I was told that the chaos clan wants to take Fyrstenheart under their wing. By doing this they plan to start a war with DoW. Remember DoW stands for The Dogs of War. We openly accept this generous offer. If anyone forgets what Fyrst has done to us lets revamp.
Webbed and slept a newbie for apparent auction misunderstanding.
Snaked Taliesins mob, then webbed and slept him for claiming something he had been killing for hours.
3 Put a nightmare on Daedalus for an hour.
4 Generally trash talked everyone on gossip including Ezekiel (who i hold the utmost respect for).
- Called Splork a liar.
Our clan and others have pkd Fyrstenheart several times for these actions. He refuses to apologize for anything and apparently plans to drag poor chaos into the mix. I dont know exactly what the point of this would be, but I am telling everyone to either choose sides or stay the hell out of our way. My clan will not condone Fyrstenhearts actions and will not allow bullying, mistreatment, or shit talking to any players on this mud. I genuinely feel sorry for any chaos members who unintentionally get involved. Your clan is pathetic. If anyone disagrees we can take it up in the arena or ebony tower. When you get done scrubbin tubs and taking out trash you need to rethink your position on this. We will triumph.
Fight the good fight.
Mike
I think it would be cool to see some sort of immortal-approved clan vs. clan activity. Something that both parties had to agree to participate in, probably witrhout corpse-looting. Hrmm..
That could happen… I am about to take off for a week, though, so probably not til I get back unless someone else feels like doing a bunch of coding.
“My dad can beat up your dad!”
HAHAHAHA
Best Regards,
Sir William
I typed up an exhaustive explanation of what happened between me and Fyrst, because Mike’s description wasn’t quite right, and I didn’t want to hear more bitching about how he’s being treated, but it doesn’t seem necessary any more, so I’ll give the short version.
We both needed spellbooks from Lan Tsai, but different ones - he needed master strike and I needed cleanse and talshan’s. While he was still down (while I was cycling), Fyrst claimed the next one was his because he had a spirit watcher at Lan and I’d left (nevermind I came back 15 min before repop). We got into a bit of an argument, but nothing serious happened. The next day, while I was afk working, he logged on and sent a nightmare after me (this was after he’d sent nightmares after daedalus and mustang). This was when several 5x40s decided they’d had enough and all hell broke loose. All Fyrst had to say was “I didn’t know you were still here. Can I have the master strike if it loads?”, and none of this would have happened.
“My dad can beat up your dad!”[/quote:1vw36g7y]
Hell… Fyr gave himself the beating of a lifetime. If he’d kept it up a little longer, he might have gotten himself back on Valk. At least there he’d fit in.
I prefer the ebony tower…cause I’m ALL about chaos, BOI…pathetic eh? your upstart clan has been around for what …5 days..dont know why yer draggin my clan into this..but I’ll fuckin skewl you REAL GOOD…
Aa is a friend of mine, so I didn’t get involved until now, hell he even came to me askin for ideas on what to call yer ‘clan’…but yer really startin t’ PISS ME OFF….fyrsten isn’t a member of my clan, but anyone who stirs up mayhem like this gets 2 thumbs up– he screwed up, he got what he had comin and then some, but dont EVEN try to blame my clan for anything it didn’t do
Blastard
Well… make another few steps on the way to PK MUD and some more players will leave. As for Fyrst’s acts… After a person gets some strong reasons to not make shitty things it should have a chance to improve itself. Well.. severel pkills is a strong reason.
I remember the time when I was not pkilled for charming Mithrandir, he gave me a chance and that teached me not to charm players. As for Fyrst… I do not think he is a badguy. 2 days ago he offered me help with cycling one mob and I want to thank him for that offer. The time will show. Caln of Quasdopils takes Splork’s side :)
This is a lie Blastard. I never asked you about naming any clan. Mike and I have been the DoW for over 5 years now, starting in Asheron’s Call. I’m not sure how raw you think you are, but if we’re goin’ to war, you better go pop some regen gear homey. I heard you wanted to battle, so I told Mike, this is what happened. As far as war goes, I don’t give a damn either way really.
