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Thief Trip40 Eq

·4267 words·21 mins

Judging by my current stats 18 / 35 15 12 18 18 what two items would you take for trip40 if one already has scarab of destruction?

Th/Mo/Cl/Ma is the classo.

I’ve thought about getting the .6 +2 hit +wis belt which I will do still most likely. On the second item I thought about getting the 1.7 leggings but currently judging by the amount of drachma it costs to get Spinning Bracer of Razors I dont think I’ll get those for a little while. So I figured I have Crystalline silk robe and 2 interwovens I wouldn’t need the spelldam from the 1.7 leggings…

I also thought about getting the +2 str crown for now but once I get vigor i’ll only need 2 str and I think I would prefer the +2 hit prison helmet…

Anyone got any Ideas?

well, the crown is nice for the manaregen as much as for the str - it’s one place we seriously hurt :) The +2 hit belt is kinda nice i suppose, but there’s another +hit belt that is just a regular pop, and +hit really doesn’t seem to help a whole lot above +20 anyways. I’d say get the spelldam leggings and wear opals instead of circles of energy, sell those circles and use the drach towards some spinning razors when you have the levels to wear ’em.

Go with the belt, crown, or rings. Everyone needs mana the the rings are

a good place if you don’t need anything else. Also I think Strider stated

the more +hit the better, and he runs +27hit.

Sell those circles to me!!!

Don’t forget you have only 30 spelldam cap afair since Ma is 4th in classo.

rings are stupid

i would get reroll tokens for 3x40

then crown and dagger if your str is still around 1830

if not then leggings and the dagger until avatar when you trade dagger for bolt+tome

but thats just the opinion of a 5x40 th/ma/cl/mo

12 wiz is fucked

you can work with it barely but damn

mage quad maybe shroud instead of leggings I guess

Use shroud instead of body dam?

-.4 +2mr +25ma x2 = +50mana, two bolts or at least an aegis.

Since he doesn’t “need” anything else why not go with some mana?

look will I dont have the inclination to go through all the gear

out there but he could damn sure use more than those two faggoty rings

you could your damn self, so shut the hell up

you are like fu cking firebrand sometimes running your gob

when you don’t have any idea what’s going on

as a double non-caster the shroud benefits him for regen gear

dumbass, as would the crown…having an AC set for a thief prime

is sort of cool but really a waste of time and money. i tried it

and -8 with spelldmg and dmg and stabdmg is the way to fly

imo. he can get ac from different rings and margn/mana from

different rings..he doesnt need them at the same time taking up both

of his triple 40 items.

focus on levelling fable..get off the crier

then when you have spent a couple months as a geared 40 tard

then you can complain and start giving people advice

and dont even bring up that th/wa that you bought or the wa/th that

you levelled because neither one is relevant anymore really.

get with it

Well Aa, I’m glad ur so fired up!

Like u stated as a Th/Mo he doesn’t really need two “faggoty” rings for

regen. Sure he doesn’t but then what use would Shroud do? Since he

isn’t going to regen that much on ma. Since he stated he doesn’t really

need the str items, what else can help him on him runs. Hence why I

suggested rings. If he is stab/blast and can have +4mr and +70ma its

going to help him alot more then shroud! Same with the crown, being ac-1.2

+3mr and +2str He can use a firey helm with same ac and +30hp. Ooo I

guess I was wrong on ring, it has been changed to -.4 +2mr +35ma.

Back to the topic :P

Another item that might help is the leg clasp. Just +40hp more is always a

plus.

the problem here is that there isn’t any good 3x40 items for thieves!!!

early on tome and dagger is fine, but once ya forge scarab and kris they

just aren’t any fun. leg clasp is nice, more so for the hp regen than the hps, especially when ya add it in w/ the monk’s contemplation and what not. since ya need this wis anyway the +hit belt is a solid choice. leggings would probly work well for you also, anyway you go you can make work, that’s the fun and whole point to the variety.

one thing i will say about the rings is you don’t wanna waste two slots where a thief can add +hit and generally not add dmg, from +2 to +4 if ya don’t care about the ac. hit those stabs and ya don’t need to worry bout blasting!!

hmm interesting thread especially with my stabber Copra pushing close to 2nd eq.

