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Skill stats and usage

·906 words·5 mins

Against my better judgement and to get some chatter going amongst friends, I am posting 7 days worth of skills and their hit misses. I am not doing this to cause a stir or riot but to get some friendly banter going regarding our skills.

Those of you who say the skill is broke or the hitroll and ac is not working, please check out the skills and their hit percentages. I think you will be pleasantly surprises, or disappointed because everything seems to be working out rather nicely!

skillstats

Skill usage statistics:

           sneak   succ:    4214   fail:     422

            hide   succ:     731   fail:      54

           steal   succ:      36   fail:      12

        backstab   succ:    8904   fail:    1144

      pick locks   succ:     967   fail:     193

            kick   succ:   20680   fail:   24148

            bash   succ:   18245   fail:    9580

          rescue   succ:    1492   fail:     461

   double attack   succ:  187059   fail:   34778

   triple attack   succ:   51082   fail:    4353

           climb   succ:     165   fail:       0

           throw   succ:      20   fail:       0

            tail   succ:       1   fail:       0

          glance   succ:      43   fail:       5

          squirm   succ:     174   fail:     301

   avatar attack   succ:      39   fail:       0

     double stab   succ:    5399   fail:    1169

      shadowwalk   succ:      29   fail:       2

   concentration   succ:      43   fail:       0

      meditation   succ:      15   fail:       1

          ambush   succ:       5   fail:       0

       disengage   succ:      26   fail:       1

          circle   succ:   16142   fail:    2851

           parry   succ:   12254   fail:    3567

    apply poison   succ:    3533   fail:     416

           flail   succ:      53   fail:      22

           track   succ:    1923   fail:     506

      shapeshift   succ:    1170   fail:      64

       waterwalk   succ:     160   fail:       4

   counterattack   succ:    5839   fail:    3595

         windrun   succ:       7   fail:       0

           stalk   succ:     358   fail:     102

       deathgrip   succ:    1172   fail:      39

        slowfall   succ:     130   fail:       6

          flurry   succ:    1388   fail:     226

            stun   succ:       0   fail:       2

          strike   succ:   10078   fail:     518

      blindfight   succ:      31   fail:       1

           dodge   succ:    2058   fail:     217

           focus   succ:    1725   fail:     352

         presage   succ:      38   fail:       5

 improved attack   succ:   41393   fail:       0

         kenning   succ:      12   fail:       0

         retreat   succ:       0   fail:       2

             spy   succ:     214   fail:      74

      spellcraft   succ:   22467   fail: 5249343

          kensai   succ:    1929   fail:     144

    battle shift   succ:      31   fail:      10

     rapid shift   succ:     197   fail:     133

*** Press return ***

 sleight of hand   succ:       1   fail:       0

          frenzy   succ:    5587   fail:    1080

    critical hit   succ:   12910   fail:       0

massive critical hit succ: 16 fail: 0

        entrench   succ:      80   fail:      15

       deathblow   succ:     855   fail:    1235

          charge   succ:       5   fail:       4

            toss   succ:      69   fail:      30

            palm   succ:    4238   fail:     925

crippling strike   succ:    3590   fail:       0

   urban stealth   succ:       7   fail:       1

          warcry   succ:    2160   fail:     178

       broadside   succ:    1294   fail:     453

       astrology   succ:     225   fail:      12

 oath of victory   succ:       1   fail:       0

     endure pain   succ:      43   fail:       0

           stomp   succ:     956   fail:     507

     sixth sense   succ:      26   fail:      19

excruciating blow succ: 240 fail: 2437

tumbling defense   succ:     129   fail:      10

Enjoy,

Splork

Thanks for playing guys, the game has been running great and we could not be more pleased with our playerbase and the rising numbers we seem to be having.

Small update on this, after some checks it was found that the deathgrip counter was broken, and apparently it will be fixed next reboot.

Splork seems to think that deathgrip whiffs are mainly being caused by low +Hit at the moment. He suggested you would need about +20 to start seeing a 85% hit rate on deathgrips, hence it’s important to have a dam/hit balance.

Hopefully once the counter is fixed any further problems will be highlighted in the stats. Splork mentioned possibly posting these stats to the website each week… A move I think is a good one… especially when we go through those “lost con” cycles that seem to hit from time to time.

Thanks for making this info open Splork. I guess it is possible some of the other counters are broken too, we would be able to quickly see these if new stats were to be reposted against our own player checks.

Also for those who weren’t on. Once an item has been popped and or identified it will start appearing on the new eq list to be released soon. This will be done automatically in the code. So please, when the new list comes out, if your items are not on there, please identify them.

Well the code works as originally intended, to make sure casting percentages and skill percentages were working correctly and to also show us which are being used the most or in the opposite case, which spells or skills need looking into because they are never used.

I added additional code tonight to get a true reflection on how often these skills are hitting by including the misses caused by armor/hitroll.

Ill post the results in a few weeks.

Rick

Some of these stats just can’t be right. Mainly those ones with 0 fails. Kick fail seems to high, strike fail seems to low, and who has avatar attack and why is it working 100% of the time? Rapid shift and Battle Shift aren’t as bad generally as these stats make out either.

confused I know these are guides, but I think a lot of them are not working right, or taking +hit into account.

I’d also like to know, who the heck is using dodge? :shock:

There are no immortal checks and all of these stats are prehit.

Most of the skills with 0 fails do not have a fail check.

Ill try to clean them up tonight or tomorrow.

Splork