Medios
Shival
Blastem
Nab
Aife
Daedalus
Mosaix
13
Janaera
Eagle
Monty
Hake
VS ?
Blastard
Firebrand
Fulgore
Aylith
Talo
Cynix
Ertai
I think it would be cool to see some sort of immortal-approved clan vs. clan activity. Something that both parties had to agree to participate in, probably witrhout corpse-looting. Hrmm..[/quote:vq3hndqx]
What ever happened to Chaos Nights? That was pretty basic, separate site, no real game penalties, global PK. Seems easy enough to do if the imms wanted to assist, no additional code needed.
Clan wars would be loads and loads of fun, Sapphire Circle will cheerfully participate, although there will definantly need to be some sort of guidlines regarding corpse looting (perhaps paying ransom for corpses?).
Clan wars would be loads and loads of fun, Sapphire Circle will cheerfully participate, although there will definantly need to be some sort of guidlines regarding corpse looting (perhaps paying ransom for corpses?).[/quote:mtmzuk4u]
Some have been talking about arena/towers.
What about a new island with some appropriate areas dedicated to Clan wars where PK would be permitted ?
Argeos
In 1999/2000 I started working with Jake and a couple others to develop a PK continent. Jahnesta was to be the hometown and quite a bit of progress
was made iirc, but I moved to Asheron’s Call for some real PVP for about
4 years and the ball got dropped. I still think it would be a great Idea.
It would take almost 3 seconds to build a PK continent. There’s a lot of areas that are rarely looked at that could easily be relocated to a PK continent. Kendermore, Centaurs, Lycanthropia and CoP come to mind fairly quickly.. the arena and tower obviously as well. If there were some bonus to fighting there it might make some underused areas more attractive… ie. no grouping allowed, but xp is doubled. Or whatever.
WTF!
slow down a little bit here all you high rollers. PK on sloth? that is the worst idea i have heard this year. clan wars on sloth? that is the second worst idea i’ve heard this year. we’re lucky enough if we can get people together to have tournament every year, let alone a good chaos night (if that still happens at all) as far as killing the noobs lately well, i did all they did and worse. unlike them i had a few clan members to help watch my back, so i survived and ended up with a good character. all the trash talking aside this thread is great place for noobs to get some clan names and go try to join up. don’t go it solo (that’s for old wandering avatars) and don’t write checks your body can’t cash. and don’t ask Tiamat about quests, she has none. :twisted: :!:
postscript: still no sharks caught on fly and tackle. none ever…
I am adding some basic clan support to the mud. Basically the mud code will be aware of clans, meaning that (if you want) you can register a clan and then one person controls who is in and out. This will have two immediate benefits, which are both pretty minor:
each clan will have a clan symbol, like
CHAOSor some other specific string. Only clan members will be able to have this symbol in their titles. It will check for interior whitespace and be case insensitive, but that’s it, soCHAOSwould block ~ Chaos ~ but not =CHAOS=. Probably min length = 5 and if you use a common word like “the” the gods will be Annoyed.we will sell “clan doors” for residences that only allow clan members to pass (or possibly that only allow clan members to open them) for some as yet undetermined amount. Probably comparable to “a bunch o keys”.
We may also eventually add some sort of clan support to the arena, so you can have clan-on-clan team fights in there. I am interested to hear ideas about this. I don’t particularly want widespread PK, and I don’t want clans to get gameplay benefits they aren’t getting now because I don’t want people to feel like they have to join clans.
At first, at least, only admin-type imms will be able to make new clans and the rule will be that we’ll just sanctify existing clans. We will come up with some sort of policy at some point.
This stuff will probably go in at the reboot tonight.
So don’t involve amber in it Brand, simple as that. I’m pretty sure it will be voluntary.
Nice. Thanks. :)
Kjartan thanks man. This should add some very good shit, and even better possibilities in the future.
