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Discuss an extra class option after avatar 40 (and vote)

·5893 words·28 mins

Simple poll before discussion: Do you want to have an extra class after avatar ?

I know Toxis wanted to get the ball rolling on this, but he seems to have lost interest, so i will continue from my previous topic which is not what it was about.

I know we are a society that just loves to argue with everything and not agree with the previous guy, but if you do not agree with the previous guy be so kind and state why he is wrong..

Just post your arguments for and against, or just vote Yes or No.

I’ll get the ball rolling and continue from my previous topic.

Just add 6th’s class, make it cost lots of exp. Yeah it doesnt sound right for many, but

Like the 9 class system when it was first thought about - it took awhile to implement, it took awhile to weight all the variables, it took awhile to polish, but in the end it brought a lot of new players and alot of old players back.

Let the MUD grow! Dont try to shrink it.

We have 8 classes : mage, warrior,thief,cleric, druid,bard,necro,monk.

That gives plenty of variations still with 5 out of 8.

Dont forget that we once were 4 out of 4, and everything was alright. So saying that everyone will be the same as the other guy just doesnt work.

Plus it wont be a true 5 out of 8 system, as it will only be allowed at very high levels and cost lots and lots and lots of exp.

As far as buying spells from other classes i think its silly, as it just defeats the purpose of the classes. So if you can be a wa/mo/th/cl and you can buy yourself wraithform and fluidity - i think its just silly.

6th class will allow people to have a bit more choice, and certainly give some a bit more power. But in the grand scheme of things it wont bring disbalance. So what if tanks can now cast wraithform on self if they couldnt before ? They can do it now, yeah it takes more labour to gather the shards and turn them into charms, but it can be done…

And lets think, if 6th class levels start costing 1 bil for level 1, 2 bil for level 2 etc. Why shouldnt you be able to cast wraithform without having to rely on charms if you spend 6 months getting the levels for it ?

Let the mud grow..

I think it would be easier for ppl to “buy” spells. It would got alot of tokens

but basically 1exp token for 1%.

I think that buying spells is silly, you only need to buy 2-3 spells and then it’s done - too easy and gives too much of a choice, and then you wont have to choose your class because of the spells anymore, so you just choose the one with best skills, or shall we be allowed to buy skills too ? Silly.

Will’s suggestion would make it cost 190 billion xp to buy a spell to 95%, I somehow doubt many people would be buying more than one spell like that. And the word “easy” would be rather hard to apply to it.

That said, I like either option, 6th class or spell buying.

hell I’d pay 2 2 bil tokens for level two, and just go up from there, it’d get me back into the xp thing again :)

As much as it would be nice to have, this thing hinges more on “idealism” than “realism” given the current availability of time the immortal staff seem to have.

Maybe I shouldn’t said “easier”. But 1% learn for a exp token is hell of alot.

Would be easier to do then making a 6th class, for ppl to “teach” each other

spells. It could be added like a “cap” for a brought skill/spell that they

currently have now. But this would be a cap of 95 or something, so ppl can

keep buying until that point.

I hope this makes sense :)

I just hate the idea of being able to buy separate spells from classes you dont have. That is just out of context.

Plus as Yinao mentions, it’s the leveling that gets people going, add an odd hp or mana each level and you have people wanting to exp again.

But i guess not everyone has to have the same view as the poll shows.

And year Jezer i agree, but its just something that can be done with imm resources instead of constantly nerfing us because they are bored.. At least it gives them an idea.

I’d do it whether it added 0 mana/hp per level or whether it added 50 mana/hp for all 40 levels I don’t think I’d be worried about either of those, I’d enjoy a starting attack or pets so that bard is more useful, something, anything :)

Maybe I shouldn’t said “easier”. But 1% learn for a exp token is hell of alot.

Would be easier to do then making a 6th class, for ppl to “teach” each other

spells. It could be added like a “cap” for a brought skill/spell that they

currently have now. But this would be a cap of 95 or something, so ppl can

keep buying until that point.

