i have not been chopping for ages, but yesterday i had full hps and was lit and
still went to -3x from friendchop.
i think either coders changed friendchop formula so you may die from
friendchop even being with full hps and sanced or formula kinda bugged
due extra hps players get from warcry/supp/oath.
i suppose formula do not count extra hps -
my normal max hps in regen mode = 817hps
i got 30hps from warcry, so i had 847 in battle when was chopped.
as far as i know damage from friendchop = max_char_hit*2 + k ( k = ~ 19 ? )
so damage was 847*2+19=1713 , since i was lit real damage was 1713/2=856.
in right way i should get 847-856 = -9 hps after firendchop
in real way i got 817-856 = -39 hps or so
think no reason in warcry/supp/oath in chop groups till formula fixed.
again, i rely upon old info. coders might just add more adrenalin in friendchop :twisted:
Chopping isn’t my specialty, but in my limited experience, it depends on what they’re weilding. The weak choppers are the Spec and Claw, and if you’re full and sanced, it’s pretty common to survive those. The Macu does a lot more damage and I don’t think I’ve survived a hit from one yet. My time spent chopping was all with Macus and they were always fatal, though I was in a couple of Mike’s groups that frequently had people survived fratricide.
If you were hit with a Macu, I’d call that normal. From my fuzzy memory, it’s possible to kill a mob in 6 procs with a Macu, it’s roughly double with other choppers. The higher friendly damage is a reflection of that.
Mike probably knows better than I though.
yeah, seems 12345 right - macus rock! :twisted:
lots of headchops today..