I came from a mud where pk was optional. You had to have an imm enable to you be pk and you were only allowed one pk char per person. It worked out really nicely. The biggest problems arose from “destructive crossplay” as it was termed there. A person would get attacked and send a tell to his clan mates alt that was on and of course they could log out and come back in on their pk enabled char thus getting the attacked char some backup. But all in all it worked pretty well. The only thing I see here that might be difficult is that people here share chars which was not allowed on my old mud.
That being said, don’t take this to mean I’m in favor of pk here, just tossing something into the mix.
Just thought I’d throw an idea out.
Why not set up an area specifically for pk (perhaps make a clan home for each clan, and make the area only accessible via a portal in each one). Instead of an actual death, if someone is ‘killed’ by an opposing clan member, they can be sent to some kind of ‘cool-down’ area for a few tics. I think you would see a lot of pvp action that way, and not have to worry about spending lots of time re-leveling or rekitting because of a pvp death. To spice things up, you could even make some type of temple inside full of nasty mobs for the clans to take…good for morale, and maybe even give a small regen bonus for having one (added incentive to take it).
Not quite the same feeling as actually killing someone, but you’re more likely to see massive pvp battles that way (not to mention people trying different strategies with the same combos, which is always a good way to judge the balance between classes).
Iz
wow
kj, thanks, this is probably the coolest thing that’s been put in for awhile, in my opinion.
PK is a whole ’nother thing - we already have et and arena if you need to settle difficulties, and a pk-continent (with level restrictions!) could have some very interesting possiblities - mud-wide pk? fuck that.
deleted - expressing an opinion a bad idea on this ‘forum’.
Hey check this out Weasel: Don’t join. You have to have an imm flag you.
Who cares? Why fucking try and ruin it for those who enjoy it when it won’t affect you?
Weasel drinks his hateraide.
Was “I don’t particularly want widespread PK” not clear in some way, Weasel?
Anyhow, clans are in. There are a few minor bugs that are fixed as of the next crash or reboot, so no need to report them:
the word “clan” appears in a whole lot of messages unnecessarily, like “you have joined clan the greedy clan!”
the title symbol exclusion thing is flaky and usually doesn’t work
there are some capitalization issues on the clan boards
Ask an admin to create your clan if you like; from there the clan leader can add people, set the title symbol, and so forth.
just forget it.
Kj, no personal criticism was intended, sorry if you took it that way. It seemed clear to me that considering introducing an entire pkill continent when the existing arenas are rarely used made little sense, but hey, wtf do I know? That was my concern, not clans themselves, which maybe people would’ve realized had they had actually read what I wrote rather than immediately going on the defensive after reading the first sentence…
Damn…
I think Iz had some good ideas. I like the idea of portals in the clan vaults that only clan members could enter to get into the action. When you die, it could just send you back to your clan hall. I think there should be some penalty for dying, but if you charge xps it shouldn’t be as high as a normal death. It’s hard to say a certain figure would be ok, since anything a tard could easily afford might take weeks for smaller chars.
As cool-down time, it would probably be sufficient to set the revived char to 1 hp 1 ma 1 mv, just like the void fairy.
heh, well that would certainly make the less accessible areas more attractive if you got transported out of there and into a nice safe non-looting vault every time you died. I’m sure every player in the game would be joining a clan if that were the case, but heck, I think the death rate on sloth would climb exponentially when the fear of being looted or having problems doing a CR were removed. ..or are you talking only for a pkill area?
:D
Actually, those are some pretty decent ideas… The whole idea of clan wars would only be good for a week or so though. Kinda like the tournaments. They’re hard to set up and after you’ve won or lost folks lose interest for a while.
I can actually probably tell you how it would go right now anyway. DoW is a biggish clan, so they’d do well for a while. At least until two of the larger clans got together and tried to drag them down. That would last about two seconds, because the Russians would declare an official clan and take on the rest of the mud… and win. Did I miss anything?
I was thinking that trans back to the vault would only work in an “Arena” type zone. If you put mobs there and people kill the mobs, I’d set them permanently to 0 xps.
:)