I hope this makes sense Smile[/quote:31dxc9rt]

I was referring to Dragoth’s first reply to your post when I said the “easy” thing btw.

stop whining and just start a new character.

bwahahahahhahaha! :twisted:

rofl,

+1 Weasel

If I start a new char its gunna be old school classo just so I can see what everyones bytching about :)

Hmm, I voted no because I like my classo and wouldn’t change a thing, I don’t even have 100mr on my necro and thats ok, If I would add another class I guess it might be druid just to shift or thief to urban stealth but If I really want to do that Ill play one of my other characters. Why not just make it so everyone gets all 8 classes-geesh- isn’t 4 enough really? As I said before the only real problem is w/ tanks, and to fix that make wraithform castable on others and then its fixed. If your not a tank you have nothing to bitch about unless your a small bard w/ no group in which case you need to rely on your supporting classes. I’ve played all the prime classes except monks (no desire) and can say they are all very good if played correctly, but bard being the hardest to solo w/.

I say we go backwards and make it a single class, then you would really know how good you have it w/ 4.

Alias/Pooka

oooh i know, d’n’d type leveling - you’re capped at 80 ‘regular’ levels and 20 more av levels, but they can be in any classes you want - so we can have 10wa/10ma/20th/20mo/17cl/23ne chars!

/sarcasm

i voted no, incidentally.

limited classos’ mean more old chars are tempted to make newbies to learn the new classes/skills (in some cases, not weasel - or me with my 2 oldschool avatars, i suppose) and play on valk along with the actual newbies, which can be good, depending on the person.

Nice to see some minimalist views on here.

Its good to be contempt with what you have, there is nothing wrong with it at all. But we have to understand the other side of the issue too, that there are some people who are not, and would really like to have another class for numerous reasons, so if you are taking a stance that we have it good enough already - state why you think 6th class is NOT a good idea, and not how bad it would be if we had 1 class, or telling people to make a new char.

Is anyone really going to suffer if we add a 6th class, how is this bad for the mud ? So far the no valid arguments against the position.

6th class will be helpfull because:

  1. All the people who really want to continue growing, will have the opportunity to do so.

  2. It will bring old players back if there is a way to keep their char and eq but can level again

  3. It will allow characters who realised that their class is not ideal to complement it.

  4. People who started a char as a noob, and only realised later on that they have picked a wrong class would have a chance to (3)

  5. It will allow characters to wear a wider range of EQ hence making items like diabolan military boots more useful, the areas with forgotten EQ will be run more as well.

6)

And as for starting new character - it will not go anywhere, people will still try out new classes and start new characters, i just dont feel that it should be done because of desperation, but rather out of curiosity.

Why do you think a 6th class will take away that ? With more class variations, people will be even more inclined to start new chars as there will be more options!

And to Pooka, we had a 4 out of 4 system not so long ago, and yet everyone was still very different from each other - its not the x out of x, that counts, its the variation to the position of each class in the classo that makes the difference.

Im not advocating the full class mud as sloth has moved away from this. But addition another class, contrary to your belief will only add variation.

isnt it already too easy with 5 classes? isnt it also fun to not have everything?

ima tank,i dont mind 6 classes but i dont see why we shud even have it:)

muds too easy to play already,i just want something more challenging.not 6th

classo…

I think a small overhaul in the way exp/coins etc is handed out is in order. Perhaps the cset command could be implemented. Example below.

l

cset coins/exp/bonus 1

Now..with this command line..I have set the MOB’s coins and exp to my liking.The 3rd argument is for either drachma or honor.

Also, upon making kill and collecting my treasure, the game could ask me…

is dead. Would you like for it to load item upon reset? Type “Y’ or “N’

This would be awesome additon and I hope it would go in.

8)

ps-If you vote, be sure to pick choice #3 because…..

