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Weapon Damage

·67 words·1 min

Weapon damage was slightly broken. There was no cap being applied and the MSDP was reading the actual

capped weapon damage value.

Fixes:

  • New MSDP variable WEAPON_DAM_CAP added

  • Old MSDP variable WEAPON_DAM will now read current weapon damage

  • Added new affect APPLY_BONUS_WEAPONDAM in case we decide to add this affect to Equipment

  • Cap now applied to weapon damage

Changes are in-game as of this morning’s reboot!

Splork