I’d welcome suggestions:

Copra is Th Wa Cl Ma

nats: 18/81 11 13 18 18

1st Equipment I went for was tome for the dam on low.

dam eq setup is:

an old copper lantern

a man’s diamond ring..It glows violet!..It has a soft glowing aura!

a man’s diamond ring..It glows violet!..It has a soft glowing aura!

shadow pauldrons..It glows violet!

a white cloak..It glows violet! (with a red minidemon brooch attached to it)

a black suit of dwarven platemail..It glows violet!

a prison guard helmet (with a reddish-colored glass eye attached to it)

the greaves of war..It glows violet!..It emits a faint humming sound!

diabolan military boots..It glows violet!

a pair of silver gauntlets

sleeves of molten lava..It has a soft glowing aura!

a large ancient greatshield..It glows violet!..It emits a faint humming sound!

Cloak of Specialization..It emits a faint humming sound! (with a single-striped white sash (Private) attached to it)

belt of vitality..It glows violet!

a black opal bracelet..It glows violet!

a black opal bracelet..It glows violet!

a sable gimlet..It glows violet!..It has a soft glowing aura!

Arcane Tome of Power..It glows violet!..It emits a faint humming sound!

the problem here is that there isn’t any good 3x40 items for thieves!![/quote:39abvxch]

There’s a sh*tload of good Thief eq in drachma shops, including a number of clasps..

the problem here is that there isn’t any good 3x40 items for thieves!!!

early on tome and dagger is fine, but once ya forge scarab and kris they

just aren’t any fun. leg clasp is nice, more so for the hp regen than the hps, especially when ya add it in w/ the monk’s contemplation and what not. since ya need this wis anyway the +hit belt is a solid choice. leggings would probly work well for you also, anyway you go you can make work, that’s the fun and whole point to the variety.

one thing i will say about the rings is you don’t wanna waste two slots where a thief can add +hit and generally not add dmg, from +2 to +4 if ya don’t care about the ac. hit those stabs and ya don’t need to worry bout blasting!![/quote:1uhvxdw6]

I think you are seriously over estimating the benefit of +hit. AC is a much better bet imho.

Not for a Thief prime Jon. Everyone else…yes.

For Copra, I would say either the belt for the +2hit, wis, and more ac. Or

the leg clasp.

3x40 eq for thieves sucks if your stats are really good.

you are on crack weasel. there is a total of 1 must have item in weavers for thieves. that’s the razors and that’s about it. all the rest only adds tiny

amnts of stabdmg for rather high prices. especially considering you can

just buy your cap in stabdmg with tokens. the robe is a solid item to round out stabdmg and save some xp, the rest aren’t really that useful.

*With 20+ area’s being made specifically for them.

*For insane damage.

*For doing in one round, whats requires me to do in a run.

*For insane amounts of xp and coins available in a second.

*For being sloth’s most insanely over powered xp class.

I thought I’d observe a moments silence for the poor little thief class…

That ought to do it. :evil:

^5 :twisted:

I went to the eq list and filtered Worn EQ by class restriction…

Mage Restricted EQ List Lines 1165 (Maybe Less, Would include M restrict)

Warrior Restricted EQ List Lines 927

Cleric Restricted EQ List Lines 866

Thief Restricted EQ List Lines 837

Necro Restricted EQ List Lines 594

Bard Restricted EQ List Lines 498

Druid Restricted EQ List Lines 450

Monk Restricted EQ List Lines 438

In all fairness, if eq was to be looked at… shouldn’t new classo eq be looked at first? I mean you may have found a legit hole in thief eq between levels 3 x 40 and 4 x 40, but get a grip on the monk, druid and bard situation. In the grand scheme of things… mute point.

I shall post just to piss off Aa.

Again monks are getting screwed!!!

*With 20+ area’s being made specifically for them.

*For insane damage.

*For doing in one round, whats requires me to do in a run.

*For insane amounts of xp and coins available in a second.

*For being sloth’s most insanely over powered xp class.

I thought I’d observe a moments silence for the poor little thief class…

That ought to do it. :evil:[/quote:12ggkchv]

last player stryx

Maybe you need to look around before you bitch and moan. I got 5 dollars dave can anything a thief can. How many thieves are soloing Dracolich? Medios won’t dare.