It doesnt matter what we do anyway

I had an idea similar to this about 8 yrs ago…however, you cant just keep adding classes because some people get ‘bored’…what happens after that? we add a 7th, then an 8th?…no…

what would work is this(especially with this honor system we have now): you earn your rank or whatever, get your 50,000 honor points, etc. and you earn the right to be inducted into an ‘honorary’ class(like ranger, paladin, knight, shaman, sorcerer)-no levels, no more hp/ma(maybe a ONE time bonus for entering the class like +50hp/+35ma)…

what you DO get is a new set of skills/spells, that you then earn by performing specific deeds, quests, and/or xp tokens to EARN those extra skills/spells to compliment the ones you already have–

as much as I hate to use the term ‘realistic’, lets face it–even if your a freakin elf that lives 1000yrs, how many occupations can a body truly excel at in one lifetime? you know what I’m sayin?

<Chaos>

agreed.

prestige classes would be kinda cool…

now theres something i agree with :)

I know a 28 year old Jamacan that has 4 jobs. Why shouldn’t an 1000 year old elf know how to do more than your average bear. Now if you wanna throw the arguments that humans don’t live that long on average, I would counter that youth potions would allow one to live infinitely as long as he/she didn’t meet an unfortunate end.

How again is an ‘honorary class’ NOT an extra class choice? A turd by any other name is still a piece of sht

Just make a new character already and be done with it.

Hey just because a person has 4 jobs doesn’t mean they do any of them well.

Hey just because a person has 1 job doesn’t mean they do it well.

Also, to keep up with times, since we already get honor and drachma, we should also get carbon footprints for ridding the game of methane producing beasts.

Uhhhl is dead.

You receive 1000 honor points.

You receive 1 drachm.

You receive 250 carbon footprints.

I don’t see why one out of the four unused classes would make it overpowered. Four might, but one not so much. I would make it cost 10 tokens and 30 mil gold to get one level. You would get 1 hp or 1 ma or 1 mv per level (1 hp 1st level, 1 ma 2nd level, 1 mv 3rd level, 1 hp 4th level…etc.) Caps for healbonus, blastdam, undead control, etc would all be capped as a 4th class.

BTW: I didn’t lose steam on this subject, I can’t code and I wouldn’t push such a project unless it was me putting forth all the effort. Besides, I thought it was too much of a longshot so I was going to just drop it. But since it’s out here, I’ll post my thoughts. :)

The whole idea of adding a 6th class isn’t because people are bored. There’s plenty ingame to buy at avatar. The problem I have is we went from a 4 of 4 class system to 5 of 9, and it kinda sucks. It was the one thing I thought ROCKED on Sloth. I really don’t think it would overpower characters… I think it might actually balance everyone.

-Tox / Brad

perhaps work at solving all the existing issues before creating more..?

perhaps work at solving all the existing issues before creating more..?[/quote:2xcrdnhr]

ok, so we start by shooting the weasel and that’s one problem solved.

seriously, for a long time I though it would be nice to have another class but now I dont play so much anymore so it’s not a big deal. iirc though, when this was brought up long long ago, I’m pretty sure there was a claim about character data structure not really being set up for another class, now I dont know how hard it would be to change that but it sounds like a nightmare to me.

ok, so we start by shooting the weasel and that’s one problem solved.[/quote:2s6xqthb]

[img:2s6xqthb]http://sweasel.com/wp-content/uploads/2008/05/houseofweasel.gif[/img:2s6xqthb]

Well if I had to choose one I would go for buying a spell for 190 or a skill for 170 million but would like if it was limited to only 1 spell/skill so that would keep it so every one wasnt the same. Now about a sixth class why? Where would all the np’s go? We would be all the same 5 of 8 classes doesnt make many differences in classo so I suggest again instead of letting people get 6 classes just make a few more new classes like alchemist or barbarian same amount of work for way better change. Think of all the ones to come back to be the first 5x40 barbarian or alchemist.

Then again, being able to cast blizzard, have massive critical hit,wraithtouch with deathtouch with mirror image and aeriel servant up, mastered in the sleight of hand arts and shapeshift + shapeshift mastery.

