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************************************ Storage ***********************************

You have 2 exp tokens, and 654189 coins.

************************** Primary stats (cumulative) **************************

Natural primary stats -> Str[18/53], Int[18], Wis[16], Dex[18], Con[16]

strength - 5 experience tokens + 15000000 coins.

wisdom - 5 experience tokens + 15000000 coins.

constitution - 5 experience tokens + 15000000 coins.

************************* Secondary stats (cumulative) *************************

Natural secondary stats -> hp[932], ma[494], mv[318]

Bought -> Nothing

hitpoints (5) - 3 experience tokens + 5000000 coins.

mana (5) - 3 experience tokens + 5000000 coins.

moves (5) - 3 experience tokens + 5000000 coins.

************************* Permanent skills (cumulative) ************************

Bought -> Nothing

spell damage (5) - 10 experience tokens + 20000000 coins.

heal bonus (5) - 10 experience tokens + 20000000 coins.

stab damage (3) - 5 experience tokens + 10000000 coins.

circle damage (3) - 3 experience tokens + 5000000 coins.

damage reduction (1) - 5 experience tokens + 10000000 coins.

hand damage (1) - 5 experience tokens + 10000000 coins.

******************************* Permanent spells *******************************

Bought -> Nothing

detect invisible - 2 experience tokens + 2000000 coins.

detect magic - 2 experience tokens + 2000000 coins.

fly - 2 experience tokens + 2000000 coins.

infravision - 2 experience tokens + 2000000 coins.

detect evil - 2 experience tokens + 2000000 coins.

resist fire - 3 experience tokens + 6000000 coins.

resist cold - 3 experience tokens + 6000000 coins.

protection from evil - 2 experience tokens + 2000000 coins.

sense life - 2 experience tokens + 2000000 coins.

mindbar - 2 experience tokens + 2000000 coins.

sneak - 2 experience tokens + 2000000 coins.

hide - 2 experience tokens + 2000000 coins.

stalk - 3 experience tokens + 10000000 coins.


Why in God’s name does spelldmg and healbonus have to be so expensive? I could see 5-7 but shit. Come on.

Is weapon damage even on there, or is it just not available to your character? And yeah, bit extreme for the heal and spell bonus.. particularly compared to (yes, yet again) thief bonuses. WTF is up with that? everywhere I look there are heaps of stuff for thieves.. Krom, are your chars thief primes by any chance? :twisted:

Pfft, damn the prices, should probably be able to buy spells before they adjust the prices of what others cost. Bump

yeah… stabdam/circle dam equal to spelldam/healbonus… right… something that you can use ONCE per fight (if you’re lucky and don’t whiff) should cost the same as something you can cast 1-2x per round…. that makes sense.

handdmg only costs 5 and you use it significantly more than spelldmg/healb

Weapon dam wasn’t shown because he didn’t have warrior in the classo of that char. Weapon dam (3) is 5 tokens, and I’m thinking it was 10 mil coins.

It looks fair to me.

that’s because you’re a newb

that’s because you’re a newb[/quote:3268ss4w]

agreed 8)

handdmg only costs 5 and you use it significantly more than spelldmg/healb[/quote:2kjiut49]

Handdam is only 1 hp, spell and heal bonuses are 5hps. I’m not in the mood to decide if I think one is a better bargain than the other, just pointing that out.

[quote:1x9jdsn9]Why in God’s name does spelldmg and healbonus have to be so expensive? I could see 5-7 but shit. Come on.[/quote:1x9jdsn9]

If it was cheap then everybody would be stocking up. I think it sucks that you can only buy this at 5x40. If you were dumb enough to have a perm valker, and could in fact rack up that much exp, then you should be able to buy said stat.

Flame on

:twisted:

[quote:2jnux7av] I think it sucks that you can only buy this at 5x40. If you were dumb enough to have a perm valker, and could in fact rack up that much exp, then you should be able to buy stat.[/quote:2jnux7av][/quote:2jnux7av]

As scary as this is to say, I actually agree with him on this one.

Perm Vk chars to get bonus at 4x20 would be pretty sweet. The only

question for this would be, how much exp before buying a token? 100mill?

Also what kinda bonus would a vk get? hp, mana, spell, heal, stab, hand,

weapon?

Also once you lvl past 4x20 everything will be removed or dropped.

Your choice to have a perm valker is your choice, noone is making you stay in newbie central. I don’t personally think stupidity should be rewarded with the ability to buy what only the people who grunted out to 5x40 are able to buy. If you wanna stay on vk to help newbs thats cool , but I don’t think we need super-newbs on valk.

1 question about the spelldam/healbonus buys from the mayor, are those included in the cap or outside of it?

alias

what is the cap for Spelldam/healdam/weapon dam?

Your choice to have a perm valker is your choice, noone is making you stay in newbie central. I don’t personally think stupidity should be rewarded with the ability to buy what only the people who grunted out to 5x40 are able to buy. If you wanna stay on vk to help newbs thats cool , but I don’t think we need super-newbs on valk.

alias[/quote:10i5vgzn]

More likely Tap would like the Valk bonus for making a Valk super-pthief char for if/when pthieving returns full time. :P

what is the cap for Spelldam/healdam/weapon dam?[/quote:10i5vgzn]

AFAIK it depends on class order and perhaps levels too?

Damn it you paranoid furball. You seem to obseess over the fact that I’m NOT a pthief. Anywho….

Last I checked 2 bil exp was 2 bil exp whether it’s on a 5x40, a 3x40 or lowly quad 20. Not stating that valkers should get a break and get stats at a cheaper price that would be wiped if you >20. Just don’t see a difference experience wise. Also, an extra +5 mana/hp/move for a pthief char? Heh, I don’t think anyone is that foolish to do so. Hell, soon as you got outed, there goes any future exp tokens so it’s like shooting one’s self in the foot. However, a non-pthief perm-valker like, say me, would like to add some perm spell affects like my lyme counterparts. You could find flaws in my reasoning but I could just as well apply those same arguements towards a 5x40.

[quote:p9a7atak]More likely Tap would like the Valk bonus for making a Valk super-pthief char for if/when pthieving returns full time[/quote:p9a7atak]

Pthieving is gonan return soon? Relly? Not that I care of course but have you heard a timeline?

Slide Notell- Anyonion half a good spelchekc progran, lemming nose. :twisted:

Last I checked 2 bil exp was 2 bil exp whether it’s on a 5x40, a 3x40 or lowly quad 20. Not stating that valkers should get a break and get stats at a cheaper price that would be wiped if you >20. Just don’t see a difference experience wise. [/quote:254grxy8]

If a 4x20 valker wants to buy stats for the same prices as 5x40s i would have no problem with this, on ONE condition:

the valker would have to first gain all the xp and gold required to get to 5x40. then they could begin collecting xp tokens. So go ahead and get started collecting the 55.5 billion xp and 135 million gold required. I’m sure you’ll be buying stats with your valker any day now.

Why do you think you should get the same rights to buy stats as someone who has earned all that xp and gold, without actually earning it? The rights to buy those stats are provided as a reward for someone who has done the work.

:roll:

Anywho I was just throwing an idea out there ppl.

Seems like everyone is agaist it, which I don’t understand. Its a PERM Vker.

If they leave, all the bonus will go pooof. And to get 55billion exp for a vk?

Come on… 3x40 has a hard enough time getting that exp. How would a VK

get that much exp without Lyme Exp?? Plus 4x20 caps at what .. 1mil a kill?

So after years of a 4x20 getting exp, he/she might be able to help improve

their stats? Think if Isatar getting a “bonus” eq to help ppl. So why can’t

they get other bonus.

Yeah, what I said 8)

And to get 55billion exp for a vk?

Come on… 3x40 has a hard enough time getting that exp. How would a VK get that much exp without Lyme Exp?? Plus 4x20 caps at what .. 1mil a kill? So after years of a 4x20 getting exp, he/she might be able to help improve their stats? [/quote:142a9nb5]

This is exactly my point. Why should valkers get the right to buy stats without doing the work to earn that right?

Like I said Deju, its temp (if lvl 21 poof).

To earn it, lvling 4x20 is pretty hard cause the cap is around 900k for their

max exp. Compared to a 3x40 or higher which is what … 3mil and 5mil if

they are a tardish? There will be a max cap for spell, heal, hp, mana, etc…

This is a vk char, ok so image if a a 4x20 MAX the caps for spell, heal, hp,

mana, stats, etc… What the hell can they really kill/solo besides anything

on VK?

So lets say a vk needs 200-400mil to buy tokens. Thats still is alot of a mobs

to kill.

Getting 4x20 is actually pretty easy. Just join a couple BH groups and you’re there within a week. Getting together 5 2-billion xp tokens to buy some HP, however, is, as has been said, immensely harder for someone getting 1 mil max instead of 5 for every kill.

This is definitely a reasonable idea with the condition that the bonuses go away once you level offvalk, and price the bonuses the same as at avatar..

As i said before, I think this is a good idea, it could be kind of an incentive for experienced players to stay on VK and be able to help out new players.

I’m sure this one will pull in all kinds of flames, but if it wouldnt be too hard to code, one idea that popped in my head is letting a 4x20 with cleric spend 500m in exp and maybe 1m in gold and get a VK only raise dead spell, becuase i dont know how many times ive seen someone over level 15 get them selves dead and then corpse and end up losing a level because no raisers could get to VK. Like Leaf (Will?) said maybe consider it another benefit for someone who wants to be an Isitar? Ok, ive said my peace, flame away.

BTW - I’d love to hear Krom or Splork’s feelings on this

4x20 is way too easy to let them buy stats,

plus then ya could just level

4x20 is way too easy to let them buy stats,

plus then ya could just level[/quote:186kf65f]

Aa if u have read my posts, like 2 of them. Once the char lvl off VK all

bonus like stats, hp, mana, heal, spell will go POOF. Its not like an avatar

bonuses, which is “perm”.

Lay off the drugs man… :roll:

Nothing beats a cat nap. In all seriousness, you act like you’re gonan have a ton of valkers buying all kinda crazy ‘power-ups’ week in/out. This overlooking the fact that the exp needed would no doubt take 2-3 months of serious carnage. But I digress…

The buying stuff w. tokens and goes poof when u level up to 21st is interresting, but why should a level 20 have more weapon dam than a level 40 who hasn’t had that opportunity. If you really want to implement it then may I suggest it only counts on Valk and not dependant on levels. ie you have +9 weapon damage on valk you boat to bh and boom your back down to 0. this way it would be fair to the people who havent attained avatar status and who chose not to confine their life to valk. I still don’t like it but at least a level 40 warrior wont be outdone by a level 20 cleric in a group.

When are you gonna put innate ac in for war primes at lyme mayor to buy?

I’d spend 5 tokens for .1 ac.

Seems would be easy enough to code. Make a MOB that makes you a perm citiizen. Such ’ FLAGGING ’ would prevent one from leaving valk via dragons or fargate. Also, once you have chose to become a perm citizen, you won’t be able to un-do so one would have to be sure. The trade-off being you won’t be able to do most quests which are off-valk and stuck to scatters on valk. So you would have to buy all your weaver stuff before making the ‘change’.

