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fast and slow

·153 words·1 min

Hello everybody!

i do not play much nowdays, but got one spell idea :idea:

think we could name some mobs ‘fast’ - those who has a decent amount

of attacks in one round ( say >4 ), and name other mobs ‘slow’ ( attacks <=4 ).

since that what about ‘slow’ spell that could affect only ‘fast’ mobs and,

if successful, reduce amount of mob attacks by 1.

well, seems to be little overpower at first sight, but i think we could

tune spell duration, success rate, etc etc to bring some balance here

or even make this spell useless :twisted:

/falsra

Sounds like a great druid spell, since druids don’t get acid blast or weaken this would give them some spell to actually cast during a group.

It’s a good idea. I am buried in mob lairs and resectoring right now, but maybe in a month or so I could do it.