Sign me up!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

you know, i am really sick to death of the make a new character arguement. not everyone has the time or inclination to be brad and have an army of characters. some of us want to continue to enjoy the characters we currently have and some of these chars have been around long before newclasses went in and we had to work hard - very hard if you are someone like shyla who played mostly by telnet - to get them to where they are today. there are collectively hundreds of thousands of hours devoted to the old characters and to have someone casually tell you make a new one it’s like talking to a mother and father and telling them to birth another child. we of course will - and have - made new characters but we still want to enjoy playing our old characters - not have people put us at the back of the group and be told we are only there for meat or backup - or the biggest slap in the face having someone tell a nc prime to be healo or blasto. get a fukking clew.

it’s about getting pissed off at things like warriors should be the tickest, toughest, strongest characters in the game, not a poor second to a caster with pets and spec shield and wraithform and fluidity. it is absolutely ridiculous that a high lev char with pets and supps can go solo what was designed by the builder to be a group mob.

and while i am ranting i am going to toss in my occasional rants of we should be able to heal self while blind and all chars should inherently see inventory. i don’t know why inventory is not “in hands” when objects like keys and tickets and scrolls and etc have to be “in inventory” to be used.

i also don’t understand why a blind person cannot cast a spell on him/herself (no one by that name here!) well actually yes i am! i am not suddenly an amnesiac who doesn’t know my own name just because i am blind! and yeah i know where to direct the healing magic because I CAN FEEL WHERE MY OWN PAIN IS! i can understand not being able to cast on others - it makes sense. but on self? come on….let’s be a little reasonable and think it through. if i were to kick you in the shin and then blindfold you and hand you an ice pack, would you still be able to place that ice pack on the sore spot on your leg? i am betting yes.

okay. off my soapbox for now. flame on, because i know you will!!!!

“now who do i have to kill to get this payday off my head?” -riddick –> chronicles of riddick

They could relax the multiplayer rule as a trial run. That way I can be a t/w/mo/b/ma/c/d/n.

Or maybe that potion-maker could be upgraded to sell potions for what ails ya.

“Take that!” -Ron Jeremy–>The Best of Ron Jeremy:Volumes I and II

Tap, 1 more class is not going to make as much difference as you tend to portray, and no it will not lead to slippery slope of whining for more classes, but having 4 out 8 classes sometimes just suck and you miss out on skills that you really want to have but not necessarily make you a super-killing machine.

50 mana or 50hp added to your char, that is 2 winds or half a hit from a strong mob for 40 levels - Will it make you overpowered ? Dont think so

Few choice skills you can have. Is wraithform or greater fluidity really going to make a warrior all that invinsible as some seem to suggest ? Dont think so.

Shapeshifting, backstab and deathgrip and whatever other awesome skills we have should be dependant on where it is positioned in the class, and should be really tuned down if it’s chosen as a 6th class shouldnt it.

It is just a chance for some chars that wrongfully picked their class, or are one of those old-timer chars to have a better chance. So instead of getting both wraithform and greater fluidity charms for old timer tanks, they will now have to get ONE of, not both.

Dragoth, your argument actually proves the Imm’s case.[quote:3w1zv9q1]It is just a chance for some chars that wrongfully picked their class[/quote:3w1zv9q1]

So, you made a mistake and want the IMM’s to fix it?

Make a new char

[quote:3w1zv9q1]one of those old-timer chars to have a better chance[/quote:3w1zv9q1]

A better chance at what exactly? Nothing stops them from reaching 5x40. Hell most of them already are. They can buy certain spells/skills with other bonus’s. For the most part, once you reach 5x40, you are pretty much done. I don’t know of any person who has a 5x40 char and nothing else. They do in fact make a new char, level it up to 5x40 and start over.

Make a new char

[quote:3w1zv9q1]Is wraithform or greater fluidity really going to make a warrior all that invinsible as some seem to suggest ? Dont think so. [/quote:3w1zv9q1]

Find me a tank who would pass on these.You can’t? Didn’t think so.

Make a new char

In closing, it’s just best to make a new char.

[quote:18iebgjn]Make a new char [/quote:18iebgjn]

there is another solution…

stop waste ur time on playing :P

[quote:3s29zd8b]there is another solution…

stop waste ur time on playing[/quote:3s29zd8b]

True dat, no-one forces you to sit and play. Take the dog for a walk or watch a movie. Catch up on some sleep. Better things to worry about than something that isn’t even going in.Kudos to you sir.