I’m of the opinion that the balance between the classes is as good as it has EVER been. The price you pay for being a stabber is spending a lot of time in the dead position. Also keep in mind that excrutiating blow doesn’t occur nearly as often in solo or small group stab. It’s either tied somehow to group size, probably the number of people who joined the warcry. You’d have a hard time convincing me that thief is owerpowered as a solo char.

Do you really think that you can’t run island gold without thief in classo? Most of the coin mobs drop on 1 or 2 blasts and elemental school is largely nostab. As for XP, solo is inefficient. Grab yourself a stabber or gripper and run 2 man lyme xp. With your mana regen, you’ll go far.

As for the number of eq restrictions for new classes on the website, it’s an irrelevent statistic. New eq goes in generally when new areas go in. If you

think that druids lack some essential piece of gear, build an area and put the eq in yourself. Theres more gear for the old classes because they’ve been in twice as long (or longer?).

I’m of the opinion that the balance between the classes is as good as it has EVER been. The price you pay for being a stabber is spending a lot of time in the dead position. Also keep in mind that excrutiating blow doesn’t occur nearly as often in solo or small group stab. It’s either tied somehow to group size, probably the number of people who joined the warcry. You’d have a hard time convincing me that thief is owerpowered as a solo char.[/quote:1ulmtc5n]

I agree. I was always under the assumption that the reason there are different classes is because people are different and it requires “different people” to comprise a group. If you balance everyone, then everyone is equally useless and skilless. Leave shit alone, let all classes and players retain their individuality.

ps. Dave (stryx) is plain nuts….

Maybe you need to look around before you bitch and moan. I got 5 dollars dave can anything a thief can. How many thieves are soloing Dracolich? Medios won’t dare.[/quote:5b4u7di7]

Give me a break Mike, You’ve worked me into a stereotype. I never mentioned the word druid once in that quoted post, nor did I say thieves were good at solo, nor did I state that they could kill some huge mob better than a necro or a druid or stryx. So what the heck are you going on about?

You’ve just decided I’m a whiner. And instead of being objective, I’m just getting lumped in your perception of what you think I’m trying to say.

The mud may be more balanced now than it’s ever been, but I still say… thiefs stab better than clerics heal, mages blast, monks grip and bards sing. And that is why, I think additions done to others classes… NOT NECESSARILY MY OWN… should be done first before thieves.

I’m out to cool off.

but I still say… thiefs stab better than clerics heal, mages blast, monks grip and bards sing.[/quote:2oryty38]

yeah they die better too especially solo

You’ve just decided I’m a whiner. [/quote:1cqyaa5l]

me too…

:twisted:

thucking fiefs

The price you pay for being a stabber is spending a lot of time in the dead position.

[/quote:2uiog82b]

i would submit this has at least as much to do with the mindset of people who play thief prime as it does the actual class ;)

You’ve just decided I’m a whiner. [/quote:2uiog82b]

^^this

thieves can only stab a mob once and mages can continue to stab it witbh their mind bullets

sometimes not even that…..

[quote:ez70fcni]A ghoul cityguard hates your guts!

A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!

A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!

A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger![/quote:ez70fcni]

[quote:1g98iu1r]A ghoul cityguard hates your guts!

A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!

A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger!

A ghoul cityguard quickly avoids your backstab, and you nearly cut your finger![/quote:1g98iu1r]

you mean that’s not normal? :shock:

I must be doing it wrong…

What makes the best thief classo damage wise? I don’t think warrior is necessary in the equation because you can always buy str or use eq to boost it up. And since you want max spelldam for followup blasting, I think thief/mage/?/? is correct. If I am wrong, please let me know… so perhaps monk needs to be in the for focus boost…but what of the 4th (or 3rd class pick if monk is 4th choice?) I could see necro for wraithform and wall of flesh,

maybe somehow bard for whatever bard might contribute. Not sure if fluidity is all that for a stabber. Thoughts?

I think t/m/o/n is better than t/m/o/b because bard is half mage and thief anyway… the whole point of bard would be centered around the +dam songs… which you only have to resing after whiffing and having to finish blasting anyway.

With Necro you have good defence in wraith for a whiff, and you can get your followers to help you with bigger solo mobs chopping.

Probably only alternative to necro would be cleric… because of sanct/restore/euda… it makes life so much easier.

Necro seems the worst choice to pair with thief to me. Well, maybe tied with druid.

if we ever had the ability to add a specialty class..

I would add necro for sure. Not only for the followers and wraith, but for spectral too.

good stuff!

