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A couple changes...

·209 words·1 min

Greetings, fellow students of the necromantic arts:

My recent researches into the ‘animate dead’ spell have finally borne

fruit. A dark, bloody, clotted fruit. I have pried from the icy clutch of

Death itself the knowledge of how to apply magical undead control equipment to

the walking dead generated by said spell. The same research has let me extend

the duration of the spell a bit, as well as revealing unto me a way to

generalize the ‘summon horde’ spell into a skill, using no mana, that can be

applied to either ‘summon undead’ or ‘animate dead’. I call this skill

‘control horde’.

The necessary spell changes accompany this message, and should have already

inserted themselves magically into your spell books. You will also find

attached an elegant and simple technique for determining how close you are to

the limit of undead you can safely control (“safely”… as if any of this was

really “safe”) - just type “score”, and if you are advanced enough in the dark

arts you will know. And finally, I have enhanced the ‘summon undead’ spell so

that you can specify how many undead you wish to summon. Of course if you’re

like me, the answer is invariably “all of them”.

  • the Necromancer Grizelda