This thread is blah, but there’s no interesting threads, so I’ll whine into the wind also.

Here’s my pet peeves:

Can’t quaff pots while blind. Should be able to type quaff potion and whichever potion is at top of inventory list gets quaffed.

Can’t quaff pots while drowning. If I’m still conciousness why can’t I grab my trusty water breathing potion and force it down. I pretty sure I could drink from a beer bottle underwater, although I haven’t tried. Seems like you could force air into your cheeks and let the beer/potion fall into your mouth with the air going up into the bottle.

The spiritual hammer proc should work against ether. Seems kinda retarded when u get the proc msg that the slam passes right thru the target.

2.tank bug is still there. If leader is 2.tank the person under leader in protect order gets pawned.

Druids should be able to use the familiar spell or something similar that summons a familiar from nature.

Necromancers should have equivalent to acid blast, given that they specialize in debuffs.

High level mob saves should come down just a hair. Even lowering them by 1 would help. When u run xp without a damner, it seems like blinds are useless. I’d suggest adding a +1 save against spell affect onto the curse spell also. (+save is penalty)

Masterful affects were really cool, but then were nerfed. I wish we could have them back.

I think mages should be able to attempt dispelling a particular affect. I don’t see how thieves are able to accomplish this (purloin), when mages are not.

Nofly rooms are an unnecessary irritation. I just don’t get the ‘You can’t fit thru here bobbing around like this!’ msg. It’s irritating and doesn’t make much sense. I don’t imagine that when I cast fly I start uncontrollably bobbing up and down like the laughing scene in Marry Poppins.

Hrm whining is kinda fun…

[quote:e7erwhfx]Seems like you could force air into your cheeks and let the beer/potion fall into your mouth with the air going up into the bottle[/quote:e7erwhfx]

You are out of air, where is this air going to come from? your bunghole?

[quote:e7erwhfx]Druids should be able to use the familiar spell or something similar that summons a familiar from nature. [/quote:e7erwhfx]

Druids are overpowered as it is, no reason to beef them up at all. If you want the find familiar spell, make a new char and include mage.

[quote:e7erwhfx]Necromancers should have equivalent to acid blast, given that they specialize in debuffs. [/quote:e7erwhfx]

see above

[quote:e7erwhfx]I think mages should be able to attempt dispelling a particular affect. I don’t see how thieves are able to accomplish this (purloin), when mages are not.[/quote:e7erwhfx]

Mages are also overpowered especially thief/mages. Thieves needed something to make them more unique in gameplay. They are without a doubt, the most underpowered class ingame at the moment.

[quote:e7erwhfx]Nofly rooms are an unnecessary irritation. I just don’t get the ‘You can’t fit thru here bobbing around like this!’ msg. It’s irritating and doesn’t make much sense. [/quote:e7erwhfx]

It also doesn’t make sense that you could ‘fly’ underwater, but hey, whatcha gonna do?

[quote:e7erwhfx]Hrm whining is kinda fun…[/quote:e7erwhfx]

Just not very productive…

You are out of air, where is this air going to come from? your bunghole?[/quote:2k3nlwoz]

Well we already have gorge in game. Now we just need a skill called relax sphincter or explosive fart. Then another skill to capture the gas in the fart underwater in your mouth so u can quaff your wb potion.

PS stop arguing with all my pet peeves and go find your own

when you enter the water you can hold your breath for a period of time, most people have about 2 liters or more air in their lungs at any given time.

you used to be able to quaff potions when blind if you were holding it in the held low position.

the no fly rooms pretty much negate the ability to buy fly from the mayor.

I would pass on greater fluid spell if offered, but not wraithform for my tank, fluid charms last much longer than form charms and are not unfeasible.

Saves on mobs are crazy.