The bonus being, if you wanted to spend 2-3 years buffing up a perm valker, why not be as powerful as a level 40ish? This is all hypothetical as it were, I’d rather have duel wield ingame. poke

what we need is a pk continent, not more newbie shit

sloth doesnt have any problem getting new players

you have to add something for the big guys instead I think

I think its the opposite there AA. The older players are addicts, and will

always mud :P (Cocaine is a hell of a drug)

The new players may come and go. :)

Plus, some people get bored on a slow day and want to play ‘God Mode’. Valk is ideal in this case. :!:

Plus, some people get bored on a slow day and want to play ‘God Mode’. Valk is ideal in this case. :!:[/quote:1axpp170]

how is ‘god mode’ not boring? I mean, I guess maybe some people like that but when I’m bored, I’d rather have a challenge.

I agree that a PK continent (with some kind of warning before you step off the boat where you have to confirm that you know it’s PK. that or make it gatable from lyme only maybe? I think it would have to be nosteal still (as in no corpse looting because who wants to lose years of equipment just to have fun?)

Well yes, some players would enjoy a full pkill continent I’m sure.. but do the coders want to build and maintain an entire continent for, what, 3 maybe 4 people to use? If your true motive for wanting this pkill continent is not just about stealing eq as I suspect it is, then there are arenas already available - why are you not using them if it’s just the challenge of pkilling you’re into, as some of you claim? hmm?

I bet that it’d be alot more than 3 or 4 people, especially if you put some tasty eq there - high risk, high gain.

A full PK continent would be very cool for all kinds of reasons - perhaps even limit group size on the continent (or disable it entirely) to keep people on their toes and do something about all the group bots.

Arenas are fun and all but it’s not the same. perhaps pk-cont temp eq as well? now that’d be fun!

[quote:3br5y90d]If your true motive for wanting this pkill continent is not just about stealing eq as I suspect it is[/quote:3br5y90d]

you [i:3br5y90d]have[/i:3br5y90d] to be shitting me

Told you he was paranoid :twisted:

Arena’s are fun. With that being said a pkill cont. would be much more fun: one reason is, it would be a larger area. Second reason is, it would allow more people and different room procs, mobs, mob procs, etc etc. It’s much more fun, imo, to have to worry about more than one opponent including large mobs that will eat you by themselves along with their procs if your not careful. Now the temp eq would be a badass idea without plooting which is illigal anyhow iirc. Sounds fun, looking forward to seeing if this happens :twisted:

On further reflection, I guess if such a continent went ahead it would be my choice to visit there, and what others choose to do is up to them, so in that light perhaps I should refrain from the negative comments - as long as I have a choice then I really shouldn’t have an issue with it huh.

And no 13, I wasn’t kidding - surely the fact that one of the loudest advocates of this idea was a known and very active pthief should give you a clue.. but perhaps not.

Living in fear of specific players in this game, defeats the purpose of playing it. So bothering to build a player kill continent which would serve maybe 3-4 people is a waste of time.

Given the lack of opportunities for pvp to occur on this mud, it’s all too easy to underestimate the number of people who would enjoy the opportunity to partake in it.

We really do need a pvp cont :)

Edit:Obviously Roadrunr’s right when he says that plooting would have to retain it’s usual status, some capacity for loss (non eq-wise) would of course be a benefit, just not quite to that extent.

Ya know thieving would still be turned off? Or did you think that it would just

be corpse-looting (which is illegal) ? I’m sure Weasel I fail to see your good

logic in this one buddy. The fact that there are 3 or 4 players to be afraid of would be a GREAT reason to learn how to play the mud a little better in my

opinion. Or, you know, just give up because it’s too tough for you I suppose.

Or you could also just choose to not go. How about some constructive input

instead of conjecture next time brother?

Aaron

Read my last comment again, you’re repeating what I just said regarding negative opinion. If pthieving were turned off, then yes, I would view this differently, although I am still of the opinion that once the initial novelty was over, it would become a ghost town. If you have to put seriously good eq there to attract players, then people are going for the eq, not the pkilling, thereby validating my opinion.

Aaron why cant you stop being such a bully? I know the answer but id like to hear yours.

I wasn’t being a bully. I was encouraging positive input.