I’ve retooled the timing for zone resets to try to reduce the lag time we were seeing. Previously the game would queue up the zones and reset one zone every 6 seconds. With the number of zones we have, this was backing up quite a bit so I’ve changed it to reset one zone every 0.25 seconds. This means that the time between spirit watcher warnings and the actual reset could be a lot quicker than before.
Changelog 2020-02-18
·77 words·1 min