The coders have lives too and they probably don’t want to spend it adding a class just so people can complain about bugs noone would catch when something is first implemented. Don’t like your classo start a new one, tough shit. Many people have done it,

healing self while blind- yes please.

seeing inventory through a spell that costs mana wouldn’t be overpowered for non-thief/bards/ferrets

It helps when doing cr’s to make sure you weren’t looted before you run for your life again.

give necros back eth phantoms or give them 800 hp, currently they suck more than wraiths. 250hp 2 attacks and take 4x40+25 to get- Wraiths take 1x40 get more attacks and more hp.

give me cleric supps based on total levels like necro pets are passed out. I would rather have a pitfiend than a juju. hmm 2-3 corpses and 20 mana vs 18 corpses and 175 mana and having to go to a specific place and wait 4 mins to get it. funny how necro quad can get swordwraiths but a cleric quad can only get rabbit -at max levels.

bring back masterful acid blast always blinds please.

want to end players trying to solo all the big mobs, remove nightmares ability to stop regen except on epic mobs. If you can’t 1 run it it wont be feasible.

give warriors some more toys so people will play them, the autoreporter was a very nice addition allowing for actions w/o whiner lag.

remove honor penalty for killing in the castle as this made almost an entire newb leader xp area useless for those who care about honor.

ok, I’m sure most people stopped reading this post after about the first 2 lines so Ill go back to studying.

2 more classes and 3 more certs till no more studying for a long time for me- I hope.

latz,

Todd

CCNA ,MCP, A+, Network+, Security+, Unemployed Slacker

Thieves needed something to make them more unique in gameplay. They are without a doubt, the most underpowered class ingame at the moment.[/quote:1corghc8]

LOL.. you made a typo there.. Thieves are one of the most overpowered, not underpowered.

But everything else he said is true?

But everything else he said is true?[/quote:10hnli7q]

Oh, I was supposed to read [i:10hnli7q]all[/i:10hnli7q] of it?

Weasel,

In fairness, a thief/mage is quite powerful, however, a thief by itself is rather weak. I should have clarified that earlier. My apologies.

Juggleblood,

It’s not about me being right on anything. I’m more surprised at myself for even applying effort at posting a response. It just seems that the easiest solution to every concern on this thread is the one some don’t wish to follow thru with. In an analogy, it would be like being on fire, having someone suggest that you dowse yourself with water, then you stand there and say no, it’s not right, you are on fire and you want to put it out. DUH!

oh, in simplier terms, make a new char already and be done with this.

Thieves without mage in classo are indeed hard to solo with at sub-tard levels, in most areas at least. But they can be pretty effective once you pile on the av dam and get something decent to follow stab with (mage blasting isn’t the only option). It helps to remember that you’re supposed to be playing a non-caster when doing so.

Yeah I would be all for adding Monk into my avatar Thief’s character. I would have focus, presage, fluidity (i think), ….the super regen. That would be great. With the damage, dam red I could solo tons more, and bigger mobs. Berserk, focus, flurry, improved haste, with an excruciating blow would be a hell of a round, probably drop Female red Dragon. Or at least close. Take care and can anyone tell me how to post an image without a URL?

The crier won’t host images, you need to get them hosted somewhere and link the url.

www.photobucket.com

or

www.flickr.com

are a good start.

[quote:p0ztysrk]Yeah I would be all for adding Monk into my avatar Thief’s character. I would have focus, presage, fluidity (i think), ….the super regen. That would be great. With the damage, dam red I could solo tons more, and bigger mobs. Berserk, focus, flurry, improved haste, with an excruciating blow would be a hell of a round, probably drop Female red Dragon. Or at least close.[/color:p0ztysrk][/quote:p0ztysrk]

That’s the point of the IMM’s. Character’s aren’t designed to be able to do this. Why do you think all the nerfing goes on. Once you display how easy it is to kill a MOB,snip snip, try again and let’s see how hard it is.

Tap your trolling is losing it’s edginess. I bet you don’t even get a rise out of Weasel.

Take care and can anyone tell me how to post an image without a URL?[/quote:2qfhi5l8]

imageshack.us

no need for silly accounts

Knew I was missing one, posting while half asleep ftl :)

Thanks Fellers… hehe. Yeah Tap, JGBLD is correct. I haven’t quite been flamed by you yet, but jeez if that silly comment doesn’t get you nowhere in any arguement? Nerf at will but what good will it do when my thief char can literally eat any char you’ll provide, if provided monk class? I believe with maybe a necro wraith charm, and a spectral charm (spell shield after the spectral drops), hermetic resonance, contemplation, presage flurry berserk, poison… maybe if you can shift I can drop a piasa with all those. If not I have defy also, will even gracefeast myself and gorge before I’d arena that way. So let me see, my thief char without dam reduction eq (I dunno about it) classes as is, and with added monk. -9 +23 dam +19 stabdam +18 to hit. Fluid Wraith Spectral +berserk bonus… 420 mana, 7 attacks, and focus. Why don’t you nerf around on that comment and try a good quip to it. It will be fun, you’ve seemed to annoy a lot of people, judging by JGBLD (s) reply. Take care and yeah, that’s what IMMS are for. Cya, thanks guys again for the info of posting photos.

Gumbi-Dot

Being this your 2nd posts, I won’t attempt to respond. You obviously don’t

know what the hell your talking about.

Juggleblood, what can I say? If your looking for Weasel to get a “rise”, maybe you should approach him on a private channel. He might be willing to accommodate.

I’m not trying to stir anyone’s pot. Couldn’t care less what you think. Feel free to feel the same likewise. I’m not the best at articulating so quite likely, the point has well missed the mark. It’s the gimme-attitude that’s annoying. Imm’s don’t owe anyone here crap. They sacrifice alot of time coding and troubleshooting. Not going off on a tangent here but to agree with my favorite furball who posted earlier, it would be more appreciative, that the IMM’s fix some current problems without adding any new ones.

Oh, and make a new char is NOT that bad.. use old school char’s for different types of gameplay. I can only wait to see how some of you are going to respond if a pwipe ever takes place.

Shheeesh

Tap did you mean the gimmie-attitude attitude that annoys or the gimmie-gimmie attitude that is annoying to imm’s? If I had half a clue of what else you’d said (most of which I ignored, thoroughly… however enjoyed) then I would respond to that as well. Oh I remember a point. The point (I think) of this thread is that old classo characters are most to benefit from an added new class to their current classo. This has been discussed, since before this webpage opened even. It was thoroughly examined on the Town Crier back on the older webpage, and just like your comments, ignored. Just like my comments to this thread then, well kind, little more, I didn’t have anything to say about it except Monk would be cool for my Thief. Oh, I have a few posts that Gumbi made (don’t know the password) and I think that Polk actually posted 4 or 5 messages a bunch of years ago before I forgot his password too (for this site). Anyway, here is the trick to you Tap, I’ll teach ya how to do this…

Open Mouth _-~^> Insert Foot

Not too Difficult :P

Before I open my mouth and insert foot… If you’d think it would be cool to have monk with your thief, how about making a monk/thief/?/?. Apparently reading and being able to comprehend doesn’t suit you well. This is silly really, I don’t remember pulling your string but flame on.

:roll:

‘<1334hp 382ma 210mv>[-11.8] [+15h - +13d] [332460] [+10] [Castle Todesengel]

last player kris

Kris’s last logon was Sat Dec 25 00:26:14 2004

[40m 40c 40t 40w 40d 40n 40b 40o 40a] Kris Kringle

….

[quote:2zo34j6c]Apparently reading and being able to comprehend doesn’t suit you well[/quote:2zo34j6c]

Apparently you either, podboy (see below)

[quote:2zo34j6c]How again is an ‘honorary class’ NOT an extra class choice? A turd by any other name is still a piece of sht[/quote:2zo34j6c]

If you wiped your boyfriends shit off your glasses and READ the post again, you’d see the difference

<Chaos>

Are you upset because you agree with me? Sorry dude.

Make a new char

seriously I don’t know why the old-school classo’s are still whining.

the admin chose not to do a pwipe when adding in the new classes, so you’re already shit lucky to even still have your chars. you should be thankful, not bitchful

Yeah I would be all for adding Monk into my avatar Thief’s character.[/quote:rzz5b6at]

You don’t have an avatar Thief anymore. :D