this would allow a player to cast a spell or perform a skill after they die. and not some sissy crap like word of recall or anything. i’m talking about a firewind or deathblow that is being held in by force of will or that dead biting snake stuff. it can only hurt the mob and only in a way that let’s them know how much you hate their guts. would happen at -10 or below.
brand
Sweet. Like Spontaneous Combustion.
The Shuggoth Lord massacres Yinao to small fragments with his slash.
Yinao is dead! R.I.P.
Winds of flame erupt from Yinao’s dead butt burning the Shuggoth Lord!
sounds necro to me……i like it. do you by any chance play d&d or have you ever flipped through the old d&d wizard’s spell compendiums?
“how sweet…fresh meat” –freddy kruger –>nightmare on elm street
Lmao Aeolus that was pretty good even I must admit 8)
PS-We shall have fun later :twisted:
Here’s one that would make reb happy…
[u:3ixzqthh]Avatar Skills[/u:3ixzqthh]
Advanced Mysteries of Magic -Lvl: 22, Learned 100%
would allow one to:
cast ‘dispel magic’ firebrand ‘fly’
If a thief can steal a spell by locating it in the ether around a mage, pull it out, and use it….surely an advanced magician can toy around with a spell in the ether around themself and dissipate it.
actually, the spell i have in mind is ‘dispel magic’ (specific spellname). limitations: must be a spell caster has cast on him/herself or from equal or lower lev char (like summon). probably lev 40 caster spell. i am thinking since we have spellcraft ingame, this would naturally be an inherent benefit of the spellcraft skill.
“cancel the kitchen scraps for lepers and orphans, no more merciful beheadings, and call off christmas” –sherriff of nottingham –>robin hood: prince of thieves