Being a part time necro I can tell you my experience is that wraith seems to be ac based and if your stabbing at -7 don’t expect wraith to do anything for you. Of course it might be level based and I’m just to low to realize the potential it has but on common thief stab mobs I’ve tried -11 wraithed and -4 in full spelldam and I can tell you that the spelldam works better for me atm.

Pooka

I say go and live by the most damage or at least die trying … Th/Ba/Ne/Mo

With a Th/Ba you get more mana and slightly less hp then a Th/Mo. You will

also have a ton of mov points so you can run around and stab things. Just

have to wait for focus and by then you will be on Lyme. Higher charisma

cap, so if it really comes down to a whiff, you can sing “cry”.

Necro to use wraith, spec shield, and summons.

Monk for grips/strikes, focus, and presage if you miss a stab.

crazy people. unfortunately if you want a “solo” thief you have to have cleric. otherwise you won’t survive a single run that you do. stab mobs hit hard enough w/out sanc most can/will kill you in a round. so put cleric quad and love lites and rabbits. for the middle lvls it’s a toss up. if you want more regen/mana (which you generally won’t need) put mage second. if you want more hps put monk second. your spelldmg cap doesn’t really matter since you should we weighed down w/ dmg/+hit eq which doesn’t leave much room for spelldmg.

as for necro w/ thief. it’s rarely useful. when i ran mith there were very few stab mobs that wraithform actually worked on. fire knights and sand pipers are about the only ones that come to mind, and that was with -10ac. like alias also said, wraithform feeds off of ac. so a good -6ac thief isn’t gonna see much benefit from it. and pets kinda go against how a thief kills. the two rounds of lag from ordering pets to kill will generally be the end of you.

if you want to make a “group” thief, nice to two man w/ etc. i’ld probly drop mage and cleric, add bard and druid. partner can lite and blast, you just gotta sponge up dmg (fluidity) and sing a pretty song. but that’s just me, take it for what it’s worth, not much.

Th/Ba/Ne/Mo[/quote:goc06f0h]

What on Jorg are you talking about Will?

I don’t even see the point of putting bard in a thief classo anymore since brothers in arms and valor were nerfed to only provide a +hit bonus rather than a % learned bonus. As we’ve discussed b4 +hit is still fairly irrelevent. Gods of war damage bonus is only +4 (or so, i think) to the damage that gets multiplied, so lets be generous and say u can get an extra 50 dam extra per stab. Yawn.

Is that really worth sacrificing all the cool monk combat skills + damage reduction , presage, fast hp regen?

Would you sacrifice blasting for it? yuck

Would you sacrifice Warrior for ac, eq, disengage, massive critical hit, etc?

Sacrifice cleric? r u nuts?

The only benefit I see to adding bard nemore are beacon of fortune and there and back again and of course being able to make those whatchamacallit things from the magical shardy things. Bard is cool, just possibly over rated when it comes to stabbing.

crazy people. unfortunately if you want a “solo” thief you have to have cleric. .[/quote:2q8z78tz]

tru dat ;)

This is the thing about classo, when you choose your four, it feels like your always leaving one good class out… we need 5! :twisted:

Bring on Sloth IV! :D

And yes… to those who said using wraithform and necro pets on stab mobs doesn’t work, that’s true! I’d still rather have that class added to solo though.

Imagine getting all the way to thief 5x40… and what can you kill? All you can do is stab mobs… and can’t kill any of those nice big eq mobs with the candy. Just seems a waste to me, to have a 5x40 that can’t kill anything big… unless you have your eq sets already or sorted. I’ve run with a few avatar thieves. My survival factor is higher at 4x40 than there’s is at 5x40. Seems a big sacrifice to have it that way.

But I guess if your playing thief to start with, you’d already understand this was going to be the case… so mute point really. Thieves are about quick fast xp, casters are big solo’s/slow starters, just the way it is.

PS Spectral is way overrated when you have low hp, high mr regen, and your not running desert or in a group. Because I have low hp regen, any mana regained by spectral is often spent on casting heal to keep me alive… Shifted, it’s a better. Darksight rocks!

“say u can get an extra 50 dam extra per stab. Yawn.”

quote of the year by juggleblood!!

i have paid 2200 drachma 30bil xp and 30mil gold to just add +39 to each stab. (two razors and 9 stabdmg) so discounting an xtra 50 dmg per stab might be a bit hasty. any dmg is good dmg!!

i have paid 2200 drachma 30bil xp and 30mil gold to just add +39 to each stab. [/quote:1229tvhi]

Wait till he starts telling ya about how much he paid for +1 Mana Regen! :shock:

Strides is king! :twisted:

Since you guise mentioned buying stuff at 5x40…

Can we please have Akasha or who’s in charge update info about what we can buy in that sticky thread up there?

any dmg is good dmg!![/quote:1xqwdncp]

teh king is right

i’m right behind ya sparky 8)

Can I just say that Gods of War costs mana to sing and that focus is free.

I still think the Cocaine/Lox style of thief is the strongest. Good blasting, counterattack, dmg reduc, and you still get your aegis and rabbit. Bard for thieves is the suxor now. You can’t rely on cry for blasting and the songs don’t do that much considering the mana cost involved.

Has anyone tested the exact amount of additional damage from stab to

stab+focus?

I know ppl have said gods of war = +4dam to stab which does help and

if you keep singing it adds +7dam to each attack.

frenzy and berserk now add damage to backstab, deathgrip, deathtouch, wraithtouch, strike and circlestab - frenzy at ~50% of what its regular damage bonus is, and berserk roughly twice that (berserk still has 2ac penalty though).. worth keeping in mind for Thief primes when considering classo. Also increased hp for tert or quad Warrior (particularly quad). Duration of frenzy increased at higher levels too.

I know thiefs with warriors can use frenzy/bersek. But I never really notice

that much of a stab. When my thief bersek there are times i can’t splork

a mob that I could have splork without bersek.

I know thiefs with warriors can use frenzy/bersek. But I never really notice that much of a stab.[/quote:2gmloajq]

Well yeah, up to now, frenzy/berserk shouldn’t have had an effect on stab. :)

When my thief bersek there are times i can’t splork a mob that I could have splork without bersek.[/quote:2gmloajq]

Hope berserk doesn’t override added stabdam or something..

Naw my thief runs at like -10 +23dam +15stab. I don’t have stab max,

but I guess I could use my 7 exp tokens on something … (God I wish u can

trans exp tokens to other chars!!!)

I haven’t ran gold with him for awhile, so unless frenzy/bersek was changed

a few weeks ago.

addon: apparently frenzy / berserk don’t add as much damage as focus, but they will stack, so that’s nice.

Well i guess frenzy/bersek “could” be better in the sense of focus time.

You can just type “frenzy/bersek” and can go stabbing. Without Ki, reg

focus does take awhile to charge up.

I do like the class order of th/ma/cl/mo. Since it does do a great amount

of damage from focus, stab, & blast. But if u can two man all the time n

just to have the most damage th/ma/ba/mo. Would need a cleric type with

that class order of course :)

"

i have paid 2200 drachma 30bil xp and 30mil gold to just add +39 to each stab. (two razors and 9 stabdmg)[/quote:3i3fygou]

A fool and his money….

I hear people are actually buying moon aura too, cracks me up.

well juggle with a complete lack of any other real options i gotta spend it on something. no point in having a few vaults filled with tokens!!

with the new warrior changes it’s time for someone to step forward and make that th/mo/ba/wa!!! someone step up and give it a go!

with the new warrior changes it’s time for someone to step forward and make that th/mo/ba/wa!!! someone step up and give it a go![/quote:2yg4bzh7]

Hey can I bum an aegis!

running across the road

Any chance at a sanct?

in group later that day

Can you wall me please?

to some n00b in group

Lite me please!

I nominate strides! :twisted:

I’m perfectly happy with th/ma/cl/mo. You will whiff, it’s inevitable, and frostbolt makes shit go away when you do. Cleric…well..the worst prime class yet the most necessary supporting class. Monk for all the monk gravy, mostly focus.

Just saw the new change with warrior supporting class. Medios will

be stoked.

i’m sure medios will be! an xtra 70hps and more dmg are always nice to wake up to!

primes still need some luv…

primes still need some luv…[/quote:3kmp4jpv]

[img:3kmp4jpv]http://www.filmtrips.com/roadkill/roadkill_pictures/roadkill_pictures_04.jpg[/img:3kmp4jpv]

Here you go… now where were we? :twisted:

:shock: :cry: