<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>SlothMUD</title><link>https://forum.slothmud.net/</link><description>Recent content on SlothMUD</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><copyright>© 2026</copyright><lastBuildDate>Mon, 28 Jul 2025 18:23:13 +0000</lastBuildDate><atom:link href="https://forum.slothmud.net/index.xml" rel="self" type="application/rss+xml"/><item><title>Code updaate</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/code-updaate/</link><pubDate>Mon, 28 Jul 2025 18:23:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/code-updaate/</guid><description>&lt;div class="post" data-post-id="40194" data-author="*teker*" data-date="2025-07-28T18:23:13+00:00" data-subject="Code updaate"&gt;&#13;&#10;&lt;p&gt;Today&amp;rsquo;s reboot has some fixes based on some performance metrics we saw during previous lag. Today&amp;rsquo;s fixes reduce the number of calls to retrieve system time information that is used throughout the code for things like spell affect/cooldown timing and internal metrics we use to measure lag.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40196" data-author="*Idjit*" data-date="2025-08-12T18:52:38+00:00" data-subject="Re: Code updaate"&gt;&#13;&#10;&lt;p&gt;wait so we measured that the overhead from measuring lag, was a lot of lag&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s excellent in a way&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2025 SlothMUD 4th Of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2025-slothmud-4th-of-july-quest/</link><pubDate>Sat, 28 Jun 2025 07:37:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2025-slothmud-4th-of-july-quest/</guid><description>&lt;div class="post" data-post-id="40191" data-author="*Idjit*" data-date="2025-06-28T07:37:59+00:00" data-subject="2025 SlothMUD 4th Of July Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all.&lt;/p&gt;&#10;&lt;p&gt;The 2025 Fourth Of July Quest is scheduled to be at 10AM Pacific on Saturday July 5th&lt;/p&gt;&#10;&lt;p&gt;a countdown timer has been provided:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/7578057/2025-slothmud-4th-of-july-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/7 &amp;hellip; july-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/7578057/2025-slothmud-4th-of-july-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2025 SlothMUD Memorial Day Quest (REVISED COUNTDOWN)</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2025-slothmud-memorial-day-quest-revised-countdown/</link><pubDate>Wed, 21 May 2025 01:19:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2025-slothmud-memorial-day-quest-revised-countdown/</guid><description>&lt;div class="post" data-post-id="40190" data-author="*Idjit*" data-date="2025-05-21T01:19:16+00:00" data-subject="2025 SlothMUD Memorial Day Quest (REVISED COUNTDOWN)"&gt;&#13;&#10;&lt;p&gt;Good evening one and all,&lt;/p&gt;&#10;&lt;p&gt;A quest will be held this Memorial Day weekend at 10AM Pacific/US time on Saturday May 24, 2025.&lt;/p&gt;&#10;&lt;p&gt;UPDATE: THE COUNTER was WRONG it had like 3AM pacific i have fixed it.&lt;/p&gt;&#10;&lt;p&gt;A REVISED countdown timer link has been provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/7366555/2025-slothmud-memorial-day-quest-revised" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/7 &amp;hellip; st-revised&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/7366555/2025-slothmud-memorial-day-quest-revised&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;see you all there.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2025 SlothMUD Easter Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2025-slothmud-easter-quest/</link><pubDate>Thu, 17 Apr 2025 15:52:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2025-slothmud-easter-quest/</guid><description>&lt;div class="post" data-post-id="40186" data-author="*Idjit*" data-date="2025-04-17T15:52:41+00:00" data-subject="2025 SlothMUD Easter Quest"&gt;&#13;&#10;&lt;p&gt;Good day one and all, we will have an Easter Quest at 10AM Pacific time Sunday April 20th&lt;/p&gt;&#10;&lt;p&gt;A countdown timer link has bee provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/7119815/2025-slothmud-easter-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/7 &amp;hellip; ster-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/7119815/2025-slothmud-easter-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there folks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2025 Saint Patrick's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2025-saint-patrick-s-day-quest/</link><pubDate>Sun, 16 Mar 2025 15:14:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2025-saint-patrick-s-day-quest/</guid><description>&lt;div class="post" data-post-id="40178" data-author="*Idjit*" data-date="2025-03-16T15:14:04+00:00" data-subject="2025 Saint Patrick&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Hello One and All, we will have a belated St Patricks Day quest for 2025.&lt;/p&gt;&#10;&lt;p&gt;The time will be 10AM Pacific Sunday March 23, 2025.&lt;/p&gt;&#10;&lt;p&gt;A countdown timer has been provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/6878856/2025-slothmud-st-patricks-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/6878856/2025-slothmud-st-patricks-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;There will be&amp;hellip;stuff.&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic suggestions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epic-suggestions/</link><pubDate>Thu, 13 Mar 2025 10:59:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epic-suggestions/</guid><description>&lt;div class="post" data-post-id="40177" data-author="Hung" data-date="2025-03-13T10:59:37+00:00" data-subject="Epic suggestions"&gt;&#13;&#10;&lt;p&gt;Let&amp;rsquo;s use this topic to make suggestions about adding new epics or turning existing mobiles into epics.&lt;/p&gt;&#10;&lt;p&gt;Maybe a builder would eventually make some of our suggestions real.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s my list by continents.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Niebelung:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ivan Von Zelkham (Ravenloft). This mobile was clearly influenced by DnD Strahd Von Zarovich. I am pretty Ivan is more than worthy to be turned into epic. After all, the game has an epic werewolf(Lupine) and an epic death knight(Rose Knight). Why not have an epic vampire too?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Demogorgon (DemonWeb). This is another famous DnD character, that is even seen in some other crpgs. I am pretty sure it is worthy of epic status too. Moreover killing it already grants some honor. So why not turn it into full-featured epic?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Btw, another DemonWeb mobile - whose epicization could be considered - is Lolth. Yes, I know that DemonWeb is full of epics already. But who says it&amp;rsquo;s bad thing?&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Thule:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Diablo (Dark Dreams). This character doesn&amp;rsquo;t need no introduction. I am pretty sure it was meant to be an epic when the area was made. Unfortunately there wasn&amp;rsquo;t even epic/honor system back then. He clearly deserves being epic. Just don&amp;rsquo;t give it dispel fly proc&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Elder Titan (Titan&amp;rsquo;s Isle). He just stands lonely in the area that noone ever visits. Yes, there&amp;rsquo;s a titan epic(Atlas) already. But who says two epic titans can&amp;rsquo;t coexist?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&lt;strong&gt;Island:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Diplodocus (Saurian Frontier). This mobile is probably number one in the list of mobiles whose reward doesnt worth the effort. He is already an epic in some sense, since he has tons of hps and unique proc. But the reward is nowhere near the epic level(like 250m xp + cp for the forge noone needs). Making it real epic would right that wrong.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cthulhu (Valley of R&amp;rsquo;Lyeh). This is suggestion to add a new mobile. Yes, I know there&amp;rsquo;s already Cthulhu in the Negative Energy Plane(AH). But that Cthulhu has nothing to do with the book the character originated from. So I suggest adding a new real Cthulhu. It would perfectly fit in the Valley of R&amp;rsquo;Lyeh.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Botting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/botting-5119/</link><pubDate>Wed, 26 Feb 2025 16:25:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/botting-5119/</guid><description>&lt;div class="post" data-post-id="40155" data-author="*teker*" data-date="2025-02-26T16:25:58+00:00" data-subject="Botting"&gt;&#13;&#10;&lt;p&gt;Hey guys, it&amp;rsquo;s become pretty clear that the amount of botting going on is overkill. As a reminder, the botting rules are:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You have to be at the keyboard if your character is running around killing things&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You have to be at the keyboard if your character is running around killing things&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can script all you want as long as you&amp;rsquo;re following rules 1 and 2.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Penalties for botting include everything up to locking the character. At this point I think it&amp;rsquo;s also fair to penalize the group leaders that are picking up the bots and driving them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2025 Valentine's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2025-valentine-s-day-quest/</link><pubDate>Sat, 08 Feb 2025 05:45:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2025-valentine-s-day-quest/</guid><description>&lt;div class="post" data-post-id="40149" data-author="*Idjit*" data-date="2025-02-08T05:45:52+00:00" data-subject="2025 Valentine&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Hello One and All,&lt;/p&gt;&#10;&lt;p&gt;SlothMUD&amp;rsquo;s Valentine&amp;rsquo;s Day quest is scheduled for Sunday Feb 16th 2025 at 10AM Pacific.&lt;/p&gt;&#10;&lt;p&gt;there will be,,,idk stuff.&lt;/p&gt;&#10;&lt;p&gt;a countdown timer is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/6633493/2025-slothmud-valentines-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/6633493/2025-slothmud-valentines-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Revisiting suggestion - extra damage messages</title><link>https://forum.slothmud.net/updates/mud-suggestions/revisiting-suggestion-extra-damage-messages/</link><pubDate>Fri, 07 Feb 2025 18:30:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/revisiting-suggestion-extra-damage-messages/</guid><description>&lt;div class="post" data-post-id="40146" data-author="cnl" data-date="2025-02-07T18:30:57+00:00" data-subject="Revisiting suggestion - extra damage messages"&gt;&#13;&#10;&lt;p&gt;I think Bel suggested this a while back. I would like to see 2 damage levels above viciously&lt;/p&gt;&#10;&lt;p&gt;I suggest annihilates and obliterates but I don&amp;rsquo;t really care too much what they are. as long as they&amp;rsquo;re not all caps.&lt;/p&gt;&#10;&lt;p&gt;(while we&amp;rsquo;re here, it would be nice if iprotect could be extended to protect give command)&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40148" data-author="cnl" data-date="2025-02-08T01:32:46+00:00" data-subject="Re: Revisiting suggestion - extra damage messages"&gt;&#13;&#10;&lt;p&gt;You annihilate the Shadow Demon with your cleave.&lt;/p&gt;&#10;&lt;p&gt;Tau annihilates the Kobold Sage with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You utterly annihilate the Shadow with your slice.&lt;/p&gt;&#10;&lt;p&gt;Fuligin utterly annihilates the stray dog with his zap.&lt;/p&gt;&#10;&lt;p&gt;You obliterate a scruffy hobbit with your sting.&lt;/p&gt;&#10;&lt;p&gt;Stun obliterates Elena, Keeper of the Gardens with his crush.&lt;/p&gt;&#10;&lt;p&gt;or obliterates from existence?&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;it&amp;rsquo;s kind of funny of course because these terms are so hyperbolic - obliterates implies the instant end of the mob, and even massacres to small fragments implies that mob is pretty much done for.&lt;/p&gt;&#10;&lt;p&gt;a mob like Luci can take a lot of viciously massacres - implying he&amp;rsquo;s not actually being viciously massacred.&lt;/p&gt;&#10;&lt;p&gt;you could base the messages on damage done / mob total hp but i think people are too set on the current method to bother with that.&lt;/p&gt;&#10;&lt;p&gt;You visibly score Lucifer with your slash. If viewed from the appropriate angle and the light is just right.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ Search</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/eq-search/</link><pubDate>Sat, 07 Dec 2024 21:38:26 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/eq-search/</guid><description>&lt;div class="post" data-post-id="40141" data-author="Woody" data-date="2024-12-07T21:38:26+00:00" data-subject="EQ Search"&gt;&#13;&#10;&lt;p&gt;Are you sick of typing out EQ searches?&lt;/p&gt;&#10;&lt;p&gt;This trigger makes item descriptions in shops clickable links!&lt;/p&gt;&#10;&lt;p&gt;perl-regex pattern:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^[ *!&amp;amp;]?\d+\s+([a-zA-Z\s&amp;#39;’-]+?)(?=\s*(?:\[\d+\])?(?:\.\.|$))&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;lua:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local item_string = matches[2]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local baseURL = &amp;#34;https://eq.slothmud.org/?search=&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;selectString(item_string, 1)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;setLink([[openUrl(&amp;#34;]]..baseURL..item_string:gsub(&amp;#34; &amp;#34;, &amp;#34;+&amp;#34;)..[[&amp;#34;)]], &amp;#34;Search EQ list for: &amp;#34;..item_string)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Let me know if you find any item descriptions which don&amp;rsquo;t work.&lt;/p&gt;&#10;&lt;p&gt;Woody (Slice)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>map.roomFind()</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/map-roomfind/</link><pubDate>Mon, 02 Dec 2024 10:53:16 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/map-roomfind/</guid><description>&lt;div class="post" data-post-id="40138" data-author="Woody" data-date="2024-12-02T10:53:16+00:00" data-subject="map.roomFind()"&gt;&#13;&#10;&lt;p&gt;I was trying to find a way to search the room names in the sloth-map.dat and stumbled upon the function roomFind!&lt;/p&gt;&#10;&lt;p&gt;I added a trigger to make a clickable link in the output of locate:&lt;/p&gt;&#10;&lt;p&gt;perl-regex pattern (probably too wide, but it works):&lt;/p&gt;&#10;&lt;p&gt;^.* is in (.*).$&lt;/p&gt;&#10;&lt;p&gt;lua:&lt;/p&gt;&#10;&lt;p&gt;selectString(matches[2], 1)&lt;/p&gt;&#10;&lt;p&gt;setLink([[map.roomFind(&amp;quot;]]..matches[2]..[[&amp;quot;)]], matches[2])&lt;/p&gt;&#10;&lt;p&gt;Then you can just click on the room name in the locate result! e.g.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;rsquo;locate&amp;rsquo; Gnoph-Keh&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The horn of Gnoph-Keh is in The Bamboo Copse.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;click&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;You know the following relevant rooms:&lt;/p&gt;&#10;&lt;p&gt;ROOM ID ROOM NAME ROOM AREA&lt;/p&gt;&#10;&lt;p&gt;74039 The Bamboo Copse Herbalist Isle II&lt;/p&gt;&#10;&lt;p&gt;1 rooms found.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2024 SlothMUD Thanksgiving Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2024-slothmud-thanksgiving-quest/</link><pubDate>Sun, 24 Nov 2024 18:33:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2024-slothmud-thanksgiving-quest/</guid><description>&lt;div class="post" data-post-id="40135" data-author="*Idjit*" data-date="2024-11-24T18:33:36+00:00" data-subject="2024 SlothMUD Thanksgiving Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have a Thanksgiving Quest (of some sort&amp;hellip;) on Saturday Nov 30th, 2024 at 10AM Pacific.&lt;/p&gt;&#10;&lt;p&gt;A timer link has been provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/6183688/2024-slothmud-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/6183688/2024-slothmud-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there,&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gem Descriptions</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/gem-descriptions/</link><pubDate>Wed, 13 Nov 2024 09:42:56 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/gem-descriptions/</guid><description>&lt;div class="post" data-post-id="40134" data-author="Woody" data-date="2024-11-13T09:42:56+00:00" data-subject="Gem Descriptions"&gt;&#13;&#10;&lt;p&gt;Are you often confused when looking into your tasseled dice bag?&lt;/p&gt;&#10;&lt;p&gt;This trigger will echo the description after each gem name seen.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not great at regex, so this could probably be optimised, but it works for me.&lt;/p&gt;&#10;&lt;p&gt;perl regex: ^an? ?(\w+ *\w+ *\w+)$&lt;/p&gt;&#10;&lt;p&gt;function gem_description_get(gem_name)&lt;/p&gt;&#10;&lt;p&gt;local gem_description = {}&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Alexandrite&amp;rdquo;] = &amp;ldquo;T2, +1 Reduce Damage, body armor&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Amber&amp;rdquo;] = &amp;ldquo;T1, +20 Circle Damage, vambraces, brassards, and phylacteries&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Amethyst&amp;rdquo;] = &amp;ldquo;T2, +2 Weapon Damage, vambraces, brassards, and phylacteries&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Aquamarine&amp;rdquo;] = &amp;ldquo;T2, +5 Mana, cloaks and mantles&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Aventurine&amp;rdquo;] = &amp;ldquo;T3, +1 Damage Reduction, belts&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Azurite&amp;rdquo;] = &amp;ldquo;T2, +1 Dex, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Banded Agate&amp;rdquo;] = &amp;ldquo;T2, +1 Str, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Black Onyx&amp;rdquo;] = &amp;ldquo;T3, +1 Damage, one-handed weapons&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Bloodstone&amp;rdquo;] = &amp;ldquo;T1, -3 Saving Poison, rings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Blue Quartz&amp;rdquo;] = &amp;ldquo;T2, +1 Int, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Blue Star Sapphire&amp;rdquo;] = &amp;ldquo;T2, +2 Hit, one-handed weapons&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Bright Green Emerald&amp;rdquo;] = &amp;ldquo;T2, +5 Mana, shields&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Brilliant Green Garnet&amp;rdquo;] = &amp;ldquo;T1, -1 Saving Breath, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Brown Red Spinel&amp;rdquo;] = &amp;ldquo;T2, +5 Mana, body armor&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Carnelian&amp;rdquo;] = &amp;ldquo;T1, -3 Saving Petrification, rings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Chalcedony&amp;rdquo;] = &amp;ldquo;T1, -2 Saving Breath, rings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Champagne Pearl&amp;rdquo;] = &amp;ldquo;T2, +1 SysShock, bracers, bracelets, and wristbands&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Chrysoberyl&amp;rdquo;] = &amp;ldquo;T2, +1 SysShock, vambraces, brassards, and phylacteries&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Chrysoprase&amp;rdquo;] = &amp;ldquo;T1, -2 Saving Spell, rings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Citrine&amp;rdquo;] = &amp;ldquo;T1, +1 Charisma, cloaks and mantles&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Colorless Sapphire&amp;rdquo;] = &amp;ldquo;T3, +2 Weapon Damage, one-handed weapons&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Coral&amp;rdquo;] = &amp;quot; T1, +5 Hitpoints, shields&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Dark Green Spinel&amp;rdquo;] = &amp;ldquo;T1, +5 Hitpoints, body armor&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Deep Blue Spinel&amp;rdquo;] = &amp;ldquo;T1, +5 HP Regen, greaves and leggings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Emerald&amp;rdquo;] = &amp;ldquo;T3, +1 Max Wis, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Eye Agate&amp;rdquo;] = &amp;ldquo;T1, -2 Saving Spells, cloaks and mantles&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Fire Opal&amp;rdquo;] = &amp;ldquo;T2, +20 Circle Damage, one-handed weapons&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Freshwater Pearl&amp;rdquo;] = &amp;ldquo;T1, -3 Saving Paralysis, rings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Golden Yellow Topaz&amp;rdquo;] = &amp;ldquo;T2, +1 Hand Damage, bracers, bracelets, and wristbands&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Gray White Diamond&amp;rdquo;] = &amp;ldquo;T3, +4 Heal Bonus, necklaces, amulets, and gorgets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Hematite&amp;rdquo;] = &amp;ldquo;T2, +1 Wis, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Jacinth&amp;rdquo;] = &amp;ldquo;T3, -.1 AC, belts&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Jade&amp;rdquo;] = &amp;ldquo;T2, +15 Stab Damage, gloves and gauntlets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Jasper&amp;rdquo;] = &amp;ldquo;T3, +1 Undead Control, cloaks and mantles&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Jet&amp;rdquo;] = &amp;ldquo;T3, +1 Damage, gloves and gauntlets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Lapus Lazuli&amp;rdquo;] = &amp;ldquo;T2, +1 Con, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Light Blue Iolite&amp;rdquo;] = &amp;ldquo;T3, +4 Heal Bonus, belts&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Malachite&amp;rdquo;] = &amp;ldquo;T3, +1 Max Str, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Moonstone&amp;rdquo;] = &amp;ldquo;T2, +10 Mv Regen, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Moss Agate&amp;rdquo;] = &amp;ldquo;T1, +1 Charisma, gloves and gauntlets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Obsidian&amp;rdquo;] = &amp;ldquo;T3, +1 Max Con, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Opal&amp;rdquo;] = &amp;ldquo;T2, +20 Circle Damage, bracers, bracelets, and wristbands&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Orange Zircon&amp;rdquo;] = &amp;ldquo;T1, +20 Flail Damage, vambraces, brassards, and phylacteries&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Pale Golden Pearl&amp;rdquo;] = &amp;ldquo;T1, +20 Flail Damage, bracers, bracelets, and wristbands&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Pearl&amp;rdquo;] = &amp;ldquo;T1, +5 Hitpoints, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Peridot&amp;rdquo;] = &amp;ldquo;T1, +10 Moves, body armor&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Pink Diamond&amp;rdquo;] = &amp;ldquo;T3, +4 Heal Bonus, helmets, hats, and the like&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Purple Star Sapphire&amp;rdquo;] = &amp;ldquo;T2, +2 Hit, gloves and gauntlets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Quartz&amp;rdquo;] = &amp;ldquo;T1, +10 Kick Damage, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Red Spinel&amp;rdquo;] = &amp;ldquo;T1, +10 Moves, shields&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Rhodochrosite&amp;rdquo;] = &amp;ldquo;T3, +1 Max Dex, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Rock Crystal Quartz&amp;rdquo;] = &amp;ldquo;T1, -1 Saving Spells, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Rose Quartz&amp;rdquo;] = &amp;ldquo;T3, +4 Spell Bonus, belts&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Ruby&amp;rdquo;] = &amp;ldquo;T3, +1 Mana Regen, gloves and gauntlets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Sardonyx&amp;rdquo;] = &amp;ldquo;T2, +10 Mv Regen, greaves and leggings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Salmon Pink Garnet&amp;rdquo;] = &amp;ldquo;T1, +5 Mv Regen, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Sapphire&amp;rdquo;] = &amp;ldquo;T3, +4 Spell Bonus, helmets, hats, and the like&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Silver Pearl&amp;rdquo;] = &amp;ldquo;T1, -1 Saving Paralysis, shoes and boots&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Silvery Blue Pearl&amp;rdquo;] = &amp;ldquo;T2, +1 Hand Damage, gloves and gauntlets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Smokey Quartz&amp;rdquo;] = &amp;ldquo;T3, +4 Heal Bonus, belts&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Star Ruby&amp;rdquo;] = &amp;ldquo;T3, +1 Mana Regen, necklaces, amulets, and gorgets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Tiger Eye&amp;rdquo;] = &amp;ldquo;T3, +1 Max Int, torches and other held items&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Tomb Jade&amp;rdquo;] = &amp;ldquo;T3, +2 Weapon Damage, bracers, bracelets, and wristbands&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Tourmaline&amp;rdquo;] = &amp;ldquo;T3, +4 Spell Bonus, necklaces, amulets, and gorgets&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Violet Garnet&amp;rdquo;] = &amp;ldquo;T2, -0.1 AC, body armor&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Water Opal&amp;rdquo;] = &amp;ldquo;T3, +15 Stab Damage, one-handed weapons&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;White Opal&amp;rdquo;] = &amp;ldquo;T2, +5 Stab Damage, bracers, bracelets, and wristbands&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;gem_description[&amp;ldquo;Zircon&amp;rdquo;] = &amp;ldquo;T2 +10 Kick Damage, greaves and leggings&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;return gem_description[gem_name]&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;local gem_desc = gem_description_get(matches[2])&lt;/p&gt;&#10;&lt;p&gt;if gem_desc then&lt;/p&gt;&#10;&lt;p&gt;cecho(&amp;quot; (&amp;quot;..gem_desc..&amp;quot;)&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cache keys unrentable?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cache-keys-unrentable/</link><pubDate>Fri, 01 Nov 2024 16:52:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cache-keys-unrentable/</guid><description>&lt;div class="post" data-post-id="40127" data-author="Woody" data-date="2024-11-01T16:52:04+00:00" data-subject="Cache keys unrentable?"&gt;&#13;&#10;&lt;p&gt;Object &amp;rsquo;twisty bronze key&amp;rsquo;, Item type: KEY&lt;/p&gt;&#10;&lt;p&gt;Item is: RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 6gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;after renting:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;twisty bronze key&amp;rsquo;, Item type: UNDEFINED&lt;/p&gt;&#10;&lt;p&gt;Item is: RESTRUNG UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Is this as intended or bugged?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40129" data-author="Woody" data-date="2024-11-01T20:28:35+00:00" data-subject="Re: Cache keys unrentable?"&gt;&#13;&#10;&lt;p&gt;If it wasn&amp;rsquo;t obvious in my initial post, these items no longer work as a key, and the cache mobs only pop their key once.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>msdp variables SYSTEM_TIME and WORLD_TIME</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-variables-system-time-and-world-time/</link><pubDate>Thu, 31 Oct 2024 14:54:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-variables-system-time-and-world-time/</guid><description>&lt;div class="post" data-post-id="40120" data-author="Woody" data-date="2024-10-31T14:54:56+00:00" data-subject="msdp variables SYSTEM_TIME and WORLD_TIME"&gt;&#13;&#10;&lt;p&gt;The msdp variables SYSTEM_TIME and WORLD_TIME are returning &amp;ldquo;0&amp;rdquo; for me.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m currently using DURATION on &amp;rsquo; avatar sight&amp;rsquo; to time tick length for a lagometer, as my newbies don&amp;rsquo;t have long duration spells, Is there a better variable to use?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40121" data-author="cnl" data-date="2024-11-01T01:23:31+00:00" data-subject="Re: msdp variables SYSTEM_TIME and WORLD_TIME"&gt;&#13;&#10;&lt;p&gt;Not sure how your lag… thing works but quite a few msdp variables seem to be placeholders&lt;/p&gt;&#10;&lt;p&gt;I put game time in my prompt and pull it from there (timestamping capture time)&lt;/p&gt;&#10;&lt;p&gt;I kinda keep an eye on this for mob regen ticks - not sure if this is the tick you’re looking for&lt;/p&gt;&#10;&lt;p&gt;System time is just PST - it doesn’t lag&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Botting, Multiplaying</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/botting-multiplaying/</link><pubDate>Thu, 24 Oct 2024 19:57:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/botting-multiplaying/</guid><description>&lt;div class="post" data-post-id="40116" data-author="Belrath" data-date="2024-10-24T19:57:13+00:00" data-subject="Botting, Multiplaying"&gt;&#13;&#10;&lt;p&gt;Hello everyone.&lt;/p&gt;&#10;&lt;p&gt;First of all, I&amp;rsquo;m not accusing anyone personally about anything. These are just my own toughts and feelings about the state the mud is in.&lt;/p&gt;&#10;&lt;p&gt;Botting.&lt;/p&gt;&#10;&lt;p&gt;I feel like this has gotten really outta hand. I mean it wasn&amp;rsquo;t tolorated at all in the old days and it&amp;rsquo;s even against the rules as it should be. I dont mind people going afk for a while in groups to put kids to bed, getting food, bathroom, ciggy etc. But nowadays people are gone for hours. Sometimes people don&amp;rsquo;t even know they are in a group. Triggers are made that you can just tell them to follow you and they do and start botting, giving leader the full control of their chars. All this has slowly lead to problems like bots not healing self, not entering things. If get shocked, never log back in to get corpse etc etc.&lt;/p&gt;&#10;&lt;p&gt;This has lead to that we have less and less leaders who are willing to deal these kinda situations and also other people in groups that are awake need to take alot more responsibility.&lt;/p&gt;&#10;&lt;p&gt;This has lead to that we have less and less players who like to group in these &amp;lsquo;bot-groups&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;This has lead to that we have less and less groups in overall.&lt;/p&gt;&#10;&lt;p&gt;This has lead to that we have less and less players online in overall since atleast to me, the groups are the most fun part of the game.&lt;/p&gt;&#10;&lt;p&gt;Multiplaying.&lt;/p&gt;&#10;&lt;p&gt;Since most immortals are gone nowadays and nobody keeping order and see that the rules are followed, people has started multiplaying. Needless to say this is just bad. I really don&amp;rsquo;t understand why people have to resort into such behavior. &amp;ldquo;No cops! No rules! wohoo! lets go crazy!&amp;rdquo; Perhaps it&amp;rsquo;s just the human nature. &lt;em&gt;shrug&lt;/em&gt; If everyone would start multiplaying, that would kill the mud really fast.&lt;/p&gt;&#10;&lt;p&gt;I really love this game and the people in it. Always makes me happy and lifts my spirit after a hard day to get into relaxing group and do stuffs together. And just really having fun. Nowadays I feel like the fun is totally gone from groups. Anyone can solo all day long but to me it&amp;rsquo;s not the point, I want to group with people. And now I&amp;rsquo;m sad.&lt;/p&gt;&#10;&lt;p&gt;Take care.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;Bel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>most_evil_thief</title><link>https://forum.slothmud.net/town-crier/autoquests/most-evil-thief/</link><pubDate>Wed, 23 Oct 2024 08:14:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/most-evil-thief/</guid><description>&lt;div class="post" data-post-id="40113" data-author="Woody" data-date="2024-10-23T08:14:30+00:00" data-subject="most_evil_thief"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m ticking off incomplete AQ and the website lists Melvire of Xanthippe offering an assorted_poisons AQ.&lt;/p&gt;&#10;&lt;p&gt;ask Melvire about quests&lt;/p&gt;&#10;&lt;p&gt;You ask Melvire about &amp;lsquo;quests&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;So, you are a thief, eh? So, you KILL things! (Melvire chuckles dryly '&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;for a minute, ending in a coughing fit. ) I love it when things die, '&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;rsquo;especially when they die by POISON! Also, I love thieves for all their '&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;killing! (Melvire suddenly falls silent, and stares of into space. You '&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;wonder if he is sane. ) Perhaps you come here seeking assorted_poisons? '&lt;/p&gt;&#10;&lt;p&gt;ask Melvire about assorted_poisons&lt;/p&gt;&#10;&lt;p&gt;You ask Melvire about &amp;lsquo;assorted_poisons&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;Sadly, you aren&amp;rsquo;t eligible for this quest because you must first complete &amp;lsquo;most_evil_thief&amp;rsquo;.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;ask Melvire about most_evil_thief&lt;/p&gt;&#10;&lt;p&gt;You ask Melvire about &amp;lsquo;most_evil_thief&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Melvire tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Some clue as to where to go next would be appreciated!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2024 SlothMUD Halloween Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2024-slothmud-halloween-quest/</link><pubDate>Tue, 22 Oct 2024 23:07:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2024-slothmud-halloween-quest/</guid><description>&lt;div class="post" data-post-id="40112" data-author="*Idjit*" data-date="2024-10-22T23:07:03+00:00" data-subject="2024 SlothMUD Halloween Quest"&gt;&#13;&#10;&lt;p&gt;Good evening one and all,&lt;/p&gt;&#10;&lt;p&gt;we will have a Halloween Quest 5PM Pacific on Friday 11/01/2024&lt;/p&gt;&#10;&lt;p&gt;there will be&amp;hellip;.stuff.&lt;/p&gt;&#10;&lt;p&gt;a countdown timer is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/5995606/2024-slothmud-halloween-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/5 &amp;hellip; ween-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/5995606/2024-slothmud-halloween-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Be there!&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40118" data-author="Jensen" data-date="2024-10-25T03:46:03+00:00" data-subject="Re: 2024 SlothMUD Halloween Quest"&gt;&#13;&#10;&lt;p&gt;Sweet, any chance for a weekend quest or to do it later Friday night so that our Europe players can join as well?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Library</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/library/</link><pubDate>Wed, 25 Sep 2024 00:42:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/library/</guid><description>&lt;div class="post" data-post-id="40110" data-author="Belrath" data-date="2024-09-25T00:42:05+00:00" data-subject="Library"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;The library in BH eats books.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t know if this happens with all libraries, but BH for sure.&lt;/p&gt;&#10;&lt;p&gt;I reported this to Maniac and he said to make a post about it, so here it is.&lt;/p&gt;&#10;&lt;p&gt;Take care now.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;Bel&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40111" data-author="cnl" data-date="2024-09-25T01:23:21+00:00" data-subject="Re: Library"&gt;&#13;&#10;&lt;p&gt;I spend a lot of time moving books to BH library and I always noticed that there was loss of books over time but I assumed it was people borrowing and consuming / not returning.&lt;/p&gt;&#10;&lt;p&gt;I assume the stores &amp;ldquo;lose&amp;rdquo; items to allow further sales slowly over time? - if that is the case it would be nice to exclude the library &amp;ldquo;stores&amp;rdquo; from this feature.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2024 Labor Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2024-labor-day-quest/</link><pubDate>Fri, 30 Aug 2024 04:51:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2024-labor-day-quest/</guid><description>&lt;div class="post" data-post-id="40109" data-author="*Idjit*" data-date="2024-08-30T04:51:56+00:00" data-subject="2024 Labor Day Quest"&gt;&#13;&#10;&lt;p&gt;This is occurring NOON Pacific Saturday 8/31/2024&lt;/p&gt;&#10;&lt;p&gt;A timer link has been posted below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/5723109/2024-slothmud-labor-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/5 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/5723109/2024-slothmud-labor-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there. thanks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sloth outage 7/13 ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-outage-7-13/</link><pubDate>Sun, 14 Jul 2024 01:58:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-outage-7-13/</guid><description>&lt;div class="post" data-post-id="40099" data-author="cnl" data-date="2024-07-14T01:58:05+00:00" data-subject="sloth outage 7/13 ?"&gt;&#13;&#10;&lt;p&gt;On 7/13, Saturday, morning per server time, there were some reports that logging out of Sloth was deleting chars.&lt;/p&gt;&#10;&lt;p&gt;Blackwolf and Asami are the 2 characters I&amp;rsquo;m aware of that were impacted by this.&lt;/p&gt;&#10;&lt;p&gt;Were any other chars impacted?&lt;/p&gt;&#10;&lt;p&gt;When logging back in they see new char prompts.&lt;/p&gt;&#10;&lt;p&gt;last player asami&lt;/p&gt;&#10;&lt;p&gt;Nobody by that name has been born into this world.&lt;/p&gt;&#10;&lt;p&gt;last player blackwolf&lt;/p&gt;&#10;&lt;p&gt;Nobody by that name has been born into this world.&lt;/p&gt;&#10;&lt;p&gt;CPU went high on stats and connections died for all players after that and it was down for most of Saturday.&lt;/p&gt;&#10;&lt;p&gt;Currently it&amp;rsquo;s up - did it self recover? but the boot time still says 7/4 -&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not clear that whatever the issue doesn&amp;rsquo;t still exist and if people should avoid logging in or not.&lt;/p&gt;&#10;&lt;p&gt;some speculation that it only impacted remort chars.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2024 Fourth Of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2024-fourth-of-july-quest/</link><pubDate>Fri, 05 Jul 2024 04:07:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2024-fourth-of-july-quest/</guid><description>&lt;div class="post" data-post-id="40098" data-author="*Idjit*" data-date="2024-07-05T04:07:58+00:00" data-subject="2024 Fourth Of July Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all.&lt;/p&gt;&#10;&lt;p&gt;The 2024 Fourth Of July Quest is scheduled to be at 10AM Pacific on Sunday July 7th&lt;/p&gt;&#10;&lt;p&gt;a countdown timer has been provided:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/5484211/2024-slothmud-fourth-of-july-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/5 &amp;hellip; july-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/5484211/2024-slothmud-fourth-of-july-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How does spell bonus work?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-does-spell-bonus-work/</link><pubDate>Sat, 25 May 2024 13:20:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-does-spell-bonus-work/</guid><description>&lt;div class="post" data-post-id="40092" data-author="Vegetable" data-date="2024-05-25T13:20:28+00:00" data-subject="How does spell bonus work?"&gt;&#13;&#10;&lt;p&gt;Hi, I recently added about 30 bonus spell bonus to my mage but see little to no difference in the damage output on my spells (including Disintegrate, Firewind &amp;amp; Frostbolt).&lt;/p&gt;&#10;&lt;p&gt;Is anyone experiencing the same (i heard Fuligin mentioned something similar)? Was wondering if it&amp;rsquo;s worth investing XP and conquest on more spell bonus&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;For reference, my current spell bonus 217 (85 spell bonus + 132 bonus spell bonus).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2024 St Patrick's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2024-st-patrick-s-day-quest/</link><pubDate>Thu, 14 Mar 2024 02:52:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2024-st-patrick-s-day-quest/</guid><description>&lt;div class="post" data-post-id="40091" data-author="*Idjit*" data-date="2024-03-14T02:52:09+00:00" data-subject="2024 St Patrick&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;The Quest will be Sunday March 17th at 10am Pacific (1pm Eastern)&lt;/p&gt;&#10;&lt;p&gt;timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/5007260/2024-slothmud-st-patricks-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/5 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/5007260/2024-slothmud-st-patricks-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2024 Valentine's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2024-valentine-s-day-quest/</link><pubDate>Tue, 13 Feb 2024 03:01:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2024-valentine-s-day-quest/</guid><description>&lt;div class="post" data-post-id="40090" data-author="*Idjit*" data-date="2024-02-13T03:01:07+00:00" data-subject="2024 Valentine&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;We will do a very -minimal- Valentines Day Quest at 10AM pacific on Saturday February 17th&lt;/p&gt;&#10;&lt;p&gt;A counter link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4900112/2024-slothmud-valentines-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4900112/2024-slothmud-valentines-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eq.slothmud.org</title><link>https://forum.slothmud.net/updates/website-updates/eq-slothmud-org/</link><pubDate>Mon, 29 Jan 2024 18:49:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/eq-slothmud-org/</guid><description>&lt;div class="post" data-post-id="40088" data-author="cnl" data-date="2024-01-29T18:49:52+00:00" data-subject="eq.slothmud.org"&gt;&#13;&#10;&lt;p&gt;The eq list has long been a staple of slothmud and the version put together by Fluffy has proven invaluable to many a new and experienced player alike.&lt;/p&gt;&#10;&lt;p&gt;Thanks for the hard work Fluffy, Breeze and others who worked on parts of this to make it possible.&lt;/p&gt;&#10;&lt;p&gt;Fluffy can no longer host the site so it has been move to a new server but the same address (eq.slothmud.org) - all the functionality of should be duplicated 1:1 on the new site but if you notice anything isn&amp;rsquo;t behaving quite the way it used to reply to this thread.&lt;/p&gt;&#10;&lt;p&gt;Some minor changes:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;styling on ac sort (default) was fixed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;additional filtering to exclude Marclair trades from results&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;continents now show for listed forge mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Flit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 SlothMUD Christmas Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-christmas-quest/</link><pubDate>Fri, 22 Dec 2023 17:29:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-christmas-quest/</guid><description>&lt;div class="post" data-post-id="40085" data-author="*Idjit*" data-date="2023-12-22T17:29:11+00:00" data-subject="2023 SlothMUD Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Good morning Slothers.&lt;/p&gt;&#10;&lt;p&gt;The Christmas Quest will be on Dec 26th at 10AM Pacific time&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4721362/2023-slothmud-xmas-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; xmas-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4721362/2023-slothmud-xmas-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;There will be&amp;hellip;stuff&lt;/p&gt;&#10;&lt;p&gt;See you there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 SlothMUD Thanksgiving Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-thanksgiving-quest/</link><pubDate>Sun, 19 Nov 2023 23:20:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-thanksgiving-quest/</guid><description>&lt;div class="post" data-post-id="40079" data-author="*Idjit*" data-date="2023-11-19T23:20:43+00:00" data-subject="2023 SlothMUD Thanksgiving Quest"&gt;&#13;&#10;&lt;p&gt;Hello once again slothers!&lt;/p&gt;&#10;&lt;p&gt;We will hold the Thanksgiving Quest on Saturday 11/25 at 10AM pacific.&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4620133/2023-slothmud-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4620133/2023-slothmud-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slothmud is down</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-is-down/</link><pubDate>Sat, 04 Nov 2023 16:30:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-is-down/</guid><description>&lt;div class="post" data-post-id="40075" data-author="cnl" data-date="2023-11-04T16:30:49+00:00" data-subject="Slothmud is down"&gt;&#13;&#10;&lt;p&gt;Slothmud is down&lt;/p&gt;&#10;&lt;p&gt;Why?&lt;/p&gt;&#10;&lt;p&gt;The original code can&amp;rsquo;t handle more than 32768 rooms. We have grown to have more than 32768 rooms.&lt;/p&gt;&#10;&lt;p&gt;This makes the mud crash when running and makes it not start when not running.&lt;/p&gt;&#10;&lt;p&gt;When will it be back?&lt;/p&gt;&#10;&lt;p&gt;Probably Monday at the earlier. Imms are looking at a permanent fix but it requires code changes that take time to implement and test&lt;/p&gt;&#10;&lt;p&gt;What can I do in the meantime?&lt;/p&gt;&#10;&lt;p&gt;Come chat on sloth discord. &lt;a href="https://discord.gg/YRzSRSd" target="_blank" rel="noreferrer"&gt;https://discord.gg/YRzSRSd&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 SlothMUD Halloween Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-halloween-quest/</link><pubDate>Thu, 26 Oct 2023 17:19:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-halloween-quest/</guid><description>&lt;div class="post" data-post-id="40074" data-author="*Idjit*" data-date="2023-10-26T17:19:05+00:00" data-subject="2023 SlothMUD Halloween Quest"&gt;&#13;&#10;&lt;p&gt;Good morning one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have a Halloween Quest at 10AM Pacific on Sunday, October 29.&lt;/p&gt;&#10;&lt;p&gt;A countdown timer is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4552202/2023-slothmud-halloween-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; ween-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4552202/2023-slothmud-halloween-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there, and Happy Halloween!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>token of magic enhancement bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/token-of-magic-enhancement-bug/</link><pubDate>Tue, 05 Sep 2023 17:48:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/token-of-magic-enhancement-bug/</guid><description>&lt;div class="post" data-post-id="40066" data-author="Dawg" data-date="2023-09-05T17:48:17+00:00" data-subject="token of magic enhancement bug"&gt;&#13;&#10;&lt;p&gt;1733/1733 745/755 608/608 - BH 365,767,396 XP 74,250 Gold -14.5 AC +32 hit +21 dam +1&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;dark cloak&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A token of magic enhancement pulsates an angry red and releases its energy!&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A dark haze precipitates around your body.&lt;/p&gt;&#10;&lt;p&gt;1733/1733 723/755 608/608 - BH 365,767,396 XP 74,250 Gold -14.5 AC +32 hit +21 dam +1&lt;/p&gt;&#10;&lt;p&gt;You feel lethargic.&lt;/p&gt;&#10;&lt;p&gt;Token is now gone&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 SlothMUD Labor Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-labor-day-quest/</link><pubDate>Sun, 27 Aug 2023 11:22:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-labor-day-quest/</guid><description>&lt;div class="post" data-post-id="40065" data-author="*Idjit*" data-date="2023-08-27T11:22:00+00:00" data-subject="2023 SlothMUD Labor Day Quest"&gt;&#13;&#10;&lt;p&gt;Herro one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have the SlothMUD 2023 Labor Day Quest at 10am Pacific Sunday September 3rd.&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4405964/2023-slothmud-labor-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4405964/2023-slothmud-labor-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thinking on the more simplistic side this time.&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Idjit's music, in compact feature.fm link form</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/idjit-s-music-in-compact-feature-fm-link-form/</link><pubDate>Fri, 25 Aug 2023 22:20:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/idjit-s-music-in-compact-feature-fm-link-form/</guid><description>&lt;div class="post" data-post-id="40064" data-author="*Idjit*" data-date="2023-08-25T22:20:39+00:00" data-subject="Idjit&amp;#x27;s music, in compact feature.fm link form"&gt;&#13;&#10;&lt;p&gt;I will update this here and there, now and then.&lt;/p&gt;&#10;&lt;p&gt;Main GoDaddy Page:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://exedexes1.com/" target="_blank" rel="noreferrer"&gt;https://exedexes1.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Feature.Fm Bio Page&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.bio/douglas-p-stoothoff" target="_blank" rel="noreferrer"&gt;https://ffm.bio/douglas-p-stoothoff&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Spotify Artist Page&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://open.spotify.com/artist/7EuvIQRQESX9WFtwI6GqWB" target="_blank" rel="noreferrer"&gt;https://open.spotify.com/artist/7EuvIQRQESX9WFtwI6GqWB&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Spotify Playlist URL:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://open.spotify.com/playlist/0bfWQDwIV4MqqsL8mgZbKT" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://open.spotify.com/playlist/0bfWQ &amp;hellip; qsL8mgZbKT&amp;rdquo;&amp;gt;https://open.spotify.com/playlist/0bfWQDwIV4MqqsL8mgZbKT&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Bandcamp Follow thingy&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://dougstoothoff.bandcamp.com/follow_me" target="_blank" rel="noreferrer"&gt;https://dougstoothoff.bandcamp.com/follow_me&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;=-=-=-=-=-=-=-=-= Monetized Tracks (Stuff DistroKid Would Allow) =-=-=-=-=-=-=-=-=-=-=&lt;/p&gt;&#10;&lt;p&gt;album links:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/octodeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/octodeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/septedeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/septedeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/sexdeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/sexdeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/quindeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/quindeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/quattuordeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/quattuordeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/tredeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/tredeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/dodeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/dodeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/hendeka" target="_blank" rel="noreferrer"&gt;https://ffm.to/hendeka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/deka" target="_blank" rel="noreferrer"&gt;https://ffm.to/deka&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/nona" target="_blank" rel="noreferrer"&gt;https://ffm.to/nona&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/octa" target="_blank" rel="noreferrer"&gt;https://ffm.to/octa&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/hepta" target="_blank" rel="noreferrer"&gt;https://ffm.to/hepta&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/hexa-album" target="_blank" rel="noreferrer"&gt;https://ffm.to/hexa-album&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/penta" target="_blank" rel="noreferrer"&gt;https://ffm.to/penta&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/rhombus" target="_blank" rel="noreferrer"&gt;https://ffm.to/rhombus&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;single links:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/theory-vs-application-4" target="_blank" rel="noreferrer"&gt;https://ffm.to/theory-vs-application-4&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/myth-civil" target="_blank" rel="noreferrer"&gt;https://ffm.to/myth-civil&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/no-transa-no-avanza" target="_blank" rel="noreferrer"&gt;https://ffm.to/no-transa-no-avanza&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/odd-little-ways-4" target="_blank" rel="noreferrer"&gt;https://ffm.to/odd-little-ways-4&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/silence-and-i" target="_blank" rel="noreferrer"&gt;https://ffm.to/silence-and-i&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/self-select" target="_blank" rel="noreferrer"&gt;https://ffm.to/self-select&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/whimsy-6" target="_blank" rel="noreferrer"&gt;https://ffm.to/whimsy-6&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/iwb-senses" target="_blank" rel="noreferrer"&gt;https://ffm.to/iwb-senses&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/pamela" target="_blank" rel="noreferrer"&gt;https://ffm.to/pamela&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/obsolete-a" target="_blank" rel="noreferrer"&gt;https://ffm.to/obsolete-a&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/laura-billy-cover" target="_blank" rel="noreferrer"&gt;https://ffm.to/laura-billy-cover&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/cant-turn-heart" target="_blank" rel="noreferrer"&gt;https://ffm.to/cant-turn-heart&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/know-alive" target="_blank" rel="noreferrer"&gt;https://ffm.to/know-alive&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/how-dials" target="_blank" rel="noreferrer"&gt;https://ffm.to/how-dials&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/make-u-do-math" target="_blank" rel="noreferrer"&gt;https://ffm.to/make-u-do-math&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/god-miss" target="_blank" rel="noreferrer"&gt;https://ffm.to/god-miss&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/encomium-uxoribus" target="_blank" rel="noreferrer"&gt;https://ffm.to/encomium-uxoribus&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/spherical-cow" target="_blank" rel="noreferrer"&gt;https://ffm.to/spherical-cow&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/quantum-foam" target="_blank" rel="noreferrer"&gt;https://ffm.to/quantum-foam&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/result-philosophy" target="_blank" rel="noreferrer"&gt;https://ffm.to/result-philosophy&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/dream-of-the-octopi" target="_blank" rel="noreferrer"&gt;https://ffm.to/dream-of-the-octopi&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/bedrotting" target="_blank" rel="noreferrer"&gt;https://ffm.to/bedrotting&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/fairpussy" target="_blank" rel="noreferrer"&gt;https://ffm.to/fairpussy&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/meatspace" target="_blank" rel="noreferrer"&gt;https://ffm.to/meatspace&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/jocund-ebony" target="_blank" rel="noreferrer"&gt;https://ffm.to/jocund-ebony&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/if-yes-lyrical" target="_blank" rel="noreferrer"&gt;https://ffm.to/if-yes-lyrical&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/hunting-licallo" target="_blank" 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target="_blank" rel="noreferrer"&gt;https://ffm.to/angst-ides&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/weekend-mountain-rains" target="_blank" rel="noreferrer"&gt;https://ffm.to/weekend-mountain-rains&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/snowclone" target="_blank" rel="noreferrer"&gt;https://ffm.to/snowclone&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/wah-wah-guitar" target="_blank" rel="noreferrer"&gt;https://ffm.to/wah-wah-guitar&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/wah-wah-walk" target="_blank" rel="noreferrer"&gt;https://ffm.to/wah-wah-walk&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/fools-jest" target="_blank" rel="noreferrer"&gt;https://ffm.to/fools-jest&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/transform-hard-melody" target="_blank" rel="noreferrer"&gt;https://ffm.to/transform-hard-melody&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/transform-hard" target="_blank" rel="noreferrer"&gt;https://ffm.to/transform-hard&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/bissextile" target="_blank" rel="noreferrer"&gt;https://ffm.to/bissextile&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/villain-origin-story" target="_blank" rel="noreferrer"&gt;https://ffm.to/villain-origin-story&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/radiant-reverie" target="_blank" rel="noreferrer"&gt;https://ffm.to/radiant-reverie&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/less-lost" target="_blank" rel="noreferrer"&gt;https://ffm.to/less-lost&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/gnoll-shaman" target="_blank" rel="noreferrer"&gt;https://ffm.to/gnoll-shaman&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/guardian-ozomalk" target="_blank" rel="noreferrer"&gt;https://ffm.to/guardian-ozomalk&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/amorphous-yang-energy" target="_blank" rel="noreferrer"&gt;https://ffm.to/amorphous-yang-energy&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/laundromat-iii" target="_blank" rel="noreferrer"&gt;https://ffm.to/laundromat-iii&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/happier-off-the-grid" target="_blank" rel="noreferrer"&gt;https://ffm.to/happier-off-the-grid&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/baroque-rag" target="_blank" rel="noreferrer"&gt;https://ffm.to/baroque-rag&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/little-hypnagogia" target="_blank" rel="noreferrer"&gt;https://ffm.to/little-hypnagogia&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/dark-forest-walk" target="_blank" rel="noreferrer"&gt;https://ffm.to/dark-forest-walk&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ffm.to/february-doldrums" target="_blank" rel="noreferrer"&gt;https://ffm.to/february-doldrums&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a 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target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/o &amp;hellip; -of-melkor&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/of-feanor-and-the-unchaining-of-melkor&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/prophecy-of-the-north-the-helcaraxe-on-foot" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/p &amp;hellip; xe-on-foot&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/prophecy-of-the-north-the-helcaraxe-on-foot&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/of-the-sindar" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/of-the-sindar&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/thingolprimewav" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/thingolprimewav&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/greatmarchwav" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/greatmarchwav&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/lining-up-for-the-nirnaeth" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/l &amp;hellip; e-nirnaeth&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/lining-up-for-the-nirnaeth&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/earendil-piano-alternate-phrases" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/e &amp;hellip; te-phrases&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/earendil-piano-alternate-phrases&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/finrod-galadriel-wav" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/f &amp;hellip; adriel-wav&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/finrod-galadriel-wav&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/earendillinwe-2022-06-13-rough" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/e &amp;hellip; 6-13-rough&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/earendillinwe-2022-06-13-rough&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;VIDEO GAME BASED COVER TRACKS&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/tenchi-wo-kurau-ii-shokatsu-komei-den-field-theme-1-famicom-1991-capcom-cover" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/t &amp;hellip; pcom-cover&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/tenchi-wo-kurau-ii-shokatsu-komei-den-field-theme-1-famicom-1991-capcom-cover&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/mach-rider-middle-eight" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/m &amp;hellip; ddle-eight&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/mach-rider-middle-eight&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/crenelwav" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/crenelwav&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/to-the-full-extent-of-the-jam" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/t &amp;hellip; of-the-jam&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/to-the-full-extent-of-the-jam&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/the-mid-levelers-anthem-ff4-mt-hobbs-ordeals" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/t &amp;hellip; bs-ordeals&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/the-mid-levelers-anthem-ff4-mt-hobbs-ordeals&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;MOVIES AND TV COVER TRACKS&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/rulingrussiabadly" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/rulingrussiabadly&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/rain-i-want-a-divorce-ryuichi-sakamoto-cover-the-last-emperor-1987" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/r &amp;hellip; peror-1987&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/rain-i-want-a-divorce-ryuichi-sakamoto-cover-the-last-emperor-1987&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/ingsocwav" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/ingsocwav&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/energy-corporation-houston-corporate-anthem-rollerball1975" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/e &amp;hellip; erball1975&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/energy-corporation-houston-corporate-anthem-rollerball1975&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/riding-the-sandworm" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://soundcloud.com/doug-stoothoff/r &amp;hellip; e-sandworm&amp;rdquo;&amp;gt;https://soundcloud.com/doug-stoothoff/riding-the-sandworm&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/shogunfavewav" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/shogunfavewav&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://soundcloud.com/doug-stoothoff/shogunfavehorn" target="_blank" rel="noreferrer"&gt;https://soundcloud.com/doug-stoothoff/shogunfavehorn&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 4th of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-4th-of-july-quest/</link><pubDate>Fri, 30 Jun 2023 20:50:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-4th-of-july-quest/</guid><description>&lt;div class="post" data-post-id="40053" data-author="*Idjit*" data-date="2023-06-30T20:50:19+00:00" data-subject="2023 4th of July Quest"&gt;&#13;&#10;&lt;p&gt;Good day one and all of Jord,&lt;/p&gt;&#10;&lt;p&gt;The terrible Redcoats once again plague our world.&lt;/p&gt;&#10;&lt;p&gt;A splendid quest will occur at 9AM on Sunday July 2nd.&lt;/p&gt;&#10;&lt;p&gt;A countdown timer is provided below.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4255738/2023-slothmud-4th-of-july-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; july-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4255738/2023-slothmud-4th-of-july-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Good day and Happy Fourth!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 SlothMUD Memorial Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-memorial-day-quest/</link><pubDate>Thu, 25 May 2023 15:27:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-memorial-day-quest/</guid><description>&lt;div class="post" data-post-id="40049" data-author="*Idjit*" data-date="2023-05-25T15:27:53+00:00" data-subject="2023 SlothMUD Memorial Day Quest"&gt;&#13;&#10;&lt;p&gt;Good day ladies and gents.&lt;/p&gt;&#10;&lt;p&gt;We will have a quest (not that big of one) on Sunday, May 28th at 10AM Pacific.&lt;/p&gt;&#10;&lt;p&gt;A countdown link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/4147758/2023-slothmud-memorial-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/4 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/4147758/2023-slothmud-memorial-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you then!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 SlothMUD Easter Quest (small quest)</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-easter-quest-small-quest/</link><pubDate>Thu, 06 Apr 2023 05:29:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-slothmud-easter-quest-small-quest/</guid><description>&lt;div class="post" data-post-id="40048" data-author="*Idjit*" data-date="2023-04-06T05:29:02+00:00" data-subject="2023 SlothMUD Easter Quest (small quest)"&gt;&#13;&#10;&lt;p&gt;Howdy.&lt;/p&gt;&#10;&lt;p&gt;We are doing a simple Easter quest on Friday April 7th at 5PM Pacific.&lt;/p&gt;&#10;&lt;p&gt;Precise time will be in the countdown link below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3996867/2023-slothmud-easter-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; ster-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3996867/2023-slothmud-easter-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This will be pretty short.&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bagpipes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bagpipes/</link><pubDate>Thu, 23 Mar 2023 11:16:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bagpipes/</guid><description>&lt;div class="post" data-post-id="40043" data-author="Hung" data-date="2023-03-23T11:16:52+00:00" data-subject="bagpipes"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve some questions regarding this piece of eq: &lt;a href="http://slothmudeq.ml/?search=bagpipes" target="_blank" rel="noreferrer"&gt;http://slothmudeq.ml/?search=bagpipes&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is it still ingame?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;How to get it?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is it usable by non-prime bards?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;ve tried to ask these questions ingame, but noone knows anything. So trying my luck on the forum now.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40044" data-author="Gorka" data-date="2023-03-26T17:02:57+00:00" data-subject="Re: bagpipes"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t recall ever finding them, and no information I have suggests that they have a popper - which suggests to me maybe they are a secret forge or aq. However the object numbers and dates provide clues, as I suspect items are added sequentially to the game, which at the very least would exclude looking in some newer areas.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;43037&amp;rdquo;:{&amp;ldquo;OBJECT_VNUM&amp;rdquo;:&amp;ldquo;43037&amp;rdquo;,&amp;ldquo;OBJECT_NAME&amp;rdquo;:&amp;ldquo;lyre maple instrument&amp;rdquo;,&amp;ldquo;OBJECT_SHORT_DESCRIPTION&amp;rdquo;:&amp;ldquo;a tightly-strung maple lyre&amp;rdquo;,&amp;ldquo;OBJECT_TYPE&amp;rdquo;:&amp;ldquo;MUSICAL INSTRUMENT&amp;rdquo;,&amp;ldquo;KVP_DURATION_BONUS&amp;rdquo;:&amp;ldquo;84&amp;rdquo;,&amp;ldquo;KVP_MANA_BONUS&amp;rdquo;:&amp;ldquo;15&amp;rdquo;,&amp;ldquo;KVP_TARGET_BONUS&amp;rdquo;:&amp;ldquo;3&amp;rdquo;,&amp;ldquo;OBJECT_WEAR&amp;rdquo;:&amp;ldquo;TAKE INSTRUMENT&amp;rdquo;,&amp;ldquo;OBJECT_EXTRA_FLAGS&amp;rdquo;:&amp;ldquo;HUM&amp;rdquo;,&amp;ldquo;OBJECT_EXTRA_TWO_FLAGS&amp;rdquo;:&amp;ldquo;5x40-ITEM&amp;rdquo;,&amp;ldquo;RESTRICTIONS_BARD&amp;rdquo;:&amp;ldquo;40&amp;rdquo;,&amp;ldquo;RESTRICTIONS_AND&amp;rdquo;:&amp;ldquo;PRIME&amp;rdquo;,&amp;ldquo;OBJECT_WEIGHT&amp;rdquo;:&amp;ldquo;0&amp;rdquo;,&amp;ldquo;OBJECT_VALUE&amp;rdquo;:&amp;ldquo;36000&amp;rdquo;,&amp;ldquo;OBJECT_RENT&amp;rdquo;:&amp;ldquo;2500&amp;rdquo;,&amp;ldquo;AFF_CHARISMA&amp;rdquo;:&amp;ldquo;1&amp;rdquo;,&amp;ldquo;POPPERS&amp;rdquo;:[{&amp;ldquo;MOB_VNUM&amp;rdquo;:&amp;ldquo;47120&amp;rdquo;,&amp;ldquo;MOB_NAME&amp;rdquo;:&amp;ldquo;a celtic princess&amp;rdquo;,&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;163&amp;rdquo;,&amp;ldquo;AREA_INFO&amp;rdquo;:{&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;163&amp;rdquo;,&amp;ldquo;AREA_NAME&amp;rdquo;:&amp;ldquo;The Highlands&amp;rdquo;,&amp;ldquo;CONTINENT_VNUM&amp;rdquo;:&amp;ldquo;2&amp;rdquo;,&amp;ldquo;CONTINENT&amp;rdquo;:&amp;ldquo;Thule&amp;rdquo;}},{&amp;ldquo;MOB_VNUM&amp;rdquo;:&amp;ldquo;98312&amp;rdquo;,&amp;ldquo;MOB_NAME&amp;rdquo;:&amp;ldquo;Orpheus&amp;rdquo;,&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;299&amp;rdquo;,&amp;ldquo;AREA_INFO&amp;rdquo;:{&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;299&amp;rdquo;,&amp;ldquo;AREA_NAME&amp;rdquo;:&amp;ldquo;Mount Olympus&amp;rdquo;,&amp;ldquo;CONTINENT_VNUM&amp;rdquo;:&amp;ldquo;5&amp;rdquo;,&amp;ldquo;CONTINENT&amp;rdquo;:&amp;ldquo;Lyme&amp;rdquo;}}]},&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;43038&amp;rdquo;:{&amp;ldquo;OBJECT_VNUM&amp;rdquo;:&amp;ldquo;43038&amp;rdquo;,&amp;ldquo;OBJECT_NAME&amp;rdquo;:&amp;ldquo;bagpipes instrument&amp;rdquo;,&amp;ldquo;OBJECT_SHORT_DESCRIPTION&amp;rdquo;:&amp;ldquo;bagpipes&amp;rdquo;,&amp;ldquo;OBJECT_TYPE&amp;rdquo;:&amp;ldquo;MUSICAL INSTRUMENT&amp;rdquo;,&amp;ldquo;KVP_DURATION_BONUS&amp;rdquo;:&amp;ldquo;100&amp;rdquo;,&amp;ldquo;KVP_MANA_BONUS&amp;rdquo;:&amp;ldquo;18&amp;rdquo;,&amp;ldquo;KVP_TARGET_BONUS&amp;rdquo;:&amp;ldquo;3&amp;rdquo;,&amp;ldquo;OBJECT_WEAR&amp;rdquo;:&amp;ldquo;TAKE INSTRUMENT&amp;rdquo;,&amp;ldquo;OBJECT_EXTRA_TWO_FLAGS&amp;rdquo;:&amp;ldquo;6x40-ITEM&amp;rdquo;,&amp;ldquo;RESTRICTIONS_BARD&amp;rdquo;:&amp;ldquo;40&amp;rdquo;,&amp;ldquo;OBJECT_WEIGHT&amp;rdquo;:&amp;ldquo;0&amp;rdquo;,&amp;ldquo;OBJECT_VALUE&amp;rdquo;:&amp;ldquo;1201&amp;rdquo;,&amp;ldquo;OBJECT_RENT&amp;rdquo;:&amp;ldquo;5406&amp;rdquo;,&amp;ldquo;AFF_CHARISMA&amp;rdquo;:&amp;ldquo;1&amp;rdquo;,&amp;ldquo;POPPERS&amp;rdquo;:[]},&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;43039&amp;rdquo;:{&amp;ldquo;OBJECT_VNUM&amp;rdquo;:&amp;ldquo;43039&amp;rdquo;,&amp;ldquo;OBJECT_NAME&amp;rdquo;:&amp;ldquo;viol instrument&amp;rdquo;,&amp;ldquo;OBJECT_SHORT_DESCRIPTION&amp;rdquo;:&amp;ldquo;a viol&amp;rdquo;,&amp;ldquo;OBJECT_TYPE&amp;rdquo;:&amp;ldquo;MUSICAL INSTRUMENT&amp;rdquo;,&amp;ldquo;KVP_DURATION_BONUS&amp;rdquo;:&amp;ldquo;116&amp;rdquo;,&amp;ldquo;KVP_MANA_BONUS&amp;rdquo;:&amp;ldquo;21&amp;rdquo;,&amp;ldquo;KVP_TARGET_BONUS&amp;rdquo;:&amp;ldquo;3&amp;rdquo;,&amp;ldquo;OBJECT_WEAR&amp;rdquo;:&amp;ldquo;TAKE INSTRUMENT&amp;rdquo;,&amp;ldquo;OBJECT_EXTRA_TWO_FLAGS&amp;rdquo;:&amp;ldquo;7x40-ITEM&amp;rdquo;,&amp;ldquo;RESTRICTIONS_BARD&amp;rdquo;:&amp;ldquo;40&amp;rdquo;,&amp;ldquo;RESTRICTIONS_AND&amp;rdquo;:&amp;ldquo;PRIME&amp;rdquo;,&amp;ldquo;OBJECT_WEIGHT&amp;rdquo;:&amp;ldquo;0&amp;rdquo;,&amp;ldquo;OBJECT_VALUE&amp;rdquo;:&amp;ldquo;3501&amp;rdquo;,&amp;ldquo;OBJECT_RENT&amp;rdquo;:&amp;ldquo;9463&amp;rdquo;,&amp;ldquo;AFF_CHARISMA&amp;rdquo;:&amp;ldquo;1&amp;rdquo;,&amp;ldquo;POPPERS&amp;rdquo;:[{&amp;ldquo;MOB_VNUM&amp;rdquo;:&amp;ldquo;38288&amp;rdquo;,&amp;ldquo;MOB_NAME&amp;rdquo;:&amp;ldquo;Lady Idoya&amp;rdquo;,&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;126&amp;rdquo;,&amp;ldquo;AREA_INFO&amp;rdquo;:{&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;126&amp;rdquo;,&amp;ldquo;AREA_NAME&amp;rdquo;:&amp;ldquo;Palace of Thalassas&amp;rdquo;,&amp;ldquo;CONTINENT_VNUM&amp;rdquo;:&amp;ldquo;3&amp;rdquo;,&amp;ldquo;CONTINENT&amp;rdquo;:&amp;ldquo;The Island&amp;rdquo;}}]},&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;43040&amp;rdquo;:{&amp;ldquo;OBJECT_VNUM&amp;rdquo;:&amp;ldquo;43040&amp;rdquo;,&amp;ldquo;OBJECT_NAME&amp;rdquo;:&amp;ldquo;cornett instrument&amp;rdquo;,&amp;ldquo;OBJECT_SHORT_DESCRIPTION&amp;rdquo;:&amp;ldquo;a hollow wooden cornett&amp;rdquo;,&amp;ldquo;OBJECT_TYPE&amp;rdquo;:&amp;ldquo;MUSICAL INSTRUMENT&amp;rdquo;,&amp;ldquo;KVP_DURATION_BONUS&amp;rdquo;:&amp;ldquo;132&amp;rdquo;,&amp;ldquo;KVP_MANA_BONUS&amp;rdquo;:&amp;ldquo;21&amp;rdquo;,&amp;ldquo;KVP_TARGET_BONUS&amp;rdquo;:&amp;ldquo;3&amp;rdquo;,&amp;ldquo;OBJECT_WEAR&amp;rdquo;:&amp;ldquo;TAKE INSTRUMENT&amp;rdquo;,&amp;ldquo;OBJECT_EXTRA_TWO_FLAGS&amp;rdquo;:&amp;ldquo;8x40-ITEM&amp;rdquo;,&amp;ldquo;RESTRICTIONS_BARD&amp;rdquo;:&amp;ldquo;40&amp;rdquo;,&amp;ldquo;RESTRICTIONS_AND&amp;rdquo;:&amp;ldquo;PRIME&amp;rdquo;,&amp;ldquo;OBJECT_WEIGHT&amp;rdquo;:&amp;ldquo;0&amp;rdquo;,&amp;ldquo;OBJECT_VALUE&amp;rdquo;:&amp;ldquo;9401&amp;rdquo;,&amp;ldquo;OBJECT_RENT&amp;rdquo;:&amp;ldquo;14067&amp;rdquo;,&amp;ldquo;AFF_CHARISMA&amp;rdquo;:&amp;ldquo;1&amp;rdquo;,&amp;ldquo;POPPERS&amp;rdquo;:[{&amp;ldquo;MOB_VNUM&amp;rdquo;:&amp;ldquo;12280&amp;rdquo;,&amp;ldquo;MOB_NAME&amp;rdquo;:&amp;ldquo;the Syrrinian shadow princess&amp;rdquo;,&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;39&amp;rdquo;,&amp;ldquo;AREA_INFO&amp;rdquo;:{&amp;ldquo;AREA_VNUM&amp;rdquo;:&amp;ldquo;39&amp;rdquo;,&amp;ldquo;AREA_NAME&amp;rdquo;:&amp;ldquo;City of Theris&amp;rdquo;,&amp;ldquo;CONTINENT_VNUM&amp;rdquo;:&amp;ldquo;4&amp;rdquo;,&amp;ldquo;CONTINENT&amp;rdquo;:&amp;ldquo;Niebelung&amp;rdquo;}}]},&lt;/p&gt;&#10;&lt;p&gt;My guess was there was a mix up, and they were supposed to belong to the Celtic Princess in Highlands&amp;hellip; which is one of two poppers for the previous VNUM&amp;rsquo;ed 5x40 bard item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kill Bil</title><link>https://forum.slothmud.net/updates/bug-reporting/kill-bil/</link><pubDate>Wed, 15 Mar 2023 23:14:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/kill-bil/</guid><description>&lt;div class="post" data-post-id="40040" data-author="cnl" data-date="2023-03-15T23:14:45+00:00" data-subject="Kill Bil"&gt;&#13;&#10;&lt;p&gt;From mud change log many moons ago : &lt;a href="http://www.slothmud.org/forum/viewtopic.php?t=4439&amp;amp;p=37932#p36672" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/forum/viewtopic &amp;hellip; 932#p36672&amp;rdquo;&amp;gt;http://www.slothmud.org/forum/viewtopic.php?t=4439&amp;amp;p=37932#p36672&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;*Greater Moon Avatar in moon temple will now only spawn during house of the Frost Giant and the Lesser Moon Avatar will only spawn during the house of the Winter Wolf. Killing greater/female avatar still summons Selene epic and lesser/male summons Bil, it&amp;rsquo;s just that now those avatars are astrology based. Blue moonstone still loads on both avatars. Yes both could spawn at the same time. No I haven&amp;rsquo;t yet figured out anything cool to trigger when that happens.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;This appears to be broken - for both lesser and greater only Selene spawns on death. I have been unable to spawn Bil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 Saint PAtrick's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-saint-patrick-s-day-quest/</link><pubDate>Mon, 13 Mar 2023 05:02:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-saint-patrick-s-day-quest/</guid><description>&lt;div class="post" data-post-id="40029" data-author="*Idjit*" data-date="2023-03-13T05:02:21+00:00" data-subject="2023 Saint PAtrick&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;The Quest will be Sunday March 19th at 10am Pacific (1pm Eastern)&lt;/p&gt;&#10;&lt;p&gt;timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3925677/my-countdown" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; -countdown&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3925677/my-countdown&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2023 Valentine's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2023-valentine-s-day-quest/</link><pubDate>Sun, 12 Feb 2023 05:51:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2023-valentine-s-day-quest/</guid><description>&lt;div class="post" data-post-id="40010" data-author="*Idjit*" data-date="2023-02-12T05:51:04+00:00" data-subject="2023 Valentine&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Good evening one and all,&lt;/p&gt;&#10;&lt;p&gt;There will be a smallish quest for Valentines on Sunday February 19th at 10AM Pacific Time&lt;/p&gt;&#10;&lt;p&gt;A timer link has been provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3844866/2023-slothmud-valentines-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3844866/2023-slothmud-valentines-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>msdp CHARACTER_STATISTICS, CHARACTER_AFFECTS</title><link>https://forum.slothmud.net/updates/bug-reporting/msdp-character-statistics-character-affects/</link><pubDate>Mon, 30 Jan 2023 21:47:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/msdp-character-statistics-character-affects/</guid><description>&lt;div class="post" data-post-id="40003" data-author="cnl" data-date="2023-01-30T21:47:52+00:00" data-subject="msdp CHARACTER_STATISTICS, CHARACTER_AFFECTS"&gt;&#13;&#10;&lt;p&gt;These are 2 possibly quite unrelated issues&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;sometimes CHARACTER_STATISTICS goes crazy and reports &lt;em&gt;A LOT&lt;/em&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;See - &lt;a href="https://imgur.com/KCRVzF6" target="_blank" rel="noreferrer"&gt;https://imgur.com/KCRVzF6&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;each cyan dollar is an individual send of the complete msdp CHARACTER_STATISTICS data.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s an alternate view &lt;a href="https://pastebin.com/nZeXL6ib" target="_blank" rel="noreferrer"&gt;https://pastebin.com/nZeXL6ib&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s sending the complete data multiple times around mob death for some unknown reason.&lt;/p&gt;&#10;&lt;p&gt;Also on scepter rewards it often goes crazy : &lt;a href="https://imgur.com/0R6VGuZ" target="_blank" rel="noreferrer"&gt;https://imgur.com/0R6VGuZ&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I feel like there are times I&amp;rsquo;ve seen it not doing this so perhaps inconsistent.&lt;/p&gt;&#10;&lt;p&gt;EDIT: this only seems to happen if I&amp;rsquo;m in a group with more than 1 person. if I&amp;rsquo;m the only one in a group I&amp;rsquo;m not seeing this crazy sending.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;sometimes CHARACTER_AFFECTS data stops getting sent to my char.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;BUT - other chars in same group may still be getting it (confirmed)&lt;/p&gt;&#10;&lt;p&gt;This only seems to happen on Fuligin and normally around lag time but I don&amp;rsquo;t know what to make of it.&lt;/p&gt;&#10;&lt;p&gt;multiple attempts to UNREPORT, REPORT don&amp;rsquo;t fix it. I just have to wait for whatever is lagging it to go away before it will work again. same with restarting mud client - doesn&amp;rsquo;t fix the issue. Will sit will null msdp data in variable till it suddenly starts again. Weird thing is that it only affects my 1 char. But it happens multiple times a day and can last 5 minutes or so or even longer&lt;/p&gt;&#10;&lt;p&gt;EDIT2: it also seems like the SEND msdp command doesn&amp;rsquo;t work it just returns an empty string for any given variable. if I&amp;rsquo;m reading the docs correctly SEND should return the value of named variable 1x vs REPORT which returns them on every change ( in theory). I was thinking of using SEND to generally decrease the reporting on some variables to times when i need them. I suppose if I really wanted it I could manage with tracking and having the relevant handler send UNREPORT on receiving data.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tiny Tiny little things</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tiny-tiny-little-things/</link><pubDate>Fri, 13 Jan 2023 19:27:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tiny-tiny-little-things/</guid><description>&lt;div class="post" data-post-id="39999" data-author="Belrath" data-date="2023-01-13T19:27:05+00:00" data-subject="Tiny Tiny little things"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m just throwing out some ideas in this post, feel free to do the same.&lt;/p&gt;&#10;&lt;p&gt;Them no big deals or anything, I&amp;rsquo;m having superfun already.&lt;/p&gt;&#10;&lt;p&gt;I apoligize for start my bad english. You smarter people fix it.&lt;/p&gt;&#10;&lt;p&gt;These are just my opinions and my opinions only.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;When player in zone types &amp;lsquo;where&amp;rsquo; I feel like it should show lurking persons.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;for example. &amp;ldquo;someone is lurking about the area&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; that would help us not to bumb up to each other in xp areas.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; I&amp;rsquo;d like to give first-in-area-gets-to-kill-area -to all&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Like I said earlier, what I feel like. EU is stupidly annoying place because of chain-bash-lag,&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;and entrech fails ALOT, atleast that&amp;rsquo;s how I see it. So I suggest some kinda message when entrench &amp;lsquo;offs?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;and abit more success percent. I&amp;rsquo;m kinda highend Mo/Wa and its common that I fail entrench 2-5 times&lt;/p&gt;&#10;&lt;p&gt;in a row, lagging me over an round. I really hope ppl would give opinions on this one.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Could the damage impressions be increased abit? Max is now &amp;lsquo;viciously massacres&amp;rsquo;. I dont know actually&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;where it starts but would be cool to have some more to it. Destroy&amp;hellip;etc, you english people know better them words.&lt;/p&gt;&#10;&lt;p&gt;Ok - that&amp;rsquo;s it for now. Love you Immortals for what you have done so far, awesome.&lt;/p&gt;&#10;&lt;p&gt;Slothmud community has become my other family. Love you all.&lt;/p&gt;&#10;&lt;p&gt;Special thanks for Maniac for making this HUGE new area.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;Bel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>devak gets stuck</title><link>https://forum.slothmud.net/updates/bug-reporting/devak-gets-stuck/</link><pubDate>Fri, 13 Jan 2023 01:34:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/devak-gets-stuck/</guid><description>&lt;div class="post" data-post-id="39998" data-author="cnl" data-date="2023-01-13T01:34:06+00:00" data-subject="devak gets stuck"&gt;&#13;&#10;&lt;p&gt;if you have weight / too many items issue ? when casting to retrieve your devak, it enters a state where it&amp;rsquo;s not-retrievable.&lt;/p&gt;&#10;&lt;p&gt;[after the failed retrieval] casting nature&amp;rsquo;s upheaval says there is no devak there&lt;/p&gt;&#10;&lt;p&gt;looking shows the devak in the room but if you try to get it it says you can&amp;rsquo;t get that ( tried various forms including get all)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="40143" data-author="*teker*" data-date="2025-01-12T00:43:14+00:00" data-subject="Re: devak gets stuck"&gt;&#13;&#10;&lt;p&gt;I just looked at the code and I&amp;rsquo;m not seeing any kind of full inventory check when retrieving devaks. Maybe you could show the message you receive if you see it again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 into 2023 New Years Eve Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-into-2023-new-years-eve-festivities/</link><pubDate>Sat, 31 Dec 2022 04:35:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-into-2023-new-years-eve-festivities/</guid><description>&lt;div class="post" data-post-id="39996" data-author="*Idjit*" data-date="2022-12-31T04:35:30+00:00" data-subject="2022 into 2023 New Years Eve Festivities"&gt;&#13;&#10;&lt;p&gt;At noon Pacific 12/31/2022 there will be a very minimal epic load and Brontosaurus&lt;/p&gt;&#10;&lt;p&gt;Keeping it smaller than Christmas for obvious reasons.&lt;/p&gt;&#10;&lt;p&gt;Timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3716876/slothmud-2023-new-years-eve-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; -eve-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3716876/slothmud-2023-new-years-eve-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there. Happy New Year!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 Christmas Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-christmas-quest/</link><pubDate>Mon, 19 Dec 2022 06:45:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-christmas-quest/</guid><description>&lt;div class="post" data-post-id="39991" data-author="*Idjit*" data-date="2022-12-19T06:45:11+00:00" data-subject="2022 Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have a Christmas Quest at 10am Pacific time on Saturday December 24th.&lt;/p&gt;&#10;&lt;p&gt;The timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3691120/2022-slothmud-christmas-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; tmas-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3691120/2022-slothmud-christmas-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there!&lt;/p&gt;&#10;&lt;p&gt;Happy Holidays!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Artifact</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monk-artifact/</link><pubDate>Sat, 17 Dec 2022 23:03:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monk-artifact/</guid><description>&lt;div class="post" data-post-id="39990" data-author="cnl" data-date="2022-12-17T23:03:45+00:00" data-subject="Monk Artifact"&gt;&#13;&#10;&lt;p&gt;Dark Valk monk belt is an artifact. Dingo and Bel have completed - perhaps can update with food?&lt;/p&gt;&#10;&lt;p&gt;From Dingo: &lt;a href="https://pastebin.com/T94TcM5f" target="_blank" rel="noreferrer"&gt;https://pastebin.com/T94TcM5f&lt;/a&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sash level: 2&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sash xp: 2555&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Next level: 3000&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Note: Each level stands on its own (does not accumulate as chart goes down). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Tiger Pounce is the attack performed when the sash is sufficiently charged. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 1: Tiger Pounce - 25% of max dam, 10% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input checked="" disabled="" type="checkbox"&gt; Level 2: Tiger Pounce - 38% of max dam, 20% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 3: Tiger Pounce - 50% of max dam, 30% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 4: Tiger Pounce - 63% of max dam, 40% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 5: Tiger Pounce - 75% of max dam, 50% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 6: Tiger Pounce - 80% of max dam, 60% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 7: Tiger Pounce - 85% of max dam, 70% chance of stun *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 8: Tiger Pounce - 90% of max dam, 80% chance of stun, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + 5 mv regen *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 9: Tiger Pounce - 95% of max dam, 90% chance of stun, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + 5 mv regen, *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + 1 bonus damage reduction *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 10: Tiger Pounce - 100% of max dam, 100% chance of stun, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + 5 mv regen, *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + 1 bonus damage reduction, *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + 1 hand damage *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>Dark Valk Area Opener &amp;amp; Forges</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dark-valk-area-opener-amp-forges/</link><pubDate>Sat, 17 Dec 2022 22:58:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dark-valk-area-opener-amp-forges/</guid><description>&lt;div class="post" data-post-id="39989" data-author="cnl" data-date="2022-12-17T22:58:39+00:00" data-subject="Dark Valk Area Opener &amp;amp;amp; Forges"&gt;&#13;&#10;&lt;p&gt;Many thanks Maniac for the many, many hours put into this large new expansion of areas and new forges, thanks Idjit for the setup and herding of cats of the area(s) opener quest, and Riq for being willing to lead us unruly laggards around.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Quest group : ( &lt;a href="https://imgur.com/snCbRN5" target="_blank" rel="noreferrer"&gt;https://imgur.com/snCbRN5&lt;/a&gt; )&lt;/p&gt;&#10;&lt;p&gt;Riq Leader&lt;/p&gt;&#10;&lt;p&gt;Linx Point&lt;/p&gt;&#10;&lt;p&gt;Belrath&lt;/p&gt;&#10;&lt;p&gt;Zuzu&lt;/p&gt;&#10;&lt;p&gt;Smallpotato&lt;/p&gt;&#10;&lt;p&gt;Midnight&lt;/p&gt;&#10;&lt;p&gt;Battlemint&lt;/p&gt;&#10;&lt;p&gt;Insomnia&lt;/p&gt;&#10;&lt;p&gt;Fuligin&lt;/p&gt;&#10;&lt;p&gt;Xxx&lt;/p&gt;&#10;&lt;p&gt;Toker&lt;/p&gt;&#10;&lt;p&gt;Risky&lt;/p&gt;&#10;&lt;p&gt;Jaskier&lt;/p&gt;&#10;&lt;p&gt;Rage&lt;/p&gt;&#10;&lt;p&gt;Ezekiel&lt;/p&gt;&#10;&lt;p&gt;Phi&lt;/p&gt;&#10;&lt;p&gt;Tau&lt;/p&gt;&#10;&lt;p&gt;Phase&lt;/p&gt;&#10;&lt;p&gt;Reykjavik&lt;/p&gt;&#10;&lt;p&gt;Swarvenstein&lt;/p&gt;&#10;&lt;p&gt;Chiron&lt;/p&gt;&#10;&lt;p&gt;Chrome&lt;/p&gt;&#10;&lt;p&gt;Broccoli&lt;/p&gt;&#10;&lt;p&gt;Aubec&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Dark Valk&lt;/p&gt;&#10;&lt;p&gt;Dark Valk can be reached by running to Breeze&amp;rsquo;s altar in the temple of Wind and typing: jump altar&lt;/p&gt;&#10;&lt;p&gt;BH recall run : .e3n5e3nenes2enu5n;jump altar&lt;/p&gt;&#10;&lt;p&gt;Dark Valk has areas and mobs from Valk (possibly excluding the Newbie College) but north/south and east/west navigation is inversed.&lt;/p&gt;&#10;&lt;p&gt;The mobs are evil, more powerful, and when attacked will turn into infernal forms that seem generally aggro. If one mob transforms it can initiate a chain reaction with other mobs in the room so be careful! You probably want to take a friend or two!&lt;/p&gt;&#10;&lt;p&gt;Shards of darkness are required for the forges and pop randomly.&lt;/p&gt;&#10;&lt;p&gt;Some of areas have timed quests with sceptre - if you complete area mobs in time limit one of the EU epics spawns (Mammon for Dark Mandelbrot Mansion for example)&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Dark Valk Forges&lt;/p&gt;&#10;&lt;p&gt;forge master is master-forge in Dark Star City (trackable)&lt;/p&gt;&#10;&lt;p&gt;shards&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+1000000 a brilliant chromatic star&lt;/p&gt;&#10;&lt;p&gt;+10000000 the ethereal sash of nigi-mitama&lt;/p&gt;&#10;&lt;p&gt;*10000000 an ivory harp of the davidic covenant&lt;/p&gt;&#10;&lt;p&gt;+10000000 a shimmering belt of nature&amp;rsquo;s wrath&lt;/p&gt;&#10;&lt;p&gt;+10000000 a pair of enchanted demonskin bracers&lt;/p&gt;&#10;&lt;p&gt;+10000000 a mithril belt of molten earth&lt;/p&gt;&#10;&lt;p&gt;+10000000 a shimmering shield of shadow and pain&lt;/p&gt;&#10;&lt;p&gt;*10000000 the ancient sash of life and death&lt;/p&gt;&#10;&lt;p&gt;+10000000 an interwoven belt of fire and ice&lt;/p&gt;&#10;&lt;p&gt;+5000000 the pulsating heart of darkness&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;query master about brilliant&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, a brilliant chromatic star&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;brilliant chromatic star&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Requires: 1000000 coins, 1x a small emerald star (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small sapphire star (0), 1x a small diamond star (0), 1x a small onyx star (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small ruby star (0), 1x a small tiger eye star (0), 1x a small alexandrite star (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small aventurine star (0)&lt;/p&gt;&#10;&lt;p&gt;query master about ethereal&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, the ethereal sash of nigi-mitama&amp;hellip;Here is a little bit&lt;/p&gt;&#10;&lt;p&gt;of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;ethereal sash nigi mitama nigimitama&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: ARMOR by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 2 additional magical abilities.&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least six classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a dark black scale (0), 1x a small metal clasp (0),&lt;/p&gt;&#10;&lt;p&gt;1x the heart of a majestic beast (0), 1x the heart of a brass dragon (0),&lt;/p&gt;&#10;&lt;p&gt;1x the heart of a green dragon (0), 1x the heart of an alpha gorilla (0),&lt;/p&gt;&#10;&lt;p&gt;1x a treatise on reaching other dimensions (0), 1x a pair of heavy working gloves (0),&lt;/p&gt;&#10;&lt;p&gt;1x a brilliant chromatic star (0), 1x a gold link belt (0), 1x a belt of liquid fire (0),&lt;/p&gt;&#10;&lt;p&gt;1x gleaming leg plates (0), 1x a sphere of smoldering plasma (0),&lt;/p&gt;&#10;&lt;p&gt;1x the ring of the destroyer (0), 1x a hovering circle of rune stones (0)&lt;/p&gt;&#10;&lt;p&gt;query master about ivory&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, an ivory harp of the davidic covenant&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ivory harp davidic covenant&amp;rsquo;, Item type: MUSICAL INSTRUMENT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE INSTRUMENT&lt;/p&gt;&#10;&lt;p&gt;This instrument enhances accompanied bard songs.&lt;/p&gt;&#10;&lt;p&gt;Bard effects last 200% longer.&lt;/p&gt;&#10;&lt;p&gt;Bard songs use 28% less mana.&lt;/p&gt;&#10;&lt;p&gt;Bard songs can be heard by 5 more people.&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who are primary supreme bards, and have attained supremacy in at&lt;/p&gt;&#10;&lt;p&gt;least six classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a treatise detailing group theory (0), 1x an old harmonica with ivory inlays (0),&lt;/p&gt;&#10;&lt;p&gt;1x an ivory carving knife (0), 1x an enchanted ivory sceptre (0), 1x a velvet top hot (0),&lt;/p&gt;&#10;&lt;p&gt;1x a jet black blade of power (0), 1x a canvas sack (0),&lt;/p&gt;&#10;&lt;p&gt;1x silk and deerskin walking boots (0), 1x an ivory horn mouthpiece (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small ivory pendant (0), 1x a hollowed ram&amp;rsquo;s horn shofar (1), 1x the kithara (0),&lt;/p&gt;&#10;&lt;p&gt;1x a viol (0), 1x a silver leaf tiara (0), 1x the cloak of sacred psalms (0)&lt;/p&gt;&#10;&lt;p&gt;query master about shimmering&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, a shimmering belt of nature&amp;rsquo;s wrath&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shimmering belt natures nature wrath&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -2&#13;&#10;&#13;&#10;Affects: SAVING_BREATH by -2&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: SAVING_POISON by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 2 additional magical abilities.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a treatise detailing logic and reason (0), 1x a heavy steel nosering (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small emerald leaf (0), 1x a gnarled walking stick (0),&lt;/p&gt;&#10;&lt;p&gt;1x a bundle of brown moose hair (0), 1x a sharp wooden tooth (0),&lt;/p&gt;&#10;&lt;p&gt;1x a bundle of white wool (0), 1x a bundle of glossy centaur hair (0),&lt;/p&gt;&#10;&lt;p&gt;1x several strips of dragonhide leather (0), 1x a silver tooth (0),&lt;/p&gt;&#10;&lt;p&gt;1x a sinuous lavender cincture (0), 1x a soft white sash (1), 1x a clipped feather (0),&lt;/p&gt;&#10;&lt;p&gt;1x tendrils of kudzu..it glows green! (0),&lt;/p&gt;&#10;&lt;p&gt;1x an ember-encrusted shield..it glows green! (0)&lt;/p&gt;&#10;&lt;p&gt;query master about demonskin&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, a pair of enchanted demonskin bracers&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;pair enchanted demonskin bracers dark black&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: BONUS_REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a treatise detailing geometric progressions (0), 1x a small diamond leaf (0),&lt;/p&gt;&#10;&lt;p&gt;1x a leprous finger (0), 1x an enchanted black sceptre (0),&lt;/p&gt;&#10;&lt;p&gt;1x an emerald-green dragonscale (0), 1x a filthy black robe (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small book with a red eye on its cover (0), 1x a filthy loincloth (0),&lt;/p&gt;&#10;&lt;p&gt;1x a patched black robe (0), 1x a black woolen cowl (0), 1x a black demon-skin bracer (0),&lt;/p&gt;&#10;&lt;p&gt;1x a crimson doublet (0), 1x a choker of blue flame (2),&lt;/p&gt;&#10;&lt;p&gt;1x a choker of midnight sapphires (2), 1x a purple dragon&amp;rsquo;s claw (0)&lt;/p&gt;&#10;&lt;p&gt;query master about molten&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, a mithril belt of molten earth&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mithril belt molten earth&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: BONUS_WEAPONDAM by 2&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a lead flask of molten lava (0), 1x a heavy blacksmith&amp;rsquo;s hammer (0),&lt;/p&gt;&#10;&lt;p&gt;1x a reinforced leather apron (0), 1x a set of razor-sharp fangs (0),&lt;/p&gt;&#10;&lt;p&gt;1x a large igneous rock veined with mithril (0), 1x a dragonskin pouch (0),&lt;/p&gt;&#10;&lt;p&gt;1x a set of silver bicep rings (0), 1x a mithril gauntlet missing two fingers (0),&lt;/p&gt;&#10;&lt;p&gt;1x a thick iron wedding ring (0), 1x a heavy granite pendant (0),&lt;/p&gt;&#10;&lt;p&gt;1x the berserker&amp;rsquo;s girdle (0), 1x gauntlets of ogre power (0),&lt;/p&gt;&#10;&lt;p&gt;1x the orb of eternal light (0), 1x smoky sapphire sleeves (0),&lt;/p&gt;&#10;&lt;p&gt;1x a bracer of annihilation (0)&lt;/p&gt;&#10;&lt;p&gt;query master about shadow&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, a shimmering shield of shadow and pain&amp;hellip;Here is a&lt;/p&gt;&#10;&lt;p&gt;little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shimmering shield shadow pain&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -10&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: BONUS_STAB_DAM by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least six classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a wooden abacus (0), 1x a flask of distilled alcohol (0), 1x a vial of black ink (0),&lt;/p&gt;&#10;&lt;p&gt;1x the claw of a massive beast (0), 1x an ebony shard of shadows (0),&lt;/p&gt;&#10;&lt;p&gt;1x a jet black blindfold (0), 1x a large metal spring (0), 1x a vial of chloroform (0),&lt;/p&gt;&#10;&lt;p&gt;1x a shimmering piece of formica (0), 1x a jet black pendant (0),&lt;/p&gt;&#10;&lt;p&gt;1x a shield of fiendish delights (0), 1x an interwoven band of black onyx (0),&lt;/p&gt;&#10;&lt;p&gt;1x an interwoven band of white onyx (0), 1x a silver uchikomi dagger (0),&lt;/p&gt;&#10;&lt;p&gt;1x silver wings of the archon (0)&lt;/p&gt;&#10;&lt;p&gt;query master about life&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, the ancient sash of life and death&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient sash life death&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -2&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 5&#13;&#10;&#13;&#10;Affects: BONUS_HEAL_BONUS by 5&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who are primary supreme clerics, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least six classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a thin silk nightgown (0), 1x scriptures about the afterlife (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small golden leaf (0), 1x an electrified scale (0), 1x a bloodstained dagger (0),&lt;/p&gt;&#10;&lt;p&gt;1x a glowing dagger (0), 1x a kingsfoil leaf (0), 1x a crystal vial of healing salve (0),&lt;/p&gt;&#10;&lt;p&gt;1x a thin blue sash (0), 1x a sharp, steel trocar (0), 1x a girdle of frost (0),&lt;/p&gt;&#10;&lt;p&gt;1x a brown friar&amp;rsquo;s cowl (0), 1x a ring of life (0), 1x a ring of imminent death (0),&lt;/p&gt;&#10;&lt;p&gt;1x a golden bracelet of the sun (3)&lt;/p&gt;&#10;&lt;p&gt;query master about fire&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, an interwoven belt of fire and ice&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;interwoven belt fire ice&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -1&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 12&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&#13;&#10;Affects: RESIST_FIRE by 10&#13;&#10;&#13;&#10;Affects: RESIST_COLD by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least six classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x the pulsating heart of darkness (0),&lt;/p&gt;&#10;&lt;p&gt;1x a lead flask of molten lava (0), 1x a lead flask of liquid nitrogen (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small crystal leaf (0), 1x a small shadowdiamond (0), 1x a small moondiamond (0),&lt;/p&gt;&#10;&lt;p&gt;1x an interwoven sash of red and blue silk (0), 1x a small crystal acorn (0),&lt;/p&gt;&#10;&lt;p&gt;1x a small crystal wand (0), 1x a small sapphire sceptre (0), 1x an icy blue pendant (0),&lt;/p&gt;&#10;&lt;p&gt;1x a sash of cadaverous flesh (2), 1x a cloak of frozen strands (0),&lt;/p&gt;&#10;&lt;p&gt;1x black robe of the magi (0), 1x a ring of starlight (0), 1x a lightning sceptre (0)&lt;/p&gt;&#10;&lt;p&gt;query master about darkness&lt;/p&gt;&#10;&lt;p&gt;The master of the forge tells you &amp;lsquo;Ahh yes, the pulsating heart of darkness&amp;hellip;Here is a little bit&lt;/p&gt;&#10;&lt;p&gt;of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;pulsating heart darkness&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Requires: 5000000 coins, 5x a pulsating shard of darkness (1)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 Thanksgiving Quest on Saturday 11/26</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-thanksgiving-quest-on-saturday-11-26/</link><pubDate>Sun, 20 Nov 2022 18:41:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-thanksgiving-quest-on-saturday-11-26/</guid><description>&lt;div class="post" data-post-id="39985" data-author="*Idjit*" data-date="2022-11-20T18:41:14+00:00" data-subject="2022 Thanksgiving Quest on Saturday 11/26"&gt;&#13;&#10;&lt;p&gt;Hello once again slothers!&lt;/p&gt;&#10;&lt;p&gt;We will hold the Thanksgiving Quest on Saturday 11/26 at 10AM pacific.&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3624438/2022-slothmud-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3624438/2022-slothmud-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39986" data-author="Driven" data-date="2022-11-21T16:14:16+00:00" data-subject="Re: 2022 Thanksgiving Quest on Saturday 11/26"&gt;&#13;&#10;&lt;p&gt;One additional comment on this quest&amp;ndash;this will be the opener for Dark Valkyre, where your fond memories of being a newbie turn into a terrible nightmare. Some ground rules for the quest:&lt;/p&gt;&#10;&lt;p&gt;(1) Do not go into Dark Star City until the very end.&lt;/p&gt;&#10;&lt;p&gt;(2) It will be in your best interest to use the Ancient Sceptre of Dominion to make the following zones Legendary before killing a single mob in them:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Mandelbrot&amp;rsquo;s Mansion&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Farmstead&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Daar Tempest&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Tiger Glen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Mystical Fens&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Medieval Circus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Autumnal Forest&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark Smurf Village&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;(3) Each prime class in the game will be receiving a new forge from Dark Valk, so you probably don&amp;rsquo;t want to hand out items collected from mobs until the end of the quest, as they will be the components for the forges.&lt;/p&gt;&#10;&lt;p&gt;(4) Dark Valk is officially on the Valkyre continent, so you cannot simply gate there. Once there, if you recall, you will find yourself at Newbatia&amp;rsquo;s South Gate. This is the South Gate of the real Newbatia. For anyone &amp;gt; level 20 prime, the only spells you are permitted to cast are singing &amp;lsquo;rina cruinne&amp;rsquo; or &amp;lsquo;raise dead&amp;rsquo;. Besides that, you will likely get thrown into Dark Newbatia. Once on Dark Valk, you should be able to move your group around with convocation, but you won&amp;rsquo;t be able to gate within the continent of Valkyre for the same reason higher level players can&amp;rsquo;t gate to Valkyre today.&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 Halloween Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-halloween-quest/</link><pubDate>Fri, 28 Oct 2022 02:36:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-halloween-quest/</guid><description>&lt;div class="post" data-post-id="39981" data-author="*Idjit*" data-date="2022-10-28T02:36:58+00:00" data-subject="2022 Halloween Quest"&gt;&#13;&#10;&lt;p&gt;Good evening:&lt;/p&gt;&#10;&lt;p&gt;Innkeeper turn in stuff will be deployed shortly after 6PM pacific Friday, October 29th.&lt;/p&gt;&#10;&lt;p&gt;The Main Event will be 10AM pacific Sunday, October 30th.&lt;/p&gt;&#10;&lt;p&gt;Timer link for Friday (part I) is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3570648/2022-slothmud-halloween-quest-pt-i" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; quest-pt-i&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3570648/2022-slothmud-halloween-quest-pt-i&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Timer link for Sunday (part II) is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3570650/2022-slothmud-halloween-quest-pt-ii" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; uest-pt-ii&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3570650/2022-slothmud-halloween-quest-pt-ii&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sac Tables</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/sac-tables/</link><pubDate>Wed, 26 Oct 2022 17:21:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/sac-tables/</guid><description>&lt;div class="post" data-post-id="39979" data-author="*Neptune*" data-date="2022-10-26T17:21:33+00:00" data-subject="Sac Tables"&gt;&#13;&#10;&lt;p&gt;Sacrificial Tablet Tallies have been reset.&lt;/p&gt;&#10;&lt;p&gt;You will need to re-follow the god of your choice to be counted again.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes to the Lyme XP Cap</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-to-the-lyme-xp-cap/</link><pubDate>Sat, 15 Oct 2022 15:35:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-to-the-lyme-xp-cap/</guid><description>&lt;div class="post" data-post-id="39977" data-author="Driven" data-date="2022-10-15T15:35:14+00:00" data-subject="Changes to the Lyme XP Cap"&gt;&#13;&#10;&lt;p&gt;Lyme has been changed so that XP is no longer capped when nocap is enabled and the mob is not chopped. As soon as anyone chops that incarnation of the mob, or nocap is disabled, the cap is applied.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith viciously massacres a massive black dog&lt;/p&gt;&#10;&lt;p&gt;with its slash.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 4143871 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 11727937 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You received 11727937 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a massive black dog&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;death cry.&lt;/p&gt;&#10;&lt;p&gt;You completely sever The High Paladin&amp;rsquo;s head!&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre The High Paladin with your&lt;/p&gt;&#10;&lt;p&gt;cleave.&lt;/p&gt;&#10;&lt;p&gt;The High Paladin is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 3533333 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 10000000 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 23223213.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear The High Paladin&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;death cry.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tank's work is never done</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tank-s-work-is-never-done/</link><pubDate>Sat, 08 Oct 2022 04:47:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tank-s-work-is-never-done/</guid><description>&lt;div class="post" data-post-id="39974" data-author="cnl" data-date="2022-10-08T04:47:34+00:00" data-subject="Tank&amp;#x27;s work is never done"&gt;&#13;&#10;&lt;p&gt;wut&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1223hp 3126ma 355mv -% @18816&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[11:23 pm] (indoors) -9 39431240577&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;mi&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Four mirror images of you waver into existence.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1223hp 3046ma 356mv -% @18816&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[11:24 pm] (indoors) -9 39431240577&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A visiting centaur arrives from the west.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1223hp 3046ma 356mv -% @18816&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[11:24 pm] (indoors) -9 39431240577&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;e;cast &amp;#39;firestorm&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Room 69539: Hallway&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; A puddle of some caustic chemicals oozes and splashes on the hallway &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;floor. The marble slab underneath the puddle looks to be deformed by the &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;intense chemical burns. A tank of cleanup chemicals is mounted on the wall &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;behind a glass partition. Inscribed on the tank&amp;#39;s mounting bracket is the &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;phrase &amp;#39;Break glass in case of emergency&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Exits: [North] [South] West Down &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;It&amp;#39;s raining ACID here!!!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The corpse of an unstable cholem is lying here.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem twitches and vibrates, as if ready to explode.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Stinker is lying here, dead. (Brilliant Red Aura)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Stinker glows with a bright light!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Stinker has a steady green aura.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;(Faint Blue Aura) The sole surviving citizen of Midgaard&amp;#39;s demise rests for a few minutes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem is here, fighting Stinker&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A visitor from Westwood strolls through the area.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Klklklpa is here, fighting Stinker (Brilliant Red Aura) [Target]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1226hp 3045ma 357mv -% @18816&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[11:27 pm] (indoors) -9 39431240577&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You lost your concentration! You failed to cast &amp;#39;firestorm&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1226hp 3025ma 357mv -% @18816&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[11:28 pm] (indoors) -9 39431240577&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem looks shocked as it cuts itself on Stinker&amp;#39;s petrified armor!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem looks shocked as it cuts itself on Stinker&amp;#39;s petrified armor!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem looks shocked as it cuts itself on Stinker&amp;#39;s petrified armor!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem looks shocked as it cuts itself on Stinker&amp;#39;s petrified armor!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Klklklpa [target] looks shocked as it cuts itself on Stinker&amp;#39;s petrified armor!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Klklklpa [target] looks shocked as it cuts itself on Stinker&amp;#39;s petrified armor!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Kklklpa looks sick, then vomits up a fully formed but disfunctional cholem!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An unstable cholem vibrates intensely for a moment, settles down, and then explodes!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1018hp 3025ma 359mv -% @18816&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39975" data-author="Insomnia" data-date="2022-10-08T09:14:36+00:00" data-subject="Re: Tank&amp;#x27;s work is never done"&gt;&#13;&#10;&lt;p&gt;Also happens every time with naka assassins, if you accidentally die in the Matterhorn. FIve minutes of lying dead is just enough to clear the entire area from them. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 Labor Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-labor-day-quest/</link><pubDate>Sun, 28 Aug 2022 04:15:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-labor-day-quest/</guid><description>&lt;div class="post" data-post-id="39970" data-author="*Idjit*" data-date="2022-08-28T04:15:12+00:00" data-subject="2022 Labor Day Quest"&gt;&#13;&#10;&lt;p&gt;Herro one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have the SlothMUD 2022 Labor Day Quest at 10am Pacific Sunday September 4th.&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3442519/2022-slothmud-labor-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3442519/2022-slothmud-labor-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thinking on the more simplistic side this time.&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Master Hawthorn</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/master-hawthorn/</link><pubDate>Fri, 26 Aug 2022 20:01:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/master-hawthorn/</guid><description>&lt;div class="post" data-post-id="39968" data-author="Insomnia" data-date="2022-08-26T20:01:34+00:00" data-subject="Master Hawthorn"&gt;&#13;&#10;&lt;p&gt;(Since only immortals have the rights to post in Mud changes and New Stuff, I&amp;rsquo;ll post here.)&lt;/p&gt;&#10;&lt;p&gt;I really like these new tiny autoquests! I already managed to get a couple drachma, a 100k conquest points and a million coins from Hawthorn. 8) A suggestion: how about a ranking system? I personally don&amp;rsquo;t really need coins, conquest points, or drachma, but I know a list of scores will motivate me to log in and complete a bounty or two, on a daily basis. I guess there are other people like me, so&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Master Hawthorn</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/master-hawthorn/</link><pubDate>Tue, 23 Aug 2022 13:52:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/master-hawthorn/</guid><description>&lt;div class="post" data-post-id="39967" data-author="Driven" data-date="2022-08-23T13:52:30+00:00" data-subject="Master Hawthorn"&gt;&#13;&#10;&lt;p&gt;Master Hawthorn is now offering daily bounties on mobs and weekly/quarterly bounties on forges. Simply go to him in BH town and type &amp;rsquo;list&amp;rsquo;. Some comments:&lt;/p&gt;&#10;&lt;p&gt;Daily subdue bounties reset every day at midnight server time.&lt;/p&gt;&#10;&lt;p&gt;The weekly forge bounty resets every week at midnight as Saturday rolls to Sunday.&lt;/p&gt;&#10;&lt;p&gt;The quarterly forge bounty resets every quarter at midnight as the calendar rolls to Jan 1, April 1, July 1, and October 1.&lt;/p&gt;&#10;&lt;p&gt;The daily mob bounties and the weekly forge bounty each have a difficulty rating from 1 to 10 (1 being easiest, 10 being hardest). These difficulty ratings cannot be compared across bounties. In other words, a difficulty rating of 10 in the 1-to-5-mil-xp mob bounty is not the same difficulty as a difficulty rating of 10 in the 5-to-10-mil xp mob bounty.&lt;/p&gt;&#10;&lt;p&gt;The quarterly forge bounty has a difficulty rating of either 15 or 20 (15 means moderately difficult, 20 means extremely difficult).&lt;/p&gt;&#10;&lt;p&gt;Rewards are scaled according to difficulty of the bounty.&lt;/p&gt;&#10;&lt;p&gt;Bounties should be different for different players, so we shouldn&amp;rsquo;t be tripping over each other. I made sure to structure the code so that no one player has access to higher difficulty (and thus higher reward) bounties. For example, one player&amp;rsquo;s weekly bounty may only be a difficulty of 2, but another player&amp;rsquo;s weekly bounty may be a difficulty of 10&amp;ndash;over time this will average out.&lt;/p&gt;&#10;&lt;p&gt;As always, please let me know if you run into anything busted with this new feature. Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Selling Necro prime 6x40</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/selling-necro-prime-6x40/</link><pubDate>Wed, 10 Aug 2022 15:44:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/selling-necro-prime-6x40/</guid><description>&lt;div class="post" data-post-id="39965" data-author="crumbs" data-date="2022-08-10T15:44:35+00:00" data-subject="Selling Necro prime 6x40"&gt;&#13;&#10;&lt;p&gt;Haven’t got the time to play this char, and I really see no point in storing chars - that does no one any good, so this guy is up for sale.&lt;/p&gt;&#10;&lt;p&gt;Will trade for 1x Rhodo rune + 1x GY topaz rune and some coins&lt;/p&gt;&#10;&lt;p&gt;Main eq set:&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Dr: 40 Cl: 40 Ma: 40 Wa: 40 Ba: 40 Th: 26 Mo: 20 Av: 15&lt;/p&gt;&#10;&lt;p&gt;You are 50 years, 12 months, 15 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 58.4% of the world.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now. [0.0]&lt;/p&gt;&#10;&lt;p&gt;You have (1006/1006+34) hit, (643/777+54) mana and (357/357+36) movement points.&lt;/p&gt;&#10;&lt;p&gt;148 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -10.2.&lt;/p&gt;&#10;&lt;p&gt;You have +9 to hit, +6 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 64,671 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 94962 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 1,488,541,995 XP.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 247 days, 47 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Defiant.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[14], Int: 20[18], Wis: 17[17], Dex: 19[16], Con: 19[16] (91[81])&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as nine people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Aegis&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Wraithform&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Greater Mobility&lt;/p&gt;&#10;&lt;p&gt;Undead Visage&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a whirling sphere of molten lava ()socketed Blue Quartz Rune() (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; darksteel shoulder guards (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thief&amp;rsquo;s shadow bending half-cloak (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a crimson tri-cornered hat (with the crest of the crimson buccaneer attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; chiseled granite greaves (with a polished spectrolite charm attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black orcskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Talons of the Dragon Lords..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; amethyst-inlaid mithril bracers of the Dwarf Lords..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a crystal greatshield..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; an elven cloak of agility (with a golden, four-pointed star (Major) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; the Bracelet of the High Orc ()socketed Pale Golden Pearl Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; the Bracelet of the High Orc&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a jeweled saber..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Adamantium Sceptre&lt;/p&gt;&#10;&lt;p&gt;Undead Control set:&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Dr: 40 Cl: 40 Ma: 40 Wa: 40 Ba: 40 Th: 26 Mo: 20 Av: 15&lt;/p&gt;&#10;&lt;p&gt;You are 50 years, 12 months, 16 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 58.4% of the world.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now. [0.0]&lt;/p&gt;&#10;&lt;p&gt;You have (1006/802+21) hit, (781/880+52) mana and (357/343+34) movement points.&lt;/p&gt;&#10;&lt;p&gt;123 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your Armor class sucks..7.&lt;/p&gt;&#10;&lt;p&gt;You have +7 to hit, +4 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 64,671 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 94962 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 1,488,541,995 XP.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 247 days, 52 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Defiant.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 15[14], Int: 20[18], Wis: 17[17], Dex: 17[16], Con: 16[16] (85[81])&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as nine people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Aegis&lt;/p&gt;&#10;&lt;p&gt;Protection from Evil&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Greater Mobility&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the undead..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of imminent death (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of imminent death (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; woven shoulder guards of flesh (with a clasp of life and death attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an ugly decaying ankh&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a blackened, corrupted rose..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a ruby-inlaid crown..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a set of polished bone leggings..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; boots of radiance&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; arcane gauntlets of the moon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a set of ruby studded vambraces..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a shield of stolen souls..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Shroud of the Undead Spiritcharmer (with a golden, four-pointed star (Major) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden-feathered girth..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a staff of entwined serpents..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Grey Tome with Silver Runes&lt;/p&gt;&#10;&lt;p&gt;Quests:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 338mv&amp;gt;remember quests&lt;/p&gt;&#10;&lt;p&gt;You strain to remember the quests you have completed and the token begins to glow.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 342mv&amp;gt;You begin to remember:&lt;/p&gt;&#10;&lt;p&gt;epic_army_enlisted&lt;/p&gt;&#10;&lt;p&gt;flour&lt;/p&gt;&#10;&lt;p&gt;warrior_guild&lt;/p&gt;&#10;&lt;p&gt;thieves_guild&lt;/p&gt;&#10;&lt;p&gt;mage_guild&lt;/p&gt;&#10;&lt;p&gt;cleric_guild&lt;/p&gt;&#10;&lt;p&gt;druid_guild&lt;/p&gt;&#10;&lt;p&gt;necromancer_guild&lt;/p&gt;&#10;&lt;p&gt;bard_guild&lt;/p&gt;&#10;&lt;p&gt;monk_guild&lt;/p&gt;&#10;&lt;p&gt;law&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 347mv&amp;gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;shovel&lt;/p&gt;&#10;&lt;p&gt;dragons&lt;/p&gt;&#10;&lt;p&gt;sanctuary&lt;/p&gt;&#10;&lt;p&gt;bag_of_merchandise&lt;/p&gt;&#10;&lt;p&gt;necromancers_amulet&lt;/p&gt;&#10;&lt;p&gt;dreamweaver_membership&lt;/p&gt;&#10;&lt;p&gt;power&lt;/p&gt;&#10;&lt;p&gt;bean&lt;/p&gt;&#10;&lt;p&gt;mine_canary&lt;/p&gt;&#10;&lt;p&gt;bolg&lt;/p&gt;&#10;&lt;p&gt;trolls&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 353mv&amp;gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;mug&lt;/p&gt;&#10;&lt;p&gt;ughle&lt;/p&gt;&#10;&lt;p&gt;ughle_killed&lt;/p&gt;&#10;&lt;p&gt;ughle_killed_complete&lt;/p&gt;&#10;&lt;p&gt;bolg_killed&lt;/p&gt;&#10;&lt;p&gt;bolg_killed_complete&lt;/p&gt;&#10;&lt;p&gt;mug_killed&lt;/p&gt;&#10;&lt;p&gt;deliver_tha_merchandise&lt;/p&gt;&#10;&lt;p&gt;merchandise_delivery_completed&lt;/p&gt;&#10;&lt;p&gt;strange_ingredients&lt;/p&gt;&#10;&lt;p&gt;deliver_tha_moonshrooms&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 762ma 357mv&amp;gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;deliver_tha_moonshrooms_completed&lt;/p&gt;&#10;&lt;p&gt;small_errand&lt;/p&gt;&#10;&lt;p&gt;small_errand_completed&lt;/p&gt;&#10;&lt;p&gt;food&lt;/p&gt;&#10;&lt;p&gt;stealin_me_pots&lt;/p&gt;&#10;&lt;p&gt;one_more_errand&lt;/p&gt;&#10;&lt;p&gt;stock_supply&lt;/p&gt;&#10;&lt;p&gt;goodies&lt;/p&gt;&#10;&lt;p&gt;new_items&lt;/p&gt;&#10;&lt;p&gt;foulness&lt;/p&gt;&#10;&lt;p&gt;disturbance&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 776ma 357mv&amp;gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;receive_casket&lt;/p&gt;&#10;&lt;p&gt;deer_steaks&lt;/p&gt;&#10;&lt;p&gt;immediate_concerns&lt;/p&gt;&#10;&lt;p&gt;food_shipment&lt;/p&gt;&#10;&lt;p&gt;missing_shipment&lt;/p&gt;&#10;&lt;p&gt;lack_of_spices&lt;/p&gt;&#10;&lt;p&gt;booksh&lt;/p&gt;&#10;&lt;p&gt;freedom&lt;/p&gt;&#10;&lt;p&gt;death_of_so_much_life&lt;/p&gt;&#10;&lt;p&gt;retrieved_staff&lt;/p&gt;&#10;&lt;p&gt;the_celestial_mother&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;You are feeling the drain but you still manage to remember:&lt;/p&gt;&#10;&lt;p&gt;the_summoning_ritual&lt;/p&gt;&#10;&lt;p&gt;sapphire_gem&lt;/p&gt;&#10;&lt;p&gt;galio&lt;/p&gt;&#10;&lt;p&gt;mission&lt;/p&gt;&#10;&lt;p&gt;bugs&lt;/p&gt;&#10;&lt;p&gt;sacred_wine&lt;/p&gt;&#10;&lt;p&gt;bandersnatch&lt;/p&gt;&#10;&lt;p&gt;discrete_agent&lt;/p&gt;&#10;&lt;p&gt;sorrowful_legend&lt;/p&gt;&#10;&lt;p&gt;my_lover_geode&lt;/p&gt;&#10;&lt;p&gt;heart_of_evil&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;exotic_treat&lt;/p&gt;&#10;&lt;p&gt;one_so_bold&lt;/p&gt;&#10;&lt;p&gt;blood_letting_basin&lt;/p&gt;&#10;&lt;p&gt;vampire_slayer&lt;/p&gt;&#10;&lt;p&gt;hidden_lair&lt;/p&gt;&#10;&lt;p&gt;token&lt;/p&gt;&#10;&lt;p&gt;rumors&lt;/p&gt;&#10;&lt;p&gt;purple_dragon_corpse&lt;/p&gt;&#10;&lt;p&gt;skeleton_in_the_closet&lt;/p&gt;&#10;&lt;p&gt;swamp_1&lt;/p&gt;&#10;&lt;p&gt;make_money&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;vorpal_sword&lt;/p&gt;&#10;&lt;p&gt;exotic_weapon&lt;/p&gt;&#10;&lt;p&gt;prove_your_worth&lt;/p&gt;&#10;&lt;p&gt;monk_hood&lt;/p&gt;&#10;&lt;p&gt;rescue_ishlar&lt;/p&gt;&#10;&lt;p&gt;save_ishlar_part_1&lt;/p&gt;&#10;&lt;p&gt;save_ishlar_part_2&lt;/p&gt;&#10;&lt;p&gt;mortar&lt;/p&gt;&#10;&lt;p&gt;princess_fisica&lt;/p&gt;&#10;&lt;p&gt;vernal&lt;/p&gt;&#10;&lt;p&gt;embalming_fluid&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;You concentrate harder and are able to remember:&lt;/p&gt;&#10;&lt;p&gt;devoted_recruit&lt;/p&gt;&#10;&lt;p&gt;steal_cycle&lt;/p&gt;&#10;&lt;p&gt;adventurer_gossip&lt;/p&gt;&#10;&lt;p&gt;ogre_costume&lt;/p&gt;&#10;&lt;p&gt;concubine_costume&lt;/p&gt;&#10;&lt;p&gt;disaster_drachma&lt;/p&gt;&#10;&lt;p&gt;bonus_shardgold&lt;/p&gt;&#10;&lt;p&gt;bonus_shardticket&lt;/p&gt;&#10;&lt;p&gt;bonus_sharddrachma&lt;/p&gt;&#10;&lt;p&gt;rescue_giry&lt;/p&gt;&#10;&lt;p&gt;ticket_reward&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Anrok.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;&amp;lt;[0]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;rescue_giry_reward&lt;/p&gt;&#10;&lt;p&gt;jabberwock&lt;/p&gt;&#10;&lt;p&gt;perfect_gem&lt;/p&gt;&#10;&lt;p&gt;meat&lt;/p&gt;&#10;&lt;p&gt;vein&lt;/p&gt;&#10;&lt;p&gt;lavender_oil&lt;/p&gt;&#10;&lt;p&gt;cobra&lt;/p&gt;&#10;&lt;p&gt;gelatinous&lt;/p&gt;&#10;&lt;p&gt;lilac_oil&lt;/p&gt;&#10;&lt;p&gt;spirits&lt;/p&gt;&#10;&lt;p&gt;rose_perfume&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;You ponder for a while and suddenly remember you have completed:&lt;/p&gt;&#10;&lt;p&gt;hammer&lt;/p&gt;&#10;&lt;p&gt;local_lore&lt;/p&gt;&#10;&lt;p&gt;furrowed_scriptures&lt;/p&gt;&#10;&lt;p&gt;open_ancient_tome&lt;/p&gt;&#10;&lt;p&gt;release_contagion&lt;/p&gt;&#10;&lt;p&gt;uncut_diamonds&lt;/p&gt;&#10;&lt;p&gt;mug_killed_complete&lt;/p&gt;&#10;&lt;p&gt;book&lt;/p&gt;&#10;&lt;p&gt;essence_of_jasmine&lt;/p&gt;&#10;&lt;p&gt;darksteel_guards&lt;/p&gt;&#10;&lt;p&gt;diamondhammer_helped&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;You ponder for a while and suddenly remember you have completed:&lt;/p&gt;&#10;&lt;p&gt;jacintos_circle&lt;/p&gt;&#10;&lt;p&gt;enchant_juggling_clubs&lt;/p&gt;&#10;&lt;p&gt;present_for_jon&lt;/p&gt;&#10;&lt;p&gt;make_darksteel_guards&lt;/p&gt;&#10;&lt;p&gt;staff&lt;/p&gt;&#10;&lt;p&gt;tiamat_corpse&lt;/p&gt;&#10;&lt;p&gt;meal&lt;/p&gt;&#10;&lt;p&gt;scrolls&lt;/p&gt;&#10;&lt;p&gt;pretty_clothes&lt;/p&gt;&#10;&lt;p&gt;dream_essence&lt;/p&gt;&#10;&lt;p&gt;power_to_enchant_it&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;You are feeling the drain but you still manage to remember:&lt;/p&gt;&#10;&lt;p&gt;ogrecide&lt;/p&gt;&#10;&lt;p&gt;chaos_pit&lt;/p&gt;&#10;&lt;p&gt;dreams_that_die&lt;/p&gt;&#10;&lt;p&gt;damascus&lt;/p&gt;&#10;&lt;p&gt;coral&lt;/p&gt;&#10;&lt;p&gt;sand&lt;/p&gt;&#10;&lt;p&gt;The blueish glow surrounding the token fades.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1031hp 777ma 357mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How do you sort items in vaults / keep vaults clean?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-do-you-sort-items-in-vaults-keep-vaults-clean/</link><pubDate>Wed, 29 Jun 2022 14:49:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-do-you-sort-items-in-vaults-keep-vaults-clean/</guid><description>&lt;div class="post" data-post-id="39959" data-author="Insomnia" data-date="2022-06-29T14:49:59+00:00" data-subject="How do you sort items in vaults / keep vaults clean?"&gt;&#13;&#10;&lt;p&gt;I have hundreds of vaulted items that –&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;don&amp;rsquo;t belong to a eqset (eqsets are stored in a separate room)&lt;/li&gt;&#10;&lt;li&gt;are not Runes or gems&lt;/li&gt;&#10;&lt;li&gt;may be a cp for some useful forge&lt;/li&gt;&#10;&lt;li&gt;may belong to an autoquest line&lt;/li&gt;&#10;&lt;li&gt;may be some high-level item that I may need later&lt;/li&gt;&#10;&lt;li&gt;may be something useful that I do not want to get rid of (e.g. a radiant blue potion)&lt;/li&gt;&#10;&lt;li&gt;with about 50% probability are junk&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I would like to sort out what I need and what to discard, group items by category (e.g. put them in same room and add appropriate room names/descriptions) – and ideally do it all in an automated manner.&lt;/p&gt;&#10;&lt;p&gt;I wonder if anyone ever tried to solve this combinatorial task? 8)&lt;/p&gt;&#10;&lt;p&gt;My current thoughts are as follows. For every item, I want to check whether it –&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;is personal&lt;/li&gt;&#10;&lt;li&gt;is a forge&lt;/li&gt;&#10;&lt;li&gt;is a cp for a forge&lt;/li&gt;&#10;&lt;li&gt;has 6x40+ level restrictions (may add more level categories)&lt;/li&gt;&#10;&lt;li&gt;belongs to an autoquest, and whether I&amp;rsquo;ve already completed the autoquest&lt;/li&gt;&#10;&lt;li&gt;is something useful (a radiant blue potion)&lt;/li&gt;&#10;&lt;li&gt;can be turned in for conquest points&lt;/li&gt;&#10;&lt;li&gt;&lt;em&gt;(is a duplicate of an item from one of the above categories)&lt;/em&gt;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The idea is go through all items and add the respective tags – this should be not too hard to automate.&lt;/p&gt;&#10;&lt;p&gt;The next step is to process categories by tags:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Untagged =&amp;gt; most likely, useless, sell to shop, or give away, or junk&lt;/li&gt;&#10;&lt;li&gt;Unique high-level item =&amp;gt; keep vaulted&lt;/li&gt;&#10;&lt;li&gt;Unique forges, forge cps, autoquest items =&amp;gt; manually go through the list and decide&lt;/li&gt;&#10;&lt;li&gt;Duplicates =&amp;gt; try to turn in for conquest points =&amp;gt; sell on auction, or sell to shop, or give away, or junk&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Then, for what&amp;rsquo;s left, put items with the same tags/belonging to the same forges in the same vault room.&lt;/p&gt;&#10;&lt;p&gt;Am I missing anything? Thoughts? :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Omnimental can die from its own area attack</title><link>https://forum.slothmud.net/updates/bug-reporting/omnimental-can-die-from-its-own-area-attack/</link><pubDate>Wed, 29 Jun 2022 10:02:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/omnimental-can-die-from-its-own-area-attack/</guid><description>&lt;div class="post" data-post-id="39958" data-author="Insomnia" data-date="2022-06-29T10:02:08+00:00" data-subject="Omnimental can die from its own area attack"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You brutally massacre An Omnimental with your cleave.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You brutally massacre An Omnimental with your cleave.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A piece of An Omnimental is turned into dust.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You brutally massacre An Omnimental with your cleave.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An Omnimental belches forth hurricane-force winds that swirl between freezing and searing!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The freezing wind howls around you, biting at your exposed skin!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An Omnimental has been banished to the ethereal plane!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Everything An Omnimental was carrying suddenly drops to the ground.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;look&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;890/1149hp 2091/1153ma 375/423mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Room 83222: In a Plume of Smoke and Fire&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Sulfuric smoke billows upward from the massive crater below. Hot&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;currents of air spiral upward making vortexes of black and yellow hues.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The bright sun overhead illuminates the smoke from above in ever-shifting&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;patterns.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Exits: Down &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A flask filled with murky, black liquid oozes on the ground...It glows red!..It glows violet!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;890/1149hp 2091/1153ma 375/423mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A voice in your head says &amp;#39;My victim no longer inhabits this mortal coil.&amp;#39;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Looks like Omnimental can suicide from its own area attack, stealing your exp and honor. :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>It's that time of year again....server hosting costs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/it-s-that-time-of-year-again-server-hosting-costs/</link><pubDate>Tue, 28 Jun 2022 23:16:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/it-s-that-time-of-year-again-server-hosting-costs/</guid><description>&lt;div class="post" data-post-id="39957" data-author="*Idjit*" data-date="2022-06-28T23:16:38+00:00" data-subject="It&amp;#x27;s that time of year again....server hosting costs"&gt;&#13;&#10;&lt;p&gt;Good afternoon,&lt;/p&gt;&#10;&lt;p&gt;Ordinarily in the past yearly server costs have been handled by the immortals and within that, really just the upper admin immortals. A few players of just mortal chars have in the last few years chipped in.&lt;/p&gt;&#10;&lt;p&gt;This year we are opening that up more generally.&lt;/p&gt;&#10;&lt;p&gt;The server costs this year total are $617.40 CAD or roughly $500 USD&lt;/p&gt;&#10;&lt;p&gt;And we have about till early September to figure it out&lt;/p&gt;&#10;&lt;p&gt;Neptune had roughly this to say:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Breeze isn&amp;rsquo;t able to use Paypal from his end for reasons I&amp;rsquo;ll let him explain if he chooses to do so. We were waiting to a point when we got a little closer, but I&amp;rsquo;ve decided to use my Paypal as the repository from which to forward from. People can send money there as &amp;lsquo;friends and family&amp;rsquo; so Paypal won&amp;rsquo;t take fees out. The Paypal address to send all donations is &lt;a href="mailto:yomama_jones@yahoo.com" &gt;yomama_jones@yahoo.com&lt;/a&gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And then presumably he can give us progressive updates as to how close we are so far as time goes on.&lt;/p&gt;&#10;&lt;p&gt;Many thanks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 4th of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-4th-of-july-quest/</link><pubDate>Sat, 25 Jun 2022 17:00:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-4th-of-july-quest/</guid><description>&lt;div class="post" data-post-id="39953" data-author="*Idjit*" data-date="2022-06-25T17:00:30+00:00" data-subject="2022 4th of July Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;Once again George III and his armies of redcoats threaten the peace of Jord&amp;rsquo;s existence.&lt;/p&gt;&#10;&lt;p&gt;An effort will be made to repel the barbarians at 10am on Sunday July 3rd.&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3319480/2022-slothmud-4th-of-july-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; july-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3319480/2022-slothmud-4th-of-july-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nephularax gives no exp/honor when killed by dawnfire?</title><link>https://forum.slothmud.net/updates/bug-reporting/nephularax-gives-no-exp-honor-when-killed-by-dawnfire/</link><pubDate>Sat, 04 Jun 2022 00:32:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/nephularax-gives-no-exp-honor-when-killed-by-dawnfire/</guid><description>&lt;div class="post" data-post-id="39951" data-author="Insomnia" data-date="2022-06-04T00:32:08+00:00" data-subject="Nephularax gives no exp/honor when killed by dawnfire?"&gt;&#13;&#10;&lt;p&gt;There seems to be some bug with absent exp/honor from Nephularax, probably related to death by dawnfire:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The ancient giant, Nephularax wipes his boots in the face of Stun.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1114/1159hp 1934/1163ma 422/422mv 0%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Stun reports 1292/1908 hp. Change: -215. Need: 616. Spells: glowing, greater fluidity.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1114/1159hp 1934/1163ma 422/422mv 0%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Kat calls forth a flare from the rising sun, utterly annihilating the ancient giant, Nephularax.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The ancient giant, Nephularax has been banished to the astral plane!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Everything the ancient giant, Nephularax was carrying suddenly drops to the ground.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Your target is no longer with us.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gt Hm.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You grouptell: &amp;#39;Hm.&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1138/1159hp 1848/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gt Where&amp;#39;s the exp/honor?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You grouptell: &amp;#39;Where&amp;#39;s the exp/honor?&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1142/1159hp 1848/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Bede -- &amp;#39;no xp?&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1159/1159hp 1840/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Fuligin -- &amp;#39;that was ... super weird&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1159/1159hp 1840/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Punctate nods solemnly.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1159/1159hp 1840/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Fuligin says &amp;#39;where was the xp and honor&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1159/1159hp 1838/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Stun reports 1904/1908 hp. Change: +52. Need: 4. Spells: greater fluidity, glowing.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1159/1159hp 1838/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Punctate -- &amp;#39;no exp. Strange.&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1159/1159hp 1837/1163ma 422/422mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Tau pouts sadly.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Kat was a part of the group, of course.&lt;/p&gt;&#10;&lt;p&gt;(Removed several lines from the log above, for better readability.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 Memorial Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-memorial-day-quest/</link><pubDate>Wed, 25 May 2022 01:49:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-memorial-day-quest/</guid><description>&lt;div class="post" data-post-id="39947" data-author="*Idjit*" data-date="2022-05-25T01:49:42+00:00" data-subject="2022 Memorial Day Quest"&gt;&#13;&#10;&lt;p&gt;Good day,&lt;/p&gt;&#10;&lt;p&gt;We will have the quest at 10AM pacific on Saturday May 28th.&lt;/p&gt;&#10;&lt;p&gt;There will be Things.&lt;/p&gt;&#10;&lt;p&gt;a timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3262986/2022-slothmud-memorial-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3262986/2022-slothmud-memorial-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warcry + auto-reporter reports incorrect changes</title><link>https://forum.slothmud.net/updates/bug-reporting/warcry-auto-reporter-reports-incorrect-changes/</link><pubDate>Sun, 22 May 2022 22:44:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/warcry-auto-reporter-reports-incorrect-changes/</guid><description>&lt;div class="post" data-post-id="39946" data-author="Insomnia" data-date="2022-05-22T22:44:36+00:00" data-subject="Warcry + auto-reporter reports incorrect changes"&gt;&#13;&#10;&lt;p&gt;Happens literally every time:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1086/1510hp 743/610ma 380/458mv -% -17.4&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A chasme demon hates your guts!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You&amp;#39;ve got a great feeling about this fight!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A chasme demon makes a strange sound, as you place a thunderbolt in its back.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A chasme demon makes a strange sound, as you place a thunderbolt in its back.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You report 1186/1510 hp. Change: +153. Need: 324. Spells: glowing, greater fluidity.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1186/1510hp 743/610ma 360/458mv 95% -17.4&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Expected: &amp;ldquo;1239/1510hp&amp;rdquo; or &amp;ldquo;Change: +100.&amp;rdquo;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1265/1510hp 661/610ma 457/458mv -% -17.4&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An armanite demon hates your guts!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You&amp;#39;ve got a great feeling about this fight!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An armanite demon makes a strange sound, as you place a thunderbolt in her back.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You report 1365/1510 hp. Change: +131. Need: 145. Spells: glowing, greater fluidity.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1365/1510hp 661/610ma 437/458mv 96% -17.4&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Expected: &amp;ldquo;1396/1510hp&amp;rdquo; or &amp;ldquo;Change: +100.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>engage mob success should be 100% when not engaged</title><link>https://forum.slothmud.net/updates/mud-suggestions/engage-mob-success-should-be-100-when-not-engaged/</link><pubDate>Fri, 13 May 2022 17:52:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/engage-mob-success-should-be-100-when-not-engaged/</guid><description>&lt;div class="post" data-post-id="39945" data-author="cnl" data-date="2022-05-13T17:52:02+00:00" data-subject="engage mob success should be 100% when not engaged"&gt;&#13;&#10;&lt;p&gt;This is a pretty minor inconvenience, but my suggestion is if using engage to start fighting a mob, and player is not already in combat, I suggest the success rate should be 100%&lt;/p&gt;&#10;&lt;p&gt;It makes sense that if switching targets that there should be a failure rate, but sometimes I initiate combat with engage mob when not fighting anyone and it&amp;rsquo;s rather funny that I fail. Maybe Fuligin is pretty near-sighted and attacked the bushes instead? haha&lt;/p&gt;&#10;&lt;p&gt;I use engage instead of assist, or sometimes engage just to start battles. I just want status to be fighting but not necessarily be lagged.&lt;/p&gt;&#10;&lt;p&gt;Assist gets you a quick hit on the mob but lags you until the next round of combat, engage has you enter combat but take no action until the next round of combat give me a moment to choose an action if wanted.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slothmudeq.tk changing to slothmudeq.ml</title><link>https://forum.slothmud.net/updates/website-updates/slothmudeq-tk-changing-to-slothmudeq-ml/</link><pubDate>Mon, 09 May 2022 20:18:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/slothmudeq-tk-changing-to-slothmudeq-ml/</guid><description>&lt;div class="post" data-post-id="39929" data-author="Filk" data-date="2022-05-09T20:18:46+00:00" data-subject="Slothmudeq.tk changing to slothmudeq.ml"&gt;&#13;&#10;&lt;p&gt;Hey all there.&lt;/p&gt;&#10;&lt;p&gt;For some accident reasons slothmudeq.tk wasnt free for me for last year or two.&lt;/p&gt;&#10;&lt;p&gt;It wasnt problem till that winter, but now i cant make a payment for it due to some obvious reasons.&lt;/p&gt;&#10;&lt;p&gt;So i had to register another free domain - slothmudeq.ml.&lt;/p&gt;&#10;&lt;p&gt;Which is gonna be new main one for that eq site.&lt;/p&gt;&#10;&lt;p&gt;Change your bookmarks, links and so on.&lt;/p&gt;&#10;&lt;p&gt;Slothmudeq.tk will work up to 2020-05-19. After that only slothmudeq.ml will be on.&lt;/p&gt;&#10;&lt;p&gt;If anybody still care for sure :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Exploits, Cheats and Hacks.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/exploits-cheats-and-hacks/</link><pubDate>Sun, 08 May 2022 20:32:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/exploits-cheats-and-hacks/</guid><description>&lt;div class="post" data-post-id="39915" data-author="Gorka" data-date="2022-05-08T20:32:08+00:00" data-subject="Exploits, Cheats and Hacks."&gt;&#13;&#10;&lt;p&gt;Hi Everyone,&lt;/p&gt;&#10;&lt;p&gt;No doubt if you are reading this, you are probably from Dragonsworn, wanting to know how to do something&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;p&gt;In this thread I will start posting game exploits&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Why am I doing this&amp;hellip;? Well, either the imms remove my exploits, and therefore admit that even they know the game is supposed to remain somewhat challenging for people to want to play it, or else they leave the exploits up and the game just gets silly&amp;hellip; which I would argue has already happened.&lt;/p&gt;&#10;&lt;p&gt;I will stop posting exploits if the immortals decide to fix the game and restore the challenge. Just for the record, I offered to immortal and fix all my exploits more than 12 months ago to protect the game&amp;hellip; Now I&amp;rsquo;m just wondering if anyone actually cares?&lt;/p&gt;&#10;&lt;p&gt;Either way, my point gets made, and to be honest, I don&amp;rsquo;t really care about being right&amp;hellip; I&amp;rsquo;ve spoken out, at personal cost, because I believe what I am saying is the unpopular truth, and time will show me to be correct. Some of this stuff will be silly and trivial, even old and well known, other bugs will require the game to be shutdown lest you all be walking around in free drachma.&lt;/p&gt;&#10;&lt;p&gt;Let&amp;rsquo;s see&amp;hellip; hmm, so many things to post in my files&amp;hellip; Lets go with some coliseum cheats first&amp;hellip; For the record, my scores were legit in the coliseum I can provide the logs, but yes, I could have bet any ones score. So Ezekiel&amp;rsquo;s comment about me being bitter about being beaten, was purely his incorrect projection. I can take back the score anytime I wanted&amp;hellip; I would prefer to do it, without cheating though, and therefore I haven&amp;rsquo;t done it yet.&lt;/p&gt;&#10;&lt;p&gt;The coliseum doesn&amp;rsquo;t kick you out after the timer if you are in the room to the north. The coliseum timers aren&amp;rsquo;t very accurate by a few seconds. This is enough time to sweep in from the north, press buttons, kill mobs and repeat if you time it right&amp;hellip; giving you unlimited kills in the coliseum. It&amp;rsquo;s works in practice, however there is a possibly depending on how it was coded, that it might report that your run was more than 10 minutes&amp;hellip; so your cheat might not be transparent, I never went as far to actually use the cheat to win&amp;hellip; but I know the unlimited kills thing works.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Removing Mana from the game...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/removing-mana-from-the-game/</link><pubDate>Fri, 06 May 2022 12:51:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/removing-mana-from-the-game/</guid><description>&lt;div class="post" data-post-id="39907" data-author="Gorka" data-date="2022-05-06T12:51:05+00:00" data-subject="Removing Mana from the game..."&gt;&#13;&#10;&lt;p&gt;I think we should just remove mana from the game at this point&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Yesterday I was trying to get some conquest points in Herbalist Isle II and kept seeing players and large groups in the area every 10 mins that were coming in to drain mana from the mobs there.&lt;/p&gt;&#10;&lt;p&gt;The process is simple enough, there are a number of mobs in the game with very high amounts of mana&amp;hellip; you simply walk up to one and type &amp;ldquo;cast &amp;rsquo;energy drain&amp;rsquo; &lt;mob name&gt;&amp;rdquo; if you have good saves&amp;hellip; the spell is usually a success on these mobs, and you instantly gain what appears to be a percentage of there large mana reserves. You can drain over 1000 mana instantly with this technique, basically giving players a way to fill up with mana instantly and have far more than there max mana.&lt;/p&gt;&#10;&lt;p&gt;It originally started off being a thing with the dragons in dweb, but soon people found better mobs, and now days when these mobs run out, you just &amp;ldquo;raise sceptre&amp;rdquo; in the area which restores all the mobs so you can drain away again. Now we have people with permanent beacons in the area, they run mobs, drain in a few seconds to refill and then continue running. I&amp;rsquo;ve also noticed mages have started getting really good at the coliseum&amp;hellip; Yeah, even the back 4 levels&amp;hellip; I guess if you start a run with 2500 drained mana that might give you an edge&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;What I find even more interesting is that some immortals are completely complicit and are actively engaging in the activity. The badly designed new proc items in most cases have created new exploits. There are 4 artifacts, not one of them I haven&amp;rsquo;t cheesed to level 10 in a few days, they are so badly designed. The blinding clasp is the most OP item in the game, and the sceptre has opened up a whole new list of possible exploits. I did read recently there was a limitation added to energy drain, a &amp;ldquo;pretend&amp;rdquo; fix to make it seem like it was put under control - a legalisation of hard core drugs as it were. Is 2500 free mana still a fix? To add insult to injury, a method I found to get &amp;ldquo;free mana&amp;rdquo; using the arenas was patched out of the game&amp;hellip; yet this exploit is being abused every 10-15mins&amp;hellip; the level of hyprocisy at this point, numbs my mind.&lt;/p&gt;&#10;&lt;p&gt;To the big top imms, you&amp;rsquo;re like Théoden in Lord of The Rings, you&amp;rsquo;re asleep most of the day, and people like Gríma have wiggled there way into places where they shouldn&amp;rsquo;t be, and overestimated their abilities. You are asleep at the wheel. Wake up!&lt;/p&gt;&#10;&lt;p&gt;Whats the point to this game anymore, isn&amp;rsquo;t the idea of gaming reward for effort? Since &amp;ldquo;proc sloth&amp;rdquo; started - the exploits have catapulted new players past the achievements of the olders players in mere months. You have 6 people running lucifer in one run. When lucifer was first put into the game, it took a quest sized group, 3 regens and a nightmare. The game has been trashed. There used to be a culture amongst the smart players to find bugs and exploit them, and for the immortals to snoop players, find and patch them. Now days no one cares enough we can all cheat out in the open?&lt;/p&gt;&#10;&lt;p&gt;Oh, ok&amp;hellip; Next post&amp;hellip; I&amp;rsquo;ll tell you all about my free drachma bug&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Oh well, it was good while it lasted&amp;hellip; I&amp;rsquo;ll remember the days when the game was actually harder, and it felt like it was worth something to get somewhere. Not saying I don&amp;rsquo;t still enjoy playing sloth, doing the grind, but it&amp;rsquo;s just sad now&amp;hellip; it&amp;rsquo;s for nothing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>the ancient hood of whispering shadows</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-ancient-hood-of-whispering-shadows/</link><pubDate>Mon, 18 Apr 2022 16:03:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-ancient-hood-of-whispering-shadows/</guid><description>&lt;div class="post" data-post-id="39903" data-author="Gorka" data-date="2022-04-18T16:03:53+00:00" data-subject="the ancient hood of whispering shadows"&gt;&#13;&#10;&lt;p&gt;Not sure I got the &amp;ldquo;fuel&amp;rdquo; to rush forging this new artifact as I have in the past, sloth is tired for me now, but here is what I know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Vain, the master shadow assassin tells you &amp;lsquo;Ahh yes, the ancient hood of whispering shadows&amp;hellip;Here is a&lt;/p&gt;&#10;&lt;p&gt;little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient hood whispering shadows&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 20000000gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins,&lt;/p&gt;&#10;&lt;p&gt;1x the mask of the great thief (0), milipede - Temple Ruins&lt;/p&gt;&#10;&lt;p&gt;1x a ruby dragonscale helmet (0), Ajkllyflljyk - Magma&lt;/p&gt;&#10;&lt;p&gt;1x a prison guard helmet (0), captain - yoopers&lt;/p&gt;&#10;&lt;p&gt;1x a jeweled billiards cue (0), envy - roost&lt;/p&gt;&#10;&lt;p&gt;1x ring of the underworld (0), Adrean - Ligrea&lt;/p&gt;&#10;&lt;p&gt;1x a death&amp;rsquo;s head signet ring (0), emissary - plan of earth&lt;/p&gt;&#10;&lt;p&gt;1x an octiron-tinned poniard (0),&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;1 x a small ruby - various - BH&#13;&#10;&#13;&#10;1 x a silver stiletto - various - dark dreams&#13;&#10;&#13;&#10;1 x a ring with an octarine aura - Mara - LAME&#13;&#10;&#13;&#10;1 x a sliver of Antrodemus clavicle - Brum - LAME&#13;&#10;&#13;&#10;1 x a ring of conflagration - Agox - Hades&#13;&#10;&#13;&#10;1 x a gold-pommeled stiletto - Captain - Wagoneers&#13;&#10;&#13;&#10;1 x a razor-sharp silvery dagger ??&#13;&#10;&#13;&#10;1 x [19157] - ??&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;1x a sphere of madness (0), Bargrivyek - Abernus&lt;/p&gt;&#10;&lt;p&gt;1x the talons of a large raptor (0), the red-tailed hawk - Amaryllian&lt;/p&gt;&#10;&lt;p&gt;1x a flask of ghostly whispers (0), The Pit-Fiend, Hutijin - Caina&lt;/p&gt;&#10;&lt;p&gt;1x a book of arcane knowledge (0), reporter - Judges&lt;/p&gt;&#10;&lt;p&gt;1x the kusarigama (0), critic - Mnem&lt;/p&gt;&#10;&lt;p&gt;1x pelt of the black panther (0) - Cheba/Flight/Shade - DOT&lt;/p&gt;&#10;&lt;p&gt;In the context of the head slot, what it means for me as a warrior, my play style and the final stat, it looks like it would likely be completely worth it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New thief artifact in-game now</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-thief-artifact-in-game-now/</link><pubDate>Mon, 18 Apr 2022 14:58:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-thief-artifact-in-game-now/</guid><description>&lt;div class="post" data-post-id="39902" data-author="Driven" data-date="2022-04-18T14:58:33+00:00" data-subject="New thief artifact in-game now"&gt;&#13;&#10;&lt;p&gt;Everyone&amp;rsquo;s favorite shadow assassin, Vain, has figured out how to craft an artifact that can capture and channel the power of the rogue. Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 SlothMUD Easter Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-slothmud-easter-quest/</link><pubDate>Sat, 16 Apr 2022 15:50:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-slothmud-easter-quest/</guid><description>&lt;div class="post" data-post-id="39901" data-author="*Idjit*" data-date="2022-04-16T15:50:08+00:00" data-subject="2022 SlothMUD Easter Quest"&gt;&#13;&#10;&lt;p&gt;Sorry for the short notice.&lt;/p&gt;&#10;&lt;p&gt;Someone pointed out Easter is tomorrow.&lt;/p&gt;&#10;&lt;p&gt;In -three- hours (Noon pacific) we will hold a quest. Maybe not full size.&lt;/p&gt;&#10;&lt;p&gt;But there will be&amp;hellip;stuff&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We're Back</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-back/</link><pubDate>Tue, 05 Apr 2022 17:22:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-back/</guid><description>&lt;div class="post" data-post-id="39900" data-author="*Neptune*" data-date="2022-04-05T17:22:45+00:00" data-subject="We&amp;#x27;re Back"&gt;&#13;&#10;&lt;p&gt;Subject.&lt;/p&gt;&#10;&lt;p&gt;-N&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2022 Saint Patrick's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2022-saint-patrick-s-day-quest/</link><pubDate>Wed, 16 Mar 2022 01:57:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2022-saint-patrick-s-day-quest/</guid><description>&lt;div class="post" data-post-id="39898" data-author="*Idjit*" data-date="2022-03-16T01:57:54+00:00" data-subject="2022 Saint Patrick&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;The Quest will be Sunday March 20th at 2pm Pacific (5pm Eastern)&lt;/p&gt;&#10;&lt;p&gt;timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/3132014/2022-slothmud-saint-patricks-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/3132014/2022-slothmud-saint-patricks-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>iprotect extended to give command</title><link>https://forum.slothmud.net/updates/mud-suggestions/iprotect-extended-to-give-command/</link><pubDate>Tue, 15 Mar 2022 00:46:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/iprotect-extended-to-give-command/</guid><description>&lt;div class="post" data-post-id="39897" data-author="cnl" data-date="2022-03-15T00:46:19+00:00" data-subject="iprotect extended to give command"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;It would be nice if it is possible to extend the iprotect command optionally to the give command.&lt;/p&gt;&#10;&lt;p&gt;I often give away my rafts, drinking containers and bags containing goodies when leading.&lt;/p&gt;&#10;&lt;p&gt;If iprotect applied to give I could either clasp the items or otherwise protect them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saves Petri / Poison / Breathe / Para</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/saves-petri-poison-breathe-para/</link><pubDate>Wed, 02 Mar 2022 07:52:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/saves-petri-poison-breathe-para/</guid><description>&lt;div class="post" data-post-id="39893" data-author="Gorka" data-date="2022-03-02T07:52:13+00:00" data-subject="Saves Petri / Poison / Breathe / Para"&gt;&#13;&#10;&lt;p&gt;A long time ago it was asked about the usefulness of the different types of saves in sloth, as it is perceived that almost all the different types of saves, except spell_saves are pretty useless. Some fairly vague answers were given&amp;hellip; and now that we have the conquest system, the question has arisen again&amp;hellip; should I waste conquest points on buying those extra saves. I&amp;rsquo;ve done some research in the nearly 20 year old code leak to try and find some answers.&lt;/p&gt;&#10;&lt;p&gt;SAVES_POISON - You&amp;rsquo;ll want this if you are a thief who uses the apply poison skill, against mobs with poison weapon attacks, mobs that hurl darts or other poisonous items, mobs who use stinger tail procs, mobs who use vampiric touch, or in general when you are poisoned.&lt;/p&gt;&#10;&lt;p&gt;SAVES_BREATH - You&amp;rsquo;ll want this if you fight mobs with breath attacks, basically any mob/room that has some sort of elemental fire, frost, lightning, gas, acid breath.&lt;/p&gt;&#10;&lt;p&gt;SAVES_PETRI - You&amp;rsquo;ll want this against mobs who fear, focus and stun, chill or try to drain you.&lt;/p&gt;&#10;&lt;p&gt;SAVES_PARA - This is not available in the extended rebirth shop, as the difference it would add would make most mobs charmable from what I have heard.&lt;/p&gt;&#10;&lt;p&gt;In general, all these things are effectively increasing your defensive capabilities against mob/room procs that you encounter frequently. Basically they mean you will take less damage. Given their small cost, and the fact that the game wasn&amp;rsquo;t really designed for you to have as much as what is on offer now days, I would recommend that you buy them as they could potentially offer more value for money in niche situations than you might imagine. I also recommend having grace as a perm spell, and fare thee well can further increase these abilities for everyone in a group.&lt;/p&gt;&#10;&lt;p&gt;Given the fact that the new conquest system requires you to kill and subdue every mob in the game&amp;hellip; you are going to encounter all the niche situations that these saves defend against. Given the fact you probably have the -3&amp;rsquo;s purchasable from the first rebirth shop, and these saves are often not present on elite equipment, the advantage of buying them using conquest points, would double your current defenses against them. These values often go up against the mobs spells saves, so if the mob has 15 spell saves, and you have -6 saves_poison against a poison attack then you should be an extra 20% more effective in saving some damage. Given the low cost, and the fact you will encounter these niche situations now, I think they are probably worth buying.&lt;/p&gt;&#10;&lt;p&gt;SAVES_SPELL - Is by the far one of the most important variables in the game, and as much as possible should be worn in every eq mode you have. For casting -1 saves is also about equivalent to about +5 spell damage on average over many castings.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Merc Woods Key</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/merc-woods-key/</link><pubDate>Fri, 18 Feb 2022 07:41:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/merc-woods-key/</guid><description>&lt;div class="post" data-post-id="39886" data-author="Gorka" data-date="2022-02-18T07:41:02+00:00" data-subject="Merc Woods Key"&gt;&#13;&#10;&lt;p&gt;I junked my emerald dragon&amp;rsquo;s eye the other day which is the key to Merc Woods because the key has &amp;ldquo;orb&amp;rdquo; in the name. I sorted it out with the help of the imms&amp;hellip; but would like to suggest that perhaps the key should be made personal so it can be protected from junking due to the personal flag. It is an AQ item anyway&amp;hellip; Idjit suggested that changing the name might interfere with people&amp;rsquo;s scripts which is a fair point. Setting the personal flag however shouldn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EU Vaults</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eu-vaults/</link><pubDate>Thu, 06 Jan 2022 07:49:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eu-vaults/</guid><description>&lt;div class="post" data-post-id="39881" data-author="Gorka" data-date="2022-01-06T07:49:43+00:00" data-subject="EU Vaults"&gt;&#13;&#10;&lt;p&gt;How hard would it be to add vaults to EU?&lt;/p&gt;&#10;&lt;p&gt;Obviously it&amp;rsquo;s not about the storage space&amp;hellip; it&amp;rsquo;s about a safe place to regen faster on EU.&lt;/p&gt;&#10;&lt;p&gt;Could vault regen purchase limits also be increased as well?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39884" data-author="jayclimbs" data-date="2022-02-04T22:17:51+00:00" data-subject="Re: EU Vaults"&gt;&#13;&#10;&lt;p&gt;This seems like a good item for uber-chars. Make it exclusive to reborns? Or characters &amp;gt;X years on Sloth? Provide some hp/mana/move regen in the original package? Or auto-remove disease/poison/vampirism? Something to set it above &amp;rsquo;normal&amp;rsquo; hovel properties. An invisible servant? A few extra vault spaces? Something along those lines.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021/2022 New Year's Eve/New Year's Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-2022-new-year-s-eve-new-year-s-festivities/</link><pubDate>Fri, 31 Dec 2021 05:50:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-2022-new-year-s-eve-new-year-s-festivities/</guid><description>&lt;div class="post" data-post-id="39879" data-author="*Idjit*" data-date="2021-12-31T05:50:14+00:00" data-subject="2021/2022 New Year&amp;#x27;s Eve/New Year&amp;#x27;s Festivities"&gt;&#13;&#10;&lt;p&gt;5pm Pacific / 8pm Eastern:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;smallish load of Epics (all epics loaded but low chance of tokens)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Simplistic drach scatter (not as lavish as was just done)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Timer Link Below&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2965493/2022-slothmud-new-years-festivities" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; estivities&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2965493/2022-slothmud-new-years-festivities&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Happy New Year!&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>For all the budding new thieves out there</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/for-all-the-budding-new-thieves-out-there/</link><pubDate>Wed, 29 Dec 2021 03:09:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/for-all-the-budding-new-thieves-out-there/</guid><description>&lt;div class="post" data-post-id="39878" data-author="*Idjit*" data-date="2021-12-29T03:09:41+00:00" data-subject="For all the budding new thieves out there"&gt;&#13;&#10;&lt;p&gt;Pro tip:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://ibb.co/jJhBWxv" target="_blank" rel="noreferrer"&gt;https://ibb.co/jJhBWxv&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021 Christmas Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-christmas-quest/</link><pubDate>Sat, 18 Dec 2021 03:40:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-christmas-quest/</guid><description>&lt;div class="post" data-post-id="39876" data-author="*Idjit*" data-date="2021-12-18T03:40:14+00:00" data-subject="2021 Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have a Christmas Quest at 10am Pacific time on Sunday December 26th.&lt;/p&gt;&#10;&lt;p&gt;The timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2944020/2021-slothmud-christmas-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; tmas-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2944020/2021-slothmud-christmas-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there!&lt;/p&gt;&#10;&lt;p&gt;Happy Holidays!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lag in groups</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lag-in-groups/</link><pubDate>Fri, 17 Dec 2021 18:11:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lag-in-groups/</guid><description>&lt;div class="post" data-post-id="39875" data-author="cnl" data-date="2021-12-17T18:11:22+00:00" data-subject="Lag in groups"&gt;&#13;&#10;&lt;p&gt;Perhaps lag in groups has always been a thing that gets pretty bad, but it seems lately whenever we have a decent sized group going it soon becomes very lagged. The weird thing is that some mobs seem worse than others. Maybe some mobs are doing something that&amp;rsquo;s causing the lag, or perhaps when they damage the entire group at once it causes a large set of updates ie via msdp.CHARACTER_HEALTH to be sent out.&lt;/p&gt;&#10;&lt;p&gt;Do we have any idea what the cause is here? Is it too much msdp chatter? artifacts? just something you have to live with after a group reaches a certain size? Is this just my perception, maybe it&amp;rsquo;s just my system getting slowed down.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021 Thanksgiving Quest on Saturday 11/27</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-thanksgiving-quest-on-saturday-11-27/</link><pubDate>Wed, 24 Nov 2021 04:39:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-thanksgiving-quest-on-saturday-11-27/</guid><description>&lt;div class="post" data-post-id="39867" data-author="*Idjit*" data-date="2021-11-24T04:39:45+00:00" data-subject="2021 Thanksgiving Quest on Saturday 11/27"&gt;&#13;&#10;&lt;p&gt;Howdy.&lt;/p&gt;&#10;&lt;p&gt;I like that.&lt;/p&gt;&#10;&lt;p&gt;Howdy.&lt;/p&gt;&#10;&lt;p&gt;We will hold the Thanksgiving Quest on Saturday 11/27 at 10AM pacific.&lt;/p&gt;&#10;&lt;p&gt;A timer link is provided below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2895738/2021-slothmud-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2895738/2021-slothmud-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39869" data-author="cnl" data-date="2021-11-30T07:34:06+00:00" data-subject="Re: 2021 Thanksgiving Quest on Saturday 11/27"&gt;&#13;&#10;&lt;p&gt;awesome quest. fun was had by all. thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Possible Bonus Stab Dam Issue?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/possible-bonus-stab-dam-issue/</link><pubDate>Sat, 13 Nov 2021 09:15:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/possible-bonus-stab-dam-issue/</guid><description>&lt;div class="post" data-post-id="39865" data-author="Gorka" data-date="2021-11-13T09:15:28+00:00" data-subject="Possible Bonus Stab Dam Issue?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve recently started purchasing stab dam from the rebirth shop but it would appear that my Backstab in counters has not been increasing. My average stab has always been a little bit variable but I&amp;rsquo;ve purchased more Stab Dam than the usual variability now, and the average doesn&amp;rsquo;t appear to be increasing, and I am suspecting something is up. I&amp;rsquo;m taking my average stab after running the same mobs&amp;hellip; after more than 1000 stabs - so variability should be like minimal.&lt;/p&gt;&#10;&lt;p&gt;Perhaps I am calling this early, it&amp;rsquo;s only been a couple of days&amp;hellip; but I just finished purchasing all of the spell dam in the rebirth shop and the increase was easily detectable in the counters, but stab dam doesn&amp;rsquo;t seem to be detectable and I&amp;rsquo;ve purchased 13 more so far.&lt;/p&gt;&#10;&lt;p&gt;My concern is I might be wasting my conquest points on nothing&amp;hellip; or perhaps some cap is being applied to my &amp;ldquo;no cap&amp;rdquo; stab dam. I&amp;rsquo;ll wait for an imm to reply, otherwise I will keep this thread updated as I buy more.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fine opal shoulder guards</title><link>https://forum.slothmud.net/updates/bug-reporting/fine-opal-shoulder-guards/</link><pubDate>Mon, 08 Nov 2021 18:27:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/fine-opal-shoulder-guards/</guid><description>&lt;div class="post" data-post-id="39863" data-author="Insomnia" data-date="2021-11-08T18:27:48+00:00" data-subject="fine opal shoulder guards"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;list opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You can buy:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Price Item&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;----------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 360 a huge perfect opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 480 fine opal shoulder guards..It glows violet!..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;----------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;* means you need more levels to use it.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;! means you are not strong enough to use it.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;amp; means you have studied this spellbook or manual to its max.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Query may also be of use to you, please refer to help query.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;(All prices are in drachma; I don&amp;#39;t accept this local watered-down gold.)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 662/914ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;buy fine-opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The Magistrate Adante tells you &amp;#39;Here you go, that will be 480. &amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You now have fine opal shoulder guards.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 666/914ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;buy huge-opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The Magistrate Adante tells you &amp;#39;Here you go, that will be 360. &amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You now have a huge perfect opal.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 668/914ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;attach huge fine&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 669/914ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;i&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are carrying:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;fine opal shoulder guards (with a huge perfect opal attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;icy shoulder guards ()socketed Tourmaline Rune() (with rose oil attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[...]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;(moved to BH smith)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[...]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 619/834ma 286/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;unsocket rune guards&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You carefully unsocket Tourmaline Rune from icy shoulder guards.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 623/834ma 289/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using fine opal shoulder guards.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 625/834ma 290/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;socket rune opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Fine opal shoulder guards glows brightly as the Tourmaline Rune is inserted and now feels more powerful!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 628/834ma 293/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;wear opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You throw fine opal shoulder guards over your shoulders.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 630/834ma 294/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;eq&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are using:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;used as light&amp;gt; a glowing bauble with `Insomnia` engraved upon on it ()socketed Rhodochrosite Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on finger&amp;gt; a ring of resistance ()socketed Chrysoprase Rune() (with an azure rune of power attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on finger&amp;gt; a ring of resistance ()socketed Chrysoprase Rune() (with an azure rune of power attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn around neck&amp;gt; a serpent&amp;#39;s charm ()socketed Tourmaline Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on shoulders&amp;gt; fine opal shoulder guards ()socketed Tourmaline Rune() (with a huge perfect opal attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on body&amp;gt; a cloth jumper..It glows violet!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on head&amp;gt; a prison guard helmet ()socketed Sapphire Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on legs&amp;gt; a set of silver wire leggings..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on feet&amp;gt; amaryllian jackboots ()socketed Rock Crystal Quartz Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on hands&amp;gt; the Holy Gauntlets of Breeze..It glows violet!..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on arms&amp;gt; bracers of defense ()socketed Amethyst Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn as shield&amp;gt; Flaming Shield of Midnight ()socketed Bright-Green Emerald Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn about body&amp;gt; a myrmidon cloak ()socketed Eye Agate Rune() (with adamantine dragon talons (Myth) attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn about waist&amp;gt; a sash of cadaverous flesh ()socketed Rose Quartz Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn around wrist&amp;gt; Loop of Angelhair Braids ()socketed Tomb Jade Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn around wrist&amp;gt; Loop of Angelhair Braids ()socketed Tomb Jade Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;wielded&amp;gt; a whip of demon&amp;#39;s flame..It glows violet!..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;held&amp;gt; a symbol of lordly might..It glows violet!..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 631/834ma 295/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[...]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;(moved to Coliseum)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[...]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 694/894ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using fine opal shoulder guards.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 696/894ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;wear ruby&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You wear a ruby ankh around your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[...]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;(regened to full, ready to go fighting)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[...]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 914/914ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem basalt basalt ruby ruby;wear resistance resistance serpent opal&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a basalt ring.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a basalt ring.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a ruby ankh.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a ruby ankh.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 914/824ma 330/330mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a ring of resistance: You slide a ring of resistance onto your right finger.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a ring of resistance: You slide a ring of resistance onto your left finger.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a serpent&amp;#39;s charm: You wear a serpent&amp;#39;s charm around your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Only the most skilled in three classes can use fine opal shoulder guards.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;856/856hp 914/834ma 330/330mv -%&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;???&lt;/p&gt;&#10;&lt;p&gt;Only the most skilled in three classes can use fine opal shoulder guards???&lt;/p&gt;&#10;&lt;p&gt;???&lt;/p&gt;&#10;&lt;p&gt;I could use them literally less than 3 minutes ago!&lt;/p&gt;&#10;&lt;p&gt;And there was no &amp;ldquo;*&amp;rdquo; in shop (or in eqlist), otherwise I wouldn&amp;rsquo;t had bought them.&lt;/p&gt;&#10;&lt;p&gt;:(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Network Maintenance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/network-maintenance/</link><pubDate>Sun, 07 Nov 2021 01:12:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/network-maintenance/</guid><description>&lt;div class="post" data-post-id="39862" data-author="*Breeze*" data-date="2021-11-07T01:12:26+00:00" data-subject="Network Maintenance"&gt;&#13;&#10;&lt;p&gt;Deaths&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Do not be dead when this runs out.. mud will be down for maximum 2 hours and I am not doing pfile restores&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="https://www.tickcounter.com/countdown/2" target="_blank" rel="noreferrer"&gt;https://www.tickcounter.com/countdown/2&lt;/a&gt; &amp;hellip; -countdown&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2862368/my-countdown&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Example on Formatting numbers</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/example-on-formatting-numbers/</link><pubDate>Thu, 04 Nov 2021 06:33:42 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/example-on-formatting-numbers/</guid><description>&lt;div class="post" data-post-id="39861" data-author="cnl" data-date="2021-11-04T06:33:42+00:00" data-subject="Example on Formatting numbers"&gt;&#13;&#10;&lt;p&gt;Some folks were saying that they had a hard time reading numbers in sloth sometimes.&lt;/p&gt;&#10;&lt;p&gt;I find it handy to format them into shorter form and color coding them makes it much more useful.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://postimg.cc/6yVdV46W" target="_blank" rel="noreferrer"&gt;https://postimg.cc/6yVdV46W&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s a function i use to format numbers for cecho&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;u = u or {}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function u.formatNumColor(n)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; if n &amp;gt;= 10^10 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;dark_violet&amp;gt;%.0f&amp;lt;purple&amp;gt;B&amp;lt;reset&amp;gt;&amp;#34;, n / 10^9)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif n &amp;gt;= 10^9 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;dark_violet&amp;gt;%.1f&amp;lt;purple&amp;gt;B&amp;lt;reset&amp;gt;&amp;#34;, n / 10^9)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif n &amp;gt;= 10^7 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;steel_blue&amp;gt;%.0f&amp;lt;deep_sky_blue&amp;gt;M&amp;lt;reset&amp;gt;&amp;#34;, n / 10^6)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif n &amp;gt;= 10^6 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;steel_blue&amp;gt;%.1f&amp;lt;deep_sky_blue&amp;gt;M&amp;lt;reset&amp;gt;&amp;#34;, n / 10^6)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif n &amp;gt;= 10^4 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;forest_green&amp;gt;%.0f&amp;lt;lime_green&amp;gt;K&amp;lt;reset&amp;gt;&amp;#34;, n / 10^3) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif n &amp;gt;= 10^3 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;forest_green&amp;gt;%.1f&amp;lt;lime_green&amp;gt;K&amp;lt;reset&amp;gt;&amp;#34;, n / 10^3)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif n &amp;gt;= 10^2 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;ansi_yellow&amp;gt;%.0f&amp;lt;reset&amp;gt;&amp;#34;, n) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; else &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return string.format(&amp;#34;&amp;lt;ansi_yellow&amp;gt;%.1f&amp;lt;reset&amp;gt;&amp;#34;, n)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Here&amp;rsquo;s how I would use the function in the image example from above using perl regex triggers&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://postimg.cc/Xpr8wYGX" target="_blank" rel="noreferrer"&gt;https://postimg.cc/Xpr8wYGX&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021 Halloween Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-halloween-quest/</link><pubDate>Mon, 25 Oct 2021 00:42:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-halloween-quest/</guid><description>&lt;div class="post" data-post-id="39859" data-author="*Idjit*" data-date="2021-10-25T00:42:13+00:00" data-subject="2021 Halloween Quest"&gt;&#13;&#10;&lt;p&gt;Good evening:&lt;/p&gt;&#10;&lt;p&gt;Innkeeper turn in stuff will be deployed shortly after 6PM pacific Friday, October 29th.&lt;/p&gt;&#10;&lt;p&gt;The Main Event will be 10AM pacific Saturday, October 30th.&lt;/p&gt;&#10;&lt;p&gt;Timer link for Friday (part I) is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2837767/2021-slothmud-halloween-quest-part-i" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; est-part-i&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2837767/2021-slothmud-halloween-quest-part-i&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Timer link for Sunday (part II) is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2837770/2021-slothmud-halloween-quest-part-ii" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; st-part-ii&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2837770/2021-slothmud-halloween-quest-part-ii&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Castle Black / Tower of Nexialism / Witches Domain / ?? bug</title><link>https://forum.slothmud.net/updates/bug-reporting/castle-black-tower-of-nexialism-witches-domain-bug/</link><pubDate>Sun, 17 Oct 2021 19:22:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/castle-black-tower-of-nexialism-witches-domain-bug/</guid><description>&lt;div class="post" data-post-id="39840" data-author="Insomnia" data-date="2021-10-17T19:22:25+00:00" data-subject="Castle Black / Tower of Nexialism / Witches Domain / ?? bug"&gt;&#13;&#10;&lt;p&gt;Not sure what&amp;rsquo;s going on, but I&amp;rsquo;m stuck:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;78/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;use invitation&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You recite the invitation and feel the room dissolve around you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A new room slowly fades into existence all around you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Room 65114: Teleport Ring&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; High in the air, south of the front doors of Castle Black, is a large&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;flagstone disk. It is engraved with a bold, stylized rendition of the&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;castle to serve as a welcome mat and anchor for inter-dimensional travel.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The disk is encircled by a low rail which pulses with magical energy,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;forming a shimmering dome overhead. A high stone wall runs past the&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;southern edge, bordering the courtyard east and west of here.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Exits: North East West &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An official castle guard is here.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;n&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;n&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;u&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;u&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;n&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;l&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;mxp&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;l&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;mxp&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;l&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;l&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;group&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;l&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;flee n&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;group&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gt Test&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gt Test&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;replay&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;sca&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;where&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get food persephone&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;taste food&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;taste food&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a squid from the Blessed Bag of Persephone.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;n&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;l&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;79/79hp 147/147ma 113/113mv -%&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;I tried moving, recalling, using &amp;lsquo;hometown&amp;rsquo;, etc. – nothing helps, msdp.CHARACTER_LOCATION doesn&amp;rsquo;t change. Hunger/thirst does decrement.&lt;/p&gt;&#10;&lt;p&gt;The only two commands that seem to work is &amp;ldquo;get food bag&amp;rdquo; (with a Bag of Persephone in inventory) and &amp;ldquo;look spirit&amp;rdquo; (Spirit of Conquest).&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll go afk for some time, can you please recall me if I&amp;rsquo;m still there at the time when you read this? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rebirth Coins - Out of Balance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-coins-out-of-balance/</link><pubDate>Thu, 30 Sep 2021 13:57:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-coins-out-of-balance/</guid><description>&lt;div class="post" data-post-id="39831" data-author="Gorka" data-date="2021-09-30T13:57:46+00:00" data-subject="Rebirth Coins - Out of Balance"&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The longer you play sloth the more likely there will come a time when coins are worth almost nothing.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There are at least 3 secrets to having coins, don&amp;rsquo;t group - solo, kill little rich mobs a lot, don&amp;rsquo;t have too many chars.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There comes a point when the lag from the search command doesn&amp;rsquo;t yield the same value as the coins it occasionally finds. I turned off the automatic cache searching kill script I have, and found my xp improved as much as 150m an hour, just from command lag reduction.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There used to be a command (exchange) where coins could be traded for xp - which could be used to control the value of game coins because coins would always have a value. The value of everything in game seems to be the lowest I&amp;rsquo;ve ever seen it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The suck hole of buying vaults does eventually end&amp;hellip; I am approaching 15,000 vault slots.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A malicious person could crash the sloth economy with the amount of coins there is, if they choose not to &amp;ldquo;play along&amp;rdquo; with the perceived current value of goods which keeps the sloth economy stable, by hiding the truth about the over supply of coins.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The oversupply of coins exists mostly with end of game type avatars.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Would the imms perhaps consider some measures to increase the value of coins. Why do this? Well, In my position, I have spare gems I could be selling to new players&amp;hellip; but when all they can offer me is coins (in some cases)&amp;hellip; what can I do - they are completely worthless - for the sake of all players, the economy needs a little attention. If we were to raise the price of items, to match the coin inflation of rebirth avatars, the new players won&amp;rsquo;t survive&amp;hellip; so something needs doing about rebirth coins - but don&amp;rsquo;t be dumb and nerf mob coins that will only effect new players the most - find something for rebirths to spend coins on to make them valuable again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021.09.18 recent changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2021-09-18-recent-changes/</link><pubDate>Sat, 18 Sep 2021 20:15:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2021-09-18-recent-changes/</guid><description>&lt;div class="post" data-post-id="39822" data-author="*teker*" data-date="2021-09-18T20:15:03+00:00" data-subject="2021.09.18 recent changes"&gt;&#13;&#10;&lt;p&gt;Hopefully you&amp;rsquo;re seeing MXP back to where it was previously.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve made some updates to EQSET to try to get clasps into containers and to handle situations better when a clasp changes position. Let me know if you&amp;rsquo;re still seeing equipment left in inventory that shouldn&amp;rsquo;t be there.&lt;/p&gt;&#10;&lt;p&gt;Some changes were made to EYE OF THE BEHOLDER to prevent shopkeepers and guild masters from being moved around (especially those in safe rooms). I tried not to nerf legitimate uses. Let us know if you think you have a legitimate use that doesn&amp;rsquo;t work any more.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP Broken Since Reset?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-broken-since-reset/</link><pubDate>Mon, 06 Sep 2021 19:14:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-broken-since-reset/</guid><description>&lt;div class="post" data-post-id="39812" data-author="Gorka" data-date="2021-09-06T19:14:50+00:00" data-subject="MSDP Broken Since Reset?"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Welcome back Gorka! Press return to continue...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Reconnecting.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1883hp 852ma 655mv -15.0ac Settlestone 51807024724xp -%&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^[F210][^oINFO^[F210]]^n MXP version 1.0 detected and enabled.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;None of my MSDP is working since reset.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39813" data-author="Gorka" data-date="2021-09-06T20:25:12+00:00" data-subject="Re: MSDP Broken Since Reset?"&gt;&#13;&#10;&lt;p&gt;Turns out a setup trigger wasn&amp;rsquo;t firing due to the Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;I fixed the trigger and everything now works&amp;hellip; however I think the issue on login should be fixed also.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>in the riparian depths, a nameless terror swims</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/in-the-riparian-depths-a-nameless-terror-swims/</link><pubDate>Sun, 05 Sep 2021 19:07:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/in-the-riparian-depths-a-nameless-terror-swims/</guid><description>&lt;div class="post" data-post-id="39808" data-author="*Idjit*" data-date="2021-09-05T19:07:15+00:00" data-subject="in the riparian depths, a nameless terror swims"&gt;&#13;&#10;&lt;p&gt;In the frozen waters&lt;/p&gt;&#10;&lt;p&gt;it came for Urist&lt;/p&gt;&#10;&lt;p&gt;in a time of winter&lt;/p&gt;&#10;&lt;p&gt;when the forces of nature were fierce&lt;/p&gt;&#10;&lt;p&gt;a tug on his beard&lt;/p&gt;&#10;&lt;p&gt;the last he knew&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39809" data-author="Insomnia" data-date="2021-09-05T21:15:50+00:00" data-subject="Re: in the riparian depths, a nameless terror swims"&gt;&#13;&#10;&lt;p&gt;Kingdom of Velera?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39810" data-author="Ker" data-date="2021-09-06T04:42:52+00:00" data-subject="Re: in the riparian depths, a nameless terror swims"&gt;&#13;&#10;&lt;p&gt;Wooooo Woooooooooooo.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39816" data-author="Ker" data-date="2021-09-10T04:10:27+00:00" data-subject="Re: in the riparian depths, a nameless terror swims"&gt;&#13;&#10;&lt;p&gt;scan&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom : immediately to the north&lt;/p&gt;&#10;&lt;p&gt;Airy Cavernous Section of Underground River&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;A heap of gold coins just lies here.&lt;/p&gt;&#10;&lt;p&gt;A plump date lies here.&lt;/p&gt;&#10;&lt;p&gt;You see Stun here.&lt;/p&gt;&#10;&lt;p&gt;You also see Angzakstigilrash, Giant Carp of Doom and a beak dog here.&lt;/p&gt;&#10;&lt;p&gt;l carp&lt;/p&gt;&#10;&lt;p&gt;The subject of many a terrifying bedtime story for dwarven children, Giant&lt;/p&gt;&#10;&lt;p&gt;Carp challenge the mighty elephants for the post of King of Beasts. Their&lt;/p&gt;&#10;&lt;p&gt;insidious nature and vicious strength provide them with the means to drag a&lt;/p&gt;&#10;&lt;p&gt;fully grown dwarf into the aquatic depths, whereupon they proceed to gnaw&lt;/p&gt;&#10;&lt;p&gt;at the struggling victim. And this is not all, for the awful carp can&lt;/p&gt;&#10;&lt;p&gt;stare at the well-meaning fisherdwarf who for fear at these awful&lt;/p&gt;&#10;&lt;p&gt;descendants of the Old Ones, are sent staggering back, too often straight&lt;/p&gt;&#10;&lt;p&gt;off a cliff. To make things worse, they will taunt the hunters, who in&lt;/p&gt;&#10;&lt;p&gt;hopes of achieving eternal glory, will unload whole quivers towards them,&lt;/p&gt;&#10;&lt;p&gt;oblivious to nearby animals walking on land. Angzakstigilrash has teeth&lt;/p&gt;&#10;&lt;p&gt;that can inflict thirty times as much damage as an unarmed dwarf&amp;rsquo;s fist and&lt;/p&gt;&#10;&lt;p&gt;a huge tail that can knock an entire squad of dwarves onto their backs with&lt;/p&gt;&#10;&lt;p&gt;a single swat.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; leggings of the toothy maw&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom drags Stun by their beard into the dark&lt;/p&gt;&#10;&lt;p&gt;waters of the river, causing them to drown!&lt;/p&gt;&#10;&lt;p&gt;[has a proc that drowns you regardless of water breathing]&lt;/p&gt;&#10;&lt;p&gt;A beak dog is CRUSHED and is nearly pulled under as Angzakstigilrash, Giant Carp&lt;/p&gt;&#10;&lt;p&gt;of Doom [target] pounds him!!&lt;/p&gt;&#10;&lt;p&gt;[seems to hit whatever in room]&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Your thunder clap hits Angzakstigilrash, Giant Carp of Doom [target], causing&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] great pain.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] spasms as electricity crackles&lt;/p&gt;&#10;&lt;p&gt;through him!&lt;/p&gt;&#10;&lt;p&gt;[Thunder Clap proc buys 2-3 rounds w/o epic proc]&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Angzakstigilrash, Giant Carp of Doom [target] with your&lt;/p&gt;&#10;&lt;p&gt;cleave.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Angzakstigilrash, Giant Carp of Doom [target]&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;bite.&lt;/p&gt;&#10;&lt;p&gt;Stun skillfully parries the attack of Angzakstigilrash, Giant Carp of Doom&lt;/p&gt;&#10;&lt;p&gt;[target].&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] viciously massacres Stun with his&lt;/p&gt;&#10;&lt;p&gt;bite.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] viciously massacres Stun with his&lt;/p&gt;&#10;&lt;p&gt;bite.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] viciously massacres Stun with his&lt;/p&gt;&#10;&lt;p&gt;bite.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] viciously massacres Stun with his&lt;/p&gt;&#10;&lt;p&gt;bite.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] viciously massacres Stun with his&lt;/p&gt;&#10;&lt;p&gt;bite.&lt;/p&gt;&#10;&lt;p&gt;Stun massacres Angzakstigilrash, Giant Carp of Doom [target] to small fragments&lt;/p&gt;&#10;&lt;p&gt;with his hit.&lt;/p&gt;&#10;&lt;p&gt;Stun delivers a massive blow to one of Angzakstigilrash, Giant Carp of Doom&lt;/p&gt;&#10;&lt;p&gt;[target]&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Stun viciously massacres Angzakstigilrash, Giant Carp of Doom [target] with his&lt;/p&gt;&#10;&lt;p&gt;hit.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Angzakstigilrash, Giant Carp of Doom [target] with your&lt;/p&gt;&#10;&lt;p&gt;cleave.&lt;/p&gt;&#10;&lt;p&gt;706&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Angzakstigilrash, Giant Carp of Doom [target] with your&lt;/p&gt;&#10;&lt;p&gt;cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Angzakstigilrash, Giant Carp of Doom [target] with your&lt;/p&gt;&#10;&lt;p&gt;cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Angzakstigilrash, Giant Carp of Doom [target] with your&lt;/p&gt;&#10;&lt;p&gt;cleave.&lt;/p&gt;&#10;&lt;p&gt;The night has begun.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;Stun reports 1182/1888 hp. Change: -460. Need: 706. Spells: glowing, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;[can hit pretty well for -15AC tank]&lt;/p&gt;&#10;&lt;p&gt;Stun utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] is turned into a small pile of dust&lt;/p&gt;&#10;&lt;p&gt;by a magical gesture from Stun.&lt;/p&gt;&#10;&lt;p&gt;Angzakstigilrash, Giant Carp of Doom [target] is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 77,296,648 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 7,875,000 experience and 8,000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 27,311,484 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 77,296,648 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 1136 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 305,904,176.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Angzakstigilrash, Giant Carp of Doom [target]&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;death cry.&lt;/p&gt;&#10;&lt;p&gt;You get leggings of the toothy maw from the corpse of Angzakstigilrash, Giant&lt;/p&gt;&#10;&lt;p&gt;Carp of Doom that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of Angzakstigilrash, Giant Carp of Doom that&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1712071 coins.&lt;/p&gt;&#10;&lt;p&gt;You split 1712071 coins. You keep 428020 coins.&lt;/p&gt;&#10;&lt;p&gt;[Godly coinage]&lt;/p&gt;&#10;&lt;p&gt;id leggings&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;leggings toothy maw legplates plates green scaled&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 75000gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme thieves, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;[super handy legs for a 3x40 restrict to 6x40 jodhpurs]&lt;/p&gt;&#10;&lt;p&gt;M&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard Buffs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-buffs/</link><pubDate>Wed, 01 Sep 2021 05:45:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-buffs/</guid><description>&lt;div class="post" data-post-id="39803" data-author="Gorka" data-date="2021-09-01T05:45:48+00:00" data-subject="Bard Buffs"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;For those of you who feel like your prime class needs balancing in some aspect of the game, feel free to post ideas on the forum (don&amp;rsquo;t just criticize, because that&amp;rsquo;s easy to do and helps nothing).&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I&amp;rsquo;d like to see&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A weight 1 charm bag for shards / Ability to vault charms.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sidhe shard creation times cut dramatically for primes, as now days you can regen the shard effect faster than you can make the shards.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bards able to sleep mobs greater than level 40.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Charisma worked into more of the Bard skills that don&amp;rsquo;t use it. Eye of the beholder for instance, among others.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Perhaps some enhanced instruments that would play a specific song automatically for primes.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Either a non area spell or special attack for bards using some sort of sonic damage.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Slow incremental changes until a better balance is found.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet lags on long messages</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-lags-on-long-messages/</link><pubDate>Tue, 31 Aug 2021 13:08:06 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-lags-on-long-messages/</guid><description>&lt;div class="post" data-post-id="39801" data-author="Insomnia" data-date="2021-08-31T13:08:06+00:00" data-subject="Mudlet lags on long messages"&gt;&#13;&#10;&lt;p&gt;Am I the only one who gets terrible Mudlet lags when it processes long multi-line output messages? –&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;look fury&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;look shadow&lt;/p&gt;&#10;&lt;p&gt;look conquerors&lt;/p&gt;&#10;&lt;p&gt;look area (in extra large areas like CK)&lt;/p&gt;&#10;&lt;p&gt;Every time I do this, Mudlet hangs for several seconds. Disabling triggers helps, but it&amp;rsquo;s not a solution. Any ideas how to fix this? The built-in Mudlet debug window doesn&amp;rsquo;t show anything helpful.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021 Labor Day Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-labor-day-festivities/</link><pubDate>Mon, 30 Aug 2021 04:07:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-labor-day-festivities/</guid><description>&lt;div class="post" data-post-id="39800" data-author="*Idjit*" data-date="2021-08-30T04:07:08+00:00" data-subject="2021 Labor Day Festivities"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;There will be a Quest for Labor Day on exactly 10am Pacific time on Saturday 9/4.&lt;/p&gt;&#10;&lt;p&gt;Countdown timer is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2720224/2021-slothmud-labor-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2720224/2021-slothmud-labor-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I will devise..something&lt;/p&gt;&#10;&lt;p&gt;See u there&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39807" data-author="jayclimbs" data-date="2021-09-05T11:39:37+00:00" data-subject="Re: 2021 Labor Day Festivities"&gt;&#13;&#10;&lt;p&gt;Thank you, folks. That one kept us busy for quite awhile. And I believe everyone got to die at least once! The bonus runes certainly caused a stir!&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2021-08-27</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2021-08-27/</link><pubDate>Fri, 27 Aug 2021 16:41:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2021-08-27/</guid><description>&lt;div class="post" data-post-id="39795" data-author="Driven" data-date="2021-08-27T16:41:35+00:00" data-subject="Changelog 2021-08-27"&gt;&#13;&#10;&lt;p&gt;Phase 2 of the changes for the thief class are now live. This change introduces the following new skills:&lt;/p&gt;&#10;&lt;p&gt;Level 31 thief skill: Vanish&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Active skill that removes the player from all combat, making them (potentially) invisible to everyone for a period of time&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Period of time dependent on position of thief in class order&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sanctuary still makes you visible even when vanished, so dark cloak will be necessary to overcome that&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Requires the use of white powder, purchased in stores&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Vanish effect is removed when you move rooms&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Level 35 thief prime skill: Garrote&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Opening attack that can only be used when (1) Mob is not in battle, (2) Mob is not hemorrhaging, (3) Mob can see two or less PC&amp;rsquo;s in the room, and either (4a) the mob is undamaged, or (4b) the mob can&amp;rsquo;t see you because of vanish.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does some damage (~60% of a single stab), causes the mob to hemorrhage for 30 seconds.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;While hemorrhaging, the mob will hemorrhage blood once every 6 seconds, and its output damage will be lowered by a moderate amount.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Level 1 avatar skill: Fan of knives&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Similar to flurry, but for stabbing weapons, costs &lt;em&gt;a lot&lt;/em&gt; more than flurry, and lasts &lt;em&gt;a lot&lt;/em&gt; longer than flurry.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;For thief prime, adds 2 attacks per round, for thief secondary adds 1 or 2 attacks per round, and for everyone else, adds 1 attack per round.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Level 7 avatar thief prime skill: Shadow mastery&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Passive skill that upgrades vanish dramatically by removing the requirement for the white powder and enables the vanish effect to remain intact when moving rooms (introduces a prediction-like effect for thief primes).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Level 36 avatar thief prime skill: Embrace the shadows&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Passive skill that upgrades vanish yet again by performing a squelch (similar to the pipe (&amp;rsquo;|&amp;rsquo;) command) and cancels all lag on the player when vanish is executed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;For those of you who feel like your prime class needs balancing in some aspect of the game, feel free to post ideas on the forum (don&amp;rsquo;t just criticize, because that&amp;rsquo;s easy to do and helps nothing).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Enable Toggling of Crit Hits.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/enable-toggling-of-crit-hits/</link><pubDate>Thu, 01 Jul 2021 07:01:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/enable-toggling-of-crit-hits/</guid><description>&lt;div class="post" data-post-id="39747" data-author="Gorka" data-date="2021-07-01T07:01:20+00:00" data-subject="Enable Toggling of Crit Hits."&gt;&#13;&#10;&lt;p&gt;I decided to try and subdue all the positive energy plane mobs today. It was a task rendered nearly impossible by game lag, ruling out my magic missile approach&amp;hellip; and massive critical and critical hits.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s a fairly easy calculation to make&amp;hellip; High level avatars can only limit there damage to somewhere between 15-20 damage&amp;hellip; they can&amp;rsquo;t go lower. Even if they aegis a mob for a subdue&amp;hellip; even at the lowest possible damage an avatars massive critical hit or critical hit will nearly always kill a mob you are trying to subdue - and there is nothing the player can do about it.&lt;/p&gt;&#10;&lt;p&gt;Please make massive critical and critical hits a player toggle. It&amp;rsquo;s not within the realms of imagination to think that a fighter can limit the force that he uses when attacking something, nor does it break any game Lore.&lt;/p&gt;&#10;&lt;p&gt;Can this please be discussed amongst the lvl 45/46 imms and the code change authorized ASAP.&lt;/p&gt;&#10;&lt;p&gt;Until such time, I think me subduing is pretty much a waste of time. It&amp;rsquo;s frustrating to not be able to do something through no fault of your own.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021 4th of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-4th-of-july-quest/</link><pubDate>Thu, 01 Jul 2021 03:55:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-4th-of-july-quest/</guid><description>&lt;div class="post" data-post-id="39746" data-author="*Idjit*" data-date="2021-07-01T03:55:46+00:00" data-subject="2021 4th of July Quest"&gt;&#13;&#10;&lt;p&gt;Greetings,&lt;/p&gt;&#10;&lt;p&gt;General Mathor&amp;rsquo;s intelligence services report that three main invasion forces are planning to descend on Jord:&lt;/p&gt;&#10;&lt;p&gt;The armies of redcoats are scheduled to land &amp;lsquo;sometime&amp;rsquo; during July 2nd.&lt;/p&gt;&#10;&lt;p&gt;Turn-in awards go to George Washington in each Inn.&lt;/p&gt;&#10;&lt;p&gt;The British High Command will follow upon this in the first phase of epics, late on July 4th (6PM Pacific)&lt;/p&gt;&#10;&lt;p&gt;see link below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2616920/2021-slothmud-july-4th-quest-i" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; th-quest-i&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2616920/2021-slothmud-july-4th-quest-i&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Their allies the dark armies of Epics will descend (larger &amp;lsquo;main&amp;rsquo; force) at 10AM pacific on July 5th, see 2nd link below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2616924/2021-slothmud-july-4th-quest-ii" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; h-quest-ii&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2616924/2021-slothmud-july-4th-quest-ii&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Prepare to defend!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;The Bal Harbor Chamber of Defense&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to subdue more successfully</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-subdue-more-successfully/</link><pubDate>Sat, 26 Jun 2021 18:43:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-subdue-more-successfully/</guid><description>&lt;div class="post" data-post-id="39743" data-author="Gorka" data-date="2021-06-26T18:43:30+00:00" data-subject="How to subdue more successfully"&gt;&#13;&#10;&lt;p&gt;Thought I would put this out there, now that with the new conquest system, rebirths will want to subdue all mobs in all areas&amp;hellip; The issue is kind of contradictory in a way, because the points we spend to make ourselves more powerful, can make the subdue more difficult&amp;hellip; so how can we aim for more success?&lt;/p&gt;&#10;&lt;p&gt;Firstly, you should have a custom subdue eq mode which is high in ac and damreduct, but as low as possible in dam and weapon dam. It&amp;rsquo;s a good idea to equip a bastard sword from the shops as the dice is 1d1 +1 +1. Make sure the eqset has no proc items. You might need to remove your rank clasp, because if it has weapon dam, it will activate all your rebirth shop purchases for weapon damage.&lt;/p&gt;&#10;&lt;p&gt;Turn Autokill Off.&lt;/p&gt;&#10;&lt;p&gt;Make sure you are using Iron Skin instead of Petrified Armor.&lt;/p&gt;&#10;&lt;p&gt;Make sure you have parry off as riposte can be deadly.&lt;/p&gt;&#10;&lt;p&gt;If possible nightmare the mob.&lt;/p&gt;&#10;&lt;p&gt;Attack the mob and web it in place.&lt;/p&gt;&#10;&lt;p&gt;When the mob is below 20%, disengage, aegis/wall the mob, and switch your eq set to your subdue mode and engage. Mob will take half damage from this point.&lt;/p&gt;&#10;&lt;p&gt;Have a trigger to automatically squelch and subdue when morted.&lt;/p&gt;&#10;&lt;p&gt;Other Methods:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Using mage timing on the double cast round, magic missile the mob for 10 damage and retreat. This is perhaps the most reliable, but most difficult method, because 10 damage will nearly always resort in a mort as 12 damage is needed to kill something from 0hp.&lt;/p&gt;&#10;&lt;p&gt;Issues:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Naked, high level avatars with have about 20 damage, which they can not reduce much. My suggestion would be to sell potions of weakness in shops that set player damage to 0 for 60 seconds or some usable item such as this with a short duration.&lt;/p&gt;&#10;&lt;p&gt;Warriors have issues with critical and massive critical hits&amp;hellip; and these can not be toggled off as yet, could this be made an option?&lt;/p&gt;&#10;&lt;p&gt;If you have other/better methods please post.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Conquest Points</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/conquest-points/</link><pubDate>Tue, 22 Jun 2021 07:36:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/conquest-points/</guid><description>&lt;div class="post" data-post-id="39741" data-author="Gorka" data-date="2021-06-22T07:36:30+00:00" data-subject="Conquest Points"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;There are just shy of 300 million Conquest Points available in the game, some harder to obtain than others.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Starting Costs (Costs grow with each purchase&amp;hellip;)&lt;/p&gt;&#10;&lt;p&gt;XP / Coins / Conquest Points&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Max Strength - 1 of 2 - 73.50 B / 36.75 M / 3.67 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Max Intelligence - 1 of 2 - 73.50 B / 36.75 M / 3.67 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Max Wisdom - 1 of 2 - 73.50 B / 36.75 M / 3.67 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Max Dexterity - 1 of 1&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Max Constitution - 1 of 2 - 73.50 B / 36.75 M / 3.67&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Hit Points&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Mana Points&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;8 ) +1 Movement Points&lt;/p&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Hit Point Regen - 40 of 80 - 26.73 B / 13.37 M / 1.34 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Mana Point Regen - 10 of 20 - 154.79 B / 77.40 M / 7.74 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Movement Point Regen - 30 of 60 - 24.78 B / 12.39 M / 1.24 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Hit Roll - 3 of 6 - 119.12 B / 59.56 M / 5.96 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Damage Roll - 3 of 6 - 158.83 B / 79.41 M / 7.94 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Circle Damage - 30 of 60 - 14.87 B / 7.44 M / 743.54 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Flail Damage - 30 of 60 - 14.87 B / 7.44 M / 743.54 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Hand Damage - 6 of 12 - 74.65 B / 37.32 M / 3.73 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Kick Damage - 30 of 60 - 14.96 B / 7.48 M / 747.85 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Spell Damage - 30 of 60 - 14.87 B / 7.44 M / 743.54 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Stab Damage - 60 of 120 - 7.29 B / 3.65 M / 364.57 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Weapon Damage - 6 of 12 - 74.65 B / 37.32 M / 3.73 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-0.1 Armor Class - 3 of 6 - 43.20 B / 21.60 M / 3.09 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Charisma - 3 of 6 - 5.58 B / 2.79 M / 278.79 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Damage Reduction - 3 of 6 - 43.20 B / 21.60 M / 3.09 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Heal Bonus - 30 of 60 - 14.87 B / 7.44 M / 1.06 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 System Shock - 3 of 6 - 5.58 B / 2.79 M / 278.79 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+1 Bonus Undead Control - 3 of 6 - 5.58 B / 2.79 M / 278.79 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-1 Save Breath - 3 of 6 - 5.58 B / 2.79 M / 278.79 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-1 Save Paralyzation - 3 of 3&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-1 Save Petrification - 3 of 6 - 2.79 B / 1.39 M / 139.39 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-1 Save Poison - 3 of 6 - 2.79 B / 1.39 M / 139.39 k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-1 Save Spell - 3 of 6 - 43.20 B / 21.60 M / 2.16 M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;With a budget of around 300m Conquest points, this would appear to allow a warrior type to currently buy all of the following stats with perhaps a couple of other purchases to spare&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;+3 Damage Roll - 3 of 6 - 158.83 B / 79.41 M / 7.94 M&lt;/p&gt;&#10;&lt;p&gt;+30 Bonus Spell Damage - 30 of 60 - 14.87 B / 7.44 M / 743.54 k&lt;/p&gt;&#10;&lt;p&gt;+60 Bonus Stab Damage - 60 of 120 - 7.29 B / 3.65 M / 364.57 k&lt;/p&gt;&#10;&lt;p&gt;+6 Bonus Weapon Damage - 6 of 12 - 74.65 B / 37.32 M / 3.73 M&lt;/p&gt;&#10;&lt;p&gt;-0.3 Armor Class - 3 of 6 - 43.20 B / 21.60 M / 3.09 M&lt;/p&gt;&#10;&lt;p&gt;+3 Bonus Damage Reduction - 3 of 6 - 43.20 B / 21.60 M / 3.09 M&lt;/p&gt;&#10;&lt;p&gt;-3 Save Spell - 3 of 6 - 43.20 B / 21.60 M / 2.16 M&lt;/p&gt;&#10;&lt;p&gt;Personally, I think the mana regen cost is a bit unreasonable, or at least not good value. Rebirth shop costs were just xp and coins originally - so the high cost of mana regen didn&amp;rsquo;t matter so much - however when that ratio got transferred to conquest points which are finite - it becomes a little unreasonable. Buying 10 mana regen would use about a third of the available conquest points. Perhaps the cost of all the regen&amp;rsquo;s are a bit high and conquest points would be better spent on the other stats in my opinion.&lt;/p&gt;&#10;&lt;p&gt;Also, because of the nature of hand dam in the game, and how it works as a multiplier to both grip and strike, monks will see the most powerful power increases. It&amp;rsquo;s a game mechanic problem that hand dam is essentially dam when fighting barehanded. While thieves get 3 dam and 60 stab dam&amp;hellip; the 60 stab dam only applies to the opener. Monks essentially get +9 dam to grip, strike, and 6 attacks. Every time a change occurs to Avatar/Rebirth Shops, the class divide widens, in favor of monks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Spirit of Conquest</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/the-spirit-of-conquest/</link><pubDate>Mon, 21 Jun 2021 22:13:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/the-spirit-of-conquest/</guid><description>&lt;div class="post" data-post-id="39739" data-author="Driven" data-date="2021-06-21T22:13:50+00:00" data-subject="The Spirit of Conquest"&gt;&#13;&#10;&lt;p&gt;Ladies and gentlemen, we offer you the Spirit of Conquest. We will be rebooting the mud this afternoon to allow the code to go live, and the mud will need to be wizlocked for 30 minutes or so to get the Spirit of Conquest setup properly, as the commands required will lag the entire mud. Fortunately this only needs to occur once, so once the object is properly initialized, we will release the wizlock and the conquest will begin.&lt;/p&gt;&#10;&lt;p&gt;The Spirit of Conquest will be available via a quest, and it shouldn&amp;rsquo;t be too terribly difficult to figure out who the quester is. He is not friendly, so be careful.&lt;/p&gt;&#10;&lt;p&gt;The Spirit of Conquest enables two things&amp;ndash;(1) An expansion of the Rebirth Shop, and (2) A new Conquest System that every player can enjoy, regardless of whether you are reborn.&lt;/p&gt;&#10;&lt;p&gt;Because I think discovery is more fun than being told everything, I&amp;rsquo;ll leave it at that. Please see me ingame if you have any problems or issues. Idjit and I have tested this thing quite a bit, but you never know what bugs are lurking. I would be conservative with what equipment you part with over the first week so that the Spirit of Conquest can get some mileage under its belt.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Armor class cap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/armor-class-cap/</link><pubDate>Thu, 17 Jun 2021 19:19:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/armor-class-cap/</guid><description>&lt;div class="post" data-post-id="39735" data-author="Insomnia" data-date="2021-06-17T19:19:46+00:00" data-subject="Armor class cap"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve done some calculations, and theoretically, it should be possible to get -19ac. This makes the gap between warriors and other classes a bit&amp;hellip; unbalanced? How about making the AC cap depend on the position of warrior in class order? Something like this:&lt;/p&gt;&#10;&lt;p&gt;Cap / wa in classo&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-20 wa prime&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-16 wa secondary&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-15 wa third&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-14 wa quad&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-13 wa fifth&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-12 wa sixth&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-11 wa seventh&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-10 wa eighth&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Or something along this logic.&lt;/p&gt;&#10;&lt;p&gt;I am a mage/warrior, and warrior second gives literally nothing to me. I will most likely change my classo with rebirth, because pretty much every other class will bring more value to me. But if I could get to -15ac, it would most likely be way more interesting to play.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silenced but casting?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/silenced-but-casting/</link><pubDate>Wed, 09 Jun 2021 13:09:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/silenced-but-casting/</guid><description>&lt;div class="post" data-post-id="39730" data-author="Insomnia" data-date="2021-06-09T13:09:36+00:00" data-subject="Silenced but casting?"&gt;&#13;&#10;&lt;p&gt;Not the first time I&amp;rsquo;m seeing this:&lt;/p&gt;&#10;&lt;p&gt;Room 52150: The Door to Bane&lt;/p&gt;&#10;&lt;p&gt;Dark shapes scowl from the walls. Darker shadows play. No sounds&lt;/p&gt;&#10;&lt;p&gt;fill the silence, except for the monotonous dripping of water coming from&lt;/p&gt;&#10;&lt;p&gt;a place unknown. The low, charred ceiling gives the impression of a slow&lt;/p&gt;&#10;&lt;p&gt;descent, though it stays perfectly motionless. A single speck of light,&lt;/p&gt;&#10;&lt;p&gt;as if a spark from a fire, wavers aloft just before a thick oaken door.&lt;/p&gt;&#10;&lt;p&gt;It casts shadows on the door&amp;rsquo;s surface that spell the word: B A N E.&lt;/p&gt;&#10;&lt;p&gt;Exits: [North] South West&lt;/p&gt;&#10;&lt;p&gt;The corpse of the Dead Man is lying here.&lt;/p&gt;&#10;&lt;p&gt;(Faint Red Aura) Stakur Jaki, the cleric, stares into otherworldly dimensions.&lt;/p&gt;&#10;&lt;p&gt;Stakur Jaki is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;Stakur Jaki is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;998/1098hp 1279/885ma 443/444mv -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;silence&amp;rsquo; stakur&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Stakur Jaki&amp;rsquo;s mouth clams shut!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;998/1098hp 1264/885ma 443/444mv -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stakur Jaki utters the words, &amp;lsquo;gszrr gpuzre&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A faded green sphere forms around Stakur Jaki.&lt;/p&gt;&#10;&lt;p&gt;Is it a bug?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>When your mob is dead, but you just can't kill 'em</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/when-your-mob-is-dead-but-you-just-can-t-kill-em/</link><pubDate>Tue, 08 Jun 2021 06:49:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/when-your-mob-is-dead-but-you-just-can-t-kill-em/</guid><description>&lt;div class="post" data-post-id="39728" data-author="Gorka" data-date="2021-06-08T06:49:08+00:00" data-subject="When your mob is dead, but you just can&amp;#x27;t kill &amp;#x27;em"&gt;&#13;&#10;&lt;p&gt;You viciously massacre wereraven lord with your pound.&lt;/p&gt;&#10;&lt;p&gt;Wereraven lord is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1640hp 581ma 581mv -12.0ac Ravenloft in Barovia 119922333430xp 0%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon touches you with his antlers.&lt;/p&gt;&#10;&lt;p&gt;You feel your wounds heal rapidly!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1803hp 581ma 581mv -12.0ac Ravenloft in Barovia 119922333430xp 0%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1803hp 582ma 568mv -12.0ac Ravenloft in Barovia 119922333430xp 0%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are knocked off your feet!&lt;/p&gt;&#10;&lt;p&gt;stand;@@&lt;/p&gt;&#10;&lt;p&gt;Wereraven lord is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;Your weapon completely misses wereraven lord&amp;rsquo;s body.&lt;/p&gt;&#10;&lt;p&gt;broadside&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1803hp 582ma 568mv -12.0ac Ravenloft in Barovia 119922333430xp 0%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Wereraven lord dies from bloodloss, and the lack of a beating heart.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear wereraven lord&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth RND isn't streaky... Change My Mind...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-rnd-isn-t-streaky-change-my-mind/</link><pubDate>Sun, 30 May 2021 14:24:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-rnd-isn-t-streaky-change-my-mind/</guid><description>&lt;div class="post" data-post-id="39727" data-author="Gorka" data-date="2021-05-30T14:24:44+00:00" data-subject="Sloth RND isn&amp;#x27;t streaky... Change My Mind..."&gt;&#13;&#10;&lt;p&gt;Gem&amp;rsquo;s from this morning&amp;hellip;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;You get a Citrine from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Pale Golden Pearl from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Zircon from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Pearl from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Zircon from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Citrine from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Zircon from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;You get a Pearl from a golden sack.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Memorial Day 2021 Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-2021-quest/</link><pubDate>Fri, 28 May 2021 17:15:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-2021-quest/</guid><description>&lt;div class="post" data-post-id="39725" data-author="*Idjit*" data-date="2021-05-28T17:15:56+00:00" data-subject="Memorial Day 2021 Quest"&gt;&#13;&#10;&lt;p&gt;Greetings!&lt;/p&gt;&#10;&lt;p&gt;The Memorial Day quest will be Sunday May 30th at 10am Pacific.&lt;/p&gt;&#10;&lt;p&gt;There will be&amp;hellip;stuff.&lt;/p&gt;&#10;&lt;p&gt;A timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2572878/2021-slothmud-memorial-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2572878/2021-slothmud-memorial-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2021-05-23</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2021-05-23/</link><pubDate>Sun, 23 May 2021 18:20:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2021-05-23/</guid><description>&lt;div class="post" data-post-id="39722" data-author="Driven" data-date="2021-05-23T18:20:30+00:00" data-subject="Changelog 2021-05-23"&gt;&#13;&#10;&lt;p&gt;Several changes went in today&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;(1) Energy drain now nets less mana per successful cast and has been capped to 3x max mana for the player. Trying to push beyond the cap could be&amp;hellip; dangerous. This change was critical in restoring the proper value of caster classes to the game. Let&amp;rsquo;s get real, over 5k mana on any character is insanely imbalanced.&lt;/p&gt;&#10;&lt;p&gt;(2) Thief prime and secondaries now get backstab accuracy boosts from the DEX reaction bonus (see help dex). Primes get the full boost, while secondaries get half the boost.&lt;/p&gt;&#10;&lt;p&gt;(3) Excruciating blow has been recoded to be dependent upon the following:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Position of thief in class-order&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;DEX&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;STR&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hitroll&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sneak&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hide&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Size of the mob&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Whether the first two backstabs actually land&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;In all, an endgame thief prime should now land excruciating blow similarly to how thief 7th/8th used to land excruciating blow when the game was badly bugged. In all, these changes represent phase 1 of a revamp for thief primes, with two more phases planned over the summer.&lt;/p&gt;&#10;&lt;p&gt;If you see anything off, talk with me in-game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why was Belraths post removed?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-was-belraths-post-removed/</link><pubDate>Thu, 08 Apr 2021 08:38:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-was-belraths-post-removed/</guid><description>&lt;div class="post" data-post-id="39710" data-author="Gorka" data-date="2021-04-08T08:38:28+00:00" data-subject="Why was Belraths post removed?"&gt;&#13;&#10;&lt;p&gt;Belrath wrote a satirical post last night claiming to have written a group bot script which allowed him to get &amp;ldquo;free xp&amp;rdquo; by allowing leaders to remote control him in a group while asleep and completely AFK. It was the funniest satirical post I&amp;rsquo;ve read in quite some time on this forum.&lt;/p&gt;&#10;&lt;p&gt;So why was it removed&amp;hellip; because it&amp;rsquo;s an illegal bot script?.. or because it&amp;rsquo;s what&amp;rsquo;s happening everyday? This has come about since the scepter of ancient dominion did little but to make rebirth/remort group xp so high it&amp;rsquo;s pointless to solo anymore. Remort/Rebirth 9x40 is now about a month long AFK process.&lt;/p&gt;&#10;&lt;p&gt;Yeah, the truth ain&amp;rsquo;t popular anymore.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://napavision2050.org/wp-content/uploads/2020/12/8c7dbb8b-0475-4b20-8934-d8a0cbdbf5ca.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Belrath +1&lt;/p&gt;&#10;&lt;p&gt;And to the bastage who thought that censorship is preferable to the truth, or dealing with it&amp;hellip; there is a special place in hell for you&amp;hellip; and may the fleas of a thousand camels infest your armpits. :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Potion Database</title><link>https://forum.slothmud.net/updates/web-site-suggestions/potion-database/</link><pubDate>Thu, 25 Mar 2021 02:16:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/potion-database/</guid><description>&lt;div class="post" data-post-id="39702" data-author="*Idjit*" data-date="2021-03-25T02:16:10+00:00" data-subject="Potion Database"&gt;&#13;&#10;&lt;p&gt;It feels like, canned magic (potions and wands/staves/rods) is the last bastion of lack of transparency.&lt;/p&gt;&#10;&lt;p&gt;EQlist doesn&amp;rsquo;t sort potions by what spells they are or duration.&lt;/p&gt;&#10;&lt;p&gt;I am not the least bit talented enough to build such a database but if we had one, what would we want from it, what fields? I would think gold value, weight, duration, plusses, spell affect, non-spell affect, level of spell&lt;/p&gt;&#10;&lt;p&gt;This is just to stoke discussion.&lt;/p&gt;&#10;&lt;p&gt;would we pull from a JSON but pull different fields than the ones the EQlist is interested in, or would we manually craft with player submissions? What are the nuts and bolts.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>St. Patrick's Day Weekend Quest 2021</title><link>https://forum.slothmud.net/town-crier/quest-announcements/st-patrick-s-day-weekend-quest-2021/</link><pubDate>Fri, 19 Mar 2021 01:10:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/st-patrick-s-day-weekend-quest-2021/</guid><description>&lt;div class="post" data-post-id="39701" data-author="*Idjit*" data-date="2021-03-19T01:10:11+00:00" data-subject="St. Patrick&amp;#x27;s Day Weekend Quest 2021"&gt;&#13;&#10;&lt;p&gt;Hello there!&lt;/p&gt;&#10;&lt;p&gt;We will have a quest Saturday 3/20/21 at 10am Pacific.&lt;/p&gt;&#10;&lt;p&gt;There will be&amp;hellip;stuff.&lt;/p&gt;&#10;&lt;p&gt;Timer link is below&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2469299/2021-slothmud-st-patricks-weekend-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; kend-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2469299/2021-slothmud-st-patricks-weekend-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Display Group Window</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/display-group-window/</link><pubDate>Tue, 16 Feb 2021 07:39:34 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/display-group-window/</guid><description>&lt;div class="post" data-post-id="39686" data-author="cnl" data-date="2021-02-16T07:39:34+00:00" data-subject="Display Group Window"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s an example package of how to display GROUP using MSDP variables.&lt;/p&gt;&#10;&lt;p&gt;(image: /&lt;a href="https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/win_group.png" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://raw.githubusercontent.com/wiki/ &amp;hellip; _group.png&amp;rdquo;&amp;gt;https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/win_group.png&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;)&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/win_group.png" target="_blank" rel="noreferrer"&gt;Click here to see the screenshot by itself.&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Description&lt;/p&gt;&#10;&lt;p&gt;Displays current msdp GROUP information in an adjustable container (window).&lt;/p&gt;&#10;&lt;p&gt;Container can be dragged, resized, minimized/restored, closed and re-opened and position will persist through Mudlet restarts.&lt;/p&gt;&#10;&lt;p&gt;From the Mudlet console you can run the following commands:&lt;/p&gt;&#10;&lt;p&gt;If you closed the window and want it to come back&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;lua win_group:show()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;If you locked the container and want to be able to move/drag/resize it again&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;lua win_group:unlockContainer()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;If you want to lock the container in place so you don&amp;rsquo;t accidentally move/drag/resize.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;lua win_group:lockContainer()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;See for more info on adjustable containers:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;[&amp;lt;LINK_TEXT text=&amp;quot;https://wiki.mudlet.org/w/manual:geyser ... .Container&amp;quot;&amp;gt;https://wiki.mudlet.org/w/manual:geyser#Adjustable.Container&amp;lt;/LINK_TEXT&amp;gt;](https://wiki.mudlet.org/w/manual:geyser#Adjustable.Container)&#13;&#10;&#13;&#10;[&amp;lt;LINK_TEXT text=&amp;quot;https://www.mudlet.org/geyser/files/gey ... ainer.html&amp;quot;&amp;gt;https://www.mudlet.org/geyser/files/geyser/AdjustableContainer.html&amp;lt;/LINK_TEXT&amp;gt;](https://www.mudlet.org/geyser/files/geyser/AdjustableContainer.html)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Installation&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Download [win_group.zip](https://github.com/CodeAndLoathing/mudlet-slothmud/releases/latest/download/win_group.zip) from [releases/latest](https://github.com/CodeAndLoathing/mudlet-slothmud/releases/latest)&#13;&#10;&#13;&#10;Extract win_group.xml from zip.&#13;&#10;&#13;&#10;Use Mudlet package manager to install or uninstall the xml file.&#13;&#10;&#13;&#10;It can be installed as either a package or a module.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Time to Extend Rebirth Shop Limits?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/time-to-extend-rebirth-shop-limits/</link><pubDate>Sun, 14 Feb 2021 07:30:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/time-to-extend-rebirth-shop-limits/</guid><description>&lt;div class="post" data-post-id="39685" data-author="Gorka" data-date="2021-02-14T07:30:47+00:00" data-subject="Time to Extend Rebirth Shop Limits?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m currently buying hp points for about 35,000,000,000 xp each. The &amp;ldquo;diminishing returns&amp;rdquo; purchasing formula of rebirth shop works, and there comes a point where buying things becomes soul destroying&amp;hellip; it&amp;rsquo;s exactly what the top players need to give themselves even the smallest way to perpetually improve&amp;hellip; and without it, I wonder if more players wouldn&amp;rsquo;t quit.&lt;/p&gt;&#10;&lt;p&gt;Gorka finished rebirth shop over 1 year ago. Since then I made Tonedeaf, which is also rebirth avatar and purchased all the active damages in the rebirth shop. So therefore I think it&amp;rsquo;s safe to say I am not the only player whose hit the improvement wall.&lt;/p&gt;&#10;&lt;p&gt;I am not the only player who wants to keep playing, but feels they have hit the wall. If you feel you are in that position, would you please consider adding your voice to this post.&lt;/p&gt;&#10;&lt;p&gt;Now I don&amp;rsquo;t expect the game management to support a full throttle opening of the rebirth shop and an extension of the limits&amp;hellip; I&amp;rsquo;m not against that idea, but I am trying to be reasonable. My suggestion would be to remove the caps on mv, hp and ma regen as a way of opening up more, without being silly about things, as a way of addressing something everybody could use, but doesn&amp;rsquo;t necessarily open up the silliness and imbalances that increasing damage caps creates.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m asking the immortals to get their feet wet, not jump in the pool. Could the caps on buying hp, mv and ma regen be removed. I tend to recall that the 10th ma regen in rebirth shop cost well over 100,000,000,000 and I doubt 10 more points would be purchasable in the time frame of a year at these prices, so seems a safe and controlled way to open up the shop to players better. I also wish to point out that available damage has been added to players in stupid amounts, for far less time cost in the past two years, and I honestly think I am making a reasonable request. If we want high level players to keep playing, you have to offer something.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updates to the avatar light</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-to-the-avatar-light/</link><pubDate>Mon, 01 Feb 2021 21:14:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-to-the-avatar-light/</guid><description>&lt;div class="post" data-post-id="39684" data-author="Driven" data-date="2021-02-01T21:14:00+00:00" data-subject="Updates to the avatar light"&gt;&#13;&#10;&lt;p&gt;I have updated the avatar light code, though Teker will need to grab my latest code to get the finalized options. Here is what the options will be:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;*** Avatar Light ****************************************************************************&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 3 of 3 Selections Remaining.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +0 protection from evil - 0 of 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light dam - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light strength - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light intelligence - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light wisdom - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light dexterity - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light constitution - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light max strength - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light max intelligence - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light max wisdom - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light max constitution - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +25 avatar light hp - 0 of 50&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +25 avatar light hp regen - 0 of 50&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +25 avatar light ma - 0 of 50&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +5 avatar light ma regen - 0 of 5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +25 avatar light mv - 0 of 50&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +12 avatar light mv regen - 0 of 36&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; -0.2 avatar light ac - 0 of 4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light fly - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light water breathing - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +10 avatar light bonus spell bonus - 0 of 10&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +12 avatar light bonus heal bonus - 0 of 12&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; -2 avatar light spell saves - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light damage reduction - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +2 avatar light bonus weapon damage - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +1 avatar light hand damage - 0 of 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +10 avatar light bonus stab damage - 0 of 10&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +25 avatar light bonus circle damage - 0 of 25&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +2 avatar light bonus charisma - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +2 avatar light bonus undead control - 0 of 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +20 avatar light flail damage - 0 of 20&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +25 avatar light kick damage - 0 of 25&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;*********************************************************************************************&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes to several potions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-several-potions/</link><pubDate>Mon, 25 Jan 2021 00:07:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-several-potions/</guid><description>&lt;div class="post" data-post-id="39679" data-author="Driven" data-date="2021-01-25T00:07:39+00:00" data-subject="Changes to several potions"&gt;&#13;&#10;&lt;p&gt;FYI, we (read: the highly talented Teker) has tracked down the bug behind the recent crashes around the reading command and found that we were overrunning buffers in the rent code. Based on the contents of the memory dumps, my strong suspicion is that the culprit was kangaroo pouches containing extremely high numbers of zero-weight potions. Teker has rewritten the rent code to prevent the overruns, but for general stability reasons, we have changed wispy, good-intention, and mindflayer potions to weight 1. For those of you with a huge stash of these potions in your kangaroo pouch, don&amp;rsquo;t be surprised if you find your pouches to be tremendously heavy. If you guys know of any more objects of weight zero that can be put in containers that do not count towards laden/rent counts, please let us know so that we can fix them. The containers in question would be things like the kangaroo pouch, dice bag, flux of dreams, white silken bag, etc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2021-01-18</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2021-01-18/</link><pubDate>Mon, 18 Jan 2021 19:18:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2021-01-18/</guid><description>&lt;div class="post" data-post-id="39673" data-author="*teker*" data-date="2021-01-18T19:18:13+00:00" data-subject="Changelog 2021-01-18"&gt;&#13;&#10;&lt;p&gt;Fixed a crash in get if you mistyped the container name. Not sure how we went on for so long with this in place, but it&amp;rsquo;s fixed now.&lt;/p&gt;&#10;&lt;p&gt;Put in some overflow protection regarding number of eqsets. It should now prevent you from creating new sets if you&amp;rsquo;re going to overflow the buffer. The max number of sets is related to the length of all the set names added together in a string. If you make the names shorter, you can have more. I&amp;rsquo;m guessing the limit is around 300 if all of the sets have 1-2 character names.&lt;/p&gt;&#10;&lt;p&gt;Maniac put in a fix for reading - we&amp;rsquo;re hoping this solves the crash in there. The command has been enabled again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Path to -16ac</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-path-to-16ac/</link><pubDate>Sun, 17 Jan 2021 07:13:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-path-to-16ac/</guid><description>&lt;div class="post" data-post-id="39672" data-author="Gorka" data-date="2021-01-17T07:13:30+00:00" data-subject="The Path to -16ac"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been working on creating max modes&amp;hellip; max ac, max damreduct, max hp, max saves poison&amp;hellip; Ok, well I lied about creating one of these modes&amp;hellip; but good eq is about balance, and for one to find balance one must first understand that which is possible&amp;hellip; So I worked out the changes I&amp;rsquo;d need to make to my standard tank set to maximise my AC&amp;hellip; obviously this had to include massive sacrifices that are not worth it&amp;hellip; but just as a thought experiment. I found out, it is possible to have -16ac with no potion effects. My avatar light is currently +5mar, -0.2ac +dam. My standard tank set is -15.1&amp;hellip; with max weapon damage, 25 str/dex/con.&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a glowing bauble with &lt;code&gt;Gorka&lt;/code&gt; engraved upon on it ()socketed Rhodochrosite Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the titanium ring of power ()socketed Chrysoprase Rune() (with an emerald of&lt;/p&gt;&#10;&lt;p&gt;insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the titanium ring of power ()socketed Chrysoprase Rune() (with an emerald of&lt;/p&gt;&#10;&lt;p&gt;insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; Hiddenite-Encrusted Guards ()socketed Tourmaline Rune() (with a golden oak tree&lt;/p&gt;&#10;&lt;p&gt;charm attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; ankh of purity ()socketed Tourmaline Rune() (with a golden oak tree charm attached&lt;/p&gt;&#10;&lt;p&gt;to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Ancient Cuirass of the War Gods ()socketed Alexandrite Rune() (with a fish-scale&lt;/p&gt;&#10;&lt;p&gt;buckle attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; an Olthoi Great Helm ()socketed Sapphire Rune() (with a reddish-colored glass eye&lt;/p&gt;&#10;&lt;p&gt;attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; Redsteel Legplates of Hades ()socketed Sardonyx Rune() (with essence of a&lt;/p&gt;&#10;&lt;p&gt;quickling&amp;rsquo;s soul attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of diamond-encrusted demonskin boots ()socketed Moonstone Rune() (with&lt;/p&gt;&#10;&lt;p&gt;Adamantine Chains of Vigor attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; devilskin gauntlets ()socketed Jet Rune() (with shadow spikes attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; Mithril Sleeves of Molten Earth ()socketed Amethyst Rune() (with ethereal runes of&lt;/p&gt;&#10;&lt;p&gt;the arch-magi attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; Mithril Shield of Molten Earth ()socketed Red Spinel Rune() (with an emblem of a&lt;/p&gt;&#10;&lt;p&gt;rose attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Shadows ()socketed Eye Agate Rune() (with a string of fallen stars (Fable)&lt;/p&gt;&#10;&lt;p&gt;attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a feathered cincture ()socketed Jacinth Rune() (with charm of the demon mage&lt;/p&gt;&#10;&lt;p&gt;attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Braided Hemp Bracelet ()socketed Tomb Jade Rune() (with some stardust attached to&lt;/p&gt;&#10;&lt;p&gt;it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Braided Hemp Bracelet ()socketed Tomb Jade Rune() (with some stardust attached to&lt;/p&gt;&#10;&lt;p&gt;it)&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; The Winterblade ()socketed Black Onyx Rune() (with a seal of the dying flame&lt;/p&gt;&#10;&lt;p&gt;attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Sacred Relic of the High Paladin ()socketed Obsidian Rune() (with the Iolite of&lt;/p&gt;&#10;&lt;p&gt;Omah attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;instrument&gt; a hollowed ram&amp;rsquo;s horn shofar&lt;/p&gt;&#10;&lt;p&gt;Changes required for -16ac&amp;hellip; Choose your POISON&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Change avatar light -0.2 (-1 DAM)&lt;/p&gt;&#10;&lt;p&gt;a thief&amp;rsquo;s shadow bending half-cloak -0.1 (-2 Dam Reduct + MAX DEX)&lt;/p&gt;&#10;&lt;p&gt;Change Alexandrite for Violet Garnet -0.1 (-1 Dam Reduct)&lt;/p&gt;&#10;&lt;p&gt;Golden Belt of Splendor -0.1 (+ MAX DEX)&lt;/p&gt;&#10;&lt;p&gt;an adamantite-plated knight&amp;rsquo;s war robe -0.1 (-2 Dam Reduct)&lt;/p&gt;&#10;&lt;p&gt;Adamantite-plated Snakeskin Gauntlets -0.1 (-5 WD)&lt;/p&gt;&#10;&lt;p&gt;Adamantite chains -0.1 (-DAM)&lt;/p&gt;&#10;&lt;p&gt;Hooked fauchard -0.1&lt;/p&gt;&#10;&lt;p&gt;Sub 8x40 Cuirass for&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Adamantine Cuirass of the Ancients +0.1&lt;/p&gt;&#10;&lt;p&gt;Mithril Sleeves of the High Paladin -0.1&lt;/p&gt;&#10;&lt;p&gt;a polished spectrolite charm -0.1&lt;/p&gt;&#10;&lt;p&gt;Have I missed anything?&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;So -16 is possible, but it&amp;rsquo;s arguably a lot weaker than a more balanced -14/-15 form. Regarding 3x40 eq system&amp;hellip; the 8x40 eq pieces are not good value for money in an AC sense, but more value in a stat sense. It&amp;rsquo;s probably true that 6 3x40 pieces are better than 2 8x40 pieces in most cases.&lt;/p&gt;&#10;&lt;p&gt;Although there is a path for great eq&amp;hellip; unfortunately there is really only one main path. Meaning that most high level players of a particular class will all be wearing the same eq except for maybe 3-4 pieces. Some slots still don&amp;rsquo;t offer much choice. The dumb trick that is +MAX DEX +0.4ac on other items also tends to create more problems than it solves. So things are pretty good, but there isn&amp;rsquo;t really much choice at the high end.&lt;/p&gt;&#10;&lt;p&gt;For unknown reasons, robes have changed little in the last 15 years and tend to lack clasps. Belt/Hand slots tend to be weak, and nothing seems to ever out shine Devilskin Gauntlets (melee chars). Drachma shields are pretty rubbish, no drachma shield with dam reduct is a glaring omission when you consider what shields are used for. But that&amp;rsquo;s not to say that things aren&amp;rsquo;t good, they are&amp;hellip; there just isn&amp;rsquo;t variety - unless you are into wearing useless forges - which are still being under utilized.&lt;/p&gt;&#10;&lt;p&gt;Also it needs to be pointed out AC isn&amp;rsquo;t everything, you should wear as much dam reduct and weapon dam as possible. With powerful blind procs on choppers, gauntlets, clasps these days - AC is perhaps less important in tanks than it was.&lt;/p&gt;&#10;&lt;p&gt;Although arguably, there could be EVEN MORE variety in drachma eq, perhaps the biggest improvement the game could make, is a system which provides stat rewards for handing in useless forges&amp;hellip;as to some degree forging is a lot less important in the game these days as it once was, yet it should be a major part of the game&amp;hellip; as important as eq, xp, drachma and coins. It shouldn&amp;rsquo;t be difficult to provide a new clasp (perhaps for the light or robe) that levels it&amp;rsquo;s stats based on repeatedly feeding it the over 100 useless eq forges for rewards targetted to a users choosing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>For all the Astrology Junkies...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/for-all-the-astrology-junkies/</link><pubDate>Wed, 13 Jan 2021 23:23:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/for-all-the-astrology-junkies/</guid><description>&lt;div class="post" data-post-id="39671" data-author="Gorka" data-date="2021-01-13T23:23:52+00:00" data-subject="For all the Astrology Junkies..."&gt;&#13;&#10;&lt;p&gt;So sloth Astrology was based on a planetary formula of the rotation of different planets. Each planet kind of signified a house in sloth. Some planets had long rotation times and others short&amp;hellip; hence why the winter houses are quite rare.&lt;/p&gt;&#10;&lt;p&gt;Some players are wondering how can they know when the next house of heat/sun/battle is coming up in order to do the coliseum and move on&amp;hellip; well you can tell what house is up by typing &amp;ldquo;reading&amp;rdquo; with the scepter of ancient dominion software in your inventory. Although some don&amp;rsquo;t trust the result&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;But here is another guide to help out. I parsed my astrology game logs and worked out when one house followed another and how frequently that house followed a certain house&amp;hellip; which can give you a probability of sorts as to how likely we are coming up to a certain house&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;For example at the time of writing this post we have a Winter house meaning the next house is highly likely to be winter wolf or frost giant.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ancient Darkness Dragon &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ancient Darkness Great Master &#9;&#9;12&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ancient Darkness Heat &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ancient Darkness Long Shadows &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ancient Darkness Nature &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Battle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Dark Shades &#9;&#9;17&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Dragon &#9;&#9;6&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Frost Giant &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Heat &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Nature &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Battle Sun &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Dark Shades &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Dragon &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Grand Struggle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Great Master &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Heat &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Long Shadows &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Nature &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Old Forces &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Shadows &#9;&#9;19&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dark Shades Sun &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Battle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Dark Shades &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Dragon &#9;&#9;6&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Heat &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Long Shadows &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Nature &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Old Forces &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Shadows &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Spring &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Sun &#9;&#9;41&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Winter &#9;&#9;7&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Dragon Winter Wolf &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Ancient Darkness &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Battle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Dragon &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Frost Giant &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Grand Struggle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Nature &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Old Forces &#9;&#9;16&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Spring &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Sun &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Frost Giant Winter Wolf &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Ancient Darkness &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Dragon &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Frost Giant &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Grand Struggle &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Nature &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Old Forces &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Spring &#9;&#9;20&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Grand Struggle Sun &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Great Master Battle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Great Master Dragon &#9;&#9;10&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Great Master Heat &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Great Master Shadows &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Great Master Sun &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Ancient Darkness &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Battle &#9;&#9;22&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Dark Shades &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Dragon &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Frost Giant &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Grand Struggle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Heat &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Long Shadows &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Shadows &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Sun &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Heat Winter Wolf &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Ancient Darkness &#9;&#9;14&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Dragon &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Grand Struggle &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Long Shadows &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Nature &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Shadows &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Long Shadows Spring &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Ancient Darkness &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Battle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Dragon &#9;&#9;22&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Grand Struggle &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Heat &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Long Shadows &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Nature &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Old Forces &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Spring &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Sun &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Nature Winter &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Dragon &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Frost Giant &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Grand Struggle &#9;&#9;20&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Nature &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Old Forces &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Shadows &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Old Forces Winter Wolf &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Ancient Darkness &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Battle &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Dark Shades &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Dragon &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Great Master &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Long Shadows &#9;&#9;17&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Shadows &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Spring &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Sun &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Shadows Winter Wolf &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Dragon &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Frost Giant &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Grand Struggle &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Nature &#9;&#9;22&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Old Forces &#9;&#9;4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Shadows &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Spring &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Spring Sun &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Battle &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Dark Shades &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Dragon &#9;&#9;8&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Frost Giant &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Heat &#9;&#9;28&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Long Shadows &#9;&#9;3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Nature &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Old Forces &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Shadows &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Spring &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Sun &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Winter &#9;&#9;5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sun Winter Wolf &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Frost Giant &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Grand Struggle &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Heat &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Winter Wolf &#9;&#9;12&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Wolf Dragon &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Wolf Frost Giant &#9;&#9;15&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Wolf Nature &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Wolf Spring &#9;&#9;2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Wolf Sun &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Winter Wolf Winter &#9;&#9;1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Also an interesting piece of trivia&amp;hellip; the astrology log was once posted by Breeze which told us far in advance of what house would be up when. By my calculations that log ended at about the same time the command started crashing the game. As if Astrology actually foretold it&amp;rsquo;s own demise&amp;hellip; perhaps making it one of the most intelligent sloth systems. My suspicion is the command has probably failed to a date/time issue, a bit like the Y2K bug given the time the command stopped working&amp;hellip; which was a little bit to near the 31/12/2020 to be a coincidence. But it&amp;rsquo;s just a theory. If you recall in the past, mail used to also go down at the same time every year.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Running with an extra +75 dam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/running-with-an-extra-75-dam/</link><pubDate>Fri, 08 Jan 2021 16:23:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/running-with-an-extra-75-dam/</guid><description>&lt;div class="post" data-post-id="39668" data-author="Gorka" data-date="2021-01-08T16:23:00+00:00" data-subject="Running with an extra +75 dam"&gt;&#13;&#10;&lt;p&gt;I stacked +75dam worth of potions today, just to see how the game would play.&lt;/p&gt;&#10;&lt;p&gt;Stabbing with 30dam (including non prime gods)&lt;/p&gt;&#10;&lt;p&gt;Before the +75dam&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Backstab 2803 461.3&lt;/p&gt;&#10;&lt;p&gt;Pierce 1681 55.4&lt;/p&gt;&#10;&lt;p&gt;Pound 1639 151.9&lt;/p&gt;&#10;&lt;p&gt;Riposte 1940 87.7&lt;/p&gt;&#10;&lt;p&gt;Slam 1348 115.7&lt;/p&gt;&#10;&lt;p&gt;Slash 11432 110.4&lt;/p&gt;&#10;&lt;p&gt;Other 1829 57.6&lt;/p&gt;&#10;&lt;p&gt;Stabbing with 105dam (including non prime gods)&lt;/p&gt;&#10;&lt;p&gt;With the +75dam&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Backstab 36 993.9&lt;/p&gt;&#10;&lt;p&gt;Pierce 19 122.2&lt;/p&gt;&#10;&lt;p&gt;Pound 15 143.8&lt;/p&gt;&#10;&lt;p&gt;Riposte 34 153.7&lt;/p&gt;&#10;&lt;p&gt;Slam 10 143.4&lt;/p&gt;&#10;&lt;p&gt;Slash 142 215.1&lt;/p&gt;&#10;&lt;p&gt;Other 23 50.0&lt;/p&gt;&#10;&lt;p&gt;Results&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A single stab seems capped at 1000 damage.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Damage is not limited to +100 as I assumed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Riposte wasn&amp;rsquo;t effected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Damage was added to pierces and slashes.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;XP Speed increased approx 66% (Note a lot of time gets wasted not fighting)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Adding +1 dam to a warrior really adds about 1.5+ dam due to crit/massive multipliers.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If a mob has about 5,000hp and I land two stabs then 5 attacks till death&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;With +75 damage = 3 rounds&lt;/p&gt;&#10;&lt;p&gt;Without +75 damage = 8 rounds&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t see an issue with opening the caps in rebirth shop, especially given the exponential nature of the cost, we wouldn&amp;rsquo;t even see a player get near this increase&amp;hellip; However group power would increase significantly as a result over time.&lt;/p&gt;&#10;&lt;p&gt;It didn&amp;rsquo;t feel like I was running faster, or that I had a grenade, but the numbers don&amp;rsquo;t lie that things picked up, it was just harder to sense than I thought.&lt;/p&gt;&#10;&lt;p&gt;All in all, not as exciting as I thought it might be&amp;hellip; being that powerful, and certainly not worth the exponential xp it would cost to get +75 dam.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP &amp;amp; Mudlet</title><link>https://forum.slothmud.net/updates/bug-reporting/mxp-amp-mudlet/</link><pubDate>Mon, 04 Jan 2021 20:42:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/mxp-amp-mudlet/</guid><description>&lt;div class="post" data-post-id="39657" data-author="cnl" data-date="2021-01-04T20:42:16+00:00" data-subject="MXP &amp;amp;amp; Mudlet"&gt;&#13;&#10;&lt;p&gt;There is a bug where Mudlet does not display store items on list command.&lt;/p&gt;&#10;&lt;p&gt;It is caused by the unescaped &amp;amp; (ampersand) chars in the list.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t find a good authoritative resource on the MXP specification but I think this issue is at least partially on the SlothMUD side.&lt;/p&gt;&#10;&lt;p&gt;Here is a capture of the traffic.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/mxp_capture.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;&lt;ESC&gt;[6z puts it into lock secure MXP mode. Until terminated with &lt;ESC&gt;[7z all loose &amp;ldquo;&amp;amp;&amp;rdquo; should be encoded as &amp;ldquo;&amp;amp;&amp;rdquo; - if I&amp;rsquo;m reading the spec docs correctly.&lt;/p&gt;&#10;&lt;p&gt;Possible resolutions ?&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sloth can encode plain text ampersands inside lock secure MXP blocks as &amp;amp;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sloth can switch to using temp secure mode ( &lt;ESC&gt;[4z ), prefixing the individual MXP tags instead of flagging an entire block, maybe each terminated with &lt;ESC&gt;[3z.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Workaround&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Players can disable MXP (can be toggled on/off in sloth by typing mxp). Most variables/data you would get from MXP can be pulled out of MSDP, which works well in Mudlet, however you don&amp;rsquo;t get the clickable links or menu links this way that you would with MXP. (not a huge loss for most players though I&amp;rsquo;m betting)&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Feature request: MSDP variable that contains room description and roomnvum. I don&amp;rsquo;t think adding it to CHARACTER_LOCATION is ideal since a lot of the time I would want to turn it off to reduce data, but sometimes I want to read the room descriptions - such as when mapping or exploring an area.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2021 New Year's Day Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2021-new-year-s-day-quest/</link><pubDate>Fri, 01 Jan 2021 02:15:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2021-new-year-s-day-quest/</guid><description>&lt;div class="post" data-post-id="39655" data-author="*Idjit*" data-date="2021-01-01T02:15:41+00:00" data-subject="2021 New Year&amp;#x27;s Day Quest"&gt;&#13;&#10;&lt;p&gt;Good evening folks and Happy New Year!&lt;/p&gt;&#10;&lt;p&gt;Countdown timer is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2361874/2021-slothmud-new-years-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2361874/2021-slothmud-new-years-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>VOTE SLOTH Helper Script</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/vote-sloth-helper-script/</link><pubDate>Wed, 30 Dec 2020 19:56:27 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/vote-sloth-helper-script/</guid><description>&lt;div class="post" data-post-id="39652" data-author="cnl" data-date="2020-12-30T19:56:27+00:00" data-subject="VOTE SLOTH Helper Script"&gt;&#13;&#10;&lt;p&gt;Displays a large clickable banner on login or reconnect reminding you to vote for SlothMUD if it has been more than 12 hours since you last clicked the banner.&lt;/p&gt;&#10;&lt;p&gt;Clicking should launch a seperate browser window making it easy to vote quickly without the hassle of trying to remember when you last voted.&lt;/p&gt;&#10;&lt;p&gt;If installed as a module (instead of a package) on multiple profiles it will track a single last voted time across all of them.&lt;/p&gt;&#10;&lt;p&gt;Currently this package only has an entry for TMS since it looks like TMC has been defunct for a year with no sign of being fixed.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://github.com/CodeAndLoathing/mudlet-slothmud/wiki/images/vote.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Installation&lt;/strong&gt;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;1. Download [vote.zip](https://github.com/CodeAndLoathing/mudlet-slothmud/releases/latest/download/vote.zip) from releases/latest&#13;&#10;&#13;&#10;2. Extract vote.xml from zip.&#13;&#10;&#13;&#10;3. Use Mudlet package manager to install or uninstall the xml file.&#13;&#10;&#13;&#10;4. It can be installed as either a package or a module.&#13;&#10;&#13;&#10;If you play multiple game characters each in their own profile it is recommended to install it as a module for each of those characters profiles instead of a package.&#13;&#10;&#13;&#10;The difference is that packages (and the last voted data) are specific to a profile and modules can remember a single last voted time across multiple profiles.&#13;&#10;&#13;&#10;To install as a module put the XML in a folder outside your profiles - you could create a new folder called modules for example, and then use the package manager dropdown to launch module manager and install from that location. You will want to do this from each of your active profiles.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;see also &amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="https://github.com/CodeAndLoathing/mudl" target="_blank" rel="noreferrer"&gt;https://github.com/CodeAndLoathing/mudl&lt;/a&gt; &amp;hellip; /wiki/vote&amp;rdquo;&amp;gt;https://github.com/CodeAndLoathing/mudlet-slothmud/wiki/vote&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2020 Christmas Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2020-christmas-quest/</link><pubDate>Wed, 23 Dec 2020 01:52:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2020-christmas-quest/</guid><description>&lt;div class="post" data-post-id="39645" data-author="*Idjit*" data-date="2020-12-23T01:52:46+00:00" data-subject="2020 Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;We will have a Christmas Quest at 9am Pacific time on Sunday December 27th.&lt;/p&gt;&#10;&lt;p&gt;The timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2348449/2020-slothmud-christmas-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; tmas-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2348449/2020-slothmud-christmas-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there, and happy holidays!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class order and how it can affect you</title><link>https://forum.slothmud.net/town-crier/newbie-questions/class-order-and-how-it-can-affect-you/</link><pubDate>Wed, 09 Dec 2020 18:01:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/class-order-and-how-it-can-affect-you/</guid><description>&lt;div class="post" data-post-id="39634" data-author="Bandit" data-date="2020-12-09T18:01:09+00:00" data-subject="Class order and how it can affect you"&gt;&#13;&#10;&lt;p&gt;This isn&amp;rsquo;t meant to be a guide on what order you should pick, but more of a post on how the order of classes can affect your character&amp;rsquo;s stats. The caps are based on being 9x40 (max level) and should be used to plan out your character. As you&amp;rsquo;re leveling the caps for some things will be lower and will increase every time you gain a level 40.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Warrior&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This will influence your weapon damage cap, which applies a bonus to your autoattack. 1 weapon damage = 1 point of damage done, does not work with some weapons equipped such as daggers. You will also get more hps per level if this is higher up in your order, but I don&amp;rsquo;t know what values that would be.&lt;/p&gt;&#10;&lt;p&gt;1: 25 weapon damage&lt;/p&gt;&#10;&lt;p&gt;2: 23 weapon damage&lt;/p&gt;&#10;&lt;p&gt;3: 21 weapon damage&lt;/p&gt;&#10;&lt;p&gt;4: 19 weapon damage&lt;/p&gt;&#10;&lt;p&gt;5: 15 weapon damage&lt;/p&gt;&#10;&lt;p&gt;6: 13 weapon damage&lt;/p&gt;&#10;&lt;p&gt;7&lt;/p&gt;&#10;&lt;p&gt;8&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Thief&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This will influence your stab damage cap, and I believe thief prime gets some extra damage on their backstab. Prime thieves will also have circle damage cap, while anything outside of thief prime will just be 0.&lt;/p&gt;&#10;&lt;p&gt;1: 67 stab damage, 75 circle damage&lt;/p&gt;&#10;&lt;p&gt;2&lt;/p&gt;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;p&gt;4&lt;/p&gt;&#10;&lt;p&gt;5&lt;/p&gt;&#10;&lt;p&gt;6&lt;/p&gt;&#10;&lt;p&gt;7&lt;/p&gt;&#10;&lt;p&gt;8: 32 stab damage&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Monk&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This will affect your hand damage and damage reduction caps. Monk prime also seems to have a bonus modifier for strike damage.&lt;/p&gt;&#10;&lt;p&gt;1: 29 damage reduction, 33 hand damage&lt;/p&gt;&#10;&lt;p&gt;2: 25 damage reduction&lt;/p&gt;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;p&gt;4&lt;/p&gt;&#10;&lt;p&gt;5: 17 damage reduction&lt;/p&gt;&#10;&lt;p&gt;6: 15 damage reduction, 23 hand damage&lt;/p&gt;&#10;&lt;p&gt;7: 13 damage reduction&lt;/p&gt;&#10;&lt;p&gt;8: 11 damage reduction&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Bard&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This should affect your charisma cap, but I don&amp;rsquo;t think anyone outside of bard prime would make use of charisma on a normal basis.&lt;/p&gt;&#10;&lt;p&gt;1: 28 charisma&lt;/p&gt;&#10;&lt;p&gt;2&lt;/p&gt;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;p&gt;4&lt;/p&gt;&#10;&lt;p&gt;5&lt;/p&gt;&#10;&lt;p&gt;6: 16 charisma&lt;/p&gt;&#10;&lt;p&gt;7: 14 charisma&lt;/p&gt;&#10;&lt;p&gt;8&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Mage&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This will affect your saves and spell bonus caps.&lt;/p&gt;&#10;&lt;p&gt;1: -31 saves&lt;/p&gt;&#10;&lt;p&gt;2: -25 saves&lt;/p&gt;&#10;&lt;p&gt;3: -23 saves, 92 spell bonus&lt;/p&gt;&#10;&lt;p&gt;4&lt;/p&gt;&#10;&lt;p&gt;5&lt;/p&gt;&#10;&lt;p&gt;6&lt;/p&gt;&#10;&lt;p&gt;7&lt;/p&gt;&#10;&lt;p&gt;8&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Cleric&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This will affect your heal bonus cap. Also class order reflects what you can summon with supplication, which won&amp;rsquo;t be listed here since it&amp;rsquo;s clear in the help files on what class order does with that spell.&lt;/p&gt;&#10;&lt;p&gt;1&lt;/p&gt;&#10;&lt;p&gt;2&lt;/p&gt;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;p&gt;4: 77 heal bonus&lt;/p&gt;&#10;&lt;p&gt;5: 67 heal bonus&lt;/p&gt;&#10;&lt;p&gt;6&lt;/p&gt;&#10;&lt;p&gt;7&lt;/p&gt;&#10;&lt;p&gt;8&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Druid&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t think druid has any specific caps tied to it, but they tend to get more mana the higher in your class order and there&amp;rsquo;s some sort of bonus mana regen that is applied to prime and secondary. The exact value of the regen isn&amp;rsquo;t known. Druid class order also affects what forms you can shift into, but the help file in game is clear on this.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Necromancer&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;This will affect your undead control cap. It also affects what creatures you can summon, but the help files in game are clear on this. Generally prime/secondary can get swordwraiths, 4th can get phantoms, and beyond that the pets would be too weak to be useful at high levels.&lt;/p&gt;&#10;&lt;p&gt;1: 27 undead control&lt;/p&gt;&#10;&lt;p&gt;2&lt;/p&gt;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;p&gt;4: 19 undead control&lt;/p&gt;&#10;&lt;p&gt;5&lt;/p&gt;&#10;&lt;p&gt;6&lt;/p&gt;&#10;&lt;p&gt;7&lt;/p&gt;&#10;&lt;p&gt;8: 11 undead control&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll fill this in as I get more data from players and my other characters, hope this helps on making the choice on where you want to place something. For anyone wanting to contribute for this you can view the values using msdp at msdp.CHARACTER_STATISTICS.BONUSES. If you can provide the value listed under CAP and your class order I can fill this out more.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bad Procs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bad-procs/</link><pubDate>Tue, 08 Dec 2020 18:44:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bad-procs/</guid><description>&lt;div class="post" data-post-id="39633" data-author="Gorka" data-date="2020-12-08T18:44:17+00:00" data-subject="Bad Procs"&gt;&#13;&#10;&lt;p&gt;This isn&amp;rsquo;t the only place in the game where procs don&amp;rsquo;t check for shifted non-aggro.&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and rapidly shift into a small nervous tree (Tonedeaf).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;113hp 383ma 39mv 5.6ac Dark Chasm -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A captive assassin suddenly leaps out of the shadows and attacks Tonedeaf!&lt;/p&gt;&#10;&lt;p&gt;Suddenly a captive assassin stabs you in the back, RIP&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-116hp 383ma 436mv -6.3ac Dark Chasm -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-116hp 383ma 436mv -6.3ac Dark Chasm -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The vulture cackles madly and starts chewing on your body!&lt;/p&gt;&#10;&lt;p&gt;You feel an intense, burning pain!!&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon stops following you.&lt;/p&gt;&#10;&lt;p&gt;Saving Tonedeaf.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unapproved items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unapproved-items/</link><pubDate>Mon, 07 Dec 2020 01:27:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unapproved-items/</guid><description>&lt;div class="post" data-post-id="39632" data-author="Nyx" data-date="2020-12-07T01:27:33+00:00" data-subject="Unapproved items"&gt;&#13;&#10;&lt;p&gt;G&amp;rsquo;day,&lt;/p&gt;&#10;&lt;p&gt;Could a kind imm please update these CPs so that they may appear correctly on the eqlist? (I assume this is the cause, please correct me if I&amp;rsquo;m wrong)&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;straps leather cp&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;page recipe instruction forgefour&amp;rsquo;, Item type: UNDEFINED&lt;/p&gt;&#10;&lt;p&gt;Item is: UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 10000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;oil mink bottle cp&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;parchment note forge tattered cp brown&amp;rsquo;, Item type: NOTE&lt;/p&gt;&#10;&lt;p&gt;Item is: UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2020 Thanksgiving Quest on Saturday 11/28</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2020-thanksgiving-quest-on-saturday-11-28/</link><pubDate>Tue, 24 Nov 2020 16:55:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2020-thanksgiving-quest-on-saturday-11-28/</guid><description>&lt;div class="post" data-post-id="39624" data-author="*Idjit*" data-date="2020-11-24T16:55:49+00:00" data-subject="2020 Thanksgiving Quest on Saturday 11/28"&gt;&#13;&#10;&lt;p&gt;Good day to you all,&lt;/p&gt;&#10;&lt;p&gt;We will hold the Thanksgiving Quest at 2PM Pacific on Saturday November 28th.&lt;/p&gt;&#10;&lt;p&gt;It will involve..turkeys, at the very least. That&amp;rsquo;s all I can say for now.&lt;/p&gt;&#10;&lt;p&gt;I will get a timer link going shortly,&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2301681/2020-slothmud-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2301681/2020-slothmud-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet potion substituion script</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-potion-substituion-script/</link><pubDate>Sat, 14 Nov 2020 23:01:56 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-potion-substituion-script/</guid><description>&lt;div class="post" data-post-id="39614" data-author="cnl" data-date="2020-11-14T23:01:56+00:00" data-subject="Mudlet potion substituion script"&gt;&#13;&#10;&lt;p&gt;I was trying to look up potions on the EQ list and found for some reason a lot of them don&amp;rsquo;t list the effect.&lt;/p&gt;&#10;&lt;p&gt;I did however find a couple of wintin &amp;amp; other scripts on the forum that provide potion lookups so I have modified one for Mudlet and wrapped it into a package.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/cnl_subs.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;a href="https://github.com/CodeAndLoathing/mudlet-slothmud/blob/master/Packages/cnl_subs.xml" target="_blank" rel="noreferrer"&gt;xml&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;a href="https://github.com/CodeAndLoathing/mudlet-slothmud/releases/latest/download/cnl_subs.zip" target="_blank" rel="noreferrer"&gt;zip download&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;a href="https://github.com/CodeAndLoathing/mudlet-slothmud/wiki/cnl_subs" target="_blank" rel="noreferrer"&gt;readme&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39623" data-author="Truck" data-date="2020-11-21T19:25:49+00:00" data-subject="Re: Mudlet potion substituion script"&gt;&#13;&#10;&lt;p&gt;Thanks for this!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Map submission email addresses don't work</title><link>https://forum.slothmud.net/updates/website-updates/map-submission-email-addresses-don-t-work/</link><pubDate>Thu, 12 Nov 2020 08:15:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/map-submission-email-addresses-don-t-work/</guid><description>&lt;div class="post" data-post-id="39610" data-author="cnl" data-date="2020-11-12T08:15:08+00:00" data-subject="Map submission email addresses don&amp;#x27;t work"&gt;&#13;&#10;&lt;p&gt;Hi.&lt;/p&gt;&#10;&lt;p&gt;I tried to submit a map update for consideration to &lt;a href="mailto:wiki@slothmud.org" &gt;wiki@slothmud.org&lt;/a&gt; and &lt;a href="mailto:slothwiki@slothmud.org" &gt;slothwiki@slothmud.org&lt;/a&gt; but it failed with a routing error.&lt;/p&gt;&#10;&lt;p&gt;@ Neptune&amp;rsquo;s suggestion I tried to submit to &lt;a href="mailto:wiki@slothmud.com" &gt;wiki@slothmud.com&lt;/a&gt; and &lt;a href="mailto:slothwiki@slothmud.com" &gt;slothwiki@slothmud.com&lt;/a&gt; but received an NDR indicating no such users exist.&lt;/p&gt;&#10;&lt;p&gt;Both this page &lt;a href="http://www.slothmud.org/wp/the-world-of-slothmud" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/the-world-of-slothmud&lt;/a&gt; and this page &lt;a href="http://wiki.slothmud.com/wiki/Map_Submissions" target="_blank" rel="noreferrer"&gt;http://wiki.slothmud.com/wiki/Map_Submissions&lt;/a&gt; should probably be updated with a correct address.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39611" data-author="cnl" data-date="2020-11-13T08:51:21+00:00" data-subject="Re: Map submission email addresses don&amp;#x27;t work"&gt;&#13;&#10;&lt;p&gt;Update for Chessboard map since it was simplified at some point&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/Map_VK_Chessboard.png" target="_blank" rel="noreferrer"&gt;Map_VK_Chessboard.png&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://raw.githubusercontent.com/wiki/CodeAndLoathing/mudlet-slothmud/images/Map_VK_Chessboard.pdf" target="_blank" rel="noreferrer"&gt;Map_VK_Chessboard.pdf&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>State of the equipment page?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/state-of-the-equipment-page/</link><pubDate>Wed, 11 Nov 2020 01:47:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/state-of-the-equipment-page/</guid><description>&lt;div class="post" data-post-id="39605" data-author="cnl" data-date="2020-11-11T01:47:04+00:00" data-subject="State of the equipment page?"&gt;&#13;&#10;&lt;p&gt;Hi&lt;/p&gt;&#10;&lt;p&gt;I have received some conflicting information on the state of the equipment page and I&amp;rsquo;m wondering if someone can clarify.&lt;/p&gt;&#10;&lt;p&gt;Is the equipment site updated automatically from the mud or is it a snapshot of old data?&lt;/p&gt;&#10;&lt;p&gt;It seems to be missing some equipment, like the gold chain from the golem in the sewers below BH.&lt;/p&gt;&#10;&lt;p&gt;Should I submit this equipment (how?), is it a bug that it&amp;rsquo;s missing, or are some items hidden on purpose and that&amp;rsquo;s one of them and I should delete this post? Is the information on there guaranteed to be accurate, or as we identify stuff should we be correcting it? (how?)&lt;/p&gt;&#10;&lt;p&gt;thanks for any info.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The sleeves of shadow and pain</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-sleeves-of-shadow-and-pain/</link><pubDate>Sun, 08 Nov 2020 09:56:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-sleeves-of-shadow-and-pain/</guid><description>&lt;div class="post" data-post-id="39601" data-author="Gorka" data-date="2020-11-08T09:56:43+00:00" data-subject="The sleeves of shadow and pain"&gt;&#13;&#10;&lt;p&gt;The sleeves of shadow and pain realizes its own nakedness and screams!&lt;/p&gt;&#10;&lt;p&gt;A blinding light flashes all around the sleeves and when your eyes adjust, the&lt;/p&gt;&#10;&lt;p&gt;sleeves are now adorned with tendrils of darkness.&lt;/p&gt;&#10;&lt;p&gt;You attach tendrils of darkness to the sleeves of shadow and pain.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sleeves level: 1&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sleeves xp: 0&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Next level: 1000&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Note: Each level stands on its own (does not accumulate as chart goes down). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shadow Blind blinds the target (same as blindness spell). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shadow Mist curses the target (damanation). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shadow Whirlwind slows the target down (loses an attack). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shadow Bolt is a negative energy (damage) attack. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shadow Fire is a fire-based (damage) attack. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shadow Pain is a sonic-based (damage) attack. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input checked="" disabled="" type="checkbox"&gt; Level 1: Shadow Blind: Blindness (30s/2m) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 2: Shadow Mist: Damnation (20s/40s) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 3: Shadow Whirlwind: Slow (30s/2m) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 4: Shadow Bolt (95%) + Random lvl 1-3 effect *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 5: Shadow Fire (95%) + Shadow Bolt (15%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 6: Shadow Pain (95%) + Shadow Bolt (15%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Shadow Fire (15%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 7: Random damage attack (95%) + Secondary random damage attack (50%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary damage attack (50%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 8: Random damage attack (95%) + Secondary random damage attack (75%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary damage attack element (75%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced AC (-0.1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 9: Random damage attack (95%) + Secondary random damage attack (85%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary random damage attack (85%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced AC (-0.1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced Mana Regen (+1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 10: Each damage attack (95%) + Random lvl 1-3 effect *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Secondary lvl 1-3 effect (50%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary lvl 1-3 effect (15%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced AC (-0.2) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced Mana Regen (+1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced BonusHealBonus (+5) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>New cleric artifact in-game now</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-cleric-artifact-in-game-now/</link><pubDate>Sat, 07 Nov 2020 21:45:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-cleric-artifact-in-game-now/</guid><description>&lt;div class="post" data-post-id="39599" data-author="Driven" data-date="2020-11-07T21:45:01+00:00" data-subject="New cleric artifact in-game now"&gt;&#13;&#10;&lt;p&gt;The dark cleric in BH has figured out how to craft an artifact that can channel the powers of healing into shadow and pain. Long live the shadow priest!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2020 Halloween Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2020-halloween-quest/</link><pubDate>Fri, 30 Oct 2020 00:56:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2020-halloween-quest/</guid><description>&lt;div class="post" data-post-id="39597" data-author="*Idjit*" data-date="2020-10-30T00:56:51+00:00" data-subject="2020 Halloween Quest"&gt;&#13;&#10;&lt;p&gt;Good evening:&lt;/p&gt;&#10;&lt;p&gt;We had discussed in group recently how we will split this up and it goes like this:&lt;/p&gt;&#10;&lt;p&gt;Innkeeper turn in stuff will be deployed shortly after 6PM pacific Friday, October 30th.&lt;/p&gt;&#10;&lt;p&gt;The Main Event will be 6PM pacific Sunday, November 1st.&lt;/p&gt;&#10;&lt;p&gt;Timer link for Friday (part I) is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2255725/2020-slothmud-halloween-quest-part-i" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; est-part-i&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2255725/2020-slothmud-halloween-quest-part-i&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Timer link for Sunday (part II) is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2255726/2020-slothmud-halloween-quest-part-ii" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; st-part-ii&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2255726/2020-slothmud-halloween-quest-part-ii&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you all there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some minor newbie suggestions</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-minor-newbie-suggestions/</link><pubDate>Fri, 23 Oct 2020 17:46:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-minor-newbie-suggestions/</guid><description>&lt;div class="post" data-post-id="39589" data-author="cnl" data-date="2020-10-23T17:46:04+00:00" data-subject="Some minor newbie suggestions"&gt;&#13;&#10;&lt;p&gt;HI. some newbie suggestions&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;consolidate isnewbie and newbie mode.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;newbie&lt;/p&gt;&#10;&lt;p&gt;Newbie mode is now off.&lt;/p&gt;&#10;&lt;p&gt;isnewbie&lt;/p&gt;&#10;&lt;p&gt;Is_newbie mode is now off.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t really know what the difference is other than isnewbie makes the hints go away - if they&amp;rsquo;re both needed perhaps a rename to clarify the difference.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;starting spellbooks in guild - suggest make them single time read&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;ve started several characters to try out the different classes. but then I spend half an hour or more reading spellbooks in the guilds after getting the first couple of levels. In part it takes so long because I start doing other things while waiting for it to complete.&lt;/p&gt;&#10;&lt;p&gt;The other spellbooks you can carry I don&amp;rsquo;t mind, you can read them while doing regen, but perhaps the starting spellbooks could all be at least single reads. I ended up just watching a movie and sometimes typing read 2.spellbook. I tried to automate it via script and I&amp;rsquo;m sure folks have working scripts but the variety of names and messaging meant I just ended up typing it for the most part. I realize once I stick with a character this won&amp;rsquo;t be an issue but coming in and not knowing which class you want to play this takes a lot of play time away up front.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Backstab is broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/backstab-is-broken/</link><pubDate>Thu, 22 Oct 2020 22:18:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/backstab-is-broken/</guid><description>&lt;div class="post" data-post-id="39587" data-author="Bandit" data-date="2020-10-22T22:18:02+00:00" data-subject="Backstab is broken"&gt;&#13;&#10;&lt;p&gt;The black dragon queen quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;The black dragon queen quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;The black dragon queen makes a strange sound, as you place Bloodstained Blade of the Ancients in her back.&lt;/p&gt;&#10;&lt;p&gt;Your brutal backstab causes the black dragon queen to writhe in agony, opening up her defenses!&lt;/p&gt;&#10;&lt;p&gt;My 8x40 monk with 17 hitroll, 20 dex, 21 str, wielding a dagger and 50% excruciating blow stabs better than my 9x40 thief with 35 hitroll, 25 dex, 25 str, and capped skill.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ve noticed a pattern with warriors that stab in the group. Those that have thief around 7th or 8th in their class order stab really well, landing nearly every third stab. The warriors that moved thief up higher tend to miss quite a bit, much like a thief prime. My monk has thief 8th.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve always tracked my stabbing as a thief and had plenty of time to observe that making any changes in my character didn&amp;rsquo;t help at all. From pre-reborn to post and capping out my stats it was all the same. Generally I had a 70-80% chance to have the third backstab miss when it would swing at the enemy.&lt;/p&gt;&#10;&lt;p&gt;My monk has about a 15-20% chance to miss, and I&amp;rsquo;ve calculated Alias quite a bit in groups and he can easily come out an hour or two of groups with a 0% chance to miss.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>broken links to mudlet plugins</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/broken-links-to-mudlet-plugins/</link><pubDate>Wed, 21 Oct 2020 03:48:14 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/broken-links-to-mudlet-plugins/</guid><description>&lt;div class="post" data-post-id="39581" data-author="cnl" data-date="2020-10-21T03:48:14+00:00" data-subject="broken links to mudlet plugins"&gt;&#13;&#10;&lt;p&gt;The links on this page ( &lt;a href="http://www.slothmud.org/wp/welcome-to-slothmud/the-library/game-clients/custom-plugins" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/wp/welcome-to-s &amp;hellip; om-plugins&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/welcome-to-slothmud/the-library/game-clients/custom-plugins&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt; ) don&amp;rsquo;t seem to work - does anyone have these files and/or can the page be fixed?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39600" data-author="cnl" data-date="2020-11-08T05:49:45+00:00" data-subject="Re: broken links to mudlet plugins"&gt;&#13;&#10;&lt;p&gt;I did find these browsing through forum posts which were super helpful getting started : &lt;a href="http://www.slothmud.org/mudlet-tools/" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/mudlet-tools/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;And I got a GUI prompt going too which I&amp;rsquo;m happy with.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://imgur.com/a/VuU5ieY" target="_blank" rel="noreferrer"&gt;https://imgur.com/a/VuU5ieY&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2020 Labor Day Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2020-labor-day-festivities/</link><pubDate>Fri, 04 Sep 2020 19:57:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2020-labor-day-festivities/</guid><description>&lt;div class="post" data-post-id="39575" data-author="*Idjit*" data-date="2020-09-04T19:57:40+00:00" data-subject="2020 Labor Day Festivities"&gt;&#13;&#10;&lt;p&gt;Hello Slothers,&lt;/p&gt;&#10;&lt;p&gt;We will have a load of epics with tokens at 11am Pacific time, Sunday September 6.&lt;/p&gt;&#10;&lt;p&gt;Come one come all.&lt;/p&gt;&#10;&lt;p&gt;Countdown timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2162977/2020-slothmud-labor-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2162977/2020-slothmud-labor-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Donations</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/donations/</link><pubDate>Sun, 30 Aug 2020 19:11:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/donations/</guid><description>&lt;div class="post" data-post-id="39572" data-author="*Neptune*" data-date="2020-08-30T19:11:27+00:00" data-subject="Donations"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;Each year, SlothMUD is taxed with paying for hosting. This is a relatively hefty sum for our small band of admins and staff, and as such, we provide means for those who wish donate to do so. Today, I created a help file so that you guys will have access to the current pool link. The method that we use for these things is via Paypal, but you don&amp;rsquo;t have to have a Paypal account to donate. Importantly, you do not have to donate or pay to play the game. This is NOT required to play the game, but we certainly appreciate any amount that you can give to help us continue for the next year, at least.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&lt;strong&gt;DISCLAIMER&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Donating to the game does not warrant nor guarantee any ingame rewards, privileges, or considerations.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;To access the help file, simply type &amp;lsquo;help donation&amp;rsquo; while in the game. It has been our honor and pleasure to provide such a rewarding game to all of you guys over the years. We&amp;rsquo;ve met some great folks, shared adventures, cultivated relationships, and made some lasting ones. We&amp;rsquo;ve seen each other grow and prosper, and together, we&amp;rsquo;ve gathered to reach goals while battling the evils of the world. For that, we thank you.&lt;/p&gt;&#10;&lt;p&gt;Please take some time to donate if you can. We&amp;rsquo;ve been lucky over the years to be able to continue our efforts and have a place to do that. With your help, we&amp;rsquo;ll have many more years.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic System updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/epic-system-updates/</link><pubDate>Sat, 15 Aug 2020 20:46:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/epic-system-updates/</guid><description>&lt;div class="post" data-post-id="39559" data-author="Driven" data-date="2020-08-15T20:46:48+00:00" data-subject="Epic System updates"&gt;&#13;&#10;&lt;p&gt;Heads up&amp;ndash;the Epic System code required to get Legend and above has been repaired&amp;hellip; congrats to Dingo for achieving Ascended and Stun for achieving Fable!&lt;/p&gt;&#10;&lt;p&gt;Celestial requires the completion of a celestial_trial quest that will be added to the game in the not-too-distant future.&lt;/p&gt;&#10;&lt;p&gt;I have not yet expanded the wear locations on the legend, myth, or celestial clasps, but the fable and ascended clasps should be good to go. Will update this post when the other clasps are fixed.&lt;/p&gt;&#10;&lt;p&gt;Happy epic hunting!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to register for the forum...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-register-for-the-forum/</link><pubDate>Sat, 15 Aug 2020 10:06:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-register-for-the-forum/</guid><description>&lt;div class="post" data-post-id="39554" data-author="Gorka" data-date="2020-08-15T10:06:01+00:00" data-subject="How to register for the forum..."&gt;&#13;&#10;&lt;p&gt;This post is for people trying to register on the forum, of which I frequently hear that people are unable to do. I think most times the issue is that people put the wrong skills in the wrong columns, because the phrase &amp;ldquo;Who knows what these are???&amp;rdquo; can be taken either way.&lt;/p&gt;&#10;&lt;p&gt;Prediction, Swiftkick, Sharpen, DeathTouch, Urban Stealth need to be in the left column. Improved Backstab, Winds of Fury, Improved KickStart, Hands of Fury, Feet of Speed need to be in the right column. I don&amp;rsquo;t expect that providing the answers will open us to spammers, and if anything the question has done more harm than good by keeping true players out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A Sudden Loss</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-sudden-loss/</link><pubDate>Fri, 14 Aug 2020 11:16:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-sudden-loss/</guid><description>&lt;div class="post" data-post-id="39546" data-author="Roga" data-date="2020-08-14T11:16:48+00:00" data-subject="A Sudden Loss"&gt;&#13;&#10;&lt;p&gt;Hi all. It&amp;rsquo;s Padme here.&lt;/p&gt;&#10;&lt;p&gt;By now, most of you have probably already heard about Roga. I don&amp;rsquo;t quite know&lt;/p&gt;&#10;&lt;p&gt;where to start, so I guess I&amp;rsquo;ll just start on August 9th, 2020. I had just started&lt;/p&gt;&#10;&lt;p&gt;cooking some eggs and English muffins, when Roga called to my son from our master&lt;/p&gt;&#10;&lt;p&gt;bedroom. My son came into the kitchen and grabbed some aspirin from the cupboard.&lt;/p&gt;&#10;&lt;p&gt;When the eggs had finished cooking, Roga came into the kitchen and said, &amp;ldquo;I wasn&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;feeling very well this morning, but I&amp;rsquo;m feeling much better now. Whatcha making? And where&amp;rsquo;s mine?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And I said, &amp;ldquo;You don&amp;rsquo;t even like over-hard eggs! I can make you some over-easy eggs.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And he said dejectedly, &amp;ldquo;It&amp;rsquo;s all right. I can make my own.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;That caused me to stop for a second, and I almost insisted on doing it for him, but&lt;/p&gt;&#10;&lt;p&gt;that stupid yard work needed to be done. And so I quickly ate and left to work on the yard with my son.&lt;/p&gt;&#10;&lt;p&gt;He was going to edge while I mowed, but I couldn&amp;rsquo;t even finish mowing. My son was like,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Mom, you forgot that side.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And I said, &amp;ldquo;No, I have to go inside.&amp;rdquo; So, he said, &amp;ldquo;Fine,&amp;rdquo; and he took the lawnmower&lt;/p&gt;&#10;&lt;p&gt;to finish the yard. But he asked me, &amp;ldquo;How am I going to get in when I finish?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Well, we have previously lost two lawn mowers due to them being stolen, and one had been&lt;/p&gt;&#10;&lt;p&gt;left outside for less than 5 minutes! So, I told him that he could have the garage&lt;/p&gt;&#10;&lt;p&gt;door opener that I had clipped to my pants. And he said, &amp;ldquo;Nah, I&amp;rsquo;m good.&amp;rdquo; So I said, &amp;ldquo;I&lt;/p&gt;&#10;&lt;p&gt;could open the door for him.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;So I sat on the stairs by the master bedroom for awhile. I had thought that maybe&lt;/p&gt;&#10;&lt;p&gt;Roga had gone upstairs to play Sloth or something. But I did notice the dishwasher&lt;/p&gt;&#10;&lt;p&gt;going - Roga had filled up the dishwasher and was doing the dishes for me. And well,&lt;/p&gt;&#10;&lt;p&gt;you have to understand, this is like a rare occurrence for Roga, and so that simple act&lt;/p&gt;&#10;&lt;p&gt;was like him doing something special for me. And I actually thought this, and I also&lt;/p&gt;&#10;&lt;p&gt;thought that he couldn&amp;rsquo;t really be that sick if he was doing the dishes!&lt;/p&gt;&#10;&lt;p&gt;Eventually I went into the garage, opened the garage door, and waited for my son.&lt;/p&gt;&#10;&lt;p&gt;Soon, Roga came into the garage. And I asked him, &amp;ldquo;What are you doing here?&amp;rdquo; And Roga&lt;/p&gt;&#10;&lt;p&gt;told me that [our son] had asked him to open the garage door. And I said, &amp;ldquo;How?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;He knocked on the front door.&amp;rdquo; And I said, &amp;ldquo;But I have already opened the garage door.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And he said, &amp;ldquo;Yeah, but [our son] doesn&amp;rsquo;t know that.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And as my son was coming around to the back of the house, I started to move toward him, and Roga, flicked the garage door opener. You know, like he made it come down a little bit and then back up.&lt;/p&gt;&#10;&lt;p&gt;And I turned to him and said, &amp;ldquo;Now he&amp;rsquo;s going think&amp;rdquo; and Roga just started laughing.&lt;/p&gt;&#10;&lt;p&gt;He was still laughing when my son and I came to him and were about to go into the house.&lt;/p&gt;&#10;&lt;p&gt;He laughingly said, &amp;ldquo;You should have seen your mom. She had a conniption fit. She thought&lt;/p&gt;&#10;&lt;p&gt;that I was going to close the garage door on her.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And I said, &amp;ldquo;I did not.&amp;rdquo; But I am forever grateful that my son knocked on that door,&lt;/p&gt;&#10;&lt;p&gt;and that Roga came out to the garage, cuz this was the last time that I got to hear Roga&lt;/p&gt;&#10;&lt;p&gt;laugh.&lt;/p&gt;&#10;&lt;p&gt;I had to lay down. I get so fatigued way to easily these days - and it&amp;rsquo;s not just tired. It&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;like truly, exhausting, bone-tired. I might have laid down for 3 or 4 hours, but I had&lt;/p&gt;&#10;&lt;p&gt;to get up when I started to feel like it was getting a little difficult to breath -&lt;/p&gt;&#10;&lt;p&gt;smoke does that to me. And so I went downstairs, and Roga was cooking chicken thighs in&lt;/p&gt;&#10;&lt;p&gt;the oven. And I said, &amp;ldquo;Could you please tell me when you cook in the oven next time? So I can shut&lt;/p&gt;&#10;&lt;p&gt;the door to my room upstairs, cuz the smoke from the oven just goes right into my room.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And Roga said, &amp;ldquo;You can smell the smoke from the oven? Riiight.&amp;rdquo; And the timer went off,&lt;/p&gt;&#10;&lt;p&gt;and I said, &amp;ldquo;Oh, is the chicken done already?&amp;rdquo; And he said, &amp;ldquo;No.&amp;rdquo; And as I turned to leave&lt;/p&gt;&#10;&lt;p&gt;to go back upstairs, I heard him say, &amp;ldquo;Maybe I&amp;rsquo;ll broil them for 10 minutes.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This was the last time I saw Roga alive. My son would take me up two chicken thighs that&lt;/p&gt;&#10;&lt;p&gt;my husband had cooked just for me - because I still am not used to spicy food. And&lt;/p&gt;&#10;&lt;p&gt;both he and my son love spicy foods. Roga, who doesn&amp;rsquo;t often cook for me, had made&lt;/p&gt;&#10;&lt;p&gt;me our last meal together (even though we ate our meals in separate rooms. But Roga&lt;/p&gt;&#10;&lt;p&gt;had taken the time to make mine).&lt;/p&gt;&#10;&lt;p&gt;After eating, I rested some more and around 7 pm,&lt;/p&gt;&#10;&lt;p&gt;I went outside to mow the backyard and to try and cut the weed bushes. I bagged up the dog poop,&lt;/p&gt;&#10;&lt;p&gt;finished the mowing, and cut a few of the weed bushes before I started feeling nauseous.&lt;/p&gt;&#10;&lt;p&gt;I asked my son to open the garage door so that I could put the lawnmower away. When he&lt;/p&gt;&#10;&lt;p&gt;was ready to shut the garage door, he asked if he could let the dog out back. And I said,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Sure.&amp;rdquo; So, I started to lock the back gate, but then I remembered the bagged dog poop. So I&lt;/p&gt;&#10;&lt;p&gt;just grabbed it and threw it in the driveway, because I was afraid that I&lt;/p&gt;&#10;&lt;p&gt;couldn&amp;rsquo;t make it to the garbage can and back inside the gate before my son let the&lt;/p&gt;&#10;&lt;p&gt;dog out. And if I didn&amp;rsquo;t, the dog would have a chance to escape - and when that happens,&lt;/p&gt;&#10;&lt;p&gt;he quickly runs a half mile away easily, and it usually takes a team effort to get him&lt;/p&gt;&#10;&lt;p&gt;back home again.&lt;/p&gt;&#10;&lt;p&gt;Anyway, I just went upstairs and laid down. I don&amp;rsquo;t remember exactly what time I&lt;/p&gt;&#10;&lt;p&gt;actually fell asleep. But I was awaken before 4 am by the tv in the master bedroom.&lt;/p&gt;&#10;&lt;p&gt;Soon, I went to check on Roga and found him dead.&lt;/p&gt;&#10;&lt;p&gt;And so, you know about as much as I do, and I still haven&amp;rsquo;t been told the cause of death.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve known Roga for 28 years and have been married to him for 26 of those years. I have&lt;/p&gt;&#10;&lt;p&gt;known Roga through The Good, The Bad, and The Ugly (incidentally, that was a movie he&lt;/p&gt;&#10;&lt;p&gt;liked to watch). Here&amp;rsquo;s what some of his coworkers said about the real life Roga:&lt;/p&gt;&#10;&lt;p&gt;[Roga] was really, really smart, always optimistic, and really sure that they were going&lt;/p&gt;&#10;&lt;p&gt;to win a proposal or program. [Roga] was very friendly. Instead of telling you, he would show&lt;/p&gt;&#10;&lt;p&gt;you. He was a well-rounded guy. He was always ready to help and would take the effort to help.&lt;/p&gt;&#10;&lt;p&gt;Our two daughters and son have often seen Roga playing Sloth, but they don&amp;rsquo;t understand our&lt;/p&gt;&#10;&lt;p&gt;love for the game. So now I have a request for all of you. Could you write something about&lt;/p&gt;&#10;&lt;p&gt;Roga? Maybe why you like grouping with him or maybe tell about the time he helped you get&lt;/p&gt;&#10;&lt;p&gt;that piece of equipment or spellbook? Or maybe how somehow he made the game special for&lt;/p&gt;&#10;&lt;p&gt;you? Or I don&amp;rsquo;t know - just come up with something.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m seriously sleep deprived over here and am starting to lack the ability to even think!&lt;/p&gt;&#10;&lt;p&gt;Thanks all,&lt;/p&gt;&#10;&lt;p&gt;Padme.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2020 4th of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2020-4th-of-july-quest/</link><pubDate>Thu, 02 Jul 2020 03:28:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2020-4th-of-july-quest/</guid><description>&lt;div class="post" data-post-id="39512" data-author="*Idjit*" data-date="2020-07-02T03:28:17+00:00" data-subject="2020 4th of July Quest"&gt;&#13;&#10;&lt;p&gt;Good evening ladies and gents,&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;.Something&amp;hellip;.will be afoot on July 5th at noon pacific.&lt;/p&gt;&#10;&lt;p&gt;Countdown Timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/2062983/2020-slothmud-4th-of-july-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/2 &amp;hellip; july-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/2062983/2020-slothmud-4th-of-july-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Meanwhile the lesser honor autoquests, with the invading Redcoats and George Washington in each inn, will begin tonight (their numbers may get reinforcements over the holiday weekend, we shall see).&lt;/p&gt;&#10;&lt;p&gt;But the main quest (with the drachma stuffs) won&amp;rsquo;t be till Sunday.&lt;/p&gt;&#10;&lt;p&gt;See you there, and Happy Fourth!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Caster stats for Avatar Light</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/caster-stats-for-avatar-light/</link><pubDate>Sun, 24 May 2020 13:12:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/caster-stats-for-avatar-light/</guid><description>&lt;div class="post" data-post-id="39503" data-author="Vegetable" data-date="2020-05-24T13:12:19+00:00" data-subject="Caster stats for Avatar Light"&gt;&#13;&#10;&lt;p&gt;Hi guys, with all the recent discussion to improve/balance classes and eq, can we also talk about avatar light?&lt;/p&gt;&#10;&lt;p&gt;Currently, the stats available for avatar light mainly benefit melee classes (ac/dam/etc). With more players rolling for caster class now, it would be a good idea to have a look at this right now. Looking at the available stats, I can only see the avatar light as a regen gear for caster right now, unless they are going with some hybrid melee damage + spell build. Having that cool avatar light and using it only for regen, in my opinion, is such a big waste.&lt;/p&gt;&#10;&lt;p&gt;I suggest adding some caster oriented stats (spell save/heal bonus/spell bonus/UC? :P/some cool procs to replenish a small amount of mana Or hp?/etc).&lt;/p&gt;&#10;&lt;p&gt;We should probably also remove stats like str/dex/int/etc from the light as ppl will generally get them from avatar shop instead of wasting 1 slot on their avatar light. Max stats may be more appropriate.&lt;/p&gt;&#10;&lt;p&gt;Let me know what you guys think.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;The Vegetable Union&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rank Clasps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rank-clasps/</link><pubDate>Fri, 22 May 2020 16:34:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rank-clasps/</guid><description>&lt;div class="post" data-post-id="39498" data-author="Bandit" data-date="2020-05-22T16:34:44+00:00" data-subject="Rank Clasps"&gt;&#13;&#10;&lt;p&gt;Can the army insignia clasps get some love? It&amp;rsquo;d be nice if they were consistent across all ranks to attach to any slot.&lt;/p&gt;&#10;&lt;p&gt;Right now the lower ranks attach in many slots, but as you move up in ranks it changes for the worse. Right now if I wanted to rank up to Myth I wouldn&amp;rsquo;t have a slot for the clasp as a thief. I already have a nice stab dam clasp on gloves and the boots I wear have a permanent clasp for +dam. I imagine other classes have a variety of issues as they rank up as well because class specific clasps tend to be on different slots.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard Buff Ideas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-buff-ideas/</link><pubDate>Fri, 22 May 2020 05:35:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-buff-ideas/</guid><description>&lt;div class="post" data-post-id="39494" data-author="Aeribelle" data-date="2020-05-22T05:35:24+00:00" data-subject="Bard Buff Ideas"&gt;&#13;&#10;&lt;p&gt;Hey all,&lt;/p&gt;&#10;&lt;p&gt;Recently returned to sloth, and loving it! Always loved bard, despite some obvious weakness&amp;rsquo; of the class. After some playing and getting used to some things, had some suggestions and ideas that might improve a bards performance.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;First one is more a quality of life change. I&amp;rsquo;ve noticed groups tend to get bigger now then they used to, meaning the bard can no longer cover the entirety of a group. Bards get 11 targets at 40, and up to 3 from instrument&amp;hellip; i suggest taking a few of the auto-targets away from bards, and give them some scaling on Charisma for aditional targets.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Put them to 9 targets at 40, and say&amp;hellip; 1 extra per 4 charisma. at 8 charisma would be the same, and around 8 they&amp;rsquo;d have 5 extra targets, putting a benifit on charisma for groups, and allowing bards to cover their party more easily. Charisma in a group doesn&amp;rsquo;t have much use atm, save from the rare need to reign, so would make it more worthwhile a stat to keep in a group.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dance of the Seven Luck Gods - A bards true &amp;lsquo;prime skill&amp;rsquo;. It has uses, but its very hard to use, especially in a group. Had an interesting idea to incorporate it into a group mechanic, gems. Now, its usual proc only affects mobs when they spawn&amp;hellip; but gems don&amp;rsquo;t spawn until it dies. Why not allow a bard to sing Luck Gods to increase the chance of gem pops as it does on eq pops? It would add overall value to a group, as well as give a second bard something to do when in a group (not that there are any bards atm). I don&amp;rsquo;t think it would be able to be heavily utilized solo since the song has a heavy mana cost and shuts down your other songs. I would also suggest that Dance be moved to &amp;lsquo;sing only&amp;rsquo;, to further hinder its abuse solo, so spell casting with it will interrupt it automatically.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Avatar Skill: Harmony - A way to really make bards shine in groups&amp;hellip; Allow them to utilize multiple songs at once. They have the ability to sing songs, as all people can. And Bard Primes also get the ability to play songs, allowing them to cast while playing. But wht not allow an avatar bard the ability to do both? Let them play one song, and sing another (after all, they can cast spells while playing, why not sing?). Of course the singing song would be at jeopardy if they cast something else, but thats just the way of things. (Also, if this and the dance change are considered, REALLY suggest making dance sing only so its the one most at jeopardy&amp;hellip; trying to limit the solo abuse on popping gems. the suggestion is meant to be a group benifit!)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Just a few suggestions to put a little more strength into bards in the group scene, because that is where they are supposed to shine! Let me know what you think.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Memorial Day 2020 Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-2020-quest/</link><pubDate>Fri, 22 May 2020 00:24:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-2020-quest/</guid><description>&lt;div class="post" data-post-id="39490" data-author="*Idjit*" data-date="2020-05-22T00:24:56+00:00" data-subject="Memorial Day 2020 Quest"&gt;&#13;&#10;&lt;p&gt;Hello Slothers,&lt;/p&gt;&#10;&lt;p&gt;We will do&amp;hellip;.something, at noon Pacific on Saturday May 23.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll figure it out,&lt;/p&gt;&#10;&lt;p&gt;Meanwhile the timer link is below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/1990228/2020-slothmud-memorial-day-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/1 &amp;hellip; -day-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/1990228/2020-slothmud-memorial-day-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I Miss Clerics.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-miss-clerics/</link><pubDate>Sun, 17 May 2020 22:19:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-miss-clerics/</guid><description>&lt;div class="post" data-post-id="39483" data-author="Truck" data-date="2020-05-17T22:19:10+00:00" data-subject="I Miss Clerics."&gt;&#13;&#10;&lt;p&gt;As a once (at least I thought) respected tank, I miss clerics- they kept me alive.&lt;/p&gt;&#10;&lt;p&gt;The mud has been blessed with good clerics since I&amp;rsquo;ve been back: Padme, Norks, Roselarya, Tau, Zuzu.&lt;/p&gt;&#10;&lt;p&gt;Zuzu plays, Norks plays more like a mage, Roselarya now plays a warrior, Tau and Padme went M.I.A.&lt;/p&gt;&#10;&lt;p&gt;I think the issue is being so useful in groups as healers they get pigeon-holed into only healing.&lt;/p&gt;&#10;&lt;p&gt;It seems there are very real concerns about max level cleric abilities and while doing things like buffing Pit-Fiend would be helpful. I tend to think we need something to help clerics through all stages of the game.&lt;/p&gt;&#10;&lt;p&gt;IMHO this is where a cleric prime spell would come in handy.&lt;/p&gt;&#10;&lt;p&gt;Please consider adding &amp;ldquo;Harm&amp;rdquo; to the game and have it be affected by heal bonus for clerics only.&lt;/p&gt;&#10;&lt;p&gt;This would allow them to blast when not &amp;ldquo;IN&amp;rdquo; and give a viable blasting option instead of swapping all heal bonus eq for spell bonus permanently. I feel that this would scale well as lower level clerics will be able to start gathering heal bonus eq and hopefully interest people into actually playing a cleric.&lt;/p&gt;&#10;&lt;p&gt;Thanks for reading&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>No Follow Bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-follow-bug/</link><pubDate>Wed, 13 May 2020 18:41:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-follow-bug/</guid><description>&lt;div class="post" data-post-id="39482" data-author="Gorka" data-date="2020-05-13T18:41:37+00:00" data-subject="No Follow Bug"&gt;&#13;&#10;&lt;p&gt;Players are VERY OFTEN not following the leader in groups. It has happened in the past, but it seems to have come back in the past couple of months&amp;hellip; to the point where we can&amp;rsquo;t group anymore without it happening to someone, or multiple people throughout the course of a group.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1078hp 651ma 355mv -11.1ac The Lower Planes - Minauros 4642130212xp -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stun reports 1519/1559 hp. Change: -197. Need: 40. Spells: glowing, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1078hp 651ma 355mv -11.1ac The Lower Planes - Minauros 4642130212xp -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Guinex splits 29798 coins. Your share is 2292 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1078hp 651ma 355mv -11.1ac The Lower Planes - Minauros 4642130212xp -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stun yells &amp;lsquo;BOLLE SNYLLE GRYF BYLLE?!!?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;warcry BOLLE SNYLLE GRYF BYLLE?!!?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1078hp 652ma 356mv -11.1ac The Lower Planes - Minauros 4642130212xp -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stun leaves west.&lt;/p&gt;&#10;&lt;p&gt;Guinex leaves west.&lt;/p&gt;&#10;&lt;p&gt;Xxx leaves west.&lt;/p&gt;&#10;&lt;p&gt;Skyle leaves west.&lt;/p&gt;&#10;&lt;p&gt;Knifey leaves west.&lt;/p&gt;&#10;&lt;p&gt;Insomnia leaves west.&lt;/p&gt;&#10;&lt;p&gt;Usually the message would be something like this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1078hp 683ma 308mv -11.1ac Mount &amp;lsquo;An Mystica 4725733356xp -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stun leaves south.&lt;/p&gt;&#10;&lt;p&gt;Guinex leaves south.&lt;/p&gt;&#10;&lt;p&gt;Xxx leaves south.&lt;/p&gt;&#10;&lt;p&gt;Skyle leaves south.&lt;/p&gt;&#10;&lt;p&gt;You follow Guinex.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been trying to figure out why it happens, my suspicion is that somehow in some cases the player.position variable is not correct for the player to follow.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Balance Bugs Features Etc</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/balance-bugs-features-etc/</link><pubDate>Sat, 09 May 2020 07:56:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/balance-bugs-features-etc/</guid><description>&lt;div class="post" data-post-id="39476" data-author="*Breeze*" data-date="2020-05-09T07:56:20+00:00" data-subject="Balance Bugs Features Etc"&gt;&#13;&#10;&lt;p&gt;So what I am understanding is that&lt;/p&gt;&#10;&lt;p&gt;All classes should be balanced fair etc&lt;/p&gt;&#10;&lt;p&gt;Writing a function to balance all classes is trivial&lt;/p&gt;&#10;&lt;p&gt;Max xp = xxx&lt;/p&gt;&#10;&lt;p&gt;Max hp = xxx&lt;/p&gt;&#10;&lt;p&gt;Max mv = xxx&lt;/p&gt;&#10;&lt;p&gt;Max ma = xxx&lt;/p&gt;&#10;&lt;p&gt;Max xp = xxxxxx&lt;/p&gt;&#10;&lt;p&gt;Var yy = xxx&lt;/p&gt;&#10;&lt;p&gt;If class == y; max ??? += max ??? * ( 0.10 * classPosition)&lt;/p&gt;&#10;&lt;p&gt;Is this what you want? No mystery? A simple class is better than another?&lt;/p&gt;&#10;&lt;p&gt;I can easily do that. I can restrict my immortals from implementing what they see fit. I can say email me before changing anything.&lt;/p&gt;&#10;&lt;p&gt;99.998% of the time I won&amp;rsquo;t override Neptune&lt;/p&gt;&#10;&lt;p&gt;because they&amp;rsquo;re my 2nd.&lt;/p&gt;&#10;&lt;p&gt;I can add limits and fix char2strong &amp;ldquo;bugs&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Is that really wanted?&lt;/p&gt;&#10;&lt;p&gt;The end result will be DictatorMUD&lt;/p&gt;&#10;&lt;p&gt;But if that&amp;rsquo;s what&amp;rsquo;s wanted I can be dictator hole&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet map</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-map/</link><pubDate>Fri, 08 May 2020 23:57:59 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-map/</guid><description>&lt;div class="post" data-post-id="39475" data-author="Bandit" data-date="2020-05-08T23:57:59+00:00" data-subject="Mudlet map"&gt;&#13;&#10;&lt;p&gt;Map scripts: &lt;a href="https://app.box.com/s/il2lpk701m2u2qwykgox6lxigkr4t4me" target="_blank" rel="noreferrer"&gt;https://app.box.com/s/il2lpk701m2u2qwykgox6lxigkr4t4me&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Map data: &lt;a href="https://app.box.com/s/0mica9lo2dur7pnbvdeydp2zkuc3jew1" target="_blank" rel="noreferrer"&gt;https://app.box.com/s/0mica9lo2dur7pnbvdeydp2zkuc3jew1&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Grab both of those. Install the scripts in the mudlet package manager and move the sloth-map.dat file to the mudlet/profiles/Sloth Mud folder (or whatever your profile is in Sloth). You&amp;rsquo;ll probably have to open up Mudlet settings and go to the Mapper tab and load the map file in there. If it all works you&amp;rsquo;ll be able to open a map window and start seeing the map and your location.&lt;/p&gt;&#10;&lt;p&gt;Not everything is mapped, but probably 87.5% (basing this on my explored value) is mapped. If you&amp;rsquo;d like to help me map out some missing areas the best way would be to group with me and clear out anything big that would stop me from getting the map. I&amp;rsquo;d like to keep the map creation script to myself so we don&amp;rsquo;t have a bunch of diverging maps since there isn&amp;rsquo;t a good way to merge them together.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ll also need to make sure MSDP variables are being reported, this post has a script that is useful for that: &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=39&amp;amp;t=4424" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=39&amp;amp;t=4424&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Also if you have the generic_mapper installed you should disable / remove it, as it can cause issues.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to charm mobs and solo entire areas.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-charm-mobs-and-solo-entire-areas/</link><pubDate>Wed, 06 May 2020 09:22:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-charm-mobs-and-solo-entire-areas/</guid><description>&lt;div class="post" data-post-id="39456" data-author="Gorka" data-date="2020-05-06T09:22:28+00:00" data-subject="How to charm mobs and solo entire areas."&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s recently been stated that charming mobs and wiping entire areas solo is not an exploit&amp;hellip; So lets test the theory&amp;hellip; ever wanted to run all of dragon mount or draconian lair solo&amp;hellip; well it&amp;rsquo;s easy! Stop spending hundreds of hours in groups, or saving 1000 drachma for +1 damage.&lt;/p&gt;&#10;&lt;p&gt;All you need is saves para eq and a little bit of knowledge. Firstly, try and collect as many of these items as you can&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmudeq.tk/?savepar=on" target="_blank" rel="noreferrer"&gt;http://slothmudeq.tk/?savepar=on&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;In the case of the runes, which are t1&amp;rsquo;s and easy to collect, socket them to junk rings or spiked boots. Make sure you have grace up, and sing &amp;ldquo;Fare thee well&amp;rdquo; to increase your saves para by another -4.&lt;/p&gt;&#10;&lt;p&gt;To charm a mob it must be level 40 or less, not have up mindbar and not be ethereal.&lt;/p&gt;&#10;&lt;p&gt;Visit some of the following mobs&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Stone Mason - AH Crypt&lt;/p&gt;&#10;&lt;p&gt;Hate Filled Undead Soliders - Phantom Creek (Visage First)&lt;/p&gt;&#10;&lt;p&gt;Youna - Dao Citadel&lt;/p&gt;&#10;&lt;p&gt;Akmee - Dao Citadel&lt;/p&gt;&#10;&lt;p&gt;Grunnik - Dao Citadel&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;charm person&amp;rsquo; and the name of the mob. In most cases the mob will begin following you. Make sure you stone or iron the mob, and aegis them. Simply &amp;ldquo;order followers assist &lt;your name&gt;.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince reports 6278/6278 hp. Need: 0. 191/450 ma. 122/124 mv.&lt;/p&gt;&#10;&lt;p&gt;Akmee, the Granite Prince reports 7176/7176 hp. Need: 0. 100/100 ma. 122/124 mv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1512hp 274ma 655mv -15.0ac The Dragon Mountain 67%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a male black dragon.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a male black dragon.&lt;/p&gt;&#10;&lt;p&gt;A male black dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a male black dragon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a male black dragon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a male black dragon&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;Akmee, the Granite Prince viciously massacres a male black dragon with its pound.&lt;/p&gt;&#10;&lt;p&gt;Akmee, the Granite Prince viciously massacres a male black dragon with its pound.&lt;/p&gt;&#10;&lt;p&gt;Akmee, the Granite Prince viciously massacres a male black dragon with its pound.&lt;/p&gt;&#10;&lt;p&gt;Akmee, the Granite Prince viciously massacres a male black dragon with its pound.&lt;/p&gt;&#10;&lt;p&gt;Akmee, the Granite Prince viciously massacres a male black dragon with its pound.&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince&amp;rsquo;s pierce bounces off a male black dragon&amp;rsquo;s thick scales.&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince viciously massacres a male black dragon with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince viciously massacres a male black dragon with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince viciously massacres a male black dragon with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince viciously massacres a male black dragon with his stab.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a male black dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a male black dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a male black dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a male black dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A male black dragon lunges forward and issues a black cloud from his jaws!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a male black dragon gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Youna, the Slate Prince gestures dramatically, and a male black dragon is roasted in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;Happy Days Everyone!&lt;/p&gt;&#10;&lt;p&gt;Once this is fixed, patched, or removed - make a bard&amp;hellip; come tell us how awesome it is&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area: Aggrynthian Expanse</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-aggrynthian-expanse/</link><pubDate>Sun, 26 Apr 2020 17:53:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-aggrynthian-expanse/</guid><description>&lt;div class="post" data-post-id="39444" data-author="Gorka" data-date="2020-04-26T17:53:14+00:00" data-subject="New Area: Aggrynthian Expanse"&gt;&#13;&#10;&lt;p&gt;The new area Aggrynthian Expanse has been added to the game and can be found&amp;hellip; (fly and visage up) 3e1s3e2n7e1u1u1e1u11e7s1w from Island recall.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s currently a small area in development by Idjit with choppish solo warrior style xp. So far all the mobs there are animals&amp;hellip; and they don&amp;rsquo;t tend to hang around near death, so make sure you web. First impression is it&amp;rsquo;s sort of a &amp;ldquo;The Moors of Gr&amp;rsquo;Valdh&amp;rdquo; type area in the way it plays. There are 5-6 different types of animals at the moment and the biggest ones are level 41 and have already popped gems.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard 8x40 Dragonmail Broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-8x40-dragonmail-broken/</link><pubDate>Fri, 24 Apr 2020 15:01:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-8x40-dragonmail-broken/</guid><description>&lt;div class="post" data-post-id="39442" data-author="Gorka" data-date="2020-04-24T15:01:10+00:00" data-subject="Bard 8x40 Dragonmail Broken"&gt;&#13;&#10;&lt;p&gt;Yesterday Tonedeaf, the newest (and soon to be greatest!) bardass, forged his elite 8x40 bard eq &amp;ldquo;Ancient Dragonmail of the Knights Order.&amp;rdquo; Unfortunately it does not work as advertised&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;AFF_KNIGHTS_BLESSING = 1&lt;/p&gt;&#10;&lt;p&gt;The knights blessing simply doesn&amp;rsquo;t function on the armor. If I sing the song the song works, but the armor does not. Furthermore&amp;hellip; could the difference between knights blessing and knights prayer be explained, because they do exactly the same thing. If it&amp;rsquo;s an avatar version of the same song&amp;hellip; then why did it need that?&lt;/p&gt;&#10;&lt;p&gt;I know we don&amp;rsquo;t really have many people playing bards&amp;hellip; but there is good reasons for that&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bard lacks a prime offensive or defensive skill, that&amp;rsquo;s not better in a secondary class.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Charisma works with about 7 songs&amp;hellip; and one of those is an avatar version of the same song. Two of them wake mobs up and make them sleep&amp;hellip; because that&amp;rsquo;s useful in a game where you kill things for experience.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The songs charisma works with are extremely rarely used.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Charisma has no effect on luck gods. Luck gods only works effectively at high levels and now all the best eq is drachma.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Charisma does not increase the damage of offensive spells, only saves.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Songs like fare thee well, haunted dirge, only effectively replicate spells in other classes.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Song of the Mist is somewhat redundant with the Sphairai and doesn&amp;rsquo;t reach many people.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sidhe charms have a more limited function with so many mana and health potions in the game. Increased mana regen means trying to find a shard and forge a charm isn&amp;rsquo;t often worth the hassle, and they can&amp;rsquo;t be vaulted.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The best instrument a bard can use is not even prime - but nearly all other instruments are.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The most used songs by thousands of times are rina, gods, march and valor&amp;hellip; and only gods has a prime effect, and none of them use Charisma.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is very little transparency or feedback when songs are sung&amp;hellip; it&amp;rsquo;s difficult to determine whether they are succeeding or failing in a lot of cases.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Can the builders and people who create equipment please stop putting charisma on &amp;ldquo;bard equipment.&amp;rdquo; In day to day normal running - It&amp;rsquo;s as useful as firewind on the eternal flame.&lt;/p&gt;&#10;&lt;p&gt;Bard is filled with lost opportunities, charm person / eye of the beholder / luck gods / cry of the avatar damage could have all been charisma based and instruments could be made far more interesting. Instead we are part thief, part warriors with very little identity other than &amp;ldquo;the player who sings gods in a group.&amp;rdquo; If it weren&amp;rsquo;t for support classes, Bard would be pretty insufferable. I knew this before I made one, and I made one partly because of it, I know I will find a way to make Tonedeaf better than avg players&amp;hellip; but all the same, if classes aren&amp;rsquo;t being picked because they are useless, they need fixing. It seems being an active player and an immortal usually turns into a conflict of interest.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Telegram auc list</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/telegram-auc-list/</link><pubDate>Tue, 21 Apr 2020 06:49:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/telegram-auc-list/</guid><description>&lt;div class="post" data-post-id="39439" data-author="Vekna" data-date="2020-04-21T06:49:27+00:00" data-subject="Telegram auc list"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;I was create telegram channel with bot that post new lots from auc list&lt;/p&gt;&#10;&lt;p&gt;There are few bug, but it seems working&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://t.me/slothmudauc" target="_blank" rel="noreferrer"&gt;https://t.me/slothmudauc&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;(image: /&lt;a href="https://priscree.ru/img/64b0a5ded34bb3.jpg" target="_blank" rel="noreferrer"&gt;https://priscree.ru/img/64b0a5ded34bb3.jpg&lt;/a&gt;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Gorka Guide to Rolling Tokens</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-gorka-guide-to-rolling-tokens/</link><pubDate>Mon, 20 Apr 2020 19:58:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-gorka-guide-to-rolling-tokens/</guid><description>&lt;div class="post" data-post-id="39438" data-author="Gorka" data-date="2020-04-20T19:58:22+00:00" data-subject="The Gorka Guide to Rolling Tokens"&gt;&#13;&#10;&lt;p&gt;Using a combination of logged hex and oct token rolls on a test character, and a program I wrote that is a reverse engineer of some old stat rolling source code, I believe I have calculated the probability of achieving stat totals with a good degree of accuracy. This information uses the following assumptions&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Four 1d6 die are rolled, the three highest dice are kept and added together. Then 1 is added to the total. If 19 is the total, the total is set to 18.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The lowest stat that can be rolled on a hex is 5.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The lowest stat that can be rolled on an oct is 8.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The results show roughly the average number of tokens it will take to roll the total with what type of token. The program was calibrated to roll the total 1000 times in order to calculate the average. However, it&amp;rsquo;s completely possible to roll a total with only 1 token&amp;hellip; or it could take thousands more than the average. Multiple executions of the program showed that the deviation between the average tokens grows the higher the total you aim for. It&amp;rsquo;s also an observation that for each extra point in the total you aim for, you effectively about double the number of tokens required to reach that total.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s also proven that oct&amp;rsquo;s are definitely superior to roll than hexes, however hexes are cheaper. Hence I am lowering the cost of octs from 75k to 60k to make the effectiveness of both tokens roughly the same, as I often have trouble moving one type or the other based on &amp;ldquo;the superstitions/misinformation&amp;rdquo; of the player buying them.&lt;/p&gt;&#10;&lt;p&gt;People often ask me, what is the minimum amount of tokens I should start rolling with if I wish to get a playable total. I think that absolute minimum should be about 20 tokens to have a good chance to return to something 75 or higher. The other thing to do would be to save some tri tokens and use them in the case you bust.&lt;/p&gt;&#10;&lt;p&gt;It would be possible to roll a 90 in theory. Although somewhere around 80k-100k tokens would be required on average. On the other hand, you can buy the stat point in the avatar shop for 10B, which is approximately 10 hours of grouping at avatar levels. (12hrs if the leader is a smoker) How many tokens can you load in that time? My recommendation is that players aim for 82+, as to hold out for any thing higher could lead to frustration due to the diminishing returns. The money I make from selling tokens, probably hasn&amp;rsquo;t covered the costs of the vaults I store them in, but I have probably helped more than 10 players achieve character stats higher than 80.&lt;/p&gt;&#10;&lt;p&gt;Hexes&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 80 : 80&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 81 : 140&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 82 : 240&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 83 : 470&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 84 : 1000&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 85 : 2100&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 86 : 5000&lt;/p&gt;&#10;&lt;p&gt;Octs&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 80 : 70&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 81 : 120&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 82 : 210&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 83 : 420&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 84 : 820&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 85 : 1850&lt;/p&gt;&#10;&lt;p&gt;Avg Rolls to roll an 86 : 4400&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2020 Easter Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2020-easter-quest/</link><pubDate>Fri, 10 Apr 2020 03:12:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2020-easter-quest/</guid><description>&lt;div class="post" data-post-id="39429" data-author="*Idjit*" data-date="2020-04-10T03:12:32+00:00" data-subject="2020 Easter Quest"&gt;&#13;&#10;&lt;p&gt;Howdy.&lt;/p&gt;&#10;&lt;p&gt;We are doing a simple Easter quest on Saturday 2PM Pacific.&lt;/p&gt;&#10;&lt;p&gt;Precise time will be in the countdown link below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/1899126/2020-slothmud-easter-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/1 &amp;hellip; ster-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/1899126/2020-slothmud-easter-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Ancient Sceptre of Dominion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-ancient-sceptre-of-dominion/</link><pubDate>Fri, 03 Apr 2020 15:50:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-ancient-sceptre-of-dominion/</guid><description>&lt;div class="post" data-post-id="39419" data-author="Gorka" data-date="2020-04-03T15:50:23+00:00" data-subject="The Ancient Sceptre of Dominion"&gt;&#13;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient sceptre dominion&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 100drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;examine Sceptre&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1590hp 252ma 595mv -10.3ac Planar Nexus 61083545662xp -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l Sceptre&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Ancient Sceptre of Dominion is not currently occupied.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Welcome! You now own the ability to control the difficulty of&lt;/p&gt;&#10;&lt;p&gt;SlothMUD&amp;rsquo;s zones. The Ancient Sceptre of Dominion has the&lt;/p&gt;&#10;&lt;p&gt;power to convert zones from their normal difficulty level into two&lt;/p&gt;&#10;&lt;p&gt;different levels of difficulty&amp;ndash;heroic and legendary. The precise&lt;/p&gt;&#10;&lt;p&gt;definition of what heroic and legendary means for any given zone is&lt;/p&gt;&#10;&lt;p&gt;configured by the immortal staff, so there will be a measure of&lt;/p&gt;&#10;&lt;p&gt;discovery as the Ancient Sceptre of Dominion is used across&lt;/p&gt;&#10;&lt;p&gt;Jord.&lt;/p&gt;&#10;&lt;p&gt;Please note that the immortal staff is placing a measure of trust in the&lt;/p&gt;&#10;&lt;p&gt;playerbase to not abuse this power. The intent of this feature is to&lt;/p&gt;&#10;&lt;p&gt;be used in a group setting. To that end, the Ancient Sceptre of&lt;/p&gt;&#10;&lt;p&gt;Dominion can only be used when you are grouped with at least one&lt;/p&gt;&#10;&lt;p&gt;other player. The immortal staff is fully aware that zones are often&lt;/p&gt;&#10;&lt;p&gt;shared by solo players and groups at the same time, and so the effects&lt;/p&gt;&#10;&lt;p&gt;are only applied to mobs that are larger than 10 million xp. There are&lt;/p&gt;&#10;&lt;p&gt;additional protections against the effects being placed on mobs as&lt;/p&gt;&#10;&lt;p&gt;follows:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If a PC is in the room with a mob, where the PC is not part of the&lt;/p&gt;&#10;&lt;p&gt;group, then all mobs in the room with that PC will be protected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If an NPC who has a master (i.e. is a pet of PC) is in the room with&lt;/p&gt;&#10;&lt;p&gt;a mob, where the PC is not part of the group, then all mobs in the&lt;/p&gt;&#10;&lt;p&gt;room with that pet will be protected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If a mob is pissed at a PC, where that PC is not part of the group,&lt;/p&gt;&#10;&lt;p&gt;and the mob has less than 95% health, then the mob will be protected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If a mob (that would ordinarily qualify for heroic or legendary bonuses)&lt;/p&gt;&#10;&lt;p&gt;is protected for one of the above three reasons, then the remainder of&lt;/p&gt;&#10;&lt;p&gt;the zone will become heroic or legendary, but the zone will be&lt;/p&gt;&#10;&lt;p&gt;disqualified for the heroic or legendary quest. If this causes&lt;/p&gt;&#10;&lt;p&gt;contention between players, then the players need to work it out.&lt;/p&gt;&#10;&lt;p&gt;Having said that, if a player chooses to troll a group by purposefully&lt;/p&gt;&#10;&lt;p&gt;disqualifying a zone they know the group is trying to quest in, then&lt;/p&gt;&#10;&lt;p&gt;there will be serious consequences from the immortal staff.&lt;/p&gt;&#10;&lt;p&gt;The immortal staff have been given the ability to configure heroic and&lt;/p&gt;&#10;&lt;p&gt;legendary quests for each zone, which requires the group to defeat the&lt;/p&gt;&#10;&lt;p&gt;zone in a specified time limit. Upon completion of the quest, there are&lt;/p&gt;&#10;&lt;p&gt;non-drachma rewards, and there are rumors that creatures from the deep&lt;/p&gt;&#10;&lt;p&gt;may be awakened.&lt;/p&gt;&#10;&lt;p&gt;Some additional technical details surrounding heroic and legendary zones:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Once a zone has been converted to heroic or legendary, it will remain&lt;/p&gt;&#10;&lt;p&gt;as such until the leader of the group leaves the zone. Once the leader&lt;/p&gt;&#10;&lt;p&gt;of the group leaves the zone, all effects are removed from the zone.&lt;/p&gt;&#10;&lt;p&gt;If this occurs while attempting to complete a quest, then the quest&lt;/p&gt;&#10;&lt;p&gt;will automatically be abandoned.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If rooms in the middle of a zone suddenly switch zone names and this&lt;/p&gt;&#10;&lt;p&gt;causes the heroic or legendary run to be interrupted, please let an&lt;/p&gt;&#10;&lt;p&gt;immortal know. I have built in ways to permit entry into additional&lt;/p&gt;&#10;&lt;p&gt;zones beyond the heroic/legendary zone being run.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Note that zones can be made into heroic or legendary zones regardless&lt;/p&gt;&#10;&lt;p&gt;of whether mobs are already dead in the zone, but the quests are only&lt;/p&gt;&#10;&lt;p&gt;available when the zone actually has all of its intended mobs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;And last but not least, enjoy! Please provide feedback and we will work&lt;/p&gt;&#10;&lt;p&gt;together as a community to make this as enjoyable as possible.&lt;/p&gt;&#10;&lt;p&gt;Syntax: raise sceptre heroic|legendary&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Please report all bugs to Maniac.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>New quest ingame</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-quest-ingame/</link><pubDate>Fri, 03 Apr 2020 02:56:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-quest-ingame/</guid><description>&lt;div class="post" data-post-id="39418" data-author="Driven" data-date="2020-04-03T02:56:40+00:00" data-subject="New quest ingame"&gt;&#13;&#10;&lt;p&gt;The aging soul in Eden has a new quest line that any leader in the game will want to pay attention to. I am not going to release any details concerning this quest line, but we have a feeling that it will change the game in a fairly dramatic way going forward. All I will say is this&amp;hellip; when you have completed the quest line, &amp;rsquo;look sceptre&amp;rsquo;. Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necros</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/necros/</link><pubDate>Mon, 23 Mar 2020 15:00:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/necros/</guid><description>&lt;div class="post" data-post-id="39405" data-author="Driven" data-date="2020-03-23T15:00:21+00:00" data-subject="Necros"&gt;&#13;&#10;&lt;p&gt;So I&amp;rsquo;m seeing a couple necros returning to the game and this is wonderful&amp;ndash;welcome back Beatrix, and good to see you Guinex. I&amp;rsquo;m seeing in titles that necros need some attention and wanted to get the conversation started. I played a necro to 3x40 but found that the playstyle was not for me, so I don&amp;rsquo;t think that I qualify as a reliable source for ways in which necros need improvement.&lt;/p&gt;&#10;&lt;p&gt;Go!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Macus bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/macus-bug/</link><pubDate>Wed, 18 Mar 2020 21:12:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/macus-bug/</guid><description>&lt;div class="post" data-post-id="39396" data-author="Belrath" data-date="2020-03-18T21:12:36+00:00" data-subject="Macus bug"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;Macus and specularems blind proc doesn&amp;rsquo;t work properly. I&amp;rsquo;m unaware if any other less-used chopper has the same problem. They seem to launch the proc. flagging the mob as &amp;lsquo;blinded&amp;rsquo; but not doing so. But the &amp;lsquo;flag&amp;rsquo; prevents other choppers that actually work delivering the blind in. So that&amp;rsquo;s pretty horrible.&lt;/p&gt;&#10;&lt;p&gt;I have reported this issue and also contacted Breeze. He confirmed the issue but wasn&amp;rsquo;t able to fix it right away, promising to take a deeper look at the code. well - it&amp;rsquo;s been a year now.&lt;/p&gt;&#10;&lt;p&gt;I am a man of patience but this thing needs to be fixed asap. We&amp;rsquo;re having a lot of new players flying in and groups and chop groups are ran constantly. Working low level chopper would be great. Now we tell them not to use them, giving the feeling of uselessness.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m hoping this post reaches someone in power and time to do something about it.&lt;/p&gt;&#10;&lt;p&gt;Anyway, love the hard work you&amp;rsquo;re doing with the mud, dear Immortals, having a great time. Thank you.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;Belrath&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Leader Command Standardization</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leader-command-standardization/</link><pubDate>Sun, 15 Mar 2020 23:24:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leader-command-standardization/</guid><description>&lt;div class="post" data-post-id="39395" data-author="Gorka" data-date="2020-03-15T23:24:28+00:00" data-subject="Leader Command Standardization"&gt;&#13;&#10;&lt;p&gt;The last week I&amp;rsquo;ve been thinking about suggesting some standardization&amp;rsquo;s for tanks and stabbers, but in reality it could extend to blasters or healers.&lt;/p&gt;&#10;&lt;p&gt;Currently, every tank and stabber has there own way of doing things&amp;hellip; and if you are a leader, leading different areas with different tanks and stabbers, it&amp;rsquo;s difficult to remember everyone&amp;rsquo;s commands. Take MNM for instance the tank may end up being asked to lead with damn, stab or grip&amp;hellip; there are mobs that are curse, some may even be led with fire / ice / turn undead / web / bind. Currently I have to &amp;ldquo;alias grip&amp;rdquo; for alias, and then &amp;ldquo;bstab&amp;rdquo; for bandit.&lt;/p&gt;&#10;&lt;p&gt;I held off making a post, because I don&amp;rsquo;t expect the topic to be popular, nor that people would change simply because I suggest it, but in the future I intend to change gorka&amp;rsquo;s scripts to mirror aliases scripts which I think forms the basis of a good protocol.&lt;/p&gt;&#10;&lt;p&gt;It basically follows the format of &lt;player name&gt; &lt;action&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;alias stab&lt;/p&gt;&#10;&lt;p&gt;alias grip&lt;/p&gt;&#10;&lt;p&gt;alias tank&lt;/p&gt;&#10;&lt;p&gt;alias hammer&lt;/p&gt;&#10;&lt;p&gt;alias curse&lt;/p&gt;&#10;&lt;p&gt;alias damn&lt;/p&gt;&#10;&lt;p&gt;alias ambush (current target with web)&lt;/p&gt;&#10;&lt;p&gt;If I grouptell alias grip, and Bandit is the group stabber, he can trap for the grip command and off stabber automatically as he is not the target of the command.&lt;/p&gt;&#10;&lt;p&gt;This way the command is directed at an individual and won&amp;rsquo;t confuse the other members - but the other members are informed of what is happening. Stun roughly also follows this protocol, but uses tells, so group members don&amp;rsquo;t see what&amp;rsquo;s happening. As a leader I want this type of control of the tank and the stabber because, sometimes the player might not understand what I want, or what mob needs what starter. I&amp;rsquo;m not suggesting we take it overboard, this is more about assisting group leaders.&lt;/p&gt;&#10;&lt;p&gt;In not demanding that we all follow this way, just suggesting it as a good protocol to implement, which I intend to use myself. If it catches on, we will update the thread with commands as kind of accepted as a standard. There is definitely more than I have posted.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>St. Patrick's Day Weekend Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/st-patrick-s-day-weekend-quest/</link><pubDate>Sat, 14 Mar 2020 02:33:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/st-patrick-s-day-weekend-quest/</guid><description>&lt;div class="post" data-post-id="39394" data-author="*Idjit*" data-date="2020-03-14T02:33:24+00:00" data-subject="St. Patrick&amp;#x27;s Day Weekend Quest"&gt;&#13;&#10;&lt;p&gt;Good evening Slothers,&lt;/p&gt;&#10;&lt;p&gt;At 10AM on Sunday 3/15/2020 we will have a quest. Of some sort.&lt;/p&gt;&#10;&lt;p&gt;Working it out but probably epics and drachma will be had.&lt;/p&gt;&#10;&lt;p&gt;See you there.&lt;/p&gt;&#10;&lt;p&gt;Countdown timer below:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/1840776/2020-slothmud-st-patricks-day-weekend-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/1 &amp;hellip; kend-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/1840776/2020-slothmud-st-patricks-day-weekend-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pagoda of Enlightenment</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/pagoda-of-enlightenment/</link><pubDate>Fri, 13 Mar 2020 01:07:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/pagoda-of-enlightenment/</guid><description>&lt;div class="post" data-post-id="39392" data-author="Driven" data-date="2020-03-13T01:07:19+00:00" data-subject="Pagoda of Enlightenment"&gt;&#13;&#10;&lt;p&gt;As you guys may have seen in Driven&amp;rsquo;s title, I have been running the Pagoda of Enlightenment for the last 3 days in an attempt to forge the lotus blossom bracelets for Razyr. As I have gathered the cps, it became very apparent very quickly that this forge has a long pole to it that is beyond obnoxious.&lt;/p&gt;&#10;&lt;p&gt;Namely, the long purple incense stick. The forge requires 24 of the incense sticks to forge a pair of bracelets. If you do the math, it would take on average 20 days of RL time to pop that many sticks where you kept the haze of jasmine smoke dead for that entire duration. This is beyond reason, and I have confirmed with the healers ingame that their experience was a nightmare. As such, I have kept the pop rate the same, but four hazes now spawn per repop.&lt;/p&gt;&#10;&lt;p&gt;For those of you who lived through this absurdity, talk with me ingame and I will reimburse you for the time you spent on this forge. If you know of other forges where one of the cps is orders of magnitude off in terms of time investment, please talk with me and we can discuss.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>slothmudeq.tk txt output</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/slothmudeq-tk-txt-output/</link><pubDate>Mon, 09 Mar 2020 12:38:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/slothmudeq-tk-txt-output/</guid><description>&lt;div class="post" data-post-id="39385" data-author="Constin" data-date="2020-03-09T12:38:53+00:00" data-subject="slothmudeq.tk txt output"&gt;&#13;&#10;&lt;p&gt;Hi there!&lt;/p&gt;&#10;&lt;p&gt;is it possible to get txt format (NOT HMTL with &lt;DIV&gt;&amp;rsquo;s ) response from slothmudeq.tk EQ list? I&amp;rsquo;d like to use it in my mudlet scripts.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39386" data-author="Gorka" data-date="2020-03-10T19:19:08+00:00" data-subject="Re: slothmudeq.tk txt output"&gt;&#13;&#10;&lt;p&gt;There used to be a JSON output file but no longer.&lt;/p&gt;&#10;&lt;p&gt;Fluffy is the player who runs the eq list, and as I&amp;rsquo;ve understood it, they have a special access to the equipment database to create&amp;hellip; slothmudeq.tk, and the output file is no longer provided. For clarification contact Fluffy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Etiquette</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/etiquette/</link><pubDate>Sun, 08 Mar 2020 11:49:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/etiquette/</guid><description>&lt;div class="post" data-post-id="39384" data-author="Gorka" data-date="2020-03-08T11:49:00+00:00" data-subject="Etiquette"&gt;&#13;&#10;&lt;p&gt;I thought to remind new players of some of the &amp;ldquo;unspoken&amp;rdquo; etiquette about playing sloth, that players of 10 years or more will remember, that all seems to be a thing of the past now. I&amp;rsquo;m not suggesting we abide by it religiously, or that we adopt it in a fake manner, I&amp;rsquo;m just saying that recently there is a lot of room for improvement.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you find something that&amp;rsquo;s not yours, and it&amp;rsquo;s valuable, check over gossip if you can take it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Don&amp;rsquo;t take things that you don&amp;rsquo;t need to sell them. When you need something take the minimum to get by.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ask before you join a group.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Don&amp;rsquo;t join a group until the group has finished killing the mob they are attacking. Don&amp;rsquo;t gate in with xerxes at 2%, that&amp;rsquo;s rude, you didn&amp;rsquo;t contribute anything.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Announce going afk, and when you come back. It&amp;rsquo;s respectful.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Don&amp;rsquo;t talk about quest information over public channels, use tells or ask people to help you. The reason being is that some players (a rarity I admit) don&amp;rsquo;t want to hear the solutions to quests, but find them out themselves.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Pay attention in groups as a sign of respect to the leader, who has to pay attention on your behalf all the time. Take self-responsibility&amp;hellip; no you weren&amp;rsquo;t left behind, you didn&amp;rsquo;t unweb quick enough.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Generally calling two gems and one mob is what is the &amp;ldquo;norm&amp;rdquo; but is decided by the leader.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Try to be better in groups, offer to run to areas, sing songs, debuff and be on webs, source your own chopper even if that just means picking one up from the common points.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;They really boil down to two general ideas&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t try and gain where you haven&amp;rsquo;t contributed.&lt;/p&gt;&#10;&lt;p&gt;Have the attitude that things are not a right, but a privilege.&lt;/p&gt;&#10;&lt;p&gt;I shouldn&amp;rsquo;t have to mention these things, but clearly they aren&amp;rsquo;t taught these days. Why should you do these things? Because it makes every ones playing experience more enjoyable. People who don&amp;rsquo;t adopt these things silently frustrate other players and at points it does boil over. The more I group I find it takes good vibes from me. I want to strangle people, and I have to take a break. Some leaders assist botters in their groups, but that won&amp;rsquo;t be me. Honestly, that sense of entitlement that you expect others to do things for you as a right, without the decency to contribute pushes me to my limit. It&amp;rsquo;s a form of selfishness, plain and simple, I don&amp;rsquo;t care if you think your a &amp;ldquo;good person&amp;rdquo; - that&amp;rsquo;s not good behaviour and I will call you out.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;It has to be understood that etiquette can also go too far the other way and become religious. A classic example is our &amp;ldquo;gratz&amp;rdquo; culture&amp;hellip; we gratz everything. I swear if gossiped I had liberated a bogger in the deepest recesses of my nostrils and announced it on gossip you&amp;rsquo;d all gratz me. I could make up that I had just loaded eq that didn&amp;rsquo;t exist, and you&amp;rsquo;d all religiously gratz me. Basically, &amp;ldquo;gratz&amp;rdquo; is cheap these days&amp;hellip; it&amp;rsquo;s a cheap sign of appreciation. I&amp;rsquo;m not saying that we shouldn&amp;rsquo;t do it&amp;hellip; I&amp;rsquo;m saying that we should mean it when and if we say it. For me personally, if someone &amp;ldquo;gratz&amp;rsquo;s&amp;rdquo; me it means only as much, as the relationship I already had with that player. I think it&amp;rsquo;s more important to be honest, than to be fake. For example, I will be the first one to make a massive sarcastic and public show of how excited I am, when Arya announces a level or an xp goal. Is Arya hurt, no, we are mates&amp;hellip; Arya knows this instinctively&amp;hellip; Arya and I talk crap in private all the time - we have a friendly relationship - and that&amp;rsquo;s the value not the gratz. I don&amp;rsquo;t need to demonstrate how much of a &amp;ldquo;nice person&amp;rdquo; I am publicly. I&amp;rsquo;d rather be honest before nice, and nice about being honest. Do I care when Arya gets a level? Keeping it real, Not really - I am pleased he is happy because he&amp;rsquo;s a friend, yes. That&amp;rsquo;s the point. In the past I have valued more &amp;ldquo;tells&amp;rdquo; of &amp;ldquo;gratz&amp;rdquo; than gossips. Tells have been more personal.&lt;/p&gt;&#10;&lt;p&gt;This is not just a problem today in sloth, but in western culture as a whole. For 100 people to offer you a cheap gratz there will be 1 to actually take self responsibility. And so it is with Etiquette it&amp;rsquo;s not meant to be a set of rules, but guidelines to play with to build a more positive environment.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deep Seam doors now pickproof, as originally intended.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/deep-seam-doors-now-pickproof-as-originally-intended/</link><pubDate>Sat, 07 Mar 2020 01:34:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/deep-seam-doors-now-pickproof-as-originally-intended/</guid><description>&lt;div class="post" data-post-id="39382" data-author="*Idjit*" data-date="2020-03-07T01:34:37+00:00" data-subject="Deep Seam doors now pickproof, as originally intended."&gt;&#13;&#10;&lt;p&gt;I made them eat-key.&lt;/p&gt;&#10;&lt;p&gt;But hadn&amp;rsquo;t pickproofed them.&lt;/p&gt;&#10;&lt;p&gt;So there are those piles of shells all over and people were ignoring their traffic flow function by just picking the impression(s).&lt;/p&gt;&#10;&lt;p&gt;This has been fixed to be pick proof so that the shells have a use. As originally designed.&lt;/p&gt;&#10;&lt;p&gt;Thank you for your attention,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Junk protection</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/junk-protection/</link><pubDate>Thu, 27 Feb 2020 13:42:16 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/junk-protection/</guid><description>&lt;div class="post" data-post-id="39375" data-author="Gorka" data-date="2020-02-27T13:42:16+00:00" data-subject="Junk protection"&gt;&#13;&#10;&lt;p&gt;I accidentally junked my spear of pestilence today, after noticing a wooden spear in inv, and typing &amp;ldquo;junk spear.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Thanks to Maniac I got it back, but I got to thinking how I can protect against it happening again. Some people just don&amp;rsquo;t junk things. Well, that&amp;rsquo;s not really practical&amp;hellip; if you run areas like EU where most of the mobs are astrals, and all the items drop to the ground and you have to use &amp;ldquo;get all&amp;rdquo; to sift through them. Dropping them instead of junking them only leads to massive piles of crap at the mob for the next pop, and the game performance is effected by the amount of objects in memory after a while. Here is how you can code around it with mudlet&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Pattern: ^junk(.+)$&lt;/p&gt;&#10;&lt;p&gt;Proc:&lt;/p&gt;&#10;&lt;p&gt;if matches[2] == &amp;quot; spear&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; winter&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; hell&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; blade&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; sword&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; souls&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; elite&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;elseif matches[2] == &amp;quot; sphairai&amp;quot; then&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;DO NOT JUNK!!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;else&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;junk&amp;rdquo;..matches[2])&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;Now this is fairly light protection&amp;hellip; theoretically you could grab matches[2], then &amp;ldquo;names&amp;rdquo; it to get the full item name&amp;hellip; ie, names matches[2] then match it against a list of items names you aren&amp;rsquo;t allowed to junk, or store the names of your items in a database table. That would be the ultimate protection. However those items which you usually have in inv, like weapons, keychains, flux etc you could protect quickly with this approach.&lt;/p&gt;&#10;&lt;p&gt;Ideally the game wouldn&amp;rsquo;t allow you to junk PERSONAL items, or items with a rune/clasp attached&amp;hellip; forcing you to abandon them on the ground or drop them at the dump to get rid of them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2020-02-18</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2020-02-18/</link><pubDate>Tue, 18 Feb 2020 18:21:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2020-02-18/</guid><description>&lt;div class="post" data-post-id="39374" data-author="*teker*" data-date="2020-02-18T18:21:26+00:00" data-subject="Changelog 2020-02-18"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve retooled the timing for zone resets to try to reduce the lag time we were seeing. Previously the game would queue up the zones and reset one zone every 6 seconds. With the number of zones we have, this was backing up quite a bit so I&amp;rsquo;ve changed it to reset one zone every 0.25 seconds. This means that the time between spirit watcher warnings and the actual reset could be a lot quicker than before.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>+Hit</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hit/</link><pubDate>Thu, 13 Feb 2020 11:52:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hit/</guid><description>&lt;div class="post" data-post-id="39373" data-author="Gorka" data-date="2020-02-13T11:52:21+00:00" data-subject="+Hit"&gt;&#13;&#10;&lt;p&gt;So I made a bard, not a very serious one, just a &amp;ldquo;play thing.&amp;rdquo; Today I went back over some previous discussions between Sochi, Taron, Oboe and Kid about Charisma. Interesting reading. I&amp;rsquo;m finding it unbearably difficult to play my bard solo at the moment, so I just bring him out for groups or for leading&amp;hellip; I do expect things will get better&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;However there is one thing still affecting all newbie&amp;rsquo;s I think, not just young bards, and that is the To Hit formula. A number of years ago it was modified and there was a massive outcry that no one could hit anything. I think that&amp;rsquo;s when sloth brooches and stuff came about&amp;hellip; but you loose those after level 20, and it seems if you have anything less than 10 you can&amp;rsquo;t hit anything anyway. I ran in a group today for 2hrs with +7 (I think). I missed over 750 attacks during that time. People have also noted, that once you have about +25 hit, it barely makes a difference at all to add anymore.&lt;/p&gt;&#10;&lt;p&gt;This seems a problem to me that the +hit &amp;ldquo;window&amp;rdquo; kind of exists between 10-25 when the &amp;ldquo;window should cover the whole wall&amp;rdquo; so to speak. I wouldn&amp;rsquo;t be surprised if the formula does cover the whole wall, however once the mob ac is factored into the calculation, it becomes offset too much so that lowbies still miss to much. It seems the first 5+ points to hit aren&amp;rsquo;t enough to clear the ac offset. I probably should have posted a log of me fighting a servant in blaster temple&amp;hellip; but there is probably a max length on forum posts, and the thing just kept regening before I could hurt it anyway. It&amp;rsquo;s not a great welcome for new players&amp;hellip; 30min epics with a servant in blaster temple for 30k xp.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valkyre Quest, Area Opener</title><link>https://forum.slothmud.net/town-crier/quest-announcements/valkyre-quest-area-opener/</link><pubDate>Sun, 09 Feb 2020 00:07:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/valkyre-quest-area-opener/</guid><description>&lt;div class="post" data-post-id="39371" data-author="*Neptune*" data-date="2020-02-09T00:07:09+00:00" data-subject="Valkyre Quest, Area Opener"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;Tomorrow, we&amp;rsquo;ll be opening a new area on the continent of Valkyre. There will be a little bit of&lt;/p&gt;&#10;&lt;p&gt;drachma, some discovery, maybe some new items indicative of the area, and some fun. We&lt;/p&gt;&#10;&lt;p&gt;will likely carry the fun off of Valkyre for a little while after the new area is discovered and&lt;/p&gt;&#10;&lt;p&gt;experienced as well including some drachma and epics. This is not meant to be a big quest,&lt;/p&gt;&#10;&lt;p&gt;we just wanted to open the new area with something more than a simple &amp;ldquo;Here you go!&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;So bring your valkers if you have some to join the portion on Valkyre, and then join as&lt;/p&gt;&#10;&lt;p&gt;you may afterwards.&lt;/p&gt;&#10;&lt;p&gt;We will experience a short reboot in the morning, and within an hour after that reboot,&lt;/p&gt;&#10;&lt;p&gt;we will fire it up. Reboot time will be normal time for those of us who have been around&lt;/p&gt;&#10;&lt;p&gt;enough to know when the automated reboot hits usually on Sundays (9:30 am server time).&lt;/p&gt;&#10;&lt;p&gt;Hope to see you there!&lt;/p&gt;&#10;&lt;p&gt;As always, thanks, and happy hunting :)&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Optimizing your coliseum scores</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/optimizing-your-coliseum-scores/</link><pubDate>Thu, 06 Feb 2020 08:22:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/optimizing-your-coliseum-scores/</guid><description>&lt;div class="post" data-post-id="39370" data-author="Gorka" data-date="2020-02-06T08:22:04+00:00" data-subject="Optimizing your coliseum scores"&gt;&#13;&#10;&lt;p&gt;So although it might be more convenient to blame any number of external factors outside of your control, the truth is there are ways to get more out of your coliseum runs no matter what class order you have or your player power. Clearly not everyone in the game cares about &amp;ldquo;being better&amp;rdquo; but for those who do, here are some tips to help your coliseum runs. It&amp;rsquo;s completely normal to need to heal or refresh in the harder coliseums.&lt;/p&gt;&#10;&lt;p&gt;Can I just caution those players though who are inexperienced, or new. I&amp;rsquo;ve seen many a player suffer, because they set there goals too high for the coliseum, or they simply followed blindly the coliseum advice offered by other players&amp;hellip; WITHOUT UNDERSTANDING IT, or it&amp;rsquo;s consequences. Some of these optimizations are advanced, are not for every one, and may not even help enough to kill one mob more in themselves, but may contribute seconds to the run overall. Don&amp;rsquo;t forget in rebirth you can do everything better. I would discourage non rebirth players from reaching higher than 40 kills per gauntlet, or waiting 2 months for a good conjunction, or sitting around with 39 levels in 3 classes&amp;hellip; there is very little wisdom to do that, and most of the time you are just harming yourself.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Only run the coliseum on the day of Major conjunction(s) in the house(s) that boosts your primary killing method(s). Some houses may also cheapen the cost of things like heal spells.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Run on a day with world regen, and no lost concentration.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter the coliseum with a cleric supplicant such as peri or eudaemon even though they may not last long.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Before you enter the coliseum wear eq modes that maximise your mana and moves. Gorka typically enters a coliseum run with over 1000mvs and 1150ma. It&amp;rsquo;s also possible to enter the coliseum with inflated hp using an hp eq mode, or by using ferret bugs, but I personally don&amp;rsquo;t bother with this. Have your most expensive spells memmed before entering.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Generally speaking you should try and have the maximum amount of levels that a gauntlet will permit before you enter it, as to maximise your core power and attributes for your run.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;As there are only 10-15 different mobs in each gauntlet, setup an optimised killing strategy for each mob. Some will be stab, some with be ether, some grip etc. Experiment and find the most time and resource efficient way to kill each mob. Understand that this strategy may need to change on a situation. Don&amp;rsquo;t firewind mobs who take more damage from turn undead. Don&amp;rsquo;t ice ray some mobs because they are vulnerable - when if you actually look at the counters, firewind or disint is still better.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Be very careful how you switch weapons in the coliseum, as remove and wearing weapons is more laggy than setting up and using eq sets.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Some spells may seem like a waste to cast but maybe of net benefit to some players. Depending on the gauntlet, spectral shield to suck mana for a player with low mana, or even natures restoral may have an overall advantage in the context of the entire coliseum run.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Make sure you gorge before you enter the coliseum so drinking and eating scripts do not interfere with your run.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Some skills seem beneficial, but essentially are just a waste of time&amp;hellip; each command comes with a cost of .25 seconds. For example, war cry or swearing victory may actually be a waste of time now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Before the orbs refresh you every 120 seconds, make sure all your mana is used to your benefit, and if you have any mana left just before the orb &amp;ldquo;mem up.&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Track the time between the orbs in the coliseum, the first orb will occur within 120-129 seconds. The second and third orbs will occur after exactly 120 seconds more, but the first orb is a bit variant. There may also be a way to get a few more seconds each run by entering the coliseum at the right time, but this is a theory I&amp;rsquo;ve not found a way to exploit.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Generally speaking you should switch to your max mana mode before an orb occurs, maximising your mana for the next 120 seconds, however you need to understand this can also be a massive time penalty.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Don&amp;rsquo;t underestimate small details&amp;hellip; a rebirth for instance can purchase 10 ma regen, 30 hp regen and 40 mv regen. Over a 10min coliseum run that is&amp;hellip; 100ma, 300hp, 400mvs. The same thing can be said for the benefits of spell/heal damage among other things.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Understand that commands such as stabbing, gripping, striking, blasting, ordering pets all have some sort of lag associated with them. Decisions on what skill to use requires &amp;ldquo;situational intelligence.&amp;rdquo; For example Don&amp;rsquo;t stab if you have no moves to stab, don&amp;rsquo;t blast if you have no mana&amp;hellip; bad commands cost .25 seconds. If you can kill 70 mobs in a run, and make a bad command each mob, that has cost you 17.5 seconds.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Don&amp;rsquo;t sac coliseum corpses&amp;hellip; I know you believe in keeping Bal Harbor tidy&amp;hellip; but seriously&amp;hellip; lag yourself another .25 seconds?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Have a weapon ready to use that can hit ethers and equip it for the right mobs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When you first enter the coliseum and &amp;ldquo;spell up&amp;rdquo; think carefully about what spells should be up and the time / cost benefit of those. For example, don&amp;rsquo;t cast grace&amp;hellip; if you have max spell saves and good hitroll.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Squelch commands on death, so the commands in the buffer don&amp;rsquo;t add there .25 lags.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;As Whatta pointed out recently&amp;hellip; don&amp;rsquo;t exercise &amp;ldquo;prime-centric&amp;rdquo; thinking in your coliseum approach. For example&amp;hellip; I am a warrior, exercising powerful blasts and stabs to succeed in the coliseum. There won&amp;rsquo;t be too much difference between what players can achieve, if they leave there &amp;ldquo;prime-centric&amp;rdquo; mindsets to one side. People who aren&amp;rsquo;t succeeding will in most cases be putting too much emphasis on skills in their prime class. Everyone can stab, and everyone can blast - the class differences should be less than people imagine. Nearly all of the eq I wear in my coliseum runs is non-prime - which means you can wear it to with time and effort.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you are a warrior, understand that second wind is only useful to use when the command you have executed has a long period of lag, otherwise you are only costing yourself time and moves. Second winding everything will actually work against you.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;In the case of the last coliseum where there is 4 minutes without an orb&amp;hellip; you will need to be more conservative, if you are a warrior, you may need to parry, to save wasting time on restores, or if you are a caster, maybe you need to look at stabbing to save mana.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Log your coliseum runs with a timestamp from mudlet, clear counters before entering. Review each run, improvise, adapt, overcome. Criticize your own run, make a list of everything that went wrong and how you could do better. When Belrath first bet my level 9 score, I found over 10 problems / ways to make optimizations. There is always something that can be done better in a situation.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Track your kill rate in the coliseum. For example to get a score of 75 in the last gauntlets 600 seconds, you need a kill rate of 8secs per mob. Optimize this rate, find new ways to kill certain mobs quicker.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Understand that some runs are going to be better than others, sometimes you will miss an eqset change before an orb, or a mob aggros before you land a stab. A run can vary by 5-7 mobs without a single factor in your play style changing. Embrace the struggle.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;HARDCORE: (For Completeness) Buy hundreds of tokens of magic enhancement from the dream weaver to ensure every spell is masterful.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you suck at the coliseum don&amp;rsquo;t forget the most important sloth rule, blame your failings on any thing else other than yourself.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Although some classes are naturally better in the coliseum - efficiency can improve your runs by 10 mobs without increases to any power.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk 30 lvl prime sleeves of black ice quest</title><link>https://forum.slothmud.net/classes/monk/monk-30-lvl-prime-sleeves-of-black-ice-quest/</link><pubDate>Fri, 31 Jan 2020 12:36:42 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/monk-30-lvl-prime-sleeves-of-black-ice-quest/</guid><description>&lt;div class="post" data-post-id="39368" data-author="Constin" data-date="2020-01-31T12:36:42+00:00" data-subject="Monk 30 lvl prime sleeves of black ice quest"&gt;&#13;&#10;&lt;p&gt;Hi, where i can find info about this quest?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39369" data-author="Gorka" data-date="2020-02-03T20:11:34+00:00" data-subject="Re: Monk 30 lvl prime sleeves of black ice quest"&gt;&#13;&#10;&lt;p&gt;undertake special_aura&lt;/p&gt;&#10;&lt;p&gt;An ettin monk tells you &amp;lsquo;Someone has stolen my sacred aura. This is very bad, and will effect all&lt;/p&gt;&#10;&lt;p&gt;monks over a short period of time. It will have an everlasting affect on&lt;/p&gt;&#10;&lt;p&gt;all of our kind. Without this aura, we will lose power, strength, and&lt;/p&gt;&#10;&lt;p&gt;endurance. The aura that binds us to our styles of fighting must be&lt;/p&gt;&#10;&lt;p&gt;found and returned. When did I have it last? Well yesterday I was&lt;/p&gt;&#10;&lt;p&gt;fine. I even gave lesses to a new member of our guild. He was a&lt;/p&gt;&#10;&lt;p&gt;young elvin, just learning the ways of the monk. Do you think he could,&lt;/p&gt;&#10;&lt;p&gt;or would have stolen my aura? Seek him out, confront him, ask him about&lt;/p&gt;&#10;&lt;p&gt;the aura. If he knows anything, I am sure he will be willing to tell you.&lt;/p&gt;&#10;&lt;p&gt;But if you find that it is he, who stole my aura, kill him! He don&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;deserve to be part of our guild, and should check into the thieves guild&lt;/p&gt;&#10;&lt;p&gt;instead.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Players Write-Up</title><link>https://forum.slothmud.net/town-crier/quest-announcements/new-players-write-up/</link><pubDate>Sat, 25 Jan 2020 19:07:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/new-players-write-up/</guid><description>&lt;div class="post" data-post-id="39363" data-author="*Neptune*" data-date="2020-01-25T19:07:05+00:00" data-subject="New Players Write-Up"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;Today, I am announcing that for the next week, I am inviting interested players to give us your best&lt;/p&gt;&#10;&lt;p&gt;write-up for new players of how to play and approach the game of sloth. You may collaborate on this&lt;/p&gt;&#10;&lt;p&gt;document or you may go it alone. Should you decide to collaborate, know that any one person can&lt;/p&gt;&#10;&lt;p&gt;only receive one reward and get credit for only one document that he or she participated in making.&lt;/p&gt;&#10;&lt;p&gt;This means that if you helped with three documents in collaborative efforts, then only one will count&lt;/p&gt;&#10;&lt;p&gt;towards your reward should it be selected.&lt;/p&gt;&#10;&lt;p&gt;This event will last until Sunday February 2nd. The top three documents will be selected for rewards of&lt;/p&gt;&#10;&lt;p&gt;50 drachma for single contestants, and a total of 100 drachma for collaborations to be divided among&lt;/p&gt;&#10;&lt;p&gt;the collaborators. Rewards cannot be split up otherwise among multiple characters. Characters to be&lt;/p&gt;&#10;&lt;p&gt;rewarded must be chosen at time of submission. Only one submission per team or player. Final selected&lt;/p&gt;&#10;&lt;p&gt;documents will be added to the wiki page shortly after the conclusion of the event as time allows.&lt;/p&gt;&#10;&lt;p&gt;The top &lt;strong&gt;three&lt;/strong&gt; documents will be selected for reward. There will be no other rewards.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Rules &amp;amp; Notes:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The document must be submitted in a text format only.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No more than four collaborators per document. Please include the contributors&amp;rsquo; main characters&amp;rsquo; names&lt;/p&gt;&#10;&lt;p&gt;in the document.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The document must be well-organized and easy to read, and in English.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Please proofread your document. Final submission will be edited and checked for publication quality.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Submissions must be sent as a private message to &lt;em&gt;Neptune&lt;/em&gt; via the forum messaging system. No email&lt;/p&gt;&#10;&lt;p&gt;submissions or in-game submissions will be accepted.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Documents must be submitted by players with a login stamp of not more than a month old.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Try to include suggestions, tips, and tricks.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Documents with criticisms of the game or players will automatically disqualified because that will&lt;/p&gt;&#10;&lt;p&gt;be considered to be off-topic and/or out of context. Try to keep your language clean and free of&lt;/p&gt;&#10;&lt;p&gt;out-of-game slang and profanity. (This is a family mud, for the most part.)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Try not to discourage or disparage the reader from choosing one path or another through the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Immortal and administrative staff, or related persons or characters are ineligible for rewards. We&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;want this to come from you, the players! We also want to minimize the advantages of one player&#13;&#10;&#10;over another.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Be objective. Try to limit your personal bias when creating your newbie guide. I&amp;rsquo;m sure we can all&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; paint an excellent picture of how one class is better than another, but let's try to curb our&#13;&#10;&#10; enthusiasms in that direction. &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;This event is open to all players who meet the guidelines and requirements.&lt;/p&gt;&#10;&lt;p&gt;Any questions you may have can be directed to me directly in the game or via the forum&amp;rsquo;s messaging system.&lt;/p&gt;&#10;&lt;p&gt;This event is offered without warranty or guarantee of any kind whatsoever, and does not constitute an&lt;/p&gt;&#10;&lt;p&gt;agreement or acceptance for providing reward except under the rules and guidelines noted above within&lt;/p&gt;&#10;&lt;p&gt;the context of this document contained herein.&lt;/p&gt;&#10;&lt;p&gt;Hope to hear from you guys soon!&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to die less...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-die-less/</link><pubDate>Mon, 20 Jan 2020 10:51:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-die-less/</guid><description>&lt;div class="post" data-post-id="39357" data-author="Gorka" data-date="2020-01-20T10:51:22+00:00" data-subject="How to die less..."&gt;&#13;&#10;&lt;p&gt;Generally solo deaths in sloth are stupid, the majority of which are caused by poor calculations, unexpected circumstances and the inability to react to them in time. (Unless you get &amp;ldquo;one shotted&amp;rdquo; in which case you are forgiven)&lt;/p&gt;&#10;&lt;p&gt;When a fight comes down to the wire, quite often the player is aware at least one round early that things are not going well&amp;hellip; they have a couple of seconds to explore the alternatives&amp;hellip; retreat, flee, recall or stand. (All of these options are quite prone to failure) After the player has made their decision, quite often a further thing can complicate the matter&amp;hellip; like server lag, or another mob assisting or the fact you have already sent other commands to the mud which have not been squelched first.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not possible to plan for every circumstance and make the right decision quickly&amp;hellip; however thankfully the rules that pertain to death in sloth are actually very simple&amp;hellip; lack of hp. Now there are several ways to track this, either you can set a trigger to capture the hp in your command prompt, or read the msdp.HEALTH variable.&lt;/p&gt;&#10;&lt;p&gt;Now in my experience, knowing what to do in every circumstance that arises can be impossible, and no matter how much experience you have there can always be a circumstance you didn&amp;rsquo;t expect. The important issue in this equation is the lack of time we have to respond. So here is my solution I personally have used for about 18 months now&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;When your health reaches below a certain value OR the amount of health you have lost, since the beginning of the fight till now, is more than the percentage the mob has lost, trigger this command to be sent to the mud&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;|;stand;shapeshift tree (If you are a warrior send a second wind at the end as well)&lt;/p&gt;&#10;&lt;p&gt;In msdp it looks like this&amp;hellip;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; if (100 - tonumber(msdp.OPPONENT_HEALTH) &amp;lt; (((starthp - tonumber(msdp.HEALTH)) / starthp) * 100)) and tonumber(msdp.HEALTH) &amp;lt;= 500 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; conclusion = &amp;#34;LOSING!&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; echo(&amp;#34;\nLOSING!&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; send(&amp;#34;|;stand;shapeshift tree;@@&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; elseif tonumber(msdp.HEALTH) &amp;lt;= 500 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; conclusion = &amp;#34;LOSING!&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; echo(&amp;#34;\nLOSING!&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; send(&amp;#34;|;stand;shapeshift tree;@@&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; else&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; conclusion = &amp;#34;WINNING!&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;In 95% of cases this will automatically save your life, and give you the time to think about the best course of action. In perhaps 5% of cases maybe you are bashed and there isn&amp;rsquo;t much you can do. But by doing this you don&amp;rsquo;t have to worry about recalling and running back, or whether you can survive the next round, shape shifting tree will disengage the combat and give you as much time as you need to think about your next move whether that be recalling, or returning to human form and continuing to fight. If the shape shift command fails, the mud reports failure&amp;hellip; and another command prompt is displayed which triggers the shape shift again so it&amp;rsquo;s pretty fail safe.&lt;/p&gt;&#10;&lt;p&gt;The added advantage of disengaging the combat through tree is that in this matter, often the mobs will not attack immediately once the player returns to human form, giving you a chance to slip in a restore, or put back up a spell that had dropped.&lt;/p&gt;&#10;&lt;p&gt;Never initiate any combat with any mob, unless your spells are up, and your hp is full. The contemplation skill is your friend, make sure your hp is full before each and subsequent mob.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Seal of Asmodeus</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/seal-of-asmodeus/</link><pubDate>Fri, 17 Jan 2020 17:23:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/seal-of-asmodeus/</guid><description>&lt;div class="post" data-post-id="39349" data-author="Driven" data-date="2020-01-17T17:23:28+00:00" data-subject="Seal of Asmodeus"&gt;&#13;&#10;&lt;p&gt;Be forewarned. I have updated the seal of asmodeus so that two cannot be worn.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you try to attach the seal to an item while already wearing an item with the seal attached, it won&amp;rsquo;t let you.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you attach two seals to two items in your inventory and then proceed to wear both, you will regret it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you try to get around all of the code by using eqsets, for example, then again, you will regret it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If anyone sees any problems or holes in the code, please let me know. Thanks, and happy mudding!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Correct Avatar shop prices</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/correct-avatar-shop-prices/</link><pubDate>Thu, 16 Jan 2020 04:20:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/correct-avatar-shop-prices/</guid><description>&lt;div class="post" data-post-id="39347" data-author="Bandit" data-date="2020-01-16T04:20:23+00:00" data-subject="Correct Avatar shop prices"&gt;&#13;&#10;&lt;p&gt;Since the prices on the website are incorrect, here&amp;rsquo;s a list from the shop!&lt;/p&gt;&#10;&lt;p&gt;*** Primary Stats (cumulative) **************************************************************&lt;/p&gt;&#10;&lt;p&gt;+1 strength - 10,000,000,000 experience and 10,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 dexterity - 10,000,000,000 experience and 10,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 intelligence - 10,000,000,000 experience and 10,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 wisdom - 10,000,000,000 experience and 10,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 constitution - 10,000,000,000 experience and 10,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_strength - 20,000,000,000 experience and 20,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_constitution - 20,000,000,000 experience and 20,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_wisdom - 20,000,000,000 experience and 20,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_intelligence - 20,000,000,000 experience and 20,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_dexterity - 50,000,000,000 experience and 50,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Secondary Stats (cumulative) ************************************************************&lt;/p&gt;&#10;&lt;p&gt;-0.1 ac - 0 of 3 - 30,000,000,000 experience and 30,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 damroll - 0 of 3 - 20,000,000,000 experience and 20,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hitroll - 0 of 3 - 15,000,000,000 experience and 15,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hitpoints - 0 of 100 - 1,000,000,000 experience and 1,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 mana - 0 of 100 - 1,000,000,000 experience and 1,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 moves - 0 of 100 - 1,000,000,000 experience and 1,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Permanent Skills (cumulative) ***********************************************************&lt;/p&gt;&#10;&lt;p&gt;+1 weapon damage - 0 of 10 - 10,000,000,000 experience and 10,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 undead control - 0 of 5 - 8,000,000,000 experience and 8,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hand damage - 0 of 5 - 8,000,000,000 experience and 8,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 damage reduction - 0 of 5 - 5,000,000,000 experience and 5,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 stab damage - 0 of 10 - 4,000,000,000 experience and 4,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 heal bonus - 0 of 25 - 3,000,000,000 experience and 3,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 spell damage - 0 of 25 - 3,000,000,000 experience and 3,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 circle damage - 0 of 10 - 2,000,000,000 experience and 2,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+10 resist cold - 0 of 40 - 2,000,000,000 experience and 2,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+10 resist fire - 0 of 40 - 2,000,000,000 experience and 2,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 charisma - 0 of 5 - 1,000,000,000 experience and 1,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Permanent Spells &amp;amp; Skills ***************************************************************&lt;/p&gt;&#10;&lt;p&gt;perma sanc - 0 of 1 - 50,000,000,000 experience and 50,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;avatar sight - 0 of 1 - 25,000,000,000 experience and 25,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;elemental resistance - 0 of 1 - 6,000,000,000 experience and 6,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;hide - 0 of 1 - 6,000,000,000 experience and 6,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;sneak - 0 of 1 - 6,000,000,000 experience and 6,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;stalk - 0 of 1 - 6,000,000,000 experience and 6,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;darksight - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect invisible - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;infravision - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;sense life - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect evil - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect good - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect magic - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;mindbar - 0 of 1 - 3,000,000,000 experience and 3,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;fly - 0 of 1 - 2,000,000,000 experience and 2,000,000 coins&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Guiness Book of Sloth - Competition!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/guiness-book-of-sloth-competition/</link><pubDate>Wed, 15 Jan 2020 10:55:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/guiness-book-of-sloth-competition/</guid><description>&lt;div class="post" data-post-id="39344" data-author="Gorka" data-date="2020-01-15T10:55:22+00:00" data-subject="Guiness Book of Sloth - Competition!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve decided to try holding a fun (?) competition over the course of the next week in a bid to raise the collective knowledge of mobs and areas. The competition has two categories&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Category 1: Most Kills in 30mins&lt;/p&gt;&#10;&lt;p&gt;Category 2: Most Coins in 30mins&lt;/p&gt;&#10;&lt;p&gt;Rule 1) Players must reset &amp;ldquo;counters&amp;rdquo; and use only solo counters to start their entry.&lt;/p&gt;&#10;&lt;p&gt;Rule 2) Solo counters most be posted in this thread at the end of 30mins to register your score.&lt;/p&gt;&#10;&lt;p&gt;Rule 3) You can post updates to your scores in this thread if you improve.&lt;/p&gt;&#10;&lt;p&gt;Rule 4) All mobs killed in the competition must be of full health before killing.&lt;/p&gt;&#10;&lt;p&gt;Rule 5) Players must log there 30mins of play in case the results are called into question.&lt;/p&gt;&#10;&lt;p&gt;Rule 6) Players must respect the spirit of which the competition is offered&amp;hellip; there are many ways to cheat&amp;hellip; don&amp;rsquo;t&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The prizes for each category are 25 random T1 gems, and 2.5m gold coins for the player to roll at the next Reece, a planar page from EU and 4 lutefisk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD Discord Server</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-discord-server/</link><pubDate>Wed, 01 Jan 2020 13:21:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-discord-server/</guid><description>&lt;div class="post" data-post-id="39325" data-author="Hung" data-date="2020-01-01T13:21:32+00:00" data-subject="SlothMUD Discord Server"&gt;&#13;&#10;&lt;p&gt;Since telegram channel is under constant spammer attack, I&amp;rsquo;ve created discord server: &lt;a href="https://discord.gg/YRzSRSd" target="_blank" rel="noreferrer"&gt;https://discord.gg/YRzSRSd&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Feel free to join. If you&amp;rsquo;re slothmud admin, let me know, I&amp;rsquo;ll grant you admin privileges there.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39966" data-author="Hung" data-date="2022-08-22T11:03:44+00:00" data-subject="Re: SlothMUD Discord Server"&gt;&#13;&#10;&lt;p&gt;Up. The server is alive and has some active users.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re an immortal, then contact me(Yang) and I&amp;rsquo;ll grant you the admin privileges.&lt;/p&gt;&#10;&lt;p&gt;I am even ready to transfer the server ownership if the requester is high rank immortal.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes to Sloth and 2020!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-sloth-and-2020/</link><pubDate>Sat, 28 Dec 2019 14:03:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-sloth-and-2020/</guid><description>&lt;div class="post" data-post-id="39322" data-author="Gorka" data-date="2019-12-28T14:03:18+00:00" data-subject="Changes to Sloth and 2020!"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Gorka wrote:&lt;/strong&gt;&#10;The maths behind my claim that rebirth shop probably won&amp;rsquo;t increase solo xp runs is this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;In order to get more exp in a given time frame, a player must kill a mob at least 1 round sooner than he did previously.&lt;/p&gt;&#10;&lt;p&gt;If my damage per round is 5 x 100 melee attacks (500), and a mob has 2500hp, I will kill it in 5 rounds.&lt;/p&gt;&#10;&lt;p&gt;To get xp faster I must kill the mob in 4 rounds, meaning I would need to do 625 damage in 4 rounds to get xp faster.&lt;/p&gt;&#10;&lt;p&gt;So basically in this case, for rebirth shop to cause players to get more xp solo, I would need 125 extra damage per round, or techincally, about +20/25 weapon damage. Rebirth shop gives +6.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;However this equation doesn&amp;rsquo;t work for groups&amp;hellip; because groups will add up all the players extra damage and mobs will die faster. Grouping will be the first change we will notice and it&amp;rsquo;s already the case in the game.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;A number of months back I made the prediction that with all the new power ups implemented over the course of 2019, grouping would be the first change we would notice to the game. As players got more powerful the areas and mobs weren&amp;rsquo;t being adjusted accordingly. This week I was in a group where nearly every single regular xp mob, died within 3 rounds this included mobs such as demogorgon. This particular group started off as 5 or 6 powerful players&amp;hellip; we ran a 2.9b xp hour thanks to the xmas bonuses (a personal best). Eventually a lot of other players joined and the xp rate dropped&amp;hellip; but I wanted to thank the immortal staff for a fantastically fun 2019 and also nudge the game forward a little for 2020 from my perspective.&lt;/p&gt;&#10;&lt;p&gt;I wanted to make some points for the immortals and area designers, because I think if there are to be any changes in 2020 to the game (even though I understand that the game has clearly peaked and is in decline), that this is the type of information that needs addressing.&lt;/p&gt;&#10;&lt;p&gt;GROUP AREAS&lt;/p&gt;&#10;&lt;p&gt;There are not many areas where a quest sized group can get xp at a faster rate than a 5-6 man group. My solution would be to clone an area like MH, and give the mobs 20% more hp&amp;rsquo;s and perm sanct. The xp would need to be a little more than doubled - just so large groups have some place to go. We need more mystica / mordin type areas.&lt;/p&gt;&#10;&lt;p&gt;CHOP&lt;/p&gt;&#10;&lt;p&gt;I think Neptune solved the chopper shortage of the past with making choppers load on EU. There is still a place for chopping in sloth, in particular, chopping epics. However my metrics tend to show that any form of chopping for xp is generally at a slower rate than non-chop. (Mystica excluded) I don&amp;rsquo;t get excited about Chop days. But I don&amp;rsquo;t see chop issues as a pressing matter for the game at the moment. Players probably do more damage with regular attacks in most cases - offlyme&amp;hellip; This is why chop day isn&amp;rsquo;t such a big deal, unless the mob is a big deal.&lt;/p&gt;&#10;&lt;p&gt;AGING FORMULA&lt;/p&gt;&#10;&lt;p&gt;*Mob aging needs to be speed up. The mud is being wiped of mobs so much quicker with the increase in player power that after you have logged in, and wiped the floor with the mobs on your first run, you have to literally wait 2-3 hours for the mobs to be aged again. Anything you re-do within that next 2-3 hours (which you have no choice but to do really) is worth about 30% less. The aging formula was for S3, the game is moving way faster these days, and aging needs sped up. Currently nearly all solo xp mobs, are continually unaged, and it sucks.&lt;/p&gt;&#10;&lt;p&gt;KILL HISTORY&lt;/p&gt;&#10;&lt;p&gt;*You could argue that with it being easier to kill more mobs, that kill history isn&amp;rsquo;t much of a handicap anymore&amp;hellip; that&amp;rsquo;s simply not true, it&amp;rsquo;s exactly the same. Take CG for instance, all the moat mobs are the same template name, by the time you kill the last mob in the moat it&amp;rsquo;s worth like half the xp the first one was. The idea was to try and stop players camping areas&amp;hellip; but it was, and always will be a dumb solution because the issue is compounded by the fact that most mobs are duplicated throughout the areas by the builder&amp;hellip; and that punishment gets passed to the player. Kill history is dumb, and always will be dumb. I also don&amp;rsquo;t think area camping is currently a pressing game issue as it was in the past. I remember in s3 days people fighting over areas on gossip. I&amp;rsquo;d just get rid of it, or disable it. Keep the bonus on permanent - but that&amp;rsquo;s just me. Stopping the Camping of areas is far better addressed by Age XP/Repop Times or just adding more quality areas.&lt;/p&gt;&#10;&lt;p&gt;XP CAPS&lt;/p&gt;&#10;&lt;p&gt;Caps need adjusting - The effect of lower caps is that is that it stops people like myself from running bigger mobs, even though they may now have the power to do so. This only compounds mob shortages because you get players like me, who still run shadow keep, because I won&amp;rsquo;t be rewarded for running anything bigger. I would prefer to leave shadow keep for 3x40 type players, but unless my cap is raised to 20-25m you literally don&amp;rsquo;t give me an advantage but to keep running the same small mobs over and over. Lyme cap also needs adjusting accordingly.&lt;/p&gt;&#10;&lt;p&gt;EQ&lt;/p&gt;&#10;&lt;p&gt;As I have lamented in an older post, now that drachma eq is almost always superior than any in game forges, there is little need to forge eq these days. New uses need to be found for old forges.&lt;/p&gt;&#10;&lt;p&gt;RUNES/GEMS&lt;/p&gt;&#10;&lt;p&gt;The only thing I lament at the moment is the fact players in my position are bound to have FAR more than they need and no use for them. Just like eq, it would be nice that gems/runes could be repurposed for other things, whether traded for drachma, or upgrades to useless eq forges.&lt;/p&gt;&#10;&lt;p&gt;REBIRTH SHOP&lt;/p&gt;&#10;&lt;p&gt;I would have quit sloth a year ago if it wasn&amp;rsquo;t for rebirth shop and sticking around to see it happen. Teker did a great job, and the power increases came far more gradually and through hard work than the insane increases that were made to the 3x40 and drachma eq systems for practically free. Having already purchased everything of importance in the rebirth shop, I feel that the eq changes made me far more powerful than rebirth shop did. I can&amp;rsquo;t see any reason not to raise the shop caps a fraction higher, given costs will be exponentially more. I think the 10th ma regen point for example cost over 200b xp. 1ma more per minute, 200b xp? :shock:&lt;/p&gt;&#10;&lt;p&gt;EPICS / HONOUR&lt;/p&gt;&#10;&lt;p&gt;I think the biggest current issue with this system at the moment is that the rebirths are two ranks ahead of it&amp;rsquo;s implementation. More mid sized mobs with honor and raids would have been nice, and I believe that was also the intention of JB before his immortal hiatus. The clasp is nice, but it has nothing on the power of the new drachma eq&amp;hellip; which is clearly OP.&lt;/p&gt;&#10;&lt;p&gt;COINS&lt;/p&gt;&#10;&lt;p&gt;Well this topic has got a lot of people in trouble in the past. Splork for instance has argued on several occasions that coins are not an issue in the game&amp;hellip; and players have argued that they are. From my perspective both views are completely correct. The issue is actually GROUP COINS. Group coins are so terrible it&amp;rsquo;s not funny&amp;hellip; They come at approximately the rate of 1.5x of solo, but are split among 5-6 players in a group - meaning about 75% less coins from grouping. (This is why Taron never had coins) But the reality is, if you run solo this issue does get balanced out&amp;hellip; and if you run solo a lot, you will be filthy rich.&lt;/p&gt;&#10;&lt;p&gt;MULTIPLE REBIRTHS&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t see any reason for this at the moment. It seems the only point would be to repeat quests&amp;hellip; so in that case, why not address the actual issue&amp;hellip; allow the clearing of player quests for rebirths - could be an option purchasable in rebirth shop for a crap load of xp? Just a thought&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;OTHER ISSUES&lt;/p&gt;&#10;&lt;p&gt;Msdp - would love to see msdp updated to have an OPPONENTS array that lists all of your oponents, not just the engaged one, so you can prioritise opponents.&lt;/p&gt;&#10;&lt;p&gt;Auto Weapon selection for backstabing - It&amp;rsquo;s a god awfully hard thing to script for players as msdp doesn&amp;rsquo;t update fast enough when you splork a mob or another mob engages to ensure you are using the right weapon in the right situation. If you could &amp;ldquo;set backstab weapon&amp;rdquo; and that was switched out automatically after the stab that would be magic. Believe it or not also useful also for wa / mo who may switch from barehand to sword for deathgrip. It could be more of just a Gorka/Tank frustration than a pressing issue for anyone.&lt;/p&gt;&#10;&lt;p&gt;Not being able to cast perception because of rebirth shop&amp;rsquo;s mindbar also very frustrating. Pls fix.&lt;/p&gt;&#10;&lt;p&gt;As pointless as it may be at this time in life of sloth mud, if rooms could store an X,Y,Z value I could make maps for all areas with mudlet. This is something we did look at more than a year ago.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m also somewhat interested in becoming an immortal, but I&amp;rsquo;m nervous about the transition - whether I&amp;rsquo;d actually accomplish anything - or enjoy more being a player, even though &amp;ldquo;Gorka&amp;rdquo; is essentially &amp;ldquo;finished.&amp;rdquo; I would be happy to search for ways to re-purpose old forges and find new uses for things, this will add game play which is quite finite for rebirths like myself - and now a large proportion of the game.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve had some ideas that could help things just from a players perspective, like creating a mob database of sorts so players can find new places to run.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Moradin - Xmas Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/moradin-xmas-quest/</link><pubDate>Sat, 21 Dec 2019 22:18:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/moradin-xmas-quest/</guid><description>&lt;div class="post" data-post-id="39320" data-author="Gorka" data-date="2019-12-21T22:18:21+00:00" data-subject="Moradin - Xmas Quest"&gt;&#13;&#10;&lt;p&gt;Moradin is loaded, he&amp;rsquo;s the dude that forges drachma tokens for the eu cp&amp;rsquo;s&amp;hellip; This is our Christmas Quest.&lt;/p&gt;&#10;&lt;p&gt;Please save all cp&amp;rsquo;s and come to forgings for drachma. Forgings are like last year, every 12 hours, at 10 o&amp;rsquo;clock game time.&lt;/p&gt;&#10;&lt;p&gt;Remember small mobs pop the cp&amp;rsquo;s on EU, so no need to waste time killing the big ones&amp;hellip; go kill the devils and demons, and save the cp&amp;rsquo;s for the 10 o&amp;rsquo;clock forgings.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Damage/Knives/Thieves</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/damage-knives-thieves/</link><pubDate>Fri, 20 Dec 2019 15:15:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/damage-knives-thieves/</guid><description>&lt;div class="post" data-post-id="39317" data-author="Gorka" data-date="2019-12-20T15:15:27+00:00" data-subject="Damage/Knives/Thieves"&gt;&#13;&#10;&lt;p&gt;Is there a good reason why weapon damage doesn&amp;rsquo;t apply to regular attacks with a knife (pierces)? Shouldn&amp;rsquo;t knives be treated as weapons for regular melee attacks (pierces)?&lt;/p&gt;&#10;&lt;p&gt;All other forms of attack get something from either weapon dam or ham dam, it seems inconsistent. It also means regular attacks from thieves are the weakest in the game.&lt;/p&gt;&#10;&lt;p&gt;In my opinion either weapon dam should be applied to &amp;ldquo;pierces&amp;rdquo;, or a proportion of the players stab damage. They simply aren&amp;rsquo;t being treated as equal. Even if this were to change, it wouldn&amp;rsquo;t make knives better than the weapons players already use, so essentially it would be a slight buff to thieves.&lt;/p&gt;&#10;&lt;p&gt;For a comparison, I do 50% less damage wearing my spear of pestilence, than I do winterblade or sphairai (Not even counting the proc damages). All other classes are getting some sort of hand or weapon bonus added to their regular attacks accept thieves it seems. Not a wonder thieves stab and die, they can&amp;rsquo;t finish anything. Might I add, auto switching weapons after an opener would be a fantastic addition to the game as msdp doesn&amp;rsquo;t update quick enough to be used to change weapons properly.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2019 Thanksgiving Quest on Saturday 11/30</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2019-thanksgiving-quest-on-saturday-11-30/</link><pubDate>Sat, 23 Nov 2019 03:16:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2019-thanksgiving-quest-on-saturday-11-30/</guid><description>&lt;div class="post" data-post-id="39316" data-author="*Idjit*" data-date="2019-11-23T03:16:49+00:00" data-subject="2019 Thanksgiving Quest on Saturday 11/30"&gt;&#13;&#10;&lt;p&gt;Good day to you all,&lt;/p&gt;&#10;&lt;p&gt;We will hold the Thanksgiving Quest at 2PM Pacific on Saturday November 30th.&lt;/p&gt;&#10;&lt;p&gt;It will involve..turkeys, at the very least. That&amp;rsquo;s all I can say for now.&lt;/p&gt;&#10;&lt;p&gt;I will get a timer link going shortly,&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/1597708/2019-slothmud-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/1 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/1597708/2019-slothmud-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>plate of fiery resplendence forge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/plate-of-fiery-resplendence-forge/</link><pubDate>Tue, 12 Nov 2019 20:32:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/plate-of-fiery-resplendence-forge/</guid><description>&lt;div class="post" data-post-id="39313" data-author="Ferrum" data-date="2019-11-12T20:32:12+00:00" data-subject="plate of fiery resplendence forge"&gt;&#13;&#10;&lt;p&gt;Whats wrong with this forge?&lt;/p&gt;&#10;&lt;p&gt;Info from EQlist:&lt;/p&gt;&#10;&lt;p&gt;the mystic plate of fiery resplendence[ARMOR] [05 Feb 2017]&lt;/p&gt;&#10;&lt;p&gt;grimm plate fiery resplendence mystic&lt;/p&gt;&#10;&lt;p&gt;GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Wa21&lt;/p&gt;&#10;&lt;p&gt;-1.9&lt;/p&gt;&#10;&lt;p&gt;Dex 1, Con 1&lt;/p&gt;&#10;&lt;p&gt;Forge [250 000], Explosion: 0%&lt;/p&gt;&#10;&lt;p&gt;Mayor Zenobia - Aisholm Town []&lt;/p&gt;&#10;&lt;p&gt;Cps: 1 x a fire jewel&lt;/p&gt;&#10;&lt;p&gt;1 x a suit of mystic chainmail&lt;/p&gt;&#10;&lt;p&gt;1 x resplendent gold leggings&lt;/p&gt;&#10;&lt;p&gt;1 x a black chainmail shirt&lt;/p&gt;&#10;&lt;p&gt;4 x a cracked eggshell&lt;/p&gt;&#10;&lt;p&gt;I got all cps and coins but &amp;ldquo;Mayor Zenobia tells you &amp;lsquo;I don&amp;rsquo;t know how to make that.&amp;rsquo;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Thank you for your help!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GEMS/RUNES for Trade (Not Clickbait... Maybe...!)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gems-runes-for-trade-not-clickbait-maybe/</link><pubDate>Sun, 10 Nov 2019 10:34:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gems-runes-for-trade-not-clickbait-maybe/</guid><description>&lt;div class="post" data-post-id="39312" data-author="Gorka" data-date="2019-11-10T10:34:25+00:00" data-subject="GEMS/RUNES for Trade (Not Clickbait... Maybe...!)"&gt;&#13;&#10;&lt;p&gt;Hi Sloth,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m Gorka, I spend a lot of my time collecting integers. I update these integers on a chunk of metal in a foreign country. It gives me immense pleasure.&lt;/p&gt;&#10;&lt;p&gt;I have long puzzled over the mysteries and culture of our game, analysing, observing and thinking. One of these great mysteries is what to do about the divide between the players that &amp;ldquo;can&amp;rdquo; and the players who &amp;ldquo;can&amp;rsquo;t.&amp;rdquo; The players that &amp;ldquo;have&amp;rdquo; and the players who &amp;ldquo;have not.&amp;rdquo; It appears to me that there are two problems in this mystery, big bloated players who have far more than they need, and small whiny players who can&amp;rsquo;t take self responsibility or work for their own needs. I see both types of players as a different kind of the same evil and the solution in both cases is greater self responsibility. The bloated player needs to understand that to whom much is given, much is required&amp;hellip; and the small whiny player needs to understand that there is no such thing as a free lunch, and true reward is EARNED through hard work and not handouts. Of course there are just normal players, friendly and helpful who are always reasonable&amp;hellip; they aren&amp;rsquo;t part of the problem, and they are a pleasure to play with.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve devised an experiment to explore the possibility of narrowing the divide, while trying to be fair and reasonable about it, without undermining the most important principle of the game that makes us all stronger&amp;hellip; and that reward is work. It&amp;rsquo;s a very difficult problem to share what one doesn&amp;rsquo;t need, without denying the other the value of working for it. How does one share what he doesn&amp;rsquo;t need without making the culture weaker? How does one acquire something through work for someone who has everything?&lt;/p&gt;&#10;&lt;p&gt;A few times I&amp;rsquo;ve suggested to Breeze that rebirths should be able to trade spare runes for drachma. Breeze was not against the idea, it&amp;rsquo;s just an issue that requires the type of thought that takes time, and then more time to implement. The most important point I guess, is how much drachma should a rune be worth? My original proposal was that t1 runes should be worth nothing (Reece Trade Only), t2&amp;rsquo;s should be worth 25 drachma and t3&amp;rsquo;s should be worth 50 drachma. Obviously a smart player would keep spare runes for contingencies, but even so he will still end up with spares if he plays long enough. I ask would your standard 700 drachma item be worth 14 (x 50dr) t3 runes? It sounds reasonable (if not expensive). Scaind suggested 35 drachma&amp;hellip; ie, the same yield as a hardish auto quest. Dingo has suggested 50-100 drachma for a Rhodo, but admitted there was no love for Jasper Runes. So it seems a starting point for the idea was around 35-75 depending on the value of the t3 rune.&lt;/p&gt;&#10;&lt;p&gt;So my next problem was that not all runes were created equal. So I spent a bit of time sorting them into 8 groups rather than the 3 tiers to organise their value a bit better. It&amp;rsquo;s still not perfect but here is what I came up with&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;GEM VALUE CONSIDERATIONS:&lt;/p&gt;&#10;&lt;p&gt;DOES EVERY ONE NEED IT? Points+&lt;/p&gt;&#10;&lt;p&gt;DOES ONLY ONE CLASS REALLY USE IT? Points-&lt;/p&gt;&#10;&lt;p&gt;IS THE ITEM ON A DOUBLE SLOT? Points+&lt;/p&gt;&#10;&lt;p&gt;IS THE ITEM PRACTICALLY JUNK? Points-&lt;/p&gt;&#10;&lt;p&gt;WHAT IS THE TIER VALUE? Points+&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Group 1&lt;/p&gt;&#10;&lt;p&gt;Bloodstone - 3 POI RING&lt;/p&gt;&#10;&lt;p&gt;Carnelian - 3 PETRI RING&lt;/p&gt;&#10;&lt;p&gt;Chalcedony - 2 BREATH RING&lt;/p&gt;&#10;&lt;p&gt;Brilliant Green Garnet - 1 BREATH FEET&lt;/p&gt;&#10;&lt;p&gt;Group 2&lt;/p&gt;&#10;&lt;p&gt;Coral - 5 HP SHIELD&lt;/p&gt;&#10;&lt;p&gt;Dark Green Spinel - 5 HP BODY&lt;/p&gt;&#10;&lt;p&gt;Pearl - 5 HP FEET&lt;/p&gt;&#10;&lt;p&gt;Orange Zircon - 20 FLAIL ARMS&lt;/p&gt;&#10;&lt;p&gt;Pale Golden Pearl - 20 FLAIL WRIST&lt;/p&gt;&#10;&lt;p&gt;Peridot - 30 MV BODY&lt;/p&gt;&#10;&lt;p&gt;Citrine - 1 CHAR ROBE&lt;/p&gt;&#10;&lt;p&gt;Moss Agate - 1 CHAR HANDS&lt;/p&gt;&#10;&lt;p&gt;Quartz - 10 KICK FEET&lt;/p&gt;&#10;&lt;p&gt;Zircon - 10 KICK LEGS&lt;/p&gt;&#10;&lt;p&gt;Amber - 15 CIRCLE ARMS&lt;/p&gt;&#10;&lt;p&gt;Deep Blue Spinel - 5 HPR LEGS&lt;/p&gt;&#10;&lt;p&gt;Salmon Pink Garnet - 5 MVR FEET&lt;/p&gt;&#10;&lt;p&gt;Silver Pearl - 1 PARA FEET&lt;/p&gt;&#10;&lt;p&gt;Freshwater Pearl - 3 PARA RING&lt;/p&gt;&#10;&lt;p&gt;Red Spinel - 30 MV SHIELD&lt;/p&gt;&#10;&lt;p&gt;Rock Crystal Quartz - 1 SAVES FEET&lt;/p&gt;&#10;&lt;p&gt;Group 3&lt;/p&gt;&#10;&lt;p&gt;Fire Opal - 15 CIRCLE WEAPON (Prime)&lt;/p&gt;&#10;&lt;p&gt;Opal - 15 CIRCLE WRIST (Prime)&lt;/p&gt;&#10;&lt;p&gt;Azurite - DEX LIGHT&lt;/p&gt;&#10;&lt;p&gt;Banded Agate - STR LIGHT&lt;/p&gt;&#10;&lt;p&gt;Blue Quartz - INT LIGHT&lt;/p&gt;&#10;&lt;p&gt;Lapus Lazuli - CON LIGHT&lt;/p&gt;&#10;&lt;p&gt;Hematite - WIS LIGHT&lt;/p&gt;&#10;&lt;p&gt;Jasper - UC ROBE&lt;/p&gt;&#10;&lt;p&gt;Jade - 12 SD HANDS&lt;/p&gt;&#10;&lt;p&gt;Champagne Pearl - 1 SHOCK WRIST&lt;/p&gt;&#10;&lt;p&gt;Crysoberyl - 1 SHOCK ARMS&lt;/p&gt;&#10;&lt;p&gt;Water Opal - 12 SD WEAPON&lt;/p&gt;&#10;&lt;p&gt;Group 4&lt;/p&gt;&#10;&lt;p&gt;Purple Star Sapphire - 2 HIT HANDS&lt;/p&gt;&#10;&lt;p&gt;Blue Star Sapphire - 2 HIT WEAPON&lt;/p&gt;&#10;&lt;p&gt;Eye Agate - 2 SAVES ROBE&lt;/p&gt;&#10;&lt;p&gt;Chrysoprase - 2 SAVES RING&lt;/p&gt;&#10;&lt;p&gt;Bright Green Emerald - 5 MP SHIELD&lt;/p&gt;&#10;&lt;p&gt;Brown Red Spinel - 5 MP BODY&lt;/p&gt;&#10;&lt;p&gt;Aquamarine - 5 MP ROBE&lt;/p&gt;&#10;&lt;p&gt;Group 5&lt;/p&gt;&#10;&lt;p&gt;Alexandrite - 1 DR BODY&lt;/p&gt;&#10;&lt;p&gt;Amethyst - 2 WD ARMS&lt;/p&gt;&#10;&lt;p&gt;Pink Diamond - 4 HB HEAD&lt;/p&gt;&#10;&lt;p&gt;Smokey Quartz - 4 HB WAIST&lt;/p&gt;&#10;&lt;p&gt;Gray White Diamond - 4 HB NECK&lt;/p&gt;&#10;&lt;p&gt;Light Blue Iolite - 4 HB WAIST&lt;/p&gt;&#10;&lt;p&gt;Sardonyx - 10 MVR LEGS&lt;/p&gt;&#10;&lt;p&gt;Moonstone - 10 MVR FEET&lt;/p&gt;&#10;&lt;p&gt;Violet Garnet - 0.1 AC BODY&lt;/p&gt;&#10;&lt;p&gt;Silvery Blue Pearl - 1 HD HANDS&lt;/p&gt;&#10;&lt;p&gt;White Opal - 5 SD WRIST&lt;/p&gt;&#10;&lt;p&gt;Group 6&lt;/p&gt;&#10;&lt;p&gt;Aventurine - 1 DR WAIST&lt;/p&gt;&#10;&lt;p&gt;Emerald - MAX_WIS LIGHT&lt;/p&gt;&#10;&lt;p&gt;Jacinth - 0.1 AC WAIST&lt;/p&gt;&#10;&lt;p&gt;Obsidian - MAX_CON LIGHT&lt;/p&gt;&#10;&lt;p&gt;Tiger Eye - MAX_INT LIGHT&lt;/p&gt;&#10;&lt;p&gt;Golden Yellow Topaz - 1 HD WRIST&lt;/p&gt;&#10;&lt;p&gt;Colorless Sapphire - 2 WD WEAPON&lt;/p&gt;&#10;&lt;p&gt;Group 7&lt;/p&gt;&#10;&lt;p&gt;Malachite - MAX_STR LIGHT&lt;/p&gt;&#10;&lt;p&gt;Rose Quartz - 4 SB WAIST&lt;/p&gt;&#10;&lt;p&gt;Sapphire - 4 SB HEAD&lt;/p&gt;&#10;&lt;p&gt;Ruby - 1 MAR HANDS&lt;/p&gt;&#10;&lt;p&gt;Jet - 1 DAM HANDS&lt;/p&gt;&#10;&lt;p&gt;Black Onyx - 1 DAM WEAPON&lt;/p&gt;&#10;&lt;p&gt;Group 8&lt;/p&gt;&#10;&lt;p&gt;Tourmaline - 4 SB NECK&lt;/p&gt;&#10;&lt;p&gt;Star Ruby - 1 MR NECK&lt;/p&gt;&#10;&lt;p&gt;Tomb Jade - 2 WD WRIST&lt;/p&gt;&#10;&lt;p&gt;Rhodochrosite - MAX_DEX LIGHT&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Now there is a forge in the game for white cloaks&amp;hellip; it has the following cp&amp;rsquo;s&amp;hellip; 1 x a hematite ankh, 1 x a glowing sun symbol, 1 x a grey robe, 1 x a long grey cloak. The ankh is essentially 2 grey robes, so basically it is 3 grey robes, a long grey cloak, and a sun symbol. Now this forge gives 3 drachma each time, and it&amp;rsquo;s renewable. I think it&amp;rsquo;s the only renewable drachma in the game but as far as I know, no one farms it because 3 drachma just isn&amp;rsquo;t enough to make it worth it, and the mob which pops the long grey robe isn&amp;rsquo;t solo for everyone. Everyone kind of expects about 150 drachma+ from a holiday quest, so the 3 renewable dr remained in the game for years, un-abused as far as I know.&lt;/p&gt;&#10;&lt;p&gt;Now the 3 grey robes and the sun symbol are newbie mobs, they require an item from the sun priestess which is somewhat stingy and 12 strips of cloths from juniors which have a very good pop rate (but are annoying). My idea is to trade these items for RUNES/GEMS. This way, all desirable outcomes can be met&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I can source drachma and fulfill a certain amount of responsibility I have.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A player (even a Newbie!) can source something they can not get through cycling, and often even gem trading.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The culture (that builds better players) who seek reward through work (not whining) is protected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;GROUP 1 GEM - I don&amp;rsquo;t wish to trade at this level&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;GROUP 2 GEM - 20 points&lt;/p&gt;&#10;&lt;p&gt;GROUP 3 GEM - 30 points&lt;/p&gt;&#10;&lt;p&gt;GROUP 4 GEM - 40 points&lt;/p&gt;&#10;&lt;p&gt;GROUP 5 GEM - 50 points&lt;/p&gt;&#10;&lt;p&gt;GROUP 6 GEM - 60 points&lt;/p&gt;&#10;&lt;p&gt;GROUP 7 GEM - 70 points&lt;/p&gt;&#10;&lt;p&gt;GROUP 8 GEM - I don&amp;rsquo;t wish to trade at this level&amp;hellip; (yet)&lt;/p&gt;&#10;&lt;p&gt;EXTRA: Rune dipped in the green blessed blood of a kobold&amp;hellip; +50,000 coins.&lt;/p&gt;&#10;&lt;p&gt;Long Grey Cloak = 15 points&lt;/p&gt;&#10;&lt;p&gt;Sun Symbol = 5 points&lt;/p&gt;&#10;&lt;p&gt;Grey Robe = 5 points&lt;/p&gt;&#10;&lt;p&gt;Obsolete Forge Eq = X points by mutual agreement (Yes, I am desiring obsolete forge eq)&lt;/p&gt;&#10;&lt;p&gt;NOTE: Sometimes I will accept a trade for a gem in the same group&amp;hellip; or less of course&amp;hellip;!&lt;/p&gt;&#10;&lt;p&gt;FOR COINS!&lt;/p&gt;&#10;&lt;p&gt;** I will buy long grey cloaks for 3m coins.&lt;/p&gt;&#10;&lt;p&gt;** I will sell spell saves runes for 10m each.&lt;/p&gt;&#10;&lt;p&gt;** I will sell completed white cloak&amp;rsquo;s for 5m after I have skimmed the drachma.&lt;/p&gt;&#10;&lt;p&gt;** I will buy Grey Robe&amp;rsquo;s or Sun Symbols for 500k coins.&lt;/p&gt;&#10;&lt;p&gt;NOTE: This entire scheme is subject to change at any point. If you wish to get involved, you need to come to an agreement with me FIRST, and I will put the GEM/RUNE to one side. So tell me what you are are working towards FIRST. I promise that if the scheme changes, that what we agreed on before it changed, will be honored.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area: The Deep Seam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-the-deep-seam/</link><pubDate>Sun, 27 Oct 2019 06:07:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-the-deep-seam/</guid><description>&lt;div class="post" data-post-id="39310" data-author="*Idjit*" data-date="2019-10-27T06:07:41+00:00" data-subject="New Area: The Deep Seam"&gt;&#13;&#10;&lt;p&gt;As the dwarves of Rakustfikod delve ever deeper, a new region has been rumored to have been found beneath the Underground River directly beneath their fortress. Bit by bit, section by section they are finding new realms in their pursuit of subterranean riches.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2019 Halloween Quest on Saturday 11/2</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2019-halloween-quest-on-saturday-11-2/</link><pubDate>Sat, 26 Oct 2019 23:02:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2019-halloween-quest-on-saturday-11-2/</guid><description>&lt;div class="post" data-post-id="39308" data-author="*Idjit*" data-date="2019-10-26T23:02:33+00:00" data-subject="2019 Halloween Quest on Saturday 11/2"&gt;&#13;&#10;&lt;p&gt;Nobody likes doing holiday quests right on holiday, so&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Going with Noon Pacific on 11/2.&lt;/p&gt;&#10;&lt;p&gt;Epics will be loaded with tokens.&lt;/p&gt;&#10;&lt;p&gt;The Great Pumpkin will make an appearance.&lt;/p&gt;&#10;&lt;p&gt;Van Helsing will be at each inn to turn in green glowing monsters for honor, and vampire corpses and subdues.&lt;/p&gt;&#10;&lt;p&gt;I will get a timer link going when I get a moment.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.timeanddate.com/countdown/halloween?iso=20191102T12&amp;amp;p0=2447&amp;amp;msg=SlothMUD&amp;#43;2019&amp;#43;Halloween&amp;#43;Quest&amp;amp;font=sanserif" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.timeanddate.com/countdown/h &amp;hellip; t=sanserif&amp;rdquo;&amp;gt;https://www.timeanddate.com/countdown/halloween?iso=20191102T12&amp;amp;p0=2447&amp;amp;msg=SlothMUD+2019+Halloween+Quest&amp;amp;font=sanserif&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Caches</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/caches/</link><pubDate>Thu, 26 Sep 2019 07:10:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/caches/</guid><description>&lt;div class="post" data-post-id="39301" data-author="Gorka" data-date="2019-09-26T07:10:26+00:00" data-subject="Caches"&gt;&#13;&#10;&lt;p&gt;How do people feel about caches?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been logged in 3 hours, and according to logs, already raided 118 caches.&lt;/p&gt;&#10;&lt;p&gt;There are a raft of issues&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Personally I think they &amp;ldquo;spawn&amp;rdquo; too frequently.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Locked one&amp;rsquo;s can&amp;rsquo;t be opened if someone junks the key, and the mob doesn&amp;rsquo;t reload the key.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mobs not responsible for the cache often guard it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The longer the game is up, the more I sense there tends to be.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Are they even static? I note some named caches are closed and need picking, and other times not.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;In CG for instance, if a room has a cache, the room next to it, tends to have the same named cache.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Are there other issues that have been reported? What do people know about these things? I get the sense that things are not functioning well with them.&lt;/p&gt;&#10;&lt;p&gt;I can tell you, if you don&amp;rsquo;t search for caches after killing a mob, your losing a lot of gold&amp;hellip; and very frequently.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a golden skeleton key</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-golden-skeleton-key/</link><pubDate>Thu, 26 Sep 2019 06:39:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-golden-skeleton-key/</guid><description>&lt;div class="post" data-post-id="39300" data-author="Gorka" data-date="2019-09-26T06:39:37+00:00" data-subject="a golden skeleton key"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://slothmudeq.tk/?search=a&amp;#43;golden&amp;#43;skeleton&amp;#43;key" target="_blank" rel="noreferrer"&gt;http://slothmudeq.tk/?search=a+golden+skeleton+key&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Is something a miss with this forge&amp;hellip; the name for instance&amp;hellip; isn&amp;rsquo;t this the staff of the reborn?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39302" data-author="*Breeze*" data-date="2019-09-26T17:24:52+00:00" data-subject="Re: a golden skeleton key"&gt;&#13;&#10;&lt;p&gt;yeah thats wrong .. vnum 0 is the immortal master key. i hope thats not a broke forge &lt;em&gt;cough&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39303" data-author="Gorka" data-date="2019-09-27T05:56:11+00:00" data-subject="Re: a golden skeleton key"&gt;&#13;&#10;&lt;p&gt;Oh dear, the immortal skeleton key! :shock:&lt;/p&gt;&#10;&lt;p&gt;2458 coins in locked cache with no key and the lutefisk in Breeze&amp;rsquo;s office drawers at risk. Trying to resist the temptation&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2019 Labor Day Festivities - on Sunday 9/1</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2019-labor-day-festivities-on-sunday-9-1/</link><pubDate>Fri, 30 Aug 2019 01:44:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2019-labor-day-festivities-on-sunday-9-1/</guid><description>&lt;div class="post" data-post-id="39295" data-author="*Idjit*" data-date="2019-08-30T01:44:19+00:00" data-subject="2019 Labor Day Festivities - on Sunday 9/1"&gt;&#13;&#10;&lt;p&gt;Good day my fellow slothers,&lt;/p&gt;&#10;&lt;p&gt;We will have a regular epics with tokens load on Sunday 9/1 at 11AM Pacific time.&lt;/p&gt;&#10;&lt;p&gt;I will get a timer up here in a moment.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.timeanddate.com/countdown/generic?iso=20190901T11&amp;amp;p0=256&amp;amp;msg=2019&amp;#43;SlothMUD&amp;#43;Labor&amp;#43;Day&amp;#43;Quest&amp;amp;font=serif&amp;amp;csz=1" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.timeanddate.com/countdown/g &amp;hellip; erif&amp;amp;csz=1&amp;rdquo;&amp;gt;https://www.timeanddate.com/countdown/generic?iso=20190901T11&amp;amp;p0=256&amp;amp;msg=2019+SlothMUD+Labor+Day+Quest&amp;amp;font=serif&amp;amp;csz=1&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39296" data-author="Gorka" data-date="2019-08-30T10:53:22+00:00" data-subject="Re: 2019 Labor Day Festivities - on Sunday 9/1"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not against imm quests, I&amp;rsquo;m thankful for them, I&amp;rsquo;m not against epics with tokens&amp;hellip; But surely there are better ideas to earn the reward than what tends to be a couple of players at the keyboard leading a whiny horde of &amp;ldquo;what about me!&amp;rdquo; self entitled bastages. The idea encourages no contribution or much collaboration. We may as well line up and let an imm set drachma = drachma + x on all the players. It&amp;rsquo;s as cancerous as players afking in group with choppers at Xerxes. We practically don&amp;rsquo;t even need to scroll for epics these days. Don&amp;rsquo;t get me wrong, I&amp;rsquo;ll take the drachma anyway I can&amp;hellip; but this doesn&amp;rsquo;t encourage the type of players the game needs to survive. It&amp;rsquo;s a game I&amp;rsquo;m kind of fond of, even though on a daily basis it frustrates me with it&amp;rsquo;s silliness. Are we really at a point of giving players drachma for practically nothing - to try and keep them playing? There will always be the can&amp;rsquo;s and the cant&amp;rsquo;s the haves and the have not&amp;rsquo;s but at least make us work for it. Communal cp gathering or trivia quests have worked well in the past. At least put the token&amp;rsquo;s on unknown mobs and give us some clues to find the zones or something slightly more thrilling. Otherwise we may as well just line up at the innkeeper where you can give the leader 15-20 tokens, to save yourself the trouble of distributing them to a bunch of tired old, predictable, low xp giving epics. The only thing unpredictable about our certain success is how many token&amp;rsquo;s there will be&amp;hellip; and that makes it all quite boring to be frank. Appreciate the drachma though&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;PS, if the imms haven&amp;rsquo;t noticed, groups larger than 12 killing almost anything get less xp than smaller groups running non epics.&lt;/p&gt;&#10;&lt;p&gt;PSS, I bet pale night is still broken.&lt;/p&gt;&#10;&lt;p&gt;IDEA:&lt;/p&gt;&#10;&lt;p&gt;How about something like&amp;hellip; a trivia quiz (how many unique mobs in Grymlyns? whats the room name east of iblis, how many coins has &amp;hellip;? whats the meaning of life? etc etc) where each correct answer (leader submits one answer agreed on by the group) gives us a RANDOM letter in a room name, which is somewhere in the game. Once the room name is unscrambled using the letters we won from the trivia, we can retrieve the grenade there, the group gets locked and the party starts. At least everyone can contribute in the trivia and unscrambling of the room name to find the grenade. We all know any regular epic is going to die, that&amp;rsquo;s the certain part. At least the puzzle part might be fun.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dis/Fortune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dis-fortune/</link><pubDate>Mon, 19 Aug 2019 11:49:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dis-fortune/</guid><description>&lt;div class="post" data-post-id="39294" data-author="Gorka" data-date="2019-08-19T11:49:56+00:00" data-subject="Dis/Fortune"&gt;&#13;&#10;&lt;p&gt;After Neptunes benevolence with the scatter quest last night I decided I may as well move towards buying the rest of the drachma spell books I haven&amp;rsquo;t read&amp;hellip; so I brought 2 fortune books for 10 drachma. I&amp;rsquo;ve put off buying them as I am not a gambling man and there is some consensus that using the spell isn&amp;rsquo;t worth it.&lt;/p&gt;&#10;&lt;p&gt;A bit of randomness could be entertaining at my stage of the game, I thought, so I&amp;rsquo;ve been casting it a few times. I ended up with jumble for 5 mins, -1 wis and the best thing I&amp;rsquo;ve gotten from it so far was +10 mvs. The jumble thing really annoyed me, so I pulled up the old code leak to see what is going on inside the fortune spell.&lt;/p&gt;&#10;&lt;p&gt;To my surprise there is actually quite a list of effects it can do, but it also confirmed my thoughts that it&amp;rsquo;s not really kept up with the modern game changes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Applying 20/10/5/-5/-10/-20 to a players Mana/Hp/Mvs at avatar levels barely raises an eyebrow.&lt;/p&gt;&#10;&lt;p&gt;Applying -10/10 to HP Regen or Moves barely raises an eyebrow.&lt;/p&gt;&#10;&lt;p&gt;Applying -5/5 to Ma Regen&amp;hellip; ok, I flinched, just a small bit.&lt;/p&gt;&#10;&lt;p&gt;STR/DEX/CON/WIS/INT mods 1/-1 mods&amp;hellip; who cares really&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Hitroll/Damroll/AC - Ok so nice if they are positive, but won&amp;rsquo;t make a difference on a run with proc weapons.&lt;/p&gt;&#10;&lt;p&gt;GodSanc, Phase Door, Recall - Well ooookkkk&amp;hellip; None of them useful - to me at least&lt;/p&gt;&#10;&lt;p&gt;Restore/Unrestore - Fair Enough&lt;/p&gt;&#10;&lt;p&gt;Detect Magic/Invis/Evil/Sense Life/Sneak - Even non avatars will have these up&lt;/p&gt;&#10;&lt;p&gt;Perm Spellshield and Blind&amp;hellip; well ok&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Jumble&amp;hellip; :(&lt;/p&gt;&#10;&lt;p&gt;Essentially, I&amp;rsquo;m going to treat fortune as just another spell I&amp;rsquo;m not going to use&amp;hellip; but I did think to write this post, because it&amp;rsquo;s a part of the game that could be quite fun if changes were implemented. Also given that it&amp;rsquo;s a drachma spellbook, things should be &amp;ldquo;worth the risk.&amp;rdquo; Essentially there really isn&amp;rsquo;t anything in this list of effects that&amp;rsquo;s going to make a difference to me besides, jumble, restore or unrestore. It&amp;rsquo;s not so much that the spell seems slightly weighted to the negative, it&amp;rsquo;s more the positives barely register a blimp. Perhaps the duration of the effect should vary more than the usual 40 min default as well to make it spicy, in favor of shorter (10min) but more larger negative/positive effects.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking things like wraithform, +10 dam/-10 dam. Game bonuses could be toggled on or off - or maybe fortune cast in a group&amp;hellip; could do a group fortune. Bigger mods to core attributes but for shorter periods of time (10mins). I&amp;rsquo;m a bit short of ideas right at this moment, but feel free to post some good ones&amp;hellip; remember to be fun there has to be an equally sized negative affect to the positive. So say your idea is +10 damage you also need to have the opposite -10 damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not my intent to whine about the spell&amp;hellip; I mean&amp;hellip; I&amp;rsquo;m just not going to use it&amp;hellip; problem solved&amp;hellip; but what I do see here, is an opportunity to make something pretty bland, actually quite fun. Even if the spell was to remain like it is&amp;hellip; the duration should be a lot shorter, and the negative/positive effects at least doubled to keep in line with the increment of the modern game. It doesn&amp;rsquo;t make a lot of sense to test my fortune when I know moldy orange/mana pots/+hit pots pop on EU and the effects are greater and guaranteed to be positive.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Athenaeum stuff</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/athenaeum-stuff/</link><pubDate>Sat, 17 Aug 2019 16:07:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/athenaeum-stuff/</guid><description>&lt;div class="post" data-post-id="39293" data-author="Driven" data-date="2019-08-17T16:07:54+00:00" data-subject="Athenaeum stuff"&gt;&#13;&#10;&lt;p&gt;I have been intrigued by the Athenaeum eqset for quite some time and I stumbled on the hidden rose petals forge about 6 months ago&amp;hellip; this week I finally got around to popping the various pieces of eq in Athenaeum to try to complete the forge as the components are hidden as well. So here is the info:&lt;/p&gt;&#10;&lt;p&gt;query winds about rose-petals&lt;/p&gt;&#10;&lt;p&gt;The master of ethereal winds tells you &amp;lsquo;Ahh yes, petals of the rose..it glows green!&amp;hellip;Here is a&lt;/p&gt;&#10;&lt;p&gt;little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;petals rose sleeves&amp;rsquo;, Item type: ARMOR Item is: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 250000gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;athenaeum&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects MANA by 5 With 0 other pieces: affects SAVING_SPELL by 0&lt;/p&gt;&#10;&lt;p&gt;With 1 other pieces: affects SAVING_SPELL by -1 With 5 other pieces: affects SAVING_SPELL by -2&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least novice avatars and also supreme druids may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Components ended up being all the non-set items from Athenaeum that have the crazy colored endings:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A potion of supremacy..it radiates holy energy!!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a glittering vial of captured stardust..it radiates moonlight!!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;beribboned strands of ivy..it glows with bioluminescence!!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a ragged strand of eggshells..it drips yolk!!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;trade rose-petals&lt;/p&gt;&#10;&lt;p&gt;The master of ethereal winds trades you petals of the&lt;/p&gt;&#10;&lt;p&gt;rose..it glows green!&lt;/p&gt;&#10;&lt;p&gt;The other order of business that I figured out is the crimson bloodninja. He is not in a connected room and I stumbled on him about 3 years ago, but Driven wasn&amp;rsquo;t big enough to kill him until now. Here is the info:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;To get to the crimson bloodninja, you need to kill the grandmaster necromancer without allowing him to shapeshift into the master of ethereal winds. On the necromancer&amp;rsquo;s death, you will be transported to the crimson bloodninja&amp;rsquo;s secret workshop.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Crimson bloodninja is not aggro at all, so you can regen completely before fighting him.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Crimson bloodninja&amp;rsquo;s room is flagged as no-potion. I highly encourage you to quaff your potion of evil intentions before getting transported into his room. Take along a corpse (or multiple corpses if you want to cycle bloodninja) so that you can create nightmares in his room.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Be careful not to die in Bloodninja&amp;rsquo;s room, because you can&amp;rsquo;t get back there until area repops and you manage to kill the necromancer again to get transported back to his room.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bloodninja himself is quite nasty&amp;hellip; he does about 400 hps/round through aegis and 40% damage redux. He also spawns 3 ethereal mobs mid-battle that thankfully die to firestorm. Driven used predicition, rapid shift, and tree form to heal back up after a couple rounds of battle&amp;hellip; was able to cycle him successfully after some practice.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Cheers!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Last Night... Talkin' Bout Last Night...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/last-night-talkin-bout-last-night/</link><pubDate>Mon, 05 Aug 2019 08:01:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/last-night-talkin-bout-last-night/</guid><description>&lt;div class="post" data-post-id="39290" data-author="Gorka" data-date="2019-08-05T08:01:15+00:00" data-subject="Last Night... Talkin&amp;#x27; Bout Last Night..."&gt;&#13;&#10;&lt;p&gt;Last night Breeze decided to reward us mortals with drachma for the corpses of epics. We thought that was very nice of him, so we took him up on his offer. Once we got straightened out that a lot of the epics these days are actually astral&amp;hellip; we commenced our rampage. It started off as a fairly standard affair, but by the end - the fun we were having, was outweighing any notion of a reward. It&amp;rsquo;s been a while since I felt that sentiment while playing. There was a great vibe in the group last night, I hate leading epics as you all know, but last night I would have done it for no drachma or xp&amp;hellip; but don&amp;rsquo;t take that comment too seriously Breeze&amp;hellip; &lt;em&gt;cough&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;I thought I&amp;rsquo;d post the kill shots of the big ones we took down. We actually killed every single epic up, and the most fun were the epics we almost never touch these days like Koshey, Zalla and Pale Night.&lt;/p&gt;&#10;&lt;p&gt;There are couple of things I&amp;rsquo;d like to make the imms aware of if they are reading this&amp;hellip; To consider in any future changes or tweaks to the epic system.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Pale night is broken.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Alhoon has probably been nerfed too much.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I don&amp;rsquo;t really care, but for consistancy sake&amp;hellip; some epics don&amp;rsquo;t give leadership honor.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Neptune likes Astrals.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Although rebirth gives the bonus honour, because everyone is a high rank these days, capping honor doesn&amp;rsquo;t really occur these days (Even if Pale Night worked - and by a large margin). In fact it&amp;rsquo;s possible that proportionally speaking players get less honour these days than when the system was first introduced.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Epics don&amp;rsquo;t keep an xp pace with traditional xp groups, by somewhere around 20%.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Group power is catching up with epics (But we were a lot of powerful rebirths), hardly any scrolls were used, and the procs from the new gauntlets are completely devastating to epic power especially the blind and slow procs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;8 ) Neptune still likes Astrals.&lt;/p&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;More raids and epics of more varying sizes would certainly be welcome.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;With Sphairai&amp;rsquo;s and gauntlets, groups should run Koshey more than we do - although his ether stage is perhaps a little fat.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks to Breeze, and all the players who joined and contributed. It was a good night.&lt;/p&gt;&#10;&lt;p&gt;|;cast &amp;lsquo;firestorm&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Padme misses Klklklpa with her whip.&lt;/p&gt;&#10;&lt;p&gt;Klklklpa is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 80479616 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 28436132 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 80479616 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You are moving along the path to redemption.&lt;/p&gt;&#10;&lt;p&gt;You gain 349 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand eight hundred and forty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand three hundred and seven bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 63719256 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 80479616 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 80479616 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 80033144 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 73058456 experience points.&lt;/p&gt;&#10;&lt;p&gt;Stun receives 24346816 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 41336432 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 78701168 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 55146704 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 50087080 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 63589352 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 72633096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 844090352.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Klklklpa cholem golem error epic&#9;LVL : 42&#9;AREA : School of Cholemry&#9;XP : 844090352&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Uhhhl screams in pain from the fire!&lt;/p&gt;&#10;&lt;p&gt;Uhhhl is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 9628524 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 3081127 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 3402078 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 9628524 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 139 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained one thousand five hundred and thirty-eight honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand nine hundred and twenty-two bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 7655406 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 9628524 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 9628524 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 9575109 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 8740662 experience points.&lt;/p&gt;&#10;&lt;p&gt;Stun receives 2912836 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 4945461 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 9415752 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 6597713 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 5992383 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 7607785 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 8689772 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 101018451.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Uhhhl cave troll epic&#9;LVL : 42&#9;AREA : Matterhorn Valley&#9;XP : 101018451&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Raphael utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Were-Lord Lupine screams in pain from the fire!&lt;/p&gt;&#10;&lt;p&gt;The Were-Lord Lupine is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 60707264 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 19426324 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 21449900 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 60707264 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have redeemed yourself!&lt;/p&gt;&#10;&lt;p&gt;You gain 349 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand eight hundred and forty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand three hundred and seven bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 48266876 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 60707264 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 60707264 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 60370480 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 55109348 experience points.&lt;/p&gt;&#10;&lt;p&gt;Stun receives 18365254 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 31180838 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 59365752 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 41598184 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 37781612 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 47966628 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 54788488 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 636915252.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Lupine wolfwere wolf werelord were lord&#9;LVL : 42&#9;AREA : Black Island&#9;XP : 636915252&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Qzz cuts off the head of The Arch-Devil, Lord Dispater!!!!&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Lord Dispater has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 39393140 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 12605804 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 13918910 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 39393140 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 303 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand three hundred and thirty-three honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand three hundred and thirty-two bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 31320530 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 39393140 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 39393140 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 39174600 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 35760632 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 20233346 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 38522628 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 26993194 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 24516610 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 31125698 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 35552428 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 401379086.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Dispater archdevil arch devil lord fiend dis&#9;LVL : 42&#9;AREA : The Lower Planes - City of Dis&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;401379086&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Archomental, Prince Cryonax misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of The Archomental, Prince Cryonax.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres The Archomental, Prince Cryonax.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Archomental, Prince Cryonax&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by The Archomental, Prince Cryonax&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;The yeti male misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The yeti male&amp;rsquo;s claw bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The yeti male misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of the yeti male.&lt;/p&gt;&#10;&lt;p&gt;Mage cuts off the head of The Archomental, Prince Cryonax!!!!&lt;/p&gt;&#10;&lt;p&gt;The Archomental, Prince Cryonax has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 31807308 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 10178338 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 11238582 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 31807308 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 378 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained four thousand one hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand nine hundred and fifteen bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 25289220 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 31807308 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 31807308 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 31630852 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 28874304 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 16337065 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 31104428 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 21795188 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 19795512 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 25131906 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 28706192 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 324086591.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Cryonax archomental arch elemental prince elem ice&#9;LVL : 41&#9;AREA : Plane of Ice&#9;XP : 324086591&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You skillfully parry the attack of The Arch-Devil, Mephistopheles.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres The Arch-Devil, Mephistopheles.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Arch-Devil, Mephistopheles&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mephistopheles&amp;rsquo;s claw bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mephistopheles&amp;rsquo;s claw bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by The Arch-Devil, Mephistopheles&amp;rsquo;s stab.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mephistopheles misses you with his sting.&lt;/p&gt;&#10;&lt;p&gt;Waza cuts a limb off of The Arch-Devil, Mephistopheles!!!!&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mephistopheles has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 29993006 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 9597761 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 10597529 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 29993006 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 227 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand five hundred honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained four thousand seven hundred and forty-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 12349749 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 28837988 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 29993006 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 29993006 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 29826616 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 27227302 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 29330220 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 20551982 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 18666368 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 23698372 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 27068780 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 307536395.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Mephistopheles arch devil archdevil fiend caina cai&#9;LVL : 42&#9;AREA : The Lower Planes - Caina&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;307536395&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You skillfully parry the attack of The Arch-Devil, Ba&amp;rsquo;alzebul.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres The Arch-Devil, Ba&amp;rsquo;alzebul.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Arch-Devil, Ba&amp;rsquo;alzebul&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Arch-Devil, Ba&amp;rsquo;alzebul&amp;rsquo;s sting.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Ba&amp;rsquo;alzebul&amp;rsquo;s bite bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Arch-Devil, Ba&amp;rsquo;alzebul&amp;rsquo;s sting.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Arch-Devil, Ba&amp;rsquo;alzebul&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Arch-Devil, Ba&amp;rsquo;alzebul&amp;rsquo;s sting.&lt;/p&gt;&#10;&lt;p&gt;Roga cuts off the head of The Arch-Devil, Ba&amp;rsquo;alzebul!!!!&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Ba&amp;rsquo;alzebul has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 47245096 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 15118430 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 16693268 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 47245096 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 324 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand five hundred and seventy-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand seven hundred and eighty-four bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 19453370 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 45425704 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 37563432 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 47245096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 47245096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 46982996 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 42888548 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 24266316 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 46201068 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 32373556 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 29403332 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 37329764 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 42638840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 546262214.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Baalzebul aal arch devil archdevil lord mal&#9;LVL : 42&#9;AREA : The Lower Planes - Maladomini&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;546262214&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You skillfully parry the attack of the bone devil.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres the bone devil.&lt;/p&gt;&#10;&lt;p&gt;The bone devil misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the bone devil&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mammon misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mammon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mammon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;Feist cuts a limb off of The Arch-Devil, Mammon!!!!&lt;/p&gt;&#10;&lt;p&gt;Bandit cuts a limb off of The Arch-Devil, Mammon!!!!&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre The Arch-Devil, Mammon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre The Arch-Devil, Mammon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You completely sever The Arch-Devil, Mammon&amp;rsquo;s head!&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of The Arch-Devil, Mammon&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre The Arch-Devil, Mammon with your cleave.&lt;/p&gt;&#10;&lt;p&gt;The Arch-Devil, Mammon has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 36818480 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 11781913 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 13009197 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 36818480 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 259 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand eight hundred and fifty-seven honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand four hundred and twenty-eight bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 15160167 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 35400616 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 29273482 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 36818480 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 36818480 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 36614224 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 33423388 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 18910934 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 36004864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 25228972 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 22914252 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 29091384 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 33228790 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 425706513.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Mammon archdevil arch devil king serpent beast ruler min&#9;LVL : 41&#9;AREA : The Lower Planes -&lt;/p&gt;&#10;&lt;p&gt;Minauros&#9;XP : 425706513&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Moloch the Destroyer has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 41947296 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 13423134 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 14821378 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 41947296 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 324 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand five hundred and seventy-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand seven hundred and eighty-four bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 17271978 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 40331920 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 33351278 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 41947296 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 41947296 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 41714584 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 38079264 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 21545226 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 41020340 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 28743366 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 26106206 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 33143812 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 37857560 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 485007422.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Moloch arch devil archdevil king beast ruler mal&#9;LVL : 42&#9;AREA : The Lower Planes - Malbolge&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;485007422&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus misses you with his whip.&lt;/p&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Roga cuts off the head of The Archdevil, Asmodeus!!!!&lt;/p&gt;&#10;&lt;p&gt;The Archdevil, Asmodeus has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 94610264 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 33428960 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 94610264 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 649 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand one hundred and forty-two honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 38956180 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 90966856 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 75222328 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 94610264 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 94610264 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 94085392 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 85886088 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 48594300 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 92519552 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 64829388 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 58881388 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 74754400 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 85386048 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1093912712.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Asmodeus arch devil archdevil lord evil fiend ruler ness&#9;LVL : 42&#9;AREA : The Lower Planes -&lt;/p&gt;&#10;&lt;p&gt;Nessus&#9;XP : 1093912712&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 102110280 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 36078968 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 102110280 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 559 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand one hundred and fifty-three honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 42044344 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 81185408 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 102110280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 102110280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 101543808 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 92694520 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 52446508 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 99853840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 69968600 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 63997376 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 80680392 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 92154840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1082900476.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Lucifer dark god fallen angel Satan Devil&#9;LVL : 42&#9;AREA : Hades&#9;XP : 1082900476&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Winterblade shines briefly as a frozen ray shoot forth!&lt;/p&gt;&#10;&lt;p&gt;Atlas, Defender of the Titans appears unaffected.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of Atlas, Defender of the Titans.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres Atlas, Defender of the Titans.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Atlas, Defender of the Titans&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Atlas, Defender of the Titans&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Atlas, Defender of the Titans&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Atlas, Defender of the Titans&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Atlas, Defender of the Titans&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;The Winterblade shines briefly as a frozen ray shoot forth!&lt;/p&gt;&#10;&lt;p&gt;Atlas, Defender of the Titans is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 18068672 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 5781975 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 6384264 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 18068672 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 129 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained one thousand four hundred and twenty-eight honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand seven hundred and thirteen bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 17868472 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 7439853 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 14365963 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 18068672 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 18068672 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 17968434 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 16402530 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 9280542 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 17669390 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 12381120 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 11324497 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 14276599 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 16307031 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 209490447.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Atlas Defender Titans&#9;LVL : 42&#9;AREA : The Caverns of Matterhorn&#9;XP : 209490447&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bandit buries his weapon to the hilt!&lt;/p&gt;&#10;&lt;p&gt;Kzartaxen, firenewt God of War is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 34065096 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 10900830 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 12036334 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 34065096 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 324 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand five hundred and seventy-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand seven hundred and eighty-four bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 33687656 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 14026449 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 27084332 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 34065096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 34065096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 33876116 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 30923896 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 17496724 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 33312322 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 23342282 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 21350218 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 26915852 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 30743852 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 394954987.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Kzartaxen firenewt god war epic&#9;LVL : 42&#9;AREA : Land of the Firenewts&#9;XP : 394954987&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Winterblade shines briefly as a frozen ray shoot forth!&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Baraneth, the avatar dragoness&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness&amp;rsquo;s crush bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness looks shocked as she cuts herself on Sam&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Baraneth, the avatar dragoness&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Baraneth, the avatar dragoness&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;The Winterblade shines briefly as a frozen ray shoot forth!&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 99303152 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 35087116 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 99303152 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 519 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand seven hundred and fourteen honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 98202888 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 40888496 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 78953528 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 99303152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 99303152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 98752256 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 90146248 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 51004692 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 97108744 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 68045080 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 62238016 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 78462392 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 89621392 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1151333188.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Baraneth dragoness avatar&#9;LVL : 42&#9;AREA : The Thordfalan Volcano&#9;XP : 1151333188&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elite draconian guard.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elite draconian guard.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard massacres you to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard massacres you to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elite draconian guard.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elite draconian guard.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis&amp;rsquo;s zap bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of The Dragon Goddess Takhisis.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres The Dragon Goddess Takhisis.&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis looks shocked as she cuts herself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Dragon Goddess Takhisis&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Dragon Goddess Takhisis&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis looks shocked as she cuts herself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Dragon Goddess Takhisis&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Dragon Goddess Takhisis&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The Dragon Goddess Takhisis&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 55963780 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 17908409 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 19773870 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 55963780 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 454 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained nine thousand four hundred and ninety-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 55963780 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 55343708 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 23043326 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 44495448 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 55963780 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 55963780 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 55653312 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 50803268 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 54727088 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 38347824 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 35321728 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 44218660 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 50507480 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 676316962.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Takhisis Dragon goddess&#9;LVL : 42&#9;AREA : The Dragon Mountain&#9;XP : 676316962&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Someone utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Someone is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 66530068 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 23507292 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 66530068 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 303 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand three hundred and thirty-three honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand three hundred and thirty-two bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 41990676 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 66530068 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 65792920 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 27394040 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 52896444 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 66530068 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 66530068 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 66160980 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 60747880 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 34171580 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 65059880 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 45588116 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 52567396 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 60395220 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 838885404.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Oth Lord General&#9;LVL : 42&#9;AREA : Kara&amp;rsquo;sa&#9;XP : 838885404&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Scaind utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Iggwilv witch queen is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Iggwilv witch queen is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 27403390 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 8769084 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 9682531 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 27403390 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 181 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand seven hundred and ninety-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 17295742 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 27403390 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 27099764 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 11283463 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 21787772 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 27403390 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 27403390 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 27251366 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 25021738 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 14075097 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 26797828 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 18777510 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 21652240 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 24876478 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 345532558.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Iggwilv demon witch queen&#9;LVL : 42&#9;AREA : The Witches Domain&#9;XP : 345532558&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Dread Pirate Roberts misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of The Dread Pirate Roberts.&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts&amp;rsquo;s claw bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Winterblade shines briefly as a frozen ray shoot forth!&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts appears unaffected.&lt;/p&gt;&#10;&lt;p&gt;The Winterblade shines briefly as a frozen ray shoot forth!&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 46398504 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 14847521 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 16394139 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 46398504 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 242 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand six hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand and sixty-five bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 29284572 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 46398504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 45884412 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 19104782 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 36890328 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 46398504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 46398504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 46141100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 42365968 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 23831484 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 45373188 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 31793450 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 36660848 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 42120020 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 585044168.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : bart bartholomew roberts captain capt dread pirate&#9;LVL : 42&#9;AREA : The Argosian Wreckage&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;585044168&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;A whip of demon&amp;rsquo;s flame unleashes a fury of flame as it snaps back and forth!&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion&amp;rsquo;s bones crunch under a well-aimed attack by Tau!&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion&amp;rsquo;s crush bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Mage ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 42379120 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 13561318 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 14973956 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 42379120 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 242 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand six hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand and sixty-five bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 26747724 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 42379120 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 41909564 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 17449784 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 33694612 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 42379120 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 42379120 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 42144016 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 38695912 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 21767024 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 41442624 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 29039266 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 33485012 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 38471272 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 534363290.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Roedrig troll champion epic&#9;LVL : 42&#9;AREA : The Athenaeum&#9;XP : 534363290&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Sam utters the words, &amp;lsquo;disintegrate&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Commodore Higgins is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Commodore Higgins is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 26082350 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 8346352 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 9215764 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 26082350 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 194 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand one hundred and forty-two honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained four thousand and sixty-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 16461963 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 26082350 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 25793360 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 10739519 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 20737444 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 26082350 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 26082350 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 25937654 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 23815510 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 13396577 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 25505980 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 17872298 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 20608446 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 305198151.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Commodore Higgins epic&#9;LVL : 42&#9;AREA : Canaa &amp;amp; Canaa&amp;rsquo;s Wharf&#9;XP : 305198151&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The Hydra of Gr&amp;rsquo;Valdh has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 69278232 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 24478310 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 69278232 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 519 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand seven hundred and fourteen honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 43725192 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 69278232 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 68510640 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 28525608 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 55081444 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 69278232 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 69278232 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 68893904 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 63257200 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 35583112 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 67747320 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 47471232 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 54738808 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 810647388.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : gr hydra valdh champion dragon kin six&#9;LVL : 42&#9;AREA : The Tower of Gr&amp;rsquo;Valdh&#9;XP : 810647388&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Maleficent, the Dragon Sorceress has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 22005074 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 7041623 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 7775126 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 22005074 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 259 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand eight hundred and fifty-seven honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand four hundred and twenty-eight bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 13888577 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 22005074 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 21761260 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 9060683 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 17495702 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 22005074 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 22005074 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 21882998 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 20092594 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 11302381 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 21518804 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 15078444 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 17386868 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 257488607.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : kol queen maleficent witch dragon form wyrm black evil&#9;LVL : 41&#9;AREA : The Kingdom of&lt;/p&gt;&#10;&lt;p&gt;Luilekkerland&#9;XP : 257488607&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;A whip of demon&amp;rsquo;s flame unleashes a fury of flame as it snaps back and forth!&lt;/p&gt;&#10;&lt;p&gt;Icebeast Kezthall resists a great deal of the damage.&lt;/p&gt;&#10;&lt;p&gt;Icebeast Kezthall is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 61914980 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 19812793 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 21876628 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 61914980 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 324 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand five hundred and seventy-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand seven hundred and eighty-four bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 39077848 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 61914980 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 61228968 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 25493758 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 49227100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 61914980 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 61914980 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 61571496 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 56533892 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 31801152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 60546776 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 42425740 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 48920880 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 724487530.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : icebeast kezthall icy ice beast epic&#9;LVL : 42&#9;AREA : An Icy Mountain Trail&#9;XP : 724487530&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Contagion is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 39228968 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 12553269 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 13860902 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 39228968 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 324 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand five hundred and seventy-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand seven hundred and eighty-four bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 24932932 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 39228968 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 38794312 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 16152695 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 31190002 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 39228968 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 39228968 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 39011336 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 35819544 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 20149022 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 38362084 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 26880698 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 30995982 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 459204479.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : contagion released epic&#9;LVL : 42&#9;AREA : Dark Chasm&#9;XP : 459204479&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage misses Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death with his cleave.&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death misses you with its zap.&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death viciously massacres Mage with its zap.&lt;/p&gt;&#10;&lt;p&gt;|;rescue Mage;@@&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death brutally massacres Mage with its zap.&lt;/p&gt;&#10;&lt;p&gt;|;rescue Mage;@@&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death viciously massacres Mage with its zap.&lt;/p&gt;&#10;&lt;p&gt;|;rescue Mage;@@&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death viciously massacres Mage with its zap.&lt;/p&gt;&#10;&lt;p&gt;|;rescue Mage;@@&lt;/p&gt;&#10;&lt;p&gt;Mage massacres Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death to small fragments with his cleave.&lt;/p&gt;&#10;&lt;p&gt;Mage massacres Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death to small fragments with his cleave.&lt;/p&gt;&#10;&lt;p&gt;Mage massacres Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death to small fragments with his cleave.&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death shudders as Tau&amp;rsquo;s weapon suddenly howls at it!&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death with your slash.&lt;/p&gt;&#10;&lt;p&gt;Tyrenoth&amp;rsquo;gyus-zeux, The Breath of Death has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 153432448 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 54212800 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 153432448 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 714 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand eight hundred and fifty-seven honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 97517752 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 153432448 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 151732432 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 63176464 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 121990424 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 153432448 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 153432448 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 152581248 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 140097504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 78806912 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 150041888 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 105135864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 121231568 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1796041848.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Tyrenoth&amp;rsquo;gyus zeux tyrenoth breath death god&#9;LVL : 42&#9;AREA : The Diabolan-Sardaukar Citadel&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;1796041848&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Alhoon is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Alhoon is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 41658280 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 13330649 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 14719259 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 41658280 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 194 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand one hundred and forty-two honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained four thousand and sixty-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 26476942 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 41658280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 41196712 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 17152974 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 33121490 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 41658280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 41658280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 41427176 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 38037720 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 21396782 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 40737712 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 28545328 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 32915454 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 487641410.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Alhoon mind flayer Necromancer illithid outlaw&#9;LVL : 42&#9;AREA : Derro Caverns&#9;XP : 487641410&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bijaz utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Miska, the Wolf-Spider is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Miska, the Wolf-Spider is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 68084504 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 24056526 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 68084504 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 454 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained nine thousand four hundred and ninety-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 43272776 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 68084504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 67330136 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 28034086 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 54132340 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 68084504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 68084504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 67706800 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 62167220 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 34969980 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 66579972 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 46653260 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 53795608 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 796980194.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Miska Wolf Spider demon&#9;LVL : 42&#9;AREA : The Web of Lolth&#9;XP : 796980194&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Keadral is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 100688056 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 35576448 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 100688056 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 545 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 100688056 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 64441476 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 100688056 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 99572440 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 41458736 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 80054632 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 100688056 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 100688056 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 100129472 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 91937168 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 51716016 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 98463040 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 68994048 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 79556648 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1279763956.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Keadral Chaos Demon master&#9;LVL : 42&#9;AREA : The Web of Lolth&#9;XP : 1279763956&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Padme utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Vouhx-t is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 26696094 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 8542750 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 9432620 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 26696094 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 181 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand seven hundred and ninety-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 26696094 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 17085796 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 26696094 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 26400304 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 10992231 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 21225418 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 26696094 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 26696094 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 26547992 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 24375912 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 13711811 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 26106162 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 18292852 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 21093382 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 339312330.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Vouhx head chief bloody epic&#9;LVL : 42&#9;AREA : Ogre Village and Caverns&#9;XP : 339312330&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;An acid golem is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 52071152 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 16662768 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 18398474 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 52071152 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 303 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand three hundred and thirty-three honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand three hundred and thirty-two bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 52071152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 33326116 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 52071152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 51494208 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 21440520 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 41400512 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 52071152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 52071152 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 51782280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 47545604 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 26745104 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 50920480 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 35680496 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 41142976 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 661834056.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Acid Golem&#9;LVL : 42&#9;AREA : Temple of Fiends&#9;XP : 661834056&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;A snow lion staggers from tremendous pain as poison ravages him!&lt;/p&gt;&#10;&lt;p&gt;Mage ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;A snow lion is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 42432100 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 13578272 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 14992676 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 42432100 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 242 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand six hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand and sixty-five bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 42432100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 27157016 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 42432100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 41961956 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 17471598 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 33736736 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 42432100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 42432100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 42196700 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 38744288 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 21794234 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 41494432 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 29075568 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 33526872 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 539319900.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : snow lion enormous epic&#9;LVL : 42&#9;AREA : Pagoda of Enlightenment&#9;XP : 539319900&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You skillfully parry the attack of Pale Night, the Demon Mother.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres Pale Night, the Demon Mother.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Pale Night, the Demon Mother&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;Pale Night, the Demon Mother&amp;rsquo;s rake bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Pale Night, the Demon Mother&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Pale Night, the Demon Mother&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Pale Night, the Demon Mother&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Pale Night, the Demon Mother&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;Mage ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Pale Night, the Demon Mother is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Pale Night, the Demon Mother has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;You receive -159549136 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 0 experience for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 0 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 1 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 666 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand three hundred and thirty-three honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives -159549136 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives -102113216 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives -159549136 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives -157781344 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives -65695036 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives -126853648 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives -159549136 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives -159549136 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives -158664000 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives -145682576 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives -81948600 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives -156023392 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives -109327176 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives -126064544 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is -2027899212.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Pale Night Mother Demon&#9;LVL : 42&#9;AREA : The Web of Lolth&#9;XP : -2027899212&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Zalla is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Scaind massacres Zalla to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Zalla misses Scaind with its pound.&lt;/p&gt;&#10;&lt;p&gt;Zalla viciously massacres Scaind with its whip.&lt;/p&gt;&#10;&lt;p&gt;|;rescue Scaind;@@&lt;/p&gt;&#10;&lt;p&gt;You feel a sudden rush of excitement!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Zalla&amp;rsquo;s whip.&lt;/p&gt;&#10;&lt;p&gt;Zalla viciously massacres Scaind with its sting.&lt;/p&gt;&#10;&lt;p&gt;|;rescue Scaind;@@&lt;/p&gt;&#10;&lt;p&gt;Bijaz ruptures the soul of their victim with a devastating attack!&lt;/p&gt;&#10;&lt;p&gt;Zalla&amp;rsquo;s bones crunch under a well-aimed attack by Padme!&lt;/p&gt;&#10;&lt;p&gt;Scaind massacres Zalla to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Scaind massacres Zalla to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Scaind massacres Zalla to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Your hit passes right through Zalla!&lt;/p&gt;&#10;&lt;p&gt;Your hit passes right through Zalla!&lt;/p&gt;&#10;&lt;p&gt;Your hit passes right through Zalla!&lt;/p&gt;&#10;&lt;p&gt;A small black wisp flies up Waza&amp;rsquo;s nose!&lt;/p&gt;&#10;&lt;p&gt;Sam utters the words, &amp;lsquo;disintegrate&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zalla is reduced to a pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Zalla has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 82724352 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 21000000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 29229272 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 82724352 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 424 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained four thousand six hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained eight thousand eight hundred and sixty-five bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 53312796 experience points.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 82724352 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 82724352 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 81807776 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 34062108 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 65772132 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 82724352 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 82724352 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 82265424 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 75534704 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 42489388 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 80896304 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 56684860 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 65362988 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1051810240.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : zalla zallah&#9;LVL : 42&#9;AREA : Kingdom of Salamis&#9;XP : 1051810240&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Koshey misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre Koshey with your slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 15346147 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 3683075 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 5422305 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 15346147 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You are taking the first steps along the way to redemption.&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand six hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand and sixty-five bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 15346147 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 9890026 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 15346147 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 15176113 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 6318841 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 12201349 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 15346147 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 15346147 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 15261011 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 14012399 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 7882182 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 15007026 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 10515575 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 12125450 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 195120707.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Koshey ruler eternal mortal&#9;LVL : 42&#9;AREA : The Lost Castle of Kitezh and Kitezh Lake&#9;XP :&lt;/p&gt;&#10;&lt;p&gt;195120707&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mage utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;Koshey has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 14319896 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 3436775 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 5059696 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 14319896 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained three thousand seven hundred and ninety-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 14319896 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 9228645 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 14319896 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 14161233 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 5896278 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 11385403 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 14319896 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 14319896 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 14240454 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 13075341 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 7355073 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 14003454 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 9812362 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 11314579 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 182072302.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Koshey ruler eternal mortal second coming&#9;LVL : 42&#9;AREA : The Lost Castle of Kitezh and Kitezh&lt;/p&gt;&#10;&lt;p&gt;Lake&#9;XP : 182072302&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You are brutally massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Koshey&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;Koshey staggers from tremendous pain as poison ravages him!&lt;/p&gt;&#10;&lt;p&gt;Sochi cuts a limb off of Koshey!!!!&lt;/p&gt;&#10;&lt;p&gt;Koshey has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 15830359 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 3799286 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 5593393 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 15830359 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand six hundred and sixty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained five thousand and sixty-five bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 15830359 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 10202083 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 15830359 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 15654960 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 6518218 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 12586335 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 15830359 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 15830359 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 15742537 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 14454528 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 8130886 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 15480538 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 10847370 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 12508040 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 201277290.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Koshey ruler eternal mortal final coming&#9;LVL : 42&#9;AREA : The Lost Castle of Kitezh and Kitezh&lt;/p&gt;&#10;&lt;p&gt;Lake&#9;XP : 201277290&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Sam cuts off the head of Xerxes, The Corruptor of Worlds!!!!&lt;/p&gt;&#10;&lt;p&gt;Xerxes, The Corruptor of Worlds has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 61658672 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 14798081 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 21786064 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 61658672 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have redeemed yourself!&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 39895272 experience points.&lt;/p&gt;&#10;&lt;p&gt;Gnu receives 63064100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sochi receives 63064100 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sam receives 62365356 experience points.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 25966912 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 49491028 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 61034036 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 61034036 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 60695440 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 55729516 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 31780562 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 59685300 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 42126644 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 48880056 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 786471030.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : xerxes lord corruptor worlds destroyer&#9;LVL : 42&#9;AREA : Ruins of Gildebruun&#9;XP : 786471030&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bijaz wildly swings blazing sword of the maul titans, and accidentally cuts off his own head!&lt;/p&gt;&#10;&lt;p&gt;Gildebruun, Mistress of Fiends misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;Gildebruun, Mistress of Fiends misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;Gildebruun, Mistress of Fiends misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;Gildebruun, Mistress of Fiends misses you with her zap.&lt;/p&gt;&#10;&lt;p&gt;Tau cuts off the head of Gildebruun, Mistress of Fiends!!!!&lt;/p&gt;&#10;&lt;p&gt;Gildebruun, Mistress of Fiends has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 15686567 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 3764776 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 3533333 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 10000000 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained six hundred honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained one thousand one hundred and thirty-nine bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Waza receives 6459011 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 15082483 experience points.&lt;/p&gt;&#10;&lt;p&gt;Raphael receives 12472009 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bijaz receives 15686567 experience points.&lt;/p&gt;&#10;&lt;p&gt;Padme receives 15686567 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 15599543 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 14240082 experience points.&lt;/p&gt;&#10;&lt;p&gt;Qzz receives 8057030 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tau receives 15339924 experience points.&lt;/p&gt;&#10;&lt;p&gt;Bandit receives 10748840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Mage receives 9831519 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scaind receives 12394426 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dingo receives 14157174 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 181441742.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : gildebruun witch gilde bruun ruins mistress rg&#9;LVL : 42&#9;AREA : Ruins of Gildebruun&#9;XP : 181441742&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>High Priest of Wisdom has been banished to the ethereal plan</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/high-priest-of-wisdom-has-been-banished-to-the-ethereal-plan/</link><pubDate>Mon, 15 Jul 2019 19:57:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/high-priest-of-wisdom-has-been-banished-to-the-ethereal-plan/</guid><description>&lt;div class="post" data-post-id="39269" data-author="Gorka" data-date="2019-07-15T19:57:37+00:00" data-subject="High Priest of Wisdom has been banished to the ethereal plan"&gt;&#13;&#10;&lt;p&gt;This thread is a spinoff from the Rebirth Shop thread where I called the new gauntlets of fury overpowered.&lt;/p&gt;&#10;&lt;p&gt;I wasn&amp;rsquo;t questioning your motives Driven, just pointing out the facts&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I informed Neptune (briefly) and Breeze (a series of emails) a couple of weeks ago that I had somewhat reverse engineered how the gauntlets of fury worked, found some big mobs and spent hours building procs on them, that I might do this&amp;hellip; the first known player in the game to kill a drachma shop keeper.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve vaulted the eq with the intent to hand it back to an immortal&amp;hellip; Breeze has stated that if anyone kills a drachma keeper he will congratulate them and then wipe them. It&amp;rsquo;s up to him what he does with me, but I had no intention of hiding what I&amp;rsquo;ve done. As the High Priest has just repopped, it would seem I would have gotten away with it completely if I had chosen to be dishonest. Without buying and selling nothing gets added to my wrap sheets&amp;hellip; If I wasn&amp;rsquo;t greedy I could take 1 piece junk the rest, no one would know.&lt;/p&gt;&#10;&lt;p&gt;Let me tell you everything that is wrong with the gauntlets from a power perspective.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can build seemingly unlimited procs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Procs can do about 5000 damage.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Because the mobs are often blinded they don&amp;rsquo;t see you on reentry.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is no lag associated with using a proc.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can fairly easily work out how the gauntlets work and build procs to kill big targets.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can proc in no cast rooms.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The Treasure Chest&lt;/p&gt;&#10;&lt;p&gt;The interior of this quaint shop is shaped just like the interior of a&lt;/p&gt;&#10;&lt;p&gt;treasure chest. Old planking was used to cover the floor, walls, and&lt;/p&gt;&#10;&lt;p&gt;ceiling, and offers a rustic look to the shop. A shiny clasp has been&lt;/p&gt;&#10;&lt;p&gt;placed low on the southern part of the ceiling and was designed to look&lt;/p&gt;&#10;&lt;p&gt;like a lock on a normal chest.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;A distinguished gentleman paces back and forth about the room.&lt;/p&gt;&#10;&lt;p&gt;High Priest of Wisdom glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1470hp 769ma 527mv -6.9ac Bal Harbor Town #indoors# 8:35 am -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You unleash a massive pyroclasm on High Priest of Wisdom!!&lt;/p&gt;&#10;&lt;p&gt;High Priest of Wisdom has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;You gain 3533333 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 10000000 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 950719212.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Priest High Wisdom man&#9;LVL : 42&#9;AREA : Bal Harbor Town&#9;XP : 950719212&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;war&lt;/p&gt;&#10;&lt;p&gt;warcry LEEEEEROOOY JEEEENKINS!!!&lt;/p&gt;&#10;&lt;p&gt;Everything High Priest of Wisdom was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;The Treasure Chest&lt;/p&gt;&#10;&lt;p&gt;The interior of this quaint shop is shaped just like the interior of a&lt;/p&gt;&#10;&lt;p&gt;treasure chest. Old planking was used to cover the floor, walls, and&lt;/p&gt;&#10;&lt;p&gt;ceiling, and offers a rustic look to the shop. A shiny clasp has been&lt;/p&gt;&#10;&lt;p&gt;placed low on the southern part of the ceiling and was designed to look&lt;/p&gt;&#10;&lt;p&gt;like a lock on a normal chest.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;A fortune in gold rests here invitingly.&lt;/p&gt;&#10;&lt;p&gt;A wide belt, seemingly made of worked stone, has been set here&amp;hellip;It glows violet!..It emits a faint&lt;/p&gt;&#10;&lt;p&gt;humming sound!&lt;/p&gt;&#10;&lt;p&gt;A huge, wide belt of worn, worked leather has been discarded here&amp;hellip;It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A set of metal leggings have been left here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A pair of boots are on the ground here&amp;hellip;It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A black piece of cloth that seems to bend the shadows around it&amp;hellip;It glows violet!..It has a soft&lt;/p&gt;&#10;&lt;p&gt;glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A pair of stone sleeves have been left here&amp;hellip;It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A brilliant green emerald glows with an inner light&amp;hellip;It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A loop of hair is on the ground here&amp;hellip;It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A small emblem shaped like a rose has been dropped here.&lt;/p&gt;&#10;&lt;p&gt;A set of icy shoulder guards is lying here&amp;hellip;It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;The air is a bit distorted near the ground&amp;hellip;It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;The air is a bit distorted near the ground&amp;hellip;It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A dark colored bracer is on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A miniature skull, mounted to a bone ring, grins up at you&amp;hellip;It glows red!..It glows violet!..It has a&lt;/p&gt;&#10;&lt;p&gt;soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A large rock is on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A small, white ring levitates above the ground&amp;hellip;It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A jeweled girdle has been left on the ground here&amp;hellip;It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;A small shiny diamond piece has been dropped here by mistake.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1470hp 769ma 527mv -6.9ac Bal Harbor Town #indoors# 8:39 am -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A voice in your head says &amp;lsquo;My victim no longer inhabits this mortal coil.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1470hp 769ma 528mv -6.9ac Bal Harbor Town #indoors# 8:40 am -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;get all&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch gold coins.&lt;/p&gt;&#10;&lt;p&gt;There were 240843 coins.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch a girdle of stone giant strength.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch a girdle of hill giant strength.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch Redsteel Legplates of Hades.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch Boots of the Forest Walker.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch a thief&amp;rsquo;s shadow bending half-cloak.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch amethyst-inlaid mithril bracers of the Dwarf Lords.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch an emerald of insight.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch loop of samson&amp;rsquo;s hair.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch an emblem of a rose.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch icy shoulder guards.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch glowing shield of the High Priestess.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch Flaming Shield of Midnight.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch Sacred Bracer of the Dark Order.&lt;/p&gt;&#10;&lt;p&gt;shrunken : You can&amp;rsquo;t take that.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch book of the old forgotten tales.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch Ring of Radiance.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch Jeweled Girdle of the Black Wizard.&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch a diamond chip.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1470hp 769ma 529mv -6.9ac Bal Harbor Town #indoors# 8:42 am -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;The Treasure Chest&lt;/p&gt;&#10;&lt;p&gt;The interior of this quaint shop is shaped just like the interior of a&lt;/p&gt;&#10;&lt;p&gt;treasure chest. Old planking was used to cover the floor, walls, and&lt;/p&gt;&#10;&lt;p&gt;ceiling, and offers a rustic look to the shop. A shiny clasp has been&lt;/p&gt;&#10;&lt;p&gt;placed low on the southern part of the ceiling and was designed to look&lt;/p&gt;&#10;&lt;p&gt;like a lock on a normal chest.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;A miniature skull, mounted to a bone ring, grins up at you&amp;hellip;It glows red!..It glows violet!..It has a&lt;/p&gt;&#10;&lt;p&gt;soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1470hp 769ma 529mv -6.9ac Bal Harbor Town #indoors# 8:49 am -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;get skull&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t take that.&lt;/p&gt;&#10;&lt;p&gt;Using the same technique I could achieve about 1 kill in the coliseum about every 3-5 seconds I believe&amp;hellip; giving me a coliseum score of at least 100.&lt;/p&gt;&#10;&lt;p&gt;My point is Driven, I don&amp;rsquo;t doubt your motives, but I don&amp;rsquo;t think you understand how open for abuse and overpower some of the things you have done are.&lt;/p&gt;&#10;&lt;p&gt;BTW: The simple solution to this new problem is to give all shop keepers reflection back to the player of the elemental attack. For example, grab the elementalist in ether plan when his shield is up and it equates to a death proc for the player.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Down? Just me?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-just-me/</link><pubDate>Fri, 12 Jul 2019 20:16:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-just-me/</guid><description>&lt;div class="post" data-post-id="39254" data-author="Gorka" data-date="2019-07-12T20:16:18+00:00" data-subject="Sloth Down? Just me?"&gt;&#13;&#10;&lt;p&gt;Can&amp;rsquo;t connect? Anyone else having an issue?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39255" data-author="Driven" data-date="2019-07-12T20:28:26+00:00" data-subject="Re: Sloth Down? Just me?"&gt;&#13;&#10;&lt;p&gt;Teker and I both cannot connect. Hopefully Splork/Breeze are aware and working on it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39257" data-author="Gorka" data-date="2019-07-12T20:46:42+00:00" data-subject="Re: Sloth Down? Just me?"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s back up now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rebirth Shop Info</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-shop-info/</link><pubDate>Fri, 05 Jul 2019 17:53:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-shop-info/</guid><description>&lt;div class="post" data-post-id="39232" data-author="Gorka" data-date="2019-07-05T17:53:03+00:00" data-subject="Rebirth Shop Info"&gt;&#13;&#10;&lt;p&gt;No, I haven&amp;rsquo;t found how to enter it&amp;hellip; but here is a list of everything I know&amp;hellip; I would appreciate help in the form of people trying things&amp;hellip; don&amp;rsquo;t just speculate try your theories first&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;This is the Initial information from the quest at Xicilia Black. (I know we don&amp;rsquo;t post about quests, but entering rebirth shop is not a quest.)&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;I hope you put that dwarf and his friends through a long and painful death.&lt;/p&gt;&#10;&lt;p&gt;They certainly deserve it.&lt;/p&gt;&#10;&lt;p&gt;But you probably want to know more about my rebirth. It was strange the way&lt;/p&gt;&#10;&lt;p&gt;that it happened&amp;hellip; suddenly you get a break&amp;hellip; whole pieces seem to fit into&lt;/p&gt;&#10;&lt;p&gt;place, not a sign of being&amp;hellip; what a fool! The answer was there all the time,&lt;/p&gt;&#10;&lt;p&gt;it took a small accident to make it happen. AN ACCIDENT.&lt;/p&gt;&#10;&lt;p&gt;You see, I had wiped out everything in the area I was in and decided to planar shift to wreak havok elsewhere. As I completed my spell, a lightning bolt struck nearby and I was knocked unconcious. When I awoke I found myself&lt;/p&gt;&#10;&lt;p&gt;elsewhere - floating in a vast open void. As I floated toward a bright light&lt;/p&gt;&#10;&lt;p&gt;in the center of this void I realized it was an area of creation and&lt;/p&gt;&#10;&lt;p&gt;destruction. The bodies of the dead are pulled here by some invisible force&lt;/p&gt;&#10;&lt;p&gt;and then vaporized into bright lights. The lights are focused on each other,&lt;/p&gt;&#10;&lt;p&gt;forming a glowing orb which periodically erupts and sends tiny elemental&lt;/p&gt;&#10;&lt;p&gt;particles back into the world.&lt;/p&gt;&#10;&lt;p&gt;It was at this orb that I encountered a strange, ancient creature. When I&lt;/p&gt;&#10;&lt;p&gt;approached he spoke to me and told me that the magic here could cause me to be&lt;/p&gt;&#10;&lt;p&gt;reborn. That I could start again and become more powerful than before. Of&lt;/p&gt;&#10;&lt;p&gt;course, I had to take him up on this offer. I had to know what power awaited&lt;/p&gt;&#10;&lt;p&gt;me. The creature waved its arms and instantly I was changed back to a novice&lt;/p&gt;&#10;&lt;p&gt;adventurer but with more power within.&lt;/p&gt;&#10;&lt;p&gt;The creature then pointed me in the direction of a portal that would return me&lt;/p&gt;&#10;&lt;p&gt;to the mortal world. He told me that if I reached the limits of my new power&lt;/p&gt;&#10;&lt;p&gt;that I could return and he would show me how to increase my power even further.&lt;/p&gt;&#10;&lt;p&gt;I entered the portal and returned to Euridyce, was captured, then escaped,&lt;/p&gt;&#10;&lt;p&gt;and now I am back, increasing my power and killing anyone who stands in my way.&lt;/p&gt;&#10;&lt;p&gt;So there you have it. The secret is the planar shift spell. Of course, you&amp;rsquo;ll&lt;/p&gt;&#10;&lt;p&gt;have to find the right place and conditions for casting the spell - **it doesn&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;always have the effect that it had on me that night**. It shouldn&amp;rsquo;t be too hard&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;I&amp;rsquo;ve figured it out again and have returned to increase my power on several&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;occassions.&lt;/p&gt;&#10;&lt;p&gt;Now begone before I change my mind and decide to kill you. Your corpse would&lt;/p&gt;&#10;&lt;p&gt;probably be a decent addition to my undead army.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Driven has found this note&amp;hellip;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;The planar shift spell is so unpredictable because the source of its power is&lt;/p&gt;&#10;&lt;p&gt;not fully understood. If it were, it is likely that the caster would be able&lt;/p&gt;&#10;&lt;p&gt;to control the spell&amp;rsquo;s teleportation destination. So little is understood that&lt;/p&gt;&#10;&lt;p&gt;it is unclear as to whether the planar shift is impacted by the caster&amp;rsquo;s other&lt;/p&gt;&#10;&lt;p&gt;active spells, the current climate, or even the current state of the cosmos.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I managed to wizard eye Teker earlier when he was testing something there&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Epicenter of the Particle Field&lt;/p&gt;&#10;&lt;p&gt;Tiny particles of energy and differently colored lights race about&lt;/p&gt;&#10;&lt;p&gt;without any certain rhyme or reason except to enclose a pocket in the&lt;/p&gt;&#10;&lt;p&gt;center of four huge arms of gas and dust extending outward. The cloud of&lt;/p&gt;&#10;&lt;p&gt;sparkling dust slowly glides away from a small, intensely glowing sphere of&lt;/p&gt;&#10;&lt;p&gt;energy in the center of the area. Two columns of light, one above and one&lt;/p&gt;&#10;&lt;p&gt;below the sphere seem to be feeding the sphere with energy&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up Down&lt;/p&gt;&#10;&lt;p&gt;Example is standing here. (Faint Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Example glows with a very faint light!&lt;/p&gt;&#10;&lt;p&gt;An ancient creature is intensely focused on the sphere of energy.&lt;/p&gt;&#10;&lt;p&gt;The ancient is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Projects.&lt;/p&gt;&#10;&lt;p&gt;The rebirth shop keeper will ping as&amp;hellip; tell ancient-creature .&lt;/p&gt;&#10;&lt;p&gt;Theorectically, as Xicilia planar shifts around&amp;hellip; it&amp;rsquo;s completely possible at some point wizard eyeing them may reveal them at the shop themselves someday.&lt;/p&gt;&#10;&lt;p&gt;What I think we can be sure of, is that accessing the shop involves casting planar shift at the right place, in the right conditions.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been doing a study of where the planar shift spells teleports you&amp;hellip; and it&amp;rsquo;s not entirely random&amp;hellip; it is limited to the intial areas that formed EU&amp;hellip; here is a list of the common places where you will end up&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;AREAID:486&#9;ROOMID:25151&#9;ROOM:Around the Crater&amp;rsquo;s Edge&lt;/p&gt;&#10;&lt;p&gt;AREAID:486&#9;ROOMID:25150&#9;ROOM:Edge Of The Rocky Crater&lt;/p&gt;&#10;&lt;p&gt;AREAID:487&#9;ROOMID:25201&#9;ROOM:Cumulus Formations&lt;/p&gt;&#10;&lt;p&gt;AREAID:487&#9;ROOMID:25205&#9;ROOM:Mammatus Formations&lt;/p&gt;&#10;&lt;p&gt;AREAID:487&#9;ROOMID:25220&#9;ROOM:The Jaws Of The Storm&lt;/p&gt;&#10;&lt;p&gt;AREAID:487&#9;ROOMID:25212&#9;ROOM:Mammatus Formations&lt;/p&gt;&#10;&lt;p&gt;AREAID:487&#9;ROOMID:25209&#9;ROOM:Mammatus Formations&lt;/p&gt;&#10;&lt;p&gt;AREAID:487&#9;ROOMID:25217&#9;ROOM:Nimbostratus Front&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25253&#9;ROOM:The Swirling Smoke&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25288&#9;ROOM:The Abyssal Portal&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25274&#9;ROOM:Higher In The Darkness&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25262&#9;ROOM:The Smoke Filled Skies&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25267&#9;ROOM:Lost In The Toxic Darkness&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25277&#9;ROOM:The Edge Of Darkness&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25257&#9;ROOM:Pocket of Dirty Air&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25261&#9;ROOM:The Smoke Filled Skies&lt;/p&gt;&#10;&lt;p&gt;AREAID:488&#9;ROOMID:25292&#9;ROOM:The Smoky Shores Of The Abyss&lt;/p&gt;&#10;&lt;p&gt;AREAID:489&#9;ROOMID:25303&#9;ROOM:Canyon of Salt&lt;/p&gt;&#10;&lt;p&gt;AREAID:489&#9;ROOMID:25301&#9;ROOM:Canyon of Salt&lt;/p&gt;&#10;&lt;p&gt;AREAID:489&#9;ROOMID:25305&#9;ROOM:Atop The Salt Formation&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25361&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25362&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25367&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25383&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25386&#9;ROOM:The Magma Pool&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25387&#9;ROOM:The Magma Pool&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25351&#9;ROOM:The Ancient Lava Flow&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25368&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25363&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25357&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25358&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25359&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:490&#9;ROOMID:25360&#9;ROOM:The River Of Magma&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25414&#9;ROOM:The Lake of Fire&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25402&#9;ROOM:The Valley of Flame&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25425&#9;ROOM:The Gates to Hell&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25408&#9;ROOM:The Valley of Flame&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25404&#9;ROOM:The Valley of Flame&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25406&#9;ROOM:The Valley of Flame&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25445&#9;ROOM:Slab of Volcanic Rock&lt;/p&gt;&#10;&lt;p&gt;AREAID:491&#9;ROOMID:25410&#9;ROOM:The Valley of Flame&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25501&#9;ROOM:Entering the Thunderhead&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25528&#9;ROOM:Atop the Dark, Flashing Funnel&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25515&#9;ROOM:Bottom of the Dark Funnel&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25532&#9;ROOM:Turbulent Downdrafts of Energy&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25533&#9;ROOM:Dark, Swirling Arms&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25505&#9;ROOM:Tempestuous Dark Thunderhead&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25512&#9;ROOM:Charged Pathway Through the Clouds&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25509&#9;ROOM:Center of the Storm&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25503&#9;ROOM:Flashes Within the Nimbus&lt;/p&gt;&#10;&lt;p&gt;AREAID:492&#9;ROOMID:25530&#9;ROOM:The Thundering Cloudbase&lt;/p&gt;&#10;&lt;p&gt;AREAID:493&#9;ROOMID:25627&#9;ROOM:Circle of Smoldering Stone&lt;/p&gt;&#10;&lt;p&gt;AREAID:493&#9;ROOMID:25601&#9;ROOM:Above the Alien Landscape&lt;/p&gt;&#10;&lt;p&gt;Now breaking down the information&amp;hellip; it suggest there is a correct condition and place&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;PLACE&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It could be that planar shift must be cast from a specific room.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It could be that the place is &amp;ldquo;EU&amp;rdquo; and it does not require a specific room.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;CONDITIONS&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There was a reference in the necromancers story that it was &amp;ldquo;One Night.&amp;rdquo; This may be important or it may be just part of the dialogue. Put the game time in your prompt.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There was a reference to a lightning bolt&amp;hellip; this has caused many to assume plane of lightning, but keep an open mind&amp;hellip; it may just be a reference to the weather.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The note Driven found hints that the spells you have up may influence planar shift. If this was to be true, it more likely that &amp;ldquo;no spells up&amp;rdquo; would be a correct condition because there is already precedents in the game for that type of thing, but keep an open mind.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The story points out that all mobs were dead when planar shift was cast. This may be important, or maybe it&amp;rsquo;s just part of his story.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It does seem certain that Planar Shift spell is the mechanism by which one arrives at the shop.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Perhaps the reference to the Cosmos in Driven&amp;rsquo;s note was a reference to an astrological house. Maybe the time? Keep an open mind.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Maybe something else&amp;hellip; did I mention to keep an open mind?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;When playing around trying to find the rebirth shop&amp;hellip; your probably going to get frustrated, and you&amp;rsquo;ll arrive by chance and then be unable to figure out how you finally got there&amp;hellip; it&amp;rsquo;s for this reason if you do arrive at rebirth shop you need to be ready to immediately collect data&amp;hellip; type these commands and post to the forum&amp;hellip; time, score, reading, where. Make sure you change your prompt to look something like the following so you can log the time and the weather which maybe important&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;prompt &amp;lt;$hhp $mma $vmv $aac $Z #$w# $Q $f%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Personally, I doubt all the mobs in the zone need to be killed. I&amp;rsquo;m 50/50 on the idea that you have to be in a certain room when you cast for it to work. It wouldn&amp;rsquo;t surprise me if the weather has to be stormy to enter or something related to storms.&lt;/p&gt;&#10;&lt;p&gt;Teker has told me &amp;ldquo;A number of clues have been added in game that will pop at various rates. I&amp;rsquo;ll keep adding more or increase the pop rates as time goes by.&amp;rdquo; We are probably already ready for the next one, as it seems the rebirths have already lost interest in finding it for now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Smarter Nerfs To Warriors...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-smarter-nerfs-to-warriors/</link><pubDate>Thu, 04 Jul 2019 03:36:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-smarter-nerfs-to-warriors/</guid><description>&lt;div class="post" data-post-id="39229" data-author="Gorka" data-date="2019-07-04T03:36:08+00:00" data-subject="The Smarter Nerfs To Warriors..."&gt;&#13;&#10;&lt;p&gt;For those who don&amp;rsquo;t know, warcry has been nerfed for warriors solo - net effect for me is about -100hp, -3 damage and a spell save for me.&lt;/p&gt;&#10;&lt;p&gt;This isn&amp;rsquo;t a post to cry about it, just suggest a far smarter nerf&amp;hellip; if the intention was to simply stop warriors from retreat and warcry tactics&amp;hellip; it was far smarter to move this benefit to oath of victory - where retreat and re-crying was not an option.&lt;/p&gt;&#10;&lt;p&gt;Similarly if second wind is to be changed, it should only work for skills, not spells.&lt;/p&gt;&#10;&lt;p&gt;I understand that warcry was being abused, nerfs are unpleasant and sometimes necessary, but I think the lighter hand, sit back and watch approach was probably better.&lt;/p&gt;&#10;&lt;p&gt;Scoff as some players will, my warrior tactics never involved the prolific abuse of warcry or second wind, I find the movement loss of second wind mana inefficient, and for xp I only kill mobs I can crush and have no reason to use warcry/retreat tactics. The effects to me don&amp;rsquo;t appear to be that great, perhaps the loss of damage and the spellsave was most disappointing. But what is damage these days when you have proc weapons&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2019-07-03</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-07-03/</link><pubDate>Wed, 03 Jul 2019 16:57:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-07-03/</guid><description>&lt;div class="post" data-post-id="39227" data-author="*teker*" data-date="2019-07-03T16:57:48+00:00" data-subject="Changelog 2019-07-03"&gt;&#13;&#10;&lt;p&gt;The rebirth shop is now live in-game.&lt;/p&gt;&#10;&lt;p&gt;Warcry has been &lt;em&gt;modified&lt;/em&gt; for solo and 2-person groups.&lt;/p&gt;&#10;&lt;p&gt;Bard charms and other magic items that cast &amp;ldquo;self-only&amp;rdquo; spells are fixed so they can be cast on others again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39228" data-author="Gorka" data-date="2019-07-03T17:22:50+00:00" data-subject="Re: Changelog 2019-07-03"&gt;&#13;&#10;&lt;p&gt;Good news! Thanks Teker. :)&lt;/p&gt;&#10;&lt;p&gt;Zhanna can now also be relo&amp;rsquo;ed to.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39230" data-author="Gorka" data-date="2019-07-04T03:46:37+00:00" data-subject="Re: Changelog 2019-07-03"&gt;&#13;&#10;&lt;p&gt;Regarding finding rebirth shop Teker has told me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;A number of clues have been added in game that will pop at various rates.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;My warrior int has struggled with the problem, and I am giving up till the next clue is found.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EU / EPICS / XP - Today During Battle House</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eu-epics-xp-today-during-battle-house/</link><pubDate>Tue, 25 Jun 2019 12:49:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eu-epics-xp-today-during-battle-house/</guid><description>&lt;div class="post" data-post-id="39225" data-author="Gorka" data-date="2019-06-25T12:49:41+00:00" data-subject="EU / EPICS / XP - Today During Battle House"&gt;&#13;&#10;&lt;p&gt;I will be running XERXES, EU / EU epics and other xp during the house of battle today. I&amp;rsquo;m hoping to load Asmodeus but if you need something your welcome to call it on EU. Come join us for 214mins. That&amp;rsquo;s just under 4hrs from the making of this post, or 9.30am game time.&lt;/p&gt;&#10;&lt;p&gt;Dingo right now&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://i.gifer.com/NwW3.gif"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a silver ring</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-silver-ring/</link><pubDate>Thu, 20 Jun 2019 00:18:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-silver-ring/</guid><description>&lt;div class="post" data-post-id="39217" data-author="Ugene" data-date="2019-06-20T00:18:16+00:00" data-subject="a silver ring"&gt;&#13;&#10;&lt;p&gt;Apologies for not knowing where it came from.&lt;/p&gt;&#10;&lt;p&gt;Just came back from extended hiatus.&lt;/p&gt;&#10;&lt;p&gt;I found this in my inventory but don&amp;rsquo;t see it on the eq list.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Object &amp;lsquo;silver ring&amp;rsquo;, Item type: FLOOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 3500gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users or novice clerics, or adept&lt;/p&gt;&#10;&lt;p&gt;warriors, or apprentice druids, or adept bards, or adept monks may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Mage Artifact</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-mage-artifact/</link><pubDate>Mon, 10 Jun 2019 21:47:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-mage-artifact/</guid><description>&lt;div class="post" data-post-id="39214" data-author="Gorka" data-date="2019-06-10T21:47:04+00:00" data-subject="New Mage Artifact"&gt;&#13;&#10;&lt;p&gt;Talk to the mage in Port of the Crescent Moon about the actual forge.&lt;/p&gt;&#10;&lt;p&gt;Talk to the countess in Rakustfikod regarding the aq component.&lt;/p&gt;&#10;&lt;p&gt;query mage about gauntlets&lt;/p&gt;&#10;&lt;p&gt;An ancient mage tells you &amp;lsquo;Ahh yes, the gauntlets of elemental fury&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gauntlets elemental fury&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 2000000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: BONUS_SPELL_BONUS by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The item has 1 additional magical ability.&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 10000000 coins, 1x Elemental Sapphire of Rakustfikod (1),&lt;/p&gt;&#10;&lt;p&gt;1x a sapphire gem of perfection (1), 1x a pair of clawed gloves (1),&lt;/p&gt;&#10;&lt;p&gt;1x golden wings of the archon (1), 1x the tassets of the knights templar (1),&lt;/p&gt;&#10;&lt;p&gt;1x a crystalline tail of the necrophidius (1), 1x a radiant ball of energy (1),&lt;/p&gt;&#10;&lt;p&gt;1x an elemental core (1), 10x a scroll of elemental control (10)&lt;/p&gt;&#10;&lt;p&gt;The gauntlets of elemental fury realizes its own nakedness and screams!&lt;/p&gt;&#10;&lt;p&gt;A blinding light flashes all around the gauntlets and when your eyes adjust, the&lt;/p&gt;&#10;&lt;p&gt;gauntlets are now adorned with a striking star of polished silver.&lt;/p&gt;&#10;&lt;p&gt;You attach a polished silver star to the gauntlets of elemental fury.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gauntlets level: 1&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gauntlets xp: 0&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Next level: 1000&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Note: Each level stands on its own (does not accumulate as chart goes down). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Smoke Blast blinds the target (twice as effective as blindness spell). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Earthen Thorns stuns (prevents procs/casting) and poisons the target. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Arctic Whirlwind slows the target down (loses an attack). *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Frostwind is an ice-based elemental (damage) attack. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Pyroclasm is a fire-based elemental (damage) attack. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Ball Lightning is a lightning-based elemental (damage) attack. *&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 1: Smoke Blast: Greater Blindness (30s/2m) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 2: Earthen Thorns: Stun and Poison (20s/1m) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 3: Arctic Whirlwind: Slow (30s/2m) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 4: Frostwind (95%) + Random lvl 1-3 effect *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 5: Pyroclasm (95%) + Frostwind (15%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 6: Ball Lightning (95%) + Frostwind (15%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Pyroclasm (15%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 7: Random element (95%) + Secondary random element (50%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary element (50%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 8: Random element (95%) + Secondary random element (75%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary random element (75%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced AC (-0.1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 9: Random element (95%) + Secondary random element (85%) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary random element (85%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Random lvl 1-3 effect *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced AC (-0.1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced SaveSpell (-1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 10: Each element (95%) + Random lvl 1-3 effect *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Secondary lvl 1-3 effect (50%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Tertiary lvl 1-3 effect (15%) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced AC (-0.2) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced SaveSpell (-1) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; + Enhanced BonusSpBonus (+5) *&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Thanks to Maniac for another interesting novelty item to play with.&lt;/p&gt;&#10;&lt;p&gt;You look at the gauntlets of elemental fury and, feeling&lt;/p&gt;&#10;&lt;p&gt;a little foolish, you speak to it. To your surprise, the gauntlets speak back.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;'Master, I am at your service. I am an artifact of great power. First and&#13;&#10;&#13;&#10; foremost, I extract the life force from creatures when you inflict harm upon&#13;&#10;&#13;&#10; them with high-impact spells that I am attuned to. I have attuned myself well&#13;&#10;&#13;&#10; to acid blast, disintegrate, thunder clap, firewind, and frostbolt. Each&#13;&#10;&#13;&#10; creature that you attack utilizes a soul signature within my energy reserves,&#13;&#10;&#13;&#10; and that energy will remain intact until it is released. Once my energy&#13;&#10;&#13;&#10; levels for a given soul signature has reached a certain threshold, you will be&#13;&#10;&#13;&#10; able to unleash that energy by grabbing the creature. This attack can either&#13;&#10;&#13;&#10; initiate a battle or can be used in the heat of battle. To check on my energy&#13;&#10;&#13;&#10; reserves for a given soul signature, simply touch the creature of interest.&#13;&#10;&#13;&#10; Note that across Jord there are dozens and dozens of soul signatures, but as&#13;&#10;&#13;&#10; a powerful artifact I am able to track them independently from each other. &#13;&#10;&#13;&#10; The following is a list of useful commands that I honor: &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; ask fury &amp;lt;anything&amp;gt;: I will repeat this message.&#13;&#10;&#13;&#10; look fury: I will report my xp and level, plus capabilities.&#13;&#10;&#13;&#10; touch &amp;lt;creature&amp;gt;: I will report my energy levels for the soul&#13;&#10;&#13;&#10; signature associated with that creature.&#13;&#10;&#13;&#10; grab &amp;lt;creature&amp;gt;: If I have enough energy, I will unleash my energy&#13;&#10;&#13;&#10; upon the creature you specify.&#13;&#10;&#13;&#10; offer &amp;amp;lt;object&amp;gt; fury: When I am ready to level, I will require you to offer&#13;&#10;&#13;&#10; me the specified object for me to gain level.&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; One final note to consider is that not all creatures have the same level of&#13;&#10;&#13;&#10; life force. The stronger the creature, the more life force I am able to&#13;&#10;&#13;&#10; extract. I think you will find that it is not wise to spend our time &#13;&#10;&#13;&#10; trying to exterminate kobolds off the face of Jord to gain xp.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;As you end your query, it seems to you that the gauntlets puff up with pride.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Starkhaus and Friends</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/starkhaus-and-friends/</link><pubDate>Mon, 10 Jun 2019 00:14:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/starkhaus-and-friends/</guid><description>&lt;div class="post" data-post-id="39213" data-author="Driven" data-date="2019-06-10T00:14:58+00:00" data-subject="Starkhaus and Friends"&gt;&#13;&#10;&lt;p&gt;I would like to announce an addition to the game&amp;ndash;Starkhaus has a few new friends, and one in particular is capable of producing an artifact of tremendous power. Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rhodo Rune Eqset Issue</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rhodo-rune-eqset-issue/</link><pubDate>Sat, 01 Jun 2019 13:10:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rhodo-rune-eqset-issue/</guid><description>&lt;div class="post" data-post-id="39207" data-author="Gorka" data-date="2019-06-01T13:10:32+00:00" data-subject="Rhodo Rune Eqset Issue"&gt;&#13;&#10;&lt;p&gt;I finally got around to putting a Rhodo rune on eq for my blasting eq modes. However I quickly ran into a problem&amp;hellip; I decided to put the Rhodo held low, when in all my other eq modes it&amp;rsquo;s on my light. When switching from a blasting eq mode&amp;hellip; it first attempts to wear my bauble&amp;hellip; but at that moment my broom has not yet been unequipped held low and the double rhodo blocking code jumps into action.&lt;/p&gt;&#10;&lt;p&gt;Ideally the double rhodo blocking code shouldn&amp;rsquo;t jump into action until all items are worn at the end. Maniac helped me out and I switched the Rhodo to my light as a bypass for now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Memorial Day 2019</title><link>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-2019/</link><pubDate>Sat, 25 May 2019 21:03:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-2019/</guid><description>&lt;div class="post" data-post-id="39204" data-author="*Neptune*" data-date="2019-05-25T21:03:56+00:00" data-subject="Memorial Day 2019"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;I have decided that we will let Moradin out of his cage this weekend to entertain you guys&lt;/p&gt;&#10;&lt;p&gt;until Monday some time. If you don&amp;rsquo;t know who or what Moradin is, then log in and check&lt;/p&gt;&#10;&lt;p&gt;him out. You might just be surprised by what you find. You might even be happy that&lt;/p&gt;&#10;&lt;p&gt;to take advantage of the festivities.&lt;/p&gt;&#10;&lt;p&gt;Why, I bet we&amp;rsquo;ll even have some configs turned on.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2019-05-21</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-05-21/</link><pubDate>Tue, 21 May 2019 14:02:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-05-21/</guid><description>&lt;div class="post" data-post-id="39197" data-author="*teker*" data-date="2019-05-21T14:02:46+00:00" data-subject="Changelog 2019-05-21"&gt;&#13;&#10;&lt;p&gt;With yesterday&amp;rsquo;s crash a few things went in.&lt;/p&gt;&#10;&lt;p&gt;Mirror Image: Mages can now specify how many images they want to cast in a single spell. The cap is still the same and masterful yields one extra. Mana cost should be the same and the game is nice so that if you specify more than your cap, it only casts up to the cap and only charges for the new images.&lt;/p&gt;&#10;&lt;p&gt;A bunch of changes went in behind the scenes regarding item procs to make it easier for builders to write special items. This involved a complete rewrite of &amp;ldquo;use&amp;rdquo; and &amp;ldquo;quaff&amp;rdquo;. I&amp;rsquo;ve left recite alone thus far so that if something breaks you can still recall. Part of this was to make it easier to create a forge item to take players to the rebirth shop.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Renewable Drachma for T2-T3 Runes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/renewable-drachma-for-t2-t3-runes/</link><pubDate>Sun, 19 May 2019 05:47:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/renewable-drachma-for-t2-t3-runes/</guid><description>&lt;div class="post" data-post-id="39196" data-author="Gorka" data-date="2019-05-19T05:47:52+00:00" data-subject="Renewable Drachma for T2-T3 Runes"&gt;&#13;&#10;&lt;p&gt;I would like to suggest that renewable drachma for T2-T3 runes be added to the game.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been told that I have accumulated the most xp in the history of this game, which suggests that it&amp;rsquo;s likely I have killed the most mobs, and probably have more gems than most players&amp;hellip; I only say this to point out, that I likely have the most to gain from this idea&amp;hellip; and even so I probably wouldn&amp;rsquo;t gain anymore than another drachma item from my surplus gems, after 3 years of playing.&lt;/p&gt;&#10;&lt;p&gt;Creating a T2-T3 rune is still a long winded process that you can&amp;rsquo;t really do anything to make shorter (because essentially there is a supply issue). It can&amp;rsquo;t really be controlled by a player and therefore it&amp;rsquo;s a very slow rate, but consistent rate of return over time. I don&amp;rsquo;t think a T1 rune should be worth any drachma&amp;hellip; T1&amp;rsquo;s should be for the gamble with Reece.&lt;/p&gt;&#10;&lt;p&gt;It would actually be slower potentially than rebirthing. For example, someone like myself makes it back to 9x40 in less than 2 months&amp;hellip; but over that I time I will accumulate about 5k drachma in requesting. How many T2-T3 runes do you expect a player can make in that 2month period? 1? None?&lt;/p&gt;&#10;&lt;p&gt;Even as a rebirth, I could still spend at minimum another 5k drachma on new shiny items. Getting drachma at my stage of the game is near impossible, and mostly relies on &amp;ldquo;gift&amp;rdquo; drachma from imm run quests, which in my opinion isn&amp;rsquo;t really earned.&lt;/p&gt;&#10;&lt;p&gt;Also some of us are at that stage where we do have surplus runes we don&amp;rsquo;t need, and yet new players simply don&amp;rsquo;t have anything we need in exchange for them. I also note the price of gems is a little more than half what they used to be, which suggests after time the supply is a little higher than the need. I think the price being higher would aid newbie&amp;rsquo;s who win gems in groups who can then level easier from the sale of them.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been thinking a T2 rune might be worth about 25 drachma, and a T3 rune 50 drachma. The concept of renewable drachma has always been a discussed issue, and at various stages it&amp;rsquo;s been implemented - there used to be a chance at drachma for killing epics, rebirth, renewable item forges&amp;hellip; it&amp;rsquo;s not a new idea, and I think that this idea would be a slower rate of return than all of them, but more importantly&amp;hellip; it&amp;rsquo;s earned only with time.&lt;/p&gt;&#10;&lt;p&gt;What do you think?&lt;/p&gt;&#10;&lt;p&gt;Can we implement this tomorrow? :| :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fox Direheart</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fox-direheart/</link><pubDate>Thu, 16 May 2019 08:41:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fox-direheart/</guid><description>&lt;div class="post" data-post-id="39191" data-author="Gorka" data-date="2019-05-16T08:41:09+00:00" data-subject="Fox Direheart"&gt;&#13;&#10;&lt;p&gt;I foolishly tried to solo Fox Direheart today (Because he&amp;rsquo;s a rare thing left to do)&amp;hellip; here are some highlights&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I had him to 20% in 30 seconds, with some nice chops&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1307hp 178ma 480mv -13.1ac Darken Wood 21%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Fox Direheart&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Fox Direheart&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Fox Direheart&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Fox Direheart&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Fox Direheart&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Fox Direheart&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart tells you &amp;lsquo;Oh, I&amp;rsquo;m going to enjoy killing YOU. I laid my eyes on you the moment you came&lt;/p&gt;&#10;&lt;p&gt;here. You sweet thing.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart snaps his fingers and you find yourself elsewhere, your comrades no longer there. You&lt;/p&gt;&#10;&lt;p&gt;have a premonition it&amp;rsquo;s not going to end well&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;refresh Fox Direheart&lt;/p&gt;&#10;&lt;p&gt;Murder for Pleasure&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart&amp;rsquo;s secret relaxation place is a maniac&amp;rsquo;s dream incarnate.&lt;/p&gt;&#10;&lt;p&gt;The very air in the small room seems to emanate invisible menace and&lt;/p&gt;&#10;&lt;p&gt;smells of old and careless murder, as if a thousand prisoners of war&lt;/p&gt;&#10;&lt;p&gt;were slaughtered here in no painless way for no other purpose than the&lt;/p&gt;&#10;&lt;p&gt;delight of their torturer. There is a barely perceptible whiff of old&lt;/p&gt;&#10;&lt;p&gt;smoke with undertones of sulphur mixing with the sickly sweet scent of&lt;/p&gt;&#10;&lt;p&gt;burnt flesh. The room might have exits, but none are visible to a naked&lt;/p&gt;&#10;&lt;p&gt;eye, which adds greatly to the already immense feeling of uneasiness that&lt;/p&gt;&#10;&lt;p&gt;permeates the vicinity.&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) Fox Direheart moves so quickly that he appears a series of multicolored cutouts.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart is encased in a silvery sphere!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1001hp 179ma 481mv -13.1ac Darken Wood -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;retreat e&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1007hp 182ma 486mv -13.1ac Darken Wood -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Struggling against invisible bonds of terror, gasping, crying like a baby,&lt;/p&gt;&#10;&lt;p&gt;your horrors and nightmares surfacing from the darkest depths of your mind,&lt;/p&gt;&#10;&lt;p&gt;haunting and taunting and mocking you for an eternity, you finally make it&lt;/p&gt;&#10;&lt;p&gt;through the wall of darkness into the regular world where, compared to the&lt;/p&gt;&#10;&lt;p&gt;infernally oppressing atmosphere of Fox Direheart&amp;rsquo;s private chamber, the&lt;/p&gt;&#10;&lt;p&gt;everyday blood and mayhem suddenly seem cozy and fuzzy remembrances of home.&lt;/p&gt;&#10;&lt;p&gt;Repository of Dread&lt;/p&gt;&#10;&lt;p&gt;The room is home to countless magical paraphernalia, some of it not&lt;/p&gt;&#10;&lt;p&gt;above trinketry, some honest magician&amp;rsquo;s items, some inundated with very&lt;/p&gt;&#10;&lt;p&gt;dark undertones. A door in the eastern wall offers ingress and egress&lt;/p&gt;&#10;&lt;p&gt;to anyone who dares visit this murky cellar. If not actually a repository&lt;/p&gt;&#10;&lt;p&gt;of dread, this place comes very close to being one. Every sense is quite&lt;/p&gt;&#10;&lt;p&gt;mercilessly assaulted here: cackling laughter is heard at the threshold&lt;/p&gt;&#10;&lt;p&gt;of audibility; shadows dance on the walls, taking obscene shapes; bats&lt;/p&gt;&#10;&lt;p&gt;flap by, brushing against the visitors in a most frivolous manner. It&lt;/p&gt;&#10;&lt;p&gt;smells distinctly clear of crypts, death, graves, and corpses sliced open.&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;You make a hasty retreat.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1009hp 183ma 486mv -13.1ac Darken Wood -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A voice in your head says &amp;lsquo;My victim no longer inhabits this mortal coil.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;where fox&lt;/p&gt;&#10;&lt;p&gt;You are in Darken Wood. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Fox Direheart - Murder for Pleasure&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;wizard&amp;rsquo; fox&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Murder for Pleasure&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart&amp;rsquo;s secret relaxation place is a maniac&amp;rsquo;s dream incarnate.&lt;/p&gt;&#10;&lt;p&gt;The very air in the small room seems to emanate invisible menace and&lt;/p&gt;&#10;&lt;p&gt;smells of old and careless murder, as if a thousand prisoners of war&lt;/p&gt;&#10;&lt;p&gt;were slaughtered here in no painless way for no other purpose than the&lt;/p&gt;&#10;&lt;p&gt;delight of their torturer. There is a barely perceptible whiff of old&lt;/p&gt;&#10;&lt;p&gt;smoke with undertones of sulphur mixing with the sickly sweet scent of&lt;/p&gt;&#10;&lt;p&gt;burnt flesh. The room might have exits, but none are visible to a naked&lt;/p&gt;&#10;&lt;p&gt;eye, which adds greatly to the already immense feeling of uneasiness that&lt;/p&gt;&#10;&lt;p&gt;permeates the vicinity.&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) Multi-tentacled arms of the abyss undulate about like living shadows, entangling&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart!&lt;/p&gt;&#10;&lt;p&gt;So he phased to a no exit room. I did know he phased, but was unsuccessful in trying to bind him. He didn&amp;rsquo;t come back for ages&amp;hellip; probably until the arms of the abyss wore off. So you do need to bind him first, or fighting him is pointless, secondly he needs arms of the abyss otherwise he can&amp;rsquo;t seem to move.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) Fox Direheart moves so quickly that he appears a series of multicolored cutouts.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart is encased in a silvery sphere!&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; arms of the abyss : right here&#13;&#10;&#13;&#10; Fox Direheart : right here&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;1438hp 930ma 569mv -13.1ac Darken Wood 74%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of Fox Direheart&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Fox Direheart with your cleave.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart giggles.&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart says &amp;lsquo;Now we proceed with my little friends, the fire scarabs.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Fox Direheart mutters a single word of power and a swarm of blazing beetles appear out of nowhere and&lt;/p&gt;&#10;&lt;p&gt;start devouring you alive!&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;Oh Lord, Dear Enea, help me! I&amp;rsquo;m being eaten alive by some horrible bugs! Will someone&lt;/p&gt;&#10;&lt;p&gt;do something? PLEASE, NO! NOT MY EYES! NO!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Some of the beetles reach your eyes and eat inside your skull. Not only is this unbearably painful, you&lt;/p&gt;&#10;&lt;p&gt;can no longer see!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;53hp 930ma 570mv -13.1ac Darken Wood 72%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;LOSING!re e&lt;/p&gt;&#10;&lt;p&gt;LOSING!retreat e&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre someone with your cleave.&lt;/p&gt;&#10;&lt;p&gt;Someone&amp;rsquo;s hit bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Someone misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Someone massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Someone massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-21hp 930ma 570mv -6.6ac Darken Wood -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;But lastly he has some procs which basically amount to death procs, because no one could survive 1400hp hits when this area was made at the time. The big issue is that the key, which I popped yesterday doesn&amp;rsquo;t pop very often&amp;hellip; and although I popped two during BH day yesterday&amp;hellip; the second one was on my corpse (my bad)&amp;hellip; but it wouldn&amp;rsquo;t do any good anyway&amp;hellip; my corpse is in his no exit room. The area is designed in such a way that a probable death down there will lock the player out from getting there corpse, this is also a &amp;ldquo;feature&amp;rdquo; of other areas in the game&amp;hellip; and hence those areas are rarely run, which is kind of counter productive, but at least those areas, another person can help you get you corpse&amp;hellip; not so in darken wood.&lt;/p&gt;&#10;&lt;p&gt;locate corpse&lt;/p&gt;&#10;&lt;p&gt;The corpse of Gorka is in Murder for Pleasure.&lt;/p&gt;&#10;&lt;p&gt;So now I am sitting at BH recall naked&amp;hellip; waiting for an imm to get my corpse from a no exit room, on chop day of all the days I need it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Now I&amp;rsquo;m not against having hard things in the game, but not being able to get your corpse from a no exit room as far as I can tell is not good (maybe there are hidden entries - I certainly don&amp;rsquo;t know them). Secondly, death procs are kind of dumb&amp;hellip; because there is no challenge in them, the game just decides that you die, and that&amp;rsquo;s not really challenging, it&amp;rsquo;s just ticks off players. Thirdly the key to him is a hard load and it&amp;rsquo;s pop rate should probably be increased.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m also curious as I fought him as -13.1ac but died with -6.6ac, how? And I am also curious as to why he is easy to kill at the start then turns into an epic. Also I wonder if I had just landed that demon bind&amp;hellip; would I have won? Or do procs activate to ensure that he&amp;rsquo;s not solo? I would kind of like to try again, but I need to be able to get my corpse!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Drachma Eq Observations</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-drachma-eq-observations/</link><pubDate>Tue, 30 Apr 2019 07:48:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-drachma-eq-observations/</guid><description>&lt;div class="post" data-post-id="39182" data-author="Gorka" data-date="2019-04-30T07:48:28+00:00" data-subject="New Drachma Eq Observations"&gt;&#13;&#10;&lt;p&gt;Since the new drachma eq has gone in, I have observed my ac/weapon damage mode change to exist of almost entirely non regular eq&amp;hellip; that is 3x40 and drachma eq. That&amp;rsquo;s not a bad thing&amp;hellip; I play a lot, I am rebirth and have sourced a lot of drachma&amp;hellip; it&amp;rsquo;s come about by a greater investment in sloth than most players are prepared to make. I like the new drachma eq, and I purchased a crap load of it, with plans to buy more.&lt;/p&gt;&#10;&lt;p&gt;However there is a downside&amp;hellip; and that is the value of forges in the game has been eroded. Forging better eq is one of the pillars of the game, and I think it&amp;rsquo;s value to the game should be protected.&lt;/p&gt;&#10;&lt;p&gt;It is sometimes said, by some, that most equipment in the game is useless (Not true in reality). The idea of forges was that the useless can become useful. Now that a lot of forges are now also &amp;ldquo;useless&amp;rdquo; (sic)&amp;hellip; perhaps the plight of forges needs to be reviewed.&lt;/p&gt;&#10;&lt;p&gt;I have noticed in my time at sloth that we have gone through phases of forges being better than drachma eq and then drachma eq being better than forges. We know it&amp;rsquo;s a balance but it&amp;rsquo;s difficult to maintain.&lt;/p&gt;&#10;&lt;p&gt;There is a key problem with eq systems, in that essentially players only ever need the best piece of equipment. This is why avatar shop and rebirth shop are technically better ideas as the rewards don&amp;rsquo;t become limited with the restrictions of worn eq or slots. This is why clasps and sockets essentially opened up new pathways which injected a lot of life into this game.&lt;/p&gt;&#10;&lt;p&gt;In a boring but technically more efficient world, there would be no eq at all, players would just be awarded attribute points to their character as they progress through the game. However that idea limits player specialization and creativity that the eq system provides.&lt;/p&gt;&#10;&lt;p&gt;The reason for this post is just to point out there should be some future focus awarded to ideas of making the old forges useful. We do it already&amp;hellip; where lesser forges become greater forges, and greater forges become used in the new drachma forges (Very Good Idea!)&amp;hellip; Greater forges could be used in drachma quests of the style of devil skins perhaps.&lt;/p&gt;&#10;&lt;p&gt;In any case, just something to think about. I sense we need to protect the value of forges through making these items useful again, even if they are just traded away for some reward. How things exist at the moment, my advice to new players would be to do all quests, rebirth as quick as possible, don&amp;rsquo;t bother with forges. However what type of player does this create? This is not the type of player we want, who hasn&amp;rsquo;t been &amp;ldquo;enriched&amp;rdquo; by the struggle to level an artifact or now somewhat defunct forges.&lt;/p&gt;&#10;&lt;p&gt;Signed,&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmudeq.tk/?forge=on&amp;amp;noquest=on" target="_blank" rel="noreferrer"&gt;http://slothmudeq.tk/?forge=on&amp;noquest=on&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2019-04-25</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-04-25/</link><pubDate>Thu, 25 Apr 2019 16:56:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-04-25/</guid><description>&lt;div class="post" data-post-id="39178" data-author="*teker*" data-date="2019-04-25T16:56:33+00:00" data-subject="Changelog 2019-04-25"&gt;&#13;&#10;&lt;p&gt;As posted elsewhere, BONUS_WEAPON_DAMAGE is fixed.&lt;/p&gt;&#10;&lt;p&gt;I undid the changes that were made to the avatar shop MAX_stat values. You should have your natural 19s back.&lt;/p&gt;&#10;&lt;p&gt;You should no longer be able to rescue mobs in order to engage other players.&lt;/p&gt;&#10;&lt;p&gt;Made some internal changes to prevent crashes during the easter egg/Christmas present hunts.&lt;/p&gt;&#10;&lt;p&gt;I am working on the internals of things to get the rebirth shop closer to completion but nothing substantial to report.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BONUS Weapon Damage doesn't work...</title><link>https://forum.slothmud.net/updates/bug-reporting/bonus-weapon-damage-doesn-t-work/</link><pubDate>Thu, 25 Apr 2019 07:32:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bonus-weapon-damage-doesn-t-work/</guid><description>&lt;div class="post" data-post-id="39176" data-author="Gorka" data-date="2019-04-25T07:32:43+00:00" data-subject="BONUS Weapon Damage doesn&amp;#x27;t work..."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve just purchased the new drachma sleeves to find bonus weapon damage does not work. I was already capped at 35, and after removing my old sleeves and wearing the new sleeves no change registered in either score stats2 or MSDP variables.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39177" data-author="Gorka" data-date="2019-04-25T16:38:29+00:00" data-subject="Re: BONUS Weapon Damage doesn&amp;#x27;t work..."&gt;&#13;&#10;&lt;p&gt;Bug fixed after reset, thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma eq updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/drachma-eq-updates/</link><pubDate>Wed, 24 Apr 2019 13:42:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/drachma-eq-updates/</guid><description>&lt;div class="post" data-post-id="39175" data-author="Driven" data-date="2019-04-24T13:42:10+00:00" data-subject="Drachma eq updates"&gt;&#13;&#10;&lt;p&gt;Ladies and gentlemen, we have released a significant update to the drachma gear to bring it up to snuff with the current state of the game. A number of existing items have been either updated to something more appropriate or have been replaced altogether with a new item, as to not upset the balance of items available for each class. These changes should be reflected in the original shop that the item was sold in. In addition to updating/replacing older items, we have added two new items per class, which are available from a new vendor east of Moonglum. Tylvaen Thunderclaw gives his kind greetings.&lt;/p&gt;&#10;&lt;p&gt;=======================================================================&lt;/p&gt;&#10;&lt;p&gt;Several notes:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;- I have setup Tylvaen to buy drachma items at a 90% return and he will remain this way until after the rebirth shop goes in and eqsets have settled out. &#13;&#10;&#13;&#10;- I am painfully aware of how difficult it is to craft T2 and T3 runes, so I will make myself available to the best of my abilities to remove runes from older items that have been antiquated by these eq changes. Please try the smith's proc in AH town before asking an immort to get involved, though.&#13;&#10;&#13;&#10;- If you had previously purchased an item that is completely removed or changed, you are more than welcome to keep the old item.&#13;&#10;&#13;&#10;- If you had previously purchased an item that has changed to something better than your version, then I would suggest the following to you: &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;** If the cost of the new item is less than 90% of the value of your item, then I would simply sell your item to Tylvaen and buy the new one.&lt;/p&gt;&#10;&lt;p&gt;** If the cost of the new item is not less than 90% of the value of your item, then I or another immort can perform the trade for you manually.&lt;/p&gt;&#10;&lt;p&gt;=======================================================================&lt;/p&gt;&#10;&lt;p&gt;Onto the changes… for items that changed, I am going to list the definition of the new item without attempting to explain what the item used to be. All of that information is on the eqlist and will remain on the eqlist as the old items are still in the database.&lt;/p&gt;&#10;&lt;p&gt;Old items that have changed or been replaced&lt;/p&gt;&#10;&lt;p&gt;=======================================================================&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;- warder's cloak, -0.6 ac, -2 spell save, +1 dam redux, perm resist webs, 650dr, 24 av and 40 cl&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Braided Hemp Bracelet +1 max_dex, +2 bonus charis, 1 mr, 525 dr, 40 ba, 1 av&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- iridescent zils, shoulder, -0.8 ac, 1 max_int, +1 bonus_charis, 500dr, nov av, 40 ba&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- bracer of the rosy cross, +12 bhb, +max_wis, +1 mr, 6x40, 40 cl, 450dr&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- hiddenite guards, -0.4 ac, +1 max_dex, 2 weap dam, +1 max_str, 800dr, 40 wa, 40 th, 15 av&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- decayed black rose petals, +2 mr, +1 uc, -1 order lag, 600dr, 5x40, 40 ne prime&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- ruby serpent eyes, attaches to rofs, +2 mr, +8 mana, 400 dr, 18 av&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- runed sleeves of the arch-magi / bracers of the archmagi ==&amp;gt; removed ==&amp;gt; replaced with a clasp for arms ==&amp;gt; ethereal runes of the arch-magi - +1 mr, +5 bonus sb, +1 hitroll, +5 mana, 600dr, 1 av&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- tentacles of the kraken, -0.3 ac, shoulder, +1 mr, +1 hand dam, shiftable, 700dr, 40dr, 15 av, 40 dr&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- an enwrapped orchid, -0.1 ac, +2 hand_dam, +1 mr, -1 spell save, 700dr, 6x40, hierophant's charm can attach&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- titanium ring of power, -0.5 ac, +1 weapon dam, +10 hps, 3x40, 40 war, 500dr&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- knotted beech staff, 2d7, +3 hitroll, +2 dam, +max_int, -1 saves, 30 mana, mana drain proc (same as mace of the underworld), 800dr, 15 av, 40 mage&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- helm of sky kings, -0.9 ac, max_dex, +2 weapon dam, 600dr, 3x40&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- titanium lock pick, -0.5 ac, +1 dam, +10 stab dam, +10 circle dam, 1 av, 40 thief, 700dr&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Boots of the Forest Walker, -0.2 ac, +2 mana regen, +5 mana, shiftable, 40 caster&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- dwarven robe of stoutness -0.5 ac, +1 max_con, 500dr&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- a girdle of hill giant strength, -0.1 ac, +10 hps, +1 max_str, 250 drachma (same restricts as current item)&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- a girdle of stone giant strength, -0.2 ac, +5 hp regen, +2 max_str, 500 drachma (same restricts as current item)&#13;&#10;&#13;&#10;- a girdle of frost giant strength, -0.3 ac, +10 hps, +5 hp regen, +3 max_str, 750 drachma (same restricts as current item)&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Redsteel Legplates of Hades, -1.7 ac, +1 max_con, +2 dam redux, 4 hp_regen, 600dr, 10av, 40 warrior&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Olthoi Great Helm, -1.5 ac, +1 dam redux, +15 fire resist, 850dr, 10av, 40 war&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Serpentskin Bracer, -0.4, +3 weapon_dam, 1 dam_redux, 770dr, 2x40, 40 war&#13;&#10;&#13;&#10;- Loop of Angelhair Braids, -2 spell saves, 7 spell bonus, 600dr, 2x40, 40 mage&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;New forge at Alexus (replaces Sandals of Speed that have been removed)&lt;/p&gt;&#10;&lt;p&gt;=======================================================================&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;- a pair of diamond-encrusted demonskin boots -0.5 ac, +1 dam, +1 max_str, 10 hps, 15av restricts&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ancient Rawhide Boots&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;demonskin boots&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;1x diamond chip&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;20m gold&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Completely new items at Tylvaen Thunderclaw&lt;/p&gt;&#10;&lt;p&gt;=======================================================================&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;- Ankh of Elemental Wrath, neck, -0.3 ac, -2 spell saves, 5 bonus spell bonus, 15 mana, 500dr, av 1 restricts&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Scriptures of Disciplined Wrath, held low, -0.5 ac, +2 hand dam, +1 dam redux, +5 mv regen, 800dr, 5x40 restricts, 40 monk&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Mithril Sleeves of Molten Earth, arms, -0.8 ac, +3 bonus weapon dam, +1 hitroll, 700dr, 5x40 restricts, 40 war&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Band of the Learned Healer -0.3 ac, finger, +10 bonus_heal_bonus, shock 2, 2 mana regen, 500dr, 5x40 restricts, 40 cl prime&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Interwoven Bands of Shadow and Pain, finger, -0.2 ac, +2 hitroll, +5 stab dam, +5 circle dam, +5 mv regen, 500dr, 5x40 restricts, 40 th&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Shadowed Band of Crawling Flesh, finger, -0.3 ac, +1 dam redux, +1 bonus undead control, -1 order lag, 500dr, 5x40 restricts, 40 ne prime&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Diamond Ring of the Master Bard, finger, -0.4 ac, +1 dam redux, +1 charisma, +10 hps, 400dr, 5x40 restricts, 40 ba&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Shifting Circlet of the Druidic Master, head, -0.1 ac, 1 mr, +5 spell bonus, +10 mana, shapeshift, 500dr, 5x40 restricts, 40 dr prime&#13;&#10;&#13;&#10;- Vestments of the Grand Hierarch, body, -2.4 ac, bonus heal bonus 15, 1 max_wis, 3 sys shock, 1k drachma, 6x40, 40 cl&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Sphairai of Ruptured Souls - 2d6 **2-handed** weapon, disintegrate proc, 1/6 proc rate, -1 saves, +5 spell bonus, hits ethereal, 1k dr, 6x40, 40 mage&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Tassets of Living Thorns, legs, -0.2 ac, +1 mr, 1 hand_dam, 5 spell bonus, 850dr, 6x40, 40 druid&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- midnight greaves of black ice, legs, -1.6 ac, +1 hand_dam, 1 dam_redux, +5 mv regen, 850dr, 6x40, 40 monk&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Midnight Armor of Crisscrossed Knives, body, -1.3 ac, +1 max_dex, +1 dam, +1 hitroll, +8 stabdam, 850 drachma, 6x40, 40 thief&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Adamantine Chains of Vigor, clasp on boots, -0.1 ac, +1 max_str, 600dr, 6x40, 40 warrior&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Golden Belt of Splendor, belt, -0.1 ac, +1 max_dex, +2 bonus charisma, +1 mr, container maxweight 200, 700dr, 6x40, 40 bard&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;- Golden Skull of Desecration, held low, -0.5 ac, +1 dam_redux, -1 order lag redux, 600dr, 6x40, 40 necro prime&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>2019 Easter/Spring Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2019-easter-spring-quest/</link><pubDate>Sat, 20 Apr 2019 17:04:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2019-easter-spring-quest/</guid><description>&lt;div class="post" data-post-id="39174" data-author="*Idjit*" data-date="2019-04-20T17:04:11+00:00" data-subject="2019 Easter/Spring Quest"&gt;&#13;&#10;&lt;p&gt;Spring is in the air!&lt;/p&gt;&#10;&lt;p&gt;And so apparently is a quest.&lt;/p&gt;&#10;&lt;p&gt;We will do something very simple next weekend, see the tick counter for the exact time:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/1138854/2019-slothmud-easterspring-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/1 &amp;hellip; ring-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/1138854/2019-slothmud-easterspring-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Meanwhile -today- Peter Cottontail is out there, and an easter egg scatter. Right now.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Do Suck Rooms Count Towards Exploration?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/do-suck-rooms-count-towards-exploration/</link><pubDate>Tue, 16 Apr 2019 15:08:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/do-suck-rooms-count-towards-exploration/</guid><description>&lt;div class="post" data-post-id="39171" data-author="Gorka" data-date="2019-04-16T15:08:47+00:00" data-subject="Do Suck Rooms Count Towards Exploration?"&gt;&#13;&#10;&lt;p&gt;I am having trouble getting the City of Dis 100% explored&amp;hellip; I have a theory that the 4 or 5 of the rooms that suck you down into the ground might be the cause&amp;hellip; as all the room nums I have explored seem sequential&amp;hellip; Therefore I am unlikely to be missing any rooms unless they are at either end of the number system&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;My question is, does &amp;ldquo;Above the Swirling Vortex&amp;rdquo; count towards my exploration before I get sucked into the vortex area, and could that explain why I can&amp;rsquo;t fully explore the area?&lt;/p&gt;&#10;&lt;p&gt;Above the Swirling Vortex&lt;/p&gt;&#10;&lt;p&gt;The mouth of a giganti, swirling mass of dark air twists about its&lt;/p&gt;&#10;&lt;p&gt;center below within an immense fissure of darkness. Streams of dirt and&lt;/p&gt;&#10;&lt;p&gt;rock trail into the vortex as the air rushes over the sides of he nearby&lt;/p&gt;&#10;&lt;p&gt;ledge, streaking the air with beige and brown colors. The darkness clings&lt;/p&gt;&#10;&lt;p&gt;to the sides of the pit like the ink of a giant squid, gripping all that&lt;/p&gt;&#10;&lt;p&gt;exists above it.&lt;/p&gt;&#10;&lt;p&gt;Exits: East Down&lt;/p&gt;&#10;&lt;p&gt;The shadows surround you, dragging you into the abyss!!&lt;/p&gt;&#10;&lt;p&gt;The Rumbling Chaos&lt;/p&gt;&#10;&lt;p&gt;The whipping tail of a funnel rips through the air above the ground,&lt;/p&gt;&#10;&lt;p&gt;sending debris flying in all directions. Arcs of lightning pierce the sky&lt;/p&gt;&#10;&lt;p&gt;and thunder strikes the ground with a low rumble. The ground slopes&lt;/p&gt;&#10;&lt;p&gt;steeply downward, disappearing in the shadows below.&lt;/p&gt;&#10;&lt;p&gt;Exits: East Down&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A wicked, four-armed demon scowers the abyss for victims.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) An ungulated demon with horns tramples through the abyss.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A wolf-headed demon guards the entrance to the abyss.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area - The Heliopolis</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-the-heliopolis/</link><pubDate>Sun, 07 Apr 2019 20:47:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-the-heliopolis/</guid><description>&lt;div class="post" data-post-id="39154" data-author="Gorka" data-date="2019-04-07T20:47:08+00:00" data-subject="New Area - The Heliopolis"&gt;&#13;&#10;&lt;p&gt;We completely explored the new area, joins up from war avatar iirc. Thanks Nep for the fun.&lt;/p&gt;&#10;&lt;p&gt;paladin of the sun&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shield faith sun&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 12845gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: MANA by 8&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least two classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;disciple&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring solar energy sun&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1000gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WIS by 1&#13;&#10;&#13;&#10;Affects: RESIST_FIRE by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;archon&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;wings golden gold archon sun&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 37283gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_SPELL by -1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers, and have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;High Priestess of Helios&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet golden sun&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 23842gold, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HEAL_BONUS by 5&#13;&#10;&#13;&#10;Affects: SYSTEM_SHOCK by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;titan of flame&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gauntlets gaunts flame sun&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 10000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks, and&lt;/p&gt;&#10;&lt;p&gt;have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;New Epic&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You turn Helios, the Sun God into a small pile of dust.&lt;/p&gt;&#10;&lt;p&gt;Helios, the Sun God is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 125409904 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 10500000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 44311504 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 125409904 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 1272 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of honor.&lt;/p&gt;&#10;&lt;p&gt;You have gained an ungodly amount of bonus honor.&lt;/p&gt;&#10;&lt;p&gt;Thoeh receives 9297077 experience points.&lt;/p&gt;&#10;&lt;p&gt;Grazzt receives 11082371 experience points.&lt;/p&gt;&#10;&lt;p&gt;Belrath receives 125409904 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roga receives 124714168 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 395913424.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ezekiel leaving the mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ezekiel-leaving-the-mud/</link><pubDate>Fri, 05 Apr 2019 15:48:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ezekiel-leaving-the-mud/</guid><description>&lt;div class="post" data-post-id="39149" data-author="Ezekiel" data-date="2019-04-05T15:48:04+00:00" data-subject="Ezekiel leaving the mud"&gt;&#13;&#10;&lt;p&gt;Hey all,&lt;/p&gt;&#10;&lt;p&gt;I really was only indebted to post something like this on my clan forum, whatsapp, messenger, and email to my clan mates, but I&amp;rsquo;ll post it here as well (since some people that even have immortals choose to slander my personal character in-game even though I&amp;rsquo;m not there to defend myself).&lt;/p&gt;&#10;&lt;p&gt;I have chosen to leave the mud after 23 years. It&amp;rsquo;s been a fun ride. I have seen so many positive changes by the imms and had years of fun and thank them for all their hard work, which is often thankless. They work very hard to provide us a &amp;ldquo;home away from home&amp;rdquo; often, and I&amp;rsquo;ve made many friends over the years here. Thank you to them and to this community for being so welcoming.&lt;/p&gt;&#10;&lt;p&gt;There are a multitude of reasons I&amp;rsquo;ve left which I&amp;rsquo;d rather not discuss here. I&amp;rsquo;ve had many emails in the past few days back and forth discussing my concerns with the immortals. A lot of them have to do with where I personally see the game heading and imbalances. It just makes it less and less fun for me to mud. Many of these issues are long-standing and have been previously discussed on threads. Some are recent. I took some time away from the mud to see if the maybe some detachment from the game would lead some of these issues to subside and then returned. They didn&amp;rsquo;t subside, and sadly, I&amp;rsquo;ll be leaving. I&amp;rsquo;m not going to go into specifics as thing get out of control quickly on a forum when things are hotly debated (which is why I wasn&amp;rsquo;t going to post here in the first place, but since certain people want to gossip in-game, I felt the need).&lt;/p&gt;&#10;&lt;p&gt;I wish you all the best and hope this game thrives. I&amp;rsquo;ve loved it for over a couple decades now and tried at every turn I had to strengthen it by helping newbs with both learning the mud and leveling, leading eq for others, mapping and leading unexplored areas, helping people gain knowledge from those new areas for eq, and a ton of other ways to keep people here as MUD numbers lessened just as a natural sign of the times. It was all worth it because we have a great playerbase on Sloth. I&amp;rsquo;ll miss you all. If you ever need to get in touch with me or just want to say hello, my email is &lt;a href="mailto:jc27200@gmail.com" &gt;jc27200@gmail.com&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Thanks for all the fun,&lt;/p&gt;&#10;&lt;p&gt;Ezekiel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reboots</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reboots/</link><pubDate>Wed, 03 Apr 2019 15:40:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reboots/</guid><description>&lt;div class="post" data-post-id="39147" data-author="*teker*" data-date="2019-04-03T15:40:10+00:00" data-subject="Reboots"&gt;&#13;&#10;&lt;p&gt;Just a heads up that I&amp;rsquo;ll be continuing to reboot the game every 2 or maybe 3 days. We&amp;rsquo;ve sprung a memory leak that is taking up a lot of resources on the game server and I&amp;rsquo;d rather reboot on a schedule than anticipate when the crash will be. If I can&amp;rsquo;t find the issue in the next week or so I&amp;rsquo;ll probably revert the code back to 3/1 when we appeared to be running better.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oath of Victory</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oath-of-victory-4896/</link><pubDate>Sun, 17 Mar 2019 23:14:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oath-of-victory-4896/</guid><description>&lt;div class="post" data-post-id="39136" data-author="Gorka" data-date="2019-03-17T23:14:28+00:00" data-subject="Oath of Victory"&gt;&#13;&#10;&lt;p&gt;Yesterday while tanking in a group I broke my oath of victory when I got chopped. Bijaz mentioned that he thought that breaking your Oath of Victory modified your warcry permanently and negatively. Can the actually penalty of breaking your Oath be clarified please? If indeed it&amp;rsquo;s permanent, I think that&amp;rsquo;s a bit harsh. I know that the successful and unsuccessful oaths are stored in the player files&amp;hellip; Breeze told me mine when I was reborn, would be nice to be able to see that info as well.&lt;/p&gt;&#10;&lt;p&gt;To the side of that, is there any relevance to the game of the Oath of Protection still, clarifying that might also be useful. I assume it was more of a thing when we had the protect chains&amp;hellip; but could be wrong.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changing Weapons</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changing-weapons/</link><pubDate>Wed, 06 Mar 2019 13:34:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changing-weapons/</guid><description>&lt;div class="post" data-post-id="39123" data-author="Gorka" data-date="2019-03-06T13:34:54+00:00" data-subject="Changing Weapons"&gt;&#13;&#10;&lt;p&gt;There is a game issue I&amp;rsquo;d like to discuss surrounding switching weapons, because as a stabber, gripper, warrior and user of proc weapons - things are complicated these days with the increased arsenal of options. Recently for example in MNM I stab and switch to a chopper to take advantage of a possible excruciating blow/chop combo. There isn&amp;rsquo;t really a combination I don&amp;rsquo;t use at some point as a tank&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Generally weapon switching has three important events&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Opening Weapon&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;After Opening Weapon&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change of Weapon On Mob Death&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Eqmodes don&amp;rsquo;t handle the issue correctly, (I think?) because depending on the mob I may stab, slash, grip, chop or strike the mob while not changing any worn eq, especially if I am tanking in AC.&lt;/p&gt;&#10;&lt;p&gt;These 3 events are not all able to be captured correctly using scripting which creates issues. For example, continuing to fight a second mob after the first dies triggers often unwanted weapon switches or a splork triggers a weapon swap when none is needed. MSDP can tell you what weapon you wear, but after a mob dies your status does not remain &amp;ldquo;FIGHTING&amp;rdquo; when continuing to fight a second mob so you can&amp;rsquo;t mute a weapon change.&lt;/p&gt;&#10;&lt;p&gt;Weapon swaps factor on the mob, your eq mode or your desired opener. Coding the possibilities can lead to coding outcomes for 50+ possibilities. The inability to capture game data to precisely interpret the events correctly, and with rescues often requiring squelching changes makes this in my opinion one of the more difficult scripting issues.&lt;/p&gt;&#10;&lt;p&gt;I wonder how other players do it. But I&amp;rsquo;d be very interested to hear from Teker. I wonder if there could be a possibility of creating a eqset for weapons based around the 3 events&amp;hellip; we could setup a profile where we set our opener weapon, our continuing weapon and a switch on death weapon if there is no second opponent. The idea being the switching would be done by the game automatically without the need to try and decipher the results of inconclusive game text.&lt;/p&gt;&#10;&lt;p&gt;But also if implementing this idea interfered with rebirth shop, whatever is happening with that&amp;hellip; I&amp;rsquo;d much prefer rebrith shop of course!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sad news</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sad-news/</link><pubDate>Mon, 04 Mar 2019 22:25:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sad-news/</guid><description>&lt;div class="post" data-post-id="39113" data-author="Sam" data-date="2019-03-04T22:25:19+00:00" data-subject="Sad news"&gt;&#13;&#10;&lt;p&gt;Greetings from Moscow, it is snowing here&lt;/p&gt;&#10;&lt;p&gt;I was thinking to write this post or not, well i&amp;rsquo;m currently writing it.&lt;/p&gt;&#10;&lt;p&gt;I have to inform you all that Taron passed away in real life on Sunday, March 03, 2019.&lt;/p&gt;&#10;&lt;p&gt;It was a sudden death that nobody could have ever expected.&lt;/p&gt;&#10;&lt;p&gt;At first i thought it was some cruel joke, unfortunately his father confirmed it.&lt;/p&gt;&#10;&lt;p&gt;Funeral is taking place on Wednesday, March 06, 2019.&lt;/p&gt;&#10;&lt;p&gt;His real name was Yuri Filimonov, he lived in Novosibirsk, Russia, he was only 37.&lt;/p&gt;&#10;&lt;p&gt;And he always wanted to be perfect in everything he has ever done, that was his nature.&lt;/p&gt;&#10;&lt;p&gt;When he has made a decision he hardly, maybe never changed his mind.&lt;/p&gt;&#10;&lt;p&gt;He was my friend.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t really accept this fact still as we were in contact for last 20 years bleh.&lt;/p&gt;&#10;&lt;p&gt;Funny that he was first player I met on my very first day in Slothmud, it was fall of &amp;lsquo;97.&lt;/p&gt;&#10;&lt;p&gt;He was playing char Tr at that time, he was lvl 20 already and could solo a madman in Asylum (ofcourse he showed off) and that was impressive! That day we had a bh castle group, it was quite different from today.It was huge fun and I was totally captivated by Sloth :)&lt;/p&gt;&#10;&lt;p&gt;He was one of the best players in every aspect of game you can think of, great leader, true muchkin at his best, hardore player.&lt;/p&gt;&#10;&lt;p&gt;Some of you remember him as Jovis and many other names.&lt;/p&gt;&#10;&lt;p&gt;To think about it, we&amp;rsquo;ve spent so much time together, damn it.&lt;/p&gt;&#10;&lt;p&gt;Rest in peace, buddy and cya on the other side.&lt;/p&gt;&#10;&lt;p&gt;Sind&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://youtu.be/Z57DecvToDw" target="_blank" rel="noreferrer"&gt;https://youtu.be/Z57DecvToDw&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2019-03-02</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-03-02/</link><pubDate>Sat, 02 Mar 2019 19:11:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2019-03-02/</guid><description>&lt;div class="post" data-post-id="39107" data-author="*teker*" data-date="2019-03-02T19:11:14+00:00" data-subject="Changelog 2019-03-02"&gt;&#13;&#10;&lt;p&gt;I made some changes to eqset regarding clasps. The code now tries to remove conflicting clasps before wearing new ones of the same category. Performing an EQSET SWITCH will now remove clasps that are not in the set. Also, if wielding a weapon is blocked due to strength, it will skip the weapon, finish switching gear, and then try again at the end in case your strength has been improved to wield the weapon. I&amp;rsquo;ve also cleaned up how Holy Items show up in the lists.&lt;/p&gt;&#10;&lt;p&gt;The issue with shifted players bypassing some traps has been fixed. Druids beware&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Some fixes also went in regarding the eqlist forge exports.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener</title><link>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-4892/</link><pubDate>Thu, 14 Feb 2019 03:09:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-4892/</guid><description>&lt;div class="post" data-post-id="39091" data-author="*Neptune*" data-date="2019-02-14T03:09:03+00:00" data-subject="Area Opener"&gt;&#13;&#10;&lt;p&gt;Greetings!&lt;/p&gt;&#10;&lt;p&gt;After a nearly a year of design and construction, I am pleased to announce we will be holding an&lt;/p&gt;&#10;&lt;p&gt;opener quest this Sunday around Noon Central US Time. There will be some new EQ and Mobs along&lt;/p&gt;&#10;&lt;p&gt;with some special rewards for participants. In addition, there will be a secondary quest that will last&lt;/p&gt;&#10;&lt;p&gt;until Saturday at 12:00 a.m. Central US Time that will be open for players to take advantage of during&lt;/p&gt;&#10;&lt;p&gt;the week.&lt;/p&gt;&#10;&lt;p&gt;The new area is a great undertaking, and I&amp;rsquo;d like to take this time to thank the immortal staff in&lt;/p&gt;&#10;&lt;p&gt;helping out with the construction and review of a total of eleven new zones and over 550 rooms&lt;/p&gt;&#10;&lt;p&gt;as well as several new epics and several new forges to undertake to expand our player options.&lt;/p&gt;&#10;&lt;p&gt;Also, I&amp;rsquo;d like to take time to make special praise for the time and effort that Teker has spent&lt;/p&gt;&#10;&lt;p&gt;bringing the visions of this new venture to life by way of his skills and help. Be sure to give him&lt;/p&gt;&#10;&lt;p&gt;thanks when you see him next. The new zones are sure to bring some much needed and desired&lt;/p&gt;&#10;&lt;p&gt;content and challenges to the game as well as opening the doors for additional content down the line.&lt;/p&gt;&#10;&lt;p&gt;So, bring your thinking caps and anticipate a bit of challenge. All are welcomed to join. We will&lt;/p&gt;&#10;&lt;p&gt;will meet when the quest begins at West Gate in Bal Harbor. At the conclusion of the regular&lt;/p&gt;&#10;&lt;p&gt;quest, we will reveal and/or discuss the secondary quest that will last for the entire week if&lt;/p&gt;&#10;&lt;p&gt;you don&amp;rsquo;t discover it during the quest.&lt;/p&gt;&#10;&lt;p&gt;Thanks for playing, and we hope to see you guys at the quest! And remember: Not all challenges&lt;/p&gt;&#10;&lt;p&gt;shall require the use of a sword or spell :)&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area: Rakustfikod</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-rakustfikod/</link><pubDate>Mon, 04 Feb 2019 21:19:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-rakustfikod/</guid><description>&lt;div class="post" data-post-id="39085" data-author="*Idjit*" data-date="2019-02-04T21:19:06+00:00" data-subject="New Area: Rakustfikod"&gt;&#13;&#10;&lt;p&gt;In the bowels of the caves beneath Herbalist Isle, it is rumored that a settlement of dwarves exists, trading with the Beastmistress but remaining neutral in the conflicts of Jord. Several means of reaching this settlement have been enabled.&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temple of Mnemosyne</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/temple-of-mnemosyne/</link><pubDate>Thu, 24 Jan 2019 10:42:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/temple-of-mnemosyne/</guid><description>&lt;div class="post" data-post-id="39075" data-author="Gorka" data-date="2019-01-24T10:42:42+00:00" data-subject="Temple of Mnemosyne"&gt;&#13;&#10;&lt;p&gt;Is the fact that I need a prime bard or the ability to multiplay to enter temple of mnemosyne going to continue to be &amp;ldquo;a thing.&amp;rdquo; Honestly, I have no idea why an area has been made only certain chars can enter. It&amp;rsquo;s unprecedented in sloth&amp;hellip; unless it&amp;rsquo;s the immortal zones of course. Can the access to mnemosyne be reviewed please?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39076" data-author="Josiah" data-date="2019-01-24T22:33:34+00:00" data-subject="Re: Temple of Mnemosyne"&gt;&#13;&#10;&lt;p&gt;There are a couple ways to sneak in without a bard.&lt;/p&gt;&#10;&lt;p&gt;There is precedent for areas that require a specific class (Morgan/Dark Mace comes to mind), but there are always ways to sneak by.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Artifacts Guide</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/artifacts-guide/</link><pubDate>Tue, 22 Jan 2019 14:32:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/artifacts-guide/</guid><description>&lt;div class="post" data-post-id="39071" data-author="Gorka" data-date="2019-01-22T14:32:33+00:00" data-subject="Artifacts Guide"&gt;&#13;&#10;&lt;p&gt;So Maniac&amp;rsquo;s new item type called an artifact has been in the game for a while now&amp;hellip; at least 2 other players have one that I am aware of. Even if the item is not worthwhile for the player, there is drachma involved in the auto quest for a cp for it and therefore it should be interesting to all players. The item is forged at Preva with cp&amp;rsquo;s you will need to collect.&lt;/p&gt;&#10;&lt;p&gt;Once the artifact is acquired, it acquires xp by &amp;ldquo;feeding it,&amp;rdquo; every 24hrs for half xp or 48 hrs for full xp real time, certain incapacitated mobs LVL 40 or Below. The amount of XP you get from the feeding depends on the incapacitated mob&amp;rsquo;s level and HP. XP is acquired until the level threshold is met. At this point the artifact requires an item to level up. The current artifact in game currently has 10 levels.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not an expert in all it&amp;rsquo;s matters yet, but just letting you know what I know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Type look goblet&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The crystal goblet of fiery nightmares is not yet full of nightmares to pour.&lt;/p&gt;&#10;&lt;p&gt;Expected full time: 12am in 2 day(s).&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Goblet level: 3&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Goblet xp: 221&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Next level: 120&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input checked="" disabled="" type="checkbox"&gt; Level 1: 4-hour charm *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input checked="" disabled="" type="checkbox"&gt; Level 2: Full restoration on charmed mob *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input checked="" disabled="" type="checkbox"&gt; Level 3: Aegis on charmed mob (30m) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 4: Enhanced hitpoints (x1.33) on charmed mob *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 5: Demonic Aura on charmed mob (4hr) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 6: Iron Skin on charmed mob (4hr) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 7: Reflection on charmed mob (3hr) *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 8: Enhanced Hitroll (+1) on goblet *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 9: Enhanced AC (-0.1) on goblet *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;input disabled="" type="checkbox"&gt; Level 10: Enhanced damage reduction (+1) on goblet *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;As you can see, you can overfeed your goblet and that xp will count for the next level.&lt;/p&gt;&#10;&lt;p&gt;Type ask goblet&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You look at the crystal goblet of fiery nightmares and, feeling&lt;/p&gt;&#10;&lt;p&gt;a little foolish, you speak to it. To your surprise, the goblet speaks back.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;'Master, I am at your service. I am a goblet of many talents. First and&#13;&#10;&#13;&#10; foremost, I collect nightmares from the world around me over time. When&#13;&#10;&#13;&#10; I am half-full or full, you can pour me into the mouths of whoever you&#13;&#10;&#13;&#10; wish, though it is likely they will need to be incapacitated before they&#13;&#10;&#13;&#10; will allow such a thing to happen. The results will be... interesting.&#13;&#10;&#13;&#10; And be aware, I am a powerful goblet, but there are limits to my power.&#13;&#10;&#13;&#10; My nightmares will only affect creatures at or below your own power level.&#13;&#10;&#13;&#10; The following is a list of useful commands that I honor: &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; ask goblet &amp;lt;anything&amp;gt;: I will repeat this message.&#13;&#10;&#13;&#10; look goblet: I will report my xp and level, plus capabilities.&#13;&#10;&#13;&#10; consider &amp;lt;mob&amp;gt;: Using the mob's full name (i.e. xerxes instead of xerx),&#13;&#10;&#13;&#10; I will give you an idea of how much xp a mob is worth.&#13;&#10;&#13;&#10; pour goblet &amp;lt;mob&amp;gt;: If I am either full or half-full and the mob is mortally&#13;&#10;&#13;&#10; wounded, then this is where the party starts! Note that&#13;&#10;&#13;&#10; the effects (and xp) are halved if I am only half-full.&#13;&#10;&#13;&#10; offer &amp;amp;lt;object&amp;gt; goblet: When I am ready to level, I will require you to offer&#13;&#10;&#13;&#10; me the specified object for me to gain level.&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; One final note to consider is that not all creatures have the same degree of&#13;&#10;&#13;&#10; difficulty. The stronger the creature, the more experience I am able to gain.&#13;&#10;&#13;&#10; I think you will find that it is not wise to spend our time trying to&#13;&#10;&#13;&#10; dominate kobolds to gain xp. Use the consider command liberally. Last, but&#13;&#10;&#13;&#10; not least, I look forward to the mischief you and I will get into!'&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;As you end your query, it seems to you that the goblet is laughing to itself.&lt;/p&gt;&#10;&lt;p&gt;Type offer goblet&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The crystal goblet of fiery nightmares tells you respectfully&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;I&amp;rsquo;m sorry, master, but you don&amp;rsquo;t seem to have the object I require for level 4.&lt;/p&gt;&#10;&lt;p&gt;Remember, I need a very small ruby [offer goblet ruby].&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regarding the charms&amp;hellip; when the mob is incapacitated and it&amp;rsquo;s offered to the artifact the mob begins to follow you, hence you now have the same mob as a follower. This follower can be used to fight in your battles. Obviously the usefulness of that depends on what mob you fed it. I don&amp;rsquo;t find the charmed mobs very useful simply because mobs have low mobility even if they are meat shields or do a lot of damage. Then there is the order lag&amp;hellip; Which warriors just second wind, but a consideration for non necro&amp;rsquo;s&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A useful way to use the charm for example, is I offered an incapacitated level 40 chop mob with 42k hp. I left it at phoenix in Arbo on SS. While it&amp;rsquo;s charmed I can order it to assist me, but even after it&amp;rsquo;s not charmed because the phoenix area&amp;rsquo;s it will probably attack the phoenix anyway&amp;hellip; haven&amp;rsquo;t tried yet.&lt;/p&gt;&#10;&lt;p&gt;So the charms are a novelty that perhaps could help you cycle a large mob, but realistically probably not a lot else.&lt;/p&gt;&#10;&lt;p&gt;The items you will need to collect to feed this artifact so far are&amp;hellip; Midnight Sapphire, Onyx Bracelet, Very Small Ruby, Sapphire Bracelet, Gem of Ether, Emerald Gem of Perfection.&lt;/p&gt;&#10;&lt;p&gt;The item ID&amp;rsquo;s as this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crystal goblet fiery nightmares &lt;em&gt;Gorka&lt;/em&gt;&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 2000000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: ARMOR by -4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;As a warrior I don&amp;rsquo;t find the item very useful&amp;hellip; even at -0.5ac held low&amp;hellip; 3 dam reduct, it probably won&amp;rsquo;t replace my relic, or my scarab of destruction&amp;hellip; unless rebirth shop comes into play.&lt;/p&gt;&#10;&lt;p&gt;I think the idea is great. Hopefully more levels are added to artifacts in the future, as they are more work than any other items, but currently not really any better than existing items in elite eq modes.&lt;/p&gt;&#10;&lt;p&gt;I do wonder what happens at level 10, can I still get charms? Perhaps that&amp;rsquo;s the most interesting novelty of the artifact. Maybe Maniac might like to consider a new command that sets the &amp;ldquo;active&amp;rdquo; level of the artifact if that is not the case.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>10 Rules to help you be unsuccessful in Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/10-rules-to-help-you-be-unsuccessful-in-sloth/</link><pubDate>Sun, 20 Jan 2019 10:17:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/10-rules-to-help-you-be-unsuccessful-in-sloth/</guid><description>&lt;div class="post" data-post-id="39063" data-author="Gorka" data-date="2019-01-20T10:17:51+00:00" data-subject="10 Rules to help you be unsuccessful in Sloth"&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;Don&amp;rsquo;t lead&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because by leading, you will learn more things, you will have more knowledge and power and therefore more opportunity.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Bot in groups / do not pay attention&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Ignoring your responsibilities will improve your relationships with others and your possibilities of gaining from them.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Make lots of chars&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Better to have 10 weak chars and resources split 10 ways than one powerful one.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Major in Non prime specialization&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because the lower caps, and less eq will aid you in your search for domination. But you can always blame the game for not meeting your needs. Groups favor specialists not generalists, so don&amp;rsquo;t be special.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Only group&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because clearly groups is the best way to get coins and lots of gems.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Don&amp;rsquo;t explore&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Better to kill what you know, than the mob in the next area worth twice as much for the same work.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Don&amp;rsquo;t work on your scripts&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because automating frequent tasks could save you to much time, resources and responses.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Give up when it&amp;rsquo;s hard&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because clearly success only comes when it&amp;rsquo;s given to you, not earned.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Don&amp;rsquo;t plan or crunch numbers&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because then you might understand what your problems really are and how to fix them.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Kill mobs that are wrong for you&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Because being more efficient and killing more of the right size mobs may make you more successful and richer.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Turn Undead scales with healbonus</title><link>https://forum.slothmud.net/classes/cleric/turn-undead-scales-with-healbonus/</link><pubDate>Sun, 13 Jan 2019 07:46:34 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/turn-undead-scales-with-healbonus/</guid><description>&lt;div class="post" data-post-id="39046" data-author="*Idjit*" data-date="2019-01-13T07:46:34+00:00" data-subject="Turn Undead scales with healbonus"&gt;&#13;&#10;&lt;p&gt;Teker has done some changes to turn undead which now scales with heal bonus. Also a review of which mobs are vulnerable to &amp;lsquo;positive&amp;rsquo; damage has concurrently been done, as well as seeing which undead creatures are not set to undead species which should-be. Get out there and test it!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39051" data-author="Dragoth" data-date="2019-01-16T08:01:08+00:00" data-subject="Re: Turn Undead scales with healbonus"&gt;&#13;&#10;&lt;p&gt;Thanks, a decent change.&lt;/p&gt;&#10;&lt;p&gt;Is it possible to also make aerial servant scale with healbonus ? It would compliment this change you did very nicely and make healbonus solo mode more viable.&lt;/p&gt;&#10;&lt;p&gt;And instead of a linear progression, maybe it would make sense to make it exponential ? To make the effect more worthwhile at higher levels, since when you get to the higher tiers mobs hit much harder and healbonus by itself is much harder to get.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New 3x40 Items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-3x40-items/</link><pubDate>Fri, 11 Jan 2019 03:02:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-3x40-items/</guid><description>&lt;div class="post" data-post-id="39039" data-author="Gorka" data-date="2019-01-11T03:02:40+00:00" data-subject="New 3x40 Items"&gt;&#13;&#10;&lt;p&gt;OAKENSHIELD&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;I can trade:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+0 Holy Staff of the Elders&lt;/p&gt;&#10;&lt;p&gt;+0 Tower Shield of the Great Lords&lt;/p&gt;&#10;&lt;p&gt;+0 Axe of Dwarvish Lords&lt;/p&gt;&#10;&lt;p&gt;+0 dragon-skin laces&lt;/p&gt;&#10;&lt;p&gt;+0 a polished spectrolite charm&lt;/p&gt;&#10;&lt;p&gt;+0 Sable Ring of the Dark Lords&lt;/p&gt;&#10;&lt;p&gt;+0 The Crown of Thorns&lt;/p&gt;&#10;&lt;p&gt;+0 Runed Tooth of the Arch-Liches&lt;/p&gt;&#10;&lt;p&gt;+0 Tooled Girdle of Ogre Kings&lt;/p&gt;&#10;&lt;p&gt;+0 Arcane Tome of Power&lt;/p&gt;&#10;&lt;p&gt;+0 Mithril Sleeves of the High Paladin&lt;/p&gt;&#10;&lt;p&gt;+0 Battle-Spiked Arm Bands of the Night Prince&lt;/p&gt;&#10;&lt;p&gt;+0 Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;+0 Diamond Studded Mithril Shield&lt;/p&gt;&#10;&lt;p&gt;+0 Shroud of the Exalted Priest&lt;/p&gt;&#10;&lt;p&gt;+0 Sandals of the Merman High Priest&lt;/p&gt;&#10;&lt;p&gt;+0 Elven Chain Leggings of the Mystic Guard&lt;/p&gt;&#10;&lt;p&gt;+0 Boots of the Elemental Earth Wizard&lt;/p&gt;&#10;&lt;p&gt;+0 Aubergine Kasaya of the Dedicated&lt;/p&gt;&#10;&lt;p&gt;+0 Shifting Cowl of the Fading Light&lt;/p&gt;&#10;&lt;p&gt;+0 Ancient Cincture of Vigor&lt;/p&gt;&#10;&lt;p&gt;+0 Rogue&amp;rsquo;s Dagger&lt;/p&gt;&#10;&lt;p&gt;+0 Heavy Chainmail of the Knights Order&lt;/p&gt;&#10;&lt;p&gt;+0 Legplates of Dancing Melodies&lt;/p&gt;&#10;&lt;p&gt;+0 Bark of the Great Red Oak&lt;/p&gt;&#10;&lt;p&gt;+0 a maple-leaf brooch&lt;/p&gt;&#10;&lt;p&gt;+0 Vestment of Interlocking Bones&lt;/p&gt;&#10;&lt;p&gt;+0 Diamond Sleeves of Desecration&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Holy Staff of the Elders&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;holy staff elders gen trip40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 3&#13;&#10;&#13;&#10;Affects: MAX_WIS by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Tower Shield of the Great Lords&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shield tower lords trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 1gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Axe of Dwarvish Lords&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;axe dwarvish lords wa trip40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;5D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 5&#13;&#10;&#13;&#10;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, dragon-skin laces&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dragon skin laces clasp trip40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;all movable items&lt;/p&gt;&#10;&lt;p&gt;necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: HUM&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +20 REGEN_HP&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 DEX&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, a polished spectrolite charm&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;charm polished spectrolite trip40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;greaves and leggings&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +10 REGEN_HP&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +40 HITPOINT&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -1 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Sable Ring of the Dark Lords&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring dark lords sable trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 35&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: REGEN_HP by 2&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, The Crown of Thorns&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crown thorns trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 3&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Runed Tooth of the Arch-Liches&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;tooth runed arch lich gen trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC &lt;strong&gt;INVENTORY&lt;/strong&gt; 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 50&#13;&#10;&#13;&#10;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Tooled Girdle of Ogre Kings&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;belt girdle tooled ogre king trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 13, Value: 1gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_WIS by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Arcane Tome of Power&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;tome arcane power th trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MOVE by 10&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Mithril Sleeves of the High Paladin&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sleeves mithril paladin trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: REGEN_HP by 12&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, thieves, warriors&lt;/p&gt;&#10;&lt;p&gt;, druids, necromancers, bards, or monks, and have attained supremacy in at&lt;/p&gt;&#10;&lt;p&gt;least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Battle-Spiked Arm Bands of the Night Prince&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bands arm night prince battle spiked trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: CON by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Adamantine Cuirass of the Ancients&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cuirass adamantine ancients trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 40&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Diamond Studded Mithril Shield&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;diamond studded mithril shield trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 1gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Shroud of the Exalted Priest&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shroud exalted priest cl trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: MANA by 20&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Sandals of the Merman High Priest&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sandals water merman priest trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC CAN-SHAPESHIFT 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 15&#13;&#10;&#13;&#10;Affects: WATER_BREATHING by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Elven Chain Leggings of the Mystic Guard&amp;hellip;Here is a little bit&lt;/p&gt;&#10;&lt;p&gt;of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;elven chain leggings guard mystic trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 1gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SPELL_BONUS by 10&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Boots of the Elemental Earth Wizard&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;boots elemental earth wizard trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC CAN-SHAPESHIFT 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Aubergine Kasaya of the Dedicated&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;aubergine kasaya dedicated trip40&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -21&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Shifting Cowl of the Fading Light&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shifting cowl fading light trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 1gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Ancient Cincture of Vigor&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cincture vigor ancient trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: MANA by 40&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Rogue&amp;rsquo;s Dagger&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dagger rogue assassin th trip40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D4&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 3&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Heavy Chainmail of the Knights Order&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;heavy chainmail knights order trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 20&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Legplates of Dancing Melodies&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;legplates leg plates dancing melodies trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 1gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 5&#13;&#10;&#13;&#10;Affects: CHARISMA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Bark of the Great Red Oak&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bark great red oak trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC CAN-SHAPESHIFT 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, a maple-leaf brooch&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;brooch maple leaf trip40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 REGEN_MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +20 MANA&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Vestment of Interlocking Bones&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vestment interlocking bones trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 15&#13;&#10;&#13;&#10;Affects: UNDEAD_CONTROL by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Master Oakenshield tells you &amp;lsquo;Ahh yes, Diamond Sleeves of Desecration&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;diamond sleeves desecration trip40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&#13;&#10;Affects: HITPOINT by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a glowing token of flawless palladium (3)&lt;/p&gt;&#10;&lt;p&gt;ALEXUS&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+0 Holy Staff of the Ancients&lt;/p&gt;&#10;&lt;p&gt;+0 Tower Shield of the Sovereign Lords&lt;/p&gt;&#10;&lt;p&gt;+0 Axe of Dwarvish Kings&lt;/p&gt;&#10;&lt;p&gt;+0 demon-skin laces&lt;/p&gt;&#10;&lt;p&gt;+0 a radiant spectrolite charm&lt;/p&gt;&#10;&lt;p&gt;+0 Sable Ring of the Dark Gods&lt;/p&gt;&#10;&lt;p&gt;+0 The Crown of Destiny&lt;/p&gt;&#10;&lt;p&gt;+0 Runed Tooth of the Sapphire Dragon&lt;/p&gt;&#10;&lt;p&gt;+0 Enchanted Girdle of Ogre Kings&lt;/p&gt;&#10;&lt;p&gt;+0 Arcane Tome of Sovereign Might&lt;/p&gt;&#10;&lt;p&gt;+0 Mithril Sleeves of the Master Paladin&lt;/p&gt;&#10;&lt;p&gt;+0 Battle-Spiked Arm Bands of the Night King&lt;/p&gt;&#10;&lt;p&gt;+0 Mithril Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;*0 Ancient Cuirass of the War Gods&lt;/p&gt;&#10;&lt;p&gt;+0 Mithril Shield of the Elder Titan&lt;/p&gt;&#10;&lt;p&gt;+0 Mithril Shield of Molten Earth&lt;/p&gt;&#10;&lt;p&gt;+0 Radiant Shroud of the High Priest&lt;/p&gt;&#10;&lt;p&gt;*0 Brilliant Shroud of the Master Priest&lt;/p&gt;&#10;&lt;p&gt;+0 Lost Sandals of Atlantis&lt;/p&gt;&#10;&lt;p&gt;*0 Sandals of the Melchizedek Priesthood&lt;/p&gt;&#10;&lt;p&gt;+0 Elven Chain Leggings of the Mystic Enchanter&lt;/p&gt;&#10;&lt;p&gt;*0 Ancient Elven Leggings of the Master Enchanter&lt;/p&gt;&#10;&lt;p&gt;+0 Arcane Boots of the Elemental Magi&lt;/p&gt;&#10;&lt;p&gt;*0 Arcane Boots of the Elemental Master&lt;/p&gt;&#10;&lt;p&gt;+0 Shadow Kasaya of the Ordained&lt;/p&gt;&#10;&lt;p&gt;*0 Midnight Kasaya of the Enlightened&lt;/p&gt;&#10;&lt;p&gt;+0 Shifting Cowl of the Moonlit Night&lt;/p&gt;&#10;&lt;p&gt;*0 Shifting Cowl of the Darkest Night&lt;/p&gt;&#10;&lt;p&gt;+0 Ancient Cincture of Power&lt;/p&gt;&#10;&lt;p&gt;*0 Ancient Cincture of Destruction&lt;/p&gt;&#10;&lt;p&gt;+0 The Dagger of the Silent Assassin&lt;/p&gt;&#10;&lt;p&gt;*0 The Serpentine Blades of Silent Death&lt;/p&gt;&#10;&lt;p&gt;+0 Reinforced Platemail of the Knights Order&lt;/p&gt;&#10;&lt;p&gt;*0 Ancient Dragonmail of the Knights Order&lt;/p&gt;&#10;&lt;p&gt;+0 Legplates of a Thousand Echoes&lt;/p&gt;&#10;&lt;p&gt;*0 Midnight Greaves of Hypnotic Resonance&lt;/p&gt;&#10;&lt;p&gt;+0 Hardened Bark of the Elder Iron Oak&lt;/p&gt;&#10;&lt;p&gt;*0 Petrified Bark of the Tree of Life&lt;/p&gt;&#10;&lt;p&gt;+0 an oak-leaf brooch&lt;/p&gt;&#10;&lt;p&gt;*0 a golden trefoil brooch of the gods&lt;/p&gt;&#10;&lt;p&gt;+0 Vestment of the Unholy Rite&lt;/p&gt;&#10;&lt;p&gt;*0 Infernal Vestment of the Fallen Angel&lt;/p&gt;&#10;&lt;p&gt;+0 Crystal Sleeves of Desecration&lt;/p&gt;&#10;&lt;p&gt;*0 Midnight Onyx Sleeves of Desecrated Souls&lt;/p&gt;&#10;&lt;p&gt;+5000000 a precious ingot of palladium&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Holy Staff of the Ancients&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;holy staff ancients sext40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;4D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MAX_WIS by 1&#13;&#10;&#13;&#10;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Holy Staff of the Elders (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Tower Shield of the Sovereign Lords&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shield tower sovereign lords sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 1gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Tower Shield of the Great Lords (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Axe of Dwarvish Kings&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;axe dwarvish kings sext40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;6D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 6&#13;&#10;&#13;&#10;Affects: BONUS_WEAPONDAM by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Axe of Dwarvish Lords (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, demon-skin laces&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;demon skin laces clasp sext40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;all movable items&lt;/p&gt;&#10;&lt;p&gt;necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: HUM&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +4 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 MAX_DEX&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 DEX&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 MAX_CON&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +10 REGEN_HP&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x dragon-skin laces (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, a radiant spectrolite charm&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;radiant spectrolite charm sext40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;greaves and leggings&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 MAX_CON&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +20 HITPOINT&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -2 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 MAX_WIS&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a polished spectrolite charm (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Sable Ring of the Dark Gods&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sable ring dark gods sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 45&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 3&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Sable Ring of the Dark Lords (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, The Crown of Destiny&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crown destiny sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 5&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x The Crown of Thorns (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Runed Tooth of the Sapphire Dragon&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;runed tooth sapphire dragon sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 40&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Runed Tooth of the Arch-Liches (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Enchanted Girdle of Ogre Kings&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;enchanted girdle ogre kings sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 13, Value: 1gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_WIS by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 3&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Tooled Girdle of Ogre Kings (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Arcane Tome of Sovereign Might&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;arcane tome sovereign might sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 10&#13;&#10;&#13;&#10;Affects: STAB_DAMAGE by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Arcane Tome of Power (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Mithril Sleeves of the Master Paladin&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mithril sleeves master paladin sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 30&#13;&#10;&#13;&#10;Affects: REGEN_HP by 12&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Mithril Sleeves of the High Paladin (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Battle-Spiked Arm Bands of the Night King&amp;hellip;Here is a little bit&lt;/p&gt;&#10;&lt;p&gt;of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bands arm night king battle spiked sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Battle-Spiked Arm Bands of the Night Prince (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Mithril Cuirass of the Ancients&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cuirass mithril ancients sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 40&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: WEAPON_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Adamantine Cuirass of the Ancients (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Ancient Cuirass of the War Gods&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cuirass ancient war gods oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 15&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: WEAPON_DAMAGE by 5&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Mithril Cuirass of the Ancients (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (3)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Mithril Shield of the Elder Titan&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mithril shield elder titan sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 1gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: WEAPON_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Diamond Studded Mithril Shield (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Mithril Shield of Molten Earth&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mithril shield molten earth oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 1gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 2&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: WEAPON_DAMAGE by 4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme warriors, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Mithril Shield of the Elder Titan (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Radiant Shroud of the High Priest&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;radiant shroud high priest sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: BONUS_HEAL_BONUS by 10&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Shroud of the Exalted Priest (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Lost Sandals of Atlantis&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lost sandals atlantis sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 20&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&#13;&#10;Affects: WATER_BREATHING by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Sandals of the Merman High Priest (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Sandals of the Melchizedek Priesthood&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sandals melchizedek priesthood oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 25&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 5&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: WATER_BREATHING by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme clerics, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Lost Sandals of Atlantis (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Elven Chain Leggings of the Mystic Enchanter&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;elven chain leggings mystic enchanter sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 1gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SPELL_BONUS by 15&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Elven Chain Leggings of the Mystic Guard (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Ancient Elven Leggings of the Master Enchanter&amp;hellip;Here is a little&lt;/p&gt;&#10;&lt;p&gt;bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient elven leggings master enchanter oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 1gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: BONUS_SPELL_BONUS by 20&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme magic users, and have attained supremacy&lt;/p&gt;&#10;&lt;p&gt;in all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Elven Chain Leggings of the Mystic Enchanter (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Arcane Boots of the Elemental Magi&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;arcane boots elemental magi sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 20&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Boots of the Elemental Earth Wizard (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Arcane Boots of the Elemental Master&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;arcane boots elemental master oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 25&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme magic users, and have attained supremacy&lt;/p&gt;&#10;&lt;p&gt;in all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Arcane Boots of the Elemental Magi (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Shadow Kasaya of the Ordained&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shadow kasaya ordained sext40&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -21&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: STALK by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Aubergine Kasaya of the Dedicated (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Midnight Kasaya of the Enlightened&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;midnight kasaya enlightened oct40&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -22&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 3&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: STALK by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Shadow Kasaya of the Ordained (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Shifting Cowl of the Moonlit Night&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shifting cowl moonlit night sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 1gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: HITPOINT by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Shifting Cowl of the Fading Light (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Shifting Cowl of the Darkest Night&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shifting cowl darkest night oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 1gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HAND_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Shifting Cowl of the Moonlit Night (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Ancient Cincture of Power&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient cincture power sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: MANA by 25&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Ancient Cincture of Vigor (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Ancient Cincture of Destruction&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient cincture destruction oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MANA by 25&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme thieves, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Ancient Cincture of Power (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, The Dagger of the Silent Assassin&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dagger silent assassin sext40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 4&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Rogue&amp;rsquo;s Dagger (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, The Serpentine Blades of Silent Death&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;serpentine blades silent death oct40&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D7&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_STR by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 5&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: BONUS_STAB_DAM by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme thieves, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x The Dagger of the Silent Assassin (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Reinforced Platemail of the Knights Order&amp;hellip;Here is a little bit&lt;/p&gt;&#10;&lt;p&gt;of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;reinforced platemail knights order sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 2&#13;&#10;&#13;&#10;Affects: HITPOINT by 30&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Heavy Chainmail of the Knights Order (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Ancient Dragonmail of the Knights Order&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ancient dragonmail knights order oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: BONUS_CHARISMA by 2&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: KNIGHTS_BLESSING by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme bards, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Reinforced Platemail of the Knights Order (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Legplates of a Thousand Echoes&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;legplates leg plates thousand echoes sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 1gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 5&#13;&#10;&#13;&#10;Affects: CHARISMA by 1&#13;&#10;&#13;&#10;Affects: SAVING_PARA by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Legplates of Dancing Melodies (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Midnight Greaves of Hypnotic Resonance&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;midnight greaves hypnotic resonance oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 1gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_SPELL by -2&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 10&#13;&#10;&#13;&#10;Affects: CHARISMA by 2&#13;&#10;&#13;&#10;Affects: SAVING_PARA by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme bards, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Legplates of a Thousand Echoes (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Hardened Bark of the Elder Iron Oak&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hardened bark elder iron oak sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Bark of the Great Red Oak (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Petrified Bark of the Tree of Life&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;petrified bark tree life oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 4&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 20&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme druids, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Hardened Bark of the Elder Iron Oak (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, an oak-leaf brooch&amp;hellip;Here is a little bit of information for&lt;/p&gt;&#10;&lt;p&gt;you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;oak leaf brooch sext40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +3 REGEN_MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +10 SPELL_BONUS&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +25 MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -1 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x a maple-leaf brooch (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, a golden trefoil brooch of the gods&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;golden trefoil brooch gods oct40&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +5 REGEN_MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +20 SPELL_BONUS&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -2 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 HAND_DAMAGE&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +30 MANA&lt;/p&gt;&#10;&lt;p&gt;Only those who are primary supreme druids, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x an oak-leaf brooch (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Vestment of the Unholy Rite&amp;hellip;Here is a little bit of information&lt;/p&gt;&#10;&lt;p&gt;for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vestment unholy rite sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: UNDEAD_CONTROL by 2&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Vestment of Interlocking Bones (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Infernal Vestment of the Fallen Angel&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;infernal vestment fallen angel oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: BONUS_UNDEAD_CONTROL by 2&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: PRIME_ORDER_LAG by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme necromancers, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Vestment of the Unholy Rite (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Crystal Sleeves of Desecration&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crystal sleeves desecration sext40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 1&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Diamond Sleeves of Desecration (0),&lt;/p&gt;&#10;&lt;p&gt;1x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, Midnight Onyx Sleeves of Desecrated Souls&amp;hellip;Here is a little bit&lt;/p&gt;&#10;&lt;p&gt;of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;midnight onyx sleeves desecrated souls oct40&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 1gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 2&#13;&#10;&#13;&#10;Affects: MAX_INT by 1&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&#13;&#10;Affects: PRIME_ORDER_LAG by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme necromancers, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in all eight classesmay use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 0 coins, 1x Crystal Sleeves of Desecration (0),&lt;/p&gt;&#10;&lt;p&gt;2x a precious ingot of palladium (0), 1x a glowing token of flawless palladium (0)&lt;/p&gt;&#10;&lt;p&gt;Alexus Silverlight tells you &amp;lsquo;Ahh yes, a precious ingot of palladium&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;precious ingot palladium&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 50000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Requires: 5000000 coins, 5x a palladium bar (0)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New 3x40 system</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-3x40-system/</link><pubDate>Fri, 11 Jan 2019 02:48:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-3x40-system/</guid><description>&lt;div class="post" data-post-id="39038" data-author="Driven" data-date="2019-01-11T02:48:50+00:00" data-subject="New 3x40 system"&gt;&#13;&#10;&lt;p&gt;Greetings, Slothers! Today is a good day. We would like to present a new system for 3x40 gear for your enjoyment. The goal of this new system is threefold:&lt;/p&gt;&#10;&lt;p&gt;(1) Give equal representation to each prime class&lt;/p&gt;&#10;&lt;p&gt;(2) Adapt to the current state of the game&lt;/p&gt;&#10;&lt;p&gt;(3) Provide deeper options for each player, extending content through rebirth&lt;/p&gt;&#10;&lt;p&gt;Executive summary:&lt;/p&gt;&#10;&lt;p&gt;· 3x40 items continue to exist as they do today with some additions and/or modifications.&lt;/p&gt;&#10;&lt;p&gt;· 3x40 items now have 6x40 upgrades, created as a forge of the 3x40 item, a token received from turning in a second 3x40 item, plus a precious ingot of palladium.&lt;/p&gt;&#10;&lt;p&gt;· Some of the 6x40 items have 8x40 upgrades that are prime-only, created as a forge of the 6x40 item, a token received from turning in another 3x40 item, plus two precious ingots of palladium.&lt;/p&gt;&#10;&lt;p&gt;· Each precious ingot of palladium is forged from five bars of palladium. This metal is so precious it is only found on the most powerful and epic mobs in all of Jord.&lt;/p&gt;&#10;&lt;p&gt;· Rebirth characters receive three additional 3x40 items upon rebirthing.&lt;/p&gt;&#10;&lt;p&gt;User&amp;rsquo;s guide:&lt;/p&gt;&#10;&lt;p&gt;· Lord Moonglum continues to award old 3x40 items at 3x40, 6x40, and 8x40. That system remains along with all of its items.&lt;/p&gt;&#10;&lt;p&gt;· Master Oakenshield will exchange an old 3x40 item for a glowing token of flawless palladium.&lt;/p&gt;&#10;&lt;p&gt;· Master Oakenshield will trade a new 3x40 item for a glowing token of flawless palladium.&lt;/p&gt;&#10;&lt;p&gt;· Master Oakenshield will exchange a new 3x40 item for a glowing token of flawless palladium at a price. First exchange is free, second exchange is 5M gold, all subsequent exchanges are 10M gold.&lt;/p&gt;&#10;&lt;p&gt;· Alexus Silverlight will forge a precious ingot of palladium from five bars of palladium and 5M gold.&lt;/p&gt;&#10;&lt;p&gt;· Alexus Silverlight will forge a new 6x40 item from the 3x40 item being upgraded, one glowing token of flawless palladium, and one precious ingot of palladium.&lt;/p&gt;&#10;&lt;p&gt;· Alexus Silverlight will forge a new 8x40 prime-only item from the 6x40 item being upgraded, one glowing token of flawless palladium, and two precious ingots of palladium. Note that not all 6x40 items have 8x40 upgrades.&lt;/p&gt;&#10;&lt;p&gt;· Alexus Silverlight will exchange a 6x40 item for two glowing tokens of flawless palladium.&lt;/p&gt;&#10;&lt;p&gt;· Alexus Silverlight will exchange an 8x40 item for three glowing tokens of flawless palladium and one precious ingot of palladium.&lt;/p&gt;&#10;&lt;p&gt;· Rebirth characters will receive three additional glowing tokens of flawless palladium.&lt;/p&gt;&#10;&lt;p&gt;· Master Oakenshield and Alexus Silverlight both have help screens by simply typing &amp;ldquo;ask&amp;rdquo; in their respective rooms.&lt;/p&gt;&#10;&lt;p&gt;Comments:&lt;/p&gt;&#10;&lt;p&gt;· Warning, think deeply about this system before acting &amp;ndash; be aware of what you&amp;rsquo;re doing.&lt;/p&gt;&#10;&lt;p&gt;· There will not be reimbursements for &amp;ldquo;I accidentally traded for the wrong 3x40 item or I accidentally forged a 6x40 or 8x40 item I don&amp;rsquo;t want&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;o Use &amp;ldquo;query oakenshield about &lt;item&gt;&amp;rdquo; prior to trading for a new 3x40 item to ensure you are trading for the correct item.&lt;/p&gt;&#10;&lt;p&gt;o Use &amp;ldquo;query alexus about &lt;item&gt;&amp;rdquo; prior to forging a new 6x40 or 8x40 item to ensure you are forging the correct item.&lt;/p&gt;&#10;&lt;p&gt;· There will not be reimbursements for &amp;ldquo;I accidentally exchanged my item&amp;rdquo;. Make sure you have your 3x40 gear you &lt;em&gt;don&amp;rsquo;t want exchanged&lt;/em&gt; safely tucked away in a container prior to exchanging.&lt;/p&gt;&#10;&lt;p&gt;· The bars of palladium will be in high demand, so treat them with care. Leaders of epic raids, I suggest you use your wheel to distribute them fairly.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crystal Falls (New Eq)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crystal-falls-new-eq/</link><pubDate>Fri, 28 Dec 2018 09:03:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crystal-falls-new-eq/</guid><description>&lt;div class="post" data-post-id="39033" data-author="Gorka" data-date="2018-12-28T09:03:29+00:00" data-subject="Crystal Falls (New Eq)"&gt;&#13;&#10;&lt;p&gt;Sup Slackers! I leave for a few months and no one posts information! Had to beg, borrow, bribe and steal the info from those who knew&amp;hellip; but as I have already seen questions about it on gossip&amp;hellip; here it is.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; fragment (various)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;fragment magic magical suppression matter &lt;em&gt;Gorka&lt;/em&gt;&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL RESTRUNG UNAPPROVED NO-FIND&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 6277gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; shield (warrior)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;heavy draconian shield&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 11, Value: 75000gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: RESIST_FIRE by 15&#13;&#10;&#13;&#10;Affects: RESIST_COLD by 15&#13;&#10;&#13;&#10;Affects: RESIST_ELECTRICITY by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers, and have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; talon (elder-dragon)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sharpened sharp talon elder dragon&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 300000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 12&#13;&#10;&#13;&#10;Affects: ARMOR by -5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; crystal (golem)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;perfectly perfect clear shard crystal&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 30000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: WATER_BREATHING by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users and clerics may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; onyx (drake)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;interwoven band white onyx&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 150000gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 10&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: WIS by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors and also novice avatars, and&lt;/p&gt;&#10;&lt;p&gt;supreme monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; spear (hunter)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;barbed draconian spear&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 1000gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D4&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STALK by 1&#13;&#10;&#13;&#10;Affects: RESIST_POISON by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice avatars and also supreme monks may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; talon (male-adult-dragon)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sharpened sharp talon adult dragon&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 200000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 5&#13;&#10;&#13;&#10;Affects: ARMOR by -5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least five classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; band (other drake)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;interwoven band black onyx&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 150000gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 10&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: INT by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors and also novice avatars, and&lt;/p&gt;&#10;&lt;p&gt;supreme monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;The following is an item associated with a quest that is centered there.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; aura&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;living aura infernal fire &lt;em&gt;Gorka&lt;/em&gt;&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM PERSONAL MAGIC RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 50drachma, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;Platemail of the Planes&lt;/p&gt;&#10;&lt;p&gt;a shirt of mithril rings&lt;/p&gt;&#10;&lt;p&gt;Plate of Yazanixular&amp;rsquo;s Brood&lt;/p&gt;&#10;&lt;p&gt;scintillating silken armor&lt;/p&gt;&#10;&lt;p&gt;Clasp is non-removable once attached.&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +10 RESIST_FIRE&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 REDUCE_DAMAGE&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +5 HITPOINT&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks, and&lt;/p&gt;&#10;&lt;p&gt;have attained supremacy in at least five classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Clasp is an interesting addition, and a dilemma&amp;hellip; as it&amp;rsquo;s not detachable. Here are some further details about it&amp;hellip; Clasp does damage proc plus blind and curse while burning. It does about 100 damage plus 20 or so burn damage. It fires about 15% per round of combat.&lt;/p&gt;&#10;&lt;p&gt;Given the fact the clasp is limited to 4 similar items, and is worth drachma for resale&amp;hellip; not sure why it&amp;rsquo;s not detachable. In my view it probably should be when it&amp;rsquo;s worth drachma and you can only make one.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2018 Christmas Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2018-christmas-quest/</link><pubDate>Mon, 17 Dec 2018 21:52:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2018-christmas-quest/</guid><description>&lt;div class="post" data-post-id="39030" data-author="*Idjit*" data-date="2018-12-17T21:52:56+00:00" data-subject="2018 Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Is at this time:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/884676/2018-slothmud-christmas-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/8 &amp;hellip; tmas-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/884676/2018-slothmud-christmas-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;There will be&amp;hellip;something.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="39031" data-author="Gorka" data-date="2018-12-18T08:42:01+00:00" data-subject="Re: 2018 Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Merry Christmas!&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://totalhealthidaho.com/image/766353-full_25-of-the-funniest-christmas-holiday-memes.jpeg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2018 Thanksgiving Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2018-thanksgiving-quest/</link><pubDate>Sun, 18 Nov 2018 21:09:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2018-thanksgiving-quest/</guid><description>&lt;div class="post" data-post-id="39002" data-author="*Idjit*" data-date="2018-11-18T21:09:35+00:00" data-subject="2018 Thanksgiving Quest"&gt;&#13;&#10;&lt;p&gt;Hello one and all!&lt;/p&gt;&#10;&lt;p&gt;There will be Gobblemondu and Epics run.&lt;/p&gt;&#10;&lt;p&gt;20:30 GMT Sunday November 25th.&lt;/p&gt;&#10;&lt;p&gt;which is&lt;/p&gt;&#10;&lt;p&gt;12:30 PM Server Time on the 25th.&lt;/p&gt;&#10;&lt;p&gt;I will make a timer link when i remember how.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/833870/slothmud-2018-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/8 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/833870/slothmud-2018-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rebirth shop discussion revisited</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-shop-discussion-revisited/</link><pubDate>Sat, 17 Nov 2018 18:19:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-shop-discussion-revisited/</guid><description>&lt;div class="post" data-post-id="38999" data-author="*teker*" data-date="2018-11-17T18:19:44+00:00" data-subject="Rebirth shop discussion revisited"&gt;&#13;&#10;&lt;p&gt;I may have some time to put into the shop so lets rehash this and try to figure out an acceptable cost rate. I have started with Fluffy&amp;rsquo;s previous post that laid out the following costs:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Dam(50 bils starting, 1.47 coef).&lt;/p&gt;&#10;&lt;p&gt;Hand dam (25b starting, 1.2 coef)&lt;/p&gt;&#10;&lt;p&gt;Spell Bonus (5bils starting, 1.037 coef)&lt;/p&gt;&#10;&lt;p&gt;Mana/hp/mv (2.5b starting, 1.018 coef)&lt;/p&gt;&#10;&lt;p&gt;Hit (37.5 starting, 1.47 coef)&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Are these reasonable values to start from? My first reaction is that mana/hp/mv are not equal.&lt;/p&gt;&#10;&lt;p&gt;Should there be caps on these stats and if so, what?&lt;/p&gt;&#10;&lt;p&gt;What other stats and at what costs?&lt;/p&gt;&#10;&lt;p&gt;What perma spells and at what costs?&lt;/p&gt;&#10;&lt;p&gt;Previously I put the stats above into a proc with caps that looks like this.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;+1 Hit Points - 0 of 100 - 2.50 B xp 1.2 M gold&lt;/p&gt;&#10;&lt;p&gt;+1 Mana Points - 0 of 100 - 2.50 B xp 1.2 M gold&lt;/p&gt;&#10;&lt;p&gt;+1 Movement Points - 0 of 100 - 2.50 B xp 1.2 M gold&lt;/p&gt;&#10;&lt;p&gt;+1 Hit Roll - 0 of 10 - 37.50 B xp 18.8 M gold&lt;/p&gt;&#10;&lt;p&gt;+1 Damage Roll - 0 of 10 - 50.00 B xp 25.0 M gold&lt;/p&gt;&#10;&lt;p&gt;+1 Hand Damage - 0 of 10 - 25.00 B xp 12.5 M gold&lt;/p&gt;&#10;&lt;p&gt;+1 Spell Damage - 0 of 10 - 5.00 B xp 2.5 M gold&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I can&amp;rsquo;t remember how the gold numbers were computed but it&amp;rsquo;s a ratio of the xp.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EU Random Pop Changes &amp;amp; Planar Pages</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/eu-random-pop-changes-amp-planar-pages/</link><pubDate>Fri, 16 Nov 2018 00:34:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/eu-random-pop-changes-amp-planar-pages/</guid><description>&lt;div class="post" data-post-id="38998" data-author="*Neptune*" data-date="2018-11-16T00:34:47+00:00" data-subject="EU Random Pop Changes &amp;amp;amp; Planar Pages"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;Each of the planes in EU have been altered slightly to allow for a wider variety and more&lt;/p&gt;&#10;&lt;p&gt;relevant series of random pops on a more regular basis. This includes but it not limited&lt;/p&gt;&#10;&lt;p&gt;to the planar shift pages as there seems to have been some oversight in how often some&lt;/p&gt;&#10;&lt;p&gt;of the pages were loading. I hope this helps, and as always, be sure to let me know if&lt;/p&gt;&#10;&lt;p&gt;things look wonky in this regard.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reports of chop issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reports-of-chop-issues/</link><pubDate>Sun, 11 Nov 2018 16:27:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reports-of-chop-issues/</guid><description>&lt;div class="post" data-post-id="38995" data-author="*teker*" data-date="2018-11-11T16:27:50+00:00" data-subject="Reports of chop issues"&gt;&#13;&#10;&lt;p&gt;Sorry I wasn&amp;rsquo;t able to hang around yesterday to see the issue - what exactly is going on? I&amp;rsquo;ve run some tests with a scimitar and I see the chops happening, the mob is getting blinded, etc.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38996" data-author="Ezekiel" data-date="2018-11-12T17:10:18+00:00" data-subject="Re: Reports of chop issues"&gt;&#13;&#10;&lt;p&gt;Heya Teker,&lt;/p&gt;&#10;&lt;p&gt;The chop blind from scimitars/axes, etc. only lands chop blinds some of the time now. It will show the line as if the chop landed, but it won&amp;rsquo;t set the mob&amp;rsquo;s hitroll back as it used to. You&amp;rsquo;ll still get vicious attacks on tank a good portion of the time. The chop blinds (if landing first before a partial blind spec like macu) used to blind 100 pct of the time.&lt;/p&gt;&#10;&lt;p&gt;I think the chop bug is in relation to whatever the fix was for the weapon bug when we had it..or due to something referencing the original weapon bug itself. The issues only started to arise after that.&lt;/p&gt;&#10;&lt;p&gt;Thanks for looking into it.&lt;/p&gt;&#10;&lt;p&gt;-Ezekiel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-updates/</link><pubDate>Sun, 28 Oct 2018 20:09:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-updates/</guid><description>&lt;div class="post" data-post-id="38991" data-author="*Neptune*" data-date="2018-10-28T20:09:29+00:00" data-subject="Area Updates"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;I am happy to announce that your immortal staff will be undergoing a review of existing areas&lt;/p&gt;&#10;&lt;p&gt;in the game that have existed for a while, and seem to have been left behind in our ever-moving&lt;/p&gt;&#10;&lt;p&gt;forward and progression of the game. As time passes, somethings get left behind and stagnate.&lt;/p&gt;&#10;&lt;p&gt;We have heard your criticisms and offered some of our own over a wide swath of zones that&lt;/p&gt;&#10;&lt;p&gt;are currently in the game. As such, we have elected to begin a new campaign of sorts for the&lt;/p&gt;&#10;&lt;p&gt;upcoming year or so as time allows.&lt;/p&gt;&#10;&lt;p&gt;From this time forward, we will be updating and bringing several areas and zones forward while&lt;/p&gt;&#10;&lt;p&gt;updating to them to the current game. In some cases, these changes will be minor. In some cases,&lt;/p&gt;&#10;&lt;p&gt;these changes may be a little more than minor. This will include new mobs, new EQ, new rooms,&lt;/p&gt;&#10;&lt;p&gt;and even new features that will further expand our experiences as players adventuring within these&lt;/p&gt;&#10;&lt;p&gt;zones.&lt;/p&gt;&#10;&lt;p&gt;In the future, you can look to this thread to keep you updated as to which zones have been updated.&lt;/p&gt;&#10;&lt;p&gt;Furthermore, I&amp;rsquo;d like to re-inroduce our first zone of this campaign: The River of Blood. Please take&lt;/p&gt;&#10;&lt;p&gt;the time to check it out and let us know of anything that&amp;rsquo;s not quite right or doesn&amp;rsquo;t work right. But&lt;/p&gt;&#10;&lt;p&gt;we hope this helps you guys out and gives you a few more options for gameplay as well as providing&lt;/p&gt;&#10;&lt;p&gt;new and interesting flavors and challenges in the times ahead.&lt;/p&gt;&#10;&lt;p&gt;Enjoy, and as always, thanks for playing!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ogre Caverns (BH) New Eq</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ogre-caverns-bh-new-eq/</link><pubDate>Sat, 29 Sep 2018 20:46:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ogre-caverns-bh-new-eq/</guid><description>&lt;div class="post" data-post-id="38981" data-author="Gorka" data-date="2018-09-29T20:46:30+00:00" data-subject="Ogre Caverns (BH) New Eq"&gt;&#13;&#10;&lt;p&gt;Hi Mud&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;So I know what you guys are like&amp;hellip; no, I&amp;rsquo;m not in jail, I&amp;rsquo;m not the first passenger on Elon Musk&amp;rsquo;s SpaceX flight, I didn&amp;rsquo;t rage quit&amp;hellip; are there any other rumours? I&amp;rsquo;ve moved towns again, and I am studying the next 10 weeks so don&amp;rsquo;t expect to see me unless I am baited with drachma&amp;hellip; &lt;em&gt;hint&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;So there was some opener tonight and some new area called Ogre Caverns was connected at the end. Hunt the eyebiter in Trogs (BH) and head down near by. For some reason Dingo, Sam and I had a poke around&amp;hellip; (Did I see norks as well&amp;hellip; I saw Norks) and here is what we found&amp;hellip; Note for Dingo, Neptune set the key for the locked doors as temp and so it was poofing&amp;hellip; pops on gutsmasher 100%. He begged me for forgiveness but I felt sorry for him and I let him continue as an immortal. Gorka the Merciful!&lt;/p&gt;&#10;&lt;p&gt;Here is some stuff we popped&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : kigog&amp;rsquo;toh kigog toh queen ogre&#9;LVL : 41&#9;AREA : Ogre Caverns&#9;XP : 43407206&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; ring&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring emerald ring gleaming ogre&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 15374gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: REGEN_HP by 2&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : ogre priest&#9;LVL : 41&#9;AREA : Ogre Caverns&#9;XP : 4471474&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; staff&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;staff unholy communion ogre light&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 10437gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : mantis warrior insect prisoner&#9;LVL : 36&#9;AREA : Ogre Caverns&#9;XP : 5142602&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; naginata&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;naginata pole arm polearm ogre&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 10474gold, Worn in: TAKE WIELD TWO-HANDED&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D7&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users or supreme clerics, or&lt;/p&gt;&#10;&lt;p&gt;experienced thieves, or experienced warriors, or supreme druids, or supreme&lt;/p&gt;&#10;&lt;p&gt;necromancers, or supreme bards, or experienced monks may use this item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : gutsmasher gut smasher jailer ogre&#9;LVL : 41&#9;AREA : Ogre Caverns&#9;XP : 3088332&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; wire&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;boots barbed wire ogre&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 8494gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: KICKDAM by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : jawbreaker jaw breaker ogre&#9;LVL : 36&#9;AREA : Ogre Caverns&#9;XP : 716880&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;cast &amp;lsquo;id&amp;rsquo; sawtooth&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring saw tooth sawtooth ogre&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 6474gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Could be coincidence but cave scorpions dropped wand of quicksilvers on two occasions.&lt;/p&gt;&#10;&lt;p&gt;Keep this thread updated&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Viva Sloth!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener 9/29/18</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-opener-9-29-18/</link><pubDate>Tue, 25 Sep 2018 23:55:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-opener-9-29-18/</guid><description>&lt;div class="post" data-post-id="38979" data-author="*Neptune*" data-date="2018-09-25T23:55:52+00:00" data-subject="Area Opener 9/29/18"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;There will a smallish event this weekend to accompany an equally small area/expansion opener.&lt;/p&gt;&#10;&lt;p&gt;It shouldn&amp;rsquo;t take too long, but there should be some goodies to go around for those of you who&lt;/p&gt;&#10;&lt;p&gt;are interested in participating.&lt;/p&gt;&#10;&lt;p&gt;Let&amp;rsquo;s say we start around 1 p.m. US Central Time on Saturday.&lt;/p&gt;&#10;&lt;p&gt;Hope to see you guys there!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shard Colors Shard Areas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shard-colors-shard-areas/</link><pubDate>Sun, 16 Sep 2018 03:53:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shard-colors-shard-areas/</guid><description>&lt;div class="post" data-post-id="38974" data-author="*Idjit*" data-date="2018-09-16T03:53:28+00:00" data-subject="Shard Colors Shard Areas"&gt;&#13;&#10;&lt;p&gt;Herewith, the contents of &amp;ldquo;Shard Colors.txt&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;if anyone knows where luminous shards load other than westwood, put a reply.&lt;/p&gt;&#10;&lt;p&gt;opalescent enhancement (blue rippleS) (Hellwell mobs)&lt;/p&gt;&#10;&lt;p&gt;metallic = channelling (sky elves, orc mines, Formian colony) (red ripples)&lt;/p&gt;&#10;&lt;p&gt;milky = healing (mobs in BH Pirates) (green ripples) (also Enea&amp;rsquo;s temple) (jungle of Sess Innek island)&lt;/p&gt;&#10;&lt;p&gt;veined = shaping (convocation) (crystal lizards MH) (orange ripples) (also Centaurs SS)&lt;/p&gt;&#10;&lt;p&gt;jet black = necromancy (spectral shield) (black ripples) (Tarot mobs)&lt;/p&gt;&#10;&lt;p&gt;mental = clear (mobs in zodiac II) (violet ripples) (water planes AH)&lt;/p&gt;&#10;&lt;p&gt;summoning = luminous (yellow ripples) (Westwood mobs)&lt;/p&gt;&#10;&lt;p&gt;Raven&amp;rsquo;s roost(IS) is Random Shards.&lt;/p&gt;&#10;&lt;p&gt;Dark Chasm (AH) is Random Shards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slothmud on Android</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-on-android/</link><pubDate>Tue, 11 Sep 2018 17:34:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-on-android/</guid><description>&lt;div class="post" data-post-id="38973" data-author="Driven" data-date="2018-09-11T17:34:49+00:00" data-subject="Slothmud on Android"&gt;&#13;&#10;&lt;p&gt;As most of you know I mud most of the time from my phone, so I have spent a fair amount of time figuring out the best way to do exactly that. I used Blowtorch for a long time, but this got quickly replaced by tintin++ once Termux supported the tintin++ package. Here are the basic steps you&amp;rsquo;ll need to get up-and-running with tintin++ on your phone:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Install Termux from Google Play store to emulate a Linux terminal on your phone&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.termux" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://play.google.com/store/apps/deta &amp;hellip; com.termux&amp;rdquo;&amp;gt;https://play.google.com/store/apps/details?id=com.termux&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Launch Termux and enter the following commands&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;2a) apt update // generates the list of updates available for Termux&lt;/p&gt;&#10;&lt;p&gt;2b) apt upgrade // updates Termux with the list of updates from the last command&lt;/p&gt;&#10;&lt;p&gt;2c) apt install tintin++ // installs tintin++&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enable data sharing for Termux in the Android settings by toggling Settings&amp;gt;Apps&amp;gt;Termux&amp;gt;Permissions&amp;gt;Storage to &amp;ldquo;On&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Go back into Termux app and execute&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;termux-setup-storage // This create the storage directory in your $HOME that gives you a directory structure for your Android internal storage.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Create a simlink for your tintin++ script file in $HOME that points to the internal storage for the Termux app within Android. This links together an easily-accessible script file within Termux and the real location of the file within Android&amp;rsquo;s internal storage that you can edit directly or copy to easily. I manage my tintin++ script file within Ubuntu on my laptop and then copy that same file over to my phone&amp;rsquo;s internal storage in Android/data/com.termux/files/.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;ln -s storage/shared/Android/data/com.termux/files/slothmud.tt .&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;Create a simlink for your tintin++ log file in $HOME that also points to the internal storage for the Termux app within Android.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;ln -s storage/shared/Android/data/com.termux/files/slothmudLog.html .&lt;/p&gt;&#10;&lt;ol start="7"&gt;&#10;&lt;li&gt;On your computer, create your slothmud.tt script file with your editor of choice. Here is a simple one to get you started:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;#SESSION {slothmud} {slothmud.org} {6101}&lt;/p&gt;&#10;&lt;p&gt;#SPLIT {0} {1}&lt;/p&gt;&#10;&lt;p&gt;#CONFIG {LOG} {HTML}&lt;/p&gt;&#10;&lt;p&gt;#LOG {OVERWRITE} {slothmudLog.html}&lt;/p&gt;&#10;&lt;p&gt;####################### VARIABLES #####################################################&lt;/p&gt;&#10;&lt;p&gt;#VAR leader v_null&lt;/p&gt;&#10;&lt;p&gt;#VAR tank v_null&lt;/p&gt;&#10;&lt;p&gt;#VAR target v_null&lt;/p&gt;&#10;&lt;p&gt;#VAR myName &lt;insertYourCharNameHere&gt;&lt;/p&gt;&#10;&lt;p&gt;####################### ACTIONS #####################################################&lt;/p&gt;&#10;&lt;p&gt;#ACTION {^You are hungry.} {get food persephone; eat food}&lt;/p&gt;&#10;&lt;p&gt;#ACTION {^You are thirsty.} {#2 drink decanter}&lt;/p&gt;&#10;&lt;p&gt;#ACTION {^$$leader &amp;ndash; &amp;rsquo;target %1&amp;rsquo;} {#var target %1}&lt;/p&gt;&#10;&lt;p&gt;#ACTION {^$$tank yells &amp;lsquo;%1&amp;rsquo;} {warcry %1}&lt;/p&gt;&#10;&lt;p&gt;#ACTION {^{.*} briefly reveals a red aura!} {assist $tank}&lt;/p&gt;&#10;&lt;p&gt;#ACTION {^{.&lt;em&gt;} as red tendrils of mist infuse {.&lt;/em&gt;} body.} {assist $tank}&lt;/p&gt;&#10;&lt;p&gt;####################### ALIASES #####################################################&lt;/p&gt;&#10;&lt;p&gt;#ALIAS {cb} {sing &amp;rsquo;echo&amp;rsquo;; cast &amp;lsquo;cure blind&amp;rsquo; $myName}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS {goargo} {.3esesesenen7es3e2n2enwd}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS {goath} {.3enenene2nw2nw}&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Speedrun alias&#10; &lt;div id="speedrun-alias" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#speedrun-alias" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#ALIAS {^.%0} { #PARSE {%0} {char} {&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; #if {&amp;quot;$char&amp;quot; &amp;gt;= &amp;quot;0&amp;quot; &amp;amp;&amp;amp; &amp;quot;$char&amp;quot; &amp;lt;= &amp;quot;9&amp;quot;} {#VAR cnt $cnt$char};&#13;&#10;&#13;&#10; #elseif {&amp;quot;$cnt&amp;quot; == &amp;quot;&amp;quot;} {$char};&#13;&#10;&#13;&#10; #else {#LOOP $cnt 1 cnt {$char}; #var cnt {}}}}&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;8.) Connect your phone to your laptop with (most likely) a microUSB-to-USB cable that was provided with your phone (most chargers use this cable nowadays). When your phone asks you whether you want to Allow access to your data, select &amp;ldquo;Allow&amp;rdquo;.&lt;/p&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Your phone should now be mounted on your computer, so use your file explorer (WindowsButton-E, for example) and copy your slothmud.tt over to your phone at Android/data/com.termux/files/&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Before launching tintin++ for the first time within Termux, I highly recommend you upgrade your phone&amp;rsquo;s keyboard to one that has access to the arrow keys and the tab character. I use Hacker&amp;rsquo;s Keyboard:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=org.pocketworkstation.pckeyboard" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://play.google.com/store/apps/deta &amp;hellip; pckeyboard&amp;rdquo;&amp;gt;https://play.google.com/store/apps/details?id=org.pocketworkstation.pckeyboard&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;10a) After installing Hacker&amp;rsquo;s keyboard, set it as your default keyboard Settings&amp;gt;General management&amp;gt;Language and input&amp;gt;Default keyboard&amp;gt;Hacker&amp;rsquo;s Keyboard&lt;/p&gt;&#10;&lt;p&gt;10b) Configure Hacker&amp;rsquo;s Keyboard by going into an App that uses the keyboard (which will now use Hacker&amp;rsquo;s Keyboard), and hit the Settings wheel on the keyboard itself. I use the following settings:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Keyboard height, portrait -&amp;gt; 40%&#13;&#10;&#13;&#10;Keyboard mode, portrait -&amp;gt; 5-row compact layout (US QWERTY only)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="11"&gt;&#10;&lt;li&gt;Finally, go back into Termux and execute&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;tt++ slothmud.tt&lt;/p&gt;&#10;&lt;ol start="12"&gt;&#10;&lt;li&gt;You&amp;rsquo;re off and running now. The one flaw that I can see with Termux is the scroll-back feature, and if anyone can figure it out, please let me know. It will scroll back, but whenever the mud outputs text, the screen jumps back down. My solution to this, albeit not a great solution, is to view the slothmudLog.html file in an HTML viewer app in Android. I am using Local HTML Viewer and am moderately happy with it, but I really wish Termux could just freeze scrolling on TTY output.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.marcoscg.localhtmlviewer" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://play.google.com/store/apps/deta &amp;hellip; htmlviewer&amp;rdquo;&amp;gt;https://play.google.com/store/apps/details?id=com.marcoscg.localhtmlviewer&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;12a) From above, you&amp;rsquo;ll see that I created a slothmudLog.html simlink to your Android internal storage, so Local HTML Viewer can simply open the file under Android/data/com.termux/files/slothmudLog.html.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tepe was hungry........</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tepe-was-hungry/</link><pubDate>Sat, 08 Sep 2018 19:26:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tepe-was-hungry/</guid><description>&lt;div class="post" data-post-id="38972" data-author="*Breeze*" data-date="2018-09-08T19:26:10+00:00" data-subject="tepe was hungry........"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://www.slothmud.org/tepeHungry.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;nom nom nom&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38976" data-author="Josiah" data-date="2018-09-18T22:57:11+00:00" data-subject="Re: tepe was hungry........"&gt;&#13;&#10;&lt;p&gt;Were we playing golf? I hope we were playing golf, cuz then I&amp;rsquo;d be the biggest winner!&lt;/p&gt;&#10;&lt;p&gt;I was also the first to die, if I remember correctly :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38977" data-author="*Breeze*" data-date="2018-09-25T17:15:56+00:00" data-subject="Re: tepe was hungry........"&gt;&#13;&#10;&lt;p&gt;pretty sure you are right :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Server Costs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/server-costs/</link><pubDate>Thu, 06 Sep 2018 19:15:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/server-costs/</guid><description>&lt;div class="post" data-post-id="38971" data-author="*Breeze*" data-date="2018-09-06T19:15:47+00:00" data-subject="Server Costs"&gt;&#13;&#10;&lt;p&gt;in the past, we have refused donations from players, but with the current tiny size of the&lt;/p&gt;&#10;&lt;p&gt;immortal staff, we have decided to allow it, if there is any interest.&lt;/p&gt;&#10;&lt;p&gt;over the past X years, we, the immortals have footed the cost (even isabo donated long after&lt;/p&gt;&#10;&lt;p&gt;they retired!)&lt;/p&gt;&#10;&lt;p&gt;if anyone has the inclination to donate to help pay server costs for the year, please get in contact with me.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;a href="mailto:breeze@slothmud.com" &gt;breeze@slothmud.com&lt;/a&gt; &amp;lt;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;this is only for server costs and there are no perks for the donators. (diku license = no profit)&lt;/p&gt;&#10;&lt;p&gt;so anything over what we need gets held until next year.&lt;/p&gt;&#10;&lt;p&gt;in short, if &lt;em&gt;InsertNameHere&lt;/em&gt; donates and then does some messed up crap i will wipe them.&lt;/p&gt;&#10;&lt;p&gt;thanks for listening :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auctioneer v3</title><link>https://forum.slothmud.net/updates/mud-suggestions/auctioneer-v3/</link><pubDate>Tue, 28 Aug 2018 18:23:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/auctioneer-v3/</guid><description>&lt;div class="post" data-post-id="38965" data-author="*Breeze*" data-date="2018-08-28T18:23:25+00:00" data-subject="Auctioneer v3"&gt;&#13;&#10;&lt;p&gt;I am currently redoing the auctioneer..&lt;/p&gt;&#10;&lt;p&gt;Any feature requests?&lt;/p&gt;&#10;&lt;p&gt;Note : I plan on fixing the issue where uncollected stuff stays there forever.. Not sure if I should make him reauction it or ship it for fee, junk it or sell it or what..&lt;/p&gt;&#10;&lt;p&gt;Plan on adding lots /batches of same item&lt;/p&gt;&#10;&lt;p&gt;Plan on adding the auction fee which is on the help file sign&lt;/p&gt;&#10;&lt;p&gt;Plan on a new command called suggest&lt;/p&gt;&#10;&lt;p&gt;and a new mode of consigning called&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;consign token suggest 237&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;consign token suggest max&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;consign token 1234 2345 max&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Suggest will set the prices or show what the suggested prices are. Min will probably be suggested-10%&lt;/p&gt;&#10;&lt;p&gt;Suggested is average price item sells /sold for.&lt;/p&gt;&#10;&lt;p&gt;Max is max length of time for auction.&lt;/p&gt;&#10;&lt;p&gt;Not sure if I add search filter again.&lt;/p&gt;&#10;&lt;p&gt;Writing from my mobile so can&amp;rsquo;t make post more coherent atm.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change to Score Graphs (score all2)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-to-score-graphs-score-all2/</link><pubDate>Sun, 12 Aug 2018 11:54:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-to-score-graphs-score-all2/</guid><description>&lt;div class="post" data-post-id="38962" data-author="*Breeze*" data-date="2018-08-12T11:54:21+00:00" data-subject="Change to Score Graphs (score all2)"&gt;&#13;&#10;&lt;p&gt;Change to the way&lt;/p&gt;&#10;&lt;p&gt;Damage Reduction / Bonus Damage Reduction&lt;/p&gt;&#10;&lt;p&gt;Heal Bonus / Bonus Heal Bonus&lt;/p&gt;&#10;&lt;p&gt;are shown in &amp;ldquo;score all2&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Previously you would see this..&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The following bonuses affect you:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Hit Roll : ( 23) [||||||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Damage : ( 19) [||||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Damage Red. : 100% ( 29) [||||||||||||||||||||||||||||||||||||||||||||||||||]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; System Shock : ( 1) [ ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Spell Saves : 28% ( -6) [|||||||||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Hand Damage : 78% ( 26) [||||||||||||||||||||||||||||||||||||||| ]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;now you will see this&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The following bonuses affect you:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Hit Roll : ( 22) [||||||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Damage : ( 17) [|||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Damage Red. : 48% ( 14) [|||||||||||||||||||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; +Damage Red. : 16 of NOCAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; System Shock : ( 1) [ ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Spell Saves : 28% ( -6) [|||||||||||||| ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Hand Damage : 78% ( 26) [||||||||||||||||||||||||||||||||||||||| ]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;the + means bonus. so in this case, bonus_damage_reduction.&lt;/p&gt;&#10;&lt;p&gt;the only ones that will show up at the moment are +Damage Red. (bonus damage reduction)&lt;/p&gt;&#10;&lt;p&gt;and +Heal Bonus (bonus heal bonus) the reason is that i have to add them in manually and have to research them manually.&lt;/p&gt;&#10;&lt;p&gt;notice that in the latter case, the total is actually 1 higher than in the original case.&lt;/p&gt;&#10;&lt;p&gt;that was due to a small bug in the way the data is calculated which is why i have to&lt;/p&gt;&#10;&lt;p&gt;research each thing that gets added.&lt;/p&gt;&#10;&lt;p&gt;someone please collect all the missing bonuses and decide in which order we should add them in?&lt;/p&gt;&#10;&lt;p&gt;do a poll or something.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Title Symmetry (spotted by Whatta)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-title-symmetry-spotted-by-whatta/</link><pubDate>Sun, 12 Aug 2018 02:02:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-title-symmetry-spotted-by-whatta/</guid><description>&lt;div class="post" data-post-id="38959" data-author="*Idjit*" data-date="2018-08-12T02:02:03+00:00" data-subject="Avatar Title Symmetry (spotted by Whatta)"&gt;&#13;&#10;&lt;p&gt;oohhh. Curvy.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;*Immortals of SlothMUD*&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[*LeftOfCenter* ] Neptune [JAFO] Vote! Vote!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ pri sec ter qua qui hex sep oct ] Players&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-----------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Wizard* Ma:9.40 ] Ezekiel ~Dragonsworn~ thanks Splork and Breeze&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Overlord* Wa:9.40 ] Stun ~Dragonsworn~ rebirth &amp;#39;r us&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Loremaster* Ba:9.40 ] Sochi wtt jacinth for pdiamond&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Grand Druid* Dr:9.40 ] Jackalope greater eudaemon&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Enlightened* Mo:8.39 ] Driven [Legends of Galilee]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Hierophant* Cl:6.33 ] Padme ... ::LeMuRs::&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Champion* Wa:6.30 ] Ozzy these scripts are made for working&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Knight* Wa:6.30 ] Roga ::LeMuRs:: mostly&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Seer* Ma:4.25 ] Bijaz ::LeMuRs:: Thanks Splat and Zeke&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40w 30n 24c 20m|13d 9b 8t 7o ] Angryspider the Untitled&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 30w 20o 20c 18m| 4n 4d 4t 1b ] Belwar&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20w 20c 20n 12b| 7d 12m 3t 2o ] Arde :)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20c 20m 20n 10b| 6w 5d 4o 3t ] Whatta ^W^W^W3t ]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace a pillar of transience*** Press return ***&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;It doesn&amp;rsquo;t look as nice in the forum&amp;rsquo;s text formatting but it made a nice uniform curve of avatar title lengths.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Events List</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/events-list/</link><pubDate>Sat, 11 Aug 2018 20:57:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/events-list/</guid><description>&lt;div class="post" data-post-id="38958" data-author="*Neptune*" data-date="2018-08-11T20:57:45+00:00" data-subject="Events List"&gt;&#13;&#10;&lt;p&gt;Greetings Everyone&lt;/p&gt;&#10;&lt;p&gt;When we changed from .org to .com, you guys probably noticed that the events list&lt;/p&gt;&#10;&lt;p&gt;didn&amp;rsquo;t work anymore. Well, that has changed, and you may now sign back up to&lt;/p&gt;&#10;&lt;p&gt;get notices for events that are announced this way. Just follow the link below.&lt;/p&gt;&#10;&lt;p&gt;If you have any questions, just hit us up ingame.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.com/mailman/listinfo/events_slothmud.com" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://slothmud.com/mailman/listinfo/ev &amp;hellip; othmud.com&amp;rdquo;&amp;gt;http://slothmud.com/mailman/listinfo/events_slothmud.com&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Food Items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-food-items/</link><pubDate>Wed, 01 Aug 2018 20:07:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-food-items/</guid><description>&lt;div class="post" data-post-id="38955" data-author="*Idjit*" data-date="2018-08-01T20:07:43+00:00" data-subject="New Food Items"&gt;&#13;&#10;&lt;p&gt;The two vendors in Kitezh town square now sell things.&lt;/p&gt;&#10;&lt;p&gt;Wendy at the Mermaid&amp;rsquo;s Song in BH now sells food.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your attention,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connection problem</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connection-problem/</link><pubDate>Wed, 18 Jul 2018 06:53:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connection-problem/</guid><description>&lt;div class="post" data-post-id="38952" data-author="Vegetable" data-date="2018-07-18T06:53:51+00:00" data-subject="Connection problem"&gt;&#13;&#10;&lt;p&gt;Hi, anyone having trouble connecting to the mud today? I can&amp;rsquo;t seems to log in.&lt;/p&gt;&#10;&lt;p&gt;Vege&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ZzzZZzzZZ</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/zzzzzzzzz/</link><pubDate>Thu, 12 Jul 2018 17:44:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/zzzzzzzzz/</guid><description>&lt;div class="post" data-post-id="38944" data-author="Gorka" data-date="2018-07-12T17:44:01+00:00" data-subject="ZzzZZzzZZ"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m without a mission at the moment. Avatar shop and rebirth are long finished&amp;hellip; second set of quests almost already done (about 200 hard dr left)&amp;hellip; I don&amp;rsquo;t really need gems, coins, vaults&amp;hellip; char improvements are down to small improvements in subsidiary eq modes. Nothing on the horizon regarding rebirth shop. Wanted to chuck this idea out there for the imms to consider&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Ability to buy 1 Drachma for 250m xp for Rebirth 9x40&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;That would make an elite item about&amp;hellip; 250b+ xp. (Effectively playing sloth all over again to the half way point) Also opens up a path for us to buy drachma items we would simply never buy&amp;hellip; simply due to the finite supply, and the importance of other things&amp;hellip; for example, I would spend this drachma on a few clasps and regen points.&lt;/p&gt;&#10;&lt;p&gt;What do ya&amp;rsquo;s think?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>4th of July 2018 Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-2018-festivities/</link><pubDate>Mon, 02 Jul 2018 20:16:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-2018-festivities/</guid><description>&lt;div class="post" data-post-id="38942" data-author="*Idjit*" data-date="2018-07-02T20:16:02+00:00" data-subject="4th of July 2018 Festivities"&gt;&#13;&#10;&lt;p&gt;Good day slothers,&lt;/p&gt;&#10;&lt;p&gt;The first wave of nefarious redcoats has launched its attack upon Jord.&lt;/p&gt;&#10;&lt;p&gt;Turn in redcoats subdued or as corpses for bounty at the George Washington in each Inn.&lt;/p&gt;&#10;&lt;p&gt;King George III will make his appearance with other July-4th related epics, on actual July 4th at noon server.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll get a countdown link going soon:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/648932/slothmud-4th-of-july-quest-part-1" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; est-part-1&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/648932/slothmud-4th-of-july-quest-part-1&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;And then on the weekend following (7/7) we will do some sort of normal epics load with a bit of drachma, also at noon server:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/648934/2018-slothmud-july-4th-quest-part-2" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; est-part-2&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/648934/2018-slothmud-july-4th-quest-part-2&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Happy fourth!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth News - June 2018</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-news-june-2018/</link><pubDate>Thu, 28 Jun 2018 12:09:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-news-june-2018/</guid><description>&lt;div class="post" data-post-id="38940" data-author="Gorka" data-date="2018-06-28T12:09:12+00:00" data-subject="Sloth News - June 2018"&gt;&#13;&#10;&lt;p&gt;Live from Mole Studios! First at 6! This is Sloth News with Gorka!&lt;/p&gt;&#10;&lt;p&gt;Good evening and welcome to Sloth News at 6pm, Gimme a G! Gimme an ORKA!&lt;/p&gt;&#10;&lt;p&gt;Tonight on Sloth news, the glass ceiling gets broken for all casters, Mayhem and Destruction! Riots at the School of Colemary and the World Record attempt at the most senseless deaths ends up just short.&lt;/p&gt;&#10;&lt;p&gt;First! We bring you the inspiring story from the coliseum; Norks has just smashed the level 0 record with 76 kills. We cross live to our reporter who is with Norks.&lt;/p&gt;&#10;&lt;p&gt;“Norks! Congratulations on your record! Walk us through your record run…”&lt;/p&gt;&#10;&lt;p&gt;“Nothing to it…” Norks replies. “Press button, cast firewind.”&lt;/p&gt;&#10;&lt;p&gt;“And, what were you thinking as you got closer and closer to the record?” Reporter asks excitedly.&lt;/p&gt;&#10;&lt;p&gt;“Press button, cast firewind.” Norks replies.&lt;/p&gt;&#10;&lt;p&gt;“That’s an incredibly smart strategy… and what did you do after the run when you’d realised you’d beaten the record?”&lt;/p&gt;&#10;&lt;p&gt;“I had a bloody cup of tea.” Norks replies.&lt;/p&gt;&#10;&lt;p&gt;“What do you have to say to all the oppressed casters out there, now you’ve broken the glass ceiling and fought back against the misogynist warriors.”&lt;/p&gt;&#10;&lt;p&gt;“Give us second wind, clearly my record demonstrates warriors have an advantage.”&lt;/p&gt;&#10;&lt;p&gt;“Ok, thanks Norks, back to you Gorka in the studio.”&lt;/p&gt;&#10;&lt;p&gt;Next in in the news! We bring you EXCLUSIVEEEE coverage of the riots at School of Colemary. The schools image has recently been tarnished by sexual allegations of misconduct brought against Mister Schtuple. We cross live to our reporter on the ground there… Tell us what’s going on there…&lt;/p&gt;&#10;&lt;p&gt;“Well it’s scenes of chaos here, a class of bards reacted violently to the acquittal of Mister Schtuple on sexual allegations by Sarah Foom, commencing a reign of confusion.” The police fought back with their own chants but there was no sacred reprieve. We interviewed one of the bards earlier… “I’m here to support Sarah Foom, society is sick of men, I hate men, humanity will be a better place without men, and we want a better future without men, WE WILL HAVE A BETTER FUTURE WITHOUT MEN!”&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Another bard we interviewed said he didn’t really care about the issue, but he did win a stack of cash at 40 to 1 odds against the police. He said the police these days lack the charisma to deal with the issues.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;An elder bystander said, Back in Sloth 2, this wouldn’t have happened, things were so much better back then.”&lt;/p&gt;&#10;&lt;p&gt;Now! Over to our correspondent on Lyme. We have news of a player who has been attempting the record of the most senseless deaths in a 4 day period. Exclusive to sloth news we have the official reports, but in the interests of privacy we have blotted out the players’ real identity with Xxx.&lt;/p&gt;&#10;&lt;p&gt;“What can you tell us?”&lt;/p&gt;&#10;&lt;p&gt;27 Jun 2018 23:41&#9;skeletal knight of fire obliterated Xxx.&lt;/p&gt;&#10;&lt;p&gt;27 Jun 2018 13:11&#9;Xxx was beaten down by a harpy.&lt;/p&gt;&#10;&lt;p&gt;27 Jun 2018 12:54&#9;a rogue thief handidly dispatched Xxx to to the next world.&lt;/p&gt;&#10;&lt;p&gt;27 Jun 2018 00:10&#9;Xxx naively fought a male guest and lost.&lt;/p&gt;&#10;&lt;p&gt;26 Jun 2018 14:34&#9;a minotaur guard wasted Xxx.&lt;/p&gt;&#10;&lt;p&gt;26 Jun 2018 00:33&#9;Uhhhl slew Xxx.&lt;/p&gt;&#10;&lt;p&gt;26 Jun 2018 00:23&#9;Xxx was slain by Klklklpa.&lt;/p&gt;&#10;&lt;p&gt;26 Jun 2018 00:09&#9;Xxx was defeated by Klklklpa.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 23:31&#9;Xxx naively fought a beast with a huge gaping maw and lost.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 20:35&#9;a male guest wasted Xxx.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 15:20&#9;a sahaguin patrol obliterated Xxx.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 15:12&#9;a foot soldier crushed Xxx to a liveless pulp of blood and offals.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 13:02&#9;Xxx was messily dispatched by a gargoyle.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 12:25&#9;an elite guard slew Xxx.&lt;/p&gt;&#10;&lt;p&gt;25 Jun 2018 12:18&#9;a cloudgiant tower guard slew Xxx.&lt;/p&gt;&#10;&lt;p&gt;24 Jun 2018 19:49&#9;Xxx was slain by a royal guard.&lt;/p&gt;&#10;&lt;p&gt;24 Jun 2018 15:59&#9;a silver dragon spy defeated Xxx.&lt;/p&gt;&#10;&lt;p&gt;24 Jun 2018 13:36&#9;Xxx was slain by the Black Angel.&lt;/p&gt;&#10;&lt;p&gt;24 Jun 2018 13:20&#9;Xxx fought against a temple guard and lost.&lt;/p&gt;&#10;&lt;p&gt;“Well we interviewed the player who wished to only be known anonymously as Xxx about his record breaking run attempt. Here’s what he had to say…&lt;/p&gt;&#10;&lt;p&gt;“So it started out with good luck, my iron skin fell just as I fought a temple guard. Then my girl friend called me just as I had entered the room with the Black Angel. I spilt a glass of water on my keyboard just as I was about to stab the dragon spy, and mum called as I attacked a royal guard.”&lt;/p&gt;&#10;&lt;p&gt;“The next day was a bit of a slow start, but a mob with the same name entered the room just as I was about to stab an easier guard. My internet cut out for the next guard, and the cat accidentally turned off my screen for the next.”&lt;/p&gt;&#10;&lt;p&gt;“The next day the area repopped while I was afk, and then I had to stop the dog from eating my homework. I was checking out some weird shadow outside my window when I got killed and then there was a knock at the door. There was a loud bang outside for the next, then I had to call the cops cause there were some gang bangers having a pillow fight out the front of my house. A bright beam of light engulfed my room on the next kill, and then there was a tsunami warning. Aliens tried to abduct me so I died the next death, then Trump showed up with 3 CIA agents and a special mission in a wax sealed envelope.”&lt;/p&gt;&#10;&lt;p&gt;“That’s a lot of great luck you had, you almost broke the record for the most senseless deaths in a 4 day period… what went wrong?” “Some cleric aegised me.”&lt;/p&gt;&#10;&lt;p&gt;In sports news this week we had the long awaited matchup between Legends and Dragonsworn, over to our correspondent. “How was the game?”&lt;/p&gt;&#10;&lt;p&gt;“Well it looked to be a fairly even matchup on paper, then came the news that Legends had no leaders.”&lt;/p&gt;&#10;&lt;p&gt;Now let’s take a look at the weather around the Jord…&lt;/p&gt;&#10;&lt;p&gt;Fine a cloudy in Dark Chasm, take an umbrella for possible showers in the afternoon.&lt;/p&gt;&#10;&lt;p&gt;Humid and sticky in Demon Web, Overcast and 24 degrees.&lt;/p&gt;&#10;&lt;p&gt;Darkness and Gloom expected in Shadowlands, 18 degrees.&lt;/p&gt;&#10;&lt;p&gt;A temperature warning for Hades, hot as hell 39 degrees.&lt;/p&gt;&#10;&lt;p&gt;This has been Sloth news for the last week of June, I’m your host Gorka, gimme a Gggg! Gimme an oorrrrrkkkaaa&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic mob stats and specials</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epic-mob-stats-and-specials/</link><pubDate>Sun, 24 Jun 2018 02:20:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epic-mob-stats-and-specials/</guid><description>&lt;div class="post" data-post-id="38934" data-author="Josiah" data-date="2018-06-24T02:20:21+00:00" data-subject="Epic mob stats and specials"&gt;&#13;&#10;&lt;p&gt;Spent the last month collecting data (and dying a lot.) Enjoy!&lt;/p&gt;&#10;&lt;p&gt;Uhhhl&lt;/p&gt;&#10;&lt;p&gt;HP: 41,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 20k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: Grapple (use grease to avoid)&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 170,920,325.&lt;/p&gt;&#10;&lt;p&gt;Tasha the Blade Mistress&lt;/p&gt;&#10;&lt;p&gt;HP: 70,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 40k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 396,994,830.&lt;/p&gt;&#10;&lt;p&gt;Drops: Tasha&amp;rsquo;s Saber, an ancient text of fathmori&lt;/p&gt;&#10;&lt;p&gt;Lupine&lt;/p&gt;&#10;&lt;p&gt;HP: 91,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 50k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: AOE, Self-heal on kill, Damage Reduction 20%, weak against fire&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 407,088,487.&lt;/p&gt;&#10;&lt;p&gt;Vouhx-t&lt;/p&gt;&#10;&lt;p&gt;HP: 55,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 20k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 265,555,686.&lt;/p&gt;&#10;&lt;p&gt;Klklklpa&lt;/p&gt;&#10;&lt;p&gt;HP: 54,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: In blinding acid room&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 614,676,931.&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;HP: 225,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 80k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: Summons, Silences&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 557,817,133.&lt;/p&gt;&#10;&lt;p&gt;Kzartaxen, firenewt God of War&lt;/p&gt;&#10;&lt;p&gt;HP: 100,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 40k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: Summons, AoE spells&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 301,992,744.&lt;/p&gt;&#10;&lt;p&gt;Drops: an enormous black morning star, a parchment of sharp-notes, fiery gloves&lt;/p&gt;&#10;&lt;p&gt;An acid golem&lt;/p&gt;&#10;&lt;p&gt;HP: 55,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: Very Low&lt;/p&gt;&#10;&lt;p&gt;Special: Immune to magic, strong AoE&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 396,577,733.&lt;/p&gt;&#10;&lt;p&gt;Drops: The Full Moon Glyph (personal)&lt;/p&gt;&#10;&lt;p&gt;Roedrig, Troll Champion&lt;/p&gt;&#10;&lt;p&gt;HP: 96,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: Medium&lt;/p&gt;&#10;&lt;p&gt;Special: Bashes&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 371,357,957.&lt;/p&gt;&#10;&lt;p&gt;The Dread Pirate Roberts&lt;/p&gt;&#10;&lt;p&gt;HP: 92,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 40k&lt;/p&gt;&#10;&lt;p&gt;AC: Medium&lt;/p&gt;&#10;&lt;p&gt;Special: AoE&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 416,211,426.&lt;/p&gt;&#10;&lt;p&gt;Telebrion, God of Shadows&lt;/p&gt;&#10;&lt;p&gt;HP: 37,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 40k&lt;/p&gt;&#10;&lt;p&gt;AC: None&lt;/p&gt;&#10;&lt;p&gt;Special: Ethereal&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 298,259,600.&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the avatar dragoness&lt;/p&gt;&#10;&lt;p&gt;HP: 153,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 80k&lt;/p&gt;&#10;&lt;p&gt;AC: Medium&lt;/p&gt;&#10;&lt;p&gt;Special: AoE, Toss&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 760,201,211.&lt;/p&gt;&#10;&lt;p&gt;Keadral&lt;/p&gt;&#10;&lt;p&gt;HP: 185,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: Damage Reduction 5%&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 779,457,661.&lt;/p&gt;&#10;&lt;p&gt;Commodore Higgins&lt;/p&gt;&#10;&lt;p&gt;HP: 73,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: Extremely high&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 261,423,381.&lt;/p&gt;&#10;&lt;p&gt;Lucifer&lt;/p&gt;&#10;&lt;p&gt;HP: 367,500&lt;/p&gt;&#10;&lt;p&gt;Honor: 80k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: AoE spells, phase door, assisted by High Priest&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 828,928,968.&lt;/p&gt;&#10;&lt;p&gt;Alhoon&lt;/p&gt;&#10;&lt;p&gt;HP: 48,500&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: Very Low&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 324,266,310.&lt;/p&gt;&#10;&lt;p&gt;Iggwilv witch queen&lt;/p&gt;&#10;&lt;p&gt;HP: 105,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;AC: ?&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 265,562,322.&lt;/p&gt;&#10;&lt;p&gt;General Oth&lt;/p&gt;&#10;&lt;p&gt;HP: 100,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 50k&lt;/p&gt;&#10;&lt;p&gt;AC: Low&lt;/p&gt;&#10;&lt;p&gt;Special: Summons undead&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 728,344,882.&lt;/p&gt;&#10;&lt;p&gt;The Mage Lord Bazg&lt;/p&gt;&#10;&lt;p&gt;HP: 92,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;Special: Caster, Damage Reduction 20%&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 727,711,495.&lt;/p&gt;&#10;&lt;p&gt;Maleficent&lt;/p&gt;&#10;&lt;p&gt;HP: ?&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;Special: Morphs into Dragon Sorcereress at low hp&lt;/p&gt;&#10;&lt;p&gt;Maleficent, the Dragon Sorceress&lt;/p&gt;&#10;&lt;p&gt;HP: 220,000&lt;/p&gt;&#10;&lt;p&gt;Honor: 40k&lt;/p&gt;&#10;&lt;p&gt;AC: Pitiful&lt;/p&gt;&#10;&lt;p&gt;Special: Procs, Weak to light and positive energy&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 249,410,806.&lt;/p&gt;&#10;&lt;p&gt;Zallah&lt;/p&gt;&#10;&lt;p&gt;DPS: Up to 800/round&lt;/p&gt;&#10;&lt;p&gt;HP: 83,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;Specials: Scan aggro, Ethereal, Immune cold, Immune fire, Procs flee&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 817,130,340.&lt;/p&gt;&#10;&lt;p&gt;Snow Lion&lt;/p&gt;&#10;&lt;p&gt;DPS: Up to 1300/round&lt;/p&gt;&#10;&lt;p&gt;HP: 39,000&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 289,454,357.&lt;/p&gt;&#10;&lt;p&gt;Icebeast Kezthall&lt;/p&gt;&#10;&lt;p&gt;HP: ?&lt;/p&gt;&#10;&lt;p&gt;Honor: 50k&lt;/p&gt;&#10;&lt;p&gt;Special: Reflect, Web, AOE&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 483,659,210.&lt;/p&gt;&#10;&lt;p&gt;Arcane Ooze:&lt;/p&gt;&#10;&lt;p&gt;HP: ?&lt;/p&gt;&#10;&lt;p&gt;Honor: 60k&lt;/p&gt;&#10;&lt;p&gt;Special: Strong mana drain, strong AOE, immune to nightmare&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 350,293,485.&lt;/p&gt;&#10;&lt;p&gt;epic-contagion&lt;/p&gt;&#10;&lt;p&gt;HP: ?&lt;/p&gt;&#10;&lt;p&gt;Honor: 50k&lt;/p&gt;&#10;&lt;p&gt;Special: Bashes, AOE&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 323,059,669.&lt;/p&gt;&#10;&lt;p&gt;Miska&lt;/p&gt;&#10;&lt;p&gt;HP: ?&lt;/p&gt;&#10;&lt;p&gt;Honor: 80k&lt;/p&gt;&#10;&lt;p&gt;Special: Mass Web, Grapple, Slow, Noflee&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 487,853,348.&lt;/p&gt;&#10;&lt;p&gt;Koshey I&lt;/p&gt;&#10;&lt;p&gt;HP: ? (chop)&lt;/p&gt;&#10;&lt;p&gt;Honor: 40k&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 231,628,742.&lt;/p&gt;&#10;&lt;p&gt;Koshey II&lt;/p&gt;&#10;&lt;p&gt;HP: ?&lt;/p&gt;&#10;&lt;p&gt;Honor: 30k&lt;/p&gt;&#10;&lt;p&gt;Special: Ethereal&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 202,036,370.&lt;/p&gt;&#10;&lt;p&gt;Koshey III&lt;/p&gt;&#10;&lt;p&gt;HP: ? (chop)&lt;/p&gt;&#10;&lt;p&gt;Honor: 50k&lt;/p&gt;&#10;&lt;p&gt;Special: Toss, Bash, Disarm&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 253,541,216.&lt;/p&gt;&#10;&lt;p&gt;Xerxes, The Corruptor of Worlds&lt;/p&gt;&#10;&lt;p&gt;HP: About 320,000 (chop)&lt;/p&gt;&#10;&lt;p&gt;Honor: ?&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 502,729,924.&lt;/p&gt;&#10;&lt;p&gt;Gildebruun&lt;/p&gt;&#10;&lt;p&gt;HP: ? (chop)&lt;/p&gt;&#10;&lt;p&gt;Honor: 9600&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 183,222,920.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener: The Port of the Crescent Moon</title><link>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-the-port-of-the-crescent-moon/</link><pubDate>Tue, 12 Jun 2018 02:14:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-the-port-of-the-crescent-moon/</guid><description>&lt;div class="post" data-post-id="38889" data-author="*Idjit*" data-date="2018-06-12T02:14:28+00:00" data-subject="Area Opener: The Port of the Crescent Moon"&gt;&#13;&#10;&lt;p&gt;Greetings fellow Jordians:&lt;/p&gt;&#10;&lt;p&gt;Maniac&amp;rsquo;s new area, the Port of the Crescent Moon, is ready for release and will be opening at 8PM server (6PM Pacific).&lt;/p&gt;&#10;&lt;p&gt;Thursday, June 14th.&lt;/p&gt;&#10;&lt;p&gt;Here is the countdown link:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/624089/slothmud-area-opener-quest-the-port-of-the-crescent-moon" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; scent-moon&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/624089/slothmud-area-opener-quest-the-port-of-the-crescent-moon&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;There will be mobs to fight and fun to be had.&lt;/p&gt;&#10;&lt;p&gt;Join us!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38891" data-author="Dragoth" data-date="2018-06-13T09:53:09+00:00" data-subject="Re: Area Opener: The Port of the Crescent Moon"&gt;&#13;&#10;&lt;p&gt;Thank you for pumping out more content for us to enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>applying remort tokens to 8/1 chars</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/applying-remort-tokens-to-8-1-chars/</link><pubDate>Sun, 10 Jun 2018 02:42:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/applying-remort-tokens-to-8-1-chars/</guid><description>&lt;div class="post" data-post-id="38879" data-author="Teron" data-date="2018-06-10T02:42:28+00:00" data-subject="applying remort tokens to 8/1 chars"&gt;&#13;&#10;&lt;p&gt;Hi.&lt;/p&gt;&#10;&lt;p&gt;Is it technically possible to apply a remort token to a 8/1 char with stats or it&amp;rsquo;s a policy not to do it? If so, why?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38880" data-author="*Breeze*" data-date="2018-06-10T08:12:09+00:00" data-subject="Re: applying remort tokens to 8/1 chars"&gt;&#13;&#10;&lt;p&gt;its possible.&lt;/p&gt;&#10;&lt;p&gt;the code on the token itself wont allow it&lt;/p&gt;&#10;&lt;p&gt;but there is no reason it can&amp;rsquo;t work.&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s just not how i designed the system to work.&lt;/p&gt;&#10;&lt;p&gt;i don&amp;rsquo;t think i ever put out an official policy since&lt;/p&gt;&#10;&lt;p&gt;i restricted the token in its code.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>5-10m Mobs (Not Clickbait)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/5-10m-mobs-not-clickbait/</link><pubDate>Tue, 05 Jun 2018 10:46:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/5-10m-mobs-not-clickbait/</guid><description>&lt;div class="post" data-post-id="38857" data-author="Gorka" data-date="2018-06-05T10:46:10+00:00" data-subject="5-10m Mobs (Not Clickbait)"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;You haven&amp;rsquo;t read my post yet, but don&amp;rsquo;t forget to like and subscribe and check out our new merch&amp;hellip;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /|...`-´...|\&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/_|..GIMME..|_\&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; |....A....|&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; |....G!...|&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; |_________|&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;This is lead on from the rebirth thread&amp;hellip; I have a question&amp;hellip; why are 5-10m off lyme mobs so difficult? Why is it that mobs less than 5m are generally all easily killed, but mobs 5-10m need a regen afterwards&amp;hellip; even in a hypothetical situation where I purchased everything in the proposed rebirth shop, why would 5-10m mobs still be so damn draining and difficult? Instead of running shadow keep from 1x40&amp;hellip; you would think I should be able to kill something by now that gives me double the xp. Whats going on here?&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;1251hp 482ma 463mv 929478321xp -14.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;|;remove bolt;wear sword&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;|;remove bolt;wear sword&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1251hp 482ma 443mv 929528492xp -14.2ac 76%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Cowslip the eudaemon touches you with his antlers.&lt;/p&gt;&#10;&lt;p&gt;You feel your wounds heal rapidly!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1334hp 483ma 444mv 929528492xp -14.2ac 76%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;You stop using a thunderbolt.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1339hp 485ma 446mv 929528492xp -14.2ac 76%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You wield Brilliant Sword of Valor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1339hp 485ma 446mv 929528492xp -14.2ac 76%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a hate-filled undead soldier&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1084hp 486ma 432mv 929544821xp -14.2ac 65%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;825hp 490ma 436mv 929549737xp -14.2ac 55%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;832hp 467ma 440mv 929553005xp -14.2ac 49%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;835hp 443ma 426mv 929558317xp -14.2ac 44%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a hate-filled undead soldier&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;Your body returns to its natural solid state.&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;650hp 444ma 427mv 929570304xp -14.2ac 30%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;656hp 446ma 430mv 929570304xp -14.2ac 30%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;656hp 421ma 430mv 929573466xp -14.2ac 23%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;659hp 422ma 431mv 929573466xp -14.2ac 23%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a hate-filled undead soldier&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a hate-filled undead soldier&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;447hp 423ma 432mv 929588349xp -14.2ac 13%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;LOSING!|;res;fw&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;LOSING!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;450hp 424ma 433mv 929588349xp -14.2ac 13%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;708hp 362ma 433mv 929598669xp -14.2ac 13%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;Cowslip the eudaemon touches you with his antlers.&lt;/p&gt;&#10;&lt;p&gt;You feel your wounds heal rapidly!&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;838hp 340ma 422mv 929605167xp -14.2ac 7%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;838hp 340ma 422mv 929605167xp -14.2ac 7%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a hate-filled undead soldier&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a hate-filled undead soldier with your slash.&lt;/p&gt;&#10;&lt;p&gt;A hate-filled undead soldier is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 3797429 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 7549112 extra bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 7549112.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a hate-filled undead soldier&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a hate-filled undead soldier that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 909 coins.&lt;/p&gt;&#10;&lt;p&gt;If you haven&amp;rsquo;t already done so, and you would like to see more senseless forum postings like this, don&amp;rsquo;t forget to like and subscribe. Follow me on twitter @RacistHomophobeMisoyngist.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Second Wind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/second-wind/</link><pubDate>Sun, 03 Jun 2018 09:18:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/second-wind/</guid><description>&lt;div class="post" data-post-id="38839" data-author="Gorka" data-date="2018-06-03T09:18:20+00:00" data-subject="Second Wind"&gt;&#13;&#10;&lt;p&gt;So second wind was debated last night in a group&amp;hellip; I get annoyed when people discuss this topic, because there is some stuff out there that&amp;rsquo;s simply not true&amp;hellip; I want to set the record straight but also propose a resolution.&lt;/p&gt;&#10;&lt;p&gt;Firstly I want to point out some things people don&amp;rsquo;t understand&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can&amp;rsquo;t second wind more than once in a round.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Second wind costs 40 moves for non avatars and 20 moves for avatars. When second wind costs 40 moves, you only have refresh which costs 20 ma for 25mvs making it completely uneconomical to use. So second wind effectively adds about 40 mana to spell cost.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Greater refresh is 50mvs for 20 mana. So second wind adds effectively 8ma to spell cost plus 3 seconds to cast Greater Refresh later. Unless you second wind that&amp;hellip; saving 3 seconds, but costing 20mvs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;High scores in the coliseum below 4x40 are not due to second wind. These records are held by myself or by non warriors. I did not achieve the high scores in these coliseums using second wind as it&amp;rsquo;s too expensive to use when you are not avatar. Sorry, no white warrior privilege here&amp;hellip; Suck it in.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;High scores over 4x40 in the coliseum are all due to second wind&amp;hellip; this is a contributing factor, but as the player Mage shows by his high scores&amp;hellip; YOU probably just suck&amp;hellip; the orb in the coliseum refreshes your mana every 120 seconds. Fight rounds are 3 seconds. Generally people are casting firewind at the mobs at a cost of 25ma. That means 40 rounds of 25ma = 1000ma. My point is, unless you have a lot of mana, there is no need to second wind in the coliseum anyway&amp;hellip; The only point of second winding in the coliseum is to use what mana you have before the orb refreshes you. But what about second winding strike you say&amp;hellip; well strike for starters does a lot less damage&amp;hellip; and no monks hold coliseum records. So although second wind does help in the coliseum, it&amp;rsquo;s a hell of a lot less than people think and in most cases players use there max mana before the orb refreshes anyway.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Warriors second wind everything&amp;hellip; it&amp;rsquo;s just so efficient&amp;hellip; wrong! Warriors regen mana slower, second winding everything leads to regen, and regens are slow. The most efficient form of fighting for warriors is to kill things continually that cost nothing. Second winding everything is a sure way to regen, and regen is a sure way to less xp. If you are a warrior second winding your xp runs, then regenning 6-7minutes+&amp;hellip; you&amp;rsquo;re doing it wrong.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Everyone should be able to second wind&amp;hellip; it&amp;rsquo;s over powered, we need equality, it&amp;rsquo;s classist&amp;hellip; well let me just say that a warrior second winding a firewind, is not equal to a mage second winding a frostbolt. So this equality argument is crap, it wouldn&amp;rsquo;t be equal at all.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;What the real issue is with second wind&amp;hellip; and this had some acceptance among the discussion last night is that second wind should be limited to skills only. In my opinion and the opinion of some others, this is the real solution. Also there is the issue of warriors second winding the order lag of followers (negating class order). That should also probably be removed. If second wind was to be given to everyone, in my opinion it should not work with spells and maybe not with ordering. This is the only true &amp;ldquo;equal&amp;rdquo; solution.&lt;/p&gt;&#10;&lt;p&gt;I think enabling warriors to second wind spells was an oversight. I don&amp;rsquo;t expect all warriors to agree with my solution here&amp;hellip; but the facts remain true that second wind should have never worked with spells or orders, and to argue against that is just warriors protecting self interest.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forging trouble -- and success</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forging-trouble-and-success/</link><pubDate>Fri, 01 Jun 2018 22:12:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forging-trouble-and-success/</guid><description>&lt;div class="post" data-post-id="38838" data-author="Josiah" data-date="2018-06-01T22:12:10+00:00" data-subject="Forging trouble -- and success"&gt;&#13;&#10;&lt;p&gt;&amp;lt;1320hp 641ma 459mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;query cyclops about fangs&lt;/p&gt;&#10;&lt;p&gt;Pheremos, the Nexian Smith tells you &amp;lsquo;Ahh yes, the fangs of the fire serpent&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;fangs fire serpent clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;the boots of serpentinous flame&lt;/p&gt;&#10;&lt;p&gt;Clasp is non-removable once attached.&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 DAMROLL&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least five classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 5000000 coins, 2x a glowing dragon&amp;rsquo;s fang (3),&lt;/p&gt;&#10;&lt;p&gt;1x a pulsating chunk of ruby (1), 1x a wand of sparks (1),&lt;/p&gt;&#10;&lt;p&gt;1x a serpent-headed signet ring (1)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1318hp 639ma 467mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;forge fangs&lt;/p&gt;&#10;&lt;p&gt;Pheremos, the Nexian Smith tells you &amp;lsquo;I don&amp;rsquo;t know how to make that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1318hp 639ma 467mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+3000000 the battlehelm of planar conquest&lt;/p&gt;&#10;&lt;p&gt;+5000000 the mace of elemental time&lt;/p&gt;&#10;&lt;p&gt;+5000000 the fangs of the fire serpent&lt;/p&gt;&#10;&lt;p&gt;*4000000 a shield of flaming skulls&lt;/p&gt;&#10;&lt;p&gt;+4000000 a diamond sea scallop pin&lt;/p&gt;&#10;&lt;p&gt;+1000000 a guide to planar travel&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1318hp 639ma 467mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;forge the fangs of the fire serpent&lt;/p&gt;&#10;&lt;p&gt;Pheremos, the Nexian Smith exerts his will upon the spirit of the fire serpent.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Now what? I waited about 10 minutes. Luckily I eventually stumbled across the command:&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1419hp 611ma 455mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;receive the fangs of the fire serpent&lt;/p&gt;&#10;&lt;p&gt;Pheremos, the Nexian Smith finishes up the fangs of the fire serpent and hands it to you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Memorial Day Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-festivities/</link><pubDate>Sun, 27 May 2018 01:43:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/memorial-day-festivities/</guid><description>&lt;div class="post" data-post-id="38831" data-author="*Idjit*" data-date="2018-05-27T01:43:47+00:00" data-subject="Memorial Day Festivities"&gt;&#13;&#10;&lt;p&gt;Good day to you all.&lt;/p&gt;&#10;&lt;p&gt;There will be epics load tomorrow the 27th at noon server time.&lt;/p&gt;&#10;&lt;p&gt;I will post a countdown link in a moment.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/603890/slothmud-memorial-day-2018-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/6 &amp;hellip; 2018-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/603890/slothmud-memorial-day-2018-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fangs of the fire serpent bugged</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fangs-of-the-fire-serpent-bugged/</link><pubDate>Thu, 24 May 2018 14:06:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fangs-of-the-fire-serpent-bugged/</guid><description>&lt;div class="post" data-post-id="38821" data-author="Vegetable" data-date="2018-05-24T14:06:27+00:00" data-subject="Fangs of the fire serpent bugged"&gt;&#13;&#10;&lt;p&gt;Hi guys, smallpotato&amp;rsquo;s fangs of fire serpent got bugged when it was put into a sack. Not it cant be taken out from it. Any change we can get this fix? see below for the message she get when trying to take the fangs out&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Vg&lt;/p&gt;&#10;&lt;p&gt;l in sack&lt;/p&gt;&#10;&lt;p&gt;sack (carried):&lt;/p&gt;&#10;&lt;p&gt;the fangs of the fire serpent..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;1019/1019hp(+331) 469/469ma(+87) 329mv(+85)&amp;gt;(+8) [AC: 1.1] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;[EXP] :1,283,647,649 | [COINS]: 658,023 [overcast] [+12 | +6] [MOB] :-&lt;/p&gt;&#10;&lt;p&gt;get fangs sack&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t take that.&lt;/p&gt;&#10;&lt;p&gt;1019/1019hp(+331) 469/469ma(+87) 329mv(+85)&amp;gt;(+8) [AC: 1.1&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rebirth command coming 5/24 after reboot</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-command-coming-5-24-after-reboot/</link><pubDate>Wed, 23 May 2018 18:18:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-command-coming-5-24-after-reboot/</guid><description>&lt;div class="post" data-post-id="38805" data-author="*teker*" data-date="2018-05-23T18:18:12+00:00" data-subject="Rebirth command coming 5/24 after reboot"&gt;&#13;&#10;&lt;p&gt;The prime goal here being to automate the rebirth process that Breeze is currently performing manually. The command is REBIRTH 1/0 or REBIRTH 1/1/0. The instructions I&amp;rsquo;ve been given to code (and have completed) are as follows:&lt;/p&gt;&#10;&lt;p&gt;Players have 2 options:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Option 1: Rebirth to level 1/0 - primary class is level 1 and the rest are 0 and can be reordered. This option involves a reset of stats to 13 and you&amp;rsquo;ll be rerolled per a new character at levels 8/1.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Option 2: Rebirth to level 1/1/0 - primary and secondary classes are level 1 and the rest are 0 and can be reordered. No change in stats and no free rerolls at level 8/1&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Both options include:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Experience reset to 1.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Drachma reset to 0. *** UPDATED 5/24 ***&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Zone visitation info cleared.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Quest completion cleared except for enlisting in the army and moon temple.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Remmort flag/bonuses enabled.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Avatar shop bonuses kept - but only 1/2 effective until regaining 9x40. Max stats purchased at the avatar shop will remain. ** UPDATED 5/24 ***&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Rank/honor remains unchanged.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Questions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oh look... Another Rebirth Topic...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oh-look-another-rebirth-topic/</link><pubDate>Tue, 22 May 2018 14:16:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oh-look-another-rebirth-topic/</guid><description>&lt;div class="post" data-post-id="38789" data-author="Gorka" data-date="2018-05-22T14:16:31+00:00" data-subject="Oh look... Another Rebirth Topic..."&gt;&#13;&#10;&lt;p&gt;There was some very brief gossiping last night regarding rebirth, and since I am going through that stage at the moment I thought to collectivize my thoughts a bit more formally about the matter here, as it&amp;rsquo;s a better place to have the discussion that needs to happen.&lt;/p&gt;&#10;&lt;p&gt;Firstly a couple of quick points about rebirthing for those who haven&amp;rsquo;t&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It&amp;rsquo;s really fun, seriously the last few weeks have been great. It&amp;rsquo;s like a victory lap after winning a running race.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You&amp;rsquo;ll need to vault your elite eq, so you&amp;rsquo;ll need 100-175 vault slots BEFORE you rebirth. (PS You can&amp;rsquo;t buy vaults before level 8 for a reason I don&amp;rsquo;t understand.)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A smart person would prepare newbie eqsets, quest items before rebirth.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The typical slow down still occurs at 6x40, and coins will become an issue. I am currently 120m coins down from when I started rebirth.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can level extremely fast&amp;hellip; I&amp;rsquo;m not even 3 weeks into rebirth (real time) and I am already 40w 40o 40m 40c 40d 40n 24t 20b 20a&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Keeping half the stuff you gained at avatar shop is an advantage, but won&amp;rsquo;t make much difference. Objectively speaking, it&amp;rsquo;s better to rebirth earlier rather than later.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You will rank gain 3x faster at rebirth, but at my level that&amp;rsquo;s still 500 big epics for crappy reward. Epic reward shouldn&amp;rsquo;t objectively factor in anyone&amp;rsquo;s decision making. The chance at gems, gold, xp and character improvement in the epic system are worse than any other system in the game once the first ranks are past. Even running xerxes/klklklpa back to back in fast repop can only just keep up with a good group which will also get more gold and gems because you kill more mobs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;So here is some of the chatter from last night&amp;hellip;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&amp;lsquo;i think rebirth level 2 should be 2x as hard as normal. gorka is levelling too fast.&amp;rsquo;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Although this was a joke comment, to make rebirth 2 twice as hard raises the question of would there be enough reward for players to even do that. It appears that my rebirth bonus was a single ac point -0.1&amp;hellip; of which I already had 140 of before I rebirthed&amp;hellip;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&amp;rsquo;the way some of the bonuses are set up, in theory you can cap you class bonus since the&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;code is (rebirth_level * bonus)'&lt;/p&gt;&#10;&lt;p&gt;So this comment raises the point that perhaps we could rebirth more than once.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&amp;lsquo;rebirth was supposed to be a way for someone to keep their name and restart. &amp;lsquo;anything extra should be considered a bonus..&amp;rsquo;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;And this comment states the original purpose of rebirth, but it&amp;rsquo;s not how I want to see it.&lt;/p&gt;&#10;&lt;p&gt;So I can&amp;rsquo;t speak for other people who have rebirthed&amp;hellip; but for me it was more drachma to buy more items and the replay experience. Sure there is also a rebirth bonus and 3x honor, but these are objectively incredibly silly reasons to rebirth.&lt;/p&gt;&#10;&lt;p&gt;My biggest concern is that when I rebirth 9x40 the game is over. I note that the other people who are already 9x40 rebirths don&amp;rsquo;t play there chars much and are playing remorts or other chars. I have already purchased everything in avatar shop so at 9x40, I will have exactly ZERO use for XP. For a second reiteration of rebirth I would have almost ZERO use for DRACHMA. So the point for me regarding reiterations is&amp;hellip; why? What&amp;rsquo;s in it for me other than replay value.&lt;/p&gt;&#10;&lt;p&gt;Which raises the question what should be the purpose of rebirth&amp;hellip; to which my answer is, to incrementally get more stronger. But at the moment that path ends at rebirth 9x40&amp;hellip; so what happens next&amp;hellip; do I just say I finished sloth and walk away from the game, zero use for drachma or xp? If this is what is true, so be it. However what I really want to see is a rebirth shop, much like avatar shop where I can work to further get my character to some caps that are currently impossible&amp;hellip; whether that be purchases through xp or drachma.&lt;/p&gt;&#10;&lt;p&gt;One last point, the idea behind making the game more challenging for rebirths&amp;hellip; I don&amp;rsquo;t agree that increasing the size of xp for levels for subsequent rebirths achieves that, all that does is make the game more boring than it already is. The challenges of the game ended the first time you reach 9x40&amp;hellip; rebirth is like a victory lap. I enjoy playing the game because I desire to maximise my character to it&amp;rsquo;s ultimate form, not to simply continually replay it in 2 months flat. If I loose the ability to improve, I loose the desire to play my character. With that said, clearly there is a social reason to play sloth, and I think I would continue with that occasionally. I don&amp;rsquo;t have plans to make a new character, a bard, or a remort and I don&amp;rsquo;t want to. I want to play Gorka and I want progression.&lt;/p&gt;&#10;&lt;p&gt;If it&amp;rsquo;s decided that the road to progression won&amp;rsquo;t be improved, then that&amp;rsquo;s the decision, that&amp;rsquo;s fine&amp;hellip; but inevitably I&amp;rsquo;ll fade away, and I don&amp;rsquo;t really want that.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>slothmud.org mail server isnt working correctly</title><link>https://forum.slothmud.net/updates/bug-reporting/slothmud-org-mail-server-isnt-working-correctly/</link><pubDate>Mon, 21 May 2018 14:13:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/slothmud-org-mail-server-isnt-working-correctly/</guid><description>&lt;div class="post" data-post-id="38785" data-author="Filk" data-date="2018-05-21T14:13:53+00:00" data-subject="slothmud.org mail server isnt working correctly"&gt;&#13;&#10;&lt;p&gt;slothmud.org mail server is kinda broken. Rejecting incoming emails with error:&lt;/p&gt;&#10;&lt;p&gt;550 Please turn on SMTP Authentication in your mail client. mail-lf0-f42.google.com [209.85.215.42]:45364 is not permitted to relay through this server without authentication.&lt;/p&gt;&#10;&lt;p&gt;Tried also from other then google mail system with same error. Doesnt matter which client i use, local or web version. And i heard about the same thing from Stun several weeks ago, so its not sudden problem kinda.&lt;/p&gt;&#10;&lt;p&gt;Maybe its other way to contact immortals atm?&lt;/p&gt;&#10;&lt;p&gt;ps: And while here, Breeze, when its posible to catch you ingame for rebirth? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Guidelines to appropriate levels of excitement in VMUD's.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/guidelines-to-appropriate-levels-of-excitement-in-vmud-s/</link><pubDate>Sun, 20 May 2018 08:41:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/guidelines-to-appropriate-levels-of-excitement-in-vmud-s/</guid><description>&lt;div class="post" data-post-id="38783" data-author="Gorka" data-date="2018-05-20T08:41:07+00:00" data-subject="Guidelines to appropriate levels of excitement in VMUD&amp;#x27;s."&gt;&#13;&#10;&lt;p&gt;A Routers sponsored study into the excitement level of mudders to gaming situations has resulted in published guidelines to appropriate levels of excitement in integer collecting virtual multi user dungeons.&lt;/p&gt;&#10;&lt;p&gt;For millennia integer collectors in virtual multi user dungeons have wondered how much fake congratulatory affirmation to offer other players as they reach their game goals.&lt;/p&gt;&#10;&lt;p&gt;Clinical Psychologist Dr. Gorka and Professor Arya Zuzupoopie (Lemurs Institute) have combined to release these guidelines for players on the appropriate levels of fake congratulatory excitement to offer players celebrating in-game achievements.&lt;/p&gt;&#10;&lt;p&gt;The study embodies the un-life’s worth of both plus 23mins and 16 seconds of thought that went into the preparation of this completely scientific and indisputable document.&lt;/p&gt;&#10;&lt;p&gt;Although the science behind these topics is indeed complex both have agreed to try and break down the results into a simple 10 point scale as some are still grappling with the complexity of assisting in groups.&lt;/p&gt;&#10;&lt;p&gt;The 10 point excitement scale can be broken down into fractions, and sub fractions… For example if Cleric 17 attracted an excitement score of 3.3453 (with modifiers) Players are therefore expected to provide a 34.53% increase on excitement level 3, disproportionate to the response recommended by excitement level 4. Level Tables of excitement are provided below, with brief examples.&lt;/p&gt;&#10;&lt;p&gt;Excitement Level = Level Table Excitement Points (if applicable) + Applicable Factors + Mood&lt;/p&gt;&#10;&lt;p&gt;Level 1 - Pretend to be thankful or excited, but frame it like you’ve just won a bloodstone.&lt;/p&gt;&#10;&lt;p&gt;Level 2 - Constrained excitement. A grin or a smile. An acknowledgement is made, the game can move on.&lt;/p&gt;&#10;&lt;p&gt;Level 3 - A lick or touch emotion, or something that says… I see what you did there and I liked it.&lt;/p&gt;&#10;&lt;p&gt;Level 4 - A communication of “gratz” or “thanks” offered. You cared enough to type some letters.&lt;/p&gt;&#10;&lt;p&gt;Level 5 – Use of an exclamation point with your salutation would be completely appropriate.&lt;/p&gt;&#10;&lt;p&gt;Level 6 – So you’re kind of excited at this point, so you type a phrase to express that.&lt;/p&gt;&#10;&lt;p&gt;Level 7 – You’re so excited about your last phrase to the point you corrected the typo you made in it.&lt;/p&gt;&#10;&lt;p&gt;Level 8 - Petting and fondling. May or may not include French kissing. (Careful with female players)&lt;/p&gt;&#10;&lt;p&gt;Level 9 - A loud animal noise, demonstrating your excitement has rendered you unable to express your excitement in a human manner.&lt;/p&gt;&#10;&lt;p&gt;Level 10 - Use of all caps or alternating lower case and upper case letters separated by spaces required. You’ve just won a Rhodo… it was the last one you needed.&lt;/p&gt;&#10;&lt;p&gt;Level gains: Number of class levels times 0.25 excitement points.&lt;/p&gt;&#10;&lt;p&gt;Player is Newbie: +2 excitement points minus the ratio of the minutes played.&lt;/p&gt;&#10;&lt;p&gt;Imm does something: +10 excitement points – studies showed the gravity of brown nosing imms can not be understated enough.&lt;/p&gt;&#10;&lt;p&gt;Necro 24: 10 excitement points… because simulacrum…&lt;/p&gt;&#10;&lt;p&gt;Player seems more excited than usual: +.5 excitement points&lt;/p&gt;&#10;&lt;p&gt;You’re Taron: Excitement points / 2. It’s not really that great anyway and the facts were wrong.&lt;/p&gt;&#10;&lt;p&gt;Rank Gain: Level gained +2 excitement points.&lt;/p&gt;&#10;&lt;p&gt;Fargate is appropriated: 4 excitement points.&lt;/p&gt;&#10;&lt;p&gt;You’re an old player: -1 excitement point… because back in sloth 1 or 2 or 3…&lt;/p&gt;&#10;&lt;p&gt;Inappropriate Usage of excitement…&lt;/p&gt;&#10;&lt;p&gt;Arya (gossip): good night slothers&lt;/p&gt;&#10;&lt;p&gt;Arya (gossip): even Gork&lt;/p&gt;&#10;&lt;p&gt;Gorka (gossip): gratz arya!&lt;/p&gt;&#10;&lt;p&gt;Gorka (gossip): on your sleepiness, it&amp;rsquo;s very exciting for me&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes to -saves</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-saves/</link><pubDate>Tue, 24 Apr 2018 08:16:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-saves/</guid><description>&lt;div class="post" data-post-id="38740" data-author="norks" data-date="2018-04-24T08:16:38+00:00" data-subject="Changes to -saves"&gt;&#13;&#10;&lt;p&gt;Hello imms&lt;/p&gt;&#10;&lt;p&gt;Have any tweaks been made to –saves recently? I’ve notice in a drop over the last couple of weeks. I don’t have any stats or anything to back up my observations but have definitely noticed a change.&lt;/p&gt;&#10;&lt;p&gt;Anyone else noticed anything?&lt;/p&gt;&#10;&lt;p&gt;Norks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38744" data-author="*teker*" data-date="2018-04-24T20:38:57+00:00" data-subject="Re: Changes to -saves"&gt;&#13;&#10;&lt;p&gt;No changes that I&amp;rsquo;m aware of. I gather you think mobs are saving more often?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add other stats to pick from for avatar light</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-other-stats-to-pick-from-for-avatar-light/</link><pubDate>Tue, 24 Apr 2018 04:32:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-other-stats-to-pick-from-for-avatar-light/</guid><description>&lt;div class="post" data-post-id="38739" data-author="Teron" data-date="2018-04-24T04:32:49+00:00" data-subject="Add other stats to pick from for avatar light"&gt;&#13;&#10;&lt;p&gt;Since personalization adds interest to the game and the avatar light is the one eq, which we can pick without compromising tons of other stats, I suggest adding all the other stats to the light choices:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;hit/hand dam/weap dam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;undead control/charisma/heal bonus/spell bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;saves vs spells, petri, para, breath, poison.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Max stats would rock here, so maybe 1 max stat for 2 slots or all but max dex for 1 slot? Though we can discuss max stats later, lest it slow down this straightforward improvement.&lt;/p&gt;&#10;&lt;p&gt;Some of these are less useful, than others, but maybe we should let players decide for themselves, how they want to customize their chars to their playstyles.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Telegram blocked in Russia</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/telegram-blocked-in-russia/</link><pubDate>Fri, 13 Apr 2018 11:16:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/telegram-blocked-in-russia/</guid><description>&lt;div class="post" data-post-id="38731" data-author="Gorka" data-date="2018-04-13T11:16:09+00:00" data-subject="Telegram blocked in Russia"&gt;&#13;&#10;&lt;p&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="https://www.independent.co.uk/life-styl" target="_blank" rel="noreferrer"&gt;https://www.independent.co.uk/life-styl&lt;/a&gt; &amp;hellip; 02541.html&amp;rdquo;&amp;gt;https://www.independent.co.uk/life-style/gadgets-and-tech/news/telegram-down-russia-blocked-not-working-offline-encryption-messaging-a8302541.html&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The world is going to hell in a hand basket&amp;hellip; Obviously any app that currently does function we can assume must be providing the govt with back doors to stay in service. It&amp;rsquo;s outrageous.&lt;/p&gt;&#10;&lt;p&gt;People say you have nothing to fear, if you have nothing to hide. This is not the way to look at it. Surveillance lowers everyone to the same level of &amp;ldquo;threat.&amp;rdquo; 99% of humans on this planet aren&amp;rsquo;t a threat but they are expected to give up there privacy for the 1% that are&amp;hellip; We need to stand opposed to governments in every part of the world that are becoming over bearing. Surveillance should be selective.&lt;/p&gt;&#10;&lt;p&gt;So what now for sloth telegram?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game Position Mechanics</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-position-mechanics/</link><pubDate>Sat, 07 Apr 2018 08:53:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-position-mechanics/</guid><description>&lt;div class="post" data-post-id="38720" data-author="Gorka" data-date="2018-04-07T08:53:06+00:00" data-subject="Game Position Mechanics"&gt;&#13;&#10;&lt;p&gt;There are some things about the games position variable for a character that I don&amp;rsquo;t agree with&amp;hellip; although I suspect its always been this way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Today while in dark chasm I was resting, when a bush jumped out and attacked me. (As they do like in real life) I display my msdp.POSITION variable in my client&amp;hellip; and it was resting. I firewinded the bush, but it said I was resting and I needed to stand up. (All this went on while I was brutally massacring it from a resting position with my sword) The entire fight went on without the game realizing I was in a fighting position. The stupid thing is, you can apparently fight while resting, but you can&amp;rsquo;t rest while you fight, as you get the Rest while you are fighting are you mad message. In my opinion when I am engaged my position should be fighting. I didn&amp;rsquo;t check, but maybe if I am resting, then I am also contemplating, getting the 300hp+ regen while fighting.&lt;/p&gt;&#10;&lt;p&gt;Furthermore the game has always been a bit weird when fighting multiple mobs, and the engaged one dies. It&amp;rsquo;s not until the next round that the game recognises what your new target is, so you can hit it with a spell. I notice that my msdp.POSITION variable is also confused at this time. If I am fighting two mobs, and one dies&amp;hellip; I should still be fighting, and the game should know my next target&amp;hellip; the one trying to kill me&amp;hellip; duh&amp;hellip; On occasion after the death of the engaged mob, I can also change rooms immediately after death even though I was engaged with multiple mobs.&lt;/p&gt;&#10;&lt;p&gt;There is also situations where because your position is not fighting, you can actually move to another room while fighting without disengaging, because the game is convinced your not fighting, even though you are.&lt;/p&gt;&#10;&lt;p&gt;Also I don&amp;rsquo;t feel the msdp.POSITION variable is updated quickly enough. If you script something on this variable changing you will see the timing causes issues.&lt;/p&gt;&#10;&lt;p&gt;PS score stats2 doesn&amp;rsquo;t reflect my bonus spell bonus either, and it doesn&amp;rsquo;t update the MSDP cap values for my char which should have changed to reflect the bonus.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Brand of the Rogue</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/brand-of-the-rogue/</link><pubDate>Sun, 01 Apr 2018 01:35:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/brand-of-the-rogue/</guid><description>&lt;div class="post" data-post-id="38717" data-author="*Neptune*" data-date="2018-04-01T01:35:17+00:00" data-subject="Brand of the Rogue"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;After some discussion and some contemplation, it has been decided that the&lt;/p&gt;&#10;&lt;p&gt;Herbalist II clasp forge for the Brand of the Rogue has been altered. The forge&lt;/p&gt;&#10;&lt;p&gt;process itself has not been changed. The old stats of this object were that it&lt;/p&gt;&#10;&lt;p&gt;was to be attached to a weapon and yielding +1 weapon damage and +1 hitroll.&lt;/p&gt;&#10;&lt;p&gt;While the clasp still attaches to a weapon, it now yields +1 hitroll and +5 stab&lt;/p&gt;&#10;&lt;p&gt;damage. The requirements for use and the forge itself have no been changed.&lt;/p&gt;&#10;&lt;p&gt;At this time, since the forge is a repeatable one, there will be no reimbursements&lt;/p&gt;&#10;&lt;p&gt;for anyone that has already forged the clasp before these changes.&lt;/p&gt;&#10;&lt;p&gt;Thanks, and I hope that helps.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Easter Festivities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/easter-festivities/</link><pubDate>Sat, 31 Mar 2018 22:09:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/easter-festivities/</guid><description>&lt;div class="post" data-post-id="38716" data-author="*Idjit*" data-date="2018-03-31T22:09:18+00:00" data-subject="Easter Festivities"&gt;&#13;&#10;&lt;p&gt;Umm, hello!&lt;/p&gt;&#10;&lt;p&gt;at 8pm &amp;ldquo;my time&amp;rdquo; or 10pm server time today, there will be epics with tokens.&lt;/p&gt;&#10;&lt;p&gt;And I will do the easter present thing scatter After we&amp;rsquo;ve killed reasonable amounts of epics.&lt;/p&gt;&#10;&lt;p&gt;URL for the countdown is below.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="https://www.tickcounter.com/countdown/5" target="_blank" rel="noreferrer"&gt;https://www.tickcounter.com/countdown/5&lt;/a&gt; &amp;hellip; ster-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/532238/slothmud-easter-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Respectfully,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38718" data-author="Gorka" data-date="2018-04-01T07:22:44+00:00" data-subject="Re: Easter Festivities"&gt;&#13;&#10;&lt;p&gt;Thank you!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We need to talk about reboots...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-need-to-talk-about-reboots/</link><pubDate>Wed, 21 Mar 2018 08:52:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-need-to-talk-about-reboots/</guid><description>&lt;div class="post" data-post-id="38711" data-author="Gorka" data-date="2018-03-21T08:52:03+00:00" data-subject="We need to talk about reboots..."&gt;&#13;&#10;&lt;p&gt;For quite some time a number of us were active in voicing our opinion, that when the game crashes or reboots, it should come up as much as possible in the state it was before the crash. Thankfully the imms listened, and Teker implemented some changes. However those changes were not what was proposed, and instead they went further allowing mobs that were up without items before the crash/reboot to load items on restart.&lt;/p&gt;&#10;&lt;p&gt;When this change was implemented I was surprised because it went to far. Initially, most the players including myself, kept our mouths shut and exploited it. Over the course of frequent reboots I&amp;rsquo;ve gathered the cp&amp;rsquo;s for a lot of difficult forges without cycling. I remember Whatta negatively talking about this &amp;ldquo;new evil&amp;rdquo; over gossip, and although at first I thought I wished he would have shut up, I now feel that he was indeed right. This new feature is changing the game for the worst.&lt;/p&gt;&#10;&lt;p&gt;Each reboot now looks like this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Hardcore players develop lists of items they need.&lt;/p&gt;&#10;&lt;p&gt;They wait for reboots.&lt;/p&gt;&#10;&lt;p&gt;They locate said cp&amp;rsquo;s and rush around scooping everything up.&lt;/p&gt;&#10;&lt;p&gt;Already, last night I bumped into Taron when we both discovered war greaves had popped&amp;hellip; did we both need it? No we were just being opportunistic. Another thing I&amp;rsquo;ve seen happen is smaller players locate items they need and then &amp;ldquo;claim&amp;rdquo; those items despite being unable to kill that mob themselves. I&amp;rsquo;m frequently begged after a reboot to help people claim things they can&amp;rsquo;t kill themselves. Locating something first seems to have become a right to ownership. When I logged in later today I saw nearly every cp I had located earlier had already been scooped, even mystica cp&amp;rsquo;s which not a lot are interested in. I suspect someone is hoarding, and look I admit I was doing this myself for a while. Cycling used to be a big part of the game, but now all we have to do is wait. The changes will also effect eq prices as things become more available, or the hoarders try to increase prices.&lt;/p&gt;&#10;&lt;p&gt;Whatta is right, take this evil from us. It&amp;rsquo;s already bringing out the dark sides in ourselves. It&amp;rsquo;s a great thing for players, but a bad thing for the game. Mark my words there will be some incidents in the future over this. If a mob is down on reboot, sure give it a chance to load something, but don&amp;rsquo;t give mobs that had nothing a chance to load.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Imm Emails</title><link>https://forum.slothmud.net/updates/website-updates/imm-emails/</link><pubDate>Tue, 06 Mar 2018 18:06:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/imm-emails/</guid><description>&lt;div class="post" data-post-id="38691" data-author="*Breeze*" data-date="2018-03-06T18:06:47+00:00" data-subject="Imm Emails"&gt;&#13;&#10;&lt;p&gt;the @slothmud.org emails don&amp;rsquo;t work anymore due to&lt;/p&gt;&#10;&lt;p&gt;things beyond my control, but @slothmud.com do.&lt;/p&gt;&#10;&lt;p&gt;if there are enough requests for the events list to&lt;/p&gt;&#10;&lt;p&gt;come back i will add it to @slothmud.com also.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38704" data-author="Josiah" data-date="2018-03-12T22:04:26+00:00" data-subject="Re: Imm Emails"&gt;&#13;&#10;&lt;p&gt;Do we have any control over the slothmud.com site? Currently I&amp;rsquo;m seeing the following:&lt;/p&gt;&#10;&lt;html&gt;&lt;head&gt;&lt;/head&gt;&lt;body&gt;hi&lt;/body&gt;&lt;/html&gt;&#13;&#10;&lt;p&gt;A redirect to slothmud.org seems like it might be good. No idea how often someone might stumble across it, but I did today!&lt;/p&gt;&#10;&lt;p&gt;Redirecting via meta refresh is generally discouraged in favor of a server side redirect, but it still works:&lt;/p&gt;&#10;&lt;html&gt;&lt;head&gt;&amp;lt;meta http-equiv="refresh" content="0; url=http://www.slothmud.org/" /&gt;&lt;/head&gt;&lt;body&gt;Redirecting to &lt;a href="slothmud.org"&gt;slothmud.org&lt;/a&gt;&lt;/body&gt;&lt;/html&gt;&#13;&#10;&lt;p&gt;If we want to get fancy, a server side redirect could include the 301 code for &amp;lsquo;moved permanently&amp;rsquo; which has some impact on SEO.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What's going on here?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-going-on-here/</link><pubDate>Mon, 05 Mar 2018 21:20:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-going-on-here/</guid><description>&lt;div class="post" data-post-id="38688" data-author="Gorka" data-date="2018-03-05T21:20:04+00:00" data-subject="What&amp;#x27;s going on here?"&gt;&#13;&#10;&lt;p&gt;Isolation Chamber&lt;/p&gt;&#10;&lt;p&gt;There are no windows to ventilate this ward, and a single iron door to&lt;/p&gt;&#10;&lt;p&gt;the west seals the room off from the rest of the hospital. A single&lt;/p&gt;&#10;&lt;p&gt;hospital bed sits in the center of the room. There is not much other&lt;/p&gt;&#10;&lt;p&gt;furniture, except for two small instrument tables, and a bowl on the floor,&lt;/p&gt;&#10;&lt;p&gt;which is filled with a mixture of blood and mucus. A stale yet pungent&lt;/p&gt;&#10;&lt;p&gt;smell hangs in the air.&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;A burley, middle-aged dwarven miner lies on the floor, retching in his sleep.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1356hp 582ma 335mv 2645043209xp -10.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;dg pox;str&lt;/p&gt;&#10;&lt;p&gt;war&lt;/p&gt;&#10;&lt;p&gt;warcry LEEEEEROOOY JEEEENKINS!!!&lt;/p&gt;&#10;&lt;p&gt;deathgrip pox;release&lt;/p&gt;&#10;&lt;p&gt;You yell &amp;lsquo;LEEEEEROOOY JEEEENKINS!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1356hp 583ma 336mv 2645043209xp -10.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A gagging pox victim hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You can taste the impending victory!&lt;/p&gt;&#10;&lt;p&gt;swear victory&lt;/p&gt;&#10;&lt;p&gt;You circle around a gagging pox victim and expertly put him in a deathgrip.&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1496hp 583ma 316mv 2645101449xp -10.2ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;You release a gagging pox victim from your grip.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1356hp 584ma 302mv 2645101449xp -10.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Strike who?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1356hp 584ma 302mv 2645101449xp -10.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t even fighting anybody!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1356hp 584ma 302mv 2645101449xp -10.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1356hp 584ma 302mv 2645101449xp -10.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Isolation Chamber&lt;/p&gt;&#10;&lt;p&gt;There are no windows to ventilate this ward, and a single iron door to&lt;/p&gt;&#10;&lt;p&gt;the west seals the room off from the rest of the hospital. A single&lt;/p&gt;&#10;&lt;p&gt;hospital bed sits in the center of the room. There is not much other&lt;/p&gt;&#10;&lt;p&gt;furniture, except for two small instrument tables, and a bowl on the floor,&lt;/p&gt;&#10;&lt;p&gt;which is filled with a mixture of blood and mucus. A stale yet pungent&lt;/p&gt;&#10;&lt;p&gt;smell hangs in the air.&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;A gagging pox victim is standing here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mylodon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mylodon/</link><pubDate>Sun, 04 Mar 2018 14:26:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mylodon/</guid><description>&lt;div class="post" data-post-id="38686" data-author="Gorka" data-date="2018-03-04T14:26:29+00:00" data-subject="Mylodon"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://upload.wikimedia.org/wikipedia/commons/thumb/e/e0/Mylodon_model.jpg/1024px-Mylodon_model.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;I was a little amused to accidentally bump into a literal &amp;ldquo;sloth epic&amp;rdquo; on my holiday in Patagonia, Chile. We were visiting this cave where they had found ancient remains of an animal called a Mylodon when they announced it was a 2m armor plated sloth&amp;hellip; I almost choked&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Someone needs to make this beast into an area or an epic&amp;hellip; Apparently it had bones in it&amp;rsquo;s skin like an armadillo and probably had quite a swipe and bite.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://en.wikipedia.org/wiki/Mylodon" target="_blank" rel="noreferrer"&gt;https://en.wikipedia.org/wiki/Mylodon&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Also on my holiday, I stopped at a place for a snack that had &amp;ldquo;Ass Italiano&amp;rdquo; and &amp;ldquo;Ass Queso&amp;rdquo; (Queso = Cheese) on the menu. I was pretty tempted to buy the Ass Queso, but who could pass up some good Ass Italiano. I&amp;rsquo;ve always had a fondness for a bit of Ass Italiano. At 2500 pesos it was also the cheapest and most delicious ass I&amp;rsquo;ve ever bought.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://photos.smugmug.com/Travel-Photos-Around-World/Travel-Inspiration/Travel-Ideas-3/i-PHgPBsV/0/c9000da8/O/5248568856_e38dde780f_o.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coracinous tailcoat with brown spinel</title><link>https://forum.slothmud.net/the-emporium/the-emporium/coracinous-tailcoat-with-brown-spinel/</link><pubDate>Tue, 27 Feb 2018 11:26:42 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/coracinous-tailcoat-with-brown-spinel/</guid><description>&lt;div class="post" data-post-id="38684" data-author="Dragoth" data-date="2018-02-27T11:26:42+00:00" data-subject="Coracinous tailcoat with brown spinel"&gt;&#13;&#10;&lt;p&gt;Since I can&amp;rsquo;t remove the darn rune and I need it, I will trade a runed tailcoat for a separate brown-red spinel rune.&lt;/p&gt;&#10;&lt;p&gt;Alternatively, I could also sell the armor if you want it and don&amp;rsquo;t have the rune.&lt;/p&gt;&#10;&lt;p&gt;Ok.identifying&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shimmering coracinus tailcoat&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 320000gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 12&#13;&#10;&#13;&#10;Affects: MAX_WIS by 1&#13;&#10;&#13;&#10;Affects: MANA by 5 ()Brown-Red Spinel Rune()&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, or bards,&lt;/p&gt;&#10;&lt;p&gt;and have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2018-02-23</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-02-23/</link><pubDate>Fri, 23 Feb 2018 23:57:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-02-23/</guid><description>&lt;div class="post" data-post-id="38680" data-author="*teker*" data-date="2018-02-23T23:57:07+00:00" data-subject="Changelog 2018-02-23"&gt;&#13;&#10;&lt;p&gt;New things since my last post:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Strike shows with gag_fight on. I&amp;rsquo;ve had a couple bugs filed on this but it was requested by a large number of players so it&amp;rsquo;s going to stay in.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Subdued mobs now have a secondary weight cap that makes them easier to carry.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Watcher tells should be viewable in replay.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mob auctions shouldn&amp;rsquo;t show up with auction turned off&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;EU magic rope rooms now on EU (should not poof choppers on EU chop day)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;ve left in the code changes to temp item poofing since the weekend chop day seemed to go ok. Builders can set flags to poof those items in particular rooms (like DoT/ET/etc) and those flags take precedent over the world bonuses. I have a list of remaining rooms with that flag but it seems like things went well now that the recall spots had their flags cleared.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question about blowing up forges</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-blowing-up-forges/</link><pubDate>Tue, 20 Feb 2018 22:07:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-blowing-up-forges/</guid><description>&lt;div class="post" data-post-id="38677" data-author="Driven" data-date="2018-02-20T22:07:46+00:00" data-subject="Question about blowing up forges"&gt;&#13;&#10;&lt;p&gt;It was my understanding that when you blew up a forge it gave you back all but one of your cps&amp;hellip; is that not the case?&lt;/p&gt;&#10;&lt;p&gt;[1108hp/87ma/390mv, +98hr/+48mr, -8.0, -%]&lt;/p&gt;&#10;&lt;p&gt;forge homespun&lt;/p&gt;&#10;&lt;p&gt;Hunting for Target&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You give Fin Ten-Boom some money.&lt;/p&gt;&#10;&lt;p&gt;You give Fin Ten-Boom some items.&lt;/p&gt;&#10;&lt;p&gt;Fin Ten-Boom says &amp;lsquo;You fool! There&amp;rsquo;s something wrong with these ingredients!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A huge explosion throws you to the ground!&lt;/p&gt;&#10;&lt;p&gt;Fin Ten-Boom says &amp;lsquo;Well there&amp;rsquo;s no chance of making anything now.&lt;/p&gt;&#10;&lt;p&gt;[1086hp/91ma/395mv, +98hr/+48mr, -8.0, -%]&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a major scroll of recall [6]&lt;/p&gt;&#10;&lt;p&gt;a skeleton key&lt;/p&gt;&#10;&lt;p&gt;a red potion&lt;/p&gt;&#10;&lt;p&gt;an Invitation to Castle Black&lt;/p&gt;&#10;&lt;p&gt;an ethereal magic carpet&lt;/p&gt;&#10;&lt;p&gt;flux of dreams that die&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a mithril keychain&lt;/p&gt;&#10;&lt;p&gt;a decanter of endless water&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>the helm of the dragon queen for sale/trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/the-helm-of-the-dragon-queen-for-sale-trade/</link><pubDate>Mon, 19 Feb 2018 14:56:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/the-helm-of-the-dragon-queen-for-sale-trade/</guid><description>&lt;div class="post" data-post-id="38676" data-author="Teron" data-date="2018-02-19T14:56:24+00:00" data-subject="the helm of the dragon queen for sale/trade"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;You may have heard of the helm of the dragon queen:&lt;/p&gt;&#10;&lt;p&gt;-0.5 +max int, +7 bonus spell bonus&lt;/p&gt;&#10;&lt;p&gt;40ma &amp;amp; 40c l&amp;amp; 40ne &amp;amp; novice avatar&lt;/p&gt;&#10;&lt;p&gt;It loads on the epic Maleficent, who repops on the house of Dragon, which gives her more punch.&lt;/p&gt;&#10;&lt;p&gt;You can get one without the pain of waiting, cycling, dying and wheeling for it, because I&amp;rsquo;ve done it for you, for:&lt;/p&gt;&#10;&lt;p&gt;any 2 of the following gems:&lt;/p&gt;&#10;&lt;p&gt;Rhodochrosite&lt;/p&gt;&#10;&lt;p&gt;Malachite&lt;/p&gt;&#10;&lt;p&gt;Jet&lt;/p&gt;&#10;&lt;p&gt;Black Onyx&lt;/p&gt;&#10;&lt;p&gt;Tourmaline&lt;/p&gt;&#10;&lt;p&gt;Star Ruby&lt;/p&gt;&#10;&lt;p&gt;Tomb Jade&lt;/p&gt;&#10;&lt;p&gt;Sapphire&lt;/p&gt;&#10;&lt;p&gt;or 1 gem above plus 2 gems below, or 3 gems below:&lt;/p&gt;&#10;&lt;p&gt;Aventurine&lt;/p&gt;&#10;&lt;p&gt;Colorless Sapphire&lt;/p&gt;&#10;&lt;p&gt;Emerald&lt;/p&gt;&#10;&lt;p&gt;Jacinth&lt;/p&gt;&#10;&lt;p&gt;Ruby&lt;/p&gt;&#10;&lt;p&gt;Tiger Eye&lt;/p&gt;&#10;&lt;p&gt;White Opal&lt;/p&gt;&#10;&lt;p&gt;or 80mil gold&lt;/p&gt;&#10;&lt;p&gt;or mix and match gems and gold.&lt;/p&gt;&#10;&lt;p&gt;The helm is already gathering dust in my vault, waiting for you.&lt;/p&gt;&#10;&lt;p&gt;Get in touch online or mudmail Taron to book your helm.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tumbling defense doesn't work</title><link>https://forum.slothmud.net/updates/bug-reporting/tumbling-defense-doesn-t-work/</link><pubDate>Thu, 15 Feb 2018 06:05:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/tumbling-defense-doesn-t-work/</guid><description>&lt;div class="post" data-post-id="38668" data-author="Dragoth" data-date="2018-02-15T06:05:14+00:00" data-subject="Tumbling defense doesn&amp;#x27;t work"&gt;&#13;&#10;&lt;p&gt;Tumbling defense doesnt seem to work with active Aerial servant (cleric prime).&lt;/p&gt;&#10;&lt;p&gt;Although I&amp;rsquo;m not sure if its a a bug or another cleric handicap, but thought i&amp;rsquo;d report it anyway.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38669" data-author="*teker*" data-date="2018-02-15T15:57:13+00:00" data-subject="Re: Tumbling defense doesn&amp;#x27;t work"&gt;&#13;&#10;&lt;p&gt;This may be part of a biggest question - what order should damage bonuses and reductions be applied? I looked at this once and was hesitant to mess with it due to the changes in gameplay that would occur. The short answer to your question is that your aerial servant gets applied before the tumbling defense so you would only see it when your servant is down.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s a list of how damage is modified before it is applied to the victim (not all are applicable to a given attack):&lt;/p&gt;&#10;&lt;p&gt;Original attack damage roll calculated (weapon, barehand, spell, mob attack, etc)&lt;/p&gt;&#10;&lt;p&gt;Add bonus damage for barehanded monk (based on monk level)&lt;/p&gt;&#10;&lt;p&gt;Add bonus damage for warrior melee attack (based on warrior level)&lt;/p&gt;&#10;&lt;p&gt;Add Berserk skill bonus&lt;/p&gt;&#10;&lt;p&gt;Add Frenzy skill bonus&lt;/p&gt;&#10;&lt;p&gt;Add Weapon Damage bonus&lt;/p&gt;&#10;&lt;p&gt;Add victim Excruciating Pain bonus&lt;/p&gt;&#10;&lt;p&gt;Add Focus skill bonus&lt;/p&gt;&#10;&lt;p&gt;Check Ethereal&lt;/p&gt;&#10;&lt;p&gt;Add Critical Hit or Massive Critical Hit bonus&lt;/p&gt;&#10;&lt;p&gt;Subtract damage if victim has Aerial Servant&lt;/p&gt;&#10;&lt;p&gt;Add damage if victim is fishing&lt;/p&gt;&#10;&lt;p&gt;Subtract victim damage reduction&lt;/p&gt;&#10;&lt;p&gt;Subtract damage for tumbling defense, oghams psalm of discipline&lt;/p&gt;&#10;&lt;p&gt;Subtract damage for victim shield of thorns&lt;/p&gt;&#10;&lt;p&gt;Subtract damage for victim sanctuary/aegis or wall of flesh/flesh golem or shield of faith/morning glory&lt;/p&gt;&#10;&lt;p&gt;Subtract damage for victim defy pain or endure pain&lt;/p&gt;&#10;&lt;p&gt;Subtract damage for victim fluidity or greater fluidity&lt;/p&gt;&#10;&lt;p&gt;Check victim mirror images&lt;/p&gt;&#10;&lt;p&gt;Subtract damage for victim spell shield&lt;/p&gt;&#10;&lt;p&gt;Check victim reflection&lt;/p&gt;&#10;&lt;p&gt;Check victim spectral shield&lt;/p&gt;&#10;&lt;p&gt;Check victim resist fire/cold&lt;/p&gt;&#10;&lt;p&gt;Apply damage to victim&lt;/p&gt;&#10;&lt;p&gt;The order of things doesn&amp;rsquo;t really make sense to me - it seems like things like further from the victim should apply first (attacker bonuses, mirror, wall of flesh, shield of thorns, etc). Things closer to the victim would apply last (damage reduction, excruciating pain, etc).&lt;/p&gt;&#10;&lt;p&gt;In response to your specific question about aerial servant I would ask - should the servant behave like a dumb wall and stand in front of all melee attacks? Or is its magical nature smart and fast enough to only stand in front of an attack after a tumbling or similar maneuver fails?&lt;/p&gt;&#10;&lt;p&gt;The other issue I see is with reflection. When a spell is reflected the attacker and victim are flipped but the list doesn&amp;rsquo;t get re-run. So the damage will be reduced if the original victim has sanctuary but not if the original caster has it. That seems backwards to me - it seems more logical to me that the reflection would occur before sanctuary check and that the caster&amp;rsquo;s sanctuary would be the one that affects the final damage amount.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2018-02-12</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-02-12/</link><pubDate>Mon, 12 Feb 2018 18:01:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-02-12/</guid><description>&lt;div class="post" data-post-id="38666" data-author="*teker*" data-date="2018-02-12T18:01:33+00:00" data-subject="Changelog 2018-02-12"&gt;&#13;&#10;&lt;p&gt;Added EQSET SETINVENTORY and EQSET REMOVEINVENTORY to allow players to specify items that will always return to inventory when unequipped. HELP EQSET has been updated.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been going through the bug list and working on fixing a bunch of the small nagging items:&lt;/p&gt;&#10;&lt;ol start="583"&gt;&#10;&lt;li&gt;Sun Mar 6 09:47:09 2016 Dr 7012&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;guards in poseidon temple that has cache become unpushable, without cache they are pushable&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="584"&gt;&#10;&lt;li&gt;Sun Mar 6 09:47:47 2016 Dr 7012&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;echo message on the guards with cache shows that they improved on levels : You seem to annoy etc when trying to push high levels as per norm&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;This is by design to prevent players from cache access via push.&lt;/p&gt;&#10;&lt;ol start="662"&gt;&#10;&lt;li&gt;Sun Mar 27 10:48:32 2016 Taron 38814&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;dreamtalk prioritizes mobs if keyword matches a part of the player's name (surf)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1093"&gt;&#10;&lt;li&gt;Tue Feb 14 16:04:10 2017 Zuzu 8002&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;dreamtalk will not accept an abbreviated name, yet.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1292"&gt;&#10;&lt;li&gt;Thu Jul 27 20:54:20 2017 Zuzu 76012&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;dream talk will not take an abbreviated name for a target&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1382"&gt;&#10;&lt;li&gt;Sun Oct 22 18:33:59 2017 Zuzu 10303&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;you can abbreviate a player name for Tell but you cannot abbreviate a player name for Dream Talk, you are forced to fully spell it out, which is annoying&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Spell rewritten - issue should be resolved. Also prevented it from allowing a blank message to be sent.&lt;/p&gt;&#10;&lt;ol start="798"&gt;&#10;&lt;li&gt;Fri Jul 8 11:21:26 2016 Taron 37281&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;when I'm in a room with a peri, when I spy in a nearby room, it shows the same peri in that room&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Fixed.&lt;/p&gt;&#10;&lt;ol start="843"&gt;&#10;&lt;li&gt;Thu Aug 25 23:13:08 2016 Taron 48206&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;there are way too many caches on solid rakashas in hellwell, compared to other areas, and it isn't that convenient or practical&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Cache percentage (in general) was previously lowered.&lt;/p&gt;&#10;&lt;ol start="665"&gt;&#10;&lt;li&gt;Mon Mar 28 01:40:41 2016 Taron 48131&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;a kangaroo pouch is unapproved&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="776"&gt;&#10;&lt;li&gt;Wed Jun 22 11:21:11 2016 Sadnama 42283&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;description of Papa Bear at Forest of Grimm reads put your image here.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="837"&gt;&#10;&lt;li&gt;Wed Aug 17 07:05:42 2016 Norks 30304&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;potion of good intentions bugged. no change to alignment and gives Alchemical effect, NONE in score&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="845"&gt;&#10;&lt;li&gt;Sat Aug 27 07:58:58 2016 Vege 49059&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;quaffed a goblet which didnt give any effect&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;All appear to have been previously fixed.&lt;/p&gt;&#10;&lt;ol start="702"&gt;&#10;&lt;li&gt;Thu May 12 10:23:38 2016 Taron 70132&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;please fix mantra of the ancient tribes (it says 3 shards isn't enough for a healing devak) or update the helpfile accordingly&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1017"&gt;&#10;&lt;li&gt;Mon Dec 26 07:04:39 2016 Lerr 12034&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;&amp;quot;The potential for plunder has reached an epiphany.&amp;quot; is not explained under help extras&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1050"&gt;&#10;&lt;li&gt;Thu Jan 12 15:45:11 2017 Felis 34250&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;Cost for w&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1051"&gt;&#10;&lt;li&gt;Thu Jan 12 15:45:43 2017 Felis 34250&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;mana cost for Water Breathing skill is listed as &amp;quot;v&amp;quot; in the help file&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Help files updated.&lt;/p&gt;&#10;&lt;ol start="949"&gt;&#10;&lt;li&gt;Sun Nov 20 22:03:47 2016 Knubberub 37235&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;blind needs a fail message. please, after 25 years&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Done.&lt;/p&gt;&#10;&lt;ol start="974"&gt;&#10;&lt;li&gt;Mon Dec 5 07:54:12 2016 Taron 58111&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;I used hermetic resonance against firewind, I got 6 firewinds cast at me, and I resonanted 0 (zero). Increase successrate if no bugs present.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Previously updated some mobile procs to account for resonance.&lt;/p&gt;&#10;&lt;ol start="1003"&gt;&#10;&lt;li&gt;Sat Dec 17 06:47:54 2016 Aowey 19026&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;I am stuck with -4 HP but refuse to die. it's more than 5 minutes now... is that a bug or a feature? :) I was smashed to pieces by a tigress in heat, in&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;HINT now shown for newbies to let them know they can quit! out to die faster.&lt;/p&gt;&#10;&lt;ol start="1028"&gt;&#10;&lt;li&gt;Sun Jan 1 21:05:13 2017 Zuzu 7012&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;is there a compelling reason why menas would be relocatable and not delesor, seeing as delesor is the primary thalassas innkeep&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1108"&gt;&#10;&lt;li&gt;Mon Feb 27 12:26:21 2017 Zuzu 7012&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;reassess whether Delesor should be not gateable while other island innkeepers are?&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1109"&gt;&#10;&lt;li&gt;Mon Feb 27 12:27:24 2017 Zuzu 7012&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;disregard that. no one would walk overland to Thal if we did it.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1204"&gt;&#10;&lt;li&gt;Sat May 27 21:05:22 2017 Zuzu 31001&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;gating thal-innkeeper succeeds yet gating Delesor always fails&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Delesor is not the thal-innkeeper. &amp;ldquo;The Receptionist&amp;rdquo; is the thal-innkeeper in the same room as Delesor and is gateable.&lt;/p&gt;&#10;&lt;ol start="1140"&gt;&#10;&lt;li&gt;Sun Mar 26 12:21:58 2017 Taron 48175&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;being silenced by a spell proc isn't shown in score affects2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1141"&gt;&#10;&lt;li&gt;Sun Mar 26 12:22:17 2017 Taron 48175&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;being silenced isnt shown in score, too, actually&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Updated score to show this.&lt;/p&gt;&#10;&lt;ol start="1148"&gt;&#10;&lt;li&gt;Thu Apr 6 06:42:29 2017 Taron 72051&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;lot's of &amp;quot;Ok.&amp;quot; when eqs wear set&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Pretty sure this no longer happens.&lt;/p&gt;&#10;&lt;ol start="1182"&gt;&#10;&lt;li&gt;Thu Apr 27 10:05:53 2017 Taron 58045&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;spells from potions, eg wraithform, are not saved through rent&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Pretty sure they are saved through rent but not through corpsing.&lt;/p&gt;&#10;&lt;ol start="1201"&gt;&#10;&lt;li&gt;Tue May 23 07:41:07 2017 Songster 98285&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;the spirit watcher is broken. I was sitting at zeus, with a watcher, and watcher didnt warn me of repop. Only global extra on was fargate&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Watcher zone reset check was previously rewritten - please file new bugs with examples if there are still issues.&lt;/p&gt;&#10;&lt;ol start="1208"&gt;&#10;&lt;li&gt;Fri Jun 2 07:34:09 2017 Taron 58050&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;rem ankh all.onyx flux doesn't work for &amp;quot;all.onyx&amp;quot;&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Updated remove command to allow for this.&lt;/p&gt;&#10;&lt;ol start="1304"&gt;&#10;&lt;li&gt;Sat Aug 5 16:57:43 2017 Zuzu 98263&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;replay says it doesn't understand 'grouptell' in the context of replaying but it understands other channels&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Previously &amp;ldquo;gtell&amp;rdquo; was the keyword. Both &amp;ldquo;gtell&amp;rdquo; and &amp;ldquo;grouptell&amp;rdquo; work now.&lt;/p&gt;&#10;&lt;ol start="1309"&gt;&#10;&lt;li&gt;Mon Aug 7 18:46:10 2017 Zuzu 10303&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;when you water breath someone else, you don't really get a 'success' message saying &amp;quot;Kathrynn now feels new horizons...&amp;quot; no message at all&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Added message. Shows in mass water also.&lt;/p&gt;&#10;&lt;ol start="1310"&gt;&#10;&lt;li&gt;Tue Aug 8 20:10:03 2017 Belrath 8180&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;kangaroo pouch fail when quaffed straight from pouch: goodness, goblet, comradery&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Previously fixed.&lt;/p&gt;&#10;&lt;ol start="1334"&gt;&#10;&lt;li&gt;Wed Sep 6 12:44:04 2017 Slice 30431&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;a potion of wispy prayers &amp;quot;Apply a bonus of 2 to the drinker's MAX_INT for 45 hours.&amp;quot;, it does not, it increases INT by 2, but not above a chars MAX_INT.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I think this is confusion about what MAX_INT means. MAX_INT should really be thought of as BONUS_INT where the natural cap is 18. A player&amp;rsquo;s maximum INT value is determined by class order and level.&lt;/p&gt;&#10;&lt;ol start="1340"&gt;&#10;&lt;li&gt;Tue Sep 12 06:54:00 2017 Taron 10303&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;crashbug: 1) make a familiar out of a simulacrum 2) reconnect from another pc 3) ... 4) crash!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1370"&gt;&#10;&lt;li&gt;Thu Oct 5 06:25:43 2017 Taron 10311&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;1) use simulacrum as a familiar 2) lose link 3) log in twice 4) rent 5) crash&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1371"&gt;&#10;&lt;li&gt;Sat Oct 7 09:02:30 2017 Taron 89378&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;about the bug that crashed the game last time, I absent-mindedly rented in the same manner after crash, and it didn't crash.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Changes made a couple weeks ago - haven&amp;rsquo;t seen this crash since.&lt;/p&gt;&#10;&lt;ol start="1356"&gt;&#10;&lt;li&gt;Sun Sep 24 17:38:52 2017 Gu 6423&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;there are times when a mob clambers back on its feet but it doesnt tell you it did&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1357"&gt;&#10;&lt;li&gt;Sun Sep 24 17:50:00 2017 Gu 6415&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;(reference to earlier) we know it's not telling us they clambered on their feet because theyre capable of being bashed again.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I made some changes to try to reduce/eliminate this.&lt;/p&gt;&#10;&lt;ol start="1389"&gt;&#10;&lt;li&gt;Sat Oct 28 15:02:34 2017 Pit 4688&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;the leaders autoloot should NOT be turned off at group formation. getting fkcing irritated of XXXXX saying &amp;quot;hey no ones looting&amp;quot; after i form up&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Doesn&amp;rsquo;t seem to happen to me when I am group leader.&lt;/p&gt;&#10;&lt;ol start="1407"&gt;&#10;&lt;li&gt;Sat Nov 11 23:16:10 2017 Zuzu 39771&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;that is REALLY annoying that you have to specify your name each time you Darkness self&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Darkness now defaults to self.&lt;/p&gt;&#10;&lt;ol start="1420"&gt;&#10;&lt;li&gt;Fri Nov 24 11:34:27 2017 Tau 48129&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;If Dark Mace disintigrates while you are asleep, you don't see the message about it going away.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Previously fixed.&lt;/p&gt;&#10;&lt;ol start="1432"&gt;&#10;&lt;li&gt;Sat Nov 25 22:15:31 2017 Zuzu 89312&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;the play social said something about bard songs. rather than letting me play in the dirt with Mage&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1433"&gt;&#10;&lt;li&gt;Sat Nov 25 22:16:54 2017 Zuzu 89312&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;in other words instead of executing the play social play &amp;lt;PC name&amp;gt; says but you arent wielding an instrument&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="1434"&gt;&#10;&lt;li&gt;Sat Nov 25 22:17:31 2017 Zuzu 89312&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;in consequence i can't play around in the dirt with Mage, which makes me Sad.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Fixed. Except playing with another person involves leapfrog rather than playing in dirt.&lt;/p&gt;&#10;&lt;ol start="1506"&gt;&#10;&lt;li&gt;Wed Dec 27 21:00:00 2017 Zuzu 8000&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;at this time, it says i can read the wraithform book on janatra's list but clearly that's necro prime only&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I believe this has been fixed.&lt;/p&gt;&#10;&lt;ol start="1528"&gt;&#10;&lt;li&gt;Sun Jan 7 17:34:13 2018 Zuzu 13261&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;and you cant bugs while you're paralyzed&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Modified paralyze to allow some extra info-based commands.&lt;/p&gt;&#10;&lt;ol start="1551"&gt;&#10;&lt;li&gt;Wed Jan 17 05:35:05 2018 Taron 58053&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;close gate tries to close the gate guard first, the gate second&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I have modified open/close/lock/unlock to ignore subdued creatures (I believe that&amp;rsquo;s what the issue was here). If it matches a subdued creature it will ignore that match and look for a door in the room instead.&lt;/p&gt;&#10;&lt;ol start="1579"&gt;&#10;&lt;li&gt;Sun Jan 28 10:52:37 2018 Arya 99267&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;warcry with no arguments is blocked from being used during a fight, but why, if it's only informational in that form?&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Updated.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Player counters update when looting gold from player corpse.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;p&gt;This is fixed. I also fixed SACRIFICE #.CORPSE to work.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Create food shows no message if the caster is invis but does not have detect invis up.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;p&gt;Fixed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2018-02-03</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-02-03/</link><pubDate>Sun, 04 Feb 2018 02:35:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-02-03/</guid><description>&lt;div class="post" data-post-id="38665" data-author="*teker*" data-date="2018-02-04T02:35:22+00:00" data-subject="Changelog 2018-02-03"&gt;&#13;&#10;&lt;p&gt;I did some work to try to fix the simulacrum/familiar crash. I had to rework the logic for new game connections which caused the crashes today. Those crashes should be fixed and running now. You guys will have to play around with familiar and let me know if it&amp;rsquo;s working right.&lt;/p&gt;&#10;&lt;p&gt;The rewrite for the avatar shop &amp;ldquo;list&amp;rdquo; is in place. Let me know if it looks any different.&lt;/p&gt;&#10;&lt;p&gt;The changes for GROUP2 member STATUS are in.&lt;/p&gt;&#10;&lt;p&gt;A fix is in for clan invites - they weren&amp;rsquo;t working quite right.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>&amp;quot;setcontainer NONE &amp;lt;item&amp;gt;&amp;quot; eqset setcontainer to none tip</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quot-setcontainer-none-lt-item-gt-quot-eqset-setcontainer-to-none-tip/</link><pubDate>Fri, 02 Feb 2018 15:07:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quot-setcontainer-none-lt-item-gt-quot-eqset-setcontainer-to-none-tip/</guid><description>&lt;div class="post" data-post-id="38660" data-author="*Idjit*" data-date="2018-02-02T15:07:32+00:00" data-subject="&amp;amp;quot;setcontainer NONE &amp;amp;lt;item&amp;amp;gt;&amp;amp;quot; eqset setcontainer to none tip"&gt;&#13;&#10;&lt;p&gt;We don&amp;rsquo;t have this. Teker? would NONE be required to be capitalized, if we implemented it?&lt;/p&gt;&#10;&lt;p&gt;What Driven suggests (and it works, and it&amp;rsquo;s mindblowing).&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;buy a backpack or something you&amp;rsquo;re sure you&amp;rsquo;re too high level to ever habitually use as a container&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;eqset setcontainer backpack &lt;your item you always want to be in inventory&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;sell the backpack back to the store.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Result:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You stop using magical dwarvish scroll bag.&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t seem to find the container for magical dwarvish scroll bag.&lt;/p&gt;&#10;&lt;p&gt;You grab Sacred Relic of the High Paladin.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Your item will now stay in inventory. In the case of the scroll bag the issue is, you can get scrolls out of it while you&amp;rsquo;re wearing it, and that&amp;rsquo;s great, but it&amp;rsquo;s not really pertinent to recalling yourself after staffing when we have a CF because in a warrior you&amp;rsquo;re not going to be fighting in Regen eqset (where you would hold the bag, and remember the reason we&amp;rsquo;re holding the bag is it&amp;rsquo;s a pretty good regen held low, 1 mana less than a crystal teardrop) at the point when the group is about to overextend itself. You&amp;rsquo;re going to be in AC, and while you&amp;rsquo;re in AC, you want the scroll bag out in inventory at that point. This method allows you to always have that bag out in inventory while in AC, without having to individually remember to pull it out of your AC robe each time you leave regen-mode and start your run.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Shop Issue</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-shop-issue/</link><pubDate>Wed, 31 Jan 2018 18:24:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-shop-issue/</guid><description>&lt;div class="post" data-post-id="38658" data-author="Gorka" data-date="2018-01-31T18:24:03+00:00" data-subject="Avatar Shop Issue"&gt;&#13;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;*** Storage *********************************************************************************&lt;/p&gt;&#10;&lt;p&gt;You have 228347878 experience points and 1900777 coins&lt;/p&gt;&#10;&lt;p&gt;*** Primary Stats (cumulative) **************************************************************&lt;/p&gt;&#10;&lt;p&gt;Natural primary stats -&amp;gt; Str[19], Int[19], Wis[19], Dex[19], Con[19]&lt;/p&gt;&#10;&lt;p&gt;*** Secondary Stats (cumulative) ************************************************************&lt;/p&gt;&#10;&lt;p&gt;Current secondary stats -&amp;gt; hitpoints[1406], mana[ 703], moves[ 422], ac[-11.2]&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; hitroll[ 22], damroll[ 19]&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;-0.1 ac - 3 of 3 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 damroll - 3 of 3 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 hitroll - 3 of 3 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 hitpoints - 0 of 100 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 mana - 100 of 100 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 moves - 0 of 100 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Permanent Skills (cumulative) ***********************************************************&lt;/p&gt;&#10;&lt;p&gt;+1 weapon damage - 10 of 10 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 undead control - 0 of 5 - 8000000000 experience and 8000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hand damage - 5 of 5 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 damage reduction - 5 of 5 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 stab damage - 10 of 10 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 heal bonus - 4 of 25 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 spell damage - 25 of 25 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 spell damage - 25 of 25 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+10 resist cold - 40 of 40 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+10 resist fire - 40 of 40 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 charisma - 5 of 5 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 flail damage - 10 of 10 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;*** Permanent Spells &amp;amp; Skills ***************************************************************&lt;/p&gt;&#10;&lt;p&gt;perma sanc - 1 of 1 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;avatar sight - 1 of 1 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;elemental resistance - 1 of 1 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;hide - 0 of 1 - 6000000000 experience and 6000000 coins&lt;/p&gt;&#10;&lt;p&gt;sneak - 0 of 1 - 6000000000 experience and 6000000 coins&lt;/p&gt;&#10;&lt;p&gt;stalk - 0 of 1 - 6000000000 experience and 6000000 coins&lt;/p&gt;&#10;&lt;p&gt;darksight - 1 of 1 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;detect invisible - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;infravision - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;sense life - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect evil - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect good - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;detect magic - 1 of 1 - Included in Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;mindbar - 0 of 1 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;fly - 0 of 1 - 2000000000 experience and 2000000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Avatar Light ****************************************************************************&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Limit of 3 Effects Reached!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP.MobAffects</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-mobaffects/</link><pubDate>Tue, 30 Jan 2018 18:32:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-mobaffects/</guid><description>&lt;div class="post" data-post-id="38650" data-author="Gorka" data-date="2018-01-30T18:32:02+00:00" data-subject="MSDP.MobAffects"&gt;&#13;&#10;&lt;p&gt;After loosing at least 1b xp today, trying to load Ryzen&amp;hellip; I wondered if the imms might consider an MSDP variable that will list the affects players have casted onto the engaged mob. I tried setting timers and making warnings, but tracking the blind dropping on Ryzen turned out to be a major issue. It appears that one tick acid blind had some sort of variability to it that wasn&amp;rsquo;t exact. It was impossible for me to tell if it was up or down&amp;hellip; well, when it was down&amp;hellip; I was dead&amp;hellip; but you get what I mean. It would not only be useful for blind, but any spell a player puts on a mob.&lt;/p&gt;&#10;&lt;p&gt;I would protest the death proc that happens even when not engaged as well, if I thought someone might actually see it for how stupid it is. It&amp;rsquo;s just dumb. The game is supposed to be challenging&amp;hellip; a struggle&amp;hellip; but when you walk into a room and instantly die, there is no struggle, it&amp;rsquo;s just what it is&amp;hellip; dumb.&lt;/p&gt;&#10;&lt;p&gt;warcry LEEEEEROOOY JEEEENKINS!!!&lt;/p&gt;&#10;&lt;p&gt;s sneak;backstab ryzen&lt;/p&gt;&#10;&lt;p&gt;You yell &amp;lsquo;LEEEEEROOOY JEEEENKINS!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1334hp 762ma 407mv 1182776640xp -11.9ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Guarding the Portcullis&lt;/p&gt;&#10;&lt;p&gt;Below narrow arrow-loops in the south wall, six defenders clutch stout&lt;/p&gt;&#10;&lt;p&gt;bows in lifeless hands. Identical ear-to-ear slits viciously expose their&lt;/p&gt;&#10;&lt;p&gt;soft arterial membranes. On the west wall are bloodied, unmanned hand&lt;/p&gt;&#10;&lt;p&gt;crossbows staggered at different heights to defend the entrance point of&lt;/p&gt;&#10;&lt;p&gt;the keep. From the central ladder, a seventh elf, the left side of his&lt;/p&gt;&#10;&lt;p&gt;head missing, dangles upside down from a wedged ankle. An archway leads&lt;/p&gt;&#10;&lt;p&gt;north onto the main thoroughfare.&lt;/p&gt;&#10;&lt;p&gt;Exits: North Up&lt;/p&gt;&#10;&lt;p&gt;A very small crystal flask containing a cerise liquid sits here.&lt;/p&gt;&#10;&lt;p&gt;You sense a hidden life form in the room.&lt;/p&gt;&#10;&lt;p&gt;You sneak through the shadows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1334hp 762ma 406mv 1182776640xp -11.9ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ryzen whispers in your ear, &amp;lsquo;I&amp;rsquo;ll see you on the other side.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You have been killed!!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2018-01-26</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-01-26/</link><pubDate>Fri, 26 Jan 2018 15:33:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-01-26/</guid><description>&lt;div class="post" data-post-id="38646" data-author="*teker*" data-date="2018-01-26T15:33:52+00:00" data-subject="Changelog 2018-01-26"&gt;&#13;&#10;&lt;p&gt;Made further changes to spectral shield - let me know if it&amp;rsquo;s working better now.&lt;/p&gt;&#10;&lt;p&gt;List &lt;keyword&gt; at vaults should be fixed.&lt;/p&gt;&#10;&lt;p&gt;ktalk can now be muted similarly to other channels. The catch here is that by default it&amp;rsquo;s disabled on existing players so I am enabling the channel for all clan members at logon. At some point I&amp;rsquo;ll remove that so that if you have it turned off at rent, you&amp;rsquo;ll come back in with it disabled.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a mess in the houses?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-mess-in-the-houses/</link><pubDate>Thu, 25 Jan 2018 15:16:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-mess-in-the-houses/</guid><description>&lt;div class="post" data-post-id="38638" data-author="Teron" data-date="2018-01-25T15:16:38+00:00" data-subject="a mess in the houses?"&gt;&#13;&#10;&lt;p&gt;Ezekiel said that there are less Winter houses for mages and I said that&amp;rsquo;s rubbish.&lt;/p&gt;&#10;&lt;p&gt;But look:&lt;/p&gt;&#10;&lt;p&gt;Minor, House of Battle, begins in 15 hours, lasts 94 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of Dark Shades, begins in 16 hours, lasts 113 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Winter Wolf, begins in 39 hours, lasts 36 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Frost Giant, begins in 39 hours, lasts 196 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Old Forces, begins in 42 hours, lasts 195 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Grand Struggle, begins in 46 hours, lasts 196 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Spring, begins in 49 hours, lasts 195 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of Nature, begins in 52 hours, lasts 196 minutes.&lt;/p&gt;&#10;&lt;p&gt;Can any imms plz check if Winter and Winter Wolf houses are given same time as other houses?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spectral shield doesn't work a lot</title><link>https://forum.slothmud.net/updates/bug-reporting/spectral-shield-doesn-t-work-a-lot/</link><pubDate>Sat, 20 Jan 2018 18:02:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/spectral-shield-doesn-t-work-a-lot/</guid><description>&lt;div class="post" data-post-id="38634" data-author="Teron" data-date="2018-01-20T18:02:52+00:00" data-subject="spectral shield doesn&amp;#x27;t work a lot"&gt;&#13;&#10;&lt;p&gt;Getting lots of these:&lt;/p&gt;&#10;&lt;p&gt;The Dean of Fire utters the words, &amp;lsquo;yufzbarr&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You resist some of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are enveloped in flames from a fireball sent by the Dean of Fire - OUCH.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;spectral shield&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;You are already shielded by spectres.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38636" data-author="*teker*" data-date="2018-01-22T19:08:39+00:00" data-subject="Re: spectral shield doesn&amp;#x27;t work a lot"&gt;&#13;&#10;&lt;p&gt;What&amp;rsquo;s your mana/max when this is happening?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wiki</title><link>https://forum.slothmud.net/updates/website-updates/wiki/</link><pubDate>Wed, 17 Jan 2018 21:42:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/wiki/</guid><description>&lt;div class="post" data-post-id="38630" data-author="*Breeze*" data-date="2018-01-17T21:42:06+00:00" data-subject="wiki"&gt;&#13;&#10;&lt;p&gt;Wiki/Cartography should be fully online. Let me know if you find anything broken.&lt;/p&gt;&#10;&lt;p&gt;//B&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2018-01-17</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-01-17/</link><pubDate>Wed, 17 Jan 2018 15:57:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-01-17/</guid><description>&lt;div class="post" data-post-id="38627" data-author="*teker*" data-date="2018-01-17T15:57:49+00:00" data-subject="Changelog 2018-01-17"&gt;&#13;&#10;&lt;p&gt;I modified spectral shield and the hidden mace of the underworld to behave differently when mana is full. It shouldn&amp;rsquo;t drop your mana down when the effect triggers but if you&amp;rsquo;re in a situation where your current mana is a lot higher than your maximum mana there&amp;rsquo;s a chance it&amp;rsquo;ll do damage to you instead.&lt;/p&gt;&#10;&lt;p&gt;I changed the message about He/she can&amp;rsquo;t carry that much to show the player&amp;rsquo;s name.&lt;/p&gt;&#10;&lt;p&gt;There is a new chopper specific equipment rack at the master avatar. It functions just like a vault in that you can deposit, withdraw, and list the items inside it. Items inside the rack persist through reboots/crashes. It functions differently than a vault in that:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The rack can not be expanded beyond its current size of 8 slots&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The rack can not be closed or locked&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Only chopper weapons can be deposited in the rack&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Choppers that require 5x40 or above will only fit in 2 of the 8 slots&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Choppers that require 3x40 or above will only fit in 6 of the 8 slots (includes the 2 5x40 slots)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Choppers without level restrictions will fit in any slot&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The rack is currently empty and will remain that way until players start depositing weapons there. It is completely up to the players to manager this resource. Immortals will no longer be popping or reimbursing choppers after reboots/crashes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spectral Shield Wipes Mana</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spectral-shield-wipes-mana/</link><pubDate>Sat, 13 Jan 2018 05:11:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spectral-shield-wipes-mana/</guid><description>&lt;div class="post" data-post-id="38622" data-author="Gorka" data-date="2018-01-13T05:11:06+00:00" data-subject="Spectral Shield Wipes Mana"&gt;&#13;&#10;&lt;p&gt;There is an annoying problem with Spectral Shield&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Get in your max mana mode, regen full&amp;hellip; now switch to your regular run mode. Your mana is now in overflow.&lt;/p&gt;&#10;&lt;p&gt;However if spectral shield fires, it will wipe your overflow, and set mana as max in your run mode.&lt;/p&gt;&#10;&lt;p&gt;For me this means loosing 400ma in epic groups if someone scrolls and spectral is up.&lt;/p&gt;&#10;&lt;p&gt;It shouldn&amp;rsquo;t reset mana to max if mana &amp;gt; max.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopper issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chopper-issues/</link><pubDate>Tue, 09 Jan 2018 06:47:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chopper-issues/</guid><description>&lt;div class="post" data-post-id="38606" data-author="Ezekiel" data-date="2018-01-09T06:47:17+00:00" data-subject="Chopper issues"&gt;&#13;&#10;&lt;p&gt;Wasn&amp;rsquo;t gonna say anything, but since it was brought forward in another thread&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We had a crash yesterday, right as EU chop day started and 8 hours or so of scimitar harvesting went down the drain.&lt;/p&gt;&#10;&lt;p&gt;I love that chars get penalized for mud instability. What&amp;rsquo;s the point of even having bonus chop EU days if you can&amp;rsquo;t depend on/set up for them? I ended up renting for the rest of the day.&lt;/p&gt;&#10;&lt;p&gt;After the crash, Splork tried to give me 5 &amp;lsquo;specs&amp;rsquo; to start and said 8 more were loaded. &amp;lsquo;Specs,&amp;rsquo; none of which were blinding choppers. I appreciated the sentiment, but I made it clear that i had spent 1/3 of a day cycling 15 or so scimis, not non-blinding specs. The rate at which blinding choppers pop has been severely lowered so it takes a GREAT deal of effort to prep adequate blinding choppers for something like EU chop day (hence, the 1/3 day of prep). You have to stockpile so much because they break so often. EU is especially thick, which is why chop day is enabled on the bonus days. Mud numbers are lower than they used to be, so even with non-blinding specs, you can&amp;rsquo;t simply rely on mana like you used to with such suppressed numbers, it eats a TON of mana with the damage those mobs do. We would be hitting 1 maybe 2 mobs per regen with regular, non-blinding specs&amp;hellip;not to mention that throws away the 8 hours of effort that I just spent prepping for a certain bonus day to get adequate blinding specs for everyone. Note: I need no eq in EU (woeful lack of useable mage eq there) and in fact helped discover some of the eq there. I do know a ton of players that need eq there though both in and outside of my clan, and so I cycle these scimitars for long periods of time at no personal gain to myself before EU days (since EU is really an eq area), so others can benefit. There aren&amp;rsquo;t many leaders who know the cont well enough to run it, and I want the mud to get their wanted eq on the trifle days we&amp;rsquo;re allowed choppers there.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t feel like cycling one to two mobs per regen with the non-blinding specs, so I ended up just renting. We didn&amp;rsquo;t get to cycle EU because all the preparation that was put into place preceding the day had been thrown away. If we had run with the non-blinding specs, cycling one to two mobs per regen in EU doesn&amp;rsquo;t promote peeps staying in group, nor does the dismissive attitude in which restoring at least some blinding specs could have salvaged, which are essential to maintaining a group in EU (short of having a massive 20 char avatar-heavy group like the old days).&lt;/p&gt;&#10;&lt;p&gt;It is my personal belief that if a new continent is to be explored, and a leader spends 8 hours in preparation to have others explore such continent, they should not be shrugged off when the mud becomes unstable.&lt;/p&gt;&#10;&lt;p&gt;Just my two cents,&lt;/p&gt;&#10;&lt;p&gt;Ezekiel&lt;/p&gt;&#10;&lt;p&gt;P.S. Taron also made some excellent points on general chopper use on telegram that I hope he also posts here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>He can't carry that much weight.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/he-can-t-carry-that-much-weight/</link><pubDate>Sun, 07 Jan 2018 10:43:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/he-can-t-carry-that-much-weight/</guid><description>&lt;div class="post" data-post-id="38598" data-author="Gorka" data-date="2018-01-07T10:43:45+00:00" data-subject="He can&amp;#x27;t carry that much weight."&gt;&#13;&#10;&lt;p&gt;I would normally email this into Teker, but with emails being down&amp;hellip; here it is&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Could you please consider changing the message&amp;hellip; &amp;ldquo;He can&amp;rsquo;t carry that much weight.&amp;rdquo; to &amp;ldquo;&lt;Character Name&gt; can&amp;rsquo;t carry that much weight.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This small change would make it easier for players to trigger a tell to a person to &amp;ldquo;fix your weight&amp;rdquo; when handing out objects, it would also reduce public spam as currently most players say &amp;ldquo;weight&amp;rdquo; or grouptell when this happens and the situation is unnecessarily public.&lt;/p&gt;&#10;&lt;p&gt;Just a small idea, don&amp;rsquo;t worry if it&amp;rsquo;s a hassle.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2018-01-06</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-01-06/</link><pubDate>Sun, 07 Jan 2018 03:05:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2018-01-06/</guid><description>&lt;div class="post" data-post-id="38590" data-author="*teker*" data-date="2018-01-07T03:05:33+00:00" data-subject="Changelog 2018-01-06"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve put some code in place to make it more difficult to interrupt singing call of the cuillen. No guarantees but it should require you to &amp;ldquo;sing stop&amp;rdquo; before casting another spell.&lt;/p&gt;&#10;&lt;p&gt;I modified one of the older caster procs to honor hermetic resonance. There&amp;rsquo;s probably a few more that ignore it.&lt;/p&gt;&#10;&lt;p&gt;The special MUDL potions should work now from within the kangaroo pouch.&lt;/p&gt;&#10;&lt;p&gt;I made a change to try to preserve counter data through corpsing. Someone die and let me know if it works. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reimbursement request</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reimbursement-request/</link><pubDate>Fri, 05 Jan 2018 15:40:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reimbursement-request/</guid><description>&lt;div class="post" data-post-id="38588" data-author="Teron" data-date="2018-01-05T15:40:57+00:00" data-subject="Reimbursement request"&gt;&#13;&#10;&lt;p&gt;Today we got another reboot scheduled, so I tried to save as many specs as I could on Taron.&lt;/p&gt;&#10;&lt;p&gt;Since I was laden, I had to drop my sack to pick them up, and then I decided to get one more blazing titans sword.&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing a fire maul titan youth instantly.&lt;/p&gt;&#10;&lt;p&gt;A fire maul titan youth is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 1275146 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3608905.&lt;/p&gt;&#10;&lt;p&gt;warcry LET&amp;rsquo;S ROCK!&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a fire maul titan youth&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;sword : You are too laden down with equipment to pick anything else up.&lt;/p&gt;&#10;&lt;p&gt;You report 1313/1342 hp. Change: -184. Need: 29. Spells: aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1313hp 645ma 188mv&amp;gt; 274564689106 4844339 - -8.8 -8 overcast&lt;/p&gt;&#10;&lt;p&gt;+4913052 122826 +0&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;dro sack&lt;/p&gt;&#10;&lt;p&gt;get all&lt;/p&gt;&#10;&lt;p&gt;You drop a golden sack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1319hp 648ma 192mv&amp;gt; 274564689106 4844339 - -8.8 -8 overcast&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch a golden sack.&lt;/p&gt;&#10;&lt;p&gt;corpse : You can&amp;rsquo;t carry that much weight.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1319hp 648ma 192mv&amp;gt; 274564689106 4844339 - -8.8 -8 overcast&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;rsquo;last word'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1323hp 650ma 194mv&amp;gt; 274564689106 4844339 - -8.8 -8 overcast&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;word of r&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;The path curves around a large magnolia tree, almost forty feet high.&lt;/p&gt;&#10;&lt;p&gt;It is covered with large white flowers, which emit a strong, sweet scent.&lt;/p&gt;&#10;&lt;p&gt;The path is edged with stone blocks, possibly in an attempt to stop it&lt;/p&gt;&#10;&lt;p&gt;from slipping down the slope toward the sea.&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A small yellow potion has carelessly been left here. [2]..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A glossy plucked eye stares at you from the ground.&lt;/p&gt;&#10;&lt;p&gt;A small red potion has carelessly been left here&amp;hellip;It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A pulsing mass of grey matter lies puddled to the side.&lt;/p&gt;&#10;&lt;p&gt;A locked spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A soiled sheet from some notebook flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;A scroll has carelessly been left here&amp;hellip;It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;Gorka Rat Like Beasts 724 / Scorps Dagger 1 is standing here.&lt;/p&gt;&#10;&lt;p&gt;Gorka glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Gorka has a steady red aura.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1327hp 617ma 197mv&amp;gt; 274564689106 4844339 - -8.8 -8 overcast&lt;/p&gt;&#10;&lt;p&gt;You feel less righteous.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1329hp 618ma 197mv&amp;gt; 274564689106 4844339 - -8.8 -8 overcast&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;sav&lt;/p&gt;&#10;&lt;p&gt;Connected to host slothmud.org&lt;/p&gt;&#10;&lt;p&gt;After the reboot, I didn&amp;rsquo;t have my sack.&lt;/p&gt;&#10;&lt;p&gt;It had a Citrine in it, the fisherman&amp;rsquo;s net, a pendulum, sidhe charms, some potions, about 10 books I wanted to save, some other stuff.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d appreciate a reimbursement.&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Proc Weapons</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/proc-weapons-4817/</link><pubDate>Thu, 04 Jan 2018 21:47:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/proc-weapons-4817/</guid><description>&lt;div class="post" data-post-id="38587" data-author="Gorka" data-date="2018-01-04T21:47:35+00:00" data-subject="Proc Weapons"&gt;&#13;&#10;&lt;p&gt;So there are weapons in the game with procs which do additional things other than roll a dice and hit a mob. Apparently they used to be more of a &amp;ldquo;thing&amp;rdquo; back in the days when perhaps the players were a little more hardcore. I&amp;rsquo;ve been doing some inquiries and come to these conclusions&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is no listing of proc weapons.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is no way to tell from the Eq List is a weapon is a proc weapon.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is no easy way the immortals can be more transparent about proc weapons, it&amp;rsquo;s complicated.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The information about proc weapons is in the head of some key players, but isn&amp;rsquo;t disseminated widely.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Here is my proposal for players&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Step 1, we create a comprehensive list of proc weapons by collaborating in this thread.&lt;/p&gt;&#10;&lt;p&gt;Step 2, we attempt to list and measure the effect of the procs on these weapons using counters.&lt;/p&gt;&#10;&lt;p&gt;Step 3, we bask in the glory of our collaborative efforts to improve player information.&lt;/p&gt;&#10;&lt;p&gt;Commencing step one&amp;hellip; (Myself even if no one helps&amp;hellip;)&lt;/p&gt;&#10;&lt;p&gt;Raven&amp;rsquo;s Fire 3d4 +1 +1 (Flame Tounge Proc) Damage: Not yet measured.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Axe of the Greater Demon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-axe-of-the-greater-demon/</link><pubDate>Thu, 04 Jan 2018 16:59:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-axe-of-the-greater-demon/</guid><description>&lt;div class="post" data-post-id="38584" data-author="Gorka" data-date="2018-01-04T16:59:08+00:00" data-subject="The Axe of the Greater Demon"&gt;&#13;&#10;&lt;p&gt;will forge the axe of the greater demon from&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;1x an axe of the lesser demon&#13;&#10;&#13;&#10;1x a broken finger-nail&#13;&#10;&#13;&#10;1x a broken black bootlace&#13;&#10;&#13;&#10;1x a black quill pen&#13;&#10;&#13;&#10;1x a ladies mirror&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;at a cost of 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;where blacksmith&lt;/p&gt;&#10;&lt;p&gt;You are in The Dwarven Mountain. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;the burly dwarf blacksmith - Blacksmith&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1395hp 605ma 422mv 3321359784xp -11.2ac -%&amp;gt;Mob is up!&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Blacksmith&lt;/p&gt;&#10;&lt;p&gt;Here is one of the two great anvils found in this room. The anvil looks&lt;/p&gt;&#10;&lt;p&gt;like it would take an army to move it. There is a pile of steel scraps&lt;/p&gt;&#10;&lt;p&gt;near the wall to the north, some are partially made weapons that had&lt;/p&gt;&#10;&lt;p&gt;defects in the metal.&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;(Faint Blue Aura) The dwarven blacksmith is here, pounding on a length of iron.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1394hp 604ma 422mv 3321359784xp -11.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;where blacksmith&lt;/p&gt;&#10;&lt;p&gt;You are in The Dwarven Mountain. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;the burly dwarf blacksmith - Blacksmith&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1393hp 603ma 422mv 3321359784xp -11.2ac -%&amp;gt;Mob is up!&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;Sorry, but you cannot do that here!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1392hp 602ma 422mv 3321359784xp -11.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a black quill pen&lt;/p&gt;&#10;&lt;p&gt;an axe of the lesser demon&lt;/p&gt;&#10;&lt;p&gt;a broken black bootlace&lt;/p&gt;&#10;&lt;p&gt;a broken finger-nail&lt;/p&gt;&#10;&lt;p&gt;a ladies mirror&lt;/p&gt;&#10;&lt;p&gt;a keg of icybrau&lt;/p&gt;&#10;&lt;p&gt;rantings of a delusional ranger..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a chromium blue frostplate [2]..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a leg of lamb&lt;/p&gt;&#10;&lt;p&gt;vampiric claws of the nightstalker..It glows red!&lt;/p&gt;&#10;&lt;p&gt;a pair of mud encrusted boots&lt;/p&gt;&#10;&lt;p&gt;a congealed mist bracer&lt;/p&gt;&#10;&lt;p&gt;a parthed leather wrist guard&lt;/p&gt;&#10;&lt;p&gt;a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an ornate scrolled post..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a mithril keychain..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a kangaroo pouch..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a large leather backpack&lt;/p&gt;&#10;&lt;p&gt;a wheel of opportunity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;flux of dreams that die..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a dragon&amp;rsquo;s arrow..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a rod of negative energy&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1391hp 601ma 422mv 3321359784xp -11.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;forge axe&lt;/p&gt;&#10;&lt;p&gt;**The burly dwarf blacksmith tells you &amp;lsquo;You don&amp;rsquo;t have all of the elements needed.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;**&lt;/p&gt;&#10;&lt;p&gt;I had 6m coins on me&amp;hellip; what am I doing wrong?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>HOWTO: Assist Tank in all Circumstances</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/howto-assist-tank-in-all-circumstances/</link><pubDate>Fri, 29 Dec 2017 07:24:54 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/howto-assist-tank-in-all-circumstances/</guid><description>&lt;div class="post" data-post-id="38570" data-author="Gorka" data-date="2017-12-29T07:24:54+00:00" data-subject="HOWTO: Assist Tank in all Circumstances"&gt;&#13;&#10;&lt;p&gt;For new players, setting up triggers to assist the tank in a fight can be a daunting process. However there is a way you can assist the tank in all circumstances, without trapping specific events. This can be done by using the msdp.GROUP variable.&lt;/p&gt;&#10;&lt;p&gt;Inside this variable contains information on all the members in your group, their position and status. We can set an event handler on this variable to run a function every time the contents of this variable changes. This can be done in mudlet by creating a new script and entering &amp;ldquo;msdp.GROUP&amp;rdquo; under Add User Defined Event Handler box and pressing the + button to add it to the list of &amp;ldquo;Registered Event Handlers.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Once that has been setup, you can now program your function to run every time this variable changes&amp;hellip; What this function does, is finds the person in the group who is the tank&amp;hellip; if that person is not you, it checks that persons status to see if they are fighting. If that condition is true, and your status is not fighting, then it will assist the tank.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function AssistTank()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; if msdp.TANK_NAME ~= msdp.CHARACTER_NAME then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; for key,value in pairs(msdp.GROUP) do&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; if msdp.GROUP[key][&amp;#34;NAME&amp;#34;] == msdp.TANK_NAME then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; if msdp.GROUP[key][&amp;#34;STATUS&amp;#34;] == &amp;#34;Fighting&amp;#34; and msdp.POSITION ~= &amp;#34;Fighting&amp;#34; then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; send(&amp;#34;assist &amp;#34;..msdp.TANK_NAME)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;This function is basic, and there are many ways to improve it&amp;hellip; for example, you could add a check to see if you are &amp;ldquo;Absent&amp;rdquo; from the group, so you don&amp;rsquo;t try and assist when you are absent, or you could provide a set variable to define who the tank is, so all the members of the group are not looped each time the variable changes to increase efficiency. Furthermore instead of assisting, you could call a further function which completes some functions on the fight initiation such as web, damn, blind etc. Or you could continue being a tosser and do nothing&amp;hellip; in which case enjoy the xp at continent recall at least in my groups.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How does the Reaction Bonus help?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-does-the-reaction-bonus-help/</link><pubDate>Tue, 26 Dec 2017 00:04:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-does-the-reaction-bonus-help/</guid><description>&lt;div class="post" data-post-id="38561" data-author="Gorka" data-date="2017-12-26T00:04:14+00:00" data-subject="How does the Reaction Bonus help?"&gt;&#13;&#10;&lt;p&gt;Apparently Breeze has stated that he would answer this question some time on the crier when he gets to it&amp;hellip; It&amp;rsquo;s a question on the mind of most monks and thieves&amp;hellip; How does the MAX_DEX reaction bonus help with class skills&amp;hellip; Obviously players are wondering if the &amp;ldquo;investment&amp;rdquo; in MAX_DEX equipment is beneficial. Given the little that we know about this already&amp;hellip; Also I wonder why the monk skill &amp;ldquo;counterattack&amp;rdquo; is conspicuously absent from the list provided, given the fact it shares common ground with the other skills listed.&lt;/p&gt;&#10;&lt;p&gt;help dex&lt;/p&gt;&#10;&lt;p&gt;DEX &amp;ldquo;STAT DEXTERITY&amp;rdquo; DEXTERITY&lt;/p&gt;&#10;&lt;p&gt;See Also: STRENGTH INTELLIGENCE WISDOM CONSTITUTION&lt;/p&gt;&#10;&lt;p&gt;See Also: STATS STAT ORDER MAX STAT&lt;/p&gt;&#10;&lt;p&gt;Dexterity (DEX) strongly affects many thief skills, and a high value&lt;/p&gt;&#10;&lt;p&gt;improves your AC (armor class).&lt;/p&gt;&#10;&lt;p&gt;Having a high dexterity helps Thieves hide, sneak, pick locks, doors, and traps. These skills, in turn,&lt;/p&gt;&#10;&lt;p&gt;help a Thief successfully finish a variety of skills such as backstab and circle.&lt;/p&gt;&#10;&lt;p&gt;Dex AC Move Bonus Reaction Bonus&lt;/p&gt;&#10;&lt;p&gt;12 -1&lt;/p&gt;&#10;&lt;p&gt;13 -1&lt;/p&gt;&#10;&lt;p&gt;14 -2 2&lt;/p&gt;&#10;&lt;p&gt;15 -2 4&lt;/p&gt;&#10;&lt;p&gt;16 -3 6 1&lt;/p&gt;&#10;&lt;p&gt;17 -3 8 2&lt;/p&gt;&#10;&lt;p&gt;18 -4.0 10 2&lt;/p&gt;&#10;&lt;p&gt;19 -4.5 12 3&lt;/p&gt;&#10;&lt;p&gt;20 -5.0 14 3&lt;/p&gt;&#10;&lt;p&gt;21 -5.5 16 4&lt;/p&gt;&#10;&lt;p&gt;22 -6.0 18 4&lt;/p&gt;&#10;&lt;p&gt;23 -6.5 20 4&lt;/p&gt;&#10;&lt;p&gt;24 -7.0 22 5&lt;/p&gt;&#10;&lt;p&gt;25 -7.5 24 5&lt;/p&gt;&#10;&lt;p&gt;The reaction bonus helps with things such as palming, squirm, stalk, deathgrip, wraithtouch, flurry,&lt;/p&gt;&#10;&lt;p&gt;dodge, focus, presage, prediction, evade capture, and deathtouch.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change log 2017-12-23</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/change-log-2017-12-23/</link><pubDate>Sat, 23 Dec 2017 17:09:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/change-log-2017-12-23/</guid><description>&lt;div class="post" data-post-id="38560" data-author="*teker*" data-date="2017-12-23T17:09:47+00:00" data-subject="Change log 2017-12-23"&gt;&#13;&#10;&lt;p&gt;I hadn&amp;rsquo;t really planned on a reboot this morning but I have finished the code to change CLAN ADD to a two step process consisting of a CLAN INVITE and CLAN ACCEPT. So now you can invite offline players and this protects players from being added to clans without their permission. There&amp;rsquo;s also CLAN RESCIND and CLAN DECLINE which would be the methods for canceling an invitation. Invitations should auto-expire after 1 week.&lt;/p&gt;&#10;&lt;p&gt;HELP CLAN COMMAND has been updated to reflect these changes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game won't boot...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-won-t-boot/</link><pubDate>Sat, 23 Dec 2017 15:38:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-won-t-boot/</guid><description>&lt;div class="post" data-post-id="38556" data-author="Gorka" data-date="2017-12-23T15:38:32+00:00" data-subject="Game won&amp;#x27;t boot..."&gt;&#13;&#10;&lt;p&gt;As per title. Add your unhelpful comments below.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38557" data-author="Gorka" data-date="2017-12-23T15:49:38+00:00" data-subject="Re: Game won&amp;#x27;t boot..."&gt;&#13;&#10;&lt;p&gt;So the games down and how much xp did you need till next level?&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://memegenerator.net/img/instances/37693931.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38558" data-author="Driven" data-date="2017-12-23T15:57:41+00:00" data-subject="Re: Game won&amp;#x27;t boot..."&gt;&#13;&#10;&lt;p&gt;I was only 5bil gold away from world domination. =(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38559" data-author="Gorka" data-date="2017-12-23T15:58:22+00:00" data-subject="Re: Game won&amp;#x27;t boot..."&gt;&#13;&#10;&lt;p&gt;Your sleeves of complete awesomeness had just popped but now the games down and you can&amp;rsquo;t get them? :cry:&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://image.boomsbeat.com/data/images/full/212281/oh-really.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-12-19</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-12-19/</link><pubDate>Mon, 18 Dec 2017 23:48:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-12-19/</guid><description>&lt;div class="post" data-post-id="38544" data-author="*teker*" data-date="2017-12-18T23:48:20+00:00" data-subject="Changelog 2017-12-19"&gt;&#13;&#10;&lt;p&gt;Tomorrow&amp;rsquo;s reboot will have the following:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fix for restrung items in the post office&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change in algorithm for how spell books show up in shops. I&amp;rsquo;ve deleted all the bugs filed for &amp;ldquo;xxx book shows wrong restricts in shop&amp;rdquo; so if you see more of these, start filing them again.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cool down timer for &amp;ldquo;reading&amp;rdquo;/astrology so you can tell when you can use it again.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Teleportation due to convocation or summon spells interrupts studying/teaching/etc.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Outside the code I fixed the ticket sellers in BH so that Wendy shows both Lyme boats and Lars shows none.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-12-02 - Post office changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-12-02-post-office-changes/</link><pubDate>Tue, 12 Dec 2017 00:10:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-12-02-post-office-changes/</guid><description>&lt;div class="post" data-post-id="38531" data-author="*teker*" data-date="2017-12-12T00:10:45+00:00" data-subject="Changelog 2017-12-02 - Post office changes"&gt;&#13;&#10;&lt;p&gt;First I want to remind everyone that the post office has issues with the Jan 1 rollover so everyone should be checking and receiving their packages before Jan 1.&lt;/p&gt;&#10;&lt;p&gt;The following items will go in with the next reboot:&lt;/p&gt;&#10;&lt;p&gt;I have rewritten the post office storage to put new packages into the database. This will fix the Jan 1 problem moving forward. Items with clasps and/or runes now cost more to ship.&lt;/p&gt;&#10;&lt;p&gt;Letters should remain intact if rented.&lt;/p&gt;&#10;&lt;p&gt;A natural extension of the post office was to add the ability to send coins to offline players. This will now work at the bank. Recipients will receive the transfer once they log back into the game.&lt;/p&gt;&#10;&lt;p&gt;I found an uninitialized variable in &amp;ldquo;pick&amp;rdquo; if your bard and thief levels are the same. Fixed.&lt;/p&gt;&#10;&lt;p&gt;I found an uninitialized variable in &amp;ldquo;knight&amp;rsquo;s blessing&amp;rdquo; that could add bizarre hidden effects to players. Fixed.&lt;/p&gt;&#10;&lt;p&gt;I had done some earlier work in MSDP CHARACTER_AFFECTS that would show &amp;ldquo;cool down&amp;rdquo; numbers for aerial servant, mirror image, and endure/defy pain - but realized it was only working for cleric prime. Fixed.&lt;/p&gt;&#10;&lt;p&gt;Added similar &amp;ldquo;cool down&amp;rdquo; info for these spells/skills to &amp;ldquo;score affects2&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;I also rewrote the &amp;ldquo;cool down&amp;rdquo; counter for aerial servant and mirror image as it was tick based rather than time based. Endure/defy was already time based.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ogres EQ</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ogres-eq/</link><pubDate>Fri, 08 Dec 2017 08:29:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ogres-eq/</guid><description>&lt;div class="post" data-post-id="38529" data-author="Gorka" data-date="2017-12-08T08:29:52+00:00" data-subject="Ogres EQ"&gt;&#13;&#10;&lt;p&gt;This item I believe was added to ogres at a later date, but was seemingly unknown until I accidentally popped one trying to get a chaos gem&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Elemental&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;prismatic blade&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 33000gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D4&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice avatars may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crossroads EQ</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/crossroads-eq/</link><pubDate>Fri, 08 Dec 2017 08:26:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/crossroads-eq/</guid><description>&lt;div class="post" data-post-id="38528" data-author="Gorka" data-date="2017-12-08T08:26:26+00:00" data-subject="Crossroads EQ"&gt;&#13;&#10;&lt;p&gt;Not sure why this isn&amp;rsquo;t on the eq list in an area as old as crossroads&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Hu Hsien&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vampiric gloves claws nightstalker&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: EVIL&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 80000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: RESIST_POISON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users or master clerics, or&lt;/p&gt;&#10;&lt;p&gt;experienced thieves, or experienced warriors, or master druids, or master&lt;/p&gt;&#10;&lt;p&gt;necromancers, or experienced bards, or experienced monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EU EQ</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eu-eq/</link><pubDate>Tue, 05 Dec 2017 14:18:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eu-eq/</guid><description>&lt;div class="post" data-post-id="38521" data-author="Gorka" data-date="2017-12-05T14:18:42+00:00" data-subject="EU EQ"&gt;&#13;&#10;&lt;p&gt;Not sure why the eq from EU isn&amp;rsquo;t being publicly listed. If you have something please ID and add to the thread.&lt;/p&gt;&#10;&lt;p&gt;Salt Guardian (Plane of Salt)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;skull salt encrusted&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 25&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 26437gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: RESIST_FIRE by 10&#13;&#10;&#13;&#10;Affects: INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Vargouille (Plane of Smoke)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;head disembodied dis beast pos&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW EVIL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 15647gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STAB_DAMAGE by 5&#13;&#10;&#13;&#10;Affects: CIRCLE_DAMAGE by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master thieves may use this item.&lt;/p&gt;&#10;&lt;p&gt;Salt Elemental (Plane of Salt)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;rod salt crystal elemental pure&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 8464gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I'd have to check my vaults...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-d-have-to-check-my-vaults/</link><pubDate>Mon, 04 Dec 2017 16:30:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-d-have-to-check-my-vaults/</guid><description>&lt;div class="post" data-post-id="38518" data-author="Gorka" data-date="2017-12-04T16:30:07+00:00" data-subject="I&amp;#x27;d have to check my vaults..."&gt;&#13;&#10;&lt;p&gt;We have all had it happen when trading with other players for gems and cps that we have had to check our vaults to find something. With the new vault code and vaults now storing 100 items, the management of vaults is becoming an issue. I have at least 500 vault slots, but I know other players have more. I also have vaults on every continent except island (for the moment) which means relo&amp;rsquo;ing around every continent to try and find something. I&amp;rsquo;ve tried to organize my crap into gem/personal/cp vaults but still having issues.&lt;/p&gt;&#10;&lt;p&gt;I wondered if a new command could be implemented to give us a reading of the contents of all our vaults&amp;hellip; perhaps in a format, that&amp;rsquo;s easily copied to excel for sorting. Currently the slot number being the first item on the current &amp;ldquo;list&amp;rdquo; command doesn&amp;rsquo;t help when copying data to excel for sorting.&lt;/p&gt;&#10;&lt;p&gt;Suggested format would be something like this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;ITEM NAME, ITEM TYPE, VAULT SLOT, ROOM NUM, PERSONAL, TEMP&lt;/p&gt;&#10;&lt;p&gt;This command could literally save players hours of sorting out large lists of items and compiling lists of unfinished forges and trading lists. You could argue that this is not a very sloth command, to get knowledge of stuff in room that you are not presently in&amp;hellip; well neither is the who list&amp;hellip; Whats to say whenever I type list this grand list isn&amp;rsquo;t updated by the character in our virtual world&amp;hellip; surely this would be prudent?&lt;/p&gt;&#10;&lt;p&gt;Just an idea, but honestly it would save us hours sometimes&amp;hellip; An it&amp;rsquo;s really just a for loop and an echo from our player files to do it.&lt;/p&gt;&#10;&lt;p&gt;GIMME A G! if you&amp;rsquo;re a player and feel this would help you a lot&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gem Trading</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gem-trading/</link><pubDate>Thu, 30 Nov 2017 20:57:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gem-trading/</guid><description>&lt;div class="post" data-post-id="38511" data-author="Driven" data-date="2017-11-30T20:57:23+00:00" data-subject="Gem Trading"&gt;&#13;&#10;&lt;p&gt;Can someone with experience in gem trading through Reece provide an overview of how it works and what the typical results are? Thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38513" data-author="*Breeze*" data-date="2017-12-01T20:40:46+00:00" data-subject="Re: Gem Trading"&gt;&#13;&#10;&lt;p&gt;Exactly the same as capricite gem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What's up with Retreat?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-up-with-retreat/</link><pubDate>Thu, 30 Nov 2017 18:45:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-up-with-retreat/</guid><description>&lt;div class="post" data-post-id="38509" data-author="Gorka" data-date="2017-11-30T18:45:41+00:00" data-subject="What&amp;#x27;s up with Retreat?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve died 3 times the past 2 days, trying to retreat on the vertical axis after a skill (strike or a backstab). It&amp;rsquo;s almost like the game thinks that the direction I am retreating in does not exist.&lt;/p&gt;&#10;&lt;p&gt;Works fine if I retreat upwards but only if I cast a spell, will have an issue if I retreat after a skill.&lt;/p&gt;&#10;&lt;p&gt;Works fine if the direction was not upwards.&lt;/p&gt;&#10;&lt;p&gt;Is there something in retreat regarding skills and directions?&lt;/p&gt;&#10;&lt;p&gt;The other potential thing is my banshee is wailing in the room I am retreating too&amp;hellip; could this cause the issue?&lt;/p&gt;&#10;&lt;p&gt;I swear there is something going on, it&amp;rsquo;s normal to fail a retreat&amp;hellip; but 10+ attempts in a row not so normal&amp;hellip; It&amp;rsquo;s just started happening the past 2 days as I have started stabbing and striking from a room on the vertical axis. I&amp;rsquo;m pretty sure I could replicate the behaviour.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Underground Rapids&lt;/p&gt;&#10;&lt;p&gt;The raging river crashes against the side walls of the underground&lt;/p&gt;&#10;&lt;p&gt;cavern, forcing it southward down its devastating path. The echos of the&lt;/p&gt;&#10;&lt;p&gt;river are amplified by the small, enclosed tunnel. There is an opening&lt;/p&gt;&#10;&lt;p&gt;leading upward, with a spiral stone stairway carved from the tunnel walls.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West Up&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A rat-like beast lumbers around in search of food.&lt;/p&gt;&#10;&lt;p&gt;A rat-like beast is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;A rat-like beast remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;You can taste the impending victory!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You sneak through the shadows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1154hp 72ma 77mv 7243541805xp -9.6ac 34%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a rat-like beast&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1154hp 72ma 77mv 7243556565xp -9.6ac 31%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1157hp 73ma 63mv 7243556565xp -9.6ac 31%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1157hp 73ma 63mv 7243556565xp -9.6ac 31%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1159hp 74ma 64mv 7243556565xp -9.6ac 31%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1159hp 74ma 64mv 7243556565xp -9.6ac 31%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s pierce.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a rat-like beast&amp;rsquo;s pierce.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s pierce.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a rat-like beast&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a rat-like beast with your hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a rat-like beast with your hit.&lt;/p&gt;&#10;&lt;p&gt;A rat-like beast leaps onto your back and bites viciously at your body!&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;467hp 75ma 65mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;467hp 75ma 65mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;467hp 75ma 65mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;470hp 75ma 67mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;470hp 75ma 67mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;470hp 75ma 67mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Sadly, your effort is not good enough!&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;472hp 76ma 61mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;472hp 76ma 61mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;472hp 76ma 31mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 77ma 32mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 77ma 32mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 77ma 32mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 77ma 32mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;Impossible to use this so soon after a successful second wind!!!&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;retreat u;@@&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;478hp 78ma 33mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;478hp 78ma 33mv 7243561429xp -9.6ac 28%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s pierce.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a rat-like beast&amp;rsquo;s pierce.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rat-like beast&amp;rsquo;s pierce.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/div&gt;</description></item><item><title>Changelog 2017-11-28</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-11-28/</link><pubDate>Tue, 28 Nov 2017 15:48:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-11-28/</guid><description>&lt;div class="post" data-post-id="38506" data-author="*teker*" data-date="2017-11-28T15:48:43+00:00" data-subject="Changelog 2017-11-28"&gt;&#13;&#10;&lt;p&gt;Today&amp;rsquo;s boot popped items normally since the game had been running for a significant amount of time. It also popped additional items based on what was in game before the reboot. Hopefully this is the best of both worlds for everyone.&lt;/p&gt;&#10;&lt;p&gt;More work on cleaning up spells on bad arguments:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mantra of the Ancient Tribes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Force Field&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lloyds Beacon&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Greater Lloyds Beacon&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Passage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There and Back Again&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;There was some incomplete code regarding the use of Lloyds and Passage at the same time. I&amp;rsquo;ve cleaned up the code to what I think the original intent was:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&amp;ldquo;Lesser&amp;rdquo; Lloyds can not be used at the same time as Passage or There and Back Again.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Passage and There and Back Again use the same variable to store data so setting one overwrites the other.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Greater Lloyds can be used at the same time as any of the other spells.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Mantra of the Ancient Tribes was draining 2x the listed mana - I have changed this to drain mana normally.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2017 Thanksgiving Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2017-thanksgiving-quest/</link><pubDate>Tue, 21 Nov 2017 19:05:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2017-thanksgiving-quest/</guid><description>&lt;div class="post" data-post-id="38502" data-author="*Idjit*" data-date="2017-11-21T19:05:13+00:00" data-subject="2017 Thanksgiving Quest"&gt;&#13;&#10;&lt;p&gt;There will be something&amp;hellip;remember it&amp;rsquo;s traditionally smaller than the Halloween Quest&amp;hellip;at..this time:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/374569/sloth-2017-thanksgiving-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; ving-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/374569/sloth-2017-thanksgiving-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;See folks there.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38504" data-author="Teron" data-date="2017-11-24T04:35:27+00:00" data-subject="Re: 2017 Thanksgiving Quest"&gt;&#13;&#10;&lt;p&gt;Tickcounter doesn&amp;rsquo;t load for me.&lt;/p&gt;&#10;&lt;p&gt;What&amp;rsquo;s the scheduled PST/EST time? Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38505" data-author="*Breeze*" data-date="2017-11-24T08:51:55+00:00" data-subject="Re: 2017 Thanksgiving Quest"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/quests.php" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/quests.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;1 day, 9 hours, 8 minutes from now (It is currently 0951 Central European Time for me)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-11-18</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-11-18/</link><pubDate>Sun, 19 Nov 2017 03:36:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-11-18/</guid><description>&lt;div class="post" data-post-id="38489" data-author="*teker*" data-date="2017-11-19T03:36:28+00:00" data-subject="Changelog 2017-11-18"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve started rewriting some of the spells to make them more friendly when bad arguments are provided. For example:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hermetic resonance rewritten to make sure a valid spell name is entered. Also found rebirth exploit and removed it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Supplication rewritten to make sure a valid supplication type or name was entered.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Summon undead rewritten to make sure the summon creature is valid. I also modified it so that if the player gives a number of undead that is too big, the parsing function figures it out and reduces the number. So if I try to summon 3 and I can only summon 2, it summons the 2, charges only the mana required for the 2 and spits out a message that I can&amp;rsquo;t handle any more than 2. It&amp;rsquo;s also smarter with how the total mana cost is calculated - the cost still increases as the number of undead increases but if the total ends up being too much, the spell fails and no mana is deducted. I feel like this breaks realism in some way (like I should still charge mana for attempting) but in the end it&amp;rsquo;s just a better user experience. Also scrolls/wands/charms that cast this spell would still cost mana per undead and that should not be the case any longer.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Clan keys should no longer work when non-clan members attempt to use them. Currently Legends is the only clan where I have set the key so we&amp;rsquo;ll have a limited test before we move forward. I ended up rewriting most of the open/close/lock/unlock code for doors so I could create a proc intercept for those commands. There was a bug filed against the skeleton key in the Tower in Grv - I&amp;rsquo;m curious if the skeleton key works better now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;m open to suggestions on other spells that need rewritten to handle bad arguments better.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>config configs bonus bonuses Calendar time Extras Calendar</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/config-configs-bonus-bonuses-calendar-time-extras-calendar/</link><pubDate>Fri, 17 Nov 2017 00:44:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/config-configs-bonus-bonuses-calendar-time-extras-calendar/</guid><description>&lt;div class="post" data-post-id="38484" data-author="*Idjit*" data-date="2017-11-17T00:44:54+00:00" data-subject="config configs bonus bonuses Calendar time Extras Calendar"&gt;&#13;&#10;&lt;p&gt;I am posting this here because its my most recent list (without the Eu days in it)&lt;/p&gt;&#10;&lt;p&gt;Someone can post the one with Eu days below it.&lt;/p&gt;&#10;&lt;p&gt;For some reason i couldn&amp;rsquo;t find this with the keywords that i thought could reference it, so i&amp;rsquo;m adding it here&lt;/p&gt;&#10;&lt;p&gt;to add the keywords. So we can find the thing.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Fargate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World-&amp;gt; Exp Bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;8 ) Thordfalan&lt;/p&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; NoCap&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Fast Repop, Offlyme Chop&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; No Kill History&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Gem Pop&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The Surgeon General has determined that Mudding can cause Cancer, Liver and&lt;/p&gt;&#10;&lt;p&gt;Lung Disease, Miscarriages, Unwanted Pregnancies, Low Sperm Counts, Brain&lt;/p&gt;&#10;&lt;p&gt;Tissue Damage, Muscular Dystrophy, Forgetfulness, Left-Leg Paralysis, Internal&lt;/p&gt;&#10;&lt;p&gt;Hemorrhaging, Geekiness, Carbohydrates Deficiency, Negligence, Slow Motioness,&lt;/p&gt;&#10;&lt;p&gt;Bureaucracy, Deforestation, Sexual Atrocities, Lack of Personality, Inflation,&lt;/p&gt;&#10;&lt;p&gt;Heavy Machinery Malfunction, Anaphora, Plagiarism, Lying-to-Congress Disease,&lt;/p&gt;&#10;&lt;p&gt;Gerrymandering, Incrimination, Schwa Deletion, Non-Confirmation Syndrome,&lt;/p&gt;&#10;&lt;p&gt;Defenestration, Illiteracy, Sarcasm, Broccoli Overcooking, Frequent Defecation,&lt;/p&gt;&#10;&lt;p&gt;Gossiping, Getting-Laid-on-the-First-Date Syndrome, Mass Extinction, Ozone&lt;/p&gt;&#10;&lt;p&gt;Depletion, Global Warming, Gas Leaks, Hailstorms, Arms Race, Legs Race, Gender&lt;/p&gt;&#10;&lt;p&gt;Confusion, Transexualism, Misunderstandings, Gibberish, Boredom, Nausea,&lt;/p&gt;&#10;&lt;p&gt;Vomiting, Hyperbation, Hyperbole, Manuscript Loss, Anarchism, Liposuction,&lt;/p&gt;&#10;&lt;p&gt;Unsuccessful Barbecuing, Gargling, BONKing, Mavisms, Talking-in-Third-Person&lt;/p&gt;&#10;&lt;p&gt;Syndrome, Limosine Overcrowding, Elevator Stalling, Messianism, Low Scoring on&lt;/p&gt;&#10;&lt;p&gt;Standardized Tests, PBS Pledging, PTA Joining, PTL Propaganda, S&amp;amp;L Bailouts,&lt;/p&gt;&#10;&lt;p&gt;Deficit Spending, BL&amp;amp;T Indigestion, Armpit Enlargement, Proletarianization,&lt;/p&gt;&#10;&lt;p&gt;Antidisestablismenterianism, Panic, Disillusionment, Asymmetrical Twins,&lt;/p&gt;&#10;&lt;p&gt;Appointment Cancellation, Foreplay Disruption, Stuttering, Dogmatism, Bath Tub&lt;/p&gt;&#10;&lt;p&gt;Clogging, Eviction, Infant Mortality, Cryptorchitis, Shistosomaisis, Nepotism,&lt;/p&gt;&#10;&lt;p&gt;Baldness, Bad Spelling, Maximum Verbosity, and General Failure in Life.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Mud list at rec.games.mud&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>:)</title><link>https://forum.slothmud.net/town-crier/quest-announcements/topic-4799/</link><pubDate>Fri, 10 Nov 2017 11:07:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/topic-4799/</guid><description>&lt;div class="post" data-post-id="38471" data-author="*Breeze*" data-date="2017-11-10T11:07:50+00:00" data-subject=":)"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/quests.php" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/quests.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38475" data-author="*Breeze*" data-date="2017-11-10T21:13:26+00:00" data-subject="Re: :)"&gt;&#13;&#10;&lt;p&gt;just got a call (its 10pm) that i have to work tomorrow because&lt;/p&gt;&#10;&lt;p&gt;the guy who is scheduled has sepsis (blood poisoning)&lt;/p&gt;&#10;&lt;p&gt;will reschedule for a few hours later, i guess.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/quests.php" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/quests.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38478" data-author="*Breeze*" data-date="2017-11-12T21:48:50+00:00" data-subject="Re: Quest - 11 Nov 2017 ( Was :) )"&gt;&#13;&#10;&lt;p&gt;Didn&amp;rsquo;t go all that well. (not completely my fault)&lt;/p&gt;&#10;&lt;p&gt;Zeke had some constructive criticism which I will work into next version.&lt;/p&gt;&#10;&lt;p&gt;Thanks all who came, for coming.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-11-07: Clan changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-11-07-clan-changes/</link><pubDate>Mon, 06 Nov 2017 15:13:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-11-07-clan-changes/</guid><description>&lt;div class="post" data-post-id="38463" data-author="*teker*" data-date="2017-11-06T15:13:43+00:00" data-subject="Changelog 2017-11-07: Clan changes"&gt;&#13;&#10;&lt;p&gt;Reboot coming tomorrow morning. The main change is that I&amp;rsquo;m moving the clan data from files to database. That means I&amp;rsquo;ll be performing an import shortly before the reboot. I would suggest that you refrain from making changes to your clan (adding/removing members, changing recall spots, etc) in the last few hours before that reboot.&lt;/p&gt;&#10;&lt;p&gt;The clan command syntax will be changing slightly and I&amp;rsquo;ll try to get the help file updated either today or shortly after the reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vote!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vote-4797/</link><pubDate>Fri, 03 Nov 2017 20:45:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vote-4797/</guid><description>&lt;div class="post" data-post-id="38461" data-author="Driven" data-date="2017-11-03T20:45:35+00:00" data-subject="Vote!"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;re 3 days into the new month and we have only 4 votes, 2 of which are mine. Seriously, go vote. There&amp;rsquo;s a link directly off the homepage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/cgi-bin/vote_ &amp;hellip; d=SlothMUD&amp;rdquo;&amp;gt;http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38462" data-author="Belrath" data-date="2017-11-05T12:50:43+00:00" data-subject="Re: Vote!"&gt;&#13;&#10;&lt;p&gt;I haven&amp;rsquo;t been able to vote for few weeks now. Updated firefox browser doesn&amp;rsquo;t work in TMC and I refuse to use other browsers just because. It&amp;rsquo;s sad but hopefully they fix it up someday.&lt;/p&gt;&#10;&lt;p&gt;-Bel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>can't buy a hex for 0 drachma</title><link>https://forum.slothmud.net/updates/bug-reporting/can-t-buy-a-hex-for-0-drachma/</link><pubDate>Fri, 03 Nov 2017 06:53:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/can-t-buy-a-hex-for-0-drachma/</guid><description>&lt;div class="post" data-post-id="38459" data-author="Teron" data-date="2017-11-03T06:53:42+00:00" data-subject="can&amp;#x27;t buy a hex for 0 drachma"&gt;&#13;&#10;&lt;p&gt;The Dreamer&amp;rsquo;s Haven&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;An enormous man stands behind a glass counter here.&lt;/p&gt;&#10;&lt;p&gt;The Magistrate Adante glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1259hp 626ma 279mv&amp;gt; 265760619324 1017336 - -6.4 -9 indoors&lt;/p&gt;&#10;&lt;p&gt;lis&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;405 Shield of the Rose..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;360 a huge perfect opal&lt;/p&gt;&#10;&lt;p&gt;740 Sacred Relic of the High Paladin..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;400 the titanium ring of power..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;1000 a pair of nekode..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;600 a helm of the Sky Kings..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;825 Aura of the Forest Watchers..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;475 crystalline shoulder guards..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;700 a Black Belt of the Dying Sun..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;920 Boots of Arcane Lore..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;450 Braided Hemp Bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;625 an ethereal shield..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;480 fine opal shoulder guards..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;840 Ancient Rawhide Boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;515 Loop of Angelhair Braids..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;650 Lorehelm..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;750 The Golden Dagger of the Black Thieves..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;900 a girdle of frost giant strength..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;825 shield of black ice..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;690 Walls of Jericho..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;0 a hexagonal shaped token..It glows violet!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;(All prices are in drachma; I don&amp;rsquo;t accept this local watered-down gold.)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1259hp 628ma 281mv&amp;gt; 265760619324 1017336 - -6.4 -9 indoors&lt;/p&gt;&#10;&lt;p&gt;buy hex&lt;/p&gt;&#10;&lt;p&gt;The Magistrate Adante tells you &amp;lsquo;I am all out of those, maybe you should check another shop.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1258hp 644ma 288mv&amp;gt; 265760619324 1017336 - -6.4 -9 indoors&lt;/p&gt;&#10;&lt;p&gt;buy hex-token&lt;/p&gt;&#10;&lt;p&gt;The Magistrate Adante tells you &amp;lsquo;I am all out of those, maybe you should check another shop.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1257hp 652ma 291mv&amp;gt; 265760619324 1017336 - -6.4 -9 indoors&lt;/p&gt;&#10;&lt;p&gt;l ada&lt;/p&gt;&#10;&lt;p&gt;Wearing only a simple grey tunic, this priest quietly goes about his&lt;/p&gt;&#10;&lt;p&gt;duties. The tunic seems to be woven from broadcloth, and a set of scales&lt;/p&gt;&#10;&lt;p&gt;is embroidered upon it. He smells of the incense that burns in this temple&lt;/p&gt;&#10;&lt;p&gt;day and night. Broad muscles can be seen protruding from underneath the&lt;/p&gt;&#10;&lt;p&gt;light colored cloths.&lt;/p&gt;&#10;&lt;p&gt;The Magistrate Adante is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;Shield of the Rose..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a huge perfect opal&lt;/p&gt;&#10;&lt;p&gt;Sacred Relic of the High Paladin..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;the titanium ring of power..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a pair of nekode..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a helm of the Sky Kings..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;Aura of the Forest Watchers..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;crystalline shoulder guards..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a Black Belt of the Dying Sun..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Boots of Arcane Lore..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Braided Hemp Bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an ethereal shield..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;fine opal shoulder guards..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Ancient Rawhide Boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Loop of Angelhair Braids..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Lorehelm..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;The Golden Dagger of the Black Thieves..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a girdle of frost giant strength..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;shield of black ice..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Walls of Jericho..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rebirth Shop?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-shop/</link><pubDate>Sat, 28 Oct 2017 20:09:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rebirth-shop/</guid><description>&lt;div class="post" data-post-id="38455" data-author="Gorka" data-date="2017-10-28T20:09:25+00:00" data-subject="Rebirth Shop?"&gt;&#13;&#10;&lt;p&gt;I jumped on my calculator last night&amp;hellip; it broke&amp;hellip; so after I found a new calculator&amp;hellip; I worked out you get about 6k drachma in a play through of sloth. I worked out I could spend double that again in the shop on &amp;ldquo;improvements&amp;rdquo; to various eq sets. But I also worked out that these improvements might not even be noticeable&amp;hellip; we are talking about things like +4 Hand Dam, when I already have 52 damage with gods and warcry&amp;hellip; and to buy that 4 Hand Dam would be half the drachma of a play through. So basically, rebirthing&amp;hellip; (as we have established before) is something that probably should only be done if you seriously want to enjoy the game again.&lt;/p&gt;&#10;&lt;p&gt;The problem is, I think it would be better if rebirth was more about progression. I&amp;rsquo;ve really enjoyed this play through and it will only be a matter of months before any real improvements to my character are finished being purchased at avatar shop.&lt;/p&gt;&#10;&lt;p&gt;I wondered whether there might be a rebirth shop, whether caps might be increased, or something else is being thought of for rebirths, to keep us entertained? Any comments from the immortals? Is rebirth still being seen as a replay, or is it intended to become a form of progression?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Does resist disease even work?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/does-resist-disease-even-work/</link><pubDate>Tue, 17 Oct 2017 08:43:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/does-resist-disease-even-work/</guid><description>&lt;div class="post" data-post-id="38446" data-author="Gorka" data-date="2017-10-17T08:43:26+00:00" data-subject="Does resist disease even work?"&gt;&#13;&#10;&lt;p&gt;I wear the emerald serpent brooch proudly, but there isn&amp;rsquo;t a single run of infirmary where I don&amp;rsquo;t come away with hack&amp;hellip; and if I kill the administrator I know I will get gold fever.&lt;/p&gt;&#10;&lt;p&gt;I have long suspected that mob procs don&amp;rsquo;t take into account your character resist disease property. Would an immortal be interested in checking on the usefulness of this clasp, otherwise I will sell it for the drachma.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3x40 EQ</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/3x40-eq/</link><pubDate>Mon, 16 Oct 2017 19:57:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/3x40-eq/</guid><description>&lt;div class="post" data-post-id="38440" data-author="Driven" data-date="2017-10-16T19:57:18+00:00" data-subject="3x40 EQ"&gt;&#13;&#10;&lt;p&gt;Most people I have talked to find 3x40 eq in need of some attention. I&amp;rsquo;m closing in on 6x40 and am finding that none of the items fit a 6x40 monk, which I find confusing and little disappointing. Looking at the 3x40 items in general, though, none of them are monk-centric, necro-centric, or bard-centric. Druids seem to be the only non-original class that got any love with the shapeshifting clasp, and that&amp;rsquo;s just 1 item. Meanwhile, Treasures and Dreams is &lt;em&gt;loaded&lt;/em&gt; with items that almost no one buys because other quest gear simply takes priority. I know this is selfish, but perhaps we could move some of the never-bought TnD items over to 3x40? Here is one example for monks:&lt;/p&gt;&#10;&lt;p&gt;Sandals of Speed[armor] [-]&lt;/p&gt;&#10;&lt;p&gt;sandals speed elite low&lt;/p&gt;&#10;&lt;p&gt;HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Mo40 and Av1&lt;/p&gt;&#10;&lt;p&gt;0.2&lt;/p&gt;&#10;&lt;p&gt;Dex 1, Dam 1, ReduceDam 1, Drachma [625]&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s possible that other items are like this, but other classes will have to reply to this thread and speak for themselves. In addition to the above suggestion, coming up with eq that isn&amp;rsquo;t crazy unbalanced for monks, necros, and bards shouldn&amp;rsquo;t be that hard to do. Monks, for example, like damage reduction. I would spend my 6x40 and 8x40 items on some of these:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sacred Ring of the Dark Order: 0.3 ac, +1 hd, +1 dam reduction, +10 hps ring&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shadow Wreath of Extreme Discipline: 1.2 ac, +1 hitroll, +1 max_str, +1 dam reduction helmet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Battle-Hardened Leggings of Black Ice 1.5 ac, +1 hitroll, +1 dam reduction, +15 hps leggings&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ancient Symbol of the Dark Order .6 ac, +1 hd, +4 mv regen, +15 hps held low&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure other classes could chime in with ideas&amp;hellip; &lt;em&gt;hint hint&lt;/em&gt;. =)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>By design, or by accident?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/by-design-or-by-accident/</link><pubDate>Wed, 11 Oct 2017 13:04:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/by-design-or-by-accident/</guid><description>&lt;div class="post" data-post-id="38437" data-author="Gorka" data-date="2017-10-11T13:04:30+00:00" data-subject="By design, or by accident?"&gt;&#13;&#10;&lt;p&gt;Why is it that mobs that stand/fight/die and do not flee, will flee, if you exit the room and come back into it if they have &amp;lt;= 20% health?&lt;/p&gt;&#10;&lt;p&gt;Is this behavior by design or is it&amp;hellip; er accidental? Whatever the reason, it&amp;rsquo;s annoying&amp;hellip; especially if they break webs. It seems inconsistent to me, should they not behave the same as if I had not left the room?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Year 1000 Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/sloth-year-1000-quest/</link><pubDate>Fri, 06 Oct 2017 12:18:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/sloth-year-1000-quest/</guid><description>&lt;div class="post" data-post-id="38434" data-author="*Idjit*" data-date="2017-10-06T12:18:55+00:00" data-subject="Sloth Year 1000 Quest"&gt;&#13;&#10;&lt;p&gt;Sloth Year 1000 is Upon Us.&lt;/p&gt;&#10;&lt;p&gt;There will be&amp;hellip;some stuff. At the countdown timer time given here:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.tickcounter.com/countdown/315921/sloth-year-1000-quest" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://www.tickcounter.com/countdown/3 &amp;hellip; 1000-quest&amp;rdquo;&amp;gt;https://www.tickcounter.com/countdown/315921/sloth-year-1000-quest&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I will edit this post with maybe some more details.&lt;/p&gt;&#10;&lt;p&gt;Maybe.&lt;/p&gt;&#10;&lt;p&gt;There will be epics, and some drachma.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38435" data-author="Gorka" data-date="2017-10-06T17:39:44+00:00" data-subject="Re: Sloth Year 1000 Quest"&gt;&#13;&#10;&lt;p&gt;Yeeeeoooow Sloth Party!&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://friendsclub.com.ua/public/uploads/redactor/eJvFdyMA4dw.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Will I have to listen to people crap on about how long they have been playing? I&amp;rsquo;ll come for the drachma anyways!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://www.youtube.com/watch?v=9jK-NcRmVcw" target="_blank" rel="noreferrer"&gt;https://www.youtube.com/watch?v=9jK-NcRmVcw&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-10-05</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-10-05/</link><pubDate>Thu, 05 Oct 2017 14:24:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-10-05/</guid><description>&lt;div class="post" data-post-id="38433" data-author="*teker*" data-date="2017-10-05T14:24:39+00:00" data-subject="Changelog 2017-10-05"&gt;&#13;&#10;&lt;p&gt;Fixed a bug that was corrupting PFiles on rent. Luckily only one person found this.&lt;/p&gt;&#10;&lt;p&gt;I believe MSDP GROUP2 should be working better now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Zuzu Rebirth Log</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/zuzu-rebirth-log/</link><pubDate>Tue, 12 Sep 2017 06:50:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/zuzu-rebirth-log/</guid><description>&lt;div class="post" data-post-id="38427" data-author="*Idjit*" data-date="2017-09-12T06:50:28+00:00" data-subject="Zuzu Rebirth Log"&gt;&#13;&#10;&lt;p&gt;sent Felix email to rebirth 1-5-2017&lt;/p&gt;&#10;&lt;p&gt;rebirthed afternoon of 1-6-2017&lt;/p&gt;&#10;&lt;p&gt;end of 1-11-17: 1x40&lt;/p&gt;&#10;&lt;p&gt;[40c 33m 23w 16n 13d 11b 9o 8t] Zuzu :) %s&lt;/p&gt;&#10;&lt;p&gt;end of 1-14-17: 2x40&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 28w 21n 16d 13b 11o 10t] Zuzu %s thanks Suna&lt;/p&gt;&#10;&lt;p&gt;end of 1-28-17: 3x40 actually was more like 1-25&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 31n 25d 22b 15o 13t] (Reborn) Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;end of 2-11-17: av-1&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 26d 24b 22o 21t 1a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;end of 4-1-17: 5x40&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 32b 25o 23t 12a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;end of 4-16-17: 6x40&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 26o 26t 12a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;end of 5-4-17: av-20&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 31o 28t 20a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;end of 6-1-17: av-25&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 36o 32t 25a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;morning of 6-16-17: 7x40&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 32t 25a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;half past noon on 7-14-17: 8x40&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 25a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;evening of 8-2-2017: av-30&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 30a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;afternoon of 8-6-2017: improved haste&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 31a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;afternoon of 8-9-2017: relocation&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 32a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;half past noon on 8-11-2017: extinction/annihilation&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 33a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;evening of 8-13-2017: 40 mana corona&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 34a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;afternoon of 8-18-2017:av-35&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 35a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;afternoon of 8-20-2017:avatar attack&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 36a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;early morning of 8-31-2017:av-37&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 37a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;afternoon of 9-2-2017:firestorm, there and back&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 38a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;afternoon of 9-9-2017: 65hp stamina&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 39a] Zuzu %s&lt;/p&gt;&#10;&lt;p&gt;11:02pm of 9-11-2017: av40x2!&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 40n 40d 40b 40o 40t 40a] Zuzu %s&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>XP Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/xp-changes/</link><pubDate>Mon, 04 Sep 2017 22:39:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/xp-changes/</guid><description>&lt;div class="post" data-post-id="38423" data-author="*teker*" data-date="2017-09-04T22:39:56+00:00" data-subject="XP Changes"&gt;&#13;&#10;&lt;p&gt;The changes were unintentional - I got into them after the crash on 9/2. There was an uninitialized variable in there that caused the crash so I initialized it and tried to clean up the rest of the code. Obviously that didn&amp;rsquo;t work well. The only difference right now is that the variable is now initialized.&lt;/p&gt;&#10;&lt;p&gt;I know people are still seeing lower numbers - can you give me some examples of old versus new and which continent you&amp;rsquo;re on? I suspect everyone was benefitting from the uninitialized variable and getting continental xp bonuses all the time but I&amp;rsquo;m not sure. Let me know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Labor Day Festivites</title><link>https://forum.slothmud.net/town-crier/quest-announcements/labor-day-festivites/</link><pubDate>Sat, 02 Sep 2017 17:15:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/labor-day-festivites/</guid><description>&lt;div class="post" data-post-id="38420" data-author="*Idjit*" data-date="2017-09-02T17:15:03+00:00" data-subject="Labor Day Festivites"&gt;&#13;&#10;&lt;p&gt;Good day slothers.&lt;/p&gt;&#10;&lt;p&gt;For Labor Day weekend we are going to have epics with drachma loaded almost exactly 24 hours from when I post this.&lt;/p&gt;&#10;&lt;p&gt;See the timer link:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/quests.php" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/quests.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thank you for your attention.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38421" data-author="*Breeze*" data-date="2017-09-03T07:47:10+00:00" data-subject="Re: Labor Day Festivites"&gt;&#13;&#10;&lt;p&gt;if you cant make it to idjit quest, let me know (email) of your interest, and i may load a mob or 3 at a more convenient time. say.. same time, but on actual labor day?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>luck gods seems to ignore worn eq, if mob pops books</title><link>https://forum.slothmud.net/updates/bug-reporting/luck-gods-seems-to-ignore-worn-eq-if-mob-pops-books/</link><pubDate>Wed, 23 Aug 2017 07:27:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/luck-gods-seems-to-ignore-worn-eq-if-mob-pops-books/</guid><description>&lt;div class="post" data-post-id="38414" data-author="Teron" data-date="2017-08-23T07:27:42+00:00" data-subject="luck gods seems to ignore worn eq, if mob pops books"&gt;&#13;&#10;&lt;p&gt;Hi.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been cycling the War Avatar for greaves, and tried singing to him with my bard.&lt;/p&gt;&#10;&lt;p&gt;3-4 on separate times it said that &amp;ldquo;luck gods smile at you, but the avatar only loaded the berserk manual, no greaves.&lt;/p&gt;&#10;&lt;p&gt;I suspect that the code prioritizes song affect and loads the book, rather than helping loading the greaves, because I&amp;rsquo;ve killed him about 10-15 times on BH days, half of repops were with the bard singing luck gods at 27 charisma.&lt;/p&gt;&#10;&lt;p&gt;There might be other mobs with a similar situation.&lt;/p&gt;&#10;&lt;p&gt;Could anyone check this please? Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-08-17</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-08-17/</link><pubDate>Thu, 17 Aug 2017 15:16:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-08-17/</guid><description>&lt;div class="post" data-post-id="38403" data-author="*teker*" data-date="2017-08-17T15:16:42+00:00" data-subject="Changelog 2017-08-17"&gt;&#13;&#10;&lt;p&gt;MSDP GROUP2 and GROUP2_JSON is hopefully fixed.&lt;/p&gt;&#10;&lt;p&gt;I made some changes to MSDP CHARACTER_AFFECTS and CHARACTER_AFFECTS_JSON. They&amp;rsquo;re not quite right but now you can see a couple new things.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Endure pain / defy pain will now show up in the variables. The DURATION field needs fixed but the MODIFY value is COOL_DOWN. This means you&amp;rsquo;ve used endure or defy and can&amp;rsquo;t use it again. Once the cool down period ends, these skills will disappear from MSDP.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Clerics and mages that use backstab or deathgrip know that these skills interfere with aerial servant and mirror image recasts. So now aerial servant and mirror image will show up with COUNT or POINTS = 0 (depending on the spell) and a DURATION indicating how long you have to wait until you can recast. This one is missing the MODIFY value so I&amp;rsquo;ll work on getting that fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The basic idea is to let you know how long you have to wait until you can reuse particular skills/spells. I&amp;rsquo;m open to putting these in text in one of the score commands somewhere - any suggestions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Record for the Longest Continuous Chop Group?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/record-for-the-longest-continuous-chop-group/</link><pubDate>Sun, 13 Aug 2017 21:44:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/record-for-the-longest-continuous-chop-group/</guid><description>&lt;div class="post" data-post-id="38394" data-author="Gorka" data-date="2017-08-13T21:44:51+00:00" data-subject="Record for the Longest Continuous Chop Group?"&gt;&#13;&#10;&lt;p&gt;Grouped counters elapsed time: 14 hours, 18 minutes, 4 seconds&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Total Earned Per Hour Minute Second Per Kill&#13;&#10;&#13;&#10; ------------ -------- ------ ------ --------&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Kills 884 61.8 1.0 0.0&lt;/p&gt;&#10;&lt;p&gt;Experience Points 6396469376 447.3M 7.5M 124.2k 7.2M&lt;/p&gt;&#10;&lt;p&gt;Gold Coins 3360846 235.0k 3.9k 65.3 3.8k&lt;/p&gt;&#10;&lt;p&gt;Honor Points 0&lt;/p&gt;&#10;&lt;p&gt;Damage Dealt Times Average Amount&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bash 13 5.9&lt;/p&gt;&#10;&lt;p&gt;Claw 162 39.8&lt;/p&gt;&#10;&lt;p&gt;Cleave 7200 407.6&lt;/p&gt;&#10;&lt;p&gt;Disintegrate 99 209.6&lt;/p&gt;&#10;&lt;p&gt;Firewind 36 224.5&lt;/p&gt;&#10;&lt;p&gt;Hit 2506 68.7&lt;/p&gt;&#10;&lt;p&gt;Ice ray 2 &amp;mdash;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Pound 47 25.4&lt;/p&gt;&#10;&lt;p&gt;Riposte 335 95.7&lt;/p&gt;&#10;&lt;p&gt;Slam 3 &amp;mdash;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Slash 13895 43.6&lt;/p&gt;&#10;&lt;p&gt;Strike 736 184.1&lt;/p&gt;&#10;&lt;p&gt;Other 1711 68.7&lt;/p&gt;&#10;&lt;p&gt;Total 25029 156.5&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;-= Chop Count =- Gorka : 529 Xxx: 282 Ezekiel: 314 Josiah: 27 Fandral: 266 '&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;-= Chop Count =- Dingo: 226 Norks: 318 Songster: 272 Slice: 222 Gnu: 162 '&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;-= Chop Count =- Vege: 84 Suna: 127 Jarlaxle: 137 Jackalope: 69 Sochi: 141 '&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;-= Chop Count =- Stun: 66 Hundred: 10 Lerr: 98 Crumbs: 61 Zuzu: 119 '&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;-= Chop Count =- Nekr: 18 Yennefer: 26 '&lt;/p&gt;&#10;&lt;p&gt;And Ezekiel is still going at the time of posting this&amp;hellip; :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-08-08</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-08-08/</link><pubDate>Thu, 10 Aug 2017 02:03:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-08-08/</guid><description>&lt;div class="post" data-post-id="38391" data-author="*teker*" data-date="2017-08-10T02:03:58+00:00" data-subject="Changelog 2017-08-08"&gt;&#13;&#10;&lt;p&gt;I forgot to post yesterday but the reboot brought us some bugfixes (discussed in other posts) and a new command.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;HELP LOOT COMMAND&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;LOOT &amp;ldquo;LOOT COMMAND&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See Also: GET DROP PUT&lt;/p&gt;&#10;&lt;p&gt;The LOOT command is similar to performing a &amp;ldquo;GET ALL&amp;rdquo; from a container except&lt;/p&gt;&#10;&lt;p&gt;that it only looks at containers that are on the ground. If you are the&lt;/p&gt;&#10;&lt;p&gt;peculiar type of person who frequently travels the land of Jord whilst carrying&lt;/p&gt;&#10;&lt;p&gt;the recently deceased, you may find the LOOT command useful as it will skip&lt;/p&gt;&#10;&lt;p&gt;over the corpses in your inventory.&lt;/p&gt;&#10;&lt;p&gt;The LOOT command can be entered without specifying a container. In this case&lt;/p&gt;&#10;&lt;p&gt;the command will default to the first corpse on the ground.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spirit watchers don't warn about mob repops.</title><link>https://forum.slothmud.net/updates/bug-reporting/spirit-watchers-don-t-warn-about-mob-repops/</link><pubDate>Thu, 03 Aug 2017 18:45:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/spirit-watchers-don-t-warn-about-mob-repops/</guid><description>&lt;div class="post" data-post-id="38380" data-author="Teron" data-date="2017-08-03T18:45:02+00:00" data-subject="Spirit watchers don&amp;#x27;t warn about mob repops."&gt;&#13;&#10;&lt;p&gt;Example:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 storm&lt;/p&gt;&#10;&lt;p&gt;TICK IN 10 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Songster.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 storm&lt;/p&gt;&#10;&lt;p&gt;The lightning has stopped.&lt;/p&gt;&#10;&lt;p&gt;Timer now at 60 secs.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 raining&lt;/p&gt;&#10;&lt;p&gt;Saving Songster.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 raining&lt;/p&gt;&#10;&lt;p&gt;TICK IN 10 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Songster.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 raining&lt;/p&gt;&#10;&lt;p&gt;TICK IN 10 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Songster.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 raining&lt;/p&gt;&#10;&lt;p&gt;Countess DeNuva utters the words, &amp;lsquo;pzfwzhuq candussabruaiqz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 raining&lt;/p&gt;&#10;&lt;p&gt;Cc the muse tells you &amp;lsquo;I&amp;rsquo;ve found Countess DeNuva at Northern Catwalk, sir!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;stand&lt;/p&gt;&#10;&lt;p&gt;play &amp;lsquo;dance of the seven luck gods&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 683ma 370mv&amp;gt; 2913919907 0 - -2.1 +10 raining&lt;/p&gt;&#10;&lt;p&gt;You stop resting, and stand up.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;There was no warning.&lt;/p&gt;&#10;&lt;p&gt;There was no global fast repop.&lt;/p&gt;&#10;&lt;p&gt;The same thing happens on mobs that are affected by global fast repop.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-07-29</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-07-29/</link><pubDate>Sun, 30 Jul 2017 02:38:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-07-29/</guid><description>&lt;div class="post" data-post-id="38361" data-author="*teker*" data-date="2017-07-30T02:38:10+00:00" data-subject="Changelog 2017-07-29"&gt;&#13;&#10;&lt;p&gt;The crash brought us:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The schedule list colors have changed to make it more readable&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New MSDP variables GROUP2 and GROUP2_JSON. They&amp;rsquo;re a little different than GROUP. The player name is listed in the top level table and the STATUS field for each player contains things like &amp;ldquo;Dead&amp;rdquo; or &amp;ldquo;Webbed&amp;rdquo; or &amp;ldquo;Blind,Bound,Webbed&amp;rdquo;, etc. Or it could contain &amp;ldquo;Ok&amp;rdquo;. I also believe it will work correctly with incredibly large groups like we sometimes see on major holidays.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Eqset and Robes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eqset-and-robes/</link><pubDate>Fri, 28 Jul 2017 07:35:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eqset-and-robes/</guid><description>&lt;div class="post" data-post-id="38347" data-author="Gorka" data-date="2017-07-28T07:35:59+00:00" data-subject="Eqset and Robes"&gt;&#13;&#10;&lt;p&gt;Maybe I just don&amp;rsquo;t know, maybe I&amp;rsquo;m doin&amp;rsquo; it wrong&amp;hellip; but I have robe problems.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve kind of been a 1 robe guy up til now, but wish to enter the interesting world of robe polygamy. Recently I acquired a Homespun Linen Robe, which I added to my regen set, however this leads to my main robe, my cloak of shadows&amp;hellip; also my &amp;ldquo;stuff&amp;rdquo; robe, sitting in inv, meaning that I can&amp;rsquo;t so much as pick up a post it note without changing my eq mode.&lt;/p&gt;&#10;&lt;p&gt;Potentially, the robe I may want to wear for a certain eq mode may also not be a container&amp;hellip; and then what happens&amp;hellip; I can&amp;rsquo;t pick up a post it note in that mode too?&lt;/p&gt;&#10;&lt;p&gt;Am I failing to use eqset correctly&amp;hellip; or is there some way we can make this work whether the robe is the stuff container or not, or if the robe is a container or not?&lt;/p&gt;&#10;&lt;p&gt;There are all these sexy robes I want to try and I feel like I am stuck using one if I want to be functional.&lt;/p&gt;&#10;&lt;p&gt;Teker? What do you think? Is there a solution?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>cMUD Scaling in Win 10</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-scaling-in-win-10/</link><pubDate>Wed, 26 Jul 2017 20:59:52 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-scaling-in-win-10/</guid><description>&lt;div class="post" data-post-id="38344" data-author="Tysmiha" data-date="2017-07-26T20:59:52+00:00" data-subject="cMUD Scaling in Win 10"&gt;&#13;&#10;&lt;p&gt;Hey all, just wondering if anyone has a solution for my issue before I surrender. I&amp;rsquo;ve installed cMUD on my Surface, but it is horribly off in its scaling. The font is miniscule, and the buttons are teeny. I&amp;rsquo;d love to be able to play, but this just isn&amp;rsquo;t effective. Thoughts?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38362" data-author="*Idjit*" data-date="2017-07-30T03:29:20+00:00" data-subject="Re: cMUD Scaling in Win 10"&gt;&#13;&#10;&lt;p&gt;If you -do- surrender, will we still see you logging in from time to time from a full desktop?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d hate to see you go.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stranger from past.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stranger-from-past/</link><pubDate>Tue, 25 Jul 2017 20:19:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stranger-from-past/</guid><description>&lt;div class="post" data-post-id="38340" data-author="Bazilus" data-date="2017-07-25T20:19:55+00:00" data-subject="Stranger from past."&gt;&#13;&#10;&lt;p&gt;Hello, dear Slothers! Just seen something about rebirth feature? Where i can read about it? Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38341" data-author="Gorka" data-date="2017-07-25T21:22:55+00:00" data-subject="Re: Stranger from past."&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;REBIRTH REBORN&lt;/p&gt;&#10;&lt;p&gt;There are 2 types of character rebirth.&lt;/p&gt;&#10;&lt;p&gt;Option 1:&lt;/p&gt;&#10;&lt;p&gt;levels reset to 1 1 0 0 0 0 0 0 0 (no reroll at 8x1) [easier option]&lt;/p&gt;&#10;&lt;p&gt;Option 2:&lt;/p&gt;&#10;&lt;p&gt;levels reset to 1 0 0 0 0 0 0 0 0 (with reroll at 8x1) [harder option. allows partial reclass]&lt;/p&gt;&#10;&lt;p&gt;Epic Army Rank/Honor is unchanged&lt;/p&gt;&#10;&lt;p&gt;Age is reset to 18&lt;/p&gt;&#10;&lt;p&gt;XP is reset to 0&lt;/p&gt;&#10;&lt;p&gt;Keep gold&lt;/p&gt;&#10;&lt;p&gt;Exploration is reset&lt;/p&gt;&#10;&lt;p&gt;Drachma is reset (so spend it wisely.. no reimbursements if you forget)&lt;/p&gt;&#10;&lt;p&gt;Quests are reset&lt;/p&gt;&#10;&lt;p&gt;Remort Bonuses enabled for the character&lt;/p&gt;&#10;&lt;p&gt;Retain Skills, Spells and learned..&lt;/p&gt;&#10;&lt;p&gt;Retain vaults and equipment&lt;/p&gt;&#10;&lt;p&gt;(equipment level restricts still apply)&lt;/p&gt;&#10;&lt;p&gt;(Reborn) tag before your name on the who list&lt;/p&gt;&#10;&lt;p&gt;Keep avatar light (option to recycle it to change stats will be added soon)&lt;/p&gt;&#10;&lt;p&gt;1/2 avatar bonuses.. that is,&lt;/p&gt;&#10;&lt;p&gt;for every 2 of something, 1 carries over until 9.40 at which point the full bonuses take effect again.&lt;/p&gt;&#10;&lt;p&gt;to reiterate - no refunds will be given on anything and rebirth is permanent.&lt;/p&gt;&#10;&lt;p&gt;this is what you get at the moment nothing more or less.&lt;/p&gt;&#10;&lt;p&gt;If you would like to be rebirthed please contact Breeze (until the rebirth proc is complete and tested)&lt;/p&gt;&#10;&lt;p&gt;Rebirths are manual so will be done as I get time to do them and&lt;/p&gt;&#10;&lt;p&gt;any unintended effects caused by rebirths are subject to change.&lt;/p&gt;&#10;&lt;p&gt;(meaning, for example, if you are a level 2 warrior casting firewind, we have a problem)&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Current players generally look on the idea favorably&amp;hellip; but within the bounds of certain reasons. The main advantages being the following&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Replay of quests, which yields another 4.5k+ drachma.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Faster progression of epic rank.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A small rebirth bonus.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Double xp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Other players point out some issues&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Drachma eq, kind of needs redoing, a lot of items are worthless or completely inferior to in game pops.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The epic rank system goes up exponentially, and the clasp improvements past the power rank probably aren&amp;rsquo;t even going to be needed by most players.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Unless you are maxing avatar shop, the double xp bonus isn&amp;rsquo;t worth it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You&amp;rsquo;ll have to pay the 890m level gold to get avatar again.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Breeze has mentioned some day he might make a rebirth shop or perhaps even review avatar shop, if that happens rebirth might be more interesting, but at the moment it&amp;rsquo;s not really a &amp;ldquo;given&amp;rdquo; that the way forward is to rebirth&amp;hellip; it really does depend on the players circumstances. Rebirth actually mostly came about by accident when Josiah (Ditheca) asked Breeze to replay the game&amp;hellip; and a bunch of people said, hey, that&amp;rsquo;s a good idea&amp;hellip; can we all do that? Breeze then thrashed out this system.&lt;/p&gt;&#10;&lt;p&gt;A player with full eq, gems and drachma gear from years of impromtu quests really has no reason to rebirth other than to enjoy the game again.&lt;/p&gt;&#10;&lt;p&gt;Are you going to make a come back Baz? You know this place is the Hotel California&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You can check-out any time you like, But you can never leave! &amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Several old players are back, or have come back. You know how it goes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reroll Hell</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reroll-hell/</link><pubDate>Tue, 18 Jul 2017 01:57:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reroll-hell/</guid><description>&lt;div class="post" data-post-id="38331" data-author="Driven" data-date="2017-07-18T01:57:51+00:00" data-subject="Reroll Hell"&gt;&#13;&#10;&lt;p&gt;I would have appreciated this before I entered reroll hell to gain some expectations / perspective on what would happen. Others, feel free to post your roll history. Some observations:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;average hex roll is below tri token roll&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;tri tokens excellent for recovering from hex rolls (average total ~70), though max is 74.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;variance on hexes is HUGE&amp;hellip; ranges from 50&amp;rsquo;s to 70&amp;rsquo;s&amp;hellip; all over the map.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;average hex/oct roll: 66&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;approximate basic odds: single 18 is 1/7 rolls, double 18 is 1/49&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;final roll not even 2x18, so 18&amp;rsquo;s not the end-all-be-all.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;final roll 16 16 17 17 18 (84 total)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;From talking with others, hitting 84 total in 132 rolls is somewhat atypical &amp;ndash; usually this takes 300+ rolls.&lt;/p&gt;&#10;&lt;p&gt;Cheers! -driven&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;1. Str: 11[11], Int: 11[11], Wis: 16[16], Dex: 14[14], Con: 17[17] (69[69])&#13;&#10;&#13;&#10;2. Str: 12[12], Int: 7[7], Wis: 16[16], Dex: 13[13], Con: 18[18] (66[66])&#13;&#10;&#13;&#10;3. Str: 11[11], Int: 11[11], Wis: 16[16], Dex: 12[12], Con: 16[16] (66[66])&#13;&#10;&#13;&#10;4. Str: 14[14], Int: 14[14], Wis: 15[15], Dex: 15[15], Con: 17[17] (75[75])&#13;&#10;&#13;&#10;5. Str: 10[10], Int: 10[10], Wis: 16[16], Dex: 12[12], Con: 17[17] (65[65])&#13;&#10;&#13;&#10;6. Str: 12[12], Int: 8[8], Wis: 13[13], Dex: 13[13], Con: 18[18] (64[64])&#13;&#10;&#13;&#10;7. Str: 14[14], Int: 14[14], Wis: 16[16], Dex: 15[15], Con: 17[17] (76[76])&#13;&#10;&#13;&#10;8. Str: 12[12], Int: 11[11], Wis: 13[13], Dex: 12[12], Con: 14[14] (62[62])&#13;&#10;&#13;&#10;9. Str: 9[9], Int: 8[8], Wis: 11[11], Dex: 10[10], Con: 12[12] (50[50])&#13;&#10;&#13;&#10;10. Str: 10[10], Int: 8[8], Wis: 12[12], Dex: 11[11], Con: 15[15] (56[56])&#13;&#10;&#13;&#10;11. Str: 12[12], Int: 11[11], Wis: 13[13], Dex: 12[12], Con: 13[13] (61[61])&#13;&#10;&#13;&#10;12. Str: 12[12], Int: 11[11], Wis: 13[13], Dex: 13[13], Con: 17[17] (66[66])&#13;&#10;&#13;&#10;13. Str: 11[11], Int: 6[6], Wis: 13[13], Dex: 12[12], Con: 14[14] (56[56])&#13;&#10;&#13;&#10;14. Str: 13[13], Int: 12[12], Wis: 15[15], Dex: 13[13], Con: 17[17] (70[70])&#13;&#10;&#13;&#10;15. Str: 12[12], Int: 9[9], Wis: 16[16], Dex: 15[15], Con: 16[16] (68[68])&#13;&#10;&#13;&#10;16. Str: 10[10], Int: 10[10], Wis: 13[13], Dex: 11[11], Con: 16[16] (60[60])&#13;&#10;&#13;&#10;17. Str: 12[12], Int: 10[10], Wis: 17[17], Dex: 15[15], Con: 18[18] (72[72])&#13;&#10;&#13;&#10;18. Str: 11[11], Int: 9[9], Wis: 12[12], Dex: 12[12], Con: 13[13] (57[57])&#13;&#10;&#13;&#10;19. Str: 12[12], Int: 12[12], Wis: 15[15], Dex: 13[13], Con: 18[18] (70[70])&#13;&#10;&#13;&#10;20. Str: 13[13], Int: 8[8], Wis: 14[14], Dex: 13[13], Con: 15[15] (63[63])&#13;&#10;&#13;&#10;21. Str: 13[13], Int: 10[10], Wis: 13[13], Dex: 13[13], Con: 15[15] (64[64])&#13;&#10;&#13;&#10;22. Str: 11[11], Int: 9[9], Wis: 12[12], Dex: 11[11], Con: 15[15] (58[58])&#13;&#10;&#13;&#10;23. Str: 9[9], Int: 7[7], Wis: 16[16], Dex: 10[10], Con: 17[17] (59[59])&#13;&#10;&#13;&#10;24. Str: 13[13], Int: 12[12], Wis: 14[14], Dex: 14[14], Con: 15[15] (68[68])&#13;&#10;&#13;&#10;25. Str: 14[14], Int: 12[12], Wis: 15[15], Dex: 14[14], Con: 16[16] (71[71])&#13;&#10;&#13;&#10;26. Str: 13[13], Int: 13[13], Wis: 14[14], Dex: 13[13], Con: 17[17] (70[70])&#13;&#10;&#13;&#10;27. Str: 11[11], Int: 10[10], Wis: 15[15], Dex: 11[11], Con: 15[15] (62[62])&#13;&#10;&#13;&#10;28. Str: 12[10], Int: 9[9], Wis: 15[15], Dex: 12[10], Con: 18[18] (66[62])&#13;&#10;&#13;&#10;29. Str: 13[11], Int: 9[9], Wis: 16[16], Dex: 17[15], Con: 16[16] (71[67])&#13;&#10;&#13;&#10;30. Str: 15[13], Int: 11[11], Wis: 16[16], Dex: 16[14], Con: 17[17] (75[71])&#13;&#10;&#13;&#10;31. Str: 17[15], Int: 11[11], Wis: 15[15], Dex: 17[15], Con: 16[16] (76[72])&#13;&#10;&#13;&#10;32. Str: 13[11], Int: 8[8], Wis: 15[15], Dex: 15[12], Con: 17[17] (68[63])&#13;&#10;&#13;&#10;33. Str: 13[11], Int: 11[11], Wis: 15[15], Dex: 17[14], Con: 15[15] (71[66])&#13;&#10;&#13;&#10;34. Str: 16[14], Int: 13[13], Wis: 16[16], Dex: 18[15], Con: 16[16] (79[74])&#13;&#10;&#13;&#10;35. Str: 12[10], Int: 13[9], Wis: 14[14], Dex: 14[13], Con: 14[14] (67[60])&#13;&#10;&#13;&#10;36. Str: 11[9], Int: 10[6], Wis: 11[11], Dex: 11[10], Con: 11[11] (54[47])&#13;&#10;&#13;&#10;37. Str: 14[12], Int: 16[12], Wis: 14[14], Dex: 14[13], Con: 18[18] (76[69])&#13;&#10;&#13;&#10;38. Str: 15[13], Int: 12[12], Wis: 14[14], Dex: 17[14], Con: 14[14] (72[67])&#13;&#10;&#13;&#10;39. Str: 14[12], Int: 11[11], Wis: 15[15], Dex: 17[14], Con: 17[17] (74[69])&#13;&#10;&#13;&#10;40. Str: 13[12], Int: 10[10], Wis: 15[13], Dex: 14[12], Con: 15[15] (67[62])&#13;&#10;&#13;&#10;41. Str: 12[10], Int: 10[10], Wis: 13[13], Dex: 16[13], Con: 13[13] (64[59])&#13;&#10;&#13;&#10;42. Str: 13[11], Int: 8[8], Wis: 16[16], Dex: 16[13], Con: 17[17] (70[65])&#13;&#10;&#13;&#10;43. Str: 12[10], Int: 9[9], Wis: 16[16], Dex: 16[13], Con: 18[18] (71[66])&#13;&#10;&#13;&#10;44. Str: 16[14], Int: 14[14], Wis: 16[16], Dex: 18[15], Con: 17[17] (81[76]) [OCT] &#13;&#10;&#13;&#10;45. Str: 12[10], Int: 9[9], Wis: 13[13], Dex: 15[12], Con: 17[17] (66[61])&#13;&#10;&#13;&#10;46. Str: 14[12], Int: 9[9], Wis: 15[15], Dex: 17[14], Con: 15[15] (70[65])&#13;&#10;&#13;&#10;47. Str: 9[7], Int: 7[7], Wis: 9[9], Dex: 12[9], Con: 15[15] (52[47])&#13;&#10;&#13;&#10;48. Str: 13[11], Int: 10[10], Wis: 14[14], Dex: 15[12], Con: 15[15] (67[62])&#13;&#10;&#13;&#10;49. Str: 10[8], Int: 7[7], Wis: 14[14], Dex: 14[11], Con: 14[14] (59[54])&#13;&#10;&#13;&#10;50. Str: 15[13], Int: 9[9], Wis: 14[14], Dex: 16[13], Con: 17[17] (71[66])&#13;&#10;&#13;&#10;51. Str: 12[10], Int: 10[10], Wis: 13[13], Dex: 14[11], Con: 17[17] (66[61])&#13;&#10;&#13;&#10;52. Str: 16[14], Int: 13[13], Wis: 15[15], Dex: 17[14], Con: 16[16] (77[72])&#13;&#10;&#13;&#10;53. Str: 15[13], Int: 13[13], Wis: 15[15], Dex: 17[14], Con: 16[16] (76[71])&#13;&#10;&#13;&#10;54. Str: 13[11], Int: 9[9], Wis: 15[15], Dex: 17[14], Con: 18[18] (72[67])&#13;&#10;&#13;&#10;55. Str: 12[10], Int: 9[9], Wis: 13[13], Dex: 15[12], Con: 14[14] (63[58])&#13;&#10;&#13;&#10;56. Str: 15[13], Int: 10[10], Wis: 15[15], Dex: 18[15], Con: 16[16] (74[69])&#13;&#10;&#13;&#10;57. Str: 14[12], Int: 9[9], Wis: 14[14], Dex: 16[13], Con: 15[15] (68[63])&#13;&#10;&#13;&#10;58. Str: 14[12], Int: 5[5], Wis: 14[14], Dex: 17[14], Con: 18[18] (68[63])&#13;&#10;&#13;&#10;59. Str: 15[13], Int: 13[13], Wis: 15[15], Dex: 17[14], Con: 17[17] (77[72]) [OCT]&#13;&#10;&#13;&#10;60. Str: 12[10], Int: 10[10], Wis: 13[13], Dex: 15[12], Con: 14[14] (64[59]) [OCT]&#13;&#10;&#13;&#10;61. Str: 14[12], Int: 9[9], Wis: 14[14], Dex: 16[13], Con: 18[18] (71[66])&#13;&#10;&#13;&#10;62. Str: 16[14], Int: 6[6], Wis: 16[16], Dex: 17[14], Con: 17[17] (72[67])&#13;&#10;&#13;&#10;63. Str: 12[10], Int: 10[10], Wis: 15[15], Dex: 16[13], Con: 17[17] (70[65])&#13;&#10;&#13;&#10;64. Str: 12[10], Int: 10[10], Wis: 13[13], Dex: 15[12], Con: 15[15] (65[60])&#13;&#10;&#13;&#10;65. Str: 13[11], Int: 10[10], Wis: 12[12], Dex: 14[11], Con: 13[13] (62[57])&#13;&#10;&#13;&#10;66. Str: 13[11], Int: 9[9], Wis: 15[15], Dex: 16[13], Con: 17[17] (70[65])&#13;&#10;&#13;&#10;67. Str: 16[14], Int: 9[9], Wis: 15[15], Dex: 18[15], Con: 18[18] (76[71]) [OCT]&#13;&#10;&#13;&#10;68. Str: 15[13], Int: 8[8], Wis: 15[15], Dex: 17[14], Con: 17[17] (72[67]) [OCT]&#13;&#10;&#13;&#10;69. Str: 13[11], Int: 10[10], Wis: 14[14], Dex: 16[13], Con: 16[16] (69[64])&#13;&#10;&#13;&#10;70. Str: 15[13], Int: 10[10], Wis: 16[16], Dex: 18[16], Con: 17[17] (76[72])&#13;&#10;&#13;&#10;71. Str: 16[14], Int: 13[13], Wis: 17[17], Dex: 18[16], Con: 18[18] (82[78])&#13;&#10;&#13;&#10;72. Str: 15[13], Int: 12[12], Wis: 15[15], Dex: 17[14], Con: 17[17] (76[71])&#13;&#10;&#13;&#10;73. Str: 14[12], Int: 9[9], Wis: 14[14], Dex: 16[13], Con: 17[17] (70[65]) [OCT]&#13;&#10;&#13;&#10;74. Str: 14[12], Int: 12[12], Wis: 15[15], Dex: 16[13], Con: 15[15] (72[67]) [OCT]&#13;&#10;&#13;&#10;75. Str: 11[9], Int: 8[8], Wis: 16[16], Dex: 13[10], Con: 16[16] (64[59]) [OCT]&#13;&#10;&#13;&#10;76. Str: 13[11], Int: 9[9], Wis: 12[12], Dex: 15[12], Con: 13[13] (62[57]) [OCT]&#13;&#10;&#13;&#10;77. Str: 14[12], Int: 11[11], Wis: 16[16], Dex: 18[15], Con: 18[18] (77[72])&#13;&#10;&#13;&#10;78. Str: 16[14], Int: 6[6], Wis: 15[15], Dex: 18[15], Con: 17[17] (72[67])&#13;&#10;&#13;&#10;79. Str: 16[14], Int: 11[11], Wis: 15[15], Dex: 18[15], Con: 16[16] (76[71])&#13;&#10;&#13;&#10;80. Str: 12[10], Int: 8[8], Wis: 15[15], Dex: 16[13], Con: 17[17] (68[63])&#13;&#10;&#13;&#10;81. Str: 13[11], Int: 9[9], Wis: 18[18], Dex: 18[16], Con: 18[18] (76[72])&#13;&#10;&#13;&#10;82. Str: 15[13], Int: 11[11], Wis: 16[16], Dex: 17[14], Con: 17[17] (76[71])&#13;&#10;&#13;&#10;83. Str: 14[12], Int: 10[10], Wis: 17[17], Dex: 16[13], Con: 18[18] (75[70])&#13;&#10;&#13;&#10;84. Str: 15[13], Int: 13[13], Wis: 14[14], Dex: 16[13], Con: 16[16] (74[69])&#13;&#10;&#13;&#10;85. Str: 16[14], Int: 11[11], Wis: 17[17], Dex: 18[15], Con: 17[17] (79[74])&#13;&#10;&#13;&#10;86. Str: 17[15], Int: 10[10], Wis: 15[15], Dex: 18[15], Con: 16[16] (76[71])&#13;&#10;&#13;&#10;87. Str: 15[13], Int: 12[12], Wis: 15[15], Dex: 16[13], Con: 18[18] (76[71])&#13;&#10;&#13;&#10;88. Str: 14[12], Int: 10[10], Wis: 15[15], Dex: 17[14], Con: 16[16] (72[67])&#13;&#10;&#13;&#10;89. Str: 14[13], Int: 8[8], Wis: 15[15], Dex: 18[14], Con: 18[18] (73[68])&#13;&#10;&#13;&#10;90. Str: 14[13], Int: 11[11], Wis: 16[16], Dex: 18[14], Con: 17[17] (76[71])&#13;&#10;&#13;&#10;91. Str: 12[11], Int: 9[9], Wis: 16[16], Dex: 17[13], Con: 16[16] (70[65])&#13;&#10;&#13;&#10;92. Str: 13[12], Int: 12[12], Wis: 14[14], Dex: 17[13], Con: 15[15] (71[66])&#13;&#10;&#13;&#10;93. Str: 11[10], Int: 8[8], Wis: 13[13], Dex: 13[10], Con: 18[18] (63[59])&#13;&#10;&#13;&#10;94. Str: 13[12], Int: 10[10], Wis: 15[15], Dex: 17[14], Con: 17[17] (72[68])&#13;&#10;&#13;&#10;95. Str: 14[13], Int: 11[11], Wis: 16[16], Dex: 17[14], Con: 17[17] (75[71])&#13;&#10;&#13;&#10;96. Str: 11[10], Int: 8[8], Wis: 13[13], Dex: 14[11], Con: 14[14] (60[56])&#13;&#10;&#13;&#10;97. Str: 14[13], Int: 13[13], Wis: 14[14], Dex: 16[13], Con: 17[17] (74[70])&#13;&#10;&#13;&#10;98. Str: 14[13], Int: 13[13], Wis: 15[15], Dex: 17[14], Con: 17[17] (76[72])&#13;&#10;&#13;&#10;99. Str: 14[13], Int: 10[10], Wis: 15[15], Dex: 18[15], Con: 15[15] (72[68])&#13;&#10;&#13;&#10;100. Str: 13[12], Int: 12[12], Wis: 12[12], Dex: 15[12], Con: 14[14] (66[62])&#13;&#10;&#13;&#10;101. Str: 13[12], Int: 9[9], Wis: 15[15], Dex: 17[14], Con: 16[16] (70[66]) [OCT]&#13;&#10;&#13;&#10;102. Str: 16[15], Int: 14[14], Wis: 17[17], Dex: 18[16], Con: 18[18] (83[80])&#13;&#10;&#13;&#10;103. Str: 13[12], Int: 8[8], Wis: 15[15], Dex: 18[14], Con: 17[17] (71[66])&#13;&#10;&#13;&#10;104. Str: 13[12], Int: 9[9], Wis: 16[16], Dex: 18[16], Con: 16[16] (72[69])&#13;&#10;&#13;&#10;105. Str: 13[12], Int: 11[11], Wis: 14[14], Dex: 18[14], Con: 15[15] (71[66])&#13;&#10;&#13;&#10;106. Str: 11[10], Int: 7[7], Wis: 13[13], Dex: 15[11], Con: 14[14] (60[55])&#13;&#10;&#13;&#10;107. Str: 10[9], Int: 7[7], Wis: 14[14], Dex: 15[11], Con: 14[14] (60[55])&#13;&#10;&#13;&#10;108. Str: 11[10], Int: 9[9], Wis: 14[14], Dex: 18[14], Con: 16[16] (68[63])&#13;&#10;&#13;&#10;109. Str: 14[13], Int: 12[12], Wis: 17[17], Dex: 18[15], Con: 17[17] (78[74])&#13;&#10;&#13;&#10;110. Str: 13[12], Int: 7[7], Wis: 18[18], Dex: 18[17], Con: 18[18] (74[72])&#13;&#10;&#13;&#10;111. Str: 11[10], Int: 10[10], Wis: 15[15], Dex: 14[10], Con: 18[18] (68[63])&#13;&#10;&#13;&#10;112. Str: 12[11], Int: 11[11], Wis: 15[15], Dex: 15[12], Con: 15[15] (68[64])&#13;&#10;&#13;&#10;113. Str: 16[15], Int: 14[14], Wis: 16[16], Dex: 18[15], Con: 17[17] (81[77])&#13;&#10;&#13;&#10;114. Str: 15[14], Int: 10[10], Wis: 16[16], Dex: 17[14], Con: 18[18] (76[72])&#13;&#10;&#13;&#10;115. Str: 13[12], Int: 10[10], Wis: 16[16], Dex: 17[14], Con: 17[17] (73[69])&#13;&#10;&#13;&#10;116. Str: 11[10], Int: 8[8], Wis: 15[15], Dex: 18[15], Con: 16[16] (68[64])&#13;&#10;&#13;&#10;117. Str: 14[13], Int: 12[12], Wis: 15[15], Dex: 18[15], Con: 16[16] (75[71])&#13;&#10;&#13;&#10;118. Str: 14[13], Int: 12[12], Wis: 17[17], Dex: 18[15], Con: 17[17] (78[74])&#13;&#10;&#13;&#10;119. Str: 13[12], Int: 9[9], Wis: 16[16], Dex: 18[15], Con: 18[18] (74[70])&#13;&#10;&#13;&#10;120. Str: 12[11], Int: 9[9], Wis: 15[15], Dex: 14[11], Con: 16[16] (66[62])&#13;&#10;&#13;&#10;121. Str: 14[13], Int: 11[11], Wis: 16[16], Dex: 18[15], Con: 17[17] (76[72])&#13;&#10;&#13;&#10;122. Str: 12[11], Int: 10[10], Wis: 15[15], Dex: 17[14], Con: 18[18] (72[68])&#13;&#10;&#13;&#10;123. Str: 10[9], Int: 8[8], Wis: 15[15], Dex: 17[14], Con: 15[15] (65[61])&#13;&#10;&#13;&#10;124. Str: 15[14], Int: 12[12], Wis: 16[16], Dex: 17[14], Con: 18[18] (78[74])&#13;&#10;&#13;&#10;125. Str: 12[11], Int: 10[10], Wis: 13[13], Dex: 16[13], Con: 17[17] (68[64])&#13;&#10;&#13;&#10;126. Str: 13[12], Int: 7[7], Wis: 16[16], Dex: 17[14], Con: 18[18] (71[67])&#13;&#10;&#13;&#10;127. Str: 11[10], Int: 6[6], Wis: 14[14], Dex: 16[13], Con: 17[17] (64[60])&#13;&#10;&#13;&#10;128. Str: 11[10], Int: 8[8], Wis: 14[14], Dex: 17[14], Con: 17[17] (67[63])&#13;&#10;&#13;&#10;129. Str: 13[12], Int: 10[10], Wis: 12[12], Dex: 15[12], Con: 14[14] (64[60])&#13;&#10;&#13;&#10;130. Str: 10[9], Int: 8[8], Wis: 12[12], Dex: 14[11], Con: 18[18] (62[58])&#13;&#10;&#13;&#10;131. Str: 15[14], Int: 12[12], Wis: 16[16], Dex: 18[15], Con: 17[17] (78[74])&#13;&#10;&#13;&#10;132. Str: 17[16], Int: 16[16], Wis: 17[17], Dex: 18[17], Con: 18[18] (86[84])&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost keychain of the shuggoth lord</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-keychain-of-the-shuggoth-lord/</link><pubDate>Thu, 13 Jul 2017 07:37:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-keychain-of-the-shuggoth-lord/</guid><description>&lt;div class="post" data-post-id="38328" data-author="Dragoth" data-date="2017-07-13T07:37:36+00:00" data-subject="Lost keychain of the shuggoth lord"&gt;&#13;&#10;&lt;p&gt;If it contains a vault key belonging to &lt;em&gt;Anrok&lt;/em&gt;, it&amp;rsquo;s mine. please contact Crumbs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nalva wants to kill you despite you not stealing from *him*</title><link>https://forum.slothmud.net/updates/bug-reporting/nalva-wants-to-kill-you-despite-you-not-stealing-from-him/</link><pubDate>Tue, 11 Jul 2017 13:55:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/nalva-wants-to-kill-you-despite-you-not-stealing-from-him/</guid><description>&lt;div class="post" data-post-id="38327" data-author="Teron" data-date="2017-07-11T13:55:18+00:00" data-subject="Nalva wants to kill you despite you not stealing from *him*"&gt;&#13;&#10;&lt;p&gt;A disfigured bull gets a dursimite hide from inside the corpse of a scarred dursimite.&lt;/p&gt;&#10;&lt;p&gt;Your target is no longer with us.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 54ma 296mv&amp;gt; 630266785 549859 - -7.7 +0 indoors&lt;/p&gt;&#10;&lt;p&gt;+3609208 90230 +0&lt;/p&gt;&#10;&lt;p&gt;get all corpse&lt;/p&gt;&#10;&lt;p&gt;What should the spell be cast upon?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;478hp 56ma 298mv&amp;gt; 630266785 549859 - -7.7 +0 indoors&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a scarred dursimite that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1184 coins.&lt;/p&gt;&#10;&lt;p&gt;236 g/sec&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;479hp 57ma 299mv&amp;gt; 630266785 551043 - -7.7 +0 indoors&lt;/p&gt;&#10;&lt;p&gt;steal hide bull&lt;/p&gt;&#10;&lt;p&gt;Nalva yells &amp;lsquo;Tut, tut! Stealing from me? Bad form, Songster! I&amp;rsquo;m afraid you must die!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Nalva&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Nalva is referred to by the name of, &amp;lsquo;Nalva&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reboot and changelog for 2017-07-03</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reboot-and-changelog-for-2017-07-03/</link><pubDate>Sun, 02 Jul 2017 21:03:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reboot-and-changelog-for-2017-07-03/</guid><description>&lt;div class="post" data-post-id="38320" data-author="*teker*" data-date="2017-07-02T21:03:15+00:00" data-subject="Reboot and changelog for 2017-07-03"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got it schedule to reboot in the morning which will add the following:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We&amp;rsquo;ll start saving the popped items at shutdown. We won&amp;rsquo;t be loading them (yet)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New MSDP variables CHARACTER_ACHIEVEMENTS_JSON, CHARACTER_AFFECTS_JSON, CHARACTER_DEFINITION_JSON, CHARACTER_EQUIPMENT_JSON, CHARACTER_HEALTH_JSON, CHARACTER_LOCATION_JSON, CHARACTER_STATISTICS_JSON. OPPONENT_JSON. These are JSON versions of the complex MSDP objects I&amp;rsquo;ve created for people who use clients that do better with JSON.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Changes to the daily bonus schedule. I&amp;rsquo;ve added Euridyce to the rotation and for a limited time, Eu days will also be chop days on Eu (not global). The first Eu chop day will be the 7th. Global chop day will still be the 16th. I have rewritten most of the bonus code to make this happen so bugs are to be expected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>4th of July Stuff 2017</title><link>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-stuff-2017/</link><pubDate>Wed, 28 Jun 2017 01:00:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-stuff-2017/</guid><description>&lt;div class="post" data-post-id="38309" data-author="*Idjit*" data-date="2017-06-28T01:00:41+00:00" data-subject="4th of July Stuff 2017"&gt;&#13;&#10;&lt;p&gt;Hello folks,&lt;/p&gt;&#10;&lt;p&gt;I am thinking of doing something..less involved this 4th.&lt;/p&gt;&#10;&lt;p&gt;On Sunday July 2nd, at noon server, I will load epics plus the several 4th of July themed epics I&amp;rsquo;ve written for past summer Quests.&lt;/p&gt;&#10;&lt;p&gt;If any other immortal wants to do something additional, they can certainly step forward.&lt;/p&gt;&#10;&lt;p&gt;But the above at a minimum will take place.&lt;/p&gt;&#10;&lt;p&gt;Happy Fourth upcoming,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor Changelog</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-changelog-4772/</link><pubDate>Sat, 24 Jun 2017 17:44:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-changelog-4772/</guid><description>&lt;div class="post" data-post-id="38302" data-author="*Neptune*" data-date="2017-06-24T17:44:43+00:00" data-subject="Minor Changelog"&gt;&#13;&#10;&lt;p&gt;Greetings,&lt;/p&gt;&#10;&lt;p&gt;Room effects that push or otherwise create currents from one room to&lt;/p&gt;&#10;&lt;p&gt;another should now ignore combatants. That is, if you are fighting a mob&lt;/p&gt;&#10;&lt;p&gt;in a room that would otherwise drag you along a current or push, you will&lt;/p&gt;&#10;&lt;p&gt;no longer be dragged mid-fight, but rather be free to finish the fight&lt;/p&gt;&#10;&lt;p&gt;before the room effect takes place. This should be helpful to some of&lt;/p&gt;&#10;&lt;p&gt;you who are adventuring in places like The Planes of Magma and Water.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;Let us know if you experience anything wonky as a result.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fortune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fortune-4771/</link><pubDate>Tue, 20 Jun 2017 05:34:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fortune-4771/</guid><description>&lt;div class="post" data-post-id="38299" data-author="Gorka" data-date="2017-06-20T05:34:33+00:00" data-subject="Fortune"&gt;&#13;&#10;&lt;p&gt;For as long as I can remember the spell &amp;ldquo;Fortune&amp;rdquo; has been indiscreet about what it actually does. For what reason is anyone&amp;rsquo;s guess! Usually a player types score before they &amp;ldquo;Fortune&amp;rdquo; and then afterwards to find out what the difference was. Isn&amp;rsquo;t it time the spell just informed the player what it did and by how much? How hard can it be? What&amp;rsquo;s the point to the &amp;ldquo;secret squirrel&amp;rdquo; business when it can be worked out anyway. I simply can&amp;rsquo;t be bothered comparing an increasing amount of score lines to see what the difference is&amp;hellip; and so I don&amp;rsquo;t.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website Status</title><link>https://forum.slothmud.net/updates/website-updates/website-status/</link><pubDate>Sun, 18 Jun 2017 13:12:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/website-status/</guid><description>&lt;div class="post" data-post-id="38297" data-author="*Breeze*" data-date="2017-06-18T13:12:36+00:00" data-subject="Website Status"&gt;&#13;&#10;&lt;p&gt;not everything works but the maps are accessible, ( &lt;a href="http://www.slothmud.org/wiki/" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wiki/&lt;/a&gt; )&lt;/p&gt;&#10;&lt;p&gt;forum is working and most of the live pages work.&lt;/p&gt;&#10;&lt;p&gt;player stats is hosed - need to see which database on old webhost stuff is reading from&lt;/p&gt;&#10;&lt;p&gt;wiki is hosed - needs php 5.5.9+ to work properly otherwise it doesn&amp;rsquo;t work right. (working on it)&lt;/p&gt;&#10;&lt;p&gt;done messing with this for now.&lt;/p&gt;&#10;&lt;p&gt;i have got a very long week ahead and its relax time&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; Breeze&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>nothing to see here. move along.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nothing-to-see-here-move-along/</link><pubDate>Sun, 18 Jun 2017 07:42:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nothing-to-see-here-move-along/</guid><description>&lt;div class="post" data-post-id="38294" data-author="*Breeze*" data-date="2017-06-18T07:42:28+00:00" data-subject="nothing to see here. move along."&gt;&#13;&#10;&lt;p&gt;nothing to see here. move along.&lt;/p&gt;&#10;&lt;p&gt;testing forum&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38295" data-author="Gorka" data-date="2017-06-18T08:01:11+00:00" data-subject="Re: nothing to see here. move along."&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://www.humoar.com/wp-content/uploads/2015/01/keep-scrolling-nothing-to-see-here.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Save state of loaded EQ to save it through crashes/reboots</title><link>https://forum.slothmud.net/updates/mud-suggestions/save-state-of-loaded-eq-to-save-it-through-crashes-reboots/</link><pubDate>Wed, 14 Jun 2017 15:05:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/save-state-of-loaded-eq-to-save-it-through-crashes-reboots/</guid><description>&lt;div class="post" data-post-id="38284" data-author="Teron" data-date="2017-06-14T15:05:34+00:00" data-subject="Save state of loaded EQ to save it through crashes/reboots"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Problem:&lt;/p&gt;&#10;&lt;p&gt;We spend hours of time and effort to cycle certain mobs and pop items, ranging from specs to biggest mobs in the areas only to lose loaded items on crashes/reboots. This is greatly disappointing and means that we waste hours of our life for nothing - even if playing a text game is a fruitful pursuit.&lt;/p&gt;&#10;&lt;p&gt;It means that to pop the item again, the players not only need to kill an empty mob - right now most mobs appear w/o eq - but spend the same time/effort to pop the item(s) again.&lt;/p&gt;&#10;&lt;p&gt;Solution 1:&lt;/p&gt;&#10;&lt;p&gt;Save the state of items in use on mobs larger, than 5mil, every repop (ideally, all mobs &amp;gt; 1mil)&lt;/p&gt;&#10;&lt;p&gt;When a crash occurs, load that state of eq.&lt;/p&gt;&#10;&lt;p&gt;If there were no items, allow the few of the items - mostly books/keys/etc- load on crash/reboot as they do now.&lt;/p&gt;&#10;&lt;p&gt;The only exception is choppers we pop: we typically drop them on the ground, since we need tons to lead large groups, especially, if taking into account breaking specs.&lt;/p&gt;&#10;&lt;p&gt;Solution 2:&lt;/p&gt;&#10;&lt;p&gt;Load items on kill.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;d help if choppers on the ground remained on the ground as well.&lt;/p&gt;&#10;&lt;p&gt;Keeping spellbooks in the libraries might be helpful as well.&lt;/p&gt;&#10;&lt;p&gt;To demonstrate the problem, I am and will be posting items with:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;which items were lost and how many of them&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;effort required to pop them&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;when it happened.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;ll start with:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Before June 12th: I spent about 8-12 hours across 3 days to pop 30-40 specs total before they are poofed on crash. I pop another batch, and it crashes again. It crashed 3 times on me, and I kept popping specs, and then it crashed again. I popped them again. I wonder, if this is a sign of a mad addict, than a healthy person.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;June 12th:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Neptune pre-loaded eq on 150-200mil mobs.&lt;/p&gt;&#10;&lt;p&gt;A group of 6-7 spent at least 3-4 hours killing 1 200mil mob per run, which later popped.&lt;/p&gt;&#10;&lt;p&gt;There were 5-7 items I knew - about 3 were actually popped, not Neptune-loaded - that were lost in a scheduled reboot 24hr after the quest.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;June 14th.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Ezekiel and I have spent at least 4-5 hours popping specs, solo, 2man and in a chop group.&lt;/p&gt;&#10;&lt;p&gt;About 20+ specs were lost in a scheduled reboot.&lt;/p&gt;&#10;&lt;p&gt;A found shaping peri.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Every time a crash/reboot happens, the fargate we enable manually is reset and not renewed.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;It takes at least 5-9 min for 2+ 9x40 players to regen for the kill, and after the kill.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Countless times, when I have killed a big mob, went to bed, only to find that the MUD has crashed/rebooted, while I slept, leaving it a mystery, whether it loaded.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Sometimes I wonder, if I should bother with popping specs or enabling fargate.&lt;/p&gt;&#10;&lt;p&gt;Now I wonder, if I should bother cycling eq.&lt;/p&gt;&#10;&lt;p&gt;I invite players to share their stories of lost items: please tell us, when the items were lost, the effort required to pop them and how many of the items were lost.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d appreciate, if immortals fix this black hole of eq - and I&amp;rsquo;ll be providing feedback as long as this bug lives.&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;p&gt;P.S. If someone wants to tell me that popping eq isn&amp;rsquo;t what we play for: play how you want, but do not tell me how to play the game&lt;/p&gt;&#10;&lt;p&gt;P.P.S. I&amp;rsquo;d like to note that some imms do:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;save choppers, if they are on&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;re-enable fargate, if they are present - but not always&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;enable random extra bonuses.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;However, this isn&amp;rsquo;t an imm rule, more a whim, and random extra global bonuses - except gempop - don&amp;rsquo;t compensate for lost pops, only for the loss of aged exp on mobs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ and other info from opener quest (Planar Nexus)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-and-other-info-from-opener-quest-planar-nexus/</link><pubDate>Sun, 11 Jun 2017 20:57:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-and-other-info-from-opener-quest-planar-nexus/</guid><description>&lt;div class="post" data-post-id="38279" data-author="Tuck" data-date="2017-06-11T20:57:41+00:00" data-subject="EQ and other info from opener quest (Planar Nexus)"&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new continent Euridyce with it&amp;rsquo;s own recall point - recall area is Planar Nexus.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;innkeeper is zhanna (gateable)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;most huge mobs are disints (disints doubled)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;use cockroach form to run in magma plane&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;albatross form works with &amp;lsquo;soar Euridyce&amp;rsquo; &amp;lsquo;soar nexus&amp;rsquo; and &amp;lsquo;soar eu&amp;rsquo; (thanks breeze)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mass of quivering tentacles: -0.6 +hd +hit prime monk, and 5x40. (pop from octapus)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the tassets of the knights templar: leggings -1.2 -2saves -2weapon_dam. (pop from Aeolus)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;battered helm 1.0 +con +5 resist poison -1.0 +con +5 resist poison (&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the bracers of perseverance: -0.6 +con +dam, 40 nc and 2x40 (rhea smth&amp;hellip;)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a pair of jade slippers: 2 int, +1mregen, -1 con, no ac, 5x40 (popped on Axzaelqrvha)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;body&gt; the mail of the eastern squall: -1.6 +dam +resist_cold (popped on Eurus)&#13;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;set of bronze dragonscale leggings: -1.5, REDUCE_DAMAGE by 1, WATER_BREATHING by 1, 5x40 (popped on quezvxyllha)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;light&gt; a sphere of elemental focus: +2hit +1con restricts like 40 war/40 thief (popped on aboleth)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a belt of liquid fire &lt;waist&gt;: -.2 +max_con (popped on Abraxis)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ruby dragonscale helmet: -.9 max_dex, 4xnc 40, 5x40 (popped on Ajkllyflljyk, the Volcanic Dragon)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ball of magma&lt;light&gt;: heal_bonus +5, +1 wis, caster 2x40 (popped on The Vulcan priest)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Forges @ Smith:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mace elemental time: 3D5, +7 mana, -1 Saves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;battlehelm helm: -1.3, +2 Weapon_dam, Fly&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fangs fire serpent clasp attaches to the boots of serpentinous flame: +1 dam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;shield skulls flaming: -.6, +Max_Int, 1 undead control&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;scallop sea diamond pin clasp attaches to tunic of the mystic healer: +25 MANA&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;post moar please info if you have it&lt;/p&gt;&#10;&lt;p&gt;Triggers to follow leading in area:&lt;/p&gt;&#10;&lt;p&gt;^(\w+) is sucked into the whirlwind!$ -&amp;gt; enter whirlwind&lt;/p&gt;&#10;&lt;p&gt;^(\w+) covers their ears as their body fades from view!!!!$ -&amp;gt; exa lute&lt;/p&gt;&#10;&lt;p&gt;^(\w+) fades out of view into an explosion of sand!!$ -&amp;gt; enter pool&lt;/p&gt;&#10;&lt;p&gt;Thanks to Neptune for area, Taron for leading, and all other peeps for fun.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Opener Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/opener-quest/</link><pubDate>Thu, 08 Jun 2017 23:53:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/opener-quest/</guid><description>&lt;div class="post" data-post-id="38278" data-author="*Neptune*" data-date="2017-06-08T23:53:40+00:00" data-subject="Opener Quest"&gt;&#13;&#10;&lt;p&gt;The Aisholm Explorer&amp;rsquo;s Guild is proud to announce that after several months,&lt;/p&gt;&#10;&lt;p&gt;the first set of verses from a newly discovered set of lost pages referred to&lt;/p&gt;&#10;&lt;p&gt;as &amp;ldquo;The Songs of Hidden Snow&amp;rdquo; have finally been translated. It is with great&lt;/p&gt;&#10;&lt;p&gt;anticipation that they present this translation from the ancient vernacular&lt;/p&gt;&#10;&lt;p&gt;for your perusal. Thanks for your continued support, and we hope to see&lt;/p&gt;&#10;&lt;p&gt;more of you in the near future aiding with our ongoing endeavors to discover&lt;/p&gt;&#10;&lt;p&gt;more of our continent&amp;rsquo;s lost treasures. The verses are translated as such:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;ldquo;It is a tale of ice and snow,&lt;/p&gt;&#10;&lt;p&gt;Where the Bunyips swim&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; and howling winds blow,&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Where giants once stalked,&lt;/p&gt;&#10;&lt;p&gt;But trudge no more,&lt;/p&gt;&#10;&lt;p&gt;And this bard shall sing,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Of where she did go.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;There I met I met my goddess fair,&lt;/p&gt;&#10;&lt;p&gt;Where the bards do sing,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;And poets recite,&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Where the daughters,&lt;/p&gt;&#10;&lt;p&gt;Of inspiration forever dwell,&lt;/p&gt;&#10;&lt;p&gt;And the heavens reveal,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Land of eternal night.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;There, my goddess spoke soft and firey,&lt;/p&gt;&#10;&lt;p&gt;And raged against me,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;With jealous surprise,&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Her passion was fierce,&lt;/p&gt;&#10;&lt;p&gt;And her eyes were wild,&lt;/p&gt;&#10;&lt;p&gt;But her words were entrancing,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;As ever she was wise. &amp;quot;&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;We will be holding an opener quest on Sunday June 11th between 12:00 p.m. and 1:00 p.m.&lt;/p&gt;&#10;&lt;p&gt;For those able to attend, please be prepared to spend a few hours from beginning to start.&lt;/p&gt;&#10;&lt;p&gt;This quest will be for everyone who is willing and able to join, and we only have one request&lt;/p&gt;&#10;&lt;p&gt;and/or requirement at this time: You&amp;rsquo;ll need a Bard Prime or two. There will be drachma and&lt;/p&gt;&#10;&lt;p&gt;a horde of new items to discover as well as one our favorite things: a new area.&lt;/p&gt;&#10;&lt;p&gt;We will meet in Judge&amp;rsquo;s Temple on Aisholm when it is time to start.&lt;/p&gt;&#10;&lt;p&gt;Hope to see you guys there!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>track2</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/track2/</link><pubDate>Wed, 31 May 2017 17:41:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/track2/</guid><description>&lt;div class="post" data-post-id="38271" data-author="*teker*" data-date="2017-05-31T17:41:49+00:00" data-subject="track2"&gt;&#13;&#10;&lt;p&gt;I forgot to mention that I added a track2 command to test out a different algorithm for tracking. It performs the same skill check that track uses but the search algorithm is different. It specifically will not track through water or air or flying creatures. Let me know what you think of it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38272" data-author="Gorka" data-date="2017-05-31T18:54:56+00:00" data-subject="Re: track2"&gt;&#13;&#10;&lt;p&gt;Teker, one issue with track I think I have seen is that when you give it a target, it doesn&amp;rsquo;t necessarily track to the nearest target&amp;hellip; unless it goes through that room&amp;hellip; it&amp;rsquo;s noticeable in a place like positive plan when tracking beings or elemental school when tracking dwarf. Can you confirm that is the case and could the algorithm be smarter in these cases to go to the closest target rather than zig zagging across an area.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Missing Juggleblood campaign.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/missing-juggleblood-campaign/</link><pubDate>Wed, 31 May 2017 17:34:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/missing-juggleblood-campaign/</guid><description>&lt;div class="post" data-post-id="38268" data-author="Tuck" data-date="2017-05-31T17:34:26+00:00" data-subject="Missing Juggleblood campaign."&gt;&#13;&#10;&lt;p&gt;Hi folks,&lt;/p&gt;&#10;&lt;p&gt;Please join missing juggleblood campaign. Please put &amp;lsquo;missing Juggleblood&amp;rsquo; in the title.&lt;/p&gt;&#10;&lt;p&gt;Juggleblood is very kind imm and AH creator, we just want him to get back.&lt;/p&gt;&#10;&lt;p&gt;thank you.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38270" data-author="Tuck" data-date="2017-05-31T17:38:44+00:00" data-subject="Re: Missing Juggleblood campaign."&gt;&#13;&#10;&lt;p&gt;Screen ;-)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38305" data-author="Tuck" data-date="2017-06-25T13:31:13+00:00" data-subject="Re: Missing Juggleblood campaign."&gt;&#13;&#10;&lt;p&gt;Dear friends,&lt;/p&gt;&#10;&lt;p&gt;Thank you for your support in our overall mission. We think that our support has been heard by everyone, since we have invested our soul in it.&lt;/p&gt;&#10;&lt;p&gt;Thanks again, have fun guys.&lt;/p&gt;&#10;&lt;p&gt;Your Tukster.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lack of groups</title><link>https://forum.slothmud.net/updates/mud-suggestions/lack-of-groups/</link><pubDate>Wed, 31 May 2017 01:15:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/lack-of-groups/</guid><description>&lt;div class="post" data-post-id="38262" data-author="jarlaxle" data-date="2017-05-31T01:15:46+00:00" data-subject="Lack of groups"&gt;&#13;&#10;&lt;p&gt;We NPC to fill groups, I&amp;rsquo;ve logged on for the past week and have had 1 group, considering we can&amp;rsquo;t multi play and this is a group mud without the player base to support plenty of groups. It&amp;rsquo;s time to adept the mud.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Either open it to multi playing.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Make NPC to fill a groups. I have lots of ideas if you want otherwise I&amp;rsquo;ll just keep my mouth shut if its a no.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Vaulting Personal Items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vaulting-personal-items/</link><pubDate>Sun, 28 May 2017 10:14:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vaulting-personal-items/</guid><description>&lt;div class="post" data-post-id="38255" data-author="Gorka" data-date="2017-05-28T10:14:09+00:00" data-subject="Vaulting Personal Items"&gt;&#13;&#10;&lt;p&gt;I was cycling in Herbalist the other day, and got sick of being infected with &amp;ldquo;slur.&amp;rdquo; So I ran back to my vaults and pulled out my emerald serpent brooches. Now I do have a couple of alts so I had more than one emerald serpent brooch in my vault. It&amp;rsquo;s not possible to identify which brooch is personalized to which alt in the vault, so when I pulled out a personalized item not belonging to that character, only that character can deposit it again. Annoying&amp;hellip; and once again you suffer rent penalties to switch, you loose beacons&amp;hellip; and other 1st world problems.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure why the game works this way? Is there good reason? Is this idea just residue from the Player Thief days? Can it be changed? If it needs to remain could there be a key check instead so I don&amp;rsquo;t need to switch?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crude analysis of the bonus line</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crude-analysis-of-the-bonus-line/</link><pubDate>Mon, 22 May 2017 01:56:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crude-analysis-of-the-bonus-line/</guid><description>&lt;div class="post" data-post-id="38251" data-author="*Idjit*" data-date="2017-05-22T01:56:33+00:00" data-subject="Crude analysis of the bonus line"&gt;&#13;&#10;&lt;p&gt;This is put here for Taron&amp;rsquo;s benefit, since he&amp;rsquo;s asleep about now :)&lt;/p&gt;&#10;&lt;p&gt;On a capped mob (9.5M):&lt;/p&gt;&#10;&lt;p&gt;3474624 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 32 Th: 29 Av: 24&lt;/p&gt;&#10;&lt;p&gt;3500939 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 33 Th: 29 Av: 24&#9;Delta: 26315&lt;/p&gt;&#10;&lt;p&gt;3527318 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 33 Th: 30 Av: 24&#9;Delta: 26379&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;3553760 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 34 Th: 30 Av: 24&#9;Delta: 26442&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;3580265 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 35 Th: 30 Av: 24&#9;Delta: 26505&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;3606833 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 35 Th: 31 Av: 24&#9;Delta: 26568&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;3633465 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 35 Th: 32 Av: 24&#9;Delta: 26632&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;3660159 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 36 Th: 32 Av: 24&#9;Delta: 26694&#9;Delta(2): 62&lt;/p&gt;&#10;&lt;p&gt;3686918 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 36 Th: 32 Av: 25&#9;Delta: 26759&#9;Delta(2): 65&lt;/p&gt;&#10;&lt;p&gt;3713739 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 37 Th: 32 Av: 25&#9;Delta: 26821&#9;Delta(2): 62&lt;/p&gt;&#10;&lt;p&gt;3740624 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 38 Th: 32 Av: 25&#9;Delta: 26885&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;3767573 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 39 Th: 32 Av: 25&#9;Delta: 26949&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;4467184 on 9.5&#9;Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 32 Av: 25&#9;Delta: 699611&#9;Delta(2): 672622&lt;/p&gt;&#10;&lt;p&gt;4498059 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 33 Av: 25&#9;Delta: 30875&#9;Delta(2): -668736&lt;/p&gt;&#10;&lt;p&gt;4528997 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 34 Av: 25&#9;Delta: 30938&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;4560000 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 35 Av: 25&#9;Delta: 31003&#9;Delta(2): 65&lt;/p&gt;&#10;&lt;p&gt;4591064 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 36 Av: 25&#9;Delta: 31064&#9;Delta(2): 61&lt;/p&gt;&#10;&lt;p&gt;4622193 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 37 Av: 25&#9;Delta: 31129&#9;Delta(2): 65&lt;/p&gt;&#10;&lt;p&gt;4653385 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 38 Av: 25&#9;Delta: 31192&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;4684640 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 39 Av: 25&#9;Delta: 31255&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;5418958 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 25&#9;Delta: 734318&#9;Delta(2): 703063&lt;/p&gt;&#10;&lt;p&gt;5454140 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 26&#9;Delta: 35182&#9;Delta(2): -699136&lt;/p&gt;&#10;&lt;p&gt;5489384 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 27&#9;Delta: 35244&#9;Delta(2): 62&lt;/p&gt;&#10;&lt;p&gt;5524693 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 28&#9;Delta: 35309&#9;Delta(2): 65&lt;/p&gt;&#10;&lt;p&gt;5560064 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 29&#9;Delta: 35371&#9;Delta(2): 62&lt;/p&gt;&#10;&lt;p&gt;5595499 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 30&#9;Delta: 35435&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;5630998 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 31&#9;Delta: 35499&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;5666560 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 32&#9;Delta: 35562&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;5702185 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 33&#9;Delta: 35625&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;5737873 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 34&#9;Delta: 35688&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;5773624 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 35&#9;Delta: 35751&#9;Delta(2): 63&lt;/p&gt;&#10;&lt;p&gt;5809440 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 36&#9;Delta: 35816&#9;Delta(2): 65&lt;/p&gt;&#10;&lt;p&gt;5845318 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 37&#9;Delta: 35878&#9;Delta(2): 62&lt;/p&gt;&#10;&lt;p&gt;5881260 on 9.5 Cl: 40 Ma: 40 Wa: 40 Ne: 40 Dr: 40 Ba: 40 Mo: 40 Th: 40 Av: 38&#9;Delta: 35942&#9;Delta(2): 64&lt;/p&gt;&#10;&lt;p&gt;He&amp;rsquo;ll know what it is.&lt;/p&gt;&#10;&lt;p&gt;Others have I am sure in the past done this better and brighter than me.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-05-18</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-05-18/</link><pubDate>Thu, 18 May 2017 20:08:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-05-18/</guid><description>&lt;div class="post" data-post-id="38248" data-author="*teker*" data-date="2017-05-18T20:08:10+00:00" data-subject="Changelog 2017-05-18"&gt;&#13;&#10;&lt;p&gt;Most of my changes have been behind the scenes - trying to get some things in place to make it easier for area builders to create special effects across entire areas.&lt;/p&gt;&#10;&lt;p&gt;I did fix the issue with temporary hps from oaths and warcrys - hits now show as hits.&lt;/p&gt;&#10;&lt;p&gt;Tuk has asked me to look at adding some more things to MSDP - servant hps, spell shield hps and some other stuff. If you have suggestions for MSDP let me know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Global bonuses and astrology quests</title><link>https://forum.slothmud.net/updates/mud-suggestions/global-bonuses-and-astrology-quests/</link><pubDate>Sat, 13 May 2017 17:39:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/global-bonuses-and-astrology-quests/</guid><description>&lt;div class="post" data-post-id="38247" data-author="Teron" data-date="2017-05-13T17:39:40+00:00" data-subject="Global bonuses and astrology quests"&gt;&#13;&#10;&lt;p&gt;Since global bonuses are a difference between an area being good or bad exp for a group, it&amp;rsquo;d help to have quests to enable group bonuses (groupexp, exp bonus, regen).&lt;/p&gt;&#10;&lt;p&gt;Also, since some people have to wait weeks or months for suitable major houses to compete in coliseum in 1 level, it&amp;rsquo;d also help to do quests to boost incoming houses, ie:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;boost fire or channelling houses, make a minor house major for killing a wizard in salamis&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;boost a thief/monk/warrior house - make it major for killing Ares&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;turn on global group exp for submitting corpses of 5 black/red/green/blue/white dragons&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;turn on global regen by killing a few pests in Herbalist/Arboretum and giving the corpses/slices to Selenia&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;There can be quests for all extras, if someone wants to bother enough to enable them for a group.&lt;/p&gt;&#10;&lt;p&gt;It doesn&amp;rsquo;t require Teker to insert extra houses in the list - which would be too convenient, but boosting already coming ones or turning on global extras would be easier and useful.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix for kangaroo pouch</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fix-for-kangaroo-pouch/</link><pubDate>Tue, 09 May 2017 01:30:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fix-for-kangaroo-pouch/</guid><description>&lt;div class="post" data-post-id="38241" data-author="*Idjit*" data-date="2017-05-09T01:30:32+00:00" data-subject="Fix for kangaroo pouch"&gt;&#13;&#10;&lt;p&gt;Good evening,&lt;/p&gt;&#10;&lt;p&gt;The kangaroo pouch has been altered so that it is no-drop, so that you don&amp;rsquo;t drop it when you drop all.pouch.&lt;/p&gt;&#10;&lt;p&gt;(Such as the beltpouches in Poseidon).&lt;/p&gt;&#10;&lt;p&gt;Neptune has graciously offered to replace anyone&amp;rsquo;s kangaroo pouch with the new version upon request.&lt;/p&gt;&#10;&lt;p&gt;Thank you for your attention,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38242" data-author="*Idjit*" data-date="2017-05-09T01:33:18+00:00" data-subject="Re: Fix for kangaroo pouch"&gt;&#13;&#10;&lt;p&gt;However, we&amp;rsquo;ve located a bug.&lt;/p&gt;&#10;&lt;p&gt;When Neptune added the NO-DROP flag, we&amp;rsquo;ve discovered that &amp;ldquo;drop pouch&amp;rdquo; and &amp;ldquo;drop all.pouch&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;both versions, allow you to drop the pouch&lt;/p&gt;&#10;&lt;p&gt;Teker will have to address this.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>website caching</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/website-caching/</link><pubDate>Sat, 06 May 2017 18:29:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/website-caching/</guid><description>&lt;div class="post" data-post-id="38237" data-author="*Breeze*" data-date="2017-05-06T18:29:06+00:00" data-subject="website caching"&gt;&#13;&#10;&lt;p&gt;is website super caching fixed?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38238" data-author="*Breeze*" data-date="2017-05-06T18:29:40+00:00" data-subject="Re: website caching"&gt;&#13;&#10;&lt;p&gt;seems to be&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38239" data-author="Filk" data-date="2017-05-07T16:08:14+00:00" data-subject="Re: website caching"&gt;&#13;&#10;&lt;p&gt;Acording to the who/groups lists - no. Still dated as 26 april each time unless ctrl+f5.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38240" data-author="Tuck" data-date="2017-05-08T13:23:53+00:00" data-subject="Re: website caching"&gt;&#13;&#10;&lt;p&gt;works smoothly to me.&lt;/p&gt;&#10;&lt;p&gt;tested on ie/chrome/mobile chrome.&lt;/p&gt;&#10;&lt;p&gt;updates each time when i hit reload without force-reload.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38244" data-author="Filk" data-date="2017-05-09T05:34:25+00:00" data-subject="Re: website caching"&gt;&#13;&#10;&lt;p&gt;Tested group page in chrome. Never opened that website in it before - still &amp;ldquo;Last Updated: April 26, 2017 13:24:39&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;So definitely not everything smooth.&lt;/p&gt;&#10;&lt;p&gt;I still have to force reload each page of the site to see actual data&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Calculating Damage</title><link>https://forum.slothmud.net/town-crier/newbie-questions/calculating-damage/</link><pubDate>Wed, 19 Apr 2017 09:56:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/calculating-damage/</guid><description>&lt;div class="post" data-post-id="38222" data-author="Hermoon" data-date="2017-04-19T09:56:13+00:00" data-subject="Calculating Damage"&gt;&#13;&#10;&lt;p&gt;I wonder if anyone can give guidance about the amount of damage we inflict?&lt;/p&gt;&#10;&lt;p&gt;For a weapon, e.g. 2D4 +2 +1, I understand the damage for the weapon could range from 2+1 to 8+1.&lt;/p&gt;&#10;&lt;p&gt;If weapon damage eq is worn then that figure is added to the rolled weapon damage.&lt;/p&gt;&#10;&lt;p&gt;Kick dam, stab dam, circle dam, hand dam - some items of eq have these attributes with figures as high as 5-12. I assume these are modifiers which affect the overall damage rather than add to it. How do these affect the damage inflicted?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oath of Victory Bugged?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oath-of-victory-bugged/</link><pubDate>Sat, 15 Apr 2017 14:15:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oath-of-victory-bugged/</guid><description>&lt;div class="post" data-post-id="38215" data-author="Gorka" data-date="2017-04-15T14:15:49+00:00" data-subject="Oath of Victory Bugged?"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;&amp;lt;1387hp 283ma 288mv 128205717xp -8.0ac 97%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You swear a mighty oath of victory over a large troll prisoner!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1551hp 284ma 289mv 128205717xp -8.0ac 97%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A large troll prisoner misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A large troll prisoner misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A large troll prisoner misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A large troll prisoner misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a large troll prisoner with your hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a large troll prisoner with your hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a large troll prisoner with your hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a large troll prisoner with your hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a large troll prisoner with your hit.&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a large troll prisoner&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1348hp 284ma 289mv 128225455xp -8.0ac 75%&amp;gt;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Can someone explain&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;How I lost more than the extra hp from Oath of Victory without being hit?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Why Oath of Victory only appears to last for 1 round?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Why MSDP.HEALTH doesn&amp;rsquo;t update with Oath of Victory?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Why if I get paralysed, I fulfill my Oath of Victory?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Why the mob only has to be incap to fulfill my Oath of Victory not dead?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Breeze's shenanigans: April 15th, Saturday, 2pm</title><link>https://forum.slothmud.net/town-crier/quest-announcements/breeze-s-shenanigans-april-15th-saturday-2pm/</link><pubDate>Thu, 13 Apr 2017 21:56:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/breeze-s-shenanigans-april-15th-saturday-2pm/</guid><description>&lt;div class="post" data-post-id="38212" data-author="Teron" data-date="2017-04-13T21:56:44+00:00" data-subject="Breeze&amp;#x27;s shenanigans: April 15th, Saturday, 2pm"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;Breeze asked me to announce his next planned quest, which will happen on 15th of April, Saturday, at 2pm server time or 8pm GMT.&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;we will do a &amp;ldquo;from the hip&amp;rdquo; quest. meaning kill stuff, collect bits, do something with them and i randomly decide reward :P&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38213" data-author="Gorka" data-date="2017-04-14T12:35:19+00:00" data-subject="Re: Breeze&amp;#x27;s shenanigans: April 15th, Saturday, 2pm"&gt;&#13;&#10;&lt;p&gt;You&amp;rsquo;ve Been Breezed!&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://media.giphy.com/media/N3PkL0MRKGcN2/giphy.gif"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Highlights from last night...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/highlights-from-last-night/</link><pubDate>Fri, 07 Apr 2017 08:15:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/highlights-from-last-night/</guid><description>&lt;div class="post" data-post-id="38209" data-author="Gorka" data-date="2017-04-07T08:15:29+00:00" data-subject="Highlights from last night..."&gt;&#13;&#10;&lt;p&gt;Last night Breeze was home alone and decided to torture us with XP! Ouch! Ahh&amp;hellip; make him stop :p&lt;/p&gt;&#10;&lt;p&gt;As with the last few grenade groups&amp;hellip; there is no available thieves when they happen&amp;hellip; but it was important none the less to take up Breeze on his charity&amp;hellip; so I led a small group and Cyprimus stabbed.&lt;/p&gt;&#10;&lt;p&gt;We ran Hades, Castle, MH, Dmount, UD2, Fiends, Dweb and Citadel, Ettins, Posi, Neg&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The original 20mins offered ended up being 1.5hrs, and got more chaotic the further we got into it&amp;hellip; including fighting 4 iblis and 1 bronto at the same time&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks Breeze for the fun&amp;hellip; so, umm, when does your wife have the next parent teacher night&amp;hellip; ;)&lt;/p&gt;&#10;&lt;p&gt;Grouped counters elapsed time: 1 hour, 31 minutes, 3 seconds (active)&lt;/p&gt;&#10;&lt;p&gt;Total Earned Per Hour Minute Second Per Kill&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Kills 197 129.8 2.2 0.0&lt;/p&gt;&#10;&lt;p&gt;Experience Points 1931638423 1.3B 21.2M 353.6k 9.8M&lt;/p&gt;&#10;&lt;p&gt;Gold Coins 2920995 1.9M 32.1k 534.7 14.8k&lt;/p&gt;&#10;&lt;p&gt;Honor Points 10008 6.6k 109.9 1.8 50.8&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Iblis arrives from a puff of smoke.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target guard'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1309hp 515ma 400mv 5074450030xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze has forced you to &amp;lsquo;kick iblis&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Iblis hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your beautiful full-circle-kick misses Iblis by a mile.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1309hp 515ma 400mv 5074450030xp -12.2ac 100%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre Iblis with your slash.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre Iblis to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre Iblis with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre Iblis with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre Iblis to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You report 385/1426 hp. Change: -921. Need: 1041. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;1426hp 520ma 393mv 5799360655xp -12.2ac 99%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Iblis is already webbed!&lt;/p&gt;&#10;&lt;p&gt;Breeze viciously massacres Iblis with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Iblis hates your guts!&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;web&amp;rsquo; iblis&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre Iblis with your slash.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Iblis hates your guts!&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;web&amp;rsquo; iblis&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis misses Breeze with its pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis misses Breeze with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis impales itself on thorns round Suna!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Iblis&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;1054hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target bront&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1054hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;No way! You are fighting for your life!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1057hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1057hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1057hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1057hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1060hp 520ma 408mv 5859739411xp -12.2ac 84%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Breeze utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Need to work on your spell saves Breeze!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as the Brontosaurus is already webbed!&lt;/p&gt;&#10;&lt;p&gt;The Brontosaurus is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 62762212 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 12552442 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 22175982 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Suna receives 39336068 experience points.&lt;/p&gt;&#10;&lt;p&gt;Shadia receives 3752057 experience points.&lt;/p&gt;&#10;&lt;p&gt;Breeze receives 83002400 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 50524444 experience points.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus receives 37427596 experience points.&lt;/p&gt;&#10;&lt;p&gt;Zuzu receives 43006284 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 319811061.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;A Stone Hut&lt;/p&gt;&#10;&lt;p&gt;This hut is extremely odd in design; the walls curving to the shape of a&lt;/p&gt;&#10;&lt;p&gt;kidney bean, with the outer door in the center of the long convex side of&lt;/p&gt;&#10;&lt;p&gt;the &amp;ldquo;bean&amp;rdquo;. To the far left stand the standard stone slab for sleeping and&lt;/p&gt;&#10;&lt;p&gt;stone table for eating. Several large musical instruments of various&lt;/p&gt;&#10;&lt;p&gt;designs and sizes ranging from a bone flute to a mandolin sit in the far&lt;/p&gt;&#10;&lt;p&gt;right of the hut.&lt;/p&gt;&#10;&lt;p&gt;Exits: [North]&lt;/p&gt;&#10;&lt;p&gt;The corpse of the Brontosaurus is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Iblis is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Iblis is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Iblis is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Iblis is lying here.&lt;/p&gt;&#10;&lt;p&gt;A stone jar sits in the corner. It&amp;rsquo;s encrusted in dried goo.&lt;/p&gt;&#10;&lt;p&gt;A cracked stone jar has rolled into a corner and been forgotten.&lt;/p&gt;&#10;&lt;p&gt;(Reborn) Suna &lt;del&gt;Dragonsworn&lt;/del&gt; is standing here. (Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Suna has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;(Reborn) Zuzu ::LeMuRs:: is standing here. (Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Zuzu glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Zuzu has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;(Reborn) Cyprimus beacon of light in a dark cloaked mud! is standing here. (Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Cyprimus glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Cyprimus has a steady blue aura.&lt;/p&gt;&#10;&lt;p&gt;Feist FIGHTS MEDUSA ANGELS is standing here. (Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Feist glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Breeze the Untitled is standing here. (Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Shadia . is standing here. (Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;You report 1232/1426 hp. Change: +412. Need: 194. Spells: greater fluidity.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Breeze &amp;ndash; &amp;lsquo;gem popped&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1426hp 403ma 408mv 5957713069xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spin wheel&lt;/p&gt;&#10;&lt;p&gt;You spin the wheel of opportunity.&lt;/p&gt;&#10;&lt;p&gt;For Gorka the wheel of opportunity spins 77.&lt;/p&gt;&#10;&lt;p&gt;For Suna the wheel of opportunity spins 293.&lt;/p&gt;&#10;&lt;p&gt;For Shadia the wheel of opportunity spins 308.&lt;/p&gt;&#10;&lt;p&gt;For Breeze the wheel of opportunity spins 400.&lt;/p&gt;&#10;&lt;p&gt;For Feist the wheel of opportunity spins 381.&lt;/p&gt;&#10;&lt;p&gt;For Cyprimus the wheel of opportunity spins 205.&lt;/p&gt;&#10;&lt;p&gt;For Zuzu the wheel of opportunity spins 339.&lt;/p&gt;&#10;&lt;p&gt;The winner is Breeze with 400.&lt;/p&gt;&#10;&lt;p&gt;gt gratz breeze&lt;/p&gt;&#10;&lt;p&gt;Zuzu &amp;ndash; &amp;lsquo;AEGIS down&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Breeze &amp;ndash; &amp;lsquo;reroll&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1426hp 410ma 408mv 5957713069xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;gratz breeze&amp;rsquo;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Mrs. Satan Claw is already webbed!&lt;/p&gt;&#10;&lt;p&gt;Mrs. Satan Claw is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 19857698 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 3971539 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 7016387 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 259 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained two thousand eight hundred and fifty-seven honor.&lt;/p&gt;&#10;&lt;p&gt;Suna receives 12445765 experience points.&lt;/p&gt;&#10;&lt;p&gt;Shadia receives 1187135 experience points.&lt;/p&gt;&#10;&lt;p&gt;Breeze receives 26261608 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 15985720 experience points.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus receives 11927275 experience points.&lt;/p&gt;&#10;&lt;p&gt;Zuzu receives 13607006 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 101272207.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Satan Claw is already webbed!&lt;/p&gt;&#10;&lt;p&gt;You massacre Satan Claw to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Satan Claw&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Satan Claw&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Satan Claw&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;Satan Claw disengages himself, and attacks Feist!&lt;/p&gt;&#10;&lt;p&gt;@@rescue Feist&lt;/p&gt;&#10;&lt;p&gt;Feist misses Satan Claw with his slash.&lt;/p&gt;&#10;&lt;p&gt;Feist slashes Satan Claw extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Satan Claw is already webbed!&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Satan Claw is already webbed!&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Satan Claw is already webbed!&lt;/p&gt;&#10;&lt;p&gt;Satan Claw is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 116170232 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 13125000 experience and 8000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 41046816 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You gain 1038 honor for leadership!&lt;/p&gt;&#10;&lt;p&gt;You have gained seven thousand honor.&lt;/p&gt;&#10;&lt;p&gt;Suna receives 72809416 experience points.&lt;/p&gt;&#10;&lt;p&gt;Shadia receives 6944901 experience points.&lt;/p&gt;&#10;&lt;p&gt;Breeze receives 153633968 experience points.&lt;/p&gt;&#10;&lt;p&gt;Feist receives 93518632 experience points.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus receives 69776176 experience points.&lt;/p&gt;&#10;&lt;p&gt;Zuzu receives 79602832 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 592456157.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Satan claw claws&#9;LVL : 41&#9;AREA : Negative Energy Plane&#9;XP : 592456157&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;recast&lt;/p&gt;&#10;&lt;p&gt;Spells Dropping!&lt;/p&gt;&#10;&lt;p&gt;gt Time On Lite: 0:19&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Satan Claw&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus gets a blood-stained golden key from the corpse of Satan Claw that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus gets gold coins from the corpse of Satan Claw that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus splits 148331 coins. Your share is 24721 coins.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus gets a metamorphic tri-capricite gemstone from the corpse of Satan Claw that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Cyprimus nods solemnly.&lt;/p&gt;&#10;&lt;p&gt;You report 1034/1426 hp. Change: -325. Need: 392. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1034hp 117ma 408mv 6619515674xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;db&lt;/p&gt;&#10;&lt;p&gt;deathblow&lt;/p&gt;&#10;&lt;p&gt;Feist utters the words, &amp;lsquo;aegis&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Feist is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You report 1317/1426 hp. Change: +283. Need: 109. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1317hp 56ma 393mv 6619515674xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;You report 1426/1426 hp. Change: +109. Need: 0. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1426hp 57ma 394mv 6619515674xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;But nobody is fighting him?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1426hp 59ma 397mv 6619515674xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;Time On Lite: 0:19&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1426hp 59ma 397mv 6619515674xp -12.2ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A metamorphic tri-capricite gemstone falls apart in Cyprimus&amp;rsquo;s hands!&lt;/p&gt;&#10;&lt;p&gt;A metamorphic tri-capricite gemstone sliver shudders extremely violently as it reforms into a Aventurine&lt;/p&gt;&#10;&lt;p&gt;in Cyprimus&amp;rsquo;s hands!&lt;/p&gt;&#10;&lt;p&gt;A metamorphic tri-capricite gemstone sliver shudders extremely violently as it reforms into a Smokey&lt;/p&gt;&#10;&lt;p&gt;Quartz in Cyprimus&amp;rsquo;s hands!&lt;/p&gt;&#10;&lt;p&gt;A metamorphic tri-capricite gemstone sliver shudders extremely violently as it reforms into a Gray White&lt;/p&gt;&#10;&lt;p&gt;Diamond in Cyprimus&amp;rsquo;s hands!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bonus/Extras Monthly Schedule</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bonus-extras-monthly-schedule/</link><pubDate>Fri, 31 Mar 2017 21:53:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bonus-extras-monthly-schedule/</guid><description>&lt;div class="post" data-post-id="38200" data-author="Gorka" data-date="2017-03-31T21:53:56+00:00" data-subject="Bonus/Extras Monthly Schedule"&gt;&#13;&#10;&lt;p&gt;Is this still up to date?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="http://www.slothmud.org/forum/viewtopic" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic&lt;/a&gt; &amp;hellip; op+#p33831&amp;rdquo;&amp;gt;http://www.slothmud.org/forum/viewtopic.php?f=26&amp;amp;t=3974&amp;amp;p=33831&amp;amp;hilit=+fast+repop+#p33831&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;No gem pop today.&lt;/p&gt;&#10;&lt;p&gt;Also, I see recently you have the ability to add Lyme into the bonus schedule, is that going to become a daily fixture during the month?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38201" data-author="cyprimus" data-date="2017-04-01T15:56:30+00:00" data-subject="Re: Bonus/Extras Monthly Schedule"&gt;&#13;&#10;&lt;p&gt;its mostly good. 16th is offlyme chop day though&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38202" data-author="Ker" data-date="2017-04-01T16:32:13+00:00" data-subject="Re: Bonus/Extras Monthly Schedule"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;You do realize none of the Lyme bonuses ever worked even if its listed? Just FYI.&lt;/p&gt;&#10;&lt;p&gt;Yay! Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ideas for Equipment Based Quests</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ideas-for-equipment-based-quests/</link><pubDate>Tue, 28 Mar 2017 16:34:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ideas-for-equipment-based-quests/</guid><description>&lt;div class="post" data-post-id="38177" data-author="Hermoon" data-date="2017-03-28T16:34:44+00:00" data-subject="Ideas for Equipment Based Quests"&gt;&#13;&#10;&lt;p&gt;Here are two simple quests that would be easy to organise:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The Nekkid Run&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Runners start with no equipment or coins and must not access vaults or banks. â€˜No Gateâ€™ characters start at the South Gate of Newbatia, others start at the East Gate of Bal Harbour. The aim of the quest is to equip your character as best you can within 60 minutes. Marks are awarded for the number of items, the stats of the equipment and how well the items suit the characterâ€™s prime class. Divisions on level should be made, e.g. newbie, lowbie, mid, avatar. Winners in each division should be awarded a piece of temporary equipment (similar to Holy equipment). Goodie bags should be given to everyone who took part in the quest.&lt;/p&gt;&#10;&lt;p&gt;**Babysit **&lt;/p&gt;&#10;&lt;p&gt;Each babysitter should group a character (below level 21). The aim of the babysitter is to attempt to obtain four pieces of equipment for a character under level 21. Each piece of equipment must originate on a different continent/island; the items should include a light, a holdable item, a piece of armour and a weapon. Points are awarded for equipment stats and the time taken to complete the task. Babysitters should earn substantial honour points according to the points they scored in the quest. Babies are allowed to retain their groupâ€™s loot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wa/Mo Ultimate Warrior Build</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wa-mo-ultimate-warrior-build/</link><pubDate>Tue, 28 Mar 2017 07:03:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wa-mo-ultimate-warrior-build/</guid><description>&lt;div class="post" data-post-id="38169" data-author="Gorka" data-date="2017-03-28T07:03:05+00:00" data-subject="Wa/Mo Ultimate Warrior Build"&gt;&#13;&#10;&lt;p&gt;Set out to design the &amp;ldquo;Ultimate Warrior&amp;rdquo; on paper.&lt;/p&gt;&#10;&lt;p&gt;This is a CAPPED MAX_STR (25), CAPPED Dam Reduct (25), CAPPED Weapon Dam (25), MAX AC eq build for a Warrior Monk&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;This includes Hero Rank, max purchases of MAX_STR, MAX_DEX, MAX_CON, DAM, WEAPON DAM, DAM REDUCT and AC from Avatar Shop. Does not include temp affects. 5ma +Dam -0.2ac Avatar Light.&lt;/p&gt;&#10;&lt;p&gt;AC = -12.8&lt;/p&gt;&#10;&lt;p&gt;Weapon Damage = 27 (Cap is 25)&lt;/p&gt;&#10;&lt;p&gt;Damage Reduction = 25 (Cap 25)&lt;/p&gt;&#10;&lt;p&gt;Max Strength = 25 (Cap 25)&lt;/p&gt;&#10;&lt;p&gt;Max Con = 21 (Cap 24)&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a glowing bauble with &lt;code&gt;Gorka&lt;/code&gt; engraved upon on it..It has a soft glowing aura! ()socketed Rhodo Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the titanium ring of glory..It emits a faint humming sound! ()socketed Chrysoprase Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the titanium ring of glory..It emits a faint humming sound! ()socketed Chrysoprase Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; ankh of purity (with a golden oak tree charm)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; guards of the maul titans (with a golden oak tree charm)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; scintillating silken armor ()socketed Alexandrite Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a crimson tri-cornered hat (with the crest of the pirate king attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; Redsteel Legplates of Hades ()socketed Sardonyx Rune() (with a polished spectrolite&lt;/p&gt;&#10;&lt;p&gt;charm attached)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; gleaming dragonscale sabatons ()socketed Rock Crystal Quartz Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; devilskin gauntlets..It has a soft glowing aura! ()socketed Jet Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; the sleeves of the saurian warlord ()socketed Amethyst Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; Walls of Jericho (with a dragon emblem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Shadows ()socketed Eye Agate Rune() (with a blazing starburst ruby (Hero) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Ancient Cincture of Vigor ()socketed Aventurine()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Sacred Bracer of the Dark Order ()socketed Tomb Jade Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Sacred Bracer of the Dark Order ()socketed Tomb Jade Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Brillant Sword of Valor ()socketed Colorless Sapphire Rune() (with tassle of the guardian attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Sacred Relic of the High Paladin ()socketed Malachite Rune()&lt;/p&gt;&#10;&lt;p&gt;Dam would be about +19 with +25 weapon damage for a total of 44.&lt;/p&gt;&#10;&lt;p&gt;With sword damage 5d5 +1 + 4 (Sharpened), max attack damage of about 73.&lt;/p&gt;&#10;&lt;p&gt;Comments, and improvements welcome&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Capping damage reduction was difficult with Max Strength. 3x40 eq was mostly unhelpful and the build includes a crap load of drachma (5795). Feet and Shield slots had unhelpful eq options and uninteresting sockets. Still no love for Drachma Warrior Bracers!&lt;/p&gt;&#10;&lt;p&gt;I am 9x40 but still about 3000dr, 8 runes, 400b xp short. :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-03-25</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-03-25/</link><pubDate>Sat, 25 Mar 2017 18:52:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-03-25/</guid><description>&lt;div class="post" data-post-id="38151" data-author="*teker*" data-date="2017-03-25T18:52:55+00:00" data-subject="Changelog 2017-03-25"&gt;&#13;&#10;&lt;p&gt;CHARACTER_LOCATAION and CHARACTER_EQUIPMENT should be working is MSDP.&lt;/p&gt;&#10;&lt;p&gt;A bunch of new code went in for the builders - they&amp;rsquo;ve got an exciting project going on.&lt;/p&gt;&#10;&lt;p&gt;I broke the BRIEF flag while attempting to fix some MSDP exploits. That will be fixed in the next reboot.&lt;/p&gt;&#10;&lt;p&gt;Apparently people aren&amp;rsquo;t getting messages indicating they are poisoned - that will also be fixed in the next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/msdp/</link><pubDate>Mon, 20 Mar 2017 14:51:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/msdp/</guid><description>&lt;div class="post" data-post-id="38137" data-author="*teker*" data-date="2017-03-20T14:51:14+00:00" data-subject="MSDP"&gt;&#13;&#10;&lt;p&gt;Tuk asked me to take a look at MSDP and I&amp;rsquo;m starting to go through the list of items he sent me. I&amp;rsquo;m interested to hear any other requests/issues with the MSDP implementation.&lt;/p&gt;&#10;&lt;p&gt;LOCATION updates will be fixed in the next reboot but I have changed the name to CHARACTER_LOCATION in an attempt to standardize future variable names.&lt;/p&gt;&#10;&lt;p&gt;The next reboot will also have CHARACTER_EQUIPMENT which should replace the various WEAR_XXX variables. It includes the VNUM, SERIAL (unique item id), and SHORT_DESCRIPTION along with the same information for clasps and runes.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve updated the help file and have started moving older variables to an obsolete list at the bottom to indicate which ones will be going away.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What would be a good new item?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-would-be-a-good-new-item/</link><pubDate>Fri, 17 Mar 2017 17:22:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-would-be-a-good-new-item/</guid><description>&lt;div class="post" data-post-id="38121" data-author="*teker*" data-date="2017-03-17T17:22:18+00:00" data-subject="What would be a good new item?"&gt;&#13;&#10;&lt;p&gt;You know, you&amp;rsquo;re putting together that killer set of equipment but there&amp;rsquo;s one thing missing that doesn&amp;rsquo;t exist in the game. What is it?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38123" data-author="Filk" data-date="2017-03-17T18:08:43+00:00" data-subject="Re: What would be a good new item?"&gt;&#13;&#10;&lt;p&gt;Permanent shift weapon!&lt;/p&gt;&#10;&lt;p&gt;Or some interesting non-combat clasp on a weapon. Like mr, or mana, or healing one.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38124" data-author="Gorka" data-date="2017-03-17T21:13:27+00:00" data-subject="Re: What would be a good new item?"&gt;&#13;&#10;&lt;p&gt;Can you be more specific? Drachma/3x40/Clasp/regular item?&lt;/p&gt;&#10;&lt;p&gt;Who is your item aimed at? Newbies/Normal players or &amp;ldquo;Lifers.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The needs differ greatly and at different stages. How long is a piece of string? :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>&amp;quot;Useless&amp;quot; gems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quot-useless-quot-gems/</link><pubDate>Fri, 17 Mar 2017 10:05:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quot-useless-quot-gems/</guid><description>&lt;div class="post" data-post-id="38119" data-author="Gorka" data-date="2017-03-17T10:05:54+00:00" data-subject="&amp;amp;quot;Useless&amp;amp;quot; gems"&gt;&#13;&#10;&lt;p&gt;Could the immortals look at doing something about recycling so called &amp;ldquo;Useless Gems?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Here is a snapshot of live auction at the moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;a Azurite&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Jasper&lt;/p&gt;&#10;&lt;p&gt;a Jasper&lt;/p&gt;&#10;&lt;p&gt;a Jasper&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Peridot&lt;/p&gt;&#10;&lt;p&gt;a Peridot&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;Obviously gems are not &amp;ldquo;useless&amp;rdquo; at all&amp;hellip; and we love the gem system, and more recently the changes and upgrades&amp;hellip; but once a player has finished socketting there eq with specific gems, especially those of the more frequently popping t1 variety, they do become &amp;ldquo;useless&amp;rdquo; to the player. There are various degrees of uselessness&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I don&amp;rsquo;t need the gem but I can trade it.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I don&amp;rsquo;t need the gem but I can sell it for a few coins.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I don&amp;rsquo;t need the gem and neither does anyone else.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gem is junked, or left lying on the ground where it loads.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gem becomes a laughing stock and the butt of player jokes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;It&amp;rsquo;s become apparent that some gems have already reached the last stage&amp;hellip; Although it would be easy to single out players who are selling them on auction as &amp;ldquo;having too many,&amp;rdquo; I don&amp;rsquo;t think that&amp;rsquo;s true&amp;hellip; I suspect the truth of the matter is actually more widespread, as my own list of t1&amp;rsquo;s looks similar to live auction and the mobs I run don&amp;rsquo;t pop gems. It must be also taken into consideration that for the last couple of years, before the changes and upgrades, t1&amp;rsquo;s were the overwhelming majority of gem pops.&lt;/p&gt;&#10;&lt;p&gt;I would stop short of saying there is an over supply of t1&amp;rsquo;s&amp;hellip; as one might assume by looking at this list&amp;hellip; I notice Chyroprase and Eye Agate are strangely absent from the list of t1&amp;rsquo;s for sale&amp;hellip; the reality is, some of these gems were never really valuable, and now they have approached junk status. Personally, I need at least 8 more Chyroprases, but would prefer 18 more&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;My suggestion would be to add value to &amp;ldquo;useless gems.&amp;rdquo; Make completed runes sellable for a few drachma at the weavers, or a nice amount of gold coins based on there tier level or perceived player value. Another idea would be to trade a completed rune for metaphoric gemstone preferably at the tier above the rune&amp;hellip; giving the player a gamble at something better. Perhaps some gems could be adapted to cover slots where people need 10&amp;hellip; specifically, neck and wrist sockets. For example, Bloodstone could become another variant of a tX wrist socket, to lessen the burden on people requiring 10 of a specific gem like Chyroprases/Tomb Jades/GYT&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Personally I like the idea that a t1 Rune = 1 Random t2 Gem, and that a t2 Rune = 1 Random t3 Gem. Perhaps there are other ideas? But could we just do something?&lt;/p&gt;&#10;&lt;p&gt;I think the current gem system recently implemented is fine&amp;hellip; but a recycle system for unwanted gems would be welcomed and restore that fact that every gem is valuable.&lt;/p&gt;&#10;&lt;p&gt;Gimme a G! Gimme a EM! Gimme a Bloodstone! :|&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>group announcing</title><link>https://forum.slothmud.net/updates/mud-suggestions/group-announcing/</link><pubDate>Fri, 10 Mar 2017 18:29:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/group-announcing/</guid><description>&lt;div class="post" data-post-id="38110" data-author="cyprimus" data-date="2017-03-10T18:29:16+00:00" data-subject="group announcing"&gt;&#13;&#10;&lt;p&gt;could we maybe get the fanatic to gossip in his own way about groups forming.. say 5+ ppl&amp;hellip; he gossip something about &amp;lsquo;omg gorka is leading a group!&amp;rsquo; or something along those lines&lt;/p&gt;&#10;&lt;p&gt;only when groups open&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38111" data-author="Gorka" data-date="2017-03-11T10:20:29+00:00" data-subject="Re: group announcing"&gt;&#13;&#10;&lt;p&gt;50/50 call I think Cyp.&lt;/p&gt;&#10;&lt;p&gt;Some groups are just social, closed groups would be gossipped. Most groups are announced anyway, and those who are sleeping will miss the gossip, unless they replay in which case they should gwho anyway.&lt;/p&gt;&#10;&lt;p&gt;Most of the time these days groups actually require active recruitment, it&amp;rsquo;s less likely you won&amp;rsquo;t hear about it because generally leaders are looking for &amp;ldquo;useful&amp;rdquo; group members.&lt;/p&gt;&#10;&lt;p&gt;What if a group size keeps changing between 4-5 players with people coming and going? Gossip spam? What about all the gset leader changes in the life of a group? Regossip?&lt;/p&gt;&#10;&lt;p&gt;You could also program your &amp;ldquo;wake&amp;rdquo; command in your client to gwho after each regen or put it on a timer.&lt;/p&gt;&#10;&lt;p&gt;I think the point is, the net benefit of the feature you suggest is really neither one way or the other, and a smart player can handle this issue themselves with scripting.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t we have an events mailing list for a similar feature?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-03-07</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-03-07/</link><pubDate>Tue, 07 Mar 2017 15:39:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2017-03-07/</guid><description>&lt;div class="post" data-post-id="38097" data-author="*teker*" data-date="2017-03-07T15:39:40+00:00" data-subject="Changelog 2017-03-07"&gt;&#13;&#10;&lt;p&gt;I didn&amp;rsquo;t schedule the reboot so there&amp;rsquo;s going to be more changes than what&amp;rsquo;s listed here.&lt;/p&gt;&#10;&lt;p&gt;Stuff I worked on:&lt;/p&gt;&#10;&lt;p&gt;Minor fix to counters so that leveling doesn&amp;rsquo;t mess them up.&lt;/p&gt;&#10;&lt;p&gt;Minor changes to counter formatting.&lt;/p&gt;&#10;&lt;p&gt;Added some new counters that I think some of you will find valuable. It&amp;rsquo;s a first attempt so feel free to suggest improvements/changes. I&amp;rsquo;m going to go update the help files now&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>gag fight doesn't gag spell and circlestab messages</title><link>https://forum.slothmud.net/updates/bug-reporting/gag-fight-doesn-t-gag-spell-and-circlestab-messages/</link><pubDate>Sun, 05 Mar 2017 07:39:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/gag-fight-doesn-t-gag-spell-and-circlestab-messages/</guid><description>&lt;div class="post" data-post-id="38096" data-author="Teron" data-date="2017-03-05T07:39:51+00:00" data-subject="gag fight doesn&amp;#x27;t gag spell and circlestab messages"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;Yesterday, after the reboot, I noticed that gag fight didn&amp;rsquo;t gag spell messages, when ppl blast (the line that follows &amp;lsquo;utters the words, &amp;lsquo;firewind&amp;rsquo;).&lt;/p&gt;&#10;&lt;p&gt;I also can see circlestabs, no idea about strikes.&lt;/p&gt;&#10;&lt;p&gt;I am not alone in seeing this.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38098" data-author="*teker*" data-date="2017-03-07T16:31:19+00:00" data-subject="Re: gag fight doesn&amp;#x27;t gag spell and circlestab messages"&gt;&#13;&#10;&lt;p&gt;Just to clarify - is this something new that you&amp;rsquo;re seeing? I was mucking around in that code a little bit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>For Hermoon, these are the clan recall aliases for Lemurs</title><link>https://forum.slothmud.net/town-crier/newbie-questions/for-hermoon-these-are-the-clan-recall-aliases-for-lemurs/</link><pubDate>Mon, 27 Feb 2017 00:28:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/for-hermoon-these-are-the-clan-recall-aliases-for-lemurs/</guid><description>&lt;div class="post" data-post-id="38089" data-author="*Idjit*" data-date="2017-02-27T00:28:12+00:00" data-subject="For Hermoon, these are the clan recall aliases for Lemurs"&gt;&#13;&#10;&lt;p&gt;{SS2AH} &amp;ndash;&amp;gt; {krr;enter silver}&lt;/p&gt;&#10;&lt;p&gt;{SS2BH} &amp;ndash;&amp;gt; {krr;enter golden}&lt;/p&gt;&#10;&lt;p&gt;{SS2IS} &amp;ndash;&amp;gt; {krr;enter crimson}&lt;/p&gt;&#10;&lt;p&gt;S.S. is the safe ones, and the colored portals are right there.&lt;/p&gt;&#10;&lt;p&gt;this is if you krr from the Well of Settlestone, (or anywhere on SS)&lt;/p&gt;&#10;&lt;p&gt;{AH2BH} &amp;ndash;&amp;gt; {krr;west;en mirror;en bh}&lt;/p&gt;&#10;&lt;p&gt;{AH2IS} &amp;ndash;&amp;gt; {krr;west;en mirror;en island}&lt;/p&gt;&#10;&lt;p&gt;{AH2SS} &amp;ndash;&amp;gt; {krr;west;en mirror;en ss}&lt;/p&gt;&#10;&lt;p&gt;A.H. is the one with the imp. this is if you krr from Wide Gate (or anywhere on AH)&lt;/p&gt;&#10;&lt;p&gt;krr on BH takes you to dragon mountain. (technically draconian Lair but if you open secret here you can go up to the Center of the Mountain)&lt;/p&gt;&#10;&lt;p&gt;krr on Lyme takes you to the Dank Air Bubble where you can Beg Mind to create a gate from Seamus (the innkeeper) to Poseidon&amp;rsquo;s realm.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>To Rebirth or not to Rebirth, that is the question...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-rebirth-or-not-to-rebirth-that-is-the-question/</link><pubDate>Tue, 21 Feb 2017 07:15:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-rebirth-or-not-to-rebirth-that-is-the-question/</guid><description>&lt;div class="post" data-post-id="38081" data-author="Gorka" data-date="2017-02-21T07:15:25+00:00" data-subject="To Rebirth or not to Rebirth, that is the question..."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve spent a few days questing hard to purchase -0.5 rings. After doing so, I tidied up my quest information, and worked out roughly how much drachma was left in the game for me and how much I&amp;rsquo;d spent.&lt;/p&gt;&#10;&lt;p&gt;Basically what I found out was that I&amp;rsquo;ve spent 3000 drachma, and there is still about 2000 left outside of quests run by the immortals. I have already purchased all the optimum ac gear apart from a -1.4 helm and -0.4 + MAX_DEX guards which probably won&amp;rsquo;t be better than -1.3 and -0.8 alternatives. So basically any further investment in drachma eq is already not in my class specific function now.&lt;/p&gt;&#10;&lt;p&gt;Given the main advantage of rebirth is the ability to redo quests, it appears that all this drachma will achieve is add mana regen or the odd MAX_STAT to mostly already optimum eq. Secondary improvements&amp;hellip; Given the changes to scrolls, and the running less of epics, and the further rank gains having little power gain for effort, already I am questioning&amp;hellip; is there any rush to rebirth? I don&amp;rsquo;t think so&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Rebirth involves a further investment of 450b xp and 890m gold (the gold cost is probably worst), before you get back to where you were. Unless you wish to use the double xp bonus to buy things quicker from the avatar shop, you&amp;rsquo;d really need to be spending more than 225b of xp to make rebirth &amp;ldquo;worth it.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure that rebirth is worth it, unless a player wishes to &amp;ldquo;replay&amp;rdquo; the game essentially for the fun of it&amp;hellip; so I don&amp;rsquo;t think anyone should be in any hurry to do so, and only do so with a lot of thought. I think there are 5 or 6 rebirths now, and 3 or 4 thinking about it, so make your decision wisely.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d be Interested to hear some feedback from 9x40&amp;rsquo;s and rebirthers now we already have a 6x40 rebirther.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Valentines</title><link>https://forum.slothmud.net/town-crier/quest-announcements/happy-valentines/</link><pubDate>Tue, 14 Feb 2017 14:07:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/happy-valentines/</guid><description>&lt;div class="post" data-post-id="38064" data-author="*juggleblood*" data-date="2017-02-14T14:07:30+00:00" data-subject="Happy Valentines"&gt;&#13;&#10;&lt;p&gt;Gempop enabled for 24 hours, enjoy.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38070" data-author="Gorka" data-date="2017-02-15T23:36:21+00:00" data-subject="Re: Happy Valentines"&gt;&#13;&#10;&lt;p&gt;Thanks Juggs, scored nothing the last meteor shower and was completely skeptical about it this time round, but scored 3 nice ones solo.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38079" data-author="*Breeze*" data-date="2017-02-18T17:14:45+00:00" data-subject="Re: Happy Valentines"&gt;&#13;&#10;&lt;p&gt;gempop doesnt change the criteria for a gem to pop.&lt;/p&gt;&#10;&lt;p&gt;it just gives you an extra chance to pop a gem if you miss the first one.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-02-12</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2017-02-12/</link><pubDate>Mon, 13 Feb 2017 00:28:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2017-02-12/</guid><description>&lt;div class="post" data-post-id="38056" data-author="*teker*" data-date="2017-02-13T00:28:44+00:00" data-subject="Changelog 2017-02-12"&gt;&#13;&#10;&lt;p&gt;The MSDP LOCATION variable should be synced better - give it a try. I moved it into the look code so it won&amp;rsquo;t update on blind teleports.&lt;/p&gt;&#10;&lt;p&gt;I changed the counters code again - I think people were seeing issues when capping that are hopefully fixed.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38057" data-author="*teker*" data-date="2017-02-13T00:29:58+00:00" data-subject="Re: Changelog 2017-02-12"&gt;&#13;&#10;&lt;p&gt;Forgot to mention that the issue with imbued potions should be fixed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trade your gems for gems or eq you need</title><link>https://forum.slothmud.net/the-emporium/the-emporium/trade-your-gems-for-gems-or-eq-you-need/</link><pubDate>Fri, 10 Feb 2017 09:21:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/trade-your-gems-for-gems-or-eq-you-need/</guid><description>&lt;div class="post" data-post-id="38052" data-author="Teron" data-date="2017-02-10T09:21:44+00:00" data-subject="Trade your gems for gems or eq you need"&gt;&#13;&#10;&lt;p&gt;If you have&lt;/p&gt;&#10;&lt;p&gt;a White Opal&lt;/p&gt;&#10;&lt;p&gt;then you you can get:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;any of these tier 3 gems:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;a Rose Quartz&lt;/p&gt;&#10;&lt;p&gt;a Jacinth&lt;/p&gt;&#10;&lt;p&gt;a Colorless Sapphire [2]&lt;/p&gt;&#10;&lt;p&gt;a Obsidian&lt;/p&gt;&#10;&lt;p&gt;an Aventurine&lt;/p&gt;&#10;&lt;p&gt;or 2 of these:&lt;/p&gt;&#10;&lt;p&gt;a Gray White Diamond [4]&lt;/p&gt;&#10;&lt;p&gt;a Light Blue Iolite [2]&lt;/p&gt;&#10;&lt;p&gt;a Smokey Quartz [2]&lt;/p&gt;&#10;&lt;p&gt;a Jasper [2]&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;5 of these:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;a Chrysoprase&lt;/p&gt;&#10;&lt;p&gt;a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;an Eye Agate&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;3 tier 2 gems:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;a Banded Agate [4]&lt;/p&gt;&#10;&lt;p&gt;a Water Opal&lt;/p&gt;&#10;&lt;p&gt;a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;a Lapus Lazuli&lt;/p&gt;&#10;&lt;p&gt;a Azurite [2]&lt;/p&gt;&#10;&lt;p&gt;a Amethyst [2]&lt;/p&gt;&#10;&lt;p&gt;a Moonstone&lt;/p&gt;&#10;&lt;p&gt;an Alexandrite [2]&lt;/p&gt;&#10;&lt;p&gt;an Opal&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;or 4 items&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;a berserker&amp;rsquo;s girdle -0.4 +weapon damage +str, low av restricted&lt;/p&gt;&#10;&lt;p&gt;a berserker&amp;rsquo;s girdle -0.2 +weapon damage +str shiftable, low av restricted&lt;/p&gt;&#10;&lt;p&gt;the staff of psychic disruption -0.1 light&lt;/p&gt;&#10;&lt;p&gt;a crimson tri-cornered hat -1.2 +maxcon -saves&lt;/p&gt;&#10;&lt;p&gt;Fist of the Lord of Beasts -0.8 +hand damage shield&lt;/p&gt;&#10;&lt;p&gt;a spider-shaped ring -0.3 +hand dam, low av&lt;/p&gt;&#10;&lt;p&gt;a ring of seashell -0.1 +2hit +2hp regen&lt;/p&gt;&#10;&lt;p&gt;a thin silver circlet, +10ma +max int head&lt;/p&gt;&#10;&lt;p&gt;The Crown Of Judgements Past -1.2 +8 healbonus head 2x40 40cl or adept av&lt;/p&gt;&#10;&lt;p&gt;the sandals of the healing chant +7 heal bonus +sys shock feet, low av&lt;/p&gt;&#10;&lt;p&gt;a mithril keychain (contains 45 weight)&lt;/p&gt;&#10;&lt;p&gt;the keychain of the shuggoth lord (contains 45 weight)&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;or any 3 of the EU gear:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;armis -2.1 +10bsb +max wiz body&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;tassets -1.2 -2saves legs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;whip +flamestrike proc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;boots of flame +0.1 +max dex&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mail of the eastern squall -1.8 +dam body&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If you need other eq, such as jade slippers or a triangular shield, and would like to make a trade, let me know, and I&amp;rsquo;ll pop it.&lt;/p&gt;&#10;&lt;p&gt;Talk to Taron ingame or mudmail to trade for what you want.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Small Tweaks for Leaders</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/small-tweaks-for-leaders/</link><pubDate>Mon, 06 Feb 2017 08:43:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/small-tweaks-for-leaders/</guid><description>&lt;div class="post" data-post-id="38040" data-author="Gorka" data-date="2017-02-06T08:43:24+00:00" data-subject="Small Tweaks for Leaders"&gt;&#13;&#10;&lt;p&gt;When I lead my mind is normally focused on how dead the mob is, how much mana the healo has left, and where the next mob is in the run.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s easy to not realise these problems when you mind is preoccupied.&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Drowning&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Morted&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Dead&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Webbed&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Absent&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Not Fighting&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Not Manned Back&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Diseased&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; Not Flown&lt;/p&gt;&#10;&lt;p&gt;Group member is&amp;hellip; With Pets&lt;/p&gt;&#10;&lt;p&gt;Are there any others I missed?&lt;/p&gt;&#10;&lt;p&gt;Would it be possible to work those statuses that are missing, into MSDP.GROUP.MEMBER/STATUS please so I can get feedback on whats up with the group on mob death, and deal with any botters who aren&amp;rsquo;t assisting.&lt;/p&gt;&#10;&lt;p&gt;Can we also get a group members gjob added to MSDP.GROUP.MEMBER to assist with wheeling loot? What about some indication to the members cleric level to organize the healo automatically? Members Hit, Dam and AC? Members credit card number?&lt;/p&gt;&#10;&lt;p&gt;I assume MSDP.GROUP.MEMBER.POSITION is Leader, Tank, Front, Back? Sorry I wrote this post with only checking some of what I am suggesting here. I do realise some of these things are already implemented.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warcry</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warcry-4734/</link><pubDate>Sun, 05 Feb 2017 03:01:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warcry-4734/</guid><description>&lt;div class="post" data-post-id="38032" data-author="Gorka" data-date="2017-02-05T03:01:32+00:00" data-subject="Warcry"&gt;&#13;&#10;&lt;p&gt;Could an immortal please describe the conditions that cause a warcry to count?&lt;/p&gt;&#10;&lt;p&gt;I tanked 2 groups today, killed over 500+ group mobs and had less than 100 warcry added to my tally.&lt;/p&gt;&#10;&lt;p&gt;In a previous group about a week ago, we also ended up discussing this. I don&amp;rsquo;t know why some mobs as little as guards in posiedon are counting, and yet mobs as big as fiends aren&amp;rsquo;t. I can also not find a correlation between a warcry counting, and the time between crying and starting a fight. I&amp;rsquo;m lost as to how this works, but all I know is that I, and other warriors have cried for 1000&amp;rsquo;s of group mobs that are not counting.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>COLISEUM NOW OPEN TO REBIRTHED CHARACTERS</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/coliseum-now-open-to-rebirthed-characters/</link><pubDate>Mon, 30 Jan 2017 20:48:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/coliseum-now-open-to-rebirthed-characters/</guid><description>&lt;div class="post" data-post-id="38010" data-author="*juggleblood*" data-date="2017-01-30T20:48:06+00:00" data-subject="COLISEUM NOW OPEN TO REBIRTHED CHARACTERS"&gt;&#13;&#10;&lt;p&gt;Thanks for your patience.&lt;/p&gt;&#10;&lt;p&gt;Now that the rebirth process includes a removal of worn equipment, and restriction of skills, they are now re-admitted to the coliseum.&lt;/p&gt;&#10;&lt;p&gt;We understand that rebirthed characters have advantages over regular mortals, but after giving everyone ample opportunity to express their opinion on the issue, there is a wide consensus that the players are content to have the rebirths in there. And some have pointed out that it&amp;rsquo;s perfectly fair in the end, given that everyone who reaches 9x40 will have the same opportunity, and that many of these players never had a chance to run the coli to begin with.&lt;/p&gt;&#10;&lt;p&gt;There is one exception. I&amp;rsquo;m keeping the sub 20, newbie level restricted. I don&amp;rsquo;t really care to see these characters getting 8x20, crushing the newbie level and getting a bunch of honor for it.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet 3.0.0-delta Mapper</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-delta-mapper/</link><pubDate>Sat, 28 Jan 2017 18:40:00 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-delta-mapper/</guid><description>&lt;div class="post" data-post-id="38000" data-author="Gorka" data-date="2017-01-28T18:40:00+00:00" data-subject="Mudlet 3.0.0-delta Mapper"&gt;&#13;&#10;&lt;p&gt;Yesterday I found the desire to start playing around with the Mudlet Mapper and after many, many hours of struggle I managed to get it functioning today&amp;hellip; but not without problems that I thought I would share with you, as there is obviously a fair bit of interest in getting the mapper working for SlothMUD.&lt;/p&gt;&#10;&lt;p&gt;Problem 1: Akaya&amp;rsquo;s original mapper. (It won&amp;rsquo;t work)&lt;/p&gt;&#10;&lt;p&gt;Akaya who was instrumental in creating the buzz that brought MSDP to slothmud, originally wrote a Mapper for Slothmud. This mapper used the msdp COORDS variables that were later removed because they were thought to be lagging the mud. Furthermore, I got a sense his mapper was snippets of code, copy and pasted from other authors and slightly adapted. Because the variables he was using are no longer in Sloth I really had no choice but to write my own mapper completely from scratch using msdp.ROOM_EXITS.&lt;/p&gt;&#10;&lt;p&gt;Problem 2: Room Collisions.&lt;/p&gt;&#10;&lt;p&gt;When I finally got my mapper to &amp;ldquo;map&amp;rdquo; a massive problem was exposed, which to some degree would probably make some area&amp;rsquo;s not worth mapping&amp;hellip; let me explain&amp;hellip; the way I mapped things was using the x,y,z coordinate system in Mudlet. Lets assume that our first room is West Gate BH (0,0,0). We go 1 east (1,0,0). We go another east (2,0,0). We go one north (2,1,0) and we are in the Auction House.&lt;/p&gt;&#10;&lt;p&gt;Ok, now try this out&amp;hellip; Lets assume that our first room is West Gate BH (0,0,0). We go 1 east (1,0,0). We go 1 north (1,1,0). We go 1 east (2,1,0). Where are we? The auction house right? No! The Bal Harbor Animal Market.&lt;/p&gt;&#10;&lt;p&gt;So straight away there is a problem&amp;hellip; there are &amp;ldquo;collisions&amp;rdquo; with rooms&amp;hellip; the coordinates for the Bal Harbor Animal Market are the same as the coordinates for the Auction House from West Gate&amp;hellip; on the map this will place a room on top of another room. The reality is BH is a confused area with many collisions and essentially the map looks like crap. It would appear Akaya&amp;rsquo;s original mapper didn&amp;rsquo;t address this problem either.&lt;/p&gt;&#10;&lt;p&gt;So not to be beaten, I made a room collision detection system&amp;hellip; when ever I added a new room to the map I checked to see if there was a double up, and if there was I placed that room with an angled line as to not place the rooms on top of each other. Perhaps I would even need to go further, and move all rooms that are on that axis over one, and re-index the rooms if I wanted to keep the lines straight. Area&amp;rsquo;s like Kobolds mapped great as there are no collisions.&lt;/p&gt;&#10;&lt;p&gt;I think it would be fairly common to have coordinate collisions in a mud&amp;hellip; and I wondered if anyone else has found a way to work around this, while trying to keep map lines straight? If so please share&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Problem 3: Detecting you have changed a room.&lt;/p&gt;&#10;&lt;p&gt;The other issue is each time you want to move a room, you want to add the new room and all it&amp;rsquo;s links to the map&amp;hellip; well as you may know, there is really no way to detect you have changed a room in Slothmud if you are solo. Capturing the msdp.ROOM_VNUM change event or msdp.ROOM_EXITS events are flawed because they fire multiple times and are subject to msdp update lag. If I walk fast then mapping some rooms will be missed out and my coordinates will be wrong. It appears the only way to map a room constantly once, would be to so in a group, as you could trigger the mapping on the following leader message. However as I was using msdp.ROOM_VNUM as the key for my rooms, and this variable is subject to lag&amp;hellip; I wonder if that would even work. There doesn&amp;rsquo;t seem to be a good way to do this but to add each room manually. Once again I wondered if anyone else has found a way to work around this?&lt;/p&gt;&#10;&lt;p&gt;I still have more work to do, to have colors for the terrain and run scripts that goto rooms etc&amp;hellip; but I kind of feel without these other problems being resolved&amp;hellip; whats the point&amp;hellip; Does anyone have experience mapping muds and can tell me good ways to overcome these problems?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Where to go with coli</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/where-to-go-with-coli/</link><pubDate>Sun, 22 Jan 2017 00:33:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/where-to-go-with-coli/</guid><description>&lt;div class="post" data-post-id="37982" data-author="*juggleblood*" data-date="2017-01-22T00:33:48+00:00" data-subject="Where to go with coli"&gt;&#13;&#10;&lt;p&gt;Several of the rebirths seem to be disappointed that there&amp;rsquo;s no coli for them. My reasons for closing it to them are two-fold, one is that it creates an unfair playing field and we&amp;rsquo;ve been working really hard to accomplish that, the other is that I don&amp;rsquo;t want the scores to get a lot higher, because in my opinion too much honor and drachma comes from coli already. Pushing scores up in every level would make it even more important for rank and drachma gear and some people aren&amp;rsquo;t that interested in doing the coliseum.&lt;/p&gt;&#10;&lt;p&gt;So I&amp;rsquo;m thinking of maybe putting my AH Coliseum into play. I built it a couple years back, it&amp;rsquo;s more or less a clone of the other coliseum but with completely different mobs. It&amp;rsquo;s not fully flushed out yet because I never decided exactly where to go with it.&lt;/p&gt;&#10;&lt;p&gt;My thought is put this one into play for everyone, rebirths included. Thinking maybe make it harder, lower scores, for drachma and making it pop the quest loot (coli loot stuffs). Thinking maybe the quest loot pops when your score reaches a certain thresh-hold and also is a personal best. So for example the min score might be 10, and when you get your 11th 12th &amp;hellip; kills the audience starts throwing this loot at you after the kill. And I&amp;rsquo;m thinking in this coliseum, you can use any pots you want. So there won&amp;rsquo;t be farming of loot here. People will use the loot to get better scores and besides that they can&amp;rsquo;t farm unless they constantly make new characters to do so, and it wouldn&amp;rsquo;t be worth it.&lt;/p&gt;&#10;&lt;p&gt;Or not. I&amp;rsquo;m open to whatever. I&amp;rsquo;d be interested in hearing what non-rebirths think about re-births in the existing coli even.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Grouped But Not Following...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grouped-but-not-following/</link><pubDate>Sat, 21 Jan 2017 17:11:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grouped-but-not-following/</guid><description>&lt;div class="post" data-post-id="37981" data-author="Gorka" data-date="2017-01-21T17:11:41+00:00" data-subject="Grouped But Not Following..."&gt;&#13;&#10;&lt;p&gt;I could have just sent this to teker&amp;hellip; but I think others need to know about this issue as well.&lt;/p&gt;&#10;&lt;p&gt;I was grouped with Zuzu, I had moves and I wasn&amp;rsquo;t webbed but did not follow him&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;War massacres a temple guard to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;War brutally massacres a temple guard with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A temple guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You can taste the impending victory!&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a temple guard with your slash.&lt;/p&gt;&#10;&lt;p&gt;A temple guard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 153314 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 64762 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 580059.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;MOB : Negator Demon scorpion&lt;/p&gt;&#10;&lt;p&gt;AREA : The Caverns of Matterhorn&lt;/p&gt;&#10;&lt;p&gt;XP : 580059&lt;/p&gt;&#10;&lt;p&gt;LVL : 41&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;recast&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a temple guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;War gets the story of Molly Droit from the corpse of a temple guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;War gets gold coins from the corpse of a temple guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;War splits 12913 coins. Your share is 2582 coins.&lt;/p&gt;&#10;&lt;p&gt;War reports 1736/1736 hp. Change: -140. Need: 0. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 175ma 365mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;War yells &amp;lsquo;BEAT YOU WITH A DEAD CAT!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;warcry BEAT YOU WITH A DEAD CAT!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 176ma 367mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu &amp;ndash; &amp;rsquo;target guard'&lt;/p&gt;&#10;&lt;p&gt;Targetting: guard&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 177ma 368mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu leaves east.&lt;/p&gt;&#10;&lt;p&gt;Songster leaves east.&lt;/p&gt;&#10;&lt;p&gt;Rose the peri leaves east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 177ma 368mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;That didn&amp;rsquo;t sound quite right&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 179ma 370mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;petrified armor&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 184ma 376mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;stuffs OPEN to ALL&amp;rsquo; is led by Zuzu and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) War [Wa:9.40 1721hp 242ma 193mv] orange zircon | paradot&lt;/p&gt;&#10;&lt;p&gt;(Front) Sochi [Ba:8.35 1138hp 136ma 378mv] sb pearl|gyt&lt;/p&gt;&#10;&lt;p&gt;(Leader) Zuzu [Cl:2.32 842hp 365ma 190mv] Rhodo|TJade&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Songster [Ba:1.39 901hp 162ma 237mv] jacinth/jet moon knight &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Gorka [Wa:6.39 1244hp 187ma 378mv] rcquartz/csapphire fire-demon&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 187ma 378mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt weird&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;weird&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 190ma 382mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;War yells &amp;lsquo;BEAT YOU WITH A DEAD CAT!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;warcry BEAT YOU WITH A DEAD CAT!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 190ma 383mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Songster &amp;ndash; &amp;lsquo;gorka missing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 191ma 384mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;That didn&amp;rsquo;t sound quite right&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 191ma 384mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu &amp;ndash; &amp;rsquo;target guard&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Targetting: guard&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 192ma 384mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;find war&lt;/p&gt;&#10;&lt;p&gt;track war&lt;/p&gt;&#10;&lt;p&gt;Tracks to War lead eastward.&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;track war&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 195ma 388mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Along a Bleak Hallway&lt;/p&gt;&#10;&lt;p&gt;Twin sets of torches line either side of this long, desolate hallway.&lt;/p&gt;&#10;&lt;p&gt;The darkness in the corridor is all-consuming, and prevents the light from&lt;/p&gt;&#10;&lt;p&gt;the torches from penetrating further than a few feet. Ritualistic chants&lt;/p&gt;&#10;&lt;p&gt;echo through the marble corridor, followed closely by the hollow moans of&lt;/p&gt;&#10;&lt;p&gt;the undead. Although the corridor extends both east and west, nothing is&lt;/p&gt;&#10;&lt;p&gt;visible in either direction beyond arms-length.&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1244hp 196ma 388mv 625959735xp -10.4ac -%&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP.STRING_AFFECTS bug</title><link>https://forum.slothmud.net/updates/bug-reporting/msdp-string-affects-bug/</link><pubDate>Mon, 16 Jan 2017 12:13:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/msdp-string-affects-bug/</guid><description>&lt;div class="post" data-post-id="37966" data-author="Tuck" data-date="2017-01-16T12:13:47+00:00" data-subject="MSDP.STRING_AFFECTS bug"&gt;&#13;&#10;&lt;p&gt;** problem fixed **&lt;/p&gt;&#10;&lt;p&gt;Here is mudlet code to parse MSDPAFFECTS correctly:&lt;/p&gt;&#10;&lt;p&gt;Alias:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;regeneration&amp;#34;) then send(&amp;#34;cast &amp;#39;regen&amp;#39;&amp;#34;) end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;darksight&amp;#34;) then send(&amp;#34;darksi&amp;#34;) end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;stone skin&amp;#34;) then send(&amp;#34;cast &amp;#39;stone skin&amp;#39;&amp;#34;) end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;infravision&amp;#34;) then send(&amp;#34;cast &amp;#39;infravision&amp;#39;&amp;#34;) end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;mobility&amp;#34;) then send(&amp;#34;cast &amp;#39;mobility&amp;#39;&amp;#34;) end -- Mobility&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;detect magic&amp;#34;) then send(&amp;#34;cast &amp;#39;detect m&amp;#39;&amp;#34;) end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not checkSpell(&amp;#34;detect invisibility&amp;#34;) then send(&amp;#34;cast &amp;#39;detect i&amp;#39;&amp;#34;) end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Function:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function get_affects() &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;stringAffects=atcp.MSDPAFFECTS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;stringAffects=string.gsub(stringAffects,string.char(3)..string.char(1),&amp;#34;&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;stringAffects=string.gsub(stringAffects,string.char(1),&amp;#34;,&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;stringAffects=string.gsub(stringAffects,string.char(2),&amp;#34;: &amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;stringAffects=string.gsub(stringAffects,string.char(3),&amp;#34; &amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;stringAffects=string.gsub(stringAffects,string.char(4),&amp;#34;&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;affectsTable=stringAffects:split(&amp;#34;,&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;affects={}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;for i,v in ipairs(affectsTable) do&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;if not (v:split(&amp;#34;: &amp;#34;)[2]==&amp;#34;-1&amp;#34;) then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;affects[v:split(&amp;#34;: &amp;#34;)[1]]=v:split(&amp;#34;: &amp;#34;)[2]+0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function checkSpell(spell)&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if table.contains(affects,spell) then &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;return true&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;else&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;return false&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>An unfortunate Sunday</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/an-unfortunate-sunday/</link><pubDate>Sun, 15 Jan 2017 21:38:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/an-unfortunate-sunday/</guid><description>&lt;div class="post" data-post-id="37962" data-author="Garrick" data-date="2017-01-15T21:38:51+00:00" data-subject="An unfortunate Sunday"&gt;&#13;&#10;&lt;p&gt;So today I woke up to hearing my friend on voice chat trying to get my attention, a chop group was happening on Sloth and he sounded excited and wanted me to come. He went on to tell me about how he planned on playing the rest of the day, which I was quite happy to hear as it&amp;rsquo;s hard for me to get any of my friends to play Sloth at all.&lt;/p&gt;&#10;&lt;p&gt;When we joined the group, without much he could do to fix the problem, he was harassed until he felt so angry that he decided to stop. And that was not just leave the group, but he stopped playing for the rest of the day. He was simply having trouble getting his triggers for entering archways working, and had no chopper, but was given quite a hard time. In a game where it seems people want to encourage new players to stick around this is exactly the opposite kind of behavior that should be shown, especially by those in positions of power of those who are staples in the community. Below I have copy/pasted the chat from group, removing messages like &amp;lsquo;SANC IS DOWN&amp;rsquo; but no actual messages of content. This is conversation happening amidst grouping, which I assure you, was going at a modest pace, even when Forky missed an archway or two. I would always mention it to him in Voice Chat (Which I am always in with him). I also left in a couple of relevant times people looked at his gear or I checked the group for things. ((I also added things in double parenthesis to add notes))&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;we got a newbie chopper for forky?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;fandral are you assisting&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;silverwares?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;((Missed an Archway here))&lt;/p&gt;&#10;&lt;p&gt;Gorka &amp;ndash; &amp;lsquo;see that&amp;hellip; severed the head of a fly&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;people if u dont chop, dont assist, they get out&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka &amp;ndash; &amp;lsquo;don&amp;rsquo;t mess with gorka&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;rsquo;then&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;fork?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;((Second Archway Missed))&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target thief'&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target herm'&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;forky wont wield chopper and doesnt follow, kick him out pls&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;fork?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;((This was the third archway missed but it&amp;rsquo;s because he thought he had a trigger working, which he didn&amp;rsquo;t. He from here on out has it fixed))&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;? He didn&amp;rsquo;t have a trigger for a long time&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;or a chopper*&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;wield your chopper fork&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;((Even though he was never given a chopper, they still expect him to have one))&lt;/p&gt;&#10;&lt;p&gt;Taron looks at Forky.&lt;/p&gt;&#10;&lt;p&gt;((Oh look, someone is paying attention))&lt;/p&gt;&#10;&lt;p&gt;Taron &amp;ndash; &amp;lsquo;he has none&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;lol, right'&lt;/p&gt;&#10;&lt;p&gt;Forky &amp;ndash; &amp;lsquo;Never got one.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;look forky&lt;/p&gt;&#10;&lt;p&gt;((I wanted to be sure myself!!))&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Forky is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;Forky is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a sphere of bioluminescence..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of braided vipers..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a spiked, golden ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a steel torc&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a scarlet half-cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic chainmail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a crimson visored helm&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of denim overalls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of field armor boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of sharkskin gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; Sleeves of the Clown Lord Marshall&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a shield of yawning death&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a serpent skin robe (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a dull red belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an enchanted elven wristguard (with a little dancing star attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a platinum bracer (with a little dancing star attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; an elven short blade..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an ivory scarab..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;instrument&gt; ebony wood castanets&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;the water pail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a hexagonal shaped token&lt;/p&gt;&#10;&lt;p&gt;a hexagonal shaped token&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a lion standard..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;wereboar tusks&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;i passed you a macu&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;((If he did, where did it go? Forky was here the whole time))&lt;/p&gt;&#10;&lt;p&gt;Eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a star shaped crystal..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of clouded glass&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of clouded glass&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an amulet of protection (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an amulet of protection (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a spiked battle tunic..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a prison guard helmet (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; red-tassled leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; fingerless leather gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; spiked vambraces of dho-tou (with a black arm band attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the shield of the ram..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a wolfskin robe (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash (with a hummingbird buckle attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a celestial bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a celestial bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Macuahuitl&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a banner of the nineteenth Drow legion&lt;/p&gt;&#10;&lt;p&gt;((Oh, he thought he gave Forky the thing he gave me!! I see))&lt;/p&gt;&#10;&lt;p&gt;Forky &amp;ndash; &amp;rsquo;that was knifey:p'&lt;/p&gt;&#10;&lt;p&gt;Forky enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;((As you can see here, clearly, his trigger is working now))&lt;/p&gt;&#10;&lt;p&gt;Gorka enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;Suna enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;Sochi enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;Imoen enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;Crumbs enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;953/953 Life|264/264 Spirit|245/267 Energy||-||-1.5|144221561|264128|-6|+16/+7|20|Mount Olympus&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Fluffy enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;Taron enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;953/953 Life|264/264 Spirit|245/267 Energy||-||-1.5|144221561|264128|-6|+16/+7|20|Mount Olympus&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Fandral enters the archway and disappears from sight.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;953/953 Life|264/264 Spirit|245/267 Energy||-||-1.5|144221561|264128|-6|+16/+7|20|Mount Olympus&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You enter the archway and find yourself elsewhere!&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target hep'&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target love'&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;anyone got a chopper for fork?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target athe'&lt;/p&gt;&#10;&lt;p&gt;Taron &amp;ndash; &amp;lsquo;Curse this dirty animal!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Suna &amp;ndash; &amp;lsquo;i have sowrd but don&amp;rsquo;t think he can use&amp;rsquo; ((They are trying to find a weapon for him, but not making effort to actually get one))&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target athe&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target dio'&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;Taron chopped Imoen&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;Imoen seems to be DEAD!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka &amp;ndash; &amp;lsquo;at least they died on a full stomach&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;kill the one without a chopper next time&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;((A mean comment for no reason))&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;still no chopper?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Crumbs &amp;ndash; &amp;lsquo;Rina please, so i can raise Imoen&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;guess we have no macu&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Taron &amp;ndash; &amp;rsquo;there werent many lowbie choppers'&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;or he poofed it or something&amp;rsquo; ((When could he have poofed it?))&lt;/p&gt;&#10;&lt;p&gt;Forky &amp;ndash; &amp;rsquo;never got it, but if bothers you that bad I can leave.&amp;rsquo; ((And here&amp;rsquo;s the point in which he&amp;rsquo;s fed up, no one seems to care (except me)))&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;i know i sent ppl to get them, then passed.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;i got claws&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Forky utters the words, &amp;lsquo;xafe ay candusqarr&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Forky disappears.&lt;/p&gt;&#10;&lt;p&gt;Taron &amp;ndash; &amp;lsquo;3 knives at inn&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;chopee chops&amp;rsquo; is led by Paka and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Taron [Wa:9.40 1055hp 229ma 364mv] jacinth/tomb jade tyroch/clam&lt;/p&gt;&#10;&lt;p&gt;(Front) Suna [Dr:9.40 1012hp 1065ma 348mv] rhodo/ruby&lt;/p&gt;&#10;&lt;p&gt;(Front) Sochi [Ba:8.35 1068hp 740ma 365mv] sb pearl|avent|old pike&lt;/p&gt;&#10;&lt;p&gt;(Front) Gorka [Wa:6.39 1223hp 512ma 397mv] csapphire/rcquartz&lt;/p&gt;&#10;&lt;p&gt;(Front) Crumbs [Cl:7.20 942hp 914ma 372mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Leader) Paka [Ma:9.40 985hp 802ma 348mv] Tourm | Sapphire&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Imoen [Ma:2.37 609hp 453ma 71mv] eye agate|chryso|deacon&#13;&#10;&#13;&#10; Fluffy [Dr:9.40 907hp 1116ma 330mv] GY Topaz / S.Ruby / Zeus&#13;&#10;&#13;&#10; Fandral [Dr:3.39 842hp 638ma 267mv] sapphire/tourmaline&#13;&#10;&#13;&#10; Knifey [Wa:1.39 953hp 264ma 261mv] Jet / Obsid&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Forky [Ba:0.32 540hp 57ma 184mv] malachite&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target spawn&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;loot ppl&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;on&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;rsquo;target ares'&lt;/p&gt;&#10;&lt;p&gt;Imoen &amp;ndash; &amp;lsquo;i guess mirrors don&amp;rsquo;t reduce chances of being chopped :(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;chopee chops&amp;rsquo; is led by Paka and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Taron [Wa:9.40 989hp 187ma 389mv] jacinth/tomb jade tyroch/clam&lt;/p&gt;&#10;&lt;p&gt;(Front) Suna [Dr:9.40 1082hp 1065ma 265mv] rhodo/ruby&lt;/p&gt;&#10;&lt;p&gt;(Front) Sochi [Ba:8.35 1064hp 740ma 370mv] sb pearl|avent|old pike&lt;/p&gt;&#10;&lt;p&gt;(Front) Gorka [Wa:6.39 1363hp 512ma 401mv] csapphire/rcquartz&lt;/p&gt;&#10;&lt;p&gt;(Front) Crumbs [Cl:7.20 1012hp 872ma 290mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Leader) Paka [Ma:9.40 1085hp 816ma 351mv] Tourm | Sapphire&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Imoen [Ma:2.37 617hp 486ma 65mv] eye agate|chryso|deacon&#13;&#10;&#13;&#10; Fluffy [Dr:9.40 977hp 1125ma 341mv] GY Topaz / S.Ruby / Zeus&#13;&#10;&#13;&#10; Fandral [Dr:3.39 842hp 684ma 259mv] sapphire/tourmaline&#13;&#10;&#13;&#10; Knifey [Wa:1.39 953hp 264ma 256mv] Jet / Obsid&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The group goes on, and he rents. That&amp;rsquo;s the end. IF you guys want players to keep playing, this will never work. It doesn&amp;rsquo;t matter how nice you are to someone when they create their character is after they play for a short amount of time you take out your aggression on them or treat them poorly for whatever other reasons you may have. Hopefully next time you&amp;rsquo;ll spend 5 minutes helping a new player in your group instead of potentially driving him away from the game for good, or at least have a less aggressive attitude. The way you act may be &amp;rsquo;no big deal&amp;rsquo; to you, but I assure you, it is a big deal to others.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mobs Repopping Without Health</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mobs-repopping-without-health/</link><pubDate>Wed, 11 Jan 2017 15:47:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mobs-repopping-without-health/</guid><description>&lt;div class="post" data-post-id="37959" data-author="Gorka" data-date="2017-01-11T15:47:17+00:00" data-subject="Mobs Repopping Without Health"&gt;&#13;&#10;&lt;p&gt;So, almost any old player of this game has probably had this happen&amp;hellip; at sometime you kill a mob, and upon returning to it quickly after repop find&amp;rsquo;s that it&amp;rsquo;s near death. Can anyone immortal explain this?&lt;/p&gt;&#10;&lt;p&gt;Had this happen today again on a lammasu and semi-elf. Both repopped near death. No other people were in the area, and I was hunting them down within seconds of them repopping&amp;hellip; it&amp;rsquo;s definately &amp;ldquo;a thing.&amp;rdquo; Is it by design?&lt;/p&gt;&#10;&lt;p&gt;Teker? Can you make Iblis repop this way&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2017-01-10</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2017-01-10/</link><pubDate>Tue, 10 Jan 2017 15:39:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2017-01-10/</guid><description>&lt;div class="post" data-post-id="37957" data-author="*teker*" data-date="2017-01-10T15:39:56+00:00" data-subject="Changelog 2017-01-10"&gt;&#13;&#10;&lt;p&gt;I believe I have banished the demon that was periodically blocking recall scrolls.&lt;/p&gt;&#10;&lt;p&gt;The T1 -&amp;gt; T2 upgrade should be in place.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve added a line to the counters command to show whether it thinks you&amp;rsquo;re in solo mode or group mode. Hopefully someone can figure out how to manipulate it into the wrong mode.&lt;/p&gt;&#10;&lt;p&gt;Most of the work I did in this reboot was blocking remort exploits. The following skills were modified:&lt;/p&gt;&#10;&lt;p&gt;double attack&lt;/p&gt;&#10;&lt;p&gt;triple attack&lt;/p&gt;&#10;&lt;p&gt;quad attack&lt;/p&gt;&#10;&lt;p&gt;backstab&lt;/p&gt;&#10;&lt;p&gt;double stab&lt;/p&gt;&#10;&lt;p&gt;excruciating blow&lt;/p&gt;&#10;&lt;p&gt;sleight&lt;/p&gt;&#10;&lt;p&gt;squirm&lt;/p&gt;&#10;&lt;p&gt;bash&lt;/p&gt;&#10;&lt;p&gt;trip&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;circlestab&lt;/p&gt;&#10;&lt;p&gt;apply poison&lt;/p&gt;&#10;&lt;p&gt;tactics&lt;/p&gt;&#10;&lt;p&gt;counterattack&lt;/p&gt;&#10;&lt;p&gt;tumbling defense&lt;/p&gt;&#10;&lt;p&gt;stalk&lt;/p&gt;&#10;&lt;p&gt;deathgrip&lt;/p&gt;&#10;&lt;p&gt;wraithtouch&lt;/p&gt;&#10;&lt;p&gt;flurry&lt;/p&gt;&#10;&lt;p&gt;stun&lt;/p&gt;&#10;&lt;p&gt;improved stun&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;dodge&lt;/p&gt;&#10;&lt;p&gt;kensai&lt;/p&gt;&#10;&lt;p&gt;presage&lt;/p&gt;&#10;&lt;p&gt;prediction&lt;/p&gt;&#10;&lt;p&gt;deathtouch&lt;/p&gt;&#10;&lt;p&gt;sixth sense&lt;/p&gt;&#10;&lt;p&gt;kenning&lt;/p&gt;&#10;&lt;p&gt;equanimity&lt;/p&gt;&#10;&lt;p&gt;berserk&lt;/p&gt;&#10;&lt;p&gt;entrench&lt;/p&gt;&#10;&lt;p&gt;feign death&lt;/p&gt;&#10;&lt;p&gt;frenzy&lt;/p&gt;&#10;&lt;p&gt;deathblow&lt;/p&gt;&#10;&lt;p&gt;toss&lt;/p&gt;&#10;&lt;p&gt;warcry&lt;/p&gt;&#10;&lt;p&gt;stealth&lt;/p&gt;&#10;&lt;p&gt;broadside&lt;/p&gt;&#10;&lt;p&gt;stomp&lt;/p&gt;&#10;&lt;p&gt;bodyslam&lt;/p&gt;&#10;&lt;p&gt;study&lt;/p&gt;&#10;&lt;p&gt;parry&lt;/p&gt;&#10;&lt;p&gt;There are probably other exploits I missed but these were the obvious ones.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>REBIRTHS ARE BANNED FROM COLISEUM</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rebirths-are-banned-from-coliseum/</link><pubDate>Sat, 07 Jan 2017 16:12:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rebirths-are-banned-from-coliseum/</guid><description>&lt;div class="post" data-post-id="37945" data-author="*juggleblood*" data-date="2017-01-07T16:12:06+00:00" data-subject="REBIRTHS ARE BANNED FROM COLISEUM"&gt;&#13;&#10;&lt;p&gt;So first I discover that rebirths maintained all their skills from all levels and are using them in coliseum and I was not well pleased.&lt;/p&gt;&#10;&lt;p&gt;Then I discover that rebirths are wearing high level equipment in the coliseum and I&amp;rsquo;ve shifted from not pleased, to somewhat angry.&lt;/p&gt;&#10;&lt;p&gt;Rebirths are immediately banned from coliseum. If there is any change which would allow them compete on a fair basis with other mortals, I will reconsider.&lt;/p&gt;&#10;&lt;p&gt;For future reference, if you find an exploit with the coliseum, it is not enuff to simply report it with the bugs command, YOU ALSO HAVE TO REFRAIN FROM EXPLOITING IT.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Raid Mobs, Opinions Welcome</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/raid-mobs-opinions-welcome/</link><pubDate>Fri, 06 Jan 2017 01:56:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/raid-mobs-opinions-welcome/</guid><description>&lt;div class="post" data-post-id="37933" data-author="*juggleblood*" data-date="2017-01-06T01:56:19+00:00" data-subject="Raid Mobs, Opinions Welcome"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking at the raid mobs and so far this is what I find:&lt;/p&gt;&#10;&lt;p&gt;Kobolds - Sqipe - Urds&lt;/p&gt;&#10;&lt;p&gt;Westwood - Ughle - Troll Berserker and Troll Warrior&lt;/p&gt;&#10;&lt;p&gt;Witches - Natasha - Imps&lt;/p&gt;&#10;&lt;p&gt;Dragonmount - Brisch - Elite Draconian&lt;/p&gt;&#10;&lt;p&gt;Fairy Forest - Sluagh - Baen Sidhe&lt;/p&gt;&#10;&lt;p&gt;Upper MH - Mug - Bugbear Warrior&lt;/p&gt;&#10;&lt;p&gt;Drexel - Qutayl - Fury&lt;/p&gt;&#10;&lt;p&gt;Matternhorn - Gol - Elite Naka&lt;/p&gt;&#10;&lt;p&gt;Cholemry - Shire Reeve Greymander - Grey Raider&lt;/p&gt;&#10;&lt;p&gt;Then these defunct / inactive raids:&lt;/p&gt;&#10;&lt;p&gt;Sosih - gnoll warrior&lt;/p&gt;&#10;&lt;p&gt;Bohtk - Hobgoblin warr?&lt;/p&gt;&#10;&lt;p&gt;Tanra - elite pirate?&lt;/p&gt;&#10;&lt;p&gt;My feeling on the issue of raids is that this should be upper level content aimed at avatar level players or for small groups of smaller players.&lt;/p&gt;&#10;&lt;p&gt;I also feel the raids should be more dangerous and more rewarding. As a fan of Wheel of Time, it galls me that an invading horde of Trollocs in the westwood would be passive, not attacking npcs or players. You shouldn&amp;rsquo;t be able to walk up to a hungry trolloc and take a selfie with it. But I also realize that we don&amp;rsquo;t want to have deathtraps lurking about for unsuspecting adventurers. I&amp;rsquo;m wondering if we could make the raiders aggro, but them keep them off the main pathways that lead to other zones or if in some cases we could add rooms that the raiders load in and then make the raiders wandering aggro. So fight a dozen wandering aggro raiders in a 2x2 pen for example. Thoughts?&lt;/p&gt;&#10;&lt;p&gt;I plan to reinstall the 3 defunct raids, and then might entertain adding more. I&amp;rsquo;m thinking for these three that maybe the mobs could be larger and more dangerous than existing raids.&lt;/p&gt;&#10;&lt;p&gt;Feel free to make specific or non-specific suggestions or share random thoughts. Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Years Day Games</title><link>https://forum.slothmud.net/town-crier/quest-announcements/new-years-day-games/</link><pubDate>Sat, 31 Dec 2016 18:30:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/new-years-day-games/</guid><description>&lt;div class="post" data-post-id="37927" data-author="*juggleblood*" data-date="2016-12-31T18:30:50+00:00" data-subject="New Years Day Games"&gt;&#13;&#10;&lt;p&gt;Depending on numbers and level of interest, I may run some games on New Year&amp;rsquo;s Day. The format would be something along the lines of groups of 3-4 people competing in a scavenger hunt. The hunt would either be for mobs or objects. If mobs, each team would have their own designated room to deliver the mobiles to. If objects, then each team receives a special container to put items in.&lt;/p&gt;&#10;&lt;p&gt;Category could be absolutely anything, for example, &amp;ldquo;mammals&amp;rdquo;, &amp;ldquo;mobs under level 20&amp;rdquo;, &amp;ldquo;objs with wood in name&amp;rdquo;&amp;hellip;anything&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The main rule would be, You can&amp;rsquo;t touch a mob if a player from another team is already present in room and you can&amp;rsquo;t harass other players in any way. &amp;lsquo;Touch&amp;rsquo; to be interpreted in the widest possible meaning, i.e. no cast, no fight, no steal from, no push, no talk to, no nothing. If another team already in room, move on.&lt;/p&gt;&#10;&lt;p&gt;Prizes tbd. Time tbd, leaning toward 11AM Server Time, but will depend on numbers and interest.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>IMPORTANT: Mail and Shipping</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/important-mail-and-shipping/</link><pubDate>Sat, 31 Dec 2016 15:36:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/important-mail-and-shipping/</guid><description>&lt;div class="post" data-post-id="37923" data-author="*Breeze*" data-date="2016-12-31T15:36:38+00:00" data-subject="IMPORTANT: Mail and Shipping"&gt;&#13;&#10;&lt;p&gt;Please don&amp;rsquo;t forget to collect any items you may have at any of the postmasters before 2017. while they won&amp;rsquo;t be lost they will be a pain to recover.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Max AC possible without Potions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/max-ac-possible-without-potions/</link><pubDate>Fri, 30 Dec 2016 22:07:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/max-ac-possible-without-potions/</guid><description>&lt;div class="post" data-post-id="37918" data-author="Gorka" data-date="2016-12-30T22:07:17+00:00" data-subject="Max AC possible without Potions"&gt;&#13;&#10;&lt;p&gt;I am trying to work out the max possible AC in game without potions&amp;hellip; so I thought I&amp;rsquo;d put it out there for you guys to spot check and tell me what I am missing.&lt;/p&gt;&#10;&lt;p&gt;Ground rules are these&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;No invis.&lt;/p&gt;&#10;&lt;p&gt;With Iron/Petri.&lt;/p&gt;&#10;&lt;p&gt;No Goblet.&lt;/p&gt;&#10;&lt;p&gt;No Speed Potions.&lt;/p&gt;&#10;&lt;p&gt;Unlimited Drachma.&lt;/p&gt;&#10;&lt;p&gt;-0.2 from Rank.&lt;/p&gt;&#10;&lt;p&gt;18 dex nat.&lt;/p&gt;&#10;&lt;p&gt;Not reborn.&lt;/p&gt;&#10;&lt;p&gt;Three 3x40 eq&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;Unlimited Gems.&lt;/p&gt;&#10;&lt;p&gt;Max Avatar Shop Purchases.&lt;/p&gt;&#10;&lt;p&gt;Here I am at -11.1&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the deep..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a lost cross signet ring..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a lost cross signet ring..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a tiger fur cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; molten mithril guards..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a shirt of mithril rings (with the mark of the jovial attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a vrock&amp;rsquo;s head (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; Elven Chain Leggings of the Mystic Guard..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of mirrored boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Adamantite-plated Snakeskin Gauntlets ()socketed Silvery Blue Pearl Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a set of carved bone armplates..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; Walls of Jericho (with a dragon emblem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Shadows (with a blazing starburst ruby (Hero) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a circlet of hellfire&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a circlet of hellfire&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Axe of Dwarvish Lords&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Sacred Relic of the High Paladin ()socketed Malachite Rune()&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;836hp 666ma 52mv 1997881130xp -11.1ac -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;-0.2ac - 2 x -0.5 Rings Improvement&lt;/p&gt;&#10;&lt;p&gt;-0.1ac - 1 x -0.1 Sabatons&lt;/p&gt;&#10;&lt;p&gt;-0.2ac - 2 x -0.5 Wrists Improvement&lt;/p&gt;&#10;&lt;p&gt;-0.2ac - 1 x -2.7 Cuirass with VGarnet&lt;/p&gt;&#10;&lt;p&gt;-0.5ac - 1 x Rhodo Socketted&lt;/p&gt;&#10;&lt;p&gt;-0.4ac - 1 x Obsidian Great Helm&lt;/p&gt;&#10;&lt;p&gt;-0.2ac - 1 x Tooled Girdle of Ogre Kings with Jacinth&lt;/p&gt;&#10;&lt;p&gt;-0.1ac - 1 x Warrior Robe&lt;/p&gt;&#10;&lt;p&gt;-0.1ac - 1 x Hooked fauchard&lt;/p&gt;&#10;&lt;p&gt;-0.5ac - 1 x MAX_DEX Purchase&lt;/p&gt;&#10;&lt;p&gt;-0.1ac - 1 x Mithril Sleeves of the High Paladin&lt;/p&gt;&#10;&lt;p&gt;-0.1ac - 1 x -0.8 Neck&lt;/p&gt;&#10;&lt;p&gt;-0.3ac - 3 x -0.1 AC Purchase&lt;/p&gt;&#10;&lt;p&gt;-0.4ac - 1 x Avatar Light&lt;/p&gt;&#10;&lt;p&gt;-0.1ac - 1 x NEXT RANK (Currently Hero)&lt;/p&gt;&#10;&lt;p&gt;-3.5 + -11.1 = -14.6&lt;/p&gt;&#10;&lt;p&gt;Are we missing anything?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gods of War bug fix</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gods-of-war-bug-fix/</link><pubDate>Thu, 29 Dec 2016 23:18:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gods-of-war-bug-fix/</guid><description>&lt;div class="post" data-post-id="37910" data-author="*Splork*" data-date="2016-12-29T23:18:45+00:00" data-subject="Gods of War bug fix"&gt;&#13;&#10;&lt;p&gt;Fixed a bug where Gods of War was actually doing less damage than Lion Chorus for the following skills: backstab, grip, wraithtouch, strike,and circle.&lt;/p&gt;&#10;&lt;p&gt;This has been fixed and a prime bonus was also added to Gods. These skills all gain +1 damage for Lion(same as before), +2 for gods non-prime, and +3 for gods prime.&lt;/p&gt;&#10;&lt;p&gt;Thank you Josiah for pointing it out and testing!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slothmud Mobile App</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-mobile-app/</link><pubDate>Thu, 29 Dec 2016 20:13:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-mobile-app/</guid><description>&lt;div class="post" data-post-id="37907" data-author="Josiah" data-date="2016-12-29T20:13:13+00:00" data-subject="Slothmud Mobile App"&gt;&#13;&#10;&lt;p&gt;What would be useful or cool in a slothmud phone app? Don&amp;rsquo;t worry about how hard to code it might be.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll start with the easy ones, convenient access to the eqlist and maps.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37908" data-author="Teron" data-date="2016-12-29T21:39:11+00:00" data-subject="Re: Slothmud Mobile App"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;This isn&amp;rsquo;t popular for many, but it might be: a check of who is online and what the groups are.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If there&amp;rsquo;s a group, I log in to join.&lt;/p&gt;&#10;&lt;p&gt;If there&amp;rsquo;s no group, but lots of ppl, I log in to lead.&lt;/p&gt;&#10;&lt;p&gt;If neither, I don&amp;rsquo;t log in.&lt;/p&gt;&#10;&lt;p&gt;I check this mostly on the weekend, but also during the US evening (cuz I&amp;rsquo;ve just woke up early and I can go to the browser on my smartphone to check the online instead of crawling out of my warm bed, and starting up a computer).&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New posts on the forum.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Auction list&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;How having a map on a mobile phone is useful?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve thought that a bot for Telegram could easily grab this piece of info from online and show it in the chat. You only need to write the bot, not the chat interface. Also because we already have 27 ppl in &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=4629" target="_blank" rel="noreferrer"&gt;a chat on Telegram&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;However, if you have time for a standalone app, more power to you.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add shift damage gem</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-shift-damage-gem/</link><pubDate>Thu, 29 Dec 2016 05:16:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-shift-damage-gem/</guid><description>&lt;div class="post" data-post-id="37896" data-author="Hung" data-date="2016-12-29T05:16:37+00:00" data-subject="Add shift damage gem"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;Right now, the hand_dam gem (golden yellow topaz) affects druid shifted damage. That makes the gy topaz extremely valuable gem. As both monks and druids want it. Right now, I think, it&amp;rsquo;s price is comparable to some tier3 gems. While it is only tier2.&lt;/p&gt;&#10;&lt;p&gt;I propose to do following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Introduce a new damage type called shift_dam. Make it affect shifted damage instead of hand_dam.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Introduce a new tier2 shift_dam gem.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;For a while(say 6 months) allow people to trade their gy topazs for the new gems.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Coliseum Clarity</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-clarity/</link><pubDate>Sun, 25 Dec 2016 15:31:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-clarity/</guid><description>&lt;div class="post" data-post-id="37881" data-author="*juggleblood*" data-date="2016-12-25T15:31:12+00:00" data-subject="Coliseum Clarity"&gt;&#13;&#10;&lt;p&gt;There is no perfect consensus on what changes could/should be implemented to the coliseum. I&amp;rsquo;ve taken everybody&amp;rsquo;s perspective into consideration and I think I see the principles that need to be applied.&lt;/p&gt;&#10;&lt;p&gt;Regarding xp: &amp;ldquo;Trickle XP&amp;rdquo; is not an intended featured, and is basically a euphamism for botting. Thus XP in coliseum should be zero or severely penalized. I favor a 50% penalty over a complete nix (current setting).&lt;/p&gt;&#10;&lt;p&gt;Regarding coliseum loot: Splork and Josiah noted that this loot is out of place in coli since these items can&amp;rsquo;t even be used in coliseum. Zlodiak and Josiah and others have suggested some of the loot is either OP or in over-abundance. I think the natural solution here is to move the coliseum loot to epic and raider mobs. Rather than take this stuff out of game, it makes sense to move it to the epic system. Kill raiders for boons and buffs and then use the boons and buffs on epic mobs. It makes a lot more sense than having a few highly scripted coliseum junkies supplying this stuff. As to the potion affects, I favor a reduction in supply to a nerfing of the affects. Also I favor raising the minimum number of groupmembers to use a heavenly scroll from 3 to 5 and make scroll not work in combat, force group to step back and do it. Same for lamb.&lt;/p&gt;&#10;&lt;p&gt;Regarding coliseum berries: Josiah and others have suggested that there might be drops in coliseum that could be used in coliseum (such as the old berries). I&amp;rsquo;m not inclined to do that, because I&amp;rsquo;m content with the scores where they are and don&amp;rsquo;t care to upset the balance there.&lt;/p&gt;&#10;&lt;p&gt;So this would leave us with a coliseum where pretty much the only draw is going to be honor and drachma and glory and the days of people running it endlessly will dry up. I hate doing changes that piss off people I like and want to keep. But we have to base these decisions on some kind of principles, not what will anger particular players.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest and the Kingdom of Luilekkerland Opener EQ</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-and-the-kingdom-of-luilekkerland-opener-eq/</link><pubDate>Sat, 24 Dec 2016 21:28:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-and-the-kingdom-of-luilekkerland-opener-eq/</guid><description>&lt;div class="post" data-post-id="37878" data-author="Teron" data-date="2016-12-24T21:28:34+00:00" data-subject="Quest and the Kingdom of Luilekkerland Opener EQ"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Tonight Neptune opened another area for us with the help of a christmas elf. We helped the elf to get a cookie he wanted, only to discover that he was Santa Claws in disguise.&lt;/p&gt;&#10;&lt;p&gt;The area is located in the north east of the Grimm area, not far from Papa Bear.&lt;/p&gt;&#10;&lt;p&gt;It has the eq below.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol sienna owl feather clip clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 500gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;belts&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +20 MOVE&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;miner lantern&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 30gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHAR_HEIGHT by -10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol broadaxe broad axe ash handle&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 1300gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol rod dowsing water&amp;rsquo;, Item type: WAND&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 2000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Has 3 charges, with 3 charges left.&lt;/p&gt;&#10;&lt;p&gt;Level 20 spell of:&lt;/p&gt;&#10;&lt;p&gt;colour spray&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Resurgam gets a mystical cloak from a robe of raven&amp;rsquo;s feathers.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol cloak red travelling&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC SHOULDER&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 3000gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept warriors, bards, or monks may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol ring braided vipers&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1200gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 5&#13;&#10;&#13;&#10;Affects: SAVING_POISON by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol ring mental fortitude&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 7500gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WIS by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced clerics and warriors may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol shield valor red&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 10000gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: CHARISMA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol ring braided vipers&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1200gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 5&#13;&#10;&#13;&#10;Affects: SAVING_POISON by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol robe raspberry&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 400&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 1500gold, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: RESIST_FIRE by 10&#13;&#10;&#13;&#10;Affects: ARMOR by -3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol fireball fire ball tiny&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 2000gold, Worn in: TAKE WIELD THROW&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;1D2&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Object &amp;lsquo;kol apple poisoned poison red&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 15000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;It also has at least two quests. The key to Aurora loads on the Queen Maleficent.&lt;/p&gt;&#10;&lt;p&gt;Thanks Josiah for leading and others for following.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Christmas 2016 Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/christmas-2016-quest/</link><pubDate>Sat, 24 Dec 2016 03:36:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/christmas-2016-quest/</guid><description>&lt;div class="post" data-post-id="37871" data-author="*Neptune*" data-date="2016-12-24T03:36:27+00:00" data-subject="Christmas 2016 Quest"&gt;&#13;&#10;&lt;p&gt;Greetings&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll be picking up where we left off last year with a couple of events that should carry&lt;/p&gt;&#10;&lt;p&gt;on throughout the day. First, we&amp;rsquo;ll be having our annual Christmas Quest complete with&lt;/p&gt;&#10;&lt;p&gt;the opening of a new area. You are sure to see something new, and something old. So,&lt;/p&gt;&#10;&lt;p&gt;bring your armor and your energy drinks. There&amp;rsquo;s sure to be plenty goings on for everyone.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll start things up around 12:00 p.m. server time which is Central US time.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll begin our adventures on the continent of Thule in the city of Aisholm.&lt;/p&gt;&#10;&lt;p&gt;Hope to see you guys there!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Conditional Love of a Clown - Holiday Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/conditional-love-of-a-clown-holiday-quest/</link><pubDate>Fri, 23 Dec 2016 20:38:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/conditional-love-of-a-clown-holiday-quest/</guid><description>&lt;div class="post" data-post-id="37869" data-author="*juggleblood*" data-date="2016-12-23T20:38:44+00:00" data-subject="Conditional Love of a Clown - Holiday Quest"&gt;&#13;&#10;&lt;p&gt;Holiday Greetings!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll be thanking our players again this year with another Conditional Love of a Clown Quest.&lt;/p&gt;&#10;&lt;p&gt;This year the quest will be as follows. Every day from Dec 26th to Jan 1, I will post a mob, zone, and passphrase to the crier, as a reply to this post. Your job is to find the mob, speak the passphrase, and receive a quest token. If (AND ONLY IF) you collect all 6 personalized quest tokens, you will win your choice of: a metamorphic gemstone (transforms into random gem), 25 drachma, a restring (not a restring token to sell&amp;hellip;), or a desocketing of 1 rune.&lt;/p&gt;&#10;&lt;p&gt;Terms and Conditions:&lt;/p&gt;&#10;&lt;p&gt;As a thank you to our long term players, this quest is only available to players who are at least 3x40 as of Jan 1st. This quest is limited to 1 prize per human player. Anyone participating is subject to an IP address log check as well as a check of known alts. Anyone caught attempting to receive more than 1, will receive no prize and will be fined 25 drachma. Prize is non-transferrable and must be collected no later than January 8th. Prize must be collected from Juggleblood without exception. Quest details may NOT be discussed on open channels (gossip, auction, newbie, shout, or quest).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-12-22</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-12-22/</link><pubDate>Thu, 22 Dec 2016 15:48:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-12-22/</guid><description>&lt;div class="post" data-post-id="37866" data-author="*teker*" data-date="2016-12-22T15:48:40+00:00" data-subject="Changelog 2016-12-22"&gt;&#13;&#10;&lt;p&gt;Breeze&amp;rsquo;s adjustments to the gem upgrade rate should be in place. I believe the change is beneficial to the players.&lt;/p&gt;&#10;&lt;p&gt;Made more fixes in the practice code so that &amp;ldquo;practice av&amp;rdquo; will show avatar skills where as &amp;ldquo;practice avatar s&amp;rdquo; will show only avatar sight.&lt;/p&gt;&#10;&lt;p&gt;Added more fixes to the counters. Hopefully it&amp;rsquo;ll clean up some of the group counter issues. From what I can tell, the solo counters seem to be working correctly when solo. I played for about an hour and the values matched my xp and gold gains.&lt;/p&gt;&#10;&lt;p&gt;Fixed a bug that crashed when players got auto-rented while shapeshifted.&lt;/p&gt;&#10;&lt;p&gt;There were a bunch of additional internal changes that should not be visible at this point.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Simulacrum</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/simulacrum-4711/</link><pubDate>Mon, 19 Dec 2016 23:35:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/simulacrum-4711/</guid><description>&lt;div class="post" data-post-id="37852" data-author="*teker*" data-date="2016-12-19T23:35:13+00:00" data-subject="Simulacrum"&gt;&#13;&#10;&lt;p&gt;So we&amp;rsquo;ve had 2 crashes in the last 2 weeks that were different players fireballing their own simulacrum. I&amp;rsquo;ve tried to repro on the test server by creating one and then killing it over and over without a repro. What do you guys use the simulacrum for? Something is going on during its lifetime that is causing the game to crash when it dies.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37853" data-author="*juggleblood*" data-date="2016-12-20T20:17:44+00:00" data-subject="Re: Simulacrum"&gt;&#13;&#10;&lt;p&gt;Taron makes simulacra of himself to raise as his children and he fireballs them when they disappoint him.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updates to Cavern of Star City</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-to-cavern-of-star-city/</link><pubDate>Fri, 16 Dec 2016 21:34:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-to-cavern-of-star-city/</guid><description>&lt;div class="post" data-post-id="37851" data-author="*Neptune*" data-date="2016-12-16T21:34:37+00:00" data-subject="Updates to Cavern of Star City"&gt;&#13;&#10;&lt;p&gt;Ever get stuck in this area when you were young, and couldn&amp;rsquo;t find your way out?&lt;/p&gt;&#10;&lt;p&gt;Ever forget your recall and have to get someone to bring you one?&lt;/p&gt;&#10;&lt;p&gt;well, fret no more! You can now &amp;lsquo;hunt&amp;rsquo; Dophrael, and once you reach him, you can&lt;/p&gt;&#10;&lt;p&gt;transfer out of the area back to South Gate in Newbatia by issuing one of the three&lt;/p&gt;&#10;&lt;p&gt;following commands:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;click heels&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;snap fingers&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;recall&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;This means you don&amp;rsquo;t &amp;lsquo;say&amp;rsquo; them, but you simply type them as you would any other&lt;/p&gt;&#10;&lt;p&gt;command in the game.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Levels &amp;amp; Ju-Ju Size</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/levels-amp-ju-ju-size/</link><pubDate>Fri, 16 Dec 2016 00:41:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/levels-amp-ju-ju-size/</guid><description>&lt;div class="post" data-post-id="37844" data-author="Hung" data-date="2016-12-16T00:41:31+00:00" data-subject="Levels &amp;amp;amp; Ju-Ju Size"&gt;&#13;&#10;&lt;p&gt;Here are my levels:&lt;/p&gt;&#10;&lt;p&gt;Ne: 40 Dr: 40 Ma: 40 Cl: 40 Mo: 21 Th: 20 Ba: 13 Wa: 12 Av: 1&lt;/p&gt;&#10;&lt;p&gt;And this is my zombie:&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) A grotesque Ju-Ju Zombie searches the area for more food.&lt;/p&gt;&#10;&lt;p&gt;It had that size since about 2x40 as far as I remember. Is it normal? Shouldn&amp;rsquo;t it be large by now?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37847" data-author="Josiah" data-date="2016-12-16T04:05:28+00:00" data-subject="Re: Levels &amp;amp;amp; Ju-Ju Size"&gt;&#13;&#10;&lt;p&gt;Your zombie&amp;rsquo;s size will increased based on total levels, probably at some multiple of 40. Your next chance for improvement is in 13 levels&amp;hellip; grab whatever is cheapest!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coliseum</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum/</link><pubDate>Tue, 13 Dec 2016 02:15:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum/</guid><description>&lt;div class="post" data-post-id="37793" data-author="Gorka" data-date="2016-12-13T02:15:25+00:00" data-subject="Coliseum"&gt;&#13;&#10;&lt;p&gt;I see more comments about the coliseum appearing in other threads, and sense something is still festering away underneath&amp;hellip; so lets have it out here&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;There is a little bit of wrong thinking, jealousy and even hypocrisy in some of the comments about the coliseum. So letâ€™s put some things straight&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I am Gorka, I am a 8hr hour working day, present coliseum botâ€¦ As all players do, we exploit something in the game that works for usâ€¦ Iâ€™m a bit miffed this makes some people jealous and that people might also associate me with afk botting. I am capable of doing exactly what I am doing in an areaâ€¦ not just the coliseumâ€¦ If people think I am getting rich from the coliseum then they are also wrong, I currently have 20m in my bank and rarely does it get over. People are saying all sorts of things about the coliseum at the moment so I will run through themâ€¦&lt;/p&gt;&#10;&lt;p&gt;Itâ€™s unbalanced in the context of the rest of the gameâ€¦&lt;/p&gt;&#10;&lt;p&gt;Totally true. Warriors can spend 800 or more drachma on a single point of ac, well now days with the coliseum itâ€™s possible to run almost perm at -2.0ac for almost no real cost. Blue pots prolong runs, scrolls have almost ended group regens. &lt;strong&gt;It must be noted though that the coliseum has not made players â€œmore powerfulâ€ itâ€™s simply made them â€œmore faster.â€&lt;/strong&gt; Everything that is now killable with the coliseum potions, is still killable without themâ€¦ it just takes longerâ€¦&lt;/p&gt;&#10;&lt;p&gt;The coliseum has added to the grouping experienceâ€¦&lt;/p&gt;&#10;&lt;p&gt;Totally true. The speed at which groups function has been greatly increasedâ€¦ thank goodnessâ€¦ All this from a game where changing continents could take 10 minutes of real lifeâ€¦ and regening after a 3 min run takes 7 minsâ€¦ for levels that could take 48hrs of full time xping for almost no benefitâ€¦ and an epic system that used to take a group nearly an hour to kill one mob, which gave only points towards +5hp and manaâ€¦ the game needed speeding up.&lt;/p&gt;&#10;&lt;p&gt;Oversupplyâ€¦&lt;/p&gt;&#10;&lt;p&gt;As the biggest seller of potions/tokens to shops rarely do I go a day without being able to sell everything I popped during the working day. Some days I get over supplied but it balances out over time. I find ways to pass on everything without too many problems. My conclusion is, you guys are buying the crapâ€¦ and nearly all of it, plain and simple. You are nearly all totally complicit. I sense some of the whining is simply jealously. Yes, some of the stuff is slower in moving. I took the token price down to 80k which is now frequently undercutâ€¦ the system kind of self-regulated and now tokens are fairly worthless. Iâ€™ve helped about 5 players get 84+ with cheap tokens. An 84 can still cost as many as 1000 tokens. Tokens WERE a good source of gold on a reset for sure, and yesâ€¦ people are buying them still fairly strongly in shops, but now they are mostly worthless to me â€“ in fact I made a newb to waste them on for fun. I also recently made comments to JB which led to the supply shops not being able to buy tokensâ€¦ and I point out, that was not in my own interest to do that but I did it anyway. The biggest problem is now there are several coli-bots, that are apparently doing something similarâ€¦ if the imms actually weeded out the afk ones, supply should be lower than the level of demand. 10 hours of running coliseum and selling potions is the equivalent of two runs of island gold. People need some perspectiveâ€¦&lt;/p&gt;&#10;&lt;p&gt;Limiting the coliseumâ€¦&lt;/p&gt;&#10;&lt;p&gt;I run coliseum full time 8hrs a day during my working week, as I am all day present on my computer working. For the record my xp per hour rate is less than 150m an hour (thanks to tekerâ€™s counters). As a 7x40, is any one xpâ€™ing slower? I do note that some players are in there 24hrs for several daysâ€¦ and when the mud unexpectedly crashes they stand at recall for hours on end in a post-crash paralysisâ€¦ this is not a reason to limit the coliseum for all playersâ€¦ but a reason to actually deal with the problem and lock out the people caught afking for long periods.&lt;/p&gt;&#10;&lt;p&gt;What Should be done?&lt;/p&gt;&#10;&lt;p&gt;Letâ€™s not be so reactionary, letâ€™s make slow and incremental improvements. I feel issues of oversupply would be addressed if the afk botters were simply taken out of the equation. Yes goblets need toning down, token pop rate could be halved. As for blues and scrollsâ€¦ they are speeding up the game and groups for playersâ€¦ Iâ€™d change other things I just mentioned first before Iâ€™d make any more adjustments to them. As for limiting the run time of the coliseum? What does this achieve? I am perfectly capable and present to be able to do a similar thing in any area in gameâ€¦ not just the coliseum.&lt;/p&gt;&#10;&lt;p&gt;Treat the problemsâ€¦ not the symptoms.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-12-12</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-12-12/</link><pubDate>Mon, 12 Dec 2016 15:38:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-12-12/</guid><description>&lt;div class="post" data-post-id="37783" data-author="*teker*" data-date="2016-12-12T15:38:12+00:00" data-subject="Changelog 2016-12-12"&gt;&#13;&#10;&lt;p&gt;Breeze&amp;rsquo;s new gem pop code should be in place.&lt;/p&gt;&#10;&lt;p&gt;Call of the cullien has been modified so that old and new gems should both work and can be intermixed.&lt;/p&gt;&#10;&lt;p&gt;I hadn&amp;rsquo;t mentioned it previously, but last week I increased the maximum number of carried items to 200 and the maximum number of rentable items to 175.&lt;/p&gt;&#10;&lt;p&gt;I added a new config bonus that boosts group gold. Requires a group of 4 or more. It&amp;rsquo;s not anything super massive but it&amp;rsquo;s something.&lt;/p&gt;&#10;&lt;p&gt;I also did some research on the experience to gold ratio needed to level. It basically shows that low levels require more gold (per experience point) whereas higher levels require more experience. I think it&amp;rsquo;ll be some useful data for our builders when they look at how much experience and gold mobiles produce.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m still trying to get the counters nailed down - hopefully we&amp;rsquo;re getting closer. If you see strange issues, please post the full output in the counters thread and I&amp;rsquo;ll take a look at it. I&amp;rsquo;m now including money gained from selling items in the shops. It appears that we&amp;rsquo;re missing some experience and bonus honor which I&amp;rsquo;ll keep looking for.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GEM POP</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gem-pop/</link><pubDate>Sat, 10 Dec 2016 17:19:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gem-pop/</guid><description>&lt;div class="post" data-post-id="37772" data-author="*Breeze*" data-date="2016-12-10T17:19:07+00:00" data-subject="GEM POP"&gt;&#13;&#10;&lt;p&gt;there is now a chance to pop Tier 3 solo/better chance when grouped&lt;/p&gt;&#10;&lt;p&gt;that is to say&lt;/p&gt;&#10;&lt;p&gt;if you pop a tier 1 or tier 2, there is a % chance to get automagically upgraded to tier 3 (it shows a different gem pop message)&lt;/p&gt;&#10;&lt;p&gt;actual gem poprates remain unchanged.&lt;/p&gt;&#10;&lt;p&gt;changes go in whenever someone pulls over code / reboots.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37776" data-author="*teker*" data-date="2016-12-11T21:51:52+00:00" data-subject="Re: GEM POP"&gt;&#13;&#10;&lt;p&gt;Code has been pulled over. Reboot scheduled for it&amp;rsquo;s usual time on Monday.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>max avvie trade in</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/max-avvie-trade-in/</link><pubDate>Mon, 05 Dec 2016 17:55:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/max-avvie-trade-in/</guid><description>&lt;div class="post" data-post-id="37667" data-author="cyprimus" data-date="2016-12-05T17:55:29+00:00" data-subject="max avvie trade in"&gt;&#13;&#10;&lt;p&gt;Was digressing on rebirth thread..&lt;/p&gt;&#10;&lt;p&gt;Wanting to suggest the idea of being able to turn in a max avvie for a bonus to another max avvie..&lt;/p&gt;&#10;&lt;p&gt;can see two possible options.&lt;/p&gt;&#10;&lt;p&gt;trade in gets reset all drac quests&amp;hellip; and/or the traded in maxxed avvies personal eq gets transfered to the avvie.&lt;/p&gt;&#10;&lt;p&gt;or the max avvie gets prime class abilities for the max avvie traded in.&lt;/p&gt;&#10;&lt;p&gt;OK, let the abuse begin&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clickable Urls</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/clickable-urls/</link><pubDate>Sun, 04 Dec 2016 20:47:26 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/clickable-urls/</guid><description>&lt;div class="post" data-post-id="37653" data-author="*Splork*" data-date="2016-12-04T20:47:26+00:00" data-subject="Clickable Urls"&gt;&#13;&#10;&lt;p&gt;Attached is the xml file&lt;/p&gt;&#10;&lt;p&gt;Download xml file&lt;/p&gt;&#10;&lt;p&gt;goto package manager tab&lt;/p&gt;&#10;&lt;p&gt;choose xlm file&lt;/p&gt;&#10;&lt;p&gt;choose install&lt;/p&gt;&#10;&lt;p&gt;save profile&lt;/p&gt;&#10;&lt;p&gt;close and reload&lt;/p&gt;&#10;&lt;p&gt;Hover above urls, click, and it will open your browser and go to that page. This is great for voting, help vote!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37664" data-author="Teron" data-date="2016-12-05T17:07:45+00:00" data-subject="Re: Clickable Urls"&gt;&#13;&#10;&lt;p&gt;There are no links in your message, Splork.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37669" data-author="*Splork*" data-date="2016-12-05T19:19:19+00:00" data-subject="Re: Clickable Urls"&gt;&#13;&#10;&lt;p&gt;Thanks Taron!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve attached the actual XML file to the post. It is actually a pretty nice little feature.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth client</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-client/</link><pubDate>Sat, 03 Dec 2016 17:37:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-client/</guid><description>&lt;div class="post" data-post-id="37615" data-author="*teker*" data-date="2016-12-03T17:37:54+00:00" data-subject="Sloth client"&gt;&#13;&#10;&lt;p&gt;I think it would really help new players if we had a Mudlet package they could download to help them with grouping in Sloth. I&amp;rsquo;ve started working on my client scripts recently with the idea that they could be published for new users. What should they contain? I&amp;rsquo;ve got &amp;ldquo;man back&amp;rdquo;, some triggers to follow the leader through portals, archways, and some other obstacles. What else do new players need?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking there should be a set of basic triggers for all players and then the package could be expanded to include modules for different classes/group jobs. I know some of you have pretty extensive UI built, but I&amp;rsquo;d rather focus on the scripts themselves to start.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Player counters</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/player-counters/</link><pubDate>Sat, 03 Dec 2016 17:33:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/player-counters/</guid><description>&lt;div class="post" data-post-id="37613" data-author="*teker*" data-date="2016-12-03T17:33:56+00:00" data-subject="Player counters"&gt;&#13;&#10;&lt;p&gt;Belrath requested I add some counter support to the game for people who didn&amp;rsquo;t have it in their clients. So I&amp;rsquo;ve added some. HELP COUNTERS. This thread is for suggestions on modifying the feature. So far ideas we&amp;rsquo;ve had are:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Add honor&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Add a timer for combat time versus non-combat time.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Some formatting suggestions - fewer numbers after the decimal point, use commas instead of semicolons.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;What else? Taron and Gorka suggested some group-based counters to see how the group is doing. Josiah posted an opinion against showing this information.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Useless support classes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/useless-support-classes/</link><pubDate>Fri, 02 Dec 2016 18:02:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/useless-support-classes/</guid><description>&lt;div class="post" data-post-id="37605" data-author="Hung" data-date="2016-12-02T18:02:45+00:00" data-subject="Useless support classes"&gt;&#13;&#10;&lt;p&gt;There is discussion in the neighbour topic on how to keep newbies in the game. And I think that one of the main sloth problems there is unintuitive class order system. It doesnt work as a newbie may expect. I.e. if I was a newbie, my first character would be probably wa/cl. As paladin is pretty balanced class in most RPGs. Unfortunately not in sloth. Where wa/cl is poor choice. While unintuitive wa/dr is much better choice. That brings the topic I would like to discuss. About the fact that some support classes are very useful(such as mentioned druid). And some are completely useless.&lt;/p&gt;&#10;&lt;p&gt;I am gonna list support classes that I consider useless and propose some ways to fix that:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Thief.&lt;/strong&gt; Probably number in &amp;ldquo;useless support classes&amp;rdquo; rating. Experienced players prefer to put it to the 6+ position in the class order. Maybe it would be good idea to introduce stab damage bonus depending on the thief position. Same way as there is damage reduction bonus for monk.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Warrior.&lt;/strong&gt; The hp bonus of that support class doesnt worth spending precious class position. So experienced players prefer to put the warrior class as far as possible. While many newbie monks choose mo/wa. And they often regret later in the game. As it is painful to live without mana and manaregen. I propose to introduce innate ac bonus depending on the warrior class position. Or maybe weapon damage bonus. Or maybe both (ac and weapon dam bonuses). It&amp;rsquo;ll definitely ease pain of warriors second (that also applies to ba/wa which is also popular newbie choice).&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Cleric.&lt;/strong&gt; Frankly it&amp;rsquo;s not that useless. However benefits of that choice end after gaining eudaemon. So experienced players prefer to put it 4th or even 5th. One of the ways to fix it would be to add some heal bonus depending on the cleric position. Another original solution would be add bonus melee damage against undead and demons. Finally supplications after eudaemon could be reviewed and made more useful. Making choosing 2nd cleric class sensible will make the game easier for newbies.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Bard.&lt;/strong&gt; Having bard at 3rd+ position makes sense. Because bard adds both hp &amp;amp; mana. However some newbies put it second and lose mana regen bonus they could get from caster. We have several wa/ba who have tons of mana they&amp;rsquo;ll never be able to regen. Therefore I think it would be cool to give secondary bards some manaregen.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thank you for reading so messy post. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Promote the MUD: a job for all of us</title><link>https://forum.slothmud.net/updates/mud-suggestions/promote-the-mud-a-job-for-all-of-us/</link><pubDate>Thu, 01 Dec 2016 08:05:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/promote-the-mud-a-job-for-all-of-us/</guid><description>&lt;div class="post" data-post-id="37596" data-author="Teron" data-date="2016-12-01T08:05:28+00:00" data-subject="Promote the MUD: a job for all of us"&gt;&#13;&#10;&lt;p&gt;Recently, Belrath raised a matter of acquiring new players, and since no one mentioned how to do it, here&amp;rsquo;s a brief list of first things to do.&lt;/p&gt;&#10;&lt;p&gt;Some time ago, I asked Splork, why couldn&amp;rsquo;t immorts promote the site, to which he replied along the lines that imms can do little, mortals can do much more.&lt;/p&gt;&#10;&lt;p&gt;In fact, both is true, and here&amp;rsquo;s why:&lt;/p&gt;&#10;&lt;p&gt;(listed in the order of quick -&amp;gt; takes effort)&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;The easiest way to get new players is to remind players to vote - imms remind players, players vote.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The easiest way to do &lt;em&gt;that&lt;/em&gt; is for immorts to add these lines to their godsanc message:&lt;/p&gt;&#10;&lt;p&gt;Please vote for Sloth to attract new players:&lt;/p&gt;&#10;&lt;p&gt;vote on TMC: &lt;a href="http://bit.ly/votesloth" target="_blank" rel="noreferrer"&gt;http://bit.ly/votesloth&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;vote on TMS: &lt;a href="http://bit.ly/votesloth2" target="_blank" rel="noreferrer"&gt;http://bit.ly/votesloth2&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Bonus: bit.ly links will tell us how many ppl vote, and when.&lt;/p&gt;&#10;&lt;p&gt;Also, the same message can be broadcast every 12 or 6 hours to remind players to do it. Preceding it with a restore or a godsanc would be a bonus - but no rewards can be given for the votes, it&amp;rsquo;s a TMC rule.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Players should review the MUD on TMC:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&lt;a href="http://www.mudconnect.com/cgi-bin/prev/submit.cgi?mud=SlothMUD" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/cgi-bin/prev/ &amp;hellip; d=SlothMUD&amp;rdquo;&amp;gt;http://www.mudconnect.com/cgi-bin/prev/submit.cgi?mud=SlothMUD&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Rewrite the listing for TMC/Topsites/homepage to include new stuff and make it more persuasive - Taron should do it.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Update the listing on TMC/Topsites - Splork&lt;/p&gt;&#10;&lt;p&gt;Put the new text on the homepage - Breeze&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Put an active link from the forum header/logo to the website homepage - Breeze&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;It&amp;rsquo;d slightly help with search engine traffic.&lt;/p&gt;&#10;&lt;p&gt;Plus, it&amp;rsquo;d make the forum more usable, because the only way to go back to the homepage now is to edit URL or typeit anew.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Write articles, sharing how unique stuff, like eqset, talking mobs, chop, MUDL were done and the results they brought:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;imms can write about their projects and results&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Taron can edit it, if needed, and find forums/blogs/sites to share on. I bet Splork&amp;amp;JB know all the best forums to discuss this on.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;imms post from their accounts.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;New players mean nothing, if they can&amp;rsquo;t stick.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;A university is a good start, but we need a newbie area for 1-5 levels, ideally, 1-10, maybe 15, where they can progress to be strong to do other areas.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Teron wrote:&lt;/strong&gt;&#10;JB, before I create raid mobs, I need to finish writing how to do the group scheduler we discussed earlier, and to write an area for 1-5-10 levels, if I ever get to writing areas.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Any imm can do it, or wait till Taron finds time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>General post to all</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/general-post-to-all/</link><pubDate>Wed, 30 Nov 2016 04:12:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/general-post-to-all/</guid><description>&lt;div class="post" data-post-id="37591" data-author="Belrath" data-date="2016-11-30T04:12:26+00:00" data-subject="General post to all"&gt;&#13;&#10;&lt;p&gt;Hello&lt;/p&gt;&#10;&lt;p&gt;I usually dont say my opinions on here cryier since - first of all - my english sucks and I seem to annoy ppl so I appoligize for that. Hopefully this time you understand my point and not how it comes out. Cool?&lt;/p&gt;&#10;&lt;p&gt;This post is a general post to all issues you&amp;rsquo;re talking about, I&amp;rsquo;m just flying my taughts and how I feel about it here.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Our creators wish us to vote every day to keep up the newbies coming. That&amp;rsquo;s the best way to keep them coming so please vote - everyday.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I felt like slapped into face when the gem-pop-thing changed. I just build myself up to be able to kill solo lvl40 mob. Plp used to able to pop them solo and it was taken away. Just seems unfair to me.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I know this sounds selfsentered but that kinda major change should have been done in next sloth.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I have popped past 2 years less than 5 tier-3 gems(bought alot so cant remember escant number - even with bought it&amp;rsquo;s still under 10- so no runes) and 2 tier-2 since I dont have the time to group so much :(&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;But anyhow - you&amp;rsquo;re now talking about rebirths and making new drachma eq and new area for avatars etc.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;It&amp;rsquo;s ok and I like what read in cryer - but you all seem to forget one thing. We&amp;rsquo;re all screwed if we dont attract more players.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I do alot soloing since my RL takes me afk all the time. I like groups but can&amp;rsquo;t find the time to go with them so often. And when I go with group (hoping to pop a gem) all gems that I primaly want are taken already by calls. Heh - good luck me ever getting GYT :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mudding is my time to get of from my painful reallife. I just want to have fun. I want everyone around me to have fun. So to everyone - thank you for the nice groups and good times - lets keep them coming and big thanks for immortals that keeps up coding and making us this awesome experience which can be both pain and fun - still the best!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Written 30.11.2016 6.03am drunk&lt;/p&gt;&#10;&lt;p&gt;-Belrath&lt;/p&gt;&#10;&lt;p&gt;ps. That post was meant to be positive - I just can&amp;rsquo;t express myself in english when emotional.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-11-28</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-11-28/</link><pubDate>Tue, 29 Nov 2016 15:34:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-11-28/</guid><description>&lt;div class="post" data-post-id="37590" data-author="*teker*" data-date="2016-11-29T15:34:30+00:00" data-subject="Changelog 2016-11-28"&gt;&#13;&#10;&lt;p&gt;Mostly bug fixes:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Practice &lt;avatar skill&gt; should work now&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fixed an issue with objects loading into containers. Noel should pop a lot more books now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Default user prompt now includes fight percentage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I also fixed one issue in the eql list hoping that it would show the areas correctly. But I&amp;rsquo;m seeing this morning that the same issue exists in the other files and the list appears to be broken. I&amp;rsquo;ll try to get it done today with a plan to reboot tomorrow with the fixes in place.&lt;/p&gt;&#10;&lt;p&gt;Also - WARNING FOR PLAYERS - I&amp;rsquo;ve enabled a new feature that allows builders to create custom attacks when mobs aggressively start fights with players. That means instead of a mob &amp;ldquo;hitting&amp;rdquo; you, they may start using the existing spells or skills or something custom that a builder comes up with. I still need to document the feature for the builders to use, but don&amp;rsquo;t be surprised if you end up taking a lightning bolt (or something worse) to the face without warning from an aggressive mob.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggested Solution for Drachma Eq Problem</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/suggested-solution-for-drachma-eq-problem/</link><pubDate>Fri, 25 Nov 2016 07:23:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/suggested-solution-for-drachma-eq-problem/</guid><description>&lt;div class="post" data-post-id="37543" data-author="Gorka" data-date="2016-11-25T07:23:51+00:00" data-subject="Suggested Solution for Drachma Eq Problem"&gt;&#13;&#10;&lt;p&gt;Drachma eq is a bit of a mess, although there are perfectly crafted and priced items players love, there are also a lot of items not being purchased because they are too expensive or worse than in game eq.&lt;/p&gt;&#10;&lt;p&gt;In the past there have been drachma eq overhauls, and normally an immortal has been assigned the unenviable task of completing this&amp;hellip; unfortunately it turns out to be a massive amount of work, mistakes are often made and the immortal must survive the ensuing crap storm afterwards.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s time to get collaborative! Here is my idea&amp;hellip; I think for a time there should be a public submissions database on the website&amp;hellip; these items should be able to be entered into a separate eq list. Suggestions can be submitted by players along with there reasons and thinking. Everyone can comment and rubbish the names, spelling, stats and ideas that everyone else has submitted. People can &amp;ldquo;like&amp;rdquo; which ideas are the best. At the end of a certain period, an immortal approves the best ideas and the items are entered. The eq list is first loaded with the current list of items, so all the mistakes can be pointed out.&lt;/p&gt;&#10;&lt;p&gt;After the items are created, there is an amnesty period where players can exchange their pieces at cost price&amp;hellip; and the issue is solved. No one can whine, because everyone is responsible.&lt;/p&gt;&#10;&lt;p&gt;Tomorrow, peace in the middle east&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is the Eqlist updating?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/is-the-eqlist-updating/</link><pubDate>Wed, 23 Nov 2016 15:08:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/is-the-eqlist-updating/</guid><description>&lt;div class="post" data-post-id="37535" data-author="Gorka" data-date="2016-11-23T15:08:56+00:00" data-subject="Is the Eqlist updating?"&gt;&#13;&#10;&lt;p&gt;There are numerous fairly old items now that are not appearing on the eqlist, is it updating?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37536" data-author="Filk" data-date="2016-11-24T08:43:40+00:00" data-subject="Re: Is the Eqlist updating?"&gt;&#13;&#10;&lt;p&gt;It is updating. New items appears from time to time. I see that when updating my eq site from dumps.&lt;/p&gt;&#10;&lt;p&gt;Some items are marked as hidden for the list. And mostly by mistake or some kind of bug i think.&lt;/p&gt;&#10;&lt;p&gt;Forges used to be hidden also before they are forged at least once. But that mechanics also broken atm as far as i see.&lt;/p&gt;&#10;&lt;p&gt;We discussed it with Breeze year or so ago, but it seems he has no time or attitude to look onto that trouble. So its working how its working :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rebirths</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rebirths/</link><pubDate>Sun, 20 Nov 2016 05:24:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rebirths/</guid><description>&lt;div class="post" data-post-id="37509" data-author="Gorka" data-date="2016-11-20T05:24:35+00:00" data-subject="Rebirths"&gt;&#13;&#10;&lt;p&gt;Some of us were asking Josiah about his &amp;ldquo;rebirth&amp;rdquo; today over gossip. I like the idea of coming back in a new and improved form to replay the game again.&lt;/p&gt;&#10;&lt;p&gt;It would allow you to reach epic caps that would be almost impossible in the regular game, tidy up some drachma bits and pieces, and not have to learn all those often annoying spell books again.&lt;/p&gt;&#10;&lt;p&gt;But I got to thinking, would be nice if some other incentives were created to encourage avatar players to rebirth&amp;hellip; I was thinking something could be done to improve the chances of popping a t3 gem solo&amp;hellip; because any of us that are new, will doubtfully even have a single t3 rune by the time we reach 9x40&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Anyone else got ideas? Nice to see a whole new path for avatars.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trade your tier 2&amp;amp;3 gems for EQ or sell them to me :)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/trade-your-tier-2-amp-3-gems-for-eq-or-sell-them-to-me/</link><pubDate>Sat, 19 Nov 2016 15:28:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/trade-your-tier-2-amp-3-gems-for-eq-or-sell-them-to-me/</guid><description>&lt;div class="post" data-post-id="37507" data-author="Teron" data-date="2016-11-19T15:28:43+00:00" data-subject="Trade your tier 2&amp;amp;amp;3 gems for EQ or sell them to me :)"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;I have some eq that you can trade for with your gems.&lt;/p&gt;&#10;&lt;p&gt;You can get 1 or 2 pieces of eq for better gems.&lt;/p&gt;&#10;&lt;p&gt;Trade for 1 tier 2 gem:&lt;/p&gt;&#10;&lt;p&gt;a thunderbolt&lt;/p&gt;&#10;&lt;p&gt;a mithril keychain or an ancient keychain of the shuggoth lord&lt;/p&gt;&#10;&lt;p&gt;a spider-shaped ring&lt;/p&gt;&#10;&lt;p&gt;a triangular shield&lt;/p&gt;&#10;&lt;p&gt;a choker of blue flame&lt;/p&gt;&#10;&lt;p&gt;a Fist of the Lord of Beasts&lt;/p&gt;&#10;&lt;p&gt;sandals of the silent temple&lt;/p&gt;&#10;&lt;p&gt;Trade your 2 tier 2 gems or 1 GYT for:&lt;/p&gt;&#10;&lt;p&gt;a lost cross signet ring&lt;/p&gt;&#10;&lt;p&gt;or 2 of the above&lt;/p&gt;&#10;&lt;p&gt;Trade your GYT or 1 tier 3 gem for:&lt;/p&gt;&#10;&lt;p&gt;a bracer of emerald flame&lt;/p&gt;&#10;&lt;p&gt;or 2 of the above&lt;/p&gt;&#10;&lt;p&gt;If the eq you need isn&amp;rsquo;t on the list, let me know, and we&amp;rsquo;ll discuss a trade, and I&amp;rsquo;ll pop it for you.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll look more favorably at trades that involve these t2s, though I&amp;rsquo;ll consider other gems too:&lt;/p&gt;&#10;&lt;p&gt;Golden Yellow Topaz&lt;/p&gt;&#10;&lt;p&gt;Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;Bright Green Emerald&lt;/p&gt;&#10;&lt;p&gt;Aquamarine&lt;/p&gt;&#10;&lt;p&gt;Brown Red Spinel&lt;/p&gt;&#10;&lt;p&gt;Blue-Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;t3s:&lt;/p&gt;&#10;&lt;p&gt;Jacinth&lt;/p&gt;&#10;&lt;p&gt;Tomb Jade&lt;/p&gt;&#10;&lt;p&gt;Jet&lt;/p&gt;&#10;&lt;p&gt;Obsidian&lt;/p&gt;&#10;&lt;p&gt;Rose Quartz&lt;/p&gt;&#10;&lt;p&gt;P.S. You can also sell me your gems and get 10mil for a tier 2 gem or 25mil for a GYT or a tier 3 gem.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanksgiving Quest 2016</title><link>https://forum.slothmud.net/town-crier/quest-announcements/thanksgiving-quest-2016/</link><pubDate>Wed, 16 Nov 2016 15:48:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/thanksgiving-quest-2016/</guid><description>&lt;div class="post" data-post-id="37501" data-author="*Idjit*" data-date="2016-11-16T15:48:12+00:00" data-subject="Thanksgiving Quest 2016"&gt;&#13;&#10;&lt;p&gt;&amp;hellip;Something&amp;hellip;will be ready at Noon Server time on the 24th.&lt;/p&gt;&#10;&lt;p&gt;How big or small depends on who replies to me from the admin and what they say, and they haven&amp;rsquo;t said anything.&lt;/p&gt;&#10;&lt;p&gt;Stay tuned. But the time of the quest start is set.&lt;/p&gt;&#10;&lt;p&gt;Thank you for your patience,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37502" data-author="*Breeze*" data-date="2016-11-16T22:22:24+00:00" data-subject="Re: Thanksgiving Quest 2016"&gt;&#13;&#10;&lt;p&gt;replied to your email with something along the lines of if too much complaining just cancel it&amp;hellip; otherwise go for it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>newbie level in coliseum repaired</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-level-in-coliseum-repaired/</link><pubDate>Sun, 06 Nov 2016 12:57:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-level-in-coliseum-repaired/</guid><description>&lt;div class="post" data-post-id="37495" data-author="*juggleblood*" data-date="2016-11-06T12:57:55+00:00" data-subject="newbie level in coliseum repaired"&gt;&#13;&#10;&lt;p&gt;The newbie level mysteriously acquired a bug whereby if u pulled chain to exit a match, it would make it such that pushing the button wouldn&amp;rsquo;t work (it would think there was still a mob in there.)&lt;/p&gt;&#10;&lt;p&gt;I fixed it, I think.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m kindof baffled of how it could have broke. I notice some people have pretty high recent scores so it must have been working for the most part.&lt;/p&gt;&#10;&lt;p&gt;If anyone else had witnessed this bug in the past, please mention it here. I&amp;rsquo;m curious to know if this has been an issue all this time.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Halloween Projection</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/halloween-projection/</link><pubDate>Tue, 01 Nov 2016 14:20:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/halloween-projection/</guid><description>&lt;div class="post" data-post-id="37491" data-author="*Splork*" data-date="2016-11-01T14:20:42+00:00" data-subject="Halloween Projection"&gt;&#13;&#10;&lt;p&gt;I threw a 3d halloween projection together this year which turned out relatively decent. Here is a link to the video I took &lt;a href="https://youtu.be/7COfkeILCJo" target="_blank" rel="noreferrer"&gt;https://youtu.be/7COfkeILCJo&lt;/a&gt; . For some reason, every camera I used seemed to not grab the images very perfect but its good enough to get an idea of how it looked!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37494" data-author="Josiah" data-date="2016-11-03T07:01:19+00:00" data-subject="Re: Halloween Projection"&gt;&#13;&#10;&lt;p&gt;I really liked the effect on the car.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Halloween 2016 Quest Round Up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/halloween-2016-quest-round-up/</link><pubDate>Mon, 31 Oct 2016 12:41:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/halloween-2016-quest-round-up/</guid><description>&lt;div class="post" data-post-id="37489" data-author="Teron" data-date="2016-10-31T12:41:10+00:00" data-subject="Halloween 2016 Quest Round Up"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;Recently Idjit found time in his sleep schedule to run us a Halloween quest, for which we are grateful.&lt;/p&gt;&#10;&lt;p&gt;Lots of epics were loaded with drachma tokens, and we even had a staff of the tempests that gave us armor and damage to help us kill those epics. Also, there were lots of lesser and greater vampires, which we could kill or subdue for drachma. Additionally, green undeads roam the world - these are small epics/gold mobs.&lt;/p&gt;&#10;&lt;p&gt;So we got the staff from Atlas, then started killing epics, Firefly and Madmonk, because they were squishy and epics needed someone to chew. We also killed the Great Pumpkin and the Headless Horseman. It all went well until we got to Miska, where our fearless leader couldn&amp;rsquo;t staff due to the staff of the tempests in the inv (supposedly - we all know he has butter fingers).&lt;/p&gt;&#10;&lt;p&gt;So after most epics died - we didn&amp;rsquo;t have the heart to kill Pale Night - we started killing things left and right for exp.&lt;/p&gt;&#10;&lt;p&gt;Thus, the Halloween night was full of epic carnage, honor and drachma, for which we are all very grateful.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like to thank Idjit for finding the effort and time to run the quest, Josiah for tanking exceptionally and others for participating. Kudos to Madmonk for sticking to us despite all his deaths.&lt;/p&gt;&#10;&lt;p&gt;Also, I heard rumors - a legend, even - of a certain berserk warrior, who had solely annihilated about 70 vampires by tearing their hearts out with his bare hands, but there were no surviving witnesses - just sites of slaughter. Maybe bards will conjure songs about him to cherish his devotion to slaying evil to protect the world of Jord.&lt;/p&gt;&#10;&lt;p&gt;P.S. Despite sounding like a broken record, and while hiding behind a disclaimer that there must&amp;rsquo;ve been reasons to do this quest this way, and no other, and that I accept them, I should say that an immort can get many more people to his quest, if he/she/they:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;chooses the time that works well both(?) for the US/EU/Asia/Aus people, such as 8-10am/7-9pm PST on Saturday&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;announces at least a week or two in advance&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;specifies the precise server time in the announcement&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;promotes the announcement using various methods: ingame messages, titles, general forum, inviting the quest mob with the announcement to the inns, &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=4629" target="_blank" rel="noreferrer"&gt;the Telegram channel&lt;/a&gt;, etc.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>GEM TRADE!</title><link>https://forum.slothmud.net/the-emporium/the-emporium/gem-trade/</link><pubDate>Sat, 29 Oct 2016 19:38:53 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/gem-trade/</guid><description>&lt;div class="post" data-post-id="37475" data-author="Gorka" data-date="2016-10-29T19:38:53+00:00" data-subject="GEM TRADE!"&gt;&#13;&#10;&lt;p&gt;So I have these gems, nearly all of them from an earlier time when sloth 4 started&amp;hellip; maybe some of you can cast your mind back to those days when gems used to pop&amp;hellip; well at least t3&amp;rsquo;s used to pop. Gorka has been playing 78 days now and only won 2 t3&amp;rsquo;s in that time&amp;hellip; so lets be optimistic and assume I win a t3 for every 50 days of playing time&amp;hellip; I guess I will have my tomb jades and csapphires in 750 days&amp;hellip; It&amp;rsquo;s really to the point where instead of being extremely valuable, these gems are actually almost worthless&amp;hellip; because it&amp;rsquo;s unrealistic to get 5 - well at least in slots where people need 10.&lt;/p&gt;&#10;&lt;p&gt;So anyway, I need to rationalise all these things, because a gem that isn&amp;rsquo;t in a rune might be a nice dream but effectively it is doing NOTHING&amp;hellip; so I am looking to just make some useful runes for now from all this crap&amp;hellip; I&amp;rsquo;m looking for mana gems, move regen, spell saves, weapon dam&amp;hellip;(haha)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m most interested in Chyrophrase, Violet Garnet and CSapphires at the moment.&lt;/p&gt;&#10;&lt;p&gt;Probably not going to trade a t3 for a t1 either&amp;hellip; so apologies in advance to all the dick heads out there.&lt;/p&gt;&#10;&lt;p&gt;You get a Amber from a dark green robe. QTY: 4 STAT: CD 15 WORN: Arms TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Brilliant Green Garnet from a dark green robe. QTY: 1 STAT: Breath WORN: Feet TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Carnelian from a dark green robe. QTY: 1 STAT: Petri WORN: Finger TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Chalcedony from a dark green robe. QTY: 3 STAT: 2 Breath WORN: Finger TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Coral from a dark green robe. QTY: 1 STAT: 5 HP WORN: Shield TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Dark Green Spinel from a dark green robe. QTY: 2 STAT: 5 HP WORN: Body TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Deep Blue Spinel from a dark green robe. QTY: 1 STAT: 5 HPR WORN: Legs TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Moss Agate from a dark green robe. QTY: 1 STAT: Char WORN: Gloves TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Orange Zircon from a dark green robe. QTY: 2 STAT: 20 Flail WORN: Arms TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Pale Golden Pearl from a dark green robe. QTY: 5 STAT: 20 Flail WORN: Wrist TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Pearl from a dark green robe. QTY: 2 STAT: 5 HP WORN: Feet TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Peridot from a dark green robe. QTY: 1 STAT: 30 MV WORN: Body TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Quartz from a dark green robe. QTY: 2 STAT: 10 Kick WORN: Feet TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Red Spinel from a dark green robe. QTY: 3 STAT: 30 MV WORN: Shield TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Rock Crystal Quartz from a dark green robe. QTY: 1 STAT: Saves WORN: Feet TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Salmon Pink Garnet from a dark green robe. QTY: 1 STAT: 5 MVR WORN: Feet TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Silver Pearl from a dark green robe. QTY: 1 STAT: Para WORN: Feet TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Zircon from a dark green robe. QTY: 1 STAT: 10 Kick WORN: Legs TIER: 1&lt;/p&gt;&#10;&lt;p&gt;You get a Alexandrite from a dark green robe. QTY: 1 STAT: RD WORN: Body TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Azurite from a dark green robe. QTY: 1 STAT: Dex WORN: High/Low TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Blue Quartz from a dark green robe. QTY: 2 STAT: Int WORN: High/Low TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Blue Star Sapphire from a dark green robe. QTY: 1 STAT: 2 Hit WORN: Weapon TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Brown Red Spinel from a dark green robe. QTY: 1 STAT: 5 MP WORN: Body TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Fire Opal from a dark green robe. QTY: 1 STAT: CD 15 WORN: Weapon TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Hematite from a dark green robe. QTY: 2 STAT: Wis WORN: High/Low TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Jade from a dark green robe. QTY: 3 STAT: 12 Stab WORN: Hands TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Lapus Lazuli from a dark green robe. QTY: 1 STAT: Con WORN: High/Low TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Violet Garnet from a dark green robe. QTY: 3 STAT: 0.1 AC WORN: Body TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Water Opal from a dark green robe. QTY: 1 STAT: 12 Stab WORN: Weapon TIER: 2&lt;/p&gt;&#10;&lt;p&gt;You get a Colorless Sapphire from a dark green robe. QTY: 1 STAT: 2 WD WORN: Weapon TIER: 3&lt;/p&gt;&#10;&lt;p&gt;You get a Gray White Diamond from a dark green robe. QTY: 1 STAT: 4 HB WORN: Neck TIER: 3&lt;/p&gt;&#10;&lt;p&gt;Catch me in game for some trade talk, maybe we can all make something useful from all our rabble.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Halloween 2016</title><link>https://forum.slothmud.net/town-crier/quest-announcements/halloween-2016/</link><pubDate>Thu, 27 Oct 2016 23:28:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/halloween-2016/</guid><description>&lt;div class="post" data-post-id="37467" data-author="*Idjit*" data-date="2016-10-27T23:28:14+00:00" data-subject="Halloween 2016"&gt;&#13;&#10;&lt;p&gt;Due to time constraints and everyone being busy, this quest will have the exact same goodies (and structure and all other details) as last year.&lt;/p&gt;&#10;&lt;p&gt;But, at least it will have all of those. So refer to 2015&amp;rsquo;s email for details.&lt;/p&gt;&#10;&lt;p&gt;I will load everything on Sunday the 30th (probably early in the morning my time) since Halloween itself is Monday and a work day for many people.&lt;/p&gt;&#10;&lt;p&gt;See you all there,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet 3.0.0-delta Chop Counter</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-delta-chop-counter/</link><pubDate>Wed, 26 Oct 2016 16:17:39 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-delta-chop-counter/</guid><description>&lt;div class="post" data-post-id="37458" data-author="Gorka" data-date="2016-10-26T16:17:39+00:00" data-subject="Mudlet 3.0.0-delta Chop Counter"&gt;&#13;&#10;&lt;p&gt;Mudlet Chop Counter Attached.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Load the Trigger and Alias files into Mudlet using the package manager.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Join a group and type &amp;ldquo;chopon&amp;rdquo; to clear and activate the counter and &amp;ldquo;chopoff&amp;rdquo; to deactive the counter.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;NOTES:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Head chops are counted as regular chops.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Chop report only occurs on mob death.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Members in a group are automatically added to the chop counter.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Only chops from group members are counted.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin 95(quick and easy client)</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-95-quick-and-easy-client/</link><pubDate>Wed, 26 Oct 2016 02:15:29 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-95-quick-and-easy-client/</guid><description>&lt;div class="post" data-post-id="37452" data-author="*Splork*" data-date="2016-10-26T02:15:29+00:00" data-subject="Wintin 95(quick and easy client)"&gt;&#13;&#10;&lt;p&gt;I spoke to William this week and informed him that the Wintin95 website no longer exists. He responded within an hour, laughed, and said that he was expected that outcome years ago, as he no longer owned that site!&lt;/p&gt;&#10;&lt;p&gt;Either way, he has posted the download link at &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;http://www.wintin.org&lt;/a&gt; and search the site for wintin95.&lt;/p&gt;&#10;&lt;p&gt;We all owe William Lees(frob) so much for both in-game play(wintin 95 and wintin.net) and in-game content.&lt;/p&gt;&#10;&lt;p&gt;Thank you William!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Neat Triggers for 12 Occasions for an Awesome Tank</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/neat-triggers-for-12-occasions-for-an-awesome-tank/</link><pubDate>Tue, 25 Oct 2016 17:52:25 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/neat-triggers-for-12-occasions-for-an-awesome-tank/</guid><description>&lt;div class="post" data-post-id="37450" data-author="Teron" data-date="2016-10-25T17:52:25+00:00" data-subject="Neat Triggers for 12 Occasions for an Awesome Tank"&gt;&#13;&#10;&lt;p&gt;These days, simple rescue triggers don&amp;rsquo;t do the job well, you need to combat the new mechanics that immort added to baffle tanks and when players get in trouble on their own.&lt;/p&gt;&#10;&lt;p&gt;Legend:&lt;/p&gt;&#10;&lt;p&gt;@t = target&lt;/p&gt;&#10;&lt;p&gt;@s = stabber&lt;/p&gt;&#10;&lt;p&gt;@g = gripper&lt;/p&gt;&#10;&lt;p&gt;(%w) = the last word before the next part of the pattern&lt;/p&gt;&#10;&lt;p&gt;sw = the second wind alias&lt;/p&gt;&#10;&lt;p&gt;halp = #alias halp &amp;lsquo;|;|;sta;sta;sw;#2 rescue %1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rescues are single for patterns that occur a lot, and double for rare patterns, because rescues fail.&lt;/p&gt;&#10;&lt;p&gt;The simplest triggers&lt;/p&gt;&#10;&lt;p&gt;Rescue on stab:&lt;/p&gt;&#10;&lt;p&gt;You warily lead the way ahead -&amp;gt; rescue @s&lt;/p&gt;&#10;&lt;p&gt;@s place%1in the back of*resulting in some strange -&amp;gt; rescue @s&lt;/p&gt;&#10;&lt;p&gt;@s tried to backstab &lt;em&gt;, but nearly cut&lt;/em&gt;own finger. - &amp;gt; rescue @s&lt;/p&gt;&#10;&lt;p&gt;Rescue on circle:&lt;/p&gt;&#10;&lt;p&gt;@s slowly circles around to -&amp;gt; rescue @s&lt;/p&gt;&#10;&lt;p&gt;@s tried to sneak to the side of -&amp;gt; rescue @s&lt;/p&gt;&#10;&lt;p&gt;Rescue on grip:&lt;/p&gt;&#10;&lt;p&gt;@g circles around -&amp;gt; #2 rescue @g&lt;/p&gt;&#10;&lt;p&gt;@g reaches out with * spiritual hands, gripping -&amp;gt; #2 rescue @g&lt;/p&gt;&#10;&lt;p&gt;smartly steps out of -&amp;gt; #2 rescue @g&lt;/p&gt;&#10;&lt;p&gt;@g expertly touches -&amp;gt; #2 rescue g&lt;/p&gt;&#10;&lt;p&gt;Rescue on sing&lt;/p&gt;&#10;&lt;p&gt;SEEK SHELTER AT ONCE! %1 has begun to sing. -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;Rescue on aggro:&lt;/p&gt;&#10;&lt;p&gt;sees (%w), and attack -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;growls at (%w) and attacks -&amp;gt; #IF {%1&amp;lt;&amp;gt;you} {#2 rescue %1}&lt;/p&gt;&#10;&lt;p&gt;leaps out of the shadows and attacks %1! -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;engages (%w)! -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;Dispel&lt;/p&gt;&#10;&lt;p&gt;isn&amp;rsquo;t taking any more: * attacks %1! -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;Situational rescues:&lt;/p&gt;&#10;&lt;p&gt;The soul drinker forms jaws of smoke that latch onto (%w)l! -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;Complex triggers&lt;/p&gt;&#10;&lt;p&gt;Some mobs bash, then engage someone else right away:&lt;/p&gt;&#10;&lt;p&gt;disengages %1, and attacks %2! -&amp;gt; halp %2 (halp is an alias for |;|;sta;sta;sw;rescue %1;rescue %1)&lt;/p&gt;&#10;&lt;p&gt;switches targets and powerfully engages (%w)! -&amp;gt; halp %1&lt;/p&gt;&#10;&lt;p&gt;ideally, you need to remember these mobs and use entrench anyway.&lt;/p&gt;&#10;&lt;p&gt;Silent disengage:&lt;/p&gt;&#10;&lt;p&gt;(%w) &lt;em&gt;@t&lt;/em&gt;hard. -&amp;gt; rescue %1 (this will also rescue An, The, etc, since I don&amp;rsquo;t use a group member list - a chance for improvement here)&lt;/p&gt;&#10;&lt;p&gt;(%w) massacres &lt;em&gt;@t&lt;/em&gt; to small fragments with -&amp;gt; rescue %1&lt;/p&gt;&#10;&lt;p&gt;Rescue mages, when you become disengaged from the mob on Uhhhl, Klklklpa and the like or when they &amp;ldquo;blast guard&amp;rdquo;, when there were two in the room and you&amp;rsquo;ve just killed 1.guard:&lt;/p&gt;&#10;&lt;p&gt;(%w) gestures dramatically, and &lt;em&gt;@t&lt;/em&gt; is roasted in a burning wind. -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;@t&lt;/em&gt; screams in pain as (%w)&amp;rsquo;s frostbolt freezes -&amp;gt; #2 rescue %1&lt;/p&gt;&#10;&lt;p&gt;Target problem is a leader&amp;rsquo;s issue, though, don&amp;rsquo;t yell at mages unless they blast wrong targets on their own.&lt;/p&gt;&#10;&lt;p&gt;When someone engages the target (or the target hits someone):&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;@t&lt;/em&gt;massacres (%w) with -&amp;gt; rescue %1&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;@t&lt;/em&gt;misses (%w) with -&amp;gt; rescue %1&lt;/p&gt;&#10;&lt;p&gt;When you are confused, who&amp;rsquo;s fighting whom, type look, and see:&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;@t&lt;/em&gt; is here, fighting %1 -&amp;gt; rescue %1&lt;/p&gt;&#10;&lt;p&gt;Some advice&lt;/p&gt;&#10;&lt;p&gt;As you noticed, there aren&amp;rsquo;t many triggers, where you send a | to clear your command queue, because you do that in the middle of the round. And most of the patterns either happen before the fight, or when you are disengaged, or after the mob&amp;rsquo;s attacks, such as the silent engage.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t recommend doing using flail on mobs that bash, engage a lot or hit very hard. You want to be able to rescue anyone before the next round starts, unless you add |;sw to most of your rescue triggers. But even then, there&amp;rsquo;s a risk that you&amp;rsquo;ve already used second wind that round. Also, use entrench and grease self.&lt;/p&gt;&#10;&lt;p&gt;For example, on Klklklpa if the tank is blasting with second wind, the next target of Klklklpa is likely to eat a round, unless you are quick to save him/her.&lt;/p&gt;&#10;&lt;p&gt;If anything, use the &amp;ldquo;halp&amp;rdquo; alias I outlined above to get back on track to save someone.&lt;/p&gt;&#10;&lt;p&gt;But most of all, pay attention to what&amp;rsquo;s going on, pipe and rescue people. Triggers can&amp;rsquo;t save from every situations, but if you use all of the above, they will from most, because the above triggers work, when the target engages someone else.&lt;/p&gt;&#10;&lt;p&gt;If your group member is hit by something other than the target, you need to rescue manually. This also happens, when the leader targets a word that&amp;rsquo;s not in the short name of the mob (e.g., god in Olympus or burly/male in ogres).&lt;/p&gt;&#10;&lt;p&gt;Alternatively, you can remove the target requirement in the patterns and introduce a group member list, so if anything fights anyone from the list, you rescue them. Otherwise, if you rescue anyone who&amp;rsquo;s fighting anyone, it&amp;rsquo;s going to be messy, because mobs have single-word names, too.&lt;/p&gt;&#10;&lt;p&gt;The usual disclaimer is that the code is in Zmud script, you&amp;rsquo;ll have to translate it to your client if it&amp;rsquo;s not Zmud/Cmud.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-10-24</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-10-24/</link><pubDate>Mon, 24 Oct 2016 14:20:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changelog-2016-10-24/</guid><description>&lt;div class="post" data-post-id="37446" data-author="*teker*" data-date="2016-10-24T14:20:05+00:00" data-subject="Changelog 2016-10-24"&gt;&#13;&#10;&lt;p&gt;These went live yesterday as of the last crash. I believe the issue with the crash has been fixed. It involved mobs activating zone alarms.&lt;/p&gt;&#10;&lt;p&gt;The [target] tag is now off by default and can be toggled using the TARGETTAG command.&lt;/p&gt;&#10;&lt;p&gt;The behavior where spells/skills will default to the target if a victim is not specified is now off by default and can be toggled using the TARGETSKILLS command.&lt;/p&gt;&#10;&lt;p&gt;The lost concentration message has been changed to include which spell/song failed:&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration! You failed to &amp;lt;cast/play/sing&amp;gt; &amp;lsquo;&lt;spell name&gt;&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;The failed rescue message has been changed to include the person you failed to rescue. It looks like I failed to remove the old text, but the new text also shows up:&lt;/p&gt;&#10;&lt;p&gt;You fail to rescue &lt;name&gt;.&lt;/p&gt;&#10;&lt;p&gt;There were some additional internal changes that hopefully won&amp;rsquo;t show up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kill History vs Bonus Experience</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/kill-history-vs-bonus-experience/</link><pubDate>Fri, 21 Oct 2016 08:34:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/kill-history-vs-bonus-experience/</guid><description>&lt;div class="post" data-post-id="37422" data-author="Gorka" data-date="2016-10-21T08:34:14+00:00" data-subject="Kill History vs Bonus Experience"&gt;&#13;&#10;&lt;p&gt;No kill history is on today, and the only reason I noticed was the xp I am getting from my coliseum runs is almost doubled. Which lead me to question why Bonus Experience was implemented, when it would appear that perhaps the real problem was that kill history was just a bit too effective?&lt;/p&gt;&#10;&lt;p&gt;Which led me to wonder if kill history really had the desired effect on players that immortals felt we needed&amp;hellip; as I notice that once an area&amp;rsquo;s been hit, it&amp;rsquo;s rarely re-hit and group ends after 1 run through a list of area&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;Looking back now that we have hind sight, was it a good move? Should the effect of kill history be reined in a bit&amp;hellip; do we need bonus xp? Was bonus xp only implemented because of some whiners a few years ago&amp;hellip; where are those whiners now? Do remorts get bonus xp on there bonus xp? How does it all fit together?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m interested to hear what people think about this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost concentration</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-concentration/</link><pubDate>Wed, 19 Oct 2016 21:19:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-concentration/</guid><description>&lt;div class="post" data-post-id="37416" data-author="*juggleblood*" data-date="2016-10-19T21:19:32+00:00" data-subject="Lost concentration"&gt;&#13;&#10;&lt;p&gt;Another topic from the changelog thread that I&amp;rsquo;m making it&amp;rsquo;s own thread rather than dirty up changelog.&lt;/p&gt;&#10;&lt;p&gt;The suggestion from Gorka and picked up by Teker was that lost concentration message could be:&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration on your &amp;lsquo;stone skill&amp;rsquo; spell!&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration on your &amp;lsquo;gods of war&amp;rsquo; song!&lt;/p&gt;&#10;&lt;p&gt;The question is whether the extra text is spammy or awkward. I think no. I really like clarity in confirmation messages.&lt;/p&gt;&#10;&lt;p&gt;But I might suggest:&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration! You failed to cast &amp;lsquo;stone skin&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration! You failed to sing &amp;lsquo;gods of war&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;My reasoning here is that adding the verbs fail, cast, and sing give more sense of action than the construct &amp;lsquo;concentration on your spell/song&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m 100% in favor of adding clarity to the players&amp;rsquo; actions. I wish we could please put back in the messages for mob switching targets too. It makes combat less foggy and more readable.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tokens, Token Auction</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tokens-token-auction/</link><pubDate>Wed, 19 Oct 2016 20:57:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tokens-token-auction/</guid><description>&lt;div class="post" data-post-id="37414" data-author="*juggleblood*" data-date="2016-10-19T20:57:34+00:00" data-subject="Tokens, Token Auction"&gt;&#13;&#10;&lt;p&gt;If the token auction is lagging the game, then I suggest we remove it. Since tokens are not as rare as they once were, the token auction has become a holding place where people can hoard them rent free.&lt;/p&gt;&#10;&lt;p&gt;I suggest in place of a token auction, we put in a slot machine where you put in a hex and 1d100 x1000 gold falls out.&lt;/p&gt;&#10;&lt;p&gt;The auction isn&amp;rsquo;t going to work out for tokens. It&amp;rsquo;s always just going to be abused to hoard them and avoid rent, unless it is radically altered. If it&amp;rsquo;s slowing down the game, please take it out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-10-17</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-10-17/</link><pubDate>Mon, 17 Oct 2016 14:26:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-10-17/</guid><description>&lt;div class="post" data-post-id="37403" data-author="*teker*" data-date="2016-10-17T14:26:59+00:00" data-subject="Changelog 2016-10-17"&gt;&#13;&#10;&lt;p&gt;The rank command should show correct information now.&lt;/p&gt;&#10;&lt;p&gt;Some skills couldn&amp;rsquo;t be used on mobs with &amp;gt; 100% hit points. They can now.&lt;/p&gt;&#10;&lt;p&gt;Sending a message when dispel good/evil are blocked by mindbar. I didn&amp;rsquo;t realize this happens but if you have mindbar up you can&amp;rsquo;t have these spells cast on yourself.&lt;/p&gt;&#10;&lt;p&gt;I rewrote the practice command to show the classes based on your class order and to exclude classes where nothing matches. This should compact the display a bit for people who keep up on their spell books.&lt;/p&gt;&#10;&lt;p&gt;I changed eqset to show more error messages outside of debug mode. Mostly things like containers being full when trying to put gear away. I haven&amp;rsquo;t experienced the things that I&amp;rsquo;m seeing in the bugs so I&amp;rsquo;m wondering if players just aren&amp;rsquo;t getting error messages when things go wrong.&lt;/p&gt;&#10;&lt;p&gt;I added to the target code so that mobs that are targeted show &amp;ldquo;[Target]&amp;rdquo; when they do most actions. Things like &amp;ldquo;The guard [Target] breaks free of the webs!&amp;rdquo; or &amp;ldquo;The guard [Target] panics, and attempts to flee.&amp;rdquo; I thought it would make it easier for script writers to build triggers without having to save the target in the client. I had to rewrite a bunch of the code for showing mobs/players in room (ie &amp;ldquo;Steve is standing here&amp;rdquo;) so let me know if anything looks strange. Have any of the groups been using these commands? Are they helpful?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Double robe capacity, because amount of used classes doubled</title><link>https://forum.slothmud.net/updates/mud-suggestions/double-robe-capacity-because-amount-of-used-classes-doubled/</link><pubDate>Sat, 15 Oct 2016 17:28:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/double-robe-capacity-because-amount-of-used-classes-doubled/</guid><description>&lt;div class="post" data-post-id="37399" data-author="Teron" data-date="2016-10-15T17:28:29+00:00" data-subject="Double robe capacity, because amount of used classes doubled"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Most of the ingame robes were created in S3 or earlier, some were created in S4, together with quest ones. In all these years, the max capacity for robes remained around 499 with a few exceptions and outliers.&lt;/p&gt;&#10;&lt;p&gt;Since then the immortals have not only added much more items to the game, but doubled the amount of classes we use.&lt;/p&gt;&#10;&lt;p&gt;With classes came stats we use (&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=30&amp;amp;t=4659" target="_blank" rel="noreferrer"&gt;except charisma&lt;/a&gt;), while some classes, such as clerics, require two stats: heal and sys shock or warriors, ac and weapon damage.&lt;/p&gt;&#10;&lt;p&gt;With eqset (an awesome addition and one of our main features), the number of items you can easily swap has also increased, so you can create a set of 1 item and benefit from it situationally.&lt;/p&gt;&#10;&lt;p&gt;In about S4 the immorts have recognized the amount of increased items we use, and have doubled the maximum amount of rent items from 75 to 150 and have increased/added (I&amp;rsquo;m fuzzy on this) to the 175 carried items.&lt;/p&gt;&#10;&lt;p&gt;Yet, they hadn&amp;rsquo;t increased the robe capacity to carry all those items, even though they stopped adding 125 and 325 maxweight robes.&lt;/p&gt;&#10;&lt;p&gt;I suggest doubling all robe capacities to account for the increased classes and the number of sets.&lt;/p&gt;&#10;&lt;p&gt;Example:&lt;/p&gt;&#10;&lt;p&gt;I have these modes:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ac (full set)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mana regen (full set)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;max mana (all but a few items are interchangeable)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;weapon damage (a few wd items + several dam items)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stab mode (dam items mostly)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;hand dam (full hd + a few dam items)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;raise set&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;uc set (fullish)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a coliseum set (stab, -saves)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;A few sets with only a few items:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the acid immune clasp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the lightning resist sleeves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;2 unique charisma items for hymn of an artisan/eye of the beholder&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;saves vs para&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;4 +hit items for chop&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;With all this garderobe that I use daily (except those with the few items), I hardly have space for stuff I pop. Whenever I pop more, than a few items, I have to vault or ship them away.&lt;/p&gt;&#10;&lt;p&gt;If I pop a few heavy items and put them in my robe, then my main eqset container can&amp;rsquo;t fit in my robe. Right now, I&amp;rsquo;ve hit the point, when I have no extra items and my ac robe already can&amp;rsquo;t fit into the main eqset container with all the gear I have.&lt;/p&gt;&#10;&lt;p&gt;Another thing is, If I want to rent immediately after a day of cycling or leading groups, I&amp;rsquo;m out of my luck, because I have to spend at least a few minutes dropping/junking/vaulting/shipping stuff. This is getting exhausting and annoying. I have chosen to cut link instead of renting a few times and this is getting silly, even though I did learn to immediately junk/sell unnecessary items.&lt;/p&gt;&#10;&lt;p&gt;Back in S3, I had the exhilarating freedom of putting all my pops in my robe and forgetting about them, until the innkeeper reminded me through rent fees. Even though keeping the inv clean is a good habit, an obligation to clean your robe up b4 renting is a chore.&lt;/p&gt;&#10;&lt;p&gt;So, I suggest doubling the capacity of all robes, including quest/drachma and forge ones.&lt;/p&gt;&#10;&lt;p&gt;If someone wants to make my (or any avatar&amp;rsquo;s) day, adding 25 items to max rent/carried would be greatly appreciated, because what use are big robes without an ability to carry more items. In fact, I could easily accept 50 more items to carry and rent, because carrying the 10-15+ choppers and some pops in the group often makes me laden and unable to loot, as the group leader.&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cant login anymore.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cant-login-anymore/</link><pubDate>Wed, 12 Oct 2016 12:42:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cant-login-anymore/</guid><description>&lt;div class="post" data-post-id="37396" data-author="gearsgod" data-date="2016-10-12T12:42:11+00:00" data-subject="Cant login anymore."&gt;&#13;&#10;&lt;p&gt;my username in game was gearsgod, but now no matter what password I use I cant login to the game anymore! &lt;em&gt;cries&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37397" data-author="Teron" data-date="2016-10-12T17:42:40+00:00" data-subject="Re: Cant login anymore."&gt;&#13;&#10;&lt;p&gt;Did you check your keyboard layout?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37398" data-author="Gorka" data-date="2016-10-12T19:01:24+00:00" data-subject="Re: Cant login anymore."&gt;&#13;&#10;&lt;p&gt;The mud has been up, and has been stable. The reality is, it&amp;rsquo;s unlikely that your password has changed from when you first set it. It might be a caps lock issue, keyboard layout (ie, what taron said), or something you&amp;rsquo;ve forgotten.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found some gear at xanth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-some-gear-at-xanth/</link><pubDate>Mon, 03 Oct 2016 00:39:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-some-gear-at-xanth/</guid><description>&lt;div class="post" data-post-id="37384" data-author="Hung" data-date="2016-10-03T00:39:07+00:00" data-subject="Found some gear at xanth"&gt;&#13;&#10;&lt;p&gt;It was lying on the ground and includes gilded corset or crimson and gold. PM me in forum, or mudmail(use Diogenes as it is unlikely I&amp;rsquo;ll log to other chars) and name other items to reclaim it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-09-30</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-09-30/</link><pubDate>Fri, 30 Sep 2016 14:48:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-09-30/</guid><description>&lt;div class="post" data-post-id="37370" data-author="*teker*" data-date="2016-09-30T14:48:56+00:00" data-subject="Changelog 2016-09-30"&gt;&#13;&#10;&lt;p&gt;I believe I found the bug in the group targeting code so I have re-enabled it. I received some complaints about conflicts with the keyword &amp;ldquo;leader&amp;rdquo; and the number of mobs that also have that keyword so I have changed the new group keywords to &amp;ldquo;groupleader&amp;rdquo; and &amp;ldquo;grouppoint&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;The rank command now shows more information.&lt;/p&gt;&#10;&lt;p&gt;Recite no longer stops singing when the scroll is missing from inventory.&lt;/p&gt;&#10;&lt;p&gt;I rewrote the spy command while trying to track down a reported bug. I never got the bug to repro but if you see problems with spy, let me know.&lt;/p&gt;&#10;&lt;p&gt;I also rewrote the order command for the same reason. Let me know if you see any issues there.&lt;/p&gt;&#10;&lt;p&gt;Previously you would continue reading, studying, etc when attacked by a mobile - now you&amp;rsquo;ll stop when attacked.&lt;/p&gt;&#10;&lt;p&gt;Autoloot no longer fires when paralyzed.&lt;/p&gt;&#10;&lt;p&gt;Clan recalls now cost mana if attempted while demon bound. I rewrote quite a bit of this code also so let me know if you find issues.&lt;/p&gt;&#10;&lt;p&gt;I wrote helper functions for destroying shards when casting spells that use them. The spells no longer destroy all shards in inventory - they stop at the required amount.&lt;/p&gt;&#10;&lt;p&gt;Fixed the message when attempting to strike while unlearned.&lt;/p&gt;&#10;&lt;p&gt;Restiveness should default to self if no argument provided.&lt;/p&gt;&#10;&lt;p&gt;The &amp;ldquo;tiny potion&amp;rdquo; was causing problems with quaffing other potions in inventory. This has been fixed. A similar fix was made to the dice bag.&lt;/p&gt;&#10;&lt;p&gt;Some other small text message changes. Bard songs now say &amp;ldquo;Your song&amp;rdquo; when viewed by the bard. I just realized &amp;ldquo;god&amp;rsquo;s&amp;rdquo; has a typo there which I&amp;rsquo;ll get fixed for next time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What does the color red mean on spell messages?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-does-the-color-red-mean-on-spell-messages/</link><pubDate>Sun, 25 Sep 2016 16:17:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-does-the-color-red-mean-on-spell-messages/</guid><description>&lt;div class="post" data-post-id="37360" data-author="*juggleblood*" data-date="2016-09-25T16:17:35+00:00" data-subject="What does the color red mean on spell messages?"&gt;&#13;&#10;&lt;p&gt;What does the color red mean on spell messages, exactly?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37361" data-author="Teron" data-date="2016-09-27T08:24:45+00:00" data-subject="Re: What does the color red mean on spell messages?"&gt;&#13;&#10;&lt;p&gt;I assume it means that you made a save vs spells against the mob, according to &amp;ldquo;color set&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Though it also fires on stabs and grips, so I&amp;rsquo;m not that sure about that.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37362" data-author="*juggleblood*" data-date="2016-09-27T22:00:04+00:00" data-subject="Re: What does the color red mean on spell messages?"&gt;&#13;&#10;&lt;p&gt;First, lets avoid confusion in the language. When you blast, you don&amp;rsquo;t save against the mob, the mob saves against you.&lt;/p&gt;&#10;&lt;p&gt;But, I&amp;rsquo;m not certain the red line means exactly that. I&amp;rsquo;d really appreciate clarification, i.e. is it that simple, red=failed save, not red=mob saved?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Uptime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/uptime/</link><pubDate>Sat, 17 Sep 2016 18:20:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/uptime/</guid><description>&lt;div class="post" data-post-id="37356" data-author="*Splork*" data-date="2016-09-17T18:20:58+00:00" data-subject="Uptime"&gt;&#13;&#10;&lt;p&gt;We have been up for 22 days which is probably the longest uptime I have ever seen on the game! However, we are at nearly 60% memory which means you guys will start experiencing lag and soon after that you will not be able to save.&lt;/p&gt;&#10;&lt;p&gt;I am going to leave the game up until you guys start experiencing the above. Please email me when we need to reboot or ping an Imm online and have them reboot us, preferably before you can&amp;rsquo;t save. Once we get to that point, there is a good chance some of your characters will experience a loss of some kind!&lt;/p&gt;&#10;&lt;p&gt;Enjoy the uptime!&lt;/p&gt;&#10;&lt;p&gt;Nice job Teker, the KVP recode is definitely responsible for the added uptime! I will run a memory debugger soon and see what I can find.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Exp/Gold Tables</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/exp-gold-tables/</link><pubDate>Fri, 16 Sep 2016 07:59:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/exp-gold-tables/</guid><description>&lt;div class="post" data-post-id="37353" data-author="Firk" data-date="2016-09-16T07:59:14+00:00" data-subject="Exp/Gold Tables"&gt;&#13;&#10;&lt;p&gt;I made some scripts for TamperMonkey on Chrome.&lt;/p&gt;&#10;&lt;p&gt;This one aligns the row number with the row data:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;jQuery( &amp;quot;table&amp;quot; ).eq(1).find(&amp;quot;td:first&amp;quot;).html(&amp;quot; &amp;quot;);&#13;&#10;&#13;&#10;jQuery( &amp;quot;table&amp;quot; ).eq(5).find(&amp;quot;td:first&amp;quot;).html(&amp;quot; &amp;quot;);&#13;&#10;&#13;&#10;jQuery( &amp;quot;table&amp;quot; ).eq(9).find(&amp;quot;td:first&amp;quot;).html(&amp;quot; &amp;quot;);&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;This one highlights a row when you mouse over:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; jQuery(&amp;quot;table table&amp;quot;).find(&amp;quot;td:not(:first)&amp;quot;).mouseenter( function(){&#13;&#10;&#13;&#10; var row=jQuery(this).parent(&amp;quot;tr&amp;quot;).index();&#13;&#10;&#13;&#10; var col=jQuery(this).parents(&amp;quot;td&amp;quot;).index();&#13;&#10;&#13;&#10; jQuery(this).parent().css(&amp;quot;background&amp;quot;, &amp;quot;#f3f3f3&amp;quot;);&#13;&#10;&#13;&#10; jQuery(this).parents(&amp;quot;table&amp;quot;).parents(&amp;quot;tr&amp;quot;).children(&amp;quot;td&amp;quot;).eq((col+1)%4).find(&amp;quot;tr&amp;quot;).eq(row).css(&amp;quot;background&amp;quot;, &amp;quot;#f3f3f3&amp;quot;)&#13;&#10;&#13;&#10; jQuery(this).parents(&amp;quot;table&amp;quot;).parents(&amp;quot;tr&amp;quot;).children(&amp;quot;td&amp;quot;).eq((col+2)%4).find(&amp;quot;tr&amp;quot;).eq(row).css(&amp;quot;background&amp;quot;, &amp;quot;#f3f3f3&amp;quot;)&#13;&#10;&#13;&#10; jQuery(this).parents(&amp;quot;table&amp;quot;).parents(&amp;quot;tr&amp;quot;).children(&amp;quot;td&amp;quot;).eq((col+3)%4).find(&amp;quot;tr&amp;quot;).eq(row).css(&amp;quot;background&amp;quot;, &amp;quot;#f3f3f3&amp;quot;)&#13;&#10;&#13;&#10; }).mouseleave( function(){&#13;&#10;&#13;&#10; var row=jQuery(this).parent(&amp;quot;tr&amp;quot;).index();&#13;&#10;&#13;&#10; var col=jQuery(this).parents(&amp;quot;td&amp;quot;).index();&#13;&#10;&#13;&#10; jQuery(this).parent().css(&amp;quot;background&amp;quot;, 'transparent');&#13;&#10;&#13;&#10; jQuery(this).parents(&amp;quot;table&amp;quot;).parents(&amp;quot;tr&amp;quot;).children(&amp;quot;td&amp;quot;).eq((col+1)%4).find(&amp;quot;tr&amp;quot;).eq(row).css(&amp;quot;background&amp;quot;, &amp;quot;transparent&amp;quot;)&#13;&#10;&#13;&#10; jQuery(this).parents(&amp;quot;table&amp;quot;).parents(&amp;quot;tr&amp;quot;).children(&amp;quot;td&amp;quot;).eq((col+2)%4).find(&amp;quot;tr&amp;quot;).eq(row).css(&amp;quot;background&amp;quot;, &amp;quot;transparent&amp;quot;)&#13;&#10;&#13;&#10; jQuery(this).parents(&amp;quot;table&amp;quot;).parents(&amp;quot;tr&amp;quot;).children(&amp;quot;td&amp;quot;).eq((col+3)%4).find(&amp;quot;tr&amp;quot;).eq(row).css(&amp;quot;background&amp;quot;, &amp;quot;transparent&amp;quot;)&#13;&#10;&#13;&#10; });&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37355" data-author="Teron" data-date="2016-09-16T18:46:32+00:00" data-subject="Re: Exp/Gold Tables"&gt;&#13;&#10;&lt;p&gt;How best am I supposed to use it?&lt;/p&gt;&#10;&lt;p&gt;Also, I/you can check exp/gold ingame, as well as by using the &amp;ldquo;level&amp;rdquo; command.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mount 'An Mystica adjustments</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mount-an-mystica-adjustments/</link><pubDate>Sat, 10 Sep 2016 22:27:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mount-an-mystica-adjustments/</guid><description>&lt;div class="post" data-post-id="37348" data-author="*juggleblood*" data-date="2016-09-10T22:27:10+00:00" data-subject="Mount &amp;#x27;An Mystica adjustments"&gt;&#13;&#10;&lt;p&gt;At Idjit&amp;rsquo;s request and with Tox&amp;rsquo;s approval, I&amp;rsquo;ve made minor adjustments to Mount &amp;lsquo;An Mystica mob values.&lt;/p&gt;&#10;&lt;p&gt;The general gist of which is that it should be somewhat less draining and more rewarding and should make Lyme feel a little bigger.&lt;/p&gt;&#10;&lt;p&gt;One other change is that I set it to reset only if empty, because if a whole group goes down deep in the zone, after the wandering aggros have repopped, there&amp;rsquo;s little chance of a rescue.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;p&gt;ps&amp;hellip;It&amp;rsquo;s been purged and reset already. So changes are ingame and you might check pops.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>found a green dragon claw</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-a-green-dragon-claw/</link><pubDate>Mon, 29 Aug 2016 07:56:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-a-green-dragon-claw/</guid><description>&lt;div class="post" data-post-id="37312" data-author="Teron" data-date="2016-08-29T07:56:01+00:00" data-subject="found a green dragon claw"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve found a green claw.&lt;/p&gt;&#10;&lt;p&gt;Provide me with identifying details, such as where you lost it, etc., and I&amp;rsquo;ll return it to you.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Solo Mobs between 225k and 1.5M xp</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/solo-mobs-between-225k-and-1-5m-xp/</link><pubDate>Sun, 28 Aug 2016 16:38:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/solo-mobs-between-225k-and-1-5m-xp/</guid><description>&lt;div class="post" data-post-id="37297" data-author="*Idjit*" data-date="2016-08-28T16:38:25+00:00" data-subject="Solo Mobs between 225k and 1.5M xp"&gt;&#13;&#10;&lt;p&gt;Hello, this is a thread for listing just specifically those mobs that are in the sweet spot for soloing for people between 1x40 and high 3x40. Things that you can &amp;lsquo;cruise&amp;rsquo; and kill a bunch of before regenning.&lt;/p&gt;&#10;&lt;p&gt;Basically looking for things that are bigger than a seilenus in Greek Forest up to about the size of the lantern fish in Murkwood.&lt;/p&gt;&#10;&lt;p&gt;If it&amp;rsquo;s known not to flee put an asterisk in front of the mob.&lt;/p&gt;&#10;&lt;p&gt;If it&amp;rsquo;s known not to be aggressive put a plus in front of the mob.&lt;/p&gt;&#10;&lt;p&gt;A little bias should be in this list towards things that are either not flee or not aggro or both, since it&amp;rsquo;s kind of intended to be for thieves and monks trying to set up and web stuff before it runs away. Try not to list anything that fast-aggros or is something you have to chase all over the place.&lt;/p&gt;&#10;&lt;p&gt;If you list a higher risk mob more towards the 1.5M end, try to mention that it drains resources (hits hard), if it does.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s a start.&lt;/p&gt;&#10;&lt;p&gt;Centaurs:&lt;/p&gt;&#10;&lt;p&gt;*+centaur filly&lt;/p&gt;&#10;&lt;p&gt;*+polo player&lt;/p&gt;&#10;&lt;p&gt;*+centaur archer&lt;/p&gt;&#10;&lt;p&gt;*+centaur ranger&lt;/p&gt;&#10;&lt;p&gt;Lyme Town: (the reason Lyme town is here is because Knubberub at 3x40+37 is testing blast+wraithform)&lt;/p&gt;&#10;&lt;p&gt;*+drunken sailor (kind of risky even with wraithform- if all four brutals connect you&amp;rsquo;d have to flee and heal up) 700k&lt;/p&gt;&#10;&lt;p&gt;*+street urchin (on the low side of XP but safe) 175-200k&lt;/p&gt;&#10;&lt;p&gt;*+old lady (a little more yield than urchin) 240-300k&lt;/p&gt;&#10;&lt;p&gt;*+street vendor (500k. perhaps 3/4 as risky as drunken sailor)&lt;/p&gt;&#10;&lt;p&gt;Westwood:&lt;/p&gt;&#10;&lt;p&gt;*+troll warriors (raid) 450-500k&lt;/p&gt;&#10;&lt;p&gt;*+Mug (raid) 250k&lt;/p&gt;&#10;&lt;p&gt;+village man 300-350k&lt;/p&gt;&#10;&lt;p&gt;+village woman 300-350k&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Prime Arm, thought experiment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monk-prime-arm-thought-experiment/</link><pubDate>Sun, 28 Aug 2016 00:31:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monk-prime-arm-thought-experiment/</guid><description>&lt;div class="post" data-post-id="37296" data-author="*juggleblood*" data-date="2016-08-28T00:31:36+00:00" data-subject="Monk Prime Arm, thought experiment"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m enjoying the banter about various imbalances in the game, so here&amp;rsquo;s an experiment in designing equipment by groupthink. Let&amp;rsquo;s take one slot for one prime class that is not flushed out, and flush out the rough parameters of what that equipment should look like.&lt;/p&gt;&#10;&lt;p&gt;I have chosen monk prime arm for the following reasons:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is little improvement in the slot from newbie levels. 9x40 prime monks are wearing level 30 prime gear.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The slot is one of high importance to that class. For example, in this case one would expect that monks should have cool arm gear since they&amp;rsquo;re punching all the time and you can reasonably expect that arm gear would affect hand damage, a monk&amp;rsquo;s most prized stat.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This class can&amp;rsquo;t fully achieve cap for the stat in question, i.e. currently monk&amp;rsquo;s can&amp;rsquo;t achieve max hand dam.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is better, comparable eq for another similar class available at a higher level, in this case the thief 2x40 sleeves.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The best prime gear for this slot+class is little better than non-prime eq that becomes available at a higher level, sleeves of enlightenment.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;So my question to you guys is, how would you outline the linear progression for hand dam on arm for me at various levels? as regards to AC, HD, Hit, Dam?, max_str?&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;And what are the other obvious prime+slot equipment for other classes that could be outlined in linear fashion? Would you outline a progression of weap dam arm for war prime for example? I think this type of approach could help organize the effort.&lt;/p&gt;&#10;&lt;p&gt;Oh, and regarding drachma equipment. Remember that it is not a problem to introduce eq that is better than drachma shop equipment. We have dealt with this issue before and come to the conclusion that we will not be constrained in the creation of new equipment by drach gear. Perhaps if some piece is made obsolete by a forge, then that drachma piece itself could be a cp, or we could some kind of buyback. In any case it would be a solvable issue.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-08-26 - keywords and targeting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-08-26-keywords-and-targeting/</link><pubDate>Fri, 26 Aug 2016 14:57:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-08-26-keywords-and-targeting/</guid><description>&lt;div class="post" data-post-id="37282" data-author="*teker*" data-date="2016-08-26T14:57:15+00:00" data-subject="Changelog 2016-08-26 - keywords and targeting"&gt;&#13;&#10;&lt;p&gt;The old stuff:&lt;/p&gt;&#10;&lt;p&gt;Bash and kick shouldn&amp;rsquo;t work against ether mobs with hammer wielded. Only if misted.&lt;/p&gt;&#10;&lt;p&gt;I haven&amp;rsquo;t seen any complaints regarding the new firestorm and chain lightning code so I&amp;rsquo;ll start working on the rest of the area effect spells to move them over. You probably won&amp;rsquo;t see any real changes other than being able to cast them in rooms with ungrouped players.&lt;/p&gt;&#10;&lt;p&gt;The new stuff:&lt;/p&gt;&#10;&lt;p&gt;I have introduced four new reserved keywords. The first three are &amp;ldquo;self&amp;rdquo;, &amp;ldquo;leader&amp;rdquo;, and &amp;ldquo;point&amp;rdquo;. You should be able to use these keywords in most commands to refer to yourself, the group leader, and the person on point.&lt;/p&gt;&#10;&lt;p&gt;Hopefully, the more exciting part is the fourth keyword &amp;ldquo;target&amp;rdquo; and the new commands that go with it. The basic idea is that group leaders can target mobs and the entire group can use the word &amp;ldquo;target&amp;rdquo; in skills and spells to make sure they hit the right mobile. When the mob dies, the target data is set to NULL so you don&amp;rsquo;t accidentally hit something else. I&amp;rsquo;m hoping this will remove the need for new players to write/copy scripts to participate fully in group combat. Let me know how it works - there are probably some situations where it&amp;rsquo;s not quite clean but I did test a number of situations including shifting. Currently the new commands are in test most so if the game crashes, they will be disabled on reboot. For some reason HELP TARGET shows the wrong page but you can type HELP TARGET COMMAND to see:&lt;/p&gt;&#10;&lt;p&gt;TARGET &amp;ldquo;TARGET COMMAND&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: TARGET [keywords]&lt;/p&gt;&#10;&lt;p&gt;See Also: ASSIST TARGETASSIST SCORE&lt;/p&gt;&#10;&lt;p&gt;The TARGET command is used to specify target keywords for the mobile you want&lt;/p&gt;&#10;&lt;p&gt;to engage next in combat. Once the player enters the room with a mobile that&lt;/p&gt;&#10;&lt;p&gt;matches the specified keywords, the player will lock onto that target. Once&lt;/p&gt;&#10;&lt;p&gt;the target is locked onto, the &amp;ldquo;target&amp;rdquo; keyword can be used in most commands&lt;/p&gt;&#10;&lt;p&gt;to refer to that mobile. Most aggressive and semi-aggressive skills and&lt;/p&gt;&#10;&lt;p&gt;spells will also default to the target if the player is not currently&lt;/p&gt;&#10;&lt;p&gt;fighting anyone.&lt;/p&gt;&#10;&lt;p&gt;This command is most useful in groups. When the group leader uses the TARGET&lt;/p&gt;&#10;&lt;p&gt;command, all non-lurking players in the group will target the same keywords.&lt;/p&gt;&#10;&lt;p&gt;When the group leader locks onto a target, all non-lurking members of the&lt;/p&gt;&#10;&lt;p&gt;group will lock onto the same target. This means that spellcasters in the&lt;/p&gt;&#10;&lt;p&gt;back line can cast spells like blind or curse using the keyword &amp;ldquo;target&amp;rdquo; (or&lt;/p&gt;&#10;&lt;p&gt;without specifying a target) and they will cast those spells at the targeted&lt;/p&gt;&#10;&lt;p&gt;mobile. When the mobile dies, all target data is cleared and the spellcasters&lt;/p&gt;&#10;&lt;p&gt;won&amp;rsquo;t accidentally hit another mobile in the room with the same keywords.&lt;/p&gt;&#10;&lt;p&gt;If the TARGET command is entered without any keywords, the player&amp;rsquo;s current&lt;/p&gt;&#10;&lt;p&gt;target is cleared. The only other times the target data is cleared is if the&lt;/p&gt;&#10;&lt;p&gt;mobile or player dies. The current target can be seen in the output of the&lt;/p&gt;&#10;&lt;p&gt;SCORE command.&lt;/p&gt;&#10;&lt;p&gt;And HELP TASSIST to see:&lt;/p&gt;&#10;&lt;p&gt;TARGETASSIST TASSIST&lt;/p&gt;&#10;&lt;p&gt;Usage: TARGETASSIST [player], TASSIST [player]&lt;/p&gt;&#10;&lt;p&gt;See Also: ASSIST &amp;ldquo;TARGET COMMAND&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The TARGETASSIST command is used to set the current player&amp;rsquo;s target to that&lt;/p&gt;&#10;&lt;p&gt;of the specified player. If the specified player is currently fighting, the&lt;/p&gt;&#10;&lt;p&gt;current player&amp;rsquo;s target is set to the mobile being fought. If the specified&lt;/p&gt;&#10;&lt;p&gt;player is not currently fighting, the current player&amp;rsquo;s target and target&lt;/p&gt;&#10;&lt;p&gt;keywords are set to the same as the specified player.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area List Not Working?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/area-list-not-working/</link><pubDate>Mon, 22 Aug 2016 23:21:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/area-list-not-working/</guid><description>&lt;div class="post" data-post-id="37270" data-author="celerra7" data-date="2016-08-22T23:21:16+00:00" data-subject="Area List Not Working?"&gt;&#13;&#10;&lt;p&gt;I apologize if I missed it, but is the Area file (on the EQLIST page) broken? Was going to do some cross referencing with Forges, but found the file only contains &amp;ldquo;UNKNOWN&amp;rdquo;. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37271" data-author="*Breeze*" data-date="2016-08-23T04:22:01+00:00" data-subject="Re: Area List Not Working?"&gt;&#13;&#10;&lt;p&gt;odd. won&amp;rsquo;t be able to look until I get back from vacation / after work in 7 days or so&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>quest ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/quest-ideas/</link><pubDate>Tue, 09 Aug 2016 10:40:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/quest-ideas/</guid><description>&lt;div class="post" data-post-id="37212" data-author="Teron" data-date="2016-08-09T10:40:46+00:00" data-subject="quest ideas"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;ve been discussing some quest ideas on gossip:&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;drach supply has been good in this version, I admit&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;*this year&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;im trying to address the only-on-holidays aspect of the manually led quests&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;but you guys already know that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;I&amp;rsquo;ve done little questing off valk and coliseum and come up with 1000&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;wrack your brains, what would a Labor Day themed mob be&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;well, that&amp;rsquo;s a problem but a managable one zuzu, for some of us, it&amp;rsquo;s your timezone&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;early 1900&amp;rsquo;s sweatshop mob? :)'&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;well whats been done, kill big mob quests, subdue little mob quests&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;what else is there?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;puzzles but people Hate Puzzles from what ive seen :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;competition quests but i tried that and you all wanted not to be split in teams&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;well some players know the game better than others&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;it depends how u run the competitive quest zuzu&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;for one area, that&amp;rsquo;s one thing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;for the entire mud, it&amp;rsquo;s another&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;sloth isn&amp;rsquo;t pkill, so most of us probably lack a little bit of that competitiveness to start with&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;there hasn&amp;rsquo;t been a trivia quest in a long, long time'&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;besides everyone already knows gorka is bestest&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;but i am not the best designer of trivia quests&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;I don&amp;rsquo;t watch those types of movies zuzu :p&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;i dont thik theres been one since S3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Neptune is&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;yeah Bob could do one&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Neptune ran something, not sure it was drachma rewarded&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;trouble is there&amp;rsquo;s only one of me and i&amp;rsquo;m not always the smartest quest designer :)'&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;there &amp;ldquo;should be&amp;rdquo; a half dozen people of equal rank.'&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;what about a vehicle of some sort, group gets in a container, container has itinerary&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;i like that, it could work like a Boat&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;i mean it could re-use the Boat code&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;of like JB&amp;rsquo;s clown car to get to FOC&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;could be some time pressure to kill mob A, before stopping at the next stop and possibly having to fight the next one at the same time, hehe :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;xp is always good&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;yeah, like waves in space invaders&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;TIME EXTENDED&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;rsquo;trouble with quests, is they tend to revolve around a few smart players'&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;I&amp;rsquo;m never one of them&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;hehe&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;quests with actual depth and planning put into em, yeah :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;which i can&amp;rsquo;t claim to have done very many :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;what about something olympic&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Linx gossips&amp;ndash; &amp;lsquo;you mean like potions to cheat, they already do that&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;what were those mini games in arcade games between stages where you were frantically hammering on the buttons :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;haha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;hehehe&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;to like i cant remember inflate something or something'&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;or push a meter to the top&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;there were a bunch of those, for perhaps a dozen different arcade games'&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;i think i saw one where it was an eating contest&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;hammer and whack-a-mole&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;actually that&amp;rsquo;s a good concept&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;what about a weighing scale&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;we bring big corpses to put on it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;we have a time limit&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;reward to weight based&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;rsquo;everyone can contribute with corpses'&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;well corpses might be too easy, maybe finding items of a specific type that are known to be Heavy&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;like it HAS to be type food or type Keys or something'&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;and you&amp;rsquo;d have to think, what&amp;rsquo;s a heavy Key somewhere&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;I have the eq list in a mysql database&amp;hellip; prepare for me to kick ass&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;and the plot is they need scrap metal to melt it for some reason&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;I think it has object weights&amp;hellip; checking&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;how about a triathlon: orienteering (running to certain rooms fastest), a trivia and a round in a chaos pit solo&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;yeah, OBJECT_WEIGHT is the tag&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;gos someone should capture this conversation and post it :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;already captured&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gorka gossips&amp;ndash; &amp;lsquo;you would be good at the orienteering one taron, but a newbie?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;im liable to not remember most of it. im on oneof my middle of the night toots where i go back to bed in a little while and might forget most of it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;good. thanks for capturing it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;could include valk for newbies&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;and newbie areas&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;i like the key thing because it reminds me of sacrificing on JediMUD when you remort back to level 1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;you have to find like (the first remort) 150 of any Plusses to anything and sacrifice it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;you have to have it in your inventory when you type Remort&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;lsquo;2nd remort is 300, third is 450, and 4th and beyond is +600&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu gossips&amp;ndash; &amp;rsquo;er i like the Weight thing, not necessarily of Keys'&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So crazy it just might work...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-crazy-it-just-might-work/</link><pubDate>Mon, 08 Aug 2016 17:00:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-crazy-it-just-might-work/</guid><description>&lt;div class="post" data-post-id="37207" data-author="Gorka" data-date="2016-08-08T17:00:11+00:00" data-subject="So crazy it just might work..."&gt;&#13;&#10;&lt;p&gt;I think most players agree parts of sloth are unbalanced, or there progression is not linear. This problem has always been a discussion of hundreds of forum posts and obviously causes friction among players, and among immortals&amp;hellip; Is there a solution that is a &amp;ldquo;win/win&amp;rdquo; for everyone? It is after all a difficult problem to fix mid way into the game&amp;hellip; with old players and new players and changes.&lt;/p&gt;&#10;&lt;p&gt;What would a solution look like, is there a solution to this problem?&lt;/p&gt;&#10;&lt;p&gt;The way I see it&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We would need an idea that empowers players to fix there own imbalances, perceived or real.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A solution that doesn&amp;rsquo;t always chuck the problems back at the immortals to make static changes.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A solution that goes someway to fixing the relative mess that eq has become.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Couldn&amp;rsquo;t this all be achieved, by making the Avatar Shop 3x40?&lt;/p&gt;&#10;&lt;p&gt;Think about how many problems this might solve&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;There is not a lot of weapon dam before 4x40&amp;hellip; buy a couple from the shop until you get high end eq.&lt;/p&gt;&#10;&lt;p&gt;You hate grouping and like to solo, but can&amp;rsquo;t pop your own eq&amp;hellip; buy stats from the avatar shop.&lt;/p&gt;&#10;&lt;p&gt;You perceive you have a weakness and no imm listens to you&amp;hellip; buy it from the avatar shop.&lt;/p&gt;&#10;&lt;p&gt;Blah Blah Blah eq problem&amp;hellip; buy it from the avatar shop.&lt;/p&gt;&#10;&lt;p&gt;You reach 6x40 and you feel you are not progressing as you level 7x40 and 8x40&amp;hellip; buy something at the shop.&lt;/p&gt;&#10;&lt;p&gt;It would appear that perhaps half of the 9x40 seem to quit playing once they reach the stage when they can actually buy from the shop. I hear a common criticism that more content needs to be added for avatars. I also see a lot of 9x40 remort these days and make a new char.&lt;/p&gt;&#10;&lt;p&gt;It seems a little pointless to have a &amp;ldquo;avatar candy shop&amp;rdquo; for people who become disinterested in using it when they reach 9x40. Would it not be better to be able to have the things purchased before 9x40, so you can enjoy them on your journey to 9x40?&lt;/p&gt;&#10;&lt;p&gt;You get the general idea&amp;hellip; what do you think?&lt;/p&gt;&#10;&lt;p&gt;Eq will always be the easiest way to improve your char, but in cases of specialization or imbalances, or boredom, at least this way players have a way out to play as they please within the boundaries of capped stats.&lt;/p&gt;&#10;&lt;p&gt;The decision becomes 3 ways, should I buy something from the shop, should I level avatar, or should I level another 40. Players love choices, and this gives it to them. I also suspect it would be very very easy to implement.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-08-05 - skills / spells</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-08-05-skills-spells/</link><pubDate>Fri, 05 Aug 2016 14:29:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-08-05-skills-spells/</guid><description>&lt;div class="post" data-post-id="37171" data-author="*teker*" data-date="2016-08-05T14:29:34+00:00" data-subject="Changelog 2016-08-05 - skills / spells"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve added some logging so we can track how much damage everyone is doing with their skills. It&amp;rsquo;ll help me to see what kind of damage the skills do to make tweaking easier. The following changes have been implemented:&lt;/p&gt;&#10;&lt;p&gt;Firestorm:&lt;/p&gt;&#10;&lt;p&gt;You shouldn&amp;rsquo;t be able to use this spell to pkill anymore. I&amp;rsquo;ve completely rewritten the area-affect spell damage code so that you can still cast the spell if ungrouped players are in the room and it will start fights with the mobs but skip the players.&lt;/p&gt;&#10;&lt;p&gt;Chain lightning:&lt;/p&gt;&#10;&lt;p&gt;I moved this spell over to the new code also figuring that more people can test it than firestorm. Previously this spell would not cast if ungrouped players were in the room - now it just skips them. Once the new code has been thoroughly tested, I&amp;rsquo;ll move all the area affect damage spells over to it.&lt;/p&gt;&#10;&lt;p&gt;Cry of the Avatar:&lt;/p&gt;&#10;&lt;p&gt;Flames at Midnight:&lt;/p&gt;&#10;&lt;p&gt;These songs should use the saves color now when appropriate.&lt;/p&gt;&#10;&lt;p&gt;Broadside:&lt;/p&gt;&#10;&lt;p&gt;Damage increases slowly with warrior and avatar levels. Weapon damage bonus counts now. Ether mobs can be hit if mist is up. Spiritual hammer doesn&amp;rsquo;t work as it&amp;rsquo;s not the right type of weapon for broadside. Max weight of target increases at warrior 40 and every 40 thereafter.&lt;/p&gt;&#10;&lt;p&gt;Flail:&lt;/p&gt;&#10;&lt;p&gt;I haven&amp;rsquo;t changed the damage until I can see the log results. It looked like flail wasn&amp;rsquo;t working to start fights when ungrouped players were in the room so I fixed that. You should also be able to hit ether mobs with hammer/mace or when mist is up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>questions about 7luck</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/questions-about-7luck/</link><pubDate>Tue, 02 Aug 2016 10:48:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/questions-about-7luck/</guid><description>&lt;div class="post" data-post-id="37162" data-author="Hung" data-date="2016-08-02T10:48:45+00:00" data-subject="questions about 7luck"&gt;&#13;&#10;&lt;p&gt;Sir Teker,&lt;/p&gt;&#10;&lt;p&gt;If you have time and desire, please, help me find answers on these two questions about 7luck:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does it work on lyme?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does it work on a continent at its day (i.e. will it work on bh at bh day)?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;ve heard various opinions about it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37166" data-author="*teker*" data-date="2016-08-03T23:07:47+00:00" data-subject="Re: questions about 7luck"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t see anything in the code that would limit the song based on continent under any circumstances.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Known Random Spellbook Mobs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/known-random-spellbook-mobs/</link><pubDate>Sat, 30 Jul 2016 23:11:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/known-random-spellbook-mobs/</guid><description>&lt;div class="post" data-post-id="37156" data-author="*Idjit*" data-date="2016-07-30T23:11:40+00:00" data-subject="Known Random Spellbook Mobs"&gt;&#13;&#10;&lt;p&gt;I was searching the forum for spellbook mobs and did not see one single unified topic for this.&lt;/p&gt;&#10;&lt;p&gt;Mistress Finigan (Unseen University) random spellbooks, general caster oriented&lt;/p&gt;&#10;&lt;p&gt;Gurney Haleck (Unseen University) random spellbooks, melee/warrior oriented&lt;/p&gt;&#10;&lt;p&gt;Monsieur Frederick (Unseen University) random spellbooks, bard spells.&lt;/p&gt;&#10;&lt;p&gt;Juno (BH bard guild), bard spells.&lt;/p&gt;&#10;&lt;p&gt;Kenji (wanders), bard spells.&lt;/p&gt;&#10;&lt;p&gt;animated bookcase (valley of the mage), random spellbooks&lt;/p&gt;&#10;&lt;p&gt;try to limit this to mobs that load 3 or more different -random- spellbooks, not just every spellbook mob in the game. Based on that restriction, please add more if you know them.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>game locked up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-locked-up/</link><pubDate>Sun, 24 Jul 2016 21:21:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-locked-up/</guid><description>&lt;div class="post" data-post-id="37125" data-author="*Idjit*" data-date="2016-07-24T21:21:18+00:00" data-subject="game locked up"&gt;&#13;&#10;&lt;p&gt;Did the game just lock up?&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Make bard songs (not just blast) scale with charisma</title><link>https://forum.slothmud.net/updates/mud-suggestions/make-bard-songs-not-just-blast-scale-with-charisma/</link><pubDate>Fri, 22 Jul 2016 13:43:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/make-bard-songs-not-just-blast-scale-with-charisma/</guid><description>&lt;div class="post" data-post-id="37113" data-author="Teron" data-date="2016-07-22T13:43:10+00:00" data-subject="Make bard songs (not just blast) scale with charisma"&gt;&#13;&#10;&lt;p&gt;This is a continuation of a single point from another thread.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s how I propose to scale bard songs with charisma, with gods of war as an example:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;10 charisma: gods of war is 8 damage, 0 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;12 charisma: gods of war is 9 damage, 0 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;14 charisma: gods of war is 10 damage, 1 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;16 charisma: gods of war is 11 damage, 1 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;18 charisma: gods of war is 12 damage, 2 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;20 charisma: gods of war is 13 damage, 2 ppl bonus (current cap at 1x40)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;22 charisma: gods of war is 14 damage, 3 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;24 charisma: gods of war is 15 damage, 3 ppl bonus (bard cap at 5x40)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;26 charisma: gods of war is 16 damage, 4 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;28 charisma: gods of war is 17 damage, 4 ppl bonus (supposed 9x40 cap)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;30 charisma: gods of war is 18 damage, 5 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;32 charisma: gods of war is 19 damage, 5 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;32 charisma: gods of war is 20 damage, +6 ppl bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;34 charisma: gods of war is 21 damage, +6 ppl bonus (33charisma= all ingame charisma eq, runes and +3char robe)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;36 charisma: gods of war is 22 damage, +7 ppl bonus (+3 bonus charisma)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;You can only hit overcap charisma you can only get with +bonus charisma drachma eq.&lt;/p&gt;&#10;&lt;p&gt;Also do remember that bards may want to use any other charisma to replace low ac items, such as the lillies wreath or jovian armplates or a held low +charisma item, with high ac or other items (damage/healbonus).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Make Debuffs Great Again!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/make-debuffs-great-again/</link><pubDate>Tue, 19 Jul 2016 17:11:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/make-debuffs-great-again/</guid><description>&lt;div class="post" data-post-id="37090" data-author="Gorka" data-date="2016-07-19T17:11:51+00:00" data-subject="Make Debuffs Great Again!"&gt;&#13;&#10;&lt;p&gt;Dr sent me this information&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I think some times we focus so much on our own power&amp;hellip; that sometimes we forget to focus on the importance of making the mob less powerful.&lt;/p&gt;&#10;&lt;p&gt;Acid blind : +1AC -1Hit (1 Min)&lt;/p&gt;&#10;&lt;p&gt;blind : +1AC -1Hit (2 mins)&lt;/p&gt;&#10;&lt;p&gt;Faere fire : +2AC (7 mins)&lt;/p&gt;&#10;&lt;p&gt;weaken : -1str (8mins 30 seconds) (-hit)&lt;/p&gt;&#10;&lt;p&gt;curse : -1hit (48mins)&lt;/p&gt;&#10;&lt;p&gt;damnation : -2hit (14 mins)&lt;/p&gt;&#10;&lt;p&gt;crimson scourge : 2-3hpdmg per hit (3mins 30seconds)&lt;/p&gt;&#10;&lt;p&gt;web : -1hit +0.3AC (35 mins)&lt;/p&gt;&#10;&lt;p&gt;chill touch : -str (9min 30seconds)&lt;/p&gt;&#10;&lt;p&gt;corrosive surge : +1AC (10 Mins)&lt;/p&gt;&#10;&lt;p&gt;We can get caught up in the importance of our own -0.1 ac sometimes, when we forget we add 3-4 AC to the mob!&lt;/p&gt;&#10;&lt;p&gt;MDGA! Make Debuffs Great Again!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Request for more transparency - AC / Dam Reduct Comparison</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/request-for-more-transparency-ac-dam-reduct-comparison/</link><pubDate>Tue, 19 Jul 2016 05:20:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/request-for-more-transparency-ac-dam-reduct-comparison/</guid><description>&lt;div class="post" data-post-id="37083" data-author="Gorka" data-date="2016-07-19T05:20:40+00:00" data-subject="Request for more transparency - AC / Dam Reduct Comparison"&gt;&#13;&#10;&lt;p&gt;help damage reduction&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;DAMAGE REDUCTION&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Damage reduction is an innate ability the monk class has to absorb damage&lt;/p&gt;&#10;&lt;p&gt;from monsters they are fighting. With each point of damage reduction&lt;/p&gt;&#10;&lt;p&gt;achieved, the monk will absorb more damage than previously till they have&lt;/p&gt;&#10;&lt;p&gt;reached the maximum amount allowed. The amount of damage absorbed depends&lt;/p&gt;&#10;&lt;p&gt;on the difficulty and how hard the monster a player is fighting.&lt;/p&gt;&#10;&lt;p&gt;** We are currently looking into changing damage reduction in an effort to make it slightly more effective.&lt;/p&gt;&#10;&lt;p&gt;AC &amp;ldquo;ARMOR CLASS&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See Also: ARMOR STONE SKIN&lt;/p&gt;&#10;&lt;p&gt;This is your armor class, it is defined roughly as follows:&lt;/p&gt;&#10;&lt;p&gt;10.0 Butt nekkid&lt;/p&gt;&#10;&lt;p&gt;0.0 You&amp;rsquo;ve got armor on, but you better find somebody else to tank&lt;/p&gt;&#10;&lt;p&gt;-11.0 You&amp;rsquo;re so well armored that even the IRS can&amp;rsquo;t nail you&lt;/p&gt;&#10;&lt;p&gt;Equipment and spells can improve or ruin your armor class.&lt;/p&gt;&#10;&lt;p&gt;This is all the information I can find that a person has to work with, when making a decision to spend 800 drachma on an ac item or 800 drachma on a damage reduct item. Therefore it feels like trying to compare apples and oranges without having tasted neither.&lt;/p&gt;&#10;&lt;p&gt;Some people believe dam reduction is percentile based, other people say that -0.1ac is comparable to 1 damage reduction. The game help files suggest that the formula was under review, did it get changed? Everyone seems to have an opinion, no one seems to trust each others opinion or have other suspicions. Could an immortal please give some comparison of how the systems compare, so that players can make informed choices in spending hundreds of drachma or trying to decide whether to socket dam reduct or ac gems on important items as they share the same slots.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;puppy dog eyes&lt;/em&gt; @ teker&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>paka for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/paka-for-sale/</link><pubDate>Mon, 18 Jul 2016 23:50:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/paka-for-sale/</guid><description>&lt;div class="post" data-post-id="37082" data-author="cyprimus" data-date="2016-07-18T23:50:15+00:00" data-subject="paka for sale"&gt;&#13;&#10;&lt;p&gt;wts max avvie mage.. fully repair, just not having time for three max avvies.. and 3 other alts..&lt;/p&gt;&#10;&lt;p&gt;please make offers either in forum or pm me&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37241" data-author="cyprimus" data-date="2016-08-12T21:07:55+00:00" data-subject="Re: paka for sale"&gt;&#13;&#10;&lt;p&gt;Sold!&lt;/p&gt;&#10;&lt;p&gt;thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slothmud- EVENTS (Epic loaded with drachma steel token)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-events-epic-loaded-with-drachma-steel-token/</link><pubDate>Sun, 17 Jul 2016 21:17:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-events-epic-loaded-with-drachma-steel-token/</guid><description>&lt;div class="post" data-post-id="37072" data-author="Ker" data-date="2016-07-17T21:17:45+00:00" data-subject="Slothmud- EVENTS (Epic loaded with drachma steel token)"&gt;&#13;&#10;&lt;p&gt;Good day brave adventurers,&lt;/p&gt;&#10;&lt;p&gt;Here is the Sloth memo prior to the event -&lt;/p&gt;&#10;&lt;p&gt;'&lt;/p&gt;&#10;&lt;p&gt;Good day Slothers,&lt;/p&gt;&#10;&lt;p&gt;There will be a new off-holiday epic loaded tomorrow with a drachma steel token.&lt;/p&gt;&#10;&lt;p&gt;If I can get the rest of things set up by then, we will also be able to test something New.&lt;/p&gt;&#10;&lt;p&gt;I plan to deploy this at noon server time tomorrow.&lt;/p&gt;&#10;&lt;p&gt;Hoping to see you all then,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idj&lt;/p&gt;&#10;&lt;p&gt;'&lt;/p&gt;&#10;&lt;p&gt;Whilst sippin&amp;rsquo; on our tea during a quiet sunny afternoon,&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk gossips&amp;ndash; &amp;lsquo;come get me you puss*es&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk gossips&amp;ndash; &amp;lsquo;I shall test you all!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;wiz pai-mei&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Open Field&lt;/p&gt;&#10;&lt;p&gt;Tall weeds standing waist-high cover the area. They flow over the hills&lt;/p&gt;&#10;&lt;p&gt;in waves from the strong winds. Rusted weapons and armor lie rotting away&lt;/p&gt;&#10;&lt;p&gt;upon the ground, each far too deteriorated to be of any use.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;Idjit ::LeMuRs:: is standing here.(Faint Red Aura)&lt;/p&gt;&#10;&lt;p&gt;*A short, humorless monk from the year one-double-aught-three stands here.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk is surrounded by a glowing green sphere!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;(Faint Red Aura) The undead general grips his two-handed sword tightly.&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see so well hidden like this, but you do your best&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Idjit : right here&#13;&#10;&#13;&#10; Pai Mei, the Master Monk : right here&#13;&#10;&#13;&#10; the undead general : right here&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a hate-filled undead soldier : immediately to the north&lt;/p&gt;&#10;&lt;p&gt;a hate-filled undead soldier : nearby to the north&lt;/p&gt;&#10;&lt;p&gt;a hate-filled undead soldier : a ways to the north&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; the undead general : a ways to the north&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a hate-filled undead soldier : immediately to the east&lt;/p&gt;&#10;&lt;p&gt;Soon enough we assembled Jord&amp;rsquo;s bravest to the task led by none other than our Destined Defender, Taron!&lt;/p&gt;&#10;&lt;p&gt;Taron is leading &amp;lsquo;The Dangerous Death-Dealers&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:8.39) Taron&#13;&#10;&#13;&#10; (Wa:9.40) Stun&#13;&#10;&#13;&#10; (Wa:5.33) Sam&#13;&#10;&#13;&#10; (Wa:4.36) Arya&#13;&#10;&#13;&#10; (Dr:8.30) Suna&#13;&#10;&#13;&#10; (Ba:7.34) Sochi&#13;&#10;&#13;&#10; (Dr:9.40) Dr&#13;&#10;&#13;&#10; (Dr:0.39) Fandral&#13;&#10;&#13;&#10; (Mo:5.37) Yang&#13;&#10;&#13;&#10; (Mo:6.30) Belrath&#13;&#10;&#13;&#10; (Ba:8.27) Oboe&#13;&#10;&#13;&#10; (Ne:5.39) Rayne&#13;&#10;&#13;&#10; (Ne:0.20) Prysm&#13;&#10;&#13;&#10; (Immortal) Idjit&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Pai Mei (Chinese:??, pinyin: Bai Mei, literally White Eyebrow). Pai Mei is&lt;/p&gt;&#10;&lt;p&gt;a powerful, very old practitioner of the Bak Mei style of kung fu. Pai Mei&lt;/p&gt;&#10;&lt;p&gt;was the former teacher and master of The Bride, Bill, and Elle, although it&lt;/p&gt;&#10;&lt;p&gt;is unclear whether he instructed the other members of the Deadly Viper&lt;/p&gt;&#10;&lt;p&gt;Assassination Squad. He only agreed to take on The Bride as a student&lt;/p&gt;&#10;&lt;p&gt;after having a martials arts duel with Bill, who then adds that Pai Mei was&lt;/p&gt;&#10;&lt;p&gt;a very old man whose advancing years had taught him the value of company,&lt;/p&gt;&#10;&lt;p&gt;while not brightening up his angry disposition. Pai Mei is alleged to be&lt;/p&gt;&#10;&lt;p&gt;able to perform the lethal Five Point Palm Exploding Heart Technique. Bill&lt;/p&gt;&#10;&lt;p&gt;describes the technique as the deadliest blow in all of martial arts. He&lt;/p&gt;&#10;&lt;p&gt;adds that Pai Mei hits the victim with his finger tips at five different&lt;/p&gt;&#10;&lt;p&gt;pressure points on the victim&amp;rsquo;s body and then lets him/her walk away. But&lt;/p&gt;&#10;&lt;p&gt;once the victim has taken five steps, the heart explodes inside the body&lt;/p&gt;&#10;&lt;p&gt;and the victim dies.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk is an unclassified creature.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a glowing sliver of steel..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;We discovered that Pai Mei had some dirty tricks up his sleeve -&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;He attempts to kick you in yer golden triangle, yer nads&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If the kick misses, he sends a cheap shot to yer ribs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;While you&amp;rsquo;re recovering to catch your breath, he squirms out of yer webs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Soon as the dirty fella&amp;rsquo;s free, he goes to hell to buy a few matchsticks and lights it in yer face&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;And if that wasn&amp;rsquo;t enough, he comes up behind you and touches you at yer pressure points, 1) to 6) all in 1 round&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lie still, You are DEAD!!! :-(&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;For the non-believers, here&amp;rsquo;s a round -&lt;/p&gt;&#10;&lt;p&gt;You miss Pai Mei, the Master Monk with your slice.&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his pound.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk looks shocked as he cuts himself on Stun&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his pound.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his crush.&lt;/p&gt;&#10;&lt;p&gt;Your slice bounces off Pai Mei, the Master Monk&amp;rsquo;s thick hide.&lt;/p&gt;&#10;&lt;p&gt;Your slice bounces off Pai Mei, the Master Monk&amp;rsquo;s thick hide.&lt;/p&gt;&#10;&lt;p&gt;You miss Pai Mei, the Master Monk with your slice.&lt;/p&gt;&#10;&lt;p&gt;Your slice bounces off Pai Mei, the Master Monk&amp;rsquo;s thick hide.&lt;/p&gt;&#10;&lt;p&gt;Stun brutally massacres Pai Mei, the Master Monk with his slash.&lt;/p&gt;&#10;&lt;p&gt;Stun brutally massacres Pai Mei, the Master Monk with his slash.&lt;/p&gt;&#10;&lt;p&gt;Stun brutally massacres Pai Mei, the Master Monk with his slash.&lt;/p&gt;&#10;&lt;p&gt;Stun brutally massacres Pai Mei, the Master Monk with his slash.&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk misses a kick at Stun&amp;rsquo;s groin.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk sends a quick strike of his fist into Stun&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk squirms to free himself.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk breaks free of the webs!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk utters the words, &amp;lsquo;pzrrghfutz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk summons up the fires of hell, engulfing Stun!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk uses the Five Point Palm Exploding Heart Technique on Arya!&lt;/p&gt;&#10;&lt;p&gt;Arya walks five steps, then crumples to the ground as their heart explodes.&lt;/p&gt;&#10;&lt;p&gt;Arya is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk uses the Five Point Palm Exploding Heart Technique on Suna!&lt;/p&gt;&#10;&lt;p&gt;Suna walks five steps, then crumples to the ground as their heart explodes.&lt;/p&gt;&#10;&lt;p&gt;Suna is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his crush.&lt;/p&gt;&#10;&lt;p&gt;What transpired&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;The Dangerous Death-Dealers&amp;rsquo; is led by Taron and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Taron [Wa:8.39 523hp 392ma 358mv] tjade/e agate pwrm/kaz/pyro&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Dead) Stun [Wa:9.40 -11hp 299ma 264mv] B.Onyx | Jet | -727 &#13;&#10;&#13;&#10;(Dead) Sam [Wa:5.33 -38hp 232ma 428mv] jacinth/jet &#13;&#10;&#13;&#10; (Dead) Arya [Wa:4.36 -2028hp 196ma 372mv] Emerald|sandworm &#13;&#10;&#13;&#10; (Dead) Sochi [Ba:7.34 -2437hp 641ma 381mv] chrysop|rhodo &#13;&#10;&#13;&#10;(Front) Yang [Mo:5.37 795hp 404ma 238mv] ---&#13;&#10;&#13;&#10;(Front) Belrath [Mo:6.30 499hp 117ma 428mv] malachite &#13;&#10;&#13;&#10;(Dead) Oboe [Ba:8.27 -104hp 598ma 405mv] ---&#13;&#10;&#13;&#10;(Dead) Suna [Dr:8.30 -2395hp 998ma 404mv] gy topaz &#13;&#10;&#13;&#10; Idjit [Wa:9.44 1326hp 554ma 426mv] ---&#13;&#10;&#13;&#10; (Dead) Dr [Dr:9.40 -2066hp 400ma 327mv] SRuby.Rhodo &#13;&#10;&#13;&#10; Fandral [Dr:0.39 616hp 95ma 289mv] ---&#13;&#10;&#13;&#10;(Dead) Rayne [Ne:5.39 -2681hp 663ma 286mv] ---&#13;&#10;&#13;&#10;(Dead) Prysm [Ne:0.20 -3269hp 302ma 137mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;And much later&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;The Dangerous Death-Dealers&amp;rsquo; is led by Taron and consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;(Dead) Taron [Wa:8.39 -2254hp 198ma 193mv] tjade/e agate pwrm/kaz/pyro &#13;&#10;&#13;&#10;(Dead) Stun [Wa:9.40 -1894hp 528ma 283mv] B.Onyx | Jet | -739 &#13;&#10;&#13;&#10;(Front) Sam [Wa:5.33 1312hp 220ma 174mv] jacinth/jet &#13;&#10;&#13;&#10;(Front) Arya [Wa:4.36 1064hp 135ma 372mv] Emerald|sandworm &#13;&#10;&#13;&#10;(Dead) Sochi [Ba:7.34 -2563hp 567ma 363mv] chrysop|rhodo &#13;&#10;&#13;&#10;(Front) Yang [Mo:5.37 520hp 453ma 403mv] ---&#13;&#10;&#13;&#10;(Dead) Belrath [Mo:6.30 -2262hp 161ma 427mv] malachite &#13;&#10;&#13;&#10;(Dead) Oboe [Ba:8.27 -2169hp 608ma 405mv] ---&#13;&#10;&#13;&#10; Suna [Dr:8.30 857hp 594ma 404mv] gy topaz &#13;&#10;&#13;&#10; Idjit [Wa:9.44 1326hp 554ma 426mv] ---&#13;&#10;&#13;&#10; Dr [Dr:9.40 1006hp 703ma 327mv] SRuby.Rhodo &#13;&#10;&#13;&#10;(Dead) Fandral [Dr:0.39 -2660hp 675ma 289mv] ---&#13;&#10;&#13;&#10; Rayne [Ne:5.39 824hp 652ma 286mv] ---&#13;&#10;&#13;&#10;(Dead) Prysm [Ne:0.20 -87hp 302ma 137mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;And much much later&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Taron&amp;rsquo;s Doughty Gang&amp;rsquo; is led by Taron and consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;(Dead) Stun [Wa:9.40 -32hp 140ma 186mv] B.Onyx | Jet | -745 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Front) Reality [Th:7.32 491hp 178ma 454mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Yang [Mo:5.37 871hp 562ma 354mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sam [Wa:5.33 -2231hp 709ma 398mv] jacinth/jet&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;(Dead) Arya [Wa:4.36 -2071hp 202ma 372mv] Emerald|sandworm &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Front) Sochi [Ba:7.34 823hp 515ma 381mv] chrysop|obsidian&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Front) Ip [Mo:9.40 808hp 226ma 414mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Leader) Taron [Wa:8.39 1249hp 186ma 244mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Oboe [Ba:8.27 950hp 775ma 412mv] ---&#13;&#10;&#13;&#10; Dr [Dr:9.40 977hp 9ma 327mv] SRuby.Rhodo &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Dead) Prysm [Ne:0.20 -3278hp 204ma 137mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Rayne [Ne:5.39 824hp 162ma 286mv] ---&#13;&#10;&#13;&#10; Suna [Dr:8.30 832hp 753ma 406mv] gy topaz &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Idjit [Wa:9.44 1326hp 554ma 426mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;Despite our deaths and a convulsion -&lt;/p&gt;&#10;&lt;p&gt;Sochi &amp;ndash; &amp;lsquo;muh heart sploded&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yang &amp;ndash; &amp;lsquo;I want to learn that five finger technique!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rayne &amp;ndash; &amp;lsquo;I feel like I came in the middle of a conversation!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Influenced by an obsolete conjuncture, Idjit had to intervene to persuade Pai Mei into using&lt;/p&gt;&#10;&lt;p&gt;his lethal Five Point Palm Exploding Heart Technique at a lessened rate, because monks&lt;/p&gt;&#10;&lt;p&gt;were already overpowered - to which he agreed.&lt;/p&gt;&#10;&lt;p&gt;8 more deaths and yet another convulsion -&lt;/p&gt;&#10;&lt;p&gt;Suna[Clan:Dragonsworn]&amp;gt; &amp;lsquo;arya says this is a tough epic&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sam &amp;ndash; &amp;lsquo;i actually i went from 1300 to -200 in 1 round&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ip &amp;ndash; &amp;lsquo;i suspect pai has at least two more damage than me!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rayne &amp;ndash; &amp;lsquo;who made this HUGE mob??&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;12 deaths later and after a ton of heavenly scrolls, we finally hit Gold!&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of Pai Mei, the Master Monk&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre Pai Mei, the Master Monk to small fragments with your slice.&lt;/p&gt;&#10;&lt;p&gt;Stun skillfully parries the attack of Pai Mei, the Master Monk.&lt;/p&gt;&#10;&lt;p&gt;Stun&amp;rsquo;s riposte viciously massacres Pai Mei, the Master Monk.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his pound.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his pound.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his hit.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his hit.&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk viciously massacres Stun with his crush.&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as Pai Mei, the Master Monk is already webbed!&lt;/p&gt;&#10;&lt;p&gt;Pai Mei, the Master Monk is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 77,734,960 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 27,466,354 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained six thousand nine hundred and twenty-three honor.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 796,808,524.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Pai Mei, the Master Monk&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Taron gets a glowing sliver of steel from the corpse of Pai Mei, the Master Monk that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Taron gets gold coins from the corpse of Pai Mei, the Master Monk that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Taron splits 2,810,000 coins. Your share is 216,153 coins.&lt;/p&gt;&#10;&lt;p&gt;A glowing sliver of steel explodes in a blinding orange light, scattering shards of steel about the&lt;/p&gt;&#10;&lt;p&gt;room.&lt;/p&gt;&#10;&lt;p&gt;The hot shards of steel slice through your skin. It burns!&lt;/p&gt;&#10;&lt;p&gt;You have gained thirty-three drachma.&lt;/p&gt;&#10;&lt;p&gt;To everyone&amp;rsquo;s disbelief that we actually made it -&lt;/p&gt;&#10;&lt;p&gt;Taron &amp;ndash; &amp;lsquo;wow&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Reality &amp;ndash; &amp;rsquo;nice&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Suna &amp;ndash; &amp;rsquo;nice&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Stun[chat]&amp;gt; &amp;lsquo;wow&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sam &amp;ndash; &amp;lsquo;wow&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yang &amp;ndash; &amp;lsquo;for 33 drachma, I am ready to kill 33 lucifers!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Even a nightmare was pumped -&lt;/p&gt;&#10;&lt;p&gt;Oboe pets a nightmare like a kitten.&lt;/p&gt;&#10;&lt;p&gt;A nightmare growls at Oboe and attacks!&lt;/p&gt;&#10;&lt;p&gt;A nightmare barely pounds Oboe.&lt;/p&gt;&#10;&lt;p&gt;All this from a titled :&lt;/p&gt;&#10;&lt;p&gt;A small, humorless monk from the year one double aught three wants to test you all in battle.&lt;/p&gt;&#10;&lt;p&gt;I personally cannot help but fathom what medium or large would scale at looking at how we had to protect our nads at all times. A smiliar event ran in previous years would have taken a few hours judging by this difficulty - safe to say we did it in just over an hour. Thank you for the heavenly scroll donations Taron!&lt;/p&gt;&#10;&lt;p&gt;Special thanks to Idjit for an epic night. The Defenders of Jord triumphs once again!&lt;/p&gt;&#10;&lt;p&gt;Kind regards,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;p&gt;** PS - If you have been missing out on the &amp;ldquo;sloth memo&amp;rdquo;, do a &amp;lsquo;help events&amp;rsquo; in game and follow the instructions so you can be notified! Don&amp;rsquo;t miss out!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bards' blast, spell dam and spell saves</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bards-blast-spell-dam-and-spell-saves/</link><pubDate>Fri, 15 Jul 2016 09:54:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bards-blast-spell-dam-and-spell-saves/</guid><description>&lt;div class="post" data-post-id="37061" data-author="Hung" data-date="2016-07-15T09:54:22+00:00" data-subject="Bards&amp;#x27; blast, spell dam and spell saves"&gt;&#13;&#10;&lt;p&gt;Greetings,&lt;/p&gt;&#10;&lt;p&gt;Is bards&amp;rsquo; blast(flames of midnight, cry of avatars) affected by spell damage and/or spell saves?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve heard various opinions on subject.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37075" data-author="*juggleblood*" data-date="2016-07-17T22:47:39+00:00" data-subject="Re: Bards&amp;#x27; blast, spell dam and spell saves"&gt;&#13;&#10;&lt;p&gt;My understanding was that spell damage wasn&amp;rsquo;t intended to affect the damage. Only charisma.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37078" data-author="Teron" data-date="2016-07-18T07:31:37+00:00" data-subject="Re: Bards&amp;#x27; blast, spell dam and spell saves"&gt;&#13;&#10;&lt;p&gt;I heard that spell dam doesn&amp;rsquo;t work on bard songs.&lt;/p&gt;&#10;&lt;p&gt;-saves also doesn&amp;rsquo;t seem to matter, because I saw no difference from maxing charisma and -saves. I do see a -save proc on a blats song once in a while, maybe once in 20 casts.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prime Gems!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/prime-gems/</link><pubDate>Thu, 14 Jul 2016 07:01:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/prime-gems/</guid><description>&lt;div class="post" data-post-id="37060" data-author="Gorka" data-date="2016-07-14T07:01:11+00:00" data-subject="Prime Gems!"&gt;&#13;&#10;&lt;p&gt;Prime gems! These days it&amp;rsquo;s common to see Mages, Necros and Clerics calling Tomb Jades and Golden Yellow Topaz and Rhodo/Jet in groups. What I think has happened is some older players have pretty much maxed out there prime abilities and are now working down the list of creating different modes for themselves such as damage, spells save etc. Nothing wrong with that, except if you are new to the game, and somebody that pretty much already has EVERYTHING in your eyes, is calling a gem that&amp;rsquo;s pretty much of prime importance to your class, but only secondary or thirdly important to the person who is calling it!&lt;/p&gt;&#10;&lt;p&gt;Because the gem poprate has dropped, we have a situation where practically the whole mud needs 10 topaz&amp;rsquo;s or 10 tomb jades or 5 rhodos/5 Jets. Why not make some new runes, with exactly the same stats, but make the runes prime restricted to ensure that newbies are going to have an increased chance of getting that thing they need that&amp;rsquo;s prime in their class. Maybe prime gems could also only be t2 gems, making them slightly easier to collect for primes. This idea does not increase player power, it prioritizes it.&lt;/p&gt;&#10;&lt;p&gt;New players would be more likely to score a rune that&amp;rsquo;s useful to there prime class, as prime gems would be slightly easier to collect and easier to trade simply because of supply and demand. It&amp;rsquo;s that simple!&lt;/p&gt;&#10;&lt;p&gt;Warriors Prime - Weapon Dam&lt;/p&gt;&#10;&lt;p&gt;Monks Prime - Hand Dam&lt;/p&gt;&#10;&lt;p&gt;Clerics Prime - Heal Bonus&lt;/p&gt;&#10;&lt;p&gt;Mage Prime - Spell Bonus&lt;/p&gt;&#10;&lt;p&gt;Necro Prime - Undead Control&lt;/p&gt;&#10;&lt;p&gt;Bards Prime - Charisma&lt;/p&gt;&#10;&lt;p&gt;Thiefs Prime - Stab/Circle&lt;/p&gt;&#10;&lt;p&gt;Druid Prime - Nothing, damn druids! :x&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What happens when you leave Herb II patrol alive</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-happens-when-you-leave-herb-ii-patrol-alive/</link><pubDate>Mon, 11 Jul 2016 05:15:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-happens-when-you-leave-herb-ii-patrol-alive/</guid><description>&lt;div class="post" data-post-id="37039" data-author="Teron" data-date="2016-07-11T05:15:54+00:00" data-subject="What happens when you leave Herb II patrol alive"&gt;&#13;&#10;&lt;p&gt;There long have been tales of assassins roaming the Herbalist Island II, when you leave the patrol alive, yet few have lived to tell the tale.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s an account of what really happens:&lt;/p&gt;&#10;&lt;p&gt;You have entered the portal!&lt;/p&gt;&#10;&lt;p&gt;Wow.. the room dissolves around you, and your senses reel.&lt;/p&gt;&#10;&lt;p&gt;This trip is rudely interrupted as you are spat out the other side.&lt;/p&gt;&#10;&lt;p&gt;Spiral Steps in the Mud&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;One miserable gold coin lies here, looking forlorn.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A stalwart drow legionary marches along forbiddingly.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A swiftly moving drider archer surveys the area for foes.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A devastatingly beautiful drow female in white flowing robes peers about alertly.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A stalwart drow legionary marches along forbiddingly.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A fierce drider stands holding the standard of his legion.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;A kobold fisherman is here fishing in his boat.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1151hp 47ma 147mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;greater fluidity&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1157hp 51ma 149mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Dr has materialized here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1157hp 51ma 149mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Dr splits 1 coins. Your share is 0 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1158hp 52ma 150mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider archer impales himself on thorns round Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider archer brutally massacres Dr with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1158hp 52ma 150mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer impales himself on thorns round Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on Dr&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1158hp 52ma 150mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see so well hidden like this, but you do your best&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Dr : right here&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a drow legionary : right here&#13;&#10;&#13;&#10; a drider archer : right here&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a handmaiden of Lolth : right here&#13;&#10;&#13;&#10; a drow legionary : right here&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a drider legionary standard bearer : right here&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a kobold fisherman : right here&#13;&#10;&#13;&#10; a drow legionary : immediately to the west&#13;&#10;&#13;&#10; a drow warlock : immediately to the west&#13;&#10;&#13;&#10; a drider archer : immediately to the west&#13;&#10;&#13;&#10; a drow warlock : immediately to the west&#13;&#10;&#13;&#10; a drow legionary : immediately to the west&#13;&#10;&#13;&#10; a drider captain : immediately to the west&#13;&#10;&#13;&#10; a drider archer : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a drider legionary standard bearer : immediately to the west&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a drow warlock : immediately to the west&#13;&#10;&#13;&#10; a drow legionary : immediately to the west&#13;&#10;&#13;&#10; a drow legionary : immediately to the west&#13;&#10;&#13;&#10; a drider captain : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;a drider legionary standard bearer : immediately to the west&lt;/p&gt;&#10;&lt;p&gt;a black-furred razor lemming : immediately to the west&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1160hp 53ma 151mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on Dr&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1160hp 53ma 151mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer impales himself on thorns round Dr!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1161hp 54ma 152mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You are unable to maintain the tumbling defense, and pause to catch your breath.&lt;/p&gt;&#10;&lt;p&gt;tumbling&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1162hp 55ma 152mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1162hp 55ma 152mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;You begin a rapid series of tumbling and evasive maneuvers.&lt;/p&gt;&#10;&lt;p&gt;there were 0 tumbles at 2 in 1595.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1162hp 55ma 117mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer impales himself on thorns round Dr!&lt;/p&gt;&#10;&lt;p&gt;Dr raises his hands to the sky and rapidly turns into a small nervous tree (Dr)!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1164hp 56ma 118mv&amp;gt; 10696788777 792366 - -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;gt tree&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider captain arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider archer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider captain arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider archer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1166hp 56ma 119mv&amp;gt; 10696788777 792366 100 -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider archer.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1166hp 56ma 119mv&amp;gt; 10696789372 792366 100 -12.5 +2 rainingA drider legionary standard bearer jumps about three feet in the air.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;tree&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1166hp 56ma 119mv&amp;gt; 10696789372 792366 100 -12.5 +2 raining+595 14 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer says &amp;lsquo;What is that voice?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1168hp 57ma 119mv&amp;gt; 10696789372 792366 100 -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer brutally massacres Dr with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1171hp 59ma 106mv&amp;gt; 10696789372 792366 83 -12.5 +2 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1173hp 60ma 107mv&amp;gt; 10696789627 792366 83 -12.5 +2 raining+255 6 +0&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1173hp 60ma 107mv&amp;gt; 10696791582 792366 83 -12.5 +2 rainingDr whips a drider legionary standard bearer hard.&lt;/p&gt;&#10;&lt;p&gt;Dr whips a drider legionary standard bearer very hard.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a drow legionary&amp;rsquo;s slice.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer impales himself on thorns round Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer brutally massacres Dr with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider captain&amp;rsquo;s cleave bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider captain&amp;rsquo;s cleave bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a drider legionary standard bearer&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1069hp 61ma 107mv&amp;gt; 10697761386 792366 - -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;Your tumbling partially deflects the oncoming blow!&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1128hp 61ma 107mv&amp;gt; 10697761386 792366 99 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;No way! You are fighting for your life!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1128hp 61ma 107mv&amp;gt; 10697761386 792366 99 -12.5 +3 rainingA drider legionary standard bearer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider captain arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider captain arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider archer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider archer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider archer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1130hp 62ma 108mv&amp;gt; 10697761386 792366 99 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1130hp 62ma 108mv&amp;gt; 10697761386 792366 99 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 64ma 109mv&amp;gt; 10697761386 792366 99 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;gt wth&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 64ma 109mv&amp;gt; 10697761386 792366 99 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 64ma 109mv&amp;gt; 10697761386 792366 99 -12.5 +3 rainingDr whips a drider legionary standard bearer very hard.&lt;/p&gt;&#10;&lt;p&gt;Dr whips a drider legionary standard bearer very hard.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slice bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on Dr&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer brutally massacres Dr with his crush.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider captain.&lt;/p&gt;&#10;&lt;p&gt;A drider captain hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider captain.&lt;/p&gt;&#10;&lt;p&gt;A drider captain&amp;rsquo;s cleave bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider captain looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a drider captain&amp;rsquo;s cleave.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a drow legionary&amp;rsquo;s slice.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a drow legionary&amp;rsquo;s slice.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a drow legionary&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary massacres you to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider archer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a drider archer&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a drider archer&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a drider archer to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;819hp 65ma 110mv&amp;gt; 10697780649 792366 69 -12.5 +3 raining+19263 481 +0&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;wth&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;819hp 65ma 110mv&amp;gt; 10697780649 792366 69 -12.5 +3 rainingA drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;819hp 65ma 110mv&amp;gt; 10697780649 792366 69 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;819hp 65ma 110mv&amp;gt; 10697780649 792366 69 -12.5 +3 rainingA drider legionary standard bearer leaps out of the shadows and attacks Dr!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer impales himself on thorns round Dr!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;821hp 66ma 111mv&amp;gt; 10697780649 792366 69 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;defy&lt;/p&gt;&#10;&lt;p&gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;821hp 66ma 111mv&amp;gt; 10697780649 792366 69 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Your body quickly tightens, as you no longer feel any pain.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;823hp 67ma 82mv&amp;gt; 10697780649 792366 69 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;tree small nervous Dr &amp;ndash; &amp;lsquo;almost got&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;823hp 67ma 82mv&amp;gt; 10697780649 792366 69 -12.5 +3 rainingA drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider captain.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;823hp 67ma 82mv&amp;gt; 10697780649 792366 69 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Dr gets a dwarvish recall scroll from magical dwarvish scroll bag.&lt;/p&gt;&#10;&lt;p&gt;Dr recites a dwarvish recall scroll.&lt;/p&gt;&#10;&lt;p&gt;Dr disappears.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;823hp 67ma 82mv&amp;gt; 10697780649 792366 69 -12.5 +3 rainingA drider archer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider archer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider archer.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;826hp 67ma 82mv&amp;gt; 10697784726 792366 69 -12.5 +3 raining+4077 101 +0&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider captain&amp;rsquo;s cleave bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;You massacre a drider archer to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;828hp 68ma 83mv&amp;gt; 10697793222 792366 56 -12.5 +3 raining+8496 212 +0&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 69ma 84mv&amp;gt; 10697793222 792366 56 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;sing &amp;lsquo;cry of the avatars&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 69ma 84mv&amp;gt; 10697793222 792366 56 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Dr &amp;ndash; &amp;lsquo;raped&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 69ma 84mv&amp;gt; 10697793222 792366 56 -12.5 +3 rainingYou quickly sing a verse of &amp;lsquo;cry of the avatars&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider captain cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider archer cringes.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary cringes.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A drow warlock&amp;rsquo;s spell shield absorbs the damage!&lt;/p&gt;&#10;&lt;p&gt;A drider captain hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A drider captain cringes.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer cringes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;833hp 38ma 85mv&amp;gt; 10697820884 792366 56 -12.5 +3 raining+27662 691 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;833hp 38ma 85mv&amp;gt; 10697820884 792366 56 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;834hp 39ma 85mv&amp;gt; 10697820884 792366 56 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;sing &amp;lsquo;cry of the avatars&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;836hp 40ma 86mv&amp;gt; 10697822134 792366 56 -12.5 +3 raining+1250 31 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer&amp;rsquo;s crush bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider captain&amp;rsquo;s cleave bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider captain.&lt;/p&gt;&#10;&lt;p&gt;A drider captain hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider captain.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;A drider captain looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider captain.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider captain.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth misses you with her rake.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a handmaiden of Lolth.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a handmaiden of Lolth.&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth misses you with her bite.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;A drow warlock misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider captain.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider captain.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider captain misses you with his cleave.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer&amp;rsquo;s pierce bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider archer.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider archer.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drider archer misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary&amp;rsquo;s slash bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a drider archer to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a drider archer&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a drider archer with your slash.&lt;/p&gt;&#10;&lt;p&gt;You quickly sing a verse of &amp;lsquo;cry of the avatars&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A drow legionary cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider archer cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider archer cringes.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary cringes.&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A handmaiden of Lolth cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider archer cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider captain cringes.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer cringes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;838hp 9ma 87mv&amp;gt; 10697899319 792366 34 -12.5 +3 raining+77185 1929 +0&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;838hp 9ma 87mv&amp;gt; 10697901519 792366 34 -12.5 +3 raining+2200 55 +0&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drider legionary standard bearer.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 10ma 87mv&amp;gt; 10697903569 792366 34 -12.5 +3 raining+2050 51 +0&lt;/p&gt;&#10;&lt;p&gt;recite recall&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer leaps out of the shadows and attacks you!&lt;/p&gt;&#10;&lt;p&gt;A drider legionary standard bearer misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;843hp 11ma 88mv&amp;gt; 10697903569 792366 34 -12.5 +3 raining+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;A drow legionary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a drow legionary.&lt;/p&gt;&#10;&lt;p&gt;You recite a major scroll of recall which dissolves.&lt;/p&gt;&#10;&lt;p&gt;The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;This is the northern gate of Aisholm, a small human settlement in the&lt;/p&gt;&#10;&lt;p&gt;frozen continent of Thule. A set of wide double gates opens in the wall,&lt;/p&gt;&#10;&lt;p&gt;and there is a building to the south. The street is unpaved, its loosely&lt;/p&gt;&#10;&lt;p&gt;packed clay as naked as when the humans first arrived to Thule. The whole&lt;/p&gt;&#10;&lt;p&gt;town must turn into a mudhole when the snow melts. A high walkway runs&lt;/p&gt;&#10;&lt;p&gt;the length of the stockade.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East [South] West&lt;/p&gt;&#10;&lt;p&gt;In one corner is a small vial filled with a jet black liquid.&lt;/p&gt;&#10;&lt;p&gt;Dr &lt;del&gt;Dragonsworn&lt;/del&gt; is standing here.(Faint Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Dr has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;Dr is surrounded by a shield of thorns.&lt;/p&gt;&#10;&lt;p&gt;A frost giantess is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;A frost giant is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;845hp 12ma 89mv&amp;gt; 10697908244 792366 - -12.5 +3 raining+4675 116 +0&lt;/p&gt;&#10;&lt;p&gt;gt what the duck&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;what the duck&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bare-handed vs weapon fighting balance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bare-handed-vs-weapon-fighting-balance/</link><pubDate>Sun, 10 Jul 2016 09:15:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bare-handed-vs-weapon-fighting-balance/</guid><description>&lt;div class="post" data-post-id="37038" data-author="Hung" data-date="2016-07-10T09:15:57+00:00" data-subject="Bare-handed vs weapon fighting balance"&gt;&#13;&#10;&lt;p&gt;Salutations,&lt;/p&gt;&#10;&lt;p&gt;Right now, the fighting balance is shifted to bare-handed side. It offers great skills such as deathgrip, strike, flurry and counterattack. Therefore even prime warriors often prefer to keep their Swords of Valor sheathed and use martial arts. Not speaking of other classes who lack parry, riposte and massive critical hit.&lt;/p&gt;&#10;&lt;p&gt;I am not saying weapons aren&amp;rsquo;t used at all. It is used as instruments when the situation requires so. Such as prime clerics use dark maces against undead, demons and ether. Everyone has to use spiritual hammers against ether. Prime warrior unsheath their swords when it comes to tanking. Etc.&lt;/p&gt;&#10;&lt;p&gt;But still fists are superior.&lt;/p&gt;&#10;&lt;p&gt;Not sure, maybe it works as intended, but for me it&amp;rsquo;s weird to see prime warriors using their fists as well as stashes of Axes of Dwarvish Lords collecting dust at the Lord Moonglum&amp;rsquo;s shop.&lt;/p&gt;&#10;&lt;p&gt;Maybe it&amp;rsquo;s time to buff fighting with weapon?&lt;/p&gt;&#10;&lt;p&gt;Here are some things that could be done:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Make parry everyone skill instead of prime(with lower % than prime warriors, of course, and keep riposte prime warrior only). It&amp;rsquo;ll make weapons used in solo much more frequently.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Add dual-wielding. If one can put weapon in other hand instead of shield and it&amp;rsquo;ll add him 2-3 attacks, he&amp;rsquo;ll definitely consider using it instead of fists.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&lt;strong&gt;p.s. Even if someone will disagree with initial thesis that fists are superior to weapon, it doesnt mean dual-wielding shouldn&amp;rsquo;t be added. As it would be great feature.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live auctions &amp;amp; eqlist</title><link>https://forum.slothmud.net/updates/web-site-suggestions/live-auctions-amp-eqlist/</link><pubDate>Sat, 09 Jul 2016 18:03:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/live-auctions-amp-eqlist/</guid><description>&lt;div class="post" data-post-id="37035" data-author="Hung" data-date="2016-07-09T18:03:12+00:00" data-subject="Live auctions &amp;amp;amp; eqlist"&gt;&#13;&#10;&lt;p&gt;At the time of this post is written there&amp;rsquo;s one nice item at live auctions - emerald of perfection. If we go from live auctions to the eqlist using the provided link: &lt;a href="http://www.slothmud.org/wp/equipment/eqlist?AucID=7" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/equipment/eqlist?AucID=7&lt;/a&gt;, then we&amp;rsquo;ll get following info:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;an emerald gem of perfection&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;.. may be picked up off the ground&lt;/p&gt;&#10;&lt;p&gt;.. may be held&lt;/p&gt;&#10;&lt;p&gt;.. imbue&amp;rsquo;s the user with +10 Heal Bonus&lt;/p&gt;&#10;&lt;p&gt;.. imbue&amp;rsquo;s the user with +4 Regen Mana&lt;/p&gt;&#10;&lt;p&gt;.. is Magical&lt;/p&gt;&#10;&lt;p&gt;.. is Restricted to&#9; Cleric = 40&lt;/p&gt;&#10;&lt;p&gt;.. may be used as a light&lt;/p&gt;&#10;&lt;p&gt;.. has a Weight of 2&lt;/p&gt;&#10;&lt;p&gt;Mother Ronnie in The Moon Temple (BH) [MAP]&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Keywords: emerald-gem-perfection&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Any experienced player will find it is quite doubtfully that such great item could be used by anyone who has Cleric = 40. And if we search for that item either in the offical or Fluffy&amp;rsquo;s eqlist, it&amp;rsquo;ll be also revealed that the item is restricted for 6x40. Which is not revealed when going to eqlist from live auctions. Which could lead to someone losing 6m without being able to wear the purchased item. Probably a bug.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost 2 loaded items due to crash</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-2-loaded-items-due-to-crash/</link><pubDate>Fri, 08 Jul 2016 08:51:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-2-loaded-items-due-to-crash/</guid><description>&lt;div class="post" data-post-id="37028" data-author="Teron" data-date="2016-07-08T08:51:25+00:00" data-subject="Lost 2 loaded items due to crash"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m cycling mobs that pop cps for the 6x40 jodhpurs and two of them (Tarogel and an armanite demon) were loaded before the crash and now the items are gone.&lt;/p&gt;&#10;&lt;p&gt;What could be done to keep the loaded items through crashes/reboots?&lt;/p&gt;&#10;&lt;p&gt;Is there a slim chance to load those items back on the mobs?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37029" data-author="Yasik" data-date="2016-07-08T10:09:40+00:00" data-subject="Re: Lost 2 loaded items due to crash"&gt;&#13;&#10;&lt;p&gt;Nothing personal, but we cannot lose something we dont own yet :)&lt;/p&gt;&#10;&lt;p&gt;Items on mobs are not players&amp;rsquo; property until they actually kill the mob, loot the item, and do save.&lt;/p&gt;&#10;&lt;p&gt;Not sure anyone will do what you asking. Back in my days I remember a case when a player lost ALL his eq in some kind of disaster and guess what, noone reimbursed him nothing. He ran eq-groups several weeks until he popped all his eq back from zero, including forges.&lt;/p&gt;&#10;&lt;p&gt;This of crash as &amp;ldquo;force majeure&amp;rdquo; that cannot be predicted or avoided. I understand your feelings.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC reset. Vote!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-vote/</link><pubDate>Fri, 01 Jul 2016 11:03:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-vote/</guid><description>&lt;div class="post" data-post-id="37021" data-author="cyprimus" data-date="2016-07-01T11:03:32+00:00" data-subject="TMC reset. Vote!"&gt;&#13;&#10;&lt;p&gt;TMC reset, we are 684th!&lt;/p&gt;&#10;&lt;p&gt;Please vote!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Moblist</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/moblist/</link><pubDate>Fri, 01 Jul 2016 07:22:59 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/moblist/</guid><description>&lt;div class="post" data-post-id="37018" data-author="Akaya" data-date="2016-07-01T07:22:59+00:00" data-subject="Moblist"&gt;&#13;&#10;&lt;p&gt;I noticed there was a JSON file for mobs on the webpage. Though I can&amp;rsquo;t seem to parse it with Mudlet like I can with the eqlist. I recieve a malformed JSON error. I&amp;rsquo;m familiar with JSON. But not enough so to detect an error it seems. Could anyone lend a hand? Maybe I&amp;rsquo;m doing something wrong.&lt;/p&gt;&#10;&lt;p&gt;The mob JSON file can be found here: &amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="http://www.slothmud.org/wp/equipment/eq" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/equipment/eq&lt;/a&gt; &amp;hellip; a=0&amp;amp;mobs=1&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/equipment/eqlist?dl=07&amp;amp;dlk=9cb66283451c196d54bc117e2c1b369c&amp;amp;lua=0&amp;amp;mobs=1&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s the error I recieve:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Lua syntax error:InvalidJSONInput: parse error: trailing garbage&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;:&amp;#34;Weylyn&amp;#34;,&amp;#34;AREA_VNUM&amp;#34;:&amp;#34;76&amp;#34;} {&amp;#34;MOB_VNUM&amp;#34;:&amp;#34;130146&amp;#34;,&amp;#34;MOB_NAME&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (right here) ------^&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>4th of July Stuff 2016</title><link>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-stuff-2016/</link><pubDate>Fri, 01 Jul 2016 03:39:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-stuff-2016/</guid><description>&lt;div class="post" data-post-id="37016" data-author="*Idjit*" data-date="2016-07-01T03:39:51+00:00" data-subject="4th of July Stuff 2016"&gt;&#13;&#10;&lt;p&gt;Ok this is going to be less involved than same time last year.&lt;/p&gt;&#10;&lt;p&gt;No 1-drach token scatter this time.&lt;/p&gt;&#10;&lt;p&gt;And since you all got a dose of impromptu quest earlier in the week, no general loading of the normal epic rack with Tokens again above and beyond the holiday theme epics.&lt;/p&gt;&#10;&lt;p&gt;But there will be two things:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;the do it yourself solo quest will be roughly like last year. Almost exactly, in fact.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Kill redcoats or subdue them and turn them in at George Washington at any Inn.&lt;/p&gt;&#10;&lt;p&gt;You get more for a subdue than you do for a kill.&lt;/p&gt;&#10;&lt;p&gt;I will release them in waves throughout the weekend, the footsoldiers first, then sergeants and captains, then colonels last.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Second and last, the five custom July 4th epics (George III, Lord North, etc) will make a reappearance.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Probably mid-morning my time on the 4th (something like 10:00 server but this is not exact)&lt;/p&gt;&#10;&lt;p&gt;They will at least have crystal drachma tokens on them.&lt;/p&gt;&#10;&lt;p&gt;N.B.: any and all of this could be cancelled depending what Splork and Breeze say, I haven&amp;rsquo;t heard from them directly about the holiday quest stuff at all. But I will assume no news is good news in absence of an email from them, and go forward.&lt;/p&gt;&#10;&lt;p&gt;Enjoy, and Happy Fourth!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma Token Pickup Party Forming at 8am Server/1pm GMT</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-token-pickup-party-forming-at-8am-server-1pm-gmt/</link><pubDate>Thu, 30 Jun 2016 10:39:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-token-pickup-party-forming-at-8am-server-1pm-gmt/</guid><description>&lt;div class="post" data-post-id="37012" data-author="Teron" data-date="2016-06-30T10:39:04+00:00" data-subject="Drachma Token Pickup Party Forming at 8am Server/1pm GMT"&gt;&#13;&#10;&lt;p&gt;There is a number of drachma tokens loaded on yet unknown mobs, I&amp;rsquo;m gathering a party to collect them at 8am server time or 1pm GMT (ie, 1.5hrs before reboot).&lt;/p&gt;&#10;&lt;p&gt;The party will start with any amount of players.&lt;/p&gt;&#10;&lt;p&gt;If you do us a favor and find the (epic) mobs with the tokens, that&amp;rsquo;ll buy us some time. Thanks.&lt;/p&gt;&#10;&lt;p&gt;See you in 2+ hrs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DELEVEL command</title><link>https://forum.slothmud.net/updates/mud-suggestions/delevel-command/</link><pubDate>Thu, 30 Jun 2016 07:03:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/delevel-command/</guid><description>&lt;div class="post" data-post-id="37010" data-author="Yasik" data-date="2016-06-30T07:03:31+00:00" data-subject="DELEVEL command"&gt;&#13;&#10;&lt;p&gt;Sometimes, often, players would like to undo level gains, up to removing entire classes, because :&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;accidentally leveling up 21 and cutting them off Valkyre while not finishing all important tasks on VK (drachma quests, forges, exploring, eq pop, etc);&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;deciding their chosen classo is no longer best suits their playstyle, is not optimal in their opinion; (good option for newcomers who are almost always have little idea of &amp;ldquo;optimal&amp;rdquo; or &amp;ldquo;popular&amp;rdquo; classos);&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;At this moment there is several ways to undo level gains, like A) dying on purpose hoping for level loss (cant rely much, cant control), B) asking admin to delevel, C) abandoning character and remaking anew.&lt;/p&gt;&#10;&lt;p&gt;So I came up with an idea that &amp;ldquo;delevel&amp;rdquo; command would solve those issues quite well.&lt;/p&gt;&#10;&lt;p&gt;To ensure that player is aware and completely understand the outcome of this command, let us say it will be restricted to reroll (meditation) rooms, so noone can delevel themselves accidentally.&lt;/p&gt;&#10;&lt;p&gt;Format I propose is something like this : &lt;strong&gt;delevel X Y&lt;/strong&gt;, where X - class position in classo (1 - prime, 2 - secondary, etc), Y - amount of levels to remove.&lt;/p&gt;&#10;&lt;p&gt;To prevel eq restrictions abuse, lets say after each &amp;lsquo;delevel&amp;rsquo; ther must me eq check, and worn forcefully removed to inventory if level requirements are no longet met.&lt;/p&gt;&#10;&lt;p&gt;Removing all levels except prime will reset all stats to 13.&lt;/p&gt;&#10;&lt;p&gt;No exp and gold is returned - price for making undo.&lt;/p&gt;&#10;&lt;p&gt;Very open for discussion.&lt;/p&gt;&#10;&lt;p&gt;PS. Maybe &amp;ldquo;&lt;strong&gt;delevel &lt;class&gt; &lt;amount&gt;&lt;/strong&gt;&amp;rdquo; is even better because player precisely specifies class to remove levels in, eliminating chance if he/she accidentally miscalsulated class position in classo: delevel thief 1 &amp;ndash;&amp;gt; remove 1 level in thief class, cannot make much errors.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Impromptu Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/impromptu-quest/</link><pubDate>Thu, 16 Jun 2016 00:37:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/impromptu-quest/</guid><description>&lt;div class="post" data-post-id="36961" data-author="*Idjit*" data-date="2016-06-16T00:37:09+00:00" data-subject="Impromptu Quest"&gt;&#13;&#10;&lt;p&gt;To arms! To arms!&lt;/p&gt;&#10;&lt;p&gt;The Night King, head of the dreaded White Walkers, has been seen in the frozen wastes of the ice continent.&lt;/p&gt;&#10;&lt;p&gt;Straightforward kill quest.&lt;/p&gt;&#10;&lt;p&gt;Come one come all.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36986" data-author="*Breeze*" data-date="2016-06-26T20:58:11+00:00" data-subject="Re: Impromptu Quest"&gt;&#13;&#10;&lt;p&gt;30 Jun 2016 @ 2200 GMT - Idjit made a new epic mob. will load it and put either a) crystal token or b) group split token on it. leaders choice.&lt;/p&gt;&#10;&lt;p&gt;@Idjit - remind me&lt;/p&gt;&#10;&lt;p&gt;@leader - let me know wat you prefer. before deadline.&lt;/p&gt;&#10;&lt;p&gt;if you dont know my sloth email, its breeze@[domain name]&lt;/p&gt;&#10;&lt;p&gt;regards, Breeze.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>8 life-saving triggers to group efficiently</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/8-life-saving-triggers-to-group-efficiently/</link><pubDate>Fri, 10 Jun 2016 13:46:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/8-life-saving-triggers-to-group-efficiently/</guid><description>&lt;div class="post" data-post-id="36956" data-author="Teron" data-date="2016-06-10T13:46:36+00:00" data-subject="8 life-saving triggers to group efficiently"&gt;&#13;&#10;&lt;p&gt;While leading I repeatedly give out the same mundaine commands, so I thought you might wonna create triggers for them, so you could survive easier.&lt;/p&gt;&#10;&lt;p&gt;Legend:&lt;/p&gt;&#10;&lt;p&gt;@leader - the group leader variable&lt;/p&gt;&#10;&lt;p&gt;@char - your name variable, if you play many chars&lt;/p&gt;&#10;&lt;p&gt;%1 - any word or number that follows. You can use a more specific pattern recognition, such as (%w) in Zmud/Cmud, which only takes a single word into account&lt;/p&gt;&#10;&lt;p&gt;| - is a vertical pipe, shift , which is used to clear the buffer of pre-typed commands. Basically, you stop doing whatever you were doing, except maybe one command that comes through.&lt;/p&gt;&#10;&lt;p&gt;The scripts are for Zmud/Cmud. If you want to port them to Wintin, replace @ with $ and consult the trigger/alias manual how to create them. Mudlet might require a completely different code.&lt;/p&gt;&#10;&lt;ol start="0"&gt;&#10;&lt;li&gt;If you don&amp;rsquo;t man up to be the frontline, enable these two triggers:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Pattern: Your front line collapses! Your group is thrown into chaos!&lt;/p&gt;&#10;&lt;p&gt;Command: |;man back&lt;/p&gt;&#10;&lt;p&gt;0.5&lt;/p&gt;&#10;&lt;p&gt;Pattern: You stumble as you try to move to the rear of the group.&lt;/p&gt;&#10;&lt;p&gt;Command: |;man back&lt;/p&gt;&#10;&lt;p&gt;Basically, it moves you out of the harm&amp;rsquo;s way during the fight. It&amp;rsquo;s the first trigger that you need. If there is one trigger to have, this is it.&lt;/p&gt;&#10;&lt;p&gt;1.&lt;/p&gt;&#10;&lt;p&gt;@leader &amp;ndash; &amp;lsquo;all up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Command: wake, stand, justup=1&lt;/p&gt;&#10;&lt;p&gt;Stop regenning, get up. Ready yourself to change.&lt;/p&gt;&#10;&lt;p&gt;Bonus:&lt;/p&gt;&#10;&lt;p&gt;@leader &amp;ndash; &amp;rsquo;target *'&lt;/p&gt;&#10;&lt;p&gt;#IF {@justup=1} {eqs wear @mainmode;justup=0};&lt;/p&gt;&#10;&lt;p&gt;t=%1&lt;/p&gt;&#10;&lt;p&gt;On the first target from leader after regen, switch to your main mode. If you use a max mana mode (or your regen mode has more mana, than your main), you can benefit from some extra mana, if you change right before the mob. The caveat is that you need to be ready and pray the leader calls the target 2-3 seconds before the kill.&lt;/p&gt;&#10;&lt;p&gt;Also, you capture the target (helpful for blind/weaken/damn and autoblast aliases).&lt;/p&gt;&#10;&lt;p&gt;2.&lt;/p&gt;&#10;&lt;p&gt;Pattern: @leader &amp;ndash; &amp;lsquo;visage&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Command: cast &amp;lsquo;undead visage&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Self-explanatory: you want to be visaged, when asked to. If you are the only person w/o visage, the mobs will pick you out first. Sometimes it hurts. Badly.&lt;/p&gt;&#10;&lt;p&gt;3.&lt;/p&gt;&#10;&lt;p&gt;@leader &amp;ndash; &amp;lsquo;@char gate %1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;E.g., Taron &amp;ndash; &amp;lsquo;dr gate balthazar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Command: cast &amp;lsquo;gate&amp;rsquo; %1&lt;/p&gt;&#10;&lt;p&gt;If you only listen to the leader in this specific fashion, there&amp;rsquo;s no room for mistakenly gating, when someone else says something, or when leader asks someone else.&lt;/p&gt;&#10;&lt;p&gt;You specifically gate the person/mob the leader asks you to.&lt;/p&gt;&#10;&lt;p&gt;4.&lt;/p&gt;&#10;&lt;p&gt;@leader &amp;ndash; &amp;lsquo;wb up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Command: cast &amp;lsquo;water breath&amp;rsquo; @char&lt;/p&gt;&#10;&lt;p&gt;Put water breathing up, when required.&lt;/p&gt;&#10;&lt;p&gt;5.&lt;/p&gt;&#10;&lt;p&gt;@leader &amp;ndash; &amp;lsquo;spectral&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Command: cast &amp;lsquo;spectral shield&amp;rsquo; OR get abrasive @container, quaff abrasive OR get spectral-charm @container, use charm @char&lt;/p&gt;&#10;&lt;p&gt;Why? There are a few mobs with area spell damage or regen mobs and you may wonna have spectral shield up for them.&lt;/p&gt;&#10;&lt;p&gt;6.&lt;/p&gt;&#10;&lt;p&gt;For non-bards and non-healers:&lt;/p&gt;&#10;&lt;p&gt;@leader &amp;ndash; &amp;lsquo;reign&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Command: |&lt;/p&gt;&#10;&lt;p&gt;The leader wants the mob to stop fighting the group and visa versa, so don&amp;rsquo;t throw targeted spells at the mob. Healing tank is acceptable and probably encouraged, since the leader wants to walk away from the mob.&lt;/p&gt;&#10;&lt;p&gt;For bards:&lt;/p&gt;&#10;&lt;p&gt;Command: play &amp;lsquo;reign of confusion&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Basically, you try to stop the fight from continuing. You can follow this up with play &amp;lsquo;sacred reprieve&amp;rsquo;, if the leader is not moving for some reason (e.g., is dead or ld and there&amp;rsquo;s no staff).&lt;/p&gt;&#10;&lt;p&gt;Remember that you might have to keep casting this until the mob stops fighting (see below) or someone uses a red and white staff.&lt;/p&gt;&#10;&lt;p&gt;If you are a healer and are blasting, then you probably know to stop blasting/debuffing on reign.&lt;/p&gt;&#10;&lt;p&gt;7.&lt;/p&gt;&#10;&lt;p&gt;Pattern: steps back from the fight and&lt;/p&gt;&#10;&lt;p&gt;Command: |&lt;/p&gt;&#10;&lt;p&gt;What it does:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;what you see is a fragment of a pattern, where a mob stops fighting, while under the influence of the &amp;lsquo;reign of the confusion&amp;rsquo; bard song (see above)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you stop executing any pre-typed commands, especially targeted damage spells/skills that affect the target. If you are a bard, you are stopping unnecessary reign of confusion (unless many mobs need to be stopped and only one did)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you don&amp;rsquo;t engage the mob by accident or on purpose, because the leader usually stops the fight on purpose (see above)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;8.&lt;/p&gt;&#10;&lt;p&gt;Pattern: @tank yells &amp;lsquo;%1&amp;rsquo;$&lt;/p&gt;&#10;&lt;p&gt;Command: warcry %1&lt;/p&gt;&#10;&lt;p&gt;Wintin: warcry $1&lt;/p&gt;&#10;&lt;p&gt;The $ here marks the end of the line, so your %1 variable takes everything between the first and the last &amp;lsquo;, e.g.:&lt;/p&gt;&#10;&lt;p&gt;Tank yells &amp;lsquo;WE&amp;rsquo;LL MAKE R&amp;rsquo;LYEH GREAT AGAIN!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Taron yells &amp;lsquo;LET&amp;rsquo;S ROCK!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;This trigger gives you 50-150 temporary hps, hitroll and damage, depending on tank&amp;rsquo;s warcry points.&lt;/p&gt;&#10;&lt;p&gt;So, if you want to get more hps/hit/dam, create this trigger and join the warcry. This will also boost the tank&amp;rsquo;s warcry points, which helps you, him and the entire groups he tanks for.&lt;/p&gt;&#10;&lt;p&gt;If you use more individual triggers that help you in groups, please share them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a blue moonstone is up, 5mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/a-blue-moonstone-is-up-5mil-min/</link><pubDate>Sun, 05 Jun 2016 20:43:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/a-blue-moonstone-is-up-5mil-min/</guid><description>&lt;div class="post" data-post-id="36951" data-author="Teron" data-date="2016-06-05T20:43:46+00:00" data-subject="a blue moonstone is up, 5mil min"&gt;&#13;&#10;&lt;p&gt;A blue moonstone is a cp for the sleeves of stormbringer and the lunar gloves (+8 heal bonus forge).&lt;/p&gt;&#10;&lt;p&gt;Loads on a mob that appears on at least one astrology house, so it&amp;rsquo;s not as easy to cycle.&lt;/p&gt;&#10;&lt;p&gt;The auction lasts for a week or until bids are going.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Object / Equipment Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/object-equipment-updates/</link><pubDate>Sun, 05 Jun 2016 17:41:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/object-equipment-updates/</guid><description>&lt;div class="post" data-post-id="36950" data-author="*Neptune*" data-date="2016-06-05T17:41:29+00:00" data-subject="Object / Equipment Updates"&gt;&#13;&#10;&lt;p&gt;Greetings,&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This thread shall serve to inform the players at large of any changes or updates *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;made to existing objects or articles of equipment in the future (present). Generally *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;speaking, this means any such items that affect the players, the players&amp;rsquo; abilities *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;to play the game or otherwise interact with the game. Changes made to items that *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the players do not directly interact with will not likely be mentioned here. *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The following item has been updated at Sir Faur:&lt;/p&gt;&#10;&lt;p&gt;Essence of Life&lt;/p&gt;&#10;&lt;p&gt;Previously, this item provided Heal Bonus of 10. Now it provides a BONUS heal bonus&lt;/p&gt;&#10;&lt;p&gt;of 10. This should help some of those larger players that have maxed out their heal bonus&lt;/p&gt;&#10;&lt;p&gt;with things like avatar purchases and whatnots. No changes to its price have been made.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Perfect storm</title><link>https://forum.slothmud.net/town-crier/newbie-questions/perfect-storm/</link><pubDate>Sat, 21 May 2016 06:46:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/perfect-storm/</guid><description>&lt;div class="post" data-post-id="36939" data-author="Yasik" data-date="2016-05-21T06:46:25+00:00" data-subject="Perfect storm"&gt;&#13;&#10;&lt;p&gt;2 days ago there was a power outage in my home.&lt;/p&gt;&#10;&lt;p&gt;I was editing some triggers in my MUSH client and about to save the changes.&lt;/p&gt;&#10;&lt;p&gt;I pressed Ctrl+S to save, power went off. Then, after it restored, the client could not load world file (settings, all triggers, aliases, timers, everything).&lt;/p&gt;&#10;&lt;p&gt;Looking in world file itself (XML format) shows its completely empty, but still has correct size (661 kb, its normal).&lt;/p&gt;&#10;&lt;p&gt;But is empty: FAR manager viewer (F3) shows nothing, Notepad++ displays &amp;ldquo;NUL&amp;rdquo; characters.&lt;/p&gt;&#10;&lt;p&gt;I tried chkdsk, several undelete software - nothing helped.&lt;/p&gt;&#10;&lt;p&gt;Last backup dated Feb 14, 2014 - did it manually; looking inside shows its about for little Ozzy to leave VK.&lt;/p&gt;&#10;&lt;p&gt;So I guess the power went off precisely &lt;strong&gt;in exact millisecond&lt;/strong&gt; in between world file was opened for writing and actually wrote from memory to disk. Murphy&amp;rsquo;s Law worked out in best way possible.&lt;/p&gt;&#10;&lt;p&gt;Any hints on how to restore the content?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbatia Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbatia-changes/</link><pubDate>Thu, 19 May 2016 04:26:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbatia-changes/</guid><description>&lt;div class="post" data-post-id="36930" data-author="*Idjit*" data-date="2016-05-19T04:26:21+00:00" data-subject="Newbatia Changes"&gt;&#13;&#10;&lt;p&gt;Our newbies will see a modest amount of changes.&lt;/p&gt;&#10;&lt;p&gt;-Newbatia town now has a higher mob population, triple in some cases.&lt;/p&gt;&#10;&lt;p&gt;-Newbatia mobs on an infrequent basis, will now drop hints about nearby areas on Valkyre.&lt;/p&gt;&#10;&lt;p&gt;-in each town (not just VK), the Cleric guildmasters slowly drop hints about the location of the temples on that continent.&lt;/p&gt;&#10;&lt;p&gt;-in each town (not just VK), the Warrior guildmasters slowly drop hints about Degrance&amp;rsquo;s Army and how to join up.&lt;/p&gt;&#10;&lt;p&gt;The chats are set to a low percentage so it takes a fair number of minutes (if only one mob is in a room, almost 15 minutes) before a hint is dropped.&lt;/p&gt;&#10;&lt;p&gt;The idea was to have just enough to pique newbies&amp;rsquo; interest and not have a stream of spam.&lt;/p&gt;&#10;&lt;p&gt;In each town, the town quester now gives a scrolling lecture about what drachma IS and WHY we would want to spend it. (In BH, Regis gives the lecture but Hawthorn doesn&amp;rsquo;t. I wanted to see how well this was received first, and it seemd odd to put the lecture on both of them).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ Merc for Hire</title><link>https://forum.slothmud.net/the-emporium/the-emporium/eq-merc-for-hire/</link><pubDate>Wed, 18 May 2016 12:00:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/eq-merc-for-hire/</guid><description>&lt;div class="post" data-post-id="36929" data-author="Teron" data-date="2016-05-18T12:00:06+00:00" data-subject="EQ Merc for Hire"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;I am offering you a service to pop the eq you need for coins.&lt;/p&gt;&#10;&lt;p&gt;You tell me the item you need, I cycle it, log the number of runs I did and you pay 500k per run.&lt;/p&gt;&#10;&lt;p&gt;The pricing is the following:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;250k per 0.5 run (smaller mobs)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;500k per run&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;min price: 2mil&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The run is me starting with -12.5ac, 1300hps, 900ma and pets.&lt;/p&gt;&#10;&lt;p&gt;Chances are, you&amp;rsquo;ll end up paying half what I sell the items for, e.g. 3-4mil for a serpent&amp;rsquo;s charm.&lt;/p&gt;&#10;&lt;p&gt;The payment is on delivery. Can&amp;rsquo;t guarantee timing, but within 1-2 weeks, hopefully.&lt;/p&gt;&#10;&lt;p&gt;I retain a right to refuse mobs that are pure pain, such as a king of darkness, the Diplodocus or the Infernite Queen or for any other uncomfortable reason.&lt;/p&gt;&#10;&lt;p&gt;Contact me ingame via tells or mudmail.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor changelog 2016-05-11</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/minor-changelog-2016-05-11/</link><pubDate>Wed, 11 May 2016 14:59:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/minor-changelog-2016-05-11/</guid><description>&lt;div class="post" data-post-id="36923" data-author="*teker*" data-date="2016-05-11T14:59:50+00:00" data-subject="Minor changelog 2016-05-11"&gt;&#13;&#10;&lt;p&gt;Fixed a bug in eqset when attempting to change between one handed and two handed weapons. It properly removes the shield now before attempting to wield the two handed weapon.&lt;/p&gt;&#10;&lt;p&gt;I have added a warning to the guild code for players attempting to level to prime 21. It basically tells players they won&amp;rsquo;t be able to return to VK and points the player to help pages for drachma, quest, etc.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m still slowly making progress on reworking the quest code. Most of the effort so far has been in building a web based quest editor for builders so you won&amp;rsquo;t see anything different in-game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Solo vs Group Balance: why must we group?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/solo-vs-group-balance-why-must-we-group/</link><pubDate>Wed, 11 May 2016 13:42:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/solo-vs-group-balance-why-must-we-group/</guid><description>&lt;div class="post" data-post-id="36922" data-author="Teron" data-date="2016-05-11T13:42:15+00:00" data-subject="Solo vs Group Balance: why must we group?"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;As much as I like grouping from time to time to kill big bad mobs and loot great shiny booty, soloing still takes a good portion of our game time. What&amp;rsquo;s more, I think that soloing can and should be an integral part of our gameplay and it shouldn&amp;rsquo;t be discouraged, because we have different needs, short- and long-term. Yet, the focus on grouping discourages people to keep playing, if they can&amp;rsquo;t find a group.&lt;/p&gt;&#10;&lt;p&gt;Why? Let&amp;rsquo;s take a look:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;after you hit 1-2x40, you need to find groups to pop most eq for 2-4x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;there are group exp bonuses, while soloing is actually a disadvantage on its own&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;t2-t3 gems load only in groups&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;kill history is a disvantage to soloers, than groups, because soloers have less areas to hit for their class.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Examples:&lt;/p&gt;&#10;&lt;p&gt;1.Eq&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;a -0.3 ring is easy to get, but the next -0.4 ring is on a 7mil that takes a group or a 5x40 to kill&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;-chinchilla boots are 2x40 that 2x40s can&amp;rsquo;t solo. A group or a 7x40 is required.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;a -0.7 warrior prime neck is on a 7-9mil mob in Crypt. A -0.7 non-prme cloak is on a 21mil group mob. An alternative, a cloak of shimmering colors, is on a 20mil mob.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Other ways to get a -0.6 neck:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;-0.6 -mr, on a 40mil mob (used to be 6-9mil) - admittedly, the only -0.6 neck for 20wa&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;dragonscale cloaks, on 10m+ mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sir Galden - a mob that a 1x40 warrior can&amp;rsquo;t solo&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a necklace of hooves: a 15mil+ mob in DWeb&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the only soloable alternative is the enslaved ogre smith.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;It&amp;rsquo;s not impossible, but good luck for a warrior to try all the mobs before ending up at the ogre blacksmith&lt;/p&gt;&#10;&lt;p&gt;Mana belts:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;most belts are 5-7 mana and aren&amp;rsquo;t soloable, even with the weakest stats (with the exception of the fiery sash)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a 10ma belt, sub30ma restricted,is on a 4mil mob that a 2x40 mage can&amp;rsquo;t solo, unless he has -10ac&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the next big thing, the sparkling emerald belt, is on a group mob and there&amp;rsquo;s a +15ma belt in hellwell, too.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;In short, as a new player, you need to know the mobs like the back of your hand to pop them - if you are lucky. Or you need to rely on others and group.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When soloing, you deal one-man damage and have higher chances of corpsing. When grouping, you can kill harder mobs easier. An obvious difference. And yet, the exp bonuses are for groups.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Same goes for gems. You can only pop t1s solo, even if you hit 20-30mil mobs for eq.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;While there are many areas for players to solo into, groups can still cover many more areas, thanks to their versatility and survivability. They pick areas mostly by exp/hr, not whether they&amp;rsquo;ll survive big ones (unless the group is reasonably small).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;So, you are moved to group. Even if there are few groups or if you really don&amp;rsquo;t want to group, leaving you gold grinding as the only option to get eq that people pop.&lt;/p&gt;&#10;&lt;p&gt;So, what I propose:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;add or move plain intermediate 1-2x40 eq to mobs, soloable by 1-2x40 of respective classes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reduce kill history % for solo&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow t2s and t3s load solo, following the same chance there is in groups (i.e., lesser chance, than in groups, thanks to the number of group members: 1, and less chance, given that ppl solo smaller mobs).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I don&amp;rsquo;t know how to solve the exp difference w/o removing exp bonuses for groups, so let&amp;rsquo;s leave it at that for now.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m bringing this up for discussion, because I can only see how I feel when soloing, and that lots of new players leave, possibly due to lack of progress or groups (playerbase). Yet, maybe isn&amp;rsquo;t how you feel and that everyone comes here for company.&lt;/p&gt;&#10;&lt;p&gt;So, if you want to discuss, answer the following questions:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;is it reasonably comfortable for new 1-2x40 players to progress with eq?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;do you feel a disadvantage, when soloing at 21-2x40?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;do you prefer to solo or to group, why?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;would any of the suggested solutions help you solo?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wwwpass</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wwwpass/</link><pubDate>Fri, 06 May 2016 02:20:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wwwpass/</guid><description>&lt;div class="post" data-post-id="36910" data-author="*Idjit*" data-date="2016-05-06T02:20:47+00:00" data-subject="wwwpass"&gt;&#13;&#10;&lt;p&gt;Does anyone know, how long in minutes you actually have to be logged out of the game before logging back in, for the website to update wwwpass?&lt;/p&gt;&#10;&lt;p&gt;Clearly, it&amp;rsquo;s longer than a minute or two, because I still cant log in using the wwwpass as Zuzu on the site.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36911" data-author="Teron" data-date="2016-05-06T07:58:18+00:00" data-subject="Re: wwwpass"&gt;&#13;&#10;&lt;p&gt;Splork said it&amp;rsquo;s 10 minutes, but I heard just 10 isn&amp;rsquo;t enough. 15 maybe?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ogres, morgan</title><link>https://forum.slothmud.net/updates/bug-reporting/ogres-morgan/</link><pubDate>Sun, 01 May 2016 16:30:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/ogres-morgan/</guid><description>&lt;div class="post" data-post-id="36901" data-author="Yasik" data-date="2016-05-01T16:30:57+00:00" data-subject="ogres, morgan"&gt;&#13;&#10;&lt;p&gt;***** tells you &amp;lsquo;at morgan say lormak&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 401mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;Map Room&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;An ancient globe of the world rests on an oaken stand.&lt;/p&gt;&#10;&lt;p&gt;A large man is here looking over some navigational charts.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 400mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;say lormak&lt;/p&gt;&#10;&lt;p&gt;You say &amp;rsquo;lormak'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;t ***** I do, nothing happens&lt;/p&gt;&#10;&lt;p&gt;You tell ***** &amp;lsquo;I do, nothing happens&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;say LORMAK&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;LORMAK&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;say LORMAk&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;LORMAk&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;***** tells you &amp;rsquo;no idea then )'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;say LoRmAk&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;LoRmAk&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;ask morgan about quests&lt;/p&gt;&#10;&lt;p&gt;You ask Captain Morgan about &amp;lsquo;quests&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;ask morgan about lormak&lt;/p&gt;&#10;&lt;p&gt;A loud horn sounds, announcing the ships departure.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;You ask Captain Morgan about &amp;rsquo;lormak'.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;ask morgan about costume&lt;/p&gt;&#10;&lt;p&gt;You ask Captain Morgan about &amp;lsquo;costume&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;ask morgan about concubine&lt;/p&gt;&#10;&lt;p&gt;You ask Captain Morgan about &amp;lsquo;concubine&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;ask morgan about ogre_costume&lt;/p&gt;&#10;&lt;p&gt;You ask Captain Morgan about &amp;lsquo;ogre_costume&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Ogre costumes? Oh yeah I mean I have never heard of such a thing. At '&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;rsquo;least not without payment up front, that is. '&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;ask morgan about payment&lt;/p&gt;&#10;&lt;p&gt;You ask Captain Morgan about &amp;lsquo;payment&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Sorry, I don&amp;rsquo;t know anything about that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;undertake payment&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not aware of any quests by that name to undertake here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;undertake ogre_costume&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Boy mate, you sure are persistent. Why do you care about such things? '&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Those ogre clothes would be too big for you scrawny frame anway! Who sent '&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;you here to ask about this? '&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1190hp 549ma 403mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.3 129,843,809 387,113 indoors Clipper&lt;/p&gt;&#10;&lt;p&gt;say Lormak&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;Lormak&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan tells you &amp;lsquo;Lormak sent you, eh? Well landlubber, I think you have come to the&lt;/p&gt;&#10;&lt;p&gt;[ CUT ]&lt;/p&gt;&#10;&lt;p&gt;Captain Morgan gives you *****.&lt;/p&gt;&#10;&lt;p&gt;You have been awarded *****!&lt;/p&gt;&#10;&lt;p&gt;Saving Ozzy.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;I consider this a BUG, since we already did undertake &amp;ldquo;ogre_costume&amp;rdquo; at previous parts from another participant.&lt;/p&gt;&#10;&lt;p&gt;Why do Morgan says something about payment, while NOT specifying how much and what exactly he wants?&lt;/p&gt;&#10;&lt;p&gt;Why he allows to proceed with quest line using proper commands and NOT requiring any &amp;ldquo;payment&amp;rdquo; at all?&lt;/p&gt;&#10;&lt;p&gt;This is unfinished or/and buggy. It needs to be looked upon. This is very un-Sloth-like.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AH, Five Hands</title><link>https://forum.slothmud.net/updates/mud-suggestions/ah-five-hands/</link><pubDate>Wed, 27 Apr 2016 09:54:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/ah-five-hands/</guid><description>&lt;div class="post" data-post-id="36894" data-author="Yasik" data-date="2016-04-27T09:54:18+00:00" data-subject="AH, Five Hands"&gt;&#13;&#10;&lt;p&gt;It seems he cant differ a manual from a gem:&lt;/p&gt;&#10;&lt;p&gt;The Thieves&amp;rsquo; Guild&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;Eyes peer up at you from the cover of a leather-bound book.&lt;/p&gt;&#10;&lt;p&gt;A burlap bag of tools bounces against the manual to which it&amp;rsquo;s attached.&lt;/p&gt;&#10;&lt;p&gt;A manual with leaden covers attacks its readers fingers.&lt;/p&gt;&#10;&lt;p&gt;Five Hands is sitting at his desk, cheating himself at solitaire.&lt;/p&gt;&#10;&lt;p&gt;Five Hands glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 527ma 385mv&amp;gt; &amp;raquo; - &amp;laquo; -2 -9.3 877,171,007 163,303 indoors Aisholm Town&lt;/p&gt;&#10;&lt;p&gt;li&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;43000 an uncut sapphire&lt;/p&gt;&#10;&lt;p&gt;7000 prong horns [4]&lt;/p&gt;&#10;&lt;p&gt;50000 a huge opal&lt;/p&gt;&#10;&lt;p&gt;70000 a huge sapphire&lt;/p&gt;&#10;&lt;p&gt;100000 a huge diamond&lt;/p&gt;&#10;&lt;p&gt;115000 a huge ruby&lt;/p&gt;&#10;&lt;p&gt;&amp;amp;1531 Five Hands&amp;rsquo; manual of the Five Fingered Art..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;75000 a huge emerald&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 530ma 388mv&amp;gt; &amp;raquo; - &amp;laquo; -2 -9.3 877,171,007 163,303 indoors Aisholm Town&lt;/p&gt;&#10;&lt;p&gt;buy five-manual&lt;/p&gt;&#10;&lt;p&gt;Five Hands tells you &amp;lsquo;Ah, sir, and what a beautifully cut gem it is.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You now have Five Hands&amp;rsquo; manual of the Five Fingered Art.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ferret-stabbing assasins and free honor</title><link>https://forum.slothmud.net/updates/bug-reporting/ferret-stabbing-assasins-and-free-honor/</link><pubDate>Mon, 25 Apr 2016 12:52:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/ferret-stabbing-assasins-and-free-honor/</guid><description>&lt;div class="post" data-post-id="36882" data-author="Teron" data-date="2016-04-25T12:52:33+00:00" data-subject="ferret-stabbing assasins and free honor"&gt;&#13;&#10;&lt;p&gt;Hi.&lt;/p&gt;&#10;&lt;p&gt;This happened wu from the Wide Ledge in MH.&lt;/p&gt;&#10;&lt;p&gt;I ferreted, wanted to clean up the area, and voila:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;26hp 427ma 116mv&amp;gt; 7252679805 229893 - 5.3 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7252679805 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;push zo d&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7252695907 229893 - -8.0 +0 indoors+16102 402 +0&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7252695907 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;Suddenly naka assassin tries to stab you in the back, but misses.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7252695907 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;Suddenly naka assassin tries to stab you in the back, but misses.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7252704217 229893 - -8.0 +0 indoors+8310 207 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin tries to stab you in the back, but misses.&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7252704217 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;You gain 364452 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 614864.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7253694683 229893 - -8.0 +0 indoors+990466 24761 +0&lt;/p&gt;&#10;&lt;p&gt;TICK IN 10 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;There are 4 ticks of 5 left on &amp;rsquo;s aegis!&lt;/p&gt;&#10;&lt;p&gt;a Zelkham zombie is up for 34 ticks&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7253694683 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7253709282 229893 - -8.0 +0 indoors+14599 364 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin tries to stab you in the back, but misses.&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Taron&amp;rsquo;s Un-Named Group&amp;rsquo; is led by Taron and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Taron [Wa:8.31 -57hp 427ma 249mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7253709282 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;whe&lt;/p&gt;&#10;&lt;p&gt;You are in The Caverns of Matterhorn. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Taron - Lost in the Steam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7253709282 229893 - -8.0 +0 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin tries to stab you in the back, but misses.&lt;/p&gt;&#10;&lt;p&gt;Suddenly naka assassin tries to stab you in the back, but misses.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7253722844 229893 - -8.0 +0 indoors+13562 339 +0&lt;/p&gt;&#10;&lt;p&gt;You gain 359607 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 606691.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;You gain 353557 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 596484.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7255675417 229893 - -8.0 +2 indoors+1952573 48814 +0&lt;/p&gt;&#10;&lt;p&gt;You gain 332834 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 561521.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7256586464 229893 - -8.0 +2 indoors+911047 22776 +0&lt;/p&gt;&#10;&lt;p&gt;You gain 310896 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 524510.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;You gain 300503 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 506977.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7258239703 229893 - -8.0 +3 indoors+1653239 41330 +0&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;Suddenly a naka assassin stabs you in the back!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7258239703 229893 - -8.0 +3 indoors+0 0 +0&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;darkness&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-57hp 427ma 249mv&amp;gt; 7258254807 229893 - -8.0 +3 indoors+15104 377 +0&lt;/p&gt;&#10;&lt;p&gt;You gain 271251 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 457625.&lt;/p&gt;&#10;&lt;p&gt;You have gained twenty-five honor.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure, if it&amp;rsquo;s the easiest way to farm honor at the moment.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Getting dispelled randomly</title><link>https://forum.slothmud.net/updates/bug-reporting/getting-dispelled-randomly/</link><pubDate>Mon, 25 Apr 2016 11:48:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/getting-dispelled-randomly/</guid><description>&lt;div class="post" data-post-id="36881" data-author="Teron" data-date="2016-04-25T11:48:47+00:00" data-subject="Getting dispelled randomly"&gt;&#13;&#10;&lt;p&gt;I was making a small undead army, when I got dispelled incompletely.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve lost the spells I&amp;rsquo;ve just casted (petrified armor) and I didn&amp;rsquo;t see any &amp;ldquo;you got dispelled&amp;rdquo; messages, nor anyone casting it.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t use any objects or wear obscure items, I was just regenning.&lt;/p&gt;&#10;&lt;p&gt;After I rebuffed myself, I moved to BH and lost all my spells, again.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t have a log.&lt;/p&gt;&#10;&lt;p&gt;This happened around 25/04/16 10:35am GMT.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Off-game Sloth Chat via Mobile, Web or Desktop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/off-game-sloth-chat-via-mobile-web-or-desktop/</link><pubDate>Thu, 21 Apr 2016 10:10:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/off-game-sloth-chat-via-mobile-web-or-desktop/</guid><description>&lt;div class="post" data-post-id="36871" data-author="Teron" data-date="2016-04-21T10:10:41+00:00" data-subject="Off-game Sloth Chat via Mobile, Web or Desktop"&gt;&#13;&#10;&lt;p&gt;Greetings, slothers.&lt;/p&gt;&#10;&lt;p&gt;In my opinion, we could use a way to stay in touch off-game, so we could discuss things and keep people in the loop about incoming quests, eq groups or other stuff. So I created a Telegram channel, &lt;a href="http://telegram.me/slothmud" target="_blank" rel="noreferrer"&gt;http://telegram.me/slothmud&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;How to join:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;download mobile apps for &lt;a href="https://telegram.org/dl/ios" target="_blank" rel="noreferrer"&gt;iPhone/iPad&lt;/a&gt; or &lt;a href="https://telegram.org/dl/android" target="_blank" rel="noreferrer"&gt;Android&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;just open a browser tab with &lt;a href="https://telegram.org/dl/webogram" target="_blank" rel="noreferrer"&gt;https://telegram.org/dl/webogram&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;download &lt;a href="https://desktop.telegram.org/" target="_blank" rel="noreferrer"&gt;a desktop version&lt;/a&gt; for &lt;a href="https://tdesktop.com/win" target="_blank" rel="noreferrer"&gt;Windows&lt;/a&gt;, &lt;a href="https://tdesktop.com/mac" target="_blank" rel="noreferrer"&gt;OS X&lt;/a&gt; or Linux or portable versions&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;search for slothmud.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If you need to register, you&amp;rsquo;ll need to enter your mobile phone to confirm the registration. Only your contacts will see your number, others will only see your name.&lt;/p&gt;&#10;&lt;p&gt;If you don&amp;rsquo;t use Telegram for anything else (ie., a free-range American), then you use your use your real name and a char name in brackets, like John Smith (Neo).&lt;/p&gt;&#10;&lt;p&gt;When you jon, please introduce yourself: name the char(s) that you play.&lt;/p&gt;&#10;&lt;p&gt;If admins want to join and make quest and other announcements, I&amp;rsquo;ll grant them admin rights as well.&lt;/p&gt;&#10;&lt;p&gt;Breeze, feel free to post a link to the channel on the homepage and a link to this thread, if you want more people to join it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gems/Runes auction house</title><link>https://forum.slothmud.net/updates/mud-suggestions/gems-runes-auction-house/</link><pubDate>Fri, 15 Apr 2016 03:24:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/gems-runes-auction-house/</guid><description>&lt;div class="post" data-post-id="36839" data-author="Yasik" data-date="2016-04-15T03:24:51+00:00" data-subject="Gems/Runes auction house"&gt;&#13;&#10;&lt;p&gt;Since a big chunk of playerbase always looking to trade gems/runes, maybe its a good idea to provide ingame mechanics for that; BH Jeweller Shop can be a good place for this.&lt;/p&gt;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a Diamond&lt;/p&gt;&#10;&lt;p&gt;a Emerald&lt;/p&gt;&#10;&lt;p&gt;a Ruby&lt;/p&gt;&#10;&lt;p&gt;lots&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Lot # | Bidder | Wants | Offers |&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;1 | Splork | a Diamond | a Ruby |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;2 | Teker | a Emerald | a Rhodocrosite |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;3 | Breeze | a Jacinth | Pink Garnet |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;bid 2&lt;/p&gt;&#10;&lt;p&gt;Jeweller the jeweller takes your a Emerald and hands over a Rhodocrosite to you in exchange.&lt;/p&gt;&#10;&lt;p&gt;Then after, Teker issues &amp;ldquo;check&amp;rdquo; and Jeweller give him what was exchanged.&lt;/p&gt;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a Diamond&lt;/p&gt;&#10;&lt;p&gt;a Rhodocrosite&lt;/p&gt;&#10;&lt;p&gt;a Ruby&lt;/p&gt;&#10;&lt;p&gt;(Emerald disappeared, Rhodo added instead)&lt;/p&gt;&#10;&lt;p&gt;lots&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Lot # | Trader | Wants | Offers |&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;1 | Splork | a Diamond | a Ruby |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;3 | Breeze | a Jacinth | Pink Garnet |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;(lot 2 disapperead since transaction was successful)&lt;/p&gt;&#10;&lt;p&gt;The exact command not nessesarily must be &amp;lsquo;bid&amp;rsquo; but something else; trade (already used), exchange (already used), need to invite new one that is not in use.&lt;/p&gt;&#10;&lt;p&gt;Can extend to Offers two options that work &amp;ldquo;OR&amp;rdquo;, so when player does &amp;ldquo;bid 2&amp;rdquo; they will need to add &amp;ldquo;op1&amp;rdquo; or &amp;ldquo;op2&amp;rdquo; keywords, like this:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Lot # | Bidder | Wants | Offers option 1 | Offers option 2 |&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;1 | Splork | a Diamond | a Ruby | a Malachite |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;2 | Teker | a Emerald | a Rhodocrosite | a Opal |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;3 | Breeze | a Jacinth | Pink Garnet | a Zircon |&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;bid 2 op2&lt;/p&gt;&#10;&lt;p&gt;Jeweller the jeweller takes your a Emerald and hands over a Opal to you in exchange.&lt;/p&gt;&#10;&lt;p&gt;Can extend even further by adding &amp;ldquo;Wants&amp;rdquo; op1 / op2 AND at the same time &amp;ldquo;Offers&amp;rdquo; op1 / op2.&lt;/p&gt;&#10;&lt;p&gt;This way one player can exchange 2 gems he has to 2 gems he wants, in any combination. Maybe too complex.&lt;/p&gt;&#10;&lt;p&gt;As for actually consigning gems, dont have any ideas about how to enumerate gems/runes as we do with prices in coins&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ideas to encourage groups</title><link>https://forum.slothmud.net/updates/mud-suggestions/ideas-to-encourage-groups/</link><pubDate>Thu, 14 Apr 2016 05:54:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/ideas-to-encourage-groups/</guid><description>&lt;div class="post" data-post-id="36826" data-author="cyprimus" data-date="2016-04-14T05:54:45+00:00" data-subject="Ideas to encourage groups"&gt;&#13;&#10;&lt;p&gt;After two hours of discussion, between zuzu, zeke and myself, we came up with the idea off removeing level limites on valk, and placing level limit back on lyme.. though maybe with 1x40 insted of 3x40.&lt;/p&gt;&#10;&lt;p&gt;this would encourage ppl to move off valk faster, and remove the &amp;lsquo;waiting for drac&amp;rsquo; reason for leaving. thereby allowing/encouraging them to keep leveling.&lt;/p&gt;&#10;&lt;p&gt;and adding the lyme limits would prevent the max avvie dragging valkers to 8x20 bs that is becoming all to common.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Error at run, entry point not found</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/error-at-run-entry-point-not-found/</link><pubDate>Sun, 10 Apr 2016 15:20:06 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/error-at-run-entry-point-not-found/</guid><description>&lt;div class="post" data-post-id="36814" data-author="Yasik" data-date="2016-04-10T15:20:06+00:00" data-subject="Error at run, entry point not found"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;Is anybody else got this error?&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://db.tt/dzJcrCJp"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Googling now&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36821" data-author="Yasik" data-date="2016-04-13T16:52:16+00:00" data-subject="Re: Error at run, entry point not found"&gt;&#13;&#10;&lt;p&gt;Microsoft says this .dll can be corrupted: &lt;a href="https://support.microsoft.com/en-us/kb/324762" target="_blank" rel="noreferrer"&gt;https://support.microsoft.com/en-us/kb/324762&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Mudlet forum says XP no longer supported and it wont work under XP anymore: &lt;a href="http://forums.mudlet.org/viewtopic.php?f=5&amp;amp;t=4610&amp;amp;start=30" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://forums.mudlet.org/viewtopic.php? &amp;hellip; 0&amp;amp;start=30&amp;rdquo;&amp;gt;http://forums.mudlet.org/viewtopic.php?f=5&amp;amp;t=4610&amp;amp;start=30&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Trying to download older version of Mudlet &amp;ldquo;Mudlet 2.1 (Windows)&amp;rdquo; give an error &amp;ldquo;Invalid File ID or File Name.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Uni Needs Roof</title><link>https://forum.slothmud.net/updates/bug-reporting/uni-needs-roof/</link><pubDate>Sat, 09 Apr 2016 11:19:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/uni-needs-roof/</guid><description>&lt;div class="post" data-post-id="36811" data-author="Teron" data-date="2016-04-09T11:19:37+00:00" data-subject="Uni Needs Roof"&gt;&#13;&#10;&lt;p&gt;The ravens from the old newbie college, located in the More Newbie College area, can&amp;rsquo;t be tracked, but can be found on where in the new university.&lt;/p&gt;&#10;&lt;p&gt;I understand that the uni is a work in progress, so could please put the roof on the new university, so we could check, whether these ravens pop the quest item?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36858" data-author="Lekach" data-date="2016-04-18T08:51:52+00:00" data-subject="Re: Uni Needs Roof"&gt;&#13;&#10;&lt;p&gt;Hi All!&lt;/p&gt;&#10;&lt;p&gt;If you need the map to be updated, feel to email me at &lt;a href="mailto:lekach168@gmail.com" &gt;lekach168@gmail.com&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Temb&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prime necro &amp;amp; undead wailing</title><link>https://forum.slothmud.net/updates/mud-suggestions/prime-necro-amp-undead-wailing/</link><pubDate>Sat, 09 Apr 2016 02:30:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/prime-necro-amp-undead-wailing/</guid><description>&lt;div class="post" data-post-id="36809" data-author="Hung" data-date="2016-04-09T02:30:21+00:00" data-subject="Prime necro &amp;amp;amp; undead wailing"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;A shadowy wood spirit wails, making you shiver in your boots.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Prob shouldn&amp;rsquo;t work on prime necromancers because of their familiarity with the undead kin.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbies are not affected by nocap</title><link>https://forum.slothmud.net/updates/bug-reporting/newbies-are-not-affected-by-nocap/</link><pubDate>Sun, 03 Apr 2016 09:32:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/newbies-are-not-affected-by-nocap/</guid><description>&lt;div class="post" data-post-id="36804" data-author="Teron" data-date="2016-04-03T09:32:40+00:00" data-subject="Newbies are not affected by nocap"&gt;&#13;&#10;&lt;p&gt;9 and 14lev druids in and out of forms are not affected by nocap from the house of the Winter Wolf.&lt;/p&gt;&#10;&lt;p&gt;I tested this on my own druid.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36807" data-author="Ezekiel" data-date="2016-04-07T02:50:06+00:00" data-subject="Re: Newbies are not affected by nocap"&gt;&#13;&#10;&lt;p&gt;As I understood it, nocap does not remove built in newb caps (if it did, that would encourage people to really scam on nocap days and get their alts ridiculously quick levels running with another)&amp;hellip;it only applies to chars that have extended past a certain point cap wise (i.e. past newb levs)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Leveling Gold, the Gold Grind and Gold Bonus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leveling-gold-the-gold-grind-and-gold-bonus/</link><pubDate>Wed, 30 Mar 2016 17:40:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leveling-gold-the-gold-grind-and-gold-bonus/</guid><description>&lt;div class="post" data-post-id="36785" data-author="Teron" data-date="2016-03-30T17:40:11+00:00" data-subject="Leveling Gold, the Gold Grind and Gold Bonus"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Since I&amp;rsquo;ve recently done the first steps of the final stretch to 9x40, I&amp;rsquo;ve got astonished at how much gold I really need to level (75mil for 15 levels).&lt;/p&gt;&#10;&lt;p&gt;If from 5x40 to 8x40 I barely made by leading/tanking, then at 8x40 25+ even leading or tanking isn&amp;rsquo;t enough to get one coins to level. So I&amp;rsquo;ve started grinding gold instead of leading groups, and it is very, very boring, feels like a job. And then it hit me.&lt;/p&gt;&#10;&lt;p&gt;Since players require both exp and gold to level, they need to grind both. Earlier, Splork has realized that merely barely upping exp isn&amp;rsquo;t enough, and &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=26&amp;amp;t=3822" target="_blank" rel="noreferrer"&gt;added exp bonus for tri40+ players&lt;/a&gt;, which we all enjoy and are grateful for.&lt;/p&gt;&#10;&lt;p&gt;However, Splork didn&amp;rsquo;t give us any gold increases. What&amp;rsquo;s more, some gold areas were nerfed, some deserved that (Mansion), some not. It all means that players, while getting adequate exp, now have to grind gold to level.&lt;/p&gt;&#10;&lt;p&gt;I theorize that by &lt;strong&gt;adding more gold to some areas&lt;/strong&gt;, which aren&amp;rsquo;t gold ones now, or just &lt;strong&gt;adding an added gold bonus per kill&lt;/strong&gt;, we&amp;rsquo;ll see more people leveling and leveling faster, which should &lt;strong&gt;increase engagement and retention&lt;/strong&gt; as added exp bonus did.&lt;/p&gt;&#10;&lt;p&gt;Another way to make gold would be to pop eq or sell forges, but given the low number of players, this business is particularly risky and non-existent, which means that gold farming is just more efficient, if boring. Also, once I polish a process to forge an item, the changes go in that make it harder, which is another topic altogether.&lt;/p&gt;&#10;&lt;p&gt;Yet another way to get gold would be to solo Lyme, but given that a few 9x40 players can and do clean it in a few runs, this isn&amp;rsquo;t a viable strategy, imho.&lt;/p&gt;&#10;&lt;p&gt;Of course, this is my opinion based on my experience, so share yours:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;do you get enough gold by doing exp or you need to grind gold, too?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;are you satisfied with how much gold you get on your gold runs across several areas?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;what&amp;rsquo;s your opinion on gold farming: do we desperately need a gold bonus or a gold area or two would suffice?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vault construction commands</title><link>https://forum.slothmud.net/town-crier/newbie-questions/vault-construction-commands/</link><pubDate>Tue, 29 Mar 2016 11:27:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/vault-construction-commands/</guid><description>&lt;div class="post" data-post-id="36779" data-author="Yasik" data-date="2016-03-29T11:27:22+00:00" data-subject="Vault construction commands"&gt;&#13;&#10;&lt;p&gt;What exactly are the correct commands?&lt;/p&gt;&#10;&lt;p&gt;Yasik&amp;rsquo;s AH Vault&lt;/p&gt;&#10;&lt;p&gt;Exits: [Up] Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 399mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;say recall&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;recall&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 402mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;house buy recall&lt;/p&gt;&#10;&lt;p&gt;Unknown option to house.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 405mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Yasik&amp;rsquo;s AH Vault&lt;/p&gt;&#10;&lt;p&gt;Exits: [Up] Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;h house buy&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;HOUSE BUY&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See Also: HOUSING HOUSE SET HOUSE UPGRADE&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Vaults, Room Regen, Room Bonus, hdir&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Wiki: Guide:Housing&lt;/p&gt;&#10;&lt;p&gt;Once you have purchased and built a house, you may purchase various&lt;/p&gt;&#10;&lt;p&gt;enhancements to improve your house. The HOUSE LIST command will show you&lt;/p&gt;&#10;&lt;p&gt;which enhancements have been purchased and which are still available. To&lt;/p&gt;&#10;&lt;p&gt;purchase an enhancement, use the HOUSE BUY command. The following commands&lt;/p&gt;&#10;&lt;p&gt;may be used:&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY VAULT&lt;/p&gt;&#10;&lt;p&gt;Purchases an additional vault slot in the room.&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY HIT&lt;/p&gt;&#10;&lt;p&gt;Purchases 1 point of additional hit point regeneration.&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY MANA&lt;/p&gt;&#10;&lt;p&gt;Purchases 1 point of additional mana regeneration.&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY MOVEMENT&lt;/p&gt;&#10;&lt;p&gt;Purchases 1 point of additional movement regeneration.&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY KEY&lt;/p&gt;&#10;&lt;p&gt;Purchases an additional key which can be given to other players.&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY ROOM [direction]&lt;/p&gt;&#10;&lt;p&gt;Purchases an additional room in the specified direction.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;say recall&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;recall&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Your Mom&amp;rsquo;s Bush&lt;/p&gt;&#10;&lt;p&gt;It is thorny around here!&lt;/p&gt;&#10;&lt;p&gt;Exits: [Up] Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;HOUSE BUY RECALL&lt;/p&gt;&#10;&lt;p&gt;Unknown option to house.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;h house upgrade&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;HOUSE UPGRADE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See Also: HOUSING HOUSE SET HOUSE BUY&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Vaults, Room Regen, Room Bonus, hdir&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Wiki: Guide:Housing&lt;/p&gt;&#10;&lt;p&gt;Once you have purchased and built a house, you may purchase various&lt;/p&gt;&#10;&lt;p&gt;upgradess to improve your house. The HOUSE LIST command will show you&lt;/p&gt;&#10;&lt;p&gt;which upgrades have been purchased and which are still available. To&lt;/p&gt;&#10;&lt;p&gt;purchase an upgrade, use the HOUSE UPGRADE command. The following commands&lt;/p&gt;&#10;&lt;p&gt;may be used:&lt;/p&gt;&#10;&lt;p&gt;HOUSE UPGRADE RECALL&lt;/p&gt;&#10;&lt;p&gt;The say recall upgrade module allows players to teleport to the continent&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;recall location using the command SAY RECALL. Anyone inside the house&lt;/p&gt;&#10;&lt;p&gt;can use the command.&lt;/p&gt;&#10;&lt;p&gt;HOUSE SET [message name] [message]&lt;/p&gt;&#10;&lt;p&gt;Sets a custom message related to this upgrade module.&lt;/p&gt;&#10;&lt;p&gt;HOUSE UPGRADE KEYLESS [keyphrase]&lt;/p&gt;&#10;&lt;p&gt;The keyless entry upgrade module allows players to enter and exit the vault&lt;/p&gt;&#10;&lt;p&gt;using a command phrase rather than using a key. Only players on the house&lt;/p&gt;&#10;&lt;p&gt;permit list may use keyphrase. Anyone inside the house can use the phrase&lt;/p&gt;&#10;&lt;p&gt;to exit.&lt;/p&gt;&#10;&lt;p&gt;HOUSE PERMIT [player]&lt;/p&gt;&#10;&lt;p&gt;Adds an additional player to the keyless permit list.&lt;/p&gt;&#10;&lt;p&gt;HOUSE REVOKE [player]&lt;/p&gt;&#10;&lt;p&gt;Removes a player from the keyless permit list.&lt;/p&gt;&#10;&lt;p&gt;HOUSE SET KEYPHRASE [keyphrase]&lt;/p&gt;&#10;&lt;p&gt;Changes the keyphrase to something new.&lt;/p&gt;&#10;&lt;p&gt;HOUSE SET [message name] [message]&lt;/p&gt;&#10;&lt;p&gt;Sets a custom message related to this upgrade module.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;house upgrade recall&lt;/p&gt;&#10;&lt;p&gt;Unknown option to house.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Yasik&amp;rsquo;s AH Vault&lt;/p&gt;&#10;&lt;p&gt;Exits: [Up] Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;say recall&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;recall&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 407mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Yasik&amp;rsquo;s AH Vault #10&lt;/p&gt;&#10;&lt;p&gt;Exits: Up&lt;/p&gt;&#10;&lt;p&gt;A raft has been left here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1134hp 658ma 406mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 fair AH VAULTS DO_NOT_TOUCH&lt;/p&gt;&#10;&lt;p&gt;house buy room down&lt;/p&gt;&#10;&lt;p&gt;Unknown option to house.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;li&lt;/p&gt;&#10;&lt;p&gt;Briar&amp;rsquo;s District&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;Briar is focused on things while rumaging through his satchel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;935hp 85ma 352mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 indoors Aisholm Town&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;10000000 a hovel&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;936hp 85ma 353mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 indoors Aisholm Town&lt;/p&gt;&#10;&lt;p&gt;buy hovel&lt;/p&gt;&#10;&lt;p&gt;Briar the housing developer tells you &amp;lsquo;Sorry, but you already have a house on this continent.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;944hp 90ma 356mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.8 156,172,168 10,466,735 indoors Aisholm Town&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Runs to the guilds from all the recall points</title><link>https://forum.slothmud.net/town-crier/newbie-questions/runs-to-the-guilds-from-all-the-recall-points/</link><pubDate>Sun, 20 Mar 2016 20:26:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/runs-to-the-guilds-from-all-the-recall-points/</guid><description>&lt;div class="post" data-post-id="36757" data-author="*Idjit*" data-date="2016-03-20T20:26:36+00:00" data-subject="Runs to the guilds from all the recall points"&gt;&#13;&#10;&lt;p&gt;If you&amp;rsquo;re a budding newbie eager to level the cheapest level(s) every time the group stops (recommended), here are runs to the guilds from all of the recall points.&lt;/p&gt;&#10;&lt;p&gt;step 1) ask the leader if you can recall&lt;/p&gt;&#10;&lt;p&gt;step 2) recite recall or cast word of recall (Cleric 11th)&lt;/p&gt;&#10;&lt;p&gt;step 3) execute one of these aliases&lt;/p&gt;&#10;&lt;p&gt;step 4) type &amp;ldquo;level gain&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;step 4a) if you&amp;rsquo;re not done and need to level a different class, go back to the recall point&lt;/p&gt;&#10;&lt;p&gt;step 4b) repeat steps 3-4&lt;/p&gt;&#10;&lt;p&gt;step 5) ask for a summon back to the group&lt;/p&gt;&#10;&lt;p&gt;These are all done using wintin.NET&lt;/p&gt;&#10;&lt;p&gt;BH&lt;/p&gt;&#10;&lt;p&gt;#alias {w2warrior} {4e3ne2n}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2thief} {6e2n3e}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2mage} {e2n2w}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2cleric} {e5n2e}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2bard} {11e3s3d2e}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2monk} {4wsw3s3ws3d2w}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2druid} {6wu;open door;nws2ds}&lt;/p&gt;&#10;&lt;p&gt;#alias {w2necro} {4ed3w2s}&lt;/p&gt;&#10;&lt;p&gt;SS&lt;/p&gt;&#10;&lt;p&gt;#alias {well2warrior} {wwnnwn}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2thief} {eennen}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2mage} {eesseu}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2cleric} {2w2swu}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2bard} {8sw4s}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2necro} {9en4e4s;open doors;se5sw2s}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2druid} {6n3es;ent mushroom;eueue}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2monk} {8s6w3s2e}&lt;/p&gt;&#10;&lt;p&gt;AH&lt;/p&gt;&#10;&lt;p&gt;#alias {wide2bard} {3n2en3en;open door;wn2e}&lt;/p&gt;&#10;&lt;p&gt;#alias {wide2monk} {3ne2ne;op door;2e}&lt;/p&gt;&#10;&lt;p&gt;#alias {wide2druid} {n4en2ene}&lt;/p&gt;&#10;&lt;p&gt;#alias {wide2necro} {3n2en2ese;open door;eu}&lt;/p&gt;&#10;&lt;p&gt;The classic four guilds are really close to the recall point on AH&lt;/p&gt;&#10;&lt;p&gt;warrior: hunt Ress&lt;/p&gt;&#10;&lt;p&gt;cleric: hunt Nadya&lt;/p&gt;&#10;&lt;p&gt;mage: hunt Tanalis&lt;/p&gt;&#10;&lt;p&gt;thief: hunt Five&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;nohunt&amp;rdquo; turns off a hunt process.&lt;/p&gt;&#10;&lt;p&gt;VK are from shelda not the recall point&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2warrior} {eses}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2thief} {es2es}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2mage} {e4nen}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2cleric} {e4n2en}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2monk} {e4n5e2s}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2bard} {e4n4ene}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2druid} {e3n2wnw}&lt;/p&gt;&#10;&lt;p&gt;#alias {shelda2necro} {e3n2wse;op doors e;e}&lt;/p&gt;&#10;&lt;p&gt;Lyme&lt;/p&gt;&#10;&lt;p&gt;#alias {magnolia2warriorguild} {enes3enes}&lt;/p&gt;&#10;&lt;p&gt;#alias {magnolia2thiefguild} {enennneddnn}&lt;/p&gt;&#10;&lt;p&gt;#alias {magnolia2clerguild} {enennnwws}&lt;/p&gt;&#10;&lt;p&gt;#alias {magnolia2mageguild} {enen2e}&lt;/p&gt;&#10;&lt;p&gt;Remember, while standing at the bard, necro, druid, monk guild masters you can &amp;ldquo;say recall&amp;rdquo; to recall.&lt;/p&gt;&#10;&lt;p&gt;This was added because these newer guilds are generally outside the towns.&lt;/p&gt;&#10;&lt;p&gt;BONUS SECTION : runs to the bank&lt;/p&gt;&#10;&lt;p&gt;#alias {w2bank} {4e3n2en}&lt;/p&gt;&#10;&lt;p&gt;#alias {well2bank} {2wse}&lt;/p&gt;&#10;&lt;p&gt;#alias {wide2bank} {n5es;op gate s;sws}&lt;/p&gt;&#10;&lt;p&gt;#alias {magnolia2bank} {ene3neddsenn}&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Take part in the Grimm Tales</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/take-part-in-the-grimm-tales/</link><pubDate>Sun, 20 Mar 2016 19:17:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/take-part-in-the-grimm-tales/</guid><description>&lt;div class="post" data-post-id="36756" data-author="Teron" data-date="2016-03-20T19:17:04+00:00" data-subject="Take part in the Grimm Tales"&gt;&#13;&#10;&lt;p&gt;Today, Neptune has opened a new area, the Forest of Grimm.&lt;/p&gt;&#10;&lt;p&gt;There, you can witness the tales of Grimm.&lt;/p&gt;&#10;&lt;p&gt;While Neptuned suggested we kill mobs individidually, we stuck together and killed them together, popping loaded eq and ducats in the process.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s what loads in the area:&lt;/p&gt;&#10;&lt;p&gt;Hermit&amp;rsquo;s wife:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm pumpkin vine bracelet&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 2500gold, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Goldilocks:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm bracers acrobat&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 2500gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Papa Bear:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm snow boots rugged&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 1500gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&#13;&#10;Affects: RESIST_COLD by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;a wandering mouse:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm cane sword&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 1500gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: INFRAVISION by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Mama Bear:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm apron padded&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 2000gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -7&#13;&#10;&#13;&#10;Affects: RESIST_FIRE by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;the little girl (in the big shoe):&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm ring makeshift make shift acorn&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, druids, or necromancers&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;Mother Goose:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm robe obedience&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 400&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 5000gold, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 1&#13;&#10;&#13;&#10;Affects: ARMOR by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Simple Simon:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm shiny new penny&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;the scary spider:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm black silk cloak&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 800gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_POISON by -1&#13;&#10;&#13;&#10;Affects: MOVE by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Jack and Jill:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm water pail metal&amp;rsquo;, Item type: LIQUID CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 100gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;the sheep:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;spear&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 200gold, Worn in: TAKE WIELD THROW&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;1D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Little Miss Muffett:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grimm curds whey cottage cheese bowl&amp;rsquo;, Item type: FOOD&lt;/p&gt;&#10;&lt;p&gt;Item is: UNAPPROVED&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 10gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Humpty Dumpty pops eggshells.&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s a forge note that reads:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;&amp;ldquo;high above the trails of snow,&lt;/p&gt;&#10;&lt;p&gt;in caverns deep where fires blow&lt;/p&gt;&#10;&lt;p&gt;on a rivers island alive with gold,&lt;/p&gt;&#10;&lt;p&gt;upon the halfling with master old&lt;/p&gt;&#10;&lt;p&gt;and a mystic suit of metal desire&lt;/p&gt;&#10;&lt;p&gt;combine to form with forgers fire&lt;/p&gt;&#10;&lt;p&gt;a brilliant plate of ancient lore&lt;/p&gt;&#10;&lt;p&gt;of brave adveturers that live no more.&amp;rdquo;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;The area loads randomly a list of newbie spellbooks, similar to the Moors, so it&amp;rsquo;s now the closest stop to popping useful newbie manuals.&lt;/p&gt;&#10;&lt;p&gt;Thank you for the area and the quest, Neptune.&lt;/p&gt;&#10;&lt;p&gt;Thanks everyone for following me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie School,Raid,Pit,Autoquest Quest Bugs</title><link>https://forum.slothmud.net/updates/bug-reporting/newbie-school-raid-pit-autoquest-quest-bugs/</link><pubDate>Sun, 20 Mar 2016 14:31:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/newbie-school-raid-pit-autoquest-quest-bugs/</guid><description>&lt;div class="post" data-post-id="36755" data-author="*juggleblood*" data-date="2016-03-20T14:31:35+00:00" data-subject="Newbie School,Raid,Pit,Autoquest Quest Bugs"&gt;&#13;&#10;&lt;p&gt;Please be aware that there is a mudl bug affecting a number of things in the game. Specifically procs which revolve around the killing of a particular mob such as the Jabberwocky autoquest or the training procs in the newbie school.&lt;/p&gt;&#10;&lt;p&gt;The chaos pit is working because of a workaround and likewise I&amp;rsquo;ve been fixing bad raid mobs individually as people report them. And I&amp;rsquo;ve placed out of order signs in the newbie college.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll let you know when this is revolved. Thanks for your patience.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener: The Forest of Grimm</title><link>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-the-forest-of-grimm/</link><pubDate>Sat, 19 Mar 2016 20:00:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-the-forest-of-grimm/</guid><description>&lt;div class="post" data-post-id="36754" data-author="*Neptune*" data-date="2016-03-19T20:00:38+00:00" data-subject="Area Opener: The Forest of Grimm"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll be opening an new area this weekend designed for low level characters&lt;/p&gt;&#10;&lt;p&gt;of no more than about level 30 or below. There will be some new equipment to&lt;/p&gt;&#10;&lt;p&gt;discover as well as some drachma to find. It&amp;rsquo;s not a huge area so it shouldn&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;very long for those who wish to participate. We ask at this time that you bring&lt;/p&gt;&#10;&lt;p&gt;out your lower level characters so that everyone has an equal chance to discover&lt;/p&gt;&#10;&lt;p&gt;the things to be found. Try to keep things around 30th level prime or&lt;/p&gt;&#10;&lt;p&gt;below - total levels are not an issue, however.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll meet in Aisholm on the continent of Thule between noon and 1 p.m. Central&lt;/p&gt;&#10;&lt;p&gt;time US time.&lt;/p&gt;&#10;&lt;p&gt;Thanks, and enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CVS logs</title><link>https://forum.slothmud.net/updates/website-updates/cvs-logs/</link><pubDate>Sat, 19 Mar 2016 04:08:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/cvs-logs/</guid><description>&lt;div class="post" data-post-id="36751" data-author="*Splork*" data-date="2016-03-19T04:08:04+00:00" data-subject="CVS logs"&gt;&#13;&#10;&lt;p&gt;Spent the day reworking the CVS logs.&lt;/p&gt;&#10;&lt;p&gt;We realize that we have had some stability issues the last couple of weeks and everyone wonders why.&lt;/p&gt;&#10;&lt;p&gt;I figured it would be a good idea to bring back the live cvs logs and spend the night regenerating lost logs.&lt;/p&gt;&#10;&lt;p&gt;Hopefully, the last 3 years of entries are now available, happy hunting.&lt;/p&gt;&#10;&lt;p&gt;There has been a tremendous amount of work done lately, mostly by Teker. We are now able to buy and connect our own vaults/rooms, and builders are now able to replace the old TrigTrap system with custom room KVPS which are unique to SlothMUD. MUDL has also taken another step forward. Too many changes to actually list.&lt;/p&gt;&#10;&lt;p&gt;Please browse the last few years of logs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>quest trigger - clown marshall in fraternal order of clowns</title><link>https://forum.slothmud.net/updates/bug-reporting/quest-trigger-clown-marshall-in-fraternal-order-of-clowns/</link><pubDate>Fri, 18 Mar 2016 09:47:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/quest-trigger-clown-marshall-in-fraternal-order-of-clowns/</guid><description>&lt;div class="post" data-post-id="36748" data-author="igneus" data-date="2016-03-18T09:47:50+00:00" data-subject="quest trigger - clown marshall in fraternal order of clowns"&gt;&#13;&#10;&lt;p&gt;Asking him about quests resulted in server crash.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36749" data-author="*teker*" data-date="2016-03-18T18:19:57+00:00" data-subject="Re: quest trigger - clown marshall in fraternal order of clo"&gt;&#13;&#10;&lt;p&gt;The crash is fixed but he&amp;rsquo;s still not responding to the question. I&amp;rsquo;m trying to figure out why. Undertake succubus_capture will probably start the quest for you.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36750" data-author="*teker*" data-date="2016-03-18T18:34:02+00:00" data-subject="Re: quest trigger - clown marshall in fraternal order of clo"&gt;&#13;&#10;&lt;p&gt;I just figured out it wasn&amp;rsquo;t working because he couldn&amp;rsquo;t see me. It should be working fine for you now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for rare junk</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-rare-junk/</link><pubDate>Tue, 15 Mar 2016 20:24:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-rare-junk/</guid><description>&lt;div class="post" data-post-id="36746" data-author="Yasik" data-date="2016-03-15T20:24:46+00:00" data-subject="Looking for rare junk"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I want to equip my valkatar in all best possible, provided stats are set, so I&amp;rsquo;m looking for rare junk with limited or no use outside of purpose I described.&lt;/p&gt;&#10;&lt;p&gt;I need two spiked panther collars (from panther in BH Volcano) and two strips of silver cloth (from Joraine in Temple Ruins, SS).&lt;/p&gt;&#10;&lt;p&gt;The price can be high, but up to reasonable level.&lt;/p&gt;&#10;&lt;p&gt;Contact Ozzy/Yasik if or when interested. Clean up your vaults with profit today!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Memorization bug reports</title><link>https://forum.slothmud.net/updates/bug-reporting/memorization-bug-reports/</link><pubDate>Mon, 14 Mar 2016 18:19:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/memorization-bug-reports/</guid><description>&lt;div class="post" data-post-id="36745" data-author="*teker*" data-date="2016-03-14T18:19:54+00:00" data-subject="Memorization bug reports"&gt;&#13;&#10;&lt;p&gt;There have been a few of these lately about problems memorizing specific spells so I figured I&amp;rsquo;d lay out the rules.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Avatar spells can not be memorized.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Currently there are only mage stones in the game so only mage spells can be memorized. A mage spell is a spell where the mage level to learn is &amp;lt;= all other classes level to learn.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;So from the bug reports:&lt;/p&gt;&#10;&lt;p&gt;Lloyds Beacon = Cleric Spell&lt;/p&gt;&#10;&lt;p&gt;Improved Haste = Avatar Spell&lt;/p&gt;&#10;&lt;p&gt;You can memorize spells like &amp;ldquo;spirit watcher&amp;rdquo; where multiple classes receive the spell at the same level as mage.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Peri heal spell</title><link>https://forum.slothmud.net/updates/bug-reporting/peri-heal-spell/</link><pubDate>Mon, 14 Mar 2016 12:48:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/peri-heal-spell/</guid><description>&lt;div class="post" data-post-id="36743" data-author="igneus" data-date="2016-03-14T12:48:51+00:00" data-subject="Peri heal spell"&gt;&#13;&#10;&lt;p&gt;Peri has not been healing since reboot today.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36744" data-author="*teker*" data-date="2016-03-14T15:55:45+00:00" data-subject="Re: Peri heal spell"&gt;&#13;&#10;&lt;p&gt;The mob proc issues we&amp;rsquo;ve been seeing should be fixed today (good and bad for players). If there appear to be mobs that still aren&amp;rsquo;t working, let us know.&lt;/p&gt;&#10;&lt;p&gt;Things should stay relatively stable for the next little while - I&amp;rsquo;ll mostly be doing bug fixes while trying to design the newer quest framework.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gandalf visits Moria and the inevitable happens</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gandalf-visits-moria-and-the-inevitable-happens/</link><pubDate>Mon, 14 Mar 2016 12:19:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gandalf-visits-moria-and-the-inevitable-happens/</guid><description>&lt;div class="post" data-post-id="36742" data-author="Teron" data-date="2016-03-14T12:19:51+00:00" data-subject="Gandalf visits Moria and the inevitable happens"&gt;&#13;&#10;&lt;p&gt;Recently, Gandalf came about on his quest to seek the balrog.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork vote vote vote&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; Ma:9.40 ] Surfnazi KGC I&lt;em&gt;X&lt;/em&gt;I&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; Ma:9.40 ] Paka Malama Ka Aina&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; Cl:8.25 ] Norks &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; Wa:8.25 ] Taron needs Malachite, trading gems&lt;/p&gt;&#10;&lt;p&gt;[ 40t 40b 34c 10w| 8m 4n 5d 4o ] Zaq &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ 20w 20n 20c 12o|11m 10b 0 0 ] Crush , necro knight.&lt;/p&gt;&#10;&lt;p&gt;[ 20c 20m 20n 10b| 6w 5d 4o 3t ] Whatta Serrated Mandible&lt;/p&gt;&#10;&lt;p&gt;[ 20t 17w 6m 5c| 0 0 0 0 ] Marceline the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 20c 16m 11w 8d| 5n 4b 3o 3t ] Igneus :&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ 19w 6d 1o 1n| 2c 0 0 0 ] Knifey the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace the Mincer of Mechtoids&lt;/p&gt;&#10;&lt;p&gt;[ 4n 0 0 0 | 0 0 0 0 ] Uly the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2m 0 0 0 | 0 0 0 0 ] Gandalf the Grey&lt;/p&gt;&#10;&lt;p&gt;Naturally, he needed to get to Moria. And he did.&lt;/p&gt;&#10;&lt;p&gt;But first he needed a grey robe and a knarled walking stick, because wizards don&amp;rsquo;t wear leather.&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a brass lantern&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a leather cap&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of leather pants&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of leather sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a backpack&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a small leather backpack&lt;/p&gt;&#10;&lt;p&gt;a small cloth sack&lt;/p&gt;&#10;&lt;p&gt;a short knobbly wizards staff..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a yellow potion..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a yellow potion..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a knarled walking stick..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a grey robe..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;And off we went to Moria:&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;mellon&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The slab of granite parts down the middle then swings apart slowly.&lt;/p&gt;&#10;&lt;p&gt;In Moria, he met it&amp;rsquo;s residents:&lt;/p&gt;&#10;&lt;p&gt;Gandalf looks at Shelob.&lt;/p&gt;&#10;&lt;p&gt;An immensely evil spider stands before you, ready to pounce on prey. Her&lt;/p&gt;&#10;&lt;p&gt;black hairless body exudes a pale green secretion that has a sulphurous&lt;/p&gt;&#10;&lt;p&gt;odour. Long black legs are working with lightning speed to wrap up an&lt;/p&gt;&#10;&lt;p&gt;elongated bundle in her sticky threads&lt;/p&gt;&#10;&lt;p&gt;from the end of the bundle a pair&lt;/p&gt;&#10;&lt;p&gt;order familiar brown boots sticks out.&lt;/p&gt;&#10;&lt;p&gt;Shelob is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;Make haste, Shadowfax!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;then, after a brisk walk by the patrol and a warg, Smaug:&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) Smaug, the biggest red dragon in the world, lies curled up around his feet.&lt;/p&gt;&#10;&lt;p&gt;Smaug is one of the oldest and biggest dragons in the world. His scales,&lt;/p&gt;&#10;&lt;p&gt;once a lustrous golden red, have dulled to a reddish brown. His eyes glint&lt;/p&gt;&#10;&lt;p&gt;red through almost closed slits. Smaug is only pretending to sleep!&lt;/p&gt;&#10;&lt;p&gt;Smaug is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;Smaug is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a chromatic spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Gandalf looks at Smaug.&lt;/p&gt;&#10;&lt;p&gt;Scaly!&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;shhh, do not awake the breathing dragon&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Then we walked near the dwarven citadel in Moria, where Gandalf visited the ghost queen:&lt;/p&gt;&#10;&lt;p&gt;(Faint Blue Aura) The ghost of Queen Thoran wails despondently over her lost king.&lt;/p&gt;&#10;&lt;p&gt;The ghost of Queen Thoran glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Gandalf arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1302hp 424ma 377mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l q&lt;/p&gt;&#10;&lt;p&gt;The dwarf queen stands eyes glazed with unshed tears, dressed regally in a&lt;/p&gt;&#10;&lt;p&gt;cream pearl-encrusted dress. Her long tresses are loose and float on an&lt;/p&gt;&#10;&lt;p&gt;invisible breeze and glisten as if under an invisible light. The force of&lt;/p&gt;&#10;&lt;p&gt;her depression and anger at the violence against the dwarf nation has made&lt;/p&gt;&#10;&lt;p&gt;her shade seem almost solid.&lt;/p&gt;&#10;&lt;p&gt;The ghost of Queen Thoran is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;the ghost of Queen Thoran is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; some royal tears&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a ring ribbon&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1302hp 424ma 377mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wav q&lt;/p&gt;&#10;&lt;p&gt;You wave to the ghost of Queen Thoran.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1302hp 426ma 379mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gandalf looks at the ghost of Queen Thoran.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1302hp 429ma 379mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gandalf bows before the ghost of Queen Thoran.&lt;/p&gt;&#10;&lt;p&gt;The ghost of Queen Thoran wails, making you shiver in your boots.&lt;/p&gt;&#10;&lt;p&gt;Gandalf panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Gandalf leaves east.&lt;/p&gt;&#10;&lt;p&gt;Gandalf arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Gandalf panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Gandalf leaves west.&lt;/p&gt;&#10;&lt;p&gt;Naturally, that didn&amp;rsquo;t scare Gandalf. Much.&lt;/p&gt;&#10;&lt;p&gt;And we kept swimming through the flooded seams of mithril to Balrog.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a large worm&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;A few rounds and -600hps and -100ma later:&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing a large worm instantly.&lt;/p&gt;&#10;&lt;p&gt;A large worm is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;warcry LET&amp;rsquo;S ROCK!&lt;/p&gt;&#10;&lt;p&gt;You gain 2326248 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Gandalf receives 274 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 4078430.&lt;/p&gt;&#10;&lt;p&gt;West Side of A Wooden Bridge&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;The west end of the bridge of Kaza-Dum rises to the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 527ma 173mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;The Broken Bridge of Kazad Dum&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up Down&lt;/p&gt;&#10;&lt;p&gt;The apex of the bridge of Kaza-Dum stretches out to the east and west.&lt;/p&gt;&#10;&lt;p&gt;Gandalf the Grey is standing here.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is surrounded by a barely visible green sphere!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A hideous vision of hellish flames and darkness flares to life.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 527ma 172mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;l balrog&lt;/p&gt;&#10;&lt;p&gt;The demonic beast is almost forty foot tall, and its large wings spread out&lt;/p&gt;&#10;&lt;p&gt;another sixty foot. The entire length of the manifestation is engulfed in&lt;/p&gt;&#10;&lt;p&gt;a roaring inferno of flame and billowing soot, which seeps out from fine&lt;/p&gt;&#10;&lt;p&gt;fissures in its black body. As it opens its mouth a deep gut rumbling roar&lt;/p&gt;&#10;&lt;p&gt;like an avalanche echoes all around, and huge flames belch forth. In his&lt;/p&gt;&#10;&lt;p&gt;right hand he grasps an immense twenty foot sword that glows red from his&lt;/p&gt;&#10;&lt;p&gt;heat; strange sigils are etched into the blade.&lt;/p&gt;&#10;&lt;p&gt;A huge balrog is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 528ma 173mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Gandalf looks at a huge balrog.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 535ma 176mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Igneus gossips&amp;ndash; &amp;lsquo;hope so :D&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 534ma 176mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;say this is the balrog you&amp;rsquo;ve been looking for&lt;/p&gt;&#10;&lt;p&gt;You say &amp;rsquo;this is the balrog you&amp;rsquo;ve been looking for'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 538ma 178mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;hello demon&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 538ma 178mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;A huge balrog says &amp;lsquo;How now.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 538ma 178mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;we meet at last&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 544ma 180mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;YOU SHALL NOT PASS DEMON&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 553ma 184mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;petrified armor&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 556ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Fluid down in 6&lt;/p&gt;&#10;&lt;p&gt;There are 5 ticks of 5 left on &amp;rsquo;s aegis!&lt;/p&gt;&#10;&lt;p&gt;Saving Taron.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 556ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Gandalf says &amp;lsquo;TARON RUN, YOU FOOL&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 560ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Gandalf utters the words, &amp;lsquo;waouq wuggurz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gandalf throws a magic missile at a huge balrog who staggers under the blow.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 563ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Gandalf misses a huge balrog with his hit.&lt;/p&gt;&#10;&lt;p&gt;A huge balrog viciously massacres Gandalf with his whip.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Norks tells you &amp;rsquo;nods, the mobs make a difference&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 565ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;East Side of a Wooden Bridge&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;The east end of the bridge of Kaza-Dum rises to the west.&lt;/p&gt;&#10;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;p&gt;The Broken Bridge of Kazad Dum&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up Down&lt;/p&gt;&#10;&lt;p&gt;The apex of the bridge of Kaza-Dum stretches out to the east and west.&lt;/p&gt;&#10;&lt;p&gt;Gandalf the Grey is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is surrounded by a barely visible green sphere!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A hideous vision of hellish flames and darkness flares to life.&lt;/p&gt;&#10;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;p&gt;East Side of a Wooden Bridge&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;The east end of the bridge of Kaza-Dum rises to the west.&lt;/p&gt;&#10;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;p&gt;PANIC! You couldn&amp;rsquo;t escape!&lt;/p&gt;&#10;&lt;p&gt;gos Gandalf says &amp;lsquo;TARON RUN, YOU FOOL&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Gandalf says &amp;lsquo;TARON RUN, YOU FOOL&amp;rsquo;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gos Gandalf throws a magic missile at a huge balrog who staggers under the blow.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Gandalf throws a magic missile at a huge balrog who staggers under the blow.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gos Gandalf is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Gandalf is dead! R.I.P.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Gandalf : immediately to the west&#13;&#10;&#13;&#10; a huge balrog : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;gt&lt;/p&gt;&#10;&lt;p&gt;Yes, but WHAT do you want to tell your group?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;The Rowdy Party&amp;rsquo; is led by Taron and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Taron [Wa:8.25 27hp 580ma 186mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Gandalf [Ma:0.02 -260hp 63ma 98mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Paka gossips&amp;ndash; &amp;lsquo;hmm. looks pale.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;gt hold on&lt;/p&gt;&#10;&lt;p&gt;Uly gossips&amp;ndash; &amp;lsquo;vision him&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 579ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;hold on&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 579ma 186mv&amp;gt; 22710944307 - 5.3 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Your armor of petrified bones crumbles to dust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 186mv&amp;gt; 22710944307 - 8.8 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Singing voices recede into the distance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 184mv&amp;gt; 22710944307 - 8.8 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;rr ga&lt;/p&gt;&#10;&lt;p&gt;The Broken Bridge of Kazad Dum&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up Down&lt;/p&gt;&#10;&lt;p&gt;The apex of the bridge of Kaza-Dum stretches out to the east and west.&lt;/p&gt;&#10;&lt;p&gt;Gandalf the Grey is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is surrounded by a barely visible green sphere!&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A hideous vision of hellish flames and darkness flares to life.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 182mv&amp;gt; 22710944307 - 8.8 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;You recite a major scroll of recall which dissolves.&lt;/p&gt;&#10;&lt;p&gt;Gandalf disappears.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 580ma 182mv&amp;gt; 22710944307 - 8.8 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;rr&lt;/p&gt;&#10;&lt;p&gt;You recite a major scroll of recall which dissolves.&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Well&lt;/p&gt;&#10;&lt;p&gt;This is an extremely energetic section of the dwarven city of&lt;/p&gt;&#10;&lt;p&gt;Settlestone. Two bustling streets intersect at the site of a ten foot tall&lt;/p&gt;&#10;&lt;p&gt;statue of the famed Krodar Thunderhammer. All four sets of city gates can&lt;/p&gt;&#10;&lt;p&gt;be seen from this vantage and hundreds of people walk about nearby. There&lt;/p&gt;&#10;&lt;p&gt;is also a large black stone well in the center of the square.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up Down&lt;/p&gt;&#10;&lt;p&gt;A statue of Krodar Thunderhammer stands tall atop a pedestal.&lt;/p&gt;&#10;&lt;p&gt;fill sacrifice&lt;/p&gt;&#10;&lt;p&gt;fill sacrifice&lt;/p&gt;&#10;&lt;p&gt;Gandalf the Grey is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Gandalf is surrounded by a barely visible green sphere!&lt;/p&gt;&#10;&lt;p&gt;A dwarven child runs through the village playing with her friends.&lt;/p&gt;&#10;&lt;p&gt;A dwarven citizen walks around you as he goes about his business.&lt;/p&gt;&#10;&lt;p&gt;A dwarven animal control officer patrols the area.&lt;/p&gt;&#10;&lt;p&gt;A few&lt;/p&gt;&#10;&lt;p&gt;Igneus gossips&amp;ndash; &amp;rsquo;lol&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;seconds&lt;/p&gt;&#10;&lt;p&gt;Igneus gossips&amp;ndash; &amp;rsquo;that&amp;rsquo;s great'&lt;/p&gt;&#10;&lt;p&gt;later&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;raise dead&amp;rsquo; ga&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Gandalf has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;289 raises, 33 shocks.&lt;/p&gt;&#10;&lt;p&gt;Settings save to neato-new.mud&lt;/p&gt;&#10;&lt;p&gt;Settings save to neato-new.mud&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1302hp 495ma 365mv&amp;gt; 22710944307 - -3.1 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;Knifey gossips&amp;ndash; &amp;rsquo;this guy is my favorite&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1302hp 495ma 365mv&amp;gt; 22710944307 - -3.1 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;gos Gandalf has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Gandalf has been raised from the dead!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1300hp 501ma 369mv&amp;gt; 22710944307 - -3.1 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;heal&amp;rsquo; ga Taron&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You heal Gandalf.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1300hp 460ma 370mv&amp;gt; 22710944307 - -3.1 +10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Well&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up Down&lt;/p&gt;&#10;&lt;p&gt;A statue of Krodar Thunderhammer stands tall atop a pedestal.&lt;/p&gt;&#10;&lt;p&gt;fill sacrifice&lt;/p&gt;&#10;&lt;p&gt;fill sacrifice&lt;/p&gt;&#10;&lt;p&gt;Ragnar Stoneforge, the world-famous dwarven bounty hunter, strokes his beard.&lt;/p&gt;&#10;&lt;p&gt;A dwarven citizen walks around you as he goes about his business.&lt;/p&gt;&#10;&lt;p&gt;A dwarven animal control officer patrols the area.&lt;/p&gt;&#10;&lt;p&gt;Gandalf arrives from below.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1299hp 463ma 371mv&amp;gt; 22710944307 - -3.1 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t have that!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1299hp 464ma 372mv&amp;gt; 22710944307 - -3.1 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;You feel less in touch with the dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1298hp 467ma 374mv&amp;gt; 22710944307 - -3.1 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;say now you are Gandalf the White&lt;/p&gt;&#10;&lt;p&gt;You say &amp;rsquo;now you are Gandalf the White&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Crush gossips&amp;ndash; &amp;lsquo;hes supposed to return as gandalf the white now&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;who&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork vote vote vote&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; Ma:9.40 ] Surfnazi KGC I&lt;em&gt;X&lt;/em&gt;I&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; Ma:9.40 ] Paka Malama Ka Aina&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; Cl:8.25 ] Norks &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; Wa:8.25 ] Taron is trading Jet/Obsidian for Tomb Jade&lt;/p&gt;&#10;&lt;p&gt;[ 40t 40b 34c 10w| 8m 4n 5d 4o ] Zaq &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ 20w 20n 20c 12o|11m 10b 0 0 ] Crush , necro knight.&lt;/p&gt;&#10;&lt;p&gt;[ 20c 20m 20n 10b| 6w 5d 4o 3t ] Whatta Serrated Mandible&lt;/p&gt;&#10;&lt;p&gt;[ 20t 17w 6m 5c| 0 0 0 0 ] Marceline the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 20c 16m 11w 8d| 5n 4b 3o 3t ] Igneus :&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ 20w 9d 1o 1n| 2c 0 0 0 ] Knifey the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace the Mincer of Mechtoids&lt;/p&gt;&#10;&lt;p&gt;[ 4n 0 0 0 | 0 0 0 0 ] Uly the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2m 0 0 0 | 0 0 0 0 ] Gandalf the White&lt;/p&gt;&#10;&lt;p&gt;Thanks for the journey, Gandalf.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll pass on this legend along at our campires for eons.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chaos Pit</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chaos-pit/</link><pubDate>Thu, 10 Mar 2016 18:16:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chaos-pit/</guid><description>&lt;div class="post" data-post-id="36729" data-author="*juggleblood*" data-date="2016-03-10T18:16:56+00:00" data-subject="Chaos Pit"&gt;&#13;&#10;&lt;p&gt;Sorry for pit being down for last few days. There were some changes to mudl code that affected it.&lt;/p&gt;&#10;&lt;p&gt;I think I&amp;rsquo;ve got it back up. Works in my testing. Will add colors back later. Some got lost in the construction.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quests - what do you want to see</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quests-what-do-you-want-to-see/</link><pubDate>Wed, 09 Mar 2016 21:16:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quests-what-do-you-want-to-see/</guid><description>&lt;div class="post" data-post-id="36721" data-author="*teker*" data-date="2016-03-09T21:16:54+00:00" data-subject="Quests - what do you want to see"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;re going to be doing work on the quest system - what would you like to see. Examples from other games are probably useful.&lt;/p&gt;&#10;&lt;p&gt;One of the areas I want to focus on is providing information about unfinished quests or quests in progress. Most modern games let you view status and flash messages on the screen when you complete a step or an entire quest.&lt;/p&gt;&#10;&lt;p&gt;I know there&amp;rsquo;s been discussion about quests offered for a set amount of time. We&amp;rsquo;re looking at implementing something for this also. Let us know what you think.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necro newb friendly?</title><link>https://forum.slothmud.net/classes/necromancer/necro-newb-friendly/</link><pubDate>Tue, 08 Mar 2016 09:13:45 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/necro-newb-friendly/</guid><description>&lt;div class="post" data-post-id="36711" data-author="Madigan" data-date="2016-03-08T09:13:45+00:00" data-subject="Necro newb friendly?"&gt;&#13;&#10;&lt;p&gt;I toyed around with playing some of the new classes for the first time recently. Rolled a necro up to lvl 10, excited to try it&amp;rsquo;s bread and butter lvl 10 ability.. summon undead. So off I go looking for the spellbook only to find out it pops randomly on a valk mob that cons &amp;ldquo;Are you MAD?&amp;rdquo; (still cons you need alot of luck to a 20/20).&lt;/p&gt;&#10;&lt;p&gt;So I found it on the eq page on a few other mobs - tried the first 2 on my nearly 3x40 and am unable to solo these mobs past 60%.&lt;/p&gt;&#10;&lt;p&gt;What is the purpose of this? I am constantly trying to find ways to make Sloth more newbie friendly and I can tell you that requiring an avatar to solo a lvl 10 core ability spellbook or 3 20&amp;rsquo;s on valk to cycle a mob is just not feasible for 2016 slothmud.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t help but think this is an oversight. I&amp;rsquo;ve asked in gossip and I get &amp;ldquo;they want to force you to group&amp;rdquo; in return&amp;hellip; while I agree with the idea what we should group when possible, a lvl 10 core ability spellbook being completely unobtainable by a new player to the mud is unacceptable, right?&lt;/p&gt;&#10;&lt;p&gt;We have really got to start rethinking things like this in my opinion&amp;hellip; i want to see the who list as populated as it was 15 years ago.&lt;/p&gt;&#10;&lt;p&gt;Blix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Player culler( deleting low level characters)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/player-culler-deleting-low-level-characters/</link><pubDate>Sun, 06 Mar 2016 13:30:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/player-culler-deleting-low-level-characters/</guid><description>&lt;div class="post" data-post-id="36709" data-author="*Splork*" data-date="2016-03-06T13:30:58+00:00" data-subject="Player culler( deleting low level characters)"&gt;&#13;&#10;&lt;p&gt;I ran the player culler Friday night and it malfunctioned by not using the settings it was given(it deleted some low levelers it should not have and it didn&amp;rsquo;t delete some that it should have). The good thing is that backups are created when a player has been deleted.&lt;/p&gt;&#10;&lt;p&gt;If you find that a player has been deleted that should not have been, please email me and we can put it back.&lt;/p&gt;&#10;&lt;p&gt;I am pretty sure the issue is because I coded the culler before I did the pfile converter which means the culler is based off of the old pfiles and not the new ones. I will make the needed adjustments this week&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Hopefully this will not affect you,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sleeves of Enlightenment</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/sleeves-of-enlightenment/</link><pubDate>Fri, 04 Mar 2016 03:08:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/sleeves-of-enlightenment/</guid><description>&lt;div class="post" data-post-id="36707" data-author="Vegetable" data-date="2016-03-04T03:08:33+00:00" data-subject="Sleeves of Enlightenment"&gt;&#13;&#10;&lt;p&gt;Hi guys,&lt;/p&gt;&#10;&lt;p&gt;Just sharing some info on the forge. Was having trouble looking for the forge &amp;ldquo;keyword&amp;rdquo; for this. Hope this help whoever trying to forge this next.&lt;/p&gt;&#10;&lt;p&gt;query mystic about sleeves&lt;/p&gt;&#10;&lt;p&gt;The formian mystic tells you &amp;lsquo;Ahh yes, the sleeves of enlightenment&amp;hellip;Here is a little bit of&lt;/p&gt;&#10;&lt;p&gt;information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ant sleeves enlightenment enlighten enlight&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 0gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HAND_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 1000000 coins, 1x banded leather sleeves (1),&lt;/p&gt;&#10;&lt;p&gt;1x the sleeves of shadow flame (1), 1x the breath of the ether (1),&lt;/p&gt;&#10;&lt;p&gt;1x diamond sleeves (1)&lt;/p&gt;&#10;&lt;p&gt;1183/1183hp(+80) 477/470ma(+33) 418mv(+55)&amp;gt;(+2) [AC: -5.7] [The Formian Colony]&lt;/p&gt;&#10;&lt;p&gt;[EXP] :776,076,677 | [COINS] : 1,075,325 [indoors] [+17 | +28] [MOB] :-&lt;/p&gt;&#10;&lt;p&gt;forge the sleeves of enlightenment&lt;/p&gt;&#10;&lt;p&gt;The formian mystic finishes up the sleeves of enlightenment and hands it to you.&lt;/p&gt;&#10;&lt;p&gt;1183/1183hp(+31) 470/470ma(+12) 427mv(+26)&amp;gt;(+2) [AC: -5.7] [The Formian Colony]&lt;/p&gt;&#10;&lt;p&gt;[EXP] :776,076,677 | [COINS] : 75,325 [indoors] [+17 | +28] [MOB] :-&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;identify&amp;rsquo;sleeves&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ant sleeves enlightenment enlighten enlight &lt;em&gt;Vege&lt;/em&gt;&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC RESTRUNG 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 0gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HAND_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;1183/1183hp(+80) 470/470ma(+34) 427mv(+55)&amp;gt;(+2) [AC: -6.2] [Aisholm Town]&lt;/p&gt;&#10;&lt;p&gt;[EXP] :776,076,677 | [COINS] : 75,325 [storm] [+20 | +30] [MOB] :-&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Vege&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>New Ip Address</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-ip-address/</link><pubDate>Thu, 03 Mar 2016 00:58:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-ip-address/</guid><description>&lt;div class="post" data-post-id="36693" data-author="*Splork*" data-date="2016-03-03T00:58:42+00:00" data-subject="New Ip Address"&gt;&#13;&#10;&lt;p&gt;Please use the following address until DNS updates:&lt;/p&gt;&#10;&lt;p&gt;71.19.240.14&lt;/p&gt;&#10;&lt;p&gt;Sorry for the downtime, hopefully this helps with the recent bouts of network lag we have been experiencing.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Downtime ( updating server )</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-updating-server/</link><pubDate>Thu, 03 Mar 2016 00:02:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-updating-server/</guid><description>&lt;div class="post" data-post-id="36692" data-author="*Splork*" data-date="2016-03-03T00:02:23+00:00" data-subject="Downtime ( updating server )"&gt;&#13;&#10;&lt;p&gt;The server is down for a bit to change IPs. I will let you know when we are back up.&lt;/p&gt;&#10;&lt;p&gt;Sorry,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>autoruns/paths</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/autoruns-paths/</link><pubDate>Tue, 01 Mar 2016 00:01:51 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/autoruns-paths/</guid><description>&lt;div class="post" data-post-id="36677" data-author="Madigan" data-date="2016-03-01T00:01:51+00:00" data-subject="autoruns/paths"&gt;&#13;&#10;&lt;p&gt;Does anyone have a solution for storing and easliy accessing autoruns/paths w/o memorizing a bunch of aliases? Zmud had a nice pop-out window that would store them all&amp;hellip; possibly a db function within mudlet to do this.&lt;/p&gt;&#10;&lt;p&gt;ideas?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36679" data-author="*juggleblood*" data-date="2016-03-01T00:55:05+00:00" data-subject="Re: autoruns/paths"&gt;&#13;&#10;&lt;p&gt;By db function do you mean tables / libraries?&lt;/p&gt;&#10;&lt;p&gt;You could make a library of them. Make a new folder under scripts, name it Libraries or something, then make a new script in that folder and name it RUN ALIAS LIBRARY or wutever.&lt;/p&gt;&#10;&lt;p&gt;Then in the block:&lt;/p&gt;&#10;&lt;p&gt;SSrunAliases={&lt;/p&gt;&#10;&lt;p&gt;[&amp;ldquo;dweb&amp;rdquo;]=&amp;ldquo;Demon Web&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;[&amp;ldquo;theris&amp;rdquo;]=&amp;ldquo;Theris&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;[&amp;ldquo;skeep&amp;rdquo;]=&amp;ldquo;Shadow Keep&amp;rdquo; }&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve now created a key, value pair table. You could make an alias to display it, i.e. display(SSrunAliases), or you could get fancy and loop thru it and display it in color:&lt;/p&gt;&#10;&lt;p&gt;for k,v in pairs(SSrunAliases) do&lt;/p&gt;&#10;&lt;p&gt;cecho(&amp;quot;&lt;green&gt;&amp;quot;..k..&amp;quot;=&amp;quot;..v..&amp;quot;&lt;reset&gt;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;Another tip, I like to add checks to some runs too btw for fly or wtb, such as&lt;/p&gt;&#10;&lt;p&gt;if affects[&amp;ldquo;FLY&amp;rdquo;]==nil then cecho(&amp;ldquo;You better fly first!&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;else expandAlias(&amp;ldquo;nnneeessswww&amp;rdquo;) end&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Talking mobs gender identification</title><link>https://forum.slothmud.net/updates/bug-reporting/talking-mobs-gender-identification/</link><pubDate>Mon, 29 Feb 2016 14:31:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/talking-mobs-gender-identification/</guid><description>&lt;div class="post" data-post-id="36668" data-author="Yasik" data-date="2016-02-29T14:31:09+00:00" data-subject="Talking mobs gender identification"&gt;&#13;&#10;&lt;p&gt;I think it needs attention, now she said &amp;lsquo;maam&amp;rsquo; to me while I&amp;rsquo;m obviously a man.&lt;/p&gt;&#10;&lt;p&gt;Also, two commas from both sides is grammatically correct, isnt it?&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://s19.postimg.org/hpfvdf7hf/lady_ozzy_madam.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36676" data-author="Madigan" data-date="2016-02-29T23:56:58+00:00" data-subject="Re: Talking mobs gender identification"&gt;&#13;&#10;&lt;p&gt;should simply find/replace all him/her&amp;rsquo;s with &amp;lsquo;it&amp;rsquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A gossip from the Shadow Realm</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-gossip-from-the-shadow-realm/</link><pubDate>Sat, 27 Feb 2016 00:07:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-gossip-from-the-shadow-realm/</guid><description>&lt;div class="post" data-post-id="36652" data-author="Teron" data-date="2016-02-27T00:07:06+00:00" data-subject="A gossip from the Shadow Realm"&gt;&#13;&#10;&lt;p&gt;I have found a temporary scroll in the Shadow Realm that read this:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;I have discovered a strange necklace that contains the heart of pure evil.&lt;/p&gt;&#10;&lt;p&gt;When I approached the gates of this awful oblivion, and spoke the words,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I demand entrance&amp;rdquo; while wearing this necklace close to my heart, I beheld&lt;/p&gt;&#10;&lt;p&gt;the trees retreat into the forest, and the evil itself shudder as the gates&lt;/p&gt;&#10;&lt;p&gt;of hell swung open before me.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I believe this is the onyx necklace of demons (wtb one, btw).&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an onyx necklace of demons..It glows red!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1155hp 136ma 360mv&amp;gt; 12200343644 - -11.8 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;say I demand entrance&lt;/p&gt;&#10;&lt;p&gt;Before the Shadow Gate&lt;/p&gt;&#10;&lt;p&gt;Exits: [North] South&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) (hidden) The canopy of a gnarled and twisted tree hangs over the trail.&lt;/p&gt;&#10;&lt;p&gt;You report 1167/1347 hp. Change: +60. Need: 180. Spells: aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1167hp 140ma 363mv&amp;gt; 12200343644 - -11.8 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;An umbral banyan slips off into the forest allowing you and your friends to pass.&lt;/p&gt;&#10;&lt;p&gt;The lock on the chain snaps open and the chains fall off allowing the gates to swing open.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;I demand entrance&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Before the Shadow Gate&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;A rusty section of linked chain lies crumbled in a pile.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;identify&amp;rsquo; chain&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;chain rusty&amp;rsquo;, Item type: UNDEFINED&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1189hp 125ma 370mv&amp;gt; 12200343644 - -11.8 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a greater feyr : a ways to the south&#13;&#10;&#13;&#10; a greater feyr : a ways to the south&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;1194hp 127ma 373mv&amp;gt; 12200343644 - -11.8 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;Inside the Shadow Gate&lt;/p&gt;&#10;&lt;p&gt;Exits: East [South] Up&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1197hp 128ma 372mv&amp;gt; 12200343644 - -11.8 +10 overcast+0, 0&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;The gates to the south seems to be closed.&lt;/p&gt;&#10;&lt;p&gt;Maybe the gates should remain opened, once they are opened &lt;em&gt;shrug&lt;/em&gt;.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet for newbies?</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-for-newbies/</link><pubDate>Fri, 26 Feb 2016 22:03:32 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-for-newbies/</guid><description>&lt;div class="post" data-post-id="36648" data-author="Madigan" data-date="2016-02-26T22:03:32+00:00" data-subject="Mudlet for newbies?"&gt;&#13;&#10;&lt;p&gt;Posted this in the wrong forum but got quite a bit of response from people that seemed to be in the same boat as me as a zmud/cmud user for many years that wants desperately to try and migrate to mudlet, so reposting here in hopes to get some assistance.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;I know sochi, linx, and and several others (especially akayan) are guru&amp;rsquo;s of the mudlet client&amp;hellip; I&amp;rsquo;ve been asking around for someone to share a basic mudlet config to no avail, but I wonder if we could convince them to maybe host a 30 minute -1 hour websession (i have hosting capabilities if needed) on Mudlet 101 with the following agenda:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;basic client install including required addons (vysor, etc) - very little documentation online for this, but what does exist is out of date and does NOT work as documented.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;brief overview of basic scripting for aliases/triggers etc. (i have looked at the online videos of this and have a very basic understanding of it) Would be nice to get some useful feedback using examples specific to sloth that we use daily.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;configuration of core features/scripts (ie targeter, xp tracker, paths, chat captures to window, group necesities etc)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I would volunteer to document the discussion and post it to the forums for future reference.&lt;/p&gt;&#10;&lt;p&gt;I have played around with just getting the basic config up and running using some of the link breeze posted a while back but his versions are outdated and I&amp;rsquo;d prefer not to have a UI with a ton of unused background graphics, but more of core/basic functions like i noted in step 3 on the agenda.&lt;/p&gt;&#10;&lt;p&gt;Would anyone be willing to assist your other Slothers in joining the 21st century and getting on boards with mudlet?&lt;/p&gt;&#10;&lt;p&gt;Blix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Entrench / Defy</title><link>https://forum.slothmud.net/updates/mud-suggestions/entrench-defy/</link><pubDate>Fri, 26 Feb 2016 11:29:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/entrench-defy/</guid><description>&lt;div class="post" data-post-id="36645" data-author="Yasik" data-date="2016-02-26T11:29:49+00:00" data-subject="Entrench / Defy"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I dont remember if I posted it already, if so, then consider this one as a reminder.&lt;/p&gt;&#10;&lt;p&gt;What makes me deeply concerned is absence of message that marks the end of above mentioned skill duration.&lt;/p&gt;&#10;&lt;p&gt;Now we the players must make research and script client-side this event.&lt;/p&gt;&#10;&lt;p&gt;Really I dont know why there is no message yet. If there is solid reason NOT to, then could you say so we not raise this matter anymore?&lt;/p&gt;&#10;&lt;p&gt;Entrench duration is about 40 seconds, defy pain cooldown - 40 min or so, its not hard to code our own info_msg, but I can see the trend to make players less code and more play, by moving lots of tasks on server-side (eq sets, for example), so why not give us what we really need long time? Actually, it can save lives being able to re-entrench in time:&lt;/p&gt;&#10;&lt;p&gt;You feel relaxed again. //entrench off&lt;/p&gt;&#10;&lt;p&gt;The fear of mortality returns to you. //defy pain off&lt;/p&gt;&#10;&lt;p&gt;You feel bold enough for greatest challenge. // defy pain cooldown over, skill can be used again&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; or whatever you think is better.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Echoing Experience as it Updates</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/echoing-experience-as-it-updates/</link><pubDate>Fri, 26 Feb 2016 01:53:29 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/echoing-experience-as-it-updates/</guid><description>&lt;div class="post" data-post-id="36639" data-author="*juggleblood*" data-date="2016-02-26T01:53:29+00:00" data-subject="Echoing Experience as it Updates"&gt;&#13;&#10;&lt;p&gt;This is something that I knew some people were doing, but didn&amp;rsquo;t appreciate how nice it is until I tried it. Every time the MSDP Experience variable updates, I simply echo the amount of the increase. So then I can have a better feel for which of my special abilities are doing the best damage.&lt;/p&gt;&#10;&lt;p&gt;So step 1 is to get MSDP experience updating.&lt;/p&gt;&#10;&lt;p&gt;Then, find your update exp function which should look something like:&lt;/p&gt;&#10;&lt;p&gt;function updateExperience()&lt;/p&gt;&#10;&lt;p&gt;xp=atcp.MSDPEXPERIENCE+0&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;and change it to:&lt;/p&gt;&#10;&lt;p&gt;function updateExperience()&lt;/p&gt;&#10;&lt;p&gt;if atcp.MSDPEXPERIENCE+0~=xp then&lt;/p&gt;&#10;&lt;p&gt;lastXp=xp&lt;/p&gt;&#10;&lt;p&gt;xp=atcp.MSDPEXPERIENCE+0&lt;/p&gt;&#10;&lt;p&gt;xpDelta=xp-lastXp&lt;/p&gt;&#10;&lt;p&gt;cecho(&amp;quot;&lt;cyan&gt;&amp;quot;..xpDelta..&amp;quot;&lt;reset&gt;&amp;quot;) end&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;*don&amp;rsquo;t forget to put xp, lastXp, and xpDelta in definitions, i.e. xp=xp or 0, etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Now you are seeing your exp increases and can use xpDelta in triggers to track various statistics and such.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lastLine, lineBefore, and duplicate line &amp;quot;+&amp;quot; echo</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/lastline-linebefore-and-duplicate-line-quot-quot-echo/</link><pubDate>Fri, 26 Feb 2016 01:44:58 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/lastline-linebefore-and-duplicate-line-quot-quot-echo/</guid><description>&lt;div class="post" data-post-id="36638" data-author="*juggleblood*" data-date="2016-02-26T01:44:58+00:00" data-subject="lastLine, lineBefore, and duplicate line &amp;amp;quot;+&amp;amp;quot; echo"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s a simple one that I like.&lt;/p&gt;&#10;&lt;p&gt;Define these vars in your definitions script:&lt;/p&gt;&#10;&lt;p&gt;lastLine=lastLine or &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;lineBefore=lineBefore or &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Then make a new trigger and name it LAST LINE TRIGGER, or wutever&lt;/p&gt;&#10;&lt;p&gt;regex trigger:&lt;/p&gt;&#10;&lt;p&gt;(^[A-Z].*)&lt;/p&gt;&#10;&lt;p&gt;block:&lt;/p&gt;&#10;&lt;p&gt;if matches[2]==lastLine then&lt;/p&gt;&#10;&lt;p&gt;selectCurrentLine()&lt;/p&gt;&#10;&lt;p&gt;deleteLine()&lt;/p&gt;&#10;&lt;p&gt;cecho(&amp;quot;&lt;maroon&gt;+&lt;reset&gt;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;lineBefore=lastLine&lt;/p&gt;&#10;&lt;p&gt;lastLine=matches[2]&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Now anytime you get a duplicate line from the mud, it will be deleted, and a maroon + will appear at the end of the preceeding line. Also now you can access the var lineBefore in your scripts which can be handy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-02-23</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-02-23/</link><pubDate>Tue, 23 Feb 2016 15:29:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-02-23/</guid><description>&lt;div class="post" data-post-id="36629" data-author="*teker*" data-date="2016-02-23T15:29:03+00:00" data-subject="Changelog 2016-02-23"&gt;&#13;&#10;&lt;p&gt;I rewrote quite a bit of the code involved in casting spells/singing songs so that our builders can create better triggers off of casting/singing. Hopefully not much is noticeable, but if there are problems casting particular spells, please let me know. One positive change I made is that bards shouldn&amp;rsquo;t stop singing/playing until the command has been successfully parsed so that cast &amp;lsquo;something-I-mispelled&amp;rsquo; shouldn&amp;rsquo;t stop singing/playing the current song.&lt;/p&gt;&#10;&lt;p&gt;I also went through and added keywords to items based on bugs/typos that had been filed. I don&amp;rsquo;t have the list on me but I got a few of them done.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Golden Sack full of goodies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-golden-sack-full-of-goodies/</link><pubDate>Mon, 22 Feb 2016 18:51:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-golden-sack-full-of-goodies/</guid><description>&lt;div class="post" data-post-id="36628" data-author="Ker" data-date="2016-02-22T18:51:39+00:00" data-subject="Lost Golden Sack full of goodies"&gt;&#13;&#10;&lt;p&gt;Good day,&lt;/p&gt;&#10;&lt;p&gt;Found myself a golden sack full of goodness and gear and books and many other things.&lt;/p&gt;&#10;&lt;p&gt;Find me ingame if you miss it ;)&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>&amp;quot;quick&amp;quot; quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/quot-quick-quot-quest/</link><pubDate>Sat, 20 Feb 2016 23:28:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/quot-quick-quot-quest/</guid><description>&lt;div class="post" data-post-id="36623" data-author="*Breeze*" data-date="2016-02-20T23:28:11+00:00" data-subject="&amp;amp;quot;quick&amp;amp;quot; quest"&gt;&#13;&#10;&lt;p&gt;quest : kill all non innkeeper/storekeeper mobs on SS&lt;/p&gt;&#10;&lt;p&gt;result :&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1025rm 0wz 3sv&amp;gt; stat continents&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MOB / Continent Stats&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;------------------------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 1013 mobs remain on Valkyre&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 3086 mobs remain on Thordfalan&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 2718 mobs remain on Aisholm&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 1639 mobs remain on Niebelung&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 1994 mobs remain on Lyme&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 2327 mobs remain on The Island&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 28 mobs remain on The Clipper&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Total mobs: 12805&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;1025rm 0wz 3sv&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;after 3.5 hours they cleared about 1.1k mobs :) great job guys!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Something missing..</title><link>https://forum.slothmud.net/updates/mud-suggestions/something-missing/</link><pubDate>Wed, 17 Feb 2016 21:30:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/something-missing/</guid><description>&lt;div class="post" data-post-id="36608" data-author="cyprimus" data-date="2016-02-17T21:30:42+00:00" data-subject="Something missing.."&gt;&#13;&#10;&lt;p&gt;Its occurred to me that the mud is missing something&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We have all sorts of clowns&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;However&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;None of them Explode!&lt;/p&gt;&#10;&lt;p&gt;Please remedy this!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36609" data-author="*juggleblood*" data-date="2016-02-17T22:42:39+00:00" data-subject="Re: Something missing.."&gt;&#13;&#10;&lt;p&gt;Done. See if you can find my exploding effigy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Equipment sets</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/equipment-sets/</link><pubDate>Mon, 15 Feb 2016 16:04:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/equipment-sets/</guid><description>&lt;div class="post" data-post-id="36596" data-author="*teker*" data-date="2016-02-15T16:04:43+00:00" data-subject="Equipment sets"&gt;&#13;&#10;&lt;p&gt;So we&amp;rsquo;ve been running a few days without any problems in the equipment set code, so I figured I&amp;rsquo;d announce it to the general public. The basic idea is that each player can design custom sets of equipment and then change between them in an easy fashion. HELP EQSET has all the information regarding the new command and how it works. I do have some debugging in there to try to catch the hang we were seeing so if you see some weird output as a result of the command, please let me know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Valentines 2016</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-valentines-2016/</link><pubDate>Sun, 14 Feb 2016 18:21:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-valentines-2016/</guid><description>&lt;div class="post" data-post-id="36592" data-author="*juggleblood*" data-date="2016-02-14T18:21:35+00:00" data-subject="Happy Valentines 2016"&gt;&#13;&#10;&lt;p&gt;Gempop will be on for you sweeties this Valentine&amp;rsquo;s day in addition to whatever any other immortal might come up with.. &amp;lt;3&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36593" data-author="Yasik" data-date="2016-02-14T20:50:16+00:00" data-subject="Re: Happy Valentines 2016"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://s19.postimg.org/bvr7a06qr/valentine_independence.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-02-12</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-02-12/</link><pubDate>Fri, 12 Feb 2016 15:46:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-02-12/</guid><description>&lt;div class="post" data-post-id="36586" data-author="*teker*" data-date="2016-02-12T15:46:09+00:00" data-subject="Changelog 2016-02-12"&gt;&#13;&#10;&lt;p&gt;Went through a number of bugs:&lt;/p&gt;&#10;&lt;ol start="226"&gt;&#10;&lt;li&gt;Wed May 27 01:10:27 2015 Primal 27514&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;keyless entry does not work if your shapeshifted.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Another reason to request an upgrade to the new vaults. Shapeshifted players can use keyless access in the new code.&lt;/p&gt;&#10;&lt;ol start="498"&gt;&#10;&lt;li&gt;Sat Jan 23 10:21:27 2016 Songster 8001&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;using the quest channel breaks reading the book, though using the gossip doe&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Fixed. Also fixed for the settings command.&lt;/p&gt;&#10;&lt;ol start="515"&gt;&#10;&lt;li&gt;Tue Feb 2 03:33:20 2016 Taron 30304&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;can't mem demon bind, a mage 34 spell&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Demon bind is level 20 cleric/necromancer so it&amp;rsquo;s not eligible for memorization via mage ioun stones.&lt;/p&gt;&#10;&lt;p&gt;Lots of bugs regarding mounts:&lt;/p&gt;&#10;&lt;ol start="327"&gt;&#10;&lt;li&gt;Fri Sep 11 23:24:11 2015 Zuzu 8026&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;it's actually fairly hard to cause your mount to get webbed without you fighting it, but if you do manage it, the horse can move despite being webbed&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="329"&gt;&#10;&lt;li&gt;Sat Sep 12 01:10:44 2015 Mose 34231&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;I bought a horse &amp;amp; it was covered in sticky webs ... it still moved normally, but reported 'sticky webs' every time it moved&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="345"&gt;&#10;&lt;li&gt;Fri Oct 9 13:13:41 2015 Songster 1988&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;i died on a mount, going s from tomb it said You can't go in there while on a mount!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="364"&gt;&#10;&lt;li&gt;Tue Oct 27 17:47:04 2015 Qaz 8000&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;if you die while mounted, you will stay mounted even if your horse is not with you at tomb.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="406"&gt;&#10;&lt;li&gt;Thu Dec 3 02:28:23 2015 Taron 33203&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;when you are mounted and recall someone, you are dismounted&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="407"&gt;&#10;&lt;li&gt;Thu Dec 3 03:19:01 2015 Taron 69257&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;get webbed, dismount, squirm, rid of webs. Horse is seen as webbed. mount, can move, horse is shown as webbed.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol start="522"&gt;&#10;&lt;li&gt;Sun Feb 7 06:56:48 2016 Ozzy 4233&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;'is_mounted' flag does not clear when I beacon return - trying to mount again after beacon return says I already riding something, and mount goes not wit&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;These should all be fixed. Mounted players now need to break webs to dismount. Mounts need to break the webs to move. Let me know if there are other places where mounts are not behaving as expected.&lt;/p&gt;&#10;&lt;p&gt;The eqset code is back in but needs to be toggled on by a god. There&amp;rsquo;s more bug checking in the code but I haven&amp;rsquo;t been able to reproduce the bug that is/was hanging the game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ridin' high</title><link>https://forum.slothmud.net/updates/bug-reporting/ridin-high/</link><pubDate>Sun, 07 Feb 2016 14:18:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/ridin-high/</guid><description>&lt;div class="post" data-post-id="36580" data-author="Yasik" data-date="2016-02-07T14:18:32+00:00" data-subject="Ridin&amp;#x27; high"&gt;&#13;&#10;&lt;p&gt;Hello !&lt;/p&gt;&#10;&lt;p&gt;During my adventures I have found something I think is not exactly right.&lt;/p&gt;&#10;&lt;p&gt;That I continue to be &amp;ldquo;mounted&amp;rdquo; after successfully Lloyds beacon return, but my four-legged friend does not go with me (sadly!).&lt;/p&gt;&#10;&lt;p&gt;Here is the log that made me think so:&lt;/p&gt;&#10;&lt;p&gt;===== LOG START =====&lt;/p&gt;&#10;&lt;p&gt;north&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; My friend travels with me.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 389mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy n&lt;/p&gt;&#10;&lt;p&gt;You suck! You need more practice!! &amp;laquo;&amp;lt; So true indeed :(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 384mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy n&lt;/p&gt;&#10;&lt;p&gt;You spy into the next room and see: &amp;laquo;&amp;lt; Check that there is no another unicorn.&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;This inn is quite lavishly furnished. The walls are made of a rich&lt;/p&gt;&#10;&lt;p&gt;walnut wood and the floor is covered with a fine, hand made red carpet.&lt;/p&gt;&#10;&lt;p&gt;Comfortable chairs rest behind a large table in one corner while the&lt;/p&gt;&#10;&lt;p&gt;reception desk rests in another. A large chandelier made of elegant&lt;/p&gt;&#10;&lt;p&gt;crystals hangs overhead providing the room with light. Several pictures&lt;/p&gt;&#10;&lt;p&gt;hang on the wall above the desk. Sounds of laughter and music can be&lt;/p&gt;&#10;&lt;p&gt;heard from the north.&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 379mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy n&lt;/p&gt;&#10;&lt;p&gt;You spy into the next room and see: &amp;laquo;&amp;lt; Double check that there is no another unicorn.&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;This inn is quite lavishly furnished. The walls are made of a rich&lt;/p&gt;&#10;&lt;p&gt;walnut wood and the floor is covered with a fine, hand made red carpet.&lt;/p&gt;&#10;&lt;p&gt;Comfortable chairs rest behind a large table in one corner while the&lt;/p&gt;&#10;&lt;p&gt;reception desk rests in another. A large chandelier made of elegant&lt;/p&gt;&#10;&lt;p&gt;crystals hangs overhead providing the room with light. Several pictures&lt;/p&gt;&#10;&lt;p&gt;hang on the wall above the desk. Sounds of laughter and music can be&lt;/p&gt;&#10;&lt;p&gt;heard from the north.&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 374mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;north&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; My friend travels with me.&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 376mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy s&lt;/p&gt;&#10;&lt;p&gt;You spy into the next room and see: &amp;laquo;&amp;lt; Triple check that there is no another unicorn.&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;The road here is made of rows of gold brick surrounded by rows of red&lt;/p&gt;&#10;&lt;p&gt;brick. Wooden boardwalks have been placed here to give one a place on&lt;/p&gt;&#10;&lt;p&gt;which to walk. A large, fancy building with a sign hanging from it lies&lt;/p&gt;&#10;&lt;p&gt;to the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 371mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy s&lt;/p&gt;&#10;&lt;p&gt;You suck! You need more practice!! &amp;laquo;&amp;lt; The evil game hurts my feelings deeply :(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 368mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy s&lt;/p&gt;&#10;&lt;p&gt;You spy into the next room and see: &amp;laquo;&amp;lt; Quad check that there is no another unicorn.&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;The road here is made of rows of gold brick surrounded by rows of red&lt;/p&gt;&#10;&lt;p&gt;brick. Wooden boardwalks have been placed here to give one a place on&lt;/p&gt;&#10;&lt;p&gt;which to walk. A large, fancy building with a sign hanging from it lies&lt;/p&gt;&#10;&lt;p&gt;to the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 364mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;south&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; My friend travels with me!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 547ma 366mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Lloyds Beacon&amp;rsquo; return&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You activate your beacon! &amp;laquo;&amp;lt; I ride into the sky on a rainbow bridge!&lt;/p&gt;&#10;&lt;p&gt;The Golden Cloud&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Curtain-like sheets of soft gold clouds move around you, parting to &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;reveal corridors into the cloud. The mists glow dimly, illuminating your&lt;/p&gt;&#10;&lt;p&gt;travels.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 507ma 368mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining The Clouds&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Lloyds Beacon&amp;rsquo; set&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Beacon set.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 490ma 371mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining The Clouds&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;The Golden Cloud&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Curtain-like sheets of soft gold clouds move around you, parting to &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;reveal corridors into the cloud. The mists glow dimly, illuminating your&lt;/p&gt;&#10;&lt;p&gt;travels.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;laquo;&amp;lt; My friend is not with me anymore! :(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 492ma 373mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining The Clouds&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Gate&amp;rsquo; bal-innkeeper&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your portal has successfully opened.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 403ma 374mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining The Clouds&lt;/p&gt;&#10;&lt;p&gt;enter portal&lt;/p&gt;&#10;&lt;p&gt;You have entered the portal!&lt;/p&gt;&#10;&lt;p&gt;Wow.. the room dissolves around you, and your senses reel.&lt;/p&gt;&#10;&lt;p&gt;This trip is rudely interrupted as you are spat out the other side.&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; Here you are! I never intent to leave you behind!&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 405ma 376mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;south&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; My friend travels with me once again!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 407ma 378mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy n&lt;/p&gt;&#10;&lt;p&gt;You spy into the next room and see: &amp;laquo;&amp;lt; My friend is unique in whole world! Thre is NO another like her! Not even similar!&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;This inn is quite lavishly furnished. The walls are made of a rich&lt;/p&gt;&#10;&lt;p&gt;walnut wood and the floor is covered with a fine, hand made red carpet.&lt;/p&gt;&#10;&lt;p&gt;Comfortable chairs rest behind a large table in one corner while the&lt;/p&gt;&#10;&lt;p&gt;reception desk rests in another. A large chandelier made of elegant&lt;/p&gt;&#10;&lt;p&gt;crystals hangs overhead providing the room with light. Several pictures&lt;/p&gt;&#10;&lt;p&gt;hang on the wall above the desk. Sounds of laughter and music can be&lt;/p&gt;&#10;&lt;p&gt;heard from the north.&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 409ma 373mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;spy n&lt;/p&gt;&#10;&lt;p&gt;You spy into the next room and see: &amp;laquo;&amp;lt; Not a single even closely similar like her!&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;This inn is quite lavishly furnished. The walls are made of a rich&lt;/p&gt;&#10;&lt;p&gt;walnut wood and the floor is covered with a fine, hand made red carpet.&lt;/p&gt;&#10;&lt;p&gt;Comfortable chairs rest behind a large table in one corner while the&lt;/p&gt;&#10;&lt;p&gt;reception desk rests in another. A large chandelier made of elegant&lt;/p&gt;&#10;&lt;p&gt;crystals hangs overhead providing the room with light. Several pictures&lt;/p&gt;&#10;&lt;p&gt;hang on the wall above the desk. Sounds of laughter and music can be&lt;/p&gt;&#10;&lt;p&gt;heard from the north.&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 411ma 368mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;mount unicorn&lt;/p&gt;&#10;&lt;p&gt;You are already riding something. &amp;laquo;&amp;lt; But she was not with me on the golden cloud, how could I be riding without her?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 414ma 371mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;north&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; From now on we will never part ways again! Joy! :)&lt;/p&gt;&#10;&lt;p&gt;Shayne the innkeeper is waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 416ma 373mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;enter portal&lt;/p&gt;&#10;&lt;p&gt;You have entered the portal!&lt;/p&gt;&#10;&lt;p&gt;Wow.. the room dissolves around you, and your senses reel.&lt;/p&gt;&#10;&lt;p&gt;This trip is rudely interrupted as you are spat out the other side.&lt;/p&gt;&#10;&lt;p&gt;The Golden Cloud&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;A small white unicorn prances around with an unspoiled innocence. &amp;laquo;&amp;lt; Forever together!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 445ma 389mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining The Clouds&lt;/p&gt;&#10;&lt;p&gt;A white unicorn neighs loudly. &amp;laquo;&amp;lt; She likes my humour, unlike yall sad boring humanlings!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1193hp 445ma 389mv&amp;gt; &amp;raquo; - &amp;laquo; -9 -9.7 1,360,422,108 231,224 raining The Clouds&lt;/p&gt;&#10;&lt;p&gt;===== LOG END =====&lt;/p&gt;&#10;&lt;p&gt;So, the solution I suggest is either A) make mounts go with us when we beacon back (desirable!), or B) dismount us automatically when we beacon back (acceptable, but worse than A).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Darken Woods Autoquest and Zone Xp Bonus</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/darken-woods-autoquest-and-zone-xp-bonus/</link><pubDate>Wed, 03 Feb 2016 22:29:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/darken-woods-autoquest-and-zone-xp-bonus/</guid><description>&lt;div class="post" data-post-id="36575" data-author="*juggleblood*" data-date="2016-02-03T22:29:28+00:00" data-subject="Darken Woods Autoquest and Zone Xp Bonus"&gt;&#13;&#10;&lt;p&gt;There is now a 20 drachma auto that starts at Orkhis in BH involving darken wood. It is fairly straightforward and the information is posted there. The impetus for this was installing some content designed by Rita that never made it ingame. The quest is 4x40 restricted and can be rather deadly.&lt;/p&gt;&#10;&lt;p&gt;In addition, I&amp;rsquo;ve applied a healthy XP bonus to the entire zone (Darken Wood on BH).&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;JB&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ List Broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list-broken/</link><pubDate>Wed, 03 Feb 2016 10:03:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list-broken/</guid><description>&lt;div class="post" data-post-id="36573" data-author="Madigan" data-date="2016-02-03T10:03:00+00:00" data-subject="EQ List Broken"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s been a week now that the EQ list has stopped showing mob locations, looks like a failed db index?&lt;/p&gt;&#10;&lt;p&gt;Any chance we can get this resolved?&lt;/p&gt;&#10;&lt;p&gt;Blix&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36574" data-author="*Breeze*" data-date="2016-02-03T22:21:20+00:00" data-subject="Re: EQ List Broken"&gt;&#13;&#10;&lt;p&gt;it&amp;rsquo;s being resolved&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36583" data-author="*Breeze*" data-date="2016-02-07T22:06:48+00:00" data-subject="Re: EQ List Broken"&gt;&#13;&#10;&lt;p&gt;should be fixed since a few hours ago&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDPGROUP PARSER</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdpgroup-parser/</link><pubDate>Mon, 25 Jan 2016 20:00:50 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdpgroup-parser/</guid><description>&lt;div class="post" data-post-id="36546" data-author="*juggleblood*" data-date="2016-01-25T20:00:50+00:00" data-subject="MSDPGROUP PARSER"&gt;&#13;&#10;&lt;p&gt;Apparently mudlet 3.0 has some kind of native variable handler that sposed to let you easily parse msdpgroup. But I&amp;rsquo;m using mudlet 2.1 cuz I&amp;rsquo;m stubborn and don&amp;rsquo;t fully trust the new version ever since it destroyed so many of my scripts. So if you&amp;rsquo;re not using 3.0 or can&amp;rsquo;t figure out how to use the variables, here is how I parsed MSDP group into tables.&lt;/p&gt;&#10;&lt;p&gt;The capital &amp;ldquo;O&amp;rdquo; which appears throughout is not actually an &amp;ldquo;O&amp;rdquo; it&amp;rsquo;s the weird characters that you have to cut and paste, which by the way sometimes appear differently on your screen than when you cut and paste them into notepad. The weird characters makes this a pain in the ass for people to adopt, so anyone who wants to clean this up and post something people can use, feel free.&lt;/p&gt;&#10;&lt;p&gt;When you are done, you will have separate tables for all the data, so to see sochi&amp;rsquo;s mana for example you would use groupMana[&amp;lsquo;Sochi&amp;rsquo;] or groupMaxMana[&amp;lsquo;Sochi&amp;rsquo;], etc..&lt;/p&gt;&#10;&lt;p&gt;If you have a better way please post. Thanks.&lt;/p&gt;&#10;&lt;p&gt;function updateGroup()&lt;/p&gt;&#10;&lt;p&gt;groupString=atcp.MSDPGROUP&lt;/p&gt;&#10;&lt;p&gt;memberTable={}&lt;/p&gt;&#10;&lt;p&gt;groupTable={}&lt;/p&gt;&#10;&lt;p&gt;groupMana={}&lt;/p&gt;&#10;&lt;p&gt;groupHp={}&lt;/p&gt;&#10;&lt;p&gt;groupMaxMana={}&lt;/p&gt;&#10;&lt;p&gt;groupMaxHp={}&lt;/p&gt;&#10;&lt;p&gt;groupMove={}&lt;/p&gt;&#10;&lt;p&gt;groupMaxMove={}&lt;/p&gt;&#10;&lt;p&gt;groupPosition={}&lt;/p&gt;&#10;&lt;p&gt;groupStatus={}&lt;/p&gt;&#10;&lt;p&gt;groupClass={}&lt;/p&gt;&#10;&lt;p&gt;groupLevel={}&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;OOM&amp;rdquo;,&amp;ldquo;OM&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;NAMEO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;HITPOINTSO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;MAX_HITPOINTSO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;MANAO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;MAX_MANAO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;MOVESO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;MAX_MOVESO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;POSITIONO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;STATUSO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;CLASSO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;LEVELSO&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.gsub(groupString,&amp;ldquo;MAX_&amp;rdquo;,&amp;quot;&amp;quot;)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.cut(groupString,groupString:len()-2)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.reverse(groupString)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.cut(groupString,groupString:len()-8)&lt;/p&gt;&#10;&lt;p&gt;groupString=string.reverse(groupString)&lt;/p&gt;&#10;&lt;p&gt;groupTable=groupString:split(&amp;ldquo;MEMBER&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;for i=1,#groupTable do&lt;/p&gt;&#10;&lt;p&gt;memberTable=groupTable:split(&amp;ldquo;O&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;display(memberTable)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;groupTable={}&lt;/p&gt;&#10;&lt;p&gt;for i=1,#memberTable do&lt;/p&gt;&#10;&lt;p&gt;groupTable=memberTable[2]&lt;/p&gt;&#10;&lt;p&gt;groupHp[memberTable[2]]=0+memberTable[3]&lt;/p&gt;&#10;&lt;p&gt;groupMaxHp[memberTable[2]]=0+memberTable[4]&lt;/p&gt;&#10;&lt;p&gt;groupMana[memberTable[2]]=0+memberTable[5]&lt;/p&gt;&#10;&lt;p&gt;groupMaxMana[memberTable[2]]=0+memberTable[6]&lt;/p&gt;&#10;&lt;p&gt;groupMove[memberTable[2]]=0+memberTable[7]&lt;/p&gt;&#10;&lt;p&gt;groupMaxMove[memberTable[2]]=0+memberTable[8]&lt;/p&gt;&#10;&lt;p&gt;groupPosition[memberTable[2]]=memberTable[9]&lt;/p&gt;&#10;&lt;p&gt;groupStatus[memberTable[2]]=memberTable[10]&lt;/p&gt;&#10;&lt;p&gt;groupClass[memberTable[2]]=memberTable[11]&lt;/p&gt;&#10;&lt;p&gt;groupLevel[memberTable[2]]=0+memberTable[12]&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2016-01-25 (vault news)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-01-25-vault-news/</link><pubDate>Mon, 25 Jan 2016 16:53:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2016-01-25-vault-news/</guid><description>&lt;div class="post" data-post-id="36542" data-author="*teker*" data-date="2016-01-25T16:53:43+00:00" data-subject="Changelog 2016-01-25 (vault news)"&gt;&#13;&#10;&lt;p&gt;First the smaller stuff:&lt;/p&gt;&#10;&lt;p&gt;The equipment set code has been disabled until I can figure out the loop we&amp;rsquo;re seeing. Should only affect the few testers that knew of the command and were using it.&lt;/p&gt;&#10;&lt;p&gt;Items with clasps and/or runes are no longer being &amp;ldquo;grouped&amp;rdquo; in inventory lists.&lt;/p&gt;&#10;&lt;p&gt;The crash this weekend may be fixed - it appears to be in the monk proc and it looks like the mob died from attempting to strike or stun it&amp;rsquo;s opponent. I&amp;rsquo;m guessing someone had a spell up to cause damage back at the monk.&lt;/p&gt;&#10;&lt;p&gt;Sleeping players should see group leader changes.&lt;/p&gt;&#10;&lt;p&gt;So the new vault code is in. I&amp;rsquo;ve found some minor formatting issues and a bug in my migration process but the bulk of the code seems good. I haven&amp;rsquo;t had time to update the in-game help files but I did write a wiki guide at &lt;a href="http://www.slothmud.org/wiki/Guide:Housing" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wiki/Guide:Housing&lt;/a&gt; . It details the process for building your first room and purchasing enhancements and upgrades to the vault. It also has directions to the new zones that have been created on AH and IS for housing (thanks Neptune!). The old zone on AH was full and there never was an official zone on IS so we&amp;rsquo;ve created new ones near the recall spots.&lt;/p&gt;&#10;&lt;p&gt;The new houses allow you to:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Purchase additional vault slots, regen bonuses, and upgrade bonuses automatically&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Purchase and connect additional rooms in a single command&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Deposit items with clasps, runes, and/or contents&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Deposit and withdraw items using keyword, all.keyword or all&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Customize teleportation messages in and out of the vault&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Once equipment sets are fixed, you&amp;rsquo;ll be able to deposit or withdraw an entire set in one command&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If I can get help with the web site, you&amp;rsquo;ll be able to view vault items there&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;All new houses will be constructed with the new code. I can (and would like to) migrate existing houses to the new code. I&amp;rsquo;ll try to get on and spend some time doing this for people this week. But it requires that the player who originally bought the vault is logged in and that the vault is empty. Once I get the migration bug fixed, other imms will be able to do this as well.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Formian Colony Opener Report</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-formian-colony-opener-report/</link><pubDate>Sun, 24 Jan 2016 10:38:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-formian-colony-opener-report/</guid><description>&lt;div class="post" data-post-id="36537" data-author="Teron" data-date="2016-01-24T10:38:14+00:00" data-subject="The Formian Colony Opener Report"&gt;&#13;&#10;&lt;p&gt;Since no one is posting an opener recap, I will.&lt;/p&gt;&#10;&lt;p&gt;Mayor Zenobia alerted us to an enemy that surfaced on the cold continent of Thule. We were to find the sneaky spies, take the key fragments, forge the key and infiltrate the enemy lair to kill all the invaders.&lt;/p&gt;&#10;&lt;p&gt;Luckily, the spies have chosen to only come through the Ether Plains, so we found them quickly enough and reduced them to piles of dust, ashes and icicles - they were conveniently vulnerable to different schools of magic. We then found Sheikh Shabazz to forge us the key, so we could enter the enemy lair.&lt;/p&gt;&#10;&lt;p&gt;The enemy turned out to be a colony of ant-like creatures, ranging from relatively small, those who can kill a cow, to the gargantuan Queen Mother. We walked through the area, easily killing smaller ants, while exploring the caverns and looking for the queen.&lt;/p&gt;&#10;&lt;p&gt;The medium ants turned out to be splork mobs - for Reality - with some gold. While killing them, we popped:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;a set of riveted steel shoulderguards from the formian soldier&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Object &amp;lsquo;ant riveted steel shoulder guards shoulderguards&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC SHOULDER 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 32982gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks, and&lt;/p&gt;&#10;&lt;p&gt;have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;the poleyns of the thunderous pounce from the giant lynx spider&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Object &amp;lsquo;poleyns pol thunderous pounce legs leg&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_SPELL by -1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users and thieves, and have&lt;/p&gt;&#10;&lt;p&gt;attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;the heart of the silent hunter from the ant lion (a 100mil mob)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Object &amp;lsquo;heart silent hunter&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 59687gold, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: REGEN_HP by 2&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;The item seemed to be a robe at first, but it really is a light. Way to raise and crush our hopes, Neptune ;)&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;the centipede&amp;rsquo;s stinger from the giant centipede&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Object &amp;lsquo;stinger centipede cent&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 23456gold, Worn in: TAKE WIELD THROW&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;No idea, if it has any proc - it seems too weak without it. Yet to be tested.&lt;/p&gt;&#10;&lt;p&gt;When we were searching for the queen, a few people died from falling to aggro mobs and/or being dragged away, but we pulled through.&lt;/p&gt;&#10;&lt;p&gt;When we did find her, we popped:&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;the crown of the queen mother from The Formian Queen Mother&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Object &amp;lsquo;crown queen mother&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 187249gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REDUCE_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;The mother turned out to be a 200mil (unaged?) epic.&lt;/p&gt;&#10;&lt;p&gt;Hopefully, she&amp;rsquo;ll be improved to be more exp (maybe she has been, now that Neptune added honor for her), or we&amp;rsquo;ll consider her to be a pure eq mob, as she takes extraordinary effort to kill, as she&amp;rsquo;s very thick and summons cow killers to help her.&lt;/p&gt;&#10;&lt;p&gt;Also, Neptune has answered &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=30&amp;amp;t=4572&amp;amp;p=36429#p36429" target="_blank" rel="noreferrer"&gt;Josiah&amp;rsquo;s and Crumb&amp;rsquo;s prayers&lt;/a&gt; and there&amp;rsquo;s a forge in the area:&lt;/p&gt;&#10;&lt;p&gt;The formian mystic tells you &amp;lsquo;Ahh yes, the sleeves of enlightenment&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ant sleeves enlightenment enlighten enlight&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 0gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HAND_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 1000000 coins, 1x banded leather sleeves (1),&lt;/p&gt;&#10;&lt;p&gt;1x the sleeves of shadow flame (0), 1x the breath of the ether (0),&lt;/p&gt;&#10;&lt;p&gt;1x diamond sleeves (0)&lt;/p&gt;&#10;&lt;p&gt;(Cps were edited)&lt;/p&gt;&#10;&lt;p&gt;A pretty neat addition to a hand dam set for non-monks, I should say.&lt;/p&gt;&#10;&lt;p&gt;Thanks Neptune for the area and an entertaining quest.&lt;/p&gt;&#10;&lt;p&gt;Thanks Josiah for tanking, Crumbs for managing healo and healing, Dr for endlessly healing, Reality for stabbing, Alris for running to places and others for doing the good job of exterminating the invaders.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=27&amp;amp;p=36539" target="_blank" rel="noreferrer"&gt;More info on other eq and mob exp is here&lt;/a&gt;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener</title><link>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-4581/</link><pubDate>Thu, 21 Jan 2016 03:33:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-4581/</guid><description>&lt;div class="post" data-post-id="36526" data-author="*Neptune*" data-date="2016-01-21T03:33:15+00:00" data-subject="Area Opener"&gt;&#13;&#10;&lt;p&gt;Greetings,&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll be opening a new area this weekend. I plan on getting things&lt;/p&gt;&#10;&lt;p&gt;started on or around noontime on Saturday CST US time. There&amp;rsquo;ll&lt;/p&gt;&#10;&lt;p&gt;be fun, death, destruction, and some rewards for any jobs that&lt;/p&gt;&#10;&lt;p&gt;are done well plus the adventure of exploring a new area. Shouldn&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;take too long, but you can never be sure with these things. So&lt;/p&gt;&#10;&lt;p&gt;come and enjoy the fun!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC Newbie School Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-newbie-school-thread/</link><pubDate>Sun, 17 Jan 2016 21:04:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-newbie-school-thread/</guid><description>&lt;div class="post" data-post-id="36505" data-author="*juggleblood*" data-date="2016-01-17T21:04:30+00:00" data-subject="TMC Newbie School Thread"&gt;&#13;&#10;&lt;p&gt;Check out this thread on the mud connector.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.mudconnect.com/SMF/index.php?topic=79684.0" target="_blank" rel="noreferrer"&gt;http://www.mudconnect.com/SMF/index.php?topic=79684.0&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36507" data-author="Teron" data-date="2016-01-18T11:36:22+00:00" data-subject="Re: TMC Newbie School Thread"&gt;&#13;&#10;&lt;p&gt;Well, that&amp;rsquo;s odd. I wonder who all voted for our college, because Aardmud&amp;rsquo;s seems better. At least, ours does have room for improvement, I&amp;rsquo;m sure you are just getting started :)&lt;/p&gt;&#10;&lt;p&gt;That being said, maybe it&amp;rsquo;s been a while I took it, but I don&amp;rsquo;t remember Aardmud teaching newbs how to use skills, rather than read help files. Even though I do like how they stress through the system that you can get info from the help.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>1995 was a LONG time ago!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/1995-was-a-long-time-ago/</link><pubDate>Sun, 17 Jan 2016 11:52:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/1995-was-a-long-time-ago/</guid><description>&lt;div class="post" data-post-id="36493" data-author="Madigan" data-date="2016-01-17T11:52:57+00:00" data-subject="1995 was a LONG time ago!"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s been a long time since I was first introduced to SLoth. Jake, Chris, Kenny&amp;hellip; doubt any of you are still around, but HEY if so. I like to drop in every 10 years or so and say HEY, lol&amp;hellip; The last time a few years ago I think I rolled some newbs and got lost in triangle reroll hell and left yet again.&lt;/p&gt;&#10;&lt;p&gt;Reading all of these posts makes me want to do that again. Doubt I can even install zMud on windows 10, but I might try WinTin since i&amp;rsquo;ve been meaning to do that for 20 years now, but i&amp;rsquo;d lose all my old zmud triggers/aliases :)&lt;/p&gt;&#10;&lt;p&gt;Anyway - Hope all is well here, and it fills me with pride to see this community still alive and well.&lt;/p&gt;&#10;&lt;p&gt;Jeff aka Madi, Tiger, God, Apollo (for a while), Taco &amp;hellip; I&amp;rsquo;m sure I had some others&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add co-leader bonus</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-co-leader-bonus/</link><pubDate>Sat, 16 Jan 2016 18:45:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-co-leader-bonus/</guid><description>&lt;div class="post" data-post-id="36489" data-author="Teron" data-date="2016-01-16T18:45:39+00:00" data-subject="Add co-leader bonus"&gt;&#13;&#10;&lt;p&gt;Often leader&amp;rsquo;s effort aren&amp;rsquo;t enough to keep the group in order. Sometimes, in large groups another person needs to:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;run the healo&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;run to areas and beacon&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;give specs to people&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;guide and spell up newbies&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;get mare&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;help the leader with debuffs (yes, only 2-3 of 10 do this)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;keep an eye on the eq mob kill order.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Even if the leader can do all of the above, having someone help him makes things significantly easier.&lt;/p&gt;&#10;&lt;p&gt;Most often than not, this is done by 1-2 ppl other, than the leader. And in my groups, this is mostly 2-3 actual ppl, maybe 5 total, out of 15+.&lt;/p&gt;&#10;&lt;p&gt;So, to encourage and reward this helpful co-leading, allow a leader to appoint a co-leader (ie a pilot) and give him a share of his exp.&lt;/p&gt;&#10;&lt;p&gt;1st iteration: give 50% of own leadership exp to the co-leader.&lt;/p&gt;&#10;&lt;p&gt;2nd iteration: give a specified share (10-50%) of own exp to the co-leader. This will allow the leader give his co-leader a proportional reward for the job he&amp;rsquo;s doing.&lt;/p&gt;&#10;&lt;p&gt;3d iteration: allow 2 co-leaders with their total bonus being no more, than 50% of leadership bonus total. Maybe only in groups of 10+. Useful in huge/quest groups.&lt;/p&gt;&#10;&lt;p&gt;If you just give additional exp to co-leaders, rather than taking it from the leader, you will allow more co-leaders to get involved, because leaders will then be more encouraged to appoint a co-leader. It&amp;rsquo;s up to you, really.&lt;/p&gt;&#10;&lt;p&gt;An added bonus will be that not only we&amp;rsquo;ll get more co-leaders, but also that we&amp;rsquo;ll get more ppl closer to leading groups by doing parts of the leader&amp;rsquo;s job. Maybe someday they&amp;rsquo;ll lead, too - you can &lt;a href="http://www.slothmud.org/wp/live-info/player-boards" target="_blank" rel="noreferrer"&gt;check how many leaders broke 100mil leadership exp&lt;/a&gt; in a week or two to see, whether we need leaders.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie College Open Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-college-open-thread/</link><pubDate>Sat, 16 Jan 2016 17:25:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-college-open-thread/</guid><description>&lt;div class="post" data-post-id="36482" data-author="*juggleblood*" data-date="2016-01-16T17:25:30+00:00" data-subject="Newbie College Open Thread"&gt;&#13;&#10;&lt;p&gt;Since the other thread is an announcement which players can&amp;rsquo;t respond to, I&amp;rsquo;ve opened this thread for discussion.&lt;/p&gt;&#10;&lt;p&gt;Regarding some issues that have been raised:&lt;/p&gt;&#10;&lt;p&gt;*The color code problems are fixed.&lt;/p&gt;&#10;&lt;p&gt;*The trainer procs are working, but I am currently working on a proc which addresses the problem of when a newbie accepts training and then quits game.&lt;/p&gt;&#10;&lt;p&gt;*Considering adjusting doors so that trainer doesn&amp;rsquo;t autoclose door to hall behind you when you enter.&lt;/p&gt;&#10;&lt;p&gt;*Trainers need a message for when player enters but another player is currently training.&lt;/p&gt;&#10;&lt;p&gt;*Splorks temple is currently broken after the move. Working with coders to get it back working.&lt;/p&gt;&#10;&lt;p&gt;*Will reduce # of scorpions required for win and increase scorpion spawning.&lt;/p&gt;&#10;&lt;p&gt;*The catacomb rooms below the school contain some helpful class information, but it is not complete. Accepting player submissions. See the bard information as a template.&lt;/p&gt;&#10;&lt;p&gt;*Grotley message corrected to 500 gold per goblin.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>continuing harassment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/continuing-harassment/</link><pubDate>Sat, 16 Jan 2016 08:37:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/continuing-harassment/</guid><description>&lt;div class="post" data-post-id="36471" data-author="cyprimus" data-date="2016-01-16T08:37:13+00:00" data-subject="continuing harassment"&gt;&#13;&#10;&lt;p&gt;So problem still not addressed, once again dr sending harassing tells etc.. the day primal comes back we are back to&lt;/p&gt;&#10;&lt;p&gt;Dr tells you &amp;lsquo;please, don&amp;rsquo;t be cancer here, go live with your cancel irl&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dr gossips&amp;ndash; &amp;lsquo;poor baby, don&amp;rsquo;t take it out on the gossip channel&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36472" data-author="Yasik" data-date="2016-01-16T08:54:47+00:00" data-subject="Re: continuing harassment"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^\[(.*)\] PLAYERNAME (.*)$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME \-\- \&amp;#39;(.+)\&amp;#39;$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME (gossips|auctions|newbies|quests|yells|gossip)\-\-(.*)$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME \-\- \&amp;#39;(.*)\&amp;#39;$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME says \&amp;#39;(.*)\&amp;#39;$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME tells you \&amp;#39;(.*)\&amp;#39;$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME\[(.*)\]&amp;gt; \&amp;#39;(.*)\&amp;#39;$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^(.*)auctions-- &amp;#39;PLAYERNAME has put up(.*)$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^PLAYERNAME shouts \&amp;#39;(.*)\&amp;#39;$&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;This is triggers set patterns to permanently block most communications, but not their actions while in same room or in group. In MUSH I can just &amp;ldquo;Omit from output&amp;rdquo;, in JMC it #substitute to empty string {}, in other clients dont know, but sure there is an option.&lt;/p&gt;&#10;&lt;p&gt;I can toggle switch on or off, but usually I dont, not losing opportunity to smartass comment or troll.&lt;/p&gt;&#10;&lt;p&gt;gossips and gossip - needs to be exactly like that, to hide when they gossip and their gossips on &amp;lsquo;reply gossip&amp;rsquo; command output.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Newbie College!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-newbie-college/</link><pubDate>Fri, 15 Jan 2016 23:47:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-newbie-college/</guid><description>&lt;div class="post" data-post-id="36468" data-author="*juggleblood*" data-date="2016-01-15T23:47:11+00:00" data-subject="New Newbie College!"&gt;&#13;&#10;&lt;p&gt;There is a new newbie school that replaces the old. Please test it out with a level 1 character.&lt;/p&gt;&#10;&lt;p&gt;More on this to follow.&lt;/p&gt;&#10;&lt;p&gt;Report bugs to &lt;a href="mailto:juggleblood@slothmud.org" &gt;juggleblood@slothmud.org&lt;/a&gt;. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36469" data-author="*juggleblood*" data-date="2016-01-16T05:51:19+00:00" data-subject="Re: New Newbie College!"&gt;&#13;&#10;&lt;p&gt;I realize the color code issue, will address it tomorrow&amp;hellip; Thanks for reports.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>T3 Gem calls by Newbies in Groups</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/t3-gem-calls-by-newbies-in-groups/</link><pubDate>Sat, 09 Jan 2016 18:52:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/t3-gem-calls-by-newbies-in-groups/</guid><description>&lt;div class="post" data-post-id="36447" data-author="Teron" data-date="2016-01-09T18:52:30+00:00" data-subject="T3 Gem calls by Newbies in Groups"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Today in my group a 20lev newbie was calling Rhodo and it popped, amazingly. At the moment, I decided to honor the call and gave the gem to the newbie, who also has a tri40 main.&lt;/p&gt;&#10;&lt;p&gt;Two other persons were so discontent with that that they left the group and were pissed. This ended the group.&lt;/p&gt;&#10;&lt;p&gt;We talked about a bit and I decided that:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;it&amp;rsquo;s worth honoring the call this time, because it raises a dangerous precedent, when a gem is called, but not given to the caller. I don&amp;rsquo;t know how to take the gem away from a person after it has loaded. Other players wanted to call rhodo, but didn&amp;rsquo;t, so they didn&amp;rsquo;t dispute that a 20lev can call a rhodo, when he did.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;in further groups it might make sense to limit gem calls of 20lev newbies to t1s and sub tri40s to t2.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Those that discontent with my decision can:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;pay better attention to what gems they call in groups and call the gems they need on joining&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;dispute gem calls if they think they are unfair before the gem popped.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If you have any better solutions to this issue, voice it here or online personally. Thanks.&lt;/p&gt;&#10;&lt;p&gt;One of the solutions offered were not to group with 20s, but then we&amp;rsquo;d have little chance to get 10+ ppl for groups to load T3 gems. If ppl dont want 20s in groups, then:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;we don&amp;rsquo;t help them level up&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;don&amp;rsquo;t socialize them enough, so they learn how to group&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;we&amp;rsquo;ll have to settle with poor group attendance and no t3 gems in groups.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;m also pretty sure imms won&amp;rsquo;t be increasing newbie attendance just so we could pop more T3 gems.&lt;/p&gt;&#10;&lt;p&gt;So what does it leave us with?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New feature ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/new-feature-ideas/</link><pubDate>Wed, 06 Jan 2016 17:37:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/new-feature-ideas/</guid><description>&lt;div class="post" data-post-id="36422" data-author="*teker*" data-date="2016-01-06T17:37:53+00:00" data-subject="New feature ideas"&gt;&#13;&#10;&lt;p&gt;As I mentioned in the &amp;ldquo;fastrun&amp;rdquo; thread, I thought a different thread would be better for discussing high level feature requests/improvements rather than cramming it into that one. There are currently 235 ideas in the database, so I thought I&amp;rsquo;d throw out some as a conversation started. But feel free to suggest others. In general I tend to pass on ideas involving game-balance (due to my lack of playtime) and I especially ignore things containing the phrase &amp;ldquo;remort bonus&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Daily/Weekly autoquests with random reward exp/coins/drachma/items, with announcement, like Mathor but reward is not honor&lt;/p&gt;&#10;&lt;p&gt;spell for low/mid level cleric/necro that gives a dying player an extra tick before corpsing&lt;/p&gt;&#10;&lt;p&gt;add weapon dam, stab dam, circle stab, sys shock and other stats to score stats2&lt;/p&gt;&#10;&lt;p&gt;Add a direction echo to hunting so we can learn our way around.&lt;/p&gt;&#10;&lt;p&gt;make list available online for those who&amp;rsquo;ve made av40&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;send&amp;rsquo; coins to offline character&lt;/p&gt;&#10;&lt;p&gt;reduce time required to consign an item by half, ideally, to 5-10 seconds. Or 1-2 seconds.&lt;/p&gt;&#10;&lt;p&gt;send messages to auction channel from consign in batches every 30-60 seconds, consign every 1 second. thanks&lt;/p&gt;&#10;&lt;p&gt;show exits with spy&lt;/p&gt;&#10;&lt;p&gt;Adding a visage effect to one of the holy items would help newbs in groups I have had to tell them no when we ran roberts&lt;/p&gt;&#10;&lt;p&gt;have replay show the last comments even if you just logged on&lt;/p&gt;&#10;&lt;p&gt;ability to replay last 30 comments in public channels even if not logged on, could log on and replay gossip and see what&amp;rsquo;s going on&lt;/p&gt;&#10;&lt;p&gt;any way of making mob attacks stand out in any way (colour, highlight,??). Would be great for groups and tank rescues etc&lt;/p&gt;&#10;&lt;p&gt;what if a quest asked for a random real-life piece of information, with a short time limit to answer..&lt;/p&gt;&#10;&lt;p&gt;locate obj locates objects in vendors (librarians in towns) inventories/list&lt;/p&gt;&#10;&lt;p&gt;do you think we could regen when we rent please? rented for 2 hours, paid innkeeper and still drained. thanks.&lt;/p&gt;&#10;&lt;p&gt;add cool aura for chars running at 25max stat, since its not easy until later levels&lt;/p&gt;&#10;&lt;p&gt;can we add a &amp;lsquo;self&amp;rsquo; variable.. equaling charactername.. please?&lt;/p&gt;&#10;&lt;p&gt;a player viewable ideas list with an ability to cast their vote for a particular idea&lt;/p&gt;&#10;&lt;p&gt;mob that gives spells for cash (get gold out of the game for high levels)&lt;/p&gt;&#10;&lt;p&gt;a &amp;ldquo;duration&amp;rdquo; command in score to list the time till affects fall, for people&lt;/p&gt;&#10;&lt;p&gt;that dont have MSDP in their client, like this: &amp;ldquo;score duration&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;have an option to listen to public channels, when asleep (gossip, auction, quest)&lt;/p&gt;&#10;&lt;p&gt;reasoning: too few ppl that can hear a useful/urgent message, don&amp;rsquo;t use replay&lt;/p&gt;&#10;&lt;p&gt;when buying something with house buy command, make direct transfers from bank account, if no enough money on hands&lt;/p&gt;&#10;&lt;p&gt;add a message &amp;ldquo;the auctioneer has finished consigning your item&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;add some gold value to t1 useless gems. Like 100k. So players could sell them to vendor if nobody needs&lt;/p&gt;&#10;&lt;p&gt;please consider restoring the old &amp;ldquo;groupwho&amp;rdquo; command, which showed the who-list of only your group members&lt;/p&gt;&#10;&lt;p&gt;when one of the shards is with a pendulum, show it separately.&lt;/p&gt;&#10;&lt;p&gt;right now, a milky shard w/ a pendulum in a pile of other shards in the invis shown as: a milky crystal shard 4&lt;/p&gt;&#10;&lt;p&gt;add a library to vaults: a vault for spellbooks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ suggestions</title><link>https://forum.slothmud.net/updates/mud-suggestions/eq-suggestions/</link><pubDate>Wed, 06 Jan 2016 15:02:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/eq-suggestions/</guid><description>&lt;div class="post" data-post-id="36418" data-author="Dragoth" data-date="2016-01-06T15:02:19+00:00" data-subject="EQ suggestions"&gt;&#13;&#10;&lt;p&gt;I saw that immortals post EQ stats requests when they are working on new areas and ask players to come up with EQ stats within a relatively short timeframe. Wouldn&amp;rsquo;t it be best to have a consolidated topic where people post requests as they come up and immortals could consult this list when they need it ?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll start us off:&lt;/p&gt;&#10;&lt;p&gt;+2handdam +2hitroll +.5ac sleeves please&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add Fastrun to the MUD to kill mobs faster</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-fastrun-to-the-mud-to-kill-mobs-faster/</link><pubDate>Tue, 05 Jan 2016 10:15:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-fastrun-to-the-mud-to-kill-mobs-faster/</guid><description>&lt;div class="post" data-post-id="36407" data-author="Teron" data-date="2016-01-05T10:15:21+00:00" data-subject="Add Fastrun to the MUD to kill mobs faster"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Crumbs made a nice exp-tracking script and it became completely obvious to me that exp per mob/area is diminished, if it takes a while to walk between mobs. In fact, it&amp;rsquo;s so obvious I mentioned runs in &lt;a href="http://www.slothmud.org/forum/viewtopic.php?t=4472&amp;amp;p=35807#p35807" target="_blank" rel="noreferrer"&gt;a post about making better areas&lt;/a&gt; before Crumbs even showed me the results of the script:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;So, as you can see, I like areas that have:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;short runs between mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;safe runs between mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Fastruns will allow you to increase engagement and retention at all levels.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Increase new player retention by increasing engagement and progress&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;So while thinking about what would keep new players on the mud, I thought that perhaps adding speedruns to newbie areas would be helpful to increase engagement, progress and enjoyment, as well as adding some comfort level to playing the mud. This completely eliminates the need to think that there might be a website or a map shop to get directions from, then the need to follow those directions manually, etc. For newbies, it&amp;rsquo;ll make exceptional difference.&lt;/p&gt;&#10;&lt;p&gt;fastrun blaster&lt;/p&gt;&#10;&lt;p&gt;You start running to the Blaster&amp;rsquo;s Temple:&lt;/p&gt;&#10;&lt;p&gt;The Intersection of Main and Fargo Streets&lt;/p&gt;&#10;&lt;p&gt;Main Street&lt;/p&gt;&#10;&lt;p&gt;The Intersection of Main and Granite Streets&lt;/p&gt;&#10;&lt;p&gt;Main Street&lt;/p&gt;&#10;&lt;p&gt;Main Street&lt;/p&gt;&#10;&lt;p&gt;Main and Fathnir Street&lt;/p&gt;&#10;&lt;p&gt;North Gate of Newbatia&lt;/p&gt;&#10;&lt;p&gt;The North Road of Newbatia&lt;/p&gt;&#10;&lt;p&gt;The North Road of Newbatia&lt;/p&gt;&#10;&lt;p&gt;The North Road of Newbatia&lt;/p&gt;&#10;&lt;p&gt;Edge of an Enchanted Forest&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A mystical bugbear wanders about the sacred land.&lt;/p&gt;&#10;&lt;p&gt;A mystical bugbear wanders about the sacred land.&lt;/p&gt;&#10;&lt;p&gt;A mystical bugbear wanders about the sacred land.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;373hp 173ma 137mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Since it&amp;rsquo;s easier to keep a new player, than an old player, making an improvement at lower levels should make a more noticeable effect, which you can measure.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Make running easier for all players to slightly increase exp and retention&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;An added bonus to adding fastruns is increased conveniency and enjoyment of old players, who can run easier, get more exp and stay more engaged/satisified by the MUD, which goes well with this goal and improvement:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=26&amp;amp;t=3822" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=26&amp;amp;t=3822&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Keep the dangereous runs&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I have to mention that I understand why some runs have to be long and dangerous (DWeb, Moors, Dmount, Volcano), but for grouping, &lt;a href="http://www.slothmud.org/forum/viewtopic.php?t=4472&amp;amp;p=35807#p35807" target="_blank" rel="noreferrer"&gt;long and breakable running in Moria&lt;/a&gt; kills area exp. You can keep the mob aggro, while on the run, but just make running faster - potentially, with unlocking doors, if the key is in the inv/keychain.&lt;/p&gt;&#10;&lt;p&gt;I talked to Crumbs and he said he had already suggested the idea of fastruns to be unlocked by the level.&lt;/p&gt;&#10;&lt;p&gt;I also suggest measuring before and after the change on how it affects the gameplay:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;measure mobdeath per area per week&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;measure number of visits to an area per week&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;measure visited rooms per area per week.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mobs killed per player per day/week&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gems for trade for T.Jade, C.Sapphire, Malachite, etc</title><link>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-trade-for-t-jade-c-sapphire-malachite-etc/</link><pubDate>Sat, 02 Jan 2016 15:51:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-trade-for-t-jade-c-sapphire-malachite-etc/</guid><description>&lt;div class="post" data-post-id="36404" data-author="Teron" data-date="2016-01-02T15:51:57+00:00" data-subject="Gems for trade for T.Jade, C.Sapphire, Malachite, etc"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;I have the following gems:&lt;/p&gt;&#10;&lt;p&gt;Smokey Quartz [1]&lt;/p&gt;&#10;&lt;p&gt;Rose Quartz [2]&lt;/p&gt;&#10;&lt;p&gt;I need the following gems:&lt;/p&gt;&#10;&lt;p&gt;Tomb Jade&lt;/p&gt;&#10;&lt;p&gt;Colorless Sapphire&lt;/p&gt;&#10;&lt;p&gt;Malachite&lt;/p&gt;&#10;&lt;p&gt;Rhodochrosite&lt;/p&gt;&#10;&lt;p&gt;I am also trading these T2s:&lt;/p&gt;&#10;&lt;p&gt;Alexandrite&lt;/p&gt;&#10;&lt;p&gt;Banded Agate&lt;/p&gt;&#10;&lt;p&gt;Fire Opal&lt;/p&gt;&#10;&lt;p&gt;Water Opal [2]&lt;/p&gt;&#10;&lt;p&gt;Violet Garnet&lt;/p&gt;&#10;&lt;p&gt;Chrysoprase&lt;/p&gt;&#10;&lt;p&gt;Champagne Pearl&lt;/p&gt;&#10;&lt;p&gt;Moonstone&lt;/p&gt;&#10;&lt;p&gt;for:&lt;/p&gt;&#10;&lt;p&gt;Golden Yellow Topaz&lt;/p&gt;&#10;&lt;p&gt;Can add a t2 to my t3 for a Rhodo or trade 2-3 t2 gems for a GY Topaz.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Taron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NY Eve Quest 12:15AM Server time ---2016!</title><link>https://forum.slothmud.net/town-crier/quest-announcements/ny-eve-quest-12-15am-server-time-2016/</link><pubDate>Thu, 31 Dec 2015 18:33:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/ny-eve-quest-12-15am-server-time-2016/</guid><description>&lt;div class="post" data-post-id="36400" data-author="*juggleblood*" data-date="2015-12-31T18:33:56+00:00" data-subject="NY Eve Quest 12:15AM Server time ---2016!"&gt;&#13;&#10;&lt;p&gt;Theme to be announced.&lt;/p&gt;&#10;&lt;p&gt;If still going as 12AM Pacific approaches, we&amp;rsquo;ll break for their NY countdown, etc..&lt;/p&gt;&#10;&lt;p&gt;-JB&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36402" data-author="cyprimus" data-date="2016-01-01T08:55:53+00:00" data-subject="Re: NY Eve Quest 12:15AM Server time ---2016!"&gt;&#13;&#10;&lt;p&gt;Fun quest!&lt;/p&gt;&#10;&lt;p&gt;thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36406" data-author="Hung" data-date="2016-01-04T09:06:07+00:00" data-subject="Re: NY Eve Quest 12:15AM Server time ---2016!"&gt;&#13;&#10;&lt;p&gt;The quest had been initiated by Rusalka, who told us that her insane sisters summoned Tarrasque in the world. Moreover the demon mother had helped it. So we had a situation when both Tarrasque and the demon mother were sitting in one room. Both were aggro. So we decided to target weakier enemy(the demon mother) first. We succedeed in killing it. However the result was predictable:&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;helping/killing Rusalka&amp;rsquo; is led by Taron and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Taron [Wa:7.22 -79hp 190ma 309mv] t.jade/c.sapphire&lt;/p&gt;&#10;&lt;p&gt;(Dead) Josiah [Wa:9.40 -27hp 336ma 450mv] gwdiamond|jet&lt;/p&gt;&#10;&lt;p&gt;(Dead) Yang [Mo:4.38 -88hp 230ma 362mv] avent|alex&lt;/p&gt;&#10;&lt;p&gt;(Dead) Alris [Wa:9.40 -90hp 669ma 471mv] black onyx / tourmaline&lt;/p&gt;&#10;&lt;p&gt;(Dead) Jex [Wa:5.32 -32hp 64ma 328mv] Obsidian | Jet&lt;/p&gt;&#10;&lt;p&gt;(Dead) Zuzu [Cl:9.40 -44hp 508ma 325mv] PSSapphire|SmQuartz&lt;/p&gt;&#10;&lt;p&gt;(Dead) Risky [Th:3.35 -64hp 214ma 398mv] eye agate/chrysoprase&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sochi [Ba:5.34 -125hp 250ma 357mv] vgarnet|BQuartz&lt;/p&gt;&#10;&lt;p&gt;(Dead) Linx [Wa:8.39 -30hp 352ma 286mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Dr [Dr:9.40 -55hp 1237ma 306mv] Chryso . TEye&lt;/p&gt;&#10;&lt;p&gt;(Dead) Ip [Mo:8.34 -101hp 282ma 417mv] S Ruby | Ruby&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Fluffy [Dr:9.40 435hp 807ma 38mv] Jacinth / Rhodo &#13;&#10;&#13;&#10; Afk [Dr:1.39 149hp 372ma 38mv] Lapus | B Agate &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Raphael [Mo:4.36 735hp 163ma 371mv] malachite | t-eye&lt;/p&gt;&#10;&lt;p&gt;But because of heroic and smart actions of someone(can&amp;rsquo;t remember who exactly) we were saved.&lt;/p&gt;&#10;&lt;p&gt;And we took on Tarrasque. After long fight and several scrolls we won:&lt;/p&gt;&#10;&lt;p&gt;Tarrasque is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 60633976 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 7651198 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained one honor.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1220041722.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Tarrasque&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Taron gets a burlap sack from the corpse of Tarrasque that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Taron gets gold coins from the corpse of Tarrasque that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Taron splits 110000 coins. Your share is 7857 coins.&lt;/p&gt;&#10;&lt;p&gt;The burlap sack contained many &amp;lsquo;unconditional love of a clown&amp;rsquo; . One for each member. It could do following things:&lt;/p&gt;&#10;&lt;p&gt;Terms and Conditions:&lt;/p&gt;&#10;&lt;p&gt;Type exchange love drachma to receive 25 drachma or&lt;/p&gt;&#10;&lt;p&gt;type exchange love gem to receive a metamorphic gem or&lt;/p&gt;&#10;&lt;p&gt;give to Juggleblood for restringing one personal item or&lt;/p&gt;&#10;&lt;p&gt;give to Juggleblood in exchange for one gem unsocket.&lt;/p&gt;&#10;&lt;p&gt;Offer is valid until Feb 1st, 2016&amp;hellip;It glows violet!&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s it. First of all, thanks JB for fun quest with generous rewards. Thanks Taron for the great leading. And thanks everyone for joining.&lt;/p&gt;&#10;&lt;p&gt;And sorry for the bad English.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;p.s.&lt;/strong&gt; After some time we fought with another large mob and found out that it doesnt crash the MUD anymore:&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 67541776 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 8522870 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained one honor.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1045828728.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear The Dragon Goddess Takhisis&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Taron gets a glowing sliver of steel from the corpse of The Dragon Goddess Takhisis that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Taron gets gold coins from the corpse of The Dragon Goddess Takhisis that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Taron splits 100000 coins. Your share is 9090 coins.&lt;/p&gt;&#10;&lt;p&gt;Happy New Year!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rhodo Rune Trade for Dragonlord Greaves</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rhodo-rune-trade-for-dragonlord-greaves/</link><pubDate>Wed, 30 Dec 2015 16:02:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rhodo-rune-trade-for-dragonlord-greaves/</guid><description>&lt;div class="post" data-post-id="36398" data-author="*juggleblood*" data-date="2015-12-30T16:02:24+00:00" data-subject="Rhodo Rune Trade for Dragonlord Greaves"&gt;&#13;&#10;&lt;p&gt;Announcing a new trade: Greaves of the Dragonlords, .5 AC, *shapeshift, 8x40 / supreme druid restricted&lt;/p&gt;&#10;&lt;p&gt;Cost: 1 Rhodochrosite Rune&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 5 million coins&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Trader: Vicor, the blue dragon at the top of the Spire of Good and Evil&lt;/p&gt;&#10;&lt;p&gt;Rationale:&lt;/p&gt;&#10;&lt;p&gt;After a close examination of max_stats as they could possibly relate to shifted players, it was determined that the existing status quo will not change, i.e. max stat shift gear will not affect the stats of shifted players.&lt;/p&gt;&#10;&lt;p&gt;Out of a sense of fairness tho, we have created the above noted item so that druids can at least benefit from forging a Rhodochrosite Rune.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-12-29</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-12-29/</link><pubDate>Tue, 29 Dec 2015 15:55:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-12-29/</guid><description>&lt;div class="post" data-post-id="36391" data-author="*teker*" data-date="2015-12-29T15:55:30+00:00" data-subject="Changelog 2015-12-29"&gt;&#13;&#10;&lt;p&gt;Some minor bugfixes:&lt;/p&gt;&#10;&lt;ol start="366"&gt;&#10;&lt;li&gt;Wed Oct 28 07:08:27 2015 Ozzy 11011&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;Parry seems to NOT working with Spirit Hammer!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Can someone test this for me? I think it&amp;rsquo;s fixed but I need someone to verify.&lt;/p&gt;&#10;&lt;ol start="380"&gt;&#10;&lt;li&gt;Wed Nov 4 07:26:13 2015 Taron 23225&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;when fighting librarian-old-bard in lirgea I get Librarian bleeding in after some of the rounds&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I found this in the code that summons other mobs and fixed it. Hopefully it&amp;rsquo;ll fix most of the bleeds/extra garbage that people see. Keep bugging those with details and I&amp;rsquo;ll try to find any more that remain.&lt;/p&gt;&#10;&lt;ol start="398"&gt;&#10;&lt;li&gt;Tue Nov 24 06:17:16 2015 Fluffy 90145&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;when you cast supplicatiion and type mob with first letter in uppercase, it&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;dont recognize it. Like Eudaemon instead of eudaemon. Found when was directly&lt;/p&gt;&#10;&lt;ol start="399"&gt;&#10;&lt;li&gt;Tue Nov 24 06:17:24 2015 Fluffy 90145&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;pre&gt;&lt;code&gt;when was directly copypa from help file&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Fixed.&lt;/p&gt;&#10;&lt;p&gt;The code that prevents you from leveling secondary classes higher than prime is in now. Same goes for the newbie graveyard change. Anyone playing 15/16+ characters will no longer see this benefit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Christmas Quest 2015</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/christmas-quest-2015/</link><pubDate>Mon, 28 Dec 2015 13:31:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/christmas-quest-2015/</guid><description>&lt;div class="post" data-post-id="36384" data-author="Hung" data-date="2015-12-28T13:31:45+00:00" data-subject="Christmas Quest 2015"&gt;&#13;&#10;&lt;p&gt;I would like to support good but dying tradition of making a forum topic about each past quest event.&lt;/p&gt;&#10;&lt;p&gt;Christmas Quest 2015 was very fun. At the beginning we decided that we aren&amp;rsquo;t in the competing mood. Therefore we had one team instead of two. Our quest was to destroy elves and their generators in the special quest area. It was quite fun because generators were quite big mobs standing in the rooms with currents that dragged us off. :)&lt;/p&gt;&#10;&lt;p&gt;However we won and got some drachma. We had epic group afterwards.&lt;/p&gt;&#10;&lt;p&gt;I would like to thank Idjit for this quest. Also Josiah and Taron for great leading. Finally Neptune for reloading epics.&lt;/p&gt;&#10;&lt;p&gt;Merry Christmas, everyone!&lt;/p&gt;&#10;&lt;p&gt;And sorry for the bad English.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Damage Reduction</title><link>https://forum.slothmud.net/updates/mud-suggestions/damage-reduction/</link><pubDate>Sun, 27 Dec 2015 18:53:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/damage-reduction/</guid><description>&lt;div class="post" data-post-id="36380" data-author="Teron" data-date="2015-12-27T18:53:36+00:00" data-subject="Damage Reduction"&gt;&#13;&#10;&lt;p&gt;Hi there.&lt;/p&gt;&#10;&lt;p&gt;Sloth Immortals, what&amp;rsquo;s the current state of the discussion on damage reduction? Help says it might get changed: how long do we need to wait and what are the options you are discussing?&lt;/p&gt;&#10;&lt;p&gt;How about we start discussing the options openly, so that we can arrive at an option that&amp;rsquo;ll satisfy both the immortals and the mortals, which you can then implement without wasting much time on discussion and then risking upsetting mortals after coding?&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trading for Pink Diamonds</title><link>https://forum.slothmud.net/the-emporium/the-emporium/trading-for-pink-diamonds/</link><pubDate>Sat, 26 Dec 2015 11:16:23 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/trading-for-pink-diamonds/</guid><description>&lt;div class="post" data-post-id="36375" data-author="Dragoth" data-date="2015-12-26T11:16:23+00:00" data-subject="Trading for Pink Diamonds"&gt;&#13;&#10;&lt;p&gt;I have :&lt;/p&gt;&#10;&lt;p&gt;1x Golden-Yellow Topaz (1hd wrist)&lt;/p&gt;&#10;&lt;p&gt;1x Light Blue Iolite (4hb leggings and belts)&lt;/p&gt;&#10;&lt;p&gt;Looking for:&lt;/p&gt;&#10;&lt;p&gt;2 pink diamonds (4hb hat)&lt;/p&gt;&#10;&lt;p&gt;The trade is paired, i get 2 pdiamonds, you get 1gy topaz and iolite.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Broken or Non-functioning skills (I.E. Bodyslam)</title><link>https://forum.slothmud.net/updates/mud-suggestions/broken-or-non-functioning-skills-i-e-bodyslam/</link><pubDate>Fri, 25 Dec 2015 09:18:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/broken-or-non-functioning-skills-i-e-bodyslam/</guid><description>&lt;div class="post" data-post-id="36371" data-author="Tsuman" data-date="2015-12-25T09:18:25+00:00" data-subject="Broken or Non-functioning skills (I.E. Bodyslam)"&gt;&#13;&#10;&lt;p&gt;Hey, as most of us know the monk skill &amp;ldquo;Bodyslam&amp;rdquo; doesn&amp;rsquo;t actually do anything, and hasn&amp;rsquo;t for a very long time. At this time all it does is knock the user down on the ground. I was thinking about it, and I have some suggestions for a way to make it useable. As I&amp;rsquo;m not a coder, I have no idea if this is doable, or how difficult it would be, but here&amp;rsquo;s my idea:&lt;/p&gt;&#10;&lt;p&gt;Instead of making bodyslam useable only to initiate combat, like it&amp;rsquo;s supposed to be now, make it useable mid-fight as a way to do some damage and put a mob on the ground. Monks already have a good combat initiator in deathgrip, so no one would use bodyslam even if it did work that way. I suggest making it so that if a mob is off balance from things like trip or bash, something like &amp;ldquo;X stumbles but regains his balance&amp;rdquo; or &amp;ldquo;starts to sway&amp;rdquo;, then you an use bodyslam to put them on the ground (depending on mob size and user strength and/or level) and do damage based on mob size and use strength (Heavier mobs take more strength to slam, but take more damage from the heavier impact).&lt;/p&gt;&#10;&lt;p&gt;I think this would go great with the spirit of the monk class (technical close combat fighting) and would be a great way to control/damage a mob when combined with things like trip, bash, and stomp without being too overpowered.&lt;/p&gt;&#10;&lt;p&gt;Thoughts?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2015 Christmas Quest Leader Poll</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2015-christmas-quest-leader-poll/</link><pubDate>Thu, 24 Dec 2015 21:22:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2015-christmas-quest-leader-poll/</guid><description>&lt;div class="post" data-post-id="36370" data-author="*Idjit*" data-date="2015-12-24T21:22:47+00:00" data-subject="2015 Christmas Quest Leader Poll"&gt;&#13;&#10;&lt;p&gt;The person with the most votes will be the first team captain.&lt;/p&gt;&#10;&lt;p&gt;The second-most votes will be 2nd team captain.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Christmas Quest 2015</title><link>https://forum.slothmud.net/town-crier/quest-announcements/christmas-quest-2015/</link><pubDate>Thu, 24 Dec 2015 18:25:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/christmas-quest-2015/</guid><description>&lt;div class="post" data-post-id="36365" data-author="*Idjit*" data-date="2015-12-24T18:25:20+00:00" data-subject="Christmas Quest 2015"&gt;&#13;&#10;&lt;p&gt;Hello Denizens of Sloth,&lt;/p&gt;&#10;&lt;p&gt;Sorry for the late announcement but preparations for this years&lt;/p&gt;&#10;&lt;p&gt;Christmas Quest have been&lt;/p&gt;&#10;&lt;p&gt;a little more challenging than normal. Throughout the world of Jord,&lt;/p&gt;&#10;&lt;p&gt;all the Christmas Stockings have vanished. To restore them to their&lt;/p&gt;&#10;&lt;p&gt;rightful places, we must recover them from Satan Claws&amp;rsquo; demonic army&lt;/p&gt;&#10;&lt;p&gt;of elves.&lt;/p&gt;&#10;&lt;p&gt;The quest will be held at 7pm Server Time on Christmas Day itself, the 25th.&lt;/p&gt;&#10;&lt;p&gt;Type &amp;ldquo;time start&amp;rdquo; within the game to see the server time.&lt;/p&gt;&#10;&lt;p&gt;We will have two teams (and we need to start picking Captains for&lt;/p&gt;&#10;&lt;p&gt;those teams right away,&lt;/p&gt;&#10;&lt;p&gt;post in the thread on the Forums if you want to be a Team Captain and&lt;/p&gt;&#10;&lt;p&gt;I will set up a poll at&lt;/p&gt;&#10;&lt;p&gt;about noon on the 24th server time, and then voting will close on the&lt;/p&gt;&#10;&lt;p&gt;poll early on Christmas&lt;/p&gt;&#10;&lt;p&gt;day).&lt;/p&gt;&#10;&lt;p&gt;The captains will then get alternating selection going down the who&lt;/p&gt;&#10;&lt;p&gt;list in order of size, as&lt;/p&gt;&#10;&lt;p&gt;to who they want on their team.&lt;/p&gt;&#10;&lt;p&gt;For the winning team that reclaims the most stockings from the Elf&lt;/p&gt;&#10;&lt;p&gt;army, a modest amount&lt;/p&gt;&#10;&lt;p&gt;of drachma will be awarded (we went light on the size of the reward&lt;/p&gt;&#10;&lt;p&gt;partly because of how&lt;/p&gt;&#10;&lt;p&gt;late this is being announced).&lt;/p&gt;&#10;&lt;p&gt;For the losing team, half of that reward will be given out.&lt;/p&gt;&#10;&lt;p&gt;See you there,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob Engagement Message</title><link>https://forum.slothmud.net/updates/mud-suggestions/mob-engagement-message/</link><pubDate>Wed, 23 Dec 2015 15:07:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/mob-engagement-message/</guid><description>&lt;div class="post" data-post-id="36358" data-author="*juggleblood*" data-date="2015-12-23T15:07:10+00:00" data-subject="Mob Engagement Message"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m jumping on the bandwagon and posting a small mud suggestion.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like a message when a mob in the room joins the fight similar to the &amp;ldquo;Sees you and attacks!&amp;rdquo; message that occurs when mob attacks you from an adjacent room.&lt;/p&gt;&#10;&lt;p&gt;For example lets say you walk into a room with 4 firenewt guards. You attack the first one and the fight starts to scroll. Then when each one jumps in you just see a lone attack such as&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard tickles you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;This message just gets lost in the spam, and so it&amp;rsquo;s not real clear that another opponent has entered the fight and it&amp;rsquo;s not very easy to see how many opponents have jump in or who you&amp;rsquo;re fighting exactly.&lt;/p&gt;&#10;&lt;p&gt;Instead I&amp;rsquo;d prefer something like:&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard joins the fray! (bright white)&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard joins the fray!&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard tickles you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;This would help me visualize the scene and what is happening a little better and improve the experience.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How do _you_ carry multiple sets of equipment?</title><link>https://forum.slothmud.net/updates/mud-suggestions/how-do-you-carry-multiple-sets-of-equipment/</link><pubDate>Tue, 22 Dec 2015 18:03:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/how-do-you-carry-multiple-sets-of-equipment/</guid><description>&lt;div class="post" data-post-id="36345" data-author="*teker*" data-date="2015-12-22T18:03:37+00:00" data-subject="How do _you_ carry multiple sets of equipment?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m about 90% of the way through some new code that will make it easier to switch between different sets of equipment. The last part I need to figure out is what to do with items that are removed as a result of wearing new gear. So for players that carry around multiple sets of equipment: How do you manage them as far as containers go? I tend to just shove everything into my cloak all together. Do you guys do the same? Or do you put different outfits in different containers? Like I said, I&amp;rsquo;ve got an easy way to wear new gear - the question is what to do with the old equipment that comes off as a result.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add a pitcher or two to the feast</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-a-pitcher-or-two-to-the-feast/</link><pubDate>Tue, 22 Dec 2015 07:44:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-a-pitcher-or-two-to-the-feast/</guid><description>&lt;div class="post" data-post-id="36341" data-author="Teron" data-date="2015-12-22T07:44:06+00:00" data-subject="Add a pitcher or two to the feast"&gt;&#13;&#10;&lt;p&gt;As you know, if thirsty, you can&amp;rsquo;t gorge.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;gorge&lt;/p&gt;&#10;&lt;p&gt;Your stomach is still full, maybe empty it a little!&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;If you do gorge a feast, you can still be thirsty. Or, if you are not, you&amp;rsquo;ll get thirsty earlier, than you get hungry.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;&amp;lt;1136hp 179ma 203mv&amp;gt; 3091123617 - 5.9 -10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;puke&lt;/p&gt;&#10;&lt;p&gt;You puke up the contents of your stomach.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1136hp 182ma 204mv&amp;gt; 3091123617 - 5.9 -10 indoors+0, 0&lt;/p&gt;&#10;&lt;p&gt;gor&lt;/p&gt;&#10;&lt;p&gt;You snatch a pitcher of icewater from the ground.&lt;/p&gt;&#10;&lt;p&gt;You quaff from a pitcher of icewater. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You snatch a glass of water from the ground.&lt;/p&gt;&#10;&lt;p&gt;You quaff from a glass of water. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You snatch a glass of water from the ground.&lt;/p&gt;&#10;&lt;p&gt;You quaff from a glass of water. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You snatch a glass of water from the ground.&lt;/p&gt;&#10;&lt;p&gt;You quaff from a glass of water. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You snatch an apple from the ground.&lt;/p&gt;&#10;&lt;p&gt;You bolt down an apple.&lt;/p&gt;&#10;&lt;p&gt;You snatch a pie from the ground.&lt;/p&gt;&#10;&lt;p&gt;You consume a pie.&lt;/p&gt;&#10;&lt;p&gt;You snatch a loaf from the ground.&lt;/p&gt;&#10;&lt;p&gt;You devour a loaf.&lt;/p&gt;&#10;&lt;p&gt;You snatch assorted nuts from the ground.&lt;/p&gt;&#10;&lt;p&gt;You gulp down assorted nuts.&lt;/p&gt;&#10;&lt;p&gt;You snatch a pastry from the ground.&lt;/p&gt;&#10;&lt;p&gt;You devour a pastry.&lt;/p&gt;&#10;&lt;p&gt;You are absolutely stuffed.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re still a tad thirsty.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I suggest adding 1-2 pitchers to the feast, so you don&amp;rsquo;t leave the table thirsty.&lt;/p&gt;&#10;&lt;p&gt;Though I do understand that IRL you do get thirsty earlier, than hungry, do remember, this is a gorge. If gorging from a garden w/ a freshspring, you don&amp;rsquo;t get thirsty earlier, than you do get hungry.&lt;/p&gt;&#10;&lt;p&gt;If you do rely on feast, then you enter a loop, where you have to puke/gorge all the time, because you don&amp;rsquo;t get enough water from the feast.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add more weapon dam items that have low ac</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-more-weapon-dam-items-that-have-low-ac/</link><pubDate>Sat, 19 Dec 2015 22:05:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-more-weapon-dam-items-that-have-low-ac/</guid><description>&lt;div class="post" data-post-id="36331" data-author="Hung" data-date="2015-12-19T22:05:34+00:00" data-subject="Add more weapon dam items that have low ac"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;Right now, the only way to make considerable melee damage per round before 9x40 is to have 40th monk and full monk gear.&lt;/p&gt;&#10;&lt;p&gt;The traditional way of damaging with sword does very modest amount of damage even with prime warrior sword or trip40 axe. Also warrior has no analogue of a monk&amp;rsquo;s strike.&lt;/p&gt;&#10;&lt;p&gt;Moreover the weapon damage gear is either very expensive or adds only 1 point of wd.&lt;/p&gt;&#10;&lt;p&gt;As far as I understand the reason for such choice was that the warrior supposed to go in full ac gear. Therefore the most wd is either external to eq(gems and purchases in avatar shop) or drachma.&lt;/p&gt;&#10;&lt;p&gt;However there are many situations when you can sacrifice ac in favor of wd. I.e. when you solo and want mob to die as fast as possible. Or when you are in group and dont tank.&lt;/p&gt;&#10;&lt;p&gt;So I propose add more wd items that dont have maximum ac.&lt;/p&gt;&#10;&lt;p&gt;I.e.&lt;/p&gt;&#10;&lt;p&gt;a ring of master warrior (-.3ac +2wd)&lt;/p&gt;&#10;&lt;p&gt;a battle shirt of Galavan ranger (-1.9ac +4wd)&lt;/p&gt;&#10;&lt;p&gt;a sleeves of butcher (-.5ac +3wd)&lt;/p&gt;&#10;&lt;p&gt;a shield of defender (-.8ac +2wd)&lt;/p&gt;&#10;&lt;p&gt;a pirate&amp;rsquo;s bracer (-.2ac +2wd)&lt;/p&gt;&#10;&lt;p&gt;a scarab of the warrior (-.3ac +2wd)&lt;/p&gt;&#10;&lt;p&gt;Sorry for the bad English.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fleeing mobs</title><link>https://forum.slothmud.net/updates/mud-suggestions/fleeing-mobs/</link><pubDate>Thu, 17 Dec 2015 11:45:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/fleeing-mobs/</guid><description>&lt;div class="post" data-post-id="36326" data-author="Dragoth" data-date="2015-12-17T11:45:12+00:00" data-subject="Fleeing mobs"&gt;&#13;&#10;&lt;p&gt;Right now we have web and arms of the abyss as the main tool against fleeing mobs, but there are mobs that break that and it turns into a real annoyance and there is nothing that a player can do to combat that &lt;strong&gt;directly&lt;/strong&gt;, which really goes against the spirit of the game, there should always exist a tool to deal with whatever situation the game throws at you, at the right level.&lt;/p&gt;&#10;&lt;p&gt;I feel like this is a good chance to utilize some of the skills and spells that have the framework but seemingly provide very little benefit at the moment, like stun or force field.&lt;/p&gt;&#10;&lt;p&gt;Bards also have various songs that affect monsters behaviours and yet there are no songs that can stop a mob from fleeing, which is odd.&lt;/p&gt;&#10;&lt;p&gt;If this is an important annoyance, handdam check for stuns, cleric level check for forcefield and charisma check for bard songs could be coded in, so that players level or effort(via an adequate eq set) matches the importance of this annoyance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes to leveling and newbie graveyard coming soon...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-leveling-and-newbie-graveyard-coming-soon/</link><pubDate>Wed, 16 Dec 2015 23:02:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changes-to-leveling-and-newbie-graveyard-coming-soon/</guid><description>&lt;div class="post" data-post-id="36323" data-author="*teker*" data-date="2015-12-16T23:02:25+00:00" data-subject="Changes to leveling and newbie graveyard coming soon..."&gt;&#13;&#10;&lt;p&gt;Splork warned a while ago that the levels for the newbie graveyard were going to be changed due to players gaming the system and leveling characters to 15/20/20/etc. The change has been made and it will be live soon. However, rather than making it the same as hometown (15/10/5/1/&amp;hellip;) I&amp;rsquo;ve changed it to all 15s. So if you&amp;rsquo;ve got a 16 in any class, the graveyard is no longer going to be an option for you.&lt;/p&gt;&#10;&lt;p&gt;In addition, I have changed the guilds so that you can not level a non-prime class higher than your prime level. You can still level your non-prime classes in whatever order you want (tert can be higher than sec, oct can be higher than sep, etc) but none of them can be higher than your prime level. Choosing a primary class should have some meaning and I think this gives it more.&lt;/p&gt;&#10;&lt;p&gt;I doubt this will affect very many of you and we didn&amp;rsquo;t follow up on it sooner because people weren&amp;rsquo;t exploiting the cemetery. But recently I saw someone doing this, so now the changes are coming.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric</title><link>https://forum.slothmud.net/the-emporium/the-emporium/cleric/</link><pubDate>Fri, 11 Dec 2015 23:02:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/cleric/</guid><description>&lt;div class="post" data-post-id="36300" data-author="Hung" data-date="2015-12-11T23:02:04+00:00" data-subject="Cleric"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Regen mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hippo Crates (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Wa: 38 Ma: 31 Ne: 14 Mo: 12 Th: 10 Ba: 10&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 9 months, 1 day old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tysmiha.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 23% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (771/771+46) hit, (565/578+98) mana and (170/170+31) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.2 (1.2 awake).&lt;/p&gt;&#10;&lt;p&gt;You have +4 to hit, +2 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 223303 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have twelve drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 83898495 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 5 days, 1 hour, 31 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 15[15], Int: 18[17], Wis: 18[18], Dex: 16[16], Con: 17[15] (84[81])&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Corpus Severence&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s Revival&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the deep (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; the shoulder guards of divinity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; ruby platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a powdered wig&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of crystalline silk leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of dolphin skin boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of clawed gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a string of yellow tendon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a runed shield of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; radiant white robes of a healer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; tanzanite bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; tanzanite bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a moss-covered pebble&lt;/p&gt;&#10;&lt;p&gt;The following bonuses affect you:&lt;/p&gt;&#10;&lt;p&gt;Damage Red. : 12% ( 1) [|||||| ]&lt;/p&gt;&#10;&lt;p&gt;Heal Bonus : 26% ( 30) [||||||||||||| ]&lt;/p&gt;&#10;&lt;p&gt;Spell Saves : 9% ( -2) [|||| ]&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Heal mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hippo Crates (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Wa: 38 Ma: 31 Ne: 14 Mo: 12 Th: 10 Ba: 10&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 9 months, 1 day old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tysmiha.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 23% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (771/771+39) hit, (523/562+59) mana and (170/170+26) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.7.&lt;/p&gt;&#10;&lt;p&gt;You have +4 to hit, +2 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 223303 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have twelve drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 83898495 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 5 days, 1 hour, 30 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 15[15], Int: 18[17], Wis: 18[18], Dex: 16[16], Con: 17[15] (84[81])&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Corpus Severence&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s Revival&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the deep (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; the shoulder guards of divinity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; ruby platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the physician&amp;rsquo;s mirror..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of crystalline silk leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of dolphin skin boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of clawed gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a string of yellow tendon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a runed shield of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; radiant white robes of a healer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; tanzanite bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a heart of a Sheolian&lt;/p&gt;&#10;&lt;p&gt;The following bonuses affect you:&lt;/p&gt;&#10;&lt;p&gt;Damage Red. : 12% ( 1) [|||||| ]&lt;/p&gt;&#10;&lt;p&gt;Heal Bonus : 42% ( 48) [||||||||||||||||||||| ]&lt;/p&gt;&#10;&lt;p&gt;Spell Bonus : 7% ( 5) [||| ]&lt;/p&gt;&#10;&lt;p&gt;Spell Saves : 9% ( -2) [|||| ]&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Solo mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hippo Crates (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Wa: 38 Ma: 31 Ne: 14 Mo: 12 Th: 10 Ba: 10&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 9 months, 1 day old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tysmiha.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 23% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (770/768+35) hit, (577/481+62) mana and (164/174+31) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -6.1.&lt;/p&gt;&#10;&lt;p&gt;You have +5 to hit, +3 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 223303 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have twelve drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 83898495 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 5 days, 1 hour, 29 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[15], Int: 17[17], Wis: 18[18], Dex: 18[16], Con: 16[15] (85[81])&lt;/p&gt;&#10;&lt;p&gt;You are resting.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Corpus Severence&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s Revival&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the lamp of learning&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of protection..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of protection..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a cloak of protection (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a cloak of protection (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a cloth jumper&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; Amethyst Helm of the Karuto (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of tarnished silver-plated leggings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of clawed gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; bracers of defense..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the Shield of the Rainmaster..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a mystical cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a soft white sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a dusty yellow bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a dusty yellow bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a symbol of lordly might..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;The following bonuses affect you:&lt;/p&gt;&#10;&lt;p&gt;Damage Red. : 12% ( 1) [|||||| ]&lt;/p&gt;&#10;&lt;p&gt;Spell Saves : 80% (-17) [|||||||||||||||||||||||||||||||||||||||| ]&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Price: 30m&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior-Monk</title><link>https://forum.slothmud.net/the-emporium/the-emporium/warrior-monk/</link><pubDate>Fri, 11 Dec 2015 22:50:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/warrior-monk/</guid><description>&lt;div class="post" data-post-id="36299" data-author="Hung" data-date="2015-12-11T22:50:40+00:00" data-subject="Warrior-Monk"&gt;&#13;&#10;&lt;p&gt;Warrior-monk for sale. It had developed specifically to be good both at tanking and monking. Therefore drachma had been invested into Cloak of Shadows (-.5ac +2dr) and Sacred Bracer (-.4ac +2hd +dr). Also 2nd class is druid, so it has best possible manaregen.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Stats:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Kung %s (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Dr: 40 Mo: 40 Cl: 40 Ne: 27 Ma: 21 Ba: 14 Th: 12 Av: 4&lt;/p&gt;&#10;&lt;p&gt;You are 24 years, 10 months, 23 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 45.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (1061/1061+94) hit, (316/390+39) mana and (268/303+36) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -10.3.&lt;/p&gt;&#10;&lt;p&gt;You have +15 to hit, +6 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 446125 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and sixty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have eight thousand eight hundred and seventy-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have 355439837 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 25 days, 5 hours, 11 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 17[18], Int: 16[15], Wis: 18[18], Dex: 18[18], Con: 18[16] (87[85])&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Avatar Sight&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Perception&lt;/p&gt;&#10;&lt;p&gt;Corpus Severence&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;An Unknown Blessing&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s Revival&lt;/p&gt;&#10;&lt;p&gt;Mobility&lt;/p&gt;&#10;&lt;p&gt;Undead Visage&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Eq&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the symbol of the dark lord (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; blue steel shoulder guards&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an amulet of protection..It glows red!..It glows violet!..It emits a faint&lt;/p&gt;&#10;&lt;p&gt;humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; an electrum cuirass..It glows violet!..It has a soft glowing aura!..It emits a&lt;/p&gt;&#10;&lt;p&gt;faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; spiked helm of black steel..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of the forsaken (with a double-striped white sash (Sergeant)&lt;/p&gt;&#10;&lt;p&gt;attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of blood covered boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of heavy iron gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; Mithril Sleeves of the High Paladin..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; an olive turtle dragon shell&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Shadows..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Sacred Bracer of the Dark Order..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a bony bracelet..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Brilliant Sword of Valor..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a demon&amp;rsquo;s claw..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Vaults.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The char comes with the ah vault consisting of two rooms.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Price: 70m&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>How do players supposed to pick this up?</title><link>https://forum.slothmud.net/updates/mud-suggestions/how-do-players-supposed-to-pick-this-up/</link><pubDate>Fri, 11 Dec 2015 19:57:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/how-do-players-supposed-to-pick-this-up/</guid><description>&lt;div class="post" data-post-id="36296" data-author="Yasik" data-date="2015-12-11T19:57:18+00:00" data-subject="How do players supposed to pick this up?"&gt;&#13;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;The path curves around a large magnolia tree, almost forty feet high.&lt;/p&gt;&#10;&lt;p&gt;It is covered with large white flowers, which emit a strong, sweet scent.&lt;/p&gt;&#10;&lt;p&gt;The path is edged with stone blocks, possibly in an attempt to stop it&lt;/p&gt;&#10;&lt;p&gt;from slipping down the slope toward the sea.&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A glowing, sparkling nothingness glitters in midair.&lt;/p&gt;&#10;&lt;p&gt;A brightly colored ornate glass bottle lies on the ground here. [2]&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;A seagull flies around, looking for handouts.&lt;/p&gt;&#10;&lt;p&gt;A sailor in filthy clothing staggers and nearly falls beside you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1089hp 583ma 400mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.3 1,413,753,503 25,569 raining Lyme Town&lt;/p&gt;&#10;&lt;p&gt;take glowing&lt;/p&gt;&#10;&lt;p&gt;You do not see a glowing here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1089hp 598ma 404mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.3 1,413,753,503 25,569 raining Lyme Town&lt;/p&gt;&#10;&lt;p&gt;take sparkling&lt;/p&gt;&#10;&lt;p&gt;You do not see a sparkling here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1089hp 599ma 404mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.3 1,413,753,503 25,569 raining Lyme Town&lt;/p&gt;&#10;&lt;p&gt;take nothingness&lt;/p&gt;&#10;&lt;p&gt;You do not see a nothingness here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1089hp 604ma 404mv&amp;gt; &amp;raquo; - &amp;laquo; +9 -0.3 1,413,753,503 25,569 raining Lyme Town&lt;/p&gt;&#10;&lt;p&gt;exam nothingness&lt;/p&gt;&#10;&lt;p&gt;You do not see that here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Strange restricts for spelldam item</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/strange-restricts-for-spelldam-item/</link><pubDate>Thu, 10 Dec 2015 08:25:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/strange-restricts-for-spelldam-item/</guid><description>&lt;div class="post" data-post-id="36286" data-author="Ertai" data-date="2015-12-10T08:25:32+00:00" data-subject="Strange restricts for spelldam item"&gt;&#13;&#10;&lt;p&gt;Some time ago I received an awesome spelldam item:&lt;/p&gt;&#10;&lt;p&gt;a yellow diamond necklace&lt;/p&gt;&#10;&lt;p&gt;-0.2 AC, Spellbonus 7, ResElec 15&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;with extremely strange requirements:&lt;/p&gt;&#10;&lt;p&gt;GLOW MAGIC 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Ma40 &lt;strong&gt;and Dr40&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Isn&amp;rsquo;t there any mistake? I browsed whole spelldam items eq list and found only two (!) items with AND rests: both of them has manaregen and spelldam and require mage + cleric. Seems logically, isn&amp;rsquo;t it? Plus there are two druid-only shapeshift bracelets (one with 2 spelldam, one with 10, but without any info about &amp;lsquo;where to get&amp;rsquo;, probably high-quest-weekly-millenium-christmas-forge from the depth of archives or so). Other items has:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mage or Mage prime restricts&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;OR (caster, any class etc), Avatar or x*40 restricts&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I tried to ask an area creator (Neptune) about this item several times. Since I haven&amp;rsquo;t received any answer, now I address this question to the whole Sloth society. Should this item be changed or not? I see two ways:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Druid restrictions should be removed. I think that first part of its restricts is enough (40 ma, triple 40). It is not OP item, most of mages get 10 spelldam shoulders as first (or second) drachma item, this necklace is weaker.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Add &amp;ldquo;shiftable&amp;rdquo; flag to this item. THIS will be OP (comparing with other shiftable neck items), but may be Neptune thinks that it is not, and he just forgot to &amp;ldquo;set&amp;rdquo; this flag?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;What is your opinion about this necklace?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple Fixes (flash client/msdp)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-fixes-flash-client-msdp/</link><pubDate>Mon, 07 Dec 2015 21:34:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-fixes-flash-client-msdp/</guid><description>&lt;div class="post" data-post-id="36272" data-author="*Splork*" data-date="2015-12-07T21:34:05+00:00" data-subject="Couple Fixes (flash client/msdp)"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;flash client displays custom maps again&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;msdp COORD1-25 now displays vnum.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bot killed my followers 2 days in a row</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bot-killed-my-followers-2-days-in-a-row/</link><pubDate>Mon, 07 Dec 2015 04:12:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bot-killed-my-followers-2-days-in-a-row/</guid><description>&lt;div class="post" data-post-id="36267" data-author="basche" data-date="2015-12-07T04:12:15+00:00" data-subject="Bot killed my followers 2 days in a row"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s today&amp;rsquo;s log:&lt;/p&gt;&#10;&lt;p&gt;Vegant arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;You crush a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man pounds a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man bites a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre massacres a ghoul to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses a ghoul of a drunk man with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul massacres a ghoul of a drunk man to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You crush a ghoul hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You crush a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;315hp 162ma 187mv -6.3ac +9a 11%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant gets a damp moldy scroll from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;315hp 162ma 187mv -6.3ac +9a 11%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant recites a damp moldy scroll.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man is enmeshed in thick webs! &amp;laquo;&amp;laquo;- My follower&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;315hp 162ma 187mv -6.3ac +9a 11%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You crush a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man pounds a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man bites a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses a ghoul of a drunk man with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You crush a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You crush a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;318hp 164ma 187mv -6.3ac +9a 1%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say heyAlban the lares looks really sick, and shivers uncomfortably.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;319hp 165ma 187mv -6.3ac +9a 1%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;hey&amp;rsquo; &amp;laquo;&amp;lt;&amp;mdash; My attempt to get the bot&amp;rsquo;s attention&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;320hp 166ma 187mv -6.3ac +9a 1%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;castYou crush a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man pounds a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;A spectre brutally massacres a ghoul with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 169794 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a ghoul&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;321hp 167ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant gets gold coins from the corpse of a ghoul that&amp;rsquo;s on the ground. &amp;laquo;&amp;lt;&amp;mdash; Bot loots my kill&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;321hp 167ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant sacrifices the corpse of a ghoul to his god.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;322hp 167ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant utters the words, &amp;lsquo;candusounsozfahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;322hp 167ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant gets a damp moldy scroll from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;324hp 169ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sayVegant recites a damp moldy scroll.&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as a ghoul of a drunk man is alread&lt;/p&gt;&#10;&lt;p&gt;y webbed!&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man growls at Vegant and attacks!&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man misses Vegant with its pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;324hp 169ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;goAlban the lares looks really sick, and shivers uncomfortably.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;326hp 170ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ss A ghoul of a drunk man misses Vegant with its pound.&lt;/p&gt;&#10;&lt;p&gt;Vegant skillfully parries the attack of a ghoul of a drunk man.&lt;/p&gt;&#10;&lt;p&gt;Vegant misses a ghoul of a drunk man with his slash.&lt;/p&gt;&#10;&lt;p&gt;Vegant massacres a ghoul of a drunk man to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Vegant massacres a ghoul of a drunk man to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 172ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;BOT MESSING Vegant begins to sing &amp;rsquo;lion chorus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;329hp 173ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;BOT MESSING WITH ME!&amp;rsquo; &amp;laquo;&amp;lt;&amp;mdash; Another attempt to wake up the bot&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;329hp 173ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man misses Vegant with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man misses Vegant with its bite.&lt;/p&gt;&#10;&lt;p&gt;Vegant massacres a ghoul of a drunk man to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Vegant misses a ghoul of a drunk man with his slash.&lt;/p&gt;&#10;&lt;p&gt;Vegant massacres a ghoul of a drunk man to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;330hp 174ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; You are in one of the many tunnels of the catacombs. It is not possible&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;to tell where they are leading anymore because they all look exactly&lt;/p&gt;&#10;&lt;p&gt;alike- limestone tunnels with shelves carved into the walls.&lt;/p&gt;&#10;&lt;p&gt;The tunnel runs to the north and west here.&lt;/p&gt;&#10;&lt;p&gt;Exits: North West&lt;/p&gt;&#10;&lt;p&gt;Vegant . is here, fighting a ghoul of a drunk man&lt;/p&gt;&#10;&lt;p&gt;A glowing spirit hovers here, smiling beatifically.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man is here, fighting Vegant&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;331hp 174ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Alban the lares looks really sick, and shivers uncomfortably.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;333hp 176ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;casA ghoul of a drunk man misses Vegant with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man misses Vegant with its bite.&lt;/p&gt;&#10;&lt;p&gt;Vegant misses a ghoul of a drunk man with his slash.&lt;/p&gt;&#10;&lt;p&gt;Vegant massacres a ghoul of a drunk man to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;333hp 176ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man misses Vegant with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man misses Vegant with its bite.&lt;/p&gt;&#10;&lt;p&gt;Vegant massacres a ghoul of a drunk man to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man is dead! R.I.P. &amp;laquo;&amp;lt;&amp;mdash;&amp;ndash; Bot kills my follower&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a ghoul of a drunk man&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A ghoul of a drunk man stops following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;336hp 178ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant sacrifices the corpse of a ghoul of a drunk man to his god.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;337hp 179ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Alban the lares looks better.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;337hp 175ma 187mv -6.3ac +10a -%&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Vegant leaves west. &amp;laquo;&amp;lt;&amp;mdash; Bot walks away without saying anything&lt;/p&gt;&#10;&lt;p&gt;Like I said, second day in a row. Enough is enough.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New mapper ideas</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/new-mapper-ideas/</link><pubDate>Fri, 04 Dec 2015 05:09:05 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/new-mapper-ideas/</guid><description>&lt;div class="post" data-post-id="36245" data-author="Arus" data-date="2015-12-04T05:09:05+00:00" data-subject="New mapper ideas"&gt;&#13;&#10;&lt;p&gt;I am thinking of writing a Mudlet mapper that uses all of the information available from COORD1-25 (exits, terrain, mobs, player characters). Eventually I want to track the movement of MOBs in the neighborhood and match them to POPPERS in EQList database. But in order to do that first I need AREA_VNUM in REPORTED_VARIABLES and MOB_VNUM replacing MOB in COORD1-25. Thanks&lt;/p&gt;&#10;&lt;p&gt;What&amp;rsquo;s the deal with ROOM_RNUM being always lower than ROOM_VNUM by 22856? As far as I understand, ROOM_RNUM starts with AREA_INFO like 113 &amp;ldquo;Newbatia&amp;rdquo;+44 &amp;ldquo;South Gate&amp;rdquo;. But why do we need ROOM_VNUM? Why do you have two room identifiers?&lt;/p&gt;&#10;&lt;p&gt;Akaya, where are you? Have you stopped developing for SlothMUD?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-11-30</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-11-30/</link><pubDate>Mon, 30 Nov 2015 15:16:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-11-30/</guid><description>&lt;div class="post" data-post-id="36228" data-author="*teker*" data-date="2015-11-30T15:16:56+00:00" data-subject="Changelog 2015-11-30"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve made some changes to the MXP encoding code to try to prevent buffer overrun crashes. If you&amp;rsquo;re seeing weird MXP output, let me know. I&amp;rsquo;ve also fixed a mob bug that was causing the drow legionaries to pop their banners a lot less often.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sending multiple long requests at the same time</title><link>https://forum.slothmud.net/updates/bug-reporting/sending-multiple-long-requests-at-the-same-time/</link><pubDate>Sat, 28 Nov 2015 11:44:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/sending-multiple-long-requests-at-the-same-time/</guid><description>&lt;div class="post" data-post-id="36212" data-author="Dragoth" data-date="2015-11-28T11:44:59+00:00" data-subject="Sending multiple long requests at the same time"&gt;&#13;&#10;&lt;p&gt;Hey guys, I found an interesting issue you can test for yourself&lt;/p&gt;&#10;&lt;p&gt;==============================================================================================&lt;/p&gt;&#10;&lt;p&gt;If you are using Zmud or Cmud, type #loop 50 {say %i blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda}&lt;/p&gt;&#10;&lt;p&gt;==============================================================================================&lt;/p&gt;&#10;&lt;p&gt;If you are using Mudlet make an alias with any name and pattern blabla&lt;/p&gt;&#10;&lt;p&gt;in code window put:&lt;/p&gt;&#10;&lt;p&gt;for i=1,50 do&lt;/p&gt;&#10;&lt;p&gt;send (&amp;ldquo;say &amp;ldquo;..i.. &amp;quot; blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;and type blabla to activate it&lt;/p&gt;&#10;&lt;p&gt;==============================================================================================&lt;/p&gt;&#10;&lt;p&gt;This basically sends 50 lines of say command with a serial number and blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda after it.&lt;/p&gt;&#10;&lt;p&gt;This line isn&amp;rsquo;t long enough to be truncated by the mud, but because it gets spammed to the mud 50 times, the mud seemingly decides to do weird things with it, like reporting only the first few lines and then a few last ones, or it can report only the first one, or only the few last ones, or the commands won&amp;rsquo;t go through at all and sometimes it will report absolutely fine.&lt;/p&gt;&#10;&lt;p&gt;This issue was already raised with an Immortal staff yesterday, but wasn&amp;rsquo;t tested properly and resulted in dismissal. Since i was using Cmud and Immortal was using Wintin, it was suggested that it was Cmud issue, but it turns out that it&amp;rsquo;s not.&lt;/p&gt;&#10;&lt;p&gt;==============================================================================================&lt;/p&gt;&#10;&lt;p&gt;Here are some logs if you don&amp;rsquo;t want to test anything yourself, these are only one example out of many, as i said sometimes it reports fine, other times you get weird response like below, sometimes after the command is executed and your client sends the request, the mud just completely ignores your input.&lt;/p&gt;&#10;&lt;p&gt;CMUD:&lt;/p&gt;&#10;&lt;p&gt;#loop 50 {say %i blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda}&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 931ma 369mv&amp;gt;say 1 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 2 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 3 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 4 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 5 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 6 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 7 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 8 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 9 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 10 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 11 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 12 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 13 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 14 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 15 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 16 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 17 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 18 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 19 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 20 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 21 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 22 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 23 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 24 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 25 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 26 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 27 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 28 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 29 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 30 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 31 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 32 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 33 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 34 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 35 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 36 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 37 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 38 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 39 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 40 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 41 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 42 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 43 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 44 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 45 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 46 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 47 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 48 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 49 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 50 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;1 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;47 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;48 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;49 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;50 blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;==============================================================================================&lt;/p&gt;&#10;&lt;p&gt;Here is Mudlet&lt;/p&gt;&#10;&lt;p&gt;blabla&lt;/p&gt;&#10;&lt;p&gt;say 1&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 2&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 3&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 4&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 5&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 6&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 7&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 8&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 9&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 10&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 11&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 12&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 13&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 14&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 15&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 16&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 17&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 18&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 19&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 20&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 21&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 22&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 23&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 24&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 25&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 26&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 27&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 28&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 29&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 30&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 31&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 32&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 33&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 34&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 35&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 36&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 37&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 38&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 39&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 40&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 41&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 42&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 43&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 44&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 45&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 46&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 47&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 48&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 49&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;say 50&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslkjfdslfkjslsadasda&lt;/p&gt;&#10;&lt;p&gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;36&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;37&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;You say &amp;lsquo;38&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;39&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;40&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;You say &amp;lsquo;41&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;42&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;43&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;You say &amp;lsquo;44&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;45&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;46&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;You say &amp;lsquo;47&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;48&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;49&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;You say &amp;lsquo;50&lt;/p&gt;&#10;&lt;p&gt;blablablalafljsdkfsdlkfjsdflkdsjflksjfslkfjsdlfjsdlfsjfdslkfjslfjsklfjsdlfjslfjsfklsjflsjfslkfjsdfslk&lt;/p&gt;&#10;&lt;p&gt;jfdslfkjslsadasda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;906hp 927ma 369mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aggro immunity at level 15</title><link>https://forum.slothmud.net/town-crier/newbie-questions/aggro-immunity-at-level-15/</link><pubDate>Fri, 27 Nov 2015 11:32:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/aggro-immunity-at-level-15/</guid><description>&lt;div class="post" data-post-id="36211" data-author="Yasik" data-date="2015-11-27T11:32:51+00:00" data-subject="Aggro immunity at level 15"&gt;&#13;&#10;&lt;p&gt;Is it level 14 or 15, or total levels now? Or is it broken?&lt;/p&gt;&#10;&lt;p&gt;Or is it because of my alignment, why animals conserned about it anyway?&lt;/p&gt;&#10;&lt;p&gt;A Ledge on the Waterfall&lt;/p&gt;&#10;&lt;p&gt;Exits: North Down&lt;/p&gt;&#10;&lt;p&gt;*A tiny, blue-skinned woman swims lazily along.&lt;/p&gt;&#10;&lt;p&gt;A long, fat water snake glides sinuously across the surface.&lt;/p&gt;&#10;&lt;p&gt;A long, fat water snake glides sinuously across the surface.&lt;/p&gt;&#10;&lt;p&gt;A water rat swims steadily upstream, leaving a visible wake.&lt;/p&gt;&#10;&lt;p&gt;A water rat swims steadily upstream, leaving a visible wake.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 21mv&amp;gt; &amp;raquo; - &amp;laquo; -8 -0.1 334,913 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 21mv&amp;gt; &amp;raquo; 100 &amp;laquo; -8 -0.1 334,913 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss a long fat water snake with your pound.&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 22mv&amp;gt; &amp;raquo; 100 &amp;laquo; -8 -0.1 334,913 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;Kick&lt;/p&gt;&#10;&lt;p&gt;Your boots need polishing again - blood all over.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 22mv&amp;gt; &amp;raquo; 92 &amp;laquo; -8 -0.1 334,962 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;You miss a long fat water snake with your pound.&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 22mv&amp;gt; &amp;raquo; 92 &amp;laquo; -8 -0.1 334,962 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;Kick&lt;/p&gt;&#10;&lt;p&gt;Your kick hits a long fat water snake in the solar plexus.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 22mv&amp;gt; &amp;raquo; 84 &amp;laquo; -8 -0.1 335,039 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;You miss a long fat water snake with your pound.&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 23mv&amp;gt; &amp;raquo; 84 &amp;laquo; -8 -0.1 335,039 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;You pound a long fat water snake very hard.&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 205ma 23mv&amp;gt; &amp;raquo; 70 &amp;laquo; -8 -0.1 335,117 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;call lightning&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You hit a long fat water snake with your lightning, bulls eye.&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 190ma 24mv&amp;gt; &amp;raquo; 0 &amp;laquo; -8 -0.1 335,677 21,172 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a long fat water snake with your pound.&lt;/p&gt;&#10;&lt;p&gt;A long fat water snake is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3963.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a long fat water snake&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a long fat water snake that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 50 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;152hp 191ma 25mv&amp;gt; &amp;raquo; - &amp;laquo; -8 -0.1 339,784 21,222 storm Mystical Fens&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Bonnibel Bubblegum (level: 15)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 15 Ne: 8 Ba: 3 Ma: 3 Dr: 1&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 1 month, 23 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 152(152) hit, 192(205) mana and 26(116) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -0.1.&lt;/p&gt;&#10;&lt;p&gt;You have 21,222 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have eight drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 339,784 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 3 days, 15 hours, 11 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 17[14], Int: 18[16], Wis: 18[18], Dex: 14[14], Con: 9[9] (76[71])&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Water Breathing&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanksgiving Quest Activities</title><link>https://forum.slothmud.net/town-crier/quest-announcements/thanksgiving-quest-activities/</link><pubDate>Thu, 26 Nov 2015 05:45:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/thanksgiving-quest-activities/</guid><description>&lt;div class="post" data-post-id="36210" data-author="*Idjit*" data-date="2015-11-26T05:45:03+00:00" data-subject="Thanksgiving Quest Activities"&gt;&#13;&#10;&lt;p&gt;Hello one and all,&lt;/p&gt;&#10;&lt;p&gt;The dread world turducken Gobblemondu will make an appearance tomorrow&lt;/p&gt;&#10;&lt;p&gt;at 10am Pacific ((UTC-08:00) Pacific Time (US &amp;amp; Canada)).&lt;/p&gt;&#10;&lt;p&gt;A retinue of torky boids will also be ravaging the countryside.&lt;/p&gt;&#10;&lt;p&gt;Colonel Harland has spotted the mysterious &amp;ldquo;phase berries&amp;rdquo;. Turn&lt;/p&gt;&#10;&lt;p&gt;these in to Colonel Harland in the BH Castle area for a reward.&lt;/p&gt;&#10;&lt;p&gt;There will also be a small regular scatter of drachma tokens.&lt;/p&gt;&#10;&lt;p&gt;See you all there,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>&amp;quot;wear all.&amp;lt;item&amp;gt;&amp;quot; not working?</title><link>https://forum.slothmud.net/updates/mud-suggestions/quot-wear-all-lt-item-gt-quot-not-working/</link><pubDate>Tue, 24 Nov 2015 09:41:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/quot-wear-all-lt-item-gt-quot-not-working/</guid><description>&lt;div class="post" data-post-id="36206" data-author="Yasik" data-date="2015-11-24T09:41:39+00:00" data-subject="&amp;amp;quot;wear all.&amp;amp;lt;item&amp;amp;gt;&amp;amp;quot; not working?"&gt;&#13;&#10;&lt;p&gt;Is it I do something wrong or &amp;ldquo;all.&amp;rdquo; feature do not apply to &amp;ldquo;wear all&amp;rdquo;? Can we have this fixed anytime soon, please?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 97mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.0 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;buy sky&lt;/p&gt;&#10;&lt;p&gt;Marta the librarian tells you &amp;lsquo;Here you go honey. It&amp;rsquo;s courtesy of the guilds.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You now have a sky blue spellbook.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 98mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.0 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;rest&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 98mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.0 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;rem all.chain&lt;/p&gt;&#10;&lt;p&gt;You stop using a gold chain.&lt;/p&gt;&#10;&lt;p&gt;You stop using a gold chain.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 99mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;wea all.pendant&lt;/p&gt;&#10;&lt;p&gt;You do not seem to have the &amp;lsquo;all.pendant&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 101mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a gold chain [2]&lt;/p&gt;&#10;&lt;p&gt;a sky blue spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a canteen&lt;/p&gt;&#10;&lt;p&gt;a small gold bird pendant [2]&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll [2]&lt;/p&gt;&#10;&lt;p&gt;a forest green wreath&lt;/p&gt;&#10;&lt;p&gt;an ether-coated ticket&lt;/p&gt;&#10;&lt;p&gt;a minor scroll of recall&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;a pair of rose colored glasses&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 102mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;wear all.pendant&lt;/p&gt;&#10;&lt;p&gt;You do not seem to have the &amp;lsquo;all.pendant&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 104mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;Marta the librarian says &amp;lsquo;Ah, a seeker of knowledge. Welcome to our humble library!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 105mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;wear pendant&lt;/p&gt;&#10;&lt;p&gt;You wear a small gold bird pendant around your neck.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 107mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;wear pendant&lt;/p&gt;&#10;&lt;p&gt;You wear a small gold bird pendant around your neck.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 156ma 107mv&amp;gt; &amp;raquo; - &amp;laquo; -4 1.6 67637 14733 indoors Newbatia&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>When are we supposed to receive AV bonuses?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/when-are-we-supposed-to-receive-av-bonuses/</link><pubDate>Sat, 21 Nov 2015 08:10:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/when-are-we-supposed-to-receive-av-bonuses/</guid><description>&lt;div class="post" data-post-id="36200" data-author="Dragoth" data-date="2015-11-21T08:10:12+00:00" data-subject="When are we supposed to receive AV bonuses?"&gt;&#13;&#10;&lt;p&gt;I was really looking forward to raising a few of my avatar levels to receive my 10 healbonus, as i&amp;rsquo;ve heard that we receive half a bonus every 5 levels now, intead of 20hb/20sb every 10 levels that we had on S3.&lt;/p&gt;&#10;&lt;p&gt;Sadly, I did not receive any healing bonuses when I levelled from 14 to 15 and I though, hey it&amp;rsquo;s level 1+5, so its probably 16, right ?&lt;/p&gt;&#10;&lt;p&gt;So because i did not receive any bonus at level 15, i&amp;rsquo;ve decided to log my healing before getting avatar 16.&lt;/p&gt;&#10;&lt;p&gt;And there was no bonus healing at level 16 either..&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Mo: 40 Ne: 40 Ba: 40 Ma: 33 Wa: 28 Th: 20 Av: 15&lt;/p&gt;&#10;&lt;p&gt;Heal Bonus : 15% ( 18) [||||||| ]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;233&amp;ndash;:436:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++294++:142:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;155&amp;ndash;:297:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++286++:11:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;225&amp;ndash;:470:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++289++:181:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;223&amp;ndash;:335:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++287++:48:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;222&amp;ndash;:489:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++281++:208:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;218&amp;ndash;:426:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++280++:146:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;220&amp;ndash;:366:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++292++:74:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;**&amp;lt;687hp 336ma 338mv&amp;gt;level gain&lt;/p&gt;&#10;&lt;p&gt;You raise a level!&lt;/p&gt;&#10;&lt;p&gt;Ming is very pleased with your progress and rewards you!&lt;/p&gt;&#10;&lt;p&gt;Apirana the Master Avatar says &amp;lsquo;Crumbs is ready for the next level&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++211++:0:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Mo: 40 Ne: 40 Ba: 40 Ma: 33 Wa: 28 Th: 20 Av: 16&lt;/p&gt;&#10;&lt;p&gt;Heal Bonus : 15% ( 18) [||||||| ]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;221&amp;ndash;:346:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++277++:69:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;214&amp;ndash;:283:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++274++:9:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;214&amp;ndash;:454:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++285++:169:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;215&amp;ndash;:384:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++271++:113:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;215&amp;ndash;:328:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++289++:39:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;217&amp;ndash;:435:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++285++:150:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;214&amp;ndash;:471:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++286++:185:&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;&amp;mdash;219&amp;ndash;:404:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo;Crumbs&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++273++:131:&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kobolds</title><link>https://forum.slothmud.net/updates/mud-suggestions/kobolds/</link><pubDate>Fri, 20 Nov 2015 15:42:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/kobolds/</guid><description>&lt;div class="post" data-post-id="36197" data-author="Yasik" data-date="2015-11-20T15:42:40+00:00" data-subject="Kobolds"&gt;&#13;&#10;&lt;p&gt;The log is below.&lt;/p&gt;&#10;&lt;p&gt;At this state I consider The Kobold Village is not newbie-friendly area.&lt;/p&gt;&#10;&lt;p&gt;In my player&amp;rsquo;s opinion, it was better before, and not overpowered at the same time.&lt;/p&gt;&#10;&lt;p&gt;Suggestion #1: to remove &amp;lsquo;assist&amp;rsquo; function;&lt;/p&gt;&#10;&lt;p&gt;Suggestion #2: to remove &amp;lsquo;rescue&amp;rsquo; function;&lt;/p&gt;&#10;&lt;p&gt;Main Entrance to the Kobold Caves&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;A short, dog-like humanoid, recognizable as a kobold, stands here.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth struts about, trying to look fierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;50hp 87ma 103mv&amp;gt; &amp;raquo; - &amp;laquo; -3 1491 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;kill youth&lt;/p&gt;&#10;&lt;p&gt;A kobold youth hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You barely pound a kobold youth.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;50hp 87ma 104mv&amp;gt; &amp;raquo; 84 &amp;laquo; -3 1515 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You pound a kobold youth hard.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth barely hits you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;46hp 87ma 104mv&amp;gt; &amp;raquo; 57 &amp;laquo; -3 1571 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a kobold youth.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth hits you.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;32hp 87ma 106mv&amp;gt; &amp;raquo; 46 &amp;laquo; -3 1574 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;34hp 80ma 106mv&amp;gt; &amp;raquo; 46 &amp;laquo; -3 1584 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You tickle a kobold youth as you pound him.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;35hp 80ma 107mv&amp;gt; &amp;raquo; 38 &amp;laquo; -3 1586 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;41hp 73ma 107mv&amp;gt; &amp;raquo; 38 &amp;laquo; -3 1616 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a kobold youth with your pound.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;41hp 74ma 108mv&amp;gt; &amp;raquo; 38 &amp;laquo; -3 1616 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;44hp 67ma 108mv&amp;gt; &amp;raquo; 38 &amp;laquo; -3 1631 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You barely pound a kobold youth.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;39hp 61ma 108mv&amp;gt; &amp;raquo; 26 &amp;laquo; -3 1663 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You pound a kobold youth hard.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;A male kobold heroically rescues a kobold youth.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;30hp 62ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 1719 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;36hp 55ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 1749 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;A male kobold hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;26hp 55ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 1749 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 48ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 1754 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 49ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1770 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;30hp 42ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1785 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;30hp 43ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1785 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;36hp 36ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1815 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;37hp 37ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1815 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;40hp 30ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1830 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;A kobold mercenary arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;40hp 30ma 108mv&amp;gt; &amp;raquo; 92 &amp;laquo; -3 1830 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;30hp 30ma 108mv&amp;gt; &amp;raquo; 85 &amp;laquo; -3 1894 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are taking the first steps along the way to redemption.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;31hp 23ma 108mv&amp;gt; &amp;raquo; 85 &amp;laquo; -3 1899 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold wipes his boots in your face.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;26hp 24ma 108mv&amp;gt; &amp;raquo; 77 &amp;laquo; -3 1979 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;28hp 17ma 108mv&amp;gt; &amp;raquo; 77 &amp;laquo; -3 1989 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;A kobold mercenary leaves south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;29hp 18ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 1989 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;29hp 18ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 1989 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;33hp 11ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 2009 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;33hp 12ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 2009 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;38hp 5ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 2034 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;A kobold youth remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;37hp 5ma 108mv&amp;gt; &amp;raquo; 100 &amp;laquo; -3 2034 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You pound a male kobold hard.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;37hp 5ma 108mv&amp;gt; &amp;raquo; 87 &amp;laquo; -3 2097 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth barely hits you.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;34hp 6ma 108mv&amp;gt; &amp;raquo; 87 &amp;laquo; -3 2097 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Cure Light&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;42hp 0ma 108mv&amp;gt; &amp;raquo; 87 &amp;laquo; -3 2137 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;42hp 0ma 108mv&amp;gt; &amp;raquo; 80 &amp;laquo; -3 2153 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;42hp 1ma 108mv&amp;gt; &amp;raquo; 75 &amp;laquo; -3 2195 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You miss a male kobold with your pound.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;A male kobold wipes his boots in your face.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;29hp 1ma 108mv&amp;gt; &amp;raquo; 75 &amp;laquo; -3 2195 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold wipes his boots in your face.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;25hp 2ma 108mv&amp;gt; &amp;raquo; 70 &amp;laquo; -3 2231 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;A male kobold makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;16hp 3ma 108mv&amp;gt; &amp;raquo; 64 &amp;laquo; -3 2243 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You barely pound a male kobold.&lt;/p&gt;&#10;&lt;p&gt;A kobold youth barely hits you.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hits you hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;4hp 4ma 108mv&amp;gt; &amp;raquo; 59 &amp;laquo; -3 2303 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;Entrance to the Kobold Village&lt;/p&gt;&#10;&lt;p&gt;Exits: North South West&lt;/p&gt;&#10;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;4hp 4ma 106mv&amp;gt; &amp;raquo; - &amp;laquo; -3 2303 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;You feel less protected.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5hp 5ma 107mv&amp;gt; &amp;raquo; - &amp;laquo; -3 2303 418 indoors Kobold Village&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Bonnibel Bubblegum (level: 5)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 5&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 20 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of (null).&lt;/p&gt;&#10;&lt;p&gt;You are tainted with evil.&lt;/p&gt;&#10;&lt;p&gt;You have not explored this area at all.&lt;/p&gt;&#10;&lt;p&gt;You have 6(57) hit, 7(87) mana and 108(108) movement points.&lt;/p&gt;&#10;&lt;p&gt;You have 418 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 2303 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 hours, 41 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;Also, I collecting ideas and suggestons on low-level activity, and will submit shortly, when I think I have enough.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>gems for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-sale/</link><pubDate>Wed, 11 Nov 2015 01:06:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-sale/</guid><description>&lt;div class="post" data-post-id="36150" data-author="cyprimus" data-date="2015-11-11T01:06:17+00:00" data-subject="gems for sale"&gt;&#13;&#10;&lt;p&gt;list follows please post bids here. do not bug me in game. Will let post stay for a week for ppl to bid.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Freshwater Pearl&#10; &lt;div id="6--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Eye Agate&#10; &lt;div id="7--a-eye-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-eye-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;lyme&lt;/p&gt;&#10;&lt;p&gt;hematite&lt;/p&gt;&#10;&lt;p&gt;#19 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#11 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#12 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#13 : a Zircon&lt;/p&gt;&#10;&lt;p&gt;#14 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#15 : a Purple Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#19 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#20 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;Gem shaft&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Peridot&#10; &lt;div id="3--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Peridot&#10; &lt;div id="4--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : Amber Rune&#10; &lt;div id="5--amber-rune" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--amber-rune" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : Quartz Rune&#10; &lt;div id="6--quartz-rune" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--quartz-rune" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : Citrine Rune&#10; &lt;div id="7--citrine-rune" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--citrine-rune" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : Bloodstone Rune&#10; &lt;div id="8--bloodstone-rune" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--bloodstone-rune" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#16 : a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;#17 : a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;#18 : a Jade&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Blue Star Sapphire&#10; &lt;div id="1--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Moss Agate&#10; &lt;div id="2--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Blue Star Sapphire&#10; &lt;div id="3--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Salmon Pink Garnet&#10; &lt;div id="4--a-salmon-pink-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-salmon-pink-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Freshwater Pearl&#10; &lt;div id="6--a-freshwater-pearl-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-freshwater-pearl-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Peridot&#10; &lt;div id="7--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Chalcedony&#10; &lt;div id="8--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Fire Opal&#10; &lt;div id="9--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Jade&lt;/p&gt;&#10;&lt;p&gt;#11 : a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;#12 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#14 : a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#15 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;#16 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#18 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;#19 : a Deep Blue Spinel&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Hematite&#10; &lt;div id="1--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Chalcedony&#10; &lt;div id="2--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : Aquamarine Rune&#10; &lt;div id="3--aquamarine-rune" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--aquamarine-rune" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Banded Agate&#10; &lt;div id="4--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Blue Star Sapphire&#10; &lt;div id="7--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Fire Opal&#10; &lt;div id="8--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Freshwater Pearl&#10; &lt;div id="9--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#12 : a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#14 : a Pearl&lt;/p&gt;&#10;&lt;p&gt;#16 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#18 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#20 : a Brilliant Green Garnet&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Hematite&#10; &lt;div id="1--a-hematite-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-hematite-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Orange Zircon&#10; &lt;div id="2--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Freshwater Pearl&#10; &lt;div id="4--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Orange Zircon&#10; &lt;div id="7--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Brown Red Spinel&#10; &lt;div id="8--a-brown-red-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-brown-red-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Pearl&lt;/p&gt;&#10;&lt;p&gt;#13 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#16 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#17 : a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;#18 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#19 : a Pearl&lt;/p&gt;&#10;&lt;p&gt;#20 : a Pearl&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Banded Agate&#10; &lt;div id="1--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Blue Quartz&#10; &lt;div id="3--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Blue Quartz&#10; &lt;div id="4--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Freshwater Pearl&#10; &lt;div id="6--a-freshwater-pearl-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-freshwater-pearl-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Orange Zircon&#10; &lt;div id="7--a-orange-zircon-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-orange-zircon-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Banded Agate&#10; &lt;div id="9--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;#11 : a Jade&lt;/p&gt;&#10;&lt;p&gt;#12 : a Citrine&lt;/p&gt;&#10;&lt;p&gt;#13 : a Coral&lt;/p&gt;&#10;&lt;p&gt;#16 : a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;#17 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#18 : a Salmon Pink Garnet&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Blue Star Sapphire&#10; &lt;div id="1--a-blue-star-sapphire-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-blue-star-sapphire-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Opal&#10; &lt;div id="2--a-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Blue Star Sapphire&#10; &lt;div id="4--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Dark Green Spinel&#10; &lt;div id="5--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Blue Quartz&#10; &lt;div id="6--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Hematite&#10; &lt;div id="7--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Blue Quartz&#10; &lt;div id="8--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#11 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#12 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#13 : a Champagne Pearl&lt;/p&gt;&#10;&lt;p&gt;#14 : a Aquamarine&lt;/p&gt;&#10;&lt;p&gt;#16 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#17 : a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;#18 : a Peridot&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Rose Quartz&#10; &lt;div id="1--a-rose-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-rose-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Dark Green Spinel&#10; &lt;div id="2--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Chalcedony&#10; &lt;div id="3--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Hematite&#10; &lt;div id="4--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Banded Agate&#10; &lt;div id="5--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Blue Star Sapphire&#10; &lt;div id="6--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Dark Green Spinel&#10; &lt;div id="7--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Aquamarine&#10; &lt;div id="9--a-aquamarine" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-aquamarine" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#11 : a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#12 : a Purple Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#13 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;#14 : a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;#15 : a Smokey Quartz&lt;/p&gt;&#10;&lt;p&gt;#16 : a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;#17 : a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#19 : a Opal&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Blue Quartz&#10; &lt;div id="1--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Banded Agate&#10; &lt;div id="2--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Hematite&#10; &lt;div id="3--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Fire Opal&#10; &lt;div id="4--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Hematite&#10; &lt;div id="5--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Banded Agate&#10; &lt;div id="6--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Carnelian&#10; &lt;div id="7--a-carnelian" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-carnelian" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Chalcedony&#10; &lt;div id="8--a-chalcedony-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-chalcedony-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#11 : a Chrysoberyl&lt;/p&gt;&#10;&lt;p&gt;#12 : a Zircon&lt;/p&gt;&#10;&lt;p&gt;#16 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#17 : a Citrine&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Banded Agate&#10; &lt;div id="1--a-banded-agate-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-banded-agate-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Fire Opal&#10; &lt;div id="2--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Freshwater Pearl&#10; &lt;div id="3--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Freshwater Pearl&#10; &lt;div id="5--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Bloodstone&#10; &lt;div id="6--a-bloodstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-bloodstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Freshwater Pearl&#10; &lt;div id="7--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Deep Blue Spinel&#10; &lt;div id="8--a-deep-blue-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-deep-blue-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Hematite&#10; &lt;div id="9--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#12 : a Carnelian&lt;/p&gt;&#10;&lt;p&gt;#13 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#14 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#15 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#16 : a Carnelian&lt;/p&gt;&#10;&lt;p&gt;#17 : a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#18 : a Pearl&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Moss Agate&#10; &lt;div id="1--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Opal&#10; &lt;div id="2--a-opal-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-opal-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Moss Agate&#10; &lt;div id="4--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Amber&#10; &lt;div id="5--a-amber" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-amber" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Blue Quartz&#10; &lt;div id="6--a-blue-quartz-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-blue-quartz-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Aquamarine&#10; &lt;div id="7--a-aquamarine" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-aquamarine" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Amber&#10; &lt;div id="8--a-amber" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-amber" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Chalcedony&#10; &lt;div id="9--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#11 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#12 : a Light Blue Iolite&lt;/p&gt;&#10;&lt;p&gt;#14 : a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;#15 : a Pearl&lt;/p&gt;&#10;&lt;p&gt;#16 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#17 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#18 : a Pearl&lt;/p&gt;&#10;&lt;p&gt;#19 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#20 : a Rock Crystal Quartz&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Silver Pearl&#10; &lt;div id="2--a-silver-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-silver-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Bloodstone&#10; &lt;div id="3--a-bloodstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-bloodstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Fire Opal&#10; &lt;div id="4--a-fire-opal-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-fire-opal-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Fire Opal&#10; &lt;div id="6--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Hematite&#10; &lt;div id="7--a-hematite-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-hematite-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Banded Agate&#10; &lt;div id="8--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Deep Blue Spinel&#10; &lt;div id="9--a-deep-blue-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-deep-blue-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Jade&lt;/p&gt;&#10;&lt;p&gt;#11 : a Opal&lt;/p&gt;&#10;&lt;p&gt;#12 : a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;#13 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#14 : a Purple Star Sapphire&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Purple Star Sapphire&#10; &lt;div id="1--a-purple-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-purple-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Dark Green Spinel&#10; &lt;div id="2--a-dark-green-spinel-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-dark-green-spinel-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Freshwater Pearl&#10; &lt;div id="3--a-freshwater-pearl-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-freshwater-pearl-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Moss Agate&#10; &lt;div id="4--a-moss-agate-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-moss-agate-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Fire Opal&#10; &lt;div id="5--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Orange Zircon&#10; &lt;div id="6--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Opal&#10; &lt;div id="8--a-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Salmon Pink Garnet&#10; &lt;div id="9--a-salmon-pink-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-salmon-pink-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#11 : a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;#12 : a Banded Agate&lt;/p&gt;&#10;&lt;p&gt;#13 : a Jade&lt;/p&gt;&#10;&lt;p&gt;#14 : a Brilliant Green Garnet&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Aquamarine&#10; &lt;div id="1--a-aquamarine" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-aquamarine" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Silver Pearl&#10; &lt;div id="2--a-silver-pearl-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-silver-pearl-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Blue Star Sapphire&#10; &lt;div id="3--a-blue-star-sapphire-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-blue-star-sapphire-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Rose Quartz&#10; &lt;div id="4--a-rose-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-rose-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Aquamarine&#10; &lt;div id="5--a-aquamarine" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-aquamarine" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Hematite&#10; &lt;div id="9--a-hematite-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-hematite-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Lapus Lazuli&lt;/p&gt;&#10;&lt;p&gt;#12 : a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;#13 : a Lapus Lazuli&lt;/p&gt;&#10;&lt;p&gt;#14 : a Water Opal&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Chrysoberyl&#10; &lt;div id="1--a-chrysoberyl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-chrysoberyl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Opal&#10; &lt;div id="2--a-opal-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-opal-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Dark Green Spinel&#10; &lt;div id="3--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Freshwater Pearl&#10; &lt;div id="4--a-freshwater-pearl-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-freshwater-pearl-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Blue Quartz&#10; &lt;div id="5--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Opal&#10; &lt;div id="6--a-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Smokey Quartz&#10; &lt;div id="7--a-smokey-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-smokey-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Brilliant Green Garnet&#10; &lt;div id="9--a-brilliant-green-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-brilliant-green-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#11 : a Aquamarine&lt;/p&gt;&#10;&lt;p&gt;#12 : a Opal&lt;/p&gt;&#10;&lt;p&gt;#13 : a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;#14 : a Deep Blue Spinel&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Brilliant Green Garnet&#10; &lt;div id="2--a-brilliant-green-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-brilliant-green-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Amber&#10; &lt;div id="3--a-amber" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-amber" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Blue Quartz&#10; &lt;div id="4--a-blue-quartz-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-blue-quartz-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Fire Opal&#10; &lt;div id="6--a-fire-opal-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-fire-opal-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Dark Green Spinel&#10; &lt;div id="9--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Lapus Lazuli&lt;/p&gt;&#10;&lt;p&gt;#15 : a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;#16 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#17 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#19 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#20 : a Bloodstone&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Carnelian&#10; &lt;div id="2--a-carnelian" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-carnelian" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Blue Star Sapphire&#10; &lt;div id="4--a-blue-star-sapphire-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-blue-star-sapphire-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Bloodstone&#10; &lt;div id="5--a-bloodstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-bloodstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Zircon&#10; &lt;div id="6--a-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Eye Agate&#10; &lt;div id="7--a-eye-agate-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-eye-agate-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Purple Star Sapphire&#10; &lt;div id="8--a-purple-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-purple-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Freshwater Pearl&#10; &lt;div id="9--a-freshwater-pearl-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-freshwater-pearl-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;#11 : a Zircon&lt;/p&gt;&#10;&lt;p&gt;#12 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;#13 : a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;#16 : a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;#17 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#18 : a Peridot&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Chalcedony&#10; &lt;div id="1--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Orange Zircon&#10; &lt;div id="2--a-orange-zircon-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-orange-zircon-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Silver Pearl&#10; &lt;div id="3--a-silver-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-silver-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Orange Zircon&#10; &lt;div id="4--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Orange Zircon&#10; &lt;div id="5--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Coral&#10; &lt;div id="6--a-coral" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-coral" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Quartz&#10; &lt;div id="7--a-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Chalcedony&#10; &lt;div id="8--a-chalcedony-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-chalcedony-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Red Spinel&#10; &lt;div id="9--a-red-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-red-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#11 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#12 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#14 : a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;#15 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#16 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#17 : a Citrine&lt;/p&gt;&#10;&lt;p&gt;#18 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#19 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash-o-fun</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-o-fun/</link><pubDate>Mon, 09 Nov 2015 19:28:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-o-fun/</guid><description>&lt;div class="post" data-post-id="36146" data-author="Yasik" data-date="2015-11-09T19:28:27+00:00" data-subject="Crash-o-fun"&gt;&#13;&#10;&lt;p&gt;&amp;lt;1135hp 487ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 indoors Hellwell -&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Disconnected on Monday, November 09, 2015, 9:23 PM &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Connected for 0 days, 0 hours, 27 minutes, 45 seconds. &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Received 3452 lines, sent 345 lines.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Output buffer has 39218/500000 lines in it (7.8% full).&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Matched 2272 triggers, 169 aliases, and 3349 timers fired.&lt;/p&gt;&#10;&lt;p&gt;The &amp;ldquo;SLOTH&amp;rdquo; server has closed the connection&lt;/p&gt;&#10;&lt;p&gt;Unable to connect to &amp;ldquo;SLOTH&amp;rdquo;, code = 10060 (Connection timed out)&lt;/p&gt;&#10;&lt;p&gt;Error occurred during phase: Connecting to world: 71.19.249.122, port 6101&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Connected on Monday, November 09, 2015, 9:24 PM &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Based on DikuMUD created by:&#13;&#10;&#13;&#10; Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, &#13;&#10;&#13;&#10; Michael Seifert, and Sebastian Hammer&#13;&#10;&#13;&#10; *** &#13;&#10;&#13;&#10; ********* * *** *************** * *&#13;&#10;&#13;&#10; *** **** ** ** ** ************* ** **&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;****** * *** **** **** *** ************&#13;&#10;&#13;&#10; ***** *** *** *** *** *** ***&#13;&#10;&#13;&#10; ***** ** ** ** *** ** **&#13;&#10;&#13;&#10; ***** ********** ** ** *** ** **&#13;&#10;&#13;&#10; ***** ********* *** * * *&#13;&#10;&#13;&#10; ****&#13;&#10;&#13;&#10; *****&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;*** ****&#13;&#10;&#13;&#10; ***********&#13;&#10;&#13;&#10; *****&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;By what name do you wish to be known?&lt;/p&gt;&#10;&lt;p&gt;ozzy&lt;/p&gt;&#10;&lt;p&gt;Password:&lt;/p&gt;&#10;&lt;p&gt;mirgdork&lt;/p&gt;&#10;&lt;p&gt;Password accepted. Press return to continue&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Welcome to SlothMUD! Sloth is one of the oldest DIKUMUDS left in the world.&lt;/p&gt;&#10;&lt;p&gt;This version of Slothmud started on April 11th, of 2009.&lt;/p&gt;&#10;&lt;p&gt;For more information, please visit our website at &lt;a href="http://www.slothmud.org/" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;We are a free text-based multi-player online RPG (role-playing game). Once&lt;/p&gt;&#10;&lt;p&gt;you login, you can walk around, chat with other characters, explore areas&lt;/p&gt;&#10;&lt;p&gt;loaded with dangerous creatures, and solve puzzles and quests. All this can be&lt;/p&gt;&#10;&lt;p&gt;done by yourself or with your friends. This game enables you to be online, in a&lt;/p&gt;&#10;&lt;p&gt;game communicating with one another, having fun.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;*** PRESS RETURN:&lt;/p&gt;&#10;&lt;p&gt;Welcome to the Sloth DikuMUD at UKANS&lt;/p&gt;&#10;&lt;ol start="0"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exit from DikuMud.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter description.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Read the background story&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change password.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Delete this character. [Level 9 or less only]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Make your choice:&lt;/p&gt;&#10;&lt;p&gt;1&lt;/p&gt;&#10;&lt;p&gt;Welcome to the land of SlothMUD. May your visit here be&amp;hellip; Interesting.&lt;/p&gt;&#10;&lt;p&gt;The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;This is the northern gate of Aisholm, a small human settlement in the&lt;/p&gt;&#10;&lt;p&gt;frozen continent of Thule. A set of wide double gates opens in the wall,&lt;/p&gt;&#10;&lt;p&gt;and there is a building to the south. The street is unpaved, its loosely&lt;/p&gt;&#10;&lt;p&gt;packed clay as naked as when the humans first arrived to Thule. The whole&lt;/p&gt;&#10;&lt;p&gt;town must turn into a mudhole when the snow melts. A high walkway runs&lt;/p&gt;&#10;&lt;p&gt;the length of the stockade.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;A frost giantess is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;A frost giant is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 256ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 storm Aisholm Town -&lt;/p&gt;&#10;&lt;p&gt;wh&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; Ma:9.40 ] Surfnazi KGC I&lt;em&gt;X&lt;/em&gt;I&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; Wa:5.21 ] Ozzy&lt;/p&gt;&#10;&lt;p&gt;[ 31t 20m 20c 14o| 8n 10w 5d 5b ] Risky [Legends] need attune to channelling.&lt;/p&gt;&#10;&lt;p&gt;[ 20w 15t 11c 2d| 0 0 0 1g ] Virgo the Iron Maiden&lt;/p&gt;&#10;&lt;p&gt;[ 14t 12c 5w 2b| 1m 0 0 0 ] Makise the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 5 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 5.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 258ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 storm Aisholm Town -&lt;/p&gt;&#10;&lt;p&gt;gos what kind of jest is this !&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;what kind of jest is this !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 267ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 storm Aisholm Town -&lt;/p&gt;&#10;&lt;p&gt;Stilgar has entered the game.&lt;/p&gt;&#10;&lt;p&gt;gos I am deeply concerned!&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;I am deeply concerned!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 260ma 353mv&amp;gt; +9 -14.4 977,682,934 383,000 storm Aisholm Town -&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Disconnected on Monday, November 09, 2015, 9:25 PM &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Connected for 0 days, 0 hours, 0 minutes, 42 seconds. &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Connected on Monday, November 09, 2015, 9:28 PM &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Based on DikuMUD created by:&#13;&#10;&#13;&#10; Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, &#13;&#10;&#13;&#10; Michael Seifert, and Sebastian Hammer&#13;&#10;&#13;&#10; *** &#13;&#10;&#13;&#10; ********* * *** *************** * *&#13;&#10;&#13;&#10; *** **** ** ** ** ************* ** **&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;****** * *** **** **** *** ************&#13;&#10;&#13;&#10; ***** *** *** *** *** *** ***&#13;&#10;&#13;&#10; ***** ** ** ** *** ** **&#13;&#10;&#13;&#10; ***** ********** ** ** *** ** **&#13;&#10;&#13;&#10; ***** ********* *** * * *&#13;&#10;&#13;&#10; ****&#13;&#10;&#13;&#10; *****&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;*** ****&#13;&#10;&#13;&#10; ***********&#13;&#10;&#13;&#10; *****&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;By what name do you wish to be known?&lt;/p&gt;&#10;&lt;p&gt;ozzy&lt;/p&gt;&#10;&lt;p&gt;Password:&lt;/p&gt;&#10;&lt;p&gt;ubintrld&lt;/p&gt;&#10;&lt;p&gt;Password accepted. Press return to continue&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Welcome to SlothMUD! Sloth is one of the oldest DIKUMUDS left in the world.&lt;/p&gt;&#10;&lt;p&gt;This version of Slothmud started on April 11th, of 2009.&lt;/p&gt;&#10;&lt;p&gt;For more information, please visit our website at &lt;a href="http://www.slothmud.org/" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;We are a free text-based multi-player online RPG (role-playing game). Once&lt;/p&gt;&#10;&lt;p&gt;you login, you can walk around, chat with other characters, explore areas&lt;/p&gt;&#10;&lt;p&gt;loaded with dangerous creatures, and solve puzzles and quests. All this can be&lt;/p&gt;&#10;&lt;p&gt;done by yourself or with your friends. This game enables you to be online, in a&lt;/p&gt;&#10;&lt;p&gt;game communicating with one another, having fun.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;*** PRESS RETURN:&lt;/p&gt;&#10;&lt;p&gt;Welcome to the Sloth DikuMUD at UKANS&lt;/p&gt;&#10;&lt;ol start="0"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exit from DikuMud.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter description.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Read the background story&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change password.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Delete this character. [Level 9 or less only]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Make your choice:&lt;/p&gt;&#10;&lt;p&gt;1&lt;/p&gt;&#10;&lt;p&gt;Welcome to the land of SlothMUD. May your visit here be&amp;hellip; Interesting.&lt;/p&gt;&#10;&lt;p&gt;The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;This is the northern gate of Aisholm, a small human settlement in the&lt;/p&gt;&#10;&lt;p&gt;frozen continent of Thule. A set of wide double gates opens in the wall,&lt;/p&gt;&#10;&lt;p&gt;and there is a building to the south. The street is unpaved, its loosely&lt;/p&gt;&#10;&lt;p&gt;packed clay as naked as when the humans first arrived to Thule. The whole&lt;/p&gt;&#10;&lt;p&gt;town must turn into a mudhole when the snow melts. A high walkway runs&lt;/p&gt;&#10;&lt;p&gt;the length of the stockade.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;A frost giantess is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;A frost giant is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 260ma 349mv&amp;gt; +9 -10.4 977,682,934 383,000 fair Penguin Vale -&lt;/p&gt;&#10;&lt;p&gt;time&lt;/p&gt;&#10;&lt;p&gt;It is 12 o&amp;rsquo;clock pm, on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;The 26th day of the Month of the Ancient Darkness, year 929.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 261ma 350mv&amp;gt; +9 -10.4 977,682,934 383,000 fair Penguin Vale -&lt;/p&gt;&#10;&lt;p&gt;time s&lt;/p&gt;&#10;&lt;p&gt;Last bootup: Mon Nov 9 13:18:13 2015&lt;/p&gt;&#10;&lt;p&gt;Current time: Mon Nov 9 13:18:51 2015&lt;/p&gt;&#10;&lt;p&gt;38 seconds since bootup.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 263ma 352mv&amp;gt; +9 -10.4 977,682,934 383,000 fair Penguin Vale -&lt;/p&gt;&#10;&lt;p&gt;Zelaren gossips&amp;ndash; &amp;lsquo;:)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 264ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 fair Penguin Vale -&lt;/p&gt;&#10;&lt;p&gt;wh&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; Wa:6.31 ] Stilgar&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; Wa:5.21 ] Ozzy&lt;/p&gt;&#10;&lt;p&gt;[ 33o 20w 20c 13b| 7m 4n 4t 3d ] Zelaren&lt;/p&gt;&#10;&lt;p&gt;[ 31t 20m 20c 14o| 8n 10w 5d 5b ] Risky [Legends] need attune to channelling.&lt;/p&gt;&#10;&lt;p&gt;There are 4 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 4.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 266ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 fair Penguin Vale -&lt;/p&gt;&#10;&lt;p&gt;Zelaren gossips&amp;ndash; &amp;lsquo;please make it work, pleeeeease&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1135hp 273ma 353mv&amp;gt; +9 -10.4 977,682,934 383,000 fair Penguin Vale -&lt;/p&gt;&#10;&lt;p&gt;gos someone grab the kbd away from the crasher guy&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;someone grab the kbd away from the crasher guy&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Disconnected on Monday, November 09, 2015, 9:29 PM &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Connected for 0 days, 0 hours, 1 minute, 3 seconds. &amp;mdash;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Giants in desert on Lyme attacking ferrets</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/giants-in-desert-on-lyme-attacking-ferrets/</link><pubDate>Thu, 05 Nov 2015 10:42:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/giants-in-desert-on-lyme-attacking-ferrets/</guid><description>&lt;div class="post" data-post-id="36140" data-author="Dragoth" data-date="2015-11-05T10:42:56+00:00" data-subject="Giants in desert on Lyme attacking ferrets"&gt;&#13;&#10;&lt;p&gt;Since when ? Been running past them in this form, staying in their room for minutes without them attacking me in the last few days, now i got this..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;891hp 875ma 310mv&amp;gt;shapeshift bloodhound&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a dog of indeterminate breed (Crumbs).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 877ma 210mv&amp;gt;&amp;lt;&amp;mdash;784&amp;mdash;:784:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Wind Swept Trail&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 877ma 208mv&amp;gt;MAX_HP Changed to 107&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;Winding Mountain Pass&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) (hidden) A large mountain cat prowls the slopes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 877ma 205mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Stone Ledge&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 877ma 202mv&amp;gt;e&lt;/p&gt;&#10;&lt;p&gt;High Mountain Pass&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 877ma 200mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;On the Mountain Trail&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 197mv&amp;gt;Turn in the trail&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) (hidden) A large mountain cat prowls the slopes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 194mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Ravine&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 191mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Winding Pass&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;*The huge muscular form of a stone giant moves out from the rocks.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 188mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Shaded Pass&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 185mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Shaded Pass&lt;/p&gt;&#10;&lt;p&gt;Exits: North West&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) A banshee wanders the desert searching for souls to steal.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 182mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;High Mountain Canyon&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 179mv&amp;gt;Canyon Entrance&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 176mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Boxed End Canyon&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 173mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Canyon Floor&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 170mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;In the Canyon&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;The multiple heads of the hydra twist and turn searching for prey.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 167mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Deep Within the Canyon&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 165mv&amp;gt;Southern End of Canyon&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 162mv&amp;gt;Southwest Canyon Wall&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 159mv&amp;gt;n&lt;/p&gt;&#10;&lt;p&gt;Alas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 875ma 159mv&amp;gt;Uneven Ground&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 158mv&amp;gt;u&lt;/p&gt;&#10;&lt;p&gt;Alas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 158mv&amp;gt;n&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;Jagged Rock&lt;/p&gt;&#10;&lt;p&gt;Exits: South Up&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 158mv&amp;gt;u&lt;/p&gt;&#10;&lt;p&gt;Sloping Passage&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 155mv&amp;gt;u&lt;/p&gt;&#10;&lt;p&gt;Cave Opening&lt;/p&gt;&#10;&lt;p&gt;Exits: West Down&lt;/p&gt;&#10;&lt;p&gt;The huge muscular form of a stone giant steps into view.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 153mv&amp;gt;Alas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 153mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Inside a Giant Cavern&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 152mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Turn in Passage&lt;/p&gt;&#10;&lt;p&gt;Exits: North West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 874ma 152mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;Western Passage&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 873ma 151mv&amp;gt;Hollowed Out Cavern&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;The huge muscular form of a stone giant steps into view.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 871ma 150mv&amp;gt;A stone giant slams you to the ground with a hurled boulder!&lt;/p&gt;&#10;&lt;p&gt;MAX_HP Changed to 799&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Lightning jumps from a stone giant&amp;rsquo;s hands and strikes you with a sick sizzle!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EqList</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eqlist/</link><pubDate>Tue, 03 Nov 2015 18:10:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eqlist/</guid><description>&lt;div class="post" data-post-id="36135" data-author="*Splork*" data-date="2015-11-03T18:10:51+00:00" data-subject="EqList"&gt;&#13;&#10;&lt;p&gt;We are aware of issues with the eqlist. We recently tried updating it and it borked the eq file.&lt;/p&gt;&#10;&lt;p&gt;Feel free to use the one at &lt;a href="http://www.slothmudeq.tk" target="_blank" rel="noreferrer"&gt;http://www.slothmudeq.tk&lt;/a&gt; which was done by Fluffy!&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Island Exp Areas for the Island Day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/island-exp-areas-for-the-island-day/</link><pubDate>Tue, 03 Nov 2015 09:25:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/island-exp-areas-for-the-island-day/</guid><description>&lt;div class="post" data-post-id="36134" data-author="Teron" data-date="2015-11-03T09:25:20+00:00" data-subject="Island Exp Areas for the Island Day"&gt;&#13;&#10;&lt;p&gt;Greetings, fellow sloths.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve tried leading island exp (yes, exp) yesterday and it was marginally decent for a group of 6-8.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve also led some island exp after the quest, so I have more, than 6 hrs of island exp, to analyze.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ve hit:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Saurian Frontier&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Orc Mines&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Infernite Mines&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Argosian Wreckage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Temple of Neptune (Amphitrite).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;When compared to the usual SS exp run:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ogres&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Demon Web (the middle part, no upper)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ettins+adult rocs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;UD2&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Opera&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Chinchilla guardian&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Salazar&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a beholder - he got in the way,&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;the island areas yielded same or higher exp, even when hitting cold-vulnerable dinos with clubs on the island repeatedly.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve made the following conclusions from that run, mainly that Island exp is neat:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;we can hit island for same exp as in SS, while popping some random cps only found on Island (e.g., cps for saurian sleeves, sabatons and a small +mr robe and other caster stuff)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Saurian Frontier is excellent exp for a neatly set group of players: carry 1-2 mage primes here, avoid diplodocus and T-rex mom, and preferrably hit non-vulnerable mobs [moderately] aged. Have 3-4 monks/druids and just mow down the dinos with the trees. Have Dr, and keep going in outside areas until your monks beg you to stop or just go afk on you.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;island is the easiest place to regen mana thanks to Enea, which means you have to make manual breaks every few areas anyway.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Some areas I have considered, but haven&amp;rsquo;t hit, include:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cicero&amp;rsquo;s Prison&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aaost - too thick?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The Valley of the Old Ones - too low xp?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Castle of R&amp;rsquo;Lyeh - hard hitting mobs?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;LAAAM - what is there, anyway?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;One thing that I&amp;rsquo;d like to comment is that quick movement is crucial for higher exp rate. If you stumble in Neptune&amp;rsquo;s temple, it gets abyssmally slow and low, especially, if you cap on Amphitrite.&lt;/p&gt;&#10;&lt;p&gt;If you know any decent exp mobs or have more suggestions on island exp, please write them here, I&amp;rsquo;ll try them out.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;P.S. For some reason only Hung mentioned Orc mines and Saurian frontier in the area questionnaire by Neptune:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=4472" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=4472&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Babo, check your mudmail</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/babo-check-your-mudmail/</link><pubDate>Mon, 02 Nov 2015 12:59:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/babo-check-your-mudmail/</guid><description>&lt;div class="post" data-post-id="36133" data-author="Teron" data-date="2015-11-02T12:59:39+00:00" data-subject="Babo, check your mudmail"&gt;&#13;&#10;&lt;p&gt;Hi.&lt;/p&gt;&#10;&lt;p&gt;Babo, you have recently voided in a group, when we were in UD2. When you came back, I assume you returned to UD2 and died.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve put most of your eq (save junk cps) and coins on a storage Babostorage: get the password and instructions how to transfer eq to Babo from mudmail.&lt;/p&gt;&#10;&lt;p&gt;You can ask someone to hold your eq, while you are in Babostorage, but dont log on two chars at the same time.&lt;/p&gt;&#10;&lt;p&gt;Sorry you died in UD2, I hope the next time you go afk, you tell us, so we can either protect you or recall you.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP error in large groups</title><link>https://forum.slothmud.net/updates/bug-reporting/msdp-error-in-large-groups/</link><pubDate>Sun, 01 Nov 2015 02:57:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/msdp-error-in-large-groups/</guid><description>&lt;div class="post" data-post-id="36131" data-author="Dandelo" data-date="2015-11-01T02:57:25+00:00" data-subject="MSDP error in large groups"&gt;&#13;&#10;&lt;p&gt;Not that it happens a lot, but it should be noted and maybe fixed. During the ridiculously large group this morning for the quest (thanks Idjit), I noticed that the GROUP variable in MSDP could only handle 27 or 28 members then it locked up and didn&amp;rsquo;t update. I dropped link and reconnected to see if it was an error on my end, but the GROUP variable was empty. After the quest was over, the group shrunk down to 26 or 27 again and the GROUP variable starting updating again.&lt;/p&gt;&#10;&lt;p&gt;GROUP output after it stopped updating:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#show $MSDP_GROUP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;{MEMBER100}{{CLASS}{Ma}{HITPOINTS}{925}{LEVELS}{6.24}{MANA}{646}{MAX_HITPOINTS}{925}{MAX_MANA}{719}{MAX_MOVES}{303}{MOVdai}{POSITION}{Back}{STATUS}{Standing}}{MEMBER101}{{CLASS}{Wa}{HITPOINTS}{1192}{LEVELS}{5.31}{MANA}{{1192}{MAX_MANA}{446}{MAX_MOVES}{326}{MOVES}{326}{NAME}{Jex}{POSITION}{Back}{STATUS}{Standing}}{MEMBHITPOINTS}{478}{LEVELS}{0.20}{MANA}{143}{MAX_HITPOINTS}{478}{MAX_MANA}{143}{MAX_MOVES}{184}{MOVES}{1{POSITION}{Back}{STATUS}{Standing}}{MEMBER103}{{CLASS}{Cl}{HITPOINTS}{818}{LEVELS}{5.33}{MANA}{775}{{MAX_MANA}{782}{MAX_MOVES}{348}{MOVES}{348}{NAME}{Crumbs}{POSITION}{Front}{STATUS}{Standing}}{MEMBERTPOINTS}{1388}{LEVELS}{9.40}{MANA}{477}{MAX_HITPOINTS}{1388}{MAX_MANA}{619}{MAX_MOVES}{467}{MOVES}{3OSITION}{Leader}{STATUS}{Standing}}{MEMBER79}{{CLASS}{Wa}{HITPOINTS}{1145}{LEVELS}{6.35}{MANA}{459}{}{MAX_MANA}{566}{MAX_MOVES}{378}{MOVES}{378}{NAME}{Taron}{POSITION}{Front}{STATUS}{Standing}}{MEMBERPOINTS}{1040}{LEVELS}{4.29}{MANA}{379}{MAX_HITPOINTS}{1040}{MAX_MANA}{396}{MAX_MOVES}{355}{MOVES}{35OSITION}{Back}{STATUS}{Standing}}{MEMBER81}{{CLASS}{Wa}{HITPOINTS}{1546}{LEVELS}{9.40}{MANA}{170}{MAMAX_MANA}{403}{MAX_MOVES}{422}{MOVES}{411}{NAME}{War}{POSITION}{Point}{STATUS}{Standing}}{MEMBER82}{TS}{907}{LEVELS}{9.40}{MANA}{840}{MAX_HITPOINTS}{907}{MAX_MANA}{1011}{MAX_MOVES}{354}{MOVES}{354}{NAN}{Back}{STATUS}{Standing}}{MEMBER83}{{CLASS}{Mo}{HITPOINTS}{1060}{LEVELS}{6.37}{MANA}{528}{MAX_HITPNA}{528}{MAX_MOVES}{387}{MOVES}{387}{NAME}{Ip}{POSITION}{Back}{STATUS}{Standing}}{MEMBER84}{{CLASS}{}{LEVELS}{6.30}{MANA}{391}{MAX_HITPOINTS}{1377}{MAX_MANA}{467}{MAX_MOVES}{420}{MOVES}{420}{NAME}{Stint}{STATUS}{Standing}}{MEMBER85}{{CLASS}{Ma}{HITPOINTS}{612}{LEVELS}{3.35}{MANA}{716}{MAX_HITPOINTS}}{MAX_MOVES}{253}{MOVES}{253}{NAME}{Tinx}{POSITION}{Back}{STATUS}{Standing}}{MEMBER86}{{CLASS}{Ma}{HELS}{9.40}{MANA}{917}{MAX_HITPOINTS}{1046}{MAX_MANA}{1088}{MAX_MOVES}{309}{MOVES}{309}{NAME}{SurfnazSTATUS}{Standing}}{MEMBER87}{{CLASS}{Dr}{HITPOINTS}{861}{LEVELS}{9.40}{MANA}{1222}{MAX_HITPOINTS}{96MAX_MOVES}{419}{MOVES}{419}{NAME}{Dr}{POSITION}{Front}{STATUS}{Standing}}{MEMBER88}{{CLASS}{Ma}{HITP{3.36}{MANA}{773}{MAX_HITPOINTS}{730}{MAX_MANA}{788}{MAX_MOVES}{274}{MOVES}{274}{NAME}{Aaz}{POSITIONnding}}{MEMBER89}{{CLASS}{Mo}{HITPOINTS}{941}{LEVELS}{4.31}{MANA}{557}{MAX_HITPOINTS}{941}{MAX_MANA}5}{MOVES}{365}{NAME}{Raphael}{POSITION}{Front}{STATUS}{Standing}}{MEMBER90}{{CLASS}{Th}{HITPOINTS}{1MANA}{458}{MAX_HITPOINTS}{1174}{MAX_MANA}{458}{MAX_MOVES}{487}{MOVES}{475}{NAME}{Reality}{POSITION}{ding}}{MEMBER91}{{CLASS}{Mo}{HITPOINTS}{911}{LEVELS}{4.28}{MANA}{504}{MAX_HITPOINTS}{911}{MAX_MANA}{}{MOVES}{346}{NAME}{Slovic}{POSITION}{Front}{STATUS}{Standing}}{MEMBER92}{{CLASS}{Wa}{HITPOINTS}{112NA}{519}{MAX_HITPOINTS}{1133}{MAX_MANA}{528}{MAX_MOVES}{337}{MOVES}{317}{NAME}{Ozzy}{POSITION}{Front}{MEMBER93}{{CLASS}{Wa}{HITPOINTS}{1581}{LEVELS}{9.40}{MANA}{548}{MAX_HITPOINTS}{1581}{MAX_MANA}{579OVES}{422}{NAME}{Stun}{POSITION}{Front}{STATUS}{Standing}}{MEMBER94}{{CLASS}{Ba}{HITPOINTS}{956}{LEV5}{MAX_HITPOINTS}{936}{MAX_MANA}{590}{MAX_MOVES}{312}{MOVES}{312}{NAME}{Singerzoh}{POSITION}{Back}{SEMBER95}{{CLASS}{Wa}{HITPOINTS}{1037}{LEVELS}{3.39}{MANA}{382}{MAX_HITPOINTS}{1037}{MAX_MANA}{498}{MS}{309}{NAME}{Zlodiak}{POSITION}{Front}{STATUS}{Standing}}{MEMBER96}{{CLASS}{Th}{HITPOINTS}{425}{LEV8}{MAX_HITPOINTS}{425}{MAX_MANA}{208}{MAX_MOVES}{234}{MOVES}{234}{NAME}{Risky}{POSITION}{Back}{STATUR97}{{CLASS}{Cl}{HITPOINTS}{1082}{LEVELS}{9.40}{MANA}{839}{MAX_HITPOINTS}{1082}{MAX_MANA}{1056}{MAX_323}{NAME}{Zuzu}{POSITION}{Front}{STATUS}{Standing}}{MEMBER98}{{CLASS}{Ba}{HITPOINTS}{969}{LEVELS}{4_HITPOINTS}{988}{MAX_MANA}{624}{MAX_MOVES}{350}{MOVES}{350}{NAME}{Sochi}{POSITION}{Front}{STATUS}{St{CLASS}{Dr}{HITPOINTS}{405}{LEVELS}{0.20}{MANA}{362}{MAX_HITPOINTS}{405}{MAX_MANA}{362}{MAX_MOVES}{1E}{Babo}{POSITION}{Back}{STATUS}{Standing}}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;GROUP after I dropped link and reconnected:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#show $MSDP_GROUP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$MSDP_GROUP&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Stilgar&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>blacksmith in bh town</title><link>https://forum.slothmud.net/updates/bug-reporting/blacksmith-in-bh-town/</link><pubDate>Fri, 30 Oct 2015 03:34:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/blacksmith-in-bh-town/</guid><description>&lt;div class="post" data-post-id="36129" data-author="war" data-date="2015-10-30T03:34:36+00:00" data-subject="blacksmith in bh town"&gt;&#13;&#10;&lt;p&gt;You brutally gut the black smith!&lt;/p&gt;&#10;&lt;p&gt;The black smith looks down in terror as his intestines spill out!&lt;/p&gt;&#10;&lt;p&gt;The black smith is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;#There&amp;rsquo;s no such command as &amp;lsquo;-&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You receive 0 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 0 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Revel in the completion of your journey to evil!&lt;/p&gt;&#10;&lt;p&gt;Ip receives 0 experience points.&lt;/p&gt;&#10;&lt;p&gt;Reality receives 0 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 0.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the black smith&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of the black smith that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 26932 coins.&lt;/p&gt;&#10;&lt;p&gt;You split 26932 coins. You keep 8978 coins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2015 Halloween Quest Leader Poll</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2015-halloween-quest-leader-poll/</link><pubDate>Tue, 27 Oct 2015 23:05:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2015-halloween-quest-leader-poll/</guid><description>&lt;div class="post" data-post-id="36127" data-author="*Idjit*" data-date="2015-10-27T23:05:34+00:00" data-subject="2015 Halloween Quest Leader Poll"&gt;&#13;&#10;&lt;p&gt;Good afternoon, the search for new candidates is now closed and the poll is now created.&lt;/p&gt;&#10;&lt;p&gt;Please select your favorite group leader from those who have put themselves forth as being willing or interested in leading the Halloween Quest.&lt;/p&gt;&#10;&lt;p&gt;Thank you,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2015 Halloween Quest Leaders</title><link>https://forum.slothmud.net/town-crier/quest-announcements/2015-halloween-quest-leaders/</link><pubDate>Sun, 25 Oct 2015 19:49:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/2015-halloween-quest-leaders/</guid><description>&lt;div class="post" data-post-id="36120" data-author="*Idjit*" data-date="2015-10-25T19:49:06+00:00" data-subject="2015 Halloween Quest Leaders"&gt;&#13;&#10;&lt;p&gt;We are going to have people vote for who is going to lead the Halloween Quest.&lt;/p&gt;&#10;&lt;p&gt;But I need volunteers for who wants to lead the quest group in the first place to see who is put in the poll as options before we vote.&lt;/p&gt;&#10;&lt;p&gt;Please submit your candidacy to this thread. The poll will be put up in a day or two once I see a list of people.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;p&gt;P.S. we will not tolerate excluding anyone from the quest group. People who want to do that need not apply.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Halloween Quest 2015</title><link>https://forum.slothmud.net/town-crier/quest-announcements/halloween-quest-2015/</link><pubDate>Sat, 24 Oct 2015 20:07:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/halloween-quest-2015/</guid><description>&lt;div class="post" data-post-id="36119" data-author="*Idjit*" data-date="2015-10-24T20:07:39+00:00" data-subject="Halloween Quest 2015"&gt;&#13;&#10;&lt;p&gt;Greeting, mortals. It is I, Breeze - Lord of the Winds and Keeper of the&lt;/p&gt;&#10;&lt;p&gt;sacred voice. I am the thunder in the sky and flash of doom between&lt;/p&gt;&#10;&lt;p&gt;heaven and Jord. Hear me, and despair not in the tales I have to tell&lt;/p&gt;&#10;&lt;p&gt;but delight in the task and glory that is at hand.&lt;/p&gt;&#10;&lt;p&gt;Our world, Jord, is one of many. Evil exists in far more worlds than&lt;/p&gt;&#10;&lt;p&gt;good, and its foul ranks never tire nor do they resist agitation. As&lt;/p&gt;&#10;&lt;p&gt;such, our world has been breeched by the forces of evil once again,&lt;/p&gt;&#10;&lt;p&gt;when the conjunction is nigh and forthcoming. Even now, armies of&lt;/p&gt;&#10;&lt;p&gt;the dead gather for their assault upon our world. I have prepared&lt;/p&gt;&#10;&lt;p&gt;for this front that shall surely come, and have appealed to mine&lt;/p&gt;&#10;&lt;p&gt;brothers and sisters by ressurrecting the hero and vampire hunter,&lt;/p&gt;&#10;&lt;p&gt;Van Helsing, and his infinite wisdom and experience to help us combat&lt;/p&gt;&#10;&lt;p&gt;this menace. Imbued with the powers to reward all who assist with&lt;/p&gt;&#10;&lt;p&gt;pushing back the umbral forces, Van Helsing asks all who would be&lt;/p&gt;&#10;&lt;p&gt;heroes to fight along his side in battle against the hordes of undead&lt;/p&gt;&#10;&lt;p&gt;and evil. Van Helsing and I beseech all that would bathe in glory and&lt;/p&gt;&#10;&lt;p&gt;righteousness to gather 10 a.m. Pacific Time US October 31st to stage&lt;/p&gt;&#10;&lt;p&gt;our march against evil.&lt;/p&gt;&#10;&lt;p&gt;The minions of evil are sure to be lead by even more powerful beings.&lt;/p&gt;&#10;&lt;p&gt;No mere mortal power could have opened such a bridge between the worlds&lt;/p&gt;&#10;&lt;p&gt;as these without the aid of some thing. My spies tell us these powers&lt;/p&gt;&#10;&lt;p&gt;will be employing an item to assist them with keeping the rift between&lt;/p&gt;&#10;&lt;p&gt;world open. We believe this item to be none other than an ancient, lost&lt;/p&gt;&#10;&lt;p&gt;Staff of Angry Tempests. This staff must be retrieved, and used against&lt;/p&gt;&#10;&lt;p&gt;them. But to ensure our victory, Van Helsing asks that the corpses of all&lt;/p&gt;&#10;&lt;p&gt;otherworldly vampires be brought to him for proper disposal, else they&lt;/p&gt;&#10;&lt;p&gt;shall surely rise again and our efforts will have been all for naught.&lt;/p&gt;&#10;&lt;p&gt;Now, fly my people! Gather your forces, for the hour is close at hand. Let&lt;/p&gt;&#10;&lt;p&gt;us, together as one, beat back the dogs of war and send them back to the&lt;/p&gt;&#10;&lt;p&gt;foul corners of the planes from whence they came!&lt;/p&gt;&#10;&lt;p&gt;-Breeze&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;When: 10 a.m. Pacific Time, October 31st&lt;/p&gt;&#10;&lt;p&gt;Where: The World of Jord&lt;/p&gt;&#10;&lt;p&gt;What: Halloween Quest:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 1. Return the corpses of the Vampires to Van Helsing for rewards. &#13;&#10;&#13;&#10; This includes minions and greater powers that shall lead them. &#13;&#10;&#13;&#10; 2. To assist with your battles, treats will be scattered across&#13;&#10;&#13;&#10; the realm for lucky heroes to find and use (or keep if they wish).&#13;&#10;&#13;&#10; 3. Regular epics will be loaded with Drachma tokens.&#13;&#10;&#13;&#10; 4. Custom Halloween epics will yield Drachma as well.&#13;&#10;&#13;&#10; 5. Gain honor by clearing out the &amp;quot;ghostly green&amp;quot; Haloween themed mobs.&#13;&#10;&#13;&#10; 6. Each of the aforementioned things will persist until they are&#13;&#10;&#13;&#10; all killed off / collected or we experience a reboot or crash.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Thanks, and Happy Halloween!&lt;/p&gt;&#10;&lt;p&gt;-Your Immortal Staff&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-10-21</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-10-21/</link><pubDate>Wed, 21 Oct 2015 16:00:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-10-21/</guid><description>&lt;div class="post" data-post-id="36116" data-author="*teker*" data-date="2015-10-21T16:00:07+00:00" data-subject="Changelog 2015-10-21"&gt;&#13;&#10;&lt;p&gt;Been a while since we posted one so I&amp;rsquo;ll try to remember what we&amp;rsquo;ve been working on lately:&lt;/p&gt;&#10;&lt;p&gt;Mobs will no longer cache items in rooms that are out of the game/inaccessible or unapproved.&lt;/p&gt;&#10;&lt;p&gt;Hometown now displays a more accurate message when your levels are too high.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been working on new vault code to try to automate the process and remove any need for immortal assistance. You can see a piece of this now in that the streets outside the vaults now support the &amp;ldquo;survey&amp;rdquo; command. This command tells you which directions are suitable for building vaults. Once I finish the code players will be able to &amp;ldquo;build&amp;rdquo; their own vault without immortal help. If you have suggestions for new vault features, let me know. I&amp;rsquo;m particularly interested in clan vaults - how should they be different than a normal player vault?&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;re also working to organize the vaults on the island - they&amp;rsquo;re currently scattered around.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>commands not echoing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/commands-not-echoing/</link><pubDate>Fri, 16 Oct 2015 23:07:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/commands-not-echoing/</guid><description>&lt;div class="post" data-post-id="36112" data-author="Nyctivoe" data-date="2015-10-16T23:07:16+00:00" data-subject="commands not echoing"&gt;&#13;&#10;&lt;p&gt;Although I have no problems accessing Slothmud through Tinyfugue on my Ubuntu laptop, I have encountered a problem with commands not echoing when I do so on my desktop, which is an ASUS chromebox jiggered to dual boot Ubuntu Unity. So when I move east from the Inn, &amp;rsquo;e&amp;rsquo; isn&amp;rsquo;t printed on my screen. Yet commands are echoed when I log into another MUD (Legendmud, as it happens). What is the difference between the two MUDs that prevents echoing on Slothmud but not the other? Or what is it about dual-booted Ubuntu that causes this curious difference? :cry:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A sore in perfectionist's eyes</title><link>https://forum.slothmud.net/updates/mud-suggestions/a-sore-in-perfectionist-s-eyes/</link><pubDate>Wed, 30 Sep 2015 12:06:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/a-sore-in-perfectionist-s-eyes/</guid><description>&lt;div class="post" data-post-id="36108" data-author="Yasik" data-date="2015-09-30T12:06:03+00:00" data-subject="A sore in perfectionist&amp;#x27;s eyes"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;A1 the cherub tells you &amp;lsquo;I&amp;rsquo;ve found a wereturtle in Dark Tunnel, sir! he&amp;rsquo;s got something!&amp;rsquo;&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Can we have this message fixed so &amp;ldquo;he / she / it&amp;rdquo; Capitalized because it is beginning of sentence, and 1 space removed after &amp;ldquo;sir!&amp;rdquo;, please?&lt;/p&gt;&#10;&lt;p&gt;This will make our game more beautiful.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36465" data-author="Yasik" data-date="2016-01-14T16:50:09+00:00" data-subject="Re: A sore in perfectionist&amp;#x27;s eyes"&gt;&#13;&#10;&lt;p&gt;h rule 1&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;RULE 1&amp;rdquo; &amp;ldquo;RULE ONE&amp;rdquo; MULTIPLAYING&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;No Multiplaying.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;====================&lt;/p&gt;&#10;&lt;p&gt;Muliplaying is the act of having more than one character simultaneously&lt;/p&gt;&#10;&lt;p&gt;visible within the game of Sloth, whether the link is active or not.&lt;/p&gt;&#10;&lt;p&gt;There are NO circumstances where one may play two characters at the same&lt;/p&gt;&#10;&lt;p&gt;time. This includes playing two characters from separate machines or&lt;/p&gt;&#10;&lt;p&gt;separate windows on the same machine at the same time.&lt;/p&gt;&#10;&lt;p&gt;You MUST ALWAYS rent one character before logging on another. Therefore(COMMA)&lt;/p&gt;&#10;&lt;p&gt;DO NOT just cut your link before logging on another character.&lt;/p&gt;&#10;&lt;p&gt;Asking for help while one of your other characters is dead IS NOT permitted.&lt;/p&gt;&#10;&lt;p&gt;You MAY NOT pass equipment between two characters owned by you which have&lt;/p&gt;&#10;&lt;p&gt;both been logged on by you, not even in an Inn. (IN THE INN or AT THE INN?)&lt;/p&gt;&#10;&lt;p&gt;You MAY NOT mortally wound a mob(COMMA?) then log on another character of yours to&lt;/p&gt;&#10;&lt;p&gt;kill it and gain experience. Even if your other character has logged off.&lt;/p&gt;&#10;&lt;p&gt;You MAY use one character to collect the corpse of another of your&lt;/p&gt;&#10;&lt;p&gt;characters, as long as only one character is on at any time.&lt;/p&gt;&#10;&lt;p&gt;Multiplaying WILL be punished.&lt;/p&gt;&#10;&lt;p&gt;h rule 2&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;RULE 2&amp;rdquo; &amp;ldquo;RULE TWO&amp;rdquo; &amp;ldquo;PLAYER LOOTING&amp;rdquo; PLOOTING&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;No Player Looting is permitted on Sloth.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;===========================================&lt;/p&gt;&#10;&lt;p&gt;This is defined as: Taking a players(APOSTROPHE &amp;rsquo; BEFORE S) corpse or any of the(IT&amp;rsquo;S) contents(DELETE S?) after&lt;/p&gt;&#10;&lt;p&gt;a player has corpsed and deliberately not returning it to the rightful&lt;/p&gt;&#10;&lt;p&gt;owner.&lt;/p&gt;&#10;&lt;p&gt;The only cases were player looting is allowed is after an outlawed player&lt;/p&gt;&#10;&lt;p&gt;is killed. The player would have had their name on the outlaw board.&lt;/p&gt;&#10;&lt;p&gt;Non sanctioned player looting is subject to harsh penalties.&lt;/p&gt;&#10;&lt;p&gt;h rule 3&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;RULE 3&amp;rdquo; &amp;ldquo;RULE THREE&amp;rdquo; &amp;ldquo;PLAYER KILLING&amp;rdquo; &amp;ldquo;PKILLING&amp;rdquo;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;No Player Killing.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;======================&lt;/p&gt;&#10;&lt;p&gt;Player killing is not permitted without a good reason (and this reason&lt;/p&gt;&#10;&lt;p&gt;will have to (BE?) explained to the immortal that deals with this problem).&lt;/p&gt;&#10;&lt;p&gt;If you are going to kill someone for stealing from you, make quite certain&lt;/p&gt;&#10;&lt;p&gt;that you have the right culprit - or you could get in trouble yourself.&lt;/p&gt;&#10;&lt;p&gt;h rule 4&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;RULE 4&amp;rdquo; &amp;ldquo;RULE FOUR&amp;rdquo; ROBOT BOTTING&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;No Robotting.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;=================&lt;/p&gt;&#10;&lt;p&gt;Robotting is the act of setting up your MUD client to run the character on&lt;/p&gt;&#10;&lt;p&gt;its own. Playing a &amp;lsquo;robot&amp;rsquo; character is forbidden, and will be punished.&lt;/p&gt;&#10;&lt;p&gt;You ARE NOT allowed to program your MUD client to allow your buddy to&lt;/p&gt;&#10;&lt;p&gt;have full control over your character.&lt;/p&gt;&#10;&lt;p&gt;Allowing the leader to set your targets,(NO COMMA?) and &amp;ldquo;all up&amp;rdquo; triggers are fine.&lt;/p&gt;&#10;&lt;p&gt;Cleric Bots are illegal if you are away from keyboard. You will be&lt;/p&gt;&#10;&lt;p&gt;considered a robot even if your actions are not benefiting yourself.&lt;/p&gt;&#10;&lt;p&gt;You MAY create actions/triggers that perform otherwise repetitive actions&lt;/p&gt;&#10;&lt;p&gt;during and between fights. E.g. circling, eating and drinking.&lt;/p&gt;&#10;&lt;p&gt;If you need to AFK to get a drink or answer the phone, that is one thing,&lt;/p&gt;&#10;&lt;p&gt;being AFK in a group for 10-15 minutes while still&lt;/p&gt;&#10;&lt;p&gt;[ NOT SHOWING THE REST OF HELP-FILE ]&lt;/p&gt;&#10;&lt;p&gt;h rule 5&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;RULE 5&amp;rdquo; &amp;ldquo;RULE FIVE&amp;rdquo; SMUGGLING TEMPORARY&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;No Smuggling of &amp;ldquo;TEMP&amp;rdquo; equipment.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;=====================================&lt;/p&gt;&#10;&lt;p&gt;Equipment designated as &amp;ldquo;TEMP&amp;rdquo; (including the Specularem) is only to be&lt;/p&gt;&#10;&lt;p&gt;used on the continent they were acquired.&lt;/p&gt;&#10;&lt;p&gt;Anyone caught smuggling temporary equipment will feel the wrath of the gods!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-09-26</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-09-26/</link><pubDate>Sat, 26 Sep 2015 14:40:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-09-26/</guid><description>&lt;div class="post" data-post-id="36106" data-author="*teker*" data-date="2015-09-26T14:40:51+00:00" data-subject="Changelog 2015-09-26"&gt;&#13;&#10;&lt;p&gt;Biggest thing you may notice is that holy weapons (dark mace, spiritual hammer) should work better against ether mobs now. The flail skill should work, for example. If there are skills that don&amp;rsquo;t still work right against ether mobs while wielding one of these weapons, please let me know.&lt;/p&gt;&#10;&lt;p&gt;There continue to be backend changes that you won&amp;rsquo;t really see regarding making parts of the code more efficient to reduce lag.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silk shawl + demonskin set</title><link>https://forum.slothmud.net/the-emporium/the-emporium/silk-shawl-demonskin-set/</link><pubDate>Fri, 11 Sep 2015 07:43:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/silk-shawl-demonskin-set/</guid><description>&lt;div class="post" data-post-id="36098" data-author="Dragoth" data-date="2015-09-11T07:43:13+00:00" data-subject="Silk shawl + demonskin set"&gt;&#13;&#10;&lt;p&gt;&amp;lt;848hp 292ma 342mv&amp;gt;You get a torn green robe from a golden sack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;848hp 293ma 342mv&amp;gt;exa torn&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;torn (carried):&lt;/p&gt;&#10;&lt;p&gt;a vial of ogre blood&lt;/p&gt;&#10;&lt;p&gt;a sliver of darkness&lt;/p&gt;&#10;&lt;p&gt;hair of the white warlock&lt;/p&gt;&#10;&lt;p&gt;a bundle of nerve tissue&lt;/p&gt;&#10;&lt;p&gt;a dire wolf fang&lt;/p&gt;&#10;&lt;p&gt;a gargoyle wing&lt;/p&gt;&#10;&lt;p&gt;a bag of sorcerers sand&lt;/p&gt;&#10;&lt;p&gt;the eye of the demon&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;837hp 228ma 342mv&amp;gt;Ok.discarded identify as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;silken shawl roses&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 150&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 133250gold, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WIS by 1&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced clerics and also adept druids may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Really need to get 2 rhodochrosite gems for those&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Call of the Cuillen bug</title><link>https://forum.slothmud.net/updates/bug-reporting/call-of-the-cuillen-bug/</link><pubDate>Thu, 10 Sep 2015 08:09:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/call-of-the-cuillen-bug/</guid><description>&lt;div class="post" data-post-id="36089" data-author="Dragoth" data-date="2015-09-10T08:09:27+00:00" data-subject="Call of the Cuillen bug"&gt;&#13;&#10;&lt;p&gt;&amp;lt;855hp 769ma 334mv&amp;gt;drop all.gem&lt;/p&gt;&#10;&lt;p&gt;You drop a Salmon Pink Garnet.&lt;/p&gt;&#10;&lt;p&gt;You drop a Salmon Pink Garnet.&lt;/p&gt;&#10;&lt;p&gt;You drop a Salmon Pink Garnet.&lt;/p&gt;&#10;&lt;p&gt;You drop a Salmon Pink Garnet.&lt;/p&gt;&#10;&lt;p&gt;You drop a Salmon Pink Garnet.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 772ma 334mv&amp;gt;sing &amp;lsquo;call of the cuillen&amp;rsquo;Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;lsquo;call of the cuillen&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded remove curse as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 665ma 335mv&amp;gt;A cluricaun steps out of the shadows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 666ma 335mv&amp;gt;A cluricaun takes a mug of spiced rum.&lt;/p&gt;&#10;&lt;p&gt;A cluricaun chugs a mug of spiced rum!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 671ma 337mv&amp;gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 674ma 338mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 675ma 338mv&amp;gt;&amp;lt;[-161]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A cluricaun takes the gems and starts weaving his magik all over it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 677ma 338mv&amp;gt;cast &amp;rsquo;locate object&amp;rsquo; pail&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;No such object.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 658ma 338mv&amp;gt;Someone has destroyed your sidhe!&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 665ma 340mv&amp;gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a keg of galavan ale..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a slightly decayed major scroll of recall..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;banded leather sleeves..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a pair of sharkskin boots ()socketed Pearl Rune()&lt;/p&gt;&#10;&lt;p&gt;Sacred Bracer of the Dark Order..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a diaphanous gown (with a vial of ashen powder attached to it)&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a set of emerald gauntlets..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;Gauntlets of Thunder ()socketed Purple-Star Sapphire Rune()&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 667ma 340mv&amp;gt;l&lt;/p&gt;&#10;&lt;p&gt;Before the Icy Gates&lt;/p&gt;&#10;&lt;p&gt;The snowy path leads to two enormous gates made entirely of sparkling&lt;/p&gt;&#10;&lt;p&gt;blue ice. Two giant ice sculptures of angels stand on either side of the&lt;/p&gt;&#10;&lt;p&gt;gates. A large wall stretches to the east and west as far as the eye can&lt;/p&gt;&#10;&lt;p&gt;see; it is made entirely of snow and glistens in the weak sunlight. The&lt;/p&gt;&#10;&lt;p&gt;arctic wind blows steadily, knocking bits of snow off the top of the wall.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A plain leather mug lies forgotten.&lt;/p&gt;&#10;&lt;p&gt;A cracked staff with red and white stripes is leaning against the wall here. [2]&lt;/p&gt;&#10;&lt;p&gt;A scroll has carelessly been left here. [4]..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A heap of gold coins just lies here.&lt;/p&gt;&#10;&lt;p&gt;There is a pitcher on the ground.&lt;/p&gt;&#10;&lt;p&gt;A glass of water is standing here. [3]&lt;/p&gt;&#10;&lt;p&gt;A plump date lies here.&lt;/p&gt;&#10;&lt;p&gt;There is a large pile of nuts here. [2]&lt;/p&gt;&#10;&lt;p&gt;A tasty-looking pastry is sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;A big banana lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;A frothy mug of root beer is here attracting flies. [3]&lt;/p&gt;&#10;&lt;p&gt;A tiny gnomish-looking fellow staggers along, obviously drunk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 671ma 341mv&amp;gt;Someone has destroyed your sidhe!&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 672ma 341mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a cluricaun : right here&#13;&#10;&#13;&#10; a dog : a ways to the north&#13;&#10;&#13;&#10; an aristocrat lady : a ways to the north&#13;&#10;&#13;&#10; an icy common woman : a ways to the north&#13;&#10;&#13;&#10; an icy peasant girl : a ways to the north&#13;&#10;&#13;&#10; a dog : far to the north&#13;&#10;&#13;&#10; an aristocrat lady : far to the north&#13;&#10;&#13;&#10; an icy peasant girl : far to the north&#13;&#10;&#13;&#10; an icy peasant girl : far to the north&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;855hp 674ma 341mv&amp;gt;inv&lt;/p&gt;&#10;&lt;p&gt;Someone has destroyed your sidhe!&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 680ma 341mv&amp;gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a keg of galavan ale..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a slightly decayed major scroll of recall..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;banded leather sleeves..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a pair of sharkskin boots ()socketed Pearl Rune()&lt;/p&gt;&#10;&lt;p&gt;Sacred Bracer of the Dark Order..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a diaphanous gown (with a vial of ashen powder attached to it)&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a set of emerald gauntlets..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;Gauntlets of Thunder ()socketed Purple-Star Sapphire Rune()&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 680ma 341mv&amp;gt;l&lt;/p&gt;&#10;&lt;p&gt;Before the Icy Gates&lt;/p&gt;&#10;&lt;p&gt;The snowy path leads to two enormous gates made entirely of sparkling&lt;/p&gt;&#10;&lt;p&gt;blue ice. Two giant ice sculptures of angels stand on either side of the&lt;/p&gt;&#10;&lt;p&gt;gates. A large wall stretches to the east and west as far as the eye can&lt;/p&gt;&#10;&lt;p&gt;see; it is made entirely of snow and glistens in the weak sunlight. The&lt;/p&gt;&#10;&lt;p&gt;arctic wind blows steadily, knocking bits of snow off the top of the wall.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A plain leather mug lies forgotten.&lt;/p&gt;&#10;&lt;p&gt;A cracked staff with red and white stripes is leaning against the wall here. [2]&lt;/p&gt;&#10;&lt;p&gt;A scroll has carelessly been left here. [4]..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A heap of gold coins just lies here.&lt;/p&gt;&#10;&lt;p&gt;There is a pitcher on the ground.&lt;/p&gt;&#10;&lt;p&gt;A glass of water is standing here. [3]&lt;/p&gt;&#10;&lt;p&gt;A plump date lies here.&lt;/p&gt;&#10;&lt;p&gt;There is a large pile of nuts here. [2]&lt;/p&gt;&#10;&lt;p&gt;A tasty-looking pastry is sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;A big banana lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;A frothy mug of root beer is here attracting flies. [3]&lt;/p&gt;&#10;&lt;p&gt;A tiny gnomish-looking fellow staggers along, obviously drunk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 683ma 341mv&amp;gt;l sidhe&lt;/p&gt;&#10;&lt;p&gt;You do not see that here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 692ma 341mv&amp;gt;l claurican&lt;/p&gt;&#10;&lt;p&gt;You do not see that here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 695ma 341mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a cluricaun : right here&#13;&#10;&#13;&#10; a dog : a ways to the north&#13;&#10;&#13;&#10; an aristocrat lady : a ways to the north&#13;&#10;&#13;&#10; an icy peasant girl : a ways to the north&#13;&#10;&#13;&#10; a dog : far to the north&#13;&#10;&#13;&#10; an aristocrat lady : far to the north&#13;&#10;&#13;&#10; an icy peasant girl : far to the north&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;855hp 696ma 341mv&amp;gt;l cluricaun&lt;/p&gt;&#10;&lt;p&gt;He doesn&amp;rsquo;t have quite the right facial features for a typical gnome. His red&lt;/p&gt;&#10;&lt;p&gt;nose is bulbous and is so bright that it illuminates the rest of his jolly,&lt;/p&gt;&#10;&lt;p&gt;weatherbeaten face. He emits a cloud of alcoholic fumes that mask anything&lt;/p&gt;&#10;&lt;p&gt;else you might have been smelling. His stagger is so violent that every few&lt;/p&gt;&#10;&lt;p&gt;steps he leaves the ground entirely, stumbling up a wall or tree. Apparently&lt;/p&gt;&#10;&lt;p&gt;he is so drunk he&amp;rsquo;s not interpreting gravity correctly.&lt;/p&gt;&#10;&lt;p&gt;A cluricaun is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 698ma 341mv&amp;gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 700ma 341mv&amp;gt;l&lt;/p&gt;&#10;&lt;p&gt;Before the Icy Gates&lt;/p&gt;&#10;&lt;p&gt;The snowy path leads to two enormous gates made entirely of sparkling&lt;/p&gt;&#10;&lt;p&gt;blue ice. Two giant ice sculptures of angels stand on either side of the&lt;/p&gt;&#10;&lt;p&gt;gates. A large wall stretches to the east and west as far as the eye can&lt;/p&gt;&#10;&lt;p&gt;see; it is made entirely of snow and glistens in the weak sunlight. The&lt;/p&gt;&#10;&lt;p&gt;arctic wind blows steadily, knocking bits of snow off the top of the wall.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A plain leather mug lies forgotten.&lt;/p&gt;&#10;&lt;p&gt;A cracked staff with red and white stripes is leaning against the wall here. [2]&lt;/p&gt;&#10;&lt;p&gt;A scroll has carelessly been left here. [4]..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A heap of gold coins just lies here.&lt;/p&gt;&#10;&lt;p&gt;There is a pitcher on the ground.&lt;/p&gt;&#10;&lt;p&gt;A glass of water is standing here. [3]&lt;/p&gt;&#10;&lt;p&gt;A plump date lies here.&lt;/p&gt;&#10;&lt;p&gt;There is a large pile of nuts here. [2]&lt;/p&gt;&#10;&lt;p&gt;A tasty-looking pastry is sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;A big banana lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;A frothy mug of root beer is here attracting flies. [3]&lt;/p&gt;&#10;&lt;p&gt;A tiny gnomish-looking fellow staggers along, obviously drunk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 701ma 341mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 701ma 341mv&amp;gt;&amp;lt;[26]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;I stood there for like 5 ticks along with the sidhe, and it never gave me my rune..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lagginess</title><link>https://forum.slothmud.net/updates/bug-reporting/lagginess/</link><pubDate>Wed, 09 Sep 2015 08:34:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/lagginess/</guid><description>&lt;div class="post" data-post-id="36080" data-author="Dragoth" data-date="2015-09-09T08:34:19+00:00" data-subject="Lagginess"&gt;&#13;&#10;&lt;p&gt;Alright, since I do have some tools at my disposal that can actually analyze this, I wanted to raise this issue and it&amp;rsquo;s been bugging me for awhile now.&lt;/p&gt;&#10;&lt;p&gt;This is the connection, this ping test is done using a programm called paping.&lt;/p&gt;&#10;&lt;p&gt;For not computer-savvy people, ping is the reaction time of your connectionâ€“how fast you get a response after you&amp;rsquo;ve sent out a request. A fast ping means a more responsive connection, especially in applications where timing is everything (like video games). Ping is measured in milliseconds (ms).&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i.imgur.com/8QvDoVJ.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;So we send a signal to a server and receive a response in 216milliseconds on average.&lt;/p&gt;&#10;&lt;p&gt;And now this is the ingame log with a timestamp, from which we can clearly see that the actual response time ingame is over double that of my ping. 1000ms is 1 second, so from a 220ms reponse time, we go to almost a second delay from when I type a command in, to the time i get a message back from the mud.&lt;/p&gt;&#10;&lt;p&gt;Where is this time lost ?&lt;/p&gt;&#10;&lt;p&gt;hr:mn:sc:mils&lt;/p&gt;&#10;&lt;p&gt;11:05:34.964a | &amp;lt;878hp 836ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; &amp;laquo;=== This is an echo of command input sent to mud&lt;/p&gt;&#10;&lt;p&gt;11:05:35.628a | Ok. &amp;laquo;=== This is response from the mud to my command, which is delayed by 35,628-34,964= 664ms, this is 3x of my actual ping time.&lt;/p&gt;&#10;&lt;p&gt;11:05:35.633a | You feel new horizons in substances to be breathed. &amp;laquo;=== This is internal delay between consecutively sent lines 5ms&lt;/p&gt;&#10;&lt;p&gt;Here is more&lt;/p&gt;&#10;&lt;p&gt;hr:mn:sc:mils&lt;/p&gt;&#10;&lt;p&gt;11:05:35.633a |&lt;/p&gt;&#10;&lt;p&gt;11:05:35.633a | &amp;lt;878hp 826ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:35.906a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:35.906a | &amp;lt;878hp 826ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:36.364a | Ok.&lt;/p&gt;&#10;&lt;p&gt;11:05:36.379a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:36.379a |&lt;/p&gt;&#10;&lt;p&gt;11:05:36.379a | &amp;lt;878hp 816ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:36.780a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:36.780a | &amp;lt;878hp 816ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:37.365a | You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;11:05:37.381a | Masterful &lt;em&gt;water breathing&lt;/em&gt; renewed to [28 minutes and 50 seconds]&lt;/p&gt;&#10;&lt;p&gt;11:05:37.381a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:37.381a |&lt;/p&gt;&#10;&lt;p&gt;11:05:37.381a | &amp;lt;878hp 806ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:37.681a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:37.681a | &amp;lt;878hp 806ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:38.365a | Ok.&lt;/p&gt;&#10;&lt;p&gt;11:05:38.381a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:38.381a |&lt;/p&gt;&#10;&lt;p&gt;11:05:38.381a | &amp;lt;878hp 797ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:38.617a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:38.617a | &amp;lt;878hp 797ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:39.128a | Ok.&lt;/p&gt;&#10;&lt;p&gt;11:05:39.134a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:39.134a |&lt;/p&gt;&#10;&lt;p&gt;11:05:39.134a | &amp;lt;878hp 788ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:39.564a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:39.564a | &amp;lt;878hp 788ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:40.128a | Ok.&lt;/p&gt;&#10;&lt;p&gt;11:05:40.134a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:40.137a |&lt;/p&gt;&#10;&lt;p&gt;11:05:40.137a | &amp;lt;878hp 778ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:40.550a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:40.550a | &amp;lt;878hp 778ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:41.128a | Ok.&lt;/p&gt;&#10;&lt;p&gt;11:05:41.133a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:41.134a |&lt;/p&gt;&#10;&lt;p&gt;11:05:41.134a | &amp;lt;878hp 769ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:41.381a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:41.381a | &amp;lt;878hp 769ma 312mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;11:05:41.865a | Ok.&lt;/p&gt;&#10;&lt;p&gt;11:05:41.881a | You feel more secure in your water-breathing.&lt;/p&gt;&#10;&lt;p&gt;11:05:41.881a |&lt;/p&gt;&#10;&lt;p&gt;11:05:41.881a | &amp;lt;878hp 759ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:43.401a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:43.402a | &amp;lt;878hp 759ma 312mv&amp;gt;think&lt;/p&gt;&#10;&lt;p&gt;11:05:43.864a | You think about life, the universe and everything.&lt;/p&gt;&#10;&lt;p&gt;11:05:43.864a |&lt;/p&gt;&#10;&lt;p&gt;11:05:43.880a | &amp;lt;878hp 761ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:44.185a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:44.187a | &amp;lt;878hp 761ma 312mv&amp;gt;think&lt;/p&gt;&#10;&lt;p&gt;11:05:44.618a | You think about life, the universe and everything.&lt;/p&gt;&#10;&lt;p&gt;11:05:44.618a |&lt;/p&gt;&#10;&lt;p&gt;11:05:44.618a | &amp;lt;878hp 761ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:45.105a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:45.106a | &amp;lt;878hp 761ma 312mv&amp;gt;think&lt;/p&gt;&#10;&lt;p&gt;11:05:45.627a | You think about life, the universe and everything.&lt;/p&gt;&#10;&lt;p&gt;11:05:45.629a |&lt;/p&gt;&#10;&lt;p&gt;11:05:45.630a | &amp;lt;878hp 762ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:45.933a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:45.933a | &amp;lt;878hp 762ma 312mv&amp;gt;think&lt;/p&gt;&#10;&lt;p&gt;11:05:46.627a | You think about life, the universe and everything.&lt;/p&gt;&#10;&lt;p&gt;11:05:46.629a |&lt;/p&gt;&#10;&lt;p&gt;11:05:46.630a | &amp;lt;878hp 763ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:05:46.864a | &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;11:05:46.864a | &amp;lt;878hp 763ma 312mv&amp;gt;think&lt;/p&gt;&#10;&lt;p&gt;11:05:47.380a | You think about life, the universe and everything.&lt;/p&gt;&#10;&lt;p&gt;11:05:47.380a |&lt;/p&gt;&#10;&lt;p&gt;11:05:47.380a | &amp;lt;878hp 763ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:06:00.806a | &amp;lt;878hp 763ma 312mv&amp;gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;11:06:00.809a | You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;11:06:00.811a |&lt;/p&gt;&#10;&lt;p&gt;11:06:00.813a | &amp;lt;878hp 772ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:06:06.612a | &amp;lt;878hp 772ma 312mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;11:06:07.197a | Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;11:06:07.199a | Saving items.&lt;/p&gt;&#10;&lt;p&gt;11:06:07.200a |&lt;/p&gt;&#10;&lt;p&gt;11:06:07.201a | &amp;lt;878hp 776ma 312mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:06:07.203a | &amp;lt;878hp 776ma 312mv&amp;gt;&amp;lt;[-60]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11:06:07.203a |&lt;/p&gt;&#10;&lt;p&gt;On an unrelated note, I had this error pop up when I disabled mccp compression.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i.imgur.com/eW31Udv.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Player trading/purchasing or Password Sharing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/player-trading-purchasing-or-password-sharing/</link><pubDate>Tue, 08 Sep 2015 17:44:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/player-trading-purchasing-or-password-sharing/</guid><description>&lt;div class="post" data-post-id="36079" data-author="*Splork*" data-date="2015-09-08T17:44:23+00:00" data-subject="Player trading/purchasing or Password Sharing"&gt;&#13;&#10;&lt;p&gt;I really don&amp;rsquo;t think this is necessary because its about as obvious as it gets but&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The Immortals will not get involved in any deals made involving trading/purchasing or sharing of characters.&lt;/p&gt;&#10;&lt;p&gt;Once your password is given to another player, whatever happens falls on YOUR shoulders, period. Do not ask us, beg us, or expect us to get involved. We will not. Its your decision and you will have to live with it.&lt;/p&gt;&#10;&lt;p&gt;That also means that whatever name, wrap sheet, reputation, etc that you traded for or bought is now yours.&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Addendum by Breeze&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;If you do decide to trade/loan/buy/sell characters, figure out all the details. What about Vaults? Bank? Auctions? Personal EQ? ..et al.. We will not be moving vault data/bank/auction lots/personal eq from character to character.&lt;/p&gt;&#10;&lt;p&gt;All trades/loans/purchase/sales are at your own risk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>6x40 Necro for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/6x40-necro-for-sale/</link><pubDate>Tue, 08 Sep 2015 13:40:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/6x40-necro-for-sale/</guid><description>&lt;div class="post" data-post-id="36078" data-author="Dragoth" data-date="2015-09-08T13:40:38+00:00" data-subject="6x40 Necro for sale"&gt;&#13;&#10;&lt;p&gt;Alright, havenâ€™t got the time to play this char, and I really see no point in storing chars - that does no one any good, so this guy is up for sale.&lt;/p&gt;&#10;&lt;p&gt;Items marked as (Reserved) wonâ€™t be sold with the char: Graygem, Adamantium sceptre and Tri-cornered crimson hat.&lt;/p&gt;&#10;&lt;p&gt;Most of the major autoquests werenâ€™t completed and thereâ€™s still plenty of Drachma to get,&lt;/p&gt;&#10;&lt;p&gt;Contacts Crumbs or Dragoth ingame if you are interested.&lt;/p&gt;&#10;&lt;p&gt;============================================================================&lt;/p&gt;&#10;&lt;p&gt;Anrok the invader from 11th dimension. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Dr: 40 Cl: 40 Ma: 40 Wa: 40 Ba: 40 Th: 26 Mo: 20 Av: 15&lt;/p&gt;&#10;&lt;p&gt;You are 50 years, 10 months, 18 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are tainted with evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 63.3% of the world.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now. [0.0]&lt;/p&gt;&#10;&lt;p&gt;You have (1060/1064+90) hit, (698/777+75) mana and (333/357+62) movement points.&lt;/p&gt;&#10;&lt;p&gt;65 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -10.0.&lt;/p&gt;&#10;&lt;p&gt;You have +10 to hit, +6 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 276,223 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 94962 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 1,358,872,868 XP.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 246 days, 15 hours, 48 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Defiant.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[14], Int: 20[18], Wis: 17[17], Dex: 19[16], Con: 20[16]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as nine people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Avatar Sight &amp;gt; [3 Hours and 1 Minutes]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darksight &amp;gt; [3 Hours and 35 Minutes]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Perception &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Resist Fire &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Resist Cold &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Stone Skin &amp;gt; [13 Minutes and 5 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Demonic Aura &amp;gt; [1 Minutes and 5 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Water Breathing &amp;gt; [2 Minutes and 15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Rejuvenation &amp;gt; [9 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Nature&amp;rsquo;s Revival &amp;gt; [12 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Stamina &amp;gt; [20 Minutes and 55 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Corona &amp;gt; [18 Minutes and 35 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Greater Mobility &amp;gt; [40 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a gray gemstone shard ()socketed Lapus Lazuli Rune() (RESERVED)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; an enchanted band of hematite (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thief&amp;rsquo;s shadow bending half-cloak (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; darksteel shoulder guards (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a crimson tri-cornered hat (with the crest of the crimson buccaneer attached to it) (RESERVED)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; chiseled granite greaves (with a polished spectrolite charm attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black orcskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Talons of the Dragon Lords..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; amethyst-inlaid mithril bracers of the Dwarf Lords..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a crystal greatshield..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; an elven cloak of agility (with a golden, four-pointed star (Major) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; the Bracelet of the High Orc ()socketed Pale Golden Pearl Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; the Bracelet of the High Orc&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a jeweled saber..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Adamantium Sceptre (RESERVED)&lt;/p&gt;&#10;&lt;p&gt;============================================================================&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the undead..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of imminent death (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of imminent death (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an ugly decaying ankh (with a clasp of life and death attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; woven shoulder guards of flesh (with a clasp of life and death attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a blackened, corrupted rose..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a ruby-inlaid crown..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a set of polished bone leggings..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; arcane gauntlets of the moon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a set of ruby studded vambraces..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a shield of stolen souls..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Shroud of the Undead Spiritcharmer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden-feathered girth..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a staff of entwined serpents..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Grey Tome with Silver Runes&lt;/p&gt;&#10;&lt;p&gt;The following bonuses affect you:&lt;/p&gt;&#10;&lt;p&gt;Damage Red. : 50% ( 4) [||||||||||||||||||||||||| ]&lt;/p&gt;&#10;&lt;p&gt;Undead Control: 83% ( 20) [||||||||||||||||||||||||||||||||||||||||| ]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valley of the mage bug</title><link>https://forum.slothmud.net/updates/bug-reporting/valley-of-the-mage-bug/</link><pubDate>Mon, 07 Sep 2015 09:01:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/valley-of-the-mage-bug/</guid><description>&lt;div class="post" data-post-id="36076" data-author="Dragoth" data-date="2015-09-07T09:01:15+00:00" data-subject="Valley of the mage bug"&gt;&#13;&#10;&lt;p&gt;A cleric prime area that doesn&amp;rsquo;t let the clerics in!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;865hp 827ma 363mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;Variable eq removed.&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a whirling sphere of molten lava ()socketed Blue Quartz Rune() (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a damascus steel ring (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a damascus steel ring (with an emerald of insight attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a choker of midnight sapphires (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a green dragon&amp;rsquo;s claw..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a shimmering coracinus tailcoat..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a powdered wig (with a pair of rabbit ears attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of pitch black greaves..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; boots of radiance ()socketed Silver Pearl Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a set of emerald gauntlets..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a string of yellow tendon (with a golden, four-pointed star (Major) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a burnished steel shield..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a multicolored mantle..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Sash of Swirling Colors ()socketed Smokey Quartz Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a bolt of spellfire..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a bolt of spellfire..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a huge, dark mace..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Ars Magica ()socketed Lapus Lazuli Rune()&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;866hp 827ma 363mv&amp;gt;d&lt;/p&gt;&#10;&lt;p&gt;Necromancer Morgan growls at you!&lt;/p&gt;&#10;&lt;p&gt;Necromancer Morgan says &amp;lsquo;Crumbs you aren&amp;rsquo;t carrying a dark mace!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;866hp 827ma 363mv&amp;gt;rem mace&lt;/p&gt;&#10;&lt;p&gt;You stop using a huge, dark mace.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;866hp 827ma 363mv&amp;gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a huge, dark mace..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a keg of galavan ale..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a spiked battle tunic..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Gauntlets of Thunder ()socketed Purple-Star Sapphire Rune()&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;an ebony sash&lt;/p&gt;&#10;&lt;p&gt;banded leather sleeves..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;866hp 827ma 363mv&amp;gt;d&lt;/p&gt;&#10;&lt;p&gt;Necromancer Morgan growls at you!&lt;/p&gt;&#10;&lt;p&gt;Necromancer Morgan says &amp;lsquo;Crumbs you aren&amp;rsquo;t carrying a dark mace!&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rip off/cheat warning</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rip-off-cheat-warning/</link><pubDate>Tue, 01 Sep 2015 07:59:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rip-off-cheat-warning/</guid><description>&lt;div class="post" data-post-id="36066" data-author="cyprimus" data-date="2015-09-01T07:59:12+00:00" data-subject="Rip off/cheat warning"&gt;&#13;&#10;&lt;p&gt;Be warned, the old paka refuses to return my character primal.. leaving me stuck with a badly eq&amp;rsquo;ed mage with a bad rap sheet for previous cheating. Was supposed to try it out for a week, but instead he immediatly refused to return it saying i owe him eq etc.. he got a fully eq&amp;rsquo;ed max avvie druid with pristine rap sheet, and only 116 days logged.&lt;/p&gt;&#10;&lt;p&gt;He lied to me about the eq, stats, and rap sheet of the character he traded, and then refused to return primal when i told him i did not want it.&lt;/p&gt;&#10;&lt;p&gt;Asked his clannies about it, they think its funny.&lt;/p&gt;&#10;&lt;p&gt;This is bs.&lt;/p&gt;&#10;&lt;p&gt;Return my alt&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alternate way of farming gems/cps</title><link>https://forum.slothmud.net/updates/mud-suggestions/alternate-way-of-farming-gems-cps/</link><pubDate>Mon, 31 Aug 2015 01:27:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/alternate-way-of-farming-gems-cps/</guid><description>&lt;div class="post" data-post-id="36065" data-author="Vegetable" data-date="2015-08-31T01:27:39+00:00" data-subject="Alternate way of farming gems/cps"&gt;&#13;&#10;&lt;p&gt;Hi, just wondering if it is possible to have an alternate way of farming for gems and some high level gear/cps. Group doesn&amp;rsquo;t happen much lately with the current player base (not to say grouping never happen but not frequent and ppl have preference over xp group than eq/cp). I suggest to have an alternate way of farming gems and high level gears/cps. Perhaps buying it from certain npc with xp/gold/universal token for gems (so you can change for something you need rather than have thousands of gem u dont need)/weekly aq you can do to get certain currency for certain cps/gems? The price is up to the immort to decide. This will make gem or eq more attainable to new and casual/solo players. Anyway, this is just what i have in mind. Feel free to put in your thoughts :)&lt;/p&gt;&#10;&lt;p&gt;Vege&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unsocket Rune Cheats</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/unsocket-rune-cheats/</link><pubDate>Thu, 27 Aug 2015 12:07:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/unsocket-rune-cheats/</guid><description>&lt;div class="post" data-post-id="36063" data-author="*Breeze*" data-date="2015-08-27T12:07:08+00:00" data-subject="Unsocket Rune Cheats"&gt;&#13;&#10;&lt;p&gt;there are a few unsocket rune cheats/bugs.&lt;/p&gt;&#10;&lt;p&gt;the major/easiest one being the innkeeper&lt;/p&gt;&#10;&lt;p&gt;removing runes this way is considered cheating.&lt;/p&gt;&#10;&lt;p&gt;i have 2 options to fix it&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;make innkeeper charge 100m coins to get your rune back&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;poof the rune&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;i haven&amp;rsquo;t fixed that bug on purpose so as not to penalize people.&lt;/p&gt;&#10;&lt;p&gt;i am considering how to fix it atm&lt;/p&gt;&#10;&lt;p&gt;2015-08-23 10:45:21 ** Innkeeper returned Obsidian Rune to &lt;hidden&gt;. **&lt;/p&gt;&#10;&lt;p&gt;2015-08-23 10:45:21 ** Innkeeper returned an orb of the battle mage to &lt;hidden&gt;. **&lt;/p&gt;&#10;&lt;p&gt;and what punishment if any for ignoring my warning if i find out that Idjit passed my message to you&lt;/p&gt;&#10;&lt;p&gt;before this desocket. yes i know who your main is.&lt;/p&gt;&#10;&lt;p&gt;2015-08-26 20:11:25 ** Innkeeper returned Moonstone Rune to &lt;hidden&gt;. **&lt;/p&gt;&#10;&lt;p&gt;2015-08-26 20:11:25 ** Innkeeper returned black demonskin boots to &lt;hidden&gt;. **&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-08-23</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-08-23/</link><pubDate>Sun, 23 Aug 2015 18:02:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-08-23/</guid><description>&lt;div class="post" data-post-id="36060" data-author="*teker*" data-date="2015-08-23T18:02:36+00:00" data-subject="Changelog 2015-08-23"&gt;&#13;&#10;&lt;p&gt;With this morning&amp;rsquo;s reboot the following ideas were added to the game:&lt;/p&gt;&#10;&lt;ol start="104"&gt;&#10;&lt;li&gt;fix there and back again to allow for &amp;lsquo;clear&amp;rsquo; to clear it.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Help file has also been updated to show the new option.&lt;/p&gt;&#10;&lt;ol start="123"&gt;&#10;&lt;li&gt;sell all.keyword&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Implemented this along with sell all. You&amp;rsquo;ll get a summary at the bottom of how many items failed to sell - you&amp;rsquo;ll have to try to sell them individually to see why the shopkeeper rejected them. As always, shopkeepers reserve the right to buy and mark-up accidentally sold items at astronomical prices.&lt;/p&gt;&#10;&lt;ol start="16"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;short variant for &amp;ldquo;collect&amp;rdquo; command : &amp;ldquo;coll&amp;rdquo; is ok I think&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;collect command, anywhere other than auctioneer say &amp;ldquo;You can only collect at an auction house.&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;ldquo;coll&amp;rdquo; is the short version and should work at the auction houses. &amp;ldquo;col&amp;rdquo; (as previous) toggles color mode.&lt;/p&gt;&#10;&lt;ol start="96"&gt;&#10;&lt;li&gt;add weapon weight max to HELP STAT STRENGTH&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;It&amp;rsquo;s in there now.&lt;/p&gt;&#10;&lt;p&gt;Breeze Edit:&lt;/p&gt;&#10;&lt;p&gt;blah) innkeepers/void fairy wont charge rent for first hour game is back after reboot/crash&lt;/p&gt;&#10;&lt;p&gt;blah+1) fixed small bug where sometimes weapon_dam wasnt being properly applied.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Age and History.</title><link>https://forum.slothmud.net/updates/mud-suggestions/age-and-history/</link><pubDate>Sat, 22 Aug 2015 14:41:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/age-and-history/</guid><description>&lt;div class="post" data-post-id="36057" data-author="Dragoth" data-date="2015-08-22T14:41:16+00:00" data-subject="Age and History."&gt;&#13;&#10;&lt;p&gt;Right, I know this is a sore spot and I know mud needs this to encourage people to run different areas and explore and to avoid camping, but may I just suggest a few small things for consideration to make it more bearable for all us mortals?&lt;/p&gt;&#10;&lt;p&gt;The reason that i bring this is up is because there aren&amp;rsquo;t really that many great exp areas on the mud that suit any particular character, nomatter how much you explore and try to run different areas you&amp;rsquo;ll still end up with getting less and less exp with every kill, made even worse if the mobs you kill aren&amp;rsquo;t unique.&lt;/p&gt;&#10;&lt;p&gt;Kill history also breeds another problem of high levels going to newbie areas and just wiping it out to clear the history - what is the purpose of this, does it make sense to anyone that I go and kill low level mobs so i can get full exp on my normal mobs ? If we had any sort of meaningful newbie population this would be a real nuisance for them.&lt;/p&gt;&#10;&lt;p&gt;My first suggestions is to add a level check to mobs in history so as to avoid high level people clearing newbie mobs. My second suggestion is to clear kill history every 12 hours on every character, this time is still enough to make people try and run different mobs and is also short enough to not be terribly bothered by it.&lt;/p&gt;&#10;&lt;p&gt;This configuration would also allow players to log in the morning before work, kill their favorite mobs and rent for the day ,then come back from work and clear them again without ever having to deal with any of this history nonsense; And more importantly I believe this would also encourage players with more time on their hands to play different characters.&lt;/p&gt;&#10;&lt;p&gt;Right, now to aged exp.&lt;/p&gt;&#10;&lt;p&gt;We all know those areas where everybody goes to first thing and some only log in once a day to do a run through those few areas, you can meet 3x40 people exping there, you can meet 9x40 people running there, this is another issue in itself, but i&amp;rsquo;d like to address the issue of aged exp. See, if you only log in to do a quick run through those favorite areas, you&amp;rsquo;d be terribly annoyed if someone has only just killed this zone like a few minutes ago, again it&amp;rsquo;s lucky that we don&amp;rsquo;t have that many players online for that to become a real issue, but i recon it is still one of those issues that immortals should try and fix.&lt;/p&gt;&#10;&lt;p&gt;My suggestion is to completely do away with aged exp, it is better to not have it at all, than to deal with frustrations of someone else clearing the mobs that were worth 50% more exp just a minute ago (before that bastard that you saw leaving just now killed em all), this is beyond annoying and it breeds antisociality..&lt;/p&gt;&#10;&lt;p&gt;Yes I understand that aged exp is a way to bring popular areas in line with less popular ones, but it is a shortcut that doesn&amp;rsquo;t really work, has too many drawbacks and in essence, doesn&amp;rsquo;t Kill History deal with the issue of people running the same good exp areas over and over again without trying anything else ?&lt;/p&gt;&#10;&lt;p&gt;If there is no bonus aged exp no-one would be annoyed at someone else for just killing the same mobs as he does, the exp history would kick in on the first player and he&amp;rsquo;d leave for another area and the second player can kill the same mobs once they repop for full exp and then leave for another area and everyone gets the exp they deserve and everyone is happy. And If the area is crap, no aged exp is going to save it anyway, the only way to fix this is to redesign it, there are plenty of those dead zones around i&amp;rsquo;m afraid, despite all the aged exp that&amp;rsquo;s sitting there at this current moment.&lt;/p&gt;&#10;&lt;p&gt;Unless you want to breed unhappiness, competitiveness and hatefulness, please consider this. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Portals bug</title><link>https://forum.slothmud.net/updates/bug-reporting/portals-bug/</link><pubDate>Mon, 17 Aug 2015 14:18:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/portals-bug/</guid><description>&lt;div class="post" data-post-id="36043" data-author="Dragoth" data-date="2015-08-17T14:18:13+00:00" data-subject="Portals bug"&gt;&#13;&#10;&lt;p&gt;Ok i&amp;rsquo;ll explain what happens here- I gate to an innkeeper mob (Temple&amp;rsquo;s Abbot) and run to another area to save Tinx the running so he can gate me later, Tinx is a level 38 mage. When i ask Tinx to gate me, he is standing at my old portal which is still up, so when he gates me he gets a message that my old portal couldn&amp;rsquo;t be overriden **BUT i still get portalled to on my end! ** And when i enter the portal to catch a tick in a safe place, the portal collapses, even though seemingly its only been up for a second (however my old portal that tinx could&amp;rsquo;nt override but did was up for a few minutes)..Meanwhile Tinx entered the portal on his end and he ended up at the same mob that i portalled to before..&lt;/p&gt;&#10;&lt;p&gt;Here is the log&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1891hp 575ma 86mv&amp;gt;n&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;Edge of the Swordgrass&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1891hp 558ma 84mv&amp;gt;shapeshift return&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 557ma 82mv&amp;gt;&amp;lt;&amp;mdash;1091&amp;mdash;:1091:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Edge of the Swordgrass&lt;/p&gt;&#10;&lt;p&gt;Sparsely placed, swordgrass grows in clumps on the trail and thickens to&lt;/p&gt;&#10;&lt;p&gt;the south. The trail turns west to go around a pile of boulders to the&lt;/p&gt;&#10;&lt;p&gt;north. The boulders fell from high on the mountain creating big dents in&lt;/p&gt;&#10;&lt;p&gt;the ground here. A misty drizzle swirls past the trail and flies upwards&lt;/p&gt;&#10;&lt;p&gt;over the surrounding trees.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 558ma 82mv&amp;gt;MAX_HP Changed to 754&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Dragoth the Thorny. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 40 Cl: 40 Mo: 40 Ne: 32 Ba: 20 Wa: 20 Th: 10 Ma: 10&lt;/p&gt;&#10;&lt;p&gt;You are 22 years, 14 months, 21 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Alana.&lt;/p&gt;&#10;&lt;p&gt;You are tainted with evil.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.8% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (800/800+36) hit, (560/705+71) mana and (83/241+32) movement points.&lt;/p&gt;&#10;&lt;p&gt;131 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -0.3.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit, -1 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 625 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and twenty-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and seventy-two honor.&lt;/p&gt;&#10;&lt;p&gt;You have 121,775,533 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 19 days, 8 hours, 52 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Defiant.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 13[13], Int: 19[18], Wis: 21[18], Dex: 18[17], Con: 18[16]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as four people.&lt;/p&gt;&#10;&lt;p&gt;You are protected by a shield of thorns.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Detect Evil &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Detect Invisible &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darksight &amp;gt; [10 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darkness &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Bone Armor &amp;gt; [3 Minutes and 45 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Shield of Thorns &amp;gt; [33 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Water Breathing &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Regeneration &amp;gt; [14 Minutes and 40 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Nature&amp;rsquo;s Revival &amp;gt; [40 Minutes and 55 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Mobility &amp;gt; [22 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 560ma 83mv&amp;gt;grouptell gate me&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;gate me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 561ma 84mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;Variable eq removed.&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a philosopher&amp;rsquo;s stone (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an onyx necklace of demons&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an onyx necklace of demons&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a shimmering coracinus tailcoat..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a wolf head hat..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of pitch black greaves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of dolphin skin boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a set of emerald gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; flowing sleeves of the wind&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a burnished steel shield..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a multicolored mantle (with a maple-leaf brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Sash of Swirling Colors..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of ether&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of ether&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a moss-covered pebble&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 564ma 85mv&amp;gt;wie mace&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You wield hidden mace of the underworld.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 570ma 87mv&amp;gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Dragoth&amp;rsquo;s Un-Named Group&amp;rsquo; is led by Dragoth and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Dragoth [Dr:3.32 800hp 573ma 89mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Absent) Tinx [Ma:0.38 436hp 408ma 196mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 573ma 89mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Dragoth.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;A GLOWING PORTAL OPENS HERE FOR YOU!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 573ma 89mv&amp;gt;&amp;lt;[-121]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;enter portal&lt;/p&gt;&#10;&lt;p&gt;You have entered the portal!&lt;/p&gt;&#10;&lt;p&gt;Wow.. the room dissolves around you, and your senses reel.&lt;/p&gt;&#10;&lt;p&gt;This trip is rudely interrupted as you are spat out the other side.&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 578ma 91mv&amp;gt;sleep&lt;/p&gt;&#10;&lt;p&gt;You go to sleep.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 581ma 92mv&amp;gt;The portal flashes once, then shrinks and vanishes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 583ma 93mv&amp;gt;wake&lt;/p&gt;&#10;&lt;p&gt;You wake, and sit up.&lt;/p&gt;&#10;&lt;p&gt;sta&lt;/p&gt;&#10;&lt;p&gt;Following spells will be recast:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 588ma 95mv&amp;gt;l&lt;/p&gt;&#10;&lt;p&gt;You stand up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 589ma 96mv&amp;gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;The path curves around a large magnolia tree, almost forty feet high.&lt;/p&gt;&#10;&lt;p&gt;It is covered with large white flowers, which emit a strong, sweet scent.&lt;/p&gt;&#10;&lt;p&gt;The path is edged with stone blocks, possibly in an attempt to stop it&lt;/p&gt;&#10;&lt;p&gt;from slipping down the slope toward the sea.&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 589ma 96mv&amp;gt;l portal&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s no portal to look through here!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 595ma 99mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Rose Bush&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 597ma 97mv&amp;gt;grouptell where did u gate from&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;where did u gate from&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 600ma 99mv&amp;gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 600ma 97mv&amp;gt;Lower Path&lt;/p&gt;&#10;&lt;p&gt;Exits: North West&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 600ma 95mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 604ma 94mv&amp;gt;Rose Bush&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 604ma 92mv&amp;gt;e&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 606ma 91mv&amp;gt;Bench On The Promenade&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A small boy makes a face at you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 606ma 89mv&amp;gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Dragoth&amp;rsquo;s Un-Named Group&amp;rsquo; is led by Dragoth and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Dragoth [Dr:3.32 800hp 609ma 90mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Absent) Tinx [Ma:0.38 436hp 425ma 196mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 609ma 90mv&amp;gt;n&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 611ma 89mv&amp;gt;where tinx&lt;/p&gt;&#10;&lt;p&gt;You are in Lyme Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Couldn&amp;rsquo;t find anything called &amp;rsquo;tinx&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 615ma 91mv&amp;gt;Tinx &amp;ndash; &amp;lsquo;mag&amp;hellip;ah yours stronger&amp;hellip;.f&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 616ma 92mv&amp;gt;A GLOWING PORTAL OPENS HERE FOR YOU!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 621ma 94mv&amp;gt;enter portal&lt;/p&gt;&#10;&lt;p&gt;You have entered the portal!&lt;/p&gt;&#10;&lt;p&gt;Wow.. the room dissolves around you, and your senses reel.&lt;/p&gt;&#10;&lt;p&gt;This trip is rudely interrupted as you are spat out the other side.&lt;/p&gt;&#10;&lt;p&gt;Candle-Filled Room&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;Tinx . is standing here.(Faint Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Tinx has just entered the portal.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;800hp 624ma 95mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; the Temple's abbot : immediately to the north&#13;&#10;&#13;&#10; a peasant man : immediately to the east&#13;&#10;&#13;&#10; a lohan : immediately to the east&#13;&#10;&#13;&#10; a lohan : nearby to the east&#13;&#10;&#13;&#10; a terracotta soldier : nearby to the east&#13;&#10;&#13;&#10; a terracotta soldier : nearby to the east&#13;&#10;&#13;&#10; the Master Sage : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>level limits/cap on the colisiem</title><link>https://forum.slothmud.net/updates/mud-suggestions/level-limits-cap-on-the-colisiem/</link><pubDate>Sun, 16 Aug 2015 16:10:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/level-limits-cap-on-the-colisiem/</guid><description>&lt;div class="post" data-post-id="36040" data-author="cyprimus" data-date="2015-08-16T16:10:45+00:00" data-subject="level limits/cap on the colisiem"&gt;&#13;&#10;&lt;p&gt;Seem to be ruining the game flow &amp;hellip; instead of leveling 40&amp;rsquo;s ppl put them off to max pit score.. so you get ppl tha are 40/39/39/39/39 etc..&lt;/p&gt;&#10;&lt;p&gt;I would suggest to prevent this that after a certain number of kills, you stop getting drac.. and get honor only.&lt;/p&gt;&#10;&lt;p&gt;This also would close the potentially infinite drac from the pit, and also restore some of the balance.&lt;/p&gt;&#10;&lt;p&gt;Presently everything encourages one style of play&amp;hellip; all damage..&lt;/p&gt;&#10;&lt;p&gt;Well, waking up, will try and make a more clear post later.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>An ingame, player viewable and votable ideas board.</title><link>https://forum.slothmud.net/updates/mud-suggestions/an-ingame-player-viewable-and-votable-ideas-board/</link><pubDate>Sun, 16 Aug 2015 15:39:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/an-ingame-player-viewable-and-votable-ideas-board/</guid><description>&lt;div class="post" data-post-id="36038" data-author="Dragoth" data-date="2015-08-16T15:39:50+00:00" data-subject="An ingame, player viewable and votable ideas board."&gt;&#13;&#10;&lt;p&gt;We have these boards with note dispensers, why not turn them into something useful ?&lt;/p&gt;&#10;&lt;p&gt;Players post their ideas/suggestions, same as you&amp;rsquo;d post on a board.&lt;/p&gt;&#10;&lt;p&gt;After reading this message any other player can either sign for it or against it and total votes are tallied, posts with best yay to nay ratio get sent to immortals for review and posts with crappy player reviews get deleted.&lt;/p&gt;&#10;&lt;p&gt;This would introduce a democratic aspect to our gamechanging additions and reduce the ideas load on our immortals who wouldn&amp;rsquo;t have to read every crappy idea submitted to them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BH Quester's one particular quest</title><link>https://forum.slothmud.net/updates/mud-suggestions/bh-quester-s-one-particular-quest/</link><pubDate>Fri, 14 Aug 2015 20:18:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/bh-quester-s-one-particular-quest/</guid><description>&lt;div class="post" data-post-id="36035" data-author="Yasik" data-date="2015-08-14T20:18:04+00:00" data-subject="BH Quester&amp;#x27;s one particular quest"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;May I suggest clarifying and accordingly fixing the corresponding phrase in one of BH Quester&amp;rsquo;s quest:&lt;/p&gt;&#10;&lt;p&gt;===== start of log =====&lt;/p&gt;&#10;&lt;p&gt;ask quester about quests&lt;/p&gt;&#10;&lt;p&gt;You ask Regis about &amp;lsquo;quests&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;I offer the quest &amp;lsquo;rat_boy&amp;rsquo;, which you have completed already.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;I offer the quest &amp;lsquo;kill_ape&amp;rsquo;, which you have completed already.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;I offer the quest &amp;lsquo;dawg_bounty&amp;rsquo;, which you have completed already.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;I offer the quest &amp;lsquo;subdue_Rnobs&amp;rsquo;, which you have completed already.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;I offer the quest &amp;lsquo;rogue_shrub&amp;rsquo;, which you have completed already.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;A new strain of lycanthropy has been traced to the city of Lycanthropia.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;We need someone to hunt a boar for an upcoming feast.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;The seals in the crypt below Luna&amp;rsquo;s temple are failing.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;Salne is wanted for questioning about his smuggling activities.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;The troglodytes need to be taught a lesson.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;We&amp;rsquo;ve called for the capture of the firenewt high priestess.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;I offer the quest &amp;lsquo;mummy_king&amp;rsquo;, which you have completed already.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;When Middak is crushed, Kuo-Toa shall belong to us.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1131hp 166ma 392mv&amp;gt; +10 -10.4 49,816,376 436,208 indoors Bal Harbor Town -&lt;/p&gt;&#10;&lt;p&gt;ask quester about lycanthropy&lt;/p&gt;&#10;&lt;p&gt;You ask Regis about &amp;rsquo;lycanthropy&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;A new strain of lycanthropy has popped up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;and is spreading at an alarming rate. The&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;plague is being spread by wererats coming&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;out of lycanthropia. You can spot this&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;strain of lycanthropy fairly easily. It&amp;rsquo;s&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;smaller and uglier than your normal wererat.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;Slay 40 of these vermin and return them here&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;for a reward. level(8)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1131hp 171ma 392mv&amp;gt; +10 -10.4 49,816,376 436,208 indoors Bal Harbor Town -&lt;/p&gt;&#10;&lt;p&gt;undertake plague&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not aware of any quests by that name to undertake here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1131hp 178ma 392mv&amp;gt; +10 -10.4 49,816,376 436,208 indoors Bal Harbor Town -&lt;/p&gt;&#10;&lt;p&gt;undertake wererats&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not aware of any quests by that name to undertake here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1131hp 184ma 392mv&amp;gt; +10 -10.4 49,816,376 436,208 indoors Bal Harbor Town -&lt;/p&gt;&#10;&lt;p&gt;undertake wererat&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not aware of any quests by that name to undertake here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1131hp 186ma 392mv&amp;gt; +10 -10.4 49,816,376 436,208 indoors Bal Harbor Town -&lt;/p&gt;&#10;&lt;p&gt;undertake strain&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not aware of any quests by that name to undertake here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1131hp 158ma 388mv&amp;gt; +10 -10.4 49,816,376 436,208 indoors Bal Harbor Town -&lt;/p&gt;&#10;&lt;p&gt;undertake lycanthropy&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not aware of any quests by that name to undertake here.&lt;/p&gt;&#10;&lt;p&gt;===== end of log =====&lt;/p&gt;&#10;&lt;p&gt;Marked with red color means &amp;ldquo;kill and bring their corpses&amp;rdquo; or &amp;ldquo;subdue and bring them subdued&amp;rdquo;?&lt;/p&gt;&#10;&lt;p&gt;The task is not univocal.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;PS. Also &amp;ldquo;the keyword miniquest&amp;rdquo; needs to be solved once and for all somehow, I think. You know what I&amp;rsquo;m sayin&amp;rsquo;, making keyword standing out in different color is simple and enough, isnt it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Essential Autoquest item misplaced</title><link>https://forum.slothmud.net/updates/bug-reporting/essential-autoquest-item-misplaced/</link><pubDate>Thu, 13 Aug 2015 13:44:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/essential-autoquest-item-misplaced/</guid><description>&lt;div class="post" data-post-id="36032" data-author="Dragoth" data-date="2015-08-13T13:44:56+00:00" data-subject="Essential Autoquest item misplaced"&gt;&#13;&#10;&lt;p&gt;Seems that a component for a forge that is required for an autoquest no longer pops on the mob it is supposed to and went missing, cp name is bloodstained-crystal-piece.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Breeze:&amp;gt;bugs that. i cant actually find a pop (mudl or zone) for it atm.'&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Breeze tells you &amp;lsquo;means someone removed it or it got lost. most likely someone removed by accident&amp;rsquo;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;p&gt;Someone please help, thanks.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Grand Throne Room of Satan&lt;/p&gt;&#10;&lt;p&gt;Cast from the heavens many aeons ago, Satan has been sitting on his&lt;/p&gt;&#10;&lt;p&gt;elaborate throne all this time, carefully plotting the downfall of mankind.&lt;/p&gt;&#10;&lt;p&gt;A corpse burns on the bier in the corner of the room, sending choking&lt;/p&gt;&#10;&lt;p&gt;clouds of black smoke all through the air. A huge altar stands before the&lt;/p&gt;&#10;&lt;p&gt;throne, casting off a blinding light, an endless stream of blood issuing&lt;/p&gt;&#10;&lt;p&gt;from a fissure in its side, etching everything in its path. An evilly&lt;/p&gt;&#10;&lt;p&gt;glowing cross hangs upside down above the door, signifying impending doom.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) The fallen angel, dark god, Lucifer stands presiding over his prison.@&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel is surrounded by a brightly glowing green sphere!&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) The High Priest of Hades watches over the realm in his master&amp;rsquo;s absence.&lt;/p&gt;&#10;&lt;p&gt;High Priest of Hades is surrounded by a brightly glowing green sphere!&lt;/p&gt;&#10;&lt;p&gt;High Priest of Hades is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;923hp 792ma 356mv&amp;gt;list&lt;/p&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;(There may be some secret forges available)&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;923hp 795ma 356mv&amp;gt;query satan about sins&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel tells you &amp;lsquo;Ahh yes, quintessence of the sins&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;quintessence sins&amp;rsquo;, Item type: UNDEFINED&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL EVIL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 50000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-08-11</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-08-11/</link><pubDate>Tue, 11 Aug 2015 15:23:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-08-11/</guid><description>&lt;div class="post" data-post-id="36026" data-author="*teker*" data-date="2015-08-11T15:23:47+00:00" data-subject="Changelog 2015-08-11"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s a kink in shapeshift after the changes. I&amp;rsquo;m trying to track it down. We&amp;rsquo;ve disabled the command for now.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36027" data-author="Dragoth" data-date="2015-08-11T20:40:03+00:00" data-subject="Re: Changelog 2015-08-11"&gt;&#13;&#10;&lt;p&gt;For what its worth, me and a few other people have noticed that with shapeshifting disabled the game is now much more responsive (less input lagg) and feels pretty swift&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36028" data-author="*teker*" data-date="2015-08-12T02:05:08+00:00" data-subject="Re: Changelog 2015-08-11"&gt;&#13;&#10;&lt;p&gt;I think it&amp;rsquo;s likely that something else is/was broken that is causing the speed-up but no-one has noticed the bug side of it. I&amp;rsquo;m hoping the big guys will reboot again in the morning - I have shapeshift fixed along with being able to use the skills again.&lt;/p&gt;&#10;&lt;p&gt;The main reason for today&amp;rsquo;s breakage is that I&amp;rsquo;m rewriting how the mob procs work to give builders more flexibility in how they make mobs. Still a bunch of work to do but there&amp;rsquo;s only one more really bad change ahead.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve fixed the fog spell so that it actually works. Entering a fog room is now -1 to hit for everyone in the room. If you leave the room or the spell expires you go back to normal hitroll. I&amp;rsquo;ve also fixed this in a way that builders can add new room effects to modify most player statistics.&lt;/p&gt;&#10;&lt;p&gt;I went through the typo list and fixed as many as I could. Some might not make it in tomorrow - depends on what code gets built.&lt;/p&gt;&#10;&lt;p&gt;The ! (repeat) function has been modified so that you can repeat auction commands (among other things). The main thing here is that the history is only updated if you enter a command. Your history no longer gets modified if a god forces you to do something or the game scripts force you to do something else behind the scenes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The weight units of food and drink</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-weight-units-of-food-and-drink/</link><pubDate>Sun, 09 Aug 2015 15:22:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-weight-units-of-food-and-drink/</guid><description>&lt;div class="post" data-post-id="36020" data-author="Dragoth" data-date="2015-08-09T15:22:21+00:00" data-subject="The weight units of food and drink"&gt;&#13;&#10;&lt;p&gt;Ok.discarded identify as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;pie food&amp;rsquo;, Item type: FOOD&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 20gold, Worn in: TAKE HOLD THROW&lt;/p&gt;&#10;&lt;p&gt;Eating a pie will reduce your hunger by 18 points (You will usually become full from eating a single pie) and it weights just 1 unit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;922hp 801ma 356mv&amp;gt;cast &amp;lsquo;create water&amp;rsquo;keg&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded create water as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;A keg of icybrau is filled.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;922hp 799ma 356mv&amp;gt;cast &amp;lsquo;identify&amp;rsquo; keg&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded create water as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;water keg icybrau&amp;rsquo;, Item type: LIQUID CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 75, Value: 1000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Drinking from this will roughly reduce your thirst by 10 points and the reduction in weight from drinking a single time is 11 weight units. (Alright, this seems variable and you can drink up to 20 units of weight in a single sitting for a reduction 20 points of thirst)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;922hp 776ma 356mv&amp;gt;drink keg&lt;/p&gt;&#10;&lt;p&gt;You drink from a keg of icybrau. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;Your stomach is full.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;922hp 784ma 356mv&amp;gt;cast &amp;lsquo;identify&amp;rsquo; keg&lt;/p&gt;&#10;&lt;p&gt;The press gang leader arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded identify as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;water keg icybrau&amp;rsquo;, Item type: LIQUID CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 64, Value: 1000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Here we have a set of Darksteel shoulder guards&lt;/p&gt;&#10;&lt;p&gt;Two pieces of very dark steel inlaid with silver curve upwards from the&lt;/p&gt;&#10;&lt;p&gt;sides of a gorget of the same material. The silver on the central part&lt;/p&gt;&#10;&lt;p&gt;forms several runes, adding their magic to the strength of the steel.&lt;/p&gt;&#10;&lt;p&gt;The metal is as black as cold iron, but has an oily gleam to it.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;guards darksteel dark shoulder&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: SHOULDER 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 750000gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;How can a keg of water, weight as much as 10 shoulder guards made of steel and silver ? And how can a person drink a weight of those same shoulder guards or drink the same weight of 14 pies, when eating a single weight unit of those pies is enough to make him full and yet drinking all these units of water aren&amp;rsquo;t enough to quench a thirst completely ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Purity + Talshans tribute vs diseases</title><link>https://forum.slothmud.net/updates/bug-reporting/purity-talshans-tribute-vs-diseases/</link><pubDate>Fri, 07 Aug 2015 10:02:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/purity-talshans-tribute-vs-diseases/</guid><description>&lt;div class="post" data-post-id="36014" data-author="Dragoth" data-date="2015-08-07T10:02:31+00:00" data-subject="Purity + Talshans tribute vs diseases"&gt;&#13;&#10;&lt;p&gt;I have 10 casts of Talshans tribute on me together with Purity yet when i run with Cacodaemon pet i get diseased every 2 minutes anyway, whats up with that ?&lt;/p&gt;&#10;&lt;p&gt;PURITY&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;purity&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 60 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Monk 18&lt;/p&gt;&#10;&lt;p&gt;This spell cleanses the caster&amp;rsquo;s body of all impurities and renders it&lt;/p&gt;&#10;&lt;p&gt;resistant to further disease.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;TALSHANS TRIBUTE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;rsquo;talshans tribute&amp;rsquo; &lt;target&gt;&lt;/p&gt;&#10;&lt;p&gt;Cost: 20 mana&lt;/p&gt;&#10;&lt;p&gt;The spell makes one more resistant to diseases, the more castings&lt;/p&gt;&#10;&lt;p&gt;the stronger your resistance is.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awaken creatures costs</title><link>https://forum.slothmud.net/updates/bug-reporting/awaken-creatures-costs/</link><pubDate>Fri, 07 Aug 2015 07:55:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/awaken-creatures-costs/</guid><description>&lt;div class="post" data-post-id="36013" data-author="Filk" data-date="2015-08-07T07:55:21+00:00" data-subject="Awaken creatures costs"&gt;&#13;&#10;&lt;p&gt;Found some glitches in awaken creatures. Nothing important, but could be fixed one day.&lt;/p&gt;&#10;&lt;p&gt;1.Case 1 - tangle vine&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A young treant rustles its supple branches restlessly.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A writhing purple vine crawls slowly across the floor.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A writhing purple vine crawls slowly across the floor.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A writhing purple vine crawls slowly across the floor.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could probably handle one or two more followers than you have now. [4.0]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You dismiss a tangle vine.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A tangle vine stops following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could probably handle one or two more followers than you have now. [2.9]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&amp;mdash; Like cost of vine was 1.1&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You dismiss a tangle vine.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A tangle vine stops following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could control far more followers than you have now. [1.9]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&amp;mdash; But here it seems like exact 1&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You dismiss a tangle vine.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A tangle vine stops following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could control far more followers than you have now. [0.8]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&amp;mdash; And again its 1.1.&lt;/p&gt;&#10;&lt;p&gt;Guess its cost has some float point, which isnt displayed, but counts in calculations. Probably should be made exactly 1.00&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Case 2 - just demonstration of slime mold&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You aren&amp;#39;t controlling any followers right now. [0.0]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;awaken&amp;#39; slime mold&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You weave the threads of magic masterfully!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Lush new growth springs from the ground all around you!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A giant slime mold starts following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could control far more followers than you have now. [2.0]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;awaken&amp;#39; slime mold&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Lush new growth springs from the ground all around you!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A giant slime mold starts following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could probably handle one or two more followers than you have now. [4.0]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&amp;mdash; Slime mold cost looks like exact 2.00&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Case 3 - elder ent&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You aren&amp;#39;t controlling any followers right now. [0.0]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;awaken&amp;#39; ent&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Lush new growth springs from the ground all around you!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;An elder ent starts following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could control far more followers than you have now. [2.0]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;awaken&amp;#39; ent&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You wouldn&amp;#39;t be able to control it...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;awaken&amp;#39; slime mold&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You wouldn&amp;#39;t be able to control it...&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&amp;mdash; Seems elder ent also have some float point in cost.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Maybe should be made exact 2.00. Or at least 2.10 to prevent misunderstanding.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; 2.0 looks like more correct number tbh. Ent isnt really strong. Cant move(at least should be). And druids dont have any higher summons.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Or maybe worth adding some &amp;ldquo;Great Father Oak Ent&amp;rdquo; at 8x40, with 3.00 cost and 1.5 times higher stats then ent, as alternate way :)&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Elder ents wasnt able to move before. And should not be able to, due to description.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;But now they can for unknown reason.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Quick check showed, that other summoned creatures have similiar problems with floating points.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;summon undead&amp;#39; phantom&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A phantom starts following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could control far more followers than you have now. [1.8]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;summon undead&amp;#39; phantom&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A phantom starts following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You could probably handle one or two more followers than you have now. [3.5]&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&amp;mdash; First was 1.8 and second was 1.7&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;Not sure if thats a bug.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;summon undead&amp;#39; phantom&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A phantom starts following you.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;dismiss phantom&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You try to magically dismiss a phantom... it doesn&amp;#39;t work!&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;But nothing about relations of undeads and dismiss command in dismiss description.&lt;/p&gt;&#10;&lt;p&gt;Something should be fixed probably. Command or description.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saturday Morning Slaugher!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/saturday-morning-slaugher/</link><pubDate>Wed, 22 Jul 2015 03:25:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/saturday-morning-slaugher/</guid><description>&lt;div class="post" data-post-id="36002" data-author="cyprimus" data-date="2015-07-22T03:25:59+00:00" data-subject="Saturday Morning Slaugher!"&gt;&#13;&#10;&lt;p&gt;Zuzu is going to lead herbalist island cp pops this saturday. Be there! have calls ready! herbalist only!&lt;/p&gt;&#10;&lt;p&gt;expect violence and pain!&lt;/p&gt;&#10;&lt;p&gt;thanks!&lt;/p&gt;&#10;&lt;p&gt;Time will be Saturday morning US ish.. 11 am !&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36003" data-author="Unsub" data-date="2015-07-22T13:22:37+00:00" data-subject="Re: Saturday Morning Slaugher!"&gt;&#13;&#10;&lt;p&gt;Newb question, are there forges there besides the ones from Ningauble of the Seven Eyes?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Excessive questions at relogin after lost connection</title><link>https://forum.slothmud.net/updates/mud-suggestions/excessive-questions-at-relogin-after-lost-connection/</link><pubDate>Sat, 18 Jul 2015 15:45:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/excessive-questions-at-relogin-after-lost-connection/</guid><description>&lt;div class="post" data-post-id="35998" data-author="Yasik" data-date="2015-07-18T15:45:29+00:00" data-subject="Excessive questions at relogin after lost connection"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;May I sugegst removing those I believe unnessecary questioning on relogin screen?&lt;/p&gt;&#10;&lt;p&gt;What purpose they serve? Isnt it obvious that yes, we DO WANT to cut the previous connection and take control back of our characters asap, who knows what is happening there while we pondering&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://db.tt/x8ETqv39"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35999" data-author="Filk" data-date="2015-07-19T12:22:49+00:00" data-subject="Re: Excessive questions at relogin after lost connection"&gt;&#13;&#10;&lt;p&gt;+1 for that change :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AFFECTS</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/affects/</link><pubDate>Wed, 15 Jul 2015 16:21:24 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/affects/</guid><description>&lt;div class="post" data-post-id="35992" data-author="Linx" data-date="2015-07-15T16:21:24+00:00" data-subject="AFFECTS"&gt;&#13;&#10;&lt;p&gt;Thought I&amp;rsquo;d share a bit of code I use to display all the Prots currently up and their timers&lt;/p&gt;&#10;&lt;p&gt;from the MSDP var AFFECTS in a miniConsole window&lt;/p&gt;&#10;&lt;p&gt;Firstly you need the &amp;ldquo;AFFECTS&amp;rdquo; var in your msdp initialise code&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;sendMSDP(&amp;#34;REPORT&amp;#34;,&amp;#34;AFFECTS&amp;#34;)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;This brings in all the currently active Prots in a Lua table &amp;ldquo;AFFECTS&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Test that it is working by casting several Prots and typing;&lt;/p&gt;&#10;&lt;p&gt;lua msdp.AFFECTS&lt;/p&gt;&#10;&lt;p&gt;in the command line. You should get something similar to below&lt;/p&gt;&#10;&lt;p&gt;{&lt;/p&gt;&#10;&lt;p&gt;rejuvenation = &amp;ldquo;401&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;darksight = &amp;ldquo;6706&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;grace = &amp;ldquo;384&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;[&amp;ldquo;detect invisibility&amp;rdquo;] = &amp;ldquo;21649&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;aegis = &amp;ldquo;2177&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;class = &amp;ldquo;-1&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;[&amp;ldquo;dark cloak&amp;rdquo;] = &amp;ldquo;2177&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;[&amp;ldquo;item-generated&amp;rdquo;] = &amp;ldquo;-1&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;You see two odd ones &amp;ldquo;item-generated&amp;rdquo; and &amp;ldquo;class&amp;rdquo;, we will filter them out later.&lt;/p&gt;&#10;&lt;p&gt;Prots with white spaces or multi-words are encapsulated in [&amp;quot; &amp;ldquo;]&lt;/p&gt;&#10;&lt;p&gt;Next, create a miniConsole to display all the Prots in (adjust x,y as needed so it sits where you want it)&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createMiniConsole(&amp;#34;test&amp;#34;,900,0,420,200)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;setMiniConsoleFontSize(&amp;#34;test&amp;#34;, 9)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;setBackgroundColor(&amp;#34;test&amp;#34;,20,0,0,255)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Here the miniConsole is called &amp;ldquo;test&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Next, create a new script, call it UpdateSStats&lt;/p&gt;&#10;&lt;p&gt;Add a Event Handler msdp.AFFECTS&lt;/p&gt;&#10;&lt;p&gt;(type msdp.AFFECTS in &amp;ldquo;Add User Defined Defined Event Handler:&amp;rdquo; and click the +)&lt;/p&gt;&#10;&lt;p&gt;and add the code as below&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function UpdateSStats()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;clearWindow(&amp;#34;test&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;for k,v in pairs(msdp.AFFECTS) do &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if (k ~= &amp;#34;item-generated&amp;#34;) then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;if k ~= &amp;#34;class&amp;#34; then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;echo(&amp;#34;test&amp;#34;,string.format(&amp;#34;%-20s&amp;#34;,string.upper(k))..string.format(&amp;#34;%5s&amp;#34;,os.date(&amp;#34;*t&amp;#34;,v).min..&amp;#34;:&amp;#34;..os.date(&amp;#34;%S&amp;#34;,v))..&amp;#34;\n&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;The miniConsole should look like the code window below and constantly update.&lt;/p&gt;&#10;&lt;p&gt;As a Prot falls it is removed from the table and doesn&amp;rsquo;t display.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DARKSIGHT 24:16&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;GREATER FLUIDITY 11:59&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DETECT INVISIBILITY 33:19&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DARK CLOAK 8:47&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;AEGIS 8:47&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;GRACE 22:08&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;PETRIFIED ARMOR 28:44&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;IMPROVED HASTE 6:41&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Any issues let me know or ask in-game&lt;/p&gt;&#10;&lt;p&gt;Linx&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>post a book</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-book/</link><pubDate>Sun, 12 Jul 2015 19:38:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-book/</guid><description>&lt;div class="post" data-post-id="35990" data-author="Unsub" data-date="2015-07-12T19:38:29+00:00" data-subject="post a book"&gt;&#13;&#10;&lt;p&gt;Read a pretty good SciFi and gamer book this week. Especially fun for those of us with long memories of games of long ago.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Ready Player One&amp;rdquo; Ernest Cline&lt;/p&gt;&#10;&lt;p&gt;Spielberg says he is going to direct the movie version.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>4th of July Quest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-quest/</link><pubDate>Sat, 04 Jul 2015 21:45:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/4th-of-july-quest/</guid><description>&lt;div class="post" data-post-id="35981" data-author="*Idjit*" data-date="2015-07-04T21:45:46+00:00" data-subject="4th of July Quest"&gt;&#13;&#10;&lt;p&gt;If anybody missed it, there are three things going on:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a drachma scatter was done at midnight Eastern time last night.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a do it yourself solo quest was started at the same time.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Kill redcoats or subdue them and turn them in at George Washington at any Inn.&lt;/p&gt;&#10;&lt;p&gt;You get more for a subdue than you do for a kill.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Lastly, 5 custom epics have been created and released.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;They have crystal drachma tokens on them.&lt;/p&gt;&#10;&lt;p&gt;Enjoy, and Happy Fourth!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A redcoat is in excellent condition.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-redcoat-is-in-excellent-condition/</link><pubDate>Sat, 04 Jul 2015 11:43:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-redcoat-is-in-excellent-condition/</guid><description>&lt;div class="post" data-post-id="35980" data-author="Yasik" data-date="2015-07-04T11:43:02+00:00" data-subject="A redcoat is in excellent condition."&gt;&#13;&#10;&lt;p&gt;Did I miss the event announcement?&lt;/p&gt;&#10;&lt;p&gt;Okay, I alone will fight the redcoats for you, girls 8)&lt;/p&gt;&#10;&lt;p&gt;Strange Cell&lt;/p&gt;&#10;&lt;p&gt;The walls of the cell are made of some strange glistening volcanic rock.&lt;/p&gt;&#10;&lt;p&gt;They are smoothed and glazed as though made to entrap something of great energy&lt;/p&gt;&#10;&lt;p&gt;or heat. The walls of the cell have been hammered by blows beyond the strength&lt;/p&gt;&#10;&lt;p&gt;of man. The inhabitant of the cell must have been trapped in torment for ages.&lt;/p&gt;&#10;&lt;p&gt;Exits: [East]&lt;/p&gt;&#10;&lt;p&gt;The corpse of a green rakasha is lying here.&lt;/p&gt;&#10;&lt;p&gt;An opalescent shard has been left here. [3]&lt;/p&gt;&#10;&lt;p&gt;The corpse of a green rakasha is lying here.&lt;/p&gt;&#10;&lt;p&gt;A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A spectre glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A spectre glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A spectre glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A spectre glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;A menacing troll in a red soldier&amp;rsquo;s coat strides forth with a poleaxe.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 362ma 261mv&amp;gt; +10 -10.4 864,490,200 175,248 indoors Hellwell -&lt;/p&gt;&#10;&lt;p&gt;l troll&lt;/p&gt;&#10;&lt;p&gt;A large, burly troll in an imposing red soldier&amp;rsquo;s coat strolls about. In&lt;/p&gt;&#10;&lt;p&gt;his hands is a gleaming steel pole axe that looks ready to slice the head&lt;/p&gt;&#10;&lt;p&gt;off any in his path.&lt;/p&gt;&#10;&lt;p&gt;A redcoat is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;770hp 369ma 269mv&amp;gt; +10 -10.4 864,490,200 175,248 indoors Hellwell -&lt;/p&gt;&#10;&lt;p&gt;gos A redcoat is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;A redcoat is in excellent condition.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gos Happy Independence Day, I guess :P&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Happy Independence Day, I guess :P&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;832hp 381ma 282mv&amp;gt; +10 -10.4 864,490,200 175,248 indoors Hellwell -&lt;/p&gt;&#10;&lt;p&gt;wh&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; Wa:4.34 ] Ozzy knows what you&amp;rsquo;re sayin'&lt;/p&gt;&#10;&lt;p&gt;[ 20c 20m 20n 10b| 6w 5d 4o 3t ] Whatta Bulldozer {&lt;/p&gt;&#10;&lt;p&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace o;&lt;/p&gt;&#10;&lt;p&gt;There are 3 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 17.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;943hp 390ma 291mv&amp;gt; +9 -10.4 864,490,200 175,248 indoors Hellwell -&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Damnation&amp;rsquo; redco&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A redcoat growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A redcoat hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat screams in agony as red tendrils of mist infuse its body.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;944hp 380ma 291mv&amp;gt; +9 -10.4 864,490,200 175,248 indoors Hellwell 100&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;You massacre a redcoat to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a redcoat to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a redcoat to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;949hp 382ma 293mv&amp;gt; +9 -10.4 864,492,042 175,248 indoors Hellwell 73&lt;/p&gt;&#10;&lt;p&gt;order undead assist Ozzy&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat very hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat very hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a redcoat with its claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;951hp 382ma 294mv&amp;gt; +9 -10.4 864,492,042 175,248 indoors Hellwell 58&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat very hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre massacres a redcoat to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat very hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat very hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a redcoat extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses a spectre with its rake.&lt;/p&gt;&#10;&lt;p&gt;A redcoat misses a spectre with its rake.&lt;/p&gt;&#10;&lt;p&gt;You massacre a redcoat to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a redcoat to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A redcoat is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a redcoat with your slash.&lt;/p&gt;&#10;&lt;p&gt;A redcoat is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 4568 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 42322.&lt;/p&gt;&#10;&lt;p&gt;You have gained twelve honor.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a redcoat&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a redcoat that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 7000 coins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Your song can affect as many as two people.</title><link>https://forum.slothmud.net/classes/bard/your-song-can-affect-as-many-as-two-people/</link><pubDate>Fri, 03 Jul 2015 11:16:02 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/your-song-can-affect-as-many-as-two-people/</guid><description>&lt;div class="post" data-post-id="35979" data-author="Yasik" data-date="2015-07-03T11:16:02+00:00" data-subject="Your song can affect as many as two people."&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I constantly forgetting what that means.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;two people&amp;rdquo; means myself and two more (3 total), or myself and 1 more (2 total) ?&lt;/p&gt;&#10;&lt;p&gt;Will that number increase with bard&amp;rsquo;s levels?&lt;/p&gt;&#10;&lt;p&gt;How can I know when next upgrade, is there any help file?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>He's back.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/he-s-back/</link><pubDate>Tue, 30 Jun 2015 20:31:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/he-s-back/</guid><description>&lt;div class="post" data-post-id="35974" data-author="Yasik" data-date="2015-06-30T20:31:46+00:00" data-subject="He&amp;#x27;s back."&gt;&#13;&#10;&lt;p&gt;He told us that he&amp;rsquo;ll be.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.terminatormovie.com/" target="_blank" rel="noreferrer"&gt;http://www.terminatormovie.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-4495/</link><pubDate>Wed, 24 Jun 2015 21:52:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-4495/</guid><description>&lt;div class="post" data-post-id="35964" data-author="cyprimus" data-date="2015-06-24T21:52:37+00:00" data-subject="Sloth down?"&gt;&#13;&#10;&lt;p&gt;Cannot get the log on screen to come up. Just get blank &amp;hellip;no ask for password etc..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35965" data-author="Burl" data-date="2015-06-24T22:06:49+00:00" data-subject="Re: Sloth down?"&gt;&#13;&#10;&lt;p&gt;It appears so.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35966" data-author="*teker*" data-date="2015-06-24T22:28:58+00:00" data-subject="Re: Sloth down?"&gt;&#13;&#10;&lt;p&gt;Yeah, we&amp;rsquo;ve let the &amp;ldquo;higher ups&amp;rdquo; know and as soon as they can look at it, they will.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35967" data-author="cyprimus" data-date="2015-06-24T22:29:59+00:00" data-subject="Re: Sloth down?"&gt;&#13;&#10;&lt;p&gt;just says connected to host&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35968" data-author="*teker*" data-date="2015-06-25T00:38:26+00:00" data-subject="Re: Sloth down?"&gt;&#13;&#10;&lt;p&gt;Up now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Playerbase</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/playerbase/</link><pubDate>Tue, 23 Jun 2015 18:55:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/playerbase/</guid><description>&lt;div class="post" data-post-id="35960" data-author="*Splork*" data-date="2015-06-23T18:55:17+00:00" data-subject="Playerbase"&gt;&#13;&#10;&lt;p&gt;Every summer our numbers dwindle down and our playerbase seems to shrink. We really need those of you around to start actively posting reviews and recruitment&amp;rsquo;s on sites such as TMC, TMS, Mudbytes, and Mudportal. I believe this summer is extremely important to try to build our playerbase back up to where it was.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Actively recruiting on the above mentioned sites by our players and Immortals will help bring players back. We have been bantering around the idea of &amp;quot;newbie weekends&amp;quot; where lowbies will be rewarded with extra exp and gold, maybe its time we pick a couple of weekends a month and actively push these days on those sites to try to recruit?&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Any other ideas in this area are welcomed&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-06-22</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-06-22/</link><pubDate>Mon, 22 Jun 2015 14:37:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-06-22/</guid><description>&lt;div class="post" data-post-id="35956" data-author="*teker*" data-date="2015-06-22T14:37:53+00:00" data-subject="Changelog 2015-06-22"&gt;&#13;&#10;&lt;p&gt;Drop all.keyword works now&lt;/p&gt;&#10;&lt;p&gt;Remove all.keyword works now&lt;/p&gt;&#10;&lt;p&gt;Remove #.keyword works now&lt;/p&gt;&#10;&lt;p&gt;To remove ambiguity between players and mobiles, using 0.keyword should always look for/find the player. This should keep players from sanc&amp;rsquo;ing/healing mobs when they don&amp;rsquo;t mean to.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve also done some performance tuning with a particularly active part of the code. It should help &lt;em&gt;if&lt;/em&gt; the recent lag issues have been CPU related. More tweaks to come once I am able to analyze the counters from the current boot cycle.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>'map' command output</title><link>https://forum.slothmud.net/updates/mud-suggestions/map-command-output/</link><pubDate>Fri, 19 Jun 2015 17:09:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/map-command-output/</guid><description>&lt;div class="post" data-post-id="35953" data-author="Yasik" data-date="2015-06-19T17:09:54+00:00" data-subject="&amp;#x27;map&amp;#x27; command output"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I just found out there is a command &amp;lsquo;map&amp;rsquo;, but its output does not make pleasant feeling for my eyes :)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://db.tt/nCnpwtFM"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;May I suggest to fix some unpleasantness :&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Border color &amp;raquo; same color everywhere; not green and white as atm, either all green or all white;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Double &amp;ldquo;Room Room&amp;rdquo;, I guess there&amp;rsquo;s room for only one &amp;lsquo;room&amp;rsquo;;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Misplaced &amp;lsquo;|&amp;rsquo; needs to be moves 1 position to the right (or every &amp;lsquo;|&amp;rsquo; to the left);&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A &amp;rsquo;n&amp;rsquo; looks like it want to be moved 1 position to the right, too (or, everything else to the left);&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks in advance :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>random disconnects</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-disconnects/</link><pubDate>Fri, 12 Jun 2015 03:39:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-disconnects/</guid><description>&lt;div class="post" data-post-id="35946" data-author="cyprimus" data-date="2015-06-12T03:39:44+00:00" data-subject="random disconnects"&gt;&#13;&#10;&lt;p&gt;I have been getting disconnected from the game for the last few weeks.. several others i talked to have had the same problem.&lt;/p&gt;&#10;&lt;p&gt;Originally thought it was on my side, but having not changed anything in months on this machine.. and having others with same disconnect problem.. i am thinking its the mud&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I loose link with it.. but am still connected in other windows..&lt;/p&gt;&#10;&lt;p&gt;does not matter what alt i am on..&lt;/p&gt;&#10;&lt;p&gt;Also. always when i try and reconnect it boots me again at the &amp;lsquo;y&amp;rsquo; prompt.. then next time it works.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Someone lose their eq on BH?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/someone-lose-their-eq-on-bh/</link><pubDate>Thu, 11 Jun 2015 00:57:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/someone-lose-their-eq-on-bh/</guid><description>&lt;div class="post" data-post-id="35945" data-author="klobber" data-date="2015-06-11T00:57:03+00:00" data-subject="Someone lose their eq on BH?"&gt;&#13;&#10;&lt;p&gt;I found what appears to be a complete set of equipment on BH. I have a feeling I know whose it is, but if you want it back and can tell me where you left it and some of the stuff you had - I&amp;rsquo;d be happy to give it back.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35949" data-author="klobber" data-date="2015-06-14T02:49:43+00:00" data-subject="Re: Someone lose their eq on BH?"&gt;&#13;&#10;&lt;p&gt;Bueller?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll hang onto the stuff until Monday, but after that - no guarantees.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Master Devry / Moon Temple Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/master-devry-moon-temple-updates/</link><pubDate>Mon, 08 Jun 2015 20:01:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/master-devry-moon-temple-updates/</guid><description>&lt;div class="post" data-post-id="35941" data-author="*Neptune*" data-date="2015-06-08T20:01:36+00:00" data-subject="Master Devry / Moon Temple Updates"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;A bit of update to the quests regarding the Moon Temple so you guys won&amp;rsquo;t be&lt;/p&gt;&#10;&lt;p&gt;flying completely blind looking for something that doesn&amp;rsquo;t exist.&lt;/p&gt;&#10;&lt;p&gt;Devry&amp;rsquo;s moon_temple quest has been renamed to finding_moon_temple . This&lt;/p&gt;&#10;&lt;p&gt;was done because there was a conflict between sets of code for an object or&lt;/p&gt;&#10;&lt;p&gt;two and the quest code. You can thank Breeze for the update and fixes. These&lt;/p&gt;&#10;&lt;p&gt;fixes should go into effect on next reboot. The way the quest operates should&lt;/p&gt;&#10;&lt;p&gt;not be affected by these changes.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your patience, and enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet Scripter</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-scripter/</link><pubDate>Thu, 04 Jun 2015 10:25:42 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-scripter/</guid><description>&lt;div class="post" data-post-id="35934" data-author="*Breeze*" data-date="2015-06-04T10:25:42+00:00" data-subject="Mudlet Scripter"&gt;&#13;&#10;&lt;p&gt;any &lt;em&gt;good&lt;/em&gt; Mudlet 3.0.0-delta scripter feel like working with me on a project ?&lt;/p&gt;&#10;&lt;p&gt;email me or reply here ( i think you should be able to reply to this thread )&lt;/p&gt;&#10;&lt;p&gt;email&amp;rsquo;s will probably get a quicker reply.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36253" data-author="Arus" data-date="2015-12-04T17:26:38+00:00" data-subject="Re: Mudlet Scripter"&gt;&#13;&#10;&lt;p&gt;Yeah, what&amp;rsquo;s the project?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36254" data-author="*Breeze*" data-date="2015-12-04T19:39:20+00:00" data-subject="Re: Mudlet Scripter"&gt;&#13;&#10;&lt;p&gt;Am at work. Email me breeze@at@@slothmud.org&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reciting scrolls break singing/playing</title><link>https://forum.slothmud.net/classes/bard/reciting-scrolls-break-singing-playing/</link><pubDate>Tue, 02 Jun 2015 17:39:50 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/reciting-scrolls-break-singing-playing/</guid><description>&lt;div class="post" data-post-id="35928" data-author="Yasik" data-date="2015-06-02T17:39:50+00:00" data-subject="Reciting scrolls break singing/playing"&gt;&#13;&#10;&lt;p&gt;Bard-prime skill learned.&lt;/p&gt;&#10;&lt;p&gt;Is this a bug or a feature?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35929" data-author="*Breeze*" data-date="2015-06-03T06:52:43+00:00" data-subject="Re: Reciting scrolls break singing/playing"&gt;&#13;&#10;&lt;p&gt;to recite a scroll you need your mouth.&lt;/p&gt;&#10;&lt;p&gt;you cant sing and read aloud from a scroll at the same time.&lt;/p&gt;&#10;&lt;p&gt;i am going with -works as intended-&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35930" data-author="Yasik" data-date="2015-06-03T08:25:11+00:00" data-subject="Re: Reciting scrolls break singing/playing"&gt;&#13;&#10;&lt;p&gt;Casting spells require verbal incantations, too, but mom says somewhere in ADnD manuals there was some spell/skill that removed verbal component.&lt;/p&gt;&#10;&lt;p&gt;Can play musical instruments w/o using voice.&lt;/p&gt;&#10;&lt;p&gt;Can sing w/o instruments too - is called &amp;lsquo;a capella&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;If you says it works as intended, then ok, I was just wondering if I found a bug or no and should I report it or no.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>the ring of fallen heroes</title><link>https://forum.slothmud.net/the-emporium/the-emporium/the-ring-of-fallen-heroes/</link><pubDate>Tue, 02 Jun 2015 04:14:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/the-ring-of-fallen-heroes/</guid><description>&lt;div class="post" data-post-id="35926" data-author="Josiah" data-date="2015-06-02T04:14:22+00:00" data-subject="the ring of fallen heroes"&gt;&#13;&#10;&lt;p&gt;Found on a zealot in Tower of Gr&amp;rsquo;Valdh&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grv ring fallen hero heros&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 17777gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HEAL_BONUS by 3&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lair of the Succubi (map)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lair-of-the-succubi-map/</link><pubDate>Tue, 26 May 2015 18:07:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lair-of-the-succubi-map/</guid><description>&lt;div class="post" data-post-id="35919" data-author="Josiah" data-date="2015-05-26T18:07:29+00:00" data-subject="Lair of the Succubi (map)"&gt;&#13;&#10;&lt;p&gt;Sneak peek: Draft map of Lair of the Succubi&lt;/p&gt;&#10;&lt;p&gt;This map has been long in coming; I&amp;rsquo;ve had a few versions of it sitting around a year or so. Happy autoquesting.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://vip.mccuistions.com/slothmud/lair.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35925" data-author="*Idjit*" data-date="2015-05-31T21:56:14+00:00" data-subject="Re: Lair of the Succubi (map)"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s at least one other way to get to the Lair.&lt;/p&gt;&#10;&lt;p&gt;From west gate:&lt;/p&gt;&#10;&lt;p&gt;{18w;op door n;n;op door n;2n;kiss lilith}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alternative eq search page</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/alternative-eq-search-page/</link><pubDate>Tue, 19 May 2015 07:48:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/alternative-eq-search-page/</guid><description>&lt;div class="post" data-post-id="35904" data-author="Filk" data-date="2015-05-19T07:48:19+00:00" data-subject="Alternative eq search page"&gt;&#13;&#10;&lt;p&gt;I was working for some time on eq search page. More convenient for me, then default eq page on site.&lt;/p&gt;&#10;&lt;p&gt;And while i still have a lot of things to do with that script, it already can be used by other people.&lt;/p&gt;&#10;&lt;p&gt;So i uploaded it on server. Feel free to use.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmudeq.tk/" target="_blank" rel="noreferrer"&gt;http://slothmudeq.tk/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;ps: I attached free domain to it for a while, could take some time to update all dns servers.&lt;/p&gt;&#10;&lt;p&gt;Also, A-record like eq.slothmud.org to its ip address might be usefull, if you have interest in that.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Server update/move-&amp;gt;downtime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/server-update-move-gt-downtime/</link><pubDate>Wed, 13 May 2015 13:42:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/server-update-move-gt-downtime/</guid><description>&lt;div class="post" data-post-id="35892" data-author="*Splork*" data-date="2015-05-13T13:42:34+00:00" data-subject="Server update/move-&amp;amp;gt;downtime"&gt;&#13;&#10;&lt;p&gt;Our server is being moved to a better facility this Friday.&lt;/p&gt;&#10;&lt;p&gt;If everything goes as plans, we will only be down between 1 and 2 hours starting May 15, 2015 @ 7:00PM PDT.&lt;/p&gt;&#10;&lt;p&gt;This change will result in a huge improvement in your service. You will benefit from a 1 Gbps port, full 1 Gbps internal networking, even better multiple redundant fiber optic internet feeds, and full dual-conversion N+1 power systems.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-fixes-4481/</link><pubDate>Sun, 03 May 2015 03:33:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-fixes-4481/</guid><description>&lt;div class="post" data-post-id="35888" data-author="*Splork*" data-date="2015-05-03T03:33:54+00:00" data-subject="Few fixes"&gt;&#13;&#10;&lt;p&gt;** 91038 ** Vinjion ** fix masterful hammer spell so they aren&amp;rsquo;t worse than&lt;/p&gt;&#10;&lt;p&gt;normal hammers&lt;/p&gt;&#10;&lt;p&gt;** 4686 ** ?? ** add to immhelp file Fastrepop - Reset times for areas are&lt;/p&gt;&#10;&lt;p&gt;improved by about 35%.&lt;/p&gt;&#10;&lt;p&gt;** 5802 ** Sochi ** add wanted to the list of cmds u can use while studying&lt;/p&gt;&#10;&lt;p&gt;** 30442 ** Mara ** allow wanted list updates during reading books. can tell already - not sure what the difference is.&lt;/p&gt;&#10;&lt;p&gt;** 37478 ** Juggleblood ** char_exit_msg should appear yellow, not white, for consistency&lt;/p&gt;&#10;&lt;p&gt;** 2742 ** Sochi ** give open door a proper confirmation msg other than ok: Also added to close door&lt;/p&gt;&#10;&lt;p&gt;** 86150 ** Juggleblood ** add ACT2 RAID to immh setm act&lt;/p&gt;&#10;&lt;p&gt;** 85725 ** Juggleblood ** confirmation message on setr flag: also added setr flags2&lt;/p&gt;&#10;&lt;p&gt;** 85728 ** Juggleblood ** confirmation msg seto xtraflag&lt;/p&gt;&#10;&lt;p&gt;** 19427 ** Juggleblood ** confirmation msg for setr flag&lt;/p&gt;&#10;&lt;p&gt;** when a player prays for a holy sword and its in use, no message is given.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Exploration, pstats, blog</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/exploration-pstats-blog/</link><pubDate>Fri, 01 May 2015 15:26:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/exploration-pstats-blog/</guid><description>&lt;div class="post" data-post-id="35883" data-author="*Splork*" data-date="2015-05-01T15:26:31+00:00" data-subject="Exploration, pstats, blog"&gt;&#13;&#10;&lt;p&gt;We made some changes so that all new areas for the past few years would be explorable. I had help testing with a couple of players and things seemed to have worked fine. However, today&amp;rsquo;s reboot we noticed that most people exploration percentage has dropped significantly.&lt;/p&gt;&#10;&lt;p&gt;I am going to wait the weekend out and possibly back the changes out but I am not sure if doing so will even bring back the old percentages.&lt;/p&gt;&#10;&lt;p&gt;I will spend the weekend watching and seeing how things are going and figure something out.&lt;/p&gt;&#10;&lt;p&gt;We are working on pstats and the blog also,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-04-30</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-04-30/</link><pubDate>Thu, 30 Apr 2015 14:37:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-04-30/</guid><description>&lt;div class="post" data-post-id="35873" data-author="*teker*" data-date="2015-04-30T14:37:35+00:00" data-subject="Changelog 2015-04-30"&gt;&#13;&#10;&lt;p&gt;Prompts now support $f for fighting. This will display the hit points of the mob you are fighting as a percentage 0-100. It&amp;rsquo;s currently coded to color the number opposite of normal player colors - that is green is good (mob &amp;lt; 20%) and red is bad (mob &amp;gt; 80%). We&amp;rsquo;ve already had some discussion as to whether this is confusing or not. Let us know how you feel. I&amp;rsquo;m also curious if anyone plans on writing triggers for this - would it be better if we replaced the &amp;ldquo;0&amp;rdquo; while &amp;ldquo;not fighting&amp;rdquo; with a dash or something else.&lt;/p&gt;&#10;&lt;p&gt;The level command now displays a customized experience/gold table when used outside of guilds. The table is color coded to show you which levels you currently have experience and/or gold for. Again - green is good. Yellow means you have the gold, but need to visit the bank. Red means you&amp;rsquo;ve got work to do. All prices include hometown discount. We&amp;rsquo;ve already had a report that it&amp;rsquo;s not showing anything for 8x40s - I&amp;rsquo;ll take a look and get that fixed.&lt;/p&gt;&#10;&lt;p&gt;Previously unannounced but noticed by some - the query command now shows how many of each component you are carrying when you query about forges. Same idea - green is good, yellow means you need to visit the bank or have the components stashed in a container somewhere.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;re continuing to do back-end work that isn&amp;rsquo;t immediately visible. There&amp;rsquo;s a big effort to eliminate places in the code that could possibly buffer-overrun or corrupt memory and crash. This is requiring thousands of changes throughout the code. Please let us know if you see any garbage strings in your display and we&amp;rsquo;ll try to track them down. I think I&amp;rsquo;ve seen a couple reports in the last couple weeks - keep them coming in.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The fanatic mob</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-fanatic-mob/</link><pubDate>Fri, 24 Apr 2015 18:22:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-fanatic-mob/</guid><description>&lt;div class="post" data-post-id="35861" data-author="Yasik" data-date="2015-04-24T18:22:08+00:00" data-subject="The fanatic mob"&gt;&#13;&#10;&lt;p&gt;I cant hold myself from not creating a special thread regarding this &amp;lsquo;fanatic person&amp;rsquo; feature.&lt;/p&gt;&#10;&lt;p&gt;One more time, whoever invented and coded it - this is brilliant idea and brilliant, masterful implementation.&lt;/p&gt;&#10;&lt;p&gt;Makes me almost cry from happiness when I see it, its so damn good! &amp;lt;3&amp;lt;3&amp;lt;3&amp;lt;3&amp;lt;3&lt;/p&gt;&#10;&lt;p&gt;Thank you, mister.&lt;/p&gt;&#10;&lt;p&gt;The fanatic arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;say omg its fanatic&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;omg its fanatic&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The fanatic says &amp;lsquo;Oh my gosh! It&amp;rsquo;s Ulfric!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The fanatic says &amp;lsquo;Do you have your own warcry?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A soldier of Bal Harbor arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;The Red Sash City Guard arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;The fanatic salutes the Red Sash Sergeant.&lt;/p&gt;&#10;&lt;p&gt;A soldier of Bal Harbor leaves east.&lt;/p&gt;&#10;&lt;p&gt;The Red Sash City Guard leaves east.&lt;/p&gt;&#10;&lt;p&gt;l fanatic&lt;/p&gt;&#10;&lt;p&gt;This boy has blonde hair and freckles. He appears to be eight years old.&lt;/p&gt;&#10;&lt;p&gt;It appears that he has scavenged various articles of garbage to create his&lt;/p&gt;&#10;&lt;p&gt;own set of adventure gear. He&amp;rsquo;s wearing an old sack on his body that is&lt;/p&gt;&#10;&lt;p&gt;tied around his waist with some scrap cord. He has rags on his hands, a&lt;/p&gt;&#10;&lt;p&gt;broken bucket on his head, and is wielding a broken broom handle.&lt;/p&gt;&#10;&lt;p&gt;The fanatic is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;The fanatic sees a kobold mercenary and screams in terror!&lt;/p&gt;&#10;&lt;p&gt;The fanatic panics and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;The fanatic leaves east.&lt;/p&gt;&#10;&lt;p&gt;^^^ this is only one instance, the fanatic can do much more, I just did not bother to log and post.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Please keep your eyes open!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/please-keep-your-eyes-open/</link><pubDate>Fri, 24 Apr 2015 13:42:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/please-keep-your-eyes-open/</guid><description>&lt;div class="post" data-post-id="35859" data-author="*Splork*" data-date="2015-04-24T13:42:53+00:00" data-subject="Please keep your eyes open!"&gt;&#13;&#10;&lt;p&gt;We have been making thousands of changes to the code the last few weeks. For the most part, these are changes that you guys should not notice. The changes should help our stability, up-time, and other critical aspects of maintaining a solid game.&lt;/p&gt;&#10;&lt;p&gt;Please keep your eyes open and report via the bugs command any strings which appear to be missing from the mud&amp;rsquo;s output. If an issue arises, the strings will almost look like they are being gagged but this is unintentional, so please let us know!&lt;/p&gt;&#10;&lt;p&gt;Thanks guys,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug Issue Today</title><link>https://forum.slothmud.net/updates/bug-reporting/bug-issue-today/</link><pubDate>Sat, 18 Apr 2015 15:50:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bug-issue-today/</guid><description>&lt;div class="post" data-post-id="35834" data-author="*juggleblood*" data-date="2015-04-18T15:50:34+00:00" data-subject="Bug Issue Today"&gt;&#13;&#10;&lt;p&gt;This is a heads up for today, bug is already located, awaiting live port update and reboot.&lt;/p&gt;&#10;&lt;p&gt;But until then a few issues:&lt;/p&gt;&#10;&lt;p&gt;You can not send/receive gold from bank.&lt;/p&gt;&#10;&lt;p&gt;You can not receive drachma (coliseum is closed, don&amp;rsquo;t do auto&amp;rsquo;s).&lt;/p&gt;&#10;&lt;p&gt;You can not open/close dice bag.&lt;/p&gt;&#10;&lt;p&gt;And similar widespread issues can be expected. Don&amp;rsquo;t attempt rank gain either.&lt;/p&gt;&#10;&lt;p&gt;If in doubt, don&amp;rsquo;t do it until the fix goes in.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your understanding.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Go Open-Source?</title><link>https://forum.slothmud.net/updates/mud-suggestions/go-open-source/</link><pubDate>Fri, 17 Apr 2015 00:02:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/go-open-source/</guid><description>&lt;div class="post" data-post-id="35821" data-author="Hung" data-date="2015-04-17T00:02:33+00:00" data-subject="Go Open-Source?"&gt;&#13;&#10;&lt;p&gt;First of all, I clearly understand that everything proposed is simply never going to happen. Therefore I propose it not in hope of being done, but to discuss it. I am going to publish my thoughts in two major parts: in first I am going to defend the idea of going open-source, in second - propose a development methodology which doesnt require a code contributor to be trusted in order to accept contributions from him.&lt;/p&gt;&#10;&lt;p&gt;Part I. Why Open-Source?&lt;/p&gt;&#10;&lt;p&gt;MUDs very rarely have its source code released. In my opinion, it&amp;rsquo;s some archaic tradition going from 90x not having anything reasonable. But that is the way it is. The situation is different in the domain of roguelike games(which is close to MUDs by its spirit). Nethack, Angband, Dungeon Crawl, etc have its source code released.&lt;/p&gt;&#10;&lt;p&gt;Someone would object, that releasing source code would result in appearance 10 SlothMUD clones which will distribute the player base among them.&lt;/p&gt;&#10;&lt;p&gt;First of all, I dont ask to release content(areas, etc), maybe just a 3-4 areas to make the whole thing deployable and runnable on local environment(in the Part II I&amp;rsquo;ll state reasons).&lt;/p&gt;&#10;&lt;p&gt;Also, as far as I remember in the beginning of 2000 some banned imm in rage released the SlothMUD source. How many clones did appear?&lt;/p&gt;&#10;&lt;p&gt;Finally, our players in most play for decades, know each other, etc. They are used to the game and the community and it&amp;rsquo;s quite unlikely they&amp;rsquo;ll run to the clone at first possible chance.&lt;/p&gt;&#10;&lt;p&gt;Releasing the SlothMUD source code would be great help in learning the game mechanics. For me most the mysterious and interesting part is how is final damage calculated. It has to go through sanc, fluditity, greater fluidity, sanctity, damage reduction, etc. And my interest isnt just idle curiosity, but it&amp;rsquo;ll result on where I&amp;rsquo;d place monk in my future chars&amp;rsquo; class order.&lt;/p&gt;&#10;&lt;p&gt;Secondly Open-Source SlothMUD will make possible competely different methodology that will allow anyone to make the code contributions. I&amp;rsquo;ll describe that methology(it is safe and isn&amp;rsquo;t require for the contributor to be trusted) in the next post.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change Class Order Easily</title><link>https://forum.slothmud.net/updates/mud-suggestions/change-class-order-easily/</link><pubDate>Tue, 14 Apr 2015 13:03:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/change-class-order-easily/</guid><description>&lt;div class="post" data-post-id="35810" data-author="Teron" data-date="2015-04-14T13:03:48+00:00" data-subject="Change Class Order Easily"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;We spend lots of time on building and playing our primary characters, but as time passes, some of us get tired from the routine and need something new. Some start new characters, some take a hiatus or some just stare at the ice fissures.&lt;/p&gt;&#10;&lt;p&gt;We already have a way for 9x40 avatars to empower their alts, but the mechanism is limited:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you can only do it at 9x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you can only do it once&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you can only give the avatar token to the character of level 1.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I think that there should be a faster way for players to enjoy other class orders.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Improve the current avatar token&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Here&amp;rsquo;s the minimum I suggest:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow players of any levels to complete the avatar token quest&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow a player forge as many tokens as he needs to play several characters&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow the player to use the token on a character of any level as long as the levels are lower, than of the char that forged the token.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure, whether a single token grants all the bonuses to the character, so I can&amp;rsquo;t say, whether using several tokens would do any good, but if that&amp;rsquo;s the case, it should be possible.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Let alts use exp from 9x40s&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;9x40s should be able to put exp into their exp tokens and let their alts gain the exp from them.&lt;/p&gt;&#10;&lt;p&gt;Saves time from grinding 1x40 to 4x40.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Make it easy to change the class order of the primary char&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Currently, you can only change the class order by asking an immortal to delevel you from the 8th or avatar class to the class you want changed. I&amp;rsquo;m not sure, whether there&amp;rsquo;s a limit on asking for this, but I haven&amp;rsquo;t heard that someone couldn&amp;rsquo;t do it. And yet, I still believe imms might get tired/annoyed to do this, if asked too often.&lt;/p&gt;&#10;&lt;p&gt;Deleveling from 9x40 to 2-3x40 is too limiting, because it destroys all the exp that went into all the classes, especially, into 5-9x40.&lt;/p&gt;&#10;&lt;p&gt;I propose the following:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow deleveling only classes, positions of which a player needs to change&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;after deleveling a class, a player starts gaining exp at a x3 rate until he relevels the class or has exp to do it - to prevent people deleveling 3x40 to store dozens of billions of exp.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the cost of this is free, because millions of gold go towards releveling and it makes the remaining gold worth more&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;if prime and/or second classes are changed, stats reset to a reroll of 75 stat points total&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If the primary is changed, it&amp;rsquo;s set to 1st level instead of 0.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;A paid version could include retaining the levels.&lt;/p&gt;&#10;&lt;p&gt;The cost is, perhaps, double the gold it takes to level the character in those levels.&lt;/p&gt;&#10;&lt;p&gt;This solves several issues:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;variety: people can swap 2 classes at a time and change their game drastically&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;people can keep playing their main character, which includes name and most levels&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;keep get to keep the progress of their main character: most levels, quests, avatar tokens, eq.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;people can change their game more often to enjoy the variety and keep playing.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>An Appeal for Healthy Expression and Discussion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/an-appeal-for-healthy-expression-and-discussion/</link><pubDate>Sun, 12 Apr 2015 17:17:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/an-appeal-for-healthy-expression-and-discussion/</guid><description>&lt;div class="post" data-post-id="35804" data-author="*Neptune*" data-date="2015-04-12T17:17:33+00:00" data-subject="An Appeal for Healthy Expression and Discussion"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve decided to take some time to elicit some feedback from you guys in the form of a simple&lt;/p&gt;&#10;&lt;p&gt;question to all players, and hopefully instigate some healthy discussion. Mind you, this is not&lt;/p&gt;&#10;&lt;p&gt;a question that&amp;rsquo;s meant to disparage nor is it a question that&amp;rsquo;s meant to provide reason for&lt;/p&gt;&#10;&lt;p&gt;one person to hijack the thread. This is not a question meant for people to ridicule others&lt;/p&gt;&#10;&lt;p&gt;for their choices. Let&amp;rsquo;s just stick to the opinions related to the question itself.&lt;/p&gt;&#10;&lt;p&gt;What&amp;rsquo;s your favorite area and why?&lt;/p&gt;&#10;&lt;p&gt;Try to include the classes relevant to your opinion. If there are multiple areas dependent upon&lt;/p&gt;&#10;&lt;p&gt;the class that you play, then tell us about that as well. We want to know! Feedback and the ability&lt;/p&gt;&#10;&lt;p&gt;to delve into the minds of our players is one of those things that allows us to take an informed&lt;/p&gt;&#10;&lt;p&gt;direction when adding new content. What is that one or two areas that gets your heart pumping?&lt;/p&gt;&#10;&lt;p&gt;Which mobs where? What group areas vs which solo areas get you excited to run?&lt;/p&gt;&#10;&lt;p&gt;As always, thanks for any and all participation. Let&amp;rsquo;s keep it civil, though. If you have a suggestion&lt;/p&gt;&#10;&lt;p&gt;pertinent to areas in particular, go ahead and include that, too. Otherwise, let&amp;rsquo;s keep in mind this is&lt;/p&gt;&#10;&lt;p&gt;not a discussion about equipment or mobs in particular, but rather the areas as a whole, for whatever&lt;/p&gt;&#10;&lt;p&gt;reasons you hold your opinions.&lt;/p&gt;&#10;&lt;p&gt;Ok, ready, set, go!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changelog 2015-04-05</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-04-05/</link><pubDate>Sun, 05 Apr 2015 18:45:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changelog-2015-04-05/</guid><description>&lt;div class="post" data-post-id="35792" data-author="*teker*" data-date="2015-04-05T18:45:51+00:00" data-subject="Changelog 2015-04-05"&gt;&#13;&#10;&lt;p&gt;I think most of today&amp;rsquo;s changes are under the hood - some folks have pointed out that &amp;ldquo;get&amp;rdquo; and autoloot are printing out extra &amp;ldquo;OK&amp;rdquo; messages. Those will be fixed in the next build. On the bright side, &amp;ldquo;get all.item&amp;rdquo; from rooms now works correctly and some other little errors in &amp;ldquo;get&amp;rdquo; have been cleaned up.&lt;/p&gt;&#10;&lt;p&gt;New players now receive all their level 1 skills/spells at fully learned (85/95).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tower of Gr'Valdh, The</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tower-of-gr-valdh-the/</link><pubDate>Wed, 01 Apr 2015 16:32:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tower-of-gr-valdh-the/</guid><description>&lt;div class="post" data-post-id="35787" data-author="Hung" data-date="2015-04-01T16:32:43+00:00" data-subject="Tower of Gr&amp;#x27;Valdh, The"&gt;&#13;&#10;&lt;p&gt;First of all, I would like to thank Neptune for the wonderful area and for the opener quest.&lt;/p&gt;&#10;&lt;p&gt;The new area is located north of The Moors of Gr&amp;rsquo;Valdh. It&amp;rsquo;s high solo - high group type. It has the 700m epic The Hydra of Gr&amp;rsquo;Valdh. It rewarded us only with 1 honor(could be a bug):&lt;/p&gt;&#10;&lt;p&gt;The Hydra of Gr&amp;rsquo;Valdh has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 40549164 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 4558402 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You have gained &lt;em&gt;one&lt;/em&gt; honor.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 715543800.&lt;/p&gt;&#10;&lt;p&gt;Also the new area has some aqs.&lt;/p&gt;&#10;&lt;p&gt;Now, the new eq(sorry, some items could be missed as I am too lazy to thoroughly parse the log):&lt;/p&gt;&#10;&lt;p&gt;The Hydra of Gr&amp;rsquo;Valdh is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a globe of elemental aether..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;max wis system shock +2 5x40 SCl And SDr&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Empyreal of Perdition is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a sphere of flame..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;sphere is wisdom, undead control 1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Empyreal of Resurrection is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; the sleeves of shadow flame..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;sleeves are -0.4 +1 charisma +10 resist fire +10 resist cold&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Empyreal of Absolution is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; the gauntlets of the cleansed soul..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;-0.2 +1 hitroll +1 weapon dam, Experienced each class&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Also, not sure how we got those:&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;blessed cuisses is -0.8 +1 system shock Legs&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Light Version of Spider-Shaped Ring</title><link>https://forum.slothmud.net/updates/mud-suggestions/light-version-of-spider-shaped-ring/</link><pubDate>Wed, 01 Apr 2015 12:06:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/light-version-of-spider-shaped-ring/</guid><description>&lt;div class="post" data-post-id="35784" data-author="Hung" data-date="2015-04-01T12:06:18+00:00" data-subject="Light Version of Spider-Shaped Ring"&gt;&#13;&#10;&lt;p&gt;The recent Amaryllian Pass(thanks, Neptune!) area adds a nice monk item(shield of ram) that could be considered as the light version for the Fist of the Lord of Beasts. While the Fist is -.8ac +hand dam, the shield is only -.5ac +hand dam. While the Fist loads on 80m large group mob, the shield is easy solo.&lt;/p&gt;&#10;&lt;p&gt;Is it possible to do same thing with the spider-shaped ring? Its stats are -.3ac +hand dam and it loads on 60m mob with paralyzation proc. Maybe it&amp;rsquo;s lesser variant could be added, like +hand dam without any ac?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk-Thief</title><link>https://forum.slothmud.net/the-emporium/the-emporium/monk-thief/</link><pubDate>Wed, 01 Apr 2015 08:22:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/monk-thief/</guid><description>&lt;div class="post" data-post-id="35783" data-author="Hung" data-date="2015-04-01T08:22:37+00:00" data-subject="Monk-Thief"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Hand dam mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Robocop . (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Cl: 40 Th: 40 Dr: 18 Ma: 13 Wa: 13 Ba: 10 Ne: 9&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 5 months, 32 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 17.9% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (861/861+56) hit, (279/309+51) mana and (247/254+36) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.6 (-3.4 awake).&lt;/p&gt;&#10;&lt;p&gt;You have +19 to hit, +16 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 53257 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two hundred and forty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have four thousand two hundred honor.&lt;/p&gt;&#10;&lt;p&gt;You have 33341494 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 4 days, 10 hours, 58 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of &amp;laquo;M.A.G.I&amp;raquo;.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[15], Int: 14[14], Wis: 17[17], Dex: 18[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; embers of the funeral pyre (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thin steel neck circlet (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thin steel neck circlet (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a spiked battle tunic..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a heavy lead mortar bowl&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; bamboo shin guards (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; sharkskin sandals&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; gloves of the yellow rose..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of black ice..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the shield of the ram..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a cloak of shimmering fur..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Stab mode (differs by 4 items from previous: body, hands, arms and weapon)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Robocop . (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Cl: 40 Th: 40 Dr: 18 Ma: 13 Wa: 13 Ba: 10 Ne: 9&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 5 months, 32 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 17.9% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (859/851+56) hit, (303/309+51) mana and (254/279+39) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.9 (-3.1 awake).&lt;/p&gt;&#10;&lt;p&gt;You have +17 to hit, +12 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 53257 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two hundred and forty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have four thousand two hundred honor.&lt;/p&gt;&#10;&lt;p&gt;You have 33341494 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 4 days, 10 hours, 58 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of &amp;laquo;M.A.G.I&amp;raquo;.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[15], Int: 14[14], Wis: 17[17], Dex: 18[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; embers of the funeral pyre (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thin steel neck circlet (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thin steel neck circlet (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a black suit of dwarven platemail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a heavy lead mortar bowl&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; bamboo shin guards (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; sharkskin sandals&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; riveted steel gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sterling silver sleeves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the shield of the ram..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a cloak of shimmering fur..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Rogue&amp;rsquo;s Dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;p&gt;Starting price: 25m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Your afternoon chuckle</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/your-afternoon-chuckle/</link><pubDate>Mon, 30 Mar 2015 18:48:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/your-afternoon-chuckle/</guid><description>&lt;div class="post" data-post-id="35779" data-author="Teron" data-date="2015-03-30T18:48:22+00:00" data-subject="Your afternoon chuckle"&gt;&#13;&#10;&lt;p&gt;&amp;lt;23hp 353ma 146mv&amp;gt; 3434381940, -4, 5.8, indoors You reluctantly give some items to the First Weaver, who swallows them with appetite.&lt;/p&gt;&#10;&lt;p&gt;The First Weaver chews on the items for a while, then his web-sacks produce&lt;/p&gt;&#10;&lt;p&gt;a wondrous masterpiece fashioned of scintillating silk.&lt;/p&gt;&#10;&lt;p&gt;You carefully snatch scintillating silken armor from the First Weaver.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;23hp 353ma 146mv&amp;gt; 3434381940, -4, 5.8, indoors The First Weaver finally begins to pay attention to the surroundings. Uh oh&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The First Weaver utters the words, &amp;lsquo;xzb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Gossameringue is fun.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener ( Neptune )</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-opener-neptune/</link><pubDate>Sun, 29 Mar 2015 11:53:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-opener-neptune/</guid><description>&lt;div class="post" data-post-id="35778" data-author="*Splork*" data-date="2015-03-29T11:53:49+00:00" data-subject="Area Opener ( Neptune )"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Today we will be opening a new area. Fun will be had, drachma will be given, and new items will be discovered. The quest will require a sizable group.&lt;/p&gt;&#10;&lt;p&gt;Please gather today in the Rainbow Valley at the Apothecary at approximately 1:00 p.m.&lt;/p&gt;&#10;&lt;p&gt;Central time so that we may commence.&lt;/p&gt;&#10;&lt;p&gt;Thanks and happy hunting.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>helpfile adjustments( necros )</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/helpfile-adjustments-necros/</link><pubDate>Mon, 23 Mar 2015 15:23:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/helpfile-adjustments-necros/</guid><description>&lt;div class="post" data-post-id="35774" data-author="*Splork*" data-date="2015-03-23T15:23:53+00:00" data-subject="helpfile adjustments( necros )"&gt;&#13;&#10;&lt;p&gt;Added to help Juju and ritual of resurrection.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35777" data-author="*Splork*" data-date="2015-03-24T19:14:41+00:00" data-subject="Re: helpfile adjustments( necros )"&gt;&#13;&#10;&lt;p&gt;Updated about another 40+ helpfiles.&lt;/p&gt;&#10;&lt;p&gt;Bugs and typo lists, in regards to helpfiles, are cleared out so please start adding more.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>very minor tweak to Herbalist II</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/very-minor-tweak-to-herbalist-ii/</link><pubDate>Sat, 21 Mar 2015 21:30:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/very-minor-tweak-to-herbalist-ii/</guid><description>&lt;div class="post" data-post-id="35773" data-author="*Idjit*" data-date="2015-03-21T21:30:02+00:00" data-subject="very minor tweak to Herbalist II"&gt;&#13;&#10;&lt;p&gt;Happy Saturday everyone,&lt;/p&gt;&#10;&lt;p&gt;This was something that was always intended to go into Herbalist II but never made the final cut for some reason.&lt;/p&gt;&#10;&lt;p&gt;As you may have noticed, to either side of the Northern Porch are two guard posts for kobold archers to fire siege arbalests from.&lt;/p&gt;&#10;&lt;p&gt;These are now occupied with actual archers, whereas before they were bare rooms with nobody there.&lt;/p&gt;&#10;&lt;p&gt;And these fellows can now actually shoot from their positions into the lake below.&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s all the news that&amp;rsquo;s fit to print,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bloodloss fix</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bloodloss-fix/</link><pubDate>Fri, 20 Mar 2015 13:09:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bloodloss-fix/</guid><description>&lt;div class="post" data-post-id="35771" data-author="*Splork*" data-date="2015-03-20T13:09:58+00:00" data-subject="Bloodloss fix"&gt;&#13;&#10;&lt;p&gt;Over the years we have had issues with immediate bloodloss after a mob was mortally wounded. This should be fixed with this morning&amp;rsquo;s reboot.&lt;/p&gt;&#10;&lt;p&gt;Please refer to this thread &amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="http://www.slothmud.org/forum/viewtopic" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic&lt;/a&gt; &amp;hellip; 769#p34371&amp;rdquo;&amp;gt;http://www.slothmud.org/forum/viewtopic.php?f=7&amp;amp;t=4104&amp;amp;p=35769#p34371&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;If there are any more issues after the reboot, please contact us via email, bugs, or forum!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Join Off-Lyme Chop on every 16th</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/join-off-lyme-chop-on-every-16th/</link><pubDate>Tue, 17 Mar 2015 12:38:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/join-off-lyme-chop-on-every-16th/</guid><description>&lt;div class="post" data-post-id="35766" data-author="Teron" data-date="2015-03-17T12:38:44+00:00" data-subject="Join Off-Lyme Chop on every 16th"&gt;&#13;&#10;&lt;p&gt;We ran a nice Island group yesterday with just 3 choppers and killed:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the T-Rex mother - popped&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cthulga - popped&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lrogg&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Galavan Hag - popped&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Jord Archivist - popped&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the zeridan leader.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I can&amp;rsquo;t speak for everyone in the group, but I can say that I really enjoyed using specs against thick mobs off-Lyme or in notemp areas (Mystica). Chopping these mobs for eq was not only fun, but very helpful, because specs make thick mobs, such as the T-Rex mother or the zerican leader, bearable and very much killable.&lt;/p&gt;&#10;&lt;p&gt;Therefore, I invite people to pop specs on every 15th and do off-lyme large mobs with choppers every 16th of the month. I can&amp;rsquo;t promise I&amp;rsquo;ll lead every time for 24 hours, though I hope someone does take the initiative.&lt;/p&gt;&#10;&lt;p&gt;P.S.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;T-Rex mother enrages at awful. Finish her fast - she bites.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Asking on gossip about peoples&amp;rsquo; interest in groups is useless. Starting the group gets the people - most of the time - if sufficient amount is present.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Unfortunately, the reboot on the no-temp day was very unhelpful, as it cleared choppers on the ground, so hopefully imms can schedule reboots outside this time the next time - on 9:30pm 14th, for example, and dont reboot until midnight 17th, when there are few players online.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Fixing it till it breaks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fixing-it-till-it-breaks/</link><pubDate>Mon, 16 Mar 2015 19:28:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fixing-it-till-it-breaks/</guid><description>&lt;div class="post" data-post-id="35763" data-author="rebel" data-date="2015-03-16T19:28:29+00:00" data-subject="Fixing it till it breaks"&gt;&#13;&#10;&lt;p&gt;Regarding the changes outlined in: &lt;a href="http://www.slothmud.org/forum//viewtopic.php?t=4460" target="_blank" rel="noreferrer"&gt;Newbie Fixes Hometown, aggro, and soon graveyard&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This does not seem very well thought through. This will basically kill&lt;/p&gt;&#10;&lt;p&gt;off any mobile phone/mobile internet play on SlothMUD.&lt;/p&gt;&#10;&lt;p&gt;VK and newbie graveyard is much more friendly for mobile&lt;/p&gt;&#10;&lt;p&gt;phone/internet play. As outlined in the &lt;a href="http://www.slothmud.org/forum//viewtopic.php?t=4457" target="_blank" rel="noreferrer"&gt;PV thread&lt;/a&gt;, my example is&lt;/p&gt;&#10;&lt;p&gt;playing on the commute or in boring bus or train journeys, etc. If the&lt;/p&gt;&#10;&lt;p&gt;train goes in a tunnel and I lose my link, it doesn&amp;rsquo;t matter, if my&lt;/p&gt;&#10;&lt;p&gt;char dies he is waiting patiently for me in the newbie graveyard when&lt;/p&gt;&#10;&lt;p&gt;the link returns. One cannot control when/if the link returns so dying&lt;/p&gt;&#10;&lt;p&gt;and potentially being looted makes the game unplayable in such&lt;/p&gt;&#10;&lt;p&gt;conditions.&lt;/p&gt;&#10;&lt;p&gt;Secondly, often one has time to play but only if there is the ability&lt;/p&gt;&#10;&lt;p&gt;to rent out quickly, as risk of having to spend 20 minutes dealing&lt;/p&gt;&#10;&lt;p&gt;with looting also makes the game unplayable in such conditions.&lt;/p&gt;&#10;&lt;p&gt;Especially since one cannot just walk off and guarantee that the mud&lt;/p&gt;&#10;&lt;p&gt;hasn&amp;rsquo;t crashed or had an unscheduled reboot by the time that you come&lt;/p&gt;&#10;&lt;p&gt;back to sort out.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The target audience for these enhancements was never our experienced&lt;/p&gt;&#10;&lt;p&gt;players but for those new to our game.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The target was those new to the game but as a side effect it was a fun&lt;/p&gt;&#10;&lt;p&gt;way to play for everyone, especially those on phones.&lt;/p&gt;&#10;&lt;p&gt;If you want characters to follow some strict script, just get rid of&lt;/p&gt;&#10;&lt;p&gt;the human players altogether and just have AI controlled mobs playing&lt;/p&gt;&#10;&lt;p&gt;the game.&lt;/p&gt;&#10;&lt;p&gt;For me personally these changes make SlothMUD less-fun and less-usable&lt;/p&gt;&#10;&lt;p&gt;and will thus reduce the time I am able to be logged on and playing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie Fixes (Hometown, aggro, and soon graveyard)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbie-fixes-hometown-aggro-and-soon-graveyard/</link><pubDate>Mon, 16 Mar 2015 12:30:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbie-fixes-hometown-aggro-and-soon-graveyard/</guid><description>&lt;div class="post" data-post-id="35761" data-author="*Splork*" data-date="2015-03-16T12:30:28+00:00" data-subject="Newbie Fixes (Hometown, aggro, and soon graveyard)"&gt;&#13;&#10;&lt;p&gt;There was a bug allowing players to level their secondary classes above level 15 and still maintain all the benefits which were targeted at helping new players. This has been fixed. The target audience for these enhancements was never our experienced players but for those new to our game.&lt;/p&gt;&#10;&lt;p&gt;The level adjustments are as follows:&lt;/p&gt;&#10;&lt;p&gt;15 10 5 1 1 1 1&lt;/p&gt;&#10;&lt;p&gt;Hometown and aggro fixes are in on this morning&amp;rsquo;s reboot.&lt;/p&gt;&#10;&lt;p&gt;The graveyard changes will go in on our next reboot, as we don&amp;rsquo;t feel its fair to drop someone&amp;rsquo;s corpse off at an aggressive mob without fair warning.&lt;/p&gt;&#10;&lt;p&gt;Fair warning, soon players breaking the level barrier will have their corpses lie where they die&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>yo</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yo/</link><pubDate>Sat, 14 Mar 2015 11:45:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yo/</guid><description>&lt;div class="post" data-post-id="35749" data-author="Tuck" data-date="2015-03-14T11:45:33+00:00" data-subject="yo"&gt;&#13;&#10;&lt;p&gt;All hail metatron.&lt;/p&gt;&#10;&lt;p&gt;Vote vote.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35750" data-author="*juggleblood*" data-date="2015-03-14T11:55:02+00:00" data-subject="Re: yo"&gt;&#13;&#10;&lt;p&gt;Hail Tuk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Futility</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/futility/</link><pubDate>Mon, 09 Mar 2015 14:17:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/futility/</guid><description>&lt;div class="post" data-post-id="35731" data-author="*Breeze*" data-date="2015-03-09T14:17:58+00:00" data-subject="Futility"&gt;&#13;&#10;&lt;p&gt;Effective next reboot, futility is perma-disabled.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Perma-Valker Manifesto</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-perma-valker-manifesto/</link><pubDate>Sun, 08 Mar 2015 02:54:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-perma-valker-manifesto/</guid><description>&lt;div class="post" data-post-id="35727" data-author="rebel" data-date="2015-03-08T02:54:08+00:00" data-subject="The Perma-Valker Manifesto"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;Intro&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;In my first char I raced through Valkyre just getting the drachma and&lt;/p&gt;&#10;&lt;p&gt;then left. With a new char I tried to savour the experience.&lt;/p&gt;&#10;&lt;p&gt;A &amp;lsquo;Perma-Valker&amp;rsquo; (PV) is a char that, in the short-to-medium term, you are&lt;/p&gt;&#10;&lt;p&gt;keeping at level 20 or under - i.e. they can still go to Valkyre at anytime.&lt;/p&gt;&#10;&lt;p&gt;Valkyre (VK) is often considered the &amp;rsquo;newbie&amp;rsquo; or training continent, so&lt;/p&gt;&#10;&lt;p&gt;hanging out there is like chatting in the theatre corridor (which&lt;/p&gt;&#10;&lt;p&gt;depending on the quality of the actors, can often be better than&lt;/p&gt;&#10;&lt;p&gt;the play).&lt;/p&gt;&#10;&lt;p&gt;This post has some casual notes about this for anyone else interested&lt;/p&gt;&#10;&lt;p&gt;in this topic. Please add your experiences and tips.&lt;/p&gt;&#10;&lt;p&gt;The design of the MUD is permanent levelling towards 9x40, so the&lt;/p&gt;&#10;&lt;p&gt;perma-valk path is a dissident one, working to your own plan rather&lt;/p&gt;&#10;&lt;p&gt;than kowtowing to the arbitrary and autocratic rule of the MUD&lt;/p&gt;&#10;&lt;p&gt;immortals (we love you really :mrgreen:&lt;/p&gt;&#10;&lt;p&gt;Making a PV is whimsical, and some people don&amp;rsquo;t like whimsy&lt;/p&gt;&#10;&lt;p&gt;or actively hate anything fanciful.&lt;/p&gt;&#10;&lt;p&gt;My PV is great on a mobile phone internet connection to&lt;/p&gt;&#10;&lt;p&gt;liven up boring bus and train journeys, etc. If the train goes in a&lt;/p&gt;&#10;&lt;p&gt;tunnel and I lose my link, it doesn&amp;rsquo;t matter, if my char dies he is&lt;/p&gt;&#10;&lt;p&gt;waiting patiently for me in the newbie graveyard when the link&lt;/p&gt;&#10;&lt;p&gt;returns.&lt;/p&gt;&#10;&lt;p&gt;Maintaining PV also allows immediate interaction with people new&lt;/p&gt;&#10;&lt;p&gt;to the MUD, a welcoming committee of sorts, a volunteer tutor mode,&lt;/p&gt;&#10;&lt;p&gt;if you will.&lt;/p&gt;&#10;&lt;p&gt;While there are geniuses who have chars with levels 8x20 or levels&lt;/p&gt;&#10;&lt;p&gt;15+7x20, getting a PV much higher than 4x20 (or 15+20+20+20)&lt;/p&gt;&#10;&lt;p&gt;gets increasingly difficult and mathematically improbable due to the&lt;/p&gt;&#10;&lt;p&gt;low XP cap. This is especially true if you are playing another char in&lt;/p&gt;&#10;&lt;p&gt;groups and soloing occasionally your PV on VK.&lt;/p&gt;&#10;&lt;p&gt;Therefore, when selecting your class order, be aware you will need&lt;/p&gt;&#10;&lt;p&gt;certain basic skills to make things comfortably playable.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Essential skills/spells&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Armor spell: &amp;lsquo;armor&amp;rsquo; (cleric 1) replaced by &amp;lsquo;stone skin&amp;rsquo; (cleric 11) or&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 'bone armor' (necro 11)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Half damage spell: &amp;lsquo;shield of faith&amp;rsquo; (cleric 6) replaced by&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 'sanctuary' (cleric 17) or 'wall of flesh'&#13;&#10;&#10; (necro 19)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Recall spell: &amp;lsquo;word of recall&amp;rsquo; (cleric 11) and/or clan recall (any&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; level, 500k coins)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No flee spell: &amp;lsquo;web&amp;rsquo; (mage 4) or &amp;lsquo;arms of the abyss&amp;rsquo; (necro 16)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shapeshifting: ferret (druid 4), Tree (druid 13)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Break webs: Squirm (thief 15) or reign of the spider (any caster&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; class or bard 20)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Sanctuary for the win&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You will notice that from this set of minimal skills, getting cleric&lt;/p&gt;&#10;&lt;p&gt;to 17 (or necro to 19) is the highest level required to get them&lt;/p&gt;&#10;&lt;p&gt;all. Therefore having cleric in the first three or so classes is&lt;/p&gt;&#10;&lt;p&gt;recommended.&lt;/p&gt;&#10;&lt;p&gt;If like me you made an unsuitable class order (Cleric 5th), you can do&lt;/p&gt;&#10;&lt;p&gt;smaller mobs on VK unlit, for medium sized mobs you can use &amp;lsquo;shield of&lt;/p&gt;&#10;&lt;p&gt;faith&amp;rsquo; and for the large mobs brew a sanc potion.&lt;/p&gt;&#10;&lt;p&gt;The components for sanc potions are pretty easy to find once you start&lt;/p&gt;&#10;&lt;p&gt;looking for them. When the MUD has been up a few days they can be&lt;/p&gt;&#10;&lt;p&gt;found in the shops but also left around on the floor everywhere.&lt;/p&gt;&#10;&lt;p&gt;A painless approach is to just collect the bits as you come across&lt;/p&gt;&#10;&lt;p&gt;them into a container, then occasionally brew several to empty the&lt;/p&gt;&#10;&lt;p&gt;container.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A clear white potion - brew in VK Chemist or BH Alchemist&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The blessing of a god - brew in VK Chemist or BH Alchemist&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An eerie-glowing potion - brewed by an old alchemist in Tower of&lt;/p&gt;&#10;&lt;p&gt;Nexialism (SS)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;A friendly bard player sometimes gives out sanc or aegis charms, these&lt;/p&gt;&#10;&lt;p&gt;are great because they work until they crumble. Aegis charms must be&lt;/p&gt;&#10;&lt;p&gt;activated off VK (but then you can hometown quickly back)&lt;/p&gt;&#10;&lt;p&gt;The same approach can be used for other charms that are for spells&lt;/p&gt;&#10;&lt;p&gt;above level 20. However, spectral shield charms are perhaps better&lt;/p&gt;&#10;&lt;p&gt;hoarded for if and when your PV joins into a non-VK group that is&lt;/p&gt;&#10;&lt;p&gt;doing fire areas like Matterhorn Valley. It is also worth having&lt;/p&gt;&#10;&lt;p&gt;purple and red minidemon brooches in your inventory for these&lt;/p&gt;&#10;&lt;p&gt;occasions also.&lt;/p&gt;&#10;&lt;p&gt;A potion of pure darkness is an aegis potion that can be often found&lt;/p&gt;&#10;&lt;p&gt;in the BH potion shop as it often pops in coliseum and in the chaos pit.&lt;/p&gt;&#10;&lt;p&gt;The immorts hand out aegis when they announce their arrival and/or&lt;/p&gt;&#10;&lt;p&gt;departure, be prepared ahead of time to kill the big mobs like it is&lt;/p&gt;&#10;&lt;p&gt;Christmas as that free aegis goes a long way on VK.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Raising the dead&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Players who are level 15 prime and below do not really need to be&lt;/p&gt;&#10;&lt;p&gt;raised, there is no penalty or problem. Death is just a free recall.&lt;/p&gt;&#10;&lt;p&gt;Raising level 16-20 prime players who die on VK is not impossible. Two&lt;/p&gt;&#10;&lt;p&gt;main approaches:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A velvet covered wand has six charges, and can be reforged/refreshed by&lt;/p&gt;&#10;&lt;p&gt;using the item &amp;lsquo;mana flux&amp;rsquo; and the empty wand.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Using a portal from the &amp;lsquo;gate&amp;rsquo; spell to get the player off VK. You&lt;/p&gt;&#10;&lt;p&gt;need to get the portal open and push the downed player through the&lt;/p&gt;&#10;&lt;p&gt;portal. Now you can try to find a friendly cleric or other player&lt;/p&gt;&#10;&lt;p&gt;with the raise spell to raise the downed player.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;How to gate off VK:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If universal fargate is up, any player with gate can make a portal to&lt;/p&gt;&#10;&lt;p&gt;VK, they just cannot come through it if above level 20, you however&lt;/p&gt;&#10;&lt;p&gt;can still use it though to push the downed player through.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gate spell if you get to mage 18.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gate charm from a helpful bard player.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A wand of quicksilver&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The non-VK end of the portal should be a player not an innkeeper, as&lt;/p&gt;&#10;&lt;p&gt;an inn is a safe room and pushing a dead player there means they are&lt;/p&gt;&#10;&lt;p&gt;now stuck in the inn and cannot be raised. If it is AH day/Universal&lt;/p&gt;&#10;&lt;p&gt;fargate day or you have a wand of quicksilver, abusing Whatta or&lt;/p&gt;&#10;&lt;p&gt;Unmace as gate targets works well.&lt;/p&gt;&#10;&lt;p&gt;The last paragraph does not apply however to the magical item&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;sacrificial lamb&amp;rsquo; which works in safe rooms too. &amp;lsquo;use lamb&lt;/p&gt;&#10;&lt;p&gt;player-name&amp;rsquo; turns the lamb into a small version of the player char&lt;/p&gt;&#10;&lt;p&gt;which then corpses instead of the real player char.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;To 15 prime or not&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;With a PV, there are advantages and disadvantages to keeping&lt;/p&gt;&#10;&lt;p&gt;the first class at 15 rather than 20.&lt;/p&gt;&#10;&lt;p&gt;If you level above 15 in your first class (also referred&lt;/p&gt;&#10;&lt;p&gt;to as prime), you gain five more cheap levels, increase the XP cap,&lt;/p&gt;&#10;&lt;p&gt;and gain a regen point from having another level 20.&lt;/p&gt;&#10;&lt;p&gt;If you stay at 15 prime, you the keep loot-free death in newbie&lt;/p&gt;&#10;&lt;p&gt;graveyard, do not lose xp on death and keep the hometown command,&lt;/p&gt;&#10;&lt;p&gt;which is a free oneway fargate. Also several mobs ignore you that&lt;/p&gt;&#10;&lt;p&gt;would otherwise be aggressive, making some runs easier to survive.&lt;/p&gt;&#10;&lt;p&gt;Doing this however, does blur the meaning of the class order.&lt;/p&gt;&#10;&lt;p&gt;Imagine a character that has a class order of level 15 thief followed&lt;/p&gt;&#10;&lt;p&gt;by level 20 mage. Is this character a thief or a mage?&lt;/p&gt;&#10;&lt;p&gt;Consider also a second character who has mage 15 followed by&lt;/p&gt;&#10;&lt;p&gt;thief 20. Which of the two characters will be better at blasting?&lt;/p&gt;&#10;&lt;p&gt;You cannot automatically say the mage prime character is better at&lt;/p&gt;&#10;&lt;p&gt;blasting. E.g. the first character will be able to cast &amp;lsquo;fireball&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;(mage 15) at the minimum mana cost of 15, enabling it to cast more&lt;/p&gt;&#10;&lt;p&gt;fireballs than the second char.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;PV in groups&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Taking the dragon off VK and joining an XP group is possibly the most&lt;/p&gt;&#10;&lt;p&gt;controversial part of PVs. I have a non-PV char, which I into groups&lt;/p&gt;&#10;&lt;p&gt;most of the time so I don&amp;rsquo;t have a massive experience in this area.&lt;/p&gt;&#10;&lt;p&gt;There is no reason why a PV char should slow down a group in the same&lt;/p&gt;&#10;&lt;p&gt;way a regular newbie might. With man-back triggers, minidemon clasps,&lt;/p&gt;&#10;&lt;p&gt;a charm of spectral shield and a modicum of attention, the PV should&lt;/p&gt;&#10;&lt;p&gt;be able to avoid most of the standard newbie deaths.&lt;/p&gt;&#10;&lt;p&gt;The downside of the PV is that he/she cannot self heal for extended&lt;/p&gt;&#10;&lt;p&gt;periods, but they should be able to last a few rounds to call for&lt;/p&gt;&#10;&lt;p&gt;heals or to run away. Including stone skin, my PV currently has AC of&lt;/p&gt;&#10;&lt;p&gt;-6.7 (my non-PV avatar character has less than -4 AC including&lt;/p&gt;&#10;&lt;p&gt;spells).&lt;/p&gt;&#10;&lt;p&gt;It is less suitable for a PV to join an Epics group as PVs cannot join&lt;/p&gt;&#10;&lt;p&gt;the BH army to get honor points. BH or SS XP areas like Matterhorn,&lt;/p&gt;&#10;&lt;p&gt;Castle or Ogres, with fast kills over numerous mobs are very suitable for&lt;/p&gt;&#10;&lt;p&gt;the PV&amp;rsquo;s low cap.&lt;/p&gt;&#10;&lt;p&gt;PVs cannot take an ostentatious or grandiose role but they can&lt;/p&gt;&#10;&lt;p&gt;positively contribute to the group such as by adding to the damage&lt;/p&gt;&#10;&lt;p&gt;and helping with tasks like blinding and singing. Being often immune&lt;/p&gt;&#10;&lt;p&gt;to mob aggression, they can call for help if they are the last one standing&lt;/p&gt;&#10;&lt;p&gt;in an accidental engagement-style megadeath. The group gets another&lt;/p&gt;&#10;&lt;p&gt;human brain which is only taking a very small share of the group XP.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Runes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Making runes for your PV might seem needlessly extravagant&lt;/p&gt;&#10;&lt;p&gt;and wasteful, and I agree that putting a tomb jade or a rhodochrosite&lt;/p&gt;&#10;&lt;p&gt;rune on a perma-valk char would be madness. However, some gems are quite&lt;/p&gt;&#10;&lt;p&gt;unpopular and relatively cheap to pick up.&lt;/p&gt;&#10;&lt;p&gt;Avatar characters often want and need to socket Tier 3 max-stat runes&lt;/p&gt;&#10;&lt;p&gt;on their light and torch equipment, leaving tier 2 +stat gems quite&lt;/p&gt;&#10;&lt;p&gt;unpopular. They are still very useful on a PV though.&lt;/p&gt;&#10;&lt;p&gt;Likewise, some tier 1 runes are a waste of a slot for higher level&lt;/p&gt;&#10;&lt;p&gt;chars but are useful on a PV. For example, kicking is often a&lt;/p&gt;&#10;&lt;p&gt;waste of a command for a higher level char but when my PV runs out&lt;/p&gt;&#10;&lt;p&gt;of mana, kicking is better than doing nothing. I put a zircon and&lt;/p&gt;&#10;&lt;p&gt;quartz rune on my PV char, which makes kicking a useful extra&lt;/p&gt;&#10;&lt;p&gt;little attack. The same theory can be applied to some of the other&lt;/p&gt;&#10;&lt;p&gt;tier 1 runes.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Drachma Equipment&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;A large majority of the non-VK MUD quests, even really easy ones, have&lt;/p&gt;&#10;&lt;p&gt;a minimum level above that of the PV and most drachma equipment is&lt;/p&gt;&#10;&lt;p&gt;1x40 max-level or more.&lt;/p&gt;&#10;&lt;p&gt;The fish-scale buckle and the +stat clasps are available to PVs,&lt;/p&gt;&#10;&lt;p&gt;as well as some cloaks and other items.&lt;/p&gt;&#10;&lt;p&gt;However, I think here is where I do draw the line, beyond spellbooks&lt;/p&gt;&#10;&lt;p&gt;like track and T&amp;amp;D entry, I would try not to spend drachma as a&lt;/p&gt;&#10;&lt;p&gt;PV.&lt;/p&gt;&#10;&lt;p&gt;If in the long run, you decide your char will level above 20, perhaps&lt;/p&gt;&#10;&lt;p&gt;because you started a new PV, you may rue any needless&lt;/p&gt;&#10;&lt;p&gt;drachma purchases you made. You can pop new equipment easily, win new&lt;/p&gt;&#10;&lt;p&gt;gems eventually, but spent drachma cannot be unspent and finished&lt;/p&gt;&#10;&lt;p&gt;quests cannot be re-undertaken.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Miscellaneous Equipment notes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;A grey robe can be easily forged, that is once you get past all the&lt;/p&gt;&#10;&lt;p&gt;blinding mobs in the School of Cholemry and lock yourself in the&lt;/p&gt;&#10;&lt;p&gt;washroom, you can sit there and kill the junior students all day.&lt;/p&gt;&#10;&lt;p&gt;As you can see on the quest page, the sloth shaped brooch is a quest&lt;/p&gt;&#10;&lt;p&gt;reward. As such, you can only do that quest once but you can wear&lt;/p&gt;&#10;&lt;p&gt;two. Often people grow out of theirs and sell them on the auction, so&lt;/p&gt;&#10;&lt;p&gt;do snap a second up when you can.&lt;/p&gt;&#10;&lt;p&gt;It doesn&amp;rsquo;t seem to be worth the time to pop the VK-only temp&lt;/p&gt;&#10;&lt;p&gt;equipment, as it seems to poof in the newbie graveyard.&lt;/p&gt;&#10;&lt;p&gt;The forges on VK are really good, jing-jit disk and bone helm are&lt;/p&gt;&#10;&lt;p&gt;especially good items.&lt;/p&gt;&#10;&lt;p&gt;If you are low on DEX then link mail of the sun is easy to forge and&lt;/p&gt;&#10;&lt;p&gt;gives 2 DEX points. Otherwise, body armor with more AC are easy to&lt;/p&gt;&#10;&lt;p&gt;find to pop or buy off VK, such as the wolf pelt tunic.&lt;/p&gt;&#10;&lt;p&gt;Lyme is a nasty place but Lyme Town is safe to shop in; the Lyme armor&lt;/p&gt;&#10;&lt;p&gt;shop has some great starter equipment such as the steel torc and the&lt;/p&gt;&#10;&lt;p&gt;polished steal bracer.&lt;/p&gt;&#10;&lt;p&gt;Holy equipment is very powerful and not just for immediate&lt;/p&gt;&#10;&lt;p&gt;newbies. Make a speed run to the temple and it is no hassle to use&lt;/p&gt;&#10;&lt;p&gt;them all the time.&lt;/p&gt;&#10;&lt;p&gt;The web spell is easily broken at PV levels and are only suitable&lt;/p&gt;&#10;&lt;p&gt;for the smallest mobs. Damp moldy scrolls give much more powerful&lt;/p&gt;&#10;&lt;p&gt;webs. They are cheaper in the VK shop than the BH scribes shop.&lt;/p&gt;&#10;&lt;p&gt;Unless you are super organised, you will run out of recall scrolls&lt;/p&gt;&#10;&lt;p&gt;sometimes, until you get word of recall, clan recall works just as&lt;/p&gt;&#10;&lt;p&gt;well, especially if the VK clan recall point is at South Gate or&lt;/p&gt;&#10;&lt;p&gt;somewhere else as useful.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Low-rent secondary chars&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Perma-valk is all about being nimble, so if you have a non-PV main&lt;/p&gt;&#10;&lt;p&gt;char, then it is worthwhile keeping your PV char as low-rent as&lt;/p&gt;&#10;&lt;p&gt;possible, so you can get out and rent your PV without fear of rent&lt;/p&gt;&#10;&lt;p&gt;costs and just in case you end up renting him/her for a long time and&lt;/p&gt;&#10;&lt;p&gt;half forgetting about the poor chap.&lt;/p&gt;&#10;&lt;p&gt;The VK locker is among the cheapest storage in the game. It is&lt;/p&gt;&#10;&lt;p&gt;slightly uneconomic for someone racing through VK towards level 40 but&lt;/p&gt;&#10;&lt;p&gt;for a PV it works great. I use mine to store my sanc and&lt;/p&gt;&#10;&lt;p&gt;aegis potions.&lt;/p&gt;&#10;&lt;p&gt;Carrying level appropriate (such as deep blue spherical) ioun stones&lt;/p&gt;&#10;&lt;p&gt;instead of magefours saves rent.&lt;/p&gt;&#10;&lt;p&gt;For +int reading gear, a pair of rose colored glasses has a rent cost&lt;/p&gt;&#10;&lt;p&gt;of 12 coins so is well worth hanging on to after their primary purpose&lt;/p&gt;&#10;&lt;p&gt;as a spellbook prerequisite is finished.&lt;/p&gt;&#10;&lt;p&gt;A forest green cape is a nice 0 rent container, sold by Steikal in&lt;/p&gt;&#10;&lt;p&gt;Aisholm Guilds (Ah) for the princely sum of 35 coins yet it can hold&lt;/p&gt;&#10;&lt;p&gt;399 weight.&lt;/p&gt;&#10;&lt;p&gt;The carpet bag from The King&amp;rsquo;s Bazaar (BH) can only hold 85 weight but&lt;/p&gt;&#10;&lt;p&gt;it is also zero rent.&lt;/p&gt;&#10;&lt;p&gt;An amphora is not as large as a keg or the elite decanter but it is&lt;/p&gt;&#10;&lt;p&gt;larger than a waterskin yet still 0 rent.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Conclusion&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Give more views and tips below. Never forget that VK has to be&lt;/p&gt;&#10;&lt;p&gt;the best continent because it has the most clowns!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Should be back soon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/should-be-back-soon/</link><pubDate>Sat, 28 Feb 2015 14:55:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/should-be-back-soon/</guid><description>&lt;div class="post" data-post-id="35716" data-author="abraxsis" data-date="2015-02-28T14:55:28+00:00" data-subject="Should be back soon"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m sure some of you may have noticed I have not been on recently. I have had some issues in my personal life, the least of which is being diagnosed with type 2 diabetes, which I apparently have had for some time. I should be back soon once things work themselves out.&lt;/p&gt;&#10;&lt;p&gt;Also, as a note to Neptune, I do plan on finishing up what we talked about one of the last couple times I was on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to have fun in Newbatia as a newbie</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-have-fun-in-newbatia-as-a-newbie/</link><pubDate>Thu, 26 Feb 2015 21:25:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-have-fun-in-newbatia-as-a-newbie/</guid><description>&lt;div class="post" data-post-id="35707" data-author="Teron" data-date="2015-02-26T21:25:46+00:00" data-subject="How to have fun in Newbatia as a newbie"&gt;&#13;&#10;&lt;p&gt;You die before your time!&lt;/p&gt;&#10;&lt;p&gt;Saving Inra.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;You have died and been brought back to the SlothMUD log in screen.&lt;/p&gt;&#10;&lt;p&gt;Press 1 to reenter the game and then go about quickly recovering your corpse.&lt;/p&gt;&#10;&lt;p&gt;**** Press enter several times to continue and log back in ****&lt;/p&gt;&#10;&lt;p&gt;1&lt;/p&gt;&#10;&lt;p&gt;Welcome to the Sloth DikuMUD at UKANS&lt;/p&gt;&#10;&lt;ol start="0"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exit from DikuMud.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter description.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Read the background story&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change password.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Delete this character. [Level 9 or less only]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Make your choice: 1&lt;/p&gt;&#10;&lt;p&gt;Welcome to the land of SlothMUD. May your visit here be&amp;hellip; Interesting.&lt;/p&gt;&#10;&lt;p&gt;The South Gate of Newbatia&lt;/p&gt;&#10;&lt;p&gt;A rutted dirt roadway leads north between a pair of squat square towers&lt;/p&gt;&#10;&lt;p&gt;that mark the southern limit of the thriving community of Newbatia. Heavy&lt;/p&gt;&#10;&lt;p&gt;traffic moves between the town and the aerial docks to the south. The&lt;/p&gt;&#10;&lt;p&gt;road is lit by regularly spaced lanterns hanging from brass poles. Mountains&lt;/p&gt;&#10;&lt;p&gt;are visible on the southwestern horizon.&lt;/p&gt;&#10;&lt;p&gt;Exits: North South Up&lt;/p&gt;&#10;&lt;p&gt;The corpse of Inra is lying here.&lt;/p&gt;&#10;&lt;p&gt;A small waterskin has been dropped here.&lt;/p&gt;&#10;&lt;p&gt;A large sign with info for newbies has been placed here.&lt;/p&gt;&#10;&lt;p&gt;Rebel ::LeMuRs:: wants to buy black-leather-hauberk is standing here.&lt;/p&gt;&#10;&lt;p&gt;An oafish man stands here on guard duty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;10hp 59ma 184mv&amp;gt; 4445992 7.0 overcast+-1111498, -27787, -4056 dam&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;10hp 59ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;You carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;10hp 60ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;carve corpse&lt;/p&gt;&#10;&lt;p&gt;You carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;10hp 60ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;You carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;11hp 60ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;You carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;11hp 60ma 184mv&amp;gt; 4445992 7.0 overcastYou carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;11hp 60ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;get corpse&lt;/p&gt;&#10;&lt;p&gt;You carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;11hp 60ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;You carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcastYou carve up a nice fat slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;l oaf&lt;/p&gt;&#10;&lt;p&gt;There is no good meat left on it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcastThere is no good meat left on it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;There is no good meat left on it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;There is no good meat left on it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcastYou deftly snatch the corpse of Inra.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;12hp 61ma 184mv&amp;gt; 4445992 7.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;Not requiring a great amount of intelligence, the job of guarding the gates&lt;/p&gt;&#10;&lt;p&gt;of Newbatia is best filled by someone with a lot of zeal. The massive&lt;/p&gt;&#10;&lt;p&gt;guard is just such a person. Keeping himself from getting bored by&lt;/p&gt;&#10;&lt;p&gt;harassing all newcomers, the big oaf is clearly someone with too much time&lt;/p&gt;&#10;&lt;p&gt;and authority for his own good.&lt;/p&gt;&#10;&lt;p&gt;A big oaf is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;A big oaf tells you &amp;lsquo;Can I help you with something?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Inra&amp;rsquo;s Un-Named Group&amp;rsquo; is led by Inra and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dying) Inra [Th:0.20 -9hp 61ma 184mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;TICK IN 10 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;You are in pretty bad shape, unable to do anything!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-9hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-11hp 61ma 184mv&amp;gt; 4445992 10.0 overcast+0, 0, 0 dam&lt;/p&gt;&#10;&lt;p&gt;P.S. I regularly see newbie starting gear lying around at the South Gate, probably the result of actions of the oaf.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help File Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/help-file-updates/</link><pubDate>Sun, 22 Feb 2015 20:24:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/help-file-updates/</guid><description>&lt;div class="post" data-post-id="35704" data-author="*Neptune*" data-date="2015-02-22T20:24:05+00:00" data-subject="Help File Updates"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;This thread will be used to inform you guys of changes that result to the ingame help files.&lt;/p&gt;&#10;&lt;p&gt;I foresee a few updates and changes to several files in the coming weeks, months, etc to&lt;/p&gt;&#10;&lt;p&gt;align them with our current system and fix some mistakes and typos that we plan on&lt;/p&gt;&#10;&lt;p&gt;getting to soon. I hope this helps you guys.&lt;/p&gt;&#10;&lt;p&gt;Today&amp;rsquo;s change is in regards to the help file for &amp;lsquo;house&amp;rsquo;. Related pages will be updated as&lt;/p&gt;&#10;&lt;p&gt;time allows and information is deemed complete to proceed in that direction. If you see&lt;/p&gt;&#10;&lt;p&gt;any problems with the new help file on &amp;lsquo;house&amp;rsquo; , please feel free to contact me or another&lt;/p&gt;&#10;&lt;p&gt;immortal about the issue. You can reach me at the following avaenues:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;In the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks, and enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Items Added!</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-items-added/</link><pubDate>Sun, 22 Feb 2015 03:33:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-items-added/</guid><description>&lt;div class="post" data-post-id="35702" data-author="Hunter" data-date="2015-02-22T03:33:00+00:00" data-subject="New Items Added!"&gt;&#13;&#10;&lt;p&gt;Some new items have been added to the game. In addition, half of the previous items I added have not been identified. I&amp;rsquo;m including hints for the 4 existing ones plus 8 new ones.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A fairy that&amp;rsquo;s on a boat&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a 10 foot tall gnome&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a dark elf that travels between continents&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Something in a room full of noise and confusion&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a great speaker with a froglike appearance&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;someone who believes that you will not be successful in your endeavor&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A burly man who uses fire to make delicate things&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A studious guest in purple&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a massive man covered in soot from creating weapons&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;an demon of unspeakable horror in a castle.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a pale, out of shape, formerly promising member of the diabolan army&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a dragon that is, fortunately, under water&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric/druid stat order fixed</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cleric-druid-stat-order-fixed/</link><pubDate>Wed, 18 Feb 2015 18:26:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cleric-druid-stat-order-fixed/</guid><description>&lt;div class="post" data-post-id="35699" data-author="*Splork*" data-date="2015-02-18T18:26:20+00:00" data-subject="Cleric/druid stat order fixed"&gt;&#13;&#10;&lt;p&gt;Cleric druid stat order mistakenly had dexterity as secondary stat. This has been fixed to Wis, Int, Dex.&lt;/p&gt;&#10;&lt;p&gt;The helpfile has also been adjusted.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crashes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crashes-4451/</link><pubDate>Mon, 16 Feb 2015 14:05:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crashes-4451/</guid><description>&lt;div class="post" data-post-id="35697" data-author="*Splork*" data-date="2015-02-16T14:05:51+00:00" data-subject="Crashes"&gt;&#13;&#10;&lt;p&gt;I want to apologize for the last week of crashes. We are experiencing some odd issues which we haven&amp;rsquo;t seen before and the odd thing is we really haven&amp;rsquo;t introduced any new code on the server. However, we did have to update the server itself which could be the cause of this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Either way, we are busy trying to figure out what is going on.&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Helpfiles updated</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/helpfiles-updated/</link><pubDate>Sun, 15 Feb 2015 23:35:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/helpfiles-updated/</guid><description>&lt;div class="post" data-post-id="35696" data-author="*Splork*" data-date="2015-02-15T23:35:49+00:00" data-subject="Helpfiles updated"&gt;&#13;&#10;&lt;p&gt;We have updated all the stat helpfiles, please see help int, wis, dex, con, and str for more information.&lt;/p&gt;&#10;&lt;p&gt;If you would like more added to these, please send your ideas to me via email or add to ideas.&lt;/p&gt;&#10;&lt;p&gt;Please see help class order for a new helpfile supplied by Toxis, thanks Brad!&lt;/p&gt;&#10;&lt;p&gt;splork at slothmud.org&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Friday 13 Valentines Conjunction 2015</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/friday-13-valentines-conjunction-2015/</link><pubDate>Sat, 14 Feb 2015 11:10:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/friday-13-valentines-conjunction-2015/</guid><description>&lt;div class="post" data-post-id="35694" data-author="*juggleblood*" data-date="2015-02-14T11:10:13+00:00" data-subject="Friday 13 Valentines Conjunction 2015"&gt;&#13;&#10;&lt;p&gt;Feist &amp;ndash; &amp;lsquo;i random you for it then taron&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You play another verse of &amp;lsquo;gods of war&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Taron shrugs helplessly.&lt;/p&gt;&#10;&lt;p&gt;War reports 1338/1536 hp. Change: +35. Need: 198. Spells: aegis.&lt;/p&gt;&#10;&lt;p&gt;Ryzo drops a glowing hammer, but it disappears before hitting the ground.&lt;/p&gt;&#10;&lt;p&gt;With a twist of the wrist, Taron rolls a 13.&lt;/p&gt;&#10;&lt;p&gt;Ozzy &amp;ndash; &amp;rsquo;nvm we can try again'&lt;/p&gt;&#10;&lt;p&gt;With a twist of the wrist, Feist rolls a 13.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;-End times approaching.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Needing help badly.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/needing-help-badly/</link><pubDate>Thu, 12 Feb 2015 11:16:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/needing-help-badly/</guid><description>&lt;div class="post" data-post-id="35687" data-author="cyprimus" data-date="2015-02-12T11:16:43+00:00" data-subject="Needing help badly."&gt;&#13;&#10;&lt;p&gt;I am a veteran, who was working for the IBEW for 6 + years. A few months ago i was diagnosed with cancer, and had to get surgeries for it. As a result of missing work, and being sick from the surgeries, i was fired from the job, and marked as no rehire. I filed a grievance with the union for it but it was denied, as it&amp;quot; not covered in the contract&amp;quot;. Today they have removed me from the .Unions apprenticeship program. I am on the verge of homelessness, and am trying to get water and electric hooked up to my mobile home, but with no income i cannot get anything done, i tried the Disabled American Veterans for help, they said the might, depending on funding, but it will take at least a month. I have applied for unemployment, but the contractor contested it, and it will take weeks for me to get paid, if i ever do. Its been nearly freezing out, so i have had to rent an apartment for the month, giving a promise to pay, but since i lost my job, i have no way to pay them, and will be evicted soon.&lt;/p&gt;&#10;&lt;p&gt;At a clannies request i posted this&amp;hellip; and a link to help. The link is:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.gofundme.com/ma1iss" target="_blank" rel="noreferrer"&gt;http://www.gofundme.com/ma1iss&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post a random in-game joke or prank</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-in-game-joke-or-prank/</link><pubDate>Thu, 05 Feb 2015 20:08:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-in-game-joke-or-prank/</guid><description>&lt;div class="post" data-post-id="35674" data-author="Yasik" data-date="2015-02-05T20:08:48+00:00" data-subject="Post a random in-game joke or prank"&gt;&#13;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;This is bad for your health.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;is not me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;I don&amp;rsquo;t have such powers&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;This is bad for your health.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;you know this, right?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;mudding is bad for health, yes&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;rsquo;no, the other thing'&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;wasn&amp;rsquo;t me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;blame surf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;is easy to do it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;wasnt you what?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;you even dont ask me what is bad for your health, feel guilty?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;rsquo;no'&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;rsquo;then ask me what is bad for your health'&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;what is bad for your health?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;rsquo;not for my health, for YOUR health'&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;rsquo;lets try again'&lt;/p&gt;&#10;&lt;p&gt;Mirage tells you &amp;lsquo;what&amp;rsquo;s bad for my health?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;Me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Mirage &amp;lsquo;:)))))))))))))))))))))))))))))))))))) &lt;a href="https://www.youtube.com/watch?v=32sLgUoj91o&amp;amp;t=30" target="_blank" rel="noreferrer"&gt;https://www.youtube.com/watch?v=32sLgUoj91o&amp;amp;t=30&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;PS. If the video is delete, it was a scene from &amp;ldquo;Cobra&amp;rdquo; movie with Stallone, when he says exactly that to a punk, and then tears punk&amp;rsquo;s shirt with one hand.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deep Blue Spinel Rune</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/deep-blue-spinel-rune/</link><pubDate>Sun, 01 Feb 2015 21:56:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/deep-blue-spinel-rune/</guid><description>&lt;div class="post" data-post-id="35664" data-author="*Neptune*" data-date="2015-02-01T21:56:12+00:00" data-subject="Deep Blue Spinel Rune"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Due to a discrepancy in the naming convention of the Deep Blue Spinel Rune, the name has been&lt;/p&gt;&#10;&lt;p&gt;altered to fit in with the other runes of similar nature. PReviously, the rune had following name:&lt;/p&gt;&#10;&lt;p&gt;Deep_Blue_Spinel Rune&lt;/p&gt;&#10;&lt;p&gt;This name caused some confusion on how the rune might be created using the normal means.&lt;/p&gt;&#10;&lt;p&gt;The rune&amp;rsquo;s name has been changed to the following:&lt;/p&gt;&#10;&lt;p&gt;Deep Blue Spinel Rune&lt;/p&gt;&#10;&lt;p&gt;This means that previously you would have likely needed to use deep_blue_spinel-rune or somesuch&lt;/p&gt;&#10;&lt;p&gt;in order to create the rune previously. Now, you need only use a variation of deep-blue-spinel-rune .&lt;/p&gt;&#10;&lt;p&gt;This was done so that when creating runes like, say, Brown-Red-Spinel-Rune, you could match the&lt;/p&gt;&#10;&lt;p&gt;convention thus eliminating any confusion when expecting the two conventions to be the same.&lt;/p&gt;&#10;&lt;p&gt;Hope that helps. If anyone runs into any problems, let us know. No changes were made to the deep&lt;/p&gt;&#10;&lt;p&gt;blue spinel gems. Only the deep blue spinel runes were affected.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gorge not makes it to the full</title><link>https://forum.slothmud.net/updates/bug-reporting/gorge-not-makes-it-to-the-full/</link><pubDate>Sun, 01 Feb 2015 09:11:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/gorge-not-makes-it-to-the-full/</guid><description>&lt;div class="post" data-post-id="35663" data-author="Yasik" data-date="2015-02-01T09:11:13+00:00" data-subject="Gorge not makes it to the full"&gt;&#13;&#10;&lt;p&gt;This looks like a bug to me.&lt;/p&gt;&#10;&lt;p&gt;Please consider looking into it when have time. Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 558ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 558ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 558ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 558ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Feast&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A feast is spread out before you!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 523ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Feast&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A feast is spread out before you!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 489ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;gorge&lt;/p&gt;&#10;&lt;p&gt;Your stomach is still full, maybe empty it a little!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 491ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Ozzy (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Cl: 40 Ma: 40 Ne: 40 Mo: 32 Dr: 21 Ba: 12 Th: 10 Av: 14&lt;/p&gt;&#10;&lt;p&gt;You are 33 years, 15 months, 29 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Aisholm.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You are quite familiar with most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 34.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (1052/1052+20) hit, (492/558+25) mana and (318/318+9) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -1.4.&lt;/p&gt;&#10;&lt;p&gt;You have +14 to hit, +8 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 433,357 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and seventy drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 28,694 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 1,553,116,988 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 247 days, 16 hours, 32 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[18], Int: 17[13], Wis: 18[18], Dex: 18[18], Con: 18[17]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You will parry.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Greater Fluidity&lt;/p&gt;&#10;&lt;p&gt;An Unknown Blessing&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 492ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Strange Cell&lt;/p&gt;&#10;&lt;p&gt;The walls of the cell are made of some strange glistening volcanic rock.&lt;/p&gt;&#10;&lt;p&gt;They are smoothed and glazed as though made to entrap something of great energy&lt;/p&gt;&#10;&lt;p&gt;or heat. The walls of the cell have been hammered by blows beyond the strength&lt;/p&gt;&#10;&lt;p&gt;of man. The inhabitant of the cell must have been trapped in torment for ages.&lt;/p&gt;&#10;&lt;p&gt;Exits: [South]&lt;/p&gt;&#10;&lt;p&gt;There is a pitcher on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;There is a mug of milk here. [3]&lt;/p&gt;&#10;&lt;p&gt;A hot, steaming pie sits here. [4]&lt;/p&gt;&#10;&lt;p&gt;There is a loaf of bread here. [2]&lt;/p&gt;&#10;&lt;p&gt;Some sweetmeats are sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;A tasty-looking pastry is sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;A plump date lies here.&lt;/p&gt;&#10;&lt;p&gt;A frothy mug of root beer is here attracting flies. [3]&lt;/p&gt;&#10;&lt;p&gt;A wedge of cheese is sitting on the ground. [3]&lt;/p&gt;&#10;&lt;p&gt;A bright red apple lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 493ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;gorge&lt;/p&gt;&#10;&lt;p&gt;Your stomach is still full, maybe empty it a little!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 494ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Ozzy (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Cl: 40 Ma: 40 Ne: 40 Mo: 32 Dr: 21 Ba: 12 Th: 10 Av: 14&lt;/p&gt;&#10;&lt;p&gt;You are 33 years, 15 months, 29 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Aisholm.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You are quite familiar with most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 34.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (1052/1052+20) hit, (497/558+25) mana and (318/318+9) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -1.4.&lt;/p&gt;&#10;&lt;p&gt;You have +14 to hit, +8 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 433,357 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and seventy drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 28,694 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 1,553,116,988 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 247 days, 16 hours, 32 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[18], Int: 17[13], Wis: 18[18], Dex: 18[18], Con: 18[17]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You will parry.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Greater Fluidity&lt;/p&gt;&#10;&lt;p&gt;An Unknown Blessing&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 530ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 533ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Detect Disease&amp;rsquo; Ozzy&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t infected with any known disease.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 548ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;take food&lt;/p&gt;&#10;&lt;p&gt;You deftly snatch a pie.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 558ma 318mv&amp;gt; +9 -1.4 1,553,116,988 433,357 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;eat food&lt;/p&gt;&#10;&lt;p&gt;You eat a pie.&lt;/p&gt;&#10;&lt;p&gt;You are no longer hungry.&lt;/p&gt;&#10;&lt;p&gt;Your stomach is full.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We are down for a bit</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-are-down-for-a-bit/</link><pubDate>Thu, 29 Jan 2015 13:26:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-are-down-for-a-bit/</guid><description>&lt;div class="post" data-post-id="35658" data-author="*Splork*" data-date="2015-01-29T13:26:01+00:00" data-subject="We are down for a bit"&gt;&#13;&#10;&lt;p&gt;We are updating the server, it should be back up within the hour.&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35659" data-author="*Splork*" data-date="2015-01-29T13:42:54+00:00" data-subject="Re: We are down for a bit(Back up)"&gt;&#13;&#10;&lt;p&gt;It only took 10 minutes, we are back up.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Claim newbie EQ found north of the great white shark on SS</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/claim-newbie-eq-found-north-of-the-great-white-shark-on-ss/</link><pubDate>Tue, 27 Jan 2015 22:47:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/claim-newbie-eq-found-north-of-the-great-white-shark-on-ss/</guid><description>&lt;div class="post" data-post-id="35655" data-author="Teron" data-date="2015-01-27T22:47:34+00:00" data-subject="Claim newbie EQ found north of the great white shark on SS"&gt;&#13;&#10;&lt;p&gt;I found a set of newbie eq lying on the ground north of the great white shark on SS.&lt;/p&gt;&#10;&lt;p&gt;Apparently, having escaped the shark, the fearless adventurer was apprehended by the vampire followers.&lt;/p&gt;&#10;&lt;p&gt;At any rate, I&amp;rsquo;ve kept the most necessary eq on a storage char and will mail the name and pwd to the person, who can list some of the unique or all items from the gear.&lt;/p&gt;&#10;&lt;p&gt;Write here or mudmail T&lt;strong&gt;a&lt;/strong&gt;ron for info.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor Newbie Autoquest Reshuffle</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-newbie-autoquest-reshuffle/</link><pubDate>Thu, 15 Jan 2015 17:52:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-newbie-autoquest-reshuffle/</guid><description>&lt;div class="post" data-post-id="35638" data-author="*juggleblood*" data-date="2015-01-15T17:52:55+00:00" data-subject="Minor Newbie Autoquest Reshuffle"&gt;&#13;&#10;&lt;p&gt;To address some issues of autoquest bugs, I&amp;rsquo;m spreading out some of the autoquests from some of the quester mobs. This, along with a code change implemented by Breeze should resolve the issues players have been having whereby the mob won&amp;rsquo;t accept the required item.&lt;/p&gt;&#10;&lt;p&gt;The quests will be redistributed onto new or existing mobs on the basis of prerequisite level. The first such change is that there is now a mob in the adventurers guild of Bal Harbor named Hawthorn where the level 3 Bal Harbor autoquests have been relocated to.&lt;/p&gt;&#10;&lt;p&gt;This will be an incremental process. So I&amp;rsquo;ll post progress here so you can be aware and give newbies correct information about the autos. This really only affects the low level town questers with many quests like Regis, Forsythe, Helgar, and Erdogan. Shelda and the pet merchant in VK should work fine as is.&lt;/p&gt;&#10;&lt;p&gt;In related news, corpses and subdued mobs are now non-rentable meaning that if you rent or void-disconnect they will fall to the ground wherever you departed from. This will prevent their values from being lost for the purposes of quests. Also just be aware that reboots also affect corpses and subdueds even in your inventory. So when you get a corpse or subdued mobile for an autoquest, you should try to turn it in right away, lest you get the dreaded message &amp;ldquo;I don&amp;rsquo;t want that.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AFF_SYSTEM_SHOCK questions</title><link>https://forum.slothmud.net/classes/cleric/aff-system-shock-questions/</link><pubDate>Thu, 15 Jan 2015 02:55:24 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/aff-system-shock-questions/</guid><description>&lt;div class="post" data-post-id="35633" data-author="Edwin" data-date="2015-01-15T02:55:24+00:00" data-subject="AFF_SYSTEM_SHOCK questions"&gt;&#13;&#10;&lt;p&gt;In my raise gear I have Wis 22 (which is the max I can have at 4x40)&lt;/p&gt;&#10;&lt;p&gt;and AFF_SYSTEM_SHOCK = 14.&lt;/p&gt;&#10;&lt;p&gt;I have made a Champagne Pearl rune but have not socketed it to&lt;/p&gt;&#10;&lt;p&gt;anything yet.&lt;/p&gt;&#10;&lt;p&gt;I could socket the rune to my raise gear bracelet, bringing&lt;/p&gt;&#10;&lt;p&gt;AFF_SYSTEM_SHOCK to 15, or I could socket the rune to my heal bonus&lt;/p&gt;&#10;&lt;p&gt;bracelet, keeping AFF_SYSTEM_SHOCK at 14 but requiring me to cart&lt;/p&gt;&#10;&lt;p&gt;around one less piece of equipment.&lt;/p&gt;&#10;&lt;p&gt;Is there a cap to AFF_SYSTEM_SHOCK and if so how does it work?&lt;/p&gt;&#10;&lt;p&gt;i.e. is there any marginal benefit of increasing AFF_SYSTEM_SHOCK to 15?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Equipment Coming!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-equipment-coming/</link><pubDate>Fri, 09 Jan 2015 17:08:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-equipment-coming/</guid><description>&lt;div class="post" data-post-id="35622" data-author="Hunter" data-date="2015-01-09T17:08:07+00:00" data-subject="New Equipment Coming!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m once again working on adding more equipment to the game. If we&amp;rsquo;re going to cover all needs, though, I need suggested items. Feel free to respond here or to email me at &lt;a href="mailto:hunter@slothmud.org" &gt;hunter@slothmud.org&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;A few restrictions:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No new 3x40 items. Adding massively powerful new items available for free is not on my priority list.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No new affects. There&amp;rsquo;s enough that&amp;rsquo;s needed with the ones that exist now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Not a lot of new power. I&amp;rsquo;m not saying no new power will be added, but it will be very incremental if at all.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking for all ranges of classes and levels - valk, non avatar and avatar. Most holes that I see are with the newer classes. I see very few holes in the original classes. A list of mid level or newbie eq that&amp;rsquo;s ridiculously hard to get compared to a higher level upgrade would also be good.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor Changelog</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-changelog/</link><pubDate>Tue, 06 Jan 2015 12:30:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-changelog/</guid><description>&lt;div class="post" data-post-id="35616" data-author="*juggleblood*" data-date="2015-01-06T12:30:29+00:00" data-subject="Minor Changelog"&gt;&#13;&#10;&lt;p&gt;Going to post minor changes based on bug reports in this thread.&lt;/p&gt;&#10;&lt;p&gt;*Shapeshifting key is now a proper key, goes in keychain. No longer a wand.&lt;/p&gt;&#10;&lt;p&gt;*Temple ruins trigtrap updated to a proc so that it functions with stealthed players.&lt;/p&gt;&#10;&lt;p&gt;*Basin of balms now loading properly.&lt;/p&gt;&#10;&lt;p&gt;*As posted earlier by Splork Ether Worm can now properly hit ether targets. Will update help files at some point in future with correct name of form, which is ether worm, not spirit worm.&lt;/p&gt;&#10;&lt;p&gt;*Food keyword added to several food types.&lt;/p&gt;&#10;&lt;p&gt;*Persephone food fixed as mentioned in a previous thread.&lt;/p&gt;&#10;&lt;p&gt;*Many spellbook restrictions fixed, please continue to report any bad ones you find.&lt;/p&gt;&#10;&lt;p&gt;*Book of cleansing confessions floor object will no longer load as random treasure item.&lt;/p&gt;&#10;&lt;p&gt;*Various mob and object keywords added.&lt;/p&gt;&#10;&lt;p&gt;*Replaced nogate flag on mistakenly gateable room in desert of despair.&lt;/p&gt;&#10;&lt;p&gt;*Odd characters no longer appearing after maximum legion message for animate dead. Thx Splork.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Persephone Food Bag Fixed</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/persephone-food-bag-fixed/</link><pubDate>Mon, 05 Jan 2015 18:10:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/persephone-food-bag-fixed/</guid><description>&lt;div class="post" data-post-id="35615" data-author="*juggleblood*" data-date="2015-01-05T18:10:27+00:00" data-subject="Persephone Food Bag Fixed"&gt;&#13;&#10;&lt;p&gt;Food from Persephone&amp;rsquo;s bag left on ground was incidentally poisoning anyone in room who ate anything at all. This is resolved. Also the food will only persist for 30 seconds left on ground so as not to poison unwary travelers.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Multiple Profiles possible???</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/multiple-profiles-possible/</link><pubDate>Sat, 03 Jan 2015 16:44:48 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/multiple-profiles-possible/</guid><description>&lt;div class="post" data-post-id="35611" data-author="abraxsis" data-date="2015-01-03T16:44:48+00:00" data-subject="Multiple Profiles possible???"&gt;&#13;&#10;&lt;p&gt;Ok, I&amp;rsquo;ve been using mudlet for a while now. I have a lot of scripts set up for brax. The problem is when I go to use my alt, I have scripts firing for brax that the alt doesnt need/cant use. Is there any way to set things up to either auto-load a profile for a character or for me to select the profile to use?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Summary of Coliseum 3.0</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/summary-of-coliseum-3-0/</link><pubDate>Fri, 02 Jan 2015 18:21:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/summary-of-coliseum-3-0/</guid><description>&lt;div class="post" data-post-id="35610" data-author="*juggleblood*" data-date="2015-01-02T18:21:01+00:00" data-subject="Summary of Coliseum 3.0"&gt;&#13;&#10;&lt;p&gt;*First off, instead of tearing out the old mobs and putting in new, I built a second coliseum in AH, which is not open yet.&lt;/p&gt;&#10;&lt;p&gt;*The BH coliseum scores are reset and you can earn drachma and honor. Honor reward is now based off of personal best rather than high scorer. There is no benefit to getting in sooner than everyone else to get a high score. There is no high scorer drachma or honor. So don&amp;rsquo;t be in a hurry to get in there. Focus on bug testing for now if you play in it.&lt;/p&gt;&#10;&lt;p&gt;*You will be dispelled on entrance to the coliseum. So will your pets. So no need spelling up or having someone else spell you up. You will not receive a restore. So go in full.&lt;/p&gt;&#10;&lt;p&gt;*You will receive mana restores at the 2, 4, and 6 minute marks (roughly). The timer is not very accurate, should be within 10 seconds either way though. You will not receive hit points.&lt;/p&gt;&#10;&lt;p&gt;*There are no berries.&lt;/p&gt;&#10;&lt;p&gt;*Mobs are being slimmed down in the higher levels. It is not complete. Need to get some more score data and tweak them accordingly.&lt;/p&gt;&#10;&lt;p&gt;*Mobs in BH coliseum are basically the same, some only slimmer. As before, sword is for demons, spear for dragons, breath for death, and salt for snail.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s a work in progress but it is open for testing. I ask you to honor the spirit of the coliseum rule about outside aid and avoid doing the following:&lt;/p&gt;&#10;&lt;p&gt;Using imbued spells.&lt;/p&gt;&#10;&lt;p&gt;Using charmed pets (charm person).&lt;/p&gt;&#10;&lt;p&gt;Using devaks.&lt;/p&gt;&#10;&lt;p&gt;Having a friend level a 40 to get a world restore during fight.&lt;/p&gt;&#10;&lt;p&gt;Also familiar may be exploitable in that it could end up counting as a point, I&amp;rsquo;ll have to check and add protection if so. Don&amp;rsquo;t do it&amp;hellip; I&amp;rsquo;ll test it later.&lt;/p&gt;&#10;&lt;p&gt;I will slowly implement protections against these practices but in the meantime I&amp;rsquo;ll just have to resort to investigating suspicious scores.&lt;/p&gt;&#10;&lt;p&gt;I encourage you to test levels Newbie-4 and level 7. You may want to hold off on 5, 6, 8, and 9. I have minor mob modification to do.&lt;/p&gt;&#10;&lt;p&gt;You can email me bugs or suggestions to &lt;a href="mailto:juggleblood@slothmud.org" &gt;juggleblood@slothmud.org&lt;/a&gt; or u can use ingame mudmail system or u can use the bugs command.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who List Jan 1, 2015</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-jan-1-2015/</link><pubDate>Thu, 01 Jan 2015 17:26:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-jan-1-2015/</guid><description>&lt;div class="post" data-post-id="35608" data-author="*juggleblood*" data-date="2015-01-01T17:26:15+00:00" data-subject="Who List Jan 1, 2015"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Creator* ] Splork mudlet.org&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Creator* ] Clink feeling nostalgic&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Creator* ] Breeze shipping is hopefully fixed&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ Hobo ] Juggleblood is a figment of his imagination.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ pri sec ter qua qui hex sep oct ] Players&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-----------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Grand Druid* Dr:9.40 ] Dr seeks Ruby Gems! ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Hierarch* Cl:9.40 ] Zuzu ::LeMuRs:: Happy Holidays&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Warlord* Wa:8.39 ] Stun 30 needs B.Onyx and Jet&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Warlord* Wa:8.38 ] War Go Seahawks!!!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Poet* Ba:8.28 ] Blackmore ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Shaman* Dr:7.33 ] Fluffy ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Bishop* Cl:6.38 ] Norks ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Hierophant* Cl:4.28 ] Crumbs of a blueberry muffin&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Gallant* Ba:4.26 ] Sochi the Dancing Bear &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Cabalist* Ne:4.25 ] Ackbar [Legends]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40w 40n 40c 36m|20d 18t 13o 12b ] Feist says, &amp;#39;Where right and glory lead&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40d 40c 40m 27n|10w 10o 5b 10t ] Dziesma -+-&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40n 40c 28d 22m|20b 9o 5t 5w ] Abraxsis ::LeMuRs:: this space for rent&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40d 39c 20n 9m| 6b 6w 4o 1t ] Jackalope stuck between forms&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40n 36d 26o 23c|20m 12w 11t 9b ] Jaquin ::LeMuRs:: pre-rolling&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 32w 25o 20c 10n| 5d 0 0 0 ] Drugar [Legends]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20w 20o 20m 20n|20c 20d 19b 8t ] Yasik &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20m 20d 20c 19n|10o 8w 5t 4b ] Tinx &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20c 20m 15n 9b| 6w 5d 3o 3t ] Whatta &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 15t 11m 10c 7w| 3d 1b 1n 0 ] Newtomud the Untitled&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace suggests you Don&amp;#39;t Starve&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 1m 0 0 0 | 0 0 0 0 ] Zahr the Untitled&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;There are 26 visible players.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Highest total since last bootup: 26.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35609" data-author="Tuck" data-date="2015-01-02T13:14:37+00:00" data-subject="Re: Who List Jan 1, 2015"&gt;&#13;&#10;&lt;p&gt;Wow, Clink!&lt;/p&gt;&#10;&lt;p&gt;Imms Galore.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coliseum Scores on Jan 1, 2015</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-scores-on-jan-1-2015/</link><pubDate>Thu, 01 Jan 2015 13:49:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-scores-on-jan-1-2015/</guid><description>&lt;div class="post" data-post-id="35598" data-author="*juggleblood*" data-date="2015-01-01T13:49:59+00:00" data-subject="Coliseum Scores on Jan 1, 2015"&gt;&#13;&#10;&lt;p&gt;The following were the coliseum scores as of Jan 1, 2015.&lt;/p&gt;&#10;&lt;p&gt;*Many of these scores were obtained by quaffing multiple stackable damage and hit potions prior to the fight as well as receiving spellups from friends before the match and using devaks. These issues are being addressed along with the coliseum reset and hopefully we will see a fairer spread of scores in the future. Try to be fair and don&amp;rsquo;t abuse level-up world restores either or that feature could be removed entirely.&lt;/p&gt;&#10;&lt;p&gt;Level Zero:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Gladiators of the Realm &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Level Zero &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Walad 51 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Lux 44 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Mord 40 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Vege 35 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Caveman 34 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Belrath 33 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Calvin 33 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Dokoran 32 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Remus 32 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Saiko 31 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Oomi 30 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ovid 30 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Rough 30 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ertai 29 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Tsuman 28 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Krolps 28 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Leit 27 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Urath 27 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Bored 27 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Elendai 26 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Alin 26 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Xuxu 26 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Shh 25 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Belle 25 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Bronze 24 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ferb 24 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Jaquin 23 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Doge 23 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Asta 23 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Rasu 22 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; El 21 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Pea 21 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ozzy 21 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Robocop 20 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Aroth 20 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Grimm 20 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Shinja 20 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Vasu 20 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Jackalope 19 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Rulue 19 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Entropy 19 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Lore 19 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Garex 18 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Fahey 18 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Jhereg 18 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt;Battlemasher 18 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Saga 18 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Jetsun 17 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Isel 17 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Kandaur 17 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Amoeba 17 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Exxe 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Dont 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Yang 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ip 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Pokey 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Omi 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Rain 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt;Shapeshifter 16 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Mistletoe 15 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Roar 15 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Umor 15 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Pyre 14 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Hank 14 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Dragoth 14 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Dhar 14 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Egon 14 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Jbob 14 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Abraxsis 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Pawn 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Taargus 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Mara 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Zrm 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Viashino 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Saunt 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ordeith 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Gant 13 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Moses 12 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Kung 12 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Surn 12 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Hasbeen 12 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Prescience 12 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Agon 12 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Zarloth 11 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Artful 11 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Edge 11 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Drule 11 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Orix 11 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Evie 11 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Kid 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ahrien 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Gnu 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Gollum 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Zenoko 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Maloj 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Crumbs 10 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Oddere 9 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Odelin 9 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Raijn 9 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Coyote 8 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Safari 8 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Stilgar 8 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Resurgam 8 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Nota 8 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Hrun 8 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Rippecs 7 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Shahrazad 7 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Isen 7 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Marvel 7 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Xygon 6 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Edwin 6 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Gyro 6 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Constin 6 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Lilikoi 6 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Rapture 5 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Court 5 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Biocide 5 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Dasseem 5 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Alea 5 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Lysbel 4 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Toranaga 3 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Ruin 3 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Firk 3 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Grunt 3 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Juggleblood 3 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Arkresh 2 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Saba 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Kylar 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Akazen 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Siro 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Muse 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Palin 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Dynamo 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Maharet 1 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>Coliseum Reset and Revamp Cometh</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-reset-and-revamp-cometh/</link><pubDate>Tue, 30 Dec 2014 12:53:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-reset-and-revamp-cometh/</guid><description>&lt;div class="post" data-post-id="35596" data-author="*juggleblood*" data-date="2014-12-30T12:53:11+00:00" data-subject="Coliseum Reset and Revamp Cometh"&gt;&#13;&#10;&lt;p&gt;Hail Gladiators of Jord!&lt;/p&gt;&#10;&lt;p&gt;The coliseum is getting revamped and scores will be reset, giving you more chances for fame, glory and drachma.&lt;/p&gt;&#10;&lt;p&gt;A few words of note:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The old scores will be preserved as they are for posterity, in game, and hopefully on the website.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New coliseum will have the same levels plus a newbie level for sub-21 characters (Valkers).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Chaos pit will remain untouched for now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Final date of changeover is to be determined, but should be soon, i.e. days, not weeks.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New coliseum will have all new mobs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players and pets will be dispelled on entry to the arena.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Other new features to be announced upon opening.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do not expect the same class orders to dominate.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There will be no high scorer drachma so as to prevent any sense of urgency / unfairness.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is no tenth word of note, but it felt wrong to end at nine.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud down for update</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-for-update/</link><pubDate>Sat, 27 Dec 2014 04:14:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-for-update/</guid><description>&lt;div class="post" data-post-id="35590" data-author="abraxsis" data-date="2014-12-27T04:14:30+00:00" data-subject="Mud down for update"&gt;&#13;&#10;&lt;p&gt;Just an FYI for everyone. The powers that be are doing a MAJOR update. Mud will be down til at least 2230 server time (US Central).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Emerald of Insight Clasp</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/emerald-of-insight-clasp/</link><pubDate>Sat, 27 Dec 2014 00:20:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/emerald-of-insight-clasp/</guid><description>&lt;div class="post" data-post-id="35582" data-author="Edwin" data-date="2014-12-27T00:20:48+00:00" data-subject="Emerald of Insight Clasp"&gt;&#13;&#10;&lt;p&gt;When I first started the game I forged two instances of the clasp of life and death and wore both (and still do).&lt;/p&gt;&#10;&lt;p&gt;Next I forged a flawed glowing gem and realised it worked on both light and held low item. So I forged another one, however when you try to hold the second item (e.g. the torch or the held low), the clasp falls off, you cannot have two of the clasps in use at once.&lt;/p&gt;&#10;&lt;p&gt;The emerald of insight clasp bought from T&amp;amp;D shop (+1 Max_int, attach to ring) is a great item. Can I have two like the clasp of life and death or only have one like the flawed glowing gem? 200 dr would be a lot to waste on a second copy I could not use.&lt;/p&gt;&#10;&lt;p&gt;Futhermore, in general how does one find out the rules of a clasp?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Christmas Quests 2014</title><link>https://forum.slothmud.net/town-crier/quest-announcements/christmas-quests-2014/</link><pubDate>Wed, 24 Dec 2014 15:44:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/christmas-quests-2014/</guid><description>&lt;div class="post" data-post-id="35577" data-author="*juggleblood*" data-date="2014-12-24T15:44:43+00:00" data-subject="Christmas Quests 2014"&gt;&#13;&#10;&lt;p&gt;Happy Holidays!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m going to hold two quest times this year to maximize opportunity to participate.&lt;/p&gt;&#10;&lt;p&gt;The first will be Christmas Day Dec 25th, server time, &lt;strong&gt;12PM-2PM&lt;/strong&gt;.&lt;/p&gt;&#10;&lt;p&gt;The second will follow at &lt;strong&gt;12AM-2AM&lt;/strong&gt;, server time (Dec 26th).&lt;/p&gt;&#10;&lt;p&gt;So as to eliminate any possible confusion, I will not discuss time zones. I encourage you to log into the mud, and type time-started. This will leave no possible doubt for you as to what server time is. To reiterate, the posted time is &lt;strong&gt;SERVER TIME&lt;/strong&gt;, the time you see when you type &lt;strong&gt;TIME STARTED&lt;/strong&gt; into the command line.&lt;/p&gt;&#10;&lt;p&gt;There shall be drachma, honor and unspecified gems to be had. And &lt;strong&gt;yes, you may do both&lt;/strong&gt; if you are able.&lt;/p&gt;&#10;&lt;p&gt;Hope to see you there!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma Reward for nailing down autoquest bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-reward-for-nailing-down-autoquest-bug/</link><pubDate>Tue, 23 Dec 2014 10:33:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-reward-for-nailing-down-autoquest-bug/</guid><description>&lt;div class="post" data-post-id="35574" data-author="*juggleblood*" data-date="2014-12-23T10:33:35+00:00" data-subject="Drachma Reward for nailing down autoquest bug"&gt;&#13;&#10;&lt;p&gt;For years now I&amp;rsquo;ve been mystified by autoquesters, specifically the ones with multiple autoquests, telling the players that they&amp;rsquo;ve already completed that autoquest, when in fact they haven&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;My theory is that it seems to happen after you have recently completed a different autoquest on the same mob, but I&amp;rsquo;m not sure.&lt;/p&gt;&#10;&lt;p&gt;Anyone who can nail down the bug and show me how to repeat it, can receive a 10 drachma reward.&lt;/p&gt;&#10;&lt;p&gt;And if you ever run into this issue, ask any imm who is online to please destroy and recreate the mob, and see if that fixes the issue. And if it does not, track me down and I will manually reward you and set the quest flag on your char.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your patience and happy bug hunting. Send log of bug to &lt;a href="mailto:juggleblood@slothmud.org" &gt;juggleblood@slothmud.org&lt;/a&gt; and send a mudmail to me to let me know, just in case it goes to junk. Or alternatively post log to bug section of crier under heading &amp;rsquo;the autoquester bug&amp;rsquo;. Thx.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Anyone know why this happened?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/anyone-know-why-this-happened/</link><pubDate>Tue, 23 Dec 2014 04:32:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/anyone-know-why-this-happened/</guid><description>&lt;div class="post" data-post-id="35572" data-author="abraxsis" data-date="2014-12-23T04:32:08+00:00" data-subject="Anyone know why this happened?"&gt;&#13;&#10;&lt;p&gt;This happened today while I was in the colessium:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;You drink from a box of distilled water. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;You drank every last drop of water, now a box of distilled water is empty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;627/627 hp 445/543 ma 161/161 mv 5372899 xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s empty already.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;create water&amp;rsquo; box&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;627/627 hp 445/543 ma 161/161 mv 5372899 xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your spell fails.&lt;/p&gt;&#10;&lt;p&gt;A box of distilled water glows with a blue light as the magic is absorbed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;627/627 hp 441/543 ma 161/161 mv 5372899 xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ofkt&lt;/p&gt;&#10;&lt;p&gt;order followers kill cob&lt;/p&gt;&#10;&lt;p&gt;A giant cobra massacres you to small fragments with its bite.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;594/627 hp 442/543 ma 161/161 mv 5372899 xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The box of distilled water breaks into pieces, which float gently to the ground.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Is this a random glitch or no? If no can someone tell me what caused it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game is wizlocked, Dec 22 2014</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-is-wizlocked-dec-22-2014/</link><pubDate>Mon, 22 Dec 2014 08:31:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-is-wizlocked-dec-22-2014/</guid><description>&lt;div class="post" data-post-id="35567" data-author="Yasik" data-date="2014-12-22T08:31:29+00:00" data-subject="Game is wizlocked, Dec 22 2014"&gt;&#13;&#10;&lt;p&gt;Cannot log in. What is happening?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35568" data-author="fallen" data-date="2014-12-22T08:56:36+00:00" data-subject="Re: Game is wizlocked, Dec 22 2014"&gt;&#13;&#10;&lt;p&gt;a cleanup before Christmas I guess&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35569" data-author="*Splork*" data-date="2014-12-22T11:35:33+00:00" data-subject="Re: Game is wizlocked, Dec 22 2014"&gt;&#13;&#10;&lt;p&gt;Server upgrades, we are back up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet 3.0 Beta Bug Alert</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-beta-bug-alert/</link><pubDate>Sun, 21 Dec 2014 11:11:47 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-beta-bug-alert/</guid><description>&lt;div class="post" data-post-id="35565" data-author="*juggleblood*" data-date="2014-12-21T11:11:47+00:00" data-subject="Mudlet 3.0 Beta Bug Alert"&gt;&#13;&#10;&lt;p&gt;If you are using 3.0 and you find that some of your scripts, aliases, and triggers just mysteriously blank out, i.e. they are still listed but are blank, then you may want to revert to 2.1.&lt;/p&gt;&#10;&lt;p&gt;This doesn&amp;rsquo;t seem to affect everyone. It is somehow related to the scrolling and selecting functions and so it depends on your specific usage and perhaps on your device. Personally it&amp;rsquo;s killing me and I&amp;rsquo;m reverting to 2.1. Posting this to save anyone else the headache of figuring out what&amp;rsquo;s going on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet 3.0.0 Beta - initMSDP</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-beta-initmsdp/</link><pubDate>Sat, 20 Dec 2014 16:06:38 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-beta-initmsdp/</guid><description>&lt;div class="post" data-post-id="35564" data-author="*Breeze*" data-date="2014-12-20T16:06:38+00:00" data-subject="Mudlet 3.0.0 Beta - initMSDP"&gt;&#13;&#10;&lt;p&gt;this is how i do it for my client.&lt;/p&gt;&#10;&lt;p&gt;ymmv&lt;/p&gt;&#10;&lt;p&gt;relies on the MXP detected message from the mud but you can change that.&lt;/p&gt;&#10;&lt;p&gt;make sure msdp is enabled in mudlet 3.0&lt;/p&gt;&#10;&lt;p&gt;usage example:&lt;/p&gt;&#10;&lt;p&gt;echo(msdp.CONTINENT)&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;lua echo(msdp.CONTINENT)&lt;/p&gt;&#10;&lt;p&gt;from the commandline&lt;/p&gt;&#10;&lt;p&gt;it makes a decent place to start building your own custom scripts.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36705" data-author="Madigan" data-date="2016-03-03T17:07:29+00:00" data-subject="Re: Mudlet 3.0.0 Beta - initMSDP"&gt;&#13;&#10;&lt;p&gt;I use this, love it. Thanks Breeze.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Small Eqlist Forge Data Fix</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-eqlist-forge-data-fix/</link><pubDate>Sat, 20 Dec 2014 13:11:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-eqlist-forge-data-fix/</guid><description>&lt;div class="post" data-post-id="35563" data-author="*juggleblood*" data-date="2014-12-20T13:11:24+00:00" data-subject="Small Eqlist Forge Data Fix"&gt;&#13;&#10;&lt;p&gt;Some items on eqlist were mistakenly being shown as forged by Marclair in Opera Symphonia, because he was temporarily forging some items during the opener quest. The forges now display correctly when searched for on the eqlist.&lt;/p&gt;&#10;&lt;p&gt;Thanks Breeze!&lt;/p&gt;&#10;&lt;p&gt;Also sideout, I never noticed the page listing all the forges and brews before that Breeze pointed out to me. It&amp;rsquo;s a handy one if you ever want to reverse lookup a cp to see which forge it is. Just bring up that page and do a find on page search for the component name.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Discussion about some stats while shifted</title><link>https://forum.slothmud.net/classes/druid/discussion-about-some-stats-while-shifted/</link><pubDate>Sat, 20 Dec 2014 07:11:44 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/discussion-about-some-stats-while-shifted/</guid><description>&lt;div class="post" data-post-id="35561" data-author="Filk" data-date="2014-12-20T07:11:44+00:00" data-subject="Discussion about some stats while shifted"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been told, there are already were explanations about some of my questions. But i wasnt able to find any.&lt;/p&gt;&#10;&lt;p&gt;So if anyone knows about them, i would be pleased for links.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;First of all, max dex stat.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I forged finally my rhodo rune and attached it to ars magica.&lt;/p&gt;&#10;&lt;p&gt;Was surprised though, that while shifted, it raises max dex stat, but dont gives extra ac.&lt;/p&gt;&#10;&lt;p&gt;After speaking with severals imms and players, noone can tell me, if that was done for special, or just missed in development and should be count as a bug.&lt;/p&gt;&#10;&lt;p&gt;So i want to discuss, if it should works in forms like as unshifted at all.&lt;/p&gt;&#10;&lt;p&gt;And if it dont, then maybe it should be written in some help files. To prevent missunderstanding from all other players, who would like to raise max dex for forms.&lt;/p&gt;&#10;&lt;p&gt;Same about other max stats.&lt;/p&gt;&#10;&lt;p&gt;I know, that max str works fine, and max int giving some mana also.&lt;/p&gt;&#10;&lt;p&gt;No ideas about max con or max wis. It is posible to raise it whle shifted, so interesting question about them also.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Another question is how max stats from avatar shop works for forms?&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Do they affect player while shifted? And even, should they affect, if they are not?&lt;/p&gt;&#10;&lt;p&gt;Same question for other avatar shop bonuses: damroll, armor, damage reduce, spell damage, resists etc&lt;/p&gt;&#10;&lt;p&gt;How they works now?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Splork dressed me in a hurricane</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/splork-dressed-me-in-a-hurricane/</link><pubDate>Fri, 19 Dec 2014 23:47:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/splork-dressed-me-in-a-hurricane/</guid><description>&lt;div class="post" data-post-id="35560" data-author="van" data-date="2014-12-19T23:47:33+00:00" data-subject="Splork dressed me in a hurricane"&gt;&#13;&#10;&lt;p&gt;Best reboot ever! I&amp;rsquo;ve always wanted to wear my greaves on my body and my boots on my head.&lt;/p&gt;&#10;&lt;p&gt;My light isn&amp;rsquo;t stylish though.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35562" data-author="*Breeze*" data-date="2014-12-20T08:51:39+00:00" data-subject="Re: Splork dressed me in a hurricane"&gt;&#13;&#10;&lt;p&gt;i can imagine van with a cuirass around the neck.&lt;/p&gt;&#10;&lt;p&gt;thats some bugs bunny crazy stuff there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deleting unused characters</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/deleting-unused-characters/</link><pubDate>Wed, 17 Dec 2014 22:07:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/deleting-unused-characters/</guid><description>&lt;div class="post" data-post-id="35559" data-author="*Splork*" data-date="2014-12-17T22:07:56+00:00" data-subject="Deleting unused characters"&gt;&#13;&#10;&lt;p&gt;There are nearly 10k characters that are level one and have played less than 5 minutes. If this is one of your storage characters, I suggest you log them in and gain a few levels.&lt;/p&gt;&#10;&lt;p&gt;This weekend, I will be deleting any character which meets this criteria.&lt;/p&gt;&#10;&lt;p&gt;This will open up a ton of names for people to choose from and also help the admin with on their current projects.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unofficial MSDP var list.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unofficial-msdp-var-list/</link><pubDate>Mon, 15 Dec 2014 21:16:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unofficial-msdp-var-list/</guid><description>&lt;div class="post" data-post-id="35556" data-author="Tuck" data-date="2014-12-15T21:16:46+00:00" data-subject="Unofficial MSDP var list."&gt;&#13;&#10;&lt;p&gt;Brad sent it to me.&lt;/p&gt;&#10;&lt;p&gt;Use on your own risk.&lt;/p&gt;&#10;&lt;p&gt;CHARACTER_NAME&lt;/p&gt;&#10;&lt;p&gt;SERVER_ID&lt;/p&gt;&#10;&lt;p&gt;SERVER_TIME&lt;/p&gt;&#10;&lt;p&gt;SNIPPET_VERSION&lt;/p&gt;&#10;&lt;p&gt;WHO_LIST&lt;/p&gt;&#10;&lt;p&gt;AFFECTS&lt;/p&gt;&#10;&lt;p&gt;STRING_AFFECTS&lt;/p&gt;&#10;&lt;p&gt;STRING_PERM_AFFECTS&lt;/p&gt;&#10;&lt;p&gt;SPELLS&lt;/p&gt;&#10;&lt;p&gt;ALIGNMENT&lt;/p&gt;&#10;&lt;p&gt;EXPERIENCE&lt;/p&gt;&#10;&lt;p&gt;EXPERIENCE_MAX&lt;/p&gt;&#10;&lt;p&gt;EXPERIENCE_TNL&lt;/p&gt;&#10;&lt;p&gt;HEALTH&lt;/p&gt;&#10;&lt;p&gt;HEALTH_MAX&lt;/p&gt;&#10;&lt;p&gt;HEALTH_REGEN&lt;/p&gt;&#10;&lt;p&gt;LEVEL&lt;/p&gt;&#10;&lt;p&gt;LEVEL_SEC&lt;/p&gt;&#10;&lt;p&gt;LEVEL_TER&lt;/p&gt;&#10;&lt;p&gt;LEVEL_QUA&lt;/p&gt;&#10;&lt;p&gt;LEVEL_QUI&lt;/p&gt;&#10;&lt;p&gt;LEVEL_HEX&lt;/p&gt;&#10;&lt;p&gt;LEVEL_SEP&lt;/p&gt;&#10;&lt;p&gt;LEVEL_OCT&lt;/p&gt;&#10;&lt;p&gt;LEVEL_AVA&lt;/p&gt;&#10;&lt;p&gt;CITIZEN&lt;/p&gt;&#10;&lt;p&gt;CLASS&lt;/p&gt;&#10;&lt;p&gt;CLASS_SEC&lt;/p&gt;&#10;&lt;p&gt;CLASS_TER&lt;/p&gt;&#10;&lt;p&gt;CLASS_QUA&lt;/p&gt;&#10;&lt;p&gt;CLASS_QUI&lt;/p&gt;&#10;&lt;p&gt;CLASS_HEX&lt;/p&gt;&#10;&lt;p&gt;CLASS_SEP&lt;/p&gt;&#10;&lt;p&gt;CLASS_OCT&lt;/p&gt;&#10;&lt;p&gt;CLASS_AVA&lt;/p&gt;&#10;&lt;p&gt;MANA&lt;/p&gt;&#10;&lt;p&gt;MANA_MAX&lt;/p&gt;&#10;&lt;p&gt;MANA_REGEN&lt;/p&gt;&#10;&lt;p&gt;BANK&lt;/p&gt;&#10;&lt;p&gt;PRACTICE&lt;/p&gt;&#10;&lt;p&gt;MONEY&lt;/p&gt;&#10;&lt;p&gt;HONOR&lt;/p&gt;&#10;&lt;p&gt;DRACHMA&lt;/p&gt;&#10;&lt;p&gt;MOVEMENT&lt;/p&gt;&#10;&lt;p&gt;MOVEMENT_MAX&lt;/p&gt;&#10;&lt;p&gt;MOVEMENT_REGEN&lt;/p&gt;&#10;&lt;p&gt;HITROLL&lt;/p&gt;&#10;&lt;p&gt;DAMROLL&lt;/p&gt;&#10;&lt;p&gt;AC&lt;/p&gt;&#10;&lt;p&gt;STR&lt;/p&gt;&#10;&lt;p&gt;INT&lt;/p&gt;&#10;&lt;p&gt;WIS&lt;/p&gt;&#10;&lt;p&gt;DEX&lt;/p&gt;&#10;&lt;p&gt;CON&lt;/p&gt;&#10;&lt;p&gt;STR_PERM&lt;/p&gt;&#10;&lt;p&gt;INT_PERM&lt;/p&gt;&#10;&lt;p&gt;WIS_PERM&lt;/p&gt;&#10;&lt;p&gt;DEX_PERM&lt;/p&gt;&#10;&lt;p&gt;CON_PERM&lt;/p&gt;&#10;&lt;p&gt;OPPONENT_HEALTH&lt;/p&gt;&#10;&lt;p&gt;OPPONENT_HEALTH_MAX&lt;/p&gt;&#10;&lt;p&gt;OPPONENT_LEVEL&lt;/p&gt;&#10;&lt;p&gt;OPPONENT_NAME&lt;/p&gt;&#10;&lt;p&gt;TANK_HEALTH&lt;/p&gt;&#10;&lt;p&gt;TANK_HEALTH_MAX&lt;/p&gt;&#10;&lt;p&gt;TANK_LEVEL&lt;/p&gt;&#10;&lt;p&gt;TANK_NAME&lt;/p&gt;&#10;&lt;p&gt;AREA_NAME&lt;/p&gt;&#10;&lt;p&gt;ROOM_EXITS&lt;/p&gt;&#10;&lt;p&gt;STRING_ROOM_EXITS&lt;/p&gt;&#10;&lt;p&gt;ROOM_NAME&lt;/p&gt;&#10;&lt;p&gt;ROOM_VNUM&lt;/p&gt;&#10;&lt;p&gt;ROOM_RNUM&lt;/p&gt;&#10;&lt;p&gt;TERRAIN&lt;/p&gt;&#10;&lt;p&gt;CONTINENT&lt;/p&gt;&#10;&lt;p&gt;WORLD_TIME&lt;/p&gt;&#10;&lt;p&gt;CLIENT_ID&lt;/p&gt;&#10;&lt;p&gt;CLIENT_VERSION&lt;/p&gt;&#10;&lt;p&gt;PLUGIN_ID&lt;/p&gt;&#10;&lt;p&gt;ANSI_COLORS&lt;/p&gt;&#10;&lt;p&gt;XTERM_256_COLORS&lt;/p&gt;&#10;&lt;p&gt;UTF_8&lt;/p&gt;&#10;&lt;p&gt;SOUND&lt;/p&gt;&#10;&lt;p&gt;MXP&lt;/p&gt;&#10;&lt;p&gt;WEAPON_DAM&lt;/p&gt;&#10;&lt;p&gt;WEAPON_DAM_CAP&lt;/p&gt;&#10;&lt;p&gt;STAB_DAM&lt;/p&gt;&#10;&lt;p&gt;STAB_DAM_CAP&lt;/p&gt;&#10;&lt;p&gt;UNDEAD_CONT&lt;/p&gt;&#10;&lt;p&gt;UNDEAD_CONT_CAP&lt;/p&gt;&#10;&lt;p&gt;SPELL_BONUS&lt;/p&gt;&#10;&lt;p&gt;SPELL_BONUS_CAP&lt;/p&gt;&#10;&lt;p&gt;HEAL_BONUS&lt;/p&gt;&#10;&lt;p&gt;HEAL_BONUS_CAP&lt;/p&gt;&#10;&lt;p&gt;CHARISMA&lt;/p&gt;&#10;&lt;p&gt;CHARISMA_CAP&lt;/p&gt;&#10;&lt;p&gt;FLAILDAM&lt;/p&gt;&#10;&lt;p&gt;KICKDAM&lt;/p&gt;&#10;&lt;p&gt;HAND_DAM&lt;/p&gt;&#10;&lt;p&gt;HAND_DAM_CAP&lt;/p&gt;&#10;&lt;p&gt;DAM_RED&lt;/p&gt;&#10;&lt;p&gt;DAM_RED_CAP&lt;/p&gt;&#10;&lt;p&gt;SEX&lt;/p&gt;&#10;&lt;p&gt;HUNGER&lt;/p&gt;&#10;&lt;p&gt;THIRST&lt;/p&gt;&#10;&lt;p&gt;WORSHIPS&lt;/p&gt;&#10;&lt;p&gt;POSITION&lt;/p&gt;&#10;&lt;p&gt;GROUP_LEADER&lt;/p&gt;&#10;&lt;p&gt;COORD1&lt;/p&gt;&#10;&lt;p&gt;COORD2&lt;/p&gt;&#10;&lt;p&gt;COORD3&lt;/p&gt;&#10;&lt;p&gt;COORD4&lt;/p&gt;&#10;&lt;p&gt;COORD5&lt;/p&gt;&#10;&lt;p&gt;COORD6&lt;/p&gt;&#10;&lt;p&gt;COORD7&lt;/p&gt;&#10;&lt;p&gt;COORD8&lt;/p&gt;&#10;&lt;p&gt;COORD9&lt;/p&gt;&#10;&lt;p&gt;COORD10&lt;/p&gt;&#10;&lt;p&gt;COORD11&lt;/p&gt;&#10;&lt;p&gt;COORD12&lt;/p&gt;&#10;&lt;p&gt;COORD13&lt;/p&gt;&#10;&lt;p&gt;COORD14&lt;/p&gt;&#10;&lt;p&gt;COORD15&lt;/p&gt;&#10;&lt;p&gt;COORD16&lt;/p&gt;&#10;&lt;p&gt;COORD17&lt;/p&gt;&#10;&lt;p&gt;COORD18&lt;/p&gt;&#10;&lt;p&gt;COORD19&lt;/p&gt;&#10;&lt;p&gt;COORD20&lt;/p&gt;&#10;&lt;p&gt;COORD21&lt;/p&gt;&#10;&lt;p&gt;COORD22&lt;/p&gt;&#10;&lt;p&gt;COORD23&lt;/p&gt;&#10;&lt;p&gt;COORD24&lt;/p&gt;&#10;&lt;p&gt;COORD25&lt;/p&gt;&#10;&lt;p&gt;ROOM_NORTH&lt;/p&gt;&#10;&lt;p&gt;ROOM_EAST&lt;/p&gt;&#10;&lt;p&gt;ROOM_SOUTH&lt;/p&gt;&#10;&lt;p&gt;ROOM_WEST&lt;/p&gt;&#10;&lt;p&gt;ROOM_UP&lt;/p&gt;&#10;&lt;p&gt;MSDP_ROOM_DOWN&lt;/p&gt;&#10;&lt;p&gt;WEAR_LIGHT&lt;/p&gt;&#10;&lt;p&gt;WEAR_FINGER_R&lt;/p&gt;&#10;&lt;p&gt;WEAR_FINGER_L&lt;/p&gt;&#10;&lt;p&gt;WEAR_NECK_1&lt;/p&gt;&#10;&lt;p&gt;WEAR_NECK_2&lt;/p&gt;&#10;&lt;p&gt;WEAR_BODY&lt;/p&gt;&#10;&lt;p&gt;WEAR_HEAD&lt;/p&gt;&#10;&lt;p&gt;WEAR_LEGS&lt;/p&gt;&#10;&lt;p&gt;WEAR_FEET&lt;/p&gt;&#10;&lt;p&gt;WEAR_HANDS&lt;/p&gt;&#10;&lt;p&gt;WEAR_ARMS&lt;/p&gt;&#10;&lt;p&gt;WEAR_SHIELD&lt;/p&gt;&#10;&lt;p&gt;WEAR_ABOUT&lt;/p&gt;&#10;&lt;p&gt;WEAR_WAIST&lt;/p&gt;&#10;&lt;p&gt;WEAR_WRIST_R&lt;/p&gt;&#10;&lt;p&gt;WEAR_WRIST_L&lt;/p&gt;&#10;&lt;p&gt;WEAR_WIELD&lt;/p&gt;&#10;&lt;p&gt;WEAR_HOLD&lt;/p&gt;&#10;&lt;p&gt;WEAR_TWO_HANDED&lt;/p&gt;&#10;&lt;p&gt;WEAR_LOADED&lt;/p&gt;&#10;&lt;p&gt;WEAR_INSTRUMENT&lt;/p&gt;&#10;&lt;p&gt;WEAR_EMBLEM&lt;/p&gt;&#10;&lt;p&gt;GROUP&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I miss you Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-miss-you-sloth/</link><pubDate>Fri, 12 Dec 2014 07:43:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-miss-you-sloth/</guid><description>&lt;div class="post" data-post-id="35552" data-author="van" data-date="2014-12-12T07:43:51+00:00" data-subject="I miss you Sloth"&gt;&#13;&#10;&lt;p&gt;Work been crushing me, I keep longingly looking at the client alias, wishing I could just forget the world and finally get to running some eq.&lt;/p&gt;&#10;&lt;p&gt;And of course, now that I&amp;rsquo;m almost free of crushing burdens, everyone&amp;rsquo;s going to go on holiday!&lt;/p&gt;&#10;&lt;p&gt;/sniff&lt;/p&gt;&#10;&lt;p&gt;Anyways, this is my plaintive wail. Keep grouping, SlothMUD!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35553" data-author="*Breeze*" data-date="2014-12-12T11:00:21+00:00" data-subject="Re: I miss you Sloth"&gt;&#13;&#10;&lt;p&gt;sloth misses you too, van.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Moors of Gr'Valdh</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/the-moors-of-gr-valdh/</link><pubDate>Sun, 07 Dec 2014 02:28:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/the-moors-of-gr-valdh/</guid><description>&lt;div class="post" data-post-id="35549" data-author="Magi" data-date="2014-12-07T02:28:58+00:00" data-subject="The Moors of Gr&amp;#x27;Valdh"&gt;&#13;&#10;&lt;p&gt;The Moors of Gr&amp;rsquo;Valdh pops lots of potions and random sbs from an usual list&amp;hellip; mostly lowbie ones. Mobs are between 50k and 10 million xp, mostly 1-2 mil.&lt;/p&gt;&#10;&lt;p&gt;There is an unconnected &amp;lsquo;Great Tower of Gr&amp;rsquo;Valdh&amp;rsquo; zone at the north end of the zone. We can assume it will eventually be the site of another area opener.&lt;/p&gt;&#10;&lt;p&gt;A map of the Moors has been completed, and will be published on the wiki very soon.&lt;/p&gt;&#10;&lt;p&gt;Uruk-Kai Berserker popped:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grv mace twilight&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 2039gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D4&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 3&#13;&#10;&#13;&#10;Affects: REGEN_HP by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;One of the dire wolves popped: &amp;hellip; not sure if it was regular, mother, or alpha wolf&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grv strip wolf hide&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 100gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Gophers pop claws:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grv gopher claws&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 3000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: HIDE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Uruk-Kai warriors pop:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grv short sword uruk hai&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1000gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;1D8&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by -1&#13;&#10;&#13;&#10;Affects: DAMROLL by 3&#13;&#10;&#13;&#10;Affects: HITPOINT by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The shield of twilight, a cleric prime healbonus shield also pops in the area somewhere.&lt;/p&gt;&#10;&lt;p&gt;a page torn from the gr&amp;rsquo;valdhic adventurer&amp;rsquo;s guide popped during the area opener, on something.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;There is something written upon it:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&amp;lsquo;Twas the seamstress, a maiden fair, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;With sapphire eyes and golden hair, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Brought forth the wolves of wintery wool, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;And forced it upon her splintery spool, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There she wove from a furry mix, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A robe divine, born of six, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A sextet of hides splashed with red, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;But warmer than a dragon&amp;rsquo;s bed. *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fr. Runc&amp;rsquo;n&amp;rsquo;vahr Entpp&amp;rsquo;lmahss, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gr&amp;rsquo;Valdhic Minister of Religious Artifacts, *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Year of Lord Neptune, 148. *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;/blockquote&gt;&lt;/div&gt;</description></item><item><title>Probably bug with avatar's levels limit</title><link>https://forum.slothmud.net/updates/bug-reporting/probably-bug-with-avatar-s-levels-limit/</link><pubDate>Mon, 01 Dec 2014 06:46:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/probably-bug-with-avatar-s-levels-limit/</guid><description>&lt;div class="post" data-post-id="35533" data-author="Filk" data-date="2014-12-01T06:46:02+00:00" data-subject="Probably bug with avatar&amp;#x27;s levels limit"&gt;&#13;&#10;&lt;p&gt;Situation:&lt;/p&gt;&#10;&lt;p&gt;My levels: Dr: 40 Cl: 40 Ma: 40 Ne: 40 Ba: 40 Mo: 40 Wa: 30 Th: 25 Av: 27&lt;/p&gt;&#10;&lt;p&gt;When trying to level: Apirana the Master Avatar tells you &amp;lsquo;Thou art too puny to level here. Begone!!&lt;/p&gt;&#10;&lt;p&gt;I found on forum, that limit rule now is avatar level for each 5 totals after 4x40.&lt;/p&gt;&#10;&lt;p&gt;I have now: 40(8 levels) + 40(8 levels) + 30(6 levels) +25(5 levels) + 27(5 levels) = 32 av level. Shold be.&lt;/p&gt;&#10;&lt;p&gt;But it seems, game ignores current 5 av levels i should get from avatar totals.&lt;/p&gt;&#10;&lt;p&gt;That ruins my dream of getting relocation without 7x40 :(&lt;/p&gt;&#10;&lt;p&gt;Can that be fixed please?&lt;/p&gt;&#10;&lt;p&gt;Or explain current logic of that limit, so i will know, what i missing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Debugging Help Thread</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/debugging-help-thread/</link><pubDate>Mon, 01 Dec 2014 04:29:05 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/debugging-help-thread/</guid><description>&lt;div class="post" data-post-id="35531" data-author="abraxsis" data-date="2014-12-01T04:29:05+00:00" data-subject="Debugging Help Thread"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m starting this thread for people like me who need help with triggers and scripts for mudlet.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35532" data-author="abraxsis" data-date="2014-12-01T04:52:04+00:00" data-subject="Re: Debugging Help Thread"&gt;&#13;&#10;&lt;p&gt;Ok, I&amp;rsquo;m trying to set up a trigger named Ticket to set my destination when I buy a boat ticket. Eventually I will have an entry for all the boat trips, but this is what I have so far:&lt;/p&gt;&#10;&lt;p&gt;trigger statement -&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^You now have a (.*) boat ticket.$ &lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;(pearl regex)&lt;/p&gt;&#10;&lt;p&gt;this is the script i have when the trigger fires&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;------- bh ah -------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if matches [2] == &amp;#34;blue&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;then shipto = &amp;#34;bhah&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;------- bh ss --------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if matches[2] == &amp;#34;silver&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;then shipto = &amp;#34;bhss&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-------- ss ah -------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if matches[2] == &amp;#34;black&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;then shipto = &amp;#34;ssah&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;I&amp;rsquo;m getting the following error: Trying to activate trigger &lt;em&gt;Ticket&lt;/em&gt; failed, reason: Lua syntax error:[string &amp;ldquo;function Trigger17(}&amp;hellip;&amp;rdquo;]:11: &amp;ldquo;expected near &amp;rsquo;end'.&lt;/p&gt;&#10;&lt;p&gt;Any ideas/suggestions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bonus exp changes</title><link>https://forum.slothmud.net/updates/bug-reporting/bonus-exp-changes/</link><pubDate>Sun, 30 Nov 2014 06:54:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bonus-exp-changes/</guid><description>&lt;div class="post" data-post-id="35522" data-author="Filk" data-date="2014-11-30T06:54:16+00:00" data-subject="Bonus exp changes"&gt;&#13;&#10;&lt;p&gt;It seems, that bonus exp is still broken. And heavily lowered. Instead of anounced increase.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Few days before:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;The king horsefly has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You gain 1Â 235Â 941 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3Â 484Â 110.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Today&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;The king horsefly has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You gain 723Â 996 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3Â 619Â 983.&lt;/p&gt;&#10;&lt;p&gt;Almost 2 times lower then it was before.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Remort bonus experience fixed</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/remort-bonus-experience-fixed/</link><pubDate>Sat, 29 Nov 2014 15:41:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/remort-bonus-experience-fixed/</guid><description>&lt;div class="post" data-post-id="35520" data-author="*Splork*" data-date="2014-11-29T15:41:42+00:00" data-subject="Remort bonus experience fixed"&gt;&#13;&#10;&lt;p&gt;The bug preventing remort bonus exp from working as been fixed.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35521" data-author="*Breeze*" data-date="2014-11-29T16:13:14+00:00" data-subject="Re: Remort bonus experience fixed"&gt;&#13;&#10;&lt;p&gt;We also slightly increased bonus exp for everyone.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Spire of Good and Evil - *Opener Quest*</title><link>https://forum.slothmud.net/town-crier/quest-announcements/the-spire-of-good-and-evil-opener-quest/</link><pubDate>Fri, 28 Nov 2014 14:53:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/the-spire-of-good-and-evil-opener-quest/</guid><description>&lt;div class="post" data-post-id="35518" data-author="*juggleblood*" data-date="2014-11-28T14:53:28+00:00" data-subject="The Spire of Good and Evil - *Opener Quest*"&gt;&#13;&#10;&lt;p&gt;Quest!&lt;/p&gt;&#10;&lt;p&gt;When: 8pm - midnight Friday, 11/29/2014&lt;/p&gt;&#10;&lt;p&gt;(The 11th day of the Month of Winter, year 895)&lt;/p&gt;&#10;&lt;p&gt;Where: Lyme Continent&lt;/p&gt;&#10;&lt;p&gt;What: Whomp a new area, The Spire of Good and Evil, by Juggleblood&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 6 mobs within the zone will load with drachma and honor on every reset during the quest time&#13;&#10;&#13;&#10; Several of the new mobs are inflated for the quest, will reduce in size afterward.&#13;&#10;&#13;&#10; Some lyme bonus configs will be turned on for the event.&#13;&#10;&#13;&#10; XP bonuses will be applied to the following areas: Den of Thieves, Ebony Tower, Desert of Despair, &#13;&#10;&#13;&#10; Subterranean Palace of the Undead&#13;&#10;&#13;&#10; No eq or gem rewards. Area is notemp; leave your vorpals at home.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Say a prayer for my link and pls submit errors and suggestions using the bugs / typos / ideas, not via communication channels like tell, gossip or wiznet.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener</title><link>https://forum.slothmud.net/town-crier/quest-announcements/area-opener/</link><pubDate>Thu, 27 Nov 2014 19:27:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/area-opener/</guid><description>&lt;div class="post" data-post-id="35515" data-author="*Splork*" data-date="2014-11-27T19:27:05+00:00" data-subject="Area Opener"&gt;&#13;&#10;&lt;p&gt;There will be an area opener Friday night 8pm to midnight!&lt;/p&gt;&#10;&lt;p&gt;All come and enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Internet Explorer</title><link>https://forum.slothmud.net/updates/website-updates/internet-explorer/</link><pubDate>Wed, 19 Nov 2014 10:52:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/internet-explorer/</guid><description>&lt;div class="post" data-post-id="35513" data-author="*Breeze*" data-date="2014-11-19T10:52:38+00:00" data-subject="Internet Explorer"&gt;&#13;&#10;&lt;p&gt;Internet Explorer is such a crap browser.&lt;/p&gt;&#10;&lt;p&gt;added in headers to make sure it deletes login cookies for the website&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35514" data-author="Akaya" data-date="2014-11-20T02:39:26+00:00" data-subject="Re: Internet Explorer"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;Breeze&lt;/em&gt; wrote:&lt;/strong&gt;&#10;Internet Explorer is such a crap browser.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;+1&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mage/Necro class and stat order</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mage-necro-class-and-stat-order/</link><pubDate>Tue, 18 Nov 2014 15:43:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mage-necro-class-and-stat-order/</guid><description>&lt;div class="post" data-post-id="35512" data-author="*Breeze*" data-date="2014-11-18T15:43:42+00:00" data-subject="Mage/Necro class and stat order"&gt;&#13;&#10;&lt;p&gt;Max Stat caps were being incorrectly applied to Mage/Necro&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;they were being applied as ::&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Int/Dex/Wis/Str/Con &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;when in reality they are supposed to be&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Int/Con/Wis/Dex/Str &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;(this is what a player stats get assigned to at level 8)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;change is currently live.&lt;/p&gt;&#10;&lt;p&gt;as we get time, we will verify all the max stat caps vs stat orders&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fargate Skill/Spell</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fargate-skill-spell/</link><pubDate>Tue, 11 Nov 2014 07:21:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fargate-skill-spell/</guid><description>&lt;div class="post" data-post-id="35500" data-author="Ker" data-date="2014-11-11T07:21:25+00:00" data-subject="Fargate Skill/Spell"&gt;&#13;&#10;&lt;p&gt;Hello my favorite people of Sloth,&lt;/p&gt;&#10;&lt;p&gt;I hope everyone is well and healthy!&lt;/p&gt;&#10;&lt;p&gt;I have to say, that is one great addition - the Quest page and I could not help but notice this :&lt;/p&gt;&#10;&lt;p&gt;&amp;quot; satan&#9; Major Payne&#9; Four Towers Arena&#9; &#9;Enable Special: Fargate&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Now of course I know for a fact this skill or say spell has been around for many many years and we also have perhaps a replica of it&amp;rsquo;s feature but help fargate says this &amp;quot; This spell is restricted for immortal use and cannot be learned by players.&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Major Payne however says otherwise which makes me think it could, maybe, perhaps be on a charge basis to scale the balance.&lt;/p&gt;&#10;&lt;p&gt;As such, I am confused and so are a few in this matter. Could someone of higher authority shed some light please?&lt;/p&gt;&#10;&lt;p&gt;Some say maybe the help file is not updated yada yada yada, just to know we&amp;rsquo;re not chasing ghosts.&lt;/p&gt;&#10;&lt;p&gt;Thank you and cheers!&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric-Druid</title><link>https://forum.slothmud.net/classes/cleric/cleric-druid/</link><pubDate>Sun, 09 Nov 2014 20:43:27 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/cleric-druid/</guid><description>&lt;div class="post" data-post-id="35496" data-author="Edwin" data-date="2014-11-09T20:43:27+00:00" data-subject="Cleric-Druid"&gt;&#13;&#10;&lt;p&gt;The stat order help page says:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;When you chose your class ordering, you determined what kind of person your&lt;/p&gt;&#10;&lt;p&gt;character would be. Your choices for primary and secondary class automatically&lt;/p&gt;&#10;&lt;p&gt;tell SlothMUD which stats you consider most important. This means that (for&lt;/p&gt;&#10;&lt;p&gt;example) a primary mage&amp;rsquo;s best stat will always be INT. Your secondary class&lt;/p&gt;&#10;&lt;p&gt;determines the next most important stat&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;So Cleric primary determines wisdom, and druid second determines the second stat &amp;hellip;. Dex!&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Cl/Dr Wis/Dex/Int/Str/Con&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Is there a rationale to this? How does Druid relate to Dex?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quests Page</title><link>https://forum.slothmud.net/updates/website-updates/quests-page/</link><pubDate>Sun, 09 Nov 2014 16:05:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/quests-page/</guid><description>&lt;div class="post" data-post-id="35495" data-author="*Breeze*" data-date="2014-11-09T16:05:19+00:00" data-subject="Quests Page"&gt;&#13;&#10;&lt;p&gt;New list of quests located at&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wp/quests" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/quests&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;this page is updated dynamically (that is, if you have set your wwwpass inside the mud, you can log into the website and go here and it will show you your completed quests)&lt;/p&gt;&#10;&lt;p&gt;side note:&lt;/p&gt;&#10;&lt;p&gt;if you log into the website you can ::&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;bookmark pages (link at bottom of each page)&#13;&#10;&#13;&#10;see your current auctions on the live auctions page&#13;&#10;&#13;&#10;etc&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35499" data-author="*Splork*" data-date="2014-11-09T23:12:58+00:00" data-subject="Re: Quests Page"&gt;&#13;&#10;&lt;p&gt;This is an awesome addition, one of the best in a very long time. Being able to glance and see exactly what you still need is priceless.&lt;/p&gt;&#10;&lt;p&gt;If you guys have not created a www login( not the forum but webpage login) , you are really missing out.&lt;/p&gt;&#10;&lt;p&gt;Thanks Breeze:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auctioneer Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/auctioneer-changes/</link><pubDate>Mon, 03 Nov 2014 17:03:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/auctioneer-changes/</guid><description>&lt;div class="post" data-post-id="35487" data-author="*Splork*" data-date="2014-11-03T17:03:18+00:00" data-subject="Auctioneer Changes"&gt;&#13;&#10;&lt;p&gt;We have made a couple of slight adjustments to the auctioneers:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;last hour bids on an item will have the time extended by an hour ( thanks Fluffy )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reroll tokens have their own auction house now, located at the Bal Harbor meditation chambers (this should clear some of the spam created by hundreds of tokens being available)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;there is no longer a need to do &amp;lsquo;auc lots/auc consign&amp;rsquo; etc. just &amp;rsquo;lots/consign/cancel/etc&amp;rsquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;ldquo;look sign&amp;rdquo; in the auction houses to see how to use the auctioneers.&lt;/p&gt;&#10;&lt;p&gt;Note: Tokens already consigned at the original auction houses will remain there until sold.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork &amp;amp; Breeze&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>voting reset today Nov 1, 2014</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/voting-reset-today-nov-1-2014/</link><pubDate>Sat, 01 Nov 2014 13:31:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/voting-reset-today-nov-1-2014/</guid><description>&lt;div class="post" data-post-id="35484" data-author="Unsub" data-date="2014-11-01T13:31:01+00:00" data-subject="voting reset today Nov 1, 2014"&gt;&#13;&#10;&lt;p&gt;Yep.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Halloween / Drachma Scatter</title><link>https://forum.slothmud.net/town-crier/quest-announcements/halloween-drachma-scatter/</link><pubDate>Wed, 29 Oct 2014 02:01:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/halloween-drachma-scatter/</guid><description>&lt;div class="post" data-post-id="35478" data-author="*Neptune*" data-date="2014-10-29T02:01:18+00:00" data-subject="Halloween / Drachma Scatter"&gt;&#13;&#10;&lt;p&gt;This evening, Halloween settings have been turned on mud-wide.&lt;/p&gt;&#10;&lt;p&gt;In addition, 103 Halloween treats have been scattered across the&lt;/p&gt;&#10;&lt;p&gt;mud to all continents at random. Some will yield positive results.&lt;/p&gt;&#10;&lt;p&gt;Others? Not so positive. You have our goodly creator, Splork, to&lt;/p&gt;&#10;&lt;p&gt;thank for this one. I&amp;rsquo;m just the messenger. Everyone be sure to&lt;/p&gt;&#10;&lt;p&gt;give him a &amp;rsquo;thank you&amp;rsquo; when you see him next.&lt;/p&gt;&#10;&lt;p&gt;A similar message will be posted to the events list as well. I expect&lt;/p&gt;&#10;&lt;p&gt;this event to last until all the tokens are found or we reach November&lt;/p&gt;&#10;&lt;p&gt;1st. Whichever comes first. Don&amp;rsquo;t prepare for the worst, and don&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;prepare for the best scenarios. But, when in doubt, prepare for&lt;/p&gt;&#10;&lt;p&gt;the strangest scenario.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spiritual Hammer proc not hitting ether mobs</title><link>https://forum.slothmud.net/updates/bug-reporting/spiritual-hammer-proc-not-hitting-ether-mobs/</link><pubDate>Mon, 27 Oct 2014 16:11:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/spiritual-hammer-proc-not-hitting-ether-mobs/</guid><description>&lt;div class="post" data-post-id="35473" data-author="Yasik" data-date="2014-10-27T16:11:49+00:00" data-subject="Spiritual Hammer proc not hitting ether mobs"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;Today I found out there&amp;rsquo;s some proc on spiritual hammers that wasnt present earlier.&lt;/p&gt;&#10;&lt;p&gt;But it not hitting ethereal mobs.&lt;/p&gt;&#10;&lt;p&gt;Is this as it supposed to work or some unfinished buglike behaviour?&lt;/p&gt;&#10;&lt;p&gt;Please refer to the log:&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha misses a spectre with its claw.&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;Your hammer shudders with the righteous wrath!&lt;/p&gt;&#10;&lt;p&gt;Your slam passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;Your sting passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;Your hammer shudders with the righteous wrath!&lt;/p&gt;&#10;&lt;p&gt;Your slam passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;Your sting passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;751hp 258ma 213mv&amp;gt; +9 -10.4 617,483,906 275,652 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Destruction&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A piece of a yellow rakasha is blasted away.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 239ma 214mv&amp;gt; +9 -10.4 617,485,901 275,652 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A spectre&amp;rsquo;s claw passes right through a yellow rakasha!&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha massacres a spectre to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha massacres a spectre to small fragments with its sting.&lt;/p&gt;&#10;&lt;p&gt;A yellow rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;You pound a yellow rakasha very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a yellow rakasha extremely hard.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slothmud Icons</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-icons/</link><pubDate>Thu, 23 Oct 2014 22:19:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-icons/</guid><description>&lt;div class="post" data-post-id="35471" data-author="*Splork*" data-date="2014-10-23T22:19:27+00:00" data-subject="Slothmud Icons"&gt;&#13;&#10;&lt;p&gt;180x180rick.jpg128x128rick.jpgHere are a couple of SlothMUD icons which can be used for whatever. Same design just different sizes.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group UI</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/group-ui/</link><pubDate>Mon, 20 Oct 2014 19:55:05 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/group-ui/</guid><description>&lt;div class="post" data-post-id="35462" data-author="Akaya" data-date="2014-10-20T19:55:05+00:00" data-subject="Group UI"&gt;&#13;&#10;&lt;p&gt;The new msdp.GROUP variable opened the doors for a group user interface. Very exciting! Here&amp;rsquo;s a sneak peak&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i.imgur.com/xy8bI1i.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Every member of the group is listed. Each member has 3 gauges beneath their name. Health, mana and move. The icons at the top-right of every member represent their position in the group. In the above example War is at the point (and is also leader), Stilgar and Gnu are front line, and everyone else is on the back line. The background colors of each member represent their current state or status. Green shows that the member is currently fighting. Blue is for standing. And poor ol&amp;rsquo; Edwin is grey for absent.&lt;/p&gt;&#10;&lt;p&gt;How is this useful? Well you can now know when &lt;em&gt;anyone&lt;/em&gt; in the group needs health/mana/move. When the group should stop for regen. When a group member dies. When someone isn&amp;rsquo;t participating like they should. If someone gets lost/falls behind. When the group lead changes. When the &amp;lsquo;world is thrown into chaos&amp;rsquo;, you&amp;rsquo;ll know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP Update ( Group )</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/msdp-update-group/</link><pubDate>Sat, 18 Oct 2014 13:47:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/msdp-update-group/</guid><description>&lt;div class="post" data-post-id="35458" data-author="*Splork*" data-date="2014-10-18T13:47:37+00:00" data-subject="MSDP Update ( Group )"&gt;&#13;&#10;&lt;p&gt;Added a new variable called group. It looks something like the following:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;GROUP = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MEMBER1 = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MANA = &amp;#34;611&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; POSITION = &amp;#34;Back&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; NAME = &amp;#34;Splork&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MAX_MANA = &amp;#34;611&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; HITPOINTS = &amp;#34;1216&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MAX_HITPOINTS = &amp;#34;1216&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; },&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MEMBER2 = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MANA = &amp;#34;316&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; POSITION = &amp;#34;Leader&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; NAME = &amp;#34;Whatta&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MAX_MANA = &amp;#34;316&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; HITPOINTS = &amp;#34;319&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MAX_HITPOINTS = &amp;#34;319&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; },&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MEMBER0 = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MANA = &amp;#34;179&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; POSITION = &amp;#34;Back&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; NAME = &amp;#34;Unmace&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MAX_MANA = &amp;#34;179&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; HITPOINTS = &amp;#34;251&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MAX_HITPOINTS = &amp;#34;251&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;This may change slightly if I can come up with a better way to declare position of the player in a group or decide to add more information. Currently, there are 5 possible positions: Pleader ( point and leader), Leader, Point, Front, or Back.&lt;/p&gt;&#10;&lt;p&gt;This creates variables inside the original &amp;ldquo;Group&amp;rdquo; variable. An example of how these can be accessed within Mudlet:&lt;/p&gt;&#10;&lt;p&gt;lua msdp.GROUP.MEMBER0.NAME&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Splork&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;lua msdp.GROUP.MEMBER0.HITPOINTS&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;1216&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP Update (room_exit)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/msdp-update-room-exit/</link><pubDate>Fri, 17 Oct 2014 18:11:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/msdp-update-room-exit/</guid><description>&lt;div class="post" data-post-id="35455" data-author="*Splork*" data-date="2014-10-17T18:11:41+00:00" data-subject="MSDP Update (room_exit)"&gt;&#13;&#10;&lt;p&gt;Made a couple of changes this past reboot regarding MSDP. The new room_exit variable looks like the following:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;ROOM_EXITS = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; East = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; STATUS = &amp;#34;C&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; RNUM = &amp;#34;1025&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; },&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; West = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; STATUS = &amp;#34;C&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; RNUM = &amp;#34;1013&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;It now includes the room numbers of the exits. This should help those OOB automatic mappers such as the one for tintin at &lt;a href="http://tintin.sourceforge.net/scripts/msdp_mapper.php" target="_blank" rel="noreferrer"&gt;http://tintin.sourceforge.net/scripts/msdp_mapper.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I will announce the other changes soon,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Basic Comms User Window</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/basic-comms-user-window/</link><pubDate>Fri, 17 Oct 2014 04:32:08 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/basic-comms-user-window/</guid><description>&lt;div class="post" data-post-id="35454" data-author="DarkArtist" data-date="2014-10-17T04:32:08+00:00" data-subject="Basic Comms User Window"&gt;&#13;&#10;&lt;p&gt;For a basic comms user window:&lt;/p&gt;&#10;&lt;p&gt;insert into defintions:&lt;/p&gt;&#10;&lt;p&gt;openUserWindow(&amp;ldquo;gossip&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;Then make a trigger for gossip with the following regex triggers:&lt;/p&gt;&#10;&lt;p&gt;^(\w+) (gossips|newbies)&amp;ndash;(.*)&lt;/p&gt;&#10;&lt;p&gt;^You (gossip|newbie)&amp;ndash; (.*)&lt;/p&gt;&#10;&lt;p&gt;That does the following:&lt;/p&gt;&#10;&lt;p&gt;if table.contains(shopKeepers,matches[2])==false then&lt;/p&gt;&#10;&lt;p&gt;selectString(line,1)&lt;/p&gt;&#10;&lt;p&gt;fg(&amp;ldquo;RoyalBlue&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;copy()&lt;/p&gt;&#10;&lt;p&gt;appendBuffer(&amp;ldquo;gossip&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;Then create a table of shopkeepers in your definitions (keeps out the spam):&lt;/p&gt;&#10;&lt;p&gt;shopKeepers={&amp;ldquo;Valishael&amp;rdquo;,&amp;ldquo;Regina&amp;rdquo;,&amp;ldquo;Shelda&amp;rdquo;,&amp;ldquo;Shayne&amp;rdquo;,&amp;ldquo;Mikala&amp;rdquo;}&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s very basic. Just posting upon someone&amp;rsquo;s request. Hope that helps. You have to adjust the size of the user window manually. There are better ways to do it, but this is one.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Song of the mist &amp;amp; Forms' special attacks</title><link>https://forum.slothmud.net/classes/bard/song-of-the-mist-amp-forms-special-attacks/</link><pubDate>Sun, 12 Oct 2014 12:22:05 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/song-of-the-mist-amp-forms-special-attacks/</guid><description>&lt;div class="post" data-post-id="35451" data-author="Hung" data-date="2014-10-12T12:22:05+00:00" data-subject="Song of the mist &amp;amp;amp; Forms&amp;#x27; special attacks"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;According to the help the song of the mist enables the singer and possibly one other character to damage an ethereal or astral mob with their physical attacks. And it works that way with ordinary attacks of all types and with monks&amp;rsquo; strikes and even with thieves&amp;rsquo; circle stabs. However it doesnt work with shapeshift forms special attack(I&amp;rsquo;ve tested with the equus&amp;rsquo;s kick and griffon&amp;rsquo;s dive). Those attacks keep going through ethereal mobs. Is this behavior by design? Or maybe it could be fixed one day?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD Mapper</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/slothmud-mapper/</link><pubDate>Sat, 11 Oct 2014 15:14:57 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/slothmud-mapper/</guid><description>&lt;div class="post" data-post-id="35449" data-author="Akaya" data-date="2014-10-11T15:14:57+00:00" data-subject="SlothMUD Mapper"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s finally here! The SlothMUD Mapper!&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://imageshack.com/i/eyeEnzNTp"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;SlothMUD Mapper is a mapping script that automatically maps rooms as you move through the world of Jord.&lt;/p&gt;&#10;&lt;p&gt;FEATURES:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Auto-mapping based on MSDP information&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Double click any room to run there&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Customize room colors by terrain type&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Zoom in/out&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;View any room or area from anywhere&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Create custom run paths&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;To get it to work:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;1 ) I recommend a new profile.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;2 ) Create a new script and copy/paste the following into it:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function initialise_msdp()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; local vars = {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;ROOM_DESC&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;ROOM_RNUM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;WEAR_HEAD&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;SERVER_ID&amp;#34;, &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;WORLD_TIME&amp;#34;, &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CHARACTER_NAME&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HEALTH&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HEALTH_MAX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;MANA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;MANA_MAX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;MOVEMENT&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;MOVEMENT_MAX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;AREA_NAME&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;ROOM_NAME&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;ROOM_VNUM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;AC&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HONOR&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CONTINENT&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;DRACHMA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;ALIGNMENT&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;EXPERIENCE&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;MONEY&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;STR&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CON&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;DEX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;WIS&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;INT&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;STR_PERM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CON_PERM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;DEX_PERM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;WIS_PERM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;INT_PERM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;WEAPON_DAM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;SPELL_BONUS_CAP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HEAL_BONUS&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HEAL_BONUS_CAP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#9; &amp;#34;CHARISMA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CHARISMA_CAP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;FLAIL_DAM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;KICK_DAM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HAND_DAM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HAND_DAM_CAP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;DAM_RED&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;DAM_RED_CAP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;SEX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;GROUP_LEADER&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;TANK_HEALTH&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;TANK_HEALTH_MAX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;TANK_LEVEL&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;TANK_NAME&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_SEC&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_TER&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_QUA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_QUI&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_HEX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_SEP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_OCT&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;LEVEL_AVA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CITIZEN&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_SEC&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_TER&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_QUA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_QUI&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_HEX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_SEP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_OCT&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;CLASS_AVA&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;STAB_DAM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;STAB_DAM_CAP&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;INT_PERM&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HITROLL&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;DAMROLL&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;OPPONENT_HEALTH&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;OPPONENT_HEALTH_MAX&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;OPPONENT_NAME&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;OPPONENT_LEVEL&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;TERRAIN&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;AFFECTS&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;ROOM_EXITS&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;HUNGER&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;THIRST&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;#34;COORD1&amp;#34;,&amp;#34;COORD2&amp;#34;,&amp;#34;COORD3&amp;#34;,&amp;#34;COORD4&amp;#34;,&amp;#34;COORD5&amp;#34;,&amp;#34;COORD6&amp;#34;,&amp;#34;COORD7&amp;#34;,&amp;#34;COORD8&amp;#34;,&amp;#34;COORD9&amp;#34;,&amp;#34;COORD10&amp;#34;,&amp;#34;COORD11&amp;#34;,&amp;#34;COORD12&amp;#34;,&amp;#34;COORD13&amp;#34;,&amp;#34;COORD14&amp;#34;,&amp;#34;COORD15&amp;#34;,&amp;#34;COORD16&amp;#34;,&amp;#34;COORD17&amp;#34;,&amp;#34;COORD18&amp;#34;,&amp;#34;COORD19&amp;#34;,&amp;#34;COORD20&amp;#34;,&amp;#34;COORD21&amp;#34;,&amp;#34;COORD22&amp;#34;,&amp;#34;COORD23&amp;#34;,&amp;#34;COORD24&amp;#34;,&amp;#34;COORD25&amp;#34;,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; for k,v in pairs(vars) do&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; sendMSDP(&amp;#34;REPORT&amp;#34;,v)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;3 ) Before logging in, enable MSDP in Mudlet Settings and restart the profile.&lt;/p&gt;&#10;&lt;p&gt;4 ) Install the attachment via the Package Manager on the Mudlet toolbar.&lt;/p&gt;&#10;&lt;p&gt;5 ) Login.&lt;/p&gt;&#10;&lt;p&gt;6 ) Enter lua initialise_msdp() send(&amp;quot;\n&amp;quot;) from the command line.&lt;/p&gt;&#10;&lt;p&gt;7 ) Enter mapping mode on from the command line.&lt;/p&gt;&#10;&lt;p&gt;8 ) Enter map start from the command line.&lt;/p&gt;&#10;&lt;p&gt;That should create your first room. You can then move around the script will do everything for you.&lt;/p&gt;&#10;&lt;p&gt;NOTES:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Some locations won&amp;rsquo;t map perfectly on a square grid in which you can right click the room you need to move and drag the mouse in the direction you wish.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can alter the room colors in the appropriate script by altering setCustomEnvColor(17, 0, 0, 0, 100) to whatever you want. The last four parameters are the rgba values. In this case it would be 0, 0, 0, 100 which is black with 100 transparency.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Special exits (such as flying via dragon/phoenix/griffon) will not work with the speedwalk function just yet.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you need to connect two rooms that the mapper may have missed, use the alias CONNECT [room1] [room2] [direction] So for example, connect 126 150 east will connect room 126 to 150 in a eastward direction.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet 3.0.0 Beta (Native MSDP support)</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-beta-native-msdp-support/</link><pubDate>Mon, 06 Oct 2014 14:23:36 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-3-0-0-beta-native-msdp-support/</guid><description>&lt;div class="post" data-post-id="35444" data-author="*Splork*" data-date="2014-10-06T14:23:36+00:00" data-subject="Mudlet 3.0.0 Beta (Native MSDP support)"&gt;&#13;&#10;&lt;p&gt;A new version of Mudlet has been released. This is the version we have been waiting for because it contains full support for MSDP. No more hacks using ATCP or parsing data,&lt;/p&gt;&#10;&lt;p&gt;For those with working MSDP scripts, if you switch to MSDP from ATCP, you will need to adjust your scripts a bit.&lt;/p&gt;&#10;&lt;p&gt;For more information see &lt;a href="http://www.mudlet.org/" target="_blank" rel="noreferrer"&gt;http://www.mudlet.org/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35445" data-author="*Splork*" data-date="2014-10-06T15:21:27+00:00" data-subject="Re: Mudlet 3.0.0 Beta (Native MSDP support) Variable Window"&gt;&#13;&#10;&lt;p&gt;One of new additions is a variable window. In this example you can see the MSDP variable registering as they are received.&lt;/p&gt;&#10;&lt;p&gt;Pretty simple stuff:&lt;/p&gt;&#10;&lt;p&gt;lua sendMSDP(&amp;ldquo;REPORT&amp;rdquo;, &amp;ldquo;ROOM_EXITS&amp;rdquo;) will request room_exits variable&lt;/p&gt;&#10;&lt;p&gt;lua msdp will show the results&lt;/p&gt;&#10;&lt;p&gt;ROOM_EXITS = {&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;South = &amp;quot;O&amp;quot;,&#13;&#10;&#13;&#10;Up = &amp;quot;O&amp;quot;,&#13;&#10;&#13;&#10;West = &amp;quot;O&amp;quot;,&#13;&#10;&#13;&#10;East = &amp;quot;O&amp;quot;,&#13;&#10;&#13;&#10;North = &amp;quot;O&amp;quot;&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;},&lt;/p&gt;&#10;&lt;p&gt;O stands for open.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Neptune's quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/neptune-s-quest/</link><pubDate>Sat, 04 Oct 2014 15:57:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/neptune-s-quest/</guid><description>&lt;div class="post" data-post-id="35441" data-author="Hung" data-date="2014-10-04T15:57:27+00:00" data-subject="Neptune&amp;#x27;s quest"&gt;&#13;&#10;&lt;p&gt;Yesterday Neptune distributed 10 drachma tokens around the world. Yesterday group found 4 of them. Today I&amp;rsquo;ve found another one - on Galavan Sewer Troll (&amp;ldquo;troll with gem&amp;rdquo; hint). Its killing will begin in 30 mins after the posting of this message. Login and join up if you want to participate.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35442" data-author="Hung" data-date="2014-10-04T17:12:48+00:00" data-subject="Re: Neptune&amp;#x27;s quest"&gt;&#13;&#10;&lt;p&gt;Another token has been found on Svetlana. Its killing will be done in 30 mins once again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deathgrip / Recall</title><link>https://forum.slothmud.net/updates/bug-reporting/deathgrip-recall/</link><pubDate>Sat, 13 Sep 2014 18:21:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/deathgrip-recall/</guid><description>&lt;div class="post" data-post-id="35436" data-author="Yasik" data-date="2014-09-13T18:21:59+00:00" data-subject="Deathgrip / Recall"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I found this a bit unusual, recalling during deathgrip does not release the grip, while it should, I think&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Also, the @@ somehow add blank CR/LF, printing new prompt (green line in the log), but no other text is displayed. I think that doing-nothing CR/LF is not much needed, isnt it?&lt;/p&gt;&#10;&lt;p&gt;A lich hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A lich slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;You circle around a lich and expertly put it in a deathgrip.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1055hp 472ma 214mv&amp;gt; +9 -10.4 113,622,005 512,649 indoors The Thordfalan Volcano&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a lich.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a lich&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a lich&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a lich&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;A lich emits a gutteral growl at your intrusion.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;835hp 474ma 216mv&amp;gt; +9 -10.4 113,622,005 512,649 indoors The Thordfalan Volcano&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a lich.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;837hp 475ma 216mv&amp;gt; +9 -10.4 113,626,628 512,649 indoors The Thordfalan Volcano&lt;/p&gt;&#10;&lt;p&gt;order undead assist Ozzy&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws a lich very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 477ma 218mv&amp;gt; +9 -10.4 113,626,628 512,649 indoors The Thordfalan Volcano&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses a lich with its claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a lich&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;A lich misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a lich&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a lich&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;A lich stomps its enormous feet in rage!&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a lich.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;599hp 477ma 219mv&amp;gt; +9 -10.4 113,629,551 512,649 indoors The Thordfalan Volcano&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;stone skin&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;602hp 477ma 220mv&amp;gt; +9 -10.4 113,629,551 512,649 indoors The Thordfalan Volcano&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Word of Recall&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a lich.&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;West Gate&lt;/p&gt;&#10;&lt;p&gt;This is the west gate of the port city of Bal Harbor. A wide dirt&lt;/p&gt;&#10;&lt;p&gt;roadway leads in between a pair of squarish-looking guard towers into the&lt;/p&gt;&#10;&lt;p&gt;city to the east, and to west disappears into a flat grassy plain. Visible&lt;/p&gt;&#10;&lt;p&gt;to the far west is what appears to be a forest or jungle that rims the&lt;/p&gt;&#10;&lt;p&gt;entire western horizon. To the east, the roadway can be seen to lead into&lt;/p&gt;&#10;&lt;p&gt;a distant town square.&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up&lt;/p&gt;&#10;&lt;p&gt;A large horse-drawn covered wagon is docked here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of War is lying here.&lt;/p&gt;&#10;&lt;p&gt;A big, important-looking sign titled &amp;lsquo;New Player Info&amp;rsquo; stands here.&lt;/p&gt;&#10;&lt;p&gt;The Red Sash City Guard scans intently for intruders and other troublemakers.&lt;/p&gt;&#10;&lt;p&gt;The Red Sash City Guard scans intently for intruders and other troublemakers.&lt;/p&gt;&#10;&lt;p&gt;The Red Sash City Guard scans intently for intruders and other troublemakers.&lt;/p&gt;&#10;&lt;p&gt;A Sergeant in the Red Sash corp observes all the comings and goings of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;605hp 442ma 206mv&amp;gt; +9 -10.4 113,629,859 512,649 fair Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;A spectre stops following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;605hp 442ma 206mv&amp;gt; +9 -10.4 113,629,859 512,649 fair Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;608hp 444ma 208mv&amp;gt; +9 -10.4 113,629,859 512,649 fair Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;You release your grip on a lich.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to buy a short sword specifically?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-buy-a-short-sword-specifically/</link><pubDate>Sun, 24 Aug 2014 07:01:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-buy-a-short-sword-specifically/</guid><description>&lt;div class="post" data-post-id="35430" data-author="Kolockey" data-date="2014-08-24T07:01:59+00:00" data-subject="How to buy a short sword specifically?"&gt;&#13;&#10;&lt;p&gt;I am at the weapon shop and the guy is selling a black short sword for 1500 and a short sword for 100. I want to buy the regular short sword for 100 so I type &amp;lsquo;buy short sword&amp;rsquo;. However, this causes me to buy the black short sword which I can&amp;rsquo;t even use yet.&lt;/p&gt;&#10;&lt;p&gt;How should I type it so I buy the regular short sword for 100?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to get tools to pick lock?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-get-tools-to-pick-lock/</link><pubDate>Sun, 24 Aug 2014 05:16:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-get-tools-to-pick-lock/</guid><description>&lt;div class="post" data-post-id="35429" data-author="Kolockey" data-date="2014-08-24T05:16:39+00:00" data-subject="How to get tools to pick lock?"&gt;&#13;&#10;&lt;p&gt;I am completely new to MUDs. I know this should be simple to do, but I can&amp;rsquo;t find the right syntax to use and it is very frustrating.&lt;/p&gt;&#10;&lt;p&gt;I am a thief. I gained a few levels in my prime, and now I am at the thieves guild to level up my level 1 spells and skills. I found the books on the floor in the thieves guild and read each one multiple times. I am now 85% in most of my spells and 95% in my skills.&lt;/p&gt;&#10;&lt;p&gt;The only one I am having trouble with is the book you need to read to learn pick locks. I see the book has a keyhole on it, and there is a bag with tools in it attached to the book. So obviously I have to use the tools on the book to read it and raise my pick lock skill. Simple enough. However, every time I try a command I am told &amp;ldquo;Nah&amp;hellip;You are too relaxed to do that&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;I have tried &amp;lsquo;pick book&amp;rsquo;, &amp;lsquo;pick lock&amp;rsquo;, &amp;lsquo;pick keyhole&amp;rsquo;, &amp;lsquo;use tools&amp;rsquo;, &amp;lsquo;pick book with tools&amp;rsquo;, etc., etc.&lt;/p&gt;&#10;&lt;p&gt;Does anyone know what I am referring to, and if so, can you help me understand what I am doing wrong so I can learn how to up my pick lock skill?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Maps and other stats shown in CMUD?</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/maps-and-other-stats-shown-in-cmud/</link><pubDate>Fri, 22 Aug 2014 23:01:54 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/maps-and-other-stats-shown-in-cmud/</guid><description>&lt;div class="post" data-post-id="35427" data-author="Kolockey" data-date="2014-08-22T23:01:54+00:00" data-subject="Maps and other stats shown in CMUD?"&gt;&#13;&#10;&lt;p&gt;I am new to MUDs and SlothMud. I have been playing SlothMud from their website, but recently started playing through CMUD. I like how it shows the map and your character stats right on the screen from when you play from the website. Is there a way to show this same map and character stats from within CMUD when I play SlothMud using CMUD?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;If there is another client I can use which shows the map and stats instead of CMUD, please let me know. Thanks.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Mythic forms skill</title><link>https://forum.slothmud.net/classes/druid/mythic-forms-skill/</link><pubDate>Thu, 14 Aug 2014 08:16:03 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/mythic-forms-skill/</guid><description>&lt;div class="post" data-post-id="35418" data-author="Filk" data-date="2014-08-14T08:16:03+00:00" data-subject="Mythic forms skill"&gt;&#13;&#10;&lt;p&gt;It seems that skill description isnt updated from s3. What it is doing now?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35422" data-author="Marvel" data-date="2014-08-16T02:28:22+00:00" data-subject="Re: Mythic forms skill"&gt;&#13;&#10;&lt;p&gt;Allows you to shift into mythic forms? You still need to wear items to be able to shift into some of them?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35424" data-author="Filk" data-date="2014-08-16T04:48:10+00:00" data-subject="Re: Mythic forms skill"&gt;&#13;&#10;&lt;p&gt;Problem is there is no mythic forms now, due to &amp;ldquo;help forms&amp;rdquo;. And even no tarantula, neither seadragon forms anymore. And forms level are not match. You maybe still need items to shift into 2 left forms, but what mythic form is used for then? Kinda broken or useless skill, untill you can say what exactly it is doing.&lt;/p&gt;&#10;&lt;p&gt;Maybe its time to check it and fix help file? Or even redo skill to really do something, since it seems that it dont fit with current system on its own.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sixth sense</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sixth-sense/</link><pubDate>Tue, 12 Aug 2014 05:32:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sixth-sense/</guid><description>&lt;div class="post" data-post-id="35414" data-author="Agni" data-date="2014-08-12T05:32:20+00:00" data-subject="sixth sense"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;can anybody advise please where sixth sense manual can be found. the eq list shows no popper:&lt;/p&gt;&#10;&lt;p&gt;a dissertation on awareness and perception in Unknown () [MAP]&lt;/p&gt;&#10;&lt;p&gt;Stats:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;OBJECT_SHORT_DESCRIPTION = a dissertation on awareness and perception&#13;&#10;&#13;&#10;OBJECT_TYPE = SPELLBOOK&#13;&#10;&#13;&#10;VALUE_SPELL = sixth sense&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;locate never shows it in game.&lt;/p&gt;&#10;&lt;p&gt;thank you, Agni&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35419" data-author="Popeye" data-date="2014-08-14T19:42:05+00:00" data-subject="Re: sixth sense"&gt;&#13;&#10;&lt;p&gt;It pops in the Asylum&lt;/p&gt;&#10;&lt;p&gt;I have seen it there before&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reddish glass eye clasp forge bugged?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reddish-glass-eye-clasp-forge-bugged/</link><pubDate>Tue, 12 Aug 2014 04:04:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reddish-glass-eye-clasp-forge-bugged/</guid><description>&lt;div class="post" data-post-id="35412" data-author="Filk" data-date="2014-08-12T04:04:55+00:00" data-subject="Reddish glass eye clasp forge bugged?"&gt;&#13;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;The Guild of the Warlocks&lt;/p&gt;&#10;&lt;p&gt;Young warlocks frequent this guild to advance their many skills of&lt;/p&gt;&#10;&lt;p&gt;battle and magic. Sharp pointed crystals hang from the high ceiling and&lt;/p&gt;&#10;&lt;p&gt;look as if they could make a good weapon for use in a fight. Glowing walls&lt;/p&gt;&#10;&lt;p&gt;of marble give light to the dimly lit guild. A large pentagram is neatly&lt;/p&gt;&#10;&lt;p&gt;drawn upon the earth floor.&lt;/p&gt;&#10;&lt;p&gt;Exits: [East]&lt;/p&gt;&#10;&lt;p&gt;Some paper with writing upon it has been dropped here.&lt;/p&gt;&#10;&lt;p&gt;Xibona the Guild Master eagerly waits to teach his students.&lt;/p&gt;&#10;&lt;p&gt;Xibona the Guild Master glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+50000 reddish glass eye&lt;/p&gt;&#10;&lt;p&gt;+500000 demonic ball amulet&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;query xib about eye&lt;/p&gt;&#10;&lt;p&gt;Xibona the Guild Master tells you &amp;lsquo;Ahh yes, a reddish-colored glass eye&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;reddish glass eye clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 25000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;helmets, hats, and the like&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 INFRAVISION&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 HITROLL&lt;/p&gt;&#10;&lt;p&gt;Requires: 50000 coins, 1x a chunk of red volcanic glass,&lt;/p&gt;&#10;&lt;p&gt;1x some fine sanding paper, 1x a chunk of black glass,&lt;/p&gt;&#10;&lt;p&gt;1x a pile of fire bricks, 1x some hot embers&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;some fine sanding paper&lt;/p&gt;&#10;&lt;p&gt;some hot embers&lt;/p&gt;&#10;&lt;p&gt;a pile of fire bricks&lt;/p&gt;&#10;&lt;p&gt;a chunk of black glass&lt;/p&gt;&#10;&lt;p&gt;a chunk of red volcanic glass&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll [5]&lt;/p&gt;&#10;&lt;p&gt;a slightly decayed major scroll of recall&lt;/p&gt;&#10;&lt;p&gt;a keg of icybrau&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;forge eye&lt;/p&gt;&#10;&lt;p&gt;Xibona the Guild Master tells you &amp;lsquo;I don&amp;rsquo;t know how to make that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;trade eye&lt;/p&gt;&#10;&lt;p&gt;Go to a trader.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;enchant eye&lt;/p&gt;&#10;&lt;p&gt;Go to an enchanter.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;766hp 761ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;receive eye&lt;/p&gt;&#10;&lt;p&gt;Xibona the Guild Master tells you &amp;lsquo;I&amp;rsquo;m not forging one of those for you right now.&amp;rsquo;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Whats wrong with this forge?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weapon Damage</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/weapon-damage/</link><pubDate>Wed, 06 Aug 2014 22:38:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/weapon-damage/</guid><description>&lt;div class="post" data-post-id="35411" data-author="*Splork*" data-date="2014-08-06T22:38:39+00:00" data-subject="Weapon Damage"&gt;&#13;&#10;&lt;p&gt;Weapon damage was slightly broken. There was no cap being applied and the MSDP was reading the actual&lt;/p&gt;&#10;&lt;p&gt;capped weapon damage value.&lt;/p&gt;&#10;&lt;p&gt;Fixes:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New MSDP variable WEAPON_DAM_CAP added&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Old MSDP variable WEAPON_DAM will now read current weapon damage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added new affect APPLY_BONUS_WEAPONDAM in case we decide to add this affect to Equipment&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cap now applied to weapon damage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Changes are in-game as of this morning&amp;rsquo;s reboot!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few top20 list bugs</title><link>https://forum.slothmud.net/updates/web-site-suggestions/few-top20-list-bugs/</link><pubDate>Fri, 01 Aug 2014 08:39:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/few-top20-list-bugs/</guid><description>&lt;div class="post" data-post-id="35408" data-author="Filk" data-date="2014-08-01T08:39:56+00:00" data-subject="Few top20 list bugs"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;There are weird player names in top 20 list. Kinda incorrect druid form saving in some way.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Like&lt;/p&gt;&#10;&lt;p&gt;Weekly Top Lists (Jul 05, 2014)&lt;/p&gt;&#10;&lt;p&gt;Under 40&lt;/p&gt;&#10;&lt;p&gt;38&#9; &#9;hawk fierce Neverblo&lt;/p&gt;&#10;&lt;p&gt;42&#9; &#9;crocodile large croc%&lt;/p&gt;&#10;&lt;p&gt;56&#9; &#9;asp small snake Neve&lt;/p&gt;&#10;&lt;p&gt;They cant be access by player page (&lt;a href="http://www.slothmud.org/wp/live-info/player-statistics?pc=neve" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/wp/live-info/pl &amp;hellip; cs?pc=neve&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/live-info/player-statistics?pc=neve&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;)&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;In some normal active players pages no classes shown.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;For example:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wp/live-info/player-statistics?pc=Saiko" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/wp/live-info/pl &amp;hellip; s?pc=Saiko&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/live-info/player-statistics?pc=Saiko&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wp/live-info/player-statistics?pc=Xwatermelonx" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/wp/live-info/pl &amp;hellip; atermelonx&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/live-info/player-statistics?pc=Xwatermelonx&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Would be not bad idea(from my point of view), to hide level 1 players from top20 lists.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>gnomish-sausage-vendor do not sell stack, only 1 item</title><link>https://forum.slothmud.net/updates/mud-suggestions/gnomish-sausage-vendor-do-not-sell-stack-only-1-item/</link><pubDate>Sat, 19 Jul 2014 09:49:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/gnomish-sausage-vendor-do-not-sell-stack-only-1-item/</guid><description>&lt;div class="post" data-post-id="35401" data-author="Yasik" data-date="2014-07-19T09:49:42+00:00" data-subject="gnomish-sausage-vendor do not sell stack, only 1 item"&gt;&#13;&#10;&lt;p&gt;Granite Street&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;A gnomish sausage vendor walks by, toting a stick laden with sausages.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;577hp 176ma 314mv&amp;gt; +9 -7.0 34,810,366 851,567 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;buy 10 kielbasa&lt;/p&gt;&#10;&lt;p&gt;A sausage vendor tells you &amp;lsquo;I don&amp;rsquo;t sell those.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;577hp 176ma 314mv&amp;gt; +9 -7.0 34,810,366 851,567 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;buy kielbasa&lt;/p&gt;&#10;&lt;p&gt;A sausage vendor sells you a link of kielbasa.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;577hp 177ma 315mv&amp;gt; +9 -7.0 34,810,366 851,557 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;A sausage vendor leaves east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;577hp 177ma 315mv&amp;gt; +9 -7.0 34,810,366 851,557 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;buy 3 kielbasa&lt;/p&gt;&#10;&lt;p&gt;Sorry, but you cannot do that here!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;577hp 177ma 316mv&amp;gt; +9 -7.0 34,810,366 851,557 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;east&lt;/p&gt;&#10;&lt;p&gt;Granite Street&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;A gnomish sausage vendor walks by, toting a stick laden with sausages.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;577hp 177ma 315mv&amp;gt; +9 -7.0 34,810,366 851,557 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;buy 3 kielbasa&lt;/p&gt;&#10;&lt;p&gt;A sausage vendor tells you &amp;lsquo;I don&amp;rsquo;t sell those.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>brown houserobe</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/brown-houserobe/</link><pubDate>Thu, 17 Jul 2014 13:47:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/brown-houserobe/</guid><description>&lt;div class="post" data-post-id="35390" data-author="Filk" data-date="2014-07-17T13:47:21+00:00" data-subject="brown houserobe"&gt;&#13;&#10;&lt;p&gt;There are two items named &amp;ldquo;brown houserobe&amp;rdquo; on eq list.&lt;/p&gt;&#10;&lt;p&gt;One is -0.2ac + dex, other is -str:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;houserobe brown&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NO-DROP&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 150gold, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Got two -str variants so far.&lt;/p&gt;&#10;&lt;p&gt;How to get +dex version? Is it still ingame? Maybe some aq?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Notes About Arena Play</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/notes-about-arena-play/</link><pubDate>Sun, 13 Jul 2014 16:19:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/notes-about-arena-play/</guid><description>&lt;div class="post" data-post-id="35388" data-author="*Neptune*" data-date="2014-07-13T16:19:25+00:00" data-subject="Notes About Arena Play"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;It was reported this week that Level Zero arena was stuck in an occupied state.&lt;/p&gt;&#10;&lt;p&gt;For the time being, it appears as if a simple reboot has remedied this problem.&lt;/p&gt;&#10;&lt;p&gt;Feel free to use the arena as normal.&lt;/p&gt;&#10;&lt;p&gt;In the meantime, I want to advise against the following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Using the arena with a shaky connection.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Voiding out of the game while in the arena.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dropping link in the arena.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Using the quit! command while in the arena.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;While not conclusive at this point, it&amp;rsquo;s not unlikely that perhaps a player did one of these&lt;/p&gt;&#10;&lt;p&gt;four things while occupying level zero thus not allowing the timeout/reset to take place.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your cooperation. If you have any more information regarding this scenario,&lt;/p&gt;&#10;&lt;p&gt;please feel free to comment or mail me at &lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Keeping it Interesting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/keeping-it-interesting/</link><pubDate>Mon, 07 Jul 2014 07:19:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/keeping-it-interesting/</guid><description>&lt;div class="post" data-post-id="35376" data-author="Drule" data-date="2014-07-07T07:19:02+00:00" data-subject="Keeping it Interesting"&gt;&#13;&#10;&lt;p&gt;Just some Ogres fun, enjoy!&lt;/p&gt;&#10;&lt;p&gt;You massacre a large ogre to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of a large ogre.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres a large ogre.&lt;/p&gt;&#10;&lt;p&gt;A large ogre misses Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;A large ogre pounds Van hard.&lt;/p&gt;&#10;&lt;p&gt;Van massacres a large ogre to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a large ogre to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre a large ogre to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A ravenous tentacle lashes out, tearing a chunk of flesh from a large ogre.&lt;/p&gt;&#10;&lt;p&gt;A large ogre is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a large ogre&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Van reports 749/1156 hp. Change: -47. Need: 407. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;692hp 341ma 272mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van yells &amp;lsquo;VROOOOOOM!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;693hp 341ma 273mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rippecs joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;693hp 341ma 273mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van announces that it was entirely the fault of Rippecs.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;695hp 342ma 274mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van gets gold coins from the corpse of a large ogre that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Van splits 5000 coins. Your share is 1666 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;soaking exp is what they&amp;rsquo;re doin!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van reports 761/1156 hp. Change: +12. Need: 395. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 345ma 281mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;rsquo;lion chorus'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;708hp 346ma 283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt oh heh yeah&lt;/p&gt;&#10;&lt;p&gt;Rippecs &amp;ndash; &amp;lsquo;bastards!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;oh heh yeah&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;710hp 347ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;rsquo;lion chorus'.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;714hp 347ma 287mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;rsquo;nod, my viles are stealing xp :)'&lt;/p&gt;&#10;&lt;p&gt;Van reports 770/1156 hp. Change: +9. Need: 386. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;715hp 347ma 288mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;drule in&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rippecs &amp;ndash; &amp;lsquo;i&amp;rsquo;m gonna assist the mob if they keep this up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;A vilewight is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a vilewight&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A vilewight stops following Van.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner disengages himself, and attacks Rippecs!&lt;/p&gt;&#10;&lt;p&gt;You massacre the ogre tanner to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre the ogre tanner to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;Rippecs massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Rippecs misses the ogre tanner with his slash.&lt;/p&gt;&#10;&lt;p&gt;A ravenous tentacle lashes out, tearing a chunk of flesh from the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;607hp 333ma 263mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van reports 1099/1156 hp. Change: +6. Need: 57. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;609hp 334ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the ogre tanner to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;Rippecs skillfully parries the attack of the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner brutally massacres Rippecs with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Rippecs with his crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You drive Rogue&amp;rsquo;s Dagger to the hilt in the ogre tanner and he shudders from the poison.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Rippecs massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;A ravenous tentacle lashes out, tearing a chunk of flesh from the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;The song ends and you don&amp;rsquo;t feel so fierce any more.&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;vile 1 down!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;528hp 336ma 267mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rippecs flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Rippecs catches the ogre tanner in a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;Van reports 1106/1156 hp. Change: +7. Need: 50. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;530hp 336ma 268mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cir&lt;/p&gt;&#10;&lt;p&gt;You circle around to the ogre tanner&amp;rsquo;s side and place Rogue&amp;rsquo;s Dagger between two of his ribs.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;531hp 337ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;better him than me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;531hp 337ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Rippecs skillfully parries the attack of the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;Rippecs&amp;rsquo;s riposte viciously massacres the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner brutally massacres Rippecs with his beat.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Rippecs with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre the ogre tanner to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner very hard.&lt;/p&gt;&#10;&lt;p&gt;Rippecs delivers a critical blow to one of the ogre tanner&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Rippecs brutally massacres the ogre tanner with his slash.&lt;/p&gt;&#10;&lt;p&gt;Rippecs massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;470hp 337ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;Van reports 1113/1156 hp. Change: +7. Need: 43. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;472hp 338ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rippecs flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Rippecs catches the ogre tanner in a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;472hp 338ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Rippecs : right here&#13;&#10;&#13;&#10; a vilewight : right here&#13;&#10;&#13;&#10; Van : right here&#13;&#10;&#13;&#10; a pet boar : right here&#13;&#10;&#13;&#10; the ogre tanner : right here&#13;&#10;&#13;&#10; a pet boar : immediately to the east&#13;&#10;&#13;&#10; an ogre tenderizer : nearby to the east&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;473hp 339ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van heroically rescues Rippecs.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;474hp 339ma 267mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner hits Van very hard.&lt;/p&gt;&#10;&lt;p&gt;Your tumbling partially deflects the oncoming blow!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner viciously massacres Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You drive Rogue&amp;rsquo;s Dagger to the hilt in the ogre tanner and he shudders from the poison.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ravenous tentacle lashes out, tearing a chunk of flesh from the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner grabs a jar of preserving agents and heaves it at Van!&lt;/p&gt;&#10;&lt;p&gt;The jar smashes into Van&amp;rsquo;s skull, dousing his in a foul-smelling liquid!&lt;/p&gt;&#10;&lt;p&gt;Van reports 943/1156 hp. Change: -170. Need: 213. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;424hp 340ma 268mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cir vile&lt;/p&gt;&#10;&lt;p&gt;A vilewight hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A vilewight senses you trying to circle behind, and your stab misses.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;426hp 341ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner&amp;rsquo;s beat bounces off Van&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner viciously massacres Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Van reports 871/1156 hp. Change: -72. Need: 285. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;428hp 342ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Rippecs flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;429hp 342ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;circ vile&lt;/p&gt;&#10;&lt;p&gt;The poison on Rogue&amp;rsquo;s Dagger turns the ogre tanner&amp;rsquo;s flesh black.&lt;/p&gt;&#10;&lt;p&gt;A vilewight suddenly stiffens, as you place Rogue&amp;rsquo;s Dagger deep into its side!&lt;/p&gt;&#10;&lt;p&gt;A vilewight is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 0 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain one bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 0.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a vilewight&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A vilewight stops following Van.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;431hp 343ma 263mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You drive Rogue&amp;rsquo;s Dagger to the hilt in the ogre tanner and he shudders from the poison.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Van reports 879/1156 hp. Change: +8. Need: 277. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;433hp 344ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cack&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;vile 2 down!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;436hp 345ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You cackle gleefully.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;437hp 345ma 266mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The white aura around your body fades.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;438hp 346ma 267mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner brutally massacres Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van delivers a massive blow to one of the ogre tanner&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Van viciously massacres the ogre tanner with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Van reports 823/1156 hp. Change: -56. Need: 333. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;438hp 346ma 267mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;rsquo;nooooo'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;439hp 346ma 268mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van looks at the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;440hp 347ma 268mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Van catches the ogre tanner in a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;441hp 347ma 269mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss the ogre tanner with your pierce.&lt;/p&gt;&#10;&lt;p&gt;Van ducks around the ogre tanner&amp;rsquo;s strike.&lt;/p&gt;&#10;&lt;p&gt;Van reports 829/1156 hp. Change: +6. Need: 327. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;312hp 348ma 270mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;re&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;520hp 286ma 270mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rippecs flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;522hp 287ma 272mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;was hoping they&amp;rsquo;d last a bit longer :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;523hp 288ma 273mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Van catches the ogre tanner in a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;523hp 288ma 273mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss the ogre tanner with your pierce.&lt;/p&gt;&#10;&lt;p&gt;Your tumbling partially deflects the oncoming blow!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner disengages himself, and attacks YOU!&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;OOF! the ogre tanner lands a powerful strike into your side.&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Van reports 836/1156 hp. Change: +7. Need: 320. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;86hp 288ma 273mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;re&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;295hp 227ma 275mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;297hp 228ma 276mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner grabs a jar of preserving agents and heaves it at Drule!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The jar smashes into your skull, dousing you in a foul-smelling liquid! Ouch!&lt;/p&gt;&#10;&lt;p&gt;Van reports 842/1156 hp. Change: +6. Need: 314. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;82hp 228ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;they would have, I killed that one'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;84hp 229ma 278mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sing&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;You raise your clear (?) voice towards the sky.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;86hp 230ma 279mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are rescued by Van, you are confused!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;87hp 230ma 280mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;re&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner&amp;rsquo;s muscles bulge, stretching the tanned leather on his body.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner grabs a jar of preserving agents and heaves it at Van!&lt;/p&gt;&#10;&lt;p&gt;The jar smashes into Van&amp;rsquo;s skull, dousing his in a foul-smelling liquid!&lt;/p&gt;&#10;&lt;p&gt;Van reports 834/1156 hp. Change: -8. Need: 322. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;87hp 230ma 280mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;287hp 170ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner&amp;rsquo;s beat bounces off Van&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner very hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner grabs a jar of preserving agents and heaves it at Van!&lt;/p&gt;&#10;&lt;p&gt;The jar smashes into Van&amp;rsquo;s skull, dousing his in a foul-smelling liquid!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;26hp 171ma 283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gig&lt;/p&gt;&#10;&lt;p&gt;You giggle.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;27hp 171ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sing&lt;/p&gt;&#10;&lt;p&gt;You raise your clear (?) voice towards the sky.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;28hp 171ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;re&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;234hp 110ma 285mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his crush.&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;Van delivers a massive blow to one of the ogre tanner&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Van viciously massacres the ogre tanner with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;126hp 110ma 286mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;rsquo;lol you did, didn&amp;rsquo;t you'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;128hp 111ma 287mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rippecs flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Van reports 840/1156 hp. Change: +6. Need: 316. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;129hp 112ma 288mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;re&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;what a jerk!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;330hp 50ma 289mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the ogre tanner to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner&amp;rsquo;s beat bounces off Van&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner grabs a jar of preserving agents and heaves it at Van!&lt;/p&gt;&#10;&lt;p&gt;The jar smashes into Van&amp;rsquo;s skull, dousing his in a foul-smelling liquid!&lt;/p&gt;&#10;&lt;p&gt;Van reports 830/1156 hp. Change: -10. Need: 326. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;189hp 51ma 289mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Van catches the ogre tanner in a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;189hp 51ma 289mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner&amp;rsquo;s hit bounces off Van&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the ogre tanner&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his beat.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner&amp;rsquo;s crush bounces off Van&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The ogre tanner misses Van with his hit.&lt;/p&gt;&#10;&lt;p&gt;Van massacres the ogre tanner to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You miss the ogre tanner with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;yeah and i paid dearly for it :(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van reports 836/1156 hp. Change: +6. Need: 320. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;85hp 53ma 292mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van flails his weapon about the room!&lt;/p&gt;&#10;&lt;p&gt;Van catches the ogre tanner in a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;87hp 53ma 293mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are unable to maintain the tumbling defense, and pause to catch your breath.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;89hp 54ma 294mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gh&lt;/p&gt;&#10;&lt;p&gt;You pierce the ogre tanner extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres the ogre tanner.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;so you did :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;rsquo;that&amp;rsquo;ll larn him'&lt;/p&gt;&#10;&lt;p&gt;Rippecs &amp;ndash; &amp;lsquo;uh oh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Hey! You can talk!&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;well, time to find out if drule pays the ultimate price for circling my vile&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rippecs &amp;ndash; &amp;lsquo;ah hah!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;any last words drule?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;heh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van begs and grovels to the powers that be.&lt;/p&gt;&#10;&lt;p&gt;Van reports 552/1024 hp. Change: +6. Need: 472. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-28hp 54ma 294mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;I&amp;rsquo;m not sorry!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-28hp 54ma 294mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van utters the words, &amp;lsquo;gruugz oculoae&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van lays his hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 54ma 294mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;damn!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;4hp 55ma 296mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jasper Rune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/jasper-rune/</link><pubDate>Thu, 03 Jul 2014 23:23:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/jasper-rune/</guid><description>&lt;div class="post" data-post-id="35369" data-author="Thraxas" data-date="2014-07-03T23:23:23+00:00" data-subject="Jasper Rune"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m Necro Prime so enjoy using Undead Control.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve recently obtained a Jasper Rune:&lt;/p&gt;&#10;&lt;p&gt;Jasper &#9;+1 Undead Control &#9;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d realised its a neck rune but not that it was so restrictive.&lt;/p&gt;&#10;&lt;p&gt;I have 2 UC neck items already:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an ugly decaying ankh (with a clasp of life and death attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; woven shoulder guards of flesh (with a clasp of life and death attached to it)&lt;/p&gt;&#10;&lt;p&gt;Neither of which are cloaks or mantles so cant socket Jasper Rune.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m happy to go cycle an alternate neck UC item that it will attach to but from eqlist there are only 4 UC neck items none of which are cloaks of mantles (as far as I can see). Theres obviously no point in socketing it to a non-UC item.&lt;/p&gt;&#10;&lt;p&gt;Am I missing something - is there an item I can use Jasper Rune on to increase my UC total?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dark Mace Reform</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dark-mace-reform/</link><pubDate>Thu, 03 Jul 2014 03:20:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dark-mace-reform/</guid><description>&lt;div class="post" data-post-id="35365" data-author="*Idjit*" data-date="2014-07-03T03:20:06+00:00" data-subject="Dark Mace Reform"&gt;&#13;&#10;&lt;p&gt;Good evening, my fellow slothlike people.&lt;/p&gt;&#10;&lt;p&gt;The cleric prime spell &amp;lsquo;dark mace&amp;rsquo; has now been enhanced.&lt;/p&gt;&#10;&lt;p&gt;Care has been taken to address melee dice, direct bonuses, and damage.&lt;/p&gt;&#10;&lt;p&gt;Additionally, cosmetic changes have been made to the higher level dark maces so that your mace is no longer just &amp;ldquo;a dark mace&amp;rdquo; all the way to 9x40.&lt;/p&gt;&#10;&lt;p&gt;For more detailed information, identify your maces after the game reboots tomorrow!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Up / Down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-up-down/</link><pubDate>Sat, 28 Jun 2014 09:42:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-up-down/</guid><description>&lt;div class="post" data-post-id="35357" data-author="Thraxas" data-date="2014-06-28T09:42:47+00:00" data-subject="Sloth Up / Down?"&gt;&#13;&#10;&lt;p&gt;Anyone able to confirm if sloth is up / down atm?&lt;/p&gt;&#10;&lt;p&gt;10:39 BST (I guess thats 06:39 EST?) Sat 28th June 2014&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35358" data-author="*Breeze*" data-date="2014-06-28T10:01:37+00:00" data-subject="Re: Sloth Up / Down?"&gt;&#13;&#10;&lt;p&gt;Start time was: Sun Jun 15 14:38:40 2014 (local)&lt;/p&gt;&#10;&lt;p&gt;Current time is: Sat Jun 28 04:59:55 2014 (local)&lt;/p&gt;&#10;&lt;p&gt;Uptime: 12 days, 14 hours, 21 minutes.&lt;/p&gt;&#10;&lt;p&gt;if anyone else has trouble i can reboot it later if someone emails me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prescience</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/prescience/</link><pubDate>Thu, 19 Jun 2014 23:44:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/prescience/</guid><description>&lt;div class="post" data-post-id="35350" data-author="Popeye" data-date="2014-06-19T23:44:23+00:00" data-subject="Prescience"&gt;&#13;&#10;&lt;p&gt;If you are still reading. If you could post or mail someone here to say you are ok, it would be a cool thing&lt;/p&gt;&#10;&lt;p&gt;I was just worried by your sudden departure, that&amp;rsquo;s all&lt;/p&gt;&#10;&lt;p&gt;I hope all is well with you&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35351" data-author="Marvel" data-date="2014-06-20T01:49:36+00:00" data-subject="Re: Prescience"&gt;&#13;&#10;&lt;p&gt;He said he quit the mud because of Popeye. /troll&lt;/p&gt;&#10;&lt;p&gt;No seriously, he said Sloth took too much time, he wanted to do other things to better himself in real life, and generally figured that he had to quit.&lt;/p&gt;&#10;&lt;p&gt;In related news, the estate of Prescience is awaiting new cleric primes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Song of Ebisu</title><link>https://forum.slothmud.net/updates/bug-reporting/song-of-ebisu/</link><pubDate>Sun, 15 Jun 2014 18:45:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/song-of-ebisu/</guid><description>&lt;div class="post" data-post-id="35344" data-author="*Neptune*" data-date="2014-06-15T18:45:10+00:00" data-subject="Song of Ebisu"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;In recent days, it appears as if folks looking for the Song of Ebisu were&lt;/p&gt;&#10;&lt;p&gt;finding strange results when trying to locate this item and where it was&lt;/p&gt;&#10;&lt;p&gt;loading. This should be remedied now. The item should load as normal&lt;/p&gt;&#10;&lt;p&gt;and you should be able to use &amp;lsquo;wealth and glory&amp;rsquo; to locate this item as&lt;/p&gt;&#10;&lt;p&gt;it was originally intended.&lt;/p&gt;&#10;&lt;p&gt;If you find any more problems with this, please let me know. either&lt;/p&gt;&#10;&lt;p&gt;here on the forum or by emailing me &lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt; . Also,&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New msdp vars &amp;amp; stuff.</title><link>https://forum.slothmud.net/updates/mud-suggestions/new-msdp-vars-amp-stuff/</link><pubDate>Sun, 15 Jun 2014 16:14:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/new-msdp-vars-amp-stuff/</guid><description>&lt;div class="post" data-post-id="35342" data-author="Tuck" data-date="2014-06-15T16:14:16+00:00" data-subject="New msdp vars &amp;amp;amp; stuff."&gt;&#13;&#10;&lt;p&gt;Since Rick was so kind to add moar MSDP vars, may we see them listed in help file?&lt;/p&gt;&#10;&lt;p&gt;(new vars located here: &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=26&amp;amp;t=4175" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=26&amp;amp;t=4175&lt;/a&gt;)&lt;/p&gt;&#10;&lt;p&gt;We lack of mregen, hpregen, and mvregen values in msdp, could you please implement them?&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>what to do at 9x40</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-to-do-at-9x40/</link><pubDate>Fri, 13 Jun 2014 14:34:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-to-do-at-9x40/</guid><description>&lt;div class="post" data-post-id="35240" data-author="Thraxas" data-date="2014-06-13T14:34:09+00:00" data-subject="what to do at 9x40"&gt;&#13;&#10;&lt;p&gt;ok so 9x40 is still a long way off for me - I worked out yesterday that at 2bill/week I&amp;rsquo;ll get then on 22nd August 2018 but I cant help thinking about what will be left to do when I get there.&lt;/p&gt;&#10;&lt;p&gt;Was chatting today and came up with the idea of giving 9x40 the ability to remort their char in order to gain prime abilities in another class.&lt;/p&gt;&#10;&lt;p&gt;Maybe at 9x40 flip the char back to lvl 1 with a new classo &amp;hellip; once they level up to 3x40 they can switch back to 9x40 and take with them the prime ability of the class they&amp;rsquo;ve just levelled.&lt;/p&gt;&#10;&lt;p&gt;Just an idea - would welcome thoughts.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who pops song of Ebisu?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-pops-song-of-ebisu/</link><pubDate>Wed, 11 Jun 2014 10:08:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-pops-song-of-ebisu/</guid><description>&lt;div class="post" data-post-id="35239" data-author="Hung" data-date="2014-06-11T10:08:39+00:00" data-subject="Who pops song of Ebisu?"&gt;&#13;&#10;&lt;p&gt;The eqlist doesnt answer this question.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35242" data-author="Hung" data-date="2014-06-14T08:29:19+00:00" data-subject="Re: Who pops song of Ebisu?"&gt;&#13;&#10;&lt;p&gt;It was revealed that the Song of Ebisu was popped by largemouth bass at the Crystal Falls. I&amp;rsquo;ve cycled it for a few days without any luck. Then I found out that the area has been changed recently. Now largemouth basses don&amp;rsquo;t leave corpses on death:&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 336.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear largemouth bass&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;The bass carcass floats downstream.&lt;/p&gt;&#10;&lt;p&gt;Taking into account the fact that the item has disappeared from the eqlist it could disappear from the game at all(similar case is basin of balms, cp for prime bard forge, which was loased on man in shackles, who doesnt exist anymore after Zodiac change).&lt;/p&gt;&#10;&lt;p&gt;Dear imms, please, confirm that the Song of Ebisu(which is cp for prime bard song &amp;lsquo;dance of the seven luck gods&amp;rsquo;) is still in-game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric-warrior</title><link>https://forum.slothmud.net/the-emporium/the-emporium/cleric-warrior/</link><pubDate>Tue, 10 Jun 2014 11:02:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/cleric-warrior/</guid><description>&lt;div class="post" data-post-id="35238" data-author="Hung" data-date="2014-06-10T11:02:11+00:00" data-subject="Cleric-warrior"&gt;&#13;&#10;&lt;p&gt;Perl Extraction and Reporting (level: 20)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 20 Wa: 14 Ma: 7 Ne: 3 Th: 1&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 2 months, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You are quite familiar with most of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 301(301) hit, 205(205) mana and 131(134) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -4.9.&lt;/p&gt;&#10;&lt;p&gt;You have 14801 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have three drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1101713 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 12 hours, 42 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[18], Int: 18[17], Wis: 18[18], Dex: 18[17], Con: 16[16]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Starting price: 10m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eqlist</title><link>https://forum.slothmud.net/updates/bug-reporting/eqlist/</link><pubDate>Sun, 08 Jun 2014 10:00:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/eqlist/</guid><description>&lt;div class="post" data-post-id="35233" data-author="Hung" data-date="2014-06-08T10:00:44+00:00" data-subject="eqlist"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve noticed that eq from new areas(The Jungles Of Sess&amp;rsquo;Inek, The Amaryllian Pass) and new drachma eq havent been added to eqlist. Is it normal?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35234" data-author="Marvel" data-date="2014-06-08T11:52:38+00:00" data-subject="Re: eqlist"&gt;&#13;&#10;&lt;p&gt;We have already explained to you how the eqlist works, along with the existence of a &amp;rsquo;no-eqlist&amp;rsquo; flag.&lt;/p&gt;&#10;&lt;p&gt;It is normal.&lt;/p&gt;&#10;&lt;p&gt;As for the new drachma eq, that&amp;rsquo;s simpler. Until someone purchases an item in question and identifies it, it won&amp;rsquo;t show up in the eqlist.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>accommodate</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/accommodate/</link><pubDate>Fri, 06 Jun 2014 02:32:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/accommodate/</guid><description>&lt;div class="post" data-post-id="35230" data-author="Nyctivoe" data-date="2014-06-06T02:32:06+00:00" data-subject="accommodate"&gt;&#13;&#10;&lt;p&gt;Shelda the Valkyre innkeeper is here to accomodate you with a smile.&lt;/p&gt;&#10;&lt;p&gt;Every newbie sees this line at each login. Too bad about the misspelling.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35231" data-author="DarkArtist" data-date="2014-06-06T11:22:02+00:00" data-subject="Re: accommodate"&gt;&#13;&#10;&lt;p&gt;help typos&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35236" data-author="*Neptune*" data-date="2014-06-08T17:50:05+00:00" data-subject="Re: accommodate"&gt;&#13;&#10;&lt;p&gt;Fixed.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD Leveling Sponge Table</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-leveling-sponge-table/</link><pubDate>Thu, 05 Jun 2014 03:56:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-leveling-sponge-table/</guid><description>&lt;div class="post" data-post-id="35224" data-author="Hung" data-date="2014-06-05T03:56:49+00:00" data-subject="SlothMUD Leveling Sponge Table"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve made a web page with table of levels&amp;rsquo; exp/gold costs sorted by exp ascending, taking into account that avatar levels can be made only after 4x40.&lt;/p&gt;&#10;&lt;p&gt;So if you&amp;rsquo;re unsure what to level next and interested in maximum sponge efficiency, that page could be helpful.&lt;/p&gt;&#10;&lt;p&gt;Link: &lt;a href="http://rds1983.github.io/SlothMUD-LevelInfoParser/" target="_blank" rel="noreferrer"&gt;http://rds1983.github.io/SlothMUD-LevelInfoParser/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Btw, I&amp;rsquo;ve got values by parsing this page &amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="http://www.slothmud.org/wp/welcome-to-s" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/welcome-to-s&lt;/a&gt; &amp;hellip; old-tables&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/welcome-to-slothmud/the-library/expgold-tables&amp;lt;/LINK_TEXT&amp;gt;. I know there are some errors, but they arent important.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb -2.5 Body Armor</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2-5-body-armor/</link><pubDate>Wed, 04 Jun 2014 18:12:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2-5-body-armor/</guid><description>&lt;div class="post" data-post-id="35223" data-author="Thraxas" data-date="2014-06-04T18:12:58+00:00" data-subject="wtb -2.5 Body Armor"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to buy -2.5 body armour.&lt;/p&gt;&#10;&lt;p&gt;I think there are only 2 in game:&lt;/p&gt;&#10;&lt;p&gt;a shirt of mithril rings&lt;/p&gt;&#10;&lt;p&gt;Platemail of the Planes&lt;/p&gt;&#10;&lt;p&gt;If anyone did have some they&amp;rsquo;d be willing to sell let me know the price,&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35237" data-author="Thraxas" data-date="2014-06-10T09:32:02+00:00" data-subject="Re: wtb -2.5 Body Armor"&gt;&#13;&#10;&lt;p&gt;If anyone has a Congealed Flame for sale or trade so I can finish my mithril shirt please let me know.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Morted - no peri heal</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-no-peri-heal/</link><pubDate>Tue, 03 Jun 2014 22:08:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-no-peri-heal/</guid><description>&lt;div class="post" data-post-id="35218" data-author="Thraxas" data-date="2014-06-03T22:08:44+00:00" data-subject="Morted - no peri heal"&gt;&#13;&#10;&lt;p&gt;am currently morted - lying there waiting to die &amp;hellip; but I have a peri with me surely it will throw me a heal and save me? - seems not :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35221" data-author="Yasik" data-date="2014-06-04T06:19:58+00:00" data-subject="Re: Morted - no peri heal"&gt;&#13;&#10;&lt;p&gt;The have limited mana and per-tick regen, maybe she just run off of it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>nano Skyv for Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/nano-skyv-for-sale/</link><pubDate>Mon, 02 Jun 2014 19:45:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/nano-skyv-for-sale/</guid><description>&lt;div class="post" data-post-id="35217" data-author="Hung" data-date="2014-06-02T19:45:17+00:00" data-subject="nano Skyv for Sale"&gt;&#13;&#10;&lt;p&gt;All information gathered during sleep east of the lyme innkeeper(outdoors), no specials.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Regen mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hung The Deadly Mantis (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Cl: 40 Ne: 40 Dr: 27 Ma: 22 Wa: 17 Ba: 12 Th: 10&lt;/p&gt;&#10;&lt;p&gt;You are 24 years, 12 months, 7 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are tainted with evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 40.4% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (844/844+77) hit, (529/538+75) mana and (256/256+44) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 3.8 (0.8 awake).&lt;/p&gt;&#10;&lt;p&gt;You have +4 to hit, +4 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 95670 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have three hundred and eighty-one drachma.&lt;/p&gt;&#10;&lt;p&gt;You have four thousand eight hundred and eighty-nine honor.&lt;/p&gt;&#10;&lt;p&gt;You have 93091682 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 18 days, 21 hours, 42 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[15], Wis: 18[18], Dex: 17[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;Water Breathing&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the deep (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; the amulet of the sanguineous magi..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; the amulet of the sanguineous magi..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a gilded corset of crimson and gold (with the crest of the scaled warrior&lt;/p&gt;&#10;&lt;p&gt;attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; The Crown of Thorns (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; Ogre Hide Leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of dolphin skin boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; gloves of swirling mist&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a set of tidal sleeves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; an intricately decorated shield..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a dragonwing tunic&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; tanzanite bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; tanzanite bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a moss-covered pebble&lt;/p&gt;&#10;&lt;p&gt;NOTE: Manaregen is 71 indoors.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Solo mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hung The Deadly Mantis (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Cl: 40 Ne: 40 Dr: 27 Ma: 22 Wa: 17 Ba: 12 Th: 10&lt;/p&gt;&#10;&lt;p&gt;You are 22 years, 12 months, 8 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are tainted with evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 40.4% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (848/854+66) hit, (537/450+55) mana and (259/259+40) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -4.7.&lt;/p&gt;&#10;&lt;p&gt;You have +16 to hit, +16 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 95670 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have three hundred and eighty-one drachma.&lt;/p&gt;&#10;&lt;p&gt;You have four thousand eight hundred and eighty-nine honor.&lt;/p&gt;&#10;&lt;p&gt;You have 93091682 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 18 days, 21 hours, 45 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 15[15], Wis: 18[18], Dex: 18[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a star shaped crystal..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a skull ring with bloodstone eyes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a skull ring with bloodstone eyes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; the guards of the emerald tide (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a patched black cloak (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a spiked battle tunic (with a pretty little bow attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; The Crown of Thorns (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; flaming greaves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; gloves of the yellow rose..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of black ice..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the shield of the ram..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; robes of the old order&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;p&gt;NOTE: I&amp;rsquo;ve lost my honor sash somewhere long ago. Hung&amp;rsquo;s rank is sergeant.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Inventory&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a cast iron vault key owned owned by Hung&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an explorer`s backpack&lt;/p&gt;&#10;&lt;p&gt;a keg of icybrau&lt;/p&gt;&#10;&lt;p&gt;sack (carried):&lt;/p&gt;&#10;&lt;p&gt;a pie [8]&lt;/p&gt;&#10;&lt;p&gt;a minor scroll of recall [10]&lt;/p&gt;&#10;&lt;p&gt;a milky white potion&lt;/p&gt;&#10;&lt;p&gt;a scroll of the dead&lt;/p&gt;&#10;&lt;p&gt;backpack (carried):&lt;/p&gt;&#10;&lt;p&gt;an olive turtle dragon shell&lt;/p&gt;&#10;&lt;p&gt;a suit of adamantite chain armor&lt;/p&gt;&#10;&lt;p&gt;Grey Tome with Silver Runes&lt;/p&gt;&#10;&lt;p&gt;a crown of twisted thorns..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a strand of opalescent silk [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a blackened, corrupted rose&lt;/p&gt;&#10;&lt;p&gt;an ugly decaying ankh&lt;/p&gt;&#10;&lt;p&gt;a wolf&amp;rsquo;s head cape&lt;/p&gt;&#10;&lt;p&gt;a ring of imminent death..It glows red!&lt;/p&gt;&#10;&lt;p&gt;eye of the undead..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a wheel of opportunity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a shape-shifting key..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a charred gate key&lt;/p&gt;&#10;&lt;p&gt;a poultice of warming&lt;/p&gt;&#10;&lt;p&gt;a black marble key&lt;/p&gt;&#10;&lt;p&gt;an iron crowbar..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a black steel key&lt;/p&gt;&#10;&lt;p&gt;a Kuo-toan shrine key&lt;/p&gt;&#10;&lt;p&gt;a carved obsidian key&lt;/p&gt;&#10;&lt;p&gt;a black traitor&amp;rsquo;s key&lt;/p&gt;&#10;&lt;p&gt;a ring of blackened cell keys&lt;/p&gt;&#10;&lt;p&gt;a multi-colored crystal rod&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of aegis&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of spectral shield&lt;/p&gt;&#10;&lt;p&gt;an ornate scrolled post..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;NOTE: There&amp;rsquo;s -2.3 body armor(adamantite) and -1.1 shield(turtle shell), if you switch spiked tunic/shield of ram to it, you&amp;rsquo;ll gain -2.0ac by the cost of 3 dam. May be useful sometimes.&lt;/p&gt;&#10;&lt;p&gt;ANOTHER NOTE: Also there are undead control items for 9 UC overally&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Other.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Also this character comes with the vault at the AH and 2 keys to it.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Drachma.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Unfortunately, I&amp;rsquo;ve missed some aqs on valk(about ~30dr) and never visited Coliseum with this char (maybe another lost ~100 dr). Full list of completed aqs is available on request. No drachma items have been bought yet.&lt;/p&gt;&#10;&lt;p&gt;Starting price: 40m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Amaryllian Pass EQ</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/amaryllian-pass-eq/</link><pubDate>Sun, 01 Jun 2014 19:01:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/amaryllian-pass-eq/</guid><description>&lt;div class="post" data-post-id="35205" data-author="*Idjit*" data-date="2014-06-01T19:01:26+00:00" data-subject="Amaryllian Pass EQ"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;a pair of rabbit ears..It has a soft glowing aura!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ap rabbit ears&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 2485gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;helmets, hats, and the like&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 HITROLL&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -1 SAVING_POISON&lt;/p&gt;&#10;&lt;p&gt;Only those who are no more than experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;a ring of tormented souls..It has a soft glowing aura!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ap ring tormented souls&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 7500gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: UNDEAD_CONTROL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;the shield of the ram..It has a soft glowing aura!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ap shield ram head&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 6327gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HAND_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept warriors, bards, or monks may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Fun quest, I participated as Toranaga.&lt;/p&gt;&#10;&lt;p&gt;Amaryllian Pass is located due north of where scroll of homing deposits you in Thalassas, except you don&amp;rsquo;t go west and upward to go into the mountains, just keep going north.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Got celtic candle</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/got-celtic-candle/</link><pubDate>Sun, 01 Jun 2014 11:19:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/got-celtic-candle/</guid><description>&lt;div class="post" data-post-id="35203" data-author="Hung" data-date="2014-06-01T11:19:14+00:00" data-subject="Got celtic candle"&gt;&#13;&#10;&lt;p&gt;Those who want to learn rapidshift are invited to be online at 12 a.m. Central US Time.&lt;/p&gt;&#10;&lt;p&gt;One hour before the The Amaryllian Pass quest.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Basin of balms</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/basin-of-balms/</link><pubDate>Sun, 01 Jun 2014 10:00:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/basin-of-balms/</guid><description>&lt;div class="post" data-post-id="35201" data-author="Hung" data-date="2014-06-01T10:00:13+00:00" data-subject="Basin of balms"&gt;&#13;&#10;&lt;p&gt;Any idea who pops it now?&lt;/p&gt;&#10;&lt;p&gt;According to eqlist, it was a man in shackles in Zodiac Castle. However there&amp;rsquo;s no man in shackles now, but a shackled priest, who doesnt seem to pop this item(cycled it for a few days). I&amp;rsquo;ve ran around the world with the wealth and glory, but noone heard anything.&lt;/p&gt;&#10;&lt;p&gt;Also, while there, a few more items questions.&lt;/p&gt;&#10;&lt;p&gt;Is mujen doll pop rate good? I&amp;rsquo;ve got got 19 books consumed by the flames from Wu in CK and still no doll.&lt;/p&gt;&#10;&lt;p&gt;Same question about ring of death from wraith guard in the Darken Wood. Have killed a lot of guards and still no ring.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener: The Amaryllian Pass</title><link>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-the-amaryllian-pass/</link><pubDate>Sat, 31 May 2014 19:13:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/area-opener-the-amaryllian-pass/</guid><description>&lt;div class="post" data-post-id="35199" data-author="*Neptune*" data-date="2014-05-31T19:13:10+00:00" data-subject="Area Opener: The Amaryllian Pass"&gt;&#13;&#10;&lt;p&gt;Greetings!&lt;/p&gt;&#10;&lt;p&gt;With the opening of a new area on the Island, we will be holding a little special quest/rewards&lt;/p&gt;&#10;&lt;p&gt;opener for the occasion. There will be some stipulations however:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No single character may be over any class level of 20.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It&amp;rsquo;s not necessary to group, but it may prove useful in some situations.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The area being opened tomorrow is designed for levels 20 and below.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The continent to be explored will be Dino Island.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Rewards will include (but not limited to) drachma, experience, and items.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Time to start will be 1:00 p.m. Central US Time.&lt;/p&gt;&#10;&lt;p&gt;Hope to see you guys there!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hunger games on VK</title><link>https://forum.slothmud.net/updates/bug-reporting/hunger-games-on-vk/</link><pubDate>Fri, 30 May 2014 09:44:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/hunger-games-on-vk/</guid><description>&lt;div class="post" data-post-id="35197" data-author="Yasik" data-date="2014-05-30T09:44:39+00:00" data-subject="Hunger games on VK"&gt;&#13;&#10;&lt;p&gt;Its something broke itself on its own, or food store moved to another vendor?&lt;/p&gt;&#10;&lt;p&gt;**look&lt;/p&gt;&#10;&lt;p&gt;Newbatia&amp;rsquo;s Supply Shop&lt;/p&gt;&#10;&lt;p&gt;Made of pure ivory, a beautiful counter runs along the back of the&lt;/p&gt;&#10;&lt;p&gt;little supply shop. The walls have wooden shelves fastened to them.&lt;/p&gt;&#10;&lt;p&gt;Containing all sorts of different items. The ceiling is covered in a fancy&lt;/p&gt;&#10;&lt;p&gt;mural, painted in exquisite colors. The floor is made of solid stone,&lt;/p&gt;&#10;&lt;p&gt;complete with a ring cut into the middle for a roaring fire.&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;Mikala the supply clerk painfully stocks the shop shelves.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 176ma 259mv&amp;gt; +9 -6.8 19,171,966 336,493 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 177ma 260mv&amp;gt; +9 -6.8 19,171,966 336,493 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 181ma 266mv&amp;gt; +9 -6.8 19,171,966 336,493 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;li&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;35 a tuft of fur&lt;/p&gt;&#10;&lt;p&gt;300 a mummified finger&lt;/p&gt;&#10;&lt;p&gt;150 some tears of a dogman&lt;/p&gt;&#10;&lt;p&gt;1500 a milk bucket..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;785 some sapphire dust&lt;/p&gt;&#10;&lt;p&gt;100 a strip of cut maple&lt;/p&gt;&#10;&lt;p&gt;500 a frozen ray of sunlight&lt;/p&gt;&#10;&lt;p&gt;5 a torn page from a note book [3]&lt;/p&gt;&#10;&lt;p&gt;58000 a mana flux&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 181ma 266mv&amp;gt; +9 -6.8 19,171,966 336,493 indoors Newbatia&lt;/p&gt;&#10;&lt;p&gt;buy ration&lt;/p&gt;&#10;&lt;p&gt;Mikala tells you &amp;lsquo;I&amp;rsquo;m sorry sir, I am currently out of those.&amp;rsquo;**&lt;/p&gt;&#10;&lt;p&gt;PS. In her responce, after &amp;ldquo;sorry&amp;rdquo; should be a comma, no?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gems' poprates</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gems-poprates/</link><pubDate>Wed, 28 May 2014 00:15:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gems-poprates/</guid><description>&lt;div class="post" data-post-id="35179" data-author="Hung" data-date="2014-05-28T00:15:23+00:00" data-subject="Gems&amp;#x27; poprates"&gt;&#13;&#10;&lt;p&gt;Gems&amp;rsquo; poprates has been reduced incredibly. Now it&amp;rsquo;s almost impossible to pop a gem, even when a meteor shower special is on. Many people didnt get their desired runes even during previous rates. Now that is almost impossible. Hoarders, on the other hand, are in the financial heaven. Because gems could be considered now as quest eq. I and many other players dont consider this situation as fair and normal.&lt;/p&gt;&#10;&lt;p&gt;Please, return old rates back. Or, at least, provide alternative ways of obtaining gems. Such as purchasing for dr.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>An open letter to management</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/an-open-letter-to-management/</link><pubDate>Wed, 28 May 2014 00:11:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/an-open-letter-to-management/</guid><description>&lt;div class="post" data-post-id="35178" data-author="van" data-date="2014-05-28T00:11:17+00:00" data-subject="An open letter to management"&gt;&#13;&#10;&lt;p&gt;ETA: The original post was a bit strident. While I stand behind everything I say below, let me just say how incredibly offensive it is that I&amp;rsquo;m forced to beg from 9x40s in order to get gems. Particularly, Tuk giving me a Bloodstone as a consolation for not being able to afford his vaulted Rhodochrosites was quite insulting. I&amp;rsquo;ll try some constructive criticism instead, i.e. providing a solution:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;make runes and gems novault to prevent hoarding&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;significantly increase cost of renting t2 and t3 gems and runes (by which I mean, make them INCREDIBLY expensive to hoard via renting, with the result of sparking greater activity in the gem market&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;greatly increase the poprate of t1 gems, none of which have imbalancing effects&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow t3 gems to be bought with drachma, if increased pop rate is not desirable&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;ORIGINAL MESSAGE:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;To the imms:&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ve had an hour and a half of gem pop turned on (thanks Neptune!), and have cycled Athaeneum during that time, without seeing a single gem. Now, in and of itself, this is RNG, and not indicative. But last week, I hit my highest cumulative weekly total xp without seeing a single gem pop. I led some groups, tanked for others, soloed a moderate amount, and did my best to help new players get xp running low-level xp.&lt;/p&gt;&#10;&lt;p&gt;During all those activities, I saw no gem pop. Not one. Nada. Zero. Zilch.&lt;/p&gt;&#10;&lt;p&gt;So: the only conclusion is that you&amp;rsquo;ve decided gems (&lt;strong&gt;even tier1 gems!&lt;/strong&gt;) should be on par with quest rewards, and therefore the economic playground of 9x40s. People who were around back in the day don&amp;rsquo;t care, as a recent conversation with Calvin (Mirage) has made abundantly clear &amp;ndash; they have their shit, after all. For everyone else, you&amp;rsquo;ve effectively removed an entire game element.&lt;/p&gt;&#10;&lt;p&gt;Is that really what you&amp;rsquo;re aiming for? I&amp;rsquo;ve been asked a few times by newbies how gems work. I tell them, in all honestly, that they shouldn&amp;rsquo;t worry about it. They&amp;rsquo;ll never see them, after all.&lt;/p&gt;&#10;&lt;p&gt;If that&amp;rsquo;s how you want it, so be it. But to me, at least, it&amp;rsquo;s incredibly disappointing that forging a &lt;em&gt;Bloodstone&lt;/em&gt; Rune &amp;ndash; hell, even POPPING a single Bloodstone gem &amp;ndash; is basically impossible at this point for players engaged in regular activity.&lt;/p&gt;&#10;&lt;p&gt;Sincerely,&lt;/p&gt;&#10;&lt;p&gt;Van&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Paladin for Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/paladin-for-sale/</link><pubDate>Sun, 25 May 2014 04:17:39 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/paladin-for-sale/</guid><description>&lt;div class="post" data-post-id="35175" data-author="Hung" data-date="2014-05-25T04:17:39+00:00" data-subject="Paladin for Sale"&gt;&#13;&#10;&lt;p&gt;Arthas Menethil (level: 18)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 18 Cl: 8 Mo: 3 Ne: 1&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 1 month, 24 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Splork.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 331(331) hit, 94(94) mana and 142(149) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 2.0.&lt;/p&gt;&#10;&lt;p&gt;You have 725 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 201974 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 7 hours, 54 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[18], Int: 13[13], Wis: 17[17], Dex: 18[17], Con: 16[16]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;Some drachma(36 exactly) has been spent on octagonal tokens.&lt;/p&gt;&#10;&lt;p&gt;Starting price: 6m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Staff of Ethereal Winds - Changed</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/staff-of-ethereal-winds-changed/</link><pubDate>Fri, 23 May 2014 19:18:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/staff-of-ethereal-winds-changed/</guid><description>&lt;div class="post" data-post-id="35174" data-author="Marvel" data-date="2014-05-23T19:18:17+00:00" data-subject="Staff of Ethereal Winds - Changed"&gt;&#13;&#10;&lt;p&gt;Due to being affected by the M.A.G.I.C gnomish spirits effect, the immortal known as Mirage set the Staff of the Ethereal Winds to have a drachma value. This drachma value has been removed as the Staff is not personal, nor was it intended to be personal. The redemption quest for this particular item is still active and will still award the same drachma value as it did (one-time only) if the player so chooses.&lt;/p&gt;&#10;&lt;p&gt;Any further changes to Athenaeum equipment or mobs will also be noted as needed.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alignment bug i just came across</title><link>https://forum.slothmud.net/updates/bug-reporting/alignment-bug-i-just-came-across/</link><pubDate>Thu, 15 May 2014 19:52:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/alignment-bug-i-just-came-across/</guid><description>&lt;div class="post" data-post-id="35162" data-author="Dragoth" data-date="2014-05-15T19:52:47+00:00" data-subject="Alignment bug i just came across"&gt;&#13;&#10;&lt;p&gt;TL:DR: Started as evil aligned, killed mobs with blue aura and somehow became good aligned, huh ?&lt;/p&gt;&#10;&lt;p&gt;All relevant lines are larger and bold for your convenience.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 369ma 189mv&amp;gt;Crumbs looking for Breeze. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Mo: 40 Ne: 40 Ba: 21 Ma: 20 Wa: 15 Th: 10 Av: 9&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 5 months, 11 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tony.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;You have a heart of blackest evil.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 37.3% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (796/796+39) hit, (369/560+51) mana and (189/359+36) movement points.&lt;/p&gt;&#10;&lt;p&gt;238 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -4.5.&lt;/p&gt;&#10;&lt;p&gt;You have +20 to hit, +21 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 221,458 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and thirty-eight drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 18,961 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 768,111,726 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 44 days, 11 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 19[17], Int: 20[17], Wis: 18[18], Dex: 18[17], Con: 16[12]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as four people.&lt;/p&gt;&#10;&lt;p&gt;You are protected by an aerial servant that has some small wounds and bruises.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; You are affected by the following &amp;gt; [0 Seconds] spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Avatar Sight &amp;gt; [43 Minutes and 0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darksight &amp;gt; [3 Hours and 1 Minutes]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darkness &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Bone Armor &amp;gt; [-15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Greater Fluidity &amp;gt; [7 Minutes and 15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Bless &amp;gt; [9 Minutes and 50 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Water Breathing &amp;gt; [16 Minutes and 5 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Regeneration &amp;gt; [-15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Nature&amp;rsquo;s Revival &amp;gt; [15 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Greater Mobility &amp;gt; [5 Minutes and 5 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Undead Visage &amp;gt; [11 Minutes and 0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Lion Chorus &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 369ma 189mv&amp;gt;cast &amp;lsquo;call followers&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded call followers as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon suddenly fades into view.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 354ma 189mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;The song ends and you don&amp;rsquo;t feel so fierce any more.&lt;/p&gt;&#10;&lt;p&gt;Odelin gossips&amp;ndash; &amp;lsquo;Need a healer?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 355ma 190mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;Road in the Forest&lt;/p&gt;&#10;&lt;p&gt;Exits: North South West&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 356ma 187mv&amp;gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;p&gt;Trigger {counter} removed.&lt;/p&gt;&#10;&lt;p&gt;Path Into the Forest&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 357ma 184mv&amp;gt;Eastern Gate of Barovia&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 357ma 181mv&amp;gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; a village woman : nearby to the west&#13;&#10;&#13;&#10; a village man : a ways to the west&#13;&#10;&#13;&#10; captain of the guard : far to the west&#13;&#10;&#13;&#10; a sergeant of the guard : far to the west&#13;&#10;&#13;&#10; a village woman : far to the west&#13;&#10;&#13;&#10; a vampire : far to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;796hp 357ma 181mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Inside of the Barricade&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 359ma 180mv&amp;gt;Target&amp;raquo;sergeant&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;look sergeant&lt;/p&gt;&#10;&lt;p&gt;Zarovich Lane In Barovia&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;A woman rushes about town watching over her shoulder.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 361ma 179mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;Zarovich Lane&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;A man rushes about town careful to avoid all shadows.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 361ma 177mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;You do not see that here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 361ma 177mv&amp;gt;&amp;lt;[-31]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; a village man : right here&#13;&#10;&#13;&#10; a village man : immediately to the north&#13;&#10;&#13;&#10; a village woman : immediately to the east&#13;&#10;&#13;&#10; a sergeant of the guard : immediately to the south&#13;&#10;&#13;&#10; captain of the guard : nearby to the west&#13;&#10;&#13;&#10; a sergeant of the guard : nearby to the west&#13;&#10;&#13;&#10; a village woman : a ways to the west&#13;&#10;&#13;&#10; a vampire : a ways to the west&#13;&#10;&#13;&#10; a sergeant of the guard : a ways to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;796hp 362ma 178mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 362ma 178mv&amp;gt;look sergeant&lt;/p&gt;&#10;&lt;p&gt;Barovia Town Center&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 363ma 176mv&amp;gt;You do not see that here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 363ma 176mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;The day has begun.&lt;/p&gt;&#10;&lt;p&gt;Timer now at 59 secs.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 364ma 177mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;Zarovich Lane&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) The captain of the Barovian guards strides past watching over the town.&lt;/p&gt;&#10;&lt;p&gt;(Blue Aura) A sergeant of the Barovian Guard stands watch over his town.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 364ma 175mv&amp;gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; captain of the guard : right here&#13;&#10;&#13;&#10; a sergeant of the guard : right here&#13;&#10;&#13;&#10; a sergeant of the guard : immediately to the north&#13;&#10;&#13;&#10; a village man : nearby to the east&#13;&#10;&#13;&#10; a village woman : a ways to the east&#13;&#10;&#13;&#10; a village woman : immediately to the west&#13;&#10;&#13;&#10; a vampire : immediately to the west&#13;&#10;&#13;&#10; a sergeant of the guard : nearby to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;796hp 364ma 175mv&amp;gt;A sergeant of the guard arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 366ma 176mv&amp;gt;n&lt;/p&gt;&#10;&lt;p&gt;look sergeant&lt;/p&gt;&#10;&lt;p&gt;Side Street&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 366ma 175mv&amp;gt;You do not see that here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 367ma 175mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; a village man : immediately to the east&#13;&#10;&#13;&#10; a village woman : immediately to the east&#13;&#10;&#13;&#10; a village man : nearby to the east&#13;&#10;&#13;&#10; a sergeant of the guard : immediately to the south&#13;&#10;&#13;&#10; captain of the guard : immediately to the south&#13;&#10;&#13;&#10; a sergeant of the guard : immediately to the south&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;796hp 367ma 175mv&amp;gt;counter&lt;/p&gt;&#10;&lt;p&gt;You prepare yourself for a counter-attack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 369ma 176mv&amp;gt;flurry&lt;/p&gt;&#10;&lt;p&gt;You feel your strength failing you, as you cannot begin to flurry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 372ma 178mv&amp;gt;flurry&lt;/p&gt;&#10;&lt;p&gt;You get yourself in position to strike with a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 375ma 156mv&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;Zarovich Lane&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;(Blue Aura) A sergeant of the Barovian Guard stands watch over his town.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) The captain of the Barovian guards strides past watching over the town.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;(Blue Aura) A sergeant of the Barovian Guard stands watch over his town.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 377ma 155mv&amp;gt;order followers kill sergeant&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 378ma 155mv&amp;gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon rakes a sergeant of the guard very hard.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon claws a sergeant of the guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his beat.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his beat.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his beat.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses a kick at Merrihim the cacodaemon&amp;rsquo;s groin.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 378ma 155mv&amp;gt;strike sergeant&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a sergeant of the guard&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 381ma 158mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon claws a sergeant of the guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his beat.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 382ma 158mv&amp;gt;Merrihim the cacodaemon blows a cloud of filth at a sergeant of the guard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 383ma 159mv&amp;gt;strike&lt;/p&gt;&#10;&lt;p&gt;Your strike at a sergeant of the guard misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 385ma 161mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses you with his slash.missed&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 385ma 161mv&amp;gt;Bored gossips&amp;ndash; &amp;lsquo;yeah and a tank and a stabber and someone who knows the areas to lead hehe :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 388ma 163mv&amp;gt;strike sergeant&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a sergeant of the guard with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is dead! R.I.P.Report: Armor:[100%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;CLearing target&lt;/p&gt;&#10;&lt;p&gt;You gain 32430 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 387230.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a sergeant of the guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a sergeant of the guard&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 389ma 164mv&amp;gt;Death Report: HP [0]&amp;gt;&amp;lt;[+1] MA&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;boo&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon blows a cloud of filth at a sergeant of the guard!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard begins to hack and cough&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 391ma 165mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses you with his slash.missed&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses you with his slash.missed&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses you with his beat.missed&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 393ma 166mv&amp;gt;This corpse can be brought back to life as a mummy.&lt;/p&gt;&#10;&lt;p&gt;While not angelic, this body&amp;rsquo;s owner did many good deeds while living.&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;corpse (here):&lt;/p&gt;&#10;&lt;p&gt;gold coins&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 393ma 166mv&amp;gt;You get gold coins from the corpse of a sergeant of the guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2235 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 394ma 167mv&amp;gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 394ma 167mv&amp;gt;order followers assist Crumbs&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 395ma 167mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon claws a sergeant of the guard very hard.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon misses a sergeant of the guard with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly falls under a mighty blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard beats you.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a sergeant of the guard&amp;rsquo;s beat.hit&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard attempts to bash you, but you nimbly step out of the way.hit&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;749hp 397ma 169mv&amp;gt;&amp;lt;&amp;mdash;47&amp;mdash;:47:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a sergeant of the guard&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;750hp 398ma 170mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is dead! R.I.P.Report: Armor:[60%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;CLearing target&lt;/p&gt;&#10;&lt;p&gt;You gain 29795 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 355768.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a sergeant of the guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;752hp 400ma 172mv&amp;gt;Death Report: HP [-44]&amp;gt;&amp;lt;[+12] MA&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;This corpse can be brought back to life as a mummy.&lt;/p&gt;&#10;&lt;p&gt;While not angelic, this body&amp;rsquo;s owner did many good deeds while living.&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;corpse (here):&lt;/p&gt;&#10;&lt;p&gt;gold coins&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 402ma 173mv&amp;gt;cast &amp;lsquo;aerial servant&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a sergeant of the guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2235 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 402ma 173mv&amp;gt;Ok.discarded aerial servant as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;An aerial servant descends from the sky.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;754hp 358ma 173mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;darkness&amp;rsquo; crumbs&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; captain of the guard : right here&#13;&#10;&#13;&#10; a village woman : nearby to the east&#13;&#10;&#13;&#10; a village man : nearby to the east&#13;&#10;&#13;&#10; a village man : immediately to the south&#13;&#10;&#13;&#10; a village woman : immediately to the west&#13;&#10;&#13;&#10; a vampire : immediately to the west&#13;&#10;&#13;&#10; a sergeant of the guard : nearby to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;756hp 361ma 176mv&amp;gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;darkness&amp;rsquo; crumbs&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;757hp 357ma 176mv&amp;gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;p&gt;Trigger {counter} removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 358ma 177mv&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;759hp 350ma 178mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;762hp 353ma 181mv&amp;gt;&amp;lt;[-8]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your flurry of blows subsides.&lt;/p&gt;&#10;&lt;p&gt;Trigger {fury} removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;762hp 354ma 181mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;Zarovich Lane in Barovia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A woman rushes about town watching over her shoulder.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A creature of the night sizes you up for the kill.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;765hp 358ma 182mv&amp;gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; a village woman : right here&#13;&#10;&#13;&#10; a vampire : right here&#13;&#10;&#13;&#10; captain of the guard : immediately to the east&#13;&#10;&#13;&#10; a village woman : a ways to the east&#13;&#10;&#13;&#10; a village man : a ways to the east&#13;&#10;&#13;&#10; a village man : immediately to the south&#13;&#10;&#13;&#10; a village woman : immediately to the south&#13;&#10;&#13;&#10; a guardsman : immediately to the south&#13;&#10;&#13;&#10; a guardsman : nearby to the south&#13;&#10;&#13;&#10; a guardsman : nearby to the south&#13;&#10;&#13;&#10; a village man : nearby to the south&#13;&#10;&#13;&#10; a village woman : nearby to the south&#13;&#10;&#13;&#10; a guardsman : nearby to the south&#13;&#10;&#13;&#10; a village man : nearby to the south&#13;&#10;&#13;&#10; a sergeant of the guard : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;765hp 358ma 182mv&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;Entrance to Barovia&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;(Blue Aura) A sergeant of the Barovian Guard stands watch over his town.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;767hp 360ma 181mv&amp;gt;counter&lt;/p&gt;&#10;&lt;p&gt;You fumble your counter-attack stance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;767hp 361ma 182mv&amp;gt;flurry&lt;/p&gt;&#10;&lt;p&gt;You get yourself in position to strike with a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;768hp 362ma 158mv&amp;gt;counter&lt;/p&gt;&#10;&lt;p&gt;You fumble your counter-attack stance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;769hp 363ma 158mv&amp;gt;counter&lt;/p&gt;&#10;&lt;p&gt;You fumble your counter-attack stance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;771hp 365ma 160mv&amp;gt;counter&lt;/p&gt;&#10;&lt;p&gt;You prepare yourself for a counter-attack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;771hp 366ma 161mv&amp;gt;cast &amp;lsquo;hellstrike&amp;rsquo;sergeant&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded hellstrike as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Crumbs summons up the fires of hell, engulfing a sergeant of the guard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;773hp 343ma 162mv&amp;gt;order followers assist Crumbs&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;darkness&amp;rsquo; spell on you is about to wear off.[IT WONT BE RECAST]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;774hp 344ma 163mv&amp;gt;Merrihim the cacodaemon claws a sergeant of the guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;775hp 345ma 164mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses you with his slash.missed&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon blows a cloud of filth at a sergeant of the guard!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard begins to hack and cough&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard misses a kick at your groin, you breathe lighter now.missed&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;775hp 346ma 164mv&amp;gt;strike&lt;/p&gt;&#10;&lt;p&gt;You blink in confusion.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;777hp 349ma 166mv&amp;gt;You land a powerful strike into a sergeant of the guard&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;778hp 349ma 167mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon claws a sergeant of the guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon claws a sergeant of the guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a sergeant of the guard&amp;rsquo;s strength against him in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is dead! R.I.P.Report: Armor:[100%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;CLearing target&lt;/p&gt;&#10;&lt;p&gt;You gain 35726 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;You are buffeted by waves of remorse! &amp;hellip; it passes.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 426591.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a sergeant of the guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;778hp 350ma 167mv&amp;gt;Death Report: HP [+7]&amp;gt;&amp;lt;[-16] MA&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;This corpse can be brought back to life as a mummy.&lt;/p&gt;&#10;&lt;p&gt;While not angelic, this body&amp;rsquo;s owner did many good deeds while living.&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;corpse (here):&lt;/p&gt;&#10;&lt;p&gt;gold coins&lt;/p&gt;&#10;&lt;p&gt;a branch of ironwood&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;780hp 353ma 169mv&amp;gt;You get gold coins from the corpse of a sergeant of the guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2235 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;781hp 354ma 170mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; a village woman : immediately to the east&#13;&#10;&#13;&#10; a vampire : immediately to the east&#13;&#10;&#13;&#10; captain of the guard : nearby to the east&#13;&#10;&#13;&#10; a village man : a ways to the east&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;785hp 359ma 173mv&amp;gt;where sergeant&lt;/p&gt;&#10;&lt;p&gt;You are in Ravenloft in Barovia. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a sergeant of the guard - Foyer in the Mayor&amp;rsquo;s House&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;789hp 365ma 177mv&amp;gt;l&lt;/p&gt;&#10;&lt;p&gt;Entrance to Barovia&lt;/p&gt;&#10;&lt;p&gt;The black mists thin out and dissipate completely, retreating away from&lt;/p&gt;&#10;&lt;p&gt;a tall stone wall. Strange pictures etched into the wall glow a faint&lt;/p&gt;&#10;&lt;p&gt;red. Sounds come from beyond the wall. People talk, children play, and&lt;/p&gt;&#10;&lt;p&gt;vendors haggle out prices loudly with customers. The smell of roasting&lt;/p&gt;&#10;&lt;p&gt;meat and burning wood rides on the wind. A large sign is bolted up with&lt;/p&gt;&#10;&lt;p&gt;iron posts next to a small archway passing through the wall.&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;The corpse of a sergeant of the guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A cloud of smoke and stench billows around a hunched figure with glowing eyes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;791hp 366ma 179mv&amp;gt;Variable realname removed.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknametest removed.&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;Tracks to a sergeant of the guard lead eastward.&lt;/p&gt;&#10;&lt;p&gt;east&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 369ma 180mv&amp;gt;Zarovich Lane in Barovia&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A woman rushes about town watching over her shoulder.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A creature of the night sizes you up for the kill.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 370ma 179mv&amp;gt;Tracks to a sergeant of the guard lead eastward.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknames removed.&lt;/p&gt;&#10;&lt;p&gt;east&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 370ma 179mv&amp;gt;Zarovich Lane&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;The corpse of a sergeant of the guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a sergeant of the guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) The captain of the Barovian guards strides past watching over the town.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;794hp 371ma 178mv&amp;gt;Tracks to a sergeant of the guard lead northward.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknames removed.&lt;/p&gt;&#10;&lt;p&gt;north&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;794hp 371ma 178mv&amp;gt;Side Street&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;A man rushes about town careful to avoid all shadows.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;795hp 372ma 176mv&amp;gt;Tracks to a sergeant of the guard lead eastward.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknames removed.&lt;/p&gt;&#10;&lt;p&gt;east&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;795hp 372ma 176mv&amp;gt;Victory Lane&lt;/p&gt;&#10;&lt;p&gt;Exits: [North] East South West&lt;/p&gt;&#10;&lt;p&gt;A woman rushes about town watching over her shoulder.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;795hp 372ma 175mv&amp;gt;autoloot&lt;/p&gt;&#10;&lt;p&gt;Tracks to a sergeant of the guard lead northward.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknames removed.&lt;/p&gt;&#10;&lt;p&gt;north&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;795hp 372ma 175mv&amp;gt;Autoloot mode is now on.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;795hp 372ma 175mv&amp;gt;The door to the north seems to be closed.&lt;/p&gt;&#10;&lt;p&gt;open door north&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 373ma 175mv&amp;gt;Tracks to a sergeant of the guard lead northward.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknames removed.&lt;/p&gt;&#10;&lt;p&gt;north&lt;/p&gt;&#10;&lt;p&gt;track sergeant&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 373ma 175mv&amp;gt;You blink in confusion.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 374ma 176mv&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 374ma 176mv&amp;gt;Foyer in the Mayor&amp;rsquo;s House&lt;/p&gt;&#10;&lt;p&gt;Exits: [East] South [West]&lt;/p&gt;&#10;&lt;p&gt;(Faint Blue Aura) A member of the Barovian Guard patrols here.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;(Blue Aura) A sergeant of the Barovian Guard stands watch over his town.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 374ma 175mv&amp;gt;Oh, that was a real tough search. Open your eyes bozo.&lt;/p&gt;&#10;&lt;p&gt;Variable tracknames removed.&lt;/p&gt;&#10;&lt;p&gt;Variable trackname removed.&lt;/p&gt;&#10;&lt;p&gt;Variable trackinput removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 374ma 176mv&amp;gt;Your flurry of blows subsides.&lt;/p&gt;&#10;&lt;p&gt;Trigger {fury} removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 375ma 176mv&amp;gt;look sergeant&lt;/p&gt;&#10;&lt;p&gt;This middle-aged man is dressed in a polished suit of chain armor. Over&lt;/p&gt;&#10;&lt;p&gt;the armor is the symbol of a black raven perched high on a mountain&lt;/p&gt;&#10;&lt;p&gt;peak. About his waist is a large leather belt with a silver longsword&lt;/p&gt;&#10;&lt;p&gt;and a small wooden mallet hanging from it. On his back, the man wears a&lt;/p&gt;&#10;&lt;p&gt;pack full of sharp wooden stakes. The sergeant&amp;rsquo;s face is rough looking&lt;/p&gt;&#10;&lt;p&gt;with a few scars, and wrinkles. His dark hair is now dotted with streaks&lt;/p&gt;&#10;&lt;p&gt;of grey, and there is a look of sorrow behind his cold blue eyes.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 377ma 177mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Merrihim the cacodaemon : right here&#13;&#10;&#13;&#10; a guardsman : right here&#13;&#10;&#13;&#10; a sergeant of the guard : right here&#13;&#10;&#13;&#10; a village woman : immediately to the south&#13;&#10;&#13;&#10; a guardsman : a ways to the south&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;796hp 378ma 178mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;flurry&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 378ma 179mv&amp;gt;&amp;lt;[25]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You get yourself in position to strike with a flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 378ma 154mv&amp;gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;p&gt;Trigger {counter} removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 379ma 154mv&amp;gt;counter&lt;/p&gt;&#10;&lt;p&gt;You prepare yourself for a counter-attack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 380ma 155mv&amp;gt;sing &amp;rsquo;lion chorus&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;rsquo;lion chorus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel as fierce as a lion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 371ma 156mv&amp;gt;cast &amp;lsquo;hellstrike&amp;rsquo;sergeant&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded hellstrike as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Crumbs summons up the fires of hell, engulfing a sergeant of the guard!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard has been cursed by the fires of hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 349ma 158mv&amp;gt;order followers assist Crumbs&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon misses a sergeant of the guard with his claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 351ma 160mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his beat.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You miss a sergeant of the guard with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon blows a cloud of filth at a sergeant of the guard!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard attempts to bash you, but you nimbly step out of the way.hit&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 352ma 160mv&amp;gt;strike&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a sergeant of the guard&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 354ma 162mv&amp;gt;You massacre a sergeant of the guard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon misses a sergeant of the guard with his claw.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon misses a sergeant of the guard with his rake.&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon massacres a sergeant of the guard to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard brutally massacres Merrihim the cacodaemon with his slash.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a sergeant of the guard with your hit.&lt;/p&gt;&#10;&lt;p&gt;A sergeant of the guard is dead! R.I.P.Report: Armor:[0%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;CLearing target&lt;/p&gt;&#10;&lt;p&gt;You gain 35047 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;**Merrihim the cacodaemon looks at you disapprovingly, and vanishes!&lt;/p&gt;&#10;&lt;p&gt;Merrihim the cacodaemon stops following you.**&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 418481.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a sergeant of the guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a sergeant of the guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2235 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 355ma 163mv&amp;gt;Death Report: HP [0]&amp;gt;&amp;lt;[-16] MA&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A guardsman leaves south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 357ma 164mv&amp;gt;The inky darkness around you fades.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 358ma 165mv&amp;gt;This corpse can be brought back to life as a mummy.&lt;/p&gt;&#10;&lt;p&gt;While not angelic, this body&amp;rsquo;s owner did many good deeds while living.&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;corpse (here):&lt;/p&gt;&#10;&lt;p&gt;Nothing&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 358ma 165mv&amp;gt;The corpse does not contain the coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 358ma 165mv&amp;gt;The song ends and you don&amp;rsquo;t feel so fierce any more.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 363ma 169mv&amp;gt;score&lt;/p&gt;&#10;&lt;p&gt;Crumbs looking for Breeze. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 40 Mo: 40 Ne: 40 Ba: 21 Ma: 20 Wa: 15 Th: 10 Av: 9&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 5 months, 11 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tony.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;You are a pretty nice person.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 37.3% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (796/796+39) hit, (374/560+47) mana and (177/359+36) movement points.&lt;/p&gt;&#10;&lt;p&gt;265 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -4.5.&lt;/p&gt;&#10;&lt;p&gt;You have +20 to hit, +17 on damage and up to 4 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 230,398 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and thirty-eight drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 18,961 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 769,886,025 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 44 days, 14 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 19[17], Int: 20[17], Wis: 18[18], Dex: 18[17], Con: 16[12]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as four people.&lt;/p&gt;&#10;&lt;p&gt;You are protected by an aerial servant that has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; You are affected by the following &amp;gt; [0 Seconds] spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Avatar Sight &amp;gt; [40 Minutes and 15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darksight &amp;gt; [2 Hours and 59 Minutes]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Bone Armor &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Greater Fluidity &amp;gt; [4 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Bless &amp;gt; [7 Minutes and 5 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Water Breathing &amp;gt; [13 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Regeneration &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Nature&amp;rsquo;s Revival &amp;gt; [12 Minutes and 35 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Greater Mobility &amp;gt; [2 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Undead Visage &amp;gt; [8 Minutes and 15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 374ma 177mv&amp;gt;Your flurry of blows subsides.&lt;/p&gt;&#10;&lt;p&gt;Trigger {fury} removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 379ma 181mv&amp;gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;p&gt;Trigger {counter} removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 381ma 182mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Crumbs.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 390ma 190mv&amp;gt;&amp;lt;[12]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ktalk i dont get it, i was at -1000 align, then i started killing sergeants in barovia which were good&lt;/p&gt;&#10;&lt;p&gt;Crumbs[Clan:Legends]&amp;gt; &amp;lsquo;i dont get it, i was at -1000 align, then i started killing sergeants in barovia which were good&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 401ma 198mv&amp;gt;A guardsman arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;796hp 404ma 200mv&amp;gt;ktalk and i became good for some reason&lt;/p&gt;&#10;&lt;p&gt;Crumbs[Clan:Legends]&amp;gt; &amp;lsquo;and i became good for some reason&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie Bard For Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/newbie-bard-for-sale/</link><pubDate>Thu, 15 May 2014 13:04:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/newbie-bard-for-sale/</guid><description>&lt;div class="post" data-post-id="35160" data-author="Hung" data-date="2014-05-15T13:04:36+00:00" data-subject="Newbie Bard For Sale"&gt;&#13;&#10;&lt;p&gt;Deekin Scalesinger (level: 15)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ba: 15 Ne: 6 Cl: 6 Mo: 1 Wa: 1&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 1 month, 28 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Jake.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You are quite familiar with most of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 235(228) hit, 168(168) mana and 144(142) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 5.0.&lt;/p&gt;&#10;&lt;p&gt;You have 97523 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have three drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 196187 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 8 hours, 26 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[16], Int: 17[17], Wis: 16[16], Dex: 17[17], Con: 17[17]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as four people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Armor&lt;/p&gt;&#10;&lt;p&gt;Reason of sale - this classo has low manaregen and I am afflicted with manaregenphilia. But if someone doesnt have problem with it, this char will make great bard.&lt;/p&gt;&#10;&lt;p&gt;Starting price: 6m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thursday, Saba has you eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thursday-saba-has-you-eq/</link><pubDate>Thu, 15 May 2014 00:02:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thursday-saba-has-you-eq/</guid><description>&lt;div class="post" data-post-id="35158" data-author="Hung" data-date="2014-05-15T00:02:06+00:00" data-subject="Thursday, Saba has you eq"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;ve found your eq at Rat King. Saba collected it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Do prime monks get additional multiplier?</title><link>https://forum.slothmud.net/classes/monk/do-prime-monks-get-additional-multiplier/</link><pubDate>Tue, 13 May 2014 21:49:44 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/do-prime-monks-get-additional-multiplier/</guid><description>&lt;div class="post" data-post-id="35150" data-author="Hung" data-date="2014-05-13T21:49:44+00:00" data-subject="Do prime monks get additional multiplier?"&gt;&#13;&#10;&lt;p&gt;This page &lt;a href="http://www.slothmud.org/wiki/Monk" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wiki/Monk&lt;/a&gt; states the prime monks get additional deathgrip multiplier. However some experienced players deny that info. They say that prime monks get additional hand damage, but their deathgrip is same power as others.&lt;/p&gt;&#10;&lt;p&gt;Who is right?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35151" data-author="*Splork*" data-date="2014-05-13T22:57:27+00:00" data-subject="Re: Do prime monks get additional multiplier?"&gt;&#13;&#10;&lt;p&gt;I am pretty sure that monks do not get multipliers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35153" data-author="Hung" data-date="2014-05-14T07:42:43+00:00" data-subject="Re: Do prime monks get additional multiplier?"&gt;&#13;&#10;&lt;p&gt;I see, thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Something about Alignment, yet again..</title><link>https://forum.slothmud.net/updates/mud-suggestions/something-about-alignment-yet-again/</link><pubDate>Tue, 13 May 2014 17:47:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/something-about-alignment-yet-again/</guid><description>&lt;div class="post" data-post-id="35149" data-author="Dragoth" data-date="2014-05-13T17:47:59+00:00" data-subject="Something about Alignment, yet again.."&gt;&#13;&#10;&lt;p&gt;Not going to go into much detail, as a lot has been said about this particular feature already.&lt;/p&gt;&#10;&lt;p&gt;But, could I propose a spell, lets call it &amp;ldquo;Focus Mind&amp;rdquo; which would allow a particular character with considerable amount of levels, to concentrate his mind enough, just for a good few minutes, to allow himself to kill monsters of the same alignment as himself, without actually succumbing to guilt or worse ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dropping items at ah</title><link>https://forum.slothmud.net/updates/mud-suggestions/dropping-items-at-ah/</link><pubDate>Tue, 13 May 2014 11:56:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/dropping-items-at-ah/</guid><description>&lt;div class="post" data-post-id="35146" data-author="Hung" data-date="2014-05-13T11:56:52+00:00" data-subject="Dropping items at ah"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve made cr for my alt. Killed the mob, embalmed its corpse and dropped at ah quester(I knew already that items shouldn&amp;rsquo;t be dropped at the innkeeper). And&amp;hellip;corpse with all items simply disappeared. Not a big loss, items were solo and easy pop. But still it is definitely not obvious that items shouldn&amp;rsquo;t be dropped in ah town.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;help drop&amp;rdquo; says nothing about it. While using such way for doing cr for alt or transfering some items when everyone around is afk is the first thing that comes to mind. So, what&amp;rsquo;s point of such items loss trap?&lt;/p&gt;&#10;&lt;p&gt;Also, please, review dark dreams dump room. If someone ever dies and corpses there, he&amp;rsquo;ll definitely lose all his eq.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dark Mace : do the procs do anything?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dark-mace-do-the-procs-do-anything/</link><pubDate>Sat, 10 May 2014 21:31:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dark-mace-do-the-procs-do-anything/</guid><description>&lt;div class="post" data-post-id="35138" data-author="*Idjit*" data-date="2014-05-10T21:31:58+00:00" data-subject="Dark Mace : do the procs do anything?"&gt;&#13;&#10;&lt;p&gt;Good afternoon folks, it seems sometimes Clerics do not get much feedback as far as whether their dark mace is doing them any good over say a weapon with the same dice without the procs. Sometimes we feel we don&amp;rsquo;t really know if the &amp;ldquo;piercing howl&amp;rdquo; or &amp;ldquo;bones crunching&amp;rdquo; is just cosmetic, if it&amp;rsquo;s only one damage point, or if it&amp;rsquo;s doing something.&lt;/p&gt;&#10;&lt;p&gt;So what I did was, I cursed a dark mace down to 3d1 +0dam +3 hitroll.&lt;/p&gt;&#10;&lt;p&gt;And cursed a sturdy ironwood cudgel down to 3d1 +0dam +0 hitroll.&lt;/p&gt;&#10;&lt;p&gt;So my fight comparison has a little flaw in it but not really a game changer.&lt;/p&gt;&#10;&lt;p&gt;Someone nitpicky could search the eqlist exhaustively and find a 3dX +3 hitroll weapon with no damage and curse it and do this over, be my guest.&lt;/p&gt;&#10;&lt;p&gt;Then I went into Catacombs and fought 1 fight with each weapon against a larger ghoul (240k xp not 120k) with no spells up other than non combat spells. just infra waterbreathing and resist fire (a ghoul doesnt have any fire proc anyway).&lt;/p&gt;&#10;&lt;p&gt;I also did not web the ghoul until it was almost PH.&lt;/p&gt;&#10;&lt;p&gt;I kind of wanted to simulate a much longer fight against a bigger mob if i had had my spells up by having more resource usage (self heals).&lt;/p&gt;&#10;&lt;p&gt;I did not blast at all in these fights.&lt;/p&gt;&#10;&lt;p&gt;Results were these:&lt;/p&gt;&#10;&lt;p&gt;Cudgel: fight lasted 24 rounds. healed myself 4 times.&lt;/p&gt;&#10;&lt;p&gt;dark mace: fight lasted 14 rounds. needed to heal myself only 2 times.&lt;/p&gt;&#10;&lt;p&gt;barehand: fight lasted 17 rounds, healed myself once (hmm&amp;hellip;actually i was at 605 hp so iwas &amp;ldquo;about&amp;rdquo; to heal myself again, the first heal was like at589hp before) so count 2 self heals&lt;/p&gt;&#10;&lt;p&gt;I should point out however that this is the barehand damage of an almost 9x40.&lt;/p&gt;&#10;&lt;p&gt;So pretty significant difference between cudgel and mace(the answer to my topic question is then a resounding &amp;ldquo;yes&amp;rdquo;). Sometimes I pester my fellow immortals to make dark mace more powerful or at least cosmetically more interesting. So i thought rather than complain i&amp;rsquo;d do a little testing.&lt;/p&gt;&#10;&lt;p&gt;See what you think,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit (Zuzu)&lt;/p&gt;&#10;&lt;p&gt;footnote: i substitute CircleMUD style attack messages for damage above extremely hard.&lt;/p&gt;&#10;&lt;p&gt;an OBLITERATE is a basic massacre, not brutal or vicious.&lt;/p&gt;&#10;&lt;p&gt;a LIQUIFY is a brutal massacre. (there are one or two by me in the barehand fight).&lt;/p&gt;&#10;&lt;p&gt;The fight logs are below:&lt;/p&gt;&#10;&lt;p&gt;CUDGEL FIGHT&lt;/p&gt;&#10;&lt;p&gt;#now logging to file &amp;lsquo;C:\Documents and Settings\Administrator\My Documents\nofrills2.txt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;hit ghoul&lt;/p&gt;&#10;&lt;p&gt;A ghoul hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;855hp 853ma 324mv [-1.4] align:-9 5797408437X 399960G 12:47 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You miss a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;783hp 853ma 325mv [-1.4] align:-9 5797408965X 399960G 12:48 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul bites you!&lt;/p&gt;&#10;&lt;p&gt;718hp 853ma 327mv [-1.4] align:-9 5797409421X 399960G 12:52 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;678hp 853ma 327mv [-1.4] align:-9 5797409709X 399960G 12:57 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;602hp 853ma 327mv [-1.4] align:-9 5797410201X 399960G 1:01 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;#1 A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;843hp 816ma 327mv [-1.4] align:-8 5797419801X 399960G 1:02 am&amp;gt;You feel a chill run down your spine.&lt;/p&gt;&#10;&lt;p&gt;843hp 817ma 327mv [-1.4] align:-8 5797419801X 399960G 1:03 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;776hp 820ma 327mv [-1.4] align:-8 5797420329X 399960G 1:06 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;725hp 825ma 327mv [-1.4] align:-8 5797420821X 399960G 1:10 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul bites you.&lt;/p&gt;&#10;&lt;p&gt;Your muscles painfully stiffen up!&lt;/p&gt;&#10;&lt;p&gt;679hp 830ma 327mv [-1.4] align:-8 5797421529X 399960G 1:15 am&amp;gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;679hp 830ma 327mv [-1.4] align:-8 5797421529X 399960G 1:15 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;652hp 835ma 327mv [-1.4] align:-8 5797422009X 399960G 1:19 am&amp;gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;653hp 836ma 327mv [-1.4] align:-8 5797422009X 399960G 1:20 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;656hp 839ma 327mv [-1.4] align:-8 5797422009X 399960G 1:24 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;581hp 840ma 327mv [-1.4] align:-8 5797422501X 399960G 1:24 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;582hp 843ma 327mv [-1.4] align:-8 5797422501X 399960G 1:26 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;584hp 845ma 327mv [-1.4] align:-8 5797422993X 399960G 1:28 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;585hp 847ma 327mv [-1.4] align:-8 5797422993X 399960G 1:30 am&amp;gt;You feel less sick.&lt;/p&gt;&#10;&lt;p&gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;586hp 848ma 327mv [-1.4] align:-8 5797422993X 399960G 1:31 am&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;#2 A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;828hp 811ma 327mv [-1.4] align:-8 5797432673X 399960G 1:31 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;806hp 813ma 327mv [-1.4] align:-8 5797432961X 399960G 1:33 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;807hp 816ma 327mv [-1.4] align:-8 5797432961X 399960G 1:35 am&amp;gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;756hp 818ma 327mv [-1.4] align:-8 5797433141X 399960G 1:37 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;705hp 823ma 327mv [-1.4] align:-8 5797433357X 399960G 1:42 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;707hp 826ma 327mv [-1.4] align:-8 5797433357X 399960G 1:45 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;655hp 828ma 327mv [-1.4] align:-8 5797433825X 399960G 1:46 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;#3 A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;899hp 792ma 327mv [-1.4] align:-8 5797443545X 399960G 1:47 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;870hp 797ma 327mv [-1.4] align:-8 5797444145X 399960G 1:51 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;871hp 799ma 327mv [-1.4] align:-8 5797444145X 399960G 1:53 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;830hp 801ma 327mv [-1.4] align:-8 5797444577X 399960G 1:55 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul looks pretty hurt.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;831hp 803ma 327mv [-1.4] align:-8 5797444577X 399960G 1:57 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;834hp 807ma 327mv [-1.4] align:-8 5797444973X 399960G 2 o&amp;rsquo;clock am&amp;gt;web ghoul&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A ghoul is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;834hp 792ma 327mv [-1.4] align:-8 5797444973X 399960G 2:01 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul bites you.&lt;/p&gt;&#10;&lt;p&gt;Your muscles painfully stiffen up!&lt;/p&gt;&#10;&lt;p&gt;793hp 796ma 327mv [-1.4] align:-8 5797445525X 399960G 2:04 am&amp;gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul looks pretty hurt.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;793hp 796ma 327mv [-1.4] align:-8 5797445525X 399960G 2:05 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul bites you!&lt;/p&gt;&#10;&lt;p&gt;724hp 802ma 327mv [-1.4] align:-8 5797445765X 399960G 2:09 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul looks pretty hurt.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;728hp 806ma 327mv [-1.4] align:-8 5797445765X 399960G 2:13 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;658hp 806ma 327mv [-1.4] align:-8 5797446221X 399960G 2:13 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;616hp 812ma 327mv [-1.4] align:-8 5797446569X 399960G 2:18 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;595hp 816ma 327mv [-1.4] align:-8 5797446965X 399960G 2:22 am&amp;gt;You feel less sick.&lt;/p&gt;&#10;&lt;p&gt;597hp 818ma 327mv [-1.4] align:-8 5797446965X 399960G 2:24 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is in awful condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;597hp 819ma 327mv [-1.4] align:-8 5797446965X 399960G 2:25 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You miss a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;556hp 822ma 327mv [-1.4] align:-8 5797447349X 399960G 2:27 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;#4 A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;794hp 786ma 327mv [-1.4] align:-8 5797456829X 399960G 2:28 am&amp;gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 136320 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 221553.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a ghoul&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a ghoul that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 5539 coins.&lt;/p&gt;&#10;&lt;p&gt;753hp 789ma 327mv [-1.4] align:-8 5797815362X 405499G 2:31 am&amp;gt;#log&lt;/p&gt;&#10;&lt;p&gt;WITH CUDGEL 3d1 +0dmg +0 hitroll&lt;/p&gt;&#10;&lt;p&gt;24 ROUNDS&lt;/p&gt;&#10;&lt;p&gt;I healed 4 times&lt;/p&gt;&#10;&lt;p&gt;DARK MACE FIGHT:&lt;/p&gt;&#10;&lt;p&gt;#now logging to file &amp;lsquo;C:\Documents and Settings\Administrator\My Documents\darkmace2.txt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;hit ghoul&lt;/p&gt;&#10;&lt;p&gt;A ghoul hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;799hp 662ma 249mv [-1.4] align:-8 5797815458X 405499G 3:58 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;Your weapon shudders in your hands!&lt;/p&gt;&#10;&lt;p&gt;A ghoul bellows in agony!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;758hp 667ma 251mv [-1.4] align:-8 5797818634X 405499G 4:01 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;718hp 673ma 254mv [-1.4] align:-8 5797818994X 405499G 4:06 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;721hp 677ma 256mv [-1.4] align:-8 5797820074X 405499G 4:10 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;679hp 683ma 259mv [-1.4] align:-8 5797820872X 405499G 4:15 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;682hp 688ma 261mv [-1.4] align:-8 5797821196X 405499G 4:19 am&amp;gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;632hp 694ma 264mv [-1.4] align:-8 5797821820X 405499G 4:24 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;633hp 696ma 265mv [-1.4] align:-8 5797821820X 405499G 4:27 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;591hp 699ma 266mv [-1.4] align:-8 5797822360X 405499G 4:28 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;Your weapon shudders in your hands!&lt;/p&gt;&#10;&lt;p&gt;A ghoul bellows in agony!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;595hp 705ma 269mv [-1.4] align:-8 5797825316X 405499G 4:33 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;596hp 707ma 270mv [-1.4] align:-8 5797825316X 405499G 4:35 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul bites you!&lt;/p&gt;&#10;&lt;p&gt;552hp 709ma 271mv [-1.4] align:-8 5797825922X 405499G 4:37 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;Your weapon shudders in your hands!&lt;/p&gt;&#10;&lt;p&gt;A ghoul bellows in agony!&lt;/p&gt;&#10;&lt;p&gt;A ghoul panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A ghoul leaves north.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;511hp 715ma 274mv [-1.4] align:-8 5797827554X 405499G 4:42 am&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a zombie : immediately to the south&#13;&#10;&#13;&#10; the Mummy King : a ways to the south&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;512hp 718ma 275mv [-1.4] align:-8 5797827554X 405499G 4:45 am&amp;gt;stealth&lt;/p&gt;&#10;&lt;p&gt;You begin to slowly fade into the shadows.&lt;/p&gt;&#10;&lt;p&gt;514hp 721ma 237mv [-1.4] align:-8 5797827554X 405499G 4:48 am&amp;gt;n&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;515hp 724ma 237mv [-1.4] align:-8 5797827554X 405499G 4:49 am&amp;gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a zombie : nearby to the south&#13;&#10;&#13;&#10; the Mummy King : far to the south&#13;&#10;&#13;&#10; a ghoul : nearby to the west&#13;&#10;&#13;&#10; a ghoul : nearby to the west&#13;&#10;&#13;&#10; a ghoul : a ways to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;515hp 724ma 237mv [-1.4] align:-8 5797827554X 405499G 4:49 am&amp;gt;w&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;You see a ghoul here.&lt;/p&gt;&#10;&lt;p&gt;515hp 725ma 236mv [-1.4] align:-8 5797827554X 405499G 4:50 am&amp;gt;l ghoul&lt;/p&gt;&#10;&lt;p&gt;The ghoul is a vaguely human creature with large, dirty claws and huge&lt;/p&gt;&#10;&lt;p&gt;fangs protruding from its mouth. Its skin is a disgusting greenish-grey&lt;/p&gt;&#10;&lt;p&gt;color with some sort of sticky secretion coating it from head to foot. As&lt;/p&gt;&#10;&lt;p&gt;if its appearance wasn&amp;rsquo;t bad enough as is, it is also wearing tattered&lt;/p&gt;&#10;&lt;p&gt;clothes- clothes most commonly seen at funerals or in funeral processions.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is in awful condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;517hp 728ma 238mv [-1.4] align:-8 5797827554X 405499G 4:53 am&amp;gt;web ghoul&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;A ghoul growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;518hp 716ma 239mv [-1.4] align:-8 5797827554X 405499G 4:56 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;476hp 722ma 242mv [-1.4] align:-8 5797828148X 405499G 5 o&amp;rsquo;clock am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;432hp 726ma 244mv [-1.4] align:-8 5797828496X 405499G 5:04 am&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;675hp 691ma 245mv [-1.4] align:-8 5797838176X 405499G 5:05 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;899hp 657ma 246mv [-1.4] align:-8 5797847056X 405499G 5:08 am&amp;gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a ghoul very hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your pound.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 137460 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 223406.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a ghoul&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a ghoul that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 5539 coins.&lt;/p&gt;&#10;&lt;p&gt;835hp 658ma 247mv [-1.4] align:-8 5798208702X 411038G 5:09 am&amp;gt;#log&lt;/p&gt;&#10;&lt;p&gt;with DarkMace 3d1 +0dmg +3hitroll&lt;/p&gt;&#10;&lt;p&gt;14 ROUNDS&lt;/p&gt;&#10;&lt;p&gt;healed self TWICE.&lt;/p&gt;&#10;&lt;p&gt;BAREHAND FIGHT:&lt;/p&gt;&#10;&lt;p&gt;#now logging to file &amp;lsquo;C:\Documents and Settings\Administrator\My Documents\barehand.txt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;hit ghoul&lt;/p&gt;&#10;&lt;p&gt;A ghoul hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;899hp 853ma 292mv [-1.4] align:-8 5798209059X 411038G 6:26 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;822hp 853ma 294mv [-1.4] align:-8 5798209625X 411038G 6:30 am&amp;gt;You hit a ghoul hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;750hp 853ma 296mv [-1.4] align:-8 5798210474X 411038G 6:34 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;754hp 853ma 299mv [-1.4] align:-8 5798211309X 411038G 6:39 am&amp;gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;705hp 853ma 301mv [-1.4] align:-8 5798211449X 411038G 6:43 am&amp;gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;663hp 853ma 304mv [-1.4] align:-8 5798212309X 411038G 6:48 am&amp;gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;634hp 853ma 306mv [-1.4] align:-8 5798212868X 411038G 6:52 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul hard.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;587hp 853ma 309mv [-1.4] align:-8 5798213360X 411038G 6:57 am&amp;gt;heal zuzu&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;#1 A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;807hp 816ma 311mv [-1.4] align:-8 5798223761X 411038G 7:01 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;789hp 821ma 314mv [-1.4] align:-8 5798224943X 411038G 7:06 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;769hp 826ma 316mv [-1.4] align:-8 5798225395X 411038G 7:10 am&amp;gt;A skeleton leaves south.&lt;/p&gt;&#10;&lt;p&gt;772hp 829ma 318mv [-1.4] align:-8 5798225395X 411038G 7:13 am&amp;gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;744hp 831ma 319mv [-1.4] align:-8 5798226034X 411038G 7:15 am&amp;gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;696hp 836ma 321mv [-1.4] align:-8 5798226625X 411038G 7:19 am&amp;gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You LIQUIFY a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;679hp 841ma 324mv [-1.4] align:-8 5798227406X 411038G 7:24 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A ghoul leaves south.&lt;/p&gt;&#10;&lt;p&gt;682hp 846ma 326mv [-1.4] align:-8 5798227848X 411038G 7:28 am&amp;gt;stealth&lt;/p&gt;&#10;&lt;p&gt;You begin to slowly fade into the shadows.&lt;/p&gt;&#10;&lt;p&gt;684hp 850ma 287mv [-1.4] align:-8 5798227848X 411038G 7:33 am&amp;gt;A skeleton leaves east.&lt;/p&gt;&#10;&lt;p&gt;684hp 851ma 288mv [-1.4] align:-8 5798227848X 411038G 7:33 am&amp;gt;s&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;A book with a bone cover has been left behind. [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;An ethereal spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;You see a ghoul and a skeleton here.&lt;/p&gt;&#10;&lt;p&gt;685hp 853ma 288mv [-1.4] align:-8 5798227848X 411038G 7:35 am&amp;gt;web ghoul&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;A ghoul growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;686hp 838ma 289mv [-1.4] align:-8 5798227848X 411038G 7:36 am&amp;gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You hit a ghoul extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;641hp 839ma 289mv [-1.4] align:-8 5798228346X 411038G 7:37 am&amp;gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You LIQUIFY a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul OBLITERATES you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A ghoul misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You LIQUIFY a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul struggles weakly within the pile of sticky webs.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a ghoul&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You LIQUIFY a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;You OBLITERATE a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;602hp 844ma 292mv [-1.4] align:-8 5798229522X 411038G 7:42 am&amp;gt;You LIQUIFY a ghoul with your hit.&lt;/p&gt;&#10;&lt;p&gt;A ghoul is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 142118 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 230976.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a ghoul&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A skeleton gets gold coins from inside the corpse of a ghoul.&lt;/p&gt;&#10;&lt;p&gt;605hp 849ma 294mv [-1.4] align:-8 5798603396X 411038G 7:46 am&amp;gt;#log&lt;/p&gt;&#10;&lt;p&gt;BAREHAND FIGHT: 17 rounds&lt;/p&gt;&#10;&lt;p&gt;healed myself once hmm. :) but actually the first heal was at 589hp so i was very close to healing a 2nd time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud Down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-4249/</link><pubDate>Thu, 08 May 2014 21:24:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-4249/</guid><description>&lt;div class="post" data-post-id="35120" data-author="Thraxas" data-date="2014-05-08T21:24:06+00:00" data-subject="Mud Down?"&gt;&#13;&#10;&lt;p&gt;Is Slothmud down?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35121" data-author="war" data-date="2014-05-08T21:30:27+00:00" data-subject="Re: Mud Down?"&gt;&#13;&#10;&lt;p&gt;I think so :cry:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35123" data-author="Popeye" data-date="2014-05-08T21:39:10+00:00" data-subject="Re: Mud Down?"&gt;&#13;&#10;&lt;p&gt;I have no connection here either&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35124" data-author="van" data-date="2014-05-08T22:00:44+00:00" data-subject="Re: Mud Down?"&gt;&#13;&#10;&lt;p&gt;Goddamit, Thursdays are my night to play!&lt;/p&gt;&#10;&lt;p&gt;WHY SPLORK WHY!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35126" data-author="*Splork*" data-date="2014-05-08T22:25:39+00:00" data-subject="Re: Mud Down?"&gt;&#13;&#10;&lt;p&gt;Was on bike ride with Aiden&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Working on it!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35127" data-author="*Splork*" data-date="2014-05-08T22:46:51+00:00" data-subject="Back up..."&gt;&#13;&#10;&lt;p&gt;Back up, something froze us and investigating.&lt;/p&gt;&#10;&lt;p&gt;Pretty sure I know what it was, now figuring out how to handle it&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplication stabbers</title><link>https://forum.slothmud.net/classes/cleric/supplication-stabbers/</link><pubDate>Thu, 08 May 2014 15:37:06 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/supplication-stabbers/</guid><description>&lt;div class="post" data-post-id="35111" data-author="Hung" data-date="2014-05-08T15:37:06+00:00" data-subject="Supplication stabbers"&gt;&#13;&#10;&lt;p&gt;Today one more prime cleric quit sloth. Of course, his reasons may be personal and not related with unhappiness about prime cleric powers. But from my talks with clerics, some of them are definitely unhappy with the current situation.&lt;/p&gt;&#10;&lt;p&gt;Of course, clerics are not supposed to be strong solo, but supposed to be support. So, I can&amp;rsquo;t vote for an idea of giving prime clerics ability to have two supplications. That&amp;rsquo;ll make necromancers from them.&lt;/p&gt;&#10;&lt;p&gt;Still there are not to many people online. And many clerics have to run Sheol again and again. Or kill same undead chop mobs with their dark maces agian and again. That could be quite boring, I suppose.&lt;/p&gt;&#10;&lt;p&gt;So I&amp;rsquo;ve figured out it&amp;rsquo;ll be fun to give some of their supplications ability to deathgrip and/or stab. There could be two new(or existing could be remade) prime cleric supplications: one does deathgrip, other does stab. The main problem here is order followers lag, of course. But it could worked around by making supplications react on socials such as point.&lt;/p&gt;&#10;&lt;p&gt;I.e. let&amp;rsquo;s say cleric got corpses and summoned deathgrip supplication. Then the cleric enters room with target and points at it. The supplication deathgrips target. And cleric strikes/blasts it to death. Then he heals the supplication and proceeds with the next target. Also it would be useful to make such supplications autoreport.&lt;/p&gt;&#10;&lt;p&gt;Of course, these supplications shouldn&amp;rsquo;t be as strong grippers/stabbers as prime monks/thieves on high levels. But still cleric should be able to do at least 60% of their exp using that method.&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;ll make clerics&amp;rsquo; solo lives more fun and diverse.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sochi botting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sochi-botting/</link><pubDate>Wed, 07 May 2014 23:15:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sochi-botting/</guid><description>&lt;div class="post" data-post-id="35101" data-author="Popeye" data-date="2014-05-07T23:15:05+00:00" data-subject="Sochi botting"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;I have played a few new characters on and off, just for fun. The above character has stepped into areas and rooms to steal kills.&lt;/p&gt;&#10;&lt;p&gt;Although not as obvious as Jecka, Sochi is actually worse because it is day to day botting, because he has one eye on what is happening.&lt;/p&gt;&#10;&lt;p&gt;The odd botting here and there is fine, but this is awful. Others will add I am sure. Please apply your own rules and ban&lt;/p&gt;&#10;&lt;p&gt;I will return and PK repeatedly if nothing is done by the weekend. It is not fair on others. By your own rules, PK is legal if their is a fair argument and here I am setting it out beforehand.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>legplates of broken skulls - Forge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/legplates-of-broken-skulls-forge/</link><pubDate>Wed, 07 May 2014 23:00:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/legplates-of-broken-skulls-forge/</guid><description>&lt;div class="post" data-post-id="35100" data-author="Thraxas" data-date="2014-05-07T23:00:27+00:00" data-subject="legplates of broken skulls - Forge"&gt;&#13;&#10;&lt;p&gt;I want to forge legplates of broken skulls.&lt;/p&gt;&#10;&lt;p&gt;This needs 1x A Bottle of Dwarven Moonshine'&lt;/p&gt;&#10;&lt;p&gt;The other 4 cps pop in Thordfalan Slavers but eqlist dosent show where this one is from.&lt;/p&gt;&#10;&lt;p&gt;Anyone able to let me know?&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35102" data-author="Marvel" data-date="2014-05-08T00:09:36+00:00" data-subject="Re: legplates of broken skulls - Forge"&gt;&#13;&#10;&lt;p&gt;By definition, if a pop location is unavailable, it&amp;rsquo;s either a forge (brew/trade/enchant/forge) or an autoquest. I recommend you inquiry with :D mobs that thematically fit with the item you seek in the area of the forge you&amp;rsquo;re interested in. Since I&amp;rsquo;m not providing you with a direct answer, you can conclude from which production camp this cp falls into.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mirror image suggestion</title><link>https://forum.slothmud.net/classes/mage/mirror-image-suggestion/</link><pubDate>Wed, 07 May 2014 18:31:59 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/mirror-image-suggestion/</guid><description>&lt;div class="post" data-post-id="35099" data-author="fallen" data-date="2014-05-07T18:31:59+00:00" data-subject="Mirror image suggestion"&gt;&#13;&#10;&lt;p&gt;It would be really nice that mage mirrors would not be hit if damage is less than xx (xx being anything less than extreme hits maybe?).&lt;/p&gt;&#10;&lt;p&gt;For example there is bigger mob that mage wants mirrors up for and some small sapling springs into attack and with his &amp;ldquo;barely&amp;rdquo; hits removes all the mirrors.&lt;/p&gt;&#10;&lt;p&gt;It would be really nice to take that damage instead of wasting mirrors and thus a lot of precious mana.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Five Fingers of Death</title><link>https://forum.slothmud.net/classes/monk/five-fingers-of-death/</link><pubDate>Mon, 05 May 2014 00:20:16 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/five-fingers-of-death/</guid><description>&lt;div class="post" data-post-id="35095" data-author="DarkArtist" data-date="2014-05-05T00:20:16+00:00" data-subject="Five Fingers of Death"&gt;&#13;&#10;&lt;p&gt;This was a skill suggestion by Hung, forget the name for the moment and consider the idea.&lt;/p&gt;&#10;&lt;p&gt;Hung wrote:&lt;/p&gt;&#10;&lt;p&gt;So here&amp;rsquo;s another suggestion. Add prime monk spell &amp;lsquo;Five Fingers of Death&amp;rsquo;. It costs 100 mana and lasts for 1 tick, so it&amp;rsquo;s unlikely to be used in groups. It makes hands glow red and adds, say, 15(maybe 10 for non-avatar, 15 for avatar) damage for each attack.&lt;/p&gt;&#10;&lt;p&gt;The suggestion got lost in the weeds of a different discussion so I&amp;rsquo;m putting it back up here. This is not a debate about where monk stands in relation to other classes, forget about it for a moment please.&lt;/p&gt;&#10;&lt;p&gt;The question I ask is should monks be able to divert mana into their damage?&lt;/p&gt;&#10;&lt;p&gt;The answer I come to is yes, that is really a cool concept. It creates a nice dichotomy between the thief class and it&amp;rsquo;s brother class monk. Thief diverts movement into damage via the circle skill like a blast. Then monk is diverting mana, which makes sense in a fantasy reality way and in a mechanics way.&lt;/p&gt;&#10;&lt;p&gt;The first argument I see against this is: aren&amp;rsquo;t you turning monks into mage&amp;rsquo;s then? Not at all because the damage is being diverted thru the characters melee attacks. This means that the characters number of attacks and hitroll and opponent AC all play into it. And it also means that the damage being done is slow cumulative bonus rather than the mages large instant damage.&lt;/p&gt;&#10;&lt;p&gt;Another reason this would not be OP is because we could take the opportunity to fix some features i.e. nerf down the number of actions that monk can do while deathgripping. This would be a very nice bone to give in exchange for a necessary nerf.&lt;/p&gt;&#10;&lt;p&gt;So anyway I thought his idea deserved a second look. I don&amp;rsquo;t care for the name and didn&amp;rsquo;t examine the exact numbers he presented. But I think the concept is perfect for monk prime and it could be balance out easy enough.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Top 20 List will be up?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-list-will-be-up/</link><pubDate>Sat, 03 May 2014 00:02:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-list-will-be-up/</guid><description>&lt;div class="post" data-post-id="35089" data-author="DarkArtist" data-date="2014-05-03T00:02:39+00:00" data-subject="Top 20 List will be up?"&gt;&#13;&#10;&lt;p&gt;It didn&amp;rsquo;t update last week, will it this Sunday?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35090" data-author="*Splork*" data-date="2014-05-03T00:39:20+00:00" data-subject="Re: Top 20 List will be up?"&gt;&#13;&#10;&lt;p&gt;It should, it wasnt linked last week because of the server issue. We will have to send that one manually. Lets see what happens this Sunday.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35092" data-author="*Splork*" data-date="2014-05-03T01:44:27+00:00" data-subject="Re: Top 20 List will be up?"&gt;&#13;&#10;&lt;p&gt;I just manually updated the missing week. Please let us know if it does not automatically update this week but I fully expect it to.&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Purple potions and vendor list order</title><link>https://forum.slothmud.net/updates/mud-suggestions/purple-potions-and-vendor-list-order/</link><pubDate>Fri, 02 May 2014 14:56:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/purple-potions-and-vendor-list-order/</guid><description>&lt;div class="post" data-post-id="35087" data-author="Yasik" data-date="2014-05-02T14:56:52+00:00" data-subject="Purple potions and vendor list order"&gt;&#13;&#10;&lt;p&gt;Hello !&lt;/p&gt;&#10;&lt;p&gt;May I suggest to fix this annoying feature somehow, please?&lt;/p&gt;&#10;&lt;p&gt;The problem is, that new potions that contain &amp;ldquo;purple&amp;rdquo; keyword, cost far more that regular Remove Poison ones, being sold to shop - they appear on top of the list and when a player tries to buy a regular purple-potion - he/she buys instead new potion, that is more expensive and not very much needed. Also, checking list first is somewhat complicated, because we must check large list and search &amp;lsquo;purple&amp;rsquo; in it, then calculate what we must buy 2. or 3. or 4., not very good.&lt;/p&gt;&#10;&lt;p&gt;The ways I see how to fix it, is to rewrite how lists are being arranged so newly sold potions appear on bottom of the list (best way imho), or to somehow rename new potions so they appear after regular &amp;ldquo;purple-potion&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;Alchemist&amp;rsquo;s Shop&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A tan spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A rat is here, looking for some food to eat.&lt;/p&gt;&#10;&lt;p&gt;The head Alchemist of the lab shows you his collection of potions.&lt;/p&gt;&#10;&lt;p&gt;The Alchemist glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;509hp 222ma 226mv&amp;gt; +9 -7.1 4,886,182 93,928 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;**buy 10 purple&lt;/p&gt;&#10;&lt;p&gt;The Alchemist tells you &amp;lsquo;I don&amp;rsquo;t carry that many!&amp;rsquo;**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;509hp 223ma 226mv&amp;gt; +9 -7.1 4,886,182 93,928 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;**buy 10 2.purple&lt;/p&gt;&#10;&lt;p&gt;The Alchemist tells you &amp;lsquo;I don&amp;rsquo;t carry that many!&amp;rsquo;**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;509hp 224ma 228mv&amp;gt; +9 -7.1 4,886,182 93,928 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;**buy 10 3.purple&lt;/p&gt;&#10;&lt;p&gt;The Alchemist tells you &amp;lsquo;I don&amp;rsquo;t carry that many!&amp;rsquo;**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;509hp 224ma 230mv&amp;gt; +9 -7.1 4,886,182 93,928 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;li&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;10000 a crimson potion&lt;/p&gt;&#10;&lt;p&gt;10000 a viscous blue potion&lt;/p&gt;&#10;&lt;p&gt;10000 a bright blue potion&lt;/p&gt;&#10;&lt;p&gt;500 A Potion of Grace&lt;/p&gt;&#10;&lt;p&gt;1800 a silver potion [2]&lt;/p&gt;&#10;&lt;p&gt;10000 a russet potion&lt;/p&gt;&#10;&lt;p&gt;10000 a steaming black potion&lt;/p&gt;&#10;&lt;p&gt;12000 an olive potion [5]&lt;/p&gt;&#10;&lt;p&gt;10000 a fizzy ochre potion&lt;/p&gt;&#10;&lt;p&gt;10000 a rusty red potion&lt;/p&gt;&#10;&lt;p&gt;2000 a milky white potion [2]&lt;/p&gt;&#10;&lt;p&gt;10000 a warm coral potion [2]&lt;/p&gt;&#10;&lt;p&gt;** 10000 a cloudy purple potion**&lt;/p&gt;&#10;&lt;p&gt;500 a green potion [2]&lt;/p&gt;&#10;&lt;p&gt;500 a cerise potion [2]&lt;/p&gt;&#10;&lt;p&gt;100 a vial of firedrake spittle&lt;/p&gt;&#10;&lt;p&gt;25 a vial of quickling sweat [2]&lt;/p&gt;&#10;&lt;p&gt;100 a green glass jar of milky liquid [2]&lt;/p&gt;&#10;&lt;p&gt;400 a vial of troll blood&lt;/p&gt;&#10;&lt;p&gt;50 a vial of slime&lt;/p&gt;&#10;&lt;p&gt;400 a vial of mercury [2]&lt;/p&gt;&#10;&lt;p&gt;10000 a dull gray potion&lt;/p&gt;&#10;&lt;p&gt;850 a sparkling green potion..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;** 10000 a deep purple potion**&lt;/p&gt;&#10;&lt;p&gt;10000 a chilled black potion&lt;/p&gt;&#10;&lt;p&gt;10000 a midnight-blue potion [2]&lt;/p&gt;&#10;&lt;p&gt;200 a coconut of emetic draught&lt;/p&gt;&#10;&lt;p&gt;200 a coconut of invigorating draught [2]&lt;/p&gt;&#10;&lt;p&gt;10000 a bubbling maroon potion&lt;/p&gt;&#10;&lt;p&gt;10000 a sea-green potion&lt;/p&gt;&#10;&lt;p&gt;** 10000 a pale purple potion**&lt;/p&gt;&#10;&lt;p&gt;500 A Potion of Remove Poison&lt;/p&gt;&#10;&lt;p&gt;10000 a clear potion&lt;/p&gt;&#10;&lt;p&gt;10000 an aquamarine potion&lt;/p&gt;&#10;&lt;p&gt;10000 a pale rose potion [2]&lt;/p&gt;&#10;&lt;p&gt;400 a dull gold potion&lt;/p&gt;&#10;&lt;p&gt;400 a red potion&lt;/p&gt;&#10;&lt;p&gt;400 a yellow potion&lt;/p&gt;&#10;&lt;p&gt;** 650 a purple potion**&lt;/p&gt;&#10;&lt;p&gt;5000 a small vial of a colorless liquid&lt;/p&gt;&#10;&lt;p&gt;975 an orange potion&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;509hp 225ma 231mv&amp;gt; +9 -7.1 4,886,182 93,928 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;**buy 10 4.purple&lt;/p&gt;&#10;&lt;p&gt;The Alchemist tells you &amp;lsquo;That will be 6500 coins, here&amp;rsquo;s your potion.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You now have 10 of a purple potion.**&lt;/p&gt;&#10;&lt;p&gt;put all.purple-potion swirling-black-red-robes&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;509hp 227ma 234mv&amp;gt; +9 -7.1 4,886,182 87,428 indoors Bal Harbor Town&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;p&gt;A purple potion: Ok.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ALL HAIL CIZIN</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/all-hail-cizin/</link><pubDate>Thu, 24 Apr 2014 06:52:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/all-hail-cizin/</guid><description>&lt;div class="post" data-post-id="35080" data-author="van" data-date="2014-04-24T06:52:50+00:00" data-subject="ALL HAIL CIZIN"&gt;&#13;&#10;&lt;p&gt;He knows why.&lt;/p&gt;&#10;&lt;p&gt;That is all.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35085" data-author="Yasik" data-date="2014-04-25T19:58:48+00:00" data-subject="Re: ALL HAIL CIZIN"&gt;&#13;&#10;&lt;p&gt;What, he became a daddy? Gratz!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jungles of Sess'Inek</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/jungles-of-sess-inek/</link><pubDate>Wed, 23 Apr 2014 17:57:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/jungles-of-sess-inek/</guid><description>&lt;div class="post" data-post-id="35076" data-author="Magi" data-date="2014-04-23T17:57:39+00:00" data-subject="Jungles of Sess&amp;#x27;Inek"&gt;&#13;&#10;&lt;p&gt;Crazy new belt found in a jungle somewhere (inquire at blacksmith):&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;girdle berserker&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC &lt;strong&gt;CAN-SHAPESHIFT&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 546379gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WEAPON_DAMAGE by 1&#13;&#10;&#13;&#10;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 5000000 coins, 1x the crest of the scaled warrior,&lt;/p&gt;&#10;&lt;p&gt;1x the horn of brotherhood, 1x a lizard-scale belt,&lt;/p&gt;&#10;&lt;p&gt;2x a polished black opal&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Re: Wiki Updates</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/re-wiki-updates/</link><pubDate>Wed, 23 Apr 2014 01:15:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/re-wiki-updates/</guid><description>&lt;div class="post" data-post-id="35072" data-author="Oboe" data-date="2014-04-23T01:15:42+00:00" data-subject="Re: Wiki Updates"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Neptune wrote:&lt;/strong&gt;&#10;7. Updated the map for Rita&amp;rsquo;s Temple.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;This new map covers less than half the area, and it lacks the artistry of the previous map. Please revert.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35074" data-author="*Neptune*" data-date="2014-04-23T14:16:53+00:00" data-subject="Re: Wiki Updates"&gt;&#13;&#10;&lt;p&gt;I admit, any errors in the current map is my fault, so I will take the blame for that.&lt;/p&gt;&#10;&lt;p&gt;We are currently working on getting that map updated to properly represent the area.&lt;/p&gt;&#10;&lt;p&gt;On the other hand, I&amp;rsquo;ve been toying with the idea of making any previous maps of&lt;/p&gt;&#10;&lt;p&gt;areas available on those area pages. I&amp;rsquo;m curious as to what the consensus on that&lt;/p&gt;&#10;&lt;p&gt;idea may be. What do you guys think?&lt;/p&gt;&#10;&lt;p&gt;Now, that doesn&amp;rsquo;t really mean we have a ton of previous maps. But that does certainly&lt;/p&gt;&#10;&lt;p&gt;mean that perhaps f there are some floating out there somewhere that we might be&lt;/p&gt;&#10;&lt;p&gt;able to gather them together and enhance the area pages with previous versions. I&lt;/p&gt;&#10;&lt;p&gt;would of course invite any of you with old maps to the areas to send them in if we&lt;/p&gt;&#10;&lt;p&gt;decide to add that feature to the area pages.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Too Sticky</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/too-sticky/</link><pubDate>Tue, 22 Apr 2014 07:25:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/too-sticky/</guid><description>&lt;div class="post" data-post-id="35064" data-author="Thraxas" data-date="2014-04-22T07:25:01+00:00" data-subject="Too Sticky"&gt;&#13;&#10;&lt;p&gt;Town Crier General Chat Forum homepage, there are 9 sticky topics. Only 2 of these show a last posted date in the last year.&lt;/p&gt;&#10;&lt;p&gt;Having been away for a few years, when I came back I looked on the forum. My first impression was that the forum was largely dead, only once I scrolled down past the stickies to see the stuff off the bottom of the screen did I see to my relief that its still as active as ever.&lt;/p&gt;&#10;&lt;p&gt;Is the forum too sticky?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Novel's Newbie Guide Updates</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/novel-s-newbie-guide-updates/</link><pubDate>Tue, 22 Apr 2014 01:35:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/novel-s-newbie-guide-updates/</guid><description>&lt;div class="post" data-post-id="35051" data-author="Marvel" data-date="2014-04-22T01:35:46+00:00" data-subject="Novel&amp;#x27;s Newbie Guide Updates"&gt;&#13;&#10;&lt;p&gt;Since I&amp;rsquo;d lost all my work once before (from a toddler dropping my laptop), I figured it&amp;rsquo;d be best to upload my website updates as I get them done. Some of the pages are just copies of other pages for the time being, but it&amp;rsquo;ll all get updated.&lt;/p&gt;&#10;&lt;p&gt;Of interest to most everybody - I&amp;rsquo;ve included my Valkyre autoquest list (in the traditional permissible way - quester, quest name, rewards, and they&amp;rsquo;re sortable).&lt;/p&gt;&#10;&lt;p&gt;All data based on mortal research. Any errors or feedback, please email me.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://nicklong.net/sloth/" target="_blank" rel="noreferrer"&gt;http://nicklong.net/sloth/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Old Guide is still available (and very outdated).&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Step by Step Mudlet Status Window</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/step-by-step-mudlet-status-window/</link><pubDate>Mon, 21 Apr 2014 23:00:41 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/step-by-step-mudlet-status-window/</guid><description>&lt;div class="post" data-post-id="35036" data-author="Thraxas" data-date="2014-04-21T23:00:41+00:00" data-subject="Step by Step Mudlet Status Window"&gt;&#13;&#10;&lt;p&gt;Fairly new to mudlet so still learning but thought that as I was asked in game it might be helpful to post my howto on creating a simple window showing various statuses (e.g. spells / toggles):&lt;/p&gt;&#10;&lt;p&gt;Step 1:&lt;/p&gt;&#10;&lt;p&gt;Set up a variable that can record the status of a variable in the case the variable will store the status of your sanctuary spell.&lt;/p&gt;&#10;&lt;p&gt;Go to Scripts&lt;/p&gt;&#10;&lt;p&gt;Add Item&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Script name = Misc variables [i](or something similar)[/i]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Code (the big box at the bottom): mysanc=mysanc or &amp;#34;&amp;#34;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&lt;em&gt;(You can add definitions of additional variables into the same script each on a new line)&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Step 2 :&lt;/p&gt;&#10;&lt;p&gt;Record the status of a spell in the variable.&lt;/p&gt;&#10;&lt;p&gt;Create 3 triggers for sanctuary up, sanctuary falling and sanctuary down.&lt;/p&gt;&#10;&lt;p&gt;Go to Triggers, Add Item:&lt;/p&gt;&#10;&lt;p&gt;Trigger 1&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Name: Sanc Up&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;keywords (exact match):&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You start glowing.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Code: &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;mysanc=&amp;#34;S&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;updatestatus()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Trigger 2&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Name: Sanc Falling&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;keywords (exact match):&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The &amp;#39;sanctuary&amp;#39; spell on you is about to wear off.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Code:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;mysanc=&amp;#34;SF&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;updatestatus()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Trigger 3&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Name: Sanc Down&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;keywords (exact match):&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The white aura around your body fades.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Code:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;mysanc=&amp;#34;N&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;updatestatus()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Step 3:&lt;/p&gt;&#10;&lt;p&gt;Create a window to display the status of your sanctuary spell (and other spells in).&lt;/p&gt;&#10;&lt;p&gt;go to scripts&lt;/p&gt;&#10;&lt;p&gt;add item&lt;/p&gt;&#10;&lt;p&gt;script name: createstatus()&lt;/p&gt;&#10;&lt;p&gt;code (big box at the bottom):&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function createstatus()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createMiniConsole(&amp;#34;statuswindow&amp;#34;,750,10,150,350)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;updatestatus()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;This code needs to be triggered when you log in so will also need a trigger:&lt;/p&gt;&#10;&lt;p&gt;go to triggers&lt;/p&gt;&#10;&lt;p&gt;add item&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Name: Login &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;keywords (exact match) (on 3 lines):&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;1) Enter the game.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Do you wish to force the connection closed (Y/N)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Password accepted. Press return to continue...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Code:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createstatus()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;updatestatus()&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&lt;em&gt;You will need to log back into the game for this to be created (or run the script from an alias)&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Step 4:&lt;/p&gt;&#10;&lt;p&gt;Now we need to create the updatestatus() script that will drop the sanctuary status into the status window&lt;/p&gt;&#10;&lt;p&gt;goto scripts&lt;/p&gt;&#10;&lt;p&gt;add item&lt;/p&gt;&#10;&lt;p&gt;Name: updatestatus()&lt;/p&gt;&#10;&lt;p&gt;code (big box at the bottom):&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function updatestatus()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--Empty anything in the status window--&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; clearUserWindow(&amp;#34;statuswindow&amp;#34;) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--Add a Title to the top of the window--&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;echo(&amp;#34;statuswindow&amp;#34;,&amp;#34; Status Window\n&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;cecho(&amp;#34;statuswindow&amp;#34;,&amp;#34;--------------------------------------\n&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--Show Sanctuary Up in Green--&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if mysanc==&amp;#34;S&amp;#34; then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#9;&#9;cecho(&amp;#34;statuswindow&amp;#34;,&amp;#34;&amp;lt;green&amp;gt; Sanctuary Falling\n&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--Show Sanctuary Falling in Yellow--&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if mysanc==&amp;#34;SF&amp;#34; then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#9;&#9;cecho(&amp;#34;statuswindow&amp;#34;,&amp;#34;&amp;lt;yellow&amp;gt; Sanctuary Falling\n&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--Show Sanctuary Down in Red : make this a link to cast the sanctuary spell--&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if mysanc==&amp;#34;N&amp;#34; then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;fg(&amp;#34;statuswindow&amp;#34;,&amp;#34;red&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;echoLink(&amp;#34;statuswindow&amp;#34;, &amp;#34; cast sanctuary \n&amp;#34;, [[send(&amp;#34;cast &amp;#39;sanctuary&amp;#39;&amp;#34;)]], &amp;#34;&amp;#34;,true)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;resetFormat(&amp;#34;statuswindow&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end --function end--&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Save all this, re-login then cast sanctuary. You should see a box appear top middle of the screen that shows you your sanctuary spell.&lt;/p&gt;&#10;&lt;p&gt;Hope that helps,&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;p&gt;notes:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The \n in the echo text denotes a new line.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;in the createMiniConsole(&amp;ldquo;statuswindow&amp;rdquo;,750,10,150,350) the numbers here mean:&lt;/p&gt;&#10;&lt;p&gt;750 and 10 position the console window across and down&lt;/p&gt;&#10;&lt;p&gt;150 and 350 size the console window across and down&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;console windows can be moved using e.g. moveWindow( &amp;ldquo;statuswindow&amp;rdquo;, 750, 360 )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;console windows can be resized using e.g. resizeWindow( &amp;ldquo;statuswindow&amp;rdquo;, 150, 600 )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;console windows can be hidden and displayed using hideWindow(&amp;ldquo;statuswindow&amp;rdquo;) and showWindow(&amp;ldquo;statuswindow&amp;rdquo;) &lt;em&gt;(I add these to buttons)&lt;/em&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Its useful to give the mysanc variable a value when you login - nothing will be displayed until it has a value by casting sanc / sanc dropping or adding e.g. mysanc = &amp;ldquo;N&amp;rdquo; to login script&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>MUD down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-4231/</link><pubDate>Mon, 21 Apr 2014 17:12:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-4231/</guid><description>&lt;div class="post" data-post-id="35023" data-author="Maarg" data-date="2014-04-21T17:12:11+00:00" data-subject="MUD down?"&gt;&#13;&#10;&lt;p&gt;I have been unable to connect to the MUD for like the past 20minutes. Anyone having the same issues?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35024" data-author="Yasik" data-date="2014-04-21T17:42:38+00:00" data-subject="Re: MUD down?"&gt;&#13;&#10;&lt;p&gt;Not letting in me too.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35026" data-author="Avar" data-date="2014-04-21T18:26:37+00:00" data-subject="Re: MUD down?"&gt;&#13;&#10;&lt;p&gt;Same here. MUD appears to be down.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35027" data-author="Yasik" data-date="2014-04-21T18:48:59+00:00" data-subject="Re: MUD down?"&gt;&#13;&#10;&lt;p&gt;Splork give play :evil: :evil: :evil: :lol:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35028" data-author="*Splork*" data-date="2014-04-21T19:07:22+00:00" data-subject="Re: MUD down?"&gt;&#13;&#10;&lt;p&gt;Looking into situation. I think something is failing on our server, sadly.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bought ebony helm with reddish eye attached at BH Auction</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bought-ebony-helm-with-reddish-eye-attached-at-bh-auction/</link><pubDate>Sat, 19 Apr 2014 20:40:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bought-ebony-helm-with-reddish-eye-attached-at-bh-auction/</guid><description>&lt;div class="post" data-post-id="35012" data-author="Hung" data-date="2014-04-19T20:40:30+00:00" data-subject="Bought ebony helm with reddish eye attached at BH Auction"&gt;&#13;&#10;&lt;p&gt;Does anyone miss that eye?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warriors make better monks than monks</title><link>https://forum.slothmud.net/updates/mud-suggestions/warriors-make-better-monks-than-monks/</link><pubDate>Fri, 18 Apr 2014 20:28:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/warriors-make-better-monks-than-monks/</guid><description>&lt;div class="post" data-post-id="35010" data-author="Hung" data-date="2014-04-18T20:28:16+00:00" data-subject="Warriors make better monks than monks"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s a disbalance definitely. A warrior&amp;rsquo;s second wind skills allows to strike just after grip. This makes a warrior&amp;rsquo;s grip more powerful than even prime monk&amp;rsquo;s grip. Of course, the situation will change with deathtouch. But that is too far away. For years a prime warrior will grip better than a monk. Also using the same skill it can strike twice per round. Which again makes prime warrior strike more powerful than monk&amp;rsquo;s. There&amp;rsquo;s definitely a disbalance.&lt;/p&gt;&#10;&lt;p&gt;Wraithtouch &amp;amp; best damage reduction don&amp;rsquo;t balance this at all taking into account rest of warrior benefits(parry/riposte, ton of hps, early entrench and triple attack).&lt;/p&gt;&#10;&lt;p&gt;I understand that warrior has to be overpowered, because SlothMUD is group-orientired mud. But I think disbalance gap in this case is too big.&lt;/p&gt;&#10;&lt;p&gt;Maybe give monk some child version of second wind which works only for strike? Or lower deathtouch level?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Another Char For Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/another-char-for-sale/</link><pubDate>Fri, 18 Apr 2014 17:00:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/another-char-for-sale/</guid><description>&lt;div class="post" data-post-id="35005" data-author="Hung" data-date="2014-04-18T17:00:11+00:00" data-subject="Another Char For Sale"&gt;&#13;&#10;&lt;p&gt;Yang Lee (level: 8)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 8 Dr: 1 Cl: 1&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 28 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Splork.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 117(117) hit, 97(97) mana and 136(143) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 7.0.&lt;/p&gt;&#10;&lt;p&gt;You have 460662 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 85336 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 3 hours, 44 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 17[17], Int: 15[15], Wis: 18[18], Dex: 17[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;Starting price: 40m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fun times</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fun-times/</link><pubDate>Sun, 13 Apr 2014 17:38:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fun-times/</guid><description>&lt;div class="post" data-post-id="34989" data-author="DarkArtist" data-date="2014-04-13T17:38:11+00:00" data-subject="Fun times"&gt;&#13;&#10;&lt;p&gt;Burl looks at you, hungry for more!&lt;/p&gt;&#10;&lt;p&gt;Burl grabs A Shimmering BLUE Crystal Token away from Shiva!&lt;/p&gt;&#10;&lt;p&gt;Burl gobbles up A Shimmering BLUE Crystal Token.&lt;/p&gt;&#10;&lt;p&gt;Burl grabs iron rations away from Grimm!&lt;/p&gt;&#10;&lt;p&gt;Burl consumes iron rations.&lt;/p&gt;&#10;&lt;p&gt;Never saw anyone so hungry they&amp;rsquo;d eat drachma before&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34995" data-author="Burl" data-date="2014-04-14T13:28:10+00:00" data-subject="Re: Fun times"&gt;&#13;&#10;&lt;p&gt;Must have been chock full of calories as I haven&amp;rsquo;t eaten since. Special thanks to Neptune for loading a replacement on the next mob. Burrrrrppppppp&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recently Translated...</title><link>https://forum.slothmud.net/town-crier/quest-announcements/recently-translated/</link><pubDate>Sat, 12 Apr 2014 16:46:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/recently-translated/</guid><description>&lt;div class="post" data-post-id="34986" data-author="*Neptune*" data-date="2014-04-12T16:46:33+00:00" data-subject="Recently Translated..."&gt;&#13;&#10;&lt;p&gt;Recently uncovered from a captured messenger traveling between Niebelung and the Island to the south&lt;/p&gt;&#10;&lt;p&gt;and translated by the Galavan sages in The Rainbow Valley:&lt;/p&gt;&#10;&lt;p&gt;To My Queen, Supreme Highness of the Dark Web and beyond,&lt;/p&gt;&#10;&lt;p&gt;I most humbly thank you for the opportunity and your most gracious faith&lt;/p&gt;&#10;&lt;p&gt;to carry out your wishes and lead your subjects into battle against those&lt;/p&gt;&#10;&lt;p&gt;who would soon join your ranks as the most deserving of sheep to do your&lt;/p&gt;&#10;&lt;p&gt;bidding. We are most certainly in position and will soon march towards&lt;/p&gt;&#10;&lt;p&gt;their positions in the south. The inhabitants of these areas are eager to&lt;/p&gt;&#10;&lt;p&gt;serve, my lady, and perform the duties of the most loyal of subjects. It&lt;/p&gt;&#10;&lt;p&gt;is with great honor and pride that I announce commencement upon the&lt;/p&gt;&#10;&lt;p&gt;morrow when the terrible sun is at its highest point to vanquish and&lt;/p&gt;&#10;&lt;p&gt;overcome the unknowing fodder of Thallassas. Victory will soon be ours&lt;/p&gt;&#10;&lt;p&gt;as we bathe in the blood and servitude of our enemies.&lt;/p&gt;&#10;&lt;p&gt;Long live the Queen, Supreme Highness Lolth!&lt;/p&gt;&#10;&lt;p&gt;Most humbly yours,&lt;/p&gt;&#10;&lt;p&gt;Lord Sess&amp;rsquo;Inek, Commander of the 122nd Legion&lt;/p&gt;&#10;&lt;p&gt;The Night of the Spider Queen,&lt;/p&gt;&#10;&lt;p&gt;Month of the Long Shadows, year 871.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New EQ added</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-eq-added/</link><pubDate>Sat, 12 Apr 2014 03:42:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-eq-added/</guid><description>&lt;div class="post" data-post-id="34979" data-author="Hunter" data-date="2014-04-12T03:42:44+00:00" data-subject="New EQ added"&gt;&#13;&#10;&lt;p&gt;A small collection of new items has been added to the game. This will hopefully be the first of many!&lt;/p&gt;&#10;&lt;p&gt;There are items that range from low/newbie to high/avatar.&lt;/p&gt;&#10;&lt;p&gt;This update includes a total of 8 new items, including a new forge, and 2 changes to existing items.&lt;/p&gt;&#10;&lt;p&gt;The changed items and forge are in a temple made of obsidian marble.&lt;/p&gt;&#10;&lt;p&gt;Also check:&lt;/p&gt;&#10;&lt;p&gt;An area with no continent&lt;/p&gt;&#10;&lt;p&gt;A room of full of noise and confusion&lt;/p&gt;&#10;&lt;p&gt;A 10 foot tall gnome&lt;/p&gt;&#10;&lt;p&gt;A guard looking out over the jungle&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting!&lt;/p&gt;&#10;&lt;p&gt;Hunter&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char For Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale/</link><pubDate>Wed, 09 Apr 2014 12:30:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale/</guid><description>&lt;div class="post" data-post-id="34972" data-author="Hung" data-date="2014-04-09T12:30:18+00:00" data-subject="Char For Sale"&gt;&#13;&#10;&lt;p&gt;All information gathered during sleep at bh wgate(outdoors) in the day when bh had no specials.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Solo Mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Wong For Sale (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Wa: 40 Cl: 40 Ne: 30 Ma: 24 Dr: 16 Th: 12 Ba: 11&lt;/p&gt;&#10;&lt;p&gt;You are 24 years, 12 months, 9 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Judge.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 45.5% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (953/953+65) hit, (355/344+44) mana and (295/295+43) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -1.5 (-5.5 awake).&lt;/p&gt;&#10;&lt;p&gt;You have +18 to hit, +15 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 43573 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have eight thousand one hundred and eighty-seven honor.&lt;/p&gt;&#10;&lt;p&gt;You have 77026099 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 25 days, 12 hours, 39 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of &amp;laquo;M.A.G.I&amp;raquo;.&lt;/p&gt;&#10;&lt;p&gt;Str: 19[18], Int: 14[14], Wis: 16[16], Dex: 18[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a star shaped crystal (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a skull ring with bloodstone eyes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a skull ring with bloodstone eyes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; mithril shoulder guards..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a patched black cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a spiked battle tunic..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; The Crown of Thorns (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of purple shin guards..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of heavy gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of black ice..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; shield of black ice..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a grey robe&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Regen Mode&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Wong For Sale (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Wa: 40 Cl: 40 Ne: 30 Ma: 24 Dr: 16 Th: 12 Ba: 11&lt;/p&gt;&#10;&lt;p&gt;You are 24 years, 12 months, 10 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Judge.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 45.5% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (945/920+75) hit, (393/402+67) mana and (283/283+42) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 2.8 (-0.2 awake).&lt;/p&gt;&#10;&lt;p&gt;You have +5 to hit, +4 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 43573 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have eight thousand one hundred and eighty-seven honor.&lt;/p&gt;&#10;&lt;p&gt;You have 77026099 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 25 days, 12 hours, 41 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of &amp;laquo;M.A.G.I&amp;raquo;.&lt;/p&gt;&#10;&lt;p&gt;Str: 19[18], Int: 18[14], Wis: 18[16], Dex: 17[17], Con: 18[18]&lt;/p&gt;&#10;&lt;p&gt;You are sleeping.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the deep (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a silver choker with crystal pendants..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a silver choker with crystal pendants..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a silk smoking vest&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; The Crown of Thorns (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a set of polished bone leggings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; slippers of insight..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; gloves of swirling mist&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of singing sleeves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a rusty shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; swirling black and red robes&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a zebraskin bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a zebraskin bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a skeletal branch..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;NOTE: This mode has 2 excessive int points, so silver chokers could be easily replaced with midnight sapphire chokers.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Inventory&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a keg of icybrau&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;sack (carried):&lt;/p&gt;&#10;&lt;p&gt;a multicolored urn&lt;/p&gt;&#10;&lt;p&gt;a worn toe tag&lt;/p&gt;&#10;&lt;p&gt;a ring of blackened cell keys&lt;/p&gt;&#10;&lt;p&gt;a charred gate key&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll [3]&lt;/p&gt;&#10;&lt;p&gt;the black citadel gate key&lt;/p&gt;&#10;&lt;p&gt;a clear blue potion [6]&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone&lt;/p&gt;&#10;&lt;p&gt;a white spindle shaped ioun stone [4]&lt;/p&gt;&#10;&lt;p&gt;a milky white potion&lt;/p&gt;&#10;&lt;p&gt;a damp moldy scroll [4]&lt;/p&gt;&#10;&lt;p&gt;a red rose&lt;/p&gt;&#10;&lt;p&gt;a shape-shifting key..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a multi-colored crystal rod&lt;/p&gt;&#10;&lt;p&gt;a marked master-key&lt;/p&gt;&#10;&lt;p&gt;a gate key&lt;/p&gt;&#10;&lt;p&gt;a jade key&lt;/p&gt;&#10;&lt;p&gt;an ebony longsword..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a finely cooked walleye&lt;/p&gt;&#10;&lt;p&gt;a handful of wolf bane&lt;/p&gt;&#10;&lt;p&gt;a powerful scroll of enchantments&lt;/p&gt;&#10;&lt;p&gt;a red and white staff&lt;/p&gt;&#10;&lt;p&gt;an ornate scrolled post..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a wheel of opportunity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the blessing of a god&lt;/p&gt;&#10;&lt;p&gt;NOTE: There are two cps for the second ashen bracelet&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Quests&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Almost all soloable aqs that were active 3 years ago has been completed and shield of black ice has been bought.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Starting Price: 20m&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Aisholm Stables</title><link>https://forum.slothmud.net/updates/mud-suggestions/aisholm-stables/</link><pubDate>Sat, 05 Apr 2014 16:19:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/aisholm-stables/</guid><description>&lt;div class="post" data-post-id="34969" data-author="Hung" data-date="2014-04-05T16:19:40+00:00" data-subject="Aisholm Stables"&gt;&#13;&#10;&lt;p&gt;Is there any chance AH will have stables?&lt;/p&gt;&#10;&lt;p&gt;I know there are horses at yoopers. But with agressive black bears.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reroll System</title><link>https://forum.slothmud.net/updates/mud-suggestions/reroll-system/</link><pubDate>Fri, 04 Apr 2014 11:46:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/reroll-system/</guid><description>&lt;div class="post" data-post-id="34957" data-author="Hung" data-date="2014-04-04T11:46:52+00:00" data-subject="Reroll System"&gt;&#13;&#10;&lt;p&gt;S4 reroll system is much better than S3&amp;rsquo;s. So, first of all, I would like to thank admin for it.&lt;/p&gt;&#10;&lt;p&gt;However, if one wants to get descent(80+) stats he still needs to burn hundreds of tokens. Or if he&amp;rsquo;s lucky then only tens. So similar effort doesn&amp;rsquo;t give similar result in that area. Also it is very disappointing to get &amp;ldquo;almost good&amp;rdquo; stats like 17 10 16 17 18(I got it recently on Wong, which is mo/wa).&lt;/p&gt;&#10;&lt;p&gt;So I would like to make a pair of suggestions:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Add ability to buy stat points on certain levels. Right now, only 9x40s can do it. However according to the forum discussions, one of the MUD main problem is lack of major achievements from 4x40 to 8x40. That may help to fill the gap.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Add ability to purchase stat points for drachma. Not sure about the price.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Review Tundra Entrance</title><link>https://forum.slothmud.net/updates/mud-suggestions/review-tundra-entrance/</link><pubDate>Fri, 04 Apr 2014 10:16:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/review-tundra-entrance/</guid><description>&lt;div class="post" data-post-id="34956" data-author="Hung" data-date="2014-04-04T10:16:54+00:00" data-subject="Review Tundra Entrance"&gt;&#13;&#10;&lt;p&gt;The Tundra Area Entrance is abruptly dangerous. It starts with silver worgs, which are easy 100-200k. Then suddenly there are winter wolves and large bucks, which are 1.5m-2m. They scan, arrive, attack and hit hard. Even high levels die quickly when several winter wolves and large bucks arrive and attack at the same time. Also they loot. So if you die and corpse there, you have to ask several high levels to help with the cr.&lt;/p&gt;&#10;&lt;p&gt;Can this part of Tundra be reviewed?&lt;/p&gt;&#10;&lt;p&gt;I think the dangerous severity gap between silver worgs and winter wolves is too abrupt.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum registration procedure?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-registration-procedure/</link><pubDate>Tue, 01 Apr 2014 03:42:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-registration-procedure/</guid><description>&lt;div class="post" data-post-id="34950" data-author="Oboe" data-date="2014-04-01T03:42:42+00:00" data-subject="Forum registration procedure?"&gt;&#13;&#10;&lt;p&gt;A couple folks have been asking, on gossip, how to register a forum account. I no longer see a page for doing that. What&amp;rsquo;s the procedure?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34951" data-author="*Breeze*" data-date="2014-04-01T13:36:19+00:00" data-subject="Re: Forum registration procedure?"&gt;&#13;&#10;&lt;p&gt;Re-enabled registration for a few days.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34953" data-author="*Breeze*" data-date="2014-04-01T16:14:46+00:00" data-subject="Re: Forum registration procedure?"&gt;&#13;&#10;&lt;p&gt;Redisabled due to spambots. Contact me if someone needs an account still..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34998" data-author="*Breeze*" data-date="2014-04-14T20:20:58+00:00" data-subject="Re: Forum registration procedure?"&gt;&#13;&#10;&lt;p&gt;did some changes and reenabled registration. hopefully it all works out.&lt;/p&gt;&#10;&lt;p&gt;//B&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aegis, Sanc, and Fluidity = &amp;quot;None&amp;quot; in mudlet affects</title><link>https://forum.slothmud.net/updates/bug-reporting/aegis-sanc-and-fluidity-quot-none-quot-in-mudlet-affects/</link><pubDate>Wed, 19 Mar 2014 15:43:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/aegis-sanc-and-fluidity-quot-none-quot-in-mudlet-affects/</guid><description>&lt;div class="post" data-post-id="34922" data-author="DarkArtist" data-date="2014-03-19T15:43:37+00:00" data-subject="Aegis, Sanc, and Fluidity = &amp;amp;quot;None&amp;amp;quot; in mudlet affects"&gt;&#13;&#10;&lt;p&gt;The spells Aegis, Sanc, and Fluidity appear as &amp;ldquo;None&amp;rdquo; in MSDPSTRING_AFFECTS for mudlet users, but a TinyFugue user I spoke to does not have this problem.&lt;/p&gt;&#10;&lt;p&gt;And since they have the same name, i.e. &amp;ldquo;None&amp;rdquo;, fluidity gets over-ridden by sanc or aegis.&lt;/p&gt;&#10;&lt;p&gt;Thanks for reading.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34945" data-author="*Splork*" data-date="2014-03-25T13:41:41+00:00" data-subject="Re: Aegis, Sanc, and Fluidity = &amp;amp;quot;None&amp;amp;quot; in mudlet affects"&gt;&#13;&#10;&lt;p&gt;I have spent quite some time trying to fix this. The only fix I&amp;rsquo;ve been able to come up with is basically a hybrid of the string_perm_affects and string_affects, however the name of the spells are working. The affects in all caps are mostly perm, there are exceptions such as spell shield which reads perm but is not. Armor is reading perm on one setting because its the innate bonus and it reads a timer as it was cast. Kind of confusing!&lt;/p&gt;&#10;&lt;p&gt;MSDPSTRING_AFFECTS = &amp;quot; SPELL_SHIELD : -1, armor : 1673, god sanctuary : 4159, fluidity :&lt;/p&gt;&#10;&lt;p&gt;3152, BONUS_REDUCE_DAMAGE : -1, ARMOR : -1, &amp;ldquo;,&lt;/p&gt;&#10;&lt;p&gt;Would this be acceptable?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GETMSDPVARS() ADVISORY</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/getmsdpvars-advisory/</link><pubDate>Tue, 18 Mar 2014 19:32:26 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/getmsdpvars-advisory/</guid><description>&lt;div class="post" data-post-id="34918" data-author="DarkArtist" data-date="2014-03-18T19:32:26+00:00" data-subject="GETMSDPVARS() ADVISORY"&gt;&#13;&#10;&lt;p&gt;Are you triggering your getmsdpvars() function on the event SERVER_ID?&lt;/p&gt;&#10;&lt;p&gt;If you are, or if you are triggering your getmsdpvars cmd on any msdp update, then you are potentially lagging the whole mud slightly and if too many people do this then it could become more than slightly. This is because you are sending the request to the sloth server every second instead of every login.&lt;/p&gt;&#10;&lt;p&gt;If this is you, please correct it by triggering getmsdpvars() off of one of the login messages.&lt;/p&gt;&#10;&lt;p&gt;If you are confused about this, insert an echo command into your getmsdpvars() function. If you see the echo repeat over and over, then you&amp;rsquo;re guilty and need to get right.&lt;/p&gt;&#10;&lt;p&gt;This has been a public service announcement.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Major pfile change</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/major-pfile-change/</link><pubDate>Sun, 16 Mar 2014 23:13:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/major-pfile-change/</guid><description>&lt;div class="post" data-post-id="34911" data-author="*Splork*" data-date="2014-03-16T23:13:51+00:00" data-subject="Major pfile change"&gt;&#13;&#10;&lt;p&gt;We had to make a major pfile change today and some of you may find your affects reading incorrectly. Please attempt to dispel yourself first, if that does not work find an Immortal and ask to be dispelled. Once they have dispelled you and they have restored the world, please recast everything, save, rent, and log back in. Everything should be working correctly.&lt;/p&gt;&#10;&lt;p&gt;Thanks and sorry for the issue,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New drachma items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-drachma-items-4209/</link><pubDate>Sun, 16 Mar 2014 20:07:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-drachma-items-4209/</guid><description>&lt;div class="post" data-post-id="34910" data-author="Marvel" data-date="2014-03-16T20:07:08+00:00" data-subject="New drachma items"&gt;&#13;&#10;&lt;p&gt;Just an announcement for those of you not online earlier. There&amp;rsquo;s been a few new drachma items (20 in total) added to the two drachma vendors with the least amount of items.&lt;/p&gt;&#10;&lt;p&gt;These are brand new items. No exchanges or refunds for old items. None of the old items have been altered, touched, or removed. Hopefully all of you enjoy the new options available. There&amp;rsquo;s something for everybody, basically. 2 items targeted at each class plus four &amp;lsquo;bonus&amp;rsquo; items.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Mirage&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Moon Temple Rank Gain Fix</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/moon-temple-rank-gain-fix/</link><pubDate>Sun, 16 Mar 2014 19:25:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/moon-temple-rank-gain-fix/</guid><description>&lt;div class="post" data-post-id="34909" data-author="*Neptune*" data-date="2014-03-16T19:25:39+00:00" data-subject="Moon Temple Rank Gain Fix"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;For some time now it was known that when attempting to insert the glyph to gain rank via one&lt;/p&gt;&#10;&lt;p&gt;of the rooms in the Temple of Fiends that it would erroneously take you to the wrong room in&lt;/p&gt;&#10;&lt;p&gt;an unconnected area. Well, I&amp;rsquo;m here to announce this should now be remedied. Those who&lt;/p&gt;&#10;&lt;p&gt;are eligible to gain rank at this location may now do so again as normal. If my memory&lt;/p&gt;&#10;&lt;p&gt;serves me right (and it may very well not), this is for the rank of protector.&lt;/p&gt;&#10;&lt;p&gt;Please let us know if you run into any problems, however.&lt;/p&gt;&#10;&lt;p&gt;Thanks to all of those who were involved with the discovery and fixing of this issue.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A random quest suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-random-quest-suggestion/</link><pubDate>Thu, 13 Mar 2014 00:26:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-random-quest-suggestion/</guid><description>&lt;div class="post" data-post-id="34907" data-author="Popeye" data-date="2014-03-13T00:26:01+00:00" data-subject="A random quest suggestion"&gt;&#13;&#10;&lt;p&gt;Just throwing this out there.&lt;/p&gt;&#10;&lt;p&gt;Starting April 1st, all current members should register one newbie, register the name on this thread, and during the month of April, they should use their guile to try and level that newbie as much as possible until a cut off point at 30 April.&lt;/p&gt;&#10;&lt;p&gt;The top 5 overall levellers should be rewarded appropriate drachma to their main character,&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s just an idea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP_POSITION, don't use it.</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdp-position-don-t-use-it/</link><pubDate>Tue, 11 Mar 2014 13:05:56 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdp-position-don-t-use-it/</guid><description>&lt;div class="post" data-post-id="34905" data-author="DarkArtist" data-date="2014-03-11T13:05:56+00:00" data-subject="MSDP_POSITION, don&amp;#x27;t use it."&gt;&#13;&#10;&lt;p&gt;Given that there is up to 2 seconds of delay time for it&amp;rsquo;s update, MSDP_POSITION is effectively useless. I find that for anything involving my position, i.e. Fighting, Standing, Sleeping, Sitting, Resting 2 seconds of delay is too much for anything to work properly. Some battles don&amp;rsquo;t even last 2 seconds long. I can&amp;rsquo;t imagine what this variable could actually be used for the way it exists.&lt;/p&gt;&#10;&lt;p&gt;This is an FYI not to waste your time/get frustrated with it. Just use triggers to set your position variable as it will be accurate.&lt;/p&gt;&#10;&lt;p&gt;Similarly, if your scripts depend on know what room you are in, capture the room name manually and forsake MSDP. With the delay you can&amp;rsquo;t count on the MSDP giving you the right result for the room name or number.&lt;/p&gt;&#10;&lt;p&gt;So you&amp;rsquo;ll need triggers for:&lt;/p&gt;&#10;&lt;p&gt;sleep, stand, wake up, rest, bashed (sitting), hates your guts, R.I.P., You are dead/stunned/incap/mort, etc&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet Mapper for Slothmud</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-mapper-for-slothmud/</link><pubDate>Sun, 09 Mar 2014 13:37:53 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-mapper-for-slothmud/</guid><description>&lt;div class="post" data-post-id="34901" data-author="DarkArtist" data-date="2014-03-09T13:37:53+00:00" data-subject="Mudlet Mapper for Slothmud"&gt;&#13;&#10;&lt;p&gt;Has anyone managed to get the mudlet mapper setup for Slothmud yet? It&amp;rsquo;s a bit daunting for me still.&lt;/p&gt;&#10;&lt;p&gt;If you do have mapper scripts setup, pls share, thx.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>paralyzed on lyme</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/paralyzed-on-lyme/</link><pubDate>Thu, 06 Mar 2014 04:12:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/paralyzed-on-lyme/</guid><description>&lt;div class="post" data-post-id="34891" data-author="Shyla" data-date="2014-03-06T04:12:52+00:00" data-subject="paralyzed on lyme"&gt;&#13;&#10;&lt;p&gt;I logged on and was chatting next thing I knew I was paralyzed and I have no idea why I haven&amp;rsquo;t ate anything funny or hit any mobs in a while or searched any traps etc all I know is I am paralyzed and have been for over 20 minutes and have no idea when or if this is going to fall and no way to tell anyone to see if someone can help because you can&amp;rsquo;t do anything while paralyzed. Now maybe I am whining for what some think is no reason but if a paralyze should last for more than 20 minutes with no way at all to let anyone know maybe it is just a WEE bit excessive. I have no interest in quitting and losing a life an no idea even I I did I this would ix it. can this be adjusted to maybe not last as long or at least let us be able to title that we are paralyzed to let someone know to help us?&lt;/p&gt;&#10;&lt;p&gt;not sure if there is something more I should post or not&amp;hellip;thanks&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDPOPP_ALIGN?</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdpopp-align/</link><pubDate>Mon, 03 Mar 2014 18:05:20 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdpopp-align/</guid><description>&lt;div class="post" data-post-id="34888" data-author="DarkArtist" data-date="2014-03-03T18:05:20+00:00" data-subject="MSDPOPP_ALIGN?"&gt;&#13;&#10;&lt;p&gt;The next time you&amp;rsquo;re near the msdp tags in code, can we maybe have msdp opponent alignment? It would help with triggers for supplication management. Thanks for considering.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temple of the Wind</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/temple-of-the-wind/</link><pubDate>Mon, 03 Mar 2014 16:29:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/temple-of-the-wind/</guid><description>&lt;div class="post" data-post-id="34887" data-author="*Neptune*" data-date="2014-03-03T16:29:42+00:00" data-subject="Temple of the Wind"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Does it always seem as if the little guy gets left out of the quests? Do you feel as if the new&lt;/p&gt;&#10;&lt;p&gt;areas are always built with higher-ups in mind? What about the little guy? Why does he always&lt;/p&gt;&#10;&lt;p&gt;seem to get left out of the fun? Well, dismay no longer. We have a new small area just for you&lt;/p&gt;&#10;&lt;p&gt;little guys who want to branch out away from Valkyre and see the world.&lt;/p&gt;&#10;&lt;p&gt;Announcing the Temple of the Wind located in sunny Thordfalan just an earshot away from&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor. I&amp;rsquo;m afraid we aren&amp;rsquo;t announcing a quest or area opener at this time, but stay tuned&lt;/p&gt;&#10;&lt;p&gt;as anything is possible. Plus, for those of you who feel as if they have a hard time competing&lt;/p&gt;&#10;&lt;p&gt;with other players for sacrifice point rankings in other temples? Well, you&amp;rsquo;re in luck! There&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;a new deity in the temple, too!&lt;/p&gt;&#10;&lt;p&gt;During the course of adventuring to the temple, should you find any questions, concerns,&lt;/p&gt;&#10;&lt;p&gt;suggestions or discrepancies, please don&amp;rsquo;t hesitate to let me know.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necromancy and Alignment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/necromancy-and-alignment/</link><pubDate>Mon, 03 Mar 2014 15:34:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/necromancy-and-alignment/</guid><description>&lt;div class="post" data-post-id="34886" data-author="DarkArtist" data-date="2014-03-03T15:34:57+00:00" data-subject="Necromancy and Alignment"&gt;&#13;&#10;&lt;p&gt;Can we please have a change to a longstanding game feature whereby using necromancy brings your alignment down. Pretty please?&lt;/p&gt;&#10;&lt;p&gt;The rationale for having it as it currently exists is very weak. The idea being that necromancy is inherently evil in a &amp;ldquo;realistic&amp;rdquo; sense, therefore using necromancy should bring the players alignment down.&lt;/p&gt;&#10;&lt;p&gt;Think about what a poor reason that is. Firstly necromancy itself isn&amp;rsquo;t even real, so the realism argument falls flat on it&amp;rsquo;s face. Secondly, even if necromancy itself were real, there is no reason why it&amp;rsquo;s use would have to be restricted to evil ends. There are good and evil spirits and it reasonably follows that there can be good necromancers. Furthermore, the fact that necromancers can be good-aligned supports that argument.&lt;/p&gt;&#10;&lt;p&gt;Now lets think about it from a mechanics point of view. What does the existing feature accomplish apart from punishing the necromancer for using his or her abilities, the punishment being the difficulty in maintaining a good alignment and running evil areas. From a mechanics standpoint, this feature looks a lot more like a bug.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your consideration.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found eq, VK in the inn</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-eq-vk-in-the-inn/</link><pubDate>Sun, 23 Feb 2014 21:31:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-eq-vk-in-the-inn/</guid><description>&lt;div class="post" data-post-id="34881" data-author="Yasik" data-date="2014-02-23T21:31:24+00:00" data-subject="Found eq, VK in the inn"&gt;&#13;&#10;&lt;p&gt;Mostly newbie stuff, took from the ground when returned from afk. Not sure how long it was laying there, so I cannot say its all that was lost.&lt;/p&gt;&#10;&lt;p&gt;As usual - you need to describe what was it, then I return.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34882" data-author="Yasik" data-date="2014-02-25T10:33:00+00:00" data-subject="Re: Found eq, VK in the inn"&gt;&#13;&#10;&lt;p&gt;pls hurry, I dont want to pay rent, will sell to store in few days&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found in a secret attic</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/found-in-a-secret-attic/</link><pubDate>Wed, 19 Feb 2014 15:26:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/found-in-a-secret-attic/</guid><description>&lt;div class="post" data-post-id="34877" data-author="Magi" data-date="2014-02-19T15:26:54+00:00" data-subject="Found in a secret attic"&gt;&#13;&#10;&lt;p&gt;The Archivist of Jord tells you &amp;lsquo;Ahh yes, a set of sparkling ruby gauntlets..it radiates holy energy!&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ruby sparkling gauntlets&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: CAN-SHAPESHIFT UNAPPROVED 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 1000000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: CHARISMA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme bards, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 5000000 coins, 1x a set of emerald gauntlets,&lt;/p&gt;&#10;&lt;p&gt;1x a ruby bracelet, 1x a flawless ruby ring,&lt;/p&gt;&#10;&lt;p&gt;1x a very small ruby,&lt;/p&gt;&#10;&lt;p&gt;1x glowing green gauntlets..it glows green!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>enchant weapon question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/enchant-weapon-question/</link><pubDate>Tue, 18 Feb 2014 18:47:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/enchant-weapon-question/</guid><description>&lt;div class="post" data-post-id="34873" data-author="DarkArtist" data-date="2014-02-18T18:47:27+00:00" data-subject="enchant weapon question"&gt;&#13;&#10;&lt;p&gt;I had a level 40 mage enchant a 2d6 weapon for me and it made it 2d6 +3 +3 a couple days ago.&lt;/p&gt;&#10;&lt;p&gt;I ID&amp;rsquo;d it just now and I see it&amp;rsquo;s +2 +2. Bug or feature?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34874" data-author="Magi" data-date="2014-02-18T19:59:09+00:00" data-subject="Re: enchant weapon question"&gt;&#13;&#10;&lt;p&gt;Working as it always has. I don&amp;rsquo;t know if it is intended or not. A Masterful enchant weapon reverts to a normal enchant weapon when you rent, ship, vault, or auction it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Summon Undead Creatures</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/summon-undead-creatures/</link><pubDate>Tue, 18 Feb 2014 13:35:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/summon-undead-creatures/</guid><description>&lt;div class="post" data-post-id="34872" data-author="Jaid" data-date="2014-02-18T13:35:02+00:00" data-subject="Summon Undead Creatures"&gt;&#13;&#10;&lt;p&gt;I also play Rayne.&lt;/p&gt;&#10;&lt;p&gt;As of now, I&amp;rsquo;m a 4x40 necro. I have a question about summon undead creatures because I&amp;rsquo;m not sure if what I&amp;rsquo;m seeing is a bug or not. When I was first able to summon a poltergeist, it lasted for 10 game hours as expected. Then when I was able to summon a wraith, the wraith would last for 10 hours and a poltergeist would last for 20 hours - the max time. I have now reached the level to be able to summon a banshee. The banshee lasts the expected 10 hours, but a wraith does NOT last for 20 as I would have thought. A wraith still only lasts for 10 hours. I have tested this multiple times in a day and on multiple days, so it is reproducible. Can someone tell me if this was an oversight on the wraiths or if it was intentional? Any information would be appreciated.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance,&lt;/p&gt;&#10;&lt;p&gt;Jaid /Rayne&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TREES!</title><link>https://forum.slothmud.net/classes/druid/trees/</link><pubDate>Tue, 18 Feb 2014 08:27:40 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/trees/</guid><description>&lt;div class="post" data-post-id="34871" data-author="Nyctivoe" data-date="2014-02-18T08:27:40+00:00" data-subject="TREES!"&gt;&#13;&#10;&lt;p&gt;I would like to see a small change made in the Druid class. Let the Tree form have recuperative powers superior to, or at least equal to, those of the default form. Then you would see Trees growing all across the land, I wager. Because they&amp;rsquo;re so cute.&lt;/p&gt;&#10;&lt;p&gt;:idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some beginner mudlet help.</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/some-beginner-mudlet-help/</link><pubDate>Fri, 14 Feb 2014 00:59:36 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/some-beginner-mudlet-help/</guid><description>&lt;div class="post" data-post-id="34863" data-author="DarkArtist" data-date="2014-02-14T00:59:36+00:00" data-subject="Some beginner mudlet help."&gt;&#13;&#10;&lt;p&gt;Please post any newbie mudlet questions you have here. This is in response to a request for help ingame.&lt;/p&gt;&#10;&lt;p&gt;The first question was: How to set up simple targeting.&lt;/p&gt;&#10;&lt;p&gt;First define your global target variable. Outside of functions, all of your variables are global vars and have to be defined in a script. In this case make a script and name it Main Definitions or something like that.&lt;/p&gt;&#10;&lt;p&gt;Inside that script you can define as many variables as you want.&lt;/p&gt;&#10;&lt;p&gt;target=target or &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;leader=leader or &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;tank=tank or &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Here is the trigger pattern for matching the leader&amp;rsquo;s called target:&lt;/p&gt;&#10;&lt;p&gt;^(\w+) &amp;ndash; &amp;rsquo;target (.*)&amp;rsquo;$ (perl regex)&lt;/p&gt;&#10;&lt;p&gt;and the script:&lt;/p&gt;&#10;&lt;p&gt;if matches[2] == groupLeader then&lt;/p&gt;&#10;&lt;p&gt;local words = matches[3]:split(&amp;quot; &amp;ldquo;)&lt;/p&gt;&#10;&lt;p&gt;target = words[#words]&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;rdquo; :::: Target is now: &amp;ldquo;.. target .. &amp;ldquo;\r\n&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;some explanation:&lt;/p&gt;&#10;&lt;p&gt;\w+ means one or more consecutive letters (a word)&lt;/p&gt;&#10;&lt;p&gt;.* means zero or more of any kind of character (anything)&lt;/p&gt;&#10;&lt;p&gt;matches[2] is the first set of parenthesis because matches[1] is reserved for the entire triggering line.&lt;/p&gt;&#10;&lt;p&gt;local words = means set a local variable thats only used within this script&lt;/p&gt;&#10;&lt;p&gt;I won&amp;rsquo;t get into explaining the splitting as it could probably be done better now that I look at it, but this works.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Can Room Number please update on change?</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/can-room-number-please-update-on-change/</link><pubDate>Fri, 07 Feb 2014 19:17:44 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/can-room-number-please-update-on-change/</guid><description>&lt;div class="post" data-post-id="34857" data-author="DarkArtist" data-date="2014-02-07T19:17:44+00:00" data-subject="Can Room Number please update on change?"&gt;&#13;&#10;&lt;p&gt;Instead of sending MSDPROOM_NUMBER on a timed interval, would it be possible to please have it update everytime it changes instead?&lt;/p&gt;&#10;&lt;p&gt;It would make it more usable, since currently there is a one or two second delay. The delay is problematic if you are triggering off something in the room such as a mob and you want to test what room you&amp;rsquo;re in.&lt;/p&gt;&#10;&lt;p&gt;i.e.&lt;/p&gt;&#10;&lt;p&gt;Trigger: A big nasty monster is here.&lt;/p&gt;&#10;&lt;p&gt;Script: if roomNumber==x then do y elseif roomNumber==y then do z.&lt;/p&gt;&#10;&lt;p&gt;Currently you would have to put the script on a tempTimer to give the msdp room variable a chance to update.&lt;/p&gt;&#10;&lt;p&gt;Likewise for room_name and position and any others you can think of where a 1 or 2 second delay is undesirable.&lt;/p&gt;&#10;&lt;p&gt;Pretty pls. Thanks for considering!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP NPC in Room ?</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdp-npc-in-room/</link><pubDate>Sun, 02 Feb 2014 21:20:54 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/msdp-npc-in-room/</guid><description>&lt;div class="post" data-post-id="34849" data-author="DarkArtist" data-date="2014-02-02T21:20:54+00:00" data-subject="MSDP NPC in Room ?"&gt;&#13;&#10;&lt;p&gt;This is a late reply to the Splork&amp;rsquo;s request for MSDP ideas.&lt;/p&gt;&#10;&lt;p&gt;I was thinking NPC in room, maybe just two or three keywords per mob and maybe the number of that mob. Something like &amp;ldquo;male-kobold&amp;rdquo;,2,&amp;ldquo;kobold-youth&amp;rdquo;,1,&amp;ldquo;female-kobold&amp;rdquo;,3.&lt;/p&gt;&#10;&lt;p&gt;Also someone earlier jokingly suggested weather, but weather is helpful because it tells you whether you are indoors or not.&lt;/p&gt;&#10;&lt;p&gt;-2 cents&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34850" data-author="Akaya" data-date="2014-02-02T22:13:27+00:00" data-subject="Re: MSDP NPC in Room ?"&gt;&#13;&#10;&lt;p&gt;MSDPCOORD1-25 tells you whether a mob with in a 5x5 grid around you. Doesn&amp;rsquo;t list the short names though. Just a 1 for mob a 0 for not.&lt;/p&gt;&#10;&lt;p&gt;Though I do agree it would be very helpful to list the current room contents, mobs included. I&amp;rsquo;ve seen this implemented in other muds and it is an invaluable tool.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Redesigning the eqlist interface</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/redesigning-the-eqlist-interface/</link><pubDate>Fri, 31 Jan 2014 21:37:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/redesigning-the-eqlist-interface/</guid><description>&lt;div class="post" data-post-id="34844" data-author="van" data-date="2014-01-31T21:37:46+00:00" data-subject="Redesigning the eqlist interface"&gt;&#13;&#10;&lt;p&gt;Hi all!&lt;/p&gt;&#10;&lt;p&gt;In consultation with Splork and Breeze, I&amp;rsquo;m undertaking a side project of redesigning the interface for the eqlist. Primarily, this is because I want specific features that the web-based eqlist doesn&amp;rsquo;t have (or can&amp;rsquo;t do easily), and I&amp;rsquo;m just OCD enough to spend more time on a new UI than I would simply adapting to the new tool. I&amp;rsquo;m looking for input from other players on what features they like, what features they don&amp;rsquo;t like, what features they&amp;rsquo;d like to see added, and so forth.&lt;/p&gt;&#10;&lt;p&gt;First, a shout-out to Splork and Breeze and whoever else for creating a system with truly impressive retrieval, filtering, and query features, and many thanks to them: without the back-end they&amp;rsquo;ve put together none of what I&amp;rsquo;m hoping to do will be possible. I plan to leave &lt;strong&gt;everything&lt;/strong&gt; they&amp;rsquo;ve done intact for people who like the new eqlist tool, while incorporating some of my favorite new features into the tool I create.&lt;/p&gt;&#10;&lt;p&gt;So: I want suggestions! From my viewpoint as a newly returning person who had truly crappy gear, I found myself looking for some of the features below. Again, the current tool can do a lot of these things, but I would like to create a tool that has more of the &amp;ldquo;Type, Click, Found it!&amp;rdquo; behavior of the old S3 eqlist.&lt;/p&gt;&#10;&lt;p&gt;Things I&amp;rsquo;m already thinking about:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Compacting results to reduce the size of individual items (for instance, &amp;ldquo;tidy&amp;rdquo; the restrictions, default to not showing fields that aren&amp;rsquo;t very interesting), and using mouseover dialogs to give you access to full item info&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Results presented by equipment type (e.g. head, light, feet, cp, potion) so you can jump directly to the slot you&amp;rsquo;re interested in.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Drop-down menus to search by common stats (str, dex, mana_regen, blast_dam, what have you), replacing the long list format of the current site. Allow for &amp;lt;, =, &amp;gt; queries on item values.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dynamic filtering of retrieved search results (e.g. change parameters to eliminate those damn 6x40 items you know you&amp;rsquo;ll never get to wear, or get a list of +dam items and then decide you only want to see the ones that come with +mana, too).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I could go on, but hopefully you get the idea.&lt;/p&gt;&#10;&lt;p&gt;First step is revamping the interface so it&amp;rsquo;s something I (and maybe you) enjoy using. I have some longer term goals, for instance a &amp;ldquo;Find upgrade&amp;rdquo; system, saving personal search results via your website account (I spend way too much time querying the same thing over and over!), a &amp;ldquo;Dress Me For [STAT]!&amp;rdquo; optimization program, and silly things like that.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll be posting forum updates on this as I hit certain milestones, and I&amp;rsquo;d love to have input from everybody on what they like, what they hate, and what they want from our beloved eqlist.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website Login</title><link>https://forum.slothmud.net/updates/website-updates/website-login/</link><pubDate>Mon, 13 Jan 2014 16:43:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/website-login/</guid><description>&lt;div class="post" data-post-id="34775" data-author="*Splork*" data-date="2014-01-13T16:43:29+00:00" data-subject="Website Login"&gt;&#13;&#10;&lt;p&gt;Players can now log into the website here at &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org&lt;/a&gt; using their in-game character name and the password they have set for this login using the newly created wwwpass command.&lt;/p&gt;&#10;&lt;p&gt;Please remember, the website has one login, and the forum has a totally separate login( Confusing, yes!). The websites login is your character name and the password you set inside of Sloth. Your forum login is whatever name you created and the password you gave to that a long time ago.&lt;/p&gt;&#10;&lt;p&gt;***** Upon the initial setting of a password using wwwpass command, the player needs to log out of sloth and back into sloth for the password to take affect on the website *****&lt;/p&gt;&#10;&lt;p&gt;Currently, your login is tied to such things are your playerstats page and any live auctions you may have:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wp/live-info/live-auctions" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/live-info/live-auctions&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="http://www.slothmud.org/wp/live-info/pl" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/live-info/pl&lt;/a&gt; &amp;hellip; cs?pc=Burl&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/live-info/player-statistics?pc=Burl&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Custom Menus added to your login block =&amp;gt; click &amp;lsquo;Add to Menu | Remove from Menu&amp;rsquo; at the bottom of most pages to add them to a custom menu&lt;/p&gt;&#10;&lt;p&gt;However, we have some great ideas and plans to extend this ability in the future to include things such as avatars, finished quests, character description, etc, etc.&lt;/p&gt;&#10;&lt;p&gt;We will continue to post additions as they are added,&lt;/p&gt;&#10;&lt;p&gt;Splork &amp;amp; Breeze&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Commands</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-commands/</link><pubDate>Mon, 13 Jan 2014 16:33:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-commands/</guid><description>&lt;div class="post" data-post-id="34774" data-author="*Splork*" data-date="2014-01-13T16:33:43+00:00" data-subject="New Commands"&gt;&#13;&#10;&lt;p&gt;Two new commands:&lt;/p&gt;&#10;&lt;p&gt;**email **=&amp;gt; Used to add an email to your character&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;wwwpass&lt;/strong&gt;=&amp;gt; Used to add a password to your character. This password is NOT for your GAME login but to login your character at the &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org&lt;/a&gt; website using the Login Box on the main page.&lt;/p&gt;&#10;&lt;p&gt;Please refer to the in-game helpfiles for any further information regarding these,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="36497" data-author="*Splork*" data-date="2016-01-17T13:15:32+00:00" data-subject="Re: New Commands"&gt;&#13;&#10;&lt;p&gt;Wwwpass is fixed now and should work as intended. We&amp;rsquo;ve been busy doing different things behind the scenes and cleaning things up and this got left behind. The feature is pretty nifty and gives you direct access to quite a bit of your character&amp;rsquo;s in-game information. It is also configurable if I remember correctly&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;See Also: EMAIL FINGER PRIVATE SETTINGS ICQ&lt;/p&gt;&#10;&lt;p&gt;Here is the helpfile:&lt;/p&gt;&#10;&lt;p&gt;Examples of usage:&lt;/p&gt;&#10;&lt;p&gt;wwwpass IloveBreeze&lt;/p&gt;&#10;&lt;p&gt;wwwpass IloveSplork&lt;/p&gt;&#10;&lt;p&gt;This sets your character&amp;rsquo;s password for the wordpress portions of our&lt;/p&gt;&#10;&lt;p&gt;website. To log into WordPress login box at &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;, please&lt;/p&gt;&#10;&lt;p&gt;use your character name and the password you assign to it using this&lt;/p&gt;&#10;&lt;p&gt;command. This will give you access to a wide variety of character&lt;/p&gt;&#10;&lt;p&gt;specific information such as stats, titles, avatar pictures, possibly&lt;/p&gt;&#10;&lt;p&gt;equipment and finished quests.&lt;/p&gt;&#10;&lt;p&gt;** Please note, upon initial password setting or anytime you choose&lt;/p&gt;&#10;&lt;p&gt;to change your password for the website, you will need to log off the game&lt;/p&gt;&#10;&lt;p&gt;and back INTO the game for the new password to take affect.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>athenaeum stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/athenaeum-stuff/</link><pubDate>Sat, 04 Jan 2014 02:37:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/athenaeum-stuff/</guid><description>&lt;div class="post" data-post-id="34753" data-author="Shyla" data-date="2014-01-04T02:37:18+00:00" data-subject="athenaeum stuff"&gt;&#13;&#10;&lt;p&gt;identify greaves&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;greaves forest walker&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 250000gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;athenaeum&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects MANA by 5&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects SYSTEM_SHOCK by 0&lt;/p&gt;&#10;&lt;p&gt;With 1 other pieces: affects SYSTEM_SHOCK by 1&lt;/p&gt;&#10;&lt;p&gt;With 3 other pieces: affects SYSTEM_SHOCK by 2&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects SYSTEM_SHOCK by 3&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least novice avatars and also supreme druids may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;pops on Jord&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Year of the Horse 2014</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/year-of-the-horse-2014/</link><pubDate>Thu, 02 Jan 2014 19:23:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/year-of-the-horse-2014/</guid><description>&lt;div class="post" data-post-id="34749" data-author="DarkArtist" data-date="2014-01-02T19:23:53+00:00" data-subject="Year of the Horse 2014"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork Merry Mudlet Day!&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; Th:9.40 ] Burl &lt;del&gt;Dragonsworn&lt;/del&gt; wtb woven&lt;/p&gt;&#10;&lt;p&gt;strands of gold&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Matriarch&lt;/em&gt; Cl:8.39 ] Shyla 6.097 bil more to go&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Archmage&lt;/em&gt; Ma:8.39 ] Surfnazi KGC&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; Wa:8.32 ] Stun &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; Wa:6.37 ] War The Ointment of Sloth&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; Ma:6.30 ] Vasu &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; Ma:6.29 ] Ezekiel &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Herbalist&lt;/em&gt; Dr:5.36 ] Primal&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; Wa:5.32 ] Sam happy new year mud!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cabalist&lt;/em&gt; Ne:4.38 ] Remus the necromantic danger&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theologue&lt;/em&gt; Cl:4.21 ] Crumbs of cheeze nachoes.&lt;/p&gt;&#10;&lt;p&gt;[ 40n 40c 40m 38w|20d 15b 12t 11o ] Rayne [Legends] thinks her juju&lt;/p&gt;&#10;&lt;p&gt;rocks&lt;/p&gt;&#10;&lt;p&gt;[ 40w 40o 40c 30n|24m 22t 21d 18b ] Sith Lord [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ 40c 40d 37m 22w|16n 14t 10b 9o ] Resurgam &lt;del&gt;Dragonsworn&lt;/del&gt; happy NY!!&lt;/p&gt;&#10;&lt;p&gt;[ 40w 40o 32c 16m|11n 11d 8b 7t ] Stilgar [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ 40w 40o 29c 16n| 5d 8t 6m 1b ] Maarg the Lone Demon&lt;/p&gt;&#10;&lt;p&gt;[ 40d 40c 28m 20b| 6n 8o 5w 3t ] Rain Storm&lt;/p&gt;&#10;&lt;p&gt;[ 25t 20c 20m 15w| 6b 3d 0 0 ] Dimiric lost in a new land&lt;/p&gt;&#10;&lt;p&gt;[ 20w 20o 20m 17n|11c 2d 2b 1t ] Yasik&lt;/p&gt;&#10;&lt;p&gt;[ 20m 20c 20d 8n| 6w 6t 6o 6b ] Argon is happy! :)&lt;/p&gt;&#10;&lt;p&gt;[ 20w 20o 15c 5n| 5d 1m 1b 1t ] Court the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 20n 20d 14o 11c| 4m 3b 2w 1t ] Zarloth the Lone Wolf.&lt;/p&gt;&#10;&lt;p&gt;[ 20t 20w 12c 6b| 4m 3n 2o 2d ] Akaya the Mudlet guy&lt;/p&gt;&#10;&lt;p&gt;[ 20c 20m 12n 1b| 3w 2d 1o 1t ] Whatta Baking Soda Vendor&lt;/p&gt;&#10;&lt;p&gt;[ 15o 15m 15c 15b|11d 9n 9w 7t ] Kimchee gets stinkier with age.&lt;/p&gt;&#10;&lt;p&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace the Flattener of Sodas&lt;/p&gt;&#10;&lt;p&gt;[ 1n 0 0 0 | 0 0 0 0 ] Kryetic the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 28 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 28.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;370hp 249ma 212mv&amp;gt; Bal Harbor Town&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mob-updates-4183/</link><pubDate>Wed, 01 Jan 2014 18:52:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mob-updates-4183/</guid><description>&lt;div class="post" data-post-id="34746" data-author="*Neptune*" data-date="2014-01-01T18:52:19+00:00" data-subject="Mob Updates"&gt;&#13;&#10;&lt;p&gt;Hey guys&lt;/p&gt;&#10;&lt;p&gt;First of all, don&amp;rsquo;t take this topic title to mean that mob updates are definitely coming. This is&lt;/p&gt;&#10;&lt;p&gt;merely something that I&amp;rsquo;ll use to explain and announce any mob updates that may occur. This&lt;/p&gt;&#10;&lt;p&gt;does not mean that any mob updates posted here are all-inclusive nor does it mean that there&lt;/p&gt;&#10;&lt;p&gt;are mobs that are excluded. It is what it is with no guarantees, warrants, etc.&lt;/p&gt;&#10;&lt;p&gt;Dan the deranged Defender in the Athenaeum&amp;rsquo;s quest win message were updated as it was&lt;/p&gt;&#10;&lt;p&gt;previously reported that it was either being truncated or incomplete. The offending quest&lt;/p&gt;&#10;&lt;p&gt;win message has been completed and should appear as intended.&lt;/p&gt;&#10;&lt;p&gt;Any questions or concerns can be directed via the usual methods or by contacting me&lt;/p&gt;&#10;&lt;p&gt;directly if you choose not to make it public. Usual methods include via the forum or&lt;/p&gt;&#10;&lt;p&gt;using the ingame commands bugs or typos.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Equipment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-equipment/</link><pubDate>Sun, 29 Dec 2013 16:57:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-equipment/</guid><description>&lt;div class="post" data-post-id="34732" data-author="Popeye" data-date="2013-12-29T16:57:53+00:00" data-subject="Lost Equipment"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;I died and someone looted my corpse.&lt;/p&gt;&#10;&lt;p&gt;Possibly with the intention of returning it, or possibly not&lt;/p&gt;&#10;&lt;p&gt;Whoever took it, please can you post your intention just for my fyi. I will move on to another mud if it is gone completely, so I just want to know either way&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34733" data-author="Akaya" data-date="2013-12-29T17:04:21+00:00" data-subject="Re: Lost Equipment"&gt;&#13;&#10;&lt;p&gt;Primal has it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34734" data-author="cyprimus" data-date="2013-12-29T17:10:22+00:00" data-subject="Re: Lost Equipment"&gt;&#13;&#10;&lt;p&gt;had it over a week now.. just never seen you on.&lt;/p&gt;&#10;&lt;p&gt;I am also cyprimus&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;ask someone in legends to clan it if I am on and do not answer gossips.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Page and some Fixes</title><link>https://forum.slothmud.net/updates/website-updates/new-page-and-some-fixes/</link><pubDate>Sun, 29 Dec 2013 00:47:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/new-page-and-some-fixes/</guid><description>&lt;div class="post" data-post-id="34714" data-author="*Splork*" data-date="2013-12-29T00:47:26+00:00" data-subject="New Page and some Fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fixed Avatar Hall of Fame to be current with exact order of players and day which the 9x40 level was reached&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added in a Mudlet Plugins page with screenshots of the two plugins we currently offer&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;&lt;a href="http://www.slothmud.org/wp/welcome-to-s" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/welcome-to-s&lt;/a&gt; &amp;hellip; om-plugins&amp;rdquo;&amp;gt;http://www.slothmud.org/wp/welcome-to-slothmud/the-library/game-clients/custom-plugins&amp;lt;/LINK_TEXT&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34723" data-author="Akaya" data-date="2013-12-29T05:03:51+00:00" data-subject="Re: New Page and some Fixes"&gt;&#13;&#10;&lt;p&gt;If anyone has questions with the plugins or gets stuck, I&amp;rsquo;m more than happy to help.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQList</title><link>https://forum.slothmud.net/updates/website-updates/eqlist-4180/</link><pubDate>Sat, 28 Dec 2013 21:35:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/eqlist-4180/</guid><description>&lt;div class="post" data-post-id="34707" data-author="*Breeze*" data-date="2013-12-28T21:35:47+00:00" data-subject="EQList"&gt;&#13;&#10;&lt;p&gt;I received a few messages from people saying that a few others don&amp;rsquo;t like the eqlist.&lt;/p&gt;&#10;&lt;p&gt;My reply is simple.&lt;/p&gt;&#10;&lt;p&gt;The new interface should make it easier to find things.&lt;/p&gt;&#10;&lt;p&gt;The filters are searchacle (top box on top)&lt;/p&gt;&#10;&lt;p&gt;And you can even use partial keywords to search.&lt;/p&gt;&#10;&lt;p&gt;As I get time I plan on adding more filters as per a few suggestions I received.&lt;/p&gt;&#10;&lt;p&gt;If you still don&amp;rsquo;t like it, download the full eqlist file.&lt;/p&gt;&#10;&lt;p&gt;It has everything in there and it gets updated weekly. Everything is fully cross referenced and you can do whatever you like with it.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t make everyone happy and I refuse to try.&lt;/p&gt;&#10;&lt;p&gt;Maps are on the wiki as before&lt;/p&gt;&#10;&lt;p&gt;Live info is there as before&lt;/p&gt;&#10;&lt;p&gt;Its not really that different.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>string exts and string affects output</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/string-exts-and-string-affects-output/</link><pubDate>Sat, 28 Dec 2013 15:49:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/string-exts-and-string-affects-output/</guid><description>&lt;div class="post" data-post-id="34698" data-author="DarkArtist" data-date="2013-12-28T15:49:23+00:00" data-subject="string exts and string affects output"&gt;&#13;&#10;&lt;p&gt;EDITED OUT:&lt;/p&gt;&#10;&lt;p&gt;DO NOT COPY SPECIAL CHARACTERS INTO YOUR SCRIPTS. THEY CAUSE SAVE/LOAD ISSUES.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34699" data-author="DarkArtist" data-date="2013-12-28T16:24:33+00:00" data-subject="Re: string exts and string affects output"&gt;&#13;&#10;&lt;p&gt;EDITED OUT, DOESN&amp;rsquo;T WORK.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34700" data-author="DarkArtist" data-date="2013-12-28T16:41:03+00:00" data-subject="Re: string exts and string affects output"&gt;&#13;&#10;&lt;p&gt;EDITED OUT, DOESN&amp;rsquo;T WORK&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34702" data-author="Akaya" data-date="2013-12-28T18:56:58+00:00" data-subject="Re: string exts and string affects output"&gt;&#13;&#10;&lt;p&gt;This won&amp;rsquo;t work for everyone unfortunately. Because the &amp;lsquo;special characters&amp;rsquo; aren&amp;rsquo;t $ ] and [ on all operating systems.&lt;/p&gt;&#10;&lt;p&gt;Try this function out. It will work on ALL operating systems. It cuts the end off the string (the &amp;lsquo;special character&amp;rsquo;), reverses the string and cuts off the end again (the other &amp;lsquo;special character&amp;rsquo;). That cleans up the string to be parsed, and returns a table named MSDP. So you can refer to exits and their status&amp;rsquo; by checking MSDP.North or w/e:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function parseExits(event,msdp)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MSDP = {}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; msdp = string.cut(msdp,msdp:len()-2)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; msdp = string.reverse(msdp)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; msdp = string.cut(msdp,msdp:len()-2)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; msdp = string.reverse(msdp)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; msdp = string.split(msdp,&amp;#34;, &amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; for k,v in pairs(msdp) do&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; msdp[k] = string.split(msdp[k],&amp;#34;: &amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; for k,v in pairs(msdp) do&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; MSDP[v[1]] = v[2]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; return MSDP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;I&amp;rsquo;m using this for a nice looking compass I&amp;rsquo;ll post later on by calling this function in an event handler.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD's Newest Website!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-s-newest-website/</link><pubDate>Thu, 26 Dec 2013 23:10:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-s-newest-website/</guid><description>&lt;div class="post" data-post-id="34692" data-author="*Splork*" data-date="2013-12-26T23:10:21+00:00" data-subject="SlothMUD&amp;#x27;s Newest Website!"&gt;&#13;&#10;&lt;p&gt;After a year in the making, we are happy to announce the release of our newest website for SlothMUD. The old one needed to be replaced for several reasons but most notably the CMS which it was built upon was no longer being maintained and continuing any further development with it would not be wise. This site is built using Wordpress which allows us the confidence to continue to build custom content for our players and extend upon that which we already have.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; For the most part, you should notice that the site is quite similar to our old one, both in navigation and content. This was done on purpose to make the switch between the two as flawless and comfortable as we could manage. However, there are some new things and further detailed development of old. &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; A small listing of changes:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;â€¢&#9;New Design for website&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;New EQList ( partial keyword matching on EQList )&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;EQList searches now return up to 300 matches!&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Automated Weekly CVS export of EQList&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Character stat pages&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Forum skin matches website&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Wiki skin matches website&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Better integration between the live auctioneer and the EQList&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;New Flash Custom client skin matches website&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;New Custom Mudlet plugin matches website&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; Live Coliseum statistics&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;There are simply too many changes to list here but these are some of the ones we wanted to point out. We will be adding more as often as possible.&lt;/p&gt;&#10;&lt;p&gt;Hope you guys like it,&lt;/p&gt;&#10;&lt;p&gt;Splork &amp;amp; Breeze&lt;/p&gt;&#10;&lt;p&gt;If you do not see the new design, I believe ctrl f5 will reload the page for you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet Gui's ( Akaya )</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-gui-s-akaya/</link><pubDate>Thu, 26 Dec 2013 06:12:09 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/mudlet-gui-s-akaya/</guid><description>&lt;div class="post" data-post-id="34690" data-author="*Splork*" data-date="2013-12-26T06:12:09+00:00" data-subject="Mudlet Gui&amp;#x27;s ( Akaya )"&gt;&#13;&#10;&lt;p&gt;Here are two examples of a new Mudlet GUI, coded by Akaya, for our game:&lt;/p&gt;&#10;&lt;p&gt;screenshot.png&lt;/p&gt;&#10;&lt;p&gt;Second:&lt;/p&gt;&#10;&lt;p&gt;screenshot (1).png&lt;/p&gt;&#10;&lt;p&gt;The code for these will be available January 1, 2014. The arrows pop out and can be used to display whatever information you would like.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34691" data-author="*Breeze*" data-date="2013-12-26T20:18:40+00:00" data-subject="Re: Mudlet Gui&amp;#x27;s ( Akaya )"&gt;&#13;&#10;&lt;p&gt;me likes lots&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34836" data-author="mrwarhammer" data-date="2014-01-28T02:43:02+00:00" data-subject="Re: Mudlet Gui&amp;#x27;s ( Akaya )"&gt;&#13;&#10;&lt;p&gt;I want this.. how do I get it? I&amp;rsquo;d be happy just for the mapper but.. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Athenaeum Opener</title><link>https://forum.slothmud.net/town-crier/quest-announcements/the-athenaeum-opener/</link><pubDate>Thu, 26 Dec 2013 01:56:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/the-athenaeum-opener/</guid><description>&lt;div class="post" data-post-id="34688" data-author="Marvel" data-date="2013-12-26T01:56:01+00:00" data-subject="The Athenaeum Opener"&gt;&#13;&#10;&lt;p&gt;The Christmas 2013 quest was combined with the opener for The Athenaeum.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m unable to provide very many specifics, but great fun was had by all, as far as I&amp;rsquo;m aware.&lt;/p&gt;&#10;&lt;p&gt;Crumbs was the first player to find the new area and was awarded an extra Mirage Quest Token.&lt;/p&gt;&#10;&lt;p&gt;Those of you that received a Mirage QUEST Token, hold onto them. You&amp;rsquo;ll be given a chance to redeem your token(s) for a variety of prizes. As is logical, the best prizes cost more. But every token is worth more than you think it is right now. Unfortunately, you&amp;rsquo;ll have to hold onto those tokens until such time when I announce the redemption program.&lt;/p&gt;&#10;&lt;p&gt;Thanks to all the adventurers that participated in the Christmas and area opener quests. Hope you enjoyed both. Feedback is always appreciated and read.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/msdp-updates/</link><pubDate>Tue, 24 Dec 2013 13:16:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/msdp-updates/</guid><description>&lt;div class="post" data-post-id="34686" data-author="*Splork*" data-date="2013-12-24T13:16:26+00:00" data-subject="MSDP Updates"&gt;&#13;&#10;&lt;p&gt;MSDP Changes after reboot&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;MSDP_Coord1-25 variables changed to just Coord1, coord2, etc to 25 ( I will flush this out better after Christmast, similar to the new string variables&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;MSDP_ROOM_DIR variables changed to just ROOM_SOUTH, ROOM_NORTH, etc&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;STAT_PERM variables now read correctly, wonâ€™t mimic Str, Int, and other MSDP stat variables&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;HUNGER added&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;THIRST added&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;STRING_AFFECTS added, in string format, easier parsing&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;STRING_PERM_AFFECTS added, in string format, easier parsing, permanent and innate affects&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;STRING_EXITS added, in string format, easier parsing&lt;/p&gt;&#10;&lt;p&gt;These go in on reboot or crash,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jodhpurs of the Zodiac Order Forge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/jodhpurs-of-the-zodiac-order-forge/</link><pubDate>Sat, 21 Dec 2013 14:44:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/jodhpurs-of-the-zodiac-order-forge/</guid><description>&lt;div class="post" data-post-id="34669" data-author="Ker" data-date="2013-12-21T14:44:18+00:00" data-subject="Jodhpurs of the Zodiac Order Forge"&gt;&#13;&#10;&lt;p&gt;Good day,&lt;/p&gt;&#10;&lt;p&gt;I would like to extend my sincere thanks to Mystic, Melody and Isel for singing for items/components involved. Great teamwork across all continents to grind it to the bone.&lt;/p&gt;&#10;&lt;p&gt;Also to Pixie for the piece creation and our beloved JB for approving it and zoning it in-game.&lt;/p&gt;&#10;&lt;p&gt;Good luck adventurers!&lt;/p&gt;&#10;&lt;p&gt;List at Cheiron -&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+850000 a map of the constellation Ursa Major&lt;/p&gt;&#10;&lt;p&gt;+850000 a map of the constellation Cygnus&lt;/p&gt;&#10;&lt;p&gt;+850000 a map of the constellation Draco&lt;/p&gt;&#10;&lt;p&gt;+950000 a book of constellations&lt;/p&gt;&#10;&lt;p&gt;+5000000 Jodhpurs of The Zodiac Order&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Means that a list of cps can be viewed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;query cheiron about map&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs tells you &amp;lsquo;Ahh yes, a map of the constellation Ursa&lt;/p&gt;&#10;&lt;p&gt;Major&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;map constellation ursa major cp&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Requires: 850,000 coins&lt;/p&gt;&#10;&lt;p&gt;1x three sheaves of wheat*&#9;&#9;&#9;&#9; - Lyme&lt;/p&gt;&#10;&lt;p&gt;1x a silver fish trinket*&#9;&#9;&#9;&#9; - Lyme&lt;/p&gt;&#10;&lt;p&gt;1x a black dart* &#9;&#9;&#9;&#9;&#9; - BH&lt;/p&gt;&#10;&lt;p&gt;1x a black lock of centaur hair* &#9;&#9;&#9; - SS&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;query cheiron about cygnus&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs tells you &amp;lsquo;Ahh yes, a map of the constellation&lt;/p&gt;&#10;&lt;p&gt;Cygnus&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;map constellation cygnus cp&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Requires: 850,000 coins&lt;/p&gt;&#10;&lt;p&gt;1x a fleece of golden threads*&#9;&#9;&#9;&#9; - SS&lt;/p&gt;&#10;&lt;p&gt;1x a thick brass hoop* &#9;&#9; &#9; - AH&lt;/p&gt;&#10;&lt;p&gt;1x a string of lion claws*&#9;&#9;&#9;&#9; - BH&lt;/p&gt;&#10;&lt;p&gt;1x a scale of the glass dragon* &#9;&#9;&#9; - Island&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;query cheiron about draco&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs tells you &amp;lsquo;Ahh yes, a map of the constellation&lt;/p&gt;&#10;&lt;p&gt;Draco&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;map constellation draco cp&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Requires: 850,000 coins&lt;/p&gt;&#10;&lt;p&gt;1x a string of crab claws*&#9;&#9;&#9;&#9; - Lyme&lt;/p&gt;&#10;&lt;p&gt;1x balance scales*&#9;&#9;&#9;&#9;&#9; - AH&lt;/p&gt;&#10;&lt;p&gt;1x a vial of salt water*&#9;&#9;&#9;&#9; - SS&lt;/p&gt;&#10;&lt;p&gt;1x a vial of scorpion venom*&#9;&#9;&#9;&#9; - SS&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;query cheiron about book&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs tells you &amp;lsquo;Ahh yes, a book of constellations&amp;hellip;Here&lt;/p&gt;&#10;&lt;p&gt;is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;constellation stars book cp&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 20000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Requires: 950,000 coins&lt;/p&gt;&#10;&lt;p&gt;1x a blank spellbook template* &#9;&#9;- AH&lt;/p&gt;&#10;&lt;p&gt;1x a map of the constellation Ursa Major&lt;/p&gt;&#10;&lt;p&gt;1x a map of the constellation Cygnus&lt;/p&gt;&#10;&lt;p&gt;1x a map of the constellation Draco&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;query cheiron about jodhpurs&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs tells you &amp;lsquo;Ahh yes, jodhpurs of the zodiac&lt;/p&gt;&#10;&lt;p&gt;order&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;jodhpurs zodiac order pair&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 300000gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 8&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Requires: 5,000,000 coins&lt;/p&gt;&#10;&lt;p&gt;1x a book of the zodiac constellations&lt;/p&gt;&#10;&lt;p&gt;1x the shield of the zodiac order* &#9;&#9;- AH&lt;/p&gt;&#10;&lt;p&gt;1x a set of silver wire leggings* &#9;&#9; - Island&lt;/p&gt;&#10;&lt;p&gt;1x the symbol of zodiac magic&#9;&#9;&#9;- AH&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;forge Ursa&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Cheiron, King of The Centaurs combines the components.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;receive Ursa&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs finishes up a map of the constellation Ursa Major&lt;/p&gt;&#10;&lt;p&gt;and hands it to you!&lt;/p&gt;&#10;&lt;p&gt;forge Cygnus&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs starts to craft (null).&lt;/p&gt;&#10;&lt;p&gt;receive Cygnus&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs finishes up a map of the constellation Cygnus and&lt;/p&gt;&#10;&lt;p&gt;hands it to you!&lt;/p&gt;&#10;&lt;p&gt;forge draco&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs combines the items you handed to him!&lt;/p&gt;&#10;&lt;p&gt;receive draco&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs finishes up a map of the constellation Draco and&lt;/p&gt;&#10;&lt;p&gt;hands it to you!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;forge constellation&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs starts combining the objects you handed to him,&lt;/p&gt;&#10;&lt;p&gt;this may take a few minutes!&lt;/p&gt;&#10;&lt;p&gt;receive constellation&lt;/p&gt;&#10;&lt;p&gt;*Cheiron, King of The Centaurs adds the finishing touches to a book of&lt;/p&gt;&#10;&lt;p&gt;constellations and hands it to you!&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Complete directions by JB from Cassiopeia.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a set of silver wire leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the shield of the zodiac order&lt;/p&gt;&#10;&lt;p&gt;a book of the zodiac constellations&lt;/p&gt;&#10;&lt;p&gt;the symbol of zodiac magic..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;forge jodhpurs&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs starts to tediously craft jodhpurs of the Zodiac&lt;/p&gt;&#10;&lt;p&gt;order.&lt;/p&gt;&#10;&lt;p&gt;receive jodhpurs&lt;/p&gt;&#10;&lt;p&gt;Cheiron, King of The Centaurs finishes the last touches on jodhpurs of the zodiac&lt;/p&gt;&#10;&lt;p&gt;order and hands it to you!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;jodhpurs zodiac order pair&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 300000gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 8&#13;&#10;&#13;&#10;Affects: MAX_STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least six classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;I have not listed particular mobs to the item itself because all of this evolves around a quest by Cassiopeia. I have included the continents as a heads up, so good luck.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP additons</title><link>https://forum.slothmud.net/updates/mud-suggestions/msdp-additons/</link><pubDate>Thu, 19 Dec 2013 23:50:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/msdp-additons/</guid><description>&lt;div class="post" data-post-id="34659" data-author="Akaya" data-date="2013-12-19T23:50:13+00:00" data-subject="MSDP additons"&gt;&#13;&#10;&lt;p&gt;I keep coming across ideas for MSDP variables. Figured I&amp;rsquo;d start a topic to keep them organized&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Hunger and thirst level&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34660" data-author="DarkArtist" data-date="2013-12-20T14:04:14+00:00" data-subject="Re: MSDP additons"&gt;&#13;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Character Position&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spell Affects&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34661" data-author="*Splork*" data-date="2013-12-20T14:49:04+00:00" data-subject="Re: MSDP additons"&gt;&#13;&#10;&lt;p&gt;Spell Affects and exits are already in-game but again, they are listed with the odd characters. I still can&amp;rsquo;t figure out why it works for mushclient but not mudlet. I will update the helpfile today with the missing variables which are already reported.&lt;/p&gt;&#10;&lt;p&gt;They said this issue will be addressed with mudlet 3.0 but I do not believe thats anywhere in sight. I know that Akaya, for windows, used gsub() for the unknown characters and replaced it with a comma in one of his scripts but I don&amp;rsquo;t have a copy of that one.&lt;/p&gt;&#10;&lt;p&gt;We might have to look at sending each affect separably maybe.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy Item Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/holy-item-updates/</link><pubDate>Thu, 19 Dec 2013 16:11:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/holy-item-updates/</guid><description>&lt;div class="post" data-post-id="34658" data-author="*Neptune*" data-date="2013-12-19T16:11:02+00:00" data-subject="Holy Item Updates"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Some changes, well, that&amp;rsquo;s not entirely correct.&lt;/p&gt;&#10;&lt;p&gt;Let&amp;rsquo;s try this again.&lt;/p&gt;&#10;&lt;p&gt;Some improvements to the list of holy items have been included (or perhaps even re-included) to&lt;/p&gt;&#10;&lt;p&gt;the list of holy items that you may pray for at your local temple dedicated to your God of choice.&lt;/p&gt;&#10;&lt;p&gt;You may now pray for the following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Holy Girdle&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Holy Band&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Holy Bracelet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These are, of course, in addition to the items you were normally able to pray for previously. Also,&lt;/p&gt;&#10;&lt;p&gt;these items have been added to the Holy Equipment wiki page, and are most certainly viewable&lt;/p&gt;&#10;&lt;p&gt;at the following location:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wiki/Holy_Equipment" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wiki/Holy_Equipment&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DarkArts</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/darkarts/</link><pubDate>Sun, 15 Dec 2013 17:23:26 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/darkarts/</guid><description>&lt;div class="post" data-post-id="34635" data-author="DarkArtist" data-date="2013-12-15T17:23:26+00:00" data-subject="DarkArts"&gt;&#13;&#10;&lt;p&gt;I deleted my post about food pickup (multiline trigger example), and just made this post as a catchall sandbox for mudlet banter.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve worked out some protocols for automated route finding and I&amp;rsquo;ve found it&amp;rsquo;s kind of a fun hobby to print out slothmaps and see how much of the map you can route in as few statements as possible.&lt;/p&gt;&#10;&lt;p&gt;For example if you wanted to explore every room in Ice City minus the ups on a circular route the algorithm would be a timer (seconds, timername)&lt;/p&gt;&#10;&lt;p&gt;if roomNumber=startRoomNumber then heading=&amp;ldquo;North&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;if canRight() Right() else if canForward() Forward() else if canLeft() Left() else if canBack Back() else disableTimer(&amp;ldquo;Ice City&amp;rdquo;) end&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s it. The thing would wander around thru every room one by one forever and never get lost. Then you can put in your various triggers for exceptions to the rule. You trace out the route with your finger and find where the pattern breaks down or falls into a circular loop. Then you add a trigger to say:&lt;/p&gt;&#10;&lt;p&gt;if roomNumber==8000 and heading=&amp;ldquo;West&amp;rdquo; then E(). For example this would keep you from heading west from bal harbor west gate. Room numbers are available from MSDPROOM_NUMBER.&lt;/p&gt;&#10;&lt;p&gt;The fun part I think would be sharing the algorithms themselves, like saying hey I figured out how to patrol the entirety of the demonweb in a hundred words or less..etc..&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Let me know if you&amp;rsquo;re interested in creating / sharing zone algorithms. Pls don&amp;rsquo;t ask for my definitions/functions for the above related material. I figure if you want to use it, u should have to want to know how it works. Lets do this thing. It&amp;rsquo;s fun!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AutoStab</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/autostab/</link><pubDate>Sat, 14 Dec 2013 13:23:47 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/autostab/</guid><description>&lt;div class="post" data-post-id="34631" data-author="DarkArtist" data-date="2013-12-14T13:23:47+00:00" data-subject="AutoStab"&gt;&#13;&#10;&lt;p&gt;Hi Amoeba, I hope this helps.&lt;/p&gt;&#10;&lt;p&gt;Acquiring target from leader:&lt;/p&gt;&#10;&lt;p&gt;pattern: ^(\w+) &amp;ndash; &amp;rsquo;target (.*)'$&lt;/p&gt;&#10;&lt;p&gt;script- check leader and store target *&lt;strong&gt;select perl-regex from the box&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;if matches[2] == groupLeader then&lt;/p&gt;&#10;&lt;p&gt;local words = matches[3]:split(&amp;quot; &amp;ldquo;)&lt;/p&gt;&#10;&lt;p&gt;currentTarget = words[#words]&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;rdquo; :::: Target is now: &amp;ldquo;.. currentTarget .. &amp;ldquo;\r\n&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;then&lt;/p&gt;&#10;&lt;p&gt;pattern:^Exits$&lt;/p&gt;&#10;&lt;p&gt;script-check if my autostabbing is engaged and if so, stab target:&lt;/p&gt;&#10;&lt;p&gt;if autostab=true then send(&amp;ldquo;backstab &amp;ldquo;..currentTarget) end&lt;/p&gt;&#10;&lt;p&gt;and an alias for turning it on and off..&lt;/p&gt;&#10;&lt;p&gt;pattern:^autostab$&lt;/p&gt;&#10;&lt;p&gt;script:&lt;/p&gt;&#10;&lt;p&gt;autostab=autostab or false &amp;mdash;to define it, or put this in your definitions script&lt;/p&gt;&#10;&lt;p&gt;if autostab==false then autostab=true echo(&amp;ldquo;stab on&amp;rdquo;) else autostab=false echo(&amp;ldquo;stab off&amp;rdquo;) end&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s the brunt of it. I don&amp;rsquo;t mind helping flushing it out either for example you could add:&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;then if fighting==false then backstab(currentTarget) else send(&amp;ldquo;grouptell &amp;lsquo;cant stab, im fighting&amp;rsquo;&amp;rdquo;) &amp;hellip;or wutever&lt;/p&gt;&#10;&lt;p&gt;I set up the fighting flag by setting up a script that sets the flag every time MSDPOPPONENT changes, if opponent==&amp;rdquo;&amp;rdquo; then fighting=false. I like this setup because in a script I can set fighting=true and I wouldn&amp;rsquo;t stab on multiple occurences of a pattern. For example if i trigger to stab kobold on kobold standing here and there&amp;rsquo;s 10 kobolds in the room, it would only stab 1 because after the first one fighting=true. but after the fight fighting returns back to false when msdpopponent updates.&lt;/p&gt;&#10;&lt;p&gt;Addendum:&lt;/p&gt;&#10;&lt;p&gt;The above requires you have a couple group definitions set up. If you don&amp;rsquo;t know what this means, go to scripts and create a new script and name it group definitions.&lt;/p&gt;&#10;&lt;p&gt;groupLeader=groupLeader or &amp;quot;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;currentTarget=currentTarget or &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Now everytime mudlet starts, it will execute the above, which means, if this variable exists, keep it the same, otherwise create it and set it to &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;So now make a new alias with the pattern ^leader (\w+)$ that executes:&lt;/p&gt;&#10;&lt;p&gt;leader=matches[2]&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;leader=&amp;rdquo;..matches[2])&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Speedwalk</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/speedwalk/</link><pubDate>Tue, 10 Dec 2013 22:45:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/speedwalk/</guid><description>&lt;div class="post" data-post-id="34618" data-author="DarkArtist" data-date="2013-12-10T22:45:23+00:00" data-subject="Speedwalk"&gt;&#13;&#10;&lt;p&gt;Alias Speedwalk&lt;/p&gt;&#10;&lt;p&gt;Pattern:&lt;/p&gt;&#10;&lt;p&gt;^([0-9neswdu]+)$&lt;/p&gt;&#10;&lt;p&gt;for count, direction in string.gmatch(matches[2], &amp;ldquo;([0-9]*)([neswdu])&amp;rdquo;) do&lt;/p&gt;&#10;&lt;p&gt;count = (count == &amp;quot;&amp;quot; and 1 or count)&lt;/p&gt;&#10;&lt;p&gt;for i=1, count do send(direction,false) end&lt;/p&gt;&#10;&lt;p&gt;end&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Except that this matches on the opening screen when you hit 1 to enter the game. If anyone can figure out how to fix the pattern to not match on a single \d, pls post it.&lt;/p&gt;&#10;&lt;p&gt;to correct this i added:&lt;/p&gt;&#10;&lt;p&gt;if matches[1]=&amp;ldquo;1&amp;rdquo; then send(&amp;ldquo;1&amp;rdquo;) else &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;d be better to just fix the pattern tho.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Helpfiles ( Drachma )</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/helpfiles-drachma/</link><pubDate>Tue, 10 Dec 2013 00:15:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/helpfiles-drachma/</guid><description>&lt;div class="post" data-post-id="34614" data-author="*Splork*" data-date="2013-12-10T00:15:31+00:00" data-subject="Helpfiles ( Drachma )"&gt;&#13;&#10;&lt;p&gt;We need helpfiles regarding the Avatar Shop and Avatar Light. The helpfiles should include a list of options plus costs and instructions on how to create each item.&lt;/p&gt;&#10;&lt;p&gt;Reward is 20 drachma each.&lt;/p&gt;&#10;&lt;p&gt;Please send to &lt;a href="mailto:splorkster@gmail.com" &gt;splorkster@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I need this quickly so please hurry or I will do it myself and gain 40 drachma!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tuk out for several weeks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tuk-out-for-several-weeks/</link><pubDate>Sun, 08 Dec 2013 15:11:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tuk-out-for-several-weeks/</guid><description>&lt;div class="post" data-post-id="34612" data-author="Tuck" data-date="2013-12-08T15:11:56+00:00" data-subject="Tuk out for several weeks"&gt;&#13;&#10;&lt;p&gt;guys i&amp;rsquo;m out of the game for several weeks due 3.12.13 road accident.&lt;/p&gt;&#10;&lt;p&gt;wrecked bmw 645, but it saved my life ;-)&lt;/p&gt;&#10;&lt;p&gt;brb.&lt;/p&gt;&#10;&lt;p&gt;your,&lt;/p&gt;&#10;&lt;p&gt;tukster.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34617" data-author="Sam" data-date="2013-12-10T19:26:44+00:00" data-subject="Re: Tuk out for several weeks"&gt;&#13;&#10;&lt;p&gt;Bah, comfort!&lt;/p&gt;&#10;&lt;p&gt;Whatever happens it happens.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34619" data-author="Nyx" data-date="2013-12-10T23:35:15+00:00" data-subject="Re: Tuk out for several weeks"&gt;&#13;&#10;&lt;p&gt;sorry to hear tuk. wishing you a speedy recovery.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Xmas thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/xmas-thread/</link><pubDate>Mon, 02 Dec 2013 00:33:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/xmas-thread/</guid><description>&lt;div class="post" data-post-id="34600" data-author="Popeye" data-date="2013-12-02T00:33:05+00:00" data-subject="Xmas thread"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll just turn this into an Xmas thread. I am not around too much this month due to Xmas parties, family visits etc..&lt;/p&gt;&#10;&lt;p&gt;So, I hope you all have a great Xmas.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum spam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-spam/</link><pubDate>Fri, 29 Nov 2013 09:44:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-spam/</guid><description>&lt;div class="post" data-post-id="34588" data-author="Tuck" data-date="2013-11-29T09:44:04+00:00" data-subject="Forum spam"&gt;&#13;&#10;&lt;p&gt;Got private message spam today. Private message on sloth forum attached below. Maybe it&amp;rsquo;s bug in new theme so crooks exploiting it to spam private messages.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Tuck, hello, I need your advice!&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Do you know where I can purchase with discount XRumer 12.0 Elite???&lt;/p&gt;&#10;&lt;p&gt;It is the best program for mass posting on the forums and social networks&lt;/p&gt;&#10;&lt;p&gt;(in New Year 2014 they will add Facebook!)&lt;/p&gt;&#10;&lt;p&gt;It is very interesting for me, because only XRumer can break any captcha!&lt;/p&gt;&#10;&lt;p&gt;So&amp;hellip; can you help me with that?&lt;/p&gt;&#10;&lt;p&gt;P.S. do not send me URL to XRumer 7.0.12 - it is too old version!&lt;/p&gt;&#10;&lt;p&gt;I am interested only in XRumer 12.0&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/div&gt;</description></item><item><title>New Forum Style</title><link>https://forum.slothmud.net/updates/website-updates/new-forum-style/</link><pubDate>Fri, 29 Nov 2013 01:49:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/new-forum-style/</guid><description>&lt;div class="post" data-post-id="34587" data-author="*Splork*" data-date="2013-11-29T01:49:09+00:00" data-subject="New Forum Style"&gt;&#13;&#10;&lt;p&gt;There is a new forum style available. If you are still using the purple dark fantasy style you may go into UCP(user control panel), board preferences, and try out the Guild style.&lt;/p&gt;&#10;&lt;p&gt;Hope you guys like it,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sorry guys.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-guys/</link><pubDate>Wed, 27 Nov 2013 13:32:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-guys/</guid><description>&lt;div class="post" data-post-id="34584" data-author="*juggleblood*" data-date="2013-11-27T13:32:58+00:00" data-subject="Sorry guys."&gt;&#13;&#10;&lt;p&gt;Apparently there&amp;rsquo;s a number of players who are threatening to boycott the game over me?&lt;/p&gt;&#10;&lt;p&gt;I had no clue. I do this because I feel wanted and needed here, so it&amp;rsquo;s pretty discouraging to find out that I&amp;rsquo;m not.&lt;/p&gt;&#10;&lt;p&gt;Dunno what to say except sorry, don&amp;rsquo;t quit, I&amp;rsquo;m out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hey guys, mind lending a hand?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hey-guys-mind-lending-a-hand/</link><pubDate>Wed, 27 Nov 2013 10:16:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hey-guys-mind-lending-a-hand/</guid><description>&lt;div class="post" data-post-id="34583" data-author="Yasik" data-date="2013-11-27T10:16:48+00:00" data-subject="Hey guys, mind lending a hand?"&gt;&#13;&#10;&lt;p&gt;No time to explain!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://petitions.whitehouse.gov/petition/impose-personal-sanctions-president-ukraine-viktor-yanukovych-and-cabinet-ministers-ukraine-members/h58Fz30V" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://petitions.whitehouse.gov/petiti &amp;hellip; s/h58Fz30V&amp;rdquo;&amp;gt;https://petitions.whitehouse.gov/petition/impose-personal-sanctions-president-ukraine-viktor-yanukovych-and-cabinet-ministers-ukraine-members/h58Fz30V&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This criminal, who calls himself &amp;ldquo;President of Ukraine&amp;rdquo;, aint gonna stfu and do what people of this country want him to (to sign Agreement with European Union). Even mass street protests not convincing enough (100k+ just in the capital city, hard to count all around state).&lt;/p&gt;&#10;&lt;p&gt;Need to press him a bit, he has some weak spots, if you know what I&amp;rsquo;m sayin&amp;rsquo; &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dark Mace</title><link>https://forum.slothmud.net/updates/mud-suggestions/dark-mace/</link><pubDate>Mon, 25 Nov 2013 06:59:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/dark-mace/</guid><description>&lt;div class="post" data-post-id="34579" data-author="Dragoth" data-date="2013-11-25T06:59:02+00:00" data-subject="Dark Mace"&gt;&#13;&#10;&lt;p&gt;Is it possible to adjust this spell, so the dark mace doesn&amp;rsquo;t disappear once it&amp;rsquo;s put into a container ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jodhpurs of the Zodiac Order forge</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/jodhpurs-of-the-zodiac-order-forge/</link><pubDate>Fri, 22 Nov 2013 21:34:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/jodhpurs-of-the-zodiac-order-forge/</guid><description>&lt;div class="post" data-post-id="34574" data-author="*juggleblood*" data-date="2013-11-22T21:34:09+00:00" data-subject="Jodhpurs of the Zodiac Order forge"&gt;&#13;&#10;&lt;p&gt;There is a new forge available, designed by Pixie, called Jodhpurs of the Zodiac Order.&lt;/p&gt;&#10;&lt;p&gt;There are 2 mobs involved, Cheiron King of the Centaurs, and Cassiopeia the Stargazing Beauty on the High Plain on Thordfalan.&lt;/p&gt;&#10;&lt;p&gt;The cps are located globally and will be a challenge to find. Cheiron gives the names of the components, so you can use wealth and glory to help locate them. I encourage someone to start a separate thread for players to share information on this forge.&lt;/p&gt;&#10;&lt;p&gt;Credit to Pixie. Enjoy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unholy Aura not firing on mob</title><link>https://forum.slothmud.net/updates/bug-reporting/unholy-aura-not-firing-on-mob/</link><pubDate>Sun, 17 Nov 2013 20:27:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/unholy-aura-not-firing-on-mob/</guid><description>&lt;div class="post" data-post-id="34570" data-author="celerra7" data-date="2013-11-17T20:27:02+00:00" data-subject="Unholy Aura not firing on mob"&gt;&#13;&#10;&lt;p&gt;I am no longer able to use Unholy Aura spell on any pet or mob, only on myself:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Aslan on Newbatia, VK.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Main Street&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Main Street passes between the homes of Newbatia&amp;#39;s upper crust. The air is&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;warmer here, away from the edge of the floating island. The solidly-built&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;red brick houses are set back from the street; the rather barren yards have&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a few scattered bushes, but little grass.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Exits: North South West &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A gang member saunters by, looking for someone to beat up.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A ghostly form wavers in and out of existence nearby.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A hardworking denizen walks purposefully with long strides.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 315ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_20_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;unholy aura&amp;#39; member&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 318ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_20_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The sun slowly disappears in the west.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Timer now at 60 secs.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 318ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_21_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;unholy aura&amp;#39; ghost&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 318ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_21_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;unholy aura&amp;#39; denizen&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 318ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_21_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;unholy aura&amp;#39; clown&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 318ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_21_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;unholy aura&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are consumed by an unholy aura.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 306ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_21_&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;score affect&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The following spells affect you:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Unholy Aura &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;538hp 309ma 298mv&amp;gt;&amp;lt;-3.7ac 123557952xp 59387gp&amp;gt;&amp;lt;+0&amp;gt;&amp;lt;_21_&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;As noted, I tried on the gang member, the ghost (pet), the denizen, a clown (not present), and then no target. All commands were sent to the mud, and command prompts received, but nothing happens (no response, no mana drain, nothing) unless the spell is directed at myself. This is repeatable through cmud, telnet, Flash, and all chars I have.&lt;/p&gt;&#10;&lt;p&gt;Please advise.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth taught me how to type!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-taught-me-how-to-type/</link><pubDate>Sun, 10 Nov 2013 00:52:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-taught-me-how-to-type/</guid><description>&lt;div class="post" data-post-id="34562" data-author="*Splork*" data-date="2013-11-10T00:52:58+00:00" data-subject="Sloth taught me how to type!"&gt;&#13;&#10;&lt;p&gt;I actually learned how to type from playing sloth 20 years ago. Here is a fun game:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://phoboslab.org/ztype/" target="_blank" rel="noreferrer"&gt;http://phoboslab.org/ztype/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Level 29!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34568" data-author="Tuck" data-date="2013-11-16T02:41:20+00:00" data-subject="Re: Sloth taught me how to type!"&gt;&#13;&#10;&lt;p&gt;awww, pretty nice game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alignment potion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/alignment-potion/</link><pubDate>Fri, 08 Nov 2013 20:54:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/alignment-potion/</guid><description>&lt;div class="post" data-post-id="34551" data-author="surfnazi" data-date="2013-11-08T20:54:49+00:00" data-subject="Alignment potion"&gt;&#13;&#10;&lt;p&gt;Per request from Neptune. How about selling a potion that will fix a players alignment 500 points in either direction?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34552" data-author="*juggleblood*" data-date="2013-11-09T03:53:56+00:00" data-subject="Re: Alignment potion"&gt;&#13;&#10;&lt;p&gt;that sidelines the whole alignment aspect in exchange for gold. I don&amp;rsquo;t think it&amp;rsquo;s a good idea.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34553" data-author="*juggleblood*" data-date="2013-11-09T03:59:27+00:00" data-subject="Re: Alignment potion"&gt;&#13;&#10;&lt;p&gt;I am willing to make cloud giants and irapuete mobs very evil and some others here and there. Currently cloud giants are only ever-so-slightly evil. I assume the issue is that it&amp;rsquo;s hard to get good-aligned on lyme? Is anyone going to moan if suddenly a mob is more evil than before?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A new skill to help avatars keep spells up.</title><link>https://forum.slothmud.net/updates/mud-suggestions/a-new-skill-to-help-avatars-keep-spells-up/</link><pubDate>Tue, 05 Nov 2013 09:03:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/a-new-skill-to-help-avatars-keep-spells-up/</guid><description>&lt;div class="post" data-post-id="34542" data-author="Dragoth" data-date="2013-11-05T09:03:11+00:00" data-subject="A new skill to help avatars keep spells up."&gt;&#13;&#10;&lt;p&gt;Keeping your spells up when you are an avatar becomes a pretty tedious exercise. I suggest making an avatar skill that would make those spells last forever, but at the cost of your mana regen.&lt;/p&gt;&#10;&lt;p&gt;The skill would convert all your spell times on spells that last longer than 10 minutes (to exclude things like aegis and wraithform etc) into mana cost per minutes (i.e stamina lasts 20 minutes and costs 20 mana to cast, which will equal to 1 MR per tick, so you mana regen would go from 100 to 99), but the spell will be constantly up without any need to recast it every 20 minutes.&lt;/p&gt;&#10;&lt;p&gt;The skill does not provide any character power, but it reduces the annoyance of constant recasts, pretty much the same ideology as gorge skill.&lt;/p&gt;&#10;&lt;p&gt;Suggested level: 20 avatar&lt;/p&gt;&#10;&lt;p&gt;Usage: &lt;skillname&gt; &amp;ldquo;spellname&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A new special?</title><link>https://forum.slothmud.net/updates/mud-suggestions/a-new-special/</link><pubDate>Fri, 01 Nov 2013 19:49:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/a-new-special/</guid><description>&lt;div class="post" data-post-id="34537" data-author="Jaid" data-date="2013-11-01T19:49:39+00:00" data-subject="A new special?"&gt;&#13;&#10;&lt;p&gt;It would be great if we could add no shocks on raises to the specials on specific continents. We have lots of things turned on at that time, but I know that one would be appreciated.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34561" data-author="*Splork*" data-date="2013-11-10T00:43:12+00:00" data-subject="Re: A new special?"&gt;&#13;&#10;&lt;p&gt;Do people even die on Sloth anymore:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34569" data-author="Tuck" data-date="2013-11-16T02:42:30+00:00" data-subject="Re: A new special?"&gt;&#13;&#10;&lt;p&gt;yeah, lyme is full of players corpses when surf leading something :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coliseum 1.1 - Much Improved</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-1-1-much-improved/</link><pubDate>Mon, 28 Oct 2013 00:02:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-1-1-much-improved/</guid><description>&lt;div class="post" data-post-id="34521" data-author="*juggleblood*" data-date="2013-10-28T00:02:33+00:00" data-subject="Coliseum 1.1 - Much Improved"&gt;&#13;&#10;&lt;p&gt;I checked out the scores on the coliseum and decided what needed to be done to bring some class parity to the arenas.&lt;/p&gt;&#10;&lt;p&gt;Thur far I have revamped levels 0x40 thru 4x40. You will find the mobs generally easier, especially if you don&amp;rsquo;t run with a low armor class. Also I toned down all the procs and amplified and added more vulnerabilities. You will find vulnerabilities to fire, cold, light, and goodness (dispel evil). These are substantial so take advantage. You will find mobs that are now damaged by heals such as demons, shadows, and some undead. Nearly all mobs are stabbable and grippable now. All mobs at level 4x40 are level 41 corpses, they vary somewhat at the lower levels, but are generally higher than before.&lt;/p&gt;&#10;&lt;p&gt;I am certain that the median score will dramatically improve. If you were a caster who&amp;rsquo;d given up on the coliseum in frustration, give it a chance now and let me know what you think. This probably isn&amp;rsquo;t the last version, so feedback helps.&lt;/p&gt;&#10;&lt;p&gt;I will get on levels 5x40 thru 9x40 at haste.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-JB&lt;/p&gt;&#10;&lt;p&gt;P.S. NO SCOREBOARD RESET. No.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice Who List</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list-4141/</link><pubDate>Sun, 27 Oct 2013 20:29:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list-4141/</guid><description>&lt;div class="post" data-post-id="34520" data-author="*Neptune*" data-date="2013-10-27T20:29:45+00:00" data-subject="Nice Who List"&gt;&#13;&#10;&lt;p&gt;Lookin&amp;rsquo; good, guys!&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;*Immortals of SlothMUD* &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Greater God* ] Neptune [JAFO] Vote! Vote!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Clown Lord* ] Juggleblood wants YOU to join the events list.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ pri sec ter qua qui hex sep oct ] Players&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-----------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Sensei* Mo:9.40 ] Skyv ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Wizard* Ma:9.40 ] (o) Tuk &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt; wtb/t tourmaline tjade jet&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Hierarch* Cl:9.40 ] Toxis wants to buy more than 25 healbonus :(&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Magus* Ma:8.34 ] Surfnazi KGC&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Theurgist* Ma:6.26 ] Ezekiel ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Cabalist* Ne:4.38 ] Irenicus &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Scoundrel* Th:4.36 ] Ferrum the most untitled&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Myrmidon* Wa:4.34 ] Shiva ~[Trick or Defeat]~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Herbalist* Dr:4.33 ] Primal .&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40t 40m 40c 38n|24b 22w 16o 15d ] Xxx * ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40n 40d 40w 37c|25m 17o 14t 13b ] Remus the necromantic danger&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40o 40n 40c 32d|28w 20b 15m 10t ] Gro [Legends] wtb fist of the lord, SBpearl&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40c 40d 40o 32n|10b 10m 10w 10t ] Crumbs .&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40t 40m 40w 31c|10b 7n 2d 2o ] Dagger [Legends] The Company Corpse&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40n 40c 40m 30w|20d 15b 12t 11o ] Rayne thinks her juju rocks :) [Legends]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40o 40w 36c 22d|21m 12n 13t 12b ] Firk has his grip juju [Legends]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40t 40d 30c 15m|10n 5w 5b 5o ] Drule wtb CB lightning bolt&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40w 40n 28c 22m|20d 14b 11t 10o ] Roth running amuck&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40o 29w 21c 7b| 4d 1m 2n 0 ] Tsuman needs mark of the vampire :)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 40t 24w 20m 19c| 5b 5d 5n 1o ] Amoeba sailing, sailing...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 38d 29m 21c 12n| 9b 8w 7o 6t ] Xuxu ::LeMuRs:: seeking acid blast, disint books&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 37w 20o 20m 20c| 8n 6d 4b 4t ] Vege mite &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 28w 20o 20c 15n| 6b 5d 4m 3t ] Hank the Armored Tricycle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 28d 20c 12m 4n| 6b 2w 1t 1o ] Pawn .&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20m 20d 20c 9w| 3n 3b 1t 1o ] Jello needs more gelatin&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20b 20n 20c 6m| 2d 2w 1t 0 ] Isel ~Dragonsworn~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20w 20o 19c 0 | 0 0 0 0 ] Stilgar .&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20t 20w 12c 9m| 8n 6d 5b 4o ] Pickles - a jar full of fun.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 20c 20m 12n 1b| 3w 2d 1o 1t ] Whatta from Bands Unheard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace from Lands Unnear&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 10c 7d 3w 2t| 1o 0 0 0 ] Odelin the Untutled&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;There are 33 visible players.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Highest total since last bootup: 33.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You can relocate to Nastasia</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-relocate-to-nastasia/</link><pubDate>Fri, 25 Oct 2013 15:30:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-relocate-to-nastasia/</guid><description>&lt;div class="post" data-post-id="34512" data-author="Tuck" data-date="2013-10-25T15:30:08+00:00" data-subject="You can relocate to Nastasia"&gt;&#13;&#10;&lt;p&gt;You can relocate to Nastasia, the innkeeper of Kitezh.&lt;/p&gt;&#10;&lt;p&gt;Thanks jugg for fixing it.&lt;/p&gt;&#10;&lt;p&gt;cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet UI</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mudlet-ui/</link><pubDate>Wed, 23 Oct 2013 13:36:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mudlet-ui/</guid><description>&lt;div class="post" data-post-id="34506" data-author="dimiric" data-date="2013-10-23T13:36:18+00:00" data-subject="Mudlet UI"&gt;&#13;&#10;&lt;p&gt;Hi everyone,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m just starting to play around with LUA so I began to work on creating my own UI. I identified a few things that I want to try to do, but I am having all sorts of trouble figuring out a way to do them and would like some help. It all started with the spell affects on a character. I saw that although it doesn&amp;rsquo;t appear officially in the &amp;ldquo;HELP MSDP&amp;rdquo; list, there is a variable being pushed to the clients called atcp.MSDPAFFECTS and it contains a mish-mash of active spell affects.&lt;/p&gt;&#10;&lt;p&gt;atcp.MSDPAFFECTS.png&#10;Score says&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Resist Electricity&lt;/p&gt;&#10;&lt;p&gt;Resist Acid&lt;/p&gt;&#10;&lt;p&gt;Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;As you can see, it shows item-generated instead of Resist Electricity or Resist Acid. Not to mention dupes for each of those, and also bless. And even something for the class. Not completely useful, but it does show the timer left on the affect too. (And shouldn&amp;rsquo;t it be &amp;ldquo;EFFECT&amp;rdquo;?)&lt;/p&gt;&#10;&lt;p&gt;So what I was thinking of doing was creating a timer that would send score to the mud, gag the response, but also collect it to a table or variable, and then parse it to find the item generated spells and put those in my UI as icons, similar to WoW and EQ once did when I played those years ago. What are your thoughts? Also, what regex code would be used to grab an entire line, not just a word?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ruins of Gildebruun Area Opener</title><link>https://forum.slothmud.net/town-crier/quest-announcements/ruins-of-gildebruun-area-opener/</link><pubDate>Sun, 20 Oct 2013 19:48:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/ruins-of-gildebruun-area-opener/</guid><description>&lt;div class="post" data-post-id="34505" data-author="Marvel" data-date="2013-10-20T19:48:56+00:00" data-subject="Ruins of Gildebruun Area Opener"&gt;&#13;&#10;&lt;p&gt;At 12:00 Server time, the 20th of October 2013, Neptune bestowed upon SlothMUD his latest area - the Ruins of Gildebruun.&lt;/p&gt;&#10;&lt;p&gt;It connects somewhere to The Chapel of the Lost Cross on Lyme.&lt;/p&gt;&#10;&lt;p&gt;Not all equipment was loaded / given out.&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Lore and her Fierce Vanguard&amp;rsquo; is led by Lore and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Cyprimus [Wa:9.40 1470hp 505ma 433mv] S Ruby | Ruby&lt;/p&gt;&#10;&lt;p&gt;(Front) War [Wa:6.34 1357hp 321ma 396mv] Jet | Jac&lt;/p&gt;&#10;&lt;p&gt;(Front) Skyv [Mo:9.40 1191hp 709ma 458mv] pdiamond&lt;/p&gt;&#10;&lt;p&gt;(Front) Arya [Wa:3.27 1181hp 160ma 308mv] Obsidian|GWDiamond&lt;/p&gt;&#10;&lt;p&gt;(Front) Jarad [Ne:0.20 165hp 197ma 110mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Singerzoh [Ba:3.37 856hp 618ma 314mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Leader) Lore [Ba:4.28 921hp 467ma 344mv] ALL BARD EQ BELONG TO ME&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Surfnazi [Ma:8.33 956hp 1147ma 417mv] bonyx/tjade &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; Tuk [Ma:9.40 994hp 877ma 364mv] Sapphire Emerald &#13;&#10;&#13;&#10; Vege [Wa:0.20 425hp 105ma 217mv] Hexes &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; Sam [Wa:5.30 1054hp 668ma 396mv] sb pearl/gy topaz &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; Vasu [Ma:5.35 805hp 742ma 347mv] Tiger Eye | Chrysoprase &#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10; Kort [Wa:3.30 1106hp 211ma 341mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Cizin [Th:9.40 1335hp 557ma 485mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;6 shimmering crystal tokens loaded onto various mobs. Here&amp;rsquo;s a breakdown of what we faced (and eq named for mob may not actually load there - was just what was loaded on those mobs). I did not identify everything, but there are two forges in the area.&lt;/p&gt;&#10;&lt;p&gt;lemure (astral plane), ~3-4M each&lt;/p&gt;&#10;&lt;p&gt;horned devils ~21M each, coldhurt, galvanized cat-o-nine-tails&lt;/p&gt;&#10;&lt;p&gt;harvester devil ~67M each - belt of devilish dreams&lt;/p&gt;&#10;&lt;p&gt;hellfire hound ~450k each breathes fire across rooms&lt;/p&gt;&#10;&lt;p&gt;Ma&amp;rsquo;alcherai, The Barbazu Captain - flaming sword proc (group proc), 75M&lt;/p&gt;&#10;&lt;p&gt;abishai blackguard - 37M, broom tip, bat-shaped wand (bat-shaped is key), wand of demonic delight,&lt;/p&gt;&#10;&lt;p&gt;Gildebruun, Mistress of Fiends - rod of charged electrum (key), almandine crystal ball, petrified spellbook, 200M&lt;/p&gt;&#10;&lt;p&gt;Xerxes, The Corruptor of Worlds - the sleeves of dawnfire, Zeus proc, fiery sword proc, 481M, room is gatable&lt;/p&gt;&#10;&lt;p&gt;Qyzzyxyl&amp;rsquo;Aqtyss - black flames proc, 93M, summoner is other keyword,&lt;/p&gt;&#10;&lt;p&gt;Tmechuol&amp;rsquo;rah, Hell&amp;rsquo;s Forger - 73M&lt;/p&gt;&#10;&lt;p&gt;I can forge:&lt;/p&gt;&#10;&lt;p&gt;Cost Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;+500000 a mottled broomstick&lt;/p&gt;&#10;&lt;p&gt;+1500000 the witch&amp;rsquo;s broomstick&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;Requires: 1500000 coins, 1x a mottled broomstick, 1x an almandine&lt;/p&gt;&#10;&lt;p&gt;crystal ball, 1x the wand of demonic delight&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;broomstick , ac -0.6 , fly 1 , regen mana 2 , saving_Spell -3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;(held low) 4x40 restricts&lt;/p&gt;&#10;&lt;p&gt;plague wyrm - suit of hallowed scales, acid cloud proc (group), underwater, 220M&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;rg hallowed scales suit&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC 4x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 253465gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme necromancers, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least four classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;(Vege won)&lt;/p&gt;&#10;&lt;p&gt;You spin the wheel of opportunity.&lt;/p&gt;&#10;&lt;p&gt;For Lore the wheel of opportunity spins 35.&lt;/p&gt;&#10;&lt;p&gt;For Reality the wheel of opportunity spins 323.&lt;/p&gt;&#10;&lt;p&gt;For Jarad the wheel of opportunity spins 45.&lt;/p&gt;&#10;&lt;p&gt;For Kort the wheel of opportunity spins 23.&lt;/p&gt;&#10;&lt;p&gt;For Singerzoh the wheel of opportunity spins 172.&lt;/p&gt;&#10;&lt;p&gt;For Arya the wheel of opportunity spins 6.&lt;/p&gt;&#10;&lt;p&gt;For Vege the wheel of opportunity spins 500.&lt;/p&gt;&#10;&lt;p&gt;For Cyprimus the wheel of opportunity spins 212.&lt;/p&gt;&#10;&lt;p&gt;For Skyv the wheel of opportunity spins 39.&lt;/p&gt;&#10;&lt;p&gt;For Vasu the wheel of opportunity spins 167.&lt;/p&gt;&#10;&lt;p&gt;For Surfnazi the wheel of opportunity spins 114.&lt;/p&gt;&#10;&lt;p&gt;For Sam the wheel of opportunity spins 338.&lt;/p&gt;&#10;&lt;p&gt;For War the wheel of opportunity spins 222.&lt;/p&gt;&#10;&lt;p&gt;For Cizin the wheel of opportunity spins 478.&lt;/p&gt;&#10;&lt;p&gt;For Tuk the wheel of opportunity spins 32.&lt;/p&gt;&#10;&lt;p&gt;The winner is Vege with 500.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;rg sleeves dawnfire dawn fire&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC 4x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 543628gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, and monks, and have&lt;/p&gt;&#10;&lt;p&gt;attained supremacy in at least four classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;(Cyprimus won)&lt;/p&gt;&#10;&lt;p&gt;Keys crumble (all of them):&lt;/p&gt;&#10;&lt;p&gt;You need bat-shaped wing key to get to Gildebruun. She loads a rod of charged electrum, which is used to unlock the room upwards from her - Xerxes&amp;rsquo; room (the key crumbles). However, Xerxes&amp;rsquo; room is gatable. There are various no-gate and gatable rooms inside area.&lt;/p&gt;&#10;&lt;p&gt;You can take temp eq and choppers to Ruins of Gildebruun.&lt;/p&gt;&#10;&lt;p&gt;Much thanks to Neptune for the new area and opener quest. Thanks to all for suffering through my inept leadership.&lt;/p&gt;&#10;&lt;p&gt;-Lore&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gems for Trade or Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-trade-or-sale/</link><pubDate>Sat, 19 Oct 2013 19:41:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-trade-or-sale/</guid><description>&lt;div class="post" data-post-id="34503" data-author="Dagger" data-date="2013-10-19T19:41:50+00:00" data-subject="Gems for Trade or Sale"&gt;&#13;&#10;&lt;p&gt;I have the following gems for trade or sale. Trade is preferred&lt;/p&gt;&#10;&lt;p&gt;but that is also dependent upon relative values.&lt;/p&gt;&#10;&lt;p&gt;I have the following:&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Smokey Quartz&lt;/p&gt;&#10;&lt;p&gt;a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;a Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;I am looking for:&lt;/p&gt;&#10;&lt;p&gt;Black Opal Bracelet&lt;/p&gt;&#10;&lt;p&gt;Copper circlet&lt;/p&gt;&#10;&lt;p&gt;Ghillie Suit&lt;/p&gt;&#10;&lt;p&gt;Silver Wire Leggings&lt;/p&gt;&#10;&lt;p&gt;Shadow Pauldrons&lt;/p&gt;&#10;&lt;p&gt;2 x Rings of Seashell&lt;/p&gt;&#10;&lt;p&gt;You can contact me ingame. First come first served.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Dagger&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP: bugs, suggestions, requests.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-bugs-suggestions-requests/</link><pubDate>Fri, 11 Oct 2013 20:25:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-bugs-suggestions-requests/</guid><description>&lt;div class="post" data-post-id="34487" data-author="Tuck" data-date="2013-10-11T20:25:50+00:00" data-subject="MSDP: bugs, suggestions, requests."&gt;&#13;&#10;&lt;p&gt;Yo,&lt;/p&gt;&#10;&lt;p&gt;we are looking for msdp fixed/advances. Let&amp;rsquo;s collect them and bug imms to implement it. Thanks for your opinions.&lt;/p&gt;&#10;&lt;p&gt;First of all, msdp help file is not up to date, as i can see. Please update it.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Bugs&lt;/strong&gt;:&lt;/p&gt;&#10;&lt;p&gt;1a. WEAPON_DAM is frozen, i have it 19, not matter what i use or naked, we also need WEAPON_DAM_CAP.&lt;/p&gt;&#10;&lt;p&gt;1b. WORLD_TIME is permanent 0.&lt;/p&gt;&#10;&lt;p&gt;1c. My SPELL_BONUS_CAP is 137, if i get moar spellbonus than cap, it&amp;rsquo;s reset to negative value (i reported it long ago).&lt;/p&gt;&#10;&lt;p&gt;1d. Msdp do not work at all while shifted.&lt;/p&gt;&#10;&lt;p&gt;1e. ROOM_EXITS separated by strange symbols, please fix it&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Suggestions/needs&lt;/strong&gt;:&lt;/p&gt;&#10;&lt;p&gt;2a. We deadly need msdp variable for SPELLSAVES/SPELLSAVES_CAP.&lt;/p&gt;&#10;&lt;p&gt;2b. Var that display active spells on players, including buffs/debuffs.&lt;/p&gt;&#10;&lt;p&gt;2c. Var with value of room type: inside/outside. There is var TERRAIN, but it&amp;rsquo;s no use, as i can see.&lt;/p&gt;&#10;&lt;p&gt;2d. Var to display AC_CAP.&lt;/p&gt;&#10;&lt;p&gt;2e. Vars to display str/int/wis/dex/con CAPs.&lt;/p&gt;&#10;&lt;p&gt;2f. Maybe implement Var to display group members names/their hps/their mana/their mvs (submited by Vasu). List, separated by commas will be cool.&lt;/p&gt;&#10;&lt;p&gt;MSDP var list (&lt;strong&gt;please let me know if it is incomplete&lt;/strong&gt;):&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CHARACTER_NAME&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;SERVER_ID&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;ALIGNMENT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;EXPERIENCE&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HEALTH&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HEALTH_MAX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_SEC&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_TER&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_QUA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_QUI&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_HEX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_SEP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_OCT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;LEVEL_AVA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CITIZEN&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_SEC&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_TER&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_QUA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_QUI&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_HEX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_SEP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_OCT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CLASS_AVA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MANA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MANA_MAX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;BANK&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MONEY&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HONOR&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DRACHMA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MOVEMENT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MOVEMENT_MAX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HITROLL&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DAMROLL&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;AC&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;STR&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;INT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WIS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DEX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CON&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;STR_PERM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;INT_PERM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WIS_PERM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DEX_PERM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CON_PERM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;OPPONENT_HEALTH&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;OPPONENT_HEALTH_MAX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;OPPONENT_LEVEL&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;OPPONENT_NAME&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;TANK_HEALTH&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;TANK_HEALTH_MAX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;TANK_LEVEL&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;TANK_NAME&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;AREA_NAME&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;ROOM_NAME&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;ROOM_VNUM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;TERRAIN&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CONTINENT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WORLD_TIME&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WEAPON_DAM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;STAB_DAM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;STAB_DAM_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;UNDEAD_CONT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;UNDEAD_CONT_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;SPELL_BONUS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;SPELL_BONUS_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HEAL_BONUS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HEAL_BONUS_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CHARISMA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;CHARISMA_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HAND_DAM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;HAND_DAM_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DAM_RED&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;DAM_RED_CAP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;SEX&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;GROUP_LEADER&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;ROOM_EXITS&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;your tukster.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Shop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-shop/</link><pubDate>Tue, 08 Oct 2013 01:22:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-shop/</guid><description>&lt;div class="post" data-post-id="34475" data-author="Toxis" data-date="2013-10-08T01:22:32+00:00" data-subject="Avatar Shop"&gt;&#13;&#10;&lt;p&gt;Avatar Shop buysâ€¦&lt;/p&gt;&#10;&lt;p&gt;I think the reason a lot of avatars quit or get bored at av40 is because thereâ€™s no room for growth, at least anything very signifigant. I was very disappointed that heal and spell can only be increased by 25, and thatâ€™s with a ton of work. If you think about it, +25 heal isnâ€™t a lot. Thatâ€™s not even a cure normal. I was hoping to see at least +40 that I could buy, but even then that seems a little weak. I would think that once you get av40, and with a lot of hard work, you could really start becoming powerful.&lt;/p&gt;&#10;&lt;p&gt;Iâ€™ve created a list of items that I think could improve gameplay at avatar levels for the avatar shop.&lt;/p&gt;&#10;&lt;p&gt;1: Healbonus and spell buy cap at 50&lt;/p&gt;&#10;&lt;p&gt;2: Buy hp cap at 200&lt;/p&gt;&#10;&lt;p&gt;3: Dark cloak can be castable on avatar perma sanc (but not permanent)&lt;/p&gt;&#10;&lt;p&gt;4: 5 mana regen can be bought for 20,000,000,000 experience and 20000000 coins for 1 point&lt;/p&gt;&#10;&lt;p&gt;5: Avatar light stats bought are max stats, not normal stats&lt;/p&gt;&#10;&lt;p&gt;6: Heal and spell can be placed on avlight: +12 of 24 (so 1 selection for 12, 2 selections max)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Script to drop junk from corpses.</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/script-to-drop-junk-from-corpses/</link><pubDate>Sun, 29 Sep 2013 22:55:46 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/script-to-drop-junk-from-corpses/</guid><description>&lt;div class="post" data-post-id="34462" data-author="Tuck" data-date="2013-09-29T22:55:46+00:00" data-subject="Script to drop junk from corpses."&gt;&#13;&#10;&lt;p&gt;Posting script upon request of cyp and resugram.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s drop all junk that was looted from mob&amp;rsquo;s corpses.&lt;/p&gt;&#10;&lt;p&gt;You need to add junk list to database first, example included.&lt;/p&gt;&#10;&lt;p&gt;Import attached XML as usually.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A new Epic</title><link>https://forum.slothmud.net/updates/mud-suggestions/a-new-epic/</link><pubDate>Thu, 26 Sep 2013 22:45:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/a-new-epic/</guid><description>&lt;div class="post" data-post-id="34453" data-author="Popeye" data-date="2013-09-26T22:45:23+00:00" data-subject="A new Epic"&gt;&#13;&#10;&lt;p&gt;Let&amp;rsquo;s call him Uno&lt;/p&gt;&#10;&lt;p&gt;Basically, this would be an monthly, invite only, Epic as determined by the Imms.&lt;/p&gt;&#10;&lt;p&gt;Essentially, he would be based in one room off Godsland. A group is formed, and you get once chance to kill him, no flee, no recall, no return.&lt;/p&gt;&#10;&lt;p&gt;A group of 15 minimum would be required, and the reward would be 15dr. For a 20 man group, the reward would be 20dr. The mob has to be set fairly, but will obviously be able to lash out at anyone in the group occasionally.&lt;/p&gt;&#10;&lt;p&gt;Just an idea to encourage big groups&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Perma Light</title><link>https://forum.slothmud.net/updates/bug-reporting/avatar-perma-light/</link><pubDate>Wed, 25 Sep 2013 00:33:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/avatar-perma-light/</guid><description>&lt;div class="post" data-post-id="34448" data-author="Tuck" data-date="2013-09-25T00:33:12+00:00" data-subject="Avatar Perma Light"&gt;&#13;&#10;&lt;p&gt;Looks like nothing happens when you cast &amp;lsquo;dark cloak&amp;rsquo; on your avatar perma light ability.&lt;/p&gt;&#10;&lt;p&gt;So avatar perma light ability is broken.&lt;/p&gt;&#10;&lt;p&gt;Can someone investigate it please, ask Cyprimus for moar info.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34449" data-author="cyprimus" data-date="2013-09-25T00:35:30+00:00" data-subject="Re: Avatar Perma Light"&gt;&#13;&#10;&lt;p&gt;Yep. all i get is a &amp;rsquo;nothing seems to happen&amp;rsquo; message when i cast it on me.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34450" data-author="Tuck" data-date="2013-09-25T00:45:31+00:00" data-subject="Re: Avatar Perma Light"&gt;&#13;&#10;&lt;p&gt;Thanks Cyp!&lt;/p&gt;&#10;&lt;p&gt;Please fix it.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Misc recent typos.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/misc-recent-typos/</link><pubDate>Tue, 24 Sep 2013 18:01:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/misc-recent-typos/</guid><description>&lt;div class="post" data-post-id="34447" data-author="*juggleblood*" data-date="2013-09-24T18:01:36+00:00" data-subject="Misc recent typos."&gt;&#13;&#10;&lt;p&gt;Following typos have been corrected. Why didn&amp;rsquo;t I fix typos in the help files you ask? Too busy to learn how. Maybe later.&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-30 17:50:41 ** 81903 ** Pokey ** line with a single period&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-02 02:20:17 ** ** Ngoc ** &amp;lsquo;Corner of the Board&amp;rsquo; - last sentance&lt;/p&gt;&#10;&lt;p&gt;rm description - &amp;ldquo;series of large black and white &amp;hellip;&amp;rdquo; not &amp;ldquo;series of large of black&amp;hellip;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-02 02:22:15 ** ** Ngoc ** &amp;ldquo;Corner of the Board&amp;rdquo; - first sentance&lt;/p&gt;&#10;&lt;p&gt;rm description - should be &amp;lsquo;is&amp;rsquo; not &amp;lsquo;was&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-02 03:59:53 ** ** Ngoc ** &amp;lsquo;Forest Road&amp;rsquo; description says&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;branches to the west&amp;rdquo; buy directions are N,S,and E&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-03 08:26:06 ** ** Lore ** (tombstone in this room, look&lt;/p&gt;&#10;&lt;p&gt;tombstone), &amp;rsquo;the wandering here creatures&amp;rsquo; needs to be &amp;rsquo;the wandering creatures here&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-11 10:11:27 ** ** Ngoc ** room: Bend in the Trail - &amp;lsquo;Beautiful&lt;/p&gt;&#10;&lt;p&gt;mushrooms grow in the &amp;hellip;&amp;rsquo; or &amp;lsquo;beautiful mushrooms abound in the &amp;hellip;&amp;rsquo; not both&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-12 09:09:50 ** ** Ngoc ** thr gravely pathway - &amp;lsquo;springs from the&lt;/p&gt;&#10;&lt;p&gt;tall grass in the area &amp;hellip;&amp;rsquo; not teh area&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-12 09:13:37 ** ** Ngoc ** wagon wheels and barrels: &amp;lsquo;been laid&lt;/p&gt;&#10;&lt;p&gt;beside several barrels&amp;hellip;&amp;rsquo; not seevral&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-12 09:14:34 ** ** Ngoc ** wagon wheels and barrels: &amp;lsquo;rests on the&lt;/p&gt;&#10;&lt;p&gt;ground beside it.&amp;rsquo; not gorund&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-12 09:17:30 ** ** Ngoc ** description of ghostly owl (wagon&lt;/p&gt;&#10;&lt;p&gt;wheels and barrels) &amp;rsquo;the barn owl&amp;rsquo;s head swivels back and forth&amp;hellip;&amp;rsquo; not abck&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-12 09:19:19 ** ** Ngoc ** back of shed: 2nd sentence starts with&lt;/p&gt;&#10;&lt;p&gt;Beams of light - should read &amp;lsquo;&amp;hellip; glitter as the beams pass through the air.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-12 11:10:09 ** ** Rain ** &amp;rsquo;the&amp;rsquo;, not &amp;rsquo;teh&amp;rsquo;, sentence 5&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-15 13:26:05 ** ** Ozzy ** A massive green mountain lion sprays&lt;/p&gt;&#10;&lt;p&gt;acid at you!@ &amp;laquo; Dark Chasm, excessive @&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-16 12:38:54 ** ** Ngoc ** description tortured fairy (a cave)&lt;/p&gt;&#10;&lt;p&gt;should be &amp;lsquo;magical bonds rid the fairy of using sorcerous means &amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-20 19:42:10 ** ** Vasu ** 5th line of a spiderling: &amp;ldquo;Of&amp;rdquo; should&lt;/p&gt;&#10;&lt;p&gt;be &amp;ldquo;of&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-09-24 00:55:59 ** ** Ngoc ** abandoned toys&amp;rsquo;s tea party: attic&lt;/p&gt;&#10;&lt;p&gt;troll tags all say &amp;lsquo;she&amp;rsquo; but description says &amp;ldquo;He&amp;rsquo;s short&amp;hellip;&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GUI Walkthrough</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/gui-walkthrough/</link><pubDate>Sat, 14 Sep 2013 17:01:38 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/gui-walkthrough/</guid><description>&lt;div class="post" data-post-id="34432" data-author="Akaya" data-date="2013-09-14T17:01:38+00:00" data-subject="GUI Walkthrough"&gt;&#13;&#10;&lt;p&gt;Here are a couple step-by-step instructions on how to create some GUI elements. Namely a clickable compass for moving around and a tabbed window that can be used for whatever you want (chat box, quest info, eq, inv, etc.).&lt;/p&gt;&#10;&lt;p&gt;These walkthroughs assume you know a bit about Mudlet. But if not, the termonology can be found in the Mudlet Manual or Geyser Manual. If you find you like the scripts, but can&amp;rsquo;t follow the instruction&amp;rsquo;s lingo, you can simply copy and paste each block of code into a new script and it will work perfect!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://wiki.mudlet.org/w/User_talk:Akaya" target="_blank" rel="noreferrer"&gt;http://wiki.mudlet.org/w/User_talk:Akaya&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post your GUI</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/post-your-gui/</link><pubDate>Sat, 14 Sep 2013 07:59:43 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/post-your-gui/</guid><description>&lt;div class="post" data-post-id="34431" data-author="Drule" data-date="2013-09-14T07:59:43+00:00" data-subject="Post your GUI"&gt;&#13;&#10;&lt;p&gt;Have been geeking out on GUI stuff lately and was excited about making some headway and wanted to share. If you have any questions or suggestions, I&amp;rsquo;m all ears. Also looking for inspiration from others so post yours!&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i42.tinypic.com/2qnxks9.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;-Nate&lt;/p&gt;&#10;&lt;p&gt;PS Thanks Akaya for continuing to troll our forums and offer help!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34433" data-author="Akaya" data-date="2013-09-14T17:05:29+00:00" data-subject="Re: Post your GUI"&gt;&#13;&#10;&lt;p&gt;Looks great! What do the tabs on the bottom right do?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Basic Health/Move/Mana and Opponent Health Bars</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/basic-health-move-mana-and-opponent-health-bars/</link><pubDate>Tue, 10 Sep 2013 11:17:06 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/basic-health-move-mana-and-opponent-health-bars/</guid><description>&lt;div class="post" data-post-id="34418" data-author="Drule" data-date="2013-09-10T11:17:06+00:00" data-subject="Basic Health/Move/Mana and Opponent Health Bars"&gt;&#13;&#10;&lt;p&gt;Here are some very basic Hp/Mv/Ma bars and an opponent Hp bar for Mudlet. They are designed to show current/max and update whenever any of the 3 current values change. I&amp;rsquo;m focusing on very minimal code and my main goal is to understand this stuff as I create it. At any rate, I was glad to finally see some progress and would appreciate any suggestions. Big thanks to Akayan for the MSDP code and other pointers.&lt;/p&gt;&#10;&lt;p&gt;In order for this to work the MSDP variables must be turned on and I would highly recommend reading &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=39&amp;amp;t=4002" target="_blank" rel="noreferrer"&gt;Akayan&amp;rsquo;s post&lt;/a&gt; about getting that setup&lt;/p&gt;&#10;&lt;p&gt;First, I went into settings and set top and bottom borders to 15 to allow room for my bars w/o overlapping my mud scroll.&lt;/p&gt;&#10;&lt;p&gt;Then I created a script (name is not important) to create the gauges that I used to display health/moves/mana and opponent health with the following code:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WindowWidth = 0;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WindowHeight = 0;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WindowWidth, WindowHeight = getMainWindowSize();&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createGauge(&amp;#34;HealthBar&amp;#34;, WindowWidth/3, 15, 0, WindowHeight-15, nil, 200, 0, 0)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createGauge(&amp;#34;MoveBar&amp;#34;, WindowWidth/3, 15, WindowWidth/3, WindowHeight-15, nil, 0, 200, 0)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createGauge(&amp;#34;ManaBar&amp;#34;, WindowWidth/3, 15, WindowWidth/3*2, WindowHeight-15, nil, 0, 0, 200)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;createGauge(&amp;#34;OppHealthBar&amp;#34;, WindowWidth, 15, 0, 0, nil, 200, 0, 0)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Next, I created a script to handle my bar updates, I called this &amp;ldquo;updatebars&amp;rdquo; and it was set to go off on the following User Defined Event Handlers:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MSDPHEALTH&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MSDPMOVEMENT&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MSDPMANA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MSDPOPPONENT_HEALTH&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;The code for this script is as follows (pay attention to the function being named the same as the script, again.. thanks to Akayan for explaining how this works):&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;function updatebars()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;setGauge(&amp;#34;HealthBar&amp;#34;,atcp.MSDPHEALTH,atcp.MSDPHEALTH_MAX)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;echo(&amp;#34;HealthBar&amp;#34;,[[&amp;lt;p style=&amp;#34;font-size:14px&amp;#34;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;]]..atcp.MSDPHEALTH..[[/]]..atcp.MSDPHEALTH_MAX..[[&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;]])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;setGauge(&amp;#34;MoveBar&amp;#34;,atcp.MSDPMOVEMENT,atcp.MSDPMOVEMENT_MAX)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;echo(&amp;#34;MoveBar&amp;#34;,[[&amp;lt;p style=&amp;#34;font-size:14px&amp;#34;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;]]..atcp.MSDPMOVEMENT..[[/]]..atcp.MSDPMOVEMENT_MAX..[[&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;]])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;setGauge(&amp;#34;ManaBar&amp;#34;,atcp.MSDPMANA,atcp.MSDPMANA_MAX)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;echo(&amp;#34;ManaBar&amp;#34;,[[&amp;lt;p style=&amp;#34;font-size:14px&amp;#34;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;]]..atcp.MSDPMANA..[[/]]..atcp.MSDPMANA_MAX..[[&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;]])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;setGauge(&amp;#34;OppHealthBar&amp;#34;,atcp.MSDPOPPONENT_HEALTH,atcp.MSDPOPPONENT_HEALTH_MAX)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;echo(&amp;#34;OppHealthBar&amp;#34;,[[&amp;lt;p style=&amp;#34;font-size:14px&amp;#34;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;]]..atcp.MSDPOPPONENT_HEALTH..[[/]]..atcp.MSDPOPPONENT_HEALTH_MAX..[[&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;]])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;In hopes of not losing this post to a second Chrome crash I will post a screenshot in a reply. I hope this is helpful or at least interesting for someone&lt;/p&gt;&#10;&lt;p&gt;-Nate&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for help with wildcards for triggers</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/looking-for-help-with-wildcards-for-triggers/</link><pubDate>Tue, 10 Sep 2013 05:58:57 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/looking-for-help-with-wildcards-for-triggers/</guid><description>&lt;div class="post" data-post-id="34417" data-author="Drule" data-date="2013-09-10T05:58:57+00:00" data-subject="Looking for help with wildcards for triggers"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been trying to play around with lua in mudlet but I&amp;rsquo;m having trouble finding a good list of wildcards to use with triggers. Does anyone have a link to such a list or could someone set me up with a few basic ones?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve seen people use things like (.*) and (/W+) etc but I&amp;rsquo;m not sure exactly what they&amp;rsquo;re intended for.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance,&lt;/p&gt;&#10;&lt;p&gt;Nate&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just xps run.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-xps-run/</link><pubDate>Mon, 02 Sep 2013 03:28:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-xps-run/</guid><description>&lt;div class="post" data-post-id="34413" data-author="Tuck" data-date="2013-09-02T03:28:46+00:00" data-subject="Just xps run."&gt;&#13;&#10;&lt;p&gt;Tracking XPs for 46 minutes. XPs since start: 1185.59M. My rate: 1546.42M/hour.&lt;/p&gt;&#10;&lt;p&gt;thanks to zuzu, melechi, and josiah. and rick for grenade!&lt;/p&gt;&#10;&lt;p&gt;Cheers!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Raven's Roost map</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/raven-s-roost-map/</link><pubDate>Wed, 28 Aug 2013 15:41:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/raven-s-roost-map/</guid><description>&lt;div class="post" data-post-id="34409" data-author="Magi" data-date="2013-08-28T15:41:17+00:00" data-subject="Raven&amp;#x27;s Roost map"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve not been playing much, so I may never get around to added mob names to my raven&amp;rsquo;s roost map. But since it&amp;rsquo;s far better than nothing, here you go.&lt;/p&gt;&#10;&lt;p&gt;Run to area: gate Balthazar, es2e3sw4sed2sw&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://www.mccuistions.com/ddo/roost.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34410" data-author="Tuck" data-date="2013-08-29T12:25:39+00:00" data-subject="Re: Raven&amp;#x27;s Roost map"&gt;&#13;&#10;&lt;p&gt;thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34411" data-author="Yasik" data-date="2013-08-29T18:21:40+00:00" data-subject="Re: Raven&amp;#x27;s Roost map"&gt;&#13;&#10;&lt;p&gt;What squares with shadow means?&lt;/p&gt;&#10;&lt;p&gt;Are there stationary mobs worth mentioning?&lt;/p&gt;&#10;&lt;p&gt;Door, doors, gate, gates, flap, manhole, etc - not marked.&lt;/p&gt;&#10;&lt;p&gt;Arrow left from Sevanna - leads where?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>typos august 2013</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/typos-august-2013/</link><pubDate>Tue, 27 Aug 2013 12:04:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/typos-august-2013/</guid><description>&lt;div class="post" data-post-id="34407" data-author="*juggleblood*" data-date="2013-08-27T12:04:45+00:00" data-subject="typos august 2013"&gt;&#13;&#10;&lt;p&gt;I thought I&amp;rsquo;d address some typos starting with August. It doesn&amp;rsquo;t include hard-coded typos such as in skills or in help files.&lt;/p&gt;&#10;&lt;p&gt;August&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-02 21:55:55 ** ** Arya ** &amp;ldquo;motherload&amp;rdquo; for Jack should read &amp;ldquo;motherlode&amp;rdquo; in his&lt;/p&gt;&#10;&lt;p&gt;proc&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-07 13:58:13 ** ** Dr ** 2nd line &amp;lsquo;coooked&amp;rsquo; should be &amp;lsquo;cooked&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-07 14:01:08 ** ** Dr ** 4th line &amp;lsquo;Scracthes&amp;rsquo; should be &amp;lsquo;Scratches&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-07 14:03:11 ** ** Dr ** 5th line &amp;lsquo;appeareance&amp;rsquo; should be &amp;lsquo;appearance&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-15 11:12:50 ** ** Yzzo ** VK South Gate: &amp;ldquo;A big oaf Stares out the town gate&lt;/p&gt;&#10;&lt;p&gt;into the distance.&amp;rdquo; &amp;raquo; Stares-&amp;gt;stares, b/c its middle of sentence&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-17 12:04:20 ** ** Yzzo ** &amp;ldquo;A manual with footprints upon it. crumbles in your&lt;/p&gt;&#10;&lt;p&gt;hands.&amp;rdquo; &amp;laquo; excessive dot in the middle&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-19 17:58:15 ** ** Pokey ** The first sentence uses &amp;ldquo;quest&amp;rdquo; instead of &amp;ldquo;guest.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-19 18:35:00 ** ** Pokey ** The first sentence begins with &amp;ldquo;Mall exercise pool&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;A small exercise pool?&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-19 18:54:21 ** ** Pokey ** Second sentence from ask gorgonheimer about trade&lt;/p&gt;&#10;&lt;p&gt;uses &amp;ldquo;you&amp;rdquo; instead of &amp;ldquo;your.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt; 2013-08-19 19:21:40 ** ** Pokey ** In the second sentence, &amp;ldquo;to west&amp;rdquo; should be &amp;ldquo;to the&lt;/p&gt;&#10;&lt;p&gt;west.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Guide</title><link>https://forum.slothmud.net/updates/web-site-suggestions/avatar-guide/</link><pubDate>Fri, 23 Aug 2013 10:44:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/avatar-guide/</guid><description>&lt;div class="post" data-post-id="34392" data-author="Yasik" data-date="2013-08-23T10:44:03+00:00" data-subject="Avatar Guide"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s my suggestion to the website:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a)&lt;/strong&gt; update Avatar Guide (+hp/ma/mv/hit/dam per level, new spells/skills and their corresponding improvements with avatar levels etc),&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;b)&lt;/strong&gt; host this guide on reliable hosting place, because at this moment the guide in sticky topic in General Chat is unavailable.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34396" data-author="Tuck" data-date="2013-08-24T02:06:21+00:00" data-subject="Re: Avatar Guide"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Yasik wrote:&lt;/strong&gt;&#10;Hello!&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s my suggestion to the website:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a)&lt;/strong&gt; update Avatar Guide (+hp/ma/mv/hit/dam per level, new spells/skills and their corresponding improvements with avatar levels etc),&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;b)&lt;/strong&gt; host this guide on reliable hosting place, because at this moment the guide in sticky topic in General Chat is unavailable.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&amp;hellip; and a cup of tea for me please, Yassik.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>All your sign are belong to soiled-janitor!</title><link>https://forum.slothmud.net/updates/bug-reporting/all-your-sign-are-belong-to-soiled-janitor/</link><pubDate>Fri, 16 Aug 2013 12:16:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/all-your-sign-are-belong-to-soiled-janitor/</guid><description>&lt;div class="post" data-post-id="34387" data-author="Yasik" data-date="2013-08-16T12:16:05+00:00" data-subject="All your sign are belong to soiled-janitor!"&gt;&#13;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Main and Fathnir Street&lt;/p&gt;&#10;&lt;p&gt;Cobblestone Fathnir Street from the east joins the pristine red brick&lt;/p&gt;&#10;&lt;p&gt;Main Street. Expensive houses cluster around the junction. To the&lt;/p&gt;&#10;&lt;p&gt;north, the well-maintained road ends at the northern gate of Newbatia.&lt;/p&gt;&#10;&lt;p&gt;Gold-painted street signs are set into the corners of the houses.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;A solid cloud of some dark mass lies hovering over the ground.&lt;/p&gt;&#10;&lt;p&gt;Someone has lost their handkerchief here. [3]&lt;/p&gt;&#10;&lt;p&gt;A flask of green liquid lies nearby.&lt;/p&gt;&#10;&lt;p&gt;A glowing essence struggles to rise from the ground here.&lt;/p&gt;&#10;&lt;p&gt;A heavy black rod of iron lies rusting on the ground.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The corpse of a soiled janitor is lying here.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;A ghostly form wavers in and out of existence nearby.&lt;/p&gt;&#10;&lt;p&gt;A skull clatters noisily as it rolls by.&lt;/p&gt;&#10;&lt;p&gt;A stray dog wanders about scavenging for scraps.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;142hp 187ma 113mv&amp;gt; -10 1.9 149090 9225 raining Newbatia&lt;/p&gt;&#10;&lt;p&gt;**l in corpse&lt;/p&gt;&#10;&lt;p&gt;corpse (here):&lt;/p&gt;&#10;&lt;p&gt;a newbie sign&lt;/p&gt;&#10;&lt;p&gt;a small sign**&lt;/p&gt;&#10;&lt;p&gt;Seriously, guys :)&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Thanks&amp;rsquo; to, let&amp;rsquo;s say, non-optimal pathfinding for this particular mob, it hangs out around out of North Gate, and never walks into the town and does not collect newbie garbage (as it supposed to, I assume), or it would took away our fountain as well! :)&lt;/p&gt;&#10;&lt;p&gt;Also, fatso constable does assist this garbage-collector, but ignores while I&amp;rsquo;m fighting big-oaf, where&amp;rsquo;s logic?&lt;/p&gt;&#10;&lt;p&gt;Also, let&amp;rsquo;s just accept that fatso&amp;rsquo;s &amp;ldquo;blocks path and demands a bribe&amp;rdquo; was not a best idea to implement and move on by removing this extremely annoying run-breaking feature, please.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question re: Pets/Supps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-re-pets-supps/</link><pubDate>Wed, 14 Aug 2013 00:37:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-re-pets-supps/</guid><description>&lt;div class="post" data-post-id="34384" data-author="Nyx" data-date="2013-08-14T00:37:37+00:00" data-subject="Question re: Pets/Supps"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I thought I&amp;rsquo;d finally post about this &amp;ldquo;issue&amp;rdquo; and see if someone else can help me understand this one.&lt;/p&gt;&#10;&lt;p&gt;The short story:&lt;/p&gt;&#10;&lt;p&gt;My pet combo is often 2 x dracolich + 1 x eudaemon or nightmare.&lt;/p&gt;&#10;&lt;p&gt;I can have this combo &lt;em&gt;only&lt;/em&gt; if I supplicate first and animate (or summon undead) after the supplicant has arrived. I cannot supplicate if I have 2 x dracolich up.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure why this is the case as my available follower points should allow this combo all the time.&lt;/p&gt;&#10;&lt;p&gt;The longer story, with numbers:&lt;/p&gt;&#10;&lt;p&gt;What works&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now. [0.0]&lt;/p&gt;&#10;&lt;p&gt;Akasha answers your request!&lt;/p&gt;&#10;&lt;p&gt;Flopsy the eudaemon appears in a flash of rainbow light!&lt;/p&gt;&#10;&lt;p&gt;Flopsy the eudaemon starts following you.&lt;/p&gt;&#10;&lt;p&gt;You could control far more followers than you have now. [&lt;strong&gt;0.8&lt;/strong&gt;]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;animate dead&amp;rsquo; corpse dracolich&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;animate dead&amp;rsquo; corpse dracolich&lt;/p&gt;&#10;&lt;p&gt;You probably couldn&amp;rsquo;t control any more followers. [&lt;strong&gt;4.7&lt;/strong&gt;]&lt;/p&gt;&#10;&lt;p&gt;What doesnt work&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) An immense skeletal dracolich tests the will of its master.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) An immense skeletal dracolich tests the will of its master.&lt;/p&gt;&#10;&lt;p&gt;You could probably handle one or two more followers than you have now. [&lt;strong&gt;3.9&lt;/strong&gt;]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;supp&amp;rsquo; eudaemon:&lt;/p&gt;&#10;&lt;p&gt;Akasha decides that you have enough followers already.&lt;/p&gt;&#10;&lt;p&gt;How many follower points can I have?&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;summon undead&amp;rsquo; 3 banshee&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A banshee starts following you.&lt;/p&gt;&#10;&lt;p&gt;A banshee starts following you.&lt;/p&gt;&#10;&lt;p&gt;A banshee starts following you.&lt;/p&gt;&#10;&lt;p&gt;You probably couldn&amp;rsquo;t control any more followers. [&lt;strong&gt;4.8&lt;/strong&gt;]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;summon&amp;rsquo; 6 spectre&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A spectre starts following you.&lt;/p&gt;&#10;&lt;p&gt;A spectre starts following you.&lt;/p&gt;&#10;&lt;p&gt;A spectre starts following you.&lt;/p&gt;&#10;&lt;p&gt;A spectre starts following you.&lt;/p&gt;&#10;&lt;p&gt;A spectre starts following you.&lt;/p&gt;&#10;&lt;p&gt;A spectre starts following you.&lt;/p&gt;&#10;&lt;p&gt;You probably couldn&amp;rsquo;t control any more followers. [&lt;strong&gt;5.0&lt;/strong&gt;]&lt;/p&gt;&#10;&lt;p&gt;If you made it this far, thanks for your time and I appreciate any constructive feedback you may have.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Revisiting Some Rules</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/revisiting-some-rules/</link><pubDate>Wed, 14 Aug 2013 00:30:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/revisiting-some-rules/</guid><description>&lt;div class="post" data-post-id="34383" data-author="*Neptune*" data-date="2013-08-14T00:30:54+00:00" data-subject="Revisiting Some Rules"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Earlier today I made an informal announcement regarding the use by a player&lt;/p&gt;&#10;&lt;p&gt;to transfer equipment between said player&amp;rsquo;s characters in the inn. After some&lt;/p&gt;&#10;&lt;p&gt;further discussion, I&amp;rsquo;d like to take this time to retract that statement.&lt;/p&gt;&#10;&lt;p&gt;Going forward, we will do our best to adhere to the rules regarding Multiplaying&lt;/p&gt;&#10;&lt;p&gt;as outlined in the ingame help files. See &amp;lsquo;help rules&amp;rsquo; and &amp;lsquo;help rule 1&amp;rsquo; for more&lt;/p&gt;&#10;&lt;p&gt;information regarding these rules. However, again be advised of the followng:&lt;/p&gt;&#10;&lt;p&gt;A player may NOT transfer equipment between characters that are both&lt;/p&gt;&#10;&lt;p&gt;in the game at the same time. Acceptable ways to transfer equipment&lt;/p&gt;&#10;&lt;p&gt;between characters include (but are not limited to) the following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Using the ingame postal system. You may send equipment from one&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;character to another via the postal shipping method. Simply visit the&lt;/p&gt;&#10;&lt;p&gt;postman and ship said items to said second character, logout, login the&lt;/p&gt;&#10;&lt;p&gt;second character, and retrieve your items.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Cooperative efforts with other players. If you choose to do so, (and&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;you trust another character to be helpful), you may hand over your&lt;/p&gt;&#10;&lt;p&gt;equipment to another player at which time you then logout your first&lt;/p&gt;&#10;&lt;p&gt;character, login your second character, and retrieve said item(s) from that&lt;/p&gt;&#10;&lt;p&gt;character you have chosen to help you transfer equipment.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your time, and enjoy the game.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggestion: Valishael</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/suggestion-valishael/</link><pubDate>Wed, 14 Aug 2013 00:20:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/suggestion-valishael/</guid><description>&lt;div class="post" data-post-id="34382" data-author="Nyx" data-date="2013-08-14T00:20:39+00:00" data-subject="Suggestion: Valishael"&gt;&#13;&#10;&lt;p&gt;Valishael appears to be the only shopkeeper who will not say anything when he&amp;rsquo;s out of coins. When he is, and you try to sell an item, he just returns a blank line.&lt;/p&gt;&#10;&lt;p&gt;I see players ask about Valishael approx once a week, thanks to (yay) the run of long uptimes.&lt;/p&gt;&#10;&lt;p&gt;Could you please put in a message akin to the other shopkeepers?&lt;/p&gt;&#10;&lt;p&gt;Kthxloveyourwork.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34385" data-author="*juggleblood*" data-date="2013-08-14T11:43:53+00:00" data-subject="Re: Suggestion: Valishael"&gt;&#13;&#10;&lt;p&gt;Done.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mob-updates/</link><pubDate>Tue, 13 Aug 2013 23:58:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mob-updates/</guid><description>&lt;div class="post" data-post-id="34381" data-author="*Neptune*" data-date="2013-08-13T23:58:03+00:00" data-subject="Mob Updates"&gt;&#13;&#10;&lt;p&gt;Just a quick heads up for some of you guys out there.&lt;/p&gt;&#10;&lt;p&gt;Due to a recently discovered crash-related hiccup, the following mob has&lt;/p&gt;&#10;&lt;p&gt;been updated and the offending structures have been replaced with&lt;/p&gt;&#10;&lt;p&gt;updated versions of his procs:&lt;/p&gt;&#10;&lt;p&gt;Mob: The liche Elock&lt;/p&gt;&#10;&lt;p&gt;Area: Valley of the Mage&lt;/p&gt;&#10;&lt;p&gt;Continent: The Island&lt;/p&gt;&#10;&lt;p&gt;While in many respects he should be similar, you will also notice that this&lt;/p&gt;&#10;&lt;p&gt;mob may or may not be slightly more challenging. In addition, you will also&lt;/p&gt;&#10;&lt;p&gt;notice that this results in a slightly higher exp yield as dictated by the&lt;/p&gt;&#10;&lt;p&gt;updated structures implemented with this mob.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tuk</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tuk/</link><pubDate>Mon, 05 Aug 2013 22:29:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tuk/</guid><description>&lt;div class="post" data-post-id="34372" data-author="Popeye" data-date="2013-08-05T22:29:38+00:00" data-subject="Tuk"&gt;&#13;&#10;&lt;p&gt;Our clan leader is missing. He is maybe on holiday, I don&amp;rsquo;t know.&lt;/p&gt;&#10;&lt;p&gt;I just hope nothing misjudged and misplaced has happened behind the scenes to exclude him from playing, because that would be sad, and potentially highly idiotic. For me, Tuk and his clan have been a huge help and highly attentive, so I do hope nothing has happened&lt;/p&gt;&#10;&lt;p&gt;thx (from someone who knew the people who created Dikus)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bloodloss &amp;gt;&amp;gt; no coins/items</title><link>https://forum.slothmud.net/updates/bug-reporting/bloodloss-gt-gt-no-coins-items/</link><pubDate>Mon, 05 Aug 2013 12:57:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bloodloss-gt-gt-no-coins-items/</guid><description>&lt;div class="post" data-post-id="34371" data-author="Yasik" data-date="2013-08-05T12:57:28+00:00" data-subject="Bloodloss &amp;amp;gt;&amp;amp;gt; no coins/items"&gt;&#13;&#10;&lt;p&gt;Hello.&lt;/p&gt;&#10;&lt;p&gt;I would like to turn admins&amp;rsquo; attention to a matter I consider as a bug:&lt;/p&gt;&#10;&lt;p&gt;An orange rakasha is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;kill rakasha&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1046hp 466ma 273mv&amp;gt; +9 -10.4 875,050,898 29,837 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;You do the best you can!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1048hp 466ma 273mv&amp;gt; +9 -10.4 875,050,898 29,837 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;An orange rakasha dies from bloodloss, and the lack of a beating heart.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an orange rakasha&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 441ma 273mv&amp;gt; +9 -10.4 875,050,898 29,837 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;**get all corpse&lt;/p&gt;&#10;&lt;p&gt;You do not see anything in the corpse.**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1055hp 444ma 273mv&amp;gt; +9 -10.4 875,050,898 29,837 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Strange Cell&lt;/p&gt;&#10;&lt;p&gt;The walls of the cell are made of some strange glistening volcanic rock.&lt;/p&gt;&#10;&lt;p&gt;They are smoothed and glazed as though made to entrap something of great energy&lt;/p&gt;&#10;&lt;p&gt;or heat. The walls of the cell have been hammered by blows beyond the strength&lt;/p&gt;&#10;&lt;p&gt;of man. The inhabitant of the cell must have been trapped in torment for ages.&lt;/p&gt;&#10;&lt;p&gt;Exits: [North]&lt;/p&gt;&#10;&lt;p&gt;The corpse of an orange rakasha is lying here.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1067hp 452ma 273mv&amp;gt; +9 -10.4 875,050,898 29,837 indoors Hellwell&lt;/p&gt;&#10;&lt;p&gt;**get all corpse&lt;/p&gt;&#10;&lt;p&gt;You do not see anything in the corpse.**&lt;/p&gt;&#10;&lt;p&gt;I think I reported this earlier, but the thread is either gone, or has different subject.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cant use water barrel in Inv</title><link>https://forum.slothmud.net/town-crier/newbie-questions/cant-use-water-barrel-in-inv/</link><pubDate>Tue, 30 Jul 2013 08:47:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/cant-use-water-barrel-in-inv/</guid><description>&lt;div class="post" data-post-id="34367" data-author="Yasik" data-date="2013-07-30T08:47:59+00:00" data-subject="Cant use water barrel in Inv"&gt;&#13;&#10;&lt;p&gt;**drink water-barrel&lt;/p&gt;&#10;&lt;p&gt;drink water-barrel&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t find it!**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 172mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 57299 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a transparent spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a water barrel&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;a damp moldy scroll [3]&lt;/p&gt;&#10;&lt;p&gt;belt of the damned&lt;/p&gt;&#10;&lt;p&gt;a minor scroll of recall [5]&lt;/p&gt;&#10;&lt;p&gt;a forest green wreath&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 174mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 57299 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;**fill water-barrel&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t have that!**&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 174mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 57299 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a transparent spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a water barrel&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;a damp moldy scroll [3]&lt;/p&gt;&#10;&lt;p&gt;belt of the damned&lt;/p&gt;&#10;&lt;p&gt;a minor scroll of recall [5]&lt;/p&gt;&#10;&lt;p&gt;a forest green wreath&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 176mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 57299 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Beavis the Untitled (level: 13)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 13 Ne: 1 Cl: 1&lt;/p&gt;&#10;&lt;p&gt;You are 23 years, 3 months, 4 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have barely begun to explore around here.&lt;/p&gt;&#10;&lt;p&gt;You have 193(193) hit, 113(113) mana and 176(184) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.2.&lt;/p&gt;&#10;&lt;p&gt;You have 57299 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 17107 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 14 hours, 35 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[14], Int: 16[16], Wis: 12[12], Dex: 15[15], Con: 17[17]&lt;/p&gt;&#10;&lt;p&gt;SUM: 74&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 176mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 55799 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;recite identify barrel&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Object &amp;lsquo;water barrel&amp;rsquo;&lt;/strong&gt;, Item type: LIQUID CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 50, Value: 20gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Anyone can explain why I suddenly cannot use &amp;lsquo;water-barrel&amp;rsquo;, but can &amp;lsquo;barrel&amp;rsquo; ? It seems this item can be used only if it is not empty:&lt;/p&gt;&#10;&lt;p&gt;drink water-barrel&lt;/p&gt;&#10;&lt;p&gt;drink water-barrel&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t find it!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 183mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 45799 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t find it!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 183mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 45799 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;fill barrel&lt;/p&gt;&#10;&lt;p&gt;You fill a water barrel with water.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 184mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 45799 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;drink water-barrel&lt;/p&gt;&#10;&lt;p&gt;drink water-barrel&lt;/p&gt;&#10;&lt;p&gt;You do not feel thirsty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 113ma 184mv&amp;gt; [-10] AC: 4.2 EXP: 17107 COINS: 45799 [raining] [Bal Harbor Town]&lt;/p&gt;&#10;&lt;p&gt;You do not feel thirsty.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temple Ruins Question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/temple-ruins-question/</link><pubDate>Sun, 21 Jul 2013 20:39:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/temple-ruins-question/</guid><description>&lt;div class="post" data-post-id="34361" data-author="Marvel" data-date="2013-07-21T20:39:13+00:00" data-subject="Temple Ruins Question"&gt;&#13;&#10;&lt;p&gt;Anybody know how to get to King Icaric in Temple Ruins? Map doesn&amp;rsquo;t mention and nobody online remembers how&amp;hellip; (that doesn&amp;rsquo;t involve ambush, since you can&amp;rsquo;t unlock door from inside either).&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34362" data-author="jezer" data-date="2013-07-24T02:07:40+00:00" data-subject="Re: Temple Ruins Question"&gt;&#13;&#10;&lt;p&gt;So there is a door you can&amp;rsquo;t unlock? Is it not one of the keys on the Pygmy&amp;rsquo;s? Ornated Scroll post perhaps?&lt;/p&gt;&#10;&lt;p&gt;Have you tried the held low voodoo stone as a potential key or unlocker?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sunday noon mob killing group</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sunday-noon-mob-killing-group/</link><pubDate>Sat, 20 Jul 2013 05:50:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sunday-noon-mob-killing-group/</guid><description>&lt;div class="post" data-post-id="34359" data-author="war" data-date="2013-07-20T05:50:10+00:00" data-subject="Sunday noon mob killing group"&gt;&#13;&#10;&lt;p&gt;I would like to run a Sunday group where we just kill mobs that have yet to die on this version of sloth or haven&amp;rsquo;t poped eq yet on this version.&lt;/p&gt;&#10;&lt;p&gt;Please post ideas for mobs thanks you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34360" data-author="war" data-date="2013-07-21T17:29:56+00:00" data-subject="Re: Sunday noon mob killing group"&gt;&#13;&#10;&lt;p&gt;noon pst&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Strange AH WG portal</title><link>https://forum.slothmud.net/town-crier/newbie-questions/strange-ah-wg-portal/</link><pubDate>Wed, 10 Jul 2013 16:34:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/strange-ah-wg-portal/</guid><description>&lt;div class="post" data-post-id="34346" data-author="Yasik" data-date="2013-07-10T16:34:48+00:00" data-subject="Strange AH WG portal"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;look&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;This is the northern gate of Aisholm, a small human settlement in the&lt;/p&gt;&#10;&lt;p&gt;frozen continent of Thule. A set of wide double gates opens in the wall,&lt;/p&gt;&#10;&lt;p&gt;and there is a building to the south. The street is unpaved, its loosely&lt;/p&gt;&#10;&lt;p&gt;packed clay as naked as when the humans first arrived to Thule. The whole&lt;/p&gt;&#10;&lt;p&gt;town must turn into a mudhole when the snow melts. A high walkway runs&lt;/p&gt;&#10;&lt;p&gt;the length of the stockade.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;A stalk of celery grows in a patch of well-kept soil. [2]&lt;/p&gt;&#10;&lt;p&gt;A bright orange carrot top can just barely be seen growing in some soil.&lt;/p&gt;&#10;&lt;p&gt;A magical spring gurgles out fresh water. [2]&lt;/p&gt;&#10;&lt;p&gt;A tomato vine grows out of a patch of soil, bearing a single ripe tomato.&lt;/p&gt;&#10;&lt;p&gt;A soiled sheet from some notebook shifts here in the wind.&lt;/p&gt;&#10;&lt;p&gt;A hastily wrapped brown parcel lies here on the floor.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;AN OPEN PORTAL IS HERE!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Fallen Looking for 1x Chrysoprase is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;A frost giantess is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;A frost giant is guarding the gate.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 197ma 62mv&amp;gt; [+0] AC: 4.5 EXP: 1717582 COINS: 76082 [raining] [Aisholm Town]&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;enter portal&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;There are no visible portals here.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 200ma 63mv&amp;gt; [+0] AC: 4.5 EXP: 1717582 COINS: 76082 [raining] [Aisholm Town]&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;look portal&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;There&amp;rsquo;s no portal to look through here!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;=====&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;How&amp;rsquo;s that possible?&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crystal Tokens (drachma!)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crystal-tokens-drachma/</link><pubDate>Sun, 07 Jul 2013 02:42:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crystal-tokens-drachma/</guid><description>&lt;div class="post" data-post-id="34337" data-author="Nyx" data-date="2013-07-07T02:42:06+00:00" data-subject="Crystal Tokens (drachma!)"&gt;&#13;&#10;&lt;p&gt;I believe Neptune scattered 7 shimmering crystal tokens earlier today.&lt;/p&gt;&#10;&lt;p&gt;So far we&amp;rsquo;ve retrieved one from Lolth and located 3 others but yet to retrieve them.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re reading this&amp;hellip;we will begin killing on the hour. No idea what time that is in American-ese :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34338" data-author="Nyx" data-date="2013-07-07T06:58:42+00:00" data-subject="Re: Crystal Tokens (drachma!)"&gt;&#13;&#10;&lt;p&gt;All tokens found and devoured.&lt;/p&gt;&#10;&lt;p&gt;Thanks for the fun 8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34339" data-author="*Neptune*" data-date="2013-07-07T07:08:20+00:00" data-subject="Re: Crystal Tokens (drachma!)"&gt;&#13;&#10;&lt;p&gt;Glad to do it, guys. Thanks for playing. We had a good who list today,&lt;/p&gt;&#10;&lt;p&gt;and I look forward to seeing more of you in the future.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>suggestion for lower level grouping</title><link>https://forum.slothmud.net/updates/mud-suggestions/suggestion-for-lower-level-grouping/</link><pubDate>Sat, 29 Jun 2013 00:11:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/suggestion-for-lower-level-grouping/</guid><description>&lt;div class="post" data-post-id="34329" data-author="zenoko" data-date="2013-06-29T00:11:28+00:00" data-subject="suggestion for lower level grouping"&gt;&#13;&#10;&lt;p&gt;with groups being based on total levels, finding a group before level 40 can be hard and heres why i think it is&lt;/p&gt;&#10;&lt;p&gt;consider yourself to be a 1x20 with no other levels than 20 in your prime level you finally get a group with someone but he has 4 classes at level 20 and hes also level 20&lt;/p&gt;&#10;&lt;p&gt;the person with 4x20 levels would receive a substantial amount more in exp per kill and the person with 1x20 would basically receive almost nothing since he has basically 4 times more levels than you&lt;/p&gt;&#10;&lt;p&gt;as another example lets say your around level 35 with all other classes up to your quad class to level 15(total level 80) and nothing else and you group with a level 30 who has level 25 classes up to quad and 5 in each after quad (total 125) the level 30 has 46% more levels than you do so he will gain much more exp despite being level 30&lt;/p&gt;&#10;&lt;p&gt;as my examples sound silly i would like to show real life examples on the who list on people differentiating in total levels but have the same or higher prime levels&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i737.photobucket.com/albums/xx11/terror923/wholist.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;prescience a level 20 has 101 total levels (not that far from the level 30 in my example) grouping with umaro at 61 total levels there is roughly a 40% difference in levels&lt;/p&gt;&#10;&lt;p&gt;and if you group prescience up with a level 38 zenoko (total level 91) youll notice prescience actually gains MORE although not a huge amount more exp than zenoko despite zenoko being a level 38&lt;/p&gt;&#10;&lt;p&gt;some people may ask &amp;ldquo;why not just get your sponge levels and close the gap?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;some classes like mage druid and necro i think (just me) would want to rush their prime levels to get the biggest nuke(mage), get the best shapeshift form(druid) more summons/also more powerful ones(necro) and while they do this their other levels become skimpy causing others their level (and sometimes lower) to out exp them in groups to a point where soloing is a lot better than grouping&lt;/p&gt;&#10;&lt;p&gt;people have tend to also blatantly rush their levels for a skill/spell (like stone skin,sanctuary,circle, etc) forgetting all other levels&lt;/p&gt;&#10;&lt;p&gt;what i suggest to do (and this can be debated) is&lt;/p&gt;&#10;&lt;p&gt;-base the grouping exp formula on prime levels for everyone whos not a level 40 prime or higher to encourage lower levels to group with others at similar prime levels but much higher total levels while keeping the group exp formula after level 40 prime as total levels&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Brilliant Red Aura kill does not increase alignment</title><link>https://forum.slothmud.net/town-crier/newbie-questions/brilliant-red-aura-kill-does-not-increase-alignment/</link><pubDate>Mon, 24 Jun 2013 07:49:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/brilliant-red-aura-kill-does-not-increase-alignment/</guid><description>&lt;div class="post" data-post-id="34326" data-author="Yasik" data-date="2013-06-24T07:49:30+00:00" data-subject="Brilliant Red Aura kill does not increase alignment"&gt;&#13;&#10;&lt;p&gt;Is it kill-history affecting +/- alignment or I dont know something?&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Darkness&amp;rsquo; is brilliant red aura too, no alignment change after kill. Previous kill gave me +2.&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;Some strands of dark moss lie drying here in the sun.&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) An animated shadow is here, looking for something to kill.&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) An animated shadow is here, looking for something to kill.&lt;/p&gt;&#10;&lt;p&gt;Caitlin the peri arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A spectre arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A spectre arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A spectre arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 288ma 276mv&amp;gt; &lt;strong&gt;[+5]&lt;/strong&gt; AC: -10.4 EXP: 430,934,784 COINS: 549,990 [indoors]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Web&amp;rsquo; shadow&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An animated shadow is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;An animated shadow growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;An animated shadow hates your guts!&lt;/p&gt;&#10;&lt;p&gt;An animated shadow slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;An animated shadow misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;[ CUT ]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1037hp 282ma 280mv&amp;gt; &lt;strong&gt;[+5]&lt;/strong&gt; AC: -10.4 EXP: 430,936,886 COINS: 549,990 [indoors]&lt;/p&gt;&#10;&lt;p&gt;A spectre misses an animated shadow with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre massacres an animated shadow to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;An animated shadow is dead! R.I.P.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You gain 3259 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You received 37089 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an animated shadow&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;The animated shadow shatters into a million shards of darkness.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1037hp 282ma 280mv&amp;gt; &lt;strong&gt;[+5]&lt;/strong&gt; AC: -10.4 EXP: 430,977,234 COINS: 549,990 [indoors]&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;You are in one of the many tunnels of the catacombs. It is not possible&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;to tell where they are leading anymore because they all look exactly&lt;/p&gt;&#10;&lt;p&gt;alike- limestone tunnels with shelves carved into the walls.&lt;/p&gt;&#10;&lt;p&gt;The passageway dead ends to the north.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;Some strands of dark moss lie drying here in the sun.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) An animated shadow is here, looking for something to kill.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1040hp 283ma 280mv&amp;gt; &lt;strong&gt;[+5]&lt;/strong&gt; AC: -10.4 EXP: 430,977,234 COINS: 549,990 [indoors]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Web&amp;rsquo; shadow&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An animated shadow is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;An animated shadow growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;An animated shadow hates your guts!&lt;/p&gt;&#10;&lt;p&gt;An animated shadow slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;An animated shadow misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;[ CUT ]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1066hp 276ma 280mv&amp;gt; &lt;strong&gt;[+5]&lt;/strong&gt; AC: -10.4 EXP: 430,979,770 COINS: 549,990 [indoors]&lt;/p&gt;&#10;&lt;p&gt;A spectre massacres an animated shadow to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;An animated shadow is dead! R.I.P.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You gain 3150 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;You received 35848 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an animated shadow&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;The animated shadow shatters into a million shards of darkness.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1075hp 280ma 280mv&amp;gt; &lt;strong&gt;[+5]&lt;/strong&gt; AC: -10.4 EXP: 431,018,768 COINS: 549,990 [indoors]&lt;/p&gt;&#10;&lt;p&gt;The Catacombs&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;You are in one of the many tunnels of the catacombs. It is not possible&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;to tell where they are leading anymore because they all look exactly&lt;/p&gt;&#10;&lt;p&gt;alike- limestone tunnels with shelves carved into the walls.&lt;/p&gt;&#10;&lt;p&gt;The passageway dead ends to the north.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;Some strands of dark moss lie drying here in the sun.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1078hp 323ma 255mv&amp;gt; &lt;strong&gt;[+4]&lt;/strong&gt; AC: -10.4 EXP: 431,884,508 COINS: 572,382 [indoors]&lt;/p&gt;&#10;&lt;p&gt;The darkness misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The darkness misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The darkness claws a spectre hard.&lt;/p&gt;&#10;&lt;p&gt;The darkness misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws the darkness extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses the darkness with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses the darkness with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses the darkness with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses the darkness with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws the darkness extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of the darkness&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre the darkness with your slash.&lt;/p&gt;&#10;&lt;p&gt;The darkness is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre the darkness with your slash.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;The darkness is dead! R.I.P.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You gain 5352 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 60909.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the darkness&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get a mysterious looking spellbook from the corpse of the darkness that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;drop mysterious-spellbook&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of the darkness that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2000 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1080hp 327ma 259mv&amp;gt; &lt;strong&gt;[+4]&lt;/strong&gt; AC: -10.4 EXP: 431,953,421 COINS: 574,382 [indoors]&lt;/p&gt;&#10;&lt;p&gt;Monument&lt;/p&gt;&#10;&lt;p&gt;You are standing inside a large marble monument. In the center of the&lt;/p&gt;&#10;&lt;p&gt;room is an ornamental sarcophagus. At each of the four corners is a large&lt;/p&gt;&#10;&lt;p&gt;brass brazier. They seem to have been extinguished for some time. All&lt;/p&gt;&#10;&lt;p&gt;around the room are tapestries hung on the walls.&lt;/p&gt;&#10;&lt;p&gt;Exits: South Down&lt;/p&gt;&#10;&lt;p&gt;The corpse of the darkness is lying here.&lt;/p&gt;&#10;&lt;p&gt;A mysterious looking spellbook with strange runes lies forgotten on the ground. [11]&lt;/p&gt;&#10;&lt;p&gt;A pulsing mass of darkness lies tangled on the ground.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A tormented spectre tests the limits of its master&amp;rsquo;s control.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jecka Bot to be Penalized</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/jecka-bot-to-be-penalized/</link><pubDate>Wed, 12 Jun 2013 12:24:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/jecka-bot-to-be-penalized/</guid><description>&lt;div class="post" data-post-id="34318" data-author="mistweaver" data-date="2013-06-12T12:24:08+00:00" data-subject="Jecka Bot to be Penalized"&gt;&#13;&#10;&lt;p&gt;Dear Immortals!&lt;/p&gt;&#10;&lt;p&gt;Please deal with the renowned bot called Jecka, who is running Firenewts, Asylym and N. Pathways. He is usually on during daytime in Russia, he runs the same mobs/areas over and over, has notell on, his group is locked, he does not respond to any actions, except for recalling self and renting when pushed. He has been botting for quite a long time, several players have reported it, he has been jailed at least once and still he continues botting. Yesterday I followed him in Firenewts and watched his bot script. Usually, when he goes into the room he starts flailing several times, so I webbed and recalled him, then recalled self. He continued his route (struggling in webs) and then started flailing! After I saw a demon appearing and slapping him for trying to flail when I was in the same room (at West Gate), I went one room west and returned to West gate after a few seconds. As I expected, Jecka&amp;rsquo;s bot script made him flail at the sash. I watched the Sash morted Jecka, waited for him to die (gossiped he was down in case anyone wanted to raise him) and pushed him to the scribe&amp;rsquo;s before he corpsed. After he was up later on, I restored him to full and notified he died to his bot scripts. He ran away and rented. And today he logs on and starts whining on gossip that I pkilled him! :lol: Please check the logs and deal with this bot at last!&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shapeshifter&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>VK quester Erdogan</title><link>https://forum.slothmud.net/updates/mud-suggestions/vk-quester-erdogan/</link><pubDate>Wed, 12 Jun 2013 07:57:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/vk-quester-erdogan/</guid><description>&lt;div class="post" data-post-id="34317" data-author="Yasik" data-date="2013-06-12T07:57:22+00:00" data-subject="VK quester Erdogan"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m in my tune, again. 8)&lt;/p&gt;&#10;&lt;p&gt;Recently noticed that VK quester&amp;rsquo;s name (Erdogan) is just like of that Turkey prime minister we all know about, rudely suppressed demonstrations against central park development, closing art and culture institutions because they offend feelings of radical religious people, calling social media biggest menace to society etc etc.&lt;/p&gt;&#10;&lt;p&gt;May I suggest renaming VK quester? His name offends my feelings of free spirit and good will.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>** (updated: 10.07) Permanent! Garage Sale! **</title><link>https://forum.slothmud.net/the-emporium/the-emporium/updated-10-07-permanent-garage-sale/</link><pubDate>Tue, 11 Jun 2013 11:43:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/updated-10-07-permanent-garage-sale/</guid><description>&lt;div class="post" data-post-id="34316" data-author="Tuck" data-date="2013-06-11T11:43:01+00:00" data-subject="** (updated: 10.07) Permanent! Garage Sale! **"&gt;&#13;&#10;&lt;p&gt;Hail,&lt;/p&gt;&#10;&lt;p&gt;Contact me directly ingame with offers or price check. Do not reply in this topic please!!!&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;List of gems/runes that I need:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Tomb Jade x3&lt;/li&gt;&#10;&lt;li&gt;Sapphire x3&lt;/li&gt;&#10;&lt;li&gt;Jasper&lt;/li&gt;&#10;&lt;li&gt;Jacinth&lt;/li&gt;&#10;&lt;li&gt;Tourmaline&lt;/li&gt;&#10;&lt;li&gt;Chrysoprase&lt;/li&gt;&#10;&lt;li&gt;&amp;hellip; most t3 gems&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Items for sale/trade:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;2x a wiedzmin ring ()socketed Chrysoprase Rune()&lt;/li&gt;&#10;&lt;li&gt;a ring of blue ice ()socketed Chrysoprase Rune()&lt;/li&gt;&#10;&lt;li&gt;darksteel shoulder guards ()socketed Tourmaline Rune()&lt;/li&gt;&#10;&lt;li&gt;Brown-Red Spinel Rune [ T:2, &lt;body armor&gt; Mana 5]&lt;/li&gt;&#10;&lt;li&gt;Dark-Green Spinel Rune [ T:1, &lt;body armor&gt; Hp 5]&lt;/li&gt;&#10;&lt;li&gt;malachite shoulderguards&lt;/li&gt;&#10;&lt;li&gt;Talons of the Dragon Lords&lt;/li&gt;&#10;&lt;li&gt;marble sceptre&lt;/li&gt;&#10;&lt;li&gt;a symbol of lordly might&lt;/li&gt;&#10;&lt;li&gt;a choker of blue flame&lt;/li&gt;&#10;&lt;li&gt;gold woven bandages&lt;/li&gt;&#10;&lt;li&gt;a ruby-inlaid crown&lt;/li&gt;&#10;&lt;li&gt;an adamantite greatshield&lt;/li&gt;&#10;&lt;li&gt;diamond shoulder guards&lt;/li&gt;&#10;&lt;li&gt;an obsidian great helm&lt;/li&gt;&#10;&lt;li&gt;a ring of imminent death&lt;/li&gt;&#10;&lt;li&gt;the beating heart of King Glarglrm&lt;/li&gt;&#10;&lt;li&gt;a strand of opalescent silk&lt;/li&gt;&#10;&lt;li&gt;a ruby-inlaid crown&lt;/li&gt;&#10;&lt;li&gt;a wolf&amp;rsquo;s head cape&lt;/li&gt;&#10;&lt;li&gt;arcane gauntlets of the moon&lt;/li&gt;&#10;&lt;li&gt;guards cloaked in shadow&lt;/li&gt;&#10;&lt;li&gt;a lost cross signet ring&lt;/li&gt;&#10;&lt;li&gt;a set of chinchilla skin boots&lt;/li&gt;&#10;&lt;li&gt;the amaranthine sphere of light&lt;/li&gt;&#10;&lt;li&gt;hidden mace of the underworld&lt;/li&gt;&#10;&lt;li&gt;the sleeves of valor&lt;/li&gt;&#10;&lt;li&gt;black demonskin boots&lt;/li&gt;&#10;&lt;li&gt;sandy silk pants&lt;/li&gt;&#10;&lt;li&gt;a polished mithril shield&lt;/li&gt;&#10;&lt;li&gt;shield of the black rose&lt;/li&gt;&#10;&lt;li&gt;loop of burning coals&lt;/li&gt;&#10;&lt;li&gt;midnight sapphire&lt;/li&gt;&#10;&lt;li&gt;green avian scale&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks for reading all this.&lt;/p&gt;&#10;&lt;p&gt;P.S. Please contact me ingame, do not flood in this topic.&lt;/p&gt;&#10;&lt;p&gt;Email: slothmagi (at) gmail.com.&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="https://media.giphy.com/media/RHiD0K65NxxLO/giphy.gif"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MUSH Client Sounds</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/mush-client-sounds/</link><pubDate>Sun, 02 Jun 2013 16:25:48 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/mush-client-sounds/</guid><description>&lt;div class="post" data-post-id="34312" data-author="Yasik" data-date="2013-06-02T16:25:48+00:00" data-subject="MUSH Client Sounds"&gt;&#13;&#10;&lt;p&gt;Hi guys!&lt;/p&gt;&#10;&lt;p&gt;I have decided to contribute to this thread as well, so here are my MUSH Client triggers that make you unable to sleep during chop or to warn you when admin talks to you to see if you&amp;rsquo;re botting or not (hi Tuk!).&lt;/p&gt;&#10;&lt;p&gt;1.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^(.+) is unable to respond right now\.$&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Checkboxes: Enable, Keep Evaluating, Regular Expression; Send To: World; Everything else - empty.&lt;/p&gt;&#10;&lt;p&gt;Sound: Blood Raven taunt from Diablo 2: &lt;a href="https://dl.dropboxusercontent.com/u/72105811/Blood_Raven_Taunt_2.wav" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://dl.dropboxusercontent.com/u/721 &amp;hellip; aunt_2.wav&amp;rdquo;&amp;gt;https://dl.dropboxusercontent.com/u/72105811/Blood_Raven_Taunt_2.wav&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^(.+) tells you \&amp;#39;(.+)\&amp;#39;(.*)$&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Checkboxes - same as previous.&lt;/p&gt;&#10;&lt;p&gt;Sound: Battlecruiser from StarCraft: &lt;a href="https://dl.dropboxusercontent.com/u/72105811/Starcraft_Battlecruiser_Receiving_Transmission.wav" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://dl.dropboxusercontent.com/u/721 &amp;hellip; ission.wav&amp;rdquo;&amp;gt;https://dl.dropboxusercontent.com/u/72105811/Starcraft_Battlecruiser_Receiving_Transmission.wav&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;3.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^The \&amp;#39;(aegis|sanctuary|wall of flesh)\&amp;#39; spell on you is about to wear off\.$&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Checkboxes - same as in first one.&lt;/p&gt;&#10;&lt;p&gt;Sound: Bloodlust from Warcraft 2: &lt;a href="https://dl.dropboxusercontent.com/u/72105811/Warcraft_2_Bloodlust.wav" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://dl.dropboxusercontent.com/u/721 &amp;hellip; odlust.wav&amp;rdquo;&amp;gt;https://dl.dropboxusercontent.com/u/72105811/Warcraft_2_Bloodlust.wav&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;4.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;^(.+) is unable to respond right now\.$&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Checkboxes: same + Repeat on same line; Send To: Script; Send: &amp;ldquo;ActivateClient;&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Not making any sound, but if you browse pron in another window - it will bring MUSH Client in front of you so you can see who&amp;rsquo;s died leaving the channel. Smart!&lt;/p&gt;&#10;&lt;p&gt;Enjoy. (c)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell checks for enough mana and max # of followers</title><link>https://forum.slothmud.net/updates/mud-suggestions/spell-checks-for-enough-mana-and-max-of-followers/</link><pubDate>Thu, 30 May 2013 11:18:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/spell-checks-for-enough-mana-and-max-of-followers/</guid><description>&lt;div class="post" data-post-id="34306" data-author="Yasik" data-date="2013-05-30T11:18:47+00:00" data-subject="Spell checks for enough mana and max # of followers"&gt;&#13;&#10;&lt;p&gt;**&amp;lt;425hp 20ma 184mv&amp;gt; [+9] AC: -7.1 EXP: 17,194,242 COINS: 398,284 [indoors]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Summon Undead&amp;rsquo; spectre&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t have enough mana.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;428hp 1ma 184mv&amp;gt; [+9] AC: -7.1 EXP: 17,194,242 COINS: 398,284 [indoors]&lt;/p&gt;&#10;&lt;p&gt;You calm down and return to a peaceful state of mind.**&lt;/p&gt;&#10;&lt;p&gt;I think many of us would agree that it would be much better if it wouldn&amp;rsquo;t reduce mana if check is unsuccessful. This happens to some other spells, not only summon/animate, and to some other checks - mana deducted if I try to summon more undead than I supposed to have at this level (max legion something blah blah).&lt;/p&gt;&#10;&lt;p&gt;**&amp;lt;475hp 71ma 184mv&amp;gt; [+9] AC: -7.1 EXP: 20,086,419 COINS: 465,685 [raining]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;Banish Undead&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You attempt to banish your undead followers, but seem to lack any.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 51ma 184mv&amp;gt; [+9] AC: -7.1 EXP: 20,086,419 COINS: 465,685 [raining]**&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Camaradery, adventure and steel-on-steel.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/camaradery-adventure-and-steel-on-steel/</link><pubDate>Mon, 27 May 2013 13:04:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/camaradery-adventure-and-steel-on-steel/</guid><description>&lt;div class="post" data-post-id="34305" data-author="Yasik" data-date="2013-05-27T13:04:41+00:00" data-subject="Camaradery, adventure and steel-on-steel."&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.baldursgate.com/" target="_blank" rel="noreferrer"&gt;http://www.baldursgate.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;*ENHANCED EDITION!&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New Adventure (deep within the Underdark(!@#$% mind flayers %$#@! beholders)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;3 New Characters&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;400+ Improvements (can use class kits, new subraces and classes that were previously unavailable, native support for high resolution and widescreen displays, etc)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Adventurers on iPad, Mac, PC and Android Tablets will then all play Baldur&amp;rsquo;s Gate: Enhanced Edition together.*&lt;/p&gt;&#10;&lt;p&gt;My first thought was like &amp;ldquo;aww jeez, reroll, not again!&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Still, I dont remember kits or sub-races in DND 3rd Edition. Or them just was unavailable in BG1?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slime destroys pops?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slime-destroys-pops/</link><pubDate>Thu, 16 May 2013 04:10:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slime-destroys-pops/</guid><description>&lt;div class="post" data-post-id="34294" data-author="Nyx" data-date="2013-05-16T04:10:57+00:00" data-subject="Slime destroys pops?"&gt;&#13;&#10;&lt;p&gt;In BH Sewers:&lt;/p&gt;&#10;&lt;p&gt;Once a harmless sewer construction worker, this humanoid pile of multi-&lt;/p&gt;&#10;&lt;p&gt;colored slime has been made into a foe of humanity by the foul chemicals&lt;/p&gt;&#10;&lt;p&gt;poured into the sewer by the Alchemists.&lt;/p&gt;&#10;&lt;p&gt;A slime monster is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;a slime monster is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a grease-stained spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a pair of rotted cloth boots..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;A slime monster hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing a slime monster instantly.&lt;/p&gt;&#10;&lt;p&gt;A slime monster is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 7872 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 12954.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a slime monster&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;The slime splatters into a million bits of foul smelling jelly.&lt;/p&gt;&#10;&lt;p&gt;Pops are gone - not on ground or in inventory.&lt;/p&gt;&#10;&lt;p&gt;Can someone please advise/fix? Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Call of the Cuillen / a Sidhe Calling</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/call-of-the-cuillen-a-sidhe-calling/</link><pubDate>Thu, 02 May 2013 19:06:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/call-of-the-cuillen-a-sidhe-calling/</guid><description>&lt;div class="post" data-post-id="34278" data-author="*Neptune*" data-date="2013-05-02T19:06:59+00:00" data-subject="Call of the Cuillen / a Sidhe Calling"&gt;&#13;&#10;&lt;p&gt;Apparently, as some procs got swapped out, the book, a sidhe calling, got&lt;/p&gt;&#10;&lt;p&gt;unzoned and wasn&amp;rsquo;t popping. This has been remedied and it will load as&lt;/p&gt;&#10;&lt;p&gt;normal in pretty much the same area that it used to load before the mixup.&lt;/p&gt;&#10;&lt;p&gt;In addition, I created 5 sidhe calling booked earlier today and scattered&lt;/p&gt;&#10;&lt;p&gt;them into the mud for those of you who were waiting for those books.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your patience.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hex Scatter</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hex-scatter/</link><pubDate>Thu, 02 May 2013 00:00:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hex-scatter/</guid><description>&lt;div class="post" data-post-id="34276" data-author="*juggleblood*" data-date="2013-05-02T00:00:07+00:00" data-subject="Hex Scatter"&gt;&#13;&#10;&lt;p&gt;Scattered 300 hexes globally at 8pm Eastern Standard Time.&lt;/p&gt;&#10;&lt;p&gt;Enjoy. And pls vote for SlothMud.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.mudconnect.com/mud-bin/vote_rank.cgi?mud=SlothMUD" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/mud-bin/vote_ &amp;hellip; d=SlothMUD&amp;rdquo;&amp;gt;http://www.mudconnect.com/mud-bin/vote_rank.cgi?mud=SlothMUD&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a granite bust of a stoic dwarf</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-granite-bust-of-a-stoic-dwarf/</link><pubDate>Tue, 30 Apr 2013 05:54:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-granite-bust-of-a-stoic-dwarf/</guid><description>&lt;div class="post" data-post-id="34274" data-author="Ghoul" data-date="2013-04-30T05:54:05+00:00" data-subject="a granite bust of a stoic dwarf"&gt;&#13;&#10;&lt;p&gt;Anyone know what this item is used for?&lt;/p&gt;&#10;&lt;p&gt;I am going to assume its an AQ item because of its ID, and it is not or was not listed on the eq page..&lt;/p&gt;&#10;&lt;p&gt;recite identify bust&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;granite bust stoic dwarf &lt;em&gt;Ghoul&lt;/em&gt;&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 100gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;I asked a few who might know what aq this is related to and they had never seen it before&amp;hellip; catch me online if you know what it goes to.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;Ghoul&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>call of the cuillen (sidhe calling)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/call-of-the-cuillen-sidhe-calling/</link><pubDate>Tue, 30 Apr 2013 01:39:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/call-of-the-cuillen-sidhe-calling/</guid><description>&lt;div class="post" data-post-id="34273" data-author="Nyx" data-date="2013-04-30T01:39:30+00:00" data-subject="call of the cuillen (sidhe calling)"&gt;&#13;&#10;&lt;p&gt;Hello imms,&lt;/p&gt;&#10;&lt;p&gt;It appears call of the cuillen songbook is no longer popping in game. It used to pop on baen sidhes (mini honour).&lt;/p&gt;&#10;&lt;p&gt;I have tried singing wealth and glory on all continents and the book is unheard of. It doesn&amp;rsquo;t seem to pop in Noel&amp;rsquo;s leather satchel either - though admittedly I&amp;rsquo;ve only tried about 6 satchels.&lt;/p&gt;&#10;&lt;p&gt;Could you please look into this?&lt;/p&gt;&#10;&lt;p&gt;Kthxloveyourworkbai.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>&amp;quot;Mark all topics read&amp;quot; upward</title><link>https://forum.slothmud.net/updates/web-site-suggestions/quot-mark-all-topics-read-quot-upward/</link><pubDate>Sat, 27 Apr 2013 10:39:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/quot-mark-all-topics-read-quot-upward/</guid><description>&lt;div class="post" data-post-id="34262" data-author="Yasik" data-date="2013-04-27T10:39:56+00:00" data-subject="&amp;amp;quot;Mark all topics read&amp;amp;quot; upward"&gt;&#13;&#10;&lt;p&gt;&amp;hellip; would be useful imo, atm its located down, so we must scroll to the bottom of the page to mark it.&lt;/p&gt;&#10;&lt;p&gt;Or even a small button right next to the thread title.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>gems for trade/sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-trade-sale/</link><pubDate>Tue, 23 Apr 2013 23:06:02 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/gems-for-trade-sale/</guid><description>&lt;div class="post" data-post-id="34253" data-author="cyprimus" data-date="2013-04-23T23:06:02+00:00" data-subject="gems for trade/sale"&gt;&#13;&#10;&lt;p&gt;Trying to clear some vault space. I have the following;&lt;/p&gt;&#10;&lt;p&gt;make offers in forum please. NOT in game.&lt;/p&gt;&#10;&lt;p&gt;#11 : a Lapus Lazuli&lt;/p&gt;&#10;&lt;p&gt;#12 : a Zircon&lt;/p&gt;&#10;&lt;p&gt;#13 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#14 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#16 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#17 : a Aventurine&lt;/p&gt;&#10;&lt;p&gt;#18 : a Amber&lt;/p&gt;&#10;&lt;p&gt;#19 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Peridot&#10; &lt;div id="5--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Bloodstone&#10; &lt;div id="6--a-bloodstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-bloodstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Banded Agate&#10; &lt;div id="7--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Alexandrite&#10; &lt;div id="8--a-alexandrite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-alexandrite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Hematite&#10; &lt;div id="9--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#13 : a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;#14 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#19 : Amber Rune&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Azurite&#10; &lt;div id="3--a-azurite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-azurite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Lapus Lazuli&#10; &lt;div id="4--a-lapus-lazuli" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-lapus-lazuli" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Brown Red Spinel&#10; &lt;div id="5--a-brown-red-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-brown-red-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Eye Agate&#10; &lt;div id="6--a-eye-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-eye-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Jade&#10; &lt;div id="7--a-jade" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-jade" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Lapus Lazuli&#10; &lt;div id="8--a-lapus-lazuli" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-lapus-lazuli" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Blue Star Sapphire&#10; &lt;div id="9--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#12 : a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;#13 : a Sadonyx&lt;/p&gt;&#10;&lt;p&gt;#14 : a Brown Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#15 : a Ruby&lt;/p&gt;&#10;&lt;p&gt;#16 : a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#17 : Citrine Rune&lt;/p&gt;&#10;&lt;p&gt;#18 : a Coral&lt;/p&gt;&#10;&lt;p&gt;#19 : a Salmon Pink Garnet&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Hematite&#10; &lt;div id="1--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Blue Quartz&#10; &lt;div id="2--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Deep Blue Spinel&#10; &lt;div id="3--a-deep-blue-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-deep-blue-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Hematite&#10; &lt;div id="4--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Water Opal&#10; &lt;div id="5--a-water-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-water-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Zircon&#10; &lt;div id="6--a-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Hematite&#10; &lt;div id="7--a-hematite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-hematite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Chalcedony&#10; &lt;div id="8--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Dark Green Spinel&#10; &lt;div id="9--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Carnelian&lt;/p&gt;&#10;&lt;p&gt;#11 : Aquamarine Rune&lt;/p&gt;&#10;&lt;p&gt;#12 : a Banded Agate&lt;/p&gt;&#10;&lt;p&gt;#14 : Chrysoberyl Rune&lt;/p&gt;&#10;&lt;p&gt;#15 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;#16 : a Brown Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#17 : a Citrine&lt;/p&gt;&#10;&lt;p&gt;#19 : a Opal&lt;/p&gt;&#10;&lt;p&gt;#20 : a Jade&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Tiger Eye&#10; &lt;div id="1--a-tiger-eye" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-tiger-eye" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Chalcedony&#10; &lt;div id="2--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Chalcedony&#10; &lt;div id="3--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Moss Agate&#10; &lt;div id="4--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Orange Zircon&#10; &lt;div id="5--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; 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&#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-sardonyx" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Coral&lt;/p&gt;&#10;&lt;p&gt;#11 : a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;#12 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#13 : a Jasper&lt;/p&gt;&#10;&lt;p&gt;#14 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#15 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#16 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#17 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#18 : a Opal&lt;/p&gt;&#10;&lt;p&gt;#19 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#20 : a Red Spinel&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Banded Agate&#10; &lt;div id="1--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Quartz&#10; &lt;div id="2--a-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Deep Blue Spinel&#10; &lt;div id="3--a-deep-blue-spinel-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-deep-blue-spinel-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Tiger Eye&#10; &lt;div id="4--a-tiger-eye" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-tiger-eye" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Moss Agate&#10; &lt;div id="6--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Blue Quartz&#10; &lt;div id="7--a-blue-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-blue-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Rock Crystal Quartz&#10; &lt;div id="8--a-rock-crystal-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-rock-crystal-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Quartz&#10; &lt;div id="9--a-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;#12 : a Amethyst&lt;/p&gt;&#10;&lt;p&gt;#14 : a Opal&lt;/p&gt;&#10;&lt;p&gt;#15 : a Pearl&lt;/p&gt;&#10;&lt;p&gt;#16 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#17 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#18 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#19 : a Jade&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Blue Star Sapphire&#10; &lt;div id="1--a-blue-star-sapphire" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-blue-star-sapphire" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Bloodstone&#10; &lt;div id="2--a-bloodstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-bloodstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Lapus Lazuli&#10; &lt;div id="3--a-lapus-lazuli" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-lapus-lazuli" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Salmon Pink Garnet&#10; &lt;div id="4--a-salmon-pink-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-salmon-pink-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Moonstone&#10; &lt;div id="5--a-moonstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-moonstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Smokey Quartz&#10; &lt;div id="6--a-smokey-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-smokey-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Carnelian&#10; &lt;div id="7--a-carnelian" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-carnelian" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Dark Green Spinel&#10; &lt;div id="8--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Opal&#10; &lt;div id="9--a-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Water Opal&lt;/p&gt;&#10;&lt;p&gt;#12 : a Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;#13 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#14 : a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#15 : a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;#16 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#17 : a Brown Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#18 : a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;#19 : a Colorless Sapphire&lt;/p&gt;&#10;&lt;p&gt;#20 : a Blue Quartz&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Jade&#10; &lt;div id="1--a-jade" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-jade" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Moonstone&#10; &lt;div id="2--a-moonstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-moonstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Peridot&#10; &lt;div id="3--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Peridot&#10; &lt;div id="4--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Salmon Pink Garnet&#10; &lt;div id="5--a-salmon-pink-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-salmon-pink-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Quartz&#10; &lt;div id="6--a-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Dark Green Spinel&#10; &lt;div id="8--a-dark-green-spinel-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-dark-green-spinel-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Moss Agate&#10; &lt;div id="9--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Smokey Quartz&lt;/p&gt;&#10;&lt;p&gt;#11 : a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;#12 : a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;#13 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#14 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#15 : a Sapphire&lt;/p&gt;&#10;&lt;p&gt;#16 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#17 : a Banded Agate&lt;/p&gt;&#10;&lt;p&gt;#20 : a Tourmaline&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Eye Agate&#10; &lt;div id="1--a-eye-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-eye-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Blue Quartz&#10; &lt;div id="2--a-blue-quartz-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-blue-quartz-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Eye Agate&#10; &lt;div id="3--a-eye-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-eye-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Brilliant Green Garnet&#10; &lt;div id="4--a-brilliant-green-garnet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-brilliant-green-garnet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Dark Green Spinel&#10; &lt;div id="5--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Banded Agate&#10; &lt;div id="6--a-banded-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-banded-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Hematite&#10; &lt;div id="7--a-hematite-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-hematite-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Rock Crystal Quartz&#10; &lt;div id="8--a-rock-crystal-quartz-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-rock-crystal-quartz-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Rock Crystal Quartz&#10; &lt;div id="9--a-rock-crystal-quartz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-rock-crystal-quartz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Lapus Lazuli&lt;/p&gt;&#10;&lt;p&gt;#11 : a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;#12 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#13 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#14 : a Moonstone&lt;/p&gt;&#10;&lt;p&gt;#15 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#16 : a Banded Agate&lt;/p&gt;&#10;&lt;p&gt;#17 : a Zircon&lt;/p&gt;&#10;&lt;p&gt;#18 : a Carnelian&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Jasper&#10; &lt;div id="2--a-jasper" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-jasper" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Chalcedony&#10; &lt;div id="3--a-chalcedony-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-chalcedony-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Orange Zircon&#10; &lt;div id="4--a-orange-zircon" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-orange-zircon" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Dark Green Spinel&#10; &lt;div id="5--a-dark-green-spinel-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-dark-green-spinel-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Peridot&#10; &lt;div id="6--a-peridot" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-peridot" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Banded Agate&#10; &lt;div id="7--a-banded-agate-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-banded-agate-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Moonstone&#10; &lt;div id="8--a-moonstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-moonstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Fire Opal&#10; &lt;div id="9--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#11 : a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;#12 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#13 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#14 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#15 : a Malachite&lt;/p&gt;&#10;&lt;p&gt;#16 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#17 : an Amethyst&lt;/p&gt;&#10;&lt;p&gt;#18 : a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;#19 : a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;#20 : a Red Spinel&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Coral&#10; &lt;div id="1--a-coral" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-coral" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Citrine&#10; &lt;div id="2--a-citrine" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-citrine" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Champagne Pearl&#10; &lt;div id="3--a-champagne-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-champagne-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Dark Green Spinel&#10; &lt;div id="4--a-dark-green-spinel" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-dark-green-spinel" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a Citrine&#10; &lt;div id="5--a-citrine" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-citrine" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Chalcedony&#10; &lt;div id="6--a-chalcedony" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-chalcedony" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Chrysoberyl&#10; &lt;div id="7--a-chrysoberyl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-chrysoberyl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Moss Agate&#10; &lt;div id="8--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Dark Green Spinel&#10; &lt;div id="9--a-dark-green-spinel-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-dark-green-spinel-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Eye Agate&lt;/p&gt;&#10;&lt;p&gt;#12 : a Quartz&lt;/p&gt;&#10;&lt;p&gt;#13 : a Opal&lt;/p&gt;&#10;&lt;p&gt;#16 : a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;#18 : a Rose Quartz&lt;/p&gt;&#10;&lt;p&gt;#19 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#20 : a Deep Blue Spinel&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a Moss Agate&#10; &lt;div id="1--a-moss-agate" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-moss-agate" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a Freshwater Pearl&#10; &lt;div id="2--a-freshwater-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-freshwater-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a Coral&#10; &lt;div id="3--a-coral" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-coral" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a Silver Pearl&#10; &lt;div id="4--a-silver-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-silver-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Bloodstone&#10; &lt;div id="6--a-bloodstone-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-bloodstone-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Pearl&#10; &lt;div id="7--a-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Fire Opal&#10; &lt;div id="8--a-fire-opal" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-fire-opal" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Gray White Diamond&#10; &lt;div id="9--a-gray-white-diamond" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-gray-white-diamond" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Peridot&lt;/p&gt;&#10;&lt;p&gt;#12 : a Amethyst&lt;/p&gt;&#10;&lt;p&gt;#13 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#14 : a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;#15 : a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;#16 : a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;#17 : a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;#18 : a Purple Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#19 : a Hematite&lt;/p&gt;&#10;&lt;p&gt;#20 : a Coral&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a Silver Pearl&#10; &lt;div id="6--a-silver-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-silver-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a Bloodstone&#10; &lt;div id="7--a-bloodstone" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-bloodstone" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a Pearl&#10; &lt;div id="8--a-pearl" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-pearl" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a Azurite&#10; &lt;div id="9--a-azurite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-azurite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a Azurite&lt;/p&gt;&#10;&lt;p&gt;#11 : a Purple Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;#12 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#13 : a Eye Agate&lt;/p&gt;&#10;&lt;p&gt;#14 : a Chrysoprase&lt;/p&gt;&#10;&lt;p&gt;#15 : a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;#16 : a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;#17 : a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;#19 : a Orange Zircon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Car Animation</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/car-animation/</link><pubDate>Mon, 22 Apr 2013 23:31:30 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/car-animation/</guid><description>&lt;div class="post" data-post-id="34252" data-author="Akaya" data-date="2013-04-22T23:31:30+00:00" data-subject="Car Animation"&gt;&#13;&#10;&lt;p&gt;A simple animation of a car moving across the bottom of the screen.&lt;/p&gt;&#10;&lt;p&gt;You can use the buttons to make it move.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s a video of it in action: &lt;a href="http://youtu.be/fZ8NBQ2lb1Y" target="_blank" rel="noreferrer"&gt;http://youtu.be/fZ8NBQ2lb1Y&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;If you have Vyzor, here&amp;rsquo;s a fully functional version of it:&#10;Car.zip&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Raven's Roost clasps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/raven-s-roost-clasps/</link><pubDate>Fri, 19 Apr 2013 04:14:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/raven-s-roost-clasps/</guid><description>&lt;div class="post" data-post-id="34246" data-author="Magi" data-date="2013-04-19T04:14:21+00:00" data-subject="Raven&amp;#x27;s Roost clasps"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Regarding The Dragon Emblem and the Ruby Spider Brooch:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;No, I didn&amp;rsquo;t change their stats.&lt;/p&gt;&#10;&lt;p&gt;It was brought to my attention that these items could be attached&lt;/p&gt;&#10;&lt;p&gt;to pretty much any item. That was an oversight on my part and has&lt;/p&gt;&#10;&lt;p&gt;now been remedied. Each of the aforementioned items should now&lt;/p&gt;&#10;&lt;p&gt;only be attachable to the intended item types. No other changes&lt;/p&gt;&#10;&lt;p&gt;to these items were made.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Neptune&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Good fix, it was kind of funny to have multiple dragon emblems equipped.&lt;/p&gt;&#10;&lt;p&gt;Was it intentional that the ruby spider brooch is a inferior copy of the Life and Death clasp forged in dark chasm? If it is intended to be used as equipment, rather than just as a forge cp, it would be much better as a shield or helm clasp.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Roll log for the number crunches</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/roll-log-for-the-number-crunches/</link><pubDate>Mon, 15 Apr 2013 16:41:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/roll-log-for-the-number-crunches/</guid><description>&lt;div class="post" data-post-id="34236" data-author="Magi" data-date="2013-04-15T16:41:00+00:00" data-subject="Roll log for the number crunches"&gt;&#13;&#10;&lt;p&gt;466 rolls, if anyone&amp;rsquo;s interested.&lt;/p&gt;&#10;&lt;p&gt;Starting: Str: [18], Int: [18], Wis: [12], Dex: [17], Con: [17]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [12], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [12], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [7], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [8], Dex: [11], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [9], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [6], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [8], Dex: [16], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [14], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [13], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [10], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [9], Dex: [14], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [9], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [8], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [7], Dex: [16], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [9], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [8], Dex: [13], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [11], Wis: [8], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [9], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [8], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [8], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [12], Wis: [11], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [14], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [7], Dex: [12], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [8], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [13], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [7], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [11], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [9], Dex: [13], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [8], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [14], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [8], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [10], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [10], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [12], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [11], Wis: [9], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [9], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [13], Dex: [16], Con: [16]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [12], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [10], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [9], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [9], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [11], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [8], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [9], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [8], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [9], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [8], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [5], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [7], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [11], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [11], Wis: [9], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [12], Wis: [9], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [13], Wis: [10], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [7], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [7], Dex: [13], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [8], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [10], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [10], Dex: [14], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [9], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [14], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [13], Wis: [9], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [10], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [13], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [9], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [7], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [9], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [13], Wis: [9], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [11], Wis: [8], Dex: [10], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [13], Wis: [11], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [11], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [8], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [10], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [12], Wis: [9], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [7], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [10], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [8], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [9], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [11], Dex: [17], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [8], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [8], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [13], Wis: [9], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [8], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [6], Dex: [14], Con: [7]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [12], Wis: [9], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [9], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [10], Dex: [10], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [13], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [10], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [11], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [8], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [11], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [9], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [11], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [7], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [8], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [8], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [6], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [11], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [13], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [7], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [6], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [12], Wis: [9], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [13], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [13], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [8], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [13], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [8], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [9], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [15], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [10], Dex: [16], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [13], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [11], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [7], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [12], Wis: [10], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [12], Wis: [8], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [10], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [11], Wis: [8], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [13], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [11], Dex: [17], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [7], Dex: [12], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [12], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [6], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [9], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [9], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [6], Dex: [17], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [14], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [10], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [13], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [7], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [16], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [8], Dex: [11], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [13], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [10], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [12], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [11], Dex: [16], Con: [16]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [7], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [11], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [10], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [14], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [10], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [8], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [11], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [9], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [9], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [11], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [11], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [14], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [13], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [5], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [9], Dex: [12], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [9], Dex: [12], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [8], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [7], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [11], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [13], Wis: [10], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [8], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [10], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [9], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [12], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [7], Dex: [13], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [11], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [5], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [16], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [6], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [12], Wis: [8], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [9], Dex: [15], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [7], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [11], Wis: [8], Dex: [9], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [13], Wis: [8], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [13], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [12], Wis: [10], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [7], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [12], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [13], Wis: [9], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [13], Wis: [7], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [8], Dex: [10], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [13], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [11], Wis: [8], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [6], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [12], Wis: [9], Dex: [10], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [10], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [13], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [12], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [7], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [13], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [11], Wis: [8], Dex: [10], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [10], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [10], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [10], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [9], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [13], Wis: [5], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [12], Wis: [10], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [5], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [13], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [11], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [12], Wis: [9], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [8], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [9], Dex: [13], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [7], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [9], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [9], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [9], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [13], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [13], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [16], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [11], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [6], Dex: [11], Con: [7]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [12], Wis: [9], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [11], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [7], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [12], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [12], Int: [12], Wis: [11], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [8], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [10], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [10], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [7], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [8], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [7], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [8], Dex: [18], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [12], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [9], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [9], Dex: [12], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [11], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [12], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [9], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [8], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [7], Dex: [14], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [13], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: 14[14], Int: 14[14], Wis: 11[11], Dex: 13[13], Con: 12[12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [11], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [13], Wis: [9], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [12], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [9], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [10], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [10], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [12], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [8], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [13], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [10], Dex: [16], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [13], Wis: [8], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [13], Wis: [6], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [10], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [13], Wis: [11], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [11], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [11], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [8], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [9], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [12], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [7], Dex: [15], Con: [8]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [11], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [7], Dex: [13], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [15], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [10], Dex: [14], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [13], Wis: [7], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [10], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [8], Dex: [11], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [12], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [9], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [7], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [12], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [8], Dex: [11], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [12], Dex: [15], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [14], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [13], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [13], Wis: [9], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [8], Dex: [15], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [10], Dex: [15], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [8], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [12], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [14], Wis: [13], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [12], Dex: [14], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [7], Dex: [16], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [13], Wis: [7], Dex: [12], Con: [7]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [12], Wis: [10], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [8], Dex: [16], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [8], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [10], Dex: [11], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [9], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [16], Wis: [9], Dex: [16], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [15], Wis: [10], Dex: [14], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [14], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: [11], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [7], Dex: [13], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [11], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [12], Dex: [15], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [10], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [8], Dex: [13], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [9], Dex: [14], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [8], Dex: [12], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [15], Wis: [9], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [15], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [6], Dex: [13], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [14], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [12], Dex: [16], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [12], Wis: [6], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [18], Wis: [8], Dex: [16], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: [12], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [7], Dex: [12], Con: [10]&lt;/p&gt;&#10;&lt;p&gt;Str: [13], Int: [12], Wis: [12], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [17], Wis: [12], Dex: [12], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [9], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [17], Wis: [8], Dex: [16], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [18], Int: [16], Wis: [6], Dex: [15], Con: [15]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [12], Dex: [15], Con: [14]&lt;/p&gt;&#10;&lt;p&gt;Str: [12], Int: [11], Wis: [9], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [12], Int: [11], Wis: [9], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [12], Int: [11], Wis: [9], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [12], Int: [11], Wis: [9], Dex: [10], Con: [9]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [16], Wis: [13], Dex: [16], Con: [16]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;p&gt;Str: [15], Int: [14], Wis: 7], Dex: [12], Con: [11]&lt;/p&gt;&#10;&lt;p&gt;Str: [14], Int: [14], Wis: 9], Dex: [13], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [17], Int: [15], Wis: [11], Dex: [14], Con: [12]&lt;/p&gt;&#10;&lt;p&gt;Str: [16], Int: [14], Wis: [10], Dex: [14], Con: [13]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Raven's Roost Item Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/raven-s-roost-item-updates/</link><pubDate>Fri, 12 Apr 2013 15:21:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/raven-s-roost-item-updates/</guid><description>&lt;div class="post" data-post-id="34233" data-author="*Neptune*" data-date="2013-04-12T15:21:24+00:00" data-subject="Raven&amp;#x27;s Roost Item Updates"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Regarding The Dragon Emblem and the Ruby Spider Brooch:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;No, I didn&amp;rsquo;t change their stats.&lt;/p&gt;&#10;&lt;p&gt;It was brought to my attention that these items could be attached&lt;/p&gt;&#10;&lt;p&gt;to pretty much any item. That was an oversight on my part and has&lt;/p&gt;&#10;&lt;p&gt;now been remedied. Each of the aforementioned items should now&lt;/p&gt;&#10;&lt;p&gt;only be attachable to the intended item types. No other changes&lt;/p&gt;&#10;&lt;p&gt;to these items were made.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;For some reason, Envy&amp;rsquo;s items decided to unzone themselves.&lt;/p&gt;&#10;&lt;p&gt;These items have been rezoned and can now be loaded as normal.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>zodiac forge disabled</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/zodiac-forge-disabled/</link><pubDate>Fri, 12 Apr 2013 13:13:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/zodiac-forge-disabled/</guid><description>&lt;div class="post" data-post-id="34230" data-author="*juggleblood*" data-date="2013-04-12T13:13:34+00:00" data-subject="zodiac forge disabled"&gt;&#13;&#10;&lt;p&gt;The new Zodiac forge is disabled indefinitely until I have time to thoroughly review it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>autoquest conventions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/autoquest-conventions/</link><pubDate>Tue, 09 Apr 2013 00:52:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/autoquest-conventions/</guid><description>&lt;div class="post" data-post-id="34228" data-author="*juggleblood*" data-date="2013-04-09T00:52:59+00:00" data-subject="autoquest conventions"&gt;&#13;&#10;&lt;p&gt;Please remember that it is convention to not discuss autoquests on gossip. No it&amp;rsquo;s not a huge deal and no, we don&amp;rsquo;t enforce it.&lt;/p&gt;&#10;&lt;p&gt;But it&amp;rsquo;s a little ridiculous to me when people are cycling the grandmaster thug and offering the corpses on gossip.&lt;/p&gt;&#10;&lt;p&gt;I had to consider what to do with this 30 drachma autoquest that people are completing on other&amp;rsquo;s behalf.&lt;/p&gt;&#10;&lt;p&gt;So here it is. If you get the killing blow on the grandmaster thug, and you&amp;rsquo;ve already completed the quest, he will make no corpse.&lt;/p&gt;&#10;&lt;p&gt;If this problem persists on other autoquests, I will be forced to take the same action.&lt;/p&gt;&#10;&lt;p&gt;tested:&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing the grandmaster thug instantly.&lt;/p&gt;&#10;&lt;p&gt;The grandmaster thug is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 201887.&lt;/p&gt;&#10;&lt;p&gt;The grandmaster thug yells &amp;lsquo;You fools, I&amp;rsquo;ll take my secrets with me to the underworld!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The grandmaster thug immolates himself! His corpse is reduced to ash.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;and yes I see that he is technically yelling while dead. There is no killer on every_corpse if that makes any sense / matters. It works.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Light Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-light-thread/</link><pubDate>Wed, 03 Apr 2013 13:49:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-light-thread/</guid><description>&lt;div class="post" data-post-id="34209" data-author="*juggleblood*" data-date="2013-04-03T13:49:26+00:00" data-subject="Avatar Light Thread"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m sorry. I didn&amp;rsquo;t even realize players couldn&amp;rsquo;t post to the New Stuff forum. That&amp;rsquo;s why I deleted the other thread on Avatar Lights. I was expecting people to comment on the other thread. (duh) Very sorry bout that.&lt;/p&gt;&#10;&lt;p&gt;So I remade another thread under general chat.&lt;/p&gt;&#10;&lt;p&gt;Feel free to suggest changes to the lights. You guys know better than I what the players want to wear. I don&amp;rsquo;t promise to make changes right away. Sometimes its better to let things stew a while before altering it.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t suggest max-stat. The primary reason is that this was my project with a limited goal. I have not been involved in the max-stat part of the game. My char has no max-stat eq. So I&amp;rsquo;m not going to try to make myself an expert for the sake of this project. That would be a completely separate undertaking that I&amp;rsquo;m not interested in at this time.&lt;/p&gt;&#10;&lt;p&gt;Thanks for input and once again sorry about the misunderstanding / removing the other thread. I should&amp;rsquo;ve realized at that time that you guys couldn&amp;rsquo;t respond to my posts.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aisholm Autoquests: the New and the Retired</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/aisholm-autoquests-the-new-and-the-retired/</link><pubDate>Sat, 30 Mar 2013 22:20:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/aisholm-autoquests-the-new-and-the-retired/</guid><description>&lt;div class="post" data-post-id="34204" data-author="*juggleblood*" data-date="2013-03-30T22:20:02+00:00" data-subject="Aisholm Autoquests: the New and the Retired"&gt;&#13;&#10;&lt;p&gt;Flawed gem no longer has a drachma resale value.&lt;/p&gt;&#10;&lt;p&gt;Autoquest &amp;lsquo;vial&amp;rsquo; retired.&lt;/p&gt;&#10;&lt;p&gt;Snare drum autoquest at enslaved zodiac mage retired.&lt;/p&gt;&#10;&lt;p&gt;Snare drum forge moved to Ritornello, Unseen Master of Music.&lt;/p&gt;&#10;&lt;p&gt;Several new autoquests available at the new Aisholm quester, Forsythe, near wide gate.&lt;/p&gt;&#10;&lt;p&gt;The bottom parts of cleric tower have changed. The miners are wounded aggressive and assist other mobs. The damage is slightly increased. The gold and xp is much increased. The gold on enslaved mage is decreased. The bone key gets eaten now, but the door is pick level 2 from the other side, so player can get out in case of reset. The mage cell is nomagic and nogate. One of the new autos from quester involves mage.&lt;/p&gt;&#10;&lt;p&gt;Watch for changes around autoquest mobs and surrounding vicinities.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>booya</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/booya/</link><pubDate>Thu, 28 Mar 2013 02:00:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/booya/</guid><description>&lt;div class="post" data-post-id="34195" data-author="*Splork*" data-date="2013-03-28T02:00:31+00:00" data-subject="booya"&gt;&#13;&#10;&lt;p&gt;Well back in school, my fat ass did pretty well:)&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://readabout.me/achievements/Richard--Robinson-of--Sidney-Named-To-Fall-2012-President-s-List-at-Hudson-Valley-Community-College/5229531?utm_campaign=cc_emails&amp;amp;utm_medium=email&amp;amp;utm_source=emailcc" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://readabout.me/achievements/Richar &amp;hellip; ce=emailcc&amp;rdquo;&amp;gt;http://readabout.me/achievements/Richard&amp;ndash;Robinson-of&amp;ndash;Sidney-Named-To-Fall-2012-President-s-List-at-Hudson-Valley-Community-College/5229531?utm_campaign=cc_emails&amp;amp;utm_medium=email&amp;amp;utm_source=emailcc&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34196" data-author="Nyx" data-date="2013-03-28T03:23:49+00:00" data-subject="Re: booya"&gt;&#13;&#10;&lt;p&gt;Congratulations!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34198" data-author="Ker" data-date="2013-03-28T05:51:30+00:00" data-subject="Re: booya"&gt;&#13;&#10;&lt;p&gt;We must celebrate in drachma! :D&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34200" data-author="celerra7" data-date="2013-03-29T13:05:19+00:00" data-subject="Re: booya"&gt;&#13;&#10;&lt;p&gt;Gratz!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34202" data-author="Shyla" data-date="2013-03-30T08:39:03+00:00" data-subject="Re: booya"&gt;&#13;&#10;&lt;p&gt;I am so proud of you gratz :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34203" data-author="*Splork*" data-date="2013-03-30T20:59:13+00:00" data-subject="Re: booya"&gt;&#13;&#10;&lt;p&gt;Appreciate it!&lt;/p&gt;&#10;&lt;p&gt;I am afk for about another 10 days, remodeling kitchen for the Fiance&amp;rsquo;s Easter present!&lt;/p&gt;&#10;&lt;p&gt;Adios!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>be careful with Bolg</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/be-careful-with-bolg/</link><pubDate>Tue, 26 Mar 2013 10:48:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/be-careful-with-bolg/</guid><description>&lt;div class="post" data-post-id="34183" data-author="Agni" data-date="2013-03-26T10:48:02+00:00" data-subject="be careful with Bolg"&gt;&#13;&#10;&lt;p&gt;looks like it changed, hitting harder , more exp and something more:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;740/872hp 115/497ma 269/286mv -7.8ac Align:+9 Wea:indoors Money:228444 Exp:32582056&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Changes: 31hp 0ma 1mv&lt;/p&gt;&#10;&lt;p&gt;You massacre Bolg, Goblin King to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A burning red elemental misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Bolg, Goblin King extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses Bolg, Goblin King with its rake.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses Bolg, Goblin King with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Bolg, Goblin King extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Bolg, Goblin King extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses Bolg, Goblin King with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses Bolg, Goblin King with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses Bolg, Goblin King with its rake.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Bolg, Goblin King very hard.&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King brutally massacres a wraith with his pound.&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King brutally massacres a wraith with his pound.&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King massacres you to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King brutally massacres a wraith with his pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre Bolg, Goblin King to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King swiftly jabs a knife between your ribs!&lt;/p&gt;&#10;&lt;p&gt;Your lung fills with blood, sapping you of life.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-188/872hp 116/497ma 269/286mv -3.8ac Align:+9 Wea:indoors Money:228444 Exp:32584173&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your breathing suddenly becomes more labored&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bal Harbor Newsletter</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bal-harbor-newsletter/</link><pubDate>Mon, 25 Mar 2013 17:24:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bal-harbor-newsletter/</guid><description>&lt;div class="post" data-post-id="34182" data-author="*juggleblood*" data-date="2013-03-25T17:24:49+00:00" data-subject="Bal Harbor Newsletter"&gt;&#13;&#10;&lt;p&gt;A few minor changes to report:&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor quester moved back to his old location in the alley east of the Dreamweaver.&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Vial&amp;rsquo; autoquest moved to Aisholm quester.&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Book&amp;rsquo; and &amp;lsquo;staff&amp;rsquo; autos moved to Settlestone quester.&lt;/p&gt;&#10;&lt;p&gt;Vial, book, and staff autos are personal now.&lt;/p&gt;&#10;&lt;p&gt;Several new autoquests added to BH quester.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34205" data-author="*juggleblood*" data-date="2013-04-01T02:27:22+00:00" data-subject="Re: Bal Harbor Newsletter"&gt;&#13;&#10;&lt;p&gt;Added more autos to Regis, Bal Harbor quester:&lt;/p&gt;&#10;&lt;p&gt;You ask Regis about &amp;lsquo;quest&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;A pair of freshwater otters are wanted for the menagerie.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;We need an offal worm to recycle the city&amp;rsquo;s trash.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;We hear the kobolds are conspiring with their xvart kin.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;There is a ratboy roaming the city asylum.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;A carnivorous ape in the nearby jungle has developed a taste for human.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;Dawg the kobold bounty hunter stole a bounty from another merc.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;Rnobs Maddweller has been inciting the goblins to violence again.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;There is a rogue shrub in the Bal Harbor Gardens wreaking havoc.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;A new strain of lycanthropy has been traced to the city of Lycanthropia.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;We need someone to hunt a boar for an upcoming feast.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;Salne is wanted for questioning about his smuggling activities.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;The troglodytes need to be taught a lesson.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;We&amp;rsquo;ve called for the capture of the firenewt high priestess.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;The mummy king must be returned to a sarcophagus.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Regis tells you &amp;lsquo;When Middak is crushed, Kuo-Toa shall belong to us.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Herald is now closed.&lt;/p&gt;&#10;&lt;p&gt;Bugs auto has been moved to asylum cook.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Open for Business!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/open-for-business/</link><pubDate>Sun, 24 Mar 2013 14:28:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/open-for-business/</guid><description>&lt;div class="post" data-post-id="34175" data-author="Kveldulfr" data-date="2013-03-24T14:28:12+00:00" data-subject="Open for Business!"&gt;&#13;&#10;&lt;p&gt;I just couldn&amp;rsquo;t take it anymore! I knew all the hard work would pay off one&lt;/p&gt;&#10;&lt;p&gt;day, and I can happily say that the day has finally come. We are now open&lt;/p&gt;&#10;&lt;p&gt;for business! Yes, indeed, I have come today to introduce the grand opening&lt;/p&gt;&#10;&lt;p&gt;of The Raven&amp;rsquo;s Roost Inn. Conveniently located just a few miles from the&lt;/p&gt;&#10;&lt;p&gt;shoreline, our fine establishment offers several things to help those weary&lt;/p&gt;&#10;&lt;p&gt;travelers find rest and relaxation during those long Thalassian days and nights.&lt;/p&gt;&#10;&lt;p&gt;Come in and take a load off! Grab yourself a pint of our finest Thalassian ale&lt;/p&gt;&#10;&lt;p&gt;and catch a game with the local adventurers. While you&amp;rsquo;re at it, don&amp;rsquo;t forget&lt;/p&gt;&#10;&lt;p&gt;to try some of our fine dishes prepared by me, Kveldulfr! Then make yourself&lt;/p&gt;&#10;&lt;p&gt;comfortable in one of our plush suites where you&amp;rsquo;ll find only the best rooms&lt;/p&gt;&#10;&lt;p&gt;and accommodations. But if you&amp;rsquo;re not quite ready to bed down for the&lt;/p&gt;&#10;&lt;p&gt;night, that&amp;rsquo;s ok! There&amp;rsquo;s more! The Raven&amp;rsquo;s Roost Inn offers a range of&lt;/p&gt;&#10;&lt;p&gt;sights including an extensive library to pique the interests of the studious&lt;/p&gt;&#10;&lt;p&gt;types, a parlor for visiting with the other guests, a large conservatory for&lt;/p&gt;&#10;&lt;p&gt;viewing some of the lush Thalassian fauna, and a game room for the socially&lt;/p&gt;&#10;&lt;p&gt;competitive types!&lt;/p&gt;&#10;&lt;p&gt;Whatever your fancy, we&amp;rsquo;ve got it all!&lt;/p&gt;&#10;&lt;p&gt;Thanks, and have a pleasant stay!&lt;/p&gt;&#10;&lt;p&gt;The light&amp;rsquo;s always on!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Kveldulfr, Owner and Operator&lt;/p&gt;&#10;&lt;p&gt;The Raven&amp;rsquo;s Roost Inn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Forge and Autoquest</title><link>https://forum.slothmud.net/town-crier/quest-announcements/new-forge-and-autoquest/</link><pubDate>Thu, 21 Mar 2013 22:26:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/new-forge-and-autoquest/</guid><description>&lt;div class="post" data-post-id="34170" data-author="*Pixie*" data-date="2013-03-21T22:26:20+00:00" data-subject="New Forge and Autoquest"&gt;&#13;&#10;&lt;p&gt;A meeting of the Zodiac Mage Society (ZMS) was called to order by Master Mage Mennalen. At this meeting they discussed many issues on their agenda, one particular item stood out among the rest. Talk of a new Max_stat Leg Item. The decided to use a royal forge to create this item, after several days of deliberation they decided upon the items that would be required for such a forge and passed them along to the king who will perform create this new item at his personal forge.&lt;/p&gt;&#10;&lt;p&gt;A young woman never before seen at these meetings had a few things to say about this new item and requested that she could have some part in this as well. She traveled from a close continent as soon as she heard about the meeting wanting to offer her services. She spends her days and nights roaming open plains staring at the sky and keeping notes of what she see&amp;rsquo;s in the stars.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updated Temp EQ stats</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/updated-temp-eq-stats/</link><pubDate>Mon, 18 Mar 2013 02:29:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/updated-temp-eq-stats/</guid><description>&lt;div class="post" data-post-id="34163" data-author="Nyx" data-date="2013-03-18T02:29:19+00:00" data-subject="Updated Temp EQ stats"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;Here are the updated stats for some temp EQ. Please add to this thread if you find more updated temp gear. Thanks to Splork/imms for the changes; it&amp;rsquo;ll be interesting in combination with our new extra.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;ring of replenishing&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring replenishing&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: 3x40-ITEM TEMPORARY&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 0gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 6&#13;&#10;&#13;&#10;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a polished bluish-green ring&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring polished blue green&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW 3x40-ITEM TEMPORARY&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 0gold, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 20&#13;&#10;&#13;&#10;Affects: REGEN_HP by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;carborundum plate&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;plate carborundum&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC 3x40-ITEM TEMPORARY&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 25&#13;&#10;&#13;&#10;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a large blue pearl&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;pearl blue glowing cp&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW TEMPORARY&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 90000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_WIS by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;a black-scaled cloak&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak black scaled shiny&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW 3x40-ITEM TEMPORARY&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 0gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 4&#13;&#10;&#13;&#10;Affects: MANA by 20&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept avatars, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least three classes may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Let there be Avatar Lights! New eq released.</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/let-there-be-avatar-lights-new-eq-released/</link><pubDate>Sun, 17 Mar 2013 17:59:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/let-there-be-avatar-lights-new-eq-released/</guid><description>&lt;div class="post" data-post-id="34162" data-author="*juggleblood*" data-date="2013-03-17T17:59:00+00:00" data-subject="Let there be Avatar Lights! New eq released."&gt;&#13;&#10;&lt;p&gt;On the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;The 32nd day of the Month of Nature, year 832,&lt;/p&gt;&#10;&lt;p&gt;The creators said, &amp;lsquo;Let there be lights.&amp;rsquo; And there were many.&lt;/p&gt;&#10;&lt;p&gt;The following new avatar restricted lights are available ingame. Two of them are forges. All the mobs involved are more deadly.&lt;/p&gt;&#10;&lt;p&gt;I will give you the names of the items and leave the mortals to find them:&lt;/p&gt;&#10;&lt;p&gt;Neptune&amp;rsquo;s eye&lt;/p&gt;&#10;&lt;p&gt;a moonlit diamond&lt;/p&gt;&#10;&lt;p&gt;a lightning sceptre&lt;/p&gt;&#10;&lt;p&gt;a drop of golden sun&lt;/p&gt;&#10;&lt;p&gt;a whirling sphere of molten lava&lt;/p&gt;&#10;&lt;p&gt;*a pearl of rhapsody&lt;/p&gt;&#10;&lt;p&gt;a glowing bloodstone &lt;em&gt;CORRECTED&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;an enchanted onyx blacklight&lt;/p&gt;&#10;&lt;p&gt;an evil eye sceptre&lt;/p&gt;&#10;&lt;p&gt;an orb of the battle mage&lt;/p&gt;&#10;&lt;p&gt;a diamond of compassion&lt;/p&gt;&#10;&lt;p&gt;an enchanted black diamond&lt;/p&gt;&#10;&lt;p&gt;a flawless glowing diamond&lt;/p&gt;&#10;&lt;p&gt;a flawless glowing sapphire&lt;/p&gt;&#10;&lt;p&gt;an eye of the dragon savant&lt;/p&gt;&#10;&lt;p&gt;a radiant eye sceptre&lt;/p&gt;&#10;&lt;p&gt;a frozen radiant crystal&lt;/p&gt;&#10;&lt;p&gt;a gem of learning&lt;/p&gt;&#10;&lt;p&gt;an enchanted moonstone&lt;/p&gt;&#10;&lt;p&gt;an emerald of mercy&lt;/p&gt;&#10;&lt;p&gt;a sphere of luminescent mist&lt;/p&gt;&#10;&lt;p&gt;a chaos gem&lt;/p&gt;&#10;&lt;p&gt;a radiant ball of energy&lt;/p&gt;&#10;&lt;p&gt;*a lamp of the learned healer&lt;/p&gt;&#10;&lt;p&gt;a piece of eight&lt;/p&gt;&#10;&lt;p&gt;a sapphire gem of perfection&lt;/p&gt;&#10;&lt;p&gt;an emerald gem of perfection&lt;/p&gt;&#10;&lt;p&gt;an orb of mesmerization&lt;/p&gt;&#10;&lt;p&gt;a demon eye sceptre&lt;/p&gt;&#10;&lt;p&gt;** indicates the item is forged/traded*&lt;/p&gt;&#10;&lt;p&gt;** a glowing bloodstone was mistakenly listed previously as glowing moonstone. apologies.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temp equipment Config</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/temp-equipment-config/</link><pubDate>Sun, 17 Mar 2013 14:59:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/temp-equipment-config/</guid><description>&lt;div class="post" data-post-id="34161" data-author="*Splork*" data-date="2013-03-17T14:59:11+00:00" data-subject="Temp equipment Config"&gt;&#13;&#10;&lt;p&gt;On the 1st and 16th of every month, players will be able to wear temporary equipment anywhere they want. This is on a a trial basis and we would like to see how things turn out. This does include choppers.&lt;/p&gt;&#10;&lt;p&gt;Hopefully this will add a little bit of spice to the game as well.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cap Increases</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cap-increases/</link><pubDate>Sun, 17 Mar 2013 14:57:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cap-increases/</guid><description>&lt;div class="post" data-post-id="34160" data-author="*Splork*" data-date="2013-03-17T14:57:00+00:00" data-subject="Cap Increases"&gt;&#13;&#10;&lt;p&gt;To piggyback off of &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=3845" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=28&amp;t=3845&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;All caps have been increased according to level 40&amp;rsquo;s gained. Previously, from the post above, there were only 3 cap increases spread across the 9 possible 40 gains. Now, every 40 gained will increase your caps.&lt;/p&gt;&#10;&lt;p&gt;Just for example, it is now possible for a Monk Prime to have 30% damage reduction.&lt;/p&gt;&#10;&lt;p&gt;Ultimately, this gives players more equipment options and better characters while giving us Immortals a little more wiggle room when adding equipment.&lt;/p&gt;&#10;&lt;p&gt;Change will be in on reboot.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minotaur Form Question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/minotaur-form-question/</link><pubDate>Fri, 15 Mar 2013 10:45:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/minotaur-form-question/</guid><description>&lt;div class="post" data-post-id="34157" data-author="mistweaver" data-date="2013-03-15T10:45:10+00:00" data-subject="Minotaur Form Question"&gt;&#13;&#10;&lt;p&gt;Hi all :)&lt;/p&gt;&#10;&lt;p&gt;I have a question to those who played a druid with (at least) a minotaur form.&lt;/p&gt;&#10;&lt;p&gt;Below are (some of) the minotaur form skills:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;rescue - Lvl: 4, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;frenzy - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;bloodrage - Lvl: 18, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;critical hit - Lvl: 25, Learned 30% [-55]&lt;/p&gt;&#10;&lt;p&gt;deathblow - Lvl: 39, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;I was wondering if the 30% crit hit gets any further increase (with levels?) or it remains the same? Thanks in advance!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>(It) overrides player statistics</title><link>https://forum.slothmud.net/updates/web-site-suggestions/it-overrides-player-statistics/</link><pubDate>Thu, 14 Mar 2013 01:56:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/it-overrides-player-statistics/</guid><description>&lt;div class="post" data-post-id="34151" data-author="Yasik" data-date="2013-03-14T01:56:12+00:00" data-subject="(It) overrides player statistics"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/SLOTH_who_it.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Just text, not red bold link.&lt;/p&gt;&#10;&lt;p&gt;Would be nice also if players&amp;rsquo; names are vertically aligned.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34154" data-author="*Breeze*" data-date="2013-03-14T12:23:54+00:00" data-subject="Re: (It) overrides player statistics"&gt;&#13;&#10;&lt;p&gt;alignment works fine on&lt;/p&gt;&#10;&lt;p&gt;IE v10.0.9200.16484&lt;/p&gt;&#10;&lt;p&gt;Firefox v19.0.2&lt;/p&gt;&#10;&lt;p&gt;Chrome v25.0.1364.152m&lt;/p&gt;&#10;&lt;p&gt;all current browsers.&lt;/p&gt;&#10;&lt;p&gt;the only way that wouldn&amp;rsquo;t work is if the CSS files failed to load (which considering the webhost, it wouldnt surprise me)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme Temp Equipment Overhauled</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lyme-temp-equipment-overhauled/</link><pubDate>Thu, 14 Mar 2013 00:37:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lyme-temp-equipment-overhauled/</guid><description>&lt;div class="post" data-post-id="34150" data-author="*Splork*" data-date="2013-03-14T00:37:59+00:00" data-subject="Lyme Temp Equipment Overhauled"&gt;&#13;&#10;&lt;p&gt;98% of all temp Lyme equipment has been adjusted. Much of the equipment now contains max_stat affects.&lt;/p&gt;&#10;&lt;p&gt;Most of the equipment now contains 3 or 4 stats and/or affects.&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Please keep in mind, whenever changing 40+ items at once, we are bound to have made mistakes, future changes to these item are quite possible.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Bonus Changes ( Thanks Dr!)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-bonus-changes-thanks-dr/</link><pubDate>Wed, 13 Mar 2013 13:30:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-bonus-changes-thanks-dr/</guid><description>&lt;div class="post" data-post-id="34146" data-author="*Splork*" data-date="2013-03-13T13:30:02+00:00" data-subject="Avatar Bonus Changes ( Thanks Dr!)"&gt;&#13;&#10;&lt;p&gt;Avatar Bonuses&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bonuses are now every 6 levels&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Each bonus is 10&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An avatar 40 bonus was added also for a net gain of 10&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These are in after the next crash/reboot.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Diary off Roberts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/diary-off-roberts/</link><pubDate>Wed, 13 Mar 2013 07:10:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/diary-off-roberts/</guid><description>&lt;div class="post" data-post-id="34139" data-author="Toxis" data-date="2013-03-13T07:10:45+00:00" data-subject="Diary off Roberts"&gt;&#13;&#10;&lt;p&gt;The 5th Day of the Month of the Spring, Year 479&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;My time is near to the end. I feel it in the the air, i feel it in my&lt;/p&gt;&#10;&lt;p&gt;bones. And the sad part is that my legacy will be gone. Will be lost.&lt;/p&gt;&#10;&lt;p&gt;You will think : &amp;ldquo;why does he think it, he has two sons, he will pass his&lt;/p&gt;&#10;&lt;p&gt;goodies to them!&amp;rdquo;. Sadly, i can not do it. They hate each other to the&lt;/p&gt;&#10;&lt;p&gt;core, i really think that the only thing that prevents them from killing&lt;/p&gt;&#10;&lt;p&gt;each other is the respect (or maybe the fear, dont know) that they feel in&lt;/p&gt;&#10;&lt;p&gt;my presence. When i die, they will hopefully ignore each other and just go&lt;/p&gt;&#10;&lt;p&gt;on with their lives. If i would give them any legacy, they would just kill&lt;/p&gt;&#10;&lt;p&gt;each other.&lt;/p&gt;&#10;&lt;p&gt;Im not proud of my sons. Sure, they are brave warriors and brave&lt;/p&gt;&#10;&lt;p&gt;adventurers, but they lack any kind of humanity. But after all, they are&lt;/p&gt;&#10;&lt;p&gt;my sons, and i&amp;rsquo;ll make anything i can to preserve their lives. Even if it&lt;/p&gt;&#10;&lt;p&gt;means that my legacy will be lost and forgoten. Not the best way to go,&lt;/p&gt;&#10;&lt;p&gt;but the only way to go.&lt;/p&gt;&#10;&lt;p&gt;Anyways, i would like that someone, some day, to find it. Many of my men&lt;/p&gt;&#10;&lt;p&gt;(including the huge Ochoba Sixfingers, hell, how i miss him) die when we&lt;/p&gt;&#10;&lt;p&gt;finally made the final assault to the King Brandor vault. Just to honor&lt;/p&gt;&#10;&lt;p&gt;their memory, I wrote down all the pieces of the puzzle, so if any&lt;/p&gt;&#10;&lt;p&gt;adventurer who is brave enough finds this diary, he can retrieve the&lt;/p&gt;&#10;&lt;p&gt;treasure. Wont make it easy, dont wanna that a party of little children&lt;/p&gt;&#10;&lt;p&gt;finding it by accident, but well, it will be possible.&lt;/p&gt;&#10;&lt;p&gt;I have split the route to the place where i did hide the treasure in six&lt;/p&gt;&#10;&lt;p&gt;parts, and left every one in the lair of a formidable creature. This will&lt;/p&gt;&#10;&lt;p&gt;be my deal : if you think that you are brave enough to gather all them and&lt;/p&gt;&#10;&lt;p&gt;you survive to it, you will be able to get the biggest treasure that a&lt;/p&gt;&#10;&lt;p&gt;pirate could ever dream with.&lt;/p&gt;&#10;&lt;p&gt;My time is near to the end. I hope that someone will remember me.&lt;/p&gt;&#10;&lt;p&gt;Redbeard&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some thoughts out loud and opinions required.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-thoughts-out-loud-and-opinions-required/</link><pubDate>Tue, 12 Mar 2013 07:19:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-thoughts-out-loud-and-opinions-required/</guid><description>&lt;div class="post" data-post-id="34132" data-author="Dragoth" data-date="2013-03-12T07:19:57+00:00" data-subject="Some thoughts out loud and opinions required."&gt;&#13;&#10;&lt;p&gt;I had some free time and decided to ponder about what I do not like about the current system and come up with a few ideas which would make Slothmud a perfect mud **for me **and I kind of wanted to see what other players think.&lt;/p&gt;&#10;&lt;p&gt;This is not a bash at the current system, at this point this is purely subjective and I simply would like to read if other players agree with this and if itâ€™s a common thing, if the problems are there for everyone or are in my head alone.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Idea and problem A&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Slothmud was always a group-oriented mud, for that reason players are capped in many ways to not allow groups to get out of control.&lt;/p&gt;&#10;&lt;p&gt;However, with many more levels and fewer groups, it gets very rough after a certain point. Bonus exp is great, but it&amp;rsquo;s just that, bonus exp, doesn&amp;rsquo;t really change the fact that you are still running the same things over and over again albeit for slightly more exp.&lt;/p&gt;&#10;&lt;p&gt;What I think would be pretty cool at this point is to see a 2 prime class system, where the second class prime abilities which are activated upon a player reaching 6x40, the secondary prime skill will be activated the same way a prime skill does, but it will get capped earlier. I.e a Cleric/druid will have Aerial servant and Shield of thorns at 6x40, but Shield of thorns will only ever reach 50-75% of what it would be for Druid/Cleric, which will have Aerial servant at 6x40, but..well you catch the drift.&lt;/p&gt;&#10;&lt;p&gt;This gives a player slightly more powers at 6x40, but in the grand scheme of things, besides being a novelty which would motivate players, will not let players get out of control. I donâ€™t think a 50% parry with 50% riposte will give a ma/wa that much of an exp boost at 6x40 most good exp mobs hit for 500hp per round already and come on, has any immortal actually experienced the 5x40+ grind ? I mean, Jeez.&lt;/p&gt;&#10;&lt;p&gt;**Idea and problem B **&lt;/p&gt;&#10;&lt;p&gt;Another issue is homogeneity of most of the class choices and lack of replay-ability. What i mean by this, is that despite a huge variety of classes, there are actually only a few viable class combinations which every experienced players tend to follow to maximize their exp gain and joyfulness. Mana, regen and deathgrip are king.&lt;/p&gt;&#10;&lt;p&gt;This poses 2 problems:&lt;/p&gt;&#10;&lt;p&gt;First problem is that most classes chosen utilize only a few skillsets that are really desirable for their chosen class, which are usually divided into&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Caster options: 4x caster to get max mana OR being a caster and a monk somewhere to have ability to grip while sacrificing around 100 mana for that privilege. All other combinations are wasted.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Noncaster options: Non-caster prime with 3xcaster classes to maximize mana. Non-thief non-monk primes with monk somewhere in the following 3 classes to have a good starting combo. That is it, all other combinations are nearly useless.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;And the second problem is that this system is completely counter-intuitive. If you are new player and you think you are making an interesting class, you could not be any more wrong. It IS IMPOSSIBLE to choose a class based on your intuition in this game, when you choose a class, it will be absolutely nothing like you thought it would be, because to choose a class that is viable, that could make you at least some exp, you need to know how the game works and if you donâ€™t, in 70% of the time you will end up with a dead-end class.&lt;/p&gt;&#10;&lt;p&gt;My take on this, is that we should scale every possible combination of skills depending on the position of that class in your class order. All blasting damage will be scaled back the further your mage is down the classo line. All healing will be scaled the further your cleric is down the classo line. All armor caps will scale the further the warrior is down the line. Pets already scale, shift forms already scale, monk handdam and damreduct caps already scale. Why not continue the theme ?&lt;/p&gt;&#10;&lt;p&gt;This will give every class a distinction from every other class, this will add a logical order to class choices.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;As a conclusion to my thoughts:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;In my perfect mud with both ideas implemented, we could end up with a completely different mud yet im sure it would still be very familiar. Yes, Players would be more class oriented and some of the classes that we have right now, that worked good because it maximizes your mana and regen might not work as your caps are moved further down the line and your healing and blasting abilities become capped.&lt;/p&gt;&#10;&lt;p&gt;However, in my mind, what we end up with is an intuitive system, where you could make a class as a newbie or look at someoneâ€™s class and completely imagine what it would be like to play and no class would be completely the same. Right now you look at a war/dr/cl/ne/ma/mo and you look at war/mo/ba/ne/cl and you realize that those 2 classes are playing in exactly the same way, however one class has over 700mana and the other has 300 â€“ where is the fun in that ??&lt;/p&gt;&#10;&lt;p&gt;Ok, I will let the poll take over.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbatian Newsletter</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbatian-newsletter/</link><pubDate>Sat, 09 Mar 2013 22:40:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbatian-newsletter/</guid><description>&lt;div class="post" data-post-id="34131" data-author="*juggleblood*" data-date="2013-03-09T22:40:45+00:00" data-subject="Newbatian Newsletter"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s some lesser news from the land of Newbatia.&lt;/p&gt;&#10;&lt;p&gt;There is a couturier off of granite street where the the spider silk robe and link mail of the sun can be obtained.&lt;/p&gt;&#10;&lt;p&gt;Quest &amp;lsquo;potato&amp;rsquo; moved to pet merchant. Several additional quests added to pet merchant.&lt;/p&gt;&#10;&lt;p&gt;Quest &amp;rsquo;eggs&amp;rsquo; moved to baker.&lt;/p&gt;&#10;&lt;p&gt;Town quester given an office north of post office. Added more quests.&lt;/p&gt;&#10;&lt;p&gt;Yes there are new drachma quests. No you can&amp;rsquo;t go back to Newbatia to do them if you are 21+. Onward and upward. Forward ho. Also increased coin and xp rewards for quests.&lt;/p&gt;&#10;&lt;p&gt;The constable doesn&amp;rsquo;t steal anymore, but he will solicit bribes. Bribing him will make him look the other way when you beat up on the citizenry. Also he&amp;rsquo;ll lend you a hand and trip thugs with his baton as you fight them. However if you don&amp;rsquo;t pay, he&amp;rsquo;ll assist townies. It&amp;rsquo;s level-checked / newbie proofed.&lt;/p&gt;&#10;&lt;p&gt;The young punks will steal from you, depending on your level and how much cash you&amp;rsquo;re carrying on you.&lt;/p&gt;&#10;&lt;p&gt;Older gang member will summon evil thugs and punks to his aid, but they walk in rather than teleport.&lt;/p&gt;&#10;&lt;p&gt;There are fewer gang members roving town, fewer critters and old men as well. A few new mobs.&lt;/p&gt;&#10;&lt;p&gt;I hope this helps those of you who enjoy helping new players. I&amp;rsquo;ll try to keep you updated.&lt;/p&gt;&#10;&lt;p&gt;Peace.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Small Fixes ( can_see )</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-fixes-can-see/</link><pubDate>Fri, 08 Mar 2013 17:36:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-fixes-can-see/</guid><description>&lt;div class="post" data-post-id="34128" data-author="*Splork*" data-date="2013-03-08T17:36:39+00:00" data-subject="Small Fixes ( can_see )"&gt;&#13;&#10;&lt;p&gt;Fixes mostly involve mobs not seeing players:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;All questers, forgers, innkeepers, and guildmasters should always see a player now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Pets should always see their masters now. This does not mean that they won&amp;rsquo;t ignore them once in awhile as that is actually coded to their functionality on the order command. ( This check was already in our code but it was backwards :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This was added few days ago: All animates and summons will be born with detect magic now&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Changes in next reboot,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just a quick hi, been a long long while</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-quick-hi-been-a-long-long-while/</link><pubDate>Thu, 07 Mar 2013 15:27:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-quick-hi-been-a-long-long-while/</guid><description>&lt;div class="post" data-post-id="34125" data-author="impz" data-date="2013-03-07T15:27:17+00:00" data-subject="Just a quick hi, been a long long while"&gt;&#13;&#10;&lt;p&gt;Hi all :D Probably the really really old folks might remember me, maybe not :)&lt;/p&gt;&#10;&lt;p&gt;Anyway, I was checking some of my old stuff and realise that I used to play this game in the early to mid 2000s. Just glad that I enjoyed my time then, and really glad that some players are still roaming around the area I created, Kozakura.&lt;/p&gt;&#10;&lt;p&gt;Cheers and continue to have fun guys!~&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy Eq Improvements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/holy-eq-improvements/</link><pubDate>Mon, 04 Mar 2013 06:16:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/holy-eq-improvements/</guid><description>&lt;div class="post" data-post-id="34121" data-author="*juggleblood*" data-date="2013-03-04T06:16:49+00:00" data-subject="Holy Eq Improvements"&gt;&#13;&#10;&lt;p&gt;A new update as of 3/6/2013. Sleeves, bracelet, girdle heavily modified, added charisma wings, resist web shield, some other added detects.&lt;/p&gt;&#10;&lt;p&gt;Holy Mace Weapon 2d6, 2 hit, +1 dam, detect good &amp;amp; evil&lt;/p&gt;&#10;&lt;p&gt;Holy Sword Weapon 3d4, 2 damage, 1 strength&lt;/p&gt;&#10;&lt;p&gt;Holy Dagger Weapon 3d3, +2 damage, 5 stab damage, sneak&lt;/p&gt;&#10;&lt;p&gt;Holy Symbol Light 2 mana regen, 10 mana, detect invis, good and evil&lt;/p&gt;&#10;&lt;p&gt;Holy Halo Head 1.0 AC, 1 int, 1 wis, resist electric, acid and poison&lt;/p&gt;&#10;&lt;p&gt;Holy Shroud Neck .5 AC, 10 heal, 1 mana regen, resist electric, acid and poison&lt;/p&gt;&#10;&lt;p&gt;Holy Sleeves Arms .5 AC, 1 dexterity, 1 hit, 1 charisma, 1 undead control&lt;/p&gt;&#10;&lt;p&gt;Holy Bracelet Wrist .1 AC, 1 hit, 1 int, 4 blast, 4 heal&lt;/p&gt;&#10;&lt;p&gt;Holy Gauntlets Hands .3 AC, 1 damage, 1 con, haste&lt;/p&gt;&#10;&lt;p&gt;Holy Ring Finger .2 AC, 1 intel, 10 blast, resist fire and cold, darksight&lt;/p&gt;&#10;&lt;p&gt;Holy Band Finger .1 AC, 2 mana regen, 1 strength, resist fire and cold&lt;/p&gt;&#10;&lt;p&gt;Holy Wings Body 1.2 AC, 1 dex, 1 charisma, 2 move regen, fly, darksight&lt;/p&gt;&#10;&lt;p&gt;Holy Shield Shield 1 AC, 1 con, 20 hp, 1 hp regen, prot from evil, resist webs&lt;/p&gt;&#10;&lt;p&gt;Holy Girdle Waist .3 AC, 1 mregen, 1 charisma, 1 strength, resist acid and poison&lt;/p&gt;&#10;&lt;p&gt;Holy Greaves Legs 1.1 AC, 1 dex, 1 undead control, 5 kick, 1 move regen&lt;/p&gt;&#10;&lt;p&gt;Holy Sandals Feet .3 AC, 1 dex, 20 move, 2 move regen, 5 kick&lt;/p&gt;&#10;&lt;p&gt;Holy Sceptre Held .5 AC, 5 blast, 5 heal, water breathing, darksight, detect invis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Another interesting bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/another-interesting-bug/</link><pubDate>Thu, 28 Feb 2013 09:19:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/another-interesting-bug/</guid><description>&lt;div class="post" data-post-id="34101" data-author="Dragoth" data-date="2013-02-28T09:19:46+00:00" data-subject="Another interesting bug"&gt;&#13;&#10;&lt;p&gt;Cant seem to get anything out of my robe for some reason ??&lt;/p&gt;&#10;&lt;p&gt;It just skips lines and nothing happens..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 809ma 336mv&amp;gt;&amp;lt;[-35]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;exa shroud undead&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;You notice a golden, four-pointed star (Major) is attached to it!&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;shroud (carried):&lt;/p&gt;&#10;&lt;p&gt;robes of red cotton(invisible)..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;an emerald of insight..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;an emerald of insight..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a dusty, thick robe&lt;/p&gt;&#10;&lt;p&gt;a white silk robe&lt;/p&gt;&#10;&lt;p&gt;an elven cloak of agility..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a powdered wig..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a shimmering coracinus tailcoat&lt;/p&gt;&#10;&lt;p&gt;a set of emerald gauntlets..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a burnished steel shield..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Ars Magica&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 808ma 336mv&amp;gt;get all shroud-undead&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 808ma 336mv&amp;gt;A vicious Ju-Ju Zombie utters the words, &amp;lsquo;candusgugh qare&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 808ma 336mv&amp;gt;get robe shroud undead&lt;/p&gt;&#10;&lt;p&gt;get robe shroud undead&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 808ma 336mv&amp;gt;get robe shroud undead&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 808ma 336mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;840hp 808ma 336mv&amp;gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;Shroud of the Undead Spiritcharmer (with a golden, four-pointed star (Major) attached to it)&lt;/p&gt;&#10;&lt;p&gt;a flawed glowing gem..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;hidden mace of the underworld (with a repulsive yellow eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;an ornate scroll bag&lt;/p&gt;&#10;&lt;p&gt;a juju zombie charm..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a keg of icybrau&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Please fix Juju</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/please-fix-juju/</link><pubDate>Thu, 28 Feb 2013 09:11:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/please-fix-juju/</guid><description>&lt;div class="post" data-post-id="34100" data-author="Dragoth" data-date="2013-02-28T09:11:13+00:00" data-subject="Please fix Juju"&gt;&#13;&#10;&lt;p&gt;summon juju is playing up sometimes, been happening for awhile, not sure why..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;873hp 864ma 284mv&amp;gt;summon juju&lt;/p&gt;&#10;&lt;p&gt;You gaze deeply into the obsidian charm, attempting to draw out the juju&amp;rsquo;s essence from within.&lt;/p&gt;&#10;&lt;p&gt;As the glow within the charm begins to fade the floor splits and two large arms appear from the crack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;873hp 792ma 285mv&amp;gt;summon juju&lt;/p&gt;&#10;&lt;p&gt;A vicious Ju-Ju Zombie crumbles to dust!&lt;/p&gt;&#10;&lt;p&gt;You gaze deeply into the obsidian charm, attempting to draw out the juju&amp;rsquo;s essence from within.&lt;/p&gt;&#10;&lt;p&gt;As the glow within the charm begins to fade the floor splits and two large arms appear from the crack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;873hp 737ma 296mv&amp;gt;A vicious Ju-Ju Zombie crumbles to dust!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;873hp 751ma 303mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;summon juju&lt;/p&gt;&#10;&lt;p&gt;Saving Anrok.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;873hp 764ma 310mv&amp;gt;&amp;lt;[-87]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You gaze deeply into the obsidian charm, attempting to draw out the juju&amp;rsquo;s essence from within.&lt;/p&gt;&#10;&lt;p&gt;As the glow within the charm begins to fade the floor splits and two large arms appear from the crack.&lt;/p&gt;&#10;&lt;p&gt;A vicious Ju-Ju Zombie starts following you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Enhancements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-enhancements/</link><pubDate>Wed, 27 Feb 2013 19:15:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-enhancements/</guid><description>&lt;div class="post" data-post-id="34096" data-author="*Splork*" data-date="2013-02-27T19:15:25+00:00" data-subject="Avatar Enhancements"&gt;&#13;&#10;&lt;p&gt;We notice more and more people getting close to Avatar and wanted to address a couple of things which players have mentioned in regards to this subject:&lt;/p&gt;&#10;&lt;p&gt;Avatar Changes&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added in an Avatar Bonus Experence&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added in Perma Sanctuary as an option at the Avatar Shop&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;â€¢&#9;&lt;strong&gt;Every version of Sloth has had this feature, we need it as well!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;An Avatar token was added a couple of months ago&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;â€¢&#9;&lt;strong&gt;This token can be used by an Avatarâ€™s newbie and gain bonuses on that char&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Example Bonuses&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Extra experience&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Extra drachma&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Extra Honor&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Extra rolls upon level 8 for stats&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Innate Class Bonuses such as&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;**StabDam for Thieves&lt;/p&gt;&#10;&lt;p&gt;Charisma for Bard&lt;/p&gt;&#10;&lt;p&gt;Damage Reduction for Monks&lt;/p&gt;&#10;&lt;p&gt;Undead Control for Necros&lt;/p&gt;&#10;&lt;p&gt;Heal Bonus for Clerics&lt;/p&gt;&#10;&lt;p&gt;Spell Bonus for Mages&lt;/p&gt;&#10;&lt;p&gt;Armor Class Bonus for Warriors&lt;/p&gt;&#10;&lt;p&gt;Mana Regen bonus for Druids**&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob died from bloodloss carry no items/coins</title><link>https://forum.slothmud.net/town-crier/newbie-questions/mob-died-from-bloodloss-carry-no-items-coins/</link><pubDate>Tue, 26 Feb 2013 04:41:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/mob-died-from-bloodloss-carry-no-items-coins/</guid><description>&lt;div class="post" data-post-id="34089" data-author="Yasik" data-date="2013-02-26T04:41:43+00:00" data-subject="Mob died from bloodloss carry no items/coins"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;Mob dies from blood loss, almost never happens, but where&amp;rsquo;s the loot? No items or coins, is this how it should be or is it bug?&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/Bloodloss_rakasha_no_coins.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34090" data-author="*juggleblood*" data-date="2013-02-26T09:33:43+00:00" data-subject="Re: Mob died from bloodloss carry no items/coins"&gt;&#13;&#10;&lt;p&gt;I checked to make sure there were no caches. I couldn&amp;rsquo;t find any reason the mob should load empty.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34092" data-author="Yasik" data-date="2013-02-26T11:38:50+00:00" data-subject="Re: Mob died from bloodloss carry no items/coins"&gt;&#13;&#10;&lt;p&gt;I checked too, those mobs never had any caches, coins and eq always loaded on mobs.&lt;/p&gt;&#10;&lt;p&gt;I believe this is somehow related that I had summons, who participated in fight and finished this particular mob.&lt;/p&gt;&#10;&lt;p&gt;Also, there&amp;rsquo;s times, when Autokill is ON, but I dont finish mob automatically with attacks (must &amp;ldquo;kill mob&amp;rdquo; additionally when its stunned/morted), and spells/skills without target says &amp;ldquo;Nobody here by that name.&amp;rdquo;, as if Autokill is OFF.&lt;/p&gt;&#10;&lt;p&gt;On lower levels this problem happens a lot, on higher - rarely.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Yali swipe</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yali-swipe/</link><pubDate>Sat, 23 Feb 2013 22:11:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yali-swipe/</guid><description>&lt;div class="post" data-post-id="34084" data-author="*juggleblood*" data-date="2013-02-23T22:11:35+00:00" data-subject="Yali swipe"&gt;&#13;&#10;&lt;p&gt;Yali swipe does more damage now for less mana.&lt;/p&gt;&#10;&lt;p&gt;Also if the target is below a certain hp threshold and the attack doesn&amp;rsquo;t miss, it will guarantee a killing blow rather than a stun or mort.&lt;/p&gt;&#10;&lt;p&gt;And there is a different killing blow msg for every species of mob.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34086" data-author="Ker" data-date="2013-02-24T20:31:58+00:00" data-subject="Re: Yali swipe"&gt;&#13;&#10;&lt;p&gt;Ohm :) thx Jb.&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34091" data-author="*juggleblood*" data-date="2013-02-26T10:54:05+00:00" data-subject="Re: Yali swipe"&gt;&#13;&#10;&lt;p&gt;I tweaked the owlbears swipe as well slightly.&lt;/p&gt;&#10;&lt;p&gt;owlbear headswipe will sometimes decapitate a small or wounded victim, killing them instantly, with no chance of mort, and half the lag.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not a huge improvement, but it is kinda fun:&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and rapidly shift into an enormous owlbear (Testdruid).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1753hp 590ma 305mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;headswipe kobold&lt;/p&gt;&#10;&lt;p&gt;You deliver a swipe of your claws across a male kobold&amp;rsquo;s neck.&lt;/p&gt;&#10;&lt;p&gt;His severed head falls from his lifeless body and strikes the ground.&lt;/p&gt;&#10;&lt;p&gt;A male kobold hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A male kobold is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You gain 353 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 567.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a male kobold&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a male kobold that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 100 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1753hp 593ma 305mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Main Entrance to the Kobold Caves&lt;/p&gt;&#10;&lt;p&gt;This gigantic cavern inspires awe. The large grotto stretches far to&lt;/p&gt;&#10;&lt;p&gt;the south and out of sight. Directly south is a small village, surrounded&lt;/p&gt;&#10;&lt;p&gt;by a palisade that reaches from the western wall of the cavern to the&lt;/p&gt;&#10;&lt;p&gt;eastern one. Some sort of fungus gardens are visible to the east and west.&lt;/p&gt;&#10;&lt;p&gt;The entrance to a wide passage leads north away from this place.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;The headless corpse of a male kobold is lying here.&lt;/p&gt;&#10;&lt;p&gt;The severed head of a male kobold is lying here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Geyser UI for slothmud</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/geyser-ui-for-slothmud/</link><pubDate>Sat, 23 Feb 2013 11:11:35 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/geyser-ui-for-slothmud/</guid><description>&lt;div class="post" data-post-id="34079" data-author="Constin" data-date="2013-02-23T11:11:35+00:00" data-subject="Geyser UI for slothmud"&gt;&#13;&#10;&lt;p&gt;Hello. Here i would post my UI for sloth based on Geyser engine&lt;/p&gt;&#10;&lt;p&gt;This UI would not work with Vyzor GUI together! . I used some scripts from other authors and muds. (akaya&amp;rsquo;s scripts for example)&lt;/p&gt;&#10;&lt;p&gt;but i didn&amp;rsquo;t put copyright ) sorry for this.&lt;/p&gt;&#10;&lt;p&gt;This is beta version. It uses MSDP VARS.&lt;/p&gt;&#10;&lt;p&gt;You better install it on blank profile for first to test it.&lt;/p&gt;&#10;&lt;p&gt;Update: Update ver 1.1&lt;/p&gt;&#10;&lt;p&gt;script:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://dl.dropbox.com/u/10038339/mudlet/Constin.GUI.1.2.trigger.xml.zip" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;https://dl.dropbox.com/u/10038339/mudle &amp;hellip; er.xml.zip&amp;rdquo;&amp;gt;https://dl.dropbox.com/u/10038339/mudlet/Constin.GUI.1.2.trigger.xml.zip&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;(image: /&lt;a href="https://dl.dropbox.com/u/10038339/mudlet/mudletGUI2.png" target="_blank" rel="noreferrer"&gt;https://dl.dropbox.com/u/10038339/mudlet/mudletGUI2.png&lt;/a&gt;)&lt;/p&gt;&#10;&lt;p&gt;Some aliases:&lt;/p&gt;&#10;&lt;p&gt;tg &lt;mobname&gt; will set target.&lt;/p&gt;&#10;&lt;p&gt;example tg rat&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;ht&lt;/p&gt;&#10;&lt;p&gt;hunt $target&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;bt&lt;/p&gt;&#10;&lt;p&gt;backstab $target&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;lt&lt;/p&gt;&#10;&lt;p&gt;look $target&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;etc u can find it in target folder&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>death pinger for channels</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/death-pinger-for-channels/</link><pubDate>Sat, 23 Feb 2013 10:08:37 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/death-pinger-for-channels/</guid><description>&lt;div class="post" data-post-id="34078" data-author="Constin" data-date="2013-02-23T10:08:37+00:00" data-subject="death pinger for channels"&gt;&#13;&#10;&lt;p&gt;Hello. this script will autocheck all ur channel members if they left channel because they dead or just logout or for other reason. Script will alert at gossip, clan and channel channels if someone dead.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://sourceforge.net/projects/constin-mudlet/files/deathpinger/death.zip/download" target="_blank" rel="noreferrer"&gt;First link&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://dl.dropbox.com/u/10038339/mudlet/death.zip" target="_blank" rel="noreferrer"&gt;Alt link&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some manuals restricts do not display properly</title><link>https://forum.slothmud.net/updates/bug-reporting/some-manuals-restricts-do-not-display-properly/</link><pubDate>Sat, 23 Feb 2013 06:36:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/some-manuals-restricts-do-not-display-properly/</guid><description>&lt;div class="post" data-post-id="34077" data-author="Yasik" data-date="2013-02-23T06:36:36+00:00" data-subject="Some manuals restricts do not display properly"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/books_restricts_broken.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Tested with: [ 40w 40c 40m 35n|30o 21d 12b 10t ] Ozzy the Prince of Afkness&lt;/p&gt;&#10;&lt;p&gt;book of legendary skill = Improved Stun (Avatar-Monk 8)&lt;/p&gt;&#10;&lt;p&gt;large written bound leaves = Nature&amp;rsquo;s Revival (Druid 32)&lt;/p&gt;&#10;&lt;p&gt;bound wind-blown parchments = Willow Wind (Druid 33)&lt;/p&gt;&#10;&lt;p&gt;List shows I can use those manuals, but should * need more levels.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34081" data-author="*juggleblood*" data-date="2013-02-23T12:28:30+00:00" data-subject="Re: Some manuals restricts do not display properly"&gt;&#13;&#10;&lt;p&gt;They don&amp;rsquo;t display right because they aren&amp;rsquo;t actually set right. I&amp;rsquo;ll change em. Thx for report.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Find string in buffer</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/find-string-in-buffer/</link><pubDate>Fri, 22 Feb 2013 15:55:41 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/find-string-in-buffer/</guid><description>&lt;div class="post" data-post-id="34071" data-author="Constin" data-date="2013-02-22T15:55:41+00:00" data-subject="Find string in buffer"&gt;&#13;&#10;&lt;p&gt;alias&lt;/p&gt;&#10;&lt;p&gt;Pattern: ^bfind(([(\d+)])?) (.*)$&lt;/p&gt;&#10;&lt;p&gt;Code:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- usage:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- bfind rat&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- bfind[2] rat&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- bdind ^lua&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- bfind[10] quest&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- config&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local bfindMark = &amp;#34;bfind&amp;#34; -- should be same as alias&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local hist = 7500&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local minL = 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- getting lines&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if getLineCount() &amp;gt; hist then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;minL = getLineCount() - hist&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local data = getLines(minL, getLineCount())&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- prepare for search&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local pattern = string.genNocasePattern(matches[5])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local delta = nil&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if matches[4] then &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;delta = tonumber(matches[4])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- looking for pattern in history&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;for i,line in ipairs(data) do&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;local match = string.findPattern(line, pattern)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if match then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;if not string.starts(line, bfindMark) then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;local hline = string.gsub(line, pattern, &amp;#34;&amp;lt;purple&amp;gt;&amp;#34; .. match .. &amp;#34;&amp;lt;lime_green&amp;gt;&amp;#34;)&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;-- printing lines before match&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;if delta then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#9;&#9;&#9;&#9;for ii=delta,1,-1 do &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;if (i-ii) &amp;gt;= 1 then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;&#9;cecho(string.format(&amp;#34;&amp;lt;black&amp;gt;%s &amp;lt;dark_green&amp;gt;%4d: &amp;lt;lime_green&amp;gt;%s\n&amp;#34;, bfindMark, (i-ii), data[i-ii]))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;-- printing match line&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;cecho(string.format(&amp;#34;&amp;lt;black&amp;gt;%s &amp;lt;medium_sea_green&amp;gt;%4d: &amp;lt;lime_green&amp;gt;%s\n&amp;#34;, bfindMark, i, hline))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;-- printing lines after match&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;if delta then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;for ii=1,delta do &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;if (i+ii) &amp;lt;= hist then&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;&#9;cecho(string.format(&amp;#34;&amp;lt;black&amp;gt;%s &amp;lt;dark_green&amp;gt;%4d: &amp;lt;lime_green&amp;gt;%s\n&amp;#34;, bfindMark, (i+ii), data[i+ii]))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;-- printing separator&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;cecho(string.format(&amp;#34;&amp;lt;black&amp;gt;%s&amp;lt;dark_slate_grey&amp;gt;-----\n&amp;#34;, bfindMark))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- reseting color and adding final blank line&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;resetFormat()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;echo(&amp;#34;\n&amp;#34;)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>Run Lua code with ! prefix</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/run-lua-code-with-prefix/</link><pubDate>Fri, 22 Feb 2013 15:50:56 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/run-lua-code-with-prefix/</guid><description>&lt;div class="post" data-post-id="34070" data-author="Constin" data-date="2013-02-22T15:50:56+00:00" data-subject="Run Lua code with ! prefix"&gt;&#13;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;p&gt;Pattern:^!(.+)$&lt;/p&gt;&#10;&lt;p&gt;Code:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- USAGE: &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- !commnad&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- EXAMPLE:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;-- !echo(&amp;#34;Hello from Lua&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local f,e = loadstring(&amp;#34;return &amp;#34;..matches[2])&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if not f then &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;f,e = assert(loadstring(matches[2]))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;end &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;local r = f()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;if r then display(r) end&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34116" data-author="Akaya" data-date="2013-03-03T07:17:52+00:00" data-subject="Re: Run Lua code with ! prefix"&gt;&#13;&#10;&lt;p&gt;This is now a default script that appears on every new profile. The only difference is that you use the alias &lt;strong&gt;lua &lt;whatever&gt;&lt;/strong&gt; instead of &lt;strong&gt;!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>heron on island (Newbies beware!)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/heron-on-island-newbies-beware/</link><pubDate>Fri, 22 Feb 2013 09:05:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/heron-on-island-newbies-beware/</guid><description>&lt;div class="post" data-post-id="34066" data-author="Dragoth" data-date="2013-02-22T09:05:17+00:00" data-subject="heron on island (Newbies beware!)"&gt;&#13;&#10;&lt;p&gt;kill heron&lt;/p&gt;&#10;&lt;p&gt;A heron hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss a heron with your slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;813hp 845ma 264mv&amp;gt;You slice a heron.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a heron&amp;rsquo;s hit.hit&lt;/p&gt;&#10;&lt;p&gt;You barely slice a heron.&lt;/p&gt;&#10;&lt;p&gt;A heron is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;You slice a heron hard.&lt;/p&gt;&#10;&lt;p&gt;A heron is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 845ma 264mv&amp;gt;&amp;lt;&amp;mdash;147&amp;mdash;:182:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Hidden mace of the underworld glows blue!&lt;/p&gt;&#10;&lt;p&gt;You slice a heron very hard.&lt;/p&gt;&#10;&lt;p&gt;A heron is dead! R.I.P.Report: Armor:[0%]&lt;/p&gt;&#10;&lt;p&gt;TARGET DIED!&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;You gain 18 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 86.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a heron&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 862ma 265mv&amp;gt;Anrok the invader from 11th dimension (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Dr: 40 Cl: 40 Ma: 40 Wa: 37 Ba: 40 Th: 21 Mo: 19 Av: 11&lt;/p&gt;&#10;&lt;p&gt;You are 57 years, 13 months, 10 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 63.3% of the world.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now. [0.0]&lt;/p&gt;&#10;&lt;p&gt;You have (755/848+54) hit, (992/1022+78) mana and (302/324+33) movement points.&lt;/p&gt;&#10;&lt;p&gt;23 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.0.&lt;/p&gt;&#10;&lt;p&gt;You have +6 to hit, +1 on damage and up to 3 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 4,966 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and ninety-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 46855 honor.&lt;/p&gt;&#10;&lt;p&gt;You have 1,153,633,715 XP.[DELTA:165]&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 204 days, 5 hours, 24 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 14[14], Int: 22[18], Wis: 19[17], Dex: 17[16], Con: 17[16]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as nine people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Avatar Sight &amp;gt; [28 Minutes and 15 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darksight &amp;gt; [3 Hours and 6 Minutes]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Darkness &amp;gt; [3 Minutes and 25 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Aegis &amp;gt; [4 Minutes and 45 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Dark Cloak &amp;gt; [0 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Bone Armor &amp;gt; [3 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Demonic Aura &amp;gt; [21 Minutes and 35 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Fly &amp;gt; [4 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Water Breathing &amp;gt; [22 Minutes and 10 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Regeneration &amp;gt; [18 Minutes and 30 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Nature&amp;rsquo;s Revival &amp;gt; [15 Minutes and 10 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Stamina &amp;gt; [14 Minutes and 20 Seconds]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt; Greater Mobility &amp;gt; [26 Minutes and 35 Seconds]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>housekeeping changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/housekeeping-changes/</link><pubDate>Thu, 21 Feb 2013 17:12:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/housekeeping-changes/</guid><description>&lt;div class="post" data-post-id="34064" data-author="*juggleblood*" data-date="2013-02-21T17:12:20+00:00" data-subject="housekeeping changes"&gt;&#13;&#10;&lt;p&gt;Librarian assistants are collecting books around Lyme and Aisholm towns and depositing them at the respective libraries. The lyme book collector is just west of the Ancient Mariner. The Ah library is where it has always been, but has a librarian now.&lt;/p&gt;&#10;&lt;p&gt;There is a stray dog in Lyme town, gobbling up scraps. The Lyme ticket girl is now disposing of tickets she finds on the ground. Wardas the burier is patrolling the streets of Lyme for corpses. He is depositing them at the garden wall (where people deposit them already).&lt;/p&gt;&#10;&lt;p&gt;The native shopkeepers on the island are now restocking items on the ground. They only restock items they sell. Other items remain.&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s about it for my mud time today. :|&lt;/p&gt;&#10;&lt;p&gt;On my todo list is a Lyme armory where specs can be deposited by an assistant patrolling Lyme town.&lt;/p&gt;&#10;&lt;p&gt;Some players mentioned that garbage was in abundance, so I thought I&amp;rsquo;d clean it up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chicken change.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chicken-change/</link><pubDate>Thu, 21 Feb 2013 14:20:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chicken-change/</guid><description>&lt;div class="post" data-post-id="34063" data-author="*juggleblood*" data-date="2013-02-21T14:20:04+00:00" data-subject="Chicken change."&gt;&#13;&#10;&lt;p&gt;In the course of my meanderings, I removed the Lyme chicken gag.&lt;/p&gt;&#10;&lt;p&gt;Having a newb deathtrap on the Lyme dock was funny to Blaster and I, but alas, we all mature eventually. So now, the lyme chicken is a fairly useful mob. Drops quick, handy corpse, very evil aligned, decent xp, enuff gold to buy a ticket. No more hex load and no more fake consider proc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Leadership EXP Bonus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leadership-exp-bonus/</link><pubDate>Sat, 16 Feb 2013 16:38:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leadership-exp-bonus/</guid><description>&lt;div class="post" data-post-id="34044" data-author="Dragoth" data-date="2013-02-16T16:38:47+00:00" data-subject="Leadership EXP Bonus"&gt;&#13;&#10;&lt;p&gt;Offlyme:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;4 people = 0&lt;/p&gt;&#10;&lt;p&gt;4 people = 11.99%&lt;/p&gt;&#10;&lt;p&gt;5 people = 15.99%&lt;/p&gt;&#10;&lt;p&gt;6 people = 19.99%&lt;/p&gt;&#10;&lt;p&gt;7 people = 23.99%&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;11 people = 32%&lt;/p&gt;&#10;&lt;p&gt;Lyme:&lt;/p&gt;&#10;&lt;p&gt;4 people = 8.99%&lt;/p&gt;&#10;&lt;p&gt;7 people = 17.99%&lt;/p&gt;&#10;&lt;p&gt;This exp bonus is only given to the leader and is calculated from your share of the exp.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34045" data-author="*Splork*" data-date="2013-02-16T19:49:11+00:00" data-subject="Re: Leadership EXP Bonus"&gt;&#13;&#10;&lt;p&gt;Off Lyme tank experience bonus is the same as on Lyme leadership bonus.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Off Lyme Lead and Tank Bonuses Increases</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/off-lyme-lead-and-tank-bonuses-increases/</link><pubDate>Fri, 15 Feb 2013 01:19:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/off-lyme-lead-and-tank-bonuses-increases/</guid><description>&lt;div class="post" data-post-id="34043" data-author="*Splork*" data-date="2013-02-15T01:19:08+00:00" data-subject="Off Lyme Lead and Tank Bonuses Increases"&gt;&#13;&#10;&lt;p&gt;Leader and Point experience bonuses have been drastically increased when off Lyme.&lt;/p&gt;&#10;&lt;p&gt;Gold is unchanged, as there is plenty in-game.&lt;/p&gt;&#10;&lt;p&gt;In next reboot,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Settlestone Library is Open</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/settlestone-library-is-open/</link><pubDate>Thu, 14 Feb 2013 07:23:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/settlestone-library-is-open/</guid><description>&lt;div class="post" data-post-id="34039" data-author="*juggleblood*" data-date="2013-02-14T07:23:26+00:00" data-subject="Settlestone Library is Open"&gt;&#13;&#10;&lt;p&gt;Rorik the librarian has set up shop north of the scribe in settlestone to help organize and distribute spellbooks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Perskim the animal seller now dealing in mounts.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/perskim-the-animal-seller-now-dealing-in-mounts/</link><pubDate>Wed, 13 Feb 2013 13:42:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/perskim-the-animal-seller-now-dealing-in-mounts/</guid><description>&lt;div class="post" data-post-id="34034" data-author="*juggleblood*" data-date="2013-02-13T13:42:09+00:00" data-subject="Perskim the animal seller now dealing in mounts."&gt;&#13;&#10;&lt;p&gt;Given the decline in the market for pets, Perskim the animal seller in Bal Harbor has decided to deal solely in mounts. Should you need personal conveyance on the continent of Thordfalan you may want to pay him a visit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bal Harbor library is open for business</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bal-harbor-library-is-open-for-business/</link><pubDate>Wed, 13 Feb 2013 04:56:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bal-harbor-library-is-open-for-business/</guid><description>&lt;div class="post" data-post-id="34030" data-author="*juggleblood*" data-date="2013-02-13T04:56:35+00:00" data-subject="Bal Harbor library is open for business"&gt;&#13;&#10;&lt;p&gt;The Bal Harbor Guild alliance has generously provided a space and the funds for a library for the magical and martial arts alike. The library is located in the base of the guild tower near the Chief Scribe and the Mages guild. A woman named Janatra has worked very hard at putting the library together. Manuals and tomes may be bought for nothing and sold for nothing, courtesy of the guild alliance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Triple Stab quest (need help)</title><link>https://forum.slothmud.net/classes/thief/triple-stab-quest-need-help/</link><pubDate>Mon, 11 Feb 2013 19:41:23 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/triple-stab-quest-need-help/</guid><description>&lt;div class="post" data-post-id="34026" data-author="Constin" data-date="2013-02-11T19:41:23+00:00" data-subject="Triple Stab quest (need help)"&gt;&#13;&#10;&lt;p&gt;i took quest in AH ( five hands)&lt;/p&gt;&#10;&lt;p&gt;i found thug and board ship&lt;/p&gt;&#10;&lt;p&gt;climb rope&lt;/p&gt;&#10;&lt;p&gt;what i need to find on this pirate ship?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34028" data-author="Dragoth" data-date="2013-02-12T13:24:55+00:00" data-subject="Re: Triple Stab quest (need help)"&gt;&#13;&#10;&lt;p&gt;Quest is not bugged, many people completed it without problems, but we are not allowed to talk about quests.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34029" data-author="Burl" data-date="2013-02-13T01:58:18+00:00" data-subject="Re: Triple Stab quest (need help)"&gt;&#13;&#10;&lt;p&gt;Hit me up online. I can give you some info.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A Bit Of Newbatian Gossip</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-bit-of-newbatian-gossip/</link><pubDate>Sat, 09 Feb 2013 23:09:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-bit-of-newbatian-gossip/</guid><description>&lt;div class="post" data-post-id="34018" data-author="*Neptune*" data-date="2013-02-09T23:09:35+00:00" data-subject="A Bit Of Newbatian Gossip"&gt;&#13;&#10;&lt;p&gt;The other day, I was visiting the town of Newbatia on the continent of&lt;/p&gt;&#10;&lt;p&gt;Valkyre. It was a friendly visit, and so I decided to drop in at the home&lt;/p&gt;&#10;&lt;p&gt;of Sir Virdo, the Mayor of Newbatia. I was quite pleased as what I had&lt;/p&gt;&#10;&lt;p&gt;learnt while the two of us swapped stories and drank a few pints that&lt;/p&gt;&#10;&lt;p&gt;evening. It appears as if the residents of Newbatia have begun to get&lt;/p&gt;&#10;&lt;p&gt;the itch to stake their claims elsewhere. Some say that it might be&lt;/p&gt;&#10;&lt;p&gt;getting a bit crowded with all the newcomers. I can&amp;rsquo;t be sure, but if&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s the case, then where are they going? Well, I asked Sir Virdo&lt;/p&gt;&#10;&lt;p&gt;that very question, and you know what he told me? He said that a few&lt;/p&gt;&#10;&lt;p&gt;people loaded up their carts and went to stake their claim in the wooded&lt;/p&gt;&#10;&lt;p&gt;areas north of Newbatia. It seems as if they intend to settle down and&lt;/p&gt;&#10;&lt;p&gt;start farming there. The first of these people was a guy by the name of&lt;/p&gt;&#10;&lt;p&gt;Cletus and his wife Winnifred, the mayor said. I think I&amp;rsquo;ll go have a talk&lt;/p&gt;&#10;&lt;p&gt;with that couple tomorrow maybe, and see how they are doing. And if&lt;/p&gt;&#10;&lt;p&gt;you find yourself up that way, stop by and welcome them to the area.&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;d be a swell gesture, don&amp;rsquo;t you think?&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lotus blossom charm bracelet forge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lotus-blossom-charm-bracelet-forge/</link><pubDate>Fri, 08 Feb 2013 07:05:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lotus-blossom-charm-bracelet-forge/</guid><description>&lt;div class="post" data-post-id="34013" data-author="Ker" data-date="2013-02-08T07:05:27+00:00" data-subject="lotus blossom charm bracelet forge"&gt;&#13;&#10;&lt;p&gt;You can find most of the cps here from Pagoda of Enlightenment on SS.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;lotus blossom charm bracelet&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Indra, the groundskeeper will forge this at the cost of 5,000,000 coins:&lt;/p&gt;&#10;&lt;p&gt;a fragrant pink lotus blossom&#9;&#9;&#9;- surya-female-woman-brewer&lt;/p&gt;&#10;&lt;p&gt;a fragrant orange lotus blossom &#9;&#9; - Avalokitesvara&lt;/p&gt;&#10;&lt;p&gt;a fragrant red lotus blossom&#9;&#9;&#9;- Manjusri&lt;/p&gt;&#10;&lt;p&gt;a fragrant white lotus blossom&#9;&#9;&#9;- Hotei&lt;/p&gt;&#10;&lt;p&gt;strand of burgundy thread&#9;&#9;&#9; - blue-tara-female&lt;/p&gt;&#10;&lt;p&gt;spool of golden thread&#9;&#9;&#9;&#9;- ferral kittens&lt;/p&gt;&#10;&lt;p&gt;black lotus petals(3)&#9; &#9;&#9; &#9;- black-lotus-flower-evil&lt;/p&gt;&#10;&lt;p&gt;handful of magical seeds &#9;&#9;&#9; - fairy (Irda Sanctuary)&lt;/p&gt;&#10;&lt;p&gt;clasp from a box&#9;&#9;&#9;&#9; - luggage box(UU)&lt;/p&gt;&#10;&lt;p&gt;a fragrant vial of pure jasmine oil(2)&#9;&#9;- Brewed at Surya&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Fragrant vial of pure jasmine oil &amp;hellip;&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Surya will brew this for you at 300,000 gold coins :&lt;/p&gt;&#10;&lt;p&gt;a Jasmine petal(6)&#9;&#9;&#9;&#9; - tangled vine jasmine&lt;/p&gt;&#10;&lt;p&gt;long purple incense stick(6)&#9;&#9;&#9; - smoke-haze-incense-jasmine&lt;/p&gt;&#10;&lt;p&gt;handful of rainblow glitter(2) &#9;&#9;&#9;- Samantabhadra&lt;/p&gt;&#10;&lt;p&gt;Indra, the groundskeeper finishes up a lotus blossom charm bracelet and hands it to you!&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet charm lotus blossom forged&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 250000gold, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: BONUS_HEAL_BONUS by 10&#13;&#10;&#13;&#10;Affects: MAX_WIS by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are no more than supreme magic users or clerics, and have&lt;/p&gt;&#10;&lt;p&gt;attained supremacy in at least six classes may use this item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Forge note :&lt;/p&gt;&#10;&lt;p&gt;(Lotus Blossom Charm Bracelet) For the most enlightened magical beings&lt;/p&gt;&#10;&lt;p&gt;respected in the land of Jord. First, one of each color of a lotus blossom&lt;/p&gt;&#10;&lt;p&gt;must be obtained. Second, a strand of burgundy thread, and a spool of&lt;/p&gt;&#10;&lt;p&gt;golden thread to bind the blossoms into charms must be acquired. Lastly,&lt;/p&gt;&#10;&lt;p&gt;three petals of the black lotus, two brewed vials of jasmine oil, a handful&lt;/p&gt;&#10;&lt;p&gt;of magical seeds, and a clasp from a box.&lt;/p&gt;&#10;&lt;p&gt;Bring all of the required elements above with a large sum of gold&lt;/p&gt;&#10;&lt;p&gt;and I will craft a wonderous item.&lt;/p&gt;&#10;&lt;p&gt;-Indra, the groundskeeper.&lt;/p&gt;&#10;&lt;p&gt;(a fragrant vial of pure jasmine oil) First, you will need to see out a&lt;/p&gt;&#10;&lt;p&gt;vine of fragrant blossoms and bring six petals from this plant. Next,&lt;/p&gt;&#10;&lt;p&gt;search the halls of the pagoda and bring six sweet-scented sticks. Lastly,&lt;/p&gt;&#10;&lt;p&gt;two handfuls of fine powder that shimmers in the presence of light.&lt;/p&gt;&#10;&lt;p&gt;Once you have collected the items, bring them to me with a medium&lt;/p&gt;&#10;&lt;p&gt;sized heap of gold and I will make you a vial of the purest jasmine oil&lt;/p&gt;&#10;&lt;p&gt;found in the land!&lt;/p&gt;&#10;&lt;p&gt;-Surya.&lt;/p&gt;&#10;&lt;p&gt;P.S&lt;/p&gt;&#10;&lt;p&gt;(Number) beside the item name listed requires that no. in quantity to brew/forge. So you will need 2 brewed vials to forge one lotus bracelet. Thanks much to Blackmore and Melody for their time in singing for components.&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting!&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum avatar suggestions for Breeze and Splork</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-avatar-suggestions-for-breeze-and-splork/</link><pubDate>Fri, 08 Feb 2013 00:40:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-avatar-suggestions-for-breeze-and-splork/</guid><description>&lt;div class="post" data-post-id="34010" data-author="*juggleblood*" data-date="2013-02-08T00:40:57+00:00" data-subject="Forum avatar suggestions for Breeze and Splork"&gt;&#13;&#10;&lt;p&gt;Breeze and Splork told me they want player suggestions for their forum avatars.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34011" data-author="*Splork*" data-date="2013-02-08T01:03:47+00:00" data-subject="Re: Forum avatar suggestions for Breeze and Splork"&gt;&#13;&#10;&lt;p&gt;Way to start a flame thread:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34014" data-author="Toxis" data-date="2013-02-08T09:49:43+00:00" data-subject="Re: Forum avatar suggestions for Breeze and Splork"&gt;&#13;&#10;&lt;p&gt;Stephen Hawking&lt;/p&gt;&#10;&lt;p&gt;Darth Vader&lt;/p&gt;&#10;&lt;p&gt;The nerdy kid who kissed that hot chick on that superbowl commercial.&lt;/p&gt;&#10;&lt;p&gt;And, of course, A TORNADO!!!&lt;/p&gt;&#10;&lt;p&gt;Ok, FOUR ideas for now, I&amp;rsquo;m done :)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not gonna say who should be which.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bugged chaos pit?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bugged-chaos-pit/</link><pubDate>Thu, 07 Feb 2013 20:27:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bugged-chaos-pit/</guid><description>&lt;div class="post" data-post-id="34004" data-author="Dragoth" data-date="2013-02-07T20:27:55+00:00" data-subject="Bugged chaos pit?"&gt;&#13;&#10;&lt;p&gt;Sam leaves west.&lt;/p&gt;&#10;&lt;p&gt;Nerida the peri leaves west.&lt;/p&gt;&#10;&lt;p&gt;You follow Sam.&lt;/p&gt;&#10;&lt;p&gt;Chaos Pit&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A steaming pile of intestines lies puddled on the floor here. [4]&lt;/p&gt;&#10;&lt;p&gt;Geysers of flame and smoke spew intermittently from deep holes in the ground.&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Blue Aura) A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;Sam is afk is standing here.(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Sam glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Sam has a steady blue aura.&lt;/p&gt;&#10;&lt;p&gt;Sam is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;(Faint Red Aura) A Githyanki mage summons the powers of ancient evil to face his foes.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Alris slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage screams in agony as red tendrils of mist infuse his body.&lt;/p&gt;&#10;&lt;p&gt;Alris places the Black Kris of Power in the back of a Githyanki mage, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;Alris places the Black Kris of Power in the back of a Githyanki mage, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;Alris places the Black Kris of Power in the back of a Githyanki mage, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;Alris&amp;rsquo;s brutal backstab causes a Githyanki mage&amp;rsquo;s defenses to weaken!&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;budet zjb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;690hp 365ma 311mv&amp;gt;Sam utters the words, &amp;rsquo;eugszr waouq'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;691hp 366ma 312mv&amp;gt;Sam utters the words, &amp;rsquo;eugszr waouq'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;691hp 366ma 312mv&amp;gt;Sam utters the words, &amp;rsquo;eawiahuai'&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage screams in agony as red tendrils of mist infuse his body.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;691hp 367ma 312mv&amp;gt;look mage&lt;/p&gt;&#10;&lt;p&gt;sing &amp;rsquo;lion chorus'&lt;/p&gt;&#10;&lt;p&gt;Underneath his dark runed face paint, the Githyanki mage displays the usual&lt;/p&gt;&#10;&lt;p&gt;sharp bone structure so common of his kind. He is garbed in a long oiled&lt;/p&gt;&#10;&lt;p&gt;rawhide skin that hangs to his ankles, and is open in the front to reveal a&lt;/p&gt;&#10;&lt;p&gt;shining silver dagger at his waist. His hands are free, and he is&lt;/p&gt;&#10;&lt;p&gt;motioning them in front of his chest as he silently mouths an unfamiliar&lt;/p&gt;&#10;&lt;p&gt;intonation. As his hands begin to glow, a look of despise crosses his&lt;/p&gt;&#10;&lt;p&gt;face.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;692hp 368ma 312mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Alris with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Alris with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Alris with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Alris with his slash.&lt;/p&gt;&#10;&lt;p&gt;Alris manages to tumble completely away from the attack!&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Alris with his slash.&lt;/p&gt;&#10;&lt;p&gt;Alris viciously massacres a Githyanki mage with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Alris viciously massacres a Githyanki mage with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Alris viciously massacres a Githyanki mage with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris stumbles as a Githyanki mage&amp;rsquo;s power word subdues him.&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;rsquo;lion chorus'.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel as fierce as a lion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;692hp 358ma 312mv&amp;gt;&amp;lt;[42]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;order undead kill mage&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;rsquo;lion chorus'.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;693hp 358ma 312mv&amp;gt;group&lt;/p&gt;&#10;&lt;p&gt;SEEK SHELTER AT ONCE! Alris has begun to sing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;693hp 358ma 312mv&amp;gt;Sam has turned his attacks toward a Githyanki mage!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;694hp 359ma 312mv&amp;gt;Alris issues the order &amp;lsquo;kill mage&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;694hp 359ma 312mv&amp;gt;Sam heroically rescues Alris.&lt;/p&gt;&#10;&lt;p&gt;Saving Anrok.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;694hp 359ma 312mv&amp;gt;A bonesnarl massacres a Githyanki mage to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;694hp 359ma 312mv&amp;gt;A Githyanki mage viciously massacres a bonesnarl with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Sam with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage viciously massacres a bonesnarl with his slash.&lt;/p&gt;&#10;&lt;p&gt;You didn&amp;rsquo;t utter the warcry! That wasn&amp;rsquo;t very sporting&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a Githyanki mage&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a Githyanki mage&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl massacres a Githyanki mage to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl misses a Githyanki mage with its crush.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl misses a Githyanki mage with its rake.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a Githyanki mage&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre a Githyanki mage to small fragments with your slice.&lt;/p&gt;&#10;&lt;p&gt;You slice a Githyanki mage hard.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;AHHH! a Githyanki mage gestures and a piece of your body falls away.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;500hp 361ma 312mv&amp;gt;&amp;lt;&amp;mdash;194&amp;mdash;:303:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, Alris shakes off his exhaustion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;500hp 362ma 312mv&amp;gt;sing&lt;/p&gt;&#10;&lt;p&gt;Sam utters the words, &amp;lsquo;xzb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;500hp 362ma 312mv&amp;gt;Alris utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;500hp 362ma 312mv&amp;gt;cast &amp;lsquo;restoration&amp;rsquo;anrok&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, Sam shakes off his exhaustion!&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Sam&amp;rsquo;s Great Titans&amp;rsquo; is led by Sam and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Sam [Wa:5.27 1158hp 3ma 312mv] jacinth/bonyx&lt;/p&gt;&#10;&lt;p&gt;(Front) Alris [Wa:8.35 847hp 153ma 374mv] T Jade | Rhodo&lt;/p&gt;&#10;&lt;p&gt;(Front) Anrok [Ne:5.32 502hp 364ma 312mv] s.ruby/amethyst&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;502hp 364ma 312mv&amp;gt;You raise your clear (?) voice towards the sky.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;502hp 364ma 312mv&amp;gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Ok.discarded restoration as its not on the list..&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;792hp 302ma 312mv&amp;gt;You are rescued by Sam, you are confused!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;++290++:11:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;man back&lt;/p&gt;&#10;&lt;p&gt;assist Sam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 303ma 312mv&amp;gt;A Githyanki mage&amp;rsquo;s blow passes right through Sam with no effect!&lt;/p&gt;&#10;&lt;p&gt;Sam skillfully parries the attack of a Githyanki mage.&lt;/p&gt;&#10;&lt;p&gt;Sam&amp;rsquo;s riposte viciously massacres a Githyanki mage.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage&amp;rsquo;s slash bounces off Sam&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage viciously massacres a bonesnarl with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage&amp;rsquo;s blow passes right through Sam with no effect!&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl misses a Githyanki mage with its pound.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl misses a Githyanki mage with its crush.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl massacres a Githyanki mage to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;Sam misses a Githyanki mage with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sam brutally massacres a Githyanki mage with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sam brutally massacres a Githyanki mage with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sam&amp;rsquo;s spell shield absorbs the damage!&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl bites a Githyanki mage, tearing a off a chunk of meat!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 303ma 312mv&amp;gt;Alris looks at a Githyanki mage.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 303ma 312mv&amp;gt;Sam looks at a Githyanki mage.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;795hp 305ma 312mv&amp;gt;A Githyanki mage misses Sam with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage viciously massacres a bonesnarl with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sam skillfully parries the attack of a Githyanki mage.&lt;/p&gt;&#10;&lt;p&gt;Sam&amp;rsquo;s riposte viciously massacres a Githyanki mage.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage misses Sam with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage viciously massacres a bonesnarl with his slash.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl is dead! R.I.P.Report: Armor:[0%] Wraithform:[33%]&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a bonesnarl&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A bonesnarl stops following you.&lt;/p&gt;&#10;&lt;p&gt;Trigger {bonesnarlone} removed.&lt;/p&gt;&#10;&lt;p&gt;Sam brutally massacres a Githyanki mage with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sam brutally massacres a Githyanki mage with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sam brutally massacres a Githyanki mage with his slash.&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage utters the words, &amp;rsquo;eawiahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;797hp 308ma 312mv&amp;gt;You move back to the rear of your group.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;797hp 309ma 312mv&amp;gt;Sam brutally guts a Githyanki mage!&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage looks down in terror as his intestines spill out!&lt;/p&gt;&#10;&lt;p&gt;A Githyanki mage is dead! R.I.P.Report: Armor:[0%]&lt;/p&gt;&#10;&lt;p&gt;You receive 508236 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 104813 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1823408.&lt;/p&gt;&#10;&lt;p&gt;Proximo the Pit Master cheers &amp;lsquo;Sam&amp;rsquo;s group has defeated wave 18 in the chaos pit!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Proximo the Pit Master quests&amp;ndash; &amp;lsquo;Sam&amp;rsquo;s group has just defeated the chaos pit! Shocking!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Proximo the Pit Master quests&amp;ndash; &amp;lsquo;Sam&amp;rsquo;s group consisted of: Sam Anrok Alris&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Proximo the Pit Master quests&amp;ndash; &amp;lsquo;Killing 125 opponents in 92 minutes.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Your group has defeated the chaos pit without you, how sad.[/u&lt;/strong&gt;]&lt;/p&gt;&#10;&lt;p&gt;But they are not fighting anyone.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gandalf is greedy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gandalf-is-greedy/</link><pubDate>Thu, 07 Feb 2013 14:39:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gandalf-is-greedy/</guid><description>&lt;div class="post" data-post-id="34002" data-author="blackmore" data-date="2013-02-07T14:39:39+00:00" data-subject="Gandalf is greedy"&gt;&#13;&#10;&lt;p&gt;Stolen from George Takei&amp;rsquo;s FB account&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;395601_604232816272842_880282335_n.jpg&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Accepting avatar equipment suggestions.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/accepting-avatar-equipment-suggestions/</link><pubDate>Wed, 06 Feb 2013 23:24:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/accepting-avatar-equipment-suggestions/</guid><description>&lt;div class="post" data-post-id="33998" data-author="*juggleblood*" data-date="2013-02-06T23:24:09+00:00" data-subject="Accepting avatar equipment suggestions."&gt;&#13;&#10;&lt;p&gt;I need equipment suggestions for stuff that could load via a regular pop on Lyme.&lt;/p&gt;&#10;&lt;p&gt;Pls don&amp;rsquo;t give me ridiculous suggestions, or anything that is so elite it would have to be a forge or drachma gear.&lt;/p&gt;&#10;&lt;p&gt;Think along the lines of niches that need to be filled. Or gear that is generally lacking. Or an item that can &amp;rsquo;tide someone over until they get something elite for that slot. Think of something you would put on one of your chars. No weapons and no AC gear with max AC for that slot.&lt;/p&gt;&#10;&lt;p&gt;Please email to &lt;a href="mailto:juggleblood@slothmud.org" &gt;juggleblood@slothmud.org&lt;/a&gt; and cc: &lt;a href="mailto:pixie@slothmud.org" &gt;pixie@slothmud.org&lt;/a&gt;. I&amp;rsquo;m notell ingame and have all channels off. Email is the only way to contact me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Grouping, Leading, Chopping.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grouping-leading-chopping/</link><pubDate>Tue, 05 Feb 2013 20:15:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grouping-leading-chopping/</guid><description>&lt;div class="post" data-post-id="33981" data-author="Dragoth" data-date="2013-02-05T20:15:37+00:00" data-subject="Grouping, Leading, Chopping."&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;We all know that all those things together lead to great exp.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;But i wanted to raise a few issues.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;We all know that Lyme continent offers the best exp in the game, that was the main reason why it was limited to 3x40 only players in previous versions of the game. And that is why people strived to be 3x40 - that first chopping group after you hit 3x40, remember how special and awesome that felt ? It was one of the most desirable experiences in the game, to get your 3x40 item and to chop some heads off for some amazing EXP for very little work.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Lyme is the Exp go-to continent, whether that be blast, stab or chop - that is where you go to get serious exp for expensive levels, that was always the case, until aged exp and kill history came in, but weâ€™ll talk about it later.&lt;/p&gt;&#10;&lt;p&gt;So if you take away the level restriction, what would people do ? It doesnâ€™t take a rocket scientist to figure out, that everyone would flock to the best rate of exp that they can get. Why would you work at a place that pays less for more work ?&lt;/p&gt;&#10;&lt;p&gt;Oh yeah, Immortals try and invent reasons to make other continents appealing, that is why they try and balance it with aged exp and kill history and while it had limited success with solo exp (for some people) it just never worked so well for the group exp.&lt;/p&gt;&#10;&lt;p&gt;People would rather follow a 3 hour chop group, grab all the aged exp, split up, then try again 3 hours later.&lt;/p&gt;&#10;&lt;p&gt;The only real reason for the existence of off-lyme exp groups, was that people who werent 3x40 would lead exp groups on various continents, so that they could become 3x40 and join chop groups!&lt;/p&gt;&#10;&lt;p&gt;As long as there are no restrictions and the exp on Lyme is as easy as it is now, off-lyme group exp areas will be just sitting there, empty, taking up precious disk space, until someone lends us a grenade.&lt;/p&gt;&#10;&lt;p&gt;And you can nerf chop exp to the ground and people would still chop, because it&amp;rsquo;s effortless, blind blind, assist, that is it (can do that while watching tv or sitting at work, right ?)! For twice the rate of any exp group on another continent..&lt;/p&gt;&#10;&lt;p&gt;***And that leads me to my second point: Leading&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Immortals try and do everything to get us to group. And because groups get you alot of exp, they also make everyone interested in playing and they get people active and thatâ€™s what we want, an active mud.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;However, leading is becoming a lost art, there are about a handful of people on the mud now, that have the ability and even less people who actually want to lead. Why is that ?&lt;/p&gt;&#10;&lt;p&gt;***Well, as a person who is no stranger to leading, I will try and explain my position.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a)&#9;I have to spend certain amount of time, learning the maps and learning the mobs to actually know which area and which mobs correlate to which group size to maximize our efforts and increase our reward&lt;/p&gt;&#10;&lt;p&gt;b)&#9;I have to pay constant attention , to watch groupâ€™s mana, to check maps if needs be and select correct targets for our group to hit at a certain moment of time&lt;/p&gt;&#10;&lt;p&gt;c)&#9;I have to pay attention to every memberâ€™s grouptells to see if our healer just went afk, or our tankâ€™s tea just spilled and keep in mind that he cant rescue people from agro mobs or whatever.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Meanwhile&lt;/strong&gt;, what do other people do ? 90% of followers just pick their noses or watch TV while their scripts autoblinds and autoassists, certain healers have to pay attention to XXX IN FOR HEALING messages and come alive once that message hits, so they can start healing and then go back to picking their nose again.&lt;/p&gt;&#10;&lt;p&gt;So, why should I choose to become a leader instead of that other guy ? For 10% more exp and gold ? Or for the world fame and recognition as a good leader ?&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Iâ€™ll tell you a little story..&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;The other day I was leading a chop group and one of our players asked me if he could join a group, well thatâ€™s fine right ? But that same player was just botting for 3 hours+ in a previous group who another player has led, so I ask him about that botting incident and he explains to me that he fell asleep, which is fine and well, can happen to anyone, so i tell him to wait until we get more choppers (we were really low on pre 3x40 choppers) and we never got the chance to get those choppers, but we kept growing cause 3x40+ people kept joining in and we had plenty of 3x40+ choppers. So about 30 mins later, that same guy just starts spamming me with messages about how much of an elitist asshole I am and how much he hates me and how I should kill myself because my group kept growing and i never told him that he could join in.&lt;/p&gt;&#10;&lt;p&gt;I mean, seriously, I do 90% more work that I couldâ€™ve been doing if I was following, instead of leading and I get to have those nice people to get mad at me for no reason and all for the sake of 10% more exp and 10% more gold ? Well, no wonder no one wants to lead anything these days. Top managers do not become Top managers, just because they want to be called a top manager and have 90% more responsibilities, just to get a pat on the back and a 10% pay increase.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;SO, to recap&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You want people to lead groups and deal with all that crap? Make the rewards more appealing, as far as I can tell, there is about 90% more work and skill involved in leading than it is, in simply following someone.&lt;/p&gt;&#10;&lt;p&gt;You want group areas on other continents to be run when we are not given a grenade and make people work twice as hard for less exp ? Invent some other incentives (like locking Lyme again) or double the exp or invent some other stuff, but do something please, it reduces our options and leads to boredom.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Riposte percentage</title><link>https://forum.slothmud.net/updates/bug-reporting/riposte-percentage/</link><pubDate>Tue, 05 Feb 2013 10:20:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/riposte-percentage/</guid><description>&lt;div class="post" data-post-id="33977" data-author="Yasik" data-date="2013-02-05T10:20:24+00:00" data-subject="Riposte percentage"&gt;&#13;&#10;&lt;p&gt;You deftly snatch a portfolio of lunging sketches.&lt;/p&gt;&#10;&lt;p&gt;r&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;read portfolio&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You begin reading a portfolio of lunging sketches &amp;hellip; it has 3 pages.&lt;/p&gt;&#10;&lt;p&gt;pra wa&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;[&amp;hellip;]&lt;/p&gt;&#10;&lt;p&gt;riposte - Lvl: 40, Learned &lt;strong&gt;75% [-10]&lt;/strong&gt; (Prime Warrior)&lt;/p&gt;&#10;&lt;p&gt;Good luck learning the rest!&lt;/p&gt;&#10;&lt;p&gt;You turn to the next page in a portfolio of lunging sketches &amp;hellip; there is one single page left.&lt;/p&gt;&#10;&lt;p&gt;You turn to the next page in a portfolio of lunging sketches &amp;hellip; you are on the last page.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;You finish reading a portfolio of lunging sketches, and close the cover.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;A portfolio of lunging sketches crumbles in your hands.&lt;/p&gt;&#10;&lt;p&gt;pra wa&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;[&amp;hellip;]&lt;/p&gt;&#10;&lt;p&gt;riposte - Lvl: 40, Learned &lt;strong&gt;25% [-60]&lt;/strong&gt; (Prime Warrior)&lt;/p&gt;&#10;&lt;p&gt;Also, it always visiously massacred mobs when check passed, but never was a finishing blow, not a single time. I suspect it actually did not any damage at all.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 characters for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/2-characters-for-trade/</link><pubDate>Mon, 04 Feb 2013 21:32:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/2-characters-for-trade/</guid><description>&lt;div class="post" data-post-id="33972" data-author="Dragoth" data-date="2013-02-04T21:32:46+00:00" data-subject="2 characters for trade"&gt;&#13;&#10;&lt;p&gt;**BOTH CHARS ARE FOR TRADE WITH ALL THE EQUIPMENT&lt;/p&gt;&#10;&lt;p&gt;LOOKING FOR 1 RHODOCHROSITE RUNE FOR 2 CHARS**&lt;/p&gt;&#10;&lt;p&gt;Cleric:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;EQ SET 1&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Crumbs is for sale/trade, enquire within. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 28 Mo: 28 Ne: 21 Ba: 10 Ma: 10 Wa: 10 Th: 10&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 12 months, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Alana.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You are a pretty nice person.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 14.6% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have 589(598) hit, 255(489) mana and 168(168) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -0.4.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit, +5 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 298490 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ninety-one drachma.&lt;/p&gt;&#10;&lt;p&gt;You have four thousand five hundred and eighty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have 855203044 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 5 days, 18 hours, 46 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[17], Int: 17[17], Wis: 18[18], Dex: 17[17], Con: 14[12]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are protected by an aerial servant that is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Electricity&lt;/p&gt;&#10;&lt;p&gt;Resist Acid&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a philosopher&amp;rsquo;s stone&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the ring of the dead&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; the shoulder guards of divinity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; the Holy Shroud of Alana..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; ruby platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of shadows&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of crystalline silk leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of fox hide sandals&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a set of emerald gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; banded leather sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a runed shield of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a cloak of thorns..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a celestial bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a celestial bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; an ancient tome of song and dance&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a small pebble&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;EQ Set 2:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Crumbs is for sale/trade, enquire within. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Dr: 28 Mo: 28 Ne: 21 Ba: 10 Ma: 10 Wa: 10 Th: 10&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 12 months, 26 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Alana.&lt;/p&gt;&#10;&lt;p&gt;You are a pretty nice person.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 14.6% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have 599(615) hit, 416(407) mana and 170(170) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -5.6.&lt;/p&gt;&#10;&lt;p&gt;You have +12 to hit, +10 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 298490 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ninety-one drachma.&lt;/p&gt;&#10;&lt;p&gt;You have four thousand five hundred and eighty-six honor.&lt;/p&gt;&#10;&lt;p&gt;You have 855203044 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 5 days, 18 hours, 50 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[17], Int: 17[17], Wis: 18[18], Dex: 18[17], Con: 13[12]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are protected by an aerial servant that is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Electricity&lt;/p&gt;&#10;&lt;p&gt;Resist Acid&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; an orb of agility..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a greenish ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a greenish ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; zebra hide cloak of the fashion lords&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; the Holy Shroud of Alana..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a set of finely tooled leather armor&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; Amethyst Helm of the Karuto&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; steel ribbed pants&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of onyx and diamond-studded gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; banded leather sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; Fist of the Lord of Beasts..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a mystical cloak (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a belt of striking&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a celestial bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a celestial bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a jing-jit disk ()socketed banded agate rune()&lt;/p&gt;&#10;&lt;p&gt;===============================================================================&lt;/p&gt;&#10;&lt;p&gt;Thief&lt;/p&gt;&#10;&lt;p&gt;**EQ SET 1:&lt;/p&gt;&#10;&lt;p&gt;**&lt;/p&gt;&#10;&lt;p&gt;Xxx xxX (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 40 Ne: 35 Ba: 17 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 33 years, 10 months, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Krom.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You are quite familiar with most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 29.7% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (784/784+50) hit, (446/462+23) mana and (366/366+43) movement points.&lt;/p&gt;&#10;&lt;p&gt;53 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -3.5.&lt;/p&gt;&#10;&lt;p&gt;You have +26 to hit, +13 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 13250 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ninety-six drachma.&lt;/p&gt;&#10;&lt;p&gt;You have three thousand five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 241272775 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 54 days, 23 hours, 20 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 19[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Mobility&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; Orb of Wrath&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; shadow pauldrons&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thief&amp;rsquo;s shadow bending half-cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a black suit of dwarven platemail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a prison guard helmet (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; dwarvish greaves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of onyx and diamond-studded gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of molten lava ()socketed Amber Rune()&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a golden lancer&amp;rsquo;s shield..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Specialization..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a length of finely drawn bronze (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Rogue&amp;rsquo;s Dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;EQ SET 2:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Xxx xxX (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 40 Ne: 35 Ba: 17 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 33 years, 10 months, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Krom.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You are quite familiar with most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 29.7% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (784/784+56) hit, (478/557+34) mana and (362/324+41) movement points.&lt;/p&gt;&#10;&lt;p&gt;158 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 1.5.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit, +3 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 13250 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ninety-six drachma.&lt;/p&gt;&#10;&lt;p&gt;You have three thousand five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 241272775 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 54 days, 23 hours, 21 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[16], Int: 18[18], Wis: 18[14], Dex: 18[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Variable spellup removed.&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Mobility&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a sphere of prophets..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a necklace of teeth..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a platinum mesh vest..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a set of polished bone leggings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of gilded platinum boots..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; Sleeves of the Clown Lord Marshall&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; an ancient bonecrafted shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a multicolored mantle..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a silk belt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a ruby bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a ruby bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a skeletal branch..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CRASH ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-4017/</link><pubDate>Mon, 04 Feb 2013 16:34:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-4017/</guid><description>&lt;div class="post" data-post-id="33962" data-author="Yasik" data-date="2013-02-04T16:34:56+00:00" data-subject="CRASH ?"&gt;&#13;&#10;&lt;p&gt;~10 min ago, is it?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33963" data-author="*juggleblood*" data-date="2013-02-04T16:40:40+00:00" data-subject="Re: CRASH ?"&gt;&#13;&#10;&lt;p&gt;seems to be&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33964" data-author="Ker" data-date="2013-02-04T16:41:30+00:00" data-subject="Re: CRASH ?"&gt;&#13;&#10;&lt;p&gt;Can&amp;rsquo;t breathe&amp;hellip;.can&amp;rsquo;t breathe&amp;hellip;.HELP!&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33965" data-author="Yasik" data-date="2013-02-04T17:00:37+00:00" data-subject="Re: CRASH ?"&gt;&#13;&#10;&lt;p&gt;Unable to connect to &amp;ldquo;SLOTH&amp;rdquo;, code = 10060 (Connection &lt;strong&gt;timed out&lt;/strong&gt;)&lt;/p&gt;&#10;&lt;p&gt;Error occurred during phase: Connecting to world: &lt;em&gt;.&lt;/em&gt;.&lt;em&gt;.&lt;/em&gt;, port *&lt;/p&gt;&#10;&lt;p&gt;Unable to connect to &amp;ldquo;SLOTH&amp;rdquo;, code = 10061 (Connection &lt;strong&gt;refused&lt;/strong&gt;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33966" data-author="*Neptune*" data-date="2013-02-04T17:14:17+00:00" data-subject="Re: CRASH ?"&gt;&#13;&#10;&lt;p&gt;Fear not, fellow campaigners. This appears to be a host issue and not with the&lt;/p&gt;&#10;&lt;p&gt;game itself. When the host is back in action, we should be back in action. So,&lt;/p&gt;&#10;&lt;p&gt;sit tight. Grab a lemonade. Catch up with on things with the latest issue of&lt;/p&gt;&#10;&lt;p&gt;Better Homes and Dungeons or perhaps a copy of Adventurer&amp;rsquo;s Digest&lt;/p&gt;&#10;&lt;p&gt;(whichever you feel is approrpriate), and relax.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Swearing on publin channels</title><link>https://forum.slothmud.net/town-crier/newbie-questions/swearing-on-publin-channels/</link><pubDate>Sun, 03 Feb 2013 12:32:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/swearing-on-publin-channels/</guid><description>&lt;div class="post" data-post-id="33956" data-author="Yasik" data-date="2013-02-03T12:32:33+00:00" data-subject="Swearing on publin channels"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gos how many honor needed for 1st promotion?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You gossip-- &amp;#39;how many honor needed for 1st promotion?&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ramza gossips-- &amp;#39;10000 i think&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gos cant fing though help files&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Where are your manners, sir?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You feel your mana begin to slowly drain from you!You gossip-- &amp;#39;cant fing though help files&amp;#39;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gos fing&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Where are your manners, sir?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You feel rather helpless.You gossip-- &amp;#39;fing&amp;#39;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Is it failed somehow when I mistyped &amp;ldquo;fin&lt;strong&gt;d&lt;/strong&gt;&amp;rdquo; and &amp;ldquo;th&lt;strong&gt;r&lt;/strong&gt;ough&amp;rdquo;? I dont think I broke any rules.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Reform!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-reform/</link><pubDate>Tue, 29 Jan 2013 01:13:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-reform/</guid><description>&lt;div class="post" data-post-id="33950" data-author="*Splork*" data-date="2013-01-29T01:13:08+00:00" data-subject="Druid Reform!"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Increased learn percentage of Rapid Shift&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Increased chance of Rapid Shift success&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cut lag by almost half in regards to shifting&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Upkeep has been reduced, lower forms by a couple of regens and higher forms by average of 5-6 depending on your regen&lt;/p&gt;&#10;&lt;p&gt;** over the course of the form, this should be quite significant&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;shapeshift mastery has been lowered from 24 to 10&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;shapeshift supremacy lowered to 18&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Changes are in-game&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Owlbear Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/owlbear-changes/</link><pubDate>Mon, 28 Jan 2013 02:26:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/owlbear-changes/</guid><description>&lt;div class="post" data-post-id="33945" data-author="Ker" data-date="2013-01-28T02:26:11+00:00" data-subject="Owlbear Changes"&gt;&#13;&#10;&lt;p&gt;Good morning,&lt;/p&gt;&#10;&lt;p&gt;There were a few things that came to my mind involving the changes made on the&lt;/p&gt;&#10;&lt;p&gt;4x40 Owlbear shapeshift form. Finally we druids have some attention, AUTOBOTS&lt;/p&gt;&#10;&lt;p&gt;TRANSFORM! ;)&lt;/p&gt;&#10;&lt;p&gt;Understandably the changes were posted by Breeze on a different thread. I had no&lt;/p&gt;&#10;&lt;p&gt;permission to follow up with anything there which led me to here.&lt;/p&gt;&#10;&lt;p&gt;I personally spoke to our most humble hobo, Juggleblood - in regards with the&lt;/p&gt;&#10;&lt;p&gt;change and we shared some common ideology behind the change, why it took place and&lt;/p&gt;&#10;&lt;p&gt;what it is now. I can&amp;rsquo;t say I fully agree with the change but I personally&lt;/p&gt;&#10;&lt;p&gt;understand a change was needed. It is very important that people are made fully&lt;/p&gt;&#10;&lt;p&gt;aware of what I am about to say here. This is no flame or rant but experience from&lt;/p&gt;&#10;&lt;p&gt;me as the leading alpha druid shaman in the world of Jord. I also believe I speak&lt;/p&gt;&#10;&lt;p&gt;on behalf of my other druid brethren&amp;rsquo;s from afar.&lt;/p&gt;&#10;&lt;p&gt;From my point of view, the changes by far outweighs the good from bad. Why?&lt;/p&gt;&#10;&lt;p&gt;Let me share a story with you when I was but a young shaky druid in training to&lt;/p&gt;&#10;&lt;p&gt;assume the form of an owlbear&amp;hellip;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;It was tough. Damn right to the bone it was tough. They see me rollin&amp;rsquo;, they&lt;/p&gt;&#10;&lt;p&gt;hatin&amp;rsquo; patrol&amp;hellip;.Oops, where were we. Ah yes&amp;hellip; pantin&amp;rsquo; huffin&amp;rsquo; and puffin'&lt;/p&gt;&#10;&lt;p&gt;through the corn fields like Chuck Norris on steroids. As if he needed any!&lt;/p&gt;&#10;&lt;p&gt;Thankfully my beating heart wasn&amp;rsquo;t nearly foolish enough to beat me. It was&lt;/p&gt;&#10;&lt;p&gt;exhausting&amp;hellip; I had to return to my human form and refresh myself endlessly to&lt;/p&gt;&#10;&lt;p&gt;keep up with the ferocity, to the extent where I am perpetually out of mana with&lt;/p&gt;&#10;&lt;p&gt;very low stamina. What was I to do? I persevered. Moons passed and I had finally&lt;/p&gt;&#10;&lt;p&gt;attained a worthy spell that was an improved version of my previous one. It cost&lt;/p&gt;&#10;&lt;p&gt;me a chunk of my mana to replenish what was lost, but I had little options. I was&lt;/p&gt;&#10;&lt;p&gt;soon up the ranks of a Naturalist, much thanks to my persevering&amp;hellip;.. my problems&lt;/p&gt;&#10;&lt;p&gt;became a lot less worrisome. I was light and swift that I felt like I owned the&lt;/p&gt;&#10;&lt;p&gt;world. Until I met Chuck Norris himself&amp;hellip; I mostly became his owlbear carpet in&lt;/p&gt;&#10;&lt;p&gt;his room, hoping he wouldn&amp;rsquo;t notice my breath in me;ever moving a slight inch. I&lt;/p&gt;&#10;&lt;p&gt;persevered. Slowly but surely, my inner power grew and I was promoted to&lt;/p&gt;&#10;&lt;p&gt;Skinwalker. I could hardly believe it! I had so much rage in me that my only&lt;/p&gt;&#10;&lt;p&gt;burning desire was to assume the form much meaner and nastier to beat this Chuck&lt;/p&gt;&#10;&lt;p&gt;Norris who but steps and tramples on me. Every joint in my body that goes crack&lt;/p&gt;&#10;&lt;p&gt;and splinters out of my soft fabric skin would send a chill down your spine. The&lt;/p&gt;&#10;&lt;p&gt;horrifying pitch that echoes through would send any living soul reeling in&lt;/p&gt;&#10;&lt;p&gt;every corner. Even the dead wanted to remain dead. It is also known to be so frightening that our memory would be lost&lt;/p&gt;&#10;&lt;p&gt;forever and we would remain idle, in pain, while the beast form shudders back&lt;/p&gt;&#10;&lt;p&gt;to and return to my normal self. I dare not live through this pain. I persevered.&lt;/p&gt;&#10;&lt;p&gt;It was only then that I had remembered my humble roots of assuming the form of an&lt;/p&gt;&#10;&lt;p&gt;owlbear back when I was a young animist&amp;hellip;.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;In reality to what we have in the world of Jord today, the owlbear was nerfed&lt;/p&gt;&#10;&lt;p&gt;because it was deemed overpowered. In my eyes, it was only overpowered because&lt;/p&gt;&#10;&lt;p&gt;most of the prime druids who rank the scale of 6x40, 7x40 and 8x40 still uses a&lt;/p&gt;&#10;&lt;p&gt;4x40 form. Our capabilities grow from new equipment, avatar bonuses, level&lt;/p&gt;&#10;&lt;p&gt;bonuses, skill merge but this is not balanced with the higher forms as to our&lt;/p&gt;&#10;&lt;p&gt;natural human prowess. As a result, we use the owlbear. A failed check on rapid&lt;/p&gt;&#10;&lt;p&gt;shift for the owlbear only results to 6 seconds shift lag. A successful rapid&lt;/p&gt;&#10;&lt;p&gt;shift check results in no shift lag. Anything above owlbear results to 10 seconds&lt;/p&gt;&#10;&lt;p&gt;shift lag and more regardless. 100% swipe rates, tiny damage reduction and solid&lt;/p&gt;&#10;&lt;p&gt;hps.&lt;/p&gt;&#10;&lt;p&gt;Try asking Magi, a 4x40 Druid Prime and what he thinks of his new profound ability&lt;/p&gt;&#10;&lt;p&gt;to shape into an owlbear. I can assure you, it is taxing. With the new changes to&lt;/p&gt;&#10;&lt;p&gt;owlbear, where does a starting druid put a foot on? Grinding is one thing, having&lt;/p&gt;&#10;&lt;p&gt;fun while grinding is another. Owlbear form itself is not overpowered. It is when&lt;/p&gt;&#10;&lt;p&gt;the human form grows to a point where maintaining this lag-free form and upkeeping&lt;/p&gt;&#10;&lt;p&gt;it is no longer a hassle. Owlbear swipes ability definitely do need a fail % put&lt;/p&gt;&#10;&lt;p&gt;in. I had suggested this through &amp;lsquo;ideas&amp;rsquo; sometime ago. Swipes should still burn&lt;/p&gt;&#10;&lt;p&gt;moves instead of mana like how a thief circles. Swipe damage isn&amp;rsquo;t great either,&lt;/p&gt;&#10;&lt;p&gt;so why turn it to mana? The only thing that was going was due to its never fail&lt;/p&gt;&#10;&lt;p&gt;rate.&lt;/p&gt;&#10;&lt;p&gt;Another thing that comes to my mind is, WHY the nerf now? Most prime druids are&lt;/p&gt;&#10;&lt;p&gt;way beyond the 4x40 line. If there should be a nerf, this question should be&lt;/p&gt;&#10;&lt;p&gt;answered:&lt;/p&gt;&#10;&lt;p&gt;Why are 6x40,7x40,8x40 druids and above still using a 4x40 form?&lt;/p&gt;&#10;&lt;p&gt;I sent a very long email that was discussed by me, magi, ramza and suna way back&lt;/p&gt;&#10;&lt;p&gt;in the 2012 but we had no luck addressing our issues. So maybe here&amp;rsquo;s a chance.&lt;/p&gt;&#10;&lt;p&gt;Best regards,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;p&gt;P.S You can replace Chuck Norris with Demon Prince Demogorgon :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes to Owlbear Form</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-to-owlbear-form/</link><pubDate>Sun, 27 Jan 2013 16:57:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-to-owlbear-form/</guid><description>&lt;div class="post" data-post-id="33944" data-author="*Breeze*" data-date="2013-01-27T16:57:07+00:00" data-subject="Changes to Owlbear Form"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;SMALL CHANGES TO OWLBEAR FORM&lt;/strong&gt;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Before: 1) swipe head target, swipe body target (or w/o target in combat)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Changes: 1) bodyswipe target, headswipe target, swipe target ( or w/o target in combat ).&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 2) swipe does random split (head or body) between the two.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 3) it is possible for bodyswipe/headswipe to bash/stun a target.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 4) rather than a generic message for swipe, players now will see the proper melee&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; messages so as to have an idea how much damage they actually did.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; 5) now uses mana not moves.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;***** We reserve the right to tweak any and all forms and/or code at any time.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>Cloud Giant alarms corrected</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cloud-giant-alarms-corrected/</link><pubDate>Tue, 22 Jan 2013 01:34:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cloud-giant-alarms-corrected/</guid><description>&lt;div class="post" data-post-id="33942" data-author="*Splork*" data-date="2013-01-22T01:34:04+00:00" data-subject="Cloud Giant alarms corrected"&gt;&#13;&#10;&lt;p&gt;Somewhere, over the course of the last decade, the alarms in Cloud Giants have stopped working. These alarms have been replaced with one which does work.&lt;/p&gt;&#10;&lt;p&gt;There are no other changes, however, hopefully the alarm will add a bit of difficulty to an area which represents one of the easiest in-game ( 183 player deaths out of 103k kills ) while providing some of the best experience.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>colors</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/colors/</link><pubDate>Fri, 18 Jan 2013 21:52:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/colors/</guid><description>&lt;div class="post" data-post-id="33934" data-author="Dragoth" data-date="2013-01-18T21:52:43+00:00" data-subject="colors"&gt;&#13;&#10;&lt;p&gt;Why?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33935" data-author="Akaya" data-date="2013-01-18T22:01:31+00:00" data-subject="Re: colors"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s what I use to set my title if it will help fix the problem:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;title %s ^RM^OU^YD^GL^CE^BT ^GUI&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33936" data-author="*Splork*" data-date="2013-01-18T22:09:58+00:00" data-subject="Re: colors"&gt;&#13;&#10;&lt;p&gt;I have not spoken about how to use the new color codes yet but for those whom have figured it out, such as Akaya, please include ^n at the end of the string.&lt;/p&gt;&#10;&lt;p&gt;I will automate this eventually but have not had time with all of the other protocol stuff.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor Update</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-update/</link><pubDate>Thu, 17 Jan 2013 17:05:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/minor-update/</guid><description>&lt;div class="post" data-post-id="33931" data-author="*Neptune*" data-date="2013-01-17T17:05:45+00:00" data-subject="Minor Update"&gt;&#13;&#10;&lt;p&gt;As the Mage spell &amp;lsquo;slow&amp;rsquo; was removed from the game after the previous&lt;/p&gt;&#10;&lt;p&gt;version, the books were still loading in the game. This has been remedied.&lt;/p&gt;&#10;&lt;p&gt;The Lethargic Spellbooks no longer load. The EQ list should reflect this in&lt;/p&gt;&#10;&lt;p&gt;short time. Should any of you run across one that suddenly appears for&lt;/p&gt;&#10;&lt;p&gt;whatever reason, let us know where you got it. Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need help with Geyser</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/need-help-with-geyser/</link><pubDate>Thu, 17 Jan 2013 14:32:50 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/need-help-with-geyser/</guid><description>&lt;div class="post" data-post-id="33929" data-author="Constin" data-date="2013-01-17T14:32:50+00:00" data-subject="Need help with Geyser"&gt;&#13;&#10;&lt;p&gt;I dont like Vyzor, couse it on betatest, it lag etc.&lt;/p&gt;&#10;&lt;p&gt;i like simple quick scripts.&lt;/p&gt;&#10;&lt;p&gt;So this is my client now: &lt;a href="https://dl.dropbox.com/u/10038339/trash/mmmmm.png" target="_blank" rel="noreferrer"&gt;https://dl.dropbox.com/u/10038339/trash/mmmmm.png&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;The green window is for MSDP and local virables, but i cant understand , how to put it in this window.&lt;/p&gt;&#10;&lt;p&gt;Here script:&lt;/p&gt;&#10;&lt;p&gt;testlabel = Geyser.Label:new({&lt;/p&gt;&#10;&lt;p&gt;name = &amp;ldquo;testlabel&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;x = -434, y = 0,&lt;/p&gt;&#10;&lt;p&gt;width = 420, height = 240,&lt;/p&gt;&#10;&lt;p&gt;fgColor = &amp;ldquo;black&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;color = &amp;ldquo;SeaGreen&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;message = [[..atcp.MSDPCHARACTER_NAME..]]&lt;/p&gt;&#10;&lt;p&gt;})&lt;/p&gt;&#10;&lt;p&gt;Can smb help me? Akaya?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ship autoexit</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/ship-autoexit/</link><pubDate>Fri, 11 Jan 2013 19:03:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/ship-autoexit/</guid><description>&lt;div class="post" data-post-id="33914" data-author="Constin" data-date="2013-01-11T19:03:23+00:00" data-subject="ship autoexit"&gt;&#13;&#10;&lt;p&gt;perl regex: ^A (.&lt;em&gt;) gracefully lands and folds its wings at (.&lt;/em&gt;).$&lt;/p&gt;&#10;&lt;p&gt;prel regex: ^The ship has arrived at (.*)!$&lt;/p&gt;&#10;&lt;p&gt;command:&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;wake&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;sta&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;exit&amp;rdquo;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33915" data-author="Constin" data-date="2013-01-11T21:56:52+00:00" data-subject="Re: ship autoexit"&gt;&#13;&#10;&lt;p&gt;some lame extra update for autoenter VK ships to selected destinations&lt;/p&gt;&#10;&lt;p&gt;Trigger1:&lt;/p&gt;&#10;&lt;p&gt;regexp: ^A (.*) gracefully lands and folds its wings.$&lt;/p&gt;&#10;&lt;p&gt;command:&lt;/p&gt;&#10;&lt;p&gt;if shipto == &amp;ldquo;bh&amp;rdquo; then send(&amp;ldquo;enter dragon&amp;rdquo;) end&lt;/p&gt;&#10;&lt;p&gt;if shipto == &amp;ldquo;ah&amp;rdquo; then send(&amp;ldquo;enter blue&amp;rdquo;) end&lt;/p&gt;&#10;&lt;p&gt;if shipto == &amp;ldquo;ss&amp;rdquo; then send(&amp;ldquo;enter white&amp;rdquo;) end&lt;/p&gt;&#10;&lt;p&gt;shipto = &amp;ldquo;null&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Trigger2:&lt;/p&gt;&#10;&lt;p&gt;perl regex: ^A (.&lt;em&gt;) gracefully lands and folds its wings at (.&lt;/em&gt;).$&lt;/p&gt;&#10;&lt;p&gt;prel regex: ^The ship has arrived at (.*)!$&lt;/p&gt;&#10;&lt;p&gt;command:&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;wake&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;sta&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;exit&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;shipto = &amp;ldquo;null&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Alias:&lt;/p&gt;&#10;&lt;p&gt;pattern: ^shipto (.+)$&lt;/p&gt;&#10;&lt;p&gt;command:&lt;/p&gt;&#10;&lt;p&gt;shipto = matches[2]&lt;/p&gt;&#10;&lt;p&gt;cecho(&amp;quot;&amp;lt;light_slate_blue&amp;gt;SHIPPING TO: &lt;red&gt;&amp;quot;..shipto..&amp;quot;\n&amp;quot;)&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;so now all u need is come to dock type: shipto bh( or ah, or ss) and wait for ship w/o looking at screen.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trigger to auto open (door, gates, etc)</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/trigger-to-auto-open-door-gates-etc/</link><pubDate>Fri, 11 Jan 2013 18:39:24 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/trigger-to-auto-open-door-gates-etc/</guid><description>&lt;div class="post" data-post-id="33913" data-author="Constin" data-date="2013-01-11T18:39:24+00:00" data-subject="Trigger to auto open (door, gates, etc)"&gt;&#13;&#10;&lt;p&gt;pattern: ^The (.&lt;em&gt;) to the (.&lt;/em&gt;) seems to be closed.$&lt;/p&gt;&#10;&lt;p&gt;command: send(&amp;ldquo;open &amp;ldquo;..matches[2]..&amp;rdquo; &amp;ldquo;..matches[3]..&amp;quot;\n&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;*choose perl regex for pattern!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Akayan Scripts</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/akayan-scripts/</link><pubDate>Thu, 10 Jan 2013 08:04:48 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/akayan-scripts/</guid><description>&lt;div class="post" data-post-id="33908" data-author="Akaya" data-date="2013-01-10T08:04:48+00:00" data-subject="Akayan Scripts"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m very new to SlothMUD but not Mudlet. I&amp;rsquo;ll do my best to post some useful scripts here. If you have any suggestions, or things you&amp;rsquo;d like to have, feel free to speak your voice.&lt;/p&gt;&#10;&lt;p&gt;The majority of scripts that create a user interface (UI) utilize the Vyzor Framework ( a mudlet script that makes creating a UI much easier ) so you&amp;rsquo;ll want to grab a copy and install it which you can find &lt;a href="https://github.com/Oneymus/Vyzor" target="_blank" rel="noreferrer"&gt;here&lt;/a&gt;. Download vyzor.mpackage from that link and install it using the Package Manager located on the Mudlet toolbar. Once you install, restart Mudlet for everything to take effect.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m happy to answer any questions you have and/or walk you through the installation process. Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gagging messages</title><link>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/gagging-messages/</link><pubDate>Wed, 09 Jan 2013 02:32:14 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/mudlet-unlimited-possibilities/gagging-messages/</guid><description>&lt;div class="post" data-post-id="33902" data-author="dracmas" data-date="2013-01-09T02:32:14+00:00" data-subject="Gagging messages"&gt;&#13;&#10;&lt;p&gt;Text on the screen you don&amp;rsquo;t want to see? Gag it!&lt;/p&gt;&#10;&lt;p&gt;Use triggers to locate what you don&amp;rsquo;t want to see and get rid of it.&lt;/p&gt;&#10;&lt;p&gt;For example:&lt;/p&gt;&#10;&lt;p&gt;A large sign with info for newbies has been placed here.&lt;/p&gt;&#10;&lt;p&gt;would trigger off of that sentence in mud. Then to gag:&lt;/p&gt;&#10;&lt;p&gt;deleteLine()&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s it! You&amp;rsquo;ll never have to see that sentence again as long as the trigger is activated. Someone annoying you in chat? Use a trigger!&lt;/p&gt;&#10;&lt;p&gt;Soandso tells you (change the option to beginning of line substring)&lt;/p&gt;&#10;&lt;p&gt;deleteLine()&lt;/p&gt;&#10;&lt;p&gt;You can echo to let yourself know if you want to.&lt;/p&gt;&#10;&lt;p&gt;echo(&amp;ldquo;Annoying player sent you a message&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;You can even replace the text if you want to get more fancy.&lt;/p&gt;&#10;&lt;p&gt;Trigger : A large sign with info for newbies has been placed here.&lt;/p&gt;&#10;&lt;p&gt;Code:&lt;/p&gt;&#10;&lt;p&gt;selectString( &amp;ldquo;A large sign with info for newbies has been placed here.&amp;rdquo;, 1 )&lt;/p&gt;&#10;&lt;p&gt;replace( &amp;ldquo;The only thing left of this defaced sign is a spray painted smiley face.&amp;rdquo; )&lt;/p&gt;&#10;&lt;p&gt;Check the manual for different ways to trigger text:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://wiki.mudlet.org/w/Manual:Trigger_Engine" target="_blank" rel="noreferrer"&gt;http://wiki.mudlet.org/w/Manual:Trigger_Engine&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CMUD MSDP Scripts! Parse MSDP right into CMUD. (ver. 1.8)</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-msdp-scripts-parse-msdp-right-into-cmud-ver-1-8/</link><pubDate>Tue, 08 Jan 2013 01:28:08 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-msdp-scripts-parse-msdp-right-into-cmud-ver-1-8/</guid><description>&lt;div class="post" data-post-id="33897" data-author="Tuck" data-date="2013-01-08T01:28:08+00:00" data-subject="CMUD MSDP Scripts! Parse MSDP right into CMUD. (ver. 1.8)"&gt;&#13;&#10;&lt;p&gt;Hail fella!&lt;/p&gt;&#10;&lt;p&gt;As i promised, here comes script that parse MSDP vars from SlothMUD to array of variables @MSDP.&lt;/p&gt;&#10;&lt;p&gt;You can get vars with query @MSDP.CHARACTER_NAME or @MSDP.MANA, @MSDP.SEX and so on&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;So it will be&lt;/strong&gt;:&lt;/li&gt;&#10;&lt;li&gt;#SHOW @MSDP.CHARACTER_NAME&lt;/li&gt;&#10;&lt;li&gt;#SHOW @MSDP.MANA&lt;/li&gt;&#10;&lt;li&gt;#SHOW @MSDP.SEX&lt;/li&gt;&#10;&lt;li&gt;#SHOW &amp;hellip; (around 60-70 vars available).&lt;/li&gt;&#10;&lt;li&gt;Profit ;-)&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Script attached.&lt;/p&gt;&#10;&lt;p&gt;Installation: Click Macros button, File, Import XML, then choose file in attachment.&lt;/p&gt;&#10;&lt;p&gt;Then enter &amp;lsquo;msdpinit&amp;rsquo; in command line and read instructions (just once).&lt;/p&gt;&#10;&lt;p&gt;Finish. All vars will be updated automatically. You just need to query it.&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;p&gt;p.s. looking for your feedback. Thanks!&lt;/p&gt;&#10;&lt;p&gt;p.p.s Thanks for imms to implement such great feature. Splork for and breeze helped with testing very much!&lt;/p&gt;&#10;&lt;p&gt;Update 1: &lt;strong&gt;New version posted. Thanks for feedback everyone!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Update 2: &lt;strong&gt;Updated again. Everything is commented!Check it out!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Update 3: &lt;strong&gt;Updated! New vars!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudlet forums added, Clients added to navbar</title><link>https://forum.slothmud.net/updates/website-updates/mudlet-forums-added-clients-added-to-navbar/</link><pubDate>Mon, 07 Jan 2013 02:07:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/mudlet-forums-added-clients-added-to-navbar/</guid><description>&lt;div class="post" data-post-id="33896" data-author="*Splork*" data-date="2013-01-07T02:07:13+00:00" data-subject="Mudlet forums added, Clients added to navbar"&gt;&#13;&#10;&lt;p&gt;We have added a mudlet forum to our clients section.&lt;/p&gt;&#10;&lt;p&gt;We have also added a Client section in our navbar which mostly centers on the addition of MSDP or ATCP to our game.&lt;/p&gt;&#10;&lt;p&gt;Mudlet is the most actively developed client in today&amp;rsquo;s MUD world and many of our players are moving towards it. Please help the transition by posting examples of your scripts.&lt;/p&gt;&#10;&lt;p&gt;Scripting is incredibly different for the majority of our players whom use Wintin.NET. An example of this is a grouptell alias:&lt;/p&gt;&#10;&lt;p&gt;pattern: ^gt (.*)$&lt;/p&gt;&#10;&lt;p&gt;code:&lt;/p&gt;&#10;&lt;p&gt;send(&amp;ldquo;grouptell &amp;quot; .. matches[2])&lt;/p&gt;&#10;&lt;p&gt;So what you may feel is the simplest of scripts and does not need to be posted, can actually help quite a few of us!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ATCP Questions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/atcp-questions/</link><pubDate>Fri, 04 Jan 2013 10:03:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/atcp-questions/</guid><description>&lt;div class="post" data-post-id="33887" data-author="dracmas" data-date="2013-01-04T10:03:48+00:00" data-subject="ATCP Questions"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve fleshed out the plugin Im making for Mudlet and I&amp;rsquo;m almost certain that atcp is being sent to the client AFTER the prompt is sent. If this is the case, data is always going to be trailing behind. health/mana/moves will be off during fights as well as in movement. While traveling around it will show you the previous room you were in while moving on to the next.&lt;/p&gt;&#10;&lt;p&gt;The MSDP variables for enemy name/health aren&amp;rsquo;t showing up maybe not updating. Doesn&amp;rsquo;t show when I do a report in Mudlet for them (all declared for msdp mind you). msdp FLAIL_DAM / msdp KICK_DAM didnt show up when I tried them out either.&lt;/p&gt;&#10;&lt;p&gt;Also, if you have any ideas I could add to this plugin I&amp;rsquo;d be happy to look into it. So far it looks like this.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://i.troll.ws/1876f5e2.png" target="_blank" rel="noreferrer"&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i.troll.ws/1876f5e2.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD introduces MSDP and much more</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/slothmud-introduces-msdp-and-much-more/</link><pubDate>Tue, 01 Jan 2013 23:12:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/slothmud-introduces-msdp-and-much-more/</guid><description>&lt;div class="post" data-post-id="33883" data-author="*Splork*" data-date="2013-01-01T23:12:20+00:00" data-subject="SlothMUD introduces MSDP and much more"&gt;&#13;&#10;&lt;p&gt;This project started around September of 2011 and I can finally say that it is nearing the end. For the most part, our old protocol code has been ripped out and replaced by Kavirâ€™s protocol code, which can be found at &lt;a href="http://www.mudbytes.net/file-2811" target="_blank" rel="noreferrer"&gt;http://www.mudbytes.net/file-2811&lt;/a&gt; . Because our MUD has been ahead of the curve in regards to most protocols, removing our old code and replacing it with something entirely different has been extremely difficult and time consuming.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Some of the new features available are:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;MSDP &amp;amp; ATCP support: These are out-of-band protocols and allow us to invisibly send variables and their values to clients. Please see help MSDP and help ATCP for more information regarding what variables we use. This gives our players an easy way to update their variables, stats, icons, energy bars without having to trigger off in-game data such as prompts, room entries, or score. It also allows those with clients such as Mushclient or Mudlet to build incredible GUI interfaces. Please check out Mud Client section under our website navigation for information regarding this topic.&lt;/p&gt;&#10;&lt;p&gt;Clients which currently support MSDP are:&lt;/p&gt;&#10;&lt;p&gt;Tintin and Wintin++, Mudlet, Mushclient, Cmud/Zmud, FMud, DecafMud, and TinyFugue( which was coded by our very own Harik and available on our website). There are plenty of starter scripts available for most of these clients on their home pages. ( Detailed instructions for Mushclient and TinyFugue can be found under Mud Clients on our home page )&lt;/p&gt;&#10;&lt;p&gt;I have also added ATCP and MSDP to settings command.&lt;/p&gt;&#10;&lt;p&gt;Ability to use extended colours: I will post regarding this ability in the near future&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Unicode support: Allows us to embed Unicode characters within regular ASCII strings. This might be nice for future in-game maps.&lt;/p&gt;&#10;&lt;p&gt;Sound Support: Provides an extremely simple mechanism for sending sounds via MSDP or ATCP. This is something we worked on long ago but never finished. We will need to compile a sound pack and go from there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Can't logon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/can-t-logon/</link><pubDate>Mon, 31 Dec 2012 18:22:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/can-t-logon/</guid><description>&lt;div class="post" data-post-id="33877" data-author="Burl" data-date="2012-12-31T18:22:51+00:00" data-subject="Can&amp;#x27;t logon"&gt;&#13;&#10;&lt;p&gt;Anybody else having trouble logging in? Traceroute is timing out&lt;/p&gt;&#10;&lt;p&gt;10 134 ms 97 ms 94 ms ae-1-0.pr0.sjc20.tbone.rr.com [66.109.6.143]&lt;/p&gt;&#10;&lt;p&gt;11 203 ms 270 ms 209 ms 198.32.176.46&lt;/p&gt;&#10;&lt;p&gt;12 204 ms 210 ms 206 ms ra2wh-tge2-1.vc.shawcable.net [66.163.69.186]&lt;/p&gt;&#10;&lt;p&gt;13 163 ms 154 ms 180 ms rx0wh-esecuredata-dot-com.vc.bigpipeinc.com [64.251.87.230]&lt;/p&gt;&#10;&lt;p&gt;14 * * * Request timed out.&lt;/p&gt;&#10;&lt;p&gt;15 * * * Request timed out.&lt;/p&gt;&#10;&lt;p&gt;16 * * * Request timed out.&lt;/p&gt;&#10;&lt;p&gt;17 * * * Request timed out.&lt;/p&gt;&#10;&lt;p&gt;18 * * * Request timed out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Notes for Neptune's New Area</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-notes-for-neptune-s-new-area/</link><pubDate>Sun, 30 Dec 2012 20:07:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-notes-for-neptune-s-new-area/</guid><description>&lt;div class="post" data-post-id="33871" data-author="Ker" data-date="2012-12-30T20:07:18+00:00" data-subject="Quest Notes for Neptune&amp;#x27;s New Area"&gt;&#13;&#10;&lt;p&gt;read note : There is something written upon it:&lt;/p&gt;&#10;&lt;p&gt;As the marmosets raced about their feet, they recorded that they found an&lt;/p&gt;&#10;&lt;p&gt;ancient temple with depictions of jaguars and winged snakes. Having&lt;/p&gt;&#10;&lt;p&gt;discovered a veritable treasure of knowledge, they returned through R&amp;rsquo;lyeh&lt;/p&gt;&#10;&lt;p&gt;and back to the areas south of the Rainbow Valley to bring us the gift of&lt;/p&gt;&#10;&lt;p&gt;this discovery.&lt;/p&gt;&#10;&lt;p&gt;The journey is arduous, and there are a few dangers along the way. But we&lt;/p&gt;&#10;&lt;p&gt;feel with the right team of peopleto clear the dangers, we can once again&lt;/p&gt;&#10;&lt;p&gt;reclaim the lost knoweldge of the Nuahtl people and their practices. The&lt;/p&gt;&#10;&lt;p&gt;areas that the temple lies within are relatively unknown or forgotten, but&lt;/p&gt;&#10;&lt;p&gt;with Neptune&amp;rsquo;s grace we feel we will be successful in our neverending search&lt;/p&gt;&#10;&lt;p&gt;for truth and knowledge.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;Baelrach, Galavan Archaeologist&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sac Tablets Have Been Reset.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sac-tablets-have-been-reset/</link><pubDate>Sat, 22 Dec 2012 19:28:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sac-tablets-have-been-reset/</guid><description>&lt;div class="post" data-post-id="33860" data-author="*Neptune*" data-date="2012-12-22T19:28:01+00:00" data-subject="Sac Tablets Have Been Reset."&gt;&#13;&#10;&lt;p&gt;With the year coming to an end, it was time to reset the sacrifice tablet&lt;/p&gt;&#10;&lt;p&gt;tallies. This means that if you wish to sacrifice corpses to a god of your&lt;/p&gt;&#10;&lt;p&gt;choice, you just ned to start sacrificing corpses once again. We do, however,&lt;/p&gt;&#10;&lt;p&gt;enourage those of levels 21 and higher to choose another god so that the&lt;/p&gt;&#10;&lt;p&gt;Valkyre boards don&amp;rsquo;t get too clogged in the long run which is why this was done.&lt;/p&gt;&#10;&lt;p&gt;Also, things were getting a little long in the proverbial tooth, so to speak.&lt;/p&gt;&#10;&lt;p&gt;I realize this may be a minor inconvenience for some of you, but in the end&lt;/p&gt;&#10;&lt;p&gt;it is for the best. Consider this a part of our standard game maintenance&lt;/p&gt;&#10;&lt;p&gt;that happens from time to time.&lt;/p&gt;&#10;&lt;p&gt;Thanks, and happy hunting!&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>processing MSDP spells in tintin++</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/processing-msdp-spells-in-tintin/</link><pubDate>Fri, 21 Dec 2012 01:03:33 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/processing-msdp-spells-in-tintin/</guid><description>&lt;div class="post" data-post-id="33856" data-author="raincrab" data-date="2012-12-21T01:03:33+00:00" data-subject="processing MSDP spells in tintin++"&gt;&#13;&#10;&lt;p&gt;here&amp;rsquo;s an example to add a line to your status bar prompt thingie listing spells you&amp;rsquo;re affected by and their duration. (this would go somewhere in your msdp event handler)&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;#format {aprompt} {};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;#foreach {$MSDP_AFFECTS[]} {affect} {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;#var key $affect;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;#var val $MSDP_AFFECTS[$affect];&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;#if {$val &amp;gt; 0} {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;#format {aff} {&amp;lt;bbf&amp;gt;%s&amp;lt;g08&amp;gt;:&amp;lt;bbf&amp;gt;%s } {$affect} {$val};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;#format {aprompt} {$aprompt%s } {$aff};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;#line ignore #showme {$aprompt} {1};&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>tintin++ syntax highlighting for textmate (mac osx)</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tintin-syntax-highlighting-for-textmate-mac-osx/</link><pubDate>Thu, 20 Dec 2012 02:39:25 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tintin-syntax-highlighting-for-textmate-mac-osx/</guid><description>&lt;div class="post" data-post-id="33855" data-author="raincrab" data-date="2012-12-20T02:39:25+00:00" data-subject="tintin++ syntax highlighting for textmate (mac osx)"&gt;&#13;&#10;&lt;p&gt;create a tintin bundle and add this grammar to it&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;{&#9;patterns = (&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;keyword.control&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;#(if|case|continue|default|while|else|elseif|endif|break|for|foreach|forall|return)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;support.function&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;#(action|alias|all|bell|buffer|chat|class|config|cr|cursor|debug|default|delay|echo|end|event|function|gag|greeting|grep|help|highlight|history|ignore|info|kill|line|list|log|loop|macro|map|math|message|parse|path|pathdir|prompt|read|regexp|replace|return|run|scan|script|send|session|showme|substitute|suspend|switch|system|tab|textin|ticker|variable|var|write|zap)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;comment.line&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;begin = &amp;#39;^#nop&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;end = &amp;#39;$&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;variable.other&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\$(\w+)&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;constant.other&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;&amp;lt;...&amp;gt;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;constant.numeric&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\b(\d+)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;variable.parameter&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;%([\-\+\w+|\.]+)&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;);&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>misc tinyfugue triggers</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/misc-tinyfugue-triggers/</link><pubDate>Wed, 19 Dec 2012 23:10:51 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/misc-tinyfugue-triggers/</guid><description>&lt;div class="post" data-post-id="33854" data-author="raincrab" data-date="2012-12-19T23:10:51+00:00" data-subject="misc tinyfugue triggers"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; config&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set charname Raincrab&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set gjob bonyx jet&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set channel russian&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set weapon dagger&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set container sack&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set wcontainer Specialization&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set kcontainer tube&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set gcontainer chest&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set ccontainer backpack&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set drink keg&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set title %s&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set mywarcry WITTY WARCRY GOES HERE&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; aliases&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send k * = /set target %2 %; /bstab %target&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send k = /bstab %target&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send lt = look %target&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send sac = sac corpse&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send gac = get all corpse&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send ws = wake %; stand&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send bs * = backstab %2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send q * = quaff %2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send mb = man back&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send gt * = grouptell %-1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send c * = cast &amp;#39;%-1&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send c = circle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send ss = sing stop&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send g = group&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send rr = |%;cast &amp;#39;word of recall&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; container management&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; iget/iput uses container in inventory&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; wget/wput uses worn container&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; kget/kput uses key container inside worn container&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; gget/gput uses gem container inside worn container&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; cget/cput uses cp container inside worn container&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def iput = put %{*} %container&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def iget = get %{*} %container&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def wget = remove %wcontainer %; get %{*} %wcontainer %; wear %wcontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def wput = remove %wcontainer %; put %{*} %wcontainer %; wear %wcontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def kget = /wget %kcontainer %; get %{*} %kcontainer %; /wput %kcontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def kput = /wget %kcontainer %; put %{*} %kcontainer %; /wput %kcontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def gget = /wget %gcontainer %; get %{*} %gcontainer %; /wput %gcontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def gput = /wget %gcontainer %; put %{*} %gcontainer %; /wput %gcontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def cget = /wget %ccontainer %; get %{*} %ccontainer %; /wput %ccontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def cput = /wget %ccontainer %; put %{*} %ccontainer %; /wput %ccontainer&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; movement&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The (\S+) to the (\S+) seems to be closed\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;open %P1 %P2 %; /set barrier %P1 %; /set barrierdir %P2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The (\S+) (\S+)wards seems to be closed\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;open %P1 %P2 %; /set barrier %P1 %; /set barrierdir %P2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^It seems to be locked\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;pick %barrier %barrierdir&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You board&amp;#34; = /set boat 1 %; where&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The ship has arrived at*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({boat} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({sleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;wake %; stand %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;exit %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set boat 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;cast &amp;#39;word of recall&amp;#39; %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(.+) arrives at the dock, ties up and puts out a plank\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({boat} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({sleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;wake %; stand %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;exit %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set boat 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; tracking&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^Tracks to (.+) lead (\S+)ward&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;%P2 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The white aura around your body fades\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt *** lites out *** %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({autobuff} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({sleeping} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/if ({reading} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;cast &amp;#39;sanctuary&amp;#39; %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -p1 -mregexp -t&amp;#34;^You start glowing&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt *** lites on *** %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -p1 -mregexp -t&amp;#34;^You are surrounded by a radiant light.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt *** lites on *** %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -p1 -mregexp -t&amp;#34;^The radiant sphere around your body fades&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt *** lites out *** %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; spells&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def aegis = cast &amp;#39;aegis&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def armor = cast &amp;#39;armor&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def bset = cast &amp;#39;lloyds beacon&amp;#39; set&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def bback = cast &amp;#39;lloyds beacon&amp;#39; return&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def bless = cast &amp;#39;bless&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def dark = cast &amp;#39;darkness&amp;#39; %charname&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def darksi = cast &amp;#39;darksight&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def detinv = cast &amp;#39;detect invis&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def embalm = cast &amp;#39;embalm&amp;#39; %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def feast = cast &amp;#39;feast&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def fluid = cast &amp;#39;fluid&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def fly = cast &amp;#39;fly&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def gate = cast &amp;#39;gate&amp;#39; %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def ham = cast &amp;#39;spiritual hammer&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def heal = cast &amp;#39;greater heal&amp;#39; %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def invis = cast &amp;#39;invis&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def locate = cast &amp;#39;locate&amp;#39; %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def mfly = cast &amp;#39;mass fly&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def mwb = cast &amp;#39;mass water breath&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def quake = cast &amp;#39;earthquake&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def rec = cast &amp;#39;word of recall&amp;#39; %; /set target null&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def refresh = cast &amp;#39;refresh&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def sanc = cast &amp;#39;sanctuary&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def shield = cast &amp;#39;shield&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def stone = cast &amp;#39;stone skin&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def supp = cast &amp;#39;supp&amp;#39; %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def visage = cast &amp;#39;undead visage&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def wb = cast &amp;#39;water breath&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def web = cast &amp;#39;web&amp;#39; %target&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def rempois = cast &amp;#39;remove poison&amp;#39; raincrab&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def resfire = cast &amp;#39;resist fire&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def rescold = cast &amp;#39;resist cold&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def bro = sing &amp;#39;brothers&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def lion = sing &amp;#39;lion&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def dreams = sing &amp;#39;dreams&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; healing&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def in = /set inforheals 1 %; gt im in for heals with %cma mana&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def out = /set inforheals 0 %; gt im out of heals&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def ht = /heal %tank&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; combat&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -ag -t&amp;#34;^You miss (.+) with your (.+)&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -ag -t&amp;#34;^(.+) misses (.+) with (his|her|its) (.+)&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are knocked off your feet*&amp;#34; = stand&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You try to stand\, but are beaten back&amp;#34; = stand&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You attempt to (.+) but bounce off&amp;#34; = stand&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(.+) disarms you with a quick parry\.&amp;#34; = wield %weapon&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^Total exp for kill is *&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set target null %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({autowarcry} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;warcry %mywarcry %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set hammer 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def hammer = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({hammer} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;rem hammer %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wield %weapon %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set hammer 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;rem %weapon %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wield hammer %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set hammer 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; food &amp;amp; drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set sleeping 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set reading 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are hungry\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({sleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wake %; stand %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({reading} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;eat food %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({wassleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sleep %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are starting to get a little peckish\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({sleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wake %; stand %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({reading} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;eat food %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({wassleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sleep %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are thirsty\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({sleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wake %; stand %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({reading} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;drink %drink %; drink %drink %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({wassleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sleep %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^Your throat is starting to get dry\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({sleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wake %; stand %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({reading} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;drink %drink %; drink %drink %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({wassleeping} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/let wassleeping 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sleep %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; refills&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^A pool of water gushes from a fountain*&amp;#34; = fill %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^A large wishing well\, with a bench*&amp;#34; = fill %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^A large fountain is here gurgling out an*&amp;#34; = fill %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The large central well of Settlestone*&amp;#34; = fill %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^A stone well stands in the middle of the*&amp;#34; = fill %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def food = c create food %; get food &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def drink = drink %drink %; drink %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def fill = cast &amp;#39;create water&amp;#39; %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def refill = fill %drink&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def eat = eat food&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; grouping&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def gjob = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set gjob %{*} %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gjob %gjob&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def t = /set target %{*} %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt target %target %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def group = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set group 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set group 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def leader = /set leader %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You now follow (\S+)\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set group 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set leader %P1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gjob %gjob&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The group has disbanded\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set group 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set leader %charname %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;group %charname&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You disband your group\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set group 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set leader %charname %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;group %charname&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) starts following you\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set group 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gjob %gjob %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are now leading*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set group 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set leader %charname %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gjob %gjob&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; stab&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def bstab = /if ({target} !~ &amp;#34;null&amp;#34;) backstab %target %; /endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;You follow*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def stab = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({stab} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set stab 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt stab on %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set stab 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt stab off %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def allup = wake %; stand %; gt all up&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def regen = sleep %; gt regen&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def pos = /set position %{*}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def ass = assist %tank&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def spin = /wget wheel %; spin wheel %; /wput wheel&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^Your front line collapses*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({position} =~ &amp;#34;back&amp;#34;) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9; man back %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9; /endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9; &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You stumble as you try to move*&amp;#34; = man back&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) yells \&amp;#39;(.+)\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;warcry %P2 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are covered in sticky webs\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set webbed 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;gt im webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^The webs tighten about you\.&amp;#34; = squirm&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You struggle to break free from the webs&amp;#34; = squirm&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;You break free of the webs\!&amp;#34; = /set webbed 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send n = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({webbed} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;gt im still webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;squirm %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;north %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send s = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({webbed} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;gt im still webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;squirm %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;south %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send e = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({webbed} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;gt im still webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;squirm %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;east %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send w = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({webbed} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;gt im still webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;squirm %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;west %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send u = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({webbed} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;gt im still webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;squirm %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;up %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook send d = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({webbed} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;gt im still webbed %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;squirm %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/else \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;down %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; group&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;all up\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;wake %; stand %; salute %leader %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;regen\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sleep %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;catch\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sleep %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;visage\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;cast &amp;#39;undead visage&amp;#39; %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;recall\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;wake %; stand %; salute %leader %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;all up\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;wake %; stand %; salute %leader %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;target (.+)\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/set target %P2 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;sneak %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) \-\- \&amp;#39;qstab\&amp;#39;&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({stab} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;/bstab %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) has just entered the portal\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;enter portal %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) disappears into a large diamond\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;open diamond %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) enters the archway*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;enter archway %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) enters the glowing archway*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;enter archway %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) picks up a feather quill from an ink flask*&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;sign ledger %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) steps toward the red portal\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({leader} =~ {P1}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;enter red %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You feel yourself suddenly dragged through the ether\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;salute %leader&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) heroically rescues (\S+)\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({P1} =~ {tank}) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;assist %P1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) circles around (.+) and expertly puts (\S+) in a deathgrip\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({group} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;assist %P1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; chop&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^As you swing your weapon\, it slips and slices through (\S+)\&amp;#39;s neck\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gt i chopped %P1 %; get head&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) wildly swings (.+)\, and accidentally cuts off (\S+) own head\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gt %P1 took the easy way out&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) wildly swings (.+)\, and accidentally cuts off (\S+)\&amp;#39;s head\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gt %P1 chopped %P3 %; highfive %P1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^As (\S+) hits (.+) with (.+) it shatters into thousands of pieces\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gt %P1 broke %P3 %; slap %P1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^(\S+) shatters the handle of (\S+) (\S+)\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gt %P1 broke %P3 %; slap %P1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^Your weapon shatters as it hits your victim\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;gt i just broke my chopper %; wield chopper&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33874" data-author="Tuck" data-date="2012-12-30T21:13:32+00:00" data-subject="Re: misc tinyfugue triggers"&gt;&#13;&#10;&lt;p&gt;Good job Rain!&lt;/p&gt;&#10;&lt;p&gt;Especially channel name :-)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tinyfugue syntax highlighting for textmate (mac osx)</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tinyfugue-syntax-highlighting-for-textmate-mac-osx/</link><pubDate>Wed, 19 Dec 2012 22:55:28 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tinyfugue-syntax-highlighting-for-textmate-mac-osx/</guid><description>&lt;div class="post" data-post-id="33853" data-author="raincrab" data-date="2012-12-19T22:55:28+00:00" data-subject="tinyfugue syntax highlighting for textmate (mac osx)"&gt;&#13;&#10;&lt;p&gt;create a new bundle in tm, add this to it&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;{&#9;patterns = (&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;keyword.control.untitled&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\/(if|endif|else|elseif|for|while)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;entity.name.function&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\/(addworld|at|bamf|beep|bind|break|cat|changes|connect|dc|def|dokey|echo|edit|escape|eval|not|exit|export|expr|features|fg|finger|for|gag|getfile|grab|help|hilite|histsize|hook|if|input|kill|lcd|let|limit|list|listsockets|liststreams|listvar|listworlds|load|localecho|log|more|nohilite|partial|paste|ps|purge|purgeworld|putfile|quit|quote|recall|recordline|repeat|replace|restrict|return|runtime|save|saveworld|send|set|setenv|sh|shift|sub|substitute|suspend|telnet|test|tick|time|toggle|tr|trig|trigger|unbind|undef|undefn|undeft|unhook|unset|untrig|unworld|version|watchtdog|watchname|while|world)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;comment&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;^;.+&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;constant.numeric&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\b([0-9]+)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;invalid&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\b([\t ]+)$&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;constant.language&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\b(yes|no)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;support.type&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;\-(\w+)\b&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;support.variable&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;match = &amp;#39;(%?\{(\S+)\}|%(\w+))&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;{&#9;name = &amp;#39;string.regexp&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;begin = &amp;#39;&amp;#34;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;end = &amp;#39;&amp;#34;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;patterns = (&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;{&#9;name = &amp;#39;constant.character.escape.untitled&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;&#9;match = &amp;#39;\\.&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;);&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;},&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;);&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;edit: replaced xml with textmate grammar&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coliseum Help file ( reward )</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-help-file-reward/</link><pubDate>Wed, 19 Dec 2012 22:12:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-help-file-reward/</guid><description>&lt;div class="post" data-post-id="33851" data-author="*Splork*" data-date="2012-12-19T22:12:09+00:00" data-subject="Coliseum Help file ( reward )"&gt;&#13;&#10;&lt;p&gt;We need a help file for the coliseum. The help file should include the basic idea behind the concept, basic usage, and anything else you deem important.&lt;/p&gt;&#10;&lt;p&gt;The quality of the help file will determine how much drachma is given. Anyone who sends in a quality file will be rewarded, even if your particular help is not the one used.&lt;/p&gt;&#10;&lt;p&gt;I would like to get this in-game quickly and then use much of this to post to TMC, Mudbytes, and other places.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>msdp with tinyfugue</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/msdp-with-tinyfugue/</link><pubDate>Wed, 19 Dec 2012 21:31:01 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/msdp-with-tinyfugue/</guid><description>&lt;div class="post" data-post-id="33850" data-author="raincrab" data-date="2012-12-19T21:31:01+00:00" data-subject="msdp with tinyfugue"&gt;&#13;&#10;&lt;p&gt;Using a copy of tf patched with msdp support, &lt;a href="http://www.mudbytes.net/file-2875" target="_blank" rel="noreferrer"&gt;http://www.mudbytes.net/file-2875&lt;/a&gt;, you can access the msdp variables. They are automatically updated, and you can grab the msdp variable change events as well.&lt;/p&gt;&#10;&lt;p&gt;First request them when connected (run the macro &lt;strong&gt;/enablemsdp&lt;/strong&gt; or have it triggered to run when you enter the game):&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def enablemsdp = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CHARACTER_NAME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SERVER_ID %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SERVER_TIME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SNIPPET_VERSION %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =AFFECTS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =ALIGNMENT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =EXPERIENCE %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =EXPERIENCE_MAX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =EXPERIENCE_TNL %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HEALTH %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HEALTH_MAX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HEALTH_REGEN %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_SEC %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_TER %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_QUA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_QUI %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_HEX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_SEP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_OCT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =LEVEL_AVA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CITIZEN %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_SEC %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_TER %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_QUA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_QUI %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_HEX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_SEP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_OCT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLASS_AVA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MANA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MANA_MAX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MANA_REGEN %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =BANK %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =PRACTICE %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MONEY %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HONOR %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =DRACHMA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MOVEMENT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MOVEMENT_MAX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MOVEMENT_REGEN %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HITROLL %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =DAMROLL %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =AC %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =STR %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =INT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =WIS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =DEX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CON %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =STR_PERM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =INT_PERM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =WIS_PERM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =DEX_PERM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CON_PERM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =OPPONENT_HEALTH %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =OPPONENT_HEALTH_MAX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =OPPONENT_LEVEL %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =OPPONENT_NAME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =TANK_HEALTH %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =TANK_HEALTH_MAX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =TANK_LEVEL %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =TANK_NAME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =AREA_NAME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =ROOM_EXITS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =ROOM_NAME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =ROOM_VNUM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =TERRAIN %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CONTINENT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =WORLD_TIME %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLIENT_ID %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CLIENT_VERSION %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =PLUGIN_ID %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =ANSI_COLORS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =XTERM_256_COLORS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =UTF_8 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SOUND %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =MXP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =WEAPON_DAM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =STAB_DAM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =STAB_DAM_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =UNDEAD_CONT %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =UNDEAD_CONT_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SPELL_BONUS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SPELL_BONUS_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HEAL_BONUS %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HEAL_BONUS_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CHARISMA %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =CHARISMA_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =FLAILDAM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =KICKDAM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HAND_DAM %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =HAND_DAM_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =DAM_RED %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =DAM_RED_CAP %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =SEX %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/msdp REPORT =GROUP_LEADER&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Then access the variable names with the convention &lt;strong&gt;MSDP__&lt;varname&gt;&lt;/strong&gt;. for example:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def whoami = /echo i am %MSDP__CHARACTER_NAME&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Hooking the events is a little different, as hooks are not used as they are for other events, instead a trigger is used:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mglob -t&amp;#34;MSDP *&amp;#34; msdp_update = /echo achtung! %{*} was set&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&lt;strong&gt;BUGS&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Since there is no native array support in tf, list variables are named with the convention &lt;strong&gt;MSDP__&lt;listname&gt;_&lt;elementname&gt;&lt;/strong&gt; which creates unaccessible variable names when &lt;elementname&gt; contains spaces; Spell names like &amp;ldquo;stone skin&amp;rdquo; for example are troublesome.&lt;/p&gt;&#10;&lt;p&gt;Direction variables are being set, (their value is zero), i.e. from BH inn north and south get set, after going south, east and west get set, going back north to the inn, all 4 direction variables remain set, as there is no mechanism unsetting the variables.&lt;/p&gt;&#10;&lt;p&gt;Also any variable returning -1 should be ignored.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re still having trouble, turn on debugging with &lt;strong&gt;/set msdp_dbg 1&lt;/strong&gt; and it will spew all msdp variable changes to the world window.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cloud Giants Item Drops Fixed</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cloud-giants-item-drops-fixed/</link><pubDate>Fri, 14 Dec 2012 21:43:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cloud-giants-item-drops-fixed/</guid><description>&lt;div class="post" data-post-id="33845" data-author="*Neptune*" data-date="2012-12-14T21:43:22+00:00" data-subject="Cloud Giants Item Drops Fixed"&gt;&#13;&#10;&lt;p&gt;Fixed a problem with the random EQ loads in the Cloud Giants. The wrong list&lt;/p&gt;&#10;&lt;p&gt;of objects were set to load therefore causing some forges and autoquest&lt;/p&gt;&#10;&lt;p&gt;completeions to be impossible. The proper drops are in place and the&lt;/p&gt;&#10;&lt;p&gt;following known forges/AQs are known to be affected and should work&lt;/p&gt;&#10;&lt;p&gt;properly now. Other forges and AQs may be affected, and each of you are&lt;/p&gt;&#10;&lt;p&gt;encouraged to let us know if you find one that isn&amp;rsquo;t listed here.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;Leather Phylactery&lt;/p&gt;&#10;&lt;p&gt;Devilskin Gauntlets&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tf logging</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tf-logging/</link><pubDate>Tue, 11 Dec 2012 23:53:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tf-logging/</guid><description>&lt;div class="post" data-post-id="33839" data-author="raincrab" data-date="2012-12-11T23:53:23+00:00" data-subject="tf logging"&gt;&#13;&#10;&lt;p&gt;autologging with log rotation with date in filename&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def logger = /log off %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/log SlothMUD.$[ftime(&amp;#34;%F&amp;#34;)].log %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/at 00:01 /logger&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook CONNECT = /logger %; /set connected 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/hook CONFAIL|ICONFAIL * = /log off %; /set connected 0&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>tf afk script</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tf-afk-script/</link><pubDate>Tue, 11 Dec 2012 23:51:20 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tf-afk-script/</guid><description>&lt;div class="post" data-post-id="33838" data-author="raincrab" data-date="2012-12-11T23:51:20+00:00" data-subject="tf afk script"&gt;&#13;&#10;&lt;p&gt;defines a /afk macro that toggles afk, updates title, and auto lurks.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set title %s&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set isafk 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def afk = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({isafk} == 0) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set isafk 1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;lurk on %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;title %title \\d10&amp;lt;&amp;lt;\\d09A.F.K\\d10&amp;gt;&amp;gt; %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/elseif ({isafk} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/set isafk 0 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;lurk off %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;title %title %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def doafk = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if ({connected} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/if ({isafk} == 1) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;yawn %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/repeat -60 i /doafk&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33841" data-author="jezer" data-date="2012-12-12T23:47:14+00:00" data-subject="Re: tf afk script"&gt;&#13;&#10;&lt;p&gt;Can you post your Ruby dropping script? :P :shock: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tf prompt grabber</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tf-prompt-grabber/</link><pubDate>Tue, 11 Dec 2012 23:26:17 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tf-prompt-grabber/</guid><description>&lt;div class="post" data-post-id="33837" data-author="raincrab" data-date="2012-12-11T23:26:17+00:00" data-subject="tf prompt grabber"&gt;&#13;&#10;&lt;p&gt;Someone asked for this on the newbie channel, here it is.&lt;/p&gt;&#10;&lt;p&gt;For whatever reason the prompt hook in tf doesnt always trigger regardless if lp is set or whether the prompt ends with a newline. What does work is just treating the prompt as a trigger, gagging and processing it that way. In sloth i have my prompt set as &amp;lsquo;PROMPT $h/$H $m/$M $v/$V$nPROMPT $g $x $a $I $D $c $Z&amp;rsquo;, splitting the prompt in 2 lines and prefixing each line with &amp;lsquo;PROMPT&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;This code will gag the prompt, setup 3 status lines (actually 4, keeping the top one blank to keep a space between status bar and mud output). Hp/ma/mv variables are colorized, auto reporting from you or others is also gagged, to ungag just remove the &amp;lsquo;-ag&amp;rsquo; from the trigger definitions.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; prompt&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; to set prompt in game do:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; prompt PROMPT $h/$H $m/$M $v/$V$nPROMPT $g $x $a $I $D $c $Z&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set status_pad= &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/set status_height=4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/status_add -c&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/status_add -c -r1 stattopleft:32&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/status_add -r1 stattopright:-0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/status_add -c -r2 statbottomleft:64&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/status_add -r2 statbottomright:-0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/status_add -c -r3 statgroupleft:64&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; multiply vars by 1.0 to force floating point division&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def updatestatus = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({chp} * 1.0) / {mhp} &amp;lt;= .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test hpstat := decode_attr(&amp;#34;@{Cbrightred}%chp@{Cgray}/@{Cbrightred}%mhp@{Cgray}hp&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({cma} * 1.0) / {mma} &amp;lt;= .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test mastat := decode_attr(&amp;#34;@{Cbrightred}%cma@{Cgray}/@{Cbrightred}%mma@{Cgray}ma&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({cmv} * 1.0) / {mmv} &amp;lt;= .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test mvstat := decode_attr(&amp;#34;@{Cbrightred}%cmv@{Cgray}/@{Cbrightred}%mmv@{Cgray}mv&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({chp} * 1.0) / {mhp} &amp;gt; .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test hpstat := decode_attr(&amp;#34;@{Cbrightyellow}%chp@{Cgray}/@{Cbrightyellow}%mhp@{Cgray}hp&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({cma} * 1.0) / {mma} &amp;gt; .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test mastat := decode_attr(&amp;#34;@{Cbrightyellow}%cma@{Cgray}/@{Cbrightyellow}%mma@{Cgray}ma&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({cmv} * 1.0) / {mmv} &amp;gt; .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test mvstat := decode_attr(&amp;#34;@{Cbrightyellow}%cmv@{Cgray}/@{Cbrightyellow}%mmv@{Cgray}mv&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({chp} * 1.0) / {mhp} &amp;gt; .66) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test hpstat := decode_attr(&amp;#34;@{Cbrightgreen}%chp@{Cgray}/@{Cbrightgreen}%mhp@{Cgray}hp&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({cma} * 1.0) / {mma} &amp;gt; .66) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test mastat := decode_attr(&amp;#34;@{Cbrightgreen}%cma@{Cgray}/@{Cbrightgreen}%mma@{Cgray}ma&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({cmv} * 1.0) / {mmv} &amp;gt; .66) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test mvstat := decode_attr(&amp;#34;@{Cbrightgreen}%cmv@{Cgray}/@{Cbrightgreen}%mmv@{Cgray}mv&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({tchp} * 1.0) / {tmhp} &amp;lt;= .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test tstat := decode_attr(&amp;#34;@{Cgray}Leader: @{Cbrightgreen}%leader @{Cgray}Tank: @{Cbrightred}%tank @{Cbrightred}%tchp@{Cgray}/@{Cbrightred}%tmhp @{Cbrightgreen}%tspells@{Cgray} Target: @{Cbrightgreen}%target&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({tchp} * 1.0) / {tmhp} &amp;gt; .33) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test tstat := decode_attr(&amp;#34;@{Cgray}Leader: @{Cbrightgreen}%leader @{Cgray}Tank: @{Cbrightyellow}%tank @{Cbrightyellow}%tchp@{Cgray}/@{Cbrightyellow}%tmhp @{Cbrightgreen}%tspells@{Cgray} Target: @{Cbrightgreen}%target&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/if (({tchp} * 1.0) / {tmhp} &amp;gt; .66) \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;/test tstat := decode_attr(&amp;#34;@{Cgray}Leader: @{Cbrightgreen}%leader @{Cgray}Tank: @{Cbrightgreen}%tank @{Cbrightgreen}%tchp@{Cgray}/@{Cbrightgreen}%tmhp @{Cbrightgreen}%tspells@{Cgray} Target: @{Cbrightgreen}%target&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/endif %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test exitstr := decode_attr(&amp;#34;@{Cbrightgreen}%exits&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set statgroupleft %tstat %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test statgroupleftlen := strlen(strip_attr(statgroupleft)) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/status_edit statgroupleft:%{statgroupleftlen} %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set stattopleft %hpstat %mastat %mvstat %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test stattopleftlen := strlen(strip_attr(stattopleft)) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/status_edit stattopleft:%{stattopleftlen} %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set statbottomright %exitstr %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set stattopright %loc %cont %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test stattoprightlen := $[ strlen(strip_attr(stattopright)) * -1 ] %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set statbottomleft %gold %exp %ac %hit %dam %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test statbottomleftlen := strlen(strip_attr(statbottomleft)) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/status_edit statbottomleft:%{statbottomleftlen}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -ag -mregexp -t&amp;#34;^PROMPT (\d+) (\d+) (\S+) (\S+) (\S+) (\S+) (.+)&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test gold := decode_attr(&amp;#34;@{Cbrightgreen}%P1@{Cgray}g&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test exp := decode_attr(&amp;#34;@{Cbrightgreen}%P2@{Cgray}x&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test ac := decode_attr(&amp;#34;@{Cbrightgreen}%P3@{Cgray}ac&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test hit := decode_attr(&amp;#34;@{Cbrightgreen}%P4@{Cgray}hit&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test dam := decode_attr(&amp;#34;@{Cbrightgreen}%P5@{Cgray}dam&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test cont := decode_attr(&amp;#34;@{Cgray}(@{Cbrightgreen}%P6@{Cgray})&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test loc := decode_attr(&amp;#34;@{Cbrightgreen}%P7&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test prompt(&amp;#34;&amp;gt; &amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/updatestatus&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;; for lowbies who cant see ac or hit/dam&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -ag -mregexp -t&amp;#34;^PROMPT (\d+) (\d+) (\S+) (.+)&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test gold := decode_attr(&amp;#34;@{Cbrightgreen}%P1@{Cgray}g&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test exp := decode_attr(&amp;#34;@{Cbrightgreen}%P2@{Cgray}x&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test ac := decode_attr(&amp;#34;@{Cbrightgreen}0@{Cgray}ac&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test hit := decode_attr(&amp;#34;@{Cbrightgreen}0@{Cgray}hit&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test dam := decode_attr(&amp;#34;@{Cbrightgreen}0@{Cgray}dam&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test cont := decode_attr(&amp;#34;@{Cgray}(@{Cbrightgreen}%P6@{Cgray})&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test loc := decode_attr(&amp;#34;@{Cbrightgreen}%P7&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test prompt(&amp;#34;&amp;gt; &amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/updatestatus&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -ag -mregexp -t&amp;#34;^PROMPT (\S+)/(\S+) (\S+)/(\S+) (\S+)/(\S+)$&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test chp := strip_attr(&amp;#34;%P1&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test mhp := strip_attr(&amp;#34;%P2&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test cma := strip_attr(&amp;#34;%P3&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test mma := strip_attr(&amp;#34;%P4&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test cmv := strip_attr(&amp;#34;%P5&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/test mmv := strip_attr(&amp;#34;%P6&amp;#34;) %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/updatestatus&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^Exits: (.+) &amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set exits %P1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/updatestatus&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -ag -mregexp -t&amp;#34;^(\S+) reports (\d+)/(\d+) (.+) Spells: (.+)\.&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tank %P1 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tchp %P2 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tmhp %P3 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tspells %P5 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/updatestatus&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -ag -mregexp -t&amp;#34;^(\S+) report (\d+)/(\d+) (.+)&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tank %charname %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tchp %P2 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tmhp %P3 %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tspells= %; \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/updatestatus&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/def -mregexp -t&amp;#34;^You are rescued by (\S+)\, you are confused\!&amp;#34; = \&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;/set tank %P1 %; assist %P1 %; /updatestatus&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>Herbalist II Caster-Prime 5x40 Clasp Reform</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/herbalist-ii-caster-prime-5x40-clasp-reform/</link><pubDate>Tue, 11 Dec 2012 03:32:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/herbalist-ii-caster-prime-5x40-clasp-reform/</guid><description>&lt;div class="post" data-post-id="33835" data-author="*Idjit*" data-date="2012-12-11T03:32:25+00:00" data-subject="Herbalist II Caster-Prime 5x40 Clasp Reform"&gt;&#13;&#10;&lt;p&gt;This has been completed.&lt;/p&gt;&#10;&lt;p&gt;The clasps have been significantly improved, with stats more in line with each class&amp;rsquo;s capabilities.&lt;/p&gt;&#10;&lt;p&gt;Thanks to Krom for consenting to the modifications.&lt;/p&gt;&#10;&lt;p&gt;Thanks to the rest of the equipment email distribution for their input.&lt;/p&gt;&#10;&lt;p&gt;And lastly thanks to each of the top players in each class who contributed as well.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33840" data-author="Ker" data-date="2012-12-12T03:08:35+00:00" data-subject="Re: Herbalist II Caster-Prime 5x40 Clasp Reform"&gt;&#13;&#10;&lt;p&gt;Druid&amp;rsquo;s wrist clasps are :&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hierophant&amp;rsquo;s hierophant hierophants charm&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 4000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;a band of ether&lt;/p&gt;&#10;&lt;p&gt;a moist vapour bracelet&lt;/p&gt;&#10;&lt;p&gt;ribbons of the autumnal equinox&lt;/p&gt;&#10;&lt;p&gt;ribbons of the vernal equinox&lt;/p&gt;&#10;&lt;p&gt;silken cuffs&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +7 MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 REGEN_MANA&lt;/p&gt;&#10;&lt;p&gt;Only those who are primary supreme druids, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least five classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Oh yeahhhhh, &amp;lt;3 Idjit and Krom&lt;/p&gt;&#10;&lt;p&gt;Happy hunting!&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cyprimus 1000th death next?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cyprimus-1000th-death-next/</link><pubDate>Mon, 10 Dec 2012 05:39:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cyprimus-1000th-death-next/</guid><description>&lt;div class="post" data-post-id="33832" data-author="*Idjit*" data-date="2012-12-10T05:39:17+00:00" data-subject="Cyprimus 1000th death next?"&gt;&#13;&#10;&lt;p&gt;Did you know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Cyprimus&lt;/p&gt;&#10;&lt;p&gt;enchanted 3 items&lt;/p&gt;&#10;&lt;p&gt;traded for 2 items&lt;/p&gt;&#10;&lt;p&gt;blew 21 forges&lt;/p&gt;&#10;&lt;p&gt;forged 85 items&lt;/p&gt;&#10;&lt;p&gt;solved 60 quests&lt;/p&gt;&#10;&lt;p&gt;brewed 13 potions&lt;/p&gt;&#10;&lt;p&gt;died 999 times&lt;/p&gt;&#10;&lt;p&gt;Is it that the counter thing stops at 999 or is he really exactly at 999 deaths?&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33833" data-author="*Breeze*" data-date="2012-12-10T08:08:21+00:00" data-subject="Re: Cyprimus 1000th death next?"&gt;&#13;&#10;&lt;p&gt;max deaths the web can handle is like 4.3bil :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33834" data-author="cyprimus" data-date="2012-12-10T20:10:51+00:00" data-subject="Re: Cyprimus 1000th death next?"&gt;&#13;&#10;&lt;p&gt;So i did wrap it?..p&lt;/p&gt;&#10;&lt;p&gt;Can i retire yet?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Config Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-config-changes/</link><pubDate>Sun, 09 Dec 2012 02:25:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-config-changes/</guid><description>&lt;div class="post" data-post-id="33831" data-author="*Splork*" data-date="2012-12-09T02:25:43+00:00" data-subject="New Config Changes"&gt;&#13;&#10;&lt;p&gt;About a year ago, I added continental bonuses based off of our world bonuses. This was an attempt to get people moving from continent to continent. It worked but not as well as I would of liked. Thus, the new changes to our bonuses. Now, when you see a continent turned on, it means that all bonuses for that continent are toggled and enabled. An example of this would be the second of every month, the Island config is enabled. This means that fargate, regen, group exp bonus, solo exp bonus, etc are all enabled for this continent.&lt;/p&gt;&#10;&lt;p&gt;The new list is below, it starts the next time the mud reboots.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Fargate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World-&amp;gt; Exp Bonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; NoCap&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Fast Repop&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; No Kill History&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thordfalan&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Niebelung&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;World -&amp;gt; Gem Pop&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggested Auction extension</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/suggested-auction-extension/</link><pubDate>Wed, 05 Dec 2012 13:12:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/suggested-auction-extension/</guid><description>&lt;div class="post" data-post-id="33814" data-author="Dragoth" data-date="2012-12-05T13:12:01+00:00" data-subject="Suggested Auction extension"&gt;&#13;&#10;&lt;p&gt;It would be really cool, to have something like a public board in the format of an auction, where people could express their desire to purchase a certain item.&lt;/p&gt;&#10;&lt;p&gt;To avoid spam, reduce the items desired limit to 1-3&lt;/p&gt;&#10;&lt;p&gt;I suggest the following format:&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;&lt;strong&gt;Item Requests&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;===============================&lt;/p&gt;&#10;&lt;p&gt;Item | Offered Price | Days elapsed | Name&lt;/p&gt;&#10;&lt;p&gt;Thunderbolt | 2,000,000 | 5 | Anrok&lt;/p&gt;&#10;&lt;p&gt;===============================&lt;/p&gt;&#10;&lt;p&gt;When you place an offer, an amount of cash equal to your offer is taken by an auctioneer as a deposit.&lt;/p&gt;&#10;&lt;p&gt;If someone has a thunderbolt that they are willing to sell, they can just accept the offer and the item will be shipped automatically to the the person who placed the offer (or given to the auctioneer) and the deposit is passed on to the seller.&lt;/p&gt;&#10;&lt;p&gt;The reverse-auction would run for a certain ammount of time after which it will expire so as to not clutter the board.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Play nice!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/play-nice/</link><pubDate>Wed, 05 Dec 2012 06:08:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/play-nice/</guid><description>&lt;div class="post" data-post-id="33813" data-author="Magi" data-date="2012-12-05T06:08:39+00:00" data-subject="Play nice!"&gt;&#13;&#10;&lt;p&gt;Thanks Splork for livening up the evening tonight. Lots of players were on, and we killed some stuff that doesn&amp;rsquo;t die very often&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The Dragon Goddess Takhisis is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 91486664 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 15750000 experience and 8,000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;You gain 1571395 bonus experience!&lt;/p&gt;&#10;&lt;p&gt;Dagger receives 1404968 experience points.&lt;/p&gt;&#10;&lt;p&gt;War receives 93950736 experience points.&lt;/p&gt;&#10;&lt;p&gt;Reality receives 79087544 experience points.&lt;/p&gt;&#10;&lt;p&gt;Blackmore receives 112794504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Guinex receives 74601464 experience points.&lt;/p&gt;&#10;&lt;p&gt;Wronsky receives 67066004 experience points.&lt;/p&gt;&#10;&lt;p&gt;Ordeith receives 15234646 experience points.&lt;/p&gt;&#10;&lt;p&gt;Ginuu receives 70783592 experience points.&lt;/p&gt;&#10;&lt;p&gt;Hearot receives 63959316 experience points.&lt;/p&gt;&#10;&lt;p&gt;Linx receives 81957848 experience points.&lt;/p&gt;&#10;&lt;p&gt;Paka receives 102185096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Zuzu receives 121095376 experience points.&lt;/p&gt;&#10;&lt;p&gt;Urgur receives 14985988 experience points.&lt;/p&gt;&#10;&lt;p&gt;Beatrix receives 119691432 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1110285178.&lt;/p&gt;&#10;&lt;p&gt;Total Honor for kill is 191016.&lt;/p&gt;&#10;&lt;p&gt;You gain 5000 Honor as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 555 Leadership Honor from this kill!&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear The Dragon Goddess Takhisis&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of The Dragon Goddess Takhisis that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 385139 coins.&lt;/p&gt;&#10;&lt;p&gt;You split 385139 coins. You keep 25689 coins.&lt;/p&gt;&#10;&lt;p&gt;who&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork .&lt;/p&gt;&#10;&lt;p&gt;[ pri sec ter qua qui hex sep oct ] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Exorcist&lt;/em&gt; Cl:8.34 ] Shyla life is what it is&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; Cl:7.39 ] Zuzu :)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Witch&lt;/em&gt; Ne:7.38 ] Beatrix wtt 1 x Brown Red Spinel.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Troubadour&lt;/em&gt; Ba:7.31 ] Blackmore has finally kicked the habit&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Thaumaturge&lt;/em&gt; Ma:6.29 ] Paka * Monster of &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; Wa:6.29 ] War of [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; Wa:5.33 ] Linx Greater Twirling SB&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cabalist&lt;/em&gt; Ne:4.36 ] Guinex &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Occultist&lt;/em&gt; Ne:4.35 ] Ginuu I voted! [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; Wa:4.35 ] Josiah thanks Admins!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Rogue&lt;/em&gt; Th:4.32 ] Reality got scarab! looking for Bonyx,Pauldrons&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magician&lt;/em&gt; Ma:4.27 ] Hearot &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; Wa:4.25 ] Wronsky standing at the cliff where the [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; Th:4.25 ] Maling &lt;del&gt;Dragonsworn&lt;/del&gt; loyal stabber of Lego Vampire^VV^&lt;/p&gt;&#10;&lt;p&gt;[ 40t 40w 40c 33m] Raincrab &amp;laquo;M.A.G.I&amp;raquo;&lt;/p&gt;&#10;&lt;p&gt;[ 40n 40d 40c 28w] Bain bleh&lt;/p&gt;&#10;&lt;p&gt;[ 40t 40w 40m 26c] Oren BattleMasher (210)&lt;/p&gt;&#10;&lt;p&gt;[ 40n 40d 40c 23w] Virus &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ 40t 39w 27c 12b] Ordeith - &amp;lsquo;Your GP or your HP!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[ 40t 31w 21c 14d] Nuri Thanks Shyla&lt;/p&gt;&#10;&lt;p&gt;[ 40w 28o 23c 12n] Urgur &amp;laquo;M.A.G.I&amp;raquo; [book of dexterous defence arts]&lt;/p&gt;&#10;&lt;p&gt;[ 40t 28w 20c 13m] Butch afk alot&lt;/p&gt;&#10;&lt;p&gt;[ 28c 21b 0 0 ] Summers Shadow Warrior&lt;/p&gt;&#10;&lt;p&gt;[ 20o 20w 20c 20d] Firk will pay $$$$ for obsidian pearl&lt;/p&gt;&#10;&lt;p&gt;[ 20c 20d 20n 20m] Eug thanks shyla! &amp;lt;33 [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ 20c 20d 20m 14b] Smitten Kitten [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ 20o 20w 18m 11c] Avar the Vagabond&lt;/p&gt;&#10;&lt;p&gt;[ 20t 20w 18m 8n] Olorin uses titles to get things from Shyla&lt;/p&gt;&#10;&lt;p&gt;[ 20c 18m 7n 1b] Whatta Quadrivium Maximum&lt;/p&gt;&#10;&lt;p&gt;[ 14d 12t 10m 8w] Unmace of -3 to Aim&lt;/p&gt;&#10;&lt;p&gt;[ 3b 0 0 0 ] Unhere Unfollow Me for Unventure!&lt;/p&gt;&#10;&lt;p&gt;There are 32 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 36.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Buying sharkskin boots</title><link>https://forum.slothmud.net/the-emporium/the-emporium/buying-sharkskin-boots/</link><pubDate>Fri, 30 Nov 2012 20:29:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/buying-sharkskin-boots/</guid><description>&lt;div class="post" data-post-id="33811" data-author="Shryker" data-date="2012-11-30T20:29:44+00:00" data-subject="Buying sharkskin boots"&gt;&#13;&#10;&lt;p&gt;I believe the title pretty much says it all.&lt;/p&gt;&#10;&lt;p&gt;Since I don&amp;rsquo;t group except for extremely rare occasions, I don&amp;rsquo;t see myself being able to pick up the cps to make these, so I&amp;rsquo;m hoping someone has upgraded to avatar boots and has these vaulted away somewhere, waiting for a hopeful somebody to come along with coin (note, I don&amp;rsquo;t really group, so trading for cps / gems isn&amp;rsquo;t really an option) to purchase them.&lt;/p&gt;&#10;&lt;p&gt;Feel free to hit me up in game, here on the crier via PM, or just by posting in the thread. Any will work.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>November garage sale!</title><link>https://forum.slothmud.net/the-emporium/the-emporium/november-garage-sale/</link><pubDate>Mon, 26 Nov 2012 00:54:58 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/november-garage-sale/</guid><description>&lt;div class="post" data-post-id="33805" data-author="Tuck" data-date="2012-11-26T00:54:58+00:00" data-subject="November garage sale!"&gt;&#13;&#10;&lt;p&gt;Hail,&lt;/p&gt;&#10;&lt;p&gt;Here is list what I have and what I need. Contact me directly ingame with offers or request. Do not spam in this topic please. Items appears in list only once, so I may have 2 or 3 of it â€“ just ask. Thanks in advance.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;strong&gt;Runes for trade/sale:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Rhodochrosite, Azurite, Zircon, Quartz, Moss Agate, Dark-Green Spinel, Alexandrite Rune, Rose Quartz, banded agate, Brown-Red Spinel, Carnelian, Red Spinel, Bloodstone, Chalcedony, many others&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;strong&gt;Gems for trade/sale:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Smokey Quartz&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Champagne Pearl&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Tourmaline&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Eye Agate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Dark Green Spinel&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Jasper&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Rose Quartz&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Brilliant Green Garnet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Peridot&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Lapus Lazuli&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Blue Star Sapphire&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Chrysoprase&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Tiger Eye&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Emerald&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Hematite&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a Banded Agate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;strong&gt;Items for trade/sale:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aura of midnight&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Moist vapour bracelet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Demonskins Boots&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;carved bone armplates&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;darkened robe of mysteries&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;runed onyx bracelet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ring of clouded glass&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;flowing sleeves of the wind&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;midnight sapphire&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;moist vapour bracelet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;serpent&amp;rsquo;s charm&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ring of blue ice&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;triangular shield&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ring of blue ice&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;wiedzmin ring&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;adamantite greatshield&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the tear of night&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;chert bracelet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;etc&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;strong&gt;List of items that I need:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Tanzanite cps.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Interfnites cps&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Scarab cps.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ruyi cps.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Swirling ball of fire (from lucifer)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;strong&gt;List of gems/runes that I need:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Star Ruby&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ruby&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sapphire&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Tourmaline&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Jet&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Black Onyx&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;+dam, +hit, +sysshock runes/gems&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Etc.. (contact me in game)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks for reading all this.&lt;/p&gt;&#10;&lt;p&gt;P.S. Please contact me ingame, do not flood in this topic.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>zmud to tinyfugue speedwalk translator</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/zmud-to-tinyfugue-speedwalk-translator/</link><pubDate>Sat, 24 Nov 2012 07:54:40 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/zmud-to-tinyfugue-speedwalk-translator/</guid><description>&lt;div class="post" data-post-id="33803" data-author="raincrab" data-date="2012-11-24T07:54:40+00:00" data-subject="zmud to tinyfugue speedwalk translator"&gt;&#13;&#10;&lt;p&gt;heres a perl script to translate zmud style speedwalks into tinyfugue commands&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#!/usr/bin/env perl&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#convert zmud speedwalks into tinyfugue commands&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;# usage: z2tf.pl &amp;#39;3nes2we;open door;&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;use strict;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;use warnings;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;my $zwalk = shift;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;my @chars = split //, $zwalk;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;my $count = 1;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;my $iscmd = 0;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;my $cmd = &amp;#39;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;foreach my $char (@chars) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;if ($char =~ /\;/) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;if ($iscmd) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;print $cmd;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;print &amp;#39;%;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;$cmd = &amp;#39;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;$iscmd = 0;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;} else {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;$iscmd = 1;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;} elsif ($iscmd) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;$cmd = &amp;#34;${cmd}${char}&amp;#34;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;} elsif ($char =~ /[nsewud]/) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;while ($count &amp;gt; 0) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;print $char;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;print &amp;#39;%;&amp;#39;;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;&#9;$count--;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;$count = 1;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;} elsif ($char =~ /\d+/) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;&#9;$count = $char;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#9;}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;you can just use the output in a macro definition for your speedwalk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wiki Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/wiki-updates/</link><pubDate>Thu, 22 Nov 2012 20:21:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/wiki-updates/</guid><description>&lt;div class="post" data-post-id="33801" data-author="*Neptune*" data-date="2012-11-22T20:21:26+00:00" data-subject="Wiki Updates"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Created and implemented the Map submissions page. This page will likely&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;undergo some updates throughout the course of its life. This page is not&lt;/p&gt;&#10;&lt;p&gt;meant to be a strict set of rules, but rather guidelines and some helpful&lt;/p&gt;&#10;&lt;p&gt;suggestions when submitting maps for review. As always, it is up to the&lt;/p&gt;&#10;&lt;p&gt;reviewing immortal whether or not to adhere strictly or not at all to the&lt;/p&gt;&#10;&lt;p&gt;guidelines contained therein. A link to the Map Submissions page can be&lt;/p&gt;&#10;&lt;p&gt;found off the Continents page which is, in return, linked from the sidebar&lt;/p&gt;&#10;&lt;p&gt;within the wiki site.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Added Mandelbrot&amp;rsquo;s Mansion to the Areas list, and created a page for&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;said area. I anticipate that we will have a map soon for this area.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Thanksgiving</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-thanksgiving-3966/</link><pubDate>Thu, 22 Nov 2012 07:42:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-thanksgiving-3966/</guid><description>&lt;div class="post" data-post-id="33799" data-author="Shyla" data-date="2012-11-22T07:42:06+00:00" data-subject="Happy Thanksgiving"&gt;&#13;&#10;&lt;p&gt;I hope everyone has a very Happy Thanksgiving&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I am thankful for all the friends I have made here over the years and the new ones I make as years go by. I hope all of you find something in your real life to be thankful for no matter who you are or where you are from&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Magi Gem trades</title><link>https://forum.slothmud.net/the-emporium/the-emporium/magi-gem-trades/</link><pubDate>Wed, 21 Nov 2012 15:08:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/magi-gem-trades/</guid><description>&lt;div class="post" data-post-id="33791" data-author="Magi" data-date="2012-11-21T15:08:24+00:00" data-subject="Magi Gem trades"&gt;&#13;&#10;&lt;p&gt;Looking for: 1xRing of Flaming Serpents, 2x Lost Cross Signet Ring&lt;/p&gt;&#10;&lt;p&gt;Needed: 5x jacinth, 4x rhodo, 7x gwDiamond, 4x Ruby, 3x Tiger Eye, 2x Chrysoprase, 2x vGarnet, 2x moonstone, 3x sardonyx, 4xPink Diamond, 10x star ruby, 3x Amethyst, 10x tjade&lt;/p&gt;&#10;&lt;p&gt;Available:&lt;/p&gt;&#10;&lt;p&gt;Runes:&lt;/p&gt;&#10;&lt;p&gt;Smokey Quartz Rune&lt;/p&gt;&#10;&lt;p&gt;Pale Golden Pearl Rune&lt;/p&gt;&#10;&lt;p&gt;Alexandrite Rune&lt;/p&gt;&#10;&lt;p&gt;Chrysoberyl Rune&lt;/p&gt;&#10;&lt;p&gt;Fire Opal Rune&lt;/p&gt;&#10;&lt;p&gt;Tourmaline&lt;/p&gt;&#10;&lt;p&gt;Tourmaline&lt;/p&gt;&#10;&lt;p&gt;Lt. Blue Iolite&lt;/p&gt;&#10;&lt;p&gt;Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Eye Agate&lt;/p&gt;&#10;&lt;p&gt;a Eye Agate&lt;/p&gt;&#10;&lt;p&gt;a Aquamarine&lt;/p&gt;&#10;&lt;p&gt;a Aquamarine&lt;/p&gt;&#10;&lt;p&gt;a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Purple Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Champagne Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;a Opal&lt;/p&gt;&#10;&lt;p&gt;a Opal&lt;/p&gt;&#10;&lt;p&gt;a Opal&lt;/p&gt;&#10;&lt;p&gt;a Water Opal&lt;/p&gt;&#10;&lt;p&gt;a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;a Fire Opal&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;a Brown Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a warm coral potion&lt;/p&gt;&#10;&lt;p&gt;a Coral&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Peridot&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Map Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/map-quest/</link><pubDate>Wed, 21 Nov 2012 00:34:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/map-quest/</guid><description>&lt;div class="post" data-post-id="33789" data-author="*Neptune*" data-date="2012-11-21T00:34:52+00:00" data-subject="Map Quest"&gt;&#13;&#10;&lt;p&gt;As many of you are aware, there&amp;rsquo;s a lot of work that needs to be done to improve the maps on the wiki,. In fact, there are some areas that don&amp;rsquo;t even have maps. Today, I scattered six golden quest tickets around the mud in random places. Thusfar, five of these tickets have been claimed. These tickets give the holder the right to participate in this map quest.&lt;/p&gt;&#10;&lt;p&gt;On Wednesday around 6:00 p.m. CST (US Time), I will collect the tickets that have been claimed. Only one ticket per person will be accepted. The ticket bearer will then claim a map that he or she will work on and submit by Sunday night around 7:00 p.m. CST (US Time). This map submission will be the final draft, and I will accept map submission starting Saturday so tht, if need by, the appropriate corrections can be made.&lt;/p&gt;&#10;&lt;p&gt;What&amp;rsquo;s the incentive to submit a map during the quest rather than in normal fashion? Well, quite plainly, questers will receive not only the standard reward for their map (an amount of drachma according to the quality and size of the map) but a bonus reward. The bonus reward will be announced at the time of final submission.&lt;/p&gt;&#10;&lt;p&gt;There are some rules, however:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Absolutely no selling of tickets. Any ticket that is sold will result in disqualification of the map and the bearer of the ticket from the quest.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You may not submit a map for an area that has already been claimed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Maps that are submitted through normal channels will have a lower priority than the maps that are submitted during the questing period as part of the quest.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Finally, and most importantly, each map must comply as best as possible to the Map Submission Guidelines as defined on the wiki pages. At this very moment, I&amp;rsquo;m doing the finishing touches on that page, and should have them done shortly. Links will be provided when the Nap Submission page is finished. I will also make an announcement in the forum when that page is finalized.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The area that questers choose to map may be one of the following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An area that does not have a map.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An area with a map that doesn&amp;rsquo;t appear to meet the new guidelines.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An area map that is incomplete.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A map that is currently on the agenda of maps to be updated or created.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;While five tickets have been claimed thusfar, there is still one ticket out there. May the best hunter find it. Questers, good luck. Any questions can be directed here on this thread, or by mailing me at the proper channels: &lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt; . Remember to include your character along with &amp;ldquo;Map Quest&amp;rdquo; in the subject line if you email me.&lt;/p&gt;&#10;&lt;p&gt;NOTE: The immortal staff reserves the right to make changes at any time for any reason, or no reason at all, to this quest, the times, or the dates involved therein. We will do our best to update you guys here on this thread should that occur.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>cant log in</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cant-log-in/</link><pubDate>Thu, 15 Nov 2012 05:44:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cant-log-in/</guid><description>&lt;div class="post" data-post-id="33751" data-author="vissidrix" data-date="2012-11-15T05:44:21+00:00" data-subject="cant log in"&gt;&#13;&#10;&lt;p&gt;who can provide me with the new login IP?&lt;/p&gt;&#10;&lt;p&gt;plzzzz, I want to play :/&lt;/p&gt;&#10;&lt;p&gt;Promise I wont ddos attack anyone!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:ceribaal@gmail.com" &gt;ceribaal@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33753" data-author="Shyla" data-date="2012-11-15T06:03:57+00:00" data-subject="Re: cant log in"&gt;&#13;&#10;&lt;p&gt;okie i am confused if you move it how are people supposed to find it at all? this is downright stupid I don&amp;rsquo;t think newbies are going to know what is going on considering I have no idea what is going on and I have been here for years&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who list, Slothmud November 13, 2012</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-slothmud-november-13-2012/</link><pubDate>Wed, 14 Nov 2012 03:56:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-slothmud-november-13-2012/</guid><description>&lt;div class="post" data-post-id="33728" data-author="*Splork*" data-date="2012-11-14T03:56:07+00:00" data-subject="Who list, Slothmud November 13, 2012"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork vote vote, TMC has reset!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Breeze of Success&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Not a Peon&lt;/em&gt; ] Enea the something or other&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Greater God&lt;/em&gt; ] Tox - Help files updated, thanks everyone&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sensei&lt;/em&gt; Mo:9.40 ] Skyv &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Exorcist&lt;/em&gt; Cl:8.34 ] Shyla life is what it is&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; Cl:7.38 ] Zuzu thanks Dr&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; Wa:7.36 ] Alris here and there.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Champion&lt;/em&gt; Wa:7.33 ] Stun &lt;del&gt;Dragonsworn&lt;/del&gt; -Vote for Slothmud- &amp;lt;&amp;ndash; click here&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Witch&lt;/em&gt; Ne:7.33 ] Beatrix &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Skinwalker&lt;/em&gt; Dr:7.22 ] Ramza [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; Th:6.32 ] Whiff let the bodies hit the floor!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; Wa:5.31 ] Linx .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; Wa:4.33 ] Josiah&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cabalist&lt;/em&gt; Ne:4.23 ] Ginuu I voted! [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 40m 40n|22d 20o 26b 16t ] Law [Legends] is happy as hell!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cutpurse&lt;/em&gt; Th:4.22 ] Maling &lt;del&gt;Dragonsworn&lt;/del&gt; loyal stabber of Lego Vampire^VV^&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 40d 34c|21m 16t 12b 11o ] Shiva [Legends] leaves a path of destruction.&lt;/p&gt;&#10;&lt;p&gt;[40d 40c 40n 28m|22b 22o 18w 14t ] Primal needs rapid shift candle&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 38c 21w|13m 15b 8o 6t ] Virus &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 31c 21m|14b 11n 11o 11d ] Raincrab &amp;laquo;M.A.G.I&amp;raquo; LF tumble &amp;amp; apply&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 31c 21n|15m 14t 10d 10b ] Sith Lord [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40t 32m 0 0 | 0 0 0 0 ] Stubb Shadow Cleric&lt;/p&gt;&#10;&lt;p&gt;[40w 28n 20c 20b|19m 8d 7t 6o ] Jbob &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 26w 20c 14d| 0 0 0 0 ] Nuri DoubleStab,ApplyPoison, Thanks Shyla&lt;/p&gt;&#10;&lt;p&gt;[39w 39c 38m 21n|27o 21d 12b 10t ] Ozzy the Prince of Afkness&lt;/p&gt;&#10;&lt;p&gt;[30t 22m 16c 8w| 4n 3d 2b 2o ] Ann [Legends] Jet/Opal/White Opal&lt;/p&gt;&#10;&lt;p&gt;[20o 20w 20c 18d|14m 7n 4t 3b ] Firk single monk ISO group for VK questing&lt;/p&gt;&#10;&lt;p&gt;[20c 20d 20n 18m| 8b 7w 2o 2t ] Eug thanks shyla!! &amp;lt;33&lt;/p&gt;&#10;&lt;p&gt;[20w 20d 20m 16c| 7n 6b 4t 4o ] Azilegirl&lt;/p&gt;&#10;&lt;p&gt;[20w 20m 19c 4o| 3n 1d 0 0 ] Cine lalala&lt;/p&gt;&#10;&lt;p&gt;[20c 18m 7n 1b| 3w 2d 1o 1t ] Whatta Left&lt;/p&gt;&#10;&lt;p&gt;[20n 17d 11c 7m| 5w 3b 3t 3o ] Prysm the transparent image of a necro&lt;/p&gt;&#10;&lt;p&gt;[17w 4o 7c 0 | 0 0 0 0 ] Urgur slasher&lt;/p&gt;&#10;&lt;p&gt;[15o 7d 5m 1w| 0 0 0 0 ] Avar the Vagabond&lt;/p&gt;&#10;&lt;p&gt;[14d 12t 10m 8w| 6b 4o 2c 1n ] Unmace Below&lt;/p&gt;&#10;&lt;p&gt;[12n 7c 4m 3w| 0 0 0 0 ] Kerovin&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0 0 0 | 0 0 0 0 ] Elvwyne the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 38 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 40.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Major Lag Issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/major-lag-issues/</link><pubDate>Tue, 13 Nov 2012 17:57:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/major-lag-issues/</guid><description>&lt;div class="post" data-post-id="33727" data-author="Ker" data-date="2012-11-13T17:57:05+00:00" data-subject="Major Lag Issues"&gt;&#13;&#10;&lt;p&gt;Seems everyone on the mud getting hit by slow issues. Help!&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33729" data-author="Tuck" data-date="2012-11-14T07:57:54+00:00" data-subject="Re: Major Lag Issues"&gt;&#13;&#10;&lt;p&gt;looks like major server lag.&lt;/p&gt;&#10;&lt;p&gt;66% of packet loss on ICMP, disconnects, etc&lt;/p&gt;&#10;&lt;p&gt;someone going to explain?&lt;/p&gt;&#10;&lt;p&gt;added 5 mins ago: game offline.&lt;/p&gt;&#10;&lt;p&gt;[pechen@bogus ~]$ telnet slothmud.org 6101&lt;/p&gt;&#10;&lt;p&gt;Trying 209.139.208.65&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;^C&lt;/p&gt;&#10;&lt;p&gt;[pechen@bogus ~]$ telnet slothmud.org 6100&lt;/p&gt;&#10;&lt;p&gt;Trying 209.139.208.65&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;^C&lt;/p&gt;&#10;&lt;p&gt;[pechen@bogus ~]$ telnet slothmud.org 6102&lt;/p&gt;&#10;&lt;p&gt;Trying 209.139.208.65&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;^C&lt;/p&gt;&#10;&lt;p&gt;[pechen@bogus ~]$ telnet slothmud.org 6103&lt;/p&gt;&#10;&lt;p&gt;Trying 209.139.208.65&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;^C&lt;/p&gt;&#10;&lt;p&gt;[pechen@bogus ~]$ telnet slothmud.org 6104&lt;/p&gt;&#10;&lt;p&gt;Trying 209.139.208.65&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;^C&lt;/p&gt;&#10;&lt;p&gt;[pechen@bogus ~]$&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://faustjucken.files.wordpress.com/2010/08/you-make-bunny-cry.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Two vault features discovered recently</title><link>https://forum.slothmud.net/updates/bug-reporting/two-vault-features-discovered-recently/</link><pubDate>Tue, 13 Nov 2012 11:17:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/two-vault-features-discovered-recently/</guid><description>&lt;div class="post" data-post-id="33725" data-author="Yasik" data-date="2012-11-13T11:17:27+00:00" data-subject="Two vault features discovered recently"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;I would like to report two unusual features I believe is not working as it should be. If it&amp;rsquo;s been reported already and you&amp;rsquo;re aware of it, then count this message as friendly reminder.&lt;/p&gt;&#10;&lt;p&gt;At first, vault room_name and room_desc still resets itself to original after reboot/crash, and by original I mean room_name given very first time right after pirchasing a hovel. Doestn&amp;rsquo;t matter if changes made by owner or alternate chatacters, it still resets.&lt;/p&gt;&#10;&lt;p&gt;At second, while in the vault, can&amp;rsquo;t cast Freshwater spell (outside only), but in the prompt it still says it&amp;rsquo;s &amp;lsquo;outside&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/Vault_indoors_outside.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Not sure what fix is the proper fix, though.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trades for Jet gems.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/trades-for-jet-gems/</link><pubDate>Sun, 11 Nov 2012 02:25:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/trades-for-jet-gems/</guid><description>&lt;div class="post" data-post-id="33721" data-author="Ker" data-date="2012-11-11T02:25:31+00:00" data-subject="Trades for Jet gems."&gt;&#13;&#10;&lt;p&gt;Good day,&lt;/p&gt;&#10;&lt;p&gt;I have here:&lt;/p&gt;&#10;&lt;p&gt;A) Full set of a Tanzanite of Omah clasp from desert(1) &lt;em&gt;+9Hp +2HP_regen .3x40 , wrist attachment&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;B) Full set of a Tanzanite of Omah clasp from desert(2) &lt;em&gt;+9Hp +2HP_regen .3x40 , wrist attachment&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;C) Full set of an Iolite of Omah clasp from desert &lt;em&gt;+8mana +1mana_regen, held .3x40 high/low attachment&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;D) Pirate Roberts hat with clasp attachment (-.1ac)&lt;/p&gt;&#10;&lt;p&gt;Runes :&lt;/p&gt;&#10;&lt;p&gt;E) Banded Agate Rune (+1 Str to LOW or HIGH)&lt;/p&gt;&#10;&lt;p&gt;F) Eye Agate Rune (-2 Saving Spell to ROBES)&lt;/p&gt;&#10;&lt;p&gt;G) Orange Zircon Rune (+20 flail_damage to ARMS)&lt;/p&gt;&#10;&lt;p&gt;H) Brilliant Green Garnet (-1 saving breath)&lt;/p&gt;&#10;&lt;p&gt;I) Zircon Rune (+kick damage on legs)&lt;/p&gt;&#10;&lt;p&gt;J) Sardonyx Rune (+Move regen on Legs)&lt;/p&gt;&#10;&lt;p&gt;K) Dark-Green Spinel Rune (+5Hp to BODY ARMOR)&lt;/p&gt;&#10;&lt;p&gt;L) Pearl Rune (+5HPS to FEET)&lt;/p&gt;&#10;&lt;p&gt;M) Deep-Blue Spinel Rune (+5hp regen LEGS)&lt;/p&gt;&#10;&lt;p&gt;N) hematite rune (+1 wisdom to LOW or HIGH)&lt;/p&gt;&#10;&lt;p&gt;O) Pale Golden Pearl Rune (+20 flail_damage to WRIST)&lt;/p&gt;&#10;&lt;p&gt;P) Fire Opal Rune (+15 circle_bonus to WEAPON)&lt;/p&gt;&#10;&lt;p&gt;Q) Amber Rune (+15 circle_bonus to ARMS)&lt;/p&gt;&#10;&lt;p&gt;R) Water Opal Rune (+15 Stab Damage to 1-HANDED WEAPON)&lt;/p&gt;&#10;&lt;p&gt;I am willing to trade ANY of the listed above &lt;em&gt;PER&lt;/em&gt; Jet gem.&lt;/p&gt;&#10;&lt;p&gt;Should you choose A) B) or C) attachments, kindly bear the cost to forge/enchant them.&lt;/p&gt;&#10;&lt;p&gt;Should you have a Jet Rune available, kindly reach out to me and we can discuss more on it.&lt;/p&gt;&#10;&lt;p&gt;Kindly talk to me in game while stocks last.&lt;/p&gt;&#10;&lt;p&gt;Best regards,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor form fixes.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/minor-form-fixes/</link><pubDate>Thu, 08 Nov 2012 03:29:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/minor-form-fixes/</guid><description>&lt;div class="post" data-post-id="33713" data-author="*juggleblood*" data-date="2012-11-08T03:29:20+00:00" data-subject="Minor form fixes."&gt;&#13;&#10;&lt;p&gt;On request, asp bite needs no argument if you&amp;rsquo;re fighting.&lt;/p&gt;&#10;&lt;p&gt;Owlbear swipe now gives proper msg if you are bashed/sitting, doesn&amp;rsquo;t require target argument if fighting, and u can now use any abbrev of head or body.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33714" data-author="Ker" data-date="2012-11-08T23:15:24+00:00" data-subject="Re: Minor form fixes."&gt;&#13;&#10;&lt;p&gt;Thanks Jb.&lt;/p&gt;&#10;&lt;p&gt;On that note, the phoenix&amp;rsquo;s auto-raise ability(7x40 druid form) was also removed. Have informed Tox to re-edit &amp;ldquo;help forms&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Level 7x40: *Phoenix Fly; Cry; Phase; Autoraise&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Breathe: fire, duskfire &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Best regards,&lt;/p&gt;&#10;&lt;p&gt;Dr&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Message From the Queen for the USA RE: Elections</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/message-from-the-queen-for-the-usa-re-elections/</link><pubDate>Tue, 06 Nov 2012 21:37:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/message-from-the-queen-for-the-usa-re-elections/</guid><description>&lt;div class="post" data-post-id="33711" data-author="jezer" data-date="2012-11-06T21:37:16+00:00" data-subject="Message From the Queen for the USA RE: Elections"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://cruise-international.com/wp-content/uploads/2010/11/queen-elizabeth-II.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;A MESSAGE FROM THE QUEEN&lt;/p&gt;&#10;&lt;p&gt;To the citizens of the United States of America from Her Sovereign Majesty Queen Elizabeth II&lt;/p&gt;&#10;&lt;p&gt;In light of your failure in recent years to nominate competent candidates for President of the USA and thus to govern yourselves, we hereby give notice of the revocation of your independence, effective immediately. (You should look up &amp;lsquo;revocation&amp;rsquo; in the Oxford English Dictionary.)&lt;/p&gt;&#10;&lt;p&gt;Her Sovereign Majesty Queen Elizabeth II will resume monarchical duties over all states, commonwealths, and territories (except North Dakota, which she does not fancy).&lt;/p&gt;&#10;&lt;p&gt;Your new Prime Minister, David Cameron, will appoint a Governor for America without the need for further elections.&lt;/p&gt;&#10;&lt;p&gt;Congress and the Senate will be disbanded. A questionnaire may be circulated next year to determine whether any of you noticed.&lt;/p&gt;&#10;&lt;p&gt;To aid in the transition to a British Crown dependency, the following rules are introduced with immediate effect:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;The letter &amp;lsquo;U&amp;rsquo; will be reinstated in words such as &amp;lsquo;colour,&amp;rsquo; &amp;lsquo;favour,&amp;rsquo; &amp;rsquo;labour&amp;rsquo; and &amp;rsquo;neighbour.&amp;rsquo; Likewise, you will learn to spell &amp;lsquo;doughnut&amp;rsquo; without skipping half the letters, and the suffix &amp;lsquo;-ize&amp;rsquo; will be replaced by the suffix &amp;lsquo;-ise.&amp;rsquo; Generally, you will be expected to raise your vocabulary to acceptable levels. (look up &amp;lsquo;vocabulary&amp;rsquo;).&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Using the same twenty-seven words interspersed with filler noises such as &amp;lsquo;&amp;rsquo;like&amp;rsquo; and &amp;lsquo;you know&amp;rsquo; is an unacceptable and inefficient form of communication. There is no such thing as U.S. English. We will let Microsoft know on your behalf. The Microsoft spell-checker will be adjusted to take into account the reinstated letter &amp;lsquo;u&amp;rsquo;&amp;rsquo; and the elimination of &amp;lsquo;-ize.&amp;rsquo;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;July 4th will no longer be celebrated as a holiday.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;You will learn to resolve personal issues without using guns, lawyers, or therapists. The fact that you need so many lawyers and therapists shows that you&amp;rsquo;re not quite ready to be independent. Guns should only be used for shooting grouse. If you can&amp;rsquo;t sort things out without suing someone or speaking to a therapist, then you&amp;rsquo;re not ready to shoot grouse.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Therefore, you will no longer be allowed to own or carry anything more dangerous than a vegetable peeler. Although a permit will be required if you wish to carry a vegetable peeler in public.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;All intersections will be replaced with roundabouts, and you will start driving on the left side with immediate effect. At the same time, you will go metric with immediate effect and without the benefit of conversion tables. Both roundabouts and metrication will help you understand the British sense of humour.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="7"&gt;&#10;&lt;li&gt;The former USA will adopt UK prices on petrol (which you have been calling gasoline) of roughly $10/US gallon. Get used to it.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="8"&gt;&#10;&lt;li&gt;You will learn to make real chips. Those things you call French fries are not real chips, and those things you insist on calling potato chips are properly called crisps. Real chips are thick cut, fried in animal fat, and dressed not with catsup but with vinegar.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;The cold, tasteless stuff you insist on calling beer is not actually beer at all. Henceforth, only proper British Bitter will be referred to as beer, and European brews of known and accepted provenance will be referred to as Lager. South African beer is also acceptable, as they are pound for pound the greatest sporting nation on earth and it can only be due to the beer. They are also part of the British Commonwealth - see what it did for them. American brands will be referred to as Near-Frozen Gnat&amp;rsquo;s Urine, so that all can be sold without risk of further confusion.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="10"&gt;&#10;&lt;li&gt;Hollywood will be required occasionally to cast English actors as good guys. Hollywood will also be required to cast English actors to play English characters. Watching Andie Macdowell attempt English dialect in Four Weddings and a Funeral was an experience akin to having one&amp;rsquo;s ears removed with a cheese grater.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="11"&gt;&#10;&lt;li&gt;You will cease playing American football. There is only one kind of proper football; you call it soccer. Those of you brave enough will, in time, be allowed to play rugby (which has some similarities to American football, but does not involve stopping for a rest every twenty seconds or wearing full kevlar body armour like a bunch of nancies).&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="12"&gt;&#10;&lt;li&gt;Further, you will stop playing baseball. It is not reasonable to host an event called the World Series for a game which is not played outside of America. Since only 2.1% of you are aware there is a world beyond your borders, your error is understandable. You will learn cricket, and we will let you face the South Africans first to take the sting out of their deliveries.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;13.. You must tell us who killed JFK. It&amp;rsquo;s been driving us mad.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="14"&gt;&#10;&lt;li&gt;An internal revenue agent (i.e. tax collector) from Her Majesty&amp;rsquo;s Government will be with you shortly to ensure the acquisition of all monies due (backdated to 1776).&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;ol start="15"&gt;&#10;&lt;li&gt;Daily Tea Time begins promptly at 4 p.m. with proper cups, with saucers, and never mugs, with high quality biscuits (cookies) and cakes; plus strawberries (with cream) when in season.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;God Save the Queen!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Downtime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-3953/</link><pubDate>Wed, 31 Oct 2012 23:29:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-3953/</guid><description>&lt;div class="post" data-post-id="33700" data-author="*Splork*" data-date="2012-10-31T23:29:28+00:00" data-subject="Downtime"&gt;&#13;&#10;&lt;p&gt;Halloween has struck and I am working on the issue.&lt;/p&gt;&#10;&lt;p&gt;Sorry,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who Command</title><link>https://forum.slothmud.net/updates/mud-suggestions/who-command/</link><pubDate>Sat, 27 Oct 2012 10:50:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/who-command/</guid><description>&lt;div class="post" data-post-id="33685" data-author="raincrab" data-date="2012-10-27T10:50:05+00:00" data-subject="Who Command"&gt;&#13;&#10;&lt;p&gt;This sets off my OCD every time:&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://i.imgur.com/1LHSi.png"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33691" data-author="*juggleblood*" data-date="2012-10-27T19:52:07+00:00" data-subject="Re: Who Command"&gt;&#13;&#10;&lt;p&gt;Lol, i love it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33765" data-author="Yasik" data-date="2012-11-16T16:18:11+00:00" data-subject="Re: Who Command"&gt;&#13;&#10;&lt;p&gt;May I also suggest consider aligning text in the delineated areas?&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/who_list_alignment.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33769" data-author="raincrab" data-date="2012-11-16T18:01:07+00:00" data-subject="Re: Who Command"&gt;&#13;&#10;&lt;p&gt;thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33778" data-author="Tuck" data-date="2012-11-18T04:03:22+00:00" data-subject="Re: Who Command"&gt;&#13;&#10;&lt;p&gt;Good job, Rain, Yasik!&lt;/p&gt;&#10;&lt;p&gt;peace&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>VK Autoquest bug</title><link>https://forum.slothmud.net/updates/bug-reporting/vk-autoquest-bug/</link><pubDate>Sat, 27 Oct 2012 10:07:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/vk-autoquest-bug/</guid><description>&lt;div class="post" data-post-id="33684" data-author="raincrab" data-date="2012-10-27T10:07:58+00:00" data-subject="VK Autoquest bug"&gt;&#13;&#10;&lt;p&gt;I showed this to juggleblood a week ago or so, he said it was setup right, but probably a bug in the code. I poked around a bit more with it, came up with this cyclical conversation:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;gt; ask azra about quests&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You ask Azra, the cartographer about &amp;#39;quests&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;I need some help completing my map collection...&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;Since you mention it,&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;there is one more thing you could help me with!&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;I offer the quest &amp;#39;map_of_burbalangs&amp;#39; for 25000 gold pieces.&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You ask Azra, the cartographer about &amp;#39;quests&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;gt; ask azra about map_of_burbalangs&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You ask Azra, the cartographer about &amp;#39;map_of_burbalangs&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;I don&amp;#39;t have a map of the newly&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;discovered area of catwalks that hangs below Newbatia...&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;if you would fully explore that area and then come back to&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;tell me about it, I would be most grateful! I&amp;#39;m only a poor&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;mapmaker, but I could pay you 500 gold, and I&amp;#39;m sure the&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;experience would benefit an adventurer such as yourself!&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;gt; undertake map_of_burbalangs&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;Sadly, you aren&amp;#39;t eligible for this quest because you must &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; first complete &amp;#39;map_of_mines&amp;#39;&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;gt; undertake map_of_mines&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;Sadly, you aren&amp;#39;t eligible for this quest because you must &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; first complete &amp;#39;map_collection&amp;#39;&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;gt; undertake map_collection&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;You don&amp;#39;t need to sign up, just do it!&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;gt; ask azra about map_collection&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You ask Azra, the cartographer about &amp;#39;map_collection&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;I don&amp;#39;t have a map of the newly&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;discovered area of catwalks that hangs below Newbatia...&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;if you would fully explore that area and then come back to&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;tell me about it, I would be most grateful! I&amp;#39;m only a poor&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;mapmaker, but I could pay you 500 gold, and I&amp;#39;m sure the&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Azra, the cartographer tells you &amp;#39;experience would benefit an adventurer such as yourself!&amp;#39;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Back to where we started.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Can't get 100% exploration points (Waterfall, VK)</title><link>https://forum.slothmud.net/updates/bug-reporting/can-t-get-100-exploration-points-waterfall-vk/</link><pubDate>Wed, 17 Oct 2012 15:10:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/can-t-get-100-exploration-points-waterfall-vk/</guid><description>&lt;div class="post" data-post-id="33653" data-author="Yasik" data-date="2012-10-17T15:10:32+00:00" data-subject="Can&amp;#x27;t get 100% exploration points (Waterfall, VK)"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;This is one more area where I was unable to get &amp;ldquo;completely explored&amp;rdquo; string in my score. I&amp;rsquo;m pretty sure I visited every room according to map on website, found 1 room unmapped, spend half of the day phasedooring, but still no 100%. I also made my own map, which is much better than what we have, with every room_name added to it. Also, I stumbled in every direction in every listed room that has no exit just to be sure I didnt miss any hidden exits.&lt;/p&gt;&#10;&lt;p&gt;Room_list:&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;first level&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;On Top of a Large Waterfall&lt;/p&gt;&#10;&lt;p&gt;Narrow Creek&lt;/p&gt;&#10;&lt;p&gt;Eastern Edge of a Wading Pool&lt;/p&gt;&#10;&lt;p&gt;Western Edge of a Wading Pool&lt;/p&gt;&#10;&lt;p&gt;Eroded Wall&lt;/p&gt;&#10;&lt;p&gt;Carved Water Cave&lt;/p&gt;&#10;&lt;p&gt;Pile of Old Bones&lt;/p&gt;&#10;&lt;p&gt;Smelly Raccoon Den&lt;/p&gt;&#10;&lt;p&gt;Beside a Large Smooth Stone&lt;/p&gt;&#10;&lt;p&gt;Squishing in the Mud&lt;/p&gt;&#10;&lt;p&gt;Before a Small Whirlpool&lt;/p&gt;&#10;&lt;p&gt;Half-Submerged Dead Tree&lt;/p&gt;&#10;&lt;p&gt;Swiftly Flowing Currents&lt;/p&gt;&#10;&lt;p&gt;Warm Dry Cave&lt;/p&gt;&#10;&lt;p&gt;Chamber of Snakes&lt;/p&gt;&#10;&lt;p&gt;Whirlpool&lt;/p&gt;&#10;&lt;p&gt;Fighting the Currents&lt;/p&gt;&#10;&lt;p&gt;A Steady Stream&lt;/p&gt;&#10;&lt;p&gt;Slippery Streambed&lt;/p&gt;&#10;&lt;p&gt;Stagnant Water&lt;/p&gt;&#10;&lt;p&gt;Moss-Covered Rock Walls&lt;/p&gt;&#10;&lt;p&gt;Eastern Grotto&lt;/p&gt;&#10;&lt;p&gt;Southern Grotto&lt;/p&gt;&#10;&lt;p&gt;Foamed Waters&lt;/p&gt;&#10;&lt;p&gt;Cool Mist&lt;/p&gt;&#10;&lt;p&gt;Directly Below The Waterfall&lt;/p&gt;&#10;&lt;p&gt;Thunderous Echoes&lt;/p&gt;&#10;&lt;p&gt;Never-Ending Pounding&lt;/p&gt;&#10;&lt;p&gt;Crumbled Rocks&lt;/p&gt;&#10;&lt;p&gt;Under the Water&amp;rsquo;s Surface&lt;/p&gt;&#10;&lt;p&gt;Dark Waters&lt;/p&gt;&#10;&lt;p&gt;Among the Sturdy Grasses&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;second level&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;Above a Freshwater Creek&lt;/p&gt;&#10;&lt;p&gt;Isolated Ledge&lt;/p&gt;&#10;&lt;p&gt;Lush High Grass&lt;/p&gt;&#10;&lt;p&gt;Several Large Pear Trees&lt;/p&gt;&#10;&lt;p&gt;Observing Schools of Fish&lt;/p&gt;&#10;&lt;p&gt;Floating Over the Pool&lt;/p&gt;&#10;&lt;p&gt;Uneven Ground&lt;/p&gt;&#10;&lt;p&gt;An Ancient Willow Tree&lt;/p&gt;&#10;&lt;p&gt;Edge of Grasslands&lt;/p&gt;&#10;&lt;p&gt;Pushing Through the Cattails&lt;/p&gt;&#10;&lt;p&gt;Slow Shadows&lt;/p&gt;&#10;&lt;p&gt;Deafening Roar&lt;/p&gt;&#10;&lt;p&gt;Near Some Pear Trees&lt;/p&gt;&#10;&lt;p&gt;Open Meadow&lt;/p&gt;&#10;&lt;p&gt;Patch of Wild Wheat&lt;/p&gt;&#10;&lt;p&gt;Hovering Over the Rapids&lt;/p&gt;&#10;&lt;p&gt;Above a Spinning Vortex&lt;/p&gt;&#10;&lt;p&gt;Hovering Along the Flow&lt;/p&gt;&#10;&lt;p&gt;Aloft the Water&lt;/p&gt;&#10;&lt;p&gt;Rock Ledge&lt;/p&gt;&#10;&lt;p&gt;Swallow Nests (UNMAPPED, .1e from mosquitoes, has only one exit .1w back)&lt;/p&gt;&#10;&lt;p&gt;Inside Swarms of Flying Bugs&lt;/p&gt;&#10;&lt;p&gt;Over a Fork in the Water&lt;/p&gt;&#10;&lt;p&gt;Surveillance Point&lt;/p&gt;&#10;&lt;p&gt;Small Worn Path&lt;/p&gt;&#10;&lt;p&gt;Moist Land-Bridge&lt;/p&gt;&#10;&lt;p&gt;Luscious Field of Flowers&lt;/p&gt;&#10;&lt;p&gt;Just Within the Waterfall&lt;/p&gt;&#10;&lt;p&gt;In Front of the Falls&lt;/p&gt;&#10;&lt;p&gt;A Thin Shelf&lt;/p&gt;&#10;&lt;p&gt;Coalescing Green&lt;/p&gt;&#10;&lt;p&gt;Scrubland&lt;/p&gt;&#10;&lt;p&gt;Unspoiled Meadow&lt;/p&gt;&#10;&lt;p&gt;A Small House&lt;/p&gt;&#10;&lt;p&gt;Edge of the Falls&lt;/p&gt;&#10;&lt;p&gt;Center of the Waterfall&lt;/p&gt;&#10;&lt;p&gt;Dank Hidden Cave&lt;/p&gt;&#10;&lt;p&gt;Mushroom Colony&lt;/p&gt;&#10;&lt;p&gt;Cave Full of Bats&lt;/p&gt;&#10;&lt;p&gt;An Unused Pasture&lt;/p&gt;&#10;&lt;p&gt;Clover Patch&lt;/p&gt;&#10;&lt;p&gt;Rolling Plain&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;end&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;Can anyone please confirm, that there&amp;rsquo;s no unattached rooms or imm&amp;rsquo;s office etc, and players can get 100% exploration points from this areas using only players&amp;rsquo; means of traveling and interaction?&lt;/p&gt;&#10;&lt;p&gt;If so, then probably there&amp;rsquo;s hidden exits somewhere we need to perform some tricky stuff to get into, like &amp;ldquo;turn handle&amp;rdquo; or &amp;ldquo;worship orion&amp;rdquo;, if you know what I&amp;rsquo;m sayin'.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbatia Downside, weather witch</title><link>https://forum.slothmud.net/town-crier/newbie-questions/newbatia-downside-weather-witch/</link><pubDate>Wed, 17 Oct 2012 03:49:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/newbatia-downside-weather-witch/</guid><description>&lt;div class="post" data-post-id="33650" data-author="Yasik" data-date="2012-10-17T03:49:49+00:00" data-subject="Newbatia Downside, weather witch"&gt;&#13;&#10;&lt;p&gt;Where do I get the proper key to get to her?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33651" data-author="Yasik" data-date="2012-10-17T07:23:13+00:00" data-subject="Re: Newbatia Downside, weather witch"&gt;&#13;&#10;&lt;p&gt;Found out thanks to Sam. We need to &amp;lsquo;press manta&amp;rsquo; for exit .1d to appear. Not quite obvious, though.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33654" data-author="*juggleblood*" data-date="2012-10-17T21:33:24+00:00" data-subject="Re: Newbatia Downside, weather witch"&gt;&#13;&#10;&lt;p&gt;If you care to think up a clue to place somewhere, I will implement it for u.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>coliseum edits</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-edits/</link><pubDate>Sun, 07 Oct 2012 22:53:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coliseum-edits/</guid><description>&lt;div class="post" data-post-id="33636" data-author="*juggleblood*" data-date="2012-10-07T22:53:58+00:00" data-subject="coliseum edits"&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;Finally, all scores should be saving and persisting through reboots.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;*Druid bugs worked out.&lt;/p&gt;&#10;&lt;p&gt;*Fixed fail to raise bug on exit from coliseum.&lt;/p&gt;&#10;&lt;p&gt;-keep reporting those bugs&lt;/p&gt;&#10;&lt;p&gt;thx&lt;/p&gt;&#10;&lt;p&gt;-J&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33638" data-author="*juggleblood*" data-date="2012-10-08T13:00:07+00:00" data-subject="Re: coliseum edits"&gt;&#13;&#10;&lt;p&gt;*Spear of Azarone fixed/changed and weight reduced.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33640" data-author="*juggleblood*" data-date="2012-10-13T14:10:16+00:00" data-subject="Re: coliseum edits"&gt;&#13;&#10;&lt;p&gt;*Deleveled chars are no longer able to enter lower level arenas in the coliseum.&lt;/p&gt;&#10;&lt;p&gt;*High score in level 3 and 4 returned to Eve. Josiah buried up to his neck and covered in honey.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who-list strange behavior</title><link>https://forum.slothmud.net/updates/bug-reporting/who-list-strange-behavior/</link><pubDate>Fri, 05 Oct 2012 18:17:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/who-list-strange-behavior/</guid><description>&lt;div class="post" data-post-id="33633" data-author="Yasik" data-date="2012-10-05T18:17:56+00:00" data-subject="who-list strange behavior"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;One:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/Ozzy_vs_Aslan.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Two:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://dl.dropbox.com/u/72105811/Pics/Ozzy_vs_Dal.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;I looked into this many times, maybe those guys had a 21+ in their prime, but they hadn&amp;rsquo;t. Maybe they have more unspent exp on them than Ozzy, but who-list is sorted by levels afaik. This is strange. Anyone can explain, maybe I don&amp;rsquo;t know something?&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33634" data-author="*Breeze*" data-date="2012-10-05T18:26:31+00:00" data-subject="Re: who-list strange behavior"&gt;&#13;&#10;&lt;p&gt;who list only cares about classes 1-4 and avatar levels iirc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Buying Black Opal Bracelets</title><link>https://forum.slothmud.net/the-emporium/the-emporium/buying-black-opal-bracelets/</link><pubDate>Fri, 05 Oct 2012 15:49:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/buying-black-opal-bracelets/</guid><description>&lt;div class="post" data-post-id="33632" data-author="Shryker" data-date="2012-10-05T15:49:38+00:00" data-subject="Buying Black Opal Bracelets"&gt;&#13;&#10;&lt;p&gt;Don&amp;rsquo;t get a chance to be in game too often to leave this in my title, so figured I would throw this up in the crier, see if I would get a bite here.&lt;/p&gt;&#10;&lt;p&gt;Was looking for about 2.5m per.&lt;/p&gt;&#10;&lt;p&gt;Feel free to hit me up here or in game.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Josiah's Gems and Runes for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/josiah-s-gems-and-runes-for-trade/</link><pubDate>Tue, 02 Oct 2012 03:44:31 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/josiah-s-gems-and-runes-for-trade/</guid><description>&lt;div class="post" data-post-id="33626" data-author="Magi" data-date="2012-10-02T03:44:31+00:00" data-subject="Josiah&amp;#x27;s Gems and Runes for trade"&gt;&#13;&#10;&lt;p&gt;Most Wanted: 7x chrysoprase, Ring of Flaming Serpents, 2x Lost cross signet ring&lt;/p&gt;&#10;&lt;p&gt;Things I could use (eventually):&lt;/p&gt;&#10;&lt;p&gt;5x jacinth, 5x moonstone, 3x sardonyx, 4xPink Diamond, 4x gwDiamond, 2x vgarnet, 10x star ruby&lt;/p&gt;&#10;&lt;p&gt;Coin offers will probably be denied! Talk to Josiah/Magi in game.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s what I have available:&lt;/p&gt;&#10;&lt;p&gt;Smokey Quartz Rune&lt;/p&gt;&#10;&lt;p&gt;Pale Golden Pearl Rune&lt;/p&gt;&#10;&lt;p&gt;a Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silvery Blue Pearl&lt;/p&gt;&#10;&lt;p&gt;a Aquamarine&lt;/p&gt;&#10;&lt;p&gt;a Dark Green Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Eye Agate&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Brown Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Purple Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Tourmaline&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Bloodstone&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Citrine&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Golden Yellow Topaz&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Aquamarine&lt;/p&gt;&#10;&lt;p&gt;a Opal&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Zircon&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Quartz&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Chalcedony&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Alexandrite&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Jade&lt;/p&gt;&#10;&lt;p&gt;a Carnelian&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Orange Zircon&lt;/p&gt;&#10;&lt;p&gt;a Freshwater Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Pearl&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Moss Agate&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Brilliant Green Garnet&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;a Pale Golden Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Silver Pearl&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Red Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Deep Blue Spinel&lt;/p&gt;&#10;&lt;p&gt;a Blue Star Sapphire&lt;/p&gt;&#10;&lt;p&gt;a Water Opal&lt;/p&gt;&#10;&lt;p&gt;a Opal&lt;/p&gt;&#10;&lt;p&gt;a Opal&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Amber&lt;/p&gt;&#10;&lt;p&gt;a Coral&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Disconnections 1 in ~20 min</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/disconnections-1-in-20-min/</link><pubDate>Wed, 19 Sep 2012 08:38:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/disconnections-1-in-20-min/</guid><description>&lt;div class="post" data-post-id="33614" data-author="Yasik" data-date="2012-09-19T08:38:17+00:00" data-subject="Disconnections 1 in ~20 min"&gt;&#13;&#10;&lt;p&gt;Anyone has an idea what is goins on?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m being disconnected once in 20-30 minutes, can&amp;rsquo;t connect right after disconnect, but able in 1-2 minutes after.&lt;/p&gt;&#10;&lt;p&gt;From my side, it&amp;rsquo;s only connection issue I experience, the rest network-enabled stuff works fine - ICQ, Skype, browser, etc.&lt;/p&gt;&#10;&lt;p&gt;Can it be server-side problem or maybe some kind of disruption from third-parties &lt;em&gt;again&lt;/em&gt;?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>avatar shop</title><link>https://forum.slothmud.net/town-crier/newbie-questions/avatar-shop/</link><pubDate>Sat, 15 Sep 2012 12:06:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/avatar-shop/</guid><description>&lt;div class="post" data-post-id="33610" data-author="cyprimus" data-date="2012-09-15T12:06:22+00:00" data-subject="avatar shop"&gt;&#13;&#10;&lt;p&gt;Several ppl asked about what you can get as a max avvie in the avatar shop. This is the most recent list. Cizin posted one earlier, you can compare them to see whats possible, and get a better idea how things work.&lt;/p&gt;&#10;&lt;p&gt;Note- i spent 50 billion on the point of max dex already. So cannot get anymore.&lt;/p&gt;&#10;&lt;p&gt;*** Primary Stats (cumulative) **************************************************************&lt;/p&gt;&#10;&lt;p&gt;Natural primary stats -&amp;gt; Str[18], Int[9], Wis[11], Dex[19], Con[18]&lt;/p&gt;&#10;&lt;p&gt;+1 intelligence - 10000000000 experience and 10000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 wisdom - 10000000000 experience and 10000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_strength - 20000000000 experience and 20000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 max_constitution - 20000000000 experience and 20000000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Secondary Stats (cumulative) ************************************************************&lt;/p&gt;&#10;&lt;p&gt;Current secondary stats -&amp;gt; hitpoints[1460], mana[ 535], moves[ 437], ac[-13.7]&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; hitroll[ 16], damroll[ 11]&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;-0.1 ac - 0 of 3 - 30000000000 experience and 30000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 damroll - 0 of 3 - 20000000000 experience and 20000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hitroll - 0 of 3 - 15000000000 experience and 15000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hitpoints - 0 of 100 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 mana - 0 of 100 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 moves - 0 of 100 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Permanent Skills (cumulative) ***********************************************************&lt;/p&gt;&#10;&lt;p&gt;+1 weapon damage - 0 of 10 - 10000000000 experience and 10000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 undead control - 0 of 5 - 8000000000 experience and 8000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 hand damage - 0 of 5 - 8000000000 experience and 8000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 damage reduction - 5 of 5 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;+1 stab damage - 0 of 10 - 4000000000 experience and 4000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 heal bonus - 0 of 25 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 spell damage - 0 of 25 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 circle damage - 0 of 10 - Unlearned Skill&lt;/p&gt;&#10;&lt;p&gt;+10 resist cold - 0 of 40 - 2000000000 experience and 2000000 coins&lt;/p&gt;&#10;&lt;p&gt;+10 resist fire - 10 of 40 - 2000000000 experience and 2000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 charisma - 0 of 5 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;+1 flail damage - 0 of 10 - 1000000000 experience and 1000000 coins&lt;/p&gt;&#10;&lt;p&gt;*** Permanent Spells &amp;amp; Skills ***************************************************************&lt;/p&gt;&#10;&lt;p&gt;avatar sight - 0 of 1 - 25000000000 experience and 25000000 coins&lt;/p&gt;&#10;&lt;p&gt;elemental resistance - 1 of 1 - Maximum Purchased&lt;/p&gt;&#10;&lt;p&gt;hide - 0 of 1 - 6000000000 experience and 6000000 coins&lt;/p&gt;&#10;&lt;p&gt;sneak - 0 of 1 - 6000000000 experience and 6000000 coins&lt;/p&gt;&#10;&lt;p&gt;stalk - 0 of 1 - 6000000000 experience and 6000000 coins&lt;/p&gt;&#10;&lt;p&gt;darksight - 0 of 1 - 5000000000 experience and 5000000 coins&lt;/p&gt;&#10;&lt;p&gt;detect invisible - 0 of 1 - 5000000000 experience and 5000000 coins&lt;/p&gt;&#10;&lt;p&gt;infravision - 0 of 1 - 5000000000 experience and 5000000 coins&lt;/p&gt;&#10;&lt;p&gt;sense life - 0 of 1 - 5000000000 experience and 5000000 coins&lt;/p&gt;&#10;&lt;p&gt;detect evil - 0 of 1 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;detect good - 0 of 1 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;detect magic - 0 of 1 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;mindbar - 0 of 1 - 3000000000 experience and 3000000 coins&lt;/p&gt;&#10;&lt;p&gt;fly - 0 of 1 - 2000000000 experience and 2000000 coins&lt;/p&gt;&#10;&lt;p&gt;protection from evil - 0 of 1 - 2000000000 experience and 2000000 coins&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Breeze moves up to Creator</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/breeze-moves-up-to-creator/</link><pubDate>Fri, 14 Sep 2012 14:00:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/breeze-moves-up-to-creator/</guid><description>&lt;div class="post" data-post-id="33608" data-author="*Splork*" data-date="2012-09-14T14:00:29+00:00" data-subject="Breeze moves up to Creator"&gt;&#13;&#10;&lt;p&gt;Breeze has been promoted to Creator. If you ever see him online again, which is a rarity once this occurs, please congratulate him and hope that it does not push him into retirement.&lt;/p&gt;&#10;&lt;p&gt;Enjoy&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shyla hasn't quit</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shyla-hasn-t-quit/</link><pubDate>Fri, 14 Sep 2012 00:58:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shyla-hasn-t-quit/</guid><description>&lt;div class="post" data-post-id="33607" data-author="Shyla" data-date="2012-09-14T00:58:46+00:00" data-subject="shyla hasn&amp;#x27;t quit"&gt;&#13;&#10;&lt;p&gt;sorry I haven&amp;rsquo;t been on so much just my computer died on me and i didn&amp;rsquo;t have access to email or anything so i could post here b/c i couldn&amp;rsquo;t remember password etc. I have been very busy with my 2 year old daughter and my medical stuff but I do plan on playing once I get a new computer but not sure when that will be.&lt;/p&gt;&#10;&lt;p&gt;I will talk more and spellbook peri hunt etc when I finally do get another computer and get everythng moved over. In the mean time I will get on here and there from my husbands computer as I can&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>If Sloth Was Real</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/if-sloth-was-real/</link><pubDate>Sun, 09 Sep 2012 05:50:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/if-sloth-was-real/</guid><description>&lt;div class="post" data-post-id="33588" data-author="jezer" data-date="2012-09-09T05:50:57+00:00" data-subject="If Sloth Was Real"&gt;&#13;&#10;&lt;p&gt;Semi Precious quartz gem stones&amp;hellip; are commonly found in the world as the silica in quartz is one of the most abundant minerals found on the earth. Quartz are broken up into groups depending on the size of there crystal structure. The quartz that has the smallest crystal size structure (microcrystalline) are often referred to as &amp;ldquo;Agates&amp;rdquo; and perhaps it is the Agates of the quartz gemstones that are the most prized. Although not being worth much, they are very colourful and fantastic to work as jewelery. They are 3-4 grades lower in the hardness scale than diamonds. They can be found on beaches and lakes and in the ground, even my own beach where I live&amp;hellip; If you want to know if you can find them where you live, I might be able to help. Essentially the material of all these gemstones below is the same, it&amp;rsquo;s how they present that decides the name. Orange Agate is Carnelian, if it&amp;rsquo;s Red Agate its Jasper&amp;hellip; etc etc&lt;/p&gt;&#10;&lt;p&gt;Moss Agate (Agate with moss inclusions)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://upload.wikimedia.org/wikipedia/commons/thumb/f/f2/Mossagate.pebble.750pix.jpg/220px-Mossagate.pebble.750pix.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Banded Agate (Agate in Bands)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://media-3.web.britannica.com/eb-media/19/13619-004-C51131CF.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Chalcedony (Clear Pale Agate)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://ethnology.files.wordpress.com/2010/04/chalcedony_02_01.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Eye Agate (Agate with an eye effect)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://www.pelhamgrayson.com/media/images/products/15476_large.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Carnelian (Orange Agate)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://otilya.com/categories/Nature/Minerals/Mineral-Gemstones/Carnelian/Carnelian-002.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Amethyst (Purple Quartz)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://www.svetkamenov.eu/250-303-large/ametyst-druza-brazilia.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Blue Quartz&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://crystal-cure.com/pics/bluequartz.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Rose Quartz (Pink Quartz)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://rosequartzmeaning.org/wp-content/uploads/2012/07/rough_rose_quartz.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Smoky Quartz (Cola Agate)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://crystal-cure.com/pics/point-smokeyq2.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Jasper (Red Agate)&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Jasper.pebble.600pix.bkg.jpg/180px-Jasper.pebble.600pix.bkg.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;Rock Crystal Quartz&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://t0.gstatic.com/images?q=tbn:ANd9GcTC5XmlIidUpeNrsB5ICFZrw4eC3C7WHItZR8GkGr2CNaTSiKKkcQ"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;p&gt;There is no relation in Sloth to the rareness of the gem in real life, and the rareness in game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>peri negative mana regen</title><link>https://forum.slothmud.net/town-crier/newbie-questions/peri-negative-mana-regen/</link><pubDate>Thu, 06 Sep 2012 12:32:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/peri-negative-mana-regen/</guid><description>&lt;div class="post" data-post-id="33576" data-author="Yasik" data-date="2012-09-06T12:32:45+00:00" data-subject="peri negative mana regen"&gt;&#13;&#10;&lt;p&gt;&amp;lt;278hp 132ma 280mv&amp;gt; [+9] AC: -7.0 EXP: 11,579,056 COINS: 41,700&lt;/p&gt;&#10;&lt;p&gt;order followers report&lt;/p&gt;&#10;&lt;p&gt;Titania the peri reports 212/212 hp. Need: 0. 8/120 ma. 306/306 mv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;280hp 133ma 280mv&amp;gt; [+9] AC: -7.0 EXP: 11,579,056 COINS: 41,700&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;fluidity&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;288hp 137ma 280mv&amp;gt; [+9] AC: -7.0 EXP: 11,579,056 COINS: 41,700&lt;/p&gt;&#10;&lt;p&gt;A thoughtful elf arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;290hp 138ma 280mv&amp;gt; [+9] AC: -7.0 EXP: 11,579,056 COINS: 41,700&lt;/p&gt;&#10;&lt;p&gt;A thoughtful elf leaves south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;298hp 142ma 280mv&amp;gt; [+9] AC: -7.0 EXP: 11,579,056 COINS: 41,700&lt;/p&gt;&#10;&lt;p&gt;order followers report&lt;/p&gt;&#10;&lt;p&gt;Titania the peri reports 212/212 hp. Need: 0. 7/120 ma. 306/306 mv.&lt;/p&gt;&#10;&lt;p&gt;She casts something on herself so we don&amp;rsquo;t see, or room with mana drain? If so, then why my own mana still increases?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Immortals</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-immortals/</link><pubDate>Thu, 06 Sep 2012 01:05:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-immortals/</guid><description>&lt;div class="post" data-post-id="33573" data-author="*Splork*" data-date="2012-09-06T01:05:33+00:00" data-subject="New Immortals"&gt;&#13;&#10;&lt;p&gt;We have had a slow year building wise, and we need new Immortals to keep the game moving in the right direction. Without new faces and new ideas, the game becomes stagnant and the game play becomes boring.&lt;/p&gt;&#10;&lt;p&gt;If you are even slightly interested in building areas, creating quests, or coding in MUDL, please give us a shout.&lt;/p&gt;&#10;&lt;p&gt;Contact me or Breeze online or via email.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:breeze@slothmud.org" &gt;breeze@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>cmud maps</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-maps/</link><pubDate>Sun, 26 Aug 2012 16:12:41 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-maps/</guid><description>&lt;div class="post" data-post-id="33516" data-author="kalidor" data-date="2012-08-26T16:12:41+00:00" data-subject="cmud maps"&gt;&#13;&#10;&lt;p&gt;Anyone have some cmud maps they can export to here? seems that would be most beneficial :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33520" data-author="Tuck" data-date="2012-08-26T18:42:53+00:00" data-subject="Re: cmud maps"&gt;&#13;&#10;&lt;p&gt;using cmud&lt;/p&gt;&#10;&lt;p&gt;not using maps at all&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34193" data-author="Resurgam" data-date="2013-03-27T16:49:32+00:00" data-subject="Re: cmud maps"&gt;&#13;&#10;&lt;p&gt;If you are interested I have quite a big map. Not all areas included yet (abd with my level those wont be included soon). Maps were made for previous sloth version, new areas and modifications are not in. Let me know!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A few suggestions</title><link>https://forum.slothmud.net/updates/mud-suggestions/a-few-suggestions/</link><pubDate>Sun, 26 Aug 2012 07:02:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/a-few-suggestions/</guid><description>&lt;div class="post" data-post-id="33501" data-author="Yasik" data-date="2012-08-26T07:02:22+00:00" data-subject="A few suggestions"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If we still use obsolete 8-digits passwords -&amp;gt; increase to more lenghty, for security reasons.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Some kind of character&amp;rsquo;s password recovery system, not for forum, but for game chars, for those who return or forget.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Please consider.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BUGS!!!!!! SHIPPING AND RESTORE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bugs-shipping-and-restore/</link><pubDate>Sun, 26 Aug 2012 06:27:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bugs-shipping-and-restore/</guid><description>&lt;div class="post" data-post-id="33500" data-author="*Rae*" data-date="2012-08-26T06:27:16+00:00" data-subject="BUGS!!!!!! SHIPPING AND RESTORE"&gt;&#13;&#10;&lt;p&gt;Hi Guys,&lt;/p&gt;&#10;&lt;p&gt;Glad to see the mud is back up, however here are a couple things you need to be aware of.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We are currently experiencing a strike on the part of our shipping system.&lt;/p&gt;&#10;&lt;p&gt;DO NOT USE SHIPPING.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Various players are reporting issues with restoration spell. Please do not use this spell.. If you feel you must ..test on a small npc mob.. if you don&amp;rsquo;t heal it .. don&amp;rsquo;t use it!!!!..Any abuse or use of this can be seen as cheating! Consider this your warning.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Also if you experience any other problems or unusual behavior in-game while trying to play please use the bugs command to report it.&lt;/p&gt;&#10;&lt;p&gt;Thank-you for your patience in this trying time.&lt;/p&gt;&#10;&lt;p&gt;Rae&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>why did my AC drop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-did-my-ac-drop/</link><pubDate>Sat, 25 Aug 2012 14:43:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-did-my-ac-drop/</guid><description>&lt;div class="post" data-post-id="33482" data-author="Dasseem" data-date="2012-08-25T14:43:09+00:00" data-subject="why did my AC drop"&gt;&#13;&#10;&lt;p&gt;Dasseem the first Sword %s (level: 20)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 20 Mo: 8 Cl: 11 Ne: 8 Ba: 3 Dr: 2 Th: 2 Ma: 1&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 9 months, 11 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Juggleblood.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 391(391) hit, 74(105) mana and 195(195) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -2.3.&lt;/p&gt;&#10;&lt;p&gt;You have 19,367 gold coins&lt;/p&gt;&#10;&lt;p&gt;You have 2,119,497 unused experience points&lt;/p&gt;&#10;&lt;p&gt;You have gained 0 exp since last time.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 1 day, 19 hours, 34 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Legends.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[17] Int: 7[7] Wis: 15[15] Dex: 18[17] Con: 17[17] Sum: 75[73]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;391(391) 74(105) 195(195) (-7) - Newbatia&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; an aquamarine stone [+3 man +1 HPR]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; an elven ring of agility [-0.3 AC +5 Move]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; an elven ring of agility [-0.3 AC +5 Move]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a grizzly fur cloak [-0.4 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a gold chain [+1 Str -0.3 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Scorched Link Mail of the Sun [-1.5 AC +2 Dex +10 Res Cold]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a bronze helmet [-0.9 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a chain mail skirt [-0.8 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of winged shoes [-0.1 AC +15 Move +1 Fly]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of heavy iron gauntlets [-0.2 AC -1 Dex]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of bronze sleeves[-0.6 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a gold lion shield [-0.5 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a white silk robe [-0.3 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a crimson sash [-0.2 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a leather wrist guard [-0.2 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a leather wrist guard [-0.2 AC]&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an ivory scarab [-0.4 AC]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;ok so heres the problem, earlier, i had -4.2 AC i think? (and that was when running around solo, so it wasnt that someone else gave me some stat altering spell) the only thing diff is i have the winged shoes on, instead of leather boots, which should only be a difference of 0.1AC. I noticed the changed a little before crash yesterday, and i got on for 2 mins today before it crashed and its still bad.&lt;/p&gt;&#10;&lt;p&gt;am i missing something? or did some stats get deleted or something?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game down, DDOS attack</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-down-ddos-attack/</link><pubDate>Sat, 25 Aug 2012 03:29:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-down-ddos-attack/</guid><description>&lt;div class="post" data-post-id="33473" data-author="*Splork*" data-date="2012-08-25T03:29:07+00:00" data-subject="Game down, DDOS attack"&gt;&#13;&#10;&lt;p&gt;Somebody is pissed off at us and we have no other option than to let the child play his games. Sloth will be back once the offender gives up.&lt;/p&gt;&#10;&lt;p&gt;We have contacted the appropriate authorities and are quite aware of whom is involved. The situation will resolve itself.&lt;/p&gt;&#10;&lt;p&gt;Please thank Jake when you see him for the hours of work on our server.&lt;/p&gt;&#10;&lt;p&gt;I am extremely sorry that somebody feels the need to affect all of you this evening and possible longer&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost my mace of the underworld</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-my-mace-of-the-underworld/</link><pubDate>Wed, 22 Aug 2012 19:15:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-my-mace-of-the-underworld/</guid><description>&lt;div class="post" data-post-id="33461" data-author="Magi" data-date="2012-08-22T19:15:29+00:00" data-subject="Lost my mace of the underworld"&gt;&#13;&#10;&lt;p&gt;If anyone found a hidden mace of the underworld, I&amp;rsquo;d appreciate it being returned to Magi/Josiah.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s been several reboots since it went missing. No idea what happened to it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Truly old 'feature'</title><link>https://forum.slothmud.net/updates/mud-suggestions/truly-old-feature/</link><pubDate>Tue, 21 Aug 2012 08:33:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/truly-old-feature/</guid><description>&lt;div class="post" data-post-id="33454" data-author="Yasik" data-date="2012-08-21T08:33:06+00:00" data-subject="Truly old &amp;#x27;feature&amp;#x27;"&gt;&#13;&#10;&lt;p&gt;Guys, seriously, how can that be happening anyway?&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://postimage.org/" target="_blank" rel="noreferrer"&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://s19.postimage.org/94m6dcpr7/potion_of_iron_skin.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://postimage.org/" target="_blank" rel="noreferrer"&gt;upload picture&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33455" data-author="*juggleblood*" data-date="2012-08-21T12:58:41+00:00" data-subject="Re: Truly old &amp;#x27;feature&amp;#x27;"&gt;&#13;&#10;&lt;p&gt;I looked at it. Seems the random pop potions that have a random spell, have no value set, so the shop doesn&amp;rsquo;t want to buy them. (despite the message saying its not a potion) I&amp;rsquo;ll see if there&amp;rsquo;s any reason we can&amp;rsquo;t assign a value to em. Thx.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Goblin trader quest</title><link>https://forum.slothmud.net/updates/bug-reporting/goblin-trader-quest/</link><pubDate>Tue, 21 Aug 2012 07:33:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/goblin-trader-quest/</guid><description>&lt;div class="post" data-post-id="33453" data-author="Jecka" data-date="2012-08-21T07:33:15+00:00" data-subject="Goblin trader quest"&gt;&#13;&#10;&lt;p&gt;on completing bag_of_merchandise quest&lt;/p&gt;&#10;&lt;p&gt;this G trader gives you a new quest but only names it once (to bring new bag to Wagoneer leader).&lt;/p&gt;&#10;&lt;p&gt;Since i didn&amp;rsquo;t remember the new quest name i was unable to undertake and finish it.&lt;/p&gt;&#10;&lt;p&gt;Little help please? Anybody remember?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33457" data-author="*Breeze*" data-date="2012-08-21T16:40:04+00:00" data-subject="Re: Goblin trader quest"&gt;&#13;&#10;&lt;p&gt;deliver_tha_merchandise&lt;/p&gt;&#10;&lt;p&gt;i think&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33458" data-author="Jecka" data-date="2012-08-22T10:41:45+00:00" data-subject="Re: Goblin trader quest"&gt;&#13;&#10;&lt;p&gt;! Breeze thanks! it was!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Goblin trader quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/goblin-trader-quest/</link><pubDate>Tue, 21 Aug 2012 07:28:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/goblin-trader-quest/</guid><description>&lt;div class="post" data-post-id="33452" data-author="Jecka" data-date="2012-08-21T07:28:38+00:00" data-subject="Goblin trader quest"&gt;&#13;&#10;&lt;p&gt;Goblin trader quest&lt;/p&gt;&#10;&lt;p&gt;on completing bag_of_merchandise quest&lt;/p&gt;&#10;&lt;p&gt;this G trader gives you a new quest but only names it once (to bring new bag to Wagoneer leader).&lt;/p&gt;&#10;&lt;p&gt;Since i didn&amp;rsquo;t remember the new quest name i was unable to undertake and finish it.&lt;/p&gt;&#10;&lt;p&gt;Little help please? Anybody remember?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>land and vis commands</title><link>https://forum.slothmud.net/updates/mud-suggestions/land-and-vis-commands/</link><pubDate>Sun, 19 Aug 2012 20:10:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/land-and-vis-commands/</guid><description>&lt;div class="post" data-post-id="33450" data-author="cyprimus" data-date="2012-08-19T20:10:06+00:00" data-subject="land and vis commands"&gt;&#13;&#10;&lt;p&gt;Would be nice if we could just land, ending fly spells, and type visable to end sneak/hide/invis effects.. face it, you should be able to stop sneaking with little effort&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Would be nice if we could just end any spell effect &amp;hellip;if we cast it on ourselves, we should be able to unravel it.&lt;/p&gt;&#10;&lt;p&gt;Maybe with a undo spell, or spellcraft skill roll?&lt;/p&gt;&#10;&lt;p&gt;Just a few thoughts.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temple of Fiends SS</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/temple-of-fiends-ss/</link><pubDate>Thu, 16 Aug 2012 05:01:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/temple-of-fiends-ss/</guid><description>&lt;div class="post" data-post-id="33448" data-author="Toxis" data-date="2012-08-16T05:01:36+00:00" data-subject="Temple of Fiends SS"&gt;&#13;&#10;&lt;p&gt;Changed Temple of Fiends on SS&amp;hellip; if the xp is too good, let me know. I also changed the overlord&amp;rsquo;s hit points just a little. He&amp;rsquo;s still a really really hard mob to hit, which I think is good. But he&amp;rsquo;s only slightly easier to hit. G&amp;rsquo;luck to you all.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33449" data-author="Cizin" data-date="2012-08-16T18:56:10+00:00" data-subject="Re: Temple of Fiends SS"&gt;&#13;&#10;&lt;p&gt;Guess it&amp;rsquo;s time to find another solo area.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;sniff&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You get a gleaming mace from the corpse of a maimed elf that</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-get-a-gleaming-mace-from-the-corpse-of-a-maimed-elf-that/</link><pubDate>Fri, 10 Aug 2012 21:47:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-get-a-gleaming-mace-from-the-corpse-of-a-maimed-elf-that/</guid><description>&lt;div class="post" data-post-id="33438" data-author="Yasik" data-date="2012-08-10T21:47:17+00:00" data-subject="You get a gleaming mace from the corpse of a maimed elf that"&gt;&#13;&#10;&lt;p&gt;To whoever it may concern - thanks for Autumnal forest!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://postimage.org/image/qom27hq3j/" target="_blank" rel="noreferrer"&gt;http://postimage.org/image/qom27hq3j/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33444" data-author="Yasik" data-date="2012-08-13T23:32:53+00:00" data-subject="Re: You get a gleaming mace from the corpse of a maimed elf "&gt;&#13;&#10;&lt;p&gt;trade disk&lt;/p&gt;&#10;&lt;p&gt;You give a wandering kender some items.&lt;/p&gt;&#10;&lt;p&gt;A wandering kender rumages around and finds a jing-jit disk.&lt;/p&gt;&#10;&lt;p&gt;A wandering kender gives you a jing-jit disk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;499hp 235ma 187mv&amp;gt; [+10] AC: -6.8 EXP: 34,033,958 COINS: 3,052&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Ozzy.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;499hp 236ma 186mv&amp;gt; [+10] AC: -6.8 EXP: 34,033,958 COINS: 3,052&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a jing-jit disk&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;a minor scroll of recall [6]&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;swirling black and red robes&lt;/p&gt;&#10;&lt;p&gt;All thanks and sorry for ocaccional angry gossips 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Time Specials?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/time-specials-3909/</link><pubDate>Wed, 08 Aug 2012 18:56:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/time-specials-3909/</guid><description>&lt;div class="post" data-post-id="33434" data-author="Jaid" data-date="2012-08-08T18:56:43+00:00" data-subject="Time Specials?"&gt;&#13;&#10;&lt;p&gt;I have not been on the game much lately; having a little one keeps me busy. Forgive me if this has been discussed somewhere (and please point me to where). I had copied the list of time specials Splork posted in MUD Changes. Is this list no longer valid? I&amp;rsquo;m asking because a couple of the &amp;lsquo;world specials&amp;rsquo; were not on when I checked on the day listed. I have them marked on my calendar to remind me (don&amp;rsquo;t tell me how sad that is) and I want to know if I need to make changes or if I am not understanding the list. For example: today should be World Mob EQ Pop, according to the list, but I signed into the game and it is not on. Only Fast Repop for SS is on.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance for helping. I have attached the list I&amp;rsquo;m referring to, for reference.&lt;/p&gt;&#10;&lt;p&gt;-Jaid&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_BH &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_ISLAND &amp;amp; WORLD_REGEN&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_SS&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_BH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_AH &amp;amp; WORLD INCREASE_EXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_SS &amp;amp; WORLD_MOBEQPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_BH &amp;amp; WORLD_GROUPEXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASED_MOB-EXP_SS &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_BH &amp;amp; WORLD_NOCAP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_ISLAND &amp;amp; WORLD_NOLOSTCONC&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_SS &amp;amp; WORLD_FASTREPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_BH &amp;amp; WORLD_KILL_HISTORY&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_SS &amp;amp; WORLD_NOCAP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_BH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_AH &amp;amp; WORLD_MOBEQPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_ISLAND &amp;amp; WORLD_GROUPEXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_SS&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_BH &amp;amp; WORLD_REGEN&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_ISLAND &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_SS &amp;amp; WORLD_INCREASES_EXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;WORLD GEM_POP( all conts but lyme )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;30 WORLD FASTREPOP&lt;/p&gt;&#10;&lt;ol start="31"&gt;&#10;&lt;li&gt;WORLD KILL_HISTORY&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Time Specials?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/time-specials/</link><pubDate>Wed, 08 Aug 2012 18:27:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/time-specials/</guid><description>&lt;div class="post" data-post-id="33433" data-author="Jaid" data-date="2012-08-08T18:27:25+00:00" data-subject="Time Specials?"&gt;&#13;&#10;&lt;p&gt;I have not been on the game much lately; having a little one keeps me busy. Forgive me if this has been discussed somewhere (and please point me to where). I had copied the list of time specials Splork posted in MUD Changes. Is this list no longer valid? I&amp;rsquo;m asking because a couple of the &amp;lsquo;world specials&amp;rsquo; were not on when I checked on the day listed. I have them marked on my calendar to remind me (don&amp;rsquo;t tell me how sad that is) and I want to know if I need to make changes or if I am not understanding the list. For example: today should be World Mob EQ Pop, according to the list, but I signed into the game and it is not on. Only Fast Repop for SS is on.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance for helping. I have attached the list I&amp;rsquo;m referring to, for reference.&lt;/p&gt;&#10;&lt;p&gt;-Jaid&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_BH &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_ISLAND &amp;amp; WORLD_REGEN&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_SS&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_BH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_AH &amp;amp; WORLD INCREASE_EXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_SS &amp;amp; WORLD_MOBEQPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_BH &amp;amp; WORLD_GROUPEXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASED_MOB-EXP_SS &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_BH &amp;amp; WORLD_NOCAP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_ISLAND &amp;amp; WORLD_NOLOSTCONC&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_SS &amp;amp; WORLD_FASTREPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_BH &amp;amp; WORLD_KILL_HISTORY&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_SS &amp;amp; WORLD_NOCAP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_BH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_AH &amp;amp; WORLD_MOBEQPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_ISLAND &amp;amp; WORLD_GROUPEXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_SS&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_BH &amp;amp; WORLD_REGEN&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_ISLAND &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_SS &amp;amp; WORLD_INCREASES_EXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;WORLD GEM_POP( all conts but lyme )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;30 WORLD FASTREPOP&lt;/p&gt;&#10;&lt;ol start="31"&gt;&#10;&lt;li&gt;WORLD KILL_HISTORY&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Rent cost</title><link>https://forum.slothmud.net/town-crier/newbie-questions/rent-cost/</link><pubDate>Tue, 07 Aug 2012 10:35:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/rent-cost/</guid><description>&lt;div class="post" data-post-id="33430" data-author="Yasik" data-date="2012-08-07T10:35:40+00:00" data-subject="Rent cost"&gt;&#13;&#10;&lt;p&gt;**Hi guys!&lt;/p&gt;&#10;&lt;p&gt;Today I&amp;rsquo;ve got an power outage, so I rented for a while, ~1 hour, but then I noticed the price for rent a bit strange:**&lt;/p&gt;&#10;&lt;p&gt;=====&lt;/p&gt;&#10;&lt;p&gt;Welcome to the land of SlothMUD. May your visit here be&amp;hellip; Interesting.&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;This inn is quite lavishly furnished. The walls are made of a rich&lt;/p&gt;&#10;&lt;p&gt;walnut wood and the floor is covered with a fine, hand made red carpet.&lt;/p&gt;&#10;&lt;p&gt;Comfortable chairs rest behind a large table in one corner while the&lt;/p&gt;&#10;&lt;p&gt;reception desk rests in another. A large chandelier made of elegant&lt;/p&gt;&#10;&lt;p&gt;crystals hangs overhead providing the room with light. Several pictures&lt;/p&gt;&#10;&lt;p&gt;hang on the wall above the desk. Sounds of laughter and music can be&lt;/p&gt;&#10;&lt;p&gt;heard from the north.&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;The corpse of an orange rakasha is lying here.&lt;/p&gt;&#10;&lt;p&gt;Song pages that are neatly stacked and bound, lie here.&lt;/p&gt;&#10;&lt;p&gt;A Potion of Cure Blindness lies here on the ground.&lt;/p&gt;&#10;&lt;p&gt;A Potion of Water Breathing lies here on the ground.&lt;/p&gt;&#10;&lt;p&gt;A raft has been left here.&lt;/p&gt;&#10;&lt;p&gt;A citizen of Bal Harbor is taking a stroll around the city here.&lt;/p&gt;&#10;&lt;p&gt;The Innkeeper is here, waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;p&gt;The innkeeper smiles at you and you feel refreshed and ready for adventure.&lt;/p&gt;&#10;&lt;p&gt;You give the Innkeeper 34026 gold for returning your non-worn equipment.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;501hp 269ma 265mv&amp;gt; [+10] AC: -7.0 EXP: 21,928,766 COINS: 44,212&lt;/p&gt;&#10;&lt;p&gt;offer&lt;/p&gt;&#10;&lt;p&gt;Cost Per day Item Name&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt; 2500 Brilliant Sword of Vengeance&#13;&#10;&#13;&#10; 1400 a heavy iron ring&#13;&#10;&#13;&#10; 1400 a heavy iron ring&#13;&#10;&#13;&#10; 1250 an emerald bracelet&#13;&#10;&#13;&#10; 250 a serpent skin robe&#13;&#10;&#13;&#10; 250 a black key....it has a dark aura&#13;&#10;&#13;&#10; 150 symbol of the wind&#13;&#10;&#13;&#10; 125 swirling black and red robes&#13;&#10;&#13;&#10; 85 a pectoral cross&#13;&#10;&#13;&#10; 82 a small gold bird pendant&#13;&#10;&#13;&#10; 82 a small gold bird pendant&#13;&#10;&#13;&#10; 75 a silver ring&#13;&#10;&#13;&#10; 75 a silver ring&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 50 a damp moldy scroll&#13;&#10;&#13;&#10; 25 a forest green wreath&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 a purple potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 25 an olive potion&#13;&#10;&#13;&#10; 12 a pair of rose colored glasses&#13;&#10;&#13;&#10; 12 a minor scroll of recall&#13;&#10;&#13;&#10; 12 a minor scroll of recall&#13;&#10;&#13;&#10; 5 essence of the ages&#13;&#10;&#13;&#10; 2 a cinnamon roll&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Total rent per day for items not worn: 11342&lt;/p&gt;&#10;&lt;p&gt;You need to pay 1/6 of your daily rent cost up front.&lt;/p&gt;&#10;&lt;p&gt;=====&lt;/p&gt;&#10;&lt;p&gt;**Why the Innkeeper charged me 34k, if I &amp;ldquo;need to pay 1/6 of my daily rent&amp;rdquo;, which is 11342/6 = 1890,(3).&lt;/p&gt;&#10;&lt;p&gt;What part of this I didn&amp;rsquo;t get right?**&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What are the least-used areas?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-are-the-least-used-areas/</link><pubDate>Mon, 06 Aug 2012 18:30:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-are-the-least-used-areas/</guid><description>&lt;div class="post" data-post-id="33424" data-author="harik" data-date="2012-08-06T18:30:32+00:00" data-subject="What are the least-used areas?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been curious about that: are there any areas that basically nobody ever goes to? There&amp;rsquo;s some that I just don&amp;rsquo;t see used anymore, like undead midgaard - I guess the coins aren&amp;rsquo;t what they used to be, and the EQ has been superceeded. Looking through the cartography, there&amp;rsquo;s a bunch of areas I&amp;rsquo;ve never been through, either in solo or in groups.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vault, house, dwelling etc etc</title><link>https://forum.slothmud.net/town-crier/newbie-questions/vault-house-dwelling-etc-etc/</link><pubDate>Sun, 05 Aug 2012 13:23:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/vault-house-dwelling-etc-etc/</guid><description>&lt;div class="post" data-post-id="33418" data-author="Yasik" data-date="2012-08-05T13:23:45+00:00" data-subject="Vault, house, dwelling etc etc"&gt;&#13;&#10;&lt;p&gt;Hi guys!&lt;/p&gt;&#10;&lt;p&gt;Can anyone explain new vault system very short, please?&lt;/p&gt;&#10;&lt;p&gt;Very brief how-to. I&amp;rsquo;m a bit confused with new changes sinse Sloth III.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33419" data-author="*juggleblood*" data-date="2012-08-05T14:06:27+00:00" data-subject="Re: Vault, house, dwelling etc etc"&gt;&#13;&#10;&lt;p&gt;Building Cost: 10M gold&lt;/p&gt;&#10;&lt;p&gt;Availability: Everyone&lt;/p&gt;&#10;&lt;p&gt;A hovel is the starting point for our housing system. It consists&lt;/p&gt;&#10;&lt;p&gt;of one room with a vault. You may purchase a hovel on any continent&lt;/p&gt;&#10;&lt;p&gt;that has a construction guild present.&lt;/p&gt;&#10;&lt;p&gt;Once you have purchased your hovel, you will be transported to your&lt;/p&gt;&#10;&lt;p&gt;room and given instructions on how to build it. You will be able to&lt;/p&gt;&#10;&lt;p&gt;give your room names, descriptions, and extra descriptions. Please&lt;/p&gt;&#10;&lt;p&gt;refer to help house for more detailed information. When building&lt;/p&gt;&#10;&lt;p&gt;your home, please keep your descriptions in theme with our world.&lt;/p&gt;&#10;&lt;p&gt;Immortals reserve the right to change anything we deam unacceptable.&lt;/p&gt;&#10;&lt;p&gt;Each player will only be allowed one connection point per continent&lt;/p&gt;&#10;&lt;p&gt;for their buildings. What this means is, your original hovel will be&lt;/p&gt;&#10;&lt;p&gt;connected for you when you and from that point, every home you purchase&lt;/p&gt;&#10;&lt;p&gt;will need to be connected, by you, in some fashion with the original&lt;/p&gt;&#10;&lt;p&gt;one. Please refer to help hdir for more detailed information regarding&lt;/p&gt;&#10;&lt;p&gt;how to connect your homes to one another.&lt;/p&gt;&#10;&lt;p&gt;You may add extra items to your property such as boards, creatures,&lt;/p&gt;&#10;&lt;p&gt;and stores. This will be done buy using the house command which was&lt;/p&gt;&#10;&lt;p&gt;referred to earlier in this help file.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A hovel consists of a room and a vault&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Once you have purchases your hovel, you may describe it using help&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;house as a guide&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;You must purchase a key inside your first room purchase, make sure&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;you bring a million gold with you, do this by typing house buy key&lt;/p&gt;&#10;&lt;p&gt;inside your hovel. This key will be used to open all locks to entrance&lt;/p&gt;&#10;&lt;p&gt;rooms on any continents you have purchased houses on.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Once this is complete, to initiate the vault, you must type:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;unlock vault comboyouwant&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Type unlock vault comboyouset once more to open the vault&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Now give an immortal a tell and let them know you are ready for them&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;to connect it&lt;/p&gt;&#10;&lt;p&gt;The house command will be used to give your room it&amp;rsquo;s name, description,&lt;/p&gt;&#10;&lt;p&gt;and whatever other information, items, and creatures you desire. When&lt;/p&gt;&#10;&lt;p&gt;adding items or creatures, the item/creature will be zoned in the room&lt;/p&gt;&#10;&lt;p&gt;the purchase was made in, so please be careful when using house &amp;lsquo;buy&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;command.&lt;/p&gt;&#10;&lt;p&gt;Usage:: house &lt;arg1&gt; &lt;arg2&gt;&lt;/p&gt;&#10;&lt;p&gt;arg1: name, description sector, extra, extra kill&lt;/p&gt;&#10;&lt;p&gt;arg2: description&lt;/p&gt;&#10;&lt;p&gt;Usage: house&lt;/p&gt;&#10;&lt;p&gt;When used by itself, this command will show you a list of housing #&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;and room names to each #. This information will make connecting your&lt;/p&gt;&#10;&lt;p&gt;rooms easy. It only shows you the properties to which you own on that&lt;/p&gt;&#10;&lt;p&gt;particular continent. The listing only works when inside of your hovel.&lt;/p&gt;&#10;&lt;p&gt;At the end of the list, it also gives you the command syntax which&lt;/p&gt;&#10;&lt;p&gt;will help with your hovel construction.&lt;/p&gt;&#10;&lt;p&gt;Usage: house name &lt;room name&gt;&lt;/p&gt;&#10;&lt;p&gt;This will give your building a name. Do not include brackets.&lt;/p&gt;&#10;&lt;p&gt;Usage: house description&lt;/p&gt;&#10;&lt;p&gt;Once the return key is hit you enter the description using &amp;lsquo;string mode&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;End the room description with @ on a new line.&lt;/p&gt;&#10;&lt;p&gt;Example:&lt;/p&gt;&#10;&lt;p&gt;house desc&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;] This inn is quite lavishly furnished. The walls are made of a rich&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]walnut wood and the floor is covered with a fine, hand made red carpet.&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]Comfortable chairs rest behind a large table in one corner while the&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]reception desk rests in another. A large chandelier made of elegant&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]crystals hangs overhead providing the room with light. Several pictures&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]hang on the wall above the desk. Sounds of laughter and music can be&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]heard from the north.&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;]@&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;Usage: house EXTRA &lt;keywords&gt;&lt;cr&gt;&lt;/p&gt;&#10;&lt;p&gt;Adding extras to a room helps a great deal to create a well-rounded room.&lt;/p&gt;&#10;&lt;p&gt;Use &amp;lsquo;string mode&amp;rsquo; to enter the description. The keywords are the words&lt;/p&gt;&#10;&lt;p&gt;that can be used to look at.&lt;/p&gt;&#10;&lt;p&gt;Example:&lt;/p&gt;&#10;&lt;p&gt;house extra door&lt;/p&gt;&#10;&lt;p&gt;]The oak door has large bent iron nails hammered deep into it. Once upon&lt;/p&gt;&#10;&lt;p&gt;]a time a sign was nailed here, the edge of the sign spells the words&lt;/p&gt;&#10;&lt;p&gt;]&amp;ldquo;No&amp;hellip;..Y&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;]@&lt;/p&gt;&#10;&lt;p&gt;Usage: house EXTRA kill &lt;keywords&gt;&lt;/p&gt;&#10;&lt;p&gt;Occasionaly you&amp;rsquo;ll want to delete an existing extra, enter the keywords&lt;/p&gt;&#10;&lt;p&gt;for the extra after the kill parameter.&lt;/p&gt;&#10;&lt;p&gt;Example:&lt;/p&gt;&#10;&lt;p&gt;house extra kill door&lt;/p&gt;&#10;&lt;p&gt;house extra kill (will kill all the options in the room.)&lt;/p&gt;&#10;&lt;p&gt;Usage: house buy &lt;option&gt;&lt;/p&gt;&#10;&lt;p&gt;You may purchase extra options for placement on the property you own.&lt;/p&gt;&#10;&lt;p&gt;When you purchase these items, they are zoned to the room the purchase&lt;/p&gt;&#10;&lt;p&gt;is made, so please choose carefully. A list of options can be found&lt;/p&gt;&#10;&lt;p&gt;at help room bonuses.&lt;/p&gt;&#10;&lt;p&gt;In your home you may have one or more vaults, each one can be&lt;/p&gt;&#10;&lt;p&gt;accessed using the following commands.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Vault Commands:&lt;/p&gt;&#10;&lt;p&gt;===============&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Unlock Vault XXXXXX&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You must choose a secret 6-digit combination, with no leading zero.&lt;/p&gt;&#10;&lt;p&gt;Then the very first time you use your vault you will need to do use&lt;/p&gt;&#10;&lt;p&gt;this command twice, initially to set the combination, then again to&lt;/p&gt;&#10;&lt;p&gt;unlock it. Aftwards it will always unlock and open on the first use.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;List&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;When your vault is unlocked you can display a list of the contents by&lt;/p&gt;&#10;&lt;p&gt;using this command.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Deposit &lt;item&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;This command will allow you to deposit an item from your inventory to&lt;/p&gt;&#10;&lt;p&gt;be stored till a later date. There are certain items that can&amp;rsquo;t be&lt;/p&gt;&#10;&lt;p&gt;stored in vaults like spellbooks/holy items/restrung items/personal items.&lt;/p&gt;&#10;&lt;p&gt;Example: deposit barrel&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Withdraw &amp;lt;#&amp;gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;When you use the List command you will see the items in the vault&lt;/p&gt;&#10;&lt;p&gt;with an index to the left. Use the number to remove a single item.&lt;/p&gt;&#10;&lt;p&gt;Example: withdraw 2&lt;/p&gt;&#10;&lt;p&gt;Note: If you withdraw item 2, then all the indexs of the items in the list&lt;/p&gt;&#10;&lt;p&gt;after the one you removed will change.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Close Vault&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;When you have finished shuffling your items you&amp;rsquo;ll want to close your vault&lt;/p&gt;&#10;&lt;p&gt;when you do this it automatically locks.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Further Room Bonuses:&lt;/p&gt;&#10;&lt;p&gt;=====================&lt;/p&gt;&#10;&lt;p&gt;1M Key (Sold to vault owner)&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;To give access to your home to a friend, a second character or to&#13;&#10;&#13;&#10;replace a lost key.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;10M Additional Room&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;These rooms come with a vault, please follow instructions on how to build&#13;&#10;&#13;&#10;the room and how to initialize the vault with help housing .&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;10M board&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;A board to post notes to.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Room Regen Bonuses:&lt;/p&gt;&#10;&lt;p&gt;===================&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; | 1xBonus | Maximum |Cost&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;+&amp;mdash;&amp;mdash;&amp;mdash;+&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;+&amp;mdash;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Mana regen | +1ma | 5ma (5x) | 10M&lt;/p&gt;&#10;&lt;p&gt;Move regen. | +2mv | 10mv (5x) | 5M&lt;/p&gt;&#10;&lt;p&gt;Hitpoint regen | +3hp | 15hp (5x) | 8M&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;HDIR&lt;/p&gt;&#10;&lt;p&gt;Usage: hdir north to room#&lt;/p&gt;&#10;&lt;p&gt;Hdir is used to connect rooms on your property. You must be inside&lt;/p&gt;&#10;&lt;p&gt;the room you are trying to connect and the room you are trying to&lt;/p&gt;&#10;&lt;p&gt;connect to must be one of the ones listed when you type house with&lt;/p&gt;&#10;&lt;p&gt;no arguments.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Other Homes: Dwelling, House, Mansion, Palace, Grand Palace&lt;/p&gt;&#10;&lt;p&gt;Castle&lt;/p&gt;&#10;&lt;p&gt;Building Cost: 75M gold&lt;/p&gt;&#10;&lt;p&gt;Availability: Only to those who are at least tri40.&lt;/p&gt;&#10;&lt;p&gt;Castles have 6 rooms total with 4 of the being vault rooms. They also&lt;/p&gt;&#10;&lt;p&gt;come with a fountain, a board, and your choice of two room bonuses.&lt;/p&gt;&#10;&lt;p&gt;You may also purchase extra room bonuses at any time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class Orders</title><link>https://forum.slothmud.net/town-crier/newbie-questions/class-orders/</link><pubDate>Thu, 02 Aug 2012 05:23:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/class-orders/</guid><description>&lt;div class="post" data-post-id="33413" data-author="Toxis" data-date="2012-08-02T05:23:47+00:00" data-subject="Class Orders"&gt;&#13;&#10;&lt;p&gt;This is to help players understand more about about classes and class orders (classo or classoâ€™s), which is the order of which you pick your classes from your prime to your last. There are many things not known to mortals yet, but this is my advice on classes and how to pick what you want to play for whatever affect you desire.&lt;/p&gt;&#10;&lt;p&gt;First, for all you new players, get level 7 prime and level 1 secondary THEN get level 8 prime. If you donâ€™t understand what prime is, itâ€™s the class you chose when creating your character. Having at least a level 1 secondary will give you 5 rolls to pick stats from at level 8 prime. HELP STATS.&lt;/p&gt;&#10;&lt;p&gt;How do you decide what classo to choose? Think what you like to do the most: solo, group, stab, shift, use summoned creatures, blast, tank, healâ€¦ thereâ€™s many different ways to play and you can adjust your character accordingly. Knowing which of these you might like the best will decide your prime. If you donâ€™t know what you would like to play, donâ€™t worry. There is a player testing mode here on sloth. HELP PTEST&lt;/p&gt;&#10;&lt;p&gt;Choosing your class order also decides the way your stats are ordered. Your characterâ€™s stats are chosen by your prime and second class. To see how your stats are ordered, HELP STAT ORDER.&lt;/p&gt;&#10;&lt;p&gt;Caster classes: cleric, mage, druid, necromancer&lt;/p&gt;&#10;&lt;p&gt;Noncaster classes: warrior, thief, monk, bard&lt;/p&gt;&#10;&lt;p&gt;A caster prime has more mana and mana regeneration than a noncaster and has less hit points and hit point regen. Noncaster primes have higher hit points and hit point regeneration while having lower mana and mana regeneration.&lt;/p&gt;&#10;&lt;p&gt;Your secondary class greatly affects your hit points, hit point regen, mana, and mana regen. A caster/caster will have great mana and mana regen with lower hit points, and a noncaster/noncaster will have high hit points and low mana and mana regen. So if you have a nc/ca or ca/nc the mana, hit points, and regen meet somewhere in the middle and becomes sort of a hybrid character.&lt;/p&gt;&#10;&lt;p&gt;Your third class somewhat affects your hit points and mana. You wonâ€™t have many hit points more in this spot than if you chose a caster, but if you choose a caster you will see noticeably more mana. Yet having a noncaster in this spot can be beneficial depending on how you want to build your character. After reading the entire guide, perhaps it will be more clear if you want caster or noncaster third.&lt;/p&gt;&#10;&lt;p&gt;Your fourth class will only get some minor hit points if warrior. Bard will give even less hit points but some mana. A caster will give you some mana upon leveling.&lt;/p&gt;&#10;&lt;p&gt;All of the four first spots in your classorder will gain moves if you have thief, monk, or bard in any of those locations. You will also gain some hp, ma, and mv from your last four classes in your class order, but has no bearing on the amount due to any positioning.&lt;/p&gt;&#10;&lt;p&gt;For the most part, classes five through eight have little affect on their positioning. You might not be able to get good shift forms or summon or animate dead the creatures you want. It might be a good idea to help forms, help anim, and help summon undead cr to see the restrictions it will have upon your character.&lt;/p&gt;&#10;&lt;p&gt;The Classes:&lt;/p&gt;&#10;&lt;p&gt;Cleric: Powerful heals and fantastic group character. A good cleric can really boost the power of a group. Youâ€™ll want cleric at least by third or fourth class picked or you will struggle for awhile. The further down the class order, the less the max heal bonus you can obtain and the less supplicants you will be able to summon.&lt;/p&gt;&#10;&lt;p&gt;Cleric strengths: dark mace, aerial servant, large heals, powerful supplication, gain xp on raise dead, mass heal, mass remove disease, dark mace&lt;/p&gt;&#10;&lt;p&gt;Mage: Great blasting spells takes mobs down fast. They get frostbolts which comes in handy in a lot of places especially on mobs that are immune to fire. Mirror images allows them to negate damage from four or five attacks, no matter how powerful a mob hits. Reflection turns blasting spells back on the mob, yet sometimes on fellow group members so best used solo.&lt;/p&gt;&#10;&lt;p&gt;Mage strengths: frostbolt, blizzard, mirror images, and reflection.&lt;/p&gt;&#10;&lt;p&gt;Druid: Druids regen fast and their shapeshift forms are a tad more powerful, not to mention they are the only ones who can get piasa form. Druid prime is great for those who like to shift to kill mobs. Druid also works great second for any caster. Druid regen prime and second are really good, tert is lowish, and quad will give only a few points. Druid regen is based on a percentage of increased mana regen. The further down the line of your classorder that druid is, the less forms you will be able to use.&lt;/p&gt;&#10;&lt;p&gt;Druid strengths: shapeshift and piasa prime form, canopied arbor, shield of thorns, and shapeshift form to form&lt;/p&gt;&#10;&lt;p&gt;Necromancer: Necros are great for soloing big mobs. Their undead followers can be devastating.&lt;/p&gt;&#10;&lt;p&gt;The necromancerâ€™s ju-ju is extremely powerful. Necromancers also get wraithform and deathpact, both which are quite good. Having necro second or third is good for your undead control, which gives bonus to hitroll and hitpoints for your undead followers. Even quad, ten undead control is fairly decent. The further down the line of your classorder, the less undeads you will be able to summon down the road.&lt;/p&gt;&#10;&lt;p&gt;Necro strengths: ju-ju follower and undead summons/animates, wraithform, and deathpact&lt;/p&gt;&#10;&lt;p&gt;Undead control from prime: 22/16/12/10/6?/6/6?/6?&lt;/p&gt;&#10;&lt;p&gt;Warrior: Warriors are the tanks of the mud. In a group, tanks take (Point) which is the person in group that rescues everyone else if theyâ€™re getting attacked. They have the most hit points and can get ac over -11 all the way up to around -13. They get innate -.1 ac at three points in their lifetime. Warriors get decent damage and their parry can block an attack per round. Theyâ€™re great at avoiding damage. Having warrior second will give high hit points and itâ€™s easier for rolling stats on thieves and monks as strength is a warriorâ€™s prime stat. Warrior third or fourth you gain a little more hit points than a caster would yet no mana. One of the advantages of warrior third or fourth is to gain skills and ac equipment restrictions faster.&lt;/p&gt;&#10;&lt;p&gt;Warrior strengths: good armor class, parry, riposte, second wind, and massive critical hit&lt;/p&gt;&#10;&lt;p&gt;Thief: Thieves are great stabbers, dealing a lot of damage from the start of battle. Thieves like to hit high damage, low hit point, high xp mobs- but are not limited to them. Thieves wear damage and donâ€™t rely on armor class. The further down the line thief is in your classorder, the worse the stab will be.&lt;/p&gt;&#10;&lt;p&gt;Thief strengths: stab, apply poison, circle, sleight of hand,&lt;/p&gt;&#10;&lt;p&gt;Monk: Monks have a good opening attack, damage reduction, and barehanded attacks that do great damage. The further down the classorder monk is the worse your hand damage and damage reduction cap will be. This is a great spot second or third for the damage reduction and hand damage.&lt;/p&gt;&#10;&lt;p&gt;Monk strengths: deathgrip, damage reduction, focus, presage, wraithtouch, kensai, deathtouch&lt;/p&gt;&#10;&lt;p&gt;Bard: Bards sing a variety of songs that help groups as well as themselves. The higher up bards are in classorder the more charisma you will be able to obtain. Also higher in classorder means you will be able to affect more players and followers. Bard, prime thru quad, gives a bit of hit points and mana even though it is considered a noncaster class. Bard is great prime, fourth, or any of the last four classes.&lt;/p&gt;&#10;&lt;p&gt;Bard strengths: dance of the seven luck gods, call of the sidhe, song of the mist, gods of war, brothers in arms and valor, and adaptation to circumstances are arguably the best, but there are a few others that are really good such as reign of the confusion.&lt;/p&gt;&#10;&lt;p&gt;I hope this helps. If anyone else has added information that they&amp;rsquo;ve gathered over the years, or any advice to add, pls post.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Adamantium Sceptre - how to forge?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/adamantium-sceptre-how-to-forge/</link><pubDate>Sat, 28 Jul 2012 07:50:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/adamantium-sceptre-how-to-forge/</guid><description>&lt;div class="post" data-post-id="33406" data-author="Oboe" data-date="2012-07-28T07:50:02+00:00" data-subject="Adamantium Sceptre - how to forge?"&gt;&#13;&#10;&lt;p&gt;Kerwin in Lirgea forges this item. However, he does not list the components, and I failed to find a forge note or other documentation within the area to fill in the blanks. Would someone share how the component list is revealed in-game? Failing that, would someone share the component list itself? Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33407" data-author="Cizin" data-date="2012-07-28T13:26:55+00:00" data-subject="Re: Adamantium Sceptre - how to forge?"&gt;&#13;&#10;&lt;p&gt;Maybe it will help if you read room descs near by.&lt;/p&gt;&#10;&lt;p&gt;Just a thought.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Old Skool EQ Wanted lists?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/old-skool-eq-wanted-lists/</link><pubDate>Wed, 25 Jul 2012 23:32:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/old-skool-eq-wanted-lists/</guid><description>&lt;div class="post" data-post-id="33396" data-author="*Pixie*" data-date="2012-07-25T23:32:48+00:00" data-subject="Old Skool EQ Wanted lists?"&gt;&#13;&#10;&lt;p&gt;What are items that you remember from that past, that are either rare, retired, changed, or hard to get that were the more popular items from the past on wanted lists. Also, the most sought after items in this version? (not necessarily the items that everyone may have vaulted away) I am looking for things that you would have vaulted because they were cool!&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;pixie&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blood Requiem</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/blood-requiem/</link><pubDate>Fri, 20 Jul 2012 03:27:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/blood-requiem/</guid><description>&lt;div class="post" data-post-id="33389" data-author="harik" data-date="2012-07-20T03:27:20+00:00" data-subject="Blood Requiem"&gt;&#13;&#10;&lt;p&gt;(Cross-pasted from the quest topic)&lt;/p&gt;&#10;&lt;p&gt;a piece of stretched lycan skin:&lt;/p&gt;&#10;&lt;p&gt;An ancient dagger of the ancients can be forged with the following items:&lt;/p&gt;&#10;&lt;p&gt;a blade of war, death, famine and pestilence. Next, a lycan&amp;rsquo;s claw, a black&lt;/p&gt;&#10;&lt;p&gt;widows fang, and the purest vial of blood in a heart-shaped vial. Lastly,&lt;/p&gt;&#10;&lt;p&gt;hold onto this stretched piece of skin and bring a few hundred thousand&lt;/p&gt;&#10;&lt;p&gt;coins or more to pay for my services.&lt;/p&gt;&#10;&lt;p&gt;-Kruz, The Blood Requiem Leader.&lt;/p&gt;&#10;&lt;p&gt;The sun slowly disappears in the west.&lt;/p&gt;&#10;&lt;p&gt;The inky darkness around you fades.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Object &amp;#39;bloodstained ancient blade vampire&amp;#39;, Item type: WEAPON&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Item is: NOBITS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Weight: 11, Value: 300000gold, Worn in: TAKE WIELD &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Damage Dice is &amp;#39;2D5&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Can affect you as:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Affects: DAMROLL by 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Affects: CON by 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;druids, necromancers, bards, and monks may use this item.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;A primary monk glove:&lt;/p&gt;&#10;&lt;p&gt;a page burnt at the edges&lt;/p&gt;&#10;&lt;p&gt;(Lycan Claw Gloves) For the brave monks in the land, gather the following&lt;/p&gt;&#10;&lt;p&gt;items and you may forge a prime item for your hands. First, you will need&lt;/p&gt;&#10;&lt;p&gt;to seek out five claws from a canine being that was once human. Next,&lt;/p&gt;&#10;&lt;p&gt;several different leather items that can be purchased from The Iron Girth&lt;/p&gt;&#10;&lt;p&gt;to reform into gloves to fit your hands. Lastly, a couple vials of the&lt;/p&gt;&#10;&lt;p&gt;purest virgin blood. Bring these items plus a small heap of coins, three&lt;/p&gt;&#10;&lt;p&gt;hundred and fifty thousand to be exact! I almost forgot the key&lt;/p&gt;&#10;&lt;p&gt;item, you will need to keep this page.&lt;/p&gt;&#10;&lt;p&gt;-A young vampire warrior.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Object &amp;#39;gloves lycan claw&amp;#39;, Item type: ARMOR&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Item is: NOBITS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Weight: 3, Value: 350000gold, Worn in: TAKE HANDS &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;AC-apply is -0.1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Can affect you as:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Affects: HAND_DAMAGE by 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Affects: HITROLL by 2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Only those who are primary adept monks may use this item.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Object &amp;#39;old doll porcelain&amp;#39;, Item type: ARMOR&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Item is: NOBITS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Weight: 5, Value: 25000gold, Worn in: TAKE HOLD &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;AC-apply is -0.0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Can affect you as:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Affects: MOVE by 10&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Affects: REGEN_MOVE by 3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Only those who are at least novice thieves or monks may use this item.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;A clasp shaped like a bat that attaches to a neck item requires several&lt;/p&gt;&#10;&lt;p&gt;items to make. Bring them and a handsome amount of gold and I will create&lt;/p&gt;&#10;&lt;p&gt;it for you. First, you will need to search for a bat and bring five of his&lt;/p&gt;&#10;&lt;p&gt;wings. Next, a vial of pure virgin blood. Lastly, two skeleton keys in&lt;/p&gt;&#10;&lt;p&gt;the shape of a bat and the this piece of vampire flesh.&lt;/p&gt;&#10;&lt;p&gt;-Carmeillia, The Blood Requiem Princess.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Object &amp;#39;clasp bat wings black&amp;#39;, Item type: CLASP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Item is: NOBITS&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Weight: 1, Value: 250000gold, Worn in: TAKE NECK &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Clasp can only be attached to:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; necklaces, amulets, and gorgets&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Clasp gives the user -5 SAVING_POISON&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Only those who are primary adept necromancers may use this item.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>Questions for Breeze</title><link>https://forum.slothmud.net/town-crier/newbie-questions/questions-for-breeze/</link><pubDate>Sat, 14 Jul 2012 12:48:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/questions-for-breeze/</guid><description>&lt;div class="post" data-post-id="33378" data-author="*Breeze*" data-date="2012-07-14T12:48:43+00:00" data-subject="Questions for Breeze"&gt;&#13;&#10;&lt;p&gt;DO NOT USE BUGS/TYPOS/IDEAS COMMAND TO SEND ME PRIVATE QUESTIONS. THATS JUST PLAIN ANNOYING, AND WHO KNOWS WHEN I WILL GET AROUND TO READING THEM. JUST EMAIL ME.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33379" data-author="*Breeze*" data-date="2012-07-14T12:48:53+00:00" data-subject="Re: Questions for Breeze"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;2012-07-10 16:24:23 ** 7000 ** Tuk ** breeze e.g. diamond sleeves loads on Melephus or Gargantuan, how the list sorted? or random?&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;totally random (random 5 poppers iirc)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma EQ ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-eq/</link><pubDate>Mon, 09 Jul 2012 19:55:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-eq/</guid><description>&lt;div class="post" data-post-id="33366" data-author="Bettina" data-date="2012-07-09T19:55:53+00:00" data-subject="Drachma EQ ?"&gt;&#13;&#10;&lt;p&gt;Been wondering for the past couple days when and why drachma shops have gone back to selling old eq? Tried to find out ingame on several occasions but ended up getting no results.. Feeling a bit ignored and that no one cares.. &lt;em&gt;sniff&lt;/em&gt; I could be the only one to feel this way, but I think being informed at all times on what&amp;rsquo;s currently going on with dr eq is very important..&lt;/p&gt;&#10;&lt;p&gt;If anyone can inform me on what&amp;rsquo;s going on with the shops currently I would REALLY appreciate it. If this is possible, Thanks much..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>5th - 8th classes' benefits</title><link>https://forum.slothmud.net/town-crier/newbie-questions/5th-8th-classes-benefits/</link><pubDate>Thu, 05 Jul 2012 11:45:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/5th-8th-classes-benefits/</guid><description>&lt;div class="post" data-post-id="33359" data-author="Yasik" data-date="2012-07-05T11:45:21+00:00" data-subject="5th - 8th classes&amp;#x27; benefits"&gt;&#13;&#10;&lt;p&gt;Can anyone please share the info about them - mr/dam_reduct/spell_dam caps, hp/ma/mv per level gain, eq restricts and so on.&lt;/p&gt;&#10;&lt;p&gt;Going to decide for Wa-Cl-Ma-Ne the last ones, would like to pick them with a bit of rational thinking, not random, etc.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33360" data-author="Yasik" data-date="2012-07-05T23:08:20+00:00" data-subject="Re: 5th - 8th classes&amp;#x27; benefits"&gt;&#13;&#10;&lt;p&gt;cmon guys, dont be shy, all your advice are belong to me&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I'm a terrible solo thief, help.</title><link>https://forum.slothmud.net/classes/thief/i-m-a-terrible-solo-thief-help/</link><pubDate>Wed, 27 Jun 2012 23:06:20 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/i-m-a-terrible-solo-thief-help/</guid><description>&lt;div class="post" data-post-id="33348" data-author="harik" data-date="2012-06-27T23:06:20+00:00" data-subject="I&amp;#x27;m a terrible solo thief, help."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve gotten to 3x40 entirely on the back of groups, but whenever I try to solo I lose more XP than I gain.&lt;/p&gt;&#10;&lt;p&gt;Solo, I run -7.1 +14+15(+14stabdam). I still have VK gear on me.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;light&amp;gt; Orb of Wrath -0.0 AC +1 HIT +4 STAB_DAMAGE&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;finger&amp;gt; a heavy iron ring -0.4 AC &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;finger2&amp;gt; a man&amp;#39;s diamond ring -0.0 AC +2 HIT &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;neck&amp;gt; zebra hide cloak of the fashion lords -0.5 +3 HP &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;neck2&amp;gt; a silex collar -0.6 AC &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;body&amp;gt; a suit of glowing, diamond-encrusted platemail-2.4 AC -8 MANA +10 HP +1 CHA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;head&amp;gt; a prison guard helmet -1.1 AC +2 HIT -1 SAVES &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;legs&amp;gt; dwarvish greaves -1.4 AC +1 CON +1 MV_REGEN&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;feet&amp;gt; black orcskin boots -0.5 AC +5 MOVE &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;hands&amp;gt; a pair of onyx and diamond-studded gauntlets -0.2 +1 HIT +1 DAM &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;arms&amp;gt; sleeves of molten lava -0.5 AC +1 DAM +10 STAB DAM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;shield&amp;gt; shield of the black rose -1.1 AC &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;about&amp;gt; a grey robe -0.5 400 container &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;waist&amp;gt; belt of the damned -0.4 AC -15 HP&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;wrist&amp;gt; a crystal bracelet -0.0 AC +1 DAM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;wrist2&amp;gt; a black opal bracelet -0.0 AC +1 DAM +4 STABDAM&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;wielded&amp;gt; Rogue&amp;#39;s Dagger -0 AC 3D4 DIE +2 HIT +3 DAM +1 MAX_STR&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;low&amp;gt; a jing-jit disk -0.5 AC +1 STR &lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Your levels: Th: 40 Wa: 40 Cl: 40 Ma: 36 Dr: 22 Ne: 20 Ba: 13 Mo: 11&lt;/p&gt;&#10;&lt;p&gt;Str: 19[17], Int: 16[16], Wis: 13[13], Dex: 18[18], Con: 18[17]&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t one-shot the stuff in skeep so I get pretty badly slaughtered in there. It takes 2 runs to get the skels/elite wights and I can&amp;rsquo;t even think about doing anything else in there.&lt;/p&gt;&#10;&lt;p&gt;So&amp;hellip; what areas should I try to learn, and what EQ should I go after? I have -8.4 AC gear, but that&amp;rsquo;s not enough of a difference to help with thick mobs and kills most of my +dam/+stabdam to switch to it. Look at this scrub wearing a zebra-hide cloak while nearing 4x40!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m really bad at this, help.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Super Low Level Stuff We Can Put in shop/give to Newbies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/super-low-level-stuff-we-can-put-in-shop-give-to-newbies/</link><pubDate>Sat, 16 Jun 2012 21:05:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/super-low-level-stuff-we-can-put-in-shop-give-to-newbies/</guid><description>&lt;div class="post" data-post-id="33335" data-author="*Idjit*" data-date="2012-06-16T21:05:23+00:00" data-subject="Super Low Level Stuff We Can Put in shop/give to Newbies"&gt;&#13;&#10;&lt;p&gt;I put this in general chat section of Crier,&lt;/p&gt;&#10;&lt;p&gt;because it&amp;rsquo;s not strictly directed at newbies, but rather high level people that are idling,&lt;/p&gt;&#10;&lt;p&gt;who might want to do something constructive to make the mud look more lived-in/active.&lt;/p&gt;&#10;&lt;p&gt;So sell this stuff to the shop or hoard it and then give to a newbie who seems promising.&lt;/p&gt;&#10;&lt;p&gt;PURPOSE: this isn&amp;rsquo;t intended to be powerful or &amp;ldquo;the best&amp;rdquo; gear, this is just so newbies feel they&amp;rsquo;re being interacted&lt;/p&gt;&#10;&lt;p&gt;with. They&amp;rsquo;re also mildly useful things.&lt;/p&gt;&#10;&lt;p&gt;AH CASTER NECK gold bird pendant +1 str +1 int -0.0 AC small gold bird Penguins(AH)&lt;/p&gt;&#10;&lt;p&gt;AH MELEE NECK brown robe -0.3 AC sea lion Thule Beach(AH)&lt;/p&gt;&#10;&lt;p&gt;AH EVERYBODY FEET old viking boots +2 hitroll +2 KickDam -0.3 AC a man panning for gold Castle Zodiac I(AH)&lt;/p&gt;&#10;&lt;p&gt;AH EVERYBODY FINGER a ring of indigo coral +1 str +1 hitroll +0.1 AC kobold fisherman Herbalist Isle II (AH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY LIGHT fire jewel +1 hitroll -0.0 AC a fire lizard Firenewts(BH)&lt;/p&gt;&#10;&lt;p&gt;BH CASTER FINGER a carved wooden ring +2 MaRegen +2 HpRegen -0.0 AC a great horned owl (The Jungle very close to druid guild)(BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY FINGER a silver ring +1 int gnoll shaman The Gnoll Stockade (BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY ABOUT red robe -0.2 AC container kobold sage Kobolds (BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBOYD ABOUT backpack supply shop BH town(BH) buy these for level 1&amp;rsquo;s in addition to their sack.&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY NECK gold chain +1 str -0.3 AC brass golem The Draconis Sewers (BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY WAIST ivory belt +1 dex -0.1 AC the mutant slime monster The Draconis Sewers&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY HANDS wagoneer&amp;rsquo;s gloves +2 hitroll -0.2 AC a tanned wagoneer Wagoneers(BH)&lt;/p&gt;&#10;&lt;p&gt;BH CASTER HEAD a feathered headdress +2 hitroll +10 mana -0.0 AC the guardian statue Sun Monks(BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY SHIELD a spiked buckler +1 hitroll -0.4 AC a woman The Asylum(BH)&lt;/p&gt;&#10;&lt;p&gt;BH BACKSTAB WEAPON a kitchen knife 2d4 ENCHANTABLE a man The Asylum(BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY WRIST white gold bracelet +2 hitroll -0.0 AC the temple chef Nia Temple(BH)&lt;/p&gt;&#10;&lt;p&gt;BH MELEE WAIST a dull red belt +1 str +10 resist fire -0.1 AC the huge tree demon The Jungle(BH)&lt;/p&gt;&#10;&lt;p&gt;BH EVERYBODY ARMS iron sleeves +1 hitroll -0.5 AC the giant weasel cub The Weasel Den(BH)&lt;/p&gt;&#10;&lt;p&gt;BH BACKSTAB WEAPON: a letter opener 2d4 +1 hitroll +2 dam the hobgoblin landlord The Goblin Caves(BH)&lt;/p&gt;&#10;&lt;p&gt;BH CASTER everything in Orkhis Shop Bal Harbor town(BH)&lt;/p&gt;&#10;&lt;p&gt;SS EVERYBODY FINGER hamster collar +1 hitroll -0.1 AC +3 age a small red hamster Settlestone Town(SS)&lt;/p&gt;&#10;&lt;p&gt;SS CASTER FINGER a silver band of ivy +1 MaRegen -0.0 AC a tired old grymlyn Grymlyns(SS)&lt;/p&gt;&#10;&lt;p&gt;SS EVERYBODY FEET old viking boots +2 hitroll +2 KickDam -0.3 AC a disreputable dwarf Settlestone Town(SS)&lt;/p&gt;&#10;&lt;p&gt;IS MELEE FINGER greenish ring -0.3 AC hermit crab The Island(IS)&lt;/p&gt;&#10;&lt;p&gt;PARAMETERS: these are mobs you can do idling, that create shop activity for newbies and/or you can save for newbies&lt;/p&gt;&#10;&lt;p&gt;The rules are:&lt;/p&gt;&#10;&lt;p&gt;EXCLUDED: anything with Experienced or higher restricts.&lt;/p&gt;&#10;&lt;p&gt;ESPECIALLY INCLUDED: stuff with no restricts or Ap restricts, Adept less-so.&lt;/p&gt;&#10;&lt;p&gt;EXCLUDED: anything that takes more than 2 or 3 firewinds to kill instantly.&lt;/p&gt;&#10;&lt;p&gt;EXCLUDED: anything Zuzu can&amp;rsquo;t solo in positive AC mode with aerial servant up.&lt;/p&gt;&#10;&lt;p&gt;this is intended to be really&amp;hellip; really&amp;hellip; really EASY EASY stuff for non-tank types.&lt;/p&gt;&#10;&lt;p&gt;Almost in most cases what newbies could nearly solo themselves with difficulty. They just don&amp;rsquo;t know where it is.&lt;/p&gt;&#10;&lt;p&gt;So we&amp;rsquo;re bringing it to them to encourage them to play.&lt;/p&gt;&#10;&lt;p&gt;My designations for EVERYBODY vs CASTER etc aren&amp;rsquo;t perfect. Bite me :)&lt;/p&gt;&#10;&lt;p&gt;Please please please TRY to stick to the above restrictions rigidly when posting additions to this list.&lt;/p&gt;&#10;&lt;p&gt;Thank you for your attention.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need help classo file ( drachma reward )</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-help-classo-file-drachma-reward/</link><pubDate>Tue, 12 Jun 2012 16:50:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-help-classo-file-drachma-reward/</guid><description>&lt;div class="post" data-post-id="33334" data-author="*Splork*" data-date="2012-06-12T16:50:20+00:00" data-subject="Need help classo file ( drachma reward )"&gt;&#13;&#10;&lt;p&gt;We need a help classo file for our helpfile system. This help entry should include the bonuses of picking a prime, secondary, etc etc.&lt;/p&gt;&#10;&lt;p&gt;Some of the questions it should answer are:&lt;/p&gt;&#10;&lt;p&gt;How does a prime class affect your character? ( regen, stats, hps, spells, etc)&lt;/p&gt;&#10;&lt;p&gt;How does your secondary class affect your character? ( regen, hps, spells, etc etc)&lt;/p&gt;&#10;&lt;p&gt;What classes are considered non-caster and caster?&lt;/p&gt;&#10;&lt;p&gt;Etc etc,&lt;/p&gt;&#10;&lt;p&gt;Please send to &lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>comms_only toggle ( screen reader support )</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/comms-only-toggle-screen-reader-support/</link><pubDate>Wed, 06 Jun 2012 23:33:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/comms-only-toggle-screen-reader-support/</guid><description>&lt;div class="post" data-post-id="33331" data-author="*Splork*" data-date="2012-06-06T23:33:51+00:00" data-subject="comms_only toggle ( screen reader support )"&gt;&#13;&#10;&lt;p&gt;At the request of one of our players, whom uses a screen reader, the following settings option has been added, comms_only.&lt;/p&gt;&#10;&lt;p&gt;Toggle this on, and all room descriptions, objects, characters, and messages regarding leaving and arriving have been gagged.&lt;/p&gt;&#10;&lt;p&gt;This will help those players have conversations without their screen readers getting too much output to follow correctly.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nekto improtu quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nekto-improtu-quest/</link><pubDate>Tue, 05 Jun 2012 22:57:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nekto-improtu-quest/</guid><description>&lt;div class="post" data-post-id="33329" data-author="Shyla" data-date="2012-06-05T22:57:57+00:00" data-subject="Nekto improtu quest"&gt;&#13;&#10;&lt;p&gt;Nekto ran an improptu quest today to finish off the one forge that was not yet made from kitzeh.&lt;/p&gt;&#10;&lt;p&gt;identify broom&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;enchanted broom wand forge&amp;rsquo;, Item type: WAND&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 20000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Has 20 charges, with 20 charges left.&lt;/p&gt;&#10;&lt;p&gt;Level 20 spell of:&lt;/p&gt;&#10;&lt;p&gt;word of recall&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;broom is made by getting a scroll of transportation that pops on baba yaga and 2 souls of the most evil along with 100k coins and Quack will enchant broom for you&lt;/p&gt;&#10;&lt;p&gt;kinda nice 20 charge red staff if one should feel like hitting baba yaga :)&lt;/p&gt;&#10;&lt;p&gt;we also got some drachma and a grenade. It was a short deadly little quest to kill a couple mongolian assassins.messenger. then ghost of khan &amp;hellip;(he keeps coming back someone needs to find and burn his bones :) )&lt;/p&gt;&#10;&lt;p&gt;anyways thanks Nekto it was a nice little change of pace&lt;/p&gt;&#10;&lt;p&gt;Hugs&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coder wanted (FLEX)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coder-wanted-flex/</link><pubDate>Mon, 04 Jun 2012 03:56:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coder-wanted-flex/</guid><description>&lt;div class="post" data-post-id="33328" data-author="*Splork*" data-date="2012-06-04T03:56:12+00:00" data-subject="Coder wanted (FLEX)"&gt;&#13;&#10;&lt;p&gt;This is a rare opportunity, a coder position with a game which has been around for 22 years, continually ranked in the top 3 at TMC, currently ranked #1, one of the oldest DIKU MUDS in existence, and one of the most respected MUDS out there.&lt;/p&gt;&#10;&lt;p&gt;We are looking for an experienced Flex developer.&lt;/p&gt;&#10;&lt;p&gt;Please contact &lt;a href="mailto:Splork@slothmud.org" &gt;Splork@slothmud.org&lt;/a&gt; for any further information.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33332" data-author="Stark" data-date="2012-06-07T14:03:14+00:00" data-subject="Re: Coder wanted (FLEX)"&gt;&#13;&#10;&lt;p&gt;You probably have no use for an inexperienced flex developer then. I just started a project at work that I had to load up Flash Builder for. Good luck filling the position. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coming back to Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coming-back-to-sloth/</link><pubDate>Sat, 02 Jun 2012 23:30:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coming-back-to-sloth/</guid><description>&lt;div class="post" data-post-id="33323" data-author="Harm" data-date="2012-06-02T23:30:11+00:00" data-subject="Coming back to Sloth"&gt;&#13;&#10;&lt;p&gt;Hi guys,&lt;/p&gt;&#10;&lt;p&gt;After an extended absence, I&amp;rsquo;m gonna be playing a bit again. Will someone please recommend a good (preferably free) client. A link to a download would be super helpful too.&lt;/p&gt;&#10;&lt;p&gt;Looking forward to seeing you all again soon.&lt;/p&gt;&#10;&lt;p&gt;Harm&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33324" data-author="*Breeze*" data-date="2012-06-02T23:32:39+00:00" data-subject="Re: Coming back to Sloth"&gt;&#13;&#10;&lt;p&gt;wintin.net&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://sourceforge.net/projects/wintin/files/" target="_blank" rel="noreferrer"&gt;http://sourceforge.net/projects/wintin/files/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What is your favorite areas?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-is-your-favorite-areas/</link><pubDate>Sat, 02 Jun 2012 04:05:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-is-your-favorite-areas/</guid><description>&lt;div class="post" data-post-id="33319" data-author="Toxis" data-date="2012-06-02T04:05:29+00:00" data-subject="What is your favorite areas?"&gt;&#13;&#10;&lt;p&gt;Just curious what are the favorite areas people are running lately and why. (solo and group)&lt;/p&gt;&#10;&lt;p&gt;Pls do tell :)&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33320" data-author="Fire" data-date="2012-06-02T09:17:37+00:00" data-subject="Re: What is your favorite areas?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been running centaurs a lot. Kinda boring, but very decent xp and a bit of gold to sweeten the run. What&amp;rsquo;s your favorite solo area?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33321" data-author="Cizin" data-date="2012-06-02T09:38:20+00:00" data-subject="Re: What is your favorite areas?"&gt;&#13;&#10;&lt;p&gt;Den of Thieves - running it makes you a real man ! :mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost black demonskin boots somewhere</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-black-demonskin-boots-somewhere/</link><pubDate>Thu, 31 May 2012 01:04:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-black-demonskin-boots-somewhere/</guid><description>&lt;div class="post" data-post-id="33318" data-author="Tuck" data-date="2012-05-31T01:04:42+00:00" data-subject="Lost black demonskin boots somewhere"&gt;&#13;&#10;&lt;p&gt;Lost black demonskin boots somewhere.&lt;/p&gt;&#10;&lt;p&gt;If someone find em, please contact me.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The attitude of 1 particular player</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-attitude-of-1-particular-player/</link><pubDate>Tue, 29 May 2012 13:56:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-attitude-of-1-particular-player/</guid><description>&lt;div class="post" data-post-id="33313" data-author="Maarg" data-date="2012-05-29T13:56:33+00:00" data-subject="The attitude of 1 particular player"&gt;&#13;&#10;&lt;p&gt;This just happened no more than 5mins ago in-game:&lt;/p&gt;&#10;&lt;p&gt;the Bal Harbor Auctioneer auctions&amp;ndash; &amp;lsquo;Lot #8 for a slothmshaped brooch ended with a buyout by Behemoth.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the Bal Harbor Auctioneer auctions&amp;ndash; &amp;lsquo;Behemoth has put up a sloth-shaped brooch with a minimum bid of 10000, and buyout of 20000.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dr auctions&amp;ndash; &amp;lsquo;interesting.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;tsk tsk tsk, those were put up for the newbies'&lt;/p&gt;&#10;&lt;p&gt;Dr gossips&amp;ndash; &amp;lsquo;for you?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Explains alot when people try and take advantage of the newbies&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Behemoth gossips&amp;ndash; &amp;lsquo;as far as I know auction is for all players&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Behemoth gossips&amp;ndash; &amp;lsquo;and I am free to do with the items I BOUGHT whatever I wish&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Behemoth gossips&amp;ndash; &amp;rsquo;even junk them'&lt;/p&gt;&#10;&lt;p&gt;Behemoth gossips&amp;ndash; &amp;lsquo;any problems?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dr gossips&amp;ndash; &amp;lsquo;fight fight fight!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Behemoth gossips&amp;ndash; &amp;rsquo;nah, don&amp;rsquo;t wanna get smacked by imms atm :)'&lt;/p&gt;&#10;&lt;p&gt;Breezewood tells you &amp;lsquo;best to offer the item to any newbies that are on then ship them&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Breezewood &amp;lsquo;Idjit/Zuzu told me to offer them on auction for 2000 coins&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Never understood the mentality of such players.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thank you for the lev loss changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thank-you-for-the-lev-loss-changes/</link><pubDate>Tue, 22 May 2012 16:17:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thank-you-for-the-lev-loss-changes/</guid><description>&lt;div class="post" data-post-id="33307" data-author="Ezekiel" data-date="2012-05-22T16:17:38+00:00" data-subject="Thank you for the lev loss changes"&gt;&#13;&#10;&lt;p&gt;Just wanted to send a thanks out to the imms for changing the consecutive lev loss. Of the 14 or so years I&amp;rsquo;ve played here, I&amp;rsquo;ve never seen lev loss happen back to back to back on deaths, and couldn&amp;rsquo;t have expected it would happen. Although I was upset at the time, I can&amp;rsquo;t expect a fix on something that the imms didn&amp;rsquo;t know could even be a problem, until it occured. Thanks for the prompt response and changes. -Zeke&lt;/p&gt;&#10;&lt;p&gt;(For anyone that&amp;rsquo;s too lazy to pull up the Mud Changes thread&amp;hellip;Splork kindly changed the code to not allow consecutive lev loss on death.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>level loss</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/level-loss/</link><pubDate>Tue, 22 May 2012 03:00:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/level-loss/</guid><description>&lt;div class="post" data-post-id="33306" data-author="*Splork*" data-date="2012-05-22T03:00:02+00:00" data-subject="level loss"&gt;&#13;&#10;&lt;p&gt;After seeing what happened to Ezekiel, I&amp;rsquo;ve changed the code to no longer allow consecutive level losses upon death.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Down time</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-time/</link><pubDate>Fri, 11 May 2012 20:45:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-time/</guid><description>&lt;div class="post" data-post-id="33301" data-author="*Splork*" data-date="2012-05-11T20:45:39+00:00" data-subject="Sloth Down time"&gt;&#13;&#10;&lt;p&gt;This has been a very long time coming, but we are dealing with a hard drive failure with our server. This is going to take a bit of time to sort out and fix.&lt;/p&gt;&#10;&lt;p&gt;Sorry guys,&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;p&gt;If you want to mess around, log in to&lt;/p&gt;&#10;&lt;p&gt;kembra.slothmud.com port 6106&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33302" data-author="Maarg" data-date="2012-05-11T21:15:02+00:00" data-subject="Re: Sloth Down time"&gt;&#13;&#10;&lt;p&gt;Buggered. I left my char in FOC. Oh well, I should have been more careful and rented.&lt;/p&gt;&#10;&lt;p&gt;I hope it all goes well for the recovery Splork.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new spell? CHIRONS LINK</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-spell-chirons-link/</link><pubDate>Sat, 05 May 2012 23:49:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-spell-chirons-link/</guid><description>&lt;div class="post" data-post-id="33296" data-author="war" data-date="2012-05-05T23:49:08+00:00" data-subject="new spell? CHIRONS LINK"&gt;&#13;&#10;&lt;p&gt;I saw the help file and asked around no1 has saw this spell yet?&lt;/p&gt;&#10;&lt;p&gt;Is it in game or just a forged book no1 has doen yet?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33299" data-author="Magi" data-date="2012-05-09T20:57:59+00:00" data-subject="Re: new spell? CHIRONS LINK"&gt;&#13;&#10;&lt;p&gt;Awesomeness! Hope its available by the time I hit level 10 :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33300" data-author="war" data-date="2012-05-10T02:39:32+00:00" data-subject="Re: new spell? CHIRONS LINK"&gt;&#13;&#10;&lt;p&gt;I was told by the managment its not in game, and wont be for awile.&lt;/p&gt;&#10;&lt;p&gt;Peace by use of war!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lotus Blossom Bracelet</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/lotus-blossom-bracelet/</link><pubDate>Fri, 04 May 2012 00:23:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/lotus-blossom-bracelet/</guid><description>&lt;div class="post" data-post-id="33295" data-author="*Pixie*" data-date="2012-05-04T00:23:14+00:00" data-subject="Lotus Blossom Bracelet"&gt;&#13;&#10;&lt;p&gt;This item has been updated, the stats are different, better! Happy Forging!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Adamantite-plated Snakeskin Gauntlets</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/adamantite-plated-snakeskin-gauntlets/</link><pubDate>Mon, 30 Apr 2012 00:03:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/adamantite-plated-snakeskin-gauntlets/</guid><description>&lt;div class="post" data-post-id="33289" data-author="*Pixie*" data-date="2012-04-30T00:03:06+00:00" data-subject="Adamantite-plated Snakeskin Gauntlets"&gt;&#13;&#10;&lt;p&gt;The note for this item was missing a few lines so I decided to post those lines for you until the note is changed ingame.&lt;/p&gt;&#10;&lt;p&gt;(Adamantite-plated Snakeskin Gauntlets) For the most impressive warriors from the ranks of Jord, gauntlets made of the strongest metal can be made. First, five handfuls of turquoise beads from an enlightened being. Next, a sweet-scented stick from a haze that fills the halls, and a spool of golden threads. You will need to travel to the continent of Lyme and visit Kitzeh, and bring me a pair of gloves made of snakeskin. Lastly, three chunks of onyx for the adamantite mold, beads of an ornate nature that can be worn upon ones wrist, and three spikes of metal.&lt;/p&gt;&#10;&lt;p&gt;Bring me these items and I shall craft an item for any prime&lt;/p&gt;&#10;&lt;p&gt;warrior who has attained supremacy in at least six classes.&lt;/p&gt;&#10;&lt;p&gt;-Shiva, the enlightened warrior.&lt;/p&gt;&#10;&lt;p&gt;-Pixie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blowing forges a thing of the past?( or close to it :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blowing-forges-a-thing-of-the-past-or-close-to-it/</link><pubDate>Tue, 17 Apr 2012 05:09:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blowing-forges-a-thing-of-the-past-or-close-to-it/</guid><description>&lt;div class="post" data-post-id="33274" data-author="*Splork*" data-date="2012-04-17T05:09:44+00:00" data-subject="Blowing forges a thing of the past?( or close to it :)"&gt;&#13;&#10;&lt;p&gt;Breeze posted his change log but I am announcing the changes a second time:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Forges&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Blown forges no longer take all your items.&lt;/p&gt;&#10;&lt;p&gt;That is, the code will decide which item(s) to keep and which to give back.&lt;/p&gt;&#10;&lt;p&gt;At the moment, it is set to 1 item, but we reserve the right to change that at any time.&lt;/p&gt;&#10;&lt;p&gt;To head off rumors, Item value/stats/etc has nothing to do with which item is chosen.&lt;/p&gt;&#10;&lt;p&gt;It is purely a random chance.&lt;/p&gt;&#10;&lt;p&gt;NOTE ::&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;THIS OPTION MUST BE ENABLED BY THE IMMORTAL WHO CREATED THE FORGE OR A 45+.&#13;&#10;&#10;I plan on asking Juggleblood to look at the forges and decide if any of the current&#13;&#10;&#10;forges need the feature enabled, but I do not promise that it will be turned on, on any&#13;&#10;&#10;particular forge, and please don't nag the immortals about adding it to your favorite forge.&#13;&#10;&#10;This feature was added in because we love you ;)&#13;&#10;&#10;Changes in whenever code is moved over, recompiled and mud is rebooted.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Feel free to email me a list of forges which some of you feel should have the new settings. This is an enormous change and we really hope you guys appreciate it. None of us want out time, energy, and sacrifices to be ruined in a second or two, hopefully this is a great way to meet both sides somewhere in the middle&amp;hellip; Losing one cp, compared to ALL of them should be something you guys greatly appreciate and hopefully will show you guys how much we listen and understand everyone&amp;rsquo;s concerns&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Breeze edit : @Splork - Thanks for taking it upon yourself to look at suggested forges. The no-nag comment was because I know we all have lives and a lot to do, and didn&amp;#39;t want us to get a million forge-change requests.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud not accessible</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-not-accessible/</link><pubDate>Wed, 11 Apr 2012 19:41:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-not-accessible/</guid><description>&lt;div class="post" data-post-id="33266" data-author="Truck" data-date="2012-04-11T19:41:11+00:00" data-subject="Mud not accessible"&gt;&#13;&#10;&lt;p&gt;Yesterday (4-10) and today approx 3:15 EST(4-11) the mud dropped link to more than one player. Not sure if the entire player base is affected or not, but I wanted to make you aware.&lt;/p&gt;&#10;&lt;p&gt;Not sure if this is a server issue or not as yesterday when I was able to log back in I had just been disconnected and the game was running as usual.&lt;/p&gt;&#10;&lt;p&gt;There had been no reboot to the mud.&lt;/p&gt;&#10;&lt;p&gt;Truck&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for help and or item</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-help-and-or-item/</link><pubDate>Tue, 10 Apr 2012 02:34:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-help-and-or-item/</guid><description>&lt;div class="post" data-post-id="33265" data-author="Shyla" data-date="2012-04-10T02:34:51+00:00" data-subject="looking for help and or item"&gt;&#13;&#10;&lt;p&gt;I found that i am missing fifteen legion banner to forge i had fifth&amp;hellip;snicker&lt;/p&gt;&#10;&lt;p&gt;if someone finds they pop 1 or 2 spare fifteenth banners while cycle that area please holler at me or if you find you are on and have time to help me cycle for it please holler at me&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;p&gt;p.s thanks for all of the help I have gotten since I have been here :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>found..</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found/</link><pubDate>Mon, 02 Apr 2012 23:49:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found/</guid><description>&lt;div class="post" data-post-id="33256" data-author="Nyx" data-date="2012-04-02T23:49:43+00:00" data-subject="found.."&gt;&#13;&#10;&lt;p&gt;&amp;hellip; somebody&amp;rsquo;s water container (the Olympus variety..) down from SS Well yesterday. I&amp;rsquo;m guessing someone dropped it by accident in the excitement of the area opener (thanks Pixie!)&lt;/p&gt;&#10;&lt;p&gt;Please find me in game to get it back :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new area added Pagoda of Enlightenment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-added-pagoda-of-enlightenment/</link><pubDate>Mon, 02 Apr 2012 06:05:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-added-pagoda-of-enlightenment/</guid><description>&lt;div class="post" data-post-id="33254" data-author="Shyla" data-date="2012-04-02T06:05:49+00:00" data-subject="new area added Pagoda of Enlightenment"&gt;&#13;&#10;&lt;p&gt;Pixie&amp;rsquo;s new area Pagoda of Enlightenment was added on april 1, 2012&lt;/p&gt;&#10;&lt;p&gt;This area has at least 1 prime warrior forge in it and rumor has it 1 other forge and 1 brew.&lt;/p&gt;&#10;&lt;p&gt;There is also an aggro epic that will appear is this area : Snow Lion&lt;/p&gt;&#10;&lt;p&gt;the snow lion is a lot like iblis only thicker&lt;/p&gt;&#10;&lt;p&gt;all the mobs here appear to be level 41 and 42 which works really nice for supplicants and stuff. This area repops with people inside it and the repop time was too short we were told and will be adjusted up so we are not sure yet what repop time will be. I am thinking it will be about 60 minutes once it is fixed.&lt;/p&gt;&#10;&lt;p&gt;There is also at least one safe room/no magic room here somewhere in the temple part&lt;/p&gt;&#10;&lt;p&gt;I will post more info later as I think of things to add and hope others post here also&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wow, thanks for squandering months of effort</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wow-thanks-for-squandering-months-of-effort/</link><pubDate>Thu, 29 Mar 2012 03:51:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wow-thanks-for-squandering-months-of-effort/</guid><description>&lt;div class="post" data-post-id="33251" data-author="Ezekiel" data-date="2012-03-29T03:51:02+00:00" data-subject="Wow, thanks for squandering months of effort"&gt;&#13;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a warg pelt&lt;/p&gt;&#10;&lt;p&gt;a mithril wand&lt;/p&gt;&#10;&lt;p&gt;an ethereal key&lt;/p&gt;&#10;&lt;p&gt;a short knobbly wizards staff..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a mesh of mithril rings [5] (post forged 25 ornate mithril rings)&lt;/p&gt;&#10;&lt;p&gt;a judge&amp;rsquo;s gavel&lt;/p&gt;&#10;&lt;p&gt;some flaming raiment..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a mithril helm&lt;/p&gt;&#10;&lt;p&gt;a suit of glowing, diamond-encrusted platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a ball of gold thread (post forged)&lt;/p&gt;&#10;&lt;p&gt;a ball of mithril thread (post forged)&lt;/p&gt;&#10;&lt;p&gt;a congealed flame..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a pulsating ball of lava..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Blackmore quickly sings a verse of &amp;lsquo;hymn of an artisan&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Blackmore expertly strums some chords on lyre.&lt;/p&gt;&#10;&lt;p&gt;A skilled ghost artisan relaxes to your song and works with efficiency!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 821ma 269mv&amp;gt; +4&lt;/p&gt;&#10;&lt;p&gt;forge shirt-mithril&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;There is a tremendous explosion!&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 821ma 269mv&amp;gt; +4&lt;/p&gt;&#10;&lt;p&gt;A skilled ghost artisan says &amp;lsquo;Yes, yes, I can also forge&amp;hellip;but please wait.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 821ma 269mv&amp;gt; +4&lt;/p&gt;&#10;&lt;p&gt;Blackmore sighs loudly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 821ma 269mv&amp;gt; +4&lt;/p&gt;&#10;&lt;p&gt;A skilled ghost artisan says &amp;lsquo;Oh, deary deary me, just one more cog to put in.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 821ma 269mv&amp;gt; +4&lt;/p&gt;&#10;&lt;p&gt;say thanks for trying&lt;/p&gt;&#10;&lt;p&gt;You say &amp;rsquo;thanks for trying'&lt;/p&gt;&#10;&lt;p&gt;32 cp and 3.5 mil coins later&amp;hellip;i end up with absolutely nothing.&lt;/p&gt;&#10;&lt;p&gt;Wow&amp;hellip;somehow you would think that with a prime bard singing, a very tough forge like that would not fail. This aspect of the mud with the chance for blown forges completely sucks and is counter productive for the player base (esp one in which you&amp;rsquo;re trying to tell new chars that investment of large amounts of time for distant but achievable goals is worthwhile). I can understand small forges blowing at a higher rate&amp;hellip;but come on, this is elite, quite hard to forge, eq. Complete bullshit. -Zeke&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>crash?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-3869/</link><pubDate>Mon, 26 Mar 2012 00:59:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-3869/</guid><description>&lt;div class="post" data-post-id="33242" data-author="war" data-date="2012-03-26T00:59:02+00:00" data-subject="crash?"&gt;&#13;&#10;&lt;p&gt;oops!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33243" data-author="Mug" data-date="2012-03-26T01:35:32+00:00" data-subject="Re: crash?"&gt;&#13;&#10;&lt;p&gt;well now i know why we got bronto today ;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33244" data-author="Shyla" data-date="2012-03-26T02:17:26+00:00" data-subject="Re: crash?"&gt;&#13;&#10;&lt;p&gt;he showed up to lure YOU out of hiding..muhahahahahahahah&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33245" data-author="war" data-date="2012-03-26T02:22:55+00:00" data-subject="Re: crash?"&gt;&#13;&#10;&lt;p&gt;this is a long 1 :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33246" data-author="Nyx" data-date="2012-03-26T02:55:48+00:00" data-subject="Re: crash?"&gt;&#13;&#10;&lt;p&gt;I guess this is a sign I should go shopping!&lt;/p&gt;&#10;&lt;p&gt;I wonder how long until the imms save our addicted souls.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I couldn't get on line til i put in ip numbers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-couldn-t-get-on-line-til-i-put-in-ip-numbers/</link><pubDate>Sat, 24 Mar 2012 16:05:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-couldn-t-get-on-line-til-i-put-in-ip-numbers/</guid><description>&lt;div class="post" data-post-id="33240" data-author="Shyla" data-date="2012-03-24T16:05:43+00:00" data-subject="I couldn&amp;#x27;t get on line til i put in ip numbers"&gt;&#13;&#10;&lt;p&gt;209.139.208.64 6101&lt;/p&gt;&#10;&lt;p&gt;use this to connect to slothmud for some reason you can&amp;rsquo;t get on if you don&amp;rsquo;t use the ip numbers&lt;/p&gt;&#10;&lt;p&gt;your ever helpful whiney librarian&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Shop</title><link>https://forum.slothmud.net/updates/mud-suggestions/avatar-shop/</link><pubDate>Sun, 18 Mar 2012 23:51:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/avatar-shop/</guid><description>&lt;div class="post" data-post-id="33234" data-author="cyprimus" data-date="2012-03-18T23:51:59+00:00" data-subject="Avatar Shop"&gt;&#13;&#10;&lt;p&gt;Would be nice if we could add resist poison, resist disease, Undead visage, and the various saves for sale at the avvie shop. Would like to see other options too, but those seem the most likely to balance easily.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necromancy for nonprimes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/necromancy-for-nonprimes/</link><pubDate>Sat, 17 Mar 2012 00:46:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/necromancy-for-nonprimes/</guid><description>&lt;div class="post" data-post-id="33217" data-author="Magi" data-date="2012-03-17T00:46:49+00:00" data-subject="Necromancy for nonprimes"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Necro primes will get bonus servant points on achieving each 40 class levels, including Av40. It is intended that summoning more lower end mobs might provide better value against the fewer available higher end mobs, depending on the level. We did look through the individual necro pets to balance out the combinations available. It would be up to the individual necromancers to determine their best pet combination, given their levels. In other words, experiment more with different combinations!&lt;/p&gt;&#10;&lt;p&gt;There are no bonus servant points for non-Necro primes. Their progression comes from summoning the best available pets by achieving the level requirements. And yes, a necro secondary character gets to summon a pair of swordwraith/dracolich at Av40.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; Splork&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I have a more extensive post prepared which goes into detail about each level 40, pet options, etc. But it turned into a (much bigger) wall of text that few would be interested in. Here&amp;rsquo;s the important point:&lt;/p&gt;&#10;&lt;p&gt;As a necro secondary, progression coming from &amp;ldquo;summoning the best available pets by&amp;hellip; level&amp;rdquo; is not viable. I was disheartened upon reaching 4x40 and discovering I could only animate a single corpse. I was devastated upon talking to an Arch-Lich, and finding out that 3x wraiths/vampires (available at 3x40/2x40) will be my best pet option all the way to 9x40.&lt;/p&gt;&#10;&lt;p&gt;While the concept for non-primes sounds fine, the fact that you can never summon enough &amp;lsquo;best available&amp;rsquo; pets to overcome the quantity of wraiths/vampires at 3x40 pets breaks the entire progression.&lt;/p&gt;&#10;&lt;p&gt;There are two obvious solutions:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NERF! If non-primes could only summon two wraiths, the entire &amp;rsquo;lack of progression&amp;rsquo; issue vanishes. Upon learning control horde, a nonprime can summon two of the &amp;lsquo;best available pet&amp;rsquo;, which will be better than &lt;em&gt;two&lt;/em&gt; wraiths. It is the quantity of low level pets that ruins the progression.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Buff! Allow non-primes to increase their bonus servant points, based on the position of necro in their classo. Knowing that eventually 3x vilewights, bonesnarls, banshees, or phantoms will be available is a strong incentive to keep up with the xp grind. 3x40 to 9x40 is a very long way, and the feeling of progression is what keeps us in the hunt.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Having played a necro prime to avatar on s3, I feel that the necromancer&amp;rsquo;s supremacy in pet control is represented very well by the Juju zombie. They don&amp;rsquo;t need exclusive servant points to make the prime a popular and viable option.&lt;/p&gt;&#10;&lt;p&gt;In my opinion, the &amp;lsquo;buff&amp;rsquo; option is better in this situation. The possible addition of a third high level pet for non-primes is an important balance decision, so please leave some feedback everyone!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kitezh Inn</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/kitezh-inn/</link><pubDate>Mon, 12 Mar 2012 23:52:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/kitezh-inn/</guid><description>&lt;div class="post" data-post-id="33199" data-author="*Isabo*" data-date="2012-03-12T23:52:58+00:00" data-subject="Kitezh Inn"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added &lt;strong&gt;The Inn of whe Wounded Paladin&lt;/strong&gt; (Nastasia, Kitezh) as Inn.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>circle of healing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/circle-of-healing-3863/</link><pubDate>Mon, 12 Mar 2012 23:09:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/circle-of-healing-3863/</guid><description>&lt;div class="post" data-post-id="33198" data-author="Shyla" data-date="2012-03-12T23:09:36+00:00" data-subject="circle of healing"&gt;&#13;&#10;&lt;p&gt;is there any way circle of healing can be put back on another mob besides just amphitrite in neptunes. I have killed that mob with groups more times then I would like to think about and that book just doesn&amp;rsquo;t pop you get rings and sandals before you get it and that is just for a spell and it is a group mob . the only other spell out there that even comes close to being that bad is natures upheavl and that mob is a lot easier to get to and need fewer people to hit it. I was told that when the mana was made higher and the healing it done was lowered that they would think about putting it back on another mob again but then nothing was done about it..with the few new cleric primes that have joined recently i thought i would bring it up again i figure no harm done&amp;hellip;if they put it back on a smaller mob again great if they don&amp;rsquo;t at least i tried and they listened&lt;/p&gt;&#10;&lt;p&gt;hugs&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dam vs Hand Dam question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dam-vs-hand-dam-question/</link><pubDate>Mon, 12 Mar 2012 18:19:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dam-vs-hand-dam-question/</guid><description>&lt;div class="post" data-post-id="33196" data-author="blackmore" data-date="2012-03-12T18:19:26+00:00" data-subject="Dam vs Hand Dam question"&gt;&#13;&#10;&lt;p&gt;My understanding of hand damage is that it functions like damage does for melee, but for gripping, it functions more like stab damage. In other words, it gets added after the multipliers instead of before.&lt;/p&gt;&#10;&lt;p&gt;In this case, +1 hand dam &amp;lt;= +1 dam, depending on what you&amp;rsquo;re doing. +2 hand dam would increase melee hits by +1 dam per attack, but it would decrease grip damage by 6 or 7 or 8 or whatever the multiplier is (I have no clue actually).&lt;/p&gt;&#10;&lt;p&gt;Does anyone know for sure if this is right?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Log - Adventurers for Kitezh</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-log-adventurers-for-kitezh/</link><pubDate>Thu, 01 Mar 2012 20:48:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-log-adventurers-for-kitezh/</guid><description>&lt;div class="post" data-post-id="33178" data-author="Magi" data-date="2012-03-01T20:48:38+00:00" data-subject="Quest Log - Adventurers for Kitezh"&gt;&#13;&#10;&lt;p&gt;I never got around to posting this one. Alris led the quest a month(ish) ago.&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;hi prince Igor&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;It is a pleasure to meet you.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Hi there.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Vissidrix says &amp;lsquo;hi prince igor&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Vissidrix, Good day.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk says &amp;lsquo;Igor, where are you from?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Are you here to help me?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Over the river and through the woods.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;yes&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Because I am here to help you.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;As it happens, I am building a castle in my home city of Kitezh,&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;And I can help you obtain valuable artifacts.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;artifacts?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;However, there&amp;rsquo;s no such thing as a free lunch.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;So you must do me a service. Also you must pay.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;5 deadly men have been sent to this world.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;rsquo;their message is Death itself'&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;They carry flags, black as the night.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;You must find them, one by one.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;And bring them to me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Needless to say, you will not find these creatures without my help.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;My help is therefore valuable, right?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Right?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cizin says &amp;rsquo;there u go'&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;i knew it was coming&amp;hellip; cant make it cheaper?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dr says &amp;lsquo;You are right, Prince!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;CHEAPER&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Bring me 4 million gold coins.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;and I shall reveal to you the location of the first messenger.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;I&amp;rsquo;ll even throw in the others for free, later.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;okay prince&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Cooooins. Give me coins.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Extortion commences&amp;hellip; sadly very little drama!&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Very well.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;The first messenger is on this continent.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Look for the huge plant-eating dinasaur and you&amp;rsquo;ll find it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Bring me the flag to show that the messenger is dead and I shall guide you further.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Oh, and these messenger are VERY dangerous.&amp;rsquo;&lt;/p&gt;&#10;&lt;Sauren Valley&gt;&#13;&#10;&lt;p&gt;Alris says &amp;lsquo;good to see you again prince&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;we found a first messenger and first flag&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;You have the flag?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk &amp;ndash; &amp;lsquo;haha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cizin says &amp;lsquo;wth ppl&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;here it is&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Vissidrix &amp;ndash; &amp;lsquo;wtf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk &amp;ndash; &amp;rsquo;that was nice'&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;I&amp;rsquo;m sure that&amp;rsquo;s somewhere nearby.&amp;rsquo;&lt;/p&gt;&#10;&lt;Quest delayed due to Vissidrix attacking the Prince Igor&gt;&#13;&#10;&lt;p&gt;Vissidrix &amp;ndash; &amp;lsquo;say hi igor, without the &amp;ldquo;say&amp;rdquo; :(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;I STRONGLY RECOMMEND YOU STOP HITTING ME&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie &amp;ndash; &amp;lsquo;* stop fight, dean&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;I STRONGLY RECOMMEND YOU STOP HITTING ME&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris &amp;ndash; &amp;lsquo;reign plz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk shouts &amp;lsquo;I STRONGLY RECOMMEND YOU STOP HITTING ME&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;do that again and this little game of ours will be over&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Now.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;The second messenger is in a place where there is a monster whose name sounds a bit like when you laugh so hard you roll on the floor.&amp;rsquo;&lt;/p&gt;&#10;&lt;Lolth&gt;&#13;&#10;&lt;p&gt;Sam &amp;ndash; &amp;lsquo;You feel a swift breeze!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris &amp;ndash; &amp;lsquo;run somewhere there&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sam &amp;ndash; &amp;lsquo;The message is death!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sam &amp;ndash; &amp;lsquo;You are viciously massacred by a messenger of death&amp;rsquo;s hit.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Easy so far?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;well, yes&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Well, I don&amp;rsquo;t expect it to last really.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;The third messenger is close to a creature that walks in the night&amp;hellip;in the shadows.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Seek it out and kill it.&amp;rsquo;&lt;/p&gt;&#10;&lt;Shadow Realm&gt;&#13;&#10;&lt;p&gt;Prince Igor quests&amp;ndash; &amp;lsquo;heeeeelp me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor quests&amp;ndash; &amp;lsquo;HELP ME NOW!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor quests&amp;ndash; &amp;lsquo;I am dying!&amp;rsquo;&lt;/p&gt;&#10;&lt;messenger at Igor&gt;&#13;&#10;&lt;p&gt;&amp;lt;followed by another messenger at Igor, who followed us to recall and killed lots of people&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor quests&amp;ndash; &amp;lsquo;It is done?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You quest&amp;ndash; &amp;lsquo;it is finished.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor quests&amp;ndash; &amp;lsquo;Come and visit me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;we are back&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Kerri says &amp;lsquo;it&amp;rsquo;s that one guy!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Hello indeed.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;rsquo;now, why did the messengers come? :)'&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;and why you wanted them dead :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;You ask too many questions, druid.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Kerri says &amp;lsquo;he probably wants them dead because they&amp;rsquo;re killing people&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;Let me share with you the tale of my country.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;I come from a magical land far, far away.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;It is known as Kitezh.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;This is a land full of strange and magnificent creatures.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;In fact, we are building it as we speak. Your earlier donation will help us somewhat.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie says &amp;lsquo;bard guild still need a new roof, prince :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;There may even come a time when you can visit us.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;For now, Kitezh thanks you for your assistance.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;You have a choice.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;An interesting one.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;If you look at me, you shall see that I hold two modest containers.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;In one lies the path to experience aplenty.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;In the other, you may find precious stones.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Prince Igor says &amp;lsquo;The choice is yours.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Alris leads grenade xp for 45 minutes. If I remember right, messengers were each worth 5 drachma.&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fargate? Fast Repop? No cap? Are these days set anymore?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fargate-fast-repop-no-cap-are-these-days-set-anymore/</link><pubDate>Thu, 23 Feb 2012 17:30:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fargate-fast-repop-no-cap-are-these-days-set-anymore/</guid><description>&lt;div class="post" data-post-id="33173" data-author="Ezekiel" data-date="2012-02-23T17:30:41+00:00" data-subject="Fargate? Fast Repop? No cap? Are these days set anymore?"&gt;&#13;&#10;&lt;p&gt;Heya, Ezekiel here. I don&amp;rsquo;t mean to complain&amp;hellip;but rather question&amp;hellip; if something has accidentally been messed up with the new integration of the continent specific fargate/nocap/fast repop days? The regular (non-continent specific) days seem to not be turning on automatically like they used to. For instance&amp;hellip;I logged on the 23rd to finish some intercont quests. This is what I got&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;time started&lt;/p&gt;&#10;&lt;p&gt;Last bootup: Tue Feb 21 09:31:03 2012&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Current time: Thu Feb 23 12:24:20 2012&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;2 days, 1 hour, 55 minutes since bootup.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;time&lt;/p&gt;&#10;&lt;p&gt;It is 6 o&amp;rsquo;clock pm, on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;The 26th day of the Month of the Grand Struggle, year 793.&lt;/p&gt;&#10;&lt;p&gt;Mother Nature&amp;rsquo;s presence can be felt on the Island today!&lt;/p&gt;&#10;&lt;p&gt;The glory of marching in armies has reached an epiphany.&lt;/p&gt;&#10;&lt;p&gt;Fargate was not turned on automatically for almost half of the day it was supposed to be running. Others have also told me the same has been happening with nocap.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m all for continent specific extras that encourage unrun areas to be run&amp;hellip;.but only in addition to, and not at the expense of, these regular days for general bonuses. If this is just an error caused by the new implement of these new days which needs a quick fix, that&amp;rsquo;s more than understandable. If you guys are rearranging the days up there to try and make it cohesive with the new days, that also is understandable. I just have more limited time than others and am used to utilizing these days accordingly, which have always been set. I would appreciate any info you imms can provide.&lt;/p&gt;&#10;&lt;p&gt;Thanks for any response,&lt;/p&gt;&#10;&lt;p&gt;Ezekiel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New spell: Blessing of the Avatar</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-blessing-of-the-avatar/</link><pubDate>Sun, 19 Feb 2012 16:49:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-blessing-of-the-avatar/</guid><description>&lt;div class="post" data-post-id="33164" data-author="*Splork*" data-date="2012-02-19T16:49:51+00:00" data-subject="New spell: Blessing of the Avatar"&gt;&#13;&#10;&lt;p&gt;New spell has been added for an upcoming area, please refer to help blessing of the avatar.&lt;/p&gt;&#10;&lt;p&gt;help blessing of&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;BLESSING OF THE AVATAR&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;blessing of the avatar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 45 mana&lt;/p&gt;&#10;&lt;p&gt;Level: 23 Avatar&lt;/p&gt;&#10;&lt;p&gt;Duration: ?????&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: Enchancement&lt;/p&gt;&#10;&lt;p&gt;Spellbook: ???????&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: CORONA STAMINA&lt;/p&gt;&#10;&lt;p&gt;While the most novice of Avatar casters normally immerse themselves with spells&lt;/p&gt;&#10;&lt;p&gt;such as Corona and Stamina, the more powerful Avatars simply cast the blessing&lt;/p&gt;&#10;&lt;p&gt;of the avatar. This immensely powerful and time conserving spell combines the&lt;/p&gt;&#10;&lt;p&gt;affects of both Corona and Stamine into one spell.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>few small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-changes-3853/</link><pubDate>Sun, 19 Feb 2012 16:48:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-changes-3853/</guid><description>&lt;div class="post" data-post-id="33163" data-author="*Splork*" data-date="2012-02-19T16:48:20+00:00" data-subject="few small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New color set option for save spells&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;This will change the color of any damage spell which is cast and bypasses a mob&amp;rsquo;s saves ( basically meaning you see when you get max damage )&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is a follower points total displayed after the followers line in your score&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;EX: You could control far more followers than you have now. [3.6]&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This should help you guys see where you are in regards to your total follower points and possible summons u can still use.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Please remember this is not perfect, some followers are in the hundredths and the 3.6 could actually be 3.62, meaning that if your total follower points are 5.2 and your score shows 3.6, you summon one more pet at 1.6, the pet may not work because you are slightly over the 5.2 total&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Slight bit of random lag was added to a hostile action for dispel magic. Meaning when a mob says it is going to attack you, etc it may no longer be possible to simply walk out of the room 99% of the time.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;( This change has been in-game for a week )&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;lloyds and greater lloyds have been changed to use identical checks. If somebody can no longer lloyds in a room, it is most likely flagged not-in-game and please bug report it asap from the room which is failing. We will fix it as soon as possible. We need all rooms in-game to be marked in-game for dozens of our features to work..&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;few smaller bug or crash fixes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell Saves changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spell-saves-changes/</link><pubDate>Sun, 12 Feb 2012 05:23:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spell-saves-changes/</guid><description>&lt;div class="post" data-post-id="33159" data-author="*Splork*" data-date="2012-02-12T05:23:30+00:00" data-subject="Spell Saves changes"&gt;&#13;&#10;&lt;p&gt;The current spell saves code was not working exactly as it was supposed to be but because of two separate bugs the overall effectiveness was pretty close to where it should of been anyways. There was a bug preventing saves eq from working and a secondary bug giving attunement way too much value.&lt;/p&gt;&#10;&lt;p&gt;The current saves code has been fixed so that - saves eq works properly and attunement is valued properly as well.&lt;/p&gt;&#10;&lt;p&gt;A secondary saves code has been added and is a test config called test_saves. Once toggled on, it gives better weight to a mobs level and also includes the mobs saves which are left out of the original equation in code one above. I will be testing this and seeing the results throughout the week and if we like them make the change to the new formula.&lt;/p&gt;&#10;&lt;p&gt;More detailed changes below:&lt;/p&gt;&#10;&lt;p&gt;SAVE CHANGES&lt;/p&gt;&#10;&lt;p&gt;Changed equation for player saves&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;added in additional importance to mob level&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;added in mob saves ( was left out of original equation )&lt;/p&gt;&#10;&lt;p&gt;** now when a mob is damned, cursed, etc it helps player to get max damage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Player saves now work completely. There was a small bug preventing it&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fixed bug with attunement counting too much towards saves ( which evened out the above bug )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added in saves for Para&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;added in attunement bonus ( same as channeling for saving_spell ) for mental, when dealing with Para saves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Added in additional logging after every step of saves_spell code&lt;/p&gt;&#10;&lt;p&gt;Added in severity logging after every step of saves_spell code&lt;/p&gt;&#10;&lt;p&gt;Added new test config test_saves so that we can do short tests of new equation&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Follower Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/follower-changes/</link><pubDate>Sun, 12 Feb 2012 05:18:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/follower-changes/</guid><description>&lt;div class="post" data-post-id="33158" data-author="*Splork*" data-date="2012-02-12T05:18:19+00:00" data-subject="Follower Changes"&gt;&#13;&#10;&lt;p&gt;This change affects very few of you players but is yet another change which has been a long time coming. There are a couple of players which have been using hordes (6-9) of followers to run rampant through the mud. Obviously this is the last thing we want to see happening for a variety of reasons. Ive spoken to those involved and they are alright with the changes and understand fully why they needed to be done. They have also been very helpful in balancing this and other aspects of the game.&lt;/p&gt;&#10;&lt;p&gt;Summary of the changes are this, Charms now count towards a player&amp;rsquo;s total follower count and pts ( like necro undead ).&lt;/p&gt;&#10;&lt;p&gt;Total number of charms allowed has been lowered from 4 to 3.&lt;/p&gt;&#10;&lt;p&gt;Read the below for the actual code changes:&lt;/p&gt;&#10;&lt;p&gt;FOLLOWER CHANGES&lt;/p&gt;&#10;&lt;p&gt;Added a total_followers function. This checks for all followers, regardless of spell used to control the creature.&lt;/p&gt;&#10;&lt;p&gt;Added in control_undead and spell_person to total_servant_points function so that these followers get tallied into the total points a player has to control mobs.&lt;/p&gt;&#10;&lt;p&gt;Removed individual code in each necro follower spell to count control horde bonus and made get_total_control_horde_bonus. Replaced above code in several spells with the one function call. This way any changes defer to the one function rather than dozens of places inside&lt;/p&gt;&#10;&lt;p&gt;our code.&lt;/p&gt;&#10;&lt;p&gt;Added checks to spell control_undead and spell charm_person for total_servant_points to control the proper amount of followers one player can have. Old checks for animate dead and summon undead work because the functions were changed, not spells.&lt;/p&gt;&#10;&lt;p&gt;Charms are worth 1 pt towards follower totals. Majority of pets are above 1 and increase upwards of 3.&lt;/p&gt;&#10;&lt;p&gt;Total available charms have been lowered from 4 to 3&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Second Wind changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/second-wind-changes/</link><pubDate>Sun, 12 Feb 2012 05:13:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/second-wind-changes/</guid><description>&lt;div class="post" data-post-id="33157" data-author="*Splork*" data-date="2012-02-12T05:13:38+00:00" data-subject="Second Wind changes"&gt;&#13;&#10;&lt;p&gt;A few players have brought this skill to our attention and from the looks of things, these changes were a long time coming. Most of you whom have used the skill are fully aware that this has been incredibly overpowering and unbalanced. Originally, this skill was supposed to only work against &amp;ldquo;external lag&amp;rdquo; such as bash, web, etc. Obviously this is not what happened. So the changes are below:&lt;/p&gt;&#10;&lt;p&gt;SECOND WIND CHANGES&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Upped learn % to 90 from 85&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lowered moves used from 40 to 30, and for Avatars from 20 to 15&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Removed check for &amp;gt; 0 lag so that skillstats is more accurate&lt;/p&gt;&#10;&lt;p&gt;( skill failed if player attempted second wind and player had 0 lag already )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added timer so that skill can only be performed once every 3-5 seconds&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Enjoy&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wiki question: how much info is too much info?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wiki-question-how-much-info-is-too-much-info/</link><pubDate>Fri, 10 Feb 2012 20:07:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wiki-question-how-much-info-is-too-much-info/</guid><description>&lt;div class="post" data-post-id="33150" data-author="Spink" data-date="2012-02-10T20:07:12+00:00" data-subject="Wiki question: how much info is too much info?"&gt;&#13;&#10;&lt;p&gt;Greetings!&lt;/p&gt;&#10;&lt;p&gt;For a while now I have been considering dedicating some time to the sloth wiki, and in my opinion, the best way I can do this is to contribute my meager knowledge on the areas I&amp;rsquo;ve &amp;ldquo;completely explored&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;The amount of info that could be included is considerable, and might include simple mob and object behavior not noted on the map, full tables of mob behavior on every mob present, gold and xp values for each mob, or full mob characterization based on the output from the study skill.&lt;/p&gt;&#10;&lt;p&gt;I know there are many aspects of this which could cause both mortals and immortals to be uncomfortable with easy access to this information, so I thought it might be a good idea to discuss it in a public forum.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t want to spend time working on something that will make people unhappy, so please give me your thoughts. I think that increasing the availability of knowledge for all sloth players is a very valuable pursuit, as Sloth has one of the steepest learning curves of any game I&amp;rsquo;ve played, and can mistakes here can have severe consequences.&lt;/p&gt;&#10;&lt;p&gt;Note: I have read Strago&amp;rsquo;s previous thread on the topic. I realize this is a very similar topic, but the purpose of this thread is different in that I am collecting data on the appropriate level of transparency.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eqlist download?</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eqlist-download/</link><pubDate>Wed, 08 Feb 2012 15:38:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eqlist-download/</guid><description>&lt;div class="post" data-post-id="33147" data-author="Stark" data-date="2012-02-08T15:38:18+00:00" data-subject="eqlist download?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m pretty sure that there used to be a downloadable version of the eqlist, but that it was taken down due to excessive bandwidth abuse. (if I&amp;rsquo;m remembering correctly)&lt;/p&gt;&#10;&lt;p&gt;Is there any way we could have some way of obtaining a local copy of the eqlist? (in whatever format is relevant) Even if I just have to e-mail a request to someone. I&amp;rsquo;d like to be able to use it to do some fancy filtering, sorting, and script integration that isn&amp;rsquo;t possible with the web only eqlist.&lt;/p&gt;&#10;&lt;p&gt;Thanks! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Breeze Web Changelog</title><link>https://forum.slothmud.net/updates/website-updates/breeze-web-changelog/</link><pubDate>Wed, 01 Feb 2012 23:29:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/breeze-web-changelog/</guid><description>&lt;div class="post" data-post-id="33146" data-author="*Breeze*" data-date="2012-02-01T23:29:34+00:00" data-subject="Breeze Web Changelog"&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Upgraded forum a week or 2 ago (forgot to post)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&amp;lsquo;Next Level Calculator&amp;rsquo; added to Library menu&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/cheapest/index.php" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/cheapest/index.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ Thanks James Long! (Wrote original page at &lt;a href="http://jameslong.org/sloth/cheapest.php" target="_blank" rel="noreferrer"&gt;http://jameslong.org/sloth/cheapest.php&lt;/a&gt; ]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;General maintenance, which I won&amp;rsquo;t bother you with.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33160" data-author="*Breeze*" data-date="2012-02-12T16:35:59+00:00" data-subject="Breeze Web Changelog - 12 Feb 2012"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Changes ::&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; WebCVS can now access older cvs logs&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (click the date on the WebCVS menu items)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33404" data-author="*Breeze*" data-date="2012-07-27T18:34:17+00:00" data-subject="Re: Breeze Web Changelog"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Changes ::&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; EQList - Now shows Weight / Max Weight for containers.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Example: [Weight: 9/299] Size=290&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35944" data-author="*Breeze*" data-date="2015-06-09T10:03:49+00:00" data-subject="Re: Breeze Web Changelog"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;WebCVS on the website is working once again. It was broken due to updates to the backend software.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;http://www.slothmud.org/wp/live-info/webcvs&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="37767" data-author="*Breeze*" data-date="2016-12-10T10:57:11+00:00" data-subject="Re: Breeze Web Changelog"&gt;&#13;&#10;&lt;p&gt;fixed &amp;ldquo;Who is online&amp;rdquo; page to account for &lt;em&gt;josiah&lt;/em&gt; and to fix mis-truncated player titles.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wp/live-info/whos-online" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wp/live-info/whos-online&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;also fixed eq by area list.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A tiny fix to succubi altar.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-tiny-fix-to-succubi-altar/</link><pubDate>Mon, 30 Jan 2012 14:39:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-tiny-fix-to-succubi-altar/</guid><description>&lt;div class="post" data-post-id="33143" data-author="*juggleblood*" data-date="2012-01-30T14:39:53+00:00" data-subject="A tiny fix to succubi altar."&gt;&#13;&#10;&lt;p&gt;Not all the prisoners were listed as valid sacrifices, so there was a message to the affect saying it was unclean or some such. All the prisoners will now work as valid sacrifices for the sake of opening the portal.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33144" data-author="Shyla" data-date="2012-01-30T17:08:20+00:00" data-subject="Re: A tiny fix to succubi altar."&gt;&#13;&#10;&lt;p&gt;umm I was told kissing the succubi would get me in but everytime i try it just attacks me we are assuming b/c I am a female so is there any way females can get into the area or do we just have to have a male gate us in?&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some Rune/Other Changes/Cap changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-rune-other-changes-cap-changes/</link><pubDate>Sun, 22 Jan 2012 19:29:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-rune-other-changes-cap-changes/</guid><description>&lt;div class="post" data-post-id="33142" data-author="*Krom*" data-date="2012-01-22T19:29:15+00:00" data-subject="Some Rune/Other Changes/Cap changes"&gt;&#13;&#10;&lt;p&gt;We made some adjustments as follows:&lt;/p&gt;&#10;&lt;p&gt;Caps for things like flail, circle, stab damage, Undead Control, Charisma went up, with an overall increased based on levels now.&lt;/p&gt;&#10;&lt;p&gt;Some runes were adjusted:&lt;/p&gt;&#10;&lt;p&gt;*Thief runes as follows: the bonuses were set too high &amp;ndash; Circle and stab runes adjusted down slightly. Now you can overall use more to hit a higher cap, so the net change is positive.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Light blue iolite and smokey quartz were socketed in the same spot for heal bonus, the belt location. Now either can be socketed on the legs as well. You can use any combination of the two in either slot&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;movement runes are now +30 moves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;also adjusted the silver steel spurs forge clasp for higher kick damage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I think that is all for now&amp;hellip;we will get the eq list updated as soon as possible.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob Follower bug fixes( charms, pets, etc ) and helpfiles</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mob-follower-bug-fixes-charms-pets-etc-and-helpfiles/</link><pubDate>Sat, 21 Jan 2012 01:56:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mob-follower-bug-fixes-charms-pets-etc-and-helpfiles/</guid><description>&lt;div class="post" data-post-id="33141" data-author="*Splork*" data-date="2012-01-21T01:56:52+00:00" data-subject="Mob Follower bug fixes( charms, pets, etc ) and helpfiles"&gt;&#13;&#10;&lt;p&gt;Bug Fixes regarding followers&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Group count was off when a player&amp;rsquo;s followers got the final blow&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This may affect experience and honor( Was tested and does not&lt;/p&gt;&#10;&lt;p&gt;seem to but&amp;hellip; )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When a player&amp;rsquo;s follower gets the final blow, that mob will be&lt;/p&gt;&#10;&lt;p&gt;added to their kill history. Since the wipe, this has been bugged&lt;/p&gt;&#10;&lt;p&gt;and followers have not been adding their kills to their master&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;kill history.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There was a bug causing experience issues regarding followers getting&lt;/p&gt;&#10;&lt;p&gt;the last blow on a creature. When this happened, it appeared to be giving&lt;/p&gt;&#10;&lt;p&gt;less experience than when a PC was getting the final blow. After debugging&lt;/p&gt;&#10;&lt;p&gt;the issue all day, I came across the fact that the experience was being&lt;/p&gt;&#10;&lt;p&gt;dealt in two entirely different functions when the two instances occurred.&lt;/p&gt;&#10;&lt;p&gt;Inside one of the functions, I had increased &amp;lsquo;aged experience&amp;quot; of a mob&lt;/p&gt;&#10;&lt;p&gt;by nearly 40-50%. This was inside the function where the PC was getting the&lt;/p&gt;&#10;&lt;p&gt;last blow. Inside the other function, &amp;ldquo;aged experience&amp;rdquo; was not updated to&lt;/p&gt;&#10;&lt;p&gt;the new bonus causing the experience to be lower when a follower got the last kill.&lt;/p&gt;&#10;&lt;p&gt;I have updated the code so that both functions are identical in this regard&lt;/p&gt;&#10;&lt;p&gt;and hope this solves the issue mentioned in this thread:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=3789" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=28&amp;amp;t=3789&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Helpfiles added/updated:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;saves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;saves_spell&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;extras&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;barehanded accuracy&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Herbalist Isle II caster wrist clasps : slight improvement</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/herbalist-isle-ii-caster-wrist-clasps-slight-improvement/</link><pubDate>Sat, 14 Jan 2012 03:22:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/herbalist-isle-ii-caster-wrist-clasps-slight-improvement/</guid><description>&lt;div class="post" data-post-id="33138" data-author="*Idjit*" data-date="2012-01-14T03:22:47+00:00" data-subject="Herbalist Isle II caster wrist clasps : slight improvement"&gt;&#13;&#10;&lt;p&gt;Good evening,&lt;/p&gt;&#10;&lt;p&gt;The four 5x40 caster prime wrist clasp forges in Herbalist Isle II are now no longer +1 spell_save&lt;/p&gt;&#10;&lt;p&gt;(positive spell save is the detrimental kind)&lt;/p&gt;&#10;&lt;p&gt;they are now just +7 mana.&lt;/p&gt;&#10;&lt;p&gt;Enjoy the change,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Idjit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Extra Days &amp;amp; Gem Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/extra-days-amp-gem-changes/</link><pubDate>Thu, 12 Jan 2012 11:27:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/extra-days-amp-gem-changes/</guid><description>&lt;div class="post" data-post-id="33135" data-author="Sleeping Forest" data-date="2012-01-12T11:27:04+00:00" data-subject="Extra Days &amp;amp;amp; Gem Changes"&gt;&#13;&#10;&lt;p&gt;Fantastic ideas, i am very much looking forward to running more off lyme groups and this seems like a good way to persuade ppl to do it. :) Great job guys, and as always your time and work is very much appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Extra days &amp;amp; gem changes ( Massive changelog )</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/extra-days-amp-gem-changes-massive-changelog/</link><pubDate>Thu, 12 Jan 2012 05:28:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/extra-days-amp-gem-changes-massive-changelog/</guid><description>&lt;div class="post" data-post-id="33134" data-author="*Splork*" data-date="2012-01-12T05:28:28+00:00" data-subject="Extra days &amp;amp;amp; gem changes ( Massive changelog )"&gt;&#13;&#10;&lt;p&gt;Massive Changelog&lt;/p&gt;&#10;&lt;p&gt;Breeze and I have been working for a few weeks on this one,&lt;/p&gt;&#10;&lt;p&gt;and it is finally done.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The following new extra days will be combined with our world configs..&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;New World Configs&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;* Regen Increased on a specific Continent&#13;&#10;&#13;&#10; ( these regens are 12+ bonus on a specific continent, combines with World config MD_REGEN and could make 20+ if both continent and world is triggered, and player is on that continent )&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fast repop Increased on a specific Continent&lt;/p&gt;&#10;&lt;p&gt;( Increases zone resets on specific continent, combines with World config MD_FASTREPOP and could only if zone reset time is still greater than 30 minutes using continent specific zone fastrepop )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Increased Mob XP on a specific Continent&lt;/p&gt;&#10;&lt;p&gt;( about 25% if continent picked and mob on continent, combines with&lt;/p&gt;&#10;&lt;p&gt;MD_EXP_BONUS and could give about 35% total when combined and off lyme and on picked continent, if on lyme, no bonus given, just normal bonus from world config md_exp_bonus )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No lost concentration on a specific Continent&lt;/p&gt;&#10;&lt;p&gt;( prevents spell disruption on specific continent )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Group XP on a specific Continent&lt;/p&gt;&#10;&lt;p&gt;( This is done slightly different than our World wide config, groupexp.&lt;/p&gt;&#10;&lt;p&gt;This extra adds a flat 20-25 % bonus(about) to each player&amp;rsquo;s share in the group. This does combine with world wide config groupexp and can make a pretty nice bonus off of Lyme )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mob eq pop on a specific Continent&lt;/p&gt;&#10;&lt;p&gt;( flat 10% bonus for each continent when triggered, does not combine&lt;/p&gt;&#10;&lt;p&gt;with MD_MOBEQPOP )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fargate on a specific Continent&lt;/p&gt;&#10;&lt;p&gt;( Gates are allowed to a certain continent )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;pre&gt;&lt;code&gt;The code is available for Lyme however this will be restricted for use for&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;quests and special occasions. This addition is an attempt to get people&lt;/p&gt;&#10;&lt;p&gt;moving around the game and off of Lyme.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;A break down of what the configs look like are below, they will be rotated every few months so that the same continent configs are not combined with the same world configs every month. Hopefully the result from this code is that we see much more movement with our playerbase throughout the world.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_BH &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_ISLAND &amp;amp; WORLD_REGEN&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_SS&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_BH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_AH &amp;amp; WORLD INCREASE_EXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_SS &amp;amp; WORLD_MOBEQPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_BH &amp;amp; WORLD_GROUPEXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASED_MOB-EXP_SS &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_BH &amp;amp; WORLD_NOCAP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_ISLAND &amp;amp; WORLD_NOLOSTCONC&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_SS &amp;amp; WORLD_FASTREPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_BH &amp;amp; WORLD_KILL_HISTORY&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_ISLAND&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_SS &amp;amp; WORLD_NOCAP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_BH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FASTREPOP_AH &amp;amp; WORLD_MOBEQPOP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;REGEN_ISLAND &amp;amp; WORLD_GROUPEXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;NOLOSTC_SS&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;GROUPEXP_BH &amp;amp; WORLD_REGEN&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;INCREASE_MOB_EXP_AH&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MOBEQPOP_ISLAND &amp;amp; WORLD_FARGATE&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;FARGATE_SS &amp;amp; WORLD_INCREASES_EXP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;WORLD GEM_POP( all conts but lyme )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;30 WORLD FASTREPOP&lt;/p&gt;&#10;&lt;ol start="31"&gt;&#10;&lt;li&gt;WORLD KILL_HISTORY&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The way gem&amp;rsquo;s pop has been changed a bit.&lt;/p&gt;&#10;&lt;p&gt;All gem&amp;rsquo;s have been tiered into 3 groups.&lt;/p&gt;&#10;&lt;p&gt;High, Middle, Low (Previously there were 6 groups!)&lt;/p&gt;&#10;&lt;p&gt;When you kill a monster that is eligible to pop a gem, the mud will calculate&lt;/p&gt;&#10;&lt;p&gt;your % chance to pop a gem.&lt;/p&gt;&#10;&lt;p&gt;This % is based on the following things..&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&#10;&lt;h1 class="relative group"&gt;of people in group&#10; &lt;div id="of-people-in-group" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#of-people-in-group" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;size of the mob&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;xp value of the mob&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;if it is an epic mob or not&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;*** This does not mean the bigger the mob, the better the poprate! ***&lt;/p&gt;&#10;&lt;p&gt;*** This does not mean the bigger the mob, the better the poprate! ***&lt;/p&gt;&#10;&lt;p&gt;*** This does not mean the bigger the mob, the better the poprate! ***&lt;/p&gt;&#10;&lt;p&gt;After the mud determines if a gem will pop, it will randomly&lt;/p&gt;&#10;&lt;p&gt;choose 1 of the 3 tiers, and randomly choose a gem from the tier.&lt;/p&gt;&#10;&lt;p&gt;All tiers are mostly balanced gem count wise, but each tier has a&lt;/p&gt;&#10;&lt;p&gt;% chance of being selected.&lt;/p&gt;&#10;&lt;p&gt;The Future&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;In the coming days/weeks, caps will be adjusted and some runes may be adjusted.&lt;/p&gt;&#10;&lt;p&gt;**** Please report any bugs via bugs command or email &lt;a href="mailto:Splork@slothmud.org" &gt;Splork@slothmud.org&lt;/a&gt; *****&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hola</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hola/</link><pubDate>Thu, 05 Jan 2012 22:37:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hola/</guid><description>&lt;div class="post" data-post-id="33129" data-author="Aaron" data-date="2012-01-05T22:37:26+00:00" data-subject="Hola"&gt;&#13;&#10;&lt;p&gt;What&amp;rsquo;s up folks? Long time no see.&lt;/p&gt;&#10;&lt;p&gt;For some reason I had 129.237.80.113:6101 stuck in my head today.&lt;/p&gt;&#10;&lt;p&gt;how is everyone?&lt;/p&gt;&#10;&lt;p&gt;-Aa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33130" data-author="Toxis" data-date="2012-01-06T03:47:18+00:00" data-subject="Re: Hola"&gt;&#13;&#10;&lt;p&gt;Mud needs a little AA terrorizin.. show these kids how to play this game and make the admin pull their hair out :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33132" data-author="*juggleblood*" data-date="2012-01-10T04:03:36+00:00" data-subject="Re: Hola"&gt;&#13;&#10;&lt;p&gt;Sup 13&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33137" data-author="Rynquald" data-date="2012-01-13T23:40:04+00:00" data-subject="Re: Hola"&gt;&#13;&#10;&lt;p&gt;Heya Aa.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Year's Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-year-s-quest/</link><pubDate>Mon, 02 Jan 2012 17:11:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-year-s-quest/</guid><description>&lt;div class="post" data-post-id="33126" data-author="Magi" data-date="2012-01-02T17:11:04+00:00" data-subject="New Year&amp;#x27;s Quest"&gt;&#13;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;I will require the assistance of some stu&amp;hellip;.err, brave adventurers who are willing to serve Kitezh once more.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;I am not ready to send you on this quest just yet, mainly because there are simply not enough of you to help me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;I suggest that you send messengers far and wide and assemble an army worthy of my cause.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;in approximately 1 hour, I shall be ready and I hope you are too.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;at midday in the time of this world, I shall issue further instructions. Until then - die well.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; time passes &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;I shall generously give you another 7 minutes to locate further adventurers to join your cause.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; more time passes &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;well, well&amp;hellip;are you ready to do what Kitezh requires?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;Seek me out in a place of incarceration and we shall discuss this matter at some length.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Surfnazi &amp;ndash; &amp;lsquo;which jail&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blackmore &amp;ndash; &amp;lsquo;cicero?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;umm .. hades ?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;nah'&lt;/p&gt;&#10;&lt;p&gt;Surfnazi &amp;ndash; &amp;lsquo;hellwell?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;it&amp;rsquo;s the prison on island&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie &amp;ndash; &amp;lsquo;* incarwhat?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris &amp;ndash; &amp;lsquo;its magi?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;prison on the island&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;gateable @, etc.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris &amp;ndash; &amp;lsquo;portal on west gate&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the first priest - A Secret Cell'&lt;/p&gt;&#10;&lt;p&gt;The first priest is referred to by the words &amp;lsquo;kitezh church priest first father Sergiy&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;how can we help you?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Well, hello.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;hello dear priest&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;so, this rabble is all you could assemble?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;dont look at numbers, we are good&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;We will see, dear druid, we will see.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie says &amp;lsquo;other adventurers are with family, chrstmas, you know :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;So, we have a problem and we need help.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;And when I say &amp;ldquo;we&amp;rdquo; I really mean &amp;ldquo;me&amp;rdquo;.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cizin says &amp;lsquo;me worth 10 mini-feefs ! .)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;A sorceress has insulted the church of Kitezh and our god.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;This evil creature cannot be left without punishment and it is your mission to meter out such punishment as you see fit.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuzu says &amp;rsquo;name her!'&lt;/p&gt;&#10;&lt;p&gt;The first priest pets Zuzu like a kitten.&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;rsquo;that would be much too easy, wouldn&amp;rsquo;t it my dear cleric?'&lt;/p&gt;&#10;&lt;p&gt;Katie says &amp;lsquo;what was the insult?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;bringing her cold dead body will be enough?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;As I was saying, she must be punished.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;I will give you two clues as to the identity of this creature.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;But first, I hope you can help me with a minor problem and in exchange I will reveal to you some valuable information.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Umm&amp;hellip;well, our church has come into disrepair somewhat.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;And repairs cost money.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Lots of money.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;I have the location of a king who (once dead) may provide a scroll that will help you in your adventures.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Would you like to know the location of this EXTREMELY useful monster?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;OK, well that can be arranged once a donation of 10,000,000 coins is made to our church, via yours truly, of course.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;You may choose to undertake this mission without making this donation and it is still perfectly possible&amp;hellip;but the scroll I speak of will help you greatly&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie says &amp;rsquo;lets see &amp;hellip; isnt it supposed that you want our help? and you charging us?'&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;I am helping you help me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;he&amp;rsquo;s offering us an ether scroll&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Now SHOW ME THE MONEY!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;You have 20 seconds to decide.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;If you do not wish to take me up on my kind offer, I shall let you know the clues to the identity of the sorceress and let you be on your way.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;wait&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Of course, I will wait Alris. You have 14 seconds and counting.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;okay, we will pay&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;A wise decision indeed.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Now, to the matter at hand.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;There is a sorceress of the drow kind that lives in a place both remote and full of treacherous creatures. Tread carefully there and be wary - this sorceress knows you are coming and it has recruited a bodyguard of the most vicious kind.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;You will know you have stumbled upon the right area when you see this bodyguard there&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;They call it Tamasque&amp;hellip;or Tafasque or Tabasque or something?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alris says &amp;lsquo;you CANT be serious&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;I am 10,000,000 coins serious.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;rsquo;now'&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;In exchange for your generous donation, you must seek out the ruins of a temple.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;The king you seek is there.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Take from his cold, dead, ugly hands the scroll and avenge the Church of Kitezh!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest says &amp;lsquo;Good luck and remember: all death is certain.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; First we take the ether scroll from King Icaric in the bottom of the Temple Ruins. Then we determine that the drow sorceress is Karsec&amp;rsquo;Dyn in Mercurial Woods, and sure enough, she is guarded by Tarrasque. &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; We kill it. &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;kitezh church priest first fath (quest): Oh, I see you are close. Since the roof is in need of more repairs that we expected I would be willing to have a word with God&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;kitezh church priest first fath (quest): To see if I can arrange a world restore!&lt;/p&gt;&#10;&lt;p&gt;kitezh church priest first fath (quest): Same price.&lt;/p&gt;&#10;&lt;p&gt;kitezh church priest first fath (quest): No takers?&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; We kill Karsec&amp;rsquo;Dyn &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;Thank you, my dear adventurers. Take what you find and use it as you wish.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;Kitezh thanks you.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie quests&amp;ndash; &amp;lsquo;priest, bard guild roof need repairs!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;I am sure it does, little warrioress, I am sure it does.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The first priest quests&amp;ndash; &amp;lsquo;Adios!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; Reward was 13 drachma for killing Tarrasque, 5 random gems and a 45 minute grenade. &amp;ndash;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Postoffice is broke again</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/postoffice-is-broke-again/</link><pubDate>Sun, 01 Jan 2012 08:15:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/postoffice-is-broke-again/</guid><description>&lt;div class="post" data-post-id="33122" data-author="Shyla" data-date="2012-01-01T08:15:27+00:00" data-subject="Postoffice is broke again"&gt;&#13;&#10;&lt;p&gt;Just a warning do NOT ship anything via postoffice because it is broke&amp;hellip; Would have been nice if someone warned me but supposedly it happens every new year&lt;/p&gt;&#10;&lt;p&gt;Anyways lost my diamond carafe til immort gets on to fix me HUGS&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="33123" data-author="*Isabo*" data-date="2012-01-01T14:44:53+00:00" data-subject="Re: Postoffice is broke again"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Mail received from Splork :&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Fixed&lt;/p&gt;&#10;&lt;p&gt;Gone shopping again for few hours, waves and happy new years&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;If someone has/have had anny issue with it, email me.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>keyword bug....just delete after reading</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/keyword-bug-just-delete-after-reading/</link><pubDate>Sun, 18 Dec 2011 08:57:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/keyword-bug-just-delete-after-reading/</guid><description>&lt;div class="post" data-post-id="33107" data-author="Tigris" data-date="2011-12-18T08:57:05+00:00" data-subject="keyword bug....just delete after reading"&gt;&#13;&#10;&lt;p&gt;Wasn&amp;rsquo;t sure how to post this bug with the bugs command its sorta long.&lt;/p&gt;&#10;&lt;p&gt;To whom it may concern just delete after reading&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 471ma 376mv |+24|+16|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Alchemist&amp;rsquo;s Shop&lt;/p&gt;&#10;&lt;p&gt;This shop is brightly lit by some type of glowing force that emanates&lt;/p&gt;&#10;&lt;p&gt;from the ceiling. The walls are covered in strange symbols and writings.&lt;/p&gt;&#10;&lt;p&gt;A thin, red colored force field acts as a counter and flasks of all shapes&lt;/p&gt;&#10;&lt;p&gt;and sizes levitate behind it.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;A fat merchant walks slowly by.&lt;/p&gt;&#10;&lt;p&gt;The head Alchemist of the lab shows you his collection of potions.&lt;/p&gt;&#10;&lt;p&gt;The Alchemist glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 472ma 376mv |+24|+16|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;500 A Potion of Mobility&lt;/p&gt;&#10;&lt;p&gt;500 A Potion of Detect Evil&lt;/p&gt;&#10;&lt;p&gt;12000 an olive potion&lt;/p&gt;&#10;&lt;p&gt;500 a cerise potion [5]&lt;/p&gt;&#10;&lt;p&gt;300 a vial of alcohol [3]&lt;/p&gt;&#10;&lt;p&gt;100 a green glass jar of roiling fluid [4]&lt;/p&gt;&#10;&lt;p&gt;100 a green glass jar of bubbly fluid [2]&lt;/p&gt;&#10;&lt;p&gt;100 a green glass jar of oil [5]&lt;/p&gt;&#10;&lt;p&gt;1500 a bright red potion&lt;/p&gt;&#10;&lt;p&gt;50 a vial of slime [2]&lt;/p&gt;&#10;&lt;p&gt;100 a vial of firedrake spittle [3]&lt;/p&gt;&#10;&lt;p&gt;400 a vial of mercury&lt;/p&gt;&#10;&lt;p&gt;4500 a silver potion&lt;/p&gt;&#10;&lt;p&gt;500 a green potion&lt;/p&gt;&#10;&lt;p&gt;100 a green glass jar of viscous goo [3]&lt;/p&gt;&#10;&lt;p&gt;500 a beaker of iridescent liquid&lt;/p&gt;&#10;&lt;p&gt;400 a dull gold potion&lt;/p&gt;&#10;&lt;p&gt;400 a red potion&lt;/p&gt;&#10;&lt;p&gt;400 a yellow potion&lt;/p&gt;&#10;&lt;p&gt;650 a purple potion&lt;/p&gt;&#10;&lt;p&gt;5000 a small vial of a colorless liquid&lt;/p&gt;&#10;&lt;p&gt;975 an orange potion&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 473ma 376mv |+24|+16|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;buy mobility&lt;/p&gt;&#10;&lt;p&gt;The Alchemist tells you &amp;lsquo;That will be 500 coins, here&amp;rsquo;s your potion.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You now have A Potion of Mobility.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 476ma 376mv |+24|+16|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;in&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;A Potion of Detect Evil&lt;/p&gt;&#10;&lt;p&gt;a bag&lt;/p&gt;&#10;&lt;p&gt;a major scroll of recall [2]&lt;/p&gt;&#10;&lt;p&gt;a thieves pouch of death&lt;/p&gt;&#10;&lt;p&gt;a black leather raft&lt;/p&gt;&#10;&lt;p&gt;a golden boat ticket&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a golden goblet of sacrifice..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;tried to buy the mobility potion and it gave me the detect evil potion&amp;hellip; I just wanted to report it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>runes and number of same rune you can attach</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/runes-and-number-of-same-rune-you-can-attach/</link><pubDate>Wed, 14 Dec 2011 19:12:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/runes-and-number-of-same-rune-you-can-attach/</guid><description>&lt;div class="post" data-post-id="33091" data-author="Angels" data-date="2011-12-14T19:12:25+00:00" data-subject="runes and number of same rune you can attach"&gt;&#13;&#10;&lt;p&gt;When runes first went in we where told you could only attach one of a given max stat. That is one rhodo or one emerald etc&amp;hellip;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;element wrote:&lt;/strong&gt;&#10;I think socketing shouldn&amp;rsquo;t be &amp;ldquo;reversible&amp;rdquo;, but you should be able to destroy the socketed rune at a fee.&lt;/p&gt;&#10;&lt;p&gt;Also, I think high-end forges or elite eq should have 2 rune sockets (of course you can&amp;rsquo;t socket 2 of the same runes) this would really help people in the long term&amp;hellip;.nobody wants to re-forge a piece of eq they took 6mths to make, because a better rune comes along&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;so in my opinion anyone able to socket two of the same rune should be posting it as a bug and not abusing it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bonus Caps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bonus-caps/</link><pubDate>Sat, 10 Dec 2011 20:45:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bonus-caps/</guid><description>&lt;div class="post" data-post-id="33072" data-author="Tigris" data-date="2011-12-10T20:45:29+00:00" data-subject="Bonus Caps"&gt;&#13;&#10;&lt;p&gt;Ok, really like all the new information you guys are sharing with us. The new score bonus stats are great! After looking at these new score stats I noticed that Circle damage is capped at 50&amp;hellip;..after talking to Cizin it seems that this cap never goes up&amp;hellip; I haven&amp;rsquo;t talked to any 1x40 thieves but for the purpose of this post I&amp;rsquo;ll assume that they are capped at 50 also. First this seems very low considering that there are 4 +20 circle damage runes that can be slotted at the same time.&lt;/p&gt;&#10;&lt;p&gt;Also I must admit that I am miffed that I spent all the time and coins to aquire what are atm completely worthless runes that are now already socketed and can&amp;rsquo;t removed. I&amp;rsquo;m also not saying that a solution to this problem is to nerf all the runes which seems a likely immort response.&lt;/p&gt;&#10;&lt;p&gt;You wanted feedback and it seems to be that everyones biggest complaint is that at a certain point in the game the xp just seems to rediculously outweigh the benefits.&lt;/p&gt;&#10;&lt;p&gt;This is the perfect example of something that should be scaled according to levels and 50 (imho) seems on the low side of that scale. This is just one bonus that I noticed and I am sure there are more depending on the class.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Runs and Area Difficulties</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/runs-and-area-difficulties/</link><pubDate>Wed, 07 Dec 2011 13:13:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/runs-and-area-difficulties/</guid><description>&lt;div class="post" data-post-id="33044" data-author="Strago" data-date="2011-12-07T13:13:40+00:00" data-subject="Runs and Area Difficulties"&gt;&#13;&#10;&lt;p&gt;A few different things related to area exploration have been asked for.&lt;/p&gt;&#10;&lt;p&gt;The first is a list of runs by class / damage type. The second is better difficulty ratings for areas. The plan is to take the information from this topic and follow ups to update the wiki with improved area data.&lt;/p&gt;&#10;&lt;p&gt;Starting at the beginning, I am interested in finding out what players would find most useful.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;What would be a good list of run types? The two different methods I can come up with is (a) based on prime class, or (b) based on play style - blast, stab, follower, sustain. What would your suggestion be on good categorization.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We currently use the following designations for level difficulties - newbie, lowbie, mid, high, and very high. There is also a group, small group and large group modifier that is optionally used.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Is this the best system to use? If so could we define some level ranges for these designations. Newbie = 1 to 2x20, lowbie = 2x20 to 1x40, etc,.&lt;/p&gt;&#10;&lt;p&gt;I think a level based system which indicates the minimum level to explore an area and not get insta-killed might be better. The system would use numbers such as (1, 1x20, 4x20, 1x40, 3x40, av40).&lt;/p&gt;&#10;&lt;p&gt;Advice would be appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Choppers</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/choppers/</link><pubDate>Tue, 06 Dec 2011 19:09:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/choppers/</guid><description>&lt;div class="post" data-post-id="33041" data-author="*Isabo*" data-date="2011-12-06T19:09:18+00:00" data-subject="Choppers"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;p&gt;Added the keyword &amp;ldquo;chopper&amp;rdquo; to the following weapons :&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;a curved sacrificial knife&lt;/li&gt;&#10;&lt;li&gt;a double bladed battle axe&lt;/li&gt;&#10;&lt;li&gt;a large curved scimitar&lt;/li&gt;&#10;&lt;li&gt;a razor sharp tiger claw&lt;/li&gt;&#10;&lt;li&gt;a triblade of shadows&lt;/li&gt;&#10;&lt;li&gt;ant mandibles&lt;/li&gt;&#10;&lt;li&gt;blazing sword of the maul titans&lt;/li&gt;&#10;&lt;li&gt;Macuahuitl&lt;/li&gt;&#10;&lt;li&gt;Specularem&lt;/li&gt;&#10;&lt;li&gt;Sword of the Dragons&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Hopefuly it will help you guys to locate, manage, etc. Thanks Toxis for the help.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game (for new created choppers, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Open Discussion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/open-discussion/</link><pubDate>Sun, 27 Nov 2011 19:44:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/open-discussion/</guid><description>&lt;div class="post" data-post-id="33013" data-author="*Splork*" data-date="2011-11-27T19:44:58+00:00" data-subject="Open Discussion"&gt;&#13;&#10;&lt;p&gt;In the course of the last few months, we have made dozens of changes, mostly regarding issues brought to us by you, the player.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;experience overhaul ( bonus exp )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Necromancer changes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;unsocketing runes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new, live auctioneer&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new set of drachma eq&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;honor brought back in-game&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;newbie overhaul, including ptest and graveyard&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The list goes on and on but I think we all get the point.&lt;/p&gt;&#10;&lt;p&gt;We would like some feedback, thoughts, reactions, changes you would like us to concentrate on next? Etc.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game changing Exp changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/game-changing-exp-changes/</link><pubDate>Sun, 27 Nov 2011 19:30:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/game-changing-exp-changes/</guid><description>&lt;div class="post" data-post-id="33012" data-author="*Splork*" data-date="2011-11-27T19:30:24+00:00" data-subject="Game changing Exp changes"&gt;&#13;&#10;&lt;p&gt;Recently, Clink was able to garner some very useful statistics from data which we have been collecting since day 1 of this version of SlothMUD. We have been tracking every level, by every player, and registered the times and dates accordingly. After two and a half years, we believe we have collected enough data to make a rather enormous change regarding experience points.&lt;/p&gt;&#10;&lt;p&gt;On average, between the levels of of 1x40 to 6x40, it takes about 3.5 to 4 days to acquire a level. This is great for our game. However, after that, the average amount of days between levels increases drastically. Please refer to the chart below, and remember the only statistics gathered are mostly from power players, as those are the only ones we really have left reaching these heights. The average time for average players is obviously much higher&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Level avg days since last milestone days/level&lt;/p&gt;&#10;&lt;p&gt;3x40 79 2.3&lt;/p&gt;&#10;&lt;p&gt;4x40 162 4.0&lt;/p&gt;&#10;&lt;p&gt;5x40 164 3.5&lt;/p&gt;&#10;&lt;p&gt;6x40 92 3.6&lt;/p&gt;&#10;&lt;p&gt;7x40 180 7.8&lt;/p&gt;&#10;&lt;p&gt;8x40 192 17.9&lt;/p&gt;&#10;&lt;p&gt;9x40 337 13.0 (only cizin)&lt;/p&gt;&#10;&lt;p&gt;Total average days since last milestone(40) 93&lt;/p&gt;&#10;&lt;p&gt;Total average days of total levels 191&lt;/p&gt;&#10;&lt;p&gt;We also notice that with every 40 gained, we lose half of those players due to quitting or recreating new characters(however, we are pretty sure the majority of these players are quitting). Please refer to the chart below:&lt;/p&gt;&#10;&lt;p&gt;1x40 275&lt;/p&gt;&#10;&lt;p&gt;2x40 202&lt;/p&gt;&#10;&lt;p&gt;3x40 130&lt;/p&gt;&#10;&lt;p&gt;4x40 68&lt;/p&gt;&#10;&lt;p&gt;5x40 31&lt;/p&gt;&#10;&lt;p&gt;6x40 18&lt;/p&gt;&#10;&lt;p&gt;7x40 7&lt;/p&gt;&#10;&lt;p&gt;8x40 3&lt;/p&gt;&#10;&lt;p&gt;9x40 1&lt;/p&gt;&#10;&lt;p&gt;While we have increased exp several times up to now, it has become quite apparent that we need a more drastic approach to fix the issue. We have spoken to dozens of you online, accepting ideas via tells and emails, and have chosen one which most of the administration likes. At the levels of 3x40, a bonus will be given to players. This bonus is based from many factors, but the two most important ones are total levels, and number of classes leveled in 40.&lt;/p&gt;&#10;&lt;p&gt;As the player grows, so does his bonus. This bonus is on top of the experience you earn from the creature and is not held to that cap. The bonus is calculated after the cap, so obviously the bonus has a cap also!&lt;/p&gt;&#10;&lt;p&gt;We are incredibly excited about this change and hope you guys spread the word with those players who became frustrated and left due to concerns over experience. We also greatly understand that the high leveled players we have now will see new players leveling quicker than they original had and we apologize. Please keep in mind this change is to make sure SlothMUD can maintain an active and healthy playerbase, draw back old players and keep the many new ones who try us on a daily basis. We need to increase our playerbase and we can not sit by and watch it shrink, all the while knowing the major reason it is doing do&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Player caps have also been increased by a million each.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;The SlothMUD Administration&lt;/p&gt;&#10;&lt;p&gt;Please contact old players and let them know of all the great changes in the last year, hopefully some may return. We could use them&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma Shops</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-shops/</link><pubDate>Wed, 09 Nov 2011 10:32:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-shops/</guid><description>&lt;div class="post" data-post-id="32978" data-author="Toxis" data-date="2011-11-09T10:32:57+00:00" data-subject="Drachma Shops"&gt;&#13;&#10;&lt;p&gt;Drachma shops are now open. Stats for old and new eq are on the eqlist.&lt;/p&gt;&#10;&lt;p&gt;Old drachma eq keeps the old stats but are unavailable to buy.&lt;/p&gt;&#10;&lt;p&gt;Drachma eq will be sellable at 90% for a limited time. Fair warning will be given before this is changed back to the 60%.&lt;/p&gt;&#10;&lt;p&gt;New drachma eq are cloned from old and zoned to shops, most with drachma and power increase.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rank has returned!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rank-has-returned/</link><pubDate>Tue, 08 Nov 2011 03:04:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rank-has-returned/</guid><description>&lt;div class="post" data-post-id="32976" data-author="*Splork*" data-date="2011-11-08T03:04:51+00:00" data-subject="Rank has returned!"&gt;&#13;&#10;&lt;p&gt;For those of you stuck at Lord, Rank has been added back to the game.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Player Test Mode!!!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/player-test-mode/</link><pubDate>Sat, 05 Nov 2011 23:58:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/player-test-mode/</guid><description>&lt;div class="post" data-post-id="32974" data-author="*Splork*" data-date="2011-11-05T23:58:52+00:00" data-subject="Player Test Mode!!!"&gt;&#13;&#10;&lt;p&gt;While our player base is extremely solid, the majority of you are older players and we canâ€™t seem to get the dozens of players who try us every day to stay for longer than a few seconds. If we could keep one of these guys a week, our player base would grow at a very nice rate. I am able to tell who logs in from where, and we probably get ten or so a day from TMC. These are experienced mudders whom are checking out different games, for one reason or another. Most likely because we are always high on the TMC rankings list.&lt;/p&gt;&#10;&lt;p&gt;That brought me to this idea, a player test mode. Basically, at level one, any newly created character can trigger the mode by typing ptest or ptest classname. Ptest alone will give the player a 4x40 character of whatever prime class he chose on the login screen. Ptest classname will switch their previous prime class to the newly named one. This is only temporary, of course. Ptest return brings them back to their original class 1 character.&lt;/p&gt;&#10;&lt;p&gt;The character is given the max learned percentage of spells and skills for the four classes that were given. The character is also decked out in the best equipment and given all 18 for stats. The title of the character is changed to ** Player Testing ** or something of that sort, so that you guys will know when somebody may need help or be encouraged to join one of your groups.&lt;/p&gt;&#10;&lt;p&gt;The player is severely limited in what commands or features the mud allows it to use. The character cannot get/drop/undertake/quest/quit, etc, etc. The list is too long to mention here, but you get the point.&lt;/p&gt;&#10;&lt;p&gt;For the most part, Im hoping that these guys will be able to test our game play, see what spells and skills we have, possibly kill a few creatures or join some of your groups. I will be happy with anything other than seeing these guys log into SlothMUD, and quitting within three minutes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The majority of abuses have been covered, such as its near impossible to cycle for eq or gold with this character. Once a mob is killed by a player inside this mode, it is recreated without eq or gold. This does not happen if the player is in a decent sized group and this is because I am going to push to have you guys include these players, if you see them. Groups will get an exp bonus if one of these character is within your rankings, as well their levels do not count against the exp, which is split by you, a very nice double bonus. Also, any leader of a group including at least four players, can summon these players, regardless of what continent they are on. Again, this is to encourage the inclusion of these new players.&lt;/p&gt;&#10;&lt;p&gt;This does not mean that abuses are not left and wonâ€™t be exploited. I am going to say this once, if I see people abusing this feature to benefit one of their online characters, there will be repercussions. What exactly does this mean? I will let you guys figure it out when it happens. Any exploit I expect to be reported or emailed to me, &lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt; with an explanation. Drachma will be rewarded, as it has been for the hours of player testing which has already taken place by a few volunteers. I have spent nearly 60 hours coding this feature to bring players to the game we all love, please support the feature and help make it a success. Please donâ€™t abuse it and appreciate the fact the Immortals are trying to build our player base back to what it once was.&lt;/p&gt;&#10;&lt;p&gt;The experience gained inside test mode is mostly work exp, but can be used when the player returns to their level 1 character. This is going to be very similar to morting of years passed. Hopefully, these guys will be able to skip the boring tickling levels, join a few groups, and make friends. If this happens, I fully expect some of these guys to stay with us. Mostly, its up to you. Invite these guys into your groups, teach them some sloth techniques, make them feel at home, and I bet our player base begins to grow.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;This change goes in-game with tomorrow morning&amp;rsquo;s reboot!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie Changes!!! Yea...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbie-changes-yea/</link><pubDate>Sat, 05 Nov 2011 23:40:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbie-changes-yea/</guid><description>&lt;div class="post" data-post-id="32973" data-author="*Splork*" data-date="2011-11-05T23:40:32+00:00" data-subject="Newbie Changes!!! Yea..."&gt;&#13;&#10;&lt;p&gt;Sloth is a very intricate and difficult MUD, twenty years of development will do that. At one time, we were one of the friendliest newbie MUDS out there, but with time and changes, that may no longer be the case. Itâ€™s time to get back to our roots and help the little guys out. I have spent the last few weeks coding tons changes, which should make new players to MUDS and experienced players whom are new to Sloth, be able to adapt, level, and enjoy our game much more than they had been able to.&lt;/p&gt;&#10;&lt;p&gt;A list of changes:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players start with a near complete set of leather equipment. Previously they only had 2-3 items.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players start with stats at 14 rather than 12. This adds hps, hpr, mana, mr, moves, and mr.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A damroll has been added to all newbie weapons, hopefully tickling is a thing of the past.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A third holy weapon has been added, a holy mace. This means that 3 weapons are available at each altar. Holy weapons are the â€œcheatâ€ weapons for newbies, tons of damage and hitroll, please check them out.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Once reaching level 8, players get a choice from 10 rolls, rather than the previous 5. Five more chances to get great stats!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;No eating or drinking until level 15&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New command â€œhometownâ€ - returns any player under prime level of 15 to their hometown&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt;All experience on VK has been increased by about 10%&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The last and best change was coded by Breeze, the graveyard [Breeze Note: The graveyard area itself was built by Neptune]. Players under the level of 15 will be sent to the graveyard if they die. Here they will find their tomb and pray at the altar to get back to the continent from which they died on. Seeing the initial login screen are things of the past for these characters. Please thank Breeze for this addition.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Again, please remember, without the help of you guys encouraging these players, any attempts at making the game easier to understand or simply to level is not going to work. They need to feel the â€˜slothâ€ aura, the friendship which exists inside of groups and between all of you. The â€˜slothâ€ experience is very important for you to share, if we combine our efforts I am very confident we can grow our player base.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;All of these changes are in-game starting tomorrow morning, after the reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Breeze Changelog</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/breeze-changelog/</link><pubDate>Sat, 05 Nov 2011 10:51:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/breeze-changelog/</guid><description>&lt;div class="post" data-post-id="32972" data-author="*Breeze*" data-date="2011-11-05T10:51:48+00:00" data-subject="Breeze Changelog"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;5 Nov 2011&lt;/strong&gt;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;* Fixed auctioneer bug where buyout price could be lower than starting bid (oops!)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;* Amount of Drachm/Honor will be displayed as a number if it exceeds 9999&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; + This change honors the &amp;#39;numformat&amp;#39; setting (show/hide commas in numbers)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; + Thank&amp;#39;s Toxis for nagging.. err.. reporting. ;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;* Other changes which are not ready to go live yet (thanks ptesters!)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Changes in on commit/compile/reboot by a creator.. (hopefully Sunday!)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A guide to disarming traps</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-guide-to-disarming-traps/</link><pubDate>Sat, 22 Oct 2011 04:35:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-guide-to-disarming-traps/</guid><description>&lt;div class="post" data-post-id="32955" data-author="*Isabo*" data-date="2011-10-22T04:35:05+00:00" data-subject="A guide to disarming traps"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Rent cost on guide to disarming traps has been toned down.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Toned the cost largely down. Still a bit high for a lowbie book, but didnt want to leave it too cheap being a non-crumbling book. Either way, it wont eat the young adventurers hard earned fortune that fast anymore.&lt;/p&gt;&#10;&lt;p&gt;Thanks Fionavar for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game (for new created books, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unsocket and spam</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/unsocket-and-spam/</link><pubDate>Sat, 22 Oct 2011 01:49:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/unsocket-and-spam/</guid><description>&lt;div class="post" data-post-id="32954" data-author="*Splork*" data-date="2011-10-22T01:49:45+00:00" data-subject="Unsocket and spam"&gt;&#13;&#10;&lt;p&gt;Upon reboot, new command unsocket will be in-game.&lt;/p&gt;&#10;&lt;p&gt;UNSOCKET&lt;/p&gt;&#10;&lt;p&gt;See Also: SOCKET RUNES GEMS CALL OF THE CUILLEN&lt;/p&gt;&#10;&lt;p&gt;Usage: socket rune objname&lt;/p&gt;&#10;&lt;p&gt;Usage: unsocket rune objname&lt;/p&gt;&#10;&lt;p&gt;There are close to a hundred types of gems that can be used to create&lt;/p&gt;&#10;&lt;p&gt;runes. This is done through the use of the song &amp;ldquo;call of the cuillen&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;If everything goes right, the sidhe smith will leave you with a rune.&lt;/p&gt;&#10;&lt;p&gt;This object can then be socketed into any armor or weapon which does&lt;/p&gt;&#10;&lt;p&gt;not already have one. This rune is permanant and can not be removed,&lt;/p&gt;&#10;&lt;p&gt;unless the item is one of the following: Triple 40 equipment, Milestone&lt;/p&gt;&#10;&lt;p&gt;equipment, or Drachma equipment.&lt;/p&gt;&#10;&lt;p&gt;In order to accomplish unsocketing the rune, the player must be inside&lt;/p&gt;&#10;&lt;p&gt;a forge and have a small amount of gold.&lt;/p&gt;&#10;&lt;p&gt;I have also added some more code to help prevent spammers from disrupting the game. Hopefully this, along with our other anti-spam and censor measures will put help control these idiots a bit&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a guide to disarming traps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-guide-to-disarming-traps/</link><pubDate>Fri, 21 Oct 2011 01:29:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-guide-to-disarming-traps/</guid><description>&lt;div class="post" data-post-id="32952" data-author="Fionavar" data-date="2011-10-21T01:29:45+00:00" data-subject="a guide to disarming traps"&gt;&#13;&#10;&lt;p&gt;This is a level 9 spellbook. My thief got disconnected when I lost my internet connection this morning&amp;hellip; just logged in and it wiped out my gold. Does 72,500 rent on such a low level book seem wrong to anyone else?&lt;/p&gt;&#10;&lt;p&gt;A true newbie would die from shock if they lost all of their hard earned gold because they forgot to check offer before leaving for the night or, heaven forbid, they have a poopy internet connection like mine.&lt;/p&gt;&#10;&lt;p&gt;I pray this is a simple oversight and not planned punishment.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>FYI: Black smith forger in Bal Harbor town between 2 kids</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fyi-black-smith-forger-in-bal-harbor-town-between-2-kids/</link><pubDate>Tue, 18 Oct 2011 11:19:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fyi-black-smith-forger-in-bal-harbor-town-between-2-kids/</guid><description>&lt;div class="post" data-post-id="32951" data-author="*Breeze*" data-date="2011-10-18T11:19:35+00:00" data-subject="FYI: Black smith forger in Bal Harbor town between 2 kids"&gt;&#13;&#10;&lt;p&gt;Kron posted about this and i mean to reply but instead deleted. sorry :S&lt;/p&gt;&#10;&lt;p&gt;anyhows seems a setting on the mob to make it destroy its gold instead of&lt;/p&gt;&#10;&lt;p&gt;keeping it when someone forges wasn&amp;rsquo;t properly set, so I fixed it.&lt;/p&gt;&#10;&lt;p&gt;informed the others so they can change it back if they so deem, but i am pretty sure&lt;/p&gt;&#10;&lt;p&gt;it wasn&amp;rsquo;t meant to work that way.&lt;/p&gt;&#10;&lt;p&gt;Thanks Kron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Breeze&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>09 October 2011 Changelog</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/09-october-2011-changelog/</link><pubDate>Sun, 09 Oct 2011 15:25:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/09-october-2011-changelog/</guid><description>&lt;div class="post" data-post-id="32945" data-author="*Breeze*" data-date="2011-10-09T15:25:26+00:00" data-subject="09 October 2011 Changelog"&gt;&#13;&#10;&lt;p&gt;The following features are in on crash/reboot ::&lt;/p&gt;&#10;&lt;p&gt;Smokey Quartz Rune is now able to be forged without immortal help. (NO CHANGE IN ITS STATS. YET. IF EVER)&lt;/p&gt;&#10;&lt;p&gt;Code in place for Global Auctioneers (yay)&lt;/p&gt;&#10;&lt;p&gt;Auctioneer messages tweaked a little bit&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Slight&lt;/em&gt; bug with auctioneer nobuyout fixed.&lt;/p&gt;&#10;&lt;p&gt;Thanks &lt;strong&gt;&lt;strong&gt;Isabo&lt;/strong&gt;&lt;/strong&gt; for moving code over &amp;amp; compiling.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32948" data-author="*Breeze*" data-date="2011-10-13T15:24:26+00:00" data-subject="Re: 09 October 2011 Changelog"&gt;&#13;&#10;&lt;p&gt;This code is now live. smokey quartz forge and auctioneer etc&lt;/p&gt;&#10;&lt;p&gt;Current auctioneers are ::&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor &amp;ndash; The Bal Harbor Auctioneer&lt;/p&gt;&#10;&lt;p&gt;Settlestone &amp;ndash; The dwarvish Auctioneer&lt;/p&gt;&#10;&lt;p&gt;Aisholm &amp;ndash; Allie Skartaris&lt;/p&gt;&#10;&lt;p&gt;Valkyre &amp;ndash; Tibar&lt;/p&gt;&#10;&lt;p&gt;Lyme &amp;ndash; The provisioner&lt;/p&gt;&#10;&lt;p&gt;Island &amp;ndash; the clerk 2 north of the banker in thal&lt;/p&gt;&#10;&lt;p&gt;You can also use the auction commands without the auction preword.&lt;/p&gt;&#10;&lt;p&gt;lots/status/consign/bid/cancel/collect&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Finally, Necromancer changes! Ruh ro...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/finally-necromancer-changes-ruh-ro/</link><pubDate>Thu, 29 Sep 2011 21:10:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/finally-necromancer-changes-ruh-ro/</guid><description>&lt;div class="post" data-post-id="32942" data-author="*Splork*" data-date="2011-09-29T21:10:32+00:00" data-subject="Finally, Necromancer changes! Ruh ro..."&gt;&#13;&#10;&lt;p&gt;To summarize:&lt;/p&gt;&#10;&lt;p&gt;Necro primes will get bonus servant points on achieving each 40 class levels, including Av40. It is intended that summoning more lower end mobs might provide better value against the fewer available higher end mobs, depending on the level. We did look through the individual necro pets to balance out the combinations available. It would be up to the individual necromancers to determine their best pet combination, given their levels. In other words, experiment more with different combinations!&lt;/p&gt;&#10;&lt;p&gt;There are no bonus servant points for non-Necro primes. Their progression comes from summoning the best available pets by achieving the level requirements.&lt;/p&gt;&#10;&lt;p&gt;And yes, a necro secondary character gets to summon a pair of swordwraith/dracolich at Av40.&lt;/p&gt;&#10;&lt;p&gt;On the downside, UC EQs have been providing double the intended bonus for summon undead creatures. This is unintended and has been fixed. Bye bye, super banshees! We did put this fix into considerations when balancing the undead pets though.&lt;/p&gt;&#10;&lt;p&gt;Balancing tweaks made to individual mobs,&lt;/p&gt;&#10;&lt;p&gt;Vilewights are given more hitrolls to help landing hits.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Banshees are given some base HP.&#13;&#10;&#13;&#10;Phantoms are now the wraith deluxe! They are given a HP boost, more HP regen, and an additional attack.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Swordwraiths are given a lot more base HP and some damage.&lt;/p&gt;&#10;&lt;p&gt;A scattering range of AC boost was given to Bansees, Bonesnarls, Phantoms, Dracolichs and Swordwraiths.&lt;/p&gt;&#10;&lt;p&gt;Now here is the list of actual bugs that were found, fixed, and adjusted for&lt;/p&gt;&#10;&lt;p&gt;in the balancing and progression of the necro classes pets:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Animate dead and summon undead were using different bonuses for UC equipment. They both are identical now. Summon undead was lowered and animate dead was raised and they met in the middle.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There was a bug in control horde with the 9 class system, giving a bonus of almost a full 2 server points instead of 1 which was always the intended number. This has been fixed.( You can still summon 3 bones but not 5 wraiths)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Increase in server points was lower, at double and single 40 for summon undead than animate, this has been fixed. Summon undead bonuses were brought up to match that of animate dead.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Neither summon undead or animate dead had increase of server points for 9x40, this has been added.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cap for 6x40 animate dead was getting cap for 7x40, and 7x40 was getting the 6x40 cap. This has been corrected.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Avatar 40 was not counting towards player summon/animate level, so if a 4th class necro tried summoning a 6x40 creature, they could not. This has been fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;On a final note, we have been recruiting players to help us with projects lately. This has helped us get changes, you the players have asked for, in-game quicker. I did receive help with this project, both finding of bugs in original code, stat suggestions, and player testing to assure a nice progression is available to Necromancers. The project was able to be completed in a little less than a week.&lt;/p&gt;&#10;&lt;p&gt;Please feel free to let us know if there are any issues or suggestions on improvements. Also, if we accidentally created something too powerful, also please let me know.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;These changes will be in-game next reboot or crash. I do have to manually move over the new mob stats, so if the mud crashes and I am not around, the new mob stats will not be in-game for a bit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forger bug fixed..</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/forger-bug-fixed/</link><pubDate>Wed, 28 Sep 2011 22:00:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/forger-bug-fixed/</guid><description>&lt;div class="post" data-post-id="32941" data-author="*Breeze*" data-date="2011-09-28T22:00:30+00:00" data-subject="Forger bug fixed.."&gt;&#13;&#10;&lt;p&gt;Some of the newer forger mobs were keeping their gold after forging something instead of the&lt;/p&gt;&#10;&lt;p&gt;intended default of well.. not..&lt;/p&gt;&#10;&lt;p&gt;this is now fixed, thanks to various people for reporting!&lt;/p&gt;&#10;&lt;p&gt;in next time someone moves over code and compiles.&lt;/p&gt;&#10;&lt;p&gt;its bug reports like this, which i feel deserve a bit of extra drachma,&lt;/p&gt;&#10;&lt;p&gt;as they help us keep the game running the way it was intended to.&lt;/p&gt;&#10;&lt;p&gt;// Breeze //&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MSDP and Mushclient/Mudlet and few other clients</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-and-mushclient-mudlet-and-few-other-clients/</link><pubDate>Wed, 28 Sep 2011 21:54:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/msdp-and-mushclient-mudlet-and-few-other-clients/</guid><description>&lt;div class="post" data-post-id="32940" data-author="*Splork*" data-date="2011-09-28T21:54:58+00:00" data-subject="MSDP and Mushclient/Mudlet and few other clients"&gt;&#13;&#10;&lt;p&gt;I have been working on MSDP lately, it is a mud protocol which can be found at &lt;a href="http://tintin.sourceforge.net/msdp/" target="_blank" rel="noreferrer"&gt;http://tintin.sourceforge.net/msdp/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;With the help of Kavir, from Godwars2( &lt;a href="http://www.godwars2.org" target="_blank" rel="noreferrer"&gt;http://www.godwars2.org&lt;/a&gt; ), we have the protocol fully functioning and running on one of our test ports. kavir has also created a few generic GUIs with both Mudlet and Mushclient to go with the protocol. I&amp;rsquo;ve tweaked the Mushclient one quite a bit and the results are as follows:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/images/splork/v2.5%20MC.PNG" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/images/splork/v2.5%20MC.PNG&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;The idea is that each player can create an atmosphere which they enjoy playing the game with. Some people like more of a graphical feel and may use this or the flash client we developed last year. Some people will stick with their regular clients with tons of windows and popups. To each his own but we will be supplying quite a bit more data to you guys, what you do with it is your choice.&lt;/p&gt;&#10;&lt;p&gt;I will keep everybody updated in regards to this project.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who list september 27/ 2011</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-september-27-2011/</link><pubDate>Wed, 28 Sep 2011 00:02:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-september-27-2011/</guid><description>&lt;div class="post" data-post-id="32937" data-author="*Splork*" data-date="2011-09-28T00:02:41+00:00" data-subject="who list september 27/ 2011"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;*Immortals of SlothMUD*&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Creator* ] Splork http://www.wintin.org New BETA available&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Lady Hawke* ] Isabo&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *God* ] Pbx is a meanface&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *God* ] Neptune [JAFO]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *God* ] Tox #sub Nia Kolbor :)~&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Demigoddess* ] Rae of sunshine.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Immortal* ] Fulgore goin to class in t minus 15 minutes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[pri sec ter qua qui hex sep oct] Players&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;--------------------------------&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Diabolist* Ne:8.27 ] Wimpy Class Enterprise&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Seer* Ma:7.38 ] Tuk !=kuT&amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt; HAS ICQ ADD ME!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Knight* Wa:6.39 ] Katie voted today, did you?!?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Cenobite* Mo:6.34 ] Mug ~Dragonsworn~ seeks aventurine x2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Theurgist* Ma:6.25 ] Paka * Monster of ~Dragonsworn~ &amp;lt;*watUFAka*&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Theurgist* Ma:6.25 ] Bettina wishes for rain&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Myrmidon* Wa:5.39 ] War dam kids need to pull up there pants&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Soothsayer* Ba:5.34 ] Blackmore ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Animist* Dr:5.34 ] Roku WTB/WTT 1 Malachite&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Herbalist* Dr:4.39 ] Ramza &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Myrmidon* Wa:4.28 ] Kron BattleMasher (257)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ *Cabalist* Ne:4.20 ] Guinex &amp;lt;~PIRATE~&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[40b 40w 40c 30d|21n 18m 11t 11o ] Spag Hetti &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[40n 40d 37c 24m|12w 10b 7o 7t ] Fire &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt; Mad Man With a Box&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[40d 40c 36n 21m|13w 11b 10o 10t ] Madeline rawrs.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[40t 38w 21c 12m| 3n 12b 4d 0 ] Nookie wtb mu-jen doll and hexes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[27n 20d 11c 1w| 0 0 0 0 ] Kazarea Team Redundancy Team&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[20w 20t 20o 17b|11d 12n 9c 8m ] Warbit ...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[20w 20c 20m 10n|10b 6d 5t 4o ] Tonto saw winning as a good idea at the time.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[20c 14m 7w 5d| 2b 1n 1t 1o ] Check ers&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[11o 11w 11b 11t|11n 11d 11m 11c ] Alyhs the reverse&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[10d 3t 1m 1w| 1b 1o 1c 0 ] Unmace the Omniabsent&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 9t 9o 9c 9m| 9w 9d 9n 9b ] Nassi ol thief&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 2b 0 0 0 | 0 0 0 0 ] Unhere is standing here.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;[ 1t 0 0 0 | 0 0 0 0 ] Tricky the Untitled&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;There are 32 visible players.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Highest total since last bootup: 34.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>Auctioneer</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/auctioneer/</link><pubDate>Sat, 24 Sep 2011 15:43:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/auctioneer/</guid><description>&lt;div class="post" data-post-id="32935" data-author="*Breeze*" data-date="2011-09-24T15:43:03+00:00" data-subject="Auctioneer"&gt;&#13;&#10;&lt;p&gt;The new Auctioneer is running on SS. Go find Nia :)&lt;/p&gt;&#10;&lt;p&gt;Please report any bugs to Breeze.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32936" data-author="*Breeze*" data-date="2011-09-27T22:52:01+00:00" data-subject="Re: Auctioneer"&gt;&#13;&#10;&lt;p&gt;Added :: &amp;ldquo;auction status&amp;rdquo; command - shows who is bidding on what (similar to old bidlist command)&lt;/p&gt;&#10;&lt;p&gt;Changed :: a message here and there&lt;/p&gt;&#10;&lt;p&gt;In the words of Isabo - changes in when someone moves code over and compiles/reboots.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32938" data-author="*Breeze*" data-date="2011-09-28T12:49:57+00:00" data-subject="Re: Auctioneer"&gt;&#13;&#10;&lt;p&gt;auctioneer live auctions added to the website right under live blog.&lt;/p&gt;&#10;&lt;p&gt;remaining time should be accurate to within 2 minutes or so&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Did you know....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/did-you-know/</link><pubDate>Wed, 21 Sep 2011 22:42:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/did-you-know/</guid><description>&lt;div class="post" data-post-id="32929" data-author="jezer" data-date="2011-09-21T22:42:10+00:00" data-subject="Did you know...."&gt;&#13;&#10;&lt;p&gt;Did you know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Jezer&lt;/p&gt;&#10;&lt;p&gt;forged 28 items&lt;/p&gt;&#10;&lt;p&gt;blew 7 forges&lt;/p&gt;&#10;&lt;p&gt;died 46 times :oops:&lt;/p&gt;&#10;&lt;p&gt;solved 22 quests :?:&lt;/p&gt;&#10;&lt;p&gt;By my count I&amp;rsquo;ve solved 66 quests&amp;hellip;?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32930" data-author="Yasik" data-date="2011-09-21T23:16:50+00:00" data-subject="Re: Did you know...."&gt;&#13;&#10;&lt;p&gt;Maybe a particular task in a bigger quest or some part of it counts as a &amp;lsquo;quest&amp;rsquo; as well?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Burbalangs</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/burbalangs/</link><pubDate>Mon, 12 Sep 2011 16:13:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/burbalangs/</guid><description>&lt;div class="post" data-post-id="32899" data-author="Strago" data-date="2011-09-12T16:13:42+00:00" data-subject="Burbalangs"&gt;&#13;&#10;&lt;p&gt;Got pretty lucky when running through the Burbalangs.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lion amulet&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 740gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MOVE by 15&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;turtle statue&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: -1&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 400gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 5&#13;&#10;&#13;&#10;Affects: HITPOINT by 5&#13;&#10;&#13;&#10;Affects: ARMOR by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloth shirt&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 800gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 4&#13;&#10;&#13;&#10;Affects: MANA by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Grizzly fur cloak&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;grizzly fur cloak&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 10000gold, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least novice magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;golden gold lion shield&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 600gold, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least novice warriors, bards, or monks may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;green glass jar glowing liquid&amp;rsquo;, Item type: POTION&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 100gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Level 20 spells of:&lt;/p&gt;&#10;&lt;p&gt;bless&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;green glass jar roiling fluid&amp;rsquo;, Item type: POTION&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 100gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Level 20 spells of:&lt;/p&gt;&#10;&lt;p&gt;resist cold&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggestions for drachma/elite equipment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/suggestions-for-drachma-elite-equipment/</link><pubDate>Sat, 10 Sep 2011 14:02:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/suggestions-for-drachma-elite-equipment/</guid><description>&lt;div class="post" data-post-id="32890" data-author="*Splork*" data-date="2011-09-10T14:02:10+00:00" data-subject="Suggestions for drachma/elite equipment"&gt;&#13;&#10;&lt;p&gt;Please give name of item, stats and suggested costs.&lt;/p&gt;&#10;&lt;p&gt;Ideas used will get a reasonable amount of drachma per piece added to the game. This is a much quicker way for us to get this done that trying to attack the issue ourselves.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32892" data-author="Insomniac" data-date="2011-09-10T19:34:56+00:00" data-subject="Re: Suggestions for drachma/elite equipment"&gt;&#13;&#10;&lt;p&gt;First of all, great idea and thanks again for asking/listening.&lt;/p&gt;&#10;&lt;p&gt;I would like to see some creativity applied during this revamp, so rather than just items with good stats, how about (in addition) having stuff like this:&lt;/p&gt;&#10;&lt;p&gt;Charm of Duplicity (clasp) - Mage Prime - increases number of possible mirror images by 1&lt;/p&gt;&#10;&lt;p&gt;Strip of Purity (clasp) - Monk Prime - increases counterattack chance by 10%&lt;/p&gt;&#10;&lt;p&gt;Wreath of Skulls (clasp) - Necromancer Prime - increases necromancer&amp;rsquo;s juju power by 20% (hps, + hit, + dam, regen, ac etc)&lt;/p&gt;&#10;&lt;p&gt;Garter of the Guardian (clasp) - Cleric Prime - increases cleric&amp;rsquo;s aerial servant hps by 20%&lt;/p&gt;&#10;&lt;p&gt;Sash of the Swordsman (clasp) - Warrior Prime - increases parry/riposte chance by 10%&lt;/p&gt;&#10;&lt;p&gt;Star of Conservation (clasp) - Druid Prime - reduces mana consumption when shifted by 5%&lt;/p&gt;&#10;&lt;p&gt;Ribbon of the Merciless (clasp) - Thief Prime - +5% to stab &amp;amp; circle damage across the board&lt;/p&gt;&#10;&lt;p&gt;Medal of Charisma (clasp) - Bard Prime - + 10% to charisma&lt;/p&gt;&#10;&lt;p&gt;All of these could be priced at around 400-450 drachma imho.&lt;/p&gt;&#10;&lt;p&gt;I also think that there should be some items for group roles:&lt;/p&gt;&#10;&lt;p&gt;Banner of Leadership - Held Low, 4X40 restricted, 350 drachma:&lt;/p&gt;&#10;&lt;p&gt;When held by a leader of a group of 4 players or more (including leader):&lt;/p&gt;&#10;&lt;p&gt;**Affects leader by: **&lt;/p&gt;&#10;&lt;p&gt;+5.0 AC&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;5 damage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;100 mana&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects group by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;-improves Point player&amp;rsquo;s AC by -1.0&lt;/p&gt;&#10;&lt;p&gt;-reduces movement cost for the whole group by 30%&lt;/p&gt;&#10;&lt;p&gt;-increases exp/coins for the group by 10% .&lt;/p&gt;&#10;&lt;p&gt;Belt of the Protector - Belt, Warrior Prime, 4X40 restricted, 400 drachma:&lt;/p&gt;&#10;&lt;p&gt;When worn by a Point player in a group of 4 players or more:&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects Point player by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;-0.2 AC,&lt;/p&gt;&#10;&lt;p&gt;-100 moves&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;50 hps&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reduces mana regen by 50%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects group by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;guarantees 100% success rate on all rescues&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reduces chance of failed defy by 50% for all front line players&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reduces % of attacks taken by non-point frontline players by 20% (they are redirected to the point player)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reduces probability of group collapse by 30%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reduces number of front players required to keep group from collapsing by 1&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Dual Wands of Recovery - Weapon, 4 X 40 + Druid Prime restricted, 400 drachma:&lt;/p&gt;&#10;&lt;p&gt;When wielded by a player in a group of 4 people or more (player must be in backline):&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects wielder by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;-10 damage&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;100 mana&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;100 hp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;30 mregen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects group by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;increases mana regen by 15% for all backline&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;increase hp regen by 20% for all frontline&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;increases movement regen for the group by 10%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;provides permanent fire/cold resistance effects similar to fire/chill bane&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Symbol of Martyrdom - Held High, 4 X 40 Cleric Prime, 400 drachma:&lt;/p&gt;&#10;&lt;p&gt;When held by a player in a group of 4 people or more (player must be in backline):&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects holder by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;300 hp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stops HP regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;10.0 AC&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects group by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reducing manacost of healing spells by 20%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;reducing probability of losing concentration on healing spells by 50%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;increasing healbonus for all backline by 25 (over and above cap)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Sleeves of Carnage, 4 X 40, Mage Prime, 400 drachma:&lt;/p&gt;&#10;&lt;p&gt;When worn by a player in a group of 4 people or more (player must be in backline):&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects player by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;10.0 AC&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;100 mana&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;10 mregen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;100 healbonus&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Affects group by:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;-reducing manacost of mage damage spells by 10%&lt;/p&gt;&#10;&lt;p&gt;-reducing probability of losing conc on mage damage spells by 50%&lt;/p&gt;&#10;&lt;p&gt;-increasing spelldam for all backline by 10% over and above cap&lt;/p&gt;&#10;&lt;p&gt;None of these items can be used by the same player together.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valk Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/valk-quest/</link><pubDate>Fri, 09 Sep 2011 22:06:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/valk-quest/</guid><description>&lt;div class="post" data-post-id="32886" data-author="Toxis" data-date="2011-09-09T22:06:15+00:00" data-subject="Valk Quest"&gt;&#13;&#10;&lt;p&gt;There will be a quest on valk.. yes valk&amp;hellip; saturday the 10th of&lt;/p&gt;&#10;&lt;p&gt;September. It will start approximately at 2pm central.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32887" data-author="Harm" data-date="2011-09-10T05:52:00+00:00" data-subject="Re: Valk Quest"&gt;&#13;&#10;&lt;p&gt;Booh. I gotta work.&lt;/p&gt;&#10;&lt;p&gt;On another note, thanx for doin stuff.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32897" data-author="Toxis" data-date="2011-09-11T10:32:29+00:00" data-subject="Re: Valk Quest"&gt;&#13;&#10;&lt;p&gt;The valiant protectors of Valkyre gathered up 15 quest flags. Those that participated got drachma, while the mighty Overture came in first place finding 4 of the missing flags. Gratz.&lt;/p&gt;&#10;&lt;p&gt;The second part of the quest involved the evil burbaboss, a rather unpleasant and powerful burbalang, who was attempting to get the children of valkyre and eat them. An amber alert was given out, and the heroes killed the disgusting monster- only to find out he had a wife (and she was already mad because he never took out the trash).&lt;/p&gt;&#10;&lt;p&gt;The bloody battle ended, and the burbabosses were destroyed.&lt;/p&gt;&#10;&lt;p&gt;The Burbalangs area can be found east of the monk guild on Valkyre and is designed for tough level 1&amp;rsquo;s, up to level 8.&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;quest&amp;rsquo; is led by Verm and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Verm [Ma:0.20 295hp 201ma 159mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Point) Tonto [Wa:0.20 363hp 171ma 212mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Overture [Ba:0.20 330hp 153ma 173mv] Rupert&lt;/p&gt;&#10;&lt;p&gt;(Front) Gant [Th:0.20 417hp 117ma 235mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Agni [Ne:0.20 355hp 28ma 172mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Palin [Cl:0.20 275hp 201ma 134mv] rhodo &#13;&#10;&#13;&#10; Lexi [Th:0.17 237hp 137ma 137mv] ---&#13;&#10;&#13;&#10; Alyhs [Mo:0.11 323hp 113ma 213mv] ---&#13;&#10;&#13;&#10; Lilikoi [Dr:0.20 276hp 37ma 191mv] ---&#13;&#10;&#13;&#10; Check [Cl:0.09 97hp 162ma 116mv] ---&#13;&#10;&#13;&#10; Asmodean [Ma:0.08 66hp 72ma 110mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Duder [Th:0.11 196hp 8ma 160mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Absent) Breeze [Ma:9.45 1110hp 609ma 375mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Absent) Tox [Ne:9.43 958hp 832ma 353mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spot the difference,</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spot-the-difference/</link><pubDate>Thu, 08 Sep 2011 10:55:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spot-the-difference/</guid><description>&lt;div class="post" data-post-id="32859" data-author="Dragoth" data-date="2011-09-08T10:55:03+00:00" data-subject="Spot the difference,"&gt;&#13;&#10;&lt;p&gt;Another special feature i just noticed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;838hp 519ma 286mv&amp;gt;deathblow&lt;/p&gt;&#10;&lt;p&gt;You brutally gut a skeletal gate guard!&lt;/p&gt;&#10;&lt;p&gt;A skeletal gate guard looks down in terror as its curdled blood pours to the ground!&lt;/p&gt;&#10;&lt;p&gt;A skeletal gate guard is dead! R.I.P.Report: Armor:[36%] Wraithform:[55%] Dodged:[9%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1645202.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a skeletal gate guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;788hp 531ma 241mv&amp;gt;&amp;lt;[-170]md&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Even in a skeletal gate guard&amp;rsquo;s shape, a skeletal gate guard avoids your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;788hp 531ma 241mv&amp;gt;Dodge expired!&lt;/p&gt;&#10;&lt;p&gt;You massacre a skeletal gate guard to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal gate guard to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal gate guard to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal gate guard to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal gate guard to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;A skeletal gate guard is dead! R.I.P.Report: Armor:[27%] Wraithform:[55%] Dodged:[9%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;You received 1125513 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a skeletal gate guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;lsquo;gods of war&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;790hp 532ma 248mv&amp;gt;Dodge expired!&lt;/p&gt;&#10;&lt;p&gt;You massacre a skeletal warrior to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal warrior to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;A banshee misses a skeletal warrior with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal warrior to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee misses a skeletal warrior with her hit.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal warrior to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a skeletal warrior to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres a skeletal warrior to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A skeletal warrior is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie brutally massacres a skeletal warrior with its hit.&lt;/p&gt;&#10;&lt;p&gt;A skeletal warrior is dead! R.I.P.Report: Armor:[38%] Wraithform:[50%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;You received 1527750 experience points.&lt;/p&gt;&#10;&lt;p&gt;You have redeemed yourself!&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a skeletal warrior&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;759hp 542ma 262mv&amp;gt;deathblow&lt;/p&gt;&#10;&lt;p&gt;You brutally gut a skeletal warrior!&lt;/p&gt;&#10;&lt;p&gt;A skeletal warrior looks down in terror as its curdled blood pours to the ground!&lt;/p&gt;&#10;&lt;p&gt;A skeletal warrior is dead! R.I.P.Report: Armor:[18%] Wraithform:[55%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1878520.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a skeletal warrior&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 550ma 172mv&amp;gt;&amp;lt;&amp;mdash;76&amp;mdash;:286:&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally gut a wight prison guard!&lt;/p&gt;&#10;&lt;p&gt;A wight prison guard looks down in terror as its curdled blood pours to the ground!&lt;/p&gt;&#10;&lt;p&gt;A wight prison guard is dead! R.I.P.Report: Armor:[47%] Wraithform:[27%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 2513666.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a wight prison guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;650hp 389ma 104mv&amp;gt;You miss a wight prison guard with your slash.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a wight prison guard to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a wight prison guard to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a wight prison guard to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A wight prison guard is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;A banshee viciously massacres a wight prison guard with her hit.&lt;/p&gt;&#10;&lt;p&gt;A wight prison guard is dead! R.I.P.Report: Armor:[31%] Wraithform:[62%] Dodged:[8%]&lt;/p&gt;&#10;&lt;p&gt;exa corpse&lt;/p&gt;&#10;&lt;p&gt;get coins corpse&lt;/p&gt;&#10;&lt;p&gt;You received 2077797 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a wight prison guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A banshee falls quiet.&lt;/p&gt;&#10;&lt;p&gt;A banshee falls quiet.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie grows a little, as it gobbles up the corpse of a wight prison guard.&lt;/p&gt;&#10;&lt;p&gt;get coins&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie spits out gold coins.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie utters the words, &amp;lsquo;candusgugh qare&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;================================================================&lt;/p&gt;&#10;&lt;p&gt;**&lt;/p&gt;&#10;&lt;p&gt;Since necromancers primarily rely on their pets to get exp, why do pets give you 25% less exp when they kill the target ? As you can see, even Juju has this awesome ability to steal your exp**&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>opener</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/opener/</link><pubDate>Mon, 05 Sep 2011 23:10:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/opener/</guid><description>&lt;div class="post" data-post-id="32853" data-author="Mug" data-date="2011-09-05T23:10:07+00:00" data-subject="opener"&gt;&#13;&#10;&lt;p&gt;so Oboe found the area and a mob popped this note&lt;/p&gt;&#10;&lt;p&gt;here is something written upon it:&lt;/p&gt;&#10;&lt;p&gt;Several weeks passed since we encountered any other people within&lt;/p&gt;&#10;&lt;p&gt;the hellish environment of beasts and flora. Neptune&amp;rsquo;s glory provided&lt;/p&gt;&#10;&lt;p&gt;us with a suitable source of water a few days before. Having entered a&lt;/p&gt;&#10;&lt;p&gt;vast forest to the south of the savanna, we appeared in a lush valley&lt;/p&gt;&#10;&lt;p&gt;marked by an extinct volcano with two peaks and found ravenous beasts&lt;/p&gt;&#10;&lt;p&gt;of scale and claw warring against each other and their environment. One&lt;/p&gt;&#10;&lt;p&gt;of the men found a carcass of a large spiked reptile that was half-eaten&lt;/p&gt;&#10;&lt;p&gt;by its foe. The bones of the creature proved to be quite strong, and my&lt;/p&gt;&#10;&lt;p&gt;Galavan comrades began to fashion a wondrous item from the bleached white&lt;/p&gt;&#10;&lt;p&gt;frame of the fallen animal. Soon, a fantastic set of armored sleeves were&lt;/p&gt;&#10;&lt;p&gt;created. Taking this knowledge home, we were confident the Galavan people&lt;/p&gt;&#10;&lt;p&gt;would be able to better protect themselves from the harsh fauna of the&lt;/p&gt;&#10;&lt;p&gt;vast unknown region.&lt;/p&gt;&#10;&lt;p&gt;Djhibarti, Galavan Scribe,&lt;/p&gt;&#10;&lt;p&gt;Year 267 of our Lord Neptune.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>7PM Eastern time, today</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/7pm-eastern-time-today/</link><pubDate>Mon, 05 Sep 2011 19:40:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/7pm-eastern-time-today/</guid><description>&lt;div class="post" data-post-id="32852" data-author="*Splork*" data-date="2011-09-05T19:40:23+00:00" data-subject="7PM Eastern time, today"&gt;&#13;&#10;&lt;p&gt;A search party will be gathering today at 7 PM Eastern time.&lt;/p&gt;&#10;&lt;p&gt;Good Luck,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Event Mail List</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-event-mail-list/</link><pubDate>Sun, 04 Sep 2011 12:15:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-event-mail-list/</guid><description>&lt;div class="post" data-post-id="32851" data-author="*juggleblood*" data-date="2011-09-04T12:15:55+00:00" data-subject="Sloth Event Mail List"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m pondering some small quest events. If you would like to receive an email notice that an event is about to go down, sign up for the event list.&lt;/p&gt;&#10;&lt;p&gt;Email breeze @ slothmud.org and put event list in the subject line to get added.&lt;/p&gt;&#10;&lt;p&gt;** Note from Breeze : Please include your character name in the email!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32904" data-author="*juggleblood*" data-date="2011-09-13T14:01:10+00:00" data-subject="Re: Sloth Event Mail List"&gt;&#13;&#10;&lt;p&gt;Bump. Join!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New changes, additions, and new stuff</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-changes-additions-and-new-stuff/</link><pubDate>Thu, 01 Sep 2011 07:45:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-changes-additions-and-new-stuff/</guid><description>&lt;div class="post" data-post-id="32849" data-author="*Splork*" data-date="2011-09-01T07:45:22+00:00" data-subject="New changes, additions, and new stuff"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Avatar light is finished&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;** Please thank Breeze&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Avatar mayor is finished&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;** Please thank Breeze once again for his time and energy regarding this project. He bear hugged this project from me and made it better than I could of ever imaged.&lt;/p&gt;&#10;&lt;p&gt;** remember, the prices, the spells or skills, are always up for debate. This is a team, players and administration, we will do whats best to continue our game.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;warcries are now reloadable, meaning we can make fixes to this file without a reboot( splork )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;grammer files are now reloadable, meaning we can make fixes to this file withhout a reboot( Splork )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is a new extra, every 8,17,29 that will increase your experience points by 9-14%.( Splork )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A couple of new MUDL functions ( thank you Breeze )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CMUD - Looking for a LOST CON script to trigger recasting</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-looking-for-a-lost-con-script-to-trigger-recasting/</link><pubDate>Wed, 31 Aug 2011 19:38:45 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-looking-for-a-lost-con-script-to-trigger-recasting/</guid><description>&lt;div class="post" data-post-id="32848" data-author="celerra7" data-date="2011-08-31T19:38:45+00:00" data-subject="CMUD - Looking for a LOST CON script to trigger recasting"&gt;&#13;&#10;&lt;p&gt;Anyone have a script that triggers a recasting of a spell when losing concentration?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32879" data-author="Tuck" data-date="2011-09-09T11:18:26+00:00" data-subject="Re: CMUD - Looking for a LOST CON script to trigger recastin"&gt;&#13;&#10;&lt;p&gt;i may work on it, but you have to describe logics, how you want it to work?&lt;/p&gt;&#10;&lt;p&gt;Main thing is spell cast queue and how it will work on masterful cast or &amp;lsquo;|&amp;rsquo; used, caster/target death, and other things.&lt;/p&gt;&#10;&lt;p&gt;Coding is easy, planning and design is everything :P&lt;/p&gt;&#10;&lt;p&gt;peace&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rent</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rent/</link><pubDate>Sat, 27 Aug 2011 12:37:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rent/</guid><description>&lt;div class="post" data-post-id="32841" data-author="Sleeping Forest" data-date="2011-08-27T12:37:20+00:00" data-subject="Rent"&gt;&#13;&#10;&lt;p&gt;Paka gossips&amp;ndash; &amp;lsquo;You give the innkeeper of Lyme 337914 gold for returning your non-worn equipment.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka gossips&amp;ndash; &amp;lsquo;for me.. that&amp;rsquo;s YUCK! :(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Uthere gossips&amp;ndash; &amp;lsquo;:(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Uthere gossips&amp;ndash; &amp;lsquo;Rent is odd, punishes casual/infrequent players mainly.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warbit gossips&amp;ndash; &amp;lsquo;did u buy the inn?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka gossips&amp;ndash; &amp;rsquo;that&amp;rsquo;s very sad but true&amp;hellip;:)'&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32842" data-author="jezer" data-date="2011-08-27T21:09:23+00:00" data-subject="Re: Rent"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Uthere gossips&amp;ndash; &amp;lsquo;Rent is odd, punishes casual/infrequent players mainly.&amp;rsquo;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Word.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32845" data-author="Tigris" data-date="2011-08-28T16:23:55+00:00" data-subject="Re: Rent"&gt;&#13;&#10;&lt;p&gt;I wouldn&amp;rsquo;t do away with rent completely, but it would be nice if we had some sort of cap.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hello I'm new here message toggle</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hello-i-m-new-here-message-toggle/</link><pubDate>Sun, 21 Aug 2011 04:01:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hello-i-m-new-here-message-toggle/</guid><description>&lt;div class="post" data-post-id="32833" data-author="Tigris" data-date="2011-08-21T04:01:23+00:00" data-subject="Hello I&amp;#x27;m new here message toggle"&gt;&#13;&#10;&lt;p&gt;Any chance of putting something in to the character creation process asking if this is Your first sloth character? or toggling &amp;ldquo;is newbie off&amp;rdquo; or something along these lines so that when people create storage or alts the Hello I&amp;rsquo;m new here doesn&amp;rsquo;t come up? Lots of us like to help true newbs but we all have alts. I&amp;rsquo;m sure this would be abused but for the most part it would be helpful in identifying the people who want or need help from those who don&amp;rsquo;t.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar bonuses list</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-bonuses-list/</link><pubDate>Sat, 20 Aug 2011 17:16:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-bonuses-list/</guid><description>&lt;div class="post" data-post-id="32826" data-author="Cizin" data-date="2011-08-20T17:16:54+00:00" data-subject="Avatar bonuses list"&gt;&#13;&#10;&lt;p&gt;************************** Primary Stats (cumulative) **************************&lt;/p&gt;&#10;&lt;p&gt;+1 strength - 5 experience tokens, and 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+1 intelligence - 5 experience tokens, and 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+1 wisdom - 5 experience tokens, and 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+1 constitution - 5 experience tokens, and 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;************************* Secondary Stats (cumulative) ************************&lt;/p&gt;&#10;&lt;p&gt;Bought -&amp;gt; Nothing&lt;/p&gt;&#10;&lt;p&gt;+5 hitpoints - 3 experience tokens, and 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+5 mana - 3 experience tokens, and 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+5 moves - 3 experience tokens, and 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;Bought -&amp;gt; Nothing&lt;/p&gt;&#10;&lt;p&gt;+5 stab damage - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+5 circle damage - 3 experience tokens, and 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+3 weapon damage - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+1 hand damage - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+1 damage reduction - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+5 spell damage - 6 experience tokens, and 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+5 heal bonus - 6 experience tokens, and 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+1 undead control - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+3 charisma - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+10 resist fire - 3 experience tokens, and 6000000 coins.&lt;/p&gt;&#10;&lt;p&gt;+10 resist cold - 3 experience tokens, and 6000000 coins.&lt;/p&gt;&#10;&lt;p&gt;************************** Permanent Spells &amp;amp; Skills ***************************&lt;/p&gt;&#10;&lt;p&gt;Bought -&amp;gt; Nothing&lt;/p&gt;&#10;&lt;p&gt;detect invisible - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;detect magic - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;detect evil - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;detect good - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;sense life - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;infravision - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;darksight - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;mindbar - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;undead visage - 3 experience tokens, and 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;protection from evil - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;elemental resistance - 5 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;fly - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;sneak - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;hide - 2 experience tokens, and 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;stalk - 3 experience tokens, and 10000000 coins.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>Player corpses</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/player-corpses/</link><pubDate>Mon, 08 Aug 2011 21:58:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/player-corpses/</guid><description>&lt;div class="post" data-post-id="32810" data-author="Stark" data-date="2011-08-08T21:58:01+00:00" data-subject="Player corpses"&gt;&#13;&#10;&lt;p&gt;Since my last comments on the &amp;ldquo;talk of exp and 8x40&amp;rdquo; topic, I have since started a new character (Timber), and have been enjoying the game again. The increased xp gain is being enjoyed. :) My thanks again to all the immorts that make this game possible that I can keep coming back to.&lt;/p&gt;&#10;&lt;p&gt;I had made an off topic mention of this topic and I wanted to visit it in its own thread. Currently, having a corpse full of equipment laying about the world is the most dangerous situation you can find yourself in, because the moment your eq isn&amp;rsquo;t on your living person, it&amp;rsquo;s at a serious risk of loss. Server crash? You&amp;rsquo;re out of luck till you can petition an admin. Your internet connection died? Ouch! Who knows what will become of your stuff! Real Life issue that forces you to leave? Too bad, because your game will be screwed for awhile when you get back.&lt;/p&gt;&#10;&lt;p&gt;Everything that your character holds dear is sitting in that rotting carcass. My proposed solution: why not make your corpse tied to your character and saved along with the equipment in it? Let&amp;rsquo;s say you died at kobold sage, but you have to log off (because of RL issues or frustration), so you rent (or void), but your corpse is saved and disappears with you while you&amp;rsquo;re away. You can now log on the next day, and your corpse will appear in the world with you and you can fight your way back to the kobold sage to reclaim your corpse, gear, and dignity at your leisure.&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s some loose ends that would need to be tied up&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Probably only save 1st corpse&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Have notifications that you&amp;rsquo;ve got a corpse sitting out there and subsequent corpses won&amp;rsquo;t be saved&lt;/p&gt;&#10;&lt;p&gt;Still pay rent penalties on gear in corpse&lt;/p&gt;&#10;&lt;p&gt;?&lt;/p&gt;&#10;&lt;p&gt;Should probably have the corpse persist in the world for a period of time after the player logs off if you don&amp;rsquo;t want players to circumvent mob looting mechanics by just not logging back in till someone is sitting on top of where the corpse will appear.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Destroying Runes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/destroying-runes/</link><pubDate>Wed, 03 Aug 2011 23:06:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/destroying-runes/</guid><description>&lt;div class="post" data-post-id="32789" data-author="jezer" data-date="2011-08-03T23:06:16+00:00" data-subject="Destroying Runes"&gt;&#13;&#10;&lt;p&gt;I want to lobby for the destruction of attached runes from equipment.&lt;/p&gt;&#10;&lt;p&gt;Quest and 3x40 eq in some cases simply can not be replaced. I have heard runes can now be destroyed from 3x40 eq, but I think it&amp;rsquo;s important to be able to remove them from all equipment.&lt;/p&gt;&#10;&lt;p&gt;Why?&lt;/p&gt;&#10;&lt;p&gt;Because you haven&amp;rsquo;t even created the avatar shops, no one knows what they can buy&amp;hellip; can we buy stats? max stats? damage? This complete lack of information may have lead to some people to attach stat runes to valuable eq which may prove to have been a silly idea. You simply haven&amp;rsquo;t given us the information to make informed choices&amp;hellip; and that falls back on us? :evil:&lt;/p&gt;&#10;&lt;p&gt;Because of the concept of the rune system, and rareness of gems&amp;hellip; gems are only really socketed to the best eq&amp;hellip; and the best eq is often the hardest to get.&lt;/p&gt;&#10;&lt;p&gt;There is no gain to a player by allowing the destruction of a attached rune, allowing eq to return to it&amp;rsquo;s original state.&lt;/p&gt;&#10;&lt;p&gt;The destruction of the rune on eq could be done by a jeweller for a modest price.&lt;/p&gt;&#10;&lt;p&gt;People are carrying runes unsure about attaching them because they don&amp;rsquo;t know what the heck is going on. I&amp;rsquo;m doing the same thing at the moment. So you have this good thing, but we are scared to use it, it&amp;rsquo;s counter productive.&lt;/p&gt;&#10;&lt;p&gt;Eq gets added in the game, we reroll our stats, things change, we need to be able to destroy runes to keep up.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s seems common sense to me&amp;hellip; so can you just do it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chop-3776/</link><pubDate>Tue, 02 Aug 2011 02:08:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chop-3776/</guid><description>&lt;div class="post" data-post-id="32783" data-author="Toxis" data-date="2011-08-02T02:08:04+00:00" data-subject="Chop"&gt;&#13;&#10;&lt;p&gt;Although I find the exp in chop nice, I find chop groups boring. Wimpy&amp;rsquo;s SS or Zuzu&amp;rsquo;s BH seem more fun. We use more than just tank and clerics in those. So speaking just about the design of chop, not the xp, do you like chop (yes) or don&amp;rsquo;t like it (no).&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32784" data-author="Cizin" data-date="2011-08-02T07:08:44+00:00" data-subject="Re: Chop"&gt;&#13;&#10;&lt;p&gt;i can probably get more exps running solo but it is hard to concentrate for 8 hrs straight.&lt;/p&gt;&#10;&lt;p&gt;Chop is like a family picnic. Everyone is there and there is something for everyone.&lt;/p&gt;&#10;&lt;p&gt;I like to call it a brainless family gathering.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avoiding destruction of temp eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avoiding-destruction-of-temp-eq/</link><pubDate>Mon, 01 Aug 2011 09:19:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avoiding-destruction-of-temp-eq/</guid><description>&lt;div class="post" data-post-id="32780" data-author="Oboe" data-date="2011-08-01T09:19:59+00:00" data-subject="Avoiding destruction of temp eq"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s some handy eq on Lyme and Valkyre with the TEMPORARY flag. So far I&amp;rsquo;m awfully sloppy at remembering that I&amp;rsquo;m carrying such eq before leaving the continent. For those of you who do make or have made a habit of using such eq, what strategy did you find effective for preventing yourself from forgetting to vault the eq before departure?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32781" data-author="Cizin" data-date="2011-08-01T09:31:39+00:00" data-subject="Re: Avoiding destruction of temp eq"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Oboe wrote:&lt;/strong&gt;&#10;&amp;hellip; what strategy did you find effective for preventing yourself from forgetting to vault the eq before departure?&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Me usually swear heavily after it happened. Doesn&amp;rsquo;t help but it makes me feel little better.&lt;/p&gt;&#10;&lt;p&gt;:idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>20 a tasseled dice bag</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/20-a-tasseled-dice-bag/</link><pubDate>Sun, 31 Jul 2011 16:52:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/20-a-tasseled-dice-bag/</guid><description>&lt;div class="post" data-post-id="32779" data-author="Shyla" data-date="2011-07-31T16:52:54+00:00" data-subject="20 a tasseled dice bag"&gt;&#13;&#10;&lt;p&gt;there is a tasseled dice bag at sir faur that will hold 30 weight worth of gems now for just 20 drachma for those out there that want to put your gems somewhere on you and not just on storage&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;Thanks breeze&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32808" data-author="*Breeze*" data-date="2011-08-07T23:19:22+00:00" data-subject="Re: 20 a tasseled dice bag"&gt;&#13;&#10;&lt;p&gt;you can also &amp;rsquo;tie tassels&amp;rsquo; and &amp;lsquo;untie tassels&amp;rsquo; to open(unlock)/close(lock) the family jewels away :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Typos fixed, etc</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/typos-fixed-etc/</link><pubDate>Mon, 25 Jul 2011 19:36:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/typos-fixed-etc/</guid><description>&lt;div class="post" data-post-id="32766" data-author="*Breeze*" data-date="2011-07-25T19:36:12+00:00" data-subject="Typos fixed, etc"&gt;&#13;&#10;&lt;p&gt;// Various things fixed&amp;hellip; //&lt;/p&gt;&#10;&lt;p&gt;** Spoony ** when creating devak, disintegrates is spelled incorrectly as &amp;ldquo;disentegrates&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;** Lyaura ** help file &amp;lsquo;clasp&amp;rsquo; - 2nd paragraph, 1st sentence - &amp;lsquo;saw&amp;rsquo; should be &amp;lsquo;seen&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;** Zuzu ** Avatar Sight helpfile: 2 typos &amp;ldquo;inoportune&amp;rdquo; &amp;ndash;&amp;gt; &amp;ldquo;inopportune&amp;rdquo; &amp;ldquo;tried there hardest&amp;rdquo; &amp;ndash;&amp;gt; &amp;ldquo;tried their hardest&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;** 39730 ** Joesmoe ** help grace only the grace should be grace only the&lt;/p&gt;&#10;&lt;p&gt;** Pynchon ** in grace helpfile, &amp;lsquo;The gods will only the grace most holy of players.&amp;rsquo; ?&lt;/p&gt;&#10;&lt;p&gt;** Cheetah ** You have 1 mirror images nearby.; &amp;lt;- should that not be &amp;ldquo;image&amp;rdquo;?&lt;/p&gt;&#10;&lt;p&gt;also,&lt;/p&gt;&#10;&lt;p&gt;randomly popping potions should also be fixed. if you notice one that doesn&amp;rsquo;t work and identifies as having no spells,&lt;/p&gt;&#10;&lt;p&gt;or ones that have typos in their names/descriptions please email me.&lt;/p&gt;&#10;&lt;p&gt;// Breeze/Benq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Golden Yellow Topaz</title><link>https://forum.slothmud.net/the-emporium/the-emporium/golden-yellow-topaz/</link><pubDate>Sun, 24 Jul 2011 09:59:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/golden-yellow-topaz/</guid><description>&lt;div class="post" data-post-id="32759" data-author="jezer" data-date="2011-07-24T09:59:18+00:00" data-subject="Golden Yellow Topaz"&gt;&#13;&#10;&lt;p&gt;Just need one more to get it over with, will trade&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Azurite, Quartz, Citrine, Pearl, Banded Agate, Deep Blue Spinel, Salmon Pink Garnet&lt;/p&gt;&#10;&lt;p&gt;For one. Post here and I&amp;rsquo;ll catch you in game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hope we all typed save :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hope-we-all-typed-save/</link><pubDate>Fri, 22 Jul 2011 05:41:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hope-we-all-typed-save/</guid><description>&lt;div class="post" data-post-id="32752" data-author="Mug" data-date="2011-07-22T05:41:54+00:00" data-subject="hope we all typed save :)"&gt;&#13;&#10;&lt;p&gt;nice group rad pops and drachma thanks so much splork &amp;amp; breeze&lt;/p&gt;&#10;&lt;p&gt;:mrgreen: :mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32753" data-author="blackmore" data-date="2011-07-22T05:49:10+00:00" data-subject="Re: hope we all typed save :)"&gt;&#13;&#10;&lt;p&gt;And I had just thought to call Titan next time my mob came up. Oh well, I got a total of 5 items from the S3 EQ List put back on the new list. None of them are worthwhile (which is why they weren&amp;rsquo;t run before), but now we know they still aren&amp;rsquo;t worthwhile.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>talk of exp and 8x40</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/talk-of-exp-and-8x40/</link><pubDate>Tue, 19 Jul 2011 22:59:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/talk-of-exp-and-8x40/</guid><description>&lt;div class="post" data-post-id="32740" data-author="Mug" data-date="2011-07-19T22:59:11+00:00" data-subject="talk of exp and 8x40"&gt;&#13;&#10;&lt;p&gt;hi last night splork asked if we would like to go back to a 4 class system&lt;/p&gt;&#10;&lt;p&gt;the people that spoke said no i agree but i would like to see people level faster&lt;/p&gt;&#10;&lt;p&gt;me excluded :lol: . that said heres my thoughts double exps and remove caps&lt;/p&gt;&#10;&lt;p&gt;or half all exp for levels (what happened to levels capping at 2.1 bil :mrgreen: )&lt;/p&gt;&#10;&lt;p&gt;either of these would help people level quicker.&lt;/p&gt;&#10;&lt;p&gt;also remove aged from game it is a sweet bonus when u hit something aged but then sucks to rerun the area for hours after and mud to small for this.&lt;/p&gt;&#10;&lt;p&gt;i can clear most of lyme&amp;rsquo;s grip/blast with 2 or 3 mages behind me so make runnings hard if 2 groups or more is up. i miss the days when i could just cycle one area and other groups could just do there one area i know it sounds boring but it works out :). i like s4&amp;rsquo;s eight class system and wouldnt wanna see it go away.&lt;/p&gt;&#10;&lt;p&gt;any thoughts nows the time to hear em!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game Wizlocked</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-wizlocked/</link><pubDate>Sat, 16 Jul 2011 08:28:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-wizlocked/</guid><description>&lt;div class="post" data-post-id="32721" data-author="*Splork*" data-date="2011-07-16T08:28:42+00:00" data-subject="Game Wizlocked"&gt;&#13;&#10;&lt;p&gt;The game server is completely full after almost a decade, we are in the process of cleaning it up. The game is locked, a few players need their characters restored, and we will get to this as quickly as possibly.&lt;/p&gt;&#10;&lt;p&gt;Im sorry for everything,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32723" data-author="war" data-date="2011-07-16T15:43:01+00:00" data-subject="Re: Game Wizlocked"&gt;&#13;&#10;&lt;p&gt;is sloth gona be down most of the day?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32724" data-author="surfnazi" data-date="2011-07-16T15:47:44+00:00" data-subject="Re: Game Wizlocked"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;war wrote:&lt;/strong&gt;&#10;is sloth gona be down most of the day?&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;see what you get for leaving the toilet seat up war&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rune stats / wear location.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rune-stats-wear-location/</link><pubDate>Sun, 10 Jul 2011 22:47:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rune-stats-wear-location/</guid><description>&lt;div class="post" data-post-id="32717" data-author="Toxis" data-date="2011-07-10T22:47:07+00:00" data-subject="Rune stats / wear location."&gt;&#13;&#10;&lt;p&gt;Maybe this helps people decide what runes work best in each slot. I know it&amp;rsquo;s a lot easier on me. If any info is wrong, pls let me know and I&amp;rsquo;ll fix it. Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt;&lt;held low&gt;&lt;/p&gt;&#10;&lt;p&gt;Azurite, 1 dex&lt;/p&gt;&#10;&lt;p&gt;Banded, Agate 1 str&lt;/p&gt;&#10;&lt;p&gt;Blue Quartz, 1 int&lt;/p&gt;&#10;&lt;p&gt;Emerald, 1 max_wis&lt;/p&gt;&#10;&lt;p&gt;Hematite, 1 wis&lt;/p&gt;&#10;&lt;p&gt;Lapus Lazuli, 1 con&lt;/p&gt;&#10;&lt;p&gt;Malachite, 1 max_str&lt;/p&gt;&#10;&lt;p&gt;Obsidian, 1 max_con&lt;/p&gt;&#10;&lt;p&gt;Rhodochrosite, 1 max_dex&lt;/p&gt;&#10;&lt;p&gt;Tiger Eye, 1 max_int&lt;/p&gt;&#10;&lt;worn on finger&gt; &#13;&#10;&lt;p&gt;Bloodstone, -3 saving poison&lt;/p&gt;&#10;&lt;p&gt;Carnelian Rune, -3 saving petri&lt;/p&gt;&#10;&lt;p&gt;Calcedony, -2 saving breath&lt;/p&gt;&#10;&lt;p&gt;Chrysoprase, -2 saving spell&lt;/p&gt;&#10;&lt;p&gt;Freshwater Pearl, -3 saving para&lt;/p&gt;&#10;&lt;worn on neck&gt; &#13;&#10;&lt;p&gt;Grey-White Diamond, 4 heal bonus&lt;/p&gt;&#10;&lt;p&gt;Star Ruby, 1 marg&lt;/p&gt;&#10;&lt;p&gt;Tourmaline, 4 spell bonus&lt;/p&gt;&#10;&lt;worn on body&gt; &#13;&#10;&lt;p&gt;Alexandrite, 1 reduce damage&lt;/p&gt;&#10;&lt;p&gt;Brown-Red Spinel, 5 mana&lt;/p&gt;&#10;&lt;p&gt;Dark-Green Spinel, 5 hp&lt;/p&gt;&#10;&lt;p&gt;Peridot, 10 move&lt;/p&gt;&#10;&lt;p&gt;Violet Garnet, .1 ac&lt;/p&gt;&#10;&lt;worn on head&gt; &#13;&#10;&lt;p&gt;Pink Diamond, 4 heal bonus&lt;/p&gt;&#10;&lt;p&gt;Sapphire, 5 spell bonus&lt;/p&gt;&#10;&lt;worn on legs&gt; &#13;&#10;&lt;p&gt;Deep-Blue Spinel, 5hprg&lt;/p&gt;&#10;&lt;p&gt;Sadonyx, 10 mvrg&lt;/p&gt;&#10;&lt;p&gt;Zircon, 10 kick damage&lt;/p&gt;&#10;&lt;worn on feet&gt; &#13;&#10;&lt;p&gt;Brilliant Green Garnet, -1 saving breath&lt;/p&gt;&#10;&lt;p&gt;Moonstone, 10 mvrg&lt;/p&gt;&#10;&lt;p&gt;Pearl, 5 hp&lt;/p&gt;&#10;&lt;p&gt;Quartz, 10 kick damage&lt;/p&gt;&#10;&lt;p&gt;Rock Crystal Quartz, -1 saving spell&lt;/p&gt;&#10;&lt;p&gt;Salmon Pink Garnet, 5 mvrg&lt;/p&gt;&#10;&lt;worn on hands&gt; &#13;&#10;&lt;p&gt;Jade, 15 stab damage&lt;/p&gt;&#10;&lt;p&gt;Jet, 1 damage&lt;/p&gt;&#10;&lt;p&gt;Moss Agate, 1 charisma&lt;/p&gt;&#10;&lt;p&gt;Purple-Star Sapphire, +2 hit&lt;/p&gt;&#10;&lt;worn on arms&gt; &#13;&#10;&lt;p&gt;Amber, 20 circle damage&lt;/p&gt;&#10;&lt;p&gt;Amethyst, 2 weapon damage&lt;/p&gt;&#10;&lt;p&gt;Chrysoberyl, 1 sysshock&lt;/p&gt;&#10;&lt;p&gt;Orange zircon, 20 flail&lt;/p&gt;&#10;&lt;worn as shield&gt; &#13;&#10;&lt;p&gt;Bright Green Emerald, 5 mana&lt;/p&gt;&#10;&lt;p&gt;Coral, 5 hp&lt;/p&gt;&#10;&lt;p&gt;Red Spinel, 10 move&lt;/p&gt;&#10;&lt;worn about body&gt; &#13;&#10;&lt;p&gt;Aquamarine, 5 mana&lt;/p&gt;&#10;&lt;p&gt;Citrine, 1 charisma&lt;/p&gt;&#10;&lt;p&gt;Jasper, 1 UC&lt;/p&gt;&#10;&lt;p&gt;Eye Agate, -2 saving spell&lt;/p&gt;&#10;&lt;worn about waist&gt; &#13;&#10;&lt;p&gt;Aventurine, 1 reduce damage&lt;/p&gt;&#10;&lt;p&gt;Light Blue Iolite, 4 heal bonus&lt;/p&gt;&#10;&lt;p&gt;Rose Quartz, 4 spell bonus&lt;/p&gt;&#10;&lt;p&gt;Smokey Quartz, 4 heal bonus&lt;/p&gt;&#10;&lt;worn around wrist&gt; &#13;&#10;&lt;p&gt;Opal, 20 circle damage&lt;/p&gt;&#10;&lt;p&gt;Champagne Pearl, 1 sysshock&lt;/p&gt;&#10;&lt;p&gt;Golden-Yellow Topaz, 1 handdam&lt;/p&gt;&#10;&lt;p&gt;Pale Golden Pearl, 20 flail&lt;/p&gt;&#10;&lt;p&gt;Tomb Jade, 2 weapon damage&lt;/p&gt;&#10;&lt;p&gt;White Opal, 15 stab damage&lt;/p&gt;&#10;&lt;one handed weapons&gt; &#13;&#10;&lt;p&gt;Blue-Star Sapphire, +2 hit&lt;/p&gt;&#10;&lt;p&gt;Colorless Sapphire, +2 weapon damage&lt;/p&gt;&#10;&lt;p&gt;Fire Opal, +20 circlestab&lt;/p&gt;&#10;&lt;p&gt;Water Opal, 15 stab damage&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>satan and lucifer</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/satan-and-lucifer/</link><pubDate>Fri, 01 Jul 2011 03:43:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/satan-and-lucifer/</guid><description>&lt;div class="post" data-post-id="32706" data-author="Kanae" data-date="2011-07-01T03:43:47+00:00" data-subject="satan and lucifer"&gt;&#13;&#10;&lt;p&gt;okay.. i am getting mixed information and am a bit confused.&lt;/p&gt;&#10;&lt;p&gt;is satan suppose to appear when lucifer&amp;rsquo;s house is down and he is dead?&lt;/p&gt;&#10;&lt;p&gt;is there some wierd trick to get him to appear.&lt;/p&gt;&#10;&lt;p&gt;after crash i went in search of satan since lucifer was gone. This is what i found&lt;/p&gt;&#10;&lt;p&gt;Grand Throne Room of Satan&lt;/p&gt;&#10;&lt;p&gt;Cast from the heavens many aeons ago, Satan has been sitting on his&lt;/p&gt;&#10;&lt;p&gt;elaborate throne all this time, carefully plotting the downfall of mankind.&lt;/p&gt;&#10;&lt;p&gt;A corpse burns on the bier in the corner of the room, sending choking&lt;/p&gt;&#10;&lt;p&gt;clouds of black smoke all through the air. A huge altar stands before the&lt;/p&gt;&#10;&lt;p&gt;throne, casting off a blinding light, an endless stream of blood issuing&lt;/p&gt;&#10;&lt;p&gt;from a fissure in its side, etching everything in its path. An evilly&lt;/p&gt;&#10;&lt;p&gt;glowing cross hangs upside down above the door, signifying impending doom.&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;*(Brilliant Red Aura) The High Priest of Hades watches over the realm in his master&amp;rsquo;s absence.&lt;/p&gt;&#10;&lt;p&gt;High Priest of Hades is surrounded by a brightly glowing green sphere!&lt;/p&gt;&#10;&lt;p&gt;High Priest of Hades is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Time = 20 | indoors | 664/664hp 827/871ma 281/283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l hades&lt;/p&gt;&#10;&lt;p&gt;This demonic priest stands in prayer over the altar of his master, the Lord&lt;/p&gt;&#10;&lt;p&gt;Lucifer. The priest&amp;rsquo;s black robes extend to the ground, brushing the&lt;/p&gt;&#10;&lt;p&gt;granite floor like a menacing whisper of the promise of death on the neck.&lt;/p&gt;&#10;&lt;p&gt;Small in stature and impish in features, the priest is none the less a&lt;/p&gt;&#10;&lt;p&gt;willful and powerful defender.&lt;/p&gt;&#10;&lt;p&gt;High Priest of Hades is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Time = 20 | indoors | 664/664hp 831/871ma 283/283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;Stairs of Beckoning&lt;/p&gt;&#10;&lt;p&gt;The gigantic spiral staircase here leads to the darkest, deepest, most&lt;/p&gt;&#10;&lt;p&gt;frightening part of hell. The stairs are made of a deep, black onyx, but&lt;/p&gt;&#10;&lt;p&gt;display a very shiny luster. Looking into the black stone you would expect&lt;/p&gt;&#10;&lt;p&gt;to see yourself, but only see a skull.&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Time = 20 | indoors | 664/664hp 833/871ma 281/283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;where satan&lt;/p&gt;&#10;&lt;p&gt;You are in Hades. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Couldn&amp;rsquo;t find anything called &amp;lsquo;satan&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;so i guess i&amp;rsquo;m wondering has satan been removed ..or am i missing something stupid?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Incapac in Poseidon's Realm</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/incapac-in-poseidon-s-realm/</link><pubDate>Thu, 30 Jun 2011 04:33:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/incapac-in-poseidon-s-realm/</guid><description>&lt;div class="post" data-post-id="32704" data-author="blackmore" data-date="2011-06-30T04:33:40+00:00" data-subject="Incapac in Poseidon&amp;#x27;s Realm"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m at -3, so if anyone sees this post in the next 20 minutes or so, please come heal me.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32705" data-author="blackmore" data-date="2011-06-30T05:10:50+00:00" data-subject="Re: Incapac in Poseidon&amp;#x27;s Realm"&gt;&#13;&#10;&lt;p&gt;Apparently you don&amp;rsquo;t sit for 20 minutes at -3 anymore. Died and Corpsed. Oh well.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Talking about boats</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/talking-about-boats/</link><pubDate>Mon, 27 Jun 2011 17:05:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/talking-about-boats/</guid><description>&lt;div class="post" data-post-id="32699" data-author="alris" data-date="2011-06-27T17:05:59+00:00" data-subject="Talking about boats"&gt;&#13;&#10;&lt;p&gt;Ideas for new feature maybe?&lt;/p&gt;&#10;&lt;p&gt;How it sounds to let players have personal yacht?&lt;/p&gt;&#10;&lt;p&gt;Player would only have one; can only board it on continent he/she left it before; no ticket needed as it is personal; same sailing time in between continents; same as thunderbird to command; maybe it forge or autoquest reward to get it.&lt;/p&gt;&#10;&lt;p&gt;What do you think?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32700" data-author="Sleeping Forest" data-date="2011-06-27T21:10:36+00:00" data-subject="Re: Talking about boats"&gt;&#13;&#10;&lt;p&gt;Shyla has been pushing for a summon boat spell now for about a decade :)&lt;/p&gt;&#10;&lt;p&gt;But other than that who wouldn&amp;rsquo;t like the idea? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Experience Increases</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/experience-increases/</link><pubDate>Thu, 23 Jun 2011 19:45:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/experience-increases/</guid><description>&lt;div class="post" data-post-id="32695" data-author="jezer" data-date="2011-06-23T19:45:38+00:00" data-subject="Experience Increases"&gt;&#13;&#10;&lt;p&gt;Thanks Splork!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32697" data-author="Sleeping Forest" data-date="2011-06-24T22:15:10+00:00" data-subject="Re: Experience Increases"&gt;&#13;&#10;&lt;p&gt;Thank you Splork, the xp grind was getting quite lengthy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Arms of the Abyss</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/arms-of-the-abyss/</link><pubDate>Mon, 20 Jun 2011 09:13:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/arms-of-the-abyss/</guid><description>&lt;div class="post" data-post-id="32693" data-author="*Breeze*" data-date="2011-06-20T09:13:40+00:00" data-subject="Arms of the Abyss"&gt;&#13;&#10;&lt;p&gt;On occasion, Arms of the Abyss would hang around after the mob died/phase doored.&lt;/p&gt;&#10;&lt;p&gt;This should be fixed.&lt;/p&gt;&#10;&lt;p&gt;Thanks to Ununmace for reporting and Mug for testing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.net</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-3758/</link><pubDate>Wed, 15 Jun 2011 04:40:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-3758/</guid><description>&lt;div class="post" data-post-id="32682" data-author="Rynquald" data-date="2011-06-15T04:40:58+00:00" data-subject="Wintin.net"&gt;&#13;&#10;&lt;p&gt;Just trying to get online again now that I&amp;rsquo;m using win7 rather than my trusty old XP system. Hopefully someone can answer a couple of questions about wintin.net on win7.&lt;/p&gt;&#10;&lt;p&gt;1: Should I be using the installer from wintin.org or from its sourceforge page? Seems that &amp;ldquo;WinTin experimental installer for Win7.7z&amp;rdquo; is probably the way to go.&lt;/p&gt;&#10;&lt;p&gt;2: Do we still need .net 1.1 for the sourceforge version?&lt;/p&gt;&#10;&lt;p&gt;Otherwise I guess I&amp;rsquo;ll be switching to cmud :)&lt;/p&gt;&#10;&lt;p&gt;(win7 pro 64bit btw, if it matters)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>flail damage</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/flail-damage/</link><pubDate>Tue, 14 Jun 2011 11:32:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/flail-damage/</guid><description>&lt;div class="post" data-post-id="32681" data-author="alris" data-date="2011-06-14T11:32:05+00:00" data-subject="flail damage"&gt;&#13;&#10;&lt;p&gt;Is it possible to make flail do little more damage?&lt;/p&gt;&#10;&lt;p&gt;You flail your weapon around you in a flurry of motion!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;A wereshark is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 254ma 349mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;flail&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 257ma 349mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;You flail your weapon around you in a flurry of motion!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;A wereshark is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 257ma 349mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;flail&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 260ma 349mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;You flail your weapon around you in a flurry of motion!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;A wereshark is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 260ma 349mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;darkness&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 262ma 349mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;You flail your weapon around you in a flurry of motion!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;A wereshark is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1083hp 262ma 329mv&amp;gt; -11.8ac | Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;With a mighty effort, you shake off your exhaustion!&lt;/p&gt;&#10;&lt;p&gt;You flail your weapon around you in a flurry of motion!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;A wereshark falls under your flurry of blows.&lt;/p&gt;&#10;&lt;p&gt;A wereshark is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You are moving along the path to redemption.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 113867.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a wereshark&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a wereshark that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1500 coins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dedicated Legendary Players :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dedicated-legendary-players/</link><pubDate>Mon, 13 Jun 2011 14:39:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dedicated-legendary-players/</guid><description>&lt;div class="post" data-post-id="32680" data-author="Toxis" data-date="2011-06-13T14:39:02+00:00" data-subject="Dedicated Legendary Players :)"&gt;&#13;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Villain&lt;/em&gt; Th:8.37 ] Cizin &amp;lt;50bil till BIG promotion.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; Cl:7.26 ] Toxis [Legends] Wonders when he can supp av20 stuff&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; Wa:6.29 ] Rogue [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; Wa:4.31 ] Stun _&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Gallant&lt;/em&gt; Ba:4.30 ] Kanae [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 26m 20c|14b 11w 10o 11t ] Remnis wtb Skull of the innocenT&lt;/p&gt;&#10;&lt;p&gt;There are 6 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 6.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>&amp;quot;What do you think about ...&amp;quot; grammar</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/quot-what-do-you-think-about-quot-grammar/</link><pubDate>Sun, 12 Jun 2011 16:52:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/quot-what-do-you-think-about-quot-grammar/</guid><description>&lt;div class="post" data-post-id="32679" data-author="*Isabo*" data-date="2011-06-12T16:52:57+00:00" data-subject="&amp;amp;quot;What do you think about ...&amp;amp;quot; grammar"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Small change in the grammar of the answer to question &amp;ldquo;what do you think about &amp;hellip;&amp;rdquo; : from &amp;lsquo;her is good to others.&amp;rsquo; to &amp;lsquo;she is good to others.&amp;rsquo;.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Rynquald for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Atonement vs. supplicants</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/atonement-vs-supplicants/</link><pubDate>Sun, 12 Jun 2011 16:29:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/atonement-vs-supplicants/</guid><description>&lt;div class="post" data-post-id="32678" data-author="*Isabo*" data-date="2011-06-12T16:29:26+00:00" data-subject="Atonement vs. supplicants"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added a check on atonement spell to banish supplicants depending on the new alignment.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Alris for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spellcraft vs. Shapeshift</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spellcraft-vs-shapeshift/</link><pubDate>Sun, 12 Jun 2011 15:57:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spellcraft-vs-shapeshift/</guid><description>&lt;div class="post" data-post-id="32677" data-author="*Isabo*" data-date="2011-06-12T15:57:47+00:00" data-subject="Spellcraft vs. Shapeshift"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;There are certain spells whose counter is stoped when you shapeshift. Problem is that, if you shapehsift when there are 60 seconds left in one of those spells, you get the &amp;ldquo;The xxx spell on you is about to wear off.&amp;rdquo; over and over and over. Added a check to avoid those repeated messages.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Angels for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Levitating spellbook</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/levitating-spellbook/</link><pubDate>Sun, 12 Jun 2011 14:34:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/levitating-spellbook/</guid><description>&lt;div class="post" data-post-id="32676" data-author="*Isabo*" data-date="2011-06-12T14:34:31+00:00" data-subject="Levitating spellbook"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restrictions on Levitating spellbook (mass fly spellbook) have been adjusted, so it will show right now in Valk Library.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Roth for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game (for new created books, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Assist self chop</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/assist-self-chop/</link><pubDate>Sun, 12 Jun 2011 04:25:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/assist-self-chop/</guid><description>&lt;div class="post" data-post-id="32674" data-author="*Isabo*" data-date="2011-06-12T04:25:32+00:00" data-subject="Assist self chop"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Fixed a bug that made that you would keep fighting after a self chop on assist, often dying twice. This one was a fun bug, but a bug either way.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Whiff, Cyprimus and Skyv for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan login message</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-login-message/</link><pubDate>Sun, 12 Jun 2011 01:46:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-login-message/</guid><description>&lt;div class="post" data-post-id="32673" data-author="*Isabo*" data-date="2011-06-12T01:46:30+00:00" data-subject="Clan login message"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed clan login message so people will not see the message for their own login.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Whiff for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Double attack</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/double-attack/</link><pubDate>Sun, 12 Jun 2011 01:10:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/double-attack/</guid><description>&lt;div class="post" data-post-id="32672" data-author="*Isabo*" data-date="2011-06-12T01:10:35+00:00" data-subject="Double attack"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;For some reason, double attack was skill level 3 for bards, instead level 14 as it was supposed to be. Changed it to the correct level. Also completed the help file on double attack.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Chobbs and Benq for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code and the help).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mantra of the ancient tribes help</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mantra-of-the-ancient-tribes-help/</link><pubDate>Sun, 12 Jun 2011 00:19:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mantra-of-the-ancient-tribes-help/</guid><description>&lt;div class="post" data-post-id="32671" data-author="*Isabo*" data-date="2011-06-12T00:19:00+00:00" data-subject="Mantra of the ancient tribes help"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed the help file filename from mantra.txt to mantra_of_the_ancient_tribes.txt, so help mantra of the ancient tribes will work&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Alris for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the help).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Concise</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/concise/</link><pubDate>Sat, 11 Jun 2011 23:35:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/concise/</guid><description>&lt;div class="post" data-post-id="32670" data-author="*Isabo*" data-date="2011-06-11T23:35:55+00:00" data-subject="Concise"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed concise to do not interrup teaching/learning/studying.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random target chooser</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/random-target-chooser/</link><pubDate>Sat, 11 Jun 2011 23:04:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/random-target-chooser/</guid><description>&lt;div class="post" data-post-id="32669" data-author="*Isabo*" data-date="2011-06-11T23:04:41+00:00" data-subject="Random target chooser"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Fixed a small bug that made that, under some circunstances, the random target chooser could not choose any target, generating stuff like this :&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Burl wildly swings Specularem, and accidentally cuts off (null)&amp;rsquo;s head!&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Thanks Whiff for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pearl rune</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/pearl-rune/</link><pubDate>Sat, 11 Jun 2011 03:47:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/pearl-rune/</guid><description>&lt;div class="post" data-post-id="32668" data-author="*Isabo*" data-date="2011-06-11T03:47:21+00:00" data-subject="Pearl rune"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Pearl Rune has been fixed (it was broken in one previous fix of another runes) and should be forgable via Call of the Cuillen again.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron and Wimpy for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan boards</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-boards/</link><pubDate>Sat, 11 Jun 2011 03:01:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-boards/</guid><description>&lt;div class="post" data-post-id="32666" data-author="*Isabo*" data-date="2011-06-11T03:01:51+00:00" data-subject="Clan boards"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Gave clan boards a bit of format, so they wont (hopefully) look so ugly.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Whiff for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Navy blue spellbook</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/navy-blue-spellbook/</link><pubDate>Sat, 11 Jun 2011 02:14:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/navy-blue-spellbook/</guid><description>&lt;div class="post" data-post-id="32665" data-author="*Isabo*" data-date="2011-06-11T02:14:09+00:00" data-subject="Navy blue spellbook"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restrictions on Navy blue spellbook (ice storm spellbook) have been adjusted, so it will show right now in Valk Library.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Roth for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game (for new created books, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Knight's prayer</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/knight-s-prayer/</link><pubDate>Sat, 11 Jun 2011 02:03:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/knight-s-prayer/</guid><description>&lt;div class="post" data-post-id="32664" data-author="*Isabo*" data-date="2011-06-11T02:03:08+00:00" data-subject="Knight&amp;#x27;s prayer"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed levels of Knight&amp;rsquo;s prayer for &amp;ldquo;prac unlearned&amp;rdquo; purpose. It now shows right on prac unlearned and change do not affect it in any other way.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Spoony, Blackmore and Melody for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplication</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/supplication/</link><pubDate>Sat, 11 Jun 2011 01:04:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/supplication/</guid><description>&lt;div class="post" data-post-id="32663" data-author="*Isabo*" data-date="2011-06-11T01:04:13+00:00" data-subject="Supplication"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Fixed avatar (and therefore cleric prime only) supplication forms to correctly check levels.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Toxis for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wheel of Opportunity</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wheel-of-opportunity/</link><pubDate>Sun, 05 Jun 2011 19:41:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wheel-of-opportunity/</guid><description>&lt;div class="post" data-post-id="32658" data-author="*Breeze*" data-date="2011-06-05T19:41:27+00:00" data-subject="Wheel of Opportunity"&gt;&#13;&#10;&lt;p&gt;Changed wheel&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;spin wheel&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You spin the wheel of opportunity.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;For Benq the wheel of opportunity spins 428.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;For Whiff the wheel of opportunity spins 346.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The winner is Benq with 428.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;let me know if you find any bugs with it.&lt;/p&gt;&#10;&lt;p&gt;//Benq&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32659" data-author="*Breeze*" data-date="2011-06-06T00:34:17+00:00" data-subject="Re: Wheel of Opportunity"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;Wheel of Opportunity Followup&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;try &amp;lsquo;help wheel&amp;rsquo; when you have a wheel in inventory.&lt;/p&gt;&#10;&lt;p&gt;help wheel &amp;ndash; shows you how to use the wheel&lt;/p&gt;&#10;&lt;p&gt;spin wheel &amp;ndash; spins wheel (highest # wins)&lt;/p&gt;&#10;&lt;p&gt;spin wheel low &amp;ndash; spins wheel (lowest # wins)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Succor</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/succor/</link><pubDate>Sun, 29 May 2011 03:43:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/succor/</guid><description>&lt;div class="post" data-post-id="32654" data-author="*Isabo*" data-date="2011-05-29T03:43:06+00:00" data-subject="Succor"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed messages on masterful succor, when it creates two scrolls, to correctly reflect the number of scrolls created (&amp;ldquo;a couple&amp;rdquo; instead of &amp;ldquo;several&amp;rdquo;).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks to the picky Mug for reporting. :lol:&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Roundabout book</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/roundabout-book/</link><pubDate>Sun, 29 May 2011 02:49:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/roundabout-book/</guid><description>&lt;div class="post" data-post-id="32653" data-author="*Isabo*" data-date="2011-05-29T02:49:06+00:00" data-subject="Roundabout book"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restrictions on Roundabout book (circle manual) have been adjusted, so it will show right now in Valk Library.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Aslan for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game (for new created books, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>World restore on someone reaching a level 40</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/world-restore-on-someone-reaching-a-level-40/</link><pubDate>Sun, 29 May 2011 02:29:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/world-restore-on-someone-reaching-a-level-40/</guid><description>&lt;div class="post" data-post-id="32652" data-author="*Isabo*" data-date="2011-05-29T02:29:45+00:00" data-subject="World restore on someone reaching a level 40"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed string when someone reach level 40 to show the name of the god of the player (and also the name of the player) instead of only the name of the player.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Whiff for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan recall</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-recall-3734/</link><pubDate>Sun, 29 May 2011 01:56:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-recall-3734/</guid><description>&lt;div class="post" data-post-id="32651" data-author="*Isabo*" data-date="2011-05-29T01:56:37+00:00" data-subject="Clan recall"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added demon bind check to clan recall.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Alris for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fargate</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fargate/</link><pubDate>Sat, 28 May 2011 18:00:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fargate/</guid><description>&lt;div class="post" data-post-id="32650" data-author="*Isabo*" data-date="2011-05-28T18:00:49+00:00" data-subject="Fargate"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Fixed level on fargate help.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd. What you expected in a thread with that name? Newbieeeeeeeeeeeee!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shapeshift bug</title><link>https://forum.slothmud.net/updates/bug-reporting/shapeshift-bug/</link><pubDate>Sat, 28 May 2011 03:21:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/shapeshift-bug/</guid><description>&lt;div class="post" data-post-id="32646" data-author="Angels" data-date="2011-05-28T03:21:45+00:00" data-subject="shapeshift bug"&gt;&#13;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a monster template (Angels).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Time = 9 | indoors | 1/1hp 25/678ma 51/76mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;flee w&lt;/p&gt;&#10;&lt;p&gt;A young priestess remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;there is a bug when you typo a shapeshift form&lt;/p&gt;&#10;&lt;p&gt;i miss typed ferret&lt;/p&gt;&#10;&lt;p&gt;shapeshift fetter&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32647" data-author="*Isabo*" data-date="2011-05-28T13:57:52+00:00" data-subject="Re: shapeshift bug"&gt;&#13;&#10;&lt;p&gt;Greetings, young cleric.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Greeting mortals.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;* Fixed a bad bug in shapeshift that, under some circumstances, ended you shifted into a monster template.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Thanks Ramza for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;and &amp;hellip;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;SLOTH MUD version 3.115&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Code modified on: Tue May 17 17:12:43 2011 (UTC) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sloth compiled on: Tue May 17 12:14:00 2011 (local) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Start time was: Mon May 23 20:33:41 2011 (local) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Current time is: Sat May 28 08:51:22 2011 (local)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Fix is done, we just havent recompile the code to make it live.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auctioneers need maintenance too!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/auctioneers-need-maintenance-too/</link><pubDate>Fri, 27 May 2011 03:49:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/auctioneers-need-maintenance-too/</guid><description>&lt;div class="post" data-post-id="32644" data-author="*Chobbs*" data-date="2011-05-27T03:49:45+00:00" data-subject="Auctioneers need maintenance too!"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;Temporarily disabled consigning new items for the auctioneers. Seems after running for a year and a half, it finally decided to hit the buffer limit. Will fix when I get the chance, but I will be perfectly blunt and say that these next few days are brutal for me, so don&amp;rsquo;t expect any sort of timely fix.&lt;/p&gt;&#10;&lt;p&gt;Was adding the finishing touches on another project before this little snafu came up; hopefully they&amp;rsquo;ll be ingame sometime during the memorial day weekend.&lt;/p&gt;&#10;&lt;p&gt;Chobbs!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>teleporting mobs into aggro areas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/teleporting-mobs-into-aggro-areas/</link><pubDate>Thu, 26 May 2011 04:49:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/teleporting-mobs-into-aggro-areas/</guid><description>&lt;div class="post" data-post-id="32640" data-author="Angels" data-date="2011-05-26T04:49:33+00:00" data-subject="teleporting mobs into aggro areas"&gt;&#13;&#10;&lt;p&gt;k.&lt;/p&gt;&#10;&lt;p&gt;Chamber of the Damned&lt;/p&gt;&#10;&lt;p&gt;The home of Ygol&amp;rsquo;s favorite mount during the Finite Wars, this cavern is&lt;/p&gt;&#10;&lt;p&gt;monstrous and covered with bones and shreds of armor. The solid granite&lt;/p&gt;&#10;&lt;p&gt;walls of the cavern are scarred and scratched from both physical and&lt;/p&gt;&#10;&lt;p&gt;magical assaults. A rudimentary set of stairs lead up towards the northern&lt;/p&gt;&#10;&lt;p&gt;end of the chamber.&lt;/p&gt;&#10;&lt;p&gt;Exits: Up&lt;/p&gt;&#10;&lt;p&gt;An emaciated elf travels the length of The Caverns of Matterhorn.&lt;/p&gt;&#10;&lt;p&gt;The dracolich, Ko&amp;rsquo;yre&amp;rsquo;em Yusitel anxiously awaits his masters return to power.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;Time = 2 | raining | 653/653hp 555/817ma 281/281mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;this is the second time i&amp;rsquo;ve had this mob teleport to a very dangerous area.. or one that it wont leave because it cant open doors.&lt;/p&gt;&#10;&lt;p&gt;guess its missing a proc to relocate if it cant leave the room its in.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lodge</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lodge/</link><pubDate>Sun, 22 May 2011 17:48:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lodge/</guid><description>&lt;div class="post" data-post-id="32637" data-author="*Isabo*" data-date="2011-05-22T17:48:24+00:00" data-subject="Lodge"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added a check so you can not lodge in the middle of the air. It was making totem fall to below room and then you couldnt take it back from any of both rooms.&lt;/li&gt;&#10;&lt;li&gt;Fixed a bug that prevented lodge to work in volcanic places (even tought you were getting the message as if it were working).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Shyla for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dwarvish Axe vs Valor Sword</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dwarvish-axe-vs-valor-sword/</link><pubDate>Sun, 22 May 2011 03:16:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dwarvish-axe-vs-valor-sword/</guid><description>&lt;div class="post" data-post-id="32633" data-author="Toxis" data-date="2011-05-22T03:16:06+00:00" data-subject="Dwarvish Axe vs Valor Sword"&gt;&#13;&#10;&lt;p&gt;Valor: 4d5+1tohit +2dam 6-22 for one attack, 18-66 for 3 attacks&lt;/p&gt;&#10;&lt;p&gt;has average damage of 14&lt;/p&gt;&#10;&lt;p&gt;Axe: 5d6 +5tohit +1 dex 5-30, for one attack, 15-90 for 3 attacks&lt;/p&gt;&#10;&lt;p&gt;has average damage of 17.5&lt;/p&gt;&#10;&lt;p&gt;Comparrison: 3.5 damage per hit, 10.5 damage per round with 3 attacks&lt;/p&gt;&#10;&lt;p&gt;I thought adding something like max_str might be something more enticing. Not sure if tri40 axe is worth sacrificing an entire tri40 gear for. Any thoughts, everyone?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shapeshift</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shapeshift/</link><pubDate>Sun, 22 May 2011 01:35:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shapeshift/</guid><description>&lt;div class="post" data-post-id="32632" data-author="*Isabo*" data-date="2011-05-22T01:35:24+00:00" data-subject="Shapeshift"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Fixed a bad bug in shapeshift that, under some circumstances, ended you shifted into a monster template.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Ramza for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vigor and demonic strength</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/vigor-and-demonic-strength/</link><pubDate>Sat, 21 May 2011 19:47:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/vigor-and-demonic-strength/</guid><description>&lt;div class="post" data-post-id="32631" data-author="*Isabo*" data-date="2011-05-21T19:47:28+00:00" data-subject="Vigor and demonic strength"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Took vigor out of game. It required strength as prerequisite, that is already out of the game.&lt;/li&gt;&#10;&lt;li&gt;Took demonic strength out of game. It requires unholy strength as prerequisite, that is already out of the game.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32634" data-author="*Isabo*" data-date="2011-05-22T04:25:32+00:00" data-subject="Re: Vigor and demonic strength"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;p&gt;Change of plans.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Readded vigor (avatar 24) and removed prerequisites for it.&lt;/li&gt;&#10;&lt;li&gt;Demonic strength still out, also removed the pop of the book.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prediction</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prediction/</link><pubDate>Sat, 21 May 2011 18:52:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prediction/</guid><description>&lt;div class="post" data-post-id="32630" data-author="*Isabo*" data-date="2011-05-21T18:52:47+00:00" data-subject="Prediction"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed prediction to monk prime. It has pressage as prereq, that is monk prime, so it had no sense.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Wimpy, Cizin and Shyla for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan recall</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-recall/</link><pubDate>Sat, 21 May 2011 18:36:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-recall/</guid><description>&lt;div class="post" data-post-id="32629" data-author="*Isabo*" data-date="2011-05-21T18:36:04+00:00" data-subject="Clan recall"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed clan recall so it requires you standing to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Shiva for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dissertation on peaceful negotiations</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dissertation-on-peaceful-negotiations/</link><pubDate>Sat, 21 May 2011 01:22:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dissertation-on-peaceful-negotiations/</guid><description>&lt;div class="post" data-post-id="32628" data-author="*Isabo*" data-date="2011-05-21T01:22:51+00:00" data-subject="Dissertation on peaceful negotiations"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restrictions on Dissertation on peaceful negotiations (disengage manual) have been adjusted, so it will show right now in Valk Library.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Ozzy for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tome of extreme discipline</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/tome-of-extreme-discipline/</link><pubDate>Sat, 21 May 2011 00:59:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/tome-of-extreme-discipline/</guid><description>&lt;div class="post" data-post-id="32627" data-author="*Isabo*" data-date="2011-05-21T00:59:22+00:00" data-subject="Tome of extreme discipline"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restrictions on Tome of extreme discipline (deathtouch manual) have been adjusted, so it will show right now in Valk Library.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Roth for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Balthazar</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/balthazar/</link><pubDate>Sat, 21 May 2011 00:22:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/balthazar/</guid><description>&lt;div class="post" data-post-id="32626" data-author="*Isabo*" data-date="2011-05-21T00:22:34+00:00" data-subject="Balthazar"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Balthazar (in Rainbow Valley) is now relocateable.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks (guess who) Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Passage of scripture</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/passage-of-scripture/</link><pubDate>Fri, 20 May 2011 23:29:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/passage-of-scripture/</guid><description>&lt;div class="post" data-post-id="32625" data-author="*Isabo*" data-date="2011-05-20T23:29:53+00:00" data-subject="Passage of scripture"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restrictions on Passage of scripture (passage spellbook) have been adjusted, so it will show right now in Valk Library.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Lyaura for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix already in game.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looted...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looted/</link><pubDate>Mon, 16 May 2011 01:05:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looted/</guid><description>&lt;div class="post" data-post-id="32622" data-author="Greedo" data-date="2011-05-16T01:05:34+00:00" data-subject="Looted..."&gt;&#13;&#10;&lt;p&gt;Hi there, I was looted in Cholemry and couldn&amp;rsquo;t seem to find my stuff after going through all the mobs there. If anyone found the following could you let me know:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Jacket Engraved with a Kings Symbol&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Belt of Striking&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Golden Belt&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wizard Hat&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks in advance,&lt;/p&gt;&#10;&lt;p&gt;Greedo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Feature Request: Clan MOTD.</title><link>https://forum.slothmud.net/updates/mud-suggestions/feature-request-clan-motd/</link><pubDate>Sat, 14 May 2011 22:11:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/feature-request-clan-motd/</guid><description>&lt;div class="post" data-post-id="32619" data-author="Tuck" data-date="2011-05-14T22:11:26+00:00" data-subject="Feature Request: Clan MOTD."&gt;&#13;&#10;&lt;p&gt;Hey imms,&lt;/p&gt;&#10;&lt;p&gt;we&amp;rsquo;d like to see MOTD for clan members implemented. So it will see one message (long please) when entering the game. Or when guildstaff changing it. Just one long message.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advice.&lt;/p&gt;&#10;&lt;p&gt;P.S. I have realistic view on it, but who knowsâ€¦ maybe you will not chop something from the game, but add something for us, mortal players.&lt;/p&gt;&#10;&lt;p&gt;P.P.S. MOTD stands for Message of the day :P&lt;/p&gt;&#10;&lt;p&gt;pic unrelated&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://funnypicturefunnyphoto.carandautoinsurancequote.com/funny-picture-photo-sign-bathroom-mrapplegate-pic.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Succor Spell</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/succor-spell/</link><pubDate>Thu, 12 May 2011 17:15:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/succor-spell/</guid><description>&lt;div class="post" data-post-id="32605" data-author="Tigris" data-date="2011-05-12T17:15:29+00:00" data-subject="Succor Spell"&gt;&#13;&#10;&lt;p&gt;I Did not want to post this in the other thread as it seems to have moved more towards the he said she said rather than the spell itself. Anyway not sure if it was intentional or not but scrolls don&amp;rsquo;t seem to rot in a golden sack&amp;hellip; not sure if its in containers in general but at least in my sack they haven&amp;rsquo;t rotted and I have been logged in for hours. If its intentional it seems like a easy solution to me if its not well 8( it would of gotten out eventually anyway.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dear Ezekiel,</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dear-ezekiel/</link><pubDate>Thu, 12 May 2011 14:34:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dear-ezekiel/</guid><description>&lt;div class="post" data-post-id="32604" data-author="Acedia" data-date="2011-05-12T14:34:23+00:00" data-subject="Dear Ezekiel,"&gt;&#13;&#10;&lt;p&gt;Since this is not as drastic as the other thread, I shall post here instead!&lt;/p&gt;&#10;&lt;p&gt;Dear Ezekiel,&lt;/p&gt;&#10;&lt;p&gt;Well played sir!&lt;/p&gt;&#10;&lt;p&gt;Let us continue to attack the poster, and ignore the posts! You sure showed me how not to flame. Oh no! I didn&amp;rsquo;t use the same name that I used in s3! All my viewpoints are suddenly invalidated! Not like I actually posted suggestions or anything instead of some general knee-jerk complaint about how &amp;lsquo;oh nerfs are bad&amp;rsquo; and scoffing at others. You sure were being constructive spending all your time telling me I was not being constructive.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;People like me..&amp;rdquo; blah blah&amp;hellip; Excellent! I admire your ability to speak for others without &amp;ldquo;put[ting] words in the mouth of others&amp;rdquo;, as you have so righteously accused me of doing. You&amp;rsquo;ll have to show me how you do this sometime, but then you might have to descend from your lofty pedestal to do so.&lt;/p&gt;&#10;&lt;p&gt;Please stop bothering me, Ezekiel. People like you are the reason why I don&amp;rsquo;t post here more often. Anyways&amp;hellip;thanks to the rest of you for being patient. And not hiding behind alias char names, since I know all the forum names you use are your real names and not aliases at all (that&amp;rsquo;s how the internet works!).&lt;/p&gt;&#10;&lt;p&gt;last player acedia&lt;/p&gt;&#10;&lt;p&gt;Nobody by that name has been born into this world.&lt;/p&gt;&#10;&lt;p&gt;Sniff! I still haven&amp;rsquo;t been born yet! And apparently that isn&amp;rsquo;t even my real name! When did this happen, and why did no one tell me! Must be this bad &lt;em&gt;scoff&lt;/em&gt; I&amp;rsquo;ve been afflicted with.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;scoff&lt;/em&gt; &lt;em&gt;scoff&lt;/em&gt; &lt;em&gt;scoff&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Acedia++&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>drastic changes....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drastic-changes/</link><pubDate>Sun, 08 May 2011 02:28:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drastic-changes/</guid><description>&lt;div class="post" data-post-id="32578" data-author="Angels" data-date="2011-05-08T02:28:20+00:00" data-subject="drastic changes...."&gt;&#13;&#10;&lt;p&gt;First of all I do agree a change is called for in succor, but seriously, 24 minute life of a scroll and 1 hour life of staff. It seriously seems to be a bit drastic. Wouldn&amp;rsquo;t a better solution be to have them poof if dropped with a bit longer life, say 1 hour on recalls and 2 hours on staffs?&lt;/p&gt;&#10;&lt;p&gt;And secondly&amp;hellip; why punish everyone for the behavior of a couple people?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes on succor</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-on-succor/</link><pubDate>Sun, 08 May 2011 00:10:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-on-succor/</guid><description>&lt;div class="post" data-post-id="32577" data-author="*Isabo*" data-date="2011-05-08T00:10:28+00:00" data-subject="Changes on succor"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;We have changed the items you get when using the spell succor. Changed the short description, added new keywords and also added them a timer (one mud day for scrolls, two and a half mud days for staves).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Succor was never supposed to replace the buying of scrolls and staves, was more like an emergency spell in case you ran out. We have (intentionally) leave it alone for a long time, but the ridiculous abuse that people has been doing lately, that resulted in T&amp;amp;D having over a thousand scrolls has forced us to fix it.&lt;/p&gt;&#10;&lt;p&gt;Change is already in-game.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC Reset - Vote, Vote, Vote!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-vote-vote-vote-3711/</link><pubDate>Sun, 01 May 2011 18:52:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-vote-vote-vote-3711/</guid><description>&lt;div class="post" data-post-id="32576" data-author="celerra7" data-date="2011-05-01T18:52:55+00:00" data-subject="TMC Reset - Vote, Vote, Vote!"&gt;&#13;&#10;&lt;p&gt;TMC has been reset. Now&amp;rsquo;s our chance to run away with the lead!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32708" data-author="*Isabo*" data-date="2011-07-01T17:51:14+00:00" data-subject="Re: TMC Reset - Vote, Vote, Vote!"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;TMC reset, bla bla bla, you know the rest. :lol:&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32711" data-author="Tuck" data-date="2011-07-01T22:54:15+00:00" data-subject="Re: TMC Reset - Vote, Vote, Vote!"&gt;&#13;&#10;&lt;p&gt;#4 in tmc list for now&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32850" data-author="Jaid" data-date="2011-09-01T11:29:13+00:00" data-subject="Re: TMC Reset - Vote, Vote, Vote!"&gt;&#13;&#10;&lt;p&gt;TMC has reset again! Keep voting like you always do and maybe we can take the top spot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ouch</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ouch/</link><pubDate>Fri, 29 Apr 2011 20:30:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ouch/</guid><description>&lt;div class="post" data-post-id="32574" data-author="blackmore" data-date="2011-04-29T20:30:20+00:00" data-subject="Ouch"&gt;&#13;&#10;&lt;p&gt;Insomniac &amp;ndash; &amp;lsquo;bmore in pls&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Insomniac &amp;ndash; &amp;rsquo;need a bit of mana'&lt;/p&gt;&#10;&lt;p&gt;Katie swims off to the south.&lt;/p&gt;&#10;&lt;p&gt;Insomniac swims off to the south.&lt;/p&gt;&#10;&lt;p&gt;You follow Insomniac.&lt;/p&gt;&#10;&lt;p&gt;Priest&amp;rsquo;s Residence&lt;/p&gt;&#10;&lt;p&gt;Exits: North&lt;/p&gt;&#10;&lt;p&gt;You see Insomniac and Katie here.&lt;/p&gt;&#10;&lt;p&gt;You also see an aged sahaguin priest here.&lt;/p&gt;&#10;&lt;p&gt;You nod solemnly.&lt;/p&gt;&#10;&lt;p&gt;Katie says &amp;lsquo;ah&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie reports 1261/1418 hp. Change: +28. Need: 157. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;Katie says &amp;lsquo;THIS aged&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie utters the words, &amp;rsquo;eawiahuai'&lt;/p&gt;&#10;&lt;p&gt;An aged sahaguin priest growls at Katie and attacks!&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You slash an aged sahaguin priest extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An aged sahaguin priest misses Katie with his pound.&lt;/p&gt;&#10;&lt;p&gt;An aged sahaguin priest misses Katie with his claw.&lt;/p&gt;&#10;&lt;p&gt;An aged sahaguin priest brutally massacres Katie with his pound.&lt;/p&gt;&#10;&lt;p&gt;An aged sahaguin priest brutally massacres Katie with his claw.&lt;/p&gt;&#10;&lt;p&gt;An aged sahaguin priest brutally massacres Katie with his pound.&lt;/p&gt;&#10;&lt;p&gt;Katie massacres an aged sahaguin priest to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Katie swings her weapon, accidentally cutting your head off!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Katie &amp;ndash; &amp;lsquo;* blackmore out&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;lsquo;blackmore not in&amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Katie &amp;ndash; &amp;lsquo;* :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;lsquo;stab in&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;rsquo;then cizin'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;As the song ends, a calm feeling overtakes your party.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Stab &amp;ndash; &amp;lsquo;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-&amp;raquo;&amp;gt;LITE DOWN&amp;laquo;&amp;lt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Jayde &amp;ndash; &amp;lsquo;shoulda killed tuk&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Jayde &amp;ndash; &amp;lsquo;he has no mana&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;You receive 2461212 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 19298619.&lt;/p&gt;&#10;&lt;p&gt;Katie splits 32543 coins. Your share is 4649 coins.&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;lsquo;rina her&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-341hp 478ma 380mv&amp;gt;Jayde lays her hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Jayde&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;Tuk says &amp;lsquo;Welcome back Blackmore!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk pats you on the back.&lt;/p&gt;&#10;&lt;p&gt;Insomniac utters the words, &amp;lsquo;azahabra guoph&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Jayde &amp;ndash; &amp;lsquo;masterful!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie stops singing.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;the funniest part is, that&amp;rsquo;s the 2nd time this week that&amp;rsquo;s happened.'&lt;/p&gt;&#10;&lt;p&gt;Katie licks you.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;Katie &amp;ndash; &amp;lsquo;* gasp&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;Katie swims off to the north.&lt;/p&gt;&#10;&lt;p&gt;Insomniac swims off to the north.&lt;/p&gt;&#10;&lt;p&gt;You follow Insomniac.&lt;/p&gt;&#10;&lt;p&gt;East End of Coral Avenue&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;You see Insomniac and Katie here.&lt;/p&gt;&#10;&lt;p&gt;You also see a young priest here.&lt;/p&gt;&#10;&lt;p&gt;Katie swims off to the north.&lt;/p&gt;&#10;&lt;p&gt;Insomniac swims off to the north.&lt;/p&gt;&#10;&lt;p&gt;You follow Insomniac.&lt;/p&gt;&#10;&lt;p&gt;East End of Kelp Lane&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;A set of white legplates lie discarded on the floor&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;You see Insomniac and Katie here.&lt;/p&gt;&#10;&lt;p&gt;You also see a young priestess, a senior monk, and two temple guards&lt;/p&gt;&#10;&lt;p&gt;here.&lt;/p&gt;&#10;&lt;p&gt;A senior monk picks up legplates of the Paladin.&lt;/p&gt;&#10;&lt;p&gt;Tuk utters the words, &amp;lsquo;waburuhl&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Insomniac &amp;ndash; &amp;lsquo;bmore in :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Insomniac &amp;ndash; &amp;rsquo;target gem'&lt;/p&gt;&#10;&lt;p&gt;Katie yells &amp;lsquo;ALBA GU BRATH!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Insomniac opens the door.&lt;/p&gt;&#10;&lt;p&gt;Jayde joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Stab joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Insomniac joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;You join in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Tuk joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Cizin joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Jayde utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A warm feeling fills your body.&lt;/p&gt;&#10;&lt;p&gt;Katie swims off to the east.&lt;/p&gt;&#10;&lt;p&gt;Insomniac swims off to the east.&lt;/p&gt;&#10;&lt;p&gt;You follow Insomniac.&lt;/p&gt;&#10;&lt;p&gt;Blue Coral Residence&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;You see Insomniac and Katie here.&lt;/p&gt;&#10;&lt;p&gt;You also see the sahaguin gem cutter here.&lt;/p&gt;&#10;&lt;p&gt;Katie utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;let&amp;rsquo;s go for 3!'&lt;/p&gt;&#10;&lt;p&gt;You begin to play &amp;lsquo;brothers in valor&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are greatly inspired by Blackmore&amp;rsquo;s song!&lt;/p&gt;&#10;&lt;p&gt;Katie &amp;ndash; &amp;lsquo;* Sanctuary down &amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie utters the words, &amp;lsquo;azoug&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;Katie &amp;ndash; &amp;lsquo;* Sanctuary up &amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Katie utters the words, &amp;rsquo;eawiahuai'&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter growls at Katie and attacks!&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter misses Katie with her claw.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter screams in agony as red tendrils of mist infuse her body.&lt;/p&gt;&#10;&lt;p&gt;Katie reports 1538/1418 hp. Change: +144. Need: 0. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;Katie skillfully parries the attack of the sahaguin gem cutter.&lt;/p&gt;&#10;&lt;p&gt;Katie&amp;rsquo;s riposte viciously massacres the sahaguin gem cutter.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter misses Katie with her bite.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter pounds Katie very hard.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter misses you with her claw.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter brutally massacres Katie with her bite.&lt;/p&gt;&#10;&lt;p&gt;Katie massacres the sahaguin gem cutter to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Katie massacres the sahaguin gem cutter to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss the sahaguin gem cutter with your slash.&lt;/p&gt;&#10;&lt;p&gt;You slash the sahaguin gem cutter extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter heals herself.&lt;/p&gt;&#10;&lt;p&gt;Stab utters the words, &amp;lsquo;azoug&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Stab is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;Tuk looks at the sahaguin gem cutter.&lt;/p&gt;&#10;&lt;p&gt;Katie reports 1336/1418 hp. Change: -202. Need: 82. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;Insomniac utters the words, &amp;rsquo;noselacri'&lt;/p&gt;&#10;&lt;p&gt;Tuk utters the words, &amp;lsquo;xzb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;You play another verse of &amp;lsquo;brothers in valor&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Jayde utters the words, &amp;rsquo;noselacri'&lt;/p&gt;&#10;&lt;p&gt;Insomniac utters the words, &amp;rsquo;noselacri'&lt;/p&gt;&#10;&lt;p&gt;Tuk utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Burning acid hits the sahaguin gem cutter in the eyes, blinding her!&lt;/p&gt;&#10;&lt;p&gt;Stab &amp;ndash; &amp;lsquo;&lt;em&gt;&lt;strong&gt;LITES UP&lt;/strong&gt;&lt;/em&gt;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You slash the sahaguin gem cutter very hard.&lt;/p&gt;&#10;&lt;p&gt;Katie skillfully parries the attack of the sahaguin gem cutter.&lt;/p&gt;&#10;&lt;p&gt;Katie&amp;rsquo;s riposte viciously massacres the sahaguin gem cutter.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter brutally massacres Katie with her bite.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter&amp;rsquo;s claw bounces off Katie&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The sahaguin gem cutter brutally massacres Katie with her bite.&lt;/p&gt;&#10;&lt;p&gt;Katie massacres the sahaguin gem cutter to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Katie massacres the sahaguin gem cutter to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Cizin swings his weapon, accidentally cutting your head off!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Katie &amp;ndash; &amp;lsquo;* cough&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;lsquo;HASHAAHAHAHAHAHAHAHAHA&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;lsquo;HASHAAHAHAHAHAHAHAHAHA&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Stab &amp;ndash; &amp;lsquo;oh noo&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Jayde &amp;ndash; &amp;rsquo;that was awesome'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Tuk &amp;ndash; &amp;lsquo;(.)(.) jeez&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Katie &amp;ndash; &amp;lsquo;* it wasnt me!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Tuk &amp;ndash; &amp;lsquo;(&lt;em&gt;)(&lt;/em&gt;) more xps for cleric&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;Insomniac &amp;ndash; &amp;lsquo;sorry but that&amp;rsquo;s too damn funny :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;As the song ends, a calm feeling overtakes your party.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-140hp 293ma 380mv&amp;gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Searching Books at a Book Drop</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/searching-books-at-a-book-drop/</link><pubDate>Fri, 29 Apr 2011 17:51:32 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/searching-books-at-a-book-drop/</guid><description>&lt;div class="post" data-post-id="32573" data-author="celerra7" data-date="2011-04-29T17:51:32+00:00" data-subject="Searching Books at a Book Drop"&gt;&#13;&#10;&lt;p&gt;My crude attempt to search the books. Not necessarily clean, but it is effective:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;class name=&amp;#34;Script - SearchBooks&amp;#34; id=&amp;#34;532&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;alias name=&amp;#34;searchbooks&amp;#34; id=&amp;#34;533&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;;reset script variables&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#FORALL @book_list {#VAR book_temp %pop(@book_list)}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#FORALL @book_found {#VAR book_temp %pop(@book_found)}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#VAR book_found_count 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#VAR book_list_count 0&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#VAR book_spell &amp;#34;&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#VAR book_temp &amp;#34;&amp;#34;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;turn of MXP Exit info so it is not added to the books to be examined&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MXPEXITS off&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#Wait 1000&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;turn on the MXP book capture trigger&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T+ mxp_books&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#Wait 500&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;feed the MXP book capture trigger by sending a LOOK command to mud&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Look&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#Wait 2500&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;turn MXP book capture trigger off&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T- mxp_books&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#Wait 500&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;turn the MXP Exit info back on&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;MXPEXITS on&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#Wait 1000&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;determine the count of books that need to be examined and announce it&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#VAR book_list_count %numitems(@book_list)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;#SHOW @book_list&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SA Searching @book_list_count Books...&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SEND&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#WAIT 1000&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;turn on the Examine Book triggers to capture info on books needing read&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T+ Search_Books1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T+ Search_Books2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T+ Search_Books3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;start loop to examine all the books in the room &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#LOOP %numitems(@book_list) &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;pull a book form the list to examine&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; #VAR book_temp %pop(@book_list)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Examine @book_temp&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;wait for the MUD to return info on the book&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; #WAITFOR {You see the words} 3500 {#WAIT 500} {#WAIT 1000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;turn the Examine Book triggers off&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T- Search_Books1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T- Search_Books2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#T- Search_Books3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;retrieve a count of books to read and announce it&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#VAR book_found_count %numitems(@book_found)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SA Search complete. @book_list_count books processed, and @book_found_count found:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SA&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;display all books needed from the book_found list&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#FORALL @book_found {#SA %pop(@book_found)}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#WAIT 1000&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#SEND&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;;End of Script&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/alias&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;trigger name=&amp;#34;mxp_books&amp;#34; type=&amp;#34;MXP&amp;#34; priority=&amp;#34;2520&amp;#34; enabled=&amp;#34;false&amp;#34; id=&amp;#34;534&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;pattern&amp;gt;&amp;lt;SEND href=&amp;lt;/pattern&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;$book_datapos = %match(%mxp,data=)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$book_temp1 = %left(%mxp,($book_datapos-3))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$book_hrefpos = %match($book_temp1,href=)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$book_temp2 = %right($book_temp1,($book_hrefpos+10))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$book_bar = %match($book_temp2,&amp;#34;|&amp;#34;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$book_temp3 = %left($book_temp2,($book_bar-1))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#IF ($book_temp3 != &amp;#34;&amp;#34;) {#ADDITEM book_list $book_temp3}&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;notes&amp;gt;Associated ONLY with Alias SEARCHBOOKS&amp;lt;/notes&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/trigger&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;trigger name=&amp;#34;Search_Books2&amp;#34; priority=&amp;#34;5350&amp;#34; enabled=&amp;#34;false&amp;#34; id=&amp;#34;535&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;pattern&amp;gt;You haven&amp;#39;t learnt anything from this book.&amp;lt;/pattern&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;#ADDITEM book_found %concat(@book_temp,&amp;#34; - &amp;#39;&amp;#34;,@book_spell,&amp;#34;&amp;#39;&amp;#34;)&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/trigger&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;trigger name=&amp;#34;Search_Books3&amp;#34; priority=&amp;#34;5350&amp;#34; enabled=&amp;#34;false&amp;#34; id=&amp;#34;536&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;pattern&amp;gt;You can still learn more from this book.&amp;lt;/pattern&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;#ADDITEM book_found %concat(@book_temp,&amp;#34; - &amp;#39;&amp;#34;,@book_spell,&amp;#34;&amp;#39;&amp;#34;)&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/trigger&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;var name=&amp;#34;book_list_count&amp;#34; id=&amp;#34;537&amp;#34;&amp;gt;32&amp;lt;/var&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;var name=&amp;#34;book_list&amp;#34; type=&amp;#34;StringList&amp;#34; id=&amp;#34;538&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;json&amp;gt;[]&amp;lt;/json&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/var&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;var name=&amp;#34;book_found_count&amp;#34; id=&amp;#34;539&amp;#34;&amp;gt;0&amp;lt;/var&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;var name=&amp;#34;book_found&amp;#34; type=&amp;#34;StringList&amp;#34; id=&amp;#34;540&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;json&amp;gt;[]&amp;lt;/json&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/var&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;var name=&amp;#34;book_temp&amp;#34; id=&amp;#34;541&amp;#34;&amp;gt;spellbook-dissolved-aque-bragh&amp;lt;/var&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;trigger name=&amp;#34;Search_Books1&amp;#34; priority=&amp;#34;6650&amp;#34; enabled=&amp;#34;false&amp;#34; id=&amp;#34;665&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;pattern&amp;gt;You see the words &amp;#39;%1&amp;#39; written on the cover.&amp;lt;/pattern&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;#VAR book_spell %1&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/trigger&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;var name=&amp;#34;book_spell&amp;#34; id=&amp;#34;666&amp;#34;&amp;gt;acid blast&amp;lt;/var&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;/class&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Let me know what you think. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Greetings from Volryn!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/greetings-from-volryn/</link><pubDate>Sat, 23 Apr 2011 18:45:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/greetings-from-volryn/</guid><description>&lt;div class="post" data-post-id="32570" data-author="Volryn" data-date="2011-04-23T18:45:32+00:00" data-subject="Greetings from Volryn!"&gt;&#13;&#10;&lt;p&gt;There didn&amp;rsquo;t seem to be a particular forum for this so thought I&amp;rsquo;d stick a little introduction in here.&lt;/p&gt;&#10;&lt;p&gt;I just wanted to say hello to you all and introduce myself :)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve recently returned to mudding after ah&amp;hellip;hrm&amp;hellip;10 year break?&lt;/p&gt;&#10;&lt;p&gt;I played a heavily modified Envy 2 mud called Land of Legends for about 7 years and loved it. I got heavily into PK muds for a while, God Wars and its derivatives, but Land of Legends was my first love. Alas, the owners shut it down and, while I tried to find somewhere new to play, it just wasn&amp;rsquo;t the same.&lt;/p&gt;&#10;&lt;p&gt;My gaming focus shifted considerably and I got heavily into FPS games, specifically Counterstrike, then Counterstrike Source. I still play a lot and run &lt;a href="http://www.ukn-css.net" target="_blank" rel="noreferrer"&gt;a community with some friends&lt;/a&gt;. I&amp;rsquo;ve also played World of Warcraft since beta but they&amp;rsquo;ve now dumbed it down to such an extreme that it just isn&amp;rsquo;t fun. I&amp;rsquo;m a member of a semi-hardcore raid guild but have taken an extended break as I wasn&amp;rsquo;t enjoying doing the same old thing.&lt;/p&gt;&#10;&lt;p&gt;In real life, I&amp;rsquo;m 30, Scottish and live in the south of England. I am coming to the end of a four year graduate development program with the UK government. Good to see the end finally in sight!&lt;/p&gt;&#10;&lt;p&gt;Anyway, that&amp;rsquo;s me.&lt;/p&gt;&#10;&lt;p&gt;I started playing Sloth yesterday and I&amp;rsquo;m very taken with it. As it is a Diku-rivative, it isn&amp;rsquo;t a far cry to the Envy that I&amp;rsquo;m used to, and I&amp;rsquo;m slowly getting to grips with things. I&amp;rsquo;ve been impressed with the friendly and helpful folks that I&amp;rsquo;ve encountered so far!&lt;/p&gt;&#10;&lt;p&gt;Hello to everyone and hopefully will see you in-game soon :)&lt;/p&gt;&#10;&lt;p&gt;Volryn has backstabbed you!&lt;/p&gt;&#10;&lt;p&gt;You die!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Russian players alco-fest at Moscow 22-24.04.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/russian-players-alco-fest-at-moscow-22-24-04/</link><pubDate>Sun, 17 Apr 2011 18:56:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/russian-players-alco-fest-at-moscow-22-24-04/</guid><description>&lt;div class="post" data-post-id="32566" data-author="Tuck" data-date="2011-04-17T18:56:27+00:00" data-subject="Russian players alco-fest at Moscow 22-24.04."&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Benq&lt;/em&gt; Note: inline images changed to links due to possible malware&amp;hellip;. (reported by Thraxas) Click at your own risk!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://4.bp.blogspot.com/_Zhnhq_exYt0/SBUMPHAoF8I/AAAAAAAAAEg/UzBpOSeGB5o/s400/alcohol&amp;#43;aphrodisiac.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://4.bp.blogspot.com/_Zhnhq_exYt0/S &amp;hellip; disiac.jpg&amp;rdquo;&amp;gt;http://4.bp.blogspot.com/_Zhnhq_exYt0/SBUMPHAoF8I/AAAAAAAAAEg/UzBpOSeGB5o/s400/alcohol+aphrodisiac.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://1.bp.blogspot.com/_Zhnhq_exYt0/SBUMPXAoF9I/AAAAAAAAAEo/EgJI34LWSxc/s400/Weed.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://1.bp.blogspot.com/_Zhnhq_exYt0/S &amp;hellip; 0/Weed.jpg&amp;rdquo;&amp;gt;http://1.bp.blogspot.com/_Zhnhq_exYt0/SBUMPXAoF9I/AAAAAAAAAEo/EgJI34LWSxc/s400/Weed.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://1.bp.blogspot.com/_Zhnhq_exYt0/SBUMPXAoF-I/AAAAAAAAAEw/kSGy76iTeeM/s400/alcohol&amp;#43;never&amp;#43;enough.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://1.bp.blogspot.com/_Zhnhq_exYt0/S &amp;hellip; enough.jpg&amp;rdquo;&amp;gt;http://1.bp.blogspot.com/_Zhnhq_exYt0/SBUMPXAoF-I/AAAAAAAAAEw/kSGy76iTeeM/s400/alcohol+never+enough.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://3.bp.blogspot.com/_Zhnhq_exYt0/SBUMP3AoF_I/AAAAAAAAAE4/Rowb91W36Po/s400/marijuana&amp;#43;gerbil.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://3.bp.blogspot.com/_Zhnhq_exYt0/S &amp;hellip; gerbil.jpg&amp;rdquo;&amp;gt;http://3.bp.blogspot.com/_Zhnhq_exYt0/SBUMP3AoF_I/AAAAAAAAAE4/Rowb91W36Po/s400/marijuana+gerbil.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://3.bp.blogspot.com/_Zhnhq_exYt0/SBUMP3AoGAI/AAAAAAAAAFA/V1r2yYgV8cE/s400/lets&amp;#43;do&amp;#43;coke.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://3.bp.blogspot.com/_Zhnhq_exYt0/S &amp;hellip; o+coke.jpg&amp;rdquo;&amp;gt;http://3.bp.blogspot.com/_Zhnhq_exYt0/SBUMP3AoGAI/AAAAAAAAAFA/V1r2yYgV8cE/s400/lets+do+coke.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;(JUST KIDDING :lol:)&lt;/p&gt;&#10;&lt;p&gt;discussion here: &lt;a href="http://sloth.eunet.lv/crier/message.phtml?id=G4HLYx425" target="_blank" rel="noreferrer"&gt;http://sloth.eunet.lv/crier/message.phtml?id=G4HLYx425&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Runewords / Spell names list in case someone need them.</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/runewords-spell-names-list-in-case-someone-need-them/</link><pubDate>Fri, 08 Apr 2011 20:52:47 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/runewords-spell-names-list-in-case-someone-need-them/</guid><description>&lt;div class="post" data-post-id="32560" data-author="Tuck" data-date="2011-04-08T20:52:47+00:00" data-subject="Runewords / Spell names list in case someone need them."&gt;&#13;&#10;&lt;p&gt;Here is array of 160 spellnames and runewords. Might be used not in just cmud, just decode easy xml format.&lt;/p&gt;&#10;&lt;p&gt;Update: 190 spells for now. Example trigger to read on cast, decrypt, and display attached.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Update2: 207 spells for now. All decrypted. Guess, there is no more spells in Sloth. Even blizzard decoded.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Trigger pattern is:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Trigger pattern is: ^(*) utters the words, &amp;#39;(*)&amp;#39;$&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Trigger body:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;$spelltoconvert=%2&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#loop %numitems(@converspellarray) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; $spelljumblekey=%dbkey(@converspellarray,%i)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; $spellnamevalue=%db(@converspellarray,%dbkey(@converspellarray,%i))&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; #if ($spelltoconvert = $spelljumblekey OR $spelltoconvert = $spellnamevalue) {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; #gagspace&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; #show %ansi(green)%1%ansi(reset)%if(%len(%1)&amp;lt;20,%repeat(&amp;#34;.&amp;#34;,@wraplength-%len(%1))) casts &amp;#39;%ansi(magenta)$spellnamevalue%ansi(reset)&amp;#39; ~($spelljumblekey~)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; #BREAK&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32561" data-author="*Breeze*" data-date="2011-04-09T10:16:54+00:00" data-subject="Re: Runewords / Spell names list in case someone need them."&gt;&#13;&#10;&lt;p&gt;try now Tuk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC, voting, and you.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-voting-and-you/</link><pubDate>Thu, 07 Apr 2011 18:54:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-voting-and-you/</guid><description>&lt;div class="post" data-post-id="32558" data-author="Harm" data-date="2011-04-07T18:54:45+00:00" data-subject="TMC, voting, and you."&gt;&#13;&#10;&lt;p&gt;Hi guys,&lt;/p&gt;&#10;&lt;p&gt;I hadn&amp;rsquo;t seen anyone give an update lately, but we are currently about 60 votes out of third place. This means that we have cut the gap in half since taking fourth. Keep up the good work, and keep VOTING.&lt;/p&gt;&#10;&lt;p&gt;Harm&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32559" data-author="Tuck" data-date="2011-04-07T20:32:43+00:00" data-subject="Re: TMC, voting, and you."&gt;&#13;&#10;&lt;p&gt;yeah, we are gettin to #3. Hope we will get it before TMC reset.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unexplained hit point loss</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unexplained-hit-point-loss/</link><pubDate>Thu, 07 Apr 2011 05:33:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unexplained-hit-point-loss/</guid><description>&lt;div class="post" data-post-id="32555" data-author="Tigris" data-date="2011-04-07T05:33:47+00:00" data-subject="Unexplained hit point loss"&gt;&#13;&#10;&lt;p&gt;Can anyone explain to me where or why i lose the 17 hps at the end of this script. Maybe its obvious but I seem to be missing it and this isn&amp;rsquo;t the first time I&amp;rsquo;ve noticed it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;835hp 215ma 125mv |+23|+15|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A lung patient hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You feel a sudden rush of excitement!&lt;/p&gt;&#10;&lt;p&gt;A lung patient makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;A lung patient makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;You report 855/937 hp. Change: +20. Need: 82. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;855hp 215ma 125mv |+23|+15|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Surfnazi utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A lung patient screams in pain as Surfnazi&amp;rsquo;s frostbolt freezes him.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;857hp 216ma 126mv |+23|+15|+9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cl&lt;/p&gt;&#10;&lt;p&gt;You bury your weapon to the hilt!&lt;/p&gt;&#10;&lt;p&gt;A lung patient suddenly stiffens, as you place a thunderbolt deep into his side!&lt;/p&gt;&#10;&lt;p&gt;A lung patient is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 516335 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Surfnazi receives 609615 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1125950.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a lung patient&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a lung patient that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2791 coins.&lt;/p&gt;&#10;&lt;p&gt;You split 2791 coins. You keep 1396 coins.&lt;/p&gt;&#10;&lt;p&gt;You report 838/937 hp. &lt;strong&gt;Change: -17&lt;/strong&gt;. Need: 99. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mostly dead at Island Recall</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mostly-dead-at-island-recall/</link><pubDate>Wed, 06 Apr 2011 23:32:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mostly-dead-at-island-recall/</guid><description>&lt;div class="post" data-post-id="32553" data-author="fergus" data-date="2011-04-06T23:32:43+00:00" data-subject="mostly dead at Island Recall"&gt;&#13;&#10;&lt;p&gt;&amp;lt;624-624h 488-488m 222-222v +9-al 10.0-ac&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;I am at full hps and such but I get the &amp;ldquo;Lie still; you are DEAD!!!&amp;rdquo; message. Any help would be appreciated.&lt;/p&gt;&#10;&lt;p&gt;Fergus&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32554" data-author="fergus" data-date="2011-04-06T23:46:46+00:00" data-subject="Re: mostly dead at Island Recall"&gt;&#13;&#10;&lt;p&gt;Ok alive now, that was wierd. Got badly looted, I tried to find all looters, but if you pop some regular eq on a villager, I&amp;rsquo;d appreciate checking with me to see if its mine.&lt;/p&gt;&#10;&lt;p&gt;thanks, Fergus&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Humour</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/humour/</link><pubDate>Mon, 04 Apr 2011 14:14:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/humour/</guid><description>&lt;div class="post" data-post-id="32550" data-author="Thraxas" data-date="2011-04-04T14:14:45+00:00" data-subject="Humour"&gt;&#13;&#10;&lt;p&gt;Original from &lt;a href="http://www.urban75.com/Mag/argument.html" target="_blank" rel="noreferrer"&gt;http://www.urban75.com/Mag/argument.html&lt;/a&gt; : enjoy!&lt;/p&gt;&#10;&lt;p&gt;Win online arguments!&lt;/p&gt;&#10;&lt;p&gt;Enjoy battling it out on the bulletin boards? Like getting stuck into a good, pointless argument with only one aim - to win at any cost? Then this guide is for you - simply follow the 12-point guide below and success will be yours!&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Get friendly&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Always refer to your opponent by his/her first name. Your messages will seem warm and friendly, despite the rabid ferocity of their content. After a few exchanges, begin to use a corruption of your opponent&amp;rsquo;s name - begin with &amp;ldquo;William&amp;rdquo;, then change to &amp;ldquo;Billy&amp;rdquo;, then change to something like &amp;ldquo;Billy-Boy&amp;rdquo;. Women don&amp;rsquo;t enjoy having their names shortened either, so make sure that &amp;ldquo;Mrs. Elizabeth C. Osbourne-Smythe PhD, QC&amp;rdquo; is always addressed as &amp;ldquo;Lizzy&amp;rdquo;.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Picky! Picky!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Criticising your opponents spelling or grammar will make you look pedantic. Far better to deliberately misread a message, then follow-up with an utterly incongruous statement. And if they make a factual error - no matter how small - make sure you&amp;rsquo;re on hand to remind them of their error as often as possible.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Be selective&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Selective editing is a good way to avoid engaging with your opponent&amp;rsquo;s better arguments. Simply delete that intelligent, pointed question which ends paragraph three and reply instead to the weaker arguments beneath. Should your opponent post something like &amp;ldquo;I&amp;rsquo;m sorry but you&amp;rsquo;re talking crap&amp;rdquo;, snip everything but the first two words then graciously accept his apology.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Showboat&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Once the argument is in full swing, publicly thank all those people who have e-mailed you privately with their messages of support. Claim that you are too busy to reply to each of them personally at the moment, but promise to continue fighting on their behalf.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;You&amp;rsquo;ve got history&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Boasting about how long you&amp;rsquo;ve been subscribed to a forum or newsgroup is not advised. Far better to make obscure references to the forum/newsgroup when only thirteen people knew it existed. Fondly recall a similar flame-war which took place in 1989 between &amp;ldquo;Big Al&amp;rdquo; and &amp;ldquo;Phyllis from Kent&amp;rdquo;. If a newly arrived opponent produces a particularly strong argument, tell them that you&amp;rsquo;ve already discussed (and won) this debate last year and that you&amp;rsquo;ve no intention of repeating your crushing arguments all over again for their benefit.&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;There&amp;rsquo;s lots of you&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Always refer to yourself in the plural, as though you are speaking on behalf of the whole newsgroup: &amp;ldquo;all we are trying to say is&amp;hellip;&amp;rdquo; sounds much more pompous than &amp;ldquo;all I am trying to say is&amp;hellip;&amp;rdquo;. When other people join in the thread, the rules are simple: if they side with you, follow-up immediately and enthusiastically, congratulating them on their courage; if they side with your opponent, ignore the tossers.&lt;/p&gt;&#10;&lt;ol start="7"&gt;&#10;&lt;li&gt;One step ahead&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Pre-empt all replies. Tell your opponent that you know exactly how he or she is going to respond to your message because you&amp;rsquo;ve seen it all before. List all potential counter-arguments to your position and invite your opponent to choose one.&lt;/p&gt;&#10;&lt;ol start="8"&gt;&#10;&lt;li&gt;Beer and arguments don&amp;rsquo;t mix&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Never, ever, rejoin a long-running argument after ten pints in the pub. Although the devastating logic of your drunken ramblings will seem inescapable to you at the time, your opponent will lap up the incoherent, inconsistent, beer-troubled flaws in your argument and you&amp;rsquo;ll be unlikely to recover. If you&amp;rsquo;ve been involved in a particularly vehement argument where you&amp;rsquo;ve staked your reputation on the line, get a friend to lock away your PC on pub nights.&lt;/p&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;Bamboozle with links&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If your opponent&amp;rsquo;s tenacity is proving too much for you, try a Google counter-attack. This involves posting up an endless stream of vaguely related links, insisting that there&amp;rsquo;s more than enough evidence contained in the 50+ linked sites to crush any counter argument. Ensure you keep the references vague and preferably link to pages that are stuffed full of even more links. If your enemy can&amp;rsquo;t find the evidence they&amp;rsquo;re demanding, blame them for their lack of research skills - after all, you&amp;rsquo;ve already provided them with ample resources.&lt;/p&gt;&#10;&lt;ol start="10"&gt;&#10;&lt;li&gt;I didn&amp;rsquo;t say that!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Never apologise for anything, ever.&lt;/p&gt;&#10;&lt;ol start="11"&gt;&#10;&lt;li&gt;Play dirty&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Think the argument isn&amp;rsquo;t going your way? Simply post one long, highly antagonistic message in which you completely misrepresent everything your opponent has said in the last three weeks. End by martyrishly declaring that the argument has dragged on for too long and that you have no choice but to kill-file/ignore your opponent. Ignore any further messages and/or quietly re-register under a new name.&lt;/p&gt;&#10;&lt;ol start="12"&gt;&#10;&lt;li&gt;Victory is yours!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Won the argument? Congratulations - but remember to be utterly unbearable in victory. Make generous excuses for your opponent&amp;rsquo;s behaviour (&amp;ldquo;I know you primary school technicians can be under a lot of stress&amp;rdquo;, &amp;ldquo;the menopause can be a very difficult time&amp;rdquo;, etc), but retain a calm tone of superiority (&amp;ldquo;the important thing is to learn from your mistakes&amp;rdquo;). State that you hope your opponent stays around and reassure him/her that other subscribers are sure to forget all about this sorry business in a couple of years.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Run to Nia's Temple</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/run-to-nia-s-temple/</link><pubDate>Sat, 02 Apr 2011 07:57:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/run-to-nia-s-temple/</guid><description>&lt;div class="post" data-post-id="32548" data-author="Zyra" data-date="2011-04-02T07:57:51+00:00" data-subject="Run to Nia&amp;#x27;s Temple"&gt;&#13;&#10;&lt;p&gt;Hey guys,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure I&amp;rsquo;m not putting this in the right place, but I&amp;rsquo;m not seeing anywhere that seems right to put this, so I&amp;rsquo;m putting it here.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not a big thing, but you don&amp;rsquo;t need water breath or fly if you follow the last bit of the run. One north from the North gate, and 10 West. Nothing molests you, and you&amp;rsquo;re good.&lt;/p&gt;&#10;&lt;p&gt;Just wanted to let you all know, so that that could get fixed. From what I&amp;rsquo;ve heard, the biggest danger in that area is the weasels&amp;hellip;And the weasel&amp;rsquo;s den is such that it takes effort to get there&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Just trying to help. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random Great changes and things about the mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-great-changes-and-things-about-the-mud/</link><pubDate>Fri, 01 Apr 2011 22:03:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-great-changes-and-things-about-the-mud/</guid><description>&lt;div class="post" data-post-id="32544" data-author="Shyla" data-date="2011-04-01T22:03:23+00:00" data-subject="Random Great changes and things about the mud"&gt;&#13;&#10;&lt;p&gt;Too often we write about that which we want changed but don&amp;rsquo;t take the time to say thankyou for what has been changed so I am going to start off thread with a couple random changes I like. It woudl take forever to write them all down&lt;/p&gt;&#10;&lt;p&gt;1 thankyou for adjusting succor to make greater recall scrolls for higher levels that was really really really cool&lt;/p&gt;&#10;&lt;p&gt;2 thanks for making supplicants like the djinn who you can order to blow and just take you to next dock in 1 tic&lt;/p&gt;&#10;&lt;p&gt;3 thanks for taking out tics and putting it in as regular constant regen and increasing the mana regen when you did it&lt;/p&gt;&#10;&lt;p&gt;4 thanks for putting in autoreport to the mud itself so anyoen can tank w/o having to set up a program. I was here at the beginning where i had to group constantly to see hps to heal and trust me this is SOOOOOOOO much nicer&lt;/p&gt;&#10;&lt;p&gt;5 thanks for opening up all the classes to everyone I know some people don&amp;rsquo;t like it but overall I really do&lt;/p&gt;&#10;&lt;p&gt;shyla the ever whiner&lt;/p&gt;&#10;&lt;p&gt;p.s. thanks for not wiping shyla trust me I do know I whine a lot and just thankyou&lt;/p&gt;&#10;&lt;p&gt;p.s.s. sorry chobbs I really will work harder to be less annoying to you&lt;/p&gt;&#10;&lt;p&gt;p.s.s.s. sorry acedia i will always spam about books but send me a tell and tell me not to and i will try and notate your name somewhere and try not to to you and i am sorry&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reconnect Darken Wood please</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reconnect-darken-wood-please/</link><pubDate>Wed, 30 Mar 2011 18:14:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reconnect-darken-wood-please/</guid><description>&lt;div class="post" data-post-id="32524" data-author="kron" data-date="2011-03-30T18:14:47+00:00" data-subject="Reconnect Darken Wood please"&gt;&#13;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random complaints</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-complaints/</link><pubDate>Tue, 29 Mar 2011 19:28:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-complaints/</guid><description>&lt;div class="post" data-post-id="32519" data-author="Shyla" data-date="2011-03-29T19:28:05+00:00" data-subject="Random complaints"&gt;&#13;&#10;&lt;p&gt;I know for the most part my post will get ignored by immorts and flamed by others and well that is okie I am used to it, but I really need to vent&lt;/p&gt;&#10;&lt;p&gt;I have been on this mud since 1991 and I have seen a TON of good changes and this is a great mud overall. But this post isn&amp;rsquo;t about the greatness of the mud or the great changes it is about some more recent last few years stuff that really has me pissed off.&lt;/p&gt;&#10;&lt;p&gt;We are told that this is supposed to be a group mud yadda yadda but yet people in groups are being screwed because when necros use summons which btw they should b/c they are necros and it is part of their class the group can get screwed out of exp b/c no one cares enough to code it right to let the whole group get exp instead we are told well they shoudl flee them or dismiss them yadda yadda.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t think it is right that the whold group gets screwed out of exp just because they are trying to play their character to the fullest and didn&amp;rsquo;t get them fled in time for one reason or another. This has been brought up by a ton of people a ton of times and we are just told tough luck deal with it&lt;/p&gt;&#10;&lt;p&gt;we aren&amp;rsquo;t going to take the time to do anything about it&lt;/p&gt;&#10;&lt;p&gt;Then you got the issue of the lovely new &amp;ldquo;protection&amp;rdquo; system which is a Screw you system not a protection system. I have lead a lot of groups and will continue to do so HOWEVER with that being said they need to do something to modify this damn system. I am sick of getting killed b/c of the group chaosing and falling and me getting too many damn attacks and don&amp;rsquo;t tell me to man back .. as is the system wasn&amp;rsquo;t stupid enough lets add stumbling to the mix. I am to the point that I want to tell all newbies I am sorry you can&amp;rsquo;t join b/c all you do is make the groups fall and you have very little to offer in return for all that chaosing. I do NOT want to tell newbies they can&amp;rsquo;t join but it is getting to the point I have little choice because unless we have a ton of people for the frontline which we rarely do all they do is add to the numbers of the back line for no appreciable benefit and cause the line to chaos. So you tell me how this is better than the system we had before where it really didn&amp;rsquo;t matter if they back people were protected or not just the top few really only mattered. Why can&amp;rsquo;t we have a protection and a front and back line system where the tank can better protect the frontliners instead of the mob focusing on the weakest person on the frontline. I know this is a whole lot of damn ranting and that is okie everyone says shyla is a whiner and you are right I am.&lt;/p&gt;&#10;&lt;p&gt;But I am also a good leader and a great player and what I am feeling is NOT just my feelings it is what others a ton others have stated also. i would just like them to take the time and put in some adjustments to &amp;ldquo;fix&amp;rdquo; some of the issues that people still complain about rather than saying tough live with it.&lt;/p&gt;&#10;&lt;p&gt;We have mobs that throw people out of rooms so you can be there they entire fight and miss out on the honor/drachma/exp because at the last second you get tossed out how fair is that? I have no problem with you getting tossed out but i do have a problem with you missing out on the reward by 2 seconds when you were there healing blasting etc the entire fight.&lt;/p&gt;&#10;&lt;p&gt;anyways those are my 2 rants for the day and thankyou for letting me vent&lt;/p&gt;&#10;&lt;p&gt;nothing will change but I have at least be allowed the chance to vent how i feel to help me cool down a bit&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area: Darken Wood</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-darken-wood/</link><pubDate>Mon, 28 Mar 2011 01:48:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-darken-wood/</guid><description>&lt;div class="post" data-post-id="32518" data-author="Insomniac" data-date="2011-03-28T01:48:02+00:00" data-subject="New Area: Darken Wood"&gt;&#13;&#10;&lt;p&gt;Rita&amp;rsquo;s latest area opened today in BH.&lt;/p&gt;&#10;&lt;p&gt;The entrance is just off Matterhorn (12wn4d4n2e2se from West Gate).&lt;/p&gt;&#10;&lt;p&gt;The area seems to be split into 3 parts:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The &amp;ldquo;healthy, everything is going wonderfully well&amp;rdquo; forest - there are only 2 mobs here, Ritchie the Bard and the Exhausted Elf.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The next part is the undead area - mostly 4-5 mil undead chop mobs + another elf, + a patrol. Have visage up here.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;There is also a 60mil mob here called the Unicorn which pops an autoquest item.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;The big group part (the castle) is next (you will need a black traitor&amp;rsquo;s key from one of the three vampiric squires (70k mobs) in the undead part). There are 6-7 group mobs here ranging from 30 to 60-70 mil. There is at least 1 blocker mob (Dead Man) that will instantly kill the leader if he tries to go through the door in his room. The He-groll also blocks east of him. The cps for the shoulderguards of woven flesh (0.8 + 1 Max Con) appear to pop here.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;There are 2 2-3 mil ambushing mobs in the entrance to part 3 (albino tigertaurs) which stab you for 300+ hps through sanc before the fight unless you attack them first. On killing them they also stab you for another 300 hps&amp;hellip; :shock: Very thin though 8)&lt;/p&gt;&#10;&lt;p&gt;There are also 4 5 mil ethereal mobs in this area (mage/warrior spirits). During the opener quest the mage spirits had a proc that killed the tank before the first round ended&amp;hellip; Rita said it was only set to 100% for the quest&amp;hellip;so take your chances.&lt;/p&gt;&#10;&lt;p&gt;We haven&amp;rsquo;t confirmed this but a new epic mob, Fox Direheart is also in this area and is probably in part 3.&lt;/p&gt;&#10;&lt;p&gt;EQ that was popped in the area can be found here:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=27&amp;amp;t=3691&amp;amp;p=32517#p32517" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/forum/viewtopic &amp;hellip; 517#p32517&amp;rdquo;&amp;gt;http://www.slothmud.org/forum/viewtopic.php?f=27&amp;amp;t=3691&amp;amp;p=32517#p32517&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;The forge note and also the autoquest info can be found here:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=27&amp;amp;t=3690" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/forum/viewtopic.php?f=27&amp;amp;t=3690&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;The shoulderguards of woven flesh enchantment cost 6 million coins and required volcanic shoulder guards in addition to the components that popped in the area itself. Xenobius was the enchanter.&lt;/p&gt;&#10;&lt;p&gt;Null in the Palace of Thalassass has a new autoquest which is completed using one of the guards cps (phial).&lt;/p&gt;&#10;&lt;p&gt;Thanks Rita for a great new area and a fun quest!&lt;/p&gt;&#10;&lt;p&gt;P.S. Give Ritchie the Bard 10k coins to see one of the most amazing pieces of area-making in the game! 8)&lt;/p&gt;&#10;&lt;p&gt;P.P.S. Check out the mob/room descs - they are quite something!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum suggestions</title><link>https://forum.slothmud.net/updates/web-site-suggestions/forum-suggestions/</link><pubDate>Fri, 25 Mar 2011 17:37:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/forum-suggestions/</guid><description>&lt;div class="post" data-post-id="32508" data-author="Harm" data-date="2011-03-25T17:37:36+00:00" data-subject="Forum suggestions"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I would like to start by saying that I have quite a bit of experience in these matters. The purpose of this post is to give a couple of suggestions designed to increase traffic in our forums. They are purely suggestions. In other words, it won&amp;rsquo;t hurt my feelings if y&amp;rsquo;all just say &amp;ldquo;Nah.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;1.Lending Library: A section dedicated to the trade of spellbooks, a place for &amp;ldquo;teachers&amp;rdquo; to advertise what they currently have available, and a place for players to post the Sbs they are looking for.&lt;/p&gt;&#10;&lt;p&gt;2.Looking for Group: This section would be a nice place to organize and schedule group runs. This would be an excellent spot for those on a work/school/life schedule to find the xp/eq/cp/etc groups they are looking for.&lt;/p&gt;&#10;&lt;p&gt;3.Kudos: A spot to congratulate people on reaching Milestones, getting that special peice of Eq, or whatev.&lt;/p&gt;&#10;&lt;p&gt;I would like to point out that all of these (especially #2 and #3) could also be accomplished very nicely on a Facebook fan page. I could go on, but I digress.&lt;/p&gt;&#10;&lt;p&gt;Thanx for reading,&lt;/p&gt;&#10;&lt;p&gt;Harm&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need Crown of the Living Dead</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-crown-of-the-living-dead/</link><pubDate>Wed, 23 Mar 2011 22:44:12 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-crown-of-the-living-dead/</guid><description>&lt;div class="post" data-post-id="32505" data-author="Insomniac" data-date="2011-03-23T22:44:12+00:00" data-subject="Need Crown of the Living Dead"&gt;&#13;&#10;&lt;p&gt;Lemme know if you have one :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS/WTT champagne pearl</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-wtt-champagne-pearl/</link><pubDate>Wed, 23 Mar 2011 03:44:58 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-wtt-champagne-pearl/</guid><description>&lt;div class="post" data-post-id="32502" data-author="vissidrix" data-date="2011-03-23T03:44:58+00:00" data-subject="WTS/WTT champagne pearl"&gt;&#13;&#10;&lt;p&gt;lots and lots of gold or jasper. oooor not as lots of, but still quite a bit of gold plus some of the following eq.&lt;/p&gt;&#10;&lt;p&gt;eq needed:&lt;/p&gt;&#10;&lt;p&gt;2x ring of folly&lt;/p&gt;&#10;&lt;p&gt;feathered cincture cp&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;clasp of life and death cp&amp;rsquo;s (salamanders scalex1, ring of cityx2,vial of green slimex1, werewolf clawx2)&lt;/p&gt;&#10;&lt;p&gt;heavy greatshield&lt;/p&gt;&#10;&lt;p&gt;iron toed boots&lt;/p&gt;&#10;&lt;p&gt;platemail of the planes cp&amp;rsquo;s&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32503" data-author="Tuck" data-date="2011-03-23T12:14:20+00:00" data-subject="Re: WTS/WTT champagne pearl"&gt;&#13;&#10;&lt;p&gt;i have items that you need, catch me online&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud locked up?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-locked-up/</link><pubDate>Mon, 21 Mar 2011 21:44:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-locked-up/</guid><description>&lt;div class="post" data-post-id="32494" data-author="kron" data-date="2011-03-21T21:44:40+00:00" data-subject="Mud locked up?"&gt;&#13;&#10;&lt;p&gt;I connect to the mud and thats all i get. Anyone else with this problem?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32495" data-author="Xamak" data-date="2011-03-21T21:49:10+00:00" data-subject="Re: Mud locked up?"&gt;&#13;&#10;&lt;p&gt;Yep, same problem here.&lt;/p&gt;&#10;&lt;p&gt;Xamak&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32496" data-author="Fire" data-date="2011-03-21T21:53:06+00:00" data-subject="Re: Mud locked up?"&gt;&#13;&#10;&lt;p&gt;Yeah, same thing. Isn&amp;rsquo;t today eq pop day too? Sad times.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32497" data-author="*Splork*" data-date="2011-03-21T22:17:07+00:00" data-subject="Re: Mud locked up?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m at work, I&amp;rsquo;ll leave in a few minutes and get the mud back up at about 7 eastern.&lt;/p&gt;&#10;&lt;p&gt;Had anyone attempted to level 40 of any class? There was only one&lt;/p&gt;&#10;&lt;p&gt;Code change I can think of and it invOlved leveling the 40th&lt;/p&gt;&#10;&lt;p&gt;Level of any class&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Or it could always be something old&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Valk group on 3/18</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-valk-group-on-3-18/</link><pubDate>Thu, 17 Mar 2011 20:31:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-valk-group-on-3-18/</guid><description>&lt;div class="post" data-post-id="32489" data-author="Harm" data-date="2011-03-17T20:31:41+00:00" data-subject="Looking for Valk group on 3/18"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m guessing that not alot of people check the forums daily (but they should). I am looking for a small group of people to do the &amp;ldquo;Law&amp;rdquo; Auto quest on 3/18. I am off from work, so the entire day is good for me. Please post the times you will be available in this thread.&lt;/p&gt;&#10;&lt;p&gt;YOU NEED DRACHMA&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;Harm&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Charge, toss, and stomp adjusted</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/charge-toss-and-stomp-adjusted/</link><pubDate>Thu, 17 Mar 2011 14:57:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/charge-toss-and-stomp-adjusted/</guid><description>&lt;div class="post" data-post-id="32488" data-author="*Splork*" data-date="2011-03-17T14:57:20+00:00" data-subject="Charge, toss, and stomp adjusted"&gt;&#13;&#10;&lt;p&gt;These skills were using total_levels as a base for its total damage, which was its intent when we only had 200 total levels. However, now that we have 400, this skill was incredibly overpowered and could do nearly as much as a double stab.&lt;/p&gt;&#10;&lt;p&gt;The damage is still based on total levels but decreased by half, to match up with that its intent was.&lt;/p&gt;&#10;&lt;p&gt;I am going through the code now looking for similar bugs.&lt;/p&gt;&#10;&lt;p&gt;Sorry,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>post polter pet length</title><link>https://forum.slothmud.net/classes/necromancer/post-polter-pet-length/</link><pubDate>Sun, 13 Mar 2011 16:31:34 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/post-polter-pet-length/</guid><description>&lt;div class="post" data-post-id="32480" data-author="vissidrix" data-date="2011-03-13T16:31:34+00:00" data-subject="post polter pet length"&gt;&#13;&#10;&lt;p&gt;hey, i just hit 2x40 and was really excited about wraiths. that was until i realized they didnt last a single hellwell run. so here i am, 2x40, and still using poltergeists as they are proving to be far more efficient. and well, i just find this to be lame. isint 10 minutes a bit extreme? can UC be made to increase this at least? just wondering.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How about a SlothWiki!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/how-about-a-slothwiki/</link><pubDate>Sat, 12 Mar 2011 23:01:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/how-about-a-slothwiki/</guid><description>&lt;div class="post" data-post-id="32478" data-author="*Chobbs*" data-date="2011-03-12T23:01:40+00:00" data-subject="How about a SlothWiki!"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;Took a bit longer than anticipated, but we present to you our very own SlothWiki, located at:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/wiki" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wiki&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;(Or use the link on the main page)&lt;/p&gt;&#10;&lt;p&gt;Stuff to bear in mind:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This site is still largely experimental and is a work in progress, so everything is subject to change with or without notice.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Editing requires one to have an account, and accounts must be requested/approved by moderators for now. This is to discourage spamming (number one reason why the old comment section for the old map site was axed)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This is intended purely as an information repository, so try to remain as objective as possible. Nothing too specific either, e.g. damage tables, exact modifier values, &amp;amp;c. If you have to ask whether it&amp;rsquo;s okay, it&amp;rsquo;s probably not.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Not everything has been added yet. There was a LOT of information. Red links will be filled in when time and interest permit, or feel free to add it yourself. Just be aware that Immortals and moderators have final say.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This is NOT a site replacement, but a supplement.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Be civil with edits. Please.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Read &lt;a href="http://www.slothmud.org/wiki/WikiRules" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/wiki/WikiRules&lt;/a&gt; for more.&lt;/p&gt;&#10;&lt;p&gt;/glhf!&lt;/p&gt;&#10;&lt;p&gt;Chobbs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Secret Diary of a Mud Player</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/secret-diary-of-a-mud-player/</link><pubDate>Fri, 11 Mar 2011 17:20:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/secret-diary-of-a-mud-player/</guid><description>&lt;div class="post" data-post-id="32476" data-author="Thraxas" data-date="2011-03-11T17:20:05+00:00" data-subject="Secret Diary of a Mud Player"&gt;&#13;&#10;&lt;p&gt;I wake up in the morning and breakfast, check my email and diary then drive to work.&lt;/p&gt;&#10;&lt;p&gt;Mostly mornings are spent in meetings with customers and potentials.&lt;/p&gt;&#10;&lt;p&gt;Lunch comes and most days I log in to Sloth vote and spend some time over coffee and sandwiches building new scripts, modifying existing scripts, checking a few eq mobs and maybe some light coin running.&lt;/p&gt;&#10;&lt;p&gt;Afternoons I spend working with my team on technical solutions and providing guidance and support.&lt;/p&gt;&#10;&lt;p&gt;End of the day I grab one last coffee tag those emails that still require attention the following day or that evening and drive home maybe stopping by the shops on the way.&lt;/p&gt;&#10;&lt;p&gt;Once home I do the housework, make tomorrows sandwiches, cook something for dinner which I normally carry into the study put some music on, eating while I log into both of my pcs.&lt;/p&gt;&#10;&lt;p&gt;Its been a long hard day, I&amp;rsquo;m still receiving and replying to work emails on one machine while on the other I log in and look for those three little words to greet me and bring a smile to my lips &amp;ldquo;Chop XP Open&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This is my relaxation time, the time when I choose what to do and should be doing something I enjoy and makes me happy &amp;hellip; what I dont understand is why then I sit at a keyboard watching my well honed scripts heal, blast, enter portals, use gateways, go to sleep, man back, recast aegis while someone 3000 miles away dictates to me when and for how long I can go to the bathroom, how many cups of coffee I&amp;rsquo;m allowed to drink and at what frequency, (somehow this remote control seems slightly perverse) I dont understand it but I do it &amp;hellip; the sense of progression and achievement it brings with the prospect of each new x40 seems somehow to egg me on and keep me going.&lt;/p&gt;&#10;&lt;p&gt;It somehow dosent seem enough, I think I&amp;rsquo;m a heavily addicted mudder spending most lunchtimes and most of every evening logged in and joining groups where I can, but my paltry 1bill / week if I push it (paltry in comparison to the 4-5bill / week I see some manage regularly) is now getting me a level every 10 days, in a couple of months if I keep that up (and I know I wont) this will slow to a level every 20 days &amp;hellip; one level every 20 days and thats what justifies me allowing someone so far away to dictate when, how far and for how long I can spend outside of the study in my own house &amp;hellip; I&amp;rsquo;ve got to be mad to be playing this game, to be volunteering for this sort of control order that would seem inhumane if enforced on the most unruly delinquent or suspected terrorist, but then perhaps I am &amp;hellip; mad I mean not a terrorist.&lt;/p&gt;&#10;&lt;p&gt;Dont get me wrong I&amp;rsquo;m not complaining about any aspect of the game, or asking for any changes, generally speaking I think it all seems to be working ok right now, the worst aspects for me right now are not the game mechanics at all.&lt;/p&gt;&#10;&lt;p&gt;Hopefully I&amp;rsquo;ll see you all later when I log in and see that lovingly typed phrase &amp;ldquo;XP Open&amp;rdquo; to which I will undoubtedly respond &amp;ldquo;Yah! Sailing&amp;rdquo; then spend the next 3-6 hours crossing my legs and hoping if I&amp;rsquo;m lucky to get 10% closer to my next level.&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Joke of the Day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-joke-of-the-day/</link><pubDate>Fri, 11 Mar 2011 12:34:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-joke-of-the-day/</guid><description>&lt;div class="post" data-post-id="32474" data-author="Jaid" data-date="2011-03-11T12:34:55+00:00" data-subject="Sloth Joke of the Day"&gt;&#13;&#10;&lt;p&gt;A necro and a juju walk into a bar. The necro tells the bartender, â€œI want you to meet my new friend.â€ The bartender shakes the jujuâ€™s hand and says, â€œCharmed, Iâ€™m sure.â€ :P&lt;/p&gt;&#10;&lt;p&gt;Jaid/Rayne&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32491" data-author="*juggleblood*" data-date="2011-03-18T15:17:26+00:00" data-subject="Re: Sloth Joke of the Day"&gt;&#13;&#10;&lt;p&gt;Two prisoners are sitting down in the jail cafeteria eating lunch. One turns to the other and says &amp;ldquo;You know, the food was better when *you *were governor.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;You have to be from Illinois to truly appreciate this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>can an immort please look at rooms for lodge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/can-an-immort-please-look-at-rooms-for-lodge/</link><pubDate>Thu, 10 Mar 2011 21:28:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/can-an-immort-please-look-at-rooms-for-lodge/</guid><description>&lt;div class="post" data-post-id="32467" data-author="Shyla" data-date="2011-03-10T21:28:23+00:00" data-subject="can an immort please look at rooms for lodge"&gt;&#13;&#10;&lt;p&gt;there are way too many outside rooms that you can&amp;rsquo;t lodge your devaks into is there any way the code can be adjusted to allow any outside room so you don&amp;rsquo;t have to scurry around all over the place trying to find the ONE room in an area that might be coded to allow it.&lt;/p&gt;&#10;&lt;p&gt;for instance i am in fairy forest killing sidhes and tried to lodge in forest floor and it told me i couldn&amp;rsquo;t because not enough of mother natures presence.&lt;/p&gt;&#10;&lt;p&gt;A FOREST FLOOR how more outdoors with mothers nature can you get. I am not asking that i be able to lodge in a building just that it be opened up to any outdoors room. Thankyou for looking into and or at least listening to what i have to say&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie sac boards</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-sac-boards/</link><pubDate>Wed, 09 Mar 2011 21:21:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-sac-boards/</guid><description>&lt;div class="post" data-post-id="32465" data-author="kron" data-date="2011-03-09T21:21:25+00:00" data-subject="Newbie sac boards"&gt;&#13;&#10;&lt;p&gt;Could the limit for praying for holy items be raised to 1000 from 150 or removed altogether? Maybe a few more newbies would stay if they didnt have to kill for hours to qualify for a holy item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32466" data-author="Thraxas" data-date="2011-03-10T21:07:51+00:00" data-subject="Re: Newbie sac boards"&gt;&#13;&#10;&lt;p&gt;very nice idea, maybe even take it one stage further and drop a full set of holy eq on every new starter that vanishes when they level to say level (3?) with a nice Congratulations! message here is how you can pray for holy equipment&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lost gem after shock on 26 feb</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-gem-after-shock-on-26-feb/</link><pubDate>Tue, 01 Mar 2011 21:30:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-gem-after-shock-on-26-feb/</guid><description>&lt;div class="post" data-post-id="32451" data-author="Sam" data-date="2011-03-01T21:30:56+00:00" data-subject="lost gem after shock on 26 feb"&gt;&#13;&#10;&lt;p&gt;The corpse of Sam lets out its final death groan. The smell is dreadful.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets swirling black and red robes from a multicolored mantle.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gos blah :)&lt;/p&gt;&#10;&lt;p&gt;Novel begins to play &amp;lsquo;rina cruinne&amp;rsquo; on a battered metal harmonica.&lt;/p&gt;&#10;&lt;p&gt;Novel&amp;rsquo;s song helps you to concentrate on your prayers for the dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts a fiery ring of light in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets a wiedzmin ring from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;Suna awakens.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;blah :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Suna clambers onto his feet.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Irenicus utters the words, &amp;lsquo;qfzahz yaae&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A pastry suddenly appears.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts a fiery ring of light in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets a wiedzmin ring from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Suna utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Suna heals himself.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Alris arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;Katie awakens.&lt;/p&gt;&#10;&lt;p&gt;Katie reports 381/1343 hp. Change: +354. Need: 962. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Katie clambers onto her feet.&lt;/p&gt;&#10;&lt;p&gt;Tuk puts a dwarven ringmail shirt in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets marred magical mail from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Novel carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts mailed gloves in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;lo&lt;/p&gt;&#10;&lt;p&gt;Tuk gets raw energy from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;Shyla lies down and falls asleep.&lt;/p&gt;&#10;&lt;p&gt;Irenicus picks up a pastry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Irenicus picks up a banana.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Irenicus picks up a loaf of seed cake.&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;The path curves around a large magnolia tree, almost forty feet high.&lt;/p&gt;&#10;&lt;p&gt;It is covered with large white flowers, which emit a strong, sweet scent.&lt;/p&gt;&#10;&lt;p&gt;The path is edged with stone blocks, possibly in an attempt to stop it&lt;/p&gt;&#10;&lt;p&gt;from slipping down the slope toward the sea.&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A slice of Sam is lying on the ground.&lt;/p&gt;&#10;&lt;p&gt;There is a large pile of nuts here.&lt;/p&gt;&#10;&lt;p&gt;A wedge of cheese is sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Sam is lying here.&lt;/p&gt;&#10;&lt;p&gt;A lamb shoulder steak steams gently on a piece of paper.&lt;/p&gt;&#10;&lt;p&gt;A small blue piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;A pulsing mass of darkness lies tangled on the ground.&lt;/p&gt;&#10;&lt;p&gt;A hastily wrapped brown parcel lies here on the floor.&lt;/p&gt;&#10;&lt;p&gt;A spellbook hovers slightly above the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A bound book with black embroidery corrupts the air around it.&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A beating bloody mass lies pounding at your feet.&lt;/p&gt;&#10;&lt;p&gt;A tan spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A partially dissolved spellbook with strange runes lies on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A brightly colored ornate glass bottle lies on the ground here.&lt;/p&gt;&#10;&lt;p&gt;An iron-laden, armor-plated manual has created an impression on the ground. [3]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Forgotten here is a shining steel key.&lt;/p&gt;&#10;&lt;p&gt;A chain full of keys has been left here.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;Alris is standing here.&lt;/p&gt;&#10;&lt;p&gt;Tuk is standing here.&lt;/p&gt;&#10;&lt;p&gt;Tuk glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Tuk is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Novel is standing here.&lt;/p&gt;&#10;&lt;p&gt;Insomniac is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;Insomniac glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Insomniac is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Tysmiha is resting here.&lt;/p&gt;&#10;&lt;p&gt;Tysmiha glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Shyla is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;Shyla glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Shyla is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;Katie is standing here.&lt;/p&gt;&#10;&lt;p&gt;Katie glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Cizin is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;Cizin glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Cizin is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Taron is standing here.&lt;/p&gt;&#10;&lt;p&gt;Taron glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Taron is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Pryme is standing here.&lt;/p&gt;&#10;&lt;p&gt;Pryme glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Scaind is standing here.&lt;/p&gt;&#10;&lt;p&gt;Suna is standing here.&lt;/p&gt;&#10;&lt;p&gt;Suna glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Spag is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Spag glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Irenicus is standing here.&lt;/p&gt;&#10;&lt;p&gt;Irenicus glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Irenicus is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Chainer is standing here.&lt;/p&gt;&#10;&lt;p&gt;Chainer glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Chainer is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;Si is standing here.&lt;/p&gt;&#10;&lt;p&gt;Si glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;An old lady walks slowly along the path.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts flowing sleeves of the wind in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;Suna utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Suna heals himself.&lt;/p&gt;&#10;&lt;p&gt;Irenicus picks up assorted nuts.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets a set of ruby studded vambraces from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;Irenicus picks up a wedge of cheese.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Alris lies down and falls asleep.&lt;/p&gt;&#10;&lt;p&gt;Irenicus lies down and falls asleep.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Novel tells you &amp;rsquo;tuk shocked you&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts a band of water in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;Shyla awakens.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets a band of ether from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shyla clambers onto her feet.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts a blue crystal staff in swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk gets Ars Magica from swirling black and red robes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk puts swirling black and red robes in a multicolored mantle.&lt;/p&gt;&#10;&lt;p&gt;Suna lies down and falls asleep.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Chainer says &amp;lsquo;Mr. Frodo would not like this&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Novel carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;Shyla utters the words, &amp;lsquo;gruugz oculoae&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shyla lays her hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Shyla&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;Spag has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Novel carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Novel carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;Tuk carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;An old lady gets a Blue Star Sapphire from inside a dusty, thick robe.&lt;/p&gt;&#10;&lt;p&gt;Novel carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;Tuk carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk carves up the the corpse of Sam.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk says &amp;lsquo;Welcome back Spag!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 491ma 322mv raining +0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tuk pats Spag on the back.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in sakura garden</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-sakura-garden/</link><pubDate>Tue, 01 Mar 2011 15:54:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-sakura-garden/</guid><description>&lt;div class="post" data-post-id="32450" data-author="Bain" data-date="2011-03-01T15:54:12+00:00" data-subject="dead in sakura garden"&gt;&#13;&#10;&lt;p&gt;Bain dead in sakura garden at 10:56am est&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Island vaults</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/island-vaults/</link><pubDate>Sat, 26 Feb 2011 12:42:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/island-vaults/</guid><description>&lt;div class="post" data-post-id="32448" data-author="*Isabo*" data-date="2011-02-26T12:42:18+00:00" data-subject="Island vaults"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Vault system has been added to Island.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Splork for doing to required code for it.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd. The hovel seller is a merchant, so I would expect to find him by the guild of merchants &lt;em&gt;hint hint&lt;/em&gt;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Log everything with cmud/zmud.</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/log-everything-with-cmud-zmud/</link><pubDate>Mon, 14 Feb 2011 21:39:04 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/log-everything-with-cmud-zmud/</guid><description>&lt;div class="post" data-post-id="32428" data-author="Tuck" data-date="2011-02-14T21:39:04+00:00" data-subject="Log everything with cmud/zmud."&gt;&#13;&#10;&lt;p&gt;I was asked to post logging command for cmud, here we go:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#LOG %concat( &amp;#34;d:\sloth\log&amp;#34;, %time( &amp;#34;yyyy-mm-dd-hh&amp;#34;)&amp;#34;.txt&amp;#34;)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Tukster&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Runes - balanced?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/runes-balanced/</link><pubDate>Wed, 09 Feb 2011 09:44:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/runes-balanced/</guid><description>&lt;div class="post" data-post-id="32410" data-author="Thraxas" data-date="2011-02-09T09:44:15+00:00" data-subject="Runes - balanced?"&gt;&#13;&#10;&lt;p&gt;Looking at the runes available while thereare a lot that are of general use to any class, of those that appear aimed at a specific classe there do seem to be more aimed at Thief/Warrior/Cleric classes than the others with only one aimed at necros, I just wondered if this was deliberate?&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Stats - Good for All classes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Rhodochrosite&#9;+1 Max Dex&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Tiger Eye&#9;&#9;+1 Max Int&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Emerald&#9;&#9;+1 Max Wis&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Malachite&#9;&#9;+1 Max Str&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Obsidian&#9;&#9;+1 Max Con&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;azurite&#9;&#9;+1 Dex&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;banded agate&#9;+1 Str&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;blue quartz&#9;+1 Int&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;hematite&#9;&#9;+1 Wis&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Lapus Lazuli&#9;+1 Con&#9;&#9;torches and other held items&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;AC Good for All Classes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Violet Garnet&#9;-0.1 AC&#9;&#9;body armor&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;Mana &amp;amp; HP for All Classes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Aquamarine&#9;+5 Mana&#9;&#9;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;Brown-Red Spinel&#9;+5 Mana&#9;&#9;body armor&lt;/p&gt;&#10;&lt;p&gt;Pearl&#9;&#9;+5 Hitpoint&#9;shoes and boots&lt;/p&gt;&#10;&lt;p&gt;Coral&#9;&#9;+5 Hitpoint&#9;shields&lt;/p&gt;&#10;&lt;p&gt;Dark-Green Spinel&#9;+5 Hitpoint&#9;body armor&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;Saving Spell for All Classes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Chrysoprase&#9;-2 Saving Spell&#9;rings&lt;/p&gt;&#10;&lt;p&gt;Eye Agate&#9;&#9;-2 Saving Spell&#9;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;Rock Crystal Quartz&#9;-1 Saving Spell&#9;shoes and boots&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;WA Runes - 6&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Colorless Sapphire&#9;+2 Weapon Damage&#9;one-handed weapons&lt;/p&gt;&#10;&lt;p&gt;Amethyst&#9;&#9;+2 Weapon Damage&#9;vambraces, brassards, and phylacteries&lt;/p&gt;&#10;&lt;p&gt;Tomb Jade&#9;+2 Weapon Damage&#9;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;Quartz&#9;&#9;+10 Kickdam&#9;shoes and boots&lt;/p&gt;&#10;&lt;p&gt;Orange Zircon&#9;+20 Flail Damage&#9;vambraces, brassards, and phylacteries&lt;/p&gt;&#10;&lt;p&gt;Pale Golden Pearl&#9;+20 Flail Damage&#9;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;TH Runes - 5&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Water Opal&#9;+15 Stab Damage&#9;one-handed weapons&lt;/p&gt;&#10;&lt;p&gt;White Opal&#9;+5 Stab Damage&#9;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;Fire Opal&#9;&#9;+20 Circ Dam&#9;one-handed weapons&lt;/p&gt;&#10;&lt;p&gt;Amber Rune &#9;+20 Circ Dam&#9;vambraces, brassards, and phylacteries&lt;/p&gt;&#10;&lt;p&gt;Silvery Blue Pearl&#9;+20 Circ Dam&#9;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;CL Runes - 4&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Light Blue Iolite&#9;+4 Heal Bonus&#9;belts&lt;/p&gt;&#10;&lt;p&gt;Pink Diamond&#9;+4 Heal Bonus&#9;helmets, hats, and the like&lt;/p&gt;&#10;&lt;p&gt;Champagne Pearl&#9;+1 SysShock&#9;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;Chrysoberyl&#9;+1 SysShock&#9;vambraces, brassards, and phylacteries&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;MO Runes - 3&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Black Pearl&#9;&#9;+1 Hand Dam&#9;gloves and gauntlets&lt;/p&gt;&#10;&lt;p&gt;Golden-Yellow Topaz&#9;+1 Hand Dam&#9;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;Alexandrite&#9;+1 Reduce Damage &#9;body armor&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;BA Runes - 2&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Citrine&#9;&#9;+1 Charisma&#9;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;Moss Agate&#9;+1 Charisma&#9;gloves and gauntlets&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;MA Runes - 2&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Rose Quartz&#9;+4 Spell Bonus&#9;belts&lt;/p&gt;&#10;&lt;p&gt;Tourmaline&#9;+4 Spell Bonus&#9;necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;&lt;strong&gt;NE Runes - 1&lt;/strong&gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Jasper&#9;&#9;+1 Undead Control&#9;cloaks and mantles&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;**Limited or no use if no better rune available for a slot - Not specific to a class - 6 **&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Brilliant Green Garnet -1 Saving Breath&#9;shoes and boots&lt;/p&gt;&#10;&lt;p&gt;Chalcedony&#9;-2 Saving Breath&#9;rings&lt;/p&gt;&#10;&lt;p&gt;Deep-Blue Spinel&#9;+5 HPR&#9;&#9;greaves and leggings&lt;/p&gt;&#10;&lt;p&gt;Bloodstone&#9;&#9;-3 Saving Poison&#9;rings&lt;/p&gt;&#10;&lt;p&gt;Carnelian&#9;&#9;-3 Saving Petri&#9;rings&lt;/p&gt;&#10;&lt;p&gt;Freshwater Pearl&#9;-3 Saving Para&#9;rings&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/div&gt;</description></item><item><title>Fix in Book of Leashed</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-book-of-leashed/</link><pubDate>Tue, 08 Feb 2011 00:16:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-book-of-leashed/</guid><description>&lt;div class="post" data-post-id="32404" data-author="*Isabo*" data-date="2011-02-08T00:16:46+00:00" data-subject="Fix in Book of Leashed"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Restricts in book of leashed have been fixed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Necron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silvery Blue Pearl Rune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/silvery-blue-pearl-rune/</link><pubDate>Mon, 07 Feb 2011 23:58:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/silvery-blue-pearl-rune/</guid><description>&lt;div class="post" data-post-id="32403" data-author="Thraxas" data-date="2011-02-07T23:58:30+00:00" data-subject="Silvery Blue Pearl Rune"&gt;&#13;&#10;&lt;p&gt;Thought you meant this one Isabo:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Silvery Blue Pearl Rune +20 Circ Dam&lt;/p&gt;&#10;&lt;p&gt;Attaches to: bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;Keywords: Opal-Rune&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;spot the deliberate mistake&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32405" data-author="jezer" data-date="2011-02-08T10:51:35+00:00" data-subject="Re: Silvery Blue Pearl Rune"&gt;&#13;&#10;&lt;p&gt;What way is this rune fixed? Is my hand dam now circle dam?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32407" data-author="*Breeze*" data-date="2011-02-08T15:15:54+00:00" data-subject="Re: Silvery Blue Pearl Rune"&gt;&#13;&#10;&lt;p&gt;this rune is not fixed but it needs to be..&lt;/p&gt;&#10;&lt;p&gt;discussing it with the others via email atm.&lt;/p&gt;&#10;&lt;p&gt;will let you know..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix in Silver Pearl Rune</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-silver-pearl-rune/</link><pubDate>Mon, 07 Feb 2011 23:42:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-silver-pearl-rune/</guid><description>&lt;div class="post" data-post-id="32402" data-author="*Isabo*" data-date="2011-02-07T23:42:36+00:00" data-subject="Fix in Silver Pearl Rune"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Stats of Silver Pearl Rune have been fixed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Wimpy for reporting.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32406" data-author="*Breeze*" data-date="2011-02-08T15:14:53+00:00" data-subject="Re: Fix in Silver Pearl Rune"&gt;&#13;&#10;&lt;p&gt;eqlist adjusted&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>down</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/down/</link><pubDate>Sun, 06 Feb 2011 12:23:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/down/</guid><description>&lt;div class="post" data-post-id="32400" data-author="Sam" data-date="2011-02-06T12:23:07+00:00" data-subject="down"&gt;&#13;&#10;&lt;p&gt;While sloth is down, what do we addict mudders do?&lt;/p&gt;&#10;&lt;p&gt;Browse youtube for good music ofc! Ask Cizin if you dont believe me!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=Bomv-6CJSfM" target="_blank" rel="noreferrer"&gt;http://www.youtube.com/watch?v=Bomv-6CJSfM&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Yeah!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32401" data-author="Lunitary" data-date="2011-02-06T12:59:17+00:00" data-subject="Re: down"&gt;&#13;&#10;&lt;p&gt;and when will Sloth be back on-line?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in shapeshift return</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-shapeshift-return/</link><pubDate>Sun, 30 Jan 2011 01:13:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-shapeshift-return/</guid><description>&lt;div class="post" data-post-id="32397" data-author="*Isabo*" data-date="2011-01-30T01:13:17+00:00" data-subject="Change in shapeshift return"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shapeshift return will no longer dismount you if you are already in human form.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change on cry of the avatars</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-on-cry-of-the-avatars/</link><pubDate>Sat, 29 Jan 2011 21:31:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-on-cry-of-the-avatars/</guid><description>&lt;div class="post" data-post-id="32396" data-author="*Isabo*" data-date="2011-01-29T21:31:38+00:00" data-subject="Change on cry of the avatars"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed the way that area attack songs choose their victims so cry of the avatars (and others songs) do not pick your own mount.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gset and multiple people on point</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gset-and-multiple-people-on-point/</link><pubDate>Sat, 29 Jan 2011 05:17:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gset-and-multiple-people-on-point/</guid><description>&lt;div class="post" data-post-id="32393" data-author="*Isabo*" data-date="2011-01-29T05:17:15+00:00" data-subject="Gset and multiple people on point"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;There was a nasty bug involving gset that could end with a group with two (or more) persons on point. Fixed it and tested quite a bit, but I may have missed something. If you guys see something odd with gset, please, let me know.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Shyla for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in Staff of the Wilds</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-staff-of-the-wilds/</link><pubDate>Sat, 29 Jan 2011 01:28:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-staff-of-the-wilds/</guid><description>&lt;div class="post" data-post-id="32392" data-author="*Isabo*" data-date="2011-01-29T01:28:41+00:00" data-subject="Change in Staff of the Wilds"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Gave Staff of the Wilds some charges. Not that it really matter due its autoquest nature, but still.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32394" data-author="*Breeze*" data-date="2011-01-29T07:05:33+00:00" data-subject="Re: Change in Staff of the Wilds"&gt;&#13;&#10;&lt;p&gt;adjusted Staff of the Wilds on stats eqlist&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any chance of a new Thief skill??</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/any-chance-of-a-new-thief-skill/</link><pubDate>Fri, 28 Jan 2011 21:38:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/any-chance-of-a-new-thief-skill/</guid><description>&lt;div class="post" data-post-id="32391" data-author="Tigris" data-date="2011-01-28T21:38:12+00:00" data-subject="Any chance of a new Thief skill??"&gt;&#13;&#10;&lt;p&gt;Anyone that has ever played a thief knows how it is when a mob in a particular area you are running hates you and anyone that has grouped with a thief knows we aren&amp;rsquo;t built for standing there trading punches. It usually looks like something like Tigris is Dead!!! Was curious what people thought about a skill such as the Presage skill that monks have. Could be something like &amp;ldquo;Disguise&amp;rdquo; which would cause a mob not to remember the thief character for a short period. Also, the idea of &amp;ldquo;Frontstab&amp;rdquo; was mentioned to me which would be similar to backstab except the thief would take damage at the same time.&lt;/p&gt;&#10;&lt;p&gt;Anyways, just a thought. Curious about ideas that others might have on the subject.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in exp for level 21 avatar</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-exp-for-level-21-avatar/</link><pubDate>Fri, 28 Jan 2011 05:25:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-exp-for-level-21-avatar/</guid><description>&lt;div class="post" data-post-id="32390" data-author="*Isabo*" data-date="2011-01-28T05:25:01+00:00" data-subject="Change in exp for level 21 avatar"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed exp required for level 21 avatar from 3.08B to 3.8B, was a typo.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin and Zuzu for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in identify spell vs. spellbooks/manuals</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-identify-spell-vs-spellbooks-manuals/</link><pubDate>Fri, 28 Jan 2011 03:58:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-identify-spell-vs-spellbooks-manuals/</guid><description>&lt;div class="post" data-post-id="32389" data-author="*Isabo*" data-date="2011-01-28T03:58:42+00:00" data-subject="Change in identify spell vs. spellbooks/manuals"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed identify spell so it will show prerequisite spell/skill when identifying an spellbook/manual.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Credit to Splork on this one.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in memorize</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-memorize/</link><pubDate>Fri, 28 Jan 2011 01:21:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-memorize/</guid><description>&lt;div class="post" data-post-id="32388" data-author="*Isabo*" data-date="2011-01-28T01:21:50+00:00" data-subject="Change in memorize"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed memorize command so it will stop singing. It is odd that cast stop singing but memorize doesnt.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix in summon undead, animate dead and awaken</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-summon-undead-animate-dead-and-awaken/</link><pubDate>Fri, 28 Jan 2011 00:10:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-summon-undead-animate-dead-and-awaken/</guid><description>&lt;div class="post" data-post-id="32387" data-author="*Isabo*" data-date="2011-01-28T00:10:14+00:00" data-subject="Fix in summon undead, animate dead and awaken"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed summon undead so you can not summon anymore mobs that you arent supposed to be able to summon.&lt;/li&gt;&#10;&lt;li&gt;Change affect also to animate dead.&lt;/li&gt;&#10;&lt;li&gt;Change affect also to awaken.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Nobody for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix in supplication</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-supplication/</link><pubDate>Thu, 27 Jan 2011 20:37:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-supplication/</guid><description>&lt;div class="post" data-post-id="32386" data-author="*Isabo*" data-date="2011-01-27T20:37:12+00:00" data-subject="Fix in supplication"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed supplication spell so you can not supplicate anymore mobs that you arent supposed to be able to supplicate.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix in flurry</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-flurry/</link><pubDate>Wed, 26 Jan 2011 19:25:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-flurry/</guid><description>&lt;div class="post" data-post-id="32384" data-author="*Isabo*" data-date="2011-01-26T19:25:37+00:00" data-subject="Fix in flurry"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added small delay on successful flurry.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="34260" data-author="*Splork*" data-date="2013-04-26T00:32:36+00:00" data-subject="Re: Fix in flurry"&gt;&#13;&#10;&lt;p&gt;Flurry has been adjusted slightly due to the lack of use and annoyance of the previous adjustment. It has had the lag cut in half and should be much more tolerable.&lt;/p&gt;&#10;&lt;p&gt;Hope this change helps,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in awaken and summoned pets</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-awaken-and-summoned-pets/</link><pubDate>Wed, 26 Jan 2011 05:16:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-awaken-and-summoned-pets/</guid><description>&lt;div class="post" data-post-id="32381" data-author="*Isabo*" data-date="2011-01-26T05:16:14+00:00" data-subject="Change in awaken and summoned pets"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed awaken and summoned pets to appear with full moves, not only 50.&lt;/li&gt;&#10;&lt;li&gt;Not sure if it also affects to supplication or animates pets, and I&amp;rsquo;m far too sleepy atm to worry about it. Feel free to check it yourselves.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix in masterful succor</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-masterful-succor/</link><pubDate>Wed, 26 Jan 2011 03:50:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-masterful-succor/</guid><description>&lt;div class="post" data-post-id="32380" data-author="*Isabo*" data-date="2011-01-26T03:50:59+00:00" data-subject="Fix in masterful succor"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changed messages on masterful succor to correctly reflect the number of scrolls created (one or several).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron, Magi and Norks for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fix in call of the sidhe</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-call-of-the-sidhe/</link><pubDate>Wed, 26 Jan 2011 03:18:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/fix-in-call-of-the-sidhe/</guid><description>&lt;div class="post" data-post-id="32379" data-author="*Isabo*" data-date="2011-01-26T03:18:59+00:00" data-subject="Fix in call of the sidhe"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Changel songbook of planar hymns so non-bard primes cant read it.&lt;/li&gt;&#10;&lt;li&gt;Added a check to the song itself to non be used by non-bard primes.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Cizin for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change in second wind</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-second-wind/</link><pubDate>Wed, 26 Jan 2011 01:18:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-in-second-wind/</guid><description>&lt;div class="post" data-post-id="32378" data-author="*Isabo*" data-date="2011-01-26T01:18:57+00:00" data-subject="Change in second wind"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added message when there is not enough moves.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum Maintenance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-maintenance/</link><pubDate>Tue, 25 Jan 2011 15:37:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-maintenance/</guid><description>&lt;div class="post" data-post-id="32375" data-author="*Breeze*" data-date="2011-01-25T15:37:22+00:00" data-subject="Forum Maintenance"&gt;&#13;&#10;&lt;p&gt;As part of forum maintenance, a lot of inactive user accounts were deactivated.&lt;/p&gt;&#10;&lt;p&gt;If you believe your account was deactivated in error, please email me or find me in-game and we will reactivate your account.&lt;/p&gt;&#10;&lt;p&gt;//Benq&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32382" data-author="jezer" data-date="2011-01-26T07:15:30+00:00" data-subject="Re: Forum Maintenance"&gt;&#13;&#10;&lt;p&gt;Test Troll, nope all ok here! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Potions Substitutions Script</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/potions-substitutions-script/</link><pubDate>Tue, 25 Jan 2011 15:03:43 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/potions-substitutions-script/</guid><description>&lt;div class="post" data-post-id="32372" data-author="Strago" data-date="2011-01-25T15:03:43+00:00" data-subject="Potions Substitutions Script"&gt;&#13;&#10;&lt;p&gt;This script is a modification of the potions script from the topic &lt;a href="http://www.slothmud.org/forum/viewtopic.php?f=17&amp;amp;t=1974&amp;amp;p=32107&amp;amp;hilit=potion#p32107" target="_blank" rel="noreferrer"&gt;Potions Type Helper&lt;/a&gt; for WinTin.net&lt;/p&gt;&#10;&lt;p&gt;Make sure to copy and paste the script as there is an escape character in there to ensure that default mud colors are not modified by the substitution.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#defgroup {Potions}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {acrid orange potion} {acrid orange potion (imbuewith 3x flamestrike)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {amethyst potion} {amethyst potion (infravision / detect invis / sense life)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {aquamarine potion.} {aquamarine potion. (cure minor)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {black potion with a red glowing center} {black potion with a red glowing center (dispel magic)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {blood red potion} {blood red potion (level 30 refresh)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {blue-green potion} {blue-green potion (level 25 cure serious)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bright blue potion} {bright blue potion (lvl 40 greater heal)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bright orange potion} {bright orange potion (+6 to dam for 10 hrs.)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bright red potion} {bright red potion (l15 cure critic)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {brown misty potion {succor}} {brown misty potion {succor} (regeneration (level 40))[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bubbling green potion} {bubbling green potion (cure critic/invis/phase door)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bubbling maroon potion} {bubbling maroon potion (armor)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bubbling maroon potion} {bubbling maroon potion (level 15 armor)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {bubbling violet potion } {bubbling violet potion (lvl 40 knock)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {cerise potion} {cerise potion (armor/cure light)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {chartreuse potion} {chartreuse potion (l40 remove disaese)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {chilled black potion} {chilled black potion (telepathy)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {chocolate potion} {chocolate potion (invisibility, remove poison, remove curse)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {churning orange potion} {churning orange potion (imbue 3x lvl 40 disintegrate)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {clear blue potion} {clear blue potion (fly, water breathing, refresh)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {clear potion} {clear potion (cast vision 7 x as lv 25)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {clear potion with a lot of dirt sediment} {clear potion with a lot of dirt sediment (stone skin)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {clear white potion} {clear white potion (dispel/stone skin/sanc)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {cloudy purple potion} {cloudy purple potion (level 15 str)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {cloudy red potion} {cloudy red potion (level 35 stone skin)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {cold blue potion} {cold blue potion (+40 mana for 1 hr)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {creamy pink potion} {creamy pink potion (lvl 25 mindbar x1)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {dark yellow potion} {dark yellow potion (5x magic missile (lvl15))[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {deep blue potion} {deep blue potion (regeneration/refresh/cure serious)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {deep purple potion} {deep purple potion (str (level 35))[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {dull copper potion} {dull copper potion (+5 to hit, 10 hours)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {dull gold potion} {dull gold potion (lvl 12 cure light)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {dull gold potion} {dull gold potion ()[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {dull gold potion} {dull gold potion (+5 to hit for 10 hrs)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {dull gray potion} {dull gray potion (lloyds beacon x2 at level 35)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {effervescent potion} {effervescent potion (det. evil/det. invisible/det. magic)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {fizzy ochre potion} {fizzy ochre potion (imbue l40 magic missile x30)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {flecked gold potion } {flecked gold potion (bless, strength, stone skin)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {frothy violet potion} {frothy violet potion (lvl 40 corona x1)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {frothy violet potion} {frothy violet potion (corona)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {glimmering green potion} {glimmering green potion (greater heal x3)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {glowing golden potion} {glowing golden potion (lvl 45 talshans tribute)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {grainy black potion} {grainy black potion (level 35 teleport)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {green potion} {green potion (teleport)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {green potion} {green potion (blindness &amp;amp; teleport &amp;amp; cure blind)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {hissing blue potion} {hissing blue potion (+20 mana for 1 hour)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {matte-black potion} {matte-black potion (word of recall/heal)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {metallic red potion} {metallic red potion (iron skin)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {midnight blue potion} {midnight blue potion (cure normal (1x))[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {milky lavender potion} {milky lavender potion (l35 perception)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {milky white potion} {milky white potion ()[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {milky white potion} {milky white potion (word of recall)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {milky white potion} {milky white potion (word of recall)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {moldy orange potion} {moldy orange potion (+3 damage for 10 hrs)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {moldy orange potion} {moldy orange potion (+3 dam for 10 hours)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {navy blue potion} {navy blue potion (cure light)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {olive potion} {olive potion (dispel evil/ curse/ heal)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {orange potion} {orange potion ()[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {orange potion} {orange potion (3x strength)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {pale purple potion} {pale purple potion (lvl 25 water breathing)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {pale rose potion} {pale rose potion (resist fire/resist cold)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {pale violet potion} {pale violet potion (infravision)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {pale violet potion} {pale violet potion (level 15 infravision)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {pearlescent potion} {pearlescent potion (lvl 44 grace)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion crackling with magical energy} {potion crackling with magical energy (resistance to all spells targeting the user)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of accuracy} {potion of accuracy (+5 to hit)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of desperation} {potion of desperation (recall)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of destruction} {potion of destruction (bless, +3 damage)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of endurance} {potion of endurance (vitality)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of flames} {potion of flames (3 casts of hellfire)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of insight} {potion of insight (det invis lvl 12)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of knitting} {potion of knitting (?)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of legendary memory} {potion of legendary memory (bestows lloyd&amp;#39;s beacon 6 times)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of lesser sanctuary} {potion of lesser sanctuary (sanctuary)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of pure darkness} {potion of pure darkness (dark cloak)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of refreshment} {potion of refreshment (refresh x2)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of speed} {potion of speed (quicken)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of stones} {potion of stones (lvl 43 dispel fly)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of the essence of a mind flayer} {potion of the essence of a mind flayer (aptitude)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of wispy prayers} {potion of wispy prayers (insight)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {potion of youth} {potion of youth (subtracts from age)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {pungent indigo potion} {pungent indigo potion (fly)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {purple potion} {purple potion (cure poison)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {radiant white potion} {radiant white potion (imbue with 1x raise dead lvl 40)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {red orange potion} {red orange potion ( -100 ac for 3 ticks)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {red potion} {red potion (armor)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {roiling blue potion} {roiling blue potion (lvl 25 regenatation x1 )[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {ruby red potion} {ruby red potion (lvl 35 sanctuary x1)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {russet potion} {russet potion (+0 to immune_magic for 5 hrs)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {rusty red potion} {rusty red potion (apply 0 bonus to immune magic for 10 hrs.)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {sea-green potion} {sea-green potion (remove disease/remove poison)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {shiny golden potion} {shiny golden potion (+20 to hit for 10 hours)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {shiny golden potion} {shiny golden potion (apply a bonus of 20 to the drinker&amp;#39;s hitroll for 10 hours.)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {silver potion} {silver potion (call lightning/cure critic)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {sizzling yellow potion} {sizzling yellow potion (8x lightning bolt (imbued))[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {slate-grey potion} {slate-grey potion (l25 word of recall)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {sloshing blue potion} {sloshing blue potion (adds 150 mana for 1 hour)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {smoky green potion} {smoky green potion (remove poison)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {sparking yellow potion} {sparking yellow potion (lvl 25 call lightning x3)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {sparkling blue potion} {sparkling blue potion (restores 35 mana )[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {steaming black potion} {steaming black potion (4x demon bind, level 35)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {translucent purple potion} {translucent purple potion (level 25 detect invis.)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {turquoise potion} {turquoise potion (level 40 cure plague)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {vaporous white potion} {vaporous white potion (3x level 20 cure critic)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {viscous purple potion} {viscous purple potion (strength)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {warm coral potion} {warm coral potion (lev 40 resist webs)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#substitute {yellow potion} {yellow potion (detect invisibility)[0m}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#defgroup {}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>CMUD and other clients: Script to show gem stats in client.</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-and-other-clients-script-to-show-gem-stats-in-client/</link><pubDate>Tue, 25 Jan 2011 05:13:44 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-and-other-clients-script-to-show-gem-stats-in-client/</guid><description>&lt;div class="post" data-post-id="32370" data-author="Tuck" data-date="2011-01-25T05:13:44+00:00" data-subject="CMUD and other clients: Script to show gem stats in client."&gt;&#13;&#10;&lt;p&gt;Cmud gemstats: script that show gem stats on-fly. When gem name displayed, stats will be shown near it.&lt;/p&gt;&#10;&lt;p&gt;Usage alias: not needed.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Update: Major fix for multiple gems.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;How to import to CMUD: Open Settings menu, click File / Import XML.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.magi.biz/archives/59" target="_blank" rel="noreferrer"&gt;Download for cmud and other clients here&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32371" data-author="Tuck" data-date="2011-01-25T06:18:49+00:00" data-subject="Re: CMUD and other clients: Script to show gem stats in clie"&gt;&#13;&#10;&lt;p&gt;There will be major update of the script tomorrow since some awful bugs has been found.&lt;/p&gt;&#10;&lt;p&gt;Thanks for patience.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How can I make another 4 avatar levels with the mud down?</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/how-can-i-make-another-4-avatar-levels-with-the-mud-down/</link><pubDate>Mon, 24 Jan 2011 03:23:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/how-can-i-make-another-4-avatar-levels-with-the-mud-down/</guid><description>&lt;div class="post" data-post-id="32359" data-author="Shyla" data-date="2011-01-24T03:23:30+00:00" data-subject="How can I make another 4 avatar levels with the mud down?"&gt;&#13;&#10;&lt;p&gt;How can I make another 4 avatar levels if the mud won&amp;rsquo;t come back up??&lt;/p&gt;&#10;&lt;p&gt;Come on old man Jake wake up and put my mud back up so I can feed my addiction&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32361" data-author="joesmoe" data-date="2011-01-24T03:34:53+00:00" data-subject="Re: How can I make another 4 avatar levels with the mud down"&gt;&#13;&#10;&lt;p&gt;I am going through withdrawal and resorted to drinking and looking at the website&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gem arrival message</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gem-arrival-message/</link><pubDate>Mon, 24 Jan 2011 03:18:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gem-arrival-message/</guid><description>&lt;div class="post" data-post-id="32358" data-author="joesmoe" data-date="2011-01-24T03:18:19+00:00" data-subject="Gem arrival message"&gt;&#13;&#10;&lt;p&gt;Please add gems/runes to the eq not allowed for palm, so everyone can see who gets em.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32366" data-author="Thraxas" data-date="2011-01-24T10:01:16+00:00" data-subject="Re: Gem arrival message"&gt;&#13;&#10;&lt;p&gt;Yes very frustrating to see gem arrival message and not see which gem it is until someone grouptells it was a &amp;ldquo;&amp;hellip;&amp;rdquo; gem passed to leader &amp;hellip; well was that the gem the popped or did a rhodo pop and get pocketed then a bloodstone get passed to the leader? I&amp;rsquo;m sure not, no-one would be that dishonest / sneaky.&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>monks want weapons too....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monks-want-weapons-too/</link><pubDate>Mon, 24 Jan 2011 02:28:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monks-want-weapons-too/</guid><description>&lt;div class="post" data-post-id="32356" data-author="Mug" data-date="2011-01-24T02:28:14+00:00" data-subject="monks want weapons too...."&gt;&#13;&#10;&lt;p&gt;why cant monks fill there weapon slot with something like a 1 handed staff 0d0 +1+1 that can be used with all hand skills(ie grip/strike/flurry)? we alrdy dont get damage on necks like thief primes getting some damage bonus from weapon damage runes/gear would be sweet too. Let us do the damage monks should do. see what what you make me think about when mud is down for 5 minutes!&lt;/p&gt;&#10;&lt;p&gt;oh and i forgot please let hand damage apply to it to hehe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>morted in xanth sewers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-xanth-sewers-3641/</link><pubDate>Sat, 22 Jan 2011 02:08:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-xanth-sewers-3641/</guid><description>&lt;div class="post" data-post-id="32349" data-author="Popa" data-date="2011-01-22T02:08:21+00:00" data-subject="morted in xanth sewers"&gt;&#13;&#10;&lt;p&gt;-8 hps and counting. morted in sewers in xanth&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>morted in xanth sewers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-xanth-sewers/</link><pubDate>Sat, 22 Jan 2011 01:26:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-xanth-sewers/</guid><description>&lt;div class="post" data-post-id="32347" data-author="Popa" data-date="2011-01-22T01:26:15+00:00" data-subject="morted in xanth sewers"&gt;&#13;&#10;&lt;p&gt;-8 hps and counting. morted in sewers in xanth&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32348" data-author="Tuck" data-date="2011-01-22T02:00:58+00:00" data-subject="Re: morted in xanth sewers"&gt;&#13;&#10;&lt;p&gt;someone help him please!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32350" data-author="jezer" data-date="2011-01-22T02:08:31+00:00" data-subject="Re: morted in xanth sewers"&gt;&#13;&#10;&lt;p&gt;Sounds like Popa needs some prescription meds! Can someone help him?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32351" data-author="Tuck" data-date="2011-01-22T05:41:02+00:00" data-subject="Re: morted in xanth sewers"&gt;&#13;&#10;&lt;p&gt;Viagra? Tramadol? Xbox 360 for 7 USD?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weapon damage runes adjusted downwards</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/weapon-damage-runes-adjusted-downwards/</link><pubDate>Sat, 22 Jan 2011 00:21:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/weapon-damage-runes-adjusted-downwards/</guid><description>&lt;div class="post" data-post-id="32345" data-author="*Splork*" data-date="2011-01-22T00:21:41+00:00" data-subject="Weapon damage runes adjusted downwards"&gt;&#13;&#10;&lt;p&gt;After seeing how much more damage weapon damage runes do compared to the others, we have decided to lower each of the runes ( tomb, sapphire, and amethyst ) down to 2 weapon damage per rune. Now this is quite a bit less than 5 per rune, however if somebody decides to do the math, they will see these runes still are probably overpowered compared to the others.&lt;/p&gt;&#10;&lt;p&gt;If anybody would like to remove the runes and attach a different one in this location, please catch me online and I will do this for you.&lt;/p&gt;&#10;&lt;p&gt;Sorry for the bad news but after realizing the mistake I made, I needed to fix it ASAP.&lt;/p&gt;&#10;&lt;p&gt;If anyone notices any other runes being overpowered or underpowered, please feel free to email me.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How about a SlothWiki</title><link>https://forum.slothmud.net/updates/web-site-suggestions/how-about-a-slothwiki/</link><pubDate>Thu, 20 Jan 2011 21:46:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/how-about-a-slothwiki/</guid><description>&lt;div class="post" data-post-id="32339" data-author="Strago" data-date="2011-01-20T21:46:48+00:00" data-subject="How about a SlothWiki"&gt;&#13;&#10;&lt;p&gt;Has any thought gone into the idea of having a community developed SlothWiki?&lt;/p&gt;&#10;&lt;p&gt;I think that a wiki would be a very accessible way to get players good information. It might help with player retention, and it would increase the relevance of SlothMud to search engines (a lot of sloth themed content, means more search engine relevance).&lt;/p&gt;&#10;&lt;p&gt;A good game wiki that I have used is the Dofu wiki (&lt;a href="http://dofuswiki.wikia.com/wiki/Dofus_Wiki" target="_blank" rel="noreferrer"&gt;http://dofuswiki.wikia.com/wiki/Dofus_Wiki&lt;/a&gt;) this wiki has really helped improve my game experience, and I think a similar tool for sloth could help her as well.&lt;/p&gt;&#10;&lt;p&gt;If this idea is liked, I would be willing to setup a wiki for this game however the admins would like (external on wikia, external using wikimedia or even internal using wikimedia).&lt;/p&gt;&#10;&lt;p&gt;I would also be willing to do the grunt work of porting a lot of information over to the wiki.&lt;/p&gt;&#10;&lt;p&gt;There is a lot of good information currently on the sloth site, but it feels a little stale, and does not have a lot of information beyond the technical.&lt;/p&gt;&#10;&lt;p&gt;Users being able to amend content, would allow this information to stay fresh, and up to date.&lt;/p&gt;&#10;&lt;p&gt;Cartography could be moved to the wiki allow it to be updated by users as changes are made and discovered. It would also remove the webmaster as having to be the single source for updates and changes, which is a huge task considering how large/rich slothmud is.&lt;/p&gt;&#10;&lt;p&gt;Let me know your thoughts.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Dan (currently Apoc, not sure where my older characters or their logins went)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Condition Reporter</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/condition-reporter/</link><pubDate>Wed, 19 Jan 2011 15:33:33 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/condition-reporter/</guid><description>&lt;div class="post" data-post-id="32336" data-author="Strago" data-date="2011-01-19T15:33:33+00:00" data-subject="Condition Reporter"&gt;&#13;&#10;&lt;p&gt;This script is a condition reporter, with the health bar colored in red.&lt;/p&gt;&#10;&lt;p&gt;The escape character is hidden before the [, you will not see the colors correctly unless you get this character so you must copy and paste from this post instead of simply typing this out, if you want it colorized.&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {awful condition.} {AWEFUL CONDITION [31m[*&amp;mdash;&amp;mdash;][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {big nasty wounds and scratches.} {BIG NASTY WOUNDS [31m[***&amp;mdash;-][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {bleeding awfully from big wounds.} {MORTALLY WOUNDED [31m[&amp;mdash;&amp;mdash;-][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {excellent condition.} {EXCELLENT CONDITION [31m[*******][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {quite a few wounds.} {FEW WOUNDS [31m[****&amp;mdash;][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {few scratches.} {FEW SCRATCHES [31m[******-][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {pretty hurt.} {PRETTY HURT [31m[**&amp;mdash;&amp;ndash;][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {small wounds and bruises.} {SMALL WOUNDS [31m[*****&amp;ndash;][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#substitute {few scratches.} {FEW SCRATCHES [31m[******-][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {pretty hurt.} {PRETTY HURT [31m[**&amp;mdash;&amp;ndash;][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#substitute {small wounds and bruises.} {SMALL WOUNDS [31m[*****&amp;ndash;][0m} {G|Condition}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jing-jit Disk</title><link>https://forum.slothmud.net/the-emporium/the-emporium/jing-jit-disk/</link><pubDate>Tue, 18 Jan 2011 00:18:23 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/jing-jit-disk/</guid><description>&lt;div class="post" data-post-id="32331" data-author="Popa" data-date="2011-01-18T00:18:23+00:00" data-subject="Jing-jit Disk"&gt;&#13;&#10;&lt;p&gt;-.5 + 15hp +str held low for sale at the auction house.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32332" data-author="jezer" data-date="2011-01-18T10:11:40+00:00" data-subject="Re: Jing-jit Disk"&gt;&#13;&#10;&lt;p&gt;How many do I have to buy before I&amp;rsquo;m eligible for the Xbox? :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32333" data-author="Tuck" data-date="2011-01-18T19:01:19+00:00" data-subject="Re: Jing-jit Disk"&gt;&#13;&#10;&lt;p&gt;Buy Drugs Without Prescription, No Prescription Needed Online Pharmacy&lt;/p&gt;&#10;&lt;p&gt;:mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Character for Sale (Sloth Coins)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale-sloth-coins/</link><pubDate>Mon, 17 Jan 2011 03:20:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale-sloth-coins/</guid><description>&lt;div class="post" data-post-id="32327" data-author="Marvel" data-date="2011-01-17T03:20:13+00:00" data-subject="Character for Sale (Sloth Coins)"&gt;&#13;&#10;&lt;p&gt;So I barely play&amp;hellip; and I need coins to level up Novel.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s the character up for auction. (if nobody else bids, Belion will get him for 10M coins) - char will be naked:&lt;/p&gt;&#10;&lt;p&gt;Core of the problem (level: 26)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 26 Mo: 20 Cl: 13 Dr: 8 Ne: 5 Wa: 2 Th: 1 Ba: 1&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 11 months, 26 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Juggleblood.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 384(394) hit, 286(286) mana and 138(143) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -1.7.&lt;/p&gt;&#10;&lt;p&gt;You have 25059 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ninety-one drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 2227675 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days, 6 hours, 51 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are strongly attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[15], Int: 18[18], Wis: 18[17], Dex: 18[16], Con: 18[17]&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Water Breathing&lt;/p&gt;&#10;&lt;p&gt;prac unl&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Mage Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 11, Mana: 20, Learned 50% [-45]&lt;/p&gt;&#10;&lt;p&gt;knock - Lvl: 12, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;charm person - Lvl: 14, Mana: 50, Learned 50% [-45]&lt;/p&gt;&#10;&lt;p&gt;sleep - Lvl: 14, Mana: 35, Learned 50% [-45]&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 16, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dowsing - Lvl: 20, Learned 50% [-45]&lt;/p&gt;&#10;&lt;p&gt;battle focus - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;ice storm - Lvl: 26, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;detect disease - Lvl: 5, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure deafness - Lvl: 12, Mana: 16, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Abilities:&#13;&#10;&#13;&#10; Warrior Abilities:&#13;&#10;&#13;&#10; Druid Abilities:&#13;&#10;&#13;&#10; Necromancer Abilities:&#13;&#10;&#13;&#10; Bard Abilities:&#13;&#10;&#13;&#10; Monk Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;barehanded accuracy - Lvl: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;purity - Lvl: 18, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;feign death - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;Good luck learning the rest!&lt;/p&gt;&#10;&lt;p&gt;==============&lt;/p&gt;&#10;&lt;p&gt;Post bids here, please.&lt;/p&gt;&#10;&lt;p&gt;Auction ends 1/20/11 assuming any interest exists within 2 days.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;-Nick&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Too much spam from bard songs.</title><link>https://forum.slothmud.net/updates/mud-suggestions/too-much-spam-from-bard-songs/</link><pubDate>Sun, 16 Jan 2011 14:13:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/too-much-spam-from-bard-songs/</guid><description>&lt;div class="post" data-post-id="32322" data-author="Tuck" data-date="2011-01-16T14:13:19+00:00" data-subject="Too much spam from bard songs."&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;Many times during run i see 5 lines of spam like this:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A band of soft melodies begins to emit a soft golden glow as BARD starts playing a battered metal harmonica.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A band of soft melodies begins to emit a soft golden glow as BARD starts playing a battered metal harmonica.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;BARD begins to sing &amp;#39;march of the heroes&amp;#39;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;BARD begins to blow a few perfectly-pitched notes on a battered metal harmonica.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;BARD&amp;#39;s song puts a spring in your step and makes your travel less cumbersome.&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;don&amp;rsquo;t you think it&amp;rsquo;s just too much? i&amp;rsquo;m on fiber channel usually, but it&amp;rsquo;s way too messinging up. Also this message looks like some others spells/skill e.g. stab.&lt;/p&gt;&#10;&lt;p&gt;Please cut it off somehow.&lt;/p&gt;&#10;&lt;p&gt;Yours,&lt;/p&gt;&#10;&lt;p&gt;Tukster&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest and forge syntax</title><link>https://forum.slothmud.net/town-crier/newbie-questions/quest-and-forge-syntax/</link><pubDate>Wed, 12 Jan 2011 17:20:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/quest-and-forge-syntax/</guid><description>&lt;div class="post" data-post-id="32315" data-author="*juggleblood*" data-date="2011-01-12T17:20:42+00:00" data-subject="Quest and forge syntax"&gt;&#13;&#10;&lt;p&gt;This is just a little information to help new folk work with forger and quester mobiles. Especially when exploring new areas.&lt;/p&gt;&#10;&lt;p&gt;Forges&lt;/p&gt;&#10;&lt;p&gt;Query mob about &lt;item keyword&gt; will return some information about the item, unless the quest is hidden / secret. This may or may not tell you the components required.&lt;/p&gt;&#10;&lt;p&gt;Forges can be of the type &lt;forge&gt; &lt;trade&gt; or &lt;buy&gt;. Occasionally with a forge some component will be faulty causing the whole forge to fail, destroying the components. This is not very frequent. Trades and purchases do not do this.&lt;/p&gt;&#10;&lt;p&gt;Asking mob about x will sometimes return hints, sometimes not. Query mob about x will return something like I don&amp;rsquo;t know how to make that item, if there is a forge by another name. Remember that ask and query are not the same cmd.&lt;/p&gt;&#10;&lt;p&gt;Depending on the forge type, you may also be able to type list.&lt;/p&gt;&#10;&lt;p&gt;Quests&lt;/p&gt;&#10;&lt;p&gt;Ask mobile about quest should give you an opening message if the mob has a quest unless it is something hidden / secret that requires some other action be taken first elsewhere.&lt;/p&gt;&#10;&lt;p&gt;Then asking about things in the hint message should eventually get you the info you need to complete it. Some quests require that you register for the quest by typing undertake quest_name. Quest names will have underscores between words. Ask mob about quest_name will usually return useful info.&lt;/p&gt;&#10;&lt;p&gt;I recommend you don&amp;rsquo;t undertake quests willy nilly because some are on a timer, and by undertaking you are starting the timer. Many quests don&amp;rsquo;t require registration, simply giving an item to a mobile. But don&amp;rsquo;t give a mob anything until you are sure it is the right mob. I.e. read the clues and don&amp;rsquo;t make assumptions. Also if you are expecting an item in return, make sure you have room in your inventory for it. Be standing up, visible, and in human form when dealing with questers and forgers. There are a few questers that can only accommodate one or a few players at a time. Query mob about questers should let you know if the quest is busy.&lt;/p&gt;&#10;&lt;p&gt;There is a section of the crier dedicated to autoquests as well as a board ingame in the adventurers guild of Bal Harbor. We ask that you please not discuss autoquests on open channels, i.e. gossip, newbie, auction, quest. It&amp;rsquo;s just a tradition that such talk be done in smaller channels or on the boards.&lt;/p&gt;&#10;&lt;p&gt;I hope this helps.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>On Help Files</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/on-help-files/</link><pubDate>Sat, 08 Jan 2011 19:25:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/on-help-files/</guid><description>&lt;div class="post" data-post-id="32300" data-author="*Chobbs*" data-date="2011-01-08T19:25:09+00:00" data-subject="On Help Files"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;Several help files updated, thank Splork for putting them ingame. Keep using the typos command or just post a few here and I&amp;rsquo;ll knock them out when I have some time.&lt;/p&gt;&#10;&lt;p&gt;changelog 2011.01.08&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;memorization: fixed number of spells/mems, added values for spell mem tiers&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fifth, sixth, seventh, eight, leveling_avatar: updated exp and gold. Should be correct now, let me know if it&amp;rsquo;s still off. Avatar gold value seem abnormally low though&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;condemnation: updated spellbook needed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;second: fixed lack of space in short&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stat order: fixed Mage/Necro stato (had two CONs)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;deathblow: wrong level, fixed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;kylas delight: fixed mana cost&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;tactics: added book and level restricts&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;restoration: removed prime in restriction&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;regeneration: changed word &amp;ldquo;victim&amp;rdquo; as per someone&amp;rsquo;s suggestion via typos&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;constitution: fixed typo &amp;ldquo;likelyhood&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;riposte: fixed level requirements&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;As of this posting, there is an error with the mxp links. I blame Chobbs and his ignorance of mxp tag formats. That rascal.&lt;/p&gt;&#10;&lt;p&gt;Prefer if folks use typos to report help file errors, but responding here is acceptable. Found the thread that mentioned several corrections after these were fixed, will address those when time permits.&lt;/p&gt;&#10;&lt;p&gt;/heylookabird&lt;/p&gt;&#10;&lt;p&gt;Chobbs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spirit watchers and AOE death</title><link>https://forum.slothmud.net/updates/bug-reporting/spirit-watchers-and-aoe-death/</link><pubDate>Fri, 07 Jan 2011 17:29:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/spirit-watchers-and-aoe-death/</guid><description>&lt;div class="post" data-post-id="32293" data-author="Dragoth" data-date="2011-01-07T17:29:40+00:00" data-subject="Spirit watchers and AOE death"&gt;&#13;&#10;&lt;p&gt;If your watcher gets killed by AOE your mana regen doesnt reset back to normal&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thinking!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thinking/</link><pubDate>Fri, 07 Jan 2011 04:09:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thinking/</guid><description>&lt;div class="post" data-post-id="32272" data-author="*Chobbs*" data-date="2011-01-07T04:09:52+00:00" data-subject="Thinking!"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;As I was contemplating my next Sloth project, I asked myself: What makes Sloth &amp;ldquo;fun&amp;rdquo;? What can I do to make it funner?&lt;/p&gt;&#10;&lt;p&gt;Is it the autoquests, in all their cheat-sheet glory?&lt;/p&gt;&#10;&lt;p&gt;Maybe it&amp;rsquo;s the large scale quests?&lt;/p&gt;&#10;&lt;p&gt;Perhaps it&amp;rsquo;s exploring new areas, discovering what no one else has before?&lt;/p&gt;&#10;&lt;p&gt;More followers, pets, and skills mayhaps?&lt;/p&gt;&#10;&lt;p&gt;The challenge?&lt;/p&gt;&#10;&lt;p&gt;The shoop-shaped cookies?&lt;/p&gt;&#10;&lt;p&gt;The grinding?&lt;/p&gt;&#10;&lt;p&gt;Getting more items?&lt;/p&gt;&#10;&lt;p&gt;The people? (not much more I can do about that; I&amp;rsquo;m already too awesome as it is)&lt;/p&gt;&#10;&lt;p&gt;A combination of the above, while probably true, is not extraordinarily helpful.&lt;/p&gt;&#10;&lt;p&gt;So to help determine what project I should tackle next, I ask you all:&lt;/p&gt;&#10;&lt;p&gt;What makes Sloth fun for you so I have an idea of what to work on? Or perhaps I should ask, why do you keep logging back in so my mobs can repop empty? (You can&amp;rsquo;t reply &amp;ldquo;to afk&amp;rdquo;! That&amp;rsquo;s my answer!)&lt;/p&gt;&#10;&lt;p&gt;/afk&lt;/p&gt;&#10;&lt;p&gt;Chobbs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cmud: Spell monitor script.</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-spell-monitor-script/</link><pubDate>Thu, 06 Jan 2011 10:00:20 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-spell-monitor-script/</guid><description>&lt;div class="post" data-post-id="32262" data-author="Tuck" data-date="2011-01-06T10:00:20+00:00" data-subject="Cmud: Spell monitor script."&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;Cmud spellmonitor&lt;/strong&gt;: script that helps you buff yourself with one key. So it scans list of required spells (@spelltocheck variable) and compare it with current spells that is active on you and buff you if needed.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Usage alias&lt;/strong&gt;: buff&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;How to import&lt;/strong&gt;: Open Settings menu, click File / Import XML.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Changelog&lt;/strong&gt;:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;(11.01.2011) Fixed for Greater Mobility spell. Thanks Cyprimus for testing.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;a href="http://www.magi.biz/archives/38" target="_blank" rel="noreferrer"&gt;Download here&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell / Skill Prereqs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-skill-prereqs/</link><pubDate>Wed, 05 Jan 2011 15:17:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-skill-prereqs/</guid><description>&lt;div class="post" data-post-id="32258" data-author="Skyv" data-date="2011-01-05T15:17:57+00:00" data-subject="Spell / Skill Prereqs"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I was just wondering if there was some location that shows what the pre-reqs are for various spells or skills (if any).&lt;/p&gt;&#10;&lt;p&gt;If there is some reason to not publish this list, would it be possible to maybe change the &amp;ldquo;practice unlearned&amp;rdquo; command to either hide or flag those spells/skills we aren&amp;rsquo;t yet eligible for?&lt;/p&gt;&#10;&lt;p&gt;Specifically, I have disengage in my unlearned list as an av-10 skill. I also have warrior buried as my 6th class, so wasn&amp;rsquo;t totally surprised that I needed to learn &amp;ldquo;something&amp;rdquo; before I could learn disengage. I (incorrectly) assumed that engage would be the prereq for disengage, so once I hit warrior 33 I concentrated on cycling the books. However, even after getting engage fully learned, I still need to read something else prior to being able to learn disengage.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Skyv&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>First post of 2011.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/first-post-of-2011/</link><pubDate>Sat, 01 Jan 2011 21:53:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/first-post-of-2011/</guid><description>&lt;div class="post" data-post-id="32254" data-author="*juggleblood*" data-date="2011-01-01T21:53:56+00:00" data-subject="First post of 2011."&gt;&#13;&#10;&lt;p&gt;Juggleblood was here. 1/1/11&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32255" data-author="jezer" data-date="2011-01-01T22:49:47+00:00" data-subject="Re: First post of 2011."&gt;&#13;&#10;&lt;p&gt;You&amp;rsquo;re actually about 3 posts to short of a forum. :twisted:&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://www.oz8.org/gallery/albums/album19/i_like_where_this_thread_is_going_again.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>iron skin brew</title><link>https://forum.slothmud.net/updates/web-site-suggestions/iron-skin-brew/</link><pubDate>Sat, 01 Jan 2011 10:59:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/iron-skin-brew/</guid><description>&lt;div class="post" data-post-id="32252" data-author="Teron" data-date="2011-01-01T10:59:28+00:00" data-subject="iron skin brew"&gt;&#13;&#10;&lt;p&gt;The brew list is missing an iron skin potion from this note:&lt;/p&gt;&#10;&lt;p&gt;The following words are drafted on a sheet of paper obviously in a hurry:&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;ufaigtui sealed in bottle requires a human n two troll blood mixed a&lt;/p&gt;&#10;&lt;p&gt;wooden cup recite ufai runes rewritn w mercury (book&amp;rsquo;s long may need two&lt;/p&gt;&#10;&lt;p&gt;of &amp;rsquo;em) also ask human ghost guarding spring abt ufaigtui it can do above&lt;/p&gt;&#10;&lt;p&gt;to for fee name ihsamat&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shipping is Broken</title><link>https://forum.slothmud.net/updates/bug-reporting/shipping-is-broken/</link><pubDate>Sat, 01 Jan 2011 07:23:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/shipping-is-broken/</guid><description>&lt;div class="post" data-post-id="32250" data-author="Bettina" data-date="2011-01-01T07:23:59+00:00" data-subject="Shipping is Broken"&gt;&#13;&#10;&lt;p&gt;Mug shipped me a Champagne Pearl, a Freshwater Pearl and a Hematite a little bit ago(maybe an hour or so?) and I never received them and he couldn&amp;rsquo;t reclaim them so it appears they went poof or possibly went immediately into claim and someone claimed quickly? Anyway i don&amp;rsquo;t think it is safe to ship stuff atm and hope that it&amp;rsquo;s fixed soon!&lt;/p&gt;&#10;&lt;p&gt;Thanks and Happy new Year!&lt;/p&gt;&#10;&lt;p&gt;&lt;del&gt;Bettina&lt;/del&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost concentration on battleshift</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lost-concentration-on-battleshift/</link><pubDate>Thu, 30 Dec 2010 18:51:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lost-concentration-on-battleshift/</guid><description>&lt;div class="post" data-post-id="32247" data-author="*Isabo*" data-date="2010-12-30T18:51:28+00:00" data-subject="Lost concentration on battleshift"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Removed the &lt;em&gt;Lost concentration&lt;/em&gt; check from battleshift. It shouldnt fail as much anymore.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Change will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Improve the Quarterstaff</title><link>https://forum.slothmud.net/updates/mud-suggestions/improve-the-quarterstaff/</link><pubDate>Thu, 30 Dec 2010 15:14:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/improve-the-quarterstaff/</guid><description>&lt;div class="post" data-post-id="32244" data-author="Teron" data-date="2010-12-30T15:14:30+00:00" data-subject="Improve the Quarterstaff"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;Fancy a newbie weapon:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;quarterstaff staff quarter&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: ENCHANTED&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 5000gold, Worn in: TAKE WIELD TWO-HANDED&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: DAMROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, or necromancers may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;it was 2d6 0 0 (got +2 +2 after enchant)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;it doesn&amp;rsquo;t proc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;it&amp;rsquo;s two handed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;it&amp;rsquo;s noway near in dam to typical newbie weapons (single-handed 2d7 1 0, for example) or high dam of newbie items (3d5 1 1 axe or even 3d6 1 0 axe forge - or 3d7 3 0 holy sword ;) )&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;It also consists of 4 components that load in 30+ lev area. So what use is of this quarterstaff? Filler eq? Why have it at all?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d suggest to:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;make this weapon single-handed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;or increase dam to be worth it: 3d6-7 +2 +2, for example (useful in groups, when not using a shield)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;or add +mr +5ma or something useful for casters to actually use&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found Blood filled diamond</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-blood-filled-diamond/</link><pubDate>Mon, 27 Dec 2010 07:56:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-blood-filled-diamond/</guid><description>&lt;div class="post" data-post-id="32234" data-author="Shyla" data-date="2010-12-27T07:56:00+00:00" data-subject="Found Blood filled diamond"&gt;&#13;&#10;&lt;p&gt;I got on in lyme inn tonight at 230 am est and found blood filled diamond on the ground with stuff in it. I would like to give it back to its rightful owner. If it is yours please holler at me here or there and let me know so I can get it back to you&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;p&gt;ps if it is yours it will cost you one hug to get it back :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awaken spell bugged</title><link>https://forum.slothmud.net/updates/bug-reporting/awaken-spell-bugged/</link><pubDate>Mon, 27 Dec 2010 05:11:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/awaken-spell-bugged/</guid><description>&lt;div class="post" data-post-id="32231" data-author="Filk" data-date="2010-12-27T05:11:03+00:00" data-subject="Awaken spell bugged"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;&amp;ldquo;AWAKEN CREATURES&amp;rdquo; &amp;ldquo;AWAKENED CREATURES&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See Also: AWAKEN DISMISS ORDER CALL FOLLOWERS&lt;/p&gt;&#10;&lt;p&gt;Druid Level Plant Notes&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;10 young treant rooted&lt;/p&gt;&#10;&lt;p&gt;20 tangle vines grapples&lt;/p&gt;&#10;&lt;p&gt;30 violet fungus rooted, poisonous&lt;/p&gt;&#10;&lt;p&gt;40 shambling mound immune to elec/cold, resists fire&lt;/p&gt;&#10;&lt;p&gt;3x40 slime mold &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;4x40/25 elder ent rooted&lt;/p&gt;&#10;&lt;p&gt;Multiple 40s in level are &amp;ldquo;counted from&amp;rdquo; the position of druid class&lt;/p&gt;&#10;&lt;p&gt;in the caster&amp;rsquo;s classo. So, for example, a Ne/Dr/Ma/Cl would be able&lt;/p&gt;&#10;&lt;p&gt;to awaken slime molds at 4x40 and elder ents never.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I was able to summon 2 shambling mound at 1x40. I still able to summon only 2 at 3x40.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;cast &amp;lsquo;awaken&amp;rsquo; shambling mound&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You wouldn&amp;rsquo;t be able to control it&amp;hellip;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;And i cant summon slime molds at 3x40&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;cast &amp;lsquo;awaken&amp;rsquo; slime mold&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t powerful enough to awaken that kind of plant &amp;hellip; yet.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Not to mention, that spell dont fit well 8 class system, since it ends on 4x40.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necro pet point bug fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/necro-pet-point-bug-fixes/</link><pubDate>Sun, 26 Dec 2010 18:53:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/necro-pet-point-bug-fixes/</guid><description>&lt;div class="post" data-post-id="32229" data-author="*Splork*" data-date="2010-12-26T18:53:48+00:00" data-subject="Necro pet point bug fixes"&gt;&#13;&#10;&lt;p&gt;Rayne reported that a necro prime level 20 20 could not summon the same amount of pets as a non prime 20 20. After studying the code two bugs were found and fixed:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;non primes level 40 and under could summon more pets than a prime- FIXED&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Necro prime 6x40 were getting the bonus server points meant to be 7x40 and 7x40 were getting the 6x40 server points- FIXED&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Changes in on reboot&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Merry christmas fuxxors!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/merry-christmas-fuxxors/</link><pubDate>Sat, 25 Dec 2010 09:33:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/merry-christmas-fuxxors/</guid><description>&lt;div class="post" data-post-id="32214" data-author="13" data-date="2010-12-25T09:33:59+00:00" data-subject="Merry christmas fuxxors!"&gt;&#13;&#10;&lt;p&gt;from yer old pal Aaron..new house (my own finally) new job (teaching music)&lt;/p&gt;&#10;&lt;p&gt;hope this finds everyone well and good :)&lt;/p&gt;&#10;&lt;p&gt;shoot me a msg at &lt;a href="mailto:stomp442@gmail.com" &gt;stomp442@gmail.com&lt;/a&gt; if yer bored or wanna add me on facebook.&lt;/p&gt;&#10;&lt;p&gt;love yall,&lt;/p&gt;&#10;&lt;p&gt;aaron&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32224" data-author="Tuck" data-date="2010-12-26T12:23:00+00:00" data-subject="Re: Merry christmas fuxxors!"&gt;&#13;&#10;&lt;p&gt;merry xmas you too, aaron!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32241" data-author="Evergreen" data-date="2010-12-29T23:16:28+00:00" data-subject="Re: Merry christmas fuxxors!"&gt;&#13;&#10;&lt;p&gt;merry christmas, good luck on getting usable gifts :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any chance for more holy items ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/any-chance-for-more-holy-items/</link><pubDate>Fri, 24 Dec 2010 14:12:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/any-chance-for-more-holy-items/</guid><description>&lt;div class="post" data-post-id="32210" data-author="Dragoth" data-date="2010-12-24T14:12:05+00:00" data-subject="Any chance for more holy items ?"&gt;&#13;&#10;&lt;p&gt;There are so many stats now and so many more eq slots than what the current holy gear offers, so why not ? :mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32623" data-author="Mug" data-date="2011-05-19T21:45:05+00:00" data-subject="Re: Any chance for more holy items ?"&gt;&#13;&#10;&lt;p&gt;I agree. I heard we get 3 trip 40 items now? if that is true I am screwed.&lt;/p&gt;&#10;&lt;p&gt;There is nothing I want there if and when i get my second item let alone&lt;/p&gt;&#10;&lt;p&gt;third. If not new/extra items maybe we could trade in the 3x40 token we&lt;/p&gt;&#10;&lt;p&gt;get for 500 drachma to get us closer to items we want and will use?&lt;/p&gt;&#10;&lt;p&gt;Hell give us a smith next to drachma store where we can trade the token&lt;/p&gt;&#10;&lt;p&gt;to add 1 stat or bonus to any item of ours like add damage doll or add max str cloak or add 10 spellbonus belt.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Let There Be Dark</title><link>https://forum.slothmud.net/updates/mud-suggestions/let-there-be-dark/</link><pubDate>Wed, 22 Dec 2010 20:01:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/let-there-be-dark/</guid><description>&lt;div class="post" data-post-id="32197" data-author="*juggleblood*" data-date="2010-12-22T20:01:25+00:00" data-subject="Let There Be Dark"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like it if it got dark at night in outdoor sectors.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32199" data-author="Teron" data-date="2010-12-22T21:51:31+00:00" data-subject="Re: Let There Be Dark"&gt;&#13;&#10;&lt;p&gt;I thought it did :( Was a problem for newbies without light items at night. Maybe it were dark rooms, though. &lt;em&gt;shrug&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Player Vault Reminder</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/player-vault-reminder/</link><pubDate>Tue, 21 Dec 2010 17:23:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/player-vault-reminder/</guid><description>&lt;div class="post" data-post-id="32191" data-author="*juggleblood*" data-date="2010-12-21T17:23:50+00:00" data-subject="Player Vault Reminder"&gt;&#13;&#10;&lt;p&gt;Lot of vault purchasing going on lately. So to answer a few questions.&lt;/p&gt;&#10;&lt;p&gt;[help housing] for how to buy a house.&lt;/p&gt;&#10;&lt;p&gt;[help house] for how to customize your house.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t forget to lock your house as someone could use a script to open the vault. I&amp;rsquo;ve found a house or two unlocked when looking for empty lots.&lt;/p&gt;&#10;&lt;p&gt;House doors are pickproof and sneakproof. If you notice yours is not and you would like it fixed I&amp;rsquo;m happy to do so.&lt;/p&gt;&#10;&lt;p&gt;Yes you can have vaults on diff continents.&lt;/p&gt;&#10;&lt;p&gt;No you can&amp;rsquo;t choose the location of your house. If you have a preference within the housing district, that&amp;rsquo;s fine. But you can&amp;rsquo;t have it outside the designated housing areas.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;p&gt;-J&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nostaliga road</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nostaliga-road/</link><pubDate>Mon, 20 Dec 2010 03:39:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nostaliga-road/</guid><description>&lt;div class="post" data-post-id="32186" data-author="stasius" data-date="2010-12-20T03:39:17+00:00" data-subject="Nostaliga road"&gt;&#13;&#10;&lt;p&gt;Wow, heading down nostalgia road, good to see that I still have an account on the website. &amp;ldquo;Last visit was: 22 Aug 2004, 16:56&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Just the other day my thoughts traveled back to pretty close to the beginning (way back on the original sloth). It has probably been a bit over 19 years. Here&amp;rsquo;s to friends long departed and probably unknown at this time, Edthemage, Brat, Lurch, Altenar, Padishar, Blush, Lyrra. Here&amp;rsquo;s to the original four classes. Here&amp;rsquo;s to gossiping &amp;ldquo;you all better buy your scrolls in the next minute or so&amp;rdquo; right before you took out the scribe. Here&amp;rsquo;s to emerald bracelets and berserker axes when they were the top of the line eq. Here&amp;rsquo;s to idol diving in Bal Harbor. And of course, here is to pulling far too many all nighters in a computer lab playing Sloth on a dumb terminal, with a black screen and green text.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Selling Drachma EQ</title><link>https://forum.slothmud.net/updates/mud-suggestions/selling-drachma-eq/</link><pubDate>Sat, 18 Dec 2010 16:00:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/selling-drachma-eq/</guid><description>&lt;div class="post" data-post-id="32179" data-author="Teron" data-date="2010-12-18T16:00:09+00:00" data-subject="Selling Drachma EQ"&gt;&#13;&#10;&lt;p&gt;Greetings.&lt;/p&gt;&#10;&lt;p&gt;To my understanding, right now if you buy drachma eq, you vest in it for life, because:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you can only sell it for 1/3 of the price&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;drachma supply is limited by the amount of autoquests&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;there are very few immortal quests run or shards popped to count on this drachma supply seriously (to the point of buying another good item)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;doing epics isn&amp;rsquo;t a reliable source of drachma as well (what&amp;rsquo;s the last time people killed a drachma epic and were you in that group?)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thus, you can&amp;rsquo;t be as versatile with your eq/playing style as you can get with ingame eq (that you can change w/o paying much, except for popping/buying the item) or tri40 eq, which you can exchange at the max cost of 15mil gold.&lt;/p&gt;&#10;&lt;p&gt;Which means that&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;players wait until they get 500-1k drachma to buy good items they intend to keep forever&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;players buy or use few items overall - just those good items they save for, but the rest items get ignored, even though they are in the shops (the complete thalassan set, most 100-300 dr items, such as the +str shield clasp)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;there&amp;rsquo;s a chance you&amp;rsquo;ll find out you&amp;rsquo;ve wasted your drachma much later, when you:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;decide you want to change your playing style&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;have obtained another advantage in another slot and you&amp;rsquo;d like to move your item, but you can&amp;rsquo;t&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;see a better, new item in the shop or in the immortal goodie bag&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;get a max stat item from a new forge or piece of eq&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;What I suggest is that &lt;strong&gt;players should be able to sell the drachma equipment for the amount they paid for it&lt;/strong&gt;. This way players would:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;buy drachma equipment earlier&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;buy different items, as they progress with drachma amount&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;buy different items to test different playing styles&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If immortals think that enjoying the drachma eq is too much, they can add a gold cost for selling a drachma item, proportional to the drachma cost. Dunno, maybe 1k gold for each 1 drachma cost? or make it exponential, like it&amp;rsquo;s done for tri40 eq.&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>battleshift problems</title><link>https://forum.slothmud.net/updates/bug-reporting/battleshift-problems/</link><pubDate>Sat, 18 Dec 2010 15:58:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/battleshift-problems/</guid><description>&lt;div class="post" data-post-id="32177" data-author="Tuck" data-date="2010-12-18T15:58:40+00:00" data-subject="battleshift problems"&gt;&#13;&#10;&lt;p&gt;Battleshift failed 4 times. Someone please look into this, fix this maybe?&lt;/p&gt;&#10;&lt;p&gt;The Cook&amp;rsquo;s Office&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;The head cook is going over her lists.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cook is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;The cook growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;The cook hates your guts!&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;sso&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook looks shocked as she cuts herself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The cook&amp;rsquo;s attack shatters your bone armor!&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;got round start&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;Your mind is not serene enough to shift, what with this ONGOING BATTLE!&lt;/p&gt;&#10;&lt;p&gt;sso&lt;/p&gt;&#10;&lt;p&gt;You lose your concentration!&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of the cook&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You pierce the cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;got round start&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;got round start&lt;/p&gt;&#10;&lt;p&gt;The cook wipes her boots in your face.&lt;/p&gt;&#10;&lt;p&gt;You pierce the cook very hard.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;sso&lt;/p&gt;&#10;&lt;p&gt;Your mind is not serene enough to shift, what with this ONGOING BATTLE!&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;got round start&lt;/p&gt;&#10;&lt;p&gt;The cook wipes her boots in your face.&lt;/p&gt;&#10;&lt;p&gt;sso&lt;/p&gt;&#10;&lt;p&gt;You lose your concentration!&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;sso&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;got round start&lt;/p&gt;&#10;&lt;p&gt;The cook misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You feel better.&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and rapidly shift into an enormous owlbear (Tuk).&lt;/p&gt;&#10;&lt;p&gt;You massacre the cook to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You miss the cook with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre the cook to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the cook to small fragments with your crush.&lt;/p&gt;&#10;&lt;p&gt;got round start&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;The cook massacres you to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre the cook to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;The cook wipes her boots in your face.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>S4 Hex Mobs</title><link>https://forum.slothmud.net/town-crier/token-mobs/s4-hex-mobs/</link><pubDate>Sat, 18 Dec 2010 06:34:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/token-mobs/s4-hex-mobs/</guid><description>&lt;div class="post" data-post-id="32173" data-author="Guinex" data-date="2010-12-18T06:34:15+00:00" data-subject="S4 Hex Mobs"&gt;&#13;&#10;&lt;p&gt;BH&lt;/p&gt;&#10;&lt;p&gt;Asylum - cook&lt;/p&gt;&#10;&lt;p&gt;Catacombs - zombie (near entrance)&lt;/p&gt;&#10;&lt;p&gt;Castle - Uyp&lt;/p&gt;&#10;&lt;p&gt;Clouds - you&lt;/p&gt;&#10;&lt;p&gt;Crystal Falls - Fisherman&lt;/p&gt;&#10;&lt;p&gt;Crystal Falls - mystic remora&lt;/p&gt;&#10;&lt;p&gt;Greek Forest - maenad&lt;/p&gt;&#10;&lt;p&gt;Great Northern Road - Farmer Dan&lt;/p&gt;&#10;&lt;p&gt;Duegers - chaos hound&lt;/p&gt;&#10;&lt;p&gt;Eden - woman&lt;/p&gt;&#10;&lt;p&gt;Emerald Mine - cook&lt;/p&gt;&#10;&lt;p&gt;Hades - lesser soul&lt;/p&gt;&#10;&lt;p&gt;Kuo-Toan Hamlet - bottle nosed dolphin&lt;/p&gt;&#10;&lt;p&gt;Lycanthropia - huge wererat&lt;/p&gt;&#10;&lt;p&gt;Matterhorn Valley - titanic iron golem&lt;/p&gt;&#10;&lt;p&gt;Temple of Krom - dark monk (spawns at margoyles)&lt;/p&gt;&#10;&lt;p&gt;Temple of the Sun - gold-robed apprentice&lt;/p&gt;&#10;&lt;p&gt;Thordfalan Slavers - hobgoblin guard&lt;/p&gt;&#10;&lt;p&gt;Thordfalan Slavers - Kelso Xalvenskye&lt;/p&gt;&#10;&lt;p&gt;Tomb of the Forever King - battle knight&lt;/p&gt;&#10;&lt;p&gt;Troglodytes - troglodyte chef&lt;/p&gt;&#10;&lt;p&gt;Wagoneer&amp;rsquo;s Camp - drunk wagoneer captain&lt;/p&gt;&#10;&lt;p&gt;Witches Doman - Marlore&lt;/p&gt;&#10;&lt;p&gt;AH&lt;/p&gt;&#10;&lt;p&gt;Castle Zodiac II - Phenmemalin&amp;rsquo;s wife&lt;/p&gt;&#10;&lt;p&gt;Castle Zodiac II - nude virgin&lt;/p&gt;&#10;&lt;p&gt;Castle Black - librarian&lt;/p&gt;&#10;&lt;p&gt;Castle Black - Phantom Dragoon&lt;/p&gt;&#10;&lt;p&gt;Cleric&amp;rsquo;s Tower - schoool of sightless fish&lt;/p&gt;&#10;&lt;p&gt;Crypt - master dark monk&lt;/p&gt;&#10;&lt;p&gt;Diabolan-Sardaukar Citadel - General Shandlar&lt;/p&gt;&#10;&lt;p&gt;Diabolan Valley - Diabolan mage&lt;/p&gt;&#10;&lt;p&gt;Diabolan Valley - Diabolan subject&lt;/p&gt;&#10;&lt;p&gt;Frozen Tundra - ice troll&lt;/p&gt;&#10;&lt;p&gt;Frozen Tundra - ice troll guard&lt;/p&gt;&#10;&lt;p&gt;Highlands - ice behir&lt;/p&gt;&#10;&lt;p&gt;Hive - princess bee&lt;/p&gt;&#10;&lt;p&gt;Negative Energy Plane - Mot&lt;/p&gt;&#10;&lt;p&gt;Nordik Trek - Nanook&amp;rsquo;s girlfriend&lt;/p&gt;&#10;&lt;p&gt;Penguin Vale - king penguin&lt;/p&gt;&#10;&lt;p&gt;Thule Beach - Lila&lt;/p&gt;&#10;&lt;p&gt;Unseen University - small cherub&lt;/p&gt;&#10;&lt;p&gt;SS&lt;/p&gt;&#10;&lt;p&gt;Arboretum - Phoom&lt;/p&gt;&#10;&lt;p&gt;Aroboretum - Witch Doctor&lt;/p&gt;&#10;&lt;p&gt;Centaurs&amp;rsquo; Domain - centaur merchant&lt;/p&gt;&#10;&lt;p&gt;DemonWeb - fishing landshark&lt;/p&gt;&#10;&lt;p&gt;Derros - derro wellborn&lt;/p&gt;&#10;&lt;p&gt;Dwarven Mountain - clay golem&lt;/p&gt;&#10;&lt;p&gt;Fairy Forest - undulating flame&lt;/p&gt;&#10;&lt;p&gt;Kendermore - kender weapon merchant&lt;/p&gt;&#10;&lt;p&gt;M.A.G.I.C - Sqrll&lt;/p&gt;&#10;&lt;p&gt;Mansion of the Mourned - Matthias&lt;/p&gt;&#10;&lt;p&gt;Murkwood - enormous pale lanternfish&lt;/p&gt;&#10;&lt;p&gt;Murkwood - dire wolf pack leader&lt;/p&gt;&#10;&lt;p&gt;Phantom Creek - phantom creek spider&lt;/p&gt;&#10;&lt;p&gt;Ravenloft - dread wolf&lt;/p&gt;&#10;&lt;p&gt;Ravenloft - witch&amp;rsquo;s ghost&lt;/p&gt;&#10;&lt;p&gt;Settlestone - dwarven mushroom tender&lt;/p&gt;&#10;&lt;p&gt;Shadow Keep - elite wight guardsman (south of abbadon)&lt;/p&gt;&#10;&lt;p&gt;Tower of Nexialism - Khalagan&lt;/p&gt;&#10;&lt;p&gt;Undead Burial Grounds - cannibalized corpse&lt;/p&gt;&#10;&lt;p&gt;Xanthippe - flowering rose bush&lt;/p&gt;&#10;&lt;p&gt;Island&lt;/p&gt;&#10;&lt;p&gt;Argosian Wreckage - skeletal pirate&lt;/p&gt;&#10;&lt;p&gt;Argosian Wreckage - thalassian powder monkey&lt;/p&gt;&#10;&lt;p&gt;Canaa - stowaway&lt;/p&gt;&#10;&lt;p&gt;Dalina Mansion - child&lt;/p&gt;&#10;&lt;p&gt;Deemonee Warren - small deemonee&lt;/p&gt;&#10;&lt;p&gt;Island - native man&lt;/p&gt;&#10;&lt;p&gt;Kingdom of Jrontauq - mean horned dursimite&lt;/p&gt;&#10;&lt;p&gt;Orcmines - Triclore&lt;/p&gt;&#10;&lt;p&gt;Palace of Thalassas - Captain Unai&lt;/p&gt;&#10;&lt;p&gt;Palace of Thalassas - pysician&lt;/p&gt;&#10;&lt;p&gt;Palace of Thalassas - guard&lt;/p&gt;&#10;&lt;p&gt;Prison of King Cicero - executioner&amp;rsquo;s pupil&lt;/p&gt;&#10;&lt;p&gt;Tarot - Ace of Wands&lt;/p&gt;&#10;&lt;p&gt;Tel Makor - eithrean soldier&lt;/p&gt;&#10;&lt;p&gt;Valley of R&amp;rsquo;lyeh- dimensional shambler&lt;/p&gt;&#10;&lt;p&gt;Valley of the Great Old Ones - Spectral Hunter&lt;/p&gt;&#10;&lt;p&gt;Valley of the Mage - male valley elf&lt;/p&gt;&#10;&lt;p&gt;Valley of the Mage - skeletal warrior&lt;/p&gt;&#10;&lt;p&gt;Lyme&lt;/p&gt;&#10;&lt;p&gt;Ch&amp;rsquo;ung Kuo - terracotta warrior&lt;/p&gt;&#10;&lt;p&gt;Cloud Giants - male resident&lt;/p&gt;&#10;&lt;p&gt;Ebony Tower - gargoyle&lt;/p&gt;&#10;&lt;p&gt;Irapuete - oaxca matriarch&lt;/p&gt;&#10;&lt;p&gt;Lyme Town - chicken (this bad boy trucks!)&lt;/p&gt;&#10;&lt;p&gt;Lyme Town - Stancil&lt;/p&gt;&#10;&lt;p&gt;Lyme Town - street urchin&lt;/p&gt;&#10;&lt;p&gt;Mount Olympus - man climbing the mountain&lt;/p&gt;&#10;&lt;p&gt;Poseidon&amp;rsquo;s Realm - sahaguin high king&lt;/p&gt;&#10;&lt;p&gt;Sewers of Lyme - giant toad&lt;/p&gt;&#10;&lt;p&gt;VK&lt;/p&gt;&#10;&lt;p&gt;F.O.C. - Dollface&lt;/p&gt;&#10;&lt;p&gt;F.O.C. - Honky&lt;/p&gt;&#10;&lt;p&gt;Newbatia - evil thug (east of inn)&lt;/p&gt;&#10;&lt;p&gt;I will update this post with any new mobs i find along the way that load hex tokens. If anyone wants to contribute to the list either post here or let me know in game via tell/mail.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Beach Staff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/beach-staff/</link><pubDate>Wed, 15 Dec 2010 20:42:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/beach-staff/</guid><description>&lt;div class="post" data-post-id="32166" data-author="jezer" data-date="2010-12-15T20:42:04+00:00" data-subject="Beach Staff"&gt;&#13;&#10;&lt;p&gt;query high about beach-staff&lt;/p&gt;&#10;&lt;p&gt;High Priest of Wisdom tells you &amp;lsquo;Certainly, Sir! Let me tell you about a knotted beach staff:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;staff beach knotted elite&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 175drachma, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;0D0&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;This item could do with a bump too. There is already a +10 mana weapon in game&amp;hellip; albeit 8 daggers forged from Mystica.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a white-silken bag</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-white-silken-bag/</link><pubDate>Wed, 15 Dec 2010 18:55:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-white-silken-bag/</guid><description>&lt;div class="post" data-post-id="32165" data-author="*Isabo*" data-date="2010-12-15T18:55:11+00:00" data-subject="a white-silken bag"&gt;&#13;&#10;&lt;p&gt;Greetings mortals.&lt;/p&gt;&#10;&lt;p&gt;Got several prays about this item from some of you, puny mortals. Its just a custom bag, for those little shiny shards. There are more useful custom bags that can be found around the world, like those for keys. And yet, this one cost drachma.&lt;/p&gt;&#10;&lt;p&gt;So, made this one slightly better : a bit bigger and now it is closable. Hope this small changes somewhat justify its high cost.&lt;/p&gt;&#10;&lt;p&gt;Change is in game already. If you have a bag, you may need to rent/come back for change to be applied.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chronicle of the First Druid - Minoan Axe</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/chronicle-of-the-first-druid-minoan-axe/</link><pubDate>Fri, 10 Dec 2010 12:24:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/chronicle-of-the-first-druid-minoan-axe/</guid><description>&lt;div class="post" data-post-id="32138" data-author="Magi" data-date="2010-12-10T12:24:40+00:00" data-subject="Chronicle of the First Druid - Minoan Axe"&gt;&#13;&#10;&lt;p&gt;Chronicle of the First Druid&lt;/p&gt;&#10;&lt;p&gt;The first time I successfully shifted into the form of a mighty Minotaur, I&amp;rsquo;d felt it. An overwhelming sense of sheer power; the knowledge that I could rip out an enemy&amp;rsquo;s guts and spill them on the floor. Even the strength to chop limbs and heads with my powerful blows.&lt;/p&gt;&#10;&lt;p&gt;But something was missing. Despite my best efforts I could never get the right leverage to perform these feats of strength.&lt;/p&gt;&#10;&lt;p&gt;At 6 o&amp;rsquo; clock am on the Day of Thunder, I undertook the quest &amp;rsquo;leverage'.&lt;/p&gt;&#10;&lt;p&gt;From dusty tomes, to obscure villages, and even in detestable taverns, I sought a weapon that would grant me the power that was rightfully mine. My fellow adventurers laughed me to scorn and wished me luck only with the greatest of sarcasm. But, by Thunder, I was the First Druid! As a child [0x38] I&amp;rsquo;d learned to take the form of an ancient wurm. I&amp;rsquo;d wrested the form of Naga from the elements while warriors were still learning the use of iron and blade [Milestone 2x40]. If there were any chance of success in this quest, I would not leave it to another.&lt;/p&gt;&#10;&lt;p&gt;At length, I found my first clue in an ancient library [the eq list, no mob indicated]:&lt;/p&gt;&#10;&lt;p&gt;An irrelevant legend of a time best not remembered mentioned an unlikely hero; a minotaur! Details were not forthcoming, but it seems he had wielded a &amp;lsquo;cloven taurine axe&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;I travelled the world, and with bardic song persuaded the locals to part with any knowledge of the unlikely weapon. Unfortunately, even the minotaurs of Ebony TowerT, the Crypt, the Labyrinth, and NEW_AREA [vision 4.minotaur] had no knowledge of the tool. On every continent I found naught but discouragement. Onward.&lt;/p&gt;&#10;&lt;p&gt;Bolstered then, by the knowledge that a minotaur had once wielded weapons, I undertook to find one that still possessed such an implement. There was only one:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The gruesome minotaur lowers its head at you, blowing fiery smoke from its&lt;/p&gt;&#10;&lt;p&gt;nostrils. Panting, it scrapes its left hoof coarsely across the floor, and&lt;/p&gt;&#10;&lt;p&gt;raises its axe. It has an insatiable appetite. There cannot be much time&lt;/p&gt;&#10;&lt;p&gt;before it charges.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;He would not speak with me, and charged immediate to attack. Sustaining heavy injury, I was forced to flee the battle.&lt;/p&gt;&#10;&lt;p&gt;I resolved to return again and again until I could decipher the manufacture of the axe, or perhaps convince him to part with it. On the second attempt, on the Day of Major Futility, I beat him to within inches of his life, and left him to ponder the wisdom of his futile aggression. A third time, at Dawn on the Day of the Bull, I again beat him down.&lt;/p&gt;&#10;&lt;p&gt;That evening as I returned to seek him again, I saw him wielding &amp;lsquo;a Minoan labrys&amp;rsquo;. [A Labrys, as all true students of history will recall, is a Greek Doubleheaded Axe.] I could not pass up the chance to study the weapon, and unfortunately in my excitement, I killed the gruesome beast. Sorrowful for the loss of life, but in possession of the Minoan Axe, I completed the quest &amp;rsquo;leverage&amp;rsquo; at 8 o&amp;rsquo;clock pm on the Day of the Bull.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Object &amp;lsquo;axe minoan labrys double enormous&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 20, Value: 38057gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme druids, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;The axe can only be wielded in Minotaur form (not human or other shifted). It functions for both deathblow and limb chopping (on lyme, in temp areas only). Much thanks to whichever immorts were involved in adding this item ingame so my quest wasn&amp;rsquo;t a failure!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wikileaks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wikileaks/</link><pubDate>Tue, 07 Dec 2010 19:12:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wikileaks/</guid><description>&lt;div class="post" data-post-id="32124" data-author="jezer" data-date="2010-12-07T19:12:02+00:00" data-subject="Wikileaks"&gt;&#13;&#10;&lt;p&gt;Any Comments? For/Against?&lt;/p&gt;&#10;&lt;p&gt;Scared the government might start spying on you or cancel your revenue if you say something? :twisted:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.cnbc.com/id/40551046" target="_blank" rel="noreferrer"&gt;http://www.cnbc.com/id/40551046&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32125" data-author="Thraxas" data-date="2010-12-07T21:00:09+00:00" data-subject="Re: Wikileaks"&gt;&#13;&#10;&lt;p&gt;Suspicious that he&amp;rsquo;s had a warrent issued for his extrodition for charges previously dropped within days of the posts starting to go up especially when the prosecution refuses to discuss charges with or take calls from his lawyers.&lt;/p&gt;&#10;&lt;p&gt;The leaks might be right might be wrong but trumping up charges to get him into a country thats prepared to hand him over to US so he can face shoot from the hip justice is just plain wrong.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell Saves</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-saves/</link><pubDate>Mon, 06 Dec 2010 09:40:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-saves/</guid><description>&lt;div class="post" data-post-id="32117" data-author="Dubbs" data-date="2010-12-06T09:40:26+00:00" data-subject="Spell Saves"&gt;&#13;&#10;&lt;p&gt;Hey&amp;hellip;.I was wondering if there is some material that i could read to get a better understanding of how spell saves works.. To my current knowledge, it is best to have &amp;ldquo;-&amp;ldquo;spellsaves eq&amp;hellip;.for casting blast/damage spells&amp;hellip;..I could not find anything on this..I would like to know if I&amp;rsquo;m wasting my time searching for this type of eq..maybe a little explanation on how it&amp;rsquo;s coded? I also see + spellsaves eq.. so this would be &amp;ldquo;no good&amp;rdquo;? idk.. any help would be much appreciated :mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>imba char for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/imba-char-for-trade/</link><pubDate>Wed, 01 Dec 2010 11:02:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/imba-char-for-trade/</guid><description>&lt;div class="post" data-post-id="32103" data-author="Dragoth" data-date="2010-12-01T11:02:17+00:00" data-subject="imba char for trade"&gt;&#13;&#10;&lt;p&gt;Want to be doing stuff like this ?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;825hp 501ma 357mv&amp;gt;backstab guard&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A gate guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A gate guard makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;You drive Rogue&amp;rsquo;s Dagger to the hilt in a gate guard and he shudders from the poison.&lt;/p&gt;&#10;&lt;p&gt;A gate guard makes a strange sound but is suddenly very silent, as you place Rogue&amp;rsquo;s Dagger in his back!&lt;/p&gt;&#10;&lt;p&gt;A gate guard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3498841.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a gate guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a gate guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 4550 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;825hp 501ma 342mv&amp;gt;Armor Report for A gate guard: Avoided (%) :Missed (%) Parried (%) Wraithform (%) Bounced (%)&lt;/p&gt;&#10;&lt;p&gt;I used 0 frostbolts to kill A gate guard.&lt;/p&gt;&#10;&lt;p&gt;Who should the spell be cast upon?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;825hp 501ma 344mv&amp;gt;backstab guard&lt;/p&gt;&#10;&lt;p&gt;A gate guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A gate guard makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;A gate guard makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;824hp 500ma 331mv&amp;gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The song ends and you don&amp;rsquo;t feel so fierce any more.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;822hp 498ma 332mv&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A gate guard vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;822hp 473ma 332mv&amp;gt;You pierce a gate guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a gate guard&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A gate guard looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;A gate guard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3493763.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a gate guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a gate guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 6507 coins.&lt;/p&gt;&#10;&lt;p&gt;AND this ?&lt;/p&gt;&#10;&lt;p&gt;An elite castle guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;An elite castle guard makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;An elite castle guard makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;An elite castle guard makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in his back.&lt;/p&gt;&#10;&lt;p&gt;Your brutal backstab causes an elite castle guard to writhe in agony, opening up his defenses!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;757hp 454ma 332mv&amp;gt;|&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing an elite castle guard instantly.&lt;/p&gt;&#10;&lt;p&gt;An elite castle guard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 4147928.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an elite castle guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of an elite castle guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 9763 coins.&lt;/p&gt;&#10;&lt;p&gt;This exp machine is now for trade. Wish i had time and energy for two chars, but i dont.&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 40 Ne: 31 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You have (800/800+63) hit, (522/522+59) mana and (3332/332+52) movement points.&lt;/p&gt;&#10;&lt;p&gt;You have seventy-six drachma.&lt;/p&gt;&#10;&lt;p&gt;Str: 15[16], Int: 18[18], Wis: 18[14], Dex: 18[18], Con: 17[15]&lt;/p&gt;&#10;&lt;p&gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a glowing oyster&amp;rsquo;s pearl&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the ring of the dead&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a crystal ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a jacket engraved with the king&amp;rsquo;s symbol&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of shadows&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; Ogre Hide Leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of fox hide sandals&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; mailed gloves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; Sleeves of the Clown Lord Marshall&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the Wind Shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a multicolored mantle..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a silk belt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a skeletal branch..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;======================================================================&lt;/p&gt;&#10;&lt;p&gt;You have (838/838+59) hit, (601/601+49) mana and (332/332+52) movement points.&lt;/p&gt;&#10;&lt;p&gt;Str: 15[16], Int: 18[18], Wis: 15[14], Dex: 18[18], Con: 18[15]&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the obsidian jewel of souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; ruby platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of shadows&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; Ogre Hide Leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of fox hide sandals&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; mailed gloves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; Sleeves of the Clown Lord Marshall&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the Wind Shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a multicolored mantle..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a flaming sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a skeletal branch..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;======================================================================&lt;/p&gt;&#10;&lt;p&gt;You have (829/779+50) hit, (582/450+23) mana and (349/360+41) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -4.0.&lt;/p&gt;&#10;&lt;p&gt;You have +26 to hit, +16 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You are singing &amp;rsquo;lion chorus'.&lt;/p&gt;&#10;&lt;p&gt;Str: 19[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; Orb of Wrath&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; the guards of the emerald tide..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thief&amp;rsquo;s shadow bending half-cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a black suit of dwarven platemail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a prison guard helmet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; dwarvish greaves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of onyx and diamond-studded gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of molten lava..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a giant oyster shell&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Specialization..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a dull red belt (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Rogue&amp;rsquo;s Dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;p&gt;What do i want for it ? Only a Rhodochrosite Rune or 5 Rhodo gems. and thats it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Assisting mobs</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/assisting-mobs/</link><pubDate>Sat, 27 Nov 2010 04:18:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/assisting-mobs/</guid><description>&lt;div class="post" data-post-id="32101" data-author="*Isabo*" data-date="2010-11-27T04:18:34+00:00" data-subject="Assisting mobs"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;There have been for quite a while an annoying bug related to mob assisting other mobs. Game was not correctly setting the assisting mob to be fighting, so it was showing on look as not fighting, remembering people (and attacking) over and over, etc. Think we finally got it :&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Before :&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You magically create a giant spiked lizard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You magically create a giant spiked lizard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;The jaguar arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You hit a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;You deal a massive blow to one of a giant spiked lizard&amp;rsquo;s vital&lt;/p&gt;&#10;&lt;p&gt;organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a giant spiked lizard with your hit.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat. &amp;lt;- 14 attacks, mob have 7 per&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat. round, so both are attacking.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You hit a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You miss a giant spiked lizard with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The Foot of the Great Tree&lt;/p&gt;&#10;&lt;p&gt;You are at the base of the trunk of an immense tree, at least twenty&lt;/p&gt;&#10;&lt;p&gt;feet in diameter. The trunk is covered with vines, mosses and kudzu,&lt;/p&gt;&#10;&lt;p&gt;which you could probably climb. Ancient roots stretch out across the&lt;/p&gt;&#10;&lt;p&gt;leaf-covered forest floor.&lt;/p&gt;&#10;&lt;p&gt;The dim sunlight filtering down through the leaves shows a path&lt;/p&gt;&#10;&lt;p&gt;running east and west.&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard is here, fighting YOU!&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard wanders around aimlessly. &amp;lt;- But this one do not show it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5501rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;After the fix :&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You magically create a giant spiked lizard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You magically create a giant spiked lizard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Edge of the Jungle&lt;/p&gt;&#10;&lt;p&gt;The wide trail disappears into a thick, noisy jungle to the west. You&lt;/p&gt;&#10;&lt;p&gt;can see some huge trees deep inside of it. The raucous noises of birds&lt;/p&gt;&#10;&lt;p&gt;and animals pour forth from the jungle, which evidently teems with life.&lt;/p&gt;&#10;&lt;p&gt;The trail gets larger to the east.&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;A large warning sign stands next to the entrance to the jungle.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard wanders around aimlessly.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard wanders around aimlessly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&amp;gt;You hit a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You hit a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses you with his beat. &amp;lt;- Second mob join fight.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Edge of the Jungle&lt;/p&gt;&#10;&lt;p&gt;The wide trail disappears into a thick, noisy jungle to the west. You&lt;/p&gt;&#10;&lt;p&gt;can see some huge trees deep inside of it. The raucous noises of birds&lt;/p&gt;&#10;&lt;p&gt;and animals pour forth from the jungle, which evidently teems with life.&lt;/p&gt;&#10;&lt;p&gt;The trail gets larger to the east.&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;A large warning sign stands next to the entrance to the jungle.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard is here, fighting YOU! &amp;lt;- And voila, both are fighting&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard is here, fighting YOU!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;5727rm 0wz 0sv&lt;/p&gt;&#10;&lt;p&gt;This bug has been there a lot of time and we tried to fix it several times withouth any luck. Also, we have tested the fix for several hours, but it could have some colateral effect that we didnt see. For those reasons, I would like to ask you guys to keep an eye on assisting mobs and report any odd things that you see.&lt;/p&gt;&#10;&lt;p&gt;Thanks Nobody and Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silence vs. warcry</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/silence-vs-warcry/</link><pubDate>Sat, 27 Nov 2010 01:15:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/silence-vs-warcry/</guid><description>&lt;div class="post" data-post-id="32100" data-author="*Isabo*" data-date="2010-11-27T01:15:02+00:00" data-subject="Silence vs. warcry"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Those war hymns called warcries will no longer be usable while you are under the curse of the silence.&lt;/p&gt;&#10;&lt;p&gt;Thanks Magi for reporting.&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie guide</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-guide/</link><pubDate>Mon, 22 Nov 2010 02:08:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-guide/</guid><description>&lt;div class="post" data-post-id="32097" data-author="Dragoth" data-date="2010-11-22T02:08:55+00:00" data-subject="Newbie guide"&gt;&#13;&#10;&lt;p&gt;Hey guys as most of you know, im putting together a database of major topics for newbies to read. I&amp;rsquo;m practically done with the script and i have about a few days work left to have it exactly where i want it to be in terms of functionality. However, writing tome after tome of newbie helpful info, i dont enjoy so much. I have about 12 helpfiles i wrote in txt format, so if you think you could have the time to either run through them and edit, or add something new or write a completely new helpfile on another topic i&amp;rsquo;m sure newbies would appreciate. If you want newbies to understand the game that we love so much here&amp;rsquo;s your chance to contribute!&lt;/p&gt;&#10;&lt;p&gt;helpfiles i have so far are:basics, talking, movement, killing, death, equipment, character, levels, skills, spells , group (1/3 complete) necromancer guide, mage guide.&lt;/p&gt;&#10;&lt;p&gt;If you would like to help out just send Anrok a mail with your email through ingame mail system and i will send you either a zip with all the files or a selected txt file.&lt;/p&gt;&#10;&lt;p&gt;The purpose of this is to expand on the ingame helpfiles and to organize them in a coherent and interactive way so a) newbie knows where to look for helpfiles he needs b) newbie recieves information beyond what helpfiles can provide. c) newbie recieves answers to questions that ingame helpfiles cant ever provide.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thule EQ Group Planning</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thule-eq-group-planning/</link><pubDate>Sat, 20 Nov 2010 11:20:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thule-eq-group-planning/</guid><description>&lt;div class="post" data-post-id="32093" data-author="Teron" data-date="2010-11-20T11:20:18+00:00" data-subject="Thule EQ Group Planning"&gt;&#13;&#10;&lt;p&gt;Greetings, heroes.&lt;/p&gt;&#10;&lt;p&gt;I plan to lead an AH EQ group on 14th of Dec, Tuesday, starting at about 1pm EST (12am server time) until 11am EST (10am server time) and also from 7pm Tuesday to 1am EST Wednesday.&lt;/p&gt;&#10;&lt;p&gt;To see server time from inside the mud, type: time started.&lt;/p&gt;&#10;&lt;p&gt;EST is server time +1&lt;/p&gt;&#10;&lt;p&gt;GMT is server time +7&lt;/p&gt;&#10;&lt;p&gt;Everyone&amp;rsquo;s welcome, prepare a list of 2-3 items to call.&lt;/p&gt;&#10;&lt;p&gt;A few rules:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;no afk in fights&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;warn, if you go afk other than on regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;no wandering, while on the run&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;debuff large mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;we kill mobs that a) we can kill b) have beacons to (I can run once for a beacon, but don&amp;rsquo;t over use it). Ask others to run or set a beacon/passage for you, if you can&amp;rsquo;t run or set beacon.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;remind me, if your mob hasn&amp;rsquo;t been hit, I might&amp;rsquo;ve missed it (or put it at the end of the runs, likewise)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you call items, not mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;me and you can call 2 items at a time, but we kill second-call mobs, when the first-call ones are dead (unless the 2nd call is really easy, like the master-monk in Crypt).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you can&amp;rsquo;t call something if you can&amp;rsquo;t use it immediately (no newbie chars calling tri40 eq)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;we use pets, so this isn&amp;rsquo;t an exp group&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I usually give the tank a priority over my call.&lt;/p&gt;&#10;&lt;p&gt;Meet you at the Wide Gate at 1am EST and 7pm EST Tuesday, 14th Dec.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost EQ in BH town</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-in-bh-town/</link><pubDate>Sat, 20 Nov 2010 05:43:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-in-bh-town/</guid><description>&lt;div class="post" data-post-id="32091" data-author="Magi" data-date="2010-11-20T05:43:19+00:00" data-subject="Lost EQ in BH town"&gt;&#13;&#10;&lt;p&gt;Koniec found some goods rotting on the floor in BH town. Let him know what you lost and he&amp;rsquo;ll hook you up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes in second wind</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-in-second-wind/</link><pubDate>Sat, 20 Nov 2010 01:23:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-in-second-wind/</guid><description>&lt;div class="post" data-post-id="32089" data-author="*Isabo*" data-date="2010-11-20T01:23:30+00:00" data-subject="Changes in second wind"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Added message when it fails.&lt;/li&gt;&#10;&lt;li&gt;Halved moves cost when it fails.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting &amp;hellip; a lot of times &amp;hellip; :lol:&lt;/p&gt;&#10;&lt;p&gt;Changes will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some advice about small groups needed</title><link>https://forum.slothmud.net/town-crier/newbie-questions/some-advice-about-small-groups-needed/</link><pubDate>Fri, 19 Nov 2010 13:05:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/some-advice-about-small-groups-needed/</guid><description>&lt;div class="post" data-post-id="32080" data-author="jess" data-date="2010-11-19T13:05:12+00:00" data-subject="Some advice about small groups needed"&gt;&#13;&#10;&lt;p&gt;When in a small group (2,3 man) should everyone use man back triggers?&lt;/p&gt;&#10;&lt;p&gt;I was point in a 2 man group with the other member in the back line. I often get the message &amp;lsquo;Your front line collapses! Your group is thrown into chaos!&amp;rsquo; usually followed by &amp;lsquo;You can&amp;rsquo;t fall back, you&amp;rsquo;re being attacked!&amp;rsquo; so I stay on point. However sometimes the front line collapses completely and I lose point, end up in the back line with the other member in the front line being attacked.&lt;/p&gt;&#10;&lt;p&gt;Is there anything I can do to stop this and stay on point? Would it be better not to use man back triggers at all in small groups? If so what size group should they be used for? Should all members of a small group turn them off or only the one on point?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>newbie eq found</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-eq-found/</link><pubDate>Fri, 19 Nov 2010 02:57:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-eq-found/</guid><description>&lt;div class="post" data-post-id="32078" data-author="Teron" data-date="2010-11-19T02:57:48+00:00" data-subject="newbie eq found"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve found some newbie eq in the south-western corner of the path around Settlestone.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve saved a few valuable items on a storage character and left the rest in place.&lt;/p&gt;&#10;&lt;p&gt;If you tell me what you&amp;rsquo;ve lost, I&amp;rsquo;ll return it to you.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Taron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple small things about guilds</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-things-about-guilds/</link><pubDate>Thu, 18 Nov 2010 21:10:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-things-about-guilds/</guid><description>&lt;div class="post" data-post-id="32076" data-author="*Isabo*" data-date="2010-11-18T21:10:58+00:00" data-subject="Couple small things about guilds"&gt;&#13;&#10;&lt;p&gt;Greeting, mortals.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Yuri room (Bard guild on Thordfalan) has been made safe.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Shyla for reporting.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Jacinto (Bard guildmaster on Thalassas) will no longer loot.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplication creatures</title><link>https://forum.slothmud.net/town-crier/newbie-questions/supplication-creatures/</link><pubDate>Tue, 16 Nov 2010 14:18:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/supplication-creatures/</guid><description>&lt;div class="post" data-post-id="32051" data-author="Kelgar" data-date="2010-11-16T14:18:26+00:00" data-subject="Supplication creatures"&gt;&#13;&#10;&lt;p&gt;Hello everyone!&lt;/p&gt;&#10;&lt;p&gt;Today I have finally summoned my first level 40 supplication creature - a Xeg-Yi. Some questions arise.&lt;/p&gt;&#10;&lt;p&gt;Last time I used supplication, it was for healing with a peri. Does lvl 40 good creature also work in the same way?&lt;/p&gt;&#10;&lt;p&gt;Another, more general question, is the following. Xeg-Yi, as I understand, is simply there to fight with me. But how do I use it effectively? If i order it to attack and then I assist, it somehow disengages from battle after several rounds. If it assists me everything goes fine, though I&amp;rsquo;m not sure, maybe it also disengages.&lt;/p&gt;&#10;&lt;p&gt;How do you typically use these creatures? )))&lt;/p&gt;&#10;&lt;p&gt;Thanks ahead for your answers!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Circle of Healing reduced</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/circle-of-healing-reduced/</link><pubDate>Mon, 15 Nov 2010 03:21:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/circle-of-healing-reduced/</guid><description>&lt;div class="post" data-post-id="32037" data-author="*Splork*" data-date="2010-11-15T03:21:27+00:00" data-subject="Circle of Healing reduced"&gt;&#13;&#10;&lt;p&gt;We have had several complaints regarding Circle of Healing inside the Immortal and Mortal ranks and decided to finally do something regarding the issue. Currently, the spell grows with total levels and we have clerics doing upwards and over 200 hps per person in a group for about 55 mana. This makes it possible for a SINGLE character to heal large groups, say of 20 people, a total of 2000 + hps with 55 mana. This is just unacceptable and was not thought out well by its coder( me ). This is just an example but I think everyone can clearly see our point in this situation.&lt;/p&gt;&#10;&lt;p&gt;For the moment, I have lowered the total hps for which the spell heals and upped the mana cost. Ultimately, we hope to redo the spell and base it off a song. The circle will heal a base number of players in a group for a certain amount of hitpoints and as the player grows, the hps and number of players in a group for which the spell heals will grow, or something to that effect.&lt;/p&gt;&#10;&lt;p&gt;I am sorry guys and hope everyone understand, I should of thought this out better. I am hoping you guys look at this one from an administrators perspective and realize this is definitely in the best interest of the game.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Broadside</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/broadside/</link><pubDate>Sun, 14 Nov 2010 06:02:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/broadside/</guid><description>&lt;div class="post" data-post-id="32029" data-author="*Isabo*" data-date="2010-11-14T06:02:05+00:00" data-subject="Broadside"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Changed a bit the broadside requisites and checks, so there shouldnt be that &amp;ldquo;many mobs that have an enormous mass to avoid broadside &amp;ldquo;. :lol:&lt;/p&gt;&#10;&lt;p&gt;Thanks Taron for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix available on next crash/reboot (if someone recompiles the code before it, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Status of Shield of Thorns in the score</title><link>https://forum.slothmud.net/updates/mud-suggestions/status-of-shield-of-thorns-in-the-score/</link><pubDate>Sun, 14 Nov 2010 05:30:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/status-of-shield-of-thorns-in-the-score/</guid><description>&lt;div class="post" data-post-id="32028" data-author="Filk" data-date="2010-11-14T05:30:39+00:00" data-subject="Status of Shield of Thorns in the score"&gt;&#13;&#10;&lt;p&gt;Would be nice to see that info, like clerics see info about their aerial servant.&lt;/p&gt;&#10;&lt;p&gt;Also. Why not make it recastable, without need to break it or dispel. Like waterbreating, fly, darksight and some other spells. It sounds logical. They are thorns, and you just let them grow to the full. :roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32031" data-author="jezer" data-date="2010-11-14T18:37:12+00:00" data-subject="Re: Status of Shield of Thorns in the score"&gt;&#13;&#10;&lt;p&gt;You are already pretty thorny! :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thalassas mailman</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/thalassas-mailman/</link><pubDate>Sun, 14 Nov 2010 03:27:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/thalassas-mailman/</guid><description>&lt;div class="post" data-post-id="32027" data-author="*Isabo*" data-date="2010-11-14T03:27:26+00:00" data-subject="Thalassas mailman"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Moved the mail man on Thalassas town one north (between bank and ticket seller), so you guys have no problem sending mudmail.&lt;/p&gt;&#10;&lt;p&gt;Thanks Shyla for reporting.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Concentration</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/concentration/</link><pubDate>Sat, 13 Nov 2010 19:15:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/concentration/</guid><description>&lt;div class="post" data-post-id="32019" data-author="*Isabo*" data-date="2010-11-13T19:15:01+00:00" data-subject="Concentration"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Concentration had firewind as prereq spell, remains of the days when we only had 4 classes. Removed it.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32020" data-author="Clink" data-date="2010-11-13T22:04:20+00:00" data-subject="Re: Concentration"&gt;&#13;&#10;&lt;p&gt;I am in wholehearted support of this fix.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Black heart jewel</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/black-heart-jewel/</link><pubDate>Sat, 13 Nov 2010 18:43:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/black-heart-jewel/</guid><description>&lt;div class="post" data-post-id="32018" data-author="*Isabo*" data-date="2010-11-13T18:43:21+00:00" data-subject="Black heart jewel"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Black heart jewel was removed (not poping) from the game few time ago, prolly since it was an strength potion and the strength system got changed.&lt;/p&gt;&#10;&lt;p&gt;Have changed the spells on it and zoned back to where it was.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bots</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bots/</link><pubDate>Sat, 13 Nov 2010 18:29:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bots/</guid><description>&lt;div class="post" data-post-id="32017" data-author="*Isabo*" data-date="2010-11-13T18:29:29+00:00" data-subject="Bots"&gt;&#13;&#10;&lt;p&gt;Good day, guys.&lt;/p&gt;&#10;&lt;p&gt;Been speaking with some people about man back lag, bots, the sense of the life and all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Just a couple of random toughts :&lt;/p&gt;&#10;&lt;p&gt;:!: Man back lag showed up as a need due to people that sit on back row and bot. People still bot, man back lag is still there.&lt;/p&gt;&#10;&lt;p&gt;:!: Wanna the mud to be a diferent scenario where man back lag could be removed? Do not support bots.&lt;/p&gt;&#10;&lt;p&gt;:!: Im leading and a bot follow. I ungroup him but later (or another day) he do it again. And again. And again. What can I do? If you are sure he is boting, just push him to an agro mob and then ungroup him. Problem solved.&lt;/p&gt;&#10;&lt;p&gt;:!: Will I be punished as pkiller if I do it? Of course, you have to be sure he is boting with no doubt. In the past, that kind of actions have been tolerated.&lt;/p&gt;&#10;&lt;p&gt;:!: And, as a personal note (not speaking in the name of all immortals now), I will fully support you if you have problems due to this. Support to the point of being wiped if needed before acepting any punishment to you because of it.&lt;/p&gt;&#10;&lt;p&gt;Best regard.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Boats</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/boats/</link><pubDate>Sat, 13 Nov 2010 17:18:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/boats/</guid><description>&lt;div class="post" data-post-id="32016" data-author="*Isabo*" data-date="2010-11-13T17:18:45+00:00" data-subject="Boats"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Like most of you already noticed, we have been lately making little fixes to boats here and there.&lt;/p&gt;&#10;&lt;p&gt;Some are somewhat important, like enabling The Envy of Phlegyas or Charon&amp;rsquo;s Grief. Others are just cosmetic, like fixing the order of boats for schedulers and stuff.&lt;/p&gt;&#10;&lt;p&gt;Either way, it is all done now. From the moment of you read this post, if you see something odd about boats, please, let us know so we can fix it.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd : Before some lovely cleric start whinning, the summon boat spell was not part of this project &amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some site suggestions.</title><link>https://forum.slothmud.net/updates/web-site-suggestions/some-site-suggestions/</link><pubDate>Thu, 11 Nov 2010 10:37:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/some-site-suggestions/</guid><description>&lt;div class="post" data-post-id="32002" data-author="Filk" data-date="2010-11-11T10:37:25+00:00" data-subject="Some site suggestions."&gt;&#13;&#10;&lt;p&gt;1.When displaying cp in eqlist, show what it is cp for. Probably with expandable block, like forge info. Should be very usefull when you found something and dont know how usefull it is.&lt;/p&gt;&#10;&lt;p&gt;2.Maybe posibility to change view of eq list, to something like old eq list design. You know, table view. One line - one item, separated by wear type.&lt;/p&gt;&#10;&lt;p&gt;Separation by type is good idea even to basic view. Not straight list of items, but devided into sections.&lt;/p&gt;&#10;&lt;p&gt;Those additions not so hard to implement, but quite usefull.&lt;/p&gt;&#10;&lt;p&gt;Thanks for attention.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gem bug ?</title><link>https://forum.slothmud.net/updates/bug-reporting/gem-bug/</link><pubDate>Mon, 08 Nov 2010 10:46:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/gem-bug/</guid><description>&lt;div class="post" data-post-id="31995" data-author="Dragoth" data-date="2010-11-08T10:46:41+00:00" data-subject="Gem bug ?"&gt;&#13;&#10;&lt;p&gt;&amp;lt;310hp 206ma 216mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre an albino snow leopard to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws an albino snow leopard very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes an albino snow leopard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws an albino snow leopard very hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie hits an albino snow leopard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie hits an albino snow leopard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie hits an albino snow leopard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An albino snow leopard viciously massacres a wraith with his hit.&lt;/p&gt;&#10;&lt;p&gt;A wraith has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;Everything a wraith was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;A wraith stops following you.&lt;/p&gt;&#10;&lt;p&gt;A lone thunderclap rumbles past as a shiny GEM emerges from the void!!!&lt;/p&gt;&#10;&lt;p&gt;An albino snow leopard&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An albino snow leopard&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an albino snow leopard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You slash an albino snow leopard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An albino snow leopard is blasted into itty bitty pieces by an arcane gesture from a massive Ju-Ju Zombie.&lt;/p&gt;&#10;&lt;p&gt;An albino snow leopard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 4377236 experience points.&lt;/p&gt;&#10;&lt;p&gt;get all corpse&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an albino snow leopard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;176hp 208ma 217mv&amp;gt;OUCH!!! &amp;mdash;134&amp;ndash; Need:623 (22%)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;177hp 208ma 218mv&amp;gt;You get gold coins from the corpse of an albino snow leopard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 20000 coins.&lt;/p&gt;&#10;&lt;p&gt;It seems that if my undeads kill the mob i dont get the gem ? :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>It might be nice if more people helped with stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/it-might-be-nice-if-more-people-helped-with-stuff/</link><pubDate>Sat, 06 Nov 2010 05:49:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/it-might-be-nice-if-more-people-helped-with-stuff/</guid><description>&lt;div class="post" data-post-id="31986" data-author="Shyla" data-date="2010-11-06T05:49:07+00:00" data-subject="It might be nice if more people helped with stuff"&gt;&#13;&#10;&lt;p&gt;Too often I have found that it is the same people over and over again always helping other people and too often when you need a raise/cr/killing a mob etc you can&amp;rsquo;t seem to get people tohelp you especially if they are grouped&amp;hellip; but one thing you should all keep in mind is YOU could be that person that needs help and it might be nice if more people would take the time to help one another out. Even if you aren&amp;rsquo;t needing help today chances are you might some day and the help you give others might be the help you get back in return.&lt;/p&gt;&#10;&lt;p&gt;Thanks for listening to me rent&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid elephant form bug</title><link>https://forum.slothmud.net/updates/bug-reporting/druid-elephant-form-bug/</link><pubDate>Fri, 05 Nov 2010 08:13:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/druid-elephant-form-bug/</guid><description>&lt;div class="post" data-post-id="31970" data-author="Filk" data-date="2010-11-05T08:13:24+00:00" data-subject="Druid elephant form bug"&gt;&#13;&#10;&lt;p&gt;Its written in help files, that elephants can bash and stop.&lt;/p&gt;&#10;&lt;p&gt;Was trying to use bash, whle in that form, and was constantly missing. Actually never was able to bash. Checked my practice skill page and realized, that elephant dont have bash skill learned. While in human form i do.&lt;/p&gt;&#10;&lt;p&gt;So i tried to read book while in elephant form, and after that, before i switched to human form, i was able to bash. Though on mobs i tested, i still wasnt able to bash them to the ground.&lt;/p&gt;&#10;&lt;p&gt;So kinda there is bug with knowing bash skill in that form. As well as some fixes required maybe to bash chance while in elephant. Since now that bash/stomp combo in elephant just dont work. And with one attack less, then in crocodile form, elephant becomes less desired.&lt;/p&gt;&#10;&lt;p&gt;Thanks for attention.&lt;/p&gt;&#10;&lt;p&gt;upd: maybe that bash bug exists not only on elephant form, but in other forms able to bash also. (Chimaera?) And i cant check, how other skills, that players can use, works while they in forms.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>quest undertake causing command denial</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-undertake-causing-command-denial/</link><pubDate>Fri, 05 Nov 2010 01:14:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-undertake-causing-command-denial/</guid><description>&lt;div class="post" data-post-id="31968" data-author="Oboe" data-date="2010-11-05T01:14:49+00:00" data-subject="quest undertake causing command denial"&gt;&#13;&#10;&lt;p&gt;After undertaking a quest at about 2010-11-04 19:45 (mud time), the mud no longer processed my commands while I remained in the room with the questing mob. I just got a new prompt without any of the command&amp;rsquo;s usual outcomes:&lt;/p&gt;&#10;&lt;p&gt;You ask a naga about &amp;lsquo;quests&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;A naga tells you &amp;lsquo;I offer the quest &amp;lsquo;pretty_clothes&amp;rsquo; for 100000 experience points.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 100mv indoors 5:11 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ask naga about pretty_clothes&lt;/p&gt;&#10;&lt;p&gt;You ask a naga about &amp;lsquo;pretty_clothes&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;A naga tells you &amp;lsquo;I am going to a wedding at my temple and I don&amp;rsquo;t have anything to wear!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 102mv indoors 5:15 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;undertake pretty_clothes&lt;/p&gt;&#10;&lt;p&gt;A naga tells you &amp;lsquo;Can you bring to me something pretty? I need something that I can wear easily and would like it&lt;/p&gt;&#10;&lt;p&gt;to have many colors, and ribbons.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 105mv indoors 5:21 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 5:55 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 5:57 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 5 o&amp;rsquo;clock am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 6 o&amp;rsquo;clock am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 6:01 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 6:06 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 6:07 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;133hp 139ma 112mv indoors 6:10 am&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;I stilled received any mud messages (mobs casting spells, being hungry, tells, gossips, etc), but my commands had no effect as shown above. Chobbs pushed me out of the room, and my commands once again worked normally. When I re-entered the room, my commands again ceased to work. Disconnecting and reconnecting had no effect. Chobbs also indicated that one other player recently reported this, for a different autoquest.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>max dex and thief skills</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/max-dex-and-thief-skills/</link><pubDate>Thu, 04 Nov 2010 20:43:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/max-dex-and-thief-skills/</guid><description>&lt;div class="post" data-post-id="31962" data-author="Spink" data-date="2010-11-04T20:43:41+00:00" data-subject="max dex and thief skills"&gt;&#13;&#10;&lt;p&gt;From the stat ordering page in sloth library:&lt;/p&gt;&#10;&lt;p&gt;Dexterity (DEX) strongly affects many thief skills, and a high value improves your&lt;/p&gt;&#10;&lt;p&gt;AC (armor class)&lt;/p&gt;&#10;&lt;p&gt;Does anyone know what these skills are, and if they are affected by +max dex?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31963" data-author="Dragoth" data-date="2010-11-04T22:01:08+00:00" data-subject="Re: max dex and thief skills"&gt;&#13;&#10;&lt;p&gt;after testing between 18 and 20 dex i&amp;rsquo;ve seen no noticeable differences between my backstab rates at least.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>second wind missing from skill stats</title><link>https://forum.slothmud.net/updates/web-site-suggestions/second-wind-missing-from-skill-stats/</link><pubDate>Thu, 04 Nov 2010 14:31:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/second-wind-missing-from-skill-stats/</guid><description>&lt;div class="post" data-post-id="31961" data-author="Teron" data-date="2010-11-04T14:31:31+00:00" data-subject="second wind missing from skill stats"&gt;&#13;&#10;&lt;p&gt;Second wind is missing from skill stats.&lt;/p&gt;&#10;&lt;p&gt;It also is missing a message, when it fails, but I&amp;rsquo;ve reported it to bugs already (twice).&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stat and Max_Stat on Shift Forms?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stat-and-max-stat-on-shift-forms/</link><pubDate>Tue, 02 Nov 2010 02:57:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stat-and-max-stat-on-shift-forms/</guid><description>&lt;div class="post" data-post-id="31955" data-author="Luna" data-date="2010-11-02T02:57:46+00:00" data-subject="Stat and Max_Stat on Shift Forms?"&gt;&#13;&#10;&lt;p&gt;Hey,&lt;/p&gt;&#10;&lt;p&gt;I just wanted to ask how the stat and max_stat modifiers acted on the stats of a shifted form?&lt;/p&gt;&#10;&lt;p&gt;In s3, I know +stat EQ functioned to increase stats beyond 18, and wanted to know is this was still true in s4, or if max_str gear would be needed?&lt;/p&gt;&#10;&lt;p&gt;Just seems alot of the +str gear QUICKLY becomes useless to a druid if it doesnt increase&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I.E.&lt;/p&gt;&#10;&lt;p&gt;inked-eye ring is 0.0 +str +infravision, and no longer required for a form (used to be for sea dragon). It requires avatar levels to use&amp;hellip;so most likely EVERY form that a player that can wear this already will have 18 str.&lt;/p&gt;&#10;&lt;p&gt;Appreciate any response from Imms or players that have +str gear and can test how it interacts with their forms.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mirror image failing...</title><link>https://forum.slothmud.net/town-crier/newbie-questions/mirror-image-failing/</link><pubDate>Mon, 01 Nov 2010 12:44:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/mirror-image-failing/</guid><description>&lt;div class="post" data-post-id="31951" data-author="Kelgar" data-date="2010-11-01T12:44:36+00:00" data-subject="Mirror image failing..."&gt;&#13;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your mirror image starts to form, then disappears.&lt;/p&gt;&#10;&lt;p&gt;Try again when you are more focused on your magical goals.&lt;/p&gt;&#10;&lt;p&gt;Why and when does this happen? :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31952" data-author="*Isabo*" data-date="2010-11-01T14:29:22+00:00" data-subject="Re: Mirror image failing..."&gt;&#13;&#10;&lt;p&gt;Greetings, Mage.&lt;/p&gt;&#10;&lt;p&gt;After you stab (and i guess after you deathgrip), you cant get mirror images up in a while.&lt;/p&gt;&#10;&lt;p&gt;Just hold on a bit and recast.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31956" data-author="Kelgar" data-date="2010-11-02T06:25:54+00:00" data-subject="Re: Mirror image failing..."&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Isabo&lt;/em&gt;,&lt;/p&gt;&#10;&lt;p&gt;Thanks for reply! I indeed did a couple of backstabs before that :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>druide shapeshifting bug</title><link>https://forum.slothmud.net/updates/bug-reporting/druide-shapeshifting-bug/</link><pubDate>Wed, 27 Oct 2010 22:02:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/druide-shapeshifting-bug/</guid><description>&lt;div class="post" data-post-id="31937" data-author="deku" data-date="2010-10-27T22:02:22+00:00" data-subject="druide shapeshifting bug"&gt;&#13;&#10;&lt;p&gt;your able to learn spells via books when your shapeshifted and use them in that form, it unlearns the spell when you revert back to normal form though.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Notell list</title><link>https://forum.slothmud.net/updates/bug-reporting/notell-list/</link><pubDate>Wed, 27 Oct 2010 00:18:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/notell-list/</guid><description>&lt;div class="post" data-post-id="31932" data-author="Tuck" data-date="2010-10-27T00:18:00+00:00" data-subject="Notell list"&gt;&#13;&#10;&lt;p&gt;I was reporting it before, but it still does not fixed.&lt;/p&gt;&#10;&lt;p&gt;Notell list resets on reboot/crash.&lt;/p&gt;&#10;&lt;p&gt;Please fix.&lt;/p&gt;&#10;&lt;p&gt;thanks in advance&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32008" data-author="Tuck" data-date="2010-11-12T22:59:23+00:00" data-subject="Re: Notell list"&gt;&#13;&#10;&lt;p&gt;bump&lt;/p&gt;&#10;&lt;p&gt;for a great justice&lt;/p&gt;&#10;&lt;p&gt;anyone fixing it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-changes/</link><pubDate>Sun, 24 Oct 2010 00:29:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-changes/</guid><description>&lt;div class="post" data-post-id="31924" data-author="Dragoth" data-date="2010-10-24T00:29:58+00:00" data-subject="Druid Changes"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll get the ball rolling:&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s freaking awesome!&lt;/p&gt;&#10;&lt;p&gt;I couldnt test many of them due my to level limitations but the progression feels great and it&amp;rsquo;s awesome how they are segmented into caster forms ( uses mana for casting but can hit ether and does strong damage ) and melee forms that are further segmented into weak-ish AC but good damage output and great AC but low-ish damage output. Both panther and bear forms are awesome and i see bear form as a very viable low-mid level tank, although i couldnt get the hang of panther&amp;rsquo;s pounce as it seemed to only work in dark rooms ( which makes sense, kinda ), but it would be even more awesome if it turns out that they are not limited to dark room only pouncing and would be great to see panthers as a viable replacement to thieves backstab in low-mid level groups.&lt;/p&gt;&#10;&lt;p&gt;All low level forms seem to have very good mana conservation so it looks like it could be a blast to level a druid with so many forms available at reasonable intervals.&lt;/p&gt;&#10;&lt;p&gt;2 bugs i found were boar&amp;rsquo;s charge just hitting the target for no damage and not engaging the fight and griffon form ( 2x40 + 32) shapeshifting me into some sort of eagle with 50% less health than its predecessor form ( which is also a caster form ) and hitting for silly small damage. And well, i would also expect the elephant to bash with a bit higher success rate, given its size and all :mrgreen:&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m kinda sad i cant test the higher forms yet, but i hope they are just as well balanced and progressive as the low-mid level ones and filled with just as many new, fun and druid defining skills!&lt;/p&gt;&#10;&lt;p&gt;Great job! Cheer!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shapeshift changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shapeshift-changes/</link><pubDate>Sat, 23 Oct 2010 17:48:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shapeshift-changes/</guid><description>&lt;div class="post" data-post-id="31922" data-author="*Splork*" data-date="2010-10-23T17:48:02+00:00" data-subject="Shapeshift changes"&gt;&#13;&#10;&lt;p&gt;Over the course of the last month, our Immortal team has worked on restructuring shapeshifting and hopefully solving some of the issues regarding the ability. Many of the complaints concerning this skill have been addressed and we hope the new changes only strengthen shapeshifting in general.&lt;/p&gt;&#10;&lt;p&gt;Shapeshifting is now structured similar to supplicants and necromancer pets. What this means is, the higher up in your classo that a player has chosen druid, the access to more unique forms this player will have.&lt;/p&gt;&#10;&lt;p&gt;Mana costs across the board, both upkeep and initial shift costs, have been greatly reduced. The major complaint regarding shapeshifting centered around the mana costs and the inability to stay in form for any length of time. We are hoping this addresses this complaint. It should also enable players to do more damage in form, as many of the abilities rely on mana to perform and the player should have much more due to the lower costs.&lt;/p&gt;&#10;&lt;p&gt;Lag has been decreased for most of the forms.&lt;/p&gt;&#10;&lt;p&gt;An additional twenty + forms have been created( thanks Chobbs!!!) and spread out throughout the life of a characterâ€™s levels. New creatures will be available at levels 40+25 and 40+32, as well as more Avatar forms. We are hoping the additional forms helps ease the pain of those of you who are losing the ability to shift into certain creatures by the scaling change. The newly created forms have some very interesting abilities, such as intercontinental travel and chopping on Lyme.&lt;/p&gt;&#10;&lt;p&gt;Overall, Id like to thank everyone who helped with the project but mostly Chobbs who led the charge. This was a total team effort.&lt;/p&gt;&#10;&lt;p&gt;Please remember there will be many adjustments and bug fixes pertaining to the new changes and forms, as they have not been thoroughly tested yet. Please report any bugs, abuses to one of us. This was a major project with Isabo and myself adjusting much of the shapeshift code, so there will be issues to fix. As well, with Chobbs creation of 20+ new forms, there is bound to be an exploit or two and bug or five that will need to be touched. Please don&amp;rsquo;t be afraid to suggest changes in abilities or stats or simply share a new idea.&lt;/p&gt;&#10;&lt;p&gt;The new helpfile is shapeshift creatures. We will be adding much more shapeshift eq and other fun things such as abilities which will be unlocked if a certain item is being worn in form.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necro pet (Liches) bugs</title><link>https://forum.slothmud.net/updates/bug-reporting/necro-pet-liches-bugs/</link><pubDate>Thu, 21 Oct 2010 18:14:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/necro-pet-liches-bugs/</guid><description>&lt;div class="post" data-post-id="31899" data-author="Teron" data-date="2010-10-21T18:14:24+00:00" data-subject="Necro pet (Liches) bugs"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When liches cast curse, they don&amp;rsquo;t take into account, if the mob is already cursed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When liches cast curse, they do it repeatedly, regardless if they have cast it already. (Haven&amp;rsquo;t liches cast weaken for me.)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Liches attempt to demon bind high-level mobs repeatedly.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Liches demon bind mobs that didn&amp;rsquo;t phase on me.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Liches don&amp;rsquo;t immediately use their mana. This is pretty uncomfortable, considering they are weaker, than other pets, they don&amp;rsquo;t use their abilities well this way and it&amp;rsquo;s best to kill the mob, rather than attempt to hit him (liches have noticeably lower hitroll, than wights or wraiths.).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;All of this makes them much worse, than the much easier available wraiths or even wights. I thought that pets should be better with levels (comparing wights to liches now).&lt;/p&gt;&#10;&lt;p&gt;You might say that liches blast and I need to use them for specific mobs - well - I tried - they don&amp;rsquo;t blast or cast in the ways specified above.&lt;/p&gt;&#10;&lt;p&gt;I suggest the following to improve 4-5:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow necros to set the casting direction of a pet by selecting a pre-set guideline: order lich cast mage, order lich cast nomage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow necros to select specific spells for each mob: order lich cast destruction, order 2.lich cast curse/weaken/arms of the abyss/destruction&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;allow necros create their own presets:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;create preset mageone demon bind, destruction&lt;/p&gt;&#10;&lt;p&gt;create preset magetwo curse/weaken/demon bind/destruction&lt;/p&gt;&#10;&lt;p&gt;create preset solid curse/weaken/destruction&lt;/p&gt;&#10;&lt;p&gt;Presets can be named differently, such as chain of commands, instructions or enchantments.&lt;/p&gt;&#10;&lt;p&gt;Usage:&lt;/p&gt;&#10;&lt;p&gt;order lich use mageone&lt;/p&gt;&#10;&lt;p&gt;order 2.lich use magetwo&lt;/p&gt;&#10;&lt;p&gt;order 3.lich use solid&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>barehanded accuracy</title><link>https://forum.slothmud.net/town-crier/newbie-questions/barehanded-accuracy/</link><pubDate>Wed, 20 Oct 2010 18:23:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/barehanded-accuracy/</guid><description>&lt;div class="post" data-post-id="31891" data-author="Spink" data-date="2010-10-20T18:23:43+00:00" data-subject="barehanded accuracy"&gt;&#13;&#10;&lt;p&gt;This probably useful newbie skill has no help file, and searching for it in eqlist gives no results.&lt;/p&gt;&#10;&lt;p&gt;The few people I&amp;rsquo;ve asked in-game have not known much about it, beyond that it requires a training dummy that pops from some monk mobs somewhere.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d really appreciate it if anyone could shed some light on this for me.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31892" data-author="Shyla" data-date="2010-10-20T20:19:08+00:00" data-subject="Re: barehanded accuracy"&gt;&#13;&#10;&lt;p&gt;you need to pop a mu zhang thingy that pops on gentle monks in star city and monks in orc mines the later you can NOT kill the first one i have no idea how hard they are.&lt;/p&gt;&#10;&lt;p&gt;that much is what i can tell you you have any other questions holler at shyla and I will see what I can help you with&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-3552/</link><pubDate>Mon, 18 Oct 2010 05:03:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-3552/</guid><description>&lt;div class="post" data-post-id="31881" data-author="kron" data-date="2010-10-18T05:03:03+00:00" data-subject="Quest?"&gt;&#13;&#10;&lt;p&gt;The homing ferret, a member of the weasel family, has a long slender body&lt;/p&gt;&#10;&lt;p&gt;and small sharp teeth. A tiny canister has been attached to the creature&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;body, large enough to fit a small message. Highly trained, the homing&lt;/p&gt;&#10;&lt;p&gt;ferret is often used as couriers to deliver important messages for the&lt;/p&gt;&#10;&lt;p&gt;druids of Jord.&lt;/p&gt;&#10;&lt;p&gt;A homing ferret is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;an urgent letter from Addiena&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;ff fer&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A homing ferret hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing a homing ferret instantly.&lt;/p&gt;&#10;&lt;p&gt;A homing ferret is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 172.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a homing ferret&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;With his dying breath, a homing ferret manages to squeak what sounds like &amp;lsquo;deliver&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You get an urgent letter from Addiena from the corpse of a homing ferret that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;read letter&lt;/p&gt;&#10;&lt;p&gt;Serenity and grace, my fellow Druid guildmaster,&lt;/p&gt;&#10;&lt;p&gt;I bring dire news. As I was communing with&lt;/p&gt;&#10;&lt;p&gt;the Great Mother, I sensed a terrible disruption&lt;/p&gt;&#10;&lt;p&gt;to the Equilibrium. Something is amiss, but I&lt;/p&gt;&#10;&lt;p&gt;cannot gather what.&lt;/p&gt;&#10;&lt;p&gt;In the coming week, if you discover anything&lt;/p&gt;&#10;&lt;p&gt;enigmatic, seek me out. I sense something terrible&lt;/p&gt;&#10;&lt;p&gt;will afflict our world before the next week dawns.&lt;/p&gt;&#10;&lt;p&gt;Heed my warning, and make it known to all.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Addiena, Mistress of Druids&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;give letter master&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Master herbalist Shrua says &amp;lsquo;Ah, thank you. Here is something for your services.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trojan on www.slothmud.org ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/trojan-on-www-slothmud-org/</link><pubDate>Sun, 17 Oct 2010 16:11:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/trojan-on-www-slothmud-org/</guid><description>&lt;div class="post" data-post-id="31879" data-author="Dragoth" data-date="2010-10-17T16:11:53+00:00" data-subject="Trojan on www.slothmud.org ?"&gt;&#13;&#10;&lt;p&gt;Got a warning from Kaspersky 2010 that &lt;a href="http://www.slothmud.org/menu/ua.js" target="_blank" rel="noreferrer"&gt;www.slothmud.org/menu/ua.js&lt;/a&gt; contains a trojan virus, this warning came when i hit &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31880" data-author="mahkra" data-date="2010-10-17T16:28:05+00:00" data-subject="Re: Trojan on www.slothmud.org ?"&gt;&#13;&#10;&lt;p&gt;Iframes are bad. :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31883" data-author="*Breeze*" data-date="2010-10-18T07:54:22+00:00" data-subject="www.slothmud.org"&gt;&#13;&#10;&lt;p&gt;file is same one thats there since Nov 2009.&lt;/p&gt;&#10;&lt;p&gt;additionally,&lt;/p&gt;&#10;&lt;p&gt;Google Webmaster tools says ::&lt;/p&gt;&#10;&lt;p&gt;Google has not detected any malware on this site.&lt;/p&gt;&#10;&lt;p&gt;(fresh scan)&lt;/p&gt;&#10;&lt;p&gt;and my local antivirus doesnt find anything on the files i dl&amp;rsquo;d from the web.&lt;/p&gt;&#10;&lt;p&gt;i cant remove that iframe as its part of the menu system unless&lt;/p&gt;&#10;&lt;p&gt;i rewrite the menu system completely probably not sure.&lt;/p&gt;&#10;&lt;p&gt;zzz&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin Locking Up -Please Help!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-locking-up-please-help/</link><pubDate>Sun, 17 Oct 2010 13:43:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-locking-up-please-help/</guid><description>&lt;div class="post" data-post-id="31876" data-author="darrinna" data-date="2010-10-17T13:43:53+00:00" data-subject="Wintin Locking Up -Please Help!"&gt;&#13;&#10;&lt;p&gt;Every time I&amp;rsquo;m idle for more than a few minutes my wintin session locks up. I suspect this has something to do with Windows 7?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m running wintin v3.000.002 on win7 v8.0.7600.16385&lt;/p&gt;&#10;&lt;p&gt;please help if u can&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31877" data-author="mahkra" data-date="2010-10-17T16:01:04+00:00" data-subject="Re: Wintin Locking Up -Please Help!"&gt;&#13;&#10;&lt;p&gt;I am running that version without lockup problems. There are other bugs but it doesn&amp;rsquo;t lock up much. Have you tried running with out any scripts.?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hollow wooden cornett</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/hollow-wooden-cornett/</link><pubDate>Sun, 17 Oct 2010 00:11:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/hollow-wooden-cornett/</guid><description>&lt;div class="post" data-post-id="31875" data-author="*Isabo*" data-date="2010-10-17T00:11:28+00:00" data-subject="Hollow wooden cornett"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Hollow wooden cornett restricts have been fixed.&lt;/p&gt;&#10;&lt;p&gt;And in this matter &amp;hellip; instruments (and for extension, instrument slot) are supposed to be bard only. So, if you find an instrument that you can use not being bard prime, its a bug, please, report it.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd. Fixed restricts also in Tightly-strung maple lyre and Viol.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud Lag or?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-lag-or/</link><pubDate>Fri, 15 Oct 2010 13:16:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-lag-or/</guid><description>&lt;div class="post" data-post-id="31873" data-author="element" data-date="2010-10-15T13:16:34+00:00" data-subject="Mud Lag or?"&gt;&#13;&#10;&lt;p&gt;am I the only one who can&amp;rsquo;t seem to log on?&lt;/p&gt;&#10;&lt;p&gt;shows me #CONNECTED&lt;/p&gt;&#10;&lt;p&gt;but nothing happens&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31874" data-author="*Splork*" data-date="2010-10-15T13:26:04+00:00" data-subject="Re: Mud Lag or?"&gt;&#13;&#10;&lt;p&gt;Working on it.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spirit watchers eating mana after dismish</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spirit-watchers-eating-mana-after-dismish/</link><pubDate>Thu, 14 Oct 2010 20:22:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spirit-watchers-eating-mana-after-dismish/</guid><description>&lt;div class="post" data-post-id="31870" data-author="*Isabo*" data-date="2010-10-14T20:22:01+00:00" data-subject="Spirit watchers eating mana after dismish"&gt;&#13;&#10;&lt;p&gt;Greeting mortals.&lt;/p&gt;&#10;&lt;p&gt;Those vigilant spirit watchers will no longer affect the regeneration of your spiritual energy after you no longer need them and send them back to the astral plane.&lt;/p&gt;&#10;&lt;p&gt;Thanks Kida, Shyla and Oboe for reporting, and specially Oboe for his help in fixing the problem.&lt;/p&gt;&#10;&lt;p&gt;Fix will be available on crash/reboot (after someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Save the maps, save the world</title><link>https://forum.slothmud.net/town-crier/quest-announcements/save-the-maps-save-the-world/</link><pubDate>Mon, 11 Oct 2010 03:08:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/save-the-maps-save-the-world/</guid><description>&lt;div class="post" data-post-id="31860" data-author="*Isabo*" data-date="2010-10-11T03:08:55+00:00" data-subject="Save the maps, save the world"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;I received today a disturbing letter from my friend, the cograph mapmaker :&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Salutations, old friend.&lt;/p&gt;&#10;&lt;p&gt;I am upset. Quite upset. I like maps. Those small pieces of paper hold the wisdom of the people that explored the land before us. And it seems that no-one care about them anymore.&lt;/p&gt;&#10;&lt;p&gt;I visited the other day my friend Curtis the cartographer, the assistant of the mighty Benq. I admit that i hadn&amp;rsquo;t visited him in a couple years, but he looked like fifty years older. He said that no-one bring him new material anymore. Granted, everyone go there and check his maps, but no-one bring him new maps.&lt;/p&gt;&#10;&lt;p&gt;Not that long ago we had every single place of this world mapped and cataloged. But world evolve. Some places have changed, other have been recently discovered. And no-one took the effort of mapping them.&lt;/p&gt;&#10;&lt;p&gt;I would fix it myself, but im stuck in that Maw place, and I wont leave it until im done with it.&lt;/p&gt;&#10;&lt;p&gt;I beg for your help. Make the adventurers help us in this task. Tempt them, treat them, force them, I don&amp;rsquo;t care. But if we don&amp;rsquo;t fix this soon, the art of mapping will be lost for good, and new generations wont have any clue about where they are, or about where to go.&lt;/p&gt;&#10;&lt;p&gt;Help me, old friend. You are my only hope.&lt;/p&gt;&#10;&lt;p&gt;Sincerely yours.&lt;/p&gt;&#10;&lt;p&gt;The cograph mapmaker.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I like maps myself. But above it, I like to help my friends. And I wont fail the mapmaker after all we have lived together, I remember how excited he was when he first found those snakes in the Maw.&lt;/p&gt;&#10;&lt;p&gt;Every Sunday, I will choose an area that needs help with map. Areas will be all range, some will require a powerful adventurer to explore, others will be part of the lands of Valkyre. You guys will have seven of your mortal days (that is, until next Saturday) to send me a map of that area. To send the maps, use that spell that you guys call email with the target &lt;a href="mailto:isabo@slothmud.org" &gt;isabo@slothmud.org&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Things that I will use to determine how good or bad a map is :&lt;/p&gt;&#10;&lt;p&gt;How complete it is. You guys can know if you completely have an area with the score.&lt;/p&gt;&#10;&lt;p&gt;How exact it is. A wrong exit here and there? Bad bad.&lt;/p&gt;&#10;&lt;p&gt;How helpful it is. Rooms that require water breath, fly, fire rooms, surrounding areas, things that should be know &amp;hellip; all counts.&lt;/p&gt;&#10;&lt;p&gt;How beauty it is. Any useless uncalled stuff will actually count negatively. Its not the same making a map beautiful (check Mercurial Woods map) than trying to be annoying (check L.A.A.A.A.M. map).&lt;/p&gt;&#10;&lt;p&gt;Things that every single map should have :&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;Benq Note&lt;/em&gt;]&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Area Background should be &lt;strong&gt;transparent&lt;/strong&gt; unless the background is a &lt;em&gt;nice&lt;/em&gt; picture (like Mercurial Woods)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;File Format should be &lt;strong&gt;PNG&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;[&lt;em&gt;/Benq Note&lt;/em&gt;]&lt;/p&gt;&#10;&lt;p&gt;Area name.&lt;/p&gt;&#10;&lt;p&gt;Continent name.&lt;/p&gt;&#10;&lt;p&gt;Run from the standard recall point to the entrance of the area.&lt;/p&gt;&#10;&lt;p&gt;Any other useful run related to the area. For instance, the Castle of the Family DeGrance should contain the run to Acarni.&lt;/p&gt;&#10;&lt;p&gt;Name of the immortal that made the area.&lt;/p&gt;&#10;&lt;p&gt;(optional) Your own name.&lt;/p&gt;&#10;&lt;p&gt;I will check the received maps, discuss with other immortals, choose the one that we like more and send it to Curtis during the next week. The author of the map we choose will receive a reward, usually in those shiny pieces that you mortals call &amp;ldquo;drachma&amp;rdquo;. Reward will vary, depending on how complex the area to map is and on how good the map is. I reserve the right to not reward anyone or reward several people, always depending on quality.&lt;/p&gt;&#10;&lt;p&gt;Mortal incarnation of divinities won&amp;rsquo;t be able to take part in this adventure. :twisted:&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd. I had a million ideas to write down and I am prolly forgetting something, so will edit this message if I remember something important.&lt;/p&gt;&#10;&lt;p&gt;[Edited by Benq - Oct 11, 2010: Added in transparency comments ]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Counterpoint</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/counterpoint/</link><pubDate>Fri, 08 Oct 2010 22:09:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/counterpoint/</guid><description>&lt;div class="post" data-post-id="31852" data-author="Thraxas" data-date="2010-10-08T22:09:38+00:00" data-subject="Counterpoint"&gt;&#13;&#10;&lt;p&gt;As a counterpoint to some of the recent posts on the crier I just wanted to say I like playing sloth and I think it works well.&lt;/p&gt;&#10;&lt;p&gt;Sloth is a game, I like playing games, I spent a fair chunk of my free time playing sloth, thats because I enjoy doing so, if sloth wasnt a good game I wouldnt enjoy it.&lt;/p&gt;&#10;&lt;p&gt;Sloth is a society and I enjoy being a part of it.&lt;/p&gt;&#10;&lt;p&gt;Thanks to all here, players and imms that make this a good place to hang out,&lt;/p&gt;&#10;&lt;p&gt;Theres been a lot of whinging posts and overly defensive responses with some notable low blow and unwarrented insults flying round recently &amp;hellip; lets all group hug and move on, get some group xp going and enjoy ourselves some.&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vampire_Slayer Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vampire-slayer-quest/</link><pubDate>Fri, 08 Oct 2010 00:37:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vampire-slayer-quest/</guid><description>&lt;div class="post" data-post-id="31837" data-author="jezer" data-date="2010-10-08T00:37:31+00:00" data-subject="Vampire_Slayer Quest"&gt;&#13;&#10;&lt;p&gt;This quest used to be worth 120 drachma&amp;hellip; but now the item is only worth 50dr - which will be worth even less when sold to the weaver. :evil: :evil: :evil: Another great moronic wth? nerfing change by the powers that be.&lt;/p&gt;&#10;&lt;p&gt;id vambraces&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vambraces ruby studded ingame_quest &lt;em&gt;Jezer&lt;/em&gt;&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL RESTRUNG 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 50drachma, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 15&#13;&#10;&#13;&#10;Affects: REGEN_HP by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;OLD STAT&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;id ruby&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vambraces ruby studded ingame_quest &lt;em&gt;Apprentice&lt;/em&gt;&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL RESTRUNG 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 200drachma, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_HP by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least two classes may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Caster types are probably better to keep it for their max mana mode now with +5 mana or extra magic missile when your in a pinch. Apparently +5 mana is worth about 100 drachma the old way. You can keep ya stinking +5.&lt;/p&gt;&#10;&lt;p&gt;You only get one shot at this quest by the way. If your worried about failing, get in touch with me as there are ways to do things safely.&lt;/p&gt;&#10;&lt;p&gt;Given the amount of drachma cuts, I really don&amp;rsquo;t care about giving away complete walk throughs for drachma quests if you want them. If the imms show players this amount of decency, I&amp;rsquo;ll return it by being an open book on quest information. Yeah there is a lot of drachma still in game, but it&amp;rsquo;s pretty damn hard to get it these days with the lack of power compared to what we used to have. You can expect to get around 1000 drachma (soloish) before 4x40, after that I&amp;rsquo;m afraid it&amp;rsquo;s mass grouping and hard slog to get anywhere&amp;hellip; so maybe get the best and most expensive item you can first, then forget about it mostly would be my advice. There is upwards of 2000 drachma in ingame auto quests. I don&amp;rsquo;t know all of them, but probably over 90% if your interested, I have complete personal quest db stored in a MySQL database, of course some have since been nerfed, if you were lucky you did a few beforehand. The real candy items are 3x40 items these days, a lot of in game forges and eq are comparable with drachma eq anyways, drachma eq is generally second rate.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mxp Variables RoomName AreaName</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-variables-roomname-areaname/</link><pubDate>Thu, 07 Oct 2010 11:51:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-variables-roomname-areaname/</guid><description>&lt;div class="post" data-post-id="31834" data-author="Thraxas" data-date="2010-10-07T11:51:24+00:00" data-subject="mxp Variables RoomName AreaName"&gt;&#13;&#10;&lt;p&gt;Did we ever get the mxp Variables RoomName AreaName working?&lt;/p&gt;&#10;&lt;p&gt;Is there a way to list the current mxp variables?&lt;/p&gt;&#10;&lt;p&gt;help files aside I mean &amp;hellip; I understand updates to these may understandably lag behind changes,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31868" data-author="Thraxas" data-date="2010-10-14T16:35:27+00:00" data-subject="Re: mxp Variables RoomName AreaName"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Thraxas wrote:&lt;/strong&gt;&#10;Did we ever get the mxp Variables RoomName AreaName working?&lt;/p&gt;&#10;&lt;p&gt;Is there a way to list the current mxp variables?&lt;/p&gt;&#10;&lt;p&gt;help files aside I mean &amp;hellip; I understand updates to these may understandably lag behind changes,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;anyone able to help?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Downtime, Friday October 8</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-friday-october-8/</link><pubDate>Wed, 06 Oct 2010 05:58:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-friday-october-8/</guid><description>&lt;div class="post" data-post-id="31819" data-author="*Splork*" data-date="2010-10-06T05:58:55+00:00" data-subject="Downtime, Friday October 8"&gt;&#13;&#10;&lt;p&gt;Scheduled Downtime for UPS Upgrades&lt;/p&gt;&#10;&lt;p&gt;Friday, October 8, 2010&lt;/p&gt;&#10;&lt;p&gt;10:00 AM to 11:00 AM PDT (UTC/GMT-7)&lt;/p&gt;&#10;&lt;p&gt;Please bare with us, we will get the game up and running as soon as we the server is back up.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31847" data-author="*Splork*" data-date="2010-10-08T17:24:20+00:00" data-subject="Re: Downtime, Friday October 8"&gt;&#13;&#10;&lt;p&gt;Hey guys,&lt;/p&gt;&#10;&lt;p&gt;I am currently at work for the next 12 hours.&lt;/p&gt;&#10;&lt;p&gt;I am attempting to reach Jake in the hopes he can bring the game back up once the server is back up and running.&lt;/p&gt;&#10;&lt;p&gt;If i cannot reach Jake, hopefully I can get ahold of isabo and talk her through it.&lt;/p&gt;&#10;&lt;p&gt;If both of these options fail, I will leave work and go home and get your game back online.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jezer's story</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/jezer-s-story/</link><pubDate>Wed, 06 Oct 2010 05:45:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/jezer-s-story/</guid><description>&lt;div class="post" data-post-id="31818" data-author="Dragoth" data-date="2010-10-06T05:45:56+00:00" data-subject="Jezer&amp;#x27;s story"&gt;&#13;&#10;&lt;p&gt;So what do we all think ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31820" data-author="Briza" data-date="2010-10-06T09:26:46+00:00" data-subject="Re: Jezer&amp;#x27;s story"&gt;&#13;&#10;&lt;p&gt;I think you 2 need to get a room&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Less Drama&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31821" data-author="jezer" data-date="2010-10-06T10:02:16+00:00" data-subject="Re: Jezer&amp;#x27;s story"&gt;&#13;&#10;&lt;p&gt;Just looks like you and me have voted so far Dragoth. I hope more people visit this thread. This topic is important.&lt;/p&gt;&#10;&lt;p&gt;Just one question/criticism/improvement/idea, I could only select one option. Reckon you could make them check boxes?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kill History</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/kill-history/</link><pubDate>Tue, 05 Oct 2010 19:07:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/kill-history/</guid><description>&lt;div class="post" data-post-id="31813" data-author="jezer" data-date="2010-10-05T19:07:40+00:00" data-subject="Kill History"&gt;&#13;&#10;&lt;p&gt;The kill history and age xp system effects soloing by 30-50% on the second run. I personally want to say this is too harsh considering players still undergo the already far to healthy failure rate in nearly everything we do. I crunched some numbers last night. I did a 75m hour run, followed by a second 45m hour, running 4 different areas. Maybe you feel I&amp;rsquo;m overpowered and 75m is a damn good run, or maybe I&amp;rsquo;m just not doing it right and your flaming awesome&amp;hellip; but that&amp;rsquo;s not the question.&lt;/p&gt;&#10;&lt;p&gt;I already believe there is too much failure in sloth&amp;hellip; spell drops, you recast and loose con, so you recast, counterattack drops, you can&amp;rsquo;t counterattack, you counterattack, you sing brothers, another spell wears, so you recast and sing brothers again&amp;hellip; then you whiff, or slow shift&amp;hellip; this is sloth, we hate it, but we love it. I think kill history and aging should only have the standard sloth failure rate of around 15%.&lt;/p&gt;&#10;&lt;p&gt;You may argue that 15% isn&amp;rsquo;t bad&amp;hellip; but do you realize most failures can accumulate? Take for example a deathgrip&amp;hellip; 5% fail on the grip&amp;hellip; 15% on barehanded accuracy&amp;hellip; 15% on improved attack&amp;hellip; 15% on crit hit and double attack. %15 on strike. It&amp;rsquo;s not a true 15% failure rate, because skills work in conjunction with each other, and at some point they fail as well. It&amp;rsquo;s actually RARE for everything to achieve total success, somewhere along the line there is nearly always a failure in one part that effects the outcome for you to do your optimum. But isn&amp;rsquo;t this what the original dice is to decide? Not the fact a previous skill failed? Why are the failures accumulating?&lt;/p&gt;&#10;&lt;p&gt;There is a fine line between being challenging, and just being a pain in the butt. As stupid as it is to compare sloth failure with real life&amp;hellip; do you have 15% chance of stubbing your toe on the way to the car, 15% chance to slam your hand in the door, %15 chance to hit the letterbox on the way out, 15% to have an accident? And even is this is only a game and can not be compared with real life (fair enough&amp;hellip;) - should avatar players not be rewarded with new abilities to cut failure and lag rates? Do you know what it&amp;rsquo;s like to be in a hurry and have failed frenzy lag 3 times in a row, followed by kill lag, followed by web lag, followed by order lag? Does it really take 5+ seconds for a peri to report it&amp;rsquo;s health? What am I doing during this time, building a contraption to allow it to talk about it&amp;rsquo;s health? Taking a leak on a nearby tree? Writing a new rant on the crier&amp;hellip; probably&amp;hellip;. :twisted:&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t you think we fail enough each run to not fail getting a healthy portion of the same reward as last time? Do you think it&amp;rsquo;s acceptable that we fail and then are setup to fail at failing (No that&amp;rsquo;s not a double negative)? Could lag and skill fails be lowered with new avatar skills similar to the effect of max int and wis and or avatar skills/spells?&lt;/p&gt;&#10;&lt;p&gt;Anyways, Please cast your vote. Watch where you click&amp;hellip; Statistics show 15% will miss&amp;hellip; unless you have greater mouse click&amp;hellip; but it&amp;rsquo;s known to fail as well! :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A Day in the Life of Testham</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-day-in-the-life-of-testham/</link><pubDate>Thu, 30 Sep 2010 23:31:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-day-in-the-life-of-testham/</guid><description>&lt;div class="post" data-post-id="31807" data-author="jezer" data-date="2010-09-30T23:31:27+00:00" data-subject="A Day in the Life of Testham"&gt;&#13;&#10;&lt;p&gt;Thu, 30 Sep 2010 12:31:46 -0600&#9; &#9;the scarecrow behind your head crushed Testham to a liveless pulp of blood and offals at 1 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 12:17:22 -0600&#9; &#9;the scarecrow behind your head annihilated Testham at 11 o&amp;rsquo;clock am on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 12:05:35 -0600&#9; &#9;a frying pan named Desire mercilessly butchered Testham at 11 o&amp;rsquo;clock pm on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 12:00:41 -0600&#9; &#9;Testham obliterated Testham at 6 o&amp;rsquo;clock pm on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 11:50:40 -0600&#9; &#9;a house falling on him wasted Testham at 8 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 11:49:55 -0600&#9; &#9;a house falling on him mercilessly slaughtered Testham at 7 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 11:42:52 -0600&#9; &#9;Testham fought against something he ate last night and lost at 12 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:35:13 -0600&#9; &#9;Testham was defeated by a parked car at 4 o&amp;rsquo;clock am on the Day of the Bull&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:27:43 -0600&#9; &#9;Testham was messily dispatched by ED-209 at 9 o&amp;rsquo;clock pm on the Day of the Moon&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:25:10 -0600&#9; &#9;Testham was beaten down by causality at 6 o&amp;rsquo;clock pm on the Day of the Moon&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:19:32 -0600&#9; &#9;Testham naively fought the same mob as last time and lost at 1 o&amp;rsquo;clock pm on the Day of the Moon&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:15:16 -0600&#9; &#9;last week slew Testham at 9 o&amp;rsquo;clock am on the Day of the Moon&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:10:37 -0600&#9; &#9;KHAAAAAAN!!! defeated Testham at 4 o&amp;rsquo;clock am on the Day of the Moon&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:08:49 -0600&#9; &#9;if you can read this, i&amp;rsquo;m trapped in time. send cookies crushed Testham to a liveless pulp of blood and offals at 2 o&amp;rsquo;clock am on the Day of the Moon&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 10:02:17 -0600&#9; &#9;a 0.1% degree shift in the earth&amp;rsquo;s axis annihilated Testham at 8 o&amp;rsquo;clock pm on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:59:44 -0600&#9; &#9;Prof. Plum, in the Conservatory, with the Lead Pipe mercilessly butchered Testham at 5 o&amp;rsquo;clock pm on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:56:26 -0600&#9; &#9;secondhand smoke handidly dispatched Testham to to the next world at 2 o&amp;rsquo;clock pm on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:54:16 -0600&#9; &#9;the new epic mob, Potato Salad obliterated Testham at 12 o&amp;rsquo;clock pm on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:50:17 -0600&#9; &#9;the moon wasted Testham at 8 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:47:22 -0600&#9; &#9;a raindrop that kept falling on his head mercilessly slaughtered Testham at 5 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:40:41 -0600&#9; &#9;Testham fought against the tooth fairy and lost at 10 o&amp;rsquo;clock pm on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:36:07 -0600&#9; &#9;Testham was slain by the number 9 at 5 o&amp;rsquo;clock pm on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:24:25 -0600&#9; &#9;Testham was messily dispatched by being too delicious at 6 o&amp;rsquo;clock am on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:22:05 -0600&#9; &#9;Testham was beaten down by curiousity at 3 o&amp;rsquo;clock am on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:18:47 -0600&#9; &#9;Testham naively fought everyone else and lost at 12 o&amp;rsquo;clock am on the Day of the Great Gods&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:16:10 -0600&#9; &#9;the color light urple slew Testham at 9 o&amp;rsquo;clock pm on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:15:38 -0600&#9; &#9;the color light urple defeated Testham at 9 o&amp;rsquo;clock pm on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:08:04 -0600&#9; &#9;eating too much crushed Testham to a liveless pulp of blood and offals at 1 o&amp;rsquo;clock pm on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:04:32 -0600&#9; &#9;a revolving door annihilated Testham at 10 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:01:55 -0600&#9; &#9;you, yes you, mercilessly butchered Testham at 7 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 09:00:29 -0600&#9; &#9;the IRS handidly dispatched Testham to to the next world at 6 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 08:55:32 -0600&#9; &#9;a nuclear missile obliterated Testham at 1 o&amp;rsquo;clock am on the Day of Freedom&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 08:50:53 -0600&#9; &#9;global warming wasted Testham at 8 o&amp;rsquo;clock pm on the Day of Thunder&lt;/p&gt;&#10;&lt;p&gt;Thu, 30 Sep 2010 08:36:16 -0600&#9; &#9;Testham fought against the last digit of pi and lost at 6 o&amp;rsquo;clock am on the Day of Thunder&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some scroll vendors have updated their inventory</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-scroll-vendors-have-updated-their-inventory/</link><pubDate>Thu, 30 Sep 2010 05:18:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-scroll-vendors-have-updated-their-inventory/</guid><description>&lt;div class="post" data-post-id="31804" data-author="Pbx" data-date="2010-09-30T05:18:45+00:00" data-subject="Some scroll vendors have updated their inventory"&gt;&#13;&#10;&lt;p&gt;Urdas in Thal Town and the mage apprentice in Lyme have updated their inventories and now carry damp moldy scrolls as a standard item.&lt;/p&gt;&#10;&lt;p&gt;In response to the increased supply of these scrolls flooding the world market, they will become cheaper pending the next crash/reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31805" data-author="jezer" data-date="2010-09-30T06:32:06+00:00" data-subject="Re: Some scroll vendors have updated their inventory"&gt;&#13;&#10;&lt;p&gt;One of the greatest mysteries of sloth, why did island and lyme have no moldies? and you&amp;rsquo;ve just up and taken away all that mystery&amp;hellip; Damn imms and their nerfs! :evil:&lt;/p&gt;&#10;&lt;p&gt;Thanks! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Attached Peris for teaching that can't be found</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attached-peris-for-teaching-that-can-t-be-found/</link><pubDate>Sun, 26 Sep 2010 23:11:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attached-peris-for-teaching-that-can-t-be-found/</guid><description>&lt;div class="post" data-post-id="31800" data-author="Shyla" data-date="2010-09-26T23:11:37+00:00" data-subject="Attached Peris for teaching that can&amp;#x27;t be found"&gt;&#13;&#10;&lt;p&gt;I know no one is interested so please don&amp;rsquo;t rant at me over this I just want a place to rant about a pet peeve of mine. Once again I tried to find a peri on island that was chaotic during dowsing and again I could NOT find it, and this is starting to piss me off. I have checked every known spot that I could possibly think of and have looked at every map posted to see if there is anything I might have possibly missed and yet I still couldn&amp;rsquo;t find it. I wouldn&amp;rsquo;t be worried if this was the first time but it isn&amp;rsquo;t. This is the third time in just a week that this has happened to me on the island. And I know it will happen again and there is NOTHING i can do about it. It always stays there for days or until the mud crashes/reboots. Oh other spots move but ones like this they don&amp;rsquo;t. And no it is NOT deliberate coding nor am I implying it is&amp;hellip;Just murphy&amp;rsquo;s law. And I know there is nothing any of you can do about it and as I previously said you either don&amp;rsquo;t know what I am talking about or frankly could care less. I understand that so just ignore my post if you are one of these. I just wish I could be told AFTER the spot moves where it was at least which area it was in so I know what area has to be looked at to find an &amp;lsquo;unfound&amp;rsquo; trigtrap.&lt;/p&gt;&#10;&lt;p&gt;Anyways thanks for giving me a forum to just rant on.&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Names command cutting study/teach/learn</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/names-command-cutting-study-teach-learn/</link><pubDate>Sun, 26 Sep 2010 19:14:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/names-command-cutting-study-teach-learn/</guid><description>&lt;div class="post" data-post-id="31799" data-author="*Isabo*" data-date="2010-09-26T19:14:58+00:00" data-subject="Names command cutting study/teach/learn"&gt;&#13;&#10;&lt;p&gt;Good day, students.&lt;/p&gt;&#10;&lt;p&gt;Changed names command to not interrupt studying/teaching/learning.&lt;/p&gt;&#10;&lt;p&gt;Thanks Acme for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix available on next crash/reboot (once someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Citizenship applications to Valyre</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/citizenship-applications-to-valyre/</link><pubDate>Sun, 26 Sep 2010 18:17:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/citizenship-applications-to-valyre/</guid><description>&lt;div class="post" data-post-id="31798" data-author="*Isabo*" data-date="2010-09-26T18:17:48+00:00" data-subject="Citizenship applications to Valyre"&gt;&#13;&#10;&lt;p&gt;Good day, young adventurers.&lt;/p&gt;&#10;&lt;p&gt;I gave instructions to immigrations officers to clean up citizenship applications (on command check) if you applied to Valkyre and your levels is over 20.&lt;/p&gt;&#10;&lt;p&gt;Thanks Sam for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix available on next crash/reboot (once someone recompiles the code).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Song of the mist duration</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/song-of-the-mist-duration/</link><pubDate>Sat, 25 Sep 2010 16:39:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/song-of-the-mist-duration/</guid><description>&lt;div class="post" data-post-id="31795" data-author="*Isabo*" data-date="2010-09-25T16:39:09+00:00" data-subject="Song of the mist duration"&gt;&#13;&#10;&lt;p&gt;Good day, bards.&lt;/p&gt;&#10;&lt;p&gt;Fixed song of the mist so the duration reset on every verse.&lt;/p&gt;&#10;&lt;p&gt;Thanks Blackmore for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix available on next crash/reboot (if someone recompiles the code before it, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Status of aerial servant on score</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/status-of-aerial-servant-on-score/</link><pubDate>Sat, 25 Sep 2010 03:33:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/status-of-aerial-servant-on-score/</guid><description>&lt;div class="post" data-post-id="31791" data-author="*Isabo*" data-date="2010-09-25T03:33:59+00:00" data-subject="Status of aerial servant on score"&gt;&#13;&#10;&lt;p&gt;Good day, clerics.&lt;/p&gt;&#10;&lt;p&gt;Fixed status of your aerial servants in score, so it will show the right health of those divine creatures.&lt;/p&gt;&#10;&lt;p&gt;Thanks Algor for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix available on next crash/reboot (if someone recompiles the code before it, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32026" data-author="*Isabo*" data-date="2010-11-14T02:32:51+00:00" data-subject="Re: Status of aerial servant on score"&gt;&#13;&#10;&lt;p&gt;Good day again, clerics.&lt;/p&gt;&#10;&lt;p&gt;There were a small bug that made that masterful aerial servants would appear as scratched some times (not always). Was just a display bug, health of the servant was not affected, but disturbing after all. Fixed.&lt;/p&gt;&#10;&lt;p&gt;Thanks Shyla and Norks for reporting.&lt;/p&gt;&#10;&lt;p&gt;Fix available on next crash/reboot (if someone recompiles the code before it, that is).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tasha and Telebrion</title><link>https://forum.slothmud.net/updates/website-updates/tasha-and-telebrion/</link><pubDate>Fri, 24 Sep 2010 20:05:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/tasha-and-telebrion/</guid><description>&lt;div class="post" data-post-id="31790" data-author="*Isabo*" data-date="2010-09-24T20:05:31+00:00" data-subject="Tasha and Telebrion"&gt;&#13;&#10;&lt;p&gt;Good day, guys.&lt;/p&gt;&#10;&lt;p&gt;Tasha and Telebrion are now showing up at Dynamic Map.&lt;/p&gt;&#10;&lt;p&gt;Thanks Blackmore for pointing it.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I dont mean to be rude but ...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-dont-mean-to-be-rude-but/</link><pubDate>Wed, 22 Sep 2010 21:15:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-dont-mean-to-be-rude-but/</guid><description>&lt;div class="post" data-post-id="31781" data-author="Thraxas" data-date="2010-09-22T21:15:53+00:00" data-subject="I dont mean to be rude but ..."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve often found that whenever someone says something like:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I dont mean to be rude but &amp;hellip; &amp;quot; its followed by a rude statement e.g. &amp;ldquo;I dont mean to be rude but you stink&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This works generally exchanging the word rude for other words:&lt;/p&gt;&#10;&lt;p&gt;e.g.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I dont mean to be boastful but I soloed 100mill in the last 40 minutes&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I dont mean to rush you but I you need to give me that Rhodochrosite now&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I dont mean to be greedy but all the coins from this group are mine&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I dont mean to be &amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure you get the picture &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>goodbye blue sky!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/goodbye-blue-sky/</link><pubDate>Wed, 22 Sep 2010 20:56:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/goodbye-blue-sky/</guid><description>&lt;div class="post" data-post-id="31780" data-author="Tuck" data-date="2010-09-22T20:56:42+00:00" data-subject="goodbye blue sky!"&gt;&#13;&#10;&lt;p&gt;don&amp;rsquo;t make me get my main :mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lie Still; you are not DEAD!!! :-(</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lie-still-you-are-not-dead/</link><pubDate>Tue, 21 Sep 2010 02:07:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lie-still-you-are-not-dead/</guid><description>&lt;div class="post" data-post-id="31779" data-author="jezer" data-date="2010-09-21T02:07:43+00:00" data-subject="Lie Still; you are not DEAD!!! :-("&gt;&#13;&#10;&lt;p&gt;Not quite the new druid fix I was looking for, but fighting while dead was an interesting experience. Not only could I fight and limb chop, I could also talk! Until the mob died, and then it seems to click I was dead. As for everyone finding my death hilarious, I had just been chopped less than 30 seconds before. Maybe remove the if ch = jezer condition from self procs? :p&lt;/p&gt;&#10;&lt;p&gt;Notice I am getting attack xp and regening hp while I was dead. The game didn&amp;rsquo;t know I was dead, I just had negative hp. Suspect bad conditions in self chop proc OR notice the lizard hated my guts&amp;hellip; so maybe the mob engage player proc is bugged and needs to check the player is actually alive&amp;hellip; although the self chop proc should be setting me as dead.&lt;/p&gt;&#10;&lt;p&gt;As you swing your weapon, it slips and slices through your own neck!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1380hp 5ma 253mv -9al -1.7ac +7dam +46mr 530492770xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1379hp 5ma 254mv -9al -1.7ac +7dam +46mr 530492770xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren&amp;rsquo;s riposte viciously massacres a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1378hp 6ma 254mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Stab &amp;ndash; &amp;lsquo;&amp;mdash;&amp;mdash;-&amp;raquo;&amp;gt;LITE DOWN IN-&amp;laquo;&amp;lt;&amp;mdash;ONE TICK&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1378hp 6ma 254mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1026/1155 hp. Change: +259. Need: 129. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;Madeline cringes away from you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1378hp 7ma 255mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Mahkra looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1378hp 8ma 256mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Mahkra charges and bashes into a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1378hp 8ma 256mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Whiff &amp;ndash; &amp;rsquo;lol'&lt;/p&gt;&#10;&lt;p&gt;Madeline &amp;ndash; &amp;lsquo;hahaha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1378hp 8ma 256mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;omg&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1376hp 9ma 257mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1032/1155 hp. Change: +6. Need: 123. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1376hp 9ma 257mv -9al -1.7ac +7dam +46mr 530494343xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren&amp;rsquo;s riposte viciously massacres a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard&amp;rsquo;s beat bounces off Dsfren&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a giant spiked lizard&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your slice.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Wimpy says &amp;lsquo;fated&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1376hp 9ma 257mv -9al -1.7ac +7dam +46mr 530495633xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1155/1155 hp. Change: +123. Need: 0. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1376hp 9ma 257mv -9al -1.7ac +7dam +46mr 530495633xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren &amp;ndash; &amp;lsquo;heh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1375hp 11ma 258mv -9al -1.7ac +7dam +46mr 530495633xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;agaiiin?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1375hp 11ma 258mv -9al -1.7ac +7dam +46mr 530495633xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Mahkra &amp;ndash; &amp;rsquo;lol'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1374hp 12ma 258mv -9al -1.7ac +7dam +46mr 530495633xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stab looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1374hp 12ma 258mv -9al -1.7ac +7dam +46mr 530495633xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a giant spiked lizard&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your slice.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren&amp;rsquo;s riposte viciously massacres a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard&amp;rsquo;s beat bounces off Dsfren&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a giant spiked lizard&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre a giant spiked lizard to small fragments with your slice.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1372hp 13ma 260mv -9al -1.7ac +7dam +46mr 530497555xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 970/1155 hp. Change: -185. Need: 185. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1372hp 13ma 260mv -9al -1.7ac +7dam +46mr 530497555xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1372hp 13ma 260mv -9al -1.7ac +7dam +46mr 530497555xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1155/1155 hp. Change: +185. Need: 0. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1372hp 13ma 260mv -9al -1.7ac +7dam +46mr 530497555xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stab looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1370hp 15ma 261mv -9al -1.7ac +7dam +46mr 530497555xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Mahkra heals himself.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1370hp 15ma 261mv -9al -1.7ac +7dam +46mr 530497555xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Mahkra cuts a limb off of a giant spiked lizard!!!!&lt;/p&gt;&#10;&lt;p&gt;An eerie aura emanates from Mahkra&amp;rsquo;s weapon, as a giant spiked lizard closes its eyes momentarily!!!!!&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren cuts a limb off of a giant spiked lizard!!!!&lt;/p&gt;&#10;&lt;p&gt;Dsfren viciously massacres a giant spiked lizard with her cleave.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis cuts a limb off of a giant spiked lizard!!!!&lt;/p&gt;&#10;&lt;p&gt;Stab charges and bashes into a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard stumbles but regains his balance.&lt;/p&gt;&#10;&lt;p&gt;Wimpy looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1369hp 16ma 262mv -9al -1.7ac +7dam +46mr 530498621xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1028/1155 hp. Change: -127. Need: 127. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;Madeline panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Madeline leaves west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1369hp 16ma 262mv -9al -1.7ac +7dam +46mr 530498621xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;random my ass :)~&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1368hp 17ma 262mv -9al -1.7ac +7dam +46mr 530498621xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Madeline arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1367hp 18ma 264mv -9al -1.7ac +7dam +46mr 530498621xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1034/1155 hp. Change: +6. Need: 121. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1367hp 18ma 264mv -9al -1.7ac +7dam +46mr 530498621xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren&amp;rsquo;s riposte viciously massacres a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1365hp 20ma 265mv -9al -1.7ac +7dam +46mr 530500217xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 976/1155 hp. Change: -58. Need: 179. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1365hp 20ma 265mv -9al -1.7ac +7dam +46mr 530500217xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1365hp 20ma 265mv -9al -1.7ac +7dam +46mr 530500217xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1155/1155 hp. Change: +179. Need: 0. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1365hp 21ma 265mv -9al -1.7ac +7dam +46mr 530500217xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stab charges and bashes into a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard stumbles but regains his balance.&lt;/p&gt;&#10;&lt;p&gt;Wimpy looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1363hp 22ma 266mv -9al -1.7ac +7dam +46mr 530500217xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;You cut off a giant spiked lizard&amp;rsquo;s limb!&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a giant spiked lizard with your cleave.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1363hp 23ma 267mv -9al -1.7ac +7dam +46mr 530590673xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1093/1155 hp. Change: -62. Need: 62. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1363hp 23ma 267mv -9al -1.7ac +7dam +46mr 530590673xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1362hp 24ma 268mv -9al -1.7ac +7dam +46mr 530590673xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1102/1155 hp. Change: +9. Need: 53. Spells: greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1360hp 26ma 269mv -9al -1.7ac +7dam +46mr 530590673xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren &amp;ndash; &amp;lsquo;&amp;mdash;=== Aegis Down!!! ===&amp;mdash;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Wimpy looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1360hp 26ma 269mv -9al -1.7ac +7dam +46mr 530590673xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Wimpy cuts a limb off of a giant spiked lizard!!!!&lt;/p&gt;&#10;&lt;p&gt;Toxis cuts a limb off of a giant spiked lizard!!!!&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren &amp;ndash; &amp;lsquo;&amp;mdash;=== Aegis Down!!! ===&amp;mdash;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1359hp 27ma 270mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 892/1155 hp. Change: -210. Need: 263. Spells: greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1359hp 27ma 270mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stab looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1359hp 28ma 271mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis disengages himself from a giant spiked lizard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1359hp 28ma 271mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt lol&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;lol'&lt;/p&gt;&#10;&lt;p&gt;Stab charges and bashes into a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1358hp 29ma 271mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 899/1155 hp. Change: +7. Need: 256. Spells: greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;Wimpy looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1358hp 29ma 271mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1357hp 30ma 272mv -9al -1.7ac +7dam +46mr 530591710xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren&amp;rsquo;s riposte viciously massacres a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;Dsfren partially dodges the attack with a last minute tumbling maneuver!&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard viciously massacres Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1357hp 30ma 272mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 383/1155 hp. Change: -516. Need: 772. Spells: greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1357hp 30ma 272mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1357hp 31ma 273mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1357hp 31ma 273mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 599/1155 hp. Change: +216. Need: 556. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1356hp 31ma 273mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1356hp 31ma 273mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 870/1155 hp. Change: +271. Need: 285. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1355hp 32ma 274mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stab begins to take a defensive stance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1355hp 33ma 274mv -9al -1.7ac +7dam +46mr 530592340xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren skillfully parries the attack of a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren&amp;rsquo;s riposte viciously massacres a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Dsfren massacres a giant spiked lizard to small fragments with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren delivers a massive blow to one of a giant spiked lizard&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Dsfren brutally massacres a giant spiked lizard with her slash.&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1354hp 34ma 275mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 833/1155 hp. Change: -37. Need: 322. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1354hp 34ma 275mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1354hp 34ma 275mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m still fighting&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1078/1155 hp. Change: +245. Need: 77. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1354hp 35ma 275mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1354hp 35ma 275mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Madeline &amp;ndash; &amp;lsquo;silly jezer&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1353hp 36ma 277mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Dsfren reports 1084/1155 hp. Change: +6. Need: 71. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;Wimpy looks at a giant spiked lizard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1353hp 36ma 277mv -9al -1.7ac +7dam +46mr 530594442xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt vI&amp;rsquo;m still fighting&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;Dsfren partially dodges the attack with a last minute tumbling maneuver!&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard misses Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his beat.&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard brutally massacres Dsfren with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slice a giant spiked lizard very hard.&lt;/p&gt;&#10;&lt;p&gt;Angels cuts off the head of a giant spiked lizard!!!!&lt;/p&gt;&#10;&lt;p&gt;A giant spiked lizard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 2542952 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 33452300.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a giant spiked lizard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Stab gets gold coins from the corpse of a giant spiked lizard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Stab splits 71922 coins. Your share is 6538 coins.&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1352hp 37ma 277mv -9al 2.3ac +7dam +0mr 533139723xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;rina me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1352hp 37ma 277mv -9al 2.3ac +7dam +0mr 533139723xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt I&amp;rsquo;m still fighting&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1352hp 37ma 277mv -9al 2.3ac +7dam +0mr 533139723xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis lays his hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gem Question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gem-question/</link><pubDate>Sat, 18 Sep 2010 10:32:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gem-question/</guid><description>&lt;div class="post" data-post-id="31774" data-author="jezer" data-date="2010-09-18T10:32:13+00:00" data-subject="Gem Question"&gt;&#13;&#10;&lt;p&gt;I have a question regarding gem popping.&lt;/p&gt;&#10;&lt;p&gt;Last week I killed around 1250-1750 mobs solo. Most of these were ranging in corpse level from 36 to 42. I didn&amp;rsquo;t pop a single gem. I wondered if some area&amp;rsquo;s or maybe certain mobs that get run for xp have been flagged no_gem - if such a flag exists? My guess is at least 750 would have been corpse level 40 or greater.&lt;/p&gt;&#10;&lt;p&gt;Whats the story? Am I just unlucky?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve only popped 3 gems solo since the entire reset.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blind pets</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/blind-pets/</link><pubDate>Sat, 18 Sep 2010 04:29:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/blind-pets/</guid><description>&lt;div class="post" data-post-id="31773" data-author="*Isabo*" data-date="2010-09-18T04:29:02+00:00" data-subject="Blind pets"&gt;&#13;&#10;&lt;p&gt;Hi, guys.&lt;/p&gt;&#10;&lt;p&gt;Added a couple checks to one of our core fuctions so pets (all kind) will always see their master.&lt;/p&gt;&#10;&lt;p&gt;The main problem im trying to address here is pets not seeing their master with dark cloak up. Checked it quite a bit, but i may have missed something. If it has any undesirable colateral effect that i didnt realize, i will remove the checks and try to solve the problem a different way.&lt;/p&gt;&#10;&lt;p&gt;Change available on next crash/reboot.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Room message on gem generation</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/room-message-on-gem-generation/</link><pubDate>Sat, 18 Sep 2010 02:13:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/room-message-on-gem-generation/</guid><description>&lt;div class="post" data-post-id="31772" data-author="*Isabo*" data-date="2010-09-18T02:13:35+00:00" data-subject="Room message on gem generation"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;Added a little room message on gem generation, so morons will stop stealing them from their groups. :evil:&lt;/p&gt;&#10;&lt;p&gt;Change available on crash/reboot.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost jade encrusted leg plates</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-jade-encrusted-leg-plates/</link><pubDate>Fri, 17 Sep 2010 13:08:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-jade-encrusted-leg-plates/</guid><description>&lt;div class="post" data-post-id="31771" data-author="Dragoth" data-date="2010-09-17T13:08:36+00:00" data-subject="Lost jade encrusted leg plates"&gt;&#13;&#10;&lt;p&gt;not sure where i dropped them at, but if you found some somewhere they were probably mine, would be cool to have them back. Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Damage</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-damage/</link><pubDate>Fri, 17 Sep 2010 06:19:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-damage/</guid><description>&lt;div class="post" data-post-id="31766" data-author="jezer" data-date="2010-09-17T06:19:07+00:00" data-subject="Avatar Damage"&gt;&#13;&#10;&lt;p&gt;At what avatar level do you get the second dam point? (Suspect Current Avatar Guide is wrong)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31768" data-author="*Breeze*" data-date="2010-09-17T09:13:03+00:00" data-subject="Re: Avatar Damage"&gt;&#13;&#10;&lt;p&gt;splork updated avatar guide awhile back so it should be correct&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31769" data-author="jezer" data-date="2010-09-17T11:29:16+00:00" data-subject="Re: Avatar Damage"&gt;&#13;&#10;&lt;p&gt;It can&amp;rsquo;t be hey. Splork announced that he had decided to increase avatar dam and hit by 1 making it seven. The guide says 6/6.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll track down his post. But certain that can&amp;rsquo;t be right.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Madi Returns!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/madi-returns/</link><pubDate>Fri, 17 Sep 2010 04:25:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/madi-returns/</guid><description>&lt;div class="post" data-post-id="31765" data-author="Madigan" data-date="2010-09-17T04:25:55+00:00" data-subject="Madi Returns!"&gt;&#13;&#10;&lt;p&gt;Long time no see!!!&lt;/p&gt;&#10;&lt;p&gt;I see some of the same ole names are still around. I started playing sloth while in college (the first time) in 1994 at the University of Arkansas. I can&amp;rsquo;t wait to get in and give the new interface a shot.&lt;/p&gt;&#10;&lt;p&gt;Does anyone know if my old toons are still around or has there been a complete pwipe? I think my last login was early 2000&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;Madi (aka Rent and Madigan)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Avian claw (with iolite attached).</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-avian-claw-with-iolite-attached/</link><pubDate>Thu, 16 Sep 2010 14:31:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-avian-claw-with-iolite-attached/</guid><description>&lt;div class="post" data-post-id="31762" data-author="Tuck" data-date="2010-09-16T14:31:16+00:00" data-subject="Lost Avian claw (with iolite attached)."&gt;&#13;&#10;&lt;p&gt;Dropped by mistake at ancient mariner (yesterday). :oops:&lt;/p&gt;&#10;&lt;p&gt;Anyone got it?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31764" data-author="Tuck" data-date="2010-09-16T20:23:37+00:00" data-subject="Re: Lost Avian claw (with iolite attached)."&gt;&#13;&#10;&lt;p&gt;got it, thanks mighty tank :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SS Well XP Group</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ss-well-xp-group/</link><pubDate>Thu, 16 Sep 2010 01:27:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ss-well-xp-group/</guid><description>&lt;div class="post" data-post-id="31759" data-author="jezer" data-date="2010-09-16T01:27:42+00:00" data-subject="SS Well XP Group"&gt;&#13;&#10;&lt;p&gt;N U&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; | /&#13;&#10;&#13;&#10; W------E&#13;&#10;&#13;&#10; / | Settlestone,&#13;&#10;&#13;&#10; D S Niebelung&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Well&lt;/p&gt;&#10;&lt;p&gt;This is an extremely energetic section of the dwarven city of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;Two bustling streets intersect here at the site of a ten foot tall statue of&lt;/p&gt;&#10;&lt;p&gt;the famed Krodar Thunderhammer. All four sets of city gates can be seen from&lt;/p&gt;&#10;&lt;p&gt;this vantage and hundreds of people walk about nearby. There is also a large&lt;/p&gt;&#10;&lt;p&gt;black stone well in the center of the square.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up Down&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven animal control officer is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven guild guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven guild guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a young dwarven priestess is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a young dwarven priestess is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a young dwarven priestess is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a catbird is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a catbird is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a fat lizard is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven animal control officer is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a brown badger is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;A steel key encrusted with bits of dark granite lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;On the third step you see a small jug of silver fluid. [3]&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven trader is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;A rude hackamore sits in the middle of the road. [2]&lt;/p&gt;&#10;&lt;p&gt;The corpse of a kender shaman is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a brown badger is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;A golden spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A long pike made of dwarvish iron stands against the wall.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven caravan leader is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven animal control officer is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a brown badger is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a grey fox is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a catbird is lying here.&lt;/p&gt;&#10;&lt;p&gt;A soiled sheet from some notebook shifts here in the wind.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a crusty deckhand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven trader is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a young dwarven priestess is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of an armored man is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a brown badger is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a kender shaman is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a mountain pack mule is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a brown badger is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven animal control officer is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Ragnar Stoneforge is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a blue turnip is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a catbird is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a kender shaman is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a small red hamster is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a crusty deckhand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a crusty deckhand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a street urchin is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a disreputable dwarf is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven militia member is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven mercenary guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a brown badger is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Ragnar Stoneforge is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a blue turnip is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven citizen is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a mountain pack mule is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a mountain pack mule is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven animal control officer is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven kid is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dusty dwarven warrior is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a dwarven caravan leader is lying here.&lt;/p&gt;&#10;&lt;p&gt;An almanac lies forgotten on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;The corpse of the gruesome minotaur is lying here.&lt;/p&gt;&#10;&lt;p&gt;A demonic book on the ground draws your attention.&lt;/p&gt;&#10;&lt;p&gt;A book the color of blood lies in a corner.&lt;/p&gt;&#10;&lt;p&gt;A soiled sheet from some notebook shifts here in the wind.&lt;/p&gt;&#10;&lt;p&gt;In one corner lies a book open to a tune.&lt;/p&gt;&#10;&lt;p&gt;A guide to learning the art of the spatha.&lt;/p&gt;&#10;&lt;p&gt;Somewhere in the shadows lies the hint of a book.&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s newbie sign is here next to the well saying &amp;lsquo;Look at me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A statue of Krodar Thunderhammer stands tall atop a pedestal.&lt;/p&gt;&#10;&lt;p&gt;The large central well of Settlestone is here.&lt;/p&gt;&#10;&lt;p&gt;A dwarven citizen walks around you as he goes about his business.&lt;/p&gt;&#10;&lt;p&gt;Zuzu is leading &amp;lsquo;SS well XP (this room only)&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Cl:6.31) Zuzu&#13;&#10;&#13;&#10; (Dr:4.31) Jezer&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Sorry guys, wasn&amp;rsquo;t purposeful, we were just being twits because we were bored. SS Well XP was super fun and exciting :mrgreen: Good news is Zuzu, can now lead on SS, albeit just the single room. :twisted:&lt;/p&gt;&#10;&lt;p&gt;No gems popped btw, but I may be able to get you some leather harnesses if your into that kind of thing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ideas:</title><link>https://forum.slothmud.net/updates/bug-reporting/ideas/</link><pubDate>Thu, 16 Sep 2010 00:35:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/ideas/</guid><description>&lt;div class="post" data-post-id="31758" data-author="Toxis" data-date="2010-09-16T00:35:10+00:00" data-subject="Ideas:"&gt;&#13;&#10;&lt;p&gt;bard spell that can ask if anyone is in an area, or if anyone had been in area in awhile (so don&amp;rsquo;t have to sail just to find an area being run).&lt;/p&gt;&#10;&lt;p&gt;monk skill to assist thief in a backstab, extra damage takes place 5 rounds or so after the stab/grip so as not to exploit 2 man xp runs.&lt;/p&gt;&#10;&lt;p&gt;bard prime gods of war avatar song that sings gods of war and also adds +10% healbonus or +10% spelldam depending on what the bard wants to sing&lt;/p&gt;&#10;&lt;p&gt;a group gold area, please! soloing gold is just as annoying as soloing exp :)&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wraiths are bugged</title><link>https://forum.slothmud.net/updates/bug-reporting/wraiths-are-bugged/</link><pubDate>Wed, 15 Sep 2010 10:11:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/wraiths-are-bugged/</guid><description>&lt;div class="post" data-post-id="31757" data-author="Dragoth" data-date="2010-09-15T10:11:48+00:00" data-subject="Wraiths are bugged"&gt;&#13;&#10;&lt;p&gt;When they fight players they have what looks like a drain life proc and yet when they fight other mobs they never seem to proc anything ?&lt;/p&gt;&#10;&lt;p&gt;Here are a few logs. I&amp;rsquo;d show more but i see no reason to as anyone with wraiths can test it themselves.&lt;/p&gt;&#10;&lt;p&gt;The proc is seen as&lt;/p&gt;&#10;&lt;p&gt;% looks pale as a wraith drains his life.&lt;/p&gt;&#10;&lt;p&gt;% trembles as a wraith touches his chest.&lt;/p&gt;&#10;&lt;p&gt;But i have never seen this when i kill mobs.&lt;/p&gt;&#10;&lt;p&gt;510hp 693ma 264mv&amp;gt;Targetting ======&amp;gt; wraith&lt;/p&gt;&#10;&lt;p&gt;kill wraith&lt;/p&gt;&#10;&lt;p&gt;A wraith hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A wraith stops following you.&lt;/p&gt;&#10;&lt;p&gt;You pierce a wraith hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;511hp 692ma 263mv&amp;gt;You miss a wraith with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws you hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes you hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You miss a wraith with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A wraith touches your chest with an icy digit and drains your life.&lt;/p&gt;&#10;&lt;p&gt;Anrok trembles as a wraith touches his chest.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;447hp 692ma 263mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss a wraith with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws you hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws you.&lt;/p&gt;&#10;&lt;p&gt;You pierce a wraith very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;432hp 692ma 263mv&amp;gt;You pierce a wraith hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws you hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses you with its rake.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws you very hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a wraith hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith touches your chest with an icy digit and drains your life.&lt;/p&gt;&#10;&lt;p&gt;Anrok trembles as a wraith touches his chest.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;369hp 692ma 263mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Here is what the proc looks like when fighting other players&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;838hp 437ma 269mv&amp;gt;Tuk slashes a wraith hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Tuk hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Tuk hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Tuk hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Tuk hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Tuk hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses Tuk with its claw.&lt;/p&gt;&#10;&lt;p&gt;Tuk slashes a wraith hard.&lt;/p&gt;&#10;&lt;p&gt;Tuk looks pale as a wraith drains his life.&lt;/p&gt;&#10;&lt;p&gt;Tuk trembles as a wraith touches his chest.&lt;/p&gt;&#10;&lt;p&gt;Tuk looks pale as a wraith drains his life.&lt;/p&gt;&#10;&lt;p&gt;Tuk trembles as a wraith touches his chest.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;And when fighting mobs it never happens&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 593ma 286mv&amp;gt;Targetting ======&amp;gt; giant&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;curse&amp;rsquo;giant&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The frost giant growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;The frost giant hates your guts!&lt;/p&gt;&#10;&lt;p&gt;The frost giant massacres you to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;The frost giant briefly reveals a red aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;729hp 571ma 284mv&amp;gt;Tigris arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;729hp 571ma 284mv&amp;gt;order undead assist Anrok&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie hits the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;729hp 571ma 284mv&amp;gt;You pierce the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its rake.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie hits the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie misses the frost giant with its hit.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie massacres the frost giant to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;The frost giant massacres a wraith to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;The frost giant misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;The frost giant crushes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;x&lt;/p&gt;&#10;&lt;p&gt;You pierce the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith misses the frost giant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the frost giant to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws the frost giant extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the frost giant to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie massacres the frost giant to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie massacres the frost giant to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie misses the frost giant with its hit.&lt;/p&gt;&#10;&lt;p&gt;The frost giant looks shocked as he cuts himself on your bone armor!&lt;/p&gt;&#10;&lt;p&gt;The frost giant massacres you to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;The frost giant misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;The frost giant crushes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce the frost giant very hard.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The frost giant stumbles as a massive Ju-Ju Zombie&amp;rsquo;s power word subdues him.&lt;/p&gt;&#10;&lt;p&gt;The frost giant misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;A wraith reports 161/315 hp. Need: 154. 200/200 ma. 127/127 mv.&lt;/p&gt;&#10;&lt;p&gt;A wraith reports 19/375 hp. Need: 356. 200/200 ma. 127/127 mv.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Specs disappearing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/specs-disappearing/</link><pubDate>Tue, 14 Sep 2010 07:21:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/specs-disappearing/</guid><description>&lt;div class="post" data-post-id="31752" data-author="Dragoth" data-date="2010-09-14T07:21:20+00:00" data-subject="Specs disappearing"&gt;&#13;&#10;&lt;p&gt;Is it possible to please make chop weapons not disappear on reboots and crashes when they are in use and in inventory ? Spend hours popping specs then it crashes and its all over before you could start.&lt;/p&gt;&#10;&lt;p&gt;Also, when a character tries to rent with a temp item, is it possible to force him to drop it or let him know that he is trying to rent with a temp item which will disappear ?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard Song issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-song-issues/</link><pubDate>Mon, 13 Sep 2010 22:39:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-song-issues/</guid><description>&lt;div class="post" data-post-id="31751" data-author="Luna" data-date="2010-09-13T22:39:29+00:00" data-subject="Bard Song issues"&gt;&#13;&#10;&lt;p&gt;I just wanted to mention that it would be useful if some of the new bard songs had different &amp;ldquo;take effect&amp;rdquo; emote functions then existing spells.&lt;/p&gt;&#10;&lt;p&gt;Currently I know&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;&amp;ldquo;Song of the Mist&amp;rdquo;&lt;/strong&gt; and &lt;strong&gt;&amp;ldquo;Knights Blessing&amp;rdquo;&lt;/strong&gt; both give:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You are inspired by %0&amp;rsquo;s song!&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;which is the same that brothers in arms uses. They already have their own &amp;ldquo;dropping&amp;rdquo; emote, but it would be handy, for many reasons (scripting purposes, as well as just visually keeping track of spells), to have their own take effect lines .&lt;/p&gt;&#10;&lt;p&gt;I also notice that neither of these songs show up in the &amp;lsquo;You are affected by&amp;quot; area in the Score command, where most other songs do.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Code of Conduct</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/code-of-conduct/</link><pubDate>Sun, 12 Sep 2010 23:59:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/code-of-conduct/</guid><description>&lt;div class="post" data-post-id="31749" data-author="Thraxas" data-date="2010-09-12T23:59:13+00:00" data-subject="Code of Conduct"&gt;&#13;&#10;&lt;p&gt;Slothmud dosent as far as I can see have a formal code of conduct. I wonder if now might be the time to put one in place?&lt;/p&gt;&#10;&lt;p&gt;A quick trawl of other muds shows that they are commonly part of the rules of a mud, some examples below:&lt;/p&gt;&#10;&lt;p&gt;AArdwolf Code of Conduct:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.aardwolf.com/wiki/index.php/Category/HelpPolicies3" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.aardwolf.com/wiki/index.php/ &amp;hellip; pPolicies3&amp;rdquo;&amp;gt;http://www.aardwolf.com/wiki/index.php/Category/HelpPolicies3&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Help Policies3&lt;/p&gt;&#10;&lt;p&gt;We simply ask for people to follow basic standards of civil conduct on&lt;/p&gt;&#10;&lt;p&gt;public forums, including boards, channels, and populated areas. We would&lt;/p&gt;&#10;&lt;p&gt;prefer that players act in a mature fashion under their own free will, but&lt;/p&gt;&#10;&lt;p&gt;if an argument reaches the point where it spills over into public places&lt;/p&gt;&#10;&lt;p&gt;and is spoiling everyone&amp;rsquo;s enjoyment of the mud, we will become involved,&lt;/p&gt;&#10;&lt;p&gt;provided players have made an effort to resolve it themselves first.&lt;/p&gt;&#10;&lt;p&gt;Sexual harassment of any kind is not acceptable.&lt;/p&gt;&#10;&lt;p&gt;If you have a problem with somebody, we ask that you just try to avoid&lt;/p&gt;&#10;&lt;p&gt;contact with them. Taking an argument to tells might help, but harassment&lt;/p&gt;&#10;&lt;p&gt;can be private just as well as public. If somebody asks you to stop doing&lt;/p&gt;&#10;&lt;p&gt;something, generally, the best advice is to stop.&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;ignore&amp;rsquo; command exists precisely to help deal with this situation,&lt;/p&gt;&#10;&lt;p&gt;so please use it before you ask for Immortal intervention. This will stop&lt;/p&gt;&#10;&lt;p&gt;you from seeing tells from the ignored player, as well as seeing them on&lt;/p&gt;&#10;&lt;p&gt;channels.&lt;/p&gt;&#10;&lt;p&gt;Use some common sense- if you can avoid the situation via your own methods,&lt;/p&gt;&#10;&lt;p&gt;do so. More often than not, you will find they stop harassing you when&lt;/p&gt;&#10;&lt;p&gt;you stop giving them your attention. If someone has you on ignore, leave&lt;/p&gt;&#10;&lt;p&gt;them alone. Posting personal notes or creating alts to get around ignore&lt;/p&gt;&#10;&lt;p&gt;will not be tolerated by either party.&lt;/p&gt;&#10;&lt;p&gt;These policies do not extend beyond the realm of Aardwolf and its servers;&lt;/p&gt;&#10;&lt;p&gt;opinions on external locations (e.g., player/clan web pages. etc.) are not&lt;/p&gt;&#10;&lt;p&gt;policed by the Immortal staff.&lt;/p&gt;&#10;&lt;p&gt;Achaea Harrassment Rule&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.achaea.com/irex/helpview/help.php?id=224" target="_blank" rel="noreferrer"&gt;http://www.achaea.com/irex/helpview/help.php?id=224&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;15.9 HARASSING OTHER PLAYERS&lt;/p&gt;&#10;&lt;p&gt;Harassment is not tolerated, including all forms of sexual harassment. The&lt;/p&gt;&#10;&lt;p&gt;determination of harassment is based on our judgement alone, and may include&lt;/p&gt;&#10;&lt;p&gt;(but is not limited to) cases of repeated unwanted communications of any kind,&lt;/p&gt;&#10;&lt;p&gt;or even the mention of real-world information such as name, city, and the like.&lt;/p&gt;&#10;&lt;p&gt;The place where the harassment occurs is mostly, but not entirely confined&lt;/p&gt;&#10;&lt;p&gt;to Achaea, potentially including other forms of communication at our&lt;/p&gt;&#10;&lt;p&gt;discretion, including (but not limited to) emails, forum posts, or instant&lt;/p&gt;&#10;&lt;p&gt;messages.&lt;/p&gt;&#10;&lt;p&gt;We may choose to take into account information outside of Achaea, but please&lt;/p&gt;&#10;&lt;p&gt;keep in mind that we are not a real world law enforcement agency. We are not in&lt;/p&gt;&#10;&lt;p&gt;a position to protect you from real world threats, harassment, or harm. If the&lt;/p&gt;&#10;&lt;p&gt;harassment you are experiencing is of this nature, please contact real world&lt;/p&gt;&#10;&lt;p&gt;authorities immediately.&lt;/p&gt;&#10;&lt;p&gt;In our sole determination, if the offence is serious enough, we may alert your&lt;/p&gt;&#10;&lt;p&gt;service provider (ISP), your workplace, your university, or other relevant&lt;/p&gt;&#10;&lt;p&gt;institutions, giving them details of your use of their resources.&lt;/p&gt;&#10;&lt;p&gt;mdhoria rules&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.mdhoria.net/index.php/rules-of-the-game" target="_blank" rel="noreferrer"&gt;http://www.mdhoria.net/index.php/rules-of-the-game&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Harassment. Harassing another player over any OOC line of communication is illegal. Do not take an IC action OOC. If someone kills you, deal with it in an IC fashion. Swearing at or directly abusing someone over an OOC communication line is illegal. Abuse of tells can result in a loss of tells. Sexually harassing players, or making racial remarks over OOC communication lines will not be tolerated. If someone asks you to stop sending them tells, then stop. If you are caught harassing someone, you will be deleted. If repeated harassment comes from your site, then your site will be banned.&lt;/p&gt;&#10;&lt;p&gt;Lensmoor&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://lensmoor.org/" target="_blank" rel="noreferrer"&gt;http://lensmoor.org/&lt;/a&gt;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Respect other&amp;rsquo;s rights to have fun. This includes, but is not limited&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;to: No profanity on open channels. Don&amp;rsquo;t harrass someone. If asked to leave&lt;/p&gt;&#10;&lt;p&gt;someone alone, do so. Do not make unprovoked aggressive acts towards&lt;/p&gt;&#10;&lt;p&gt;newbies (under level 30). Give them a chance to get into the game before&lt;/p&gt;&#10;&lt;p&gt;you get them killed. Don&amp;rsquo;t trick other people (deceiving them of your real&lt;/p&gt;&#10;&lt;p&gt;life gender when it could matter). Don&amp;rsquo;t be grossly distasteful, this is a&lt;/p&gt;&#10;&lt;p&gt;PG-13 MUD. s&amp;rsquo;s just not fun to.&lt;/p&gt;&#10;&lt;p&gt;Dark Realms&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.darkerrealms.org/dark/help/language.shtml" target="_blank" rel="noreferrer"&gt;http://www.darkerrealms.org/dark/help/language.shtml&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Private communication: Try not to use language that is considered offensive.&lt;/p&gt;&#10;&lt;p&gt;You can certainly joke around with your friends, but if someone complains or&lt;/p&gt;&#10;&lt;p&gt;asks you to stop, either stop or go someplace else.&lt;/p&gt;&#10;&lt;p&gt;Public communication: Do not use obscenities or vulgar language in shout,&lt;/p&gt;&#10;&lt;p&gt;including obscenities censored with obfuscating characters such as &amp;ldquo;@&amp;rdquo; or &amp;ldquo;#&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Do not create characters, zombies, groups, etc. with names that would be&lt;/p&gt;&#10;&lt;p&gt;considered foul or indecent. Do not create insultive or graphic character&lt;/p&gt;&#10;&lt;p&gt;descriptions for yourself or a zombie, etc.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.darkerrealms.org/dark/help/harassment.shtml" target="_blank" rel="noreferrer"&gt;http://www.darkerrealms.org/dark/help/harassment.shtml&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Do not harass other players. Harassment may include, but is not limited&lt;/p&gt;&#10;&lt;p&gt;to:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Commands such as &amp;lsquo;kiss&amp;rsquo;, &amp;lsquo;hug&amp;rsquo;, &amp;lsquo;french&amp;rsquo;, etc., where not wanted.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Following a player around against their will.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sending tells to a player against their will.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If a player asks you to stop doing something, stop doing it.&lt;/p&gt;&#10;&lt;p&gt;The Darker Realms administration takes harassment seriously. If you feel&lt;/p&gt;&#10;&lt;p&gt;someone is harassing you, tell them so, and ask them to stop. If they persist,&lt;/p&gt;&#10;&lt;p&gt;please contact a wizard immediately.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>zmud mxp run scripts</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-mxp-run-scripts/</link><pubDate>Thu, 09 Sep 2010 09:50:29 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-mxp-run-scripts/</guid><description>&lt;div class="post" data-post-id="31743" data-author="Thraxas" data-date="2010-09-09T09:50:29+00:00" data-subject="zmud mxp run scripts"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been having a play with putting mxp links into my own zmud scripts to contol some of my functionality, one that I think may be of interest is to control runs, but it could be adapted to any group of aliases:&lt;/p&gt;&#10;&lt;p&gt;A cut down version of the code is as follows:&lt;/p&gt;&#10;&lt;p&gt;#MXP AH &amp;lt;send &amp;ldquo;w;s;e;e|w;w;s;s;s;e;e;n|n;e;e;e;e;e;s;open gate;s;w;s|ahvault&amp;rdquo; &amp;ldquo;inn|moran|bank|vault&amp;rdquo;&amp;gt;Run Menu&lt;/send&gt;&lt;/p&gt;&#10;&lt;p&gt;This send a line to the main mud window as follows:&lt;/p&gt;&#10;&lt;p&gt;AH Run Menu&lt;/p&gt;&#10;&lt;p&gt;Run Menu is a link&lt;/p&gt;&#10;&lt;p&gt;If you left click the link the following commands are sent to the mud w;s;e;e &amp;hellip; i.e. the first run listed, the run from recall to the inn.&lt;/p&gt;&#10;&lt;p&gt;If however you right click the link you see a context sensitive menu&lt;/p&gt;&#10;&lt;p&gt;inn&lt;/p&gt;&#10;&lt;p&gt;moran&lt;/p&gt;&#10;&lt;p&gt;bank&lt;/p&gt;&#10;&lt;p&gt;vault&lt;/p&gt;&#10;&lt;p&gt;you can click any of these options and the appropriate commands are sent to the mud to make the run, 3 of these are explictit runs defined in the above code the 4th ahvault is my pre-existing alias containing the run to my AH vault, both work.&lt;/p&gt;&#10;&lt;p&gt;I obviously alias the above #mxp command and then I run all such commands capturing to a links window on startup so they sit there ready to be used.&lt;/p&gt;&#10;&lt;p&gt;This is helpful to me to save me needing to remember all the aliases I have for runs to all areas, but could equally well be used to choose which spell to cast, or equipment set to change to etc.&lt;/p&gt;&#10;&lt;p&gt;Hope this ios of interest or help,&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More notes from my spies</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/more-notes-from-my-spies/</link><pubDate>Wed, 08 Sep 2010 18:41:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/more-notes-from-my-spies/</guid><description>&lt;div class="post" data-post-id="31739" data-author="Pbx" data-date="2010-09-08T18:41:41+00:00" data-subject="More notes from my spies"&gt;&#13;&#10;&lt;p&gt;Turns out that my mortal spies are good at more than just finding elemental citadels, eh? Who would&amp;rsquo;ve guessed! Anyway, this time they told me about some denizen or another of Valkyre, who happens to be an elemental as well, has started dabbling in some magical art or another.&lt;/p&gt;&#10;&lt;p&gt;They furthermore mentioned that the creature didn&amp;rsquo;t appear to be necessarily gaining strength, but may have devised a way to create something desirable for its own use. I stopped listening after they admitted the creature itself wasn&amp;rsquo;t getting any more powerful and smote them for wasting my time with such pointless drivel.&lt;/p&gt;&#10;&lt;p&gt;Anyway, in my benevolence I have decided to mention it to those of you that are my followers. Feel free to investigate as you wish, but do not waste my time reporting it to me if it turns out to be nothing. If you are not one of my followers and you are reading this message, hope and pray I do not learn of this or your suffering shall be legendary.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost conc</title><link>https://forum.slothmud.net/updates/bug-reporting/lost-conc/</link><pubDate>Wed, 08 Sep 2010 11:19:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/lost-conc/</guid><description>&lt;div class="post" data-post-id="31738" data-author="Dragoth" data-date="2010-09-08T11:19:19+00:00" data-subject="Lost conc"&gt;&#13;&#10;&lt;p&gt;&amp;lt;793hp 401ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; wbbb&lt;/p&gt;&#10;&lt;p&gt;Nobody here by that name.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 401ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 398ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 394ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;The day has begun.&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 390ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 385ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 381ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 377ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 372ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 368ma 314mv&amp;gt;cast &amp;lsquo;water breathing&amp;rsquo; xxx&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;793hp 364ma 314mv&amp;gt;The press gang leader arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A dwarven militia m&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Mage Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;water breathing - Lvl: 16, Mana: 10, Learned 50% [-45]&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Learned 50% [-45]&lt;/p&gt;&#10;&lt;p&gt;Come on, 9 times in a row at 50% ? There&amp;rsquo;s no way that this is a true representation of the real probability.&lt;/p&gt;&#10;&lt;p&gt;And no, its not just a one time occurence..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Corpus Severance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/corpus-severance/</link><pubDate>Tue, 07 Sep 2010 10:10:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/corpus-severance/</guid><description>&lt;div class="post" data-post-id="31731" data-author="Thraxas" data-date="2010-09-07T10:10:05+00:00" data-subject="Corpus Severance"&gt;&#13;&#10;&lt;p&gt;Corpus Severance is a fantastic spell:&lt;/p&gt;&#10;&lt;p&gt;Cost: 30ma&lt;/p&gt;&#10;&lt;p&gt;Level: Ne13 Cl32&lt;/p&gt;&#10;&lt;p&gt;Effect: You have %chance to have any character death reported to you with %chance of detail about the death.&lt;/p&gt;&#10;&lt;p&gt;Something like:&lt;/p&gt;&#10;&lt;p&gt;Death intones &amp;lsquo;Thraxas has been killed by a snow bird in Aisholm Town&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The who by what and where have a % chance to be shown if the death is reported so you can also get:&lt;/p&gt;&#10;&lt;p&gt;Death intones &amp;lsquo;Thraxas has been killed by someone in Aisholm Town&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;or even&lt;/p&gt;&#10;&lt;p&gt;Death intones &amp;lsquo;Someone has been killed by someone somewhere&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;This is a spell that gives no benefit to the person casting it but potentially benefits all other players. I keep it up at all times and trigger gossip of anything reported as follows:&lt;/p&gt;&#10;&lt;p&gt;zmud Trigger to gossip the report:&lt;/p&gt;&#10;&lt;p&gt;^(%w) ({intones}) &amp;lsquo;(*)'$&lt;/p&gt;&#10;&lt;p&gt;gossip Corpus Severance : %3&lt;/p&gt;&#10;&lt;p&gt;zmud trigger to show corpus severance is up&lt;/p&gt;&#10;&lt;p&gt;^You hear the tolling of a slow bell.$&lt;/p&gt;&#10;&lt;p&gt;zmud trigger to show corpus severance has dropped and recast&lt;/p&gt;&#10;&lt;p&gt;^You are less in touch with death.$&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;corpus severance&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior Help/Question</title><link>https://forum.slothmud.net/town-crier/newbie-questions/warrior-help-question/</link><pubDate>Tue, 07 Sep 2010 06:18:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/warrior-help-question/</guid><description>&lt;div class="post" data-post-id="31727" data-author="Kismet" data-date="2010-09-07T06:18:27+00:00" data-subject="Warrior Help/Question"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;So I am playing a Warrior - and maybe I should have asked this question before I chose my Second Class.. but I went with Warrior.Thief.&lt;/p&gt;&#10;&lt;p&gt;My question is, will this be a viable Group Tank later on? It seems like Warriors mostly choose Warr/Druid or Warr/Monk, or Warr/Mage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I just thought Warr/Thief would be nice, but am I severely handicapping myself later on in the game?&lt;/p&gt;&#10;&lt;p&gt;I will probably go Warr/Thief/Cleric/Druid, or Warr/Thief/Druid/Cleric, or Warr.Thief, Cleric, Mage.&lt;/p&gt;&#10;&lt;p&gt;It is not too late to start over, but I just want some suggestions, like weakness of going warr.thief - i know low mana and not great mana regen, I get that part, but can I still be a good tank for groups?&lt;/p&gt;&#10;&lt;p&gt;I appreciate all suggestions and comments, thanks!!&lt;/p&gt;&#10;&lt;p&gt;On a side note - I have a Monk/Warrior going too, but I am leaning towards playing the warrior more&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Android Clients?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/android-clients/</link><pubDate>Mon, 06 Sep 2010 23:05:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/android-clients/</guid><description>&lt;div class="post" data-post-id="31720" data-author="Roadrunr" data-date="2010-09-06T23:05:58+00:00" data-subject="Android Clients?"&gt;&#13;&#10;&lt;p&gt;are there any?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31721" data-author="Clink" data-date="2010-09-07T01:32:30+00:00" data-subject="Re: Android Clients?"&gt;&#13;&#10;&lt;p&gt;I used andromud pretty successfully.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Songs I've Sang In Bands</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/songs-i-ve-sang-in-bands/</link><pubDate>Mon, 06 Sep 2010 22:41:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/songs-i-ve-sang-in-bands/</guid><description>&lt;div class="post" data-post-id="31719" data-author="Toxis" data-date="2010-09-06T22:41:15+00:00" data-subject="Songs I&amp;#x27;ve Sang In Bands"&gt;&#13;&#10;&lt;p&gt;1: Songs I know and have sang out:&lt;/p&gt;&#10;&lt;p&gt;Alive- Pearl Jam&lt;/p&gt;&#10;&lt;p&gt;American Band- Grand Funk Railroad&lt;/p&gt;&#10;&lt;p&gt;American Idiot- Green Day&lt;/p&gt;&#10;&lt;p&gt;Another Thing Coming- Judas Priest&lt;/p&gt;&#10;&lt;p&gt;Bad Religion- GodSmack&lt;/p&gt;&#10;&lt;p&gt;Beautiful People- Marilyn Manson&lt;/p&gt;&#10;&lt;p&gt;Bell Tolls- Metallica&lt;/p&gt;&#10;&lt;p&gt;Bodies- Drowning Pool&lt;/p&gt;&#10;&lt;p&gt;Brainstew+Jaded- Green Day&lt;/p&gt;&#10;&lt;p&gt;Break Stuff- Limp Bizkit&lt;/p&gt;&#10;&lt;p&gt;Cold Gin- Kiss&lt;/p&gt;&#10;&lt;p&gt;Cat Scratch Fever- Ted Nugent&lt;/p&gt;&#10;&lt;p&gt;Counting the Days- Collective Soul&lt;/p&gt;&#10;&lt;p&gt;Crackerman- Stone Temple Pilots&lt;/p&gt;&#10;&lt;p&gt;Crazy Train- Ozzy&lt;/p&gt;&#10;&lt;p&gt;Cumbersome- Seven Mary Three&lt;/p&gt;&#10;&lt;p&gt;Dirty Deeds- ACDC&lt;/p&gt;&#10;&lt;p&gt;Donâ€™t Wanna Stop- Ozzy&lt;/p&gt;&#10;&lt;p&gt;Downfall- Trust Company&lt;/p&gt;&#10;&lt;p&gt;Everything About You- Ugly Kid Joe&lt;/p&gt;&#10;&lt;p&gt;Fake It- Seether&lt;/p&gt;&#10;&lt;p&gt;Far Behind- Candlebox&lt;/p&gt;&#10;&lt;p&gt;Fight for your Right- Beastie Boys&lt;/p&gt;&#10;&lt;p&gt;Figured You Out- Nickleback&lt;/p&gt;&#10;&lt;p&gt;Fly Me Courageous- Drivin and Cryin&lt;/p&gt;&#10;&lt;p&gt;Forget My Name- Danko Jones&lt;/p&gt;&#10;&lt;p&gt;Free- Powerman 5000&lt;/p&gt;&#10;&lt;p&gt;Gasoline- Seether&lt;/p&gt;&#10;&lt;p&gt;Gel- Collective Soul&lt;/p&gt;&#10;&lt;p&gt;Hair of the Dog- Nazareth&lt;/p&gt;&#10;&lt;p&gt;Halo- Soil&lt;/p&gt;&#10;&lt;p&gt;Hard to Handle- Black Crows&lt;/p&gt;&#10;&lt;p&gt;Heavenâ€™s Door- Gunâ€™s N Roses&lt;/p&gt;&#10;&lt;p&gt;I Donâ€™t Wanna Stop- Ozzy&lt;/p&gt;&#10;&lt;p&gt;Keep Your Hands to Yourself- Georgia Satellites&lt;/p&gt;&#10;&lt;p&gt;Killing in the Name- Rage Against the Machine&lt;/p&gt;&#10;&lt;p&gt;Know- (?I think this might be Would, also listed?)&lt;/p&gt;&#10;&lt;p&gt;Lit Up- Buckcherry&lt;/p&gt;&#10;&lt;p&gt;Little Things- Bush&lt;/p&gt;&#10;&lt;p&gt;Love Gun- Kiss&lt;/p&gt;&#10;&lt;p&gt;Low- Cracker&lt;/p&gt;&#10;&lt;p&gt;Mudshovel- Staind&lt;/p&gt;&#10;&lt;p&gt;NIB- Black Sabbath&lt;/p&gt;&#10;&lt;p&gt;Not Gonna Take It- Twisted Sister&lt;/p&gt;&#10;&lt;p&gt;One Step Closer- Linkin Park&lt;/p&gt;&#10;&lt;p&gt;Paranoid- Black Sabbath&lt;/p&gt;&#10;&lt;p&gt;Plush- Stone Temple Pilots&lt;/p&gt;&#10;&lt;p&gt;Radar Love- Golden Earring&lt;/p&gt;&#10;&lt;p&gt;Rearrange- Limp Bizkit&lt;/p&gt;&#10;&lt;p&gt;Remedy- Seether&lt;/p&gt;&#10;&lt;p&gt;Roadhouse Blues- Doors&lt;/p&gt;&#10;&lt;p&gt;Rockin is my Business- Four Horsemen&lt;/p&gt;&#10;&lt;p&gt;Seek and Destroy- Metallica&lt;/p&gt;&#10;&lt;p&gt;Sex Type Thing- Stone Temple Pilots&lt;/p&gt;&#10;&lt;p&gt;She Hates Me- Puddle of Mud&lt;/p&gt;&#10;&lt;p&gt;Simple Man- Shinedown remake from Lynard Skynard&lt;/p&gt;&#10;&lt;p&gt;Sin City- ZZ Top&lt;/p&gt;&#10;&lt;p&gt;Slither- Velvet Revolver&lt;/p&gt;&#10;&lt;p&gt;Snap Your Fingers- Prong&lt;/p&gt;&#10;&lt;p&gt;So Easy- Guns N Roses&lt;/p&gt;&#10;&lt;p&gt;So Hot- Kid Rock&lt;/p&gt;&#10;&lt;p&gt;Song 2- Blur&lt;/p&gt;&#10;&lt;p&gt;Spin Me- Dope (originally Dead or Alive)&lt;/p&gt;&#10;&lt;p&gt;Survival of the Sickest- Saliva&lt;/p&gt;&#10;&lt;p&gt;Symphony of Destruction- Megadeath&lt;/p&gt;&#10;&lt;p&gt;Thunder Kiss- White Zombie&lt;/p&gt;&#10;&lt;p&gt;Talk Dirty- Poison&lt;/p&gt;&#10;&lt;p&gt;Tush- ZZ Top&lt;/p&gt;&#10;&lt;p&gt;Walk- Pantera&lt;/p&gt;&#10;&lt;p&gt;Weâ€™re Not Gonna Take It- Twisted Sister&lt;/p&gt;&#10;&lt;p&gt;Whatever- Godsmack&lt;/p&gt;&#10;&lt;p&gt;When I Come Around- Green Day&lt;/p&gt;&#10;&lt;p&gt;Why Part 2- Collective Soul&lt;/p&gt;&#10;&lt;p&gt;Worst Enemy- Lit&lt;/p&gt;&#10;&lt;p&gt;Would- Alice in Chains&lt;/p&gt;&#10;&lt;p&gt;You Really Got Me Goin- The Kinks&lt;/p&gt;&#10;&lt;p&gt;You Wouldnâ€™t Know- Hellyeah&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Songs I Am Working On:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;My Curse- KSE&lt;/p&gt;&#10;&lt;p&gt;Mr. Brownstone- GNR&lt;/p&gt;&#10;&lt;p&gt;Move Along â€“ All American Rejects&lt;/p&gt;&#10;&lt;p&gt;Detroit City- Kiss&lt;/p&gt;&#10;&lt;p&gt;Rock Star- Nickleback&lt;/p&gt;&#10;&lt;p&gt;Toadies- Possum Kingdom&lt;/p&gt;&#10;&lt;p&gt;Alchohaulin Ass- Hellyeah&lt;/p&gt;&#10;&lt;p&gt;The Bleeding- Five Finger Death Punch&lt;/p&gt;&#10;&lt;p&gt;Lonely Train- Black Stone Cherry&lt;/p&gt;&#10;&lt;p&gt;Through the Glass- Stone Sour&lt;/p&gt;&#10;&lt;p&gt;Dope Show- Marilyn Manson&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Legend of the Thalassian Pirates</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-legend-of-the-thalassian-pirates/</link><pubDate>Mon, 06 Sep 2010 19:05:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-legend-of-the-thalassian-pirates/</guid><description>&lt;div class="post" data-post-id="31716" data-author="*Neptune*" data-date="2010-09-06T19:05:09+00:00" data-subject="The Legend of the Thalassian Pirates"&gt;&#13;&#10;&lt;p&gt;Recently uncovered from an ancient scroll, I submit for your viewing&lt;/p&gt;&#10;&lt;p&gt;pleasure, and give certain notice. This historic scroll reads:&lt;/p&gt;&#10;&lt;p&gt;Many moons ago, in the great savanna that stretches across the&lt;/p&gt;&#10;&lt;p&gt;interior of the Thalassian wastelands, there lived a group of&lt;/p&gt;&#10;&lt;p&gt;nomads who lived in a small area that became to be known as&lt;/p&gt;&#10;&lt;p&gt;The Galavan Frontier. The Galavans had settled in that area&lt;/p&gt;&#10;&lt;p&gt;for over five hundred years without problems, but changing&lt;/p&gt;&#10;&lt;p&gt;weather patterns and migration of territorial predators had&lt;/p&gt;&#10;&lt;p&gt;forced the inhabitants of the savanna to once again move&lt;/p&gt;&#10;&lt;p&gt;their civilization in the interest of protecting themselves&lt;/p&gt;&#10;&lt;p&gt;from the bands of roving marauders and wild predators that&lt;/p&gt;&#10;&lt;p&gt;competed with valuable natural resources. Their numbers&lt;/p&gt;&#10;&lt;p&gt;dwindled and their spirits broken, then began the long trek&lt;/p&gt;&#10;&lt;p&gt;north over months of hard travel through the winter months.&lt;/p&gt;&#10;&lt;p&gt;Threatened with starvation and dissention, they came&lt;/p&gt;&#10;&lt;p&gt;upon a lush valley overlooking the Thalassian coastline&lt;/p&gt;&#10;&lt;p&gt;to the north.&lt;/p&gt;&#10;&lt;p&gt;As the Galavans rejoiced, the brave leader, Ibor, braved&lt;/p&gt;&#10;&lt;p&gt;the thick jungle that sprang before the coastline, traveling&lt;/p&gt;&#10;&lt;p&gt;to the undisturbed sands of the shore that rested at the end of&lt;/p&gt;&#10;&lt;p&gt;the base of a large, round mountain. As he and his comrades&lt;/p&gt;&#10;&lt;p&gt;reached the thundering tide, he fell to his knees in exhaustion&lt;/p&gt;&#10;&lt;p&gt;and praised the mercy of the gods. As Ibor laid there with the&lt;/p&gt;&#10;&lt;p&gt;foamy seawater in his beard, the tide grew and bubbled before&lt;/p&gt;&#10;&lt;p&gt;the adventurers, scattering the weak-willed men back into the&lt;/p&gt;&#10;&lt;p&gt;jungle. None remained except for Ibor who, in his age and&lt;/p&gt;&#10;&lt;p&gt;frailty, laid there on the beaches as the great waters bubbled&lt;/p&gt;&#10;&lt;p&gt;higher around his limp body. Suddenly from a monstrous spout of&lt;/p&gt;&#10;&lt;p&gt;algae colored water rose a magnificent serpent of shining&lt;/p&gt;&#10;&lt;p&gt;emerald scale high into the air like a lightning bolt sent from&lt;/p&gt;&#10;&lt;p&gt;the depths. Ibor gazed up at the horrible creature and his&lt;/p&gt;&#10;&lt;p&gt;great maw filled with four rows of gigantic, razor teeth and&lt;/p&gt;&#10;&lt;p&gt;prayed that his journey was not one that was forsaken. As the&lt;/p&gt;&#10;&lt;p&gt;great beast reached its zenith, it paused and began to speak.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Ibor, rise my son. You who have braved the wilds of this land&lt;/p&gt;&#10;&lt;p&gt;fearlessly and without regards to your own life, selflessly&lt;/p&gt;&#10;&lt;p&gt;bringing your people from the dangers and sensing the changes&lt;/p&gt;&#10;&lt;p&gt;that the gods have decreed upon the world, are spared. My lord,&lt;/p&gt;&#10;&lt;p&gt;Neptune, has seen your hardships and blesses you and your&lt;/p&gt;&#10;&lt;p&gt;people with the gifts of the sea and all that it has to offer.&lt;/p&gt;&#10;&lt;p&gt;Take with you, now, the knowledge of the sea. Teach them the&lt;/p&gt;&#10;&lt;p&gt;way, pass the knowledge of Neptune&amp;rsquo;s gift to your people and&lt;/p&gt;&#10;&lt;p&gt;rejoice. Never forget what you have witnessed. May your people&lt;/p&gt;&#10;&lt;p&gt;live long and your bounty never be undone!&amp;rdquo; With the last words,&lt;/p&gt;&#10;&lt;p&gt;the serpent turned and plunged back into the ocean, taking with&lt;/p&gt;&#10;&lt;p&gt;it the ferocious tide. As the tail of the srpent whistled&lt;/p&gt;&#10;&lt;p&gt;around Ibor&amp;rsquo;s head, it struck him lightly on his back, and&lt;/p&gt;&#10;&lt;p&gt;slithered away.&lt;/p&gt;&#10;&lt;p&gt;Ibor, still dazed from the serpent&amp;rsquo;s countenance, fell to his&lt;/p&gt;&#10;&lt;p&gt;knees and rolled over onto his back once more. With the midday&lt;/p&gt;&#10;&lt;p&gt;sun in his eyes, his mind began to work what seemed to be&lt;/p&gt;&#10;&lt;p&gt;miracles of invention. As he slumbered on the beach, he dreamed&lt;/p&gt;&#10;&lt;p&gt;of seafaring vessels and wonderful fruitfulness to be found&lt;/p&gt;&#10;&lt;p&gt;within the sea. The next morning, Ibor rose and took his&lt;/p&gt;&#10;&lt;p&gt;wondrous findings to the Galavan people, all who were amazed at&lt;/p&gt;&#10;&lt;p&gt;his ingenuity and stories. The people began to flood the&lt;/p&gt;&#10;&lt;p&gt;coastline and built many ships to bring the fish from the sea,&lt;/p&gt;&#10;&lt;p&gt;and feed their people.&lt;/p&gt;&#10;&lt;p&gt;Several years had passed, and the memory of Ibor lived on&lt;/p&gt;&#10;&lt;p&gt;through the Galavan people. They lived happily along the&lt;/p&gt;&#10;&lt;p&gt;northern Thalassian coast with little danger until one day,&lt;/p&gt;&#10;&lt;p&gt;when a fisherman was out on his usual trek along the coastline&lt;/p&gt;&#10;&lt;p&gt;fishing when the serpent appeared him as it did many years ago&lt;/p&gt;&#10;&lt;p&gt;before Ibor. &amp;ldquo;Fisherman of the Galavan people, why have your&lt;/p&gt;&#10;&lt;p&gt;people not praised Neptune&amp;rsquo;s name? The gods have given you life,&lt;/p&gt;&#10;&lt;p&gt;security, and the means to fulfill your needs. Why then is there&lt;/p&gt;&#10;&lt;p&gt;no temple, no resounding visage of Neptune, he who bore you&lt;/p&gt;&#10;&lt;p&gt;from ignorance and feed you the bread of knowledge?&amp;rdquo; he said.&lt;/p&gt;&#10;&lt;p&gt;Stricken with fear the fisherman jumped over the side of the&lt;/p&gt;&#10;&lt;p&gt;ship as the serpent roared at his insolence. With a grave cry&lt;/p&gt;&#10;&lt;p&gt;of disgust, the serpent smacked the surface of the water with&lt;/p&gt;&#10;&lt;p&gt;its tail as the sea bubbled and boiled. Rising from the depths&lt;/p&gt;&#10;&lt;p&gt;and through the white, foamy turmoil appeared a ship, a great&lt;/p&gt;&#10;&lt;p&gt;frigate, like a shot straight from the watery bowels of Hell&lt;/p&gt;&#10;&lt;p&gt;itself. The sounds of the crew echoed throughout the bay as&lt;/p&gt;&#10;&lt;p&gt;cannon shot after cannon shot rang out, destroying the&lt;/p&gt;&#10;&lt;p&gt;fisherman&amp;rsquo;s boat. One by one, the god&amp;rsquo;s wrath hunted and sank&lt;/p&gt;&#10;&lt;p&gt;every vessel in the ocean that came near the Galavan coastline,&lt;/p&gt;&#10;&lt;p&gt;completely cutting off the people from any sort of contact or&lt;/p&gt;&#10;&lt;p&gt;food supply found in the ocean.&lt;/p&gt;&#10;&lt;p&gt;The Galavan people cursed the ship that wreaked havoc, but were&lt;/p&gt;&#10;&lt;p&gt;powerless to defeat the ship and its crew. Like a band of&lt;/p&gt;&#10;&lt;p&gt;demonic hawks, the pirates kept close watch over the Thalassian&lt;/p&gt;&#10;&lt;p&gt;waters, never allowing any sort of trade, and pillaging the&lt;/p&gt;&#10;&lt;p&gt;coastline and any attempts at rebuilding their life on the sea.&lt;/p&gt;&#10;&lt;p&gt;The Galavans suffered greatly over the next couple of years as&lt;/p&gt;&#10;&lt;p&gt;they quickly built homage to the great god Neptune and his gifts.&lt;/p&gt;&#10;&lt;p&gt;Then one night when the moon was full and bearing its gift of&lt;/p&gt;&#10;&lt;p&gt;light upon the surface of the mighty bay&amp;rsquo;s water, the Galavans&lt;/p&gt;&#10;&lt;p&gt;gathered one last time to praise Neptune and beg him for&lt;/p&gt;&#10;&lt;p&gt;forgiveness with the gift of a temple, the serpent appeared&lt;/p&gt;&#10;&lt;p&gt;once more. Behind his massive body rising into the sky and&lt;/p&gt;&#10;&lt;p&gt;casting a monstrous shadow upon the beach and their pyres,&lt;/p&gt;&#10;&lt;p&gt;sailed the eerie frigate filled with a devilish crew chomping&lt;/p&gt;&#10;&lt;p&gt;at the bit. The emerald serpent&amp;rsquo;s voice rang like a chime from&lt;/p&gt;&#10;&lt;p&gt;heaven upon the coastline, and spoke. &amp;ldquo;Galavan peoples, you&lt;/p&gt;&#10;&lt;p&gt;have done well. For two years, you have been been trifled with&lt;/p&gt;&#10;&lt;p&gt;the reminder that the gods&amp;rsquo; gifts are not to be taken lightly.&lt;/p&gt;&#10;&lt;p&gt;You took the gift greedily, and did not pay heed to the&lt;/p&gt;&#10;&lt;p&gt;Neptune&amp;rsquo;s requests. Now you have risen most honorably and paid&lt;/p&gt;&#10;&lt;p&gt;homage. For this, I release you from your hardships once more.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;With a slashing of the great serpent&amp;rsquo;s tail, he struck the side&lt;/p&gt;&#10;&lt;p&gt;of the ship and capsized it upon a sandbar in the middle of the&lt;/p&gt;&#10;&lt;p&gt;bay. &amp;ldquo;Now, live free and prosper. Let this ship stand as&lt;/p&gt;&#10;&lt;p&gt;reminder that the gods are not to be taken lightly, for all&lt;/p&gt;&#10;&lt;p&gt;that is great comes from their will and their hands. Pay heed&lt;/p&gt;&#10;&lt;p&gt;to these words, and your people shall never dwindle.&amp;rdquo; As the&lt;/p&gt;&#10;&lt;p&gt;serpent descended into the deep one last time, the people&lt;/p&gt;&#10;&lt;p&gt;gathered at the edge of the dock, singing hymns unto the god&lt;/p&gt;&#10;&lt;p&gt;Neptune, looking out over the bay at the reminder of their&lt;/p&gt;&#10;&lt;p&gt;insolence, and the power of the gods.&lt;/p&gt;&#10;&lt;p&gt;-Gemellus the Observant,&lt;/p&gt;&#10;&lt;p&gt;Excerpt from &amp;ldquo;The Galavan Migration&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;The Year of our lord Neptune, 219.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD's Flash Client</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-s-flash-client/</link><pubDate>Sat, 04 Sep 2010 21:14:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-s-flash-client/</guid><description>&lt;div class="post" data-post-id="31707" data-author="*Splork*" data-date="2010-09-04T21:14:43+00:00" data-subject="SlothMUD&amp;#x27;s Flash Client"&gt;&#13;&#10;&lt;p&gt;We are very excited to introduce our very own browser based, flash client. We are using this for all of our applications on Facebook and Myspace and it will also be used to login from our home page. You can check it out with the links on our front page to play.&lt;/p&gt;&#10;&lt;p&gt;The flash client is based on Fmud, a program written by Matt Adcock and we would like to send him our sincere thanks.&lt;/p&gt;&#10;&lt;p&gt;The client has several incredible features including triggers, macros, and actions. It also has a settings box which can be used to customize colors, font size, and the like. Once ingame, helpfiles will be automatically shown in popups and this feature can be turned on or off inside the settings option. The map button displays our very own dynamic map with a listing of where each player and epic creature is. Much of the players information is shown in the upper left hand box and the player&amp;rsquo;s health gauges are displayed in the center left hand box. If a person is fighting a mob, the creatures health status is displayed in a graphical bar in the left hand column, and the creatures name is displayed as well. Another nice feature is the little map in the lower left hand corner, click the directional exits to move!&lt;/p&gt;&#10;&lt;p&gt;I eventually plan on having the Avatar button lead to a popup showing your character in a full set of whatever equipment they are wearing. There are also several other smaller features I will be adding soon.&lt;/p&gt;&#10;&lt;p&gt;Either way, we are hoping this helps attract a few new players to our wonderful game. I really hope you guys like this as I have been working on this for nearly a year and consider this my gift to a game I love. We realize this is not a client a real player would use but we are hoping it helps get a few newbies hooked to our game before changing to Wintin or Zmud.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wandering Kender stole and died almost at same time</title><link>https://forum.slothmud.net/updates/bug-reporting/wandering-kender-stole-and-died-almost-at-same-time/</link><pubDate>Fri, 03 Sep 2010 19:51:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/wandering-kender-stole-and-died-almost-at-same-time/</guid><description>&lt;div class="post" data-post-id="31697" data-author="Kelgar" data-date="2010-09-03T19:51:24+00:00" data-subject="Wandering Kender stole and died almost at same time"&gt;&#13;&#10;&lt;p&gt;Dear Administration,&lt;/p&gt;&#10;&lt;p&gt;I suppose I am a victim of a bug. Today I went to Autumnal Forest to kill a Wandering Kender and everything went fine. At the moment he died, right after the &amp;ldquo;your blood freezes&amp;rdquo; message I received a new message with something about kenders hands and my shoulder (don&amp;rsquo;t remember the text, exactly).&lt;/p&gt;&#10;&lt;p&gt;On the gossip I recieved an explanation, that he stole something from me. And I am missing a backpack with potions in my inventory. Yet, autoloot gave me only coins.&lt;/p&gt;&#10;&lt;p&gt;Could it be a bug?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>An elemental citadel has been found!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/an-elemental-citadel-has-been-found/</link><pubDate>Fri, 03 Sep 2010 03:20:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/an-elemental-citadel-has-been-found/</guid><description>&lt;div class="post" data-post-id="31693" data-author="Pbx" data-date="2010-09-03T03:20:16+00:00" data-subject="An elemental citadel has been found!"&gt;&#13;&#10;&lt;p&gt;Information has been made available to me through my network of mortal spies that an elemental citadel has been found! Being the curious deity that I am, I visited this citadel myself to see exactly what was going on.&lt;/p&gt;&#10;&lt;p&gt;I have found that my spies were correct. This citadel can be found in a ridiculously obvious place (which I had walked by hundreds of times in my years of tinkering throughout the elemental planes and never noticed the work being done there), and it appears that the denizens of this place could use a bit of direct exposure to the rest of the world. However, even I am bound by rules regarding direct intervention when dealing with entire civilizations, thus I am requesting that you adventurous types should visit them.&lt;/p&gt;&#10;&lt;p&gt;Once there, you may do whatever you wish with them, as they are no followers of mine. Since they pose at best a minor threat to my followers, any actions taken by you mortals will be considered neither a boon or a disgrace by me. What do I mean by that you ask? I mean I will not be rewarding you for anything you do when visiting this new civilization, and neither will I punish you.&lt;/p&gt;&#10;&lt;p&gt;Now go forth, see what they have to offer and show them what you have to offer in return.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>White monks in orc mines are now aggro</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/white-monks-in-orc-mines-are-now-aggro/</link><pubDate>Thu, 02 Sep 2010 15:13:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/white-monks-in-orc-mines-are-now-aggro/</guid><description>&lt;div class="post" data-post-id="31687" data-author="Shyla" data-date="2010-09-02T15:13:27+00:00" data-subject="White monks in orc mines are now aggro"&gt;&#13;&#10;&lt;p&gt;Just a warning to people I don&amp;rsquo;t know when or why the change was made but while looking for summoning peri in orc mines the other day I found out the hard way that for some unknown reason the monks in orc mines are now aggro so be VERY careful when running through there to get to the bottom part. It isn&amp;rsquo;t fun to just about die to a mob you are used to being safe around.&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warriors - wherefore art thou?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warriors-wherefore-art-thou/</link><pubDate>Thu, 02 Sep 2010 13:41:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warriors-wherefore-art-thou/</guid><description>&lt;div class="post" data-post-id="31683" data-author="Thraxas" data-date="2010-09-02T13:41:24+00:00" data-subject="Warriors - wherefore art thou?"&gt;&#13;&#10;&lt;p&gt;Theres been a whole raft of changes mooted on the crier recently, some by imms as serious suggestions for us to comment on, some pie in the sky wouldnt it be *nice ifs *by players with vested interest and bias towards their own character and playstyle, some fantastic easy to implement suggestions that I would never have thought of but are so obvious once pointed out, this is fantactic, the level of engagement by both players and imms here is truely amazing and impressive.&lt;/p&gt;&#10;&lt;p&gt;In the mix of all these solutions flying around what occurs to me is the simple question : What&amp;rsquo;s the problem that they&amp;rsquo;re trying to solve? &lt;em&gt;(That really is my biggest problem with the druid thread &amp;hellip; I simply do not understand what the problem is thats trying to be fixed).&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;From my point of view S4 works well and while theres room for improvement there are very few fundamental problems, the problems that I do see all really boil down to these 2 issues:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Once past 4x40 there has been a long slog before any sort of reward or step up in power and this is demoralising. This has been addressed through the opening up of Av levels on a regular basis once past 4x40. Job done, great work thanks.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This is a group mud, the best xp comes from groups by a long way and while I among others am a big fan of soloing, realistically the only way to make serious progression is by spending time in xp groups, so the issue I see is that there cannot be an effective xp group without a group tank, which currently means a high level warrior prime. How many times have we seen a group of 10+ high level players all ready to group, someone prepared to lead then it all falls apart because theres no tank around, how many times has a group been running for a few hours with many players coming and going, leadership changing, but as soon as the tank leaves the group falters and soon its &amp;ldquo;gt no tank on - group over thanks all&amp;rdquo; Warrior Prime is and should be the best group tank, but it seems to me that group xp is over reliant on them. *&amp;hellip; solutions on a postcard please &amp;hellip; *&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>druid form restructuring</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-form-restructuring/</link><pubDate>Wed, 01 Sep 2010 16:14:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-form-restructuring/</guid><description>&lt;div class="post" data-post-id="31663" data-author="*Splork*" data-date="2010-09-01T16:14:01+00:00" data-subject="druid form restructuring"&gt;&#13;&#10;&lt;p&gt;It has been strongly suggested to me that we need to restructure druid forms to match those of supps and necro pets. This would mean a stronger prime skill and more unique class and it would also mean remove forms from quite a few players.&lt;/p&gt;&#10;&lt;p&gt;What would you guys like to see happen?&lt;/p&gt;&#10;&lt;p&gt;I think what is best for the mud, would be to restructure the forms according to position of druid in class order, similar to what we have for necro pets and supps.&lt;/p&gt;&#10;&lt;p&gt;Thoughts?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy dagger bug</title><link>https://forum.slothmud.net/updates/bug-reporting/holy-dagger-bug/</link><pubDate>Wed, 01 Sep 2010 14:19:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/holy-dagger-bug/</guid><description>&lt;div class="post" data-post-id="31660" data-author="Dragoth" data-date="2010-09-01T14:19:57+00:00" data-subject="Holy dagger bug"&gt;&#13;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dagger holy&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM EVIL MAGIC NO-DROP BLESS&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 0gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;6D1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 3&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Shouldnt it be 6d2?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Testing the stab, spoiler alert!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/testing-the-stab-spoiler-alert/</link><pubDate>Wed, 01 Sep 2010 09:27:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/testing-the-stab-spoiler-alert/</guid><description>&lt;div class="post" data-post-id="31655" data-author="Dragoth" data-date="2010-09-01T09:27:52+00:00" data-subject="Testing the stab, spoiler alert!"&gt;&#13;&#10;&lt;p&gt;Right, after finding this little gem in the mud i was pretty excited as i could do what i love doing most of all.. TESTING!&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;keen scalping blade &lt;em&gt;Xxx&lt;/em&gt;&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 0gold, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;1D1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Why is this significant ? Because it takes away the randomness and allows you to see the bones of the game if you will.&lt;/p&gt;&#10;&lt;p&gt;I guess we all know how sloth3 stab system works as there were plenty of people who were interested in exploring and testing the games a bit further&lt;/p&gt;&#10;&lt;p&gt;than people do now. Anyways, it operated on a multiplier system where every damage added 17 hp to your stabs, i.e there were 17 multipliers&lt;/p&gt;&#10;&lt;p&gt;they got added from level 1 untill level 40 where you were maxed out.&lt;/p&gt;&#10;&lt;p&gt;How do you find your multipliers ? You try to stab something with 1d1 dagger and X dam, then you try to stab the same target with 1d1 dagger and X+1 dam&lt;/p&gt;&#10;&lt;p&gt;That way, the difference between those 2 values is your multiplier. I heard how sloth4 stab system was different from sloth3 so i was eager to test it and find out&lt;/p&gt;&#10;&lt;p&gt;what is what.&lt;/p&gt;&#10;&lt;p&gt;And so here are the results for you guys to see, if you dont like reading logs then skip to the end.&lt;/p&gt;&#10;&lt;p&gt;Thanks Cizin, Stun, Kanae, Xarken, Thraxas and Acme for the help!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;576hp 329ma 315mv&amp;gt;sc&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (578/733+49) hit, (330/413+21) mana and (314/309+37) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit, +3 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111127223 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 25 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[16], Int: 18[18], Wis: 14[14], Dex: 18[18], Con: 15[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are fighting Cizin.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;1d1 +3dam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;531hp 333ma 314mv&amp;gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1060/1163 hp. Change: -103. Need: 103. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;381hp 346ma 291mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1060/1163 hp. Change: -103. Need: 103. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;274hp 298ma 273mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1060/1163 hp. Change: -103. Need: 103. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;199hp 250ma 225mv&amp;gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1060/1163 hp. Change: -103. Need: 103. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (522/733+49) hit, (114/413+21) mana and (276/334+37) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.5.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit, +4 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111090950 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 20 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[16], Int: 18[18], Wis: 14[14], Dex: 18[18], Con: 15[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;1d1 +4 damage&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;493hp 102ma 269mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1025/1133 hp. Change: -108. Need: 108. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;618hp 147ma 296mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1025/1133 hp. Change: -108. Need: 108. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;524hp 115ma 277mv&amp;gt;sc&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 25 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (525/733+49) hit, (116/413+21) mana and (278/334+37) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.3.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit, +5 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111090950 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 20 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 16[16], Int: 18[18], Wis: 14[14], Dex: 18[18], Con: 15[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;+5 damage&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;492hp 300ma 292mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; the Holy Wings of Ming..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of onyx and diamond-studded gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a keen scalping blade&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;584hp 237ma 259mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1046/1163 hp. Change: -117. Need: 117. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;511hp 33ma 255mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1046/1163 hp. Change: -117. Need: 117. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;450hp 41ma 240mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1046/1163 hp. Change: -117. Need: 117. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;369hp 49ma 235mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1046/1163 hp. Change: -117. Need: 117. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;663hp 248ma 311mv&amp;gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 26 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (663/758+49) hit, (248/433+21) mana and (311/336+40) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.2.&lt;/p&gt;&#10;&lt;p&gt;You have +20 to hit, +6 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111169744 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 33 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;+6 dam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;672hp 252ma 319mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1039/1163 hp. Change: -124. Need: 124. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;677hp 199ma 308mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1039/1163 hp. Change: -124. Need: 124. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;708hp 158ma 318mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1039/1163 hp. Change: -124. Need: 124. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;ok since we now ran out of pure damage EQ without stabdam, now lets see how stabdam fares, 6 dam again but with +7 stab_dam from&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak specialization elite low &lt;em&gt;Xxx&lt;/em&gt;&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 103, Value: 190drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: STAB_DAMAGE by 7&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept thieves may use this item.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;695hp 339ma 324mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a gray gemstone shard..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a platinum chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thief&amp;rsquo;s shadow bending half-cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a black suit of dwarven platemail (with a pretty little bow attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a prison guard helmet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; dwarvish greaves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of onyx and diamond-studded gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a giant oyster shell (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Specialization..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a dull red belt&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a keen scalping blade&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;696hp 339ma 325mv&amp;gt;sc&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 27 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (697/758+49) hit, (340/433+21) mana and (326/336+40) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -0.3.&lt;/p&gt;&#10;&lt;p&gt;You have +20 to hit, +6 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111212106 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 36 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;697hp 340ma 326mv&amp;gt;310 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1032/1163 hp. Change: -131. Need: 131. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;688hp 295ma 330mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1032/1163 hp. Change: -131. Need: 131. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Now for Stab dam *************&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;621hp 252ma 336mv&amp;gt;rem specialization&lt;/p&gt;&#10;&lt;p&gt;You stop using Cloak of Specialization.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;622hp 252ma 336mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1039/1163 hp. Change: -124. Need: 124. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Ok so we know opal bracelet is 4 stabdam and 1 dam&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;587hp 201ma 326mv&amp;gt;You slide a black opal bracelet over your left wrist.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;587hp 201ma 326mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1028/1163 hp. Change: -135. Need: 135. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;So 135-4 = 131 without stabdam bonus at 7 damage, remember 124hp was HP damage at 6 dam, so adding 1 damage gives us a 7 hp dam bonus, which is just equal to stabdam from Spec cloak&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;581hp 218ma 336mv&amp;gt;grouptell it seems that 1 damage gives you 7 hp dam&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;it seems that 1 damage gives you 7 hp dam&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585hp 220ma 336mv&amp;gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Xxx.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;591hp 223ma 336mv&amp;gt;rem opal&lt;/p&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;i would say 8&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You stop using a black opal bracelet.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;593hp 223ma 336mv&amp;gt;The &amp;lsquo;bless&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;596hp 224ma 336mv&amp;gt;grouptell ok, now let me try with lion chorus&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;ok, now let me try with lion chorus&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;631hp 227ma 336mv&amp;gt;sc&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 27 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (632/758+49) hit, (228/433+21) mana and (336/336+40) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.2.&lt;/p&gt;&#10;&lt;p&gt;You have +20 to hit, +10 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111243062 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 39 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are singing &amp;rsquo;lion chorus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Lion Chorus&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;632hp 228ma 336mv&amp;gt;683 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1018/1163 hp. Change: -145. Need: 145. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;543hp 176ma 326mv&amp;gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1018/1163 hp. Change: -145. Need: 145. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;378hp 123ma 336mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1018/1163 hp. Change: -145. Need: 145. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Remember, 6 dam was 124 HP damage and 10 dam is now 145 HP damage, which only gives us addictional 21 HP damage for 4damage&lt;/p&gt;&#10;&lt;p&gt;21/4 = 5.25, nowhere near the 7HP bonus from every dam point we were seing earlier.&lt;/p&gt;&#10;&lt;p&gt;Seeing how cizin&amp;rsquo;s sanctity and damage reduction bonuses could affect the results we recruited a noob.&lt;/p&gt;&#10;&lt;p&gt;Mystic&amp;rsquo;s last logon was Wed Sep 1 02:24:11 2010&lt;/p&gt;&#10;&lt;p&gt;[40b 23n 13m 9c 7d 5w 3t 2o] Mystic man&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 351ma 318mv&amp;gt;Mystic stops using a pair of onyx and diamond-studded gauntlets.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 352ma 318mv&amp;gt;sc&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 27 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (758/758+49) hit, (352/433+21) mana and (317/311+40) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 1.1.&lt;/p&gt;&#10;&lt;p&gt;You have +19 to hit, +5 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111265795 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 7 hours, 43 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 362ma 312mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a gray gemstone shard..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a man&amp;rsquo;s diamond ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a platinum chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a thief&amp;rsquo;s shadow bending half-cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a prison guard helmet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; dwarvish greaves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old viking boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of onyx and diamond-studded gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a giant oyster shell (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a dull red belt&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a keen scalping blade&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a mu-jen doll&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 369ma 311mv&amp;gt;backstab mystic&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Mystic makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Mystic reports 591/678 hp. Change: -87. Need: 87. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;749hp 213ma 300mv&amp;gt;backstab mystic&lt;/p&gt;&#10;&lt;p&gt;Mystic makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Mystic reports 591/678 hp. Change: -87. Need: 87. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 170ma 289mv&amp;gt;backstab mystic&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Mystic &amp;ndash; &amp;lsquo;really strange&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mystic makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Mystic reports 591/678 hp. Change: -87. Need: 87. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Weird ? At 5 damage i was stabbing Cizin for 117 damage and here i am stabbing mystic for 87! 30 hp reduction&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 382ma 289mv&amp;gt;Targetting ======&amp;gt; cizin&lt;/p&gt;&#10;&lt;p&gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1046/1163 hp. Change: -117. Need: 117. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;So we brought Stun to help us&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;684hp 403ma 336mv&amp;gt;Targetting ======&amp;gt; stun&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 30 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (687/758+60) hit, (405/433+33) mana and (336/336+51) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.2.&lt;/p&gt;&#10;&lt;p&gt;You have +19 to hit, +6 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111323640 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 8 hours, 5 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;687hp 405ma 336mv&amp;gt;56 seconds till full mana&lt;/p&gt;&#10;&lt;p&gt;backstab stun&lt;/p&gt;&#10;&lt;p&gt;Stun &amp;ndash; &amp;lsquo;120 with song?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;689hp 406ma 336mv&amp;gt;flee&lt;/p&gt;&#10;&lt;p&gt;Stun makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Stun reports 979/1099 hp. Change: -120. Need: 120. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;655hp 409ma 322mv&amp;gt;Targetting ======&amp;gt; cizin&lt;/p&gt;&#10;&lt;p&gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1039/1163 hp. Change: -124. Need: 124. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Stun reports 980/1099 hp. Change: +1. Need: 119. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;So&amp;hellip; Stun gets stabbed for 120 and Cizin gets stabbed for 124, Even though Cizin has sanctity and more monk levels, monk position affecting stab dam&lt;/p&gt;&#10;&lt;p&gt;or is it something else ?&lt;/p&gt;&#10;&lt;p&gt;Stun&amp;rsquo;s last logon was Wed Sep 1 01:36:05 2010&lt;/p&gt;&#10;&lt;p&gt;[40w 40b 40c 36n 21o 21m 21d 21t] Stun null&lt;/p&gt;&#10;&lt;p&gt;Cizin&amp;rsquo;s last logon was Wed Sep 1 02:26:22 2010&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40d 40b 40c 40m 40n 38o 16a] Cizin %s Masta&amp;rsquo; Stabba&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 349ma 336mv&amp;gt;Stun &amp;ndash; &amp;lsquo;im calling xarken&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[20b 9w 6c 3n| 0 0 0 0 ] Xarken the Untitled&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Xarken makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 433ma 321mv&amp;gt;Xarken reports 216/283 hp. Change: -67. Need: 67. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 433ma 327mv&amp;gt;grouptell target cizin&lt;/p&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;omg 67!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 433ma 329mv&amp;gt;You grouptell: &amp;rsquo;target cizin&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 433ma 329mv&amp;gt;Targetting ======&amp;gt; cizin&lt;/p&gt;&#10;&lt;p&gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1039/1163 hp. Change: -124. Need: 124. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 433ma 336mv&amp;gt;backstab xarken&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Xarken makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 433ma 321mv&amp;gt;Xarken reports 216/283 hp. Change: -67. Need: 67. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 274ma 336mv&amp;gt;backstab xarken&lt;/p&gt;&#10;&lt;p&gt;Xarken makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 277ma 321mv&amp;gt;flee&lt;/p&gt;&#10;&lt;p&gt;Xarken reports 216/283 hp. Change: -67. Need: 67. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;So we brought Kanae, again very low monk level so damage reduction should not matter&lt;/p&gt;&#10;&lt;p&gt;Kanae&amp;rsquo;s last logon was Wed Sep 1 02:15:40 2010&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 40n 40m 30c 23t 13o 17w 1a] Kanae %s&lt;/p&gt;&#10;&lt;p&gt;All stabbed at the same damage&lt;/p&gt;&#10;&lt;p&gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 32 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (758/758+60) hit, (262/433+33) mana and (305/336+51) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.2.&lt;/p&gt;&#10;&lt;p&gt;You have +19 to hit, +10 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111370794 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 8 hours, 16 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are singing &amp;rsquo;lion chorus'.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Lion Chorus&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 264ma 308mv&amp;gt;backstab cizin&lt;/p&gt;&#10;&lt;p&gt;flee&lt;/p&gt;&#10;&lt;p&gt;Cizin makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Cizin reports 1018/1163 hp. Change: -145. Need: 145. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 253ma 322mv&amp;gt;flee&lt;/p&gt;&#10;&lt;p&gt;Stun makes a strange sound, as you place a keen scalping blade in his back.&lt;/p&gt;&#10;&lt;p&gt;Stun reports 958/1099 hp. Change: -141. Need: 141. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 241ma 315mv&amp;gt;flee&lt;/p&gt;&#10;&lt;p&gt;Kanae makes a strange sound, as you place a keen scalping blade in her back.&lt;/p&gt;&#10;&lt;p&gt;Kanae reports 748/875 hp. Change: -127. Need: 127. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Huh ???&lt;/p&gt;&#10;&lt;p&gt;As a conclusion to this venture&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;As tested on Cizin&lt;/p&gt;&#10;&lt;p&gt;1d1 Weapon with&lt;/p&gt;&#10;&lt;p&gt;3 damage = 103&lt;/p&gt;&#10;&lt;p&gt;4 damage = 108&lt;/p&gt;&#10;&lt;p&gt;5 damage = 117&lt;/p&gt;&#10;&lt;p&gt;6 damage = 124&lt;/p&gt;&#10;&lt;p&gt;6 damage with 7 stabdam = 131&lt;/p&gt;&#10;&lt;p&gt;7 dam + 4stab damage from opal bracelet = 135&lt;/p&gt;&#10;&lt;p&gt;10 damage ( 6 dam from eq + Lion chorus ) = 145&lt;/p&gt;&#10;&lt;p&gt;But at the same time, some seriously confusing results while stabbing different players :&lt;/p&gt;&#10;&lt;p&gt;With the same damage ( 10 ), Kanae got stabbed for 127, Stun got stabbed for 141 and Cizin got stabbed for 145..&lt;/p&gt;&#10;&lt;p&gt;With 6 damage and Level 20 Xarken got stabbed for 67 damage where cizin was getting stabbed for 124 and Mystic level 40 prime got stabbed for 87&lt;/p&gt;&#10;&lt;p&gt;And by bothering a few necros i tested a bit on wraiths&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;758hp 282ma 311mv&amp;gt;Xxx retired, sort of. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 36 Ne: 20 Ba: 14 Wa: 15 Mo: 10 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 30 years, 1 month, 33 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (758/758+49) hit, (282/433+21) mana and (311/311+40) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 1.1.&lt;/p&gt;&#10;&lt;p&gt;You have +19 to hit, +5 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 293488 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have five hundred and twenty-one honor.&lt;/p&gt;&#10;&lt;p&gt;You have 111391449 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 43 days, 8 hours, 30 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[16], Int: 18[18], Wis: 14[14], Dex: 19[18], Con: 16[15]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;A wraith hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A wraith makes a strange sound, as you place a keen scalping blade in its back.&lt;/p&gt;&#10;&lt;p&gt;A wraith makes a strange sound, as you place a keen scalping blade in its back.&lt;/p&gt;&#10;&lt;p&gt;A wraith quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;745hp 360ma 294mv&amp;gt;Thraxas issues the order &amp;lsquo;rep&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;A wraith reports 191/333 hp. Need: 142. 200/200 ma. 127/127 mv.&lt;/p&gt;&#10;&lt;p&gt;A wraith reports 297/297 hp. Need: 0. 200/200 ma. 127/127 mv.&lt;/p&gt;&#10;&lt;p&gt;A massive Ju-Ju Zombie reports 731/736 hp. Need: 5. 94/250 ma. 1078/1078 mv.&lt;/p&gt;&#10;&lt;p&gt;A wraith hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A wraith makes a strange sound, as you place a keen scalping blade in its back.&lt;/p&gt;&#10;&lt;p&gt;A wraith makes a strange sound, as you place a keen scalping blade in its back.&lt;/p&gt;&#10;&lt;p&gt;Thraxas tells you &amp;lsquo;A wraith reports 191/333 hp. Need: 142. 200/200 ma. 91/127 mv.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Where i was stabbing Cizin for 117 damage on a single stab, i managed to double stab a wraith for 142 damage or 71 damage per stab, this is relative&lt;/p&gt;&#10;&lt;p&gt;to what i could stab Xarken ( level 20 ) for with 6 damage.&lt;/p&gt;&#10;&lt;p&gt;So what is the result after taking precious playtime away from so many people?&lt;/p&gt;&#10;&lt;p&gt;It seems that every point of damage adds on average 6hp to your stabs&lt;/p&gt;&#10;&lt;p&gt;And it is highly probable that anything low level that you stab, gets saved for half damage per stab and the higher level it becomes the less damage it gets saved to..&lt;/p&gt;&#10;&lt;p&gt;Here is the stabtable again&lt;/p&gt;&#10;&lt;p&gt;1d1 Weapon with&lt;/p&gt;&#10;&lt;p&gt;3 damage = 103&lt;/p&gt;&#10;&lt;p&gt;4 damage = 108&lt;/p&gt;&#10;&lt;p&gt;5 damage = 117&lt;/p&gt;&#10;&lt;p&gt;6 damage = 124&lt;/p&gt;&#10;&lt;p&gt;6 damage with 7 stabdam = 131&lt;/p&gt;&#10;&lt;p&gt;7 dam + 4stab damage from opal bracelet = 135&lt;/p&gt;&#10;&lt;p&gt;10 damage ( 6 dam from eq + Lion chorus ) = 145&lt;/p&gt;&#10;&lt;p&gt;I guess depending on mobs levels you can get anywhere between 50% of the damage in the table to its full ammount.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Barehanded Accuracy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/barehanded-accuracy/</link><pubDate>Tue, 31 Aug 2010 22:52:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/barehanded-accuracy/</guid><description>&lt;div class="post" data-post-id="31650" data-author="jezer" data-date="2010-08-31T22:52:36+00:00" data-subject="Barehanded Accuracy"&gt;&#13;&#10;&lt;p&gt;barehanded accuracy - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;Thanks Chobbs, loved the learning method. Very Original! Thanks to Shyla, Templeton, Skyv and Lite for contributing.&lt;/p&gt;&#10;&lt;p&gt;Skyv got +4 hitroll from it as a monk prime. I got +3 as a secondary. It appears it can only be learned to 85%.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31651" data-author="*Splork*" data-date="2010-09-01T01:53:27+00:00" data-subject="Re: Barehanded Accuracy"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m at work but I know why this isnt going to 95%.&lt;/p&gt;&#10;&lt;p&gt;I will fix I when I get home at midnight.&lt;/p&gt;&#10;&lt;p&gt;Great job chobbs&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recent changes.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/recent-changes/</link><pubDate>Mon, 30 Aug 2010 12:35:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/recent-changes/</guid><description>&lt;div class="post" data-post-id="31647" data-author="Tuck" data-date="2010-08-30T12:35:36+00:00" data-subject="Recent changes."&gt;&#13;&#10;&lt;p&gt;@Mighty Imms:&lt;/p&gt;&#10;&lt;p&gt;Thanks for all this changes you posted. Can&amp;rsquo;t wait to test them all.&lt;/p&gt;&#10;&lt;p&gt;Maybe we need ability to comment on them(in same thread)? Or most of us (with 50 forum posts for example)? :D&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Tuk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spec rates increased</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spec-rates-increased/</link><pubDate>Mon, 30 Aug 2010 03:57:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spec-rates-increased/</guid><description>&lt;div class="post" data-post-id="31645" data-author="*Splork*" data-date="2010-08-30T03:57:31+00:00" data-subject="Spec rates increased"&gt;&#13;&#10;&lt;p&gt;All choppers have been adjusted to their original rates of over a decade ago of 1/7. What this means is, 7 chops and a mob will be dead. If you find a chopper that has not been adjusted, please let me know&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;The choppers currently ingame have the old rates, pop new ones and they will have the adjusted rate.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31706" data-author="*Splork*" data-date="2010-09-04T11:45:06+00:00" data-subject="Re: Spec rates increased"&gt;&#13;&#10;&lt;p&gt;Upon successful chop, a creature will momentarily lose a hitroll. This is not currently cumulative, which means 5 chops in a roll will only result in -1.&lt;/p&gt;&#10;&lt;p&gt;These changes are in on reboot,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>xp caps raised</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/xp-caps-raised/</link><pubDate>Mon, 30 Aug 2010 03:56:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/xp-caps-raised/</guid><description>&lt;div class="post" data-post-id="31644" data-author="*Splork*" data-date="2010-08-30T03:56:17+00:00" data-subject="xp caps raised"&gt;&#13;&#10;&lt;p&gt;XP caps have been raised, approximately 500k per cap level.&lt;/p&gt;&#10;&lt;p&gt;We will take another look at this when we see the result of this change,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Change in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saves Equipment</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/saves-equipment/</link><pubDate>Mon, 30 Aug 2010 03:52:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/saves-equipment/</guid><description>&lt;div class="post" data-post-id="31642" data-author="*Splork*" data-date="2010-08-30T03:52:30+00:00" data-subject="Saves Equipment"&gt;&#13;&#10;&lt;p&gt;Saves equipment will now help a player casting their spells to bypass a mob&amp;rsquo;s saves. What this ultimately means is, the more negative saves eq a player wears, the better chance this player has to prep a mob or reach max spell damage. This code only works if the target is a mobile, as the code is simply too much of a mess to recreate the entire thing.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot&lt;/p&gt;&#10;&lt;p&gt;Attunement also helps in this department and position of mage in class order plays a small role as well.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/monk-changes-3493/</link><pubDate>Sun, 29 Aug 2010 02:14:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/monk-changes-3493/</guid><description>&lt;div class="post" data-post-id="31630" data-author="*Splork*" data-date="2010-08-29T02:14:54+00:00" data-subject="Monk changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;New skill, barehanded accuracy is now ingame. Chobbs is nearly done with the mini-quest which will be used to maximize the skill. The skill adds + hit to barehanded attacks in accordance to the position of Monk in a player&amp;rsquo;s classo. The +hit bonuses are dependent upon level of the monk class and avatar class.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;I will write the help file tomorrow night, hopefully.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Improved attack can now reach 95%. This will increase every 10 Monk levels up to 95% around double 40. This should drastically reduce the amount of times a player sees a very weak attack, which used to happen 15% of the time.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;These changes are in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Modify on battle bard's songs</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/modify-on-battle-bard-s-songs/</link><pubDate>Thu, 26 Aug 2010 05:13:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/modify-on-battle-bard-s-songs/</guid><description>&lt;div class="post" data-post-id="31607" data-author="*Isabo*" data-date="2010-08-26T05:13:16+00:00" data-subject="Modify on battle bard&amp;#x27;s songs"&gt;&#13;&#10;&lt;p&gt;Good day, mortals.&lt;/p&gt;&#10;&lt;p&gt;Modified slightly the way that battle bard&amp;rsquo;s songs (mainly cry of the avatars, but also others) choose victims so they dont choose the bard&amp;rsquo;s own spirit watcher.&lt;/p&gt;&#10;&lt;p&gt;Thanks to Blackmore for his sugestions on this.&lt;/p&gt;&#10;&lt;p&gt;Change available on crash/reboot once someone move code over.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar leveling</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-leveling/</link><pubDate>Thu, 26 Aug 2010 04:03:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-leveling/</guid><description>&lt;div class="post" data-post-id="31602" data-author="*Splork*" data-date="2010-08-26T04:03:33+00:00" data-subject="Avatar leveling"&gt;&#13;&#10;&lt;p&gt;We are bantering about two ideas to open up more Avatar levels to players:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;At 4x40, every 5 total levels will open up 1 avatar level&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Move avatar levels to start at 3x40, with every 40 adding another 5 avatar levels.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thoughts?&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31603" data-author="*Isabo*" data-date="2010-08-26T04:12:18+00:00" data-subject="Re: Avatar leveling"&gt;&#13;&#10;&lt;p&gt;Hi, mortals.&lt;/p&gt;&#10;&lt;p&gt;A little aclaration :&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;At 4x40, every 5 total levels will open up 1 avatar level&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The total levels here would count levels AFTER 4x40, that is, in the class five to eight. For instance :&lt;/p&gt;&#10;&lt;p&gt;Acme&amp;rsquo;s last logon was Wed Aug 25 19:33:50 2010&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40o 40b 40w 28m 23t 22d 9a] Acme is afk&lt;/p&gt;&#10;&lt;p&gt;Would have open up to level (40+28+23+22)/5, that is, till level 22.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd. I bet Nobody is going to hate it. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change on identify</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-on-identify/</link><pubDate>Thu, 26 Aug 2010 02:52:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-on-identify/</guid><description>&lt;div class="post" data-post-id="31601" data-author="*Isabo*" data-date="2010-08-26T02:52:08+00:00" data-subject="Change on identify"&gt;&#13;&#10;&lt;p&gt;Good day, mortals.&lt;/p&gt;&#10;&lt;p&gt;Made a couple changes on identify :&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;When identifying an item that has a clasp attached, it will show where affect come from. For instance :&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sleeves polished rock&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 11, Value: 429000gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MOVE by -5&#13;&#10;&#13;&#10;Affects: HITPOINT by 10&#13;&#10;&#13;&#10;Affects: STAB_DAMAGE by 5 (a leather phylactery)&#13;&#10;&#13;&#10;Affects: CIRCLE_DAMAGE by 5 (a leather phylactery)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme clerics, warriors, druids, or bards may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;When identifying an item that has a rune attached, it will show also rune stats, including point 1.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks to Acme for his sugestions on this.&lt;/p&gt;&#10;&lt;p&gt;Change available on crash/reboot once someone move code over.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP variables</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-variables/</link><pubDate>Thu, 26 Aug 2010 01:04:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-variables/</guid><description>&lt;div class="post" data-post-id="31599" data-author="*Isabo*" data-date="2010-08-26T01:04:02+00:00" data-subject="MXP variables"&gt;&#13;&#10;&lt;p&gt;Good day, mortals.&lt;/p&gt;&#10;&lt;p&gt;Added a few variables to our MXP environment :&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Area&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Continent&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;RegenHP&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;RegenMana&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;RegenMoves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Also, fixed MXP Ac variable to show decimal point and not integer rounded AC.&lt;/p&gt;&#10;&lt;p&gt;Addition available on crash/reboot once someone move code over.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Pd. If you are using a client that is not MXP capable, you should try one. Wintin.net and other major clients support it, and you can do some neat stuff with MXP.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQList</title><link>https://forum.slothmud.net/updates/website-updates/eqlist/</link><pubDate>Wed, 25 Aug 2010 13:04:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/eqlist/</guid><description>&lt;div class="post" data-post-id="31590" data-author="*Breeze*" data-date="2010-08-25T13:04:54+00:00" data-subject="EQList"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;ChangeLog&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;25 Aug 2010 -&lt;/p&gt;&#10;&lt;p&gt;:: Fixed - You can now actually search for Wands (was broken.. oops)&lt;/p&gt;&#10;&lt;p&gt;:: Searching of Spellbooks, Potions, Wands and Scrolls by their effect is now supported. Simply choose the proper type from the drop-down box and type in the spell name.&lt;/p&gt;&#10;&lt;p&gt;:: Additionally, search results now show what effect that potions, wands and scrolls have (similar to how spellbooks show what they teach)&lt;/p&gt;&#10;&lt;p&gt;// Benq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bugfix identify Runes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bugfix-identify-runes/</link><pubDate>Wed, 25 Aug 2010 01:31:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bugfix-identify-runes/</guid><description>&lt;div class="post" data-post-id="31586" data-author="*Isabo*" data-date="2010-08-25T01:31:17+00:00" data-subject="Bugfix identify Runes"&gt;&#13;&#10;&lt;p&gt;Good day, mortals.&lt;/p&gt;&#10;&lt;p&gt;Fixed bug that made identify rune to show odd stuff in the &amp;ldquo;where to wear&amp;rdquo; part.&lt;/p&gt;&#10;&lt;p&gt;Bugfix available on crash/reboot once someone move code over.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bugfix identify Clasps</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bugfix-identify-clasps/</link><pubDate>Wed, 25 Aug 2010 01:10:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bugfix-identify-clasps/</guid><description>&lt;div class="post" data-post-id="31585" data-author="*Isabo*" data-date="2010-08-25T01:10:32+00:00" data-subject="Bugfix identify Clasps"&gt;&#13;&#10;&lt;p&gt;Good day, mortals.&lt;/p&gt;&#10;&lt;p&gt;Fixed bug that made identify clasp to show odd stuff in the &amp;ldquo;where to wear&amp;rdquo; part.&lt;/p&gt;&#10;&lt;p&gt;Bugfix available on crash/reboot once someone move code over.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bugfix forging Runes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bugfix-forging-runes/</link><pubDate>Wed, 25 Aug 2010 01:05:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bugfix-forging-runes/</guid><description>&lt;div class="post" data-post-id="31584" data-author="*Isabo*" data-date="2010-08-25T01:05:40+00:00" data-subject="Bugfix forging Runes"&gt;&#13;&#10;&lt;p&gt;Good day, mortals.&lt;/p&gt;&#10;&lt;p&gt;Fixed silly bug that made some runes with single name (like Zircon) imposible to be forged.&lt;/p&gt;&#10;&lt;p&gt;Bugfix available on crash/reboot once someone move code over.&lt;/p&gt;&#10;&lt;p&gt;Thanks Eau for reporting.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;p&gt;Edited for syntax.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thoughts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thoughts/</link><pubDate>Tue, 24 Aug 2010 15:46:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thoughts/</guid><description>&lt;div class="post" data-post-id="31575" data-author="blackmore" data-date="2010-08-24T15:46:50+00:00" data-subject="Thoughts"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been 4x40 for awhile now, and thought I&amp;rsquo;d throw out some ideas.&lt;/p&gt;&#10;&lt;p&gt;Once you hit 3x40 or 4x40, most classes don&amp;rsquo;t give you anything of value other than being filler levels, with the exception of a skill or spell here or there. The amount of power increase is just painfully slow. You end up bogged down for months with your abilities not really changing at all. If I get a level a week, which is about 1b xp for upper levels for those classes, it takes me 2.5 months to get 10 levels, and in that time, levels 31-40 of a class might give me 1 stat or skill that improves my character&amp;rsquo;s solo or group power - and that will slow down as I reach the upper levels of 5x40 to less than a level a week.&lt;/p&gt;&#10;&lt;p&gt;Can we level avatar levels sooner? Most of our increased power will come from avatar spells and skills, but getting to that power is completely draining. Seeing how many levels Zuzu has on me, then seeing he&amp;rsquo;s only av 15 is disheartening.&lt;/p&gt;&#10;&lt;p&gt;Is kill history increasing the diversity of areas that are being hit? If it isn&amp;rsquo;t, all it&amp;rsquo;s doing is slowing down levels, and levels are painfully slow as it is. I haven&amp;rsquo;t spent too much time playing around in the the areas that just had xp bumped, but before this happened, even with the kill history, the good xp areas were the only ones worth hanging out in. As many areas as the mud has, there aren&amp;rsquo;t a lot of areas where the xp is 75% of my favorite areas, making it worth my time to head out and run a new area once kill history kicks in.&lt;/p&gt;&#10;&lt;p&gt;We tried to 4 man chop last night, and we could only kill 1 town mob or 1 maw at a time. Part of this is because we don&amp;rsquo;t have the avatar attack, most of us didn&amp;rsquo;t have haste, few people have damn, etc, but we were a good group (Katie, me, Zuzu, Acme), and it wasn&amp;rsquo;t even close to being worth our time. That used to be THE way to gain xp for avatars.&lt;/p&gt;&#10;&lt;p&gt;I know this is more of a personal thing, but can oghams be changed to the caster + 1 other like song of the mist? It&amp;rsquo;s annoying to be soloing and have to take point, and if I&amp;rsquo;m in a chat group and soloing, I can&amp;rsquo;t use oghams at all.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area Changes etc</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-changes-etc/</link><pubDate>Mon, 23 Aug 2010 11:14:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-changes-etc/</guid><description>&lt;div class="post" data-post-id="31561" data-author="jezer" data-date="2010-08-23T11:14:02+00:00" data-subject="New Area Changes etc"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been getting around to trying the areas with xp improvements. I&amp;rsquo;m pretty impressed, getting in most cases what I would call &amp;lsquo;fair.&amp;rsquo; I&amp;rsquo;m not quite sure when tony&amp;rsquo;s was changed, but prongs are now back to how they were (xp wise)&amp;hellip; albeit, quite a bit thicker and rougher for the xp, but once again in the &amp;lsquo;fair&amp;rsquo; zone in comparison for now.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d still like to see nightmare as 2x40 :twisted: And those new druid pets that were all but finished at one stage. (What happened?) The avatar guide appears to still need updating, (Splork announced 7/7 hit dam but guide says 6/6). No word yet about what we can buy with tokens at avatar to keep us interested. An extension idea for the vendor could be some kind of gem trading system - that would be helpful instead of the whole waiting till people are on, gossiping and title thingy. (Trying to organise a 4-5 way swap at the moment is quite possible but hard work) Help system could now show xp and coins for all levels yeah? And website pages suggests that the info is wrong? Shapeshift Mastery still needs to move to an avatar level before druids get phoenix to be in keeping with s3. Dispel fly spell :twisted: The crier needs a lock on my posts from the alterations the imms have been making to them :twisted: Albeit sometime later, when they think no one notices. :|&lt;/p&gt;&#10;&lt;p&gt;Monk damage dice and wimpy grip still needs looked at. If I recall correctly in my hamster thread there is a comment by splork admitting it needed a look at. You know at avatar, monks will be &amp;ldquo;able to&amp;rdquo; get to about around 30 hand dam max&amp;hellip; (Although you&amp;rsquo;ll be doing very well to have much more than 20-23 at 8x40) and there damage dice is 2d4 (a max of Eight) Seems a little silly doesn&amp;rsquo;t it. If anything the dice should be higher, and the available damage lower. This would help lowbies. We all know using a sword is far better in the lower levels.&lt;/p&gt;&#10;&lt;p&gt;Anything else Jezer? :roll:&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll get back to you&amp;hellip; :mrgreen:&lt;/p&gt;&#10;&lt;p&gt;One area that I did find that was below par, was Labyrinth. See log below. Possibly an area that need a &amp;lsquo;real&amp;rsquo; fix instead of just adding a percentage. The worm mob was the same deal for half the xp. I would have tried more, but you&amp;rsquo;ll understand why&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;875hp 428ma 297mv +4al -4.7ac +16dam +37mr 461367796xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;dgs loc&lt;/p&gt;&#10;&lt;p&gt;A cave locust hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You circle around a cave locust and expertly put it in a deathgrip.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;877hp 428ma 279mv +4al -4.7ac +16dam +37mr 461385156xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;806hp 428ma 280mv +4al -4.7ac +16dam +37mr 461385156xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a cave locust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;807hp 428ma 281mv +4al -4.7ac +16dam +37mr 461387481xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;808hp 428ma 282mv +4al -4.7ac +16dam +37mr 461388405xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l loc&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;781hp 428ma 283mv +4al -4.7ac +16dam +37mr 461388405xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a cave locust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;781hp 428ma 284mv +4al -4.7ac +16dam +37mr 461394719xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;782hp 428ma 284mv +4al -4.7ac +16dam +37mr 461397815xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A deafening clap of thunder explodes from the Gauntlets of Thunder as you land a powerful blow!&lt;/p&gt;&#10;&lt;p&gt;a cave locust staggers under the strike and appears dazed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;784hp 428ma 286mv +4al -4.7ac +16dam +37mr 461398403xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;767hp 428ma 286mv +4al -4.7ac +16dam +37mr 461398403xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a cave locust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;768hp 428ma 286mv +4al -4.7ac +16dam +37mr 461399239xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;769hp 428ma 287mv +4al -4.7ac +16dam +37mr 461405191xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust impales itself on thorns round your body!&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You release your grip on a cave locust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;743hp 428ma 289mv +4al -4.7ac +16dam +37mr 461406467xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The large brown insect has impressive hind legs used for hopping, and sharp&lt;/p&gt;&#10;&lt;p&gt;mandibles which open and retract side to side, in anticipation of the next&lt;/p&gt;&#10;&lt;p&gt;meal. Without eyes, the cave locust relies on its array of sensitive&lt;/p&gt;&#10;&lt;p&gt;antennae to feel vibrations from intruders and potential food in the&lt;/p&gt;&#10;&lt;p&gt;darkness.&lt;/p&gt;&#10;&lt;p&gt;A cave locust is an insect, worm, or spider.&lt;/p&gt;&#10;&lt;p&gt;A cave locust has some small wounds and bruises.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;745hp 428ma 290mv +4al -4.7ac +16dam +37mr 461406467xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 428ma 291mv +4al -4.7ac +16dam +37mr 461410475xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A cave locust is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;732hp 413ma 292mv +4al -4.7ac +16dam +37mr 461410475xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;720hp 415ma 294mv +4al -4.7ac +16dam +37mr 461416246xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust impales itself on thorns round your body!&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;704hp 417ma 296mv +4al -4.7ac +16dam +37mr 461421357xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;907hp 357ma 298mv +4al -4.7ac +16dam +37mr 461429397xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;lion&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust bites you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust impales itself on thorns round your body!&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;858hp 358ma 299mv +4al -4.7ac +16dam +37mr 461431938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;rsquo;lion chorus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel as fierce as a lion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;858hp 349ma 300mv +4al -4.7ac +20dam +37mr 461431938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;859hp 350ma 301mv +4al -4.7ac +20dam +37mr 461431938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;860hp 351ma 302mv +4al -4.7ac +20dam +37mr 461434338xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust bites you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;808hp 351ma 302mv +4al -4.7ac +20dam +37mr 461438215xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust bites you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;rsquo;lion chorus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You prepare yourself for a counter-attack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;779hp 352ma 302mv +4al -4.7ac +20dam +37mr 461443729xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;779hp 352ma 302mv +4al -4.7ac +20dam +37mr 461449585xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;737hp 354ma 302mv +4al -4.7ac +20dam +37mr 461451888xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;738hp 355ma 302mv +4al -4.7ac +20dam +37mr 461453826xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust bites you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;702hp 357ma 302mv +4al -4.7ac +20dam +37mr 461455430xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;702hp 357ma 302mv +4al -4.7ac +20dam +37mr 461459918xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l loc&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;685hp 360ma 302mv +4al -4.7ac +20dam +37mr 461467796xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The large brown insect has impressive hind legs used for hopping, and sharp&lt;/p&gt;&#10;&lt;p&gt;mandibles which open and retract side to side, in anticipation of the next&lt;/p&gt;&#10;&lt;p&gt;meal. Without eyes, the cave locust relies on its array of sensitive&lt;/p&gt;&#10;&lt;p&gt;antennae to feel vibrations from intruders and potential food in the&lt;/p&gt;&#10;&lt;p&gt;darkness.&lt;/p&gt;&#10;&lt;p&gt;A cave locust is an insect, worm, or spider.&lt;/p&gt;&#10;&lt;p&gt;A cave locust has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;685hp 360ma 302mv +4al -4.7ac +20dam +37mr 461467796xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The silk webbing simply falls to the ground, as a cave locust is already webbed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;685hp 345ma 302mv +4al -4.7ac +20dam +37mr 461467796xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;687hp 347ma 302mv +4al -4.7ac +20dam +37mr 461472014xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust bites you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust impales itself on thorns round your body!&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;634hp 348ma 302mv +4al -4.7ac +20dam +37mr 461476467xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;The song ends and you don&amp;rsquo;t feel so fierce any more.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;637hp 350ma 302mv +4al -4.7ac +16dam +37mr 461476467xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;832hp 288ma 302mv +4al -4.7ac +16dam +37mr 461488388xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;lion&lt;/p&gt;&#10;&lt;p&gt;str&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;834hp 285ma 302mv +4al -4.7ac +16dam +37mr 461488388xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You hit a cave locust extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;786hp 286ma 302mv +4al -4.7ac +16dam +37mr 461494492xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;lion&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;787hp 287ma 302mv +4al -4.7ac +16dam +37mr 461498470xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust impales itself on thorns round your body!&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You hit a cave locust extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;774hp 289ma 302mv +4al -4.7ac +16dam +37mr 461501618xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;str&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;776hp 285ma 302mv +4al -4.7ac +16dam +37mr 461501618xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;str&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust&amp;rsquo;s attack obliterates your shield of thorns!&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;752hp 287ma 302mv +4al -4.7ac +16dam +37mr 461505583xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;752hp 287ma 302mv +4al -4.7ac +16dam +37mr 461507581xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 289ma 302mv +4al -4.7ac +16dam +37mr 461515175xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 290ma 302mv +4al -4.7ac +16dam +37mr 461518253xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l loc&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;653hp 293ma 302mv +4al -4.7ac +16dam +37mr 461522654xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The large brown insect has impressive hind legs used for hopping, and sharp&lt;/p&gt;&#10;&lt;p&gt;mandibles which open and retract side to side, in anticipation of the next&lt;/p&gt;&#10;&lt;p&gt;meal. Without eyes, the cave locust relies on its array of sensitive&lt;/p&gt;&#10;&lt;p&gt;antennae to feel vibrations from intruders and potential food in the&lt;/p&gt;&#10;&lt;p&gt;darkness.&lt;/p&gt;&#10;&lt;p&gt;A cave locust is an insect, worm, or spider.&lt;/p&gt;&#10;&lt;p&gt;A cave locust looks pretty hurt.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;653hp 293ma 302mv +4al -4.7ac +16dam +37mr 461522654xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;653hp 293ma 302mv +4al -4.7ac +16dam +37mr 461522654xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You prepare yourself for a counter-attack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;653hp 293ma 302mv +4al -4.7ac +16dam +37mr 461522654xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;865hp 232ma 302mv +4al -4.7ac +16dam +37mr 461531134xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;str&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;790hp 233ma 302mv +4al -4.7ac +16dam +37mr 461537776xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;791hp 234ma 302mv +4al -4.7ac +16dam +37mr 461539666xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You hit a cave locust extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;772hp 236ma 302mv +4al -4.7ac +16dam +37mr 461545247xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;lion&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;rsquo;lion chorus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel as fierce as a lion!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;773hp 227ma 302mv +4al -4.7ac +20dam +37mr 461545247xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;str&lt;/p&gt;&#10;&lt;p&gt;A deafening clap of thunder explodes from the Gauntlets of Thunder as you land a powerful blow!&lt;/p&gt;&#10;&lt;p&gt;a cave locust staggers under the strike and appears dazed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;775hp 229ma 302mv +4al -4.7ac +20dam +37mr 461545719xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its hit.&lt;/p&gt;&#10;&lt;p&gt;You quickly duck aside and use a cave locust&amp;rsquo;s strength against it in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a cave locust&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;750hp 229ma 302mv +4al -4.7ac +20dam +37mr 461559946xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;rsquo;lion chorus'.&lt;/p&gt;&#10;&lt;p&gt;A rodent scurries across the floor and into a hole.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;752hp 228ma 302mv +4al -4.7ac +20dam +12mr 461559946xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;str&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A cave locust hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A cave locust massacres you to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a cave locust&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a cave locust with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a cave locust to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;678hp 228ma 302mv +4al -4.7ac +20dam +12mr 461565034xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Impossible! You can&amp;rsquo;t concentrate enough!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;678hp 228ma 302mv +4al -4.7ac +20dam +12mr 461565034xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You do not see a food here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;678hp 228ma 302mv +4al -4.7ac +20dam +12mr 461565034xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t find it&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;678hp 228ma 302mv +4al -4.7ac +20dam +12mr 461565034xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;haste&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;A cave locust looks shocked as it sees your fist embedded in its abdomen, then collapses.&lt;/p&gt;&#10;&lt;p&gt;A cave locust is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 937188 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a cave locust&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a cave locust that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1183 coins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Runes stats (updated: 24.01.2011)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/runes-stats-updated-24-01-2011/</link><pubDate>Sun, 22 Aug 2010 14:11:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/runes-stats-updated-24-01-2011/</guid><description>&lt;div class="post" data-post-id="31550" data-author="Tuck" data-date="2010-08-22T14:11:46+00:00" data-subject="Runes stats (updated: 24.01.2011)"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.magi.biz/?page_id=5" target="_blank" rel="noreferrer"&gt;Runes stats (updated 24.01.2011)&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Please post identify stats for other runes so i can update list.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Update: Runes stats, faked by dsfren removed. List updated.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Update1: Eye Agate added, thanks Jezer.&lt;/p&gt;&#10;&lt;p&gt;Update2: Added Brown Red Spinel, Smokey Quartz.&lt;/p&gt;&#10;&lt;p&gt;Update3: More rune stats added.&lt;/p&gt;&#10;&lt;p&gt;Update4: More rune stats added.&lt;/p&gt;&#10;&lt;p&gt;Update5: More rune stats added (Violent Garnet confirmed, thanks Stun)&lt;/p&gt;&#10;&lt;p&gt;Update6: Chalcedony rune updated. Thanks.&lt;/p&gt;&#10;&lt;p&gt;Update7: Rose quartz stats added. Thanks Wimpy&lt;/p&gt;&#10;&lt;p&gt;Update8: Azurite confirmed, thanks santa.&lt;/p&gt;&#10;&lt;p&gt;Update9: Another sucky rune: Quartz (kickdam feet)&lt;/p&gt;&#10;&lt;p&gt;Update9: Mage runes updated.&lt;/p&gt;&#10;&lt;p&gt;Update10: Colorless sapphire added. Thanks Katie!&lt;/p&gt;&#10;&lt;p&gt;Update11: Major update.&lt;/p&gt;&#10;&lt;p&gt;Update12: Tomb Jade added.&lt;/p&gt;&#10;&lt;p&gt;Update13: Pink Diamond added&lt;/p&gt;&#10;&lt;p&gt;Update14: Smokey Quartz added.&lt;/p&gt;&#10;&lt;p&gt;Update15: Opal added. Thanks Joesmoe. Please confirm.&lt;/p&gt;&#10;&lt;p&gt;Update16: Red Spinel added&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Nightmare Man asked me to pass this on.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-nightmare-man-asked-me-to-pass-this-on/</link><pubDate>Sat, 21 Aug 2010 17:39:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-nightmare-man-asked-me-to-pass-this-on/</guid><description>&lt;div class="post" data-post-id="31547" data-author="Pbx" data-date="2010-08-21T17:39:50+00:00" data-subject="The Nightmare Man asked me to pass this on."&gt;&#13;&#10;&lt;p&gt;The Nightmare Man asked me to politely warn you adventurers that he has recently rediscovered how to fatally injure people with his mirror and the Nightmare Orb. He also mentioned that he would wish you good luck and best wishes, but he really wouldn&amp;rsquo;t have meant it.&lt;/p&gt;&#10;&lt;p&gt;Thanks and have a nice day&lt;/p&gt;&#10;&lt;p&gt;Pbx&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31548" data-author="Tuck" data-date="2010-08-21T18:53:59+00:00" data-subject="Re: The Nightmare Man asked me to pass this on."&gt;&#13;&#10;&lt;p&gt;Pbx,&lt;/p&gt;&#10;&lt;p&gt;thanks for letting us know about changes.&lt;/p&gt;&#10;&lt;p&gt;p.s. silent mob changes sucks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Poke of a day !</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/poke-of-a-day/</link><pubDate>Fri, 20 Aug 2010 20:42:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/poke-of-a-day/</guid><description>&lt;div class="post" data-post-id="31545" data-author="Cizin" data-date="2010-08-20T20:42:33+00:00" data-subject="Poke of a day !"&gt;&#13;&#10;&lt;p&gt;The purple worm hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;The purple worm makes a strange sound, as you place the holy grenade in its back.&lt;/p&gt;&#10;&lt;p&gt;The purple worm makes a strange sound, as you place the holy grenade in its back.&lt;/p&gt;&#10;&lt;p&gt;The purple worm makes a strange sound but is suddenly very silent, as you place the holy grenade in its back!&lt;/p&gt;&#10;&lt;p&gt;The purple worm is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 6652173 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 1596521 experience and 8,000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 47191995.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the purple worm&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Katie gets gold coins from the corpse of the purple worm that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Katie splits 49016 coins. Your share is 2883 coins.&lt;/p&gt;&#10;&lt;p&gt;:mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Purple Dragon Claw w/ +4 spelldam rune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/purple-dragon-claw-w-4-spelldam-rune/</link><pubDate>Fri, 20 Aug 2010 00:54:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/purple-dragon-claw-w-4-spelldam-rune/</guid><description>&lt;div class="post" data-post-id="31541" data-author="Toxis" data-date="2010-08-20T00:54:57+00:00" data-subject="Purple Dragon Claw w/ +4 spelldam rune"&gt;&#13;&#10;&lt;p&gt;have Purple Dragon Claw with +4 spelldam rune and want to trade it for a healbonus or max_wis rune.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bye mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bye-mud-3478/</link><pubDate>Wed, 18 Aug 2010 18:15:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bye-mud-3478/</guid><description>&lt;div class="post" data-post-id="31527" data-author="van" data-date="2010-08-18T18:15:59+00:00" data-subject="Bye mud"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve realized lately that playing Sloth has become a more and more frustrating experience*, which is mainly about me and my &amp;lsquo;gaming expectations&amp;rsquo; or whatever. So, I&amp;rsquo;m going to stop playing, because I&amp;rsquo;m just not enjoying it very much.&lt;/p&gt;&#10;&lt;p&gt;I wanted to briefly state what has made the game frustrating for me, which is not intended as an attack, so don&amp;rsquo;t take it that way. It&amp;rsquo;s just me and my unique snowflake perspective, and rather arrogantly assumes that people will want to know what I think and why I&amp;rsquo;m leaving. Which is obviously true, because I&amp;rsquo;m just that awesome!&lt;/p&gt;&#10;&lt;p&gt;One disclaimer: I know a lot of people will disagree with what I&amp;rsquo;m saying, and will say &amp;lsquo;but Van, it isn&amp;rsquo;t like that!&amp;rsquo;. This isn&amp;rsquo;t a diagnosis of sloth in general, it&amp;rsquo;s what &lt;em&gt;I&lt;/em&gt; feel. So yes, it really &lt;em&gt;is&lt;/em&gt; like that, for &lt;em&gt;me&lt;/em&gt;, damn it!&lt;/p&gt;&#10;&lt;p&gt;That said:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;8 classes is too much for me. It makes players feel homogenized. I really enjoyed the limitations of class choices in sloth 3. I like the specialization of prime skills in sloth 4, for the record. It&amp;rsquo;s the extra 7 classes after that where everybody&amp;rsquo;s more or less the same that makes me sad (and yes yes, classo is important, obviously, that&amp;rsquo;s not my point). Not everybody should have spectral shield, fluidity, damage reduction, etc, etc&amp;hellip;. that was made S3 neat for me.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Related to that, the xp burden is crushing and unpalatable. For me, this destroys replayability. If I&amp;rsquo;d gotten Van to a high level, I would have very little incentive whatsoever to start another character, as I did in S3. Particularly since I&amp;rsquo;d end up with the same set of skills as my first character.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Related to that, the level requirements for druid forms, necro pets, and supps realistically take out a lot of the playstyle I really enjoy. And yeah, that&amp;rsquo;s mainly necro pets.** Wraiths are cute, but I miss my snarls, and as necro 2nd, wouldn&amp;rsquo;t see em until 6x40. No swordwraiths until 9x40. Sniff. Never gonna happen.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Related to THAT, and perhaps the only thing I hope might be a constructive criticism&amp;hellip; it really bummed me out to learn that avatar levels were tied to the 40 increments. I understand why the imms decided to do this, but getting avatar skills was the promised reward that kept me replaying characters in S3. Having to get gigantic bundles of experience to &amp;lsquo;unlock&amp;rsquo; further avatar levels that then cost ENORMOUS amounts of xp and gold really turned me off.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;But most importantly, I grew up in S3. Playing S4, I did a very quick level to 3x40, got most of my non-forge equipment, and realized I was now just going to have to do everything I&amp;rsquo;d already done. I went through enough anguish getting things to pop in S3&amp;hellip; waiting for the &lt;em&gt;same damn items&lt;/em&gt; to pop makes me want to attack innkeepers to end the pain. And I&amp;rsquo;d only barely started on drachma/forges in S4, so I could tell I&amp;rsquo;d be head-wall-banging soon enough.&lt;/p&gt;&#10;&lt;p&gt;To make a long post short (too late): people change, and the sloth playstyle just really isn&amp;rsquo;t for me anymore. Thanks to all the immortals who&amp;rsquo;ve provided me with such a great time for so long, and to the players who I&amp;rsquo;ve either laughed or feuded with. It&amp;rsquo;s been fun, and I hope the rest of you keep sloth populated and interesting!&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;-Van&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;This all came to a head while trying to roll stats, btw, but that was just a final goad to what I&amp;rsquo;d already been thinking.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;** Regarding the necro pet level requirements&amp;hellip; this made me so sad. In the name of balance, I call for restricting other classes on a similar basis.&lt;/p&gt;&#10;&lt;p&gt;For example, mages should have their spelldam cap start at some small number, then go up by increments every 40 levels. A mage prime would theoretically reach spelldam cap at 8x40, just like a necro prime reaches their ultimate pets at 8x40. I&amp;rsquo;d further suggest that spelldam cap be tied to mage position, such that a mage secondary would reach their spelldam cap at 9x40, and a mage tert would never even reach their spelldam cap. Just seems fair to me.&lt;/p&gt;&#10;&lt;p&gt;Of course I&amp;rsquo;m not really serious about mages, and please don&amp;rsquo;t bother substantively responding. But imagine such a system for mages were in place, and just think of the angry, vituperative posts that would result &amp;ndash; and it&amp;rsquo;s how I feel about necro pets. :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Do peri's lose concentration?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/do-peri-s-lose-concentration/</link><pubDate>Sun, 15 Aug 2010 09:27:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/do-peri-s-lose-concentration/</guid><description>&lt;div class="post" data-post-id="31496" data-author="jezer" data-date="2010-08-15T09:27:13+00:00" data-subject="Do peri&amp;#x27;s lose concentration?"&gt;&#13;&#10;&lt;p&gt;My peri mysteriously looses mana, not quite sure why?&lt;/p&gt;&#10;&lt;p&gt;of rep&lt;/p&gt;&#10;&lt;p&gt;Your peri brushes you with her wing.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;Fleta the peri reports 232/232 hp. Need: 0. 58/120 ma. 306/306 mv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;421hp 199ma 285mv +9al -1.7ac +6dam +52mr 273353064xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;of rep&lt;/p&gt;&#10;&lt;p&gt;Your flurry of blows subsides.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;430hp 213ma 289mv +9al -1.7ac +6dam +52mr 273353064xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Fleta the peri reports 232/232 hp. Need: 0. 38/120 ma. 306/306 mv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;430hp 213ma 289mv +9al -1.7ac +6dam +52mr 273353064xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;of rep&lt;/p&gt;&#10;&lt;p&gt;Fleta the peri reports 232/232 hp. Need: 0. 18/120 ma. 306/306 mv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;445hp 234ma 289mv +9al -1.7ac +6dam +52mr 273353064xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your peri brushes you with her wing.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;492hp 242ma 289mv +9al -1.7ac +6dam +52mr 273353064xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;of rep&lt;/p&gt;&#10;&lt;p&gt;Fleta the peri reports 232/232 hp. Need: 0. 6/120 ma. 306/306 mv.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area bonuses added</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-bonuses-added/</link><pubDate>Sun, 15 Aug 2010 01:44:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/area-bonuses-added/</guid><description>&lt;div class="post" data-post-id="31490" data-author="*Splork*" data-date="2010-08-15T01:44:09+00:00" data-subject="Area bonuses added"&gt;&#13;&#10;&lt;p&gt;The following areas have been given atleast a 20% hike in exp. Please remember that a mobs age greatly effects a mobs xp, as does a player&amp;rsquo;s kill history&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;draconian sewers&lt;/p&gt;&#10;&lt;p&gt;Graveyard&lt;/p&gt;&#10;&lt;p&gt;Penguin Vale&lt;/p&gt;&#10;&lt;p&gt;Kingdom of Jrontauq&lt;/p&gt;&#10;&lt;p&gt;Kendermore&lt;/p&gt;&#10;&lt;p&gt;Dalina Mansion&lt;/p&gt;&#10;&lt;p&gt;City of Theris&lt;/p&gt;&#10;&lt;p&gt;River of Blood&lt;/p&gt;&#10;&lt;p&gt;The Town of Drexel&lt;/p&gt;&#10;&lt;p&gt;Ettin Village&lt;/p&gt;&#10;&lt;p&gt;Valley of the Mage&lt;/p&gt;&#10;&lt;p&gt;Dungeons of Kara&amp;rsquo;sa&lt;/p&gt;&#10;&lt;p&gt;M.A.G.I.C&lt;/p&gt;&#10;&lt;p&gt;Tower of Nexialism&lt;/p&gt;&#10;&lt;p&gt;L.A.A.A.A.M&lt;/p&gt;&#10;&lt;p&gt;Castle Roogna&lt;/p&gt;&#10;&lt;p&gt;Forsaken Swamp&lt;/p&gt;&#10;&lt;p&gt;City of the Undead&lt;/p&gt;&#10;&lt;p&gt;Castle of Perseverance&lt;/p&gt;&#10;&lt;p&gt;Lycanthropia&lt;/p&gt;&#10;&lt;p&gt;Ming&amp;rsquo;s Temple&lt;/p&gt;&#10;&lt;p&gt;Ch&amp;rsquo;ung Kuo&lt;/p&gt;&#10;&lt;p&gt;Undead Burial Grounds&lt;/p&gt;&#10;&lt;p&gt;The Labyrinth&lt;/p&gt;&#10;&lt;p&gt;The Infirmary of Farlorne&lt;/p&gt;&#10;&lt;p&gt;The DemonWeb and Citadel&lt;/p&gt;&#10;&lt;p&gt;Kuo-Toan Hamlet&lt;/p&gt;&#10;&lt;p&gt;Palace of Thalassas&lt;/p&gt;&#10;&lt;p&gt;The Mines of Moria&lt;/p&gt;&#10;&lt;p&gt;Sky Elves&lt;/p&gt;&#10;&lt;p&gt;The Sahaguins&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So, Spelldam is broken?</title><link>https://forum.slothmud.net/updates/bug-reporting/so-spelldam-is-broken/</link><pubDate>Fri, 13 Aug 2010 21:42:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/so-spelldam-is-broken/</guid><description>&lt;div class="post" data-post-id="31488" data-author="Tuck" data-date="2010-08-13T21:42:15+00:00" data-subject="So, Spelldam is broken?"&gt;&#13;&#10;&lt;p&gt;Me and toxis was doing some research on spelldam bonus, so brief result:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;spelldam bonus applied to 20-30% of blasts.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Tox&amp;rsquo;s firewinds doing same amount of damage like Tuk&amp;rsquo;s frostbolts.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Tox&amp;rsquo;s firewinds doing same amount of damage like Tuk&amp;rsquo;s frostbolts(even if Tuk wears spelldam cap).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Here is log from arena:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem all&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a hook-nailed avian claw.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a wiedzmin ring.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a wiedzmin ring.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a purple dragon&amp;#39;s claw.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A purple minidemon brooch unwinds its tail from your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using shoulder guards of a mystical yooper.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A purple minidemon brooch unwinds its tail from your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using marred magical mail.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using the electrum circlet.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using iridescent red leggings.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using Boots of the Elemental Earth Wizard.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using raw energy.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using Sleeves of the Clown Lord Marshall.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using an aura of midnight.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a multicolored mantle.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a circle of flames.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a band of ether.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a band of ether.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a gem cutter.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a crystal teardrop.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;inv&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;sc&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are carrying:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a crystal teardrop (with a flawed glowing gem attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a gem cutter..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a band of ether [2]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a circle of flames..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a multicolored mantle ()socketed Aquamarine Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;an aura of midnight..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sleeves of the Clown Lord Marshall&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;raw energy..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Boots of the Elemental Earth Wizard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;iridescent red leggings..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;the electrum circlet (with a golden, four-pointed star (Major) attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;marred magical mail (with an emerald serpent brooch attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;shoulder guards of a mystical yooper (with a purple minidemon brooch attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a purple dragon&amp;#39;s claw (with a purple minidemon brooch attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a wiedzmin ring [2] (with an emerald of insight attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a hook-nailed avian claw (with the Iolite of Omah attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a carved obsidian key&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a jade key&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a diamond encrusted spellbook..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;an opposum&amp;#39;s pouch(invisible)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a multi-colored crystal rod&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Tuk %s wts/wtt graygem (level: 40)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Your levels: Ma: 40 Cl: 40 Dr: 40 Wa: 40 Th: 40 Ne: 36 Ba: 22 Mo: 14 Av: 2 &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Total levels: 274&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are 74 years, 9 months, 23 days old.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are a citizen of Bal Harbor.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are a devout worshipper of Enea.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are an example to us all.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have visited most of this area.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You&amp;#39;ve seen 54.2% of the world.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have (764/676+16) hit, (738/571+44) mana and (281/281+25) movement points.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;TTF: -5 HP, -3 MANA, 0 MVS.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Your armor class is 3.0.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have +3 to hit, +3 on damage and up to 3 attacks.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have 88058 gold coins.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have one hundred and thirty-seven drachma.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have an ungodly amount of honor.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have 330640062 unused experience points.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You have been playing for 203 days, 12 hours, 30 minutes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are a member of &amp;lt;&amp;lt;M.A.G.I&amp;gt;&amp;gt;.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are strongly attuned to the channelling stratum.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Str: 15[15], Int: 18[18], Wis: 18[18], Dex: 18[18], Con: 12[12]&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Total is: 81&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are standing.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Your song can affect as many as four people.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are hiding.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are affected by the following spells:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Detect Evil &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Detect Good &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Detect Invisible &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Sense Life &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Infravision &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Darksight &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; Stone Skin &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 663/820 hp. Change: -157. Need: 157. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;look toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;I KEEL YOU!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis has some small wounds and bruises.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis is using:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;used as light&amp;gt; The Staff of Ra&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on finger&amp;gt; a wiedzmin ring..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on finger&amp;gt; a ring of renewal..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn around neck&amp;gt; a silver choker with crystal pendants (with a clasp of life and death attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on shoulders&amp;gt; the shoulder guards of divinity (with a clasp of life and death attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on body&amp;gt; Shroud of the Exalted Priest&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on head&amp;gt; a silver circlet (with a reddish-colored glass eye attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on legs&amp;gt; a pair of crystalline silk leggings..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on feet&amp;gt; a set of chinchilla skin boots&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on hands&amp;gt; a set of emerald gauntlets&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn on arms&amp;gt; Sleeves of the Clown Lord Marshall&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn as shield&amp;gt; a runed shield of the moon..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn about body&amp;gt; radiant white robes of a healer..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn about waist&amp;gt; a golden belt (with a golden, eight-pointed star (General) attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn around wrist&amp;gt; a band of ether&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;worn around wrist&amp;gt; a band of ether&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;held&amp;gt; Ars Magica (with the Iolite of Omah attached to it)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You attempt to peek at the inventory:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a golden dragon scale&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a golden sack&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a golden sceptre..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a jet-black crystal shard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a jet-black crystal shard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a jet-black crystal shard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a jet-black crystal shard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a decanter of endless water&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;some magical enchanting dust&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;an ancient keychain of the shuggoth lord..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a golden dragon scale&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 682/820 hp. Change: -138. Need: 138. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 663/820 hp. Change: -157. Need: 157. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;|&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis disengages from you!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 667/820 hp. Change: -153. Need: 153. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;gt \d10(o)(O)\d11 now with eq&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You grouptell: &amp;#39;(o)(O) now with eq&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;wear all&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a crystal teardrop: You grab a crystal teardrop.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a gem cutter: You wield a gem cutter.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a band of ether: You slide a band of ether over your left wrist.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a band of ether: You slide a band of ether over your right wrist.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a circle of flames: You tighten a circle of flames about your waist.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a multicolored mantle: You wear a multicolored mantle about your body.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;an aura of midnight: You start using an aura of midnight as a shield.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Sleeves of the Clown Lord Marshall: You wear Sleeves of the Clown Lord Marshall on your arms.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;raw energy: You wear raw energy on your hands.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Boots of the Elemental Earth Wizard: You step into Boots of the Elemental Earth Wizard.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;iridescent red leggings: You wear iridescent red leggings on your legs.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;the electrum circlet: You wear the electrum circlet on your head.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;marred magical mail: You crawl into marred magical mail.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;shoulder guards of a mystical yooper: You throw shoulder guards of a mystical yooper over your shoulders.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A purple minidemon brooch purrs as it coils around your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a purple dragon&amp;#39;s claw: You wear a purple dragon&amp;#39;s claw around your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A purple minidemon brooch purrs as it coils around your neck.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a wiedzmin ring: You slide a wiedzmin ring onto your left finger.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a wiedzmin ring: You slide a wiedzmin ring onto your right finger.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a hook-nailed avian claw: You light a hook-nailed avian claw and hold it.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You begin to shudder with electricity!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis utters the words, &amp;#39;candusghafahuai&amp;#39;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis briefly glows with a blinding light!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 820/820 hp. Change: +153. Need: 0. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Currenlty wearing regeneq, going to switch to blasteq&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: avian-claw =&amp;gt;&amp;gt; gemstone-shard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: electrum-circlet =&amp;gt;&amp;gt; powdered-wig&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: circle-flames =&amp;gt;&amp;gt; burning-coals&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: band-ether =&amp;gt;&amp;gt; runed-onyx&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: band-ether =&amp;gt;&amp;gt; runed-onyx&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: gem-cutter =&amp;gt;&amp;gt; sword-blazing&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Change: crystal-teardrop =&amp;gt;&amp;gt; orb-magical&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem multicolored-mantle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get swirling-robes multicolored-mantle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get multicolored-mantle multicolored-mantle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem avian-claw electrum-circlet circle-flames band-ether band-ether gem-cutter crystal-teardrop &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;rem &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;detach iolite avian-claw&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;detach insignia-star electrum-circlet&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;detach flawed-gem crystal-teardrop&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put avian-claw swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put electrum-circlet swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put circle-flames swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put band-ether swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put band-ether swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put gem-cutter swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put crystal-teardrop swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get gemstone-shard swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get powdered-wig swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get burning-coals swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get runed-onyx swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get runed-onyx swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get sword-blazing swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;get orb-magical swirling-robes&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;attach iolite gemstone-shard&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;attach insignia-star powdered-wig&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;attach flawed-gem orb-magical&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;wear gemstone-shard powdered-wig burning-coals runed-onyx runed-onyx sword-blazing orb-magical &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;wear &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;put swirling-robes multicolored-mantle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;wear multicolored-mantle&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a multicolored mantle.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get swirling black and red robes from a multicolored mantle.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The mantle does not contain the multicolored-mantle.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a hook-nailed avian claw.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using the electrum circlet.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a circle of flames.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a band of ether.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a band of ether.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a gem cutter.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You stop using a crystal teardrop.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Remove what?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;A golden, four-pointed star (Major) slips loose from the electrum circlet.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You decide that you can find a better usage for a flawed glowing gem.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a gray gemstone shard from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a powdered wig from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a loop of burning coals from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a runed onyx bracelet from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a runed onyx bracelet from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get a blazing longsword of fire from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You get orb of magical enhancement from swirling black and red robes.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The Iolite of Omah briefly glows a bright green!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You proudly clip on a golden, four-pointed star (Major) onto a powdered wig.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You decorate orb of magical enhancement with a flawed glowing gem.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a gray gemstone shard: You light a gray gemstone shard and hold it.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You begin to shudder with electricity!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a powdered wig: You wear a powdered wig on your head.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a loop of burning coals: You tighten a loop of burning coals about your waist.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a runed onyx bracelet: You slide a runed onyx bracelet over your left wrist.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a runed onyx bracelet: You slide a runed onyx bracelet over your right wrist.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a blazing longsword of fire: You wield a blazing longsword of fire.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;orb of magical enhancement: You grab orb of magical enhancement.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Wear what?&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You wear a multicolored mantle about your body.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;//////////////////////// NOW WITH SPELLDAM BONUS ~100 //////////////////////// &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You weave the threads of magic masterfully!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 513/820 hp. Change: -307. Need: 307. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 650/820 hp. Change: -170. Need: 170. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 661/820 hp. Change: -159. Need: 159. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 670/820 hp. Change: -150. Need: 150. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You weave the threads of magic masterfully!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 648/820 hp. Change: -172. Need: 172. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 665/820 hp. Change: -155. Need: 155. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 663/820 hp. Change: -157. Need: 157. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 651/820 hp. Change: -169. Need: 169. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;cast &amp;#39;frostbolt&amp;#39; toxis&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Ok.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You form a cone of frost in your hand and launch it at Toxis.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;Toxis reports 657/820 hp. Change: -163. Need: 163. Spells: none.&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You grouptell: &amp;#39;(.)(.) going post log to forum&amp;#39;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Someone please look into this.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Secondary Class Help</title><link>https://forum.slothmud.net/town-crier/newbie-questions/secondary-class-help/</link><pubDate>Wed, 11 Aug 2010 21:07:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/secondary-class-help/</guid><description>&lt;div class="post" data-post-id="31455" data-author="Briza" data-date="2010-08-11T21:07:01+00:00" data-subject="Secondary Class Help"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;Not sure if anyone really posts or reads here anymore, seems to be very minimal posts :)&lt;/p&gt;&#10;&lt;p&gt;Anyhow- I know I asked in game the other day About a Secondary Class and the popular choice was Druid&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;I am a Cleric Prime - and yes, I do want to be a good healer later on, for some grouping, but I do like to Solo as well.&lt;/p&gt;&#10;&lt;p&gt;People say to take Druid 2nd for the Mana Regen, which I guess is good, but everyone seems to have Druid 2nd, well seems to be a lot- and well I like to be different - but as long as it will be fun, and I do not gimp myself in the higher lvls - because most likely I am not going to start over at that point :(&lt;/p&gt;&#10;&lt;p&gt;I was really thinking of doing Warrior or Bard for my Secondary &amp;hellip;. and I wanted to get some feedback on what peoples thoughts are&amp;hellip;&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;Thanks!!&lt;/p&gt;&#10;&lt;p&gt;Briza!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Graygem shard forge broken?</title><link>https://forum.slothmud.net/updates/bug-reporting/graygem-shard-forge-broken/</link><pubDate>Wed, 11 Aug 2010 15:45:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/graygem-shard-forge-broken/</guid><description>&lt;div class="post" data-post-id="31451" data-author="Tuck" data-date="2010-08-11T15:45:23+00:00" data-subject="Graygem shard forge broken?"&gt;&#13;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;You are carrying:&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a pure white stargazer lily&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a multicolored mantle ()socketed Aquamarine Rune()&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a pinch of marjoram&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a silver uchikomi dagger..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a stick of incense&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;an Irdan papyrus..It glows violet!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a blue crystal staff..It glows violet!..It has a soft glowing aura!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a woolen aasan&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a silver artisan&amp;#39;s hammer..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a green boat ticket&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;spiked leather bracers..It emits a faint humming sound!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a silver potion..It glows violet!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a red boat ticket&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a major scroll of recall..It glows violet!&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a jade key&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;a strange triangular shaped token&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;an opposum&amp;#39;s pouch(invisible)&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;&lt;strong&gt;enchant shard&lt;/strong&gt;&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;The Decider tells you &amp;#39;You don&amp;#39;t have all the components!&amp;#39;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Please fix it.&lt;/p&gt;&#10;&lt;p&gt;p.s. and yeah, it was night, so lily didn&amp;rsquo;t crumble.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudstats and state of our playerbase</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mudstats-and-state-of-our-playerbase/</link><pubDate>Tue, 10 Aug 2010 15:34:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mudstats-and-state-of-our-playerbase/</guid><description>&lt;div class="post" data-post-id="31437" data-author="*Splork*" data-date="2010-08-10T15:34:31+00:00" data-subject="Mudstats and state of our playerbase"&gt;&#13;&#10;&lt;p&gt;Here is the website we relied heavily on to watch our numbers and the numbers of other muds:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://mudstats.com/Game/SlothMUDIII.aspx" target="_blank" rel="noreferrer"&gt;http://mudstats.com/Game/SlothMUDIII.aspx&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;it has some nice information regarding where we were a couple of years ago( just about dead as a mud ) to where we are now, player wise.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31446" data-author="jezer" data-date="2010-08-10T19:58:35+00:00" data-subject="Re: Mudstats and state of our playerbase"&gt;&#13;&#10;&lt;p&gt;Hold on Splork, this supports the player base doing well&amp;hellip; it does NOT support characters playing over 4x40 are doing well&amp;hellip; and you should know by doing a quick count in your head of just how many people have quit, in particular the older clans such as DS, Greedy, DOW and Legends before or just on 4x40. Don&amp;rsquo;t make me start listing them. If these stats show anything, it&amp;rsquo;s that we are more newbie friendly, which is a good thing. The fact remains about half the players are not continuing after 2-4x40. Remove the immortal chars and long termers from the 17 active players over 4x40 and whose left?&lt;/p&gt;&#10;&lt;p&gt;When I look at player stats I see new players who never played s3 aren&amp;rsquo;t making it to 3x40.&lt;/p&gt;&#10;&lt;p&gt;Also how long are they logged in for? Your stats counts it as a +1. We have people in the top 20 3x40 list not even making 100m in a week. I&amp;rsquo;d suggest your bad interpretation of these stats just proves to highlight the difference between the perceived and the actual you have, this is the point I am trying to make. Your decisions are out of touch with how things are, based on false logic.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Curious case of death and penalties</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/curious-case-of-death-and-penalties/</link><pubDate>Mon, 09 Aug 2010 21:11:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/curious-case-of-death-and-penalties/</guid><description>&lt;div class="post" data-post-id="31428" data-author="Dragoth" data-date="2010-08-09T21:11:11+00:00" data-subject="Curious case of death and penalties"&gt;&#13;&#10;&lt;p&gt;I tried to hold myself off from writing this as its a sore point for the game, but whatever.&lt;/p&gt;&#10;&lt;p&gt;Looking at sloth&amp;rsquo;s online blog today - 80 deaths and 18 raises for 2 days.&lt;/p&gt;&#10;&lt;p&gt;I am personally responsible for 5 of those deaths and 1 raise and i&amp;rsquo;ve lost a level and three times i died i lost 25% of my exp when i was very close to leveling.&lt;/p&gt;&#10;&lt;p&gt;Some people will not consider this an issue at all, as most of the people i see stats of, get their exp in groups or play during prime time when they have a good chance to get raised and rescued. Of course when you are getting 100mil per hour in BH exp with practically 0 chance of dying and even a smaller chance of getting shocked, you really dont have to worry about death penalties or anything like that do you. This topic is not for you as its not about you.&lt;/p&gt;&#10;&lt;p&gt;So what&amp;rsquo;s the point of this ? Do creators really enjoy pissing people off so much that they insist on penalizing players so hard for something that is such a frequent occurence in this game ?&lt;/p&gt;&#10;&lt;p&gt;It is not like you have to try hard to die when you solo and it doesnt even have to be your own fault, as the game has such a high chance of random occurances like lost concs and flee fails that dying is inherent. Now if you try and explore for new exp or kill risky mobs, you can multiply that chance by at least 2.&lt;/p&gt;&#10;&lt;p&gt;I understand that there must be a penalty upon your death to prevent people from just dying mindlessly and to keep them alert, but why does it have to be an exp loss? Surely an exp loss is simply an equation of time invested and if you lose something you&amp;rsquo;ve been investing all your time into, it WILL piss you off, it doesnt matter that i can get that exp back in 2 hours, its a gesture of taking away what i&amp;rsquo;ve been working at getting all day that is really bothersome as i now have to do the same repetitive task for 2 more hours to get back where i was!&lt;/p&gt;&#10;&lt;p&gt;I dont see how this gesture of stealing my time and effort and pissing me off benefits any of the immortals or anyone else on the mud or the mud itself. If you want to slow down my progress of getting levels ( not like this is required though, is it ) just ban me from the game for 2 hours upon my death, anything but doing the same task to get me where i was before - what do i learn from this and how does it benefit my game experience?&lt;/p&gt;&#10;&lt;p&gt;I agree that the game should be challenging, but what&amp;rsquo;s challenging about me losing conc 2 times in a row ( happens way too often ) , lying for 5 minutes and losing 25% of my hard earned exp just because the game decided it was time for me to re-do my last 2 hours all over again. The only challenge i see here is to decide that it&amp;rsquo;s still a fun game and continue..&lt;/p&gt;&#10;&lt;p&gt;All of us oldtimers know this is has been cried and whined about over and over again - So why is this even an issue anymore, why did so many people had to throw in the gauntlet and look to spend their time elsewhere ?&lt;/p&gt;&#10;&lt;p&gt;Is the stubborness of certain individuals really worth more than many positive things that cancellation of this dreaded page of sloth&amp;rsquo;s history will bring ?&lt;/p&gt;&#10;&lt;p&gt;Now I&amp;rsquo;d understand if there was some intrinsical value in this for someone, say if there was someone feeding on all the sad and angry feelings of those pissed off people who just died and lost their exp, this then would all make sense to me, but there ISNT such a person as far as i know, thats the tragic part. If there is such a person, please let me know and i will at least feel humbled for providing someone with a satisfaction.&lt;/p&gt;&#10;&lt;p&gt;Or if you feel like this post has no relevance to what&amp;rsquo;s going on in the game, then you really havent a clue.&lt;/p&gt;&#10;&lt;p&gt;Peace&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 Benq: how to create poll?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2-benq-how-to-create-poll/</link><pubDate>Sat, 07 Aug 2010 12:10:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2-benq-how-to-create-poll/</guid><description>&lt;div class="post" data-post-id="31425" data-author="Tuck" data-date="2010-08-07T12:10:55+00:00" data-subject="2 Benq: how to create poll?"&gt;&#13;&#10;&lt;p&gt;Subj. :?:&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31426" data-author="*Isabo*" data-date="2010-08-07T16:03:31+00:00" data-subject="Re: 2 Benq: how to create poll?"&gt;&#13;&#10;&lt;p&gt;Good day, mage.&lt;/p&gt;&#10;&lt;p&gt;I can create polls. When adding a post, below the usual preview, submit, etc buttons, there are a few more options to create a poll. What i dont know is if its open to everyone or just to board admins.&lt;/p&gt;&#10;&lt;p&gt;Benq is in vacances atm, dont give him work. If you want to create a poll, email me details and i will create it for you (in case normal users cant).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>potato</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/potato/</link><pubDate>Tue, 03 Aug 2010 19:30:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/potato/</guid><description>&lt;div class="post" data-post-id="31406" data-author="reboog" data-date="2010-08-03T19:30:39+00:00" data-subject="potato"&gt;&#13;&#10;&lt;p&gt;How do you pronounce potato? Do you say potato, or potato?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31407" data-author="jezer" data-date="2010-08-03T19:42:43+00:00" data-subject="Re: potato"&gt;&#13;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://t3.gstatic.com/images?q=tbn:VISXrXuD9-lOQM:http://mybroadband.co.za/photos/data/500/947454-nice_thread_psyche_super.png&amp;amp;t=1"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31408" data-author="Spink" data-date="2010-08-03T21:38:30+00:00" data-subject="Re: potato"&gt;&#13;&#10;&lt;p&gt;Potato.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31409" data-author="Jag" data-date="2010-08-04T00:12:49+00:00" data-subject="Re: potato"&gt;&#13;&#10;&lt;p&gt;Incorrect. It is potato.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31411" data-author="Spink" data-date="2010-08-04T19:19:29+00:00" data-subject="Re: potato"&gt;&#13;&#10;&lt;p&gt;Oh! Good point about potato.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31412" data-author="Hitman" data-date="2010-08-04T21:24:25+00:00" data-subject="Re: potato"&gt;&#13;&#10;&lt;p&gt;:roll: Just lost umteen millionz brainnnn cellsss reading dissss&amp;hellip; :!:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31413" data-author="reboog" data-date="2010-08-05T05:54:42+00:00" data-subject="Re: potato"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Hitman wrote:&lt;/strong&gt;&#10;:roll: Just lost umteen millionz brainnnn cellsss reading dissss&amp;hellip; :!:&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;I don&amp;rsquo;t want to know how you pronounce potato.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gems/</link><pubDate>Tue, 03 Aug 2010 06:04:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gems/</guid><description>&lt;div class="post" data-post-id="31396" data-author="van" data-date="2010-08-03T06:04:29+00:00" data-subject="Gems"&gt;&#13;&#10;&lt;p&gt;I have a couple of concerns about the gem system, which I hope the Imms can address. Basically, it comes down to how to deal with random gem pops in group situations.&lt;/p&gt;&#10;&lt;p&gt;As I understand it, gems are more likely to load on large mobs. This is great for those epic people (cough: Acme) who can go off and solo them constantly, but not so great for those of us who rely on other people to get those bitch-mobs down. Thus, when a gem pops, the current situation is that some people call the known gems that have been made into runes, and most people wander in a haze of wondering what these gem things are (judging by the lack of gem calls in my groups, at least). Result: some people have a very large number of gems, and a very few are dedicated to the cause of expanding player knowledge, or at least hoping they get a really really good gem by luck.&lt;/p&gt;&#10;&lt;p&gt;As I see it, it&amp;rsquo;s very, very difficult for players to deal with this. Ok, it&amp;rsquo;s hard for ME to deal with it. What do I call? What do I try for? All I can do is call the particular gem that I know about, and hope for the best.&lt;/p&gt;&#10;&lt;p&gt;There also seems to be a problem of knowledge hoarding, in that some gems have been successfully turned into runes, but that isn&amp;rsquo;t being made public. Rather than trust to the enterprise of the Sloth Free Market, I&amp;rsquo;d suggest two possibilities:&lt;/p&gt;&#10;&lt;p&gt;(1) After a rune has been forged, it goes on the eqlist.&lt;/p&gt;&#10;&lt;p&gt;(2) Certain crappy runes could be posted in advance, so people know what they do and try for them while at lower levels.&lt;/p&gt;&#10;&lt;p&gt;Thoughts welcomed. :)&lt;/p&gt;&#10;&lt;p&gt;Edit: I want to point out a basic fact of life&amp;hellip;. Sloth players talk. Either we&amp;rsquo;re communicating via clan websites, or we communicate via email, or as the former Russian contingent would tell you, we gather and get drunk. All secrecy is doing is screwing over newbies who don&amp;rsquo;t have access to the Insider&amp;rsquo;s Club&amp;hellip; because everybody who knows somebody is getting this information and being as secretive as the system in place. Mostly, at least. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Van's an Ass</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/van-s-an-ass/</link><pubDate>Tue, 03 Aug 2010 04:25:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/van-s-an-ass/</guid><description>&lt;div class="post" data-post-id="31391" data-author="Toxis" data-date="2010-08-03T04:25:04+00:00" data-subject="Van&amp;#x27;s an Ass"&gt;&#13;&#10;&lt;p&gt;Splork gossips&amp;ndash; &amp;lsquo;and btw, there are no level restricts on runes that i know of:)&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31392" data-author="Toxis" data-date="2010-08-03T04:33:02+00:00" data-subject="Re: Van&amp;#x27;s an Ass"&gt;&#13;&#10;&lt;p&gt;this might make you realize why I&amp;rsquo;m so mad, soooo many gems popped the other day in group, and we went months and months with little gems popping and almost all gems I got were not when I was leading so&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;cannot believe it, I win a gem and I don&amp;rsquo;t get it!&lt;/p&gt;&#10;&lt;p&gt;how many f****** groups am I in and I don&amp;rsquo;t get it and now I win and I don&amp;rsquo;t get it!&lt;/p&gt;&#10;&lt;p&gt;so please.. can you just see why I&amp;rsquo;m a lot angry? All those months and not a single gem, MONTHS!!!!!!! Just try to look at it from my point of view and this is coming from someone who&amp;rsquo;s lead most the levels in sloth.&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DONT LOG IN MUD WIPING ANY CHARACTER FROM DATABASE THAT LOGS</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dont-log-in-mud-wiping-any-character-from-database-that-logs/</link><pubDate>Mon, 02 Aug 2010 08:23:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dont-log-in-mud-wiping-any-character-from-database-that-logs/</guid><description>&lt;div class="post" data-post-id="31376" data-author="kron" data-date="2010-08-02T08:23:32+00:00" data-subject="DONT LOG IN MUD WIPING ANY CHARACTER FROM DATABASE THAT LOGS"&gt;&#13;&#10;&lt;p&gt;sniff&lt;/p&gt;&#10;&lt;p&gt;including&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Kron&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31377" data-author="Dragoth" data-date="2010-08-02T08:35:07+00:00" data-subject="Re: DONT LOG IN MUD WIPING ANY CHARACTER FROM DATABASE THAT "&gt;&#13;&#10;&lt;p&gt;Or if you log in, dont log out or die!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31378" data-author="Rynquald" data-date="2010-08-02T09:07:20+00:00" data-subject="Re: DONT LOG IN MUD WIPING ANY CHARACTER FROM DATABASE THAT "&gt;&#13;&#10;&lt;p&gt;Or cut link apparently.&lt;/p&gt;&#10;&lt;p&gt;I doubt if it really matters though. Most likely all the lost characters will be recreated, or Sloth will get rolled back.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple Of Obsidian Pearls up for grabs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-of-obsidian-pearls-up-for-grabs/</link><pubDate>Fri, 30 Jul 2010 10:55:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-of-obsidian-pearls-up-for-grabs/</guid><description>&lt;div class="post" data-post-id="31375" data-author="jezer" data-date="2010-07-30T10:55:17+00:00" data-subject="Couple Of Obsidian Pearls up for grabs"&gt;&#13;&#10;&lt;p&gt;First in first serve. Usual 2m each, send me private message and it&amp;rsquo;s a done deal. Stupid rent. :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Rainbow Valley</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-rainbow-valley/</link><pubDate>Sun, 25 Jul 2010 07:39:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-rainbow-valley/</guid><description>&lt;div class="post" data-post-id="31370" data-author="*Neptune*" data-date="2010-07-25T07:39:05+00:00" data-subject="The Rainbow Valley"&gt;&#13;&#10;&lt;p&gt;Thanks all who have recently adventured into the Rainbow Valley. It was&lt;/p&gt;&#10;&lt;p&gt;recently expressed to me that a town such as the Galavan town in the&lt;/p&gt;&#10;&lt;p&gt;Rainbow Valley should have a recall spot. Well, good news. I agree. Therefore,&lt;/p&gt;&#10;&lt;p&gt;the Rainbow Valley has its own scrolls of recall and its own recall spot.&lt;/p&gt;&#10;&lt;p&gt;Should there be any questions, concerns, or problems regarding these&lt;/p&gt;&#10;&lt;p&gt;changes then those of you can email me at &lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random generator</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-generator/</link><pubDate>Fri, 23 Jul 2010 13:52:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-generator/</guid><description>&lt;div class="post" data-post-id="31367" data-author="Dragoth" data-date="2010-07-23T13:52:09+00:00" data-subject="Random generator"&gt;&#13;&#10;&lt;p&gt;712hp 719ma 230mv&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You start glowing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 644ma 230mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 633ma 231mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;A small red hamster leaves north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 636ma 233mv&amp;gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 621ma 233mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 609ma 234mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 597ma 236mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 585ma 237mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;A small red hamster arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 586ma 238mv&amp;gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;712hp 573ma 238mv&amp;gt;cast &amp;lsquo;dark cloak&amp;rsquo;Anrok&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;dark cloak - Lvl: 38, Mana: 30, Learned 50% [-45]&lt;/p&gt;&#10;&lt;p&gt;7 fails in a row at 50% has a 1 in 128 chance of happening, thats 0.78%!&lt;/p&gt;&#10;&lt;p&gt;I guess I am that unlucky huh!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temple of Neptune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/temple-of-neptune/</link><pubDate>Thu, 22 Jul 2010 01:43:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/temple-of-neptune/</guid><description>&lt;div class="post" data-post-id="31366" data-author="*Neptune*" data-date="2010-07-22T01:43:30+00:00" data-subject="Temple of Neptune"&gt;&#13;&#10;&lt;p&gt;Due to the response by some of you regarding some of the mobs in the&lt;/p&gt;&#10;&lt;p&gt;Temple of Neptune, I have taken it upon myself to update the mobs in that&lt;/p&gt;&#10;&lt;p&gt;area. You will find that the mobs in there aren&amp;rsquo;t quite as nasty as they once&lt;/p&gt;&#10;&lt;p&gt;were, and I invite those of you who wish to give it a go to do so. Mainly, the&lt;/p&gt;&#10;&lt;p&gt;damage and hitrolls have been adjusted, and many of the hitpoint totals have&lt;/p&gt;&#10;&lt;p&gt;been altered as well. Overall, the area should be a bit more manageable.&lt;/p&gt;&#10;&lt;p&gt;Should you run into any problems that require attention, please don&amp;rsquo;t hesitate&lt;/p&gt;&#10;&lt;p&gt;to let me know by emailing me at &lt;a href="mailto:neptune@slothmud.org" &gt;neptune@slothmud.org&lt;/a&gt; .&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;-Neptune&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a few small changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-few-small-changes/</link><pubDate>Tue, 20 Jul 2010 15:32:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-few-small-changes/</guid><description>&lt;div class="post" data-post-id="31362" data-author="*Splork*" data-date="2010-07-20T15:32:45+00:00" data-subject="a few small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gems will pop on ethereal mobs now ( gems will pop more more frequently on larger mobs than smaller)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;leadership gold has been lowered a tad&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Circle of healing was removed from fireworks, it will remain placed in the Temple of Neptune only for now. Neptune is adjusting the mob so that players will be able to cycle successfully for the book in a group.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Changes Incor,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Isabo is been promoted to level 45 again( he was on s3).&lt;/p&gt;&#10;&lt;p&gt;Chobbs has been promoted to Coder.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>knights blessing not in eqlist</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/knights-blessing-not-in-eqlist/</link><pubDate>Fri, 16 Jul 2010 00:00:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/knights-blessing-not-in-eqlist/</guid><description>&lt;div class="post" data-post-id="31354" data-author="reboog" data-date="2010-07-16T00:00:53+00:00" data-subject="knights blessing not in eqlist"&gt;&#13;&#10;&lt;p&gt;You see nothing special&amp;hellip;.It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;You see the words &amp;lsquo;knights blessing&amp;rsquo; written on the cover.&lt;/p&gt;&#10;&lt;p&gt;You haven&amp;rsquo;t learnt anything from this book.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;breviarium chivalrous songbook&amp;rsquo;, Item type: SPELLBOOK&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM CRUMBLE-READ&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 11000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31357" data-author="*Breeze*" data-date="2010-07-16T09:20:28+00:00" data-subject="Re: knights blessing not in eqlist"&gt;&#13;&#10;&lt;p&gt;that and a few other missing ones should hopefully be in eqlist next time mud reboots or crashes&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reroll Tokens</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reroll-tokens/</link><pubDate>Tue, 13 Jul 2010 10:52:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reroll-tokens/</guid><description>&lt;div class="post" data-post-id="31351" data-author="Thraxas" data-date="2010-07-13T10:52:25+00:00" data-subject="Reroll Tokens"&gt;&#13;&#10;&lt;p&gt;On S3 there was something called reroll hell, enless cycling of tokens by many players to get killer stats and get them before levelling off vk. Any token could give killer keeper stats, but oct/die more like than hex, hex more likely than tri, the reason for doing before leaving vk was that die / tri could only be rolled upto lvl 20. Keeper stat totals of 80+ were common across players with 84/85 totals infrequent but possible.&lt;/p&gt;&#10;&lt;p&gt;When S4 was put together this was revamped, and reroll hell is lessened and many thanks to the imms for this.&lt;/p&gt;&#10;&lt;p&gt;Tri and die can now be rolled at any level, meaning there is no wait for stats before levelling off vk.&lt;/p&gt;&#10;&lt;p&gt;There are now only 2 types of token:&lt;/p&gt;&#10;&lt;p&gt;Tri token and single sided die are now identical and both will only roll a total of 70-75, so never keeper stats but never unplayable stats.&lt;/p&gt;&#10;&lt;p&gt;Hex and Oct are now identical both will now roll low or high with a workable ceiling of 82 total and a very rare 83 total (nothing above this), both also able to roll single digit lows as well. (This also means the drachma octs are of no more value than a hex &amp;hellip; who would sell 4 drachma for the 160k coins that seems the current going rate for a hex?)&lt;/p&gt;&#10;&lt;p&gt;While this means its easy to get playable stats by collecting a couple of tri at any point, there is a lot of interest and trade in hex and oct tokens to get the elusive keeper stats.&lt;/p&gt;&#10;&lt;p&gt;On S3 the going rate for a tri was 50k and a hex was 100k, this now seems to have changed so tri&amp;rsquo;s are currently untraded except to shops and hex are going for anything from 150k to 200k each averaging about 160k.&lt;/p&gt;&#10;&lt;p&gt;This makes me wonder if it is time to increase the global pop rate for hex tokens to make tehm more common and so bring this value down to the more reasonable 100k they were on S3 and so make them affordable by newbie players?&lt;/p&gt;&#10;&lt;p&gt;Just a thought,&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A spectre looks at you with pity.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-spectre-looks-at-you-with-pity/</link><pubDate>Wed, 07 Jul 2010 17:21:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-spectre-looks-at-you-with-pity/</guid><description>&lt;div class="post" data-post-id="31346" data-author="van" data-date="2010-07-07T17:21:41+00:00" data-subject="A spectre looks at you with pity."&gt;&#13;&#10;&lt;p&gt;This might have been addressed elsewhere on the forums, and if so, my apologies!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve noticed that my lowbie undead (spectres/ghouls) are apparently missing one eye and are almost completely blind in their other eye&amp;hellip; i.e. they have trouble hitting a barn from 5 feet away, as long as the barn has some AC to its name. In catacombs, my spectres with Unholy Aura had a miss rate of about 90%. Is this intentional?&lt;/p&gt;&#10;&lt;p&gt;In general, people have been telling me that undead just kind of suck now. Which sort of blows for me, since I rolled a classo somewhat reliant on them. Any information on this issue would be much appreciated. :)&lt;/p&gt;&#10;&lt;p&gt;Edit: I should clarify that this refers specifically to fighting the ghouls/ghasts/wights. Bigger mobs = more ac, sure. But I&amp;rsquo;m mainly curious if undead control equipment now provides more hit than previously.&lt;/p&gt;&#10;&lt;p&gt;Van&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Enchanted weapon and telepathy</title><link>https://forum.slothmud.net/town-crier/newbie-questions/enchanted-weapon-and-telepathy/</link><pubDate>Mon, 28 Jun 2010 18:41:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/enchanted-weapon-and-telepathy/</guid><description>&lt;div class="post" data-post-id="31333" data-author="Towen" data-date="2010-06-28T18:41:13+00:00" data-subject="Enchanted weapon and telepathy"&gt;&#13;&#10;&lt;p&gt;Hello all,&lt;/p&gt;&#10;&lt;p&gt;Couple questions:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enchanted weapon: I cast this on a small saber and it seemed to work. What does it do? I assume +1 to hit and damage? If I cast detect magic (haven&amp;rsquo;t tried it yet) on the sword will I sense a magical aura?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Telepathy: I have cast this a few times but I don&amp;rsquo;t hear any thoughts. Would &amp;ldquo;look mob&amp;rdquo; detect their thoughts. (again haven&amp;rsquo;t tried it yet. I&amp;rsquo;m at work now and can&amp;rsquo;t play&amp;hellip;)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>lost keychain</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-keychain/</link><pubDate>Mon, 28 Jun 2010 06:39:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-keychain/</guid><description>&lt;div class="post" data-post-id="31331" data-author="Spink" data-date="2010-06-28T06:39:54+00:00" data-subject="lost keychain"&gt;&#13;&#10;&lt;p&gt;I brilliantly managed to drop a backpack full of items in BH town earlier today&amp;hellip;about 5.5 hours ago as of this post.&lt;/p&gt;&#10;&lt;p&gt;Most of the items were inconsequential, however one was quite valuable&amp;hellip;an ancient keychain of the shuggoth lord.&lt;/p&gt;&#10;&lt;p&gt;If anyone happened to find this in BH today, I would very much appreciate its safe return.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prompt</title><link>https://forum.slothmud.net/town-crier/newbie-questions/prompt/</link><pubDate>Thu, 24 Jun 2010 12:24:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/prompt/</guid><description>&lt;div class="post" data-post-id="31328" data-author="Kelven" data-date="2010-06-24T12:24:05+00:00" data-subject="Prompt"&gt;&#13;&#10;&lt;p&gt;I have two questions concerning prompts. Firstly&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Is there a way to add color to your prompt? I&amp;rsquo;ve read &amp;lsquo;help prompt&amp;rsquo; and &amp;lsquo;help color&amp;rsquo;, unfortunately the codes in &amp;lsquo;help color&amp;rsquo; don&amp;rsquo;t work in prompts.&lt;/p&gt;&#10;&lt;p&gt;I pretty much want to change the default prompt from: &amp;lt;$hhp $mma $vmv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;to something along the lines of:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;$h/$Hhp $m/$Mma $v/$Vmv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;And secondly&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Is it possible to add another prompt function that will display my current target&amp;rsquo;s condition? (ie: what you see when you &amp;ldquo;look&amp;rdquo; at it while fighting so you have a general idea of what it&amp;rsquo;s hps are, &amp;ldquo;Dying&amp;rdquo;, &amp;ldquo;Bleeding&amp;rdquo; &amp;ldquo;Perfect Condition&amp;rdquo; etc&amp;hellip;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I'm Back!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-m-back/</link><pubDate>Sun, 20 Jun 2010 05:35:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-m-back/</guid><description>&lt;div class="post" data-post-id="31318" data-author="Morkeleb" data-date="2010-06-20T05:35:44+00:00" data-subject="I&amp;#x27;m Back!"&gt;&#13;&#10;&lt;p&gt;Now on to 2x40 so I can finish my area!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Background Colour/Font Colour</title><link>https://forum.slothmud.net/town-crier/newbie-questions/background-colour-font-colour/</link><pubDate>Sun, 20 Jun 2010 04:30:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/background-colour-font-colour/</guid><description>&lt;div class="post" data-post-id="31315" data-author="Zinoviya" data-date="2010-06-20T04:30:34+00:00" data-subject="Background Colour/Font Colour"&gt;&#13;&#10;&lt;p&gt;Hello, I&amp;rsquo;m new here and I have a little question to ask:&lt;/p&gt;&#10;&lt;p&gt;Is there any way that I can change the background colour and font colour? I suffer from retinitis pigmentosa (night-blindness) so the glow from the white font on the black is really hard for my eyes to focus on. I played around with settings and couldn&amp;rsquo;t figure it out.&lt;/p&gt;&#10;&lt;p&gt;Any suggestions?&lt;/p&gt;&#10;&lt;p&gt;Thank you for reading. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stat question</title><link>https://forum.slothmud.net/town-crier/newbie-questions/stat-question/</link><pubDate>Thu, 17 Jun 2010 15:17:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/stat-question/</guid><description>&lt;div class="post" data-post-id="31308" data-author="Towen" data-date="2010-06-17T15:17:43+00:00" data-subject="Stat question"&gt;&#13;&#10;&lt;p&gt;Is 18 the highest a stat can go? I have a 17 str and a black beret that gives +1 str for a total of 18. When I prayed for a holy item that also gives +1 str, I still had an 18. Or is it that the two +1&amp;rsquo;s don&amp;rsquo;t stack and I would need an item that gives +2 str to get to 19?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chuckle of the Day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chuckle-of-the-day/</link><pubDate>Thu, 17 Jun 2010 12:00:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chuckle-of-the-day/</guid><description>&lt;div class="post" data-post-id="31306" data-author="Teron" data-date="2010-06-17T12:00:59+00:00" data-subject="Chuckle of the Day"&gt;&#13;&#10;&lt;p&gt;The Ace of Wands is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 318143.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the Ace of Wands&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;244hp 14ma 192mv&amp;gt; 20684865xp, -10, -8.0+319939&lt;/p&gt;&#10;&lt;p&gt;d&lt;/p&gt;&#10;&lt;p&gt;d&lt;/p&gt;&#10;&lt;p&gt;d&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t see that person.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;246hp 14ma 192mv&amp;gt; 20684865xp, -10, -8.0+0&lt;/p&gt;&#10;&lt;p&gt;d&lt;/p&gt;&#10;&lt;p&gt;You struggle to break free from the webs to no avail.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;246hp 14ma 192mv&amp;gt; 20684865xp, -10, -8.0+0&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;dispel magic&amp;rsquo; tar&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;The Vertical Gallery&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;Along the Vertical Gallery&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;Further along the Vertical Gallery&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;Beginnings of the Vertical Gallery&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;Bottom of the Vertical Gallery&lt;/p&gt;&#10;&lt;p&gt;Exits: North Up&lt;/p&gt;&#10;&lt;p&gt;The corpse of the Ace of Wands is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of the Ace of Pentacles is lying here.&lt;/p&gt;&#10;&lt;p&gt;A tiny cup-shaped charm lies face up on the ground gathering dust.&lt;/p&gt;&#10;&lt;p&gt;A tiny sword-shaped charm leans against the wall in the dirt.&lt;/p&gt;&#10;&lt;p&gt;A tiny wand-shaped charm floats a few feet off the floor here. [4]&lt;/p&gt;&#10;&lt;p&gt;A jet-black crystal shard has been left here.&lt;/p&gt;&#10;&lt;p&gt;S&lt;/p&gt;&#10;&lt;p&gt;M&lt;/p&gt;&#10;&lt;p&gt;A&lt;/p&gt;&#10;&lt;p&gt;C&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;K&#13;&#10;&#13;&#10; !!!!!!!!!!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;You hit the ground with an impressive thud!!!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-12hp 14ma 192mv&amp;gt; 20684865xp, -10, -1.3+0&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;You are in The Tarot. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Taron - Bottom of the Vertical Gallery&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fifa World Cup</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fifa-world-cup/</link><pubDate>Fri, 11 Jun 2010 21:30:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fifa-world-cup/</guid><description>&lt;div class="post" data-post-id="31294" data-author="Thraxas" data-date="2010-06-11T21:30:22+00:00" data-subject="Fifa World Cup"&gt;&#13;&#10;&lt;p&gt;The Fifa World Cup started today &amp;hellip; soccer to the Americans &amp;hellip; football to the rest of the world.&lt;/p&gt;&#10;&lt;p&gt;England, where I live at least, has gone crazy for it (again), we have little chance of winning but expectation is through the roof &amp;hellip; the English have thought up a cunning plan &amp;hellip; every other house, street corner, pub, chip shop and spare piece of wall is being plastered with flags supporting our brave lads so that when they glance over from Africa and see this support they will be so touched with our sincere support that they&amp;rsquo;ll suddenly discover previously untapped reserves of skillful play and dazzling tactics &amp;hellip; I&amp;rsquo;m sure this apparently futile excercise has some logic somewhere &amp;hellip; seriously my road is currently plastered with red and white bunting and flags so much you&amp;rsquo;d think it was a jubilee or the coronation but no its all because some overpaid ninnies can kick a ball moderately well.&lt;/p&gt;&#10;&lt;p&gt;My thinking is that I&amp;rsquo;m going to join in, pointless as it may seem, if I hang a flag here to show the level of my support, the England team maybe just maybe will perform exactly how I wish them to:&lt;/p&gt;&#10;&lt;p&gt;&lt;figure&gt;&lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="low"&#10; alt=""&#10; src="http://emigratetonewzealand.files.wordpress.com/2010/01/german-flag.jpg"&#10; &gt;&lt;/figure&gt;&#10;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class advice</title><link>https://forum.slothmud.net/town-crier/newbie-questions/class-advice/</link><pubDate>Fri, 11 Jun 2010 17:58:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/class-advice/</guid><description>&lt;div class="post" data-post-id="31292" data-author="Towen" data-date="2010-06-11T17:58:04+00:00" data-subject="Class advice"&gt;&#13;&#10;&lt;p&gt;Hello, me again!&lt;/p&gt;&#10;&lt;p&gt;My class/level so far is Mage 8/Ftr 4/Cleric 4. I was thinking of selecting either thief or druid for my last class. Which is more useful backstab/search or better hp regen/shapechange?&lt;/p&gt;&#10;&lt;p&gt;Thanks all for your help so far! I am enjoying the game quite a bit.&lt;/p&gt;&#10;&lt;p&gt;Towen&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31295" data-author="blackmore" data-date="2010-06-12T03:48:22+00:00" data-subject="Re: Class advice"&gt;&#13;&#10;&lt;p&gt;Backstabbing is only useful with good damage, and as a mage prime, you probably won&amp;rsquo;t have great damage. Your best defense when you get higher level is going to be mirror images, and you can&amp;rsquo;t stab with images up. I&amp;rsquo;d either go with druid or necro. Druid will help your regen, and you&amp;rsquo;ll want that with wa 2nd, though necro is interesting too. You&amp;rsquo;ll be able to use your images to absorb hits while you order your pets to attack.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quests</title><link>https://forum.slothmud.net/town-crier/newbie-questions/quests/</link><pubDate>Thu, 10 Jun 2010 01:30:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/quests/</guid><description>&lt;div class="post" data-post-id="31290" data-author="Towen" data-date="2010-06-10T01:30:19+00:00" data-subject="Quests"&gt;&#13;&#10;&lt;p&gt;Any idea how to do this quest? I have explored the area she refers to. The only part I haven&amp;rsquo;t is the dwarven mine guarded by a troll. I see now way to &amp;ldquo;accept&amp;rdquo; the quest, or how to &amp;ldquo;tell&amp;rdquo; her about it.&lt;/p&gt;&#10;&lt;p&gt;Azra, the cartographer tells you &amp;lsquo;I don&amp;rsquo;t have a map of the newly&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Azra, the cartographer tells you &amp;lsquo;discovered area of catwalks that hangs below Newbatia&amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Azra, the cartographer tells you &amp;lsquo;if you would fully explore that area and then come back to&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Azra, the cartographer tells you &amp;rsquo;tell me about it, I would be most grateful! I&amp;rsquo;m only a poor'&lt;/p&gt;&#10;&lt;p&gt;Azra, the cartographer tells you &amp;lsquo;mapmaker, but I could pay you 500 gold, and I&amp;rsquo;m sure the&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Azra, the cartographer tells you &amp;rsquo;experience would benefit an adventurer such as yourself!'&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple of questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/couple-of-questions/</link><pubDate>Mon, 07 Jun 2010 14:03:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/couple-of-questions/</guid><description>&lt;div class="post" data-post-id="31286" data-author="Towen" data-date="2010-06-07T14:03:29+00:00" data-subject="couple of questions"&gt;&#13;&#10;&lt;p&gt;Hello all!&lt;/p&gt;&#10;&lt;p&gt;Thanks for the replies to my last question on familiars. Here&amp;rsquo;s a couple more:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;This may seem to be a stupid question, does swordsmanship apply to other weapons than swords? In the description for swordsmanship, &lt;em&gt;As a warrior grows comfortable with his weapon of choice, their accuracy with it greatly increases. The amount of the increase is dependent on the level of the warrior, as well as Avatar levels&lt;/em&gt;, implies a warrior must choose a weapon. Or perhaps a type of weapon? Slashing, piercing, blunt&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Holy equipment. I got a holy item last night. Cool! Is there a limit to how many items you can have at one time? As well is there only one of each type available at any time? Going only to the most pious? If so then is it possible you could have something taken away if someone comes along and is deemed more &amp;lsquo;holy&amp;rsquo; than you are?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks again!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>crash</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-3445/</link><pubDate>Thu, 03 Jun 2010 21:05:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-3445/</guid><description>&lt;div class="post" data-post-id="31277" data-author="takinogaki" data-date="2010-06-03T21:05:34+00:00" data-subject="crash"&gt;&#13;&#10;&lt;p&gt;6/03/10 4:03 pm did mud crash?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-3444/</link><pubDate>Thu, 03 Jun 2010 08:00:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-3444/</guid><description>&lt;div class="post" data-post-id="31274" data-author="Thraxas" data-date="2010-06-03T08:00:20+00:00" data-subject="TMC"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&#10;Mud Name Connection Stats Votes Cast&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aardwolf view stats 590&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD view stats 587&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New Worlds view stats 491&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;After almost 9 months in the #1 slot on TMC we have slipped to #2 (by 3 votes) so firstly congratulations and thanks to all of you who&amp;rsquo;ve helped get and keep us at #1 for so long, and now lets try and get it back :twisted:&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Tert?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monk-tert/</link><pubDate>Thu, 03 Jun 2010 05:18:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monk-tert/</guid><description>&lt;div class="post" data-post-id="31273" data-author="Toxis" data-date="2010-06-03T05:18:09+00:00" data-subject="Monk Tert?"&gt;&#13;&#10;&lt;p&gt;Stun is wa/ba/cl, and Addict is wa/ba/mo.. yet we have same hp and he has nearly 100 mana more than I do. Can someone look into this and perhaps discuss if this is meant to be? Seems a little out of whack, and perhaps some sort of oversight from s3 to s4.&lt;/p&gt;&#10;&lt;p&gt;Please, Thank you,&lt;/p&gt;&#10;&lt;p&gt;Brad&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31276" data-author="Toxis" data-date="2010-06-03T20:10:42+00:00" data-subject="Re: Monk Tert?"&gt;&#13;&#10;&lt;p&gt;Stun and I stripped gear, and I had him put on 1 rusty bracer (-1 con) so that we both had 14 int and 16 con.&lt;/p&gt;&#10;&lt;p&gt;Stun: 188 levels, 926 hp, 296 mana&lt;/p&gt;&#10;&lt;p&gt;Addict: 187 levels, 940 hp, 226 mana&lt;/p&gt;&#10;&lt;p&gt;Giving Addict +14 hp, -70 mana&lt;/p&gt;&#10;&lt;p&gt;I think the extra hp I have might be from extra tert and quad levels over Stun. Which means we have same hp but he gets +70 mana, and this isn&amp;rsquo;t even at quad 40, meaning he could have over 100 mana over Addict.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some ideas related to sponge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-ideas-related-to-sponge/</link><pubDate>Wed, 02 Jun 2010 19:44:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-ideas-related-to-sponge/</guid><description>&lt;div class="post" data-post-id="31272" data-author="Spink" data-date="2010-06-02T19:44:41+00:00" data-subject="some ideas related to sponge"&gt;&#13;&#10;&lt;p&gt;I have heard some other players discussing the issues pertaining to sponge levels, and I thought it might be nice for these concerns to be brought to a more public venue.&lt;/p&gt;&#10;&lt;p&gt;*** At the moment, a 6x20 vker sponges the same amount of xp as a 3x40, with a fraction of the utility. It might be beneficial to bring xp more in line with utility, perhaps by weighting levels 21-40 more than levels 1-20.&lt;/p&gt;&#10;&lt;p&gt;*** Powerful avatars (5x40+) sponge a great deal of xp, which is good, granted their utility. However this proportional increase in utility does not match the proportional increase in xp sponge, as compared to a 3x40. Since there are diminishing returns in utility, it might be beneficial to have similar diminishing returns in xp sponge.&lt;/p&gt;&#10;&lt;p&gt;These are ideas put forth by players far more experienced than I, who for some reason have grown tired of fighting to make this great mud better than it already is. I figured I could do a small service by making these voices public.&lt;/p&gt;&#10;&lt;p&gt;Please post your thoughts regarding this. I am particularly interested in hearing how difficult it would be to implement, and of course any exceedingly good reasons against it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>equipment list link</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/equipment-list-link/</link><pubDate>Wed, 02 Jun 2010 14:56:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/equipment-list-link/</guid><description>&lt;div class="post" data-post-id="31270" data-author="Thraxas" data-date="2010-06-02T14:56:40+00:00" data-subject="equipment list link"&gt;&#13;&#10;&lt;p&gt;Please use with caution, partially out of date:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org/eqlist" target="_blank" rel="noreferrer"&gt;http://slothmud.org/eqlist&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;enjoy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>familiars</title><link>https://forum.slothmud.net/town-crier/newbie-questions/familiars/</link><pubDate>Tue, 01 Jun 2010 17:56:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/familiars/</guid><description>&lt;div class="post" data-post-id="31265" data-author="Towen" data-date="2010-06-01T17:56:22+00:00" data-subject="familiars"&gt;&#13;&#10;&lt;p&gt;Is it worth it to get a familiar?&lt;/p&gt;&#10;&lt;p&gt;What benefit do they provide?&lt;/p&gt;&#10;&lt;p&gt;What commands do they respond to? Example?&lt;/p&gt;&#10;&lt;p&gt;What are some of the more common choices? I know where I can find an owl, lizard, ferret, cat, and many varieties of different rats.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31266" data-author="blackmore" data-date="2010-06-01T23:40:06+00:00" data-subject="Re: familiars"&gt;&#13;&#10;&lt;p&gt;There isn&amp;rsquo;t a lot of value to familiars anymore. The most common uses for them was to run to areas that are dangerous to reach, and to retrieve your corpse after you died. However, with the characters expanded to all 8 classes, and ferret mode being a low level druid form, that form can accomplish both functions much more easily.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temples?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/temples/</link><pubDate>Fri, 28 May 2010 18:44:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/temples/</guid><description>&lt;div class="post" data-post-id="31253" data-author="Towen" data-date="2010-05-28T18:44:00+00:00" data-subject="Temples?"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;New mudder here. I&amp;rsquo;ve been roaming around Newbatia but I haven&amp;rsquo;t come across any Temples yet. Can someone tell me where they are?&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;Towen&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31254" data-author="blackmore" data-date="2010-05-28T18:54:03+00:00" data-subject="Re: Temples?"&gt;&#13;&#10;&lt;p&gt;There are 3 temples on Valk. Blaster&amp;rsquo;s temple is just north of town, Splork&amp;rsquo;s temple is in the newbie school, and there&amp;rsquo;s 1 more temple (I forget whose) over near the circus.&lt;/p&gt;&#10;&lt;p&gt;There are at least 2 temples on every continent, and more than that on most. The easiest way to find them would be to go to the maps on the web site and look for temple areas for that continent. They are typically in places that are easy and safe to reach, though a few are a lot harder or risky than others (see: Akasha).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autoloot off on join group</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/autoloot-off-on-join-group/</link><pubDate>Thu, 27 May 2010 23:26:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/autoloot-off-on-join-group/</guid><description>&lt;div class="post" data-post-id="31242" data-author="*Isabo*" data-date="2010-05-27T23:26:49+00:00" data-subject="Autoloot off on join group"&gt;&#13;&#10;&lt;p&gt;Good day, adventurers.&lt;/p&gt;&#10;&lt;p&gt;I have been observing a silly problem lately. Newbies join a group, then later loot something (like a key). When they fail to pass the pop to the leader quickly, its disgusting for everyone, and often ends with the newbie been kicked out. :cry:&lt;/p&gt;&#10;&lt;p&gt;To help a bit with this, I&amp;rsquo;ve changed the follow command so it automatically turns the autolooter off. I know its going to be annoying for people with good habits, but overall I think its going to be a good measure for our world.&lt;/p&gt;&#10;&lt;p&gt;Will be active on next crash or reboot (if Splork has the time to move the code over).&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>attitudes on the mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attitudes-on-the-mud/</link><pubDate>Thu, 27 May 2010 19:01:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attitudes-on-the-mud/</guid><description>&lt;div class="post" data-post-id="31238" data-author="takinogaki" data-date="2010-05-27T19:01:29+00:00" data-subject="attitudes on the mud"&gt;&#13;&#10;&lt;p&gt;i have REPEATEDLY asked jabba to STOP the negativety towards new players, or even myself. my FRIEND who played aliyana WONT ever come back. she told me that the mouthing off drove her away. PLEASE do something about this,. its RIUNS my and others fun experience. thanksin advance Takimitsu The Bandit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31239" data-author="Tuck" data-date="2010-05-27T19:44:59+00:00" data-subject="Re: attitudes on the mud"&gt;&#13;&#10;&lt;p&gt;post logs here!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31248" data-author="Thraxas" data-date="2010-05-28T13:50:43+00:00" data-subject="Re: attitudes on the mud"&gt;&#13;&#10;&lt;p&gt;Theres plenty of players here that similarly wont react well to antisocial behaviour particularly when directed at new players and will actively defend them from such attacks. This is a social cooperative mud, players who gain a reputation for anitsocial behaviour will ultimately find it works against them. If whats happening is extreme then pageing the gods (admin team) using the page command works well.&lt;/p&gt;&#10;&lt;p&gt;I would also be interested in seeing logs or even further details of what exactly Jabba was doing &amp;hellip; it would be harsh to villify a character based on so little detail / evidence,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cartography Section</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cartography-section/</link><pubDate>Thu, 27 May 2010 15:18:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cartography-section/</guid><description>&lt;div class="post" data-post-id="31236" data-author="Murkyn" data-date="2010-05-27T15:18:16+00:00" data-subject="Cartography Section"&gt;&#13;&#10;&lt;p&gt;I was just wondering if there are plans to put the difficulty ratings back with the map listings - as a fairly new player I don&amp;rsquo;t know most of the areas off the top of my head and it was really helpful to know which areas I could venture into and which ones would be insta-death. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31243" data-author="jezer" data-date="2010-05-28T00:45:23+00:00" data-subject="Re: Cartography Section"&gt;&#13;&#10;&lt;p&gt;I understand your comment. However that information often doesn&amp;rsquo;t mean very much, and a lot of that information was wrong in my opinion. Typically areas have both small, high solo and group mobs. So how do you say?&lt;/p&gt;&#10;&lt;p&gt;Xp areas - in a general sense go something like this for new players&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;VK Town (lvl &amp;lt; 10&lt;/p&gt;&#10;&lt;p&gt;Blasters (lvl &amp;lt; 20)&lt;/p&gt;&#10;&lt;p&gt;Catacombs (20+)&lt;/p&gt;&#10;&lt;p&gt;Murkwood (35+)&lt;/p&gt;&#10;&lt;p&gt;Shadow-keep (40)&lt;/p&gt;&#10;&lt;p&gt;Lyme etc (3x40)&lt;/p&gt;&#10;&lt;p&gt;More Class Dependant Areas&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Mage Tower Ruins 40+ (Warrior)&lt;/p&gt;&#10;&lt;p&gt;Sheol 40+ (Warrior)&lt;/p&gt;&#10;&lt;p&gt;Sakura 30+ (Warrior/Monk)&lt;/p&gt;&#10;&lt;p&gt;Dark Dreams 35+ (Warrior/Cleric)&lt;/p&gt;&#10;&lt;p&gt;Masion 38+ (Mage)&lt;/p&gt;&#10;&lt;p&gt;Koz 35+ (Thief)&lt;/p&gt;&#10;&lt;p&gt;Infirm 40+ (Thief)&lt;/p&gt;&#10;&lt;p&gt;Hive 25+ (Monk)&lt;/p&gt;&#10;&lt;p&gt;This is a rule of thumb, not the case for every player. XP is mostly about finding what works for you. The road between 2x40 and 4x40 is real slow. The xp required becomes very high, but your power doesn&amp;rsquo;t increase much, it&amp;rsquo;s more your stability/fortitude as a character that increases.&lt;/p&gt;&#10;&lt;p&gt;The real experienced players you won&amp;rsquo;t find in these areas for long, if at all&amp;hellip; mainly because they kill a few mobs in a lot of areas for better xp yield. Kill history sucks, and punishes the newer players the most. The players who die exploring will always end up becoming better players for it&amp;hellip; (Although some don&amp;rsquo;t seem to learn) There is no substitute in this game for exploring - interestingly enough it&amp;rsquo;s often the least thing that is done. XP and areas is such an individual thing it&amp;rsquo;s pretty hard to &amp;ldquo;generalize.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Maybe don&amp;rsquo;t look at &amp;ldquo;areas&amp;rdquo; in regards to difficulty&amp;hellip; look at &amp;ldquo;mobs&amp;rdquo; individually.&lt;/p&gt;&#10;&lt;p&gt;Clear as mud?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug reports thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug-reports-thread/</link><pubDate>Tue, 25 May 2010 20:24:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug-reports-thread/</guid><description>&lt;div class="post" data-post-id="31225" data-author="Stab" data-date="2010-05-25T20:24:03+00:00" data-subject="bug reports thread"&gt;&#13;&#10;&lt;p&gt;Howdy all, I can&amp;rsquo;t seem to get any links to open off the main page.&lt;/p&gt;&#10;&lt;p&gt;I use IE 7 for a browser.&lt;/p&gt;&#10;&lt;p&gt;Links will not open either for tabbed browsing or by just plain clicking on link.?? I get an &amp;lsquo;Operation Aborted&amp;rsquo; poppup with the link address included.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been gone a week. Auto logon didn&amp;rsquo;t work but I was able to just log on to forums to post. Thankee:)&lt;/p&gt;&#10;&lt;p&gt;Stab.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ezekiel lost eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ezekiel-lost-eq/</link><pubDate>Tue, 25 May 2010 01:25:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ezekiel-lost-eq/</guid><description>&lt;div class="post" data-post-id="31219" data-author="Ezekiel" data-date="2010-05-25T01:25:33+00:00" data-subject="Ezekiel lost eq"&gt;&#13;&#10;&lt;p&gt;heya, this is Ezekiel here. In the early hours of today, May 24th, i died in dark chasm&amp;hellip;i lost my cylindrical tube with all my iouns in it somehow without my knowledge..it may have been looted there when vultures shocked me or looted from my corpse when retrieved and brought to ah town&amp;hellip; . I just realized it today (with no crashes or reboots since), but alas, there are only two in game after checking/verifying&amp;hellip;one on a char, and one on finigan who loads the item. Thus, the mob that had it was killed and looted since. If anyone has seen it, please let me know. It had 3 magefour iouns, 2 dead rats and one magnifying lens (also magefours). I know the loss could have been worse but I would hugely appreciate the return of my stuff if anyone has it/knows anything about it.&lt;/p&gt;&#10;&lt;p&gt;-Thanks&lt;/p&gt;&#10;&lt;p&gt;Ezekiel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Creating your user via forum login</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/creating-your-user-via-forum-login/</link><pubDate>Mon, 24 May 2010 16:18:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/creating-your-user-via-forum-login/</guid><description>&lt;div class="post" data-post-id="31212" data-author="*Splork*" data-date="2010-05-24T16:18:20+00:00" data-subject="Creating your user via forum login"&gt;&#13;&#10;&lt;p&gt;We have removed the ability to login to the website CMS due to security concerns.&lt;/p&gt;&#10;&lt;p&gt;To retrieve your user&amp;rsquo;s password:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;browse to login button&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;click resend activation email&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;enter username&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;enter email address&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;At this point, you should receive your reactivation for this forum.&lt;/p&gt;&#10;&lt;p&gt;If you do not remember your email that was used with your account, you may email &lt;a href="mailto:benq@slothmud.org" &gt;benq@slothmud.org&lt;/a&gt; or &lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt; and we can set your account for you. However be prepared to prove the username is yours.&lt;/p&gt;&#10;&lt;p&gt;Also, there has been some reports of links not working, maps missing, etc. It was impossible for us to test all possible scenarios on the new site so please start a bug report thread and start posting those that you find. Please include the names of the missing maps, the link address that is not working, etc. Please include your browser if it is a browser specific issue. We tested most internal pages with IE and Firefox.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>problems logging in</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/problems-logging-in/</link><pubDate>Sun, 23 May 2010 05:12:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/problems-logging-in/</guid><description>&lt;div class="post" data-post-id="31198" data-author="takinogaki" data-date="2010-05-23T05:12:30+00:00" data-subject="problems logging in"&gt;&#13;&#10;&lt;p&gt;i cant seem to log sloth&amp;hellip;..nor cna i access it from mudconnetor anymore. have i been banned or locked out for any reason? if so why. takimitsu/nogaki&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31200" data-author="Tuck" data-date="2010-05-23T08:49:44+00:00" data-subject="Re: problems logging in"&gt;&#13;&#10;&lt;p&gt;Your password is not working?&lt;/p&gt;&#10;&lt;p&gt;Describe everything please.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AWESOME SITE!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/awesome-site/</link><pubDate>Sun, 23 May 2010 01:27:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/awesome-site/</guid><description>&lt;div class="post" data-post-id="31196" data-author="Tuck" data-date="2010-05-23T01:27:05+00:00" data-subject="AWESOME SITE!"&gt;&#13;&#10;&lt;p&gt;Great Website. Lots of info. Thanks Benq! Thanks all imms!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31199" data-author="reboog" data-date="2010-05-23T08:04:28+00:00" data-subject="Re: AWESOME SITE!"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t make many serious posts here, but this is one, so I hope it is not simply ignored.&lt;/p&gt;&#10;&lt;p&gt;I love the fact that the forum login is fixed, and that the posts no longer go in reverse date order. However, the slate grey with light blue font is really difficult on the eyes. Black is the best background color we could possibly have, could we go back to that? I don&amp;rsquo;t see any customizable options.&lt;/p&gt;&#10;&lt;p&gt;Regarding the changes on the main site, I personally find a lot of the new lists very spammy and aesthetically unpleasant. Maybe it is just me, but I&amp;rsquo;d really rather not have things like spellstats, skillstats, the shops, sloth slang, mage stones, diseases, weapon damage, hall of fame, and Memory Lane.&lt;/p&gt;&#10;&lt;p&gt;I may be extreme in my minimalist tendencies, but surely I&amp;rsquo;m not the only one who finds the main page too spammy.&lt;/p&gt;&#10;&lt;p&gt;Having said all that, thanks to everyone who worked on improving the site.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sorry Splork......All the Best, Tuk!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-splork-all-the-best-tuk/</link><pubDate>Thu, 20 May 2010 07:58:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-splork-all-the-best-tuk/</guid><description>&lt;div class="post" data-post-id="31173" data-author="DSF" data-date="2010-05-20T07:58:53+00:00" data-subject="Sorry Splork......All the Best, Tuk!"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been leading quite a lot these few weeks as i love to help pple get xp while getting xp myself&amp;hellip;to the point where history xp is killing my overall xp gain, i&amp;rsquo;m still leading.&lt;/p&gt;&#10;&lt;p&gt;With no evil intention of causing pple to be punished (as with the case of Godz), i&amp;rsquo;m sad to post one event that just happened 1 hour ago. Prior to that, some background info as to why i choose not to allow Tuk to join my group.&lt;/p&gt;&#10;&lt;p&gt;Tuk followed my group yesterday and at a mob, i was dying and he had 400+mana&amp;hellip;.despite my gtell asking him to heal me THRICE&amp;hellip;there&amp;rsquo;s no response&amp;hellip;.needless to say..i died&amp;hellip;Proforg raised me after getting mana.&lt;/p&gt;&#10;&lt;p&gt;I decided enuff is enuff and i ungrouped him and recalled him&amp;hellip;.then he &amp;ldquo;reappeared&amp;rdquo; and said &amp;ldquo;WTF! I was blasting!&amp;rdquo;. i ignored him.&lt;/p&gt;&#10;&lt;p&gt;Today, he sent me a tell saying this, &amp;ldquo;Tuk tells you &amp;lsquo;i&amp;rsquo;m sorry for yesterday, was on crack&amp;rsquo;&amp;rdquo;, of which i ignored&amp;hellip;.obviously still rather pissed with him.&lt;/p&gt;&#10;&lt;p&gt;My question is &amp;ldquo;Does a LEADER not have the right to stop someone who&amp;rsquo;s not been very attentive during group from joining?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Then while leading group today, the following transpired:&lt;/p&gt;&#10;&lt;p&gt;Tuk tells you &amp;lsquo;xps?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Tuk &amp;lsquo;for non botters only&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk tells you &amp;rsquo;non botter :)'&lt;/p&gt;&#10;&lt;p&gt;Tuk tells you &amp;rsquo;tell when gateable&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Tuk &amp;lsquo;group is closed&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;i just told tuk that group is closed&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk tells you &amp;lsquo;hmm, you said no botting, so here i&amp;rsquo;,&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You report 1071/1086 hp. Change: +13. Need: 15. Spells: greater fluidity, sanctuary.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;wonder what back lash i&amp;rsquo;ll be getting&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk tells you &amp;lsquo;and i traveled around continent to join you&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alaric &amp;ndash; &amp;lsquo;he clearly wasn&amp;rsquo;t paying attention so I back you up 100%&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk tells you &amp;lsquo;so now you are closed?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Tuk &amp;lsquo;sorry to make u do that&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;tg elder&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Alaric &amp;ndash; &amp;lsquo;I said BUD LIGHT! &lt;em&gt;Sigh&lt;/em&gt; SANC is UP, Let&amp;rsquo;s Roll !!! :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target elder'&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target elder'&lt;/p&gt;&#10;&lt;p&gt;You yell &amp;lsquo;VICTORY ART THEE!!!!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Holding Area&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;The elder wanders about the city wearing threadbare clothing.&lt;/p&gt;&#10;&lt;p&gt;A pale green necroid mercenary in full armor is on patrol.&lt;/p&gt;&#10;&lt;p&gt;1086hp 128ma 321mv -10.4AC +11 +7 +90 +47(indoors Dark Chasm 776,183,294XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Roku joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Kaylee joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Alaric joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Jabba joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Arkresh joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Shadeheart joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;p&gt;ofa&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;An elder citizen growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;An elder citizen hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You report 1156/1086 hp. Change: +70. Need: 0. Spells: greater fluidity, sanctuary.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen briefly reveals a red aura!&lt;/p&gt;&#10;&lt;p&gt;A GLOWING PORTAL OPENS HERE FOR YOU!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen charges and bashes into you!&lt;/p&gt;&#10;&lt;p&gt;You stumble but regain your balance.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;Tuk has materialized here.[/color:1pn39mjr]A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;entren&lt;/p&gt;&#10;&lt;p&gt;Rynquald &amp;ndash; &amp;lsquo;here we go&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tuk grabs you, tossing you to the east![/color:1pn39mjr]Cell 1 Minimum&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;A slice of a melted mass is lying on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A steaming pile of intestines lies puddled on the floor here.&lt;/p&gt;&#10;&lt;p&gt;The wandering merchant hobbles around looking for anything to sell.&lt;/p&gt;&#10;&lt;p&gt;Ouch, hard landing!&lt;/p&gt;&#10;&lt;p&gt;You report 929/1086 hp. Change: -154. Need: 157. Spells: greater fluidity, sanctuary.&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;Maybe you should get on your feet first?&lt;/p&gt;&#10;&lt;p&gt;You report 935/1086 hp. Change: +6. Need: 151. Spells: sanctuary, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;You are already awake&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You stand up.&lt;/p&gt;&#10;&lt;p&gt;tgt tuk&lt;/p&gt;&#10;&lt;p&gt;Holding Area&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;Rynquald &lt;del&gt;Dragonsworn&lt;/del&gt; is standing here. [5](Faint Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Arkresh . is here, fighting an elder citizen(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Shadeheart the Smiling Rogue is here, fighting an elder citizen(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Alaric the Barbarian King [Legends] is here, fighting an elder citizen(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Alaric glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Alaric has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;Jabba 2 shocking good times with Ds. is lying here, dead.(Faint Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Roku &lt;del&gt;Sleeping Forest&lt;/del&gt; is standing here.&lt;/p&gt;&#10;&lt;p&gt;Roku has a steady red aura.&lt;/p&gt;&#10;&lt;p&gt;Roku is surrounded by a shield of thorns.&lt;/p&gt;&#10;&lt;p&gt;Kaylee &amp;hellip; is here, fighting an elder citizen&lt;/p&gt;&#10;&lt;p&gt;Kaylee has a strong red aura.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen is here, fighting Alaric&lt;/p&gt;&#10;&lt;p&gt;An elder citizen is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary is here, fighting Alaric&lt;/p&gt;&#10;&lt;p&gt;943hp 131ma 328mv -10.4AC +11 +7 +90 +47(indoors Dark Chasm 776,194,403XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Alaric skillfully parries the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses Alaric with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses Alaric with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary&amp;rsquo;s hit bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Alaric slashes an elder citizen extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Alaric massacres an elder citizen to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;Alaric looks in amazement as the elder jumps high into the air and slams into him !&lt;/p&gt;&#10;&lt;p&gt;An elder citizen attempts to bash you, but you nimbly step out of the way.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You report 950/1086 hp. Change: +7. Need: 136. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;Alaric skillfully parries the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;Alaric massacres an elder citizen to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen attempts to bash Alaric, who nimbly steps out of the way.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 817/1086 hp. Change: -133. Need: 269. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;A nightmare gallops up to Tuk and whinnies.[/size:1pn39mjr][/color:1pn39mjr]&lt;/p&gt;&#10;&lt;p&gt;toss tuk n&lt;/p&gt;&#10;&lt;p&gt;You grab Tuk and throw him to the north!&lt;/p&gt;&#10;&lt;p&gt;You report 823/1086 hp. Change: +6. Need: 263. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;823hp 137ma 301mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,222,098XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Arkresh pierces A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses Alaric with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses Alaric with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary viciously massacres Arkresh with his hit.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary brutally massacres Arkresh with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses Arkresh with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary viciously massacres Arkresh with his hit.&lt;/p&gt;&#10;&lt;p&gt;Alaric massacres an elder citizen to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Arkresh misses A necroid mercenary with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;Alaric looks in amazement as the elder jumps high into the air and slams into him !&lt;/p&gt;&#10;&lt;p&gt;An elder citizen charges and bashes into Alaric.&lt;/p&gt;&#10;&lt;p&gt;Alaric staggers.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 699/1086 hp. Change: -124. Need: 387. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Banzai! To the rescue&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You report 705/1086 hp. Change: +6. Need: 381. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;stone&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;707hp 133ma 304mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,230,952XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Shadeheart misses A necroid mercenary with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses Shadeheart with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary brutally massacres Shadeheart with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses Shadeheart with his hit.&lt;/p&gt;&#10;&lt;p&gt;Shadeheart pierces A necroid mercenary hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen charges and bashes into you!&lt;/p&gt;&#10;&lt;p&gt;You stumble but regain your balance.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 464/1086 hp. Change: -241. Need: 622. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;464hp 134ma 305mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,239,098XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;stone&lt;/p&gt;&#10;&lt;p&gt;An elder citizen sees Shadeheart, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;A nightmare gallops off.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;SEEK SHELTER AT ONCE! Arkresh has begun to sing.&lt;/p&gt;&#10;&lt;p&gt;668hp 136ma 307mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,239,098XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Shadeheart is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by A necroid mercenary&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;Kaylee slices an elder citizen very hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen makes a nice ballet step which plants a foot a mile above Kaylee&amp;rsquo;s head.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 461/1086 hp. Change: -204. Need: 625. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;res shade&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;Alaric &amp;ndash; &amp;lsquo;did he just toss you?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You report 654/1086 hp. Change: +193. Need: 432. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;660hp 140ma 311mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,242,419XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You report 865/1086 hp. Change: +205. Need: 221. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Rynquald &amp;ndash; &amp;lsquo;he did&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;yes he did&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;667hp 144ma 316mv -7.4AC +11 +7 +77 +44(indoors Dark Chasm 776,250,239XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Arkresh reports 36/294 hp. Need: 258. 47/228 ma. 158/158 mv.&lt;/p&gt;&#10;&lt;p&gt;Banzai! To the rescue&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;667hp 144ma 316mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,250,239XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;But nobody is fighting him?&lt;/p&gt;&#10;&lt;p&gt;669hp 145ma 316mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,250,239XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;But nobody is fighting him?&lt;/p&gt;&#10;&lt;p&gt;669hp 145ma 316mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,250,239XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Nobody here by that name.&lt;/p&gt;&#10;&lt;p&gt;You report 671/1086 hp. Change: +6. Need: 415. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;671hp 145ma 317mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,250,239XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;There are no loyal subjects of yours here!&lt;/p&gt;&#10;&lt;p&gt;671hp 145ma 317mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,250,239XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;hd&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen charges and bashes into you!&lt;/p&gt;&#10;&lt;p&gt;You stumble but regain your balance.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;An elder citizen sees Arkresh, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;You report 665/1086 hp. Change: -6. Need: 421. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;res ark&lt;/p&gt;&#10;&lt;p&gt;You report 671/1086 hp. Change: +6. Need: 415. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Alaric &amp;ndash; &amp;lsquo;he&amp;rsquo;s done for now :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Banzai! To the rescue&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;673hp 150ma 322mv -7.4AC +11 +7 +77 +44(indoors Dark Chasm 776,256,839XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen jumps into the air and slams into you !&lt;/p&gt;&#10;&lt;p&gt;An elder citizen attempts to bash you, but you nimbly step out of the way.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;But nobody is fighting him?&lt;/p&gt;&#10;&lt;p&gt;You report 380/1086 hp. Change: -291. Need: 706. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen sees Alaric, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;Alaric &amp;ndash; &amp;lsquo;splork is gonna love this&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;385hp 151ma 323mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,265,601XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;Banzai! To the rescue&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You report 433/1086 hp. Change: +53. Need: 653. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;435hp 153ma 325mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,265,601XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by A necroid mercenary&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen charges and bashes into you!&lt;/p&gt;&#10;&lt;p&gt;You stagger but manage to keep your feet.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 363/1086 hp. Change: -70. Need: 723. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;hd&lt;/p&gt;&#10;&lt;p&gt;Banzai! To the rescue&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You report 371/1086 hp. Change: +8. Need: 715. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;371hp 156ma 329mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,271,145XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by A necroid mercenary&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an elder citizen to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen charges and bashes into you!&lt;/p&gt;&#10;&lt;p&gt;You are knocked off your feet!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary heroically rescues an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 163/1086 hp. Change: -208. Need: 923. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;163hp 156ma 329mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,278,457XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;hd&lt;/p&gt;&#10;&lt;p&gt;An elder citizen remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;165hp 157ma 329mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,278,457XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;The skin around Alaric begins to tighten, as it turns to stone.&lt;/p&gt;&#10;&lt;p&gt;You report 169/1086 hp. Change: +6. Need: 917. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;169hp 159ma 329mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,278,457XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;hd&lt;/p&gt;&#10;&lt;p&gt;hd&lt;/p&gt;&#10;&lt;p&gt;You are already awake&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;171hp 159ma 329mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,278,457XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of A necroid mercenary.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;Rynquald looks at an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;18hp 160ma 309mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,282,723XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You report 213/1086 hp. Change: +195. Need: 873. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;213hp 111ma 309mv -7.4AC +11 +7 +77 +44(indoors Dark Chasm 776,290,523XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Alaric &amp;ndash; &amp;lsquo;defied&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You report 418/1086 hp. Change: +205. Need: 668. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;419hp 65ma 292mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,298,483XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of an elder citizen.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by A necroid mercenary&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by A necroid mercenary&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by A necroid mercenary&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre A necroid mercenary to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A necroid mercenary wipes his boots in your face.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Your group&amp;rsquo;s front line is about to collapse, watch out!&lt;/p&gt;&#10;&lt;p&gt;You report 69/1086 hp. Change: -349. Need: 1017. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;69hp 65ma 292mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,299,693XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;69hp 65ma 292mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,299,693XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You report 263/1086 hp. Change: +194. Need: 823. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;You report 299/1086 hp. Change: +36. Need: 787. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;302hp 18ma 294mv -7.4AC +11 +7 +123 +44(indoors Dark Chasm 776,307,293XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;An elder citizen misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an elder citizen&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;-26hp 19ma 295mv -3.4AC +11 +7 +0 +0(indoors Dark Chasm 776,307,293XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything but stars!&lt;/p&gt;&#10;&lt;p&gt;gp&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;A &amp;amp; A only&amp;rsquo; is locked.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s led by Dsfren and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Dsfren [Wa:4.35 -26hp 19ma 295mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Shadeheart [Th:0.20 -100hp 88ma 179mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Jabba [Ne:0.20 -103hp 83ma 125mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Kaylee [Ma:1.25 -65hp 28ma 171mv] mage 4&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Rynquald [Ma:1.39 382hp 270ma 159mv] ---&#13;&#10;&#13;&#10; Arkresh [Ne:0.20 110hp 45ma 158mv] ---&#13;&#10;&#13;&#10; Alaric [Wa:0.36 350hp 109ma 167mv] rerolls&#13;&#10;&#13;&#10; Roku [Dr:3.25 672hp 97ma 210mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;-26hp 19ma 295mv -3.4AC +11 +7 +0 +0(overcast Aisholm Town 776,307,293XP 1,373,365GOLD +9ALG)&lt;/p&gt;&#10;&lt;p&gt;whe&lt;/p&gt;&#10;&lt;p&gt;You are in Aisholm Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Roku - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Kaylee - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Alaric - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Jabba - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Arkresh - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Shadeheart - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Rynquald - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Dsfren - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Roku &amp;ndash; &amp;lsquo;: were all here. ill start raising.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You feel an intense burning pain!&lt;/p&gt;&#10;&lt;p&gt;Kaylee stops following you.&lt;/p&gt;&#10;&lt;p&gt;Roku stops following you.&lt;/p&gt;&#10;&lt;p&gt;Jabba stops following you.&lt;/p&gt;&#10;&lt;p&gt;Alaric stops following you.&lt;/p&gt;&#10;&lt;p&gt;Shadeheart stops following you.&lt;/p&gt;&#10;&lt;p&gt;Arkresh stops following you.&lt;/p&gt;&#10;&lt;p&gt;Rynquald stops following you.&lt;/p&gt;&#10;&lt;p&gt;Dsfren has left this channel: &lt;del&gt;DS&lt;/del&gt;.&lt;/p&gt;&#10;&lt;p&gt;Ok&amp;hellip; all channels turned off.&lt;/p&gt;&#10;&lt;p&gt;Losing xp is&amp;hellip;not a big deal. But causing death to half of my group is a big deal to me. So&amp;hellip;.Sorry Splork&amp;hellip;to trouble u again&amp;hellip;but i seriously think this act by Tuk is childish and uncalled for. Can you kindly please look into this matter pls?&lt;/p&gt;&#10;&lt;p&gt;Thanks and regards.&lt;/p&gt;&#10;&lt;p&gt;Simon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shyla's daughter</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shyla-s-daughter/</link><pubDate>Wed, 19 May 2010 22:52:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shyla-s-daughter/</guid><description>&lt;div class="post" data-post-id="31166" data-author="Shyla" data-date="2010-05-19T22:52:11+00:00" data-subject="shyla&amp;#x27;s daughter"&gt;&#13;&#10;&lt;p&gt;Little Elizabeth Grace Snavley entered the world on 5-17-10 weighing in at 7lbs 4 oz 20 inches long with a full head of black hair at 8:02 am. She has one very MINOR glitch&amp;hellip;she is tongue tied so will be getting her tongue cut tomorrow so she can properly extend it . She is so very perfect. My husband and daugther are at home and I am still stuck in the hospital. I should be getting my gall bladder removed Fri and home by Sat if all goes well which it had better b/c I have been here since the 7th and just want to be home with my daugter and loving husband. I probably won&amp;rsquo;t be on as much as my life is taking a new direction, but I am not quitting just taking a child raising sabbatical. I will be on from time to time as I can however, b/c I know I will want breaks at times. I will keep you informed on how things are going. Thanks all and I love you all&lt;/p&gt;&#10;&lt;p&gt;Deb aka shyla now with new mommy powers :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Morted at Deathmaster</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-at-deathmaster/</link><pubDate>Wed, 19 May 2010 02:00:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-at-deathmaster/</guid><description>&lt;div class="post" data-post-id="31162" data-author="blackmore" data-date="2010-05-19T02:00:11+00:00" data-subject="Morted at Deathmaster"&gt;&#13;&#10;&lt;p&gt;At Vyutak in the sheol cemetary. I&amp;rsquo;m at -3 and holding for now.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31163" data-author="Jag" data-date="2010-05-19T13:42:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Getting ready to log in, its only been a couple of hours, still need a heal?&lt;/p&gt;&#10;&lt;p&gt;:D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31164" data-author="blackmore" data-date="2010-05-19T14:49:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I lasted about 30 minutes morted, unfortunately nobody was paying enough attention. Oh well.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31170" data-author="jezer" data-date="2010-05-19T23:56:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;A black day for blackmore joining black sabbath.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who Likes Poker?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-likes-poker/</link><pubDate>Tue, 18 May 2010 13:41:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-likes-poker/</guid><description>&lt;div class="post" data-post-id="31159" data-author="Gladavar" data-date="2010-05-18T13:41:48+00:00" data-subject="Who Likes Poker?"&gt;&#13;&#10;&lt;p&gt;So I&amp;rsquo;ve been working on a Hold&amp;rsquo;em script. Mainly for the amusement of others. Even though I consider my self trustworthy it would be possible for me as the host to know what everyone else was holding so I wouldn&amp;rsquo;t play. Basically adaptable to any mud but I was planing on testing it here. I just wanted to ask the Staff their feelings on such a script that would allow participants to play for real gold if they wanted.&lt;/p&gt;&#10;&lt;p&gt;I figured it would give people something to do while sitting around getting their regen on. All information would be sent through tells so there wouldn&amp;rsquo;t be any channel spam. So what do the guys up stairs think of this?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>golden sack found (and returned)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/golden-sack-found-and-returned/</link><pubDate>Mon, 17 May 2010 07:56:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/golden-sack-found-and-returned/</guid><description>&lt;div class="post" data-post-id="31157" data-author="Teron" data-date="2010-05-17T07:56:46+00:00" data-subject="golden sack found (and returned)"&gt;&#13;&#10;&lt;p&gt;Update: the item has been returned. Thank you for participating.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve found a golden sack.&lt;/p&gt;&#10;&lt;p&gt;If the owner tells me the details to verify ownership, I&amp;rsquo;ll give it back.&lt;/p&gt;&#10;&lt;p&gt;You can tell me some of these:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a unique item it has&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a more or less full list of the items&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the room you dropped it at (area, room name, dirs from entrance preferrable)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Contact Taron ingame (mudmail) or PM here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>R.I.P. Ronnie James Dio</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/r-i-p-ronnie-james-dio/</link><pubDate>Mon, 17 May 2010 00:54:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/r-i-p-ronnie-james-dio/</guid><description>&lt;div class="post" data-post-id="31156" data-author="blackmore" data-date="2010-05-17T00:54:05+00:00" data-subject="R.I.P. Ronnie James Dio"&gt;&#13;&#10;&lt;p&gt;One day in the year of the fox&lt;/p&gt;&#10;&lt;p&gt;Came a time remembered well,&lt;/p&gt;&#10;&lt;p&gt;When the strong young man of the rising sun&lt;/p&gt;&#10;&lt;p&gt;Heard the tolling of the great black bell.&lt;/p&gt;&#10;&lt;p&gt;One day in the year of the fox,&lt;/p&gt;&#10;&lt;p&gt;When the bell began to sing&lt;/p&gt;&#10;&lt;p&gt;It meant the time had come for the one to go&lt;/p&gt;&#10;&lt;p&gt;To the temple of the king.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31158" data-author="*Neptune*" data-date="2010-05-18T04:30:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Here, here!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CMUD: EXP Tracker</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-exp-tracker/</link><pubDate>Thu, 13 May 2010 04:40:29 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-exp-tracker/</guid><description>&lt;div class="post" data-post-id="31152" data-author="Gladavar" data-date="2010-05-13T04:40:29+00:00" data-subject="CMUD: EXP Tracker"&gt;&#13;&#10;&lt;p&gt;This is my setup for tracking Exp across classes in CMUD. Due to a previous bug, you need v3.17 or later for this to work fully. Once installed type score to set the buttons up.&lt;/p&gt;&#10;&lt;p&gt;This will throw 9 gauges across the top of your main session window which will then fill to show how close to a level you are in each class. Each button&amp;rsquo;s caption will automatically be set to the class and level of that class once you type score.&lt;/p&gt;&#10;&lt;p&gt;First you need a trigger for your prompt that will pull your current exp out and store it in @EXP_Current . Once you have that put the following code into the script text box of that trigger and save.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 1&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class1Level = 1) {#var Class1ExpNeeded 2000;#var Class1GoldNeeded 150}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 2) {#var Class1ExpNeeded 4000;#var Class1GoldNeeded 200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 3) {#var Class1ExpNeeded 9000;#var Class1GoldNeeded 250}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 4) {#var Class1ExpNeeded 15000;#var Class1GoldNeeded 300}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 5) {#var Class1ExpNeeded 20000;#var Class1GoldNeeded 540}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 6) {#var Class1ExpNeeded 30000;#var Class1GoldNeeded 780}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 7) {#var Class1ExpNeeded 40000;#var Class1GoldNeeded 1020}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 8) {#var Class1ExpNeeded 80000;#var Class1GoldNeeded 1260}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 9) {#var Class1ExpNeeded 120000;#var Class1GoldNeeded 1500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 10) {#var Class1ExpNeeded 150000;#var Class1GoldNeeded 2400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 11) {#var Class1ExpNeeded 200000;#var Class1GoldNeeded 3300}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 12) {#var Class1ExpNeeded 250000;#var Class1GoldNeeded 4200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 13) {#var Class1ExpNeeded 300000;#var Class1GoldNeeded 5100}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 14) {#var Class1ExpNeeded 400000;#var Class1GoldNeeded 6000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 15) {#var Class1ExpNeeded 450000;#var Class1GoldNeeded 8400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 16) {#var Class1ExpNeeded 500000;#var Class1GoldNeeded 10800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 17) {#var Class1ExpNeeded 550000;#var Class1GoldNeeded 13200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 18) {#var Class1ExpNeeded 600000;#var Class1GoldNeeded 15600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 19) {#var Class1ExpNeeded 700000;#var Class1GoldNeeded 18000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 20) {#var Class1ExpNeeded 800000;#var Class1GoldNeeded 21600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 21) {#var Class1ExpNeeded 1000000;#var Class1GoldNeeded 25200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 22) {#var Class1ExpNeeded 1500000;#var Class1GoldNeeded 28800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 23) {#var Class1ExpNeeded 2000000;#var Class1GoldNeeded 32400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 24) {#var Class1ExpNeeded 2500000;#var Class1GoldNeeded 36000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 25) {#var Class1ExpNeeded 3500000;#var Class1GoldNeeded 43200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 26) {#var Class1ExpNeeded 4700000;#var Class1GoldNeeded 50400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 27) {#var Class1ExpNeeded 6000000;#var Class1GoldNeeded 57600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 28) {#var Class1ExpNeeded 7300000;#var Class1GoldNeeded 64800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 29) {#var Class1ExpNeeded 8600000;#var Class1GoldNeeded 72000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 30) {#var Class1ExpNeeded 9900000;#var Class1GoldNeeded 100800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 31) {#var Class1ExpNeeded 11000000;#var Class1GoldNeeded 129600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 32) {#var Class1ExpNeeded 13000000;#var Class1GoldNeeded 158400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 33) {#var Class1ExpNeeded 15000000;#var Class1GoldNeeded 187200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 34) {#var Class1ExpNeeded 18300000;#var Class1GoldNeeded 216000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 35) {#var Class1ExpNeeded 21500000;#var Class1GoldNeeded 302400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 36) {#var Class1ExpNeeded 25000000;#var Class1GoldNeeded 388800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 37) {#var Class1ExpNeeded 30000000;#var Class1GoldNeeded 475200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 38) {#var Class1ExpNeeded 35000000;#var Class1GoldNeeded 561600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 39) {#var Class1ExpNeeded 40000000;#var Class1GoldNeeded 648000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class1Level = 40) {#var Class1ExpNeeded Maxed;#var Class1GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 2 &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class2Level = 0) {#var Class2ExpNeeded 4000;#var Class2GoldNeeded 200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 1) {#var Class2ExpNeeded 8000;#var Class2GoldNeeded 300}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 2) {#var Class2ExpNeeded 16000;#var Class2GoldNeeded 400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 3) {#var Class2ExpNeeded 32000;#var Class2GoldNeeded 500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 4) {#var Class2ExpNeeded 45000;#var Class2GoldNeeded 600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 5) {#var Class2ExpNeeded 70000;#var Class2GoldNeeded 1200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 6) {#var Class2ExpNeeded 100000;#var Class2GoldNeeded 1800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 7) {#var Class2ExpNeeded 140000;#var Class2GoldNeeded 2040}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 8) {#var Class2ExpNeeded 280000;#var Class2GoldNeeded 2520}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 9) {#var Class2ExpNeeded 360000;#var Class2GoldNeeded 3000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 10) {#var Class2ExpNeeded 550000;#var Class2GoldNeeded 4800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 11) {#var Class2ExpNeeded 800000;#var Class2GoldNeeded 6600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 12) {#var Class2ExpNeeded 1000000;#var Class2GoldNeeded 8400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 13) {#var Class2ExpNeeded 1200000;#var Class2GoldNeeded 10200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 14) {#var Class2ExpNeeded 1600000;#var Class2GoldNeeded 12000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 15) {#var Class2ExpNeeded 1800000;#var Class2GoldNeeded 16800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 16) {#var Class2ExpNeeded 2000000;#var Class2GoldNeeded 21660}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 17) {#var Class2ExpNeeded 2200000;#var Class2GoldNeeded 26400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 18) {#var Class2ExpNeeded 2400000;#var Class2GoldNeeded 31200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 19) {#var Class2ExpNeeded 2800000;#var Class2GoldNeeded 36000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 20) {#var Class2ExpNeeded 3200000;#var Class2GoldNeeded 43200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 21) {#var Class2ExpNeeded 4000000;#var Class2GoldNeeded 50400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 22) {#var Class2ExpNeeded 6000000;#var Class2GoldNeeded 57600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 23) {#var Class2ExpNeeded 8000000;#var Class2GoldNeeded 64800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 24) {#var Class2ExpNeeded 10000000;#var Class2GoldNeeded 72000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 25) {#var Class2ExpNeeded 12000000;#var Class2GoldNeeded 86400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 26) {#var Class2ExpNeeded 14800000;#var Class2GoldNeeded 100800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 27) {#var Class2ExpNeeded 18000000;#var Class2GoldNeeded 115200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 28) {#var Class2ExpNeeded 21000000;#var Class2GoldNeeded 129600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 29) {#var Class2ExpNeeded 28000000;#var Class2GoldNeeded 144000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 30) {#var Class2ExpNeeded 32000000;#var Class2GoldNeeded 201600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 31) {#var Class2ExpNeeded 36000000;#var Class2GoldNeeded 259200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 32) {#var Class2ExpNeeded 39000000;#var Class2GoldNeeded 316800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 33) {#var Class2ExpNeeded 45000000;#var Class2GoldNeeded 374400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 34) {#var Class2ExpNeeded 50800000;#var Class2GoldNeeded 432000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 35) {#var Class2ExpNeeded 60500000;#var Class2GoldNeeded 604800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 36) {#var Class2ExpNeeded 65000000;#var Class2GoldNeeded 777600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 37) {#var Class2ExpNeeded 70000000;#var Class2GoldNeeded 950400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 38) {#var Class2ExpNeeded 85000000;#var Class2GoldNeeded 1124000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 39) {#var Class2ExpNeeded 90000000;#var Class2GoldNeeded 1297000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class2Level = 40) {#var Class2ExpNeeded Maxed;#var Class2GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 3&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class3Level = 0) {#var Class3ExpNeeded 12000;#var Class3GoldNeeded 300}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 1) {#var Class3ExpNeeded 24000;#var Class3GoldNeeded 450}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 2) {#var Class3ExpNeeded 48000;#var Class3GoldNeeded 600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 3) {#var Class3ExpNeeded 96000;#var Class3GoldNeeded 750}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 4) {#var Class3ExpNeeded 135000;#var Class3GoldNeeded 900}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 5) {#var Class3ExpNeeded 210000;#var Class3GoldNeeded 1620}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 6) {#var Class3ExpNeeded 300000;#var Class3GoldNeeded 2340}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 7) {#var Class3ExpNeeded 420000;#var Class3GoldNeeded 3060}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 8) {#var Class3ExpNeeded 840000;#var Class3GoldNeeded 3780}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 9) {#var Class3ExpNeeded 1080000;#var Class3GoldNeeded 4500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 10) {#var Class3ExpNeeded 1650000;#var Class3GoldNeeded 9600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 11) {#var Class3ExpNeeded 2400000;#var Class3GoldNeeded 13200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 12) {#var Class3ExpNeeded 3000000;#var Class3GoldNeeded 12600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 13) {#var Class3ExpNeeded 3600000;#var Class3GoldNeeded 15300}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 14) {#var Class3ExpNeeded 4800000;#var Class3GoldNeeded 18000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 15) {#var Class3ExpNeeded 5400000;#var Class3GoldNeeded 25500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 16) {#var Class3ExpNeeded 6000000;#var Class3GoldNeeded 32400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 17) {#var Class3ExpNeeded 6600000;#var Class3GoldNeeded 39600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 18) {#var Class3ExpNeeded 7200000;#var Class3GoldNeeded 46800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 19) {#var Class3ExpNeeded 8400000;#var Class3GoldNeeded 54000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 20) {#var Class3ExpNeeded 9600000;#var Class3GoldNeeded 64800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 21) {#var Class3ExpNeeded 12000000;#var Class3GoldNeeded 75600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 22) {#var Class3ExpNeeded 18000000;#var Class3GoldNeeded 86400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 23) {#var Class3ExpNeeded 24000000;#var Class3GoldNeeded 97200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 24) {#var Class3ExpNeeded 30000000;#var Class3GoldNeeded 108000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 25) {#var Class3ExpNeeded 36000000;#var Class3GoldNeeded 129600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 26) {#var Class3ExpNeeded 44400000;#var Class3GoldNeeded 151200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 27) {#var Class3ExpNeeded 54000000;#var Class3GoldNeeded 172800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 28) {#var Class3ExpNeeded 63000000;#var Class3GoldNeeded 194400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 29) {#var Class3ExpNeeded 84000000;#var Class3GoldNeeded 216000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 30) {#var Class3ExpNeeded 96000000;#var Class3GoldNeeded 302400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 31) {#var Class3ExpNeeded 108000000;#var Class3GoldNeeded 388800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 32) {#var Class3ExpNeeded 117000000;#var Class3GoldNeeded 475200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 33) {#var Class3ExpNeeded 135000000;#var Class3GoldNeeded 561600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 34) {#var Class3ExpNeeded 152400000;#var Class3GoldNeeded 648000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 35) {#var Class3ExpNeeded 181500000;#var Class3GoldNeeded 907200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 36) {#var Class3ExpNeeded 195000000;#var Class3GoldNeeded 1265000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 37) {#var Class3ExpNeeded 210000000;#var Class3GoldNeeded 1426000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 38) {#var Class3ExpNeeded 255000000;#var Class3GoldNeeded 1685000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 39) {#var Class3ExpNeeded 270000000;#var Class3GoldNeeded 1944000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class3Level = 40) {#var Class3ExpNeeded Maxed;#var Class3GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 4&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class4Level = 0) {#var Class4ExpNeeded 40000;#var Class4GoldNeeded 400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 1) {#var Class4ExpNeeded 80000;#var Class4GoldNeeded 600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 2) {#var Class4ExpNeeded 160000;#var Class4GoldNeeded 800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 3) {#var Class4ExpNeeded 320000;#var Class4GoldNeeded 1000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 4) {#var Class4ExpNeeded 450000;#var Class4GoldNeeded 1200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 5) {#var Class4ExpNeeded 700000;#var Class4GoldNeeded 2160}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 6) {#var Class4ExpNeeded 1000000;#var Class4GoldNeeded 3120}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 7) {#var Class4ExpNeeded 1400000;#var Class4GoldNeeded 4080}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 8) {#var Class4ExpNeeded 2800000;#var Class4GoldNeeded 5040}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 9) {#var Class4ExpNeeded 3600000;#var Class4GoldNeeded 6000 }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 10) {#var Class4ExpNeeded 5500000;#var Class4GoldNeeded 9600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 11) {#var Class4ExpNeeded 8000000;#var Class4GoldNeeded 13200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 12) {#var Class4ExpNeeded 10000000;#var Class4GoldNeeded 16800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 13) {#var Class4ExpNeeded 12000000;#var Class4GoldNeeded 20400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 14) {#var Class4ExpNeeded 16000000;#var Class4GoldNeeded 24000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 15) {#var Class4ExpNeeded 18000000;#var Class4GoldNeeded 33600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 16) {#var Class4ExpNeeded 20000000;#var Class4GoldNeeded 43200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 17) {#var Class4ExpNeeded 22000000;#var Class4GoldNeeded 52800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 18) {#var Class4ExpNeeded 24000000;#var Class4GoldNeeded 62400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 19) {#var Class4ExpNeeded 28000000;#var Class4GoldNeeded 72000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 20) {#var Class4ExpNeeded 32000000;#var Class4GoldNeeded 86400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 21) {#var Class4ExpNeeded 40000000;#var Class4GoldNeeded 100800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 22) {#var Class4ExpNeeded 60000000;#var Class4GoldNeeded 115200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 23) {#var Class4ExpNeeded 80000000;#var Class4GoldNeeded 129600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 24) {#var Class4ExpNeeded 100000000;#var Class4GoldNeeded 144000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 25) {#var Class4ExpNeeded 120000000;#var Class4GoldNeeded 172800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 26) {#var Class4ExpNeeded 148000000;#var Class4GoldNeeded 201600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 27) {#var Class4ExpNeeded 180000000;#var Class4GoldNeeded 230400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 28) {#var Class4ExpNeeded 210000000;#var Class4GoldNeeded 259200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 29) {#var Class4ExpNeeded 280000000;#var Class4GoldNeeded 288000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 30) {#var Class4ExpNeeded 320000000;#var Class4GoldNeeded 403200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 31) {#var Class4ExpNeeded 360000000;#var Class4GoldNeeded 518400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 32) {#var Class4ExpNeeded 390000000;#var Class4GoldNeeded 633600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 33) {#var Class4ExpNeeded 450000000;#var Class4GoldNeeded 748800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 34) {#var Class4ExpNeeded 508000000;#var Class4GoldNeeded 864000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 35) {#var Class4ExpNeeded 605000000;#var Class4GoldNeeded 1200000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 36) {#var Class4ExpNeeded 650000000;#var Class4GoldNeeded 1550000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 37) {#var Class4ExpNeeded 700000000;#var Class4GoldNeeded 1900000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 38) {#var Class4ExpNeeded 850000000;#var Class4GoldNeeded 2247000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 39) {#var Class4ExpNeeded 900000000;#var Class4GoldNeeded 2592000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class4Level = 40) {#var Class4ExpNeeded Maxed;#var Class4GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 5&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class5Level = 0) {#var Class5ExpNeeded 80000;#var Class5GoldNeeded 500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 1) {#var Class5ExpNeeded 160000;#var Class5GoldNeeded 750}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 2) {#var Class5ExpNeeded 320000;#var Class5GoldNeeded 1000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 3) {#var Class5ExpNeeded 640000;#var Class5GoldNeeded 1250}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 4) {#var Class5ExpNeeded 900000;#var Class5GoldNeeded 1500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 5) {#var Class5ExpNeeded 1400000;#var Class5GoldNeeded 2700}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 6) {#var Class5ExpNeeded 2000000;#var Class5GoldNeeded 3900}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 7) {#var Class5ExpNeeded 2800000;#var Class5GoldNeeded 5100}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 8) {#var Class5ExpNeeded 5600000;#var Class5GoldNeeded 6300}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 9) {#var Class5ExpNeeded 7200000;#var Class5GoldNeeded 7500 }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 10) {#var Class5ExpNeeded 11000000;#var Class5GoldNeeded 12000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 11) {#var Class5ExpNeeded 16000000;#var Class5GoldNeeded 16500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 12) {#var Class5ExpNeeded 20000000;#var Class5GoldNeeded 21000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 13) {#var Class5ExpNeeded 24000000;#var Class5GoldNeeded 25500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 14) {#var Class5ExpNeeded 32000000;#var Class5GoldNeeded 30000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 15) {#var Class5ExpNeeded 36000000;#var Class5GoldNeeded 42000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 16) {#var Class5ExpNeeded 40000000;#var Class5GoldNeeded 54000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 17) {#var Class5ExpNeeded 44000000;#var Class5GoldNeeded 66000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 18) {#var Class5ExpNeeded 48000000;#var Class5GoldNeeded 78000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 19) {#var Class5ExpNeeded 56000000;#var Class5GoldNeeded 90000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 20) {#var Class5ExpNeeded 64000000;#var Class5GoldNeeded 108000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 21) {#var Class5ExpNeeded 80000000;#var Class5GoldNeeded 126000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 22) {#var Class5ExpNeeded 120000000;#var Class5GoldNeeded 144000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 23) {#var Class5ExpNeeded 160000000;#var Class5GoldNeeded 162000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 24) {#var Class5ExpNeeded 200000000;#var Class5GoldNeeded 180000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 25) {#var Class5ExpNeeded 240000000;#var Class5GoldNeeded 216000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 26) {#var Class5ExpNeeded 296000000;#var Class5GoldNeeded 252000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 27) {#var Class5ExpNeeded 360000000;#var Class5GoldNeeded 288000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 28) {#var Class5ExpNeeded 420000000;#var Class5GoldNeeded 324000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 29) {#var Class5ExpNeeded 560000000;#var Class5GoldNeeded 360000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 30) {#var Class5ExpNeeded 640000000;#var Class5GoldNeeded 504000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 31) {#var Class5ExpNeeded 720000000;#var Class5GoldNeeded 648000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 32) {#var Class5ExpNeeded 780000000;#var Class5GoldNeeded 792000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 33) {#var Class5ExpNeeded 900000000;#var Class5GoldNeeded 936000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 34) {#var Class5ExpNeeded 1016000000;#var Class5GoldNeeded 1080000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 35) {#var Class5ExpNeeded 1210000000;#var Class5GoldNeeded 1512000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 36) {#var Class5ExpNeeded 1300000000;#var Class5GoldNeeded 1944000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 37) {#var Class5ExpNeeded 1400000000;#var Class5GoldNeeded 2376000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 38) {#var Class5ExpNeeded 1700000000;#var Class5GoldNeeded 2808000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 39) {#var Class5ExpNeeded 1800000000;#var Class5GoldNeeded 3240000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class5Level = 40) {#var Class5ExpNeeded Maxed;#var Class5GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 6&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class6Level = 0) {#var Class6ExpNeeded 120000;#var Class6GoldNeeded 1200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 1) {#var Class6ExpNeeded 240000;#var Class6GoldNeeded 1800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 2) {#var Class6ExpNeeded 480000;#var Class6GoldNeeded 2400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 3) {#var Class6ExpNeeded 960000;#var Class6GoldNeeded 3000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 4) {#var Class6ExpNeeded 1350000;#var Class6GoldNeeded 3600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 5) {#var Class6ExpNeeded 2100000;#var Class6GoldNeeded 6480}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 6) {#var Class6ExpNeeded 3000000;#var Class6GoldNeeded 9360}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 7) {#var Class6ExpNeeded 4200000;#var Class6GoldNeeded 12240}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 8) {#var Class6ExpNeeded 8400000;#var Class6GoldNeeded 15120}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 9) {#var Class6ExpNeeded 10800000;#var Class6GoldNeeded 18000 }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 10) {#var Class6ExpNeeded 16500000;#var Class6GoldNeeded 28800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 11) {#var Class6ExpNeeded 24000000;#var Class6GoldNeeded 39600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 12) {#var Class6ExpNeeded 30000000;#var Class6GoldNeeded 50400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 13) {#var Class6ExpNeeded 36000000;#var Class6GoldNeeded 61200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 14) {#var Class6ExpNeeded 48000000;#var Class6GoldNeeded 72000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 15) {#var Class6ExpNeeded 54000000;#var Class6GoldNeeded 100800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 16) {#var Class6ExpNeeded 60000000;#var Class6GoldNeeded 129600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 17) {#var Class6ExpNeeded 66000000;#var Class6GoldNeeded 158400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 18) {#var Class6ExpNeeded 72000000;#var Class6GoldNeeded 187200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 19) {#var Class6ExpNeeded 84000000;#var Class6GoldNeeded 216000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 20) {#var Class6ExpNeeded 96000000;#var Class6GoldNeeded 259200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 21) {#var Class6ExpNeeded 120000000;#var Class6GoldNeeded 302400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 22) {#var Class6ExpNeeded 180000000;#var Class6GoldNeeded 345600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 23) {#var Class6ExpNeeded 240000000;#var Class6GoldNeeded 388800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 24) {#var Class6ExpNeeded 300000000;#var Class6GoldNeeded 432000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 25) {#var Class6ExpNeeded 360000000;#var Class6GoldNeeded 518400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 26) {#var Class6ExpNeeded 444000000;#var Class6GoldNeeded 604800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 27) {#var Class6ExpNeeded 540000000;#var Class6GoldNeeded 691200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 28) {#var Class6ExpNeeded 630000000;#var Class6GoldNeeded 777600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 29) {#var Class6ExpNeeded 840000000;#var Class6GoldNeeded 864000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 30) {#var Class6ExpNeeded 960000000;#var Class6GoldNeeded 1209600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 31) {#var Class6ExpNeeded 1080000000;#var Class6GoldNeeded 1555200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 32) {#var Class6ExpNeeded 1170000000;#var Class6GoldNeeded 1900800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 33) {#var Class6ExpNeeded 1350000000;#var Class6GoldNeeded 2246400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 34) {#var Class6ExpNeeded 1524000000;#var Class6GoldNeeded 2592000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 35) {#var Class6ExpNeeded 1815000000;#var Class6GoldNeeded 3628800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 36) {#var Class6ExpNeeded 1950000000;#var Class6GoldNeeded 4665600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 37) {#var Class6ExpNeeded 2100000000;#var Class6GoldNeeded 5702400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 38) {#var Class6ExpNeeded 2550000000;#var Class6GoldNeeded 6739200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 39) {#var Class6ExpNeeded 2700000000;#var Class6GoldNeeded 7776000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class6Level = 40) {#var Class6ExpNeeded Maxed;#var Class6GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 7&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class7Level = 0) {#var Class7ExpNeeded 240000;#var Class7GoldNeeded 1400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 1) {#var Class7ExpNeeded 480000;#var Class7GoldNeeded 2100}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 2) {#var Class7ExpNeeded 960000;#var Class7GoldNeeded 2800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 3) {#var Class7ExpNeeded 1920000;#var Class7GoldNeeded 3500}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 4) {#var Class7ExpNeeded 2700000;#var Class7GoldNeeded 4200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 5) {#var Class7ExpNeeded 4200000;#var Class7GoldNeeded 7560}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 6) {#var Class7ExpNeeded 6000000;#var Class7GoldNeeded 10920}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 7) {#var Class7ExpNeeded 8400000;#var Class7GoldNeeded 14280}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 8) {#var Class7ExpNeeded 16800000;#var Class7GoldNeeded 17640}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 9) {#var Class7ExpNeeded 21600000;#var Class7GoldNeeded 21000 }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 10) {#var Class7ExpNeeded 33000000;#var Class7GoldNeeded 33600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 11) {#var Class7ExpNeeded 48000000;#var Class7GoldNeeded 46200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 12) {#var Class7ExpNeeded 60000000;#var Class7GoldNeeded 58800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 13) {#var Class7ExpNeeded 72000000;#var Class7GoldNeeded 71400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 14) {#var Class7ExpNeeded 96000000;#var Class7GoldNeeded 84000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 15) {#var Class7ExpNeeded 108000000;#var Class7GoldNeeded 117600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 16) {#var Class7ExpNeeded 120000000;#var Class7GoldNeeded 151200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 17) {#var Class7ExpNeeded 132000000;#var Class7GoldNeeded 184800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 18) {#var Class7ExpNeeded 144000000;#var Class7GoldNeeded 218400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 19) {#var Class7ExpNeeded 168000000;#var Class7GoldNeeded 252000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 20) {#var Class7ExpNeeded 192000000;#var Class7GoldNeeded 302400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 21) {#var Class7ExpNeeded 240000000;#var Class7GoldNeeded 352800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 22) {#var Class7ExpNeeded 360000000;#var Class7GoldNeeded 403200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 23) {#var Class7ExpNeeded 480000000;#var Class7GoldNeeded 453600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 24) {#var Class7ExpNeeded 600000000;#var Class7GoldNeeded 504000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 25) {#var Class7ExpNeeded 720000000;#var Class7GoldNeeded 604800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 26) {#var Class7ExpNeeded 888000000;#var Class7GoldNeeded 705600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 27) {#var Class7ExpNeeded 1080000000;#var Class7GoldNeeded 806400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 28) {#var Class7ExpNeeded 1260000000;#var Class7GoldNeeded 907200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 29) {#var Class7ExpNeeded 1680000000;#var Class7GoldNeeded 1008000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 30) {#var Class7ExpNeeded 1920000000;#var Class7GoldNeeded 1411200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 31) {#var Class7ExpNeeded 2160000000;#var Class7GoldNeeded 1814400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 32) {#var Class7ExpNeeded 2340000000;#var Class7GoldNeeded 2217600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 33) {#var Class7ExpNeeded 2700000000;#var Class7GoldNeeded 2620800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 34) {#var Class7ExpNeeded 3048000000;#var Class7GoldNeeded 3024000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 35) {#var Class7ExpNeeded 3630000000;#var Class7GoldNeeded 4233600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 36) {#var Class7ExpNeeded 3900000000;#var Class7GoldNeeded 5443200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 37) {#var Class7ExpNeeded 4200000000;#var Class7GoldNeeded 6652800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 38) {#var Class7ExpNeeded 5100000000;#var Class7GoldNeeded 7862400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 39) {#var Class7ExpNeeded 5400000000;#var Class7GoldNeeded 9072000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class7Level = 40) {#var Class7ExpNeeded Maxed;#var Class7GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Class 8&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@class8Level = 0) {#var Class8ExpNeeded 320000;#var Class8GoldNeeded 1600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 1) {#var Class8ExpNeeded 640000;#var Class8GoldNeeded 2400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 2) {#var Class8ExpNeeded 1280000;#var Class8GoldNeeded 3200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 3) {#var Class8ExpNeeded 2560000;#var Class8GoldNeeded 4000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 4) {#var Class8ExpNeeded 3600000;#var Class8GoldNeeded 4800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 5) {#var Class8ExpNeeded 5600000;#var Class8GoldNeeded 8640}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 6) {#var Class8ExpNeeded 8000000;#var Class8GoldNeeded 12480}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 7) {#var Class8ExpNeeded 11200000;#var Class8GoldNeeded 16320}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 8) {#var Class8ExpNeeded 22400000;#var Class8GoldNeeded 20160}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 9) {#var Class8ExpNeeded 28800000;#var Class8GoldNeeded 24000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 10) {#var Class8ExpNeeded 44000000;#var Class8GoldNeeded 38400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 11) {#var Class8ExpNeeded 64000000;#var Class8GoldNeeded 52800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 12) {#var Class8ExpNeeded 80000000;#var Class8GoldNeeded 67200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 13) {#var Class8ExpNeeded 96000000;#var Class8GoldNeeded 81600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 14) {#var Class8ExpNeeded 128000000;#var Class8GoldNeeded 96000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 15) {#var Class8ExpNeeded 144000000;#var Class8GoldNeeded 134400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 16) {#var Class8ExpNeeded 160000000;#var Class8GoldNeeded 172800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 17) {#var Class8ExpNeeded 176000000;#var Class8GoldNeeded 211200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 18) {#var Class8ExpNeeded 192000000;#var Class8GoldNeeded 249600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 19) {#var Class8ExpNeeded 224000000;#var Class8GoldNeeded 288000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 20) {#var Class8ExpNeeded 256000000;#var Class8GoldNeeded 345600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 21) {#var Class8ExpNeeded 320000000;#var Class8GoldNeeded 403200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 22) {#var Class8ExpNeeded 480000000;#var Class8GoldNeeded 460800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 23) {#var Class8ExpNeeded 640000000;#var Class8GoldNeeded 518400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 24) {#var Class8ExpNeeded 800000000;#var Class8GoldNeeded 576000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 25) {#var Class8ExpNeeded 960000000;#var Class8GoldNeeded 691200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 26) {#var Class8ExpNeeded 1184000000;#var Class8GoldNeeded 806400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 27) {#var Class8ExpNeeded 1440000000;#var Class8GoldNeeded 921600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 28) {#var Class8ExpNeeded 1680000000;#var Class8GoldNeeded 1036800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 29) {#var Class8ExpNeeded 2240000000;#var Class8GoldNeeded 1152000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 30) {#var Class8ExpNeeded 2560000000;#var Class8GoldNeeded 1612800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 31) {#var Class8ExpNeeded 2880000000;#var Class8GoldNeeded 2073600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 32) {#var Class8ExpNeeded 3120000000;#var Class8GoldNeeded 2534400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 33) {#var Class8ExpNeeded 3600000000;#var Class8GoldNeeded 2995200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 34) {#var Class8ExpNeeded 4064000000;#var Class8GoldNeeded 3456000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 35) {#var Class8ExpNeeded 4840000000;#var Class8GoldNeeded 4838400}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 36) {#var Class8ExpNeeded 5200000000;#var Class8GoldNeeded 6220800}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 37) {#var Class8ExpNeeded 5600000000;#var Class8GoldNeeded 7603200}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 38) {#var Class8ExpNeeded 6800000000;#var Class8GoldNeeded 8985600}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 39) {#var Class8ExpNeeded 7200000000;#var Class8GoldNeeded 10368000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@class8Level = 40) {#var Class8ExpNeeded Maxed;#var Class8GoldNeeded Maxed}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;// Avatar Class &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (@AvatarLevel = 0) {#var AvatarExpNeeded 110000000;#var AvatarGoldNeeded 1000000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 1) {#var AvatarExpNeeded 140000000;#var AvatarGoldNeeded 1075000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 2) {#var AvatarExpNeeded 180000000;#var AvatarGoldNeeded 1150000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 3) {#var AvatarExpNeeded 220000000;#var AvatarGoldNeeded 1225000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 4) {#var AvatarExpNeeded 260000000;#var AvatarGoldNeeded 1300000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 5) {#var AvatarExpNeeded 300000000;#var AvatarGoldNeeded 1375000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 6) {#var AvatarExpNeeded 340000000;#var AvatarGoldNeeded 1450000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 7) {#var AvatarExpNeeded 380000000;#var AvatarGoldNeeded 1525000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 8) {#var AvatarExpNeeded 420000000;#var AvatarGoldNeeded 1600000 }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 9) {#var AvatarExpNeeded 460000000;#var AvatarGoldNeeded 1675000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 10) {#var AvatarExpNeeded 500000000;#var AvatarGoldNeeded 1750000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 11) {#var AvatarExpNeeded 550000000;#var AvatarGoldNeeded 1825000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 12) {#var AvatarExpNeeded 600000000;#var AvatarGoldNeeded 1900000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 13) {#var AvatarExpNeeded 650000000;#var AvatarGoldNeeded 1975000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 14) {#var AvatarExpNeeded 700000000;#var AvatarGoldNeeded 2050000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 15) {#var AvatarExpNeeded 750000000;#var AvatarGoldNeeded 2125000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 16) {#var AvatarExpNeeded 800000000;#var AvatarGoldNeeded 2200000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 17) {#var AvatarExpNeeded 850000000;#var AvatarGoldNeeded 2275000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 18) {#var AvatarExpNeeded 900000000;#var AvatarGoldNeeded 2350000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 19) {#var AvatarExpNeeded 950000000;#var AvatarGoldNeeded 2425000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 20) {#var AvatarExpNeeded 1050000000;#var AvatarGoldNeeded 2500000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 21) {#var AvatarExpNeeded 1100000000;#var AvatarGoldNeeded 2575000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 22) {#var AvatarExpNeeded 1200000000;#var AvatarGoldNeeded 2650000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 23) {#var AvatarExpNeeded 1300000000;#var AvatarGoldNeeded 2725000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 24) {#var AvatarExpNeeded 1400000000;#var AvatarGoldNeeded 2875000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 25) {#var AvatarExpNeeded 1500000000;#var AvatarGoldNeeded 2875000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 26) {#var AvatarExpNeeded 1600000000;#var AvatarGoldNeeded 2950000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 27) {#var AvatarExpNeeded 1700000000;#var AvatarGoldNeeded 3025000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 28) {#var AvatarExpNeeded 1800000000;#var AvatarGoldNeeded 3100000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 29) {#var AvatarExpNeeded 1900000000;#var AvatarGoldNeeded 3175000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 30) {#var AvatarExpNeeded 2000000000;#var AvatarGoldNeeded 3250000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 31) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3325000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 32) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3400000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 33) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3475000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 34) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3550000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 35) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3625000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 36) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3700000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 37) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3775000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 38) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3850000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 39) {#var AvatarExpNeeded 2100000000;#var AvatarGoldNeeded 3925000}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (@AvatarLevel = 40) {#var AvatarExpNeeded Maxed;#var AvatarGoldNeeded Maxed}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>CMUD: back and knap auto-complete triggers</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-back-and-knap-auto-complete-triggers/</link><pubDate>Wed, 12 May 2010 09:20:19 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-back-and-knap-auto-complete-triggers/</guid><description>&lt;div class="post" data-post-id="31150" data-author="Gladavar" data-date="2010-05-12T09:20:19+00:00" data-subject="CMUD: back and knap auto-complete triggers"&gt;&#13;&#10;&lt;p&gt;Copy the code below into a text editor and save as a .xml file then use CMUD&amp;rsquo;s import option in the package editor to import into your session package.&lt;/p&gt;&#10;&lt;p&gt;I am currently using 3.17 and have not tested on any previous versions but it should work fine.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;class name=&amp;#34;containers&amp;#34; id=&amp;#34;430&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;trigger type=&amp;#34;Command Input&amp;#34; priority=&amp;#34;4310&amp;#34; id=&amp;#34;431&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;pattern&amp;gt;^(*) knap$&amp;lt;/pattern&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;%replace(%1~ knap,knap,knapsack)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/trigger&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;trigger type=&amp;#34;Command Input&amp;#34; priority=&amp;#34;4320&amp;#34; id=&amp;#34;432&amp;#34;&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;pattern&amp;gt;^(*) back$&amp;lt;/pattern&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;value&amp;gt;%replace(%1~ back,back,backpack)&amp;lt;/value&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &amp;lt;/trigger&amp;gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&amp;lt;/class&amp;gt;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;What&amp;rsquo;s it do? Anything you send to the mud that ends in the words back or knap will be auto-completed for you saving those four extra keystrokes.&lt;/p&gt;&#10;&lt;p&gt;get barrel back = get barrel backpack&lt;/p&gt;&#10;&lt;p&gt;L in knap = L in knapsack&lt;/p&gt;&#10;&lt;p&gt;The pattern is anchored so if you don&amp;rsquo;t want a line ending in back or knap to be completed simply end with a punctuation or space and it won&amp;rsquo;t be.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t have anything but noob containers to use it with right now but you could easily add to the class to suit your needs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CMUD: Exact Alignment Switch</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-exact-alignment-switch/</link><pubDate>Wed, 12 May 2010 06:25:15 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-exact-alignment-switch/</guid><description>&lt;div class="post" data-post-id="31148" data-author="Gladavar" data-date="2010-05-12T06:25:15+00:00" data-subject="CMUD: Exact Alignment Switch"&gt;&#13;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#switch (%mud.currentalign &amp;gt; 999) {#var Alignment %insert(.,%mud.currentalign,3)} &#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; (%mud.currentalign &amp;lt; -999) {#var Alignment %insert(.,%mud.currentalign,4)}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; {#var Alignment %insert(.,%mud.currentalign,2)}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;Throw this in a trigger that fires fairly often like one for your prompt and it will capture your exact alignment into the variable @Alignment . Assuming you have MXP enabled. You can then display that variable how ever you want, status window, button caption, echo from alias, or even #sub it to the end of your prompt if you wanted.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Tert?</title><link>https://forum.slothmud.net/updates/mud-suggestions/monk-tert/</link><pubDate>Tue, 11 May 2010 16:57:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/monk-tert/</guid><description>&lt;div class="post" data-post-id="31137" data-author="Toxis" data-date="2010-05-11T16:57:22+00:00" data-subject="Monk Tert?"&gt;&#13;&#10;&lt;p&gt;[40w 29b 23c 21n 13o 11m 11d 8t] Stun riposte,2ndwind,entrench&lt;/p&gt;&#10;&lt;p&gt;[40w 30b 22o 18c 11m 10n 8t 7d] Addict %s I want it all, and I want it now&lt;/p&gt;&#10;&lt;p&gt;Chars with no EQ and at 17 con and 14 int.&lt;/p&gt;&#10;&lt;p&gt;Stun: 870 hp, 257 mana (total levels: 156)&lt;/p&gt;&#10;&lt;p&gt;Addict: 872 hp, 184 mana (total levels: 146)&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t even know how much damage reduction I&amp;rsquo;ll get for monk tert, if anything worthwhile. I was wondering if this was a horrible choice for a group tank if my mana is going to be so much lower but hit points almost the same. I was wondering if I should remake a tank or is this going to work out? I&amp;rsquo;d really like to hear thoughts on this, please. Thank you.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-3419/</link><pubDate>Mon, 10 May 2010 23:14:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-3419/</guid><description>&lt;div class="post" data-post-id="31123" data-author="Toxis" data-date="2010-05-10T23:14:52+00:00" data-subject="Crash?"&gt;&#13;&#10;&lt;p&gt;Sniff, good group.. where&amp;rsquo;s sloth? :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31125" data-author="jezer" data-date="2010-05-10T23:17:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:bs32bhg2]http://media-cdn.tripadvisor.com/media/photo-s/01/22/c4/1c/sloth-on-the-deck.jpg[/img:bs32bhg2]&lt;/p&gt;&#10;&lt;p&gt;There he is!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31126" data-author="*Splork*" data-date="2010-05-10T23:18:38+00:00" data-subject="Downtime!"&gt;&#13;&#10;&lt;p&gt;It appears our entire data center is down. As soon as I hear something I will post.&lt;/p&gt;&#10;&lt;p&gt;Lets hope this is very short term! Our game doesn&amp;rsquo;t often experience downtime, so lets not panic!!!!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31128" data-author="Toxis" data-date="2010-05-10T23:21:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sloth doesn&amp;rsquo;t experience hardly any downtime, this is true. Sloth has been running good lately and I appreciate all the hard work. Thanks, to all the immortals, and thanks to you, Rick, for keeping Sloth going.&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>color group listings</title><link>https://forum.slothmud.net/updates/mud-suggestions/color-group-listings/</link><pubDate>Sat, 08 May 2010 14:41:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/color-group-listings/</guid><description>&lt;div class="post" data-post-id="31119" data-author="Samel" data-date="2010-05-08T14:41:39+00:00" data-subject="color group listings"&gt;&#13;&#10;&lt;p&gt;If the group listing had colors similar to the prompt denoting health, percent of mana, etc. it would save a lot of &amp;lsquo;what&amp;rsquo;s your max mana&amp;rsquo; type questions.&lt;/p&gt;&#10;&lt;p&gt;As an example:&lt;/p&gt;&#10;&lt;p&gt;(Leader)[/color:uxos37yl] Zuzu [Cl:5.30 792[/color:uxos37yl]hp 349[/color:uxos37yl]ma 30[/color:uxos37yl]mv] &amp;mdash;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31120" data-author="jezer" data-date="2010-05-09T09:43:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Good idea. Doubt it would be hard to implement. Isabo has done a few group command changes like this lately&amp;hellip; I nominate Isabo. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tintin EXP counter</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tintin-exp-counter/</link><pubDate>Wed, 05 May 2010 18:46:07 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tintin-exp-counter/</guid><description>&lt;div class="post" data-post-id="31091" data-author="Samel" data-date="2010-05-05T18:46:07+00:00" data-subject="tintin EXP counter"&gt;&#13;&#10;&lt;p&gt;You need to set your prompt to include exp as one of the fields. I use a variation on the following:&lt;/p&gt;&#10;&lt;p&gt;prompt &amp;lt;$hhp $mma $vmv xp:$x cn:$g ac:$a&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;which results in something like:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;395hp 214ma 207mv xp:1152578 cn:14651 ac:-2.1&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The only part we&amp;rsquo;re concerned with is the &amp;lsquo;xp:1152578&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;This script works once you have levels in all 8 classes .. I&amp;rsquo;m still working on converting my OOOLD tintin v1.86 scripts as well as adjusting for the new sloth that is and haven&amp;rsquo;t gotten that working without resorting to using a perl or shell script to find and set the right variables.&lt;/p&gt;&#10;&lt;p&gt;[code:2hsdm60t]/showme TURNING EXP COUNTER ON;&lt;/p&gt;&#10;&lt;p&gt;/alias reset-exp {/var {cntexp} {0}}&lt;/p&gt;&#10;&lt;p&gt;/var {cntexp} {0}[/code:2hsdm60t]&lt;/p&gt;&#10;&lt;p&gt;This first action will set unused experience from your score. pretty standard fare, but requires that you type in score every so often.&lt;/p&gt;&#10;&lt;p&gt;[code:2hsdm60t]/action {^You have %1 unused experience points.} {&lt;/p&gt;&#10;&lt;p&gt;/var expunused %1;&lt;/p&gt;&#10;&lt;p&gt;domathexp;&lt;/p&gt;&#10;&lt;p&gt;}[/code:2hsdm60t]&lt;/p&gt;&#10;&lt;p&gt;This second action is the one that requires your prompt to be set. The benefit of doing it this way is that your $expunused variable is always accurate. If, however, you don&amp;rsquo;t want to show exp in your prompt, then use the first action above.&lt;/p&gt;&#10;&lt;p&gt;[code:2hsdm60t]/action {^&amp;lt;%* xp:%2 cn:%*} {&lt;/p&gt;&#10;&lt;p&gt;/if {$expunused != %2} {&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; /math newexp {%2 - $expunused};&#13;&#10;&#13;&#10; /math cntexp {$cntexp + $newexp};&#13;&#10;&#13;&#10; /math expunused %2;&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;};&lt;/p&gt;&#10;&lt;p&gt;}[/code:2hsdm60t]&lt;/p&gt;&#10;&lt;p&gt;This alias is the only one you&amp;rsquo;ll ever need to type in - typing &amp;rsquo;exp&amp;rsquo; will show you a table either capped at 20 or 40 of classes you can still gain experience in.&lt;/p&gt;&#10;&lt;p&gt;[code:2hsdm60t]/alias exp {&lt;/p&gt;&#10;&lt;p&gt;domathexp;&lt;/p&gt;&#10;&lt;p&gt;/showme $cntexp Experience since reset;&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 &amp;lt;= 20 }{exp2}{exp4}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;This determines classes and levels in each - as previously noted, this only currently works once you have levels in all 8 classes.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/action {^Your levels: %1: %2 %3: %4 %5: %6 %7: %8 %9: %10 %11: %12 %13: %14 %15: %16} {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var pri %1 ; /var Lvl1 %2 ; check1;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var sec %3 ; /var Lvl2 %4 ; check2;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var ter %5 ; /var Lvl3 %6 ; check3;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var qua %7 ; /var Lvl4 %8 ; check4;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var qui %9 ; /var Lvl5 %10 ; check5;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var hex %11 ; /var Lvl6 %12 ; check6;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var sep %13 ; /var Lvl7 %14 ; check7;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /var oct %15 ; /var Lvl8 %16 ; check8;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;From here on out, we have all &amp;lsquo;behind-the-scenes&amp;rsquo; aliases for calculation purposes.&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/alias domathexp {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtpri {$Lvl1 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtsec {$Lvl2 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtter {$Lvl3 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtqua {$Lvl4 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtqui {$Lvl5 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxthex {$Lvl6 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtsep {$Lvl7 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math nxtoct {$Lvl8 + 1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedpri {$ExpLvl1 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedsec {$ExpLvl2 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedter {$ExpLvl3 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedqua {$ExpLvl4 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedqui {$ExpLvl5 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedhex {$ExpLvl6 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedsep {$ExpLvl7 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /math expneedoct {$ExpLvl8 - $expunused};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/alias exp4 {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /showme (Class) Unused Exp Needed / required;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl1 != 40} {/showme ($pri$nxtpri) - $expunused $expneedpri / $ExpLvl1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl2 != 40} {/showme ($sec$nxtsec) - $expunused $expneedsec / $ExpLvl2};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl3 != 40} {/showme ($ter$nxtter) - $expunused $expneedter / $ExpLvl3};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl4 != 40} {/showme ($qua$nxtqua) - $expunused $expneedqua / $ExpLvl4};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl5 != 40} {/showme ($qui$nxtqui) - $expunused $expneedqui / $ExpLvl5};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl6 != 40} {/showme ($hex$nxthex) - $expunused $expneedhex / $ExpLvl6};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl7 != 40} {/showme ($sep$nxtsep) - $expunused $expneedsep / $ExpLvl7};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl8 != 40} {/showme ($oct$nxtoct) - $expunused $expneedoct / $ExpLvl8};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;/alias exp2 {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /showme (Class) Unused Exp Needed / required;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl1 != 20} {/showme ($pri$nxtpri) - $expunused $expneedpri / $ExpLvl1};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl2 != 20} {/showme ($sec$nxtsec) - $expunused $expneedsec / $ExpLvl2};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl3 != 20} {/showme ($ter$nxtter) - $expunused $expneedter / $ExpLvl3};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl4 != 20} {/showme ($qua$nxtqua) - $expunused $expneedqua / $ExpLvl4};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl5 != 20} {/showme ($qui$nxtqui) - $expunused $expneedqui / $ExpLvl5};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl6 != 20} {/showme ($hex$nxthex) - $expunused $expneedhex / $ExpLvl6};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl7 != 20} {/showme ($sep$nxtsep) - $expunused $expneedsep / $ExpLvl7};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; /if {$Lvl8 != 20} {/showme ($oct$nxtoct) - $expunused $expneedoct / $ExpLvl8};&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;p&gt;/NOP PRIME EXPERIENCE&lt;/p&gt;&#10;&lt;p&gt;/alias check1 {&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 1}{/var ExpLvl1 {2000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 2}{/var ExpLvl1 {4000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 3}{/var ExpLvl1 {9000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 4}{/var ExpLvl1 {15000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 5}{/var ExpLvl1 {20000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 6}{/var ExpLvl1 {30000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 7}{/var ExpLvl1 {40000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 8}{/var ExpLvl1 {80000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 9}{/var ExpLvl1 {120000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 10}{/var ExpLvl1 {150000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 11}{/var ExpLvl1 {200000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 12}{/var ExpLvl1 {250000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 13}{/var ExpLvl1 {300000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 14}{/var ExpLvl1 {400000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 15}{/var ExpLvl1 {450000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 16}{/var ExpLvl1 {500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 17}{/var ExpLvl1 {550000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 18}{/var ExpLvl1 {600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 19}{/var ExpLvl1 {700000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 20}{/var ExpLvl1 {800000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 21}{/var ExpLvl1 {1000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 22}{/var ExpLvl1 {1500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 23}{/var ExpLvl1 {2000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 24}{/var ExpLvl1 {2500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 25}{/var ExpLvl1 {3500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 26}{/var ExpLvl1 {4700000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 27}{/var ExpLvl1 {6000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 28}{/var ExpLvl1 {7300000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 29}{/var ExpLvl1 {8600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 30}{/var ExpLvl1 {9900000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 31}{/var ExpLvl1 {11000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 32}{/var ExpLvl1 {13000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 33}{/var ExpLvl1 {15000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 34}{/var ExpLvl1 {18300000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 35}{/var ExpLvl1 {21500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 36}{/var ExpLvl1 {25000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 37}{/var ExpLvl1 {30000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 38}{/var ExpLvl1 {35000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 39}{/var ExpLvl1 {40000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl1 == 40}{/var ExpLvl1 {0}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/NOP SECONDARY EXPERIENCE&lt;/p&gt;&#10;&lt;p&gt;/alias check2 {&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;/if {$Lvl2 == 0}{/var ExpLvl2 {4000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 1}{/var ExpLvl2 {8000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 2}{/var ExpLvl2 {16000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 3}{/var ExpLvl2 {32000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 4}{/var ExpLvl2 {45000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 5}{/var ExpLvl2 {70000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 6}{/var ExpLvl2 {100000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 7}{/var ExpLvl2 {140000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 8}{/var ExpLvl2 {280000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 9}{/var ExpLvl2 {360000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 10}{/var ExpLvl2 {550000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 11}{/var ExpLvl2 {800000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 12}{/var ExpLvl2 {1000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 13}{/var ExpLvl2 {1200000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 14}{/var ExpLvl2 {1600000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 15}{/var ExpLvl2 {1800000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 16}{/var ExpLvl2 {2000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 17}{/var ExpLvl2 {2200000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 18}{/var ExpLvl2 {2400000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 19}{/var ExpLvl2 {2800000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 20}{/var ExpLvl2 {3200000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 21}{/var ExpLvl2 {4000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 22}{/var ExpLvl2 {6000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 23}{/var ExpLvl2 {8000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 24}{/var ExpLvl2 {10000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 25}{/var ExpLvl2 {12000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 26}{/var ExpLvl2 {14800000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 27}{/var ExpLvl2 {18000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 28}{/var ExpLvl2 {21000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 29}{/var ExpLvl2 {28000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 30}{/var ExpLvl2 {32000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 31}{/var ExpLvl2 {36000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 32}{/var ExpLvl2 {39000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 33}{/var ExpLvl2 {45000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 34}{/var ExpLvl2 {50800000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 35}{/var ExpLvl2 {60500000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 36}{/var ExpLvl2 {65000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 37}{/var ExpLvl2 {70000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 38}{/var ExpLvl2 {85000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 39}{/var ExpLvl2 {90000000}};&#13;&#10;&#13;&#10;/if {$Lvl2 == 40}{/var ExpLvl2 {0}}&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/NOP TERTIARY EXPERIENCE&lt;/p&gt;&#10;&lt;p&gt;/alias check3 {&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;/if {$Lvl3 == 0}{/var ExpLvl3 {12000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 1}{/var ExpLvl3 {24000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 2}{/var ExpLvl3 {48000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 3}{/var ExpLvl3 {96000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 4}{/var ExpLvl3 {135000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 5}{/var ExpLvl3 {210000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 6}{/var ExpLvl3 {300000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 7}{/var ExpLvl3 {420000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 8}{/var ExpLvl3 {840000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 9}{/var ExpLvl3 {1080000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 10}{/var ExpLvl3 {1650000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 11}{/var ExpLvl3 {2400000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 12}{/var ExpLvl3 {3000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 13}{/var ExpLvl3 {3600000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 14}{/var ExpLvl3 {4800000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 15}{/var ExpLvl3 {5400000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 16}{/var ExpLvl3 {6000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 17}{/var ExpLvl3 {6600000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 18}{/var ExpLvl3 {7200000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 19}{/var ExpLvl3 {8400000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 20}{/var ExpLvl3 {9600000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 21}{/var ExpLvl3 {12000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 22}{/var ExpLvl3 {18000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 23}{/var ExpLvl3 {24000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 24}{/var ExpLvl3 {30000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 25}{/var ExpLvl3 {36000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 26}{/var ExpLvl3 {44400000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 27}{/var ExpLvl3 {54000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 28}{/var ExpLvl3 {63000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 29}{/var ExpLvl3 {84000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 30}{/var ExpLvl3 {96000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 31}{/var ExpLvl3 {108000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 32}{/var ExpLvl3 {117000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 33}{/var ExpLvl3 {135000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 34}{/var ExpLvl3 {152400000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 35}{/var ExpLvl3 {181500000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 36}{/var ExpLvl3 {195000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 37}{/var ExpLvl3 {210000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 38}{/var ExpLvl3 {255000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 39}{/var ExpLvl3 {270000000}};&#13;&#10;&#13;&#10;/if {$Lvl3 == 40}{/var ExpLvl3 {0}}&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/NOP QUAD EXPERIENCE&lt;/p&gt;&#10;&lt;p&gt;/alias check4 {&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 0}{/var ExpLvl4 {40000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 1}{/var ExpLvl4 {80000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 2}{/var ExpLvl4 {160000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 3}{/var ExpLvl4 {320000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 4}{/var ExpLvl4 {450000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 5}{/var ExpLvl4 {700000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 6}{/var ExpLvl4 {1000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 7}{/var ExpLvl4 {1400000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 8}{/var ExpLvl4 {2800000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 9}{/var ExpLvl4 {3600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 10}{/var ExpLvl4 {5500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 11}{/var ExpLvl4 {8000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 12}{/var ExpLvl4 {10000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 13}{/var ExpLvl4 {12000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 14}{/var ExpLvl4 {16000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 15}{/var ExpLvl4 {18000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 16}{/var ExpLvl4 {20000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 17}{/var ExpLvl4 {22000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 18}{/var ExpLvl4 {24000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 19}{/var ExpLvl4 {28000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 20}{/var ExpLvl4 {32000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 21}{/var ExpLvl4 {40000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 22}{/var ExpLvl4 {60000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 23}{/var ExpLvl4 {80000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 24}{/var ExpLvl4 {100000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 25}{/var ExpLvl4 {120000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 26}{/var ExpLvl4 {148000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 27}{/var ExpLvl4 {180000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 28}{/var ExpLvl4 {210000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 29}{/var ExpLvl4 {280000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 30}{/var ExpLvl4 {320000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 31}{/var ExpLvl4 {360000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 32}{/var ExpLvl4 {390000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 33}{/var ExpLvl4 {450000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 34}{/var ExpLvl4 {508000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 35}{/var ExpLvl4 {605000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 36}{/var ExpLvl4 {650000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 37}{/var ExpLvl4 {700000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 38}{/var ExpLvl4 {850000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 39}{/var ExpLvl4 {900000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl4 == 40}{/var ExpLvl4 {0}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/alias check5 {&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 0}{/var ExpLvl5 {80000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 1}{/var ExpLvl5 {160000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 2}{/var ExpLvl5 {320000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 3}{/var ExpLvl5 {640000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 4}{/var ExpLvl5 {900000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 5}{/var ExpLvl5 {1400000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 6}{/var ExpLvl5 {2000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 7}{/var ExpLvl5 {2800000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 8}{/var ExpLvl5 {5600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 9}{/var ExpLvl5 {7200000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 10}{/var ExpLvl5 {11000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 11}{/var ExpLvl5 {16000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 12}{/var ExpLvl5 {20000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 13}{/var ExpLvl5 {24000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 14}{/var ExpLvl5 {32000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 15}{/var ExpLvl5 {36000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 16}{/var ExpLvl5 {40000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 17}{/var ExpLvl5 {44000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 18}{/var ExpLvl5 {48000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 19}{/var ExpLvl5 {56000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 20}{/var ExpLvl5 {64000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 21}{/var ExpLvl5 {80000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 22}{/var ExpLvl5 {120000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 23}{/var ExpLvl5 {160000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 24}{/var ExpLvl5 {200000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 25}{/var ExpLvl5 {240000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 26}{/var ExpLvl5 {296000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 27}{/var ExpLvl5 {360000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 28}{/var ExpLvl5 {420000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 29}{/var ExpLvl5 {560000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 30}{/var ExpLvl5 {640000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 31}{/var ExpLvl5 {720000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 32}{/var ExpLvl5 {780000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 33}{/var ExpLvl5 {900000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 34}{/var ExpLvl5 {1016000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 35}{/var ExpLvl5 {1210000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 36}{/var ExpLvl5 {1300000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 37}{/var ExpLvl5 {1400000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 38}{/var ExpLvl5 {1700000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 39}{/var ExpLvl5 {1800000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl5 == 40}{/var ExpLvl5 {0}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/alias check6 {&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 0}{/var ExpLvl6 {120000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 1}{/var ExpLvl6 {240000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 2}{/var ExpLvl6 {480000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 3}{/var ExpLvl6 {960000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 4}{/var ExpLvl6 {1350000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 5}{/var ExpLvl6 {2100000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 6}{/var ExpLvl6 {3000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 7}{/var ExpLvl6 {4200000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 8}{/var ExpLvl6 {8400000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 9}{/var ExpLvl6 {10800000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 10}{/var ExpLvl6 {16500000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 11}{/var ExpLvl6 {24000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 12}{/var ExpLvl6 {30000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 13}{/var ExpLvl6 {36000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 14}{/var ExpLvl6 {48000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 15}{/var ExpLvl6 {54000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 16}{/var ExpLvl6 {60000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 17}{/var ExpLvl6 {66000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 18}{/var ExpLvl6 {72000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 19}{/var ExpLvl6 {84000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 20}{/var ExpLvl6 {96000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 21}{/var ExpLvl6 {120000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 22}{/var ExpLvl6 {180000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 23}{/var ExpLvl6 {240000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 24}{/var ExpLvl6 {300000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 25}{/var ExpLvl6 {360000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 26}{/var ExpLvl6 {444000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 27}{/var ExpLvl6 {540000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 28}{/var ExpLvl6 {630000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 29}{/var ExpLvl6 {840000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 30}{/var ExpLvl6 {960000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 31}{/var ExpLvl6 {1080000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 32}{/var ExpLvl6 {1170000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 33}{/var ExpLvl6 {1350000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 34}{/var ExpLvl6 {1524000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 35}{/var ExpLvl6 {1815000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 36}{/var ExpLvl6 {1950000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 37}{/var ExpLvl6 {2100000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 38}{/var ExpLvl6 {2550000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 39}{/var ExpLvl6 {2700000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl6 == 40}{/var ExpLvl6 {0}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/alias check7 {&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 0}{/var ExpLvl7 {240000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 1}{/var ExpLvl7 {480000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 2}{/var ExpLvl7 {960000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 3}{/var ExpLvl7 {1920000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 4}{/var ExpLvl7 {2700000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 5}{/var ExpLvl7 {4200000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 6}{/var ExpLvl7 {6000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 7}{/var ExpLvl7 {8400000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 8}{/var ExpLvl7 {16800000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 9}{/var ExpLvl7 {21600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 10}{/var ExpLvl7 {33000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 11}{/var ExpLvl7 {48000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 12}{/var ExpLvl7 {60000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 13}{/var ExpLvl7 {72000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 14}{/var ExpLvl7 {96000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 15}{/var ExpLvl7 {108000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 16}{/var ExpLvl7 {120000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 17}{/var ExpLvl7 {132000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 18}{/var ExpLvl7 {144000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 19}{/var ExpLvl7 {168000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 20}{/var ExpLvl7 {192000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 21}{/var ExpLvl7 {240000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 22}{/var ExpLvl7 {360000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 23}{/var ExpLvl7 {480000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 24}{/var ExpLvl7 {600000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 25}{/var ExpLvl7 {720000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 26}{/var ExpLvl7 {888000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 27}{/var ExpLvl7 {1080000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 28}{/var ExpLvl7 {1260000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 39}{/var ExpLvl7 {1680000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 30}{/var ExpLvl7 {1920000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 31}{/var ExpLvl7 {2160000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 32}{/var ExpLvl7 {2340000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 33}{/var ExpLvl7 {2700000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 34}{/var ExpLvl7 {3048000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 35}{/var ExpLvl7 {3630000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 36}{/var ExpLvl7 {3900000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 37}{/var ExpLvl7 {4200000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 38}{/var ExpLvl7 {5100000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 39}{/var ExpLvl7 {5400000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl7 == 40}{/var ExpLvl7 {0}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;/alias check8 {&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 0}{/var ExpLvl8 {320000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 1}{/var ExpLvl8 {640000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 2}{/var ExpLvl8 {1280000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 3}{/var ExpLvl8 {2560000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 4}{/var ExpLvl8 {3600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 5}{/var ExpLvl8 {5600000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 6}{/var ExpLvl8 {8000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 7}{/var ExpLvl8 {11200000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 8}{/var ExpLvl8 {22400000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 9}{/var ExpLvl8 {28800000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 10}{/var ExpLvl8 {44000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 11}{/var ExpLvl8 {64000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 12}{/var ExpLvl8 {80000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 13}{/var ExpLvl8 {96000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 14}{/var ExpLvl8 {128000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 15}{/var ExpLvl8 {144000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 16}{/var ExpLvl8 {160000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 17}{/var ExpLvl8 {176000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 18}{/var ExpLvl8 {192000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 19}{/var ExpLvl8 {224000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 20}{/var ExpLvl8 {256000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 21}{/var ExpLvl8 {320000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 22}{/var ExpLvl8 {480000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 23}{/var ExpLvl8 {640000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 24}{/var ExpLvl8 {800000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 25}{/var ExpLvl8 {960000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 26}{/var ExpLvl8 {1184000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 27}{/var ExpLvl8 {1440000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 28}{/var ExpLvl8 {1680000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 29}{/var ExpLvl8 {2240000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 30}{/var ExpLvl8 {2560000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 31}{/var ExpLvl8 {2880000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 32}{/var ExpLvl8 {3120000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 33}{/var ExpLvl8 {3600000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 34}{/var ExpLvl8 {4064000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 35}{/var ExpLvl8 {4840000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 36}{/var ExpLvl8 {5200000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 37}{/var ExpLvl8 {5600000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 38}{/var ExpLvl8 {6800000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 39}{/var ExpLvl8 {7200000000}};&lt;/p&gt;&#10;&lt;p&gt;/if {$Lvl8 == 40}{/var ExpLvl8 {0}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;[/code:2hsdm60t]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>cmud/zmud mob pinger.</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-zmud-mob-pinger/</link><pubDate>Tue, 04 May 2010 14:33:48 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/cmud-zmud-mob-pinger/</guid><description>&lt;div class="post" data-post-id="31083" data-author="Gladavar" data-date="2010-05-04T14:33:48+00:00" data-subject="cmud/zmud mob pinger."&gt;&#13;&#10;&lt;p&gt;Not sure if anyone still uses zmud or not but here is a semi auto pinger i&amp;rsquo;ve been using in cmud and made sure it worked in zmud too. wouldn&amp;rsquo;t take much to make it auto if you wanted.&lt;/p&gt;&#10;&lt;p&gt;[code:163lzkjx]ZMUD(v7.21):&lt;/p&gt;&#10;&lt;p&gt;#TRIG {^ping (%a) (%d)} {#LOO 1,4 {tell %{i}.%1}} pinger input&lt;/p&gt;&#10;&lt;p&gt;CMUD(v3.16b)&lt;/p&gt;&#10;&lt;p&gt;#tr {^ping (%a) (%d)} {#loop 1,%2 {tell %{i}.%1 .}}[/code:163lzkjx]&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;!&lt;em&gt;After you create the trigger in CMUD go to the editor (ctrl-G) and switch the type to Command Input.&lt;/em&gt;!&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;To use, on the command line simply type: ping MOBNAME #&lt;/p&gt;&#10;&lt;p&gt;Example: Ping dragon 3 would send a tell to 1.dragon 2.dragon 3.dragon&lt;/p&gt;&#10;&lt;p&gt;If you wanted it to ping every five minutes you could do:&lt;/p&gt;&#10;&lt;p&gt;[code:163lzkjx]#alarm -05:00 {ping dragon 3}[/code:163lzkjx]&lt;/p&gt;&#10;&lt;p&gt;on the command line (should work for both clients)&lt;/p&gt;&#10;&lt;p&gt;if you are gonna add this to a timer or ping large numbers it wouldn&amp;rsquo;t be a bad idea to throw a #wait into the loop. I understand the drawbacks of this in zmud though so i&amp;rsquo;ll leave that up to you.[code:163lzkjx][/code:163lzkjx]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A Locked Epic Group and Errant Behaviour of Godz</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-locked-epic-group-and-errant-behaviour-of-godz/</link><pubDate>Tue, 04 May 2010 00:48:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-locked-epic-group-and-errant-behaviour-of-godz/</guid><description>&lt;div class="post" data-post-id="31079" data-author="DSF" data-date="2010-05-04T00:48:41+00:00" data-subject="A Locked Epic Group and Errant Behaviour of Godz"&gt;&#13;&#10;&lt;p&gt;GReetings,&lt;/p&gt;&#10;&lt;p&gt;Yes, this may sound personal. But I&amp;rsquo;ve been very honest and fair thus fair in S4. As such, i&amp;rsquo;m posting the happenings and let you guys decide on whatever.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;gw&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on The Ocean:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Cizin is leading &amp;lsquo;Killing Josh&amp;rsquo;s Uhhhl!&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:3.31) Niteraven&#13;&#10;&#13;&#10; (Ne:2.32) Yersinia&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Sam is leading &amp;lsquo;Sam&amp;rsquo;s Exceptionally Distinguished Crew&amp;rsquo; on The Island:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:2.39) Sam&#13;&#10;&#13;&#10; (Ma:2.35) Aaz&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;1049hp 573ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;fol cizin&lt;/p&gt;&#10;&lt;p&gt;You now follow Cizin.&lt;/p&gt;&#10;&lt;p&gt;1049hp 575ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;Autoloot mode is now off.&lt;/p&gt;&#10;&lt;p&gt;1049hp 575ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;Auto_report mode is now off.&lt;/p&gt;&#10;&lt;p&gt;Tuk looks at Rum.&lt;/p&gt;&#10;&lt;p&gt;1049hp 576ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;I r not good Enuff to Tank!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;1049hp 576ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;Toxis appears in the middle of the room.&lt;/p&gt;&#10;&lt;p&gt;1049hp 577ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;g sup&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;sup&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;1049hp 577ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;gp&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Killing Josh&amp;rsquo;s Uhhhl!&amp;rsquo; is led by Cizin and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Leader) Cizin [Th:6.37 1095hp 422ma 415mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Niteraven [Ma:3.31 514hp 700ma 209mv] ---&#13;&#10;&#13;&#10; Dsfren [Wa:4.33 1049hp 578ma 352mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Yersinia [Ne:2.32 722hp 469ma 177mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;The front line is too small for safety.&lt;/p&gt;&#10;&lt;p&gt;1049hp 578ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;gw&lt;/p&gt;&#10;&lt;p&gt;1049hp 579ma 352mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710651643XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;You suddenly feel slightly less healthy&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on The Ocean:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Cizin is leading &amp;lsquo;Killing Josh&amp;rsquo;s Uhhhl!&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:3.31) Niteraven&#13;&#10;&#13;&#10; (Ne:2.32) Yersinia&#13;&#10;&#13;&#10; (Wa:4.33) Dsfren&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Sam is leading &amp;lsquo;Sam&amp;rsquo;s Exceptionally Distinguished Crew&amp;rsquo; on The Island:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:2.39) Sam&#13;&#10;&#13;&#10; (Ma:2.35) Aaz&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Rum now follows Cizin.&lt;/p&gt;&#10;&lt;p&gt;Tuk now follows Cizin.&lt;/p&gt;&#10;&lt;p&gt;Tuk &amp;ndash; &amp;lsquo;(.)(.) hi&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;let&amp;rsquo;s kill!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz appears in the middle of the room.&lt;/p&gt;&#10;&lt;p&gt;Rum &amp;ndash; &amp;lsquo;hi&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Nova now follows Cizin.&lt;/p&gt;&#10;&lt;p&gt;Nova looter off&lt;/p&gt;&#10;&lt;p&gt;Rum &amp;ndash; &amp;rsquo;exp exp exp&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Cizin is leading &amp;lsquo;Killing Josh&amp;rsquo;s Uhhhl!&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:3.31) Niteraven&#13;&#10;&#13;&#10; (Ne:2.32) Yersinia&#13;&#10;&#13;&#10; (Wa:4.33) Dsfren&#13;&#10;&#13;&#10; (Ma:0.20) Rum&#13;&#10;&#13;&#10; (Ma:5.26) Tuk&#13;&#10;&#13;&#10; (Ne:3.30) Nova&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Sam is leading &amp;lsquo;Sam&amp;rsquo;s Exceptionally Distinguished Crew&amp;rsquo; on The Island:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:2.39) Sam&#13;&#10;&#13;&#10; (Ma:2.35) Aaz&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Toxis gossips&amp;ndash; &amp;rsquo;not too bad really&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;yum yum yum!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rum &amp;ndash; &amp;rsquo;eq eq eq&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cizin stops resting, and clambers on his feet.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;boo boo boo&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Rogue&lt;/em&gt; Th:6.37 ] Cizin [Legends] Silent Assassin!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierophant&lt;/em&gt; Cl:6.36 ] Toxis [Legends] &lt;em&gt;DaHealAh&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; Wa:5.37 ] Godz [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magician&lt;/em&gt; Ma:5.26 ] Tuk wts Ring of Flames&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:4.33 ] Dsfren &lt;del&gt;Dragonsworn&lt;/del&gt; wtb/t Gems and paying well&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 40n 33w|28m 21t 18b 14o ] Kida dirty cleric with bad manners [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40d 31n|15b 15w 10t 10o ] Niteraven [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 30b|23m 25w 20o 18t ] Nova [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 39d 22c|15m 12b 10t 9o ] Sam [Legends] wtb/t rhodochrosite&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 38c 22m|20o 14d 11b 10t ] Zlodiak is mostly afk&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[40d 40m 37c 16n|14b 11w 10o 10t ] Roku &lt;del&gt;Sleeping Forest&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 35n 28c|21w 18o 14b 14t ] Aaz the Sage the Wise&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 32w 23c|20m 14b 13t 11o ] Yersinia &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 29c 20d|10w 5b 4n 1o ] Elena changes it up! &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[31m 22d 14c 10n| 8b 8o 5w 5t ] Kaylee &lt;del&gt;&lt;em&gt;&lt;del&gt;The WO_man&lt;/del&gt;&lt;/em&gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20m 20d 20c 13n| 9w 5t 3b 0 ] Xwatermelonx null&lt;/p&gt;&#10;&lt;p&gt;[20m 20d 17c 5w| 1n 1b 1t 1o ] Rum from [Legends].&lt;/p&gt;&#10;&lt;p&gt;[20w 16n 10c 1d| 2t 1b 1m 1o ] Kodiak&lt;/p&gt;&#10;&lt;p&gt;[15t 9m 9w 4o| 1d 0 0 0 ] Fingers in noses&lt;/p&gt;&#10;&lt;p&gt;[12t 1w 0 0 | 0 0 0 0 ] Fitz the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 4n 1d 1c 0 | 0 0 0 0 ] Ragnvald the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 22 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 47.&lt;/p&gt;&#10;&lt;p&gt;whe&lt;/p&gt;&#10;&lt;p&gt;You are in Bal Harbor Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Godz - The Scribe&amp;rsquo;s Shop&lt;/p&gt;&#10;&lt;p&gt;Dsfren - West Gate&lt;/p&gt;&#10;&lt;p&gt;Yersinia - Base of the Tower&lt;/p&gt;&#10;&lt;p&gt;Niteraven - West Gate&lt;/p&gt;&#10;&lt;p&gt;Elena - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Rum - West Gate&lt;/p&gt;&#10;&lt;p&gt;Nova - West Gate&lt;/p&gt;&#10;&lt;p&gt;You feel a swift breeze!&lt;/p&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;guess another grp forming at scribe .. shrug .)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elena now follows Cizin.&lt;/p&gt;&#10;&lt;p&gt;Niteraven stops following Cizin.&lt;/p&gt;&#10;&lt;p&gt;The group has disbanded.&lt;/p&gt;&#10;&lt;p&gt;You stop following Cizin.&lt;/p&gt;&#10;&lt;p&gt;Rum stops following Cizin.&lt;/p&gt;&#10;&lt;p&gt;Nova stops following Cizin.&lt;/p&gt;&#10;&lt;p&gt;Elena stops following Cizin.&lt;/p&gt;&#10;&lt;p&gt;You are now a group member.&lt;/p&gt;&#10;&lt;p&gt;Cizin leaves east.&lt;/p&gt;&#10;&lt;p&gt;Nova leaves east.&lt;/p&gt;&#10;&lt;p&gt;Rum leaves east.&lt;/p&gt;&#10;&lt;p&gt;Niteraven says &amp;lsquo;heya D&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Niteraven says &amp;lsquo;uhhhl&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gw&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&#13;&#10; (Ma:5.26) Tuk&#13;&#10;&#13;&#10; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:0.20) Rum&#13;&#10;&#13;&#10; (Ne:3.30) Nova&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Cross Road&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;Nova [Legends] is standing here.(Faint Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Nova has a strong dark aura.&lt;/p&gt;&#10;&lt;p&gt;(Faint Blue Aura) A streetsweeper is walking around, cleaning up the city.&lt;/p&gt;&#10;&lt;p&gt;Godz [Legends] is standing here.(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Godz has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;fol godz&lt;/p&gt;&#10;&lt;p&gt;You now follow Godz.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;I r not good Enuff to Tank!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&#13;&#10; (Ma:5.26) Tuk&#13;&#10;&#13;&#10; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:0.20) Rum&#13;&#10;&#13;&#10; (Ne:3.30) Nova&#13;&#10;&#13;&#10; (Wa:4.33) Dsfren&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Yersinia says &amp;lsquo;where godz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Niteraven says &amp;lsquo;he is here somewhere&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yersinia leaves east.&lt;/p&gt;&#10;&lt;p&gt;Cizin &amp;ndash; &amp;lsquo;have you seen Big Booty Bitches!! video ? .)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You have been kicked out of the group!&lt;/p&gt;&#10;&lt;p&gt;You stop following Godz.&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&#13;&#10; (Ma:5.26) Tuk&#13;&#10;&#13;&#10; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:0.20) Rum&#13;&#10;&#13;&#10; (Ne:3.30) Nova&#13;&#10;&#13;&#10; (Ne:2.32) Yersinia&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;You are now a group member.&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&#13;&#10; (Ma:5.26) Tuk&#13;&#10;&#13;&#10; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:0.20) Rum&#13;&#10;&#13;&#10; (Ne:3.30) Nova&#13;&#10;&#13;&#10; (Ne:2.32) Yersinia&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;You tell Godz &amp;lsquo;why can i join?&amp;rsquo; &amp;lt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash; No response from him despite waiting&lt;/p&gt;&#10;&lt;p&gt;Niteraven is now a group member.&lt;/p&gt;&#10;&lt;p&gt;Niteraven now follows Godz.&lt;/p&gt;&#10;&lt;p&gt;Niteraven leaves west.&lt;/p&gt;&#10;&lt;p&gt;Yersinia leaves west.&lt;/p&gt;&#10;&lt;p&gt;Elena leaves west.&lt;/p&gt;&#10;&lt;p&gt;Nova leaves west.&lt;/p&gt;&#10;&lt;p&gt;Rum leaves west.&lt;/p&gt;&#10;&lt;p&gt;Cizin leaves west.&lt;/p&gt;&#10;&lt;p&gt;gate godz&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your portal has successfully opened.&lt;/p&gt;&#10;&lt;p&gt;Wow.. the room dissolves around you, and your senses reel.&lt;/p&gt;&#10;&lt;p&gt;This trip is rudely interrupted as you are spat out the other side.&lt;/p&gt;&#10;&lt;p&gt;Before the Matterhorn&lt;/p&gt;&#10;&lt;p&gt;Exits: North East [South] West Down&lt;/p&gt;&#10;&lt;p&gt;AN OPEN PORTAL IS HERE!&lt;/p&gt;&#10;&lt;p&gt;Godz [Legends] is standing here.(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Godz glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Godz has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;Tuk wts Ring of Flames (hidden) is standing here. [5]&lt;/p&gt;&#10;&lt;p&gt;Tuk glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Tuk has a strong red aura.&lt;/p&gt;&#10;&lt;p&gt;Cizin [Legends] Silent Assassin! (hidden) is standing here.(Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Cizin glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Cizin has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;Rum from [Legends]. is standing here.&lt;/p&gt;&#10;&lt;p&gt;Nova [Legends] is standing here.(Faint Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Nova has a strong dark aura.&lt;/p&gt;&#10;&lt;p&gt;Elena changes it up! &lt;del&gt;Dragonsworn&lt;/del&gt; is standing here.&lt;/p&gt;&#10;&lt;p&gt;Yersinia &lt;del&gt;Dragonsworn&lt;/del&gt; is standing here.(Faint Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Yersinia has a strong dark aura.&lt;/p&gt;&#10;&lt;p&gt;Niteraven [Legends] is standing here. [5](Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Niteraven glows with a very faint light!&lt;/p&gt;&#10;&lt;p&gt;Niteraven has a strong red aura.&lt;/p&gt;&#10;&lt;p&gt;Sorry, Godz&amp;rsquo;s group is locked.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;what&amp;rsquo;s this bull shit josh?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;u kicked me out of group and now u lock group?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elena[CLAN]&amp;gt; &amp;rsquo;er&amp;hellip;I was ungrouped and then locked&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis tells you &amp;rsquo;no idea why he&amp;rsquo;s pissed&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Uhhhl&amp;rsquo;s bones crunch under a well-aimed attack by Toxis!&lt;/p&gt;&#10;&lt;p&gt;Godz skillfully parries the attack of Uhhhl.&lt;/p&gt;&#10;&lt;p&gt;Godz&amp;rsquo;s riposte viciously massacres Uhhhl.&lt;/p&gt;&#10;&lt;p&gt;Uhhhl misses Godz with his hit.&lt;/p&gt;&#10;&lt;p&gt;Uhhhl barely hits Godz.&lt;/p&gt;&#10;&lt;p&gt;Uhhhl misses Godz with his hit.&lt;/p&gt;&#10;&lt;p&gt;Uhhhl crushes Godz.&lt;/p&gt;&#10;&lt;p&gt;Godz massacres Uhhhl to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Uhhhl misses a kick at Godz&amp;rsquo;s groin.&lt;/p&gt;&#10;&lt;p&gt;Uhhhl smashes &amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;&amp;ldquo;Yersinia`s&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo;&amp;rdquo; face into the ground!&lt;/p&gt;&#10;&lt;p&gt;Uhhhl grabs Godz in a bear hug!&lt;/p&gt;&#10;&lt;p&gt;Uhhhl really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;Godz looks at Uhhhl.&lt;/p&gt;&#10;&lt;p&gt;Yersinia heals Godz.&lt;/p&gt;&#10;&lt;p&gt;t godz waht&amp;rsquo;s yr problem&amp;hellip;really?&lt;/p&gt;&#10;&lt;p&gt;Godz can&amp;rsquo;t hear you.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;So He kicked DSFREN out of group and locked group.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;wake godz&lt;/p&gt;&#10;&lt;p&gt;You wake him up.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;what&amp;rsquo;s the problem &amp;hellip;tell me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz reports 148/1127 hp. Change: +5. Need: 979. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;Godz lies down and falls asleep.&lt;/p&gt;&#10;&lt;p&gt;wake godz&lt;/p&gt;&#10;&lt;p&gt;You wake him up.&lt;/p&gt;&#10;&lt;p&gt;Godz clambers onto his feet.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;what&amp;rsquo;s the problem &amp;hellip;tell me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Jex[CLAN]&amp;gt; &amp;lsquo;Jex just logged on in Bal Harbor Town.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yersinia[CLAN]&amp;gt; &amp;lsquo;asking about kicking you out and locking&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;where did i offend u&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;whe&lt;/p&gt;&#10;&lt;p&gt;You are in Bal Harbor Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Jex - The Inn&lt;/p&gt;&#10;&lt;p&gt;Godz - West Gate&lt;/p&gt;&#10;&lt;p&gt;Dsfren - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Yersinia - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Niteraven - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Cizin - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Elena - West Gate&lt;/p&gt;&#10;&lt;p&gt;Toxis - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Tuk - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Nova - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Jex[CLAN]&amp;gt; &amp;lsquo;goz lead nothing?:)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elena[CLAN]&amp;gt; &amp;lsquo;yeah that&amp;rsquo;s how I found out I wasn&amp;rsquo;t grouped &amp;lsquo;cause Itried asking&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elena[CLAN]&amp;gt; &amp;lsquo;Nah, he&amp;rsquo;s leading uhhhl, but he kicked out Ds&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz is leading &amp;lsquo;chats&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:5.37) Godz&#13;&#10;&#13;&#10; (Cl:6.36) Toxis&#13;&#10;&#13;&#10; (Ma:5.26) Tuk&#13;&#10;&#13;&#10; (Th:6.37) Cizin&#13;&#10;&#13;&#10; (Ma:0.20) Rum&#13;&#10;&#13;&#10; (Ne:3.30) Nova&#13;&#10;&#13;&#10; (Ne:2.32) Yersinia&#13;&#10;&#13;&#10; (Ma:3.31) Niteraven&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;whe&lt;/p&gt;&#10;&lt;p&gt;You are in Bal Harbor Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Jex - The Scribe&amp;rsquo;s Shop&lt;/p&gt;&#10;&lt;p&gt;Dsfren - West Gate&lt;/p&gt;&#10;&lt;p&gt;Yersinia - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Niteraven - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Cizin - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Elena - West Gate&lt;/p&gt;&#10;&lt;p&gt;Toxis - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Tuk - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;Nova - Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;And he went to Vault to regen.&lt;/p&gt;&#10;&lt;p&gt;vis godz&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Heaven&lt;/p&gt;&#10;&lt;p&gt;Godz house&lt;/p&gt;&#10;&lt;p&gt;Exits: [Down]&lt;/p&gt;&#10;&lt;p&gt;Godz [Legends] is sleeping here.(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Godz has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;Your target is in BH VAULTS_DO_NOT_TOUCH.&lt;/p&gt;&#10;&lt;p&gt;You tell Toxis &amp;lsquo;mind asking josh what is his problem?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis tells you &amp;lsquo;he says something about tossing him before?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yersinia[CLAN]&amp;gt; &amp;lsquo;he&amp;rsquo;s not answering me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dsfren[CLAN]&amp;gt; &amp;lsquo;&lt;em&gt;DS&lt;/em&gt; he said i toss godz before&amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elena[CLAN]&amp;gt; &amp;lsquo;you did the other day, remember? He was botting&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elena[CLAN]&amp;gt; &amp;lsquo;you called him several times, gtel and tel etc, no answer, so you tossed him&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Toxis &amp;lsquo;oh&amp;hellip;i was reminded about the other day at chasm Brad&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Toxis &amp;lsquo;i did toss him&amp;hellip;but he was botting&amp;hellip;.remember?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Toxis &amp;lsquo;i told u about it that he was not responding?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis tells you &amp;lsquo;yes, I know&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Niteraven tells you &amp;lsquo;I&amp;rsquo;m sorry about this pissyness, I don&amp;rsquo;t care what happened, I think you should be able to join&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis tells you &amp;lsquo;he&amp;rsquo;s really pissed at me, not even talking to me :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;raise nite&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Niteraven has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;You raise Niteraven from the dead!&lt;/p&gt;&#10;&lt;p&gt;Toxis begins to sing &amp;lsquo;rina cruinne&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s song helps you to concentrate on your prayers for the dead.&lt;/p&gt;&#10;&lt;p&gt;Well&amp;hellip;.what goes around comes around&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Toxis lays his hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;Godz begins to convulse wildy, then ceases abruptly.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Godz&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Niteraven stops following Godz.&lt;/p&gt;&#10;&lt;p&gt;Yersinia stops following Godz.&lt;/p&gt;&#10;&lt;p&gt;Nova stops following Godz.&lt;/p&gt;&#10;&lt;p&gt;Rum stops following Godz.&lt;/p&gt;&#10;&lt;p&gt;Cizin stops following Godz.&lt;/p&gt;&#10;&lt;p&gt;Tuk stops following Godz.&lt;/p&gt;&#10;&lt;p&gt;Toxis stops following Godz.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Godz stops resting, and clambers on his feet.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;stop being a child&amp;hellip;goodness&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;And the saga continues:&lt;/p&gt;&#10;&lt;p&gt;Godz stops resting, and clambers on his feet.&lt;/p&gt;&#10;&lt;p&gt;Your spell shield fades to a barely visible green, but holds&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;i chased him to send him says messages since he was no tell&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;u joined my group and went afk&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz leaves south.&lt;/p&gt;&#10;&lt;p&gt;Dsfren[CLAN]&amp;gt; &amp;lsquo;&lt;em&gt;DS&lt;/em&gt; fancy godz avoiding me now&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;vis godz&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Heaven&lt;/p&gt;&#10;&lt;p&gt;Godz house&lt;/p&gt;&#10;&lt;p&gt;Exits: [Down]&lt;/p&gt;&#10;&lt;p&gt;Godz [Legends] is standing here.(Brilliant Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;Godz has a steady green aura.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;xp pple?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz appears in the middle of the room.&lt;/p&gt;&#10;&lt;p&gt;1049hp 567ma 337mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710659212XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;Godz reports 1081/1144 hp. Change: +5. Need: 63. Spells: greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;1049hp 567ma 338mv 0.3AC +5 +3 +79 +41(raining Bal Harbor Town 710659212XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;Godz is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;You are entangled in shadowy tentacles!&lt;/p&gt;&#10;&lt;p&gt;A banshee now follows Godz.&lt;/p&gt;&#10;&lt;p&gt;A banshee now follows Godz.&lt;/p&gt;&#10;&lt;p&gt;Godz reports 1092/1144 hp. Change: +6. Need: 52. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;Arms of the abyss is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;You struggle in the grasp of the shadowy tentacles.&lt;/p&gt;&#10;&lt;p&gt;Godz stops resting, and clambers on his feet.&lt;/p&gt;&#10;&lt;p&gt;1049hp 560ma 341mv 0.6AC +4 +3 +79 +41(raining Bal Harbor Town 710659212XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Arms of the abyss hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Arms of the abyss vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;Godz issues the order &amp;lsquo;assist arms&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;A banshee hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A banshee hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;989hp 575ma 335mv 3.6AC +4 +3 +94 +39(raining Bal Harbor Town 710663738XP 33038GOLD -5ALG)&lt;/p&gt;&#10;&lt;p&gt;@@&lt;/p&gt;&#10;&lt;p&gt;A banshee misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;A banshee claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres you to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A banshee hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A banshee claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A banshee misses you with her claw.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of arms of the abyss.&lt;/p&gt;&#10;&lt;p&gt;Arms of the abyss whips you very hard.&lt;/p&gt;&#10;&lt;p&gt;Arms of the abyss whips you very hard.&lt;/p&gt;&#10;&lt;p&gt;Arms of the abyss whips you very hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce arms of the abyss hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce arms of the abyss hard.&lt;/p&gt;&#10;&lt;p&gt;A banshee starts to emit a mournful wail&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;the wailobj_ban object falls to the ground.&lt;/p&gt;&#10;&lt;p&gt;A banshee starts to emit a mournful wail&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;the wailobj_ban object falls to the ground.&lt;/p&gt;&#10;&lt;p&gt;Someone gossips&amp;ndash; &amp;rsquo;the wailobj_ban object falls to the ground.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis gossips&amp;ndash; &amp;lsquo;sounds like something being created for me :)~&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;nah&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;josh being timid to talk and arms me and dispelled me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz gossips&amp;ndash; &amp;lsquo;just u wait&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;get used to it&amp;hellip;childs are like that&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Godz gossips&amp;ndash; &amp;lsquo;im gonna kill u&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;i r so skeeerrred&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;potion armor lies here on the ground..&lt;/p&gt;&#10;&lt;p&gt;An eerie green aura surrounds a wretched-looking, transparent elf maiden.&lt;/p&gt;&#10;&lt;p&gt;An eerie green aura surrounds a wretched-looking, transparent elf maiden.&lt;/p&gt;&#10;&lt;p&gt;Godz [Legends] is resting here.&lt;/p&gt;&#10;&lt;p&gt;Godz glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Godz is surrounded by a glowing green sphere!&lt;/p&gt;&#10;&lt;p&gt;A peasant is here, carrying a load of apples to the market.&lt;/p&gt;&#10;&lt;p&gt;The Innkeeper is here, waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The rest will bore you. SO &amp;hellip;conclusion is&amp;hellip;epic group locked based on personal self botting got thrown out of group reason and the rest is blar blar blar&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;What say you?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for friends. Turbo and Plato.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-friends-turbo-and-plato/</link><pubDate>Thu, 29 Apr 2010 22:49:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-friends-turbo-and-plato/</guid><description>&lt;div class="post" data-post-id="31076" data-author="Sage" data-date="2010-04-29T22:49:44+00:00" data-subject="Looking for friends. Turbo and Plato."&gt;&#13;&#10;&lt;p&gt;subj.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m missing you :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31078" data-author="reboog" data-date="2010-05-03T19:39:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;if you wanna be my lover&lt;/p&gt;&#10;&lt;p&gt;you gotta get with my friends&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31086" data-author="reboog" data-date="2010-05-05T01:19:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;all the right friends in all the right places&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31096" data-author="reboog" data-date="2010-05-06T15:50:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;see no one told you life was gonna be this way&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31099" data-author="reboog" data-date="2010-05-06T16:48:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;when you&amp;rsquo;re down and troubled, and you need some loving care&lt;/p&gt;&#10;&lt;p&gt;and nothing, whoa nothing is going right&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Immortals, Neptune &amp; Rita!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-immortals-neptune-rita/</link><pubDate>Wed, 21 Apr 2010 21:27:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-immortals-neptune-rita/</guid><description>&lt;div class="post" data-post-id="31069" data-author="*Splork*" data-date="2010-04-21T21:27:38+00:00" data-subject="New Immortals, Neptune &amp;amp; Rita!"&gt;&#13;&#10;&lt;p&gt;SlothMUD has been up for a full year since we decided to do the restart. I think we in a great place to start adding new/old blood. Thus a very fun and exciting announcement:&lt;/p&gt;&#10;&lt;p&gt;I would like to welcome Neptune back to Slothmud. He was a long time player under the name of aquaman( and many others) and he contributed a great deal to one of our brother muds, Soulmud, as their main builder and contributor( probably building in the upwards of 15+ areas).&lt;/p&gt;&#10;&lt;p&gt;I would also like to welcome back Rita to Sloth. I have had my own personal differences with Rita but nobody can ever deny the skill, talent and love for Sloth that he has. He was one of the greatest contributors to this game we have ever seen and I am hoping he is going to continue a long that path.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug fixes, etc</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes-etc/</link><pubDate>Sat, 17 Apr 2010 13:05:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes-etc/</guid><description>&lt;div class="post" data-post-id="31061" data-author="*Splork*" data-date="2010-04-17T13:05:26+00:00" data-subject="bug fixes, etc"&gt;&#13;&#10;&lt;p&gt;Please keep entering bugs into the bugs list, help bugs. We usually have lists like the one below on a weekly basis, however I normally forget to post them:(&lt;/p&gt;&#10;&lt;p&gt;We are down to very few crash bugs and as a result the mud is incredibly stable. Seven days uptime before today&amp;rsquo;s reboot.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;crash fixed where mudl invisible object and corpse are in inventory&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;crash fixed where shapeshifted person voided with no_rent object&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;succor fixed so it gives recalls with no value&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;typo for regen config fixed, precense&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;druid dragon form ac fixed to match other dragon forms&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stomp works with sitting, stunned, mortally wounded, etc mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stomp should no longer work on ethereal mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;increased change of align for condemnation&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fixed extra return in notification of clan member logging in&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;corpses can no longer be deposited into lockers&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;several runes fixed so that they are socketed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/group-changes/</link><pubDate>Sat, 17 Apr 2010 13:01:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/group-changes/</guid><description>&lt;div class="post" data-post-id="31060" data-author="*Splork*" data-date="2010-04-17T13:01:28+00:00" data-subject="Group changes"&gt;&#13;&#10;&lt;p&gt;Since the inception of the front/back row fighting scheme, I think we have all known it has been broke due to the fact there were no repercussions to the back row players being tossed into the front. Now that the playerbase has grown and there are plenty of high level and front row players, the time to fix this has come.&lt;/p&gt;&#10;&lt;p&gt;The following changes have been made:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added lag to players falling in front row when group is thrown into chaos. The amount of lag is level dependent and random, meaning lower level players will not feel the effect as much as the higher level players do. The randomness to each player&amp;rsquo;s lag allows for the group to recover more gracefully, that is if everyone is paying attention and not simply spamming &amp;lsquo;man back&amp;rsquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;added a very minuscule chance for the command maneuver to fail&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spell disruption has been completely removed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;These changes should bring the new form of group fighting to a level the administrators are more comfortable with and hopefully the players find challenging but acceptable.&lt;/p&gt;&#10;&lt;p&gt;We will keep an eye on these changes and make sure it is fair to everyone.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan board output reformated</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-board-output-reformated/</link><pubDate>Sat, 17 Apr 2010 03:48:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-board-output-reformated/</guid><description>&lt;div class="post" data-post-id="31058" data-author="*Isabo*" data-date="2010-04-17T03:48:28+00:00" data-subject="Clan board output reformated"&gt;&#13;&#10;&lt;p&gt;Good day, adventurers.&lt;/p&gt;&#10;&lt;p&gt;Reformated a bit the output of the clan boards so it is not that darn ugly.&lt;/p&gt;&#10;&lt;p&gt;Will be in game (once code is recompiled) in next crash or reboot. If you see something odd about it, please, let me know.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group exp split messages change</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/group-exp-split-messages-change/</link><pubDate>Sat, 17 Apr 2010 02:35:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/group-exp-split-messages-change/</guid><description>&lt;div class="post" data-post-id="31057" data-author="*Isabo*" data-date="2010-04-17T02:35:20+00:00" data-subject="Group exp split messages change"&gt;&#13;&#10;&lt;p&gt;Good day, adventurers.&lt;/p&gt;&#10;&lt;p&gt;Changed the group exp split messages, so it show total exp for the mob to everyone in group. For instance :&lt;/p&gt;&#10;&lt;p&gt;To leader :&lt;/p&gt;&#10;&lt;p&gt;A scruffy dog is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 47 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;xxx receives 4 experience points.&lt;/p&gt;&#10;&lt;p&gt;xxx receives 121 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 172.&lt;/p&gt;&#10;&lt;p&gt;To group member 1 :&lt;/p&gt;&#10;&lt;p&gt;A scruffy dog is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 4 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 172.&lt;/p&gt;&#10;&lt;p&gt;To group member 2 :&lt;/p&gt;&#10;&lt;p&gt;A scruffy dog is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 121 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 172.&lt;/p&gt;&#10;&lt;p&gt;Will be in game (once code is recompiled) in next crash or reboot. If you see something odd about it, please, let me know.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just want to say: Hi! +)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-want-to-say-hi/</link><pubDate>Fri, 09 Apr 2010 14:00:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-want-to-say-hi/</guid><description>&lt;div class="post" data-post-id="31042" data-author="Bazilus" data-date="2010-04-09T14:00:04+00:00" data-subject="Just want to say: Hi! +)"&gt;&#13;&#10;&lt;p&gt;Hey Mud, glad you still alive. Luck in your travels my friends. +)&lt;/p&gt;&#10;&lt;p&gt;P.S. That all! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-3406/</link><pubDate>Wed, 07 Apr 2010 21:32:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-3406/</guid><description>&lt;div class="post" data-post-id="31034" data-author="Thraxas" data-date="2010-04-07T21:32:55+00:00" data-subject="TMC"&gt;&#13;&#10;&lt;p&gt;[quote:1sfnquci]Mud Name Connection Stats Votes Cast&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD view stats 785&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aardwolf view stats 698&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) view stats 667&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Armageddon view stats 532 [/quote:1sfnquci]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Grats all to those who have and continue to vote us into #1 on TMC.&lt;/p&gt;&#10;&lt;p&gt;DSL having recently been our rival for #1 on TMC might be falling behind but Aardwolf have been catchingus up by 10 votes per day for the last week &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; keep up the good work all.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group Behavior</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/group-behavior/</link><pubDate>Sat, 03 Apr 2010 12:08:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/group-behavior/</guid><description>&lt;div class="post" data-post-id="31014" data-author="MudObserver" data-date="2010-04-03T12:08:08+00:00" data-subject="Group Behavior"&gt;&#13;&#10;&lt;p&gt;Recentness I will having observe some disturbing behavior from so called elite players when I grouping with them.&lt;/p&gt;&#10;&lt;p&gt;It include but not limited to:&lt;/p&gt;&#10;&lt;p&gt;(1) Few persons calling entire area&amp;rsquo;s cp&lt;/p&gt;&#10;&lt;p&gt;(2) Some persons changing their eq calls when they are know a mob loaded&lt;/p&gt;&#10;&lt;p&gt;(3) Some persons who are changing their eq calls after killing a mob and it will repop empty&lt;/p&gt;&#10;&lt;p&gt;(4) A certain high level thief character 5x40 thief who will stealing coins from mobs while group are kill it&lt;/p&gt;&#10;&lt;p&gt;I having thought this is a group mud? So-called elite taking advantages of others?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How's everybody doin' ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-s-everybody-doin/</link><pubDate>Tue, 30 Mar 2010 16:37:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-s-everybody-doin/</guid><description>&lt;div class="post" data-post-id="31011" data-author="13" data-date="2010-03-30T16:37:44+00:00" data-subject="How&amp;#x27;s everybody doin&amp;#x27; ?"&gt;&#13;&#10;&lt;p&gt;Hey all, it&amp;rsquo;s been a while since I visited Sloth land so I thought I would drop&lt;/p&gt;&#10;&lt;p&gt;in and say Hi. I find myself missing the game from time to time, especially big cross-continent groups that just steamroll shit where everyone is jokin and smokin. I wrote a couple new stories and cut a record since my last visit so I&amp;rsquo;m pretty stoked about that. Give me a shout on facebook if you want. I&amp;rsquo;ll try to link it or you can just look up aaron young. I&amp;rsquo;m the one with the fro. peace folks..&lt;/p&gt;&#10;&lt;p&gt;yr pal,&lt;/p&gt;&#10;&lt;p&gt;Aaron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are you still with us Russians?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/are-you-still-with-us-russians/</link><pubDate>Mon, 29 Mar 2010 21:30:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/are-you-still-with-us-russians/</guid><description>&lt;div class="post" data-post-id="31008" data-author="jezer" data-date="2010-03-29T21:30:35+00:00" data-subject="Are you still with us Russians?"&gt;&#13;&#10;&lt;p&gt;Hope all the russian players are ok after the moscow incident. Friends and Family all good yeah?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31010" data-author="Tuck" data-date="2010-03-30T11:48:25+00:00" data-subject="Re: Are you still with us Russians?"&gt;&#13;&#10;&lt;p&gt;Hope all the russian players are ok after the moscow incident. Friends and Family all good yeah?[/quote:1by724pc]&lt;/p&gt;&#10;&lt;p&gt;Thanks Jezer, we ok.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="31037" data-author="Bazilus" data-date="2010-04-09T13:26:56+00:00" data-subject="Re: Are you still with us Russians?"&gt;&#13;&#10;&lt;p&gt;Hope all the russian players are ok after the moscow incident. Friends and Family all good yeah?[/quote:29a8z9i6]&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;am some late, but thank Jezer, we ok.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stuff/</link><pubDate>Thu, 25 Mar 2010 18:02:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stuff/</guid><description>&lt;div class="post" data-post-id="31004" data-author="Toxis" data-date="2010-03-25T18:02:58+00:00" data-subject="Stuff"&gt;&#13;&#10;&lt;p&gt;Exp gained last week: 4,999,947,099&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;You need 2340000000 experience and 4435200 gold to gain here.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;(my next monk level after that is 2.7b and 2.621 mil gold)&lt;/p&gt;&#10;&lt;p&gt;I also want you to understand that I play sloth 4 times more than any normal person should. My job doesn&amp;rsquo;t start till end of april so I&amp;rsquo;m not working right now and I am on sloth all the time. My deaths are mostly times when I&amp;rsquo;m dead in one round because I&amp;rsquo;m extremely fast typer and I pay attention. I don&amp;rsquo;t like to die so I try to avoid it.&lt;/p&gt;&#10;&lt;p&gt;Also understand I group all the time and I soak up a lot more exp than anyone on the mud because I have more levels than anyone.&lt;/p&gt;&#10;&lt;p&gt;I just ask that you please keep in mind that you should take average exp per hour and not just exp gained per week to figure out how well exp is being run. I think the exp in desert is pretty even because it&amp;rsquo;s dangerous as hell.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fun stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fun-stuff/</link><pubDate>Thu, 25 Mar 2010 02:31:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fun-stuff/</guid><description>&lt;div class="post" data-post-id="30993" data-author="angel" data-date="2010-03-25T02:31:30+00:00" data-subject="fun stuff"&gt;&#13;&#10;&lt;p&gt;You receive 557019 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 66842 experience and 2228 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;Stab receives 591993 experience points.&lt;/p&gt;&#10;&lt;p&gt;Necro receives 632083 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tuk receives 739469 experience points.&lt;/p&gt;&#10;&lt;p&gt;Shidra receives 545290 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 3065854.&lt;/p&gt;&#10;&lt;p&gt;ok how is this so?&lt;/p&gt;&#10;&lt;p&gt;i get almsot less xp compared to a 3x40..&lt;/p&gt;&#10;&lt;p&gt;do look into it&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 40c 40d 40t 30b 24m 22o 5a] Godz&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40d 40w 38t 24n 21b 18o 5a] Tuk&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 31w 26m 23t 20b 20o] Necro&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 40b 25o 22m 14n 12d 5a] Stab&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dear Immortals</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dear-immortals-3399/</link><pubDate>Wed, 24 Mar 2010 21:22:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dear-immortals-3399/</guid><description>&lt;div class="post" data-post-id="30982" data-author="Gandolf" data-date="2010-03-24T21:22:51+00:00" data-subject="Dear Immortals"&gt;&#13;&#10;&lt;p&gt;You are very retarded, I would like to thank you for ruining grouping, and screwing up areas. You guys say you want this to be a group oriented friendly mud, right? You guys could atleast warn us when your gonna screw up an area. Or tell us you dont want us to run the area&amp;hellip; Instead of trying to prove a point and randomly making big ass mobs scan aggro all of a sudden where safe regen spots used to be safe&amp;hellip; How fawking hard is it to do that? I mean really? You guys keep fawking up the xp runs and no one is gonna lead your bullshit Group oriented mud&amp;hellip; Then you&amp;rsquo;ll have people sitting around just chatting and making nothing out of your years of coding bullshit&amp;hellip; Just wait and see. Maybe people can walk around and make useless conversations with your stupid ass talking mobs instead of killing them&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Your an idiot&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Talking mobs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/talking-mobs-3398/</link><pubDate>Wed, 17 Mar 2010 11:40:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/talking-mobs-3398/</guid><description>&lt;div class="post" data-post-id="30973" data-author="*Splork*" data-date="2010-03-17T11:40:29+00:00" data-subject="Talking mobs"&gt;&#13;&#10;&lt;p&gt;I am posting this again because the masses have no clue this feature exists and it can make the game that much easier to learn for a new player.&lt;/p&gt;&#10;&lt;p&gt;We are extremely excited to officially announce phase one of our talking mob code. This code will make mobs respond to players using say, tell, and ask to make statements and questions in plain English. It works like this:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;A player says something aloud in presence of a mob&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;usually in the form of a greeting, such as &amp;ldquo;Hi &lt;mobname&gt;&amp;rdquo; or &amp;ldquo;Hey &amp;lt;mobname&amp;rdquo;&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The mob decides if it&amp;rsquo;s being addressed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If yes, the mob translates what the player says to one of a long list of possible things a player might say, like &amp;ldquo;how are you?&amp;rdquo; or &amp;ldquo;where is &lt;person&gt;?&amp;rdquo;.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Custom code generates the best response . Each question has many logical responses, such as &amp;ldquo;East&amp;rdquo;, &amp;ldquo;Never heard of him&amp;rdquo; or &amp;ldquo;That&amp;rsquo;s you.&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Grammar generator creates a unique phrasing, so the mob might actually say &amp;ldquo;I think he lives to the east of here.&amp;rdquo; or &amp;ldquo;I heard he was off to the east.&amp;rdquo; It&amp;rsquo;s quite possible to ask the very same question ten times in a row and get ten different answers.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;We have put in some careful checking so that the mob can decide whether you are talking to it or to someone else, so it shouldn&amp;rsquo;t butt into conversations between players.&lt;/p&gt;&#10;&lt;p&gt;The greatest aspect of this code is that the majority of the information that can be garnered from talking to mobs can be directly used inside of SlothMUD. Currently, new players to our game will get the most out of this feature but we are busy adding information that our veteran players will be able to use as well. We believe a few shining examples of the usefulness of this can be found in everyday questions that our players hear on gossip, such as â€œwhere can I get some water?â€, or â€œcan I get some food around here?â€ These questions can now be asked to creatures throughout the game and they will helpfully point the way, sometimes even giving you exact directions to the very location you need to travel!&lt;/p&gt;&#10;&lt;p&gt;This feature has been tied to our history database which tracks every mob and playerâ€™s movement throughout the game so questions such as â€œHave you seen Splork?â€ could possibly generate responses such as â€œHe left a few minutes ago.â€ Or â€œHe was just here a second ago.â€&lt;/p&gt;&#10;&lt;p&gt;This project has been in the works for nearly four years, with the initial emails regarding the topic originating on May 9th, 2006. Kjartan spearheaded the idea behind and developed the engine for which it runs on. The project consists of two separate but equally important parts: the code and the grammar files the code calls upon. This project involved a great deal of Immortal involvement but most notably besides Kjartan were Clink and Juggleblood on grammar, and Splork and Isabo with the code.&lt;/p&gt;&#10;&lt;p&gt;We have thoroughly tested this feature and it has been on the live machine for nearly three months now, though not widely announced. However, with any project of this magnitude, we do realize there will be some kinks to iron out. Please add any bugs that you may find to the bugs list and we will address them as quickly as possible. Hopefully, you will find this feature as interesting as we do.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shapeshift form enhancements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shapeshift-form-enhancements/</link><pubDate>Tue, 16 Mar 2010 01:01:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shapeshift-form-enhancements/</guid><description>&lt;div class="post" data-post-id="30969" data-author="*Splork*" data-date="2010-03-16T01:01:35+00:00" data-subject="Shapeshift form enhancements"&gt;&#13;&#10;&lt;p&gt;After speaking with several druids and doing a comparison of the damage done in form to what they can do at their current levels, Ive come to the conclusion that forms needed a small adjustment.&lt;/p&gt;&#10;&lt;p&gt;In order to make the progress more linear between forms, I had to lower Naga&amp;rsquo;s ac by .2. Overall, this allowed for a much better progression.&lt;/p&gt;&#10;&lt;p&gt;Ac, damage, hit points, and number of attacks have all been increased in a uniform manner.&lt;/p&gt;&#10;&lt;p&gt;Please remember, forms were grossly overpowered in S3 and we will never allow that to happen again. Enhancements will occur in small doses until we fell that shapeshifting is a viable option.( which I feel it is:)&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;The changes are from Naga - Dragon.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 Reality</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2-reality/</link><pubDate>Sun, 14 Mar 2010 19:37:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2-reality/</guid><description>&lt;div class="post" data-post-id="30962" data-author="Tuck" data-date="2010-03-14T19:37:14+00:00" data-subject="2 Reality"&gt;&#13;&#10;&lt;p&gt;Reality, msg me ingame, i got some of your eq.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hit &amp; damage Avatar bug fixed</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/hit-damage-avatar-bug-fixed/</link><pubDate>Sat, 13 Mar 2010 14:11:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/hit-damage-avatar-bug-fixed/</guid><description>&lt;div class="post" data-post-id="30958" data-author="*Splork*" data-date="2010-03-13T14:11:46+00:00" data-subject="hit &amp;amp; damage Avatar bug fixed"&gt;&#13;&#10;&lt;p&gt;After receiving several reports regarding Avatar 1 not giving hit and damage, the most recent by Blackmore, I checked out the charts and found the bug.&lt;/p&gt;&#10;&lt;p&gt;I was giving 1 hit and 1 damage to anyone with level 0 avatar, that means basically all of you were getting a hit and damage that you were not supposed to. I have fixed this bug which means most of you with 0 avatar levels will be removing a hit and a damage. When you level to avatar 1, you will see a hit increase and level 2 avatar you will see the damage increase.&lt;/p&gt;&#10;&lt;p&gt;I have also split the hit and damage up so that they do not come on the same level. I am not sure why I did this because the players get a better feeling when they have something to shoot for on different levels.&lt;/p&gt;&#10;&lt;p&gt;Some of you are going to lose a hit and damage and I am sorry.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Incap at onyx tower...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/incap-at-onyx-tower/</link><pubDate>Tue, 09 Mar 2010 05:01:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/incap-at-onyx-tower/</guid><description>&lt;div class="post" data-post-id="30951" data-author="jezer" data-date="2010-03-09T05:01:17+00:00" data-subject="Incap at onyx tower..."&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;yawn&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30953" data-author="Stryx" data-date="2010-03-11T09:34:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;70+ views&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;they all come to watch you die? :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30954" data-author="angel" data-date="2010-03-11T11:25:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lol,stryx u back to s4?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30955" data-author="jezer" data-date="2010-03-11T18:40:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;70+ views&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;they all come to watch you die? :twisted:[/quote:p2ieh14z]&lt;/p&gt;&#10;&lt;p&gt;They certainly didn&amp;rsquo;t come to help! I just sat there for 5mins wondering why my ferret didn&amp;rsquo;t fly&amp;hellip; :oops:&lt;/p&gt;&#10;&lt;p&gt;Besides I like to look at it as 70 mourners&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>juggs area</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/juggs-area/</link><pubDate>Mon, 08 Mar 2010 08:53:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/juggs-area/</guid><description>&lt;div class="post" data-post-id="30949" data-author="angel" data-date="2010-03-08T08:53:13+00:00" data-subject="juggs area"&gt;&#13;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;A rose quartz golem remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a great feeling about this fight!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a rose quartz golem.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a rose quartz golem.&lt;/p&gt;&#10;&lt;p&gt;The Rose Marble Quarry&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;The corpse of a spectre is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a spectre is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a spectre is lying here.&lt;/p&gt;&#10;&lt;p&gt;The air is too thin to breathe!&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) An eerie green aura surrounds a wretched-looking, transparent elf maiden.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) An eerie green aura surrounds a wretched-looking, transparent elf maiden.&lt;/p&gt;&#10;&lt;p&gt;A rose quartz golem is here, fighting YOU!&lt;/p&gt;&#10;&lt;p&gt;A rose quartz golem is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;Nobody arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Dsfren arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Scarlet arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Jezer arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Paka arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;You report 1141/1098 hp. Change: +102. Need: 0. Spells: aegis, greater fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1141hp 120ma 350mv&amp;gt; [-11.1AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;Dsfren &amp;ndash; &amp;rsquo;nova kron'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1142hp 120ma 351mv&amp;gt; [-11.1AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;Jezer looks at a rose quartz golem.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1144hp 121ma 352mv&amp;gt; [-11.1AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;hWimpy utters the words, &amp;lsquo;azoug&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dsfren is encased in a glowing white sphere.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1144hp 121ma 352mv&amp;gt; [-11.1AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;hJezer &amp;ndash; &amp;lsquo;A rose quartz golem: QUITE A FEW WOUNDS [**** ]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1144hp 121ma 352mv&amp;gt; [-11.1AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;hYou are viciously massacred by a rose quartz golem&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rose quartz golem&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rose quartz golem&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rose quartz golem&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rose quartz golem&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a rose quartz golem&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-109hp 121ma 352mv&amp;gt; [-6.6AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;Dsfren &amp;ndash; &amp;lsquo;Tanking for now! WATCH my HP!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-109hp 121ma 352mv&amp;gt; [-6.6AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;Paka &amp;ndash; &amp;lsquo;wtf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-109hp 121ma 352mv&amp;gt; [-6.6AC] ** 84,047,252 ** +5dmg/+11hit The Moon Temple&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything but stars!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-109hp 121ma 352mv&amp;gt; [-6.6AC] ** 84,047,252 ** +5dmg/+&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blackmore</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blackmore/</link><pubDate>Thu, 04 Mar 2010 10:04:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blackmore/</guid><description>&lt;div class="post" data-post-id="30935" data-author="Thraxas" data-date="2010-03-04T10:04:20+00:00" data-subject="Blackmore"&gt;&#13;&#10;&lt;p&gt;check mudmail please&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30936" data-author="blackmore" data-date="2010-03-04T15:26:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks, I apparently fell asleep at the keyboard last night.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30937" data-author="blackmore" data-date="2010-03-04T16:59:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks to Thraxas, I got almost all of my equipment back after dying and being looted. However, I&amp;rsquo;m missing my Polished Rock Sleeves. If anyone found them, please let me know.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30938" data-author="*juggleblood*" data-date="2010-03-04T20:52:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks, I apparently fell asleep at the keyboard last night.[/quote:21jo3nt1]&lt;/p&gt;&#10;&lt;p&gt;[img:21jo3nt1]http://almerimarlifestrays.com/blog/wp-content/uploads/2009/03/kitten-asleep-on-keyboard.jpg[/img:21jo3nt1]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wintin and W7 x64?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-and-w7-x64/</link><pubDate>Wed, 03 Mar 2010 17:14:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-and-w7-x64/</guid><description>&lt;div class="post" data-post-id="30932" data-author="Roadrunr" data-date="2010-03-03T17:14:55+00:00" data-subject="wintin and W7 x64?"&gt;&#13;&#10;&lt;p&gt;So, just picked up a cheap laptop so I might be on more, problem is zmud doesnt get along with windows 7 very well (so it seems) so I guess it may finally be time to learn wintin.&lt;/p&gt;&#10;&lt;p&gt;Still not sure how much I&amp;rsquo;ll be on but it should be at least some. Try not to hammer me too much if I&amp;rsquo;m a bit slow in groups, lots of things to get used to again and no triggers/scripts until I figure them out.&lt;/p&gt;&#10;&lt;p&gt;Hopefully wintin plays nice with W7&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>xag and xeg</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/xag-and-xeg/</link><pubDate>Wed, 03 Mar 2010 14:41:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/xag-and-xeg/</guid><description>&lt;div class="post" data-post-id="30930" data-author="Thraxas" data-date="2010-03-03T14:41:46+00:00" data-subject="xag and xeg"&gt;&#13;&#10;&lt;p&gt;if in the same group members have a xag and a xeg they really dont seem to like it :&lt;/p&gt;&#10;&lt;p&gt;A xag-ya and a xeg-yi rush toward each other&amp;rsquo;s opposing powers&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;KAABOOOOOOOMMMM!!!&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;The explosion of the two creature&amp;rsquo;s blinds you!&lt;/p&gt;&#10;&lt;p&gt;You hurtle through the air!&lt;/p&gt;&#10;&lt;p&gt;You slam into the ground!&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear someone&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;-300hp and blinded&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes-3387/</link><pubDate>Wed, 03 Mar 2010 03:46:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes-3387/</guid><description>&lt;div class="post" data-post-id="30928" data-author="*Splork*" data-date="2010-03-03T03:46:04+00:00" data-subject="bug fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fixed the issue where your secondary vaults were disappearing because the save was not working&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fixed the last crash involving talking mobs&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fixed the bad message when players were connecting their vaults using hdir command telling them that the room was out of their range.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These are in next reboot or crash,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC Reset - vote! vote! vote!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-vote-vote-vote/</link><pubDate>Mon, 01 Mar 2010 15:46:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-vote-vote-vote/</guid><description>&lt;div class="post" data-post-id="30927" data-author="blackmore" data-date="2010-03-01T15:46:34+00:00" data-subject="TMC Reset - vote! vote! vote!"&gt;&#13;&#10;&lt;p&gt;With the rate that we were getting votes recently, I&amp;rsquo;m betting we can take over #1.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30929" data-author="Thraxas" data-date="2010-03-03T09:06:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Today the banner says #3 this seems to only be updated daily.&lt;/p&gt;&#10;&lt;p&gt;Current votes cast however look this:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) view stats 44&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Armageddon view stats 43&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aardwolf view stats 41&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New Worlds view stats 40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD view stats 39&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;5 more votes to take over 5 &amp;hellip; we have a real opportunity in these early days fo the vote reset to put ourselves into and stay in the top spot if we all vote daily, it looks like we&amp;rsquo;re only getting 15 or so votes per day so:&lt;/p&gt;&#10;&lt;p&gt;Great Job but we could do better.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;p&gt;[b:2hrue6ye]EDIT:[/b:2hrue6ye]3 hours later things moved on :) grats&lt;/p&gt;&#10;&lt;p&gt;[i:2hrue6ye]1. Armageddon view stats 51&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD view stats 49&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) view stats 48&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New Worlds view stats 46&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aardwolf view stats 46 [/i:2hrue6ye]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>lost eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq/</link><pubDate>Wed, 24 Feb 2010 08:08:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq/</guid><description>&lt;div class="post" data-post-id="30918" data-author="fallen" data-date="2010-02-24T08:08:27+00:00" data-subject="lost eq"&gt;&#13;&#10;&lt;p&gt;Hi everyone,&lt;/p&gt;&#10;&lt;p&gt;To explain situation right I will start from the beginning&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Went for quick regen in &amp;ldquo;safe&amp;rdquo; room, where you enter Air plane (of&lt;/p&gt;&#10;&lt;p&gt;course it is not so safe as mobs blast to it from next room, but I have wiped them&lt;/p&gt;&#10;&lt;p&gt;all out, and was preparing to kill tempest).&lt;/p&gt;&#10;&lt;p&gt;then I had an accident at work and ran out from the office without recalling&lt;/p&gt;&#10;&lt;p&gt;and never got back to the PC.&lt;/p&gt;&#10;&lt;p&gt;Then back home I had no link and could not check the situation&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Yesterday in the morning I have logged in from home to check things and I was naked&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Chobbs came to help, but I lost link again&amp;hellip;. (no luck at all) then ran to work and&lt;/p&gt;&#10;&lt;p&gt;Chobbs said he had given me some stuff, but not all (to the connection&lt;/p&gt;&#10;&lt;p&gt;at home that went void&amp;hellip;) and it wasnt saved&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Here at work I saw I had nothing at all&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sloth hasn&amp;rsquo;t crashed and I was in the room where no mobs wonder&amp;hellip; so&lt;/p&gt;&#10;&lt;p&gt;cant be looted&amp;hellip; But Chobbs said he saw only &amp;ldquo;half&amp;rdquo; of the eq&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Is there any possibility to get the eq back?&lt;/p&gt;&#10;&lt;p&gt;Fallen&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Guide for Newbies</title><link>https://forum.slothmud.net/town-crier/newbie-questions/guide-for-newbies/</link><pubDate>Sat, 20 Feb 2010 01:32:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/guide-for-newbies/</guid><description>&lt;div class="post" data-post-id="30909" data-author="Marvel" data-date="2010-02-20T01:32:13+00:00" data-subject="Guide for Newbies"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been working on a website for newbies to read up about Sloth and it has information on a variety of newbie issues. I&amp;rsquo;ve only finished the first part (&amp;ldquo;Beginner&amp;rdquo;) level. I have logs and plans for &amp;ldquo;Advanced&amp;rdquo; and &amp;ldquo;Expert&amp;rdquo; levels (which will teach about the more &amp;lsquo;advanced&amp;rsquo; skills/commands/features of Sloth).&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m hoping this will be an useful resource for new players - please feel free to leave feedback either on this forum or via email. :twisted:&lt;/p&gt;&#10;&lt;p&gt;[url:2x7xradc]http://www.nicklong.net/sloth/[/url:2x7xradc]&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;-Novel/Marvel/Sirius/(a bunch of other Valkers)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Welcome to the Struggle</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-to-the-struggle/</link><pubDate>Thu, 18 Feb 2010 12:38:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-to-the-struggle/</guid><description>&lt;div class="post" data-post-id="30904" data-author="Toxis" data-date="2010-02-18T12:38:16+00:00" data-subject="Welcome to the Struggle"&gt;&#13;&#10;&lt;p&gt;A chubby eskimo is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You are buffeted by waves of remorse! &amp;hellip; it passes.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1037145.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a chubby eskimo&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;Total exp for this mob is: 1037145&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a chubby eskimo that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 46600 coins.&lt;/p&gt;&#10;&lt;p&gt;46k gold two times in a row. For those who are thinking about hitting chubby eskimo for coins..&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shocked and devastated</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shocked-and-devastated/</link><pubDate>Fri, 12 Feb 2010 11:30:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shocked-and-devastated/</guid><description>&lt;div class="post" data-post-id="30882" data-author="Cizin" data-date="2010-02-12T11:30:26+00:00" data-subject="shocked and devastated"&gt;&#13;&#10;&lt;p&gt;After 6 months of cycling cps , killing really annoying Gort like 200 times this happened:&lt;/p&gt;&#10;&lt;p&gt;You quickly sing a verse of &amp;lsquo;hymn of an artisan&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A harem of demoness relaxes to your song and works with efficiency!&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt;1034hp 28ma 397mv +24/+17 &lt;strong&gt;386,522,364&lt;/strong&gt; indoors&lt;/p&gt;&#10;&lt;p&gt;You feel less protected.&lt;/p&gt;&#10;&lt;p&gt;-&amp;gt;1034hp 29ma 400mv +24/+17 &lt;strong&gt;386,522,364&lt;/strong&gt; indoors&lt;/p&gt;&#10;&lt;p&gt;forge boots&lt;/p&gt;&#10;&lt;p&gt;You give a harem of demoness some money.&lt;/p&gt;&#10;&lt;p&gt;You give a harem of demoness some items.&lt;/p&gt;&#10;&lt;p&gt;A harem of demoness says &amp;lsquo;You fool! There&amp;rsquo;s something wrong with these ingredients!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A huge explosion throws you to the ground!&lt;/p&gt;&#10;&lt;p&gt;A harem of demoness says &amp;lsquo;Well there&amp;rsquo;s no chance of making anything now.&lt;/p&gt;&#10;&lt;p&gt;I find this so dissapointing adn devastating.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Isabo's Mini Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/isabo-s-mini-quest/</link><pubDate>Fri, 12 Feb 2010 03:28:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/isabo-s-mini-quest/</guid><description>&lt;div class="post" data-post-id="30880" data-author="jezer" data-date="2010-02-12T03:28:44+00:00" data-subject="Isabo&amp;#x27;s Mini Quest"&gt;&#13;&#10;&lt;p&gt;Reality cuts off the head of Arges!!!!&lt;/p&gt;&#10;&lt;p&gt;Arges has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 6381456 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 1531549 experience and 10,000 gold for leadership!&lt;/p&gt;&#10;&lt;p&gt;Rogue receives 12011487 experience points.&lt;/p&gt;&#10;&lt;p&gt;Tuk receives 8939221 experience points.&lt;/p&gt;&#10;&lt;p&gt;Badden receives 10067252 experience points.&lt;/p&gt;&#10;&lt;p&gt;Poit receives 5838661 experience points.&lt;/p&gt;&#10;&lt;p&gt;Reality receives 4355020 experience points.&lt;/p&gt;&#10;&lt;p&gt;Gelding receives 7208083 experience points.&lt;/p&gt;&#10;&lt;p&gt;Kron receives 8294567 experience points.&lt;/p&gt;&#10;&lt;p&gt;Scarlet receives 6756722 experience points.&lt;/p&gt;&#10;&lt;p&gt;Ezekiel receives 5208005 experience points.&lt;/p&gt;&#10;&lt;p&gt;Zuzu receives 11842915 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 86903389.&lt;/p&gt;&#10;&lt;p&gt;A glowing sliver of steel explodes in a blinding blue light, scattering shards of steel about the room.&lt;/p&gt;&#10;&lt;p&gt;The hot shards of steel slice through your skin. It burns!&lt;/p&gt;&#10;&lt;p&gt;You have gained thirty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;recite identify token&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;token restring&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 50000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Token was wheeled and went to Badden, fitting reward for tanking.&lt;/p&gt;&#10;&lt;p&gt;Thanks Wimpy who lead initial group to pop specs but had to leave. Popping specs for a chop group takes a good hr. I wish they sold them in shops&amp;hellip; we might see more chop groups.&lt;/p&gt;&#10;&lt;p&gt;Thanks Isabo!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clasps overriding "glowing aura" and "humming</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clasps-overriding-glowing-aura-and-humming/</link><pubDate>Fri, 12 Feb 2010 01:50:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clasps-overriding-glowing-aura-and-humming/</guid><description>&lt;div class="post" data-post-id="30879" data-author="*Isabo*" data-date="2010-02-12T01:50:30+00:00" data-subject="Clasps overriding &amp;quot;glowing aura&amp;quot; and &amp;quot;humming"&gt;&#13;&#10;&lt;p&gt;Hi all.&lt;/p&gt;&#10;&lt;p&gt;Trying to make the output of the eq command more manageable, did it so when an item has a clasp or rune on it, the &amp;ldquo;glowing aura&amp;rdquo; and the &amp;ldquo;humming sound&amp;rdquo; strings dissapear. Strings are not touched is there is nothing attached to the item.&lt;/p&gt;&#10;&lt;p&gt;Before :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the electrum circlet..It has a soft glowing aura!..It emits a&lt;/p&gt;&#10;&lt;p&gt;faint humming sound! (with a breathing charm attached to it)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Now :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the electrum circlet (with a breathing charm attached to it)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Visual change in identify spell</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/visual-change-in-identify-spell/</link><pubDate>Fri, 12 Feb 2010 01:46:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/visual-change-in-identify-spell/</guid><description>&lt;div class="post" data-post-id="30878" data-author="*Isabo*" data-date="2010-02-12T01:46:42+00:00" data-subject="Visual change in identify spell"&gt;&#13;&#10;&lt;p&gt;Hi all.&lt;/p&gt;&#10;&lt;p&gt;Added a missing carriage return to restricts in identify spell/scroll.&lt;/p&gt;&#10;&lt;p&gt;Before :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet willow quest high limit!&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 50000000gold, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&amp;lt;8000rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Now :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet willow quest high limit!&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 50000000gold, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;8000rm 0wz 0sv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Now Mace can stop taunting me.&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC - Rank #2</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-rank-2/</link><pubDate>Wed, 10 Feb 2010 09:11:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-rank-2/</guid><description>&lt;div class="post" data-post-id="30876" data-author="Thraxas" data-date="2010-02-10T09:11:40+00:00" data-subject="TMC - Rank #2"&gt;&#13;&#10;&lt;p&gt;[quote:2phev6a5]Mud Name Connection Stats Votes Cast&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aardwolf view stats 746&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD view stats 518&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) view stats 491&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;[/quote:2phev6a5]&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;re still #2, wow and grats all who vote.&lt;/p&gt;&#10;&lt;p&gt;DSL are however now only 27 votes behind us, they&amp;rsquo;re catching us at approx 10 votes per week, if you can vote please do so, looks to me as though we get most of our new players from our TMC ranking,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Caveat Venditor!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/caveat-venditor/</link><pubDate>Tue, 09 Feb 2010 18:18:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/caveat-venditor/</guid><description>&lt;div class="post" data-post-id="30874" data-author="*Chobbs*" data-date="2010-02-09T18:18:26+00:00" data-subject="Caveat Venditor!"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;So yesterday, someone mentioned that we don&amp;rsquo;t have an automatic auction mechanism. Okay!&lt;/p&gt;&#10;&lt;p&gt;Numerous temporary kobold auctioneers are now wandering about the world. Use auclist to get a list of commands.&lt;/p&gt;&#10;&lt;p&gt;Find them, try them out, send bugs and shoop cookies to &lt;a href="mailto:chobbs@slothmud.org" &gt;chobbs@slothmud.org&lt;/a&gt;, or post them here.&lt;/p&gt;&#10;&lt;p&gt;Still testing the system, so things are subject to change.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Messages will eventually be turned upon the auction channel, so they use &amp;lsquo;say&amp;rsquo; for now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Durations are shortened to facilitate testing. Would be open to suggestions on how long auctions should run&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Nothing posted will be reimbursed should the system goes wonky.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Suggestions are appreciated and will be duly considered.&lt;/p&gt;&#10;&lt;p&gt;Remember, send cookies!&lt;/p&gt;&#10;&lt;p&gt;Chobbs!&lt;/p&gt;&#10;&lt;p&gt;P.S. Thanks for all the folks who have helped me test this in the last few weeks and those few weeks several months ago, notably Elena, Aslan, Acidicus, Strider, Thraxas, and Testbacon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Equipment page</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/equipment-page/</link><pubDate>Tue, 09 Feb 2010 01:06:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/equipment-page/</guid><description>&lt;div class="post" data-post-id="30871" data-author="*Isabo*" data-date="2010-02-09T01:06:30+00:00" data-subject="Equipment page"&gt;&#13;&#10;&lt;p&gt;Greetings, mortals.&lt;/p&gt;&#10;&lt;p&gt;From the next crash or reboot, the game will keep track of what happens with&lt;/p&gt;&#10;&lt;p&gt;equipment, so our new equipment page will show the right information. It is&lt;/p&gt;&#10;&lt;p&gt;going to work this way &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;There are three different parts in the equipment page for every item : the item&lt;/p&gt;&#10;&lt;p&gt;name, the item stats and who pops it.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The web page has a full database with all our items and stats. It do not&lt;/p&gt;&#10;&lt;p&gt;mean that everything will be showed right away.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The game will generate a list with every item that everyone has when they&lt;/p&gt;&#10;&lt;p&gt;do rent. This list will be feed also with anything that is identified and&lt;/p&gt;&#10;&lt;p&gt;and with anything that pops. Anything in this list will be show in the&lt;/p&gt;&#10;&lt;p&gt;equipment page. We are speaking here about the plain item name, nothing&lt;/p&gt;&#10;&lt;p&gt;else.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The game will generate a list with every item that is identified : could be&lt;/p&gt;&#10;&lt;p&gt;via scroll/spell or via shop. Anything in this list will show stats in&lt;/p&gt;&#10;&lt;p&gt;the equipment page.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The game will generate a list with every item that is poped. With an item&lt;/p&gt;&#10;&lt;p&gt;poped we mean that the game generate it : its not needed that a player takes&lt;/p&gt;&#10;&lt;p&gt;it or even that anyone notices its there. Anything in this list will show&lt;/p&gt;&#10;&lt;p&gt;the mob poping it in the equipment page. Note that if an item is poped for&lt;/p&gt;&#10;&lt;p&gt;more than one mob, all of them will be showed. Note also that random pops&lt;/p&gt;&#10;&lt;p&gt;will never make it into this list.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;And i think it is all. During a few weeks/months, there will be odd stuff,&lt;/p&gt;&#10;&lt;p&gt;like items with stats and withouth saying who pop it &amp;hellip; items saying who pop&lt;/p&gt;&#10;&lt;p&gt;it and withouth saying stats. Even items with only the name.&lt;/p&gt;&#10;&lt;p&gt;As you all are seeing, its a job of everyone to have a decent equipment list.&lt;/p&gt;&#10;&lt;p&gt;Mud just will assure that anything showed is right, but its a job of the players&lt;/p&gt;&#10;&lt;p&gt;to get those lists filled, poping stuff even if they do not need them,&lt;/p&gt;&#10;&lt;p&gt;identifying items of what they already know stats, etc. Its the most fair way&lt;/p&gt;&#10;&lt;p&gt;we have found to automatically generate info from the mud side withouth giving&lt;/p&gt;&#10;&lt;p&gt;everything out all the sudden.&lt;/p&gt;&#10;&lt;p&gt;I know my english isnt the best in the world, but i hope it is at least&lt;/p&gt;&#10;&lt;p&gt;understable. If you have any doubt, feel free to ask.&lt;/p&gt;&#10;&lt;p&gt;And done by now, need to go stab Badden some &amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;p&gt;Best regards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Heeeel:[p</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/heeeel-p/</link><pubDate>Sun, 07 Feb 2010 05:03:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/heeeel-p/</guid><description>&lt;div class="post" data-post-id="30859" data-author="Lenzra" data-date="2010-02-07T05:03:25+00:00" data-subject="Heeeel:[p"&gt;&#13;&#10;&lt;p&gt;OHHHH goood lord help me please I can&amp;rsquo;t even get to the site it says security somethin or other HHHHHHeeeelloppp&amp;hellip;. this is Midge&amp;hellip;:( K It says java.lang.NullPointerException ??? I&amp;rsquo;m no comp genius&amp;hellip;:(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Joy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/joy/</link><pubDate>Fri, 05 Feb 2010 19:28:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/joy/</guid><description>&lt;div class="post" data-post-id="30823" data-author="Toxis" data-date="2010-02-05T19:28:12+00:00" data-subject="Joy"&gt;&#13;&#10;&lt;p&gt;Previous connection terminated, press return to reconnect&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Reconnecting.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;379hp 605ma 309mv&amp;gt; 20, +9&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound Jivari Daroga very hard.&lt;/p&gt;&#10;&lt;p&gt;Jivari Daroga is jolted by a bolt of lightning from Poit&amp;rsquo;s weapon!&lt;/p&gt;&#10;&lt;p&gt;Poit panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Poit leaves east.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly falls under a mighty blow!&lt;/p&gt;&#10;&lt;p&gt;Jivari Daroga hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Jivari Daroga&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Jivari Daroga&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Jivari Daroga&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You pound Jivari Daroga extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pound Jivari Daroga very hard.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-154hp 607ma 309mv&amp;gt; 20, +9&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Long Running Quests</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/long-running-quests/</link><pubDate>Fri, 05 Feb 2010 09:37:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/long-running-quests/</guid><description>&lt;div class="post" data-post-id="30821" data-author="Thraxas" data-date="2010-02-05T09:37:14+00:00" data-subject="Long Running Quests"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to see us make it more dangerous by putting in themes and long running (like several weeks or months) quests that can cause disruption to existing play. The quests, will of course, have rewards. These don&amp;rsquo;t necessarily all have to be drachma, spells, skills, but will be worthwhile for those who participate. They may be simply for the larger good like something as simple as the mud is a safer place for the next few weeks. Long running quests that increase danger are disruptive and SlothMUD players like certainty and predictability. And while I believe we shouldn&amp;rsquo;t provide either, we certainly don&amp;rsquo;t want random, purposeless death, either. Any increase is sure to stir a controversy with players. [url:wo73l5rb]http://slothmudiii.blogspot.com/2006_12_01_archive.html[/url:wo73l5rb][/quote:wo73l5rb]&lt;/p&gt;&#10;&lt;p&gt;I know this is an old post on Clinks blog from the days of S3, but I love the idea of a long running quest.&lt;/p&gt;&#10;&lt;p&gt;Quests for me are an issue as scheduling a period of time to be at the keyboard for a long continuous period of time normally based around US timing (i.e. 1am - 6am UK time) is problematic for me, I dont think I am alone in this view.&lt;/p&gt;&#10;&lt;p&gt;The whole idea of a long running quest that lasted a month or so sounds like a fantastic idea, maybe with rewards and even an award ceremony at the end. Something that relied on the skill of the players or cooperative play rather than hours played or char levels would be nice.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Talking Mobs!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/talking-mobs/</link><pubDate>Wed, 03 Feb 2010 03:28:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/talking-mobs/</guid><description>&lt;div class="post" data-post-id="30809" data-author="*Splork*" data-date="2010-02-03T03:28:05+00:00" data-subject="Talking Mobs!"&gt;&#13;&#10;&lt;p&gt;We are extremely excited to officially announce phase one of our talking mob code. This code will make mobs respond to players using say, tell, and ask to make statements and questions in plain English. It works like this:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;A player says something aloud in presence of a mob&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;usually in the form of a greeting, such as &amp;ldquo;Hi &lt;mobname&gt;&amp;rdquo; or &amp;ldquo;Hey &amp;lt;mobname&amp;rdquo;&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The mob decides if it&amp;rsquo;s being addressed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If yes, the mob translates what the player says to one of a long list of possible things a player might say, like &amp;ldquo;how are you?&amp;rdquo; or &amp;ldquo;where is &lt;person&gt;?&amp;rdquo;.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Custom code generates the best response . Each question has many logical responses, such as &amp;ldquo;East&amp;rdquo;, &amp;ldquo;Never heard of him&amp;rdquo; or &amp;ldquo;That&amp;rsquo;s you.&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Grammar generator creates a unique phrasing, so the mob might actually say &amp;ldquo;I think he lives to the east of here.&amp;rdquo; or &amp;ldquo;I heard he was off to the east.&amp;rdquo; It&amp;rsquo;s quite possible to ask the very same question ten times in a row and get ten different answers.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;We have put in some careful checking so that the mob can decide whether you are talking to it or to someone else, so it shouldn&amp;rsquo;t butt into conversations between players.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; The greatest aspect of this code is that the majority of the information that can be garnered from talking to mobs can be directly used inside of SlothMUD. Currently, new players to our game will get the most out of this feature but we are busy adding information that our veteran players will be able to use as well. We believe a few shining examples of the usefulness of this can be found in everyday questions that our players hear on gossip, such as â€œwhere can I get some water?â€, or â€œcan I get some food around here?â€ These questions can now be asked to creatures throughout the game and they will helpfully point the way, sometimes even giving you exact directions to the very location you need to travel!&#13;&#10;&#13;&#10; This feature has been tied to our history database which tracks every mob and playerâ€™s movement throughout the game so questions such as â€œHave you seen Splork?â€ could possibly generate responses such as â€œHe left a few minutes ago.â€ Or â€œHe was just here a second ago.â€ &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;This project has been in the works for nearly four years, with the initial emails regarding the topic originating on May 9th, 2006. Kjartan spearheaded the idea behind and developed the engine for which it runs on. The project consists of two separate but equally important parts: the code and the grammar files the code calls upon. This project involved a great deal of Immortal involvement but most notably besides Kjartan were Clink and Juggleblood on grammar, and Splork and Isabo with the code.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; We have thoroughly tested this feature and it has been on the live machine for nearly three months now, though not widely announced. However, with any project of this magnitude, we do realize there will be some kinks to iron out. Please add any bugs that you may find to the bugs list and we will address them as quickly as possible. Hopefully, you will find this feature as interesting as we do.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valk Chars</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/valk-chars/</link><pubDate>Sun, 31 Jan 2010 22:32:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/valk-chars/</guid><description>&lt;div class="post" data-post-id="30771" data-author="Toxis" data-date="2010-01-31T22:32:22+00:00" data-subject="Valk Chars"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;http://www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;God&lt;/em&gt; ] Chobbs strongly attuned to the afk stratum&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theologue&lt;/em&gt; Cl:5.38 ] Toxis 101 mil xp my share, then regen&amp;rsquo;d ~&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; Th:5.37 ] Cizin [Legends] is teaching gfluid&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:5.31 ] Rogue [Legends] ICQ 441212148&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Healer&lt;/em&gt; Cl:4.34 ] Zuzu&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:4.27 ] Badden is Good(en) at heart. &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40d 40w|22t 19n 13b 13o ] Tuk &lt;del&gt;Dragonsworn&lt;/del&gt; WTB: EOYs.&lt;/p&gt;&#10;&lt;p&gt;[40o 40c 40n 38d|22m 22w 20t 18b ] Skyv &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40o 37b|22w 20m 10t 10d ] Acme is afk&lt;/p&gt;&#10;&lt;p&gt;[40b 40w 40c 36d|20o 16t 12n 11m ] Blackmore wtb gems&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 40n 35m|23c 20t 13o 12w ] Kanae &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40t 40c 33m|23o 22d 16n 14b ] Joesmoe always the same playin&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40d 33n|22t 8b 7w 6o ] Shyla turning 37 monday&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40w 31m|20b 20d 11t 11o ] Thraxas &lt;del&gt;Dragonsworn&lt;/del&gt; would like&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 40c 30w|22o 14n 11d 12b ] Scarlet [Legends]hr:3 death:2 lvls&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 30b|25o 13m 10n 10d ] Stab &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 40o 27c|22d 21m 15t 14b ] Morn BattleMasher&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40w 27c|22n 18b 12o 12t ] Paka * Monster &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 26m|16n 9d 9b 4o ] Whiff &amp;raquo; &lt;a href="http://www.retrode.org" target="_blank" rel="noreferrer"&gt;http://www.retrode.org&lt;/a&gt; &amp;laquo;&lt;/p&gt;&#10;&lt;p&gt;[40d 40o 40c 22w|25m 14n 12b 10t ] Jezer a bit bored with sloth atm&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 36c 19n|15m 12w 10o 10t ] Minstrel &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 30t 24b|22c 20d 14m 13n ] Katie&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 19n 14m| 5b 4w 4o 4t ] Wintin .&lt;/p&gt;&#10;&lt;p&gt;[40n 36d 23c 22w|12m 9t 8b 8o ] Necro Mancer &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40o 33m 20c 4n| 9b 0 0 0 ] Bennett darksight, succor, ice storm&lt;/p&gt;&#10;&lt;p&gt;[40t 30b 23c 13m| 9w 8n 8d 2o ] Tigris &lt;del&gt;Dragonsworn&lt;/del&gt; afkish&lt;/p&gt;&#10;&lt;p&gt;[20m 20c 20d 20w|11n 10b 8o 8t ] Fallen Angel WTB Dirty Lunch Pail&lt;/p&gt;&#10;&lt;p&gt;[20c 20w 20m 20n|20d 20b 15o 10t ] Shidra has Shivals Corpse&lt;/p&gt;&#10;&lt;p&gt;[20n 20d 20c 20m|20b 20o 16w 12t ] Mud is the name and the game.&lt;/p&gt;&#10;&lt;p&gt;[20t 20m 20w 14c| 8n 7d 6b 5o ] Taraka of Hellwell, white rakasha at [20d 20n 20c 9m| 7b 6w 5t 4o ] Cozy bed in an extravagant castle.&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 20c 8m| 8o 4d 0 0 ] Zlodiak is cycling tho elf, wtt gloves for&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 15d 8t| 1m 0 0 0 ] Resouh the Unremarkable Wonder.&lt;/p&gt;&#10;&lt;p&gt;[20b 20d 12c 8n| 8m 6w 5o 4t ] Oboe the educational character name.&lt;/p&gt;&#10;&lt;p&gt;[20c 19m 4d 1w| 1b 1o 1n 0 ] Haruon sings an ode to zombie chows.&lt;/p&gt;&#10;&lt;p&gt;[20w 15b 6d 4m| 2c 1n 0 0 ] Pryme ICQ 580293676&lt;/p&gt;&#10;&lt;p&gt;[20t 9m 5c 1d| 0 0 0 0 ] Elena lost her name&lt;/p&gt;&#10;&lt;p&gt;[19w 19m 19c 8d| 4t 3b 3o 3n ] Ishara - Swordswoman, practicing her&lt;/p&gt;&#10;&lt;p&gt;[18c 8m 3d 3n| 3b 1w 0 0 ] Qq now out of notell&lt;/p&gt;&#10;&lt;p&gt;[13w 5m 2t 1c| 0 0 0 0 ] Iksion glad to come back after 13 years))&lt;/p&gt;&#10;&lt;p&gt;[12w 12o 7t 5b| 5n 2c 1m 0 ] Halcyon the paper tank&lt;/p&gt;&#10;&lt;p&gt;[ 1o 0 0 0 | 0 0 0 0 ] Kybryn the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1w 0 0 0 | 0 0 0 0 ] Kerdon the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 44 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 47.&lt;/p&gt;&#10;&lt;p&gt;I really really hate seeing so many level 20&amp;rsquo;s. It gets to be a pain leading when 1/3 group members are low level. What are the reasons we keep valk closed to &amp;gt;20 and is there any way to take away their reason to stay at level 20? I hate how it makes the wholist look too.&lt;/p&gt;&#10;&lt;p&gt;12 of 44 players are valkaturds, 5 more are lower than level 20.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d just like to know other people&amp;rsquo;s thoughts on it.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>January 31, 2010, almost broke 50!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/january-31-2010-almost-broke-50/</link><pubDate>Sun, 31 Jan 2010 21:25:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/january-31-2010-almost-broke-50/</guid><description>&lt;div class="post" data-post-id="30768" data-author="*Splork*" data-date="2010-01-31T21:25:37+00:00" data-subject="January 31, 2010, almost broke 50!"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;http://www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;God&lt;/em&gt; ] Chobbs strongly attuned to the afk stratum&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theologue&lt;/em&gt; Cl:5.38 ] Toxis 101 mil xp my share, then regen&amp;rsquo;d :)~&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; Th:5.37 ] Cizin [Legends] is teaching gfluid&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:5.31 ] Rogue [Legends] ICQ 441212148&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Healer&lt;/em&gt; Cl:4.34 ] Zuzu :)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:4.27 ] Badden is Good(en) at heart. &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40d 40w|22t 19n 13b 13o ] Tuk &lt;del&gt;Dragonsworn&lt;/del&gt; WTB: EOYs.&lt;/p&gt;&#10;&lt;p&gt;[40o 40c 40n 38d|22m 22w 20t 18b ] Skyv &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40o 37b|22w 20m 10t 10d ] Acme is afk&lt;/p&gt;&#10;&lt;p&gt;[40b 40w 40c 36d|20o 16t 12n 11m ] Blackmore wtb gems&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 40n 35m|23c 20t 13o 12w ] Kanae &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40t 40c 33m|23o 22d 16n 14b ] Joesmoe always the same playin&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40d 33n|22t 8b 7w 6o ] Shyla turning 37 monday :)&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40w 31m|20b 20d 11t 11o ] Thraxas &lt;del&gt;Dragonsworn&lt;/del&gt; would like&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 40c 30w|22o 14n 11d 12b ] Scarlet [Legends]hr:3 death:2 lvls&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 30b|25o 13m 10n 10d ] Stab &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 40o 27c|22d 21m 15t 14b ] Morn BattleMasher&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40w 27c|22n 18b 12o 12t ] Paka * Monster &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 26m|16n 9d 9b 4o ] Whiff &amp;raquo; &lt;a href="http://www.retrode.org" target="_blank" rel="noreferrer"&gt;http://www.retrode.org&lt;/a&gt; &amp;laquo;&lt;/p&gt;&#10;&lt;p&gt;[40d 40o 40c 22w|25m 14n 12b 10t ] Jezer a bit bored with sloth atm&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 36c 19n|15m 12w 10o 10t ] Minstrel &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 30t 24b|22c 20d 14m 13n ] Katie&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 19n 14m| 5b 4w 4o 4t ] Wintin .&lt;/p&gt;&#10;&lt;p&gt;[40n 36d 23c 22w|12m 9t 8b 8o ] Necro Mancer &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40o 33m 20c 4n| 9b 0 0 0 ] Bennett darksight, succor, ice storm&lt;/p&gt;&#10;&lt;p&gt;[40t 30b 23c 13m| 9w 8n 8d 2o ] Tigris &lt;del&gt;Dragonsworn&lt;/del&gt; afkish&lt;/p&gt;&#10;&lt;p&gt;[20m 20c 20d 20w|11n 10b 8o 8t ] Fallen Angel WTB Dirty Lunch Pail&lt;/p&gt;&#10;&lt;p&gt;[20c 20w 20m 20n|20d 20b 15o 10t ] Shidra has Shivals Corpse&lt;/p&gt;&#10;&lt;p&gt;[20n 20d 20c 20m|20b 20o 16w 12t ] Mud is the name and the game.&lt;/p&gt;&#10;&lt;p&gt;[20t 20m 20w 14c| 8n 7d 6b 5o ] Taraka of Hellwell, white rakasha at [20d 20n 20c 9m| 7b 6w 5t 4o ] Cozy bed in an extravagant castle.&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 20c 8m| 8o 4d 0 0 ] Zlodiak is cycling tho elf, wtt gloves for&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 15d 8t| 1m 0 0 0 ] Resouh the Unremarkable Wonder.&lt;/p&gt;&#10;&lt;p&gt;[20b 20d 12c 8n| 8m 6w 5o 4t ] Oboe the educational character name.&lt;/p&gt;&#10;&lt;p&gt;[20c 19m 4d 1w| 1b 1o 1n 0 ] Haruon sings an ode to zombie chows.&lt;/p&gt;&#10;&lt;p&gt;[20w 15b 6d 4m| 2c 1n 0 0 ] Pryme ICQ 580293676&lt;/p&gt;&#10;&lt;p&gt;[20t 9m 5c 1d| 0 0 0 0 ] Elena lost her name :(&lt;/p&gt;&#10;&lt;p&gt;[19w 19m 19c 8d| 4t 3b 3o 3n ] Ishara - Swordswoman, practicing her&lt;/p&gt;&#10;&lt;p&gt;[18c 8m 3d 3n| 3b 1w 0 0 ] Qq now out of notell&lt;/p&gt;&#10;&lt;p&gt;[13w 5m 2t 1c| 0 0 0 0 ] Iksion glad to come back after 13 years))&lt;/p&gt;&#10;&lt;p&gt;[12w 12o 7t 5b| 5n 2c 1m 0 ] Halcyon the paper tank&lt;/p&gt;&#10;&lt;p&gt;[ 1o 0 0 0 | 0 0 0 0 ] Kybryn the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1w 0 0 0 | 0 0 0 0 ] Kerdon the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 44 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 47.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>aquest?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/aquest/</link><pubDate>Sat, 30 Jan 2010 14:20:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/aquest/</guid><description>&lt;div class="post" data-post-id="30762" data-author="Vixn" data-date="2010-01-30T14:20:17+00:00" data-subject="aquest?"&gt;&#13;&#10;&lt;p&gt;exa branch&lt;/p&gt;&#10;&lt;p&gt;A parable has been carved into the soft bark of the branch:&lt;/p&gt;&#10;&lt;p&gt;My scars are a symbol of ignorance. Those who yearn for&lt;/p&gt;&#10;&lt;p&gt;salutariness, should quest the balms of the one who listens.&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s a handwritten signature of a deceased islander at the&lt;/p&gt;&#10;&lt;p&gt;bottom, Nimyd.&lt;/p&gt;&#10;&lt;p&gt;No mob with such name as I know.&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30763" data-author="jezer" data-date="2010-01-31T00:06:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks Vixn, I like a good mystery 8). I googled Nimyd and oddly a page from the Russian slothmud site popped up&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;AREA OPENER: Forest of Aaost - Bazilus , 20.12.2001 20:08 MSK&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;AREA OPENER: Forest of Aaost (Begins on January rd, 2002) With the death of the famous explorer Nimyd, questors are needed to uncover his murderer! The Forest of Aaost, and its hidden kingdom are too large to search alone. Before his death, Nimyd spoke about a&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;kingdom nuzzled within the tree tops of this forest. A nearby volcano continually dusts tree branches. He warned about avian creatures with big-bellied bodies, tiny wings and long necks. And, how they use their&lt;/p&gt;&#10;&lt;p&gt;hook-nailed claws, thorn -like beaks and magical powers to defend their race. So gather friends and form alliances, to group and navigate the harsh environment. Go there with containers Search the forest, the trees, the land, and all inhabitants so that you can gather a fourth of a hundred items. Snatch every clue AND also collect as many of each clue&lt;/p&gt;&#10;&lt;p&gt;as you can. This will insure the identity of the murderer. A combination of these two requests will determine one of many specific rewards that will be offered to you, for your help. Know this! Keep the equipment that you find when on your quest. To solve this murder, you will need to hand back items of evidence such as berries, drinks, maps, leaves, vines, feathers, hides, branches, weapons and ALL other UNWORN elements.[/color:36pxszod] Do NOT hesitate&amp;hellip; I beseech that you help in this quest! To do so, you MUST visit the&lt;/p&gt;&#10;&lt;p&gt;postmaster in Bal Harbor and send mail with your name, to Seda. You will have 8 days to find and collect numerous pieces of evidence. The LAST&lt;/p&gt;&#10;&lt;p&gt;day to join this adventure will be on January 8th, 2002. A route to the Forest of Aaost will be completed, and offer access to the forest on January 3rd, 2002. You will be able to continue your search for items of&lt;/p&gt;&#10;&lt;p&gt;evidence until January 11th, 2002. On that day (January 11th), Seda will take your containers of evidence and review them. Be sure you are available&lt;/p&gt;&#10;&lt;p&gt;on a continent upon Seda&amp;rsquo;s request for you to visit her after 8:00 PM EST, Friday - January 11th. She will call you in an orderly manner with regards&lt;/p&gt;&#10;&lt;p&gt;to your mud-mail-entry when joining this quest. If you can NOT be there, it will be upon you, to set up a day and time, (previous to January 11th) to meet&lt;/p&gt;&#10;&lt;p&gt;with Seda, so that she can secure the evidence which you have collected.&lt;/p&gt;&#10;&lt;p&gt;You will need to mud-mail her about your absence to determine a favorable,&lt;/p&gt;&#10;&lt;p&gt;mutual date. It would be wise to do this early, or she may NOT have time to&lt;/p&gt;&#10;&lt;p&gt;review your collections. Anyone who does not turn in their containers of&lt;/p&gt;&#10;&lt;p&gt;evidence will be ineligible to receive rewards. In the end, after the murderer&lt;/p&gt;&#10;&lt;p&gt;is found, a list of questors and their rewards will be posted on January 12th,&lt;/p&gt;&#10;&lt;p&gt;2002.&lt;/p&gt;&#10;&lt;p&gt;Before his untimely death, Nimyd expressed there were two very rare&lt;/p&gt;&#10;&lt;p&gt;pieces of evidence, but he did not mention the names of these items.&lt;/p&gt;&#10;&lt;p&gt;Will it be YOU that is lucky enough to find one of these two items??&lt;/p&gt;&#10;&lt;p&gt;Good Luck,&lt;/p&gt;&#10;&lt;p&gt;A Citizen&lt;/p&gt;&#10;&lt;p&gt;Did you pop or find this branch in Aaost? It&amp;rsquo;s probably a left over quest item, but somehow doubt it&amp;rsquo;s an AQ. Note the mention of the branch in the above paragraph.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Windows 7</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/windows-7/</link><pubDate>Wed, 27 Jan 2010 01:58:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/windows-7/</guid><description>&lt;div class="post" data-post-id="30749" data-author="Gramps" data-date="2010-01-27T01:58:25+00:00" data-subject="Windows 7"&gt;&#13;&#10;&lt;p&gt;Gramps gots a new netbook. :D&lt;/p&gt;&#10;&lt;p&gt;Would someone please post what ever version or installation package I would need to install Wintin on a machine with Windows 7?&lt;/p&gt;&#10;&lt;p&gt;Muchas Gracias&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30750" data-author="jezer" data-date="2010-01-27T02:23:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Were you &amp;ldquo;Grandpa&amp;rdquo; from sloth 3 by any chance?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30751" data-author="*Splork*" data-date="2010-01-27T02:42:22+00:00" data-subject="Please email me directly"&gt;&#13;&#10;&lt;p&gt;Anyone in need of the windows 7 wintin.net installer, please email me directly and I will send it to you.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth at School :X</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-at-school-x/</link><pubDate>Mon, 25 Jan 2010 20:33:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-at-school-x/</guid><description>&lt;div class="post" data-post-id="30744" data-author="ciphersoft" data-date="2010-01-25T20:33:06+00:00" data-subject="Sloth at School :X"&gt;&#13;&#10;&lt;p&gt;So it appears my university has blocked Sloth somehow. I can access the website I just can&amp;rsquo;t connect to the game. Anybody know any clever ways around this problem? :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30745" data-author="*Splork*" data-date="2010-01-26T03:24:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Try the fmud option on the main page of this website. Its not the best but it should bypass any school telnet ban.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30746" data-author="jex" data-date="2010-01-26T10:25:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i guess it will be block as well. I am working, company firewall in fact block all the 3 site that allow us to play. For my side: it will show security error.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>missing +2 hit</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/missing-2-hit/</link><pubDate>Wed, 20 Jan 2010 18:54:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/missing-2-hit/</guid><description>&lt;div class="post" data-post-id="30717" data-author="Gimlet" data-date="2010-01-20T18:54:18+00:00" data-subject="missing +2 hit"&gt;&#13;&#10;&lt;p&gt;after the reboot today i seem to have lost +2 to hit&lt;/p&gt;&#10;&lt;p&gt;i used to run +8, now i&amp;rsquo;m +6&lt;/p&gt;&#10;&lt;p&gt;i dispelled self many times&lt;/p&gt;&#10;&lt;p&gt;even corpsed out on purpose in case there was some long-lasting mob effect &amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;can someone look into this&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30718" data-author="jezer" data-date="2010-01-20T19:15:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not to take anything away from your post Poit&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;But +8 is way low, I&amp;rsquo;m surprised you hit anything even when you were +8.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve missed 1541 strikes out of 4217&amp;hellip; at around 14-16 +hit. That&amp;rsquo;s getting close to 40% Splork. 40% !!!!&lt;/p&gt;&#10;&lt;p&gt;I get close to +30 to hit shifted and frequently miss mobs 1-3 times in a round.&lt;/p&gt;&#10;&lt;p&gt;Monk&amp;rsquo;s don&amp;rsquo;t use weapons, so they can&amp;rsquo;t get +3 extra hit in this slot. High level eq frequently doesn&amp;rsquo;t have +Hit flags&amp;hellip; Looking forward to getting the +7 from avatar levels&amp;hellip; if it even does anything.&lt;/p&gt;&#10;&lt;p&gt;Funny thing happened the other week, Isabo helped out with a CR for Dsfren and we test ran Luci with them tanking afterwards&amp;hellip; it took us two runs, because even immortals with damage far greater than hand grenades miss as much as we do :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help Files</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-files/</link><pubDate>Wed, 20 Jan 2010 06:05:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-files/</guid><description>&lt;div class="post" data-post-id="30709" data-author="Gimlet" data-date="2010-01-20T06:05:36+00:00" data-subject="Help Files"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been noticing that many spells/skills have been changed since the new version of sloth has started, whether ebing prime only or no longer being prime only, or the level which you can obtain it.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like to request ppl post whatever helpfile is no longer valid here, so the immorts can update tehm. I&amp;rsquo;ve no problem getting the relevant information from other players, but newbies who start out and are figuring out their charactesr might be misguided and feel shortchanged if they build their character up and realize later it&amp;rsquo;s not what they set out to achieve.&lt;/p&gt;&#10;&lt;p&gt;a few off the top of my head &amp;ndash;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;(1) Moon Aura no longer druid prime only&lt;/p&gt;&#10;&lt;p&gt;(2) Identify at Bard 38 not 40&lt;/p&gt;&#10;&lt;p&gt;(3) Restoration no lonegr cleric prime only&lt;/p&gt;&#10;&lt;p&gt;(4) Error with number of spells mem-able on memorize helpfile&lt;/p&gt;&#10;&lt;p&gt;hope this helps the imms get on top of it. I think the issues that benefit newbies most, should be teh most pressing :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>immort check on this please :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/immort-check-on-this-please/</link><pubDate>Sat, 16 Jan 2010 22:52:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/immort-check-on-this-please/</guid><description>&lt;div class="post" data-post-id="30695" data-author="Shyla" data-date="2010-01-16T22:52:20+00:00" data-subject="immort check on this please :)"&gt;&#13;&#10;&lt;p&gt;Can an immort please check to see if circle of healing book aka mass heal was accidently removed from healer in fireworks. It was popping there for sure and wealthed and gloried there when that area was listed as thalassas III while splork was testing something about areas. but now that it is listed as just thalassas again it is not coming up as popping on healer in fireworks. I think it might have been accidently removed off this mob.&lt;/p&gt;&#10;&lt;p&gt;thanks for checking&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lag for now</title><link>https://forum.slothmud.net/updates/bug-reporting/lag-for-now/</link><pubDate>Sat, 16 Jan 2010 11:48:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/lag-for-now/</guid><description>&lt;div class="post" data-post-id="30692" data-author="Tuck" data-date="2010-01-16T11:48:28+00:00" data-subject="lag for now"&gt;&#13;&#10;&lt;p&gt;Ping statistics for 209.139.208.64:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Packets: Sent = 36, Received = 6, Lost = 30 (83% loss),&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Approximate round trip times in milli-seconds:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Minimum = 366ms, Maximum = 420ms, Average = 389ms&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30693" data-author="Stab" data-date="2010-01-16T12:18:28+00:00" data-subject="RE: lag for now"&gt;&#13;&#10;&lt;p&gt;Reply from 209.139.208.64&lt;/p&gt;&#10;&lt;p&gt;averaged 10 pings time 239.25 ms&lt;/p&gt;&#10;&lt;p&gt;Interesting, having not looked in some time.&lt;/p&gt;&#10;&lt;p&gt;I use to ping the same in the 54ms-94ms range which is v-good.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve noticed for the past 3-4 weeks that after wintin.net runs for 8-10hrs&lt;/p&gt;&#10;&lt;p&gt;that it got slower and slower. I&amp;rsquo;ve been shutting it down and restarting&lt;/p&gt;&#10;&lt;p&gt;wintin.&lt;/p&gt;&#10;&lt;p&gt;That seemed to get rid of a huge amount of the lag.&lt;/p&gt;&#10;&lt;p&gt;I have&amp;rsquo;nt introduced any insertion loss from my side in over 3yrs so.&lt;/p&gt;&#10;&lt;p&gt;Who knows? Stale connection,cache thing,talking mobs.&lt;/p&gt;&#10;&lt;p&gt;It has&amp;rsquo;nt resulted in anything I got mad about . YET.&lt;/p&gt;&#10;&lt;p&gt;Stab&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Inventory and worn GONE without dieing. Help?bb</title><link>https://forum.slothmud.net/town-crier/newbie-questions/inventory-and-worn-gone-without-dieing-help-bb/</link><pubDate>Fri, 15 Jan 2010 20:34:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/inventory-and-worn-gone-without-dieing-help-bb/</guid><description>&lt;div class="post" data-post-id="30690" data-author="Nmb910" data-date="2010-01-15T20:34:33+00:00" data-subject="Inventory and worn GONE without dieing. Help?bb"&gt;&#13;&#10;&lt;p&gt;All my stuff disapeared this morning. When i logged on, it was all gone. The last time I died was yestarday, where toxis raised me 14 seconds later. Help? BTW I just got owned by a farmer. didn&amp;rsquo;t think it would matter if i fought because i have nothing to lose.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30691" data-author="*juggleblood*" data-date="2010-01-15T22:44:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Very odd. This has never happened before as you describe. You&amp;rsquo;re sure you rented with stuff and logged back in naked?&lt;/p&gt;&#10;&lt;p&gt;What level stuff are we talking about by the way. If it&amp;rsquo;s noobie stuff, there&amp;rsquo;s plenty of people that would just give you some.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Housing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/housing/</link><pubDate>Fri, 15 Jan 2010 14:18:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/housing/</guid><description>&lt;div class="post" data-post-id="30687" data-author="Thraxas" data-date="2010-01-15T14:18:28+00:00" data-subject="Housing"&gt;&#13;&#10;&lt;p&gt;anyone know when housing will be available on ah &amp;amp; ss &amp;amp; is&lt;/p&gt;&#10;&lt;p&gt;I know its available on bh already not sure about lyme.&lt;/p&gt;&#10;&lt;p&gt;I would also be very interested to know whether it would be possible to have a cold room for corpse storage (empty embalmed corpses) through reboots etc. either as an chargable addon or maybe as an alternative to a vault.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30769" data-author="*Splork*" data-date="2010-01-31T21:32:04+00:00" data-subject=""&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;AH housing guy is north of the auction house near Leah and the Bank.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>That's not a lockable item.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/that-s-not-a-lockable-item/</link><pubDate>Thu, 14 Jan 2010 17:18:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/that-s-not-a-lockable-item/</guid><description>&lt;div class="post" data-post-id="30681" data-author="Thraxas" data-date="2010-01-14T17:18:58+00:00" data-subject="That&amp;#x27;s not a lockable item."&gt;&#13;&#10;&lt;p&gt;rem robe&lt;/p&gt;&#10;&lt;p&gt;get all.key robe&lt;/p&gt;&#10;&lt;p&gt;unlock gate&lt;/p&gt;&#10;&lt;p&gt;[b:3kc0re5g]That&amp;rsquo;s not a lockable item.[/b:3kc0re5g]&lt;/p&gt;&#10;&lt;p&gt;what went wrong? I&amp;rsquo;m standing at a gate with the key to the gate in my inv, the right command is unlock gate&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;2 of the keys in my inv have the name gate:&lt;/p&gt;&#10;&lt;p&gt;[i:3kc0re5g]A charred gate key is referred to by the words &amp;lsquo;key charred gate&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;A gate key is referred to by the words &amp;lsquo;gate key&amp;rsquo;.[/i:3kc0re5g]&lt;/p&gt;&#10;&lt;p&gt;Ok so this works:&lt;/p&gt;&#10;&lt;p&gt;rem robe&lt;/p&gt;&#10;&lt;p&gt;get all.key robe&lt;/p&gt;&#10;&lt;p&gt;[b:3kc0re5g]put all.gate robe[/b:3kc0re5g]&lt;/p&gt;&#10;&lt;p&gt;unlock gate&lt;/p&gt;&#10;&lt;p&gt;but as a suggestion to make life easier could we remove the word gate / gates / door from the name of all keys?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bonus Days</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bonus-days/</link><pubDate>Thu, 14 Jan 2010 03:09:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bonus-days/</guid><description>&lt;div class="post" data-post-id="30673" data-author="Flicka" data-date="2010-01-14T03:09:06+00:00" data-subject="Bonus Days"&gt;&#13;&#10;&lt;p&gt;Fargate Days- 1.9,23&lt;/p&gt;&#10;&lt;p&gt;Fast Repop Days- 5,19,27&lt;/p&gt;&#10;&lt;p&gt;No Cap Days- 2,16,25&lt;/p&gt;&#10;&lt;p&gt;Group Exp Days- 3,11,26&lt;/p&gt;&#10;&lt;p&gt;Regen Days- 4,13,24&lt;/p&gt;&#10;&lt;p&gt;Eq Pop Days- 7,14,21&lt;/p&gt;&#10;&lt;p&gt;Rogue/Kim&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Instant Death</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/instant-death/</link><pubDate>Wed, 13 Jan 2010 21:32:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/instant-death/</guid><description>&lt;div class="post" data-post-id="30670" data-author="Toxis" data-date="2010-01-13T21:32:28+00:00" data-subject="Instant Death"&gt;&#13;&#10;&lt;p&gt;This is getting annoying. All these assisting elites, does anyone actually run these? Not bad cuz they&amp;rsquo;re all assisting, it&amp;rsquo;s bad cuz they&amp;rsquo;re in a space of 3 rooms and wander. Gol is aggr, and it&amp;rsquo;s game over. Forget to run Ygol and the lich down from him. And this is a good day when there&amp;rsquo;s not 30 of them running around.&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; an elite naka soldier : right here&#13;&#10;&#13;&#10; an elite naka soldier : right here&#13;&#10;&#13;&#10; an elite naka soldier : right here&#13;&#10;&#13;&#10; an elite naka soldier : right here&#13;&#10;&#13;&#10; Lieutenant Gol : right here&#13;&#10;&#13;&#10; a naka priest : right here&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>RUNES! yummyyumyum :)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/runes-yummyyumyum/</link><pubDate>Wed, 13 Jan 2010 20:32:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/runes-yummyyumyum/</guid><description>&lt;div class="post" data-post-id="30668" data-author="Hitman" data-date="2010-01-13T20:32:11+00:00" data-subject="RUNES! yummyyumyum :)"&gt;&#13;&#10;&lt;p&gt;Hello everyone! :) hope yer all having fun collecting gems and making runes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s a rune I got and would like to share the stats with everyone.&lt;/p&gt;&#10;&lt;p&gt;Hope this gets the ball rolling. Please post up stats on whichever rune u come across.. thank you :)&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;Golden_Yellow_Topaz rune&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 25000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;(null)&lt;/p&gt;&#10;&lt;p&gt;ZAP-GET&lt;/p&gt;&#10;&lt;p&gt;Clasp is non-removable once attached.&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 HAND_DAMAGE&lt;/p&gt;&#10;&lt;p&gt;~H-Man&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>base damge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/base-damge/</link><pubDate>Wed, 13 Jan 2010 04:43:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/base-damge/</guid><description>&lt;div class="post" data-post-id="30667" data-author="hounds" data-date="2010-01-13T04:43:55+00:00" data-subject="base damge"&gt;&#13;&#10;&lt;p&gt;was wondering if this right i run 18 nat str with no gera im at 4 hit 5 dam&lt;/p&gt;&#10;&lt;p&gt;eau is at 4 hit 5 dam whiff is at 4 hit 5 dam&lt;/p&gt;&#10;&lt;p&gt;was wonder if this is corect seeing im an avtar and would think they base damge would be higher then some that has not hit avtar yet&lt;/p&gt;&#10;&lt;p&gt;thank you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Top 20 Lists</title><link>https://forum.slothmud.net/updates/website-updates/top-20-lists/</link><pubDate>Mon, 11 Jan 2010 10:25:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/top-20-lists/</guid><description>&lt;div class="post" data-post-id="30637" data-author="*Breeze*" data-date="2010-01-11T10:25:19+00:00" data-subject="Top 20 Lists"&gt;&#13;&#10;&lt;p&gt;Top 20 Lists are updated to work with &amp;rsquo; new &amp;rsquo; 8x40 system.&lt;/p&gt;&#10;&lt;p&gt;This means that Toxis and Cizin are now in their own list.&lt;/p&gt;&#10;&lt;p&gt;//Benq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CLASS ORDER ADVICE</title><link>https://forum.slothmud.net/town-crier/newbie-questions/class-order-advice/</link><pubDate>Mon, 11 Jan 2010 07:24:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/class-order-advice/</guid><description>&lt;div class="post" data-post-id="30636" data-author="Toxis" data-date="2010-01-11T07:24:30+00:00" data-subject="CLASS ORDER ADVICE"&gt;&#13;&#10;&lt;p&gt;This is for the many players who ask about classes and class orders (classo or classoâ€™s), which is the order of which you pick your classes from your prime to your last. There are many things not known to mortals yet, but this is my advice on classes and how to pick what you want to play for whatever affect you desire.&lt;/p&gt;&#10;&lt;p&gt;First, for all you new players, get level 7 prime and level 1 secondary THEN get level 8 prime. If you donâ€™t understand what prime is, itâ€™s the class you chose when creating your character. Having at least a level 1 secondary will give you 5 rolls to pick stats from at level 8 prime.&lt;/p&gt;&#10;&lt;p&gt;How do you decide what classo to choose? Think what you like to do the most: solo, group, stab, shift, use pets, blast, tank, healâ€¦ thereâ€™s many different ways to play and you can adjust your character accordingly. Knowing which of these you might like the best will decide your prime.&lt;/p&gt;&#10;&lt;p&gt;The Classes:&lt;/p&gt;&#10;&lt;p&gt;Cleric: Powerful heals and fantastic group character. A good cleric can really boost the power of a group. With the supplicant spell, clerics can solo fairly well. Youâ€™ll want cleric at least by 3rd or 4th class picked or you will struggle for awhile. My personal pick for cleric classo is cl/dr/ne/ma/wa/ba/mo/th. Druid second for high healing, necro tert for 12 undead control cap, quad caster in the first four classes for much mana.&lt;/p&gt;&#10;&lt;p&gt;Mage: Great blasting spells takes mobs down fast. They get frostbolts which comes in handy in a lot of places. A good mage is almost always welcome as they can take down a mobâ€™s hit points very quickly. A good caster has a lot of mana so my pick for mage is ma/dr/cl/ne/mo/wa/ba/th. Again druid second for high regen, not to mention druids donâ€™t have bad hp, cleric tert cuz cleric past 3rd is a pain, monk earlier on for counter attack.&lt;/p&gt;&#10;&lt;p&gt;Druid: Druids regen fast and their shapeshift forms are a tad more powerful, not to mention they are the only ones who can get piasa form. Druid prime is great for those who like to shift and regen really fast. Druid also works best second for any caster. I wouldnâ€™t put druid any place other than 1st, 2nd or near the end. My pick for druid is dr/ma/cl/ne/ba/mo/wa/th.&lt;/p&gt;&#10;&lt;p&gt;Necromancer: Necros are great for soloing big mobs. Their undead followers can be devastating. Necromancer as a support class get infuse soul, spectral shield, and can debuff really well if attuned for it. There are several ways to pick classo for necro, either putting monk or warrior 3rd, or go 4xcaster at the start. ne/dr/mo/cl/ma/ba/wa/th, ne/cl/mo/ba/wa/ma/th/dr, or ne/dr/cl/ma/wa/ba/mo/th. Personally, I would choose the last (arrange last 4 classes whichever works best for you.)&lt;/p&gt;&#10;&lt;p&gt;Warrior: Warrior is great at newbie levels and high levels, but sorta lacks in the middle unless you really know your stuff. A good player can do some crazy stuff with warriors. Warrior class also gets you the best armor class. There are two tank styles and both are just as good as the other, really, and that is one for group and one geared more towards soloing. If you go wa/ba (or wa/th) youâ€™ll get 24 dex someday but if you go wa with anything else second youâ€™ll only get 23 dex. A monk second has good damage reduction, with monk tert little less. If I were to make a group tank, I think I would make wa/ba/mo/cl (with the last 4 placed anywhere. A solo tank I would make wa/ne/cl/ma/th/ba/mo/dr. I was toying with the idea of another type of warrior, a wa/dr/mo/cl/ma, I think it would be fun with high regen from druid second, little damage reduction monk tert, and mage 5th youâ€™d get some blasts somewhat early on.&lt;/p&gt;&#10;&lt;p&gt;Thief: Thieves are great stabbers, dealing a lot of damage from the start of battle. Thieves like to hit high damage, low hit point, high xp mobs so if thieves miss their stabs they die fast. But nothing beats triple stabbing a big mob and splorking it. Best thieves will have warrior second because str can get 24. I like a good th/ma for blasting early on and max blastdam later on. Some like th/mo for damage reduction. There are many ways to play a thief but I donâ€™t see where you can go wrong by picking th/wa/dr/ba/cl/ma/ne/mo, or th/wa/cl/ma. A th/wa/ma/cl would do very nicely.&lt;/p&gt;&#10;&lt;p&gt;Monk: A monk is somewhat like a thief, as they have deathgrip which is similar to a stab. A monk has damage reduction which is nice. A monkâ€™s greatest gift is his strike. Costs nothing to use but deals some nice damage, especially when wearing lots of damage and hand damage. Without warrior second, a monkâ€™s str is rolled 4th, which is a crime because monkâ€™s max_str can only go to 22, war second max_str will be 24. A monk bard does get strength 3rd though. mo/wa/cl/ne or mo/wa/cl/ma/ne are my two choices, although mo/cl/ne/dr sure is a great frontline+healer in groups.&lt;/p&gt;&#10;&lt;p&gt;Bard: Bards are great support characters but with the new changes I think bards will be pretty powerful at high levels. They can sing songs and cast spells, I mean how cool is that? They have their own slot for instruments as well. My pick for bard is ba/dr/ne/cl/mo/ma/wa/th. Singing gods of war to undeads and/or supplicants while casting firewinds should be pretty cool.&lt;/p&gt;&#10;&lt;p&gt;These are the views of a mortal who&amp;rsquo;s played sloth for 18 years, has played hundreds of characters and each class. I am going off my own personal experiences and advice of other great players in the game. There are other ways to create classes, and some are really cool, but as a starter player you can&amp;rsquo;t go wrong listening to the advice I have given. If any other player has anything to add, please do.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric related?</title><link>https://forum.slothmud.net/classes/cleric/cleric-related/</link><pubDate>Mon, 11 Jan 2010 06:37:47 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/cleric-related/</guid><description>&lt;div class="post" data-post-id="30634" data-author="Brayden" data-date="2010-01-11T06:37:47+00:00" data-subject="Cleric related?"&gt;&#13;&#10;&lt;p&gt;&lt;strong&gt;Edited til I got the colors to work :P&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t see it, so I thought I&amp;rsquo;d offer.&lt;/p&gt;&#10;&lt;p&gt;There doesn&amp;rsquo;t seem to be a prompt for enemy condition. A prompt like this perhaps:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 236ma 117mv, Tankname, TankCond, EnemyName, EnemyCond&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Also, if it were possible to color code the enemy condition. Maybe a different color per enemy condition? Purely suggestion - Green/excellent[/color:rvs363ho], Yellow/small wounds[/color:rvs363ho], Pink/few wounds[/color:rvs363ho], Magenta/nasty wounds and scratches[/color:rvs363ho], Red/pretty hurt[/color:rvs363ho], DarkRed/awful[/color:rvs363ho]&lt;/p&gt;&#10;&lt;p&gt;With that, this may help too, to add to group list. Would make seeing who&amp;rsquo;s injured much easier!&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;The Terrible Twosome&amp;rsquo; is led by Brayden and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Brayden [Ma:0.16 53[/color:rvs363ho]hp 231ma 116mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Absent) Zipah [Dr:0.16 132[/color:rvs363ho]hp 204ma 117mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;In coloring respective values vs. colors.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplicants</title><link>https://forum.slothmud.net/town-crier/newbie-questions/supplicants/</link><pubDate>Mon, 11 Jan 2010 00:30:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/supplicants/</guid><description>&lt;div class="post" data-post-id="30628" data-author="Toxis" data-date="2010-01-11T00:30:59+00:00" data-subject="Supplicants"&gt;&#13;&#10;&lt;p&gt;l monograph&lt;/p&gt;&#10;&lt;p&gt;+&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-+&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;| A Supplicant&amp;rsquo;s Bestiary&lt;/p&gt;&#10;&lt;p&gt;| Vol I. Good&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;| by Yochai of Lyme Town&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;+&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-+&lt;/p&gt;&#10;&lt;p&gt;&amp;laquo;&amp;laquo;&amp;laquo;&amp;laquo;&amp;laquo;&amp;laquo;&amp;lt; Table of Contents &amp;raquo;&amp;raquo;&amp;raquo;&amp;raquo;&amp;raquo;&amp;raquo;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lares&lt;/p&gt;&#10;&lt;p&gt;Peri&lt;/p&gt;&#10;&lt;p&gt;Brownie&lt;/p&gt;&#10;&lt;p&gt;Einheri&lt;/p&gt;&#10;&lt;p&gt;Xag-Ya&lt;/p&gt;&#10;&lt;p&gt;Eudaemon&lt;/p&gt;&#10;&lt;p&gt;Kachina&lt;/p&gt;&#10;&lt;p&gt;Djinn&lt;/p&gt;&#10;&lt;p&gt;Chan Chu&lt;/p&gt;&#10;&lt;p&gt;Thunderbird&lt;/p&gt;&#10;&lt;p&gt;Seraph&lt;/p&gt;&#10;&lt;p&gt;Valkyrie&lt;/p&gt;&#10;&lt;p&gt;Archangel&lt;/p&gt;&#10;&lt;p&gt;read lares&lt;/p&gt;&#10;&lt;p&gt;The LARES takes this name from LARGIOR, for he is the soul of a&lt;/p&gt;&#10;&lt;p&gt;generous and benevolent man. These spirits are very common in the&lt;/p&gt;&#10;&lt;p&gt;Heavens. When found in the Earthly Coil, they can fight adequately&lt;/p&gt;&#10;&lt;p&gt;but exhibit none of the powers seen in other Angelic Beings.&lt;/p&gt;&#10;&lt;p&gt;read peri&lt;/p&gt;&#10;&lt;p&gt;The PERI is a kind of fairy from the Sunset Lands. She is modest&lt;/p&gt;&#10;&lt;p&gt;and shy. People say she is skilled in the arts of healing, but&lt;/p&gt;&#10;&lt;p&gt;always defers from joining battle herself. She also can bestow a&lt;/p&gt;&#10;&lt;p&gt;blessing even more potent than that Famous Spell available to Man.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Mankind should aspire to emulate these beings, for even though they are&lt;/p&gt;&#10;&lt;p&gt;Foreign and Strange, they show a virtue seen rarely in these parts.&lt;/p&gt;&#10;&lt;p&gt;read brownie&lt;/p&gt;&#10;&lt;p&gt;Brownies, a diminutive form of hobgoblin are often known&lt;/p&gt;&#10;&lt;p&gt;to inhabit houses and aid in household chores. The brownie&lt;/p&gt;&#10;&lt;p&gt;companions of heroes and adventurers are quick to aid their&lt;/p&gt;&#10;&lt;p&gt;master when he or she is in distress. The brownies are&lt;/p&gt;&#10;&lt;p&gt;reknown for their ability to motivate and re-energize their&lt;/p&gt;&#10;&lt;p&gt;companions when the chips are down.&amp;lt;754hp 809ma 307mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;read einheri&lt;/p&gt;&#10;&lt;p&gt;EINHERIAR are souls of valiant mortals who were slain in battle.&lt;/p&gt;&#10;&lt;p&gt;They now spend their time in martial training in the Heavens. Every&lt;/p&gt;&#10;&lt;p&gt;day they wake at cock-crow and go to battle, fighting until they are&lt;/p&gt;&#10;&lt;p&gt;all cut to pieces. Each night they are reborn just in time for a feast.&lt;/p&gt;&#10;&lt;p&gt;This training prepares them for their role in the Final Battle.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The cycle of the Einheri is symbolic of the Passage of Man, who&lt;/p&gt;&#10;&lt;p&gt;should acquit himself nobly in this life that he may Feast in the next.&lt;/p&gt;&#10;&lt;p&gt;read xag&lt;/p&gt;&#10;&lt;p&gt;The XAG-YA is so named after its mating call, which is heard rarely.&lt;/p&gt;&#10;&lt;p&gt;These beings are the male of the species and hail not from the Heavens&lt;/p&gt;&#10;&lt;p&gt;but from one of the magical strata, that of Healing. To our debased&lt;/p&gt;&#10;&lt;p&gt;perceptions they seem simple balls of light, but amongst their native&lt;/p&gt;&#10;&lt;p&gt;fields they are said to have a complex and beautiful form.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The female, or XEG-YI, is very dangerous. She is the opposite of the&lt;/p&gt;&#10;&lt;p&gt;Male in all things, and dwells in the foul stratum of Necromancy. The&lt;/p&gt;&#10;&lt;p&gt;less said of her, the better.&lt;/p&gt;&#10;&lt;p&gt;read eudaemon&lt;/p&gt;&#10;&lt;p&gt;The EUDAEMON is the good species of daemon, whose counterpoint is the&lt;/p&gt;&#10;&lt;p&gt;CACODAEMON. The Eudaemon is a guardian spirit, who watches over a&lt;/p&gt;&#10;&lt;p&gt;mortal and keeps him out of trouble. When manifest, he heals wounds,&lt;/p&gt;&#10;&lt;p&gt;cures diseases, and can also remedy a panoply of other problems that&lt;/p&gt;&#10;&lt;p&gt;afflict us poor souls who still walk this earthly realm.&lt;/p&gt;&#10;&lt;p&gt;read kachina&lt;/p&gt;&#10;&lt;p&gt;The KACHINA has the head of an owl, and is named after one of his many&lt;/p&gt;&#10;&lt;p&gt;mellifluous calls. He is a spirit of bounty, and is particularly&lt;/p&gt;&#10;&lt;p&gt;symbolic of the bounty of nature. I have heard that his presence is an&lt;/p&gt;&#10;&lt;p&gt;aid to fishing. When summoned, he brings a rich cornucopia of gifts.&lt;/p&gt;&#10;&lt;p&gt;read djinn&lt;/p&gt;&#10;&lt;p&gt;The DJINN or GENIE is a benign wind spirit from the same lands as the&lt;/p&gt;&#10;&lt;p&gt;PERI. The fact that he aids both the apparent Heathens in those environs&lt;/p&gt;&#10;&lt;p&gt;and also our own folk is a great Mystery. Some say it means that their&lt;/p&gt;&#10;&lt;p&gt;Gods and our own are faces of the same Ineffable Forces. This, gentle&lt;/p&gt;&#10;&lt;p&gt;reader, is the basest heresy. The true and correct Explanation is that&lt;/p&gt;&#10;&lt;p&gt;there are good and upright Djinni who follow our righteous religions,&lt;/p&gt;&#10;&lt;p&gt;and there are base and defiled Djinni who, though apparently similar,&lt;/p&gt;&#10;&lt;p&gt;still follow the ways of Error.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;A Djinn can, if ordered, grab a foe and surround him in an impenetrable&lt;/p&gt;&#10;&lt;p&gt;whirlwind made from his own flesh, which has much of the substance of Air about it. He can also (if told to &amp;lsquo;blow&amp;rsquo;) control the winds, to the&lt;/p&gt;&#10;&lt;p&gt;great benefit of ships plying the waters.&lt;/p&gt;&#10;&lt;p&gt;read chan&lt;/p&gt;&#10;&lt;p&gt;The CHAN CHU is a type of Frog from the ponds of the Heaven of Riches.&lt;/p&gt;&#10;&lt;p&gt;As such it has great affinity for gold. It finds coins under rocks and&lt;/p&gt;&#10;&lt;p&gt;in lost places; also when it is near a hoard, the tendency of the hoard&lt;/p&gt;&#10;&lt;p&gt;to Increase is even greater than its normal wont. Incidentally, it is&lt;/p&gt;&#10;&lt;p&gt;evident from said tendency (not as enhanced by the Chan Chu but as found&lt;/p&gt;&#10;&lt;p&gt;in nature) that it is the Will of the Gods that the rich and the poor&lt;/p&gt;&#10;&lt;p&gt;occupy their present Seats, for does not money tend to flow from the Poor&lt;/p&gt;&#10;&lt;p&gt;to the Rich, and if it was not Their will that it be so then how could it&lt;/p&gt;&#10;&lt;p&gt;be?&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Some say that dogs to whom a live frog is given in a lump of food do&lt;/p&gt;&#10;&lt;p&gt;not bark thereafter.&lt;/p&gt;&#10;&lt;p&gt;read thunderbird&lt;/p&gt;&#10;&lt;p&gt;The THUNDERBIRD is so named in the mistaken belief that it generates the storms, for its size is so vast that it is often thought to be a dark&lt;/p&gt;&#10;&lt;p&gt;cloud passing the sun. However, in this Enlightened Age we know that a&lt;/p&gt;&#10;&lt;p&gt;variety of other spirits, especially such Giants as the Drangr, are the&lt;/p&gt;&#10;&lt;p&gt;true and Physical explanation for that.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;The Thunderbird can be used as transport, even between the multiple&lt;/p&gt;&#10;&lt;p&gt;islands and continents of the world. Some say that there is only&lt;/p&gt;&#10;&lt;p&gt;one of these beings.&lt;/p&gt;&#10;&lt;p&gt;read seraph&lt;/p&gt;&#10;&lt;p&gt;The SERAPH, who in the manner of the old tongue when congregated are&lt;/p&gt;&#10;&lt;p&gt;called SERAPHIM rather than the vulgar &amp;ldquo;Seraphs&amp;rdquo;, constitute one of the&lt;/p&gt;&#10;&lt;p&gt;ranks of Angels closest to the Gods. These beings appear to mortals as&lt;/p&gt;&#10;&lt;p&gt;a Conglomeration of Wings, like a dense and turbulent flock of Doves.&lt;/p&gt;&#10;&lt;p&gt;They function usually as messengers for the Divine, but when sent as&lt;/p&gt;&#10;&lt;p&gt;aid (e.g. responding to a supplication) they carry with them divine&lt;/p&gt;&#10;&lt;p&gt;Grace. This has the effect of speeding regeneration; also of removing&lt;/p&gt;&#10;&lt;p&gt;various dire effects.&lt;/p&gt;&#10;&lt;p&gt;read valkyrie&lt;/p&gt;&#10;&lt;p&gt;The VALKYRIE are shield maidens of the more martial Gods. They also are sent to fetch spirits of brave warriors upon their death, who then become EINHERIAR. Having this Role, Valkyrie are of course brave fighters. They have lovely voices, but rarely sing for mortals. In times of dire need, the can call down a healing radiance from the heavens.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Each of these fair maidens embodies the virtue of VIGILANCE, being ever&lt;/p&gt;&#10;&lt;p&gt;watchful and ready to attend to her master. Like the valkyrie, mortals&lt;/p&gt;&#10;&lt;p&gt;must be always on guard against the encroachments of temptation and moral laxitude into their ways.&lt;/p&gt;&#10;&lt;p&gt;read archangel&lt;/p&gt;&#10;&lt;p&gt;Mightiest of the Benign Spirits is the ARCHANGEL. The Gods have granted&lt;/p&gt;&#10;&lt;p&gt;these wise beings the power over life and death. In addition to that,&lt;/p&gt;&#10;&lt;p&gt;they are valiant fighters. They appear usually in the classical form of&lt;/p&gt;&#10;&lt;p&gt;winged men, although they can change shape and have been known to appear as Beggars or even Lepers that they may test the charity of men.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;If you are slain while an Archangel fights at your side, he may seize&lt;/p&gt;&#10;&lt;p&gt;your departing soul and restore it to your body.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some ideas from a new player</title><link>https://forum.slothmud.net/town-crier/newbie-questions/some-ideas-from-a-new-player/</link><pubDate>Sun, 10 Jan 2010 22:58:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/some-ideas-from-a-new-player/</guid><description>&lt;div class="post" data-post-id="30621" data-author="Brayden" data-date="2010-01-10T22:58:01+00:00" data-subject="Some ideas from a new player"&gt;&#13;&#10;&lt;p&gt;Hi I tried to send earlier but it didn&amp;rsquo;t work:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Make say, newbie, gossip, tells in a separate color. So many things are purple, so it goes unnoticed by me, not sure who else.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Maybe in when you make a character, have them start at the level 1 skills at 50%, so when they try to use the skill, at least it would work. Maybe a board somewhere on how to add classes too. Was really confusing when I started, and the help fifth, sixth etc only lists up to level 9 I think. Would be cool to list all 40 levels?&lt;/p&gt;&#10;&lt;p&gt;This mud is infinitely better than any I&amp;rsquo;ve seen, so it&amp;rsquo;s a real privilege to play here, thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random things that make me angry.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-things-that-make-me-angry/</link><pubDate>Sun, 10 Jan 2010 17:26:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-things-that-make-me-angry/</guid><description>&lt;div class="post" data-post-id="30616" data-author="*juggleblood*" data-date="2010-01-10T17:26:46+00:00" data-subject="Random things that make me angry."&gt;&#13;&#10;&lt;p&gt;When the cashier at dollar general smells like a homeless person.&lt;/p&gt;&#10;&lt;p&gt;When the only attendant at the gas station speaks no english.&lt;/p&gt;&#10;&lt;p&gt;When someone gives advice, then adds the caveat, &amp;lsquo;but I don&amp;rsquo;t really&lt;/p&gt;&#10;&lt;p&gt;know what I&amp;rsquo;m talking about.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;When the squirrels steal my tomatoes and leave the half eaten remains on&lt;/p&gt;&#10;&lt;p&gt;my porch.&lt;/p&gt;&#10;&lt;p&gt;When the mailman doesn&amp;rsquo;t close my mailbox.&lt;/p&gt;&#10;&lt;p&gt;When a woman tells you she&amp;rsquo;s on the pill, but isn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;When someone responds &amp;lsquo;fine, thank you&amp;rsquo; to &amp;lsquo;hello or howdy&amp;rsquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stat ordering suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stat-ordering-suggestion/</link><pubDate>Sat, 09 Jan 2010 06:55:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stat-ordering-suggestion/</guid><description>&lt;div class="post" data-post-id="30605" data-author="victory" data-date="2010-01-09T06:55:14+00:00" data-subject="Stat ordering suggestion"&gt;&#13;&#10;&lt;p&gt;It seems that the ordering of stats is pretty arbitrary past the first 2 classes. It is also damn near impossible to roll decent stats for the last stat or two in the order.&lt;/p&gt;&#10;&lt;p&gt;I suggest that the ordering of stats beyond the first two be picked in random order. That way there is a hope in hell of actually getting decent stats for certain class orders.&lt;/p&gt;&#10;&lt;p&gt;Victory&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mansion of the mourned changed?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mansion-of-the-mourned-changed/</link><pubDate>Fri, 08 Jan 2010 12:06:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mansion-of-the-mourned-changed/</guid><description>&lt;div class="post" data-post-id="30594" data-author="Gimlet" data-date="2010-01-08T12:06:23+00:00" data-subject="Mansion of the mourned changed?"&gt;&#13;&#10;&lt;p&gt;Did someone tweak mansion of the mourned?&lt;/p&gt;&#10;&lt;p&gt;after the earlier mess up with crash and code acting weird, there are now 4 centiworms that respawn all over the area&amp;hellip;hard to kill there with it hunting and being in rooms u don&amp;rsquo;t expect it to be&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30595" data-author="Vixn" data-date="2010-01-08T12:23:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As I&amp;rsquo;ve heard at origin centiworm were designed to respawn in the special room with 4 exits (one-way exits). These exits were broken that&amp;rsquo;s why centiworm fell to freezer and stay there untill next crush/reboot. It seems now it&amp;rsquo;s been fixed.&lt;/p&gt;&#10;&lt;p&gt;Kida.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>name command</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/name-command/</link><pubDate>Fri, 08 Jan 2010 09:51:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/name-command/</guid><description>&lt;div class="post" data-post-id="30592" data-author="Thraxas" data-date="2010-01-08T09:51:02+00:00" data-subject="name command"&gt;&#13;&#10;&lt;p&gt;Was talking in channel with a new player last night and highlighted the name command to him, one I find very useful and use all the time.&lt;/p&gt;&#10;&lt;p&gt;I was surprised to find some long time players of sloth didn&amp;rsquo;t know of it.&lt;/p&gt;&#10;&lt;p&gt;name &lt;item&gt; give the full name of an item that can be used to acurately build equipment change scripts : so rem long-grey-cloak rather than just rem cloak is better as you may be wearing more than one item with the name cloak.&lt;/p&gt;&#10;&lt;p&gt;name &lt;mob&gt; give a similar full list of the names of a mob that can help both targetting if more than one mb is in a room but also for watchers and ping lists: so tell bearded-drunk ping will accurately identify a single mob while tell drunk ping several different mobs may receive the ping.&lt;/p&gt;&#10;&lt;p&gt;Anyone else got any similar useful tips to share?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Order Followers Guard</title><link>https://forum.slothmud.net/updates/mud-suggestions/order-followers-guard/</link><pubDate>Fri, 08 Jan 2010 00:35:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/order-followers-guard/</guid><description>&lt;div class="post" data-post-id="30587" data-author="Redcross" data-date="2010-01-08T00:35:12+00:00" data-subject="Order Followers Guard"&gt;&#13;&#10;&lt;p&gt;Orders your followers to enter a guard mode, which makes them attack anything that attacks you.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30590" data-author="Thraxas" data-date="2010-01-08T09:27:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;is this a new development that has come in game or simply a suggestion?&lt;/p&gt;&#10;&lt;p&gt;For interest who does or would this cope with attacks from multiple mobs?&lt;/p&gt;&#10;&lt;p&gt;Either way the functionality is easy aleady by building a trigger&lt;/p&gt;&#10;&lt;p&gt;%1 hates your guts!&lt;/p&gt;&#10;&lt;p&gt;order followers assist @player&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;order undead assist @player (prevents supplications etc joining battle)&lt;/p&gt;&#10;&lt;p&gt;I have this in place and have used for years &amp;hellip; actually I have a toggle for various actions on fightstart that I toggle on or off as required e.g. web @target / blast @target / kick @target etc.&lt;/p&gt;&#10;&lt;p&gt;(This works well until godsanc comes along with dark cloak in which case assist success rate drops from approx 95% to 70%)&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Maxing Stats and the Long Haul...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/maxing-stats-and-the-long-haul/</link><pubDate>Wed, 06 Jan 2010 07:23:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/maxing-stats-and-the-long-haul/</guid><description>&lt;div class="post" data-post-id="30573" data-author="jezer" data-date="2010-01-06T07:23:05+00:00" data-subject="Maxing Stats and the Long Haul..."&gt;&#13;&#10;&lt;p&gt;I rolled my stats today which got me thinking more about my eq on the long road to 9x40.&lt;/p&gt;&#10;&lt;p&gt;Obviously the intention would be to run my character at max stats.&lt;/p&gt;&#10;&lt;p&gt;Order -&amp;gt; Wis Con Dex Int Str&lt;/p&gt;&#10;&lt;p&gt;(21 22 25 23 24)&lt;/p&gt;&#10;&lt;p&gt;A quick observation of drachma eq, and 3x40 reveals currently there is not enough max_stat eq to achieve my goal. Understandable it&amp;rsquo;s still being thrashed out.&lt;/p&gt;&#10;&lt;p&gt;Can we have an assurance that if we buy drachma items and they change that we can for a limited time get a full refund?&lt;/p&gt;&#10;&lt;p&gt;Is it also possible that there be as little changing as possible to existing items but more a lean to creating new items. If some existing item changes it could ruin everything, especially if players spent drachma.&lt;/p&gt;&#10;&lt;p&gt;Also, are we still doing xp tokens&amp;hellip; and what can we buy with them?&lt;/p&gt;&#10;&lt;p&gt;This too could totally change what eq I buy with drachma, or cycle etc etc.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not expecting for everything to be finalised, I guess I&amp;rsquo;m just asking there be some dialogue, some buy backs and understanding when things get changed.&lt;/p&gt;&#10;&lt;p&gt;Also I&amp;rsquo;m wondering if the immortals consider publishing what all the ruins do? I see a number of positives to this&amp;hellip; people won&amp;rsquo;t hoard ALL GEMS first up if they know what they are. Less experienced players won&amp;rsquo;t be disadvantaged, and with the way they pop, it so random and rare it doesn&amp;rsquo;t really matter if we know anyways&amp;hellip; the same way of getting them applies. Think about that, I see only advantages making this knowledge public. If we know, it makes no difference to getting them anyways&amp;hellip; not a lot changes, just maybe the hoarding and not making public information.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>rafts - or where have my pets gone now?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rafts-or-where-have-my-pets-gone-now/</link><pubDate>Tue, 05 Jan 2010 16:39:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rafts-or-where-have-my-pets-gone-now/</guid><description>&lt;div class="post" data-post-id="30570" data-author="Thraxas" data-date="2010-01-05T16:39:30+00:00" data-subject="rafts - or where have my pets gone now?"&gt;&#13;&#10;&lt;p&gt;Rafts weight a lot and take up a lot of space in robes, fair enough I carry one, many players do as they are only sold on ss and is.&lt;/p&gt;&#10;&lt;p&gt;Today I wanted to cycle an area that needs a raft (I dont do this often) summon pets (I&amp;rsquo;m a necro prime) spell them up, lite self and pets, rem robe, get raft robe, wear robe, move into area, cast &amp;lsquo;curse&amp;rsquo; mob, order undead assist Thraxas &amp;hellip; you have no undead followers &amp;hellip; hold on a minute - where have they gone? erm they didnt get in my raft with me - stupid pets.&lt;/p&gt;&#10;&lt;p&gt;Tried a few different things giving them rafts works &amp;hellip; imagine having to carry round 5 rafts constantly in case you want to hit a raft area on bh or ah? Not hugely practical especially when all good necros walk round with a supply of lvl 41 corpses in their robes already.&lt;/p&gt;&#10;&lt;p&gt;This effectively means that raft areas are off limits to necros &amp;hellip; except on ss and is where you can buy them when you need and drop when you dont.&lt;/p&gt;&#10;&lt;p&gt;Could I therefore suggest one of the following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;make rafts smaller / weight less&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;make pets get in their owners rafts&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;give all/some pets waterwalk&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;add rafts to shop inventory on all continents&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;give necros a waterwalk spell to cast on their pets&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;any one of these would work well and solve this niggling annoyance and thats what it is, its not a big issue I know but one that could easily be fixed.&lt;/p&gt;&#10;&lt;p&gt;Any help or advice on this gratefully received,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>rent query...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rent-query/</link><pubDate>Tue, 05 Jan 2010 09:06:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rent-query/</guid><description>&lt;div class="post" data-post-id="30569" data-author="Toxis" data-date="2010-01-05T09:06:23+00:00" data-subject="rent query..."&gt;&#13;&#10;&lt;p&gt;My question is are these too high rent costs?&lt;/p&gt;&#10;&lt;p&gt;37120 a belt of sparkling emeralds&lt;/p&gt;&#10;&lt;p&gt;32911 a dragonskin bracelet&lt;/p&gt;&#10;&lt;p&gt;12500 a crystal teardrop&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>REWARD HELP PLEASE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reward-help-please/</link><pubDate>Sun, 03 Jan 2010 19:03:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reward-help-please/</guid><description>&lt;div class="post" data-post-id="30565" data-author="Toxis" data-date="2010-01-03T19:03:24+00:00" data-subject="REWARD HELP PLEASE"&gt;&#13;&#10;&lt;p&gt;Went to drop golden ticket last night, dropped golden sack. It had some nice cps in it for ars and other stuff. If anyone has grabbed it, PLEASE return it and I will give you 3 mil gold coins.&lt;/p&gt;&#10;&lt;p&gt;-Thank You&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30567" data-author="Toxis" data-date="2010-01-04T16:38:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sack (carried):&lt;/p&gt;&#10;&lt;p&gt;a pink invitation&lt;/p&gt;&#10;&lt;p&gt;a ring of clouded glass&lt;/p&gt;&#10;&lt;p&gt;a pie&lt;/p&gt;&#10;&lt;p&gt;a small golden chain&lt;/p&gt;&#10;&lt;p&gt;a potion of mystical powers&lt;/p&gt;&#10;&lt;p&gt;a small hammer&lt;/p&gt;&#10;&lt;p&gt;a Black Marble Sceptre of Black Magic..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a vaporous white potion&lt;/p&gt;&#10;&lt;p&gt;a token of safe passage&lt;/p&gt;&#10;&lt;p&gt;a black chalice..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a strand of silk webbing&lt;/p&gt;&#10;&lt;p&gt;a damp moldy scroll..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;an opera ticket&lt;/p&gt;&#10;&lt;p&gt;a school pass&lt;/p&gt;&#10;&lt;p&gt;a pulsing sphere of nether..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;an iron crowbar..It emits a faint&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s what I lost. I figure my loss isn&amp;rsquo;t all too bad, I still would like those ars cps back though. I&amp;rsquo;m trying to think of what mobs could have wandered in and looted sack, but wouldn&amp;rsquo;t clouded-ring appear in golden sack on locate even if sack was in mob&amp;rsquo;s inventory?&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Head's up...post office is broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/head-s-up-post-office-is-broken/</link><pubDate>Fri, 01 Jan 2010 15:40:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/head-s-up-post-office-is-broken/</guid><description>&lt;div class="post" data-post-id="30558" data-author="Gimlet" data-date="2010-01-01T15:40:20+00:00" data-subject="Head&amp;#x27;s up...post office is broken"&gt;&#13;&#10;&lt;p&gt;post office is curently broken, ppl don&amp;rsquo;t ship anything&lt;/p&gt;&#10;&lt;p&gt;also imms plz look into it :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30560" data-author="*Splork*" data-date="2010-01-01T18:35:34+00:00" data-subject="Post office reopen"&gt;&#13;&#10;&lt;p&gt;Isabo has fixed the post offices, they go through this every January 1st.&lt;/p&gt;&#10;&lt;p&gt;If you lost an important item please give us a shout or an email and we will check the logs and get the item back to you.&lt;/p&gt;&#10;&lt;p&gt;If the items you lost arent very important, please try to reacquire the item ingame.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who List, December 30th, 2009</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-december-30th-2009/</link><pubDate>Thu, 31 Dec 2009 04:44:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-december-30th-2009/</guid><description>&lt;div class="post" data-post-id="30556" data-author="*Splork*" data-date="2009-12-31T04:44:56+00:00" data-subject="Who List, December 30th, 2009"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;http://www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ hobo ] Juggleblood&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Goddess&lt;/em&gt; ] Isabo&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theologue&lt;/em&gt; Cl:5.30 ] Toxis disengage, damnation, greater lloyds&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:4.36 ] Rogue [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Healer&lt;/em&gt; Cl:4.31 ] Zuzu :)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cutpurse&lt;/em&gt; Th:4.26 ] Hounds &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt; no lube&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; Wa:4.25 ] Strider {GAIDIN}&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40o 35b|20w 15m 10t 10d ] Acme -&lt;/p&gt;&#10;&lt;p&gt;[40w 40t 40o 35c|25m 23b 21n 20d ] Badden is good(en) at heart &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40b 40w 40c 33d|20o 16t 12n 11m ] Blackmore merry Xmas&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40d 32n|22t 8b 7w 6o ] Shyla Jan 19 ultrasound 2 :)&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 29b|21m 14w 10o 10t ] Gelding The Hand, The Heart, The Soul&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 38c 15b|10o 10m 10n 10d ] Stab &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 37c 21w|11o 10n 8d 11b ] Scarlet [Legends] Mountains of endless falling,&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 34w 23c|20n 16b 11o 11t ] Paka LoLo&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 30c 15n|15o 6w 3t 1b ] Poit .&lt;/p&gt;&#10;&lt;p&gt;[40d 40o 27c 20w|10m 10n 10b 10t ] Jezer Hitting Emotionless (Nexialism)&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 26b 19m|17w 13n 13o 12t ] Jayde - Acme Personal Healing Device&lt;/p&gt;&#10;&lt;p&gt;[40w 37d 22c 20m| 9b 10t 6n 6o ] Dsfren &lt;del&gt;Dragonsworn&lt;/del&gt; riposte/2nd wind/natures revival&lt;/p&gt;&#10;&lt;p&gt;[40w 33o 26t 22b|17c 14d 11m 10n ] Katie&lt;/p&gt;&#10;&lt;p&gt;[40t 33d 20b 17c| 9m 6o 9w 4n ] Popa midsouthminimoto.com&lt;/p&gt;&#10;&lt;p&gt;[36t 26w 23c 22m|16d 10n 8b 7o ] Kirah .&lt;/p&gt;&#10;&lt;p&gt;[33w 26o 22c 14d|11t 10b 8m 8n ] Shival 8 days, HE CALLED! V&amp;quot;V&lt;/p&gt;&#10;&lt;p&gt;[28w 14n 11c 5m| 4o 3d 3b 3t ] Rok &lt;del&gt;&amp;lt;Dark_Knights&amp;gt;&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[23c 14d 10m 8n| 6w 4t 3b 3o ] Redcross wiggles her bottom.&lt;/p&gt;&#10;&lt;p&gt;[20n 20d 20c 20m| 8b 8o 8w 8t ] Mud is the name and the game&lt;/p&gt;&#10;&lt;p&gt;[20d 20m 17c 5n| 4w 1b 0 0 ] Zanax &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[20n 20d 16c 5w| 1m 1t 0 0 ] Necro Mancer &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20m 15w 13c 7t| 0 0 0 0 ] Plus could be more careful (ICQ 37407126)&lt;/p&gt;&#10;&lt;p&gt;[20n 10d 5c 3b| 1m 1w 0 0 ] Nova the Untitled&lt;/p&gt;&#10;&lt;p&gt;[19c 19w 19m 19n|19d 13b 11o 10t ] Shidra healing heart &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[19b 8n 6d 3c| 1m 1w 1o 1t ] Zip it!&lt;/p&gt;&#10;&lt;p&gt;[16t 8m 6c 2w| 1b 0 0 0 ] Melechi yay random book drops at the inn&lt;/p&gt;&#10;&lt;p&gt;[10w 8m 5c 2n| 0 0 0 0 ] Jammaker the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2w 0 0 0 | 0 0 0 0 ] Bruce the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2d 0 0 0 | 0 0 0 0 ] Zuhbuhbuh the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1c 0 0 0 | 0 0 0 0 ] Wombatant the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1o 0 0 0 | 0 0 0 0 ] Murdok the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 39 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 39.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Skill stats and usage</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/skill-stats-and-usage/</link><pubDate>Wed, 30 Dec 2009 00:35:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/skill-stats-and-usage/</guid><description>&lt;div class="post" data-post-id="30547" data-author="*Splork*" data-date="2009-12-30T00:35:47+00:00" data-subject="Skill stats and usage"&gt;&#13;&#10;&lt;p&gt;Against my better judgement and to get some chatter going amongst friends, I am posting 7 days worth of skills and their hit misses. I am not doing this to cause a stir or riot but to get some friendly banter going regarding our skills.&lt;/p&gt;&#10;&lt;p&gt;Those of you who say the skill is broke or the hitroll and ac is not working, please check out the skills and their hit percentages. I think you will be pleasantly surprises, or disappointed because everything seems to be working out rather nicely!&lt;/p&gt;&#10;&lt;p&gt;skillstats&lt;/p&gt;&#10;&lt;p&gt;Skill usage statistics:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; sneak succ: 4214 fail: 422&#13;&#10;&#13;&#10; hide succ: 731 fail: 54&#13;&#10;&#13;&#10; steal succ: 36 fail: 12&#13;&#10;&#13;&#10; backstab succ: 8904 fail: 1144&#13;&#10;&#13;&#10; pick locks succ: 967 fail: 193&#13;&#10;&#13;&#10; kick succ: 20680 fail: 24148&#13;&#10;&#13;&#10; bash succ: 18245 fail: 9580&#13;&#10;&#13;&#10; rescue succ: 1492 fail: 461&#13;&#10;&#13;&#10; double attack succ: 187059 fail: 34778&#13;&#10;&#13;&#10; triple attack succ: 51082 fail: 4353&#13;&#10;&#13;&#10; climb succ: 165 fail: 0&#13;&#10;&#13;&#10; throw succ: 20 fail: 0&#13;&#10;&#13;&#10; tail succ: 1 fail: 0&#13;&#10;&#13;&#10; glance succ: 43 fail: 5&#13;&#10;&#13;&#10; squirm succ: 174 fail: 301&#13;&#10;&#13;&#10; avatar attack succ: 39 fail: 0&#13;&#10;&#13;&#10; double stab succ: 5399 fail: 1169&#13;&#10;&#13;&#10; shadowwalk succ: 29 fail: 2&#13;&#10;&#13;&#10; concentration succ: 43 fail: 0&#13;&#10;&#13;&#10; meditation succ: 15 fail: 1&#13;&#10;&#13;&#10; ambush succ: 5 fail: 0&#13;&#10;&#13;&#10; disengage succ: 26 fail: 1&#13;&#10;&#13;&#10; circle succ: 16142 fail: 2851&#13;&#10;&#13;&#10; parry succ: 12254 fail: 3567&#13;&#10;&#13;&#10; apply poison succ: 3533 fail: 416&#13;&#10;&#13;&#10; flail succ: 53 fail: 22&#13;&#10;&#13;&#10; track succ: 1923 fail: 506&#13;&#10;&#13;&#10; shapeshift succ: 1170 fail: 64&#13;&#10;&#13;&#10; waterwalk succ: 160 fail: 4&#13;&#10;&#13;&#10; counterattack succ: 5839 fail: 3595&#13;&#10;&#13;&#10; windrun succ: 7 fail: 0&#13;&#10;&#13;&#10; stalk succ: 358 fail: 102&#13;&#10;&#13;&#10; deathgrip succ: 1172 fail: 39&#13;&#10;&#13;&#10; slowfall succ: 130 fail: 6&#13;&#10;&#13;&#10; flurry succ: 1388 fail: 226&#13;&#10;&#13;&#10; stun succ: 0 fail: 2&#13;&#10;&#13;&#10; strike succ: 10078 fail: 518&#13;&#10;&#13;&#10; blindfight succ: 31 fail: 1&#13;&#10;&#13;&#10; dodge succ: 2058 fail: 217&#13;&#10;&#13;&#10; focus succ: 1725 fail: 352&#13;&#10;&#13;&#10; presage succ: 38 fail: 5&#13;&#10;&#13;&#10; improved attack succ: 41393 fail: 0&#13;&#10;&#13;&#10; kenning succ: 12 fail: 0&#13;&#10;&#13;&#10; retreat succ: 0 fail: 2&#13;&#10;&#13;&#10; spy succ: 214 fail: 74&#13;&#10;&#13;&#10; spellcraft succ: 22467 fail: 5249343&#13;&#10;&#13;&#10; kensai succ: 1929 fail: 144&#13;&#10;&#13;&#10; battle shift succ: 31 fail: 10&#13;&#10;&#13;&#10; rapid shift succ: 197 fail: 133&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; sleight of hand succ: 1 fail: 0&#13;&#10;&#13;&#10; frenzy succ: 5587 fail: 1080&#13;&#10;&#13;&#10; critical hit succ: 12910 fail: 0&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;massive critical hit succ: 16 fail: 0&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; entrench succ: 80 fail: 15&#13;&#10;&#13;&#10; deathblow succ: 855 fail: 1235&#13;&#10;&#13;&#10; charge succ: 5 fail: 4&#13;&#10;&#13;&#10; toss succ: 69 fail: 30&#13;&#10;&#13;&#10; palm succ: 4238 fail: 925&#13;&#10;&#13;&#10;crippling strike succ: 3590 fail: 0&#13;&#10;&#13;&#10; urban stealth succ: 7 fail: 1&#13;&#10;&#13;&#10; warcry succ: 2160 fail: 178&#13;&#10;&#13;&#10; broadside succ: 1294 fail: 453&#13;&#10;&#13;&#10; astrology succ: 225 fail: 12&#13;&#10;&#13;&#10; oath of victory succ: 1 fail: 0&#13;&#10;&#13;&#10; endure pain succ: 43 fail: 0&#13;&#10;&#13;&#10; stomp succ: 956 fail: 507&#13;&#10;&#13;&#10; sixth sense succ: 26 fail: 19&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;excruciating blow succ: 240 fail: 2437&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;tumbling defense succ: 129 fail: 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Thanks for playing guys, the game has been running great and we could not be more pleased with our playerbase and the rising numbers we seem to be having.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BH Jail</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bh-jail/</link><pubDate>Wed, 23 Dec 2009 03:07:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bh-jail/</guid><description>&lt;div class="post" data-post-id="30533" data-author="Skyv" data-date="2009-12-23T03:07:25+00:00" data-subject="BH Jail"&gt;&#13;&#10;&lt;p&gt;Well, I find myself in a new situation in that I am sitting in jail after my group made an aborted run at the Dream Weaver via accidental targeting. Any advice on how to get out of here?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Skyv&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30534" data-author="Gimlet" data-date="2009-12-23T03:15:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;either wait it out&amp;hellip;i think 40mins?&lt;/p&gt;&#10;&lt;p&gt;or get someone to get u out&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30535" data-author="smig1o" data-date="2009-12-23T11:05:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You really think anyone will help a criminal like you? ;)&lt;/p&gt;&#10;&lt;p&gt;Pi - the maimed elf hunter&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Max stats?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/max-stats/</link><pubDate>Tue, 22 Dec 2009 03:32:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/max-stats/</guid><description>&lt;div class="post" data-post-id="30529" data-author="victory" data-date="2009-12-22T03:32:58+00:00" data-subject="Max stats?"&gt;&#13;&#10;&lt;p&gt;I have seen information about max_stat limits and such, but have yet to run into an item that reports to have this attribute.&lt;/p&gt;&#10;&lt;p&gt;Are these purely drachma items, or will there be actual games items to do this?&lt;/p&gt;&#10;&lt;p&gt;Just wondering&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30530" data-author="Toxis" data-date="2009-12-22T08:12:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s one item off the top of my head that is hard forge held low, Ars Magica, which is 25 mana, 3 mana regen, and 1 max_int.&lt;/p&gt;&#10;&lt;p&gt;There are also holy eq max_stat like crown is 1 max_str.&lt;/p&gt;&#10;&lt;p&gt;Plenty of other forges and eq ingame that hasn&amp;rsquo;t been found or made yet, so who knows.&lt;/p&gt;&#10;&lt;p&gt;Hope this helps,&lt;/p&gt;&#10;&lt;p&gt;Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Last 4 classes</title><link>https://forum.slothmud.net/town-crier/newbie-questions/last-4-classes/</link><pubDate>Sun, 20 Dec 2009 20:45:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/last-4-classes/</guid><description>&lt;div class="post" data-post-id="30525" data-author="slasher88" data-date="2009-12-20T20:45:29+00:00" data-subject="Last 4 classes"&gt;&#13;&#10;&lt;p&gt;I went with Th/Wa/Ma/Cl for my first 4. Any thoughts on benefits and drawbacks for the last 4?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30526" data-author="blackmore" data-date="2009-12-21T14:29:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not sure it really matters all that much for 5-8. It&amp;rsquo;s going to be a long, long time before you get over level 20 in any of those classes, and the benefits you get when you level (hp/mana) don&amp;rsquo;t change regardless of your 5-8 choices. If you see a low level spell or skill that you really want from one of the last 4 classes, it would be good to put that class 5, but other than that, odds are good you&amp;rsquo;ll never really get much of use from those classes, so what order you pick them doesn&amp;rsquo;t make much difference.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq Restrictions - Improvements</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-restrictions-improvements/</link><pubDate>Sun, 20 Dec 2009 11:10:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-restrictions-improvements/</guid><description>&lt;div class="post" data-post-id="30515" data-author="jezer" data-date="2009-12-20T11:10:16+00:00" data-subject="Eq Restrictions - Improvements"&gt;&#13;&#10;&lt;p&gt;I was just writing about hive when I realised something simple. With the 8 class system, immortals should have far better options to balance the progress of player power with eq. Here is how it is at the moment. And yes I know all you nit picky people&amp;hellip; other classes allow you to wear other items that improve power, I&amp;rsquo;m making a point here about power and eq restrictions, this isn&amp;rsquo;t about specifics or monks, although they are my example.&lt;/p&gt;&#10;&lt;p&gt;NW Monk (3 Total)&lt;/p&gt;&#10;&lt;p&gt;Hammered Breastplate &#9;Monk Guild&#9;Balrog&amp;rsquo;s Temple&#9;-0.1&#9;+1 Hit, +1 Hand Damage&#9; NMo&lt;/p&gt;&#10;&lt;p&gt;Pair of Heavy Gloves &#9;None&#9;None&#9;-0.2&#9;+2 Hand Damage&#9;NMo&lt;/p&gt;&#10;&lt;p&gt;Ap Monk (4 Total)&lt;/p&gt;&#10;&lt;p&gt;Spiked Vambraces of Dho-tou &#9;Guard Monk&#9;Balrog&amp;rsquo;s Temple&#9;-0.0&#9;+1 Str, +1 Hand Damage&#9; ApMo&lt;/p&gt;&#10;&lt;p&gt;Handwraps of Kun-Tua &#9;Slender Monk&#9;Valkyre Guilds (Fokner Forest)&#9;-0.1&#9;+1 Dex, +2 Hand Damage&#9; ApMo&lt;/p&gt;&#10;&lt;p&gt;Ad Monk (5 Total)&lt;/p&gt;&#10;&lt;p&gt;Banded Leather Arm Wraps &#9;Battered Woman&#9;Tel Makor&#9;-0.1&#9;+2 Hand Damage, Perm Sneak&#9; AdMo&lt;/p&gt;&#10;&lt;p&gt;Banded Leather Sleeves &#9;Ettin Monk&#9;Tower&amp;rsquo;s Temple&#9;-0.4&#9;+2 Hand Damage&#9;AdMo&lt;/p&gt;&#10;&lt;p&gt;Elegant Leather Gloves &#9;Cleric&#9;Autumnal Forest&#9;-0.2&#9;+1 Hand Damage&#9;ApC AdMo [AND]&lt;/p&gt;&#10;&lt;p&gt;Fingerless Leather Gloves &#9;Forged&#9;Castle Roogna&#9;-0.3&#9;+1 Hand Damage, +1 Mv Regen&#9; AdMo Forged&lt;/p&gt;&#10;&lt;p&gt;EMo Monk (7 Total)&lt;/p&gt;&#10;&lt;p&gt;Aura of Pride &#9;Trista&#9;Bal Harbor&#9;-0.0&#9;+2 Hand Damage, +1 Dex&#9;EMo&lt;/p&gt;&#10;&lt;p&gt;Leather Spiked Bracers &#9;Avatar of a Dwarven Deity&#9;Irda Sanctuary&#9;-0.5&#9;+1 Hand Damage&#9;EMo&lt;/p&gt;&#10;&lt;p&gt;Sleeves of Black Ice &#9;none&#9;None&#9;-0.5&#9;+1 Reduce Dam, +2 Hand Damage&#9;EMo Prime&lt;/p&gt;&#10;&lt;p&gt;Rough Leather Wristband &#9;Ogre Fletcher&#9;Ogre Caverns&#9;-0.1&#9;+1 Hand Damage, -1 Int&#9; EMo&lt;/p&gt;&#10;&lt;p&gt;MMo (11 Total)&lt;/p&gt;&#10;&lt;p&gt;Heavy Brass Knuckles &#9;Flouncy teacher&#9;Elemental School&#9;-0.0&#9;+2 Hand Damage&#9; MMo Prime&lt;/p&gt;&#10;&lt;p&gt;Ebony Sash &#9;Well-groomed man&#9;Irapuete&#9;-0.1&#9;+2 Hand Damage, +1 Kick Dam&#9;MMo&lt;/p&gt;&#10;&lt;p&gt;Vial of Ashen Powder &#9;Brewed&#9;Cloud Giants&#9;-0.0&#9;+2 Hand Damage, attaches to Diaphanous Gown only&#9;MMo Forged Clasp&lt;/p&gt;&#10;&lt;p&gt;SMo (12 Total)&lt;/p&gt;&#10;&lt;p&gt;Gauntlets of Thunder &#9;Forged&#9;Castle&#9;-0.2&#9;+2 Hand Damage, Thunder damage proc&#9; SMo Forged&lt;/p&gt;&#10;&lt;p&gt;Gloves of the Yellow Rose &#9;Chaqpor-Wafqa&#9;Tel Makor&#9;-0.2&#9;+3 Hand Damage, +10 Hp&#9;SMo Prime&lt;/p&gt;&#10;&lt;p&gt;Problems:&lt;/p&gt;&#10;&lt;p&gt;EMo only increases because of drachma eq&amp;hellip; can&amp;rsquo;t you make that a clasp btw, like who is going to buy it instead of avatar light?&lt;/p&gt;&#10;&lt;p&gt;Thunder Gauntlets - a moderate in difficulty forge is no better in hand dam than the NEWBIE gloves!&lt;/p&gt;&#10;&lt;p&gt;MMo monks can wear a vial of ashen powder attached to a Diaphanous gown&amp;hellip; thats like SMo 4x40 at the earliest! It makes it sound like you buy gowns in BH auctioneer!&lt;/p&gt;&#10;&lt;p&gt;Ebony sash is lyme eq SMo 3x40&lt;/p&gt;&#10;&lt;p&gt;Ogre fletcher is a large mob and pops eq with a negative stat, when ya can kill the dragoons in castle black at 200k.&lt;/p&gt;&#10;&lt;p&gt;Apprentice Restricted Handwraps of Kun-Tua are almost better than guantlets of thunder!&lt;/p&gt;&#10;&lt;p&gt;Once you reach SMo, that&amp;rsquo;s it&amp;hellip; you&amp;rsquo;ve done as much as what is required to wear any monk eq&amp;hellip; for the rest of sloth mud&amp;hellip; you can do no better!&lt;/p&gt;&#10;&lt;p&gt;What about 2x40, 3x40, 4x40, 5x40, 6x40, 7x40, 8x40 and avatar eq, and can&amp;rsquo;t these items be spaced a little better on appropriate mobs? And if you can better restrict it in 40&amp;rsquo;s, doesn&amp;rsquo;t this give the immortal the ability to create HEAPS more eq and restrict it accordingly, NOT create problems or unbalancing the game, and give players lots of cool options? Can I not now make a +3 Hand Dam Non Prime Glove and safely restrict it to 6x40 without causing problems, or disadvantaging primes? The way I see it now, you can almost make ANY eq and restrict it far better than whats been done previously to balance the path of progress and keep everyone happy.&lt;/p&gt;&#10;&lt;p&gt;[/color:14yxjvnf]&lt;/p&gt;&#10;&lt;p&gt;Doesn&amp;rsquo;t it strike you as odd, that an Avatar Monk has just as much dam in eq as a 1x40 monk, who has all his eq popped by higher players before hand?&lt;/p&gt;&#10;&lt;p&gt;Now I&amp;rsquo;ve used monk as an example, but this goes for all classes, there is so much power available now to better restrict powerful eq to higher players, and make the power of a player gradually increase as opposed to opening God&amp;rsquo;s Wrath at Supreme Class level. What was done in 3x40 and Avatar Levels can now be done over 8 classes! And why don&amp;rsquo;t we!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Token details</title><link>https://forum.slothmud.net/town-crier/newbie-questions/token-details/</link><pubDate>Fri, 18 Dec 2009 00:23:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/token-details/</guid><description>&lt;div class="post" data-post-id="30501" data-author="slasher88" data-date="2009-12-18T00:23:12+00:00" data-subject="Token details"&gt;&#13;&#10;&lt;p&gt;What are the differences in the different tokens? Do some give better stats and are there level restrictions?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30502" data-author="jex" data-date="2009-12-18T00:51:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;triangular token (aks tri token) &amp;amp; a pair of die will have the same effect of rolling, total stat point will cap at 75&lt;/p&gt;&#10;&lt;p&gt;hexagonal token (aks hex token) will have the chance to exceed total stat point of 75, cap at (i dunno so far have people roll 83), the rolling rate is awful&lt;/p&gt;&#10;&lt;p&gt;octagonal token (aks oct token) same as hex token just the rolling rate exceed total stat of 75 chances would be higher than hex. You can pop it in random mob or purchase at the dream weaver.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>S4 Housing - open?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/s4-housing-open/</link><pubDate>Thu, 17 Dec 2009 13:54:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/s4-housing-open/</guid><description>&lt;div class="post" data-post-id="30499" data-author="Thraxas" data-date="2009-12-17T13:54:24+00:00" data-subject="S4 Housing - open?"&gt;&#13;&#10;&lt;p&gt;I was just wondering whether anyone knew anything about the new housing on S4. (really need just the room not the vault as a secure dumping ground for corpses where I know they&amp;rsquo;ll not be [i:3fmbem9q]borrowed[/i:3fmbem9q] or sacced by a newbie, but will happily buy a vault at the same time).&lt;/p&gt;&#10;&lt;p&gt;All the help files seem to be in game and I have funds to buy, but have no idea where the construction guilds are.&lt;/p&gt;&#10;&lt;p&gt;Also I hear clan vaults are being automated in similar way &amp;hellip; would rather buy a clan vault for the clan to start building on rather than a personal one.&lt;/p&gt;&#10;&lt;p&gt;Anyone know whether this is all in game and I just dont know how to make it work (if so then idiots guide would be welcome .. already read help files) or if not any idea of timescale?&lt;/p&gt;&#10;&lt;p&gt;Many Thanks,&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Skills/Spells Ideas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-skills-spells-ideas/</link><pubDate>Thu, 17 Dec 2009 03:03:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-skills-spells-ideas/</guid><description>&lt;div class="post" data-post-id="30498" data-author="Marvel" data-date="2009-12-17T03:03:28+00:00" data-subject="New Skills/Spells Ideas"&gt;&#13;&#10;&lt;p&gt;I was thinking that since this is now a 8 class mud, it might make some sense to open up a pool of like 10/12 new skills/spells that everybody can pick only 2 from (this is purely conceptual in nature, so feel free to bash, flame, suggest, or actually implement). That way, everybody can actually semi-customize their character a bit more than what we already have. The issue Splork raised is that you&amp;rsquo;ll have to come up with new equally balanced skills/spells. I&amp;rsquo;ll propose some ideas here - bear in mind that you could only have 2 of those and they&amp;rsquo;re permanent selections, can&amp;rsquo;t be changed once chosen for your character although upon second look, it might be just 1 skill if the suggestions I have are that unbalanced:&lt;/p&gt;&#10;&lt;p&gt;Evade - Physical skill - adds 1 damage reduction point to your character.&lt;/p&gt;&#10;&lt;p&gt;Fade - Combat skill - combines disengage with invisibility spell.&lt;/p&gt;&#10;&lt;p&gt;Morph - Semi shapeshift skill - new form. Skills/spells to be determined.&lt;/p&gt;&#10;&lt;p&gt;Blackjack - Backstab skill using hammer-type weapons only.&lt;/p&gt;&#10;&lt;p&gt;Spiritual Armor - Spell shield for melee attacks.&lt;/p&gt;&#10;&lt;p&gt;Runic - Combat skill - chance to absorb mob&amp;rsquo;s proc for 0 damage and gain some mana from it.&lt;/p&gt;&#10;&lt;p&gt;Spectral Mount - Special mount is summoned that can double as pet with very weak attack and has special bonus for charge skill. Pet is wraithformed.&lt;/p&gt;&#10;&lt;p&gt;Flashfire - Sets room onto fire that will damage mobs (room proc, must be outdoors)&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Acidweb - Combines web spell with weak version of poison.&lt;/p&gt;&#10;&lt;p&gt;Flashstroke - Combines blindness spell (like stun) with broadside skill&lt;/p&gt;&#10;&lt;p&gt;Mimic - Mimics the last action taken (can be very good or very bad), especially in groups.&lt;/p&gt;&#10;&lt;p&gt;Accuracy - Increases natural hitroll&lt;/p&gt;&#10;&lt;p&gt;Pummel - 2x strike, or improved critical hit&amp;hellip; something&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Dance - set of 5 effects at random (almost like fortune, but costs mvs)&lt;/p&gt;&#10;&lt;p&gt;Lore - learn a limited subset of mob procs that you can then use later - honestly, who wouldn&amp;rsquo;t want to be able to use certain mob procs themselves? You&amp;rsquo;d have to go get hit by the proc x amount of times before you completed learning it. - *** This could be made into a bard spell/skill instead of this&amp;hellip; sounds like it could HELP them a lot!&lt;/p&gt;&#10;&lt;p&gt;Holy Fire - combination spell of curse/faerie fire/flamestrike damage in 1&lt;/p&gt;&#10;&lt;p&gt;Sinkhole - combination spell of disint damage with quicksand (like brambles)&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s just a start&amp;hellip; any feedback or flames? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Favorite Blast Spells</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-blast-spells/</link><pubDate>Mon, 14 Dec 2009 19:44:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-blast-spells/</guid><description>&lt;div class="post" data-post-id="30485" data-author="Thraxas" data-date="2009-12-14T19:44:24+00:00" data-subject="Favorite Blast Spells"&gt;&#13;&#10;&lt;p&gt;I guess frostbolt is still the best blast in game, with firewind in 2nd place.&lt;/p&gt;&#10;&lt;p&gt;I dont have either so tend to use destruction or dispel evil / good a lot.&lt;/p&gt;&#10;&lt;p&gt;There are however a lot of other alternatives &amp;hellip; I saw crimson scourge being used to great effect the other day &amp;hellip; a spell I have completely overlooked.&lt;/p&gt;&#10;&lt;p&gt;Just thought it would be worth an ask: What is your favorite blast?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob level changes?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mob-level-changes/</link><pubDate>Mon, 14 Dec 2009 00:45:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mob-level-changes/</guid><description>&lt;div class="post" data-post-id="30481" data-author="*Splork*" data-date="2009-12-14T00:45:14+00:00" data-subject="Mob level changes?"&gt;&#13;&#10;&lt;p&gt;I recently fixed a bug that allowed necromancers to animate any size creature with any size corpse. Ive known this was a bug for quite a long time just did not have the time or energy to track it down because of other work we had been concentrating on. But because of the fix players need to find higher level corpses again, which brings me to the following.&lt;/p&gt;&#10;&lt;p&gt;It has now been brought to my attention by Thraxas and confirmed by other players that a few mobs that used to be level 41 are no longer that level. The changes did not happen during this version of sloth and I cant track when they happened. I am baffled to be honest because I am unaware of how or when they change and I obviously pride myself being extremely informed about the game. We changed very few areas and mobs during the switchover and some of these mobs may of been hit.&lt;/p&gt;&#10;&lt;p&gt;If you come across a mob you feel should be level 41 please enter it in the bugs list and I will check them as I come across them. If they are worthy of being a level 41 I will gladly change them. Keep in mind that upping the levels of mobs will increase the power of that mob.&lt;/p&gt;&#10;&lt;p&gt;I also wanted to apologize to thraxas for disagreeing with him, not listening very well, and not really discussing the matter. My vikings had just tossed an interception and I was extremely annoyed:)&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Meditation &amp; Concentration adjustment</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/meditation-concentration-adjustment/</link><pubDate>Sat, 12 Dec 2009 00:05:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/meditation-concentration-adjustment/</guid><description>&lt;div class="post" data-post-id="30480" data-author="*Splork*" data-date="2009-12-12T00:05:08+00:00" data-subject="Meditation &amp;amp; Concentration adjustment"&gt;&#13;&#10;&lt;p&gt;Druid spells are now added to Meditation.&lt;/p&gt;&#10;&lt;p&gt;Necro spells are now added to Concentration.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game Down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-down/</link><pubDate>Fri, 11 Dec 2009 08:23:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-down/</guid><description>&lt;div class="post" data-post-id="30477" data-author="jezer" data-date="2009-12-11T08:23:54+00:00" data-subject="Game Down?"&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t get in, seems game is still up, but a process is taking all the CPU. It happened a little like this last night as well, but came right.&lt;/p&gt;&#10;&lt;p&gt;Can anyone else confirm?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30478" data-author="*Splork*" data-date="2009-12-11T20:41:17+00:00" data-subject="Game is alive and running smoothly!"&gt;&#13;&#10;&lt;p&gt;time s&lt;/p&gt;&#10;&lt;p&gt;The sun slowly disappears in the west.&lt;/p&gt;&#10;&lt;p&gt;Last bootup: Tue Dec 8 16:24:14 2009&lt;/p&gt;&#10;&lt;p&gt;Current time: Fri Dec 11 14:41:07 2009&lt;/p&gt;&#10;&lt;p&gt;2 days, 22 hours, 16 minutes since bootup.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>FAERIE FIRE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/faerie-fire/</link><pubDate>Thu, 10 Dec 2009 17:05:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/faerie-fire/</guid><description>&lt;div class="post" data-post-id="30470" data-author="Thraxas" data-date="2009-12-10T17:05:58+00:00" data-subject="FAERIE FIRE"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m interested, does anyone use this? it ought to increase your +hit in relation to a mob its cast on &amp;hellip; or possibly reduce their ac &amp;hellip; not sure how its coded. It sounds like it ought to be as useful a debuff as curse web or blind but I rarely see it used.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;FAERIE FIRE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;faerie fire&amp;rsquo; &lt;target&gt;&lt;/p&gt;&#10;&lt;p&gt;Cost: 5 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Cleric 7, Mage 2, Bard 10&lt;/p&gt;&#10;&lt;p&gt;Duration: 24 Hours&lt;/p&gt;&#10;&lt;p&gt;Accumulative: Yes&lt;/p&gt;&#10;&lt;p&gt;Save Versus: Spells to avoid completely&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: Summoning&lt;/p&gt;&#10;&lt;p&gt;Spellbook: Faintly glowing&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: -&lt;/p&gt;&#10;&lt;p&gt;In spite of its name, this spell is composed entirely of threads of air.&lt;/p&gt;&#10;&lt;p&gt;It creates a thin current of glowing air about half an inch from the target&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;skin, which makes said target much easier to see and therefore easier to hit.&lt;/p&gt;&#10;&lt;p&gt;Further castings will make the glowing mesh stronger and more visible.&lt;/p&gt;&#10;&lt;p&gt;This spell can be cast upon the caster itself to impressive effect,&lt;/p&gt;&#10;&lt;p&gt;and it is quite easy to master. It&amp;rsquo;s used as part of religious and civilian&lt;/p&gt;&#10;&lt;p&gt;festivals in many cultures.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Pied Piper of Hamelin</title><link>https://forum.slothmud.net/town-crier/newbie-questions/the-pied-piper-of-hamelin/</link><pubDate>Wed, 09 Dec 2009 15:15:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/the-pied-piper-of-hamelin/</guid><description>&lt;div class="post" data-post-id="30464" data-author="Thraxas" data-date="2009-12-09T15:15:43+00:00" data-subject="The Pied Piper of Hamelin"&gt;&#13;&#10;&lt;p&gt;Theres been some discussion of Bard skills and how underpowered Bard prime is.&lt;/p&gt;&#10;&lt;p&gt;Perhaps a new skill for bard could work like the pied piper of hamelin.&lt;/p&gt;&#10;&lt;p&gt;for those not familiar with the story [url:255q86fn]http://en.wikipedia.org/wiki/The_Pied_Piper_of_Hamelin[/url:255q86fn]&lt;/p&gt;&#10;&lt;p&gt;The bard sings his song and all level 1-5 (or whatever increasing with bard level) mobs in the vicinity (maybe 5 squares or increasing with level again) flock to the bards location follow him and will automatically assist him in whatever battle he&amp;rsquo;s taking part in.&lt;/p&gt;&#10;&lt;p&gt;Not traditional pets in that they dont take orders but only assist in battles. This would leave the bard with potentially 20-30 (perhaps capped at level dependant number) very level self managing pets (if he wandered through say gremlins en route to say murkwood) that could soak up damage while he does whatever he does to kill a mob.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autumnal forest - where DOES the elf get all those vials?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/autumnal-forest-where-does-the-elf-get-all-those-vials/</link><pubDate>Tue, 08 Dec 2009 22:39:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/autumnal-forest-where-does-the-elf-get-all-those-vials/</guid><description>&lt;div class="post" data-post-id="30456" data-author="harik" data-date="2009-12-08T22:39:22+00:00" data-subject="Autumnal forest - where DOES the elf get all those vials?"&gt;&#13;&#10;&lt;p&gt;Is he really supposed to proc teleport every round of combat starting from round 1? The only way to hold him down really feels like an exploit, but at the same time he seems really broken. Is there any way for a non-druid to get him?&lt;/p&gt;&#10;&lt;p&gt;I asked on gossip and people have said &amp;ldquo;He&amp;rsquo;s always been that way&amp;rdquo;, but man that&amp;rsquo;s one really freaking annoying critter.&lt;/p&gt;&#10;&lt;p&gt;And for the people who thought it was a wimpy proc, he starts vialing from the first round of combat - I got a single &amp;lsquo;very hard&amp;rsquo; in when he saved vs blind before he was gone:&lt;/p&gt;&#10;&lt;p&gt;l maimed&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A maimed elf is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;6:00 445h 172m 203v 9054114x 65182g -1.8AC /storm Autumnal Forest/Vk&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;blind&amp;rsquo; maimed&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A maimed elf growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A maimed elf hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A maimed elf pounds you hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;6:00 437h 167m 203v 9054114x 65182g -1.8AC /storm Autumnal Forest/Vk&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce a maimed elf very hard.&lt;/p&gt;&#10;&lt;p&gt;A maimed elf misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A maimed elf pierces you.&lt;/p&gt;&#10;&lt;p&gt;A maimed elf misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You miss a maimed elf with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A maimed elf says &amp;lsquo;I will remember you, Kirah. We, elves, live long and remember well&amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The maimed elf produces a small vial of colored liquid.&lt;/p&gt;&#10;&lt;p&gt;He smashes it with his mace, and is gone in a puff of orange smoke!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;6:00 425h 170m 203v 9055106x 65182g -1.8AC /storm Autumnal Forest/Vk&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>avatar hit and damage increased cont.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-hit-and-damage-increased-cont/</link><pubDate>Tue, 08 Dec 2009 09:17:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-hit-and-damage-increased-cont/</guid><description>&lt;div class="post" data-post-id="30449" data-author="Thraxas" data-date="2009-12-08T09:17:54+00:00" data-subject="avatar hit and damage increased cont."&gt;&#13;&#10;&lt;p&gt;Nice change and very welcome &amp;hellip; or at least if your damage done is from personal attacks &amp;hellip; so deinately should be welcome by warriors, thieves, monks, (druids?)&lt;/p&gt;&#10;&lt;p&gt;Can I ask is there an equivalent increase for spelldam and pet damage to make it equally welcome by mage, bard, cleric and necromancer or is this in the pipeline?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30450" data-author="*Splork*" data-date="2009-12-08T13:11:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am pretty sure every class benefits from extra damage and hit.&lt;/p&gt;&#10;&lt;p&gt;No, we are quite happy with spell damage and pet damage. There is absolutely no reason to be upping either of these currently. Take a nice look at the who list and you will notice there are as many necro primes as there are all the other classes combined.&lt;/p&gt;&#10;&lt;p&gt;As well, Devaks just got a nice adjustment for Necromancers. And I believe I also informed you of a bug that was fixed regarding Necromancers that was preventing their UC eq from working like it should be with the spell SUmmon Undead. I am pretty sure you tested it out and noticed almost a 75-80 point jump in your summoned mobs hps.&lt;/p&gt;&#10;&lt;p&gt;I am pretty sure Necromancers had a great week already.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your concern!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>avatar hit and damage increased</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-hit-and-damage-increased/</link><pubDate>Tue, 08 Dec 2009 00:20:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-hit-and-damage-increased/</guid><description>&lt;div class="post" data-post-id="30448" data-author="*Splork*" data-date="2009-12-08T00:20:31+00:00" data-subject="avatar hit and damage increased"&gt;&#13;&#10;&lt;p&gt;Avatar hit and damage bonuses has been increased. It used to max at 5 but I think its safe to max them at 7 after seeing how the game has been running.&lt;/p&gt;&#10;&lt;p&gt;This means that the bonuses start right at level 1 avatar.&lt;/p&gt;&#10;&lt;p&gt;Enjoy the great change,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>isnewbie flag</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/isnewbie-flag/</link><pubDate>Mon, 07 Dec 2009 23:59:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/isnewbie-flag/</guid><description>&lt;div class="post" data-post-id="30447" data-author="*Splork*" data-date="2009-12-07T23:59:32+00:00" data-subject="isnewbie flag"&gt;&#13;&#10;&lt;p&gt;We are adding tons of helpful hints for newbies. They will be triggered on certain messages or items ingame and will only be seen if you have the ISNEWBIE flag toggled to on.&lt;/p&gt;&#10;&lt;p&gt;Please be aware that everyone, most likely, has this on atm. So veteran players please toggle it off.&lt;/p&gt;&#10;&lt;p&gt;Please inform new players that they can toggle it off if the messages get too annoying.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;If anyone has any ideas or suggestions for additonal trigger messages please let me know. Currently I have extra messages toggled on the following:&lt;/p&gt;&#10;&lt;p&gt;you have been killed&lt;/p&gt;&#10;&lt;p&gt;you are thirsty&lt;/p&gt;&#10;&lt;p&gt;you are hungry&lt;/p&gt;&#10;&lt;p&gt;you are too exhausted&lt;/p&gt;&#10;&lt;p&gt;You finish reading spellbook and close the cover&lt;/p&gt;&#10;&lt;p&gt;you begin reading&lt;/p&gt;&#10;&lt;p&gt;you dont understand&lt;/p&gt;&#10;&lt;p&gt;Your eyes go cross eyed&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-3320/</link><pubDate>Mon, 07 Dec 2009 22:18:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-3320/</guid><description>&lt;div class="post" data-post-id="30446" data-author="Thraxas" data-date="2009-12-07T22:18:37+00:00" data-subject="sloth"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.sloths.org/" target="_blank" rel="noreferrer"&gt;http://www.sloths.org/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;enjoy,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Death change-no longer kicked out of the game upon death</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/death-change-no-longer-kicked-out-of-the-game-upon-death/</link><pubDate>Mon, 07 Dec 2009 21:49:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/death-change-no-longer-kicked-out-of-the-game-upon-death/</guid><description>&lt;div class="post" data-post-id="30445" data-author="*Splork*" data-date="2009-12-07T21:49:24+00:00" data-subject="Death change-no longer kicked out of the game upon death"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve tweaked the corpse code slightly. For those of you who are going to corpse and either quit out or time out, you will get a few messages, be prompted to press return, and then u are back at the SlothMUD log in screen and all you will have to do is press 1 to reenter the game.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-12hp 485ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You have died and been brought back to the SlothMUD log in screen.&lt;/p&gt;&#10;&lt;p&gt;Press 1 to reenter the game and then go about quickly recovering your corpse.&lt;/p&gt;&#10;&lt;p&gt;Feel free to ask for help on the newbie channel, they will often help you retrieve it!&lt;/p&gt;&#10;&lt;p&gt;**** Press enter to continue and log back in ****&lt;/p&gt;&#10;&lt;p&gt;Welcome to the Sloth DikuMUD at UKANS&lt;/p&gt;&#10;&lt;ol start="0"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exit from DikuMud.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter description.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Read the background story&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change password.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Delete this character. [Level 9 or less only]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Only players of low level will see the third msg above regarding help recovering their corpses.&lt;/p&gt;&#10;&lt;p&gt;This is a rather small change but a nice on I think.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>limmerick</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/limmerick/</link><pubDate>Sun, 06 Dec 2009 21:49:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/limmerick/</guid><description>&lt;div class="post" data-post-id="30436" data-author="*juggleblood*" data-date="2009-12-06T21:49:21+00:00" data-subject="limmerick"&gt;&#13;&#10;&lt;p&gt;A mosquito was heard to complain&lt;/p&gt;&#10;&lt;p&gt;That a chemist had poisoned his brain&lt;/p&gt;&#10;&lt;p&gt;The cause of his sorrow&lt;/p&gt;&#10;&lt;p&gt;Was para-dichloro-&lt;/p&gt;&#10;&lt;p&gt;diphenyltrichloroethane&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30437" data-author="Thraxas" data-date="2009-12-06T23:41:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Little Willie was a chemist.&lt;/p&gt;&#10;&lt;p&gt;Little Willie is no more.&lt;/p&gt;&#10;&lt;p&gt;For what he thought was H2O,&lt;/p&gt;&#10;&lt;p&gt;Was H2SO4.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30438" data-author="Thraxas" data-date="2009-12-06T23:47:01+00:00" data-subject="Re: limmerick"&gt;&#13;&#10;&lt;p&gt;A mosquito was heard to complain&lt;/p&gt;&#10;&lt;p&gt;That a chemist had poisoned his brain&lt;/p&gt;&#10;&lt;p&gt;The cause of his sorrow&lt;/p&gt;&#10;&lt;p&gt;Was para-dichloro-&lt;/p&gt;&#10;&lt;p&gt;diphenyltrichloroethane[/quote:h05uquj8]&lt;/p&gt;&#10;&lt;p&gt;What did the CIA agent do when he found his room was bugged?&lt;/p&gt;&#10;&lt;p&gt;He sprayed it with DDT.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to deathgrip Hamsters?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-deathgrip-hamsters/</link><pubDate>Sun, 06 Dec 2009 08:34:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-deathgrip-hamsters/</guid><description>&lt;div class="post" data-post-id="30425" data-author="jezer" data-date="2009-12-06T08:34:11+00:00" data-subject="How to deathgrip Hamsters?"&gt;&#13;&#10;&lt;p&gt;So I&amp;rsquo;d just recalled after fixing my align and thought, hey lets grab a peri to heal me up&amp;hellip; Just my luck! A snotty nosed hamster was sitting at SS recall staring at me. So I leapt over and put him in a deathgrip! :twisted:&lt;/p&gt;&#10;&lt;p&gt;Here is how it went&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A small red hamster hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You circle around a small red hamster and expertly put her in a deathgrip.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;62hp 13ma 124mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;63hp 15ma 125mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a small red hamster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;64hp 15ma 125mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;65hp 17ma 127mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a small red hamster.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;66hp 18ma 127mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A small red hamster arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;66hp 19ma 127mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on a small red hamster.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;68hp 21ma 129mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You release your grip on a small red hamster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;70hp 24ma 130mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You tickle a small red hamster as you hit her.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;You massacre a small red hamster to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 188 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a small red hamster&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a small red hamster that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 28 coins.&lt;/p&gt;&#10;&lt;p&gt;[/color:1wq5tl5a]&lt;/p&gt;&#10;&lt;p&gt;Ok, so I am a 1.31 druid, monk secondary. I was wearing +2 hand dam eq and I had 11str&amp;hellip; now for another test&amp;hellip; oh yes&amp;hellip; it&amp;rsquo;s time for the big guns&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;magic missile&amp;rsquo; hamster&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You watch with self-pride as the magic missile hits a small red hamster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;660hp 318ma 174mv +5al 1.3ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;magic missile&amp;rsquo; hamster&lt;/p&gt;&#10;&lt;p&gt;You hit a small red hamster extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;You massacre a small red hamster to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 195 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a small red hamster&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a small red hamster that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 28 coins.&lt;/p&gt;&#10;&lt;p&gt;[/color:1wq5tl5a]&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s right, my deathgrip does barely more than a magic missile&amp;hellip; whats more, the last 2 rounds of my deathgrip do almost entirely NOTHING AT ALL. Of course this fact has been quite well known since sloth 3. In fact most monks release there grip after the first round, or the second round&amp;hellip; which begs to question&amp;hellip; what is the point of this skill. It may have always been this way&amp;hellip; but in my opinion, then it&amp;rsquo;s always been crap!&lt;/p&gt;&#10;&lt;p&gt;Now, I suspect that deathgrip isn&amp;rsquo;t actually as bad as what I&amp;rsquo;m making out here&amp;hellip; although the clear evidence is pretty damn damaging&amp;hellip; I suspect that deathgrip is crap when you aren&amp;rsquo;t doing much damage&amp;hellip; ie, half of not much seems like nothing&amp;hellip; but I did hope&amp;hellip; Splork in particular, might consider reworking the formula for death grip to make it a skill worth using without +15 dam plus.&lt;/p&gt;&#10;&lt;p&gt;I also call into question the way it works in regards to, seemingly &amp;ldquo;halving the damage&amp;rdquo; of the previous rounds until it is released. This will nearly always make it so the last round is not worth holding the mob for.&lt;/p&gt;&#10;&lt;p&gt;When a level 31 secondary monk can&amp;rsquo;t deathgrip a hamster, do ya think I&amp;rsquo;m within my boundaries to think this is not right? I do! :twisted:&lt;/p&gt;&#10;&lt;/rant&gt;&#13;&#10;&lt;/div&gt;</description></item><item><title>devak enhancements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/devak-enhancements/</link><pubDate>Fri, 04 Dec 2009 22:35:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/devak-enhancements/</guid><description>&lt;div class="post" data-post-id="30411" data-author="*Splork*" data-date="2009-12-04T22:35:22+00:00" data-subject="devak enhancements"&gt;&#13;&#10;&lt;p&gt;Devak changes&lt;/p&gt;&#10;&lt;p&gt;Necromancy larger pets!&lt;/p&gt;&#10;&lt;p&gt;Shaping larger shapeshift forms&lt;/p&gt;&#10;&lt;p&gt;In after next reboot,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Astrology enhancements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/astrology-enhancements/</link><pubDate>Fri, 04 Dec 2009 22:33:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/astrology-enhancements/</guid><description>&lt;div class="post" data-post-id="30410" data-author="*Splork*" data-date="2009-12-04T22:33:27+00:00" data-subject="Astrology enhancements"&gt;&#13;&#10;&lt;p&gt;We have added several new extras to our astology houses so keep your eyes open and enjoy the new stuff!&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Winter&amp;rdquo;, no cap&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Winter Wolf&amp;rdquo;, no cap&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Frost Giant&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Old Forces&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Grand Struggle&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Spring&amp;rdquo;, fast repop&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Nature&amp;rdquo;, fast repop&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Futility&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Dragon&amp;rdquo;, no lost con&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Sun&amp;rdquo;, regen&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Heat&amp;rdquo;, regen&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Battle&amp;rdquo;, group exp&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Dark Shades&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Shadows&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Long Shadows&amp;rdquo;,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Ancient Darkness&amp;rdquo;, group exp&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the Great Master, Twivel&amp;rdquo; fargate&lt;/p&gt;&#10;&lt;p&gt;In after reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>solo exp increased/groupexp config increased</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/solo-exp-increased-groupexp-config-increased/</link><pubDate>Thu, 03 Dec 2009 17:11:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/solo-exp-increased-groupexp-config-increased/</guid><description>&lt;div class="post" data-post-id="30407" data-author="*Splork*" data-date="2009-12-03T17:11:29+00:00" data-subject="solo exp increased/groupexp config increased"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Solo exp increased&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;groupexp config has been increased for the special days.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme exp bonus for leader and point</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lyme-exp-bonus-for-leader-and-point/</link><pubDate>Thu, 03 Dec 2009 15:35:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lyme-exp-bonus-for-leader-and-point/</guid><description>&lt;div class="post" data-post-id="30406" data-author="*Splork*" data-date="2009-12-03T15:35:08+00:00" data-subject="Lyme exp bonus for leader and point"&gt;&#13;&#10;&lt;p&gt;Leader gold and exp bonuses and point man&amp;rsquo;s exp bonus has been added to Lyme.&lt;/p&gt;&#10;&lt;p&gt;Changes go live after crash or reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Huge area experience bonuses for the following areas:</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/huge-area-experience-bonuses-for-the-following-areas/</link><pubDate>Wed, 02 Dec 2009 00:16:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/huge-area-experience-bonuses-for-the-following-areas/</guid><description>&lt;div class="post" data-post-id="30399" data-author="*Splork*" data-date="2009-12-02T00:16:43+00:00" data-subject="Huge area experience bonuses for the following areas:"&gt;&#13;&#10;&lt;p&gt;Settlestone&lt;/p&gt;&#10;&lt;p&gt;arbo&lt;/p&gt;&#10;&lt;p&gt;barovia&lt;/p&gt;&#10;&lt;p&gt;dalinas&lt;/p&gt;&#10;&lt;p&gt;derros&lt;/p&gt;&#10;&lt;p&gt;magic&lt;/p&gt;&#10;&lt;p&gt;maw&lt;/p&gt;&#10;&lt;p&gt;myconoid&lt;/p&gt;&#10;&lt;p&gt;ogre caverns&lt;/p&gt;&#10;&lt;p&gt;ravenloft&lt;/p&gt;&#10;&lt;p&gt;sins&lt;/p&gt;&#10;&lt;p&gt;theris&lt;/p&gt;&#10;&lt;p&gt;underdark 1 and 2&lt;/p&gt;&#10;&lt;p&gt;xanthippe&lt;/p&gt;&#10;&lt;p&gt;phantom creek&lt;/p&gt;&#10;&lt;p&gt;Thule&lt;/p&gt;&#10;&lt;p&gt;Positive plane&lt;/p&gt;&#10;&lt;p&gt;Negative plane&lt;/p&gt;&#10;&lt;p&gt;air plane&lt;/p&gt;&#10;&lt;p&gt;ethereal plane&lt;/p&gt;&#10;&lt;p&gt;fire plane&lt;/p&gt;&#10;&lt;p&gt;water plane&lt;/p&gt;&#10;&lt;p&gt;earth plane&lt;/p&gt;&#10;&lt;p&gt;cleric tower&lt;/p&gt;&#10;&lt;p&gt;dark chasm&lt;/p&gt;&#10;&lt;p&gt;dark dreams&lt;/p&gt;&#10;&lt;p&gt;far north&lt;/p&gt;&#10;&lt;p&gt;diabolan&lt;/p&gt;&#10;&lt;p&gt;the hive&lt;/p&gt;&#10;&lt;p&gt;manor of princess fizica&lt;/p&gt;&#10;&lt;p&gt;the highlands&lt;/p&gt;&#10;&lt;p&gt;summit of mount mordin&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30401" data-author="*Splork*" data-date="2009-12-02T23:29:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ISLAND&lt;/p&gt;&#10;&lt;p&gt;valley of the mage&lt;/p&gt;&#10;&lt;p&gt;tarot&lt;/p&gt;&#10;&lt;p&gt;orc mines&lt;/p&gt;&#10;&lt;p&gt;midgaard&lt;/p&gt;&#10;&lt;p&gt;kingdom jrontauq&lt;/p&gt;&#10;&lt;p&gt;foresaken swamp&lt;/p&gt;&#10;&lt;p&gt;prison&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Epic Mobs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-epic-mobs/</link><pubDate>Sun, 29 Nov 2009 09:20:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-epic-mobs/</guid><description>&lt;div class="post" data-post-id="30394" data-author="jezer" data-date="2009-11-29T09:20:48+00:00" data-subject="Druid Epic Mobs"&gt;&#13;&#10;&lt;p&gt;The Kobold Sage&amp;rsquo;s Hut&lt;/p&gt;&#10;&lt;p&gt;This is not at all what might be expected from a kobold&amp;rsquo;s house. Piles&lt;/p&gt;&#10;&lt;p&gt;of parchment and ancient tomes are placed on various shelves and tables set&lt;/p&gt;&#10;&lt;p&gt;about this small hut, which is illuminated by a series of brightly glowing&lt;/p&gt;&#10;&lt;p&gt;gems mounted along the ceiling and walls. Two very large books sit open on&lt;/p&gt;&#10;&lt;p&gt;a table in the center of the room.&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;*A ancient looking kobold sage in long robes invites you to read his book.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;531hp 130ma 104mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hates your guts!&lt;/p&gt;&#10;&lt;p&gt;The kobold sage sees you circling in for the kill, and deftly steps out of the way!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;531hp 130ma 90mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;The kobold sage slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;You hit the kobold sage very hard.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage&amp;rsquo;s attack has no effect.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;533hp 132ma 91mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;534hp 122ma 92mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;Your life energy is drained!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;510hp 62ma 47mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;510hp 50ma 47mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;511hp 40ma 48mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;Your life energy is drained!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;483hp 20ma 24mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;484hp 10ma 25mv -10al -0.5ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;You are covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;461hp 12ma 26mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;461hp 0ma 26mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;detect evil&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;462hp 0ma 26mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You hit the kobold sage very hard.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A sudden burst of colours sends you reeling.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;379hp 2ma 27mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l ko&lt;/p&gt;&#10;&lt;p&gt;The kobold sage wears long black robes and looks very old. He has an&lt;/p&gt;&#10;&lt;p&gt;intelligent look to him, and you notice that he has what appears to be&lt;/p&gt;&#10;&lt;p&gt;spell components in various pockets in his robes.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is a degenerate humanoid.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage looks pretty hurt.&lt;/p&gt;&#10;&lt;p&gt;the kobold sage is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a red robe&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a book of knowledge..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a solidified wisp of wraith&amp;rsquo;s breath&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;381hp 4ma 28mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A sudden burst of colours sends you reeling.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;297hp 6ma 29mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;A sudden burst of colours sends you reeling.&lt;/p&gt;&#10;&lt;p&gt;Your strike at the kobold sage misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;229hp 8ma 30mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;232hp 12ma 32mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your strike at the kobold sage misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;232hp 12ma 32mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;221hp 14ma 33mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your strike at the kobold sage misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 15ma 33mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;l ko&lt;/p&gt;&#10;&lt;p&gt;You hit the kobold sage very hard.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A sudden burst of colours sends you reeling.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;155hp 18ma 35mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;155hp 6ma 35mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The kobold sage wears long black robes and looks very old. He has an&lt;/p&gt;&#10;&lt;p&gt;intelligent look to him, and you notice that he has what appears to be&lt;/p&gt;&#10;&lt;p&gt;spell components in various pockets in his robes.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is a degenerate humanoid.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage looks pretty hurt.&lt;/p&gt;&#10;&lt;p&gt;the kobold sage is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a red robe&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a book of knowledge..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;156hp 8ma 36mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;145hp 8ma 36mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;Your strike at the kobold sage misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;145hp 9ma 36mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;A sudden burst of colours sends you reeling.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 12ma 38mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a pair of bronze sleeves&lt;/p&gt;&#10;&lt;p&gt;a small waterskin&lt;/p&gt;&#10;&lt;p&gt;a manual bound in witch hazel bark..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;iron rations&lt;/p&gt;&#10;&lt;p&gt;a marbled spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a minor scroll of recall&lt;/p&gt;&#10;&lt;p&gt;a nymph cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a tractate on the analysis of death..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 12ma 38mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You sense the blue in your vision disappear.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;108hp 14ma 39mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;83hp 14ma 39mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fs&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;83hp 3ma 39mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l ko&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The kobold sage wears long black robes and looks very old. He has an&lt;/p&gt;&#10;&lt;p&gt;intelligent look to him, and you notice that he has what appears to be&lt;/p&gt;&#10;&lt;p&gt;spell components in various pockets in his robes.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is a degenerate humanoid.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is in awful condition.&lt;/p&gt;&#10;&lt;p&gt;the kobold sage is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a red robe&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a book of knowledge..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;85hp 6ma 41mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A sudden burst of colours sends you reeling.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;19hp 8ma 42mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your strike at the kobold sage misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;20hp 9ma 42mv -10al -0.2ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;rec&lt;/p&gt;&#10;&lt;p&gt;The kobold sage hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-3hp 11ma 43mv -10al 2.8ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are in pretty bad shape, unable to do anything!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Morted in Opera</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-opera/</link><pubDate>Sat, 28 Nov 2009 03:32:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-opera/</guid><description>&lt;div class="post" data-post-id="30391" data-author="blackmore" data-date="2009-11-28T03:32:51+00:00" data-subject="Morted in Opera"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m at -4, not gateable, if someone could run and get me I&amp;rsquo;d appreciate it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30392" data-author="blackmore" data-date="2009-11-28T03:44:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;oh well, corpsed.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30408" data-author="orange" data-date="2009-12-04T01:01:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;how do i start to play this game :?: :?: :?: :?: :?: :?: :?:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30409" data-author="Thraxas" data-date="2009-12-04T14:06:06+00:00" data-subject="how do i start to play this game :?:"&gt;&#13;&#10;&lt;p&gt;how do i start to play this game :?: :?: :?: :?: :?: :?: :?:[/quote:8kk3mvvl]&lt;/p&gt;&#10;&lt;p&gt;Perhaps an answer to this question could be stickied?&lt;/p&gt;&#10;&lt;p&gt;In answer : Slothmud is a text based multiplayer game. typically you walk around the world using n s e w u and d for direction, and interact with players through gossip say newbie commands and monsters (mobs) using con(sider) and kill then you loot their corpses (get all corpse) spend gold in shops (list and buy &amp;lt;&amp;gt;)&lt;/p&gt;&#10;&lt;p&gt;You can see your inventory with i and status with sc, you can wear equiment found on mobs or purchased (wear &amp;lt;&amp;gt; or remove &amp;lt;&amp;gt;) to improve your status e.g. stats armor class etc.&lt;/p&gt;&#10;&lt;p&gt;you can learn skills &amp;amp; spells, gain levels and increase your damage spelldamage hit points (hp) and mana (ma) that is used cast spells.&lt;/p&gt;&#10;&lt;p&gt;asking questions on the newbie channel or gossip channel e.g. newbie how do I get a better weapon? normally gets lots of assistance from other players.&lt;/p&gt;&#10;&lt;p&gt;when ready for a break you rent at an inn&lt;/p&gt;&#10;&lt;p&gt;Hope this helps, feel free to ask any further questions here or in game,&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tinyfugue combat spam compactor</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tinyfugue-combat-spam-compactor/</link><pubDate>Fri, 27 Nov 2009 14:41:56 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tinyfugue-combat-spam-compactor/</guid><description>&lt;div class="post" data-post-id="30387" data-author="harik" data-date="2009-11-27T14:41:56+00:00" data-subject="Tinyfugue combat spam compactor"&gt;&#13;&#10;&lt;p&gt;[code:3jzqlsio]******&lt;/p&gt;&#10;&lt;p&gt;a fat merchant: 1 miss 3 very 1 fragments &amp;ndash; 17 damage&lt;/p&gt;&#10;&lt;p&gt;you: 3 miss &amp;ndash; 0 damage&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a pregnant teacher: 4 miss 1 tickle 6 hard 6 very 5 extremely &amp;ndash; 51 damage&lt;/p&gt;&#10;&lt;p&gt;Skyv: 1 fragments &amp;ndash; 8 damage&lt;/p&gt;&#10;&lt;p&gt;Rogue: 1 brutal 1 fragments &amp;ndash; 14 damage&lt;/p&gt;&#10;&lt;p&gt;a male red dragon: 1 hard 1 critical &amp;ndash; 11 damage&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Combat Report: 2 miss (28%) 1 hard (14%) 3 very (42%) 1 fragments (14%) &amp;ndash; 19 damage&lt;/p&gt;&#10;&lt;p&gt;Circlestab: 1 circle (100%) 1 hilt (100%)&lt;/p&gt;&#10;&lt;p&gt;[/code:3jzqlsio]&lt;/p&gt;&#10;&lt;p&gt;Damage calculations are completely off, I used made-up numbers until I find the actual damage per message - however it&amp;rsquo;s as trivial as setting the values near the top of the file.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://welp.gs/~harik/sloth/" target="_blank" rel="noreferrer"&gt;http://welp.gs/~harik/sloth/&lt;/a&gt; combat.tf&lt;/p&gt;&#10;&lt;p&gt;If anyone still uses the &amp;lsquo;fugue, let me know if this works for you.&lt;/p&gt;&#10;&lt;p&gt;(Obviously dragons and teachers are in different zones! I just cut&amp;amp;pasted combat messages from my logfile for testing purposes.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Salutations!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/salutations/</link><pubDate>Fri, 27 Nov 2009 11:26:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/salutations/</guid><description>&lt;div class="post" data-post-id="30386" data-author="Ker" data-date="2009-11-27T11:26:05+00:00" data-subject="Salutations!"&gt;&#13;&#10;&lt;p&gt;Hello old and new! I hope everyone is doing great, gotta try the new phase of Sloth as soon as I get that magic modem running again.&lt;/p&gt;&#10;&lt;p&gt;Theres so much negative aura on the crier, I think this drives alot of people away. It is really sad to read all the uneeded rants and baby talk. But anyhow, Sloth moves on like always.&lt;/p&gt;&#10;&lt;p&gt;Peace and keep voting!&lt;/p&gt;&#10;&lt;p&gt;Best Regards,&lt;/p&gt;&#10;&lt;p&gt;Chi&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Corpse Check or Counter / Rent script</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/corpse-check-or-counter-rent-script/</link><pubDate>Thu, 26 Nov 2009 13:51:42 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/corpse-check-or-counter-rent-script/</guid><description>&lt;div class="post" data-post-id="30383" data-author="Thraxas" data-date="2009-11-26T13:51:42+00:00" data-subject="Corpse Check or Counter / Rent script"&gt;&#13;&#10;&lt;p&gt;As a necro I often wander round with a robe full of dead corpses [i:x4oke5pk](stopped myself for a sec there and tried to think of any other context in which that statement would make sense)[/i:x4oke5pk]&lt;/p&gt;&#10;&lt;p&gt;If you rent with corpses in inv or a robe you pay a high rent cost and corpses still poof.&lt;/p&gt;&#10;&lt;p&gt;Not going to ask for a change in sloth &amp;hellip; makes sense as far as the game goes.&lt;/p&gt;&#10;&lt;p&gt;I was however wondering whether anyone had a reliable corpse counter script or some similar script that I could use to prevent accidental renting with corpses on me.&lt;/p&gt;&#10;&lt;p&gt;Actually the scripting part is easy enough what I really want to know is what approach any others have taken to such scripting i.e. whats the logic you&amp;rsquo;ve used.&lt;/p&gt;&#10;&lt;p&gt;Any help would be welcome,&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Harland's potato</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/harland-s-potato/</link><pubDate>Wed, 25 Nov 2009 00:41:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/harland-s-potato/</guid><description>&lt;div class="post" data-post-id="30374" data-author="Cizin" data-date="2009-11-25T00:41:51+00:00" data-subject="Harland&amp;#x27;s potato"&gt;&#13;&#10;&lt;p&gt;Potato wasn&amp;rsquo;t that delicious as we expected.&lt;/p&gt;&#10;&lt;p&gt;Harland was not very pleased when we passed potato corpse back to him.&lt;/p&gt;&#10;&lt;p&gt;We got zip.&lt;/p&gt;&#10;&lt;p&gt;Here is a quest grp that fought vicious killing potato:&lt;/p&gt;&#10;&lt;p&gt;(Ldr/Ft) Cizin [Th:5.21 1000hp 337ma 399mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Point) Rogue [Wa:4.33 1088hp 381ma 332mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Badden [Wa:3.32 1087hp 192ma 407mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Stab [Th:1.39 818hp 161ma 298mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Kanae [Ba:3.30 695hp 512ma 321mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Wimpy [Ne:4.22 723hp 681ma 259mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Alexus [Cl:0.20 290hp 248ma 153mv] ---&#13;&#10;&#13;&#10; Scarlet [Th:2.34 751hp 348ma 274mv] ---&#13;&#10;&#13;&#10; Katie [Wa:0.20 554hp 130ma 221mv] --- &#13;&#10;&#13;&#10; Gelding [Ne:2.32 684hp 545ma 230mv] &#13;&#10;&#13;&#10; Shidra [Cl:0.19 381hp 285ma 212mv] ---&#13;&#10;&#13;&#10; Kilgore [Ne:0.20 323hp 256ma 129mv] &#13;&#10;&#13;&#10; Acme [Ne:3.29 787hp 432ma 202mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.NET - request for issues/bugs/feature requests</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-net-request-for-issues-bugs-feature-requests/</link><pubDate>Sat, 21 Nov 2009 22:24:11 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-net-request-for-issues-bugs-feature-requests/</guid><description>&lt;div class="post" data-post-id="30365" data-author="wish" data-date="2009-11-21T22:24:11+00:00" data-subject="Wintin.NET - request for issues/bugs/feature requests"&gt;&#13;&#10;&lt;p&gt;For wintin.net please reply with any large issues / bugs or feature requests&lt;/p&gt;&#10;&lt;p&gt;I have been touching the source lately and while I don&amp;rsquo;t intend any large changes if there&amp;rsquo;s anything that&amp;rsquo;s broken or easily done I might add it in&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m also interested in anyone who&amp;rsquo;s had trouble getting it to run on Windows 7 or x64 systems and if using the beta installer resolved that or not&lt;/p&gt;&#10;&lt;p&gt;Steven&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb obsidian pearl, paying 1 mil</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-obsidian-pearl-paying-1-mil/</link><pubDate>Sat, 21 Nov 2009 00:27:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-obsidian-pearl-paying-1-mil/</guid><description>&lt;div class="post" data-post-id="30361" data-author="Playboy" data-date="2009-11-21T00:27:08+00:00" data-subject="wtb obsidian pearl, paying 1 mil"&gt;&#13;&#10;&lt;p&gt;wtb obsidian pearl, paying 1 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30363" data-author="Vixn" data-date="2009-11-21T08:28:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ROFLl :)&lt;/p&gt;&#10;&lt;p&gt;p.s. catch me online, I bet we can 2men it. I doubt someone will sell pearl for just one little million of yellowy coins.&lt;/p&gt;&#10;&lt;p&gt;Kida.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice group</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nice-group/</link><pubDate>Fri, 20 Nov 2009 03:26:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nice-group/</guid><description>&lt;div class="post" data-post-id="30357" data-author="*Krom*" data-date="2009-11-20T03:26:47+00:00" data-subject="Nice group"&gt;&#13;&#10;&lt;p&gt;Group &amp;lsquo;BH exp OPEN to ALL&amp;rsquo; is led by Zuzu and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Badden [Wa:3.31 1046hp 189ma 388mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Skyv [Mo:3.24 771hp 363ma 258mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Scarlet [Th:2.34 799hp 117ma 274mv] 799/348&lt;/p&gt;&#10;&lt;p&gt;(Front) Hounds [Th:4.26 277hp 86ma 374mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Stab [Th:1.37 771hp 119ma 289mv] Balor&lt;/p&gt;&#10;&lt;p&gt;(Front) Morn [Wa:2.32 1004hp 115ma 268mv] Bracer of Flame&lt;/p&gt;&#10;&lt;p&gt;(Front) Rodek [Wa:2.38 824hp 65ma 149mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Bilbo [Wa:2.26 599hp 67ma 212mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Leader) Zuzu [Cl:4.28 729hp 61ma 260mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Playboy [Ba:0.20 385hp 77ma 185mv] eye clasp cps&#13;&#10;&#13;&#10; Algor [Cl:0.16 159hp 78ma 119mv] jeweled collar&#13;&#10;&#13;&#10; Unyoni [Ne:0.20 401hp 20ma 211mv] (lol) jjd comps&#13;&#10;&#13;&#10; Niteraven [Ma:2.34 568hp 62ma 196mv] tokens&#13;&#10;&#13;&#10; Jezer [Dr:0.35 594hp 143ma 156mv] powder/vial GoT cp's&#13;&#10;&#13;&#10; Jag [Cl:3.26 684hp 44ma 165mv] ygol staff&#13;&#10;&#13;&#10; Mud [Ne:0.03 46hp 89ma 199mv] ---&#13;&#10;&#13;&#10; Xamak [Cl:2.32 643hp 300ma 181mv] shoulderguards of divinity :)&#13;&#10;&#13;&#10; Wimpy [Ne:4.22 716hp 74ma 258mv] balrog!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard stuff.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-stuff/</link><pubDate>Wed, 18 Nov 2009 06:22:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-stuff/</guid><description>&lt;div class="post" data-post-id="30320" data-author="Playboy" data-date="2009-11-18T06:22:28+00:00" data-subject="Bard stuff."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m killing junior cholemrists for the robe . I&amp;rsquo;m using sanctuary for the soul to cut down on the casting on me. It seems to reduce me getting blinded / webbed. But it would realy feel better if there was a success message. The song is supposed to work by distracting the mob, make them sing along with me basicaly. So there could be a success message like &amp;lsquo;a junior cholemrist gets lost in your enchanting melody&amp;rsquo; or &amp;rsquo; taps his foot to your irresistable rythyms.&amp;rsquo; or &amp;lsquo;bobs his head in tune with your music&amp;rsquo;. I think i like being a bard, but it&amp;rsquo;s hard to know the best thing to sing because it&amp;rsquo;s not clear that its working.&lt;/p&gt;&#10;&lt;p&gt;Also, is there any to tell who I am affecting with my song when I sing for my pets or for a group?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A not so watchful eye and an apology</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-not-so-watchful-eye-and-an-apology/</link><pubDate>Tue, 17 Nov 2009 17:31:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-not-so-watchful-eye-and-an-apology/</guid><description>&lt;div class="post" data-post-id="30296" data-author="*Splork*" data-date="2009-11-17T17:31:13+00:00" data-subject="A not so watchful eye and an apology"&gt;&#13;&#10;&lt;p&gt;Ezekiel&amp;rsquo;s post really hit home with me and caused me to do some major thinking.&lt;/p&gt;&#10;&lt;p&gt;Perception:&lt;/p&gt;&#10;&lt;p&gt;After speaking to many of the players online, it has become quite apparent many of our players feel they are being constantly watched and aspects of the game have been being changed because of this. That we are trying to slow down leveling.&lt;/p&gt;&#10;&lt;p&gt;Reality:&lt;/p&gt;&#10;&lt;p&gt;We reduced just about everything before we restarted SlothMUD. I am not going to lie, we did this so that we could give BACK to the game and look like saints to our players. We have learned it better to give back then to take away. I am extremely worried there is not enough exp for the higher level characters and I have expressed this continually with Immortals and players such as Anrok, Serega, and others.&lt;/p&gt;&#10;&lt;p&gt;Fact:&lt;/p&gt;&#10;&lt;p&gt;We missed a ton of stuff and we find it by checking player stats or by FELLOW players reporting stuff they do not think is right(such as the Imp and the cloud giant proc hurting mobs). Once in a great while I will check on the groups or the soloers but this is extremely rare. The only changes we have made in this version of sloth are to 1) Imp( we all agree this was rediculous) 2) lowered the coins in an area that was giving out close to 35 mil plus per week solo 3) adjusted a few of the quest mobs while adding back 5 new autoquests to help lessen the feel of them&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m really sorry that you guys feel this way and I know I have been the cause of this in the past(sloth3). I have made great strides to change the way I have acted both online and in my personal conversations with you guys via emails, chats, etc. I have gone through great lengths to do spellbook give aways, turn on extras everyday, and do godrains, restores, etc in an attempt to change that public image that was created from Sloth3 and before. I routinely post mud updates and ask for suggestions on how to make the mud better, then I use many of these suggestions and add them in game.&lt;/p&gt;&#10;&lt;p&gt;Talk to me online, express your concerns with me via tells and emails. I have gotten to know a ton of the players this way and the results are usually satisfactory for all involved. We meet in the middle now, we listen to both sides, and we try to come to a mutual agreement.&lt;/p&gt;&#10;&lt;p&gt;This mud, this version of the mud, has not been ruled by an iron fist but instead by all of us. I really hope you guys can see that because it is true.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;We have been making some great strides lately. Our game has been up for almost 9 straight days. Our advertising has been working and we are seeing many new players to sloth. We are working on an enormous project behind the scenes and making some incredible gains in it. Lets work together and keep this mud going.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Push Push, and where did sloth go?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/push-push-and-where-did-sloth-go/</link><pubDate>Tue, 17 Nov 2009 05:34:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/push-push-and-where-did-sloth-go/</guid><description>&lt;div class="post" data-post-id="30281" data-author="Toxis" data-date="2009-11-17T05:34:41+00:00" data-subject="Push Push, and where did sloth go?"&gt;&#13;&#10;&lt;p&gt;If this is how it is going to be, then I&amp;rsquo;m done. Doing a mob you&amp;rsquo;ve killed 10000 times in the past and all the sudden he dispels you? And not just a change, I HATE being dispelled. Take this mud and go to hell. You have ruined it. You have driven players and imms away. You are just the end of sloth and I feel so hurt not for myself, because sloth was an institution. I hate you. Rot and die, you punks. This is from a builder, an immort, that was level 45 and told them to wipe me twice because of their behavior. I came back because I thought things could change and evertyime splork came back, bs returned. This is your mud, have fun with it.&lt;/p&gt;&#10;&lt;p&gt;disp&lt;/p&gt;&#10;&lt;p&gt;Rogue heroically rescues Hounds.&lt;/p&gt;&#10;&lt;p&gt;Playboy utters the words, &amp;lsquo;candusgugh yufz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rogue reports 1131/1086 hp. Change: +103. Need: 0. Spells: greater fluidity, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 239ma 242mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie questions?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-questions/</link><pubDate>Mon, 16 Nov 2009 18:07:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-questions/</guid><description>&lt;div class="post" data-post-id="30277" data-author="*Splork*" data-date="2009-11-16T18:07:54+00:00" data-subject="Newbie questions?"&gt;&#13;&#10;&lt;p&gt;We need a list of questions that you hear newbies asking all the time?&lt;/p&gt;&#10;&lt;p&gt;Think back to when you first logged into sloth or when you try a new mud, what are the questions you ask the most and need answered?&lt;/p&gt;&#10;&lt;p&gt;Please post the questions, regardless of how unimportant or silly some of them may seem because those are usually the ones that are asked the most.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq pop day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-pop-day/</link><pubDate>Sat, 14 Nov 2009 06:34:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-pop-day/</guid><description>&lt;div class="post" data-post-id="30272" data-author="angel" data-date="2009-11-14T06:34:35+00:00" data-subject="Eq pop day"&gt;&#13;&#10;&lt;p&gt;waiting for players to form eq groups:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dead in elemental school</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-elemental-school/</link><pubDate>Thu, 12 Nov 2009 18:49:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-elemental-school/</guid><description>&lt;div class="post" data-post-id="30266" data-author="Ezekiel" data-date="2009-11-12T18:49:43+00:00" data-subject="Dead in elemental school"&gt;&#13;&#10;&lt;p&gt;dead at this time if anyone sees&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30267" data-author="Tap" data-date="2009-11-13T00:16:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You serious?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hitpoint changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/hitpoint-changes/</link><pubDate>Mon, 09 Nov 2009 02:05:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/hitpoint-changes/</guid><description>&lt;div class="post" data-post-id="30249" data-author="*Splork*" data-date="2009-11-09T02:05:36+00:00" data-subject="Hitpoint changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;hit point changes, every point of con now counts&lt;/p&gt;&#10;&lt;p&gt;*Vast majority of players are going to gain hitpoints with this change&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Move changes, classes 5-8 got cut in half, Toxis was correct, having 550 moves is rediculous&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mob strengths have been increased, hopefully this will help with shops and quest mobs not taking items from characters.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;This will not affect their damage and hit&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Thank Krom for the hitpoint code!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eq suggestions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-suggestions-3286/</link><pubDate>Sun, 08 Nov 2009 13:34:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-suggestions-3286/</guid><description>&lt;div class="post" data-post-id="30247" data-author="*juggleblood*" data-date="2009-11-08T13:34:04+00:00" data-subject="eq suggestions"&gt;&#13;&#10;&lt;p&gt;I have a project underway and am looking for a few eq suggestions.&lt;/p&gt;&#10;&lt;p&gt;Looking for something 1x40 to 3x40 ish , non-elite eq geared towards cleric, monk, or warrior.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t need/want item name. Just wear location, stats, and restricts. No weapons, no special procs.&lt;/p&gt;&#10;&lt;p&gt;Send suggestions via private message. Any suggestions posted to the crier won&amp;rsquo;t be taken seriously, use private message only.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes this next reboot(moves lowered, max stat additions)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-this-next-reboot-moves-lowered-max-stat-additions/</link><pubDate>Sat, 07 Nov 2009 13:27:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-this-next-reboot-moves-lowered-max-stat-additions/</guid><description>&lt;div class="post" data-post-id="30243" data-author="*Splork*" data-date="2009-11-07T13:27:02+00:00" data-subject="Changes this next reboot(moves lowered, max stat additions)"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Decreased move gains for 5-8 classes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;max int mem increases up to 9&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;max con increased hpr&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;couple crash fixes and mudl fixes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>str bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/str-bug/</link><pubDate>Thu, 05 Nov 2009 21:28:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/str-bug/</guid><description>&lt;div class="post" data-post-id="30221" data-author="angel" data-date="2009-11-05T21:28:51+00:00" data-subject="str bug"&gt;&#13;&#10;&lt;p&gt;i think str needs to be tweaked since it dropped from 18/100 to 18.&lt;/p&gt;&#10;&lt;p&gt;i had a 20 minute problem not being able to pick up my own robe&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30230" data-author="Toxis" data-date="2009-11-06T01:23:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I could swear it took you longer, zzzzzSNOOOORE, God that sucked waiting for you to pick up your robe.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30248" data-author="Virus" data-date="2009-11-08T15:19:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sa is the bug that&amp;rsquo;s what it is&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quad Caster Con?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quad-caster-con/</link><pubDate>Wed, 04 Nov 2009 12:01:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quad-caster-con/</guid><description>&lt;div class="post" data-post-id="30215" data-author="Toxis" data-date="2009-11-04T12:01:19+00:00" data-subject="Quad Caster Con?"&gt;&#13;&#10;&lt;p&gt;Going from 13 con to 14 con gave me 28 hp. Going from 14 con to 15, and 15 to 16 con gave me 0 hp.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30216" data-author="angel" data-date="2009-11-05T01:15:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well 11-12 wis gave me 1 mr, and 12 -13 gave me nill:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30218" data-author="Toxis" data-date="2009-11-05T10:41:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Splork said on gossip last night he was going to try to go through and fix it up a bit. I&amp;rsquo;d rather get something for each stat point and make them worth something.&lt;/p&gt;&#10;&lt;p&gt;By the way, I have 350 moves, I&amp;rsquo;m not even a thief or monk prime. perhaps the 1 mv per 5-8th classes per level is too much? I still have a lot of levels to go too.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan pages</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clan-pages/</link><pubDate>Tue, 03 Nov 2009 17:41:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clan-pages/</guid><description>&lt;div class="post" data-post-id="30213" data-author="*Splork*" data-date="2009-11-03T17:41:35+00:00" data-subject="Clan pages"&gt;&#13;&#10;&lt;p&gt;We will be giving each clan their very own page on our website.&lt;/p&gt;&#10;&lt;p&gt;It is up to the clan to email me an html page with any attachments needed for it to be added.&lt;/p&gt;&#10;&lt;p&gt;The webpage will also have up-to-date clan rosters and other clan type statistics.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>LAST SURVIVING MAYAN FOUND!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/last-surviving-mayan-found/</link><pubDate>Mon, 02 Nov 2009 09:47:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/last-surviving-mayan-found/</guid><description>&lt;div class="post" data-post-id="30207" data-author="Toxis" data-date="2009-11-02T09:47:59+00:00" data-subject="LAST SURVIVING MAYAN FOUND!!!"&gt;&#13;&#10;&lt;p&gt;Reportedly the great, great, great&amp;hellip; uh, very great ancestor of the Mayan ciivilization was found last week (he was in a piggly wiggly buying tobacco). The Mayan was asked about 2012, and how the Mayans prophecy stated that the end of the world would come.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Oh, no. I&amp;rsquo;m afraid you&amp;rsquo;ve lost something in the translation. It&amp;rsquo;s just the day when the people of the world realize how rediculous real TV is and it is banned from television stations, thus creating world peace.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;There you have it, folks. 2012&amp;hellip; end of reality TV&amp;hellip; peace on earth.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just a suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-suggestion/</link><pubDate>Sun, 01 Nov 2009 22:14:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-suggestion/</guid><description>&lt;div class="post" data-post-id="30205" data-author="sirrico1" data-date="2009-11-01T22:14:38+00:00" data-subject="Just a suggestion"&gt;&#13;&#10;&lt;p&gt;something for admin to think about, how bout making some quest such as area opener quests but use some of the old area&amp;rsquo;s that no one hits anymore or something. just a thought to kill some of the boredom of sloth as it is now. hack slash blast woop woop&amp;hellip;..snore&amp;hellip;..anyways what ever. like I said just a suggestion to maybe kill the boring life of sloth. enjoy all&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum posting fixed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-posting-fixed/</link><pubDate>Sun, 01 Nov 2009 20:13:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-posting-fixed/</guid><description>&lt;div class="post" data-post-id="30204" data-author="*Splork*" data-date="2009-11-01T20:13:04+00:00" data-subject="Forum posting fixed"&gt;&#13;&#10;&lt;p&gt;About two days ago I made a change that prevented any postings on our boards( was messing with the htaccess file). Its now been fixed after trying to post myself this morning and seeing that I couldn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;Sorry about that guys,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC reset, please vote</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-please-vote/</link><pubDate>Sun, 01 Nov 2009 14:08:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-please-vote/</guid><description>&lt;div class="post" data-post-id="30202" data-author="*Splork*" data-date="2009-11-01T14:08:04+00:00" data-subject="TMC reset, please vote"&gt;&#13;&#10;&lt;p&gt;TMC has reset their voting period. Please take the time and vote for us, we were in the top 5 the entire last period.&lt;/p&gt;&#10;&lt;p&gt;Great Job!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30557" data-author="*Splork*" data-date="2010-01-01T07:25:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;They have reset their stats again, please take the time to vote. Especially for the next few weeks to get us back to the top 10!&lt;/p&gt;&#10;&lt;p&gt;Happy New Years,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30559" data-author="Toxis" data-date="2010-01-01T16:45:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Only 6 votes so far and it&amp;rsquo;s noon. Are they broken, or for real, only 6 people voted for slothmud today?&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>just a few question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-few-question/</link><pubDate>Fri, 30 Oct 2009 03:01:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-few-question/</guid><description>&lt;div class="post" data-post-id="30188" data-author="hounds" data-date="2009-10-30T03:01:02+00:00" data-subject="just a few question"&gt;&#13;&#10;&lt;p&gt;was wonder how much pluss damge is equal to one damge&lt;/p&gt;&#10;&lt;p&gt;and wonder why Cobalt Blue Armor is a mt prime item it has&lt;/p&gt;&#10;&lt;p&gt;+5 Stab Dam, +10 Circle Dam -1.9 ac but has no damge on it&lt;/p&gt;&#10;&lt;p&gt;versuses say a Black Dwarven Platemail that is +1 Dam, +25 Mv and is&lt;/p&gt;&#10;&lt;p&gt;-0.9ac&lt;/p&gt;&#10;&lt;p&gt;seeing i normaly run 22 12 unbuffed in stab gear with a ac of -4.2 buffed&lt;/p&gt;&#10;&lt;p&gt;and i take one hell of a beating on the front line so im just wondering whats they best options and why a mt prime item has no pluss damge on it&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We want old prots back!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-want-old-prots-back/</link><pubDate>Thu, 29 Oct 2009 12:47:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-want-old-prots-back/</guid><description>&lt;div class="post" data-post-id="30184" data-author="angel" data-date="2009-10-29T12:47:34+00:00" data-subject="We want old prots back!"&gt;&#13;&#10;&lt;p&gt;re : title&lt;/p&gt;&#10;&lt;p&gt;or at least for it to be an option in groupin&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30185" data-author="*Splork*" data-date="2009-10-29T15:51:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Feel free to read our response to the few times this has been brought up in the past since it is not ever going to change.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30186" data-author="jezer" data-date="2009-10-29T21:15:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s not uncommon in a lot of games to be able to set the type of &amp;ldquo;group formation,&amp;rdquo; and even the &amp;ldquo;group tactic.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Maybe sloth could have different options and new group commands to make the group dynamic more strategic.&lt;/p&gt;&#10;&lt;p&gt;group formation wedge (triangular)&lt;/p&gt;&#10;&lt;p&gt;group formation singlefile&lt;/p&gt;&#10;&lt;p&gt;group formation doubleline&lt;/p&gt;&#10;&lt;p&gt;etc&lt;/p&gt;&#10;&lt;p&gt;group tactic encircle (Russian Roulette, one person suffers full attack from the mob all players attack with max dam - no prots - if monster has more than two limbs or one head another player is also attacked)&lt;/p&gt;&#10;&lt;p&gt;group tactic defensive (front line has increased ac, back line decreased attack)&lt;/p&gt;&#10;&lt;p&gt;etc&lt;/p&gt;&#10;&lt;p&gt;Each command would adjust hit/dam and chance to be hit, and how much a person can be hit for. Complex, fun, a lot of work, certainly adds new dimension to combat strategy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newb question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newb-question/</link><pubDate>Wed, 28 Oct 2009 03:46:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newb-question/</guid><description>&lt;div class="post" data-post-id="30180" data-author="badden" data-date="2009-10-28T03:46:35+00:00" data-subject="Newb question"&gt;&#13;&#10;&lt;p&gt;Is it customary for a group to engage a mob, and during the fight, someone change their gjob to include the mob because it has popped? Guess there&amp;rsquo;s technically no violation of sorts, just bad form, eh? I think I expect too much from people. :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30182" data-author="Choong" data-date="2009-10-28T09:09:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s no rules in grouping, only common courtesy.&lt;/p&gt;&#10;&lt;p&gt;I could technically loot a mob and don&amp;rsquo;t give or split and there&amp;rsquo;s no violation of rules. But the group/leader will recall me within minutes.&lt;/p&gt;&#10;&lt;p&gt;On the other hand, I&amp;rsquo;ve grouped with leaders who decided to take my mob because the mob repoped and loaded while I was taking a short break.&lt;/p&gt;&#10;&lt;p&gt;I still remember when we did small eq group and all of us know who&amp;rsquo;s calling which mob, we just called all kinds of funny mobs to confuse new comers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>xp loss on shocks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/xp-loss-on-shocks/</link><pubDate>Tue, 27 Oct 2009 16:14:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/xp-loss-on-shocks/</guid><description>&lt;div class="post" data-post-id="30179" data-author="angel" data-date="2009-10-27T16:14:58+00:00" data-subject="xp loss on shocks"&gt;&#13;&#10;&lt;p&gt;an improvement shud mean u lose less xp no?&lt;/p&gt;&#10;&lt;p&gt;i used to lose 50mils max,now i just lost 100mils when i only had 350mils xp&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lower chance of level loss, less xp lost on death</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lower-chance-of-level-loss-less-xp-lost-on-death/</link><pubDate>Sun, 25 Oct 2009 16:16:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lower-chance-of-level-loss-less-xp-lost-on-death/</guid><description>&lt;div class="post" data-post-id="30177" data-author="*Splork*" data-date="2009-10-25T16:16:42+00:00" data-subject="Lower chance of level loss, less xp lost on death"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lowered the possibility of level loss&lt;/p&gt;&#10;&lt;p&gt;a) total levels lower than 80 have 0 chance&lt;/p&gt;&#10;&lt;p&gt;b) highest chance is now 5% chance at 360 levels&lt;/p&gt;&#10;&lt;p&gt;c) We are now down about 3-4% on level loss from S3&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lowered the death penalties starting at 200+ total levels&lt;/p&gt;&#10;&lt;p&gt;a) Each tier has now been lowered by nearly 15-20 mil in each section&lt;/p&gt;&#10;&lt;p&gt;b) much lower penalties at this point than in s3&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is there a subdue bug?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/is-there-a-subdue-bug/</link><pubDate>Sat, 24 Oct 2009 15:41:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/is-there-a-subdue-bug/</guid><description>&lt;div class="post" data-post-id="30173" data-author="*juggleblood*" data-date="2009-10-24T15:41:49+00:00" data-subject="Is there a subdue bug?"&gt;&#13;&#10;&lt;p&gt;I found a bunch of subdued furry cats at the pet merchant on valk. Someone tried to pick them up and sell them, but couldn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;When I looked into it I discovered the subdueds were missing some of the normal values that get assigned when you subdue something.&lt;/p&gt;&#10;&lt;p&gt;So if whoever dropped them there could tell me the circumstances of how they subdued it, I would appreciate it.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll grant a small reward ingame to anyone who can replicate this bug and show me how it happens.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bloodrage! WAAAGH!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bloodrage-waaagh/</link><pubDate>Thu, 22 Oct 2009 00:08:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bloodrage-waaagh/</guid><description>&lt;div class="post" data-post-id="30153" data-author="*Chobbs*" data-date="2009-10-22T00:08:31+00:00" data-subject="Bloodrage! WAAAGH!"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;For those warriors with &amp;ldquo;bloodrage&amp;rdquo; in their titles, and even those without, there is a new quest to help those interested in learning this skill.&lt;/p&gt;&#10;&lt;p&gt;Find the Master Warrior and ask about bloodrage, and I&amp;rsquo;m sure he&amp;rsquo;ll be willing to help.&lt;/p&gt;&#10;&lt;p&gt;Please send bugs reports/errors/typos/money/cookies to me either ingame or &lt;a href="mailto:chobbs@slothmud.org" &gt;chobbs@slothmud.org&lt;/a&gt;. Be advised that this is supposed to be a bit of a challenge, so death may pay you a visit.&lt;/p&gt;&#10;&lt;p&gt;Hopefully we&amp;rsquo;ll be able to add more skill quests in addition to the ones already in game.&lt;/p&gt;&#10;&lt;p&gt;Chobbs!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Beta test mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/beta-test-mud/</link><pubDate>Wed, 21 Oct 2009 12:37:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/beta-test-mud/</guid><description>&lt;div class="post" data-post-id="30143" data-author="angel" data-date="2009-10-21T12:37:53+00:00" data-subject="Beta test mud"&gt;&#13;&#10;&lt;p&gt;beware of doing things too well on s4, itll be nerfed! this mud isnt fixed up n proper yet,its shud be called a beta mud rather than a mud imo.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The name &amp;ldquo;Sloth&amp;rdquo; was chosen to embody the original philosophy of the mud, which was to make everybody&amp;rsquo;s lives as easy as possible.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;funny how ironic this turned out to be:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30144" data-author="*juggleblood*" data-date="2009-10-21T12:50:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not sure exactly what your complaint is, but maybe if you hadn&amp;rsquo;t devoted every waking moment to this game, you wouldn&amp;rsquo;t have bumped up against the upper limits. Just a thought.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The tweakening!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-tweakening/</link><pubDate>Mon, 19 Oct 2009 18:58:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-tweakening/</guid><description>&lt;div class="post" data-post-id="30137" data-author="*Chobbs*" data-date="2009-10-19T18:58:02+00:00" data-subject="The tweakening!"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;Just a heads up, several severely dated mobs might get a tweaking/fixing. I think several were beefed up for quests and never reduced, while others are just embarassingly weak.&lt;/p&gt;&#10;&lt;p&gt;Same goes with some aqs, namely exploits and some unrealistic drachma reward values for easy/hard quests. This means some will have reduced values, while others will be boosted.&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll add more quests/fix some of the broken aqs as well, however we are not omniscient (I know I&amp;rsquo;m not!), so if you would be so kind to point out which ones need a fixing, please let me know. Same goes with mobs.&lt;/p&gt;&#10;&lt;p&gt;On a side note, stone skin aq should be working again. I hope. Going to try adding a few other hard to find skill/spell quests.&lt;/p&gt;&#10;&lt;p&gt;This is just a friendly heads up. Changes a-comin'!&lt;/p&gt;&#10;&lt;p&gt;Chobbs!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stab question</title><link>https://forum.slothmud.net/classes/thief/stab-question/</link><pubDate>Mon, 19 Oct 2009 00:23:47 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/stab-question/</guid><description>&lt;div class="post" data-post-id="30132" data-author="hounds" data-date="2009-10-19T00:23:47+00:00" data-subject="stab question"&gt;&#13;&#10;&lt;p&gt;A mummifed greyhound hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You feel a sudden rush of excitement!&lt;/p&gt;&#10;&lt;p&gt;A mummifed greyhound makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in its back.&lt;/p&gt;&#10;&lt;p&gt;A mummifed greyhound makes a strange sound, as you place Rogue&amp;rsquo;s Dagger in its back.&lt;/p&gt;&#10;&lt;p&gt;A mummifed greyhound is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;A mummifed greyhound quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;A mummifed greyhound is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;i dont understand how the 3rd stab can miss on a morted mob if some one could expalin thank you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Your thoughts on class orders...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/your-thoughts-on-class-orders/</link><pubDate>Sun, 18 Oct 2009 21:18:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/your-thoughts-on-class-orders/</guid><description>&lt;div class="post" data-post-id="30124" data-author="jezer" data-date="2009-10-18T21:18:06+00:00" data-subject="Your thoughts on class orders..."&gt;&#13;&#10;&lt;p&gt;I started an experimental classo on this new mud&amp;hellip; Dr Mo&amp;hellip; I wanted to give it a go, also another part of me didn&amp;rsquo;t want to make a too powerful classo that might trap me into playing this game more than I should (at this stage in life). How many times have I justified playing an extra hour just because times were ripe :twisted:&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve had a few comments about my classo, not surprised there&amp;hellip; my reasoning was that druid can solo the eq I need&amp;hellip; it&amp;rsquo;s good regen, and shield of thorns works unshifted to minimise my damage if I played monk&amp;hellip; combined with deathgrip for faster xp and damage reduction extra hp&amp;rsquo;s&amp;hellip; (It was obvious the new sloth was slow requiring twice the xp than the old one) I hoped for a platform which was &amp;ldquo;more balanced&amp;rdquo; could run faster and longer, could take a beating with sanct/fluid/shield of thorns/dam reduct stacking.&lt;/p&gt;&#10;&lt;p&gt;Anyways, yesterday I didn&amp;rsquo;t have much on, and I spent 7.5 hrs getting to level 25 monk to learn deathgrip. I got there, read the book, and went to the catacombs to test it out. After two whiffs I finally gripped a skeleton&amp;hellip; after release he had a few scratches&amp;hellip; hmm&lt;/p&gt;&#10;&lt;p&gt;So I went to quicklings and deathgripped a quickling, it went to incap just by the end of my grip. Ok, so I was pretty disappointed&amp;hellip; admittedly my str sucks (16), I have no worn damage and I am only level 25 secondary monk&amp;hellip; but I guess I had hoped deathgrip might be better than a round with a sword, or a powerful strike&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Anyways, it was an experiment this character, there was always the risk of it not working out, and in that sense I&amp;rsquo;m not disappointed. So anyways I guess I have two options&amp;hellip; continue on or make a new char.&lt;/p&gt;&#10;&lt;p&gt;So then I got to thinking, say someday I finish my current character, he will have all nearly all the same skills, and eq as a new character that I might make&amp;hellip; so whats the point&amp;hellip; all for a few more points of mana?&lt;/p&gt;&#10;&lt;p&gt;Anyways&amp;hellip; what do you think I should do&amp;hellip; and just how important is class order these days, what order is looking strong for solo/xp?&lt;/p&gt;&#10;&lt;p&gt;It seems obvious that non monk prime is fairly crap for deathgrip, and even if damage reduction was sweet stacked with all the other goodies&amp;hellip; for the sake of a few less points of dam reduct only, I should have put it past 4th position. Or do you think some decent eq will sharpen my grip and make this char finally work. I was hoping to get xp faster solo than a 4xCaster combo.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valk quests</title><link>https://forum.slothmud.net/town-crier/newbie-questions/valk-quests/</link><pubDate>Sun, 18 Oct 2009 01:15:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/valk-quests/</guid><description>&lt;div class="post" data-post-id="30119" data-author="Zalasta" data-date="2009-10-18T01:15:19+00:00" data-subject="Valk quests"&gt;&#13;&#10;&lt;p&gt;I was wondering if anyone had a list of quests on valk that are actually worth doing. Not a list as in how to do them, of course, but in particular it would be nice to know which quests yielded drachma and hence should be done before leaving valk.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30121" data-author="Vixn" data-date="2009-10-18T12:40:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ask Shelda and cook in town. Also you should check autumnal forest and F.O.C. and Gang Hideout for drachma quests.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t post more but you can ask ppl on line. Do not use crier or gossip channel for that. :P&lt;/p&gt;&#10;&lt;p&gt;Kida&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shrug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shrug/</link><pubDate>Thu, 15 Oct 2009 07:39:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shrug/</guid><description>&lt;div class="post" data-post-id="30116" data-author="hounds" data-date="2009-10-15T07:39:22+00:00" data-subject="shrug"&gt;&#13;&#10;&lt;p&gt;Bolg, Goblin King hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;You drive Rogue&amp;rsquo;s Dagger to the hilt in Bolg, Goblin King and he shudders from the poison.&lt;/p&gt;&#10;&lt;p&gt;Bolg, Goblin King quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;Your brutal backstab causes Bolg, Goblin King to writhe in agony, opening up his defenses!&lt;/p&gt;&#10;&lt;p&gt;woot woot go triple stab?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Admin only Threads</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/admin-only-threads/</link><pubDate>Mon, 12 Oct 2009 11:50:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/admin-only-threads/</guid><description>&lt;div class="post" data-post-id="30109" data-author="Thraxas" data-date="2009-10-12T11:50:12+00:00" data-subject="Admin only Threads"&gt;&#13;&#10;&lt;p&gt;Theres a couple of threads started by splork recently that tell us of recent changes that I have tried to post thanks for the changes type of comments into and yet am unable to do so &amp;hellip; its not important enough to start a thread just for that purpose (except that this is what I am doing right now I guess) I just wondered if there was a reason why we couldn&amp;rsquo;t respond to these threads, or could I perhaps suggest that these update to the game threads get stickied and all put in the same thread.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Keep command</title><link>https://forum.slothmud.net/updates/mud-suggestions/keep-command/</link><pubDate>Sat, 10 Oct 2009 22:04:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/keep-command/</guid><description>&lt;div class="post" data-post-id="30094" data-author="Jynx" data-date="2009-10-10T22:04:18+00:00" data-subject="Keep command"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t know if this has been suggested but it would certainly be handy and pretty easy to code (nudge nudge Felix). How about a &amp;lsquo;keep&amp;rsquo; command. Usage would be for example, &amp;lsquo;keep dagger&amp;rsquo; and would return this to player: &amp;lsquo;You decide to keep a blue glass dagger&amp;rsquo;. This would stop a char from inadvertently junking or selling an item by accident. If you tried to sell or junk it, you&amp;rsquo;d see something like: If you want to sell/junk a blue glass dagger, you must first &amp;lsquo;unkeep&amp;rsquo; it.&lt;/p&gt;&#10;&lt;p&gt;So basically two commands, keep and unkeep&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;My 02&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>houseing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/houseing/</link><pubDate>Sat, 10 Oct 2009 14:37:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/houseing/</guid><description>&lt;div class="post" data-post-id="30093" data-author="sirrico1" data-date="2009-10-10T14:37:49+00:00" data-subject="houseing"&gt;&#13;&#10;&lt;p&gt;we going to be able to put houses in SS anytime soon?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30095" data-author="*Splork*" data-date="2009-10-11T01:43:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Most likely on reboot.&lt;/p&gt;&#10;&lt;p&gt;Two people have tested the system so far and they seem pretty happy with the results.&lt;/p&gt;&#10;&lt;p&gt;Ive made a few more additions that go in on reboot and then Ill probably add the other continents.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Btw, I have improved help housing, it should pretty much walk you through the process now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>thanks to all you bots</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-to-all-you-bots/</link><pubDate>Sat, 10 Oct 2009 01:01:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-to-all-you-bots/</guid><description>&lt;div class="post" data-post-id="30092" data-author="sirrico1" data-date="2009-10-10T01:01:56+00:00" data-subject="thanks to all you bots"&gt;&#13;&#10;&lt;p&gt;I want to thank all you bots who refuse to answer a call for help even during far gate times. thanks a ton for nothing at all.&lt;/p&gt;&#10;&lt;p&gt;I want to thank blackmore polk Doc joesmoe hounds jynx and un for coming to help, the rest of you well, don&amp;rsquo;t bother asking&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="30096" data-author="jezer" data-date="2009-10-11T02:34:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:30eo76x9]http://www.ducey.com/Graphics/GroLogo.gif[/img:30eo76x9]&lt;/p&gt;&#10;&lt;p&gt;Getting rescued is a privilege not a right.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Experience increase</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/experience-increase/</link><pubDate>Thu, 08 Oct 2009 02:16:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/experience-increase/</guid><description>&lt;div class="post" data-post-id="30090" data-author="*Splork*" data-date="2009-10-08T02:16:18+00:00" data-subject="Experience increase"&gt;&#13;&#10;&lt;p&gt;Solo and small groups have been given an experience boost during this last reboot. Its probably about 15% overall but we have to start somewhere.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>experience increases</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/experience-increases/</link><pubDate>Sat, 03 Oct 2009 23:56:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/experience-increases/</guid><description>&lt;div class="post" data-post-id="30080" data-author="*Splork*" data-date="2009-10-03T23:56:27+00:00" data-subject="experience increases"&gt;&#13;&#10;&lt;p&gt;Experience changes&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Kill history penalties lowered&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Aged mob experience increased&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Solo and group exp increased&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I really hope this helps, please keep me informed,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32694" data-author="*Splork*" data-date="2011-06-23T15:53:42+00:00" data-subject="Re: experience increases"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Solo exp increased slightly&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;group exp increased slightly, remember the experience of a creature&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;increases according to size of the group&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;kill history experience penalty caps are much smaller, meaning the maximum experience a player can be penalized for a creature is less now&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;** Kill history uses the specific vnum of each mob killed and stores this in an array for each player. If builders for Slothmud had used the same vnum for several mobs in an area, such as fire titans or maws on lyme, these runs are hit extremely hard with kill history. I have fixed Maws, Giant Lizards, and Fire Titans on Lyme.&lt;/p&gt;&#10;&lt;p&gt;Please feel free to email me other areas which may have this area. We may not choose to change all of them, as this is a decent way to control over exp areas but we most likely will adjust some.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updates(increased xp,succor fix,small lag fix,vaults, necr)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-increased-xp-succor-fix-small-lag-fix-vaults-necr/</link><pubDate>Sat, 03 Oct 2009 00:57:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-increased-xp-succor-fix-small-lag-fix-vaults-necr/</guid><description>&lt;div class="post" data-post-id="30079" data-author="*Splork*" data-date="2009-10-03T00:57:03+00:00" data-subject="Updates(increased xp,succor fix,small lag fix,vaults, necr)"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;small lag bug fixed due to history db(not noticeable I bet, game is running the best it ever has now)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bal Harbor house development center is open for business, ndw from dream weaver&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Succor will summon the level of recall appropriate to the character whom cast it&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Solo experience has been increased slightly&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;lowered forge explosion rates in Moria&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There have been changes to necromancer and summon and animate undead. After speaking with Anrok, Wimpy and the others, I think this change was needed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;** All necros get 4 pts to summon pets at level 40 necro. From there, they never got another increase until control horde. This has been changed. A player now gets 3.7 pts at 40 necro, and with every level 40 they gain .2 or .3 more. So that at 8x40 a necro prime gets over 5 pts of summoning.&lt;/p&gt;&#10;&lt;p&gt;This helps their class grow with their char rather than have the same amt of summoining pts at level 10 necro as they do 360 levels later.&lt;/p&gt;&#10;&lt;p&gt;These changes are in after reboot or crash,&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Six months already... (status report)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/six-months-already-status-report/</link><pubDate>Sun, 27 Sep 2009 22:54:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/six-months-already-status-report/</guid><description>&lt;div class="post" data-post-id="30061" data-author="*Splork*" data-date="2009-09-27T22:54:10+00:00" data-subject="Six months already... (status report)"&gt;&#13;&#10;&lt;p&gt;We have been up for almost sixth months since we decided to restart SlothIII after its twelve year run. I am hoping you guys are pretty happy overall with where we are and the directions we have taken us in.&lt;/p&gt;&#10;&lt;p&gt;I realize we have lost quite a few of the older players but the good news is, newer ones have been there to replace them. Overall , our playerbase is up by almost an average of eight players from this same time last year.&lt;/p&gt;&#10;&lt;p&gt;We have spent a great deal of time listening to you guys and for the most part improved or made adjustments accordingly. This was, admittedly so, a weak spot for me and a few others during our last version&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Some of the bigger changes so far:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Stability and lag improvements(I dare say this is the most stable this game has ever been in its almost 20 yr existence and the bug fixes last month have brought about an end to sloth oriented game lag)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Improvements to grouping and front lining&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Vastly lowered death penalties and chances of losing levels&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Runes allowing the customization of eq&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Area totems allowing for increases in concentration, cheaper spell costs, better heal and spell damage, etc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Universal increase in equipment pop rates&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;More special days(increased regen and mob eqpop days)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Less Immortal interaction( automated clans, automated triple40 eq, automated housing, etc)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Allowing players to level Avatar class at 4x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;tons of new spells and skills( especially for the weaker classes such as Bard)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;slowly adding experience back to the game&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;This is only a small list but I felt I should list them. I would like to hear where you guys think we are overall and what changes you guys would like to see for our game. We all realize there are some things we are extremely biased and hard headed about but for the most part I really hope you guys understand that we are in this together and the continued success of Sloth relies on us working as a team.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;A couple projects that are almost done;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ranged combat is 95% complete and as soon as I find time to finish the weaponry, we will begin testing&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A new up -to-date website featuring stuff such as an autoquest db that will help players locate autoquests and give them help with quest names and prizes and an area db that will show you if areas reset with people in them and how long the resets are!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A way to connect to sloth through just about any firewall&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hopefully, talking mobs will be worked on again&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Opera Symphonia (New EQ)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/opera-symphonia-new-eq/</link><pubDate>Sat, 26 Sep 2009 07:52:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/opera-symphonia-new-eq/</guid><description>&lt;div class="post" data-post-id="30047" data-author="Wingnut" data-date="2009-09-26T07:52:21+00:00" data-subject="Opera Symphonia (New EQ)"&gt;&#13;&#10;&lt;p&gt;The ghost of Sorelli had this. (Note: Ethereal Mob)&lt;/p&gt;&#10;&lt;p&gt;It also floats in and out of combat. It is a ghost after all :)&lt;/p&gt;&#10;&lt;p&gt;The Ghost is all the way up in the Fly Gallery, down from The Grand Chandelier. Get fly up or you&amp;rsquo;ll go splat!!! Thanks Strider for the help killing it.&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;evanescent hair ribbon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 19000gold, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 13&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or experienced clerics,&lt;/p&gt;&#10;&lt;p&gt;or supreme druids, or adept necromancers may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fortune</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fortune/</link><pubDate>Thu, 24 Sep 2009 22:02:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fortune/</guid><description>&lt;div class="post" data-post-id="30038" data-author="Thraxas" data-date="2009-09-24T22:02:27+00:00" data-subject="Fortune"&gt;&#13;&#10;&lt;p&gt;when the imms cast god aegis you actually get 3 spells:&lt;/p&gt;&#10;&lt;p&gt;GodAegis&lt;/p&gt;&#10;&lt;p&gt;Dark Cloak&lt;/p&gt;&#10;&lt;p&gt;Fortune&lt;/p&gt;&#10;&lt;p&gt;M perception of the last time this happened is that for the duration of the fortune my pets would only obey orders half the time and often not assist until 3-5 orders, in comparison before and after the fortune it was not uncommon but certainly not the norm to see one of 4 pets not obey on first order.&lt;/p&gt;&#10;&lt;p&gt;It seems from this that fortune can have this sort of negative effect on the hidden stats.&lt;/p&gt;&#10;&lt;p&gt;Is this true / commonly experienced or just my incorrect perception?&lt;/p&gt;&#10;&lt;p&gt;(btw: this is not a whine or a request for any change at all, I&amp;rsquo;m happy with random stuff like fortune &amp;hellip; its just an enquiry)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>rescue lag, area files</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rescue-lag-area-files/</link><pubDate>Wed, 23 Sep 2009 00:33:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/rescue-lag-area-files/</guid><description>&lt;div class="post" data-post-id="30023" data-author="*Splork*" data-date="2009-09-23T00:33:42+00:00" data-subject="rescue lag, area files"&gt;&#13;&#10;&lt;p&gt;Rescue lag has been greatly reduced.&lt;/p&gt;&#10;&lt;p&gt;Area files were merged back together. If people remember I had to split a ton of areas into two sections in order to locate the bug creating so much sloth lag. Now that those are found and corrected, the area files have been put back together.&lt;/p&gt;&#10;&lt;p&gt;If you find something missing, such as a room or temple, pls let me know.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>leader boards</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leader-boards/</link><pubDate>Tue, 22 Sep 2009 05:38:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leader-boards/</guid><description>&lt;div class="post" data-post-id="30020" data-author="firebrand" data-date="2009-09-22T05:38:15+00:00" data-subject="leader boards"&gt;&#13;&#10;&lt;p&gt;i see only one or more of the following: toxis, cizin, rigwarl and zuzu on every single one of the leader boards, with one exception - there is one week where stryx got in on sac points. i think these guys need to be taken off their thrones! guys you need to get out there and play more!&lt;/p&gt;&#10;&lt;p&gt;on the other hand, i look at the who list and i see many people up there with lots of levels and such and i wonder&amp;hellip;.why are there no entries in the 2x and 1x lists? and i notice there seem to be only 4 slots. are the leader boards bugged? why is no one else but those 4 (5 if you count stryx&amp;rsquo;s one entry) showing up?&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;whoa, not that way! you&amp;rsquo;re going the wrong way! THE BATTLE&amp;rsquo;S BEHIND US!&amp;rdquo; - sir didymus &amp;ndash;&amp;gt; labyrinth&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gathering at Shadow Playground</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gathering-at-shadow-playground/</link><pubDate>Sun, 20 Sep 2009 14:05:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gathering-at-shadow-playground/</guid><description>&lt;div class="post" data-post-id="30012" data-author="yoshimi" data-date="2009-09-20T14:05:30+00:00" data-subject="Gathering at Shadow Playground"&gt;&#13;&#10;&lt;p&gt;I was hitting shadow playground trying to forge a raise wand and I notice all the mobs went into hiding. Could someone give me a tell online or enlighten me on how to release them from the dungeon. Tried phasing and can&amp;rsquo;t get into that room. Hunt don&amp;rsquo;t work. Seems like its a disjointed room that mobs may repop in&lt;/p&gt;&#10;&lt;p&gt;You are in Shadow Playground. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a tiny shadow - The Shadow Dungeon&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 107ma 147mv indoors -6.0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are in Shadow Playground. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a curious shadow - The Shadow Dungeon&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 109ma 149mv indoors -6.0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are in Shadow Playground. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;an apprentice of shadows - The Shadow Dungeon&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 110ma 150mv indoors -6.0&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are in Shadow Playground. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Shadow of Zodiac - The Shadow Dungeon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>[Quest-ish!] More Trouble in Symphonia</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-ish-more-trouble-in-symphonia/</link><pubDate>Fri, 18 Sep 2009 21:27:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-ish-more-trouble-in-symphonia/</guid><description>&lt;div class="post" data-post-id="30008" data-author="*Chobbs*" data-date="2009-09-18T21:27:22+00:00" data-subject="[Quest-ish!] More Trouble in Symphonia"&gt;&#13;&#10;&lt;p&gt;Another letter from Impresario Armand Moncharmin:&lt;/p&gt;&#10;&lt;p&gt;[quote:3kmlhdzh]My most exalted lords and ladies,&lt;/p&gt;&#10;&lt;p&gt;We thank you graciously for bringing us the requisite materials&lt;/p&gt;&#10;&lt;p&gt;to restore our shattered chandelier. The alacrity with which you&lt;/p&gt;&#10;&lt;p&gt;completed this task was truly remarkable.&lt;/p&gt;&#10;&lt;p&gt;Alas, there is something amiss. Upon my return to Symphonia,&lt;/p&gt;&#10;&lt;p&gt;my good friend Maestro Firmin Richard informed me that the&lt;/p&gt;&#10;&lt;p&gt;chandelier&amp;rsquo;s chain was severed by magical means. The implications&lt;/p&gt;&#10;&lt;p&gt;are most disturbing.&lt;/p&gt;&#10;&lt;p&gt;But even more troubling is the disappearance of certain individuals.&lt;/p&gt;&#10;&lt;p&gt;I think it best for you to seek him out and have him explain it to&lt;/p&gt;&#10;&lt;p&gt;you himself.&lt;/p&gt;&#10;&lt;p&gt;Your humble servant,&lt;/p&gt;&#10;&lt;p&gt;Impresario Armand Moncharmin&lt;/p&gt;&#10;&lt;p&gt;P.S. Again, Chobbs will be most gracious if you report any bugs&lt;/p&gt;&#10;&lt;p&gt;and potential exploits first. [/quote:3kmlhdzh]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who the bloody hell thought this was a good idea</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-the-bloody-hell-thought-this-was-a-good-idea/</link><pubDate>Thu, 17 Sep 2009 22:30:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-the-bloody-hell-thought-this-was-a-good-idea/</guid><description>&lt;div class="post" data-post-id="30003" data-author="Thraxas" data-date="2009-09-17T22:30:58+00:00" data-subject="who the bloody hell thought this was a good idea"&gt;&#13;&#10;&lt;rant&gt;&#13;&#10;&lt;p&gt;died today &amp;hellip; lost a lot of xp &amp;hellip; xp gained through hours of play &amp;hellip; it happens &amp;hellip; its tough &amp;hellip; we live with it and move on&lt;/p&gt;&#10;&lt;p&gt;Galling thing is that fargate was on &amp;hellip; lots of raisers on and not busy &amp;hellip; if only I had some way of asking for their help &amp;hellip;. cant gossip, cant send tells &amp;hellip; hmm perhaps raise is only intended for use in groups where death is easily identifiable? &amp;hellip; nah imms might want to encourage grouping but surely wouldn&amp;rsquo;t discriminate unfairly against those who prefer to solo&lt;/p&gt;&#10;&lt;p&gt;Hmm &amp;hellip; thinking on it there is a solution join a channel &amp;hellip;. if you die drop channel &amp;hellip; others in channel see report and send you a tell to check you&amp;rsquo;re ok &amp;hellip; a bit laboured but works &amp;hellip; no hold on a minute the channel drop report has been removed if the dropper is dead &amp;hellip; WHO THE BLOODY HELL THOUGHT THAT WAS A GOOD IDEA? &amp;hellip; must be a bug!&lt;/p&gt;&#10;&lt;p&gt;Hmmm &amp;hellip; imms must have removed it and replaced with corpus severance &amp;hellip; it informs the necro with it raised of someone dying &amp;hellip; such a low % success rate that its not the effective replacement it must have been intended to be &amp;hellip; must be a bug!&lt;/p&gt;&#10;&lt;p&gt;Hmmm &amp;hellip; thinking some more theres a better solution &amp;hellip; we all set up icq accounts and then we can talk even when dead and ask for help &amp;hellip; ok some of us might not want to have icq as well as mud running but it would work &amp;hellip; hold on a minute what would be the difference then between being able to talk in channel if you were dead &amp;hellip; erm nothing at all.&lt;/p&gt;&#10;&lt;p&gt;Perhaps just for the sake of arguement we could assume that we&amp;rsquo;ve all got icq running and can talk to each other whether dead or not &amp;hellip; this would mean that letting us talk in channels when dead does not disrupt or change the balance of the mud at all &amp;hellip; it would just make life so much easier for us all.&lt;/p&gt;&#10;&lt;/rant&gt;&#13;&#10;&lt;p&gt;[quote:2zb2i1in]&lt;/p&gt;&#10;&lt;p&gt;The name &amp;ldquo;Sloth&amp;rdquo; was chosen to embody the original philosophy of the mud, which was to make everybody&amp;rsquo;s lives as easy as possible.&lt;/p&gt;&#10;&lt;p&gt;[/quote:2zb2i1in]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AFK'ng at Fallon!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/afk-ng-at-fallon/</link><pubDate>Wed, 16 Sep 2009 20:35:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/afk-ng-at-fallon/</guid><description>&lt;div class="post" data-post-id="29995" data-author="*Splork*" data-date="2009-09-16T20:35:45+00:00" data-subject="AFK&amp;#x27;ng at Fallon!"&gt;&#13;&#10;&lt;p&gt;Wed Sep 16 11:26:24 2009&#9;** Rigwarl naively fought the berserker and lost at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;Now, I usually don&amp;rsquo;t do this but I was asked to look into a possible pkill and came upon this information and laughed my ass off.&lt;/p&gt;&#10;&lt;p&gt;Great stuff Rigwarl!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29996" data-author="Rigwarl" data-date="2009-09-16T20:37:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;In my defence, that berserker was on steroids! And what was he doing there anyways :) It&amp;rsquo;s my personal vault!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Symphonia</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/symphonia/</link><pubDate>Wed, 16 Sep 2009 17:47:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/symphonia/</guid><description>&lt;div class="post" data-post-id="29994" data-author="*Chobbs*" data-date="2009-09-16T17:47:51+00:00" data-subject="Symphonia"&gt;&#13;&#10;&lt;p&gt;A letter from Impresario Armand Moncharmin reads:&lt;/p&gt;&#10;&lt;p&gt;[quote:3k2jiike]My most noble lords and ladies,&lt;/p&gt;&#10;&lt;p&gt;A most terrible disaster has befallen us!&lt;/p&gt;&#10;&lt;p&gt;The doors to our humble establishment were set to open shortly,&lt;/p&gt;&#10;&lt;p&gt;but a terrible catastrophe has occurred! If you were to assist us,&lt;/p&gt;&#10;&lt;p&gt;I am confident we can restore operations quickly.&lt;/p&gt;&#10;&lt;p&gt;Find me and we shall discuss this incident further.&lt;/p&gt;&#10;&lt;p&gt;You humble servant,&lt;/p&gt;&#10;&lt;p&gt;M. Armand Moncharmin&lt;/p&gt;&#10;&lt;p&gt;P.S. Chobbs is trying many new things, so if you would be so kind&lt;/p&gt;&#10;&lt;p&gt;to report bugs and typos to him first, I&amp;rsquo;m sure he&amp;rsquo;d greatly appreciate it.&lt;/p&gt;&#10;&lt;p&gt;P.P.S. Take your time with this! There will be more to come!&lt;/p&gt;&#10;&lt;p&gt;P.P.P.S. Yes, this is a quest. Surprise!&lt;/p&gt;&#10;&lt;p&gt;[/quote:3k2jiike]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necromancer enhancements</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/necromancer-enhancements/</link><pubDate>Tue, 15 Sep 2009 12:40:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/necromancer-enhancements/</guid><description>&lt;div class="post" data-post-id="29989" data-author="Thraxas" data-date="2009-09-15T12:40:01+00:00" data-subject="Necromancer enhancements"&gt;&#13;&#10;&lt;p&gt;[quote:2sj58flh]&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bonus control undead is given at 2x40, 3x40, and 4x40. Mobs are summoned based in a weight system. Each mob is designated a weight based on its power and each player is given so many pts to animate or summon mobs. Each of these levels gets a .15 bonus.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Undead control eq has been enhanced slightly.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Control Horde is level 6 Avatar&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;[/quote:2sj58flh]&lt;/p&gt;&#10;&lt;p&gt;Thanks, looks good.&lt;/p&gt;&#10;&lt;p&gt;First item may take a bit of working out and getting used to &amp;hellip; number of summons / animates for me seems pretty much unchanged from the limited testing I&amp;rsquo;ve done so far, I&amp;rsquo;m sure it&amp;rsquo;ll become more apparent as I pass 3x40 and 4x40 points.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necromancer enhancements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/necromancer-enhancements/</link><pubDate>Tue, 15 Sep 2009 02:17:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/necromancer-enhancements/</guid><description>&lt;div class="post" data-post-id="29987" data-author="*Splork*" data-date="2009-09-15T02:17:12+00:00" data-subject="Necromancer enhancements"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bonus control undead is given at 2x40, 3x40, and 4x40. Mobs are summoned based in a weight system. Each mob is designated a weight based on its power and each player is given so many pts to animate or summon mobs. Each of these levels gets a .15 bonus.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Undead control eq has been enhanced slightly.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Control Horde is level 6 Avatar&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Part of Chapter ONE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/part-of-chapter-one/</link><pubDate>Mon, 14 Sep 2009 06:29:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/part-of-chapter-one/</guid><description>&lt;div class="post" data-post-id="29985" data-author="Toxis" data-date="2009-09-14T06:29:12+00:00" data-subject="Part of Chapter ONE"&gt;&#13;&#10;&lt;p&gt;One&lt;/p&gt;&#10;&lt;p&gt;A moment in time can last a forever. Thatâ€™s how Matt Tiernan felt about each of the bad happenings in his life. He wondered how so many bad things could happen to one person, and then again&amp;hellip; was it all his fault? He grabbed the cooler which contained a case of bud and two packs of ice. It was heavy, but he was so drunk he didnâ€™t even care. He had already drank a good eighteen and planned on at least another eighteen more.&lt;/p&gt;&#10;&lt;p&gt;He was a man at the end of his rope. Nothing more could happen to him that could make things worse, and he hated life and everyone he ever met. He hated with a violent passion that overwhelmed him, yet at the same time the sadness inside left him with barely the strength to continue on. In defeat, he collapsed one hundred feet away from his crashed car, the cooler opened and the case of beer spilled all over the ground. It took Matt nearly thirty minutes to collect all the bottles and ice, placing it all back in the cooler. He slammed the lid and sat down on the cooler before realizing he didnâ€™t have a beer in his hand. Angrily, he stood up, snatched a beer from the cooler, and slammed it shut again.&lt;/p&gt;&#10;&lt;p&gt;Breathing heavily from his drunken excursions, he wondered where it all started. The bad experience in the marine corp, the cheating wife, the torture he received in junior high school. His heart felt as if some spirit of the underworld was gripping it with a spectral claw, crushing it slowly, never releasing its grasp. There was more, there was so much more. And it all came smashing into his brain over and over, all at the same time. It was more than he could take. He began to cry again.&lt;/p&gt;&#10;&lt;p&gt;Yes, he thought angrily, Iâ€™m feeling sorry for myself again! But I am drunk and I donâ€™t care!&lt;/p&gt;&#10;&lt;p&gt;Time drug on. Night falls. Blackouts come and go. And all the while, Matt talks to himself, and curses everything, including himself. And he gets so drunk, he wanders off into the woods to take a piss. He comes to a cliff, and stops seconds before diving off the edge. He gives a small laugh before chucking the half full beer bottle into the chasm. He counts the seconds as the bottle flies through the silent night- one&amp;hellip; two&amp;hellip; three&amp;hellip;Crash!&lt;/p&gt;&#10;&lt;p&gt;Why did I do that, he cursed at himself. That was completely stupid. And in the split second forgets he ever threw the bottle. He was beyond drunk, and with his emotions flying wildly high, it causes him to be lost not only in the haze of alcohol, but lost in depression. He turns to find his way back to his cooler, he wants another beer. In mid turn his foot slips on a pair of rocks. He slips down the side of the cliff, grasping at a crack in the earth just long enough for one thought to enter his mind. â€œHere I go.â€&lt;/p&gt;&#10;&lt;p&gt;And then he lost his grip, falling into the darkness, the silent night air whistling past his ears&amp;hellip; waiting for the instant impact to come. He was thankful. Soon all his misery would be over and darkness would completely overcome him. Was there a heaven or hell? Would he be lost in purgatory?&lt;/p&gt;&#10;&lt;p&gt;He had only fallen for a second, slamming into the cliff at the point where it started to slant instead of going straight down. But the impact Matt was waiting for didnâ€™t come. Instead he tumbled down the ninety degree incline, creating a massive dust cloud. Rolling for what seemed an eternity, his body slammed into the ground repeatedly as he tumbled. And then, so sudden he didnâ€™t even realize what was happening, he was thrown from the cliff- launched into the air by a natural, curved slide composed of loose rocks over a hard rock surface.&lt;/p&gt;&#10;&lt;p&gt;He looked back at the landscape he had just fallen from. The moonlight was illuminating the landscape and the only thing he could think of was how beautiful it all looked and how no one in the world could ever get a view of what he was looking at from his perspective. Then gravity resumed his pull on him, and he fell once again. Only this time, land wasnâ€™t beneath him any longer.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;The cold of the raging river was felt at the exact same time the slap of the water, so to Matt it was as if being hit by a huge sheet of ice. He wasnâ€™t sure if he had blacked out since it was already as dark as it could possibly under the water at night, but he vividly remembered the pain as his body struck boulder after boulder as he was drug down the river. He managed to claw his way through the water, breaking the surface and grabbing one huge breath before being sucked down once again. Almost immediately his back was smashed against a boulder and he could feel it tear through his shirt, scraping his skin far beneath the surface.&#13;&#10;&#13;&#10;Matt expected to reach the surface again. He expected to come up at least a couple times and grab a hold of some of the boulders only half submerged, but he didnâ€™t. For what seemed a long time, he was pressed against a boulder with the water holding him against it. It wasnâ€™t for at least thirty seconds until he managed to shuffle his shoulders and catch another current, launching himself down the river once again, only this time he didnâ€™t go upâ€¦ he went down.&#13;&#10;&#13;&#10;Falling once again into darkness, Matt Tiernan slipped between thirty feet of a very tiny crack, to which he was gaining scores of scrapes and bruises. He could imagine how his face must have looked, but at the moment his only thoughts were on trying to maintain his held breath. With one final push through the crevice, he was thrown into open air, water falling all around him and he breathed in with all he could. The fall was so long, he was able to take two breaths before landing in a small pool, to which he slammed into the rock beneath. He didnâ€™t stay in the pool long. The slippery, smooth rock was at a slant, and he was on his way once again.&#13;&#10;&#13;&#10;The tunnel was not large, and the rocky walls were not gentle to Mattâ€™s skin, ripping away the flesh ever-so-slowly with every deep scratch. He tumbled, and thrashed, and was thrown in every way that was possible that didnâ€™t kill the young man. The tunnel wasnâ€™t like before the great fall into the pool. There was some air to breathe here and there, but between the endless bashing and not knowing when to take a breath, it was impossible to breathe. He slammed into a rock and he reached out. His fingers grasped a solid handhold and his motion stopped. The water rushed past his face and he turned his head and took in great breaths of air.&#13;&#10;&#13;&#10;The water pounded him, threatening to drag him into the darkness further. He struggled to open his eyes and that is when he saw it- light. He couldnâ€™t imagine moonlight peaking through the deep earth this far down. Matt didnâ€™t have a choice. Every second that he held on was another ounce of strength sucked from his body. He carefully found footholds and straightened his legs for support. He didnâ€™t want to lose his one grip and fall farther down into the darkness so he slowly raised his other arm against the rushing water and found something to grab onto.&#13;&#10;&#13;&#10;Inch by inch, he fought to climb onto the small ledge. The light came far down the cavern and was pale, much like moonlight as he surmised a moment prior, but it throbbed with each droning hum. It sounded mechanical. He wondered if there was some dam nearby and he had accidentally wandered into some split in the earth, magically leading to a manmade structure underground. He laughed inside and wondered if he just set a record for going insane, the thought was so ridiculous.&#13;&#10;&#13;&#10;Success, he breathed with his last lunge to safety. But how safe, he asked himself, and what was that light?&#13;&#10;&#13;&#10;He breathed heavily, coughing and puking out half a river onto the cold, damp stone. The roar of the river echoed maddeningly in the tight cave. He steadied his breath, feeling the cold, wetness on his cheek. Already he started to shiver, soaked to the bone and freezing in the underdark. Finally calmed down, he struggled to his hands and knees. Every movement was like fire, even through the shivers. As he stayed unmoving for a moment, he noticed blood on the rock dripping from all over his body and wondered how badly he was cut. He couldnâ€™t think about that now, though, he had to keep moving.&#13;&#10;&#13;&#10;Still heavily drunk, he crawled down the tight corridor. His eyes couldnâ€™t focus before him. It was as if his eyes wanted to veer off to the side but returned straight ahead over and over repeatedly. The stone under his knees felt harder than any stone he had felt before, though he knew it was only the pain of his wounds. He traveled some fifty feet, slowly making his way to the dull light. It pulsed slowly and endlessly. Matt couldnâ€™t figure out what the noise was.&#13;&#10;&#13;&#10;Finally he made his way to a small chamber, but what he saw nearly made him pass out on the spot. He felt dizzy and wobbled on all fours. He wondered many things. Was he that drunk, or that wounded, or was he dead? If the cold hadnâ€™t affected him so, Matt probably would be in twice as much pain, but no cold could numb the shock and awe of the spaceship before him.&#13;&#10;&#13;&#10;Nearly forty feet high and two hundred feet long, was a long metallic wall right into the rock face with hundreds of dark windows. The throbbing light was placed several feet before the wall in the center of the room, a machine of some sort with a globe on top which emanated the light, seemed to be failing as it throbbed and waned. The most peculiar thing that Matt could concentrate on at the time, was the stairway of rocks reaching thirty feet from the floor. Manmade, no. Humanoidmade, most likely. And the door was closed.&#13;&#10;&#13;&#10;â€œHello!â€ he cried out, his voice echoing madly in the large tunnel with the raging waters behind him faint now in the distance. â€œHello!â€&#13;&#10;&#13;&#10;There was no answer, only silence. At least it was dry here, he thought as he rolled over and closed his eyes. Breathing heavily, he didnâ€™t realize how tired and how much pain he was actually in. Just happy to be alive he smiled and thought about how he just found the find of the century, and being on all the greatest talk shows and the most popular newspapers and how much money heâ€™d be making. Giving a little chuckle, and thinking thoughts of glory and desperation at the same time, the darkness took him. Regardless of the cold, and confused by too many drinks, he passed out with a smile on his face.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Looted by lyme foot soldier</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looted-by-lyme-foot-soldier/</link><pubDate>Sat, 12 Sep 2009 05:22:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looted-by-lyme-foot-soldier/</guid><description>&lt;div class="post" data-post-id="29981" data-author="blackmore" data-date="2009-09-12T05:22:47+00:00" data-subject="Looted by lyme foot soldier"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s a foot soldier on lyme that&amp;rsquo;s in posession of my dwarven broad axe. I would appreciate if someone would be able to get it back for me.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29982" data-author="blackmore" data-date="2009-09-12T17:33:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks to Shyla&amp;rsquo;s eq group, the foot soldier has been taken care of.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29983" data-author="Jag" data-date="2009-09-13T12:59:21+00:00" data-subject="dead in deemonee"&gt;&#13;&#10;&lt;p&gt;Dead at deemolizard, prob cant get key without eq, if anyone can help it would be appreciatged.&lt;/p&gt;&#10;&lt;p&gt;Jag&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Devak investigation.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/devak-investigation/</link><pubDate>Sun, 06 Sep 2009 14:13:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/devak-investigation/</guid><description>&lt;div class="post" data-post-id="29966" data-author="Dragoth" data-date="2009-09-06T14:13:32+00:00" data-subject="Devak investigation."&gt;&#13;&#10;&lt;p&gt;Well, the spell is now fully integrated so here&amp;rsquo;s a few bits of the puzzle i solved so far for anyone who wishes to continue with this.&lt;/p&gt;&#10;&lt;p&gt;Mantra book popped on curator in Tony&amp;rsquo;s Temple on lyme&lt;/p&gt;&#10;&lt;p&gt;Lodge (earth toned spellbook) book pops somewhere in earth planes on Ah ( killed 10 golems, 5 magus - books 0)&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s upheaval (tribal secret) book pops somewhere on SS&lt;/p&gt;&#10;&lt;p&gt;Devaks (marble sceptre) pops in:&lt;/p&gt;&#10;&lt;p&gt;crypt&lt;/p&gt;&#10;&lt;p&gt;underdark&lt;/p&gt;&#10;&lt;p&gt;kara&amp;rsquo;sa&lt;/p&gt;&#10;&lt;p&gt;tomb of sebek&lt;/p&gt;&#10;&lt;p&gt;castle zodiac&lt;/p&gt;&#10;&lt;p&gt;and on Sebek.&lt;/p&gt;&#10;&lt;p&gt;When you find out any extra info on this topic, please post it here.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Bonus days!!!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-bonus-days/</link><pubDate>Fri, 04 Sep 2009 22:57:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-bonus-days/</guid><description>&lt;div class="post" data-post-id="29965" data-author="*Splork*" data-date="2009-09-04T22:57:31+00:00" data-subject="New Bonus days!!!"&gt;&#13;&#10;&lt;p&gt;I have added three regen days each month, they will be on the 4th ,13th, and 24th.&lt;/p&gt;&#10;&lt;p&gt;I have also added a third day to mob eqpop days. Those days are now on 7th, 14th, and 21st.&lt;/p&gt;&#10;&lt;p&gt;Happy Mudding punks,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29980" data-author="Clink" data-date="2009-09-10T14:09:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Splork has turned soft. :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mantra Spellbook</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/mantra-spellbook/</link><pubDate>Thu, 03 Sep 2009 18:47:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/mantra-spellbook/</guid><description>&lt;div class="post" data-post-id="29961" data-author="Dragoth" data-date="2009-09-03T18:47:09+00:00" data-subject="Mantra Spellbook"&gt;&#13;&#10;&lt;p&gt;Tony&amp;rsquo;s temple - curator.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game lag and machine performance</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/game-lag-and-machine-performance/</link><pubDate>Wed, 02 Sep 2009 19:06:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/game-lag-and-machine-performance/</guid><description>&lt;div class="post" data-post-id="29957" data-author="*Splork*" data-date="2009-09-02T19:06:10+00:00" data-subject="Game lag and machine performance"&gt;&#13;&#10;&lt;p&gt;Players should notice that the lag we have experienced over the course of the last 4-5 years has been solved and removed as of today&amp;rsquo;s reboot. The lag centered around a function that one of our former coders added and has since been fixed.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc/</link><pubDate>Tue, 01 Sep 2009 09:45:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc/</guid><description>&lt;div class="post" data-post-id="29951" data-author="Thraxas" data-date="2009-09-01T09:45:16+00:00" data-subject="TMC"&gt;&#13;&#10;&lt;p&gt;TMC voting has been reset once more, TMC rank is important to Sloth as this is where we gain most of our new players from.&lt;/p&gt;&#10;&lt;p&gt;Voting is therefore important and I would encourage you all as fellow players of sloth to vote on a regular basis.&lt;/p&gt;&#10;&lt;p&gt;TMC has however changed and now requires registration to vote, this appears to be to prevent the multiple voting that has skewed the ranking in the past. Registration is a quick and painless process and I would hope that all players could take a few minutes out to register and show their support for sloth and the admins/builders who spend a considerable amount of time making sloth a place many of us enjoy spending our idle hours.&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>turned into statue in Raven Glade</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/turned-into-statue-in-raven-glade/</link><pubDate>Sun, 30 Aug 2009 14:03:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/turned-into-statue-in-raven-glade/</guid><description>&lt;div class="post" data-post-id="29949" data-author="Vixn" data-date="2009-08-30T14:03:15+00:00" data-subject="turned into statue in Raven Glade"&gt;&#13;&#10;&lt;p&gt;Guys I accidentally have been turned into stone statue in Raven&amp;rsquo;s Glade at Loremaster Zorinom. Can&amp;rsquo;t do anything, nor recall, neither gossip or change title. Hope someone can read this and come cast &amp;lsquo;flesh to stone&amp;rsquo; on me.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;Vixn (aka Kida).&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29950" data-author="Vixn" data-date="2009-08-30T14:05:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ok, it&amp;rsquo;s gone over time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need a little help</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/need-a-little-help/</link><pubDate>Fri, 28 Aug 2009 02:56:17 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/need-a-little-help/</guid><description>&lt;div class="post" data-post-id="29947" data-author="hounds" data-date="2009-08-28T02:56:17+00:00" data-subject="need a little help"&gt;&#13;&#10;&lt;p&gt;i run cmud and need help makeing an autostaber and joining warcry thanks for any help that can be given&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29948" data-author="*Breeze*" data-date="2009-08-28T20:58:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;find me online&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hyrul kills Hyrul</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hyrul-kills-hyrul/</link><pubDate>Tue, 25 Aug 2009 08:43:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hyrul-kills-hyrul/</guid><description>&lt;div class="post" data-post-id="29929" data-author="Thraxas" data-date="2009-08-25T08:43:12+00:00" data-subject="Hyrul kills Hyrul"&gt;&#13;&#10;&lt;p&gt;Was looking at the blog and couldn&amp;rsquo;t help but notice that one player Hyrul seems to be killing himself on a regular basis:&lt;/p&gt;&#10;&lt;p&gt;[url:3dpd7d8s]http://www.slothmud.org/index.php?pname=hyrul&amp;amp;ctype%5B%5D=0&amp;amp;module=Sloth_Blog&amp;amp;start=0&amp;amp;end=50[/url:3dpd7d8s]&lt;/p&gt;&#10;&lt;p&gt;Is this for real or a bug in the blog / mudcode or does hyrul really really need some help?&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29933" data-author="Rynquald" data-date="2009-08-26T04:39:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If I remember right, the blog records it like that when people die from certain procs, or poison.&lt;/p&gt;&#10;&lt;p&gt;It looks like he was running Blaster&amp;rsquo;s temple most of the time, I think the followers have some damage procs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stargazer lillies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stargazer-lillies/</link><pubDate>Tue, 25 Aug 2009 00:41:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stargazer-lillies/</guid><description>&lt;div class="post" data-post-id="29926" data-author="*juggleblood*" data-date="2009-08-25T00:41:25+00:00" data-subject="Stargazer lillies"&gt;&#13;&#10;&lt;p&gt;The stargazer lily blooms at night in frosty mountain forests and&lt;/p&gt;&#10;&lt;p&gt;fades before morning. Impossible to cultivate, the lily is occasionally&lt;/p&gt;&#10;&lt;p&gt;stumbled upon by fur traders. If picked before sunrise and placed in a&lt;/p&gt;&#10;&lt;p&gt;dark container, the flower can persist for some time.&lt;/p&gt;&#10;&lt;p&gt;This is ingame and reasonably obtainable, but I still have some stuff to flesh out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>two nice changes(saves and bashing)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-nice-changes-saves-and-bashing/</link><pubDate>Fri, 21 Aug 2009 22:56:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-nice-changes-saves-and-bashing/</guid><description>&lt;div class="post" data-post-id="29916" data-author="*Splork*" data-date="2009-08-21T22:56:13+00:00" data-subject="two nice changes(saves and bashing)"&gt;&#13;&#10;&lt;p&gt;We have come to agreement regarding bashes reaching players in the back row such as bash.&lt;/p&gt;&#10;&lt;p&gt;On reboot, hopefully this will no longer occur and any bash targeted to a back row player will be intercepted by a front row player.&lt;/p&gt;&#10;&lt;p&gt;Also, in regards to Dragoth&amp;rsquo;s last posting, mob saves have been lowered. This should help with prepping mobs.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29917" data-author="Akasha" data-date="2009-08-22T00:17:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;BOOOOOOOO the admin are sooooooooooo evil and dont care about the players!!!!!!!!!!!!!!!&lt;/p&gt;&#10;&lt;p&gt;(sarcasim duely noted)&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>For Juggleblood</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/for-juggleblood/</link><pubDate>Fri, 21 Aug 2009 10:54:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/for-juggleblood/</guid><description>&lt;div class="post" data-post-id="29908" data-author="Dragoth" data-date="2009-08-21T10:54:19+00:00" data-subject="For Juggleblood"&gt;&#13;&#10;&lt;p&gt;I cant seem to send any messages out and i&amp;rsquo;ve sent you an email 4 days ago and had no acknowledgement so i&amp;rsquo;ll just post it here:&lt;/p&gt;&#10;&lt;p&gt;I am having difficulties getting the white stargazer lily for the graygem forge, as i remember you had to drop the seeds from the fairy on the ground and that would have a % of spawning the lily. I was told by Splork that you were involved in making a new quest which involves the seeds. So I am wondering if that is the cause of stargazer lily now not appearing. Would you please look into it and let me know ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looting idea</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looting-idea/</link><pubDate>Thu, 20 Aug 2009 22:10:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looting-idea/</guid><description>&lt;div class="post" data-post-id="29888" data-author="Toxis" data-date="2009-08-20T22:10:28+00:00" data-subject="looting idea"&gt;&#13;&#10;&lt;p&gt;I would really like to see several modes of looting. It has always been a big pain in the ass, and I really love the idea of need or greed, and leader only looting.&lt;/p&gt;&#10;&lt;p&gt;Modes:&lt;/p&gt;&#10;&lt;p&gt;1: free for all - anyone can loot&lt;/p&gt;&#10;&lt;p&gt;2: leader control - only the leader can loot for 1 minute, then anyone can loot&lt;/p&gt;&#10;&lt;p&gt;3: need or greed - you have 1 minute to to type need, greed or pass. If someone types need they get it, if multiple people type need then it randoms and the winner gets it. If no one types need, it moves to the greeds (which is everyone on this mud heh). And it works the same way, it randoms among them. If no one types greed and/or everyone has passed on the eq, then the eq stays in the corpse. Upon winning the roll, the eq automatically goes in the person&amp;rsquo;s inventory. If no one loots the eq, anyone can loot the eq after 1 minute is up.&lt;/p&gt;&#10;&lt;p&gt;I think if these changes are put ingame it could help a lot of eq bitching that goes on. You&amp;rsquo;re still gonna get people that are going to need when they don&amp;rsquo;t need it, but leaders can remember those few and kick them out of groups. And just cuz you run need or greed, it doesn&amp;rsquo;t mean that you still can&amp;rsquo;t call eq in groups.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>grouping problems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grouping-problems/</link><pubDate>Tue, 18 Aug 2009 03:28:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grouping-problems/</guid><description>&lt;div class="post" data-post-id="29847" data-author="Toxis" data-date="2009-08-18T03:28:02+00:00" data-subject="grouping problems"&gt;&#13;&#10;&lt;p&gt;Well Splork got to finally see first hand the group chaos failure tonight and he said it was better on reboot, thank you Rick.&lt;/p&gt;&#10;&lt;p&gt;Cloud [Wa:0.29 629hp 52ma 259mv] (-6 ac, -5 when he lost holy shield)&lt;/p&gt;&#10;&lt;p&gt;Cloud was on the front line and was lit and was taking as much damage as the tank was. He couldn&amp;rsquo;t sanc self, so with the lite, and all the heals, he was draining tons of mana. We all came up with an idea that people could protect 1 person (until person died, quit, or protector changed his protect) Protector took 40% damage, protectee took 60%. You could protect only if on front line and could protect someone else on the front line, or in the back. Sort of like a buddy buddy system fighting shoulder to shoulder. (By the way, he was the only other warrior other than the tank for quite some time.)&lt;/p&gt;&#10;&lt;p&gt;Casters in back row have been getting bashed so badly, we were hoping bashes could help some of this. For example, earlier thief stabbed, I webbed the mob and instantly started getting bashed by the mob. One round went by, and I typed group to see the group. You&amp;rsquo;d think after one round you could see the group, but no. Two rounds went by.. ok, still being bashed and in lag. Three rounds went by, someone died, then the group list came up. I didn&amp;rsquo;t even have a chance to see if someone needed healed.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t heal tank, check group to see who to heal that&amp;rsquo;s low, and get bashed over and over. I got so frustrated, I just said &amp;ldquo;who wants group&amp;rdquo; to which no one stepped up and group ended. So do the math and figure up what needs fixed. I have fun grouping when groups rock, but when you&amp;rsquo;re lagged beyond belief because you&amp;rsquo;re in the back row and getting bashed, and 1 person on the front line is getting 90% of what tank doesn&amp;rsquo;t get hit with, screw it. I don&amp;rsquo;t want to lead.&lt;/p&gt;&#10;&lt;p&gt;I just logged on:&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Joesmoe is leading &amp;lsquo;The Boisterous Fellowship&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:1.33) Joesmoe&#13;&#10;&#13;&#10; (Th:2.30) Hounds&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Rallaster is leading &amp;lsquo;The Dangerous Crew&amp;rsquo; on Valkyre:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ne:0.01) Rallaster&#13;&#10;&#13;&#10; (Immortal) Chobbs&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Ta is leading &amp;lsquo;Ta&amp;rsquo;s Fearless Fellowship&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ma:2.33) Ta&#13;&#10;&#13;&#10; (Wa:1.35) Badden&#13;&#10;&#13;&#10; (Wa:1.35) Rogue&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Filariel is leading &amp;lsquo;The Fearsome Hunters&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ma:2.32) Filariel&#13;&#10;&#13;&#10; (Th:2.33) Jintana&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>bard prime additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-prime-additions/</link><pubDate>Mon, 17 Aug 2009 00:20:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-prime-additions/</guid><description>&lt;div class="post" data-post-id="29839" data-author="*Splork*" data-date="2009-08-17T00:20:30+00:00" data-subject="bard prime additions"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Song of the Mist&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;ldquo;SONG OF THE MIST&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: sing &amp;lsquo;song of the mist&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 32 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Bard 22&lt;/p&gt;&#10;&lt;p&gt;Duration: Length of Song&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: ?&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: -&lt;/p&gt;&#10;&lt;p&gt;Spellbook: an ethereal tome&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: -&lt;/p&gt;&#10;&lt;p&gt;This song enables the singer and possibly one other character to damage&lt;/p&gt;&#10;&lt;p&gt;an ethereal or astral mob with their physical attacks.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Knights blessing&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;ldquo;KNIGHTS BLESSING&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: sing &amp;lsquo;knights blessing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 20 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Bard 21&lt;/p&gt;&#10;&lt;p&gt;Duration: Length of Song&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: -&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a knights blessing&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: KNIGHTS PRAYER&lt;/p&gt;&#10;&lt;p&gt;This song allows a bard prime, with the right equipment, to reach -1 ac better than&lt;/p&gt;&#10;&lt;p&gt;any other class except that of a warrior prime.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Knights Prayer&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;ldquo;KNIGHTS PRAYER&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: sing &amp;lsquo;knights blessing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 20 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Avatar Bard 6&lt;/p&gt;&#10;&lt;p&gt;Duration: Length of song&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: -&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a knights prayer&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: KNIGHTS BLESSING&lt;/p&gt;&#10;&lt;p&gt;This song thae avatar version of knights blessing which allows a bard prime, with the right equipment, to reach -1 ac better than&lt;/p&gt;&#10;&lt;p&gt;any other class except that of a warrior prime.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;These are going ingame during tomorrow&amp;rsquo;s reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar leveling changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-leveling-changes/</link><pubDate>Sat, 15 Aug 2009 23:21:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-leveling-changes/</guid><description>&lt;div class="post" data-post-id="29836" data-author="*Splork*" data-date="2009-08-15T23:21:58+00:00" data-subject="Avatar leveling changes"&gt;&#13;&#10;&lt;p&gt;Starting at 4x40, a player can level the avatar class. Every 40th in a class there after gains an additional 5 possible avatar levels.&lt;/p&gt;&#10;&lt;p&gt;Levels Avatar levels that you can level&lt;/p&gt;&#10;&lt;p&gt;4x40 1-5&lt;/p&gt;&#10;&lt;p&gt;5x40 6-10&lt;/p&gt;&#10;&lt;p&gt;6x40 11-15&lt;/p&gt;&#10;&lt;p&gt;7x40 16-20&lt;/p&gt;&#10;&lt;p&gt;8x40 20-40&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awesome crasheees!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/awesome-crasheees/</link><pubDate>Fri, 14 Aug 2009 03:44:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/awesome-crasheees/</guid><description>&lt;div class="post" data-post-id="29811" data-author="Hitman" data-date="2009-08-14T03:44:05+00:00" data-subject="Awesome crasheees!"&gt;&#13;&#10;&lt;p&gt;Toxis gossips&amp;ndash; &amp;rsquo;new gname :)~'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;919hp 162ma 308mv -5.7ac +12hit +12dam +69hpreg +19mareg -8&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Hitman&amp;rsquo;s Un-Named Group&amp;rsquo; is led by Hitman and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Leader) Hitman [Mo:2.35 919hp 163ma 308mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;919hp 163ma 308mv -5.7ac +12hit +12dam +69hpreg +19mareg -8&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gwho&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Toxis is leading &amp;lsquo;BH XP PART 2&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Cl:3.30) Toxis&#13;&#10;&#13;&#10; (Cl:3.37) Zuzu&#13;&#10;&#13;&#10; (Ba:1.36) Kanae&#13;&#10;&#13;&#10; (Th:1.37) Hounds&#13;&#10;&#13;&#10; (Th:0.20) Sebylle&#13;&#10;&#13;&#10; (Wa:1.30) Rogue&#13;&#10;&#13;&#10; (Ma:3.28) Kulum&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;919hp 163ma 308mv -5.7ac +12hit +12dam +69hpreg +19mareg -8&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Hitman.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;919hp 165ma 308mv -5.7ac +12hit +12dam +69hpreg +19mareg -8&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;#SESSION &amp;lsquo;ses1&amp;rsquo; DIED.&lt;/p&gt;&#10;&lt;p&gt;#THERE&amp;rsquo;S NO ACTIVE SESSION NOW.&lt;/p&gt;&#10;&lt;p&gt;:evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Too Harsh lvl loss</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/too-harsh-lvl-loss/</link><pubDate>Thu, 13 Aug 2009 22:35:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/too-harsh-lvl-loss/</guid><description>&lt;div class="post" data-post-id="29806" data-author="Toxis" data-date="2009-08-13T22:35:12+00:00" data-subject="Too Harsh lvl loss"&gt;&#13;&#10;&lt;p&gt;The whole losing levels thing is a bit outdated, if you ask me. It&amp;rsquo;s so harsh that people leave sloth because of it. I&amp;rsquo;m not saying there shouldn&amp;rsquo;t be no penalty to death, but instead of xp loss and level loss, wouldn&amp;rsquo;t it be better to add a death sickness for 10 minutes that lowers damage, hp regen and mana regen drastically? I highly recommend removing level loss.&lt;/p&gt;&#10;&lt;p&gt;Paka[Clan:Dark Knights]&amp;gt; &amp;lsquo;3x deaths.. 2 deahts lost 40M xps.. or a lil more&amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka[Clan:Dark Knights]&amp;gt; &amp;rsquo;third death secondary level loss..'&lt;/p&gt;&#10;&lt;p&gt;Toxis[Clan:Dark Knights]&amp;gt; &amp;lsquo;when?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sirrico[Clan:Dark Knights]&amp;gt; &amp;lsquo;ouch&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka[Clan:Dark Knights]&amp;gt; &amp;lsquo;been good mudding with ya&amp;rsquo;ll.. but im taking a break for several&lt;/p&gt;&#10;&lt;p&gt;months&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis[Clan:Dark Knights]&amp;gt; &amp;lsquo;you&amp;rsquo;re for real?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[40m 39d 31w 22c|20n 16b 10o 10t ] Paka * RETIRD 4 now&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sirrico[Clan:Dark Knights]&amp;gt; &amp;lsquo;:(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka[Clan:Dark Knights]&amp;gt; &amp;rsquo;this game is crazy..'&lt;/p&gt;&#10;&lt;p&gt;Baby[Clan:Dark Knights]&amp;gt; &amp;lsquo;:(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Paka[Clan:Dark Knights]&amp;gt; &amp;rsquo;nods.. hopefully i&amp;rsquo;ll b back..'&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Undead Control issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/undead-control-issues/</link><pubDate>Thu, 13 Aug 2009 00:01:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/undead-control-issues/</guid><description>&lt;div class="post" data-post-id="29799" data-author="Dragoth" data-date="2009-08-13T00:01:36+00:00" data-subject="Undead Control issues"&gt;&#13;&#10;&lt;p&gt;Instead of blabbering on i&amp;rsquo;ll let you do the judgements from this log.&lt;/p&gt;&#10;&lt;p&gt;First mode is 0 undead control. Second mode is 14 undead control.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 582ma 184mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a philosopher&amp;rsquo;s stone&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; bone-encrusted armor&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of shadows&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; arcane gauntlets of the moon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; plaid tartan sleeves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; an ancient bonecrafted shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Shroud of the Undead Spiritcharmer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a small pebble&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 583ma 184mv&amp;gt;rem strand&lt;/p&gt;&#10;&lt;p&gt;rem strand&lt;/p&gt;&#10;&lt;p&gt;You stop using a strand of opalescent silk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 587ma 186mv&amp;gt;You stop using a strand of opalescent silk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 587ma 186mv&amp;gt;rem gauntlets&lt;/p&gt;&#10;&lt;p&gt;You stop using arcane gauntlets of the moon.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 591ma 190mv&amp;gt;score stats&lt;/p&gt;&#10;&lt;p&gt;The following bonuses affect you:&lt;/p&gt;&#10;&lt;p&gt;You have slight ability to dampen physical attacks against you.&lt;/p&gt;&#10;&lt;p&gt;Your weapon damage is unbearably painful.&lt;/p&gt;&#10;&lt;p&gt;You have some small skill with knives.&lt;/p&gt;&#10;&lt;p&gt;Your reputation for controlling the undead proceeds you, master.&lt;/p&gt;&#10;&lt;p&gt;Your offensive spells are unimpressive.&lt;/p&gt;&#10;&lt;p&gt;Your latent healing powers are undeveloped.&lt;/p&gt;&#10;&lt;p&gt;Your kick is pretty harmless.&lt;/p&gt;&#10;&lt;p&gt;Your songs are barely something more than a set of words.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 591ma 191mv&amp;gt;cast &amp;lsquo;summon undead'3 poltergeist&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A poltergeist starts following you.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist starts following you.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist starts following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 510ma 194mv&amp;gt;cast &amp;lsquo;wall of flesh&amp;rsquo; anrok&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are surrounded by a wall of rotting flesh.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 478ma 195mv&amp;gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a poltergeist : right here&#13;&#10;&#13;&#10; a poltergeist : right here&#13;&#10;&#13;&#10; a poltergeist : right here&#13;&#10;&#13;&#10; the waitress : right here&#13;&#10;&#13;&#10; a drunk man : right here&#13;&#10;&#13;&#10; a drunk man : right here&#13;&#10;&#13;&#10; the bartender : immediately to the east&#13;&#10;&#13;&#10; a mercenary : immediately to the west&#13;&#10;&#13;&#10; a lady mercenary : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;680hp 481ma 197mv&amp;gt;Targetting ======&amp;gt; drunk&lt;/p&gt;&#10;&lt;p&gt;order undead kill drunk&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 485ma 199mv&amp;gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes a poltergeist extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man massacres a poltergeist to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above a poltergeist&amp;rsquo;s head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 488ma 200mv&amp;gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;656hp 493ma 202mv&amp;gt;order undead assist Anrok&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;657hp 494ma 203mv&amp;gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;619hp 496ma 204mv&amp;gt;OUCH!!! &amp;mdash;38&amp;ndash; Need:61 (91%)&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes a poltergeist extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;590hp 500ma 206mv&amp;gt;OUCH!!! &amp;mdash;29&amp;ndash; Need:90 (86%)&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man massacres a poltergeist to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man massacres a poltergeist to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;569hp 504ma 208mv&amp;gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man massacres a poltergeist to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;541hp 508ma 210mv&amp;gt;OUCH!!! &amp;mdash;28&amp;ndash; Need:139 (79%)&lt;/p&gt;&#10;&lt;p&gt;l drunk&lt;/p&gt;&#10;&lt;p&gt;A thick beard hides a pock marked face, and dilated eyes peer out from under&lt;/p&gt;&#10;&lt;p&gt;a sweat soaked hat. The strong smell of stale beer rises from the drunk&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;stained clothing.&lt;/p&gt;&#10;&lt;p&gt;A drunk man has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;542hp 510ma 211mv&amp;gt;You pierce a drunk man hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;512hp 511ma 212mv&amp;gt;OUCH!!! &amp;mdash;30&amp;ndash; Need:168 (75%)&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;destruction&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A piece of a drunk man is blasted away.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;463hp 496ma 212mv&amp;gt;OUCH!!! &amp;mdash;49&amp;ndash; Need:217 (68%)&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;418hp 499ma 212mv&amp;gt;OUCH!!! &amp;mdash;45&amp;ndash; Need:262 (61%)&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;destruction&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You blast a drunk man into itty bitty pieces.&lt;/p&gt;&#10;&lt;p&gt;A drunk man is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You feel a strong twinge of conscience.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 78780.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a drunk man&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a drunk man that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 4392 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;419hp 481ma 212mv&amp;gt;Armor Report for A drunk man: Avoided (10%) :Missed (10%) Parried (0%) Wraithform (0%) Bounced (0%)&lt;/p&gt;&#10;&lt;p&gt;I used 0 frostbolts to kill A drunk man.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;banish undead&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist stops following you.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist stops following you.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist stops following you.&lt;/p&gt;&#10;&lt;p&gt;Three of your undead followers have been banished.&lt;/p&gt;&#10;&lt;p&gt;=============================================&lt;/p&gt;&#10;&lt;p&gt;=============================================&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;424hp 474ma 212mv&amp;gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;424hp 474ma 212mv&amp;gt;eye of the undead: You light eye of the undead and hold it.&lt;/p&gt;&#10;&lt;p&gt;Grey Tome with Silver Runes: You grab Grey Tome with Silver Runes.&lt;/p&gt;&#10;&lt;p&gt;a blackened, corrupted rose: You crawl into a blackened, corrupted rose.&lt;/p&gt;&#10;&lt;p&gt;a crown of twisted thorns: You wear a crown of twisted thorns on your head.&lt;/p&gt;&#10;&lt;p&gt;an ugly decaying ankh: You wear an ugly decaying ankh around your neck.&lt;/p&gt;&#10;&lt;p&gt;woven shoulder guards of flesh: You throw woven shoulder guards of flesh over your shoulders.&lt;/p&gt;&#10;&lt;p&gt;a shield of stolen souls: You start using a shield of stolen souls as a shield.&lt;/p&gt;&#10;&lt;p&gt;a secari dagger: You wield a secari dagger.&lt;/p&gt;&#10;&lt;p&gt;a golden belt: You tighten a golden belt about your waist.&lt;/p&gt;&#10;&lt;p&gt;Shroud of the Undead Spiritcharmer: You wear Shroud of the Undead Spiritcharmer about your body.&lt;/p&gt;&#10;&lt;p&gt;plaid tartan sleeves: You wear plaid tartan sleeves on your arms.&lt;/p&gt;&#10;&lt;p&gt;old leather boots: You step into old leather boots.&lt;/p&gt;&#10;&lt;p&gt;a carved wooden ring: You slide a carved wooden ring onto your left finger.&lt;/p&gt;&#10;&lt;p&gt;a carved wooden ring: You slide a carved wooden ring onto your right finger.&lt;/p&gt;&#10;&lt;p&gt;arcane gauntlets of the moon: You wear arcane gauntlets of the moon on your hands.&lt;/p&gt;&#10;&lt;p&gt;a strand of opalescent silk: You slide a strand of opalescent silk over your left wrist.&lt;/p&gt;&#10;&lt;p&gt;a strand of opalescent silk: You slide a strand of opalescent silk over your right wrist.&lt;/p&gt;&#10;&lt;p&gt;green cloth sleeves: You already wear something on your arms.&lt;/p&gt;&#10;&lt;p&gt;an ornate scroll bag: You are already holding something.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;424hp 474ma 212mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the undead..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an ugly decaying ankh&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; woven shoulder guards of flesh..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a blackened, corrupted rose&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a crown of twisted thorns..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; arcane gauntlets of the moon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; plaid tartan sleeves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a shield of stolen souls..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Shroud of the Undead Spiritcharmer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a strand of opalescent silk..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a secari dagger&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; Grey Tome with Silver Runes&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;425hp 476ma 214mv&amp;gt;score stats&lt;/p&gt;&#10;&lt;p&gt;The following bonuses affect you:&lt;/p&gt;&#10;&lt;p&gt;You have slight ability to dampen physical attacks against you.&lt;/p&gt;&#10;&lt;p&gt;Your weapon damage is unbearably painful.&lt;/p&gt;&#10;&lt;p&gt;You have some small skill with knives.&lt;/p&gt;&#10;&lt;p&gt;Your link to the netherworld is immense.&lt;/p&gt;&#10;&lt;p&gt;Your offensive spells are unimpressive.&lt;/p&gt;&#10;&lt;p&gt;Your latent healing powers are undeveloped.&lt;/p&gt;&#10;&lt;p&gt;Your kick is pretty harmless.&lt;/p&gt;&#10;&lt;p&gt;Your songs are barely something more than a set of words.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;426hp 477ma 214mv&amp;gt;cast &amp;lsquo;summon undead'3 poltergeist&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist starts following you.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist starts following you.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist starts following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;432hp 409ma 212mv&amp;gt;order undead kill drunk&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;433hp 411ma 213mv&amp;gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes a poltergeist extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;428hp 412ma 214mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slash a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;396hp 415ma 216mv&amp;gt;OUCH!!! &amp;mdash;32&amp;ndash; Need:284 (58%)&lt;/p&gt;&#10;&lt;p&gt;As you pull your weapon free, a drunk man&amp;rsquo;s wound withers and turns black!&lt;/p&gt;&#10;&lt;p&gt;You slash a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you very hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;361hp 417ma 218mv&amp;gt;OUCH!!! &amp;mdash;35&amp;ndash; Need:319 (53%)&lt;/p&gt;&#10;&lt;p&gt;order undead assist Anrok&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;Niteraven gossips&amp;ndash; &amp;lsquo;pop the ring already&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;326hp 420ma 220mv&amp;gt;OUCH!!! &amp;mdash;35&amp;ndash; Need:354 (47%)&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;326hp 420ma 220mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;296hp 423ma 221mv&amp;gt;OUCH!!! &amp;mdash;30&amp;ndash; Need:384 (43%)&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man massacres a poltergeist to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;286hp 426ma 221mv&amp;gt;Neo gossips&amp;ndash; &amp;lsquo;what ring?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;287hp 427ma 221mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;261hp 428ma 221mv&amp;gt;OUCH!!! &amp;mdash;26&amp;ndash; Need:419 (38%)&lt;/p&gt;&#10;&lt;p&gt;l drunk&lt;/p&gt;&#10;&lt;p&gt;A thick beard hides a pock marked face, and dilated eyes peer out from under&lt;/p&gt;&#10;&lt;p&gt;a sweat soaked hat. The strong smell of stale beer rises from the drunk&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;stained clothing.&lt;/p&gt;&#10;&lt;p&gt;A drunk man has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;262hp 430ma 221mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his rake.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pound.&lt;/p&gt;&#10;&lt;p&gt;You slash a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;258hp 431ma 221mv&amp;gt;Niteraven gossips&amp;ndash; &amp;lsquo;basalt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;258hp 432ma 221mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pounds you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;241hp 433ma 221mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces a poltergeist hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a poltergeist with his pound.&lt;/p&gt;&#10;&lt;p&gt;You slash a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;237hp 436ma 221mv&amp;gt;You miss a drunk man with your slash.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist pounds a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist crushes a drunk man very hard.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its crush.&lt;/p&gt;&#10;&lt;p&gt;A poltergeist misses a drunk man with its pound.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man rakes you hard.&lt;/p&gt;&#10;&lt;p&gt;A drunk man pierces you.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A drunk man misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;As you pull your weapon free, a drunk man&amp;rsquo;s wound withers and turns black!&lt;/p&gt;&#10;&lt;p&gt;A drunk man is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;You massacre a drunk man to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A drunk man is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 62874.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a drunk man&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a drunk man that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 4392 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;219hp 439ma 221mv&amp;gt;Armor Report for A drunk man: Avoided (64%) :Missed (64%) Parried (0%) Wraithform (0%) Bounced (0%)&lt;/p&gt;&#10;&lt;p&gt;I used 0 frostbolts to kill A drunk man.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>.: Website Changes :.</title><link>https://forum.slothmud.net/updates/website-updates/website-changes/</link><pubDate>Sat, 08 Aug 2009 01:20:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/website-changes/</guid><description>&lt;div class="post" data-post-id="29787" data-author="*Breeze*" data-date="2009-08-08T01:20:55+00:00" data-subject=".: Website Changes :."&gt;&#13;&#10;&lt;p&gt;The Dynamic World Map has been skinned to match the rest of the website.&lt;/p&gt;&#10;&lt;p&gt;The EQ List and Maproom are in the process of being redone also. (read as, if you see something weird in the maproom its probably because I am working on it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29788" data-author="Rigwarl" data-date="2009-08-08T03:47:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am glad they are being updated, however i have a small request.&lt;/p&gt;&#10;&lt;p&gt;Previously, the gwhere trigger for zmud would show a players location perfectly, however now it seems to show&lt;/p&gt;&#10;&lt;p&gt;The Mines of Moria&amp;quot; continent=&amp;quot;: Wimpy&lt;/p&gt;&#10;&lt;p&gt;What happened :)&lt;/p&gt;&#10;&lt;p&gt;-Rig&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>determine hit point change</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/determine-hit-point-change/</link><pubDate>Fri, 07 Aug 2009 23:42:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/determine-hit-point-change/</guid><description>&lt;div class="post" data-post-id="29786" data-author="*Splork*" data-date="2009-08-07T23:42:20+00:00" data-subject="determine hit point change"&gt;&#13;&#10;&lt;p&gt;Due to having max stats to 25 now, we started this version of Sloth with a few points of Constitution which had the same hitpoint bonus as the stat before it.&lt;/p&gt;&#10;&lt;p&gt;Constitution points of 11-13 were the same bonus, 14-15 were the same, and 16-17 gave the same bonus.&lt;/p&gt;&#10;&lt;p&gt;Now, every point of Con gives you a bonus, starting at 12. Each point raises by .5 and maxes out at a bonus of 7.5 at 25 Con.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;** Keep in mind, not all classos get bonuses for each stat of constitution. If you are one of those classos, you will not see a change **&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>PvP or No PvP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pvp-or-no-pvp/</link><pubDate>Wed, 05 Aug 2009 01:44:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pvp-or-no-pvp/</guid><description>&lt;div class="post" data-post-id="29757" data-author="sirrico1" data-date="2009-08-05T01:44:09+00:00" data-subject="PvP or No PvP"&gt;&#13;&#10;&lt;p&gt;I am not sure if this is a bug or deliberate but I always thought sloth was a NON PVP mud, tonight a player turned wyvern form and almost killed 3 people. Personaly I think that needs to be fixed so they get slapped by a demon or something instead of being treated like a mob.&lt;/p&gt;&#10;&lt;p&gt;I know this is not the first time this has happened and I am assuming it is because when a player changes form like this they become a mob, and therefore are able to attack other players. Like I said I am not sure on this so please do not quote me on it. I just feel it should be changed or something before some newbie gets blasted by another player, or a room full of them for that matter.&lt;/p&gt;&#10;&lt;p&gt;Sorry Splork it&amp;rsquo;s not NOXIOUS posting like the others but I feel this is a legitimate thing. :D&lt;/p&gt;&#10;&lt;p&gt;and if my wife quits the game over this since she is one of the 3 who almost died, well&amp;hellip;I&amp;rsquo;ll not be back either and there goes 2 front liners for sloth&amp;rsquo;s all mighty groups.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a Splork request</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-splork-request/</link><pubDate>Wed, 05 Aug 2009 00:06:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-splork-request/</guid><description>&lt;div class="post" data-post-id="29756" data-author="sirrico1" data-date="2009-08-05T00:06:18+00:00" data-subject="a Splork request"&gt;&#13;&#10;&lt;p&gt;OBNOXIOUS POST!!&lt;/p&gt;&#10;&lt;p&gt;Sorry had too&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>pop rates increased</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/pop-rates-increased/</link><pubDate>Mon, 03 Aug 2009 21:41:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/pop-rates-increased/</guid><description>&lt;div class="post" data-post-id="29753" data-author="*Splork*" data-date="2009-08-03T21:41:18+00:00" data-subject="pop rates increased"&gt;&#13;&#10;&lt;p&gt;All ingame pop rates have been increased 10%.&lt;/p&gt;&#10;&lt;p&gt;Eq pop days will add another 10% on top of that.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Old Email from 2000</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/old-email-from-2000/</link><pubDate>Sun, 02 Aug 2009 14:17:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/old-email-from-2000/</guid><description>&lt;div class="post" data-post-id="29746" data-author="Medios" data-date="2009-08-02T14:17:42+00:00" data-subject="Old Email from 2000"&gt;&#13;&#10;&lt;p&gt;How things can change. The current state of the game makes this last part funny. Damn some of those skills I mentioned look familiar&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;:) :)&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Like I&amp;rsquo;ve said before, I don&amp;rsquo;t mind doing an avatar re-org.&lt;/p&gt;&#10;&lt;p&gt;The problem is, our task list is just so huge that we must prioritize&lt;/p&gt;&#10;&lt;p&gt;things.&lt;/p&gt;&#10;&lt;p&gt;We have a much higher drop-out rate of players between 40 and&lt;/p&gt;&#10;&lt;p&gt;40,40,40 than we will ever expect to reach avatar.&lt;/p&gt;&#10;&lt;p&gt;The game is a fun game, but it needs to be broadened at all levels to keep&lt;/p&gt;&#10;&lt;p&gt;players who just get bored of the same old thing over and over.&lt;/p&gt;&#10;&lt;p&gt;As I said before in previous emails (Similar to what Erik said too), the&lt;/p&gt;&#10;&lt;p&gt;avatar re-org can still happen in some form or another. But I think we&lt;/p&gt;&#10;&lt;p&gt;need to get a few higher priority items done first.&lt;/p&gt;&#10;&lt;p&gt;[b:2sytpbrt]The fact is, since day one, immortals have primarily focused on designing&lt;/p&gt;&#10;&lt;p&gt;areas that are good for the high level players. This is primarily because&lt;/p&gt;&#10;&lt;p&gt;thats exactly the level they and their friends are when they immort and&lt;/p&gt;&#10;&lt;p&gt;start building an area. The result is a very top-heavy layout of areas,&lt;/p&gt;&#10;&lt;p&gt;equipment, etc.[/b:2sytpbrt]&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Brian&lt;/p&gt;&#10;&lt;p&gt;On Fri, 30 Jun 2000, Mike Fisher wrote:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;Admin&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Here goes my best try at things that can help the mud.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Honestly I dont understand why new things should be&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;implemented for newbies. They already have alot of&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;things to find and learn. A point brought up in the&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;recent posts is the fact that old chars (Shiv,&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Kai,Gelding, Etc.) have left. I ask why well in some&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;cases its because they have other things to do. In&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;other cases its because they feel the game is over.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;This is the reason 4 new Avatar classes needs to be&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;made. Honestly whats wrong with making Avatars more&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;powerful if there are harder mobs/new areas to play&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;in. Sure the old style mobs will be alot easier but&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;its like an Avatar going into the kobolds. They wont&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;want to do it unless its for eq. The current Avatar&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;set up is fine. Whats wrong with making leveling at&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;the 4 guilds on lyme possible after reaching 5X40.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;The xp table could be fixed where more than 2b could&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;be reached. Then with 40 levels in 4 classes (160lvl&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;total) no one, not even Sarge, is going to max out.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Like I was saying in a previous post areas like the&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Ebony Tower are excellent and I would love to help&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;make more. Even areas where only 5X40s could go.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Such as the Shaolin Temple (I know Aaron wants to help&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;with this). It could be made to poof temp items&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;making specing there impossible. I have alot of ideas&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;for skills and of course you would gain hp/mana/mv by&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;leveling&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;EG&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Mage/Necromancer 2 mana per level&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Cleric/Priest 1hp 1mana per level&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Warrior/Knight 2hp per level&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Thief/Rogue 2 mv per level&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;At 9X40 this would only increase a char by 120hp&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;120mana and 80mvs this is not that much of an increase&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;actually giving big tanks say 1400hp or a big mage&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;750-800 mana isnt unreasonable assuming someone&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;reaches this point.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Skills can be as follows&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Knights Quint attack, [b:2sytpbrt]Joust[/b:2sytpbrt](like ambush on mounts),&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Summon mount(lvl 10 Warhorse,lvl 20 Pegasus,lvl 30&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Griffon,lvl 40 Dragon),repost(gives parry&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;damage)possible stamina bonuses&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Necromancer Im sure you guys can think of spells that&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;mages will like. Electrocute Cone of Cold something&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;along those lines. possible corona bonus&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Priest [b:2sytpbrt]Mass aegis[/b:2sytpbrt],something like imperil(raises the&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;amount of damage pcs do) Fire vulnerability [b:2sytpbrt]Dark&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;sanc[/b:2sytpbrt],spell to raise without chance of shock for more&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;mana, cause critical wounds etc.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Rogue [b:2sytpbrt]Blend[/b:2sytpbrt] (pc is hidden and undetectable by mobs or&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;pc, dont come up on who either) [b:2sytpbrt]Triple stab or&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;something along those lines. Maybe even execute 2-5%&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;chance to corpse any mob[/b:2sytpbrt],possible mobility bonus&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;In closing not that many skills would need to be given&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;out vs the way it is now since the characters are&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;already quite powerful. Say a skill every 8 levels or&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;so believe me people will work towards these skills.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Flame away&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/div&gt;</description></item><item><title>Rune Gems</title><link>https://forum.slothmud.net/the-emporium/the-emporium/rune-gems/</link><pubDate>Fri, 31 Jul 2009 04:12:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/rune-gems/</guid><description>&lt;div class="post" data-post-id="29740" data-author="Jag" data-date="2009-07-31T04:12:00+00:00" data-subject="Rune Gems"&gt;&#13;&#10;&lt;p&gt;HI folks, if you are not collecting gems, I would appreciate your help collecting them. If you sell them to shops they will disappear on reboot. If I&amp;rsquo;m not on, just ship to me with a fee due. I will pay a reasonable bonus above whatever the shops offer.&lt;/p&gt;&#10;&lt;p&gt;thanks.&lt;/p&gt;&#10;&lt;p&gt;If you are collecting, I have a couple of aquamarines, a champagne pearl and few others, if you would like to trade gems to help both of us make a set, let me know.&lt;/p&gt;&#10;&lt;p&gt;Jag&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More Spam Please!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/more-spam-please/</link><pubDate>Fri, 31 Jul 2009 03:39:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/more-spam-please/</guid><description>&lt;div class="post" data-post-id="29739" data-author="Toxis" data-date="2009-07-31T03:39:57+00:00" data-subject="More Spam Please!"&gt;&#13;&#10;&lt;p&gt;You slash Wu hard.&lt;/p&gt;&#10;&lt;p&gt;Wu is jolted by a bolt of lightning from Ta&amp;rsquo;s weapon!&lt;/p&gt;&#10;&lt;p&gt;Rigwarl skillfully parries the attack of Wu.&lt;/p&gt;&#10;&lt;p&gt;Wu brutally massacres Rigwarl with his pound.&lt;/p&gt;&#10;&lt;p&gt;Wu brutally massacres Rigwarl with his pound.&lt;/p&gt;&#10;&lt;p&gt;Wu viciously massacres Rigwarl with his pound.&lt;/p&gt;&#10;&lt;p&gt;Rigwarl massacres Wu to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;Rigwarl delivers a critical blow to one of Wu&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Rigwarl hits Wu extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Wu utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Wu gestures dramatically, and Rigwarl is roasted in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;Your front line collapses! Your group is thrown into chaos!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rigwarl reports 538/1109 hp. Change: -303. Need: 571. Spells: sanctuary, fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Filariel moves to the rear of his group.&lt;/p&gt;&#10;&lt;p&gt;Jag moves to the rear of his group.&lt;/p&gt;&#10;&lt;p&gt;Wingnut moves to the rear of his group.&lt;/p&gt;&#10;&lt;p&gt;You move back to the rear of your group.&lt;/p&gt;&#10;&lt;p&gt;Ta moves to the rear of his group.&lt;/p&gt;&#10;&lt;p&gt;Rogue moves to the rear of her group.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu moves to the rear of his group.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Destruction crushes Wu&amp;rsquo;s flesh with a ferocious broadside attack.&lt;/p&gt;&#10;&lt;p&gt;Kulum moves to the rear of his group.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tabitha utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rigwarl briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Zuzu utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rigwarl briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rigwarl reports 1048/1109 hp. Change: +510. Need: 61. Spells: fluidity, sanctuary.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Hounds buries his weapon to the hilt!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ultraviolet moves to the rear of her group.&lt;/p&gt;&#10;&lt;p&gt;Shimbo attempts to bash Wu, who nimbly steps out of the way.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Wu really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;A quivering horde of maggots consumes the corpse of Paraclesus.&lt;/p&gt;&#10;&lt;p&gt;A bunch of goodberries turns to dust and is blown out of Jag&amp;rsquo;s hands by a sudden breeze.&lt;/p&gt;&#10;&lt;p&gt;A bunch of goodberries turns to dust and is blown out of Jag&amp;rsquo;s hands by a sudden breeze.&lt;/p&gt;&#10;&lt;p&gt;A bunch of goodberries turns to dust and is blown out of Jag&amp;rsquo;s hands by a sudden breeze.&lt;/p&gt;&#10;&lt;p&gt;A bunch of goodberries turns to dust and is blown out of Jag&amp;rsquo;s hands by a sudden breeze.&lt;/p&gt;&#10;&lt;p&gt;Ta looks at Wu.&lt;/p&gt;&#10;&lt;p&gt;Kulum utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash Wu hard.&lt;/p&gt;&#10;&lt;p&gt;Rigwarl skillfully parries the attack of Wu.&lt;/p&gt;&#10;&lt;p&gt;Wu brutally massacres Rigwarl with his pound.&lt;/p&gt;&#10;&lt;p&gt;Wu brutally massacres Rigwarl with his pound.&lt;/p&gt;&#10;&lt;p&gt;Wu is jolted by a bolt of lightning from Ta&amp;rsquo;s weapon!&lt;/p&gt;&#10;&lt;p&gt;Rigwarl massacres Wu to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;Rigwarl hits Wu very hard.&lt;/p&gt;&#10;&lt;p&gt;Wu utters the words, &amp;lsquo;judicandus gzfuajg&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rigwarl reports 944/1109 hp. Change: -104. Need: 165. Spells: sanctuary, fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ultraviolet utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Destruction crushes Wu&amp;rsquo;s flesh with a ferocious broadside attack.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tabitha moves to the rear of her group.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409hp 326ma 148mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Wu breaks free of the webs!&lt;/p&gt;&#10;&lt;p&gt;Wu panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;No, really. More spam please, we didn&amp;rsquo;t have enough as it was.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Plato I got your corpse</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/plato-i-got-your-corpse/</link><pubDate>Thu, 30 Jul 2009 04:26:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/plato-i-got-your-corpse/</guid><description>&lt;div class="post" data-post-id="29738" data-author="Choong" data-date="2009-07-30T04:26:47+00:00" data-subject="Plato I got your corpse"&gt;&#13;&#10;&lt;p&gt;My home proxy server hang in the midst of it and I&amp;rsquo;m trying to figure out how to tunnel out of my firewall by other means. Really sorry about that&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Back up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/back-up/</link><pubDate>Tue, 28 Jul 2009 12:54:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/back-up/</guid><description>&lt;div class="post" data-post-id="29732" data-author="*Splork*" data-date="2009-07-28T12:54:01+00:00" data-subject="Back up"&gt;&#13;&#10;&lt;p&gt;There was a major screw up with the world object file last night at about 5AM Eastern time.&lt;/p&gt;&#10;&lt;p&gt;I am working on it,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mud crashing?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-crashing/</link><pubDate>Tue, 28 Jul 2009 10:18:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-crashing/</guid><description>&lt;div class="post" data-post-id="29728" data-author="Nyx" data-date="2009-07-28T10:18:05+00:00" data-subject="mud crashing?"&gt;&#13;&#10;&lt;p&gt;Is it just me or is everyone else having connection issues? :(&lt;/p&gt;&#10;&lt;p&gt;Trying 209.139.208.64&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;telnet: connect to address 209.139.208.64: Connection refused&lt;/p&gt;&#10;&lt;p&gt;telnet: Unable to connect to remote host&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; aka Tabitha.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29729" data-author="Hitman" data-date="2009-07-28T10:25:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;hellip;there goes my crackma hunt !!! =(&lt;/p&gt;&#10;&lt;p&gt;Mud has crashed apparently.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29730" data-author="Destruction" data-date="2009-07-28T11:25:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Mud still seems to be down&amp;hellip; eeek!!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma shops opened - EQ list</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/drachma-shops-opened-eq-list/</link><pubDate>Mon, 27 Jul 2009 15:15:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/drachma-shops-opened-eq-list/</guid><description>&lt;div class="post" data-post-id="29723" data-author="Cizin" data-date="2009-07-27T15:15:26+00:00" data-subject="Drachma shops opened - EQ list"&gt;&#13;&#10;&lt;p&gt;High Priest SHOP&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hilt golden elite medium&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 400drachma, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;0D0&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Object &amp;rsquo;ethereal shield elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 300drachma, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;chip diamond small clasp for_Interwoven_Circle_Power elite medium&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 175drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;Interwoven Circle of Power&amp;hellip;&amp;hellip;.it has an elite hum to it!&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -1 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;guards shoulder opal elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC SHOULDER&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 375drachma, Worn in: NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 20&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dagger golden thieves black forge medium elite&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 750drachma, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D6&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: DAMROLL by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crown aventurine elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 200drachma, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SYSTEM_SHOCK by 2&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;boots ancient rawhide elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 150drachma, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: CIRCLE_DAMAGE by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master thieves may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracer serpentskin elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 135drachma, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 2&#13;&#10;&#13;&#10;Affects: FLAIL_DAMAGE by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master warriors or supreme monks, and have&lt;/p&gt;&#10;&lt;p&gt;attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring master shadow elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 265drachma, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 1&#13;&#10;&#13;&#10;Affects: MANA by 14&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master necromancers, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;book forgotten tales elite medium&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 525drachma, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 10&#13;&#10;&#13;&#10;Affects: CHARISMA by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;staff beach knotted elite&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 175drachma, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;0D0&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;emblem rose clasp elite high shield_clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 200drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;shields&lt;/p&gt;&#10;&lt;p&gt;INSTRUMENT&lt;/p&gt;&#10;&lt;p&gt;4x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 STR&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;relic sacred high paladin elite high&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 740drachma, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WEAPON_DAMAGE by 2&#13;&#10;&#13;&#10;Affects: HITPOINT by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors or bards, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;boots forest walker elite high&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 425drachma, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, and&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;black ice shield&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL 2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 825drachma, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 20&#13;&#10;&#13;&#10;Affects: HAND_DAMAGE by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme monks, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracers archmagi elite high&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 350drachma, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is 0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 15&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring titanium elite high&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 400drachma, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme warriors, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;loop hair sampson&amp;rsquo;s elite high&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 410drachma, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STAB_DAMAGE by 8&#13;&#10;&#13;&#10;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master thieves, and have attained supremacy in&lt;/p&gt;&#10;&lt;p&gt;at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;helm elite medium sky kings&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 600drachma, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.4&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least master clerics, thieves, or warriors may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;BLAZE SHOP&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;elite forest watcher armor shift aura&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 825drachma, Worn in: BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -2&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme druids may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;emerald elite insight clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 200drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;rings&lt;/p&gt;&#10;&lt;p&gt;SHIELD&lt;/p&gt;&#10;&lt;p&gt;CRUMBLE-READ&lt;/p&gt;&#10;&lt;p&gt;NO_BROADCAST&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 MAX_INT&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracers mithril amethyst dwarf lords elite&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 300drachma, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;half cloak shadow bender thief elite&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 350drachma, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MAX_DEX by 1&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: CIRCLE_DAMAGE by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;FAUR SHOP&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crusader elite low robes&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 350drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced clerics may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;myrmidon cloak robe elite low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 350drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak specialization elite low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 190drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: STAB_DAMAGE by 7&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept thieves may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;head staff_head ice blue crystal elite low&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 100drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;a knotted beach staff&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +3 HITROLL&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 DAMROLL&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;warders cloak elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 175drachma, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WIS by 1&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master clerics, warriors, or bards may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring radiance elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 150drachma, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 15&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users or experienced clerics may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;essence life elite low&amp;rsquo;, Item type: STAFF&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 310drachma, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Has 5 charges, with 5 charges left.&lt;/p&gt;&#10;&lt;p&gt;Level 40 spell of:&lt;/p&gt;&#10;&lt;p&gt;raise dead&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SYSTEM_SHOCK by 2&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master clerics may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mana force cp essence_of_life_recharge&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 25drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;blade silver razor elite clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 130drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;a golden hilt&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with:&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 HITROLL&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 DAMROLL&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak shadows quest low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 225drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;robe forbidden ceremonies elite_low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 275drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: UNDEAD_CONTROL by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak rose tainted elite_low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 399&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 320drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 7&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme druids may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;robe platinum colored elite low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 300drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: HITPOINT by 25&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gem glowing stealth autoquest&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 100drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 225drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;body armor&lt;/p&gt;&#10;&lt;p&gt;greaves and leggings&lt;/p&gt;&#10;&lt;p&gt;vambraces, brassards, and phylacteries&lt;/p&gt;&#10;&lt;p&gt;belts&lt;/p&gt;&#10;&lt;p&gt;WAIST&lt;/p&gt;&#10;&lt;p&gt;WIELD&lt;/p&gt;&#10;&lt;p&gt;TWO-HANDED&lt;/p&gt;&#10;&lt;p&gt;SHOULDER&lt;/p&gt;&#10;&lt;p&gt;TEMPORARY&lt;/p&gt;&#10;&lt;p&gt;2x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;NO-FIND&lt;/p&gt;&#10;&lt;p&gt;UNDEFINED2&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 WATER_BREATHING&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 REGEN_HP&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak tales forgotten elite low&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 275drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 3&#13;&#10;&#13;&#10;Affects: ARMOR by -5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shroud undead spiritcharmer&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 275drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 25&#13;&#10;&#13;&#10;Affects: UNDEAD_CONTROL by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;radiant elite low healer robes white&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 350drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 25&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced clerics may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;robe war wizard elite low red&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 350drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 25&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;scroll ethereal forge&amp;rsquo;, Item type: SCROLL&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 25drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Level 43 spells of:&lt;/p&gt;&#10;&lt;p&gt;aethereal&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;elven cloak agility elite&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 43, Value: 150drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thi&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;robe dwarven elite stoutness&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 43, Value: 150drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;buckler elite musical&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 25, Value: 125drachma, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;fire opal elite clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 180drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;rings&lt;/p&gt;&#10;&lt;p&gt;SHIELD&lt;/p&gt;&#10;&lt;p&gt;CRUMBLE-READ&lt;/p&gt;&#10;&lt;p&gt;NO_BROADCAST&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 STAB_DAMAGE&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +4 CIRCLE_DAMAGE&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;tunic healer elite mystic&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 43, Value: 315drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HEAL_BONUS by 13&#13;&#10;&#13;&#10;Affects: ARMOR by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master clerics may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;elite golden oak charm tree low&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 200drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;ABOUT&lt;/p&gt;&#10;&lt;p&gt;ENCHANTED&lt;/p&gt;&#10;&lt;p&gt;NO_HUNT&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: GLOW PERSONAL MAGIC&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 STR&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sleeves runed arch magi elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 275drachma, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users or supreme clerics, or&lt;/p&gt;&#10;&lt;p&gt;novice avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;band ring melodies soft elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 225drachma, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WIS by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;legplates hades redsteel elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 275drachma, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 2&#13;&#10;&#13;&#10;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sandals speed elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 300drachma, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;robe war wizard elite low red&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 500&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 350drachma, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 25&#13;&#10;&#13;&#10;Affects: SPELL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring harmony elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 225drachma, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced bards may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>atonement</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/atonement/</link><pubDate>Mon, 27 Jul 2009 03:26:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/atonement/</guid><description>&lt;div class="post" data-post-id="29722" data-author="*Splork*" data-date="2009-07-27T03:26:05+00:00" data-subject="atonement"&gt;&#13;&#10;&lt;p&gt;Ive reduced the wait time between castings of this spell by 2/3rds. Hopefully this will allow a little more leeway when it comes to dealings with your alignment.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>FYI regarding "Yasik"</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fyi-regarding-yasik/</link><pubDate>Sat, 25 Jul 2009 02:14:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fyi-regarding-yasik/</guid><description>&lt;div class="post" data-post-id="29720" data-author="Yasik2" data-date="2009-07-25T02:14:20+00:00" data-subject="FYI regarding &amp;quot;Yasik&amp;quot;"&gt;&#13;&#10;&lt;p&gt;This character is no longer under my control.&lt;/p&gt;&#10;&lt;p&gt;Do not make an drama.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29721" data-author="Akasha" data-date="2009-07-25T03:18:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I actually unbanned &amp;ldquo;Yaski&amp;rdquo; from crier also. SO you can post with that name again. I was waiting to catch you on line to tell you, but alas, you are no more! :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-3206/</link><pubDate>Fri, 24 Jul 2009 00:14:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-3206/</guid><description>&lt;div class="post" data-post-id="29719" data-author="*Splork*" data-date="2009-07-24T00:14:41+00:00" data-subject="Changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;12-18 strengths can now carry more weight per str point&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Number of items a player can carry has been increased from 150 to 175.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;However, you may still only rent with the same number of items.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Circle of Healing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/circle-of-healing/</link><pubDate>Wed, 22 Jul 2009 12:43:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/circle-of-healing/</guid><description>&lt;div class="post" data-post-id="29712" data-author="Thraxas" data-date="2009-07-22T12:43:09+00:00" data-subject="Circle of Healing"&gt;&#13;&#10;&lt;p&gt;[i:3edqqezl]Circle of Healing affects all members of a group as long as they are in the same room.[/i:3edqqezl]&lt;/p&gt;&#10;&lt;p&gt;Nice spell, very welcome introduction, I got a question though:&lt;/p&gt;&#10;&lt;p&gt;How does this affect necro pets? For those that don&amp;rsquo;t know necro pets see heals as an attack, this is sensible to prevent a player acting as a healo for their pets and so unbalance the class, however necro pets are I think seen as grouped with a player, certainly you can&amp;rsquo;t summon them if you have group locked on.&lt;/p&gt;&#10;&lt;p&gt;Is this going to:&lt;/p&gt;&#10;&lt;p&gt;a. heal our pets (nice but probably not what was intended)&lt;/p&gt;&#10;&lt;p&gt;b. make our pets hate / attack us (again probably not what was intended)&lt;/p&gt;&#10;&lt;p&gt;c. not affect pets at all (which is what I&amp;rsquo;d hope for)&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid additions- lodge and mantra of the ancient tribals</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-additions-lodge-and-mantra-of-the-ancient-tribals/</link><pubDate>Wed, 22 Jul 2009 12:14:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-additions-lodge-and-mantra-of-the-ancient-tribals/</guid><description>&lt;div class="post" data-post-id="29711" data-author="*Splork*" data-date="2009-07-22T12:14:38+00:00" data-subject="Druid additions- lodge and mantra of the ancient tribals"&gt;&#13;&#10;&lt;p&gt;Devaks are lodged deep into the earth&amp;rsquo;s crust to create a magical tie&lt;/p&gt;&#10;&lt;p&gt;between one of the seven strata. Once an area has been affected by this&lt;/p&gt;&#10;&lt;p&gt;item, all magic of this particular stratum cast within the entire area&lt;/p&gt;&#10;&lt;p&gt;is affected one way or the other. The length of affects felt from the&lt;/p&gt;&#10;&lt;p&gt;devak are dependant upon the character&amp;rsquo;s total levels. As the player&lt;/p&gt;&#10;&lt;p&gt;grows, so does the strength of his devak.&lt;/p&gt;&#10;&lt;p&gt;Please refer to help lodge, help devak, and help mantra for more information regarding these changes.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Cleric Spell</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-cleric-spell/</link><pubDate>Wed, 22 Jul 2009 12:10:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-cleric-spell/</guid><description>&lt;div class="post" data-post-id="29710" data-author="*Splork*" data-date="2009-07-22T12:10:25+00:00" data-subject="New Cleric Spell"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;CIRCLE OF HEALING&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;circle of healing&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 65&lt;/p&gt;&#10;&lt;p&gt;Level: Cleric 40&lt;/p&gt;&#10;&lt;p&gt;Duration: -&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: healing&lt;/p&gt;&#10;&lt;p&gt;Spellbook: ancient tome of mass heal&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: HEAL RESTORATION GREATER HEAL&lt;/p&gt;&#10;&lt;p&gt;This spell can heal everybody in a group, as long as they are&lt;/p&gt;&#10;&lt;p&gt;in the same room as the caster. The healing power increases&lt;/p&gt;&#10;&lt;p&gt;with the total levels of the character in question. In essence, the&lt;/p&gt;&#10;&lt;p&gt;spell&amp;rsquo;s power grows as the player grows.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>For serpentmaster</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/for-serpentmaster/</link><pubDate>Tue, 21 Jul 2009 04:02:15 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/for-serpentmaster/</guid><description>&lt;div class="post" data-post-id="29707" data-author="filariel" data-date="2009-07-21T04:02:15+00:00" data-subject="For serpentmaster"&gt;&#13;&#10;&lt;p&gt;{^$leader &amp;ndash; &amp;lsquo;all up&amp;rsquo;} {wake; stand}&lt;/p&gt;&#10;&lt;p&gt;{^$leader &amp;ndash; &amp;rsquo;target %1&amp;rsquo;}={#var target $1}&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29708" data-author="filariel" data-date="2009-07-21T04:04:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;#action {leader %1} {#var leader $1}&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29709" data-author="Tuck" data-date="2009-07-21T04:44:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hey, nice coding!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic Stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epic-stuff/</link><pubDate>Sun, 19 Jul 2009 03:56:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epic-stuff/</guid><description>&lt;div class="post" data-post-id="29704" data-author="Akasha" data-date="2009-07-19T03:56:59+00:00" data-subject="Epic Stuff"&gt;&#13;&#10;&lt;p&gt;Master Devry gossips&amp;ndash; &amp;lsquo;With the renewal of the land, that the malignant evil pulsing in the land&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry gossips&amp;ndash; &amp;lsquo;has seen this as an opportunity to advance its cause&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry gossips&amp;ndash; &amp;lsquo;My spies tell me that dark assassins have begun to spread across the land, infiltrating strongholds of the good with plans of espionage&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry gossips&amp;ndash; &amp;lsquo;good honorable soldiers be on the look out for these traitors, I&amp;rsquo;m sure they are masters of the shadows&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry gossips&amp;ndash; &amp;lsquo;one of these dark assassins has reportedly been spotted in the area of Bal Harbor recently&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;New mobs have been released on the confines of good. These mobs can be expected to be honorable and will generally be the strongest mob in that area (minus existing epics).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ALL regens increased on reboot</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/all-regens-increased-on-reboot/</link><pubDate>Sat, 18 Jul 2009 22:15:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/all-regens-increased-on-reboot/</guid><description>&lt;div class="post" data-post-id="29702" data-author="*Splork*" data-date="2009-07-18T22:15:50+00:00" data-subject="ALL regens increased on reboot"&gt;&#13;&#10;&lt;p&gt;All regens(move, hitpoint, and mana)will be increased on the next reboot or crash.&lt;/p&gt;&#10;&lt;p&gt;Increases are as follows&lt;/p&gt;&#10;&lt;p&gt;1x40 1&lt;/p&gt;&#10;&lt;p&gt;2x40 1&lt;/p&gt;&#10;&lt;p&gt;3x40 1&lt;/p&gt;&#10;&lt;p&gt;4x40 1&lt;/p&gt;&#10;&lt;p&gt;These next ones are already coded and have been ingame since the beginning of our restart&lt;/p&gt;&#10;&lt;p&gt;20 5th 1&lt;/p&gt;&#10;&lt;p&gt;20 6th 1&lt;/p&gt;&#10;&lt;p&gt;20 7th 1&lt;/p&gt;&#10;&lt;p&gt;20 8th 1&lt;/p&gt;&#10;&lt;p&gt;5x40 1&lt;/p&gt;&#10;&lt;p&gt;6x40 1&lt;/p&gt;&#10;&lt;p&gt;7x40 1&lt;/p&gt;&#10;&lt;p&gt;8x40 1&lt;/p&gt;&#10;&lt;p&gt;And there are additions for avatar levels as well.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Honor W. Dream :)~</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/honor-w-dream/</link><pubDate>Thu, 16 Jul 2009 23:47:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/honor-w-dream/</guid><description>&lt;div class="post" data-post-id="29700" data-author="Toxis" data-date="2009-07-16T23:47:13+00:00" data-subject="Honor W. Dream :)~"&gt;&#13;&#10;&lt;hr&gt;&#10;&lt;p&gt;You are in the army of the mighty King Lucius DeGrance II.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You have gained 1072591465 honor points.&lt;/p&gt;&#10;&lt;p&gt;You have earned rank of private.&lt;/p&gt;&#10;&lt;p&gt;Your insignia pips are *.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;If I hadn&amp;rsquo;t killed that next mob, I would have been the honor KING!&amp;hellip; We killed the next mob and I had negative 1 billion honor. Heh, easy comes and easy goes&amp;hellip; :)~&lt;/p&gt;&#10;&lt;p&gt;Oh, and then Splork fixed it and we all went back to normal.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dogs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dogs/</link><pubDate>Wed, 15 Jul 2009 21:10:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dogs/</guid><description>&lt;div class="post" data-post-id="29696" data-author="Medios" data-date="2009-07-15T21:10:40+00:00" data-subject="Dogs"&gt;&#13;&#10;&lt;p&gt;You gotta be crazy, you gotta have a real need&lt;/p&gt;&#10;&lt;p&gt;You gotta sleep on your toes, and when youre on the street&lt;/p&gt;&#10;&lt;p&gt;You gotta be able to pick out the easy meat with your eyes closed&lt;/p&gt;&#10;&lt;p&gt;And then moving in silently, down wind and out of sight&lt;/p&gt;&#10;&lt;p&gt;You gotta strike when the moment is right without thinking.&lt;/p&gt;&#10;&lt;p&gt;And after a while, you can work on points for style&lt;/p&gt;&#10;&lt;p&gt;Like the club tie, and the firm handshake&lt;/p&gt;&#10;&lt;p&gt;A certain look in the eye, and an easy smile&lt;/p&gt;&#10;&lt;p&gt;You have to be trusted by the people that you lie to&lt;/p&gt;&#10;&lt;p&gt;So that when they turn their backs on you&lt;/p&gt;&#10;&lt;p&gt;Youll get the chance to put the knife in.&lt;/p&gt;&#10;&lt;p&gt;You gotta keep one eye looking over your shoulder&lt;/p&gt;&#10;&lt;p&gt;You know its going to get harder, and harder, and harder as you get older&lt;/p&gt;&#10;&lt;p&gt;And in the end youll pack, fly down south&lt;/p&gt;&#10;&lt;p&gt;Hide your head in the sand&lt;/p&gt;&#10;&lt;p&gt;Just another sad old man&lt;/p&gt;&#10;&lt;p&gt;All alone and dying of cancer.&lt;/p&gt;&#10;&lt;p&gt;And when you loose control, youll reap the harvest that youve sown&lt;/p&gt;&#10;&lt;p&gt;And as the fear grows, the bad blood slows and turns to stone&lt;/p&gt;&#10;&lt;p&gt;And its too late to loose the weight you used to need to throw around&lt;/p&gt;&#10;&lt;p&gt;So have a good drown, as you go down alone&lt;/p&gt;&#10;&lt;p&gt;Dragged down by the stone.&lt;/p&gt;&#10;&lt;p&gt;I gotta admit that Im a little bit confused&lt;/p&gt;&#10;&lt;p&gt;Sometimes it seems to me as if Im just being used&lt;/p&gt;&#10;&lt;p&gt;Gotta stay awake, gotta try and shake of this creeping malaise&lt;/p&gt;&#10;&lt;p&gt;If I dont stand my own ground, how can I find my way out of this maze?&lt;/p&gt;&#10;&lt;p&gt;Deaf, dumb, and blind, you just keep on pretending&lt;/p&gt;&#10;&lt;p&gt;That everyones expendable and no-one had a real friend&lt;/p&gt;&#10;&lt;p&gt;And it seems to you the thing to do would be to isolate the winner&lt;/p&gt;&#10;&lt;p&gt;And you believe at heart, everyones a killer.&lt;/p&gt;&#10;&lt;p&gt;Who was born in a house full of pain&lt;/p&gt;&#10;&lt;p&gt;Who was trained not to spit in the fan&lt;/p&gt;&#10;&lt;p&gt;Who was told what to do by the man&lt;/p&gt;&#10;&lt;p&gt;Who was broken by trained personnel&lt;/p&gt;&#10;&lt;p&gt;Who was fitted with collar and chain&lt;/p&gt;&#10;&lt;p&gt;Who was given a seat in the stand&lt;/p&gt;&#10;&lt;p&gt;Who was breaking away from the pack&lt;/p&gt;&#10;&lt;p&gt;Who was only a stranger at home&lt;/p&gt;&#10;&lt;p&gt;Who was ground down in the end&lt;/p&gt;&#10;&lt;p&gt;Who was found dead on the phone&lt;/p&gt;&#10;&lt;p&gt;Who was dragged down by the stone.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bodyslam</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bodyslam/</link><pubDate>Tue, 14 Jul 2009 11:08:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bodyslam/</guid><description>&lt;div class="post" data-post-id="29691" data-author="*Splork*" data-date="2009-07-14T11:08:55+00:00" data-subject="bodyslam"&gt;&#13;&#10;&lt;p&gt;Bodyslam has been fixed, the strength needed to use the maneuver was based on our old strength charts.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior Prime enhancements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/warrior-prime-enhancements/</link><pubDate>Tue, 14 Jul 2009 11:07:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/warrior-prime-enhancements/</guid><description>&lt;div class="post" data-post-id="29690" data-author="*Splork*" data-date="2009-07-14T11:07:42+00:00" data-subject="Warrior Prime enhancements"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Warriors will now get innate AC. If a player levels up to 40 prime and has heavy armor proficiency learned, they will get up to -.3 AC.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Warrior innate damage has been increased.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Riposte has been moved to level 40 warrior. You can learn this skill to 25% at single forty, 50% at double 40, and max at triple 40.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy, Splork&lt;/p&gt;&#10;&lt;p&gt;Make some tanks, tank some groups!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>two major changes(group and exp)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-major-changes-group-and-exp/</link><pubDate>Mon, 13 Jul 2009 16:26:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-major-changes-group-and-exp/</guid><description>&lt;div class="post" data-post-id="29689" data-author="*Splork*" data-date="2009-07-13T16:26:39+00:00" data-subject="two major changes(group and exp)"&gt;&#13;&#10;&lt;p&gt;1)Chobbs found an exp bug that was affecting most higher level mobs. On reboot players should notice the change.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;front to back ratio is now 1:1 for groups with more than 5 players. For groups with below 5 it remains the same at 2:1(which there was a bug preventing this from working which has been fixed)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29703" data-author="*Splork*" data-date="2009-07-18T22:18:48+00:00" data-subject="Exp Increase"&gt;&#13;&#10;&lt;p&gt;Ive removed an exp penalty that was set on low hp and high damage mobs that was penalizing areas that it wasn&amp;rsquo;t meant to such as Shadow Keep and a few others.&lt;/p&gt;&#10;&lt;p&gt;Basically exp will increase in areas such as these again.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>uh oh, cr#shes and lloyd beacon.</title><link>https://forum.slothmud.net/updates/mud-suggestions/uh-oh-cr-shes-and-lloyd-beacon/</link><pubDate>Thu, 09 Jul 2009 14:53:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/uh-oh-cr-shes-and-lloyd-beacon/</guid><description>&lt;div class="post" data-post-id="29682" data-author="Tuck" data-date="2009-07-09T14:53:32+00:00" data-subject="uh oh, cr#shes and lloyd beacon."&gt;&#13;&#10;&lt;p&gt;okies, i&amp;rsquo;m just reposting it, so real submitter is anonymous.&lt;/p&gt;&#10;&lt;p&gt;[b:2eg8xud2]we need lloyds beacon spell info to be stored in player files, not in mud memory, so it will survive crash or reboot (or logoff/rent even) - it&amp;rsquo;s up to you.[/b:2eg8xud2]&lt;/p&gt;&#10;&lt;p&gt;feature really needed now, coz we have so many troubles with online playing.&lt;/p&gt;&#10;&lt;p&gt;thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;keep up doing awesome job on mud, so it will up and fun&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Old Names Available Again</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/old-names-available-again/</link><pubDate>Tue, 07 Jul 2009 14:17:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/old-names-available-again/</guid><description>&lt;div class="post" data-post-id="29675" data-author="Clink" data-date="2009-07-07T14:17:54+00:00" data-subject="Old Names Available Again"&gt;&#13;&#10;&lt;p&gt;In about a week we will make old character names available again to anyone. So if you had a name on SlothMud III and want to use it on this version, log in soon.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29755" data-author="*Splork*" data-date="2009-08-04T20:06:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The holds on old character names have been removed and just about all are now available to be chosen at the creation prompt. There are a few names, such as old Immortal names that still and probably always will have a hold on them.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth down??</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-3191/</link><pubDate>Sun, 05 Jul 2009 09:32:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-3191/</guid><description>&lt;div class="post" data-post-id="29661" data-author="jex" data-date="2009-07-05T09:32:40+00:00" data-subject="Sloth down??"&gt;&#13;&#10;&lt;p&gt;Sloth down? or lag ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29662" data-author="eau" data-date="2009-07-05T09:36:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i just lagged and lost link, and cant sign back in, not sure if its my connection or sloth :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29663" data-author="Destruction" data-date="2009-07-05T09:51:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t get in either using wintin or the facebook applications or Alclient&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29664" data-author="Destruction" data-date="2009-07-05T09:52:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I blame Eau&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29665" data-author="jex" data-date="2009-07-05T09:58:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;seems sloth problem&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29666" data-author="Hitman" data-date="2009-07-05T10:05:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh so I said ima afk too&amp;hellip; and that was the last thing I could say.. can&amp;rsquo;t log back in.. :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>raise dead exp bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/raise-dead-exp-bug/</link><pubDate>Fri, 03 Jul 2009 21:05:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/raise-dead-exp-bug/</guid><description>&lt;div class="post" data-post-id="29650" data-author="Vixn" data-date="2009-07-03T21:05:29+00:00" data-subject="raise dead exp bug"&gt;&#13;&#10;&lt;p&gt;cast &amp;lsquo;raise dead&amp;rsquo; gilt&lt;/p&gt;&#10;&lt;p&gt;Zuzu awakens.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;391hp 65ma 123mv -2.2ac dam hit +10al | storm | [b:2m1c56xk]22,679,938 exp[/b:2m1c56xk] | Pathways of Thordfalan &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu clambers onto his feet.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Gilt has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;You raise Gilt from the dead!&lt;/p&gt;&#10;&lt;p&gt;The gods reward your generosity!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;391hp 0ma 123mv -2.2ac dam hit +10al | storm | [b:2m1c56xk]22,697,304 exp[/b:2m1c56xk] | Pathways of Thordfalan &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gilt &amp;ndash; &amp;lsquo;woot&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Seems something bugged with raise dead exp since I got -600exp for successful raise.&lt;/p&gt;&#10;&lt;p&gt;Kida&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More great changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-great-changes-3189/</link><pubDate>Wed, 01 Jul 2009 14:21:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-great-changes-3189/</guid><description>&lt;div class="post" data-post-id="29642" data-author="*Splork*" data-date="2009-07-01T14:21:23+00:00" data-subject="More great changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;New special day, pop rates cut by 20%(does not work in combination with seven luck)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These days will be the 7th and 21st.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cry of the avatar damage has been increased&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Seven luck has been increased( the chance of seven has always&lt;/p&gt;&#10;&lt;p&gt;been directly dependent upon a players total levels, I can say that this song is twice as effective now than it was in our last version)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Here's my BIG Whine :(</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/here-s-my-big-whine/</link><pubDate>Tue, 30 Jun 2009 06:34:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/here-s-my-big-whine/</guid><description>&lt;div class="post" data-post-id="29630" data-author="Toxis" data-date="2009-06-30T06:34:01+00:00" data-subject="Here&amp;#x27;s my BIG Whine :("&gt;&#13;&#10;&lt;p&gt;Uhhhl screams in pain from the fire!&lt;/p&gt;&#10;&lt;p&gt;Uhhhl is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 23213932 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 1 Honor as your share.&lt;/p&gt;&#10;&lt;p&gt;You have gained one drachma.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Uhhhl&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Paka gets gold coins from the corpse of Uhhhl that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Paka splits 26324 coins. Your share is 1096 coins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>few more important changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-more-important-changes/</link><pubDate>Mon, 29 Jun 2009 21:07:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-more-important-changes/</guid><description>&lt;div class="post" data-post-id="29627" data-author="*Splork*" data-date="2009-06-29T21:07:29+00:00" data-subject="few more important changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bloodloss has been drastically reduced&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mob switching has been lowered&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;group collapse chance has been lowered&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;groups no longer need as big of a front row as before( keep in mind the number of front row players needed depends upon the group size)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Secondary class base attack(hitroll) bonus</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/secondary-class-base-attack-hitroll-bonus/</link><pubDate>Mon, 29 Jun 2009 20:59:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/secondary-class-base-attack-hitroll-bonus/</guid><description>&lt;div class="post" data-post-id="29626" data-author="*Splork*" data-date="2009-06-29T20:59:45+00:00" data-subject="Secondary class base attack(hitroll) bonus"&gt;&#13;&#10;&lt;p&gt;A player will gain additional base attacks(hitroll) based on their secondary class.&lt;/p&gt;&#10;&lt;p&gt;The bonuses given from best to worst are as follows (this is the same as primary attack bonus rank):&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Warrior&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Monk, Thief, Bard, Cleric&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Druid, Necro, Mage&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gems &amp; Runes for armor &amp; weapons!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gems-runes-for-armor-weapons/</link><pubDate>Mon, 29 Jun 2009 20:46:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gems-runes-for-armor-weapons/</guid><description>&lt;div class="post" data-post-id="29625" data-author="*Splork*" data-date="2009-06-29T20:46:10+00:00" data-subject="Gems &amp;amp; Runes for armor &amp;amp; weapons!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve just finished and committed the majority of the code needed for the tailoring of equipment and weapons. A basic summary of the idea is this:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You gather five of the same gemstones.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You sing the song &amp;ldquo;call of the cuillen&amp;rdquo; &lt;rune stone name&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If all goes well, the sidhe leave you with the runestone&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You may then socket the rune stone into the armor or weapon that it is meant for. Atm, we are only allowing certain rune stones to be placed into certain wear locations.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;This idea has been coded to fit our game but the basic system is based off of Diablo 2 rune and sockets. I have never played the game myself but the idea was given to me by a couple players who had.&lt;/p&gt;&#10;&lt;p&gt;I believe this will add a ton of fun to our game while allowing our players the ability to tailor their eq to their play style. The choices for each locations are tough ones, designed to really make you think about how you want to play your character.&lt;/p&gt;&#10;&lt;p&gt;New help files:&lt;/p&gt;&#10;&lt;p&gt;Help socket&lt;/p&gt;&#10;&lt;p&gt;help rune&lt;/p&gt;&#10;&lt;p&gt;help gems&lt;/p&gt;&#10;&lt;p&gt;help call of the cuillen&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You can't do that while you're paralyzed!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-do-that-while-you-re-paralyzed-3184/</link><pubDate>Mon, 29 Jun 2009 12:44:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-do-that-while-you-re-paralyzed-3184/</guid><description>&lt;div class="post" data-post-id="29613" data-author="Thraxas" data-date="2009-06-29T12:44:50+00:00" data-subject="You can&amp;#x27;t do that while you&amp;#x27;re paralyzed!"&gt;&#13;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;bah! 20 mins of not being able to move, cast, gossip, tell, page the gods even check where or who all from a single trap on a cache.&lt;/p&gt;&#10;&lt;p&gt;For those interested this one is in Ice City on AH at the chef in The Kitchen&lt;/p&gt;&#10;&lt;p&gt;I can use look, inv and eq but those are the only commands I can use.&lt;/p&gt;&#10;&lt;p&gt;Not sure how this adds enjoyment to the game &amp;hellip; if it was a more common occurance then we&amp;rsquo;d all be careful to avoid and work out ways to recover but this once in a blue moon stop all playing trap is quite frankly pants.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>script assistance</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/script-assistance/</link><pubDate>Sun, 28 Jun 2009 20:16:20 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/script-assistance/</guid><description>&lt;div class="post" data-post-id="29605" data-author="sirrico1" data-date="2009-06-28T20:16:20+00:00" data-subject="script assistance"&gt;&#13;&#10;&lt;p&gt;This is my rescue script and for some reason it does not always rescue on disengages, any ideas?&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {$stb places %0} {rescue $stb;#var rescuee $stb} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#action {^Your body quickly tightens, as you no longer feel any pain.} {gt DEFIED!!!} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#action {but nearly cut} {rescue $stb;#var rescuee $stb} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {altankof} {#show ***** I R NOT 2nd TANK ANYMORE *****;#unac {^$tank is dead! R.I.P.}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {altankon} {#show ***** I R 2nd TANK NOW *****;#ac {^$tank is dead! R.I.P.} {gt I R tank now!!;whinet}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescallof} {gt I will no longer TRY to rescue you wussies&amp;hellip;;rescdisof;rescseeof;rescsingof;rescstabof} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescallon} {gt I will now TRY to rescue everybody (SING for it ppl);rescdison;rescseeon;rescsingon;rescstabon} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescdisof} {#unac {disengages himself, and attacks %1!}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescdison} {#ac {disengages himself, and attacks %1!} {rescue $1;#var rescuee $1};rescfailon} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescfailof} {#unac {You fail the rescue}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescfailon} {#ac {You fail the rescue} {rescue $rescuee} } {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescseeof} {#unac {sees %1, and attacks!}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescseeon} {#ac {sees %1, and attacks!} {rescue $1;#var rescuee $1}; rescfailon} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescsingof} {#unac {SEEK SHELTER AT ONCE! %1 has begun to sing.}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescsingon} {#ac {SEEK SHELTER AT ONCE! %1 has begun to sing.} {rescue $1;#var rescuee $1}; rescfailon} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescstabof} {#unac {$stb place %0};#unac {$stb tried %0}} {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescstabon} {#ac {$stb place %0} {rescue $stb;#var rescuee $stb}#ac {but nearly cut} {rescue $stb;#var rescuee $stb} ;rescfailon } {G|Tank-Rescuer} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Still spells distruption</title><link>https://forum.slothmud.net/updates/bug-reporting/still-spells-distruption/</link><pubDate>Sun, 28 Jun 2009 10:20:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/still-spells-distruption/</guid><description>&lt;div class="post" data-post-id="29597" data-author="Filk" data-date="2009-06-28T10:20:43+00:00" data-subject="Still spells distruption"&gt;&#13;&#10;&lt;p&gt;[code:2cecu63h]battle focus - Lvl: 20, Learned 85%[/code:2cecu63h]&lt;/p&gt;&#10;&lt;p&gt;but got&lt;/p&gt;&#10;&lt;p&gt;[code:2cecu63h]Your spell is disrupted!&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration![/code:2cecu63h]&lt;/p&gt;&#10;&lt;p&gt;again.&lt;/p&gt;&#10;&lt;p&gt;thought it should be eliminated with fully learned focus.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Zuzu's group tonight</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/zuzu-s-group-tonight/</link><pubDate>Sat, 27 Jun 2009 04:06:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/zuzu-s-group-tonight/</guid><description>&lt;div class="post" data-post-id="29588" data-author="Spuffy" data-date="2009-06-27T04:06:22+00:00" data-subject="Zuzu&amp;#x27;s group tonight"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m starting this topic so that others who grouped tonight can articulate what was not-right with our mudding experience :)&lt;/p&gt;&#10;&lt;p&gt;This immediate post is more of a brainstorm session/list of observations so if it sucks as prose, whatever.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t do so well leading with slender resources, so we had a lot of deaths. The front line broke with an awfully high frequency like every other round or so.&lt;/p&gt;&#10;&lt;p&gt;We didn&amp;rsquo;t have Baby/Sirrico with us and that was a huge damper on our front line. Not just good tanks, but good support front-line people that are 80% the size of a tank, are still kinda rare. Kron is always afk off somewhere other than BH when I try to get a tank for groups for week-night BH exp. At any rate, he wasn&amp;rsquo;t logged in this evening.&lt;/p&gt;&#10;&lt;p&gt;Strider&amp;rsquo;s AWOL.&lt;/p&gt;&#10;&lt;p&gt;Godmode&amp;rsquo;s AWOL.&lt;/p&gt;&#10;&lt;p&gt;Rigwarl&amp;rsquo;s only on when people are asleep in the US, except on weekends.&lt;/p&gt;&#10;&lt;p&gt;And we still haven&amp;rsquo;t gotten Marukai&amp;rsquo;s AC gear filled out.&lt;/p&gt;&#10;&lt;p&gt;With 8-classes fewer people play alts, therefore fewer people have a second char who &amp;ldquo;happens to be a tank.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Thankfully some small people coming up are fearless and willing to put up with the struggle we are going thru (Bilbo being a prime spirited example).&lt;/p&gt;&#10;&lt;p&gt;To anyone that bitches during 5-tick regens that I dont move the group fast enough, I have this to say: we don&amp;rsquo;t have the luxury for that sort of impatience right now. We are clinging to each other cause each other&amp;rsquo;s what we&amp;rsquo;ve got. We need to get our asses in gear and pool our resources any chance we get or this is a dying mud.&lt;/p&gt;&#10;&lt;p&gt;There, it&amp;rsquo;s now staring you in the face. Any questions?&lt;/p&gt;&#10;&lt;p&gt;Thank you for your attention.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Zuzu&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ac bug</title><link>https://forum.slothmud.net/updates/bug-reporting/ac-bug/</link><pubDate>Sat, 27 Jun 2009 01:43:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/ac-bug/</guid><description>&lt;div class="post" data-post-id="29585" data-author="sirrico1" data-date="2009-06-27T01:43:33+00:00" data-subject="ac bug"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve noticed a little problame with the ac and have been told others have had this trouble, I just went from -8.0ac to -8.1 ac and get hit harder than with the -8.0 ac&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29587" data-author="*Splork*" data-date="2009-06-27T02:05:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am not entirely sure what you mean by getting harder?&lt;/p&gt;&#10;&lt;p&gt;AC only affects hit chances and we are pretty sure it is working as planned.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;I think it would be impossible to judge a .1 ac change, especially since the same mob can reset 10 different hitrolls in 10 repops.&lt;/p&gt;&#10;&lt;p&gt;I have heard similar complaints and we are keeping our eyes on it though.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nerf reason?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nerf-reason/</link><pubDate>Sat, 27 Jun 2009 01:32:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nerf-reason/</guid><description>&lt;div class="post" data-post-id="29584" data-author="Belion" data-date="2009-06-27T01:32:00+00:00" data-subject="Nerf reason?"&gt;&#13;&#10;&lt;p&gt;Ok, here&amp;rsquo;s a question. Some of you might know a mob called omni in lyme&amp;rsquo;s chapel of lost cross. Back in S3 it used to pop nice 50k gold so I went to kill him in S4, but to my disappointment there was only 1k gold.&lt;/p&gt;&#10;&lt;p&gt;The mob itself didnt change, it&amp;rsquo;s still permalit ether hard hitter, and i think exp didnt change either, it still worths about 1mil. But I just don&amp;rsquo;t understand what was the reason to decrease the mob&amp;rsquo;s money so drastically. No blames here, just wondering why?&lt;/p&gt;&#10;&lt;p&gt;Btw, there was no cache, that was confirmed by an immort.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spell Disruptions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-disruptions/</link><pubDate>Fri, 26 Jun 2009 02:42:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-disruptions/</guid><description>&lt;div class="post" data-post-id="29579" data-author="Jag" data-date="2009-06-26T02:42:55+00:00" data-subject="spell Disruptions"&gt;&#13;&#10;&lt;p&gt;The spell disruptions seem to be reduced which is a huge improvement, and is much appreciated. But, thought you might want to know that they are not totally removed as was indicated in Splork&amp;rsquo;s post.&lt;/p&gt;&#10;&lt;p&gt;Thanks. Jag&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You miss a snow white virgin with your pound.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;You pound a snow white virgin hard.&lt;/p&gt;&#10;&lt;p&gt;427-427hp 249-401ma 172-172mv -5al indoors&lt;/p&gt;&#10;&lt;p&gt;Your spell is disrupted!&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;427-427hp 250-401ma 172-172mv -5al indoors&lt;/p&gt;&#10;&lt;p&gt;You pound a snow white virgin very hard.&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your aerial servant valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;You miss a snow white virgin with your pound.&lt;/p&gt;&#10;&lt;p&gt;427-427hp 252-401ma 172-172mv -5al indoors&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your ice ray quick freezes a snow white virgin.&lt;/p&gt;&#10;&lt;p&gt;427-427hp 252-401ma 172-172mv -5al indoors&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lymer item</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lymer-item/</link><pubDate>Thu, 25 Jun 2009 00:29:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lymer-item/</guid><description>&lt;div class="post" data-post-id="29577" data-author="sirrico1" data-date="2009-06-25T00:29:21+00:00" data-subject="lymer item"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;polished steel bracelet&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 9, Value: 100000gold, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least adept clerics, thieves, warriors, bards, or&lt;/p&gt;&#10;&lt;p&gt;monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Huge changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/huge-changes/</link><pubDate>Wed, 24 Jun 2009 22:53:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/huge-changes/</guid><description>&lt;div class="post" data-post-id="29576" data-author="*Splork*" data-date="2009-06-24T22:53:31+00:00" data-subject="Huge changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spell Disruption should be 0 if you have learned battle focus. (so it has basically been removed if learned)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mob hitrolls have been reduced across the board, they should miss more now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lyme is now open to everyone.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exp calculator has given back some exp for high damage low hitpoint mobs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hopefully you guys enjoy these changes,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29582" data-author="*Splork*" data-date="2009-06-26T12:53:34+00:00" data-subject="more good changes..."&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;All spells had a roll of 101 roll for lost concentration. I have changed it to a flat 100. This means there should be quite a bit less lost concentration over the course of a day.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Pretty sure Ive fixed the bug allowing 1% chance of spell disruption if a player learned battle focus to 85%. It should have 0 chance if the skill is fully learned now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Heightened spells also used a roll of 101 which Ive changed to 100. This means everyone has a better chance for masterful castings.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Front row lost concentration of touching spells has been cut in half.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Diseases no longer affect lost concentration at all. Hopefully, players will not really catch any in the first place since Ive lowered the chances drastically and removed quite a few from ingame anyways.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;masterful locate object has been drastically increased.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>crashes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crashes/</link><pubDate>Mon, 22 Jun 2009 02:02:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crashes/</guid><description>&lt;div class="post" data-post-id="29566" data-author="sirrico1" data-date="2009-06-22T02:02:53+00:00" data-subject="crashes"&gt;&#13;&#10;&lt;p&gt;I didn&amp;rsquo;t do it even if I did do a count down!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29567" data-author="filariel" data-date="2009-06-22T02:14:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s crashing about 2 seconds after Tabitha logs in every time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Exp/Gold Needed for Next Level Script(wintin.net)</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/exp-gold-needed-for-next-level-script-wintin-net/</link><pubDate>Fri, 19 Jun 2009 13:26:22 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/exp-gold-needed-for-next-level-script-wintin-net/</guid><description>&lt;div class="post" data-post-id="29565" data-author="islq" data-date="2009-06-19T13:26:22+00:00" data-subject="Exp/Gold Needed for Next Level Script(wintin.net)"&gt;&#13;&#10;&lt;p&gt;data from norks and Rigwarl&amp;rsquo;s post&lt;/p&gt;&#10;&lt;p&gt;usage:&lt;/p&gt;&#10;&lt;p&gt;xp&lt;/p&gt;&#10;&lt;p&gt;xp 1&lt;/p&gt;&#10;&lt;p&gt;xp 2 33&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-text" data-lang="text"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#defgroup prompt&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#action {^Your levels: %1} {#var levelsStr %1;splitLevels} {G|prompt} {T|WT}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#alias {splitLevels} {using System;\r\nusing System.Windows.Forms;\r\nusing ScriptEngine;\r\n//css_reference ScriptEngine.dll;\r\npublic class Script : WintinScript\r\n{\r\n string lvStr = &amp;#34;&amp;#34;;\r\n int [] levels = new int [9] ;\r\n string [] lvNames = new string[9];\r\n\r\n public override void Init()\r\n {\r\n splitLevels();\r\n showTotal();\r\n }\r\n private void splitLevels()\r\n {\r\n&#9;lvStr = wintin.GetVariable(&amp;#34;levelsStr&amp;#34;);\r\n string [] split = null;\r\n split = lvStr.Split(&amp;#39; &amp;#39;);\r\n int len = split.Length;\r\n for(int i=0;i&amp;lt;9;i++){\r\n if(len&amp;gt;(i*2+1)){\r\n levels[i] = Convert.ToInt32(split[i*2+1]);\r\n lvNames[i] = split[i*2];\r\n }else{\r\n levels[i] = 0;\r\n lvNames[i] = (i+1).ToString();\r\n }\r\n }\r\n }\r\n private void showTotal()\r\n {\r\n int totalLevels = 0;\r\n for(int i=0;i&amp;lt;9;i++){\r\n totalLevels += levels[i];\r\n }\r\n&#9;msg(&amp;#34;Total Levels: [[0;32m&amp;#34; + totalLevels.ToString() + &amp;#34;[0;22m]&amp;#34;);\r\n }\r\n private void msg(string str)\r\n {\r\n wintin.SendToScreen(str + &amp;#34;\\n&amp;#34;);\r\n }\r\n}} {G|prompt} {T|CS}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#alias {xp} {using System;\r\nusing System.Windows.Forms;\r\nusing ScriptEngine;\r\n//css_reference ScriptEngine.dll;\r\n\r\npublic class Script : WintinScript\r\n{\r\n&#9;private long xp = 0;\r\n&#9;private long gold = 0;\r\n&#9;private long bank = 0;\r\n&#9;private long tmp = 0;\r\n&#9;private string blank = &amp;#34;-------------------------------------------------------------------&amp;#34;;\r\n&#9;private string head = &amp;#34; | level | experience | gold&amp;#34;;\r\n\r\n&#9;private string[] indexName = new string[] {&amp;#34;pri&amp;#34;, &amp;#34;sec&amp;#34;, &amp;#34;ter&amp;#34;, &amp;#34;qua&amp;#34;, &amp;#34;qui&amp;#34;, &amp;#34;hex&amp;#34;, &amp;#34;sep&amp;#34;, &amp;#34;oct&amp;#34;, &amp;#34;ava&amp;#34;};\r\n&#9;private string[] className = new string[9];\r\n&#9;private int[] levels = new int[9];\r\n&#9;private string lvStr = &amp;#34;&amp;#34;;\r\n&#9;private long[,] xptable = new long[,] {\r\n&#9;&#9;//xp1\r\n&#9;&#9;{0, 2000, 4000, 9000, 15000, 20000, 30000, 40000, 80000, 120000, 150000, 200000, 250000, 300000, 400000, 450000, 500000, 550000, 600000, 700000, 800000, 1000000, 1500000, 2000000, 2500000, 3500000, 4700000, 6000000, 7300000, 8600000, 9900000, 11000000, 13000000, 15000000, 18300000, 21500000, 25000000, 30000000, 35000000, 40000000},\r\n&#9;&#9;//gold1\r\n&#9;&#9;{0, 150, 200, 250, 300, 540, 780, 1020, 1260, 1500, 2400, 3300, 4200, 5100, 6000, 8400, 10800, 13200, 15600, 18000, 21600, 25200, 28800, 32400, 36000, 43200, 50400, 57600, 64800, 72000, 100800, 129600, 158400, 187200, 216000, 302400, 388800, 475200, 561600, 648000},\r\n&#9;&#9;//xp2\r\n&#9;&#9;{4000, 8000, 16000, 32000, 45000, 70000, 100000, 140000, 280000, 360000, 550000, 800000, 1000000, 1200000, 1600000, 1800000, 2000000, 2200000, 2400000, 2800000, 3200000, 4000000, 6000000, 8000000, 10000000, 12000000, 14800000, 18000000, 21000000, 28000000, 32000000, 36000000, 39000000, 45000000, 50800000, 60500000, 65000000, 70000000, 85000000, 90000000},\r\n&#9;&#9;//gold2\r\n&#9;&#9;{200, 300, 400, 500, 600, 1200, 1800, 2040, 2520, 3000, 4800, 6600, 8400, 10200, 12000, 16800, 21660, 26400, 31200, 36000, 43200, 50400, 57600, 64800, 72000, 86400, 100800, 115200, 129600, 144000, 201600, 259200, 316800, 374400, 432000, 604800, 777600, 950400, 1123200, 1296000},\r\n&#9;&#9;//xp3\r\n&#9;&#9;{12000, 24000, 48000, 96000, 135000, 210000, 300000, 420000, 840000, 1080000, 1650000, 2400000, 3000000, 3600000, 4800000, 5400000, 6000000, 6600000, 7200000, 8400000, 9600000, 12000000, 18000000, 24000000, 30000000, 36000000, 44400000, 54000000, 63000000, 84000000, 96000000, 108000000, 117000000, 135000000, 152400000, 181500000, 195000000, 210000000, 255000000, 270000000},\r\n&#9;&#9;//gold3\r\n&#9;&#9;{300, 450, 600, 750, 900, 1620, 2340, 3060, 3780, 4500, 9600, 13200, 12600, 15300, 18000, 25500, 32400, 39600, 46800, 54000, 64800, 75600, 86400, 97200, 108000, 129600, 151200, 172800, 194400, 216000, 302400, 388800, 475200, 561600, 648000, 907200, 1166400, 1425600, 1684800, 1944000},\r\n&#9;&#9;//xp4\r\n&#9;&#9;{40000, 80000, 160000, 320000, 450000, 700000, 1000000, 1400000, 2800000, 3600000, 5500000, 8000000, 10000000, 12000000, 16000000, 18000000, 20000000, 22000000, 24000000, 28000000, 32000000, 40000000, 60000000, 80000000, 100000000, 120000000, 148000000, 180000000, 210000000, 280000000, 320000000, 360000000, 390000000, 450000000, 508000000, 605000000, 650000000, 700000000, 850000000, 900000000},\r\n&#9;&#9;//gold4\r\n&#9;&#9;{400, 600, 800, 1000, 1200, 2160, 3120, 4080, 5040, 6000, 9600, 13200, 16800, 20400, 24000, 33600, 43200, 52800, 62400, 72000, 86400, 100800, 115200, 129600, 144000, 172800, 201600, 230400, 259200, 288000, 403200, 518400, 633600, 748800, 864000, 1209600, 1555200, 1900800, 2246400, 2592000},\r\n&#9;&#9;//xp5\r\n&#9;&#9;{80000, 160000, 320000, 640000, 900000, 1400000, 2000000, 2800000, 5600000, 7200000, 11000000, 16000000, 20000000, 24000000, 32000000, 36000000, 40000000, 44000000, 48000000, 56000000, 64000000, 80000000, 120000000, 160000000, 200000000, 240000000, 296000000, 360000000, 420000000, 560000000, 640000000, 720000000, 780000000, 900000000, 1016000000, 1210000000, 1300000000, 1400000000, 1700000000, 1800000000},\r\n&#9;&#9;//gold5\r\n&#9;&#9;{500, 750, 1000, 1250, 1500, 2700, 3900, 5100, 6300, 7500, 12000, 16500, 21000, 25500, 30000, 42000, 54000, 66000, 78000, 90000, 108000, 126000, 144000, 162000, 180000, 216000, 252000, 288000, 324000, 360000, 504000, 648000, 792000, 936000, 1080000, 1512000, 1944000, 2376000, 2808000, 3240000},\r\n&#9;&#9;//xp6\r\n&#9;&#9;{120000, 240000, 480000, 960000, 1350000, 2100000, 3000000, 4200000, 8400000, 10800000, 16500000, 24000000, 30000000, 36000000, 48000000, 54000000, 60000000, 66000000, 72000000, 84000000, 96000000, 120000000, 180000000, 240000000, 300000000, 360000000, 444000000, 540000000, 630000000, 840000000, 960000000, 1080000000, 1170000000, 1350000000, 1524000000, 1815000000, 1950000000, 2100000000, 2550000000, 2700000000},\r\n&#9;&#9;//gold6\r\n&#9;&#9;{1200, 1800, 2400, 3000, 3600, 6480, 9360, 12240, 15120, 18000, 28800, 39600, 50400, 61200, 72000, 100800, 129600, 158400, 187200, 216000, 259200, 302400, 345600, 388800, 432000, 518400, 604800, 691200, 777600, 864000, 1209600, 1555200, 1900800, 2246400, 2592000, 3628800, 4665600, 5702400, 6739200, 7776000},\r\n&#9;&#9;//xp7\r\n&#9;&#9;{240000, 480000, 960000, 1920000, 2700000, 4200000, 6000000, 8400000, 16800000, 21600000, 33000000, 48000000, 60000000, 72000000, 96000000, 108000000, 120000000, 132000000, 144000000, 168000000, 192000000, 240000000, 360000000, 480000000, 600000000, 720000000, 888000000, 1080000000, 1260000000, 1680000000, 1920000000, 2160000000, 2340000000, 2700000000, 3048000000, 3630000000, 3900000000, 4200000000, 5100000000, 5400000000},\r\n&#9;&#9;//gold7\r\n&#9;&#9;{1400, 2100, 2800, 3500, 4200, 7560, 10920, 14280, 17640, 21000, 33600, 46200, 58800, 71400, 84000, 117600, 151200, 184800, 218400, 252000, 302400, 352800, 403200, 453600, 504000, 604800, 705600, 806400, 907200, 1008000, 1411200, 1814400, 2217600, 2620800, 3024000, 4233600, 5443200, 6652800, 7862400, 9072000},\r\n&#9;&#9;//xp8\r\n&#9;&#9;{320000, 640000, 1280000, 2560000, 3600000, 5600000, 8000000, 11200000, 22400000, 28800000, 44000000, 64000000, 80000000, 96000000, 128000000, 144000000, 160000000, 176000000, 192000000, 224000000, 256000000, 320000000, 480000000, 640000000, 800000000, 960000000, 1184000000, 1440000000, 1680000000, 2240000000, 2560000000, 2880000000, 3120000000, 3600000000, 4064000000, 4840000000, 5200000000, 5600000000, 6800000000, 7200000000},\r\n&#9;&#9;//gold8\r\n&#9;&#9;{1600, 2400, 3200, 4000, 4800, 8640, 12480, 16320, 20160, 24000, 38400, 52800, 67200, 81600, 96000, 134400, 172800, 211200, 249600, 288000, 345600, 403200, 460800, 518400, 576000, 691200, 806400, 921600, 1036800, 1152000, 1612800, 2073600, 2534400, 2995200, 3456000, 4838400, 6220800, 7603200, 8985600, 10368000},\r\n&#9;&#9;//xp9\r\n&#9;&#9;{110000000, 140000000, 180000000, 220000000, 260000000, 300000000, 340000000, 380000000, 420000000, 460000000, 500000000, 550000000, 600000000, 650000000, 700000000, 750000000, 800000000, 850000000, 900000000, 950000000, 1050000000, 1100000000, 1200000000, 1300000000, 1400000000, 1500000000, 1600000000, 1700000000, 1800000000, 1900000000, 2000000000, 2100000000, 2100000000, 2100000000, 2100000000, 2100000000, 2100000000, 2100000000, 2100000000, 2100000000},\r\n&#9;&#9;//gold9\r\n&#9;&#9;{1000000, 1075000, 1150000, 1225000, 1300000, 1375000, 1450000, 1525000, 1600000, 1675000, 1750000, 1825000, 1900000, 1975000, 2050000, 2125000, 2200000, 2275000, 2350000, 2425000, 2500000, 2575000, 2650000, 2725000, 2800000, 2875000, 2950000, 3025000, 3100000, 3175000, 3250000, 3325000, 3400000, 3475000, 3550000, 3625000, 3700000, 3775000, 3850000, 3925000}\r\n&#9;};\r\n&#9;\r\n&#9;public override void Init()\r\n&#9;{\r\n&#9;&#9;string cmdline = wintin.Line.Trim();\r\n&#9;&#9;\r\n&#9;&#9;getVars();\r\n&#9;\r\n&#9;&#9;if(cmdline.Length&amp;gt;0) {\r\n&#9;&#9;&#9;showTable(cmdline);\r\n&#9;&#9;&#9;return;\r\n&#9;&#9;}else{\r\n&#9;&#9;&#9;showXp();\r\n&#9;&#9;}\r\n&#9;}\r\n\r\n&#9;private void getVars(){\r\n&#9;&#9;&#9;xp = Convert.ToInt64(wintin.GetVariable(&amp;#34;CurrentXP&amp;#34;).Trim());\r\n&#9;&#9;&#9;gold = Convert.ToInt64(wintin.GetVariable(&amp;#34;Gold&amp;#34;).Trim());\r\n&#9;&#9;&#9;bank = Convert.ToInt64(wintin.GetVariable(&amp;#34;Bank&amp;#34;).Trim());\r\n&#9;&#9;&#9;lvStr = wintin.GetVariable(&amp;#34;levelsStr&amp;#34;);\r\n&#9;&#9;&#9;splitLevels();\r\n&#9;}\r\n\r\n&#9;private void splitLevels()\r\n&#9;{\r\n&#9;&#9;string [] split = null;\r\n&#9;&#9;split = lvStr.Split(&amp;#39; &amp;#39;);\r\n&#9;&#9;int len = split.Length;\r\n&#9;&#9;for(int i=0;i&amp;lt;9;i++){\r\n&#9;&#9;&#9;if(len&amp;gt;(i*2+1)){\r\n&#9;&#9;&#9;&#9;levels[i] = Convert.ToInt32(split[i*2+1]);\r\n&#9;&#9;&#9;&#9;className[i] = split[i*2];\r\n&#9;&#9;&#9;}else{\r\n&#9;&#9;&#9;&#9;levels[i] = 0;\r\n&#9;&#9;&#9;&#9;className[i] = indexName[i];\r\n&#9;&#9;&#9;}\r\n&#9;&#9;}\r\n&#9;}\r\n&#9;\r\n&#9;private void showXp(){\r\n&#9;&#9;string str = &amp;#34;&amp;#34;;\r\n&#9;&#9;string line = &amp;#34;&amp;#34;;\r\n&#9;&#9;int totalLv = 0;\r\n\r\n&#9;&#9;int clv = 0;//current level\r\n&#9;&#9;int nlv = 0;//next level\r\n&#9;&#9;long nxp = 0;//next level xp\r\n&#9;&#9;long txp = 0;//temp xp to caculate xp progress\r\n&#9;&#9;long tnxp = 0;//temp nxp to caculate xp progress\r\n&#9;&#9;int tlv = 0;//temp level to caculate xp progress\r\n&#9;&#9;long ngold = 0;//next level gold\r\n\r\n&#9;&#9;msg(blank);\r\n\r\n&#9;&#9;for( int i=0;i&amp;lt;9;i++) totalLv += levels[i];\r\n\r\n&#9;&#9;line = &amp;#34;Total Levels: [[0;32m&amp;#34; + fmt(totalLv,1) + &amp;#34;[0;22m]&amp;#34;;\r\n&#9;&#9;msg(line);\r\n&#9;&#9;line = &amp;#34;Unused XP: [[0;32m&amp;#34; + fmt(xp,1) +&amp;#34;[0;22m]&amp;#34;;\r\n&#9;&#9;msg(line);\r\n&#9;&#9;line = &amp;#34;Cash: [[0;32m&amp;#34; + fmt(gold,1) + &amp;#34;[0;22m],Bank: [[0;32m&amp;#34; + fmt(bank,1) + &amp;#34;[0;22m],Total: [[0;32m&amp;#34; +fmt(gold+bank,1) +&amp;#34;[0;22m]&amp;#34;;\r\n&#9;&#9;msg(line);\r\n\r\n&#9;&#9;msg(blank);\r\n&#9;&#9;msg(head);\r\n&#9;&#9;msg(blank);\r\n&#9;&#9;for( int i=1;i&amp;lt;9;i++){\r\n&#9;&#9;&#9;line = &amp;#34; &amp;#34;;\r\n\r\n&#9;&#9;&#9;line = line + className[i-1] + &amp;#34; | &amp;#34;;\r\n&#9;&#9;&#9;clv = levels[i-1];\r\n\r\n&#9;&#9;&#9;line = line + fmt(clv,2);\r\n\r\n&#9;&#9;&#9;if(clv &amp;gt; 39) {\r\n&#9;&#9;&#9;&#9;nxp = 0;\r\n&#9;&#9;&#9;&#9;tmp = 0;\r\n&#9;&#9;&#9;&#9;ngold = 0;\r\n&#9;&#9;&#9;} else {\r\n&#9;&#9;&#9;&#9;nxp = xptable[(i-1)*2,clv];\r\n&#9;&#9;&#9;&#9;//tmp = (xp*100/nxp);\r\n&#9;&#9;&#9;&#9;txp = xp;\r\n&#9;&#9;&#9;&#9;tnxp = nxp;\r\n&#9;&#9;&#9;&#9;tlv = clv;\r\n&#9;&#9;&#9;&#9;tmp = 0;\r\n&#9;&#9;&#9;&#9;while(txp&amp;gt;tnxp){\r\n&#9;&#9;&#9;&#9;&#9;tmp = tmp + 100;\r\n&#9;&#9;&#9;&#9;&#9;tlv++;\r\n&#9;&#9;&#9;&#9;&#9;txp = txp - tnxp;\r\n&#9;&#9;&#9;&#9;&#9;tnxp = xptable[(i-1)*2,tlv];\r\n&#9;&#9;&#9;&#9;};\r\n&#9;&#9;&#9;&#9;tmp = tmp + (txp*100/tnxp);\r\n\r\n&#9;&#9;&#9;&#9;ngold = xptable[(i-1)*2+1,clv];\r\n&#9;&#9;&#9;}\r\n&#9;&#9;&#9;if(tmp&amp;gt;99){\r\n&#9;&#9;&#9;&#9;str = &amp;#34;([0;32m&amp;#34; + tmp.ToString() + &amp;#34;%[0;22m)&amp;#34;;\r\n&#9;&#9;&#9;&#9;str = str.PadRight(10+14,&amp;#39; &amp;#39;);\r\n&#9;&#9;&#9;} else if(tmp&amp;gt;90){\r\n&#9;&#9;&#9;&#9;str = &amp;#34;([0;33m&amp;#34; + tmp.ToString() + &amp;#34;%[0;22m)&amp;#34;;\r\n&#9;&#9;&#9;&#9;str = str.PadRight(10+14,&amp;#39; &amp;#39;);\r\n&#9;&#9;&#9;} else {\r\n&#9;&#9;&#9;&#9;str = &amp;#34;(&amp;#34; + tmp.ToString() + &amp;#34;%)&amp;#34;;\r\n&#9;&#9;&#9;&#9;str = str.PadRight(10,&amp;#39; &amp;#39;);\r\n&#9;&#9;&#9;}\r\n\r\n&#9;&#9;&#9;line = line + str+ &amp;#34; | &amp;#34;;\r\n\r\n&#9;&#9;&#9;line = line + fmt(nxp,20)+ &amp;#34; | &amp;#34; + fmt(ngold,20);\r\n\r\n&#9;&#9;&#9;msg(line);\r\n&#9;&#9;&#9;msg(blank);\r\n&#9;&#9;}\r\n&#9;}\r\n&#9;\r\n&#9;private string fmt(long n,int len){\r\n&#9;&#9;string str;\r\n&#9;&#9;str = string.Format(&amp;#34;{0:n0}&amp;#34;, n);\r\n&#9;&#9;str = str.PadRight(len,&amp;#39; &amp;#39;);\r\n&#9;&#9;return str;\r\n&#9;}\r\n&#9;private void msg(string str){\r\n&#9;&#9;wintin.SendToScreen(&amp;#34;[0;22m&amp;#34;+ str + &amp;#34;[0;22m\\n&amp;#34;);\r\n&#9;}\r\n&#9;private void showTable(string cmdline){\r\n&#9;&#9;int index = 0;\r\n&#9;&#9;int endLv = 0;\r\n&#9;&#9;string [] split = null;\r\n&#9;&#9;string line = &amp;#34;&amp;#34;;\r\n&#9;&#9;int lv = 0;\r\n\r\n&#9;&#9;split = cmdline.Split(&amp;#39; &amp;#39;);\r\n&#9;&#9;index = Convert.ToInt32(split[0]);\r\n&#9;&#9;if (split.Length &amp;gt; 1) {\r\n&#9;&#9;&#9;endLv = Convert.ToInt32(split[1]);\r\n&#9;&#9;} else {\r\n&#9;&#9;&#9;endLv = 40;\r\n&#9;&#9;}\r\n\r\n&#9;&#9;long xp40 = 0;\r\n&#9;&#9;long gold40 = 0;\r\n\r\n&#9;&#9;index--;\r\n&#9;&#9;lv = levels[index];\r\n&#9;&#9;line = &amp;#34;level experience gold&amp;#34;;\r\n&#9;&#9;msg(line);\r\n\r\n&#9;&#9;for(int i=0;i&amp;lt;40;i++){&#9;\r\n&#9;&#9;&#9;line = &amp;#34;&amp;#34;;\r\n&#9;&#9;&#9;if(i==lv) {\r\n&#9;&#9;&#9;&#9;line = &amp;#34;[0;44m&amp;#34;;\r\n&#9;&#9;&#9;} else if(( i &amp;gt; lv ) &amp;amp;&amp;amp; ( i &amp;lt; endLv )) {\r\n&#9;&#9;&#9;&#9;line = &amp;#34;[0;33m&amp;#34;;\r\n&#9;&#9;&#9;}\r\n&#9;&#9;&#9;line = line + fmt(i+1,7) + fmt(xptable[index*2,i],20) + fmt(xptable[index*2+1,i],1);\r\n&#9;&#9;&#9;if((( i &amp;gt;= lv ) &amp;amp;&amp;amp; ( i &amp;lt; endLv ))||(lv==40)) {\r\n&#9;&#9;&#9;&#9;xp40 += xptable[index*2,i];\r\n&#9;&#9;&#9;&#9;gold40 += xptable[index*2+1,i];\r\n&#9;&#9;&#9;}\r\n&#9;&#9;&#9;line = line + &amp;#34;[0;22;49m&amp;#34;;\r\n&#9;&#9;&#9;msg(line);\r\n&#9;&#9;}\r\n&#9;&#9;if(lv == 40){\r\n&#9;&#9;&#9;line = &amp;#34;[0;33mtotal xp : [0;22m&amp;#34; + fmt(xp40,1);\r\n&#9;&#9;&#9;msg(line);\r\n&#9;&#9;&#9;line = &amp;#34;[0;33mtotal gold: [0;22m&amp;#34; + fmt(gold40,1);\r\n&#9;&#9;&#9;msg(line);\r\n&#9;&#9;}else{\r\n&#9;&#9;&#9;line = &amp;#34;[0;33mtotal xp : [0;22m&amp;#34; + fmt(xp40,1) + &amp;#34; ([0;32m&amp;#34; + string.Format(&amp;#34;{0:n4}&amp;#34;,xp*100.0/xp40 ) + &amp;#34;%[0;22m)&amp;#34;;\r\n&#9;&#9;&#9;msg(line);\r\n&#9;&#9;&#9;line = &amp;#34;[0;33mtotal gold: [0;22m&amp;#34; + fmt(gold40,1) + &amp;#34; ([0;32m&amp;#34; + string.Format(&amp;#34;{0:n4}&amp;#34;, (gold+bank)*100.0/gold40 ) + &amp;#34;%[0;22m)&amp;#34;;\r\n&#9;&#9;&#9;msg(line);\r\n&#9;&#9;}\r\n&#9;}\r\n}} {G|prompt} {T|CS}&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;#variable {levelsStr} {Mo: 40 Cl: 33 Dr: 21 Ne: 16 Ba: 12 Ma: 8 Th: 7 Wa: 6} {G|prompt}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/div&gt;&#10;&lt;/div&gt;</description></item><item><title>EXP/Coins Table for New Classes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/exp-coins-table-for-new-classes/</link><pubDate>Wed, 17 Jun 2009 12:28:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/exp-coins-table-for-new-classes/</guid><description>&lt;div class="post" data-post-id="29549" data-author="Rigwarl" data-date="2009-06-17T12:28:51+00:00" data-subject="EXP/Coins Table for New Classes"&gt;&#13;&#10;&lt;p&gt;Hi guys,&lt;/p&gt;&#10;&lt;p&gt;You can find a [b:1k2l0vgm]guestimation[/b:1k2l0vgm] of exp and coins needed for the new classes here : &lt;a href="http://pastehtml.com/view/090617eBJFfJ30.html" target="_blank" rel="noreferrer"&gt;http://pastehtml.com/view/090617eBJFfJ30.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thanks goes to Zuzu for compiling the numbers and Norks for making the spreadsheet.&lt;/p&gt;&#10;&lt;p&gt;-Rig&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29550" data-author="Thraxas" data-date="2009-06-17T15:50:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nice one &amp;hellip; did you forgot the AV levels ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29551" data-author="Rigwarl" data-date="2009-06-18T00:14:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well, we do not have access to Lyme just yet, so it&amp;rsquo;s pretty uncertain if avatar levels will follow S3&amp;rsquo;s exp table.&lt;/p&gt;&#10;&lt;p&gt;Time will tell.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest clues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-clues/</link><pubDate>Sat, 13 Jun 2009 15:18:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-clues/</guid><description>&lt;div class="post" data-post-id="29512" data-author="Chelle" data-date="2009-06-13T15:18:00+00:00" data-subject="Quest clues"&gt;&#13;&#10;&lt;p&gt;Hint1:&lt;/p&gt;&#10;&lt;p&gt;A black robe and cowl shrouds this massive, seven and a half foot tall&lt;/p&gt;&#10;&lt;p&gt;humanoid with the head of a leopard. He stands majestically above a&lt;/p&gt;&#10;&lt;p&gt;blackened alter. In his muscular hands are the intestines of some small&lt;/p&gt;&#10;&lt;p&gt;game he has gutted. Strange incantations can be heard coming softly from&lt;/p&gt;&#10;&lt;p&gt;between his clenched jaw as his free hand creates images with fine silver&lt;/p&gt;&#10;&lt;p&gt;powder in the air. A golden hilt can be seen tucked into a shadowy belt at&lt;/p&gt;&#10;&lt;p&gt;his waist. Strange wristbands with droplets of blood immersed in flames&lt;/p&gt;&#10;&lt;p&gt;complete the visage of this hellish foe of the living.&lt;/p&gt;&#10;&lt;p&gt;Hint2:&lt;/p&gt;&#10;&lt;p&gt;Pit of the Wurm&lt;/p&gt;&#10;&lt;p&gt;The stench of this pit is even more overpowering than the darkness from&lt;/p&gt;&#10;&lt;p&gt;which it eminates. Whole skeletons cover the floor, huge chunks of flesh&lt;/p&gt;&#10;&lt;p&gt;missing from the cadavers. The walls are dripping with a clear, slimy liquid,&lt;/p&gt;&#10;&lt;p&gt;the source of which also seems to be the source of the terrifying shreeks&lt;/p&gt;&#10;&lt;p&gt;threatening to deafen any ear. Puddles of blood have formed throughout the&lt;/p&gt;&#10;&lt;p&gt;pit, oozing from the ragged flesh of the latest victims.&lt;/p&gt;&#10;&lt;p&gt;Hint3:&lt;/p&gt;&#10;&lt;p&gt;Burned Laboratory&lt;/p&gt;&#10;&lt;p&gt;The entire laboratory has been utterly destroyed, everything that was&lt;/p&gt;&#10;&lt;p&gt;even remotely flammable was completely incinerated and everything else was&lt;/p&gt;&#10;&lt;p&gt;shattered by the blast. Small fires still burn around the room and thick&lt;/p&gt;&#10;&lt;p&gt;black smoke wafts through the enormous hole in the western wall.&lt;/p&gt;&#10;&lt;p&gt;Hint4:&lt;/p&gt;&#10;&lt;p&gt;The vision of the drow female fades out of reality revealing an ancient&lt;/p&gt;&#10;&lt;p&gt;deep dragon. The dragon is a fierce hunter of the underdark. It is a&lt;/p&gt;&#10;&lt;p&gt;subterranean dweller rarely known to the surface world. The hardened&lt;/p&gt;&#10;&lt;p&gt;scales of the dragon are an iridescent maroon color. Its fangs are nine&lt;/p&gt;&#10;&lt;p&gt;inches long and its breath smells of rotting flesh. The ancient dragon&lt;/p&gt;&#10;&lt;p&gt;fades out of reality and resumes the form of a dark skinned drow female.&lt;/p&gt;&#10;&lt;p&gt;Hint5:&lt;/p&gt;&#10;&lt;p&gt;Small clusters of warts can be seen on the chest of the creature which&lt;/p&gt;&#10;&lt;p&gt;happens to resemble that of a woman. The abdomen, however stretches into&lt;/p&gt;&#10;&lt;p&gt;the long body of a snake. Finger-sized snakes wiggle and jerk atop a&lt;/p&gt;&#10;&lt;p&gt;horrid, barely visible countenance. As you look at her more closely, she&lt;/p&gt;&#10;&lt;p&gt;smiles as her eyes glow brightly!&lt;/p&gt;&#10;&lt;p&gt;Hint6:&lt;/p&gt;&#10;&lt;p&gt;The dragon&amp;rsquo;s body is enormous and her torso is covered in metallic rainbow&lt;/p&gt;&#10;&lt;p&gt;colored scales. From the body stretch five long snaking necks that are&lt;/p&gt;&#10;&lt;p&gt;topped with gigantic, leering reptilian heads. Each neck and head is&lt;/p&gt;&#10;&lt;p&gt;covered in scales the color of each of her evil minions. She swings her&lt;/p&gt;&#10;&lt;p&gt;powerful forked tail furiously and the razor sharp tips of her claws tear&lt;/p&gt;&#10;&lt;p&gt;into solid stone like it was butter.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Improvements</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/improvements/</link><pubDate>Thu, 11 Jun 2009 01:21:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/improvements/</guid><description>&lt;div class="post" data-post-id="29354" data-author="*Splork*" data-date="2009-06-11T01:21:44+00:00" data-subject="Improvements"&gt;&#13;&#10;&lt;p&gt;We have made quite a bit of progress addressing player concerns with you guys so far but I would like to ask what are we still lacking or need to improve still?&lt;/p&gt;&#10;&lt;p&gt;A small list of what we have done since the game restarted:&lt;/p&gt;&#10;&lt;p&gt;I think big groups are easy to get together and keep together. This was a problem in our last version.&lt;/p&gt;&#10;&lt;p&gt;Exp gets better as you add more players, which was a problem in the last version too. Two man exp was max exp and dominated our game.&lt;/p&gt;&#10;&lt;p&gt;I think the new combat system is working as we want it to(although it may be too hard to two man now).&lt;/p&gt;&#10;&lt;p&gt;Ive addressed disruption and havent gotten many complaints since the skill has been put in.&lt;/p&gt;&#10;&lt;p&gt;Fargate has been addressed with the quicksilver wands and one more fargate day per month. There are usually atleast 5-10 wands ingame at all times, use them!&lt;/p&gt;&#10;&lt;p&gt;Clans are really fleshing out, more to come&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The game is more stable than it ever has been. We have one unsolved crash bug but basically the only time we ever reboot is when I was adding code, which was all the time at first. Ive concentrated on one area this last week and we have been up for 6 days without a problem.&lt;/p&gt;&#10;&lt;p&gt;What Im thinking:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gold still needs to be addressed at lower levels. Still waiting on code on this that I am unable to do but I do have a solid game plan which involves two things: adding more gold areas(atleast7-8) and gold will grow on mobs as their exp does. However it will not grow as high as a mobs exp does which is like +60% its original xp value.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hitrolls for players need to be higher. We are trying in this area. I have added hitroll to newbies and their innate login weapon(I think). Much new eq will be centered on this but we need a solution now not in six months.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Everyone is anxious for Lyme. There will be an opener quest within the next couple of months.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Everyone is also anxiously awaiting avatar levels(especially since most of you were avatars). Code is done to open up first 5 levels at 6x40, second five at 7x40, and rest at 8x40. Krom and I are still debating if we should open them up sooner. However we strongly feel leveling those later levels are really beneficial. Many disagree but you gain skills, spells, hps, mana, hpr, mr, etc with those levels. Avatar class has been redone and isnt quite as powerful as it was in s3, however it still makes a character unbelievably formidable both for soloing and group skills.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;What else needs to be addressed and seriously looked at? I realize our pbase is shrinking weekly but we expected that. A lot of older people are back playing and replacing those that quit, however some of these will quit also for the same reasons they did previously. Or maybe new ones.&lt;/p&gt;&#10;&lt;p&gt;As long as we still have a solid playerbase of players who enjoy the game, we will still work on it and provide it for you at our expense( time, energy and money).&lt;/p&gt;&#10;&lt;p&gt;Overall, I am hoping we remain in the area of 25+ players online a day. And we are easily doing that. Not many muds can say that these days. We are a dying breed so be happy and support your game. The ideas list is there that I check daily and bugs list for things you think arent working right.&lt;/p&gt;&#10;&lt;p&gt;SLOTH MUD version 3.115&lt;/p&gt;&#10;&lt;p&gt;Code modified on: Tue Jun 2 23:57:42 2009 (UTC)&lt;/p&gt;&#10;&lt;p&gt;Sloth compiled on: Tue Jun 2 19:09:25 2009 (local)&lt;/p&gt;&#10;&lt;p&gt;Start time was: Thu Jun 4 17:16:02 2009 (local)&lt;/p&gt;&#10;&lt;p&gt;Current time is: Wed Jun 10 20:23:30 2009 (local)&lt;/p&gt;&#10;&lt;p&gt;Uptime: 6 days, 3 hours, 7 minutes.&lt;/p&gt;&#10;&lt;p&gt;Last reboot was: &lt;em&gt;crash&lt;/em&gt; &lt;em&gt;crash&lt;/em&gt; &lt;em&gt;crash&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Chars in character_list: 13372&lt;/p&gt;&#10;&lt;p&gt;Objs in object_list: 9653&lt;/p&gt;&#10;&lt;p&gt;Total number of distinct mobiles in world: 9272&lt;/p&gt;&#10;&lt;p&gt;Total number of distinct objects in world: 8146&lt;/p&gt;&#10;&lt;p&gt;Total number of rooms within the world: 25035&lt;/p&gt;&#10;&lt;p&gt;Total number of leaked mudl data wrappers: -71311&lt;/p&gt;&#10;&lt;p&gt;Average players online: 24&lt;/p&gt;&#10;&lt;p&gt;Maximum players online: 39&lt;/p&gt;&#10;&lt;p&gt;5 minute average processor load: 25%&lt;/p&gt;&#10;&lt;p&gt;Player min/av/max response times (msec): 0/3/73&lt;/p&gt;&#10;&lt;p&gt;Mob/Room min/av/max response times (msec): 0/56/1794&lt;/p&gt;&#10;&lt;p&gt;Suggestions please on what needs to be worked on,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bodyslam and nextLevelXP</title><link>https://forum.slothmud.net/updates/bug-reporting/bodyslam-and-nextlevelxp/</link><pubDate>Thu, 11 Jun 2009 00:24:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bodyslam-and-nextlevelxp/</guid><description>&lt;div class="post" data-post-id="29352" data-author="islq" data-date="2009-06-11T00:24:37+00:00" data-subject="bodyslam and nextLevelXP"&gt;&#13;&#10;&lt;p&gt;i can&amp;rsquo;t use bodyslam on any mob.&lt;/p&gt;&#10;&lt;p&gt;the nextLevelXP variable of MXP only count the first 4 class&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29353" data-author="*Splork*" data-date="2009-06-11T01:06:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am aware of both, give me a week and ill attack them.&lt;/p&gt;&#10;&lt;p&gt;Im not entirely sure what I want to do with bodyslam. I definitely dont want it doing similar damage as grip or acting similar.&lt;/p&gt;&#10;&lt;p&gt;The nextleveltoexp is going to be a hard fix but I will give it a go.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>haiku</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/haiku/</link><pubDate>Wed, 10 Jun 2009 08:44:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/haiku/</guid><description>&lt;div class="post" data-post-id="29346" data-author="reboog" data-date="2009-06-10T08:44:05+00:00" data-subject="haiku"&gt;&#13;&#10;&lt;p&gt;I wish I was a&lt;/p&gt;&#10;&lt;p&gt;little bit taller. I wish&lt;/p&gt;&#10;&lt;p&gt;I was a baller&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29347" data-author="reboog" data-date="2009-06-10T08:47:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Incorrect nick length?&lt;/p&gt;&#10;&lt;p&gt;Reboog&amp;rsquo;s nick has six letters.&lt;/p&gt;&#10;&lt;p&gt;Change your fucking nick.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29349" data-author="Mace" data-date="2009-06-10T20:06:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;My nick is short.&lt;/p&gt;&#10;&lt;p&gt;Is it true what they say&lt;/p&gt;&#10;&lt;p&gt;Haiku, nick short?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29350" data-author="Sind" data-date="2009-06-10T20:17:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hey there old nick,&lt;/p&gt;&#10;&lt;p&gt;Old nick no way i&amp;rsquo;am,&lt;/p&gt;&#10;&lt;p&gt;The autumn came to Texas.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29355" data-author="reboog" data-date="2009-06-11T03:55:27+00:00" data-subject="this one is not mine"&gt;&#13;&#10;&lt;p&gt;Haikus are easy&lt;/p&gt;&#10;&lt;p&gt;But sometimes they make no sense&lt;/p&gt;&#10;&lt;p&gt;Refrigerator&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GoodBye all, and good luck</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/goodbye-all-and-good-luck/</link><pubDate>Sun, 07 Jun 2009 19:12:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/goodbye-all-and-good-luck/</guid><description>&lt;div class="post" data-post-id="29336" data-author="Weasel" data-date="2009-06-07T19:12:44+00:00" data-subject="GoodBye all, and good luck"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been away long enough now to know I&amp;rsquo;m not coming back. This morning I uninstalled my client and deleted all my scripts. Just like to say thank you to the admin for the many years I enjoyed here and the many good people I&amp;rsquo;ve encountered over those years.&lt;/p&gt;&#10;&lt;p&gt;Good luck everyone, I wish you all happiness, love, health and wealth.&lt;/p&gt;&#10;&lt;p&gt;E noho rā.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/holy-eq/</link><pubDate>Sat, 06 Jun 2009 23:11:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/holy-eq/</guid><description>&lt;div class="post" data-post-id="29335" data-author="Ferrum" data-date="2009-06-06T23:11:51+00:00" data-subject="Holy eq"&gt;&#13;&#10;&lt;p&gt;Could someone explain me why we dont have holy light or holy wrist?&lt;/p&gt;&#10;&lt;p&gt;Something like Holy torch + 10spelldam +10 mana or Holy wrisband .0 +dam +hit may be? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy eq update</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/holy-eq-update/</link><pubDate>Sat, 06 Jun 2009 20:59:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/holy-eq-update/</guid><description>&lt;div class="post" data-post-id="29334" data-author="*Splork*" data-date="2009-06-06T20:59:25+00:00" data-subject="Holy eq update"&gt;&#13;&#10;&lt;p&gt;holy ring&lt;/p&gt;&#10;&lt;p&gt;1 max int, 20 mana&lt;/p&gt;&#10;&lt;p&gt;holy halo&lt;/p&gt;&#10;&lt;p&gt;-1.2 ac 1 con 1 max str&lt;/p&gt;&#10;&lt;p&gt;holy symbol&lt;/p&gt;&#10;&lt;p&gt;15 mana, 1 mr, 1 max wis&lt;/p&gt;&#10;&lt;p&gt;We will probably change more but these are the first changes,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-updates/</link><pubDate>Sat, 06 Jun 2009 16:48:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/clan-updates/</guid><description>&lt;div class="post" data-post-id="29333" data-author="*Splork*" data-date="2009-06-06T16:48:47+00:00" data-subject="Clan updates"&gt;&#13;&#10;&lt;p&gt;Help clan and help clan commands have been updated.&lt;/p&gt;&#10;&lt;p&gt;Additions&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;clan banking accounts, help clan bank&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;two new clan ranks, general and treasurer, help clan and clan commands for more info&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Clan costs:&lt;/p&gt;&#10;&lt;p&gt;5 million coins to purchase a clan name. 750k coins will be directly deposted into your clan bank account from this fee.&lt;/p&gt;&#10;&lt;p&gt;500k membership fee per member. 75k coins will be directly deposited into your clan bank account from this fee.&lt;/p&gt;&#10;&lt;p&gt;People are welcome to create &amp;ldquo;unofficial&amp;rdquo; clans but we really don&amp;rsquo;t think this is asking too much. The money deposited into your clan bank from membership fees and creation costs could possible be used on members who cant afford the initial costs or whatever you decide, obviously.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NOOOOORRRMMMM!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nooooorrrmmmm/</link><pubDate>Sat, 06 Jun 2009 07:10:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nooooorrrmmmm/</guid><description>&lt;div class="post" data-post-id="29332" data-author="Toxis" data-date="2009-06-06T07:10:50+00:00" data-subject="NOOOOORRRMMMM!"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.jokes2go.com/lists/list53.html" target="_blank" rel="noreferrer"&gt;http://www.jokes2go.com/lists/list53.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-3162/</link><pubDate>Tue, 02 Jun 2009 00:08:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-3162/</guid><description>&lt;div class="post" data-post-id="29325" data-author="*Splork*" data-date="2009-06-02T00:08:02+00:00" data-subject="Updates"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;locate object now has a 20% chance to give you better locate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;masterful locate has been increased 10%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;shield of faith increased from 2 to 3 tics&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Boats from AH and BH have been added heading to Lyme&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates/</link><pubDate>Sun, 31 May 2009 15:04:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates/</guid><description>&lt;div class="post" data-post-id="29320" data-author="*Splork*" data-date="2009-05-31T15:04:31+00:00" data-subject="updates"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MSSP support has been added, help mssp or &lt;a href="http://tintin.sourceforge.net/mssp/" target="_blank" rel="noreferrer"&gt;http://tintin.sourceforge.net/mssp/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;wights should not wander anymore&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These are in now.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Mob saves have been reduced, players should be able to prep slightly easier.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;This is in on reboot.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vote</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vote-3159/</link><pubDate>Sun, 31 May 2009 11:41:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vote-3159/</guid><description>&lt;div class="post" data-post-id="29319" data-author="Xamak" data-date="2009-05-31T11:41:24+00:00" data-subject="Vote"&gt;&#13;&#10;&lt;p&gt;We just fell to 8th place, time to get the voting going!&lt;/p&gt;&#10;&lt;p&gt;Xamak&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29321" data-author="Toxis" data-date="2009-06-01T06:41:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Votes reset. Time to get your voter fingers clickin.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29323" data-author="*Splork*" data-date="2009-06-01T12:27:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;We have since changed out name to SlothMUD and removed the III on TMC. Please keep voting and get us back to the top, its a great help to the entire mud. Resetting our name also removed any votes we had gathered from last night&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SCheduled Downtime</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/scheduled-downtime/</link><pubDate>Wed, 27 May 2009 18:19:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/scheduled-downtime/</guid><description>&lt;div class="post" data-post-id="29315" data-author="*Splork*" data-date="2009-05-27T18:19:51+00:00" data-subject="SCheduled Downtime"&gt;&#13;&#10;&lt;p&gt;Wednesday, May 27, 2009&lt;/p&gt;&#10;&lt;p&gt;10:00 AM to 11:30 PDT (UTC/GMT-7)&lt;/p&gt;&#10;&lt;p&gt;Final Scheduled Downtime for Power Upgrades&lt;/p&gt;&#10;&lt;p&gt;This is the last outage of our current upgrade schedule. After this&lt;/p&gt;&#10;&lt;p&gt;upgrade of power, we have no further outages scheduled or anticipated.&lt;/p&gt;&#10;&lt;p&gt;What is happening?&lt;/p&gt;&#10;&lt;p&gt;Power systems are returning to full UPS battery room power after the&lt;/p&gt;&#10;&lt;p&gt;incident in March.&lt;/p&gt;&#10;&lt;p&gt;What do you need to do?&lt;/p&gt;&#10;&lt;p&gt;Clients should shut down their servers remotely prior to 10:00 AM PDT&lt;/p&gt;&#10;&lt;p&gt;on Wednesday. Any servers still running at 10:00 AM PDT will be&lt;/p&gt;&#10;&lt;p&gt;powered off. Due to the volume of servers affected, no special&lt;/p&gt;&#10;&lt;p&gt;arrangements can be made that involve our staff. Please power off&lt;/p&gt;&#10;&lt;p&gt;your server prior to 10:00 AM PDT on Wednesday. You should test&lt;/p&gt;&#10;&lt;p&gt;connectivity prior to Wednesday to make sure you are able to power&lt;/p&gt;&#10;&lt;p&gt;your server off on Wednesday.&lt;/p&gt;&#10;&lt;p&gt;After power is restored, your server will be brought back up. Please&lt;/p&gt;&#10;&lt;p&gt;test your server&amp;rsquo;s connectivity after noon PDT and alert us by email&lt;/p&gt;&#10;&lt;p&gt;if you are unable to connect. We will respond as quickly as possible.&lt;/p&gt;&#10;&lt;p&gt;We are actually hopeful this upgrade will only take one hour, but we&lt;/p&gt;&#10;&lt;p&gt;prefer to keep our quoted times conservative.&lt;/p&gt;&#10;&lt;p&gt;What should you not do?&lt;/p&gt;&#10;&lt;p&gt;Please don&amp;rsquo;t phone us. Due to anticipated activity levels, telephones&lt;/p&gt;&#10;&lt;p&gt;will not be answered on Wednesday. Messages left on the phone system&lt;/p&gt;&#10;&lt;p&gt;will not be responded to on Wednesday. All communications will be&lt;/p&gt;&#10;&lt;p&gt;done by email and every effort will be made to respond to those emails&lt;/p&gt;&#10;&lt;p&gt;promptly. Please also note that, due to the number of servers&lt;/p&gt;&#10;&lt;p&gt;affected, we are unable to make special arrangements for individual&lt;/p&gt;&#10;&lt;p&gt;servers.&lt;/p&gt;&#10;&lt;p&gt;We at eSecureData.com will make every effort to ensure these outages&lt;/p&gt;&#10;&lt;p&gt;remain rare. After this upgrade of power, we have no further outages&lt;/p&gt;&#10;&lt;p&gt;scheduled or anticipated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awesomeness crash</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/awesomeness-crash/</link><pubDate>Wed, 27 May 2009 17:16:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/awesomeness-crash/</guid><description>&lt;div class="post" data-post-id="29308" data-author="Yinao" data-date="2009-05-27T17:16:54+00:00" data-subject="Awesomeness crash"&gt;&#13;&#10;&lt;p&gt;Hmm, got a question about the crash, if I didnt get the chance to pick my stats before the crash, by turning level 8 does it give me another opportunity at lvl 9? Or am I stuck with the stats that the mud randomly gave me before I picked them?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29309" data-author="Gimlet" data-date="2009-05-27T17:20:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;your rolls are saved, whether u pick them or not&lt;/p&gt;&#10;&lt;p&gt;why&amp;rsquo;s anrok the only one on the game :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>changes this reboot</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-this-reboot/</link><pubDate>Wed, 27 May 2009 12:45:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-this-reboot/</guid><description>&lt;div class="post" data-post-id="29305" data-author="*Splork*" data-date="2009-05-27T12:45:22+00:00" data-subject="changes this reboot"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;minor scroll of recalls work till 4x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;major scroll of recalls work till 8x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;blindness does -2 hitroll and -1 to mobs with blindfight&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;brother in arms does +2 hit, not sure why it was 3. This is still up one&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;from s3 like i meant a couple of weeks ago, maybe I typoed the 3?&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;succor scrolls work up to level 4x40. Staffs will be summoned 50% of the time on heightened&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tiger claw or Eagle claw</title><link>https://forum.slothmud.net/updates/mud-suggestions/tiger-claw-or-eagle-claw/</link><pubDate>Tue, 26 May 2009 11:28:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/tiger-claw-or-eagle-claw/</guid><description>&lt;div class="post" data-post-id="29295" data-author="sirrico1" data-date="2009-05-26T11:28:49+00:00" data-subject="Tiger claw or Eagle claw"&gt;&#13;&#10;&lt;p&gt;just a thought of maybe making a skill for monks something like Deathblow of the warrior but for monk prime a weaponless atk to gut mobs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why I Recalled</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-i-recalled/</link><pubDate>Mon, 25 May 2009 01:06:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-i-recalled/</guid><description>&lt;div class="post" data-post-id="29281" data-author="Toxis" data-date="2009-05-25T01:06:34+00:00" data-subject="Why I Recalled"&gt;&#13;&#10;&lt;p&gt;The comment from Vishnu was uncalled for. I was going to rent after run was over then my lite just fell down and the following is what happened next. The group had no mana, tank had 80 hp, and tank was not lit. I logged on Toxis to do raises, but group was recalled and everyone was already raised. I&amp;rsquo;m not gonna stand there and let you kill me.&lt;/p&gt;&#10;&lt;p&gt;By the way, Vish, I believe you owe me an appology for your comment.&lt;/p&gt;&#10;&lt;p&gt;You report 81/793 hp. Change: +34. Need: 712. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;81hp 80ma 259mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Syphon utters the words, &amp;lsquo;cure serious&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;81hp 80ma 259mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Doc[hosers]&amp;gt; &amp;rsquo;not cuz of you brad'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;83hp 81ma 259mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu &amp;ndash; &amp;rsquo;target knight'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;83hp 81ma 259mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You warily lead the way ahead of Zuzu.&lt;/p&gt;&#10;&lt;p&gt;A Darkened Hall&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;You see a battle knight here.&lt;/p&gt;&#10;&lt;p&gt;A large crowd arrives with him.&lt;/p&gt;&#10;&lt;p&gt;Shyla utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;You report 298/793 hp. Change: +217. Need: 495. Spells: none.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;298hp 81ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Virus nods solemnly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;299hp 81ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Flicka places trocar of the demilich in the back of a battle knight, resulting in some&lt;/p&gt;&#10;&lt;p&gt;strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;Flicka places trocar of the demilich in the back of a battle knight, resulting in some&lt;/p&gt;&#10;&lt;p&gt;strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;299hp 81ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>gold</title><link>https://forum.slothmud.net/updates/mud-suggestions/gold/</link><pubDate>Sat, 23 May 2009 12:46:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/gold/</guid><description>&lt;div class="post" data-post-id="29265" data-author="sirrico1" data-date="2009-05-23T12:46:21+00:00" data-subject="gold"&gt;&#13;&#10;&lt;p&gt;I know this is a waste of my time but so is gaming so I&amp;rsquo;ll say it anyways.&lt;/p&gt;&#10;&lt;p&gt;add more gold to some chop area&amp;rsquo;s for warriors/monks/bards to hit&lt;/p&gt;&#10;&lt;p&gt;is really annoying having exp for 4 or 5 lvls and no gold to lvl with&lt;/p&gt;&#10;&lt;p&gt;hate the gold to lvl crap.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29266" data-author="Magi" data-date="2009-05-23T13:56:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m sure they hear you&amp;hellip; but trying to think of a solution to the re-dwindling player base with everyone tired of solo coinage will probably take awhile.&lt;/p&gt;&#10;&lt;p&gt;My suggestion, if coins need to be &amp;lsquo;hard to get&amp;rsquo;, is to halve those leveling costs; at least the cost of the first 4 classes. Inflation will be minimal, because we will all spend less time running gold.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Magic Wagon</title><link>https://forum.slothmud.net/updates/bug-reporting/magic-wagon/</link><pubDate>Fri, 22 May 2009 14:21:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/magic-wagon/</guid><description>&lt;div class="post" data-post-id="29260" data-author="sirrico1" data-date="2009-05-22T14:21:25+00:00" data-subject="Magic Wagon"&gt;&#13;&#10;&lt;p&gt;not sure if it is broke or not, bought feed from shop tried to enter wagon and it would not work.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29261" data-author="Vixn" data-date="2009-05-22T16:02:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;there are 2 of them driving around the city of bal harbour. I usually just ran left of right from idol while I meet another wagon.&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>max stat</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/max-stat/</link><pubDate>Fri, 22 May 2009 12:37:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/max-stat/</guid><description>&lt;div class="post" data-post-id="29259" data-author="*Splork*" data-date="2009-05-22T12:37:45+00:00" data-subject="max stat"&gt;&#13;&#10;&lt;p&gt;Ive been getting a lot of questions on max stats. Here is a small chart that shows when each of your stats can be taken higher. Remember, you need to use max_stat eq to do this.&lt;/p&gt;&#10;&lt;p&gt;level Class Stat ordering&lt;/p&gt;&#10;&lt;p&gt;40 prime 19, 18, 18, 18, 18)&lt;/p&gt;&#10;&lt;p&gt;2x40 20, 19, 18, 18, 18);&lt;/p&gt;&#10;&lt;p&gt;3x40 21, 20, 19, 18, 18);&lt;/p&gt;&#10;&lt;p&gt;4x40 22, 21, 20, 19, 18);&lt;/p&gt;&#10;&lt;p&gt;5x40 23, 22, 21, 20, 19);&lt;/p&gt;&#10;&lt;p&gt;6x40 24, 23, 22, 21, 20);&lt;/p&gt;&#10;&lt;p&gt;7x40 24, 23, 22, 21, 20);&lt;/p&gt;&#10;&lt;p&gt;8x40 25, 24, 23, 22, 21);&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes-3150/</link><pubDate>Fri, 22 May 2009 12:30:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes-3150/</guid><description>&lt;div class="post" data-post-id="29258" data-author="*Splork*" data-date="2009-05-22T12:30:42+00:00" data-subject="bug fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Max_dex now works properly. Each max dex is -.5 ac. Strider found out that it was not working and it was because it was only counting full points of ac. This is now fixed on reboot and each max dex will work as -.5 ac.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Im beginning to work on the avatar code and found out that everytime a person leveled avatar class, they were given TWO levels! This is now fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I think, for the most part, we are set ingame with classes and such. Im going to start working on avatar class and when it can be leveled next.&lt;/p&gt;&#10;&lt;p&gt;I think we are going to go with momma&amp;rsquo;s suggestion that once you get 6x40, the first 5 avatar levels will open up. At 7x40, the next 5 open up. And at 8x40 the remaining avatar levels are there for your taking.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>reduce damage on drowning</title><link>https://forum.slothmud.net/updates/mud-suggestions/reduce-damage-on-drowning/</link><pubDate>Wed, 20 May 2009 18:17:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/reduce-damage-on-drowning/</guid><description>&lt;div class="post" data-post-id="29236" data-author="sirrico1" data-date="2009-05-20T18:17:03+00:00" data-subject="reduce damage on drowning"&gt;&#13;&#10;&lt;p&gt;could you reduce drowning damage? 500+ hps damage is a bit much I&amp;rsquo;d think :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29242" data-author="jezer" data-date="2009-05-20T23:49:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;crickets&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;help water breath&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>changes we would like immorts to read and implement</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changes-we-would-like-immorts-to-read-and-implement/</link><pubDate>Wed, 20 May 2009 04:14:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changes-we-would-like-immorts-to-read-and-implement/</guid><description>&lt;div class="post" data-post-id="29229" data-author="Shyla" data-date="2009-05-20T04:14:46+00:00" data-subject="changes we would like immorts to read and implement"&gt;&#13;&#10;&lt;p&gt;i would seriously like immorts to modify it so the quicksilver wands work on innkeepers b/c i am sick of people dying on continents alone and you can&amp;rsquo;t get to them because even if you can get on a boat right away you don&amp;rsquo;t ahve enough time to get to them. people shouldn&amp;rsquo;t be abandoned and made to feel unimportant or whatever just because they aren&amp;rsquo;t in one huge group. And since no one on here will have relocation anytime soon this is a VERY small thing to ask.&lt;/p&gt;&#10;&lt;p&gt;and while i am on the subject of changes I would like to say again that good locates should be possible for people other than 40 mages PRIMES til you get avatar. since again avatar isn&amp;rsquo;t going to happen as soon as before.&lt;/p&gt;&#10;&lt;p&gt;I also would like to be able to properly identify the quicksilver wands to see how many charges are left on it.&lt;/p&gt;&#10;&lt;p&gt;Thanks for listening to me I know others will be posting stuff too and please keep it to serious things like off the wall stuff if you could so maybe we can actually have immorts read this :)&lt;/p&gt;&#10;&lt;p&gt;hugs&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes next reboot</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-next-reboot/</link><pubDate>Tue, 19 May 2009 20:40:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-next-reboot/</guid><description>&lt;div class="post" data-post-id="29227" data-author="*Splork*" data-date="2009-05-19T20:40:23+00:00" data-subject="Changes next reboot"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Mob armorclass was always rounded up or down to the even number. They are now capable of having their armorclass entail tenths like yours do.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;This change was basically made so that druid forms can start getting better AC as they progress but it will also give more diversity for our builders.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Owlbear is a level 4x40 druid shapeshift form&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Triple 40 eq is now entirely automated, this includes exchanges. Help exchange for more information.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;*** Your first exchange is on sloth! Remember, we have a heart and enjoy you guys playing our game***&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cashin replaces the old exchange, help cashin for more information&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;More hex tokens have been zoned and added to the random lists&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post Random Song Lyrics</title><link>https://forum.slothmud.net/updates/bug-reporting/post-random-song-lyrics/</link><pubDate>Tue, 19 May 2009 19:09:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/post-random-song-lyrics/</guid><description>&lt;div class="post" data-post-id="29225" data-author="Toxis" data-date="2009-05-19T19:09:34+00:00" data-subject="Post Random Song Lyrics"&gt;&#13;&#10;&lt;p&gt;Who here remembers Wasted Youth by Meatloaf? It was actually the start of another song, not really a song, but the end is funnier than hell.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;p&gt;Wasted Youth&lt;/p&gt;&#10;&lt;p&gt;Wasted youth&lt;/p&gt;&#10;&lt;p&gt;Wasted youth&lt;/p&gt;&#10;&lt;p&gt;I remember everything!&lt;/p&gt;&#10;&lt;p&gt;I remember everything little thing, as if it happened yesterday&lt;/p&gt;&#10;&lt;p&gt;I was barely seventeen, and I once killed a boy with a fender guitar&lt;/p&gt;&#10;&lt;p&gt;I donâ€™t remember if it was a telecaster or a stratocaster&lt;/p&gt;&#10;&lt;p&gt;But I do remember that it had a heart of chrome, and a voice like a horny angel&lt;/p&gt;&#10;&lt;p&gt;I donâ€™t remember if it was a telecaster or a stratocaster&lt;/p&gt;&#10;&lt;p&gt;But I do remember that it wasnâ€™t at all easy&lt;/p&gt;&#10;&lt;p&gt;It required the perfect combanation of the right power chords&lt;/p&gt;&#10;&lt;p&gt;And the percise angel from which to strike!&lt;/p&gt;&#10;&lt;p&gt;The guitar bled for about a week afterwords&lt;/p&gt;&#10;&lt;p&gt;And the blood was zoot, dark and rich, like wild berrys&lt;/p&gt;&#10;&lt;p&gt;The blood of the guitar was chuck berry red&lt;/p&gt;&#10;&lt;p&gt;The guitar bled for about a week afterwords&lt;/p&gt;&#10;&lt;p&gt;But it rung out beautifly&lt;/p&gt;&#10;&lt;p&gt;And I was able to play notes that I had never even heard before&lt;/p&gt;&#10;&lt;p&gt;So I took my guitar&lt;/p&gt;&#10;&lt;p&gt;And I smashed it aganist the wall&lt;/p&gt;&#10;&lt;p&gt;I smashed it aganist the floor&lt;/p&gt;&#10;&lt;p&gt;I smashed it aganist the body of a varisty cheerleader&lt;/p&gt;&#10;&lt;p&gt;Smashed it aganist the hood of a car&lt;/p&gt;&#10;&lt;p&gt;Smasned it aganist a 1981 harley-davaidson&lt;/p&gt;&#10;&lt;p&gt;The harley howled in pain&lt;/p&gt;&#10;&lt;p&gt;The guitar howled in heat&lt;/p&gt;&#10;&lt;p&gt;And I ran up the stairs to my parents bedroom&lt;/p&gt;&#10;&lt;p&gt;Mommy and daddy were sleeping in the moonlight&lt;/p&gt;&#10;&lt;p&gt;Slowly I opened the door&lt;/p&gt;&#10;&lt;p&gt;Creeping in the shadows right up to the foot of their bed&lt;/p&gt;&#10;&lt;p&gt;I raised the guitar high above my head&lt;/p&gt;&#10;&lt;p&gt;And just as I was about to bring the guitar crashing down upon the center of the bed&lt;/p&gt;&#10;&lt;p&gt;My father woke up, screaming stop!&lt;/p&gt;&#10;&lt;p&gt;Wait a minute. stop it boy. what do you think your doing?&lt;/p&gt;&#10;&lt;p&gt;Thatâ€™s no way to treat an expensive musical instrument&lt;/p&gt;&#10;&lt;p&gt;And I said, God damn it daddy,&lt;/p&gt;&#10;&lt;p&gt;You know I love you, but youâ€™ve got a hell of a lot to learn about rock nâ€™ roll&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Octagonals for sale!</title><link>https://forum.slothmud.net/updates/bug-reporting/octagonals-for-sale/</link><pubDate>Mon, 18 May 2009 17:29:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/octagonals-for-sale/</guid><description>&lt;div class="post" data-post-id="29208" data-author="Thraxas" data-date="2009-05-18T17:29:58+00:00" data-subject="Octagonals for sale!"&gt;&#13;&#10;&lt;p&gt;Anyone know how good these Octs are? All that seems to have been said is that the min stat for them is 8 &amp;hellip; 4dr seems a high cost for that, or is there something I&amp;rsquo;m not seeing that makes them worth that?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29212" data-author="jezer" data-date="2009-05-19T00:24:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Min stat of 8 for 4dr&amp;hellip; I think your right. It&amp;rsquo;s fairly obvious you&amp;rsquo;d have to be both desperate and stupid to buy them. But we see this all too often, give nice stuff and then make it crap or unusable, I don&amp;rsquo;t think this will be the last time either.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mxp variables and zmud</title><link>https://forum.slothmud.net/updates/bug-reporting/mxp-variables-and-zmud/</link><pubDate>Mon, 18 May 2009 17:27:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/mxp-variables-and-zmud/</guid><description>&lt;div class="post" data-post-id="29207" data-author="Thraxas" data-date="2009-05-18T17:27:22+00:00" data-subject="mxp variables and zmud"&gt;&#13;&#10;&lt;p&gt;Anyone know how to get mxp variables to appear in zmud?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve got mxp switched on and enabled &amp;hellip; can see and work mxp links, but don&amp;rsquo;t seem to be picking up the mxp variables.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Swordsmanship only works with swords.</title><link>https://forum.slothmud.net/updates/bug-reporting/swordsmanship-only-works-with-swords/</link><pubDate>Mon, 18 May 2009 15:42:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/swordsmanship-only-works-with-swords/</guid><description>&lt;div class="post" data-post-id="29206" data-author="Filk" data-date="2009-05-18T15:42:50+00:00" data-subject="Swordsmanship only works with swords."&gt;&#13;&#10;&lt;p&gt;Maybe thats obviously, but as its said in skill description:&lt;/p&gt;&#10;&lt;p&gt;[code:3ayrbz0g]As a warrior grows comfortable with &lt;strong&gt;his weapon of choice&lt;/strong&gt;, their&lt;/p&gt;&#10;&lt;p&gt;accuracy with it greatly increases. The amount of the increase&lt;/p&gt;&#10;&lt;p&gt;is dependant on the level of the warrior, as well as Avatar levels.[/code:3ayrbz0g]&lt;/p&gt;&#10;&lt;p&gt;No single word about swords. And there are a lot of weapons besides swords in the game. Daggers come in mind first.&lt;/p&gt;&#10;&lt;p&gt;But skill kinda dont work when wielding them.&lt;/p&gt;&#10;&lt;p&gt;At least it dont works with my mace.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Report your cheats/bugs here....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/report-your-cheats-bugs-here/</link><pubDate>Sun, 17 May 2009 23:00:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/report-your-cheats-bugs-here/</guid><description>&lt;div class="post" data-post-id="29204" data-author="Tap" data-date="2009-05-17T23:00:43+00:00" data-subject="Report your cheats/bugs here...."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not able to respond about the oct tokens since I don&amp;rsquo;t have Admin priv. BUT it seems you can still abuse oct tokens in that certain way I don&amp;rsquo;t wish to report here. Just wanted to let you know.. its still not fixed&lt;/p&gt;&#10;&lt;p&gt;T&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Swordsmanship tweaked</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/swordsmanship-tweaked/</link><pubDate>Sun, 17 May 2009 17:38:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/swordsmanship-tweaked/</guid><description>&lt;div class="post" data-post-id="29202" data-author="*Splork*" data-date="2009-05-17T17:38:15+00:00" data-subject="Swordsmanship tweaked"&gt;&#13;&#10;&lt;p&gt;Swordsmanship has been slightly tweaked. Position of Warrior in your class order will determine your bonuses.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid form changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-form-changes/</link><pubDate>Sun, 17 May 2009 17:34:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-form-changes/</guid><description>&lt;div class="post" data-post-id="29201" data-author="*Splork*" data-date="2009-05-17T17:34:43+00:00" data-subject="Druid form changes"&gt;&#13;&#10;&lt;p&gt;Roc is now level 36&lt;/p&gt;&#10;&lt;p&gt;Wyvern is now level 40&lt;/p&gt;&#10;&lt;p&gt;Wurm is now 2x40&lt;/p&gt;&#10;&lt;p&gt;Dragons are moved to 5x40&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Triple 40 eq</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/triple-40-eq/</link><pubDate>Sun, 17 May 2009 13:57:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/triple-40-eq/</guid><description>&lt;div class="post" data-post-id="29200" data-author="*Splork*" data-date="2009-05-17T13:57:42+00:00" data-subject="Triple 40 eq"&gt;&#13;&#10;&lt;p&gt;We will be giving away three triple 40 items. The items will be given away at level 3x40, 6x40, and 8x40.&lt;/p&gt;&#10;&lt;p&gt;There is a new triple 40 shop located down from the regen room in dream square. Players gain credits at each tier and can then buy an item they like from this shop.&lt;/p&gt;&#10;&lt;p&gt;The shop will query his items.&lt;/p&gt;&#10;&lt;p&gt;He does not do triple 40 exchanges, these must still be done by an Immortal. The cost for exchanging items are as follow:&lt;/p&gt;&#10;&lt;p&gt;1st exchange: 5 million&lt;/p&gt;&#10;&lt;p&gt;2nd exchange: 15 million&lt;/p&gt;&#10;&lt;p&gt;3rd exchange: 30 million&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Morgaunt and a couple others</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morgaunt-and-a-couple-others/</link><pubDate>Sun, 17 May 2009 13:01:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morgaunt-and-a-couple-others/</guid><description>&lt;div class="post" data-post-id="29197" data-author="*Splork*" data-date="2009-05-17T13:01:37+00:00" data-subject="Morgaunt and a couple others"&gt;&#13;&#10;&lt;p&gt;I think you guys may want to contact me online and make good with an object or two&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Please get ahold of me, I am holding onto the logs of where and what has happened to these items so it would be in everyone&amp;rsquo;s best interest to return them to me. That means, get them out of shipping, off your spare characters hands, and back into mine:)&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>^^</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topic-3137/</link><pubDate>Sat, 16 May 2009 21:29:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topic-3137/</guid><description>&lt;div class="post" data-post-id="29186" data-author="angel" data-date="2009-05-16T21:29:18+00:00" data-subject="^^"&gt;&#13;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*i miss the good old mud&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*nods&lt;/p&gt;&#10;&lt;p&gt;*me too&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;i was soo imba&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;*1.5k&lt;/p&gt;&#10;&lt;p&gt;*hp&lt;/p&gt;&#10;&lt;p&gt;*:D&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*you were in a league of your own&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*haha&lt;/p&gt;&#10;&lt;p&gt;*no1 wanna even come challenge me&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*nod&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*even toxis&lt;/p&gt;&#10;&lt;p&gt;*i helped him&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*guess that&amp;rsquo;s why they wiped :P&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*get 1.33k hp&lt;/p&gt;&#10;&lt;p&gt;*lol&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*&lt;em&gt;Splork&lt;/em&gt; &amp;ldquo;Hrm, Sa is too powerful but I can&amp;rsquo;t just purge him.. what to do, what to do&amp;hellip;?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*rofl&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*&lt;em&gt;Blaster&lt;/em&gt; &amp;ldquo;PWIPE!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*wipe&lt;/p&gt;&#10;&lt;p&gt;*just for me&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*&lt;em&gt;Splork&lt;/em&gt; &amp;ldquo;Won&amp;rsquo;t that piss people off?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;*&lt;em&gt;Blaster&lt;/em&gt; &amp;ldquo;But it gets rid of SA!!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Jc says:&lt;/p&gt;&#10;&lt;p&gt;*lmfao&lt;/p&gt;&#10;&lt;p&gt;Stratos says:&lt;/p&gt;&#10;&lt;p&gt;*&lt;em&gt;Splork&lt;/em&gt; &amp;ldquo;ok, done.&amp;rdquo; :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Triple 40 EQ Discussion/Rant Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-triple-40-eq-discussion-rant-thread/</link><pubDate>Sat, 16 May 2009 09:04:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-triple-40-eq-discussion-rant-thread/</guid><description>&lt;div class="post" data-post-id="29179" data-author="Rigwarl" data-date="2009-05-16T09:04:44+00:00" data-subject="New Triple 40 EQ Discussion/Rant Thread"&gt;&#13;&#10;&lt;p&gt;Hey guys, new 3x40 eq have been announced here :&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/index.php?name=PagEd&amp;amp;page_id=17" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/index.php?name=PagEd&amp;amp;page_id=17&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[code:146tigrq]TRIPLE 40 ITEMS &#9;WORN &#9;ATTRIBUTES&lt;/p&gt;&#10;&lt;p&gt;Staff of Ra &#9;Held High &#9;0.0 AC, +35 mana, +4 mana regen&lt;/p&gt;&#10;&lt;p&gt;Sable Ring of Lords &#9;Finger &#9;-0.4 AC, +35 mana, 2 mana regen, 2 hpr&lt;/p&gt;&#10;&lt;p&gt;Crown of Thorns &#9;Head &#9;-1.2 AC, +1 STR, 3 mana regen, 1 max str&lt;/p&gt;&#10;&lt;p&gt;Shroud of the Most Exalted Priest &#9;On Body &#9;-2.4 AC, +2 mana regen, +20 mana&lt;/p&gt;&#10;&lt;p&gt;Adamantite Cuirass &#9;On Body &#9;-2.6 AC, +40 hit points&lt;/p&gt;&#10;&lt;p&gt;Battle Spiked Arm Bands of the Night Prince &#9;Arms &#9;-0.8 AC, +1 Dam, +1 Con, 1 max Con&lt;/p&gt;&#10;&lt;p&gt;Mithril Sleeves of the High Paladin &#9;Arms &#9;-0.9 AC, +20 Mana, +12 hit point regen, +1 max Int&lt;/p&gt;&#10;&lt;p&gt;Jeweled Gauntlets of the Magi &#9;Hands &#9;-0.4 AC, +30 mana, +1 Con, +1 max Con&lt;/p&gt;&#10;&lt;p&gt;Tower Shield of the Great Lord &#9;Shield &#9;-.9 AC, +1 max Dex, +1 max Con&lt;/p&gt;&#10;&lt;p&gt;Tooled Girdle of the Ogre King &#9;Waist &#9;-0.6 AC, +1 max Wis, +2 to hit&lt;/p&gt;&#10;&lt;p&gt;Ancient Cinture of Vigor &#9;Waist &#9;-0.4 AC, +40 mana, +1 Str, 1 max Str&lt;/p&gt;&#10;&lt;p&gt;Arcane Tome of Power &#9;Held Low &#9;-0.4 AC, +1 Dmg, +10 move regen&lt;/p&gt;&#10;&lt;p&gt;Elven Chain Leggings of the Mystic Guard &#9;Legs &#9;1.7 ac, +8 spell bonus, +8 heal bonus&lt;/p&gt;&#10;&lt;p&gt;Axe of the Dwarvish Lords &#9;Weapon &#9;5d6, +5 Hit, +1 Dex&lt;/p&gt;&#10;&lt;p&gt;Holy Staff of Elders &#9;Weapon &#9;3d6, +20 mana, +3 mr, fireball proc&lt;/p&gt;&#10;&lt;p&gt;Rogue&amp;rsquo;s Dagger &#9;Weapon &#9;3d4, +3 dam, +2 hit, +1 max Str, Injects Poison&lt;/p&gt;&#10;&lt;p&gt;Boots of the Elemental Earth Wizard &#9;Feet &#9;-.2 ac 20 mana, +15 Spell Damage, druid shiftable&lt;/p&gt;&#10;&lt;p&gt;Boots of the Drowning Priest &#9;Feet &#9;-.2 ac 20 mana, +15 Heal, druid shiftable&lt;/p&gt;&#10;&lt;p&gt;Slothmud&amp;rsquo;s Triple 40 Clasps&lt;/p&gt;&#10;&lt;p&gt;TRIPLE 40 CLASPS &#9;CLASPED TO &#9;ATTRIBUTES&lt;/p&gt;&#10;&lt;p&gt;a maple-leaf brooch &#9;About(Robe) &#9;+1 mana reg, +20 mana, shiftable&lt;/p&gt;&#10;&lt;p&gt;a polished spectrolite charm &#9;Legs &#9;+40 Hit Points, +10 hit point regen, -.1ac&lt;/p&gt;&#10;&lt;p&gt;dragon-skin laces &#9;Feet &#9;+2 Dex, +20 hit point regen [/code:146tigrq]&lt;/p&gt;&#10;&lt;p&gt;A whole lot of lovin&amp;rsquo; for druids, as I can see ;)&lt;/p&gt;&#10;&lt;p&gt;What do you guys think? Like It? Love It? Hate it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard prime changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-prime-changes/</link><pubDate>Fri, 15 May 2009 21:43:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-prime-changes/</guid><description>&lt;div class="post" data-post-id="29173" data-author="*Splork*" data-date="2009-05-15T21:43:00+00:00" data-subject="Bard prime changes"&gt;&#13;&#10;&lt;p&gt;Two key changes for bard primes to go with the already implemented new slot for instrument&amp;hellip;.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bard primes now gain natural charisma with bard levels(similar to monks and damage reduction).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A new level 20 bard prime skill, allows playing an instrument and casting at the same time. Help file below.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;help adaptation&lt;/p&gt;&#10;&lt;p&gt;ADAPTATION TO CIRCUMSTANCES&lt;/p&gt;&#10;&lt;p&gt;See Also: cast play sing&lt;/p&gt;&#10;&lt;p&gt;Level: Bard prime 20&lt;/p&gt;&#10;&lt;p&gt;Manual: a guide to adaptation of circumstances&lt;/p&gt;&#10;&lt;p&gt;Duration: Immediate&lt;/p&gt;&#10;&lt;p&gt;After years of practice, Jacinto has mastered the art of casting spells while&lt;/p&gt;&#10;&lt;p&gt;playing his instrument non-stop. While he was tempted to keep this secret&lt;/p&gt;&#10;&lt;p&gt;to himself, he has decided to share it with other bard pupils. Adaptation to&lt;/p&gt;&#10;&lt;p&gt;circumstances has always been the key to survival, inside this book, one will&lt;/p&gt;&#10;&lt;p&gt;learn an ancient secret which allows a player to adapt their instrumental&lt;/p&gt;&#10;&lt;p&gt;playstyle and incorporate their ability to cast at the very same time.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>jujus fixed for 8 class system</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/jujus-fixed-for-8-class-system/</link><pubDate>Thu, 14 May 2009 20:05:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/jujus-fixed-for-8-class-system/</guid><description>&lt;div class="post" data-post-id="29155" data-author="*Splork*" data-date="2009-05-14T20:05:44+00:00" data-subject="jujus fixed for 8 class system"&gt;&#13;&#10;&lt;p&gt;Juju hitpoints have always been determined using total levels of a player with MUDL. It still uses total levels but the amount has been cut in half since we have double the classes now.&lt;/p&gt;&#10;&lt;p&gt;Necro primes will notice a considerable change in the hps of their prime pet.&lt;/p&gt;&#10;&lt;p&gt;I apologize but we can not have 3k hp jujus running around.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unannounced fixes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unannounced-fixes/</link><pubDate>Thu, 14 May 2009 00:28:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unannounced-fixes/</guid><description>&lt;div class="post" data-post-id="29147" data-author="Magi" data-date="2009-05-14T00:28:43+00:00" data-subject="Unannounced fixes"&gt;&#13;&#10;&lt;p&gt;Everyone&amp;rsquo;s happy when Splork posts his updates, so I thought I&amp;rsquo;d add a few that weren&amp;rsquo;t mentioned on the crier yet.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;XP caps: Raised! &amp;hellip; for 9x40s. The numbers 8 and 9 million have been mentioned. At my current level, my cap decreased from 5 mil to 4.1 mil.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gold: After all the complaints about how the only way to get leveling gold is to solo, the imms have finally taken action. Every mob hit by stryx or myself that had more than 12k gold has been reduced to 2000 or less. That includes a few mobs formerly worth 100k+. A few areas were spared, probably because no druid had hit them in the last three weeks. The area most affected was the SS Mansion. Mansion has at most 1/6 the gold it enjoyed as recently as noon today. No more slaughtering lords and nobles to get rich.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;XP: Hurray for (eventually) heightened caps! Don&amp;rsquo;t worry about ever needing them. The xp given by lyme-style &amp;lsquo;splorkables&amp;rsquo; dropped by approximately 2/3rds. If you&amp;rsquo;re a thief, it&amp;rsquo;s a good time to start a new char. I&amp;rsquo;ve not yet found any type of mobs (like those nasty casters) who have increased xp as a result of the xp revamp.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;4.) EQ: For those of you who haven&amp;rsquo;t rejoined us since Sloth III, almost all newbie eq has been significantly nerfed. The difficult, group/forge eq is largely unaffected. This is probably a good thing because it gives us a natural growth channel as we level, rather than the old 1x40 warrior primes with -11 ironed, who don&amp;rsquo;t change eq ever again until avatar.&lt;/p&gt;&#10;&lt;p&gt;5.) Moon aura: Of limited interest to most, the cost to cast moon aura was increased by about 150 mana, so that it now costs ~250 at night, and 350+ during the daytime for the average 10+ person group. I have not tested it with small groups.&lt;/p&gt;&#10;&lt;p&gt;6.) Wiedzmin ring: The forge now requires simurgh&amp;rsquo;s presence. I understand this was probably true during the final year(s) of sloth, so not news to some.&lt;/p&gt;&#10;&lt;p&gt;7.) Warcry loads on eratikus. The fact that this is now a level 39 warrior skill was probably posted previously.&lt;/p&gt;&#10;&lt;p&gt;8.) Restoration: Cleric prime only spell Restoration has been increased, and is +200 hp instead of the former +180.&lt;/p&gt;&#10;&lt;p&gt;[SPECULATION, BELOW]&lt;/p&gt;&#10;&lt;p&gt;9.) Pop rates: [speculation] These [i:1z26qbn1]seem[/i:1z26qbn1] to have been lowered across the board. I guess cycling eq keeps us from getting bored.&lt;/p&gt;&#10;&lt;p&gt;10.) Lost concentration [speculation] [i:1z26qbn1]may[/i:1z26qbn1] have been slightly increased across the board. It is currently far higher than 5%, NOT counting disruption for front line/tank/solo chars.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Extreme weather in Southern Illinois</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/extreme-weather-in-southern-illinois/</link><pubDate>Tue, 12 May 2009 23:37:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/extreme-weather-in-southern-illinois/</guid><description>&lt;div class="post" data-post-id="29140" data-author="Medios" data-date="2009-05-12T23:37:30+00:00" data-subject="Extreme weather in Southern Illinois"&gt;&#13;&#10;&lt;p&gt;All I can say is Wow. My power went out at 1pm on Friday and it just came up about 3 hours ago. The internet just came online minutes ago. I have a pretty cool picture of the 2 transformers on my block laying in the street in front of my house. I have seen at least 5 houses crushed by large oak trees that uprooted and left 7 foot tall root/dirt mounds. The corporate hanger at the airport lost its roof and insulation along with pizza hut, dollar general among other places. My giant sycamore(100+&amp;rsquo;) didn&amp;rsquo;t lose a limb. I did lose a few shingles and a piece of siding. Had to clear out some limbs from a maple tree in the front yard that snapped in two but other than that I was fine. Bought a 5kW generator(briggs&amp;amp;stratton single) to keep my food cold and some essential stuff going.&lt;/p&gt;&#10;&lt;p&gt;Ameren did a great job. I went outside every so often and watched them really busting ass to get everyone back up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Octagonals for sale!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/octagonals-for-sale/</link><pubDate>Mon, 11 May 2009 14:10:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/octagonals-for-sale/</guid><description>&lt;div class="post" data-post-id="29133" data-author="*Splork*" data-date="2009-05-11T14:10:07+00:00" data-subject="Octagonals for sale!"&gt;&#13;&#10;&lt;p&gt;The dream weaver shall sell Octagonal tokens when she reopens her shop later this morning!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29139" data-author="*Splork*" data-date="2009-05-12T23:18:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ive found a small bug in the code for octagonals, Ive had to remove them from the shops until I can figure it out. Hopefully I will have them added back before anyone even notices they are gone!&lt;/p&gt;&#10;&lt;p&gt;I apologize guys,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29199" data-author="*Splork*" data-date="2009-05-17T13:27:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Tokens have been returned, however due to the new stat system, the lowest min roll is now an 8 and the drachma cost is 1 higher at 4 per token.&lt;/p&gt;&#10;&lt;p&gt;I do apologize for the changes,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple changes and bug fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-changes-and-bug-fixes/</link><pubDate>Mon, 11 May 2009 12:10:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-changes-and-bug-fixes/</guid><description>&lt;div class="post" data-post-id="29131" data-author="*Splork*" data-date="2009-05-11T12:10:49+00:00" data-subject="couple changes and bug fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Quad class non caster will now get hps for their quad nc levels when they didnt previously(except for warrior).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bug in oath of victory fixed-was giving double hps)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bug in warcry should be fixed, was giving 40 dam to everyone in group:)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;hopefully bug in oath of protection is fixed(this might take litle more work)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;high level mobs have begun fighting smarter, enjoy&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These are all in on reboot,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sun Symbol</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/sun-symbol/</link><pubDate>Sat, 09 May 2009 12:29:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/sun-symbol/</guid><description>&lt;div class="post" data-post-id="29127" data-author="sirrico1" data-date="2009-05-09T12:29:58+00:00" data-subject="Sun Symbol"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sun symbol&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 35000gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new spell</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell/</link><pubDate>Sat, 09 May 2009 01:58:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell/</guid><description>&lt;div class="post" data-post-id="29123" data-author="*Splork*" data-date="2009-05-09T01:58:13+00:00" data-subject="new spell"&gt;&#13;&#10;&lt;p&gt;help kylas&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;KYLAS DELIGHT&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;kylas delight&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 350 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Cleric 40 (Prime)&lt;/p&gt;&#10;&lt;p&gt;Duration: ?&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: -&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a granite tablet of greater health&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: REMOVE DISEASE PURITY&lt;/p&gt;&#10;&lt;p&gt;This spell cleanses the the body of all impurities. Everyone in the group, as&lt;/p&gt;&#10;&lt;p&gt;long as they are in the same room as the caster, will be cured of any ill&lt;/p&gt;&#10;&lt;p&gt;diseases and poisons.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lost conc</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/lost-conc/</link><pubDate>Fri, 08 May 2009 18:04:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/lost-conc/</guid><description>&lt;div class="post" data-post-id="29118" data-author="Vixn" data-date="2009-05-08T18:04:59+00:00" data-subject="lost conc"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t whine but it seems imms should check lost conc code. With this new spell disrupted message I start to lost concentration 2-3 times in a raw pretty often.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;273hp 54ma 218mv -4.2ac dam hit -5al | 4,039,026 exp | The Clouds &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;ice ray&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Your spell is disrupted!&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;273hp 47ma 218mv -4.2ac dam hit -5al | 4,039,026 exp | The Clouds &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;ice ray&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;ice ray&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You pierce the Queen of Storms very hard.&lt;/p&gt;&#10;&lt;p&gt;The Queen of Storms misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the Queen of Storms&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You pierce the Queen of Storms very hard.&lt;/p&gt;&#10;&lt;p&gt;Your spell is disrupted!&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;232hp 41ma 219mv -4.2ac dam hit -5al | 4,039,549 exp | The Clouds &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;ice ray&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Your spell is disrupted!&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug with shield of faith</title><link>https://forum.slothmud.net/updates/bug-reporting/bug-with-shield-of-faith/</link><pubDate>Fri, 08 May 2009 15:12:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bug-with-shield-of-faith/</guid><description>&lt;div class="post" data-post-id="29115" data-author="Dragoth" data-date="2009-05-08T15:12:04+00:00" data-subject="Bug with shield of faith"&gt;&#13;&#10;&lt;p&gt;&amp;lt;207hp 209ma 124mv&amp;gt;Warrior: 2043136 (0%) - Unknown minutes&lt;/p&gt;&#10;&lt;p&gt;Cleric: 1643136 (0%) - Unknown minutes&lt;/p&gt;&#10;&lt;p&gt;Necromancer: 743136 (0%) - Unknown minutes&lt;/p&gt;&#10;&lt;p&gt;Mage: 899243136 (0%) - 341 minutes&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;shield of faith&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You focus on your faith.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;208hp 176ma 124mv&amp;gt;sc&lt;/p&gt;&#10;&lt;p&gt;Anrok . (level: 22)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 22 Dr: 20 Cl: 11 Wa: 8 Ma: 1 Ba: 3&lt;/p&gt;&#10;&lt;p&gt;You are 17 years, 12 months, 24 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tysmiha.&lt;/p&gt;&#10;&lt;p&gt;You are an outstanding member of your community.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 209(352) hit, 177(259) mana and 124(124) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -4.3.&lt;/p&gt;&#10;&lt;p&gt;You have 46233 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have fifty-nine drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 756864 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days, 11 hours, 18 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18[14], Int: 16[16], Wis: 17[16], Dex: 18[14], Con: 15[14]&lt;/p&gt;&#10;&lt;p&gt;You are holding position towards the front of the group.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Darkness&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Bone Armor&lt;/p&gt;&#10;&lt;p&gt;Fluidity&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 177ma 124mv&amp;gt;Warrior: 2043136 (0%) - Unknown minutes&lt;/p&gt;&#10;&lt;p&gt;Cleric: 1643136 (0%) - Unknown minutes&lt;/p&gt;&#10;&lt;p&gt;Necromancer: 743136 (0%) - Unknown minutes&lt;/p&gt;&#10;&lt;p&gt;Mage: 899243136 (0%) - 341 minutes&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Armor class complaint</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/armor-class-complaint/</link><pubDate>Fri, 08 May 2009 11:49:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/armor-class-complaint/</guid><description>&lt;div class="post" data-post-id="29114" data-author="Dragoth" data-date="2009-05-08T11:49:32+00:00" data-subject="Armor class complaint"&gt;&#13;&#10;&lt;p&gt;Well it was mentioned that every armor point now counts, but i have so far gained -2 whole points and went from -2.4 to -4.4 and i can honestly say i see absolutely no difference, mobs still hit me as much if not more and i have even tested this by removing some of my eq and it makes no difference whatsever. Elderly men in newbatia still hit me as much at -4.4 as they used to hit me at +2, whats the deal?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>honor mobs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/honor-mobs/</link><pubDate>Fri, 08 May 2009 00:35:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/honor-mobs/</guid><description>&lt;div class="post" data-post-id="29110" data-author="*juggleblood*" data-date="2009-05-08T00:35:54+00:00" data-subject="honor mobs"&gt;&#13;&#10;&lt;p&gt;Went to fix the honor mob shift bug and broke stuff&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Honor mobs might be fouled up until tomorrow night, I can&amp;rsquo;t work on it nemore tonite.&lt;/p&gt;&#10;&lt;p&gt;sorry&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29111" data-author="jezer" data-date="2009-05-08T01:15:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;In light of this info, I&amp;rsquo;m going to have to postpone my Lucifer ferret group. Sorry guys. :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Summon undead/Animate Undead (typo)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/summon-undead-animate-undead-typo/</link><pubDate>Thu, 07 May 2009 14:33:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/summon-undead-animate-undead-typo/</guid><description>&lt;div class="post" data-post-id="29106" data-author="Guinex" data-date="2009-05-07T14:33:44+00:00" data-subject="Summon undead/Animate Undead (typo)"&gt;&#13;&#10;&lt;p&gt;Both of these spells consume mana upon a typo.&lt;/p&gt;&#10;&lt;p&gt;Example:&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;summon undead&amp;rsquo; ghoil&lt;/p&gt;&#10;&lt;p&gt;This spells consumes the full cost of the cast.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Last Player and Time System</title><link>https://forum.slothmud.net/classes/thief/last-player-and-time-system/</link><pubDate>Thu, 07 May 2009 06:54:09 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/last-player-and-time-system/</guid><description>&lt;div class="post" data-post-id="29104" data-author="Guinex" data-date="2009-05-07T06:54:09+00:00" data-subject="Last Player and Time System"&gt;&#13;&#10;&lt;p&gt;It seems that lasp player * is not matching up with time s, correct me if im worng but i don&amp;rsquo;t think it is working properly.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29107" data-author="Gimlet" data-date="2009-05-07T19:17:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i believe last player always indicated the last time the player file was saved by the player&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>creating creature changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/creating-creature-changes/</link><pubDate>Wed, 06 May 2009 22:32:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/creating-creature-changes/</guid><description>&lt;div class="post" data-post-id="29102" data-author="*Splork*" data-date="2009-05-06T22:32:09+00:00" data-subject="creating creature changes"&gt;&#13;&#10;&lt;p&gt;Awaken, Summon Undead, and Animate Dead now work as supplication does. Position of class in your class order directly reflects which mobs you can create.&lt;/p&gt;&#10;&lt;p&gt;These changes are in next reboot!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More great changes!</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-great-changes/</link><pubDate>Wed, 06 May 2009 18:18:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-great-changes/</guid><description>&lt;div class="post" data-post-id="29101" data-author="*Splork*" data-date="2009-05-06T18:18:30+00:00" data-subject="More great changes!"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wealth and glory has been improved&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;gold is now given to leaders of large groups&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;instruments now have their very own slot for bard primes(now use your old slot for better items!)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Warcry is now level 40 warrior skill, warcry power decreases as it moves down classo&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;excruciating blow is available to all thieves, blow chances descrease as it moves down classo&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Deathblow is level 39 warrior&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;rescue lag is cut in half, somehow we introduced more lag with the tactics and combat changes, sorry&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Most of these are in next reboot, couple are in now.&lt;/p&gt;&#10;&lt;p&gt;Ejoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stab multiplier</title><link>https://forum.slothmud.net/classes/thief/stab-multiplier/</link><pubDate>Wed, 06 May 2009 17:17:49 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/stab-multiplier/</guid><description>&lt;div class="post" data-post-id="29100" data-author="Soi" data-date="2009-05-06T17:17:49+00:00" data-subject="stab multiplier"&gt;&#13;&#10;&lt;p&gt;where i can see depends subj from levels?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Excruciating blow</title><link>https://forum.slothmud.net/updates/bug-reporting/excruciating-blow/</link><pubDate>Wed, 06 May 2009 15:08:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/excruciating-blow/</guid><description>&lt;div class="post" data-post-id="29098" data-author="Cizin" data-date="2009-05-06T15:08:17+00:00" data-subject="Excruciating blow"&gt;&#13;&#10;&lt;p&gt;Has excruciating blow been nerfed or there is something wrong with it ?&lt;/p&gt;&#10;&lt;p&gt;I tought it is supp to weaken opponent defence ?&lt;/p&gt;&#10;&lt;p&gt;Your brutal backstab causes a visitor to writhe in agony, opening up his defenses!&lt;/p&gt;&#10;&lt;p&gt;You pierce a visitor extremely hard.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29112" data-author="Magi" data-date="2009-05-08T03:18:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think I scored double damage once today by attacking right after a brutal&amp;hellip; but it didn&amp;rsquo;t last the usual 2-3 rounds. I think the effect was gone before the first full round of combat.&lt;/p&gt;&#10;&lt;p&gt;It used to last through two full rounds.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>changes ingame</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-ingame/</link><pubDate>Thu, 30 Apr 2009 22:35:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-ingame/</guid><description>&lt;div class="post" data-post-id="29086" data-author="*Splork*" data-date="2009-04-30T22:35:49+00:00" data-subject="changes ingame"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fargate wands now work like gate spell and open up a portal in both directions&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Brothers in arms is now 2 hit&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The group exp bonus now goes beyond 13 players, I will not give the exact number because I heard a couple people closed groups at 13 because of this info!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players can now carry more weight with their given strengths, this is the second and last addition to this.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We are giving you guys 1 more day each month(for a total of 4) of our specials, fargate, nocap, group exp, and fastrepop!!!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shapeshift bug where one shapeshifts or returns moves u to a different row and collapses group should be fixed now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shapeshift tanking should work the way we want it to now, back row tanking should collapse group.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Concise will now work with arrivals.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;We have introduced a new bug where somebody soloing will get the front line collapse msg every now and again. For now, either ungroup yourself or take the point position, both options should solve this until we get the fix in.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question about new vault</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-new-vault/</link><pubDate>Thu, 30 Apr 2009 21:37:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-new-vault/</guid><description>&lt;div class="post" data-post-id="29084" data-author="Vixn" data-date="2009-04-30T21:37:22+00:00" data-subject="Question about new vault"&gt;&#13;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;But the vault is closed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;156hp 187ma 10mv -3.4ac dam hit -5al | 1,347,060 exp &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;unlock vault&lt;/p&gt;&#10;&lt;p&gt;The combination must be a 6 digit number, with no leading zero&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;159hp 188ma 13mv -3.4ac dam hit -5al | 1,347,060 exp &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;unlock vault ******&lt;/p&gt;&#10;&lt;p&gt;Initializing Vault, setting combination.&lt;/p&gt;&#10;&lt;p&gt;Done, please try unlocking again to verify.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;163hp 190ma 16mv -3.4ac dam hit -5al | 1,347,060 exp &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;unlock vault ******&lt;/p&gt;&#10;&lt;p&gt;You hear a soft click, and the vault opens quietly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;172hp 193ma 23mv -3.4ac dam hit -5al | 1,347,060 exp &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;Vault list:&lt;/p&gt;&#10;&lt;p&gt;The question is &amp;lsquo;May I use this vault that I accidentally found or is it just a bug?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Groups</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/groups/</link><pubDate>Thu, 30 Apr 2009 19:56:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/groups/</guid><description>&lt;div class="post" data-post-id="29083" data-author="sirrico1" data-date="2009-04-30T19:56:30+00:00" data-subject="Groups"&gt;&#13;&#10;&lt;p&gt;so where have all the groups been? I&amp;rsquo;ve been a bit busy trying to find items like most all other newbies out there and not been paying much attention. last group I saw got cut short when godmode left the game, not sure if he actualy quit or just got fed up and taking a break.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Major bug fixed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/major-bug-fixed/</link><pubDate>Tue, 28 Apr 2009 21:52:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/major-bug-fixed/</guid><description>&lt;div class="post" data-post-id="29076" data-author="*Splork*" data-date="2009-04-28T21:52:49+00:00" data-subject="Major bug fixed"&gt;&#13;&#10;&lt;p&gt;I had accidentally introduced a bug causing shifted forms and mobs to never miss their attacks. It has been fixed and I apologize.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29077" data-author="jezer" data-date="2009-04-28T22:46:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Oh, that was a bug? hmm. I did think it odd, never thought it a bug though. So I guess I can&amp;rsquo;t even solo a maenad now, shifted or unshifted&amp;hellip; er, thanks Splork. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Eq BH Inn</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-bh-inn/</link><pubDate>Tue, 28 Apr 2009 16:14:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-bh-inn/</guid><description>&lt;div class="post" data-post-id="29071" data-author="Xamak" data-date="2009-04-28T16:14:57+00:00" data-subject="Lost Eq BH Inn"&gt;&#13;&#10;&lt;p&gt;Looks like someone Quit! at BH Inn. Grayfor, Jex and I picked up the decent eq. See us in game if its yours.&lt;/p&gt;&#10;&lt;p&gt;Xamak&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question about Armor Cap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-armor-cap/</link><pubDate>Sat, 25 Apr 2009 12:29:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-armor-cap/</guid><description>&lt;div class="post" data-post-id="29053" data-author="Dragoth" data-date="2009-04-25T12:29:45+00:00" data-subject="Question about Armor Cap"&gt;&#13;&#10;&lt;p&gt;So with 8 classes we all have a warrior in our classo, so does that mean that everyone is able to reach -11ac max?&lt;/p&gt;&#10;&lt;p&gt;Does that make the armor proficiency skill useless and the only difference is between war prime and non war prime?&lt;/p&gt;&#10;&lt;p&gt;Just needs clearing up, cheers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29054" data-author="Dragoth" data-date="2009-04-25T13:08:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well sorry, had a better think about it, obviously it doesnt make it useless as people with war second will be able to get -11ac sooner than someone with warrior quad etc. :idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Questing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/questing/</link><pubDate>Fri, 24 Apr 2009 17:32:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/questing/</guid><description>&lt;div class="post" data-post-id="29046" data-author="Chelle" data-date="2009-04-24T17:32:08+00:00" data-subject="Questing"&gt;&#13;&#10;&lt;p&gt;From website, under &amp;ldquo;Questing&amp;rdquo;:&lt;/p&gt;&#10;&lt;p&gt;[quote:1rivo6f4]Types of Immortal quests include;&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Pied Piper&#10; &lt;div id="pied-piper" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#pied-piper" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The contestants have a limited amount of time to gather as many&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;charmed, animated mobs as possible. The player with the most&lt;/p&gt;&#10;&lt;p&gt;followers in the given amount of time wins.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Capture The Flag/Rescue the Princess&#10; &lt;div id="capture-the-flagrescue-the-princess" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#capture-the-flagrescue-the-princess" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Two or more teams who have a flag or mob that must be returned to one&amp;rsquo;s own base.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Kill that thief&#10; &lt;div id="kill-that-thief" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#kill-that-thief" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A player(s) is made an outlaw for a set period of time.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The idea is to kill the player. The killer can win a prize, the thief&lt;/p&gt;&#10;&lt;p&gt;usually only wins a small prize.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Paper trail&#10; &lt;div id="paper-trail" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#paper-trail" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;There are many variations to this. But we usually start by&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;littering the mud with a unique but worthless item. Players have to find&lt;/p&gt;&#10;&lt;p&gt;as many as possible. The more collected the better the prize.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Hunt the mud&#10; &lt;div id="hunt-the-mud" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#hunt-the-mud" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;You will receive a list of clues; you will have to identify&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;where they are located on the mud. The more correct clues the higher the&lt;/p&gt;&#10;&lt;p&gt;score, the better the prize.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Pub Quiz&#10; &lt;div id="pub-quiz" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#pub-quiz" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Usually general knowledge or Sloth related questions, usually&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;resulting in spell prizes.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Arena/Tourney&#10; &lt;div id="arenatourney" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#arenatourney" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Players pit their wits against each other to the death.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Usually a one on one fight where the winner proceeds to next stage.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Collect the Clues&#10; &lt;div id="collect-the-clues" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#collect-the-clues" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;There are a multitude of variations, but basically in solo or groups&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;you all start with one clue and have to kill mobs answer riddles till&lt;/p&gt;&#10;&lt;p&gt;you have all that is required to win.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Area Opener&#10; &lt;div id="area-opener" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#area-opener" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Usually everyone gets together to defeat this new area.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Sometimes there&amp;rsquo;s an evil storyline that makes it a lot harder than usual.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Map Quest&#10; &lt;div id="map-quest" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#map-quest" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A way to update and revitalise the maps on the web page.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h1 class="relative group"&gt;God Chess&#10; &lt;div id="god-chess" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#god-chess" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Players are designated a piece and when given order attack requested piece.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Chaos Arena&#10; &lt;div id="chaos-arena" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#chaos-arena" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Everyone attacks everyone at the same time. We usually do this&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;on a separate port so that we do not bother those players who do not&lt;/p&gt;&#10;&lt;p&gt;wish to participate. [/quote:1rivo6f4]&lt;/p&gt;&#10;&lt;p&gt;I may be incorrect on this, but it&amp;rsquo;s been a while since we&amp;rsquo;ve had any other quest aside from Collect the Clues.&lt;/p&gt;&#10;&lt;p&gt;I think a lot of ideas for the other quests are a lot more interesting. With Collect the Clues, we mostly sit in a group and hack at big mobs when the time comes. The more knowledgeable players explore areas based on clues, while the relatively clueless ones and lowbies sit back and AFK until the next mob is there, and random for quest eq at the end of it.&lt;/p&gt;&#10;&lt;p&gt;The problems with these are:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The people who contribute more than others don&amp;rsquo;t always get what they deserve. Instead the items get taken away by those who did nothing but random and win. I&amp;rsquo;m personally not a very big contributor in these kinds of quests because I don&amp;rsquo;t know the MUD that well, but I can see why they get angry quest after quest of not receiving useful eq after contributing so much.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lowbies and those less knowledgeable can&amp;rsquo;t help even if they wanted to. In the end they don&amp;rsquo;t learn anything aside from follow leader, assist tank, and random.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It&amp;rsquo;s getting a little dry, to be honest. We could use some variety.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;d personally suggest stuff like Capture the Flag or Chaos Arena.&lt;/p&gt;&#10;&lt;p&gt;In CTF, everyone gets to play their part and a little competition would make things a lot more interesting. We get two team leaders and they random to see who gets first pick. They pick alternately from the list of players who signed up for the quest. Each team will try to hit a mob or steal the flag from the opposing team. Best of x number of rounds wins a sack of goodies that get passed to the leader.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m a personal fan of Chaos Arenas. My take on it is that it will be on a different port, and everyone starts off at the same level. We can choose our own classo and we&amp;rsquo;re automatically given practice points (like in the older days without spellbooks) and we have a little time before it starts to choose which skills and spells we want to level, and maybe choose an item or two from a given list. We have a few last man standing rounds and the best of x number of rounds wins. A choice of eq is given to the top 3 winners, maybe quest high, quest medium and quest low eq respectively.&lt;/p&gt;&#10;&lt;p&gt;I understand these take a lot of work, and I&amp;rsquo;m not complaining that immorts aren&amp;rsquo;t working to give us quests. I understand it takes a lot of time to even get started on a Collect the Clues quest but I think it would be a lot more interesting if we can try a variety of styles of quests.&lt;/p&gt;&#10;&lt;p&gt;I know the imms are still busy fixing a lot of aspects of the MUD like Lyme etc., but I thought I&amp;rsquo;d just share what I thought about quests.&lt;/p&gt;&#10;&lt;p&gt;Also, instead of giving godsanc to everyone from time to time (although this doesn&amp;rsquo;t happen much anymore), I&amp;rsquo;d suggest we maybe try some random quizzes and the winner gets a godsanc - just like how it was in the old days.&lt;/p&gt;&#10;&lt;p&gt;Feedback please and thank you :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Scheduled Downtime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/scheduled-downtime-3110/</link><pubDate>Fri, 24 Apr 2009 01:06:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/scheduled-downtime-3110/</guid><description>&lt;div class="post" data-post-id="29039" data-author="*Splork*" data-date="2009-04-24T01:06:06+00:00" data-subject="Scheduled Downtime"&gt;&#13;&#10;&lt;p&gt;We just received an email from our host.&lt;/p&gt;&#10;&lt;p&gt;We will be down at&lt;/p&gt;&#10;&lt;p&gt;Tuesday, April 28, 2009&lt;/p&gt;&#10;&lt;p&gt;8:00 AM to 9:30 PDT (UTC/GMT-7)&lt;/p&gt;&#10;&lt;p&gt;What is happening?&lt;/p&gt;&#10;&lt;p&gt;Bandwidth systems are being upgraded with an additional gigE fiber&lt;/p&gt;&#10;&lt;p&gt;optic connection which will speed everyone up considerably!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="29072" data-author="*Splork*" data-date="2009-04-28T17:20:47+00:00" data-subject="We are down for a few minutes because of the following:"&gt;&#13;&#10;&lt;p&gt;Tuesday, April 28, 2009&lt;/p&gt;&#10;&lt;p&gt;9:00 AM to 10:00 PDT (UTC/GMT-7)&lt;/p&gt;&#10;&lt;p&gt;Change to Tuesday&amp;rsquo;s Maintenance&lt;/p&gt;&#10;&lt;p&gt;On the advice of our electrical engineers, we have made the decision&lt;/p&gt;&#10;&lt;p&gt;to break Tuesday&amp;rsquo;s planned 90 minute outage into two shorter outages.&lt;/p&gt;&#10;&lt;p&gt;Rather than upgrading bandwidth and power in one window, we are going&lt;/p&gt;&#10;&lt;p&gt;to do bandwidth on Tuesday and power several days later. As a result,&lt;/p&gt;&#10;&lt;p&gt;there is no need for you to turn off your server on Tuesday.&lt;/p&gt;&#10;&lt;p&gt;Bandwidth will be upgraded with a minimal outage, and no power cycling&lt;/p&gt;&#10;&lt;p&gt;of servers will be needed on Tuesday.&lt;/p&gt;&#10;&lt;p&gt;What is happening?&lt;/p&gt;&#10;&lt;p&gt;Bandwidth systems are being upgraded with an additional gigE fiber&lt;/p&gt;&#10;&lt;p&gt;optic connection which will speed everyone up considerably! This will&lt;/p&gt;&#10;&lt;p&gt;result in a brief outage to connectivity on Tuesday morning.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>exp loss and level loss changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/exp-loss-and-level-loss-changes/</link><pubDate>Thu, 23 Apr 2009 22:33:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/exp-loss-and-level-loss-changes/</guid><description>&lt;div class="post" data-post-id="29037" data-author="*Splork*" data-date="2009-04-23T22:33:03+00:00" data-subject="exp loss and level loss changes"&gt;&#13;&#10;&lt;p&gt;Ive noticed an incredible amount of people losing levels and high amounts of exp at these levels. This ofcourse will change with more clerics gaining the raise dead spell and our players gaining wordly experience and knowledge of the new combat system.&lt;/p&gt;&#10;&lt;p&gt;However, checking the code, it appeared to be a flat rate of 30% exp loss on death and a flat rate of 7% chance of level loss at level 15.&lt;/p&gt;&#10;&lt;p&gt;I believe this is slightly outdated code and a little bit harsh with the new eight class system.&lt;/p&gt;&#10;&lt;p&gt;Changes:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Level loss has been pushed to level 25&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The chance of level loss is now on a sliding scale depending on your total levels. This scale starts low and ends up near the old percentage.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The chance of exp loss is now on a sliding scale depending on your total levels. This scale starts low and ends up near the old percentate.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Hope these changes help you guys out some.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wanted lists added</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/wanted-lists-added/</link><pubDate>Wed, 22 Apr 2009 17:27:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/wanted-lists-added/</guid><description>&lt;div class="post" data-post-id="29018" data-author="*Splork*" data-date="2009-04-22T17:27:21+00:00" data-subject="wanted lists added"&gt;&#13;&#10;&lt;p&gt;Ive added a place to put some of your more desired items. People like Shyla and others can then finger you( no jokes here please) and see if they might have the items you want.&lt;/p&gt;&#10;&lt;p&gt;We will probably also add a who type listing that will show everyone and what items they have in their wanted list.&lt;/p&gt;&#10;&lt;p&gt;WANTED&lt;/p&gt;&#10;&lt;p&gt;See Also: FINGER PRIVATE SETTINGS ICQ&lt;/p&gt;&#10;&lt;p&gt;Examples of usage:&lt;/p&gt;&#10;&lt;p&gt;Adding wanted items:&lt;/p&gt;&#10;&lt;p&gt;wanted add red_spellbook&lt;/p&gt;&#10;&lt;p&gt;wanted add fargate_spellbook&lt;/p&gt;&#10;&lt;p&gt;To see what contact numbers you have listed:&lt;/p&gt;&#10;&lt;p&gt;Simply type wanted&lt;/p&gt;&#10;&lt;p&gt;To remove a contact:&lt;/p&gt;&#10;&lt;p&gt;wanted remove red_spellbook&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Coins Ideas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-coins-ideas/</link><pubDate>Wed, 22 Apr 2009 09:37:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-coins-ideas/</guid><description>&lt;div class="post" data-post-id="29005" data-author="jezer" data-date="2009-04-22T09:37:51+00:00" data-subject="New Coins Ideas"&gt;&#13;&#10;&lt;p&gt;I agree animals having coins is stupid, and so are easy island mobs that are loaded. But how can you fill this void?&lt;/p&gt;&#10;&lt;p&gt;You could create markets for animals parts&amp;hellip; furs, bones, scalps.&lt;/p&gt;&#10;&lt;p&gt;Group mobs could load treasure items that could be coded to give a set amount to each player in the group&amp;hellip; ie, a group of 5 gets 10k each, instead of 10k split 5 ways.&lt;/p&gt;&#10;&lt;p&gt;Item values could be fixed to be realistic. Take for example the mystic platemail, that was such a good item even avatars wore it, yet it was easy to come by and sold in the shops for nothing. Yet something like Infernite Gauntlets prob had a shop value of 1m or less.&lt;/p&gt;&#10;&lt;p&gt;Item values could be calculated by a formula. Something like MobSize * Poprate * ItemStats * ItemLevel. If your going to nerf coins selling items to shops should become a viable enterprise&amp;hellip; not just mage stones, tokens and hellwell pops.&lt;/p&gt;&#10;&lt;p&gt;You could create markets for resources&amp;hellip; along the lines of the gem stones that pop in poisedon. They could also be found in the various parts of sloth located underground&amp;hellip; you could use a terrain flag.&lt;/p&gt;&#10;&lt;p&gt;Gems Related&lt;/p&gt;&#10;&lt;p&gt;Alexandrite, Bloodstone, Emerad, Jasper, Onyx, Rhodonite, Turquoise, Obsidian, Glass, Amethyst, Calcite, Fluorite, Opal, Ruby, Zircon, Silver, Adamantite, Dilithium, Serpent, Brass, Fluorspar, Aquamarine, Carnelian,&lt;/p&gt;&#10;&lt;p&gt;Garnet, Malachite, Pearl, Sapphire, Platinum, Tortoise Shell, Beryl, Diamond, Jade, Moonstone, Quartzite, Topaz, Gold, Jet, Nickel, Azurite, Corundum, Granite, Marble, Quartz, Tiger Eye, Bronze, Mithril, Aquamarine,&lt;/p&gt;&#10;&lt;p&gt;Carnelian, Garnet, Malachite, Pearl, Sapphire, Platinum, Tortoise Shell, Bone, Copper, Agate, Magma.&lt;/p&gt;&#10;&lt;p&gt;Metal Related&lt;/p&gt;&#10;&lt;p&gt;Adamantite, Aluminium, Aluminium-Plated, Anipium, Batium, Brass, Bronze, Cast Iron, Chromium, Cobalt, Copper, Copper-Plated, Darksteel, Diggalite, Dukonium, Duralumin, Durandium, Electrum, Gold, Hematite, Highsteel, Illumium, Indium, Iridium, Kryptonite, Iron, Lead, Lead-Plated, Magnesium, Meteoric, Mithril, Molybdenum, Mowgles, Mowglite, Nickel, Nullium, Osmium, Palladium, Pewter, Platinum, Potassium, Pyrite, Quicksilver, Rhodium, Runed, Silicon, Silver, Starmetal, Steel, Tadmium, Tin, Titanium, Tormium, Tungsten, Uridium, Uranium, Vanadium, Zirconium, Zinc, Zinc-Plated, Zhentorium.&lt;/p&gt;&#10;&lt;p&gt;Such items could be the basis of newbie forges, or &amp;ldquo;value added&amp;rdquo; items.&lt;/p&gt;&#10;&lt;p&gt;The amount of coins associated with completing quests was always fairly small, that could be improved.&lt;/p&gt;&#10;&lt;p&gt;A lot of these things already exist in sloth, they just kind of needed to be worked the right way. Most of those chunks were useless and junked, but just by changing the emphasis, you can create new markets and eliminate the sillyness that was sloth III coins and make SLOTH coins something a little more interesting than a bot script of certain mobs running every 40mins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>High levelers farming newbie areas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/high-levelers-farming-newbie-areas/</link><pubDate>Wed, 22 Apr 2009 02:30:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/high-levelers-farming-newbie-areas/</guid><description>&lt;div class="post" data-post-id="29000" data-author="*Splork*" data-date="2009-04-22T02:30:33+00:00" data-subject="High levelers farming newbie areas"&gt;&#13;&#10;&lt;p&gt;Im a little frustrated right now. We make some nice changes on the player&amp;rsquo;s behalf, just to find out some players are probably going to ruin it for everyone.&lt;/p&gt;&#10;&lt;p&gt;It appears that several high level players are farming the lowbie areas for tri tokens. Why on earth, I do not know since they can not give you great stats or even really good stats.&lt;/p&gt;&#10;&lt;p&gt;If these high level players can not leave these areas alone we will be forced to return tri tokens to under level 20 to prevent these players from killing mobs that newbies need, especially now with this restart. Tri tokens were meant to give a player playable stats, maybe even keepers, until they can search for hexes. They were also meant to be used as an emergency token- if you rolled something bad with your hex,roll the tri and get playable stats again.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Immortals and Immortal Applications</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/immortals-and-immortal-applications/</link><pubDate>Wed, 22 Apr 2009 01:28:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/immortals-and-immortal-applications/</guid><description>&lt;div class="post" data-post-id="28999" data-author="*Splork*" data-date="2009-04-22T01:28:45+00:00" data-subject="Immortals and Immortal Applications"&gt;&#13;&#10;&lt;p&gt;Lately, I have been receiving many questions regarding Immortal applications, which Immortals we are accepting back, and when.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; When we began this project(the restart), our goal was to have everything ready to go and have as little downtime as possible. In doing so, we had to cut a few corners(Lyme for example). Right now, we are busy finishing up all aspects of our game that we left out when we opened up. Worrying about Immortal applications, Immortals building and possibly crashing us, a long with thousands of questions that come with other Immortals being up here, the timeline for these projects getting finished would push further down the line then we prefer. This is my reasoning behind holding off on Immortals for our first month. It is not because we do not trust you guys or we do not want your help because we do. We just need to finish a few things and see how we are holding up as a group before adding more to our plate.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Continue to play and have fun, we will start talking to former Immortals one by one soon. Those former Immortals who want to be considered to return, please email me your Immortal name and how much you have completed with your areas.&lt;/p&gt;&#10;&lt;p&gt;I am seriously considering Immortal positions for our website and for player relations. If you are interested in these, please email me your qualifications.&lt;/p&gt;&#10;&lt;p&gt;We look forward to hearing from you,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug killing with undeads?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug-killing-with-undeads/</link><pubDate>Sun, 19 Apr 2009 15:27:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug-killing-with-undeads/</guid><description>&lt;div class="post" data-post-id="28985" data-author="Virus" data-date="2009-04-19T15:27:13+00:00" data-subject="Bug killing with undeads?"&gt;&#13;&#10;&lt;p&gt;Can someone take a look at this problem with exp on kill:&lt;/p&gt;&#10;&lt;p&gt;Doesn&amp;rsquo;t happen all the time but happened a few times:&lt;/p&gt;&#10;&lt;p&gt;A spectre brutally massacres the giant sundew with its claw.&lt;/p&gt;&#10;&lt;p&gt;The giant sundew is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 1 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the giant sundew&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You miss the kobold sage with your whip.&lt;/p&gt;&#10;&lt;p&gt;A spectre misses the kobold sage with its claw.&lt;/p&gt;&#10;&lt;p&gt;A spectre claws the kobold sage extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A small Ju-Ju Zombie massacres the kobold sage to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;The kobold sage is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 1 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the kobold sage&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Milestones</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/milestones/</link><pubDate>Sun, 19 Apr 2009 11:52:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/milestones/</guid><description>&lt;div class="post" data-post-id="28981" data-author="*Splork*" data-date="2009-04-19T11:52:57+00:00" data-subject="Milestones"&gt;&#13;&#10;&lt;p&gt;Milestone rewards will work like the following;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;First person to reach each milestone(level 40, 2x40, etc) will receive a quest item.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Second person to each milestone will receive either 20 rolls from me or drachma.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Third person reaching each milestone will receive drachma.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If a player has already one a milestone eq item, they can not win a second item. We want eight different players to win eq. This person will get the second place reward in such a case.&lt;/p&gt;&#10;&lt;p&gt;Also, the drachma reward increases with each milestone, meaning level 40 prime is 25 drachma for second place, and the 2x40 drachma reward is 35.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Grats to Godmode on getting the very first quest item in SlothMUD!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Godmode - 1x40 in 6 days</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/godmode-1x40-in-6-days/</link><pubDate>Sat, 18 Apr 2009 20:23:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/godmode-1x40-in-6-days/</guid><description>&lt;div class="post" data-post-id="28973" data-author="Brujah" data-date="2009-04-18T20:23:39+00:00" data-subject="Godmode - 1x40 in 6 days"&gt;&#13;&#10;&lt;p&gt;[code:fc0o7ifj]Ress the Fighter says &amp;lsquo;Godmode is ready for the next level&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ress the Fighter gossips&amp;ndash; &amp;lsquo;Congratulations Godmode, level 40 prime!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Saving Godmode.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;You report 726/726 hp. Change: +273. Need: 0. Spells: sanctuary, fluidity.[/code:fc0o7ifj]&lt;/p&gt;&#10;&lt;p&gt;It was fun.&lt;/p&gt;&#10;&lt;p&gt;[code:fc0o7ifj]Group &amp;lsquo;I ADORE THESE PEOPLE&amp;rsquo; is led by Godmode and consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Godmode [Wa:1.21 726hp 127ma 197mv] 1x40&lt;/p&gt;&#10;&lt;p&gt;(Front) Rigwarl [Wa:0.29 526hp 58ma 175mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Cizin [Th:0.27 456hp 93ma 130mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Ki [Th:0.19 211hp 20ma 269mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Toxis [Cl:0.32 366hp 139ma 152mv] ruby statue&lt;/p&gt;&#10;&lt;p&gt;(Front) Fulgore [Th:0.20 305hp 150ma 243mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Front) Sind [Th:0.20 322hp 127ma 278mv] 2.pan&lt;/p&gt;&#10;&lt;p&gt;(Front) Stormshadow [Th:0.26 252hp 19ma 210mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Bomb [Ba:0.15 233hp 168ma 140mv] captain &#13;&#10;&#13;&#10; Vishnu [Th:0.20 325hp 11ma 175mv] ---&#13;&#10;&#13;&#10; Vixn [Th:0.19 279hp 10ma 144mv] ---&#13;&#10;&#13;&#10; Stryx [Dr:0.20 312hp 66ma 125mv] ---&#13;&#10;&#13;&#10; Pikel [Dr:0.05 67hp 95ma 107mv] ---&#13;&#10;&#13;&#10; Jex [Wa:0.20 254hp 96ma 144mv] ---&#13;&#10;&#13;&#10; Chainer [Cl:0.16 226hp 202ma 116mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Zuzu [Cl:0.24 348hp 271ma 140mv] in BH levelling for now [/code:fc0o7ifj]&lt;/p&gt;&#10;&lt;p&gt;[code:fc0o7ifj]&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creatrix&lt;/em&gt; ] Splork the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Jake .&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[40w 21d 20c 10o| 6m 6n 3b 3t] Godmode the Godmode&lt;/p&gt;&#10;&lt;p&gt;[38d 23m 11c 8n| 4b 3t 2w 1o] Magi &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; might be afk&lt;/p&gt;&#10;&lt;p&gt;[32c 20d 17m 8n| 3b 4w 1o 1t] Toxis &lt;em&gt;DaHealAh&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[29w 15o 7b 0 | 0 0 0 0 ] Rigwarl the Bristleback.&lt;/p&gt;&#10;&lt;p&gt;[27t 18w 10d 8b| 7c 0 0 0 ] Cizin&lt;/p&gt;&#10;&lt;p&gt;[26t 19m 11c 5n| 2w 1d 0 0 ] Stormshadow .&lt;/p&gt;&#10;&lt;p&gt;[24c 15m 9w 7n| 2d 1b 1o 1t] Zuzu first to level octonary 1&lt;/p&gt;&#10;&lt;p&gt;[22t 8w 6c 5m| 2n 1o 1d 1b] Yngvi needs stereo-optical book of knives&lt;/p&gt;&#10;&lt;p&gt;[20d 20m 20c 7n| 1b 0 0 0 ] Stryx &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20m 20c 18w 11d| 6b 4o 3n 3t] Chelle wtb mage3/mage2 stones&lt;/p&gt;&#10;&lt;p&gt;[20t 18m 5w 6c| 0 0 0 0 ] Ferrum the [GreedY] one&lt;/p&gt;&#10;&lt;p&gt;[20w 13m 8c 5d| 1n 1b 0 0 ] Lob Master of Blades &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20w 12d 12c 5o| 0 0 0 0 ] Xev .&lt;/p&gt;&#10;&lt;p&gt;[20w 12c 4m 1n| 0 0 0 0 ] Assir Gyrrr&lt;/p&gt;&#10;&lt;p&gt;[20t 11w 7m 2b| 0 0 0 0 ] Vishnu collects naval lint. Got Commodores?&lt;/p&gt;&#10;&lt;p&gt;[20t 11m 6w 3c| 1d 0 0 0 ] Fulgore equals icus&lt;/p&gt;&#10;&lt;p&gt;[20t 10d 8c 7m| 2w 1b 1o 0 ] Sind works from SUN to SUN ~&lt;/p&gt;&#10;&lt;p&gt;[20c 10d 6w 2m| 1b 0 0 0 ] Norks hmmmm&lt;/p&gt;&#10;&lt;p&gt;[20w 10m 2o 5c| 0 0 0 0 ] Jex {decision taken}&lt;/p&gt;&#10;&lt;p&gt;[20t 6w 7c 1m| 2b 0 0 0 ] Belagor the Untitled&lt;/p&gt;&#10;&lt;p&gt;[19w 10m 6c 6o| 1n 0 0 0 ] Roadrunr .&lt;/p&gt;&#10;&lt;p&gt;[19w 10d 5o 2c| 0 0 0 0 ] Kyouko misses being able to run eq for my newbs&lt;/p&gt;&#10;&lt;p&gt;[19t 10m 4n 1c| 0 0 0 0 ] Vixn the Untitled&lt;/p&gt;&#10;&lt;p&gt;[19t 9m 6c 1o| 0 0 0 0 ] Ki &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[17t 11m 3d 3c| 0 0 0 0 ] Rock &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[17m 8c 4d 0 | 0 0 0 0 ] Cry hrmmm ..&lt;/p&gt;&#10;&lt;p&gt;[16c 10d 9n 0 | 0 0 0 0 ] Chainer the Dementia Master&lt;/p&gt;&#10;&lt;p&gt;[16c 6d 3m 2n| 0 0 0 0 ] Garrick the Titled&lt;/p&gt;&#10;&lt;p&gt;[15w 12c 9m 1o| 1n 0 0 0 ] Ranni has a Bowling Ball Helmet&lt;/p&gt;&#10;&lt;p&gt;[15b 8d 3c 2w| 0 0 0 0 ] Bomb sings a lovely rhyme&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[14m 5d 0 0 | 0 0 0 0 ] Aaz .&lt;/p&gt;&#10;&lt;p&gt;[12n 12c 6o 5b| 1w 1m 1t 0 ] Acme Weakening Pills&lt;/p&gt;&#10;&lt;p&gt;[12w 8d 5c 4o| 1m 0 0 0 ] Mahkra the Untitled&lt;/p&gt;&#10;&lt;p&gt;[11o 1d 1m 1c| 0 0 0 0 ] Bulrathi the Untitled&lt;/p&gt;&#10;&lt;p&gt;[10b 7w 5c 3d| 0 0 0 0 ] Blackmore .&lt;/p&gt;&#10;&lt;p&gt;[10t 5m 3w 1c| 0 0 0 0 ] Droz the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 9w 2d 1c 0 | 0 0 0 0 ] Orion&lt;/p&gt;&#10;&lt;p&gt;[ 8w 1t 3c 0 | 0 0 0 0 ] Joesmoe -&lt;/p&gt;&#10;&lt;p&gt;[ 6d 2c 1n 1m| 0 0 0 0 ] Rujo the Druid&lt;/p&gt;&#10;&lt;p&gt;[ 5d 1m 2c 1n| 0 0 0 0 ] Pikel {GAIDIN}&lt;/p&gt;&#10;&lt;p&gt;[ 4m 2c 0 0 | 0 0 0 0 ] Niteraven invis/web&lt;/p&gt;&#10;&lt;p&gt;[ 2m 0 0 0 | 0 0 0 0 ] Melchior the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2c 0 0 0 | 0 0 0 0 ] Soi the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1n 0 0 0 | 0 0 0 0 ] Necroman the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 46 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 51.[/code:fc0o7ifj]&lt;/p&gt;&#10;&lt;p&gt;I would like to thank people who helped me in various ways during these 6 days: Sind, Yngvi, Assir, Ferrum, Stryx, Stormshadow and Toxis.&lt;/p&gt;&#10;&lt;p&gt;I would like to thank Magi and Strider for providing a very healthy competition (Heck, I really feel for these level losses of yours)&lt;/p&gt;&#10;&lt;p&gt;And I would like to thank all the admin staff of Sloth for bringing us Sloth IV and making this all possible :) You did amazing job for us all, guys, thank you.&lt;/p&gt;&#10;&lt;p&gt;Keep it up :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Missing EQ in A Pack</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/missing-eq-in-a-pack/</link><pubDate>Sat, 18 Apr 2009 12:00:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/missing-eq-in-a-pack/</guid><description>&lt;div class="post" data-post-id="28967" data-author="Rigwarl" data-date="2009-04-18T12:00:55+00:00" data-subject="Missing EQ in A Pack"&gt;&#13;&#10;&lt;p&gt;Hello guys,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m wondering if anyone came across a backpack in BH inn with some ac gear eq recently. If someone did, could you please contact me, as I could use my gear back :)&lt;/p&gt;&#10;&lt;p&gt;Thank you,&lt;/p&gt;&#10;&lt;p&gt;-Rig&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I can't believe myself.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-can-t-believe-myself/</link><pubDate>Fri, 17 Apr 2009 17:31:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-can-t-believe-myself/</guid><description>&lt;div class="post" data-post-id="28958" data-author="Magi" data-date="2009-04-17T17:31:48+00:00" data-subject="I can&amp;#x27;t believe myself."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve always tried to be nice to everyone, and I do an awesome job at it. My own mother told me yesterday I have the patience of a saint. That&amp;rsquo;s mostly a reference to a week full of family problems and hospitalizations.&lt;/p&gt;&#10;&lt;p&gt;So I MUD to get away from it all, and today on the MUD I got enraged at someone for the first time in about ten years. I know some people get angry all the time, but it&amp;rsquo;s a new experience for me, and I hate it.&lt;/p&gt;&#10;&lt;p&gt;Godmode was totally within his rights to lock his group, despite the name &amp;ldquo;Godmode is leading &amp;lsquo;AH EXP JUST FOLLOW UP&amp;rsquo; on Thule:&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;He, just like anyone in a game, is equally within his rights to completely ignore me and not respond to tells.&lt;/p&gt;&#10;&lt;p&gt;I am very sorry to everyone involved for getting so upset that I faerie fired him, to the detriment of all of you. Yes, he also even had a legitimate reason for not wanting me in the group. Once when he brought his group from BH to AH and invaded the area I was cycling with my own group, I recalled him without warning or even asking him to leave. There were no fatalities, but his group was certainly disrupted a bit. (I gather he&amp;rsquo;s also upset that with my 3 thief levels, I once failed to steal from a mob our group was fighting.)&lt;/p&gt;&#10;&lt;p&gt;But.. not even groups have claim to areas. By the rules his group which came to the area I was running had claim to the mobs in whatever room they were standing in, just like we had claim to mobs in the room we were standing in.&lt;/p&gt;&#10;&lt;p&gt;In every case, I&amp;rsquo;ve been the one in the wrong.. so I don&amp;rsquo;t even have the right to be upset. I&amp;rsquo;m sick of myself and how I acted, and in the future I&amp;rsquo;ll treat the game more like real life &amp;ndash; and treat you all like I treat human beings rather than fantasy characters.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes benefiting players...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-benefiting-players/</link><pubDate>Fri, 17 Apr 2009 13:53:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-benefiting-players/</guid><description>&lt;div class="post" data-post-id="28956" data-author="*Splork*" data-date="2009-04-17T13:53:40+00:00" data-subject="Changes benefiting players..."&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Kill history has been adjusted slightly, on the players behalf. Penalties lowered and arrays shortened&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;1 hit has been added to newbies under the level of 10&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;token fixes are in&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;players can carry slightly more weight with their given str. Keep in mind we also plan on adding a spell hopefully to help with this&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These all go in on today&amp;rsquo;s reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq/</link><pubDate>Fri, 17 Apr 2009 11:25:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq/</guid><description>&lt;div class="post" data-post-id="28954" data-author="sirrico1" data-date="2009-04-17T11:25:04+00:00" data-subject="EQ"&gt;&#13;&#10;&lt;p&gt;hi all if anyone happens to have any clues on where to find good low lvl (15 wa) ac gears could you please let me know here or in game. thanks all :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stats, rerolling, and tokens</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stats-rerolling-and-tokens/</link><pubDate>Thu, 16 Apr 2009 17:13:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stats-rerolling-and-tokens/</guid><description>&lt;div class="post" data-post-id="28939" data-author="*Splork*" data-date="2009-04-16T17:13:03+00:00" data-subject="Stats, rerolling, and tokens"&gt;&#13;&#10;&lt;p&gt;Sadly, we have found some flaws regarding the stats being rolled at level 8 and by triangular tokens in general. Due to this, please refrain from hunting tokens, rerolling, or any other effort being spent in this direction.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; We are knocking heads right now trying to come up with a solution that will hopefully satisfy most of our players. There is a strong possibility that we are going to have to reset everyone's stats and start over. If we are forced to take this step we will try to accommodate everyone with some rerolls and hopefully balance everyone out. If this occurs, we will be upping the amount of rerolls each individual gets from 5 to 10 to choose from upon ur next prime level gain.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Im sorry,&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New / changed Skills &amp; Spells</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-changed-skills-spells/</link><pubDate>Thu, 16 Apr 2009 16:36:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-changed-skills-spells/</guid><description>&lt;div class="post" data-post-id="28938" data-author="Thraxas" data-date="2009-04-16T16:36:07+00:00" data-subject="New / changed Skills &amp;amp; Spells"&gt;&#13;&#10;&lt;p&gt;Now Ne level 40 only&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;CORPUS SEVERANCE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;corpus severance&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 30 mana&lt;/p&gt;&#10;&lt;p&gt;Level: 32 Cleric, 13 Necro&lt;/p&gt;&#10;&lt;p&gt;Duration: level dependent&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: Necromancy&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a black book edged in bone&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: CHIRONS LINK DEATH&lt;/p&gt;&#10;&lt;p&gt;While Bekorath the necromancer was young he was quite vigorous and&lt;/p&gt;&#10;&lt;p&gt;expounded the unusual belief amongst his friends of self preservation.&lt;/p&gt;&#10;&lt;p&gt;One of the techniques he used was to commune with Death himself;&lt;/p&gt;&#10;&lt;p&gt;this was done via an enchantment he devised called &amp;ldquo;corpus severance&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;which meant that at the moment of death, Death himself would notify&lt;/p&gt;&#10;&lt;p&gt;you of your friends demise.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Island gold</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/island-gold/</link><pubDate>Wed, 15 Apr 2009 22:12:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/island-gold/</guid><description>&lt;div class="post" data-post-id="28926" data-author="*juggleblood*" data-date="2009-04-15T22:12:21+00:00" data-subject="Island gold"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve heard players moaning about the reduced gold on native shop keepers and ghoul citiguards.&lt;/p&gt;&#10;&lt;p&gt;My reasoning was that I didn&amp;rsquo;t want to deal with players fighting over those few mobs as has frequently happened in the past.&lt;/p&gt;&#10;&lt;p&gt;Elemental school was not nerfed btw, the gold was just spread around to more mobs. There&amp;rsquo;s a lot of cool mobs there, and now a lot more of them are worth killing.&lt;/p&gt;&#10;&lt;p&gt;The idea isn&amp;rsquo;t to nerf gold, just spread it around better. More changes may come.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New/changed eq thread</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-changed-eq-thread/</link><pubDate>Wed, 15 Apr 2009 03:37:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/new-changed-eq-thread/</guid><description>&lt;div class="post" data-post-id="28918" data-author="Medios" data-date="2009-04-15T03:37:24+00:00" data-subject="New/changed eq thread"&gt;&#13;&#10;&lt;p&gt;Topiary Dragon&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;tarnished silver plated leggings&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 30000gold, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept clerics, warriors, necromancers, or bards&lt;/p&gt;&#10;&lt;p&gt;Mutant slime monster&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ivory belt&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 8400gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie weapons</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbie-weapons/</link><pubDate>Tue, 14 Apr 2009 12:57:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/newbie-weapons/</guid><description>&lt;div class="post" data-post-id="28915" data-author="*Splork*" data-date="2009-04-14T12:57:55+00:00" data-subject="Newbie weapons"&gt;&#13;&#10;&lt;p&gt;In an effort to help low level players hit more, we have increased the weapon each character logs on with by one hitroll.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GRAND OPENING - 7:30 PM EASTERN, April 12th</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grand-opening-7-30-pm-eastern-april-12th/</link><pubDate>Sun, 12 Apr 2009 12:11:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grand-opening-7-30-pm-eastern-april-12th/</guid><description>&lt;div class="post" data-post-id="28859" data-author="*Splork*" data-date="2009-04-12T12:11:50+00:00" data-subject="GRAND OPENING - 7:30 PM EASTERN, April 12th"&gt;&#13;&#10;&lt;p&gt;SlothMUD will officially open its doors tonight at 7:30 pm, Eastern time.&lt;/p&gt;&#10;&lt;p&gt;The major, unforeseen hickup has been eliminated and there should be no further delay or testing needed. The race to single forty has almost begun.&lt;/p&gt;&#10;&lt;p&gt;We would like to take the take to with everyone a Happy Easter. Spend the day with your loved ones, enjoy their company.&lt;/p&gt;&#10;&lt;p&gt;Then log onto port 6101 and spend your night here, with this family!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Strider wins first to 1x40 challenge!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/strider-wins-first-to-1x40-challenge/</link><pubDate>Sun, 12 Apr 2009 00:40:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/strider-wins-first-to-1x40-challenge/</guid><description>&lt;div class="post" data-post-id="28850" data-author="Sheng" data-date="2009-04-12T00:40:55+00:00" data-subject="Strider wins first to 1x40 challenge!"&gt;&#13;&#10;&lt;p&gt;Sat Apr 11 18:55:15 2009&lt;/p&gt;&#10;&lt;p&gt;** Ress the Fighter has advanced Strider to prime Level 40 at 12 o&amp;rsquo;clock am on the Day of the Deception&lt;/p&gt;&#10;&lt;p&gt;Check the live info, we all saw it :) Congrats!&lt;/p&gt;&#10;&lt;p&gt;Unfortunately there was a pwipe about 30 seconds later&amp;hellip; he&amp;rsquo;ll have to do it again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New stat system</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-stat-system/</link><pubDate>Sat, 11 Apr 2009 22:09:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-stat-system/</guid><description>&lt;div class="post" data-post-id="28838" data-author="Brujah" data-date="2009-04-11T22:09:27+00:00" data-subject="New stat system"&gt;&#13;&#10;&lt;p&gt;[code:22iaq0m0]You feel incredibly different!&lt;/p&gt;&#10;&lt;p&gt;Here are five sets of stats for your character.&lt;/p&gt;&#10;&lt;p&gt;Remember, you can always reroll later.&lt;/p&gt;&#10;&lt;p&gt;However, one of these sets is surely good enough to start playing with.&lt;/p&gt;&#10;&lt;p&gt;To pick which set you would like, simply type rolls pick ID#!&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;Example, &amp;lsquo;rolls pick 5&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;[ID] STR INT WIS DEX CON&lt;/p&gt;&#10;&lt;p&gt;[ 5] 18 12 17 13 13&lt;/p&gt;&#10;&lt;p&gt;[ 4] 18 11 18 16 11&lt;/p&gt;&#10;&lt;p&gt;[ 3] 17 12 17 14 13&lt;/p&gt;&#10;&lt;p&gt;[ 2] 17 11 15 15 14&lt;/p&gt;&#10;&lt;p&gt;[ 1] 18 11 15 15 13&lt;/p&gt;&#10;&lt;p&gt;Master Shoda says &amp;lsquo;Godmode is ready for the next level&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Saving Godmode.&lt;/p&gt;&#10;&lt;p&gt;Saving items.[/code:22iaq0m0]&lt;/p&gt;&#10;&lt;p&gt;Discuss.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We are now oPEN</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-are-now-open/</link><pubDate>Sat, 11 Apr 2009 21:00:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-are-now-open/</guid><description>&lt;div class="post" data-post-id="28830" data-author="Clink" data-date="2009-04-11T21:00:53+00:00" data-subject="We are now oPEN"&gt;&#13;&#10;&lt;p&gt;SlothMUD is now OPEN!!&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Clink the Untitled&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua qui hex sep oct] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ 1c 0 0 0 | 0 0 0 0 ] Zuzu the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1n 0 0 0 | 0 0 0 0 ] Stun the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1c 0 0 0 | 0 0 0 0 ] Pegasus the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1t 0 0 0 | 0 0 0 0 ] Cizin the Untitled&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ideas (while were at it)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ideas-while-were-at-it/</link><pubDate>Sat, 11 Apr 2009 18:33:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ideas-while-were-at-it/</guid><description>&lt;div class="post" data-post-id="28797" data-author="Medios" data-date="2009-04-11T18:33:34+00:00" data-subject="Ideas (while were at it)"&gt;&#13;&#10;&lt;p&gt;I was thinking about personal items and how pretty much any time your running big eq groups someone will join and eventually loot another players pop. These kinds of problems end up falling on the leader and just causing more drama for players.&lt;/p&gt;&#10;&lt;p&gt;So I am wondering if there is an easy solution.&lt;/p&gt;&#10;&lt;p&gt;Big/hard mobs with personal items like acid golem are truly aggravating to be looted by someone not paying attention or behaving maliciously.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t know that allowing leader to set someone to loot is a solution either but it may be something to look into. The only other way is to reduce the number of items that flag &lt;em&gt;personal&lt;/em&gt; upon looting or make them only personal when you wear or hold them past a certain time of looting.&lt;/p&gt;&#10;&lt;p&gt;If personal eq pops were created to keep large players from getting stuff for their lower players then it fails. Large players can simply cycle a mob until it loads and then beat it down and come in with their other char to collect the item. They could also cycle the item until it loads and then use a group to help them get it with the lower char. Either way the &lt;em&gt;personal&lt;/em&gt; flag only stops someone from trading the item not acquiring it.&lt;/p&gt;&#10;&lt;p&gt;I like to propose ideas to help leaders deal with common problems. Leading is intensive enough without some of the common grievances that the grouping players run into.&lt;/p&gt;&#10;&lt;p&gt;I hope nobody gets upset about the player wipe. I applaud the admin for taking action to revive the game.&lt;/p&gt;&#10;&lt;p&gt;Good job.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Turbo... signing off</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/turbo-signing-off/</link><pubDate>Sat, 11 Apr 2009 13:33:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/turbo-signing-off/</guid><description>&lt;div class="post" data-post-id="28763" data-author="Turbo" data-date="2009-04-11T13:33:30+00:00" data-subject="Turbo... signing off"&gt;&#13;&#10;&lt;p&gt;The time has come for me to officially retire. I will not continue with Sloth IV. It&amp;rsquo;s been a great 17 years and I will miss you all very much. If you would like to keep in touch please contact me via email at &lt;a href="mailto:MrAL300@optonline.net" &gt;MrAL300@optonline.net&lt;/a&gt; or ICQ# 56005100 or AIM: MrAL300&lt;/p&gt;&#10;&lt;p&gt;I am also on myspace (MrAL300) and Facebook (Albert Lione) .&lt;/p&gt;&#10;&lt;p&gt;Farewell and best wishes,&lt;/p&gt;&#10;&lt;p&gt;Turbo&lt;/p&gt;&#10;&lt;p&gt;(Al Lione)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So when we get to play? :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-when-we-get-to-play/</link><pubDate>Sat, 11 Apr 2009 11:37:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-when-we-get-to-play/</guid><description>&lt;div class="post" data-post-id="28757" data-author="Sind" data-date="2009-04-11T11:37:17+00:00" data-subject="So when we get to play? :)"&gt;&#13;&#10;&lt;p&gt;Mybe its been said already, but i couldnt find exact time :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28758" data-author="*Splork*" data-date="2009-04-11T12:05:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I got 4 hours of sleep and Im already up trying to get things ready, check the sloth blog out for some humor.&lt;/p&gt;&#10;&lt;p&gt;I am hoping we will be ready by 3-5 pm eastern time today. This is completely tentatively as there is one major bug that needs to be stomped.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;See you on the flip side!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-3085/</link><pubDate>Sat, 11 Apr 2009 05:33:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-3085/</guid><description>&lt;div class="post" data-post-id="28748" data-author="*Splork*" data-date="2009-04-11T05:33:02+00:00" data-subject="Thanks"&gt;&#13;&#10;&lt;p&gt;On a more personal note;&lt;/p&gt;&#10;&lt;p&gt;I would like to say thanks to all of you guys, Yasik included, for all the years here at sloth. I have been playing here since early 1994 and have been an Immortal here for over 10 years.&lt;/p&gt;&#10;&lt;p&gt;It hurts to have to do this but in my mind, and a few others, this had to be done to assure Sloth has a future. We are going to try to make the transition as smooth as possible and we are going to continue to put all our efforts into it.&lt;/p&gt;&#10;&lt;p&gt;I am sorry you guys lost your characters and it really does give me an empty feeling inside. Not all of us have the time to play characters up to level 4x40 anymore. Being a single father to my one year old takes up all my time and effort. When I am done at night I am exhausted. I dont have the time to play a character to 9x40. But I can tell you this, I am going to enjoy every moment I get tanking in a group and laughing at some of the dumb shit you guys do.&lt;/p&gt;&#10;&lt;p&gt;ENjoy&lt;/p&gt;&#10;&lt;p&gt;Rick&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website stuff</title><link>https://forum.slothmud.net/updates/website-updates/website-stuff/</link><pubDate>Sat, 11 Apr 2009 04:52:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/website-stuff/</guid><description>&lt;div class="post" data-post-id="28741" data-author="*Splork*" data-date="2009-04-11T04:52:06+00:00" data-subject="Website stuff"&gt;&#13;&#10;&lt;p&gt;We are now the proud owners of Slothmud.com!&lt;/p&gt;&#10;&lt;p&gt;Also, a new banner has been created by Wade Gustafson for Sloth.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth's changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-s-changes/</link><pubDate>Sat, 11 Apr 2009 04:32:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-s-changes/</guid><description>&lt;div class="post" data-post-id="28740" data-author="*Splork*" data-date="2009-04-11T04:32:45+00:00" data-subject="Sloth&amp;#x27;s changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Upon login, you will choose primary and secondary class. From there you will pick your classes by walking to that guild and gaining a level&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;upon reaching level 8, you will be given a group of stats to choose from, atleast one of these sets will be good enough to continue your character with until you feel the need to reroll.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;group exp has been redone( players now get more exp per each group member up to 13)&lt;/p&gt;&#10;&lt;p&gt;** Old style was either solo or 2 or more people&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;triangle tokens are redone to reach playable stats&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;kill history( players will need to kill mobs in a variety of areas)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Protect has been replaced with tactics( overhauled combat)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Maneuver:&lt;/p&gt;&#10;&lt;p&gt;See Also: TACTICS, POINT, GROUP&lt;/p&gt;&#10;&lt;p&gt;In a combat, a group can be organized into a front line and a back&lt;/p&gt;&#10;&lt;p&gt;line. This is generally a good idea, as weak types like mages and&lt;/p&gt;&#10;&lt;p&gt;necromancers can then cower in the back and not risk getting hit by&lt;/p&gt;&#10;&lt;p&gt;melee attacks. The maneuver command is used to control your position&lt;/p&gt;&#10;&lt;p&gt;in the group, front or back. You can &amp;ldquo;maneuver up&amp;rdquo; or &amp;ldquo;maneuver back&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;The group leader, out of combat, can move group members around&lt;/p&gt;&#10;&lt;p&gt;with &amp;ldquo;maneuver splork up&amp;rdquo; and &amp;ldquo;maneuver splork back&amp;rdquo;. Anybody can&lt;/p&gt;&#10;&lt;p&gt;see the current formation with the &amp;ldquo;group&amp;rdquo; command.&lt;/p&gt;&#10;&lt;p&gt;Anyone on point is automatically in the front line. The group leader&lt;/p&gt;&#10;&lt;p&gt;defaults to the front line, and everybody else defaults to the back,&lt;/p&gt;&#10;&lt;p&gt;but they can move around as they like.&lt;/p&gt;&#10;&lt;p&gt;The front line has to be at least a certain size, depending on&lt;/p&gt;&#10;&lt;p&gt;the size of the group. It must have 1 person plus 1 per 3 group&lt;/p&gt;&#10;&lt;p&gt;members (so a group of 1 - 2 needs 1 front line, a group of 3 - 5&lt;/p&gt;&#10;&lt;p&gt;needs 2, etc.) If the front line falls below this number, the group&lt;/p&gt;&#10;&lt;p&gt;is in serious danger of collapsing into a chaotic mess each round.&lt;/p&gt;&#10;&lt;p&gt;If you start seeing warnings that this is about to happen, you should&lt;/p&gt;&#10;&lt;p&gt;either get out of there, or step up to the front line, depending on how&lt;/p&gt;&#10;&lt;p&gt;loyal you feel to the other group members - nobody wins when the front&lt;/p&gt;&#10;&lt;p&gt;line collapses. Well, technically the mobs win.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Tactics:&lt;/p&gt;&#10;&lt;p&gt;See Also: MANEUVER, POINT&lt;/p&gt;&#10;&lt;p&gt;This skill represents your ability to work with teammates in close&lt;/p&gt;&#10;&lt;p&gt;combat. When one combatant (the &amp;ldquo;point&amp;rdquo;) tries to shield an&lt;/p&gt;&#10;&lt;p&gt;ally, both of them must succeed at a tactics skill check for each blow&lt;/p&gt;&#10;&lt;p&gt;aimed at the ally in order for the attack to be intercepted (in which&lt;/p&gt;&#10;&lt;p&gt;case the attack hits the tank instead). Shielding people in the&lt;/p&gt;&#10;&lt;p&gt;back row is automatically successful and does not require the tactics&lt;/p&gt;&#10;&lt;p&gt;skill. Note that if someone in the back row initiated the combat,&lt;/p&gt;&#10;&lt;p&gt;he won&amp;rsquo;t be shielded until he is rescued, as the enemy can easily move&lt;/p&gt;&#10;&lt;p&gt;around a crowd of standing people to get at his attacker.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s important for all of the front row to have the tactics skill&lt;/p&gt;&#10;&lt;p&gt;at the highest level they can.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stats rolled to 18, reach 25 through eq and levels&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new areas&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;all guilds in vk are now in the town&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Area bonuses have been completely overhauled&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;prime spells and skills have been redone, please check online to make sure you like your player&amp;rsquo;s capabilities&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ac entirely rewrote, any ac that you reach is now better than the previous, every point of ac now counts.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;all 8 classes are in play then an avatar class at 8x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mana, hps, etc gained on leveling 5-8 classes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;facebook and myspace apps&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;logging milestones and accomplishments( rewarding players for reaching milestones)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Avatar class is in play after 8x40&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lyme will be open to everybody. We want our players capable of grouping together anywhere in our world.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Areas have been tweaked, quests have been tweaked, eq has been moved&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;There are really too many changes to list here.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The New Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-new-sloth/</link><pubDate>Sat, 11 Apr 2009 04:23:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-new-sloth/</guid><description>&lt;div class="post" data-post-id="28738" data-author="jezer" data-date="2009-04-11T04:23:06+00:00" data-subject="The New Sloth"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m very keen to have a look at the new sloth.&lt;/p&gt;&#10;&lt;p&gt;A few questions though.&lt;/p&gt;&#10;&lt;p&gt;Will class order matter as much in the new game? I don&amp;rsquo;t want to start a classo that proves to be real bad and have to restart again.&lt;/p&gt;&#10;&lt;p&gt;Does the old eq in name still exist and pop in the same places?&lt;/p&gt;&#10;&lt;p&gt;Do the old quests in name still exist and start in the same places?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>There are 115 visible players.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/there-are-115-visible-players/</link><pubDate>Sat, 11 Apr 2009 03:03:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/there-are-115-visible-players/</guid><description>&lt;div class="post" data-post-id="28730" data-author="islq" data-date="2009-04-11T03:03:56+00:00" data-subject="There are 115 visible players."&gt;&#13;&#10;&lt;p&gt;&amp;lt;294/294 255/255 95/95&amp;gt;1582166|3361|5:18 pm|Vk|Newbatia&lt;/p&gt;&#10;&lt;p&gt;who&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[&lt;em&gt;Kansas is #1&lt;/em&gt; ] Jake afk&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD&amp;#43;III" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/cgi-bin/vote_ &amp;hellip; othMUD+III&amp;rdquo;&amp;gt;http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD+III&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Clink is getting knocked over by the winds of change.&lt;/p&gt;&#10;&lt;p&gt;[ US SOLDIER ] Blaster don&amp;rsquo;t ask and i won&amp;rsquo;t have to tell you no!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creatrix&lt;/em&gt; ] Nia the Cheshire Cat&lt;/p&gt;&#10;&lt;p&gt;[ Hobo ] Juggleblood Minister of Misinformation&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;DaHealAh&lt;/em&gt; ] Tox &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Immortal&lt;/em&gt; ] Ziva &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Pal cleric cleric cleric&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Toxis [Legends] Barbarian King&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Jayde how do you serve humanity?&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Zarf Rip off your Head, Take out your Soul&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Autolycos &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Ghayn .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Roadrunr .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Agemo &amp;ndash; Vote for Slothmud!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Forest &lt;del&gt;Prince of Darkness&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Strider {GAIDIN} Had a great time at Nationals&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Sneaky&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sensei&lt;/em&gt; ] Volnaib {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Madmax &lt;GoldenTigers&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Stryx &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Apprentice thanks Splork! [[[CSK]]]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Pikel {GAIDIN}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Malek [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Corum .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Sa The Concubine King [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Restive Master of Yinao &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Zero ..&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bazilus the Crazy Python {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Sheng &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Virtuoso&lt;/em&gt; ] Pendalf the {Greedy} Chunga-Changer&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Damsel &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; in dis dress!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Harvester&lt;/em&gt; ] Elwin &amp;lt;&lt;del&gt;Knights&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Yasik the Horror Survivalist&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Fiend&lt;/em&gt; ] Addict [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Rovena [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchantress&lt;/em&gt; ] Makita [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Nakita [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Stab ** [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchanter&lt;/em&gt; ] Kull &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ] Tisna Null&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Shaman&lt;/em&gt; ] Stelios [Legends] God of Magic&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Ben [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Jedi [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Troubadour&lt;/em&gt; ] Kanae [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Skinwalker&lt;/em&gt; ] Dubbs * [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Josiah &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Scoundrel&lt;/em&gt; ] Jedediah the Pilot! &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sorceress&lt;/em&gt; ] Rein Null&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Scoundrel&lt;/em&gt; ] Snurf I WILL SEE YOU ALL IN THE NEW WORLD!!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Xiao &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Eta .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; ] Firkin Null&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; ] Tigger &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Malorne ~&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Adam none&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; ] Theca &amp;lt;&lt;del&gt;PIRATE MOMMY&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Seer&lt;/em&gt; ] Zuzu needs to do excruc blow autoquest&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; ] Rerabbiter -Brotherhood-&lt;/p&gt;&#10;&lt;p&gt;[40m 40t 40c 38w] Time is young again.&lt;/p&gt;&#10;&lt;p&gt;[40o 40t 40b 36c] Starbuck under new management&lt;/p&gt;&#10;&lt;p&gt;[40m 40n 40c 36w] Suli the Young Sorceress {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40n 33o] Toxin &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40c 30n] Sexy [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40m 40w 40c 27d] Strauss [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 26t] Gunslinger&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 26m] Peleus mass fly condemn simulcra sbs&lt;/p&gt;&#10;&lt;p&gt;[40m 40n 40d 26t] Xuxu Shyla gives good desert -Brotherhood-&lt;/p&gt;&#10;&lt;p&gt;[40c 40w 40t 26m] Almasy {Holy} hmm, ic ic&lt;/p&gt;&#10;&lt;p&gt;[40c 40n 38b 20w] Mommy &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; oghams&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 35w 25c] Droz &amp;gt;.&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 34m 26t] Juliet &lt;GoldenTigers&gt;&lt;/p&gt;&#10;&lt;p&gt;[40o 40w 32m 20c] Nydus abcde&lt;/p&gt;&#10;&lt;p&gt;[40o 40d 32c 20n] Toxic [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40b 40t 24m 17c] Stella ~&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 24c 10n] Lyrics [Legends] closing weave restiveness sbs identify teacher pls&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 22m 20o] Ranni has a Bowling Ball Helmet..Violet with Pentagram&lt;/p&gt;&#10;&lt;p&gt;[40b 38d 27c 22n] Tachyon the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40w 37d 26c 13n] Hawk the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40w 35o 25d 21c] Droon the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40n 35m 24c 16b] Elsa &amp;lt;&lt;del&gt;RECIPE PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 30w 23m 20c] Cujo juvenile sash delinquent&lt;/p&gt;&#10;&lt;p&gt;[40c 30w 19m 13t] Jex {retired cause sucky stat}&lt;/p&gt;&#10;&lt;p&gt;[40w 24m 20c 20t] Xerox The Copymachine [Legends] TripleAttack.bloodrage.squirm.regen.engage&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magus&lt;/em&gt; ] Savvy &lt;del&gt;Dragonsworn&lt;/del&gt; irda&lt;/p&gt;&#10;&lt;p&gt;[37t 23m 20c 17o] Destruction slow&lt;/p&gt;&#10;&lt;p&gt;[32m 24c 15w 10t] Dafydd misses you with his glance&lt;/p&gt;&#10;&lt;p&gt;[30w 23c 13m 10t] Surge - &amp;lt;^ODT^&amp;gt; LIDDLE SARGE&lt;/p&gt;&#10;&lt;p&gt;[30m 15d 12c 6o] Neil the Untitled&lt;/p&gt;&#10;&lt;p&gt;[26d 22c 0m 0t] Zetia Shadow Healer&lt;/p&gt;&#10;&lt;p&gt;[20o 20b 20n 20c] Everist [Legends]&lt;/p&gt;&#10;&lt;p&gt;[20w 20o 20n 20d] Ryder -vk 10 hexes&lt;/p&gt;&#10;&lt;p&gt;[20o 20d 20m 16c] Grizzly the Untitled&lt;/p&gt;&#10;&lt;p&gt;[20t 20m 20w 14c] Apb mmm beer&lt;/p&gt;&#10;&lt;p&gt;[20o 20w 20c 11n] Mud&lt;/p&gt;&#10;&lt;p&gt;[20t 20m 20c 10w] Damage &lt;strong&gt;Thief of Valk&lt;/strong&gt;*&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 20b 8n] Popeye the Sailorman&lt;/p&gt;&#10;&lt;p&gt;[20o 20d 19c 9b] Adelais #58: 15 14 18 15 18, keepers?&lt;/p&gt;&#10;&lt;p&gt;[20w 20m 16n 10c] Gooden Plenty &lt;em&gt;thanks Jayde&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[20d 20c 16m 9o] Deviln .&lt;/p&gt;&#10;&lt;p&gt;[20n 20d 13c 8b] Lq .&lt;/p&gt;&#10;&lt;p&gt;[20c 19d 15m 8o] Blueminty Minty Fresh&lt;/p&gt;&#10;&lt;p&gt;[20w 14o 12c 6n] Xiaomai aspires to someday become a pirate!&lt;/p&gt;&#10;&lt;p&gt;[20t 10w 7m 3c] Simian .&lt;/p&gt;&#10;&lt;p&gt;[18m 8d 4c 4b] Shandi [Legends] locate object,fly,teleport,shocking grasp&lt;/p&gt;&#10;&lt;p&gt;[17b 4c 2m 1n] Dikumud the Untitled&lt;/p&gt;&#10;&lt;p&gt;[16d 10c 9m 2n] Cycles [Legends]&lt;/p&gt;&#10;&lt;p&gt;[12w 8t 0c 0m] Tank .&lt;/p&gt;&#10;&lt;p&gt;[ 3m 0d 0c 0t] Meteu the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 3c 0d 0n 0w] Bailey da REAL healo!&lt;/p&gt;&#10;&lt;p&gt;[ 3b 0w 0t 0o] Daddy the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1d 0c 0m 0w] Texx the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0c 0d 0w] Tex the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0d 0n 0c] Mercythompson the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 115 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 115.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NO MORE SLOTH III</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-more-sloth-iii/</link><pubDate>Sat, 11 Apr 2009 03:02:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-more-sloth-iii/</guid><description>&lt;div class="post" data-post-id="28727" data-author="Weasel" data-date="2009-04-11T03:02:48+00:00" data-subject="NO MORE SLOTH III"&gt;&#13;&#10;&lt;p&gt;[img:32bp4gc0]http://roguesgallerytx.com/wp-content/uploads/2007/05/ohnoes.jpeg[/img:32bp4gc0]&lt;/p&gt;&#10;&lt;p&gt;[img:32bp4gc0]http://www.rfgeneration.com/images/repository/90401ohnootter2.jpg[/img:32bp4gc0]&lt;/p&gt;&#10;&lt;p&gt;[img:32bp4gc0]http://i292.photobucket.com/albums/mm12/yagamisan/Gifs/Noooo.jpg[/img:32bp4gc0]&lt;/p&gt;&#10;&lt;p&gt;[img:32bp4gc0]http://www.esreality.com/files/inlineimages/2008/62906-noooo.jpg[/img:32bp4gc0]&lt;/p&gt;&#10;&lt;p&gt;[b:32bp4gc0]THE END[/color:32bp4gc0][/size:32bp4gc0][/b:32bp4gc0]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28731" data-author="jezer" data-date="2009-04-11T03:04:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28732" data-author="Rynquald" data-date="2009-04-11T03:09:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s a sad occurrence for everyone who&amp;rsquo;s played long enough to grow attached to their character(s). I know I would have liked to seen all this in time to log them once more. But I can&amp;rsquo;t help but think that it will be better for Sloth in the long run.&lt;/p&gt;&#10;&lt;p&gt;It was a great ride.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Biggest wholist ever.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/biggest-wholist-ever/</link><pubDate>Sat, 11 Apr 2009 02:43:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/biggest-wholist-ever/</guid><description>&lt;div class="post" data-post-id="28717" data-author="Sheng" data-date="2009-04-11T02:43:37+00:00" data-subject="Biggest wholist ever."&gt;&#13;&#10;&lt;p&gt;Splork asked everyone to log on all their alts prior to the shutdown. Brad only had time to log in half of them before it crashed the server. The biggest who list I saw was 110 strong. I only have a copy of 107&amp;hellip; it crashed seconds after this.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[&lt;em&gt;Kansas is #1&lt;/em&gt; ] Jake afk&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD&amp;#43;III" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/cgi-bin/vote_ &amp;hellip; othMUD+III&amp;rdquo;&amp;gt;http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD+III&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Clink is getting knocked over by the winds of change.&lt;/p&gt;&#10;&lt;p&gt;[ US SOLDIER ] Blaster don&amp;rsquo;t ask and i won&amp;rsquo;t have to tell you no!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creatrix&lt;/em&gt; ] Nia the Cheshire Cat&lt;/p&gt;&#10;&lt;p&gt;[ Hobo ] Juggleblood Minister of Misinformation&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;DaHealAh&lt;/em&gt; ] Tox &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Immortal&lt;/em&gt; ] Ziva &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Toxis [Legends] Barbarian King&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Jayde how do you serve humanity?&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Autolycos &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Ghayn .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Forest &lt;del&gt;Prince of Darkness&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Roadrunr .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Agemo &amp;ndash; Vote for Slothmud!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Zarf Rip off your Head, Take out your Soul&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Strider {GAIDIN} Had a great time at Nationals&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Sneaky&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sensei&lt;/em&gt; ] Volnaib {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Madmax &lt;GoldenTigers&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Stryx &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Apprentice thanks Splork! [[[CSK]]]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Malek [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Corum .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Pal cleric cleric cleric&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Sa The Concubine King [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Restive Master of Yinao &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Zero ..&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bazilus the Crazy Python {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Sheng &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Damsel &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; in dis dress!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Harvester&lt;/em&gt; ] Elwin &amp;lt;&lt;del&gt;Knights&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Yasik the Horror Survivalist&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Fiend&lt;/em&gt; ] Addict [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Rovena [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchantress&lt;/em&gt; ] Makita [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Nakita [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Stab ** [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchanter&lt;/em&gt; ] Kull &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ] Tisna Null&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Shaman&lt;/em&gt; ] Stelios [Legends] God of Magic&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Ben [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Jedi [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Troubadour&lt;/em&gt; ] Kanae [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Skinwalker&lt;/em&gt; ] Dubbs * [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Josiah &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Scoundrel&lt;/em&gt; ] Jedediah the Pilot! &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sorceress&lt;/em&gt; ] Rein Null&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Scoundrel&lt;/em&gt; ] Snurf I WILL SEE YOU ALL IN THE NEW WORLD!!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Xiao &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Eta .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; ] Firkin Null&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; ] Tigger &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Malorne ~&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Adam none&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; ] Theca &amp;lt;&lt;del&gt;PIRATE MOMMY&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Seer&lt;/em&gt; ] Zuzu needs to do excruc blow autoquest&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; ] Rerabbiter -Brotherhood-&lt;/p&gt;&#10;&lt;p&gt;[40m 40t 40c 38w] Time is young again.&lt;/p&gt;&#10;&lt;p&gt;[40o 40t 40b 36c] Starbuck under new management&lt;/p&gt;&#10;&lt;p&gt;[40m 40n 40c 36w] Suli the Young Sorceress {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40n 33o] Toxin &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40c 30n] Sexy [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40m 40w 40c 27d] Strauss [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 26t] Gunslinger&lt;/p&gt;&#10;&lt;p&gt;[40c 40w 40t 26m] Almasy {Holy} hmm, ic ic&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 26m] Peleus mass fly condemn simulcra sbs&lt;/p&gt;&#10;&lt;p&gt;[40c 40n 38b 20w] Mommy &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; oghams&lt;/p&gt;&#10;&lt;p&gt;[40w 40n 37m 22c] Defi [Legends] slow/convocation/grease&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 35w 25c] Droz &amp;gt;.&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 34m 26t] Juliet &lt;GoldenTigers&gt;&lt;/p&gt;&#10;&lt;p&gt;[40o 40d 32c 20n] Toxic [Legends]&lt;/p&gt;&#10;&lt;p&gt;[40b 40t 24m 17c] Stella ~&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 24c 10n] Lyrics [Legends] closing weave restiveness sbs identify teacher pls&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 22m 20o] Ranni has a Bowling Ball Helmet..Violet with Pentagram&lt;/p&gt;&#10;&lt;p&gt;[40b 38d 27c 22n] Tachyon the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40w 37d 26c 13n] Hawk the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40w 35o 25d 21c] Droon the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40n 35m 24c 16b] Elsa &amp;lt;&lt;del&gt;RECIPE PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 30w 23m 20c] Cujo juvenile sash delinquent&lt;/p&gt;&#10;&lt;p&gt;[40c 30w 19m 13t] Jex {retired cause sucky stat}&lt;/p&gt;&#10;&lt;p&gt;[40w 24m 20c 20t] Xerox The Copymachine [Legends] TripleAttack.bloodrage.squirm.regen.engage&lt;/p&gt;&#10;&lt;p&gt;[37t 23m 20c 17o] Destruction slow&lt;/p&gt;&#10;&lt;p&gt;[32m 24c 15w 10t] Dafydd misses you with his glance&lt;/p&gt;&#10;&lt;p&gt;[30w 23c 13m 10t] Surge - &amp;lt;^ODT^&amp;gt; LIDDLE SARGE&lt;/p&gt;&#10;&lt;p&gt;[30m 15d 12c 6o] Neil the Untitled&lt;/p&gt;&#10;&lt;p&gt;[26d 22c 0m 0t] Zetia Shadow Healer&lt;/p&gt;&#10;&lt;p&gt;[20o 20b 20n 20c] Everist [Legends]&lt;/p&gt;&#10;&lt;p&gt;[20t 20m 20w 14c] Apb mmm beer&lt;/p&gt;&#10;&lt;p&gt;[20o 20w 20c 11n] Mud&lt;/p&gt;&#10;&lt;p&gt;[20t 20m 20c 10w] Damage &lt;strong&gt;Thief of Valk&lt;/strong&gt;*&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 20b 8n] Popeye the Sailorman&lt;/p&gt;&#10;&lt;p&gt;[20o 20d 19c 9b] Adelais #58: 15 14 18 15 18, keepers?&lt;/p&gt;&#10;&lt;p&gt;[20w 20m 16n 10c] Gooden Plenty &lt;em&gt;thanks Jayde&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[20d 20c 16m 9o] Deviln .&lt;/p&gt;&#10;&lt;p&gt;[20n 20d 13c 8b] Lq .&lt;/p&gt;&#10;&lt;p&gt;[20c 19d 15m 8o] Blueminty Minty Fresh&lt;/p&gt;&#10;&lt;p&gt;[20w 14o 12c 6n] Xiaomai aspires to someday become a pirate!&lt;/p&gt;&#10;&lt;p&gt;[20t 10w 7m 3c] Simian .&lt;/p&gt;&#10;&lt;p&gt;[18m 8d 4c 4b] Shandi [Legends] locate object,fly,teleport,shocking grasp&lt;/p&gt;&#10;&lt;p&gt;[17b 4c 2m 1n] Dikumud the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 3c 0d 0n 0w] Bailey da REAL healo!&lt;/p&gt;&#10;&lt;p&gt;[ 3b 0w 0t 0o] Daddy the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 3m 0d 0c 0t] Meteu the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0c 0d 0w] Tex the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0d 0n 0c] Mercythompson the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1d 0c 0m 0w] Texx the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 107 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 107.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I will miss you all HUGS</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-will-miss-you-all-hugs/</link><pubDate>Sat, 11 Apr 2009 01:30:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-will-miss-you-all-hugs/</guid><description>&lt;div class="post" data-post-id="28706" data-author="Shyla" data-date="2009-04-11T01:30:59+00:00" data-subject="I will miss you all HUGS"&gt;&#13;&#10;&lt;p&gt;I have been playing here since 91 and probably would have been til I died snicker, but I just don&amp;rsquo;t have the ability to level someone up again. Ever since i got the optic neuritis in 06 my eyes have bothered me so much that I just can&amp;rsquo;t really group anymore because I get headaches from it. What I enjoyed was doing spellbooks and minor eq and stuff like that for newbies. There really isn&amp;rsquo;t a person on the mud that I haven&amp;rsquo;t helped at one time or another. But with this resetting of the mud I will not be able to do that which I loved. I will miss you all dearly. I still plan on logging on but just to talk really I don&amp;rsquo;t have the ability to do much more. Please know that it really was a lot of fun and I spent way too many hours doing this anyway.&lt;/p&gt;&#10;&lt;p&gt;if you want to talk my icq is 562319582&lt;/p&gt;&#10;&lt;p&gt;just remember without the newbies the mud won&amp;rsquo;t stay running and please someone take the time to care for them like I loved doing for years.&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shyla fully maxed out on teaching finally :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shyla-fully-maxed-out-on-teaching-finally/</link><pubDate>Sat, 11 Apr 2009 00:39:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shyla-fully-maxed-out-on-teaching-finally/</guid><description>&lt;div class="post" data-post-id="28705" data-author="Shyla" data-date="2009-04-11T00:39:49+00:00" data-subject="shyla fully maxed out on teaching finally :)"&gt;&#13;&#10;&lt;p&gt;Mage Abilities:&lt;/p&gt;&#10;&lt;p&gt;magic missile - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ventriloquate - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;phase door - Lvl: 2, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chill touch - Lvl: 3, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 4, Mana: 5, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 4, Mana: 15, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;armor - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;burning hands - Lvl: 5, Mana: 10, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 6, Mana: 20, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;familiar - Lvl: 6, Mana: 35, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;shocking grasp - Lvl: 7, Mana: 12, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;strength - Lvl: 7, Mana: 25, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;teleport - Lvl: 8, Mana: 65, Learned 98% [52 lessons]&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 8, Mana: 5, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;freeze - Lvl: 8, Mana: 8, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;lightning bolt - Lvl: 9, Mana: 15, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 9, Mana: 12, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;infravision - Lvl: 9, Mana: 10, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 10, Mana: 25, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;hellfire - Lvl: 10, Mana: 10, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;telepathy - Lvl: 10, Mana: 15, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;colour spray - Lvl: 11, Mana: 15, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 11, Mana: 20, Learned 98% [61 lessons]&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 12, Mana: 20, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 12, Mana:100, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;knock - Lvl: 12, Mana: 5, Learned 98% [62 lessons]&lt;/p&gt;&#10;&lt;p&gt;astrology - Lvl: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic rope - Lvl: 13, Mana: 25, Learned 98% [41 lessons]&lt;/p&gt;&#10;&lt;p&gt;energy drain - Lvl: 13, Mana: 35, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;charm person - Lvl: 14, Mana: 50, Learned 98% [61 lessons]&lt;/p&gt;&#10;&lt;p&gt;sleep - Lvl: 14, Mana: 35, Learned 98% [49 lessons]&lt;/p&gt;&#10;&lt;p&gt;spark shower - Lvl: 14, Mana: 12, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;fireball - Lvl: 15, Mana: 15, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 15, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 16, Mana: 10, Learned 98% [68 lessons]&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 17, Mana: 15, Learned 98% [73 lessons]&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 17, Mana: 15, Learned 98% [104 lessons]&lt;/p&gt;&#10;&lt;p&gt;chain lightning - Lvl: 17, Mana: 15, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;slow - Lvl: 17, Mana: 10, Learned 98% [53 lessons]&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 18, Mana: 90, Learned 98% [49 lessons]&lt;/p&gt;&#10;&lt;p&gt;prismatic spray - Lvl: 19, Mana: 17, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;ice ray - Lvl: 20, Mana: 15, Learned 98% [46 lessons]&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dowsing - Lvl: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit marker - Lvl: 20, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;meteor swarm - Lvl: 21, Mana: 20, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Learned 98% [59 lessons]&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 22, Mana: 15, Learned 98% [50 lessons]&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 24, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 25, Mana: 5, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;acid blast - Lvl: 25, Mana: 17, Learned 98% [42 lessons]&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 26, Mana: 5, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;ice storm - Lvl: 26, Mana: 25, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 27, Mana: 60, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;disintegrate - Lvl: 28, Mana: 20, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 29, Mana: 40, Learned 98% [55 lessons]&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 29, Mana: 20, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 30, Mana: 35, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;succor - Lvl: 30, Mana: 40, Learned 98% [62 lessons]&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 31, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 31, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 31, Mana: 7, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;haste - Lvl: 31, Mana: 60, Learned 98% [68 lessons]&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 32, Mana: 20, Learned 98% [43 lessons]&lt;/p&gt;&#10;&lt;p&gt;corrosive surge - Lvl: 32, Mana: 22, Learned 98% [49 lessons]&lt;/p&gt;&#10;&lt;p&gt;hermetic ward - Lvl: 33, Mana: 25, Learned 98% [45 lessons]&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 34, Mana: 35, Learned 98% [44 lessons]&lt;/p&gt;&#10;&lt;p&gt;demon touch - Lvl: 34, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;thunder clap - Lvl: 34, Mana: 25, Learned 98% [48 lessons]&lt;/p&gt;&#10;&lt;p&gt;perception - Lvl: 35, Mana: 50, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;sandstorm - Lvl: 35, Mana: 40, Learned 98% [51 lessons]&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 36, Mana: 10, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;firewind - Lvl: 36, Mana: 25, Learned 98% [34 lessons]&lt;/p&gt;&#10;&lt;p&gt;grease - Lvl: 37, Mana: 30, Learned 98% [44 lessons]&lt;/p&gt;&#10;&lt;p&gt;convocation - Lvl: 37, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 38, Mana: 12, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;frostbolt - Lvl: 38, Mana: 25, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 39, Mana: 55, Learned 98% [55 lessons]&lt;/p&gt;&#10;&lt;p&gt;hermetic resonance - Lvl: 40, Mana: 50, Learned 98% [45 lessons]&lt;/p&gt;&#10;&lt;p&gt;attunement - Lvl: 40, Mana: 50, Learned 98% [47 lessons]&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;armor - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 1, Mana: 7, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;turn undead - Lvl: 1, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure blind - Lvl: 4, Mana: 5, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 4, Mana: 5, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;spiritual hammer - Lvl: 4, Mana: 10, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 4, Mana: 7, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;bless - Lvl: 5, Mana: 5, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect disease - Lvl: 5, Mana: 10, Learned 98% [60 lessons]&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 6, Mana: 5, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;protection from evil - Lvl: 6, Mana: 5, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;shield of faith - Lvl: 6, Mana: 35, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;earthquake - Lvl: 7, Mana: 15, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 7, Mana: 5, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;summon - Lvl: 8, Mana: 50, Learned 98% [36 lessons]&lt;/p&gt;&#10;&lt;p&gt;atonement - Lvl: 8, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 9, Mana: 5, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Learned 98% [68 lessons]&lt;/p&gt;&#10;&lt;p&gt;astrology - Lvl: 9, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel evil - Lvl: 10, Mana: 15, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 10, Mana: 10, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;embalm - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;supplication - Lvl: 10, Mana: 20, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 11, Mana: 35, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 11, Mana: 15, Learned 98% [104 lessons]&lt;/p&gt;&#10;&lt;p&gt;remove disease - Lvl: 11, Mana: 25, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;call lightning - Lvl: 12, Mana: 15, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;remove curse - Lvl: 12, Mana: 5, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 12, Mana: 20, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;cure deafness - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 13, Mana: 25, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 13, Mana: 15, Learned 98% [73 lessons]&lt;/p&gt;&#10;&lt;p&gt;flame strike - Lvl: 14, Mana: 12, Learned 98% [44 lessons]&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 15, Mana: 12, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;fortune - Lvl: 15, Mana: 30, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;refresh - Lvl: 16, Mana: 20, Learned 98% [34 lessons]&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 17, Mana: 20, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;sanctuary - Lvl: 17, Mana: 75, Learned 98% [73 lessons]&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 17, Mana: 12, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 17, Mana: 25, Learned 98% [34 lessons]&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 18, Mana: 15, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;vision - Lvl: 19, Mana: 20, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;banish undead - Lvl: 19, Mana: 20, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 20, Mana: 14, Learned 98% [34 lessons]&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 35, Learned 98% [44 lessons]&lt;/p&gt;&#10;&lt;p&gt;talshans tribute - Lvl: 20, Mana: 20, Learned 98% [71 lessons]&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit marker - Lvl: 20, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 21, Mana: 90, Learned 98% [49 lessons]&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 22, Mana: 15, Learned 98% [34 lessons]&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Learned 98% [59 lessons]&lt;/p&gt;&#10;&lt;p&gt;dark mace - Lvl: 23, Mana: 45, Learned 95% (Prime Cleric)&lt;/p&gt;&#10;&lt;p&gt;dream talk - Lvl: 24, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 24, Mana: 15, Learned 98% [50 lessons]&lt;/p&gt;&#10;&lt;p&gt;heal - Lvl: 25, Mana: 37, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;stone to flesh - Lvl: 26, Mana: 25, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 27, Mana: 20, Learned 98% [43 lessons]&lt;/p&gt;&#10;&lt;p&gt;hellstrike - Lvl: 27, Mana: 25, Learned 98% [57 lessons]&lt;/p&gt;&#10;&lt;p&gt;force field - Lvl: 28, Mana: 35, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;feast - Lvl: 29, Mana: 35, Learned 98% [49 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 29, Mana: 55, Learned 98% [55 lessons]&lt;/p&gt;&#10;&lt;p&gt;greater heal - Lvl: 30, Mana: 49, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;succor - Lvl: 30, Mana: 40, Learned 98% [62 lessons]&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 31, Mana:100, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;spell shield - Lvl: 31, Mana: 12, Learned 98% [44 lessons]&lt;/p&gt;&#10;&lt;p&gt;aerial servant - Lvl: 31, Mana: 50, Learned 95% (Prime Cleric)&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 32, Mana: 5, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;corpus severance - Lvl: 32, Mana: 30, Learned 98% [49 lessons]&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 33, Mana: 20, Learned 98% [35 lessons]&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;restiveness - Lvl: 34, Mana: 30, Learned 98% [40 lessons]&lt;/p&gt;&#10;&lt;p&gt;restoration - Lvl: 35, Mana: 55, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;raise dead - Lvl: 36, Mana: 65, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;scrybite - Lvl: 37, Mana: 20, Learned 98% [57 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 38, Mana: 20, Learned 98% [61 lessons]&lt;/p&gt;&#10;&lt;p&gt;dark cloak - Lvl: 38, Mana: 30, Learned 98% [54 lessons]&lt;/p&gt;&#10;&lt;p&gt;condemnation - Lvl: 38, Mana: 26, Learned 98% [53 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 39, Mana: 40, Learned 98% [55 lessons]&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 40, Mana: 60, Learned 95%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sneak - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;steal - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;backstab - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;pick locks - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;tail - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;glance - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;search - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;palm - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;trip - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;disarm traps - Lvl: 9, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;hide - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;spy - Lvl: 13, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;squirm - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;sixth sense - Lvl: 22, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double stab - Lvl: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;study - Lvl: 35, Learned 90%&lt;/p&gt;&#10;&lt;p&gt;shadowwalk - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;tumbling defense - Lvl: 38, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;excruciating blow - Lvl: 40, Learned 80%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;kick - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;charge - Lvl: 3, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;rescue - Lvl: 4, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;swordsmanship - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;bash - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;endure pain - Lvl: 13, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;frenzy - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;bloodrage - Lvl: 18, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;stomp - Lvl: 22, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;broadside - Lvl: 23, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;critical hit - Lvl: 25, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;gorge - Lvl: 26, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;entrench - Lvl: 28, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;flail - Lvl: 31, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;second wind - Lvl: 32, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;engage - Lvl: 33, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;oath of victory - Lvl: 35, Learned 98% [-2]&lt;/p&gt;&#10;&lt;p&gt;triple attack - Lvl: 36, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;oath of protection - Lvl: 37, Learned 98% [-2]&lt;/p&gt;&#10;&lt;p&gt;toss - Lvl: 38, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;heavy armor proficiency - Lvl: 38, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;deathblow - Lvl: 40, Learned 85%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;aegis - Lvl: 1, Mana: 40, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;crippling strike - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;warcry - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;identify - Lvl: 2, Mana: 25, Learned 98% [43 lessons]&lt;/p&gt;&#10;&lt;p&gt;ambush - Lvl: 2, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;avatar sight - Lvl: 3, Mana: 25, Learned 98% [52 lessons]&lt;/p&gt;&#10;&lt;p&gt;resist webs - Lvl: 4, Mana: 22, Learned 98% [40 lessons]&lt;/p&gt;&#10;&lt;p&gt;moon aura - Lvl: 5, Mana: 2, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;evade capture - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;damnation - Lvl: 7, Mana: 7, Learned 98% [38 lessons]&lt;/p&gt;&#10;&lt;p&gt;call followers - Lvl: 7, Mana: 12, Learned 98% [41 lessons]&lt;/p&gt;&#10;&lt;p&gt;grace - Lvl: 8, Mana: 7, Learned 98% [38 lessons]&lt;/p&gt;&#10;&lt;p&gt;urban stealth - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;stamina - Lvl: 9, Mana: 20, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;concentration - Lvl: 9, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;disengage - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;greater refresh - Lvl: 11, Mana: 20, Learned 98% [43 lessons]&lt;/p&gt;&#10;&lt;p&gt;berserk - Lvl: 11, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;rejuvenation - Lvl: 12, Mana: 25, Learned 98% [38 lessons]&lt;/p&gt;&#10;&lt;p&gt;corona - Lvl: 13, Mana: 20, Learned 98% [39 lessons]&lt;/p&gt;&#10;&lt;p&gt;tiger endurance - Lvl: 13, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;acid shower - Lvl: 14, Mana: 20, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;vitality - Lvl: 16, Mana: 18, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;insight - Lvl: 18, Mana: 18, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;aptitude - Lvl: 19, Mana: 18, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;purloin aura - Lvl: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;defy pain - Lvl: 20, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;iron skin - Lvl: 22, Mana: 18, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;meditation - Lvl: 23, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;vigor - Lvl: 24, Mana: 24, Learned 98% [37 lessons]&lt;/p&gt;&#10;&lt;p&gt;mass web - Lvl: 25, Mana: 30, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;sharpen - Lvl: 25, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;quicken - Lvl: 27, Mana: 18, Learned 98% [36 lessons]&lt;/p&gt;&#10;&lt;p&gt;talshans diablerie - Lvl: 28, Mana: 80, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;improved haste - Lvl: 31, Mana: 40, Learned 98% [33 lessons]&lt;/p&gt;&#10;&lt;p&gt;relocation - Lvl: 32, Mana: 70, Learned 98% [31 lessons]&lt;/p&gt;&#10;&lt;p&gt;extinction - Lvl: 33, Mana: 35, Learned 98% [32 lessons]&lt;/p&gt;&#10;&lt;p&gt;avatar attack - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;wizards eye - Lvl: 36, Mana: 60, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;firestorm - Lvl: 38, Mana: 40, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;blizzard - Lvl: 39, Mana: 50, Learned 98% [30 lessons]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;815hp 577ma 240mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;prac unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Mage Abilities:&#13;&#10;&#13;&#10; Cleric Abilities:&#13;&#10;&#13;&#10; Thief Abilities:&#13;&#10;&#13;&#10; Warrior Abilities:&#13;&#10;&#13;&#10; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;thanks all it was a ton of fun&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Major Announcement tonight, 9 pm Eastern time</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/major-announcement-tonight-9-pm-eastern-time/</link><pubDate>Fri, 10 Apr 2009 16:26:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/major-announcement-tonight-9-pm-eastern-time/</guid><description>&lt;div class="post" data-post-id="28701" data-author="*Splork*" data-date="2009-04-10T16:26:24+00:00" data-subject="Major Announcement tonight, 9 pm Eastern time"&gt;&#13;&#10;&lt;p&gt;Tonight, at around 9 pm Eastern time, we will be holding conference and making a major announcement.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28702" data-author="Yasik2" data-date="2009-04-10T16:33:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Its not a wipe / Sloth IV / etc, I hope?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not 5x40 yet and not retired, just taking a break for educational purposes.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28703" data-author="Tap" data-date="2009-04-10T22:14:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;No..I have recently made several contributions to the game. It&amp;rsquo;s why you haven&amp;rsquo;t seen me ranting lately on the crier&amp;hellip;with the guidance of Jake, i will be taking over a majority of duties. I hope everyone likes the new direction I plan on taking the game and invite their friends to come back to play and try to get new people to show up as well. Contrary to what a few Immortal&amp;rsquo;s have suggested, I am NOT changing the name to TapMUD. There will not be a pwipe nor am I planning one. However, some immediate changes will possibly throw alot for a loop but all I ask is that you bear with me.&lt;/p&gt;&#10;&lt;p&gt;Tap&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Splorks quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/splorks-quest/</link><pubDate>Fri, 10 Apr 2009 01:43:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/splorks-quest/</guid><description>&lt;div class="post" data-post-id="28691" data-author="Yinao" data-date="2009-04-10T01:43:23+00:00" data-subject="Splorks quest"&gt;&#13;&#10;&lt;p&gt;There is something written upon it:&lt;/p&gt;&#10;&lt;p&gt;I shall give you hints of two mobs that hold useful notes,&lt;/p&gt;&#10;&lt;p&gt;Shrah and Sahaguin King. Find them, get the notes, and happy hunting!&lt;/p&gt;&#10;&lt;p&gt;note from shrah&lt;/p&gt;&#10;&lt;p&gt;Burned Laboratory&lt;/p&gt;&#10;&lt;p&gt;Shrine to the Sun Goddess&lt;/p&gt;&#10;&lt;p&gt;On the Flagstone Road&lt;/p&gt;&#10;&lt;p&gt;A Storage Room&lt;/p&gt;&#10;&lt;p&gt;Audience Chamber&lt;/p&gt;&#10;&lt;p&gt;Empty Room&lt;/p&gt;&#10;&lt;p&gt;Chamber of Rune&lt;/p&gt;&#10;&lt;p&gt;The War Room&lt;/p&gt;&#10;&lt;p&gt;The Snake Pit&lt;/p&gt;&#10;&lt;p&gt;The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;The Golem&amp;rsquo;s Cavern&lt;/p&gt;&#10;&lt;p&gt;Scorching Antechamber&lt;/p&gt;&#10;&lt;p&gt;Inside the Hut of a Madman!&lt;/p&gt;&#10;&lt;p&gt;Palace Gardens&lt;/p&gt;&#10;&lt;p&gt;Below the Menagerie&lt;/p&gt;&#10;&lt;p&gt;Bashar Taaveti&amp;rsquo;s Quarters&lt;/p&gt;&#10;&lt;p&gt;Entrance to the Castle of Tides&lt;/p&gt;&#10;&lt;p&gt;Center of the Prison Yard&lt;/p&gt;&#10;&lt;p&gt;Red Dragon Lair&lt;/p&gt;&#10;&lt;p&gt;Under the Waterfall&lt;/p&gt;&#10;&lt;p&gt;End of the Black Docks&lt;/p&gt;&#10;&lt;p&gt;Throne Room&lt;/p&gt;&#10;&lt;p&gt;Edge of the Chasm&lt;/p&gt;&#10;&lt;p&gt;The Fortune Teller&amp;rsquo;s Home&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>R.I.P. Dave Arneson</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/r-i-p-dave-arneson/</link><pubDate>Thu, 09 Apr 2009 07:39:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/r-i-p-dave-arneson/</guid><description>&lt;div class="post" data-post-id="28687" data-author="Rynquald" data-date="2009-04-09T07:39:16+00:00" data-subject="R.I.P. Dave Arneson"&gt;&#13;&#10;&lt;p&gt;Some of us may not know who he was, but the sources explain. I think it&amp;rsquo;s safe to say that we all owe this man gratitude for at least one of our hobbies.&lt;/p&gt;&#10;&lt;p&gt;[url:3d3v1c9e]http://grognardia.blogspot.com/2009/04/sadly-this-is-accurate.html[/url:3d3v1c9e]&lt;/p&gt;&#10;&lt;p&gt;[url:3d3v1c9e]http://www.escapistmagazine.com/news/view/90765-R-I-P-Dave-Arneson[/url:3d3v1c9e]&lt;/p&gt;&#10;&lt;p&gt;[url:3d3v1c9e]http://en.wikipedia.org/wiki/Dave_Arneson[/url:3d3v1c9e]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live Info Up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/live-info-up/</link><pubDate>Tue, 07 Apr 2009 12:51:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/live-info-up/</guid><description>&lt;div class="post" data-post-id="28676" data-author="Stab" data-date="2009-04-07T12:51:05+00:00" data-subject="Live Info Up"&gt;&#13;&#10;&lt;p&gt;Thanks, Live Info&amp;rsquo;s so good to have working.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s nice to know who&amp;rsquo;s where, when I consider running coins or&lt;/p&gt;&#10;&lt;p&gt;learning a new area.&lt;/p&gt;&#10;&lt;p&gt;Especially when the nearest raiser is 2 continents away without relocate.&lt;/p&gt;&#10;&lt;p&gt;Just in case I die. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28678" data-author="jezer" data-date="2009-04-07T13:02:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You die Stab? :shock: Nah&amp;hellip;. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28680" data-author="*Splork*" data-date="2009-04-07T20:28:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yes, all live info is back and working!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bullshit</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bullshit/</link><pubDate>Sat, 04 Apr 2009 18:14:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bullshit/</guid><description>&lt;div class="post" data-post-id="28666" data-author="Vixn" data-date="2009-04-04T18:14:02+00:00" data-subject="bullshit"&gt;&#13;&#10;&lt;p&gt;sing &amp;lsquo;hymn of an artisan&amp;rsquo; silance&lt;/p&gt;&#10;&lt;p&gt;You quickly sing a verse of &amp;lsquo;hymn of an artisan&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Silance, the mistress of magic relaxes to your song and works with efficiency!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;959hp 337ma 157mv -9.4ac -9al 10 raining | 5,726,005 exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Silance, the mistress of magic utters the words, &amp;lsquo;ghaiz gtui&amp;rsquo; (stone skin)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;960hp 339ma 158mv -9.4ac -9al 10 raining | 5,726,005 exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;enchant guide&lt;/p&gt;&#10;&lt;p&gt;Silance, the mistress of magic tells you &amp;lsquo;Iiiinteresting, iiinteresting. I have&lt;/p&gt;&#10;&lt;p&gt;not thought this kind of magic still thrived in the world. Oh! It should be fun&lt;/p&gt;&#10;&lt;p&gt;to try and dismantle these energy vortexes. I am so curious, I will not even charge you.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Silance, the mistress of magic frowns as she performs the necessary casting.&lt;/p&gt;&#10;&lt;p&gt;Apparently, something is not quite well. . .Her face a mask of irritation,&lt;/p&gt;&#10;&lt;p&gt;Silance tells you to get the hell out of here. &amp;lsquo;You and your silly books!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Evidently even the greatest spellcasters have their bad days. . .&lt;/p&gt;&#10;&lt;p&gt;I know we have some % to blow the forge and some &amp;hellip;.. think it makes game more interesting. But it happened 2nd time in a raw and Silance was affected with this &amp;hellip; bard song. Yes, you made very clever decision to hide the crier cause I doubt any newbie would come play if they see how stupid things can be here.&lt;/p&gt;&#10;&lt;p&gt;Best regards,&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 Virus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2-virus/</link><pubDate>Thu, 02 Apr 2009 17:27:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2-virus/</guid><description>&lt;div class="post" data-post-id="28654" data-author="Vixn" data-date="2009-04-02T17:27:15+00:00" data-subject="2 Virus"&gt;&#13;&#10;&lt;p&gt;Hello, i&amp;rsquo;m playing Edd / Nojd.&lt;/p&gt;&#10;&lt;p&gt;Could you catch me online or ship ring with fee.&lt;/p&gt;&#10;&lt;p&gt;TIA.&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28659" data-author="Virus" data-date="2009-04-03T07:32:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll be on and off during the weekend I&amp;rsquo;ll try to catch you or catch me in Virus or Suriv&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28660" data-author="jezer" data-date="2009-04-03T09:05:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This week&amp;rsquo;s hot tip : Suriv is Virus spelt backwards. :shock:&lt;/p&gt;&#10;&lt;p&gt;Next week&amp;hellip; How to splork kobolds with a holy dagger.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud Rankings Reset</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-rankings-reset/</link><pubDate>Thu, 02 Apr 2009 13:08:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-rankings-reset/</guid><description>&lt;div class="post" data-post-id="28652" data-author="Jag" data-date="2009-04-02T13:08:04+00:00" data-subject="Mud Rankings Reset"&gt;&#13;&#10;&lt;p&gt;[b:1gz3817h]The voting has been reset. Please Vote[/b:1gz3817h]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28653" data-author="Yasik2" data-date="2009-04-02T16:33:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not untile Someone attaches &amp;ldquo;target=_blank[/color:32mzxf5i]&amp;rdquo; to that button in the top-right corner on main page! :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28655" data-author="Weasel" data-date="2009-04-02T17:50:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not untile Someone attaches &amp;ldquo;target=_blank[/color:2fu847lw]&amp;rdquo; to that button in the top-right corner on main page! :evil:[/quote:2fu847lw]&lt;/p&gt;&#10;&lt;p&gt;LOL yeah, because it&amp;rsquo;s too hard to right-click and select open in a new tab/window.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28656" data-author="Yasik2" data-date="2009-04-02T19:52:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not untile Someone attaches &amp;ldquo;target=_blank[/color:3exwhbl1]&amp;rdquo; to that button in the top-right corner on main page! :evil:[/quote:3exwhbl1]&lt;/p&gt;&#10;&lt;p&gt;LOL yeah, because it&amp;rsquo;s too hard to right-click and select open in a new tab/window.[/quote:3exwhbl1]&lt;/p&gt;&#10;&lt;p&gt;Yeah, coz my middle finger on right hand usually busy when smart ones like you around! :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Scheduled downtime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/scheduled-downtime/</link><pubDate>Fri, 27 Mar 2009 17:21:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/scheduled-downtime/</guid><description>&lt;div class="post" data-post-id="28620" data-author="*Splork*" data-date="2009-03-27T17:21:50+00:00" data-subject="Scheduled downtime"&gt;&#13;&#10;&lt;p&gt;We are going to be down for about a half hour starting now!&lt;/p&gt;&#10;&lt;p&gt;Friday, March 27, 2009&lt;/p&gt;&#10;&lt;p&gt;10:00 AM to 10:30 PDT (UTC/GMT-8)&lt;/p&gt;&#10;&lt;p&gt;We should be back up rather shortly!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tear of Night</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tear-of-night/</link><pubDate>Wed, 25 Mar 2009 13:58:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tear-of-night/</guid><description>&lt;div class="post" data-post-id="28610" data-author="brady" data-date="2009-03-25T13:58:17+00:00" data-subject="Tear of Night"&gt;&#13;&#10;&lt;p&gt;Anyone know what I&amp;rsquo;m missing?&lt;/p&gt;&#10;&lt;p&gt;Cost: 0&lt;/p&gt;&#10;&lt;p&gt;Forged by: Mad sorcerer in Tower of Nexialism&lt;/p&gt;&#10;&lt;p&gt;Light (held high)&lt;/p&gt;&#10;&lt;p&gt;Item Name Found on Mobile In Area Armor Class Affects Restriction&lt;/p&gt;&#10;&lt;p&gt;Tear of night Forged None -0.0 +1 Con, +15 Mana SM SC SNe SDr [OR] Forged&lt;/p&gt;&#10;&lt;p&gt;Original forge instructions:&lt;/p&gt;&#10;&lt;p&gt;Components:&lt;/p&gt;&#10;&lt;p&gt;Item Name Found on Mobile In Area&lt;/p&gt;&#10;&lt;p&gt;Speck of Heavenly Light Spectral Ball Tower of Nexialism&lt;/p&gt;&#10;&lt;p&gt;Symbol of the Dark Lord Goat-Faced Troll Westwood&lt;/p&gt;&#10;&lt;p&gt;Obsidian Jewel of Souls Ygol Matterhorn&lt;/p&gt;&#10;&lt;p&gt;Flaming Ankh Silance Tower of Nexialism&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a speck of heavenly light &amp;hellip;It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the symbol of the dark lord..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a flaming ankh..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the obsidian jewel of souls..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;forge tear&lt;/p&gt;&#10;&lt;p&gt;A mad sorcerer mutters in a strange voice, &amp;lsquo;Will you shed the tear of night?..&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A mad sorcerer tells you &amp;lsquo;You don&amp;rsquo;t have all of the elements needed.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Myspace and Facebook Applications</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/myspace-and-facebook-applications/</link><pubDate>Mon, 23 Mar 2009 18:44:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/myspace-and-facebook-applications/</guid><description>&lt;div class="post" data-post-id="28604" data-author="*Splork*" data-date="2009-03-23T18:44:02+00:00" data-subject="Myspace and Facebook Applications"&gt;&#13;&#10;&lt;p&gt;These apps are down for the moment. We should have them back up and running by the end of the night.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-3064/</link><pubDate>Mon, 23 Mar 2009 06:06:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-3064/</guid><description>&lt;div class="post" data-post-id="28595" data-author="Virus" data-date="2009-03-23T06:06:18+00:00" data-subject="Mud down?"&gt;&#13;&#10;&lt;p&gt;Is the mud down? I keep getting timeout when trying to connect. :cry:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28596" data-author="Greyhawk" data-date="2009-03-23T06:14:17+00:00" data-subject="Is mud down?"&gt;&#13;&#10;&lt;p&gt;I also cannot connect.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28597" data-author="angel" data-date="2009-03-23T07:39:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;PWIPE!!! rofl&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28598" data-author="Virus" data-date="2009-03-23T08:10:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yeah, wipe Sa :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28599" data-author="Virus" data-date="2009-03-23T08:16:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;BTW vote if you have nothing better to do&lt;/p&gt;&#10;&lt;p&gt;-V&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28600" data-author="Yinao" data-date="2009-03-23T08:36:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t vote, I&amp;rsquo;m too busy not mudding!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28601" data-author="Virus" data-date="2009-03-23T09:35:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You should be sleeping Yinao&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Funny Spam in Mana Pools</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/funny-spam-in-mana-pools/</link><pubDate>Fri, 20 Mar 2009 14:56:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/funny-spam-in-mana-pools/</guid><description>&lt;div class="post" data-post-id="28570" data-author="Yinao" data-date="2009-03-20T14:56:58+00:00" data-subject="Funny Spam in Mana Pools"&gt;&#13;&#10;&lt;p&gt;A mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A mana eel zaps you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A mana eel swims into the room from the south.&lt;/p&gt;&#10;&lt;p&gt;A mana eel sees you, and attacks!&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A mana eel hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You pound A mana eel extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A small mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel zaps you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A small mana eel zaps you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A mana eel misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A mana eel misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A mana eel massacres you to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;Cackle&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Qilin</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/qilin/</link><pubDate>Tue, 17 Mar 2009 00:58:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/qilin/</guid><description>&lt;div class="post" data-post-id="28528" data-author="brady" data-date="2009-03-17T00:58:21+00:00" data-subject="Qilin"&gt;&#13;&#10;&lt;p&gt;Anyone tried to use a qilin for transport recently? Doesn&amp;rsquo;t seem to work anymore.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28533" data-author="Sheng" data-date="2009-03-17T13:11:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It works the same way it always has.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Culture of corruption or business as usual?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/culture-of-corruption-or-business-as-usual/</link><pubDate>Thu, 12 Mar 2009 16:07:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/culture-of-corruption-or-business-as-usual/</guid><description>&lt;div class="post" data-post-id="28467" data-author="Medios" data-date="2009-03-12T16:07:43+00:00" data-subject="Culture of corruption or business as usual?"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.wtop.com/?nid=596&amp;amp;sid=1622618" target="_blank" rel="noreferrer"&gt;http://www.wtop.com/?nid=596&amp;amp;sid=1622618&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;WASHINGTON - A D.C. Office of the Chief Technology Officer employee and contractor have been arrested in a federal bribery sting, sources tell WTOP.&lt;/p&gt;&#10;&lt;p&gt;D.C. Office of the Chief Technology Officer employee Yusuf Acar and Advanced Integrated Technologies Corporation President and CEO Sushil Bansal have been arrested, sources tell WTOP.&lt;/p&gt;&#10;&lt;p&gt;Acar, 40, was taken into custody Thursday morning by FBI agents at his home in Northwest D.C.&lt;/p&gt;&#10;&lt;p&gt;[b:2fher0fk]The FBI is now serving a search warrant at the office of D.C.&amp;rsquo;s Chief Technology Officer, WTOP has learned. [/b:2fher0fk]&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudconnector Voting!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mudconnector-voting/</link><pubDate>Wed, 11 Mar 2009 09:11:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mudconnector-voting/</guid><description>&lt;div class="post" data-post-id="28453" data-author="Bazilus" data-date="2009-03-11T09:11:13+00:00" data-subject="Mudconnector Voting!"&gt;&#13;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 105584&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Threshold RPG view stats 105300&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;We close to give up 6 place, Vote!&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28458" data-author="Bazilus" data-date="2009-03-11T22:32:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Threshold RPG view stats 108959&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 108935&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Times</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-times/</link><pubDate>Tue, 10 Mar 2009 16:44:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-times/</guid><description>&lt;div class="post" data-post-id="28438" data-author="Toxis" data-date="2009-03-10T16:44:51+00:00" data-subject="Quest Times"&gt;&#13;&#10;&lt;p&gt;People always are upset that quest times are in evenings. Next monday I&amp;rsquo;ll have off and would like to know what time in morning is best for the majority of you people who live on the other side of the world? I was thinking around 9am central.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28441" data-author="firebrand" data-date="2009-03-10T17:55:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;here&amp;rsquo;s a dumb idea: why not run the quest twice - once for each group of people - the day gamers and the night gamers? record who was in the first quest and exclude that character (use of alts permitted, of course) from the second one? maybe make just enough changes to the second quest so that the spoilers cannot be given away? maybe give slight alterations to the prizes to perhaps make people have to choose one or the other. thoughts? flames? ideas?&lt;/p&gt;&#10;&lt;p&gt;p.s. and if this is precisely what you had in mind, then kindly disregard this post and insert flames and off-topic comments, pics, and reboog stinks comments.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;could&amp;hellip;&amp;hellip;..you say that again?&amp;rdquo; -president thomas whitmore &amp;ndash;&amp;gt; independence day&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-3058/</link><pubDate>Tue, 10 Mar 2009 03:23:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-3058/</guid><description>&lt;div class="post" data-post-id="28435" data-author="Toxis" data-date="2009-03-10T03:23:41+00:00" data-subject="Quest"&gt;&#13;&#10;&lt;p&gt;I will be running a quest approximately around 5pm central USA time.&lt;/p&gt;&#10;&lt;p&gt;Meet on Bal Harbor. All welcome, but I&amp;rsquo;d advise newbies don&amp;rsquo;t join. (under level 21)&lt;/p&gt;&#10;&lt;p&gt;Drachma, EXP, Gold&amp;hellip; gluck! :)~&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28443" data-author="Toxis" data-date="2009-03-11T01:33:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD&amp;#43;III" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/cgi-bin/vote_ &amp;hellip; othMUD+III&amp;rdquo;&amp;gt;http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD+III&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;DaHealAh&lt;/em&gt; ] Tox QUEST STARTS VERY SOON&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Immortal&lt;/em&gt; ] Ziva &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Restive &lt;del&gt;DS&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Zero ..&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Virus [[[CSK]]] need immortal help with buying stat.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Assirian {Greedy} teach rdead&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Agemo &amp;ndash; Vote for Slothmud!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Stryx &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Aston [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bazilus the Crazy Python {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Truth {Greedy} little teapot&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Strider {GAIDIN} Had a great time at Nationals&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Cizin wtb/wtt a purple stinger [[[CSK]]]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Madmax &lt;GoldenTigers&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Sa [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Villain&lt;/em&gt; ] Ferrum {Greedy} teach nothing just now&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Yasik watching anime, DND.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magus&lt;/em&gt; ] Norks the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Champion&lt;/em&gt; ] Rovena ____&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchanter&lt;/em&gt; ] Kull Island school coin &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Stab ** [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Xamak [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Burglar&lt;/em&gt; ] Inra .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Troubadour&lt;/em&gt; ] Kanae [Legends]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Skinwalker&lt;/em&gt; ] Dubbs * wea u at Kroldor/Ewari?! [[[CSK]]]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Crunchy [Legends] needs master strike, flesh golem sbs&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Josiah &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; is in his new house!&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40c 37d] Rerabbiter :)&lt;/p&gt;&#10;&lt;p&gt;[40m 40w 40c 25d] Strauss [Legends] mfly mwater slow haste icestorm sandstorm grease&lt;/p&gt;&#10;&lt;p&gt;[40d 40c 31m 20w] Wingnut of the Trees.&lt;/p&gt;&#10;&lt;p&gt;[40t 40o 31c 15m] Concept feast,succor,mwb,massinv,windrun,closingweave,chronosinc(1)&lt;/p&gt;&#10;&lt;p&gt;[40w 35b 25n 22c] Morn reign_confus|wall_sleep|passage|rina|condemnation&lt;/p&gt;&#10;&lt;p&gt;[34t 25m 15w 10c] Hounds wtb ivroy hiltted dagger&lt;/p&gt;&#10;&lt;p&gt;[30t 22m 20c 12n] Jueltr &amp;lsquo;magic rope&amp;rsquo; &amp;lsquo;slow&amp;rsquo; &amp;lsquo;minvis&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[29t 20w 20c 13m] Eryl is raising money for a tbolt&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 20t 20m] Millen Light of Realization&lt;/p&gt;&#10;&lt;p&gt;[20d 20n 20o 13b] Unmace the Unfathomable&lt;/p&gt;&#10;&lt;p&gt;[20w 20m 12c 5t] Xerox the copier&lt;/p&gt;&#10;&lt;p&gt;[20t 19m 10w 6c] Apb &amp;gt;.&lt;/p&gt;&#10;&lt;p&gt;[20c 18w 9m 3t] Minga the drunkard&lt;/p&gt;&#10;&lt;p&gt;[19m 11c 8w 4t] Vooder the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 8w 4c 0o 1m] Tigga the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 4c 2o 0m 0b] Renix the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 4n 1d 0w 0m] Solanum the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2n 0w 0c 0t] Rumaheim the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 2w 0m 0d 0o] Ottical the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 47 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 47.&lt;/p&gt;&#10;&lt;p&gt;And before the end:&lt;/p&gt;&#10;&lt;p&gt;Josiah is leading &amp;lsquo;Josiah&amp;rsquo;s Fearless Adventurers&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:4.07) Josiah&#13;&#10;&#13;&#10; (Wa:5.40) Strider&#13;&#10;&#13;&#10; (Wa:5.40) Sa&#13;&#10;&#13;&#10; (Wa:5.40) Bazilus&#13;&#10;&#13;&#10; (Wa:5.40) Agemo&#13;&#10;&#13;&#10; (Wa:4.30) Rovena&#13;&#10;&#13;&#10; (Wa:4.33) Yasik&#13;&#10;&#13;&#10; (Wa:3.37) Rerabbiter&#13;&#10;&#13;&#10; (Wa:1.35) Morn&#13;&#10;&#13;&#10; (Ba:4.23) Kanae&#13;&#10;&#13;&#10; (Th:4.23) Inra&#13;&#10;&#13;&#10; (Th:5.40) Virus&#13;&#10;&#13;&#10; (Th:4.36) Ferrum&#13;&#10;&#13;&#10; (Th:5.40) Restive&#13;&#10;&#13;&#10; (Th:2.31) Concept&#13;&#10;&#13;&#10; (Cl:5.40) Assirian&#13;&#10;&#13;&#10; (Ma:5.40) Truth&#13;&#10;&#13;&#10; (Ma:4.31) Norks&#13;&#10;&#13;&#10; (Ma:4.29) Kull&#13;&#10;&#13;&#10; (Dr:2.31) Wingnut&#13;&#10;&#13;&#10; (Th:0.30) Jueltr&#13;&#10;&#13;&#10; (Dr:4.21) Dubbs&#13;&#10;&#13;&#10; (Ne:5.40) Aston&#13;&#10;&#13;&#10; (Dr:5.40) Stryx&#13;&#10;&#13;&#10; (Ma:3.25) Strauss&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;We had quite a few leave durring that time. Expect more quests in the future. Thank you all who joined.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost a wiedzmin ring</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-a-wiedzmin-ring/</link><pubDate>Thu, 05 Mar 2009 09:24:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-a-wiedzmin-ring/</guid><description>&lt;div class="post" data-post-id="28398" data-author="Virus" data-date="2009-03-05T09:24:32+00:00" data-subject="Lost a wiedzmin ring"&gt;&#13;&#10;&lt;p&gt;Lost a wiedzmin ring due to death on AH, probably got looted in town while Suriv corpsed, if anyone find it can I have it back pls.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28399" data-author="Virus" data-date="2009-03-05T09:46:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Never mind, found it, girl looted it&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a wiedzmin ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an Invitation to Castle Black&lt;/p&gt;&#10;&lt;p&gt;A girl in azure robes hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A girl in azure robes slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A girl in azure robes makes a strange sound but is suddenly very silent, as you place the Black Kris of Power in her back!&lt;/p&gt;&#10;&lt;p&gt;A girl in azure robes is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 6251.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a girl in azure robes&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a girl in azure robes that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 79 coins.&lt;/p&gt;&#10;&lt;p&gt;You get a wiedzmin ring from the corpse of a girl in azure robes that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;You get an Invitation to Castle Black from the corpse of a girl in azure robes that&amp;rsquo;s on the ground. :oops:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Lockers Around the World</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-lockers-around-the-world/</link><pubDate>Mon, 02 Mar 2009 16:01:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-lockers-around-the-world/</guid><description>&lt;div class="post" data-post-id="28360" data-author="Toxis" data-date="2009-03-02T16:01:29+00:00" data-subject="New Lockers Around the World"&gt;&#13;&#10;&lt;p&gt;It appears many merchants have taken the idea of lockers from Valkyre and have gone across the world to share in the technology&amp;hellip; and to make a killing.&lt;/p&gt;&#10;&lt;p&gt;There will be one room on each continent, does not mean it is in town, that will have a sign in the description of the room. There is only one new room in Sloth that has been created for these lockers, the rest were rooms already in Sloth.&lt;/p&gt;&#10;&lt;p&gt;To find the lockers, &amp;ldquo;look sign&amp;rdquo; will probably be your best bet at finding the rooms. They shouldn&amp;rsquo;t be too hard to search out.&lt;/p&gt;&#10;&lt;p&gt;Hopefully this helps out when immortals can not make vaults right away for the players.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Home page...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/home-page/</link><pubDate>Sun, 01 Mar 2009 09:29:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/home-page/</guid><description>&lt;div class="post" data-post-id="28355" data-author="Bazilus" data-date="2009-03-01T09:29:26+00:00" data-subject="Home page..."&gt;&#13;&#10;&lt;p&gt;Why slothmud.org home page changed? Put back list of forum news&amp;hellip; +)&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28474" data-author="Alberich" data-date="2009-03-12T19:30:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;seconded btw. This crap is annoying, fix it please.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28475" data-author="*juggleblood*" data-date="2009-03-12T21:51:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The postings in the gossip section are so ugly there&amp;rsquo;s no reason they should be on the front page.&lt;/p&gt;&#10;&lt;p&gt;Why would we want someone new to the mud reading political propoganda, racist remarks, and age inappropriate material?&lt;/p&gt;&#10;&lt;p&gt;The change was my suggestion.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I can feel the love tonight.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-can-feel-the-love-tonight/</link><pubDate>Sat, 28 Feb 2009 16:38:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-can-feel-the-love-tonight/</guid><description>&lt;div class="post" data-post-id="28349" data-author="Medios" data-date="2009-02-28T16:38:02+00:00" data-subject="I can feel the love tonight."&gt;&#13;&#10;&lt;p&gt;On our message board this one guy always puts.&lt;/p&gt;&#10;&lt;p&gt;Post = care.&lt;/p&gt;&#10;&lt;p&gt;So by this logic, since Broc only posts with comments about me, I think he must be in love with me. He hasn&amp;rsquo;t made any posts about anything to do with this game. He really hasn&amp;rsquo;t even refuted any of our political points. He just gets on here to try to jab me. He must be mad that I turned down his frequent cyber offers because I was too busy cycling eq for DoW. He then joined Legends because they had some n00bs and I think he was trying to cyber them too&amp;hellip; I think it is funny because I am not gay and will not marry you Broc. I also won&amp;rsquo;t tell your wife.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mosaix might get his wish.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mosaix-might-get-his-wish/</link><pubDate>Fri, 27 Feb 2009 22:59:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mosaix-might-get-his-wish/</guid><description>&lt;div class="post" data-post-id="28338" data-author="Medios" data-date="2009-02-27T22:59:25+00:00" data-subject="Mosaix might get his wish."&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2009/02/27/MN2016651R.DTL" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.sfgate.com/cgi-bin/article.c &amp;hellip; 16651R.DTL&amp;rdquo;&amp;gt;http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2009/02/27/MN2016651R.DTL&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;U.S. Attorney General Eric Holder is sending strong signals that President Obama - who as a candidate said states should be allowed to make their own rules on medical marijuana - will end raids on pot dispensaries in California.&lt;/p&gt;&#10;&lt;p&gt;SF Gate polls are strictly surveys of those who choose to participate and are therefore not valid statistical samples.&lt;/p&gt;&#10;&lt;p&gt;Our poll software uses a variety of methods to ensure that only votes determined to be valid are tabulated. When this determination cannot be made, we may not process your vote.&lt;/p&gt;&#10;&lt;p&gt;No actions are taken by SF Gate as a result of the polls.&lt;/p&gt;&#10;&lt;p&gt;Asked at a Washington news conference Wednesday about Drug Enforcement Administration raids in California since Obama took office last month, Holder said the administration has changed its policy.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;What the president said during the campaign, you&amp;rsquo;ll be surprised to know, will be consistent with what we&amp;rsquo;ll be doing here in law enforcement,&amp;rdquo; he said. &amp;ldquo;What he said during the campaign is now American policy.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Bill Piper, national affairs director of the Drug Policy Alliance, a marijuana advocacy group, said the statement is encouraging.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I think it definitely signals that Obama is moving in a new direction, that it means what he said on the campaign trail that marijuana should be treated as a health issue rather than a criminal justice issue,&amp;rdquo; he said.&lt;/p&gt;&#10;&lt;p&gt;Piper said Obama has also indicated he will drop the federal government&amp;rsquo;s long-standing opposition to health officials&amp;rsquo; needle-exchange programs for drug users.&lt;/p&gt;&#10;&lt;p&gt;During one campaign appearance, Obama recalled that his mother had died of cancer and said he saw no difference between doctor-prescribed morphine and marijuana as pain relievers. He told an interviewer in March that it was &amp;ldquo;entirely appropriate&amp;rdquo; for a state to legalize the medical use of marijuana &amp;ldquo;with the same controls as other drugs prescribed by doctors.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;After the federal Drug Enforcement Agency raided a marijuana dispensary at South Lake Tahoe on Jan. 22, two days after Obama&amp;rsquo;s inauguration, and four others in the Los Angeles area on Feb. 2, White House spokesman Nick Schapiro responded to advocacy groups&amp;rsquo; protests by noting that Obama had not yet appointed his drug policy team.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The president believes that federal resources should not be used to circumvent state laws&amp;rdquo; and expects his appointees to follow that policy, Schapiro said.&lt;/p&gt;&#10;&lt;p&gt;The federal government has fought state medicinal pot laws since Californians voted in 1996 to repeal criminal penalties for medical use of marijuana.&lt;/p&gt;&#10;&lt;p&gt;President Bill Clinton&amp;rsquo;s administration won a Supreme Court case, originating in Oakland, that allowed federal authorities to shut down nonprofit organizations that supplied medical marijuana to their members. Clinton&amp;rsquo;s Justice Department was thwarted by federal courts in an attempt to punish California doctors who recommended marijuana to their patients.&lt;/p&gt;&#10;&lt;p&gt;President George W. Bush&amp;rsquo;s administration went further, raiding medical marijuana growers and clinics, prosecuting suppliers under federal drug laws after winning another Supreme Court case and pressuring commercial property owners to evict marijuana dispensaries by threatening legal action.&lt;/p&gt;&#10;&lt;p&gt;The Bush administration also blocked a University of Massachusetts researcher&amp;rsquo;s attempt to grow marijuana for studies of its medical properties. Piper, of the Drug Policy Alliance, said he hopes Obama will reverse that position.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;If you removed the obstacles to research,&amp;rdquo; he said, &amp;ldquo;in 10 to 15 years, marijuana will be available in pharmacies.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thunder Gauntlets Proc (Bug or Feature)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thunder-gauntlets-proc-bug-or-feature/</link><pubDate>Fri, 27 Feb 2009 01:07:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thunder-gauntlets-proc-bug-or-feature/</guid><description>&lt;div class="post" data-post-id="28309" data-author="Yinao" data-date="2009-02-27T01:07:07+00:00" data-subject="Thunder Gauntlets Proc (Bug or Feature)"&gt;&#13;&#10;&lt;p&gt;There is a deafening clap of thunder as the Gauntlets of Thunder seeks a target.&lt;/p&gt;&#10;&lt;p&gt;You feel your body shudder as Gauntlets of Thunder unleashes their pent up force on you![/size:3c5hc3wg][/color:3c5hc3wg]&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; Staff of the Glass Dragon..It has a soft glowing aura! (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of indigo coral&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of indigo coral&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; shadow pauldrons..It glows violet! (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a platinum chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a spiked battle tunic..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a white helm of frost..It glows violet! (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; volcanic plates..It glows violet!..It has a soft glowing aura! (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Gauntlets of Thunder..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; banded leather sleeves..It glows violet! (with a leather phylactery attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a large ancient greatshield..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; Cloak of Specialization..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; the scarab of destruction..It emits a faint humming sound! (with a net of filigree gold attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;loaded&gt; a dragon&amp;rsquo;s arrow..It glows red!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Nothings even wielded&amp;hellip; anyone wanna look at that? or fix it or possibly explain why the proc me with no weapon? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Paralyzed in Skeep</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/paralyzed-in-skeep/</link><pubDate>Thu, 26 Feb 2009 06:01:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/paralyzed-in-skeep/</guid><description>&lt;div class="post" data-post-id="28295" data-author="Kanae" data-date="2009-02-26T06:01:55+00:00" data-subject="Paralyzed in Skeep"&gt;&#13;&#10;&lt;p&gt;a little help would be nice&amp;hellip;.. how long does paralysis last.. does it wear off?&lt;/p&gt;&#10;&lt;p&gt;what can one do when they are paralyzed?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28296" data-author="jezer" data-date="2009-02-26T08:53:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:22o6dlts]http://www.kalpana.it/blogpics/asia/china_statue1.jpg[/img:22o6dlts]&lt;/p&gt;&#10;&lt;p&gt;It wears off&amp;hellip; didn&amp;rsquo;t they make it perm? :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28297" data-author="Sind" data-date="2009-02-26T17:26:25+00:00" data-subject="Re: Paralyzed in Skeep"&gt;&#13;&#10;&lt;p&gt;a little help would be nice&amp;hellip;.. how long does paralysis last.. does it wear off?&lt;/p&gt;&#10;&lt;p&gt;what can one do when they are paralyzed?[/quote:131yfyon]&lt;/p&gt;&#10;&lt;p&gt;i usually curse like a boatswain&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Experience Tokens</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/experience-tokens/</link><pubDate>Tue, 24 Feb 2009 19:52:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/experience-tokens/</guid><description>&lt;div class="post" data-post-id="28281" data-author="Weasel" data-date="2009-02-24T19:52:26+00:00" data-subject="Experience Tokens"&gt;&#13;&#10;&lt;p&gt;I have heard that some kind of informal announcement was made recently that 2bil exp tokens are being removed, and that this change is a work in progress, but can we please get a formal announcement, or at least an interim announcement on the forums, presumably in the &amp;lsquo;mud changes&amp;rsquo; forum?&lt;/p&gt;&#10;&lt;p&gt;The reason I ask is that I passed another 2bil exp yesterday but am unable to get an exp token for it at the Lyme mayor:&lt;/p&gt;&#10;&lt;p&gt;([i:1s3elbk7]level gain&lt;/p&gt;&#10;&lt;p&gt;The mayor of Lyme tells you &amp;lsquo;I don&amp;rsquo;t see any need to hand those out anymore.&amp;rsquo;[/i:1s3elbk7])&lt;/p&gt;&#10;&lt;p&gt;Apparently that bit of coding went through prematurely. No worries, but has the exp cap also been removed already (if it still exists), or will I start getting negative experience soon until the change is fully complete?&lt;/p&gt;&#10;&lt;p&gt;The Lyme Mayor is still quoting prices in tokens too, but clearly that will change in time - I&amp;rsquo;m only concerned here about what may happen in the interim if I gain what was effectively &amp;rsquo;too much&amp;rsquo; experience previously.&lt;/p&gt;&#10;&lt;p&gt;Also just wondering if there&amp;rsquo;s any particular reasoning behind the change.. I mean really it&amp;rsquo;s no biggie, so please [b:1s3elbk7]don&amp;rsquo;t assume this is a whine session, because it isn&amp;rsquo;t[/b:1s3elbk7]. The positives are that we have a few less items to carry/vault in terms of tokens, and that we don&amp;rsquo;t have to stop a group to go get an exp token so we don&amp;rsquo;t start getting negative experience (which is rare anyway, but it has happened), but at the same time I personally found the exp tokens provided a sense of achievement, which is not always easy to come by at 5x40 when you don&amp;rsquo;t have levels to gain anymore.. in fact I sometimes think of my continued progress in terms of exp tokens, because there is almost nothing else that is universal between characters after 5x40&amp;hellip; perhaps that&amp;rsquo;s just me though.&lt;/p&gt;&#10;&lt;p&gt;Of course there may be some other reason for the change, such as a complete overhaul of the entire 5x40 purchasing options and how they work, but again, with no official post, it&amp;rsquo;s hard to know.&lt;/p&gt;&#10;&lt;p&gt;Appreciate any feedback.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>cartography updates</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cartography-updates/</link><pubDate>Mon, 23 Feb 2009 01:31:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cartography-updates/</guid><description>&lt;div class="post" data-post-id="28263" data-author="*juggleblood*" data-date="2009-02-23T01:31:29+00:00" data-subject="cartography updates"&gt;&#13;&#10;&lt;p&gt;Tox is generously updating the cartography and eq section of the website.&lt;/p&gt;&#10;&lt;p&gt;There are a lot of maps that could use minor updates. There are bad exits, missing rooms, missing information, etc..&lt;/p&gt;&#10;&lt;p&gt;Anyone who makes minor improvements to a map and sends it to Tox can be rewarded 5 drachma if your map ends up on the website.&lt;/p&gt;&#10;&lt;p&gt;Some of the maps could use a real sprucing up with a better design, graphics, etc.&lt;/p&gt;&#10;&lt;p&gt;If you remake an entire map and Tox decides to replace the existing map with yours, we&amp;rsquo;ll spot you up to 25 drachma.&lt;/p&gt;&#10;&lt;p&gt;If you do remap something, take the time to check for spellbook pops that might be absent from the map and the eqlist.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mxp variables bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-variables-bug/</link><pubDate>Sat, 21 Feb 2009 14:13:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-variables-bug/</guid><description>&lt;div class="post" data-post-id="28242" data-author="*Splork*" data-date="2009-02-21T14:13:54+00:00" data-subject="mxp variables bug"&gt;&#13;&#10;&lt;p&gt;I just received a comment that mxp variables are not updating as quickly or at all after a recent change to our prompt went live. Could someone please give me more information, I do know gold is not updating at all. Are there any others? Do you guys notice anything odd happening or variables getting set incorrectly?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28248" data-author="Cizin" data-date="2009-02-21T20:08:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You have 1001444004 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;Prompt:&lt;/p&gt;&#10;&lt;p&gt;-\1024hp 408ma 354mv/-\11444004xp-/&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for a Few Items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-a-few-items/</link><pubDate>Fri, 20 Feb 2009 23:47:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-a-few-items/</guid><description>&lt;div class="post" data-post-id="28236" data-author="caffeine" data-date="2009-02-20T23:47:22+00:00" data-subject="Looking for a Few Items"&gt;&#13;&#10;&lt;p&gt;Gloves of Precision&lt;/p&gt;&#10;&lt;p&gt;2XEngraved Wooden Ring&lt;/p&gt;&#10;&lt;p&gt;Wolf Pelt Tunic&lt;/p&gt;&#10;&lt;p&gt;Granite Bracers&lt;/p&gt;&#10;&lt;p&gt;Shield of Glinting Silver&lt;/p&gt;&#10;&lt;p&gt;Cobalt Leg Plates&lt;/p&gt;&#10;&lt;p&gt;Ivory scarab&lt;/p&gt;&#10;&lt;p&gt;Belt of Striding or Turtle Girdle&lt;/p&gt;&#10;&lt;p&gt;(prefer the belt of striding)&lt;/p&gt;&#10;&lt;p&gt;anyone bored? or just wanna cycle these items for me? If payment is an issue and u have any of these send me a price and i will let u know if i am interested.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud Stabilty (Or lack there of)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-stabilty-or-lack-there-of/</link><pubDate>Fri, 20 Feb 2009 13:45:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-stabilty-or-lack-there-of/</guid><description>&lt;div class="post" data-post-id="28228" data-author="Yinao" data-date="2009-02-20T13:45:08+00:00" data-subject="Mud Stabilty (Or lack there of)"&gt;&#13;&#10;&lt;p&gt;Bazilus has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Bazilus has reconnected.&lt;/p&gt;&#10;&lt;p&gt;Nomic has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Dc has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Inra has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Pearl has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Mommy has lost her link.&lt;/p&gt;&#10;&lt;p&gt;Mommy has reconnected.&lt;/p&gt;&#10;&lt;p&gt;Inra has reconnected.&lt;/p&gt;&#10;&lt;p&gt;Inra has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Dc has reconnected.&lt;/p&gt;&#10;&lt;p&gt;Stab has lost his link.&lt;/p&gt;&#10;&lt;p&gt;Stab has reconnected.&lt;/p&gt;&#10;&lt;p&gt;Widow gossips&amp;ndash; &amp;lsquo;anyone else lagging?&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28229" data-author="*Splork*" data-date="2009-02-20T14:34:34+00:00" data-subject="Downtime"&gt;&#13;&#10;&lt;p&gt;We are sorry for the downtime, we are working on the problem and are contacting out host site.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost White Silk Bag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-white-silk-bag/</link><pubDate>Thu, 19 Feb 2009 04:43:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-white-silk-bag/</guid><description>&lt;div class="post" data-post-id="28212" data-author="madmax" data-date="2009-02-19T04:43:02+00:00" data-subject="Lost White Silk Bag"&gt;&#13;&#10;&lt;p&gt;Hello all,&lt;/p&gt;&#10;&lt;p&gt;If anyone has found a white silk bag (shard bag) in the last week or so, I would appreciate it returned to me. Somehow it was lost in a death and not noticed it being missing until it was too late. It was full of shards for finding peristrata&amp;rsquo;s and teaching. I had 2 and now I just have the one.&lt;/p&gt;&#10;&lt;p&gt;It will id as this:&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bag silk white shards container &lt;em&gt;Madmax&lt;/em&gt;&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 40&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 40, Value: 50drachma, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Now this is a real man</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/now-this-is-a-real-man/</link><pubDate>Tue, 17 Feb 2009 20:35:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/now-this-is-a-real-man/</guid><description>&lt;div class="post" data-post-id="28158" data-author="Brujah" data-date="2009-02-17T20:35:17+00:00" data-subject="Now this is a real man"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://en.wikipedia.org/wiki/Jack_Churchill" target="_blank" rel="noreferrer"&gt;http://en.wikipedia.org/wiki/Jack_Churchill&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This guy pwned WW2 with his claymore, bow and bagpipes.&lt;/p&gt;&#10;&lt;p&gt;Why we still don&amp;rsquo;t have &amp;ldquo;The March Of Cameron Men&amp;rdquo; and &amp;ldquo;Will Ye No Come Back Again?&amp;rdquo; as bard songs?&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Churchill was said to be unhappy with the abrupt end of the war, saying it could have lasted twenty more years if the Americans hadn&amp;rsquo;t intervened.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28160" data-author="jezer" data-date="2009-02-17T22:56:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think this guy was probably more mad than he was a hero.&lt;/p&gt;&#10;&lt;p&gt;A man carrying a bow, a sword and some bagpipes is far more of a scary proposition, because it&amp;rsquo;s quite clear, he&amp;rsquo;s not normal.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>suggestion...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/suggestion/</link><pubDate>Sun, 15 Feb 2009 00:40:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/suggestion/</guid><description>&lt;div class="post" data-post-id="28114" data-author="Dubbs" data-date="2009-02-15T00:40:37+00:00" data-subject="suggestion..."&gt;&#13;&#10;&lt;p&gt;I was wondering if some immortal would b more than kind to maybe update us when there are changes to mobs.. such as epics which i have recently seen.. I mean it&amp;rsquo;s kewl finding out after 3 or 4x of Uhhhl that there&amp;rsquo;s no drachma.. and that Luci has 2 now,but communicate w/ us folks.. if you could.. thanx :wink:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28116" data-author="*juggleblood*" data-date="2009-02-15T01:54:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Quest reward values are subject to change. You have been notified.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>pipe on reign of confusion pls?</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/pipe-on-reign-of-confusion-pls/</link><pubDate>Sat, 14 Feb 2009 16:37:55 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/pipe-on-reign-of-confusion-pls/</guid><description>&lt;div class="post" data-post-id="28108" data-author="*juggleblood*" data-date="2009-02-14T16:37:55+00:00" data-subject="pipe on reign of confusion pls?"&gt;&#13;&#10;&lt;p&gt;Action this to clear your command queue if you would&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Minstrel quickly sings a verse of &amp;lsquo;reign of confusion&amp;rsquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Take what you can. Give nothing back.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/take-what-you-can-give-nothing-back/</link><pubDate>Sat, 14 Feb 2009 07:19:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/take-what-you-can-give-nothing-back/</guid><description>&lt;div class="post" data-post-id="28103" data-author="Vixn" data-date="2009-02-14T07:19:15+00:00" data-subject="Take what you can. Give nothing back."&gt;&#13;&#10;&lt;p&gt;steal key grizelda&lt;/p&gt;&#10;&lt;p&gt;Got it!&lt;/p&gt;&#10;&lt;p&gt;search&lt;/p&gt;&#10;&lt;p&gt;You find a hidden cache in a safe under a rug!&lt;/p&gt;&#10;&lt;p&gt;It is closed.&lt;/p&gt;&#10;&lt;p&gt;unlock rug&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Clink&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;sear rug&lt;/p&gt;&#10;&lt;p&gt;No traps there!&lt;/p&gt;&#10;&lt;p&gt;open rug&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;901hp 223ma 180mv -11.0ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;get all from rug&lt;/p&gt;&#10;&lt;p&gt;As you approach her treasure, Necromancer Grizelda attacks!&lt;/p&gt;&#10;&lt;p&gt;Necromancer Grizelda hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Necromancer Grizelda hates you and attack!&lt;/p&gt;&#10;&lt;p&gt;You slice Necromancer Grizelda extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Necromancer Grizelda misses you with her claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Necromancer Grizelda&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Necromancer Grizelda&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Necromancer Grizelda&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Necromancer Grizelda&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;You slice Necromancer Grizelda extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slice Necromancer Grizelda extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You miss Necromancer Grizelda with your slice.&lt;/p&gt;&#10;&lt;p&gt;Necromancer Grizelda says &amp;lsquo;When you&amp;rsquo;re all done with your work here, say &amp;lsquo;recall&amp;rsquo; to go home.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Necromancer Grizelda calls for the powers of the immortals!&lt;/p&gt;&#10;&lt;p&gt;The ground jumps up and hits the back of your head! No, wait, it&amp;rsquo;s you on the ground.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 0ma 182mv -11.0ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s hard to be pirate! :)&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lookin 4 Magissiles</title><link>https://forum.slothmud.net/the-emporium/the-emporium/lookin-4-magissiles/</link><pubDate>Sat, 14 Feb 2009 03:10:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/lookin-4-magissiles/</guid><description>&lt;div class="post" data-post-id="28099" data-author="Leaf" data-date="2009-02-14T03:10:18+00:00" data-subject="Lookin 4 Magissiles"&gt;&#13;&#10;&lt;p&gt;Hey u sent a message, and I haven&amp;rsquo;t logged on for a month.&lt;/p&gt;&#10;&lt;p&gt;I sent another PM but no response&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28104" data-author="brady" data-date="2009-02-14T12:51:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Here ya go&amp;hellip;glad I could help.&lt;/p&gt;&#10;&lt;p&gt;[img:px4eioq0]http://www.raisemyrank.com/images/qq/vagisil.png[/img:px4eioq0]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Goodbye Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/goodbye-sloth/</link><pubDate>Thu, 12 Feb 2009 17:25:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/goodbye-sloth/</guid><description>&lt;div class="post" data-post-id="28073" data-author="Gimlet" data-date="2009-02-12T17:25:55+00:00" data-subject="Goodbye Sloth"&gt;&#13;&#10;&lt;p&gt;anyone who knows me knows that I&amp;rsquo;ve been having rl problems of late&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve decided that I can no longer mud&amp;hellip; I just wish I&amp;rsquo;d decided on it years or months ago&amp;hellip; nothing against the ppl here, i&amp;rsquo;ve made some great friends from here&lt;/p&gt;&#10;&lt;p&gt;but there&amp;rsquo;re things I need to do with my life, and I cannot allow myself to come back to the mud&lt;/p&gt;&#10;&lt;p&gt;wish me luck&lt;/p&gt;&#10;&lt;p&gt;g&amp;rsquo;bye mud&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thordfalen Slavers</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/thordfalen-slavers/</link><pubDate>Thu, 12 Feb 2009 09:41:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/thordfalen-slavers/</guid><description>&lt;div class="post" data-post-id="28068" data-author="Assirian" data-date="2009-02-12T09:41:42+00:00" data-subject="Thordfalen Slavers"&gt;&#13;&#10;&lt;p&gt;this area is w of enterance to gnolls on BH (like the name is..)&lt;/p&gt;&#10;&lt;p&gt;couple mobs where loaded, but, unfortunatly, items can&amp;rsquo;t be pucked up.&lt;/p&gt;&#10;&lt;p&gt;(probably will be fixed. they seems to be junk, so i dont care)&lt;/p&gt;&#10;&lt;p&gt;they are:&lt;/p&gt;&#10;&lt;p&gt;on blocking hobgoblin guards:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;buckler wooden large&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 18, Value: 1100gold, Worn in: NOBITS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice clerics or apprentice thieves, or&lt;/p&gt;&#10;&lt;p&gt;novice warriors, or apprentice necromancers, or apprentice bards, or&lt;/p&gt;&#10;&lt;p&gt;apprentice monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;on shaman:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shrunken head of the high plains shaman&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 18000gold, Worn in: NOBITS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;lots of dies seems to pop here&lt;/p&gt;&#10;&lt;p&gt;Many thanks to all imms working on the area (probably Juggleblood, not sure)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Conspiracy or State's preparing for the worst?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/conspiracy-or-state-s-preparing-for-the-worst/</link><pubDate>Mon, 09 Feb 2009 22:13:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/conspiracy-or-state-s-preparing-for-the-worst/</guid><description>&lt;div class="post" data-post-id="28030" data-author="Medios" data-date="2009-02-09T22:13:18+00:00" data-subject="Conspiracy or State&amp;#x27;s preparing for the worst?"&gt;&#13;&#10;&lt;p&gt;I found this very interesting. All these states are sending legislation to committee to actively declare sovereignty under the 10th Amendment to the Constitution. I read most of them and put some for you to see. This is starting to get scary honestly I have never heard about this.&lt;/p&gt;&#10;&lt;p&gt;Missouri&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.house.mo.gov/content.aspx...ills/HR212.HTM" target="_blank" rel="noreferrer"&gt;http://www.house.mo.gov/content.aspx&amp;hellip;ills/HR212.HTM&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;HR 212 Declares Missouri&amp;rsquo;s sovereignty under the Tenth Amendment and urges the United States Congress to reject the passage of the federal Freedom of Choice Act which prohibits regulations on abortion&lt;/p&gt;&#10;&lt;p&gt;Washington bill sent to committee&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://apps.leg.wa.gov/documents/bil...overeignty.pdf" target="_blank" rel="noreferrer"&gt;http://apps.leg.wa.gov/documents/bil&amp;hellip;overeignty.pdf&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;TO THE HONORABLE BARACK OBAMA, PRESIDENT OF THE UNITED STATES, AND&lt;/p&gt;&#10;&lt;p&gt;2 TO THE PRESIDENT OF THE SENATE AND THE SPEAKER OF THE HOUSE OF&lt;/p&gt;&#10;&lt;p&gt;3 REPRESENTATIVES, AND TO THE SENATE AND HOUSE OF REPRESENTATIVES OF THE&lt;/p&gt;&#10;&lt;p&gt;4 UNITED STATES, IN CONGRESS ASSEMBLED, AND TO THE PRESIDENT OF THE&lt;/p&gt;&#10;&lt;p&gt;5 SENATE AND SPEAKER OF THE HOUSE OF REPRESENTATIVES OF EACH STATE&amp;rsquo;S&lt;/p&gt;&#10;&lt;p&gt;6 LEGISLATURE OF THE UNITED STATES OF AMERICA:&lt;/p&gt;&#10;&lt;p&gt;7 We, your Memorialists, the Senate and House of Representatives of&lt;/p&gt;&#10;&lt;p&gt;8 the State of Washington, in legislative session assembled, respectfully&lt;/p&gt;&#10;&lt;p&gt;9 represent and petition as follows:&lt;/p&gt;&#10;&lt;p&gt;10 WHEREAS, The Tenth Amendment to the Constitution of the United&lt;/p&gt;&#10;&lt;p&gt;11 States specifically provides that, &amp;ldquo;The powers not delegated to the&lt;/p&gt;&#10;&lt;p&gt;12 United States by the Constitution, nor prohibited by it to the States,&lt;/p&gt;&#10;&lt;p&gt;13 are reserved to the States respectively, or to the people.&amp;rdquo;; and&lt;/p&gt;&#10;&lt;p&gt;14 WHEREAS, The Tenth Amendment defines the total scope of federal&lt;/p&gt;&#10;&lt;p&gt;15 power as being those powers specifically granted to it by the&lt;/p&gt;&#10;&lt;p&gt;16 Constitution of the United States and no more; and&lt;/p&gt;&#10;&lt;p&gt;17 WHEREAS, Federalism is the constitutional division of powers&lt;/p&gt;&#10;&lt;p&gt;18 between the national and state governments and is widely regarded as&lt;/p&gt;&#10;&lt;p&gt;19 one of America&amp;rsquo;s most valuable contributions to political science&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Montana&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://data.opi.mt.gov/bills/2009/billhtml/HB0246.htm" target="_blank" rel="noreferrer"&gt;http://data.opi.mt.gov/bills/2009/billhtml/HB0246.htm&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Oklahoma&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://webserver1.lsb.state.ok.us/We...atus/main.html" target="_blank" rel="noreferrer"&gt;http://webserver1.lsb.state.ok.us/We&amp;hellip;atus/main.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;search for HJR-1003 in the &amp;lsquo;Measure Number&amp;rsquo; entry&lt;/p&gt;&#10;&lt;p&gt;Michigan&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.legislature.mi.gov/" target="_blank" rel="noreferrer"&gt;http://www.legislature.mi.gov/&lt;/a&gt;(S(s0k&amp;hellip;aspx?page=home&lt;/p&gt;&#10;&lt;p&gt;New Hampshire&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.gencourt.state.nh.us/legi...9/HCR0006.html" target="_blank" rel="noreferrer"&gt;http://www.gencourt.state.nh.us/legi&amp;hellip;9/HCR0006.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Arizona&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.azleg.gov/FormatDocument....s/hcr2024p.htm" target="_blank" rel="noreferrer"&gt;http://www.azleg.gov/FormatDocument&amp;hellip;.s/hcr2024p.htm&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-3035/</link><pubDate>Mon, 09 Feb 2009 18:42:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-3035/</guid><description>&lt;div class="post" data-post-id="28028" data-author="Bazilus" data-date="2009-02-09T18:42:57+00:00" data-subject="Looking for..."&gt;&#13;&#10;&lt;p&gt;Wtb:&lt;/p&gt;&#10;&lt;p&gt;Potion of Mystical Powers&lt;/p&gt;&#10;&lt;p&gt;Infernite Gauntlets&lt;/p&gt;&#10;&lt;p&gt;Gray Gemstone Shard (spell bonus)&lt;/p&gt;&#10;&lt;p&gt;Got Gray Gemstone Shard (heal bonus) wanna trade for spell bonus + coins or for cps.&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="28090" data-author="Bazilus" data-date="2009-02-13T14:48:15+00:00" data-subject="Re: Looking for..."&gt;&#13;&#10;&lt;p&gt;Ready to pay for:&lt;/p&gt;&#10;&lt;p&gt;1 Potion of Mystical Powers, 7+mil&lt;/p&gt;&#10;&lt;p&gt;2 Infernite Gauntlets, 50+mil&lt;/p&gt;&#10;&lt;p&gt;3 Gray Gemstone Shard (spell bonus), 20+mil&lt;/p&gt;&#10;&lt;p&gt;or trade for Gray Gemstone Shard (heal bonus) + coins or on forge cps&lt;/p&gt;&#10;&lt;p&gt;4 Scales of Sandworm, not sure how much :)&lt;/p&gt;&#10;&lt;p&gt;If u got any of this list and wanna sell it, catch me online for discuss cost.&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to end an eq group courtesy of bad wintin</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-end-an-eq-group-courtesy-of-bad-wintin/</link><pubDate>Sun, 08 Feb 2009 15:52:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-end-an-eq-group-courtesy-of-bad-wintin/</guid><description>&lt;div class="post" data-post-id="28021" data-author="Medios" data-date="2009-02-08T15:52:27+00:00" data-subject="How to end an eq group courtesy of bad wintin"&gt;&#13;&#10;&lt;p&gt;One reason I hate when you don&amp;rsquo;t know your code.&lt;/p&gt;&#10;&lt;p&gt;Stryx &amp;ndash; &amp;rsquo;target gone'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;957hp 629ma 277mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;A demilich and a demilich leave with him.&lt;/p&gt;&#10;&lt;p&gt;Stryx leaves north.&lt;/p&gt;&#10;&lt;p&gt;You follow Stryx.&lt;/p&gt;&#10;&lt;p&gt;Bottom of Hellwell&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up [Down]&lt;/p&gt;&#10;&lt;p&gt;You see Stryx and Toxis (with a demilich and a demilich) here.&lt;/p&gt;&#10;&lt;p&gt;You also see The eternal flame here.&lt;/p&gt;&#10;&lt;p&gt;A demilich, a demilich, and a nightmare arrive behind you.&lt;/p&gt;&#10;&lt;p&gt;Poit arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A demilich and Blackberry the eudaemon arrive with him.&lt;/p&gt;&#10;&lt;p&gt;Lob arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;tar flame&lt;/p&gt;&#10;&lt;p&gt;The eternal flame brutally massacres Toxis with his whip.&lt;/p&gt;&#10;&lt;p&gt;Toxis reports 1251/1317 hp. Change: -66. Need: 66. Spells: wraithform, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;957hp 636ma 280mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;dt&lt;/p&gt;&#10;&lt;p&gt;You stop playing.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame screams in agony as red tendrils of mist infuse his body.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;957hp 630ma 280mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The eternal flame misses Toxis with his whip.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame&amp;rsquo;s whip bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame looks shocked as he cuts himself on Toxis&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;The eternal flame viciously massacres Toxis with his whip.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame&amp;rsquo;s whip bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame&amp;rsquo;s hit bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres The eternal flame to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;Toxis misses The eternal flame with his pound.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes a billowing cloud of noxious, yellowish green gas!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis chokes on The eternal flame&amp;rsquo;s poisonous gas!&lt;/p&gt;&#10;&lt;p&gt;Lob&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;Blackberry the eudaemon growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;A nightmare&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A nightmare growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;A nightmare&amp;rsquo;s pound passes right through The eternal flame!&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s zap passes right through The eternal flame!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s zap passes right through The eternal flame!&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;Lob&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;Poit&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a good feeling about this fight&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by The eternal flame&amp;rsquo;s whip.&lt;/p&gt;&#10;&lt;p&gt;A demilich chokes on The eternal flame&amp;rsquo;s poisonous gas!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich chokes on The eternal flame&amp;rsquo;s poisonous gas!&lt;/p&gt;&#10;&lt;p&gt;You choke on the poisonous gas, as it sears your flesh!&lt;/p&gt;&#10;&lt;p&gt;Your spectral shield has drained power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You choke on The eternal flame&amp;rsquo;s poisonous gas, as it sears your flesh!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame utters the words &amp;lsquo;azik xarfzx&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame spews forth a conflagration of deep black flames!&lt;/p&gt;&#10;&lt;p&gt;Your spectral shield has drained power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You are unaffected!&lt;/p&gt;&#10;&lt;p&gt;Minstrel appears unaffected.&lt;/p&gt;&#10;&lt;p&gt;The pitiful creature before you tries to burn you.&lt;/p&gt;&#10;&lt;p&gt;Much to the dismay of The eternal flame, his spell only seemed to annoy a demilich.&lt;/p&gt;&#10;&lt;p&gt;Much to the dismay of The eternal flame, his spell only seemed to annoy a demilich.&lt;/p&gt;&#10;&lt;p&gt;Much to the dismay of The eternal flame, his spell only seemed to annoy a nightmare.&lt;/p&gt;&#10;&lt;p&gt;Poit&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Lob&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;rsquo;that was stupid'&lt;/p&gt;&#10;&lt;p&gt;Toxis reports 1153/1317 hp. Change: -98. Need: 164. Spells: wraithform, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;862hp 649ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt target flame&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;Lob &amp;ndash; &amp;rsquo;target flame'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;862hp 649ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tt&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;Lob reports 1066/1147 hp. Change: -36. Need: 81. Spells: aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;863hp 650ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;863hp 650ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target flame'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;863hp 650ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target flame'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;863hp 650ma 282mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;865hp 652ma 283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;865hp 652ma 283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wkt&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;865hp 652ma 283mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The eternal flame sees Toxis, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;Impossible! You can&amp;rsquo;t concentrate enough!&lt;/p&gt;&#10;&lt;p&gt;Toxis reports 1094/1317 hp. Change: -59. Need: 223. Spells: wraithform, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;867hp 653ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;867hp 653ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;867hp 653ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich misses Toxis with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich looks shocked as he cuts himself on Toxis&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps Toxis very hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps Toxis very hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A nightmare&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres a demilich to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres a demilich to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres a demilich with his pound.&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your hammer shudders with the righteous wrath!&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis stumbles as a demilich&amp;rsquo;s power word subdues him.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis stumbles as a demilich&amp;rsquo;s power word subdues him.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis looks shocked as an arcane gesture blasts a piece of his body away.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes a stream of flame at Toxis!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis resists a great deal of the damage.&lt;/p&gt;&#10;&lt;p&gt;Toxis reports 896/1317 hp. Change: -198. Need: 421. Spells: wraithform, aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;868hp 654ma 284mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;p&gt;A demilich looks really sick, and shivers uncomfortably.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An oily fluid seeps from Toxis&amp;rsquo;s skin and the webs fall harmlessly to the ground!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;870hp 640ma 285mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The eternal flame really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;872hp 642ma 286mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Poit &amp;ndash; &amp;lsquo;wth&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;873hp 643ma 287mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A nightmare looks really sick, and shivers uncomfortably.&lt;/p&gt;&#10;&lt;p&gt;Bottom of Hellwell&lt;/p&gt;&#10;&lt;p&gt;You stand in center of the inky void, small echos ringing back from the&lt;/p&gt;&#10;&lt;p&gt;surrounding walls. Sunken into the center of the floor lies a perfectly&lt;/p&gt;&#10;&lt;p&gt;circular monument. Orange flickers dart from the edges, and grate which&lt;/p&gt;&#10;&lt;p&gt;peers down into some cell cut into the heart of the moutain.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up [Down]&lt;/p&gt;&#10;&lt;p&gt;Toxis is here, fighting a demilich&lt;/p&gt;&#10;&lt;p&gt;Toxis glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Toxis is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Lob is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;Lob glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Lob is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Blackberry the eudaemon is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;A demilich is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;Poit is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;Poit glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Poit is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;A nightmare is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;A demilich is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;A demilich is hiding behind a large golem of flesh.&lt;/p&gt;&#10;&lt;p&gt;A demilich is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;A demilich is hiding behind a large golem of flesh.&lt;/p&gt;&#10;&lt;p&gt;Stryx is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;Stryx glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Stryx is surrounded by a shield of thorns.&lt;/p&gt;&#10;&lt;p&gt;Demonic eyes peer from a bodiless skull of an demilich.&lt;/p&gt;&#10;&lt;p&gt;Demonic eyes peer from a bodiless skull of an demilich.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame is here, fighting Toxis&lt;/p&gt;&#10;&lt;p&gt;The eternal flame glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;875hp 644ma 287mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis skillfully parries the attack of a demilich.&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis skillfully parries the attack of a demilich.&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis skillfully parries the attack of a demilich.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps Toxis extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s zap bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A nightmare&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres a demilich with his pound.&lt;/p&gt;&#10;&lt;p&gt;Toxis delivers a massive blow to one of a demilich&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Toxis viciously massacres a demilich with his pound.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres a demilich to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;Your hammer shudders with the righteous wrath!&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis looks shocked as an arcane gesture blasts a piece of his body away.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis looks shocked as an arcane gesture blasts a piece of his body away.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes a billowing cloud of noxious, yellowish green gas!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You feel very sick.&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;A demilich growls at The eternal flame and attacks!&lt;/p&gt;&#10;&lt;p&gt;Lob&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;Lob&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;Poit&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;A nightmare chokes on The eternal flame&amp;rsquo;s poisonous gas!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich chokes on The eternal flame&amp;rsquo;s poisonous gas!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich chokes on The eternal flame&amp;rsquo;s poisonous gas!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;You feel very sick.&lt;/p&gt;&#10;&lt;p&gt;You choke on the poisonous gas, as it sears your flesh!&lt;/p&gt;&#10;&lt;p&gt;Your spectral shield has drained power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You choke on The eternal flame&amp;rsquo;s poisonous gas, as it sears your flesh!&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;A demilich&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;You feel very sick.&lt;/p&gt;&#10;&lt;p&gt;Poit&amp;rsquo;s face turns green.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes, filling the room with a torrent of flames!&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Toxis resists a great deal of the damage.&lt;/p&gt;&#10;&lt;p&gt;Lob&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Lob resists a great deal of the damage.&lt;/p&gt;&#10;&lt;p&gt;Poit&amp;rsquo;s spectral shield drains power from the spell!&lt;/p&gt;&#10;&lt;p&gt;Poit appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by The eternal flame&amp;rsquo;s whip.&lt;/p&gt;&#10;&lt;p&gt;A demilich appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes a stream of fire at a demilich!&lt;/p&gt;&#10;&lt;p&gt;A demilich appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes a stream of fire at a demilich!&lt;/p&gt;&#10;&lt;p&gt;You are roasted in the inferno!&lt;/p&gt;&#10;&lt;p&gt;Your spectral shield has drained power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You resist most of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The eternal flame breathes a stream of fire at you! You are engulfed in flames!&lt;/p&gt;&#10;&lt;p&gt;Stryx resists a great deal of the damage.&lt;/p&gt;&#10;&lt;p&gt;Toxis reports 519/1283 hp. Change: -377. Need: 764. Spells: aegis, wraithform.&lt;/p&gt;&#10;&lt;p&gt;Lob reports 1034/1147 hp. Change: -32. Need: 113. Spells: aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;764hp 668ma 287mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;764hp 668ma 287mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis heroically rescues The eternal flame.&lt;/p&gt;&#10;&lt;p&gt;Nearing the Heart of the Mountain&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So you want to be a druid.</title><link>https://forum.slothmud.net/classes/druid/so-you-want-to-be-a-druid/</link><pubDate>Thu, 05 Feb 2009 19:29:39 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/so-you-want-to-be-a-druid/</guid><description>&lt;div class="post" data-post-id="28003" data-author="marge" data-date="2009-02-05T19:29:39+00:00" data-subject="So you want to be a druid."&gt;&#13;&#10;&lt;p&gt;Druid is an interesting prime class to play. At low levels your shift forms are pretty poor fighters and you will find yourself largely a support char, depending on the rest of your class order. Druid prime shifting is superior to non prime shifting and the shield of thorns spell at high levels helps with shifted combat greatly. Druids are able to solo very large mobs by harnessing the power of the vast mana regen. They shift into a combat form and fight until their hit points get low. Then they exit from combat, return to human form to heal themselves up and then shift again. It&amp;rsquo;s a nice class in that you are able to operate solo through the power of your shifted forms, but you are welcomed into groups because of your good mana regen.&lt;/p&gt;&#10;&lt;p&gt;Supplementing druid class:&lt;/p&gt;&#10;&lt;p&gt;Cleric isn&amp;rsquo;t absolutely necessary for druid prime, but it still helps greatly. The cleric spell aegis and supplication pets are very helpful.&lt;/p&gt;&#10;&lt;p&gt;Mage is a popular addition to druid as you will want to be able to harness your high mana into blasting in a group.&lt;/p&gt;&#10;&lt;p&gt;Warrior is not hugely popular for druid primes, because they depend largely on their shift forms when soloing, and act as supplemental casters in groups. However warrior is still a good addition if you&amp;rsquo;re interested in balancing out your character to be able to fight melee unshifted for running smaller mobs and coins, etc.&lt;/p&gt;&#10;&lt;p&gt;Monk is nice for balancing out a caster prime because it adds toughness and gives an initial attack.&lt;/p&gt;&#10;&lt;p&gt;Thief is also not widely chosen by druid primes, but again it helps to balance out the melee capabilities of the character.&lt;/p&gt;&#10;&lt;p&gt;Necromancer is a popular choice because of helpful spells like wraithform and spectral shield. In my opinion druid prime isn&amp;rsquo;t really cut out for using large necropets. If you you&amp;rsquo;re taking necro to fight with pets, perhaps add warrior or monk to the class order as well. Necros are drawn into combat by their pets.&lt;/p&gt;&#10;&lt;p&gt;Bard is a very nice supplement to druid. Bard songs are very useful to a group. Bard is a non caster class and has more hp, better armor, and can protect. Also very important is that Bard can glance into mob inventories.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>chopping block not working?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-not-working/</link><pubDate>Thu, 05 Feb 2009 18:11:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-not-working/</guid><description>&lt;div class="post" data-post-id="28001" data-author="Sind" data-date="2009-02-05T18:11:06+00:00" data-subject="chopping block not working?"&gt;&#13;&#10;&lt;p&gt;subj or is that clueless me?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So you want to be a thief.</title><link>https://forum.slothmud.net/classes/thief/so-you-want-to-be-a-thief/</link><pubDate>Thu, 05 Feb 2009 16:51:42 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/so-you-want-to-be-a-thief/</guid><description>&lt;div class="post" data-post-id="28000" data-author="marge" data-date="2009-02-05T16:51:42+00:00" data-subject="So you want to be a thief."&gt;&#13;&#10;&lt;p&gt;The primary function of the thief class is dishing out death. In solo play or in a group, backstab and circlestab are a thief&amp;rsquo;s best friend. Thieves are nice for running small group xp or solo xp or coins. Thieves are also welcome in groups as a good stab will open the mob up to greatly enhanced damage for several rounds. So a big group can drop a very large mob fairly quickly if the thief lands an exceptional stab. It&amp;rsquo;s a fun class to play if you don&amp;rsquo;t mind dying a lot and like a fast pace.&lt;/p&gt;&#10;&lt;p&gt;Thief primes stab much better than non-primes. They have more special equipment available related to stabbing and also have the ability to poison their blade for much increased damage. Non prime stabbing is still good, but really doesn&amp;rsquo;t compare to a prime stabber.&lt;/p&gt;&#10;&lt;p&gt;Also thieves generally spend more time trying to reroll their stats because they desire a very high str to maximize their hit and damage bonuses. This can be frustrating because all thieves have Strength as the 3rd stat in their stat order, except for Thief/Warriors, who have strength as their 2nd stat.&lt;/p&gt;&#10;&lt;p&gt;Supplementing thief class:&lt;/p&gt;&#10;&lt;p&gt;Cleric -As with most other classes, cleric helps a lot. The protective spells and healing of cleric helps greatly.&lt;/p&gt;&#10;&lt;p&gt;Mage - Mage is a classic pick for Thieves. Stabbing and blasting is a great strategy for running experience or coins. The idea is to kill the mob before it can even attack back.&lt;/p&gt;&#10;&lt;p&gt;Monk- Monk is great for toughening up a thief class order as well as adding another opening attack that can be used aginst Non-stabbable mobs (deathgrip-deathtouch). Also the monks focus skill works with backstab, enhancing damage.&lt;/p&gt;&#10;&lt;p&gt;Warrior- Warrior has become a more popular addition to thief since the addition of frenzy skill, which stacks damage onto the stab. Warrior also allows for -11 AC, but few thief primes use much armor, except when they need to solo a thick mob for a book or some equipment. Disengage and 2nd wind work fabulously with stabbing also. Defy pain is great for emergency situations.&lt;/p&gt;&#10;&lt;p&gt;Bard- Very complimentary for thieves. Certain songs increase stab success rate and stab damage. Also songs help to manage combat. Very useful skill set.&lt;/p&gt;&#10;&lt;p&gt;Necromancer- Necropets add some solo power for running spellbooks/eq. Wraithform is good for stabbing.&lt;/p&gt;&#10;&lt;p&gt;Druid- Weak substitute for cleric and no blasting. Increases mana regen when put as 2nd class. Adds some solo power for running spellbooks/eq at high levels. But keep in mind non prime shifting is mediocre at best.&lt;/p&gt;&#10;&lt;p&gt;hope this helps&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So you want to be a warrior.</title><link>https://forum.slothmud.net/classes/warrior/so-you-want-to-be-a-warrior/</link><pubDate>Thu, 05 Feb 2009 15:16:26 +0000</pubDate><guid>https://forum.slothmud.net/classes/warrior/so-you-want-to-be-a-warrior/</guid><description>&lt;div class="post" data-post-id="27998" data-author="marge" data-date="2009-02-05T15:16:26+00:00" data-subject="So you want to be a warrior."&gt;&#13;&#10;&lt;p&gt;The warrior class is suited for people who like to be able to walk up to something and beat it down without a lot of fanfare.&lt;/p&gt;&#10;&lt;p&gt;As a warrior you&amp;rsquo;ll have the best armor class available. -12 if you&amp;rsquo;re a prime warrior, -11 if not prime. It will take a lot of effort to gather up all this armor, but is worth the effort.&lt;/p&gt;&#10;&lt;p&gt;The warrior prime skill is parry, which allows you to parry 1 attack per round, i.e. you take no damage from the parried attack.&lt;/p&gt;&#10;&lt;p&gt;Warriors are also very adept at managing combat. They can disengage from combat on a moments notice and have a variety of very useful skills such as second wind and entrench, in addition to basic melee skills like flail, broadside, bash, and kick.&lt;/p&gt;&#10;&lt;p&gt;Supplementing warrior prime:&lt;/p&gt;&#10;&lt;p&gt;As a warrior you&amp;rsquo;ll probably want to include cleric. Healing is pretty essential. You may want to avoid putting cleric in your 4th slot. This reduces the supplicants available to you and delays your healing ability until much later levels.&lt;/p&gt;&#10;&lt;p&gt;Adding necromancer will greatly enhance your ability to solo large mobs for equipment and spellbooks. Also wraithform is a spectacular ability for warriors to have.&lt;/p&gt;&#10;&lt;p&gt;Thief is a fun and useful class to have in warrior classo. Being able to backstab will enhance your ability to run xp in small groups and also your ability to run coins. Also thieves are able to search for caches, disarm traps, glance into mob inventories, shadow walk, and stealth.&lt;/p&gt;&#10;&lt;p&gt;Mage increases blasting power, which is useful in conjuction with backstab or deathgrip. Also mages have the skill haste, which is handy for warriors. Mages are also able to attune to certain types of magic. Usually warrior primes choose to attune to enhancement, which increases the duration of their protective spells and saves them their much needed mana.&lt;/p&gt;&#10;&lt;p&gt;Adding monk to warrior adds to the toughness of a warrior. In addition to giving an initial attack (deathgrip/deathtouch) having monk adds hit points, damage reduction, and a number of useful melee skills such as strike, flurry, focus, etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Druid is a weak complement to warrior classo imho. Putting it in 2nd place does give a substantial boost to mana and at later levels greater fluidity gives a stackable form of damage reduction. But druid is a weak substitute for cleric and has weak blasting. Shifting is useful, but warrior primes are pretty tough in their natural form. Just my opinion.&lt;/p&gt;&#10;&lt;p&gt;Bard is a very well rounded class with a lot of useful skills such as glance and search. The best part of bard in warrior classo imo is the ability to manage combat through the use of songs like reign of confusion. However warriors aren&amp;rsquo;t known for their mana, so if you want to put bard in the classo, I&amp;rsquo;d reccomend placing a caster class in the 2nd class slot, so you have enough mana to use your songs effectively.&lt;/p&gt;&#10;&lt;p&gt;Remember that Wa/non-caster (monk, thief, or bard) will have more hit points/hpregen and less mana. Warrior/caster will have fewer hit points and more mana/maregen.&lt;/p&gt;&#10;&lt;p&gt;Hope this helps.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Myspace SlothMUD application</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/myspace-slothmud-application/</link><pubDate>Thu, 05 Feb 2009 13:47:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/myspace-slothmud-application/</guid><description>&lt;div class="post" data-post-id="27994" data-author="*Splork*" data-date="2009-02-05T13:47:58+00:00" data-subject="Myspace SlothMUD application"&gt;&#13;&#10;&lt;p&gt;Please check out my myspace page, scan to the bottom left, and you will see the slothmud application.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.myspace.com/rickandaiden" target="_blank" rel="noreferrer"&gt;http://www.myspace.com/rickandaiden&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Let me know your opionions on the flash box or if we should just use the banner that sits atop our website here with the dragon and orc.&lt;/p&gt;&#10;&lt;p&gt;Click the view application and it will take you to the app. From there please add the application, make sure it announces to your friends under the settings of the application. We need to get the word out.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hidden Rooms/Secrets</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hidden-rooms-secrets/</link><pubDate>Thu, 05 Feb 2009 00:03:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hidden-rooms-secrets/</guid><description>&lt;div class="post" data-post-id="27979" data-author="jezer" data-date="2009-02-05T00:03:42+00:00" data-subject="Hidden Rooms/Secrets"&gt;&#13;&#10;&lt;p&gt;Last night I spent about 30 mins trying to get past the &amp;lsquo;rubble&amp;rsquo; secret entrance north east north from the start point in maze on island. After gossiping and having a few people help me&amp;hellip; including avatar thiefs we still couldn&amp;rsquo;t get past. I suspect some eq (sphere?) from there maybe a key but unconfirmed.&lt;/p&gt;&#10;&lt;p&gt;I get the feeling in the past builders have put secret rooms into their areas&amp;hellip; with impossible trig traps to enter&amp;hellip; and then just told there favorite buddies, who lord it over everyone else. In some cases it would seem discovering the entrance is impossible without inside information&amp;hellip; for example, how the heck did one person figure out that you had to go to onyx tower in AH, after making a dream catcher, to enter a room, to charm a mob, to take him to a mob on SS to forge&amp;hellip; is there some note with this information? Or did such and such tell there best friend&amp;hellip;. who told people in his clique? :twisted:&lt;/p&gt;&#10;&lt;p&gt;I remember a year back about 5 old tard&amp;rsquo;s trying to get past the ward in crystal falls with no success&amp;hellip; this is crap! Everyone should have an equal chance of trying to get past these things, without being a personal friend of the area builder.&lt;/p&gt;&#10;&lt;p&gt;Another problem is that the skills required to find these secrets are class dependent. Now I know there was a secret there as I had perception up&amp;hellip; but I had no idea what it&amp;rsquo;s called until a thief came along with spy. Sneaky took me to a room in ET, where you can&amp;rsquo;t even get the name of the secret.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll freely admit, I&amp;rsquo;m impatient, and inexperienced in finding and identifying these secrets&amp;hellip; but no more than 90% of the mud&amp;hellip; I tend to think logically and have trouble with lateral thinking. I hate those puzzle books that make lateral thinking seem like higher intelligence! As much as this thread is another complaint :twisted: about the corruption that&amp;rsquo;s gone on&amp;hellip; I&amp;rsquo;d like it if we can discuss the skills required to crack these secrets open.&lt;/p&gt;&#10;&lt;p&gt;Maybe list some common phrases/skills used to open some of the secrets in sloth&amp;hellip; it gives a &amp;lsquo;vibe&amp;rsquo; of the kind of things that might work, when we come up against stuff.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD facebook application</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-facebook-application/</link><pubDate>Wed, 04 Feb 2009 03:05:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-facebook-application/</guid><description>&lt;div class="post" data-post-id="27977" data-author="*Splork*" data-date="2009-02-04T03:05:15+00:00" data-subject="SlothMUD facebook application"&gt;&#13;&#10;&lt;p&gt;While it isnt 100% complete, it is getting there.&lt;/p&gt;&#10;&lt;p&gt;If you have a facebook page, please click the following url and click to authorize application just below the Slothmud picture. Send it to your friends, advertise, get people playing, lets go!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.facebook.com/apps/application.php?id=58496818161" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.facebook.com/apps/applicatio &amp;hellip; 8496818161&amp;rdquo;&amp;gt;http://www.facebook.com/apps/application.php?id=58496818161&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;There is also a SlothMUD group, join if you&amp;rsquo;d like to please&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.facebook.com/developers/#/group.php?sid=206c0c6265ea3b4e93f04d09f5a27835&amp;amp;gid=15263108330" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.facebook.com/developers/#/gr &amp;hellip; 5263108330&amp;rdquo;&amp;gt;http://www.facebook.com/developers/#/group.php?sid=206c0c6265ea3b4e93f04d09f5a27835&amp;amp;gid=15263108330&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27978" data-author="jezer" data-date="2009-02-04T03:20:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;awesome.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.net popup window</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-net-popup-window/</link><pubDate>Tue, 03 Feb 2009 02:46:16 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-net-popup-window/</guid><description>&lt;div class="post" data-post-id="27973" data-author="Virus" data-date="2009-02-03T02:46:16+00:00" data-subject="Wintin.net popup window"&gt;&#13;&#10;&lt;p&gt;Anyone have idea how to do something like &amp;ldquo;other&amp;rdquo; window in this screenshot: ![](&lt;a href="http://www.wintin.org/Portals/0/screen10.JPG" target="_blank" rel="noreferrer"&gt;http://www.wintin.org/Portals/0/screen10.JPG&lt;/a&gt; ?)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27974" data-author="*Splork*" data-date="2009-02-03T03:14:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;All of the code is not here but I dont have time to go through my entire script. That is the way annie and my wintin looks. You should be able to get a good idea of the code from the below;&lt;/p&gt;&#10;&lt;p&gt;#popup {Other} {OtherWindow}&lt;/p&gt;&#10;&lt;p&gt;#clearwin {Other}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop *** Other **********************************************************************************************************************************************&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#defgroup {040Other}&lt;/p&gt;&#10;&lt;p&gt;#alias {other} {#clearwin {Other};#loop {1,22} {other%0}}&lt;/p&gt;&#10;&lt;p&gt;#alias {other1} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#alias {other2} {#sendtowin Other Character : $me}&lt;/p&gt;&#10;&lt;p&gt;#alias {other3} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#alias {other4} {#sendtowin Other Leader : $leader}&lt;/p&gt;&#10;&lt;p&gt;#alias {other5} {#sendtowin Other Tank : $tank}&lt;/p&gt;&#10;&lt;p&gt;#alias {other6} {#sendtowin Other 2.Tank : $tankdos}&lt;/p&gt;&#10;&lt;p&gt;#alias {other7} {#sendtowin Other Warcrier : $warcrier}&lt;/p&gt;&#10;&lt;p&gt;#alias {other8} {#sendtowin Other Stabber : $stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {other9} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#alias {other10} {#sendtowin Other Target : $target}&lt;/p&gt;&#10;&lt;p&gt;#alias {other11} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#alias {other12} {#sendtowin Other AutoLoot : $autoloot Solo : $autosolo}&lt;/p&gt;&#10;&lt;p&gt;#alias {other13} {#sendtowin Other AutoLoot Money : $automoney Grouped : $autogrouped}&lt;/p&gt;&#10;&lt;p&gt;#alias {other14} {#sendtowin Other AutoInfuse : $autoinfuse}&lt;/p&gt;&#10;&lt;p&gt;#alias {other15} {#sendtowin Other AutoSac : $autosac}&lt;/p&gt;&#10;&lt;p&gt;#alias {other16} {#sendtowin Other AutoSplit : $autosplit}&lt;/p&gt;&#10;&lt;p&gt;#alias {other17} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#alias {other18} {#sendtowin Other Gear : $gear}&lt;/p&gt;&#10;&lt;p&gt;#alias {other19} {#sendtowin Other Weapon : $weapon}&lt;/p&gt;&#10;&lt;p&gt;#alias {other20} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#alias {other21} {#sendtowin Other Beacon : $beacon}&lt;/p&gt;&#10;&lt;p&gt;#alias {other22} {#sendtowin Other ###################################################}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop *** Beacon Tracker *************************************************************************************************************************************&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#defgroup {060BeaconTracker}&lt;/p&gt;&#10;&lt;p&gt;#var {beacon} {&amp;mdash;}&lt;/p&gt;&#10;&lt;p&gt;#action {^Beacon set.} {#action {^$me%0- %1} {#unaction {^$me%0- %1};#var {beacon} {$$1};other};where $me}}&lt;/p&gt;&#10;&lt;p&gt;#action {^You activate your beacon!} {#var {beacon} {&amp;mdash;};other}&lt;/p&gt;&#10;&lt;p&gt;#alias {beacon} {#showme Beacon set at : [$beacon]}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop *** Looter *********************************************************************************************************************************************&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#defgroup {070Looter}&lt;/p&gt;&#10;&lt;p&gt;#var {autosolo} {1}&lt;/p&gt;&#10;&lt;p&gt;#var {autogrouped} {0}&lt;/p&gt;&#10;&lt;p&gt;#var {autoloot} {1}&lt;/p&gt;&#10;&lt;p&gt;#var {automoney} {0}&lt;/p&gt;&#10;&lt;p&gt;#var {autoinfuse} {0}&lt;/p&gt;&#10;&lt;p&gt;#var {autosac} {1}&lt;/p&gt;&#10;&lt;p&gt;#var {autosplit} {0}&lt;/p&gt;&#10;&lt;p&gt;#action {^Total exp for kill is %0.} {#if {$autosolo &amp;amp;&amp;amp; $autoloot} {get all corpse};#if {$autosolo &amp;amp;&amp;amp; $automoney} {get coins corpse};save}&lt;/p&gt;&#10;&lt;p&gt;#action {^You received %0 experience points.} {#if {$autoloot} {get all corpse};#if {$automoney} {get coins corpse};save}&lt;/p&gt;&#10;&lt;p&gt;#action {^You receive %0 experience points as your share.} {#if {$autogrouped &amp;amp;&amp;amp; $autoloot} {get all corpse};#if {$autogrouped &amp;amp;&amp;amp; $automoney} {get coins corpse};save}&lt;/p&gt;&#10;&lt;p&gt;#action {^Everything %0 was carrying suddenly drops to the ground.} {#if {$autoloot} {get all};#if {$automoney} {get coins};save}&lt;/p&gt;&#10;&lt;p&gt;#action {^There were %0 coins.} {#if {$autosplit} {lsplit $$0}}&lt;/p&gt;&#10;&lt;p&gt;#action {^You do not see anything in the corpse.} {#if {$autoinfuse} {cast &amp;lsquo;infuse&amp;rsquo; corpse;give soul $tank};#if {$autosac} {sac corpse}}&lt;/p&gt;&#10;&lt;p&gt;#alias {+auto} {+autoloot;+autosac}&lt;/p&gt;&#10;&lt;p&gt;#alias {-auto} {-autoloot;-automoney;-autoinfuse;-autosac;-autosplit}&lt;/p&gt;&#10;&lt;p&gt;#alias {+solo} {#var {autosolo} {1};#var {autogrouped} {0}}&lt;/p&gt;&#10;&lt;p&gt;#alias {+group} {#var {autosolo} {0};#var {autogrouped} {1}}&lt;/p&gt;&#10;&lt;p&gt;#alias {+autoloot} {autoloot on;#var {autoloot} {1};-automoney;other}&lt;/p&gt;&#10;&lt;p&gt;#alias {-autoloot} {autoloot off;#var {autoloot} {0};other}&lt;/p&gt;&#10;&lt;p&gt;#alias {+automoney} {#var {automoney} {1};-autoloot;other}&lt;/p&gt;&#10;&lt;p&gt;#alias {-automoney} {#var {automoney} {0};other}&lt;/p&gt;&#10;&lt;p&gt;#alias {+autoinfuse} {#var {autoinfuse} {1};-autosac;other}&lt;/p&gt;&#10;&lt;p&gt;#alias {-autoinfuse} {#var {autoinfuse} {0};other}&lt;/p&gt;&#10;&lt;p&gt;#alias {+autosac} {#var {autosac} {1};-autoinfuse;other}&lt;/p&gt;&#10;&lt;p&gt;#alias {-autosac} {#var {autosac} {0};other}&lt;/p&gt;&#10;&lt;p&gt;#alias {+autosplit} {#var {autosplit} {1};other}&lt;/p&gt;&#10;&lt;p&gt;#alias {-autosplit} {#var {autosplit} {0};other}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop *** Identification *************************************************************************************************************************************&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#defgroup {010Identification}&lt;/p&gt;&#10;&lt;p&gt;#variable {me} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {110Group}&lt;/p&gt;&#10;&lt;p&gt;#var {leader} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {setleader} {#var {leader} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting leader to $0 &amp;hellip;;other}&lt;/p&gt;&#10;&lt;p&gt;#var {tank} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {settank} {#var {tank} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting tank to $0 &amp;hellip;;other}&lt;/p&gt;&#10;&lt;p&gt;#var {tanksancer} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {settanksancer} {#var {tanksancer} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting tank sancer to $0 &amp;hellip;}&lt;/p&gt;&#10;&lt;p&gt;#var {tankdos} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {settankdos} {#var {tankdos} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting secondary tank to $0 &amp;hellip;;other}&lt;/p&gt;&#10;&lt;p&gt;#var {warcrier} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {setwarcrier} {#var {warcrier} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting warcrier to $0 &amp;hellip;;other}&lt;/p&gt;&#10;&lt;p&gt;#var {stabber} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {setstabber} {#var {stabber} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting stabber to $0 &amp;hellip;}&lt;/p&gt;&#10;&lt;p&gt;#var {stabbersancer} {Annie}&lt;/p&gt;&#10;&lt;p&gt;#alias {setstabbersancer} {#var {stabbersancer} {$$0};grouptell \a02\d07[Group report]\a10\c02 Setting stabber sancer to $0 &amp;hellip;;other}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>incapacitated in cloud giants</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/incapacitated-in-cloud-giants/</link><pubDate>Mon, 02 Feb 2009 03:51:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/incapacitated-in-cloud-giants/</guid><description>&lt;div class="post" data-post-id="27970" data-author="blackmore" data-date="2009-02-02T03:51:21+00:00" data-subject="incapacitated in cloud giants"&gt;&#13;&#10;&lt;p&gt;Laying around at -3, hopefully someone can see this in the next hour before I die.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27971" data-author="jezer" data-date="2009-02-02T04:04:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3jqo0faw]http://www.sage-creative.net/images/portfolio/large/dontgo/its%20alive.jpg[/img:3jqo0faw]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Java client for new players</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/java-client-for-new-players/</link><pubDate>Sun, 01 Feb 2009 19:33:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/java-client-for-new-players/</guid><description>&lt;div class="post" data-post-id="27964" data-author="*Splork*" data-date="2009-02-01T19:33:40+00:00" data-subject="Java client for new players"&gt;&#13;&#10;&lt;p&gt;To my dismay, there was no way to connect to slothMUD via our website for quite some time. This was due to a typo in the ip address and the fact that windows had stopped using telnet. This is now fixed.&lt;/p&gt;&#10;&lt;p&gt;Jamochamud, a java client, has been installed and is there for new players to try our game at the PLAY link in the middle section of our front page on the website. Hopefully this will help give our new players a chance to learn the game through something besides telnet.&lt;/p&gt;&#10;&lt;p&gt;I would like to thank Jeff Robinson, the creator of this client, for his help in installing and configuring it to work with our website.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;We will also be revealing a flash client, so that new players can choose which one to use in their attempt to play our wonderful game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT</title><link>https://forum.slothmud.net/updates/bug-reporting/wtb-wtt/</link><pubDate>Fri, 30 Jan 2009 06:29:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/wtb-wtt/</guid><description>&lt;div class="post" data-post-id="27922" data-author="Gimlet" data-date="2009-01-30T06:29:42+00:00" data-subject="WTB/WTT"&gt;&#13;&#10;&lt;p&gt;Need the following stuff:&lt;/p&gt;&#10;&lt;p&gt;2x Patched Black Cloaks&lt;/p&gt;&#10;&lt;p&gt;Ebony Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;Silver Gauntlets&lt;/p&gt;&#10;&lt;p&gt;coral rings&lt;/p&gt;&#10;&lt;p&gt;yooper guards :)&lt;/p&gt;&#10;&lt;p&gt;orcskin boots&lt;/p&gt;&#10;&lt;p&gt;white helm of frost&lt;/p&gt;&#10;&lt;p&gt;have coins, and also can obtain simple forges like em gaunts and wiedzmin rings for u if u want to trade&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Improving the Player Base</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/improving-the-player-base/</link><pubDate>Fri, 30 Jan 2009 06:16:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/improving-the-player-base/</guid><description>&lt;div class="post" data-post-id="27919" data-author="jezer" data-date="2009-01-30T06:16:52+00:00" data-subject="Improving the Player Base"&gt;&#13;&#10;&lt;p&gt;I know someone has mentioned this idea before&amp;hellip; but I think one of the best ways of improving the mud player base is actually making it so sloth can be played through a java applet in a web browser.&lt;/p&gt;&#10;&lt;p&gt;Often my online friends claim to be bored, or ask me what I&amp;rsquo;m doing, when I tell them about sloth, most visit the website, some of them even get as far as clicking the telnet window but none never get any further because of the &amp;ldquo;setup&amp;rdquo; that&amp;rsquo;s really required to play sloth in the context of eq changes and group targets.&lt;/p&gt;&#10;&lt;p&gt;Clients and scripting is biased to computer and tech savy people, if you want to appeal to a wider (younger) set of people&amp;hellip; How many of us don&amp;rsquo;t play from other locations because we &amp;ldquo;don&amp;rsquo;t have our scripts with us.&amp;rdquo; If you want to show the world that graphics aren&amp;rsquo;t really what makes games so fun, it&amp;rsquo;s more about depth and community&amp;hellip; you have to make the game accessible&amp;hellip;. I bet hundreds of people visit the site each month but never play, because they are looking for a way to get in&amp;hellip; they probably think telnet is some batch script formatting there hard drive. The DOS Prompt and Telnet are dead technologies&amp;hellip; DOS prompts have more in common with the computers booting up and failing than they do fun games.&lt;/p&gt;&#10;&lt;p&gt;Sloth is not dying, but it is in slow decline&amp;hellip; I think this is the only way the future could be assured.&lt;/p&gt;&#10;&lt;p&gt;And while we are porting&amp;hellip; lets go sql backend&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Something buggy here...</title><link>https://forum.slothmud.net/updates/bug-reporting/something-buggy-here/</link><pubDate>Fri, 30 Jan 2009 06:00:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/something-buggy-here/</guid><description>&lt;div class="post" data-post-id="27918" data-author="Wingnut" data-date="2009-01-30T06:00:12+00:00" data-subject="Something buggy here..."&gt;&#13;&#10;&lt;p&gt;Killing Missy in Dwarven Mt.&lt;/p&gt;&#10;&lt;p&gt;Hmmm the sylph tells you &amp;lsquo;I&amp;rsquo;ve found Missy in Linen Closet, sir! she&amp;rsquo;s got something!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;675hp 444ma 133mv 25276357xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Wingnut of the Trees. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 40 Cl: 40 Ma: 30 Wa: 20&lt;/p&gt;&#10;&lt;p&gt;You are 23 years, 10 months, 21 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Jake.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 24.3% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (675/675+6) hit, (444/444+42) mana and (133/133+21) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.2.&lt;/p&gt;&#10;&lt;p&gt;You have +6 to hit, +1 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 242168 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and thirty-three drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 25276357 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 21 days, 21 hours, 30 minutes.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 14 / 0, Int: 18, Wis: 18, Dex: 17, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;675hp 444ma 133mv 25276357xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;sanctuary&amp;rsquo; wingnut&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You start glowing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;675hp 369ma 133mv 25276357xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;open door n&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;675hp 372ma 133mv 25276357xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;shapeshift naga&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a half-human half-snake (Wingnut).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1409hp 336ma 197mv 25276357xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;breathe acid missy&lt;/p&gt;&#10;&lt;p&gt;breathe acid missy&lt;/p&gt;&#10;&lt;p&gt;l missy&lt;/p&gt;&#10;&lt;p&gt;Linen Closet&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;Missy, the dwarf queen&amp;rsquo;s maid, is here cleaning the closet.&lt;/p&gt;&#10;&lt;p&gt;Wingnut&amp;rsquo;s Sylph flits about the room.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1409hp 325ma 196mv 25276357xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Missy hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You rear back and spit a stream of acid at Missy, dousing her!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1409hp 300ma 196mv 25276615xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;Missy makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1200hp 300ma 196mv 25279460xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;breathe acid missy&lt;/p&gt;&#10;&lt;p&gt;You rear back and spit a stream of acid at Missy, dousing her!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1203hp 261ma 197mv 25283968xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You miss Missy with your hit.&lt;/p&gt;&#10;&lt;p&gt;You miss Missy with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;991hp 262ma 197mv 25286370xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;This sweet looking young dwarf is the queen&amp;rsquo;s personal maid. She looks&lt;/p&gt;&#10;&lt;p&gt;really cute in her maid uniform. Her long blonde hair cascades down&lt;/p&gt;&#10;&lt;p&gt;just past her shoulders, and her blue eyes sparkle in the light.&lt;/p&gt;&#10;&lt;p&gt;Missy is a member of the races of man.&lt;/p&gt;&#10;&lt;p&gt;Missy has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;993hp 263ma 197mv 25286370xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You rear back and spit a stream of acid at Missy, dousing her!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;993hp 238ma 197mv 25288806xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;breathe acid missy&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Missy&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;Missy makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;861hp 239ma 197mv 25291855xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You rear back and spit a stream of acid at Missy, dousing her!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;862hp 215ma 197mv 25296223xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre Missy to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Missy is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 485162.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Missy&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;868hp 201ma 197mv 25781775xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;shapeshift return&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;417hp 202ma 133mv 25781775xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;get all corpse&lt;/p&gt;&#10;&lt;p&gt;Hmmm the sylph tells you &amp;lsquo;Missy is gone, sir! I&amp;rsquo;ll watch for another one.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;418hp 205ma 133mv 25781775xp indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You do not see anything in the corpse.&lt;/p&gt;&#10;&lt;p&gt;Can someone take a look at this please&amp;hellip;would really like to pop sleeves. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Abone</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/abone/</link><pubDate>Fri, 30 Jan 2009 05:52:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/abone/</guid><description>&lt;div class="post" data-post-id="27917" data-author="Yasik2" data-date="2009-01-30T05:52:45+00:00" data-subject="Abone"&gt;&#13;&#10;&lt;p&gt;Master Devry tells you &amp;lsquo;If you give away your rank insignia, or it otherwise[/color:3lvlbx35]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry tells you &amp;lsquo;gets destroyed,[/color:3lvlbx35] it will cost you a fair amount of drachma to purchase a[/color:3lvlbx35]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry tells you &amp;rsquo;new insignia.[/color:3lvlbx35] Therefore it is a good idea to keep a close eye on your[/color:3lvlbx35]'&lt;/p&gt;&#10;&lt;p&gt;Master Devry tells you &amp;lsquo;rank insignia.[/color:3lvlbx35] If you should happen to lose your insignia, use the&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Master Devry tells you &amp;lsquo;command to see how much it is going to cost you, and use the '&lt;/p&gt;&#10;&lt;p&gt;Master Devry tells you &amp;lsquo;command [buy insignia] to purchase a new insignia.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;identify&amp;rsquo; sash&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;insignia white striped private sash[/color:3lvlbx35] &lt;em&gt;Abone&lt;/em&gt;[/color:3lvlbx35]&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 0gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;body armor&lt;/p&gt;&#10;&lt;p&gt;helmets, hats, and the like&lt;/p&gt;&#10;&lt;p&gt;greaves and leggings&lt;/p&gt;&#10;&lt;p&gt;vambraces, brassards, and phylacteries&lt;/p&gt;&#10;&lt;p&gt;shields&lt;/p&gt;&#10;&lt;p&gt;cloaks and mantles&lt;/p&gt;&#10;&lt;p&gt;belts&lt;/p&gt;&#10;&lt;p&gt;bracers, bracelets, and wrist-bands&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 HITROLL&lt;/p&gt;&#10;&lt;p&gt;Found in Lyme inn.&lt;/p&gt;&#10;&lt;p&gt;If you need it back - send me a tell ingame, either should i give it back to you or throw away.[/color:3lvlbx35]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hi All!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hi-all/</link><pubDate>Thu, 29 Jan 2009 18:27:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hi-all/</guid><description>&lt;div class="post" data-post-id="27907" data-author="OldTower" data-date="2009-01-29T18:27:18+00:00" data-subject="Hi All!"&gt;&#13;&#10;&lt;p&gt;I just got a completely random impulse to type &amp;ldquo;&lt;a href="https://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;&amp;rdquo; in my browser to see what&amp;rsquo;s up and if the old MUD was still running. I can&amp;rsquo;t believe how many old names I recognize. I can&amp;rsquo;t even remember how long it&amp;rsquo;s been.&lt;/p&gt;&#10;&lt;p&gt;So, how&amp;rsquo;s everybody doing?&lt;/p&gt;&#10;&lt;p&gt;Tower&lt;/p&gt;&#10;&lt;p&gt;(Former Coder)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27908" data-author="Yasik2" data-date="2009-01-29T18:34:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;o hai thar, Da Bruiser T ! :D&lt;/p&gt;&#10;&lt;p&gt;long time no see&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>da golden sax!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/da-golden-sax/</link><pubDate>Thu, 29 Jan 2009 05:27:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/da-golden-sax/</guid><description>&lt;div class="post" data-post-id="27905" data-author="Dubbs" data-date="2009-01-29T05:27:04+00:00" data-subject="da golden sax!"&gt;&#13;&#10;&lt;p&gt;some1 lost a golden sack around this time at the slyme ticket girl?&amp;hellip;.if so..send me a message id&amp;rsquo;in crap inside n it&amp;rsquo;s yours again&amp;hellip;aaaaaaaloha :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Anniversary to No Quest in 2 days time!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-anniversary-to-no-quest-in-2-days-time/</link><pubDate>Wed, 28 Jan 2009 03:12:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-anniversary-to-no-quest-in-2-days-time/</guid><description>&lt;div class="post" data-post-id="27896" data-author="wawa" data-date="2009-01-28T03:12:40+00:00" data-subject="Happy Anniversary to No Quest in 2 days time!"&gt;&#13;&#10;&lt;p&gt;Jan 30, 2008 - 10:49 PM&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Akasha&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;This was the last post from Akasha on Quest Thread which will be about 1 year in 2 days time.&lt;/p&gt;&#10;&lt;p&gt;So&amp;hellip;just to highlight that it&amp;rsquo;s been a LONGGGGG time since we&amp;rsquo;ve had a quest or ain&amp;rsquo;t it? Yeah..there&amp;rsquo;s been area opener&amp;hellip;but&amp;hellip;no one bothers about quest no more&amp;hellip;.all the fun&amp;hellip;all the big WHO list..&lt;/p&gt;&#10;&lt;p&gt;Someone do something!&lt;/p&gt;&#10;&lt;p&gt;Wa&amp;hellip;.wa.a..a&amp;hellip;hahhaaaaa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Yasik2</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yasik2/</link><pubDate>Wed, 28 Jan 2009 00:25:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yasik2/</guid><description>&lt;div class="post" data-post-id="27895" data-author="sirrico1" data-date="2009-01-28T00:25:07+00:00" data-subject="Yasik2"&gt;&#13;&#10;&lt;p&gt;yo, you won bid on greaves of war if you wanna come on give me a shout&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27897" data-author="Yasik2" data-date="2009-01-28T04:04:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I remember, had no time to log in.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>No xp for ether mobs...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-xp-for-ether-mobs/</link><pubDate>Tue, 27 Jan 2009 19:45:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-xp-for-ether-mobs/</guid><description>&lt;div class="post" data-post-id="27886" data-author="brady" data-date="2009-01-27T19:45:52+00:00" data-subject="No xp for ether mobs..."&gt;&#13;&#10;&lt;p&gt;A green rakasha massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A green rakasha hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at a green rakasha.&lt;/p&gt;&#10;&lt;p&gt;821/848hp 596/636mp 77/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;You pound a green rakasha extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha&amp;rsquo;s whip bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha utters the words, &amp;lsquo;uqz grul&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;ARRGH! Your body is stiffened by an ice ray, sent by a green rakasha.&lt;/p&gt;&#10;&lt;p&gt;768/848hp 597/636mp 77/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at a green rakasha.&lt;/p&gt;&#10;&lt;p&gt;770/848hp 573/636mp 78/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha&amp;rsquo;s claw bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha stings you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha massacres you to small fragments with its sting.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha massacres you to small fragments with its whip.&lt;/p&gt;&#10;&lt;p&gt;You pound a green rakasha extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a green rakasha to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha utters the words, &amp;lsquo;uqz grul&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;ARRGH! Your body is stiffened by an ice ray, sent by a green rakasha.&lt;/p&gt;&#10;&lt;p&gt;657/848hp 575/636mp 79/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Your frostbolt obliterates a green rakasha.&lt;/p&gt;&#10;&lt;p&gt;A green rakasha has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;Everything a green rakasha was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;The spirit of a patriarch hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at the spirit of a patriarch.&lt;/p&gt;&#10;&lt;p&gt;848/848hp 323/636mp 32/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at the spirit of a patriarch.&lt;/p&gt;&#10;&lt;p&gt;848/848hp 300/636mp 34/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;You pound the spirit of a patriarch extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The spirit of a patriarch misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The spirit of a patriarch misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the spirit of a patriarch&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the spirit of a patriarch&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of the spirit of a patriarch&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre the spirit of a patriarch to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre the spirit of a patriarch to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre the spirit of a patriarch to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;The spirit of a patriarch utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are blasted by a painful burning wind!! THAT REALLY HURT!!&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;575/848hp 300/636mp 34/241mv [-11.0]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your frostbolt obliterates the spirit of a patriarch.&lt;/p&gt;&#10;&lt;p&gt;The spirit of a patriarch has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;Everything the spirit of a patriarch was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TRADE - offering a restring token</title><link>https://forum.slothmud.net/the-emporium/the-emporium/trade-offering-a-restring-token/</link><pubDate>Sun, 25 Jan 2009 02:40:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/trade-offering-a-restring-token/</guid><description>&lt;div class="post" data-post-id="27863" data-author="Weasel" data-date="2009-01-25T02:40:46+00:00" data-subject="TRADE - offering a restring token"&gt;&#13;&#10;&lt;p&gt;I have a restring token I will trade for [i:er1p3jdb]all five[/i:er1p3jdb] of the following items :&lt;/p&gt;&#10;&lt;p&gt;monkey fist (temp item, Sailor Bill)&lt;/p&gt;&#10;&lt;p&gt;silver bar (shuggoth lord)&lt;/p&gt;&#10;&lt;p&gt;tainted red scales of a pyrohydra (pyrohydra)&lt;/p&gt;&#10;&lt;p&gt;purple stinger (purple worm)&lt;/p&gt;&#10;&lt;p&gt;pair of cobra fangs (two-headed cobra)&lt;/p&gt;&#10;&lt;p&gt;If you can get all five of these items for me, I will trade them for 1 restring token.&lt;/p&gt;&#10;&lt;p&gt;disclaimer: this is a once only offer - first to get all the items to me gets the restring token in trade, and the offer then expires.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Demonology</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/demonology/</link><pubDate>Fri, 23 Jan 2009 16:08:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/demonology/</guid><description>&lt;div class="post" data-post-id="27840" data-author="Liar" data-date="2009-01-23T16:08:26+00:00" data-subject="Demonology"&gt;&#13;&#10;&lt;p&gt;As a mage prime I always think of a ways to change or add something to mage class first. And here what I thought of. Currently mages are mostly raw power of blasting, with few additions like haste to enhancement and slow to debuffing. On the other side monsters in game can summon other monsters or minions to their aid. Isnt it natural for mage to be able conjure something too? Right now necromancers, druids, clerics can in various ways get some minions. Wont something like demonology be naturally mage skill? Okay I know, just another summoning spell, but for mages? But lets say those pets wont be fighting ones. They wont take your damage or damage your enemies. These pets may affect mobs, player or just surroundings. Purely like chan chu or eudaemon supplications.&lt;/p&gt;&#10;&lt;p&gt;Here might be some of spirits or demons or elementals? :&lt;/p&gt;&#10;&lt;p&gt;one that gives small amount of regen to player (of course doesnt stack with bard song)&lt;/p&gt;&#10;&lt;p&gt;one that procs at mob from time to time - maybe slow or silence&lt;/p&gt;&#10;&lt;p&gt;one at avatar levels that can give like 5 spell bonus or spell bonus + heal bonus at highest levels&lt;/p&gt;&#10;&lt;p&gt;low level version might boost one stat for time its being summoned(it contradicts with spell stats being avatar spells, but you cant benefit from other summons when you have that one)&lt;/p&gt;&#10;&lt;p&gt;one that might reduce monster procs penalties, affecting just a summoner&lt;/p&gt;&#10;&lt;p&gt;one that can affect room like casting inferno(or is that one cast on mob?) or fog and such&lt;/p&gt;&#10;&lt;p&gt;one that can search for caches? telepathy spell is really useless :(&lt;/p&gt;&#10;&lt;p&gt;and so on&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;As bards are close to mage class in terms of spell casting, maybe can give them that ability too, probably with shorter range of summons or just different summons.&lt;/p&gt;&#10;&lt;p&gt;Truth, greedy little teapot&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>An Old WHO list</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/an-old-who-list/</link><pubDate>Thu, 22 Jan 2009 21:18:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/an-old-who-list/</guid><description>&lt;div class="post" data-post-id="27826" data-author="*Splork*" data-date="2009-01-22T21:18:38+00:00" data-subject="An Old WHO list"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Blaster an Army of One. US ARMY&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] (AFK) Splork Wintin.net &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Kjartan watches the spastic symphony&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Colonel&lt;/em&gt; ] Clink the patron saint of lost concentration&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Greater-God&lt;/em&gt; ] Akasha afk a bit&lt;/p&gt;&#10;&lt;p&gt;[Hippo Gnu Beer ] Enea master of nap-fu&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Mace of Flames&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Autolycos &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; Shenji crys from my abusive sarcasm!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Shiv St|ck [Lyme]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Turbo &lt;del&gt;KNIGHTS&lt;/del&gt; Two Oh Oh What!?!?!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Harvester&lt;/em&gt; ] Daedalus &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Poet&lt;/em&gt; ] Pendalf &lt;em&gt;GreedY&lt;/em&gt; sHmeNdAlF (IcQ # 157142609)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; ] Lexxx the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Warlock&lt;/em&gt; ] Guinex &amp;lt;&lt;del&gt;Pirate&lt;/del&gt;&amp;gt; ShadowLord&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Conjurer&lt;/em&gt; ] Blastem &lt;del&gt;[DoW]&lt;/del&gt; Does fuzzy logic tickle?&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Burglar&lt;/em&gt; ] Diku &lt;del&gt;MUD Gamma 0.0&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Talo .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magician&lt;/em&gt; ] Cynix Welcome 2006 :)&lt;/p&gt;&#10;&lt;p&gt;[40d 40n 40c 38b] Aife - infiltrating &lt;del&gt;[DoW]&lt;/del&gt; today!&lt;/p&gt;&#10;&lt;p&gt;[40d 40m 40c 35n] Stryx .&lt;/p&gt;&#10;&lt;p&gt;[40w 40t 40c 33m] Baa baa black sheep [o{SK}o]&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40b 32d] Draco &lt;em&gt;Shrug&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 31b] Scrugg let the streets flow with the blood of the nonbelievers&lt;/p&gt;&#10;&lt;p&gt;[40o 40w 40t 27c] Jezer +&lt;em&gt;Southerners&lt;/em&gt;+&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40w 26t] Pocus the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40n 40b 40c 24w] Victor Von Doom&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Immaculate&lt;/em&gt; ] Volnaib -&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 36t 16w] Dorrin&lt;/p&gt;&#10;&lt;p&gt;[40n 40m 35b 21c] Giselle blast, blast, splat.&lt;/p&gt;&#10;&lt;p&gt;[40o 39d 23n 20t] Kortezz [ o{SK}o ]&lt;/p&gt;&#10;&lt;p&gt;[40d 38c 22m 10n] Selene the walking cactus!&lt;/p&gt;&#10;&lt;p&gt;[40t 37o 25c 20b] Crisi {Chronos/Astrol/Flurry/Presage/Counterattack}&lt;/p&gt;&#10;&lt;p&gt;[40n 36w 24m 20t] Zuuul tells you &amp;ldquo;Have a great 2006&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;[40t 30w 24c 20m] Sheri &lt;em&gt;Little Red&lt;/em&gt; AFK In and Out&lt;/p&gt;&#10;&lt;p&gt;[39n 34w 24m 16c] Freakna sb titled time 50% [o{sk}o]&lt;/p&gt;&#10;&lt;p&gt;[35w 15o 12c 7n] Tin 16 mil till 3 x attack&lt;/p&gt;&#10;&lt;p&gt;[30c 20w 18m 4t] Algor looking for new eq&lt;/p&gt;&#10;&lt;p&gt;[29t 30w 33m 20c] Poolp wts heavy iron ring, darkened robe&lt;/p&gt;&#10;&lt;p&gt;[26t 16c 8o 5n] Thing says Happy New Year!!!&lt;/p&gt;&#10;&lt;p&gt;[23m 20w 13c 6n] Dominic dark one&lt;/p&gt;&#10;&lt;p&gt;[20o 20c 20d 20w] Aiur has webbed himself 4 times. blinded once.&lt;/p&gt;&#10;&lt;p&gt;[20w 20t 20c 18m] Lai Happy 2006 All!! &lt;em&gt;hugs&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[20b 20c 20m 5w] Drum sb knock/mass inv/charm/sleep&lt;/p&gt;&#10;&lt;p&gt;[20c 20d 18b 11m] Tangent wtb Jessica Alba&lt;/p&gt;&#10;&lt;p&gt;[20n 20c 14t 9b] Schmoe NeWbIe NeCrO&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 13m 8n] Klown&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 12c 8b] Look ing a thickly bound sb&lt;/p&gt;&#10;&lt;p&gt;[20b 14d 11c 7n] Kalista will sing for tokens&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[20w 14o 3b 3n] Rusk The Noble Knight&lt;/p&gt;&#10;&lt;p&gt;[20c 9m 2t 1w] Evelyn . . .&lt;/p&gt;&#10;&lt;p&gt;[19o 3d 2c 1n] Kaleb Loves hot goth chicks:)&lt;/p&gt;&#10;&lt;p&gt;[14d 8c 3w 1m] Wolface the Naughty Knight&lt;/p&gt;&#10;&lt;p&gt;[14t 5o 1w 2c] Damaru whishes he was a Knight&lt;/p&gt;&#10;&lt;p&gt;[13w 7c 1m 1b] Abrahms the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 6m 1w 0t 0c] Yoko hehehe&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0c 0d 0n] Dimmer the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 56 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 58.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eratikus the necromancer</title><link>https://forum.slothmud.net/updates/bug-reporting/eratikus-the-necromancer/</link><pubDate>Wed, 21 Jan 2009 23:53:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/eratikus-the-necromancer/</guid><description>&lt;div class="post" data-post-id="27811" data-author="sirrico1" data-date="2009-01-21T23:53:59+00:00" data-subject="Eratikus the necromancer"&gt;&#13;&#10;&lt;p&gt;there is an empty cache that has been in the room of Eratikus the necromancer for the past 2 or 3 days is it possable for someone to take a look at the room for a bug?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>cleric necromancers</title><link>https://forum.slothmud.net/classes/cleric/cleric-necromancers/</link><pubDate>Wed, 21 Jan 2009 15:28:18 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/cleric-necromancers/</guid><description>&lt;div class="post" data-post-id="27795" data-author="marge" data-date="2009-01-21T15:28:18+00:00" data-subject="cleric necromancers"&gt;&#13;&#10;&lt;p&gt;So I got marge to 5x40 and excitedly tried to supplicate my first pit fiend. I had 2 swordwraiths in tow already and got the msg:&lt;/p&gt;&#10;&lt;p&gt;Jake thinks you have too many pets already.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t express how bitter this made me. There is nothing in the help files or on the crier laying this out. I haven&amp;rsquo;t been so pissed about anything on the mud in a long time. If I had known that pits weren&amp;rsquo;t compatible with swords, I would have made a necro prime instead or just left necro out of my classo and put a non-caster in there.&lt;/p&gt;&#10;&lt;p&gt;I know on sloth they often hide many mechanics of the game, but this is ridiculous. Finding out at 5x40 that your class combination strategy is inherently flawed?&lt;/p&gt;&#10;&lt;p&gt;Are there other class combinations that are nerfed to not work together? A wa/th/mo can use parry, -12 ac, tumbling skill, damage reduction, frenzy, focus, and triple stab together in a single blow. But a cleric/ne who has attained 5x40 can&amp;rsquo;t use their pit fiend with their swordwratiths? Summoning pets is the primary function of necros. That&amp;rsquo;s why i added it to classo. Is there some kind of hidden logic here that I don&amp;rsquo;t understand or is this just an arbitrary feature?&lt;/p&gt;&#10;&lt;p&gt;Any cleric necro&amp;rsquo;s can enlighten me pls on what I can and can&amp;rsquo;t do regarding pets?&lt;/p&gt;&#10;&lt;p&gt;Peace out.&lt;/p&gt;&#10;&lt;p&gt;-disgruntled cleric&lt;/p&gt;&#10;&lt;p&gt;p.s. how hard is it to get a class change these days?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Demon Web Gathering</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/demon-web-gathering/</link><pubDate>Tue, 20 Jan 2009 23:42:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/demon-web-gathering/</guid><description>&lt;div class="post" data-post-id="27788" data-author="Toxis" data-date="2009-01-20T23:42:59+00:00" data-subject="Demon Web Gathering"&gt;&#13;&#10;&lt;p&gt;A small scout party led by Abone went in search of rumors that demons were plotting to take over Settlestone. The group indeed found demons that haven&amp;rsquo;t shown their foul faces for ages&amp;hellip; but the power of the demons was too strong, and the mortals were banished from the realm.&lt;/p&gt;&#10;&lt;p&gt;The people of Settlestone implore you good citizens of the world to help protect them from the demons of the web. Also, there&amp;rsquo;s rumor that the new demons have interesting items they might use against the realm of mortals.&lt;/p&gt;&#10;&lt;p&gt;-Mayor of Settlestone&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>...priceless</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/priceless/</link><pubDate>Mon, 19 Jan 2009 22:58:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/priceless/</guid><description>&lt;div class="post" data-post-id="27779" data-author="firebrand" data-date="2009-01-19T22:58:11+00:00" data-subject="...priceless"&gt;&#13;&#10;&lt;p&gt;21st annual dr. martin luther king, jr. birthday breakfast at 8:15 am on jan 19th, 2008: $150,000&lt;/p&gt;&#10;&lt;p&gt;commercial informing you of the time and date of the event: $10, 000&lt;/p&gt;&#10;&lt;p&gt;airing the commercial at 4:45 pm on jan 19th, 2008: priceless&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;that&amp;rsquo;s much too early. prepare to fast-forward!&amp;rdquo; -colonel sandurz &amp;ndash;&amp;gt;spaceballs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stoat dead BH</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stoat-dead-bh/</link><pubDate>Sun, 18 Jan 2009 00:07:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stoat-dead-bh/</guid><description>&lt;div class="post" data-post-id="27769" data-author="Weasel" data-date="2009-01-18T00:07:56+00:00" data-subject="Stoat dead BH"&gt;&#13;&#10;&lt;p&gt;too late&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27770" data-author="Yasik2" data-date="2009-01-18T01:17:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:34xh2r1i]http://yasik.kiev.ua/4chan/Oh_Shit_Not_Again.jpg[/img:34xh2r1i]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27771" data-author="jezer" data-date="2009-01-18T01:37:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:1vf2zcd8]http://www.stuartmacbride.com/en/Blog-Items/BlogImages/Grendel/Dead-Stoat.jpg[/img:1vf2zcd8]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27774" data-author="Weasel" data-date="2009-01-18T05:10:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ROFLMAO you bastards! hehe&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27830" data-author="Weasel" data-date="2009-01-22T23:54:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Help pls.. Weasel dead at Lady Drea in ShadowKeep.. forgot to get out of regen eq,&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27831" data-author="Weasel" data-date="2009-01-23T00:03:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Help pls.. Weasel dead at Lady Drea in ShadowKeep.. forgot to get out of regen eq,[/quote:1ntqpa2d]&lt;/p&gt;&#10;&lt;p&gt;It worked! Thanks Yasik.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Opener 25th Jan 2009 12 Noon EST</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/area-opener-25th-jan-2009-12-noon-est/</link><pubDate>Fri, 16 Jan 2009 18:42:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/area-opener-25th-jan-2009-12-noon-est/</guid><description>&lt;div class="post" data-post-id="27753" data-author="Gimlet" data-date="2009-01-16T18:42:07+00:00" data-subject="Area Opener 25th Jan 2009 12 Noon EST"&gt;&#13;&#10;&lt;p&gt;There will be an area opener being held at the stated date/time above.&lt;/p&gt;&#10;&lt;p&gt;This will be a group vs group quest, where groups will compete against each other but will not directly engage each other. Only four groups will be admitted into the quest, so first post first admission is the key here. Please get together a group of 5-8 players.&lt;/p&gt;&#10;&lt;p&gt;anyone who are not able to get into a group, please post here too.&lt;/p&gt;&#10;&lt;p&gt;We reserve the right to insert these players into any group. We also reserve the right to rearrange players into different groups if we feel the power is unbalanced.&lt;/p&gt;&#10;&lt;p&gt;Please, let this be the first and only warning. No squabbling will be tolerated, no bitching will be tolerated, and strictly no messing with other groups will be tolerated. Anyone found deliberately sabotaging other groups will have their entire group disqualified.&lt;/p&gt;&#10;&lt;p&gt;Further Details on quest challenges will be posted&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>clasps idea</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clasps-idea/</link><pubDate>Thu, 15 Jan 2009 15:11:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clasps-idea/</guid><description>&lt;div class="post" data-post-id="27732" data-author="firebrand" data-date="2009-01-15T15:11:44+00:00" data-subject="clasps idea"&gt;&#13;&#10;&lt;p&gt;what do you all think about having one basic set of eq that you don&amp;rsquo;t have to ever change? for instance, if you want to change from ac to mana to damage to regen, use appropriate clasps instead of a massive eq spam? i am not saying to throw out all the eq and armor you already have worked so hard for. just trying to figure out a way to not have to carry several sets of eq and/or reduce items and weight that has to be carried around. maybe even have a clasp bag similar to a keychain or scroll satchel? i&amp;rsquo;m not even sure this is currently possible but perhaps make it so that we change out the clasps without having to remove/wear the eq. ideas, suggestions, flames?&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i shouldn&amp;rsquo;t have said that. no more questions, don&amp;rsquo;t ask anymore questions!&amp;rdquo; -hagrid &amp;ndash;&amp;gt; harry potter and the sorcerer&amp;rsquo;s stone&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Super Forges</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/super-forges/</link><pubDate>Wed, 14 Jan 2009 02:08:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/super-forges/</guid><description>&lt;div class="post" data-post-id="27711" data-author="jezer" data-date="2009-01-14T02:08:06+00:00" data-subject="Super Forges"&gt;&#13;&#10;&lt;p&gt;My character is entering that &amp;ldquo;avatar end zone&amp;rdquo; where meager improvements can only be done through tedious drachma, tokens and honor. The thing I&amp;rsquo;ve enjoyed the most from sloth is forges on non Lyme continents&amp;hellip; and basically&amp;hellip; I&amp;rsquo;ve run out of these forges to do to improve my character&amp;hellip; So my idea is too make more! :twisted:&lt;/p&gt;&#10;&lt;p&gt;But seriously right&amp;hellip; avatars have at least 2-3 eq modes&amp;hellip; and it means a lot of crap in your robe&amp;hellip; example&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;MAX AC SHIELD typically -1.1/2&lt;/p&gt;&#10;&lt;p&gt;MAX MANA SHIELD typically +10 ma&lt;/p&gt;&#10;&lt;p&gt;MAX REGEN SHIELD typically +1 ma regen&lt;/p&gt;&#10;&lt;p&gt;What would be awesome is being able to merge some items into one super forge&amp;hellip; somewhat adding the capabilities together into a uber SAv item.&lt;/p&gt;&#10;&lt;p&gt;Examples&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Tiger Fur Cloak WITH Onyx Necklace of Demons = -0.7 + 20ma&amp;hellip; or there abouts&lt;/p&gt;&#10;&lt;p&gt;Ars Magica WITH Crystalline Tail = -0.6 +25mana + 3ma regen + 5 spellbonus&amp;hellip; or there abouts&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Feather Cinc WITH extra_awesomeness_waist = -0.5 + 15 ma&lt;/p&gt;&#10;&lt;p&gt;All your really doing is cutting down on the eq we carry, rent costs, small increases in worn regen/mana in an AC MODE at anyone time&amp;hellip; The forging/trade could be administered by Lyme Mayor, as he only deals with SAv anyways. It seems a shame 40 odd forges on the eq list aren&amp;rsquo;t useful to most players&amp;hellip; but compound them&amp;hellip; and hey&amp;hellip; you got my interest! Idea also prolongs life after 5x40&amp;hellip; which is looking kind of short in the way of post avatar eq improvements.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Astane</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/astane/</link><pubDate>Wed, 07 Jan 2009 08:48:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/astane/</guid><description>&lt;div class="post" data-post-id="27656" data-author="jezer" data-date="2009-01-07T08:48:14+00:00" data-subject="Astane"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been cycling Astane in demonee&amp;rsquo;s for the shifting cloak. I&amp;rsquo;ve killed it an insane amount of times. On searching the crier, I discovered Astane was once involved in a weekly. I got Taliesin to sing wealth and glory which seemed to give a favourable response.&lt;/p&gt;&#10;&lt;p&gt;Does any one have any info if it still pops or was the item a weekly?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27657" data-author="Vixn" data-date="2009-01-07T10:28:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well, if wealth and glory says it loads in demonee&amp;rsquo;s warren - it definitely must do.&lt;/p&gt;&#10;&lt;p&gt;I could check with Kida if you want.&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth down 1-5-09</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-1-5-09/</link><pubDate>Mon, 05 Jan 2009 13:03:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-1-5-09/</guid><description>&lt;div class="post" data-post-id="27624" data-author="surfnazi" data-date="2009-01-05T13:03:38+00:00" data-subject="Sloth down 1-5-09"&gt;&#13;&#10;&lt;p&gt;logged in lagged out over and over&amp;hellip;limbo seems to be the hot spot for those who are still logged in at 7am central standard time&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27628" data-author="java" data-date="2009-01-05T16:23:39+00:00" data-subject="RE: Sloth down 1-5-09"&gt;&#13;&#10;&lt;p&gt;[quote:2wn1y6g7]&lt;/p&gt;&#10;&lt;p&gt;logged in lagged out over and over&lt;/p&gt;&#10;&lt;p&gt;[/quote:2wn1y6g7]&lt;/p&gt;&#10;&lt;p&gt;I had the same happen. Came back later, ran to demonweb, and that has been it.&lt;/p&gt;&#10;&lt;p&gt;Hope for the best when I can get back on.&lt;/p&gt;&#10;&lt;p&gt;11:23am EST&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>updating account on website</title><link>https://forum.slothmud.net/town-crier/newbie-questions/updating-account-on-website/</link><pubDate>Sun, 04 Jan 2009 09:42:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/updating-account-on-website/</guid><description>&lt;div class="post" data-post-id="27605" data-author="Nicolai" data-date="2009-01-04T09:42:21+00:00" data-subject="updating account on website"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m having some trouble updating my account on the website.&lt;/p&gt;&#10;&lt;p&gt;Whenever i change stuff in it, it doesn&amp;rsquo;t actually save. My password remains the random one, and my Name, location, etc is still blank.&lt;/p&gt;&#10;&lt;p&gt;Am i doing someting wrong?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27606" data-author="Rynquald" data-date="2009-01-04T11:17:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Trying to change your info has been a bit of a hit and miss process for quite some time now.&lt;/p&gt;&#10;&lt;p&gt;Personally, I&amp;rsquo;ve managed to alter it at times, but had no luck at others. Unless someone&amp;rsquo;s made a breakthrough that I haven&amp;rsquo;t heard about, I&amp;rsquo;d suggest trying again in a day or two. Not much help I know, but still.&lt;/p&gt;&#10;&lt;p&gt;And welcome to the Crier :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-3000/</link><pubDate>Sat, 03 Jan 2009 06:15:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-3000/</guid><description>&lt;div class="post" data-post-id="27599" data-author="Gimlet" data-date="2009-01-03T06:15:30+00:00" data-subject="Quest!"&gt;&#13;&#10;&lt;p&gt;since there wasn&amp;rsquo;t any xmas or new year&amp;rsquo;s quest this time round, I thought it&amp;rsquo;d be nice to organize one as I&amp;rsquo;ve done in the past.&lt;/p&gt;&#10;&lt;p&gt;the general idea of this quest isn&amp;rsquo;t one of hack and slash or story-based quest. Players will be split up into 2 (or more) groups competing against each other via challenges that are more puzzle based than anything.&lt;/p&gt;&#10;&lt;p&gt;the puzzles/challenges will test how well you work together as a group, and also how well you can lead each other around, and of course how well you know the mud.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like to find out how many of you would be interested in this, and also how many of you would be willing to pay a small entrance fee for this as I&amp;rsquo;m running it as a mortal. obviously this fee will go into a pool as a prize of some sort. It&amp;rsquo;d also be nice if people could contribute eq to go into the pot as I don&amp;rsquo;t have much to give out myself, and am currently in talks with the imms about prizes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>epics</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epics-2999/</link><pubDate>Fri, 02 Jan 2009 01:35:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epics-2999/</guid><description>&lt;div class="post" data-post-id="27586" data-author="marge" data-date="2009-01-02T01:35:07+00:00" data-subject="epics"&gt;&#13;&#10;&lt;p&gt;What are the hardest and or easiest epics and why?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27588" data-author="Bazilus" data-date="2009-01-02T09:12:26+00:00" data-subject="epics"&gt;&#13;&#10;&lt;p&gt;bolg and zalla&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shipping down til further notice</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shipping-down-til-further-notice/</link><pubDate>Thu, 01 Jan 2009 16:09:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shipping-down-til-further-notice/</guid><description>&lt;div class="post" data-post-id="27577" data-author="marge" data-date="2009-01-01T16:09:07+00:00" data-subject="shipping down til further notice"&gt;&#13;&#10;&lt;p&gt;All the postmaster mobs are on vacation til further notice.&lt;/p&gt;&#10;&lt;p&gt;Thx.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27601" data-author="Tap" data-date="2009-01-03T06:24:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I gotta get better glasses. For a moment I thought I was gonna regret eating all that oatmeal.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a thread with no name</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-thread-with-no-name/</link><pubDate>Thu, 01 Jan 2009 04:30:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-thread-with-no-name/</guid><description>&lt;div class="post" data-post-id="27572" data-author="Weasel" data-date="2009-01-01T04:30:34+00:00" data-subject="a thread with no name"&gt;&#13;&#10;&lt;p&gt;and no purpose.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27574" data-author="Yasik2" data-date="2009-01-01T13:00:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you know you&amp;rsquo;re attention whore, do you?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27623" data-author="surfnazi" data-date="2009-01-05T13:00:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;at least you dont bot weasel&amp;hellip;leading a group with more than half botting is not alot of fun unless you take them to aggro areas to see if they are really there or not&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27625" data-author="Weasel" data-date="2009-01-05T13:12:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There was a while there when botters were thrown in with big aggro mobs like demogorgon, and left to their fate. Immorts were ok with it. There was a time even further back when immorts were wiping botters. For a tank or 2.tank, one of the bigger killers in groups can sometimes be the botters, not the mobs! Bring back corporal punishment imho.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy 2009- Year of the Tap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-2009-year-of-the-tap/</link><pubDate>Thu, 01 Jan 2009 02:20:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-2009-year-of-the-tap/</guid><description>&lt;div class="post" data-post-id="27570" data-author="Tap" data-date="2009-01-01T02:20:53+00:00" data-subject="Happy 2009- Year of the Tap"&gt;&#13;&#10;&lt;p&gt;[img:1v44n9pp]http://farm1.static.flickr.com/51/186116816_584cab0309.jpg[/img:1v44n9pp]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27575" data-author="Yasik2" data-date="2009-01-01T13:02:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3c78r6pk]http://yasik.kiev.ua/O_Rly.jpg[/img:3c78r6pk]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Once Upon a Time....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/once-upon-a-time/</link><pubDate>Mon, 29 Dec 2008 17:30:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/once-upon-a-time/</guid><description>&lt;div class="post" data-post-id="27550" data-author="firebrand" data-date="2008-12-29T17:30:01+00:00" data-subject="Once Upon a Time...."&gt;&#13;&#10;&lt;p&gt;there was a newbie in Bal Harbour. After wandering around for a while, he discovers the inn and sees Weasel standing there staring at the wall. The newbie looks at the wall, curious to see what has Weasel so fascinated. At that moment, the void fairy came and whacked Weasel upside the head with a _________.&lt;/p&gt;&#10;&lt;p&gt;okay. someone else write for a while. i don&amp;rsquo;t care what you write, how you make the story play out, adding or subtracting characters is kewl, just so long as you write (that means NO PICTURES, yasik. if you post them in THIS thread, i WILL have them removed).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme Shrinking</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-shrinking/</link><pubDate>Sun, 28 Dec 2008 23:20:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-shrinking/</guid><description>&lt;div class="post" data-post-id="27544" data-author="marge" data-date="2008-12-28T23:20:32+00:00" data-subject="Lyme Shrinking"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve noticed that as the mud gets more top heavy (lots of avatars) and as stab-blast xp has become more popular, Lyme seems smaller and smaller. The cloud giants / irapuete run is so popular that there is occasional conflict between stab groups. Chung Ko and castle todesengel (sp?) occasionally have the same prob.&lt;/p&gt;&#10;&lt;p&gt;The number of avatars is only going to increase and lyme stab-blast has completely overshadowed off lyme xp for anyone tri-forty and up.&lt;/p&gt;&#10;&lt;p&gt;So I would just ask that everyone be diplomatic when these conflicts arise. Be kind to newbie leaders and lay off cg/irap if you see newer players in there. There&amp;rsquo;s no hard and fast rule about who gets to call what mobs or what areas. We just have to try to be fair.&lt;/p&gt;&#10;&lt;p&gt;If you already know the cg/irap run by heart, learn something new. There&amp;rsquo;s also plenty of xp in ebony grove, ebony tower, den of thieves, poseidon&amp;rsquo;s realm, the pyramid expansion, and now mount mystica. Mnm has a lot of potential for xp. If you have questions about which mobs to run, post em. I&amp;rsquo;m sure peeps will help you out.&lt;/p&gt;&#10;&lt;p&gt;I kinda wish alignment weren&amp;rsquo;t such a serious game mechanic. There&amp;rsquo;s plenty of good aligned xp mobs (Pagoda mobs for instance) that no one wants to bother with, because being good aligned is so essential for a successful xp run.&lt;/p&gt;&#10;&lt;p&gt;peace out&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Secrets of a Monk</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/secrets-of-a-monk/</link><pubDate>Tue, 23 Dec 2008 14:57:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/secrets-of-a-monk/</guid><description>&lt;div class="post" data-post-id="27517" data-author="Brujah" data-date="2008-12-23T14:57:53+00:00" data-subject="Secrets of a Monk"&gt;&#13;&#10;&lt;p&gt;A man is driving down the road and his car breaks down near a monastery.&lt;/p&gt;&#10;&lt;p&gt;He goes to the monastery, knocks on the door, and says, â€œMy car broke down. Do you think I could stay the night?â€&lt;/p&gt;&#10;&lt;p&gt;The monks graciously accept him, feed him dinner, and even fix his car. As the man tries to fall asleep, he hears a strange sound. A sound unlike anything heâ€™s ever heard before. The Sirens that nearly seduced Odysseus into crashing his ship comes to his mind. He doesnâ€™t sleep that night.&lt;/p&gt;&#10;&lt;p&gt;He tosses and turns trying to figure out what could possibly be making such a seductive sound. The next morning, he asks the monks what the sound was, but they say, â€œWe canâ€™t tell you. Youâ€™re not a monk.â€ Distraught, the man is forced to leave.&lt;/p&gt;&#10;&lt;p&gt;Years later, after never being able to forget that sound, the man goes back to the monastery and pleads for the answer again.&lt;/p&gt;&#10;&lt;p&gt;The monks reply, â€œWe canâ€™t tell you. Youâ€™re not a monk.â€&lt;/p&gt;&#10;&lt;p&gt;The man says, â€œIf the only way I can find out what is making that beautiful sound is to become a monk, then please, make me a monk.â€&lt;/p&gt;&#10;&lt;p&gt;The monks reply, â€œYou must travel the earth and tell us how many blades of grass there are and the exact number of grains of sand. When you find these answers, you will have become a monk.â€&lt;/p&gt;&#10;&lt;p&gt;The man sets about his task.&lt;/p&gt;&#10;&lt;p&gt;After years of searching he returns as a gray-haired old man and knocks on the door of the monastery. A monk answers. He is taken before a gathering of all the monks.&lt;/p&gt;&#10;&lt;p&gt;â€œIn my quest to find what makes that beautiful sound, I travelled the earth and have found what you asked for: By design, the world is in a state of perpetual change. Only God knows what you ask. All a man can know is himself, and only then if he is honest and reflective and willing to strip away self deception.â€&lt;/p&gt;&#10;&lt;p&gt;The monks reply, â€œCongratulations. You have become a monk. We shall now show you the way to the mystery of the sacred sound.â€&lt;/p&gt;&#10;&lt;p&gt;The monks lead the man to a wooden door, where the head monk says, â€œThe sound is beyond that door.â€&lt;/p&gt;&#10;&lt;p&gt;The monks give him the key, and he opens the door. Behind the wooden door is another door made of stone. The man is given the key to the stone door and he opens it, only to find a door made of ruby. And so it went that he needed keys to doors of emerald, pearl and diamond.&lt;/p&gt;&#10;&lt;p&gt;Finally, they come to a door made of solid gold. The sound has become very clear and definite. The monks say, â€œThis is the last key to the last door.â€&lt;/p&gt;&#10;&lt;p&gt;The man is apprehensive to no end. His lifeâ€™s wish is behind that door!&lt;/p&gt;&#10;&lt;p&gt;With trembling hands, he unlocks the door, turns the knob, and slowly pushes the door open. Falling to his knees, he is utterly amazed to discover the source of that haunting and seductive soundâ€¦&lt;/p&gt;&#10;&lt;p&gt;But, of course, I canâ€™t tell you what it is because youâ€™re not a monk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CP's without forges?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cp-s-without-forges/</link><pubDate>Wed, 17 Dec 2008 13:18:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cp-s-without-forges/</guid><description>&lt;div class="post" data-post-id="27485" data-author="jezer" data-date="2008-12-17T13:18:15+00:00" data-subject="CP&amp;#x27;s without forges?"&gt;&#13;&#10;&lt;p&gt;In the past I&amp;rsquo;ve sometimes popped eq and given it away or sold it to the shop thinking that I didn&amp;rsquo;t need it, only to find it&amp;rsquo;s an important forge cp later.&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t easily search inside all the forge lists on the eq list to see if a component is used in a forge&amp;hellip; so&amp;hellip; last night, with a little bit of help from &amp;lsquo;wget&amp;rsquo; I used a script to download all the information in the popup html windows about forges and all there components.&lt;/p&gt;&#10;&lt;p&gt;I was specifically looking for &amp;ldquo;Conch Shell&amp;rdquo; which id&amp;rsquo;s as a cp, only to find it&amp;rsquo;s not in any of the forge lists I downloaded.&lt;/p&gt;&#10;&lt;p&gt;I know there are some cp&amp;rsquo;s in the game not used in any forges&amp;hellip; but on the other hand I&amp;rsquo;ve heard rumours of forges that no one knows about yet.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m wondering if any one knows about the conch shell, and maybe if there is a forge in underdark somewhere we haven&amp;rsquo;t found. The couch shell has +2 ma regen, and if it id&amp;rsquo;s as a cp, and it is infact in a forge, it could quite possibly be a nice item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Targeting</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/targeting/</link><pubDate>Tue, 16 Dec 2008 18:28:25 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/targeting/</guid><description>&lt;div class="post" data-post-id="27477" data-author="Ordin" data-date="2008-12-16T18:28:25+00:00" data-subject="Targeting"&gt;&#13;&#10;&lt;p&gt;i dont know if this will help anyone this you can type ttt and name like&lt;/p&gt;&#10;&lt;p&gt;(ttt ferret) and it will target ferret then you make another alias like for what what you gonna do and point it at the target so then all you got to do is like type missile instead of the cast &amp;lsquo;magic missile&amp;rsquo; ferret you just type missile after typing ttt ferret&lt;/p&gt;&#10;&lt;p&gt;#ALIAS ttt {tt %1;targ = %1;#say target is set to: %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS missile {cast &amp;lsquo;magic missile&amp;rsquo; %1 @targ}&lt;/p&gt;&#10;&lt;p&gt;if anyone wants to explain this better go ahead&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>It's like coming home.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/it-s-like-coming-home/</link><pubDate>Mon, 15 Dec 2008 13:38:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/it-s-like-coming-home/</guid><description>&lt;div class="post" data-post-id="27457" data-author="Tek" data-date="2008-12-15T13:38:59+00:00" data-subject="It&amp;#x27;s like coming home."&gt;&#13;&#10;&lt;p&gt;Just an old from the past player saying hello and logging in once again.&lt;/p&gt;&#10;&lt;p&gt;I wanted to say it felt good to run back through a town once again after being away 13 years I think. It has been such a long time since I connected in and so many bauds better. To think it was on a 2400 baud I found my love for Sloth II.&lt;/p&gt;&#10;&lt;p&gt;I know by this point all my old friends are long gone, Moxie, Rotten, etc. Hell at this point I&amp;rsquo;ve spent the past hour trying to remember what my name was on here, but for the life of me I can&amp;rsquo;t remember what I use to go by. Well I remember one name, but that character only lasted a day and Jake swore me to never revealing who was behind it. :?:&lt;/p&gt;&#10;&lt;p&gt;But I ramble and I do hope that my memory of how to run around town returns. Looking forward to see you all in game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We need noobs.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-need-noobs/</link><pubDate>Sun, 14 Dec 2008 18:13:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-need-noobs/</guid><description>&lt;div class="post" data-post-id="27451" data-author="marge" data-date="2008-12-14T18:13:30+00:00" data-subject="We need noobs."&gt;&#13;&#10;&lt;p&gt;You guys have any suggestions on how we can recruit more bodies? The who list been slack lately for this time of year. :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27453" data-author="Weasel" data-date="2008-12-14T21:41:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Moar tits. Refer Yasik.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27464" data-author="Yasik2" data-date="2008-12-15T17:54:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Did someone said &amp;lsquo;boobs&amp;rsquo;?&lt;/p&gt;&#10;&lt;p&gt;Because i definitely heard someone said &amp;lsquo;boobs&amp;rsquo;&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27465" data-author="sgoertzen" data-date="2008-12-15T18:30:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m a newbie - to this MUD. And I am really enjoying it. So thanks to the admins, and keep it up :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Overpriced Heal/Spell Bonus in the Avatar Shop?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/overpriced-heal-spell-bonus-in-the-avatar-shop/</link><pubDate>Thu, 11 Dec 2008 23:24:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/overpriced-heal-spell-bonus-in-the-avatar-shop/</guid><description>&lt;div class="post" data-post-id="27418" data-author="jezer" data-date="2008-12-11T23:24:54+00:00" data-subject="Overpriced Heal/Spell Bonus in the Avatar Shop?"&gt;&#13;&#10;&lt;p&gt;Vote&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27419" data-author="Roadrunr" data-date="2008-12-11T23:45:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;is there anything that you wont whine about?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27420" data-author="jezer" data-date="2008-12-12T00:02:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If you click roadrunr, and find all posts, I think you&amp;rsquo;ll find you whine about me AND others &amp;ldquo;whining&amp;rdquo; just as much&amp;hellip; observe my signature.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27423" data-author="Roadrunr" data-date="2008-12-12T03:11:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ahh screw it.&lt;/p&gt;&#10;&lt;p&gt;you do know sloth isnt a democracy right?&lt;/p&gt;&#10;&lt;p&gt;good luck getting all the changes that will make sloth easier for you.&lt;/p&gt;&#10;&lt;p&gt;you probably only played Doom on godmode didnt you?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website Live Info Broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/website-live-info-broken/</link><pubDate>Tue, 09 Dec 2008 23:10:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/website-live-info-broken/</guid><description>&lt;div class="post" data-post-id="27398" data-author="jezer" data-date="2008-12-09T23:10:56+00:00" data-subject="Website Live Info Broken"&gt;&#13;&#10;&lt;p&gt;Has been for 4 days&amp;hellip; stating the obvious I guess&amp;hellip; but maybe the powers that be haven&amp;rsquo;t noticed.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27405" data-author="Clink" data-date="2008-12-10T03:12:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;We noticed yesterday afternoon and have opened a ticket with the hosting company. When they fix what we ask, it&amp;rsquo;ll be working again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27406" data-author="jezer" data-date="2008-12-10T03:16:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks Clink,&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s flippin&amp;rsquo; awesome. See me after and I&amp;rsquo;ll give ya a cerise potion. I have one spare. You&amp;rsquo;ve earned it! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lol for the day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lol-for-the-day/</link><pubDate>Tue, 09 Dec 2008 20:31:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lol-for-the-day/</guid><description>&lt;div class="post" data-post-id="27392" data-author="Medios" data-date="2008-12-09T20:31:53+00:00" data-subject="Lol for the day"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://cbs2chicago.com/local/rod.blagojevich.charged.2.883170.html" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://cbs2chicago.com/local/rod.blagoj &amp;hellip; 83170.html&amp;rdquo;&amp;gt;http://cbs2chicago.com/local/rod.blagojevich.charged.2.883170.html&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;llinois Gov. Rod R. Blagojevich and his Chief of Staff, John Harris, were arrested today by FBI agents on federal corruption charges alleging that they and others are engaging in ongoing criminal activity: conspiring to obtain personal financial benefits for Blagojevich by leveraging his sole authority to appoint a United States Senator; threatening to withhold substantial state assistance to the Tribune Company in connection with the sale of Wrigley Field to induce the firing of Chicago Tribune editorial board members sharply critical of Blagojevich; and to obtain campaign contributions in exchange for official actions â€“ both historically and now in a push before a new state ethics law takes effect January 1, 2009.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.abcnews.go.com/Blotter/story?id=6424985&amp;amp;page=1" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.abcnews.go.com/Blotter/story &amp;hellip; 985&amp;amp;page=1&amp;rdquo;&amp;gt;http://www.abcnews.go.com/Blotter/story?id=6424985&amp;amp;page=1&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Told by two other advisers he has to &amp;ldquo;suck it up&amp;rdquo; for two years, the FBI says it heard Blagojevich complain he has to give this &amp;ldquo;motherf&lt;em&gt;&lt;strong&gt;er [the president-elect] his senator. F&lt;/strong&gt;&lt;/em&gt; him. For nothing? F*** him.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The governor is heard saying he will pick another candidate &amp;ldquo;before I just give f&lt;em&gt;&lt;strong&gt;ing [Senate Candidate l] a f&lt;/strong&gt;&lt;/em&gt;ing Senate seat and I don&amp;rsquo;t get anything.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;[b:1xjfwc5r]I&amp;rsquo;m glad that the Democrat party is united in these times of change.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s another.[/b:1xjfwc5r]&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.washingtontimes.com/news/2008/oct/18/whistleblower-hits-obama-friends-appraisal/" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.washingtontimes.com/news/200 &amp;hellip; appraisal/&amp;quot;&amp;gt;http://www.washingtontimes.com/news/2008/oct/18/whistleblower-hits-obama-friends-appraisal/&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;A former Illinois bank official, now claiming whistleblower status, says bank officials replaced a loan reappraisal that he prepared for a Chicago property that was purchased by the wife of now-convicted felon Tony Rezko, part of which was later sold to next-door neighbor Barack Obama.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Now explain this away. Is this G W Bush&amp;rsquo;s fault also? Seriously all politicians are corrupt and it sucks bad.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unions-- Love them or hate them?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unions-love-them-or-hate-them/</link><pubDate>Sun, 07 Dec 2008 21:53:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unions-love-them-or-hate-them/</guid><description>&lt;div class="post" data-post-id="27376" data-author="Tap" data-date="2008-12-07T21:53:47+00:00" data-subject="Unions-- Love them or hate them?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been checking several sites on pro&amp;rsquo;s and con&amp;rsquo;s on unions. I&amp;rsquo;d like how some,if any, feels towards being unionized etc etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;My own thoughts at this time lean me away from being unionized. However, it seems that if I choose not to join the union should it be formed at my workplace, then I won&amp;rsquo;t have a job since the new rules will only allow union members to be employed there.&lt;/p&gt;&#10;&lt;p&gt;Thoughts and personal testimonies appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic Shift Bugs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epic-shift-bugs/</link><pubDate>Thu, 04 Dec 2008 22:49:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epic-shift-bugs/</guid><description>&lt;div class="post" data-post-id="27363" data-author="jezer" data-date="2008-12-04T22:49:04+00:00" data-subject="Epic Shift Bugs"&gt;&#13;&#10;&lt;p&gt;I know these bugs are known to the immortals&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Less/no honor while shifted.&lt;/p&gt;&#10;&lt;p&gt;No drachma while shifted?&lt;/p&gt;&#10;&lt;p&gt;I was wondering if anyone had some time to work on these, it would be much appreciated. Thanks, App.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27369" data-author="*juggleblood*" data-date="2008-12-05T16:53:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hrm I thought these were fixed. Is it all the epics or just a few? can u tell me which?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27371" data-author="Medios" data-date="2008-12-05T21:09:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;All the epics and raids only give 1 honor to shifted chars. If you are grouped I believe it gives nothing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Characters for Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/characters-for-sale/</link><pubDate>Thu, 04 Dec 2008 04:50:58 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/characters-for-sale/</guid><description>&lt;div class="post" data-post-id="27355" data-author="syllogistic" data-date="2008-12-04T04:50:58+00:00" data-subject="Characters for Sale"&gt;&#13;&#10;&lt;p&gt;Your levels: Ba: 40 Dr: 27 Cl: 17 Ne: 6&lt;/p&gt;&#10;&lt;p&gt;You are 23 years, 14 months, 26 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 0.349% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have 16(649) hit, 15(324) mana and 8(173) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -0.9.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit, 0 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 147,867 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have twenty-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 3,364,912 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 6 days, 4 hours, 13 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 13 / 0, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as eleven people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a gold chain (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a small gold bird pendant(invisible) (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail (with a pretty little bow attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a diamond encrusted crown..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of silver leg plates&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of black tassled boots..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a plumwood recorder&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; jovian armaments&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a spiked buckler&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a nymph cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; belt of the damned&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a bamboo toy flute&lt;/p&gt;&#10;&lt;p&gt;cloak (carried):&lt;/p&gt;&#10;&lt;p&gt;a greenish ring&lt;/p&gt;&#10;&lt;p&gt;a saffron robe&lt;/p&gt;&#10;&lt;p&gt;a forest green wreath&lt;/p&gt;&#10;&lt;p&gt;a jing-jit disk&lt;/p&gt;&#10;&lt;p&gt;a pair of thick iron leg plates(invisible)&lt;/p&gt;&#10;&lt;p&gt;The teller tells you &amp;lsquo;You have 4,202,373 coins in the bank.&amp;rsquo;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 40 Cl: 40 Th: 40 Av: 24&lt;/p&gt;&#10;&lt;p&gt;You are 45 years, 4 months, 6 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have barely begun to explore around here.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 0.0269% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (924/885+51) hit, (347/324+19) mana and (268/268+29) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -5.5.&lt;/p&gt;&#10;&lt;p&gt;You have +10 to hit, +13 on damage and up to 2 attacks.&lt;/p&gt;&#10;&lt;p&gt;You have 237481 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 255217471 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 93 days, 8 hours, 49 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 65, Int: 16, Wis: 12, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You will parry.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; The Ruyi of Destruction&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of white fire&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; blue steel shoulder guards&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a large spangelhelm&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of mosaic gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; obsidian sleeves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a green crested shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a bloodstained cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Tooled Girdle of Ogre Kings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a circle of energy..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a circle of energy..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; Azul..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a demon&amp;rsquo;s claw..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;cloak (carried):&lt;/p&gt;&#10;&lt;p&gt;a small pebble&lt;/p&gt;&#10;&lt;p&gt;a dragonskin bracelet [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a purple dragon&amp;rsquo;s claw [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a crystal helm..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a long cylindrical tube&lt;/p&gt;&#10;&lt;p&gt;the Song of Ebisu [4]&lt;/p&gt;&#10;&lt;p&gt;a rusty shield&lt;/p&gt;&#10;&lt;p&gt;a crystal ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a dragon-shaped key&lt;/p&gt;&#10;&lt;p&gt;Symbol of the Elements&lt;/p&gt;&#10;&lt;p&gt;a secari dagger&lt;/p&gt;&#10;&lt;p&gt;a chunk of dry ice&lt;/p&gt;&#10;&lt;p&gt;a skeleton key&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 20 Wa: 20 Th: 15 Cl: 8&lt;/p&gt;&#10;&lt;p&gt;You are 18 years, 6 months, 16 days old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have barely begun to explore around here.&lt;/p&gt;&#10;&lt;p&gt;You have 331(331) hit, 201(201) mana and 127(127) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -2.4.&lt;/p&gt;&#10;&lt;p&gt;You have 54846 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 2955418 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 4 days, 13 hours, 32 minutes.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 74, Int: 18, Wis: 16, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a spiked, golden ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a spiked, golden ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a silver torc&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a silver torc&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a large spangelhelm&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of silver leg plates&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of rotted cloth boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of steel gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a bronze shield with a quickling emblem..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a white silk robe&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an iron girth&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;a sable gimlet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an octiron cuirass..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a metal spike&lt;/p&gt;&#10;&lt;p&gt;iron sleeves&lt;/p&gt;&#10;&lt;p&gt;a multi-colored clown&amp;rsquo;s head shaped key&lt;/p&gt;&#10;&lt;p&gt;[b:g5wotzig]&lt;/p&gt;&#10;&lt;p&gt;Accepting RL cash offers ONLY. Post here or e-mail &lt;a href="mailto:vicious27@gmail.com" &gt;vicious27@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Auction ends in one week from now.[/b:g5wotzig]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Housing Crisis...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-housing-crisis/</link><pubDate>Tue, 02 Dec 2008 22:41:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-housing-crisis/</guid><description>&lt;div class="post" data-post-id="27339" data-author="jezer" data-date="2008-12-02T22:41:50+00:00" data-subject="The Housing Crisis..."&gt;&#13;&#10;&lt;p&gt;I ordered a vault a few weeks back, and I&amp;rsquo;m still waiting. There are plenty of stories about people waiting months&amp;hellip; nothing against individuals&amp;hellip; but if they are not around to make vaults&amp;hellip; which is perfectly understandable&amp;hellip; can&amp;rsquo;t we empower someone else who is around, to fully do there job?&lt;/p&gt;&#10;&lt;p&gt;If any immortal reads this and offers to do it for me, I&amp;rsquo;d be grateful, just send me a message and I&amp;rsquo;ll forward the details and map.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recent problems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/recent-problems/</link><pubDate>Sun, 30 Nov 2008 16:57:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/recent-problems/</guid><description>&lt;div class="post" data-post-id="27326" data-author="*Splork*" data-date="2008-11-30T16:57:02+00:00" data-subject="Recent problems"&gt;&#13;&#10;&lt;p&gt;I just wanted to let everybody know that we realize there have been some problems recently. Quite a bit of new code, whether it be bug fixes or additions, have been added recently. With all new code comes a few additional bugs. For the most part, Kjartan has been busy fixing the bigger ones and we should be back to running somewhat smoothly.&lt;/p&gt;&#10;&lt;p&gt;We realize that one of the bugs possibly removed doors, rooms, vaults, etc from our game. We are in the process of figuring out what rooms and areas have been effected and once we do, we will bring them back from our backups.&lt;/p&gt;&#10;&lt;p&gt;We are sorry for any problems you guys have had,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Request to fix a 'feature'</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/request-to-fix-a-feature/</link><pubDate>Sun, 30 Nov 2008 05:27:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/request-to-fix-a-feature/</guid><description>&lt;div class="post" data-post-id="27317" data-author="Yasik2" data-date="2008-11-30T05:27:46+00:00" data-subject="Request to fix a &amp;#x27;feature&amp;#x27;"&gt;&#13;&#10;&lt;p&gt;&amp;lt;664hp 207ma 285mv&amp;gt; -5 [overcast] AC: -11.0 EXP: 1,881,191,175 COINS: 4,817,978[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo; troll&lt;/p&gt;&#10;&lt;p&gt;Ok.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll vanishes in a burning wind.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll is stunned, but will probably regain consciousness again.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;[.. fighting mist wraiths, doesn&amp;rsquo;t take long ..]&lt;/p&gt;&#10;&lt;p&gt;kill troll&lt;/p&gt;&#10;&lt;p&gt;Saving Yasik.&lt;/p&gt;&#10;&lt;p&gt;Saving items.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;678hp 138ma 285mv&amp;gt; -5 [overcast] AC: -11.0 EXP: 1,881,692,186 COINS: 4,817,978[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;Your pierce bounces off an ice troll&amp;rsquo;s thick hide.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll is stunned, but will probably regain consciousness again.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;679hp 138ma 285mv&amp;gt; -5 [overcast] AC: -11.0 EXP: 1,881,692,186 COINS: 4,817,978[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;kill troll&lt;/p&gt;&#10;&lt;p&gt;Your pierce bounces off an ice troll&amp;rsquo;s thick hide.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll is stunned, but will probably regain consciousness again.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;684hp 140ma 285mv&amp;gt; -5 [overcast] AC: -11.0 EXP: 1,881,692,186 COINS: 4,817,978[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;kill troll&lt;/p&gt;&#10;&lt;p&gt;Your pierce bounces off an ice troll&amp;rsquo;s thick hide.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll is stunned, but will probably regain consciousness again.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;688hp 143ma 285mv&amp;gt; -5 [overcast] AC: -11.0 EXP: 1,881,692,186 COINS: 4,817,978[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;kill troll&lt;/p&gt;&#10;&lt;p&gt;Your pierce bounces off an ice troll&amp;rsquo;s thick hide.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll is stunned, but will probably regain consciousness again.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;692hp 145ma 285mv&amp;gt; -5 [overcast] AC: -11.0 EXP: 1,881,692,186 COINS: 4,817,978[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;kill troll&lt;/p&gt;&#10;&lt;p&gt;Your pierce bounces off an ice troll&amp;rsquo;s thick hide.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;An ice troll is stunned, but will probably regain consciousness again.[/color:209ds1jk]&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s hard to get rid of trolls nowadays.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Greed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/greed/</link><pubDate>Fri, 28 Nov 2008 16:23:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/greed/</guid><description>&lt;div class="post" data-post-id="27308" data-author="Weasel" data-date="2008-11-28T16:23:44+00:00" data-subject="Greed"&gt;&#13;&#10;&lt;p&gt;This is disgusting. Tragic, and disgusting.&lt;/p&gt;&#10;&lt;p&gt;[url:vo4pbwu4]http://www.nydailynews.com/ny_local/2008/11/28/2008-11-28_worker_dies_at_long_island_walmart_after.html[/url:vo4pbwu4]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27310" data-author="Rynquald" data-date="2008-11-28T22:16:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It will be interesting to see where the blame for that falls.&lt;/p&gt;&#10;&lt;p&gt;Obviously it&amp;rsquo;s not likely to be possible to work out much from security camera footage. Hopefully the shop won&amp;rsquo;t end up taking the blame, but I wouldn&amp;rsquo;t be surprised.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27311" data-author="Leaf" data-date="2008-11-28T23:51:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Alot of stores now give out tickets for certain items. Ppl usually line up&lt;/p&gt;&#10;&lt;p&gt;early to get one (Best Buy had ppl lined up at 10am on Turkey Day), and&lt;/p&gt;&#10;&lt;p&gt;only received one of the item(s). I went to a store and staied up late but&lt;/p&gt;&#10;&lt;p&gt;was able to get a great deal on a labtop and a 46in :)&lt;/p&gt;&#10;&lt;p&gt;WalMart, Target, Kmart, and other stores that doesn&amp;rsquo;t have a &amp;ldquo;line&amp;rdquo; or&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;order&amp;rdquo; doesn&amp;rsquo;t help, because ppl just end up all huddled by the door. N&lt;/p&gt;&#10;&lt;p&gt;just like what happened, when the door opened, its a &amp;ldquo;free for all&amp;rdquo;. Pushing,&lt;/p&gt;&#10;&lt;p&gt;kicking, punching their way thru&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>deleted</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/deleted/</link><pubDate>Wed, 26 Nov 2008 02:36:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/deleted/</guid><description>&lt;div class="post" data-post-id="27294" data-author="Popa" data-date="2008-11-26T02:36:22+00:00" data-subject="deleted"&gt;&#13;&#10;&lt;p&gt;deleted&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27304" data-author="tincts" data-date="2008-11-28T06:06:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hmm, good point.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dragon emporium</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dragon-emporium/</link><pubDate>Sun, 23 Nov 2008 17:54:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dragon-emporium/</guid><description>&lt;div class="post" data-post-id="27283" data-author="Weasel" data-date="2008-11-23T17:54:56+00:00" data-subject="dragon emporium"&gt;&#13;&#10;&lt;p&gt;dragon emporium - is that someone&amp;rsquo;s vault? There&amp;rsquo;s a bunch of eye clasp cps sitting there that Shyla would like.. and some me too :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cool Facts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cool-facts/</link><pubDate>Sun, 23 Nov 2008 17:06:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cool-facts/</guid><description>&lt;div class="post" data-post-id="27282" data-author="Medios" data-date="2008-11-23T17:06:38+00:00" data-subject="Cool Facts"&gt;&#13;&#10;&lt;p&gt;Ron Paul ran a 100 yard dash in 9.7 seconds.&lt;/p&gt;&#10;&lt;p&gt;It takes Teddy Kennedy that long to get up off his couch.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>popa is alive</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/popa-is-alive/</link><pubDate>Thu, 20 Nov 2008 18:34:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/popa-is-alive/</guid><description>&lt;div class="post" data-post-id="27258" data-author="Popa" data-date="2008-11-20T18:34:56+00:00" data-subject="popa is alive"&gt;&#13;&#10;&lt;p&gt;lalala&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Qa in Chicago</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/qa-in-chicago/</link><pubDate>Thu, 20 Nov 2008 00:16:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/qa-in-chicago/</guid><description>&lt;div class="post" data-post-id="27232" data-author="Qa" data-date="2008-11-20T00:16:40+00:00" data-subject="Qa in Chicago"&gt;&#13;&#10;&lt;p&gt;Heya. I am downtown Chicago (Gold Coast) off and on for a while on busines. Anybody around here?&lt;/p&gt;&#10;&lt;p&gt;Been a while. Both I and my spouse got laid off in 2007. Work is much harder. Two kids these days. Busy times indeed.&lt;/p&gt;&#10;&lt;p&gt;Miss y&amp;rsquo;all.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;p&gt;ps - Tried to post an obligatory kid(s) pic, but couldn&amp;rsquo;t get the image posting thingey to work. What&amp;rsquo;s the trick?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change we can believe in!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/change-we-can-believe-in/</link><pubDate>Wed, 19 Nov 2008 21:06:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/change-we-can-believe-in/</guid><description>&lt;div class="post" data-post-id="27219" data-author="Medios" data-date="2008-11-19T21:06:41+00:00" data-subject="Change we can believe in!"&gt;&#13;&#10;&lt;p&gt;First Obama has been hand picking all of Clinton&amp;rsquo;s lackies. From Rohm Emmanuel to Hillary Clinton herself.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.washingtontimes.com/news/2008/jun/19/obama-picks-clinton-ex-officials-as-advisers/" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.washingtontimes.com/news/200 &amp;hellip; -advisers/&amp;quot;&amp;gt;http://www.washingtontimes.com/news/2008/jun/19/obama-picks-clinton-ex-officials-as-advisers/&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Secondly where is all of this terrorist love that we were supposed to get when Obama was elected. I thought the extremists were going to drop their weapons and come sing songs with us. Here is the real deal.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.breitbart.com/article.php?id=D94I3RCG0&amp;amp;show_article=1" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.breitbart.com/article.php?id &amp;hellip; _article=1&amp;rdquo;&amp;gt;http://www.breitbart.com/article.php?id=D94I3RCG0&amp;amp;show_article=1&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Speaking in Arabic, al-Zawahri uses the term &amp;ldquo;abeed al-beit,&amp;rdquo; which literally translates as &amp;ldquo;house slaves.&amp;rdquo; But al-Qaida supplied English subtitles of his speech that included the translation as &amp;ldquo;house negroes.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This is almost funny when you take away the racism and the inherent problems we will be facing with a president who will be challenged at every oppurtunity. The real humorous part is now the media is on board. They cannot believe that terrorists would call Obama a house negroe. Now we must destroy the evil Al-Qaida before they talk about our messiah again. It just goes to show that the media is controlled and what you read and hear about is controlled, hell even your best buddy Obama is being controlled right now.(Let&amp;rsquo;s guess who pulls the strings)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy Krap... The Tarsiers in Irapute are real!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/holy-krap-the-tarsiers-in-irapute-are-real/</link><pubDate>Wed, 19 Nov 2008 13:43:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/holy-krap-the-tarsiers-in-irapute-are-real/</guid><description>&lt;div class="post" data-post-id="27215" data-author="Autolycos" data-date="2008-11-19T13:43:00+00:00" data-subject="Holy Krap... The Tarsiers in Irapute are real!!"&gt;&#13;&#10;&lt;p&gt;[b:1xmjxy0u]Tiny, long-lost primate rediscovered in Indonesia[/b:1xmjxy0u]&lt;/p&gt;&#10;&lt;p&gt;[img:1xmjxy0u]http://www.xgenco.com/stuff/tar.jpg[/img:1xmjxy0u]&lt;/p&gt;&#10;&lt;p&gt;WASHINGTON (Reuters) â€“ On a misty mountaintop on the Indonesian island of Sulawesi, scientists for the first time in more than eight decades have observed a living pygmy tarsier, one of the planet&amp;rsquo;s smallest and rarest primates.&lt;/p&gt;&#10;&lt;p&gt;Over a two-month period, the scientists used nets to trap three furry, mouse-sized pygmy tarsiers &amp;ndash; two males and one female &amp;ndash; on Mt. Rore Katimbo in Lore Lindu National Park in central Sulawesi, the researchers said on Tuesday.&lt;/p&gt;&#10;&lt;p&gt;They spotted a fourth one that got away.&lt;/p&gt;&#10;&lt;p&gt;The tarsiers, which some scientists believed were extinct, may not have been overly thrilled to be found. One of them chomped Sharon Gursky-Doyen, a Texas A&amp;amp;M University professor of anthropology who took part in the expedition.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I&amp;rsquo;m the only person in the world to ever be bitten by a pygmy tarsier,&amp;rdquo; Gursky-Doyen said in a telephone interview.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;My assistant was trying to hold him still while I was attaching a radio collar around its neck. It&amp;rsquo;s very hard to hold them because they can turn their heads around 180 degrees. As I&amp;rsquo;m trying to close the radio collar, he turned his head and nipped my finger. And I yanked it and I was bleeding.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The collars were being attached so the tarsiers&amp;rsquo; movements could be tracked.&lt;/p&gt;&#10;&lt;p&gt;Tarsiers are unusual primates &amp;ndash; the mammalian group that includes lemurs, monkeys, apes and people. The handful of tarsier species live on various Asian islands.&lt;/p&gt;&#10;&lt;p&gt;As their name indicates, pygmy tarsiers are small &amp;ndash; weighing about 2 ounces (50 grammes). They have large eyes and large ears, and they have been described as looking a bit like one of the creatures in the 1984 Hollywood movie &amp;ldquo;Gremlins.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;They are nocturnal insectivores and are unusual among primates in that they have claws rather than finger nails.&lt;/p&gt;&#10;&lt;p&gt;They had not been seen alive by scientists since 1921. In 2000, Indonesian scientists who were trapping rats in the Sulawesi highlands accidentally trapped and killed a pygmy tarsier.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Until that time, everyone really didn&amp;rsquo;t believe that they existed because people had been going out looking for them for decades and nobody had seen them or heard them,&amp;rdquo; Gursky-Doyen said.&lt;/p&gt;&#10;&lt;p&gt;Her group observed the first live pygmy tarsier in August at an elevation of about 6,900 feet.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Everything was covered in moss and the clouds are right at the top of that mountain. It&amp;rsquo;s always very, very foggy, very, very dense. It&amp;rsquo;s cold up there. When you&amp;rsquo;re one degree from the equator, you expect to be hot. You don&amp;rsquo;t expect to be shivering most of the time. That&amp;rsquo;s what we were doing,&amp;rdquo; she said.&lt;/p&gt;&#10;&lt;p&gt;(Editing by Sandra Maler)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fun in DoT</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fun-in-dot/</link><pubDate>Sun, 16 Nov 2008 04:16:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fun-in-dot/</guid><description>&lt;div class="post" data-post-id="27198" data-author="alias" data-date="2008-11-16T04:16:25+00:00" data-subject="Fun in DoT"&gt;&#13;&#10;&lt;p&gt;Restive &amp;ndash; &amp;rsquo;target truck'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 153ma 154mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Bombard yells &amp;lsquo;ROCK CHALK JAYHAWK!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Surfnazi &amp;ndash; &amp;lsquo;Killing truck&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 154ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Flicka joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;You join in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Restive joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 154ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Wawa joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Restive throws himself against you, pushing you to the north!&lt;/p&gt;&#10;&lt;p&gt;A tasty-looking pastry is sitting on the ground.&lt;/p&gt;&#10;&lt;p&gt;The corpse of the guard patrol is lying here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 155ma 154mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;The radiant sphere around your body fades.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 156ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;&amp;lt;(!)&amp;gt; Aegis Is Down!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 156ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Bombard arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Blackberry the eudaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Restive arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Wawa arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Cowslip the eudaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Surfnazi arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Daisy the eudaemon arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Flicka arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;550hp 157ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a good feeling about this fight&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Suddenly Restive stabs you in the back.&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;You feel an intense burning as Restive&amp;rsquo;s blade pierces your skin.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;144hp 158ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Flicka utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A bolt of ice strikes you in the chest, freezing your flesh.&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Surfnazi utters the words, &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are no longer being protected.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-46hp 158ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-46hp 158ma 155mv&amp;gt; 954,124 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Bombard &amp;ndash; &amp;lsquo;&lt;del&gt;Dragonsworn&lt;/del&gt; cackle&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Love it when clannies are good to ya, and the dispel was insult to injury.&lt;/p&gt;&#10;&lt;p&gt;Stab and 2 bolts not lit, I felt like I might live for about 1/2 a second.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>4x1 character tournament idea</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/4x1-character-tournament-idea/</link><pubDate>Fri, 14 Nov 2008 20:18:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/4x1-character-tournament-idea/</guid><description>&lt;div class="post" data-post-id="27179" data-author="Stark" data-date="2008-11-14T20:18:50+00:00" data-subject="4x1 character tournament idea"&gt;&#13;&#10;&lt;p&gt;I think it&amp;rsquo;d be a fun idea to have some sort of arena tournament where all the characters participating can have no class leveled higher then one. So it&amp;rsquo;d be a bunch of 4x1&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;This gives each player a lot more options and fun potential by being able to create a character for the sole purpose of this tournament. And even though the characters are only lvl1, there&amp;rsquo;s plenty of strategy involved starting from picking the classo to making the best use of all your lvl 1 abilities.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking for eq, anything the character can wear, but no holy eq.&lt;/p&gt;&#10;&lt;p&gt;Alternatively, this can be a 4x3 level tourney if people wanted a little more diversity in their characters. Having 4x3 characters separates out the melee from the magic users a little more&lt;/p&gt;&#10;&lt;p&gt;Just a fun idea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie Necro Pets</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-necro-pets/</link><pubDate>Mon, 10 Nov 2008 06:58:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-necro-pets/</guid><description>&lt;div class="post" data-post-id="27111" data-author="Yinao" data-date="2008-11-10T06:58:26+00:00" data-subject="Newbie Necro Pets"&gt;&#13;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;324hp 226ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;rsquo;lightning'&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The lightning bolt hits a servant of Blaster with full impact.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;325hp 213ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;326hp 214ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;rsquo;lightning'&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The lightning bolt hits a servant of Blaster with full impact.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;326hp 200ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;rsquo;lightning'&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost barely pounds a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 201ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The lightning bolt hits a servant of Blaster with full impact.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 187ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;rsquo;lightning'&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost barely pounds a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost tickles a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost barely bites a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost barely bites a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost bites a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 171ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost pounds a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 176ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost barely bites a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 179ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 181ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its bite.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;327hp 184ma 93mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your slash.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost barely bites a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A ghost misses a servant of Blaster with its pound.[/color:mpnri8i8]&lt;/p&gt;&#10;&lt;p&gt;A ghost bites a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses a ghost with his pound.&lt;/p&gt;&#10;&lt;p&gt;Ok, now, I can understand fixing certain level mobs so that faerie fire doesn&amp;rsquo;t stack, but on valk it was actually useful considering the shitty hitroll that pets have at such a low level anyway. This is a screen shot of a few rounds with 2 ghosts at lvl 20 20 20 13 with bless, orange potions regeneration, and stone skin spells up on the ghosts and faerie fire once on the mob and curse as well&amp;hellip; Any chance of allowing it to stack again? Or atleast giving valk mobs a little more hit roll so that they are able to get used for what they&amp;rsquo;re intended instead of letting them take damage and sitting in a fight with a 20k mob for litterally 3-4 minutes chopping it with 1 attack?&lt;/p&gt;&#10;&lt;p&gt;Just to throw in a statistic, that is less than a 25% hitroll chance against a 20k mob&amp;hellip; Infact its 24.4% landed attacks, pretty shitty huh?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq Popping For Coins</title><link>https://forum.slothmud.net/the-emporium/the-emporium/eq-popping-for-coins/</link><pubDate>Fri, 07 Nov 2008 05:53:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/eq-popping-for-coins/</guid><description>&lt;div class="post" data-post-id="27060" data-author="jezer" data-date="2008-11-07T05:53:19+00:00" data-subject="Eq Popping For Coins"&gt;&#13;&#10;&lt;p&gt;Getting kind of bored with sloth, thought I might offer this for a while and see how it goes.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m offering to pop your cp&amp;rsquo;s/eq&amp;rsquo;s for coins. Rates are as follows&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;.25 of a run = 75k per cycle (min 500k)&lt;/p&gt;&#10;&lt;p&gt;.50 of a run = 150k per cycle (min 1m)&lt;/p&gt;&#10;&lt;p&gt;.75 of a run = 225k per cycle (min 1.5m)&lt;/p&gt;&#10;&lt;p&gt;1 run = 300k per cycle (min 2m)&lt;/p&gt;&#10;&lt;p&gt;1.5 runs = 450k per cycle (min 3m)&lt;/p&gt;&#10;&lt;p&gt;2 runs = 600k per cycle (min 4m)&lt;/p&gt;&#10;&lt;p&gt;etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I will refuse any work I don&amp;rsquo;t want.&lt;/p&gt;&#10;&lt;p&gt;The total amount is ONLY payable if I pop the item.&lt;/p&gt;&#10;&lt;p&gt;If you doubt my honesty, I won&amp;rsquo;t deal with you.&lt;/p&gt;&#10;&lt;p&gt;A run consists of me using 900 mana shifted (2300hp, -12ac, 7 attacks @ +26dam)&lt;/p&gt;&#10;&lt;p&gt;Any eq I agree to pop, but is not paid for in full, remains my property to do with whatsoever I see fit.&lt;/p&gt;&#10;&lt;p&gt;For Example, you want to pop gloves of the yellow rose, it&amp;rsquo;s going to be about &amp;lt;.5 of a run. If I pop him first time, it&amp;rsquo;s going to cost 1m, if it takes me 20 cycles it&amp;rsquo;s going to cost, 3m.&lt;/p&gt;&#10;&lt;p&gt;Speak to Apprentice in game if you want me to try for something.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>10 yrs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/10-yrs/</link><pubDate>Wed, 05 Nov 2008 18:03:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/10-yrs/</guid><description>&lt;div class="post" data-post-id="27005" data-author="sirrico1" data-date="2008-11-05T18:03:49+00:00" data-subject="10 yrs"&gt;&#13;&#10;&lt;p&gt;I left sloth when they fubared it and made sloth3 now I&amp;rsquo;ll be leaving again have fun all, since admin won&amp;rsquo;t fix a problame and I can&amp;rsquo;t use prime weapon due to something wrong with either the game or my pfile I&amp;rsquo;m out of here I might pop in on my newbie sometime don&amp;rsquo;t know have fun and enjoy what ever time is left of sloth since it is dieing out and I can understand why.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Did you Vote?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/did-you-vote/</link><pubDate>Wed, 05 Nov 2008 00:41:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/did-you-vote/</guid><description>&lt;div class="post" data-post-id="26984" data-author="Leaf" data-date="2008-11-05T00:41:42+00:00" data-subject="Did you Vote?"&gt;&#13;&#10;&lt;p&gt;I did, for SLOTHMUD!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26985" data-author="Weasel" data-date="2008-11-05T00:44:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I couldn&amp;rsquo;t find slothmud on the ballot&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26986" data-author="Leaf" data-date="2008-11-05T00:51:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Its near the upper right hand corner when you access &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>excruciating blow or triple stab voids honor reward</title><link>https://forum.slothmud.net/updates/bug-reporting/excruciating-blow-or-triple-stab-voids-honor-reward/</link><pubDate>Sat, 01 Nov 2008 16:46:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/excruciating-blow-or-triple-stab-voids-honor-reward/</guid><description>&lt;div class="post" data-post-id="26941" data-author="Weasel" data-date="2008-11-01T16:46:02+00:00" data-subject="excruciating blow or triple stab voids honor reward"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t know if it&amp;rsquo;s the triple stab at the start or the excruciating blow at the end, but one of them (probably the killing excruciating blow) appears to stop honor points being rewarded. See the four examples following, which actually occurred in this exact order, one after another:&lt;/p&gt;&#10;&lt;p&gt;[i:gjtyr03y][b:gjtyr03y]example #1 - no problem[/b:gjtyr03y][/i:gjtyr03y][/color:gjtyr03y]&lt;/p&gt;&#10;&lt;p&gt;backstab troll&lt;/p&gt;&#10;&lt;p&gt;A troll warrior hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1093hp 149ma 256mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A troll warrior&amp;rsquo;s rake bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior&amp;rsquo;s mighty blow overpowers your pathetic attempt to parry!&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior massacres you to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;You massacre a troll warrior to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss a troll warrior with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre a troll warrior to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1032hp 151ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at a troll warrior.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1032hp 151ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A piece of a troll warrior is turned into dust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1040hp 152ma 260mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a troll warrior.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a troll warrior&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a troll warrior with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 455919.&lt;/p&gt;&#10;&lt;p&gt;Total Honor for kill is 10.&lt;/p&gt;&#10;&lt;p&gt;You gain 10 Honor as your share.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a troll warrior&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;[i:gjtyr03y][b:gjtyr03y]example #2 - problem[/b:gjtyr03y][/i:gjtyr03y][/color:gjtyr03y]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1049hp 155ma 264mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;backstab troll&lt;/p&gt;&#10;&lt;p&gt;A troll warrior hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;Your brutal backstab causes a troll warrior to writhe in agony, opening up his defenses!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 156ma 245mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your frostbolt obliterates a troll warrior.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 489422.&lt;/p&gt;&#10;&lt;p&gt;A blood curdling howl can be heard as a troll warrior falls victim to an excruciating blow!&lt;/p&gt;&#10;&lt;p&gt;[i:gjtyr03y][b:gjtyr03y]example #3 - no problem[/b:gjtyr03y][/i:gjtyr03y][/color:gjtyr03y]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1067hp 160ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;backstab troll&lt;/p&gt;&#10;&lt;p&gt;A troll warrior hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1073hp 162ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A troll warrior&amp;rsquo;s mighty blow overpowers your pathetic attempt to parry!&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;You massacre a troll warrior to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre a troll warrior to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a nice ballet step which plants a foot a mile above your head.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1005hp 163ma 234mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at a troll warrior.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1005hp 138ma 234mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior&amp;rsquo;s rake bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a troll warrior.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;You massacre a troll warrior to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a troll warrior with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre a troll warrior to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;986hp 140ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You turn a troll warrior into a small pile of dust.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 465787.&lt;/p&gt;&#10;&lt;p&gt;Total Honor for kill is 10.&lt;/p&gt;&#10;&lt;p&gt;You gain 10 Honor as your share.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a troll warrior&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;[i:gjtyr03y][b:gjtyr03y]example #4 - problem[/b:gjtyr03y][/i:gjtyr03y][/color:gjtyr03y]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;995hp 143ma 240mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;backstab troll&lt;/p&gt;&#10;&lt;p&gt;A troll warrior hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior makes a strange sound, as you place DOOM in his back.&lt;/p&gt;&#10;&lt;p&gt;Your brutal backstab causes a troll warrior to writhe in agony, opening up his defenses!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;998hp 144ma 221mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a troll warrior.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior rakes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior massacres you to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior massacres you to small fragments with his rake.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a troll warrior&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a troll warrior with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a troll warrior with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a troll warrior with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A troll warrior is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 501378.&lt;/p&gt;&#10;&lt;p&gt;A blood curdling howl can be heard as a troll warrior falls victim to an excruciating blow!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Speed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-speed/</link><pubDate>Thu, 30 Oct 2008 23:20:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-speed/</guid><description>&lt;div class="post" data-post-id="26890" data-author="jezer" data-date="2008-10-30T23:20:42+00:00" data-subject="Avatar Speed"&gt;&#13;&#10;&lt;p&gt;Just pondering&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If haste gives me an extra attack cause I&amp;rsquo;m so fast&amp;hellip; why doesn&amp;rsquo;t my eq changes happen faster? In battle I&amp;rsquo;m super charged fast but when I change my eq I&amp;rsquo;m all thumbs? I don&amp;rsquo;t get it.&lt;/p&gt;&#10;&lt;p&gt;There are all these spells in the game, and or skills to give players extra attacks&amp;hellip; Why doesn&amp;rsquo;t the speed apply to other lags we suffer.&lt;/p&gt;&#10;&lt;p&gt;Could we maybe see some new avatar skills to cut lags&amp;hellip; ie, pet ordering, eq changes, kill lags, relo lags etc etc&lt;/p&gt;&#10;&lt;p&gt;Avatar speed or something for all classes&amp;hellip; &lt;em&gt;shrug&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Just a thought.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Brownie Supplicant</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/brownie-supplicant/</link><pubDate>Wed, 29 Oct 2008 00:32:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/brownie-supplicant/</guid><description>&lt;div class="post" data-post-id="26877" data-author="*juggleblood*" data-date="2008-10-29T00:32:50+00:00" data-subject="Brownie Supplicant"&gt;&#13;&#10;&lt;p&gt;Brownies can help you in a number of ways. You need not order them to do anything. Feel free to test them out. They try especially hard to be useful when you&amp;rsquo;re in sticky situations.&lt;/p&gt;&#10;&lt;p&gt;bugs to me at slothmud.org&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB black parchment :)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-black-parchment/</link><pubDate>Tue, 28 Oct 2008 17:11:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-black-parchment/</guid><description>&lt;div class="post" data-post-id="26872" data-author="Sind" data-date="2008-10-28T17:11:03+00:00" data-subject="WTB black parchment :)"&gt;&#13;&#10;&lt;p&gt;wtb/wtt black parchment, iridescent shroud.&lt;/p&gt;&#10;&lt;p&gt;contact me ingame as xev or stream plx :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A little birdy told me....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-little-birdy-told-me/</link><pubDate>Sat, 25 Oct 2008 21:38:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-little-birdy-told-me/</guid><description>&lt;div class="post" data-post-id="26849" data-author="13" data-date="2008-10-25T21:38:50+00:00" data-subject="A little birdy told me...."&gt;&#13;&#10;&lt;p&gt;[img:2z5o2af2]http://farm3.static.flickr.com/2163/2126375808_b6e761a412.jpg?v=0[/img:2z5o2af2]&lt;/p&gt;&#10;&lt;p&gt;nvm&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26850" data-author="firebrand" data-date="2008-10-26T02:34:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;the apple doesn&amp;rsquo;t fall very far, does it?&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;ALLLRRIIIGGGHTT! god! you were normal yesterday!&amp;rdquo; -sonny &amp;ndash;&amp;gt; big daddy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple questions (mostly clurical)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-questions-mostly-clurical/</link><pubDate>Fri, 24 Oct 2008 18:02:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-questions-mostly-clurical/</guid><description>&lt;div class="post" data-post-id="26836" data-author="Assirian" data-date="2008-10-24T18:02:01+00:00" data-subject="couple questions (mostly clurical)"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;As i know, the message from succesfull damnation was gagged..&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;But Truth told she is still receiving it. Id like too :)&lt;/p&gt;&#10;&lt;p&gt;Can it be ungagged by some command?&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;In Supplicant&amp;rsquo;s Bestiary about valk is written&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;[quote:3gi9060u]I have heard it rumored that they may join in with war-cries.&lt;/p&gt;&#10;&lt;p&gt;[/quote:3gi9060u]&lt;/p&gt;&#10;&lt;p&gt;Does it mean that valk can join warcry? :) If they can, how order them to?&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;In Jun 01, 2006 dark mace were improved, thanks a lot for that&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;[quote:3gi9060u] 5x40 to be announced at a later date:)[/quote:3gi9060u] sounds good)&lt;/p&gt;&#10;&lt;p&gt;Is it still in development or abandoned? Or maybe applied, but silently? :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT valk cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-valk-cps/</link><pubDate>Thu, 23 Oct 2008 14:14:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-valk-cps/</guid><description>&lt;div class="post" data-post-id="26823" data-author="allen" data-date="2008-10-23T14:14:50+00:00" data-subject="WTT valk cps"&gt;&#13;&#10;&lt;p&gt;willing to trade&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;immense gem&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bands of gold&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bands of silver&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;pair of rhino horns&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;for any of these (willing to pay as well)&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;soul of rupert&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;scion of marble&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;any jjd comp except for dirty scarf&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>valk broken?</title><link>https://forum.slothmud.net/updates/bug-reporting/valk-broken/</link><pubDate>Thu, 23 Oct 2008 10:57:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/valk-broken/</guid><description>&lt;div class="post" data-post-id="26820" data-author="Assirian" data-date="2008-10-23T10:57:04+00:00" data-subject="valk broken?"&gt;&#13;&#10;&lt;p&gt;&amp;lt;586hp 316ma 123mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Britomart the valkyrie : right here&#13;&#10;&#13;&#10; skeletal knight of fire : right here&#13;&#10;&#13;&#10; a platoon of dwarves : a ways to the east&#13;&#10;&#13;&#10; skeletal knight of fire : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;586hp 316ma 123mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Between the Saloon and the Cobbler Shop&lt;/p&gt;&#10;&lt;p&gt;Exits: North East West&lt;/p&gt;&#10;&lt;p&gt;The corpse of skeletal knight of fire is lying here.&lt;/p&gt;&#10;&lt;p&gt;Britomart the valkyrie arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;589hp 318ma 123mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[b:16nwsasc]Britomart the valkyrie bangs her spear on the ground three times.&lt;/p&gt;&#10;&lt;p&gt;Divine light shines down from the heavens! [/b:16nwsasc] // no heal after this :(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;592hp 320ma 125mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Before the Chapel of the Lost Cross&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;Britomart the valkyrie arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;598hp 325ma 128mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[b:16nwsasc]Britomart the valkyrie bangs her spear on the ground three times.&lt;/p&gt;&#10;&lt;p&gt;Divine light shines down from the heavens! [/b:16nwsasc] // again, no heal&lt;/p&gt;&#10;&lt;p&gt;[/quote:16nwsasc]&lt;/p&gt;&#10;&lt;p&gt;got no heals at all.&lt;/p&gt;&#10;&lt;p&gt;mabbe becouse i had undead visage on?&lt;/p&gt;&#10;&lt;p&gt;pls, look at it..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Bonuses</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-bonuses/</link><pubDate>Mon, 20 Oct 2008 14:14:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-bonuses/</guid><description>&lt;div class="post" data-post-id="26776" data-author="Dragoth" data-date="2008-10-20T14:14:07+00:00" data-subject="Avatar Bonuses"&gt;&#13;&#10;&lt;p&gt;Where did the list go ? Did some of it change ?&lt;/p&gt;&#10;&lt;p&gt;I have now leveled my other char to 8th avatar level and still havent received a single healbonus or weapon damage.&lt;/p&gt;&#10;&lt;p&gt;I dinstinctly remember it was either level 3 or 4 where i got my first healbonus&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26777" data-author="Autolycos" data-date="2008-10-20T14:18:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;here you go..&lt;/p&gt;&#10;&lt;p&gt;I got tired of trying to find it also, so I hosted it on my site a few years back.&lt;/p&gt;&#10;&lt;p&gt;[img:2e1tegf7]http://pirates.xgenco.com/avatarlist.gif[/img:2e1tegf7]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any ideas where t o look ?</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/any-ideas-where-t-o-look/</link><pubDate>Sun, 19 Oct 2008 16:01:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/any-ideas-where-t-o-look/</guid><description>&lt;div class="post" data-post-id="26771" data-author="Kanae" data-date="2008-10-19T16:01:41+00:00" data-subject="Any ideas where t o look ?"&gt;&#13;&#10;&lt;p&gt;okay.. i&amp;rsquo;ve managed to gather all the pieces needed to forge neptunes rib.. however i am having an difficulty locating the forger. Any help would be greatly appreciated. That is an area to try.. a hint at the forger..&lt;/p&gt;&#10;&lt;p&gt;thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="27620" data-author="Teron" data-date="2009-01-05T12:40:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The forger is Lyrastrya (Onyx tower, most likely), costs 750k.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>W _ _ _ d of W_ _ _ _ _ _t</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/w-d-of-w-t/</link><pubDate>Sat, 18 Oct 2008 20:13:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/w-d-of-w-t/</guid><description>&lt;div class="post" data-post-id="26763" data-author="Tap" data-date="2008-10-18T20:13:55+00:00" data-subject="W _ _ _ d of W_ _ _ _ _ _t"&gt;&#13;&#10;&lt;p&gt;Anyone playing Slothmud and it by chance?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26765" data-author="Weasel" data-date="2008-10-18T21:10:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Never played WoW. Does it cost much now (subscription to their server I mean)? - and is there any point starting this late in the game - I imagine there&amp;rsquo;s like millions of players with very advanced level characters, so I&amp;rsquo;m thinking a noobie wouldn&amp;rsquo;t stand a whelk&amp;rsquo;s chance in a supernova there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Change: Exploration &amp; Doors</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-exploration-doors/</link><pubDate>Sat, 18 Oct 2008 00:29:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/change-exploration-doors/</guid><description>&lt;div class="post" data-post-id="26753" data-author="Judge" data-date="2008-10-18T00:29:24+00:00" data-subject="Change: Exploration &amp;amp; Doors"&gt;&#13;&#10;&lt;p&gt;After you&amp;rsquo;ve explored an area to a certain amount you will be able to see obvious exits in the showexits list&lt;/p&gt;&#10;&lt;p&gt;[u:3a0fwmb1][b:3a0fwmb1]Before Exploration[/b:3a0fwmb1][/u:3a0fwmb1][/size:3a0fwmb1]&lt;/p&gt;&#10;&lt;p&gt;Wooden Platform&lt;/p&gt;&#10;&lt;p&gt;You stand on a narrow wooden deck around the entrance to a stone house&lt;/p&gt;&#10;&lt;p&gt;that is apparently the lowest extension of a large stone structure embeded&lt;/p&gt;&#10;&lt;p&gt;in the underside of the floating island of Valkyre. A plaque is embedded&lt;/p&gt;&#10;&lt;p&gt;in the stone by the arched door into the house. A swaying suspension&lt;/p&gt;&#10;&lt;p&gt;bridge leads off to the east.&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;[u:3a0fwmb1][b:3a0fwmb1]After Exploration[/b:3a0fwmb1][/u:3a0fwmb1][/size:3a0fwmb1]&lt;/p&gt;&#10;&lt;p&gt;Wooden Platform&lt;/p&gt;&#10;&lt;p&gt;You stand on a narrow wooden deck around the entrance to a stone house&lt;/p&gt;&#10;&lt;p&gt;that is apparently the lowest extension of a large stone structure embeded&lt;/p&gt;&#10;&lt;p&gt;in the underside of the floating island of Valkyre. A plaque is embedded&lt;/p&gt;&#10;&lt;p&gt;in the stone by the arched door into the house. A swaying suspension&lt;/p&gt;&#10;&lt;p&gt;bridge leads off to the east.&lt;/p&gt;&#10;&lt;p&gt;Exits: [North] East&lt;/p&gt;&#10;&lt;p&gt;The closed exit in this room shows up as [North] of course hidden and invisible exits will remain hidden, and you will need to use powerful magics to see those.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Form: Bat</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-form-bat/</link><pubDate>Fri, 17 Oct 2008 20:02:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-form-bat/</guid><description>&lt;div class="post" data-post-id="26751" data-author="Judge" data-date="2008-10-17T20:02:22+00:00" data-subject="New Form: Bat"&gt;&#13;&#10;&lt;p&gt;This form requires an object to aid transformation&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;FORM BAT&amp;rdquo; BAT&lt;/p&gt;&#10;&lt;p&gt;Level: 13&lt;/p&gt;&#10;&lt;p&gt;Abilities: Echolocation&lt;/p&gt;&#10;&lt;p&gt;Skills: -&lt;/p&gt;&#10;&lt;p&gt;Attacks: -&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Spell: Avatar Sight</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-avatar-sight/</link><pubDate>Fri, 17 Oct 2008 20:00:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-avatar-sight/</guid><description>&lt;div class="post" data-post-id="26750" data-author="Judge" data-date="2008-10-17T20:00:11+00:00" data-subject="New Spell: Avatar Sight"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;AVATAR SIGHT&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;avatar sight&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 25 mana&lt;/p&gt;&#10;&lt;p&gt;Level: 3 Avatar&lt;/p&gt;&#10;&lt;p&gt;Duration: 7*levels&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: Enhancement&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a mysteriously translucent digest&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: DETECT&lt;/p&gt;&#10;&lt;p&gt;Angolistui the elf enchantress spent many years searching for treasure&lt;/p&gt;&#10;&lt;p&gt;in Moria, she found the incesent casting of detection spells although&lt;/p&gt;&#10;&lt;p&gt;infrequent still quite annoying; mainly because they fell at inoportune&lt;/p&gt;&#10;&lt;p&gt;moments and only one of them could be recharged.&lt;/p&gt;&#10;&lt;p&gt;She spent several weeks with the mages of the tower of Nexialism to&lt;/p&gt;&#10;&lt;p&gt;devise a spell that was far more useful. Although they tried there&lt;/p&gt;&#10;&lt;p&gt;hardest they couldn&amp;rsquo;t guarantee to squeeze in darksight like they&lt;/p&gt;&#10;&lt;p&gt;wanted, and so this spell annoyingly only appears randomly.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Spell: Echolocation</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-echolocation/</link><pubDate>Fri, 17 Oct 2008 19:59:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-echolocation/</guid><description>&lt;div class="post" data-post-id="26749" data-author="Judge" data-date="2008-10-17T19:59:00+00:00" data-subject="New Spell: Echolocation"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;ECHOLOCATION&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: sing &amp;rsquo;echolocation&amp;rsquo; [&lt;target&gt;]&lt;/p&gt;&#10;&lt;p&gt;Cost: 22 mana&lt;/p&gt;&#10;&lt;p&gt;Level: Bard 18&lt;/p&gt;&#10;&lt;p&gt;Duration: Length of Song&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: Mental&lt;/p&gt;&#10;&lt;p&gt;Spellbook: an exposition of high pitched sounds&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: BLIND&lt;/p&gt;&#10;&lt;p&gt;This unusual song is a made up of a series of rapidly repeating beats, and&lt;/p&gt;&#10;&lt;p&gt;mimicks the call of many bats. It is usually performed at a high frequency&lt;/p&gt;&#10;&lt;p&gt;almost inaudbile to humans.&lt;/p&gt;&#10;&lt;p&gt;Anyone suffering from the effects of the song will notice a very faint&lt;/p&gt;&#10;&lt;p&gt;super-imposed shadow image. But will also be able to find anything hidden&lt;/p&gt;&#10;&lt;p&gt;or obscured. Another side effect is to give partial sight whilst blind.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Spell: Corpus Severance</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-corpus-severance/</link><pubDate>Fri, 17 Oct 2008 19:57:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-corpus-severance/</guid><description>&lt;div class="post" data-post-id="26748" data-author="Judge" data-date="2008-10-17T19:57:36+00:00" data-subject="New Spell: Corpus Severance"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;CORPUS SEVERANCE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;corpus severance&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cost: 30 mana&lt;/p&gt;&#10;&lt;p&gt;Level: 32 Cleric, 13 Necro&lt;/p&gt;&#10;&lt;p&gt;Duration: level dependent&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Save Versus: -&lt;/p&gt;&#10;&lt;p&gt;Damage Type: -&lt;/p&gt;&#10;&lt;p&gt;Stratum: Necromancy&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a black book edged in bone&lt;/p&gt;&#10;&lt;p&gt;Prerequisite: -&lt;/p&gt;&#10;&lt;p&gt;See Also: CHIRONS LINK DEATH&lt;/p&gt;&#10;&lt;p&gt;While Bekorath the necromancer was young he was quite vigorous and&lt;/p&gt;&#10;&lt;p&gt;expounded the unusual belief amongst his friends of self preservation.&lt;/p&gt;&#10;&lt;p&gt;One of the techniques he used was to commune with Death himself;&lt;/p&gt;&#10;&lt;p&gt;this was done via an enchantment he devised called &amp;ldquo;corpus severance&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;which meant that at the moment of death, Death himself would notify&lt;/p&gt;&#10;&lt;p&gt;you of your friends demise.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Corpus Severance</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/corpus-severance/</link><pubDate>Fri, 17 Oct 2008 09:20:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/corpus-severance/</guid><description>&lt;div class="post" data-post-id="26739" data-author="jezer" data-date="2008-10-17T09:20:50+00:00" data-subject="Corpus Severance"&gt;&#13;&#10;&lt;p&gt;Led to believe this is the name of the book&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;An exposition of high pitched sounds is in use, but the location is unknown.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26740" data-author="Shyla" data-date="2008-10-17T11:17:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;not corpus severance i think that is the bard echolocation one just fyi&lt;/p&gt;&#10;&lt;p&gt;though if anyone knows corpus i would still like to find out&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26743" data-author="jezer" data-date="2008-10-17T14:04:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm, that would explain it&amp;hellip; truth couldn&amp;rsquo;t read it&amp;hellip; necro.. but no bard.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rabbit follows me</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rabbit-follows-me/</link><pubDate>Tue, 14 Oct 2008 11:28:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rabbit-follows-me/</guid><description>&lt;div class="post" data-post-id="26687" data-author="Falsra" data-date="2008-10-14T11:28:54+00:00" data-subject="Rabbit follows me"&gt;&#13;&#10;&lt;p&gt;I so used add a space after direction [n,w,s,e,u,d] when i wish&lt;/p&gt;&#10;&lt;p&gt;moving alone further ( without rabbit ).&lt;/p&gt;&#10;&lt;p&gt;Now it does not work. Rabbit follows me in any case and it makes&lt;/p&gt;&#10;&lt;p&gt;me push rabbit out if i wish area spell f.e.&lt;/p&gt;&#10;&lt;p&gt;Is it a slight bug that shoulld be fixed or its a change and we should live&lt;/p&gt;&#10;&lt;p&gt;with it ?&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26688" data-author="Falsra" data-date="2008-10-14T13:11:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;To leave pets we should use &lt;dir&gt; sneak. It works!&lt;/p&gt;&#10;&lt;p&gt;Thank Sneaky for explanation! :D&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game, set, match.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-set-match/</link><pubDate>Sat, 11 Oct 2008 02:02:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-set-match/</guid><description>&lt;div class="post" data-post-id="26640" data-author="brady" data-date="2008-10-11T02:02:13+00:00" data-subject="Game, set, match."&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.cnn.com/2008/POLITICS/10/10/palin.investigation/index.html" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.cnn.com/2008/POLITICS/10/10/ &amp;hellip; index.html&amp;rdquo;&amp;gt;http://www.cnn.com/2008/POLITICS/10/10/palin.investigation/index.html&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26642" data-author="Tap" data-date="2008-10-11T03:02:10+00:00" data-subject="Check!"&gt;&#13;&#10;&lt;p&gt;[url:3mqr63qn]http://vodpod.com/watch/1072189-louis-farrakhan-calls-obama-the-messiah[/url:3mqr63qn]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26643" data-author="Tap" data-date="2008-10-11T03:12:52+00:00" data-subject="All your ACORN R belong to Barry &amp;quot;Barack&amp;quot; Hussein"&gt;&#13;&#10;&lt;p&gt;A radical group Barack Obama used to work for is committing voter-registration fraud in several states, ahead of the election. What does Obama know about this scam?&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Itâ€™s a legitimate question to raise now that the FBI has raided the offices of the nonprofit Association of Community Organizations for Reform Now in Nevada and North Carolina, two states where Obama and John McCain are running neck-and-neck. ACORN has registered bogus voters in both states.&#13;&#10;&#13;&#10;The groupâ€™s voter-registration fraud is rampant, and authorities plan a nationwide sweep of ACORN offices to collect records.&#13;&#10;&#13;&#10;In Nevada, state officials say the fraudulent registrations included forms for the starting lineup of the Dallas Cowboys football team, including quarterback Tony Romo.&#13;&#10;&#13;&#10;â€œRomo is not registered to vote in the state of Nevada,â€ Secretary of State Ross Miller said, â€œand anybody trying to pose as Terrell Owens wonâ€™t be able to cast a ballot on Nov. 4.â€&#13;&#10;&#13;&#10;While those names will be flagged on Election Day, felonious voters may have better luck using other cutouts. Nevada, along with several other key battleground states, requires no ID to vote.&#13;&#10;&#13;&#10;In North Carolina, where Obama has been running nonstop ads, ACORN has registered a record number of new voters, many of them suspicious. Statewide, Democrats are doing better than the GOP in new converts â€” even in traditionally Republican counties.&#13;&#10;&#13;&#10;There have been 218,749 newly registered Democrats in North Carolina since January â€” more than five times the 38,337 new Republicans, state records show.&#13;&#10;&#13;&#10;The numbers show a startlingly close political battle even in Republican-dominated Union County, with 4,233 new voters registering as Democrats and 4,362 as Republicans. In previous election years, new Republicans have outnumbered Democrats 2-to-1 in the fast-growing Charlotte-area county.&#13;&#10;&#13;&#10;In Missouri, one ACORN registrant named Monica Rays showed up on no less than eight forms, all bearing the same signature.&#13;&#10;&#13;&#10;Suspicious election officials sent letters to some 5,000 ACORN registrants in St. Louis, asking the letter recipients to contact them.&#13;&#10;&#13;&#10;Fewer than 40 responded.[/color:2ce3xojk]&#13;&#10;&#13;&#10;In Kansas City, 15,000 registrations have been questioned, and last year four ACORN employees were indicted for fraud.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;ACORN already has it&amp;rsquo;s grubby little paws out to get a nice little chunk of&lt;/p&gt;&#10;&lt;p&gt;change from the bailout. With regards to Sarah Palin, the ex-Brother In law in question has stated that he held no anomosity. Not that it would have mattered, he used a taser on his 10 year old son. Sarah Palin has a whopping 80% approval rating from her fellow Alaskan&amp;rsquo;s. NObama has between 30-40% in regards to Chicago.Funny how the DNC has nothing on Palin and McCain managed to make a fool out of them and waste time and effort that will lead nowhere.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Leaders and Grouping</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leaders-and-grouping/</link><pubDate>Sat, 11 Oct 2008 00:17:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leaders-and-grouping/</guid><description>&lt;div class="post" data-post-id="26636" data-author="Toxis" data-date="2008-10-11T00:17:47+00:00" data-subject="Leaders and Grouping"&gt;&#13;&#10;&lt;p&gt;People wonder why I picked two good two person group characters to play&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I tried leading a group, got to a point where I went to another zone and had 3 people missing. So I spammed Jackson to get to me, and he spammed me back. I ungrouped him, Dubbs, and one other person who came back. I&amp;rsquo;m tired of people creating problems, especially if you&amp;rsquo;re only level 20. Back in the day, we ran elite groups&amp;hellip; Sarge, Pal, Toxis, Corum, Apollo&amp;hellip; they were elites because they paid attention, did whatever it took to be a good player, not just because of what eq thay had, or whatever levels they had obtained.&lt;/p&gt;&#10;&lt;p&gt;I can understand people playing multiple characters, I can understand people going afk, but don&amp;rsquo;t make it hard on leaders when there&amp;rsquo;s barely leaders around, because I&amp;rsquo;m not going to take it.&lt;/p&gt;&#10;&lt;p&gt;I think it&amp;rsquo;s a shame too many people have quit Sloth. I think it&amp;rsquo;s a great game. But when you give leaders headaches, they don&amp;rsquo;t want to lead anymore. So here&amp;rsquo;s the deal&amp;hellip; if you go afk tell me, it takes 1 second to grouptell afk, or even make an alias to afk. If you have link problems, I can understand that. But I&amp;rsquo;ll probably just say no thank you, and start leading closed groups. And those in those groups will be only friends and family.&lt;/p&gt;&#10;&lt;p&gt;These people tell you to &amp;ldquo;stop bitching&amp;rdquo; or &amp;ldquo;what a whinner&amp;rdquo; but do you ever see them lead? Yeah, that&amp;rsquo;s what I thought. So go solo, or find some people who&amp;rsquo;ll let you bot in their group, cuz you aren&amp;rsquo;t going to be in my group.&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme Autoquests</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-autoquests/</link><pubDate>Wed, 08 Oct 2008 23:56:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-autoquests/</guid><description>&lt;div class="post" data-post-id="26624" data-author="jezer" data-date="2008-10-08T23:56:10+00:00" data-subject="Lyme Autoquests"&gt;&#13;&#10;&lt;p&gt;I noticed that in all my notes and stuff, I don&amp;rsquo;t have reference to a single crapma autoquest on lyme. If I recall correctly from the Mystica area opener Dorrin may have one and I haven&amp;rsquo;t checked, but by all means if you know of any, please speak to me in game or post the start mobs here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26626" data-author="jezer" data-date="2008-10-09T05:48:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ok&amp;hellip; getting towards 40 views of this thread&amp;hellip; and no replies&amp;hellip; so I guess&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Either there aren&amp;rsquo;t any&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Your still cycling the mobs, and you want them to yourself :twisted:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You don&amp;rsquo;t know either, and your waiting a day before you get on your high horse and tell me to rudely find them myself.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The russians haven&amp;rsquo;t emailed you there lyme quest list yet, cause lets face it they are the smartest players doing most of the work. The cold war is over, the russians won five to nil! :twisted:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You don&amp;rsquo;t like my list of 5 reasons&amp;hellip; and your going to make a 6th.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Slight bug of some sort it seems.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slight-bug-of-some-sort-it-seems/</link><pubDate>Wed, 08 Oct 2008 04:16:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slight-bug-of-some-sort-it-seems/</guid><description>&lt;div class="post" data-post-id="26605" data-author="strider" data-date="2008-10-08T04:16:34+00:00" data-subject="Slight bug of some sort it seems."&gt;&#13;&#10;&lt;p&gt;Ok, so the minstrel in desert palace near sultan has a slight problem with it. killed it for no real reason to help abone, and this is what happened.&lt;/p&gt;&#10;&lt;p&gt;The court minstrel is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 19278793.&lt;/p&gt;&#10;&lt;p&gt;You receive 10133348 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Loud noises scare me!&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of the court minstrel that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 31994 coins.&lt;/p&gt;&#10;&lt;p&gt;You split 31994 coins. You keep 15997 coins.&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is cmd line.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is parse cmd line.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is parse cmd line.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_group_c.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_obj_in_room_r.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is CDW: a_ival.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_obj_in_world.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is CDW: a_ival.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is people_in_room.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court minstrel intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of the court&lt;/p&gt;&#10;&lt;p&gt;#SESSION &amp;lsquo;bob&amp;rsquo; DIED.&lt;/p&gt;&#10;&lt;p&gt;#THERE&amp;rsquo;S NO ACTIVE SESSION NOW.&lt;/p&gt;&#10;&lt;p&gt;i reconnect, then it crashes shortly afterwards. tried to make a rabbit outta his corpse too, but doubt that was the cause. have fun coder types!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts/</link><pubDate>Tue, 07 Oct 2008 22:08:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts/</guid><description>&lt;div class="post" data-post-id="26590" data-author="sirrico1" data-date="2008-10-07T22:08:48+00:00" data-subject="WTS"&gt;&#13;&#10;&lt;p&gt;Selling 2 rusty iron bracers starting at 1.5 mil each&lt;/p&gt;&#10;&lt;p&gt;give me a shout in game Sirrico&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26592" data-author="Weasel" data-date="2008-10-07T23:16:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3mil for both, if they&amp;rsquo;re not gone already.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26602" data-author="sirrico1" data-date="2008-10-08T00:40:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;they&amp;rsquo;re not sold yet&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26621" data-author="sirrico1" data-date="2008-10-08T13:27:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold ty weasel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2942/</link><pubDate>Tue, 07 Oct 2008 17:31:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2942/</guid><description>&lt;div class="post" data-post-id="26581" data-author="angel" data-date="2008-10-07T17:31:33+00:00" data-subject="wtb"&gt;&#13;&#10;&lt;p&gt;wtb yuanti greaves paying 50mils&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug - spam on mob death. see screen dump below</title><link>https://forum.slothmud.net/updates/bug-reporting/bug-spam-on-mob-death-see-screen-dump-below/</link><pubDate>Mon, 06 Oct 2008 23:35:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bug-spam-on-mob-death-see-screen-dump-below/</guid><description>&lt;div class="post" data-post-id="26574" data-author="victory" data-date="2008-10-06T23:35:48+00:00" data-subject="bug - spam on mob death. see screen dump below"&gt;&#13;&#10;&lt;p&gt;A stout bakemono is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 1105908 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a stout bakemono&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is CDW: a_ival.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_obj_in_world.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is CDW: a_ival.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is people_in_room.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bakemono intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the corpse of a stout bak#SESSION &amp;lsquo;sloth&amp;rsquo; DIED.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Backstab hitting altered</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/backstab-hitting-altered/</link><pubDate>Thu, 02 Oct 2008 15:07:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/backstab-hitting-altered/</guid><description>&lt;div class="post" data-post-id="26539" data-author="*Krom*" data-date="2008-10-02T15:07:19+00:00" data-subject="Backstab hitting altered"&gt;&#13;&#10;&lt;p&gt;Some of you may have noticed it, but backstab got reworked so that in factors in 2 things better:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hitroll of the thief making the stab: previously this affected the stab, but was inadverty capped at around 15. Now hitrolls of any number (the higher the better) will impact the chance of landing the backstab.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Target&amp;rsquo;s armor class: This also plays a factor now, so mobs with lower armor classes will be harder to hit.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The numbers are still being tweaked a bit, so expect to see some small changes (1%-2%) of how often you hit one way or another.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 man?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2-man/</link><pubDate>Wed, 01 Oct 2008 21:02:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2-man/</guid><description>&lt;div class="post" data-post-id="26523" data-author="Toxis" data-date="2008-10-01T21:02:46+00:00" data-subject="2 man?"&gt;&#13;&#10;&lt;p&gt;What is the best overall 2 man group? I&amp;rsquo;m talking for xp, eq, or anything that would come along.&lt;/p&gt;&#10;&lt;p&gt;I was thinking&lt;/p&gt;&#10;&lt;p&gt;th ma cl mo with a ne dr ma cl&lt;/p&gt;&#10;&lt;p&gt;Any thoughts on this?&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26526" data-author="alias" data-date="2008-10-01T21:34:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;wa,th,cl,ma and ne,dr,ma,cl&lt;/p&gt;&#10;&lt;p&gt;imho&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26527" data-author="alias" data-date="2008-10-01T21:37:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;on reconsideration Wa,dr,cl,ne and Ne,dr,cl,ba&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26528" data-author="Tap" data-date="2008-10-01T22:29:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;t/m/mo/c with c/d/ma/b&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26529" data-author="jezer" data-date="2008-10-02T00:26:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2kiap7ae]http://www.web4j.com/images/youngnerdlove.jpg[/img:2kiap7ae]&lt;/p&gt;&#10;&lt;p&gt;Two Man? Definately, Autolycos and Weasel (They are the one looking at you strangely). Nice pic too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CHEERS IMMORTS</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cheers-immorts/</link><pubDate>Wed, 01 Oct 2008 11:32:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cheers-immorts/</guid><description>&lt;div class="post" data-post-id="26516" data-author="angel" data-date="2008-10-01T11:32:08+00:00" data-subject="CHEERS IMMORTS"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d just like to say immorts u rock. reducing the stab rate by 50% is just great. why dont u just make all the mobs nostab. a thief at 28hit almost whiffs 70% of the time now. we all salute u.the game has now been so much more fun to play.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26518" data-author="Toxis" data-date="2008-10-01T12:49:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The code is being tweaked, not to make stabs worse&amp;hellip; but to make a part of stabbing better. Please be patient while we try to work through this problem.&lt;/p&gt;&#10;&lt;p&gt;Thank You,&lt;/p&gt;&#10;&lt;p&gt;Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oppose political posts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oppose-political-posts/</link><pubDate>Tue, 30 Sep 2008 21:48:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oppose-political-posts/</guid><description>&lt;div class="post" data-post-id="26507" data-author="Weasel" data-date="2008-09-30T21:48:55+00:00" data-subject="Oppose political posts"&gt;&#13;&#10;&lt;p&gt;hehe :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26508" data-author="*juggleblood*" data-date="2008-09-30T21:51:18+00:00" data-subject="oppose weasels"&gt;&#13;&#10;&lt;p&gt;oppose weasels and ferrets and such&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26513" data-author="jezer" data-date="2008-10-01T04:02:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:kwawyy4z]http://www.funnyforumpics.com/forums/This-Thread-Delivers/1/thread-delivers.jpg[/img:kwawyy4z]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26517" data-author="Alberich" data-date="2008-10-01T12:04:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2btk306e]http://img393.imageshack.us/img393/6198/politicsyy4.jpg[/img:2btk306e]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oppose Wall Street Bailout</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oppose-wall-street-bailout/</link><pubDate>Tue, 30 Sep 2008 21:33:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oppose-wall-street-bailout/</guid><description>&lt;div class="post" data-post-id="26506" data-author="*juggleblood*" data-date="2008-09-30T21:33:08+00:00" data-subject="Oppose Wall Street Bailout"&gt;&#13;&#10;&lt;p&gt;political update&lt;/p&gt;&#10;&lt;p&gt;For anyone who hasn&amp;rsquo;t taken a position on the bailout lemme try to convince you that you should oppose it. The assets they are proposing to buy with our money are worth a lot less than we&amp;rsquo;re being told. These assets are headed by the same people who led us to the current dilemma. Bankruptcy by contrast would force a change in leadership. This is a case where the market really should be allowed to do its thing. I hope everyone sees the irony in this; those who praised the free hand of the market loudly and persistently for since Gringrich&amp;rsquo;s Republican revolution are now on bended knee, asking us, the taxpayers for approx 1 trillion dollars, i.e. increasing the national debt by 25 %. For years we&amp;rsquo;ve been told we didn&amp;rsquo;t have the money for education, because taxes reduce the creation of wealth. The same people who now ask us permission to borrow, together as a nation, an amount greater than the net worth of greater south asia, used to brag about their prowess in cutting programs for education, infant mortality, nutrition, scientific research, infrastructure&amp;hellip;&amp;hellip; you get the idea:&lt;/p&gt;&#10;&lt;p&gt;UNMITIGATED GAUL!&lt;/p&gt;&#10;&lt;p&gt;Let wall street crash and burn, or sink into the mire, whatever your metaphor. I&amp;rsquo;m so disappointed in the democrats. They are so afraid of being blamed for the destruction of the existing financial paradigm, when in fact they should be celebrating their participation in the system&amp;rsquo;s demise. Our overheated economy has stalled, now is the perfect time to re-evaluate the whole thing, from the ground up. Now is not the time to try to reinflate ideas that have proven themselves incorrect with a short sighted Trillion Dollar Hail Mary. How are the democrats letting themselves get railroaded into this thing?&lt;/p&gt;&#10;&lt;p&gt;One more bit. The scarcity of credit that they propose will occurr in the wake of a financial collapse is just a bogeyman. With or without a scarcity of credit, the economy is going to go through a re-adjustment. A lot of houses are going to change hands. A lot of people are going to be forced into abject poverty. This is the reality that no one wants to face. The bailout will have the immediate effect of massive inflation, something on the scale of 10 - 15 percent within the first year is my wild guess. They tell us they can avoid inflation because of the fancy financial instruments they have, but its the same voodoo that led them to believe risk no longer existed in home mortgages, houses can not go down in value, and the stock market is a more stable investment for social security than treasure bonds. Inflation is inevitable. I can&amp;rsquo;t believe no one is talking about it yet.&lt;/p&gt;&#10;&lt;p&gt;oppose oppose oppose the bailout&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Whifting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/whifting/</link><pubDate>Tue, 30 Sep 2008 00:43:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/whifting/</guid><description>&lt;div class="post" data-post-id="26501" data-author="jezer" data-date="2008-09-30T00:43:30+00:00" data-subject="Whifting"&gt;&#13;&#10;&lt;p&gt;So yesterday&amp;hellip; I was up in tabaxi and the tabaxi lord had just popped his item of awesomeness.&lt;/p&gt;&#10;&lt;p&gt;Shift piasa, chop, chop, chop, flee, heal, shift&amp;hellip; Everything was going marvellous&amp;hellip; Mob was on pretty hurt and I had about 250 mana left to finish him off.&lt;/p&gt;&#10;&lt;p&gt;I flee like a coward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;unshift&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;heal&amp;hellip; loss con&amp;hellip; ok, no biggie&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;heal&amp;hellip; back to full health&lt;/p&gt;&#10;&lt;p&gt;shapeshift piasa&amp;hellip; body shudders nothing happens&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;shapeshift piasa&amp;hellip; body shudders nothing happens&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;END OF RUN (No Mana left to shift)&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;So I, recalled, complained about lost con etc&amp;hellip; Get the usual responses&amp;hellip; insert clink joke&amp;hellip; etc. Ok, it happens to all of us&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Iâ€™ve started to get superstitious about shifting&amp;hellip; because Iâ€™ve noticed (and I only wish I had been keeping stats)&amp;hellip; when the first shift whiffs (a whift)&amp;hellip; itâ€™s about 50/50 that the second one whiffs also.&lt;/p&gt;&#10;&lt;p&gt;Now I know there is probably nothing in the code that causes that&amp;hellip; but it all comes back to that silly supposedly â€œrandomâ€ number generator again! Does it use the time by any chance to generate the number? There seems to be no lag associated when I â€œwhiftâ€ so often I just press enter to try to shift again straight away&amp;hellip; all too often I whift again.&lt;/p&gt;&#10;&lt;p&gt;Ok thatâ€™s just silly you say&amp;hellip; well is it? I recall days, when an extraordinary about of newbieâ€™s roll there stats. There are both good and bad days with lost con&amp;hellip; and we would mainly notice the bad. Itâ€™s also often said that if you are rolling bad, wait a few minutes and try again&amp;hellip; Why is it do you think that we have this PERCEPTION that there isnâ€™t much variance on average in the random numbers over a given period? Especially when Jake comes out and says, every one complains about lost con, every couple of years when we go through that real bad patch.&lt;/p&gt;&#10;&lt;p&gt;Why is it, whiffs so often come in twos? I have little doubt that the numbers are random&amp;hellip; but they seem to be clumped&amp;hellip; that is to say&amp;hellip; [b:2gitm9st]there seems to be a high percentage chance that two random numbers in succession will not have much variance.[/b:2gitm9st]&lt;/p&gt;&#10;&lt;p&gt;Such a thing could happen, if the random number generator uses the time as a seed or a part of the equation, itâ€™s quite possible then that the interval could play a part&amp;hellip; but thatâ€™s just hearsay I guess.&lt;/p&gt;&#10;&lt;p&gt;But you all know what Iâ€™m saying&amp;hellip; why the heck is there patterns in our random numbers!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;So I have 3 ideas that (nice :twisted:) immortals might consider&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Make the chances of a second whiff casting spells lower, or a magic user skill&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Make whifting a shift half the mana cost like losing con&amp;hellip; a whift is full price currently.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;In the situation in a group when the tank says lite me, and 5 people do at once&amp;hellip; why canâ€™t you make it so everyone doesnâ€™t lose mana for trying to be nice&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t think our perception is wrong when we perceive lost con happens to much, or out of average in a day&amp;hellip; even though mathematically we can&amp;rsquo;t prove it&amp;rsquo;s pattern. I thinking it&amp;rsquo;s the timing of when it happens that adds to this&amp;hellip; and evening the lost con out, by reducing chances of second consecutive whiffs could end the problem.&lt;/p&gt;&#10;&lt;p&gt;I guess one is far more likely to remember a day where they loose con twice in a row 3 times, than the day they loose it 10 times, but never consecutive.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>note to the creators</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/note-to-the-creators/</link><pubDate>Sun, 28 Sep 2008 00:36:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/note-to-the-creators/</guid><description>&lt;div class="post" data-post-id="26483" data-author="sirrico1" data-date="2008-09-28T00:36:19+00:00" data-subject="note to the creators"&gt;&#13;&#10;&lt;p&gt;I am starting to think all this mud is good for is new classo and thief/blasters why don&amp;rsquo;t you make area&amp;rsquo;s for warriors instead of focusing on all the other classes or would you rather thieves become the tanks of the mud.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26484" data-author="jezer" data-date="2008-09-28T03:24:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;When you type score, how much of the world have you seen? How can you be sure your statement is correct?&lt;/p&gt;&#10;&lt;p&gt;Although I too think this game is biased to stab/blast as a person who has [b:2lxoni0d]soloed[/b:2lxoni0d] more xp than anyone by multiple billions in the past month&amp;hellip; there are ways you can make do&amp;hellip; you just need to work them out, and work hard to achieve your targets.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>decanter bugged?</title><link>https://forum.slothmud.net/updates/bug-reporting/decanter-bugged/</link><pubDate>Sat, 27 Sep 2008 04:20:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/decanter-bugged/</guid><description>&lt;div class="post" data-post-id="26476" data-author="Weasel" data-date="2008-09-27T04:20:13+00:00" data-subject="decanter bugged?"&gt;&#13;&#10;&lt;p&gt;Can some coder please look to see if anything has been changed with decanter of endless water? Emptied it but cannot fill it at fountain or by casting water either.. it IDs as &amp;lsquo;fountain&amp;rsquo; - not sure if it always did, but it seems decanter now useless once empty.. tried vaulting it but still no joy.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26477" data-author="Rynquald" data-date="2008-09-27T04:44:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;After searching my logs, I can say that the decanter used to just be &amp;ldquo;liquid container&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Sounds like it&amp;rsquo;s just a portable fountain now. Since fountains make their own water, have you tried drinking from it while it&amp;rsquo;s empty?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jul-Sep 2008: General Bugs/Improvements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/jul-sep-2008-general-bugs-improvements/</link><pubDate>Wed, 24 Sep 2008 12:10:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/jul-sep-2008-general-bugs-improvements/</guid><description>&lt;div class="post" data-post-id="26453" data-author="Judge" data-date="2008-09-24T12:10:47+00:00" data-subject="Jul-Sep 2008: General Bugs/Improvements"&gt;&#13;&#10;&lt;p&gt;Here are the code fixes/changes I&amp;rsquo;ve made since July up September&amp;hellip; this list only includes ones that the player is likely to notice. Of course there are about 400% more changes than the ones listed below that are to do with the overall maintenance of the system,new/updated procs/immortal commands etc&amp;hellip;etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]10/7/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: druid shifting message. (act_c just isn&amp;rsquo;t suitable in this scenario)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: evade capture message for player doing original web[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Fixed: mobs short being displayed during communications instead of name - my fault when i fixed the druid shift message&amp;hellip;grrr bloody druid code[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Updated: replay can now use abbreviated channel names.. replay goss,replay sa etc[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Updated: replay buffer from 100 to MAX_ARG=160 as long messages were being truncated[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Fixed: a bunch of reported typos[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Fixed: ideas/typos/bugs to be useable whilst shifted[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Fixed: made sure deathblow damage can kill when mob has extremely low hitpoints e.g. stunned or incap, morted[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Updated: Perception to use darksight instead of infravision, significantly reduced the chance of blind, and increased its duration from 2 to 4 ticks[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]13/7/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Fixed: godtitle crash bugs when used on mortals.[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]17/7/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Changed: spellbook messages so that when prerequisites fail they are given a very basic hint.[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]20/7/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]reworked: all spell/skill help files for a similar look and feel[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Updated: help file tags to include - &amp;ldquo;Damage Type:&amp;rdquo; &amp;ldquo;Stratum:&amp;rdquo; &amp;ldquo;Save Versus:&amp;rdquo;[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]Updated: skills/spells docs, made certain formatting is good[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]22/7/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]FIXED: press button in note vendor[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]24/7/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: homing scroll problem[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]15/8/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: some problems with non-existing items, after reloading the deleted object from rent file - i.e. player lost ALL eq[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[*:lu225pzk]Fixed: player rent file abondoning load if an oject has been deleted. Loads object 14 (if it exists) instead and restrings it with detail of unloaded object&lt;/p&gt;&#10;&lt;p&gt;NOTE: if you get one of these objects normally you can just get rid of it, typically its because a potion/scroll was cloned unecessarily or removing old quest cps&lt;/p&gt;&#10;&lt;p&gt;Example: this is how it will appear in your inventory - &amp;ldquo;deleted game object 4000&amp;rdquo;[/*:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]31/8/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]updated: saving of spells - reload now works for ac/regen type spells[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]refactored: shapeshift &amp;amp; unshapeshift[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bug where shifting would cause hps to drift around.[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]updated: shapeshift hp bonus based upon players druid class order[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]refactored: innate/bought/class spells so they can use multiple affects to achieve a larger modifier value..e.g. mana=200 hitpoint=400[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]refactored: practice - clearer error messages and now shows any skills transfered to shifted form, shows how many lessons completed[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: innate spells so they don&amp;rsquo;t shapeshift[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: some innate spells/skills e.g. wtb on seadragon/climb cobra.[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]updated: avatar shop limits increased for buying hp=400, mana=200, move=200[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: score - bits missed when shapeshifted, added # of attacks calculation[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: shapeshift imbues[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: shapeshift light bug[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: crash bug with shapeshift and magical lights[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: shifted forms not being able to accept TEMP items (now they can be given to them)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: dispel of new spell types (see above) &amp;amp; shapeshift[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: teleport spell on staff to work on shifted form[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: supplicants to be generated if shifting before mob appears[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: to imbue stacking of same spell instead of creating a new entry[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bug in claninsert where wrong color was used to terminate the clan symbol[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: drink bugged message order, when attempting to drink from a non drink container (e.g. a robe).[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: &amp;lsquo;group&amp;rsquo; list for longer player names.[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: sacrifice - first checking floor for corpse not inventory (rather than other way around).[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: clan symbol - so that leader can pick similar symbol to his own clan symbol[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: move_bonus based upon dex to move_limit and move_gain[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: move_bonus based upon martial classo and levels[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: moved eq/spell +move after other calculations as they were being inflated.[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: immortal check to charm spell..in case shifted to something low[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: heightened succor to make 3-5 scrolls instead of a staff. (may add a staff as well..if enough interest)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: the mailmain proc to use CLR_TELL for its tells about 40+ entries altered[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]1/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed teach/read spellbook bug..whereby no tool was required (if required)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed some reception message colours as appropriate[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]2/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bug - compact lines reversed[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bug - prac unlearned[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[*:lu225pzk]fixed: &amp;ldquo;upto&amp;rdquo; in score to &amp;ldquo;up to&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;(bugs from restructuring)[/*:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: flurry to count of attacks[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]4/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]reworked: help file indexing so that advice now always shows the first keyword (from the left)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]updated: advice, output is now correctly sorted[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]updated: shield of thorns spell hitpoints (about +30% maybe should be higher) + added avatar level element[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: flee spam bug[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]updated: tumbling duration to include avatar level element, (updated help which said lasted 1 round)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bought charisma - wasn&amp;rsquo;tbeing applied to player[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: a silly shop message[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: new char bug - no newbie eq (aded during shapeshift restructure)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: shapeshift move bug (when wearing +mv spells/eq) like old hp bug but worse :-)[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]6/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bug in bought reduced damage - was reapplying class level reduce damage[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]7/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: shifters with youth potions[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: do_reading bug whereby active long duration conjunctions showed as 999[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bug in peri move message - it was checking for SPELL_DETECT_MAGIC instead of APPLY_DETECT_MAGIC, so bought spell wasn&amp;rsquo;t working[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]15/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed crash bug in check idling renting of morphed players[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed crash bug in transmute. Reworked transmute to use the core of shapeshift and unshapeshift&amp;hellip;which is more or less rock solid now.[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed the partial name bug in try_tells, changed order to check for partial pc before mob name, the same fix applied to [/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: so shapeshifted players may now rent, technically it just unshapeshifts before renting&amp;hellip;same underlying problem fixed as for the idling rent[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: bought undead visage didn&amp;rsquo;t work[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]18/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: get all - to not give an error message to non takeable items[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: the gremlin entry to supplication list[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: unholy strength to not stack with demonic strength[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: abbreviation of shopkeeper problem when using query[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: mount so dragon align check is less aggresive and same with dragon mount against levels[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: wear item - to show obj short instead of obj name[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: order during logon of setting hps and loading eq, caused people to have to regen a few hps as the max hp was wrong[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]changed: do_pick so ferret can pick without thief class[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed a practice bug whereby slowfall would be shown instead of slow[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]20/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]added: floor eater species can now drink from containers on the floor (i.e. not just fountains)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: circlestab confusing message whereby mob brushed away stab when &amp;lt;= sleep. put a unique message in about not being able to circle around someon[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]reworked: stable so you can sell mounts at 1/2 price, you can buy upto 2 mounts and they will follow you, dismiss will allow them to go back home,rahter than destroying them To sell they must be following you or you must be mounted..[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[b:lu225pzk]21/9/2008[/b:lu225pzk][list:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: detect magic spell to also use APPLY_DETECT_MAGIC as well as AFF_DETECT_MAGIC.[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: made the supplication spell non-dispellable (the short one used for tracking whether enough sacs done)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: reception bug whereby 30 day rent waiver was being ignored (was just being capped at 7days)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: shops so that buying stuff will cause a save items/char (the order of events was wrong)[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: kvp_forge to save char/items after completing a forge success &amp;amp; failure[/&lt;/em&gt;:m:lu225pzk]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:lu225pzk]fixed: read/teach/student to save items/char/config after successful completion[/&lt;/em&gt;:m:lu225pzk][/list:u:lu225pzk]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oct-Dec 2007: General Bugs/Improvements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/oct-dec-2007-general-bugs-improvements/</link><pubDate>Wed, 24 Sep 2008 10:29:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/oct-dec-2007-general-bugs-improvements/</guid><description>&lt;div class="post" data-post-id="26451" data-author="Judge" data-date="2008-09-24T10:29:45+00:00" data-subject="Oct-Dec 2007: General Bugs/Improvements"&gt;&#13;&#10;&lt;p&gt;Be warned the following is a little long, it is a log of the changes I made during this period&amp;hellip;obviously I&amp;rsquo;ve removed anything that could be considered immortal information or that relates to general improvements to the code&amp;hellip;basically stuff that you shouldn&amp;rsquo;t notice.&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]23/10/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]removed: &amp;rsquo;the&amp;rsquo; article from dismount as it will be contained in the mobs short name[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Spud[44188]: Acme carves up the the corpse of a knight of crystal &amp;hellip; missing fullstop[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Broeggle[15156]: Ok. You will now try to catch an silvery arrow. - in this case it is a silvery arrow[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Spud[37182]: A male black dragon looks down in terror as a lone, sharp scale falls to the ground !&amp;hellip;no space before exlaimation[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Spud[69279]: Krok swears vehemently and at great length, singing your eyebrows!..spammage[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: the warcry plummet message was innacurate (referring to the leader)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Spud[69200]: The ship captain shouts &amp;lsquo;The ship&amp;rsquo;s been delayed a couple hours because of that idiot Minstrel! We are truly sorry!&amp;rsquo;&amp;hellip;line spammage[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Spud[89312]: message is wrong, and in wrong order &amp;hellip; Ornate glass bottle disappears suddenly! Truth opens an ornate[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Slice[14049]: in &amp;lsquo;practice unl&amp;rsquo; for skills &amp;lsquo;Unlearned&amp;rsquo; needs another space before[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Spud[89906]: the alignment of columns in &amp;lsquo;spells&amp;rsquo; is kinda messy[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]24/10/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: weird unlock message when no door name[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: updated the apply poison messages. **Slice[66260]: when extracting poison vial tell player[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed message errors in apply poison and examine weapon with poison[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed messages: **Verin[37193]: &amp;ldquo;Your a dark mace disintegrates and blows away.&amp;rdquo; don&amp;rsquo;t need &amp;ldquo;a&amp;rdquo; dark mace[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Verin[99164]: Rub casts &amp;lsquo;curse&amp;rsquo;, followed by &amp;ldquo;Your curse starts going awry, but you concentrate and complete it!&amp;rdquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Slice[8180]: info if drachma value show that in identity instead of value[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Slice[8180]: Red Moran tells you &amp;lsquo;I&amp;rsquo;m too low on drachma right now to buy such things.&amp;rsquo; The Dream Weaver tells you &amp;lsquo;How do I know that isn&amp;rsquo;t stolen? Too risky for m[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed **Spud[9903]: Your awareness of the surroundings beings to dull&amp;hellip;when using kenning&amp;hellip;should be begins&amp;hellip;or just dulls if it has ended[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Necrad[35851]: Woooof, you feel exhausted!. - haste down message needs a little fixing[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]25/10/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: Possesive Prounoun $V its, his, hers, theirs[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: Present Continuous $R it&amp;rsquo;s, he&amp;rsquo;s, she&amp;rsquo;s, they&amp;rsquo;re[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]updated: 11 usages of $E&amp;rsquo;s with $R (only in code)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Falwell[26403]: subdue bats, They&amp;rsquo;s still moving, beat them down a little first![/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: Fixed many his/her in code as $s[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: add present perfect macro HSTV $V it&amp;rsquo;s|he&amp;rsquo;s|she&amp;rsquo;s|they&amp;rsquo;ve[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]removed: many extra newline[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Spud[37165]: With a twist of the wrist, Cocaine rolls a 48.to many new lines[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Eta[11211]: Room or area echo has &amp;lsquo;The storm errupts into a violent hurricane flinging debris everywhere.&amp;rsquo;, that should have &amp;rsquo;erupts&amp;rsquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Eta[34295]: In score stat I see &amp;lsquo;Your skill at controlling the undead is a source of amusement for all..&amp;rsquo; That should have one &amp;lsquo;.&amp;rsquo;, not two.[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed web messages[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Verin[77093]: Uthral webbing Rub, who has rweb up and is using evape capture to toss them, it says The silk webbing simply falls to the ground, as Rub is already webb[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Verin[26463]: The silk webbing simply falls to the ground, as Rub is already webbed! the mob was webbed, not Rub, using evade capture[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Eta[4211]: The line &amp;lsquo;Your hands glow as you touch Eta&amp;rsquo; needs an ending period.[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Elan[37169]: Two mirror image of Syl waver into existence.[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed message **Hotara[12147]: vengeance proc You sense the immediate presense of evil![/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed **Sita[22450]: lyme mayr needs period: I have work to do don&amp;rsquo;t waste my time. should be: I have work to do. Don&amp;rsquo;t waste my time.[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Risk[43907]: Your armor of pRetrified bones, should be petrified[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Risk[43907]: string when petrified armor spell falls[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]26/10/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: added missing \n\r from exa spellbook messages[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Polk[89386]: This item is much to holy! &amp;hellip;nice typo[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Tir[2421]: the Holy Sword of Balrog crumbles to dust!, &amp;ldquo;the&amp;rdquo; is not capd[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Blade[30425]: The Grand Magus gossips&amp;ndash; &amp;lsquo;Congratulations Blade, has reach his 40th level in his third class!&amp;rsquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: **Slice[38898]: A green mist envelops the corpse of a naga. ..should use object colour[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]28/10/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: several new liquids[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: shop item colors[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: forge list colors and made to look like a shop list[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]FIXED: - check taste/sip code for poison and spit out if poisoned.[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]FIXed: - Spud[9903]: reminder to judge .. fix damn 2nd forge same-name issue affecting helm[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Blade[9998]: A sad little gypsy girl tells you &amp;lsquo;I don&amp;rsquo;t of anybody questing around these parts.&amp;rsquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: **Cambria[8175]: The Dream Weaver tells you &amp;lsquo;I don&amp;rsquo;t of anybody questing around these parts.&amp;rsquo;[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]30/10/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: $h $H honorific[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]01/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: ripples message to room when in peri room with &amp;ldquo;detect magic&amp;rdquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: fail to pick to lock messages[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: IDEA - walk north bounce into wall - Slice walks headfirst into a wall/door[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]updated: min position on various commands[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: copied prompt &amp;amp; channel during shapeshift[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]05/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: drinking and sipping takes on more liquid[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: FULL stomach is now at 34 for eating and drinking[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]06/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: a problem with drinnking when full[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: do_puke to allow players to become bulemic[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: harder to puke when drunk[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: harder to miss face when drunk[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]updated: gorge to include drinking from stuff[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: weight_change_object() to prevent negative weight[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]07/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: liquids LIQ_GUAVAJUICE, LIQ_ORANGEJUICE, LIQ_AXELGREASE, LIQ_CIDER, LIQ_VODKA, LIQ_MIRUVOR, LIQ_ORCLIQUOR, LIQ_ENTDRAUGHT[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: vomit now calls do_puke[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fully implemented affects from drinks[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]gorge now operates from the eat_object function[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: gorge bug, where by if filled the thirst condition first couldn&amp;rsquo;t eat further[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: gorge bug, where by too much was drunk during non-super_gorge[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: gorge bug, where by entire drink container would be emptied even if not necessary[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: colours in stable shops(mob colour animals)[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]08/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: Fixed dreamtalk spell to use decorate_message[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]updated: the drunk messages in score so you can determine how drunk one is[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: made it harder to puke from over indulging[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: allow drink/eat when you see the message starting to get hungry/thirsty in score[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]changed: the fail drink messages slightly[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: reduced chance of missing mouth when drunk[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]09/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: incubation of vampirism issue with eating/drinking[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: white/rose wine and champagne (same stats as redwine but diff colour)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: increased alcohol level for the spirit drinks[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]10/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: When puking a pool of sick appears (is food, if player is poisoned will be poisoned)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: creatures who can eat food directly from the floor[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: tweaked alcoholia and hyperoveractivity to be slightly less aggressive[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: made incubating vampirism message far less prevalent[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]11/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: vastly reduced chance of mistell when drunk (considering new scale)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: mistel chance is now caped at above 30points drunk scale is 0-127[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: Added puke object to drunk drinking[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: bug in the hunger/thirst not reducing on non-gorging characters[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: During gorge from floor check the object can be picked up[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: caffeinated coffee/coke/tea and cream[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]12/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: bug whereby drunk wouldn&amp;rsquo;t fall below 20 under natural circumstances[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]13/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: crash bug with holy eq and shifted players[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Removed: point check when doing an entrench[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: issue with extracting objects and shapeshifters, shapeshifted player will get a message although their character actually had it.. no one else will see message as obj not in room[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: crash bug on removing holy eq[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: the order of holy item crumble parameters so message doesn&amp;rsquo;t show (NULL)[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]15/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: completed the improved bump message system[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]16/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: the vampire incubation so that incubation ends as soon as the craving message is seen[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: Finished the improved random bump messages[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]18/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]FIXED: Ah gossips&amp;ndash; &amp;lsquo;shouldnt be able to gorge all the food from suppy, shop&amp;rsquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: reduced the chance of a mild headache messages in last 5minutes of alcohalia[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]19/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: grouptell bug for the leader[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: bug in partial name use in tell[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]improved: the partial name useage in try_tell[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]CHANGED: can&amp;rsquo;t toss or be tossed when greased up[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: wait state to remove all/wear all dependent on what you wear and remove (some will hate this!)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]changed: Severly lowered the wait state on wear/remove single items (some will love this!) &amp;hellip; Basically this is much fairer[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: breaking wall of flesh after shapeshift return..msg is shown for extracting shapeshift mob[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]20/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: issue ezekiel raised regarding stealth and oneself..yup my fault[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]22/11/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: springwater, iced water drinks[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: broken dead tells (my fault)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: brothers in valor check on deathgrip and deathtouch[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: nan error in score[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]01/12/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Updated: ask better error handling[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Updated: query better error handling, and improved support for shop/forge[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Updated: clan title checking[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: title to allow %s which will automatically use clan symbol even when changed[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: track to use the newly calculated lag and not PULSE_VIOLENCE. (makes it faster and more useful)[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: rum liquid[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: liquid mixing (mixing diff waters no longer makes slime), also made it more dynamic for future mixing[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Updated: pour/fill/create water to use new mix_liquids()[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: poison check when filling from poisoned fountain, allowed filling from carried fountain[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: can&amp;rsquo;t gorge steal unless you&amp;rsquo;ve learnt steal, can&amp;rsquo;t gorge from mobs or immortals[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: pour to work from carried fountains[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Changed: remove all lag 50%, wear all lag 75%[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: typo in order skitzofreni is schizophrenia[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: squirm to work properly with violation/ended of noexits[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: make_prompt() *** Press return *** to be terminated by CLR_STATUS[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: dark cloak to work like a broken darkness again[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: brownie supplication[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Changed: query shopkeeper to charge 2k coins if &amp;gt;20 instead of refusing with a stupid reason[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: crash bug in sun cycler.. when mob runs out of mana[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Added: kvp_forge to allow query on nth items in list esp if same result, addiontally shows if cps can be seen in query needs SHOWCPS[n][/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Changed: kvp_forge list to show same checks as shop list, addiontally shows if cps can be seen in query needs SHOWCPS[n][/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: clan title in &amp;ldquo;rank who&amp;rdquo;[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: pouring from container/fountain[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: when removing/wearing eq the maxhp&amp;amp;maxmana are updated immediately rather than waiting for the fast_point_update so that the prompt appears correctly[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: the eq remove/wear lag by using SET_WAIT_STATEinstead of WAIT_STATE which was adding the value&amp;hellip;arrrghhh[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: reset of some point values after eq is loaded (caused stacking)[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]02/12/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: a couple of insert of clan symbol which had been forgotten[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]03/12/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added cocktail, holy water, herbal tea[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]05/12/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]changed: wear all lag to 50% of total[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]added: remove_many/wear_many to process removal/wearing of multiple items covered by concise but faster than removing all/wearing all[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]Fixed: crash bug where by if title is loaded from pfile as null set it back to untitled[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[b:xhqjlggl]06/12/2007[/b:xhqjlggl][list:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: crash bug - on removal of ITEM_TMP objects .. my fault[/&lt;/em&gt;:m:xhqjlggl]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:xhqjlggl]fixed: bug - wilo the wisp, spell was assigned to the wrong slot[/&lt;/em&gt;:m:xhqjlggl][/list:u:xhqjlggl]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post a random salute to Judge...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-salute-to-judge/</link><pubDate>Wed, 24 Sep 2008 10:13:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-salute-to-judge/</guid><description>&lt;div class="post" data-post-id="26450" data-author="jezer" data-date="2008-09-24T10:13:09+00:00" data-subject="Post a random salute to Judge..."&gt;&#13;&#10;&lt;p&gt;Sincere thanks for all the bug fixes, little changes and things just to make playability a little better.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26452" data-author="Jag" data-date="2008-09-24T11:58:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;OMG that is an amazing number of fixes. Many thanks for your hard work.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26454" data-author="Rynquald" data-date="2008-09-24T12:44:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;So many of those have annoyed or amused me in the past. Thanks for all the work :)&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s also nice to see a published list of changes, helps to know what you can start using or stop avoiding.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sep 2008: Improvements to stable</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/sep-2008-improvements-to-stable/</link><pubDate>Wed, 24 Sep 2008 09:14:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/sep-2008-improvements-to-stable/</guid><description>&lt;div class="post" data-post-id="26449" data-author="Judge" data-date="2008-09-24T09:14:09+00:00" data-subject="Sep 2008: Improvements to stable"&gt;&#13;&#10;&lt;p&gt;I made a few adjustments to the stables:&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:21etaya6]You can sell your mounts back to the stable man at 50% of what you paid[/&lt;/em&gt;:m:21etaya6]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:21etaya6]When you buy a mount it will follow you until you mount it, when you dismount it will follow you again.[/&lt;/em&gt;:m:21etaya6]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:21etaya6]You can only buy a maximum of 2 mounts[/&lt;/em&gt;:m:21etaya6]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:21etaya6]dismiss &lt;mount&gt; will cause the mount to stop following you, and if possible the mount will attempt to return to the stable.[/&lt;/em&gt;:m:21etaya6][/list:o:21etaya6]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>July 2008: Replay improved</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/july-2008-replay-improved/</link><pubDate>Wed, 24 Sep 2008 08:53:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/july-2008-replay-improved/</guid><description>&lt;div class="post" data-post-id="26448" data-author="Judge" data-date="2008-09-24T08:53:18+00:00" data-subject="July 2008: Replay improved"&gt;&#13;&#10;&lt;p&gt;The replay function has been altered slightly:&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1moolflh]the buffer has been increased to the limit allowed to be typed in[/&lt;/em&gt;:m:1moolflh]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1moolflh]allows abbreviation of the channel e.g. replay gos[/&lt;/em&gt;:m:1moolflh][/list:o:1moolflh]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dec 2007: Wear/Remove many items at once</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dec-2007-wear-remove-many-items-at-once/</link><pubDate>Wed, 24 Sep 2008 08:20:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dec-2007-wear-remove-many-items-at-once/</guid><description>&lt;div class="post" data-post-id="26447" data-author="Judge" data-date="2008-09-24T08:20:50+00:00" data-subject="Dec 2007: Wear/Remove many items at once"&gt;&#13;&#10;&lt;p&gt;As well as &amp;ldquo;wear all&amp;rdquo;/&amp;ldquo;remove all&amp;rdquo; which everyone is familiar with there is a type of wear that allows you to change multiple items at the same time.&lt;/p&gt;&#10;&lt;p&gt;e.g.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;remove shiny-helm long-sword big-shield black-ring&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;p&gt;wear dunces-cap wooden-baton verdent-buckler vermillion-ring&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;The gag eq change is also applied to this method.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dec 2007: Clan symbol in title</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dec-2007-clan-symbol-in-title/</link><pubDate>Wed, 24 Sep 2008 07:48:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dec-2007-clan-symbol-in-title/</guid><description>&lt;div class="post" data-post-id="26446" data-author="Judge" data-date="2008-09-24T07:48:03+00:00" data-subject="Dec 2007: Clan symbol in title"&gt;&#13;&#10;&lt;p&gt;You can add your clan symbol to your title by simply inserting %s where you want it to appear, if your symbol is coloured then your own title colour will be used for the remainder of your title after the symbol.&lt;/p&gt;&#10;&lt;p&gt;e.g.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;title I r peon of %s so be respectful&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;[1 1 1 1] Jimbob I r peon of {SLAVERS} so be respectful&lt;/p&gt;&#10;&lt;p&gt;What this means is that you don&amp;rsquo;t ahve to remember the correct format of your symbol, also the clan leader can change the symbol and yours will update as well.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aug 2008: Druids - Bugs Fixed &amp; Improvements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/aug-2008-druids-bugs-fixed-improvements/</link><pubDate>Wed, 24 Sep 2008 07:42:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/aug-2008-druids-bugs-fixed-improvements/</guid><description>&lt;div class="post" data-post-id="26445" data-author="Judge" data-date="2008-09-24T07:42:57+00:00" data-subject="Aug 2008: Druids - Bugs Fixed &amp;amp; Improvements"&gt;&#13;&#10;&lt;p&gt;There have been a huge number of bugs relating to druid, I&amp;rsquo;ve made a big dent in that pile:&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]druid communication bug - whereby when player shifted, there name would always appear as Someone[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]druid invisible on who bug - whereby when player shifted, they became invisible on who (seperate bug)[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]light bug, whereby on returning from shift the room became dark[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]hp bug, whereby shifting to a much larger form when injured then returning would heal you[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]seadragon can breath underwater[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]cobra can climb properly[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]eudaemon healing bug (to be honest when I came to test this it was working so it could have been a consequence of something else I changed &lt;em&gt;bonus pat on back&lt;/em&gt; or someone else fixed it already &lt;em&gt;clap&lt;/em&gt;)[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]supplication works if you shift after saccing[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]a lot more commands accessible whilst shifted (skills only when appropriate)[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]drachma tokens are pick-upable[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]shifted &amp;ldquo;score&amp;rdquo; you can see the bits based upon your levels[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]shifted &amp;ldquo;practice&amp;rdquo; shows you available skills[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]shifted age/youth potions didn&amp;rsquo;t work[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]&amp;hellip;a huge bunch of other bits that&amp;rsquo;ll make druids more stable[/&lt;/em&gt;:m:rs3qfdbw][/list:o:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;Also there are a number of enhancements:&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]some forms can eat and drink directly from the floor[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]gorge added to some forms, although the lower forms know it only as a low %[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]hp/damage bonus based upon druid class order and levels[/&lt;/em&gt;:m:rs3qfdbw]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:rs3qfdbw]You can rent in form, although when logging back on you will be unshifted[/&lt;/em&gt;:m:rs3qfdbw][/list:o:rs3qfdbw]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>July 2008: Avatar Shop (Lyme Mayor)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/july-2008-avatar-shop-lyme-mayor/</link><pubDate>Wed, 24 Sep 2008 07:06:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/july-2008-avatar-shop-lyme-mayor/</guid><description>&lt;div class="post" data-post-id="26444" data-author="Judge" data-date="2008-09-24T07:06:30+00:00" data-subject="July 2008: Avatar Shop (Lyme Mayor)"&gt;&#13;&#10;&lt;p&gt;Some improvements have been made to the Lyme Mayor&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1w6i5aik]There are buying caps (anyone over the limit will be reimbursed gold and tokens)[/&lt;/em&gt;:m:1w6i5aik]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1w6i5aik]The caps on hp/mana/moves are 400/200/200[/&lt;/em&gt;:m:1w6i5aik]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1w6i5aik]When you buy an incremental stat/skill then you can see how much you bought and what the cap is[/&lt;/em&gt;:m:1w6i5aik]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1w6i5aik]Detect good added[/&lt;/em&gt;:m:1w6i5aik]&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;:1w6i5aik]Resist cold/fire are now cummulative[/&lt;/em&gt;:m:1w6i5aik][/list:o:1w6i5aik]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MUD Down</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-2923/</link><pubDate>Tue, 23 Sep 2008 19:17:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-2923/</guid><description>&lt;div class="post" data-post-id="26435" data-author="Judge" data-date="2008-09-23T19:17:09+00:00" data-subject="MUD Down"&gt;&#13;&#10;&lt;p&gt;This was a planned outage by the host. Apologies for not letting you all know in advance&amp;hellip;I&amp;rsquo;d completely forgetten about it myself :oops:.&lt;/p&gt;&#10;&lt;p&gt;They expect the outage to take at most 2 hours.&lt;/p&gt;&#10;&lt;p&gt;Judge&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26436" data-author="Weasel" data-date="2008-09-23T21:17:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;time&amp;rsquo;s up. sloth isn&amp;rsquo;t. :?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26437" data-author="Toxis" data-date="2008-09-23T21:36:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just got home and talk about good timing :)&lt;/p&gt;&#10;&lt;p&gt;time started&lt;/p&gt;&#10;&lt;p&gt;Last bootup: Tue Sep 23 15:32:27 2008&lt;/p&gt;&#10;&lt;p&gt;Current time: Tue Sep 23 15:35:37 2008&lt;/p&gt;&#10;&lt;p&gt;Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mysteries of Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mysteries-of-sloth/</link><pubDate>Sun, 21 Sep 2008 20:40:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mysteries-of-sloth/</guid><description>&lt;div class="post" data-post-id="26420" data-author="Vixn" data-date="2008-09-21T20:40:03+00:00" data-subject="mysteries of Sloth"&gt;&#13;&#10;&lt;p&gt;As you touch the statue, you are catapulted across the river.&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;Way Above a Gnome Statue&lt;/p&gt;&#10;&lt;p&gt;Exits: Down&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;Above a Gnome Statue&lt;/p&gt;&#10;&lt;p&gt;Exits: Down&lt;/p&gt;&#10;&lt;p&gt;YOU ARE FALLING&amp;hellip;. AAAIIIEEEEEE!!!!&lt;/p&gt;&#10;&lt;p&gt;By a Gnome Statue&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;S&lt;/p&gt;&#10;&lt;p&gt;M&lt;/p&gt;&#10;&lt;p&gt;A&lt;/p&gt;&#10;&lt;p&gt;C&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;K&#13;&#10;&#13;&#10; !!!!!!!!!!&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;You hit the ground with an impressive thud!!!&lt;/p&gt;&#10;&lt;p&gt;Your tumbling partially deflects the oncoming blow![/color:3t5uixt0]&lt;/p&gt;&#10;&lt;p&gt;Yeah, tricky Russians are able to avoid gravity!! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some mage questions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-mage-questions/</link><pubDate>Fri, 19 Sep 2008 08:50:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-mage-questions/</guid><description>&lt;div class="post" data-post-id="26399" data-author="Falsra" data-date="2008-09-19T08:50:53+00:00" data-subject="Some mage questions"&gt;&#13;&#10;&lt;p&gt;Hello folks,&lt;/p&gt;&#10;&lt;p&gt;I see many changes since i quit playing years ago.&lt;/p&gt;&#10;&lt;p&gt;I have few questions - the answers are matter for me to make&lt;/p&gt;&#10;&lt;p&gt;desicions concerning changing 3x40 items, quint light and buying&lt;/p&gt;&#10;&lt;p&gt;drachma items. I really hope i dont ask for imm info :)&lt;/p&gt;&#10;&lt;p&gt;Mobs still cant save masterful offensive spells ( as it was earlier ) -&lt;/p&gt;&#10;&lt;p&gt;say masterful wind does full damage, right ?&lt;/p&gt;&#10;&lt;p&gt;Avatar spell bonuses applying to damage after saving spell ?&lt;/p&gt;&#10;&lt;p&gt;Spell bonuses from eq applying to damage after saving spell ?&lt;/p&gt;&#10;&lt;p&gt;Bought spell bonuses applying to damage after saving spell ?&lt;/p&gt;&#10;&lt;p&gt;Bought spell bonuses capped ? I mean if i have 110 ( prime mage cap ? )&lt;/p&gt;&#10;&lt;p&gt;spell bonuses from eq - no reason to buy more spell bonuses at Mayor ?&lt;/p&gt;&#10;&lt;p&gt;And &amp;hellip; bleah &amp;hellip; mages yet cant stab with mirrors!!&lt;/p&gt;&#10;&lt;p&gt;This is an atavism! :evil:&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Query: Shadow Characters</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/query-shadow-characters/</link><pubDate>Fri, 19 Sep 2008 06:58:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/query-shadow-characters/</guid><description>&lt;div class="post" data-post-id="26397" data-author="Acedia" data-date="2008-09-19T06:58:32+00:00" data-subject="Query: Shadow Characters"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;So I&amp;rsquo;ve been raising a mini-monk on the side, who&amp;rsquo;s currently 40/40/0/0.&lt;/p&gt;&#10;&lt;p&gt;Along the way, I&amp;rsquo;ve been asked/told by several different individuals why make a shadow character, shadow characters don&amp;rsquo;t exist anymore, is reboog great, that sorta stuff.&lt;/p&gt;&#10;&lt;p&gt;This makes me wonder, what exactly is a shadow character?&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Acedia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26401" data-author="Liar" data-date="2008-09-19T15:57:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Shadow characters were characters with zero levels in third and quad classes. As a bonus, when reached double 40, shadow character got item from list of shadow eq, like you get trip40 items. When reached trip40 that item was exchanged for trip40 item, so wasnt much of benefit. And yeah, I think they dont exist anymore, means not that you cant make 40 40 0 0, but you wont get shadow eq for that :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fun with healing.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fun-with-healing/</link><pubDate>Tue, 16 Sep 2008 01:20:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fun-with-healing/</guid><description>&lt;div class="post" data-post-id="26333" data-author="Medios" data-date="2008-09-16T01:20:13+00:00" data-subject="Fun with healing."&gt;&#13;&#10;&lt;p&gt;Eskimo Store&lt;/p&gt;&#10;&lt;p&gt;This is a general store of some type. Rows of heavy jackets and furs are&lt;/p&gt;&#10;&lt;p&gt;arranged on hangars and shelves. Boots of various types are also on display.&lt;/p&gt;&#10;&lt;p&gt;The store sells to eskimos and adventurers alike.&lt;/p&gt;&#10;&lt;p&gt;Exits: North&lt;/p&gt;&#10;&lt;p&gt;The pale silhouette of a semi-transparent humanoid lingers nearby.&lt;/p&gt;&#10;&lt;p&gt;The forboding pressence of a swordwraith chills the air.&lt;/p&gt;&#10;&lt;p&gt;A chubby eskimo is lying here, stunned.&lt;/p&gt;&#10;&lt;p&gt;A chubby eskimo is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;762hp 525ma 303mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A chubby eskimo really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;767hp 529ma 303mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;heal&amp;rsquo; eskimo&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You heal a chubby eskimo.&lt;/p&gt;&#10;&lt;p&gt;A chubby eskimo is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You are buffeted by waves of remorse! &amp;hellip; it passes.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 694136.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a chubby eskimo&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a chubby eskimo that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 146000 coins.&lt;/p&gt;&#10;&lt;p&gt;You get a crumbling spellbook from the corpse of a chubby eskimo that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Someone&amp;rsquo;s skin is charred by your healing touch.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some help...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-some-help/</link><pubDate>Sat, 13 Sep 2008 09:40:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-some-help/</guid><description>&lt;div class="post" data-post-id="26298" data-author="Bazilus" data-date="2008-09-13T09:40:24+00:00" data-subject="Looking for some help..."&gt;&#13;&#10;&lt;p&gt;Some1 with emerald dragon&amp;rsquo;s eye can help us? This is key for Mercurial Woods. CR. :)&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26299" data-author="Bazilus" data-date="2008-09-13T10:20:34+00:00" data-subject="cr done"&gt;&#13;&#10;&lt;p&gt;Thx Lob.&lt;/p&gt;&#10;&lt;p&gt;Bazilus&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fishing Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fishing-quest/</link><pubDate>Thu, 11 Sep 2008 22:57:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fishing-quest/</guid><description>&lt;div class="post" data-post-id="26257" data-author="*juggleblood*" data-date="2008-09-11T22:57:17+00:00" data-subject="Fishing Quest"&gt;&#13;&#10;&lt;p&gt;The first person to catch me each of the following specimens of fish before I go to bed tonite will win 5 drachma. Let&amp;rsquo;s say 2 wins per char max. I&amp;rsquo;ll update you as stuff is completed.&lt;/p&gt;&#10;&lt;p&gt;boalisk baby&lt;/p&gt;&#10;&lt;p&gt;lamprey&lt;/p&gt;&#10;&lt;p&gt;stingray blue dot&lt;/p&gt;&#10;&lt;p&gt;jellyfish&lt;/p&gt;&#10;&lt;p&gt;turtle sea seaturtle small&lt;/p&gt;&#10;&lt;p&gt;dogtooth tuna&lt;/p&gt;&#10;&lt;p&gt;lemming razor young&lt;/p&gt;&#10;&lt;p&gt;narwhale baby&lt;/p&gt;&#10;&lt;p&gt;turtle dragon&lt;/p&gt;&#10;&lt;p&gt;turtle sea seaturtle&lt;/p&gt;&#10;&lt;p&gt;octopus&lt;/p&gt;&#10;&lt;p&gt;boalisk massive&lt;/p&gt;&#10;&lt;p&gt;manta ray&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Letterman</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/letterman/</link><pubDate>Thu, 11 Sep 2008 22:09:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/letterman/</guid><description>&lt;div class="post" data-post-id="26254" data-author="Medios" data-date="2008-09-11T22:09:59+00:00" data-subject="Letterman"&gt;&#13;&#10;&lt;p&gt;I was reading the transcript of Letterman where he talks with Obama. I was surprised at the very end what Obama had to say. Obama thinks that it is the governments responsibility to create jobs and make sure the socialist agenda spreads. Governments cause problems, not solve them.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://elections.foxnews.com/2008/09/11/obama-letterman-pigs/" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://elections.foxnews.com/2008/09/11 &amp;hellip; rman-pigs/&amp;quot;&amp;gt;http://elections.foxnews.com/2008/09/11/obama-letterman-pigs/&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Dave: â€œWhen word came out that it was Sarah Palin, what was your personal reaction? What was the reaction of the folks around you?â€&lt;/p&gt;&#10;&lt;p&gt;Obama: â€œYou know, we didnâ€™t know much about her, and I think that, obviously, sheâ€™s a skilled politician and you know, she has energized their party. But, what I think are pretty confident about - weâ€™ll know, you know, if she does more interviews with people and talks to them - about what her ideas are. I think what weâ€™re going to see is she shares John McCainâ€™s view that the policies of George W. Bush have worked pretty well. All right, so McCain has said weâ€™ve made great economic progress, the economyâ€™s fundamentally sound - you havenâ€™t seen any separation between them and what weâ€™ve seen over the last eight years. [b:2skx2rai]And so the bottom line is if you think the last eight years havenâ€™t worked, if you think that the government can do a better job creating jobs, building the economy, making sure kids that can go to college, providing healthcare to people who donâ€™t have it, then itâ€™s hard to figure why you would want four more years of exactly the same policy.â€ [/b:2skx2rai](audience applauds)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shifted Crapma Eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shifted-crapma-eq/</link><pubDate>Thu, 11 Sep 2008 02:37:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shifted-crapma-eq/</guid><description>&lt;div class="post" data-post-id="26227" data-author="jezer" data-date="2008-09-11T02:37:57+00:00" data-subject="Shifted Crapma Eq"&gt;&#13;&#10;&lt;REPEAT&gt;&#13;&#10;&lt;p&gt;There are only 5 listed drachma shift items in the quest shops&amp;hellip; known as crapma eq by most drooids&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;About Body&lt;/p&gt;&#10;&lt;p&gt;Cloak of the Tainted Rose (+7 Mana, +2 Ma Regen, Container) (Prime Only)&lt;/p&gt;&#10;&lt;p&gt;Silken Shawl of Lolth (+30 Spell Bonus, +1 Ma Regen)&lt;/p&gt;&#10;&lt;p&gt;Shield&lt;/p&gt;&#10;&lt;p&gt;Shield of the Rose (+8 Mana, +1 Ma Regen)&lt;/p&gt;&#10;&lt;p&gt;Boots&lt;/p&gt;&#10;&lt;p&gt;Boots of the Forest Walker (+1 Ma Regen, +5 Mana)&lt;/p&gt;&#10;&lt;p&gt;Low&lt;/p&gt;&#10;&lt;p&gt;Stone Token (+30 Mana, +3 Ma Regen)&lt;/p&gt;&#10;&lt;RANT&gt; &#13;&#10;&lt;p&gt;About Body drachma robes are useless to shifters unless it has about -0.5ac, we want our bonus -1ac!&lt;/p&gt;&#10;&lt;p&gt;Why should I pay 500 Drachma to buy shield of the rose +1 ma regen when I already have 140ma regen?&lt;/p&gt;&#10;&lt;p&gt;Why should I pay 800 Drachma to buy a stone token when Ars Magica costs only time and coins for -5 mana?&lt;/p&gt;&#10;&lt;p&gt;What use is the Silken Shawls shifted spell bonus?&lt;/p&gt;&#10;&lt;p&gt;Why is most of the ingame shifted eq better for shifters than the crapma eq?&lt;/p&gt;&#10;&lt;/RANT&gt;&#13;&#10;&lt;p&gt;Please Fix!,&lt;/p&gt;&#10;&lt;p&gt;Love Apprentice :twisted: (And a silent druid majority!)&lt;/p&gt;&#10;&lt;p&gt;PS Don&amp;rsquo;t listen to Strider! (Pikel doesn&amp;rsquo;t shift - Traitor! Kick him out from the Guild!) :twisted:&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;aegis&amp;rsquo; apprentice&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;improved haste&amp;rsquo; apprentice&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;spell shield&amp;rsquo; apprentice 40&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;spectral shield&amp;rsquo; apprentice&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;resist fire&amp;rsquo; apprentice&lt;/p&gt;&#10;&lt;p&gt;shapeshift seadragon&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m ready you trollers! You dumb Warriors, You manic Necro&amp;rsquo;s, You whiffin&amp;rsquo; Thieves, You crunchy Mages! Come get it! Drooids Unite! ROOOAAARRR! :evil:&lt;/p&gt;&#10;&lt;p&gt;Ok&amp;hellip; :roll:&lt;/p&gt;&#10;&lt;/REPEAT&gt;&#13;&#10;&lt;/div&gt;</description></item><item><title>Undead control info</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/undead-control-info/</link><pubDate>Tue, 09 Sep 2008 16:01:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/undead-control-info/</guid><description>&lt;div class="post" data-post-id="26209" data-author="Mike" data-date="2008-09-09T16:01:51+00:00" data-subject="Undead control info"&gt;&#13;&#10;&lt;p&gt;I was wondering how much undead control gear affects necro pets and so I&amp;rsquo;ve run some tests and got this statistic:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;No UC gear (100 wraith)&lt;/p&gt;&#10;&lt;p&gt;HP average - 298.5&lt;/p&gt;&#10;&lt;p&gt;HP min - 270&lt;/p&gt;&#10;&lt;p&gt;HP max - 330&lt;/p&gt;&#10;&lt;p&gt;10 UC points (100 wraith)&lt;/p&gt;&#10;&lt;p&gt;HP average - 388.1&lt;/p&gt;&#10;&lt;p&gt;HP min - 350&lt;/p&gt;&#10;&lt;p&gt;HP max - 428&lt;/p&gt;&#10;&lt;p&gt;17 UC point (100 wraith)&lt;/p&gt;&#10;&lt;p&gt;HP average - 451.989&lt;/p&gt;&#10;&lt;p&gt;HP min - 407&lt;/p&gt;&#10;&lt;p&gt;HP max - 498&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;No UC gear (50 banshees)&lt;/p&gt;&#10;&lt;p&gt;HP average - 303.66&lt;/p&gt;&#10;&lt;p&gt;HP min - 273&lt;/p&gt;&#10;&lt;p&gt;HP max - 333&lt;/p&gt;&#10;&lt;p&gt;10 UC points (50 banshees)&lt;/p&gt;&#10;&lt;p&gt;HP average - 400.68&lt;/p&gt;&#10;&lt;p&gt;HP min - 358&lt;/p&gt;&#10;&lt;p&gt;HP max - 432&lt;/p&gt;&#10;&lt;p&gt;17 UC point (50 banshees)&lt;/p&gt;&#10;&lt;p&gt;HP average - 455.5&lt;/p&gt;&#10;&lt;p&gt;HP min - 412&lt;/p&gt;&#10;&lt;p&gt;HP max - 502&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;And here&amp;rsquo;s my thoughts about it:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;1 UC point adds 3% of max hps to a pet (increase it to 4-5% ?)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Deviation between min/max HPs is too big and because its % dependand it grows up with more UC points u have (lower it ?)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Masterfull cast does nothing to pet HPs, maybe pets live longer, but I doubt it (add some effect from masterfull cast, more hp/tohit+dam/pets can cast specific spells/better ac ?)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Banshees need HPs boost :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Help files says: &amp;ldquo;With each additional point of undead control equipment, the necromancer will notice his summoned beings growing in size. There are also many changes to the creatures abilities which are not easily seen.&amp;rdquo;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The only one thing I&amp;rsquo;ve noticed is pets miss less (more tohit) and thats all.&lt;/p&gt;&#10;&lt;p&gt;prac summon undead&lt;/p&gt;&#10;&lt;p&gt;summon undead - Lvl: 10, Mana: 16&lt;/p&gt;&#10;&lt;p&gt;help summon undead&lt;/p&gt;&#10;&lt;p&gt;Cost: 10 + variable amount per monster&lt;/p&gt;&#10;&lt;p&gt;Which one is incorrect? :)&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What if Sloth was _furry_ mud? ;))</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-if-sloth-was-furry-mud/</link><pubDate>Tue, 09 Sep 2008 10:50:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-if-sloth-was-furry-mud/</guid><description>&lt;div class="post" data-post-id="26207" data-author="Sind" data-date="2008-09-09T10:50:29+00:00" data-subject="What if Sloth was _furry_ mud? ;))"&gt;&#13;&#10;&lt;p&gt;Autolycos running island gold!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://armorgames.com/play/1606/james-the-pirate-zebra" target="_blank" rel="noreferrer"&gt;http://armorgames.com/play/1606/james-the-pirate-zebra&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;yarr!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26208" data-author="Autolycos" data-date="2008-09-09T12:24:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yiff!&lt;/p&gt;&#10;&lt;p&gt;a pegleg zebra&amp;hellip;.. woulda thunk it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26210" data-author="Mosaix" data-date="2008-09-09T16:21:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[url:5rejr40t]http://www.videosift.com/member/gaffa/bookmarked[/url:5rejr40t]&lt;/p&gt;&#10;&lt;p&gt;should be 6th video down.&lt;/p&gt;&#10;&lt;p&gt;Yarrr :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26212" data-author="jezer" data-date="2008-09-09T23:46:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just hope you found that video because you have young children&amp;hellip; :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26215" data-author="Mosaix" data-date="2008-09-10T01:42:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nickelodeon network, show called Lazytown. Brother has twins that watch nickelodeon. If you need to see more in that video than a kids show, thats on you :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>RPG Maker XP 1</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rpg-maker-xp-1/</link><pubDate>Sun, 07 Sep 2008 17:01:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rpg-maker-xp-1/</guid><description>&lt;div class="post" data-post-id="26182" data-author="Tap" data-date="2008-09-07T17:01:08+00:00" data-subject="RPG Maker XP 1"&gt;&#13;&#10;&lt;p&gt;Hrm&amp;hellip;.I wonder if one could create/re-create Slothmud starting with Bal Harbor&amp;hellip;..will keep u posted&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26183" data-author="jezer" data-date="2008-09-08T01:34:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I have a few suggestions to make your crapma shop better.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26184" data-author="Tap" data-date="2008-09-08T01:52:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sorry but I closed my shop due to abuse of bugs&lt;/p&gt;&#10;&lt;p&gt;:lol:&lt;/p&gt;&#10;&lt;p&gt;re-done this damn town map 8 times now&amp;hellip; harder than I thought to keep everything in scale&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ill sell my bolt's for 30mil each:)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ill-sell-my-bolt-s-for-30mil-each/</link><pubDate>Fri, 05 Sep 2008 03:54:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ill-sell-my-bolt-s-for-30mil-each/</guid><description>&lt;div class="post" data-post-id="26154" data-author="angel" data-date="2008-09-05T03:54:40+00:00" data-subject="ill sell my bolt&amp;#x27;s for 30mil each:)"&gt;&#13;&#10;&lt;p&gt;ref^&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26156" data-author="Rynquald" data-date="2008-09-05T05:02:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;But what will hold you together once you sell off all your bolts?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26157" data-author="Weasel" data-date="2008-09-05T05:42:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;his nuts.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26158" data-author="Rynquald" data-date="2008-09-05T06:00:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;So for 30m he&amp;rsquo;ll live with nuts but no bolt? Ouch.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26159" data-author="Weasel" data-date="2008-09-05T06:24:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;..not like he knew how to use it anyway, so I hear.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26160" data-author="Virus" data-date="2008-09-05T15:23:43+00:00" data-subject=""&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Weasel wrote:&lt;/strong&gt;&#10;..not like he knew how to use it anyway, so I hear.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Sa better get rid of those bolts, he&amp;rsquo;ll probably cut off his own fingers if he keeps play with them&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2910/</link><pubDate>Thu, 04 Sep 2008 07:50:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2910/</guid><description>&lt;div class="post" data-post-id="26139" data-author="angel" data-date="2008-09-04T07:50:38+00:00" data-subject="wtb"&gt;&#13;&#10;&lt;p&gt;etched marble circle x4 will pay 5mils each&lt;/p&gt;&#10;&lt;p&gt;tanzanite bracelet x4 will pay 2.5mils each&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>attn drachma hunters</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attn-drachma-hunters/</link><pubDate>Thu, 04 Sep 2008 04:36:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attn-drachma-hunters/</guid><description>&lt;div class="post" data-post-id="26133" data-author="*juggleblood*" data-date="2008-09-04T04:36:51+00:00" data-subject="attn drachma hunters"&gt;&#13;&#10;&lt;p&gt;the aq beginning at the ghostly priest in Dark Chasm on Ah is back up.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26140" data-author="Stryx" data-date="2008-09-04T08:39:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nice work, thanks. :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26142" data-author="Mosaix" data-date="2008-09-04T14:21:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks for fixing that!&lt;/p&gt;&#10;&lt;p&gt;Could someone take a look at the westwood-cook also?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26148" data-author="*juggleblood*" data-date="2008-09-04T21:27:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just checked westwood cook. I was able to complete the quest and received 5 drachma.&lt;/p&gt;&#10;&lt;p&gt;But I did tweak something that may have been causing your problem.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chop/</link><pubDate>Thu, 04 Sep 2008 00:06:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chop/</guid><description>&lt;div class="post" data-post-id="26128" data-author="jezer" data-date="2008-09-04T00:06:25+00:00" data-subject="Chop"&gt;&#13;&#10;&lt;p&gt;I need a relo book soon. I remember hitting the mob with Yasik&amp;hellip; Hermes right? Chop mob. I&amp;rsquo;m also forging Sleeves of the Laughing Rogue which requires me to hit the master thief in CK.&lt;/p&gt;&#10;&lt;p&gt;Now I&amp;rsquo;ve killed the thief a few times, but I did it shifted with a nightmare. From memory it only takes 30-40mins with all the regens included. I can only manage -9 in my ac mode. I also only have 1 attack, 2 with haste which effects my chop rate substantially.&lt;/p&gt;&#10;&lt;p&gt;I wondered how possible it is to run other chop mobs in the same way?Also what ever happened to chop groups, and why do you think it&amp;rsquo;s not done very much anymore? Is that part of sloth dying a bit you think or has it always been a thing thats not done very often?&lt;/p&gt;&#10;&lt;p&gt;Does anyone know how much damage a chop does roughly to a mobs hit points?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The New Changes To Druid</title><link>https://forum.slothmud.net/classes/druid/the-new-changes-to-druid/</link><pubDate>Tue, 02 Sep 2008 10:04:48 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/the-new-changes-to-druid/</guid><description>&lt;div class="post" data-post-id="26081" data-author="jezer" data-date="2008-09-02T10:04:48+00:00" data-subject="The New Changes To Druid"&gt;&#13;&#10;&lt;p&gt;Judge has been working hard on fixing some of the druid problems it seems. I have both good and bad news to report&amp;hellip; Please update this thread as you find stuff&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Mythic forms at least have more hitpoints.&lt;/p&gt;&#10;&lt;p&gt;Mythic forms have more damage&amp;hellip; +4 on my phoenix.&lt;/p&gt;&#10;&lt;p&gt;You can prac when your shifted.&lt;/p&gt;&#10;&lt;p&gt;I lost 3 mana regen points standing in the changes. Judge said there was a bug in the old save command that cause points to stack.&lt;/p&gt;&#10;&lt;p&gt;I got aggroed as a ferret killing the kalamari. I think this is a bug and it&amp;rsquo;s being looked at. Another 90m xp lost on bugs.&lt;/p&gt;&#10;&lt;p&gt;The biggest change however, is that returning back to human form when I was shifted phoenix, does not return me near full human health. This has always been the case since I made tarantula form and it&amp;rsquo;s going to be hard for me to get used too.&lt;/p&gt;&#10;&lt;p&gt;When I report shifted, it does not report the hp&amp;rsquo;s of my human form so I am guessing that eudaemons will now heal shifted players.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m told a lot of bugs quaffing potions while shifted etc are also fixed.&lt;/p&gt;&#10;&lt;p&gt;So all in all, it&amp;rsquo;s a mixed bag for players so far. A lot of bugs have been fixed that were annoying, but also the ones that made it easier for us.&lt;/p&gt;&#10;&lt;p&gt;The new hp&amp;rsquo;s and dam is awesome, but the having to heal after unshifting is definately going to cut the solo xp run.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT/WTS</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-wts/</link><pubDate>Mon, 01 Sep 2008 05:32:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-wts/</guid><description>&lt;div class="post" data-post-id="26058" data-author="jezer" data-date="2008-09-01T05:32:20+00:00" data-subject="WTB/WTT/WTS"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m after&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;1x Inked-Eye Ring (Offering 20m coin for this, or some other arrangement)&lt;/p&gt;&#10;&lt;p&gt;1x Symbol of the Obsidian Knight&lt;/p&gt;&#10;&lt;p&gt;2x Signet rings from Chapel&lt;/p&gt;&#10;&lt;p&gt;Trading&amp;hellip; war greaves, rusty iron bracelets, ivory torch, I have the obsidain knight&amp;rsquo;s iolite cp, tiger fur cloak, Band of Ether, Wizedman etc. I&amp;rsquo;d consider trading some eq that I know I could get back myself. I&amp;rsquo;ll also cycle mobs as required, if possible.&lt;/p&gt;&#10;&lt;p&gt;I also have an obsidian pearl to sell. 2 mills and it&amp;rsquo;s yours.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random XP Loss</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-xp-loss/</link><pubDate>Sun, 31 Aug 2008 10:06:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-xp-loss/</guid><description>&lt;div class="post" data-post-id="26039" data-author="jezer" data-date="2008-08-31T10:06:56+00:00" data-subject="Random XP Loss"&gt;&#13;&#10;&lt;p&gt;&amp;lt;1599hp 319ma 142mv -11.1ac +3al 1807450251[/color:308fmoju]xp +54mr&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a lammasu temple militia to small fragments with your rake.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a lammasu temple militia with your rake.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a lammasu temple militia with your rake.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a lammasu temple militia with your rake.&lt;/p&gt;&#10;&lt;p&gt;You massacre a lammasu temple militia to small fragments with your rake.&lt;/p&gt;&#10;&lt;p&gt;A lammasu temple militia&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;A lammasu temple militia&amp;rsquo;s weapon cuts right through one of your limbs!!!&lt;/p&gt;&#10;&lt;p&gt;A lammasu temple militia massacres you to small fragments with his cleave.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1573hp 323ma 145mv -11.1ac +3al 1769803618xp +54mr&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a lammasu temple militia with your rake.&lt;/p&gt;&#10;&lt;p&gt;A lammasu temple militia is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1756606.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a lammasu temple militia&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get a razor sharp tiger claw from the corpse of a lammasu temple militia that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a lammasu temple militia that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 5500 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1572hp 312ma 150mv -11.1ac +3al 1771561775[/color:308fmoju]xp +54mr&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Hallowed Walkway&lt;/p&gt;&#10;&lt;p&gt;The grounds are well manicured, with trimmed bushes, and stone walkways.&lt;/p&gt;&#10;&lt;p&gt;Numerous granite columns are evenly spaced along this path, leading to a&lt;/p&gt;&#10;&lt;p&gt;small temple to the south. This cloister is quite serene and secluded.&lt;/p&gt;&#10;&lt;p&gt;A gentle breeze blows in from above, making this a perfect spot to sit and&lt;/p&gt;&#10;&lt;p&gt;ponder the meaning of life.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;Only 90m from level too&amp;hellip; after mudding for 8hrs&amp;hellip; really sucks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mystica</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mystica/</link><pubDate>Fri, 29 Aug 2008 10:52:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mystica/</guid><description>&lt;div class="post" data-post-id="25980" data-author="angel" data-date="2008-08-29T10:52:44+00:00" data-subject="Mystica"&gt;&#13;&#10;&lt;p&gt;after almost half a year&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Captain Tahgrin gives you the demon mage charm.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;charm demon mage&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL 3x40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 5000000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;belts&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +5 MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 REGEN_MANA&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Too much</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/too-much/</link><pubDate>Fri, 29 Aug 2008 05:38:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/too-much/</guid><description>&lt;div class="post" data-post-id="25975" data-author="Mosaix" data-date="2008-08-29T05:38:14+00:00" data-subject="Too much"&gt;&#13;&#10;&lt;p&gt;With recent events and prior events, at this time it makes no sense to continue with DoW, and I have removed myself via clan quit.&lt;/p&gt;&#10;&lt;p&gt;Comments by Mike are already expected and understood for what they are.&lt;/p&gt;&#10;&lt;p&gt;There are top-notch players in DoW overall and I wish them the best of luck.&lt;/p&gt;&#10;&lt;p&gt;Happy mudding&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26010" data-author="Medios" data-date="2008-08-30T14:52:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Aaron prob just got a boner via magic knowledge.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Firefox 3</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/firefox-3/</link><pubDate>Wed, 27 Aug 2008 01:15:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/firefox-3/</guid><description>&lt;div class="post" data-post-id="25924" data-author="jezer" data-date="2008-08-27T01:15:36+00:00" data-subject="Firefox 3"&gt;&#13;&#10;&lt;p&gt;The new Firefox 3 stuffs up the orientation of the crier.&lt;/p&gt;&#10;&lt;p&gt;Can anyone look into this, maybe easy fixed? Does anyone use firefox? don&amp;rsquo;t tell me your using Internet Exploiter!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25925" data-author="Tap" data-date="2008-08-27T01:35:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not sure what you mean by post. Firefox 3 is causing you to question your orientation? I&amp;rsquo;m using it and haven&amp;rsquo;t noticed any problems&amp;hellip;f__k internet explorer..it&amp;rsquo;s a virus haven&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25927" data-author="alias" data-date="2008-08-27T02:01:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Been using firefox 3 since beta and haven&amp;rsquo;t noticed a difference. Maybe check your settings&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Herbalist Isle eq</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/herbalist-isle-eq/</link><pubDate>Sat, 23 Aug 2008 12:16:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/herbalist-isle-eq/</guid><description>&lt;div class="post" data-post-id="25886" data-author="Lis" data-date="2008-08-23T12:16:17+00:00" data-subject="Herbalist Isle eq"&gt;&#13;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lure bright orange fishing clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 250gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 REGEN_MOVE&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 INT&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lure bright blue fishing clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 750gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 WIS&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 REGEN_MOVE&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lure bright green fishing clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 2500gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 STR&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 REGEN_MOVE&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lure bright red fishing clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 4500gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 CON&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 REGEN_MOVE&lt;/p&gt;&#10;&lt;p&gt;949hp 432ma 187mv Herbalist Isle I&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;lure pulsating violet fishing clasp&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 18000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user -2 SAVING_SPELL&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 REGEN_MOVE&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest 'Reward' System</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-reward-system/</link><pubDate>Sat, 23 Aug 2008 04:27:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-reward-system/</guid><description>&lt;div class="post" data-post-id="25873" data-author="Acedia" data-date="2008-08-23T04:27:55+00:00" data-subject="Quest &amp;#x27;Reward&amp;#x27; System"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;First of all thanks Ulmo for running quite a memorable quest.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s the first time I&amp;rsquo;ve ever heard of beating a hole in a skiff with a mace =)&lt;/p&gt;&#10;&lt;p&gt;So yeah, as I&amp;rsquo;m sitting here watching the quest rewards slowly getting handed out, the Muse of Muds came to me with an idea.&lt;/p&gt;&#10;&lt;p&gt;For quest reward distribution, should the imms deem us worthy of receiving such, how about transporting the group to a mini &amp;lsquo;quest&amp;rsquo; area consisting of two or three rooms, with maybe the quester giving us a post quest story or something.&lt;/p&gt;&#10;&lt;p&gt;The area would be akin to the dreamweaver, serving as a &amp;lsquo;shop&amp;rsquo; type room with whatever items the imms decide to stock it with. Only one/limited numbers of each item. The currency would be a specialized quest token that each member receives during the quest. Each person would get at least one to spend, with honorable mentions getting two or more. Quest token poofs upon leaving the area, and no way of getting back, so no hording of said tokens.&lt;/p&gt;&#10;&lt;p&gt;Prices would be in the low single digits. Sbs/lower quality items would cost 1, with higher items costing 2 or 3. You would be able to query the items yourself at your leisure, and pick what you want instead of waiting for 30 minutes as other people pick. Given limited item availability, the longer it takes for you to make a decision, the higher chance that the &amp;lsquo;better&amp;rsquo; items will be claimed by others. Afkers/bots would also end up &amp;rsquo;listing&amp;rsquo; an empty room. You can even make it like the magic room, that rumbles and poofs after a set amount of time.&lt;/p&gt;&#10;&lt;p&gt;Potential Problems:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Little chance for those who didn&amp;rsquo;t get an honorable mention of getting high/random quest eq from the top picks looking them over.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Yet another &amp;lsquo;currency&amp;rsquo; of some form, so potential griping of &amp;lsquo;but drachma already exists, don&amp;rsquo;t need another quest currency&amp;rsquo;. Heck, one of the items can even be a shard of 15 drachma, so you can pick drachma over sbs or items&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Just an idea. =)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB avatar</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-avatar/</link><pubDate>Fri, 22 Aug 2008 18:06:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-avatar/</guid><description>&lt;div class="post" data-post-id="25866" data-author="sirrico1" data-date="2008-08-22T18:06:05+00:00" data-subject="WTB avatar"&gt;&#13;&#10;&lt;p&gt;let me know if you have an avatar for sale msg me ingame or here ty&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="26591" data-author="sirrico1" data-date="2008-10-07T22:10:34+00:00" data-subject="Re: WTB avatar"&gt;&#13;&#10;&lt;p&gt;let me know if you have an avatar for sale msg me ingame or here ty[/quote:1pc2whqi]&lt;/p&gt;&#10;&lt;p&gt;please remove this post for me since I can&amp;rsquo;t seem to find where to do it at&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lost pendulum chain for dowsing sunday</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-pendulum-chain-for-dowsing-sunday/</link><pubDate>Mon, 18 Aug 2008 15:28:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-pendulum-chain-for-dowsing-sunday/</guid><description>&lt;div class="post" data-post-id="25812" data-author="Shyla" data-date="2008-08-18T15:28:09+00:00" data-subject="lost pendulum chain for dowsing sunday"&gt;&#13;&#10;&lt;p&gt;I lost my pendulum chain i used for dowsing sometime sunday I am hoping it is on one of the people i gave shards to to get attuned and it dropped in inventory when i attuned them because i have done this before&lt;/p&gt;&#10;&lt;p&gt;can flicka and whoever the other person i attuned to channelling last night please check inventory and see if you have a pendulum chain there i would appreciate it. I dono&amp;rsquo;t play a ton in order to try and cycle for the cps again from beholder in ud and hand of justice in tarot :(&lt;/p&gt;&#10;&lt;p&gt;anyways I hope someone can find it in inventory if not at least thanks for reading this and looking&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>#$%$!@# Vista</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vista/</link><pubDate>Sun, 17 Aug 2008 23:52:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vista/</guid><description>&lt;div class="post" data-post-id="25786" data-author="Tap" data-date="2008-08-17T23:52:15+00:00" data-subject="#$%$!@# Vista"&gt;&#13;&#10;&lt;p&gt;Ok, I&amp;rsquo;m 95% regretting going with Vista. Problem I am having is getting my DVD of files to be read. For some reason,all applications refuse to be transferred over due to it being READ ONLY blah blah blah. Now had I stuck with Windows XP..I wouldn&amp;rsquo;t even be having this problem. I&amp;rsquo;m thinking maybe I need to allow security to allow files to be READ/DRAGGED over to my PC but maybe it&amp;rsquo;s something else.. anyone who can point me in the right direction? I tried asking Jeeves but he pulled a drunk and I&amp;rsquo;m sitting here clueless.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Herbalist Isle I AreaOpener Quest Friday, Aug 22 6pm Pacific</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/herbalist-isle-i-areaopener-quest-friday-aug-22-6pm-pacific/</link><pubDate>Sun, 17 Aug 2008 16:57:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/herbalist-isle-i-areaopener-quest-friday-aug-22-6pm-pacific/</guid><description>&lt;div class="post" data-post-id="25774" data-author="Ulmo" data-date="2008-08-17T16:57:07+00:00" data-subject="Herbalist Isle I AreaOpener Quest Friday, Aug 22 6pm Pacific"&gt;&#13;&#10;&lt;p&gt;That pretty much says it.&lt;/p&gt;&#10;&lt;p&gt;The only things that will prevent me from running the quest at that time are&lt;/p&gt;&#10;&lt;p&gt;A) a shortage of player turnout&lt;/p&gt;&#10;&lt;p&gt;B) a shortage of immortals to help me run it.&lt;/p&gt;&#10;&lt;p&gt;C) upper MUD administration telling me to wait for some other reason.&lt;/p&gt;&#10;&lt;p&gt;If we don&amp;rsquo;t actually start on Friday I will keep trying to run it the same time of night successive nights throughout the weekend.&lt;/p&gt;&#10;&lt;p&gt;That will be the fallback.&lt;/p&gt;&#10;&lt;p&gt;Location on the MUD where the quest will start: Wide Gate, AH&lt;/p&gt;&#10;&lt;p&gt;All levels welcome. Spread the word!&lt;/p&gt;&#10;&lt;p&gt;hope to see you there,&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Ulmo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Flaming Cloak of the Underworld</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/flaming-cloak-of-the-underworld/</link><pubDate>Sun, 17 Aug 2008 06:25:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/flaming-cloak-of-the-underworld/</guid><description>&lt;div class="post" data-post-id="25765" data-author="Acedia" data-date="2008-08-17T06:25:10+00:00" data-subject="Flaming Cloak of the Underworld"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks,&lt;/p&gt;&#10;&lt;p&gt;I have a quick question. Is it still possible to forge the Flaming Cloak of the Underworld? I have been informed that it&amp;rsquo;s been taken out. I can&amp;rsquo;t find a Sonya anywhere, and I believe she is supposed to forge this? Maybe she moved somewhere.&lt;/p&gt;&#10;&lt;p&gt;Also, while running around BH last night, we loaded a phoenix feather off a mob that apparently wasn&amp;rsquo;t phoenix. I don&amp;rsquo;t quite recall who, went through it multiple times and my memory is terrible =(&lt;/p&gt;&#10;&lt;p&gt;It would be nice to know if we should still cycle lower MH for this nice piece of eq or if we should abandon it.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;On a side note, find me ingame Tetsa/Lunaya&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>now that's an epic</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/now-that-s-an-epic/</link><pubDate>Wed, 13 Aug 2008 18:06:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/now-that-s-an-epic/</guid><description>&lt;div class="post" data-post-id="25733" data-author="Alberich" data-date="2008-08-13T18:06:49+00:00" data-subject="now that&amp;#x27;s an epic"&gt;&#13;&#10;&lt;p&gt;[url:e1lgkwbz]http://petfoodalpha.com/?p=1055[/url:e1lgkwbz]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25737" data-author="Yasik2" data-date="2008-08-13T20:15:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;18 hours&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;how can they expect players to be so long online or at kbd?&lt;/p&gt;&#10;&lt;p&gt;one of mmorpg&amp;rsquo;s source code has built-in feature that decreases exp and drop-rate depending on time spent online in order to save gamer&amp;rsquo;s health, not including constant spam about &amp;ldquo;playing too long blabla helath damage yaddayadda&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;i think that was just a lol-group&lt;/p&gt;&#10;&lt;p&gt;i&amp;rsquo;m sure they picked wrong strategy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why tumbling defense work with parry?</title><link>https://forum.slothmud.net/updates/bug-reporting/why-tumbling-defense-work-with-parry/</link><pubDate>Mon, 11 Aug 2008 11:02:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/why-tumbling-defense-work-with-parry/</guid><description>&lt;div class="post" data-post-id="25711" data-author="Bazilus" data-date="2008-08-11T11:02:03+00:00" data-subject="Why tumbling defense work with parry?"&gt;&#13;&#10;&lt;p&gt;&amp;lt;748hp 183ma 211mv -10.4ac +31mr +8 1273708478.exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A shiny cook misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook very hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook utters the words, &amp;lsquo;judicandus dies&amp;rsquo; (cure light)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;719hp 184ma 212mv -10.4ac +31mr +8 1273710587.exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[b:1mzjeuin]You skillfully parry the attack of a shiny cook.&lt;/p&gt;&#10;&lt;p&gt;Your tumbling partially deflects the oncoming blow![/b:1mzjeuin][/size:1mzjeuin]&lt;/p&gt;&#10;&lt;p&gt;A shiny cook hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a shiny cook&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook utters the words, &amp;lsquo;judicandus dies&amp;rsquo; (cure light)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;655hp 186ma 214mv -10.4ac +31mr +8 1273713486.exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Message: Tick In 10!&lt;/p&gt;&#10;&lt;p&gt;A chan chu says &amp;lsquo;ribbit&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;660hp 188ma 217mv -10.4ac +31mr +8 1273713486.exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A shiny cook misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a shiny cook&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce a shiny cook extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;607hp 189ma 217mv -10.4ac +31mr +8 1273717048.exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a shiny cook with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A shiny cook is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 407226.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random eq missing a home</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-eq-missing-a-home/</link><pubDate>Thu, 07 Aug 2008 06:01:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-eq-missing-a-home/</guid><description>&lt;div class="post" data-post-id="25665" data-author="Acedia" data-date="2008-08-07T06:01:22+00:00" data-subject="Random eq missing a home"&gt;&#13;&#10;&lt;p&gt;Mornin',&lt;/p&gt;&#10;&lt;p&gt;Did anyone biggish accidentally quit! while in BH armorer last night August 6?&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s a lot of stuff here, looks like from a tankish fellow, although there&amp;rsquo;s a strong indication that it is a thief prime, most likely old school classo.&lt;/p&gt;&#10;&lt;p&gt;Find me online, telling me the name of the various robes dropped as well as some of their contents, and I&amp;rsquo;ll be more than happy to return it to you.&lt;/p&gt;&#10;&lt;p&gt;Do be fairly hasty in responding though, this is not cheap to rent =(&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group Leaders</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/group-leaders/</link><pubDate>Wed, 06 Aug 2008 14:48:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/group-leaders/</guid><description>&lt;div class="post" data-post-id="25645" data-author="sirrico1" data-date="2008-08-06T14:48:26+00:00" data-subject="Group Leaders"&gt;&#13;&#10;&lt;p&gt;hi guys just a lil something I am trying to learn to lead groups I am thinking we need more exp groups off lyme since there are so many ppl who are here with and without avatars maybe other old group leaders would be willing to come lead exp and eq groups off of lyme?&lt;/p&gt;&#10;&lt;p&gt;Like I said I am new so not sure all of what I am doing led a MH group seemed to have gone ok noone died lol&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>warriors</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warriors/</link><pubDate>Wed, 06 Aug 2008 08:25:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warriors/</guid><description>&lt;div class="post" data-post-id="25637" data-author="angel" data-date="2008-08-06T08:25:04+00:00" data-subject="warriors"&gt;&#13;&#10;&lt;p&gt;we are overpowered n too popular!&lt;/p&gt;&#10;&lt;p&gt;keep nerfing us,i dont feel it yet.&lt;/p&gt;&#10;&lt;p&gt;bring on the nerfs!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25638" data-author="jezer" data-date="2008-08-06T08:41:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:k583t06n]http://i167.photobucket.com/albums/u151/bigpov/1191766357130tz7.jpg[/img:k583t06n]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25639" data-author="angel" data-date="2008-08-06T08:45:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;are u simply retarded or just plain stupid? go get on with ur life. i never wanna have anything watsoever to have to do with u newb.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25640" data-author="13" data-date="2008-08-06T12:42:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lol&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25642" data-author="Weasel" data-date="2008-08-06T12:45:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;they didn&amp;rsquo;t, did they?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>town crier issue</title><link>https://forum.slothmud.net/updates/bug-reporting/town-crier-issue/</link><pubDate>Tue, 05 Aug 2008 23:28:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/town-crier-issue/</guid><description>&lt;div class="post" data-post-id="25613" data-author="reboog" data-date="2008-08-05T23:28:39+00:00" data-subject="town crier issue"&gt;&#13;&#10;&lt;p&gt;I am unable to change my password. I log in with the generated password, put in my new stuff in Edit Info, hit save changes, and it takes me back to the page with 4 buttons.&lt;/p&gt;&#10;&lt;p&gt;When I log out, my password remains unchanged.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25617" data-author="Weasel" data-date="2008-08-05T23:56:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nods, been like that for ages now - can&amp;rsquo;t change any personal info such as website etc either. I emailed someone months ago but to no avail, and I doubt I&amp;rsquo;m the only one who has tried. Guess you&amp;rsquo;re just stuck with it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>counting thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/counting-thread/</link><pubDate>Tue, 05 Aug 2008 23:15:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/counting-thread/</guid><description>&lt;div class="post" data-post-id="25612" data-author="reboog" data-date="2008-08-05T23:15:31+00:00" data-subject="counting thread"&gt;&#13;&#10;&lt;p&gt;1&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25615" data-author="Weasel" data-date="2008-08-05T23:52:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[b:2q69vtfs] 0 [/b:2q69vtfs]&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;..now what?&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25616" data-author="jezer" data-date="2008-08-05T23:54:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:sgf2mpim]http://www.scalzi.com/whatever/futility0519a.jpg[/img:sgf2mpim]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25619" data-author="Poggle" data-date="2008-08-06T00:48:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;2&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25620" data-author="Rynquald" data-date="2008-08-06T01:55:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;2.00001&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25621" data-author="reboog" data-date="2008-08-06T02:06:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;2[/quote:usnol4vp]&lt;/p&gt;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25623" data-author="Poggle" data-date="2008-08-06T02:17:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;2[/quote:8nrxuds2]&lt;/p&gt;&#10;&lt;p&gt;3[/quote:8nrxuds2]&lt;/p&gt;&#10;&lt;p&gt;4&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25624" data-author="jezer" data-date="2008-08-06T02:19:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25625" data-author="reboog" data-date="2008-08-06T02:19:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4[/quote:2v7scoqr]&lt;/p&gt;&#10;&lt;p&gt;5&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25626" data-author="jezer" data-date="2008-08-06T02:43:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25627" data-author="Weasel" data-date="2008-08-06T03:02:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;-1&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25628" data-author="Poggle" data-date="2008-08-06T03:13:44+00:00" data-subject="sloth players sure are bad at counting!"&gt;&#13;&#10;&lt;p&gt;6&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25631" data-author="jezer" data-date="2008-08-06T03:45:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;R&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>funny bunnys</title><link>https://forum.slothmud.net/town-crier/autoquests/funny-bunnys/</link><pubDate>Tue, 05 Aug 2008 08:47:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/funny-bunnys/</guid><description>&lt;div class="post" data-post-id="25587" data-author="angel" data-date="2008-08-05T08:47:03+00:00" data-subject="funny bunnys"&gt;&#13;&#10;&lt;p&gt;Akkursed gossips&amp;ndash; &amp;lsquo;someone from this mud named sunflash calling himself a pirate&lt;/p&gt;&#10;&lt;p&gt;of ralnoth has logged onto my mud, Cleft of Dimensions cod.kyndig.com 4354 and&lt;/p&gt;&#10;&lt;p&gt;is harassi&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Akkursed gossips&amp;ndash; &amp;lsquo;harassing everyone and telling everyone that they should log&lt;/p&gt;&#10;&lt;p&gt;onto here. I would like it dealt with please.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Suriv (gossip): ban that guy&amp;rsquo;s ip&lt;/p&gt;&#10;&lt;p&gt;Ires (gossip): The only Pirate of Ralnoth I&amp;rsquo;ve ever seen on the who list was&lt;/p&gt;&#10;&lt;p&gt;Autolycos.&lt;/p&gt;&#10;&lt;p&gt;Akkursed (gossip): theres several of them and they keep comming on. anyways i&amp;rsquo;m&lt;/p&gt;&#10;&lt;p&gt;not the admin there&lt;/p&gt;&#10;&lt;p&gt;Truth (gossip): i dont actually see what we can do here, even if we find him&lt;/p&gt;&#10;&lt;p&gt;Ires (gossip): &amp;hellip;You&amp;rsquo;re not an admin of that server?&lt;/p&gt;&#10;&lt;p&gt;Akkursed (gossip): no&lt;/p&gt;&#10;&lt;p&gt;Khorii (gossip): sunflash name that name has not been born into this world.&lt;/p&gt;&#10;&lt;p&gt;Akkursed (gossip): a player named sa could also be doing it&lt;/p&gt;&#10;&lt;p&gt;Ires (gossip): What do you plan on having us do? Contact an Admin here, have&lt;/p&gt;&#10;&lt;p&gt;them contact the Admins of the other game&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Ken (gossip): haha why so?&lt;/p&gt;&#10;&lt;p&gt;Ken (gossip): why Sa?:P&lt;/p&gt;&#10;&lt;p&gt;Ires (gossip): When the Admins there haven&amp;rsquo;t declared it a problem enough to&lt;/p&gt;&#10;&lt;p&gt;come to us?&lt;/p&gt;&#10;&lt;p&gt;Akkursed (gossip): i dont know how to contact an admin here&lt;/p&gt;&#10;&lt;p&gt;Ires (gossip): You don&amp;rsquo;t really have a reason to contact an Admin. O.o&lt;/p&gt;&#10;&lt;p&gt;Akkursed (gossip): whatever, i&amp;rsquo;m just trying to help your mud out since you&lt;/p&gt;&#10;&lt;p&gt;generate trolls and send them over to our mud&lt;/p&gt;&#10;&lt;p&gt;Truth (gossip): we do?&lt;/p&gt;&#10;&lt;p&gt;Akkursed tells you &amp;lsquo;gossip if the pirates of ralnoth bother us again then there&lt;/p&gt;&#10;&lt;p&gt;will be hell to pay, you guys need to get your shit together over here, because&lt;/p&gt;&#10;&lt;p&gt;we&amp;rsquo;ve had '&lt;/p&gt;&#10;&lt;p&gt;im so popular&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mandiblaton</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mandiblaton/</link><pubDate>Tue, 05 Aug 2008 00:00:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mandiblaton/</guid><description>&lt;div class="post" data-post-id="25581" data-author="jezer" data-date="2008-08-05T00:00:59+00:00" data-subject="Mandiblaton"&gt;&#13;&#10;&lt;p&gt;Well, I donâ€™t really care if you all donâ€™t give a ripâ€¦ most didnâ€™t when I needed the helpâ€¦ but something great happened last night and I just wanted to share.&lt;/p&gt;&#10;&lt;p&gt;I really needed a vigor book. Itâ€™s the only way I can get 25/100 strength shifted at my level. It was real important to me. I donâ€™t group muchâ€¦ maybe thatâ€™s why I donâ€™t die much hehe. Anyways, I soloed Mandiblaton as Phoenix. Took 2 and a bit nightmares so I guess it took me 70mins plus. Then I had to sit around for another hour while he re-popped.&lt;/p&gt;&#10;&lt;p&gt;Iâ€™m not sure about his pop rate, but when he came back he surprisingly had the book.&lt;/p&gt;&#10;&lt;p&gt;Now I need my beauty sleepâ€¦ because itâ€™s Monday, and gotta get up early for work. Call goes out on gossipâ€¦ no one will help. So I wallow in self pity for a bit. Then a clan member switches to help me.&lt;/p&gt;&#10;&lt;p&gt;Just as we are killing a mob for a mare corpseâ€¦ my internet flashes outâ€¦ it never does this! For the next 10mins I still unbelieving at my router setup watching LCP fail every time it connects. I canâ€™t believe itâ€¦&lt;/p&gt;&#10;&lt;p&gt;I walk out of my room, and come back in a few minutes later, and itâ€™s reconnected. I re-enter game and Virus and Sirrico (who had joined from the start) are still waiting to help. Then another clan member switches and Tisna joins the party.&lt;/p&gt;&#10;&lt;p&gt;So we have a small warrior - Sirrico, a necro - Tisna, a thief Virus and a me. Now Mandiblaton tends to eat 1000hp in 3 rounds through -11 sanc. It was wasteful to heal tank, when he would be dead in 2 rounds flat. So I shifted, used my hp as a meat shield, then the others came in healing self and blasting. After 5 fairly epic runs and about 3 deathsâ€¦ we got him!&lt;/p&gt;&#10;&lt;p&gt;Itâ€™s now 12.30am the next day, heheâ€¦ I trundle off to BH where the only peri marked happens to be the one that I need at WEST GATEâ€¦ :shock: oh how my luck had changedâ€¦ I was pumped, and I still canâ€™t believe I finally got my vigor bookâ€¦ because Iâ€™d been wishing I could get one for like 2 months and not done much about itâ€¦ and after a complete disaster everything worked out so sweetly.&lt;/p&gt;&#10;&lt;p&gt;Big thanks to clannies, Virus, Tisna and Sirrico. There was nothing in it really for them, but it was important to me and they helped for what turned out to be about an hour.&lt;/p&gt;&#10;&lt;p&gt;The End&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Come kill Acid Golem:)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/come-kill-acid-golem/</link><pubDate>Sun, 03 Aug 2008 13:22:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/come-kill-acid-golem/</guid><description>&lt;div class="post" data-post-id="25552" data-author="angel" data-date="2008-08-03T13:22:15+00:00" data-subject="Come kill Acid Golem:)"&gt;&#13;&#10;&lt;p&gt;refer above&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25557" data-author="angel" data-date="2008-08-03T15:26:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;here&amp;rsquo;s a funny one&lt;/p&gt;&#10;&lt;p&gt;The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Exits: East Down&lt;/p&gt;&#10;&lt;p&gt;A large backpack has been left here.&lt;/p&gt;&#10;&lt;p&gt;An attractive golem with a quill pen in his hand reviews some records.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is here, fighting YOU!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is resting here.&lt;/p&gt;&#10;&lt;p&gt;Flopsy the eudaemon arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Spells arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Sund arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Acedia arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Nakita arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Java arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;Truth arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Shiv, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem sees Cizin, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;Cizin arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;You report 1411/1381 hp. Change: +33. Need: 0. Spells: greater fluidity, wraithform,&lt;/p&gt;&#10;&lt;p&gt;aegis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1411hp 144ma 161mv&amp;gt;[-12.0] [+15h - +12d] [2,024,090] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;Cizin brutally massacres an unstable cholem with his hit.&lt;/p&gt;&#10;&lt;p&gt;As Shiv pulls his weapon free, an unstable cholem&amp;rsquo;s wound turns black!&lt;/p&gt;&#10;&lt;p&gt;Shiv brutally massacres an unstable cholem with his slash.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem brutally massacres Shiv with its claw.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem misses Cizin with its claw.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;Shiv is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;Cizin delivers a critical blow to one of an unstable cholem&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Cizin viciously massacres an unstable cholem with his hit.&lt;/p&gt;&#10;&lt;p&gt;Cizin brutally massacres an unstable cholem with his hit.&lt;/p&gt;&#10;&lt;p&gt;Cizin misses an unstable cholem with his hit.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre an unstable cholem with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre an unstable cholem with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre an unstable cholem with your slash.&lt;/p&gt;&#10;&lt;p&gt;Sund &amp;ndash; &amp;lsquo;my char is only 20&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1411hp 144ma 161mv&amp;gt;[-12.0] [+15h - +12d] [2,024,090] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;Truth utters the words, &amp;lsquo;brukkabrae&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Truth summons forth the great powers of Ithaqua!&lt;/p&gt;&#10;&lt;p&gt;A sphere of snow, ice, and wind forms in Truth&amp;rsquo;s hands!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 166535.&lt;/p&gt;&#10;&lt;p&gt;You receive 22902 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 7328 experience for leadership!&lt;/p&gt;&#10;&lt;p&gt;Spells receives 14294 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sund receives 3053 experience points.&lt;/p&gt;&#10;&lt;p&gt;Acedia receives 8663 experience points.&lt;/p&gt;&#10;&lt;p&gt;Nakita receives 19385 experience points.&lt;/p&gt;&#10;&lt;p&gt;Java receives 11384 experience points.&lt;/p&gt;&#10;&lt;p&gt;Jedi receives 18141 experience points.&lt;/p&gt;&#10;&lt;p&gt;Truth receives 22902 experience points.&lt;/p&gt;&#10;&lt;p&gt;Shiv receives 22902 experience points.&lt;/p&gt;&#10;&lt;p&gt;Cizin receives 22902 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an unstable cholem&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Java gets gold coins from the corpse of an unstable cholem that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Java splits 100 coins. Your share is 10 coins.&lt;/p&gt;&#10;&lt;p&gt;You report 1381/1381 hp. Change: -30. Need: 0. Spells: wraithform, aegis, greater&lt;/p&gt;&#10;&lt;p&gt;fluidity.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1381hp 145ma 162mv&amp;gt;[-12.0] [+15h - +11d] [2,024,100] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;gt lMAO!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem emits steam from all of its orifices&amp;ndash; it may be about to blow!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem emits steam from all of its orifices&amp;ndash; it may be about to blow!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem emits steam from all of its orifices&amp;ndash; it may be about to blow!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Sund is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Nakita stops singing.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Spells is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Spells is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Nakita is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Acedia is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Java is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Java is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Truth is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Jedi is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;Cizin is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vib&amp;gt; &amp;gt; &amp;gt; &amp;gt; &amp;gt; &amp;gt; &amp;gt; rates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes![0;37&amp;gt; &amp;gt; &amp;gt; m&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;An unstable cholem vibrates intensely for a moment, settles down, and then&lt;/p&gt;&#10;&lt;p&gt;explodes!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-38hp 145ma 162mv&amp;gt;[-8.0] [+15h - +11d] [2,024,100] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-38hp 145ma 162mv&amp;gt;[-8.0] [+15h - +11d] [2,024,100] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-38hp 145ma 162mv&amp;gt;[-8.0] [+15h - +11d] [2,024,100] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-38hp 145ma 162mv&amp;gt;[-8.0] [+15h - +11d] [2,024,100] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;groYou are in School of Cholemry. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Sund - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Jedi - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Nakita - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Cizin - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Spells - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Shiv - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Java - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Acedia - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Sa - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;Truth - The Enchantment Workshop&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-38hp 145ma 162mv&amp;gt;[-8.0] [+15h - +11d] [2,024,100] [+10] [School of Cholemry]&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Epics-klklklpa-lucifer-pale knight&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sa [Wa:5.40 -38hp 145ma 162mv] ACID GOLEM!&lt;/p&gt;&#10;&lt;p&gt;(Dead) Cizin [Th:5.40 -17hp 202ma 243mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Shiv [Th:5.40 -18hp 208ma 175mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Truth [Ma:5.40 -11hp 418ma 197mv] (Fearsome Star)&lt;/p&gt;&#10;&lt;p&gt;(Dead) Jedi [Cl:4.18 -12hp 605ma 125mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Java [Cl:2.39 -42hp 245ma 126mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Nakita [Cl:4.24 -13hp 345ma 192mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Acedia [Cl:2.23 -33hp 525ma 81mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sund [Ma:0.36 -30hp 212ma 64mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Spells [Cl:3.38 -68hp 443ma 83mv] &amp;mdash;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wanted to Buy Greaves of the Forsaken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wanted-to-buy-greaves-of-the-forsaken/</link><pubDate>Sun, 03 Aug 2008 11:30:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wanted-to-buy-greaves-of-the-forsaken/</guid><description>&lt;div class="post" data-post-id="25549" data-author="Rovena" data-date="2008-08-03T11:30:39+00:00" data-subject="Wanted to Buy Greaves of the Forsaken"&gt;&#13;&#10;&lt;p&gt;20 mill offered&lt;/p&gt;&#10;&lt;p&gt;Contact Rovena in game&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25551" data-author="angel" data-date="2008-08-03T13:21:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hrmm wanted or want to?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25567" data-author="slobe" data-date="2008-08-03T21:49:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;me2&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25576" data-author="Rovena" data-date="2008-08-04T11:01:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;can trade Greaves of War as part of the deal&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25578" data-author="13" data-date="2008-08-04T12:33:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;go work for them cocksucker. gold is good for jack shit on this game except&lt;/p&gt;&#10;&lt;p&gt;buying reroll tokens.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25580" data-author="*juggleblood*" data-date="2008-08-04T23:51:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Don&amp;rsquo;t abuse new users please. Abuse the admin staff: it&amp;rsquo;s our yob.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Mysteries... Can you Help?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-mysteries-can-you-help/</link><pubDate>Sat, 02 Aug 2008 13:19:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-mysteries-can-you-help/</guid><description>&lt;div class="post" data-post-id="25530" data-author="jezer" data-date="2008-08-02T13:19:40+00:00" data-subject="Sloth Mysteries... Can you Help?"&gt;&#13;&#10;&lt;p&gt;Mystery #1, On the map for crystal falls, there is a room behind the ward&amp;hellip; but how do I get there?&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;You are in Crystal Falls. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Cave of the Wyvern&lt;/p&gt;&#10;&lt;p&gt;The cavern is immaculately clean. The walls are polished from wear. To&lt;/p&gt;&#10;&lt;p&gt;the south a trickle of clean, cool water drips down the rock face into a&lt;/p&gt;&#10;&lt;p&gt;small pool. The air smells of crushed flowers and dragon scent. The&lt;/p&gt;&#10;&lt;p&gt;combination of odors could only be the scent of a wyvern. A glowing ward&lt;/p&gt;&#10;&lt;p&gt;has been enscribed upon the north wall.&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;examine ward&lt;/p&gt;&#10;&lt;p&gt;A glowing ward has been placed upon the north wall. It glows brightly in&lt;/p&gt;&#10;&lt;p&gt;the dim light. An almost tangible feeling of power emanates from it.&lt;/p&gt;&#10;&lt;p&gt;open ward&lt;/p&gt;&#10;&lt;p&gt;As you try to open the ward, a booming voice proclaims right into your left ear:&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Mortal, thee shan&amp;rsquo;t try to open thith ward. Or else!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mystery #2, Popped this key on Mayor Galio&amp;hellip; and I wondered what it&amp;rsquo;s for, or what the gossip about it is.&lt;/p&gt;&#10;&lt;p&gt;id key&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;key golden city&amp;rsquo;, Item type: KEY&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 10gold, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;inv&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;golden city key&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2882/</link><pubDate>Sat, 02 Aug 2008 03:14:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-2882/</guid><description>&lt;div class="post" data-post-id="25524" data-author="angel" data-date="2008-08-02T03:14:19+00:00" data-subject="wtb"&gt;&#13;&#10;&lt;p&gt;restrings 30m each&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC Reset</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset/</link><pubDate>Fri, 01 Aug 2008 13:05:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset/</guid><description>&lt;div class="post" data-post-id="25518" data-author="Virus" data-date="2008-08-01T13:05:48+00:00" data-subject="TMC Reset"&gt;&#13;&#10;&lt;p&gt;TMC Reset&amp;hellip;.go vote&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25550" data-author="Yasik2" data-date="2008-08-03T12:44:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2m09vuqy]http://yasik.kiev.ua/4chan/Uninterested_Cat.jpg[/img:2m09vuqy]&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; in your silly reminders!&lt;/p&gt;&#10;&lt;p&gt;I DO vote everyday, mostly, from a few different IPs, so post some tits or gtfo. :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25556" data-author="Virus" data-date="2008-08-03T15:18:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;( . ) ( . ) &amp;lt;&amp;mdash;&amp;mdash; here you go pervert!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25558" data-author="Yasik2" data-date="2008-08-03T15:43:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;BEWBS!!!!!11 :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>reboog is great</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reboog-is-great/</link><pubDate>Fri, 01 Aug 2008 06:15:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reboog-is-great/</guid><description>&lt;div class="post" data-post-id="25513" data-author="reboog" data-date="2008-08-01T06:15:16+00:00" data-subject="reboog is great"&gt;&#13;&#10;&lt;p&gt;This is a thread documenting the deeds of greatness that I am doing and am will be achieving. Consider it a privilege to witness my am achieving the acts of greatness.&lt;/p&gt;&#10;&lt;p&gt;get all&lt;/p&gt;&#10;&lt;p&gt;You pick up a pie.&lt;/p&gt;&#10;&lt;p&gt;You pick up a pie.&lt;/p&gt;&#10;&lt;p&gt;You pick up a pie.&lt;/p&gt;&#10;&lt;p&gt;You pick up a pie.&lt;/p&gt;&#10;&lt;p&gt;OK.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;333hp 403ma 92mv&amp;gt; 11:35 am, fair&lt;/p&gt;&#10;&lt;p&gt;gt owned.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;owned.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;I sure am great.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CAps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/caps/</link><pubDate>Tue, 29 Jul 2008 02:51:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/caps/</guid><description>&lt;div class="post" data-post-id="25480" data-author="angel" data-date="2008-07-29T02:51:49+00:00" data-subject="CAps"&gt;&#13;&#10;&lt;p&gt;theres a cap for max amount of hps a person can buy now?&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25494" data-author="Medios" data-date="2008-07-29T20:58:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Since mana has one I would assume so. Anyone purchased that can clarify.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25497" data-author="13" data-date="2008-07-30T00:20:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:1u5sw99s]http://knarkkorven.magiskamolekyler.org/svampinfo/foton/cubensis_391.jpg[/img:1u5sw99s]&lt;/p&gt;&#10;&lt;p&gt;[b:1u5sw99s][i:1u5sw99s][u:1u5sw99s]CAPS[/size:1u5sw99s][/u:1u5sw99s][/i:1u5sw99s][/b:1u5sw99s]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25500" data-author="angel" data-date="2008-07-30T09:11:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i heard,its gonna be less than 125 for sure,prolly 100&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25501" data-author="Stryx" data-date="2008-07-30T16:52:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[quote:1dslbkv9]i heard,its gonna be less than 125 for sure,prolly 100[/quote:1dslbkv9]&lt;/p&gt;&#10;&lt;p&gt;For sure!&amp;hellip; Bought -&amp;gt; mana[15 of 125]&lt;/p&gt;&#10;&lt;p&gt;How much mana is that Aa?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice Items for Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/nice-items-for-sale/</link><pubDate>Sat, 26 Jul 2008 13:54:59 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/nice-items-for-sale/</guid><description>&lt;div class="post" data-post-id="25468" data-author="*juggleblood*" data-date="2008-07-26T13:54:59+00:00" data-subject="Nice Items for Sale"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m having a garage sale on the chopping block. Check it out.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25469" data-author="jezer" data-date="2008-07-26T14:10:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thought I&amp;rsquo;d be the first to whine about your prices&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;6m on an ashen? :shock: Not exactly frequent pops, but with -10 and wraith it&amp;rsquo;s a playground. Still a 100k forge?&lt;/p&gt;&#10;&lt;p&gt;Looks like equipment has also been effected by the oil price. Or maybe he&amp;rsquo;s trying to make up for bad debts in the sub prime mortgage market? :twisted: Time to buy extra rations and water barrels and bunker down for the apocalypse!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>VK Exploration</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vk-exploration/</link><pubDate>Sat, 26 Jul 2008 09:12:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vk-exploration/</guid><description>&lt;div class="post" data-post-id="25467" data-author="Acedia" data-date="2008-07-26T09:12:18+00:00" data-subject="VK Exploration"&gt;&#13;&#10;&lt;p&gt;Mornin&amp;rsquo; folks, just have some quick questions regarding exploration&lt;/p&gt;&#10;&lt;p&gt;I was wondering if anyway was actually able to completely explore two areas on VK:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Waterfalls&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Newbatia Attics&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;ve scoured the areas several times over using the provided maps and I&amp;rsquo;m still only &amp;lsquo;quite familiar&amp;rsquo; with the areas. There&amp;rsquo;s one unmarked room east of the mosquitoes in Waterfall, and a trapdoor south of the armoire in Attics that I can&amp;rsquo;t unlock (tried a Thief and &amp;ldquo;Knock&amp;quot;ing it to no avail).&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m also guessing that the missing 3.9% for the top Explorers are the rooms on VK? Or do VK areas not count towards this total?&lt;/p&gt;&#10;&lt;p&gt;Any information would be much appreciated. Thanks in advance&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>It takes a village to raise a Polk</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/it-takes-a-village-to-raise-a-polk/</link><pubDate>Mon, 21 Jul 2008 22:22:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/it-takes-a-village-to-raise-a-polk/</guid><description>&lt;div class="post" data-post-id="25433" data-author="Tap" data-date="2008-07-21T22:22:00+00:00" data-subject="It takes a village to raise a Polk"&gt;&#13;&#10;&lt;p&gt;Polk has decided to rejoin the sloth community and I ,for one, am looking forward to helping out our dear,dear friend. I&amp;rsquo;d like for us all to come together and lend all the support that we can. I&amp;rsquo;ll start by shipping his new char THIVEVIN some basic gear. As he progresses in levels, I will continue to send him more gear. I don&amp;rsquo;t want to bog him down too much too quick.&lt;/p&gt;&#10;&lt;p&gt;Items sent today:&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a pair of leather gloves to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a pair of leather boots to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a pair of leather sleeves to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a pair of leather pants to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send leather shoulder guards to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a studded leather jacket to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a scroll of recall to Thivevin? Got&lt;/p&gt;&#10;&lt;p&gt;it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a purple potion to Thivevin? Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Red Moran tells you &amp;lsquo;So, you want to send a few belladonna leaves to Thivevin?&lt;/p&gt;&#10;&lt;p&gt;Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m hoping Thivevin likes tea, if not he can sell the leaves for some quick coinage.&lt;/p&gt;&#10;&lt;p&gt;Again, I implore those who can, to please give.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tonys</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tonys/</link><pubDate>Mon, 21 Jul 2008 15:38:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tonys/</guid><description>&lt;div class="post" data-post-id="25426" data-author="Roadrunr" data-date="2008-07-21T15:38:32+00:00" data-subject="tonys"&gt;&#13;&#10;&lt;p&gt;Am I losing it or what?&lt;/p&gt;&#10;&lt;p&gt;Small Plateau&lt;/p&gt;&#10;&lt;p&gt;A large granite boulder sits just on the edge of the plateau, a&lt;/p&gt;&#10;&lt;p&gt;convenient place to rest and enjoy the view. To the north, a large white&lt;/p&gt;&#10;&lt;p&gt;fenced pen is holding a flock of animals. A rocky trail leads off into&lt;/p&gt;&#10;&lt;p&gt;the brush directly below.&lt;/p&gt;&#10;&lt;p&gt;Exits: Down&lt;/p&gt;&#10;&lt;p&gt;A dirty sheep stands here quietly grazing on some grass.&lt;/p&gt;&#10;&lt;p&gt;An enormous buffalo wanders the hillside here.&lt;/p&gt;&#10;&lt;p&gt;An enormous buffalo wanders the hillside here.&lt;/p&gt;&#10;&lt;p&gt;994hp 268ma 106mv (+71hpr +21mr +16dam -8.7ac 169747346xp Valley of Dust and Fire)&lt;/p&gt;&#10;&lt;p&gt;open trunk s&lt;/p&gt;&#10;&lt;p&gt;A swirling mist of energy envelops the room and quickly moves towards you!&lt;/p&gt;&#10;&lt;p&gt;Electricity bursts through your body as you slowly transform back into human form.&lt;/p&gt;&#10;&lt;p&gt;994hp 269ma 107mv (+71hpr +21mr +16dam -8.7ac 169747346xp Den of Thieves)&lt;/p&gt;&#10;&lt;p&gt;look&lt;/p&gt;&#10;&lt;p&gt;Ancient Dock&lt;/p&gt;&#10;&lt;p&gt;The old wooden dock extends approximately two hundred feet into the&lt;/p&gt;&#10;&lt;p&gt;stormy ocean. The boards of the dock are made of walnut and are scarred&lt;/p&gt;&#10;&lt;p&gt;fairly badly. The scrapes in the boards are deep and wide from fishermen&lt;/p&gt;&#10;&lt;p&gt;continually cutting up fish here. The dock leads off to the north.&lt;/p&gt;&#10;&lt;p&gt;Exits: North&lt;/p&gt;&#10;&lt;p&gt;An old man sits at the end of the pier catching all sorts of goodies.&lt;/p&gt;&#10;&lt;p&gt;I mean I know I usually just use my run alias but I dont have it with me so, either I&amp;rsquo;m doing something wrong or something changed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lowbie xp areas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lowbie-xp-areas/</link><pubDate>Sat, 19 Jul 2008 01:04:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lowbie-xp-areas/</guid><description>&lt;div class="post" data-post-id="25411" data-author="*juggleblood*" data-date="2008-07-19T01:04:58+00:00" data-subject="Lowbie xp areas"&gt;&#13;&#10;&lt;p&gt;I notice theres a lot of really good newbs and lowbies around. I just wanted to suggest a few zones that are good for groups with a -7 or -8 ac tank. Killing punks and evil thugs and whatnot is not nearly as efficient as going after larger mobs. Don&amp;rsquo;t forget debuffs and if you find your webs are too weak, u might invest in moldy scrolls. Also learn how to bump channels when u die off vk.&lt;/p&gt;&#10;&lt;p&gt;zwolfs hive highlands sakura roogna mage-tower-ruins catacombs murkwood skeep(some)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/wtt</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-2873/</link><pubDate>Sun, 13 Jul 2008 23:19:31 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-2873/</guid><description>&lt;div class="post" data-post-id="25366" data-author="slobe" data-date="2008-07-13T23:19:31+00:00" data-subject="wtb/wtt"&gt;&#13;&#10;&lt;p&gt;looking for an axe of the lesser demon last cp i need someone said they would pop it for me but havent heard about it since so i will try here.&lt;/p&gt;&#10;&lt;p&gt;thanks let me knwo adagio/lugnut in game&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Welcome back guys :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-back-guys/</link><pubDate>Sat, 12 Jul 2008 15:03:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-back-guys/</guid><description>&lt;div class="post" data-post-id="25362" data-author="Jerod_A" data-date="2008-07-12T15:03:18+00:00" data-subject="Welcome back guys :)"&gt;&#13;&#10;&lt;p&gt;To all my friends, and those who just were familiar with me : Hails, I&amp;rsquo;m old Jerod (Original).&lt;/p&gt;&#10;&lt;p&gt;After 3 years of army, bit of studies and recording my demo album is ready,&lt;/p&gt;&#10;&lt;p&gt;By this link you&amp;rsquo;ll find a medley and 2 texts/lyrics of mine:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.myspace.com/midashayum" target="_blank" rel="noreferrer"&gt;http://www.myspace.com/midashayum&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Would be really grateful for your comments and advices, thanks ahead&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Old Jerod :)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25372" data-author="Evergreen" data-date="2008-07-14T15:00:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;long time not seen :)&lt;/p&gt;&#10;&lt;p&gt;hows &amp;ldquo;Anri&amp;rdquo; in your hands?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Does a mage need +dam eq? :)</title><link>https://forum.slothmud.net/classes/mage/does-a-mage-need-dam-eq/</link><pubDate>Wed, 09 Jul 2008 08:27:06 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/does-a-mage-need-dam-eq/</guid><description>&lt;div class="post" data-post-id="25320" data-author="Kelgar" data-date="2008-07-09T08:27:06+00:00" data-subject="Does a mage need +dam eq? :)"&gt;&#13;&#10;&lt;p&gt;Hey all!&lt;/p&gt;&#10;&lt;p&gt;Can anyone give an idea does a mage need +Dam eq for any of heas gears? I&amp;rsquo;m wondering if i need to forge those celestial bracelets before leaving valk&amp;hellip; :)))&lt;/p&gt;&#10;&lt;p&gt;Thanks ahead!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25321" data-author="jezer" data-date="2008-07-09T08:55:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Kelgar,&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s unlikely that a mage needs dam eq. It&amp;rsquo;s probably better that a mage uses this slot for +mana or +mana regen or +spellbonus eq.&lt;/p&gt;&#10;&lt;p&gt;However there is always a case when something is useful, and if I didn&amp;rsquo;t point this out, someone else would come along and argue the point ;)&lt;/p&gt;&#10;&lt;p&gt;Celestial Bracelets cost 400k to forge? and they will be superseded at 3x40 when you can forge ashen bracelets which are -0.2 +dam.&lt;/p&gt;&#10;&lt;p&gt;The cp&amp;rsquo;s are worth nothing by themselves, so yeah I&amp;rsquo;d forge them, even if it&amp;rsquo;s to sell to someone&amp;hellip; you might get 500k each for them. Beware the rent on these is fairly pricey for lowbie items from memory. 3.5k? I can&amp;rsquo;t remember.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash eh?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-eh/</link><pubDate>Wed, 09 Jul 2008 02:38:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-eh/</guid><description>&lt;div class="post" data-post-id="25315" data-author="java" data-date="2008-07-09T02:38:36+00:00" data-subject="Crash eh?"&gt;&#13;&#10;&lt;p&gt;i was just ready to run too. cya soon&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25335" data-author="java" data-date="2008-07-09T23:14:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;down again? um&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25336" data-author="Ondra" data-date="2008-07-09T23:19:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;oh my god there is this big crash and i just corpsed!! who knows about my eq?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25337" data-author="jezer" data-date="2008-07-09T23:32:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There is normally a big crash after I run JAVA&amp;hellip;. whats the big deal? :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25339" data-author="Ondra" data-date="2008-07-09T23:41:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got it all back thanks all&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>deaded on Lyme</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/deaded-on-lyme/</link><pubDate>Tue, 08 Jul 2008 02:30:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/deaded-on-lyme/</guid><description>&lt;div class="post" data-post-id="25296" data-author="Weasel" data-date="2008-07-08T02:30:51+00:00" data-subject="deaded on Lyme"&gt;&#13;&#10;&lt;p&gt;dead in .. Tonys Temple, Lyme.. militias got me.. down by commander. Pls help..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25297" data-author="Weasel" data-date="2008-07-08T02:44:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks for CR Agemo.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25298" data-author="jezer" data-date="2008-07-08T04:57:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3uv3kw4z]http://farm1.static.flickr.com/47/131925088_bb79b305e1.jpg[/img:3uv3kw4z]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25299" data-author="Weasel" data-date="2008-07-08T05:17:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;( O)(O ) OMIGOD! .. I CAN&amp;rsquo;T WATCH! (&amp;gt;&amp;lt;)(&amp;gt;&amp;lt;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25305" data-author="firebrand" data-date="2008-07-08T14:43:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;relax weezie&amp;hellip;it&amp;rsquo;s just an opossum who rolled a crit fail on feign death and made it all the way dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;the hospitality in this country is as warm as the weather.&amp;rdquo; -azeem &amp;ndash;&amp;gt; robin hood prince of thieves&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>maps</title><link>https://forum.slothmud.net/updates/web-site-suggestions/maps/</link><pubDate>Sun, 06 Jul 2008 14:17:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/maps/</guid><description>&lt;div class="post" data-post-id="25277" data-author="sirrico" data-date="2008-07-06T14:17:58+00:00" data-subject="maps"&gt;&#13;&#10;&lt;p&gt;maps of sloth world would be nice for old timers who are returning and new ppl who are just starting :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25280" data-author="*juggleblood*" data-date="2008-07-06T20:34:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;erm, yeah. That is nice that maps are available on the webpage. It&amp;rsquo;s a frequently cited compliment about Sloth. Under Cartography.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25285" data-author="firebrand" data-date="2008-07-07T14:28:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;not everyone who reads this forum/browses this site is american. perhaps they do not know that the word &amp;lsquo;cartography&amp;rsquo; refers to maps and mapmaking/reading. perhaps if we simply changed the label from cartography to &amp;lsquo;maps&amp;rsquo; there would be less confusion.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i have been told that the best crackers in the world can do this under 60 minutes but unfortunately i need someone who can do this under 60 seconds.&amp;rdquo; -gabriel &amp;ndash;&amp;gt;swordfish&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The end is near...please pass the popcorn</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-end-is-near-please-pass-the-popcorn/</link><pubDate>Sun, 06 Jul 2008 12:15:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-end-is-near-please-pass-the-popcorn/</guid><description>&lt;div class="post" data-post-id="25275" data-author="Tap" data-date="2008-07-06T12:15:33+00:00" data-subject="The end is near...please pass the popcorn"&gt;&#13;&#10;&lt;p&gt;Can You Hear Country in Snoop Doggâ€™s New Song?[/size:3bvudwg9]&lt;/p&gt;&#10;&lt;p&gt;When the rapper Snoop Dogg came backstage at the CMT Music Awards on Monday night, one of my colleagues turned to me and asked, â€œWhat in the world is he doing here?â€ Hereâ€™s the answer - in the words of Snoop Dogg himself:&lt;/p&gt;&#10;&lt;p&gt;â€œI have a new single called â€˜My Medicineâ€™ and Iâ€™m going to get a lot of country artists to perform on it, because it was inspired by country music and by the late Johnny Cash. So I just wanted to try to get a couple of artists to be a part of it, and they agreed to do it, so be on the lookout for it.â€&lt;/p&gt;&#10;&lt;p&gt;By the way, what is it about Johnny Cash that appeals to the rapper so much?&lt;/p&gt;&#10;&lt;p&gt;â€œHis whole style. His whole persona, his whole way of making music, just being real. His music touched people like myself, which you probably didnâ€™t know that. Thatâ€™s why Iâ€™m wearing all black tonight, in dedication to my main man, JC homeboy.â€&lt;/p&gt;&#10;&lt;p&gt;Hear it for yourself&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;[url:3bvudwg9]http://www.youtube.com/watch?v=flkqQ1H87nc[/url:3bvudwg9]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy 4th of the July</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-4th-of-the-july/</link><pubDate>Fri, 04 Jul 2008 11:18:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-4th-of-the-july/</guid><description>&lt;div class="post" data-post-id="25266" data-author="Tap" data-date="2008-07-04T11:18:05+00:00" data-subject="Happy 4th of the July"&gt;&#13;&#10;&lt;p&gt;[img:2clga667]http://bestanimations.com/Holidays/Fireworks/Fireworks-09-june.gif[/img:2clga667]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25267" data-author="Alberich" data-date="2008-07-04T12:56:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;happy Independence Day!&lt;/p&gt;&#10;&lt;p&gt;and to the non americans&amp;hellip;. happy friday i guess?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25268" data-author="Yasik2" data-date="2008-07-04T14:50:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;and to the non americans&amp;hellip;. happy friday i guess?[/quote:flmkjdy6]&lt;/p&gt;&#10;&lt;p&gt;[img:flmkjdy6]http://yasik.kiev.ua/Orly_Indeed.jpg[/img:flmkjdy6]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25269" data-author="jezer" data-date="2008-07-04T15:06:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yeap, happy 4th of July from the Australian and the Russian.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25271" data-author="brady" data-date="2008-07-04T17:24:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2c45tson]http://www.brandykarl.com/pressy/wp-content/uploads/2007/12/boston-tea-party-2007-small.jpg[/img:2c45tson]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25283" data-author="PolkAdotS" data-date="2008-07-06T21:37:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Oh whoops, I&amp;rsquo;m sorry, seems like he already did&amp;hellip; see below.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>OOO MY!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ooo-my/</link><pubDate>Tue, 01 Jul 2008 15:36:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ooo-my/</guid><description>&lt;div class="post" data-post-id="25247" data-author="Leaf" data-date="2008-07-01T15:36:54+00:00" data-subject="OOO MY!!!"&gt;&#13;&#10;&lt;p&gt;Sa isn&amp;rsquo;t on the Top 20 for exp at all this week! Hell must of frozen over!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25253" data-author="jezer" data-date="2008-07-02T00:26:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m more flawed that Golden finally left Valk.&lt;/p&gt;&#10;&lt;p&gt;When I was last on, some of my clannies, said something about Sa not having the internet&amp;hellip; not sure whether it was speculation or fact. I would suspect fact, clearly it would take no internet to break what seemed to become and addiction. Little doubt he&amp;rsquo;ll be back.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for a couple of items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-a-couple-of-items/</link><pubDate>Sun, 29 Jun 2008 21:53:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-a-couple-of-items/</guid><description>&lt;div class="post" data-post-id="25238" data-author="Rodek" data-date="2008-06-29T21:53:01+00:00" data-subject="looking for a couple of items"&gt;&#13;&#10;&lt;p&gt;serrated steel ring&lt;/p&gt;&#10;&lt;p&gt;loop of adamantite&lt;/p&gt;&#10;&lt;p&gt;thats it for now, let me know if you have either, or catch me online.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>My father passed away</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/my-father-passed-away/</link><pubDate>Fri, 27 Jun 2008 02:59:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/my-father-passed-away/</guid><description>&lt;div class="post" data-post-id="25216" data-author="Turbo" data-date="2008-06-27T02:59:33+00:00" data-subject="My father passed away"&gt;&#13;&#10;&lt;p&gt;My father passed away today after a 20 year battle with cancer.&lt;/p&gt;&#10;&lt;p&gt;If you would like information regarding funeral services, please contact me directly at &lt;a href="mailto:MrAL300@optonline.net" &gt;MrAL300@optonline.net&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thank you.&lt;/p&gt;&#10;&lt;p&gt;Al (Turbo)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25217" data-author="Weasel" data-date="2008-06-27T03:06:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sorry for your loss dude, and please accept my sincere condolences. Must be one heck of a fighter to hang in for 20 years!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25218" data-author="12345" data-date="2008-06-27T03:21:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;20 years is a good fight. May he rest in peace. Sorry Al, I&amp;rsquo;m sure he was a good father.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Enea's Wimpy Aggro Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/enea-s-wimpy-aggro-quest/</link><pubDate>Sun, 22 Jun 2008 10:41:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/enea-s-wimpy-aggro-quest/</guid><description>&lt;div class="post" data-post-id="25128" data-author="jezer" data-date="2008-06-22T10:41:42+00:00" data-subject="Enea&amp;#x27;s Wimpy Aggro Quest"&gt;&#13;&#10;&lt;p&gt;First Thanks Enea for scattering them&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I was just wasting 30mins with my valker, and ended up logging on my tard to go and get some remainders. I got webbed and demon bound and looted in theris&amp;hellip; thanks to lis, who finished it off and got my bracelet and ivory scarab back&amp;hellip; yes ivory scarab&amp;hellip; it&amp;rsquo;s elite eq for 4x Caster. ;)&lt;/p&gt;&#10;&lt;p&gt;I think weasel got enough wimpy&amp;rsquo;s today to start his own drachma shop. I&amp;rsquo;ve been taking a break from sloth&amp;hellip; and my welcome back&amp;hellip; is 180k rent, ferret bug and a group aggro ether mob looting&amp;hellip; I remember now why I took a break. Anyway, I have a masterful vis list of at least 20 of the wimpy&amp;rsquo;s left&amp;hellip; take your pick&amp;hellip; and don&amp;rsquo;t die in Theris&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Your target is in M.A.G.I.C.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Mount &amp;lsquo;An Mystica.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Mansion of the Mourned.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Elemental School.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Palace of Thalassas.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Valley of the Great Ones.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Temple Ruins.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Irda Sanctuary.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Elemental School.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Cleric&amp;rsquo;s Tower.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Ghost Mansion.&lt;/p&gt;&#10;&lt;p&gt;Your target is in City of Theris.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Onyx Tower.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Onyx Tower.&lt;/p&gt;&#10;&lt;p&gt;Your target is in The Summit of Mount Mordin.&lt;/p&gt;&#10;&lt;p&gt;Your target is in The Lost Cross.&lt;/p&gt;&#10;&lt;p&gt;Your target is in The Crypt.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Xanthippe.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Cleric&amp;rsquo;s Tower.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Castle of Perseverance.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Ethereal Plane.&lt;/p&gt;&#10;&lt;p&gt;Your target is in Hellwell.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>webs!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/webs/</link><pubDate>Sat, 21 Jun 2008 17:46:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/webs/</guid><description>&lt;div class="post" data-post-id="25114" data-author="Vixn" data-date="2008-06-21T17:46:00+00:00" data-subject="webs!"&gt;&#13;&#10;&lt;p&gt;A naga utters the words, &amp;lsquo;xzb&amp;rsquo; (web)&lt;/p&gt;&#10;&lt;p&gt;You acrobatically leap into the air, catch the webs, and toss them back at a naga!!!!&lt;/p&gt;&#10;&lt;p&gt;You are covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;Are you guys sure you can code (fix) it?&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25116" data-author="PolkAdotS" data-date="2008-06-22T01:21:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Vixn, dispel naga&amp;hellip; had hermetic resonance to web maybe. Try this, hermetic resonance another character against webs, then you cast a web at them, you will possibly throw the web onto them with their resonance when you&amp;rsquo;ve casted it and had it reflected.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Bug with Takhisis epic?</title><link>https://forum.slothmud.net/updates/bug-reporting/druid-bug-with-takhisis-epic/</link><pubDate>Sun, 15 Jun 2008 21:27:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/druid-bug-with-takhisis-epic/</guid><description>&lt;div class="post" data-post-id="25019" data-author="mullah~ds~" data-date="2008-06-15T21:27:21+00:00" data-subject="Druid Bug with Takhisis epic?"&gt;&#13;&#10;&lt;p&gt;We were fighting tak, then the proc transfered Aife and I to godisland somewhere&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;622hp 554ma 196mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;-1.0[AC]|indoors|+0|The Dragon Mountain&lt;/p&gt;&#10;&lt;p&gt;You slice The Sorceress Takhisis very hard.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by an elite draconian guard&amp;rsquo;s slash.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres The Sorceress Takhisis to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres The Sorceress Takhisis to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres The Sorceress Takhisis to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps The Sorceress Takhisis extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps The Sorceress Takhisis extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps The Sorceress Takhisis extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis&amp;rsquo;s blow passes right through Sa with no effect!&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis&amp;rsquo;s zap bounces off Sa&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Sa skillfully parries the attack of The Sorceress Takhisis.&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis brutally massacres Sa with her zap.&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis viciously massacres Sa with her zap.&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis&amp;rsquo;s blow passes right through Sa with no effect!&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis brutally massacres Sa with her zap.&lt;/p&gt;&#10;&lt;p&gt;A fireball flies from Aife&amp;rsquo;s weapon and lands on The Sorceress Takhisis!&lt;/p&gt;&#10;&lt;p&gt;You slice The Sorceress Takhisis very hard.&lt;/p&gt;&#10;&lt;p&gt;A strange blackness arcs into Widow&amp;rsquo;s weapon from The Sorceress Takhisis!&lt;/p&gt;&#10;&lt;p&gt;A strange blackness arcs into Ondra&amp;rsquo;s weapon from The Sorceress Takhisis!&lt;/p&gt;&#10;&lt;p&gt;Sa brutally massacres The Sorceress Takhisis with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sa brutally massacres The Sorceress Takhisis with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sa misses The Sorceress Takhisis with his slash.&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard says, &amp;lsquo;Fear not comrade, I&amp;rsquo;ll save you!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An elite draconian guard says, &amp;lsquo;Fear not comrade, I&amp;rsquo;ll save you!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis stumbles as a demilich&amp;rsquo;s power word subdues her.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xafe ay saui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis draws an ancient glyph in the air before her.&lt;/p&gt;&#10;&lt;p&gt;The Sorceress Takhisis utters &lt;code&gt;ulugos inoypof RDU&lt;/code&gt;loargle`!&lt;/p&gt;&#10;&lt;p&gt;Aife uncontrollably changes forms!&lt;/p&gt;&#10;&lt;p&gt;The glyph explodes in your face!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;78hp 551ma 196mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[AC]|indoors|+0|Godsland&lt;/p&gt;&#10;&lt;p&gt;#TICK-10&lt;/p&gt;&#10;&lt;p&gt;ffs&lt;/p&gt;&#10;&lt;p&gt;You have no knowledge of this spell.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;80hp 551ma 195mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[AC]|indoors|+0|Godsland&lt;/p&gt;&#10;&lt;p&gt;Transmutation Storage Room&lt;/p&gt;&#10;&lt;p&gt;HA HA HA!&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;You sense a hidden life form in the room.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sloth dying?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-dying/</link><pubDate>Sun, 15 Jun 2008 12:11:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-dying/</guid><description>&lt;div class="post" data-post-id="25003" data-author="angel" data-date="2008-06-15T12:11:19+00:00" data-subject="sloth dying?"&gt;&#13;&#10;&lt;p&gt;any comments?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25004" data-author="jezer" data-date="2008-06-15T12:30:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Short term&amp;hellip; probably not&amp;hellip; seasonal etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Long term&amp;hellip; probably&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25007" data-author="Tap" data-date="2008-06-15T14:21:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Seasonal. It&amp;rsquo;s summer and all.. who wants to MUD when there are thongs to look at?&lt;/p&gt;&#10;&lt;p&gt;Oh, and it&amp;rsquo;ll die when Sloth IV goes in.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25009" data-author="Weasel" data-date="2008-06-15T16:07:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Seasonal. It&amp;rsquo;s summer and all.. who wants to MUD when there are thongs to look at?&lt;/p&gt;&#10;&lt;p&gt;Oh, and it&amp;rsquo;ll die when Sloth IV goes in.&lt;/p&gt;&#10;&lt;p&gt;:twisted:[/quote:3k8x00s3]&lt;/p&gt;&#10;&lt;p&gt;Yup, what Tap said.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sing 'reign of law' united-states-of-america</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sing-reign-of-law-united-states-of-america/</link><pubDate>Sat, 14 Jun 2008 02:37:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sing-reign-of-law-united-states-of-america/</guid><description>&lt;div class="post" data-post-id="24973" data-author="Avatar" data-date="2008-06-14T02:37:08+00:00" data-subject="sing &amp;#x27;reign of law&amp;#x27; united-states-of-america"&gt;&#13;&#10;&lt;p&gt;Supreme Court Restores Habeas Corpus&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://news.google.com/news?ned=us&amp;amp;hl=en&amp;amp;ned=us&amp;amp;q=scotus&amp;#43;habeas&amp;#43;corpus" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://news.google.com/news?ned=us&amp;amp;hl=e &amp;hellip; eas+corpus&amp;rdquo;&amp;gt;http://news.google.com/news?ned=us&amp;amp;hl=en&amp;amp;ned=us&amp;amp;q=scotus+habeas+corpus&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.nytimes.com/2008/06/13/washington/13scotus.html?pagewanted=1&amp;amp;_r=1" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.nytimes.com/2008/06/13/washi &amp;hellip; ted=1&amp;amp;_r=1&amp;rdquo;&amp;gt;http://www.nytimes.com/2008/06/13/washington/13scotus.html?pagewanted=1&amp;amp;_r=1&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;The first thing I want to say is: it&amp;rsquo;s about time.&lt;/p&gt;&#10;&lt;p&gt;The time will soon come to choose between the presidential candidates. If McCain criticizes this decision, I&amp;rsquo;ll have to count that as a mark against voting for him.&lt;/p&gt;&#10;&lt;p&gt;Another consideration, for me, will be the possibility that two, maybe three Justices from the Supreme Court will probably retire during the coming presidential term. My decision about any candidate will definitely be influenced by the type of person these candidates would nominate for a position on the Supreme Court.&lt;/p&gt;&#10;&lt;p&gt;[u:2ns760ck][b:2ns760ck]I can&amp;rsquo;t say how strongly I disagree with Justice Scalia. [/b:2ns760ck][/u:2ns760ck]&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://thinkprogress.org/2008/06/12/scalia-courts-decision-restoring-habeas-will-almost-certainly-cause-more-americans-to-be-killed/" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://thinkprogress.org/2008/06/12/sca &amp;hellip; be-killed/&amp;quot;&amp;gt;http://thinkprogress.org/2008/06/12/scalia-courts-decision-restoring-habeas-will-almost-certainly-cause-more-americans-to-be-killed/&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Well, this is historic. This is definitely one case that will be talked about for years. My opinion: it doesn&amp;rsquo;t matter if these detainees are citizens of the US, not citizens, or citizens of any other country. These are &amp;lsquo;people&amp;rsquo; whose status is controlled by the US government, through our chain of command. Our government has only the powers that are specifically given to it by the Constitution, by us. We have not given anyone the authority to imprison people without cause. Our handling of these detainees so far is illegal, simply because we haven&amp;rsquo;t been following our own laws. Time after time, our representatives in the government have decided not to follow our Constitution.&lt;/p&gt;&#10;&lt;p&gt;Best Regards,&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>If anyone has my ICQ ## please e-mail me....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/if-anyone-has-my-icq-please-e-mail-me/</link><pubDate>Fri, 13 Jun 2008 15:34:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/if-anyone-has-my-icq-please-e-mail-me/</guid><description>&lt;div class="post" data-post-id="24948" data-author="PolkAdotS" data-date="2008-06-13T15:34:47+00:00" data-subject="If anyone has my ICQ ## please e-mail me...."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll re-phrase that. If you have my ICQ # and my e-mail address please send me the number. I know a few people, specifically a couple online currently as of this post, have it. Please send it to me or send me a private message on this server. I think the messaging here works. I&amp;rsquo;ve never gotten to use it. Cya, and Thanks.&lt;/p&gt;&#10;&lt;p&gt;John&lt;/p&gt;&#10;&lt;p&gt;:arrow:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mystica</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/mystica/</link><pubDate>Wed, 11 Jun 2008 15:56:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/mystica/</guid><description>&lt;div class="post" data-post-id="24887" data-author="angel" data-date="2008-06-11T15:56:54+00:00" data-subject="Mystica"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;girdle demon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 304500gold, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;p&gt;Affects: HITROLL by 1&lt;/p&gt;&#10;&lt;p&gt;Affects: REGEN_MOVE by 1&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Breasplate cost 2mils&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;breast plate demon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 555200gold, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;p&gt;Affects: MANA by 5&lt;/p&gt;&#10;&lt;p&gt;Affects: REGEN_HP by 1&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracer bracers demon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 300500gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;p&gt;Affects: MANA by 5&lt;/p&gt;&#10;&lt;p&gt;Affects: MOVE by 5&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;headband band defender&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 55000gold, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;p&gt;Affects: REDUCE_DAMAGE by 1&lt;/p&gt;&#10;&lt;p&gt;Affects: REGEN_MOVE by 2&lt;/p&gt;&#10;&lt;p&gt;Only those who are primary supreme monks, and have attained supremacy in at&lt;/p&gt;&#10;&lt;p&gt;least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;charm demon mage&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 5000000gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;belts&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +5 MANA&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 REGEN_MANA&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Polk and Yasik's Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/polk-and-yasik-s-thread/</link><pubDate>Wed, 11 Jun 2008 14:26:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/polk-and-yasik-s-thread/</guid><description>&lt;div class="post" data-post-id="24883" data-author="aeole" data-date="2008-06-11T14:26:55+00:00" data-subject="Polk and Yasik&amp;#x27;s Thread"&gt;&#13;&#10;&lt;p&gt;Here you go, gentlemen! This is your very own thread. Feel free to post whines, bitches, threats, complaints and completely off-topic messages. Enjoy!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24888" data-author="Yasik2" data-date="2008-06-11T15:57:29+00:00" data-subject="Re: Polk and Yasik&amp;#x27;s Thread"&gt;&#13;&#10;&lt;p&gt;Here you go, gentlemen! This is your very own thread. Feel free to post whines, bitches, threats, complaints and completely off-topic messages. Enjoy!!![/quote:3ssa6cu4]&lt;/p&gt;&#10;&lt;p&gt;[img:3ssa6cu4]http://yasik.kiev.ua/Leave_Inet.jpg[/img:3ssa6cu4]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24895" data-author="firebrand" data-date="2008-06-11T19:18:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yasshat leave your home vids at home&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;seven bucks? are you bleeping serious? this isn&amp;rsquo;t enough for anything. what are you, a 6-year-old?&amp;rdquo; -seth &amp;ndash;&amp;gt;superbad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Request for Immortal Staff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/request-for-immortal-staff/</link><pubDate>Tue, 10 Jun 2008 02:45:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/request-for-immortal-staff/</guid><description>&lt;div class="post" data-post-id="24814" data-author="PolkAdotS" data-date="2008-06-10T02:45:28+00:00" data-subject="Request for Immortal Staff"&gt;&#13;&#10;&lt;p&gt;I am asking if someone with access to the LOGS from SlothMUD can go back into looking at them to when I was running my 5x40 assassin char and stabbing with a holy-dagger of enea. I&amp;rsquo;m curious how much damage I had landed using that retort iocaine from the Melvire quest. I think I even hit an excruciating blow during that run, grouped wielding it. I&amp;rsquo;m only curious about the damage Polk used to be able to do. Holy dagger at max-dam stab == what for polk? You probably won&amp;rsquo;t reply straightforwardly and I accept that in advance&amp;hellip; I&amp;rsquo;m actually just bragging anyway (to who-ever can see the logs from those stabs and/or that group, from some evening in March or Febuary). Thanks.&lt;/p&gt;&#10;&lt;p&gt;Respectfully Yours,&lt;/p&gt;&#10;&lt;p&gt;Polk -a- DoT :idea:&lt;/p&gt;&#10;&lt;p&gt;:arrow:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>excruciating blow</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/excruciating-blow/</link><pubDate>Mon, 09 Jun 2008 00:27:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/excruciating-blow/</guid><description>&lt;div class="post" data-post-id="24795" data-author="Weasel" data-date="2008-06-09T00:27:45+00:00" data-subject="excruciating blow"&gt;&#13;&#10;&lt;p&gt;Please can someone that is NOT a thief prime and has completed the excruciating blow autoquest type &amp;lsquo;prac excruciating&amp;rsquo; and tell me what % they have it learned at, and their classo.. thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24796" data-author="Avatar" data-date="2008-06-09T04:30:41+00:00" data-subject="Exc Blow"&gt;&#13;&#10;&lt;p&gt;Plato has:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;excruciating blow - Lvl: 40, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;Wa/Th/Cl/Ma&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24850" data-author="*juggleblood*" data-date="2008-06-10T22:48:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;What does the percent learned on that mean anyway? Anyone understand the mechanics of when excru blow lands?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>RE: Dear Immortals</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/re-dear-immortals/</link><pubDate>Sun, 08 Jun 2008 07:15:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/re-dear-immortals/</guid><description>&lt;div class="post" data-post-id="24785" data-author="PolkAdotS" data-date="2008-06-08T07:15:34+00:00" data-subject="RE: Dear Immortals"&gt;&#13;&#10;&lt;p&gt;I still wouldn&amp;rsquo;t mind being reimbursed. And feel I didn&amp;rsquo;t do anything wrong. Why not, ask Jake for me then Krom. I still have internet access and everything, been missing out.&lt;/p&gt;&#10;&lt;p&gt;John&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24786" data-author="Yinao" data-date="2008-06-08T07:33:15+00:00" data-subject="Losers back."&gt;&#13;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24787" data-author="Tap" data-date="2008-06-08T12:03:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;My name is Tap and I approve this message&lt;/p&gt;&#10;&lt;p&gt;[img:3ns1tvuq]http://img408.imageshack.us/img408/5852/obamabidenom4.jpg[/img:3ns1tvuq]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24790" data-author="13" data-date="2008-06-08T15:39:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;where&amp;rsquo;s wench&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24793" data-author="Tap" data-date="2008-06-08T23:42:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m actually for PolkAdotS being re-instated. I can&amp;rsquo;t wait to rip on his next f*ckup. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The trouble with valk...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-trouble-with-valk/</link><pubDate>Fri, 06 Jun 2008 02:17:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-trouble-with-valk/</guid><description>&lt;div class="post" data-post-id="24747" data-author="jezer" data-date="2008-06-06T02:17:10+00:00" data-subject="The trouble with valk..."&gt;&#13;&#10;&lt;p&gt;Last night I was bored, and I decided towing some lowbies around valk was gonna be more fun than mindless lyme xp with my bigger characters. So I get a group startedâ€¦ and there are 4 of us all together. Group xp wasnâ€™t on.&lt;/p&gt;&#10;&lt;p&gt;I had 80 levels total, next had about 35, next 15, and last about 10. So I take them up to Autumnal and we kill miki, harpy, cleric, elf, etc etc.&lt;/p&gt;&#10;&lt;p&gt;Now to slam Valkâ€¦&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;The small guys were only getting 2.5-3k xp from all 4 of us killing the harpy which is around about an 80k mobâ€¦ I may have been 8 times biggerâ€¦ but they were getting 20 times less xp.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;It would be quicker to level these guys by morting them each a thug in the hideout. Even an elderly man is better xp solo.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;We ran for 2 hrs, I got about 8mill xp and I lost 20mill in a deathâ€¦&lt;/p&gt;&#10;&lt;p&gt;Is this really the â€œshop frontâ€ that we want for new players?&lt;/p&gt;&#10;&lt;p&gt;Valk xp is a complete jokeâ€¦ the xp is unfair to small players and itâ€™s completely anti grouping. The eq that pops on valk is practically useless (Juggles new inclusions and JDD aside). You could barely scrape together -6 there with good statsâ€¦ and when you are forced to leaveâ€¦ -6 is barely enough to kill anything but a skeleton in catacombs.&lt;/p&gt;&#10;&lt;p&gt;Sure my valker runs a complete set of dam eq and stills runs at -7acâ€¦ but most of his eq was popped by my tard! These poor lowbies have no clue, and even if they didâ€¦ they would die at mobs like Elena, and topiary dragonâ€¦ and I havenâ€™t checked, but off the top of my head Iâ€™d say Valk is also the worst cont for being biased to Wa Th Cl Ma in eq restricts!&lt;/p&gt;&#10;&lt;p&gt;Look valk isnâ€™t such a bad placeâ€¦ I actually quite like it, but the maths is just all wrong! The xp splitting code is just brutal to lowbiesâ€¦ and the mobs are too thick for lowbie damage, and seemingly give half as much xp. (Another strange thingâ€¦ I can do easier solo coin runs on valk than I can with my tard on lyme.)&lt;/p&gt;&#10;&lt;p&gt;I felt embarrassed! I was trying to help these new guys, and everything I did sponged halfâ€¦ for even LESS effort on my behalfâ€¦ and to reward me even furtherâ€¦ I got leader xpâ€¦&lt;/p&gt;&#10;&lt;p&gt;The xp splitting system may work nice at higher levelsâ€¦ but it works against those at lower levelsâ€¦ and totally discourages grouping. And with age xp being like it isâ€¦ you just end up getting crapper xp from the crap you normally get.&lt;/p&gt;&#10;&lt;p&gt;And, andâ€¦ thatâ€™s my gripeâ€¦! And itâ€™s because I care about the game, and getting new players and flesh blood on the Mud. I think way too much tweaking has been done to the game, to adjust the game for mid to large sized playersâ€¦ and each time it happens the lowbies are getting shafted.&lt;/p&gt;&#10;&lt;p&gt;:evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>options wanted on eqlist</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/options-wanted-on-eqlist/</link><pubDate>Tue, 03 Jun 2008 14:44:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/options-wanted-on-eqlist/</guid><description>&lt;div class="post" data-post-id="24724" data-author="firebrand" data-date="2008-06-03T14:44:14+00:00" data-subject="options wanted on eqlist"&gt;&#13;&#10;&lt;p&gt;although i have only one option i want to see added to eq list options, i am sure there are other things we would like to see on eq page. i still wish we had the dressing room again, but that didn&amp;rsquo;t make it to the poll. feel free to reply, flame, add own option requests.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;come and get it! it&amp;rsquo;s a running buffet!&amp;rdquo; -shaun &amp;ndash;&amp;gt; shaun of the dead&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connection to SlothMud</title><link>https://forum.slothmud.net/town-crier/newbie-questions/connection-to-slothmud/</link><pubDate>Tue, 03 Jun 2008 03:48:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/connection-to-slothmud/</guid><description>&lt;div class="post" data-post-id="24716" data-author="Gold-Dragon" data-date="2008-06-03T03:48:12+00:00" data-subject="Connection to SlothMud"&gt;&#13;&#10;&lt;p&gt;I have a MudClient called JMC and I can&amp;rsquo;t understand how to connect to Sloth. Also I tried to connect by Tinnet, but i can&amp;rsquo;t write anything. Client in the begginig ask my name and I can&amp;rsquo;t type it, I don&amp;rsquo;t know why :( . Can somebody help?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24717" data-author="Gold-Dragon" data-date="2008-06-03T03:52:23+00:00" data-subject="Re: Connection to SlothMud"&gt;&#13;&#10;&lt;p&gt;I have a MudClient called JMC and I can&amp;rsquo;t understand how to connect to Sloth. Also I tried to connect by Telnet(I made an error :) ), but i can&amp;rsquo;t write anything. Client in the begginig ask my name and I can&amp;rsquo;t type it, I don&amp;rsquo;t know why :( . Can somebody help?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char Trade Wanted</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/char-trade-wanted/</link><pubDate>Tue, 03 Jun 2008 00:40:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/char-trade-wanted/</guid><description>&lt;div class="post" data-post-id="24703" data-author="*juggleblood*" data-date="2008-06-03T00:40:39+00:00" data-subject="Char Trade Wanted"&gt;&#13;&#10;&lt;p&gt;Want to trade:&lt;/p&gt;&#10;&lt;p&gt;[40m 40w 40c 40t 25a] Arach &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;(Exceptional stats)&lt;/p&gt;&#10;&lt;p&gt;+personal eq and vault&lt;/p&gt;&#10;&lt;p&gt;for:&lt;/p&gt;&#10;&lt;p&gt;Necro prime with Warrior anywhere in classo&lt;/p&gt;&#10;&lt;p&gt;Avatar levels OR 3x40 w/ exceptional stats OR 3x40 w/ ac and uc gear&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dear immortals...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dear-immortals/</link><pubDate>Mon, 02 Jun 2008 16:02:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dear-immortals/</guid><description>&lt;div class="post" data-post-id="24684" data-author="Bazilus" data-date="2008-06-02T16:02:34+00:00" data-subject="Dear immortals..."&gt;&#13;&#10;&lt;p&gt;Dear immortals and players. All we here as one greater family, us unites this invented world. And everyone can make mistake, the reasons can be different from happened in the real world or simple quarrel in game. Polk has hurried and has done nonsenses. I request to understand it to help, maybe partially. Give him chance. Please.&lt;/p&gt;&#10;&lt;p&gt;How much I know for PK if the killed player has asked about punishment on first time making deleveling&amp;hellip; I can mistake about this.&lt;/p&gt;&#10;&lt;p&gt;P.S. Maybe anyone else want to join my request?&lt;/p&gt;&#10;&lt;p&gt;to Polk: Gluck man, 10+ years long time. Comfort.&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple minor tweaks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-minor-tweaks/</link><pubDate>Sun, 01 Jun 2008 16:14:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-minor-tweaks/</guid><description>&lt;div class="post" data-post-id="24648" data-author="*juggleblood*" data-date="2008-06-01T16:14:33+00:00" data-subject="couple minor tweaks"&gt;&#13;&#10;&lt;p&gt;Castle black is explorable now. The pegasi (plural of pegasus?) are functioning mounts now and so are the seahorses in kua-toa.&lt;/p&gt;&#10;&lt;p&gt;Edit: also fixed&amp;hellip;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; salamis &#13;&#10;&#13;&#10; dark dreams&#13;&#10;&#13;&#10; ethereal plane&#13;&#10;&#13;&#10; earth plane&#13;&#10;&#13;&#10; fire plane&#13;&#10;&#13;&#10; air plane&#13;&#10;&#13;&#10; The Manor of Princess Fisica&#13;&#10;&#13;&#10; Akasha's temple&#13;&#10;&#13;&#10; Dark Chasm&#13;&#10;&#13;&#10; Shadow Dale&#13;&#10;&#13;&#10; Shadow Realm&#13;&#10;&#13;&#10; Castle Todesengel&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24666" data-author="PolkAdotS" data-date="2008-06-02T06:02:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Was Castle Black non-explorable before now, or then, or whenever the hell it was you posted that? Cya:)+&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Axe of the Dwarvish Lords - info please</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/axe-of-the-dwarvish-lords-info-please/</link><pubDate>Thu, 29 May 2008 13:51:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/axe-of-the-dwarvish-lords-info-please/</guid><description>&lt;div class="post" data-post-id="24590" data-author="Sheng" data-date="2008-05-29T13:51:43+00:00" data-subject="Axe of the Dwarvish Lords - info please"&gt;&#13;&#10;&lt;p&gt;Axe of the Dwarvish Lords - 5d6, +5 Hit, +1 Dex&lt;/p&gt;&#10;&lt;p&gt;Not a bad looking piece of eq, and my choice for my soon-to-be 3x40&amp;hellip; or is it?&lt;/p&gt;&#10;&lt;p&gt;[u:1kqh6jyv]Question for players: [/u:1kqh6jyv]&lt;/p&gt;&#10;&lt;p&gt;This axe was observed &amp;lsquo;cleaving&amp;rsquo; yesterday. Does that mean that it is unable to:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;riposte&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;deathblow&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;broadside&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;[u:1kqh6jyv]Question for Krom and Co.:[/u:1kqh6jyv]&lt;/p&gt;&#10;&lt;p&gt;If so, can it be changed to slashing so that it&amp;rsquo;s a legitimate choice for warrior-types? It wouldn&amp;rsquo;t be breaking any precedents; there are other axes that slash.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT axe of the lesser demon</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-axe-of-the-lesser-demon/</link><pubDate>Wed, 28 May 2008 06:53:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-axe-of-the-lesser-demon/</guid><description>&lt;div class="post" data-post-id="24582" data-author="slobe" data-date="2008-05-28T06:53:43+00:00" data-subject="WTB/WTT axe of the lesser demon"&gt;&#13;&#10;&lt;p&gt;Yea if you have one and wanna sell or trade let me know thank you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>please dont leave choopers at recall</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/please-dont-leave-choopers-at-recall/</link><pubDate>Tue, 27 May 2008 16:10:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/please-dont-leave-choopers-at-recall/</guid><description>&lt;div class="post" data-post-id="24551" data-author="Weasel" data-date="2008-05-27T16:10:00+00:00" data-subject="please dont leave choopers at recall"&gt;&#13;&#10;&lt;p&gt;per subject, please don&amp;rsquo;t leave macus, specs etc at Lyme recall (Mag) - town mobs pick them up, and it&amp;rsquo;s not amusing to hit a small town mob and end up getting chopped over it. Just leave choppers at the Lyme Inn please.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24553" data-author="brady" data-date="2008-05-27T16:11:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;disregard last post, i find it too funny.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24554" data-author="Weasel" data-date="2008-05-27T16:28:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24558" data-author="*juggleblood*" data-date="2008-05-27T19:35:36+00:00" data-subject="Re: please dont leave choopers at recall"&gt;&#13;&#10;&lt;p&gt;it&amp;rsquo;s not amusing to hit a small town mob and end up getting chopped&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not :?:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Polk, you will be missed.... (signed everyone)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/polk-you-will-be-missed-signed-everyone/</link><pubDate>Tue, 27 May 2008 07:27:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/polk-you-will-be-missed-signed-everyone/</guid><description>&lt;div class="post" data-post-id="24536" data-author="PolkAdotS" data-date="2008-05-27T07:27:50+00:00" data-subject="Polk, you will be missed.... (signed everyone)"&gt;&#13;&#10;&lt;p&gt;If you would listen quickly, read (whatever).&lt;/p&gt;&#10;&lt;p&gt;There is a very good, long explaination for why I am leaving, why I have chosen to leave, however it isn&amp;rsquo;t really important and it&amp;rsquo;s very late at night and I honestly don&amp;rsquo;t give half a shit if you really care or not. The reason I am leaving in short form, post explaination I will give you a list of eq that is gone, and will not be reimbursed as last of what I know. Anyway, I would just like to inform the players of SlothMUD III that if you are to quit! while having any &lt;em&gt;elite&lt;/em&gt; flag eq on your character person, it will be not personal (apparently). This is the explaintion I was given by Seda, earlier this morning. If she is wrong, whomever should explain this to her. Anyway, Gumbi having quit! while wearing a new &lt;em&gt;elite&lt;/em&gt; flagged cloak == his eq disappearing. This is the explaination of the immortal staff which I accept. Here now is the list of the items which I remember having been lost. There are 60 items or more that were important that are gone. Now I won&amp;rsquo;t play because a pfile restore is not in the cards, so there&amp;rsquo;s no way I&amp;rsquo;m going through getting these things back in order. I&amp;rsquo;m done, forget this place&amp;hellip; it is useless enough. I must tell you I really did enjoy (somewhat) the company of (most) of you players. I played since 2001 when I made Polk, it took a long time to get all that eq together and things in correct order. I&amp;rsquo;ve been left for nothing here and I&amp;rsquo;m through. Here is a short summary list of the items that&amp;rsquo;ve become missing and a good enough explaination of why I won&amp;rsquo;t play. I can, but I won&amp;rsquo;t because of this list&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;3 restrings :on&lt;/p&gt;&#10;&lt;p&gt;2 d-bracer (1mr 1dam) ..spectral glow!!&lt;/p&gt;&#10;&lt;p&gt;1 scarab destruction (1str 1dam .3ac) whittling wood&lt;/p&gt;&#10;&lt;p&gt;helm radiance, helm old, frozen lilies, tooled brace, spiked ring, ring thieves, jade ring, shield dream weaver, godly shield light, ruddy scale shield, glass eye, sable cloak, elvish brace, 2 vengeful spirit bracer, 2 ring ancient evil, sharpened blade ebony darkness +3 dam, Cloak Forgotten Tales, jovian armaments, sleeves desert wind, filthy doll, symbol obsidian knight, white-bag, thieves-pouch, adamantine gloves, sphere prophets, &amp;hellip;. that&amp;rsquo;s around half.&lt;/p&gt;&#10;&lt;p&gt;Take care unless someone decides to take another look at the log-type file of whether or not &lt;em&gt;elite&lt;/em&gt; eq disappears when a character quit! (s) or if it did not disappear and someone took my password and junked my eq from the character. I sort of remember after having quit! my char, I got back into my vault, voided after picking everything up. I seem to remember picking up the Cloak Forgotten Tales which was new to me and had all of these items in it. I voided without using &amp;lsquo;wear all&amp;rsquo; &amp;hellip;so much for it. I&amp;rsquo;ll talk to whomever later. If someone needs to talk to me and it is important you might have my e-mail address. If you don&amp;rsquo;t&amp;hellip; I think Medios said it best when he gave his cell number on here for that party in Chicago a few summers ago. If you&amp;rsquo;ve got my e-mail and don&amp;rsquo;t need to talk to me, send me mail and get popped in the eye. Cya later.&lt;/p&gt;&#10;&lt;p&gt;John&lt;/p&gt;&#10;&lt;p&gt;(polk)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Standard xp loss</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/standard-xp-loss/</link><pubDate>Tue, 27 May 2008 03:57:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/standard-xp-loss/</guid><description>&lt;div class="post" data-post-id="24528" data-author="Shoop" data-date="2008-05-27T03:57:32+00:00" data-subject="Standard xp loss"&gt;&#13;&#10;&lt;p&gt;Did someone tinker with the xp loss from corpsing? I ended up corpsing twice tonight with another player. He said he lost standard xp (whatever that is) and I lost oooh, ~880mil xp. My first corpse was from 1.731bil to 1.211bil. 520 million xp! I&amp;rsquo;d rather have that tert level loss, thanks. My second corpse went from 1.225bil to 857mil. That&amp;rsquo;s another 368mil. So total from TWO corpses was 888mil xp. Can someone, who is not Tap or some other smart@sshole, tell me wtf is going on?&lt;/p&gt;&#10;&lt;p&gt;Jayde&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for Strand of Iridescent Silk</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-strand-of-iridescent-silk/</link><pubDate>Mon, 26 May 2008 20:43:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-strand-of-iridescent-silk/</guid><description>&lt;div class="post" data-post-id="24519" data-author="mullah~ds~" data-date="2008-05-26T20:43:57+00:00" data-subject="looking for Strand of Iridescent Silk"&gt;&#13;&#10;&lt;p&gt;Looking for :&lt;/p&gt;&#10;&lt;p&gt;Strand of Iridescent Silk &#9;-0.5&#9;-1 Dam, -15 Spell Bonus&lt;/p&gt;&#10;&lt;p&gt;Catch me ingame or mudmail&lt;/p&gt;&#10;&lt;p&gt;-mullah&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Password.</title><link>https://forum.slothmud.net/town-crier/newbie-questions/password/</link><pubDate>Sat, 24 May 2008 22:55:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/password/</guid><description>&lt;div class="post" data-post-id="24494" data-author="lodi" data-date="2008-05-24T22:55:15+00:00" data-subject="Password."&gt;&#13;&#10;&lt;p&gt;hey there, i am new to this, i have gotten to the scrteen where it says input charactwer name, i do this and it shows up&amp;hellip;..and then asks me for a password&amp;hellip;&amp;hellip;when i enter this it tells me i am wrong&amp;hellip;&amp;hellip;i am using mushclient&amp;hellip;..any suggestions&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24495" data-author="Tap" data-date="2008-05-24T23:12:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Stop trying to hack someone&amp;rsquo;s char?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24496" data-author="topaz" data-date="2008-05-24T23:16:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Are you getting the message, I don&amp;rsquo;t know of [character name]. Do you wish to create a new character (Y/N)?&lt;/p&gt;&#10;&lt;p&gt;If not, then someone already has a character with that name. Good luck logging in &amp;amp; hope you enjoy slothmud! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>crash?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-2838/</link><pubDate>Sat, 24 May 2008 21:47:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-2838/</guid><description>&lt;div class="post" data-post-id="24490" data-author="slobe" data-date="2008-05-24T21:47:12+00:00" data-subject="crash?"&gt;&#13;&#10;&lt;p&gt;Is it me or did we crash?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24491" data-author="Cizin" data-date="2008-05-24T21:51:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yeah. Problems connecting Sloth &amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Sloth IV ?!&lt;/p&gt;&#10;&lt;p&gt;:) :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24492" data-author="slobe" data-date="2008-05-24T22:12:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;40 mins&amp;hellip; Shakes&amp;hellip;starting..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24493" data-author="slobe" data-date="2008-05-24T22:31:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="25225" data-author="Avatar" data-date="2008-06-27T22:26:35+00:00" data-subject="New one"&gt;&#13;&#10;&lt;p&gt;Shutdown with no restart by Judge.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;362hp 366ma 252mv 256,973,593xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Disconnected on Friday, June 27, 2008, 6:23 PM &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; Connected for 10 minutes, 21 seconds &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t panic, it&amp;rsquo;s back up already.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Discuss an extra class option after avatar 40 (and vote)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/discuss-an-extra-class-option-after-avatar-40-and-vote/</link><pubDate>Wed, 21 May 2008 16:16:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/discuss-an-extra-class-option-after-avatar-40-and-vote/</guid><description>&lt;div class="post" data-post-id="24442" data-author="Dragoth" data-date="2008-05-21T16:16:02+00:00" data-subject="Discuss an extra class option after avatar 40 (and vote)"&gt;&#13;&#10;&lt;p&gt;Simple poll before discussion: Do you want to have an extra class after avatar ?&lt;/p&gt;&#10;&lt;p&gt;I know Toxis wanted to get the ball rolling on this, but he seems to have lost interest, so i will continue from my previous topic which is not what it was about.&lt;/p&gt;&#10;&lt;p&gt;I know we are a society that just loves to argue with everything and not agree with the previous guy, but if you do not agree with the previous guy be so kind and state why he is wrong..&lt;/p&gt;&#10;&lt;p&gt;Just post your arguments for and against, or just vote Yes or No.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll get the ball rolling and continue from my previous topic.&lt;/p&gt;&#10;&lt;p&gt;Just add 6th&amp;rsquo;s class, make it cost lots of exp. Yeah it doesnt sound right for many, but&lt;/p&gt;&#10;&lt;p&gt;Like the 9 class system when it was first thought about - it took awhile to implement, it took awhile to weight all the variables, it took awhile to polish, but in the end it brought a lot of new players and alot of old players back.&lt;/p&gt;&#10;&lt;p&gt;Let the MUD grow! Dont try to shrink it.&lt;/p&gt;&#10;&lt;p&gt;We have 8 classes : mage, warrior,thief,cleric, druid,bard,necro,monk.&lt;/p&gt;&#10;&lt;p&gt;That gives plenty of variations still with 5 out of 8.&lt;/p&gt;&#10;&lt;p&gt;Dont forget that we once were 4 out of 4, and everything was alright. So saying that everyone will be the same as the other guy just doesnt work.&lt;/p&gt;&#10;&lt;p&gt;Plus it wont be a true 5 out of 8 system, as it will only be allowed at very high levels and cost lots and lots and lots of exp.&lt;/p&gt;&#10;&lt;p&gt;As far as buying spells from other classes i think its silly, as it just defeats the purpose of the classes. So if you can be a wa/mo/th/cl and you can buy yourself wraithform and fluidity - i think its just silly.&lt;/p&gt;&#10;&lt;p&gt;6th class will allow people to have a bit more choice, and certainly give some a bit more power. But in the grand scheme of things it wont bring disbalance. So what if tanks can now cast wraithform on self if they couldnt before ? They can do it now, yeah it takes more labour to gather the shards and turn them into charms, but it can be done&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;And lets think, if 6th class levels start costing 1 bil for level 1, 2 bil for level 2 etc. Why shouldnt you be able to cast wraithform without having to rely on charms if you spend 6 months getting the levels for it ?&lt;/p&gt;&#10;&lt;p&gt;Let the mud grow..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Exploration - The Final Frontier!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/exploration-the-final-frontier/</link><pubDate>Wed, 21 May 2008 01:40:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/exploration-the-final-frontier/</guid><description>&lt;div class="post" data-post-id="24425" data-author="jezer" data-date="2008-05-21T01:40:05+00:00" data-subject="Exploration - The Final Frontier!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m thinking of doing some exploring&amp;hellip; and of course that can be quiet dangerous when you never know what is going to happen in the next room&amp;hellip; So I got to wondering how I can explore the world safely.&lt;/p&gt;&#10;&lt;p&gt;Carrying recalls fly/water breath/aegis/visage/resist webs/prot evil obviously are givens&amp;hellip; but there are a bunch of aggro mobs that can be quite safely negated by hiding your existance&amp;hellip; So I got to wondering just how effective these things are on most mobs that are aggro&amp;hellip;?&lt;/p&gt;&#10;&lt;p&gt;Now there are mobs right, that attack if they see your light? Now if I cast dark cloak does that cover my light AND my aegis, or just my light?&lt;/p&gt;&#10;&lt;p&gt;Am I better to remove my light when I explore and use darksight?&lt;/p&gt;&#10;&lt;p&gt;If a mob has infravision up, how can I hide from it?&lt;/p&gt;&#10;&lt;p&gt;If a mob has detect invis up, how can I hide from it?&lt;/p&gt;&#10;&lt;p&gt;What effect does casting darkness on myself make to a mob seeing me?&lt;/p&gt;&#10;&lt;p&gt;If a mob blinds me and hits hard, how can I recall safely if I am shifted?&lt;/p&gt;&#10;&lt;p&gt;Is shifting ferret the best way to see the world, or should I wander around lit and shifted phoenix ready for anything? :twisted:&lt;/p&gt;&#10;&lt;p&gt;What supplicants can I give a recall to and get them to recall me?&lt;/p&gt;&#10;&lt;p&gt;Also just some general info about how to handle difficult situations&amp;hellip; and roughly how many aggro&amp;rsquo;s out there see EVERYTHING.&lt;/p&gt;&#10;&lt;p&gt;Thankyou.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard skill</title><link>https://forum.slothmud.net/updates/mud-suggestions/bard-skill/</link><pubDate>Tue, 20 May 2008 22:06:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/bard-skill/</guid><description>&lt;div class="post" data-post-id="24414" data-author="Dragoth" data-date="2008-05-20T22:06:42+00:00" data-subject="Bard skill"&gt;&#13;&#10;&lt;p&gt;song : soothing calm&lt;/p&gt;&#10;&lt;p&gt;Uses:&lt;/p&gt;&#10;&lt;p&gt;Rewards the person under the influence of the song with health from every successfull attack to the opponent.&lt;/p&gt;&#10;&lt;p&gt;Would be sweet to not rely on cleric or druid class to heal yourself&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24415" data-author="*juggleblood*" data-date="2008-05-20T22:11:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;why &amp;lsquo;soothing calm&amp;rsquo;?&lt;/p&gt;&#10;&lt;p&gt;if you&amp;rsquo;re gaining health from your attacks on the opponent, it sounds like some kind of vampiric affect&lt;/p&gt;&#10;&lt;p&gt;would be neat if it was only available to necro-bards, a cross class skill type thingie, necro bards make me think of michael jackson doing the thriller video with all the zombies in it, but i digress&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Yawn</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yawn/</link><pubDate>Tue, 20 May 2008 18:33:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yawn/</guid><description>&lt;div class="post" data-post-id="24411" data-author="Dragoth" data-date="2008-05-20T18:33:42+00:00" data-subject="Yawn"&gt;&#13;&#10;&lt;p&gt;Regen 20 ticks&lt;/p&gt;&#10;&lt;p&gt;Kill for 5 ticks&lt;/p&gt;&#10;&lt;p&gt;Regen another 20 ticks&lt;/p&gt;&#10;&lt;p&gt;No wonder its called sloth&amp;hellip; :idea:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24412" data-author="Medios" data-date="2008-05-20T21:18:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Dogs doesn&amp;rsquo;t even have to regen that long&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24413" data-author="Dragoth" data-date="2008-05-20T22:00:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Obviously im being sarcastic. But Dragoth have 815 mana and 100mr currently without full set of regen gear. Thats 8 ticks. Then we must consider mems, summon undeads liting undeads. Thats another 4 ticks. Then haste, wraithform self, shapeshift lagg for 20 seconds and then kill a big mob like morrigan for 5 ticks and im drained.&lt;/p&gt;&#10;&lt;p&gt;Is that a big yawn or what.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>classo and naked thac0</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/classo-and-naked-thac0/</link><pubDate>Tue, 20 May 2008 13:48:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/classo-and-naked-thac0/</guid><description>&lt;div class="post" data-post-id="24409" data-author="*juggleblood*" data-date="2008-05-20T13:48:59+00:00" data-subject="classo and naked thac0"&gt;&#13;&#10;&lt;p&gt;does warrior or monk position in classo affect your naked thac0?&lt;/p&gt;&#10;&lt;p&gt;i.e. does a th/wa have a better hitroll than a th/ma sans eq?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>monks dmr cap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monks-dmr-cap/</link><pubDate>Mon, 19 May 2008 17:13:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monks-dmr-cap/</guid><description>&lt;div class="post" data-post-id="24405" data-author="angel" data-date="2008-05-19T17:13:37+00:00" data-subject="monks dmr cap"&gt;&#13;&#10;&lt;p&gt;its 22/18/16/14 according to monks classo order.been wondering myself, so i thought id share it with u.thx krom.&lt;/p&gt;&#10;&lt;p&gt;if im not mistaken,i think 2nd classo monks get 12dmr at 5x40.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WE'RE THE CHAMPIONS!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-the-champions/</link><pubDate>Sun, 18 May 2008 20:53:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-the-champions/</guid><description>&lt;div class="post" data-post-id="24391" data-author="Vixn" data-date="2008-05-18T20:53:06+00:00" data-subject="WE&amp;#x27;RE THE CHAMPIONS!!!"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;re the Champions ma friends!!!&lt;/p&gt;&#10;&lt;p&gt;And we&amp;rsquo;ll keep on fighting - till the end -&lt;/p&gt;&#10;&lt;p&gt;We are the champions -&lt;/p&gt;&#10;&lt;p&gt;We are the champions&lt;/p&gt;&#10;&lt;p&gt;No time for losers&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Cause we are the champions - of the world !!!!!!!!!!!!!!!!!!!!!&lt;/p&gt;&#10;&lt;p&gt;VIXN aka EDD aka NOJD aka KIDA&lt;/p&gt;&#10;&lt;p&gt;WE&amp;rsquo;RE THE CHAMPIONS MA FRIENDS!!!!!!!!!!!!!!!!!!!!!!!!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24392" data-author="Weasel" data-date="2008-05-18T21:40:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;wtf?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24393" data-author="Tap" data-date="2008-05-18T23:04:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Congratulations on being the champions. And overlook furball, he is always trying to meddle.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post a Random Website</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-website/</link><pubDate>Sun, 18 May 2008 16:42:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-website/</guid><description>&lt;div class="post" data-post-id="24388" data-author="Widow" data-date="2008-05-18T16:42:31+00:00" data-subject="Post a Random Website"&gt;&#13;&#10;&lt;p&gt;So, running on the flavor of &amp;lsquo;Post a Random Picture&amp;rsquo; and &amp;lsquo;Post a Random Video&amp;rsquo;, I thought I&amp;rsquo;d kick off a new thread devoted to those sites we&amp;rsquo;ve come across that impress, humor, scare, etc.&lt;/p&gt;&#10;&lt;p&gt;I thought about this when a buddy of mine pointed out a really great website &lt;a href="http://www.stumbleupon.com" target="_blank" rel="noreferrer"&gt;http://www.stumbleupon.com&lt;/a&gt;, it loads a randomizer into your search browser and loads up pages according to preferences you set. I&amp;rsquo;ve found some fantastic sites this way.&lt;/p&gt;&#10;&lt;p&gt;I figure the best way to do this is to include a link to the site (use the URL button) but to also include a brief description of why you&amp;rsquo;re including the link in the thread and why you thought it was worth posting.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Insane amount of Insane clowns</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/insane-amount-of-insane-clowns/</link><pubDate>Sat, 17 May 2008 18:55:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/insane-amount-of-insane-clowns/</guid><description>&lt;div class="post" data-post-id="24376" data-author="Stryx" data-date="2008-05-17T18:55:26+00:00" data-subject="Insane amount of Insane clowns"&gt;&#13;&#10;&lt;p&gt;&amp;lt;439hp 109ma 120mv -+ Fraternal Order of Clowns +-+ Vk +- +8 &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You hit the ghoul of Rupert McCain very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown zaps you hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;The ghoul of Rupert McCain misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The ghoul of Rupert McCain misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The ghoul of Rupert McCain misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The ghoul of Rupert McCain pounds you very hard.&lt;/p&gt;&#10;&lt;p&gt;You hit the ghoul of Rupert McCain very hard.&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The ghost of an insane clown attacks your life force!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;91hp 109ma 120mv -+ Fraternal Order of Clowns +-+ Vk +- +8&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;There are actually 15 of them at the time I stopped hitting Rupert, who continued to summon more.&lt;/p&gt;&#10;&lt;p&gt;Also Rupert seems to have a greasy complextion as webs/moldys slip from him, even after dispel.&lt;/p&gt;&#10;&lt;p&gt;And yes, I fled like a coward.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tank 4sale</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tank-4sale/</link><pubDate>Sat, 17 May 2008 17:01:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tank-4sale/</guid><description>&lt;div class="post" data-post-id="24373" data-author="angel" data-date="2008-05-17T17:01:53+00:00" data-subject="tank 4sale"&gt;&#13;&#10;&lt;p&gt;abrams&lt;/p&gt;&#10;&lt;p&gt;18/55 18 16 18 16&lt;/p&gt;&#10;&lt;p&gt;naked&lt;/p&gt;&#10;&lt;p&gt;25mils,post bids&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24374" data-author="Tap" data-date="2008-05-17T17:04:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2443cewf]http://www.freesmileys.org/smileys/laughing014.gif[/img:2443cewf]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24375" data-author="Weasel" data-date="2008-05-17T18:03:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[b:2b1iqrgb]Tap[/b:2b1iqrgb] [img:2b1iqrgb]http://www.freesmileys.org/smileys/laughing014.gif[/img:2b1iqrgb][/quote:2b1iqrgb]&lt;/p&gt;&#10;&lt;p&gt;nice to see that you can laugh at yourself Tap.&lt;/p&gt;&#10;&lt;p&gt;:D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24379" data-author="Tap" data-date="2008-05-17T23:54:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sorry furball..the topic of this thread was tank 4sale not wank 4sale.&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24380" data-author="brady" data-date="2008-05-18T00:59:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sorry furball..the topic of this thread was tank 4sale not wank 4sale.&lt;/p&gt;&#10;&lt;p&gt;8)[/quote:1ub3kl42]&lt;/p&gt;&#10;&lt;p&gt;I think its sorta both.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>chasm</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chasm/</link><pubDate>Fri, 16 May 2008 04:40:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chasm/</guid><description>&lt;div class="post" data-post-id="24367" data-author="*juggleblood*" data-date="2008-05-16T04:40:29+00:00" data-subject="chasm"&gt;&#13;&#10;&lt;p&gt;Lad, Krom, Seda, and myself have tweaked chasm. The idea is for players to be able to do some decent xp there.&lt;/p&gt;&#10;&lt;p&gt;Also, there is a new autoquest that starts at priest in chasm. Mail bugs to juggleblood at slothmud.&lt;/p&gt;&#10;&lt;p&gt;Finally, there is no map posted of the area. I believe the reward for map submissions is 25 drachma? There was a post about that somewhere, but I didn&amp;rsquo;t feel like looking it up.&lt;/p&gt;&#10;&lt;p&gt;Thanks again Lad for a cool zone.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unshift HP Loss</title><link>https://forum.slothmud.net/classes/druid/unshift-hp-loss/</link><pubDate>Thu, 15 May 2008 01:03:43 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/unshift-hp-loss/</guid><description>&lt;div class="post" data-post-id="24343" data-author="jezer" data-date="2008-05-15T01:03:43+00:00" data-subject="Unshift HP Loss"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve talked about this before&amp;hellip; but I would like to get to the bottom of what causes it, as I am trying to work out my future path for spending xp tokens.&lt;/p&gt;&#10;&lt;p&gt;Lets say I have 691hp.&lt;/p&gt;&#10;&lt;p&gt;I shift into say dragon form.&lt;/p&gt;&#10;&lt;p&gt;Then I immediately return back.&lt;/p&gt;&#10;&lt;p&gt;I now only have 625hp.&lt;/p&gt;&#10;&lt;p&gt;What causes this loss? There are two theories&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;1, The characters nat con is used to determine the returning hp&amp;rsquo;s and because mine is 15 I loose hp&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;2, This theory which I believe was put forward by Medios, the game is programmed to remove a little hp automatically when you unshift.&lt;/p&gt;&#10;&lt;p&gt;I need to know which one it is, because if it is infact the first theory, then I will be buying con points as 5x40&amp;hellip; otherwise&amp;hellip; I would be wasting my time.&lt;/p&gt;&#10;&lt;p&gt;The easiest way to check this, is for somebody who is at least lvl 40 druid, with 18 [b:3j7j2mpw]NAT[/b:3j7j2mpw] con, shift dragon, unshift and then report back there hp before and after the shifting&amp;hellip; If you could do that, it would be much appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I hope this isn't my new skill</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-hope-this-isn-t-my-new-skill/</link><pubDate>Wed, 14 May 2008 23:22:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-hope-this-isn-t-my-new-skill/</guid><description>&lt;div class="post" data-post-id="24341" data-author="strider" data-date="2008-05-14T23:22:25+00:00" data-subject="I hope this isn&amp;#x27;t my new skill"&gt;&#13;&#10;&lt;p&gt;Just in case ya missed it evade capture seems to be a bit broken. hopefully some coder type will see this and get er up and runnin again.&lt;/p&gt;&#10;&lt;p&gt;A blue-robed lord utters the words, &amp;lsquo;xzb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You acrobatically leap into the air, catch the webs, and toss them back at a blue-robed lord!!!!&lt;/p&gt;&#10;&lt;p&gt;You are covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;apparently i am the blue-robed lord! is happening everytime i try and toss those darn webs. thanks in advance for fixin it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>call of the sidhe</title><link>https://forum.slothmud.net/town-crier/newbie-questions/call-of-the-sidhe/</link><pubDate>Tue, 13 May 2008 19:33:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/call-of-the-sidhe/</guid><description>&lt;div class="post" data-post-id="24331" data-author="damu" data-date="2008-05-13T19:33:45+00:00" data-subject="call of the sidhe"&gt;&#13;&#10;&lt;p&gt;a few questions&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;is it safe to assume that the sidhe that will appear is from the lowest level required?&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;e.g. to create gate charm&lt;/p&gt;&#10;&lt;p&gt;since lowest level to gate is 18 mage, cluricaun will appear.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bards can only make charms that they can originally cast. if my char does not have necro in classo i can&amp;rsquo;t make wall of flesh charm.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;how much offereings needed for each various sidhes?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>No Caps! Flame On!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-caps-flame-on/</link><pubDate>Tue, 13 May 2008 03:01:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-caps-flame-on/</guid><description>&lt;div class="post" data-post-id="24312" data-author="jezer" data-date="2008-05-13T03:01:34+00:00" data-subject="No Caps! Flame On!"&gt;&#13;&#10;&lt;p&gt;This post is in direct response, to a few players telling me I haven&amp;rsquo;t stirred up trouble on the board in a while. :twisted: So get involved&amp;hellip; get heated and flame on!&lt;/p&gt;&#10;&lt;p&gt;Caps&amp;hellip; I don&amp;rsquo;t like them&amp;hellip; They make all the players with the same classo the same. Eventually a new player becomes as good as a player that has been around for years. It tends to block player creativity to become what they want. Also once a player reaches a cap, there is little challenge for that player to go on with&amp;hellip; you get weasel talking about improving warrior, and me talking about increasing druid damage cause I&amp;rsquo;m capped!&lt;/p&gt;&#10;&lt;p&gt;So why do we cap? Because we are scared that things will get out of balance&amp;hellip; but why is this such a bad thing&amp;hellip; I mean if you work hard enough&amp;hellip; you should be rewarded!&lt;/p&gt;&#10;&lt;p&gt;Caps that suck&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;*5 Mill XP cap on Lyme&lt;/p&gt;&#10;&lt;p&gt;How biased to thief can you get? Caster&amp;rsquo;s find it hard to solo xp, but they are better at taking bigger mobs with more xp&amp;hellip; By making a 5mill cap on lyme you simply just punish all the classo&amp;rsquo;s who are slow and powerful. Necro&amp;rsquo;s running 5mill stab mobs with pets just doesn&amp;rsquo;t really work, it&amp;rsquo;s far better to run fewer, bigger mobs for casters. Perm no cap I say!&lt;/p&gt;&#10;&lt;p&gt;*AC cap&lt;/p&gt;&#10;&lt;p&gt;If you can wear it, then you should be able to get it&amp;rsquo;s benefit. This necro wearing -11 but only getting -10 is ridiculus. Hack code of the century.&lt;/p&gt;&#10;&lt;p&gt;*Miscellanous Other Caps&lt;/p&gt;&#10;&lt;p&gt;Can&amp;rsquo;t think of &amp;rsquo;em off hand, but I don&amp;rsquo;t like them! :twisted:&lt;/p&gt;&#10;&lt;p&gt;Am I advocating warriors running around at -13 with 100 weapon damage? Yes! Monks running around with 100% damage reduction? Yes! Cause to get 100 weapon damage/reduction, you flaming well earned it! :twisted:&lt;/p&gt;&#10;&lt;p&gt;How can we limit the a 4th position mage from having the same spell damage as a 1st position mage! You don&amp;rsquo;t&amp;hellip;. however you make it more expensive to gain for the 4th position mage.&lt;/p&gt;&#10;&lt;p&gt;Just like to gain a level in the 4th class is more expensive than to gain one in your prime level&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;So for EXAMPLE to buy damage reduction&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Prime Monk - 5 tokens&lt;/p&gt;&#10;&lt;p&gt;Second Monk - 7 tokens&lt;/p&gt;&#10;&lt;p&gt;Third Monk - 9 tokens&lt;/p&gt;&#10;&lt;p&gt;Fourth Monk - 11 tokens&lt;/p&gt;&#10;&lt;p&gt;But kill the caps! My philosophy is that a players road to enhancement should never end, you just control how hard that road is!&lt;/p&gt;&#10;&lt;p&gt;Ok, that&amp;rsquo;s enough talking, lets start arguing! :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topic-2822/</link><pubDate>Tue, 13 May 2008 02:12:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topic-2822/</guid><description>&lt;div class="post" data-post-id="24310" data-author="Weasel" data-date="2008-05-13T02:12:08+00:00" data-subject="."&gt;&#13;&#10;&lt;p&gt;. .&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24311" data-author="jezer" data-date="2008-05-13T03:00:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s semaphore&amp;hellip; he&amp;rsquo;s saying something rude about Jake! Pwipe him! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24313" data-author="Weasel" data-date="2008-05-13T03:09:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;they&amp;rsquo;re microdots.&lt;/p&gt;&#10;&lt;p&gt;actually they&amp;rsquo;re a metaphor for life.&lt;/p&gt;&#10;&lt;p&gt;all there is is consciousness.&lt;/p&gt;&#10;&lt;p&gt;..that should keep you occupied for a while.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24314" data-author="jezer" data-date="2008-05-13T03:13:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Teach me more master! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24316" data-author="Yasik2" data-date="2008-05-13T04:01:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;A huge green troll arrives from the north.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24318" data-author="jezer" data-date="2008-05-13T05:01:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;A huge green troll arrives from the north.[/quote:2yl8k89k]&lt;/p&gt;&#10;&lt;p&gt;RUN! :shock: It&amp;rsquo;s Yasik!!! :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Pics Redux</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-pics-redux/</link><pubDate>Sat, 10 May 2008 22:29:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-pics-redux/</guid><description>&lt;div class="post" data-post-id="24293" data-author="Ember" data-date="2008-05-10T22:29:43+00:00" data-subject="Sloth Pics Redux"&gt;&#13;&#10;&lt;p&gt;For those who don&amp;rsquo;t read class specific forums, I am reposting this here. Blame lack of coffee and sleep for original post going to druid forum.&lt;/p&gt;&#10;&lt;p&gt;As some of you may or may not be aware, we have a player pix page at&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.sloth.dragoness.net" target="_blank" rel="noreferrer"&gt;www.sloth.dragoness.net&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;If you wish to have your pic along with your charname(s) (and, if you wish, your real name) posted to it, please send email with pics ATTACHED (please do not drag and drop them to the email if you are using aol or similar email programs) to me at &lt;a href="mailto:ember@slothmud.org" &gt;ember@slothmud.org&lt;/a&gt; with the subject line Sloth Pics. NO porn or naked pics will be posted to this website due to its association with slothmud.org. We are accepting group pics (several slothers have met up and taken group photo), individual pics, and in-character pics. The individual must be of the slother - if you have non slothers in pic with you, you may request them to be photoshopped out - especially if you do not have that person&amp;rsquo;s permission to post their likeness to the web. The in-character pics may be you in costume, or some other representation of you - i.e. a cute and furry weasel to represent Weasel. We (Jintana and I) reserve the right to reject any photos as inappropriate. Also, please limit one pic per person. If you send more than that, we will pick the most unflattering pic and use that one, so choose wisely.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>old sch war vs current ones</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/old-sch-war-vs-current-ones/</link><pubDate>Fri, 09 May 2008 12:27:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/old-sch-war-vs-current-ones/</guid><description>&lt;div class="post" data-post-id="24261" data-author="angel" data-date="2008-05-09T12:27:36+00:00" data-subject="old sch war vs current ones"&gt;&#13;&#10;&lt;p&gt;current tanks-&lt;/p&gt;&#10;&lt;p&gt;*high hpr&lt;/p&gt;&#10;&lt;p&gt;*wraithform&lt;/p&gt;&#10;&lt;p&gt;*gfluid ( note that even i have to pop my own gfluid shards)&lt;/p&gt;&#10;&lt;p&gt;*slightly higher hps 0-50 ?&lt;/p&gt;&#10;&lt;p&gt;old school tanks-&lt;/p&gt;&#10;&lt;p&gt;*they can achieve -12 as well&lt;/p&gt;&#10;&lt;p&gt;*stab/blast&amp;hellip;able to solo xp/gold way better/faster than current ones&lt;/p&gt;&#10;&lt;p&gt;*wraithform charms is totally useless,but they can get gfluid as well&lt;/p&gt;&#10;&lt;p&gt;i admit that current tanks cant do xps as well as oldschool ones and old school ones cant tank as well as current ones without some work. so why dont u guys just find a way to achieve wat u want instead of bitching about everything?feel free to state anymore pro&amp;rsquo;s to either side of tanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Pics</title><link>https://forum.slothmud.net/classes/druid/sloth-pics/</link><pubDate>Fri, 09 May 2008 07:57:18 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/sloth-pics/</guid><description>&lt;div class="post" data-post-id="24257" data-author="Ember" data-date="2008-05-09T07:57:18+00:00" data-subject="Sloth Pics"&gt;&#13;&#10;&lt;p&gt;As some of you may or may not be aware, we have a player pix page at&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.sloth.dragoness.net" target="_blank" rel="noreferrer"&gt;www.sloth.dragoness.net&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;If you wish to have your pic along with your charname (and, if you wish, your real name) posted to it, please send email with pics ATTACHED (please do not drag and drop them to the email if you are using aol or similar email programs) to me at &lt;a href="mailto:ember@slothmud.org" &gt;ember@slothmud.org&lt;/a&gt; with the subject line Sloth Pics. NO porn or naked pics will be posted to this website due to its association with slothmud.org. We are accepting group pics (several slothers have met up and taken group photo), individual pics, and in-character pics. The individual must be of the slother - if you have non slothers in pic with you, you may request them to be photoshopped out - especially if you do not have that person&amp;rsquo;s permission to post their likeness to the web. The in-character pics may be you in costume, or some other representation of you - i.e. a cute and furry weasel to represent Weasel. We (Jintana and I) reserve the right to reject any photos as inappropriate. Also, please limit one pic per person. If you send more than that, we will pick the most unflattering pic and use that one, so choose wisely.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Super Shifting... (concept)</title><link>https://forum.slothmud.net/classes/druid/super-shifting-concept/</link><pubDate>Fri, 09 May 2008 01:23:17 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/super-shifting-concept/</guid><description>&lt;div class="post" data-post-id="24249" data-author="jezer" data-date="2008-05-09T01:23:17+00:00" data-subject="Super Shifting... (concept)"&gt;&#13;&#10;&lt;p&gt;Ok, I&amp;rsquo;ve got this idea I was going to keep to myself for a while, but thought I&amp;rsquo;d put it out in the open, because&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I don&amp;rsquo;t know if my idea actually works&amp;hellip; so I need feedback&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It gonna take effort to do, and the imms may nerf me AFTER I&amp;rsquo;ve done it, so nerf me now and get it over with&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It&amp;rsquo;s not too much advantage anyways&amp;hellip; except in a handful of situations&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Extra hp&amp;rsquo;s on top or your base hp max tend to multiply out when you shift. For example my tarantula has 1650hp, but with stamina (+20atm) etc its 1710hp. I calculated you can wear almost 300hp in extra hitpoints gathering items from in the game.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;REGEN MODE&lt;/p&gt;&#10;&lt;p&gt;MAXMANA MODE&lt;/p&gt;&#10;&lt;p&gt;MAXHP MODE&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo; $me&lt;/p&gt;&#10;&lt;p&gt;SHIFTMODE&lt;/p&gt;&#10;&lt;p&gt;SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Obviously for the intial combat round&amp;hellip; if the +300hp&amp;rsquo;s is multiplied out&amp;hellip; I could get an intial shift of plus 500-600hp&amp;rsquo;s?&lt;/p&gt;&#10;&lt;p&gt;Idea is semi useful mainly only on those mobs that wipe 400-500 per round, you get one more round in without unshift/reshift problems economics etc. But I accept it&amp;rsquo;s not terribly useful&amp;hellip; although&amp;hellip; is a 3khp Piasa Bird on the cards (during futility) possible doing this..? I would like to give it my best shot.&lt;/p&gt;&#10;&lt;p&gt;When it&amp;rsquo;s all said and done&amp;hellip; the essential shortage on druid chars&amp;hellip; is mana&amp;hellip; even if we had 10000hp&amp;rsquo;s we still have the same bottleneck so, stop ya whining ya pansy tanks. My shifted runs, typically last 2mins, use 1000 mana, and reap a meager 10-25mill xp&amp;hellip; so flame on about the overpoweredness! :twisted:&lt;/p&gt;&#10;&lt;p&gt;So Theoretically, if the idea works&amp;hellip; my form can have an initial 500+ hp&amp;rsquo;s? Yes? No? Thoughts? Nerfs? Caps? Flames? Sarcastic Remarks? Lol Cats?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prompt hook for loss/gain of health/mana/move</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/prompt-hook-for-loss-gain-of-health-mana-move/</link><pubDate>Tue, 06 May 2008 02:17:40 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/prompt-hook-for-loss-gain-of-health-mana-move/</guid><description>&lt;div class="post" data-post-id="24216" data-author="Festeringhag" data-date="2008-05-06T02:17:40+00:00" data-subject="Prompt hook for loss/gain of health/mana/move"&gt;&#13;&#10;&lt;p&gt;Prompt code in game:&lt;/p&gt;&#10;&lt;p&gt;[code:op41ihii]$n(Hp: $h/$H) (Ma: $m/$M) (Mv: $v/$V)&amp;gt;[/code:op41ihii]&lt;/p&gt;&#10;&lt;p&gt;Zmud Code:&lt;/p&gt;&#10;&lt;p&gt;[code:op41ihii]#CLASS {Prompt}&lt;/p&gt;&#10;&lt;p&gt;#VAR Prompt {hpc0hp31maxhp63mac0ma33maxma84hpmax63mamax92mvc-53mv84mvmax84}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {&lt;del&gt;(Hp: (%d)/(%d)&lt;/del&gt;) &lt;del&gt;(Ma: (%d)/(%d)&lt;/del&gt;) &lt;del&gt;(Mv: (%d)/(%d)&lt;/del&gt;)~&amp;gt;} {&lt;/p&gt;&#10;&lt;p&gt;#var prompt.hpc {%eval( @prompt.hp-%1)}&lt;/p&gt;&#10;&lt;p&gt;#var prompt.hp %1&lt;/p&gt;&#10;&lt;p&gt;#var prompt.hpmax %2&lt;/p&gt;&#10;&lt;p&gt;#var prompt.mac {%eval( @prompt.ma-%3)}&lt;/p&gt;&#10;&lt;p&gt;#var prompt.ma %3&lt;/p&gt;&#10;&lt;p&gt;#var prompt.mamax %4&lt;/p&gt;&#10;&lt;p&gt;#var prompt.mvc {%eval( @prompt.hp-%5)}&lt;/p&gt;&#10;&lt;p&gt;#var prompt.mv %5&lt;/p&gt;&#10;&lt;p&gt;#var prompt.mvmax %6&lt;/p&gt;&#10;&lt;p&gt;#PSUB {%2/@prompt.hpc} %x2&lt;/p&gt;&#10;&lt;p&gt;#PSUB {%2/@prompt.hpc} %x4&lt;/p&gt;&#10;&lt;p&gt;#PSUB {%2/@prompt.hpc} %x6&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;#CLASS 0[/code:op41ihii]&lt;/p&gt;&#10;&lt;p&gt;Original Prompt display:&lt;/p&gt;&#10;&lt;p&gt;[code:op41ihii](Hp: 100/200) (Ma: 100/200) (Mv: 100/200)&amp;gt;[/code:op41ihii]&lt;/p&gt;&#10;&lt;p&gt;New Prompt display:&lt;/p&gt;&#10;&lt;p&gt;[code:op41ihii](Hp: 100/200/0) (Ma: 100/200/0) (Mv: 100/200/0)&amp;gt;[/code:op41ihii]&lt;/p&gt;&#10;&lt;p&gt;So, when you take 50 damage, your prompt will show:&lt;/p&gt;&#10;&lt;p&gt;[code:op41ihii](Hp: 50/200/-50) (Ma: 100/200/0) (Mv: 100/200/0)&amp;gt;[/code:op41ihii]&lt;/p&gt;&#10;&lt;p&gt;Works the same with ma and mv. really useful if you like to see exact numbers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq Questions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-questions/</link><pubDate>Tue, 06 May 2008 00:29:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-questions/</guid><description>&lt;div class="post" data-post-id="24213" data-author="jezer" data-date="2008-05-06T00:29:44+00:00" data-subject="Eq Questions"&gt;&#13;&#10;&lt;p&gt;Some Questions for those who might know&amp;hellip;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Devilskin Gauntlets&lt;/p&gt;&#10;&lt;p&gt;How many times can you forge these?&lt;/p&gt;&#10;&lt;p&gt;I heard you can sell them for drachma? true? how much? non warriors can do this? :twisted:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Talons of the Dragon Lords (Shadow Realm)&lt;/p&gt;&#10;&lt;p&gt;CP list and Forger?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Scintillating Silken Armor (Gossamerigune-la-de-dah-scuttle-asomething)&lt;/p&gt;&#10;&lt;p&gt;CP list and Forger?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Codex of demonic destruction&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m told you need a key to read this book&amp;hellip; CP list and Forger?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure the middle two items are still in game. I&amp;rsquo;ve poked around in the area&amp;rsquo;s for forge notes etc&amp;hellip; drawn a blank.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-stuff/</link><pubDate>Mon, 05 May 2008 00:44:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-stuff/</guid><description>&lt;div class="post" data-post-id="24197" data-author="Yinao" data-date="2008-05-05T00:44:51+00:00" data-subject="WTB: Stuff"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking for a few items listed below have a few things to trade or coins.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Godly Shield of Light&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Alot of Silver Bars (Shuggoth Lord) &lt;em&gt;Auto probably has tons of em as much as he splorks lord&lt;/em&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Velvet Gloves&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Skeletal Armor (Retired)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;2 Black Opal Bracelets&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If you don&amp;rsquo;t see me ingame email me &lt;a href="mailto:bochee2001@hotmail.com" &gt;bochee2001@hotmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thnx&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24200" data-author="Autolycos" data-date="2008-05-05T01:39:27+00:00" data-subject="Re: WTB: Stuff"&gt;&#13;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Alot of Silver Bars (Shuggoth Lord) &lt;em&gt;Auto probably has tons of em as much as he splorks lord&lt;/em&gt;[/quote:wqyoxs1d]&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;hahahaha&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;yeah.. i have 2 or 3 :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>www.weazelnews.com</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/www-weazelnews-com/</link><pubDate>Sun, 04 May 2008 16:09:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/www-weazelnews-com/</guid><description>&lt;div class="post" data-post-id="24190" data-author="Tap" data-date="2008-05-04T16:09:54+00:00" data-subject="www.weazelnews.com"&gt;&#13;&#10;&lt;p&gt;[url:2j8k4rsm]http://www.weazelnews.com[/url:2j8k4rsm]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB scales of sandworm / monkey fist - 10mil each</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-scales-of-sandworm-monkey-fist-10mil-each/</link><pubDate>Sun, 04 May 2008 14:52:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-scales-of-sandworm-monkey-fist-10mil-each/</guid><description>&lt;div class="post" data-post-id="24187" data-author="Weasel" data-date="2008-05-04T14:52:05+00:00" data-subject="WTB scales of sandworm / monkey fist - 10mil each"&gt;&#13;&#10;&lt;p&gt;WTB scales of sandworm and monkey fist - 10mil each&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24486" data-author="Weasel" data-date="2008-05-24T13:22:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;offer still there for either/both items..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Feathered Cincture</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-feathered-cincture/</link><pubDate>Sun, 04 May 2008 01:33:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-feathered-cincture/</guid><description>&lt;div class="post" data-post-id="24176" data-author="Weasel" data-date="2008-05-04T01:33:11+00:00" data-subject="WTB Feathered Cincture"&gt;&#13;&#10;&lt;p&gt;WTB Feathered Cincture. Offering restring token or 20mil coin.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24188" data-author="Weasel" data-date="2008-05-04T14:53:37+00:00" data-subject="WTB Feathered Cincture - for 20mil or restring token"&gt;&#13;&#10;&lt;p&gt;WTB Feathered Cincture - offering 20mil or restring token&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24191" data-author="Vixn" data-date="2008-05-04T16:21:45+00:00" data-subject="Re: WTB Feathered Cincture - for 20mil or restring token"&gt;&#13;&#10;&lt;p&gt;WTB Feathered Cincture - offering 20mil or restring token[/quote:3v8inljr]&lt;/p&gt;&#10;&lt;p&gt;Contact me. I have cincture for you.&lt;/p&gt;&#10;&lt;p&gt;Vixn aka Edd/Kida&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24193" data-author="Weasel" data-date="2008-05-04T18:11:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/changes/</link><pubDate>Sat, 03 May 2008 13:45:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/changes/</guid><description>&lt;div class="post" data-post-id="24161" data-author="Rynquald" data-date="2008-05-03T13:45:01+00:00" data-subject="Changes"&gt;&#13;&#10;&lt;p&gt;Since we can&amp;rsquo;t reply on the changes board&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Brothers songs &amp;amp; backstab: adjustment made so that these songs will always benefit backstab hit chance, and benefit it at a rate slightly more than just what the regular hitroll addition would be. [/quote:17dyeu04]&lt;/p&gt;&#10;&lt;p&gt;!&lt;/p&gt;&#10;&lt;p&gt;Thanks much :)&lt;/p&gt;&#10;&lt;p&gt;Other changes look nice too.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24163" data-author="Weasel" data-date="2008-05-03T14:53:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[quote:v15eth6j]Spell and Heal Bonus:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spell and Heal bonus caps are raised across the board, by a small amount&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We found the native avatar bonuses for heal and spell bonus were higher than they were supposed to be, so this was adjusted back to what the avatar guide shows.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;[/quote:v15eth6j]&lt;/p&gt;&#10;&lt;p&gt;Think I get it.. cap has been raised (nice), but the floor has been lowered for avatars, so the net effect is pretty much unchanged or slightly improved? (once you&amp;rsquo;ve reached the cap that is). ..otherwise you&amp;rsquo;ve actually been nerfed a bit it seems? Thought that avatar &amp;lsquo;bug&amp;rsquo; was put in there intentionally to combat changes in mob saves ages ago. Too bad huh.&lt;/p&gt;&#10;&lt;p&gt;As a side note, ultimately old school tanks are redundant, both in groups and solo too.. without fluidity, spectral, wraith etc, they are redundant as tanks, and basically just shoved in as 2.tank or 3.tank to act as a buffer between tank and the rest of the group. As solo, it seems they just keep getting worse and worse.. not as much fun to play anymore, and the regen rates are absolutely ridiculous compared to newer class mixes, even some non-warrior primes get hp regen rates three times as high, and mana regen.. forget about it, it&amp;rsquo;s a joke.. And gawd forbid anyone dare speak out..&lt;/p&gt;&#10;&lt;p&gt;yeah yeah, go make a new char. lick my balls.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes/Adjustments</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-adjustments/</link><pubDate>Sat, 03 May 2008 13:39:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-adjustments/</guid><description>&lt;div class="post" data-post-id="24159" data-author="*Krom*" data-date="2008-05-03T13:39:07+00:00" data-subject="Changes/Adjustments"&gt;&#13;&#10;&lt;p&gt;With the reboot coming 10:30 EST 5/3:&lt;/p&gt;&#10;&lt;p&gt;Spell and Heal Bonus:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spell and Heal bonus caps are raised across the board, by a small amount&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;We found the native avatar bonuses for heal and spell bonus were higher than they were supposed to be, so this was adjusted back to what the avatar guide shows.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Weapon Dmg:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Bug fixed that was allowing weapon dmg to act like regular damage on backstab, circlestab, and other multipliable attacks&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Weaken spell improved to do -4 str&lt;/p&gt;&#10;&lt;p&gt;Brothers songs &amp;amp; backstab: adjustment made so that these songs will always benefit backstab hit chance, and benefit it at a rate slightly more than just what the regular hitroll addition would be.&lt;/p&gt;&#10;&lt;p&gt;Probably some other things I am forgetting. Still a lot to be done.&lt;/p&gt;&#10;&lt;p&gt;Krom&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New spell suggestion - Avatar level Deathpact</title><link>https://forum.slothmud.net/classes/necromancer/new-spell-suggestion-avatar-level-deathpact/</link><pubDate>Sat, 03 May 2008 06:34:00 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/new-spell-suggestion-avatar-level-deathpact/</guid><description>&lt;div class="post" data-post-id="24157" data-author="Widow" data-date="2008-05-03T06:34:00+00:00" data-subject="New spell suggestion - Avatar level Deathpact"&gt;&#13;&#10;&lt;p&gt;So, Deathpact is a pretty neat spell. When it works. What about an Avatar version that either doubles its effectiveness while doubling the cost? It would certainly get a lot more prime necros to use it.&lt;/p&gt;&#10;&lt;p&gt;if not doubling the effectiveness, another route may be to extend the 5 rds of deathwatch to 7 or 8. Certainly worth casting for all of those solo necros who need that extra time for someone to get them a raise! Even at 200 per casting, I know I&amp;rsquo;d use it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtt for 0.5 boots, have diabolan</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-for-0-5-boots-have-diabolan/</link><pubDate>Fri, 02 May 2008 10:39:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-for-0-5-boots-have-diabolan/</guid><description>&lt;div class="post" data-post-id="24142" data-author="Dragoth" data-date="2008-05-02T10:39:38+00:00" data-subject="wtt for 0.5 boots, have diabolan"&gt;&#13;&#10;&lt;p&gt;Need any .5 boots except for diabolans - which i have. If you can wear diabolans (TH and WA) restricts, and wearing other 0.5 boots - let me know on here please.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why/</link><pubDate>Wed, 30 Apr 2008 20:46:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why/</guid><description>&lt;div class="post" data-post-id="24127" data-author="Dragoth" data-date="2008-04-30T20:46:19+00:00" data-subject="Why?"&gt;&#13;&#10;&lt;p&gt;I was wondering the potential reasons for why Avatars cant buy perma sanc, and could come upon any - does anyone please care to explain ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24128" data-author="Autolycos" data-date="2008-04-30T21:29:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;because it&amp;rsquo;s too useful..&lt;/p&gt;&#10;&lt;p&gt;and why would you want the regen tanks to have that % of survival?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24129" data-author="Dragoth" data-date="2008-04-30T22:14:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Lots of things are too useful, but somehow they are there.&lt;/p&gt;&#10;&lt;p&gt;It obviously wont make too huge a difference, since they already got like 10 tick aegis. But as a level 40 avatar, you would think that the elite should be rid of little annoyances like worrying where their lite falls etc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.net Fail to load</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-fail-to-load/</link><pubDate>Wed, 30 Apr 2008 04:15:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-fail-to-load/</guid><description>&lt;div class="post" data-post-id="24108" data-author="nomic" data-date="2008-04-30T04:15:10+00:00" data-subject="Wintin.net Fail to load"&gt;&#13;&#10;&lt;p&gt;Greetings Guys,&lt;/p&gt;&#10;&lt;p&gt;Can I seek some expert advice as to why my wintin.net failed to load up? This is despite me uninstalling and reinstalling/repair. The following box still turn up.&lt;/p&gt;&#10;&lt;p&gt;Could not load XML:&lt;/p&gt;&#10;&lt;p&gt;The root element is missing.&lt;/p&gt;&#10;&lt;p&gt;Kindly help pls.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Nomic&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24112" data-author="jezer" data-date="2008-04-30T04:39:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Wintin uses XML to store the settings from memory. If you reinstall wintin and it&amp;rsquo;s not fixed, then the bug/corruption that causes the crash is in something that has been left behind&amp;hellip; like a setting file. Look for files with an XML extenstion.&lt;/p&gt;&#10;&lt;p&gt;These setting files that need to be hunted down normally reside in your&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;*C:\Documents and Settings&amp;lt;username&amp;gt;\Local Settings\Application Data\Wintin.Net folder&lt;/p&gt;&#10;&lt;p&gt;OR&lt;/p&gt;&#10;&lt;p&gt;*C:\Program Files\Wintin.Net&lt;/p&gt;&#10;&lt;p&gt;If depends if your using Windows XP, where you installed wintin and a bunch of other factors. Without getting technical, I think your best bet is too install wintin.net to a different place and point the setting paths to a different place as well. Then copy your scripts across to the new place. (Totally Fresh Copy)&lt;/p&gt;&#10;&lt;p&gt;If you really want to fix your current copy, then send me a pm, and we can arrange for you to send me your setting files and I can fix them up and email them back.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Maple Leaf Clasp Broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/maple-leaf-clasp-broken/</link><pubDate>Mon, 28 Apr 2008 13:37:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/maple-leaf-clasp-broken/</guid><description>&lt;div class="post" data-post-id="24084" data-author="jezer" data-date="2008-04-28T13:37:23+00:00" data-subject="Maple Leaf Clasp Broken"&gt;&#13;&#10;&lt;p&gt;To the first imm, that sees this and can help&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;brooch maple leaf trip40 &lt;em&gt;Apprentice&lt;/em&gt;&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL RESTRUNG TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0gold, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;[b:3ntvuakh]Clasp imbues no magical properties.[/b:3ntvuakh]&lt;/p&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Clasp lost it&amp;rsquo;s mana, int and shift properties&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24090" data-author="Stryx" data-date="2008-04-28T18:01:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[quote:3gxmsifw]Clasp lost it&amp;rsquo;s mana, int and shift properties&amp;hellip;[/quote:3gxmsifw]&lt;/p&gt;&#10;&lt;p&gt;Wonder if this applies to the new Maple leaf brooch, the one that lost the INT and gained Mreg. :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A Message from John Cleese</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-message-from-john-cleese/</link><pubDate>Sun, 27 Apr 2008 23:23:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-message-from-john-cleese/</guid><description>&lt;div class="post" data-post-id="24070" data-author="Gumbi" data-date="2008-04-27T23:23:41+00:00" data-subject="A Message from John Cleese"&gt;&#13;&#10;&lt;p&gt;Britain is Repossessing the U.S.A.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; A Message from John Cleese&#13;&#10;&#13;&#10;To the citizens of the United States of America:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;In light of your failure to nominate competent candidates for&lt;/p&gt;&#10;&lt;p&gt;President of the USA and thus to govern yourselves, we hereby give&lt;/p&gt;&#10;&lt;p&gt;notice of the revocation of your independence, effective immediately.&lt;/p&gt;&#10;&lt;p&gt;Her Sovereign Majesty Queen Elizabeth II will resume monarchical&lt;/p&gt;&#10;&lt;p&gt;duties over all states, commonwealths, and territories (except&lt;/p&gt;&#10;&lt;p&gt;Kansas, which she does not fancy).&lt;/p&gt;&#10;&lt;p&gt;Your new prime minister, Gordon Brown, will appoint a governor for&lt;/p&gt;&#10;&lt;p&gt;America without the need for further elections.&lt;/p&gt;&#10;&lt;p&gt;Congress and the Senate will be disbanded.&lt;/p&gt;&#10;&lt;p&gt;A questionnaire may be circulated next year to determine whether any&lt;/p&gt;&#10;&lt;p&gt;of you noticed.&lt;/p&gt;&#10;&lt;p&gt;To aid in the transition to a British Crown Dependency, the&lt;/p&gt;&#10;&lt;p&gt;following rules are introduced with immediate effect:&lt;/p&gt;&#10;&lt;p&gt;You should look up &amp;ldquo;revocation&amp;rdquo; in the Oxford English Dictionary.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Then look up aluminium, and check the pronunciation guide. You&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;will be amazed at just how wrongly you have been pronouncing it.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;The letter &amp;lsquo;U&amp;rsquo; will be reinstated in words such as &amp;lsquo;favour&amp;rsquo; and&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;rsquo;neighbour.&amp;rsquo; Likewise, you will learn to spell &amp;lsquo;doughnut&amp;rsquo; without&lt;/p&gt;&#10;&lt;p&gt;skipping half the letters, and the suffix -ize will be replaced by&lt;/p&gt;&#10;&lt;p&gt;the suffix -ise.&lt;/p&gt;&#10;&lt;p&gt;Generally, you will be expected to raise your vocabulary to&lt;/p&gt;&#10;&lt;p&gt;acceptable levels. (look u p &amp;lsquo;vocabulary&amp;rsquo;).&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Using the same twenty-seven words interspersed with filler noises&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;such as &amp;ldquo;like&amp;rdquo; and &amp;ldquo;you know&amp;rdquo; is an unacceptable and inefficient&lt;/p&gt;&#10;&lt;p&gt;form of communication.&lt;/p&gt;&#10;&lt;p&gt;There is no such thing as US English. We will let Microsoft know on&lt;/p&gt;&#10;&lt;p&gt;your behalf. The Microsoft spell-checker will be adjusted to take&lt;/p&gt;&#10;&lt;p&gt;account of the reinstated letter &amp;lsquo;u&amp;rsquo; and the elimination of -ize.&lt;/p&gt;&#10;&lt;p&gt;You will relearn your original national anthem, God Save The Queen.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;July 4th will no longer be celebrated as a holiday.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You will learn to resolve personal issues without using guns,&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;lawyers, or therapists. The fact that you need so many lawyers and&lt;/p&gt;&#10;&lt;p&gt;therapists shows that you&amp;rsquo;re not adult enough to be independent.&lt;/p&gt;&#10;&lt;p&gt;Guns should only be handled by adults. If you&amp;rsquo;re not adult enough to&lt;/p&gt;&#10;&lt;p&gt;sort things out without suing someone or speaking to a therapist&lt;/p&gt;&#10;&lt;p&gt;then you&amp;rsquo;re not grown up enough to handle a gun.&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;Therefore, you will no longer be allowed to own or carry anything&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;more dangerous than a vegetable peeler. A permit will be required if&lt;/p&gt;&#10;&lt;p&gt;you wish to carry a vegetable peeler in public.&lt;/p&gt;&#10;&lt;ol start="7"&gt;&#10;&lt;li&gt;All American cars are hereby banned. They are crap and this is&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;for your own good. When we show you German cars, you will understand&lt;/p&gt;&#10;&lt;p&gt;what we mean.&lt;/p&gt;&#10;&lt;ol start="8"&gt;&#10;&lt;li&gt;All intersections will be replaced with roundabouts, and you will&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;start driving on the left with immediate effect. At the same time,&lt;/p&gt;&#10;&lt;p&gt;you will go metric with immediate effect and without the benefit of&lt;/p&gt;&#10;&lt;p&gt;conversion tables.&lt;/p&gt;&#10;&lt;p&gt;Both roundabouts and metrication will help you understand the&lt;/p&gt;&#10;&lt;p&gt;British sense of humour.&lt;/p&gt;&#10;&lt;ol start="9"&gt;&#10;&lt;li&gt;The Former USA will a dopt UK prices on petrol (which you have&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;been calling gasoline)-roughly $6/US gallon. Get used to it.&lt;/p&gt;&#10;&lt;ol start="10"&gt;&#10;&lt;li&gt;You will learn to make real chips. Those things you call French&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;fries are not real chips, and those things you insist on calling&lt;/p&gt;&#10;&lt;p&gt;potato chips are properly called crisps. Real chips are thick cut,&lt;/p&gt;&#10;&lt;p&gt;fried in animal fat, and dressed not with catsup but with vinegar.&lt;/p&gt;&#10;&lt;ol start="11"&gt;&#10;&lt;li&gt;The cold tasteless stuff you insist on calling beer is not&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;actually beer at all. Henceforth, only proper British Bitter will be&lt;/p&gt;&#10;&lt;p&gt;referred to as beer, and European brews of known and accepted&lt;/p&gt;&#10;&lt;p&gt;provenance will be referred to as Lager.&lt;/p&gt;&#10;&lt;p&gt;Australian beer is also acceptable as they are pound for pound the&lt;/p&gt;&#10;&lt;p&gt;greatest sporting Nation on earth and it can only be due to the&lt;/p&gt;&#10;&lt;p&gt;beer. They are also part of British Commonwealth - see what it did&lt;/p&gt;&#10;&lt;p&gt;&amp;amp;nb sp; for them.&lt;/p&gt;&#10;&lt;ol start="12"&gt;&#10;&lt;li&gt;Hollywood will be required occasionally to cast English actors&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;as good guys. Hollywood will also be required to cast English actors&lt;/p&gt;&#10;&lt;p&gt;to play English characters.&lt;/p&gt;&#10;&lt;p&gt;Watching Andie McDowell attempt English dialogue in Four Weddings&lt;/p&gt;&#10;&lt;p&gt;and a Funeral was an experience akin to having one&amp;rsquo;s ears removed&lt;/p&gt;&#10;&lt;p&gt;with a cheese grater.&lt;/p&gt;&#10;&lt;ol start="13"&gt;&#10;&lt;li&gt;You will cease playing American football. There is only one kind&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;of proper football; you call it soccer. Those of you brave enough&lt;/p&gt;&#10;&lt;p&gt;will, in time, be allowed to play rugby (which has some similarities&lt;/p&gt;&#10;&lt;p&gt;to American football, but does not involve stopping for a rest every&lt;/p&gt;&#10;&lt;p&gt;twenty seconds or wearing full kevlar body armour like a bunch of&lt;/p&gt;&#10;&lt;p&gt;nancies). Don&amp;rsquo;t try Rugby - the Australians and Kiwis will thrash&lt;/p&gt;&#10;&lt;p&gt;you, like they regularly thrash us.&lt;/p&gt;&#10;&lt;ol start="14"&gt;&#10;&lt;li&gt;Further, you will stop playing baseball. It is not reasonable to&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;host an event called the World Series for a game which is not played&lt;/p&gt;&#10;&lt;p&gt;outside of America. Since only 2.1% of you are aware that there is a&lt;/p&gt;&#10;&lt;p&gt;world beyond your borders, your error is understandable. You will&lt;/p&gt;&#10;&lt;p&gt;learn cricket, and we will let you face the South Africans first to&lt;/p&gt;&#10;&lt;p&gt;take the sting out of their deliveries.&lt;/p&gt;&#10;&lt;ol start="15"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You must tell us who killed JFK. It&amp;rsquo;s been driving us mad.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An internal revenue agent (i.e. tax collector) from Her&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Majesty&amp;rsquo;s Government will be with you shortly to ensure the&lt;/p&gt;&#10;&lt;p&gt;acquisition of all monies due (backdated to 1776).&lt;/p&gt;&#10;&lt;ol start="17"&gt;&#10;&lt;li&gt;Daily Tea Time begins promptly at 4 pm with proper cups, never&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;mugs, with high quality biscuits (cookies) and cakes; strawberries&lt;/p&gt;&#10;&lt;p&gt;in season.&lt;/p&gt;&#10;&lt;p&gt;God save the Queen.&lt;/p&gt;&#10;&lt;p&gt;Only He can.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;John Cleese&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epics</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epics/</link><pubDate>Sun, 27 Apr 2008 09:35:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epics/</guid><description>&lt;div class="post" data-post-id="24063" data-author="angel" data-date="2008-04-27T09:35:12+00:00" data-subject="Epics"&gt;&#13;&#10;&lt;p&gt;come join in the epic battle daily&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>REGEN MODE UNLIT TANKING :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/regen-mode-unlit-tanking/</link><pubDate>Sun, 27 Apr 2008 01:49:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/regen-mode-unlit-tanking/</guid><description>&lt;div class="post" data-post-id="24058" data-author="angel" data-date="2008-04-27T01:49:42+00:00" data-subject="REGEN MODE UNLIT TANKING :)"&gt;&#13;&#10;&lt;p&gt;this has to be the best tankin! regenmode unlit till we cleared lvl 2 of ET.&lt;/p&gt;&#10;&lt;p&gt;Internet connection FTW!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24059" data-author="Rynquald" data-date="2008-04-27T02:16:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It makes for a great kill or die run. On levels one and two of ET you can kill mobs in 0-1 rounds with a good stab and some blasting (not even the blasting for level one, and a bit of two), but if something goes wrong&amp;hellip;hilarity ensues.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb demons claw</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-demons-claw/</link><pubDate>Sat, 26 Apr 2008 15:58:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-demons-claw/</guid><description>&lt;div class="post" data-post-id="24051" data-author="Dragoth" data-date="2008-04-26T15:58:17+00:00" data-subject="wtb demons claw"&gt;&#13;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24164" data-author="Weasel" data-date="2008-05-03T15:41:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;still looking for one? trade you for scales of a sandworm, or else a monkey fist..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24186" data-author="Dragoth" data-date="2008-05-04T14:46:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;not looking anymore, cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>decanters bugged again?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/decanters-bugged-again/</link><pubDate>Sat, 26 Apr 2008 14:03:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/decanters-bugged-again/</guid><description>&lt;div class="post" data-post-id="24047" data-author="Alberich" data-date="2008-04-26T14:03:05+00:00" data-subject="decanters bugged again?"&gt;&#13;&#10;&lt;p&gt;Seems that when you refill decanter, even with 18/100 you can&amp;rsquo;t pick up anything until you rent and come back.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t know if this just happened or what - my thief doesn&amp;rsquo;t have a decanter and i only play my mage once every few months, so just noticed it today :P&lt;/p&gt;&#10;&lt;p&gt;I remember this being a real problem with decanters a few years ago, to the point they where almost unusable - didn&amp;rsquo;t Jyan fix that?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fraternal Order of Clowns</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fraternal-order-of-clowns/</link><pubDate>Sat, 26 Apr 2008 05:23:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fraternal-order-of-clowns/</guid><description>&lt;div class="post" data-post-id="24041" data-author="*juggleblood*" data-date="2008-04-26T05:23:57+00:00" data-subject="Fraternal Order of Clowns"&gt;&#13;&#10;&lt;p&gt;Theres a new zone on vk open for business called the fraternal order of clowns.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24045" data-author="jezer" data-date="2008-04-26T09:49:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks Juggleblood,&lt;/p&gt;&#10;&lt;p&gt;Assirian and I found the area just now&amp;hellip; still exploring&amp;hellip; looking good&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;From Vk recall&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;s3w2n2w3n;buy ticket;n2w6n then wait for a carriage to arrive with clowns&amp;hellip; type enter carriage.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24046" data-author="jezer" data-date="2008-04-26T10:55:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;recite identify shoes&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shoes clown red&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 10000gold, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is 2.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 2&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by -3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Triple 40 equipment adjustments/additions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/triple-40-equipment-adjustments-additions/</link><pubDate>Fri, 25 Apr 2008 03:04:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/triple-40-equipment-adjustments-additions/</guid><description>&lt;div class="post" data-post-id="24026" data-author="*Krom*" data-date="2008-04-25T03:04:05+00:00" data-subject="Triple 40 equipment adjustments/additions"&gt;&#13;&#10;&lt;p&gt;They are posted in the triple40 equipment section, but here is a synopsis.&lt;/p&gt;&#10;&lt;p&gt;2 new items added, both for feet location.&lt;/p&gt;&#10;&lt;p&gt;Cincture gains .1 ac&lt;/p&gt;&#10;&lt;p&gt;Gauntlets gain 5 mana&lt;/p&gt;&#10;&lt;p&gt;Spectrolite charm gains .1 ac&lt;/p&gt;&#10;&lt;p&gt;Dragonskin laces gain 1 dex&lt;/p&gt;&#10;&lt;p&gt;Holy staff of elders base dmg 3d6 up from 3d4&lt;/p&gt;&#10;&lt;p&gt;Exchange costs 500k until the first of July.&lt;/p&gt;&#10;&lt;p&gt;Krom&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24027" data-author="Weasel" data-date="2008-04-25T03:30:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;very nice, thanks Krom&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for/</link><pubDate>Fri, 25 Apr 2008 00:36:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for/</guid><description>&lt;div class="post" data-post-id="24024" data-author="Yinao" data-date="2008-04-25T00:36:55+00:00" data-subject="Looking for..."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking for Ruyi or cps, along with woven strands of gold from semester, and Dgown from cg :)&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Got some stuff to trade or just buy it, send me a tell ingame or e-mail me at: &lt;a href="mailto:Bochee2001@hotmail.com" &gt;Bochee2001@hotmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thnx&lt;/p&gt;&#10;&lt;p&gt;Yin Bomb whatev :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lack of new classo primes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lack-of-new-classo-primes/</link><pubDate>Wed, 23 Apr 2008 23:57:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lack-of-new-classo-primes/</guid><description>&lt;div class="post" data-post-id="23974" data-author="Medios" data-date="2008-04-23T23:57:48+00:00" data-subject="lack of new classo primes"&gt;&#13;&#10;&lt;p&gt;So I notice that old school primes still dominate by a huge majority. So can anyone tell me whats wrong with Bard, Monk, Druid primes. I rarely see any of these and as I have a pretty strong bard I was just wondering whats up. Is it hard work not having 100 people to ask how to play? Or do these classos suck or what. Toss it around.&lt;/p&gt;&#10;&lt;p&gt;For me Druid prime is the ultimate supporting class, especially quad caster. Monks can be slow but deal a good amount of dmg for free. Bards, well they are the bread and butter when you know your songs and applications.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Feature: Auto Report</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-feature-auto-report/</link><pubDate>Wed, 23 Apr 2008 15:58:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-feature-auto-report/</guid><description>&lt;div class="post" data-post-id="23952" data-author="**Jake**" data-date="2008-04-23T15:58:49+00:00" data-subject="New Feature: Auto Report"&gt;&#13;&#10;&lt;p&gt;Tired of having someone take point and not have a whiner?&lt;/p&gt;&#10;&lt;p&gt;Tired of being a tank and being unable to use your 3l33t skillz because you don&amp;rsquo;t want to lag your whiner?&lt;/p&gt;&#10;&lt;p&gt;Then you might enjoy this feature.&lt;/p&gt;&#10;&lt;p&gt;New Command: autoreport&lt;/p&gt;&#10;&lt;p&gt;After each combat round or after each heal, you will report your status if you gained or lost HP.&lt;/p&gt;&#10;&lt;p&gt;New Command argument: report &lt;value&gt;&lt;/p&gt;&#10;&lt;p&gt;This sets the amount of hp that must be either lost or gained since the last report in order for a report to be sent.&lt;/p&gt;&#10;&lt;p&gt;Enjoy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Conc on the Rise?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-conc-on-the-rise/</link><pubDate>Tue, 22 Apr 2008 13:13:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-conc-on-the-rise/</guid><description>&lt;div class="post" data-post-id="23908" data-author="*juggleblood*" data-date="2008-04-22T13:13:19+00:00" data-subject="Lost Conc on the Rise?"&gt;&#13;&#10;&lt;p&gt;see poll&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23910" data-author="jezer" data-date="2008-04-22T13:56:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think we should stage the first industrial action sloth has ever seen, and page the gods with a simple exclamation mark (!) when it happens, as a sign of protest. It&amp;rsquo;s totally ridiculous. It was not this bad when I first played, and it was not this bad when I came back again for the first few months.&lt;/p&gt;&#10;&lt;p&gt;Who changed it? Come on&amp;hellip; out you come&amp;hellip; fess up! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>i miss sloth!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-miss-sloth/</link><pubDate>Sun, 20 Apr 2008 17:48:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-miss-sloth/</guid><description>&lt;div class="post" data-post-id="23873" data-author="freakna" data-date="2008-04-20T17:48:43+00:00" data-subject="i miss sloth!"&gt;&#13;&#10;&lt;p&gt;i just wanted to say i miss u guys! i will be back, sooner or later. my SK died and im trying to get a pc but dam there expensive&amp;hellip;. and holy clan members bat man! my clan is so big now. who are these people? lol soon freakna will awaken from his slumber and feast on the living..muahahaa!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23874" data-author="Yasik2" data-date="2008-04-20T18:50:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;whats &amp;ldquo;SK&amp;rdquo; ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: hook avian claw or cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-hook-avian-claw-or-cps/</link><pubDate>Sun, 20 Apr 2008 14:01:39 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-hook-avian-claw-or-cps/</guid><description>&lt;div class="post" data-post-id="23870" data-author="Dragoth" data-date="2008-04-20T14:01:39+00:00" data-subject="wtb: hook avian claw or cps"&gt;&#13;&#10;&lt;p&gt;any cps, offers here or online.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who killed epics?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-killed-epics/</link><pubDate>Sun, 20 Apr 2008 14:00:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-killed-epics/</guid><description>&lt;div class="post" data-post-id="23869" data-author="Dragoth" data-date="2008-04-20T14:00:14+00:00" data-subject="who killed epics?"&gt;&#13;&#10;&lt;p&gt;So what happend to the whole idea? 4 months ago it was a boom, and now noone ever kills them and they are up all the time.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23886" data-author="Yinao" data-date="2008-04-21T15:02:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;They stopped giving drachma? Besides the occasional 1 drachm&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23899" data-author="jezer" data-date="2008-04-22T01:49:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It kind of reminds me of small kids playing with bigger kids at a playground&amp;hellip; at first playing with the big kids is fun, but then the big kid takes it too far and gets rougher and rougher. Eventually the bigger kid plays too rough, and the little kid gets hurt and bursts into tears. It&amp;rsquo;s not rewarding or fun anymore and they run off to find other things to do.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ah... hello hello</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ah-hello-hello/</link><pubDate>Thu, 17 Apr 2008 05:14:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ah-hello-hello/</guid><description>&lt;div class="post" data-post-id="23818" data-author="brand" data-date="2008-04-17T05:14:51+00:00" data-subject="ah... hello hello"&gt;&#13;&#10;&lt;p&gt;so i battled the wolrd of warcraft&amp;hellip;.. and the hell with it&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;glad eveyone held down the fort&amp;hellip; back soon&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23819" data-author="brand" data-date="2008-04-17T05:16:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;wow cool brand glad you&amp;rsquo;re back and all!&lt;/p&gt;&#10;&lt;p&gt;Brand :!: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23820" data-author="jezer" data-date="2008-04-17T05:29:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I guess Weasel hasn&amp;rsquo;t told you how he lost all the SMAC resources in a poker game with the &lt;del&gt;pirates&lt;/del&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Vaults&amp;hellip; Gone&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Favourite fishing rods&amp;hellip; &lt;em&gt;poof&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Last we saw of Weasel, he was drunk in the gutter begging for something to eat outside the Lyme Candy Vendor. It&amp;rsquo;s real sad&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sorry mate, looks like a total rebuild&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hitting teh Big Mobs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hitting-teh-big-mobs/</link><pubDate>Mon, 14 Apr 2008 00:26:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hitting-teh-big-mobs/</guid><description>&lt;div class="post" data-post-id="23716" data-author="jezer" data-date="2008-04-14T00:26:20+00:00" data-subject="Hitting teh Big Mobs"&gt;&#13;&#10;&lt;p&gt;Ok, all you &lt;em&gt;experts&lt;/em&gt;&amp;hellip; Iâ€™d like advice on how to solo some bigger/thicker/harder hitting mobsâ€¦ for instance Pheonix in Arbo and Mayor Galio. Yes, I know how to use a nightmareâ€¦ but more specifically to the pointâ€¦ Iâ€™m wondering how to get better effective use of my mana.&lt;/p&gt;&#10;&lt;p&gt;Last night I spent probably the greater part of 30-40mins killing Galio. At first I tried to run him like I do Solarian and Morrigan. I create slime molds, give them potions, stone them, aegis them, and cast demonic aura. I then shift into a mean tarantula and we do the deal in two runs.&lt;/p&gt;&#10;&lt;p&gt;However when a mob like Galio dispatches my pets in the first few rounds, I wondered about the real benefit of wasting 200 mana and 2k coins on them.&lt;/p&gt;&#10;&lt;p&gt;I then tried to employ a few different strategiesâ€¦&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Stay in as long as possible breathing fire (2 Run Regen)&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Stay in as long as shield of thorns was up, NO BLAST, recall, cast shield, shift and repeat (3-4 Run Regen)&lt;/p&gt;&#10;&lt;p&gt;So, which do you think did the most damage for the cheapest amount of manaâ€¦ and what is the best way to solo these mobs?&lt;/p&gt;&#10;&lt;p&gt;For the recordâ€¦ I am NOT a cleric, I am NOT a mage, I am a 4x Caster, Druid Prime, with -8ac, and with no way of improving that ac without copious amount of drachma eq, and iron skin. (Youâ€™ll have a hard time convincing me running unshifted is the way to go) I got 650 mana to play with in a run.&lt;/p&gt;&#10;&lt;p&gt;I donâ€™t know the answers, but I do suspect that there needs to be a shift in strategy for me when a mob is more than two runs with pets. Donâ€™t tell me play a necro or whatever either. Stryx is mean, and you all know it! I just want to be the best that a druid my level can be.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Should I bother with debuffs&amp;hellip; baring in mind at -8, gonna have to heal self a lot before they land.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;What spells should I have up? Is wraith a waste of time for big mobs? etc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Ok, Fire at will! (no Aaronâ€¦ Iâ€™m not inviting you to abuse Leaf, more than what you already do.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Hall of Fame</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-hall-of-fame/</link><pubDate>Sun, 13 Apr 2008 04:39:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-hall-of-fame/</guid><description>&lt;div class="post" data-post-id="23706" data-author="Gumbi" data-date="2008-04-13T04:39:02+00:00" data-subject="Avatar Hall of Fame"&gt;&#13;&#10;&lt;p&gt;Hey, I got avatar 5x40 after Autolycos, is this going to begin a second page with all past Autolycos or are we getting shafted?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23707" data-author="Gumbi" data-date="2008-04-13T04:52:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I wanted to see if my poster-choice had to have a post in order to be visible.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23708" data-author="Yasik2" data-date="2008-04-13T04:52:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hell yeah, YOU&amp;rsquo;RE ALL GONNA BE SHAFTED ! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23709" data-author="Gumbi" data-date="2008-04-13T04:53:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hey Yasik or Yasik2 or whatever, how do I get my poster to work?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest!!!!!! :)~</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-2786/</link><pubDate>Sat, 12 Apr 2008 04:44:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-2786/</guid><description>&lt;div class="post" data-post-id="23692" data-author="Toxis" data-date="2008-04-12T04:44:55+00:00" data-subject="Quest!!!!!! :)~"&gt;&#13;&#10;&lt;p&gt;Quest&amp;hellip; Area Opener of new Lyme area&amp;hellip; Mount â€˜An Mystica&lt;/p&gt;&#10;&lt;p&gt;Quest will be Saturday, April 19th at 10pm eastern USA.&lt;/p&gt;&#10;&lt;p&gt;You must be on SS by 10pm on the 19th&lt;/p&gt;&#10;&lt;p&gt;The quest will be divided into three parts&amp;hellip; there will be drachma if you guys are good enough to get it.&lt;/p&gt;&#10;&lt;p&gt;I am going to try to make it fast and quick, possibly a 3 to 4 hour quest. So pay attention and have fun. :)&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Restive/Widow down on Lyme - Cloud Giants</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/restive-widow-down-on-lyme-cloud-giants/</link><pubDate>Fri, 11 Apr 2008 21:39:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/restive-widow-down-on-lyme-cloud-giants/</guid><description>&lt;div class="post" data-post-id="23684" data-author="Widow" data-date="2008-04-11T21:39:06+00:00" data-subject="Restive/Widow down on Lyme - Cloud Giants"&gt;&#13;&#10;&lt;p&gt;Help!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23685" data-author="Yasik2" data-date="2008-04-11T21:44:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;204199847&lt;/p&gt;&#10;&lt;p&gt;74423831&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s 31th Century,man!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23686" data-author="Yasik2" data-date="2008-04-11T21:51:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;21th&lt;/p&gt;&#10;&lt;p&gt;:lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead at Hebe in Olympus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-at-hebe-in-olympus/</link><pubDate>Fri, 11 Apr 2008 17:04:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-at-hebe-in-olympus/</guid><description>&lt;div class="post" data-post-id="23678" data-author="Weasel" data-date="2008-04-11T17:04:11+00:00" data-subject="dead at Hebe in Olympus"&gt;&#13;&#10;&lt;p&gt;pls helps&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23679" data-author="Weasel" data-date="2008-04-11T18:23:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Never mind, I got a little duck to help me :D&lt;/p&gt;&#10;&lt;p&gt;I must remember not to take on Hebe in regen eq.. bad move.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Congratulations Medios&amp;Daedalus!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/congratulations-medios-daedalus/</link><pubDate>Thu, 10 Apr 2008 23:35:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/congratulations-medios-daedalus/</guid><description>&lt;div class="post" data-post-id="23658" data-author="13" data-date="2008-04-10T23:35:52+00:00" data-subject="Congratulations Medios&amp;amp;Daedalus!"&gt;&#13;&#10;&lt;p&gt;Brand new baby boy for them, around 7 and a half LBs, 21 inches long i think? Little Mike. I would post a picture but Mike said the Fisher Penis is&lt;/p&gt;&#10;&lt;p&gt;too prominent. Congrats guys&amp;hellip;it only gets better :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23659" data-author="Rynquald" data-date="2008-04-11T00:07:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nice, congratulations :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23660" data-author="jezer" data-date="2008-04-11T00:10:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nice pop, gratz!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23661" data-author="Alberich" data-date="2008-04-11T00:30:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;congrats mike and chrissy!! :)&lt;/p&gt;&#10;&lt;p&gt;(you&amp;rsquo;ve figured out where they&amp;rsquo;re coming from now, yes?)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>toss broken?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/toss-broken/</link><pubDate>Wed, 09 Apr 2008 20:12:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/toss-broken/</guid><description>&lt;div class="post" data-post-id="23638" data-author="*juggleblood*" data-date="2008-04-09T20:12:38+00:00" data-subject="toss broken?"&gt;&#13;&#10;&lt;p&gt;when I try to toss someone that i&amp;rsquo;m fighting I see:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t toss someone who isn&amp;rsquo;t standing!&lt;/p&gt;&#10;&lt;p&gt;This looks like a bug. If it was intentional (and I can&amp;rsquo;t understand why it would be), then at least the message should make sense.&lt;/p&gt;&#10;&lt;p&gt;It looks to me like someone&amp;rsquo;s intention was to make it so that a resting pc couldn&amp;rsquo;t be tossed. But they forgot that &amp;lsquo;fighting&amp;rsquo; is a separate position.&lt;/p&gt;&#10;&lt;p&gt;So maybe someone could just fix this with an or statement so that mob can be tossed if standing or fighting. Pretty please with sugar on top.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Elite Avatars</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-elite-avatars/</link><pubDate>Sat, 05 Apr 2008 01:34:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-elite-avatars/</guid><description>&lt;div class="post" data-post-id="23597" data-author="Toxis" data-date="2008-04-05T01:34:08+00:00" data-subject="The Elite Avatars"&gt;&#13;&#10;&lt;p&gt;Group &amp;lsquo;boo hoo&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Point) Sa [Wa:5.40 240hp 20ma 216mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Tremble [Wa:5.40 1127hp 35ma 236mv] ---&#13;&#10;&#13;&#10; Shimbo [Wa:5.40 1114hp 370ma 218mv] ---&#13;&#10;&#13;&#10; Weasel [Wa:5.40 1128hp 294ma 279mv] ---&#13;&#10;&#13;&#10; Rub [Wa:5.40 1083hp 380ma 231mv] ---&#13;&#10;&#13;&#10; Crisi [Th:5.40 966hp 48ma 363mv] innkeeper &#13;&#10;&#13;&#10; Shiv [Th:5.40 1018hp 173ma 277mv] ---&#13;&#10;&#13;&#10; Brady [Ma:5.40 771hp 266ma 172mv] ---&#13;&#10;&#13;&#10; Sexy [Wa:1.35 927hp 140ma 124mv] regal &#13;&#10;&#13;&#10; Theca [Th:3.35 858hp 24ma 162mv] Tiamat &#13;&#10;&#13;&#10; Dime [Th:2.38 838hp 22ma 249mv] phoenix &#13;&#10;&#13;&#10; Nica [Th:2.36 719hp 7ma 156mv] azureal is the phoenix :P &#13;&#10;&#13;&#10; Kraz [Ne:3.26 669hp 15ma 187mv] -7.2 ac/501 mana &#13;&#10;&#13;&#10; Jedi [Cl:2.36 651hp 39ma 104mv] ---&#13;&#10;&#13;&#10; Oren [Th:0.18 313hp 79ma 51mv] ---&#13;&#10;&#13;&#10; Josiah [Wa:0.20 399hp 101ma 140mv] yay tiamat! &#13;&#10;&#13;&#10; Haar [Wa:0.20 349hp 74ma 98mv] -4 just tokens tokens :) &#13;&#10;&#13;&#10; Minibean [Ma:1.38 552hp 24ma 88mv] ---&#13;&#10;&#13;&#10; Eta [Ma:2.27 477hp 170ma 124mv] -- NP -- &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;651hp 39ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;hlt&lt;/p&gt;&#10;&lt;p&gt;Weasel charges and bashes into Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Shiv charges and bashes into Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 40ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shimbo utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;Eta utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You heal Sa.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 4ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Minibean waves to Sa.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 4ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Sa &amp;ndash; &amp;lsquo;[TANK] [ 425 / 1143 ]hp Healed!! +183 [Need 718]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 4ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss Lucifer, the dark angel with your pound.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Sa with his hit.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Sa with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Sa with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Sa with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Sa with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Sa with his rake.&lt;/p&gt;&#10;&lt;p&gt;Sa is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Tremble delivers a massive blow to one of Lucifer, the dark angel&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Tremble viciously massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble delivers a massive blow to one of Lucifer, the dark angel&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Tremble viciously massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;Your pound massacres Lucifer, the dark angel to small fragments.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel wipes his boots in the face of Tremble.&lt;/p&gt;&#10;&lt;p&gt;Josiah utters the words, &amp;lsquo;judicandus iafwar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub charges and bashes into Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 5ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Crisi &amp;ndash; &amp;lsquo;Group Tank: Tremble&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;is Dead.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 5ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;I will now tank.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 5ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gBrady utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sa briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 6ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt oTremble &amp;ndash; &amp;lsquo;++++ Woot! +1117hp ++++ [1127/1227] 91% - need 100 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 6ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt orCrisi &amp;ndash; &amp;lsquo;morting is fun if you&amp;rsquo;re a tank&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 6ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt or Shimbo utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 7ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt or die&lt;/p&gt;&#10;&lt;p&gt;th&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;or die&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 7ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;boo hoo&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sa [Wa:5.40 -14hp 21ma 216mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Tremble [Wa:5.40 1131hp 37ma 236mv] ---&#13;&#10;&#13;&#10; Shimbo [Wa:5.40 1114hp 339ma 218mv] ---&#13;&#10;&#13;&#10; Weasel [Wa:5.40 1128hp 297ma 279mv] ---&#13;&#10;&#13;&#10; Rub [Wa:5.40 1083hp 382ma 231mv] ---&#13;&#10;&#13;&#10; Crisi [Th:5.40 966hp 50ma 363mv] innkeeper &#13;&#10;&#13;&#10; Shiv [Th:5.40 1018hp 176ma 275mv] ---&#13;&#10;&#13;&#10; Brady [Ma:5.40 771hp 209ma 172mv] ---&#13;&#10;&#13;&#10; Sexy [Wa:1.35 927hp 142ma 124mv] regal &#13;&#10;&#13;&#10; Theca [Th:3.35 858hp 26ma 160mv] Tiamat &#13;&#10;&#13;&#10; Dime [Th:2.38 838hp 25ma 227mv] phoenix &#13;&#10;&#13;&#10; Nica [Th:2.36 719hp 10ma 156mv] azureal is the phoenix :P &#13;&#10;&#13;&#10; Kraz [Ne:3.26 669hp 20ma 96mv] -7.2 ac/501 mana &#13;&#10;&#13;&#10; Jedi [Cl:2.36 651hp 8ma 104mv] ---&#13;&#10;&#13;&#10; Oren [Th:0.18 313hp 80ma 48mv] ---&#13;&#10;&#13;&#10; Josiah [Wa:0.20 399hp 90ma 140mv] yay tiamat! &#13;&#10;&#13;&#10; Haar [Wa:0.20 349hp 75ma 98mv] -4 just tokens tokens :) &#13;&#10;&#13;&#10; Minibean [Ma:1.38 552hp 28ma 88mv] ---&#13;&#10;&#13;&#10; Eta [Ma:2.27 477hp 154ma 124mv] -- NP -- &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;651hp 8ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Crisi &amp;ndash; &amp;lsquo;so is dying&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 8ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss Lucifer, the dark angel with your pound.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his hit.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s rake bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s rake bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s claw bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Your pound massacres Lucifer, the dark angel to small fragments.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel kicks Tremble in solar plexus, Tremble is rendered breathless.&lt;/p&gt;&#10;&lt;p&gt;Eta utters the words, &amp;rsquo;noselacri&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub &amp;ndash; &amp;lsquo;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;c11 Tank Deadc04&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 9ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv &amp;ndash; &amp;lsquo;heh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shimbo utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;&amp;mdash;- ThatHurts! -301hp &amp;mdash;- [830/1227] 67% - need 397 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 10ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin mShiv attempts to bash Lucifer, the dark angel, who nimbly steps out of the way.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 10ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin manaMinibean looks at Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 11ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin manaBrady utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tremble briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 11ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin manaShimbo utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;Acid burns Lucifer, the dark angel&amp;rsquo;s eyes, but that&amp;rsquo;s about it: he is already blind.&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;++++ Woot! +319hp ++++ [1155/1227] 94% - need 72 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 12ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin mana gusYou pound Lucifer, the dark angel extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s hit bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s rake bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel looks shocked as he cuts himself on Tremble&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Tremble skillfully parries the attack of Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Tremble&amp;rsquo;s riposte viciously massacres Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s rake bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his claw.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Your smash bounces off Lucifer, the dark angel&amp;rsquo;s thick hide.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel misses a kick at Tremble&amp;rsquo;s groin.&lt;/p&gt;&#10;&lt;p&gt;A deafening clap of thunder explodes from the Gauntlets of Thunder as Crisi lands a&lt;/p&gt;&#10;&lt;p&gt;powerful blow!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel staggers under the strike and appears dazed.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 13ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin mana guysTremble &amp;ndash; &amp;lsquo;&amp;mdash;- ThatHurts! -263hp &amp;mdash;- [894/1227] 72% - need 333 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Eta &amp;ndash; &amp;lsquo;it&amp;rsquo;s blind sigh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 13ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gt nice fuckin mana guys, you are pro&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;Shiv &amp;ndash; &amp;lsquo;or at least expected&amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 15ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;th&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;nice fuckin mana guys, you are pro&amp;rsquo;s&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 16ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;boo hoo&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sa [Wa:5.40 -14hp 21ma 216mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Tremble [Wa:5.40 901hp 41ma 236mv] ---&#13;&#10;&#13;&#10; Shimbo [Wa:5.40 1114hp 311ma 218mv] ---&#13;&#10;&#13;&#10; Weasel [Wa:5.40 1128hp 301ma 279mv] ---&#13;&#10;&#13;&#10; Rub [Wa:5.40 1083hp 386ma 231mv] ---&#13;&#10;&#13;&#10; Crisi [Th:5.40 966hp 53ma 363mv] innkeeper &#13;&#10;&#13;&#10; Shiv [Th:5.40 1018hp 180ma 272mv] ---&#13;&#10;&#13;&#10; Brady [Ma:5.40 771hp 154ma 172mv] ---&#13;&#10;&#13;&#10; Sexy [Wa:1.35 927hp 145ma 124mv] regal &#13;&#10;&#13;&#10; Theca [Th:3.35 858hp 28ma 153mv] Tiamat &#13;&#10;&#13;&#10; Dime [Th:2.38 838hp 23ma 232mv] phoenix &#13;&#10;&#13;&#10; Nica [Th:2.36 719hp 13ma 156mv] azureal is the phoenix :P &#13;&#10;&#13;&#10; Kraz [Ne:3.26 669hp 26ma 101mv] -7.2 ac/501 mana &#13;&#10;&#13;&#10; Jedi [Cl:2.36 651hp 16ma 104mv] ---&#13;&#10;&#13;&#10; Oren [Th:0.18 313hp 81ma 42mv] ---&#13;&#10;&#13;&#10; Josiah [Wa:0.20 399hp 93ma 140mv] yay tiamat! &#13;&#10;&#13;&#10; Haar [Wa:0.20 349hp 76ma 98mv] -4 just tokens tokens :) &#13;&#10;&#13;&#10; Minibean [Ma:1.38 552hp 36ma 88mv] ---&#13;&#10;&#13;&#10; Eta [Ma:2.27 477hp 157ma 124mv] -- NP -- &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;651hp 16ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Brady utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tremble briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 17ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss Lucifer, the dark angel with your pound.&lt;/p&gt;&#10;&lt;p&gt;Tremble skillfully parries the attack of Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Tremble&amp;rsquo;s riposte viciously massacres Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;You pound Lucifer, the dark angel extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel kicks Tremble in solar plexus, Tremble is rendered breathless.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 17ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;++++ Woot! +326hp ++++ [1227/1227] 100% - need 0 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 17ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;&amp;mdash;- ThatHurts! -299hp &amp;mdash;- [928/1227] 75% - need 299 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 18ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tanJosiah &amp;ndash; &amp;lsquo;&lt;em&gt;pdaddy&lt;/em&gt; oh, now brady heals :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 18ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tank TremblEta utters the words, &amp;lsquo;xarr ay yrzgp&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Eta is surrounded by a wall of rotting flesh.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 19ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tank Tremble&lt;/p&gt;&#10;&lt;p&gt;th&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;The tank is Tremble&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 19ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv charges and bashes into Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;boo hoo&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sa [Wa:5.40 -14hp 21ma 216mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Tremble [Wa:5.40 934hp 43ma 236mv] ---&#13;&#10;&#13;&#10; Shimbo [Wa:5.40 988hp 313ma 218mv] ---&#13;&#10;&#13;&#10; Weasel [Wa:5.40 1128hp 303ma 279mv] ---&#13;&#10;&#13;&#10; Rub [Wa:5.40 1083hp 388ma 231mv] ---&#13;&#10;&#13;&#10; Crisi [Th:5.40 966hp 54ma 363mv] innkeeper &#13;&#10;&#13;&#10; Shiv [Th:5.40 1018hp 182ma 271mv] ---&#13;&#10;&#13;&#10; Brady [Ma:5.40 771hp 95ma 172mv] ---&#13;&#10;&#13;&#10; Sexy [Wa:1.35 927hp 146ma 124mv] regal &#13;&#10;&#13;&#10; Theca [Th:3.35 858hp 29ma 150mv] Tiamat &#13;&#10;&#13;&#10; Dime [Th:2.38 838hp 25ma 234mv] phoenix &#13;&#10;&#13;&#10; Nica [Th:2.36 719hp 15ma 156mv] azureal is the phoenix :P &#13;&#10;&#13;&#10; Kraz [Ne:3.26 669hp 29ma 102mv] -7.2 ac/501 mana &#13;&#10;&#13;&#10; Jedi [Cl:2.36 651hp 20ma 104mv] ---&#13;&#10;&#13;&#10; Oren [Th:0.18 313hp 82ma 44mv] ---&#13;&#10;&#13;&#10; Josiah [Wa:0.20 399hp 93ma 140mv] yay tiamat! &#13;&#10;&#13;&#10; Haar [Wa:0.20 349hp 77ma 98mv] -4 just tokens tokens :) &#13;&#10;&#13;&#10; Minibean [Ma:1.38 552hp 39ma 88mv] ---&#13;&#10;&#13;&#10; Eta [Ma:2.27 477hp 133ma 124mv] -- NP -- &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;651hp 20ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Weasel charges and bashes into Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 20ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Haar looks at Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 21ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound Lucifer, the dark angel extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Tremble skillfully parries the attack of Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Tremble&amp;rsquo;s riposte viciously massacres Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel looks shocked as he cuts himself on Tremble&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s rake bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his claw.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;You miss Lucifer, the dark angel with your pound.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel wipes his boots in the face of Tremble.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 22ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;&amp;mdash;- ThatHurts! -268hp &amp;mdash;- [669/1227] 54% - need 558 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sexy looks at Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 22ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Crisi &amp;ndash; &amp;lsquo;snicker&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 23ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Josiah looks at Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 23ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;stone skin&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;Brady &amp;ndash; &amp;lsquo;stfu&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 24ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv looks at Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 24ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 25ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Josiah drinks from water barrel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 26ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;th&lt;/p&gt;&#10;&lt;p&gt;You miss Lucifer, the dark angel with your pound.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel&amp;rsquo;s rake bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel looks shocked as he cuts himself on Tremble&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Tremble skillfully parries the attack of Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Tremble&amp;rsquo;s riposte viciously massacres Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his rake.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Tremble with his claw.&lt;/p&gt;&#10;&lt;p&gt;Tremble delivers a massive blow to one of Lucifer, the dark angel&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Tremble viciously massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres Lucifer, the dark angel with his slash.&lt;/p&gt;&#10;&lt;p&gt;Sheets of darkness slough off of Lucifer, the dark angel into your weapon!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel bellows in agony!&lt;/p&gt;&#10;&lt;p&gt;You miss Lucifer, the dark angel with your pound.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel misses a kick at Tremble&amp;rsquo;s groin.&lt;/p&gt;&#10;&lt;p&gt;Shiv utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tremble briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 26ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Haar &amp;ndash; &amp;lsquo;awf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;boo hoo&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sa [Wa:5.40 -14hp 21ma 216mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Tremble [Wa:5.40 741hp 45ma 236mv] ---&#13;&#10;&#13;&#10; Shimbo [Wa:5.40 835hp 316ma 218mv] ---&#13;&#10;&#13;&#10; Weasel [Wa:5.40 1055hp 306ma 279mv] ---&#13;&#10;&#13;&#10; Rub [Wa:5.40 1083hp 390ma 231mv] ---&#13;&#10;&#13;&#10; Crisi [Th:5.40 966hp 56ma 363mv] innkeeper &#13;&#10;&#13;&#10; Shiv [Th:5.40 1018hp 122ma 269mv] ---&#13;&#10;&#13;&#10; Brady [Ma:5.40 771hp 100ma 172mv] ---&#13;&#10;&#13;&#10; Sexy [Wa:1.35 927hp 148ma 124mv] regal &#13;&#10;&#13;&#10; Theca [Th:3.35 858hp 31ma 147mv] Tiamat &#13;&#10;&#13;&#10; Dime [Th:2.38 838hp 21ma 237mv] phoenix &#13;&#10;&#13;&#10; Nica [Th:2.36 719hp 17ma 156mv] azureal is the phoenix :P &#13;&#10;&#13;&#10; Kraz [Ne:3.26 669hp 34ma 105mv] -7.2 ac/501 mana &#13;&#10;&#13;&#10; Jedi [Cl:2.36 651hp 26ma 104mv] ---&#13;&#10;&#13;&#10; Oren [Th:0.18 313hp 83ma 36mv] ---&#13;&#10;&#13;&#10; Josiah [Wa:0.20 399hp 95ma 140mv] yay tiamat! &#13;&#10;&#13;&#10; Haar [Wa:0.20 349hp 78ma 98mv] -4 just tokens tokens :) &#13;&#10;&#13;&#10; Minibean [Ma:1.38 552hp 44ma 88mv] ---&#13;&#10;&#13;&#10; Eta [Ma:2.27 477hp 138ma 124mv] -- NP -- &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;651hp 26ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;++++ Woot! +63hp ++++ [741/1227] 60% - need 486 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 27ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Brady &amp;ndash; &amp;lsquo;been healing the whole time&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 28ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Sexy &amp;ndash; &amp;lsquo;The tank is Tremble&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 28ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv charges and bashes into Lucifer, the dark angel.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 29ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Brady utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady heals Tremble.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;651hp 30ma 104mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tremble &amp;ndash; &amp;lsquo;++++ Woot! +208hp ++++ [956/1227] 77% - need 271 Moon Up&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NEED ADMIN HELP</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/need-admin-help/</link><pubDate>Fri, 04 Apr 2008 17:19:58 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/need-admin-help/</guid><description>&lt;div class="post" data-post-id="23588" data-author="silentascanbe" data-date="2008-04-04T17:19:58+00:00" data-subject="NEED ADMIN HELP"&gt;&#13;&#10;&lt;p&gt;okay i have come across a difficult problem &amp;hellip;.the school computer have been blocking alot of things lately in my area this include websites,downloading,and even email i have bypass most of that but it seems i am unable to connect to slothmud possibly because of the blocking and i never played this before ill really appreciate it if someone can help me bypass this problem&amp;hellip;. :?: :?: :?: :? :? :roll:&lt;/p&gt;&#10;&lt;p&gt;note i have been useing telnet :!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior non-prime improvements</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-non-prime-improvements/</link><pubDate>Thu, 03 Apr 2008 18:58:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-non-prime-improvements/</guid><description>&lt;div class="post" data-post-id="23564" data-author="Weasel" data-date="2008-04-03T18:58:10+00:00" data-subject="Warrior non-prime improvements"&gt;&#13;&#10;&lt;p&gt;Thanks Krom for enhancing Warrior a little, particularly for non-primes. Note for Warrior primes not too happy with their lot at the moment, this is apparently designed as a first set of adjustments, so to me that infers more is coming..&lt;/p&gt;&#10;&lt;p&gt;For those who missed it, here&amp;rsquo;s the basics (correct me if I&amp;rsquo;m wrong):&lt;/p&gt;&#10;&lt;p&gt;[b:1bpyfwwx]For Warrior primes :[/b:1bpyfwwx]&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;frenzy duration increased a bit at higher levels (mine at 5x40 is now 90 seconds)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;frenzy now adds damage to non-melee attacks as well (backstab, deathgrip, deathtouch, wraithtouch, strike and circlestab) at ~50% of what its regular damage bonus is.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;berserk now adds damage to non-melee attacks, but at roughly 2x the rate of frenzy (still has 2.0ac penalty though).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;[b:1bpyfwwx]For Warrior non-primes :[/b:1bpyfwwx]&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;small boost to melee damage (physical attacks, not kick, backstab etc).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;frenzy duration increased a bit at higher levels.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;frenzy now adds damage to non-melee attacks as well (backstab, deathgrip, deathtouch, wraithtouch, strike and circlestab) at ~50% of what its regular damage bonus is.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;berserk now adds damage to non-melee attacks, but at roughly 2x the rate of frenzy (still has 2.0ac penalty though).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;minimum hp bonuses at tertiary and quad levels. For tertiary you will never get less than 4 hp (not much different than now), for quad you will not receive less than 2 hp per level.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;So there you have it. For primes, the main thing is the frenzy stab bonus imho. Substantial improvements for non-prime Warriors. Also may make Thief primes think again about excluding warrior from their classo, although yet to ascertain just how much an improvement it is.. stabbed a couple of mobs and little apparent difference, but too soon to tell really.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some adjustments/improvements</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/some-adjustments-improvements/</link><pubDate>Thu, 03 Apr 2008 18:03:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/some-adjustments-improvements/</guid><description>&lt;div class="post" data-post-id="23563" data-author="*Krom*" data-date="2008-04-03T18:03:02+00:00" data-subject="Some adjustments/improvements"&gt;&#13;&#10;&lt;p&gt;These batch mostly targets warriors as a supporting class, but will obviously help any player with the appropriate skills &amp;ndash; it is designed as a first set of adjustments, intended to add to players skills in a balancing way.&lt;/p&gt;&#10;&lt;p&gt;Melee damage:&lt;/p&gt;&#10;&lt;p&gt;Little know fact: warrior primes receive progressively better melee damage as they advance in levels. Melee is your physical attacks, that do not include kick, backstab, and so on. Monk primes also receive a similar bonus.&lt;/p&gt;&#10;&lt;p&gt;The change to melee: warrior non-primes now get a small boost to their melee as well. At any given time this will be 40-50% of what a prime warrior gets.&lt;/p&gt;&#10;&lt;p&gt;Frenzy:&lt;/p&gt;&#10;&lt;p&gt;Frenzy will now add in damage to multiplier attacks, such as backstab, deathgrip, deathtouch, wraithtouch, strike and circlestab, at ~50% of what its regular damage bonus is.&lt;/p&gt;&#10;&lt;p&gt;Frenzy gets an upgrade in duration at higher levels.&lt;/p&gt;&#10;&lt;p&gt;Berserk:&lt;/p&gt;&#10;&lt;p&gt;Berserk now adds damage into multipliable attacks, as does Frenzy, but at roughly 2x that rate.&lt;/p&gt;&#10;&lt;p&gt;HP support:&lt;/p&gt;&#10;&lt;p&gt;Warriors receive hp floors (minimum hp) at tertiary and quad levels. For tertiary you will never get less than 4 hp (not much different than now), for quad you will not receive less than 2 hp/level.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb Shimmering sb</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-shimmering-sb/</link><pubDate>Thu, 03 Apr 2008 09:41:02 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-shimmering-sb/</guid><description>&lt;div class="post" data-post-id="23553" data-author="Yasik2" data-date="2008-04-03T09:41:02+00:00" data-subject="wtb Shimmering sb"&gt;&#13;&#10;&lt;p&gt;lets start 30M&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23557" data-author="Leaf" data-date="2008-04-03T16:03:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just find a caster type and two man it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23560" data-author="Autolycos" data-date="2008-04-03T17:27:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just find a caster type and two man it.[/quote:3a32jwal]&lt;/p&gt;&#10;&lt;p&gt;first he would have to find someone he hasnt pissed off that would be willing to help him..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23561" data-author="Leaf" data-date="2008-04-03T17:29:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hahaha, better make it 50mil :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23589" data-author="Yasik2" data-date="2008-04-04T18:14:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just find a caster type and two man it.[/quote:29fncxyn]&lt;/p&gt;&#10;&lt;p&gt;first he would have to find someone he hasnt pissed off that would be willing to help him..[/quote:29fncxyn]&lt;/p&gt;&#10;&lt;p&gt;i found such ppl&lt;/p&gt;&#10;&lt;p&gt;your stereotypes a somewhat obsolete&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC RESET ---- GO VOTE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-go-vote/</link><pubDate>Tue, 01 Apr 2008 08:02:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-reset-go-vote/</guid><description>&lt;div class="post" data-post-id="23529" data-author="Akasha" data-date="2008-04-01T08:02:00+00:00" data-subject="TMC RESET ---- GO VOTE"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23531" data-author="Akasha" data-date="2008-04-01T16:09:00+00:00" data-subject=""&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wheel of Time view stats 34&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) view stats 30&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 17&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Threshold RPG view stats 15&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 15&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23649" data-author="firebrand" data-date="2008-04-10T14:29:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;WE&amp;rsquo;RE NUMBER THREE!!!!!!!!! keep up the good work guys!&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;amazing how you can do without the essentials of life, provide you have the little luxuries.&amp;rdquo; -paris &amp;ndash;&amp;gt;pitch black&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Karma STRIKES AGAIN!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/karma-strikes-again/</link><pubDate>Tue, 01 Apr 2008 06:17:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/karma-strikes-again/</guid><description>&lt;div class="post" data-post-id="23527" data-author="Yinao" data-date="2008-04-01T06:17:44+00:00" data-subject="Karma STRIKES AGAIN!"&gt;&#13;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;&lt;em&gt;DaWarriAh&lt;/em&gt; god damn I&amp;rsquo;m a good tank&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at the sandgorgon.&lt;/p&gt;&#10;&lt;p&gt;Schroeder utters the words, &amp;lsquo;gszqhgrur gpuzre&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder binds some nearby spectres into an undulating shield.&lt;/p&gt;&#10;&lt;p&gt;You massacre the sandgorgon to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Toxis skillfully parries the attack of the sandgorgon.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the sandgorgon&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its hit.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its bite.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres the sandgorgon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres the sandgorgon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres the sandgorgon with his slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre the sandgorgon to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;: Hp [ 896 / 1222 ] &amp;raquo; Damage -326 hp &amp;laquo; AEGIS DOWN!!! AEGIS&lt;/p&gt;&#10;&lt;p&gt;DOWN!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;&lt;em&gt;DaWarriAh&lt;/em&gt; defied&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao &amp;ndash; &amp;lsquo;&lt;em&gt;Valkyrie&lt;/em&gt; dont flatter yourself&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao utters the words, &amp;lsquo;ofzahzf pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s wounds seem to vanish!&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;: Hp [ 1214 / 1222 ] &amp;raquo; Healing + 314 hp &amp;laquo; AEGIS DOWN!!! AEGIS&lt;/p&gt;&#10;&lt;p&gt;DOWN!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of the sandgorgon&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You massacre the sandgorgon to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Toxis skillfully parries the attack of the sandgorgon.&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s riposte viciously massacres the sandgorgon.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon&amp;rsquo;s hit bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon looks shocked as it cuts itself on Toxis&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its bite.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its crush.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres the sandgorgon to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis misses the sandgorgon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres the sandgorgon to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You hit the sandgorgon extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;: Hp [ 712 / 1222 ] &amp;raquo; Damage -505 hp &amp;laquo; AEGIS DOWN!!! AEGIS&lt;/p&gt;&#10;&lt;p&gt;DOWN!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;Schroeder &amp;ndash; &amp;lsquo;god damn i&amp;rsquo;m a drunk debuffer&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hit the sandgorgon extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Toxis skillfully parries the attack of the sandgorgon.&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s riposte viciously massacres the sandgorgon.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its hit.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon&amp;rsquo;s hit bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon&amp;rsquo;s bite bounces off Toxis&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its crush.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres the sandgorgon to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis massacres the sandgorgon to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;: Hp [ 435 / 1222 ] &amp;raquo; Damage -284 hp &amp;laquo; AEGIS DOWN!!! AEGIS&lt;/p&gt;&#10;&lt;p&gt;DOWN!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hit the sandgorgon extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its hit.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon misses Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its pound.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon&amp;rsquo;s blow passes right through Toxis with no effect!&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its bite.&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon viciously massacres Toxis with its crush.&lt;/p&gt;&#10;&lt;p&gt;Toxis is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Yinao massacres the sandgorgon to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;Yinao massacres the sandgorgon to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;You miss the sandgorgon with your hit.&lt;/p&gt;&#10;&lt;p&gt;Nakita utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Giselle utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Yinao utters the words, &amp;lsquo;ofzahzf pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis&amp;rsquo;s wounds seem to vanish!&lt;/p&gt;&#10;&lt;p&gt;Giselle &amp;ndash; &amp;lsquo;doh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zukt falls down laughing.&lt;/p&gt;&#10;&lt;p&gt;Yinao &amp;ndash; &amp;lsquo;&lt;em&gt;Valkyrie&lt;/em&gt; doh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder &amp;ndash; &amp;lsquo;ahahahahahaha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao &amp;ndash; &amp;lsquo;&lt;em&gt;Valkyrie&lt;/em&gt; lag&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sa &amp;ndash; &amp;lsquo;Whiner On.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Giselle utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The sandgorgon is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 6039087 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the sandgorgon&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Schroeder gets gold coins from the corpse of the sandgorgon that&amp;rsquo;s on the&lt;/p&gt;&#10;&lt;p&gt;ground.&lt;/p&gt;&#10;&lt;p&gt;Schroeder splits 247 coins. Your share is 22 coins.&lt;/p&gt;&#10;&lt;p&gt;Yinao begins to sing &amp;lsquo;rina cruinne&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Yinao&amp;rsquo;s song helps you to concentrate on your prayers for the dead.&lt;/p&gt;&#10;&lt;p&gt;Zukt gives a master soul infusion to Toxis.&lt;/p&gt;&#10;&lt;p&gt;Nakita utters the words, &amp;lsquo;gruugz oculoae&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Nakita lays her hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Nakita&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;Toxis has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;: Hp [ 221 / 1222 ] &amp;raquo; Healing + 433 hp &amp;laquo; AEGIS DOWN!!! AEGIS&lt;/p&gt;&#10;&lt;p&gt;DOWN!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;&lt;em&gt;DaWarriAh&lt;/em&gt; god damn you fuckers&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;&lt;em&gt;DaWarriAh&lt;/em&gt; it&amp;rsquo;s not bad enough you didn&amp;rsquo;t lite me, you won&amp;rsquo;t heal&lt;/p&gt;&#10;&lt;p&gt;Yinao &amp;ndash; &amp;lsquo;&lt;em&gt;Valkyrie&lt;/em&gt; love you too brad :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Oh man this is funny :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fun and close :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fun-and-close/</link><pubDate>Sun, 30 Mar 2008 14:47:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fun-and-close/</guid><description>&lt;div class="post" data-post-id="23506" data-author="Lis" data-date="2008-03-30T14:47:06+00:00" data-subject="Fun and close :)"&gt;&#13;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;rsquo;luci!!!!!&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Dead) Lis [Ma:5.40 -63hp 14ma 195mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Sa [Wa:5.40 -38hp 4ma 216mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Rub [Wa:5.40 -44hp 16ma 231mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Dzyhar [Wa:3.33 -41hp 76ma 121mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Cizin [Th:4.36 -16hp 9ma 263mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Althalus [Th:4.38 -25hp 5ma 154mv] &amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;(Dead) Truth [Ma:5.40 -17hp 32ma 188mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Madmax [Cl:5.40 419hp 13ma 169mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;-63hp 14ma 195mv&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;improved haste&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;-63hp 14ma 195mv&lt;/p&gt;&#10;&lt;p&gt;ATTENTION: SlothMUD REBOOT in 1 minute! GET SAFE!&lt;/p&gt;&#10;&lt;p&gt;You have been fully healed by divine forces!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;840hp 724ma 195mv&lt;/p&gt;&#10;&lt;p&gt;Sa &amp;ndash; &amp;lsquo;[TANK] [ 1114 / 1114 ]hp Healed!! +1152 [Need 0]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;840hp 724ma 195mv&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel looks shocked as he cuts himself on Truth&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel viciously massacres Truth with his hit.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel looks shocked as he cuts himself on Truth&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel brutally massacres Truth with his rake.&lt;/p&gt;&#10;&lt;p&gt;Truth slices Lucifer, the dark angel very hard.&lt;/p&gt;&#10;&lt;p&gt;Truth slices Lucifer, the dark angel very hard.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel tries to flee, but is too exhausted!&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel kicks Truth in solar plexus, Truth is rendered breathless.&lt;/p&gt;&#10;&lt;p&gt;840hp 724ma 195mv&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo; luci&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo; luci&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo; luci&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo; luci&lt;/p&gt;&#10;&lt;p&gt;Althalus utters the words, &amp;lsquo;azoug&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;840hp 724ma 195mv&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;disintegrate&amp;rsquo; luci&lt;/p&gt;&#10;&lt;p&gt;Madmax utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel resists a bit of damage.&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A piece of Lucifer, the dark angel is turned into dust.&lt;/p&gt;&#10;&lt;p&gt;840hp 704ma 195mv&lt;/p&gt;&#10;&lt;p&gt;Truth utters the words, &amp;lsquo;disintegrate&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel looks shocked as a magical gesture turns a piece of his body to dust.&lt;/p&gt;&#10;&lt;p&gt;840hp 706ma 195mv&lt;/p&gt;&#10;&lt;p&gt;Rub utters the words, &amp;rsquo;euguihzofahz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;840hp 706ma 195mv&lt;/p&gt;&#10;&lt;p&gt;Cizin utters the words, &amp;lsquo;pzrrghfutz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel appears unaffected.&lt;/p&gt;&#10;&lt;p&gt;Lucifer, the dark angel is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 822904363.&lt;/p&gt;&#10;&lt;p&gt;You receive 109344840 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 18375000 experience for leadership!&lt;/p&gt;&#10;&lt;p&gt;Madmax receives 109344840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Truth receives 109344840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Althalus receives 107169096 experience points.&lt;/p&gt;&#10;&lt;p&gt;Cizin receives 105015216 experience points.&lt;/p&gt;&#10;&lt;p&gt;Dzyhar receives 63995868 experience points.&lt;/p&gt;&#10;&lt;p&gt;Rub receives 109344840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Sa receives 109344840 experience points.&lt;/p&gt;&#10;&lt;p&gt;Total Honor for kill is 46117.&lt;/p&gt;&#10;&lt;p&gt;You gain 4000 Honor as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 444 Leadership Honor from this kill!&lt;/p&gt;&#10;&lt;p&gt;You have gained one drachm.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Lucifer, the dark angel&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Truth gets gold coins from the corpse of Lucifer, the dark angel that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Truth splits 2500000 coins. Your share is 312500 coins.&lt;/p&gt;&#10;&lt;p&gt;840hp 707ma 195mv&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thief Trip40 Eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thief-trip40-eq/</link><pubDate>Wed, 26 Mar 2008 18:48:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thief-trip40-eq/</guid><description>&lt;div class="post" data-post-id="23447" data-author="Gandolf" data-date="2008-03-26T18:48:32+00:00" data-subject="Thief Trip40 Eq"&gt;&#13;&#10;&lt;p&gt;Judging by my current stats 18 / 35 15 12 18 18 what two items would you take for trip40 if one already has scarab of destruction?&lt;/p&gt;&#10;&lt;p&gt;Th/Mo/Cl/Ma is the classo.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve thought about getting the .6 +2 hit +wis belt which I will do still most likely. On the second item I thought about getting the 1.7 leggings but currently judging by the amount of drachma it costs to get Spinning Bracer of Razors I dont think I&amp;rsquo;ll get those for a little while. So I figured I have Crystalline silk robe and 2 interwovens I wouldn&amp;rsquo;t need the spelldam from the 1.7 leggings&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I also thought about getting the +2 str crown for now but once I get vigor i&amp;rsquo;ll only need 2 str and I think I would prefer the +2 hit prison helmet&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Anyone got any Ideas?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stat roller broken?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stat-roller-broken/</link><pubDate>Wed, 26 Mar 2008 04:39:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stat-roller-broken/</guid><description>&lt;div class="post" data-post-id="23429" data-author="Gimlet" data-date="2008-03-26T04:39:08+00:00" data-subject="stat roller broken?"&gt;&#13;&#10;&lt;p&gt;didn&amp;rsquo;t notice the weird stats the first time, but&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;why is dex being rolled last?&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 20 Dr: 11 Ma: 9 Cl: 5&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Balrog.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 266(266) hit, 120(120) mana and 100(102) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 10.0.&lt;/p&gt;&#10;&lt;p&gt;You have 8504 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one drachm.&lt;/p&gt;&#10;&lt;p&gt;You have 277646 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days and 8 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 12 / 0, Int: 9, Wis: 14, Dex: 8, Con: 11&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;You feel different!&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 20 Dr: 11 Ma: 9 Cl: 5&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Balrog.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 266(266) hit, 120(120) mana and 102(102) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 11.0.&lt;/p&gt;&#10;&lt;p&gt;You have 8504 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one drachm.&lt;/p&gt;&#10;&lt;p&gt;You have 277646 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days and 8 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 10 / 0, Int: 9, Wis: 12, Dex: 6, Con: 9&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wth is this</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wth-is-this/</link><pubDate>Tue, 25 Mar 2008 23:14:42 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wth-is-this/</guid><description>&lt;div class="post" data-post-id="23418" data-author="Alberich" data-date="2008-03-25T23:14:42+00:00" data-subject="wth is this"&gt;&#13;&#10;&lt;p&gt;mxp: Error : Received undefined tag &lt;del&gt;pirate&lt;/del&gt;!&lt;/p&gt;&#10;&lt;p&gt;mxp: Error : Received undefined tag goldentigers!&lt;/p&gt;&#10;&lt;p&gt;mxp: Error : Received undefined tag &lt;del&gt;pirate&lt;/del&gt;!&lt;/p&gt;&#10;&lt;p&gt;this has been turning up in my debug window every time i check &amp;lsquo;who&amp;rsquo; (i&amp;rsquo;ve been redoing all my scripts so yes, i keep the debug window open all the time these days).&lt;/p&gt;&#10;&lt;p&gt;anyone else seen this/know what the hell it means?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23419" data-author="jezer" data-date="2008-03-25T23:19:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think the &amp;ldquo;!&amp;rdquo; or the &amp;ldquo;~&amp;rdquo; symbol causes a syntax error in the MXP protocol. Maybe because those symbols are reserved in the protocol?!? Nothing to worry about, apart from the spam it causes in your debug window.&lt;/p&gt;&#10;&lt;p&gt;I like to have my debug window open too. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Homeowners 101</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/homeowners-101/</link><pubDate>Tue, 25 Mar 2008 19:37:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/homeowners-101/</guid><description>&lt;div class="post" data-post-id="23414" data-author="Medios" data-date="2008-03-25T19:37:51+00:00" data-subject="Homeowners 101"&gt;&#13;&#10;&lt;p&gt;After having a raccoon get into my house I decided to find out the problem. Well where they attached the bathroom/laundry room to the house was a full wall space where anything could crawl up and get into the ceiling of the the bathroom. The animal eventually ate its way through the ceiling tiles and comes down in our laundry room to find food. Well we started closing the door in there but the pantry is in the same room so it just rummages for food there.&lt;/p&gt;&#10;&lt;p&gt;Today I crawled under the house to measure and cut some boards to fill this section where the two walls connect. Everything was cool with the first two boards. So there is this wad of piping under there. Its like a rats nest except worse. Pipes going every way wrapped in fiberglass wall insulation held on with duct tape. So I&amp;rsquo;m crawling thru and push up on this rat nest of pipes and snap. So now im under the house with a 5/8 plastic line that feeds my bathroom in 2 pieces resulting in a quick pool of water. I crawled out from under the house like I was under barb wire in Nam. Run out to the front of the house where the water meter is supposed to be. Leaves and garbage from the winter got it covered. So I dig around where I think it is and finally get to it, damn I need a wrench just to open it. Get a wrench turn it off. I go back to the opening where I get under the house and theres about six inches of water at the opening. I said fuck it and crawled back under there with my remaining boards to fix the hole.&lt;/p&gt;&#10;&lt;p&gt;Well the animal can&amp;rsquo;t get into my house now.&lt;/p&gt;&#10;&lt;p&gt;But the water is shut off.&lt;/p&gt;&#10;&lt;p&gt;So now since I can&amp;rsquo;t do anything half-@$$ I plan on repiping part of the downstairs bathroom. The idiot who hooked it up ran 1 1/8 cold water all the way to the house underground then put a reducer on it to 5/8 to feed the house. No wonder I don&amp;rsquo;t have any pressure. I guess he thought if he hooked up 20 lines to one 5/8 line it would increase water flow. What a moron. Now I have to run about 20 feet of pipe in a 2 foot crawlspace laying in several inches of water.&lt;/p&gt;&#10;&lt;p&gt;Did I mention my mortgage is cheaper than rent?&lt;/p&gt;&#10;&lt;p&gt;Its not.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Tiger Fur Cloaks</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tiger-fur-cloaks/</link><pubDate>Mon, 24 Mar 2008 23:00:35 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tiger-fur-cloaks/</guid><description>&lt;div class="post" data-post-id="23406" data-author="jezer" data-date="2008-03-24T23:00:35+00:00" data-subject="WTB: Tiger Fur Cloaks"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m needing two&amp;hellip; Don&amp;rsquo;t have lyme vault to store temp cp&amp;rsquo;s and at least one of the mobs needs a small spec group.&lt;/p&gt;&#10;&lt;p&gt;So paying coins I guess&amp;hellip; Send me a message or contact Apprentice in game. I don&amp;rsquo;t have much to trade&amp;hellip; although I do have chars with mainly monk orientated dam or AC gear. I also potentially have a JDD to trade.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d also be interested in buying the cp&amp;rsquo;s if I can get a full set to forge in the same day, so they didn&amp;rsquo;t&amp;hellip;. &lt;em&gt;poof&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stat thingie</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stat-thingie/</link><pubDate>Sun, 23 Mar 2008 06:24:20 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stat-thingie/</guid><description>&lt;div class="post" data-post-id="23376" data-author="Alberich" data-date="2008-03-23T06:24:20+00:00" data-subject="stat thingie"&gt;&#13;&#10;&lt;p&gt;this is what i did instead of cleaning my house this morning :P&lt;/p&gt;&#10;&lt;p&gt;you will probably have to fix the formatting a little bit and i do not want any crap about the awful window layout. I do not know html. If anyone does and uses this, and makes a nice looking table layout, I would appreciate it if you&amp;rsquo;d share it with me :)&lt;/p&gt;&#10;&lt;p&gt;this will create a little popup window that tracks that status of your spells.&lt;/p&gt;&#10;&lt;p&gt;when they fall, it will let you click on them to recast. It&amp;rsquo;s set up only for the spells i actually care about and could be bothered to track down triggers for this morning, i&amp;rsquo;m still working on it. add/change/whatever you find useful.&lt;/p&gt;&#10;&lt;p&gt;after you read in the file just type startstat to start the window and populate it with the default variables. i have them set to unknown for the most part, you can change as suits&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Spelltracker}&lt;/p&gt;&#10;&lt;p&gt;#var {strstat} {Str, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {skinstat} {&amp;lt;SEND cas &amp;lsquo;iron skin&amp;rsquo; $me&amp;gt;Skin&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {mobistat} {Mobi, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {insstat} {Insight, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {corstat} {Corona, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {stamstat} {Stamina, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {vitstat} {Vitality, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {rejuvstat} {Rejuv, &lt;c yellow&gt;unknown&lt;/c&gt;}&lt;/p&gt;&#10;&lt;p&gt;#var {sancstat} {Aegis, {&amp;lt;SEND cas &amp;lsquo;aegis&amp;rsquo; $me&amp;gt;Aegis&lt;/SEND&gt;, &lt;c ed&gt;Unlit&lt;/c&gt;}&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;#al {startstat} {statuswin;updatestat;update}&lt;/p&gt;&#10;&lt;p&gt;#al {statuswin} {#htmlpopup Status;#sendtowin Status {#table 9 2 &lt;BODY TEXT="#FFFFFF" BGCOLOR="#000000"&gt;} {ALIGN=center CELLSPACING=5} } }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel weaker.} {#var {strstat} {&amp;lt;SEND cas &amp;lsquo;vigor&amp;rsquo;&amp;gt;Str&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel stronger.} {#var {strstat} {Str, &lt;c green&gt;Up&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {Your skin hardens greatly, becoming almost impenetrable.} {#var {skinstat} {Skin, &lt;c green&gt;IronSkin&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel less protected.} {#var {skinstat} {&amp;lt;SEND cas &amp;lsquo;iron skin&amp;rsquo; $me&amp;gt;Skin&lt;/SEND&gt;, &lt;C red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel lethargic.} {#var {mobistat} {&amp;lt;SEND cas &amp;lsquo;mobi&amp;rsquo; $me&amp;gt;Mobi&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel a burst of energy run through your legs.} {#var {mobistat} {Mobi, &lt;c green&gt;Up&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You suddenly feel slightly less healthy&amp;hellip;} {#var {rejuvstat} {&amp;lt;SEND cas &amp;lsquo;rejuv&amp;rsquo; $me&amp;gt;Rejuv&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {Your wounds begin to heal much faster!} {#var {rejuvstat} {Rejuv, &lt;c green&gt;Rejuv&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel wiser.} {#var {insstat} {Insight, &lt;c green&gt;Up&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel less wise.} {#var {insstat} {&amp;lt;SEND cas &amp;lsquo;insight&amp;rsquo;&amp;gt;Insight&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel less sturdy.} {#var {vitstat} {&amp;lt;SEND cas &amp;lsquo;vitality&amp;rsquo;&amp;gt;Vitality&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel sturdier.} {#var {vitstat} {Vitality, &lt;c green&gt;Up&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel more magically charged.} {#var {corstat} {Corona, &lt;c green&gt;Up&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel less magically charged.} {#var {corstat} {&amp;lt;SEND cas &amp;lsquo;corona&amp;rsquo;&amp;gt;Corona&lt;/SEND&gt;, &amp;lt;c&lt;/p&gt;&#10;&lt;p&gt;red&amp;gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You feel less resilient.} {#var {stamstat} {&amp;lt;SEND cas &amp;lsquo;stamina&amp;rsquo;&amp;gt;Stamina&lt;/SEND&gt;, &lt;c red&gt;Down&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {A feeling of increased power courses through your body.} {#var {stamstat} {Stamina, &amp;lt;c&lt;/p&gt;&#10;&lt;p&gt;green&amp;gt;Up&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You are surrounded by a radiant light.} {#var {sancstat} {Aegis, &lt;c green&gt;UP&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {A dark haze precipitates around your body.} {#var {sancstat} Aegis, &lt;c grey&gt;CLOAKED&lt;/c&gt;};updatestat;update }&lt;/p&gt;&#10;&lt;p&gt;#ac {You go to sleep.} {#var {sleepstat} {Asleep} }&lt;/p&gt;&#10;&lt;p&gt;#ac {You wake, and sit up.} {#var {sleepstat} {Awake} }&lt;/p&gt;&#10;&lt;p&gt;#ac {You sit down and rest your tired bones} {#var {sleepstat} {Resting} }&lt;/p&gt;&#10;&lt;p&gt;#ac {You stop resting, and stand up.} {#var {sleepstat} {Awake} }&lt;/p&gt;&#10;&lt;p&gt;#al {updatestat} {#var {totalstat} {$strstat, $skinstat, $mobistat, insstat, $corstat, $stamstat, $vitstat, $rejuvstat, $sancstat} }&lt;/p&gt;&#10;&lt;p&gt;#al {update} {#sendtowin Status {#fill $totalstat} }&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So true</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-true/</link><pubDate>Sat, 22 Mar 2008 23:33:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-true/</guid><description>&lt;div class="post" data-post-id="23371" data-author="Yasik2" data-date="2008-03-22T23:33:24+00:00" data-subject="So true"&gt;&#13;&#10;&lt;p&gt;The Laws of Online World Design&lt;/p&gt;&#10;&lt;p&gt;These are taken from both experience and from the writings of others. Most are the sort of &amp;ldquo;Duh&amp;rdquo; things that many who have done this sort of game design take for granted, but others may be less intuitive. Many of the laws here were actually stated as such by others, and not by me.&lt;/p&gt;&#10;&lt;p&gt;A Caveat&lt;/p&gt;&#10;&lt;p&gt;Ola&amp;rsquo;s Law About Laws&lt;/p&gt;&#10;&lt;p&gt;Any general law about virtual worlds should be read as a challenge rather than as a guideline. You&amp;rsquo;ll learn more from attacking it than from accepting it.&lt;/p&gt;&#10;&lt;p&gt;Design Rules&lt;/p&gt;&#10;&lt;p&gt;The secrets to a really long-lived, goal-oriented, online game of wide appeal&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;* have multiple paths of advancement (individual features are nice, but making them ladders is better)&#13;&#10;&#13;&#10;* make it easy to switch between paths of advancementt (ideally, without having to start over)&#13;&#10;&#13;&#10;* make sure the milestones in the path of advancement are clear and visible and significant (having 600 meaningless milestones doesn't help)&#13;&#10;&#13;&#10;* ideally, make your game not have a sense of running out of significant milestones (try to make your ladder not feel finite) &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Modes of expression&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re trying to provide as many modes of expression as possible in your online world. Character classes are just modes of expression, after all.&lt;/p&gt;&#10;&lt;p&gt;Persistence means it never goes away&lt;/p&gt;&#10;&lt;p&gt;Once you open your online world, expect to keep your team on it indefinitely. Some of these games have never closed. And closing one prematurely may result in losing the faith of your customers, damaging the prospects for other games in the same genre.&lt;/p&gt;&#10;&lt;p&gt;Macroing, botting, and automation&lt;/p&gt;&#10;&lt;p&gt;No matter what you do, someone is going to automate the process of playing your world.&lt;/p&gt;&#10;&lt;p&gt;Corollary:&lt;/p&gt;&#10;&lt;p&gt;Looking at what parts of your game players tend to automate is a good way to determine which parts of the game are tedious and/or not fun.&lt;/p&gt;&#10;&lt;p&gt;Game systems&lt;/p&gt;&#10;&lt;p&gt;No matter what you do, players will decode every formula, statictic, and algorithm in your world via experimentation.&lt;/p&gt;&#10;&lt;p&gt;It is always more rewarding to kill other players than to kill whatever the game sets up as a target.&lt;/p&gt;&#10;&lt;p&gt;A given player of level x can slay multiple creatures of level y. Therefore, killing a player of level x yields ny reward in purely in-game reward terms. Players will therefore always be more rewarding in game terms than monsters of comparable difficulty. However, there&amp;rsquo;s also the fact that players will be more challenging and exciting to fight than monsters no matter what you do.&lt;/p&gt;&#10;&lt;p&gt;Never trust the client.&lt;/p&gt;&#10;&lt;p&gt;Never put anything on the client. The client is in the hands of the enemy. Never ever ever forget this.&lt;/p&gt;&#10;&lt;p&gt;J. C. Lawrence&amp;rsquo;s &amp;ldquo;do it everywhere&amp;rdquo; law&lt;/p&gt;&#10;&lt;p&gt;If you do it one place, you have to do it everywhere. Players like clever things and will search them out. Once they find a clever thing they will search for other similar or related clever things that seem to be implied by what they found and will get pissed off if they don&amp;rsquo;t find them.&lt;/p&gt;&#10;&lt;p&gt;Hyrup&amp;rsquo;s &amp;ldquo;do it everywhere&amp;rdquo; Corollary&lt;/p&gt;&#10;&lt;p&gt;The more detailed you make the world, the more players will want to break away from the classical molds.&lt;/p&gt;&#10;&lt;p&gt;Dr Cat&amp;rsquo;s Stamp Collecting Dilemma&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Lots of people might like stamp collecting in your virtual world. But those who do will never play with those who like other features. Should you have stamp collecting in your world?&amp;rdquo; We know that there are a wide range of features that people find enjoyable in online worlds. We also know that some of these features are in conflict with one another. Given the above, we don&amp;rsquo;t yet know if it is possible to have a successful world that incorporates all the features, or whether the design must choose to exclude some of them in order to keep the players happy.&lt;/p&gt;&#10;&lt;p&gt;Koster&amp;rsquo;s Law (Mike Sellers was actually the one to dub it thus)&lt;/p&gt;&#10;&lt;p&gt;The quality of roleplaying is inversely proportional to the number of people playing.&lt;/p&gt;&#10;&lt;p&gt;Hyrup&amp;rsquo;s Counter-observation&lt;/p&gt;&#10;&lt;p&gt;The higher the fee, the better the roleplayers. (And of course, the smaller the playerbase.)&lt;/p&gt;&#10;&lt;p&gt;Enforcing roleplaying&lt;/p&gt;&#10;&lt;p&gt;A roleplay-mandated world is essentially going to have to be a fascist state. Whether or not this accords with your goals in making such a world is a decision you yourself will have to make.&lt;/p&gt;&#10;&lt;p&gt;Storytelling versus simulation&lt;/p&gt;&#10;&lt;p&gt;If you write a static story (or indeed include any static element) in your game, everyone in the world will know how it ends in a matter of days. Mathematically, it is not possible for a design team to create stories fast enough to supply everyone playing. This is the traditional approach to this sort of game nonetheless. You can try a sim-style game which doesn&amp;rsquo;t supply stories but instead supplies freedom to make them. This is a lot harder and arguably has never been done successfully.&lt;/p&gt;&#10;&lt;p&gt;Players have higher expectations of the virtual world&lt;/p&gt;&#10;&lt;p&gt;The expectations are higher than of similar actions in the real world. For example: players will expect all labor to result in profit; they will expect life to be fair; they will expect to be protected from aggression before the fact, and not just to seek redress after the fact; they will expect problems to be resolved quickly; they will expect that their integrity will be assumed to be beyond reproach; in other words, they will expect too much, and you will not be able to supply it all. The trick is to manage the expectations.&lt;/p&gt;&#10;&lt;p&gt;Online game economies are hard&lt;/p&gt;&#10;&lt;p&gt;A faucet-&amp;gt;drain economy is one where you spawn new stuff, let it pool in the &amp;ldquo;sink&amp;rdquo; that is the game, and then have a concomitant drain. Players will hate having this drain, but if you do not enforce ongoing expenditures, you will have Monty Haul syndrome, infinite accumulation of wealth, overall rise in the &amp;ldquo;standard of living&amp;rdquo; and capabilities of the average player, and thus unbalance in the game design and poor game longevity.&lt;/p&gt;&#10;&lt;p&gt;Ownership is key&lt;/p&gt;&#10;&lt;p&gt;You have to give players a sense of ownership in the game. This is what will make them stay&amp;ndash;it is a &amp;ldquo;barrier to departure.&amp;rdquo; Social bonds are not enough, because good social bonds extend outside the game. Instead, it is context. If they can build their own buildings, build a character, own possessions, hold down a job, feel a sense of responsibility to something that cannot be removed from the game&amp;ndash;then you have ownership.&lt;/p&gt;&#10;&lt;p&gt;If your game is narrow, it will fail&lt;/p&gt;&#10;&lt;p&gt;Your game design must be expansive. Even the coolest game mechanic becomes tiresome after a time. You have to supply alternate ways of playing, or alternate ways of experiencing the world. Otherwise, the players will go to another world where they can have new experiences. This means new additions, or better yet, completely different subgames embedded in the actual game.&lt;/p&gt;&#10;&lt;p&gt;Lambert&amp;rsquo;s Laws:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;* As a virtual world's &amp;quot;realism&amp;quot; increases, the pool of possible character actions increase.&#13;&#10;&#13;&#10;* The opportunities for exploitation and subversion are directly proportional to the pool size of possible character actions.&#13;&#10;&#13;&#10;* A bored player is a potential and willing subversive.&#13;&#10;&#13;&#10;* Players will eventually find the shortest path to the cheese. &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Featuritis&lt;/p&gt;&#10;&lt;p&gt;No matter how many new features you have or add, the players will always want more.&lt;/p&gt;&#10;&lt;p&gt;Pleasing your Players&lt;/p&gt;&#10;&lt;p&gt;Despite your best intentions, any change will be looked upon as a bad change to a large percentage of your players. Even those who forgot they asked for it to begin with.&lt;/p&gt;&#10;&lt;p&gt;Hyrup&amp;rsquo;s Loophole Law&lt;/p&gt;&#10;&lt;p&gt;If something can be abused, it will be.&lt;/p&gt;&#10;&lt;p&gt;Murphy&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;Servers only crash and don&amp;rsquo;t restart when you go out of town.&lt;/p&gt;&#10;&lt;p&gt;Dr Cat&amp;rsquo;s Theorem&lt;/p&gt;&#10;&lt;p&gt;Attention is the currency of the future.&lt;/p&gt;&#10;&lt;p&gt;Dr Cat&amp;rsquo;s Theorem as expressed by J C Lawrence&lt;/p&gt;&#10;&lt;p&gt;The basic medium of multiplayer games is communication.&lt;/p&gt;&#10;&lt;p&gt;Hanarra&amp;rsquo;s Laws&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;* Over time, your playerbase will come to be the group of people who most enjoy the style of play that your world offers. The others will eventually move to another game.&#13;&#10;&#13;&#10;* It is very hard to attract players of different gaming styles after the playerbase has been established. Any changes to promote different styles of play almost always conflict with the established desires of the current playerbase.&#13;&#10;&#13;&#10;* The ultimate goal of a virtual world is to create a place where people of all styles of play can contribute to the world in a manner that makes the game more satisfying for everyone.&#13;&#10;&#13;&#10;* The new players who enter the world for the first time are the best critics of it.&#13;&#10;&#13;&#10;* The opinions of those who leave are the hardest to obtain, but give the best indication of what changes need to be made to reach that ultimate goal. &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Elmqvist&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;In an online game, players find it rewarding to save the world. They find it more rewarding to save the world together, with lots of other people.&lt;/p&gt;&#10;&lt;p&gt;A corollary to Elmqvist&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;In general, adding features to an online game that prevent people from playing together is a bad idea.&lt;/p&gt;&#10;&lt;p&gt;A caveat to the corollary to Elmqvist&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;The exception would be features that enhance the sense of identity of groups of players, such as player languages.&lt;/p&gt;&#10;&lt;p&gt;Baron&amp;rsquo;s Design Dichotomy&lt;/p&gt;&#10;&lt;p&gt;According to Jonathan Baron, there are two kinds of online games: Achievement Oriented, and Cumulative Character. In the former, the players who &amp;ldquo;win&amp;rdquo; do so because they they are the best at whatever the game offers. Their glory is achieved by shaming other players. In the latter, anyone can reach the pinnacle of achievement by mere persistence; the game is driven by sheer unadulterated capitalism.&lt;/p&gt;&#10;&lt;p&gt;Online identity&lt;/p&gt;&#10;&lt;p&gt;We spend a lot of time making people able to have a very strong personal identity in our worlds (letting them define themselves in great detail, down to eye color). But identity is portable. How many of you have been playing the same character in RPGs for 15 years, like me? You cannot count on a sense of identity, of character building, to keep someone in your game.&lt;/p&gt;&#10;&lt;p&gt;In game calendars&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s nice to have an in-game calendar. But emotional resonances will never accrue to in-game holidays. The only calendar that really matters is the real world one. Don&amp;rsquo;t worry about breaking fiction&amp;ndash;online games are about social interaction, not about fictional consistency.&lt;/p&gt;&#10;&lt;p&gt;Social Laws&lt;/p&gt;&#10;&lt;p&gt;Koster&amp;rsquo;s Theorem&lt;/p&gt;&#10;&lt;p&gt;Virtual social bonds evolve from the fictional towards real social bonds. If you have good community ties, they will be out-of-character ties, not in-character ties. In other words, friendships will migrate right out of your world into email, real-life gatherings, etc.&lt;/p&gt;&#10;&lt;p&gt;Baron&amp;rsquo;s Theorem&lt;/p&gt;&#10;&lt;p&gt;Hate is good. This is because conflict drives the formation of social bonds and thus of communities. It is an engine that brings players closer together.&lt;/p&gt;&#10;&lt;p&gt;Baron&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;Glory is the reason why people play online; shame is what keeps them from playing online. Neither is possible without other people being present.&lt;/p&gt;&#10;&lt;p&gt;Mike Sellers&amp;rsquo; Hypothesis&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The more persistence a game tries to have; the longer it is set up to last; the greater number (and broader variety) of people it tries to attract; and in general the more immersive a game/world it set out to be&amp;ndash;then the more breadth and depth of human experience it needs to support to be successful for more than say, 12-24 months. If you try to create a deeply immersive, broadly appealing, long-lasting world that does not adequately provide for human tendencies such as violence, acquisition, justice, family, community, exploration, etc (and I would contend we are nowhere close to doing this), you will see two results: first, individuals in the population will begin to display a wide range of fairly predictable socially pathological behaviors (including general malaise, complaining, excessive bullying and/or PKing, harassment, territoriality, inappropriate aggression, and open rebellion against those who run the game); and second, people will eventually vote with their feet&amp;ndash;but only after having passionately cast &amp;lsquo;a pox on both your houses.&amp;rsquo; In essence, if you set people up for an experience they deeply crave (and mostly cannot find in real life) and then don&amp;rsquo;t deliver, they will become like spurned lovers&amp;ndash;somebecome sullen and aggressive or neurotic, and eventually almost all leave.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Schubert&amp;rsquo;s Law of Player Expectations&lt;/p&gt;&#10;&lt;p&gt;A new player&amp;rsquo;s expectations of a virtual world are driven by his expectations of single-player games. In particular, he expects a narrow, predictable plotline with well-defined quests and a carefully sculpted for himself as the hero. He also expects no interference or disruption from other players. These are difficult, and sometimes impossible, expectations for a virtual world to actually meet.&lt;/p&gt;&#10;&lt;p&gt;Violence is inevitable&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re going to have violence done to people no matter what the facilities for it in the game are. It may be combat system, stealing, blocking entrances, trapping monsters,stealing kills to get experience, pestering, harassment, verbal violence, or just rudeness.&lt;/p&gt;&#10;&lt;p&gt;Is it a game?&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s a SERVICE. Not a game. It&amp;rsquo;s a WORLD. Not a game. It&amp;rsquo;s a COMMUNITY. Not a game. Anyone who says, &amp;ldquo;it&amp;rsquo;s just a game&amp;rdquo; is missing the point.&lt;/p&gt;&#10;&lt;p&gt;Identity&lt;/p&gt;&#10;&lt;p&gt;You will NEVER have a solid unique identity for your problematic players. They essentially have complete anonymity because of the Internet. Even addresses, credit cards, and so on can be faked&amp;ndash;and will be.&lt;/p&gt;&#10;&lt;p&gt;Jeff Kesselman&amp;rsquo;s Theorem&lt;/p&gt;&#10;&lt;p&gt;A MUD universe is all about psychology. After all, there IS no physicality. It&amp;rsquo;s all psych and group dynamics.&lt;/p&gt;&#10;&lt;p&gt;Psychological disinhibition&lt;/p&gt;&#10;&lt;p&gt;People act like jerks more easily online, because anonymity is intoxicating. It is easier to objectify other people and therefore to treat them badly. The only way to combat this is to get them to empathize more with other players.&lt;/p&gt;&#10;&lt;p&gt;Mass market facts&lt;/p&gt;&#10;&lt;p&gt;Disturbing for those used to smaller environments, but: administrative problems increase EXPONENTIALLY instead of linearly, as your playerbase digs deeper into the mass market. Traditional approaches tend to start to fail. Your playerbase probably isn&amp;rsquo;t ready or willing to police itself.&lt;/p&gt;&#10;&lt;p&gt;Anonymity and in-game admins&lt;/p&gt;&#10;&lt;p&gt;The in-game admin faces a bizarre problem. He is exercising power that the ordinary virtual citizen cannot. And he is looked to in many ways to provide a certain atmosphere and level of civility in the environment. Yet the fact remains that no matter how scrupulously honest he is, no matter how just he shows himself to be, no matter how committed to the welfare of the virtual space he may prove himself, people will hate his guts. They will mistrust him precisely because he has power, and they can never know him. There will be false accusations galore, many insinuations of nefarious motives, and former friends will turn against him. It may be that the old saying about power and absolute power is just too ingrained in the psyche of most people; whatever the reasons, there has never been an online game whose admins could say with a straight face that all their players really trusted them (and by the way, it gets worse once you take money!).&lt;/p&gt;&#10;&lt;p&gt;Community size&lt;/p&gt;&#10;&lt;p&gt;Ideal community size is no larger than 250. Past that, you really get subcommunities.&lt;/p&gt;&#10;&lt;p&gt;Hans Henrik Staerfeldt&amp;rsquo;s Law of Player/Admin Relations: The amount of whining players do is positively proportional to how much you pamper them.&lt;/p&gt;&#10;&lt;p&gt;Many players whine if they see any kind of bonus in it for them. It will simply be another way for them to achieve their goals. As an admin you hold the key to many of the goals that they have concerning the virtual environment you control. If you do not pamper the players and let them know that whining will not help them, the whining will subside.&lt;/p&gt;&#10;&lt;p&gt;Hal Black&amp;rsquo;s Elaboration&lt;/p&gt;&#10;&lt;p&gt;The more responsive an admin is to user feedback of a given type, the more of that type the admin will get. Specifically, as an admin implements features from user suggestions, the more ideas for features will be submitted. Likewise, the more an admin coddles whiners, the more whining will ensue.&lt;/p&gt;&#10;&lt;p&gt;J C Lawrence&amp;rsquo;s &amp;ldquo;stating the obvious&amp;rdquo; law&lt;/p&gt;&#10;&lt;p&gt;The more people you get, the more versions of &amp;ldquo;what we&amp;rsquo;re really doing&amp;rdquo; you&amp;rsquo;re going to get.&lt;/p&gt;&#10;&lt;p&gt;John Hanke&amp;rsquo;s Law (cited by Mike Sellers)&lt;/p&gt;&#10;&lt;p&gt;In every aggregation of people online, there is an irreducible proportion of &amp;hellip; jerks (he used a different word :-)&lt;/p&gt;&#10;&lt;p&gt;Rewarding players&lt;/p&gt;&#10;&lt;p&gt;It is not possible to run a scenario or award player actions without other players crying favoritism.&lt;/p&gt;&#10;&lt;p&gt;Rewards&lt;/p&gt;&#10;&lt;p&gt;The longer your game runs, the less often you get kudos for your efforts.&lt;/p&gt;&#10;&lt;p&gt;Dundee&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;Fighting the battle for nomenclature with your players is a futile act. Whatever they want to call things is what they will be called.&lt;/p&gt;&#10;&lt;p&gt;Ananda Dawnsinger&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;The less disruption that occurs in a community, the less able the community is able to deal with disruption when it does occur.&lt;/p&gt;&#10;&lt;p&gt;Rickey&amp;rsquo;s Law&lt;/p&gt;&#10;&lt;p&gt;People don&amp;rsquo;t want &amp;ldquo;A story&amp;rdquo;. They want &lt;em&gt;their&lt;/em&gt; story.&lt;/p&gt;&#10;&lt;p&gt;Socialization requires downtime&lt;/p&gt;&#10;&lt;p&gt;Whatever the rewarded activity in your game is, it has to give people time to breathe if you want them to socialize.&lt;/p&gt;&#10;&lt;p&gt;Darklock&amp;rsquo;s First Law&lt;/p&gt;&#10;&lt;p&gt;Cheating is an apparently advantageous violation of player assumptions about the game. When those assumptions are satisfied, all apparently advantageous methods are fair. When they are violated, no apparently advantageous methods are fair. &amp;ldquo;Using exterior means to influence the play of a game is not necessarily cheating. It is only cheating if it violates the assumptions of other players &lt;em&gt;and&lt;/em&gt; provides an advantage. When a player expects that gaining levels in a game takes a long period of time, he will call any method of gaining them rapidly &amp;ldquo;cheating&amp;rdquo; &amp;ndash; even if it is an intentional feature of the game. When he expects that gaining levels is a rapid process, however, he will not think the people gaining them slowly are cheating&amp;hellip; because that is not an apparently advantageous situation. It does not matter whether this actually &lt;em&gt;is&lt;/em&gt; an advantageous situation, only whether it &lt;em&gt;appears&lt;/em&gt; advantageous.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Corollary to Darklock&amp;rsquo;s First Law&lt;/p&gt;&#10;&lt;p&gt;A bug is an apparently &lt;em&gt;disadvantageous&lt;/em&gt; violation of player assumptions about the game. &amp;ldquo;This may be viewed as a specific application of Dundee&amp;rsquo;s Law, &amp;ldquo;Fighting the battle for nomenclature with your players is a futile act. Whatever they want to call things is what they will be called.&amp;rdquo; It does not matter whether &amp;ldquo;cheating&amp;rdquo; or a &amp;ldquo;bug&amp;rdquo; was an intentional part of the game design; it only matters whether the players &lt;em&gt;assumed&lt;/em&gt; they were intentional.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Darklock&amp;rsquo;s Second Law&lt;/p&gt;&#10;&lt;p&gt;Any violation of player assumptions is bad. &amp;ldquo;This follows from the first law because allowing violation of player assumptions is &amp;ndash; pathologically &amp;ndash; a unilateral &amp;ldquo;license to cheat&amp;rdquo;. When you license any player to violate the assumptions of others, you imply a right for ALL players to violate the assumptions of others, and they will attempt to do so in an apparently advantageous fashion. This turns your playerbase into a society of cheaters, under the umbrella of truths we hold to be self-evident. (Which is, of course, a &amp;ldquo;slippery slope&amp;rdquo; argument. It does not logically follow that &lt;em&gt;any&lt;/em&gt; such playerbase MUST degenerate into a society of cheaters; only that human nature and psychology make some degree of such degeneration likely. Your mileage, as they say, may vary.)&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;J C Lawrence on Utopias&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t strive for perfection, strive for expressive fertility. You can&amp;rsquo;t create utopia, and if you did nobody would want to live there.&lt;/p&gt;&#10;&lt;p&gt;Author: &lt;a href="http://www.raphkoster.com/bio.shtml" target="_blank" rel="noreferrer"&gt;http://www.raphkoster.com/bio.shtml&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Link to original essay: &lt;a href="http://www.raphkoster.com/gaming/laws.shtml" target="_blank" rel="noreferrer"&gt;http://www.raphkoster.com/gaming/laws.shtml&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for missing eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-missing-eq/</link><pubDate>Sat, 22 Mar 2008 00:00:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-missing-eq/</guid><description>&lt;div class="post" data-post-id="23355" data-author="firebrand" data-date="2008-03-22T00:00:12+00:00" data-subject="looking for missing eq"&gt;&#13;&#10;&lt;p&gt;i lent a weapon to a friend a while back and have not seen them log in in a while. if you have my daystar clarion or know who/char does have it, please mudmail me.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;sorry larkin, but there&amp;rsquo;s only two men i trust. one of them&amp;rsquo;s me. the other one&amp;rsquo;s not you&amp;rdquo; &amp;ndash; cameron poe &amp;ndash;&amp;gt; con air&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24103" data-author="surfnazi" data-date="2008-04-29T21:45:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sure wasnt me&amp;hellip;i have no eq now&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>favorite group areas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-group-areas/</link><pubDate>Fri, 21 Mar 2008 20:24:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-group-areas/</guid><description>&lt;div class="post" data-post-id="23350" data-author="firebrand" data-date="2008-03-21T20:24:09+00:00" data-subject="favorite group areas"&gt;&#13;&#10;&lt;p&gt;since there are far too many areas to list in the poll, i will ask for ppl to post theirs here. the question is:&lt;/p&gt;&#10;&lt;p&gt;what is your favorite group area to lead for exps?&lt;/p&gt;&#10;&lt;p&gt;what is your favorite group area to lead for eq?&lt;/p&gt;&#10;&lt;p&gt;what is your favorite group area to follow for exps?&lt;/p&gt;&#10;&lt;p&gt;what is your favorite group area to follow for eq?&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;sit grandma! bad grandma! don&amp;rsquo;t eat the kitty&amp;rdquo; - shaggy &amp;ndash;&amp;gt; scooby doo movie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dog and Cat Diary</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dog-and-cat-diary/</link><pubDate>Thu, 20 Mar 2008 14:46:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dog-and-cat-diary/</guid><description>&lt;div class="post" data-post-id="23319" data-author="13" data-date="2008-03-20T14:46:11+00:00" data-subject="Dog and Cat Diary"&gt;&#13;&#10;&lt;p&gt;DOG DIARY&lt;/p&gt;&#10;&lt;p&gt;8:00 am - Dog food! My favorite!&lt;/p&gt;&#10;&lt;p&gt;9:30 am - A car ride! My favorite!&lt;/p&gt;&#10;&lt;p&gt;9:40 am - A walk in the park! My favorite!&lt;/p&gt;&#10;&lt;p&gt;10:30 am - Got rubbed and petted! My favorite!&lt;/p&gt;&#10;&lt;p&gt;11:00 am - Went to the vet. Bummer.&lt;/p&gt;&#10;&lt;p&gt;12:00 pm - Lunch! My favorite!&lt;/p&gt;&#10;&lt;p&gt;1:00 pm - Played in the yard! My favorite!&lt;/p&gt;&#10;&lt;p&gt;5:00 pm - Milk bones! My favorite!&lt;/p&gt;&#10;&lt;p&gt;7:00 pm - Got to play ball! My favorite!&lt;/p&gt;&#10;&lt;p&gt;8:00 pm - Wow! Watched TV with people! My favorite!&lt;/p&gt;&#10;&lt;p&gt;11:00 pm - Sleeping on the bed! My favorite!&lt;/p&gt;&#10;&lt;p&gt;CAT DIARY&lt;/p&gt;&#10;&lt;p&gt;Day 1,983 of my captivity.&lt;/p&gt;&#10;&lt;p&gt;My captors continue to taunt me with bizarre little dangling objects.&lt;/p&gt;&#10;&lt;p&gt;They dine lavishly on fresh meat, while the other inmates and I are&lt;/p&gt;&#10;&lt;p&gt;fed some sort of dry nuggets.&lt;/p&gt;&#10;&lt;p&gt;Although I make my contempt for the rations perfectly clear, I&lt;/p&gt;&#10;&lt;p&gt;nevertheless must eat something in order to keep up my strength. The&lt;/p&gt;&#10;&lt;p&gt;only thing that keeps me going is my dream of escape.&lt;/p&gt;&#10;&lt;p&gt;In an attempt to disgust them, I once again vomit on the carpet.&lt;/p&gt;&#10;&lt;p&gt;Today I decapitated a mouse and dropped its headless body at their feet.&lt;/p&gt;&#10;&lt;p&gt;I had hoped this would strike fear into their hearts, since it clearly&lt;/p&gt;&#10;&lt;p&gt;demonstrates what I am capable of. However, they merely made&lt;/p&gt;&#10;&lt;p&gt;condescending comments about what a &amp;lsquo;good little hunter&amp;rsquo; I am.&lt;/p&gt;&#10;&lt;p&gt;Bastards!&lt;/p&gt;&#10;&lt;p&gt;There was some sort of assembly of their accomplices tonight. I was&lt;/p&gt;&#10;&lt;p&gt;placed in solitary confinement for the duration of the event. However,&lt;/p&gt;&#10;&lt;p&gt;I could hear the noises and smell the food. I overheard that my&lt;/p&gt;&#10;&lt;p&gt;confinement was due to the power of &amp;lsquo;allergies.&amp;rsquo; I must learn what&lt;/p&gt;&#10;&lt;p&gt;this means, and how to use it to my advantage.&lt;/p&gt;&#10;&lt;p&gt;Today I was almost successful in an attempt to assassinate one of my&lt;/p&gt;&#10;&lt;p&gt;tormentors by weaving around his feet as he was walking. I must try&lt;/p&gt;&#10;&lt;p&gt;this again tomorrow - but at the top of the stairs.&lt;/p&gt;&#10;&lt;p&gt;I am convinced that the other prisoners here are flunkies and snitches.&lt;/p&gt;&#10;&lt;p&gt;The dog receives special privileges. He is regularly released - and&lt;/p&gt;&#10;&lt;p&gt;seems to be more than willing to return. He is obviously retarded.&lt;/p&gt;&#10;&lt;p&gt;The bird has got to be an informant. I observe him communicate with&lt;/p&gt;&#10;&lt;p&gt;the guards regularly. I am certain that he reports my every move. My&lt;/p&gt;&#10;&lt;p&gt;captors have arranged protective custody for him in an elevated cell,&lt;/p&gt;&#10;&lt;p&gt;so he is safe &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;For now&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>random comments about nothing in particular</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-comments-about-nothing-in-particular/</link><pubDate>Tue, 18 Mar 2008 06:14:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-comments-about-nothing-in-particular/</guid><description>&lt;div class="post" data-post-id="23262" data-author="Weasel" data-date="2008-03-18T06:14:05+00:00" data-subject="random comments about nothing in particular"&gt;&#13;&#10;&lt;p&gt;So stoked! Finally switched from DSL (3mbps d/l, 780kbps u/l) to cable today - currently running just under 15mbps d/l and 1.9 u/l, but the added dedicated boost pipe kicks in within the next 48hours and then I should be hitting up to 30mbps d/l and 5mbps u/l! This is awesome after DSL!!&lt;/p&gt;&#10;&lt;p&gt;Wow and some countries have 100mbps d/l apparently.. insane!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Restring for trade...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/restring-for-trade/</link><pubDate>Tue, 18 Mar 2008 04:43:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/restring-for-trade/</guid><description>&lt;div class="post" data-post-id="23259" data-author="Stormshadow" data-date="2008-03-18T04:43:44+00:00" data-subject="Restring for trade..."&gt;&#13;&#10;&lt;p&gt;Ruyi and shadow pauldrons take it.&lt;/p&gt;&#10;&lt;p&gt;send a tell or mudmail to stormshadow if interested&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23261" data-author="Yasik2" data-date="2008-03-18T06:08:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You want to trade your restring token for someone&amp;rsquo;s Ruyi of Destruction, did i get it right?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23265" data-author="Stormshadow" data-date="2008-03-18T07:02:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;my restring&lt;/p&gt;&#10;&lt;p&gt;your ruyi and shadow pauldrons&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23266" data-author="Yasik2" data-date="2008-03-18T07:07:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;restring -&amp;gt; Ruyi [b:11lk7xqm]AND[/color:11lk7xqm][/b:11lk7xqm] shadow pauldrons?&lt;/p&gt;&#10;&lt;p&gt;hahaha oh wow :lol:&lt;/p&gt;&#10;&lt;p&gt;man, restring cost ~15..20M coins&lt;/p&gt;&#10;&lt;p&gt;Ruyi ~100M or more, if anyone going to part with it for coins&lt;/p&gt;&#10;&lt;p&gt;no idea what that pauldons is, but it isnt important anyway&lt;/p&gt;&#10;&lt;p&gt;sorry for disappointing you, but you&amp;rsquo;ll never make this deal&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/wtt crown of a dead king</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-crown-of-a-dead-king/</link><pubDate>Sun, 16 Mar 2008 12:33:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-crown-of-a-dead-king/</guid><description>&lt;div class="post" data-post-id="23243" data-author="Dragoth" data-date="2008-03-16T12:33:24+00:00" data-subject="wtb/wtt crown of a dead king"&gt;&#13;&#10;&lt;p&gt;I know its a long shot, but will trade crystal helm + other eq or + money for this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found looted eq in AH town</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-looted-eq-in-ah-town/</link><pubDate>Sun, 16 Mar 2008 00:02:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-looted-eq-in-ah-town/</guid><description>&lt;div class="post" data-post-id="23238" data-author="Yasik2" data-date="2008-03-16T00:02:56+00:00" data-subject="Found looted eq in AH town"&gt;&#13;&#10;&lt;p&gt;today i found &lt;em&gt;something&lt;/em&gt; that don&amp;rsquo;t load on town mobs on regular basis&lt;/p&gt;&#10;&lt;p&gt;someone died and got looted i suppose&lt;/p&gt;&#10;&lt;p&gt;as usual, you need to tell me what exactly it is that i found and i&amp;rsquo;ll give it back in order to verify true owner&amp;rsquo;s identity&lt;/p&gt;&#10;&lt;p&gt;mudmail or tell Yasik/Yasix/Ozzy/Beavis/Kenny/Siouxsie etc&lt;/p&gt;&#10;&lt;p&gt;do it fast, i dont really want to pay rent for your eq!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>to hit sucks!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-hit-sucks/</link><pubDate>Thu, 13 Mar 2008 19:35:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-hit-sucks/</guid><description>&lt;div class="post" data-post-id="23219" data-author="Mike" data-date="2008-03-13T19:35:56+00:00" data-subject="to hit sucks!"&gt;&#13;&#10;&lt;p&gt;You have +36 to hit and +17 on damage.&lt;/p&gt;&#10;&lt;p&gt;A pike-wielding duergar hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You miss a pike-wielding duergar with your pierce.[/color:iudf4enl]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;945hp 64ma 234mv +10&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A pike-wielding duergar misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss a pike-wielding duergar with your pierce.[/color:iudf4enl]&lt;/p&gt;&#10;&lt;p&gt;You massacre a pike-wielding duergar to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a pike-wielding duergar&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a pike-wielding duergar with your pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;946hp 65ma 234mv +10&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A pike-wielding duergar misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre a pike-wielding duergar to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a pike-wielding duergar with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss a pike-wielding duergar with your pierce.[/color:iudf4enl]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;946hp 65ma 234mv +10&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A pike-wielding duergar misses you with his pierce.&lt;/p&gt;&#10;&lt;p&gt;You miss a pike-wielding duergar with your pierce.[/color:iudf4enl]&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a pike-wielding duergar&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a pike-wielding duergar with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A pike-wielding duergar is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 25696.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t tell me this is a bad luck or roll or whatever. Damn, this even not highlvl mob, it&amp;rsquo;s only 21lvl. And I miss 1d3 each round?&lt;/p&gt;&#10;&lt;p&gt;Can anyone explain me why this happens, maybe tohit capped at +15 and thats all or whats wrong with it? Or maybe I completly misunderstand tohit logic?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Got a Thunderbolt for Trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/got-a-thunderbolt-for-trade/</link><pubDate>Thu, 13 Mar 2008 15:16:58 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/got-a-thunderbolt-for-trade/</guid><description>&lt;div class="post" data-post-id="23217" data-author="Leaf" data-date="2008-03-13T15:16:58+00:00" data-subject="Got a Thunderbolt for Trade"&gt;&#13;&#10;&lt;p&gt;Hello Ppl,&lt;/p&gt;&#10;&lt;p&gt;I have one nice backstab weapon &amp;hellip; Zeus&amp;rsquo;s Thunderbolt!!!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking for Diaphanous Gown + gold or other low item(s).&lt;/p&gt;&#10;&lt;p&gt;Since I only mud a couple of hrs a nite, please post reply here or look for&lt;/p&gt;&#10;&lt;p&gt;Rojak. Do not confuse with Rodek&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23228" data-author="*juggleblood*" data-date="2008-03-14T14:42:35+00:00" data-subject="Re: Got a Thunderbolt for Trade"&gt;&#13;&#10;&lt;p&gt;Do not confuse with Rodek&amp;hellip;[/quote:b93embnl]&lt;/p&gt;&#10;&lt;p&gt;poor poor Rodek&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks alot was found delete post please</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-alot-was-found-delete-post-please/</link><pubDate>Wed, 12 Mar 2008 00:13:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-alot-was-found-delete-post-please/</guid><description>&lt;div class="post" data-post-id="23196" data-author="Snively" data-date="2008-03-12T00:13:06+00:00" data-subject="Thanks alot was found delete post please"&gt;&#13;&#10;&lt;ol start="8"&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thank you very much, Krunch (aka, Snively)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>help me with profile</title><link>https://forum.slothmud.net/updates/web-site-suggestions/help-me-with-profile/</link><pubDate>Tue, 11 Mar 2008 10:06:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/help-me-with-profile/</guid><description>&lt;div class="post" data-post-id="23184" data-author="Bazilus" data-date="2008-03-11T10:06:09+00:00" data-subject="help me with profile"&gt;&#13;&#10;&lt;p&gt;Any moderator can respond, why i can&amp;rsquo;t change info in my profile and can&amp;rsquo;t change password (need always use copypast from mail). I want set something by myself. :P Thanks.&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23185" data-author="Leaf" data-date="2008-03-11T14:24:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;NO PROFILE FOR YOU!!!&lt;/p&gt;&#10;&lt;p&gt;(Profile-Nazi)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23187" data-author="Widow" data-date="2008-03-11T16:15:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I have the same prob. So if someone could post a fix, that&amp;rsquo;d be great.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24443" data-author="Weasel" data-date="2008-05-21T16:48:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;bump&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Currently my profile has an email addy and website URL that no longer exist.&lt;/p&gt;&#10;&lt;p&gt;It would be very helpful to be able to update it.&lt;/p&gt;&#10;&lt;p&gt;I can get to the page to enter new details, and click to save, but the details do not save.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Best Conversation Partner</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/best-conversation-partner/</link><pubDate>Sun, 09 Mar 2008 07:06:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/best-conversation-partner/</guid><description>&lt;div class="post" data-post-id="23159" data-author="*juggleblood*" data-date="2008-03-09T07:06:39+00:00" data-subject="Best Conversation Partner"&gt;&#13;&#10;&lt;p&gt;:!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What is going on with quest damage items</title><link>https://forum.slothmud.net/updates/bug-reporting/what-is-going-on-with-quest-damage-items/</link><pubDate>Fri, 07 Mar 2008 17:32:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/what-is-going-on-with-quest-damage-items/</guid><description>&lt;div class="post" data-post-id="23137" data-author="Medios" data-date="2008-03-07T17:32:46+00:00" data-subject="What is going on with quest damage items"&gt;&#13;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;nekode claws quest high limit!&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 50000000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;high limit .2 gaunts?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23138" data-author="Weasel" data-date="2008-03-07T17:35:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll give ya 50k for them :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coding Request</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coding-request/</link><pubDate>Fri, 07 Mar 2008 04:55:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coding-request/</guid><description>&lt;div class="post" data-post-id="23128" data-author="*juggleblood*" data-date="2008-03-07T04:55:47+00:00" data-subject="Coding Request"&gt;&#13;&#10;&lt;p&gt;A while ago Splork was taking requests for mxp and prompt. I was wondering if I could ask for&lt;/p&gt;&#10;&lt;p&gt;sector type for prompt: would be cool to instantly know in prompt what kind of terrain you are walking thru.&lt;/p&gt;&#10;&lt;p&gt;position for mxp: could do things like #if $position!= &amp;lsquo;sleeping&amp;rsquo; blah blah ..etc&lt;/p&gt;&#10;&lt;p&gt;anyone else would use that besides me?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23130" data-author="Rynquald" data-date="2008-03-07T05:27:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The position thing would be handy, atm you get stuck actioning every string for a position change to reset your own position var. What I do, but it&amp;rsquo;s not as simple as having an MXP var.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reasonable Pop Rate?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reasonable-pop-rate/</link><pubDate>Fri, 07 Mar 2008 02:56:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reasonable-pop-rate/</guid><description>&lt;div class="post" data-post-id="23125" data-author="jezer" data-date="2008-03-07T02:56:47+00:00" data-subject="Reasonable Pop Rate?"&gt;&#13;&#10;&lt;p&gt;What do you think should be the maximum reasonable pop rate to pop an item?&lt;/p&gt;&#10;&lt;p&gt;Surely there is a fine line between, making things a challenge, and ruining game play from senseless cycling.&lt;/p&gt;&#10;&lt;p&gt;The truth remains, if a player can kill a mob, and pop it&amp;rsquo;s item, he will&amp;hellip; no matter what the pop rate&amp;hellip; so what is the point of having them excessively long?&lt;/p&gt;&#10;&lt;p&gt;I personally think that anything over 1/50 (24hrs of continuous cycling) is too long&amp;hellip; what do you think?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>say it ain't so!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/say-it-ain-t-so/</link><pubDate>Tue, 04 Mar 2008 18:11:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/say-it-ain-t-so/</guid><description>&lt;div class="post" data-post-id="23095" data-author="Alberich" data-date="2008-03-04T18:11:16+00:00" data-subject="say it ain&amp;#x27;t so!"&gt;&#13;&#10;&lt;p&gt;internets being internets i&amp;rsquo;m very much hoping this isn&amp;rsquo;t actually true&lt;/p&gt;&#10;&lt;p&gt;[url:2g9lmlg7]http://www.freeyabb.com/phpbb/viewtopic.php?t=4373&amp;amp;mforum=trolllordgames[/url:2g9lmlg7]&lt;/p&gt;&#10;&lt;p&gt;if it is, RIP Dungeon Master :(&lt;/p&gt;&#10;&lt;p&gt;EDIT&lt;/p&gt;&#10;&lt;p&gt;CNN isn&amp;rsquo;t any more reliable than a blog, but they&amp;rsquo;re reporting it too :( very sad day&lt;/p&gt;&#10;&lt;p&gt;[url:2g9lmlg7]http://edition.cnn.com/2008/TECH/03/04/obit.gygax.ap/index.html[/url:2g9lmlg7]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23097" data-author="Leaf" data-date="2008-03-04T18:54:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Its sad news to hear. For me, I remember walking around in college and&lt;/p&gt;&#10;&lt;p&gt;saw a group of people laughing and yelling. I was thinking, that can&amp;rsquo;t be&lt;/p&gt;&#10;&lt;p&gt;a class&amp;hellip; As I asked what they were &amp;ldquo;playing&amp;rdquo; they said D&amp;amp;D, which at&lt;/p&gt;&#10;&lt;p&gt;the time I had no clue. I sat down for a few hours and it was pertty fun.&lt;/p&gt;&#10;&lt;p&gt;A few of the D&amp;amp;D players also played Sloth. Which they introduced me to&lt;/p&gt;&#10;&lt;p&gt;that week. 10 yrs later and I&amp;rsquo;m still mudding. So thx Dungeon Master!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Frosty White Shoulder Guards</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/frosty-white-shoulder-guards/</link><pubDate>Sun, 02 Mar 2008 05:21:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/frosty-white-shoulder-guards/</guid><description>&lt;div class="post" data-post-id="23043" data-author="Ah_Puch" data-date="2008-03-02T05:21:33+00:00" data-subject="Frosty White Shoulder Guards"&gt;&#13;&#10;&lt;p&gt;would chop but I can&amp;rsquo;t get the damn thing to work. post bids here if interested&lt;/p&gt;&#10;&lt;p&gt;asking a min 4.5mil and wish to sell by 8pm eastern&lt;/p&gt;&#10;&lt;p&gt;Frosty White Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;-0.8 5 Years, Resist Cold * SW SM [AND]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23044" data-author="Ah_Puch" data-date="2008-03-02T05:24:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s 8pm eastern Sunday March 2, 2008&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23046" data-author="Ah_Puch" data-date="2008-03-02T12:50:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sold :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Grouping</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grouping/</link><pubDate>Sat, 01 Mar 2008 05:37:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grouping/</guid><description>&lt;div class="post" data-post-id="23015" data-author="jezer" data-date="2008-03-01T05:37:12+00:00" data-subject="Grouping"&gt;&#13;&#10;&lt;p&gt;Jake asked the question on gossip about people&amp;rsquo;s opinions on grouping etc&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;He talked about the mentality of people not grouping because there were &amp;ldquo;no tanks&amp;rdquo;&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Making grouping more fun.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Grouping at lower levels.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Lots of people had opinions&amp;hellip; And there are probably a whole bunch more. I&amp;rsquo;ve got a bunch of opinions but in group at the moment&amp;hellip; will post later heh.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23016" data-author="jezer" data-date="2008-03-01T07:55:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;*The changes to castle hindered the progress of new leaders&lt;/p&gt;&#10;&lt;p&gt;*Epics killed the frequency of XP Groups (Good XP, requires Tards)&lt;/p&gt;&#10;&lt;p&gt;*Two man is often faster xp than any xp group&lt;/p&gt;&#10;&lt;p&gt;*XP loss and Looting discourages people from trying new things&lt;/p&gt;&#10;&lt;p&gt;*Spam in groups makes it easy for important factors to be missed.&lt;/p&gt;&#10;&lt;p&gt;*The protect system leads to botting&lt;/p&gt;&#10;&lt;p&gt;*Sponging makes people never learn anything new&lt;/p&gt;&#10;&lt;p&gt;*Groups too dependent on warrior and cleric classes (Staying Alive, #4)&lt;/p&gt;&#10;&lt;p&gt;*Valk (the training ground) is nearly all solo, with badish xp.&lt;/p&gt;&#10;&lt;p&gt;*Some classes don&amp;rsquo;t really have group skills (druid) and once a necro has debuffed, or a thief/monk has his two seconds with an opener&amp;hellip; groups are pretty much all about warriors and cleric&amp;rsquo;s healing them.&lt;/p&gt;&#10;&lt;p&gt;*2 man xp always seems better than 3man? (Because 3men run 2men mobs)&lt;/p&gt;&#10;&lt;p&gt;I think these are some of the problems&amp;hellip; but I don&amp;rsquo;t think they are very big. I group because of the social aspect and the colorful characters that play this game and make it entertaining!&lt;/p&gt;&#10;&lt;p&gt;So how can we making grouping better?&lt;/p&gt;&#10;&lt;p&gt;Well, I was stuck for ideas, then I started thinking about the military&amp;hellip; and then I thought, why not introduce group &amp;ldquo;vehicles.&amp;rdquo; Mobs that can be &amp;ldquo;ridden&amp;rdquo; by a group and used by certain players at certain levels etc, unlocked by autoquest or something. Imagine for 30mins riding around on the back of a dinosaur having mobility and maybe ac a little higher.&lt;/p&gt;&#10;&lt;p&gt;The basic concept behind vehicles is that it removes the need for groups to need warriors AND clerics AND to some degree mages. With the fewer players on&amp;hellip; the ingrediants that make groups are getting harder to find&amp;hellip; it&amp;rsquo;s not always tanks in shortage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;For a short time, two clerics could group, on a vehicle that gives them ac&amp;hellip; Two warriors could group on a dinosaur that gives them a little blast power.&lt;/p&gt;&#10;&lt;p&gt;[b:115wxzio]The vehicles could be limited to class, area&amp;rsquo;s, size in so many ways, in order to not unbalance the game[/b:115wxzio], but remove that need for all the ingrediants that are required to make a group&amp;hellip; work.&lt;/p&gt;&#10;&lt;p&gt;The best groups I have been in, the memorable ones&amp;hellip; have all been because of temp rewards&amp;hellip; I&amp;rsquo;ll always remember the first eq pop on sloth, and the holy handgrenade group from new years. Everyone wants to group then! It brings everyone together and it&amp;rsquo;s fun and rewarding, even if it&amp;rsquo;s only temp. It just makes grouping that little bit extra fun and interesting than chop.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>This deserved its own thread...Now spam away!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/this-deserved-its-own-thread-now-spam-away/</link><pubDate>Wed, 27 Feb 2008 01:05:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/this-deserved-its-own-thread-now-spam-away/</guid><description>&lt;div class="post" data-post-id="22987" data-author="Tap" data-date="2008-02-27T01:05:36+00:00" data-subject="This deserved its own thread...Now spam away!!"&gt;&#13;&#10;&lt;p&gt;[u:2t5su824]U.S. Spies Want to Find Terrorists in World of Warcraft[/u:2t5su824]&lt;/p&gt;&#10;&lt;p&gt;Be careful who you frag. Having eliminated all terrorism in the real world, the U.S. intelligence community is working to develop software that will detect violent extremists infiltrating World of Warcraft and other massive multiplayer games, according to a data-mining report from the Director of National Intelligence.&lt;/p&gt;&#10;&lt;p&gt;The Reynard project will begin by profiling online gaming behavior, then potentially move on to its ultimate goal of &amp;ldquo;automatically detecting suspicious behavior and actions in the virtual world.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;[img:2t5su824]http://blog.wired.com/27bstroke6/images/2008/02/22/virtual_osama_full.jpg[/img:2t5su824]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dead in Blood Temple - Lyme</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-blood-temple-lyme/</link><pubDate>Tue, 26 Feb 2008 21:57:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-blood-temple-lyme/</guid><description>&lt;div class="post" data-post-id="22984" data-author="Widow" data-date="2008-02-26T21:57:54+00:00" data-subject="Dead in Blood Temple - Lyme"&gt;&#13;&#10;&lt;p&gt;Can anyone get me? I&amp;rsquo;m right at the entrance.&lt;/p&gt;&#10;&lt;p&gt;Thanks!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22985" data-author="Widow" data-date="2008-02-26T22:05:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nm, corpsed.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22986" data-author="Widow" data-date="2008-02-26T22:07:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;um.. scratch that last post - I am indeed dead. Again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22999" data-author="Yasik" data-date="2008-02-27T05:45:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;stop muddin w/o instant messenger&lt;/p&gt;&#10;&lt;p&gt;dont be Weasel&lt;/p&gt;&#10;&lt;p&gt;or Larry Flint&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23239" data-author="Weasel" data-date="2008-03-16T04:40:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;entire group down in volcano&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23255" data-author="Thraxas" data-date="2008-03-17T22:41:38+00:00" data-subject="Dead in Lyme Town"&gt;&#13;&#10;&lt;p&gt;nvm&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>possibly in the market for a 2x40 char</title><link>https://forum.slothmud.net/the-emporium/the-emporium/possibly-in-the-market-for-a-2x40-char/</link><pubDate>Tue, 26 Feb 2008 07:31:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/possibly-in-the-market-for-a-2x40-char/</guid><description>&lt;div class="post" data-post-id="22976" data-author="bellafea" data-date="2008-02-26T07:31:38+00:00" data-subject="possibly in the market for a 2x40 char"&gt;&#13;&#10;&lt;p&gt;if you have a 2x40 char you are not using, and or that you are not happy with please let me know.&lt;/p&gt;&#10;&lt;p&gt;stats not needed&lt;/p&gt;&#10;&lt;p&gt;eq not needed&lt;/p&gt;&#10;&lt;p&gt;classo doesn&amp;rsquo;t matter&lt;/p&gt;&#10;&lt;p&gt;the only thing i ask is the name be a good one.&lt;/p&gt;&#10;&lt;p&gt;find me ingame/send mudmail etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;del&gt;Afea&lt;/del&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22979" data-author="Tap" data-date="2008-02-26T11:39:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Psteal going back in?&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23004" data-author="bellafea" data-date="2008-02-27T21:00:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dunno about that, need it for other reasons. i was never into pstealing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gameplay Mentality</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gameplay-mentality/</link><pubDate>Tue, 26 Feb 2008 01:08:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gameplay-mentality/</guid><description>&lt;div class="post" data-post-id="22974" data-author="jezer" data-date="2008-02-26T01:08:22+00:00" data-subject="Gameplay Mentality"&gt;&#13;&#10;&lt;p&gt;One post recently listed a bunch of areaâ€™s that are never run because they are bad coins, bad xp etcâ€¦ So I got to thinking, what areas are actually well madeâ€¦ and why are they well made?&lt;/p&gt;&#10;&lt;p&gt;I kind of love to hate itâ€¦ but I actually think from a building point of view Autumnal Forest is actually a perfect example of a great areaâ€¦ it has a lot of diversity combined with a lot of purposeâ€¦&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Itâ€™s best to employ strategies to kill mobsâ€¦ Maimed Elf, Warty Goblin, Fortune Seeker .&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;All Autumnal Mobs give a decent amount of coins for their size and type.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;There is the JJD forge, which is tedious, but great reward, itâ€™s also never outside the reach of any class in its ability to be completed, even if it canâ€™t be worn by all classes.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;The mage there helps you deal with the effects put on you by the other mobs.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Some mobs blast, others flee, others phase, others do all sorts of procs, some steal some are hidden.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Itâ€™s nearly always best to have followers and mountâ€™s and periâ€™s, but they are not required.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;Itâ€™s hard tedious work, but you donâ€™t exactly need an epic group to run there.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;The mobs and rooms are in tone with the theme. Dark Room inside aspen etc.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;The xp is good reward for the level of player that runs there.&lt;/p&gt;&#10;&lt;p&gt;â€¢&#9;The amount of moves it costs to walk there can be a trap or danger in its self.&lt;/p&gt;&#10;&lt;p&gt;So why make this random postâ€¦ well for one, I want to know what other areaâ€™s you think are goodâ€¦ but more importantlyâ€¦ I think game play and hence enjoyment comes from more than justâ€¦ Killing huge killer mobs for plus stats. This might seem counter to some of my past sentimentâ€¦ but itâ€™s not, Iâ€™m actually more talking about the journey in which that reward is achieved.&lt;/p&gt;&#10;&lt;p&gt;Epic groups kind of seem to be linearâ€¦ get tanks, get mage, get healo, line up, kill mob, get pointsâ€¦ nextâ€¦&lt;/p&gt;&#10;&lt;p&gt;[b:20b8r24d]When I think after reading posts from Akasha and Juggleblood, they are actually trying to create a journey/experience for players not mindless +1ism. I think this is why, when everyone dies at a tricky mob people get upset, because the mindset is for the reward, not so much for the experience of playing.[/b:20b8r24d]&lt;/p&gt;&#10;&lt;p&gt;I might not want to join epic groups in the near futureâ€¦ but Iâ€™m gonna look at doing the honor quests for sureâ€¦ I like puzzles, not just physical challenges.&lt;/p&gt;&#10;&lt;p&gt;I was power leveling one of my characters for weeks, going hard core on plus levels, plus this and plus that, but after dusting off the valker, and getting away from all this mad â€œget the +1â€ mentality for a weekâ€¦ I guess Iâ€™m seeing things in new light here.&lt;/p&gt;&#10;&lt;p&gt;A big thanks to the immortals who think outside the LINEAR BOX when they create stuff.&lt;/p&gt;&#10;&lt;p&gt;Things donâ€™t need to be big, huge, aggro and killer for a great reward, sometimes they just need to prompt introspectionâ€¦ a puzzle for the player to crack and I think that gives better gameplay.&lt;/p&gt;&#10;&lt;p&gt;I guess I could have said all this in a few words, and maybe Yasik is better off skipping to this bitâ€¦ :twisted:&lt;/p&gt;&#10;&lt;p&gt;â€œItâ€™s about the journey, not the destination.â€&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Missing Some Equipment ... can you help?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/missing-some-equipment-can-you-help/</link><pubDate>Mon, 25 Feb 2008 22:48:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/missing-some-equipment-can-you-help/</guid><description>&lt;div class="post" data-post-id="22971" data-author="Thraxas" data-date="2008-02-25T22:48:33+00:00" data-subject="Missing Some Equipment ... can you help?"&gt;&#13;&#10;&lt;p&gt;In Summary, I had a reddish eye clasp attached to a jewelled patch looted by a female black dragon while in a group in dmount. Someone else took it, if you&amp;rsquo;ve still got it could you mail it to my alt Copra please.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;This happened a couple of weeks ago, was part of a large number of deaths and a lot of looting by the mob.&lt;/p&gt;&#10;&lt;p&gt;Its taken me some time to firstly realise it was missing and then track down where and when it went missing. This is of course entirely my bad I checked my equipment and couldn&amp;rsquo;t see anything missing at the time.&lt;/p&gt;&#10;&lt;p&gt;Checking in log files I know who picked it up, and I&amp;rsquo;m sure it was accidental, the person who took it is a well known and respected player here and I wouldn&amp;rsquo;t want to name them for fear of anyone taking this as a slur on them. I&amp;rsquo;m absolutely convinced it was unintentional. If I see them in game I&amp;rsquo;ll ask them personally.&lt;/p&gt;&#10;&lt;p&gt;Anyway if you&amp;rsquo;ve still got it I&amp;rsquo;d be grateful if you could mail it, if not then I&amp;rsquo;ll assume you junked it, sold it a shop or dropped it without noticing the clasp and put it down to experience.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC votes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-votes-2742/</link><pubDate>Mon, 25 Feb 2008 09:08:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-votes-2742/</guid><description>&lt;div class="post" data-post-id="22955" data-author="slobe" data-date="2008-02-25T09:08:42+00:00" data-subject="TMC votes"&gt;&#13;&#10;&lt;p&gt;Mud Name&lt;/p&gt;&#10;&lt;p&gt;Connection Stats&lt;/p&gt;&#10;&lt;p&gt;Votes Cast&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Dark and Shattered Lands (DSL)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;view stats&lt;/p&gt;&#10;&lt;p&gt;1196&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;SlothMUD III&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;view stats&lt;/p&gt;&#10;&lt;p&gt;855&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Wheel of Time&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;view stats&lt;/p&gt;&#10;&lt;p&gt;847&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Lensmoor&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;view stats&lt;/p&gt;&#10;&lt;p&gt;798&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Star Wars: Dark Forces RPG&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;view stats&lt;/p&gt;&#10;&lt;p&gt;670&lt;/p&gt;&#10;&lt;p&gt;Only nine votes from having third taken from us! Omg rally the votes&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22961" data-author="brady" data-date="2008-02-25T14:26:57+00:00" data-subject=""&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) view stats 1201&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wheel of Time view stats 863&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 862&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>epics! S.O.S</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epics-s-o-s/</link><pubDate>Mon, 25 Feb 2008 08:53:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epics-s-o-s/</guid><description>&lt;div class="post" data-post-id="22954" data-author="slobe" data-date="2008-02-25T08:53:29+00:00" data-subject="epics! S.O.S"&gt;&#13;&#10;&lt;p&gt;Ok not bagging the epic system or atleast not to much but please change some stuff!&lt;/p&gt;&#10;&lt;p&gt;First off that dang atlas proc I thought mud was about doing what you wanted and things didnt affect you unless you walked into them.&lt;/p&gt;&#10;&lt;p&gt;Atlas time and time again has screwed me and I cant escape it. Keep his dang proc to mh or just bh atleast so if I dont wanna deal with him I can escape him.(making me fall and I try and heal and cant do that when resting then bam dead isn&amp;rsquo;t fun.)&lt;/p&gt;&#10;&lt;p&gt;Second why are epics aggro, 3x now I have been walking through a normally safe area and bam dead with in a round cause I walked into a heavy aggro epic! Just now walking into a room in far north with lugnut that I sleep in most times, I get crushed by an epic, from 926 to -146 in a round! Wtf! Not cool, nothing I could even do. So I guess I&amp;rsquo;m saying if you insist on having hella aggro epic atleast put them in there own new room where I can avoid them, please kinda tired of corpseing from falling down from a proc or getting crushed from an epic mob in a well known area for me. I really dont feel like scaning every freakin time I walk to known rooms every time I try and run some where. Ok I&amp;rsquo;m done just getting really sick of corpse&amp;rsquo;in.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC ranking</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-ranking/</link><pubDate>Mon, 25 Feb 2008 04:42:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-ranking/</guid><description>&lt;div class="post" data-post-id="22947" data-author="Weasel" data-date="2008-02-25T04:42:35+00:00" data-subject="TMC ranking"&gt;&#13;&#10;&lt;p&gt;Uh-oh&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Dark and Shattered Lands (DSL) 1190&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;[b:2fbfdztf]2. SlothMUD III 851&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wheel of Time 842[/b:2fbfdztf]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lensmoor 792&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22964" data-author="Weasel" data-date="2008-02-25T14:48:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;oh noes&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) &#9;1201&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wheel of Time &#9;863&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III &#9;862&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lensmoor &#9;809&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22969" data-author="banedon" data-date="2008-02-25T21:17:09+00:00" data-subject=""&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands (DSL) &#9; view stats &#9;1221&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III &#9;view stats &#9;880&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wheel of Time &#9;view stats &#9;871&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lensmoor &#9;view stats &#9;815&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Zallah</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/zallah/</link><pubDate>Sun, 24 Feb 2008 18:20:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/zallah/</guid><description>&lt;div class="post" data-post-id="22924" data-author="*juggleblood*" data-date="2008-02-24T18:20:36+00:00" data-subject="Zallah"&gt;&#13;&#10;&lt;p&gt;Shame the epic group didn&amp;rsquo;t finish off zallah. It was nocap honor and loaded with extra drachma.&lt;/p&gt;&#10;&lt;p&gt;I understand it is difficult. The biggest complaint I heard from several people is that its just too difficult to get there.&lt;/p&gt;&#10;&lt;p&gt;I scratched my head on this one. There are no aggros on the way to Iblis and there&amp;rsquo;s not a single room in the expansion that&amp;rsquo;s flagged nogate. The recall point being set to godland was my fault for sure, but I restored Minstrel each time he needed to there and back you from BH.&lt;/p&gt;&#10;&lt;p&gt;I heard there&amp;rsquo;s too many charging aggros in the expansion. But not a single PC got killed by one and they popped shards for you. I&amp;rsquo;m not even sure you had to kill them all.&lt;/p&gt;&#10;&lt;p&gt;I heard complaints about there being a big ether mob in front of the epic. But the mob in question loaded a tasty surprise for you.&lt;/p&gt;&#10;&lt;p&gt;If you think its too hard, don&amp;rsquo;t kill it I guess. But I&amp;rsquo;ve seen u guys work a lot harder for less reward.&lt;/p&gt;&#10;&lt;p&gt;Zallah: 1 :twisted:&lt;/p&gt;&#10;&lt;p&gt;Slothers: 0 :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need Eq reimbursed - Post Office Error - Please Assist</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-eq-reimbursed-post-office-error-please-assist/</link><pubDate>Thu, 21 Feb 2008 17:31:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-eq-reimbursed-post-office-error-please-assist/</guid><description>&lt;div class="post" data-post-id="22867" data-author="Ingold" data-date="2008-02-21T17:31:23+00:00" data-subject="need Eq reimbursed - Post Office Error - Please Assist"&gt;&#13;&#10;&lt;p&gt;Heya Imms,&lt;/p&gt;&#10;&lt;p&gt;Ive emailed and have times when the post office was broken previously. Lost a Jit Jing Disk there. Need help with this and have paged repeatedly in addition to emailing you guys with the times. Please assist. Have tried to avoid playing since this happened so a rent file could just be restored, but finally have played some since I have gotten no response since the event. I know going through logs can be a pain. This happened on Jan 6 at approx 2.45am - 2.48am CST.&lt;/p&gt;&#10;&lt;p&gt;Thanks - Emails copied below.&lt;/p&gt;&#10;&lt;p&gt;Byron - Drum/Lylyth&amp;hellip;.. ETC&lt;/p&gt;&#10;&lt;p&gt;Date: Tue, 19 Feb 2008 08:51:18 -0800 (PST)&lt;/p&gt;&#10;&lt;p&gt;From: &amp;ldquo;Byron Rutherford&amp;rdquo; &lt;a href="mailto:byronrutherford@yahoo.com" &gt;byronrutherford@yahoo.com&lt;/a&gt; View Contact Details Add Mobile Alert&lt;/p&gt;&#10;&lt;p&gt;Subject: Fwd: post office - please help&lt;/p&gt;&#10;&lt;p&gt;To: &lt;a href="mailto:jake@slothmud.org" &gt;jake@slothmud.org&lt;/a&gt;, &lt;a href="mailto:akaska@slothmud.org" &gt;akaska@slothmud.org&lt;/a&gt;, &lt;a href="mailto:seda@slothmud.org" &gt;seda@slothmud.org&lt;/a&gt;, &amp;ldquo;Rick&amp;rdquo; &lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Guys,&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;See original email. I need some help with Music. The post office ate her Jit Jing Disk when it was broken. I was not aware it was eating things. Whatever can be done need some help everyone is telling me to contact one of you. I haven&amp;rsquo;t really played since this happened. Wanted to get a bard up and going again.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Byron&lt;/p&gt;&#10;&lt;p&gt;Drum, Lylyth, Vond, Music etc&lt;/p&gt;&#10;&lt;p&gt;Note: forwarded message attached.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Never miss a thing. Make Yahoo your homepage.&lt;/p&gt;&#10;&lt;p&gt;Forwarded Message [ Download File ]&lt;/p&gt;&#10;&lt;p&gt;Date: Sun, 6 Jan 2008 19:21:48 -0800 (PST)&lt;/p&gt;&#10;&lt;p&gt;From: &amp;ldquo;Byron Rutherford&amp;rdquo; &lt;a href="mailto:byronrutherford@yahoo.com" &gt;byronrutherford@yahoo.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Subject: Fwd: post office&lt;/p&gt;&#10;&lt;p&gt;To: &lt;a href="mailto:akasha@slothmud.org" &gt;akasha@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;HTML Attachment [ Scan and Save to Computer ]&lt;/p&gt;&#10;&lt;p&gt;Dave I spelled ur name wrong please see the previous message. Need some help with this.&lt;/p&gt;&#10;&lt;p&gt;Byron - Ingold etc Drum grin etc&lt;/p&gt;&#10;&lt;p&gt;Note: forwarded message attached.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Never miss a thing. Make Yahoo your homepage.&lt;/p&gt;&#10;&lt;p&gt;Forwarded Message&lt;/p&gt;&#10;&lt;p&gt;Date: Sun, 6 Jan 2008 19:12:16 -0800 (PST)&lt;/p&gt;&#10;&lt;p&gt;From: &amp;ldquo;Byron Rutherford&amp;rdquo; &lt;a href="mailto:byronrutherford@yahoo.com" &gt;byronrutherford@yahoo.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Subject: post office&lt;/p&gt;&#10;&lt;p&gt;To: &amp;ldquo;Rick Robinson&amp;rdquo; &lt;a href="mailto:splork@stny.rr.com" &gt;splork@stny.rr.com&lt;/a&gt;, &amp;ldquo;Rick&amp;rdquo; &lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt;, &lt;a href="mailto:krom@slothmud.org" &gt;krom@slothmud.org&lt;/a&gt;, &lt;a href="mailto:seda@slothmud.org" &gt;seda@slothmud.org&lt;/a&gt;, &lt;a href="mailto:akashka@slothmud.org" &gt;akashka@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;HTML Attachment [ Scan and Save to Computer ]&lt;/p&gt;&#10;&lt;p&gt;Heya Guys,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Yesterday evening around 2.48 am cst I tested the post office with a recall scroll everything seemed fine so then i proceeded to ship a jit jing disk to vond from music. I could see it come up in unclaimed for 1500 but the shipping price was 100 this is why the scroll messed me up. The post office is very broke - I couldnt reclaim, claim or anything with music to get the disk back. I really need this back and dunno if you know about the post office please let me know.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Byron&lt;/p&gt;&#10;&lt;p&gt;Ingold, Drum etc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Top Ten Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/top-ten-thread/</link><pubDate>Tue, 19 Feb 2008 03:19:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/top-ten-thread/</guid><description>&lt;div class="post" data-post-id="22794" data-author="Medios" data-date="2008-02-19T03:19:41+00:00" data-subject="Top Ten Thread"&gt;&#13;&#10;&lt;p&gt;Aaron called me several days ago and was excited to talk about Obama. Well I have to say it excited me some too. If a man could get Aaron interested in politics I&amp;rsquo;m game to hear what he has to say. So I dig around some to find out what Obama is really about. Mainly I hear a bunch of noise and misinformation. So I have to really wonder What&amp;rsquo;s Up. Candidate for America or just another big business crook. Anyways heres to you Mr Obama. Pure satire folks but if you read the paper you will think its true.&lt;/p&gt;&#10;&lt;p&gt;Top Ten Media reasons Why not to cast your ballot for Obama&lt;/p&gt;&#10;&lt;p&gt;10 His wife is finally proud of America&lt;/p&gt;&#10;&lt;p&gt;9 He plaigarized words from the person who told him to use them.&lt;/p&gt;&#10;&lt;p&gt;8 Went to Harvard&lt;/p&gt;&#10;&lt;p&gt;7 Lawyer&lt;/p&gt;&#10;&lt;p&gt;6 He used election laws to remove his opponents from the ballot&lt;/p&gt;&#10;&lt;p&gt;5 Hes all stinky and smelly&lt;/p&gt;&#10;&lt;p&gt;4 Hes a black man&lt;/p&gt;&#10;&lt;p&gt;3 His name rhymes with Osama&lt;/p&gt;&#10;&lt;p&gt;2 Did I say he was black?&lt;/p&gt;&#10;&lt;p&gt;1 Change&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>another reason not to chop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/another-reason-not-to-chop/</link><pubDate>Tue, 19 Feb 2008 01:19:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/another-reason-not-to-chop/</guid><description>&lt;div class="post" data-post-id="22791" data-author="Weasel" data-date="2008-02-19T01:19:49+00:00" data-subject="another reason not to chop"&gt;&#13;&#10;&lt;p&gt;Someone gossips&amp;ndash; &amp;lsquo;cute you lose xp when your chopped by a chop mob :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;seriously?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao gossips&amp;ndash; &amp;lsquo;yep [while shifted atleast]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao gossips&amp;ndash; &amp;rsquo;lost 8 mil xp from 1 chop'&lt;/p&gt;&#10;&lt;p&gt;Kraz gossips&amp;ndash; &amp;lsquo;ack&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao gossips&amp;ndash; &amp;lsquo;7 my bad&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;..as far as I know this does not apply to non-shifted players, but still, what the hell? Seriously, nobody chops anymore because it&amp;rsquo;s been so badly nerfed, but heck, if chopping is so hated by Someone that you now LOSE exp for doing it, why don&amp;rsquo;t you just stop f*ing around and remove it altogether, ffs. Real good idea when kills are capped at 5mil exp, yet it may cost a player a number of multiples of 7mil exp for hitting a mob? That&amp;rsquo;s just silly. If it&amp;rsquo;s a bug, then please make it go away, for the sake of those it effects.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crashed huh?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crashed-huh/</link><pubDate>Mon, 18 Feb 2008 21:17:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crashed-huh/</guid><description>&lt;div class="post" data-post-id="22790" data-author="Leaf" data-date="2008-02-18T21:17:24+00:00" data-subject="Crashed huh?"&gt;&#13;&#10;&lt;p&gt;???&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spiritual hammer bug?</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/spiritual-hammer-bug/</link><pubDate>Fri, 15 Feb 2008 16:28:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/spiritual-hammer-bug/</guid><description>&lt;div class="post" data-post-id="22739" data-author="Mike" data-date="2008-02-15T16:28:55+00:00" data-subject="spiritual hammer bug?"&gt;&#13;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A glowing, sizzling golden war hammer appears in your hands!&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Your hammer shudders with the righteous wrath![/color:upbxwe09]&lt;/p&gt;&#10;&lt;p&gt;Your slam passes right through an Umbral Bolt!&lt;/p&gt;&#10;&lt;p&gt;Your sting passes right through an Umbral Bolt![/color:upbxwe09]&lt;/p&gt;&#10;&lt;p&gt;Minibean&amp;rsquo;s slash passes right through an Umbral Bolt!&lt;/p&gt;&#10;&lt;p&gt;An Umbral Bolt viciously massacres Minibean with its zap.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by an Umbral Bolt&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;Assirian&amp;rsquo;s aerial servant valiantly falls under a mighty blow.&lt;/p&gt;&#10;&lt;p&gt;You massacre an Umbral Bolt to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You miss an Umbral Bolt with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an Umbral Bolt to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an Umbral Bolt to small fragments with your pound.[/color:upbxwe09]&lt;/p&gt;&#10;&lt;p&gt;Spiritual hammer is used only for ether mobs, otherwise it&amp;rsquo;s totaly useless. Masterfull spiritual hammer gives it some proc, but as you can see it&amp;rsquo;s not hitting ether mobs. So I&amp;rsquo;m double confused. Proc looks like it&amp;rsquo;s a spell and spell missing ether??? and chop attack misses mob as well??? Can someone take a look and fix it please.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Enchanted Rye Bread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/enchanted-rye-bread/</link><pubDate>Fri, 15 Feb 2008 06:33:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/enchanted-rye-bread/</guid><description>&lt;div class="post" data-post-id="22726" data-author="jezer" data-date="2008-02-15T06:33:01+00:00" data-subject="Enchanted Rye Bread"&gt;&#13;&#10;&lt;p&gt;So, I go to do some xp runs today&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;No rye bread&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Who removed? Why&amp;hellip; You&amp;rsquo;ve just cut my solo xp runs in half&amp;hellip; seriously this is not good. I&amp;rsquo;m getting sick of this&amp;hellip; every time players find ways to get +1, an imm goes chop chop with the scissors. Not happy.&lt;/p&gt;&#10;&lt;p&gt;Now I&amp;rsquo;m forced to group even more&amp;hellip; when there are like only 5-10 players ever on. It just really sucks&amp;hellip; I&amp;rsquo;m Not happy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard Songs Alias</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/bard-songs-alias/</link><pubDate>Sun, 10 Feb 2008 23:21:22 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/bard-songs-alias/</guid><description>&lt;div class="post" data-post-id="22638" data-author="bellafea" data-date="2008-02-10T23:21:22+00:00" data-subject="Bard Songs Alias"&gt;&#13;&#10;&lt;p&gt;simple lil alias for all non avatar bard songs&amp;hellip; if you need one&lt;/p&gt;&#10;&lt;p&gt;#CLASS {BardSongs}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS ssoul {sing &amp;lsquo;sanctuary for the soul&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gwar {sing &amp;lsquo;gods of war&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS flames {sing &amp;lsquo;flames at midnight&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS cav {sing &amp;lsquo;cry of the avatars&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS oghams {sing &amp;lsquo;oghams psalm of discipline&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS rina {sing &amp;lsquo;rina cruinne&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS bro {sing &amp;lsquo;brothers in arms&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS lion {sing &amp;rsquo;lion chorus}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS bshad {sing &amp;lsquo;beyond the shadows&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS hero {sing &amp;lsquo;march of the heroes&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS fare {sing &amp;lsquo;fare thee well&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS regen {sing &amp;lsquo;dreams of the castle&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS dotm {sing &amp;lsquo;dance of the many&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS mstar {sing &amp;lsquo;hymn of the morning star&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS sacrep {sing &amp;lsquo;sacred reprieve&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS hdir {sing &amp;lsquo;haunted dirge&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS roc {sing &amp;lsquo;reign of confusion&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS wos {sing &amp;lsquo;wall of sleep&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS aye {sing &amp;rsquo;eye of the beholder'}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS sidhe {sing &amp;lsquo;call of the sidhe&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS art {sing &amp;lsquo;hymn of an artisan&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS luck {sing &amp;lsquo;dance of the seven luck gods&amp;rsquo;}&lt;/p&gt;&#10;&lt;p&gt;#CLASS 0&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ from Dark Chasm</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-from-dark-chasm/</link><pubDate>Sun, 10 Feb 2008 11:31:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-from-dark-chasm/</guid><description>&lt;div class="post" data-post-id="22632" data-author="Lis" data-date="2008-02-10T11:31:49+00:00" data-subject="EQ from Dark Chasm"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;polar bear gloves forge&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 50000gold, Worn in: TAKE HANDS&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced druids may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22633" data-author="jezer" data-date="2008-02-10T11:57:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s exciting, druid shifted +dam! Thanks Imms!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve already tried to buy the gloves, find out the mobs, and learn the area, but Lis is playing there cards, close to there chest. :D&lt;/p&gt;&#10;&lt;p&gt;They aren&amp;rsquo;t worth much, maybe, there aren&amp;rsquo;t all that bad to get?&lt;/p&gt;&#10;&lt;p&gt;I &amp;ldquo;must have&amp;rdquo; piece of eq for serious druids.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>the WTF thread.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-wtf-thread/</link><pubDate>Sun, 10 Feb 2008 00:44:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-wtf-thread/</guid><description>&lt;div class="post" data-post-id="22631" data-author="Dragoth" data-date="2008-02-10T00:44:46+00:00" data-subject="the WTF thread."&gt;&#13;&#10;&lt;p&gt;Spot the WTF moment in this:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;634hp 753ma 167mv&amp;gt;eq&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the ring of goodness(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; the ring of goodness(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a bead necklace..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; shoulder guards of a mystical yooper..It has a soft glowing aura! (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; marred magical mail(invisible)..It emits a faint humming sound! (with a pretty little bow attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a crystal helm..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; iridescent red leggings(invisible)..It has a soft glowing aura! (with a single-striped white sash (Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; boots of radiance(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Jeweled Gauntlets of the Magi(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; the Holy Sleeves of Nia..It glows red!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; flaming shield of midnight..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; tunic of the mystic healer(invisible)..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a loop of burning coals(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet(invisible)&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; orb of magical enhancement(invisible)..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;634hp 753ma 167mv&amp;gt;rem tunic&lt;/p&gt;&#10;&lt;p&gt;You stop using tunic of the mystic healer.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;634hp 753ma 167mv&amp;gt;TICK IN 0 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Dragoth.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;634hp 728ma 167mv&amp;gt;wear tunic&lt;/p&gt;&#10;&lt;p&gt;You wear tunic of the mystic healer about your body.&lt;/p&gt;&#10;&lt;p&gt;Can we start wearing boots on our feet and helmets on our asses now please?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alhoon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/alhoon/</link><pubDate>Sat, 09 Feb 2008 00:06:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/alhoon/</guid><description>&lt;div class="post" data-post-id="22614" data-author="Toxis" data-date="2008-02-09T00:06:35+00:00" data-subject="Alhoon"&gt;&#13;&#10;&lt;p&gt;&amp;lt;1217hp 316ma 223mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Mandos utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1217hp 317ma 223mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A hairy brown tarantula (Yasix) brutally massacres Alhoon with his crush.&lt;/p&gt;&#10;&lt;p&gt;A hairy brown tarantula (Yasix) massacres Alhoon to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;A hairy brown tarantula (Yasix) massacres Alhoon to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;A hairy brown tarantula (Yasix) massacres Alhoon to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;A swordwraith&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a swordwraith.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a swordwraith.&lt;/p&gt;&#10;&lt;p&gt;Alhoon&amp;rsquo;s blow passes right through a hairy brown tarantula (Yasix) with no effect!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Alhoon&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;Alhoon impales itself on thorns round a hairy brown tarantula (Yasix)!&lt;/p&gt;&#10;&lt;p&gt;Alhoon brutally massacres a hairy brown tarantula (Yasix) with its zap.&lt;/p&gt;&#10;&lt;p&gt;Alhoon&amp;rsquo;s zap bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Alhoon looks shocked as it cuts itself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by Alhoon&amp;rsquo;s zap.&lt;/p&gt;&#10;&lt;p&gt;Alhoon&amp;rsquo;s zap bounces off your heavy armor.&lt;/p&gt;&#10;&lt;p&gt;A mirror image of Lis wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;A hairy brown tarantula (Yasix) massacres Alhoon to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;A fireball flies from Mandos&amp;rsquo;s weapon and lands on Alhoon!&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a swordwraith with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a swordwraith with your slash.&lt;/p&gt;&#10;&lt;p&gt;Alhoon phases out of existence, only to reappear a few yards out of range.&lt;/p&gt;&#10;&lt;p&gt;The air wavers as Alhoon unleashes a powerful psionic attack!&lt;/p&gt;&#10;&lt;p&gt;The solitary state of your mind lessens the strength of the psionic attack slightly.&lt;/p&gt;&#10;&lt;p&gt;The powerful blast sends you staggering, dropping you to your knees.&lt;/p&gt;&#10;&lt;p&gt;Alhoon directs a powerful psychic knife at your mind.&lt;/p&gt;&#10;&lt;p&gt;Your body shuts down as the knife reduces your brain to a lifeless grey mass.!!&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Alhoon directs a powerful psychic knife at your mind.&lt;/p&gt;&#10;&lt;p&gt;Your body shuts down as the knife reduces your brain to a lifeless grey mass.!!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-552hp 317ma 223mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;One thing I hate more than anything are instant death procs. I will never run Alhoon again, that&amp;rsquo;s a promise. I don&amp;rsquo;t care how bad I want honor.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Archangel Proc</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/archangel-proc/</link><pubDate>Fri, 08 Feb 2008 04:30:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/archangel-proc/</guid><description>&lt;div class="post" data-post-id="22605" data-author="madmax" data-date="2008-02-08T04:30:50+00:00" data-subject="Archangel Proc"&gt;&#13;&#10;&lt;p&gt;In an epic group tonight we were talking about the Archangel and its Undead proc. Well here is a log of what happened when I was &amp;ldquo;testing&amp;rdquo; it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;897hp 95+47ma 161mv&amp;gt; +9 &amp;lt;fair - 810,467,751 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;note: two effigys and an ivy[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;55&lt;/p&gt;&#10;&lt;p&gt;order angel assist madmax&lt;/p&gt;&#10;&lt;p&gt;The Western Sector of the Graveyard&lt;/p&gt;&#10;&lt;p&gt;Exits: North South West&lt;/p&gt;&#10;&lt;p&gt;You see an effigy of a robed monk, an effigy of a royal servant,&lt;/p&gt;&#10;&lt;p&gt;an undead giant drunk, and a skeletal elven guard here.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel arrives shortly behind you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;897hp 101+47ma 165mv&amp;gt; +9 &amp;lt;fair - 810,467,751 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your aerial bitch valiantly stands in front of a blow!&lt;/p&gt;&#10;&lt;p&gt;Your damnation went awry!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;897hp 94+47ma 165mv&amp;gt; +9 &amp;lt;fair - 810,467,751 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;897hp 95+47ma 165mv&amp;gt; +9 &amp;lt;fair - 810,467,751 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;897hp 97+47ma 166mv&amp;gt; +9 &amp;lt;fair - 810,467,751 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s stab passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s stab passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk viciously massacres Gabriel the archangel with his claw.&lt;/p&gt;&#10;&lt;p&gt;Your aerial bitch valiantly falls under a mighty blow! (read: TOAST)&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by an effigy of a robed monk&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk viciously massacres Gabriel the archangel with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk breathes, filling the room with a torrent of flames!&lt;/p&gt;&#10;&lt;p&gt;You are roasted in the inferno!&lt;/p&gt;&#10;&lt;p&gt;You resist a bit of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;831hp 97+47ma 167mv&amp;gt; +9 &amp;lt;fair - 810,471,318 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s stab passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s stab passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by an effigy of a robed monk&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk viciously massacres Gabriel the archangel with his pound.&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by an effigy of a robed monk&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You resist a bit of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are enveloped in flames from a fireball sent by a skeletal elven guard - OUCH.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk breathes, filling the room with a torrent of flames!&lt;/p&gt;&#10;&lt;p&gt;You are roasted in the inferno!&lt;/p&gt;&#10;&lt;p&gt;You resist a bit of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;573hp 101+47ma 170mv&amp;gt; +9 &amp;lt;fair - 810,476,238 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fr&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at an effigy of a robed monk.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;575hp 79+47ma 171mv&amp;gt; +9 &amp;lt;fair - 810,484,233 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s stab passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s slash passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel&amp;rsquo;s stab passes right through an effigy of a robed monk!&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by an effigy of a robed monk&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk viciously massacres Gabriel the archangel with his pound.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a robed monk to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a royal servant breathes, filling the room with a torrent of flames!&lt;/p&gt;&#10;&lt;p&gt;You are roasted in the inferno!&lt;/p&gt;&#10;&lt;p&gt;You resist a bit of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;An effigy of a robed monk has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;Everything an effigy of a robed monk was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;Note: Effigy #1 dead. No proc.[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;450hp 79+47ma 172mv&amp;gt; +9 &amp;lt;fair - 810,487,636 XP - 488,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;wraithform&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;You pick up gold coins.&lt;/p&gt;&#10;&lt;p&gt;There were 20000 coins.&lt;/p&gt;&#10;&lt;p&gt;You see nothing here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;451hp 81+47ma 173mv&amp;gt; +9 &amp;lt;fair - 810,487,636 XP - 508,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fr&lt;/p&gt;&#10;&lt;p&gt;You see nothing here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;451hp 81+47ma 173mv&amp;gt; +9 &amp;lt;fair - 810,487,636 XP - 508,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a royal servant hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at an effigy of a royal servant.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;451hp 56+47ma 173mv&amp;gt; +9 &amp;lt;fair - 810,495,877 XP - 508,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of an effigy of a royal servant&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre an effigy of a royal servant with your pound.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a royal servant viciously massacres a skeletal elven guard with his bite.&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by an effigy of a royal servant&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A skeletal elven guard&amp;rsquo;s crush passes right through an effigy of a royal servant!&lt;/p&gt;&#10;&lt;p&gt;A skeletal elven guard&amp;rsquo;s pound passes right through an effigy of a royal servant!&lt;/p&gt;&#10;&lt;p&gt;A skeletal elven guard&amp;rsquo;s slash passes right through an effigy of a royal servant!&lt;/p&gt;&#10;&lt;p&gt;A skeletal elven guard&amp;rsquo;s slash passes right through an effigy of a royal servant!&lt;/p&gt;&#10;&lt;p&gt;A skeletal elven guard&amp;rsquo;s slash passes right through an effigy of a royal servant!&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a royal servant to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a royal servant to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a royal servant breathes a stream of flame at a skeletal elven guard!&lt;/p&gt;&#10;&lt;p&gt;An effigy of a royal servant makes a nice ballet step which plants a foot a mile above a skeletal elven guard&amp;rsquo;s head.&lt;/p&gt;&#10;&lt;p&gt;You resist a bit of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are enveloped in flames from a fireball sent by a skeletal elven guard - OUCH.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;322hp 58+47ma 175mv&amp;gt; +9 &amp;lt;fair - 810,501,002 XP - 508,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;700hp 6+47ma 176mv&amp;gt; +9 &amp;lt;fair - 810,516,082 XP - 508,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre an effigy of a royal servant to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;An effigy of a royal servant has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1787948.&lt;/p&gt;&#10;&lt;p&gt;Everything an effigy of a royal servant was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;Slow Aggro Mob Attacks me here:[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You massacre a patch of wicked ivy to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by a patch of wicked ivy&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by a patch of wicked ivy&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by a patch of wicked ivy&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You massacre a patch of wicked ivy to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a patch of wicked ivy to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You massacre a patch of wicked ivy to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy reaches for you with its twisting tendrils, but you dance away!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;442hp 14+47ma 181mv&amp;gt; +9 &amp;lt;fair - 812,310,672 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;As Gabriel the archangel surveys the situation, a wave of disappointment washes across his face.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel says &amp;lsquo;Madmax, how could you? Attacking an innocent soul such as a patch of wicked ivy?&amp;rsquo;[/color:3t7xg5p6]You feel a sudden sense of calm as Gabriel the archangel raises his hands to the sky and calls for peace.&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel places his hands upon a patch of wicked ivy&amp;rsquo;s chest.&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy glows with a blinding blue light![/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;443hp 17+47ma 183mv&amp;gt; +9 &amp;lt;fair - 812,310,672 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel less protected.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;444hp 18+47ma 185mv&amp;gt; +9 &amp;lt;fair - 812,310,672 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Nobody here by that name.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;444hp 18+47ma 185mv&amp;gt; +9 &amp;lt;fair - 812,310,672 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;444hp 21+47ma 186mv&amp;gt; +9 &amp;lt;fair - 812,310,672 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Again - Attacked by the ivy.[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You massacre a patch of wicked ivy to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by a patch of wicked ivy&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by a patch of wicked ivy&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by a patch of wicked ivy&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by a patch of wicked ivy&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are Viciously Massacred by a patch of wicked ivy&amp;rsquo;s beat.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-58hp 21+0ma 186mv&amp;gt; +9 &amp;lt;fair - 812,311,574 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;Killed / Raised by Archangel AT the mob. No recall as normal.[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 22+47ma 186mv&amp;gt; +9 &amp;lt;fair - 812,311,574 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t summon enough energy to cast the spell.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;3hp 25+47ma 189mv&amp;gt; +9 &amp;lt;fair - 812,311,574 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a patch of wicked ivy to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-71hp 28+0ma 191mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;Killed / Raised #2 by Archangel AT the mob. No recall as normal.[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 28+47ma 192mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ll&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-72hp 29+0ma 192mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-72hp 29+0ma 192mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;Killed / Raised #3 by Archangel AT the mob. No recall as normal.[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 30+47ma 192mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - s&lt;/p&gt;&#10;&lt;p&gt;A patch of wicked ivy remembers you, and ATTACKS!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-74hp 31+0ma 193mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-74hp 31+0ma 193mv&amp;gt; +9 &amp;lt;fair - 812,312,886 XP - 513,189 coins - Necropolis of the Undead - Ly&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything but stars!&lt;/p&gt;&#10;&lt;p&gt;You feel an intense burning pain!&lt;/p&gt;&#10;&lt;p&gt;Gabriel the archangel stops following you.&lt;/p&gt;&#10;&lt;p&gt;1219200 bytes received in total, compressed to 62971 bytes by MCCP (94 % saving)&lt;/p&gt;&#10;&lt;p&gt;#SESSION CLOSED.&lt;/p&gt;&#10;&lt;p&gt;Killed / Recalled (4th time) Shocked by Archangel[/color:3t7xg5p6]&lt;/p&gt;&#10;&lt;p&gt;What a Proc!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Down at Unai</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/down-at-unai/</link><pubDate>Thu, 07 Feb 2008 13:14:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/down-at-unai/</guid><description>&lt;div class="post" data-post-id="22599" data-author="Elwin" data-date="2008-02-07T13:14:42+00:00" data-subject="Down at Unai"&gt;&#13;&#10;&lt;p&gt;Please help :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22601" data-author="Yasik" data-date="2008-02-07T14:19:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;make an ICQ account and don&amp;rsquo;t flood the forum with stoopeth topics&lt;/p&gt;&#10;&lt;p&gt;help wont come in time if you post here anyway so abandon all hope in advance&lt;/p&gt;&#10;&lt;p&gt;dont be Weasel (c)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22612" data-author="Autolycos" data-date="2008-02-08T19:21:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;2 things&lt;/p&gt;&#10;&lt;p&gt;#1. stfu yasik, go stick your head in an oven&lt;/p&gt;&#10;&lt;p&gt;#2. wtf u doing soloing unai? he&amp;rsquo;s a grouch&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Great Monk for Trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/great-monk-for-trade/</link><pubDate>Thu, 07 Feb 2008 04:34:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/great-monk-for-trade/</guid><description>&lt;div class="post" data-post-id="22594" data-author="Leaf" data-date="2008-02-07T04:34:50+00:00" data-subject="Great Monk for Trade"&gt;&#13;&#10;&lt;p&gt;Looking for Necro Eqs for this great char below:&lt;/p&gt;&#10;&lt;p&gt;(Higher Trades)&lt;/p&gt;&#10;&lt;p&gt;Beating Heart of King Glargrm&lt;/p&gt;&#10;&lt;p&gt;Jar of Clouded Ebon Tincture + Diaphanous Gown&lt;/p&gt;&#10;&lt;p&gt;(Lower Trades)&lt;/p&gt;&#10;&lt;p&gt;Ugly Grey Ankh / Wolf&amp;rsquo;s Head Cape&lt;/p&gt;&#10;&lt;p&gt;Opalescent Strand of Silk x2&lt;/p&gt;&#10;&lt;p&gt;Arcane Gauntlets of the Moon / Spectral Gauntlets&lt;/p&gt;&#10;&lt;p&gt;Blackened, Corrupted Rose / Silk Shawl&lt;/p&gt;&#10;&lt;p&gt;Dirty Lunch Pail / Scarab of Rotting Flesh&lt;/p&gt;&#10;&lt;p&gt;Staff of Entwined Serpents&lt;/p&gt;&#10;&lt;p&gt;Sanosuke tiny fists of DOOM!!! &lt;del&gt;DS&lt;/del&gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Wa: 40 Ba: 34 Cl: 20&lt;/p&gt;&#10;&lt;p&gt;You are 18 years and 15 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Jake.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 8.48% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (896/863+56) hit, (176/176+25) mana and (179/179+26) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 7.0.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit and +3 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 464327 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two hundred and four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 140905625 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 6 days and 9 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Dragonsworn.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 60, Int: 14, Wis: 16, Dex: 17, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are resting.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as six people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mysterious Loss of XP.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mysterious-loss-of-xp/</link><pubDate>Wed, 06 Feb 2008 04:04:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mysterious-loss-of-xp/</guid><description>&lt;div class="post" data-post-id="22563" data-author="madmax" data-date="2008-02-06T04:04:56+00:00" data-subject="Mysterious Loss of XP."&gt;&#13;&#10;&lt;p&gt;I just happened to notice this but it seems that I too, Like Yasix lost XP today for no explained reason. I do however keep XP in my prompt and with that I can track it to exactly when the loss occured.&lt;/p&gt;&#10;&lt;p&gt;Here is a cut/paste of the log.&lt;/p&gt;&#10;&lt;p&gt;This is &lt;em&gt;unedited&lt;/em&gt; so it is a bit spammy. Yes, I was carrying -1.57 billion xp. (I had no room for tokens in vaults.)&lt;/p&gt;&#10;&lt;p&gt;It appears to be associated with an Energy Drain Proc.&lt;/p&gt;&#10;&lt;p&gt;Madmax.&lt;/p&gt;&#10;&lt;p&gt;++++++++++++++++++++++++++++++++++&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;728hp 468+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Saving Madmax.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;728hp 468+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Madmax teaching: Heal, Greater Heal &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Ma: 40 Wa: 40 Ne: 40 Av: 40&lt;/p&gt;&#10;&lt;p&gt;You are 31 years and 16 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Lyme.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Akasha.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have completely explored this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 73.6% of the world.&lt;/p&gt;&#10;&lt;p&gt;You are widely viewed as pretty trustworthy.&lt;/p&gt;&#10;&lt;p&gt;You have (728/890+16) hit, (469/605+47) mana and (250/250+34) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -8.3.&lt;/p&gt;&#10;&lt;p&gt;You have +13 to hit and +9 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 441,551 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one thousand six hundred and ninety-nine drachma.&lt;/p&gt;&#10;&lt;p&gt;You have -1,574,359,635 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 208 days and 4 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of The Golden Tigers.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 40, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are protecting Dzyhar.&lt;/p&gt;&#10;&lt;p&gt;Doc is protecting you.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Magic&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Aegis&lt;/p&gt;&#10;&lt;p&gt;Protection from Evil&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;A green spell shield&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Greater Mobility&lt;/p&gt;&#10;&lt;p&gt;Vigor&lt;/p&gt;&#10;&lt;p&gt;Aptitude&lt;/p&gt;&#10;&lt;p&gt;Insight&lt;/p&gt;&#10;&lt;p&gt;Quicken&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;p&gt;Hermetic resonance (dispel magic)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;728hp 469+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a large black cat : right here&#13;&#10;&#13;&#10; a demilich : right here&#13;&#10;&#13;&#10; a demilich : right here&#13;&#10;&#13;&#10;a young warlock apprentice : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; Natasha : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a Tanar'ri imp : right here&#13;&#10;&#13;&#10; a young witch apprentice : immediately to the west&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;729hp 470+16ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You drink from a canteen. It tastes like water.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;729hp 470+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tg 10.imp&lt;/p&gt;&#10;&lt;p&gt;ll&lt;/p&gt;&#10;&lt;p&gt;The imp is a small creature. Its limbs are thin and long, and its body&lt;/p&gt;&#10;&lt;p&gt;slightly rotund. Its head is wide and full of teeth, with a jaw capable of&lt;/p&gt;&#10;&lt;p&gt;opening large enough to swallow something larger than its own head. Only a&lt;/p&gt;&#10;&lt;p&gt;small piece of torn, dirty, green cloth covers a small portion of its wart&lt;/p&gt;&#10;&lt;p&gt;and boil-covered black body.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 474+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;11&lt;/p&gt;&#10;&lt;p&gt;55&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;732hp 473+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp screams in agony as red tendrils of mist infuse its body.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;693hp 466+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Akasha answers your request!&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon appears in a flash of rainbow light!&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon starts following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;694hp 469+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;55&lt;/p&gt;&#10;&lt;p&gt;Impossible! You can&amp;rsquo;t concentrate enough!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;694hp 469+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,359,635 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a Tanar&amp;rsquo;ri imp very hard.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a Tanar&amp;rsquo;ri imp&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a Tanar&amp;rsquo;ri imp with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a Tanar&amp;rsquo;ri imp to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a Tanar&amp;rsquo;ri imp very hard.&lt;/p&gt;&#10;&lt;p&gt;You hear a sudden gong.&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp isn&amp;rsquo;t taking any more from you! it attacks!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;611hp 469+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,355,576 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon touches you with his antlers.&lt;/p&gt;&#10;&lt;p&gt;You feel your wounds heal rapidly!&lt;/p&gt;&#10;&lt;p&gt;A large black cat launches at you in an attempt to scratch your eyes out!&lt;/p&gt;&#10;&lt;p&gt;A large black cat bites you very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;701hp 471+47ma 250mv&amp;gt; +7 &amp;lt;indoors - -1,574,355,576 XP [/color:1aswikff]- 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A large black cat bites you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre a Tanar&amp;rsquo;ri imp to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You massacre a Tanar&amp;rsquo;ri imp to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;You hear the loud crunch of bones breaking!&lt;/p&gt;&#10;&lt;p&gt;You pound a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Your life energy is drained!&lt;/p&gt;&#10;&lt;p&gt;Your spell shield absorbs the damage!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;529hp 236+47ma 126mv&amp;gt; +7 &amp;lt;indoors - 0 XP [/color:1aswikff]- 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;off assist mad&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;530hp 238+47ma 127mv&amp;gt; +7 &amp;lt;indoors - 0 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a Tanar&amp;rsquo;ri imp to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A large black cat Massacres You to small fragments with his bite.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp massacres a demilich to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp massacres a demilich to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You pound a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;. a Tanar&amp;rsquo;ri imp with your pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a Tanar&amp;rsquo;ri imp to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;Your spell shield fades to a faded green, but holds&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;459hp 239+47ma 128mv&amp;gt; +7 &amp;lt;indoors - 2,583 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Caerbannog the eudaemon touches you with his antlers.&lt;/p&gt;&#10;&lt;p&gt;You feel your wounds heal rapidly!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;568hp 242+47ma 130mv&amp;gt; +7 &amp;lt;indoors - 2,583 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;You massacre a Tanar&amp;rsquo;ri imp to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;A large black cat bites you very hard.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A large black cat Massacres You to small fragments with his bite.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich zaps a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp claws a demilich extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp Massacres You to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp massacres a demilich to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp massacres a demilich to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a Tanar&amp;rsquo;ri imp&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a Tanar&amp;rsquo;ri imp with your pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a Tanar&amp;rsquo;ri imp extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A Tanar&amp;rsquo;ri imp is suddenly entwined with an ethereal darkness!&lt;/p&gt;&#10;&lt;p&gt;Your spell shield absorbs the damage!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;466hp 243+47ma 131mv&amp;gt; +7 &amp;lt;indoors - 6,396 XP - 441,551 coins - The Witches Domain - BH&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: serpent skin coif</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-serpent-skin-coif/</link><pubDate>Mon, 04 Feb 2008 08:35:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-serpent-skin-coif/</guid><description>&lt;div class="post" data-post-id="22509" data-author="Dragoth" data-date="2008-02-04T08:35:56+00:00" data-subject="wtb: serpent skin coif"&gt;&#13;&#10;&lt;p&gt;:oops:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hand-me Downs</title><link>https://forum.slothmud.net/the-emporium/the-emporium/hand-me-downs/</link><pubDate>Sun, 03 Feb 2008 19:58:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/hand-me-downs/</guid><description>&lt;div class="post" data-post-id="22492" data-author="bellafea" data-date="2008-02-03T19:58:30+00:00" data-subject="Hand-me Downs"&gt;&#13;&#10;&lt;p&gt;Looking for bard/charisma handme downs.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22507" data-author="jezer" data-date="2008-02-04T06:16:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Obviously you have older siblings! :)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll check Jezer, I&amp;rsquo;m sure he probably has some semi soiled underwear you can have&amp;hellip; :twisted: Just between you and me, I think the damage was done when he walked in naked on an epic&amp;hellip; :shock: But as they say, it all comes out in the wash! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22518" data-author="bellafea" data-date="2008-02-04T20:39:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh, you can keep the stained undies, i bet they have your name on them too don&amp;rsquo;t they! :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post Random Blog</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-random-blog/</link><pubDate>Sun, 03 Feb 2008 10:47:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-random-blog/</guid><description>&lt;div class="post" data-post-id="22485" data-author="jezer" data-date="2008-02-03T10:47:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not sure if it&amp;rsquo;s just me, but that link isn&amp;rsquo;t working.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22486" data-author="Vixn" data-date="2008-02-03T13:22:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you have to be registered user on myspace.com to watch blogs&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22493" data-author="Yasik" data-date="2008-02-03T20:28:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:1tm8tcyw]http://yasik.kiev.ua/Blogging.jpg[/img:1tm8tcyw]&lt;/p&gt;&#10;&lt;p&gt;[img:1tm8tcyw]http://yasik.kiev.ua/Blogging2.jpg[/img:1tm8tcyw]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22494" data-author="jezer" data-date="2008-02-03T22:26:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m registered, no dice&amp;hellip; :?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22815" data-author="Yasik" data-date="2008-02-19T22:32:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2dj3tp8g]http://yasik.kiev.ua/BloggingMonkeys.jpg[/img:2dj3tp8g]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Life After 5x40</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/life-after-5x40/</link><pubDate>Sun, 03 Feb 2008 03:09:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/life-after-5x40/</guid><description>&lt;div class="post" data-post-id="22473" data-author="jezer" data-date="2008-02-03T03:09:27+00:00" data-subject="Life After 5x40"&gt;&#13;&#10;&lt;p&gt;Whats there to do, when your 5x40, you have your vault, your eq and stats sorted?&lt;/p&gt;&#10;&lt;p&gt;Is it the beginning of the end?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m Curious&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22474" data-author="Weasel" data-date="2008-02-03T03:13:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;increase rank (army), drachma quests, forges, help others, juan style innkeepers, work on buying stats (to reach 5x18 nats) to maximize your character eq, work on buying other effects (spell/stab/weapon damage etc) to maximize your character, toss Autolycos, explore more areas (apparently there are quite a few undiscovered forges and autoquests out there), try to start a clan fued just for the hell of it, heck, you can even apply to immort and build a new area! Plenty there and more..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtt</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2719/</link><pubDate>Sun, 03 Feb 2008 00:56:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2719/</guid><description>&lt;div class="post" data-post-id="22469" data-author="*juggleblood*" data-date="2008-02-03T00:56:18+00:00" data-subject="wtt"&gt;&#13;&#10;&lt;p&gt;I have the following items for trade:&lt;/p&gt;&#10;&lt;p&gt;scales of the pyrohydra&lt;/p&gt;&#10;&lt;p&gt;jagged claw&lt;/p&gt;&#10;&lt;p&gt;cobra fangs&lt;/p&gt;&#10;&lt;p&gt;grain of black sand&lt;/p&gt;&#10;&lt;p&gt;small cutting stone&lt;/p&gt;&#10;&lt;p&gt;blacksmith tongs&lt;/p&gt;&#10;&lt;p&gt;heavy greatshield&lt;/p&gt;&#10;&lt;p&gt;sleeves of the desert wind&lt;/p&gt;&#10;&lt;p&gt;belt of vitality&lt;/p&gt;&#10;&lt;p&gt;electrum cuirass&lt;/p&gt;&#10;&lt;p&gt;thunderbolt&lt;/p&gt;&#10;&lt;p&gt;serpent skin coif&lt;/p&gt;&#10;&lt;p&gt;bottle of myrtle and rose&lt;/p&gt;&#10;&lt;p&gt;blood stained zweihander&lt;/p&gt;&#10;&lt;p&gt;mithril shoulder guards&lt;/p&gt;&#10;&lt;p&gt;golden bar&lt;/p&gt;&#10;&lt;p&gt;blood-stained cloak&lt;/p&gt;&#10;&lt;p&gt;worn stone tablet&lt;/p&gt;&#10;&lt;p&gt;Fengbird Egg&lt;/p&gt;&#10;&lt;p&gt;Mu-Jen doll&lt;/p&gt;&#10;&lt;p&gt;String of Pearls&lt;/p&gt;&#10;&lt;p&gt;rusty iron bracer&lt;/p&gt;&#10;&lt;p&gt;polished bone leggings&lt;/p&gt;&#10;&lt;p&gt;greaves of war&lt;/p&gt;&#10;&lt;p&gt;tiger fur cloak&lt;/p&gt;&#10;&lt;p&gt;luminiferous ring&lt;/p&gt;&#10;&lt;p&gt;I need the following cps:&lt;/p&gt;&#10;&lt;p&gt;pworm stinger&lt;/p&gt;&#10;&lt;p&gt;chalice of ra&lt;/p&gt;&#10;&lt;p&gt;ram horn&lt;/p&gt;&#10;&lt;p&gt;sable blood rune&lt;/p&gt;&#10;&lt;p&gt;crystal teardrop&lt;/p&gt;&#10;&lt;p&gt;page from young of shub niggurath&lt;/p&gt;&#10;&lt;p&gt;flicker of flame&lt;/p&gt;&#10;&lt;p&gt;potion of mystical powers&lt;/p&gt;&#10;&lt;p&gt;eye of storm&lt;/p&gt;&#10;&lt;p&gt;tanned leather parchment&lt;/p&gt;&#10;&lt;p&gt;end of your life from fire negator&lt;/p&gt;&#10;&lt;p&gt;I am not interested in gold purchase offers, trade only.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>nerf thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nerf-thread/</link><pubDate>Sat, 02 Feb 2008 22:17:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nerf-thread/</guid><description>&lt;div class="post" data-post-id="22467" data-author="*juggleblood*" data-date="2008-02-02T22:17:05+00:00" data-subject="nerf thread"&gt;&#13;&#10;&lt;p&gt;Since mob saving throws have improved (debuffs been nerfed), do you still think blind is worth casting in xp groups? prolly pointless for anyone but necro attuned necro imo.&lt;/p&gt;&#10;&lt;p&gt;one more&lt;/p&gt;&#10;&lt;p&gt;Since Brothers in Valor has been nerfed, monk is now a much better class to go along with Th than Bard?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22468" data-author="Weasel" data-date="2008-02-03T00:24:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2dkauhux]http://www.theplaymakers.com/welcome/archives/n2.jpg[/img:2dkauhux]&lt;/p&gt;&#10;&lt;p&gt;can&amp;rsquo;t hurt babies or old people? ..wanna put money on that? :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in lyme-towm !!!?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-lyme-towm/</link><pubDate>Sat, 02 Feb 2008 18:05:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-lyme-towm/</guid><description>&lt;div class="post" data-post-id="22465" data-author="brand" data-date="2008-02-02T18:05:55+00:00" data-subject="dead in lyme-towm !!!?"&gt;&#13;&#10;&lt;p&gt;yup&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in lyme town !!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-lyme-town/</link><pubDate>Sat, 02 Feb 2008 18:04:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-lyme-town/</guid><description>&lt;div class="post" data-post-id="22464" data-author="brand" data-date="2008-02-02T18:04:23+00:00" data-subject="dead in lyme town !!!!"&gt;&#13;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22466" data-author="brand" data-date="2008-02-02T18:11:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ok new computer is sucking, help please&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22512" data-author="Evergreen" data-date="2008-02-04T15:27:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;die like a man!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22513" data-author="Thraxas" data-date="2008-02-04T17:50:12+00:00" data-subject="Copra dead in lyme town"&gt;&#13;&#10;&lt;p&gt;please help&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22514" data-author="Thraxas" data-date="2008-02-04T18:00:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nevermind &amp;hellip;. didn&amp;rsquo;t think that ever worked &amp;hellip; thanks to sneaky for the cr help though &amp;hellip; sterling job&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="23335" data-author="bubba" data-date="2008-03-20T21:52:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah, yeah, icq I know. Lying at -5 at the feet of an elite guard on high street in lyme town&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Bubba&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Grab my corpse please someone.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grab-my-corpse-please-someone/</link><pubDate>Fri, 01 Feb 2008 23:56:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grab-my-corpse-please-someone/</guid><description>&lt;div class="post" data-post-id="22454" data-author="madmax" data-date="2008-02-01T23:56:39+00:00" data-subject="Grab my corpse please someone."&gt;&#13;&#10;&lt;p&gt;Died in Moria while trying to get my looted stuff back form a previous death. Forgot to rejoin channel and ICQ was busted at the moment so I just quit! out.&lt;/p&gt;&#10;&lt;p&gt;I logged back in and then the MUD crashed apparently. I can not connect currently.&lt;/p&gt;&#10;&lt;p&gt;Would someone please grab my corpse for me when the MUD comes back. I have to leave and I cant stick around to wait.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Classo Changes</title><link>https://forum.slothmud.net/classes/cleric/classo-changes/</link><pubDate>Fri, 01 Feb 2008 18:33:56 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/classo-changes/</guid><description>&lt;div class="post" data-post-id="22449" data-author="Thraxas" data-date="2008-02-01T18:33:56+00:00" data-subject="Classo Changes"&gt;&#13;&#10;&lt;p&gt;I was part of this conversation today &amp;hellip; can anyone verify whether classo changes are allowed? If so under what conditions?&lt;/p&gt;&#10;&lt;p&gt;anonymousA[&lt;del&gt;dragonsworn&lt;/del&gt;]&amp;gt; &amp;lsquo;say you are allowed to change 1 class in your classo once in a lifetime&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;anonymousA[&lt;del&gt;dragonsworn&lt;/del&gt;]&amp;gt; &amp;lsquo;just because they do so much changes later on '&lt;/p&gt;&#10;&lt;p&gt;anonymousB[&lt;del&gt;dragonsworn&lt;/del&gt;]&amp;gt; &amp;lsquo;are you? !!!!! REALLY ? !!!! news to me&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;anonymousA[&lt;del&gt;dragonsworn&lt;/del&gt;]&amp;gt; &amp;lsquo;you take one class, and later they nerf it, whats the point&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;anonymousC[&lt;del&gt;dragonsworn&lt;/del&gt;]&amp;gt; &amp;rsquo;they let ****** do it, but they rerolled him&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplicans... IDEA</title><link>https://forum.slothmud.net/classes/cleric/supplicans-idea/</link><pubDate>Fri, 01 Feb 2008 16:59:12 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/supplicans-idea/</guid><description>&lt;div class="post" data-post-id="22447" data-author="brand" data-date="2008-02-01T16:59:12+00:00" data-subject="Supplicans... IDEA"&gt;&#13;&#10;&lt;p&gt;could each supplicant have a chance to pop with an item the kachina might summon. Bigwig could carry it no problem&amp;hellip; and the little bastard needs a job to feel important.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>It might not make sense but damn it, it does</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/it-might-not-make-sense-but-damn-it-it-does/</link><pubDate>Thu, 31 Jan 2008 03:07:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/it-might-not-make-sense-but-damn-it-it-does/</guid><description>&lt;div class="post" data-post-id="22417" data-author="Tap" data-date="2008-01-31T03:07:10+00:00" data-subject="It might not make sense but damn it, it does"&gt;&#13;&#10;&lt;p&gt;I completely stole this from another site but its hilarious and easily applies to this great game we know and love. The trials and tribulations of a newbie character to the seasoned 5x40 botter!!! I give you, 5 things to look forward too besides death and taxes in the land of Sloth :P&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Humble Beginnings&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Though I am but a simple thief, it appears that I have the potential to become the most powerful hero the world has ever known. Don&amp;rsquo;t let my youth and inexperience fool you; my destiny will carry me to far greater heights than my lowly origins might suggest. At least that&amp;rsquo;s what the mysterious stranger who has only just now dropped into my life is saying. The timing is perfect too; it seems that the world is currently being confronted with a cataclysmic danger that only I can prevent. While it seems odd that I should suddenly be hailed as &amp;ldquo;The Chosen One,&amp;rdquo; I can only assume that my potential has merely gone unnoticed until now. Perhaps I am suffering from amnesia. Perhaps I have been adopted. That no one seemed to expect much of me will make it all the sweeter when I get to rub my newfound fame in their stupid faces.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;The Errand Boy&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The mighty task of saving the world has fallen on my shoulders and every person I meet reminds me of the urgency of my task. Strangely, I&amp;rsquo;m not finding the very citizens I&amp;rsquo;m trying to save particularly helpful. In fact, the only way I can get these ingrates to actually help me defeat the Dark Lord is by running a seemingly endless series of menial chores. The fat innkeeper, for example, knows where the Dark Lord is hiding but he won&amp;rsquo;t give up the info until I agree to kill the rats that are infesting his cellar. He doesn&amp;rsquo;t seem the least bit concerned that the Dark Lord&amp;rsquo;s minions are raping and pillaging the land while I&amp;rsquo;m busy stomping rats downstairs. I&amp;rsquo;m beginning to suspect that &amp;ldquo;Chosen One&amp;rdquo; is a fancy way of saying &amp;ldquo;gopher.&amp;rdquo;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Rampant Gigantism&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;There&amp;rsquo;s something in the water here. These rats are frickin&amp;rsquo; huge! And it&amp;rsquo;s not only the rats; it seems that everything down here is suffering from some sort of pituitary condition that causes them to be not only gigantic but also incredibly hostile. In addition to the rats I&amp;rsquo;ve been confronted by enormous wolves, bats, beetles, and spiders, all of whom are universally, unashamedly hostile. I guess the &amp;ldquo;They&amp;rsquo;re just as afraid of you as you are of them&amp;rdquo; crap my mom used to tell me only applies to things you can actually step on.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Equally Rampant Pouchism&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;What&amp;rsquo;s even weirder is that these horrible creatures seem to be carrying the most odd assortment of items. So far I&amp;rsquo;ve managed to collect 12 arrows from a wolf, a handful of coins from a giant spider and a pair of magic boots from a rat. I&amp;rsquo;m not quite sure just how these animals are carrying these things around. I&amp;rsquo;d understand if I found some loot on a giant kangaroo or a were-pelican, but I&amp;rsquo;m really at a loss to explain how or why a beetle is carrying a magic potion.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Morality, Schmorality!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Just as everyone is willing to turn a blind eye towards my compulsive pilfering and enthusiastic crate-smashing, they also seem relatively unconcerned with the fact that I&amp;rsquo;ve had to kill hundreds of people and animals in my quest to confront the Dark Lord. Like the man said, in order to make un omelet, you&amp;rsquo;ve got to break a few ouefs. To put it in more literal terms: sometimes you have to kill a dude because he has a magic hat that totally goes with your boots.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma Eq Whinge Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-eq-whinge-thread/</link><pubDate>Tue, 29 Jan 2008 09:40:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-eq-whinge-thread/</guid><description>&lt;div class="post" data-post-id="22354" data-author="jezer" data-date="2008-01-29T09:40:53+00:00" data-subject="Drachma Eq Whinge Thread"&gt;&#13;&#10;&lt;p&gt;Yes I&amp;rsquo;m whinging&amp;hellip; so get over it&amp;hellip; Druid are overpowered blah, blah, blah, why don&amp;rsquo;t you play one then&amp;hellip; etc etc&lt;/p&gt;&#10;&lt;p&gt;Right&amp;hellip; moving on&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Cloak of the Tainted Rose &#9;-0.0&#9;+7 Mana, +2 Ma Regen, Container&lt;/p&gt;&#10;&lt;p&gt;Silken Shawl of Lolth &#9;-0.0&#9;+30 Spell Bonus, +1 Ma Regen&#9;None&lt;/p&gt;&#10;&lt;p&gt;Shield of the Rose &#9;-0.0&#9;+8 Mana, +1 Ma Regen&#9;SDr Shapeshifts&lt;/p&gt;&#10;&lt;p&gt;Boots of the Forest Walker &#9;-0.0&#9;+1 Ma Regen, +5 Mana&#9;SM SC SNe&lt;/p&gt;&#10;&lt;p&gt;Stone Token &#9;-0.0&#9;+30 Mana, +3 Ma Regen&#9;SDr 2x40 Shapeshifts&lt;/p&gt;&#10;&lt;p&gt;These are my only options to spend my drachma on for shapeshifting&amp;hellip; which is what I do, how I play&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Token - Stupid, forge Ars&lt;/p&gt;&#10;&lt;p&gt;Boots - Negates my Dolphin Skin boots to get my -1ac bonus shifted and yes I could use thick leather belt -&lt;/p&gt;&#10;&lt;p&gt;gos who wants to run moria? &lt;em&gt;crickets chirping&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Shield of the Rose - +1 Ma Regen, whoopdie do&amp;hellip;. I max at nearly 150 mana regens! :twisted:&lt;/p&gt;&#10;&lt;p&gt;Shawl - Spellbonus I can&amp;rsquo;t use shifted&amp;hellip; and a huge +1 mana regen&lt;/p&gt;&#10;&lt;p&gt;Cloak - More regens! :shock: :evil: can&amp;rsquo;t shift -0.5 cloak :(&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t have anything decent to spend my drachma on&amp;hellip; and for once, I actually have some!&lt;/p&gt;&#10;&lt;p&gt;So&amp;hellip; cynics, flamers, board trollers&amp;hellip; you tell me, how would you spend my drachma as druid prime 4x caster&amp;hellip; if you solo shifted? I&amp;rsquo;m open to ideas.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Botting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/botting/</link><pubDate>Tue, 29 Jan 2008 07:51:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/botting/</guid><description>&lt;div class="post" data-post-id="22351" data-author="Seda" data-date="2008-01-29T07:51:07+00:00" data-subject="Botting"&gt;&#13;&#10;&lt;p&gt;Botting is breaking the rules&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sloth Mud RULE # 4) No Robotting. [/size:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;(rule from slothmud.org site)&lt;/p&gt;&#10;&lt;p&gt;Robotting is the act of setting up your MUD client to run the character on&lt;/p&gt;&#10;&lt;p&gt;its own. Playing a &amp;lsquo;robot&amp;rsquo; character is forbidden, and will be punished.&lt;/p&gt;&#10;&lt;p&gt;If you are observed killing and are not at the keyboard to answer an&lt;/p&gt;&#10;&lt;p&gt;immortal&amp;rsquo;s message, you are a robot and subject to harsh penalties. [/color:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;You ARE NOT allowed to program your MUD client to allow your buddy&lt;/p&gt;&#10;&lt;p&gt;to have full control over your character. (this also means a leader)[/color:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;Allowing the leader to set your targets, and &amp;ldquo;all up&amp;rdquo; triggers are fine.&lt;/p&gt;&#10;&lt;p&gt;Cleric Bots are illegal if you are away from keyboard. You will be&lt;/p&gt;&#10;&lt;p&gt;considered a robot [u:r60d36dz]even if your actions are not benefiting yourself. [/u:r60d36dz][/color:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;You MAY create actions/triggers that perform otherwise repetitive actions&lt;/p&gt;&#10;&lt;p&gt;during and between fights. E.g. circling, eating and drinking.&lt;/p&gt;&#10;&lt;p&gt;If you need to AFK to get a drink or answer the phone, that is one thing,&lt;/p&gt;&#10;&lt;p&gt;being AFK in a group for 10-15 minutes while still â€œmagically entering&lt;/p&gt;&#10;&lt;p&gt;portals and blinding Mobsâ€, WILL NOT be tolerated.[/color:r60d36dz] If your leader believes&lt;/p&gt;&#10;&lt;p&gt;you are botting, good chances you are!!!&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;[/color:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;Regarding group LEADERS&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;At one point in the past leaders were subject to punishment if they&lt;/p&gt;&#10;&lt;p&gt;intentionally drug around a player (or players) who botted. Does this&lt;/p&gt;&#10;&lt;p&gt;have to be enforced again? Botters slow a group down, steal experience&lt;/p&gt;&#10;&lt;p&gt;from players who are at the keyboard, and break the rules.&lt;/p&gt;&#10;&lt;p&gt;If a person has not told you (or grouptelled) that they would be afk for&lt;/p&gt;&#10;&lt;p&gt;a short period of time OR a group member is not responding within a&lt;/p&gt;&#10;&lt;p&gt;reasonable amount of time, recall them! [/color:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;Regarding group MEMBERS&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;All botters are breaking RULE 4. Do not think that your scripts are so&lt;/p&gt;&#10;&lt;p&gt;perfect to where you won&amp;rsquo;t get caught botting. The better the scripts,&lt;/p&gt;&#10;&lt;p&gt;the harder to be found out, and the harsher the punsishment in the end.[/color:r60d36dz]&lt;/p&gt;&#10;&lt;p&gt;Regarding IMMs&amp;hellip;.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Imms will be watching for bptters, sending tells, using says, and using&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;other means to enforce this rule. Punishment will enforced.&lt;/p&gt;&#10;&lt;p&gt;Seda[/color:r60d36dz]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tough flies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tough-flies/</link><pubDate>Sun, 27 Jan 2008 17:42:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tough-flies/</guid><description>&lt;div class="post" data-post-id="22319" data-author="Weasel" data-date="2008-01-27T17:42:36+00:00" data-subject="tough flies"&gt;&#13;&#10;&lt;p&gt;A swarm of horseflies is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;broadside&lt;/p&gt;&#10;&lt;p&gt;You are knocked off your feet!&lt;/p&gt;&#10;&lt;p&gt;A swarm of horseflies is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;A swarm of horseflies&amp;rsquo;s enormous mass easily deflects your blow.&lt;/p&gt;&#10;&lt;p&gt;:shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic fail</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epic-fail/</link><pubDate>Sat, 26 Jan 2008 08:35:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epic-fail/</guid><description>&lt;div class="post" data-post-id="22300" data-author="Yasik" data-date="2008-01-26T08:35:06+00:00" data-subject="Epic fail"&gt;&#13;&#10;&lt;p&gt;I just somehow managed to lose exp w/o dying&lt;/p&gt;&#10;&lt;p&gt;proofpic :&lt;/p&gt;&#10;&lt;p&gt;[img:2c526hw9]http://yasik.kiev.ua/Lost_Exp.jpg[/img:2c526hw9]&lt;/p&gt;&#10;&lt;p&gt;~30M disappeared w/o reason&lt;/p&gt;&#10;&lt;p&gt;whats goin on?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22301" data-author="Vixn" data-date="2008-01-26T09:25:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Your exp tribute to &amp;lt;&lt;del&gt;Pirates&lt;/del&gt;&amp;gt; is paid, ata boy!&lt;/p&gt;&#10;&lt;p&gt;Now you just have to pay some gold and eq.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22303" data-author="jezer" data-date="2008-01-26T14:46:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m more shocked by the fact that his int is 18 :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22304" data-author="Yasik" data-date="2008-01-26T15:24:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;quit trolling s&amp;rsquo;il vous plait&lt;/p&gt;&#10;&lt;p&gt;this is serious important thread&lt;/p&gt;&#10;&lt;p&gt;you scare away admin now - next time that shit happens to YOU!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DNS error</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dns-error/</link><pubDate>Fri, 25 Jan 2008 04:31:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dns-error/</guid><description>&lt;div class="post" data-post-id="22282" data-author="Firon" data-date="2008-01-25T04:31:31+00:00" data-subject="DNS error"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;It appears that the @ record (AFAIR) for slothmud.org now sends me to &lt;a href="http://www.artisangames.com" target="_blank" rel="noreferrer"&gt;www.artisangames.com&lt;/a&gt; instead of the www pages for slothmud.org domain.&lt;/p&gt;&#10;&lt;p&gt;;; ANSWER SECTION:&lt;/p&gt;&#10;&lt;p&gt;slothmud.org. 6922 IN A 209.139.208.64&lt;/p&gt;&#10;&lt;p&gt;;; ANSWER SECTION:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;. 6953 IN A 69.89.21.65&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Leif&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22283" data-author="Weasel" data-date="2008-01-25T05:30:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yup was about to post the same.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org" target="_blank" rel="noreferrer"&gt;http://slothmud.org&lt;/a&gt; points to &lt;a href="http://www.artisangames.com/" target="_blank" rel="noreferrer"&gt;http://www.artisangames.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org&lt;/a&gt; points here&lt;/p&gt;&#10;&lt;p&gt;Fix up yer DNS info yo.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22284" data-author="Akasha" data-date="2008-01-25T07:44:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i dont have that problem, tried it, goes here.&lt;/p&gt;&#10;&lt;p&gt;aka&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hi Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hi-sloth/</link><pubDate>Thu, 24 Jan 2008 03:40:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hi-sloth/</guid><description>&lt;div class="post" data-post-id="22248" data-author="Daemeon" data-date="2008-01-24T03:40:19+00:00" data-subject="Hi Sloth"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m a blast from the past and I might try to come back, so who has a client they can email me.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Jarlaxle / Daemeon&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22251" data-author="Yasik" data-date="2008-01-24T04:39:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Jarlaxle! Fathermace!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22258" data-author="13" data-date="2008-01-24T13:36:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ill email you my wow client&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22260" data-author="Autolycos" data-date="2008-01-24T13:47:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Jarlaxle! Fathermace![/quote:28b0yduz]&lt;/p&gt;&#10;&lt;p&gt;yaisk you fuckin idiot&amp;hellip;. Jarlaxle is NOT Fathermace&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;welcome back Jarl.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22262" data-author="Krok" data-date="2008-01-24T15:16:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;OMG, it&amp;rsquo;s Jarl!&lt;/p&gt;&#10;&lt;p&gt;2Yasik: Mace&amp;rsquo;s an addict, he&amp;rsquo;s still playing as far as I know. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>R.I.P. Heath</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/r-i-p-heath/</link><pubDate>Wed, 23 Jan 2008 03:59:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/r-i-p-heath/</guid><description>&lt;div class="post" data-post-id="22185" data-author="Akasha" data-date="2008-01-23T03:59:04+00:00" data-subject="R.I.P. Heath"&gt;&#13;&#10;&lt;p&gt;[url:1yfj2ffr]http://news.aol.com/entertainment/movies/movie-news-story/ar/_a/heath-ledger-found-dead-at-home/20080122165209990002?ncid=NWS00010000000001[/url:1yfj2ffr]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22187" data-author="bellafea" data-date="2008-01-23T05:07:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I read that ealier, what is it with the rich killing themselves because they have too much money and just need some sleep, obviously money didnt buy them happiness, course if they would just oh i dunno read the directions on their pills maybe they would not be dying all over the place, guess its gods way of saying your acting sucked. you might look good on a horse in tight jeans or kissing another man, but take these pills do us all a favor! good bye cruel world&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT/WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb/</link><pubDate>Mon, 21 Jan 2008 13:39:39 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb/</guid><description>&lt;div class="post" data-post-id="22097" data-author="nomic" data-date="2008-01-21T13:39:39+00:00" data-subject="WTT/WTB"&gt;&#13;&#10;&lt;p&gt;Looking to buy Bracelet of the high orc Cps and Scales of the sandworm.&lt;/p&gt;&#10;&lt;p&gt;Got a few eq/cps to trade or coins.&lt;/p&gt;&#10;&lt;p&gt;Pls get hold of me online.&lt;/p&gt;&#10;&lt;p&gt;Nomic&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22333" data-author="Jag" data-date="2008-01-28T13:28:21+00:00" data-subject="Chop Block Bid"&gt;&#13;&#10;&lt;p&gt;Hey Nom, you really do want that torch, don&amp;rsquo;t you? :lol:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22334" data-author="nomic" data-date="2008-01-28T14:55:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well&amp;hellip;u know the block can&amp;rsquo;t cancel/close auction already right?&lt;/p&gt;&#10;&lt;p&gt;So the owner told me to bid maximum!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shifting Bugs</title><link>https://forum.slothmud.net/classes/druid/shifting-bugs/</link><pubDate>Mon, 21 Jan 2008 00:34:56 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/shifting-bugs/</guid><description>&lt;div class="post" data-post-id="22089" data-author="jezer" data-date="2008-01-21T00:34:56+00:00" data-subject="Shifting Bugs"&gt;&#13;&#10;&lt;p&gt;Shift returning back from ferret, sometimes leaves you with about double the amount of hp&amp;rsquo;s the ferret had.&lt;/p&gt;&#10;&lt;p&gt;Human Form = 500hp&lt;/p&gt;&#10;&lt;p&gt;Shift Ferret Form = 25hp&lt;/p&gt;&#10;&lt;p&gt;Shift Return Human Form = 50hp&lt;/p&gt;&#10;&lt;p&gt;Shift return back from dragon to human form, nearly always looses 50hp&amp;rsquo;s, if you were full in human form before you shifted.&lt;/p&gt;&#10;&lt;p&gt;Human Form = 660hp&lt;/p&gt;&#10;&lt;p&gt;Shift Dragon = 1450hp&lt;/p&gt;&#10;&lt;p&gt;Shift Return Human Form = 600hp&lt;/p&gt;&#10;&lt;p&gt;On a few occasions I have quaffed potions in inv, like mobs do? I&amp;rsquo;ve checked my scripts for quaff scripts and I have none.&lt;/p&gt;&#10;&lt;p&gt;Sometimes mobs suddenly die, IE, in 5-10 rounds shorter than the duration you&amp;rsquo;d expect. I once killed the pale lantern fish in murkwood in 1 round without using breath weapons. &lt;em&gt;flex&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;There is a strength bug on occasions, when you shift and unshift, all of a sudden you can&amp;rsquo;t pick stuff up anymore. You have to rent and re-enter the game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-2702/</link><pubDate>Sat, 19 Jan 2008 11:37:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-2702/</guid><description>&lt;div class="post" data-post-id="22069" data-author="Lis" data-date="2008-01-19T11:37:41+00:00" data-subject="WTB/WTT"&gt;&#13;&#10;&lt;p&gt;Looking for last cps for few forges&lt;/p&gt;&#10;&lt;p&gt;Cube of Slime&lt;/p&gt;&#10;&lt;p&gt;Torn Page from a Manual (for bellows)&lt;/p&gt;&#10;&lt;p&gt;Sage&amp;rsquo;s Walking Stick&lt;/p&gt;&#10;&lt;p&gt;Iron Ingot&lt;/p&gt;&#10;&lt;p&gt;Gold Ingot&lt;/p&gt;&#10;&lt;p&gt;Small Whetstone&lt;/p&gt;&#10;&lt;p&gt;Torn Page from &amp;ldquo;The Properties of Infernite&lt;/p&gt;&#10;&lt;p&gt;Will buy any cps from desert&lt;/p&gt;&#10;&lt;p&gt;Lis/Lisa/Lox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mostly Druid Questions...</title><link>https://forum.slothmud.net/classes/druid/mostly-druid-questions/</link><pubDate>Wed, 16 Jan 2008 23:03:53 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/mostly-druid-questions/</guid><description>&lt;div class="post" data-post-id="22039" data-author="jezer" data-date="2008-01-16T23:03:53+00:00" data-subject="Mostly Druid Questions..."&gt;&#13;&#10;&lt;p&gt;Are the Cloud Giant mobs solo for these cps? (shifted black dragon -10)&lt;/p&gt;&#10;&lt;p&gt;Silken Thread&lt;/p&gt;&#10;&lt;p&gt;Turquoise Heraldric Shield&lt;/p&gt;&#10;&lt;p&gt;Treatise on Symbols of Royalty&lt;/p&gt;&#10;&lt;p&gt;Black Thread&lt;/p&gt;&#10;&lt;p&gt;White Thread&lt;/p&gt;&#10;&lt;p&gt;Garunsci Family Pattern&lt;/p&gt;&#10;&lt;p&gt;Triple-wicked Pillar Candle&lt;/p&gt;&#10;&lt;p&gt;Bone Needle&lt;/p&gt;&#10;&lt;p&gt;Are these Pyramid mobs solo for these cps? (shifted black dragon -10)&lt;/p&gt;&#10;&lt;p&gt;Small Note&#9;Tomb Guardian&lt;/p&gt;&#10;&lt;p&gt;Small Cutting Stone&#9;Yuan-ti guard&lt;/p&gt;&#10;&lt;p&gt;Vial of Black Acid&#9;Yuan-ti guard&lt;/p&gt;&#10;&lt;p&gt;Sack of Black Dust&#9;Yuan-ti elite guard&lt;/p&gt;&#10;&lt;p&gt;Very Small Ruby&#9;Yuan-ti sentry&lt;/p&gt;&#10;&lt;p&gt;Jagged Rock&#9;Yuan-ti Warrior&lt;/p&gt;&#10;&lt;p&gt;How much + damage is 18/100 strenght?&lt;/p&gt;&#10;&lt;p&gt;If I add strength to forms through +str shift eq, how much extra damage do I get per +str point?&lt;/p&gt;&#10;&lt;p&gt;What is the +str cap on shift forms?&lt;/p&gt;&#10;&lt;p&gt;Can the stat points go over 18 while shifted if stat point eq is worn?&lt;/p&gt;&#10;&lt;p&gt;What ac is piasa bird with iron skin?&lt;/p&gt;&#10;&lt;p&gt;Does the Garunsci Family Crest attached to a -0.5 item cancel out the +0.5 ac?&lt;/p&gt;&#10;&lt;p&gt;Does the avatar light shift?&lt;/p&gt;&#10;&lt;p&gt;Does anyone have a thick leather belt for sale?&lt;/p&gt;&#10;&lt;p&gt;HP regen while shifted seems increased, what kind of effect do you think buying shapeshifting quest leggings, and then attaching a +20 HP regen clasp to those shift leggings will do for HP regen while shifted? Good things&amp;hellip; not such a great idea?&lt;/p&gt;&#10;&lt;p&gt;How can I minimise damage to my druid pets other than sanct and stone skin? Is there some kind of protection chain or trick I can use&amp;hellip; my pets are dying in the first 2-3 rounds.&lt;/p&gt;&#10;&lt;p&gt;What do most druids do with avatar lights? 4mana regen + 25 mana?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>help :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-2700/</link><pubDate>Sun, 13 Jan 2008 07:44:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-2700/</guid><description>&lt;div class="post" data-post-id="22016" data-author="sa" data-date="2008-01-13T07:44:13+00:00" data-subject="help :)"&gt;&#13;&#10;&lt;p&gt;sa n widow down at cg&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Anyone here remember me?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/anyone-here-remember-me/</link><pubDate>Sat, 12 Jan 2008 13:27:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/anyone-here-remember-me/</guid><description>&lt;div class="post" data-post-id="22002" data-author="zaxdad" data-date="2008-01-12T13:27:21+00:00" data-subject="Anyone here remember me?"&gt;&#13;&#10;&lt;p&gt;I was bored and looked up the MUD I used to play ages ago&amp;hellip; even before it was SlothIII&amp;hellip; Anyone here still play from those days? I was Neela who reached Immortal status and Oreo who was a Battlecleric&amp;hellip; I remember the days of fighting with Argent and Natas, chasing Hectordark around as the first player with Shadowwalk, teaming up with Fathermace, perfecting the pthieving with Chewie&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char for sale for coins.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-for-coins/</link><pubDate>Sat, 12 Jan 2008 00:50:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-for-coins/</guid><description>&lt;div class="post" data-post-id="21987" data-author="alias" data-date="2008-01-12T00:50:52+00:00" data-subject="Char for sale for coins."&gt;&#13;&#10;&lt;p&gt;Char for sale for coins. comes w/ the following eq, no clan membership.&lt;/p&gt;&#10;&lt;p&gt;see me in game to make an offer and Ill pass it along.&lt;/p&gt;&#10;&lt;p&gt;Alias/Pooka&lt;/p&gt;&#10;&lt;p&gt;Catti &amp;hellip;&amp;hellip; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 40 Wa: 40 Dr: 40 Mo: 40 Av: 9&lt;/p&gt;&#10;&lt;p&gt;You are 28 years and 5 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have barely begun to explore around here.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 0.997% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (645/645+17) hit, (378/378+37) mana and (192/197+26) movement point&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.7.&lt;/p&gt;&#10;&lt;p&gt;You have +4 to hit and +5 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 13000 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have thirty-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 113877617 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 37 days and 11 hours.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the healing stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 58, Int: 17, Wis: 18, Dex: 16, Con: 13&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; Sable Ring of the Dark Lords&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Shroud of the Exalted Priest..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of crystalline silk leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; ancient sensate cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;pra unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;spirit marker - Lvl: 20, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dream talk - Lvl: 24, Mana: 40, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;scrybite - Lvl: 37, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;condemnation - Lvl: 38, Mana: 26, Unlearned&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 40, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;second wind - Lvl: 32, Unlearned&lt;/p&gt;&#10;&lt;p&gt;oath of victory - Lvl: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;oath of protection - Lvl: 37, Unlearned&lt;/p&gt;&#10;&lt;p&gt;heavy armor proficiency - Lvl: 38, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Druid Spells/Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;awaken - Lvl: 10, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;morning glory - Lvl: 18, Mana: 35, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;spirit marker - Lvl: 20, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;rapid shift - Lvl: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 30, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cover tracks - Lvl: 31, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;natures revival - Lvl: 32, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;willow wind - Lvl: 33, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dawnfire - Lvl: 35, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Monk Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;presage - Lvl: 31, Unlearned&lt;/p&gt;&#10;&lt;p&gt;counterattack - Lvl: 33, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;windrun - Lvl: 36, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sanctity - Lvl: 1, Unlearned&lt;/p&gt;&#10;&lt;p&gt;moon aura - Lvl: 5, Mana: 16, Unlearned&lt;/p&gt;&#10;&lt;p&gt;master strike - Lvl: 7, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mythic form - Lvl: 8, Unlearned&lt;/p&gt;&#10;&lt;p&gt;improved stun - Lvl: 8, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;Good Luck!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pirate Cyber</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pirate-cyber/</link><pubDate>Fri, 11 Jan 2008 03:17:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pirate-cyber/</guid><description>&lt;div class="post" data-post-id="21964" data-author="Weasel" data-date="2008-01-11T03:17:30+00:00" data-subject="Pirate Cyber"&gt;&#13;&#10;&lt;p&gt;sweet17: Hi&lt;/p&gt;&#10;&lt;p&gt;bloodninja: hello&lt;/p&gt;&#10;&lt;p&gt;bloodninja: who is this?&lt;/p&gt;&#10;&lt;p&gt;sweet17: just a someone?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: A someone I know?&lt;/p&gt;&#10;&lt;p&gt;sweet17: nope&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Then why the hell are you bothering me?&lt;/p&gt;&#10;&lt;p&gt;sweet17: well sorrrrrry&lt;/p&gt;&#10;&lt;p&gt;sweet17: I just wanted to chat with you&lt;/p&gt;&#10;&lt;p&gt;bloodninja: why?&lt;/p&gt;&#10;&lt;p&gt;sweet17: nevermind your an jerk&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Hey wait a minute&lt;/p&gt;&#10;&lt;p&gt;sweet17: yes?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: look I&amp;rsquo;m sorry. I&amp;rsquo;m just a little paranoid&lt;/p&gt;&#10;&lt;p&gt;sweet17: paranoid?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: yes&lt;/p&gt;&#10;&lt;p&gt;sweet17: of what?&lt;/p&gt;&#10;&lt;p&gt;sweet17: me?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: No. I&amp;rsquo;m in hiding.&lt;/p&gt;&#10;&lt;p&gt;sweet17: LOL&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Don&amp;rsquo;t ******* laugh at me!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: This **** is serious!&lt;/p&gt;&#10;&lt;p&gt;sweet17: What are you hiding from?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: The cops.&lt;/p&gt;&#10;&lt;p&gt;sweet17: gimme a ******* break&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I&amp;rsquo;m serious.&lt;/p&gt;&#10;&lt;p&gt;sweet17: I don&amp;rsquo;t get it&lt;/p&gt;&#10;&lt;p&gt;bloodninja: The cops are after me.&lt;/p&gt;&#10;&lt;p&gt;sweet17: For what?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I&amp;rsquo;m wanted in three states&lt;/p&gt;&#10;&lt;p&gt;sweet17: For???&lt;/p&gt;&#10;&lt;p&gt;bloodninja: It&amp;rsquo;s kindof embarrasing.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I had sex with a turkey.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Hello?&lt;/p&gt;&#10;&lt;p&gt;sweet17: You are ******* sick.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Send me your picture.&lt;/p&gt;&#10;&lt;p&gt;sweet17: why?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: so I know you aren&amp;rsquo;t one of them.&lt;/p&gt;&#10;&lt;p&gt;sweet17: One of what?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: The cops.&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;m not a cop i told you&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Then send me your picture.&lt;/p&gt;&#10;&lt;p&gt;sweet17: hold on&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Hurry up.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Are you there?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: **** you, cop!&lt;/p&gt;&#10;&lt;p&gt;sweet17: Hey sorry&lt;/p&gt;&#10;&lt;p&gt;sweet17: I had to do something for my mom.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I thought you were trying to find a picture to send to me.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: When really you were notifying the authorities.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Weren&amp;rsquo;t you!?&lt;/p&gt;&#10;&lt;p&gt;sweet17: thats not it&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Then what?&lt;/p&gt;&#10;&lt;p&gt;sweet17: I don&amp;rsquo;t want to send you the picture cause I&amp;rsquo;m not pretty&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Most cops aren&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;sweet17: IM NOT A ******* COP YOU ********!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Then send me the picture.&lt;/p&gt;&#10;&lt;p&gt;sweet17: fine. What&amp;rsquo;s your e-mail?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Just send it through here.&lt;/p&gt;&#10;&lt;p&gt;sweet17: alright &lt;em&gt;PIC&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;sweet17: Did you get it?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Hold on. I&amp;rsquo;m looking.&lt;/p&gt;&#10;&lt;p&gt;sweet17: That was me back in may&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;ve lost weight since then.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I hope so&lt;/p&gt;&#10;&lt;p&gt;sweet17: what?!?&lt;/p&gt;&#10;&lt;p&gt;sweet17: that hurt my feelings.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Did it?&lt;/p&gt;&#10;&lt;p&gt;sweet17: Yes. I&amp;rsquo;m not that much smaller than that now.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Will it make you feel better if I send you my picture?&lt;/p&gt;&#10;&lt;p&gt;sweet17: yes&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Alright let me find it.&lt;/p&gt;&#10;&lt;p&gt;sweet17: kks&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Okay here it is. &lt;em&gt;PIC&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;sweet17: this isn&amp;rsquo;t you.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I&amp;rsquo;ll be damned if it ain&amp;rsquo;t!&lt;/p&gt;&#10;&lt;p&gt;sweet17: You don&amp;rsquo;t look like that.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: How the hell do you know?&lt;/p&gt;&#10;&lt;p&gt;sweet17: cause your profile has another picture.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: The profile pic is a fake.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I use it to hide from the cops.&lt;/p&gt;&#10;&lt;p&gt;sweet17: You look like the Farm Fresh guy lol&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Well, you look like you ATE the Farm Fresh guy&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Not to mention all the groceries.&lt;/p&gt;&#10;&lt;p&gt;sweet17: Go **** yourself&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I was going to until I saw that picture&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Now my unit won&amp;rsquo;t get hard for a week.&lt;/p&gt;&#10;&lt;p&gt;sweet17: I shouldn&amp;rsquo;t have sent you that picture.&lt;/p&gt;&#10;&lt;p&gt;sweet17: You&amp;rsquo;ve done nothing but slam me.&lt;/p&gt;&#10;&lt;p&gt;sweet17: you hurt me.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: And calling me the Farm Fresh guy doesn&amp;rsquo;t hurt me?&lt;/p&gt;&#10;&lt;p&gt;sweet17: I thought you were bullcrapping me!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Why would I do that?&lt;/p&gt;&#10;&lt;p&gt;sweet17: I can&amp;rsquo;t believe that cops are after you&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I can&amp;rsquo;t believe Santa lets you sit on his lap..&lt;/p&gt;&#10;&lt;p&gt;sweet17: **** YOU!!!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You&amp;rsquo;d break both of his legs.&lt;/p&gt;&#10;&lt;p&gt;sweet17: You&amp;rsquo;re a ******* *******!&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;ve been teased my whole life because of my weight&lt;/p&gt;&#10;&lt;p&gt;sweet17: and you make fun of me when you don&amp;rsquo;t even know me&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Ok. I&amp;rsquo;m sorry.&lt;/p&gt;&#10;&lt;p&gt;sweet17: No you aren&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You&amp;rsquo;re right. I&amp;rsquo;m not.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: HAARRRRR!&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;m done with you&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Aww. I&amp;rsquo;m sorry.&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;m putting you on ignore&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Wait a sec&lt;/p&gt;&#10;&lt;p&gt;bloodninja: We got off on the wrong foot.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Wanna start over?&lt;/p&gt;&#10;&lt;p&gt;sweet17: No&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I&amp;rsquo;ll eat your kitty&lt;/p&gt;&#10;&lt;p&gt;sweet17: You&amp;rsquo;ll what?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You heard me.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I said I&amp;rsquo;d eat your kitty.&lt;/p&gt;&#10;&lt;p&gt;sweet17: I thought you said you couldn&amp;rsquo;t get it hard after seeing my picture&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Do I need a hard-on to eat your kitty?&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;d like to know that the man eating me out is excited yes&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Well I&amp;rsquo;m not like most men.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I get excited in different ways.&lt;/p&gt;&#10;&lt;p&gt;sweet17: Like what?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Do you really wanna know?&lt;/p&gt;&#10;&lt;p&gt;sweet17: I don&amp;rsquo;t know&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You have to tell me yes or no.&lt;/p&gt;&#10;&lt;p&gt;sweet17: I&amp;rsquo;m afraid to&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Why?&lt;/p&gt;&#10;&lt;p&gt;sweet17: cause&lt;/p&gt;&#10;&lt;p&gt;bloodninja: cause why?&lt;/p&gt;&#10;&lt;p&gt;sweet17: well lets see&lt;/p&gt;&#10;&lt;p&gt;sweet17: you say you have sex with turkeys. You call me fat. then you wanna eat me out&lt;/p&gt;&#10;&lt;p&gt;sweet17: doesn&amp;rsquo;t that seem strange to you?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Nope&lt;/p&gt;&#10;&lt;p&gt;sweet17: well its strange to me&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Fine. I won&amp;rsquo;t do it if you don&amp;rsquo;t want me to&lt;/p&gt;&#10;&lt;p&gt;sweet17: I didn&amp;rsquo;t say that&lt;/p&gt;&#10;&lt;p&gt;bloodninja: So is that a yes?&lt;/p&gt;&#10;&lt;p&gt;sweet17: I guess so.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Ok. I need your help getting excited though.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Are you willing?&lt;/p&gt;&#10;&lt;p&gt;sweet17: What do you need me to do?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I need you talk like a pirate.&lt;/p&gt;&#10;&lt;p&gt;sweet17: ???&lt;/p&gt;&#10;&lt;p&gt;bloodninja: When I start to go limp&amp;hellip; you say &amp;ldquo;HARRRR!!!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;bloodninja: ok?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Hello?&lt;/p&gt;&#10;&lt;p&gt;sweet17: You can&amp;rsquo;t be serious&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Oh yes I am!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: It&amp;rsquo;s my fantasy.&lt;/p&gt;&#10;&lt;p&gt;sweet17: this is retarded&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Do you want it or not?&lt;/p&gt;&#10;&lt;p&gt;sweet17: Yes I want it.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Then you&amp;rsquo;ll do it for me?&lt;/p&gt;&#10;&lt;p&gt;sweet17: sure&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Ok. Here we go.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I gently remove your panties and being to massage your thighs.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You get really juicy thinking about my tounge brushing up against them&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I softly begin to tounge your wet kitty.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I run my tounge up and down your smooth ****.&lt;/p&gt;&#10;&lt;p&gt;sweet17: mmmm yeah&lt;/p&gt;&#10;&lt;p&gt;bloodninja: uh oh &amp;hellip;going limp.&lt;/p&gt;&#10;&lt;p&gt;sweet17: Har&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You gotta do better than that!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Your picture was really bad.&lt;/p&gt;&#10;&lt;p&gt;sweet17: HARRRRRRRRRRRR&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Ahhhh. Much better. I feel your kitty get more moist with every stroke.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I softly suck on your **** bringing it in and out of my mouth.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Your juices run down my chin as your scent makes its way to my nose.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I begin to feel empowered by your femininity.&lt;/p&gt;&#10;&lt;p&gt;sweet17: mmmmmm you are good&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I feel your thighs tighten as I **** harder&lt;/p&gt;&#10;&lt;p&gt;bloodninja: going limp&lt;/p&gt;&#10;&lt;p&gt;sweet17: HARRRRRRR&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Mmmm I grab your swelling buttocks in my hands.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: You begin to sway back and forth.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: going limp&lt;/p&gt;&#10;&lt;p&gt;sweet17: this is stupid&lt;/p&gt;&#10;&lt;p&gt;bloodninja: &amp;hellip;still limp&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Do it!&lt;/p&gt;&#10;&lt;p&gt;sweet17: HARRRRRRRRRRRRR&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I turn you around to lick your *******.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I pry apart that battleship you call your ass.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I see poo nuggets hanging from the hair around your ass.&lt;/p&gt;&#10;&lt;p&gt;sweet17: WTF?!?!?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: They stink really bad.&lt;/p&gt;&#10;&lt;p&gt;sweet17: OMG STOP!!!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I start to get fed up with your ugly ass&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I tear off your wooden peg leg.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I ram it up your ass.&lt;/p&gt;&#10;&lt;p&gt;sweet17: YOURE A ******* PYSCHO!!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Then I pour hot carmel over your head.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: And turn you into a ******* candy apple&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;bloodninja: I kick you in the face!&lt;/p&gt;&#10;&lt;p&gt;sweet17: **** YOU *******!!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: The celluloid from your cheeks hits the side of the cabin&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Your parrot flys away.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: &amp;hellip;going limp again.&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Hello?&lt;/p&gt;&#10;&lt;p&gt;bloodninja: Say it!&lt;/p&gt;&#10;&lt;p&gt;bloodninja: HAARRRRRR!!!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard song questions</title><link>https://forum.slothmud.net/classes/bard/bard-song-questions/</link><pubDate>Wed, 09 Jan 2008 17:07:24 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/bard-song-questions/</guid><description>&lt;div class="post" data-post-id="21920" data-author="Widow" data-date="2008-01-09T17:07:24+00:00" data-subject="Bard song questions"&gt;&#13;&#10;&lt;p&gt;Couple things - first is that it&amp;rsquo;s interesting with all of the changes to bard songs that nobody&amp;rsquo;s commented on this section since &amp;lsquo;06.&lt;/p&gt;&#10;&lt;p&gt;Second, I think it is GREAT that bards can now see who their song affects. My question is has anyone figured out how this works yet? I thought that by targeting the leader that I&amp;rsquo;d get as many ppls as my song can target, but that&amp;rsquo;s not the case. There are several instances where I&amp;rsquo;d target the leader of the group and only affect two people (out of 6) or sometimes even 1, maybe not even the intended target!&lt;/p&gt;&#10;&lt;p&gt;If anyone could shed some light on this, that&amp;rsquo;d be great. Just for fyi - I&amp;rsquo;m bard 4th w/ little charisma eq bonuses. Any additional information would be greatly appreciated.&lt;/p&gt;&#10;&lt;p&gt;Oh, a message to the immorts: Give Bards the ability to build off one another! It could mean increasing length of song effect or increasing potency of affected peoples. Either way - it&amp;rsquo;s a way cool idea.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Playerbase In Demise?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-playerbase-in-demise/</link><pubDate>Wed, 09 Jan 2008 00:33:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-playerbase-in-demise/</guid><description>&lt;div class="post" data-post-id="21911" data-author="jezer" data-date="2008-01-09T00:33:49+00:00" data-subject="Sloth Playerbase In Demise?"&gt;&#13;&#10;&lt;p&gt;Is it just me, or are there half as much players level 20 and under these days than there was logged on, say 2 years ago?&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t even see many DoW (1 or 2) and Fire&amp;amp;Ice (none at all) clan members these days either?!?&lt;/p&gt;&#10;&lt;p&gt;Do you think Epics, has killed xp groups as people tend to log on there higher level players?&lt;/p&gt;&#10;&lt;p&gt;Just interested to know your thoughts. Discuss&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>funny funny stuff!</title><link>https://forum.slothmud.net/the-emporium/the-emporium/funny-funny-stuff/</link><pubDate>Tue, 08 Jan 2008 18:56:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/funny-funny-stuff/</guid><description>&lt;div class="post" data-post-id="21908" data-author="Autolycos" data-date="2008-01-08T18:56:15+00:00" data-subject="funny funny stuff!"&gt;&#13;&#10;&lt;p&gt;[b:2mp3jv4t]in light of reading shipping restrictions to Isreal on the usps.com site&amp;hellip;[/b:2mp3jv4t]&lt;/p&gt;&#10;&lt;p&gt;Country Conditions for Mailing â€” Israel - Prohibitions&lt;/p&gt;&#10;&lt;p&gt;Agricultural tools and accessories.&lt;/p&gt;&#10;&lt;p&gt;Bank and currency notes at present in circulation in Israel.&lt;/p&gt;&#10;&lt;p&gt;Blank invoices with headings.&lt;/p&gt;&#10;&lt;p&gt;Cigarettes exceeding 600.&lt;/p&gt;&#10;&lt;p&gt;Dairy products, except for canned powdered milk.&lt;/p&gt;&#10;&lt;p&gt;Fish and fish products, except for canned items.&lt;/p&gt;&#10;&lt;p&gt;Fresh fruits and vegetables.&lt;/p&gt;&#10;&lt;p&gt;Games of chance.&lt;/p&gt;&#10;&lt;p&gt;[b:2mp3jv4t]Indecent or obscene marks, paintings, photographs, books, cards, lithographs, or engravings. [/b:2mp3jv4t][/color:2mp3jv4t]&lt;/p&gt;&#10;&lt;p&gt;Infectious perishable biological substances.&lt;/p&gt;&#10;&lt;p&gt;Live plants and seeds.&lt;/p&gt;&#10;&lt;p&gt;Lottery tickets and advertisements.&lt;/p&gt;&#10;&lt;p&gt;Organic fertilizers.&lt;/p&gt;&#10;&lt;p&gt;Radioactive materials.&lt;/p&gt;&#10;&lt;p&gt;Soil and sand.&lt;/p&gt;&#10;&lt;p&gt;Spices exceeding 1 kg.&lt;/p&gt;&#10;&lt;p&gt;Tobacco, in various forms, exceeding 600 grams.&lt;/p&gt;&#10;&lt;p&gt;[b:2mp3jv4t]Used beehives.[/b:2mp3jv4t][/color:2mp3jv4t]&lt;/p&gt;&#10;&lt;p&gt;[b:2mp3jv4t]So&amp;hellip; they have a problem with p0rn and used beehives? Dare I even wonder about the connection or reasons? [/b:2mp3jv4t] :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb:sleeves of the laughing rogue, ars cps.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-sleeves-of-the-laughing-rogue-ars-cps/</link><pubDate>Tue, 08 Jan 2008 10:39:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-sleeves-of-the-laughing-rogue-ars-cps/</guid><description>&lt;div class="post" data-post-id="21895" data-author="Dragoth" data-date="2008-01-08T10:39:32+00:00" data-subject="wtb:sleeves of the laughing rogue, ars cps."&gt;&#13;&#10;&lt;p&gt;sleeves of the laughin rogue&lt;/p&gt;&#10;&lt;p&gt;tome of the ancients/cps&lt;/p&gt;&#10;&lt;p&gt;rune of the netherworld/cps&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21896" data-author="Autolycos" data-date="2008-01-08T13:27:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nah&amp;hellip; you dont want to buy them&amp;hellip; you want to pop them!!&lt;/p&gt;&#10;&lt;p&gt;don&amp;rsquo;t miss out on some of the crappiest cycles ever in game..&lt;/p&gt;&#10;&lt;p&gt;It builds character!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21898" data-author="13" data-date="2008-01-08T14:24:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;go pop em you lazy bitch&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21900" data-author="Dragoth" data-date="2008-01-08T15:19:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks guys, but my character is already built.&lt;/p&gt;&#10;&lt;p&gt;And i already know that this is the least rewarding game in the whole world so there&amp;rsquo;s no point wasting another year popping those things as it will teach me nothing new..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new disease?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-disease/</link><pubDate>Sun, 06 Jan 2008 17:18:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-disease/</guid><description>&lt;div class="post" data-post-id="21882" data-author="*juggleblood*" data-date="2008-01-06T17:18:24+00:00" data-subject="new disease?"&gt;&#13;&#10;&lt;p&gt;I think I&amp;rsquo;ve discovered a case of a wander lust disease. Kynde was randomly walking off uncontrollably, even in battle.&lt;/p&gt;&#10;&lt;p&gt;Doesn&amp;rsquo;t seem to be a cure, which I hope will inspire someone to make a quest to discover the cure.&lt;/p&gt;&#10;&lt;p&gt;Anyone else seen this yet?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21883" data-author="Weasel" data-date="2008-01-06T18:45:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;oh gawd, another one?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21884" data-author="Akasha" data-date="2008-01-06T20:33:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;if you find some unusual disease, please report it, via email or post on crier. Include the area and room if possible where you first noticed it. If you are doing multiple areas, please let me know at least the last couple of areas you have ventured through so I can track it down.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Buppit Bwiebert OH YES</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/buppit-bwiebert-oh-yes/</link><pubDate>Sun, 06 Jan 2008 13:50:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/buppit-bwiebert-oh-yes/</guid><description>&lt;div class="post" data-post-id="21879" data-author="Buppit_Bwiebert" data-date="2008-01-06T13:50:24+00:00" data-subject="Buppit Bwiebert OH YES"&gt;&#13;&#10;&lt;p&gt;I AM BUPPIT BWIEBERT, I JUST THOUGHT ID ANNOUNCE MY PRESENCE TO YOUR MMORPG.&lt;/p&gt;&#10;&lt;p&gt;I THINK THAT THIS THREAD SHOULD BE STICKYED SO AS EVERYONE SHALL KNOW FOREVER OF MY PRESENCE HERE.&lt;/p&gt;&#10;&lt;p&gt;That is all much love - Buppit&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21881" data-author="Autolycos" data-date="2008-01-06T15:38:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;stfu.&lt;/p&gt;&#10;&lt;p&gt;Go sell crazy somewhere else.. we&amp;rsquo;re all full here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21888" data-author="alias" data-date="2008-01-07T22:19:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Lemons and cheese are not foods, but in fact fashion accessories. Leave the crazy to the professionals.&lt;/p&gt;&#10;&lt;p&gt;You are dismissed.&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>am i the only one disturbed by this?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/am-i-the-only-one-disturbed-by-this/</link><pubDate>Sun, 06 Jan 2008 03:45:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/am-i-the-only-one-disturbed-by-this/</guid><description>&lt;div class="post" data-post-id="21877" data-author="Alberich" data-date="2008-01-06T03:45:27+00:00" data-subject="am i the only one disturbed by this?"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.machinima.com/film/view&amp;amp;id=23588" target="_blank" rel="noreferrer"&gt;http://www.machinima.com/film/view&amp;amp;id=23588&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21878" data-author="Weasel" data-date="2008-01-06T04:40:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yup. it&amp;rsquo;s just you mate.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stupid disease</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stupid-disease/</link><pubDate>Fri, 04 Jan 2008 16:24:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stupid-disease/</guid><description>&lt;div class="post" data-post-id="21867" data-author="Weasel" data-date="2008-01-04T16:24:25+00:00" data-subject="stupid disease"&gt;&#13;&#10;&lt;p&gt;For an hour and a half I had some unknown incurable disease that left me with 0 int and 7 wis (normally I&amp;rsquo;m at 18 for both). Detect disease could not identify it, dispel could not remove it.. now seriously, wtf is the point of that? In the end it took Krom casting a god-powered dispel on me to get rid of it, otherwise who knows how long it would&amp;rsquo;ve stayed. Even so, Krom could not identify what the disease was. Nobody online knew how to get rid of it or what it was either. With a regen rate that got down to 5, it made game play virtually impossible.&lt;/p&gt;&#10;&lt;p&gt;Now this may be a bug, but I suspect it&amp;rsquo;s just another one of these &amp;lsquo;features&amp;rsquo; that make no fapping sense whatsoever. Why not just force my char to rent and ban me for a few days - same effect. Honestly, get phukt.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weasel</title><link>https://forum.slothmud.net/the-emporium/the-emporium/weasel/</link><pubDate>Fri, 04 Jan 2008 01:51:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/weasel/</guid><description>&lt;div class="post" data-post-id="21860" data-author="Leaf" data-date="2008-01-04T01:51:52+00:00" data-subject="Weasel"&gt;&#13;&#10;&lt;p&gt;Hey Bro,&lt;/p&gt;&#10;&lt;p&gt;Who are ur alts, won some stuff off the auction board.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21861" data-author="Autolycos" data-date="2008-01-04T03:31:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;his alts are..&lt;/p&gt;&#10;&lt;p&gt;Nia, Lenin, Tap, Braxus and Gater&lt;/p&gt;&#10;&lt;p&gt;he also enjoy skiing and being a douchebag..&lt;/p&gt;&#10;&lt;p&gt;YPU!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21862" data-author="Weasel" data-date="2008-01-04T04:03:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;STFU&lt;/p&gt;&#10;&lt;p&gt;(that was for Auto)&lt;/p&gt;&#10;&lt;p&gt;I R Weasel and Ferret.. most of my other alts are gathering dust. Will log on shortly.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21863" data-author="Leaf" data-date="2008-01-04T04:05:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As usually, ur useless Jason.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB *read me*</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-read-me/</link><pubDate>Wed, 02 Jan 2008 21:49:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-read-me/</guid><description>&lt;div class="post" data-post-id="21846" data-author="bellafea" data-date="2008-01-02T21:49:36+00:00" data-subject="WTB *read me*"&gt;&#13;&#10;&lt;p&gt;Looking for a Mana set/regen (can be items that are both mana and regen)&lt;/p&gt;&#10;&lt;p&gt;Looking for an AC set (pure ac with some attributes if possible)&lt;/p&gt;&#10;&lt;p&gt;I love newbie proc weapons, so yeah looking for this too i guess, currently proc magic missile from my staff..&lt;/p&gt;&#10;&lt;p&gt;i am not quite ready to move off valk yet, will one of these days, but for now i would like to stay there and play around a lil, been while since i have been around these parts.&lt;/p&gt;&#10;&lt;p&gt;so basically would like to get the best if not second best in the sets for my newbie&lt;/p&gt;&#10;&lt;p&gt;[20b 20m 20c 20o] Afea&lt;/p&gt;&#10;&lt;p&gt;willing to pay if the price is reasonable.&lt;/p&gt;&#10;&lt;p&gt;also looking for cps for disk, have pearl and eyepatch.. need the other items.&lt;/p&gt;&#10;&lt;p&gt;message me i am usually on line. or least seem to be.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>LOL - Fun Spam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lol-fun-spam/</link><pubDate>Wed, 02 Jan 2008 03:17:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lol-fun-spam/</guid><description>&lt;div class="post" data-post-id="21838" data-author="madmax" data-date="2008-01-02T03:17:49+00:00" data-subject="LOL - Fun Spam"&gt;&#13;&#10;&lt;p&gt;As I was running a backup, I was idle and voided.. When I came back there is what I saw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;raining - 2,074,834,788 XP - 0 coins - Aisholm Town - Ah&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The sun rises in the east.&lt;/p&gt;&#10;&lt;p&gt;You have been idle, and are pulled into a void.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a wall to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a skull to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;Shyla gossips&amp;ndash; &amp;lsquo;okie i just have entrench left&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shyla gossips&amp;ndash; &amp;lsquo;any intrest in it?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A woozle panics and bolts for the nearest exit.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a wall to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a monument to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle leaps upward, but doesn&amp;rsquo;t go far.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a skull to the west.&lt;/p&gt;&#10;&lt;p&gt;A woozle walks into a skull to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle jumps up and down on the ground.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over a grave to the east.&lt;/p&gt;&#10;&lt;p&gt;A woozle stumbles over someones pet to the north.&lt;/p&gt;&#10;&lt;p&gt;A woozle bumps into a wall to the south.&lt;/p&gt;&#10;&lt;p&gt;A woozle looks around nervously and trembles with excitement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;indoors - 2,074,834,788 XP - 0 coins - Godsland - Gd&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;You are in Aisholm Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Madmax - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;841hp 638+62ma 200mv&amp;gt; +10 &amp;lt;raining - 2,074,834,788 XP - 0 coins - Aisholm Town - Ah&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Holy SPAM Batman!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wraithtouch ever going to get fixed?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wraithtouch-ever-going-to-get-fixed/</link><pubDate>Wed, 02 Jan 2008 03:09:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wraithtouch-ever-going-to-get-fixed/</guid><description>&lt;div class="post" data-post-id="21837" data-author="Modello" data-date="2008-01-02T03:09:28+00:00" data-subject="Wraithtouch ever going to get fixed?"&gt;&#13;&#10;&lt;p&gt;Newly departed spirits hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your spiritual hands interlock about newly departed spirits.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;971hp 408ma 251mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You release your grip on newly departed spirits.&lt;/p&gt;&#10;&lt;p&gt;Wraithtouch has been like this for months&amp;hellip;&amp;hellip; I know there aren&amp;rsquo;t alot of monk prime players but is this ever going to be fixed? I think it stopped working properly 2-3 months ago with the mud mail crashes&amp;hellip;. but not positive.&lt;/p&gt;&#10;&lt;p&gt;Happy New Year to all.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drunk changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drunk-changes/</link><pubDate>Tue, 01 Jan 2008 12:48:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drunk-changes/</guid><description>&lt;div class="post" data-post-id="21829" data-author="madmax" data-date="2008-01-01T12:48:32+00:00" data-subject="Drunk changes"&gt;&#13;&#10;&lt;p&gt;Hey all,&lt;/p&gt;&#10;&lt;p&gt;I rarely get on a soapbox, but i feel at the moment that I must. Last night (New Years Eve), while in my vault, I gorged once with the fountain (A Tap of Beer). When this happened, I immediately became Practacally Drunk.&lt;/p&gt;&#10;&lt;p&gt;I could not effectively play at that point, without risking serious death. So I AFK&amp;rsquo;d in the vault for almost an hour, which would be 2+ days in MUD time. Then, for safety&amp;rsquo;s sake, I rented.&lt;/p&gt;&#10;&lt;p&gt;First of all, Renting &lt;em&gt;should&lt;/em&gt; allow enough time to remove the drunkness. Provided the renting time is greater than 2 hours (4 MUD days.)&lt;/p&gt;&#10;&lt;p&gt;After a long night at the Inn, when I logged back on, was STILL extremely drunk. Not that this game is all about reality, but come on. How long would a Beer drunk last, 3+ days?&lt;/p&gt;&#10;&lt;p&gt;From what I can tell so far, with just letting it pass with time. It takes about 2 .5 hours of r/l time, or 5 days in MUD time. Personally I think this is one of the more &amp;ldquo;questionable&amp;rdquo; addiitions to the MUD lately.&lt;/p&gt;&#10;&lt;p&gt;Am I rambling or does anyone else have the same opinion?&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A good start to a New Year !</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-good-start-to-a-new-year/</link><pubDate>Tue, 01 Jan 2008 11:56:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-good-start-to-a-new-year/</guid><description>&lt;div class="post" data-post-id="21828" data-author="Dragoth" data-date="2008-01-01T11:56:56+00:00" data-subject="A good start to a New Year !"&gt;&#13;&#10;&lt;p&gt;Decided to do the Ettan vampire-slayer quest, got the garlic string yesterday, got inside the quest zone and killed the quest-giver by mistake!! :roll:&lt;/p&gt;&#10;&lt;p&gt;P**ed off decided to play my other char&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The officer of letters tells you &amp;lsquo;So, you want to send a blackened, corrupted rose to Stream? Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The officer of letters tells you &amp;lsquo;That will be 4125 coins. I&amp;rsquo;ll get that out right away.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hand the officer of letters 4125 coins and a blackened, corrupted rose.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;630hp 784ma 151mv&amp;gt;The officer of letters tells you &amp;lsquo;So, you want to send Grey Tome with Silver Runes to Stream? Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The officer of letters tells you &amp;lsquo;That will be 400 coins. I&amp;rsquo;ll get that out right away.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hand the officer of letters 400 coins and Grey Tome with Silver Runes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;630hp 784ma 152mv&amp;gt;The officer of letters tells you &amp;lsquo;So, you want to send eye of the undead to Stream? Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The officer of letters tells you &amp;lsquo;That will be 1000 coins. I&amp;rsquo;ll get that out right away.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hand the officer of letters 1000 coins and eye of the undead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;630hp 784ma 152mv&amp;gt;The officer of letters tells you &amp;lsquo;So, you want to send spectral gauntlets to Stream? Got it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The officer of letters tells you &amp;lsquo;That will be 2500 coins. I&amp;rsquo;ll get that out right away.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hand the officer of letters 2500 coins and spectral gauntlets.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 192ma 31mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;receive eye&lt;/p&gt;&#10;&lt;p&gt;receive spectral&lt;/p&gt;&#10;&lt;p&gt;receive tome&lt;/p&gt;&#10;&lt;p&gt;receive rose&lt;/p&gt;&#10;&lt;p&gt;The mailman tells you &amp;lsquo;I have nothing by that name.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 193ma 32mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The mailman tells you &amp;lsquo;I have nothing by that name.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 193ma 32mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The mailman tells you &amp;lsquo;I have nothing by that name.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 193ma 32mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The mailman tells you &amp;lsquo;I have nothing by that name.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 193ma 32mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;TICK IN 0 SECONDS.&lt;/p&gt;&#10;&lt;p&gt;check&lt;/p&gt;&#10;&lt;p&gt;The mailman tells you, &amp;lsquo;Sorry, you don&amp;rsquo;t have any mail waiting.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The mailman tells you, &amp;lsquo;You don&amp;rsquo;t have any packages waiting.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 201ma 46mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Stream in Catacombs. (level: 20)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 20 Ne: 20 Cl: 14 Mo: 3&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 10 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Balrog.&lt;/p&gt;&#10;&lt;p&gt;You are an outstanding member of your community.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 410(410) hit, 201(201) mana and 48(85) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 1.6.&lt;/p&gt;&#10;&lt;p&gt;You have 48815 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 4874731 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days and 0 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 64, Int: 18, Wis: 17, Dex: 17, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;You are imbued with the following spells:&lt;/p&gt;&#10;&lt;p&gt;flame strike (1 charges)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410hp 201ma 48mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Turns out there is a shipping bug!!!! How awesome is that ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy New Year - Year of the Tap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-year-year-of-the-tap/</link><pubDate>Mon, 31 Dec 2007 23:02:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-year-year-of-the-tap/</guid><description>&lt;div class="post" data-post-id="21825" data-author="Tap" data-date="2007-12-31T23:02:55+00:00" data-subject="Happy New Year - Year of the Tap"&gt;&#13;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21826" data-author="Akasha" data-date="2008-01-01T06:14:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;happy new year&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21827" data-author="kraz" data-date="2008-01-01T08:18:10+00:00" data-subject="New Years Greetings and Salutations"&gt;&#13;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;p&gt;Happy New Years from El Paso, Texas&lt;/p&gt;&#10;&lt;p&gt;Wishing that all slothers have a great year online and IRL&lt;/p&gt;&#10;&lt;p&gt;Kraz&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21840" data-author="alias" data-date="2008-01-02T06:26:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hey El Paso cool, I lived there for about a month when I was 4. I&amp;rsquo;m sure its changed a bunch.&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is there a reason why you cant order followers while shifted</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/is-there-a-reason-why-you-cant-order-followers-while-shifted/</link><pubDate>Thu, 27 Dec 2007 22:53:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/is-there-a-reason-why-you-cant-order-followers-while-shifted/</guid><description>&lt;div class="post" data-post-id="21803" data-author="Dragoth" data-date="2007-12-27T22:53:19+00:00" data-subject="Is there a reason why you cant order followers while shifted"&gt;&#13;&#10;&lt;p&gt;Just wonder what that might be ? :roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21804" data-author="van" data-date="2007-12-27T23:10:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;because a piasa + juju + 2 dracoliches might be a little overpowered?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21806" data-author="Leaf" data-date="2007-12-28T01:43:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;DING DING DING!!!&lt;/p&gt;&#10;&lt;p&gt;Van is correct, there was a good amount of Necro/Druid at the begining.&lt;/p&gt;&#10;&lt;p&gt;Ppl where shifting and then order summons to attack. This was way over&lt;/p&gt;&#10;&lt;p&gt;powering, so Imms took the ability to order while summon away.&lt;/p&gt;&#10;&lt;p&gt;Now if ur really fast, and the mob is really slow &amp;hellip; U might be able to order&lt;/p&gt;&#10;&lt;p&gt;and then shift. However I heard that either the summons stop attacking,&lt;/p&gt;&#10;&lt;p&gt;or u get dragged in before u can shift.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Indiana Jones 4</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/indiana-jones-4/</link><pubDate>Tue, 25 Dec 2007 16:40:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/indiana-jones-4/</guid><description>&lt;div class="post" data-post-id="21795" data-author="Autolycos" data-date="2007-12-25T16:40:25+00:00" data-subject="Indiana Jones 4"&gt;&#13;&#10;&lt;p&gt;Finally! :D [url:1iybxs0n]http://www.indianajones.com[/url:1iybxs0n]&lt;/p&gt;&#10;&lt;p&gt;[img:1iybxs0n]http://www.xgenco.com/stuff/INJ4.JPG[/img:1iybxs0n]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>something to do while regening</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/something-to-do-while-regening/</link><pubDate>Sun, 23 Dec 2007 21:25:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/something-to-do-while-regening/</guid><description>&lt;div class="post" data-post-id="21783" data-author="mahkra" data-date="2007-12-23T21:25:50+00:00" data-subject="something to do while regening"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://shygypsy.com/farm/p.cgi" target="_blank" rel="noreferrer"&gt;http://shygypsy.com/farm/p.cgi&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21784" data-author="mahkra" data-date="2007-12-23T23:55:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;current progress and uh GRR&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://shygypsy.com/farm/p.cgi?state=baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaiaaabaabaeaabaaaaaaaaaaaaaaaaopiaaaajbaaaaaaaaaaaaaobaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa&amp;amp;style=twxzbzzpwazwoloysyxvqiwruajbdsztuucxsbambtdrvybyyngunurfzscsbqdiejyzbami&amp;amp;i=2&amp;amp;j=2&amp;amp;cmd=guess&amp;amp;guess=&amp;#43;" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://shygypsy.com/farm/p.cgi?state=ba &amp;hellip; ss&amp;amp;guess=+&amp;quot;&amp;gt;http://shygypsy.com/farm/p.cgi?state=baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeaaiaaabaabaeaabaaaaaaaaaaaaaaaaopiaaaajbaaaaaaaaaaaaaobaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa&amp;amp;style=twxzbzzpwazwoloysyxvqiwruajbdsztuucxsbambtdrvybyyngunurfzscsbqdiejyzbami&amp;amp;i=2&amp;amp;j=2&amp;amp;cmd=guess&amp;amp;guess=+&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21786" data-author="mahkra" data-date="2007-12-24T04:29:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://shygypsy.com/farm/p.cgi?state=fcojkdiacfaibbcdabkapaabaadbicacamddiceidbafageibdahaebldcgcbceaaopiaaampbceeaaepaaaaaaobaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa&amp;amp;style=cfaausvzdxcwqmvtoctzacyptuyderiabwfxsaybesdyvqzaxycuorrkwncucuidyfwldkma&amp;amp;i=2&amp;amp;j=1&amp;amp;cmd=guess&amp;amp;guess=&amp;#43;" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://shygypsy.com/farm/p.cgi?state=fc &amp;hellip; ss&amp;amp;guess=+&amp;quot;&amp;gt;http://shygypsy.com/farm/p.cgi?state=fcojkdiacfaibbcdabkapaabaadbicacamddiceidbafageibdahaebldcgcbceaaopiaaampbceeaaepaaaaaaobaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa&amp;amp;style=cfaausvzdxcwqmvtoctzacyptuyderiabwfxsaybesdyvqzaxycuorrkwncucuidyfwldkma&amp;amp;i=2&amp;amp;j=1&amp;amp;cmd=guess&amp;amp;guess=+&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21788" data-author="Yasik" data-date="2007-12-24T15:37:30+00:00" data-subject="Re: something to do while regening"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://shygypsy.com/farm/p.cgi[/quote:32emmiqv]" target="_blank" rel="noreferrer"&gt;http://shygypsy.com/farm/p.cgi[/quote:32emmiqv]&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[img:32emmiqv]http://yasik.kiev.ua/SealOfEpicFailure.gif[/img:32emmiqv]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21789" data-author="mahkra" data-date="2007-12-24T17:40:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;boggle&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Old game but fun. No idea how homer and barn are related&amp;hellip;..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21791" data-author="Krok" data-date="2007-12-24T18:25:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks so much. I can&amp;rsquo;t work at all now. Argh.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>nothing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nothing/</link><pubDate>Sun, 23 Dec 2007 19:21:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nothing/</guid><description>&lt;div class="post" data-post-id="21782" data-author="Akasha" data-date="2007-12-23T19:21:12+00:00" data-subject="nothing"&gt;&#13;&#10;&lt;p&gt;you didnt belive me?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21785" data-author="Tap" data-date="2007-12-24T00:29:22+00:00" data-subject="Oh, it&amp;#x27;s something"&gt;&#13;&#10;&lt;p&gt;I was the 35th view and I respond..&lt;/p&gt;&#10;&lt;p&gt;You misspelled belive. It&amp;rsquo;s suppose to be b e l i e v e.&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21808" data-author="Mace" data-date="2007-12-28T09:37:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I believed you, but yet I had to look into the abyss.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Merry Christmas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/merry-christmas/</link><pubDate>Sun, 23 Dec 2007 05:55:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/merry-christmas/</guid><description>&lt;div class="post" data-post-id="21776" data-author="Weasel" data-date="2007-12-23T05:55:17+00:00" data-subject="Merry Christmas"&gt;&#13;&#10;&lt;p&gt;[img:1ebkk3r0]http://www.creativematch.co.uk/newsfiles/Bug.jpg[/img:1ebkk3r0]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21778" data-author="Alberich" data-date="2007-12-23T08:55:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3gh3sct0]http://home.earthlink.net/~althalus/images/doggie.jpg[/img:3gh3sct0]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21797" data-author="banedon" data-date="2007-12-26T04:04:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Even though real life is keeping me from being able to mud, I figured I&amp;rsquo;d still wish all my fellow addicts a very Merry Christmas, or for those of you who don&amp;rsquo;t celebrate Christmas, happy holidays.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21798" data-author="Tap" data-date="2007-12-26T16:59:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[quote:2oxapkum]or for those of you who don&amp;rsquo;t celebrate Christmas[/quote:2oxapkum]&lt;/p&gt;&#10;&lt;p&gt;Not to be a sour puss, but no Christmas tree, Santa Clause, scatter and such&lt;/p&gt;&#10;&lt;p&gt;like years past. I can relate to Imm(s) being busy to run quest/scatter but seeing as free rent wasn&amp;rsquo;t even toggled to around the 20th and no tree/Santa being put ingame makes me wonder&amp;hellip;.Is Slothmud becoming PC? I hope not.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need some stuff to improve my character</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-some-stuff-to-improve-my-character/</link><pubDate>Wed, 19 Dec 2007 08:07:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-some-stuff-to-improve-my-character/</guid><description>&lt;div class="post" data-post-id="21725" data-author="belisarius" data-date="2007-12-19T08:07:57+00:00" data-subject="need some stuff to improve my character"&gt;&#13;&#10;&lt;p&gt;looking to buy anything that could would be an improvement over the items i currently have:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a spiked, golden ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a small turquoise ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a gold chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a gold chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a large spangelhelm&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a black chain skirt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of jeweled gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; chainmail sleeves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a tower shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; legerdemain disguise&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a dull red belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a small, leather rat collar&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a congealed mist bracer&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a blue glass dagger..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;my stats with gear on:&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 20 Wa: 13 Cl: 11 Ma: 7&lt;/p&gt;&#10;&lt;p&gt;You are 27 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You have 378(378) hit, 107(135) mana and 140(162) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -3.6.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 16, Wis: 14, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Armor&lt;/p&gt;&#10;&lt;p&gt;my stats without gear on:&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 20 Wa: 13 Cl: 11 Ma: 7&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You have 378(370) hit, 115(129) mana and 147(102) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.0.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 60, Int: 16, Wis: 14, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Armor&lt;/p&gt;&#10;&lt;p&gt;so as you can see i am mainly a melee character and i use my spells mainly as support since circle is my main skill i use&lt;/p&gt;&#10;&lt;p&gt;i do have the strength spell so that will do 1 str up so only need 3 more str for max&lt;/p&gt;&#10;&lt;p&gt;and yes i dont have a held item or as its called here a low item i tried for a couple hours to pop royal decree but that was just a waste of time&lt;/p&gt;&#10;&lt;p&gt;anything that would help would be nice i would like to solo a little bit more until im done with the valk stuff guess i need ac items and move regen gear since moves go like crazy using backstab and circle&lt;/p&gt;&#10;&lt;p&gt;i dont have alot of cash and i doubt i have anything to trade but ill pay whatever i have for some improvements&lt;/p&gt;&#10;&lt;p&gt;The teller tells you &amp;lsquo;You have 738029 coins in the bank.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You have 2009 gold coins.&lt;/p&gt;&#10;&lt;p&gt;thanks for your time and any help&lt;/p&gt;&#10;&lt;p&gt;oh also i could use an orange spellbook for the spell stone skin if someone wants to sell it for cheap or hook me up&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>get and put commands</title><link>https://forum.slothmud.net/updates/mud-suggestions/get-and-put-commands/</link><pubDate>Wed, 19 Dec 2007 00:38:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/get-and-put-commands/</guid><description>&lt;div class="post" data-post-id="21715" data-author="jezer" data-date="2007-12-19T00:38:48+00:00" data-subject="get and put commands"&gt;&#13;&#10;&lt;p&gt;Can we change the get command to work like put&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;In the put command I can&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;put ring ring bracelet bracelet robe&lt;/p&gt;&#10;&lt;p&gt;IE, put multiple items in a robe in one command&amp;hellip; the last parameter being the robe.&lt;/p&gt;&#10;&lt;p&gt;Just wondering whether we could change get to work the same way?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21741" data-author="mahkra" data-date="2007-12-20T03:12:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;it would probably be easier to code it put &lt;container&gt; &lt;items&gt; but given what was done to wear all and rem all I assume they want each item to be separate and have lag associated with each action since that is kind of the justification for adding the lag to those.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some Area Info Required...</title><link>https://forum.slothmud.net/town-crier/newbie-questions/some-area-info-required/</link><pubDate>Wed, 19 Dec 2007 00:35:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/some-area-info-required/</guid><description>&lt;div class="post" data-post-id="21714" data-author="jezer" data-date="2007-12-19T00:35:16+00:00" data-subject="Some Area Info Required..."&gt;&#13;&#10;&lt;p&gt;Would appreciate if some helpful person would give me some info about a couple of areas&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Why don&amp;rsquo;t I just find out myself? Well&amp;hellip; last night I hit the first mob at ss mansion and it wiped me for 800 in the first round&amp;hellip; information like that would be really nice to know before hand&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Castle Black&lt;/p&gt;&#10;&lt;p&gt;Can you set a beacon here? (I know I need invite)&lt;/p&gt;&#10;&lt;p&gt;The size, type and strength of these mobs&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I think I remember trying to take a wind with a 3x40 monk and failing.&lt;/p&gt;&#10;&lt;p&gt;Rogue of Storms&lt;/p&gt;&#10;&lt;p&gt;East Wind Spirit&lt;/p&gt;&#10;&lt;p&gt;North Wind Spirit&lt;/p&gt;&#10;&lt;p&gt;South Wind Spirit&lt;/p&gt;&#10;&lt;p&gt;West Wind Spirit&lt;/p&gt;&#10;&lt;p&gt;Lord Morrigan&lt;/p&gt;&#10;&lt;p&gt;Dragoons&lt;/p&gt;&#10;&lt;p&gt;Librarian&lt;/p&gt;&#10;&lt;p&gt;SS Mansion&lt;/p&gt;&#10;&lt;p&gt;Which mobs do midbies run for xp here?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char for sale USD</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-usd/</link><pubDate>Tue, 18 Dec 2007 20:27:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-usd/</guid><description>&lt;div class="post" data-post-id="21706" data-author="Popa" data-date="2007-12-18T20:27:08+00:00" data-subject="Char for sale USD"&gt;&#13;&#10;&lt;p&gt;Popa is for sale. Looking for cash offer. I&amp;rsquo;m hanging up my mudding days. I&amp;rsquo;ve got too much real life stuff going on. Doubt I&amp;rsquo;ll ever return. The Knights clan membership will not be transferred with this sale.&lt;/p&gt;&#10;&lt;p&gt;The teller tells you &amp;lsquo;You have 63426883 coins in the bank.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Popa &amp;lt;&lt;del&gt;KNIGHTS&lt;/del&gt;&amp;gt; P cubed (pimp,playa,pranksta) (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Mo: 40 Cl: 40 Dr: 40 Av: 35&lt;/p&gt;&#10;&lt;p&gt;You are 42 years and 5 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Frobisher.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You are a pretty nice person.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 3.45% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (898/889+59) hit, (354/287+18) mana and (273/267+34) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +8 to hit and +7 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 685270 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have three hundred and ninety-three drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 469110059 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 202 days and 15 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of The Knights of Sloth.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 67, Int: 13, Wis: 11, Dex: 18, Con: 18 &amp;lt;&amp;mdash; NATURAL&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None&lt;/p&gt;&#10;&lt;p&gt;REGEN MODE:&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; The Staff of Ra..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ruby ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ruby ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a ruby choker..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a golden choker&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; cobalt blue armor (with an emerald serpent brooch attached to&lt;/p&gt;&#10;&lt;p&gt;it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the crown of serpents..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; bamboo shin guards&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of molten lava..It has a soft glowing aura! (with a&lt;/p&gt;&#10;&lt;p&gt;leather phylactery attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a rusty shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a black robe of persecution..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a clipped feather&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of ether&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a bracer of flames..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a gem cutter..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a small pebble (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;NORMAL MODE:&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; The Staff of Ra..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; ring of orc flesh..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; ring of orc flesh..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a dark black cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; guards of the maul titans&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; cobalt blue armor (with an emerald serpent brooch attached to&lt;/p&gt;&#10;&lt;p&gt;it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the crown of serpents..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; bamboo shin guards&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of molten lava..It has a soft glowing aura! (with a&lt;/p&gt;&#10;&lt;p&gt;leather phylactery attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a glinting shield of silver..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a black robe of persecution..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Tooled Girdle of Ogre Kings (with a single-striped white sash&lt;/p&gt;&#10;&lt;p&gt;(Private) attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a thunderbolt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a jing-jit disk (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;black (carried):&lt;/p&gt;&#10;&lt;p&gt;a tooled dwarven brace&lt;/p&gt;&#10;&lt;p&gt;a forest green cape&lt;/p&gt;&#10;&lt;p&gt;an ancient keychain of the shuggoth lord..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;a small ruby&lt;/p&gt;&#10;&lt;p&gt;a chunk of fluorite&lt;/p&gt;&#10;&lt;p&gt;a chunk of sandstone&lt;/p&gt;&#10;&lt;p&gt;an ebony sash&lt;/p&gt;&#10;&lt;p&gt;Staff of the Glass Dragon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a silver dragon amulet&lt;/p&gt;&#10;&lt;p&gt;a pair of silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;a suit of glowing, diamond-encrusted platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a golden bar&lt;/p&gt;&#10;&lt;p&gt;a tiny chisel [2]&lt;/p&gt;&#10;&lt;p&gt;some fine sanding paper&lt;/p&gt;&#10;&lt;p&gt;a small golden chain [2]&lt;/p&gt;&#10;&lt;p&gt;a mystical bag of reagents..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a small hammer [2]&lt;/p&gt;&#10;&lt;p&gt;spun white cotton thread&lt;/p&gt;&#10;&lt;p&gt;a secari dagger&lt;/p&gt;&#10;&lt;p&gt;a chunk of titanium&lt;/p&gt;&#10;&lt;p&gt;black leather gloves..It has a soft glowing aura!wear&lt;/p&gt;&#10;&lt;p&gt;Not to mention a ton of stuff in my other containers. I have two non clan vaults full of stuff that would be included.&lt;/p&gt;&#10;&lt;p&gt;Also included is char Siam&lt;/p&gt;&#10;&lt;p&gt;Siam &amp;lt;&lt;del&gt;KNIGHTS&lt;/del&gt;&amp;gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Dr: 40 Ba: 32 Cl: 20&lt;/p&gt;&#10;&lt;p&gt;You are 23 years and 16 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Judge.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 0.483% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have (610/610+5) hit, (471/433+35) mana and (166/166+23) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 10.0.&lt;/p&gt;&#10;&lt;p&gt;You have 0 to hit and 0 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ninety-two drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 40548657 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 23 days and 1 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of The Knights of Sloth.&lt;/p&gt;&#10;&lt;p&gt;You are strongly attuned to the necromancy stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 14 / 0, Int: 18, Wis: 18, Dex: 14, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as six people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; eye of the undead..It has a soft glowing aura! (with a&lt;/p&gt;&#10;&lt;p&gt;flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a carved wooden ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an emblem of the sun&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; scaled plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a pith helmet..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of silver leg plates&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; boots of the elvenkind&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a set of shadow gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; thick leather sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a shield of stolen souls..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a forest green cape&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; sash of forgotten souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of ether&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of ether&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a staff of entwined serpents..It emits a faint humming&lt;/p&gt;&#10;&lt;p&gt;sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a runed taffeta pouch..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;cape (carried):&lt;/p&gt;&#10;&lt;p&gt;a black eog amulet&lt;/p&gt;&#10;&lt;p&gt;woven shoulder guards of flesh..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an ivory scarab..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a greenish ring&lt;/p&gt;&#10;&lt;p&gt;a spiked, golden ring&lt;/p&gt;&#10;&lt;p&gt;a saffron robe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>oaths</title><link>https://forum.slothmud.net/town-crier/newbie-questions/oaths/</link><pubDate>Mon, 17 Dec 2007 12:02:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/oaths/</guid><description>&lt;div class="post" data-post-id="21695" data-author="Bazilus" data-date="2007-12-17T12:02:54+00:00" data-subject="oaths"&gt;&#13;&#10;&lt;p&gt;help oath&lt;/p&gt;&#10;&lt;p&gt;OATH VOW &amp;ldquo;OATHS AND VOWS&amp;rdquo; SWEAR OATHS VOWS VICTORY PROTECTION&lt;/p&gt;&#10;&lt;p&gt;Usage: swear &lt;oath&gt; [target]&lt;/p&gt;&#10;&lt;p&gt;Accumulative: no&lt;/p&gt;&#10;&lt;p&gt;Duration: it ain&amp;rsquo;t over til it&amp;rsquo;s over&lt;/p&gt;&#10;&lt;p&gt;Level: Warrior 35 (oath of victory)&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior 37 (oath of protection)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Save: -&lt;/p&gt;&#10;&lt;p&gt;Manual: passed down through oral lore&lt;/p&gt;&#10;&lt;p&gt;A warrior&amp;rsquo;s honor has value beyond that of jewels and spices. One man&lt;/p&gt;&#10;&lt;p&gt;perhaps regards his own honor highly, another treats his as so much dross.&lt;/p&gt;&#10;&lt;p&gt;For the honorable warrior, placing his reputation on the line with a&lt;/p&gt;&#10;&lt;p&gt;binding oath means that he is absolutely committed to achieving his goal.&lt;/p&gt;&#10;&lt;p&gt;The morale effects of such an oath can be inestimable.&lt;/p&gt;&#10;&lt;p&gt;Note that a warrior&amp;rsquo;s honor is almost unrelated to conventional notions&lt;/p&gt;&#10;&lt;p&gt;of good and evil; a cruel warlord may reliably keep his word, while a&lt;/p&gt;&#10;&lt;p&gt;helpful, kindly, charismatic bard might have no measurable honor at all.&lt;/p&gt;&#10;&lt;p&gt;(My daughter made the acquaintance of one such. If you see him, I&amp;rsquo;d like&lt;/p&gt;&#10;&lt;p&gt;to have a word with him - I&amp;rsquo;ll make it worth your while.)&lt;/p&gt;&#10;&lt;p&gt;Swearing properly is an art and a science. The oath must be worded&lt;/p&gt;&#10;&lt;p&gt;impressively to impact your friends and foes, but also must contain the&lt;/p&gt;&#10;&lt;p&gt;right formulae to impress the gods with your gravity. The secrets of&lt;/p&gt;&#10;&lt;p&gt;such oaths and vows can only be mastered by the world&amp;rsquo;s more puissant&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;fighters.&lt;/p&gt;&#10;&lt;p&gt;The easiest oath is the oath of victory; in combat against a worthy foe,&lt;/p&gt;&#10;&lt;p&gt;simply type &amp;ldquo;swear victory&amp;rdquo; and you shall immediately feel the benefits.&lt;/p&gt;&#10;&lt;p&gt;Once thusly committed to the fight, your heart will not fail you!&lt;/p&gt;&#10;&lt;p&gt;Beware, though, if through cowardice or ill luck you fail to actually&lt;/p&gt;&#10;&lt;p&gt;achieve victory, both gods and men are bound to hear of it, and that&lt;/p&gt;&#10;&lt;p&gt;reputation will walk with you for all the days of your lives.&lt;/p&gt;&#10;&lt;p&gt;A somewhat more difficult oath is that of protection. You may only&lt;/p&gt;&#10;&lt;p&gt;swear this vow to one you are protecting in combat; it will greatly&lt;/p&gt;&#10;&lt;p&gt;increase your ability to carry out this duty. (It also improves your&lt;/p&gt;&#10;&lt;p&gt;chances of rescuing your ward, should she come into harm&amp;rsquo;s way in spite&lt;/p&gt;&#10;&lt;p&gt;of your protection.) The oath of protection lasts as long as you are&lt;/p&gt;&#10;&lt;p&gt;protecting the person. While guarding is not as romantic-sounding as&lt;/p&gt;&#10;&lt;p&gt;swearing victory, and so this oath will not contribute to the list of&lt;/p&gt;&#10;&lt;p&gt;oaths you are known to have kept, it will still be long remembered if&lt;/p&gt;&#10;&lt;p&gt;you fail in the task.&lt;/p&gt;&#10;&lt;p&gt;I shall perhaps speak of more oaths later.&lt;/p&gt;&#10;&lt;p&gt;Best Regards,&lt;/p&gt;&#10;&lt;p&gt;Narmer the Paladin&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/questions/</link><pubDate>Sun, 16 Dec 2007 23:30:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/questions/</guid><description>&lt;div class="post" data-post-id="21684" data-author="belisarius" data-date="2007-12-16T23:30:51+00:00" data-subject="questions"&gt;&#13;&#10;&lt;p&gt;a few questions&lt;/p&gt;&#10;&lt;p&gt;1.what is quest mode? there is no help on it it happens when i type quest by itself&lt;/p&gt;&#10;&lt;p&gt;2 how much do tokens usually go for&lt;/p&gt;&#10;&lt;p&gt;3.is there a command in game or an npc that will show me which quests i have already done?&lt;/p&gt;&#10;&lt;p&gt;4.what does quest low,med and high mean&lt;/p&gt;&#10;&lt;p&gt;5.on some msg board posts i have seen people talk about 80 stats or 65 stats i assume this is counting the stat points but do you count each 10% once you get to 18 str? (so str would be 28 total stats if you get it 18/100)&lt;/p&gt;&#10;&lt;p&gt;6.what do these 2 skills do? there is no help file on them they are warrior skills&lt;/p&gt;&#10;&lt;p&gt;35 oath of victory&lt;/p&gt;&#10;&lt;p&gt;37 oath of protection&lt;/p&gt;&#10;&lt;p&gt;7.if i change gods do sacrifice points stay at the same level or do they reset?&lt;/p&gt;&#10;&lt;p&gt;also on gods for the gods on valk do they have temples on the other continents or do i have to switch once i get to level 21?&lt;/p&gt;&#10;&lt;p&gt;8.as i get higher levels in lets say thief or warrior classes do melee damage naturally get higher or it it straight based on equipment and stats?&lt;/p&gt;&#10;&lt;p&gt;so like will a level 20 thief melee harder than a level 15 thief even though they have same stats and equipment?&lt;/p&gt;&#10;&lt;p&gt;9.same question as 8 except with caster classes with spell damage and healing&lt;/p&gt;&#10;&lt;p&gt;ehh thats enough for now i guess&lt;/p&gt;&#10;&lt;p&gt;thanks for your time and any answers sorry if any of these are answered in the help files but if they are i didnt find them&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/sale-2670/</link><pubDate>Sun, 16 Dec 2007 07:16:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/sale-2670/</guid><description>&lt;div class="post" data-post-id="21674" data-author="sa" data-date="2007-12-16T07:16:57+00:00" data-subject="sale"&gt;&#13;&#10;&lt;p&gt;a pearl of the rising tide..It glows violet! a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;a spiked panther collar&lt;/p&gt;&#10;&lt;p&gt;a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;a glinting shield of silver..It glows violet!..It emits a&lt;/p&gt;&#10;&lt;p&gt;belt of vitality..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;an onyx bracelet..It glows violet! x 2&lt;/p&gt;&#10;&lt;p&gt;a sharp onyx shiv&lt;/p&gt;&#10;&lt;p&gt;a blue rose..It glows violet!..It has a soft glowing aura!a pectoral cross&lt;/p&gt;&#10;&lt;p&gt;the robe of undead realms..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a sapphire band of defense [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a ring of blackened cell keys&lt;/p&gt;&#10;&lt;p&gt;an octopus tentacle..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a bony bracelet..It glows violet!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;the ring of the dead [2]&lt;/p&gt;&#10;&lt;p&gt;a loggers maul..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a cracked phylactery..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;the golden helmet of life..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a set of finely tooled leather armor&lt;/p&gt;&#10;&lt;p&gt;banded leather sleeves..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;ring of orc flesh [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;riveted steel gauntlets&lt;/p&gt;&#10;&lt;p&gt;a signet ring [2]..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a snakeskin belt..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;Gauntlets of Thunder..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a rusty shield&lt;/p&gt;&#10;&lt;p&gt;a helm of lightning&lt;/p&gt;&#10;&lt;p&gt;bamboo shin guards&lt;/p&gt;&#10;&lt;p&gt;an ebony sash&lt;/p&gt;&#10;&lt;p&gt;spiked leather bracers..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;elegant leather gloves..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a lobster claw necklace..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;a glowing oyster&amp;rsquo;s pearl&lt;/p&gt;&#10;&lt;p&gt;post bids,sale end in a week&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Think this covers all of them</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/think-this-covers-all-of-them/</link><pubDate>Sat, 15 Dec 2007 21:15:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/think-this-covers-all-of-them/</guid><description>&lt;div class="post" data-post-id="21670" data-author="Akasha" data-date="2007-12-15T21:15:31+00:00" data-subject="Think this covers all of them"&gt;&#13;&#10;&lt;p&gt;** Savvy fought against Hyperion, the God of Fire and lost at 9 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire mercilessly slaughtered Kraz at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire wasted Sneaky at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire obliterated Kim at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire handidly dispatched Zero to to the next world at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire mercilessly butchered Mitre at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire annihilated Pooka at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire crushed Dzyhar to a liveless pulp of blood and offals at 7 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;p&gt;** Hyperion, the God of Fire defeated Sa at 6 o&amp;rsquo;clock am on the Day of the Sun&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>char 4trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-4trade/</link><pubDate>Sat, 15 Dec 2007 07:49:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-4trade/</guid><description>&lt;div class="post" data-post-id="21667" data-author="sa" data-date="2007-12-15T07:49:54+00:00" data-subject="char 4trade"&gt;&#13;&#10;&lt;p&gt;abrams lvl 40&lt;/p&gt;&#10;&lt;p&gt;nat stats are 18/55 18 16 18 16.&lt;/p&gt;&#10;&lt;p&gt;40 war 30 ne 27 mo 21 cl&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21668" data-author="alias" data-date="2007-12-15T18:41:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;What kind of char u looking for then?&lt;/p&gt;&#10;&lt;p&gt;I might have something.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21669" data-author="sa" data-date="2007-12-15T21:12:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;come to think of it, gold mostly :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21698" data-author="Rodek" data-date="2007-12-17T15:27:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am assuming no equipment? how much gold you want for him?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Word of the Year</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/word-of-the-year/</link><pubDate>Wed, 12 Dec 2007 17:28:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/word-of-the-year/</guid><description>&lt;div class="post" data-post-id="21638" data-author="Akasha" data-date="2007-12-12T17:28:57+00:00" data-subject="Word of the Year"&gt;&#13;&#10;&lt;p&gt;[url:357fg8ty]http://news.yahoo.com/s/ap/20071211/ap_on_re_us/word_of_the_year[/url:357fg8ty]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21639" data-author="Alberich" data-date="2007-12-12T18:08:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:sjkmijqh]http://www.podbean.com/wp-content/blogs/1033/uploads/hihlogo.jpg[/img:sjkmijqh]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Score Suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/score-suggestion/</link><pubDate>Tue, 11 Dec 2007 14:11:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/score-suggestion/</guid><description>&lt;div class="post" data-post-id="21622" data-author="13" data-date="2007-12-11T14:11:31+00:00" data-subject="Score Suggestion"&gt;&#13;&#10;&lt;p&gt;I think it would be neat if your honor (gained or current) showed in your score/finger list&lt;/p&gt;&#10;&lt;p&gt;also drachma gained would be cool to see in finger&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21626" data-author="Autolycos" data-date="2007-12-12T00:18:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;agreed&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21643" data-author="Hotara" data-date="2007-12-12T20:03:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;When honour first went in, I asked Dave if there was a chance it will show up on score. He said score is already messed up with so much spam already and it was unlikely.&lt;/p&gt;&#10;&lt;p&gt;As for honour under finger, interesting, but I don&amp;rsquo;t see the point.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gagging Script</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/gagging-script/</link><pubDate>Tue, 11 Dec 2007 06:01:33 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/gagging-script/</guid><description>&lt;div class="post" data-post-id="21619" data-author="Reece" data-date="2007-12-11T06:01:33+00:00" data-subject="Gagging Script"&gt;&#13;&#10;&lt;p&gt;For all the people I know who&amp;rsquo;ve always wanted to Gag people. (especially me hehe) Here ya go.&lt;/p&gt;&#10;&lt;p&gt;#defgroup Brogag&lt;/p&gt;&#10;&lt;p&gt;#alias {brogagon} #ac {^Bro tells you &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#action {Bro tells you &amp;lsquo;%1&amp;rsquo;} {#enable Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro &amp;ndash; &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro tells you &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro says &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro gossips&amp;ndash; &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro auctions&amp;ndash; &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro newbies&amp;ndash; &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro[&lt;del&gt;dragonsworn&lt;/del&gt;]&amp;gt; &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro quests&amp;ndash; &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro whispers to you, &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro yells &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro shouts &amp;lsquo;%1&amp;rsquo;} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro giggles.} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro smiles.} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Bro slaps you.} {G|Brogag}&lt;/p&gt;&#10;&lt;p&gt;You can replace Bro with $charname to gag anyone you choose. Hope ya have fun, Enjoy :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drunk and feast/gorge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drunk-and-feast-gorge/</link><pubDate>Mon, 10 Dec 2007 20:39:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drunk-and-feast-gorge/</guid><description>&lt;div class="post" data-post-id="21610" data-author="mahkra" data-date="2007-12-10T20:39:37+00:00" data-subject="Drunk and feast/gorge"&gt;&#13;&#10;&lt;p&gt;Any chance of feast being changed so it doesn&amp;rsquo;t create alcohol? Or is my time better spent cleverly scripting around the problem?&lt;/p&gt;&#10;&lt;p&gt;It seriously sucks to be a tank and have feast/gorge make it so you can&amp;rsquo;t perform your role. It also lasts far too long imo.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ Modes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-modes/</link><pubDate>Sun, 09 Dec 2007 10:15:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-modes/</guid><description>&lt;div class="post" data-post-id="21584" data-author="jezer" data-date="2007-12-09T10:15:16+00:00" data-subject="EQ Modes"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m getting one of my chars to that stage where I am developing a regen EQ mode. Regen to me has previously just meant sleeping in your fighting EQ, but now that I play a &amp;ldquo;can&amp;rsquo;t solo kobolds wthout mana&amp;rdquo; 4 x Caster, mana regen is essential.&lt;/p&gt;&#10;&lt;p&gt;So I get a bunch of robes and regen eq&amp;hellip; and I sit down and try and make me a script to switch modes. It&amp;rsquo;s not long till I am pulling my hair out about the best way to switch EQ Modes, hence I decided to ask for advice&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;There are a bunch of problems&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I want to keep my current inv for all modes. (Recalls, Potions, Moldies, Food, Drink Countainers etc)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Everytime I use the ALL keyword, I always seem to accidentally put a robe in a robe in a robe or something stupid like that&amp;hellip; or put inv in the wrong robe&amp;hellip; apart from my drinking container which never seems to fit in any robe&amp;hellip;? What is it with drinking containers? Why do they never seem to fit?!? and I spend the next 15mins putting everything back in it&amp;rsquo;s right place.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;After setting up two modes&amp;hellip; and then looking to make a 3rd mode for shapeshifting I realised that if I was in regen mode, I would have to go back to fight mode before I could do shapeshift mode!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;So I am up against all these frustrating problems&amp;hellip; and to compound the problem&amp;hellip; if a eq slot doesn&amp;rsquo;t have a piece of regen eq in it&amp;hellip; why can&amp;rsquo;t I keep my buff ac eq in that place&amp;hellip; just incase I get attacked while sleeping in a regen mode!&lt;/p&gt;&#10;&lt;p&gt;Here is what I wanting to achieve&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can change from one mode to another, without returning to a primary mode first.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The EQ change script works no matter what char I have logged on&amp;hellip; yeah that&amp;rsquo;s a biggie, I know. (But eq doesn&amp;rsquo;t need to be named individually it can work!)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fighting Mode&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shapeshift Mode&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Regen Mode&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Healo Mode&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Here are my current scripts&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Fightmode&lt;/p&gt;&#10;&lt;p&gt;remove all;&lt;/p&gt;&#10;&lt;p&gt;put all.ring white-silk;&lt;/p&gt;&#10;&lt;p&gt;put all.ankh white-silk;&lt;/p&gt;&#10;&lt;p&gt;put all.bracelet white-silk;&lt;/p&gt;&#10;&lt;p&gt;put black-trimmed white-silk;&lt;/p&gt;&#10;&lt;p&gt;get all swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put white-silk mystical-cloak;&lt;/p&gt;&#10;&lt;p&gt;put swirling-robes mystical-cloak;&lt;/p&gt;&#10;&lt;p&gt;wear all;&lt;/p&gt;&#10;&lt;p&gt;Regenmode&lt;/p&gt;&#10;&lt;p&gt;remove all;&lt;/p&gt;&#10;&lt;p&gt;get swirling-robes cloak;&lt;/p&gt;&#10;&lt;p&gt;get white-silk cloak;&lt;/p&gt;&#10;&lt;p&gt;put all.ring swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put all.camail swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put all.wrist swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put ivory-scarab swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put white-sash swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put mystical-cloak swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put yawning-death swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put ivory-bracers swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put silver-gauntlets swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put mud-boots swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put silver-leg-plates swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put lesser-helm swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put mystic-plate-mail swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;put ivory-torch swirling-robes;&lt;/p&gt;&#10;&lt;p&gt;get all white-silk;&lt;/p&gt;&#10;&lt;p&gt;wear all;&lt;/p&gt;&#10;&lt;p&gt;Please post and share your wintin scripts, and ideas that might help me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;Note To Immortals&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Can we not improve the flexibility of the remove, get and put commands?&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t feel I am asking for anything unreasonable here, like more power and removing lags&amp;hellip; I&amp;rsquo;m just asking for the flexibility I have in real life to change my clothes and put them in bags! :D&lt;/p&gt;&#10;&lt;p&gt;How about &amp;ldquo;REMOVE ALL WORN PUT ROBE&amp;rdquo;? I mean it&amp;rsquo;s simple enough to do this in real life&amp;hellip; but in sloth&amp;hellip; it all gets mixed up with my INV :(&lt;/p&gt;&#10;&lt;p&gt;How about &amp;ldquo;GET RING RING BRACER LEGGINGS ROBE&amp;rdquo;? It&amp;rsquo;s a bit better than GET ALL.RING ROBE and GET ALL.BRACER ROBE etc&amp;hellip; I&amp;rsquo;m not asking to remove lag penalties or anything&amp;hellip; add them all up and hit me at the end with them like they are at the moment&amp;hellip; I&amp;rsquo;m just wanting a little bit more flexibility to change my eq with scripts.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blood Covered Boots needed</title><link>https://forum.slothmud.net/the-emporium/the-emporium/blood-covered-boots-needed/</link><pubDate>Fri, 07 Dec 2007 14:16:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/blood-covered-boots-needed/</guid><description>&lt;div class="post" data-post-id="21568" data-author="Rodek" data-date="2007-12-07T14:16:20+00:00" data-subject="Blood Covered Boots needed"&gt;&#13;&#10;&lt;p&gt;Ill pay 5 mil for some Blood Covered Boots, if anyone has some they want to part with. Contact me ingame or use ingame mail if I am not online.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>recent crushes</title><link>https://forum.slothmud.net/updates/bug-reporting/recent-crushes/</link><pubDate>Thu, 06 Dec 2007 07:44:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/recent-crushes/</guid><description>&lt;div class="post" data-post-id="21554" data-author="Assirian" data-date="2007-12-06T07:44:41+00:00" data-subject="recent crushes"&gt;&#13;&#10;&lt;p&gt;today crush two times when i tried to deathblow mobs&lt;/p&gt;&#10;&lt;p&gt;[code:35ufraly]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;750hp 316ma 225mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a wight to small fragments with your pound.&lt;/p&gt;&#10;&lt;p&gt;A wight massacres you to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;A wight misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A wight massacres you to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;A wight hits you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pound a wight extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;683hp 318ma 225mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;look wi&lt;/p&gt;&#10;&lt;p&gt;Hailing from realms that lie far beyond mortal life, this wight has been&lt;/p&gt;&#10;&lt;p&gt;summoned by some powerful centaur cleric to serve as a guardian. In life the&lt;/p&gt;&#10;&lt;p&gt;wight was a male centaur, who served his community as a master brewer. In&lt;/p&gt;&#10;&lt;p&gt;death he retains a conviction to the brew which makes him a rather dedicated&lt;/p&gt;&#10;&lt;p&gt;and worthy guardian.&lt;/p&gt;&#10;&lt;p&gt;A wight is in awful condition.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;683hp 318ma 225mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rem mace&lt;/p&gt;&#10;&lt;p&gt;wield sword&lt;/p&gt;&#10;&lt;p&gt;deathblow&lt;/p&gt;&#10;&lt;p&gt;Connected to host slothmud.org&lt;/p&gt;&#10;&lt;p&gt;[/code:35ufraly]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Van is famous</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/van-is-famous/</link><pubDate>Wed, 05 Dec 2007 23:39:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/van-is-famous/</guid><description>&lt;div class="post" data-post-id="21550" data-author="Medios" data-date="2007-12-05T23:39:47+00:00" data-subject="Van is famous"&gt;&#13;&#10;&lt;p&gt;From the book of Urantia&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;THE OUTBREAK OF REBELLION&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Shortly after Satan&amp;rsquo;s inspection and when the planetary administration was on the eve of the realization of great things on Urantia, one day, midwinter of the northern continents, Caligastia held a prolonged conference with his associate, Daligastia, after which the latter called the ten councils of Urantia in session extraordinary. This assembly was opened with the statement that Prince Caligastia was about to proclaim himself absolute sovereign of Urantia and demanded that all administrative groups abdicate by resigning all of their functions and powers into the hands of Daligastia as trustee, pending the reorganization of the planetary government and the subsequent redistribution of these offices of administrative authority.&lt;/p&gt;&#10;&lt;p&gt;The presentation of this astounding demand was followed by the masterly appeal of [b:2bb7ugd1]Van, chairman of the supreme council of co-ordination[/b:2bb7ugd1]. This distinguished administrator and able jurist branded the proposed course of Caligastia as an act bordering on planetary rebellion and appealed to his conferees to abstain from all participation until an appeal could be taken to Lucifer, the System Sovereign of Satania; and he won the support of the entire staff. Accordingly, appeal was taken to Jerusem, and forthwith came back the orders designating Caligastia as supreme sovereign on Urantia and commanding absolute and unquestioning allegiance to his mandates. And it was in reply to this amazing message that the noble Van made his memorable address of seven hours&amp;rsquo; length in which he formally drew his indictment of Daligastia, Caligastia, and Lucifer as standing in contempt of the sovereignty of the universe of Nebadon; and he appealed to the Most Highs of Edentia for support and confirmation.&lt;/p&gt;&#10;&lt;p&gt;Meantime the system circuits had been severed; Urantia was isolated. Every group of celestial life on the planet found itself suddenly and without warning isolated, utterly cut off from all outside counsel and advice.&lt;/p&gt;&#10;&lt;p&gt;Daligastia formally proclaimed Caligastia &amp;ldquo;God of Urantia and supreme over all.&amp;rdquo; With this proclamation before them, the issues were clearly drawn; and each group drew off by itself and began deliberations, discussions destined eventually to determine the fate of every superhuman personality on the planet.&lt;/p&gt;&#10;&lt;p&gt;Seraphim and cherubim and other celestial beings were involved in the decisions of this bitter struggle, this long and sinful conflict. Many superhuman groups that chanced to be on Urantia at the time of its isolation were detained here and, like the seraphim and their associates, were compelled to choose between sin and righteousness&amp;ndash;between the ways of Lucifer and the will of the unseen Father.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin / MXP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-mxp/</link><pubDate>Tue, 04 Dec 2007 23:55:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-mxp/</guid><description>&lt;div class="post" data-post-id="21538" data-author="Thraxas" data-date="2007-12-04T23:55:31+00:00" data-subject="Wintin / MXP"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve decided to give wintin a try, lots of good and bad features to it, the main reason for giving it a go is the mxp support that my current client dosen&amp;rsquo;t support.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve come across a problem, which I think must be a settings issue, I&amp;rsquo;m hoping someone can help with.&lt;/p&gt;&#10;&lt;p&gt;with mxp on I get wierd line breaks that don&amp;rsquo;t occur with mxp off:&lt;/p&gt;&#10;&lt;p&gt;Mxp mode is now off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 177ma 136mv 110814gl 4198994xp +8al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a kender ration&lt;/p&gt;&#10;&lt;p&gt;a scroll of recall [2]&lt;/p&gt;&#10;&lt;p&gt;a gold-pommeled stiletto..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a forest green cape&lt;/p&gt;&#10;&lt;p&gt;a raisin muffin&lt;/p&gt;&#10;&lt;p&gt;a banana [2]&lt;/p&gt;&#10;&lt;p&gt;sailor&amp;rsquo;s bread&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 183ma 136mv 110814gl 4198994xp +8al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;mxp on&lt;/p&gt;&#10;&lt;p&gt;Mxp mode is now on.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 190ma 136mv 110814gl 4198994xp +8al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;You are carrying:a kender ration&lt;/p&gt;&#10;&lt;p&gt;a scroll of recall [2]&lt;/p&gt;&#10;&lt;p&gt;a gold-pom&lt;/p&gt;&#10;&lt;p&gt;meled stiletto..It has a soft glowing aura!a forest green cape&lt;/p&gt;&#10;&lt;p&gt;a raisin m&lt;/p&gt;&#10;&lt;p&gt;uffina banana [2]&lt;/p&gt;&#10;&lt;p&gt;sailor&amp;rsquo;s bread&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;388hp 192ma 136mv 110814gl 4198994xp +8al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Can anyone suggest whats wrong?&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topic-2658/</link><pubDate>Mon, 03 Dec 2007 21:45:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topic-2658/</guid><description>&lt;div class="post" data-post-id="21525" data-author="Weasel" data-date="2007-12-03T21:45:46+00:00" data-subject="."&gt;&#13;&#10;&lt;p&gt;..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21526" data-author="12345" data-date="2007-12-03T23:05:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21527" data-author="madmax" data-date="2007-12-04T00:20:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;??&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21529" data-author="Autolycos" data-date="2007-12-04T02:58:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21530" data-author="Yinao" data-date="2007-12-04T04:10:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;**&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21531" data-author="Weasel" data-date="2007-12-04T07:11:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:y77aspo8]http://www.clarksfurniture.com/images/serta_sheep.jpg[/img:y77aspo8]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21532" data-author="Hotara" data-date="2007-12-04T08:50:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;/ / ( * ) Y ( * ) \ \&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21534" data-author="Blastem" data-date="2007-12-04T16:09:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sigh silly fonts oh well here ya go&lt;/p&gt;&#10;&lt;p&gt;[url:2nln5i10]http://dow.slothmud.org/images/weasel1.htm[/url:2nln5i10]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21535" data-author="Leaf" data-date="2007-12-04T17:44:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hahaha!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21583" data-author="Autolycos" data-date="2007-12-09T03:23:50+00:00" data-subject="funny stuff"&gt;&#13;&#10;&lt;p&gt;funny stuff&lt;/p&gt;&#10;&lt;p&gt;[url:3b7veto6]http://www.associatedcontent.com/article/465027/the_rednecks_guide_to_holiday_etiquette.html[/url:3b7veto6]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>20 Av. lvl supplicants</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/20-av-lvl-supplicants/</link><pubDate>Sat, 01 Dec 2007 12:13:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/20-av-lvl-supplicants/</guid><description>&lt;div class="post" data-post-id="21505" data-author="Assirian" data-date="2007-12-01T12:13:19+00:00" data-subject="20 Av. lvl supplicants"&gt;&#13;&#10;&lt;p&gt;Anyone noticed any use of deva/asura?&lt;/p&gt;&#10;&lt;p&gt;As for me, Asura is worse then Ghoul(10 Av. lvl), and Deva is totally no use&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Or my brains are too weak? :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21511" data-author="Vixn" data-date="2007-12-01T20:18:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;they have pretty nice descriptions. what else do you want?&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21514" data-author="brady" data-date="2007-12-02T05:09:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Deva kisses male opponenents. I&amp;rsquo;ve been meaning to check the effect in the arena but i never got around to it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>raids report.. no work?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/raids-report-no-work/</link><pubDate>Fri, 30 Nov 2007 16:09:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/raids-report-no-work/</guid><description>&lt;div class="post" data-post-id="21495" data-author="brand" data-date="2007-11-30T16:09:03+00:00" data-subject="raids report.. no work?"&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;d did the westwood and pirate cove raids but got nothing from them?&lt;/p&gt;&#10;&lt;p&gt;you get honor for these or just for fun?&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21497" data-author="Akasha" data-date="2007-11-30T22:09:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thet work fine as far as i know&amp;hellip;. ask ppl online who have done them.. maybe you missed something?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prompts - Room Names</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/prompts-room-names/</link><pubDate>Thu, 29 Nov 2007 12:06:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/prompts-room-names/</guid><description>&lt;div class="post" data-post-id="21470" data-author="Thraxas" data-date="2007-11-29T12:06:17+00:00" data-subject="Prompts - Room Names"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been playing around with my prompt recently, one of the things I&amp;rsquo;d like to have in it is the room name I&amp;rsquo;m in.&lt;/p&gt;&#10;&lt;p&gt;Now I can put the Area I&amp;rsquo;m in in my Prompt ($Z), I can also put the Continent I&amp;rsquo;m in into the prompt ($c), but not the room.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t think this would be so much of a problem because I also have a client based prompt that puts an additional line of prompt below the mud prompt that shows me various status things like time left on lite / stoneskin which of my various toggles I&amp;rsquo;ve got switched on and how long til my pets crumble stuff like that.&lt;/p&gt;&#10;&lt;p&gt;I thought I should be able to capture the Room Name as I enter each room, store as a variable and bang into this client prompt.&lt;/p&gt;&#10;&lt;p&gt;The trouble I&amp;rsquo;m getting is that I can&amp;rsquo;t see a way to logically decide what is a room title and what isn&amp;rsquo;t just from the text feedback.&lt;/p&gt;&#10;&lt;p&gt;Has anyone got a neat (or un-neat) solution to this?&lt;/p&gt;&#10;&lt;p&gt;Many Thanks,&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Yeah I'm bored tonight : Soulja Boy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yeah-i-m-bored-tonight-soulja-boy/</link><pubDate>Wed, 28 Nov 2007 09:11:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yeah-i-m-bored-tonight-soulja-boy/</guid><description>&lt;div class="post" data-post-id="21453" data-author="Akasha" data-date="2007-11-28T09:11:42+00:00" data-subject="Yeah I&amp;#x27;m bored tonight : Soulja Boy"&gt;&#13;&#10;&lt;p&gt;Yeah, so im bored tonight, so i decided to offer a translation of soulja boy&amp;rsquo;s Superman song :) After you read it, goto [url:2tu9disp]&lt;a href="http://www.youtube.com/watch?v=aMs7d0QUiuo&amp;amp;feature=related" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.youtube.com/watch?v=aMs7d0QU &amp;hellip; re=related&amp;rdquo;&amp;gt;http://www.youtube.com/watch?v=aMs7d0QUiuo&amp;amp;feature=related&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;[/url:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;and watch how many teenage girls LOVE to dance to it.&lt;/p&gt;&#10;&lt;p&gt;Chorus: x2&lt;/p&gt;&#10;&lt;p&gt;Soulja boy off in this hoe&lt;/p&gt;&#10;&lt;p&gt;[b:2tu9disp]Watch me crank it&lt;/p&gt;&#10;&lt;p&gt;[url:2tu9disp]&lt;a href="http://www.urbandictionary.com/define.php?term=crank&amp;#43;it" target="_blank" rel="noreferrer"&gt;http://www.urbandictionary.com/define.php?term=crank+it&lt;/a&gt;[/url:2tu9disp][/b:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Watch me roll&lt;/p&gt;&#10;&lt;p&gt;Watch me crank dat soulja boy&lt;/p&gt;&#10;&lt;p&gt;[b:2tu9disp]Then super man dat hoe&lt;/p&gt;&#10;&lt;p&gt;[url:2tu9disp]&lt;a href="http://www.urbandictionary.com/define.php?term=superman" target="_blank" rel="noreferrer"&gt;http://www.urbandictionary.com/define.php?term=superman&lt;/a&gt;[/url:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Read #3[/b:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;[Verse 1:]&lt;/p&gt;&#10;&lt;p&gt;Soulja boy off in this hoe&lt;/p&gt;&#10;&lt;p&gt;Watch me lean and watch me rock&lt;/p&gt;&#10;&lt;p&gt;Super man dat hoe&lt;/p&gt;&#10;&lt;p&gt;[b:2tu9disp]Then watch me crank dat robocop&lt;/p&gt;&#10;&lt;p&gt;[url:2tu9disp]&lt;a href="http://www.urbandictionary.com/define.php?term=robocop" target="_blank" rel="noreferrer"&gt;http://www.urbandictionary.com/define.php?term=robocop&lt;/a&gt;[/url:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Read #2[/b:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Super fresh, now watch me jock&lt;/p&gt;&#10;&lt;p&gt;[b:2tu9disp]Jocking on them haterz man&lt;/p&gt;&#10;&lt;p&gt;[url:2tu9disp]&lt;a href="http://www.urbandictionary.com/define.php?term=jocking" target="_blank" rel="noreferrer"&gt;http://www.urbandictionary.com/define.php?term=jocking&lt;/a&gt;[/url:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Read #1[/b:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;When i do dat soulja boy&lt;/p&gt;&#10;&lt;p&gt;I lean to the left and crank dat dance&lt;/p&gt;&#10;&lt;p&gt;(now you)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m jocking on yo bitch ass&lt;/p&gt;&#10;&lt;p&gt;And if we get the fightin&lt;/p&gt;&#10;&lt;p&gt;[b:2tu9disp]Then i&amp;rsquo;m cocking on your bitch&lt;/p&gt;&#10;&lt;p&gt;[url:2tu9disp]&lt;a href="http://www.urbandictionary.com/define.php?term=cocking" target="_blank" rel="noreferrer"&gt;http://www.urbandictionary.com/define.php?term=cocking&lt;/a&gt;[/url:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Read #1[/b:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;You catch me at yo local party&lt;/p&gt;&#10;&lt;p&gt;Yes i crank it everyday&lt;/p&gt;&#10;&lt;p&gt;Haterz get mad cuz&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i got me some bathin apes&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;[Chorus x2]&lt;/p&gt;&#10;&lt;p&gt;Soulja boy off in this hoe&lt;/p&gt;&#10;&lt;p&gt;Watch me crank it&lt;/p&gt;&#10;&lt;p&gt;Watch me roll&lt;/p&gt;&#10;&lt;p&gt;Watch me crank dat soulja boy&lt;/p&gt;&#10;&lt;p&gt;Then super man dat hoe&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;[Verse 2:]&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m bouncin on my toe&lt;/p&gt;&#10;&lt;p&gt;[b:2tu9disp]Watch me super soak dat hoe&lt;/p&gt;&#10;&lt;p&gt;[url:2tu9disp]&lt;a href="http://www.urbandictionary.com/define.php?term=super&amp;#43;soak" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.urbandictionary.com/define.p &amp;hellip; super+soak&amp;rdquo;&amp;gt;http://www.urbandictionary.com/define.php?term=super+soak&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;[/url:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;Read any of them[/b:2tu9disp]&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ma pass it to arab&lt;/p&gt;&#10;&lt;p&gt;Then he gon pass it to don loc (loc)&lt;/p&gt;&#10;&lt;p&gt;Haterz wanna be me&lt;/p&gt;&#10;&lt;p&gt;Soulja boy, i&amp;rsquo;m the man&lt;/p&gt;&#10;&lt;p&gt;They be lookin at my neck&lt;/p&gt;&#10;&lt;p&gt;Sayin its the rubberband man (man)&lt;/p&gt;&#10;&lt;p&gt;Watch me do it (watch me do it)&lt;/p&gt;&#10;&lt;p&gt;Dance (dance)&lt;/p&gt;&#10;&lt;p&gt;Let get to it (let get to it)&lt;/p&gt;&#10;&lt;p&gt;Nope, you can&amp;rsquo;t do it like me&lt;/p&gt;&#10;&lt;p&gt;Hoe, so don&amp;rsquo;t do it like me&lt;/p&gt;&#10;&lt;p&gt;Folk, i see you tryna do it like me&lt;/p&gt;&#10;&lt;p&gt;Man that shit was ugly&lt;/p&gt;&#10;&lt;p&gt;[Chorus x4]&lt;/p&gt;&#10;&lt;p&gt;Soulja boy off in this hoe&lt;/p&gt;&#10;&lt;p&gt;Watch me crank it&lt;/p&gt;&#10;&lt;p&gt;[these lyrics are found on &lt;a href="http://www.songlyrics.com" target="_blank" rel="noreferrer"&gt;http://www.songlyrics.com&lt;/a&gt;]&lt;/p&gt;&#10;&lt;p&gt;Watch me roll&lt;/p&gt;&#10;&lt;p&gt;Watch me crank dat soulja boy&lt;/p&gt;&#10;&lt;p&gt;Then super man dat hoe&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;[Hook:]&lt;/p&gt;&#10;&lt;p&gt;Im to clean off in this hoe&lt;/p&gt;&#10;&lt;p&gt;Watch me crank it&lt;/p&gt;&#10;&lt;p&gt;Watch me roll&lt;/p&gt;&#10;&lt;p&gt;Watch me crank that roosavelt&lt;/p&gt;&#10;&lt;p&gt;And super soak that Hoe [x10]&lt;/p&gt;&#10;&lt;p&gt;Im to fresh up in this bitch&lt;/p&gt;&#10;&lt;p&gt;Watch me shuffle&lt;/p&gt;&#10;&lt;p&gt;Watch me jig&lt;/p&gt;&#10;&lt;p&gt;Watch me crank my shoulder work&lt;/p&gt;&#10;&lt;p&gt;Super man that bitch [x6]&lt;/p&gt;&#10;&lt;p&gt;[Chorus]&lt;/p&gt;&#10;&lt;p&gt;Soulja boy off in this hoe&lt;/p&gt;&#10;&lt;p&gt;Watch me crank it&lt;/p&gt;&#10;&lt;p&gt;Watch me roll&lt;/p&gt;&#10;&lt;p&gt;Watch me crank dat soulja boy&lt;/p&gt;&#10;&lt;p&gt;Then super man dat hoe&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;p&gt;Now watch me yuuuuaaaaaa!&lt;/p&gt;&#10;&lt;p&gt;(crank dat soulja boy)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post a Random Video</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-video/</link><pubDate>Wed, 28 Nov 2007 06:42:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-video/</guid><description>&lt;div class="post" data-post-id="21452" data-author="Akasha" data-date="2007-11-28T06:42:39+00:00" data-subject="Post a Random Video"&gt;&#13;&#10;&lt;p&gt;[url:21wvi0a3]http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;amp;VideoID=22805787[/url:21wvi0a3]&lt;/p&gt;&#10;&lt;p&gt;[url:21wvi0a3]http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;amp;VideoID=21958544[/url:21wvi0a3]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21457" data-author="Yasik" data-date="2007-11-28T17:33:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=sNsjVzS4oB4" target="_blank" rel="noreferrer"&gt;http://www.youtube.com/watch?v=sNsjVzS4oB4&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21482" data-author="Yasik" data-date="2007-11-29T23:01:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://youtube.com/watch?v=qNeFuFhgbKU" target="_blank" rel="noreferrer"&gt;http://youtube.com/watch?v=qNeFuFhgbKU&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21484" data-author="Yasik" data-date="2007-11-29T23:20:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://youtube.com/watch?v=U1RT8Iz8Og4" target="_blank" rel="noreferrer"&gt;http://youtube.com/watch?v=U1RT8Iz8Og4&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21485" data-author="Yasik" data-date="2007-11-29T23:29:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Steve Ballmer, President and Chief Executive Officer Microsoft Corp. since 2000&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://youtube.com/watch?v=Nc4MzqBFxZE" target="_blank" rel="noreferrer"&gt;http://youtube.com/watch?v=Nc4MzqBFxZE&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21515" data-author="Akasha" data-date="2007-12-02T06:23:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[url:ny8qfayl]http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;amp;VideoID=21323072[/url:ny8qfayl]&lt;/p&gt;&#10;&lt;p&gt;[url:ny8qfayl]http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;amp;VideoID=7050031[/url:ny8qfayl]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21516" data-author="Weasel" data-date="2007-12-02T06:43:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;LOLs!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21521" data-author="Yasik" data-date="2007-12-02T21:14:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;teh best&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://youtube.com/watch?v=Q2CTl6NlOY0" target="_blank" rel="noreferrer"&gt;http://youtube.com/watch?v=Q2CTl6NlOY0&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21522" data-author="Yasik" data-date="2007-12-03T06:06:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://youtube.com/watch?v=ZLsJyfN0ICU" target="_blank" rel="noreferrer"&gt;http://youtube.com/watch?v=ZLsJyfN0ICU&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21523" data-author="Yinao" data-date="2007-12-03T10:00:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=hOso9QKRgmU" target="_blank" rel="noreferrer"&gt;http://www.youtube.com/watch?v=hOso9QKRgmU&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Ow!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21524" data-author="tincts" data-date="2007-12-03T12:00:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;LOL they&amp;rsquo;re all shaking their shirts at him at the end. Yeah, that&amp;rsquo;ll fix him up.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;He lost vision in one eye&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;DAMMIT!! If only we&amp;rsquo;d had a couple more singlets, maybe a pullover, we could have saved it!&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question about tree form</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-tree-form/</link><pubDate>Mon, 26 Nov 2007 22:28:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-tree-form/</guid><description>&lt;div class="post" data-post-id="21430" data-author="Medios" data-date="2007-11-26T22:28:45+00:00" data-subject="Question about tree form"&gt;&#13;&#10;&lt;p&gt;I thought druid tree form was supposed to not be attacked by mobs. I know druids use it to disengage and to get on top for spectral but I also thought it was like ferret in that you could be in tree and not get attacked. Anyways thats not the case.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;260hp 146ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a native ticket seller to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its cleave.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its cleave.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a swordwraith to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller misses you with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a swordwraith to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre a native ticket seller to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a native ticket seller to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;oculoghfjqhuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller looks shocked as an arcane gesture blasts a piece of her body away.&lt;/p&gt;&#10;&lt;p&gt;A xeg-yi brushes a coal-dark tendril across a swordwraith.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith is healed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;230hp 149ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;shapeshift tree&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;lsquo;gods of war&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a small nervous tree (Minstrel).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;143hp 132ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith misses a native ticket seller with its cleave.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith brutally massacres a native ticket seller with its cleave.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a swordwraith to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a demilich to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a swordwraith to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a demilich to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a swordwraith to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;destruction&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller looks shocked as an arcane gesture blasts a piece of her body away.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;144hp 133ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its slash.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith massacres a native ticket seller to small fragments with its cleave.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith brutally massacres a native ticket seller with its cleave.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a swordwraith to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller looks shocked as she cuts herself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres you to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a demilich to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;92hp 134ma 246mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A xeg-yi brushes a coal-dark tendril across a swordwraith.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith is healed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;93hp 134ma 246mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;You seem to be rooted to the spot!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;95hp 134ma 246mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a native ticket seller to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;You whip a native ticket seller extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich misses a native ticket seller with his zap.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a demilich to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller looks shocked as she cuts herself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;weaken&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;22hp 133ma 245mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spr&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;39hp 133ma 245mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;You massacre a native ticket seller to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a native ticket seller to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller claws you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a demilich to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres you to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A native ticket seller massacres a demilich to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 135ma 247mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;I instinctively hit flee , which didnt matter because I had to shift back and by the time that happened I was dead. So does tree just disengage you, or is it supposed to not be attacked? The help file says this.&lt;/p&gt;&#10;&lt;p&gt;Level 14: Tree Immobile, mobs won&amp;rsquo;t attack you&lt;/p&gt;&#10;&lt;p&gt;Just wondering if anyone else uses tree or noticed this.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Party in Indpls Slothers Welcome</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/party-in-indpls-slothers-welcome/</link><pubDate>Mon, 26 Nov 2007 21:52:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/party-in-indpls-slothers-welcome/</guid><description>&lt;div class="post" data-post-id="21428" data-author="*juggleblood*" data-date="2007-11-26T21:52:55+00:00" data-subject="Party in Indpls Slothers Welcome"&gt;&#13;&#10;&lt;p&gt;Sat Nov 8th I&amp;rsquo;m lighting a bonfire and having a party at my house in Fairland, Indiana, just southeast of Indianapolis. If you can make it here, pls come!&lt;/p&gt;&#10;&lt;p&gt;Mudmail me for details.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21429" data-author="13" data-date="2007-11-26T22:08:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nov 8th huh&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21432" data-author="Autolycos" data-date="2007-11-27T00:44:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ignore him Aa&amp;hellip; he&amp;rsquo;s an idiot&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21439" data-author="Avatar" data-date="2007-11-27T17:50:05+00:00" data-subject="Party"&gt;&#13;&#10;&lt;p&gt;I know it&amp;rsquo;s been a while since I checked the crier, but I REALLY missed that party.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>afk gorgers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/afk-gorgers/</link><pubDate>Sat, 24 Nov 2007 09:04:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/afk-gorgers/</guid><description>&lt;div class="post" data-post-id="21397" data-author="Akasha" data-date="2007-11-24T09:04:01+00:00" data-subject="afk gorgers"&gt;&#13;&#10;&lt;p&gt;just a friendly (or not so) request&amp;hellip; if you are going to idle/afk in any Inn&lt;/p&gt;&#10;&lt;p&gt;do NOT set your trigger to gorge instead of a simple eat.&lt;/p&gt;&#10;&lt;p&gt;Stealing other people&amp;rsquo;s edible components to feed your afk hunger isn&amp;rsquo;t very nice. If I catch someone else doing this I&amp;rsquo;ll do more than force them to rent.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21398" data-author="Vixn" data-date="2007-11-24T10:36:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;non-afk gorge at inn is OK?&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Steak Dinner &amp; Blowjob Day ...it's official.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/steak-dinner-blowjob-day-it-s-official/</link><pubDate>Fri, 23 Nov 2007 16:16:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/steak-dinner-blowjob-day-it-s-official/</guid><description>&lt;div class="post" data-post-id="21391" data-author="13" data-date="2007-11-23T16:16:26+00:00" data-subject="Steak Dinner &amp;amp; Blowjob Day ...it&amp;#x27;s official."&gt;&#13;&#10;&lt;p&gt;This is funny shit. Medios and I had discussed this a few times a while&lt;/p&gt;&#10;&lt;p&gt;back, but we had no idea it was legit!&lt;/p&gt;&#10;&lt;p&gt;[quote:2fft9hcf]&lt;/p&gt;&#10;&lt;p&gt;You know the drill. Every 14th of February you get the chance to display your fondness for a significant other by showering her with gifts, flowers, dinner, shows and any other baubles that women find romantic. Every Valentines day you rack your brains for that one special, unique gift that will show your wife or girlfriend that you really do care for them more than any other. Now ladies, I&amp;rsquo;ll let you in on a little secret; guys really don&amp;rsquo;t enjoy this that much. Sure seeing that smile on your face when we get it right is priceless, but that smile is the result of weeks of blood, sweat and consideration. Another secret; guys feel left out. That&amp;rsquo;s right, there&amp;rsquo;s no special holiday for the ladies to show their appreciation for the men in their life. Men as a whole are either too proud or too embarrassed to admit it.&lt;/p&gt;&#10;&lt;p&gt;Which is why a new holiday has been created.&lt;/p&gt;&#10;&lt;p&gt;March 14th is now officially &amp;ldquo;Steak and Blowjob Day&amp;rdquo;. Simple, effective and self explanatory, this holiday has been created so you ladies finally have a day to show your man how much you care for him.&lt;/p&gt;&#10;&lt;p&gt;No cards, no flowers, no special nights on the town; the name of the holiday explains it all, just a steak and a BJ. Thats it. Finally, this twin pair of Valentine&amp;rsquo;s Day and Steak and Blowjob Day will usher in a new age of love as men everywhere try THAT much harder in February to ensure a memorable March 14th!&lt;/p&gt;&#10;&lt;p&gt;The word is already beginning to spread, but as with any new idea, it needs a little push to start the ball rolling. So spread the word, and help bring love and peace to this crazy world. And, of course, steak and BJ&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;[/quote:2fft9hcf]&lt;/p&gt;&#10;&lt;p&gt;Steak and BJ Day was founded by Tom Birdsey&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You know he aint gonna die</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-know-he-aint-gonna-die/</link><pubDate>Fri, 23 Nov 2007 15:41:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-know-he-aint-gonna-die/</guid><description>&lt;div class="post" data-post-id="21390" data-author="Medios" data-date="2007-11-23T15:41:26+00:00" data-subject="You know he aint gonna die"&gt;&#13;&#10;&lt;p&gt;Aint found a way to kill me yet&lt;/p&gt;&#10;&lt;p&gt;Eyes burn with stinging sweat&lt;/p&gt;&#10;&lt;p&gt;Seems every path leads me to nowhere&lt;/p&gt;&#10;&lt;p&gt;Wife and kids household pet&lt;/p&gt;&#10;&lt;p&gt;Army green was no safe bet&lt;/p&gt;&#10;&lt;p&gt;The bullets scream to me from somewhere&lt;/p&gt;&#10;&lt;p&gt;Here they come to snuff the rooster&lt;/p&gt;&#10;&lt;p&gt;Yeah here come the rooster, yeah&lt;/p&gt;&#10;&lt;p&gt;You know he aint gonna die&lt;/p&gt;&#10;&lt;p&gt;No, no, no, ya know he aint gonna die&lt;/p&gt;&#10;&lt;p&gt;Walkin tall machine gun man&lt;/p&gt;&#10;&lt;p&gt;They spit on me in my home land&lt;/p&gt;&#10;&lt;p&gt;Gloria sent me pictures of my boy&lt;/p&gt;&#10;&lt;p&gt;Got my pills gainst mosquito death&lt;/p&gt;&#10;&lt;p&gt;My buddys breathin his dyin breath&lt;/p&gt;&#10;&lt;p&gt;Oh God please wont you help me make it through&lt;/p&gt;&#10;&lt;p&gt;Here they come to snuff the rooster&lt;/p&gt;&#10;&lt;p&gt;Yeah here come the rooster, yeah&lt;/p&gt;&#10;&lt;p&gt;You know he aint gonna die&lt;/p&gt;&#10;&lt;p&gt;No, no, no ya know he aint gonna die&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Cobalt Blue Armor</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cobalt-blue-armor/</link><pubDate>Thu, 22 Nov 2007 21:23:33 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cobalt-blue-armor/</guid><description>&lt;div class="post" data-post-id="21379" data-author="Cizin" data-date="2007-11-22T21:23:33+00:00" data-subject="WTB Cobalt Blue Armor"&gt;&#13;&#10;&lt;p&gt;If yr interested, send me a tell or something.&lt;/p&gt;&#10;&lt;p&gt;Will pay good.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2646/</link><pubDate>Thu, 22 Nov 2007 13:56:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2646/</guid><description>&lt;div class="post" data-post-id="21373" data-author="Alberich" data-date="2007-11-22T13:56:46+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;Looking for some purple shinguards and obsidian dragon crest.&lt;/p&gt;&#10;&lt;p&gt;willing to talk trades or cash&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24851" data-author="Alberich" data-date="2008-06-10T22:59:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;just reusing an old thread ignore first post.&lt;/p&gt;&#10;&lt;p&gt;WTB:&lt;/p&gt;&#10;&lt;p&gt;black parchment (for Kris)&lt;/p&gt;&#10;&lt;p&gt;i&amp;rsquo;ve got a bunch of random stuff and plenty of gold. if you have get ahold of me (i&amp;rsquo;m usually in althalus if you don&amp;rsquo;t know me) and we can try to work something out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rem All / Wear All lag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rem-all-wear-all-lag/</link><pubDate>Thu, 22 Nov 2007 04:41:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rem-all-wear-all-lag/</guid><description>&lt;div class="post" data-post-id="21367" data-author="Yasik" data-date="2007-11-22T04:41:37+00:00" data-subject="Rem All / Wear All lag"&gt;&#13;&#10;&lt;p&gt;Does anyone exept me suffer a ~2-3 sec lag after these commands?&lt;/p&gt;&#10;&lt;p&gt;In case that was put by coders on purpose, will there be a skill or something that reduces the lag?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21369" data-author="jezer" data-date="2007-11-22T05:21:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s your brain trying to catch up with the computer. Try using pen and paper.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21372" data-author="Teron" data-date="2007-11-22T13:20:09+00:00" data-subject=""&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;sadly, this isn&amp;rsquo;t Yasik&amp;rsquo;s hallucination&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I&amp;rsquo;d appreciate an absense of lag in the spirit of making the game tolerable to play, though. Having a skill or a payment to remove the lag doesn&amp;rsquo;t make sense, though, unless yer a vampiric stripper, maybe.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Maps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/maps/</link><pubDate>Thu, 22 Nov 2007 04:30:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/maps/</guid><description>&lt;div class="post" data-post-id="21365" data-author="jezer" data-date="2007-11-22T04:30:02+00:00" data-subject="Maps"&gt;&#13;&#10;&lt;p&gt;Anyone know what Corum used to make this lovely map?&lt;/p&gt;&#10;&lt;p&gt;[url:2rj1ktld]http://photos1.blogger.com/x/blogger/4246/1098/1600/176997/ck.png[/url:2rj1ktld]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21366" data-author="Yasik" data-date="2007-11-22T04:37:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;pen and paper&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21368" data-author="Weasel" data-date="2007-11-22T05:00:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dunno.. I know there are font sets you can download (if you find the right search term on google) that are actually mapping pieces, which you can then use in programs like photoshop to make sweet maps. I had a couple of different ones, but seem to have misplaced them last time I formatted my hard drive (do it every few months or so)..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bah</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bah/</link><pubDate>Wed, 21 Nov 2007 11:48:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bah/</guid><description>&lt;div class="post" data-post-id="21357" data-author="Thraxas" data-date="2007-11-21T11:48:23+00:00" data-subject="Bah"&gt;&#13;&#10;&lt;p&gt;Bah&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21358" data-author="Autolycos" data-date="2007-11-21T14:34:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I couldnt have said it better myself&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21360" data-author="Blastem" data-date="2007-11-21T18:44:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:95015kha]http://bah.ourproject.org/IMG/png/resized/440-x-logo-bah-raiz.png[/img:95015kha]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21362" data-author="Alberich" data-date="2007-11-21T20:31:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3kax8gki]http://www.freewebs.com/gretatom/Misc/humbug.jpg[/img:3kax8gki]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21363" data-author="Blastem" data-date="2007-11-21T21:32:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:116wqf54]http://files.samhart.net/humor/BAH.jpg[/img:116wqf54]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21364" data-author="Autolycos" data-date="2007-11-21T21:52:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;holy shit adam&amp;hellip;. resize bro!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help me!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-me/</link><pubDate>Wed, 14 Nov 2007 15:17:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-me/</guid><description>&lt;div class="post" data-post-id="21321" data-author="Jammaker" data-date="2007-11-14T15:17:58+00:00" data-subject="Help me!"&gt;&#13;&#10;&lt;p&gt;I just died in duergars - please send help!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21322" data-author="Jammaker" data-date="2007-11-14T15:34:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I got it, thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21323" data-author="Hotara" data-date="2007-11-14T18:33:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I will send my best guards on their way&amp;hellip;.errr nevermind.&lt;/p&gt;&#10;&lt;p&gt;-Hotara&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21721" data-author="Assirian" data-date="2007-12-19T06:34:01+00:00" data-subject="needed help in Poseidon realm"&gt;&#13;&#10;&lt;p&gt;runed w/o waterbreath, can some1 helpm pls?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21723" data-author="Assirian" data-date="2007-12-19T06:46:42+00:00" data-subject="Help me"&gt;&#13;&#10;&lt;p&gt;nvm&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Akasha, please tell me this is a bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/akasha-please-tell-me-this-is-a-bug/</link><pubDate>Tue, 13 Nov 2007 22:16:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/akasha-please-tell-me-this-is-a-bug/</guid><description>&lt;div class="post" data-post-id="21305" data-author="van" data-date="2007-11-13T22:16:50+00:00" data-subject="Akasha, please tell me this is a bug"&gt;&#13;&#10;&lt;p&gt;You skillfully parry the attack of Kzartaxen, firenewt God of War.&lt;/p&gt;&#10;&lt;p&gt;Kzartaxen, firenewt God of War looks shocked as he cuts himself on Zukt&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of Kzartaxen, firenewt God of War&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre Kzartaxen, firenewt God of War with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre Kzartaxen, firenewt God of War to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;Kzartaxen, firenewt God of War is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 10344227 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 0 Honor as your share.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Kzartaxen, firenewt God of War&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Truth gets gold coins from the corpse of Kzartaxen, firenewt God of War that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Truth splits 345344 coins. Your share is 24667 coins.&lt;/p&gt;&#10;&lt;p&gt;This happened on Bolg too, except we got 1 honor.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>popa dead in ryleah at lord</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-ryleah-at-lord/</link><pubDate>Sat, 10 Nov 2007 16:09:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-ryleah-at-lord/</guid><description>&lt;div class="post" data-post-id="21265" data-author="Popa" data-date="2007-11-10T16:09:24+00:00" data-subject="popa dead in ryleah at lord"&gt;&#13;&#10;&lt;p&gt;If someone could come get me please. At lord&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21274" data-author="Weasel" data-date="2007-11-11T20:28:39+00:00" data-subject="dead lyme town"&gt;&#13;&#10;&lt;p&gt;dead lyme town at elites near bank..&lt;/p&gt;&#10;&lt;p&gt;thanks Zukt for helping with looting.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21275" data-author="Autolycos" data-date="2007-11-11T22:23:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;weas&amp;hellip; i love ya man&amp;hellip; but for fuks sake&amp;hellip; get an IM already.. this has been goin on a few years now..&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;STAB!&lt;/em&gt; :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>**Revised quint40 light options**</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/revised-quint40-light-options/</link><pubDate>Sat, 10 Nov 2007 14:52:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/revised-quint40-light-options/</guid><description>&lt;div class="post" data-post-id="21264" data-author="*Krom*" data-date="2007-11-10T14:52:22+00:00" data-subject="**Revised quint40 light options**"&gt;&#13;&#10;&lt;p&gt;The quint40 lights have been upgraded/revised. You can now select any 2 of the following, with the exception of doubling up mana regen or spell/heal bonuses.&lt;/p&gt;&#10;&lt;p&gt;1 ) 3 of the following stat points: STR, CON, DEX, INT, WIS, or Charisma&lt;/p&gt;&#10;&lt;p&gt;2 ) 1 damage (same)&lt;/p&gt;&#10;&lt;p&gt;3 ) 4 mana regen (same)(canot be chosen twice)&lt;/p&gt;&#10;&lt;p&gt;4 ) 18 hp regen&lt;/p&gt;&#10;&lt;p&gt;5 ) 50 hp&lt;/p&gt;&#10;&lt;p&gt;6 ) 35 mana&lt;/p&gt;&#10;&lt;p&gt;7 ) .2 ac (same)&lt;/p&gt;&#10;&lt;p&gt;8 ) 4 undead control&lt;/p&gt;&#10;&lt;p&gt;9 ) heal bonus 20 (cannot be chosen twice)&lt;/p&gt;&#10;&lt;ol start="10"&gt;&#10;&lt;li&gt;spell bonus 20 (cannot be chosen twice)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You can send me an email to &lt;a href="mailto:krom@slothmud.org" &gt;krom@slothmud.org&lt;/a&gt; with your character name, and all the names of your light, and what it should be, and I will make the changes as I get to them , or catch me or a willing immortal online. For a brief period of time, we will also allow you to alter your lights characteristics free of charge (go from mana to ac for instance)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mud crashed of is it me?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-crashed-of-is-it-me/</link><pubDate>Sat, 10 Nov 2007 05:32:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-crashed-of-is-it-me/</guid><description>&lt;div class="post" data-post-id="21259" data-author="slobe" data-date="2007-11-10T05:32:20+00:00" data-subject="mud crashed of is it me?"&gt;&#13;&#10;&lt;p&gt;Connected to mud.slothmud.org.&lt;/p&gt;&#10;&lt;p&gt;Is all I get ??am I toast in subpalace?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21260" data-author="slobe" data-date="2007-11-10T05:36:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I ment to name post mud crashed or* is it me. Damn typos&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21261" data-author="Weasel" data-date="2007-11-10T05:37:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;seems mud is no longer talking to the world&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22078" data-author="Weasel" data-date="2008-01-20T18:52:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;err.. can&amp;rsquo;t log in.. just me, or mud down again?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="22079" data-author="*juggleblood*" data-date="2008-01-20T18:55:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ddi teh mdu cshar or is it jstu me?&lt;/p&gt;&#10;&lt;p&gt;i htea it wneh teh mdu cshares.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>help help!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-help/</link><pubDate>Sat, 10 Nov 2007 00:41:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-help/</guid><description>&lt;div class="post" data-post-id="21256" data-author="Ah_Puch" data-date="2007-11-10T00:41:26+00:00" data-subject="help help!"&gt;&#13;&#10;&lt;p&gt;Dead at shadow keep&amp;hellip;7:41pm eastern&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21257" data-author="Ah_Puch" data-date="2007-11-10T01:48:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Now dead where u examine gem to enter dragonmount..8:47pm&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>attn admin, re Mayor Galio autoquest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attn-admin-re-mayor-galio-autoquest/</link><pubDate>Fri, 09 Nov 2007 21:58:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attn-admin-re-mayor-galio-autoquest/</guid><description>&lt;div class="post" data-post-id="21254" data-author="Weasel" data-date="2007-11-09T21:58:28+00:00" data-subject="attn admin, re Mayor Galio autoquest"&gt;&#13;&#10;&lt;p&gt;Hey. There was at one time a &amp;lsquo;dagger&amp;rsquo; quest run by Mayor Galio - involved a bunch of cps such as sable gimlet, thunderbolt etc etc and was a pretty impressive drachma reward for it.. it has been gone for some time now.. can some admin please confirm that it is permanently removed, or can it be reinstated if it was removed unintentionally.. thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mudcrash / lost connection</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mudcrash-lost-connection/</link><pubDate>Fri, 09 Nov 2007 17:43:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mudcrash-lost-connection/</guid><description>&lt;div class="post" data-post-id="21249" data-author="Weasel" data-date="2007-11-09T17:43:41+00:00" data-subject="mudcrash / lost connection"&gt;&#13;&#10;&lt;p&gt;I sincerely hope the mud is not still up and mandi has repopped in our absence and utterly destroyed our entire group..&lt;/p&gt;&#10;&lt;p&gt;I bleme it on this:&lt;/p&gt;&#10;&lt;p&gt;Van gives a gigantic spellbook to Kulum.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;suddden loss of communication with mud&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21250" data-author="brand" data-date="2007-11-09T17:47:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;that&amp;rsquo;s funny because i&amp;rsquo;ve been sitting here blaming you :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21251" data-author="Hotara" data-date="2007-11-09T17:53:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I hope van saved, cause I surely didn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;On top of that, I hope you had darkness up, otherwise, Here&amp;rsquo;s to your corpse mate :P&lt;/p&gt;&#10;&lt;p&gt;-Hotara&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sorry, but only moderators can reply to posts in this forum.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-but-only-moderators-can-reply-to-posts-in-this-forum/</link><pubDate>Fri, 09 Nov 2007 09:41:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-but-only-moderators-can-reply-to-posts-in-this-forum/</guid><description>&lt;div class="post" data-post-id="21245" data-author="Ah_Puch" data-date="2007-11-09T09:41:46+00:00" data-subject="Sorry, but only moderators can reply to posts in this forum."&gt;&#13;&#10;&lt;p&gt;I blame Akasha.&lt;/p&gt;&#10;&lt;p&gt;I have noticed that if you don&amp;rsquo;t complete 15 kills on a raid party for gnolls( # might be different for other type raids) that it gets reset to 0. Is this how you&lt;/p&gt;&#10;&lt;p&gt;plan to have it or could it be changed to save it&amp;rsquo;s total from raid to raid? The&lt;/p&gt;&#10;&lt;p&gt;reason I ask is because some might wish to &amp;ldquo;solo&amp;rdquo; MOB&amp;rsquo;s during raids for honor or in my case, a 3:30 am when I can&amp;rsquo;t sleep, no one is really interested in running honor.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spam-2633/</link><pubDate>Thu, 08 Nov 2007 04:46:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spam-2633/</guid><description>&lt;div class="post" data-post-id="21234" data-author="Tap" data-date="2007-11-08T04:46:33+00:00" data-subject="Spam"&gt;&#13;&#10;&lt;p&gt;[quote:2v08dpfr]Autolycos&amp;rsquo;s last logon was Sun Nov 4 12:22:36 2007&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 40m 40a] Autolycos &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;[/quote:2v08dpfr]&lt;/p&gt;&#10;&lt;p&gt;Court orders goat thief to say sorry[/size:2v08dpfr]&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21238" data-author="13" data-date="2007-11-08T13:27:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you are spam&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21240" data-author="Autolycos" data-date="2007-11-08T15:52:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yawn&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;i&amp;rsquo;ve just been too busy with my RL char :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Telnet / SSH</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/telnet-ssh/</link><pubDate>Tue, 06 Nov 2007 13:26:16 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/telnet-ssh/</guid><description>&lt;div class="post" data-post-id="21219" data-author="Thraxas" data-date="2007-11-06T13:26:16+00:00" data-subject="Telnet / SSH"&gt;&#13;&#10;&lt;p&gt;I have a new internet tablet device which is great for me as I travel a lot, its a Nokia N800, web browsing and internet connectivity is great, however it dosen&amp;rsquo;t have telnet on it.&lt;/p&gt;&#10;&lt;p&gt;This means I&amp;rsquo;d have to either take my laptop instead which I was hoping this would mean I could avoid, or I can&amp;rsquo;t use to play sloth when e.g. bored on a long train journey.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t find a way to install a telnet client on it without (a) a linux box available and (b) a ot more understanding of how linux works.&lt;/p&gt;&#10;&lt;p&gt;I have managed to install an ssh client, but am floudering as to whether this can be used to connect to sloth.&lt;/p&gt;&#10;&lt;p&gt;Can anyone enlighten me as to whether this is possible or come up with a suggestion?&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oh boy!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oh-boy/</link><pubDate>Sat, 03 Nov 2007 19:23:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oh-boy/</guid><description>&lt;div class="post" data-post-id="21182" data-author="13" data-date="2007-11-03T19:23:14+00:00" data-subject="Oh boy!"&gt;&#13;&#10;&lt;p&gt;Actually it was a girl.&lt;/p&gt;&#10;&lt;p&gt;Rowan Elizabeth Young&lt;/p&gt;&#10;&lt;p&gt;9.64 lb 20in long&lt;/p&gt;&#10;&lt;p&gt;born at 12:00am exactly&lt;/p&gt;&#10;&lt;p&gt;natural childbirth by flashlight ftw&lt;/p&gt;&#10;&lt;p&gt;..and I&amp;rsquo;m done!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21183" data-author="Weasel" data-date="2007-11-03T19:36:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;omg.. demon spawn!&lt;/p&gt;&#10;&lt;p&gt;:) gratz.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21184" data-author="Tap" data-date="2007-11-03T19:40:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Congratz :twisted:&lt;/p&gt;&#10;&lt;p&gt;1)If you don&amp;rsquo;t drink coffee, you will&lt;/p&gt;&#10;&lt;p&gt;2)If you get plenty of sleep, you won&amp;rsquo;t for next 2-3 years&lt;/p&gt;&#10;&lt;p&gt;3)Your nice smooth daily schedule, R.I.P.&lt;/p&gt;&#10;&lt;p&gt;4)Yeah, it&amp;rsquo;s worth it :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recharging a Velvet Covered Wand ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/recharging-a-velvet-covered-wand/</link><pubDate>Thu, 01 Nov 2007 02:11:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/recharging-a-velvet-covered-wand/</guid><description>&lt;div class="post" data-post-id="21163" data-author="Ingold" data-date="2007-11-01T02:11:43+00:00" data-subject="Recharging a Velvet Covered Wand ?"&gt;&#13;&#10;&lt;p&gt;I need some info regarding how to recharge a velvet covered wand. Dedsune told me this a couple years back, but now I have forgotten. I think it has something to do with a mana flux? The Velvet covered wand is a raise dead wand for Valk&amp;hellip;..for anyone wondering and doesn&amp;rsquo;t recognize it&amp;hellip; I need to know how and where to recharge it. Some of us have tried to no avail.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Byron&lt;/p&gt;&#10;&lt;p&gt;Music/Drum/Lylyth etc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>top 20 hosed?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-hosed/</link><pubDate>Mon, 29 Oct 2007 23:42:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-hosed/</guid><description>&lt;div class="post" data-post-id="21132" data-author="Roadrunr" data-date="2007-10-29T23:42:44+00:00" data-subject="top 20 hosed?"&gt;&#13;&#10;&lt;p&gt;looks like we have two entries for Oct 22 and none for Oct 29.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21158" data-author="*Krom*" data-date="2007-10-31T22:44:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;it got hosed from the server downtime, I think clink is gonna work on it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EPIC SYSTEM UPDATES</title><link>https://forum.slothmud.net/town-crier/quest-announcements/epic-system-updates/</link><pubDate>Sun, 28 Oct 2007 21:31:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/quest-announcements/epic-system-updates/</guid><description>&lt;div class="post" data-post-id="21124" data-author="Akasha" data-date="2007-10-28T21:31:31+00:00" data-subject="EPIC SYSTEM UPDATES"&gt;&#13;&#10;&lt;p&gt;EPIC SYSTEM (a few notes from me)&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;As I mentioned before I will be introducing to you a couple of new concepts - Events and Honorquests. I&amp;rsquo;ll take a moment to go over these here so you know what to look for.&lt;/p&gt;&#10;&lt;p&gt;EVENTS&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;As aforementioned, Events will be mini quests generated by the mud. As of now (with everyone low ranked) these events are voluntary, with no penalties for not participating. As you gain in rank however, and complete objectives along the way, some events will come to you, whether you want them to or not. Mobs will seek revenge, you will be asked to do things for mobs, etc. As per some discussions about afkedness, you will be safe from these events if you are afk in a SAFEROOM or in a VAULT. Out in the open you are fair game.&lt;/p&gt;&#10;&lt;p&gt;HONORQUESTS&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;In its simplest form this are autoquests. BUT, some will be far more complex and complicated than regular autoquests. Anyone who has EVER done one of my autoquests knows that I sometimes go off on tangents from the main quest and have little subquests to prevent bottlenecks and boredom. These will be no different. My advice to ALL of you who don&amp;rsquo;t do it already:&lt;/p&gt;&#10;&lt;p&gt;1: Keep a log of who said what and what they said to do.&lt;/p&gt;&#10;&lt;p&gt;2: Dont assume 1 step and its over, or even 3 steps and its over -READ the questers comments.&lt;/p&gt;&#10;&lt;p&gt;3: Think in a logical progression if all else fails. I&amp;rsquo;m a logical person, and sometimes I will leave things out (accidentally, or on purpose) believing that logical progression will carry you forward. This applies to notetaking. If mob X tells you to go do something then come back, and 10 steps later you finally get a chance to do it, then logically, you would go back to mob X and see what happens (w/o someone needing to tell you &amp;ldquo;oh, now you can go back to X and tell him you did it).&lt;/p&gt;&#10;&lt;p&gt;4: Honorquests will be hidden in many things, to be found in a variety of ways. Not all will be go ask X about this-that. But everything can be found in something that is ingame and ready to go (not on Google).&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;This system is as much for me as it is for you. As a builder, I LOVE testing you with tricks, traps, and puzzles. I will be building things in this system to do just that. The mobs wont all be HIT HARD with LOTS OF HP. I know that gets boring. These mobs will require strategy, thinking, in some cases planning, and in some cases even a bit of luck. But most of all they will probably require that you actually be in control of your character. Some are designed to be a terror to botters.&lt;/p&gt;&#10;&lt;p&gt;Lastly, I have an open-door policy on everything dealing with this system. For those of you who have said, &amp;ldquo;this would be cool&amp;rdquo;, well, let me know it. I have lots of ideas and lots of reference material, but even I hit dry spells where ideas just wont flow. So if you have ideas for original mobs, or autoquests relating to something you read or did in the storyline, feel free to email me at Akasha(at)slothmud(dot)org. SUBJECT: EPIC&lt;/p&gt;&#10;&lt;p&gt;I keep a record of all ideas ppl tell me, and even tho you might not see it the next day or even the next week, rest assured its mulling over in my head till I can figure a way to make it work.&lt;/p&gt;&#10;&lt;p&gt;I have tested everything in this system as thoroughly as I can with keeping as much as possible secret. But I&amp;rsquo;m sure there will be bugs I missed. If you find something broken, or not working as it should the best thing to do is get me online, or email me and let me know so I can fix it. If there is a bug, it will probably work more against you than for you (its just the way I script things).&lt;/p&gt;&#10;&lt;p&gt;My plan for this system is to make bi-weekly to monthly additions in the form of expansion packs. The system that will be installed on Sunday is the Starter Package. A sampling of concepts and ideas I&amp;rsquo;ve been playing with. This package may or may not take you long to complete, but its mostly for me to see interest and desire. I will post in this thread everytime there is an expansion pack to be added and a summary of what it is (aka: new quests, new mobs, new events, bug fixes, etc).&lt;/p&gt;&#10;&lt;p&gt;Now really lastly, but deffinately not least. Special thanks to Kjartan and Isabo for their coding insights and abilities. Destiny for his work on a couple of areas. Krom for his insights on specific issues (not relevant to mortals ) And the entire staff of Creators for giving me the leeway to do this in the first place.&lt;/p&gt;&#10;&lt;p&gt;Hope you enjoy,&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>never works but dead at utha...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/never-works-but-dead-at-utha/</link><pubDate>Sat, 27 Oct 2007 02:17:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/never-works-but-dead-at-utha/</guid><description>&lt;div class="post" data-post-id="21114" data-author="Roadrunr" data-date="2007-10-27T02:17:34+00:00" data-subject="never works but dead at utha..."&gt;&#13;&#10;&lt;p&gt;title.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Scores when shifted</title><link>https://forum.slothmud.net/classes/druid/scores-when-shifted/</link><pubDate>Fri, 26 Oct 2007 11:54:08 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/scores-when-shifted/</guid><description>&lt;div class="post" data-post-id="21094" data-author="Widow" data-date="2007-10-26T11:54:08+00:00" data-subject="Scores when shifted"&gt;&#13;&#10;&lt;p&gt;I just recognized this yesterday (with Yinao&amp;rsquo;s helpful gossip) that if you change your prompt to reflect any additional information you want (including to show if you are outdoors or not) that the prompt will not transfer to your shifted form.&lt;/p&gt;&#10;&lt;p&gt;This is a minor thing, but something to be aware of.&lt;/p&gt;&#10;&lt;p&gt;For anyone who does not know what I&amp;rsquo;m referring to, please &amp;lsquo;help prompt&amp;rsquo; and while you&amp;rsquo;re at it, &amp;lsquo;help color&amp;rsquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Against Any RULES ? or just plain stoopid</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/against-any-rules-or-just-plain-stoopid/</link><pubDate>Wed, 24 Oct 2007 05:21:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/against-any-rules-or-just-plain-stoopid/</guid><description>&lt;div class="post" data-post-id="21001" data-author="Static" data-date="2007-10-24T05:21:19+00:00" data-subject="Against Any RULES ? or just plain stoopid"&gt;&#13;&#10;&lt;p&gt;&amp;lt;455/457Hp 79/161Ma 184/184Mv 8193863EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;You are in Autumnal Forest. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Static - The Mound&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;455/457Hp 79/161Ma 184/184Mv 8193863EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;d&lt;/p&gt;&#10;&lt;p&gt;In the Depth of the Pit&lt;/p&gt;&#10;&lt;p&gt;The pit has been dug very hastily, as though only time mattered to the&lt;/p&gt;&#10;&lt;p&gt;digger, not quality. The earth is pretty damp since not much water&lt;/p&gt;&#10;&lt;p&gt;vaporizes in an autumnal climate under the heavy layer of fallen leaves.&lt;/p&gt;&#10;&lt;p&gt;The walls lack cross-beams and look like they would cave in with first&lt;/p&gt;&#10;&lt;p&gt;heavy rain. It would have caved in long ago, were it not for entangled&lt;/p&gt;&#10;&lt;p&gt;cobwebs of the trees&amp;rsquo; roots piercing the ground and ensuring some support.&lt;/p&gt;&#10;&lt;p&gt;Exits: Up&lt;/p&gt;&#10;&lt;p&gt;A slice of a young gang member is lying on the ground. [3]&lt;/p&gt;&#10;&lt;p&gt;A white-robed maiden with tiny white swan-like wings lounges here.&lt;/p&gt;&#10;&lt;p&gt;(Red Aura) A young punk rudely pushes his way through the crowd.&lt;/p&gt;&#10;&lt;p&gt;A very determined seeker of the riches digs the earth maniacally.&lt;/p&gt;&#10;&lt;p&gt;Gloriana the peri arrives from above.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 16/161Ma 182/184Mv 8238746EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;look seek&lt;/p&gt;&#10;&lt;p&gt;The man looks like he hasn&amp;rsquo;t had a decent meal in a few months. He is&lt;/p&gt;&#10;&lt;p&gt;close to the point of total emaciation, his face is a mass of hair jungle:&lt;/p&gt;&#10;&lt;p&gt;a long, matted moustache that joins an equally long beard. His clothes&lt;/p&gt;&#10;&lt;p&gt;are tattered grey rags, and his only weapon is a greasy shovel with which&lt;/p&gt;&#10;&lt;p&gt;he digs determinedly. To all appearances, the treasure hunter will either&lt;/p&gt;&#10;&lt;p&gt;find his dear fortune or wilt trying.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 17/161Ma 183/184Mv 8238746EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;asc6&lt;/p&gt;&#10;&lt;p&gt;You begin to channel your anger and enter a state of frenzy.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 18/161Ma 184/184Mv 8238746EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;k seek&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 18/161Ma 184/184Mv 8239607EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter pounds you very hard.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;431/457Hp 18/161Ma 184/184Mv 8241534EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;recite moldy seek&lt;/p&gt;&#10;&lt;p&gt;You recite a damp moldy scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter is enmeshed in thick webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;434/457Hp 19/161Ma 184/184Mv 8241534EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter crushes you very hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter grunts as he slams his shovel into your face.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;421/457Hp 19/161Ma 184/184Mv 8243830EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;Your kick hits the fortune hunter in the solar plexus.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;423/457Hp 20/161Ma 184/184Mv 8244322EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter pounds you very hard.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410/457Hp 20/161Ma 184/184Mv 8245265EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;Your boots need polishing again - blood all over.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;413/457Hp 20/161Ma 184/184Mv 8245757EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;Trajan arrives from above riding a riding horse.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;413/457Hp 20/161Ma 184/184Mv 8245757EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You slash the fortune hunter extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter digs maniacally into the ground.&lt;/p&gt;&#10;&lt;p&gt;You suddenly feel slightly less healthy&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;414/457Hp 21/161Ma 184/184Mv 8247520EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your boots need polishing again - blood all over.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;415/457Hp 21/161Ma 184/184Mv 8248012EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You slash the fortune hunter extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;416/457Hp 21/161Ma 184/184Mv 8249857EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Trajan growls angrily, like a fierce animal.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;418/457Hp 22/161Ma 184/184Mv 8249857EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your beautiful full-circle-kick misses the fortune hunter by a mile.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;418/457Hp 22/161Ma 184/184Mv 8249857EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;419/457Hp 22/161Ma 184/184Mv 8251907EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter hits you very hard.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter grunts as he slams his shovel into your face.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;406/457Hp 23/161Ma 184/184Mv 8254080EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say was yours ?&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;was yours ?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;407/457Hp 23/161Ma 184/184Mv 8254080EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;You massacre the fortune hunter to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;409/457Hp 23/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;Trajan recites a scroll of recall.&lt;/p&gt;&#10;&lt;p&gt;The South Gate of Newbatia&lt;/p&gt;&#10;&lt;p&gt;A rutted dirt roadway leads north between a pair of squat square towers&lt;/p&gt;&#10;&lt;p&gt;that mark the southern limit of the thriving community of Newbatia. Heavy&lt;/p&gt;&#10;&lt;p&gt;traffic moves between the town and the aerial docks to the south. The&lt;/p&gt;&#10;&lt;p&gt;road is lit by regularly spaced lanterns hanging from brass poles. Mountains&lt;/p&gt;&#10;&lt;p&gt;are visible on the southwestern horizon.&lt;/p&gt;&#10;&lt;p&gt;Exits: North South Up&lt;/p&gt;&#10;&lt;p&gt;A large sign with info for newbies has been placed here.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;A young calico kitten playfully struts around the shadows.&lt;/p&gt;&#10;&lt;p&gt;Newbatia&amp;rsquo;s town guide stands here offering his many tours.&lt;/p&gt;&#10;&lt;p&gt;Newbatia&amp;rsquo;s town guide glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410/457Hp 24/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t see that person.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;410/457Hp 24/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;goss ok that wasnt very nice&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;ok that wasnt very nice&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;444/457Hp 33/161Ma 167/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Adagio tells you &amp;lsquo;what wasnt very nice?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 48/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tell Adagio he recalled me with a scroll while i was fighting seeker&lt;/p&gt;&#10;&lt;p&gt;You tell Adagio &amp;lsquo;he recalled me with a scroll while i was fighting seeker&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 52/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;reply Trajan&lt;/p&gt;&#10;&lt;p&gt;You tell Adagio &amp;lsquo;Trajan&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 52/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Adagio tells you &amp;lsquo;oh :(&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 54/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Adagio tells you &amp;rsquo;not cool'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;457/457Hp 54/161Ma 184/184Mv 8255966EXP +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;reply im gonna report to imms&lt;/p&gt;&#10;&lt;p&gt;You tell Adagio &amp;lsquo;im gonna report to imms&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>[off topic] Win fun and prizes helping me code! :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/off-topic-win-fun-and-prizes-helping-me-code/</link><pubDate>Tue, 23 Oct 2007 15:42:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/off-topic-win-fun-and-prizes-helping-me-code/</guid><description>&lt;div class="post" data-post-id="20984" data-author="Sheng" data-date="2007-10-23T15:42:40+00:00" data-subject="[off topic] Win fun and prizes helping me code! :)"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m willing to offer sloth coinage (up to a few dozen millions) or some nice eq from the Sheng Vaults to anyone who gives me good advice and/or help on my current project. Obviously, the reward would depend on how helpful I decide your contribution is.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m part-owner and head developer for a little start-up company hosts a (browser based) ASP application which aids small businesses and franchises in communication, coordination, and collaboration. Our next big add-on will be a system that allows our users to receive email inside the system. (Think hotmail.com, etc)&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t have anyone with experience setting up an email server, or integrating it with an ASP application. The most obvious answer I can think of is to have the email server write the emails to the hard disk, then a script to import them all into the SQL Server db. Besides making my head hurt, that solution also sends off the &amp;lsquo;warning, I&amp;rsquo;m completely clueless&amp;rsquo; flag.&lt;/p&gt;&#10;&lt;p&gt;If anyone has successfully done something like this, I&amp;rsquo;ll gladly take any feedback (and reward the useful ones). You can, of course, spam the sloth forum with your know-hows, or email me: &lt;a href="mailto:kmccuistion@hopstechnology.com" &gt;kmccuistion@hopstechnology.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rent Costs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rent-costs/</link><pubDate>Sat, 20 Oct 2007 22:08:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rent-costs/</guid><description>&lt;div class="post" data-post-id="20956" data-author="brady" data-date="2007-10-20T22:08:10+00:00" data-subject="Rent Costs"&gt;&#13;&#10;&lt;p&gt;My other drachma items are either really inexpensive or free to rent. Are there other drachma items that have rent costs this high? Seems to me, there shouldn&amp;rsquo;t be&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Cost Per day Item Name&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt; 12500 icy shoulder guards&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20958" data-author="Weasel" data-date="2007-10-20T22:57:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dude! :shock: ..I hope the cheap rentals were not an oversight&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20960" data-author="Stryx" data-date="2007-10-21T00:00:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Think yourself lucky! Druids have it rough.&lt;/p&gt;&#10;&lt;p&gt;:shock:&lt;/p&gt;&#10;&lt;p&gt;Cost Per day Item Name&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt; 36500 Boots of the Forest Walker&#13;&#10;&#13;&#10; 27500 Crystaline Shoulder Guards&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;and yes.. i even made a &amp;lsquo;wear expensive eq trigger&amp;rsquo; before renting.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website error</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/website-error/</link><pubDate>Wed, 17 Oct 2007 18:12:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/website-error/</guid><description>&lt;div class="post" data-post-id="20920" data-author="alias" data-date="2007-10-17T18:12:30+00:00" data-subject="Website error"&gt;&#13;&#10;&lt;p&gt;Sorry, you do not have access to this part of PagEd.&lt;/p&gt;&#10;&lt;p&gt;when clicking sitemap.&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alberich</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/alberich-2619/</link><pubDate>Tue, 16 Oct 2007 02:00:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/alberich-2619/</guid><description>&lt;div class="post" data-post-id="20877" data-author="Nurse_Goodbody" data-date="2007-10-16T02:00:05+00:00" data-subject="Alberich"&gt;&#13;&#10;&lt;p&gt;If you like, feel free to ship me the ring. If you have an extra, I&amp;rsquo;d pay same amount for it also. Thanx hun.&lt;/p&gt;&#10;&lt;p&gt;Nurse Goodbody&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20883" data-author="13" data-date="2007-10-16T12:47:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I love alts.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20885" data-author="Alberich" data-date="2007-10-16T13:31:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;indeed&amp;hellip; who&amp;rsquo;s this getting sent to?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20911" data-author="Rodek" data-date="2007-10-17T12:15:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;please send the amulet of sanguinous magic (sp) to me, Rodek, with fee.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20931" data-author="Nurse_Goodbody" data-date="2007-10-17T23:06:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;indeed&amp;hellip; who&amp;rsquo;s this getting sent to?&lt;/p&gt;&#10;&lt;p&gt;[20c 10d 8m 7b] Nurse Goodbody&lt;/p&gt;&#10;&lt;p&gt;can u ship please? if it cost extra coinage, I&amp;rsquo;ll cover charges.. also&lt;/p&gt;&#10;&lt;p&gt;need 1 other if you have one&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Shara or Kronk.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-shara-or-kronk/</link><pubDate>Sun, 14 Oct 2007 20:21:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-shara-or-kronk/</guid><description>&lt;div class="post" data-post-id="20857" data-author="alias" data-date="2007-10-14T20:21:23+00:00" data-subject="Looking for Shara or Kronk."&gt;&#13;&#10;&lt;p&gt;if anyone has contact info, I would appreciate it.&lt;/p&gt;&#10;&lt;p&gt;Thanx,&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is Death Pact bugged?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/is-death-pact-bugged/</link><pubDate>Sun, 14 Oct 2007 14:25:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/is-death-pact-bugged/</guid><description>&lt;div class="post" data-post-id="20852" data-author="alias" data-date="2007-10-14T14:25:52+00:00" data-subject="Is Death Pact bugged?"&gt;&#13;&#10;&lt;p&gt;This normal for anyone else? its happened to me twice already and I&amp;rsquo;m about to not use the spell anymore.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-33Hp 382Ma 142Mv&amp;gt; 933,446,796 XP 1,309,468 coins +10 align&lt;/p&gt;&#10;&lt;p&gt;Your soul merges with your wounded body. You are a whole again.&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;You stop following Ker.&lt;/p&gt;&#10;&lt;p&gt;Bigwig the eudaemon stops following you.&lt;/p&gt;&#10;&lt;p&gt;24374 bytes received in total, compressed to 1644 bytes by MCCP (93 % saving)&lt;/p&gt;&#10;&lt;p&gt;it looks as if it kicked in and then I was dead.&lt;/p&gt;&#10;&lt;p&gt;thanx,&lt;/p&gt;&#10;&lt;p&gt;Pooka&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-2616/</link><pubDate>Sun, 14 Oct 2007 01:13:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-2616/</guid><description>&lt;div class="post" data-post-id="20843" data-author="Weasel" data-date="2007-10-14T01:13:15+00:00" data-subject="help"&gt;&#13;&#10;&lt;p&gt;dead in AH castle roogna moat - drowned.. pls get me&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20866" data-author="Malison" data-date="2007-10-15T17:54:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;there&amp;rsquo;s a room in the northeast corner of the moat that&amp;rsquo;s not underwater (for future reference)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20867" data-author="Autolycos" data-date="2007-10-15T17:57:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;r00gna r sux&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20874" data-author="Yinao" data-date="2007-10-16T00:00:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;So r dah Weazels :wink:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20943" data-author="Weasel" data-date="2007-10-20T01:49:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;sigh&lt;/em&gt; militia commander - Tonys Temple.. thanks lost conc and lag..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21112" data-author="Yinao" data-date="2007-10-26T23:51:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;morted/dead at bh bar silly gossiper :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Get ready</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/get-ready/</link><pubDate>Fri, 12 Oct 2007 12:02:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/get-ready/</guid><description>&lt;div class="post" data-post-id="20793" data-author="Mosaix" data-date="2007-10-12T12:02:01+00:00" data-subject="Get ready"&gt;&#13;&#10;&lt;p&gt;since the mud game website is allowed to be a political forum blog, I stand up on my own soapbox and will post a tasty dose of reality when I can.&lt;/p&gt;&#10;&lt;p&gt;[url:215ydakm]http://news.yahoo.com/s/afp/20071010/od_afp/chinawealthbusinessbillionaireshurun;_ylt=AkCjTJ8Lynq8.2o4hCsEa.0uQE4F[/url:215ydakm]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20794" data-author="Mosaix" data-date="2007-10-12T12:08:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;While having some nice platform issues. He is an old school fiscal Republican of which many have been voted out of office by the hard right-wing of the party. The current Republicans in power would never work with him, even if he did manage to win his primary. Unfortunately he is also another Republican from Texas. And im about full-up and done with those. Its another wolf in sheep clothing.&lt;/p&gt;&#10;&lt;p&gt;[url:cencn1uf]http://www.ronpaul2008.com/issues/[/url:cencn1uf]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awaken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/awaken-2614/</link><pubDate>Fri, 12 Oct 2007 08:22:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/awaken-2614/</guid><description>&lt;div class="post" data-post-id="20790" data-author="Thraxas" data-date="2007-10-12T08:22:16+00:00" data-subject="Awaken"&gt;&#13;&#10;&lt;p&gt;Usage: cast &amp;lsquo;awaken&amp;rsquo; [number] &lt;name&gt;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: No&lt;/p&gt;&#10;&lt;p&gt;Duration: 8hrs + 1hr per level above minimum level&lt;/p&gt;&#10;&lt;p&gt;Level: Druid 10&lt;/p&gt;&#10;&lt;p&gt;Save: N/A&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a stack of earthtone notes&lt;/p&gt;&#10;&lt;p&gt;Stratum: Mental&lt;/p&gt;&#10;&lt;p&gt;Min Mana: 20&lt;/p&gt;&#10;&lt;p&gt;eqlist does not list a sb as being for awaken&lt;/p&gt;&#10;&lt;p&gt;It does however list the Stack of Earthtone Notes teh sb referred to in the awaken help file as:&lt;/p&gt;&#10;&lt;p&gt;Stack of Earthtone Notes Wandering Druid Thalassas Town Druid 10 Nature&amp;rsquo;s Familiar&lt;/p&gt;&#10;&lt;p&gt;I have now hit this mob 35 times over the past week with no pop.&lt;/p&gt;&#10;&lt;p&gt;This to my mind seems an excessively low pop rate for a lvl 10 spell, analagous to supplication, summon undead or animate dead, all of which are far easier to obtain.&lt;/p&gt;&#10;&lt;p&gt;Can anyone:&lt;/p&gt;&#10;&lt;p&gt;[list:3m79uj0g]confirm that this is the right mob to hit&lt;/p&gt;&#10;&lt;p&gt;let me know if there are other mobs that pop this spellbook&lt;/p&gt;&#10;&lt;p&gt;let me know if they&amp;rsquo;ve had more luck, i.e. if I&amp;rsquo;ve just been incredibly unlucky[/list:u:3m79uj0g]&lt;/p&gt;&#10;&lt;p&gt;If as it currently seems to me this is a hard pop, perhaps the pop rate could be reviewed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Lagging</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-lagging/</link><pubDate>Fri, 12 Oct 2007 05:10:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-lagging/</guid><description>&lt;div class="post" data-post-id="20786" data-author="Yinao" data-date="2007-10-12T05:10:36+00:00" data-subject="Sloth Lagging"&gt;&#13;&#10;&lt;p&gt;So, um, can anyone reboot us? :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20787" data-author="Assirian" data-date="2007-10-12T07:00:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lags still here :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20788" data-author="Kynde" data-date="2007-10-12T07:04:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m laggin&amp;rsquo; so hard I cannot even connect at this point :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20789" data-author="smig1o" data-date="2007-10-12T08:07:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Seems it was some kind of backup&amp;hellip; or maby kernel recompilation :P Anyways its gone now&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21064" data-author="Weasel" data-date="2007-10-25T21:30:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ok.. who broke the mud?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;&amp;ndash; unimpressed weaselface.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21065" data-author="Weasel" data-date="2007-10-25T21:40:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;err.. anyone else unable to login for the last 10-15mins or so?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Maybe w/ all the changes ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/maybe-w-all-the-changes/</link><pubDate>Thu, 11 Oct 2007 18:28:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/maybe-w-all-the-changes/</guid><description>&lt;div class="post" data-post-id="20764" data-author="alias" data-date="2007-10-11T18:28:28+00:00" data-subject="Maybe w/ all the changes ?"&gt;&#13;&#10;&lt;p&gt;Maybe w. all the changes the immorts would like to give characters to change 1 class in their order to another class. Many many things have been changed since the start of even the new classes. IE let some change their monk class to necro or mage class to cleric ect. Just a thought, think it over if you would.&lt;/p&gt;&#10;&lt;p&gt;Thanx&lt;/p&gt;&#10;&lt;p&gt;alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What's up with prediction?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-up-with-prediction/</link><pubDate>Thu, 11 Oct 2007 15:44:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-up-with-prediction/</guid><description>&lt;div class="post" data-post-id="20752" data-author="blackmore" data-date="2007-10-11T15:44:00+00:00" data-subject="What&amp;#x27;s up with prediction?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been attacked several times while using prediction in the last couple of days, and I&amp;rsquo;ve never seen that before. Was it changed? It&amp;rsquo;s sort of useful information to know if so&amp;hellip;if not, it&amp;rsquo;s broke or something.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20755" data-author="Malison" data-date="2007-10-11T17:35:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As far as I know, there were always some mobs that ignored prediction and presage. Hopefully it&amp;rsquo;s not a bug/nerf&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20757" data-author="Weasel" data-date="2007-10-11T17:47:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;maybe it now has a % fail rate, just like most other class skills / spells have?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Going into semi-retimrement for the time being</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/going-into-semi-retimrement-for-the-time-being/</link><pubDate>Thu, 11 Oct 2007 04:09:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/going-into-semi-retimrement-for-the-time-being/</guid><description>&lt;div class="post" data-post-id="20731" data-author="banedon" data-date="2007-10-11T04:09:13+00:00" data-subject="Going into semi-retimrement for the time being"&gt;&#13;&#10;&lt;p&gt;Due to the fact that I have been promoted twice in the last couple weeks and am now general manager at my restaurant, I&amp;rsquo;m gonna have to put bane and brax on the shelf for the most part for the next few weeks or months.&lt;/p&gt;&#10;&lt;p&gt;I will still try and chime in sometimes on here and maybe even get on the mud for a few here and there, but its gonna be very limited.&lt;/p&gt;&#10;&lt;p&gt;enjoy,&lt;/p&gt;&#10;&lt;p&gt;josh&lt;/p&gt;&#10;&lt;p&gt;PS anyone in the Cape Girardeau, MO/Carbondale. Il area that has management experience and is looking for a job let me know. I need to find a couple good people to get into my shop as assistants.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SIU questions media over Ron Paul</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/siu-questions-media-over-ron-paul/</link><pubDate>Wed, 10 Oct 2007 22:40:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/siu-questions-media-over-ron-paul/</guid><description>&lt;div class="post" data-post-id="20713" data-author="Medios" data-date="2007-10-10T22:40:17+00:00" data-subject="SIU questions media over Ron Paul"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://media.www.siude.com/media/storage/paper1096/news/2007/10/10/Columns/Column.The.Ron.Paul.Factor-3021821.shtml?reffeature=recentlycommentedstoriestab" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://media.www.siude.com/media/storag &amp;hellip; storiestab&amp;rdquo;&amp;gt;http://media.www.siude.com/media/storage/paper1096/news/2007/10/10/Columns/Column.The.Ron.Paul.Factor-3021821.shtml?reffeature=recentlycommentedstoriestab&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This article brings up some interesting points about the media lies.&lt;/p&gt;&#10;&lt;p&gt;Ron Paul 08&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20714" data-author="Tap" data-date="2007-10-10T23:40:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;He refuses to go on the Glenn Beck program. The point was made that he has about 2% of the vote mainly due to low publicity. He&amp;rsquo;s been heckled that for someone who wants to get the word out about who he is and what he stands for, he refuses to go on many national radio talk shows due to the fact he has a hard time answering question and during interviews has displayed the behavior of someone being trapped in a corner. I don&amp;rsquo;t know anything about Ron Paul other than the fact he doesn&amp;rsquo;t step up and either acknowledge&lt;/p&gt;&#10;&lt;p&gt;or deny his critics. That fact in itself, isn&amp;rsquo;t very re-assuring.&lt;/p&gt;&#10;&lt;p&gt;Oh don&amp;rsquo;t worry, I&amp;rsquo;m sure this post will be removed before too many people get to read it. 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>monk tank anyone?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monk-tank-anyone/</link><pubDate>Wed, 10 Oct 2007 09:30:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monk-tank-anyone/</guid><description>&lt;div class="post" data-post-id="20681" data-author="slobe" data-date="2007-10-10T09:30:53+00:00" data-subject="monk tank anyone?"&gt;&#13;&#10;&lt;p&gt;So I have a monk that runs 18 damage and&lt;/p&gt;&#10;&lt;p&gt;cant splork a thing that a +13 dam thief can. I have warrior in his classo so -11 is doable but no better. What does this say to me, monks need a prime skill (staff parry) have to wield a staff but parry just like a warrior. I think that would even monks out cant really do damage like a thief or cant get pass -11 Like a warrior prime. But put those 2 together and we would have another way to group when no warriors are on.&lt;/p&gt;&#10;&lt;p&gt;Just a thought&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>To Minstrel</title><link>https://forum.slothmud.net/classes/mage/to-minstrel/</link><pubDate>Mon, 08 Oct 2007 22:18:58 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/to-minstrel/</guid><description>&lt;div class="post" data-post-id="20651" data-author="Messiaen" data-date="2007-10-08T22:18:58+00:00" data-subject="To Minstrel"&gt;&#13;&#10;&lt;p&gt;Mike, I like you.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20652" data-author="Weasel" data-date="2007-10-08T22:53:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:shock: get a room yo.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20654" data-author="Medios" data-date="2007-10-08T23:04:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am engaged bro.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20655" data-author="Yinao" data-date="2007-10-08T23:06:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hahahahahah, Access Denied&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20656" data-author="Leaf" data-date="2007-10-08T23:25:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yinao is grabbing his ankles for you Messiaen!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20657" data-author="Yinao" data-date="2007-10-08T23:46:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Everything Will has said in about the last week has had something to do with homosexuality, I sense he is comming out of the closet. Anyone getting the same picture?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Guide</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-guide/</link><pubDate>Mon, 08 Oct 2007 06:05:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-guide/</guid><description>&lt;div class="post" data-post-id="20645" data-author="Akasha" data-date="2007-10-08T06:05:38+00:00" data-subject="Avatar Guide"&gt;&#13;&#10;&lt;p&gt;[img:3q1n74fg]http://pirates.xgenco.com/avatarlist.gif[/img:3q1n74fg]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="24658" data-author="*Krom*" data-date="2008-06-02T03:35:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;revisions to avatar light, from earlier this year:&lt;/p&gt;&#10;&lt;p&gt;The quint40 lights have been upgraded/revised. You can now select any 2 of the following, with the exception of doubling up mana regen or spell/heal bonuses.&lt;/p&gt;&#10;&lt;p&gt;1 ) 3 of the following stat points: STR, CON, DEX, INT, WIS, or Charisma&lt;/p&gt;&#10;&lt;p&gt;2 ) 1 damage (same)&lt;/p&gt;&#10;&lt;p&gt;3 ) 4 mana regen (same)(canot be chosen twice)&lt;/p&gt;&#10;&lt;p&gt;4 ) 18 hp regen&lt;/p&gt;&#10;&lt;p&gt;5 ) 50 hp&lt;/p&gt;&#10;&lt;p&gt;6 ) 35 mana&lt;/p&gt;&#10;&lt;p&gt;7 ) .2 ac (same)&lt;/p&gt;&#10;&lt;p&gt;8 ) 4 undead control&lt;/p&gt;&#10;&lt;p&gt;9 ) heal bonus 20 (cannot be chosen twice)&lt;/p&gt;&#10;&lt;ol start="10"&gt;&#10;&lt;li&gt;spell bonus 20 (cannot be chosen twice)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>All hail King DeGrance II</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/all-hail-king-degrance-ii/</link><pubDate>Wed, 03 Oct 2007 09:21:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/all-hail-king-degrance-ii/</guid><description>&lt;div class="post" data-post-id="20571" data-author="Akasha" data-date="2007-10-03T09:21:27+00:00" data-subject="All hail King DeGrance II"&gt;&#13;&#10;&lt;p&gt;IN THE BEGINNINGâ€¦.&lt;/p&gt;&#10;&lt;p&gt;For centuries, the lands were embroiled in bitter struggles over the Seed of Njor. As King Arivan of the empirical city of Karaâ€™sa held the relic, so did the legendary capital of Jord prosper for centuries under the mage-kingâ€™s rule. However, other kings in rebel kingdoms longed for the power of the Seed and joined forces in what has become known as the loose union of the Order of the Black Rose. Led by the powerful general of the Kingdom of Sardauker , General Oth, the Order of the Black Roseâ€™s army laid waste to much of Karaâ€™saâ€™s empire.&lt;/p&gt;&#10;&lt;p&gt;The War of the Black Rose went on for generations, causing the loss of many lives on both sides. The war continued for so long that for some, a life of bloodshed was all that was known until the young Prince Degrance I was elevated to the ruler ship of the rebel kingdoms. A wise man much beyond his years, King Degrance I sought out the ancestors of those known as the Celestials to seek their guidance in bringing peace to the world. The Celestials were saddened in their discovery of the worldâ€™s condition. Almost torn asunder, the entire planet lay in waste from the War that had drug on for centuries. The Celestial Council decided to set in motion the Cleansing.&lt;/p&gt;&#10;&lt;p&gt;THE CLEANSING&lt;/p&gt;&#10;&lt;p&gt;According to mortal historians, the Cleansing is referred to as the Cataclysm. The Cleansing was planned as a guise to trick mortals into destroying the world as punishment for their petty bickering. In doing this, they enlisted the efforts of greedy mortals to collect pieces of a timeless relic that promised them power and superiority. Upon completion of the Armageddon Clock, the world was torn asunder.&lt;/p&gt;&#10;&lt;p&gt;It was during this period that the Celestials came down from their godly realm and struck down the vile ruler Arivan of Karaâ€™sa. His misuse of the Seed of Njorâ€™s power disgusted the Celestials, and as such, they cursed the city of Karaâ€™sa to be inhabited til the end of eternity with their undead spirits.&lt;/p&gt;&#10;&lt;p&gt;Seeing the true concern for the planet in DeGrance I, the Celestials left the city of Bal Harbor untouched after the Cleansing. As a result, the survivors flocked to Bal Harbor as a safe refuge from the horrible beasts that now inhabited the world.&lt;/p&gt;&#10;&lt;p&gt;During the reign of DeGrance I, the city of Bal Harbor maintained a peaceful trade with its neighboring nations. Prosperous times they were with port city of Bal Harbor a central point in the world where all travelers visited frequently. However, DeGrance I soon grew old and became ill with an unknown illness that struck him down suddenly and confined him to his terminal deathbed, leaving his only male heir DeGrance II to take over as King of Bal Harbor&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;TO BE CONTINUED&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;.. in the coming weeks&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Texas House voting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/texas-house-voting/</link><pubDate>Mon, 01 Oct 2007 23:41:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/texas-house-voting/</guid><description>&lt;div class="post" data-post-id="20545" data-author="Medios" data-date="2007-10-01T23:41:21+00:00" data-subject="Texas House voting"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=eG6X-xtVask" target="_blank" rel="noreferrer"&gt;http://www.youtube.com/watch?v=eG6X-xtVask&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This cracks me up. One guy votes for another guy who is running to his seat. You have to wonder since they were different parties what is going on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Akashas Temple</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/akashas-temple/</link><pubDate>Mon, 01 Oct 2007 17:39:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/akashas-temple/</guid><description>&lt;div class="post" data-post-id="20529" data-author="Thraxas" data-date="2007-10-01T17:39:14+00:00" data-subject="Akashas Temple"&gt;&#13;&#10;&lt;p&gt;Does anyone have a run to akashas temple ? or know for definate if its been disconnected?&lt;/p&gt;&#10;&lt;p&gt;I have a run that used to work, dosen&amp;rsquo;t now, run on map and forest of damned maps also don&amp;rsquo;t work.&lt;/p&gt;&#10;&lt;p&gt;Also has anyone noticed that they&amp;rsquo;re not getting bonuses worshipping akasha now?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20530" data-author="Leaf" data-date="2007-10-01T17:51:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Whats this &amp;ldquo;bonus&amp;rdquo; are you talking about?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20531" data-author="Vixn" data-date="2007-10-01T18:22:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Probably you mean this kind of bonus:&lt;/p&gt;&#10;&lt;p&gt;Akasha rewards you for your loyalty!&lt;/p&gt;&#10;&lt;p&gt;A pile of dung assembles itself into your inventory.[/quote:18azogmt]&lt;/p&gt;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Primes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-primes/</link><pubDate>Sun, 30 Sep 2007 05:09:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-primes/</guid><description>&lt;div class="post" data-post-id="20473" data-author="Toxis" data-date="2007-09-30T05:09:46+00:00" data-subject="Druid Primes"&gt;&#13;&#10;&lt;p&gt;Everyone has been telling me druid prime sucks because you have practically the same stats and hp shifted as a quad druid. The only thing you really get as a druid prime is extra mana regen, and what is an extra 20 mana regen at 170 mana regen instead of a cl dr who gets 150 mana regen, pit fiend and 400 hp restores and dark mace and ariel servant&amp;hellip; hrmmm. It does seem like druid prime shifts get a bit screwed.&lt;/p&gt;&#10;&lt;p&gt;Anyone else care to comment on whether they think druid primes are a waste of time vs other class primes?&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Greater lloyds beacon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/greater-lloyds-beacon/</link><pubDate>Sat, 29 Sep 2007 21:23:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/greater-lloyds-beacon/</guid><description>&lt;div class="post" data-post-id="20454" data-author="smig1o" data-date="2007-09-29T21:23:19+00:00" data-subject="Greater lloyds beacon"&gt;&#13;&#10;&lt;p&gt;The one spell i really miss right after i got relocation is&lt;/p&gt;&#10;&lt;p&gt;greater lloyds beacon&lt;/p&gt;&#10;&lt;p&gt;one. This spell should allow us to set one beacon / continent.&lt;/p&gt;&#10;&lt;p&gt;syntax should be similar to currend beacon one.&lt;/p&gt;&#10;&lt;p&gt;Spell should be availabe to Av-cleric 27, mage 32.&lt;/p&gt;&#10;&lt;p&gt;It should be easy to code (i guess)&lt;/p&gt;&#10;&lt;p&gt;What do you think?&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Pi the longest one&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20457" data-author="Messiaen" data-date="2007-09-29T22:44:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think you want to make the game easier. Me personally and, I think, others, want to make game more interesting.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric Prime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cleric-prime/</link><pubDate>Sat, 29 Sep 2007 16:42:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cleric-prime/</guid><description>&lt;div class="post" data-post-id="20442" data-author="Mosaix" data-date="2007-09-29T16:42:24+00:00" data-subject="Cleric Prime"&gt;&#13;&#10;&lt;p&gt;Why was the essence of life (drachma eq) changed from mass raise dead, to just raise dead. It was one of the only cleric oriented drachma eq as it was, and you nerfed it and made it even more useless.&lt;/p&gt;&#10;&lt;p&gt;Orig stats were 15 healbonus +2syshock 5 charges mass raise dead. Stats are the same, but its just raise dead now.&lt;/p&gt;&#10;&lt;p&gt;Why are the cleric based robes the most expensive, 425dr, up from 250. How is it a crystalline silk robe -.5ac +25spelldamn 250dr, and a -.6ac robe 350dr cheaper? Really doesnt make sense.&lt;/p&gt;&#10;&lt;p&gt;Most days I bother to log my old tired cleric on, there are few cleric primes to be seen. Most groups if you immortals check up on this, have no cleric primes or maybe 1. Bh exp group a few days ago had 30 + members no of which was a cleric prime. 2 nights ago Crisi led desert lyme exp, of the 20 person group, 1 cleric prime (jayde) was in, and after she left they ran with no cleric primes the rest of the night.&lt;/p&gt;&#10;&lt;p&gt;If it is your plan to phase out a class, please let us know, and perhaps give us the opportunity to re-pick our prime so we can do anything really with our classo and prime abilities.&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell Bonus Caps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-bonus-caps/</link><pubDate>Sat, 29 Sep 2007 16:02:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-bonus-caps/</guid><description>&lt;div class="post" data-post-id="20438" data-author="brady" data-date="2007-09-29T16:02:57+00:00" data-subject="Spell Bonus Caps"&gt;&#13;&#10;&lt;p&gt;Can we can an ETA on when Spell Bonus Caps will be decided (or if this is still being comsidered)? I have some eq changes that I&amp;rsquo;d like to make but I don&amp;rsquo;t want to regret it later.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20440" data-author="Weasel" data-date="2007-09-29T16:19:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;They were actually waiting for you to make your eq changes first&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20441" data-author="brady" data-date="2007-09-29T16:37:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20456" data-author="Messiaen" data-date="2007-09-29T22:42:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;+1&lt;/p&gt;&#10;&lt;p&gt;I quit cycling eq for my mage char since the AC change. Waiting on the new opportunities.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found someone's pendulum chain</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-someone-s-pendulum-chain/</link><pubDate>Sat, 29 Sep 2007 03:59:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-someone-s-pendulum-chain/</guid><description>&lt;div class="post" data-post-id="20425" data-author="Shyla" data-date="2007-09-29T03:59:52+00:00" data-subject="Found someone&amp;#x27;s pendulum chain"&gt;&#13;&#10;&lt;p&gt;I noticed I had 2 pendulum chains so after much scrolling back I found that the second one was attached to a milky shard already. I am assuming someone gave me a milky shard with their chain attached to it. HOWEVER the funny part is this one doesn&amp;rsquo;t have a name of it like mine does and everyone else&amp;rsquo;s I know. So, I am guessing it was probably one of the first ones forged before they became personal. If you know anything about whose this might be or lost one etc please get a hold of me&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;p&gt;p.s please don&amp;rsquo;t go saying it is yours if it really isn&amp;rsquo;t because I will have no true way of knowing and don&amp;rsquo;t want someone who it should really go to to be missing his for being nice to me :)&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Checking mail still crashes mud...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/checking-mail-still-crashes-mud/</link><pubDate>Sat, 29 Sep 2007 00:32:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/checking-mail-still-crashes-mud/</guid><description>&lt;div class="post" data-post-id="20424" data-author="van" data-date="2007-09-29T00:32:01+00:00" data-subject="Checking mail still crashes mud..."&gt;&#13;&#10;&lt;p&gt;Some imm (I think Kj?) asked that we post if the mud kept crashing..&lt;/p&gt;&#10;&lt;p&gt;Well, it does :) Whenever someone checks their mail at the post office.&lt;/p&gt;&#10;&lt;p&gt;-Van&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20465" data-author="Toxis" data-date="2007-09-30T01:06:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Crashed a few times some more today :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20467" data-author="Weasel" data-date="2007-09-30T02:45:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I checked mine earlier and the mud didn&amp;rsquo;t crash.. but I didn&amp;rsquo;t have any mail to receive so maybe that&amp;rsquo;s why?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Teaching Noobies How to Play Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/teaching-noobies-how-to-play-sloth/</link><pubDate>Thu, 27 Sep 2007 22:34:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/teaching-noobies-how-to-play-sloth/</guid><description>&lt;div class="post" data-post-id="20405" data-author="Toxis" data-date="2007-09-27T22:34:22+00:00" data-subject="Teaching Noobies How to Play Sloth"&gt;&#13;&#10;&lt;p&gt;Ok, listen the fuck up&amp;hellip; I&amp;rsquo;m so sick of dumbass botting fuckers, I&amp;rsquo;ve just about had it. I like most poeple on the mud, but lately I&amp;rsquo;m just sick of the stupidity. Most you dumbasses know how to play sloth, you just don&amp;rsquo;t fucking pay attention anymore. Take this for instance:&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;BH XP open&amp;hellip;&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Leader) Stelios [Dr:4.07 666hp 153ma 177mv] Tiamat&lt;/p&gt;&#10;&lt;p&gt;(Point) Tremble [Wa:5.40 1376hp 308ma 203mv] phoenix&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Gargon [Wa:4.23 1032hp 332ma 220mv] ---&#13;&#10;&#13;&#10; Atlas [Wa:1.35 601hp 283ma 82mv] regal &#13;&#10;&#13;&#10; Petunia [Ne:2.29 321hp 321ma 173mv] ---&#13;&#10;&#13;&#10; Adagio [Ne:4.35 752hp 572ma 261mv] panther &#13;&#10;&#13;&#10; Hurensohn [Ne:3.37 684hp 468ma 154mv] ygol &#13;&#10;&#13;&#10; Rith [Ma:4.23 650hp 345ma 212mv] back to random junk &#13;&#10;&#13;&#10; Bintang [Ma:2.28 617hp 113ma 116mv] ---&#13;&#10;&#13;&#10; Jayde [Cl:4.30 725hp 522ma 232mv] ---&#13;&#10;&#13;&#10; Spells [Cl:0.20 374hp 268ma 88mv] ---&#13;&#10;&#13;&#10; Greyhawk [Cl:0.20 367hp 112ma 82mv] NP &#13;&#10;&#13;&#10; Nakita [Cl:0.20 256hp 216ma 91mv] tokens &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Redneck [Wa:2.35 765hp 367ma 83mv] Anti-Hero&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 153ma 177mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A male black dragon hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You pierce a male black dragon hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 154ma 177mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce a male black dragon hard.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres a male black dragon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres a male black dragon with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 156ma 177mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce a male black dragon hard.&lt;/p&gt;&#10;&lt;p&gt;Tremble skillfully parries the attack of a male black dragon.&lt;/p&gt;&#10;&lt;p&gt;Tremble&amp;rsquo;s riposte viciously massacres a male black dragon.&lt;/p&gt;&#10;&lt;p&gt;Tremble massacres a male black dragon to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres a male black dragon with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 162ma 177mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Petunia utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 162ma 177mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Adagio utters the words, &amp;lsquo;ufai gtui&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Adagio&amp;rsquo;s skin takes on a steel gray hue and strengthens enormously.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 164ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Petunia utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 165ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce a male black dragon hard.&lt;/p&gt;&#10;&lt;p&gt;Tremble skillfully parries the attack of a male black dragon.&lt;/p&gt;&#10;&lt;p&gt;Tremble&amp;rsquo;s riposte viciously massacres a male black dragon.&lt;/p&gt;&#10;&lt;p&gt;A male black dragon&amp;rsquo;s claw bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Petunia is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;A male black dragon&amp;rsquo;s bite bounces off Tremble&amp;rsquo;s heavy armor.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres a male black dragon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres a male black dragon with his slash.&lt;/p&gt;&#10;&lt;p&gt;Tremble brutally massacres a male black dragon with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 166ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Jayde gasps in astonishment.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666hp 169ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;th&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;BH XP open&amp;hellip;&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Leader) Stelios [Dr:4.07 666hp 170ma 176mv] Tiamat&lt;/p&gt;&#10;&lt;p&gt;(Point) Tremble [Wa:5.40 1376hp 314ma 212mv] phoenix&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Gargon [Wa:4.23 1032hp 332ma 220mv] ---&#13;&#10;&#13;&#10; Atlas [Wa:1.35 612hp 288ma 87mv] regal &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Dead) Petunia [Ne:2.29 -25hp 285ma 173mv] &amp;mdash;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Adagio [Ne:4.35 581hp 573ma 261mv] panther &#13;&#10;&#13;&#10; Hurensohn [Ne:3.37 684hp 475ma 154mv] ygol &#13;&#10;&#13;&#10; Rith [Ma:4.23 655hp 362ma 212mv] back to random junk &#13;&#10;&#13;&#10; Bintang [Ma:2.28 617hp 124ma 116mv] ---&#13;&#10;&#13;&#10; Jayde [Cl:4.30 725hp 576ma 232mv] ---&#13;&#10;&#13;&#10; Spells [Cl:0.20 374hp 276ma 88mv] ---&#13;&#10;&#13;&#10; Greyhawk [Cl:0.20 368hp 118ma 82mv] NP &#13;&#10;&#13;&#10; Nakita [Cl:0.20 256hp 216ma 91mv] tokens &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Redneck [Wa:2.35 765hp 367ma 83mv] Anti-Hero&lt;/p&gt;&#10;&lt;p&gt;Now what do you see here? A person got whacked really fucking hard in one round and lost conc on two heals and then died&amp;hellip; no biggie right? It happens&amp;hellip;. except the person was at 321 hp of 637 max hp&amp;hellip; for 5 MINUTES.&lt;/p&gt;&#10;&lt;p&gt;Yeah, I shouldn&amp;rsquo;t get pissed at that shit, but then half the group died because Atlas isn&amp;rsquo;t paying attention either. So no one healed him when he had 300 hp, not even himself. Congratz. I guess I should do everything in the group, right?&lt;/p&gt;&#10;&lt;p&gt;I know, I didn&amp;rsquo;t heal him on purpose, but wtf is he doing with his mana in the group anyway? blinding and weakening&amp;hellip; good job there, how bout blasting some? We have more mana than we need, Jayde&amp;rsquo;s there healing and Tremble tanking almost everyone should be blasting whatever they&amp;rsquo;ve got. Look at all that mana in the group! The whole god damn group, with the exception of Jayde and one other healer, and the tank, should be ashamed of themselves for just botting in groups. It is taking forever to take down simple mobs, and we&amp;rsquo;re huge ass fucking group too!&lt;/p&gt;&#10;&lt;p&gt;I love leading offlyme, I don&amp;rsquo;t know why, but when you botassmutherfuckers get on and don&amp;rsquo;t do shit in group, that&amp;rsquo;s when I put up my leading jacket and kindly hand it over to the next mutherfucker who wants it. It&amp;rsquo;s no wonder NO ONE wants to lead on this mud, and it&amp;rsquo;s a shame. I really like this mud. So wake the fuck up, pay attention in groups, and do whatever you think is possible to make the group go faster and easier. 10 people in groups having 400 mana all the time isn&amp;rsquo;t helping the group. Even destructions would help.. shit I don&amp;rsquo;t care, fireball.. it&amp;rsquo;s damage at least.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What I need, What you probably dont :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-i-need-what-you-probably-dont/</link><pubDate>Wed, 26 Sep 2007 22:28:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-i-need-what-you-probably-dont/</guid><description>&lt;div class="post" data-post-id="20396" data-author="Yinao" data-date="2007-09-26T22:28:09+00:00" data-subject="What I need, What you probably dont :)"&gt;&#13;&#10;&lt;p&gt;What I need:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 2 x Infernite Chunk&#13;&#10;&#13;&#10; Torn Page from &amp;quot;The Properties of Infernite&amp;quot;&#13;&#10;&#13;&#10; Woven Strands Of Gold&#13;&#10;&#13;&#10; Emporers Crown&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;What I have:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 4 x Leather straps&#13;&#10;&#13;&#10; Minks oil&#13;&#10;&#13;&#10; Awl&#13;&#10;&#13;&#10; Edger&#13;&#10;&#13;&#10; Small Whetstone&#13;&#10;&#13;&#10; Black Hilt&#13;&#10;&#13;&#10; Affliction of Tortured souls&#13;&#10;&#13;&#10; Mahogany Box of Crystals&#13;&#10;&#13;&#10; Claws of Raw Negative Energy&#13;&#10;&#13;&#10; Fragments of a shattered headstone&#13;&#10;&#13;&#10; Cape Of Infernite Shadows&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Also have a few other things like Shirt of mithril rings and possibly a few other things that might be a little harder to get from me but we can talk something out lemme know.&lt;/p&gt;&#10;&lt;p&gt;Yinao, Bombard, Barael&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Swim vs. twiddle</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/swim-vs-twiddle/</link><pubDate>Tue, 25 Sep 2007 14:18:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/swim-vs-twiddle/</guid><description>&lt;div class="post" data-post-id="20382" data-author="Shazuko" data-date="2007-09-25T14:18:26+00:00" data-subject="Swim vs. twiddle"&gt;&#13;&#10;&lt;p&gt;how about it&amp;hellip;I&amp;rsquo;ve been thinking about it for a while&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t care if it takes the same time as a boat ride, its the WAITING for a boat to show up that makes me want to jam a hot poker in my eye&amp;hellip;the swim itself can be the same length as the boat ride, or maybe even a tick longer since people dont swim as fast, but it would still be a bit shorter than waiting for a boat that just left, or you just missed as you type &amp;rsquo;enter&amp;rsquo;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;you make your swim check by typing &lt;swim continent&gt;; if you fail and fall in the water, you type &amp;lsquo;climb pier&amp;rsquo; (or its equivelent) to get out of the water and start over, before you start drowning&amp;hellip;it would make a great warrior skill, and possibly a druid and thief (remember the excr blow auto)&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;my .666 cents&amp;hellip;&lt;/p&gt;&#10;&lt;Shazuko Roku Ryuu&gt;&#13;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The ICQ Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-icq-thread/</link><pubDate>Mon, 24 Sep 2007 13:20:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-icq-thread/</guid><description>&lt;div class="post" data-post-id="20361" data-author="13" data-date="2007-09-24T13:20:21+00:00" data-subject="The ICQ Thread"&gt;&#13;&#10;&lt;p&gt;Ok newbs,&lt;/p&gt;&#10;&lt;p&gt;It looks as though a lot of you folks don&amp;rsquo;t understand how to get saved&lt;/p&gt;&#10;&lt;p&gt;on SlothMUD when you die. The first, best, help is going to be a scroll&lt;/p&gt;&#10;&lt;p&gt;of recall. A couple other things that will help you get your sorry ass raised&lt;/p&gt;&#10;&lt;p&gt;are&lt;/p&gt;&#10;&lt;p&gt;1: ICQ - It&amp;rsquo;s an instant messenger thing. You can just use Trillian&lt;/p&gt;&#10;&lt;p&gt;and it will manage ICQ/AIM/Yahoo/MSN, you don&amp;rsquo;t even have to have the&lt;/p&gt;&#10;&lt;p&gt;other shit installed. When you get ICQ, put you number in your title for a&lt;/p&gt;&#10;&lt;p&gt;few days or so, so that people will know to add you. Get some other&lt;/p&gt;&#10;&lt;p&gt;numbers too.&lt;/p&gt;&#10;&lt;p&gt;2: Channels - Join a channel ingame with a few smart people who know the&lt;/p&gt;&#10;&lt;p&gt;mud. Hosers usually works, or the &lt;del&gt;dragonsworn&lt;/del&gt; channel. When you die,&lt;/p&gt;&#10;&lt;p&gt;break your link and log back in. This kicks you out of the channel and a lot&lt;/p&gt;&#10;&lt;p&gt;of people will send you a tell to make sure you are not dead (which you&lt;/p&gt;&#10;&lt;p&gt;are, so it&amp;rsquo;s cool).&lt;/p&gt;&#10;&lt;p&gt;Here is some stuff [b:1z8atk3l][i:1z8atk3l]not[/i:1z8atk3l][/b:1z8atk3l] to do:&lt;/p&gt;&#10;&lt;p&gt;Multiplay to get your own recall or corpse, even if you think you&amp;rsquo;re slick like Ulrich, they know better.&lt;/p&gt;&#10;&lt;p&gt;Post on the message board about how you are dead. People don&amp;rsquo;t respond&lt;/p&gt;&#10;&lt;p&gt;that fast usually, and generally can&amp;rsquo;t be counted on to be looking&lt;/p&gt;&#10;&lt;p&gt;at the crier right at the right time. This just makes you look like a simp.&lt;/p&gt;&#10;&lt;p&gt;I hope this helps.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll post my ICQ# to get the ball rolling here. Feel free to add yours too.&lt;/p&gt;&#10;&lt;p&gt;340009993&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dead on run to dmount - drac guard got me</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-on-run-to-dmount-drac-guard-got-me/</link><pubDate>Mon, 24 Sep 2007 13:00:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-on-run-to-dmount-drac-guard-got-me/</guid><description>&lt;div class="post" data-post-id="20360" data-author="Widow" data-date="2007-09-24T13:00:44+00:00" data-subject="Dead on run to dmount - drac guard got me"&gt;&#13;&#10;&lt;p&gt;Any help would be greatly appreciated&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20401" data-author="Weasel" data-date="2007-09-27T18:03:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dead at cursed-treants in forsaken swamp (island).. bash lagged to hell.. and wtf is wrong with entrench? it doesn&amp;rsquo;t work :P&lt;/p&gt;&#10;&lt;p&gt;better get that ICQ on huh..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20470" data-author="Weasel" data-date="2007-09-30T04:25:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dead again - same place.. treants..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20474" data-author="Weasel" data-date="2007-09-30T05:52:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;and again, same place, same reason.. facking bash lagged&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help - I'm dead in duergars</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-i-m-dead-in-duergars/</link><pubDate>Sun, 23 Sep 2007 23:30:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-i-m-dead-in-duergars/</guid><description>&lt;div class="post" data-post-id="20358" data-author="Jammaker" data-date="2007-09-23T23:30:04+00:00" data-subject="Help - I&amp;#x27;m dead in duergars"&gt;&#13;&#10;&lt;p&gt;I am dead in duergars at prince. Please send help!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Strange things happening...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/strange-things-happening/</link><pubDate>Sat, 22 Sep 2007 10:30:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/strange-things-happening/</guid><description>&lt;div class="post" data-post-id="20345" data-author="Akasha" data-date="2007-09-22T10:30:28+00:00" data-subject="Strange things happening..."&gt;&#13;&#10;&lt;p&gt;The first stage of the upcoming additions are almost complete, so I thought it fair to warn you that you might be seeing some strange mobs using quest channel from time to time over the next couple of weeks. Don&amp;rsquo;t get worked into a frenzy over this, it will most likely be me doing a final run through on something and means nothing to you as of this moment.&lt;/p&gt;&#10;&lt;p&gt;There might be other strange things happening as well, most of which you can also ignore. I can&amp;rsquo;t say what these things might be yet, cause I&amp;rsquo;m not sure myself on some ideas.&lt;/p&gt;&#10;&lt;p&gt;I will announce the introduction of new material with plenty of fore-warning (a week, maybe 2) so you will know when the additions are in place. I&amp;rsquo;m likely going to run a quest also to let ppl familiarize themselves with manipulating this new system a few of us are building.&lt;/p&gt;&#10;&lt;p&gt;Dont ask me about rewards, or what&amp;rsquo;s going on&amp;hellip; some ppl have tested a few things for me and they can feel free to share what they might have seen, but other than this heads up, I&amp;rsquo;m leaving it shrouded in mystery for now.&lt;/p&gt;&#10;&lt;p&gt;Happy adventures&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>+1 str...275 drachma...grind it...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/1-str-275-drachma-grind-it/</link><pubDate>Thu, 20 Sep 2007 15:32:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/1-str-275-drachma-grind-it/</guid><description>&lt;div class="post" data-post-id="20332" data-author="brand" data-date="2007-09-20T15:32:56+00:00" data-subject="+1 str...275 drachma...grind it..."&gt;&#13;&#10;&lt;p&gt;ok just asking your option&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;i need the str (it will take me to 18/80)&lt;/p&gt;&#10;&lt;p&gt;i have the drachma&lt;/p&gt;&#10;&lt;p&gt;don&amp;rsquo;t have any tokens (is number needed for str raise still on website!?)&lt;/p&gt;&#10;&lt;p&gt;deal or no deal!&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20333" data-author="13" data-date="2007-09-20T16:13:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no deal&lt;/p&gt;&#10;&lt;p&gt;its 5 xp tokens (10bil) for str&lt;/p&gt;&#10;&lt;p&gt;xp can be gained easily&lt;/p&gt;&#10;&lt;p&gt;drachma is (mostly)finite and boring&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20334" data-author="brady" data-date="2007-09-20T16:14:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;275 drachma for one Strenth point? Don&amp;rsquo;t! Do! It!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stupid is that stupid does sir</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stupid-is-that-stupid-does-sir/</link><pubDate>Thu, 20 Sep 2007 00:09:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stupid-is-that-stupid-does-sir/</guid><description>&lt;div class="post" data-post-id="20325" data-author="Tap" data-date="2007-09-20T00:09:14+00:00" data-subject="Stupid is that stupid does sir"&gt;&#13;&#10;&lt;p&gt;[b:20bpoi60][u:20bpoi60]Bonds: Man who bought record-breaking home run ball is an &amp;lsquo;idiot&amp;rsquo;[/size:20bpoi60][/u:20bpoi60][/b:20bpoi60]&lt;/p&gt;&#10;&lt;p&gt;yada yada yada&lt;/p&gt;&#10;&lt;p&gt;more generic spam&lt;/p&gt;&#10;&lt;p&gt;yada yada yada&lt;/p&gt;&#10;&lt;p&gt;[quote:20bpoi60]&amp;ldquo;He&amp;rsquo;s stupid. He&amp;rsquo;s an idiot,&amp;rdquo; Bonds said. &amp;ldquo;He spent $750,000 on the ball and that&amp;rsquo;s what he&amp;rsquo;s doing with it? What he&amp;rsquo;s doing is stupid.[/quote:20bpoi60]&lt;/p&gt;&#10;&lt;p&gt;Survey says !!![/size:20bpoi60]&lt;/p&gt;&#10;&lt;p&gt;[quote:20bpoi60]Ecko did not directly respond to Bonds&amp;rsquo; comments Wednesday, but said in a statement he would make Bonds a custom T-shirt that says, &amp;ldquo;Marc Ecko paid $752,467 for my ball, and all I got was this &amp;lsquo;stupid&amp;rsquo; T-shirt.&amp;rdquo;&amp;rsquo;[/quote:20bpoi60][/color:20bpoi60]&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>scripting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/scripting/</link><pubDate>Wed, 19 Sep 2007 02:18:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/scripting/</guid><description>&lt;div class="post" data-post-id="20316" data-author="Malison" data-date="2007-09-19T02:18:15+00:00" data-subject="scripting"&gt;&#13;&#10;&lt;p&gt;In case you didn&amp;rsquo;t know, writing an action that shows the original string again is a bad idea&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;Firkin Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Firkin Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;bots&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Petunia gossips&amp;ndash; &amp;lsquo;good lord&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Chrome gossips&amp;ndash; &amp;lsquo;rofl&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin Status. Thanks&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dogs gossips&amp;ndash; &amp;lsquo;hold up dog&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;gossip You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspect&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;gossip You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; '&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gos&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;gossip gossip You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;gossip gossip You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gos&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;gossip You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond righ&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;gossip You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond righ&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Botslayer gossips&amp;ndash; &amp;lsquo;You gossip &amp;lsquo;You gossip &amp;lsquo;You gossip&amp;rsquo; I sense a recursive loop issue!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot is unable to respond right now.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;Firkin Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Aife gossips&amp;ndash; &amp;rsquo;lol&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Petunia gossips&amp;ndash; &amp;rsquo;lmfao&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin Status. Thanks !&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot is unable to respond right&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a&lt;/p&gt;&#10;&lt;p&gt;Mech gossips&amp;ndash; &amp;lsquo;Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot is unable to respond&lt;/p&gt;&#10;&lt;p&gt;Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond&lt;/p&gt;&#10;&lt;p&gt;Poit gossips&amp;ndash; &amp;lsquo;SHUT UP&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mech (gossip): Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right now.[Suspected Dead]&lt;/p&gt;&#10;&lt;p&gt;Warmag (gossip): You gossip&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot is unable to respond right&lt;/p&gt;&#10;&lt;p&gt;Mech (gossip): Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond right&lt;/p&gt;&#10;&lt;p&gt;Mech (gossip): Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a&lt;/p&gt;&#10;&lt;p&gt;Mech (gossip): Death Alert ! Please check on Warmag gossips&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You&lt;/p&gt;&#10;&lt;p&gt;Warmag (gossip): You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Mosaix gossips&amp;ndash; &amp;lsquo;Im a big bad bot is unable to respond&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;You gossip&amp;ndash; &amp;lsquo;Firkin is unable to respond&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So anyone have a "good" linux Mud Client</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-anyone-have-a-good-linux-mud-client/</link><pubDate>Tue, 18 Sep 2007 23:58:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-anyone-have-a-good-linux-mud-client/</guid><description>&lt;div class="post" data-post-id="20314" data-author="mahkra" data-date="2007-09-18T23:58:25+00:00" data-subject="So anyone have a &amp;quot;good&amp;quot; linux Mud Client"&gt;&#13;&#10;&lt;p&gt;So I am going thru my Bi-yearly I hate windows phase and am back running linux again. Good news is Ubuntu actually is not a complete science project to get to run anymore.&lt;/p&gt;&#10;&lt;p&gt;Bad news is I have now remembered all the ways that tintin is annoying and poorly implemented. GAH I HATE $fred==0 /wrist errors&amp;hellip;&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Anyone have a good Linux client that has a gui that supports mxp and dare I say it &amp;hellip;Windows. The gnome kind preferred. I would like it to be a native Linux app. I.E no wine!&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t really care what language it uses. I can figure that out I just want tells to go to their own window and be able to say good by to #grep tell &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Any Ideas?&lt;/p&gt;&#10;&lt;p&gt;Oh and yes I tried getting wintin to work in mono gives library errors. (can post if anyone cares. I really don&amp;rsquo;t know crap about mono at this point) and .net wont install into wine.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ARRRRRR</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/arrrrrr/</link><pubDate>Tue, 18 Sep 2007 21:31:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/arrrrrr/</guid><description>&lt;div class="post" data-post-id="20312" data-author="Weasel" data-date="2007-09-18T21:31:26+00:00" data-subject="ARRRRRR"&gt;&#13;&#10;&lt;p&gt;[img:gz8o03pn]http://tensecode.net/robotspacer/images/entries/20030911125909.jpg[/img:gz8o03pn]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20313" data-author="Autolycos" data-date="2007-09-18T21:56:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;indeed :wink:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20320" data-author="Autolycos" data-date="2007-09-19T14:52:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[url:3fl8kn25]http://loadingreadyrun.com/videos/view/49/How+to+Talk+like+a+Pirate[/url:3fl8kn25]&lt;/p&gt;&#10;&lt;p&gt;thanks again for Brady finding this.. 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Something freaky is it a bug or what?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/something-freaky-is-it-a-bug-or-what/</link><pubDate>Mon, 17 Sep 2007 16:00:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/something-freaky-is-it-a-bug-or-what/</guid><description>&lt;div class="post" data-post-id="20303" data-author="Shyla" data-date="2007-09-17T16:00:38+00:00" data-subject="Something freaky is it a bug or what?"&gt;&#13;&#10;&lt;p&gt;&amp;lt;674hp 567ma 222mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Alas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;674hp 567ma 222mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;list&lt;/p&gt;&#10;&lt;p&gt;A flawed glowing gem falls off of an ivory scarab&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You can buy:&lt;/p&gt;&#10;&lt;p&gt;Price Item&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;10000 the Mace of Bane..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;25000 a silver torc..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;85000 an ivory scarab..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;18000 a Mace of Suffering..It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;28000 a sharp bee&amp;rsquo;s stinger&lt;/p&gt;&#10;&lt;p&gt;20000 a golden circlet..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;7500 a brown cloak&lt;/p&gt;&#10;&lt;p&gt;7500 azure robe [2]..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;22000 a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;1500 a white scaly shield&lt;/p&gt;&#10;&lt;p&gt;6000 a long stiletto&lt;/p&gt;&#10;&lt;p&gt;3500 a pair of old boots..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;18562 a pair of spiked boots..It glows violet!&lt;/p&gt;&#10;&lt;p&gt;750 a scaly shield&lt;/p&gt;&#10;&lt;p&gt;18000 soft, yellow leg plates..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;*18000 a wolf-hide belt&lt;/p&gt;&#10;&lt;p&gt;75 a fishbone&lt;/p&gt;&#10;&lt;p&gt;1200 a two-handed sword&lt;/p&gt;&#10;&lt;p&gt;1200 a spear&lt;/p&gt;&#10;&lt;p&gt;1000 a hoe&lt;/p&gt;&#10;&lt;p&gt;50 a dagger&lt;/p&gt;&#10;&lt;p&gt;8 a pair of leather gloves&lt;/p&gt;&#10;&lt;p&gt;15 a leather cap&lt;/p&gt;&#10;&lt;p&gt;50 a pair of leather pants&lt;/p&gt;&#10;&lt;p&gt;25 a pair of leather sleeves&lt;/p&gt;&#10;&lt;p&gt;20 a pair of leather boots&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;350 a bronze helmet&lt;/p&gt;&#10;&lt;p&gt;50 a studded leather jacket&lt;/p&gt;&#10;&lt;p&gt;300 a scale mail jacket&lt;/p&gt;&#10;&lt;p&gt;2250 a bronze breast plate&lt;/p&gt;&#10;&lt;p&gt;20 leather shoulder guards&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;means you need more levels to use it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;! means you are not strong enough to use it.&lt;/p&gt;&#10;&lt;p&gt;&amp;amp; means you have studied this spellbook or manual to its max.&lt;/p&gt;&#10;&lt;p&gt;Query may also be of use to you, please refer to help query.&lt;/p&gt;&#10;&lt;p&gt;I would like to know how a flawed gem just calls from scarab b/c i typed list??? this makes no sense whatsoever&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stickies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stickies/</link><pubDate>Sun, 16 Sep 2007 23:35:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stickies/</guid><description>&lt;div class="post" data-post-id="20300" data-author="Weasel" data-date="2007-09-16T23:35:07+00:00" data-subject="stickies"&gt;&#13;&#10;&lt;p&gt;any chance an admin go thru and quickly remove the &lt;em&gt;outdated&lt;/em&gt; stickies on this and other forums please?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20301" data-author="Akasha" data-date="2007-09-17T02:14:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;done&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20302" data-author="Weasel" data-date="2007-09-17T02:21:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:) thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Iolite CP's to trade for other Iolite CP's</title><link>https://forum.slothmud.net/the-emporium/the-emporium/iolite-cp-s-to-trade-for-other-iolite-cp-s/</link><pubDate>Sun, 16 Sep 2007 19:14:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/iolite-cp-s-to-trade-for-other-iolite-cp-s/</guid><description>&lt;div class="post" data-post-id="20296" data-author="Corinn" data-date="2007-09-16T19:14:45+00:00" data-subject="Iolite CP&amp;#x27;s to trade for other Iolite CP&amp;#x27;s"&gt;&#13;&#10;&lt;p&gt;I have a spare of the following:&lt;/p&gt;&#10;&lt;p&gt;Large bag of boulders&lt;/p&gt;&#10;&lt;p&gt;Sharp set of horns&lt;/p&gt;&#10;&lt;p&gt;Odd looking page&lt;/p&gt;&#10;&lt;p&gt;I need:&lt;/p&gt;&#10;&lt;p&gt;Tainted red scales of a pyrohydra&lt;/p&gt;&#10;&lt;p&gt;purple stinger&lt;/p&gt;&#10;&lt;p&gt;cobra fangs&lt;/p&gt;&#10;&lt;p&gt;bottle of hatred&lt;/p&gt;&#10;&lt;p&gt;holy gem of omah&lt;/p&gt;&#10;&lt;p&gt;please contact me (Pisces) ingame if anyone can help me out&amp;hellip;k thx&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/T</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-2580/</link><pubDate>Sun, 16 Sep 2007 15:13:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-2580/</guid><description>&lt;div class="post" data-post-id="20295" data-author="Kali" data-date="2007-09-16T15:13:32+00:00" data-subject="WTB/T"&gt;&#13;&#10;&lt;p&gt;Looking for a flicker of flame from fire vampire in rlyeh. If anyone has one, catch Mullah online pls or post here. Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Standalone MUd Client?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/standalone-mud-client/</link><pubDate>Fri, 14 Sep 2007 17:05:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/standalone-mud-client/</guid><description>&lt;div class="post" data-post-id="20280" data-author="Roadrunr" data-date="2007-09-14T17:05:42+00:00" data-subject="Standalone MUd Client?"&gt;&#13;&#10;&lt;p&gt;Looking for a standalone mud client that I can put on a USB thumb drive. I dont want anything that I have to install on the computer because I dont want anything left behind.&lt;/p&gt;&#10;&lt;p&gt;Anyone know of one?&lt;/p&gt;&#10;&lt;p&gt;I figure this way I could Sloth from my inlaws or wherever (work?).&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20285" data-author="Deju" data-date="2007-09-14T19:15:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i used to do this all the time with wintin95&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bal Harbor upgrades</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bal-harbor-upgrades/</link><pubDate>Fri, 14 Sep 2007 08:22:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bal-harbor-upgrades/</guid><description>&lt;div class="post" data-post-id="20275" data-author="Akasha" data-date="2007-09-14T08:22:39+00:00" data-subject="Bal Harbor upgrades"&gt;&#13;&#10;&lt;p&gt;Just to inform you all, there are some changes taking place in BH currently. There are some new mobs being added and some additions being made. Be careful challenging these new mobs (mostly a warning for newbies). They are not huge mobs, but may be a bit more than most normal newbies can handle.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t be surprised by these changes, they will be explained in the near future. Do expect them to be permanent.&lt;/p&gt;&#10;&lt;p&gt;Just a friendly warning.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bleeding to death in Castle (at -3hp)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bleeding-to-death-in-castle-at-3hp/</link><pubDate>Thu, 13 Sep 2007 04:24:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bleeding-to-death-in-castle-at-3hp/</guid><description>&lt;div class="post" data-post-id="20272" data-author="Widow" data-date="2007-09-13T04:24:34+00:00" data-subject="Bleeding to death in Castle (at -3hp)"&gt;&#13;&#10;&lt;p&gt;Can someone come and give me a quick heal?&lt;/p&gt;&#10;&lt;p&gt;Much thanks!&lt;/p&gt;&#10;&lt;p&gt;Btw, Deathpact rules!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20273" data-author="Widow" data-date="2007-09-13T04:31:18+00:00" data-subject="Not dead/dying anymore - thanks Sheng"&gt;&#13;&#10;&lt;p&gt;thanks for the heal, Sheng&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20274" data-author="Widow" data-date="2007-09-13T19:03:45+00:00" data-subject="-"&gt;&#13;&#10;&lt;p&gt;-blanked-&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20299" data-author="Weasel" data-date="2007-09-16T23:15:33+00:00" data-subject="dead in forsaken swamp just south of web.. please help"&gt;&#13;&#10;&lt;p&gt;dead in forsaken swamp just south of web.. please help&lt;/p&gt;&#10;&lt;p&gt;at Lost Among the Mangroves&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>happy new years</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-years-2576/</link><pubDate>Wed, 12 Sep 2007 19:58:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-years-2576/</guid><description>&lt;div class="post" data-post-id="20268" data-author="Alberich" data-date="2007-09-12T19:58:54+00:00" data-subject="happy new years"&gt;&#13;&#10;&lt;p&gt;[img:1mdhycng]http://www.gfgreetings.com/smlt.jpg[/img:1mdhycng]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2575/</link><pubDate>Tue, 11 Sep 2007 11:51:47 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2575/</guid><description>&lt;div class="post" data-post-id="20255" data-author="Vixn" data-date="2007-09-11T11:51:47+00:00" data-subject="WTT"&gt;&#13;&#10;&lt;p&gt;[b:1rsg3y17]I need:[/b:1rsg3y17]&lt;/p&gt;&#10;&lt;p&gt;crystal helm&lt;/p&gt;&#10;&lt;p&gt;bone-hilted tempered sword&lt;/p&gt;&#10;&lt;p&gt;infernite gauntlets&lt;/p&gt;&#10;&lt;p&gt;Also I&amp;rsquo;m looking for:&lt;/p&gt;&#10;&lt;p&gt;infernite shackles&lt;/p&gt;&#10;&lt;p&gt;chunk of infernite (x2)&lt;/p&gt;&#10;&lt;p&gt;set of infernite gauntlets&lt;/p&gt;&#10;&lt;p&gt;staff of warlords&lt;/p&gt;&#10;&lt;p&gt;drop of rain&lt;/p&gt;&#10;&lt;p&gt;clipped feather&lt;/p&gt;&#10;&lt;p&gt;flaming feather&lt;/p&gt;&#10;&lt;p&gt;[b:1rsg3y17]I have:[/b:1rsg3y17]&lt;/p&gt;&#10;&lt;p&gt;restring token&lt;/p&gt;&#10;&lt;p&gt;thunderbolt&lt;/p&gt;&#10;&lt;p&gt;cinquedeas&lt;/p&gt;&#10;&lt;p&gt;potion of mystical powers&lt;/p&gt;&#10;&lt;p&gt;strand of silk webing&lt;/p&gt;&#10;&lt;p&gt;tanned leather parchment&lt;/p&gt;&#10;&lt;p&gt;radiant white feather&lt;/p&gt;&#10;&lt;p&gt;monkey&amp;rsquo;s fist&lt;/p&gt;&#10;&lt;p&gt;straight edger&lt;/p&gt;&#10;&lt;p&gt;pelt of black panther&lt;/p&gt;&#10;&lt;p&gt;leather strap&lt;/p&gt;&#10;&lt;p&gt;stitiching awl&lt;/p&gt;&#10;&lt;p&gt;sharp set of horns&lt;/p&gt;&#10;&lt;p&gt;cloth of evil genie&lt;/p&gt;&#10;&lt;p&gt;holy gem of omah&lt;/p&gt;&#10;&lt;p&gt;adamantine gloves&lt;/p&gt;&#10;&lt;p&gt;jet black blade&lt;/p&gt;&#10;&lt;p&gt;wand of lightning&lt;/p&gt;&#10;&lt;p&gt;You can make your offer here but would be better if you catch me for online discussion.&lt;/p&gt;&#10;&lt;p&gt;Sincerly Yours,&lt;/p&gt;&#10;&lt;p&gt;Edd&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What I need/What I got</title><link>https://forum.slothmud.net/the-emporium/the-emporium/what-i-need-what-i-got/</link><pubDate>Mon, 10 Sep 2007 17:57:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/what-i-need-what-i-got/</guid><description>&lt;div class="post" data-post-id="20253" data-author="13" data-date="2007-09-10T17:57:38+00:00" data-subject="What I need/What I got"&gt;&#13;&#10;&lt;p&gt;What I need:&lt;/p&gt;&#10;&lt;p&gt;2 serrated steel rings&lt;/p&gt;&#10;&lt;p&gt;What I got:&lt;/p&gt;&#10;&lt;p&gt;volcanic guards&lt;/p&gt;&#10;&lt;p&gt;1.3 toocha helm&lt;/p&gt;&#10;&lt;p&gt;cps for a lot of forges&lt;/p&gt;&#10;&lt;p&gt;about 10 mil coins&lt;/p&gt;&#10;&lt;p&gt;2 sapphire bands of defense&lt;/p&gt;&#10;&lt;p&gt;all sorts of shit&lt;/p&gt;&#10;&lt;p&gt;get with me ingame as cocaine or redneck or&lt;/p&gt;&#10;&lt;p&gt;on here&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20258" data-author="13" data-date="2007-09-11T17:35:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m all set now, thanks Taliesin.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>restring mob?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/restring-mob/</link><pubDate>Sun, 09 Sep 2007 15:21:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/restring-mob/</guid><description>&lt;div class="post" data-post-id="20247" data-author="Alberich" data-date="2007-09-09T15:21:18+00:00" data-subject="restring mob?"&gt;&#13;&#10;&lt;p&gt;don&amp;rsquo;t know if this would be possible or not, but it would be pretty nice if some mob (say one of the weaver mobs) could do restrings - ie give the mob a token, eq and coins, it asks what you want for held/floor/keyword descriptions, and then makes you the item. would probably save imms time, and then we wouldn&amp;rsquo;t have to try to track someone down :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Eq and Oldschool Restricts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-eq-and-oldschool-restricts/</link><pubDate>Sun, 09 Sep 2007 02:56:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-eq-and-oldschool-restricts/</guid><description>&lt;div class="post" data-post-id="20245" data-author="van" data-date="2007-09-09T02:56:15+00:00" data-subject="Quest Eq and Oldschool Restricts"&gt;&#13;&#10;&lt;p&gt;Post irrelevant! Thanks Akasha!!!!&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or experienced clerics,&lt;/p&gt;&#10;&lt;p&gt;or apprentice thieves, or apprentice warriors, or apprentice bards, or&lt;/p&gt;&#10;&lt;p&gt;apprentice monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20246" data-author="Mosaix" data-date="2007-09-09T06:12:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Be interested to chat with who picked up the swift helm&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;WTT/WTB&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Diary</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-diary/</link><pubDate>Sat, 08 Sep 2007 22:41:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-diary/</guid><description>&lt;div class="post" data-post-id="20233" data-author="Malison" data-date="2007-09-08T22:41:11+00:00" data-subject="Quest Diary"&gt;&#13;&#10;&lt;p&gt;The 5th Day of the Month of the Spring, Year 479&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;My time is near to the end. I feel it in the the air, i feel it in my&lt;/p&gt;&#10;&lt;p&gt;bones. And the sad part is that my legacy will be gone. Will be lost.&lt;/p&gt;&#10;&lt;p&gt;You will think : &amp;ldquo;why does he think it, he has two sons, he will pass his&lt;/p&gt;&#10;&lt;p&gt;goodies to them!&amp;rdquo;. Sadly, i can not do it. They hate each other to the&lt;/p&gt;&#10;&lt;p&gt;core, i really think that the only thing that prevents them from killing&lt;/p&gt;&#10;&lt;p&gt;each other is the respect (or maybe the fear, dont know) that they feel in&lt;/p&gt;&#10;&lt;p&gt;my presence. When i die, they will hopefully ignore each other and just go&lt;/p&gt;&#10;&lt;p&gt;on with their lives. If i would give them any legacy, they would just kill&lt;/p&gt;&#10;&lt;p&gt;each other.&lt;/p&gt;&#10;&lt;p&gt;Im not proud of my sons. Sure, they are brave warriors and brave&lt;/p&gt;&#10;&lt;p&gt;adventurers, but they lack any kind of humanity. But after all, they are&lt;/p&gt;&#10;&lt;p&gt;my sons, and i&amp;rsquo;ll make anything i can to preserve their lives. Even if it&lt;/p&gt;&#10;&lt;p&gt;means that my legacy will be lost and forgoten. Not the best way to go,&lt;/p&gt;&#10;&lt;p&gt;but the only way to go.&lt;/p&gt;&#10;&lt;p&gt;Anyways, i would like that someone, some day, to find it. Many of my men&lt;/p&gt;&#10;&lt;p&gt;(including the huge Ochoba Sixfingers, hell, how i miss him) die when we&lt;/p&gt;&#10;&lt;p&gt;finally made the final assault to the King Brandor vault. Just to honor&lt;/p&gt;&#10;&lt;p&gt;their memory, I wrote down all the pieces of the puzzle, so if any&lt;/p&gt;&#10;&lt;p&gt;adventurer who is brave enough finds this diary, he can retrieve the&lt;/p&gt;&#10;&lt;p&gt;treasure. Wont make it easy, dont wanna that a party of little children&lt;/p&gt;&#10;&lt;p&gt;finding it by accident, but well, it will be possible.&lt;/p&gt;&#10;&lt;p&gt;I have split the route to the place where i did hide the treasure in six&lt;/p&gt;&#10;&lt;p&gt;parts, and left every one in the lair of a formidable creature. This will&lt;/p&gt;&#10;&lt;p&gt;be my deal : if you think that you are brave enough to gather all them and&lt;/p&gt;&#10;&lt;p&gt;you survive to it, you will be able to get the biggest treasure that a&lt;/p&gt;&#10;&lt;p&gt;pirate could ever dream with.&lt;/p&gt;&#10;&lt;p&gt;My time is near to the end. I hope that someone will remember me.&lt;/p&gt;&#10;&lt;p&gt;Redbeard&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/t</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-2570/</link><pubDate>Thu, 06 Sep 2007 00:53:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-2570/</guid><description>&lt;div class="post" data-post-id="20195" data-author="Alberich" data-date="2007-09-06T00:53:40+00:00" data-subject="wtb/t"&gt;&#13;&#10;&lt;p&gt;i need dsleeves to finish a scarab.&lt;/p&gt;&#10;&lt;p&gt;will trade sleeves of false god, sleeves of desert wind (both .5 +dam +hp) or rock sleeves for them, or we can work out some amount of gold or something.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20223" data-author="Alberich" data-date="2007-09-07T21:41:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;so i found out i still need a grey chert scarab. if anyones got one vaulted, i have tons of crap to trade, or gold obviously.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I blame Akasha</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-blame-akasha/</link><pubDate>Wed, 05 Sep 2007 11:27:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-blame-akasha/</guid><description>&lt;div class="post" data-post-id="20153" data-author="Tap" data-date="2007-09-05T11:27:04+00:00" data-subject="I blame Akasha"&gt;&#13;&#10;&lt;p&gt;[b:1r09sd4i][u:1r09sd4i] Airline sacrifices goats to appease sky god[/b:1r09sd4i][/u:1r09sd4i][/color:1r09sd4i][/size:1r09sd4i]&lt;/p&gt;&#10;&lt;p&gt;KATHMANDU (Reuters) - Officials at Nepal&amp;rsquo;s state-run airline have sacrificed two goats to appease [blink]Akash[/size:1r09sd4i][/color:1r09sd4i][/blink] Bhairab, the Hindu sky god, following technical problems with one of its Boeing 757 aircraft, the carrier said Tuesday.&lt;/p&gt;&#10;&lt;p&gt;You people should take a lesson from this and start saccing more :idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char for Sale</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/char-for-sale/</link><pubDate>Wed, 05 Sep 2007 00:18:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/char-for-sale/</guid><description>&lt;div class="post" data-post-id="20145" data-author="Leaf" data-date="2007-09-05T00:18:12+00:00" data-subject="Char for Sale"&gt;&#13;&#10;&lt;p&gt;Rock Lee&amp;rsquo;s tiny fists of DOOM!!! (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 40 Ba: 23 Cl: 18 Dr: 8&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 14 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You have 787123 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have eighty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 607662 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days and 21 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of Dragonsworn.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 8, Wis: 17, Dex: 18, Con: 18 (Nat 18/100 Str)&lt;/p&gt;&#10;&lt;p&gt;You are standing.You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 6.1% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have 674(674) hit, 184(184) mana and 156(156) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit and +6 on damage.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as four people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;Right here I have a great Monk for sell with killer stats. 3x18 n 17.&lt;/p&gt;&#10;&lt;p&gt;I like to call him mini-Nab! I currently have too many chars to play,&lt;/p&gt;&#10;&lt;p&gt;and keeping Rock as a storage char seems like a waste. If anyone is&lt;/p&gt;&#10;&lt;p&gt;interested in this bad boy send tells to Adun, or post here. Gold or Eq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CPU overage</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cpu-overage/</link><pubDate>Tue, 04 Sep 2007 14:02:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cpu-overage/</guid><description>&lt;div class="post" data-post-id="20129" data-author="Shazuko" data-date="2007-09-04T14:02:39+00:00" data-subject="CPU overage"&gt;&#13;&#10;&lt;p&gt;sloth page pulled up an admin warning this morning for cpu overage, for a few minutes&amp;hellip;maybe a hung process or something..seems to be up now, maybe someone might want to check the logs for this morning&lt;/p&gt;&#10;&lt;Shazuko Roku Ryuu&gt;&#13;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>PK cont</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pk-cont/</link><pubDate>Mon, 03 Sep 2007 11:49:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pk-cont/</guid><description>&lt;div class="post" data-post-id="20075" data-author="Alberich" data-date="2007-09-03T11:49:35+00:00" data-subject="PK cont"&gt;&#13;&#10;&lt;p&gt;I think it&amp;rsquo;s silly to assume &amp;lsquo;only maybe 3-4 people would play there&amp;rsquo; but lets see.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20076" data-author="Leaf" data-date="2007-09-03T11:57:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can only see this be an area of Clan vs Clan type of area. Who would&lt;/p&gt;&#10;&lt;p&gt;lead a group to pop an eq off a mob and for the team member to try and&lt;/p&gt;&#10;&lt;p&gt;kill each other afterwards to get the item?&lt;/p&gt;&#10;&lt;p&gt;If the eq is great, then it would be more of a group effort to get the items.&lt;/p&gt;&#10;&lt;p&gt;Currently &lt;del&gt;DS&lt;/del&gt;, Dogs, and Priates have the largest number of people to&lt;/p&gt;&#10;&lt;p&gt;take down &amp;ldquo;almost&amp;rdquo; anything on Sloth. So what, once the eq is popped its&lt;/p&gt;&#10;&lt;p&gt;an all out clan war?&lt;/p&gt;&#10;&lt;p&gt;I would say let ppl fight in the arena or Dot/ET.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Noob question - stat improving spells</title><link>https://forum.slothmud.net/town-crier/newbie-questions/noob-question-stat-improving-spells/</link><pubDate>Fri, 31 Aug 2007 03:10:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/noob-question-stat-improving-spells/</guid><description>&lt;div class="post" data-post-id="20021" data-author="tincts" data-date="2007-08-31T03:10:44+00:00" data-subject="Noob question - stat improving spells"&gt;&#13;&#10;&lt;p&gt;Quick one:&lt;/p&gt;&#10;&lt;p&gt;Hypothetically - if I had 18 con, and wore an item that reduced it to 17 con, then cast vitality on myself, would it go up to 18 again? ie. does the spell only effect nat stats, or take into account eq effects?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20022" data-author="Weasel" data-date="2007-08-31T03:20:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah it would put you back up to 18 again afaik&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20026" data-author="Autolycos" data-date="2007-08-31T04:30:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;affirmative&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar pricing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-pricing/</link><pubDate>Thu, 30 Aug 2007 14:03:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-pricing/</guid><description>&lt;div class="post" data-post-id="19995" data-author="13" data-date="2007-08-30T14:03:39+00:00" data-subject="Avatar pricing"&gt;&#13;&#10;&lt;p&gt;************************************ Storage ***********************************&lt;/p&gt;&#10;&lt;p&gt;You have 2 exp tokens, and 654189 coins.&lt;/p&gt;&#10;&lt;p&gt;************************** Primary stats (cumulative) **************************&lt;/p&gt;&#10;&lt;p&gt;Natural primary stats -&amp;gt; Str[18/53], Int[18], Wis[16], Dex[18], Con[16]&lt;/p&gt;&#10;&lt;p&gt;strength - 5 experience tokens + 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;wisdom - 5 experience tokens + 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;constitution - 5 experience tokens + 15000000 coins.&lt;/p&gt;&#10;&lt;p&gt;************************* Secondary stats (cumulative) *************************&lt;/p&gt;&#10;&lt;p&gt;Natural secondary stats -&amp;gt; hp[932], ma[494], mv[318]&lt;/p&gt;&#10;&lt;p&gt;Bought -&amp;gt; Nothing&lt;/p&gt;&#10;&lt;p&gt;hitpoints (5) - 3 experience tokens + 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;mana (5) - 3 experience tokens + 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;moves (5) - 3 experience tokens + 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;************************* Permanent skills (cumulative) ************************&lt;/p&gt;&#10;&lt;p&gt;Bought -&amp;gt; Nothing&lt;/p&gt;&#10;&lt;p&gt;spell damage (5) - 10 experience tokens + 20000000 coins.&lt;/p&gt;&#10;&lt;p&gt;heal bonus (5) - 10 experience tokens + 20000000 coins.&lt;/p&gt;&#10;&lt;p&gt;stab damage (3) - 5 experience tokens + 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;circle damage (3) - 3 experience tokens + 5000000 coins.&lt;/p&gt;&#10;&lt;p&gt;damage reduction (1) - 5 experience tokens + 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;hand damage (1) - 5 experience tokens + 10000000 coins.&lt;/p&gt;&#10;&lt;p&gt;******************************* Permanent spells *******************************&lt;/p&gt;&#10;&lt;p&gt;Bought -&amp;gt; Nothing&lt;/p&gt;&#10;&lt;p&gt;detect invisible - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;detect magic - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;fly - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;infravision - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;detect evil - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;resist fire - 3 experience tokens + 6000000 coins.&lt;/p&gt;&#10;&lt;p&gt;resist cold - 3 experience tokens + 6000000 coins.&lt;/p&gt;&#10;&lt;p&gt;protection from evil - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;sense life - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;mindbar - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;sneak - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;hide - 2 experience tokens + 2000000 coins.&lt;/p&gt;&#10;&lt;p&gt;stalk - 3 experience tokens + 10000000 coins.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Why in God&amp;rsquo;s name does spelldmg and healbonus have to be so expensive? I could see 5-7 but shit. Come on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Spelldam Rings and Waist Items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-spelldam-rings-and-waist-items/</link><pubDate>Wed, 29 Aug 2007 12:24:23 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-spelldam-rings-and-waist-items/</guid><description>&lt;div class="post" data-post-id="19966" data-author="Jag" data-date="2007-08-29T12:24:23+00:00" data-subject="WTB Spelldam Rings and Waist Items"&gt;&#13;&#10;&lt;p&gt;Savvy would like to buy Wiedzmin rings and Loop of burning coals.&lt;/p&gt;&#10;&lt;p&gt;I have coins, could toss in a few minor cp&amp;rsquo;s and non-elite eq as well, but I really only have coins to trade.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Guide</title><link>https://forum.slothmud.net/updates/bug-reporting/avatar-guide/</link><pubDate>Tue, 28 Aug 2007 22:03:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/avatar-guide/</guid><description>&lt;div class="post" data-post-id="19962" data-author="mahkra" data-date="2007-08-28T22:03:49+00:00" data-subject="Avatar Guide"&gt;&#13;&#10;&lt;p&gt;Sorry, you do not have access to this part of PagEd.&lt;/p&gt;&#10;&lt;p&gt;/cry&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19963" data-author="Tap" data-date="2007-08-28T23:08:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Work on your wisdom :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19964" data-author="Autolycos" data-date="2007-08-29T00:03:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you can access a copy of the guide hosted on the pirate site. under extra stuff&lt;/p&gt;&#10;&lt;p&gt;[url:3fzk1lio]http://www.piratesofslothmud.com[/url:3fzk1lio]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19968" data-author="mahkra" data-date="2007-08-29T13:53:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;woe is me. I have turned to pirates for salvation&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19969" data-author="Autolycos" data-date="2007-08-29T14:36:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Me? I&amp;rsquo;m dishonest. And a dishonest man you can always trust to be dishonest. Honestly. It&amp;rsquo;s the honest ones you want to watch out for, because you can never predict when they&amp;rsquo;re going to do something incredibly&amp;hellip; stupid.&lt;/p&gt;&#10;&lt;p&gt;ie. Firebrand. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Light Discussion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-light-discussion/</link><pubDate>Mon, 27 Aug 2007 19:34:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-light-discussion/</guid><description>&lt;div class="post" data-post-id="19935" data-author="Toxis" data-date="2007-08-27T19:34:43+00:00" data-subject="Avatar Light Discussion"&gt;&#13;&#10;&lt;p&gt;I put post here to bring up discussion. Let&amp;rsquo;s get some thoughts, input.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been trying to talk the imms into changing the way the 5x40 gear has been run for like 7 years. What I would like to see are different catagories of what you could put on an avatar light. You cannot choose two of the same choice on a avatar light, it has to be two different choices.&lt;/p&gt;&#10;&lt;p&gt;1: +5 mana regen&lt;/p&gt;&#10;&lt;p&gt;2: +3 of any stat&lt;/p&gt;&#10;&lt;p&gt;3: +2 damage&lt;/p&gt;&#10;&lt;p&gt;4: +50 mana&lt;/p&gt;&#10;&lt;p&gt;5: +50 hitpoints&lt;/p&gt;&#10;&lt;p&gt;6: +25 hprg&lt;/p&gt;&#10;&lt;p&gt;7: +75 moves&lt;/p&gt;&#10;&lt;p&gt;8: +15 mvrg&lt;/p&gt;&#10;&lt;p&gt;9: -.4 ac&lt;/p&gt;&#10;&lt;p&gt;etc.. it&amp;rsquo;s an avatar light, it should be tough&lt;/p&gt;&#10;&lt;p&gt;-Toxis/Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trip 40 equipment changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/trip-40-equipment-changes/</link><pubDate>Mon, 27 Aug 2007 03:44:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/trip-40-equipment-changes/</guid><description>&lt;div class="post" data-post-id="19916" data-author="*Krom*" data-date="2007-08-27T03:44:04+00:00" data-subject="Trip 40 equipment changes"&gt;&#13;&#10;&lt;p&gt;Periodically we try and adjust the trip40 eq, the last time was about 5 years ago so some of it is sorely in need of updating. Here is the new list of what will be available and what the stats of each item are. Some items got dropped, if you happen to have one of these you can hang on to it or trade it in for free for another item, but you cannot get that item again. Some items may be re-introduced or new items may be added, but this is the list that will go into affect within the next couple of days. Your existing items, if they gets changed, will be changed automatically.&lt;/p&gt;&#10;&lt;p&gt;Exchanges on items will be capped at 1 mil cost until sept.1, at which point they go back to the usual exchange rates.&lt;/p&gt;&#10;&lt;p&gt;*) a sorceress&amp;rsquo; favor: DROP&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;dragon-skin laces: clasp for any location, 1 dex 20 hp regen&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;2)a polished spectrolite charm: clasp for legs, 40 hp, 10 hp regen&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a maple-leaf brooch: shiftable robe clasp, 20 mana 1 mana regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Axe of Dwarvish Lords: slashing weapon 5d6 +5 hit +1 dex&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Adamantine Cuirass of the Ancients: body armor 2.7 ac +30 hp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Tooled Girdle of Ogre Kings: waiste .6 ac 1 wis +1 to hit&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Arcane Tome of Power: held low .5 ac +1 dam +8 mv regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Rogue&amp;rsquo;s Dagger: backstab weapon 3d4 +2 str +3 dam + proc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sable Ring of the Dark Lords: finger 35ma 2 mana reg .4 ac&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The Crown of Thorns: head 1.2 ac 2 str 3 mana regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shroud of the Exalted Priest: body armor 2.4 ac 20 mana 2 mana regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mithril Sleeves of the High Paladin: arms .9ac 20 mana 12 hp regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The Staff of Ra: light source held high 35ma 4 mana regen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Jeweled Gauntlets of the Magi: hands .4 ac 25 mana 2 con&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ancient Cincture of Vigor: waiste .3 ac 40 mana 2 str&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Tower Shield of the Great Lords: shield 1.2 ac 1 dex 1 con&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;*) Runed Tooth of the Arch-Lich: DROP&lt;/p&gt;&#10;&lt;ol start="17"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Battle Spiked Armbands of the Night Prince: arms .8 ac 1 dam 1 con&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Staff of the Magi: renamed from the elders staff, weapon 3d4 +20 mana +3 mana regen + fireball proc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Elven Chain Leggings of the Mystic Guard: 1.7 ac 12 spell bonus 12 heal bonus.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Most of the items are intentionally kept fairly generic, although a few will obviously appeal to certain classes/class combinations.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sorry about the DC..</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-about-the-dc/</link><pubDate>Sun, 26 Aug 2007 06:46:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sorry-about-the-dc/</guid><description>&lt;div class="post" data-post-id="19914" data-author="mahkra" data-date="2007-08-26T06:46:02+00:00" data-subject="Sorry about the DC.."&gt;&#13;&#10;&lt;p&gt;My hotel lost power. Thanks for not killing me :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19915" data-author="Tap" data-date="2007-08-26T10:53:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Run out of quarters? :?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Shapeshifting</title><link>https://forum.slothmud.net/town-crier/newbie-questions/druid-shapeshifting/</link><pubDate>Sun, 26 Aug 2007 01:01:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/druid-shapeshifting/</guid><description>&lt;div class="post" data-post-id="19908" data-author="Primal" data-date="2007-08-26T01:01:36+00:00" data-subject="Druid Shapeshifting"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m currently playing a dr/cl/ma/wa, and I&amp;rsquo;m curious when the druid shapeshifting will be more effective for solo xp than being non-shifted. I&amp;rsquo;m currently at level 10/2/0/1, and solo stuff with -2.4ac and a holy sword, which is definately stronger than my shapeshift.&lt;/p&gt;&#10;&lt;p&gt;Any help will be greatly appreciated.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19909" data-author="Tap" data-date="2007-08-26T02:46:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;At much higher levels, you will find shifts to be pretty powerful. The drawback is that mana drain keeps the fun down. If you plan on shifting much, you will need to get a set of shapeshiftwear eq to help downplay downtime. Otherwise, forget about shifting and go with eq to aid other classo. I think after level 40, shifts get somewhat entertaining but it could ge higher.&lt;/p&gt;&#10;&lt;p&gt;:?:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>thick black potion brew</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thick-black-potion-brew/</link><pubDate>Sat, 25 Aug 2007 07:07:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thick-black-potion-brew/</guid><description>&lt;div class="post" data-post-id="19906" data-author="Atwell" data-date="2007-08-25T07:07:18+00:00" data-subject="thick black potion brew"&gt;&#13;&#10;&lt;p&gt;The web site &amp;lsquo;Magical Brews&amp;rsquo; page has this brew:&lt;/p&gt;&#10;&lt;p&gt;Thick Black Potion&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;* Sliver of Darkness&#13;&#10;&#13;&#10;* Chunk of Ice&#13;&#10;&#13;&#10;* Calabash Gourd&#13;&#10;&#13;&#10;* Leah (AH) &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I wanted to brew this, but this cp list seems incomplete. I tried to brew with all of these items in inventory:&lt;/p&gt;&#10;&lt;p&gt;a calabash drinking gourd &amp;lt;&amp;ndash; from datura-tribeswoman&lt;/p&gt;&#10;&lt;p&gt;a sliver of darkness &amp;lt;&amp;ndash; from gort&lt;/p&gt;&#10;&lt;p&gt;a sliver of darkness &amp;lt;&amp;ndash; from crowley&lt;/p&gt;&#10;&lt;p&gt;a chunk of ice [2] &amp;lt;&amp;ndash; from ice-gargoyle&lt;/p&gt;&#10;&lt;p&gt;a chunk of ice..It has a soft glowing aura! &amp;lt;&amp;ndash; from fish-cook&lt;/p&gt;&#10;&lt;p&gt;a chunk of glowing ice..It has a soft glowing aura! &amp;lt;&amp;ndash; from icy-boy&lt;/p&gt;&#10;&lt;p&gt;Has anyone seen a note describing this brew, or brewed it in the past?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thalassan Royal EQ Set</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thalassan-royal-eq-set/</link><pubDate>Fri, 24 Aug 2007 04:25:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thalassan-royal-eq-set/</guid><description>&lt;div class="post" data-post-id="19879" data-author="Leaf" data-date="2007-08-24T04:25:22+00:00" data-subject="Thalassan Royal EQ Set"&gt;&#13;&#10;&lt;p&gt;Ok I have a little question regarding this set of eq. Armor, Shield, and Plates&lt;/p&gt;&#10;&lt;p&gt;all say a bonus is -1 if the set is complete. So does this means if the&lt;/p&gt;&#10;&lt;p&gt;whole set is completed it will add -3.0 or does it mean it only adds-.3?&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;armor thalassan royal elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 50000000, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.5&lt;/p&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;Thalassan Royal&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects REGEN_HP by 2&lt;/p&gt;&#10;&lt;p&gt;With 4 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects ARMOR by -1&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects HITPOINT by 4&lt;/p&gt;&#10;&lt;p&gt;Only those who are primary supreme warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;guards royal thalassan elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL SHOULDER DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 13, Value: 50000000, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;Thalassan Royal&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects HITPOINT by 25&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 1 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects REGEN_HP by 3&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks, and&lt;/p&gt;&#10;&lt;p&gt;have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracers royal thalassan low elite&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 11, Value: 50000000, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.8&lt;/p&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;Thalassan Royal&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects HITPOINT by 10&lt;/p&gt;&#10;&lt;p&gt;With 1 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects HITPOINT by 4&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least master thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;legplates royal thalassan low elite&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 50000000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.7&lt;/p&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;Thalassan Royal&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects REGEN_HP by 2&lt;/p&gt;&#10;&lt;p&gt;With 1 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects ARMOR by -1&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects HITPOINT by 4&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shield thalassan royal elite low&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: PERSONAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 14, Value: 50000000, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.1&lt;/p&gt;&#10;&lt;p&gt;Part of the set &amp;lsquo;Thalassan Royal&amp;rsquo;:&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects HITPOINT by 15&lt;/p&gt;&#10;&lt;p&gt;With 0 other pieces: affects RESIST_FIRE by 10&lt;/p&gt;&#10;&lt;p&gt;With 1 other pieces: affects ARMOR by 0&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects ARMOR by -1&lt;/p&gt;&#10;&lt;p&gt;With 5 other pieces: affects HITPOINT by 4&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Level Idea</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/level-idea/</link><pubDate>Thu, 23 Aug 2007 22:49:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/level-idea/</guid><description>&lt;div class="post" data-post-id="19870" data-author="13" data-date="2007-08-23T22:49:18+00:00" data-subject="Level Idea"&gt;&#13;&#10;&lt;p&gt;I think it would be cool if, when you were &lt;em&gt;not&lt;/em&gt; in a guild, the &amp;rsquo;lev&amp;rsquo; command&lt;/p&gt;&#10;&lt;p&gt;would tell you how much each level you could gain would cost.&lt;/p&gt;&#10;&lt;p&gt;lev&lt;/p&gt;&#10;&lt;p&gt;Mage: Your guildmaster cannot help you anymore&lt;/p&gt;&#10;&lt;p&gt;Cleric: You need 4565875 experience to gain a level&lt;/p&gt;&#10;&lt;p&gt;Bard: You need 23865894 experience to gain a level&lt;/p&gt;&#10;&lt;p&gt;Necromancer: You need 2314987613458973469386 experience to gaina level&lt;/p&gt;&#10;&lt;p&gt;this sort of thing&lt;/p&gt;&#10;&lt;p&gt;thoughts?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Angus</title><link>https://forum.slothmud.net/the-emporium/the-emporium/angus/</link><pubDate>Thu, 23 Aug 2007 11:43:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/angus/</guid><description>&lt;div class="post" data-post-id="19852" data-author="Toxis" data-date="2007-08-23T11:43:44+00:00" data-subject="Angus"&gt;&#13;&#10;&lt;p&gt;Angus You&amp;rsquo;ve seen 0.0107% of the world. (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 40 Ne: 36 Cl: 24 Ba: 16&lt;/p&gt;&#10;&lt;p&gt;You are 18 years and 8 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have visited most of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 5.11% of the world.&lt;/p&gt;&#10;&lt;p&gt;You have 596(596) hit, 478(478) mana and 132(132) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 4.0.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit and +1 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 169097 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 24478982 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 4 days and 20 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 8 / 0, Int: 18, Wis: 18, Dex: 17, Con: 17&lt;/p&gt;&#10;&lt;p&gt;I was wondering if anyone would pay 8 mil for this character. Someone offered me a druid that I would rather have, and I could use the gold. If interested, contact Toxis/Brad ingame.&lt;/p&gt;&#10;&lt;p&gt;-Toxis/Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hey you, Noob!! (spellcasters)</title><link>https://forum.slothmud.net/town-crier/newbie-questions/hey-you-noob-spellcasters/</link><pubDate>Wed, 22 Aug 2007 18:37:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/hey-you-noob-spellcasters/</guid><description>&lt;div class="post" data-post-id="19833" data-author="Widow" data-date="2007-08-22T18:37:42+00:00" data-subject="Hey you, Noob!! (spellcasters)"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been playing this mud for 3 weeks now and am L20 N/D/C/B. I thought I&amp;rsquo;d make sure that anyone else just joining on doesn&amp;rsquo;t miss out on this fantastic mana saving feature for spellcasters with mage oriented spells.&lt;/p&gt;&#10;&lt;p&gt;When in the mud, type help memorize. Then get your butt to BH and pick up some ioun stones as soon as you can.&lt;/p&gt;&#10;&lt;p&gt;Any class with a mage-blast spell can memorize up to 3 spells ahead of time for you to &amp;lsquo;bank&amp;rsquo; your mana. Very useful stuff. And the stones are reusable! So anytime your gleader says &amp;lsquo;regen&amp;rsquo;, pop those stones out and start memorizing for the next run!&lt;/p&gt;&#10;&lt;p&gt;Now, I&amp;rsquo;ve tried memorizing &amp;lsquo;curse&amp;rsquo;, which is also a mage spell, but it doesn&amp;rsquo;t seem to take. I&amp;rsquo;d like to know if there are any non-blasting type spells that can be memorized, the higher the mana cost the better!&lt;/p&gt;&#10;&lt;p&gt;GLuck to you noobs out there!&lt;/p&gt;&#10;&lt;p&gt;Widow&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Un-shifted Druids</title><link>https://forum.slothmud.net/classes/druid/un-shifted-druids/</link><pubDate>Wed, 22 Aug 2007 18:29:04 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/un-shifted-druids/</guid><description>&lt;div class="post" data-post-id="19832" data-author="Widow" data-date="2007-08-22T18:29:04+00:00" data-subject="Un-shifted Druids"&gt;&#13;&#10;&lt;p&gt;Ok, I am not Prime Druid, but I am 2nd and there are a few spells at L20 that I&amp;rsquo;ve found have been more than helpful. Freshwater and regeneration and fluidity come immediately to mind. Even though I&amp;rsquo;m new and considerably lower level than many ppl on this mud, are there advantages to un-shifted druids aside from these spells?&lt;/p&gt;&#10;&lt;p&gt;I haven&amp;rsquo;t read much on this board about &amp;lsquo;awaken&amp;rsquo;, the recently renamed &amp;rsquo;natures familiar&amp;rsquo; spell. Are those worth using or do ppl rely on charmies or their necro class to get followers? (btw, if anyone has a spare sb for this, let me know).&lt;/p&gt;&#10;&lt;p&gt;Given that the Druid class has innate defensive and healing spells along with the ability to have followers, wouldn&amp;rsquo;t they be just as effective un-shifted? And with the followers, can you still control them in a shifted form?&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Widow&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pets, followers and all-round-groupies</title><link>https://forum.slothmud.net/classes/necromancer/pets-followers-and-all-round-groupies/</link><pubDate>Wed, 22 Aug 2007 18:21:52 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/pets-followers-and-all-round-groupies/</guid><description>&lt;div class="post" data-post-id="19831" data-author="Widow" data-date="2007-08-22T18:21:52+00:00" data-subject="Pets, followers and all-round-groupies"&gt;&#13;&#10;&lt;p&gt;So, I gotta say right off the bat the Necromancer class sure is fun. Unless you are completely drained and need a nap, you are the life of the party!&lt;/p&gt;&#10;&lt;p&gt;So, I have a couple of questions regarding pets, followers and hangers-on that seem to gravitate around the spellcasting crowd. First, is it better to have your followers tank for you or for you to lead the charge? I&amp;rsquo;ve gotten great results having Lenny and Squiggy (my two ghouls) battering around those poor unfortunate mobs while I debuff from behind. But I&amp;rsquo;ve also gotten advice to the contrary. Any insight would be greatly appreciated.&lt;/p&gt;&#10;&lt;p&gt;Also, I have the fortunate classo of L20: N/D/C/B. Which allows me a Peri/Manes and two undead of my choice. Is there a way to throw in druid followers on top of this? Or even a mage familiar (a la, familiar scroll)? What i the maximum potential? And more importantly, what makes the most sense?&lt;/p&gt;&#10;&lt;p&gt;I also recently learned you do NOT want to cast any heal spells on your undead followers. They don&amp;rsquo;t take kindly to that sort of thing around these parts. So, is the only way to get their hp back by having them sleep and regen? I&amp;rsquo;ve seen ppl dismiss Peri&amp;rsquo;s once their mana was out and re-supp with a fresh corpse. Is that the best way?&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Widow&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Character for sale</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/character-for-sale/</link><pubDate>Wed, 22 Aug 2007 03:13:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/character-for-sale/</guid><description>&lt;div class="post" data-post-id="19824" data-author="Tetsulunathaya" data-date="2007-08-22T03:13:31+00:00" data-subject="Character for sale"&gt;&#13;&#10;&lt;p&gt;trip 18 stats, hardly any drachma spent (only spend 10 on token so far, NO idea why i did that :P). Still needs some skills learned, and levels earned :)&lt;/p&gt;&#10;&lt;p&gt;Contact Lunaya/Tetsa in game if interested&lt;/p&gt;&#10;&lt;p&gt;[quote:31ytbul4]&lt;/p&gt;&#10;&lt;p&gt;Orcus is for sale (level: 25)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Mo: 25 Wa: 20 Cl: 20 Ba: 10&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 11 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Balrog.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 497(497) hit, 136(136) mana and 122(122) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have forty-nine drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 3311756 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days and 5 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 48, Int: 12, Wis: 16, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as two people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;God Sanctuary&lt;/p&gt;&#10;&lt;p&gt;You are imbued with the following spells:&lt;/p&gt;&#10;&lt;p&gt;sanctuary (1 charges)&lt;/p&gt;&#10;&lt;p&gt;prac unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;astrology - Lvl: 9, Unlearned&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 11, Mana: 15, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 13, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;flame strike - Lvl: 14, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 15, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 17, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 18, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 20, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 50, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;talshans tribute - Lvl: 20, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spirit marker - Lvl: 20, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;bloodrage - Lvl: 18, Learned 45%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Bard Songs/Skills:&#13;&#10;&#13;&#10; Monk Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;stun - Lvl: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;stalk - Lvl: 17, Unlearned&lt;/p&gt;&#10;&lt;p&gt;purity - Lvl: 18, Mana: 60, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;feign death - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;focus - Lvl: 23, Unlearned&lt;/p&gt;&#10;&lt;p&gt;deathgrip - Lvl: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;Good Luck!&lt;/p&gt;&#10;&lt;p&gt;You begin to remember:&lt;/p&gt;&#10;&lt;p&gt;flour&lt;/p&gt;&#10;&lt;p&gt;dragons&lt;/p&gt;&#10;&lt;p&gt;cleric_guild&lt;/p&gt;&#10;&lt;p&gt;warrior_guild&lt;/p&gt;&#10;&lt;p&gt;thieves_guild&lt;/p&gt;&#10;&lt;p&gt;mage_guild&lt;/p&gt;&#10;&lt;p&gt;monk_guild&lt;/p&gt;&#10;&lt;p&gt;bard_guild&lt;/p&gt;&#10;&lt;p&gt;necromancer_guild&lt;/p&gt;&#10;&lt;p&gt;druid_guild&lt;/p&gt;&#10;&lt;p&gt;crimson&lt;/p&gt;&#10;&lt;p&gt;Willing the power of token to your aide you suddently remember:&lt;/p&gt;&#10;&lt;p&gt;law&lt;/p&gt;&#10;&lt;p&gt;The blueish glow surrounding the token fades.&lt;/p&gt;&#10;&lt;p&gt;[/quote:31ytbul4]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Old Character for Sale.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/old-character-for-sale/</link><pubDate>Tue, 21 Aug 2007 20:24:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/old-character-for-sale/</guid><description>&lt;div class="post" data-post-id="19805" data-author="Yinao" data-date="2007-08-21T20:24:28+00:00" data-subject="Old Character for Sale."&gt;&#13;&#10;&lt;p&gt;Orcs bleah (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 40 Cl: 37 Mo: 32&lt;/p&gt;&#10;&lt;p&gt;You are 24 years and 1 month old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve seen 2.75% of the world.&lt;/p&gt;&#10;&lt;p&gt;You are thought of as moderately unreliable.&lt;/p&gt;&#10;&lt;p&gt;You have (736/726+35) hit, (311/311+17) mana and (146/156+23) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 7.0.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit and +5 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 164354165 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 23 days and 11 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 94, Int: 18, Wis: 11, Dex: 17, Con: 15&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;if your interested send me a tell ingame Yinao/Bombard/Barael&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Coming to Malaysia</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/coming-to-malaysia/</link><pubDate>Tue, 21 Aug 2007 15:31:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/coming-to-malaysia/</guid><description>&lt;div class="post" data-post-id="19790" data-author="Lis" data-date="2007-08-21T15:31:56+00:00" data-subject="Coming to Malaysia"&gt;&#13;&#10;&lt;p&gt;Coming to Malaysia (Kuala-Lumpur) in 26-31 of august helping with malaysian space program (angkasavan science project).&lt;/p&gt;&#10;&lt;p&gt;Will be happy to see all sloth guys there: Chi/Ker/Bomb (Marcus) is gonna organize our meeting so welcome everyone.&lt;/p&gt;&#10;&lt;p&gt;Looking forward to see you guys&lt;/p&gt;&#10;&lt;p&gt;Lis/Osa/Lisa (Sergey)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19791" data-author="Chainer" data-date="2007-08-21T15:36:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Looking forward to meet you too! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19794" data-author="Medios" data-date="2007-08-21T17:23:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Next stop for DoW&amp;hellip; Mars.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19849" data-author="Ker" data-date="2007-08-23T05:52:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Right now its just,&lt;/p&gt;&#10;&lt;p&gt;Chainer(Kevin), Kirdox(Kc), Mech(Alex), and myself.&lt;/p&gt;&#10;&lt;p&gt;Chibi, Ker and Choong are busy working, they&amp;rsquo;ll get back to me asap.&lt;/p&gt;&#10;&lt;p&gt;Can&amp;rsquo;t get ahold of Rith or Hotara, they&amp;rsquo;re around though.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll be posting the location to meet when I know your address soon enough Lis.&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Marcus (Chi)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Moral Majority</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-moral-majority/</link><pubDate>Tue, 21 Aug 2007 14:39:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-moral-majority/</guid><description>&lt;div class="post" data-post-id="19787" data-author="13" data-date="2007-08-21T14:39:06+00:00" data-subject="The Moral Majority"&gt;&#13;&#10;&lt;p&gt;Saw this somewhere else, mildly interesting but not terribly surprising, which is sort of depressing.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mark Foley: Former U.S. Representative from Florida. Resigned after sexually explicit e-mails surfaced showing him harrassing underage boys, one of them a 16 year old who worked as a Capitol Hill page.&lt;/p&gt;&#10;&lt;p&gt;Randall Casseday: Former Human Resources director for the Washington Times. Arrested for solicting sex from a 13 year old girl on the internet.&lt;/p&gt;&#10;&lt;p&gt;Lou Beres: Former Chairman of the Oregon Christian Coalition. Confessed to molesting a 13 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Larry Dale Floyd: Former County Constable, Denton County, Texas. Arested on suspicion of soliciting sex with an eight year old girl.&lt;/p&gt;&#10;&lt;p&gt;Mark Pazuhanich: Former District Attorney and judge elect in Monroe County, PA. Pleaded no contest to fondling a ten year old girl in public; sentenced to ten years probation.&lt;/p&gt;&#10;&lt;p&gt;Bobby Stumbo: Former Party Leader in Floyd County, Kentucky. Arrested for having sex with a five year old boy.&lt;/p&gt;&#10;&lt;p&gt;Tom Randall: Former petition drive manager. Pleaded guilty to molesting two girls under 14, including the daughter of an associate in the petition business.&lt;/p&gt;&#10;&lt;p&gt;Armando Tebano: Former County Chairman in Schnenectday, NY. Arrested for sexually molesting a 14 year old girl.&lt;/p&gt;&#10;&lt;p&gt;John Collins: Teacher and former city councilman in Asbury Park, NJ. Pleaded guilty to sexually molesting 13 and 14 year old girls.&lt;/p&gt;&#10;&lt;p&gt;Mark Seidensticker: Former campaign worker in Concord, Maine. Convicted child molester.&lt;/p&gt;&#10;&lt;p&gt;Philip Giordano: Former Mayor of Waterbury, CT. Serving a 37 year sentence in federal prison for sexually abusing eight and ten year old girls.&lt;/p&gt;&#10;&lt;p&gt;Tom Adams: Former mayor of Green Oaks, IL. Arrested for distributing child pornography over the internet.&lt;/p&gt;&#10;&lt;p&gt;John Gosek: Former mayor of Oswego, New York. Arrested on charges of soliciting sex from two 15 year old girls.&lt;/p&gt;&#10;&lt;p&gt;David Swartz: Former County Commissioner of Richland, Ohio. Pleaded guilty to molesting two girls under the age of 11; sentenced to eight years in prison.&lt;/p&gt;&#10;&lt;p&gt;Edison Aldarondo: Former Speaker of the House of Representatives, Puerto Rico. Sentenced to ten years in prison for raping his daughter between the ages of 9 and 17.&lt;/p&gt;&#10;&lt;p&gt;John Curtain: Former State Committeeman in PA. Charged with molesting a teenage boy and unlawful sexual contact with a minor.&lt;/p&gt;&#10;&lt;p&gt;Nicholas Morency: Anti Abortion activist in Camden, NJ. Pleaded guilty to possessing child pornography on his computer and offering a bounty to anybody who murders an abortion doctor.&lt;/p&gt;&#10;&lt;p&gt;Tom Shortridge: Campaign consultant in Southern CA. Sentenced to three years probation for taking nude photos of a 15 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Mike Hintz: Former youth pastor in Des Moines, Iowa; commended by George W Bush during the 2004 campaign trial. Surrendered to police after admitting to a sexual affair with a female juvenile.&lt;/p&gt;&#10;&lt;p&gt;Peter Dibble: Former First Selectman in Stonington, CT. Pleaded no contest to having a inappropriate relationship with a 13 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Carey Crammer: GOP advertising consultant. Sentenced to six years in prison for molestin his nine year old daughter and another young girl.&lt;/p&gt;&#10;&lt;p&gt;Craig Spence: Capitol Hill lobbyist: Allegedly co-organized child sex parties for White House insiders during the 1980&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;Donald Lukens: Former U.S. Representative from Ohio. Found guilty of having sex with a female minor and sentenced to one month in jail.&lt;/p&gt;&#10;&lt;p&gt;Richard Delgaudio: Former GOP fundraiser from Virginia. Found guilty of child porn charges and paying two teenage girls to pose for sexual positions.&lt;/p&gt;&#10;&lt;p&gt;Mark Grethen: Former Colorado GOP activist and prospective reciepient of the &amp;ldquo;Republican of the Year&amp;rdquo; award. Convicted on six counts of sex crimes involving children.&lt;/p&gt;&#10;&lt;p&gt;Randal Ankeney: Former Colorado GOP activist and campaign chairman. Pleaded guilty to attempted sexual assualt on a child; arrested five years later on the same charge.&lt;/p&gt;&#10;&lt;p&gt;David Crane: Former US Representative from IL. Had sex with a female minor working as a Congressional page.&lt;/p&gt;&#10;&lt;p&gt;Beverly Russel: South Carolina activist and Christian Coalition leader. Admitted to an incestuous relationship with his stepdaughter.&lt;/p&gt;&#10;&lt;p&gt;Keith Westmoreland: Former Florida State Representative. Arrested on seven felony counts of lewd and lascivious exhibition to girls under the age of 16.&lt;/p&gt;&#10;&lt;p&gt;Ronald Kline: Superior Court Judge in CA Orange County. Placed under house arest for child molestation and possession of child pornography.&lt;/p&gt;&#10;&lt;p&gt;Robert Bauman: Former US Representative and anti gay activist from Maryland. Charged with having sex with a 16 year old boy he picked up at a gay bar.&lt;/p&gt;&#10;&lt;p&gt;Jeffrey Patti: Local Committee Chairman from Sparta, NJ. Arrested for distributing a video clip of a five year old girl being raped.&lt;/p&gt;&#10;&lt;p&gt;Marty Glickman: GOP activist in Florida. Charged with four counts of unlawful sexual activicty with an underage girl and one count of delivering LSD.&lt;/p&gt;&#10;&lt;p&gt;Howard Brooks: Legislative aide in Tehachapi, CA. Charged with molesting a 12 year old boy and possession of child pornography.&lt;/p&gt;&#10;&lt;p&gt;John Hathaway: Fundraiser and U.S. Senate candidate from Maine. Accused of having sex with a 12 year old baby sitter; withdrew his candidacy after allegations surfaced.&lt;/p&gt;&#10;&lt;p&gt;Craig White: Anti gay preacher from PA. Sentenced to jail after offering $20 to a 14 year old boy for permission to perform oral sex on him.&lt;/p&gt;&#10;&lt;p&gt;Jon Matthews: Former right wing talk show host in Houston, TX. Pleaded guilty to exposing his gentials to a 11 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Earl Kimmerling: Former Anti gay activist in Indiana. Sentenced to 40 years in prison for molesting an eight year old girl after he attempted to stop a gay couple from adopting her.&lt;/p&gt;&#10;&lt;p&gt;Paul Ingram: Former head of Thruston County Republican Party in Washington State. Pleaded guilty to six counts of raping his daughters; served 14 years in federal prison.&lt;/p&gt;&#10;&lt;p&gt;James West: Former Mayor of Spokane, WA. Allegedly molested two boys in the 1970s as a Boy Scout leader. Outed as a gay in 2005.&lt;/p&gt;&#10;&lt;p&gt;Kevin Coan: Former GOP elections official in St Louis, Missouri. Sentenced to two years probation for soliciting sex over the internet from a 14 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Andrew Buhr: Former GOP committeeman in St Louis. Charged with two counts of first-degree sodomy with a 13 year old boy.&lt;/p&gt;&#10;&lt;p&gt;John Burt: Former Anti-abortion activist in Florida. Found guilty of molesting a 15 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Neal Horsley: Militant anti abortionist from Carrollton, Georgia. Who admitted on Fox Radio News he&amp;rsquo;d had sex with animals.&lt;/p&gt;&#10;&lt;p&gt;Keola Childs: Former Hawaii County Councilman. Pleaded guilty to molesting a male child.&lt;/p&gt;&#10;&lt;p&gt;John Butler: Former Cass County GOP chairman in IL. Charged with criminal assault on a teenage girl.&lt;/p&gt;&#10;&lt;p&gt;Richard Gardner: Former Nevada Republican Assembly candidate. Admitted to molesting his two daughters.&lt;/p&gt;&#10;&lt;p&gt;Jack Gardner: Former Councilman in Millersville, PA. Convicted of molesting a 13 year old girl.&lt;/p&gt;&#10;&lt;p&gt;Steve Aiken: Former Campaign worker in Arizona and self proclaimed reverend. Convicted of having sex with two underage girls.&lt;/p&gt;&#10;&lt;p&gt;Merrill Barter: Former County Commisioner in Boothbay, Maine. Pleaded guilty to unlawful sexual contact and assault on a teenage boy.&lt;/p&gt;&#10;&lt;p&gt;Fred Smeltzer Jr: Former City Councilman in Wrightsville, Delaware. Pleaded no contest to raping a 15 year old girl and served six months in prison.&lt;/p&gt;&#10;&lt;p&gt;Parker Bena: Former Virginia GOP activist. Pleaded guilty to possession of child pornography on his home computer and sentenced to 30 months in federal prison and fined $18,000.&lt;/p&gt;&#10;&lt;p&gt;Larry Schwarz: Former parole board officer and former Colorado state representative. Fired after child pornography was found on his computer.&lt;/p&gt;&#10;&lt;p&gt;Robin Vanderwall: Former Virginia GOP strategist. Convicted on five counts of soliciting sex from boys and girls over the internet.&lt;/p&gt;&#10;&lt;p&gt;Mark Harris: Former city councilman in Milwaukee, Wisconsin. Convicted of repeatedly having sex with a 11 year old girl; sentenced to 12 years in prison.&lt;/p&gt;&#10;&lt;p&gt;Jon Grunseth: Former Candidate for Minnesota governor. Allegedly went swimming in the nude with four underage girls, including his own daughter.&lt;/p&gt;&#10;&lt;p&gt;Nicholas Elizondo: Former director of California&amp;rsquo;s Young Republican Federation. Molested his six year old daughter and was sentenced to six years in prison.&lt;/p&gt;&#10;&lt;p&gt;Russel Harding: Former president of NYC Housing Development Corporation. Pleaded guilty to possessing child pornography on his computer.&lt;/p&gt;&#10;&lt;p&gt;Richard Dasen Sr: Montana based benefactor of Christian groups. Found guilty of raping a 15 year old girl; allegedly told police he paid more than $1 million over a ten year period for sex with a large number of young women.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopping block Broken?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-broken/</link><pubDate>Mon, 20 Aug 2007 16:11:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-broken/</guid><description>&lt;div class="post" data-post-id="19767" data-author="mahkra" data-date="2007-08-20T16:11:42+00:00" data-subject="Chopping block Broken?"&gt;&#13;&#10;&lt;p&gt;All my bids are showing up at the guy who bid before me.&lt;/p&gt;&#10;&lt;p&gt;Am I doing it wrong?&lt;/p&gt;&#10;&lt;p&gt;No Laughing!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19768" data-author="Yinao" data-date="2007-08-20T16:28:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Is the bid that is after you submit yours higher than the one you submitted?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19769" data-author="mahkra" data-date="2007-08-20T16:36:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no it&amp;rsquo;s my bid with the original bidders name and it&amp;rsquo;s instant.&lt;/p&gt;&#10;&lt;p&gt;I checked both with IE7 and Firefox 2.0.06&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19770" data-author="12345" data-date="2007-08-20T18:13:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The chopping block only requires you to pay as much as the highest bid. So, if someone bids 5 mil and the min is only 3 mil, they&amp;rsquo;ll only get charged 3 mil and the 5 mil bid is held in reserve.&lt;/p&gt;&#10;&lt;p&gt;When someone comes along and bids 4 mil, they still get their 5 mil bid, all that happens is the price is bumped up. In order for you to get your bid, you&amp;rsquo;ll have to bid more than they originally bid to start with. And the only way to find out how much that is, is to bid over it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead at naga teacher (island) LOL</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-at-naga-teacher-island-lol/</link><pubDate>Sun, 19 Aug 2007 13:53:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-at-naga-teacher-island-lol/</guid><description>&lt;div class="post" data-post-id="19760" data-author="Chainer" data-date="2007-08-19T13:53:15+00:00" data-subject="dead at naga teacher (island) LOL"&gt;&#13;&#10;&lt;p&gt;Thanks Alias for helping with CR&lt;/p&gt;&#10;&lt;p&gt;and all who noticed the post :oops: :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19814" data-author="resouh" data-date="2007-08-21T23:01:43+00:00" data-subject="Dead in tower of Nexialism if anyone sees this"&gt;&#13;&#10;&lt;p&gt;Dead at khalagan if anyone sees this before I corpse&lt;/p&gt;&#10;&lt;p&gt;Resouh&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20005" data-author="Weasel" data-date="2007-08-30T19:09:48+00:00" data-subject="dead in Moira"&gt;&#13;&#10;&lt;p&gt;dead in Moira upper level pupa.. pls help&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="20008" data-author="Weasel" data-date="2007-08-30T20:04:00+00:00" data-subject="dead at dwarf lich in Moria"&gt;&#13;&#10;&lt;p&gt;dammit.. dead again.. dwarf lich in Moria.. bugger suddenly got a huge round&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior Skills</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-skills/</link><pubDate>Fri, 17 Aug 2007 18:17:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-skills/</guid><description>&lt;div class="post" data-post-id="19739" data-author="Toxis" data-date="2007-08-17T18:17:14+00:00" data-subject="Warrior Skills"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to be able to do more when I&amp;rsquo;m tanking than auto crits/auto ripostes&amp;hellip; and for the warriors in groups that aren&amp;rsquo;t tanking I had some ideas and hopefully someone thinks their cool, because every tank knows it can get boring to tank. You can&amp;rsquo;t flee to debuff or save someone&amp;rsquo;s ass, you gotta sit there and take it like a.. tank.&lt;/p&gt;&#10;&lt;p&gt;wa: shield block - takes a whole round of attacks for the whole group. This skill should do around 200 to 500 damage, or perhaps just a regular attack from the mob. Good to use if protects gets screwed cuz someone dead/missing, or if tank is dying.&lt;/p&gt;&#10;&lt;p&gt;wa: impale - used with great spears. Acts like a deathblow, Impales mob right through its body. With impale, you could do normal damage (or close to that of a kick) but has 20% damage to do 3x damage.&lt;/p&gt;&#10;&lt;p&gt;wa: chop(for lack of a better name) - used with great axes. Acts like a deathblow. With chop, you could do normal damage (or close to that of a kick) but has 25% chance to stun the mob or do 3x damage.&lt;/p&gt;&#10;&lt;p&gt;Just remember, you can only riposte with a sword, so swords would still be used for the tank.&lt;/p&gt;&#10;&lt;p&gt;wa: leap - leap from adjacent room and attack with all attacks plus a % to deal a massive hit which stuns the mob for one or two rounds, takes 60 moves and has 2 round lag time. Can hit wounded mobs. This would be useful for mobs that still hate the group. The tank could leap in, try to stun the mob so the group can follow and finish off the mob.&lt;/p&gt;&#10;&lt;p&gt;wa: tend wounds - 21 level warrior skill that heals wounds. heals anywhere from 5-20 hp, but has a lag time of 3 rounds and can only be done while resting. You must also have bandages in inventory, which would be bought at the store for a price of 1000 gold.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>This weekend in Indy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/this-weekend-in-indy/</link><pubDate>Fri, 17 Aug 2007 06:37:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/this-weekend-in-indy/</guid><description>&lt;div class="post" data-post-id="19733" data-author="Avatar" data-date="2007-08-17T06:37:40+00:00" data-subject="This weekend in Indy"&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t believe I didn&amp;rsquo;t post already, but this weekend is Gen-Con in Indy. It&amp;rsquo;s probably the largest general gaming convention in the US, and easily the largest convention that takes place in Indy during the year. It&amp;rsquo;s got a little bit for anyone, authors and artists participate, games, cards, mini&amp;rsquo;s, strategy games, board games, movies, pc games. The trailer for the new Dragonlance movie is supposed to show. Also, Gary Gygas is the guest of honor this year, everyone should know of him eh?&lt;/p&gt;&#10;&lt;p&gt;We met Margaret Weiss and RA Salvatore last year, along with Keith Parkinson and Larry Elmore. We also met Rich Burlew who does the Order of the Stick, though he&amp;rsquo;s not attending this year, and Tim Seeley who did the art in some awesome graphic novel versions of the dark elf books.&lt;/p&gt;&#10;&lt;p&gt;Well, I&amp;rsquo;m a fan and I&amp;rsquo;ll be spending some time there this weekend. If anyone&amp;rsquo;s going to be in the area, let me know. I&amp;rsquo;ll check here. Let&amp;rsquo;s get a beer, I&amp;rsquo;ll pay.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://en.wikipedia.org/wiki/Gen_Con" target="_blank" rel="noreferrer"&gt;http://en.wikipedia.org/wiki/Gen_Con&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.gencon.com/2007/indy/" target="_blank" rel="noreferrer"&gt;http://www.gencon.com/2007/indy/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.gencon.com/2007/indy/events/guests/garygygax.aspx" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.gencon.com/2007/indy/events/ &amp;hellip; gygax.aspx&amp;rdquo;&amp;gt;http://www.gencon.com/2007/indy/events/guests/garygygax.aspx&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy 10th Anniversary SlothMUD III!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-10th-anniversary-slothmud-iii/</link><pubDate>Mon, 13 Aug 2007 16:31:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-10th-anniversary-slothmud-iii/</guid><description>&lt;div class="post" data-post-id="19681" data-author="*Splork*" data-date="2007-08-13T16:31:32+00:00" data-subject="Happy 10th Anniversary SlothMUD III!"&gt;&#13;&#10;&lt;p&gt;Happy 10th Anniversary SlothMUD III!&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Fifteen-years ago, SlothMUD booted up for the first time. Quickly the little mud, operated by a handful of college students gained recognition across the world â€“ from the United States to Russia to Australia and points in between and beyond. The goal in the beginning was to give people a friendly atmosphere in which to play, and a means with which to interact with friends across the globe. &#13;&#10;&#13;&#10; Five years later, SlothMUDIII was born from the ashes with a new owner, and fresh ideas, and a new direction for the MUD. Since August 13, 1997, this direction has been to make SlothMUDIII one of the best MUDs on the internet. With hundreds of players worldwide, a friendly and robust atmosphere, and hours of enjoyment for everyone, SlothMUDIII has risen to the challenge of maintaining a free-to-play system with no donation system for elite equipment and an open-to-all mentality, all while improving game play by leaps and bounds through the years.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;With an administration of helpful, diligent, and intelligent coders, SlothMUDIII now boasts eight regular classes plus an elite Avatar class to choose from in a four class system with hundreds of skills and spells to choose from along with thousands of unique items and equipment to make each character special to its owner. In the past ten-years SlothMUDIII has raised the bar for free-to-play MUDs everywhere by adding:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;# 100% Original world&#13;&#10;&#13;&#10;* Over 23,500 unique richly described rooms&#13;&#10;&#13;&#10;* Over 8,400 unique mobs&#13;&#10;&#13;&#10;* Over 7,200 unique objects&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Completely free to play&#10; &lt;div id="completely-free-to-play" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#completely-free-to-play" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Fast character creation - No approval necessary&#10; &lt;div id="fast-character-creation---no-approval-necessary" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#fast-character-creation---no-approval-necessary" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A single player base since 1997 with an average of 40+ online encompassing the world&#10; &lt;div id="a-single-player-base-since-1997-with-an-average-of-40-online-encompassing-the-world" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-single-player-base-since-1997-with-an-average-of-40-online-encompassing-the-world" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;pre&gt;&lt;code&gt;* US, Russia, Malaysia, Ukraine, Latvia, Singapore, UK, South Korea, Netherlands, Sweden, Canada, Lithuania, Italy, Germany, Australia, France, Israel, Estonia, Finland, Spain, Belgium, Mexico, Taiwan, and Brazil.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&#10;&lt;h1 class="relative group"&gt;MCCP support (Mud Client Compression Protocol&#10; &lt;div id="mccp-support-mud-client-compression-protocol" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#mccp-support-mud-client-compression-protocol" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;MXP support (Mud Extension Protocol)&#10; &lt;div id="mxp-support-mud-extension-protocol" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#mxp-support-mud-extension-protocol" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;MSP support (Mud Sound Protocol)&#10; &lt;div id="msp-support-mud-sound-protocol" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#msp-support-mud-sound-protocol" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Astrological event system(complete solar system simulator with 4 other planets)&#10; &lt;div id="astrological-event-systemcomplete-solar-system-simulator-with-4-other-planets" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#astrological-event-systemcomplete-solar-system-simulator-with-4-other-planets" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Unique and well thought out magic system (Seven layers of Strata- Channeling, Shaping, Summoning, Healing, Enhancement, Necromancy)&#10; &lt;div id="unique-and-well-thought-out-magic-system-seven-layers-of-strata--channeling-shaping-summoning-healing-enhancement-necromancy" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#unique-and-well-thought-out-magic-system-seven-layers-of-strata--channeling-shaping-summoning-healing-enhancement-necromancy" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Innovative experience system(exp can be gained in a variety of ways-&#10; &lt;div id="innovative-experience-systemexp-can-be-gained-in-a-variety-of-ways-" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#innovative-experience-systemexp-can-be-gained-in-a-variety-of-ways-" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;leading, tanking, grouping, blasting, exploring, healing, questing, etc)&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Dedicated Immortal Staff&#10; &lt;div id="dedicated-immortal-staff" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#dedicated-immortal-staff" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Continuous Regeneration System&#10; &lt;div id="continuous-regeneration-system" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#continuous-regeneration-system" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Customizable prompts-over 25,000 possible prompts to choose from&#10; &lt;div id="customizable-prompts-over-25000-possible-prompts-to-choose-from" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#customizable-prompts-over-25000-possible-prompts-to-choose-from" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Time spawned mobs creating dynamic world resets&#10; &lt;div id="time-spawned-mobs-creating-dynamic-world-resets" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#time-spawned-mobs-creating-dynamic-world-resets" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Dynamic World Map-showing real time movement of our players&#10; &lt;div id="dynamic-world-map-showing-real-time-movement-of-our-players" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#dynamic-world-map-showing-real-time-movement-of-our-players" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Mob lairs and caches(creatures hide and protect their treasures)&#10; &lt;div id="mob-lairs-and-cachescreatures-hide-and-protect-their-treasures" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#mob-lairs-and-cachescreatures-hide-and-protect-their-treasures" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Full ANSI colour support&#10; &lt;div id="full-ansi-colour-support" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#full-ansi-colour-support" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ingame Aliases&#10; &lt;div id="ingame-aliases" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ingame-aliases" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ingame Auto Quests&#10; &lt;div id="ingame-auto-quests" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ingame-auto-quests" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Immortal Run Quests&#10; &lt;div id="immortal-run-quests" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#immortal-run-quests" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Unique Quest Points &amp;amp; Shops&#10; &lt;div id="unique-quest-points--shops" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#unique-quest-points--shops" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Full clan support(clan channels, boards, etc)&#10; &lt;div id="full-clan-supportclan-channels-boards-etc" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#full-clan-supportclan-channels-boards-etc" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Global boards and player mail( ship items to fellow players, write letters,&#10; &lt;div id="global-boards-and-player-mail-ship-items-to-fellow-players-write-letters" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#global-boards-and-player-mail-ship-items-to-fellow-players-write-letters" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;post news stories for everyone to see, etc)&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Player files and eq saved continuously&#10; &lt;div id="player-files-and-eq-saved-continuously" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#player-files-and-eq-saved-continuously" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Dynamic map of Newbatia and Newbie school (watch yourself move around town,&#10; &lt;div id="dynamic-map-of-newbatia-and-newbie-school-watch-yourself-move-around-town" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#dynamic-map-of-newbatia-and-newbie-school-watch-yourself-move-around-town" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;or help yourself find your guilds)&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Multi-Classing from 9 diverse classes including a unique and highly coveted Avatar class&#10; &lt;div id="multi-classing-from-9-diverse-classes-including-a-unique-and-highly-coveted-avatar-class" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#multi-classing-from-9-diverse-classes-including-a-unique-and-highly-coveted-avatar-class" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Five Continents &amp;amp; Three Islands&#10; &lt;div id="five-continents--three-islands" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#five-continents--three-islands" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;pre&gt;&lt;code&gt;* Newbie only Continent&#13;&#10;&#13;&#10;* High level only Continent&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Over 400 skills and spells&#10; &lt;div id="over-400-skills-and-spells" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#over-400-skills-and-spells" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Unique vault system&#10; &lt;div id="unique-vault-system" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#unique-vault-system" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Dynamic Channels&#10; &lt;div id="dynamic-channels" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#dynamic-channels" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;pre&gt;&lt;code&gt;* Newbie Channel&#13;&#10;&#13;&#10;* Auction Channel&#13;&#10;&#13;&#10;* Gossip Channel&#13;&#10;&#13;&#10;* Player created channels&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Extended Socials and Commands list&#10; &lt;div id="extended-socials-and-commands-list" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#extended-socials-and-commands-list" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Newbie School and Newbie Helpers (called Isatars)&#10; &lt;div id="newbie-school-and-newbie-helpers-called-isatars" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#newbie-school-and-newbie-helpers-called-isatars" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Combat Arenas for those who enjoy Player vs Player&#10; &lt;div id="combat-arenas-for-those-who-enjoy-player-vs-player" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#combat-arenas-for-those-who-enjoy-player-vs-player" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Avatar Meta Shop&#10; &lt;div id="avatar-meta-shop" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#avatar-meta-shop" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Forging, Enchanting, brewing, trading&#10; &lt;div id="forging-enchanting-brewing-trading" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#forging-enchanting-brewing-trading" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Weekly top 20 lists posted on web site including total exp, deaths, and gold&#10; &lt;div id="weekly-top-20-lists-posted-on-web-site-including-total-exp-deaths-and-gold" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#weekly-top-20-lists-posted-on-web-site-including-total-exp-deaths-and-gold" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Live continent boards listing the top 25 most deadly creatures of that continent&#10; &lt;div id="live-continent-boards-listing-the-top-25-most-deadly-creatures-of-that-continent" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#live-continent-boards-listing-the-top-25-most-deadly-creatures-of-that-continent" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;MUDL - A one of a kind internal programming language that allows Immortals to continually create a dynamic and challenging experience.&#10; &lt;div id="mudl---a-one-of-a-kind-internal-programming-language-that-allows-immortals-to-continually-create-a-dynamic-and-challenging-experience" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#mudl---a-one-of-a-kind-internal-programming-language-that-allows-immortals-to-continually-create-a-dynamic-and-challenging-experience" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;Along with the ingame features of SlothMUDIII, the online recourses of the player maintained website (&lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;) provides all players with access to a database of items, equipment, autoquests, area maps, and an open forum to communicate to other players anytime, 24/7. The website is dynamic, with live up-to-the-minute lists showing whose online and whose grouping, along with a&lt;/p&gt;&#10;&lt;p&gt;dynamic world map to show where players are at any given moment. Finally, using RSS feeds, SlothMUDIIIâ€™s enhanced website offers a self-updating live blog of major events taking place in the game world whenever it happens.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; SlothMUDIII continues to enjoy its reign as the premier free-to-play MUD as we celebrate ten (10) years of success in the upcoming week. Please, feel free to come join our family of players, and enjoy our rich, robust atmosphere and environment. We welcome you anytime. Visit our website to connect, or log in using your favorite MUD client at slothmud.org port 6101 or at IP Address 209.139.208.64 port 6101. &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;We look forward to seeing you.&lt;/p&gt;&#10;&lt;p&gt;The Administration of SlothMUDIII&lt;/p&gt;&#10;&lt;p&gt;**Posted at 3:00 am on August 14th of 1997 on rec.games.mud.diku&lt;/p&gt;&#10;&lt;p&gt;Hello everyone,&lt;/p&gt;&#10;&lt;p&gt;After months of work, the new version of SlothMUD [Version III] Has&lt;/p&gt;&#10;&lt;p&gt;finally been released.&lt;/p&gt;&#10;&lt;p&gt;This game introduces many great new concepts to the game, while&lt;/p&gt;&#10;&lt;p&gt;retaining the excellent base it was built upon.&lt;/p&gt;&#10;&lt;p&gt;Lots of new concepts have been added&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New spells,&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Multiple towns and continents&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spellbooks!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Auctioneers will auction items randomly!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Automated arena&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;hellip;and much more!&lt;/p&gt;&#10;&lt;p&gt;We have many great new features coming soon as well&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Best of all, it&amp;rsquo;s new!&lt;/p&gt;&#10;&lt;p&gt;Join up with lots of players who are just starting out as well.&lt;/p&gt;&#10;&lt;p&gt;At the time of writing this post, there are over 60 players currently&lt;/p&gt;&#10;&lt;p&gt;on the game! All under level 9!&lt;/p&gt;&#10;&lt;p&gt;Hurry though, if you wait too long everyone will be much higher level&lt;/p&gt;&#10;&lt;p&gt;than you. Join in now, when the game is most exciting!&lt;/p&gt;&#10;&lt;p&gt;Also see the web page at &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt;, though it is a bit out of&lt;/p&gt;&#10;&lt;p&gt;date due to the new changes made to the game, it has some great info&lt;/p&gt;&#10;&lt;p&gt;about the mud!&lt;/p&gt;&#10;&lt;p&gt;seeya on sloth!&lt;/p&gt;&#10;&lt;p&gt;Jake&lt;/p&gt;&#10;&lt;p&gt;**Posted at 3:00 am on August 14th of 1997 on rec.games.mud.diku&lt;/p&gt;&#10;&lt;p&gt;How can you miss this much fun????&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Wizards of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Jake bugs: mail &lt;a href="mailto:hayw...@slothmud.org" &gt;hayw...@slothmud.org&lt;/a&gt; &amp;ndash;AFK&lt;/p&gt;&#10;&lt;p&gt;[The Goddess] Nia Hmmmm&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Demi-god&lt;/em&gt;] Ming .&lt;/p&gt;&#10;&lt;p&gt;[ma cl th wa] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ 0 1 0 9] Enigma the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 1 7] Defect will soon be at the top&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 6] Melkor the IV&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 6] Blastard &amp;lt;&lt;del&gt;Kaos Warrior&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 6] Corum Jhaelen Irsei&lt;/p&gt;&#10;&lt;p&gt;[ 0 5 1 0] Mirayah silly warriors&amp;hellip; kicks are for trids&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 1 5] Cthulhu &lt;DoT&gt; the Lightly Titled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 5] Desade MULTI me to stats &lt;em&gt;giggle&lt;/em&gt; :)&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 4] Darkeagle leaves for a bit and look what happens!&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 1 4] Anger the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1 4 0 0] Ebony the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 4] Wolverine :P {Sea Monster}&lt;/p&gt;&#10;&lt;p&gt;[ 0 4 0 1] Kontroar the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 3 0] Julk I HATE LAG&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 1 0] Pez the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 1] God&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 1] Trian &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 3] Fmh the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 0] Nic will cure and protect you&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 0] Testament sleep dep &amp;hellip;.. brain blubber&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 3 0] Gatto &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 3] Fin a lowly wa/th&lt;/p&gt;&#10;&lt;p&gt;[ 3 0 0 0] Poohz the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 0] Jesus =&amp;gt; The Future&amp;rsquo;s So Bright! &amp;lt;=&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 0] Ferrus Ferrite&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 3] Sirrico CHAOS RANGER&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 3 0] Zinger the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 3] Hokus pokus&lt;/p&gt;&#10;&lt;p&gt;[ 0 3 0 0] Dovi The bear&lt;/p&gt;&#10;&lt;p&gt;[ 2 0 0 0] Eos the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] Elvin the Friendly Healer.&lt;/p&gt;&#10;&lt;p&gt;[ 2 0 0 0] Vorlox the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 2 0] Nick must be this tall &amp;ndash; to attack the city&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 2 0] South the beekeeper&lt;/p&gt;&#10;&lt;p&gt;[ 2 0 0 0] Jafar remembers you and ATTACKS!!!!&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 2] Fiction the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] James the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] Odo the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] Tesa the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] Speed has lost his eq&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] Jiriki ponders his existance&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 2 0] Lace the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 2 0 0] Bael the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 2 0] Ripple the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 0] Dutchess the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1 0 0 0] August the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1 0 0 0] Gluk the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 0] Kamui the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 1] Sarge the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 1] Jethro the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1 0 0 0] Doctor the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 1] Murk the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 0] Mute the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1 0 0 0] Gaffney the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 1 0 0 0] Asgulf the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 1] Cow the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 0 0 1] Kirt the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 0 1 0 0] Slip the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 61 visible players.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>High priest of wisdom cheated!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/high-priest-of-wisdom-cheated/</link><pubDate>Mon, 13 Aug 2007 09:47:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/high-priest-of-wisdom-cheated/</guid><description>&lt;div class="post" data-post-id="19675" data-author="Messiaen" data-date="2007-08-13T09:47:04+00:00" data-subject="High priest of wisdom cheated!"&gt;&#13;&#10;&lt;p&gt;&amp;lt;751hp 544ma 233mv&amp;gt; [1728739028exp -9al]&lt;/p&gt;&#10;&lt;p&gt;strike high&lt;/p&gt;&#10;&lt;p&gt;High Priest of Wisdom hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your hit passes right through High Priest of Wisdom!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;751hp 546ma 233mv&amp;gt; [1728739028exp -9al]&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;Your hit passes right through High Priest of Wisdom!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by High Priest of Wisdom&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by High Priest of Wisdom&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;High Priest of Wisdom misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Your hit passes right through High Priest of Wisdom!&lt;/p&gt;&#10;&lt;p&gt;High Priest of Wisdom calls for the powers of the immortals!&lt;/p&gt;&#10;&lt;p&gt;The ground jumps up and hits the back of your head! No, wait, it&amp;rsquo;s you on the ground.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 1ma 233mv&amp;gt; [1728739028exp -9al]&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that. You&amp;rsquo;re in jail!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 2ma 233mv&amp;gt; [1728739028exp -9al]&lt;/p&gt;&#10;&lt;p&gt;Jail&lt;/p&gt;&#10;&lt;p&gt;You are in JAIL, and you are here for a reason. I&amp;rsquo;m sure if you think&lt;/p&gt;&#10;&lt;p&gt;about it you can figure out why. And don&amp;rsquo;t try to leave, because there is&lt;/p&gt;&#10;&lt;p&gt;no escape&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;Now I wish some immortal showed up and let me out, heh&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;And by the way. I was always wondering if it is forbidden to kill the drachma shopkeepers (or any other shopkeepers). There&amp;rsquo;s nothing about it on the rules. :-)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cant log in despite there's ppl in game and mud not crashed.</title><link>https://forum.slothmud.net/updates/bug-reporting/cant-log-in-despite-there-s-ppl-in-game-and-mud-not-crashed/</link><pubDate>Fri, 10 Aug 2007 17:49:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/cant-log-in-despite-there-s-ppl-in-game-and-mud-not-crashed/</guid><description>&lt;div class="post" data-post-id="19656" data-author="Jacko" data-date="2007-08-10T17:49:46+00:00" data-subject="Cant log in despite there&amp;#x27;s ppl in game and mud not crashed."&gt;&#13;&#10;&lt;p&gt;around 5.30 to 7am (California time i think) Hi, I&amp;rsquo;m not sure where i should post this, but here goes, I was playing sloth with wintin and all of a sudden the connection ended (just like mud crashed) I thought it was a normal crashed so i waited for 10minutes to relog, but up till now i still cant log in despite checking website&amp;rsquo;s whose online page there&amp;rsquo;s ppl on. But i still cant log #ses ses1 slothmud.org 6101&lt;/p&gt;&#10;&lt;p&gt;#Trying to connect..&lt;/p&gt;&#10;&lt;p&gt;WinSock error 10060: Connection timed out&lt;/p&gt;&#10;&lt;p&gt;my email is &lt;a href="mailto:kengjack8611@hotmail.com" &gt;kengjack8611@hotmail.com&lt;/a&gt; (for any immorts that knows what&amp;rsquo;s going on)&lt;/p&gt;&#10;&lt;p&gt;Please , I miss mudding!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for a couple rooms please help if you can</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-a-couple-rooms-please-help-if-you-can/</link><pubDate>Thu, 09 Aug 2007 03:47:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-a-couple-rooms-please-help-if-you-can/</guid><description>&lt;div class="post" data-post-id="19641" data-author="Shyla" data-date="2007-08-09T03:47:46+00:00" data-subject="looking for a couple rooms please help if you can"&gt;&#13;&#10;&lt;p&gt;I am looking for spacious courtyard and circular room. In the last couple of days there have been tons of books that people have needed in these 2 rooms and I haven&amp;rsquo;t been able to find them. If someone know where they are can you please tell me when you see me on line or mudmail me so I know whose vault it is or where it is next time it happens.&lt;/p&gt;&#10;&lt;p&gt;Also can people PLEASE try to drop books in town not in vaults and not just where they find them, so other people can have a reasonable chance of getting the books without being killed. :)&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;your local librarian&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any1 lives in Cali?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/any1-lives-in-cali/</link><pubDate>Tue, 07 Aug 2007 18:58:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/any1-lives-in-cali/</guid><description>&lt;div class="post" data-post-id="19615" data-author="Leaf" data-date="2007-08-07T18:58:50+00:00" data-subject="Any1 lives in Cali?"&gt;&#13;&#10;&lt;p&gt;Sup ppl I&amp;rsquo;ll be flying to Orange County tomorrow and flying out on&lt;/p&gt;&#10;&lt;p&gt;Thursday. Any mudders around the area?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19629" data-author="slobe" data-date="2007-08-08T01:21:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I from northern Cali not south California&lt;/p&gt;&#10;&lt;p&gt;and I say it&amp;rsquo;s time to make them into&lt;/p&gt;&#10;&lt;p&gt;two different states :)&lt;/p&gt;&#10;&lt;p&gt;Just my 2cents&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>website bug</title><link>https://forum.slothmud.net/updates/bug-reporting/website-bug/</link><pubDate>Sat, 04 Aug 2007 17:21:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/website-bug/</guid><description>&lt;div class="post" data-post-id="19584" data-author="Weasel" data-date="2007-08-04T17:21:58+00:00" data-subject="website bug"&gt;&#13;&#10;&lt;p&gt;Totro, the Fantasy Random Name Generator, currently does not put spaces or new lines between generated names, making it a little ..err.. difficult to use. Using FireFox 2.0.0.6 and Windows XPpro.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/index.php?name=PagEd&amp;amp;page_id=38" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/index.php?name=PagEd&amp;amp;page_id=38&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19585" data-author="brady" data-date="2007-08-04T20:17:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;whadda ya mean? PlihnDufeunSkawnUcinOruponKlostanKraafrunnAstribranIutaanKlascanIarkonnSreeplenOjenMabnVemnMecnUslenOecarknOipleosinGriln makes a fine name.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19586" data-author="Weasel" data-date="2007-08-04T20:20:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:D hehe&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19588" data-author="12345" data-date="2007-08-05T00:45:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[code:2zbq40r9]Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcinOruponKlostanKraafrunnAstribranIutaan&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcinOruponKlostanKraafrunnAstribranIutaanKlascanIarkonnSreeplenOjenMabnVemnMecnUslenOecarknOipleosinGriln&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcinOruponKlostanKraafrunnAstribran&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcinOruponKlostanKraafrunn&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcinOruponKlostan&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcinOrupon&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawnUcin&lt;/p&gt;&#10;&lt;p&gt;Illegal name, please try another.&lt;/p&gt;&#10;&lt;p&gt;Name: PlihnDufeunSkawn[/code:2zbq40r9]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2535/</link><pubDate>Sat, 04 Aug 2007 03:03:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2535/</guid><description>&lt;div class="post" data-post-id="19581" data-author="Tap" data-date="2007-08-04T03:03:43+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;Looking for someone to supply some relocate charms. Will pay nicely for them.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19583" data-author="firebrand" data-date="2007-08-04T14:14:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;first ya gotta post what character you want to buy them with. alos, take this to emporium. you might get more response there. this is a flame thread.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;is it true when you were born the doctor turned around and slapped your mother?&amp;rdquo; &amp;ndash;tick &amp;ndash;&amp;gt; the adventures of priscilla, queen of the desert&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TOKEN BREW?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/token-brew/</link><pubDate>Tue, 31 Jul 2007 09:31:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/token-brew/</guid><description>&lt;div class="post" data-post-id="19553" data-author="Ratfink128" data-date="2007-07-31T09:31:13+00:00" data-subject="TOKEN BREW?"&gt;&#13;&#10;&lt;p&gt;Hey, I&amp;rsquo;m wondering what are the cps needed to craft a token (recipe received from grandmaster thug)? I tried looking for it all over the place but cannot find what amulet it refers to, HELP, thanks! :twisted: :?:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19554" data-author="Tap" data-date="2007-07-31T10:39:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not sure about brew but if it&amp;rsquo;s tokens you be needing&amp;hellip; seek a certain type of tree bark and someone in town will gladly give you a token for it. :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thus speaketh the Barbarian King</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thus-speaketh-the-barbarian-king/</link><pubDate>Sun, 29 Jul 2007 11:49:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thus-speaketh-the-barbarian-king/</guid><description>&lt;div class="post" data-post-id="19518" data-author="13" data-date="2007-07-29T11:49:46+00:00" data-subject="Thus speaketh the Barbarian King"&gt;&#13;&#10;&lt;p&gt;&amp;lt;942hp 186ma 197mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tinct gossips&amp;ndash; &amp;lsquo;hold me toxis&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 186ma 197mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You go to sleep.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 187ma 198mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wa&lt;/p&gt;&#10;&lt;p&gt;r&lt;/p&gt;&#10;&lt;p&gt;You wake, and sit up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 190ma 200mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 190ma 200mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;caToxis gossips&amp;ndash; &amp;lsquo;hahaha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 190ma 200mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;c&lt;/p&gt;&#10;&lt;p&gt;You cackle gleefully.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 192ma 201mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Within the Circle&lt;/p&gt;&#10;&lt;p&gt;The great protective magicks of the Sapphire Circle are evident here.&lt;/p&gt;&#10;&lt;p&gt;The gentle glow in the air outlines a spherical room with apparently clear&lt;/p&gt;&#10;&lt;p&gt;walls looking out onto an endless, bluish void. There is no apparent exit.&lt;/p&gt;&#10;&lt;p&gt;A great calm permeates all, and you feel the patron gods of the Circle&lt;/p&gt;&#10;&lt;p&gt;bestow their grace on you.&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;Toxis the Barbarian King &lt;del&gt;[DoW]&lt;/del&gt; is resting here.&lt;/p&gt;&#10;&lt;p&gt;Toxis glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 193ma 202mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;&lt;em&gt;DaWarriAh&lt;/em&gt; lol&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 197ma 204mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gos ever so gently&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;ever so gently'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 201ma 206mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxis gossips&amp;ndash; &amp;lsquo;what happens in the cave, stays in the cave :)~&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 204ma 206mv&amp;gt;&amp;lt;62641938xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;who&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Cocaine ..Speed Kills &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Toxis the Barbarian King &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Nomic &lt;del&gt;Dragonsworn&lt;/del&gt; wtb Flawed Gem Cps&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Lis &lt;em&gt;Battle Mage&lt;/em&gt; &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Acme is afkish&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Edd &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; with no manners.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cutthroat&lt;/em&gt; ] Ferrum teach ClosingW Attunement MWb Haste&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cutthroat&lt;/em&gt; ] Ker always AFK&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magus&lt;/em&gt; ] Messiaen &lt;del&gt;sapphire&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Tinct &lt;del&gt;DS&lt;/del&gt; island maze&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40n 32o] Poit :X &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40n 40o 40m 25w] Ah Puch ++ December 21, 2012 Stay Home and MUD ++&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 33n 20o] Malorne wtb green dragon claw, dragonskin bracelet&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 32c 20n] Bartz needs entrench, toss.. AFK&lt;/p&gt;&#10;&lt;p&gt;[40d 34c 20n 19m] Islq need dawnfire sb&lt;/p&gt;&#10;&lt;p&gt;[ 3w 0t 0b 0o] Botek the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 16 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 47.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Which comes first? The chicken or the egg?</title><link>https://forum.slothmud.net/classes/druid/which-comes-first-the-chicken-or-the-egg/</link><pubDate>Thu, 26 Jul 2007 19:58:43 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/which-comes-first-the-chicken-or-the-egg/</guid><description>&lt;div class="post" data-post-id="19426" data-author="Tep" data-date="2007-07-26T19:58:43+00:00" data-subject="Which comes first? The chicken or the egg?"&gt;&#13;&#10;&lt;p&gt;Errrâ€¦I mean the necro or the mage. I chose Druid as my prime class, and cleric after that, and want to have necro and mage in my classo, but am not sure which should come first. I heard that the closer to prime the necro is the greater the undead control, but I donâ€™t know a lot about mages. Any advice would help a lot.&lt;/p&gt;&#10;&lt;p&gt;Hart (diet Tep)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who cares?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-cares/</link><pubDate>Thu, 26 Jul 2007 17:45:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-cares/</guid><description>&lt;div class="post" data-post-id="19416" data-author="Sheng" data-date="2007-07-26T17:45:14+00:00" data-subject="Who cares?"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;HEAVY ARMOR PROFICIENCY&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Level: Warrior 38&lt;/p&gt;&#10;&lt;p&gt;Manual: ??&lt;/p&gt;&#10;&lt;p&gt;Only those who have been trained in the proper use of very heavy armor&lt;/p&gt;&#10;&lt;p&gt;can fully utilize its protective power. This skill represents a level&lt;/p&gt;&#10;&lt;p&gt;of competency in heavily armored combat. Without this proficiency, the&lt;/p&gt;&#10;&lt;p&gt;maximum achievable armor class is -10. However, with this skill any&lt;/p&gt;&#10;&lt;p&gt;warrior can achieve -11. For the truly devoted warrior prime with&lt;/p&gt;&#10;&lt;p&gt;this skill, there is no limit to the armor class that can be reached&lt;/p&gt;&#10;&lt;p&gt;(with the right equipment).&lt;/p&gt;&#10;&lt;p&gt;Non warriors are now capped at -10 AC, despite how much time and drachma you&amp;rsquo;ve invested in getting elite/drachma/quest gear.&lt;/p&gt;&#10;&lt;p&gt;Only prime warriors can reach -12 or better AC.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thiefs vs Monks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thiefs-vs-monks/</link><pubDate>Tue, 24 Jul 2007 19:38:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thiefs-vs-monks/</guid><description>&lt;div class="post" data-post-id="19382" data-author="Leaf" data-date="2007-07-24T19:38:55+00:00" data-subject="Thiefs vs Monks"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not sure if this was brought up in past forums or not &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;About a good year or two ago when the new classes was brought in.&lt;/p&gt;&#10;&lt;p&gt;Groups could use Monks or Thiefs as grippers/stabbers. Since the new&lt;/p&gt;&#10;&lt;p&gt;changes with crippling strike (I believe thiefs got stronger stabs by tard lvl)&lt;/p&gt;&#10;&lt;p&gt;and with 3x stabs. Monks are no longer needed.&lt;/p&gt;&#10;&lt;p&gt;I was wondering if there are any plans in the future to upgrade Monks for&lt;/p&gt;&#10;&lt;p&gt;better grips?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I am not an equal opportunity leader</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-am-not-an-equal-opportunity-leader/</link><pubDate>Sat, 21 Jul 2007 17:53:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-am-not-an-equal-opportunity-leader/</guid><description>&lt;div class="post" data-post-id="19330" data-author="van" data-date="2007-07-21T17:53:58+00:00" data-subject="I am not an equal opportunity leader"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been getting a lot more whining than usual in my groups about fairness, equality, and the American way. So let me clear a few things up:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Leading is work.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Yes, I&amp;rsquo;m greedy.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Following me does not entitle you to be as greedy as I am.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If I&amp;rsquo;m leading, I get final say on who calls what.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If you don&amp;rsquo;t like it, lead your own groups.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Differing leaders have differing styles. This is mine. In any event, keep in mind to appreciate all leaders, and don&amp;rsquo;t treat them like a public resource there for your benefit.&lt;/p&gt;&#10;&lt;p&gt;Cheers!&lt;/p&gt;&#10;&lt;p&gt;-Van&lt;/p&gt;&#10;&lt;p&gt;P.S. If I ever lead a quest group that gets eq, the above comments go out the window and I&amp;rsquo;ll be as fair as you want. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Weapons</title><link>https://forum.slothmud.net/classes/monk/monk-weapons/</link><pubDate>Thu, 19 Jul 2007 00:59:35 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/monk-weapons/</guid><description>&lt;div class="post" data-post-id="19302" data-author="Modello" data-date="2007-07-19T00:59:35+00:00" data-subject="Monk Weapons"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to open discussion and conduct a poll&amp;hellip;&amp;hellip;. the topic is monk weapons.&lt;/p&gt;&#10;&lt;p&gt;A description of the monk class in dungeon&amp;rsquo;s and dragons states,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;They typically use only their bare hands as weapons, delivering powerful blows that grow stronger as the Monk rises in power. Monks can also use special Monk weapons such as the quarterstaff and kama, using many of their unarmed-combat abilities with these weapons as well.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I realize this is Sloth and not D&amp;amp;D but nonetheless&amp;hellip;.. I think it is a great idea. My personal thoughts are that weapons of this type WOULD allow hand damage to apply. Additionally, certain weapons could be used with strike, stun, flurry etc.&lt;/p&gt;&#10;&lt;p&gt;I would NOT be proposing that any of these weapons further enhance the normal base hand damage. In fact, a weapon could do less than normal base damage but have a proc on a successful strike for instance.&lt;/p&gt;&#10;&lt;p&gt;I just think its silly that the monk class is a weaponless class and that weapons of this type would only add to the flavor of the game.&lt;/p&gt;&#10;&lt;p&gt;This is an open discussion. Please post your thoughts or hit me online if I&amp;rsquo;m in Nab/Mojo.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Keith&lt;/p&gt;&#10;&lt;p&gt;P.S. Nunchaku are a must!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found item owner to contact and I will return to them</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-item-owner-to-contact-and-i-will-return-to-them/</link><pubDate>Fri, 13 Jul 2007 03:21:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-item-owner-to-contact-and-i-will-return-to-them/</guid><description>&lt;div class="post" data-post-id="19262" data-author="firkin" data-date="2007-07-13T03:21:26+00:00" data-subject="Found item owner to contact and I will return to them"&gt;&#13;&#10;&lt;p&gt;Found after the fight with the Acid Golem a blue item.&lt;/p&gt;&#10;&lt;p&gt;If the owner contacts me with the full description of this rare and very beautiful item I will return it to them.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19264" data-author="Hades" data-date="2007-07-13T22:16:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Are you firkin crazy? Keep it a few months and be quite in your approach. Even personal items have a way of acquiring value over time. It would be foolish NOT to sit on said item. :?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Morted in lyme town</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-lyme-town/</link><pubDate>Thu, 12 Jul 2007 21:20:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-lyme-town/</guid><description>&lt;div class="post" data-post-id="19256" data-author="blackmore" data-date="2007-07-12T21:20:43+00:00" data-subject="Morted in lyme town"&gt;&#13;&#10;&lt;p&gt;Taliesin is morted in lyme town - Scar did it, he&amp;rsquo;s still wandering around town. I have to leave work and head home - if someone could heal me and push me to a shop where he doesn&amp;rsquo;t wander, I&amp;rsquo;d appreciate it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19257" data-author="Weasel" data-date="2007-07-12T21:34:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Logged on but you&amp;rsquo;d already died and then got shocked I believe.&lt;/p&gt;&#10;&lt;p&gt;Addict has your carcass.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19258" data-author="Autolycos" data-date="2007-07-12T22:12:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i wouldnt trust brad with my corpse :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mini-Beat Down Akasha (If I'm correct)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mini-beat-down-akasha-if-i-m-correct/</link><pubDate>Wed, 11 Jul 2007 15:06:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mini-beat-down-akasha-if-i-m-correct/</guid><description>&lt;div class="post" data-post-id="19219" data-author="Leaf" data-date="2007-07-11T15:06:12+00:00" data-subject="Mini-Beat Down Akasha (If I&amp;#x27;m correct)"&gt;&#13;&#10;&lt;p&gt;Just wanted to say thx for the beat down yesterday.&lt;/p&gt;&#10;&lt;p&gt;Acid Golem was a bytch, no magic was something new too me. Kinda fun&lt;/p&gt;&#10;&lt;p&gt;to see 6-7 Druids all shifting to lay the hurt on him. Also sucked that he&lt;/p&gt;&#10;&lt;p&gt;wasn&amp;rsquo;t aggro unless you tried to go &amp;ldquo;East&amp;rdquo; on him. Killed my tard in like 1&lt;/p&gt;&#10;&lt;p&gt;round. (10 Drachma)&lt;/p&gt;&#10;&lt;p&gt;Atlas Titan was fun, except he was really thick and we prob should have&lt;/p&gt;&#10;&lt;p&gt;killed Elder Titan first. But Van our fearless leader wanted us to bull rush&lt;/p&gt;&#10;&lt;p&gt;head first on Atlas and see what happened &amp;hellip; Mass Death &amp;hellip; (10 Drachma)&lt;/p&gt;&#10;&lt;p&gt;Worm thingy was cool, except I would have liked to see a &amp;ldquo;Swallow&amp;rdquo; proc&lt;/p&gt;&#10;&lt;p&gt;on the tank. His description said he could swallow a person whole. So&lt;/p&gt;&#10;&lt;p&gt;why not add a proc for him to swallow the tank for a round or two. Each&lt;/p&gt;&#10;&lt;p&gt;round the tank is in his &amp;ldquo;mouth&amp;rdquo; he/she would receive a chewing damage&lt;/p&gt;&#10;&lt;p&gt;for lets say &amp;hellip; +300. Then the worm can spit the tank out and the clerics&lt;/p&gt;&#10;&lt;p&gt;would have to mass heal or bye bye more tanks :) Just an idea, not sure&lt;/p&gt;&#10;&lt;p&gt;how hard to write/code it. (10 Drachma)&lt;/p&gt;&#10;&lt;p&gt;Also thx for Auto for starting the group. Well he didn&amp;rsquo;t have a choice, ppl&lt;/p&gt;&#10;&lt;p&gt;just started to follow him. :)&lt;/p&gt;&#10;&lt;p&gt;Van for taking over after Auto didn&amp;rsquo;t want to move +20 ppl around&lt;/p&gt;&#10;&lt;p&gt;Shyla for locating Worm, dMass Raiser, dMooner and not getting any drachma&lt;/p&gt;&#10;&lt;p&gt;For all the clerics for healing &amp;hellip; Yes Broc I put thanking the clerics near the&lt;/p&gt;&#10;&lt;p&gt;bottom :)&lt;/p&gt;&#10;&lt;p&gt;Ooo and it seems Brad is back, after a short leave of absent (Tanker)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bring Sloth Up!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bring-sloth-up/</link><pubDate>Fri, 06 Jul 2007 13:26:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bring-sloth-up/</guid><description>&lt;div class="post" data-post-id="19173" data-author="Leaf" data-date="2007-07-06T13:26:30+00:00" data-subject="Bring Sloth Up!!!"&gt;&#13;&#10;&lt;p&gt;Quick some1 call Splork!!!&lt;/p&gt;&#10;&lt;p&gt;Unless i&amp;rsquo;m the only one having problems&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19175" data-author="firebrand" data-date="2007-07-06T14:16:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;it&amp;rsquo;s on yer end dude. there&amp;rsquo;s a niftykeen command called tracert. go to your start button, type cmd, type tracert slothmud.org and when cute little *** show up instead of length of time showing as &lt;x&gt;ms you can pretty much get an idea of if the prob is on yer end or on sloth end&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;keep singing and they might throw some fruit for dessert.&amp;rdquo; -papa mousekiwitz &amp;ndash;&amp;gt; an american tail: fievel goes west&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rapid Shift, celtic-candle</title><link>https://forum.slothmud.net/classes/druid/rapid-shift-celtic-candle/</link><pubDate>Wed, 04 Jul 2007 02:35:33 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/rapid-shift-celtic-candle/</guid><description>&lt;div class="post" data-post-id="19158" data-author="Yasik" data-date="2007-07-04T02:35:33+00:00" data-subject="Rapid Shift, celtic-candle"&gt;&#13;&#10;&lt;p&gt;Anyone remembers exact command to use this candle? I&amp;rsquo;ve tried everything and it doesnt work :/&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19159" data-author="Yasik" data-date="2007-07-04T02:46:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanx to Shyla we now know howto:&lt;/p&gt;&#10;&lt;p&gt;[b:2qxrbe4y]pinch candle[/b:2qxrbe4y]&lt;/p&gt;&#10;&lt;p&gt;You vigorously pinch the wick of the candle, which responds in flame.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;661hp 624ma 136mv&amp;gt; +0 [indoors] AC: 3.0&lt;/p&gt;&#10;&lt;p&gt;[b:2qxrbe4y]drop candle[/b:2qxrbe4y]&lt;/p&gt;&#10;&lt;p&gt;You drop a celtic candle.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;661hp 624ma 136mv&amp;gt; +0 [indoors] AC: 3.0&lt;/p&gt;&#10;&lt;p&gt;[b:2qxrbe4y]read goldleaf[/b:2qxrbe4y]&lt;/p&gt;&#10;&lt;p&gt;You begin reading the legendary trefoil goldleaf &amp;hellip; it has 2 pages.&lt;/p&gt;&#10;&lt;p&gt;But before that you need to find a dark room and remove your &lt;light&gt;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>morted in eneas temple on island</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-eneas-temple-on-island/</link><pubDate>Sun, 01 Jul 2007 08:17:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-eneas-temple-on-island/</guid><description>&lt;div class="post" data-post-id="19139" data-author="resouh" data-date="2007-07-01T08:17:55+00:00" data-subject="morted in eneas temple on island"&gt;&#13;&#10;&lt;p&gt;Bleh&amp;hellip;.failed disen, over and over&amp;hellip;..so morted if anybody sees me&amp;hellip;no one I know is on icq:(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19148" data-author="Weasel" data-date="2007-07-02T16:02:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;killed by undead treant on the way to akasha temple.. help please!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19164" data-author="Weasel" data-date="2007-07-06T01:30:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Makari dead in AH Forest of the Damned - somewhere on run between Inoy and the portal to Akasha&amp;rsquo;s Temple.. help please..&lt;/p&gt;&#10;&lt;p&gt;Run from Inoy #3enun2w3u8su&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nike dead in Lyme Town -- Plz Help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nike-dead-in-lyme-town-plz-help/</link><pubDate>Fri, 29 Jun 2007 21:42:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nike-dead-in-lyme-town-plz-help/</guid><description>&lt;div class="post" data-post-id="19119" data-author="Vilux" data-date="2007-06-29T21:42:20+00:00" data-subject="Nike dead in Lyme Town -- Plz Help"&gt;&#13;&#10;&lt;p&gt;Nike dead in Lyme Town &amp;ndash; Plz Help&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19124" data-author="Weasel" data-date="2007-06-30T12:49:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I R Dead in Judges Temple AH.. please help&lt;/p&gt;&#10;&lt;p&gt;and thanks to the winner who left all the gates open down there so I got bash-lagged and nailed by some aggro mob while hitting another mob.&lt;/p&gt;&#10;&lt;p&gt;:evil:&lt;/p&gt;&#10;&lt;p&gt;..thanks Rub for the CR.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="19133" data-author="Weasel" data-date="2007-07-01T04:29:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;morted in thal palace at guards down south end.&lt;/p&gt;&#10;&lt;p&gt;..ok, now dead at thal palace guards.. farking hate bash lag..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ from Destiny's area</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-from-destiny-s-area/</link><pubDate>Fri, 29 Jun 2007 17:32:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-from-destiny-s-area/</guid><description>&lt;div class="post" data-post-id="19116" data-author="Sheng" data-date="2007-06-29T17:32:20+00:00" data-subject="EQ from Destiny&amp;#x27;s area"&gt;&#13;&#10;&lt;p&gt;See thread &amp;lsquo;What else is there&amp;rsquo; for mobs that load the following.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gleaming sabatons boots&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 20, Value: 178900, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by -1&#13;&#10;&#13;&#10;Affects: HITPOINT by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users or experienced clerics, or&lt;/p&gt;&#10;&lt;p&gt;supreme thieves, or experienced warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;worn wood axe&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 7250, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;4D3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users or novice clerics, or&lt;/p&gt;&#10;&lt;p&gt;novice thieves, or novice warriors, or apprentice necromancers, or novice&lt;/p&gt;&#10;&lt;p&gt;bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;white silk sleeves&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 3750, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;leather scroll case&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Maxweight: 50&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 2000, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;Obsidian Dragon Crest&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 78200, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;body armor&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 STR&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least adept thieves or adept warriors, or apprentice&lt;/p&gt;&#10;&lt;p&gt;necromancers, or adept monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hollow ivory horn&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 23500, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, necromancers, or&lt;/p&gt;&#10;&lt;p&gt;bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;smoldering sandals&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 271021, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 1&#13;&#10;&#13;&#10;Affects: RESIST_FIRE by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept clerics, thieves, warriors, bards, or&lt;/p&gt;&#10;&lt;p&gt;monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;strands oily seaweed&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 12, Worn in: TAKE&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Enough is enough</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/enough-is-enough/</link><pubDate>Sat, 23 Jun 2007 23:11:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/enough-is-enough/</guid><description>&lt;div class="post" data-post-id="19046" data-author="van" data-date="2007-06-23T23:11:04+00:00" data-subject="Enough is enough"&gt;&#13;&#10;&lt;p&gt;&amp;lt;705/1104hp 284/524ma 185/185mv -12.0ac -9al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;corrosive&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ferret utters the words, &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rodek utters the words, &amp;lsquo;slow&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705/1104hp 284/524ma 185/185mv -12.0ac -9al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;You shower your target in corrosive acid.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;706/1104hp 262/524ma 185/185mv -12.0ac -9al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rodek utters the words, &amp;lsquo;slow&amp;rsquo;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Now, I appreciate the impulse to reduce spell impact on masterful. As Rynquald said quite nicely a while back (I think), a masterful spell can be really nicely cast and still not work.&lt;/p&gt;&#10;&lt;p&gt;But since this spell never ever ever used to work unless it&amp;rsquo;s cast masterfully, it&amp;rsquo;s going on the junk heap of NEVER CAST AGAIN.&lt;/p&gt;&#10;&lt;p&gt;I hate echoing Firebrand, but what&amp;rsquo;s the point of masterful casts now? More to the point, can&amp;rsquo;t we just have spells that have a chance of working? :) [Clarification/question: Has this spell been modified so it can work on nonmasterful casts? If not&amp;hellip; pfft]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Raven Glade EQ</title><link>https://forum.slothmud.net/the-emporium/the-emporium/raven-glade-eq/</link><pubDate>Sat, 23 Jun 2007 03:42:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/raven-glade-eq/</guid><description>&lt;div class="post" data-post-id="19039" data-author="Sheng" data-date="2007-06-23T03:42:48+00:00" data-subject="Raven Glade EQ"&gt;&#13;&#10;&lt;p&gt;The results of two nights of leading 1/3 of Destiny&amp;rsquo;s new area. Here&amp;rsquo;s all the eq we know of from the current mobs.&lt;/p&gt;&#10;&lt;p&gt;From the elemetal tempest:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;elemental core&amp;rsquo;, Item type: POTION&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 1250, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Level 40 spells of:&lt;/p&gt;&#10;&lt;p&gt;restoration&lt;/p&gt;&#10;&lt;p&gt;restoration&lt;/p&gt;&#10;&lt;p&gt;From Adelina Rumar&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;miniature amethyst dragon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 23500, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, necromancers, or&lt;/p&gt;&#10;&lt;p&gt;bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;From Mayor Alexianna&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sandy silk pants&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 21000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Affects: REGEN_MANA by 1 &#13;&#10;&#13;&#10; Affects: MANA by 5 &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users or apprentice clerics,&lt;/p&gt;&#10;&lt;p&gt;or apprentice druids, or apprentice necromancers, or adept bards may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;From Mayor Alexianna&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;raven glade insignia ring&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 29000, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or experienced clerics,&lt;/p&gt;&#10;&lt;p&gt;or experienced druids, or experienced necromancers, or adept bards may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;From Lord Trexadar&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;black leather hauberk&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 21, Value: 12200, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: SNEAK by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept thieves or apprentice warriors, or adept&lt;/p&gt;&#10;&lt;p&gt;bards, or adept monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;From Mika&lt;/p&gt;&#10;&lt;p&gt;Thin sewing needle&lt;/p&gt;&#10;&lt;p&gt;3d3 +2 damage +5 mana&lt;/p&gt;&#10;&lt;p&gt;From Archdruid Selenia Du&amp;rsquo;Eldren&lt;/p&gt;&#10;&lt;p&gt;Silken Shawl&lt;/p&gt;&#10;&lt;p&gt;+1 wisdom +10 healbonus (worn about body)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Can we have this fella set at peace pls?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/can-we-have-this-fella-set-at-peace-pls/</link><pubDate>Fri, 22 Jun 2007 05:16:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/can-we-have-this-fella-set-at-peace-pls/</guid><description>&lt;div class="post" data-post-id="19030" data-author="Yasik" data-date="2007-06-22T05:16:46+00:00" data-subject="Can we have this fella set at peace pls?"&gt;&#13;&#10;&lt;p&gt;Brady utters the words, &amp;lsquo;yufzghafw&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A glowing red orb appears in Brady&amp;rsquo;s hands and explodes violently!&lt;/p&gt;&#10;&lt;p&gt;Brady gestures dramatically, and the frost giantess is roasted in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;A small snow bird is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a small snow bird&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A girl in azure robes slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A girl in azure robes is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a girl in azure robes&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-167hp 259ma 102mv&amp;gt; -3 [storm] AC: -4.0&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-167hp 259ma 102mv&amp;gt; -3 [storm] AC: -4.0&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-167hp 259ma 102mv&amp;gt; -3 [storm] AC: -4.0&lt;/p&gt;&#10;&lt;p&gt;setti&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-167hp 259ma 102mv&amp;gt; -3 [storm] AC: -4.0&lt;/p&gt;&#10;&lt;p&gt;whe&lt;/p&gt;&#10;&lt;p&gt;You are in Aisholm Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Beavis - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Kalor - The Wide Gate&lt;/p&gt;&#10;&lt;p&gt;Toast - The Wide Gate&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dropped my ethereal magic carpet *boat* on accident</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dropped-my-ethereal-magic-carpet-boat-on-accident/</link><pubDate>Fri, 22 Jun 2007 03:06:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dropped-my-ethereal-magic-carpet-boat-on-accident/</guid><description>&lt;div class="post" data-post-id="19028" data-author="Shyla" data-date="2007-06-22T03:06:47+00:00" data-subject="dropped my ethereal magic carpet *boat* on accident"&gt;&#13;&#10;&lt;p&gt;Just wanting to know if anyone found an ethereal magic carpet which is a boat in probably lyme. I am betting I dropped it Wed when i meant to drop ethereal spellbook and didn&amp;rsquo;t notice til today when it said i needed boat :( Now I am trying to refind my carpet. Anyways If anyone did pick up one or possibly has a spare ethereal magic carpet please give shyla or jacinda a holler&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Deb aka shyla/jacinda&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aiding Raven Glade</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/aiding-raven-glade/</link><pubDate>Thu, 21 Jun 2007 03:09:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/aiding-raven-glade/</guid><description>&lt;div class="post" data-post-id="19012" data-author="Zorinom" data-date="2007-06-21T03:09:05+00:00" data-subject="Aiding Raven Glade"&gt;&#13;&#10;&lt;p&gt;To Any Willing Adventurer:&lt;/p&gt;&#10;&lt;p&gt;We have been secluded for many eons now, hidden away behind the fogs of your world, self-sufficient and able to handle our own problems. Such times have come to an end by the decree of our lord, Viceroy Argenteus. He has lifted the veil and opened our arches to your world to test your character, fortitude, and abilities. It is a test to prove if you can be trusted to help us in our time of crisis. Should you accomplish two simple feats, finding the location of our small community and opening a text in my collection, you will have earned the right to be called upon in the future.&lt;/p&gt;&#10;&lt;p&gt;A humble servant,&lt;/p&gt;&#10;&lt;p&gt;Zorinom&lt;/p&gt;&#10;&lt;p&gt;Loremaster of Raven Glade&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is this how this is supposed to work? :P</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/is-this-how-this-is-supposed-to-work-p/</link><pubDate>Tue, 19 Jun 2007 18:28:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/is-this-how-this-is-supposed-to-work-p/</guid><description>&lt;div class="post" data-post-id="18984" data-author="van" data-date="2007-06-19T18:28:12+00:00" data-subject="Is this how this is supposed to work? :P"&gt;&#13;&#10;&lt;p&gt;Can someone fix this? Or give me a plausible explanation why it should be this way?&lt;/p&gt;&#10;&lt;p&gt;Temple ruins, above pygmy king. Peeps dead at king. I go in, and kill the one mob that&amp;rsquo;s in there. Notice that the room doesn&amp;rsquo;t actually lock, though it gives the appearance of doing so, and that the doors don&amp;rsquo;t open on mob death, resulting in 3 corpses and me wishing I could ambush.&lt;/p&gt;&#10;&lt;p&gt;Truncated log follows:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;894/1104hp 144/524ma 89/185mv -12.0ac -7al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Guard Post&lt;/p&gt;&#10;&lt;p&gt;This is the guard post of the royal guard, the best warriors of the tribe,&lt;/p&gt;&#10;&lt;p&gt;assigned to guard this space. The room is little more than a large&lt;/p&gt;&#10;&lt;p&gt;closet with a stairway to the back of the room. The entrance can be shut&lt;/p&gt;&#10;&lt;p&gt;from the inside to prevent enemies from escaping.&lt;/p&gt;&#10;&lt;p&gt;[b:p68unueb]Exits: West [/b:p68unueb]&lt;/p&gt;&#10;&lt;p&gt;A pygmy in battle armor blocks the path.&lt;/p&gt;&#10;&lt;p&gt;[b:p68unueb]As you step into the room both doors in the room slam shut and lock![/b:p68unueb]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;894/1104hp 144/524ma 87/185mv -12.0ac -7al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;damn&amp;rsquo; guard&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard screams in agony as red tendrils of mist infuse his body.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; few rounds of fighting &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;750/1104hp 131/524ma 97/185mv -12.0ac -7al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Guard Post&lt;/p&gt;&#10;&lt;p&gt;This is the guard post of the royal guard, the best warriors of the tribe,&lt;/p&gt;&#10;&lt;p&gt;assigned to guard this space. The room is little more than a large&lt;/p&gt;&#10;&lt;p&gt;closet with a stairway to the back of the room. The entrance can be shut&lt;/p&gt;&#10;&lt;p&gt;from the inside to prevent enemies from escaping.&lt;/p&gt;&#10;&lt;p&gt;[b:p68unueb]Exits: West [/b:p68unueb]&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard is here, fighting YOU!&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; few more rounds &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Guard Post&lt;/p&gt;&#10;&lt;p&gt;This is the guard post of the royal guard, the best warriors of the tribe,&lt;/p&gt;&#10;&lt;p&gt;assigned to guard this space. The room is little more than a large&lt;/p&gt;&#10;&lt;p&gt;closet with a stairway to the back of the room. The entrance can be shut&lt;/p&gt;&#10;&lt;p&gt;from the inside to prevent enemies from escaping.&lt;/p&gt;&#10;&lt;p&gt;[b:p68unueb]Exits: West [/b:p68unueb]&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard is lying here, mortally wounded.&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard is covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;764/1104hp 111/524ma 103/185mv -12.0ac -7al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a pygmy guard with your slash.&lt;/p&gt;&#10;&lt;p&gt;A pygmy guard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1006653.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a pygmy guard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a pygmy guard that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 9800 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;767/1104hp 112/524ma 104/185mv -12.0ac -6al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Guard Post&lt;/p&gt;&#10;&lt;p&gt;This is the guard post of the royal guard, the best warriors of the tribe,&lt;/p&gt;&#10;&lt;p&gt;assigned to guard this space. The room is little more than a large&lt;/p&gt;&#10;&lt;p&gt;closet with a stairway to the back of the room. The entrance can be shut&lt;/p&gt;&#10;&lt;p&gt;from the inside to prevent enemies from escaping.&lt;/p&gt;&#10;&lt;p&gt;[b:p68unueb]Exits: West [/b:p68unueb]&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pygmy guard is lying here.&lt;/p&gt;&#10;&lt;p&gt;gt fuck me&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;fuck me&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Character for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale-2511/</link><pubDate>Tue, 19 Jun 2007 14:34:53 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale-2511/</guid><description>&lt;div class="post" data-post-id="18978" data-author="Mosaix" data-date="2007-06-19T14:34:53+00:00" data-subject="Character for sale"&gt;&#13;&#10;&lt;p&gt;Id consider coins or some tasty eq. You can post bids here or catch Mosaix/Osaka/Sentinel online if you want to chat about an offer.&lt;/p&gt;&#10;&lt;p&gt;Best offer coins/eq/or combo of both wins.&lt;/p&gt;&#10;&lt;p&gt;Sentinel for sale [34w 20t 20c 20n]&lt;/p&gt;&#10;&lt;p&gt;Equipment&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a pearl of the rising tide (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a greenish ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a greenish ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a spiked panther collar&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a gold chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; an ebony helm of blood (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of troll hide leggings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of thick iron gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a green crested shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; darkened robe of mysteries..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a polished steel girth&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a dragonscale bracer&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a dragonscale bracer&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a dwarven broad axe..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an ivory scarab..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Current Stats and Drachma&lt;/p&gt;&#10;&lt;p&gt;*Drachma is untouched except for spending some on drachma books, all Valk autos were done before I left valk.&lt;/p&gt;&#10;&lt;p&gt;*Stats are nats.&lt;/p&gt;&#10;&lt;p&gt;Sentinel needs engage (level: 34)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 34 Th: 20 Cl: 20 Ne: 20&lt;/p&gt;&#10;&lt;p&gt;You are 18 years old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have seen a fair amount of this area.&lt;/p&gt;&#10;&lt;p&gt;You have 708(648) hit, 166(161) mana and 109(108) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have 16685 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and forty-six drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1112183 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 3 days and 11 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 43, Int: 14, Wis: 16, Dex: 18, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;You are imbued with the following spells:&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon at level 35 (1 charges)&lt;/p&gt;&#10;&lt;p&gt;Spells and Skills&lt;/p&gt;&#10;&lt;p&gt;pra unl&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&#13;&#10; Thief Skills:&#13;&#10;&#13;&#10; Warrior Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;second wind - Lvl: 32, Unlearned&lt;/p&gt;&#10;&lt;p&gt;engage - Lvl: 33, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Necromancer Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Good Luck!&lt;/p&gt;&#10;&lt;p&gt;I had meant to build this player up for some suppli solo, and group fun. But my time and interest to play in general has run out. Please bid and enjoy if you win.&lt;/p&gt;&#10;&lt;p&gt;Mosaix/Broc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gargon contact me.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gargon-contact-me/</link><pubDate>Mon, 18 Jun 2007 22:48:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gargon-contact-me/</guid><description>&lt;div class="post" data-post-id="18963" data-author="Medios" data-date="2007-06-18T22:48:59+00:00" data-subject="Gargon contact me."&gt;&#13;&#10;&lt;p&gt;I think you lost something.&lt;/p&gt;&#10;&lt;p&gt;Mike (Minstrel/Medios/Isaiah)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18964" data-author="Hades" data-date="2007-06-19T01:20:59+00:00" data-subject="Well duh!!"&gt;&#13;&#10;&lt;p&gt;Study Links Candy Cigarettes to Smoking&lt;/p&gt;&#10;&lt;p&gt;Robin Lloyd&lt;/p&gt;&#10;&lt;p&gt;Senior Editor&lt;/p&gt;&#10;&lt;p&gt;LiveScience.com Mon Jun 18, 4:55 PM ET&lt;/p&gt;&#10;&lt;p&gt;Candy cigarettes predispose children who play with them to smoke the real things later, new research concludes.&lt;/p&gt;&#10;&lt;p&gt;ADVERTISEMENT&lt;/p&gt;&#10;&lt;p&gt;The look-alikes made of candy or gum are marketing and advertising tools that desensitize kids and open them moreso to the idea of smoking later on, says study leader Jonathan Klein of the University of Rochester. Candy cigarettes cannot be considered simply as candy, Klein said.&lt;/p&gt;&#10;&lt;p&gt;The findings, from a nationally representative sample of 25,887 U.S. adults who were surveyed online via a Harris Poll, are detailed in the July issue of the journal Preventive Medicine.&lt;/p&gt;&#10;&lt;p&gt;The study is the first to show a statistical link between a history with fake cigarettes and adult experiences with real smokes â€”22 percent of current or former smokers had also regularly consumed candy cigarettes, while only 14 percent of those who have never smoked had eaten or played with candy cigarettes often or very often.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The continued existence of these products helps promote smoking as a culturally or socially acceptable activity,&amp;rdquo; Klein said, in a prepared statement.&lt;/p&gt;&#10;&lt;p&gt;Philip Morris USA had no comment specifically on the study, said spokesman Bill Phelps, but he noted that the company has a youth smoking prevention program that features brochures and materials on the company&amp;rsquo;s Web site to help parents talk to their kids about not smoking.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;We don&amp;rsquo;t want kids to smoke,&amp;rdquo; he said, &amp;ldquo;and we do not use fruit- or candy-flavor labels to market any of our tobacco products.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;World Candies, a leading maker of candy cigarettes, was contacted for comment, but did not provide any before this story was published.&lt;/p&gt;&#10;&lt;p&gt;Tobacco use is the leading preventable cause of disease and death in the United States, according to the Centers for Disease Control and Prevention. The majority of smokers start before age 18, according to the&lt;/p&gt;&#10;&lt;p&gt;Department of Health and Human Services and other sources. The survey by Klein and colleagues showed that candy cigarette use is more common among females.&lt;/p&gt;&#10;&lt;p&gt;Candy cigarettes reportedly have been restricted or banned in Canada, the United Kingdom, Finland, Norway, Kuwait and Saudi Arabia, among other countries. Legislative bans also have been proposed in several U.S. states and in New York City over the years, but all these failed except in North Dakota where a ban stood from 1953 until it was repealed in 1967.&lt;/p&gt;&#10;&lt;p&gt;In the United States, candy cigarettes are typically sold next to bubble gum and trading cards, but some retailers refuse to sell them. For instance, Wal-Mart bans the sale of tobacco and tobacco look-alike products to minors in its stores nationwide&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>There are farters about.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/there-are-farters-about/</link><pubDate>Sun, 17 Jun 2007 11:56:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/there-are-farters-about/</guid><description>&lt;div class="post" data-post-id="18944" data-author="Hades" data-date="2007-06-17T11:56:07+00:00" data-subject="There are farters about."&gt;&#13;&#10;&lt;p&gt;Happy Farters Day! :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18945" data-author="Vixn" data-date="2007-06-17T13:54:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Your frostbolt obliterates Hades, God of the Underworld.&lt;/p&gt;&#10;&lt;p&gt;Hades, God of the Underworld is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 28020205.&lt;/p&gt;&#10;&lt;p&gt;Take that, sucker! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18948" data-author="Hades" data-date="2007-06-17T20:32:22+00:00" data-subject="There are orders about"&gt;&#13;&#10;&lt;p&gt;cast &amp;lsquo;charm&amp;rsquo; Vixn&lt;/p&gt;&#10;&lt;p&gt;Vixn starts following you.&lt;/p&gt;&#10;&lt;p&gt;order Vixn rem all.&lt;/p&gt;&#10;&lt;p&gt;Vixn removes her equipment.&lt;/p&gt;&#10;&lt;p&gt;order Vixn kneel Hades&lt;/p&gt;&#10;&lt;p&gt;Vixn goes down on one knee before you.&lt;/p&gt;&#10;&lt;p&gt;Vixn says &amp;lsquo;Stop this right now, this isn&amp;rsquo;t funny&amp;rsquo;[/color:6ogw34ux]&lt;/p&gt;&#10;&lt;p&gt;order vixn kiss hades&lt;/p&gt;&#10;&lt;p&gt;Vixn kisses you passionately.&lt;/p&gt;&#10;&lt;p&gt;order vixn caress hades&lt;/p&gt;&#10;&lt;p&gt;Vixn is looking for someone to caress.&lt;/p&gt;&#10;&lt;p&gt;Vixn says &amp;lsquo;Look, I&amp;rsquo;m down for some cyber but it better not get out&amp;rsquo;[/color:6ogw34ux]&lt;/p&gt;&#10;&lt;p&gt;order vixn love hades&lt;/p&gt;&#10;&lt;p&gt;Vixn whispers to you sweet words of love.&lt;/p&gt;&#10;&lt;p&gt;I have to leave out the rest as this is a PG-rated thread.&lt;/p&gt;&#10;&lt;p&gt;Note- Not once did she attempt to recite a scroll or cast recall.. i think she&amp;rsquo;s hot for me in more ways than one.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weasel and his ever so loved lost Corm!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/weasel-and-his-ever-so-loved-lost-corm/</link><pubDate>Sun, 17 Jun 2007 08:06:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/weasel-and-his-ever-so-loved-lost-corm/</guid><description>&lt;div class="post" data-post-id="18942" data-author="Yinao" data-date="2007-06-17T08:06:54+00:00" data-subject="Weasel and his ever so loved lost Corm!"&gt;&#13;&#10;&lt;p&gt;I have been hearing that Weasel has lost his Corm to some evul cats? Well I am proud to present to you the feef of da CorM!:&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;I found the cat that stole weasels CORM!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Abraxsis raises his hands to the sky and slowly turns into a large orange and white cat (Abraxsis)!&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;Abraxsis raises his hands to the sky and slowly turns into a large orange and white cat (Abraxsis)!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;CAUGHT!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;I am here all week, save your applauds for after the introduction ceremony, thank you and enjoy your hunting :twisted: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post your client window</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-your-client-window/</link><pubDate>Sun, 17 Jun 2007 02:59:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-your-client-window/</guid><description>&lt;div class="post" data-post-id="18936" data-author="Akasha" data-date="2007-06-17T02:59:41+00:00" data-subject="Post your client window"&gt;&#13;&#10;&lt;p&gt;Curious to see how others set theirs up&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[img:13howfd6]http://i209.photobucket.com/albums/bb76/dbscott2034/zmudwindow.jpg[/img:13howfd6]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18943" data-author="Yasik" data-date="2007-06-17T08:14:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3k34446u]http://yasik.kiev.ua/MyMUDClient.jpg[/img:3k34446u]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18946" data-author="Vixn" data-date="2007-06-17T13:57:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yasik, you&amp;rsquo;re &lt;em&gt;re-tard&lt;/em&gt;.&lt;/p&gt;&#10;&lt;p&gt;I mean nobody can see you crap picture.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18950" data-author="Tetsulunathaya" data-date="2007-06-17T21:17:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Heres how I&amp;rsquo;ve got mine right now.&lt;/p&gt;&#10;&lt;p&gt;[img:2v9kslfz]http://img79.imageshack.us/img79/4264/screenshotym7.jpg[/img:2v9kslfz]&lt;/p&gt;&#10;&lt;p&gt;Various chat windows can be cycled through at top window.&lt;/p&gt;&#10;&lt;p&gt;If you click on any spellname in the side windows, it will attempt to cast the spell on current character.&lt;/p&gt;&#10;&lt;p&gt;Still working on a pinger chat that will be interchangable with the spelltracker, and that will update on tick and track 12+ mobs automatically, filling a table with name/status/ticks since death, since respawn, and estimated respawn time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>If you want to visit China, do it soon :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/if-you-want-to-visit-china-do-it-soon/</link><pubDate>Fri, 15 Jun 2007 21:02:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/if-you-want-to-visit-china-do-it-soon/</guid><description>&lt;div class="post" data-post-id="18895" data-author="Medios" data-date="2007-06-15T21:02:16+00:00" data-subject="If you want to visit China, do it soon :)"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.washingtontimes.com/national/inring.htm" target="_blank" rel="noreferrer"&gt;http://www.washingtontimes.com/national/inring.htm&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Just about a month ago I was talking with Aaron about how China would utterly clean our clock if something broke out. I told him that I felt that China has a master plan whereas the US has a bunch of crybaby pussies running around complaining about how sore they are. I figure that while the US sits around trying to win these small battles, China is looking to win the war. I know some of you will say, Mike we are not at war with China. I never said this, all I am saying is that Communism and Democracy have and will continue to wage war forever. Money is power and absolute power corrupts absolutely.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Killing Iblis</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/killing-iblis/</link><pubDate>Thu, 14 Jun 2007 20:28:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/killing-iblis/</guid><description>&lt;div class="post" data-post-id="18884" data-author="*juggleblood*" data-date="2007-06-14T20:28:06+00:00" data-subject="Killing Iblis"&gt;&#13;&#10;&lt;p&gt;People are more afraid of killing iblis than they need to be. The problem is that the healo is simply not listening to instructions.&lt;/p&gt;&#10;&lt;p&gt;All you have to do is keep the tank alive. 2 clerics each restore the tank 1 time per combat round. Turn the stupid reporter off, it doesn&amp;rsquo;t do any good. Even the best healers can&amp;rsquo;t seem to understand this concept.&lt;/p&gt;&#10;&lt;p&gt;See below:&lt;/p&gt;&#10;&lt;p&gt;The Prophet Stone misses Van with its zap.&lt;/p&gt;&#10;&lt;p&gt;Van massacres The Prophet Stone to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres The Prophet Stone to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres The Prophet Stone to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres The Prophet Stone to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;The Prophet Stone says &amp;lsquo;I am the Prophet Mofeza preserved in permanent form by our lord Zallah.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Prophet Stone says &amp;lsquo;Infidels! Did you think such blasphemy would go unpunished?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A Spacious Underground Cavern&lt;/p&gt;&#10;&lt;p&gt;This wide underground cavern seems to be naturally formed. The ceiling&lt;/p&gt;&#10;&lt;p&gt;overhead is so high that it disappears into inky blackness. Around the&lt;/p&gt;&#10;&lt;p&gt;perimeter of the cavern there appear to be no exits. The stones underfoot&lt;/p&gt;&#10;&lt;p&gt;have been crushed into a fine gravel.&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;Lob is standing here.&lt;/p&gt;&#10;&lt;p&gt;Lob glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Van is standing here.&lt;/p&gt;&#10;&lt;p&gt;Van glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;The forboding pressence of a swordwraith chills the air.&lt;/p&gt;&#10;&lt;p&gt;The forboding pressence of a swordwraith chills the air.&lt;/p&gt;&#10;&lt;p&gt;Iblis, the Salamisian Lord of darkness stands here, wings spread and ready for combat.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 108ma 130mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van utters the words, &amp;lsquo;call followers&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A swordwraith suddenly fades into view.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith suddenly fades into view.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 108ma 131mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Madmax utters the words, &amp;lsquo;qarr yarhixzfg&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yinao looks at Iblis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 109ma 132mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van utters the words, &amp;lsquo;damnation&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Iblis growls at Van and attacks!&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of Iblis.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres Iblis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 110ma 132mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of Iblis.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres Iblis.&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on Van&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on Van&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on Van&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Van misses Iblis with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres Iblis to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres Iblis to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres Iblis to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 110ma 132mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Iblis hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You watch in grim satisfaction as your acid blast burns Iblis horribly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 93ma 132mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Edd &amp;ndash; &amp;lsquo;iblis was blinded&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 93ma 133mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[b:2s5ia2lu]Yinao utters the words, &amp;rsquo;noselacri&amp;rsquo;[/b:2s5ia2lu]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 93ma 133mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Madmax looks at Iblis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 93ma 133mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lob utters the words, &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 93ma 133mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;&amp;mdash;- Owww! -863hp &amp;mdash;- [207/1070] 19% - need 863&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Edd utters the words, &amp;lsquo;aque bragh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 94ma 134mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van looks at Iblis.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 94ma 134mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Madmax utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 94ma 134mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;++++ Ahhh! +460hp ++++ [671/1070] 62% - need 399&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 94ma 134mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Stryx issues the order &amp;lsquo;kill iblis&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1053hp 94ma 134mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre Iblis with your slash.&lt;/p&gt;&#10;&lt;p&gt;Van skillfully parries the attack of Iblis.&lt;/p&gt;&#10;&lt;p&gt;Van&amp;rsquo;s riposte viciously massacres Iblis.&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis looks shocked as it cuts itself on Van&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Iblis viciously massacres Van with its pound.&lt;/p&gt;&#10;&lt;p&gt;Van is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Notice that even though Yinao has been assigned to keeping the tank alive, he instead is casting a spell called noselacri. This results in a very predictable outcome: tank death.&lt;/p&gt;&#10;&lt;p&gt;Not picking on Yinao by any means. I&amp;rsquo;m just trying to help you all to help me get -12 ! :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>class order help</title><link>https://forum.slothmud.net/town-crier/newbie-questions/class-order-help/</link><pubDate>Tue, 12 Jun 2007 02:23:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/class-order-help/</guid><description>&lt;div class="post" data-post-id="18847" data-author="altoid" data-date="2007-06-12T02:23:13+00:00" data-subject="class order help"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking to start playing again after an absence. I&amp;rsquo;m trying to decide what sort of character to try. I&amp;rsquo;ll be playing solo most the time so I&amp;rsquo;ve been looking at combinations that would hopefully be fairly strong for that.&lt;/p&gt;&#10;&lt;p&gt;Tankish: Wa/Mo/Cl/Ne&lt;/p&gt;&#10;&lt;p&gt;Necro based (are there significant strength/weaknesses for):&lt;/p&gt;&#10;&lt;p&gt;Ne/Dr&lt;/p&gt;&#10;&lt;p&gt;Ne/Mo or Mo/Ne&lt;/p&gt;&#10;&lt;p&gt;I was thinking Cl/Ba or Ba/Cl for 3rd/4th is there any substantial difference in the ordering here?&lt;/p&gt;&#10;&lt;p&gt;Am I missing something critical that will make life difficult?&lt;/p&gt;&#10;&lt;p&gt;Thanks for any help or advice.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Form like Voltron!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/form-like-voltron/</link><pubDate>Wed, 06 Jun 2007 00:00:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/form-like-voltron/</guid><description>&lt;div class="post" data-post-id="18804" data-author="Medios" data-date="2007-06-06T00:00:32+00:00" data-subject="Form like Voltron!"&gt;&#13;&#10;&lt;p&gt;Stryx[Clan:The Dogs of War]&amp;gt; &amp;lsquo;oh hes looted&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;rsquo;nod'&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;rsquo;lets do the DoW thing'&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;lsquo;form like voltron etc.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18805" data-author="Autolycos" data-date="2007-06-06T01:36:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;laugh &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;only Keith 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>There are Thieves About</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/there-are-thieves-about/</link><pubDate>Sun, 03 Jun 2007 17:41:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/there-are-thieves-about/</guid><description>&lt;div class="post" data-post-id="18771" data-author="*juggleblood*" data-date="2007-06-03T17:41:54+00:00" data-subject="There are Thieves About"&gt;&#13;&#10;&lt;p&gt;His Royal Afkness Jake has decreed that pthieving will now be a toggle like freepop, etc..&lt;/p&gt;&#10;&lt;p&gt;To see if pthieving is enabled, type time and look for :&lt;/p&gt;&#10;&lt;p&gt;There are thieves about!&lt;/p&gt;&#10;&lt;p&gt;If you see such an indicator, simply find the nearest inn and type &lt;rent&gt;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18772" data-author="Weasel" data-date="2007-06-03T18:27:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;serious? wtf..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18773" data-author="Mosaix" data-date="2007-06-03T20:00:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;good to the mud being moved forward and made better.&lt;/p&gt;&#10;&lt;p&gt;Of all the things to code and fix, pthief day made it to the top of the list.&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hooked Fauchard (Restricts Changed)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/hooked-fauchard-restricts-changed/</link><pubDate>Sun, 03 Jun 2007 05:14:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/hooked-fauchard-restricts-changed/</guid><description>&lt;div class="post" data-post-id="18769" data-author="Avalon" data-date="2007-06-03T05:14:26+00:00" data-subject="Hooked Fauchard (Restricts Changed)"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hooked fauchard&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 475, Worn in: TAKE WIELD THROW&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;1D5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -1&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary experienced warriors may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who said all bugs are bad?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-said-all-bugs-are-bad/</link><pubDate>Fri, 01 Jun 2007 06:22:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-said-all-bugs-are-bad/</guid><description>&lt;div class="post" data-post-id="18752" data-author="van" data-date="2007-06-01T06:22:20+00:00" data-subject="Who said all bugs are bad?"&gt;&#13;&#10;&lt;p&gt;Krimeah. Wild magic. Madmax throws a restore, and ends up throwing a bone armor. All of the sudden&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -15.0.&lt;/p&gt;&#10;&lt;p&gt;I considered posting the full score, but decided people would make fun of my regen/damage/spells/etc. Not that they won&amp;rsquo;t now&amp;hellip; But it was a hell of a lot of fun chopping down the infernite blacksmith needing only 3 or 4 heals during the entire fight. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Junk Food = bad</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/junk-food-bad/</link><pubDate>Wed, 30 May 2007 01:28:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/junk-food-bad/</guid><description>&lt;div class="post" data-post-id="18712" data-author="Atwell" data-date="2007-05-30T01:28:12+00:00" data-subject="Junk Food = bad"&gt;&#13;&#10;&lt;p&gt;gorge&lt;/p&gt;&#10;&lt;p&gt;You snatch a kender ration off the ground.&lt;/p&gt;&#10;&lt;p&gt;You scarf down a kender ration.&lt;/p&gt;&#10;&lt;p&gt;You snatch a chocolate-dipped mouse off the ground.&lt;/p&gt;&#10;&lt;p&gt;You bolt a chocolate-dipped mouse.&lt;/p&gt;&#10;&lt;p&gt;You snatch a red snapper off the ground.&lt;/p&gt;&#10;&lt;p&gt;You put away a red snapper.&lt;/p&gt;&#10;&lt;p&gt;You snatch an overflowing bag of prunes off the ground.&lt;/p&gt;&#10;&lt;p&gt;You dispatch an overflowing bag of prunes.&lt;/p&gt;&#10;&lt;p&gt;You snatch an overflowing bag of prunes off the ground.&lt;/p&gt;&#10;&lt;p&gt;You eat up an overflowing bag of prunes.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You snatch a bloody lollipop off the ground.&lt;/p&gt;&#10;&lt;p&gt;You scarf a bloody lollipop.&lt;/p&gt;&#10;&lt;p&gt;You snatch a cookie with green sprinkles off the ground.&lt;/p&gt;&#10;&lt;p&gt;You polish off a cookie with green sprinkles.&lt;/p&gt;&#10;&lt;p&gt;You snatch a dead mouse off the ground.&lt;/p&gt;&#10;&lt;p&gt;You polish off a dead mouse.&lt;/p&gt;&#10;&lt;p&gt;You snatch a yellow perch off the ground.&lt;/p&gt;&#10;&lt;p&gt;You consume a yellow perch.&lt;/p&gt;&#10;&lt;p&gt;You snatch a dead mouse off the ground.&lt;/p&gt;&#10;&lt;p&gt;You gulp down a dead mouse.&lt;/p&gt;&#10;&lt;p&gt;You snatch lemon lollipop off the ground.&lt;/p&gt;&#10;&lt;p&gt;You annihilate lemon lollipop.&lt;/p&gt;&#10;&lt;p&gt;You snatch iron rations off the ground.&lt;/p&gt;&#10;&lt;p&gt;You gulp down iron rations.&lt;/p&gt;&#10;&lt;p&gt;You snatch a kender ration off the ground.&lt;/p&gt;&#10;&lt;p&gt;You swallow a kender ration.&lt;/p&gt;&#10;&lt;p&gt;You snatch an overflowing bag of prunes off the ground.&lt;/p&gt;&#10;&lt;p&gt;You inhale an overflowing bag of prunes.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You snatch a pie off the ground.&lt;/p&gt;&#10;&lt;p&gt;You gulp down a pie.&lt;/p&gt;&#10;&lt;p&gt;You snatch a tray of hospital food off the ground.&lt;/p&gt;&#10;&lt;p&gt;You gulp down a tray of hospital food.&lt;/p&gt;&#10;&lt;p&gt;You snatch a kender ration off the ground.&lt;/p&gt;&#10;&lt;p&gt;You gobble up a kender ration.&lt;/p&gt;&#10;&lt;p&gt;You snatch a chocolate-dipped mouse off the ground.&lt;/p&gt;&#10;&lt;p&gt;You bolt down a chocolate-dipped mouse.&lt;/p&gt;&#10;&lt;p&gt;You snatch iron rations off the ground.&lt;/p&gt;&#10;&lt;p&gt;You devour iron rations.&lt;/p&gt;&#10;&lt;p&gt;You snatch a chocolate chip cookie off the ground.&lt;/p&gt;&#10;&lt;p&gt;You dispatch a chocolate chip cookie.&lt;/p&gt;&#10;&lt;p&gt;If you ate another bite, you would explode.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Memorial's Day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-memorial-s-day/</link><pubDate>Mon, 28 May 2007 15:04:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-memorial-s-day/</guid><description>&lt;div class="post" data-post-id="18689" data-author="Hades" data-date="2007-05-28T15:04:54+00:00" data-subject="Happy Memorial&amp;#x27;s Day"&gt;&#13;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who died at green dragon?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-died-at-green-dragon/</link><pubDate>Mon, 28 May 2007 04:46:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-died-at-green-dragon/</guid><description>&lt;div class="post" data-post-id="18688" data-author="alias" data-date="2007-05-28T04:46:40+00:00" data-subject="who died at green dragon?"&gt;&#13;&#10;&lt;p&gt;Various newb eq on green dragon&amp;hellip; id it and its yours&amp;hellip;. see Alias/pooka/truck&lt;/p&gt;&#10;&lt;p&gt;if not claimed in next 24 hours or so ill pass out to other newbs.&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead soulless man</title><link>https://forum.slothmud.net/updates/mud-suggestions/dead-soulless-man/</link><pubDate>Sat, 26 May 2007 21:19:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/dead-soulless-man/</guid><description>&lt;div class="post" data-post-id="18674" data-author="brand" data-date="2007-05-26T21:19:08+00:00" data-subject="dead soulless man"&gt;&#13;&#10;&lt;p&gt;in swamp&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18676" data-author="13" data-date="2007-05-26T22:48:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sweet, you killed him?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18725" data-author="Guinex" data-date="2007-05-30T18:04:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lol&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18733" data-author="Weasel" data-date="2007-05-30T22:17:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;what are you suggesting exactly? :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new item: quest diary</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-item-quest-diary/</link><pubDate>Thu, 24 May 2007 22:34:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-item-quest-diary/</guid><description>&lt;div class="post" data-post-id="18623" data-author="brand" data-date="2007-05-24T22:34:55+00:00" data-subject="new item: quest diary"&gt;&#13;&#10;&lt;p&gt;keeps track of all the quests done and as much info as possible about them.&lt;/p&gt;&#10;&lt;p&gt;can be looked at by other players, but will poof when owner rents&amp;hellip; only to reappear in your inventory when you log back in! omg! brand where can i get one of these @$%&amp;amp;ing fantabulous books? well buddy last i heard they were selling them at the store for like 5-20 drachma&amp;hellip; but do they have any left&amp;hellip; that is another story.&lt;/p&gt;&#10;&lt;p&gt;:idea: :twisted: brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>why I love chop.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-i-love-chop/</link><pubDate>Thu, 24 May 2007 17:20:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-i-love-chop/</guid><description>&lt;div class="post" data-post-id="18617" data-author="alias" data-date="2007-05-24T17:20:27+00:00" data-subject="why I love chop."&gt;&#13;&#10;&lt;p&gt;&amp;lt;1234hp 89ma 208mv&amp;gt; 112,275 -10&lt;/p&gt;&#10;&lt;p&gt;You massacre Captain Torrid to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;Captain Torrid viciously massacres Van with his pound.&lt;/p&gt;&#10;&lt;p&gt;Captain Torrid misses Van with his pound.&lt;/p&gt;&#10;&lt;p&gt;Captain Torrid viciously massacres Van with his pound.&lt;/p&gt;&#10;&lt;p&gt;Captain Torrid viciously massacres Van with his pound.&lt;/p&gt;&#10;&lt;p&gt;Captain Torrid viciously massacres Van with his pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre Captain Torrid to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You miss Captain Torrid with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre Captain Torrid to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You miss Captain Torrid with your slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres Captain Torrid to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van massacres Captain Torrid to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Van swings his weapon, accidentally cutting your head off!&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;57hp 89ma 208mv&amp;gt; 112,275 -10&lt;/p&gt;&#10;&lt;p&gt;Van loves me, he&amp;rsquo;s a weak chopper.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WELCOME BACK TO SLOTH DITHECA/THECA!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-back-to-sloth-ditheca-theca/</link><pubDate>Tue, 22 May 2007 16:23:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-back-to-sloth-ditheca-theca/</guid><description>&lt;div class="post" data-post-id="18589" data-author="13" data-date="2007-05-22T16:23:07+00:00" data-subject="WELCOME BACK TO SLOTH DITHECA/THECA!"&gt;&#13;&#10;&lt;p&gt;Thought you were banned or something for being a cheater..my bad.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18590" data-author="Autolycos" data-date="2007-05-22T16:45:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;then wouldnt the playerbase only be Brad and Will?&lt;/p&gt;&#10;&lt;p&gt;and btw.. stfu&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18591" data-author="brady" data-date="2007-05-22T17:15:10+00:00" data-subject="Re: WELCOME BACK TO SLOTH DITHECA/THECA!"&gt;&#13;&#10;&lt;p&gt;Thought you were banned or something for being a cheater..my bad.[/quote:17yca051]&lt;/p&gt;&#10;&lt;p&gt;If there was a morality check before signing on to Sloth, I do believe you would be shocked into last Tuesday.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>acids 'fixed'</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/acids-fixed/</link><pubDate>Sun, 20 May 2007 21:31:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/acids-fixed/</guid><description>&lt;div class="post" data-post-id="18560" data-author="Vixn" data-date="2007-05-20T21:31:06+00:00" data-subject="acids &amp;#x27;fixed&amp;#x27;"&gt;&#13;&#10;&lt;p&gt;[b:hitqcz5q]You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;You watch in grim satisfaction as your acid blast burns the pegasus, Erchyle horribly.[/color:hitqcz5q][/b:hitqcz5q]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;662hp 505ma 228mv -10.0ac -10al +15dam | 812436704 exp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slice the pegasus, Erchyle very hard.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle massacres you to small fragments with his stab.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle massacres you to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle massacres you to small fragments with his beat.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You slice the pegasus, Erchyle very hard.&lt;/p&gt;&#10;&lt;p&gt;You slice the pegasus, Erchyle very hard.&lt;/p&gt;&#10;&lt;p&gt;You slice the pegasus, Erchyle very hard.&lt;/p&gt;&#10;&lt;p&gt;You slice the pegasus, Erchyle very hard.&lt;/p&gt;&#10;&lt;p&gt;The pegasus, Erchyle misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;Erchyle slaps you with his wing!&lt;/p&gt;&#10;&lt;p&gt;[b:hitqcz5q]You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Your acid horribly burns the pegasus, Erchyle&amp;rsquo;s flesh, causing it to fall to the ground.[/color:hitqcz5q][/b:hitqcz5q]&lt;/p&gt;&#10;&lt;p&gt;So, as you can see acid blast has been changed. Instead of fixing masterful casting on &amp;lsquo;slow&amp;rsquo; spell. Thanks a lot!&lt;/p&gt;&#10;&lt;p&gt;Do you think it&amp;rsquo;s funny: add feature (masterful casting) then make it useless?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You can't make this stuff up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-make-this-stuff-up/</link><pubDate>Sun, 20 May 2007 18:58:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-make-this-stuff-up/</guid><description>&lt;div class="post" data-post-id="18557" data-author="Hades" data-date="2007-05-20T18:58:15+00:00" data-subject="You can&amp;#x27;t make this stuff up"&gt;&#13;&#10;&lt;p&gt;PATNA, India (Reuters) - Turned down for marriage due to his dark complexion, an Indian man staged a hunger strike outside his would be bride&amp;rsquo;s house for two days before she finally relented, an official said Saturday.&lt;/p&gt;&#10;&lt;p&gt;ADVERTISEMENT&lt;/p&gt;&#10;&lt;p&gt;Saral Prasad, the 23-year-old groom in eastern Bihar state, said he would not budge from the girl&amp;rsquo;s village home after she refused to marry him earlier this week in an arranged marriage because he was too dark.&lt;/p&gt;&#10;&lt;p&gt;Rajani, 19, changed her mind after two days and the couple got married, Arun Kumar Mishra, a village council official said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;We were all taken by surprise but Rajani was finally moved by the gesture of the young man and married him,&amp;rdquo; Mishra said.&lt;/p&gt;&#10;&lt;p&gt;Most Indian women, especially those in rural areas, often have no choice in matters of marriage, and are coerced into it by relatives and parents. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Low or Soft Shoulder</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/low-or-soft-shoulder/</link><pubDate>Sat, 19 May 2007 20:17:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/low-or-soft-shoulder/</guid><description>&lt;div class="post" data-post-id="18551" data-author="Hades" data-date="2007-05-19T20:17:25+00:00" data-subject="Low or Soft Shoulder"&gt;&#13;&#10;&lt;p&gt;Post your favorite shoulders here :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18552" data-author="Leaf" data-date="2007-05-20T00:20:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;AC = Vol. Guards&lt;/p&gt;&#10;&lt;p&gt;Dam = Weekly Bone +1dam -dex&lt;/p&gt;&#10;&lt;p&gt;Casters = Any +2mr +Mana :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18555" data-author="Hades" data-date="2007-05-20T14:14:56+00:00" data-subject="Update!"&gt;&#13;&#10;&lt;p&gt;I was thinking more like&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[img:1cewxlfz]http://l.yimg.com/www.flickr.com/images/spaceball.gif[/img:1cewxlfz]&lt;/p&gt;&#10;&lt;p&gt;or even&lt;/p&gt;&#10;&lt;p&gt;[img:1cewxlfz]http://www.grimmemennesker.dk/data/media/1/HAHAHA.jpg[/img:1cewxlfz]&lt;/p&gt;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Situation intel</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/situation-intel/</link><pubDate>Fri, 18 May 2007 11:26:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/situation-intel/</guid><description>&lt;div class="post" data-post-id="18530" data-author="tincts" data-date="2007-05-18T11:26:40+00:00" data-subject="Situation intel"&gt;&#13;&#10;&lt;p&gt;Teron (gtell): you sure it is the right mob?&lt;/p&gt;&#10;&lt;p&gt;Pi (gtell): now im sure its not&lt;/p&gt;&#10;&lt;p&gt;A little later . . .&lt;/p&gt;&#10;&lt;p&gt;Teron (gossip): need raise at magnolia in 30 seconds for two&lt;/p&gt;&#10;&lt;p&gt;Teron (gossip): and possibly one at sw drake in cg&lt;/p&gt;&#10;&lt;p&gt;A little later . . .&lt;/p&gt;&#10;&lt;p&gt;Pi (gtell): it was wrong one&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18532" data-author="Autolycos" data-date="2007-05-18T12:41:00+00:00" data-subject="Re: Situation intel"&gt;&#13;&#10;&lt;p&gt;Pi (gtell): it was wrong one[/quote:3cnv21ng]&lt;/p&gt;&#10;&lt;p&gt;I hate it when an equation comes out wrong!! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some new crackma eq would be nice</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-new-crackma-eq-would-be-nice/</link><pubDate>Fri, 18 May 2007 05:15:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-new-crackma-eq-would-be-nice/</guid><description>&lt;div class="post" data-post-id="18528" data-author="Weasel" data-date="2007-05-18T05:15:15+00:00" data-subject="some new crackma eq would be nice"&gt;&#13;&#10;&lt;p&gt;Some new crackma eq would be nice, particularly for warriors.. most of the higher level stuff seems to be for other classos, for warriors the main items are:&lt;/p&gt;&#10;&lt;p&gt;walls of jericho (-1.3 +20FlailDam +3HPRegen)&lt;/p&gt;&#10;&lt;p&gt;serpentskin bracer (-0.4 +5FlailDam +2HPRegen)&lt;/p&gt;&#10;&lt;p&gt;robes of the old crusader (-0.6 +20ResistDisease Container)&lt;/p&gt;&#10;&lt;p&gt;titanium ring of power (-0.5 +2HPRegen)&lt;/p&gt;&#10;&lt;p&gt;Most tanks find flail next to useless - it isn&amp;rsquo;t used when tanking in a group as it lags your whiner, and hardly ever used in solo except to maybe start a fight - and broadsword seems to be far more commonly used.&lt;/p&gt;&#10;&lt;p&gt;So what&amp;rsquo;s left that is actually beneficial? A couple of HP regen is always welcome, but when you&amp;rsquo;re looking at tanks running at around 1200hp max, 1 or 2 added regen per minute is almost nothing, seriously. So what&amp;rsquo;s left now? ResistDisease? pfft, yeah right.&lt;/p&gt;&#10;&lt;p&gt;All that&amp;rsquo;s left is, well nothing for the bracer - -0.4ac wrist eq is standard for tanks.&lt;/p&gt;&#10;&lt;p&gt;The additional -0.1ac on the shield is nice, but for 675 crackma that&amp;rsquo;s quite a bit when chances are to wear it you&amp;rsquo;ll be getting rid of your 3x40 shield (-1.2 +1dex +1con).. suddenly it doesn&amp;rsquo;t seem like such a good deal after all, but given the options available&amp;hellip; hrm.&lt;/p&gt;&#10;&lt;p&gt;As for the robe.. well yes, basically all you get is an extra -0.1ac for a whopping 1150 crackma, but chances are you&amp;rsquo;re already wearing a -0.5ac +25spellbonus robe (which in comparison only costs 250 crackma).. that&amp;rsquo;s a significant cost for -0.1ac.&lt;/p&gt;&#10;&lt;p&gt;The titanium ring of power.. again, -0.1ac for a whopping 1311 crackma.. and 2 HPRegen. Nice, but not cheap.&lt;/p&gt;&#10;&lt;p&gt;Not much of a choice imho.&lt;/p&gt;&#10;&lt;p&gt;As a suggestion, swap out the flaildam to weapondam - that would certainly make the items far more useful and desirable, not to mention more worth the crackma price. Failing that, well hell I don&amp;rsquo;t know, go for new straight AC eq but make it worthwhile, particularly since chars can go beyond -11ac now (if there were more eq to enable it).&lt;/p&gt;&#10;&lt;p&gt;Would really appreciate some coders at least considering updating crackma eq. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>booby trap?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/booby-trap/</link><pubDate>Wed, 16 May 2007 12:33:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/booby-trap/</guid><description>&lt;div class="post" data-post-id="18509" data-author="*juggleblood*" data-date="2007-05-16T12:33:50+00:00" data-subject="booby trap?"&gt;&#13;&#10;&lt;p&gt;Large Components Classroom&lt;/p&gt;&#10;&lt;p&gt;A handful of student desks stand in two rows in front of the teacher&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;desk at the north end of the room. On each desk including the teacher&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;are a few large wooden body parts: legs, arms, torsos. A few chunks of&lt;/p&gt;&#10;&lt;p&gt;shaved wood and small piles of sawdust litter the floor. Several of the&lt;/p&gt;&#10;&lt;p&gt;discarded pieces are shaped like genitalia.&lt;/p&gt;&#10;&lt;p&gt;Exits: [south:door]&lt;/p&gt;&#10;&lt;p&gt;Several gold coins have been scattered around.&lt;/p&gt;&#10;&lt;p&gt;Several gold coins have been scattered around.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a ceramic hand is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a pair of ceramic eyes is lying here.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A ceramic hand is lying here, incapacitated.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;A disembodied ceramic hand scuttles across the floor.&lt;/p&gt;&#10;&lt;p&gt;A disembodied pair of ceramic eyes floats freely through the air.&lt;/p&gt;&#10;&lt;p&gt;[b:2iyhlmsc]Teron wtt/wtb aegis, wants to teach skills is lying here, dead.[/b:2iyhlmsc]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.NET stable version 2.10</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-stable-version-2-10/</link><pubDate>Tue, 15 May 2007 08:55:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-stable-version-2-10/</guid><description>&lt;div class="post" data-post-id="18494" data-author="*Splork*" data-date="2007-05-15T08:55:55+00:00" data-subject="Wintin.NET stable version 2.10"&gt;&#13;&#10;&lt;p&gt;2.10 contains one fix:a problem was introduced in 2.07 which could affect Wintin performance with large numbers of aliases or actions. Apart from fixing this problem, there are no other changes in 2.10.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18501" data-author="Messiaen" data-date="2007-05-15T19:07:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Splork, there&amp;rsquo;s one thing I don&amp;rsquo;t like about WinTin.NET. Its that it keeps rewriting my scriptfile. I&amp;rsquo;d rather it didn&amp;rsquo;t. Any chance making it optional?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18513" data-author="firebrand" data-date="2007-05-16T14:56:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;how many different chars do you use in wintin.net? if you have more than one, you will have a scriptfile for each char. what you write in one (if you wish for it to save and/or carry over to the other chars) you have to also do in the others.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;you MUST be joking&amp;rdquo; &amp;ndash;damodar &amp;ndash;&amp;gt; dungeons &amp;amp; dragons&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MIA</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mia/</link><pubDate>Mon, 14 May 2007 15:47:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mia/</guid><description>&lt;div class="post" data-post-id="18483" data-author="*juggleblood*" data-date="2007-05-14T15:47:43+00:00" data-subject="MIA"&gt;&#13;&#10;&lt;p&gt;Where&amp;rsquo;s Lis / Osa these days? And what ever happened to Chobblemondu?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18484" data-author="Autolycos" data-date="2007-05-14T16:18:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If Lis is not in space atm.. he is probably in a secret underground training facility.&lt;/p&gt;&#10;&lt;p&gt;As far as chobbs, he and Shara have been super busy in college in SF.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18485" data-author="13" data-date="2007-05-14T19:03:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Lis doesn&amp;rsquo;t like you scrubs anymore and he quit the infernets.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18487" data-author="Autolycos" data-date="2007-05-14T19:31:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;But does he still work for Umbrella Corp? :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts full set of leather!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wts-full-set-of-leather/</link><pubDate>Mon, 14 May 2007 04:19:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wts-full-set-of-leather/</guid><description>&lt;div class="post" data-post-id="18477" data-author="brand" data-date="2007-05-14T04:19:32+00:00" data-subject="wts full set of leather!"&gt;&#13;&#10;&lt;p&gt;MAY 13&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;You may start seeing equipment that gains abilities based on how many&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;items from its set are worn. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18478" data-author="Rynquald" data-date="2007-05-14T05:00:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Brand&amp;rsquo;s subject highlights a good point, is there actually any eq that comes in &amp;ldquo;sets&amp;rdquo; other than leather/scale and the like? :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18479" data-author="tincts" data-date="2007-05-14T05:53:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can think of none that will cover most of body. But there are things like multiple blue steel items, multiple heavy iron etc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ Dressing Room</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-dressing-room/</link><pubDate>Thu, 10 May 2007 17:51:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-dressing-room/</guid><description>&lt;div class="post" data-post-id="18462" data-author="Leaf" data-date="2007-05-10T17:51:13+00:00" data-subject="EQ Dressing Room"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;I wanted to know if the EQ Dressing Room would ever be put back on the&lt;/p&gt;&#10;&lt;p&gt;website? I know it was on the system years ago, but it was kinda out dated&lt;/p&gt;&#10;&lt;p&gt;with all the new class eq. How hard would it be to link the EQ Page to a&lt;/p&gt;&#10;&lt;p&gt;new Dressing Room for Stat, AC, HP, MANA, HR, MR, Charisma, Control,&lt;/p&gt;&#10;&lt;p&gt;Spell, Heal, Dam, Hit?&lt;/p&gt;&#10;&lt;p&gt;I r no programer &amp;hellip; so I&amp;rsquo;m just wondering.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT purple stinger</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-purple-stinger/</link><pubDate>Tue, 08 May 2007 02:38:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-purple-stinger/</guid><description>&lt;div class="post" data-post-id="18402" data-author="Kali" data-date="2007-05-08T02:38:52+00:00" data-subject="WTB/WTT purple stinger"&gt;&#13;&#10;&lt;p&gt;last cp for iolite, if you got one lying aroound for sale or trade catch me online. Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eq list sorely needs updating</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list-sorely-needs-updating/</link><pubDate>Mon, 07 May 2007 15:19:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list-sorely-needs-updating/</guid><description>&lt;div class="post" data-post-id="18377" data-author="firebrand" data-date="2007-05-07T15:19:28+00:00" data-subject="eq list sorely needs updating"&gt;&#13;&#10;&lt;p&gt;since it seems that our esteemed eqmaster has taken a vacation from sloth, is there anyone who is updating our eqlist with the new items and forges and new sbs? we have a lotta players who want to know where to find these things and what stats are on them and what mobs to hit to forge new stuff (like genie bottle and pendulum and others).&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;go do that voodoo that you do so well&amp;rdquo; &amp;ndash;hedley lamarr &amp;ndash;&amp;gt;blazing saddles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hunt skill</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hunt-skill/</link><pubDate>Mon, 07 May 2007 15:10:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hunt-skill/</guid><description>&lt;div class="post" data-post-id="18376" data-author="firebrand" data-date="2007-05-07T15:10:40+00:00" data-subject="hunt skill"&gt;&#13;&#10;&lt;p&gt;currently if there is more than one mob with a keyword - let&amp;rsquo;s say guard just for example - you can ping it as 1.mobname, 2., 3. etc. if you are in an area and want to hunt guard, if it is not the first one (1.guard) hunt says can&amp;rsquo;t find it and we have to find other keywords, ping names etc, but if that mob only has that one keyword as its name it can be next to impossible to hunt to it. is there any way to change hunt to &amp;ldquo;where targetname&amp;rdquo; and hunt the one in the area where the char is?&lt;/p&gt;&#10;&lt;p&gt;&amp;rsquo;the popcorn you are eating has been pissed in. more at eleven&amp;quot; &amp;ndash;newscaster &amp;ndash;&amp;gt; kentucky fried movie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Track / Map</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/track-map/</link><pubDate>Mon, 07 May 2007 07:08:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/track-map/</guid><description>&lt;div class="post" data-post-id="18366" data-author="Nascosto" data-date="2007-05-07T07:08:30+00:00" data-subject="Track / Map"&gt;&#13;&#10;&lt;p&gt;Might be some kind of bug - I&amp;rsquo;m not getting any credit for mapping Matterhorn Caverns&lt;/p&gt;&#10;&lt;p&gt;You have not explored this area at all. &amp;ndash; keeps saying that although I went through a large amount of the area.&lt;/p&gt;&#10;&lt;p&gt;Anyone succeeded in mapping 100% of Settlestone area? Damned if I know what I&amp;rsquo;m missing. been through town, air, citadel, e and w of town, vault area&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-thread/</link><pubDate>Sun, 06 May 2007 15:46:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-thread/</guid><description>&lt;div class="post" data-post-id="18336" data-author="Weasel" data-date="2007-05-06T15:46:07+00:00" data-subject="dead thread"&gt;&#13;&#10;&lt;p&gt;nevermind&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18339" data-author="Autolycos" data-date="2007-05-06T16:23:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;we never do&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18340" data-author="Weasel" data-date="2007-05-06T16:48:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;die :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18341" data-author="Autolycos" data-date="2007-05-06T16:53:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well thank you sir,&lt;/p&gt;&#10;&lt;p&gt;but after you, I insist :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18418" data-author="Shazuko" data-date="2007-05-08T13:57:07+00:00" data-subject="cocain&amp;#x27;t..."&gt;&#13;&#10;&lt;p&gt;why start a new thread&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.wired.com/science/discoveries/news/2007/05/dayintech_0508" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.wired.com/science/discoverie &amp;hellip; ntech_0508&amp;rdquo;&amp;gt;http://www.wired.com/science/discoveries/news/2007/05/dayintech_0508&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;Shazuko Roku Ryuu&gt;&#13;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;ldquo;I never knew he drank&amp;hellip;until I saw him sober one day&amp;hellip;&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18687" data-author="Weasel" data-date="2007-05-28T03:33:50+00:00" data-subject="dead at hebe"&gt;&#13;&#10;&lt;p&gt;dead at Hebe - top of Olympus.. help?&lt;/p&gt;&#10;&lt;p&gt;never mind.. CR by duck :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Rewards System</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-rewards-system/</link><pubDate>Sun, 06 May 2007 13:56:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-rewards-system/</guid><description>&lt;div class="post" data-post-id="18333" data-author="Rynquald" data-date="2007-05-06T13:56:47+00:00" data-subject="Quest Rewards System"&gt;&#13;&#10;&lt;p&gt;Firstly, I would like to say that the Quest of the Celestials was the best quest in some time, many thanks to Akasha for putting in what must have been many hours of hard work to set up and run it for our enjoyment, and everyone who participated.&lt;/p&gt;&#10;&lt;p&gt;I will say here and now that I don&amp;rsquo;t begrudge the recipients of any rewards from the quest in any way, but the system by which equipment was distributed was the most disgusting mockery of fairness I have witnessed on this mud in a long time.&lt;/p&gt;&#10;&lt;p&gt;I will not directly quote lines from logs in this account of the proceedings, nor will I speak in names, as I&amp;rsquo;m sure most of us keep our own logs from which we can reference anything we so desire.&lt;/p&gt;&#10;&lt;p&gt;At first after the quest, it was determined that the leader and tank would take a pick, and then everyone else would gjob the item they wanted, and random between people with the same desires, a system that could generally be agreed upon as fair. It was after several items were randomed for, when two extremely high value items, both gjobbed by a large number of people, were given away outside of the system that things took a downturn.&lt;/p&gt;&#10;&lt;p&gt;Several more items were randomed for, and while I must admit that my neutrality may have been somewhat compromised over the next matter due to my direct involvement, I still feel the manner in which it was executed sets it well apart from the rest.&lt;/p&gt;&#10;&lt;p&gt;When it was time to random for the Ring of the Assassin (another item for which many people were vying), it was announced that the random would be limited to prime thieves, although the ability to directly use an item was never specified as a condition of eligibility to contest for it when gjobbing was started. Several people playing non-thief characters at the time of the quest, including myself, believed that it was simply limited to people that possessed a prime thief character, and therefore randomed for the ring.&lt;/p&gt;&#10;&lt;p&gt;I must point out that before randoming for this item, the question of whether it was restricted to the character currently being played was posed (by myself, specifically), but received no answer until after randoming had been completed, After randoming, when the victor was playing a non-thief character, but did possess a prime thief (again, myself, although I would feel similarly affronted regardless of the non-thief winner) randomming was immediately overruled by the supposed need for the high roll to go to someone that had chosen to play their thief at the time of the quest.&lt;/p&gt;&#10;&lt;p&gt;No other items were required to be usable by the current character of the winner of randoming.&lt;/p&gt;&#10;&lt;p&gt;I fully expect to be flamed by the majority of the mud for this post, but I simply can not be silent about the disorganized manner in which quest rewards are distributed at present, and the pressing need for a standardized system to be enacted.&lt;/p&gt;&#10;&lt;p&gt;As a final note, I will repeat that I do not begrudge any winners of quest items in the slightest, regardless of whether or not they are one of the people indirectly mentioned in this post.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ring of the Darkmyth Avatars</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ring-of-the-darkmyth-avatars/</link><pubDate>Sun, 06 May 2007 08:11:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/ring-of-the-darkmyth-avatars/</guid><description>&lt;div class="post" data-post-id="18328" data-author="Weasel" data-date="2007-05-06T08:11:59+00:00" data-subject="Ring of the Darkmyth Avatars"&gt;&#13;&#10;&lt;p&gt;won at quest - thanks!&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;Ring Darkmyth Avatars quest high given_out&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 50000000, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SPELL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice wholist</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nice-wholist/</link><pubDate>Sun, 06 May 2007 04:02:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nice-wholist/</guid><description>&lt;div class="post" data-post-id="18309" data-author="Yinao" data-date="2007-05-06T04:02:42+00:00" data-subject="Nice wholist"&gt;&#13;&#10;&lt;p&gt;who&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Celestial&lt;/em&gt; ] Akasha busy working on quest stuff&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Romano now thinks about a 21&amp;rsquo;&amp;rsquo; monitor to avoid spam.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Mosaix &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Rynquald &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Chi &lt;del&gt;sapphire&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Truth {Greedy} little teapot&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Autolycos &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; Beware, For I am the oncoming storm&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Kong &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Toxis the Barbarian King &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Quake &lt;del&gt;DS&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Brady &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bit - O - Honey &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Lob Master of Blades &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Weasel looks at you strangely ( O)(o ) =sMAc=&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Daedalus &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Loremaster&lt;/em&gt; ] Minstrel &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Atwell &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Edd &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; Master of Wizardry&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Giselle &amp;lt;&lt;del&gt;Pirate&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bazilus the Crazy Python, ask if you want know firewind spell&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Sarge &amp;lt;&lt;del&gt;KNIGHTS&lt;/del&gt;&amp;gt; :)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Madmax Thanks Enea &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Doc {GAIDIN}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Patriarch&lt;/em&gt; ] Yinao &lt;del&gt;Dragonsworn&lt;/del&gt; Avatard in [858 Million XPS]&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Archmage&lt;/em&gt; ] Nomic &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Harvester&lt;/em&gt; ] Stryx &lt;em&gt;Changeling&lt;/em&gt; &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ] Adagio bleh [[[SK]]]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Adrix Give me the drug, keep me alive!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Skinwalker&lt;/em&gt; ] Elwin&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Conjurer&lt;/em&gt; ] Messiaen &lt;del&gt;sapphire&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[&lt;em&gt;Elementalist&lt;/em&gt; ] Abone &lt;del&gt;sapphire&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Thaumaturge&lt;/em&gt; ] Dio the Dark Arch-Magi&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Thaumaturge&lt;/em&gt; ] Pisces Now with 50% less drama!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Teron wtb/wtt: aegis&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Tinct maxed his healbonus&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierophant&lt;/em&gt; ] Assirian {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Laman &lt;del&gt;DS&lt;/del&gt; Controlhorde/flesgolem&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Rogue&lt;/em&gt; ] Anguish (null)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; ] Therum&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magician&lt;/em&gt; ] Krystal needs to concentrate more&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bandit&lt;/em&gt; ] Geneieve All smiles!!!!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cabalist&lt;/em&gt; ] Pooka &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wit&lt;/em&gt; ] Jacinda shrug&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Seer&lt;/em&gt; ] Kull &lt;del&gt;dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40t 38w] Stump&lt;/p&gt;&#10;&lt;p&gt;[40o 40d 40n 33t] Kortezz [[[SK]]]&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 40t 31c] Mog the Fanatic. Succor, g heal, spell shield&lt;/p&gt;&#10;&lt;p&gt;[40b 40m 40c 31o] Elseh sings about Thule snow.&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40n 28o] Poit :X &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40c 24o] Adun &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40o 40t 38w 27c] Banedon &lt;del&gt;CLANLESS&lt;/del&gt; 600m to Lyme&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 38t 20c] Doink 3x40 by 2008&amp;hellip;I swear!!&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;[40d 40c 32n 22b] Cauliflower (null)&lt;/p&gt;&#10;&lt;p&gt;[40o 40m 31c 20b] Aviendha &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 31m 17b] Rk (rtd)&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 23b 20n] Savvy The BIG Quest!&lt;/p&gt;&#10;&lt;p&gt;[40t 31m 25c 20w] Jynx ^&lt;/p&gt;&#10;&lt;p&gt;[40t 24o 23b 21c] Theca Conspiring Thief&lt;/p&gt;&#10;&lt;p&gt;[39m 37c 31t 16w] Raen .&lt;/p&gt;&#10;&lt;p&gt;[37o 25d 20m 13c] Marvel (sleep book needed)&lt;/p&gt;&#10;&lt;p&gt;[36o 22w 20c 13t] Tsuman need presage/counterattack/bodyslam/windrun&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 20n 10m] Jarg wtb/wtt jjd cp: Gleaming Mace, Dirty Smelly Scarf&lt;/p&gt;&#10;&lt;p&gt;[20b 17d 9c 4o] Glenna the Most Magnificent&lt;/p&gt;&#10;&lt;p&gt;[20m 16d 8c 5o] Xiao Mai is learning the hard way&lt;/p&gt;&#10;&lt;p&gt;[20d 13w 10c 6m] Absitha the wanderer.&lt;/p&gt;&#10;&lt;p&gt;[20t 12b 8m 6c] Volke Boss is gone. I can quest now&lt;/p&gt;&#10;&lt;p&gt;[20w 8o 0m 0c] Kron Cry Havoc&amp;hellip; Let Loose the Dogs of War!&lt;/p&gt;&#10;&lt;p&gt;[17t 18m 18c 14w] Stun in search of spellbooks&lt;/p&gt;&#10;&lt;p&gt;There are 68 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 68.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Old Classo?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-old-classo/</link><pubDate>Sat, 05 May 2007 16:35:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-old-classo/</guid><description>&lt;div class="post" data-post-id="18293" data-author="12345" data-date="2007-05-05T16:35:17+00:00" data-subject="New Old Classo?"&gt;&#13;&#10;&lt;p&gt;I was looking at the live info and it struck me as odd as how many people were still creating old classo characters.&lt;/p&gt;&#10;&lt;p&gt;[quote:m8b41f49][40c 40m 40t 38w] Stump &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[32w 26m 22c 12t] Jammaker What shall we do with a drunken sailor, o|~&lt;/p&gt;&#10;&lt;p&gt;[30w 26m 18t 12c] Warael the Grey rascaL WTB BS Bracelets&lt;/p&gt;&#10;&lt;p&gt;[ 9w 3c 5m 1t] Exeter the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 3t 0m 0w 0c] Nyfe the Untitled[/quote:m8b41f49]&lt;/p&gt;&#10;&lt;p&gt;Only 5 people, but there were only 10 non-avatars on at the time. Seems odd that half the lower characters would still be picking old classo classos.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>post your desktop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-your-desktop/</link><pubDate>Fri, 04 May 2007 06:40:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-your-desktop/</guid><description>&lt;div class="post" data-post-id="18278" data-author="Weasel" data-date="2007-05-04T06:40:15+00:00" data-subject="post your desktop"&gt;&#13;&#10;&lt;p&gt;Just for something a little different.. post a screenshot of your desktop - always interesting to see what other&amp;rsquo;s desktops look like&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Yes, you will need to find somewhere to host it.&lt;/p&gt;&#10;&lt;p&gt;..and maybe resize it to 800x600 so it doesn&amp;rsquo;t cause massive scrolls..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18279" data-author="Autolycos" data-date="2007-05-04T11:55:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;laugh 800x600&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;you shrink down dual 1280x1024 to 800x600 and you wont be able to see anything :x&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>In combat blind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/in-combat-blind/</link><pubDate>Wed, 02 May 2007 14:57:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/in-combat-blind/</guid><description>&lt;div class="post" data-post-id="18257" data-author="*juggleblood*" data-date="2007-05-02T14:57:36+00:00" data-subject="In combat blind"&gt;&#13;&#10;&lt;p&gt;Is there a consensus among the imms that mages are the only class deserving of a blinding spell? Would be nice if necros and and druids had their own variations as well. I think Brand suggested one a while back.&lt;/p&gt;&#10;&lt;p&gt;Also I second the life extender spell for necros that Ah suggested. Seems only natural they should be able to affect the life/death bonds of fallen comrades.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What you mean Necro's can't raise ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-you-mean-necro-s-can-t-raise/</link><pubDate>Sun, 29 Apr 2007 15:42:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-you-mean-necro-s-can-t-raise/</guid><description>&lt;div class="post" data-post-id="18237" data-author="Ah_Puch" data-date="2007-04-29T15:42:55+00:00" data-subject="What you mean Necro&amp;#x27;s can&amp;#x27;t raise ?"&gt;&#13;&#10;&lt;p&gt;Necro Prime Spell Suggestion&lt;/p&gt;&#10;&lt;p&gt;DEATH WARD&lt;/p&gt;&#10;&lt;p&gt;A person who has devoted the bulk of his/her energies in the pursuit of the dark arts can put off the final death throes of a fallen companion. This spell comes at the cost of much higher mana cost. The positive being that a dead person can gain an extra 2-3 hours before finally leaving this plane. The negative being that the smallest miscast of the spell can speed up the process of one becoming a permanent corpse. At Avatar levels, a well seasoned Necro will be able to hold the spell better affording an extra 1-2 hours while a cleric can be found to help the recently departed,&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Favorite gnames</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-gnames/</link><pubDate>Sun, 29 Apr 2007 14:37:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-gnames/</guid><description>&lt;div class="post" data-post-id="18236" data-author="Medios" data-date="2007-04-29T14:37:22+00:00" data-subject="Favorite gnames"&gt;&#13;&#10;&lt;p&gt;Lob is leading &amp;lsquo;Lob&amp;rsquo;s Brave Posse&amp;rsquo; on Lyme:&lt;/p&gt;&#10;&lt;p&gt;Aint no posse like a brave posse, cuz New York posses aint shit.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18240" data-author="*juggleblood*" data-date="2007-04-29T16:47:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I would prefer: Minstrel is leading &amp;lsquo;Desert&amp;rsquo; on Lyme&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18241" data-author="Malison" data-date="2007-04-29T19:10:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;A bit dated, but still good:&lt;/p&gt;&#10;&lt;p&gt;Shyla is leading &amp;lsquo;a bunch of slackers&amp;rsquo; on Thordfalan:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Cl:5.40) Shyla&#13;&#10;&#13;&#10; (Ma:3.20) Hakon&#13;&#10;&#13;&#10; (Wa:5.40) Bit&#13;&#10;&#13;&#10; (Ma:5.40) Rynquald&#13;&#10;&#13;&#10; (Cl:2.30) Yinao&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18244" data-author="12345" data-date="2007-04-30T03:06:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Stolen from the Pirate&amp;rsquo;s site:&lt;/p&gt;&#10;&lt;p&gt;Acme is leading &amp;lsquo;Truth and Reason shall win the day&amp;rsquo; on The Island:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ne:5.40) Acme&#13;&#10;&#13;&#10; (Ma:5.40) Truth&#13;&#10;&#13;&#10; (Ne:1.35) Reason&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Track and exploration</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/track-and-exploration/</link><pubDate>Sat, 28 Apr 2007 23:15:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/track-and-exploration/</guid><description>&lt;div class="post" data-post-id="18231" data-author="kjartan" data-date="2007-04-28T23:15:31+00:00" data-subject="Track and exploration"&gt;&#13;&#10;&lt;p&gt;Sloth now tracks which rooms you have visited. If you visit every single (reachable) room in an area, the track skill will give you (and anyone following you) reduced movement costs in that area, as you use your superior knowledge to pick the best shortcuts.&lt;/p&gt;&#10;&lt;p&gt;We will probably be adding more stuff that depends on exploring certain areas, like autoquests, boards that show how much of the world you have visited, etc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eating Crow</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eating-crow/</link><pubDate>Sat, 28 Apr 2007 21:57:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eating-crow/</guid><description>&lt;div class="post" data-post-id="18230" data-author="Hades" data-date="2007-04-28T21:57:15+00:00" data-subject="Eating Crow"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://a1568.g.akamai.net/7/1568/1600/20070427201846/music.yahoo.com/promos/topevents/images/Sheryl%20Karl_120.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://a1568.g.akamai.net/7/1568/1600/2 &amp;hellip; rl_120.jpg&amp;rdquo;&amp;gt;http://a1568.g.akamai.net/7/1568/1600/20070427201846/music.yahoo.com/promos/topevents/images/Sheryl%20Karl_120.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Speaking of rap, politically-oriented hip-hop star Karl Rove took a page from the MC Hammer playbook last week by declaring &amp;ldquo;You can&amp;rsquo;t touch this&amp;rdquo; to none other Miss Sheryl Crow&amp;ndash;a meeting we suspect bordered on the hilariously surreal. The scoop: During last Saturday&amp;rsquo;s White House Correspondents Dinner, Crow and Laurie David&amp;ndash;partners on the current Stop Global Warming College Tour&amp;ndash;approached Rove with the intent of discussing the issue and matters soon, er, heated up. Reports say that when Crow touched Rove&amp;rsquo;s arm to &amp;ldquo;diffuse&amp;rdquo; the situation, he swiftly snapped, &amp;ldquo;Don&amp;rsquo;t touch me!&amp;rdquo; Things soon got even uglier, we hear, but we&amp;rsquo;ll leave further discussion to political commentators and note only that this sort of thing rarely happens in real life!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>To smig1o</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-smig1o/</link><pubDate>Sat, 28 Apr 2007 19:25:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-smig1o/</guid><description>&lt;div class="post" data-post-id="18226" data-author="Malorne" data-date="2007-04-28T19:25:52+00:00" data-subject="To smig1o"&gt;&#13;&#10;&lt;p&gt;Sorry, dont know where else to post this because the PMs don&amp;rsquo;t seem to be working. Tried to get a hold of you in-game but didn&amp;rsquo;t work out. Either way I&amp;rsquo;m going on vacation for a couple of weeks. Still interested in the items I bid for on the chopping block so please save them for me (assuming I win the bids).&lt;/p&gt;&#10;&lt;p&gt;Would help if you&amp;rsquo;d let me know your char name as well so I can get you on MUD. Thanks a lot.&lt;/p&gt;&#10;&lt;p&gt;And to the rest of the MUD, enjoy, cya in a couple of weeks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hey Folks, Guess what today is!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hey-folks-guess-what-today-is/</link><pubDate>Sat, 28 Apr 2007 13:33:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hey-folks-guess-what-today-is/</guid><description>&lt;div class="post" data-post-id="18218" data-author="13" data-date="2007-04-28T13:33:08+00:00" data-subject="Hey Folks, Guess what today is!!"&gt;&#13;&#10;&lt;p&gt;STFURDAY!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18219" data-author="Alberich" data-date="2007-04-28T14:13:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:1ai6rkfe]http://home.earthlink.net/~althalus/images/caturdayxx.jpg[/img:1ai6rkfe]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18220" data-author="firebrand" data-date="2007-04-28T15:38:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;it&amp;rsquo;s beltane, of course!&lt;/p&gt;&#10;&lt;p&gt;&amp;quot; i&amp;rsquo;m allowing you to tag along, so why don&amp;rsquo;t you give your mouth a rest. okay doll?&amp;quot; &amp;ndash;indiana jones &amp;ndash;&amp;gt;temple of doom&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>it doesnt let me type anything</title><link>https://forum.slothmud.net/town-crier/newbie-questions/it-doesnt-let-me-type-anything/</link><pubDate>Sat, 28 Apr 2007 09:38:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/it-doesnt-let-me-type-anything/</guid><description>&lt;div class="post" data-post-id="18217" data-author="technoslay" data-date="2007-04-28T09:38:21+00:00" data-subject="it doesnt let me type anything"&gt;&#13;&#10;&lt;p&gt;when i open it it doesnt let me type a username&lt;/p&gt;&#10;&lt;p&gt;why is this? :?: :?: :?:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18221" data-author="12345" data-date="2007-04-28T15:39:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You might not have localecho turned on.&lt;/p&gt;&#10;&lt;p&gt;If you don&amp;rsquo;t want to bother with a client, you can also connect to our MUD with the &amp;ldquo;telnet&amp;rdquo; program that comes with all Windows PCs. To do this you simply open a Command Prompt and type &amp;ldquo;telnet slothmud.org 6101&amp;rdquo; or &amp;ldquo;telnet 209.139.208.64 6101&amp;rdquo;, then follow the instructions. However, if you do this you may not be able to see colors and you may not be able to see what you are typing. Window users may &amp;lsquo;Press ctrl ], then type &amp;ldquo;set localecho&amp;rdquo; and hit enter twice to solve these problems(it solves the problems for some Window users). For these reasons we strongly recommend that you use a client. [/quote:3rnef0zs]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>far north map?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/far-north-map/</link><pubDate>Fri, 27 Apr 2007 20:33:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/far-north-map/</guid><description>&lt;div class="post" data-post-id="18211" data-author="bubba" data-date="2007-04-27T20:33:27+00:00" data-subject="far north map?"&gt;&#13;&#10;&lt;p&gt;Is it just me or has the map to the Far North gone missing?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18214" data-author="Malison" data-date="2007-04-27T21:42:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s just you. It&amp;rsquo;s labeled as Diabolan Valley (Far North), and can be found here:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/eqlist/maproom.php?rnum=52" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/eqlist/maproom.php?rnum=52&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Celestials Mini Quest Updates - Halo of Radiance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/celestials-mini-quest-updates-halo-of-radiance/</link><pubDate>Fri, 27 Apr 2007 06:20:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/celestials-mini-quest-updates-halo-of-radiance/</guid><description>&lt;div class="post" data-post-id="18198" data-author="Akasha" data-date="2007-04-27T06:20:59+00:00" data-subject="Celestials Mini Quest Updates - Halo of Radiance"&gt;&#13;&#10;&lt;p&gt;Around 3:00 system time, the Lyrran Priestess announced the awakening of the first relic, and that her scrying had revealed it was in the southern hemisphere, south of Valkyrie. She was unable to discern anything more on its location, but concerned adventurers went on the hunt for the celestial relics. Yinao found that the Dark Angel in Hades had possession of the Celestial Halo of Radiance, and a large group assembled to recover it. Despite assistance from a legion of lemures and the demon, Nalfeshnee, the angel was defeated and the relic recovered. The adventurers were treated to this sight:&lt;/p&gt;&#10;&lt;p&gt;The Celestial Halo of Radiance floats up from the corpse of the Dark Angel.&lt;/p&gt;&#10;&lt;p&gt;The Celestial Halo of Radiance explodes in a brilliant flash of godly light and flies up into the heavens.&lt;/p&gt;&#10;&lt;p&gt;You feel as though you have been touched by the gods!&lt;/p&gt;&#10;&lt;p&gt;You are surrounded by a radiant light.&lt;/p&gt;&#10;&lt;p&gt;A dark haze precipitates around your body.&lt;/p&gt;&#10;&lt;p&gt;You have been completely restored.&lt;/p&gt;&#10;&lt;p&gt;You have gained 20 drachma.&lt;/p&gt;&#10;&lt;p&gt;More to come as quest continues&amp;hellip;[/quote:u8jhanr7]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We're off to see the wizard</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-off-to-see-the-wizard/</link><pubDate>Fri, 27 Apr 2007 06:07:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-off-to-see-the-wizard/</guid><description>&lt;div class="post" data-post-id="18197" data-author="Akasha" data-date="2007-04-27T06:07:44+00:00" data-subject="We&amp;#x27;re off to see the wizard"&gt;&#13;&#10;&lt;p&gt;the not so friendly wizard of oz.. alternate ending by Mad TV&lt;/p&gt;&#10;&lt;p&gt;[url:222hzsfe]http://www.youtube.com/watch?v=6exm2Hi28Xw&amp;amp;eurl=http%3A%2F%2Fwww%2Equeersighted%2Ecom%2F2007%2F04%2F24%2Fbest%2Dalternate%2Dwizard%2Dof%2Doz%2Dending%2Dever%2F[/url:222hzsfe]&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website Problems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/website-problems/</link><pubDate>Fri, 27 Apr 2007 04:05:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/website-problems/</guid><description>&lt;div class="post" data-post-id="18195" data-author="Machete" data-date="2007-04-27T04:05:42+00:00" data-subject="Website Problems"&gt;&#13;&#10;&lt;p&gt;Can&amp;rsquo;t seem to change passwords, choose avatar or save signature. Ingame, others have said this an oncurring problem. Can it be looked into?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sharking hahahahaha</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sharking-hahahahaha/</link><pubDate>Mon, 23 Apr 2007 20:48:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sharking-hahahahaha/</guid><description>&lt;div class="post" data-post-id="18127" data-author="13" data-date="2007-04-23T20:48:32+00:00" data-subject="Sharking hahahahaha"&gt;&#13;&#10;&lt;p&gt;This shit has me rofling my fao.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;&lt;strong&gt;Edit by Akasha: Mature-rated Content&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[url:10ell4qh]http://www.efukt.com/1725_European_Sharking.html[/url:10ell4qh]&lt;/p&gt;&#10;&lt;p&gt;Hahahahahahaha&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18141" data-author="Akasha" data-date="2007-04-24T07:11:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;there&amp;rsquo;s some sick sheet on that website dude&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;but this gave me a good laugh, watch it till the end, its worth it&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Edited by Akasha: Mature-rated linkedsite, PG-13 Rated content of link&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;[url:2xcnmwwy]http://www.efukt.com/view.php?id=268[/url:2xcnmwwy]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18143" data-author="13" data-date="2007-04-24T12:41:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah man I think you&amp;rsquo;re the one who put me onto that site in the first place with the guy who makes his old lady drink sperm or something in a fake holdup.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>brew note?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/brew-note/</link><pubDate>Mon, 23 Apr 2007 18:18:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/brew-note/</guid><description>&lt;div class="post" data-post-id="18122" data-author="bubba" data-date="2007-04-23T18:18:55+00:00" data-subject="brew note?"&gt;&#13;&#10;&lt;p&gt;Anyone recognize what this note is for?&lt;/p&gt;&#10;&lt;p&gt;The Elders have sent me their answer to your question about that&lt;/p&gt;&#10;&lt;p&gt;unusual light effect. If you can bring it to me, along with the&lt;/p&gt;&#10;&lt;p&gt;dust of six stones of each of the basic colors, I can bind it more&lt;/p&gt;&#10;&lt;p&gt;solidly to this plane. That should have some interesting effects.&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Shewhotalkswiththeearth.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18123" data-author="bubba" data-date="2007-04-23T18:23:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nvm, it&amp;rsquo;s the note for the shifting shield&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>what's the point of masterful castings?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-the-point-of-masterful-castings/</link><pubDate>Mon, 23 Apr 2007 05:59:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-the-point-of-masterful-castings/</guid><description>&lt;div class="post" data-post-id="18118" data-author="firebrand" data-date="2007-04-23T05:59:35+00:00" data-subject="what&amp;#x27;s the point of masterful castings?"&gt;&#13;&#10;&lt;p&gt;c &amp;lsquo;damn&amp;rsquo; lammasu&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A lammasu growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;Your damnation went awry!&lt;/p&gt;&#10;&lt;p&gt;why have masterful castings if the fukcing thing is going to fail? i have seen it on acids and a couple other spells as well but cannot remember them at the moment.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;abashed the devil stood and felt how awful goodness is&amp;rdquo; &amp;ndash; tbird &amp;ndash;&amp;gt;the crow&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sailstorm</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sailstorm/</link><pubDate>Sat, 21 Apr 2007 07:33:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sailstorm/</guid><description>&lt;div class="post" data-post-id="18093" data-author="Toxis" data-date="2007-04-21T07:33:11+00:00" data-subject="Sailstorm"&gt;&#13;&#10;&lt;p&gt;Some people were asking about my book I was writing. It&amp;rsquo;s about a young girl of sixteen, Michelle Sailstorm, who&amp;rsquo;s trying to figure out who her father was and why he was a traitor. Because he was a traitor, Michelle has been branded a traitor and is currently running from the Knights of Pradisia. Hope you like it.&lt;/p&gt;&#10;&lt;p&gt;Michelle crossed the border. The chill drove straight to her backbone, slowing her down for just a moment. She felt the message cross into her mind. Turn back, it seemed to say, or perish. She ignored it as she rushed forward. Her only hope now was the woods she so feared as a child. They seemed insignificant to the horror behind her. She ran, crashing into trees and through bushes, pushing herself on even though she felt like dropping from exhaustion.&lt;/p&gt;&#10;&lt;p&gt;The knights on horseback dove through the borderline, feeling the cold chill. At first their horses reeled back unwilling to go any further, but soon were forced to submission by their riders. They continued on after a brief glance at one another. They entered the woods in chase, several knights on foot following behind.&lt;/p&gt;&#10;&lt;p&gt;One of Pradisia&amp;rsquo;s knights was running a little behind his companions, and along with him a small mob of guards from Haultin. The guards suddenly stopped in their tracks as they came to the edge of Shiroka&amp;rsquo;s forest. The knight, hearing the men stop behind him, skidded to a stop and turned to them.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;What are you doing?&amp;rdquo; he shouted at them.&lt;/p&gt;&#10;&lt;p&gt;One pointed beyond him, &amp;ldquo;That&amp;rsquo;s Shiroka&amp;rsquo;s woods. None that enter have ever returned.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Bah!&amp;rdquo; he scoffed. &amp;ldquo;That&amp;rsquo;s only legend. The witch doesn&amp;rsquo;t exist.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The man merely shook his head and folded his arms. The knight grumbled and turned to follow his regiment. He felt the cold chill and the intense feeling to turn around but ignored it just as his companions had. The man wondered what was worse: the legend or going back and having to face Vhelarius and the wizard. He ran faster.&lt;/p&gt;&#10;&lt;p&gt;Up ahead, Michelle pounded her feet against the ground. Her bare feet, raw from being exposed to the harsh woods, drove a brand new pain through her. The sound of a horse came close and she felt something hard slam into her back. She flew through the air and into the ground, sliding a few feet from the momentum. She spit out dirt as she tried to raise her head. They had surrounded her.&lt;/p&gt;&#10;&lt;p&gt;They sat on their horses in a circle staring down at her. The footmen behind coming up quickly rang in her ears. â€˜The cymbal players,â€™ she thought again and laughed grimly to herself. Soon everything was silent except for the impatient pawing of the horse hooves and heavy breathing of those that had run. Michelle tried to raise her head to look at her enemy. Things were a bit fuzzy, but she could see them quite clearly in the bright torchlight.&lt;/p&gt;&#10;&lt;p&gt;One of the knights held a ball and chain in one hand. â€˜That must have been what hit me,â€™ she thought as she crawled to stand on her knees. He put the weapon away and raised his visor.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You are a traitor and a witch. I am placing you under arrest under the orders of Vhelarius, Lord of Pradisia,&amp;rdquo; he stated.&lt;/p&gt;&#10;&lt;p&gt;After dropping back down to one hand, she spoke through heavy panting, &amp;ldquo;I am not a traitor. And I am not a witch.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The knight dismounted and started walking towards her. Clang clang, went his steady footfalls. While he made his way, something under the leaves on the ground moved as if wanting to jut through. She first thought it was a snake. A scream came from behind her, taking her thoughts away from the movement. The clanging from the knight in front of her stopped. She didn&amp;rsquo;t feel like she had the strength to turn around so only looked ahead to see the expression of horror on the man standing before her. What she saw next chilled her to the bone.&lt;/p&gt;&#10;&lt;p&gt;From under the knight, the ground burst open like a beetle digging its way from under a pile of sand. A figure stood in its place, back turned to Michelle. What appeared in simple armor, worn away by centuries of time, was once a man but now nothing but bones. The skeleton gripped a long rusted sword with its right hand and a makeshift wooden shield in the other. The knight stumbled and fell onto his back, screaming with the utmost terror-filled screech she had ever heard.&lt;/p&gt;&#10;&lt;p&gt;Cries joined in from the others as skeleton after skeleton rose from the dirt, each holding a short sword in its right hand ready to slash away. The death grins from them stared at their opponents with dull red eyes glowing from their skulls. Swords were drawn. They clashed together in battle.&lt;/p&gt;&#10;&lt;p&gt;She heard the fight going on all around her and the screams of the knights as they died on the tips of the swords. They fought valiantly but were quite outnumbered. Michelle saw one knight take three of the undead down before he was overtaken by four more. The knight on the ground in front of her fought for quite some time against his foe but alas lost in the end being in a vulnerable position. The cries sounded but her attention was drawn to the movement that had shifted in front of her before the undead army had shown themselves. The spot of leaves moved once again.&lt;/p&gt;&#10;&lt;p&gt;Rising slowly from the ground was another of the warriors but this one was different. It had well-dressed armor, a bit ancient but well-cared for. His sword was sheathed and donned no shield. A long red cape flowed in the chilly wind. It looked down at her with blazing red eyes, reminding her of the torches the knights had held. The skeletal knight reached down with his claws. She was frozen in her place as the hands gripped around her arms. Cold, cold claws, Michelle had thought.&lt;/p&gt;&#10;&lt;p&gt;She opened her mouth to scream but found she could not. After everything that had happened, she found she could take no more. Michelle blacked out into sweet darkness with the cries of the knights dying in her ears.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>death of the dark one</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/death-of-the-dark-one/</link><pubDate>Sat, 21 Apr 2007 04:27:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/death-of-the-dark-one/</guid><description>&lt;div class="post" data-post-id="18090" data-author="Malison" data-date="2007-04-21T04:27:20+00:00" data-subject="death of the dark one"&gt;&#13;&#10;&lt;p&gt;This evening, the Dark One, Satan, got a bit uppity. It seems he stole a grenade from someone and thought as the leader of all evil he could bluster around a bit. For quite some time, most mortals ignored him in typical fashion.&lt;/p&gt;&#10;&lt;p&gt;The exceptions were a small band of suicidal fools: first Malison alone, then Yinao, Polk, and Ranger joined in. Satan experienced such humiliation as failing in 8 successive attempts to deal damage to Malison, being put to SWB by Yinao alone, trying to fight mortals protected by the great Questmaster of the Tower, and being idol dived.&lt;/p&gt;&#10;&lt;p&gt;Finally Satan had enough, and fled back to his lair in Hades. Group &amp;lsquo;The Violent Adventurers&amp;rsquo; followed and laid an epic-level small-group smackdown on Satan, dealing 40% of his life with no permanent casualties.&lt;/p&gt;&#10;&lt;p&gt;At this point Polk, the fearless leader, decided discretion was the better part of valor, and called in assistance from anyone who felt like facing the lord of darkness. Such daring characters as Sarge, Kull, Bro, Elwin, and Laman came to lend their assistance. The powerful Ender watched over both the group and his pet, the ill-fated dark one.&lt;/p&gt;&#10;&lt;p&gt;In short order, Satan was destroyed and his holy grenade was given to Polk. After a side trip to help Shyla, Polk proceeded to lead a Rape of the Earth campaign, ripping through areas like Demogorgon rips through valkers. His mighty stabs alone laid low such beasts as Manraken, black dragons, and the Faceless Lord.&lt;/p&gt;&#10;&lt;p&gt;But nearly an hour later, Ender reclaimed the grenade, surely believing that such powerful adventurers had no need of such excessiveness. And thus it ended.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>to blaster, pbx, and all our military players/families</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-blaster-pbx-and-all-our-military-players-families/</link><pubDate>Fri, 20 Apr 2007 03:03:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-blaster-pbx-and-all-our-military-players-families/</guid><description>&lt;div class="post" data-post-id="18070" data-author="firebrand" data-date="2007-04-20T03:03:42+00:00" data-subject="to blaster, pbx, and all our military players/families"&gt;&#13;&#10;&lt;p&gt;FREEDOM ISN&amp;rsquo;T FREE&lt;/p&gt;&#10;&lt;p&gt;Hooray for this Teacher! Too bad there aren&amp;rsquo;t more like her.&lt;/p&gt;&#10;&lt;p&gt;Back in September of 2005, on the first day of school, Martha Cothren, a&lt;/p&gt;&#10;&lt;p&gt;social studies school teacher at Robinson High School in Little Rock, did&lt;/p&gt;&#10;&lt;p&gt;something not to be forgotten.&lt;/p&gt;&#10;&lt;p&gt;On the first day of school, with permission of the school superintendent,&lt;/p&gt;&#10;&lt;p&gt;the principal and the building supervisor, she took all of the desks out of&lt;/p&gt;&#10;&lt;p&gt;the classroom.&lt;/p&gt;&#10;&lt;p&gt;The kids came into first period and there were no desks. They obviously&lt;/p&gt;&#10;&lt;p&gt;looked around and said, &amp;ldquo;Ms. Cothren, where&amp;rsquo;s our desk?&amp;rdquo; And she said,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You can&amp;rsquo;t have a desk until you tell me how you earn them.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;They thought, &amp;ldquo;Well, maybe it&amp;rsquo;s our grades.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;No,&amp;rdquo; she said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Maybe it&amp;rsquo;s our behavior.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And she told them, &amp;ldquo;No, it&amp;rsquo;s not even your behavior.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And so they came and went in the first period, still no desks in the classroom. Second period, same thing, third period too. By early afternoon television news crews had gathered in Ms. Cothren&amp;rsquo;s class to find out about this crazy teacher who had taken all the desks out of the classroom.&lt;/p&gt;&#10;&lt;p&gt;The last period of the day, Martha Cothren gathered her class. They were at this time sitting on the floor around the sides of the room. And she says, &amp;ldquo;Throughout the day no one has really understood how you earn the desks that sit in this classroom ordinarily.&amp;rdquo; She said, &amp;ldquo;Now I&amp;rsquo;m going to tell you.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Martha Cothren went over to the door of her classroom and opened it, and as she did 27 U.S. veterans, wearing their uniforms, walked into that&lt;/p&gt;&#10;&lt;p&gt;classroom, each one carrying a school desk. And they placed those school&lt;/p&gt;&#10;&lt;p&gt;desks in rows, and then they stood along the wall. And by the time they had finished placing those desks, those kids, for the first time I think&lt;/p&gt;&#10;&lt;p&gt;perhaps in their lives, understood how they earned those desks.&lt;/p&gt;&#10;&lt;p&gt;Martha said, &amp;ldquo;You don&amp;rsquo;t have to earn those desks. These guys did it for&lt;/p&gt;&#10;&lt;p&gt;you. They put them out there for you, but it&amp;rsquo;s up to you to sit here&lt;/p&gt;&#10;&lt;p&gt;responsibly to learn, to be good students and good citizens, because they&lt;/p&gt;&#10;&lt;p&gt;paid a price for you to have that desk, and don&amp;rsquo;t ever forget it.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Friends, I think sometimes we forget that the freedoms that we have are&lt;/p&gt;&#10;&lt;p&gt;freedoms not because of celebrities. The freedoms are because of ordinary people who did extraordinary things, who loved this country more than life itself, and who not only earned a school desk for a kid at the Robinson High School in Little Rock, but who earned a seat for you and me to enjoy this great land we call home, this wonderful nation that we better love enough to protect and preserve with the kind of conservative, solid values and principles that made us a great nation.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;We live in the Land of the Free because of the brave.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Please remember our Troops!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new spell/skill blood curse</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-spell-skill-blood-curse/</link><pubDate>Thu, 19 Apr 2007 19:32:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-spell-skill-blood-curse/</guid><description>&lt;div class="post" data-post-id="18066" data-author="brand" data-date="2007-04-19T19:32:25+00:00" data-subject="new spell/skill blood curse"&gt;&#13;&#10;&lt;p&gt;this would allow a player to cast a spell or perform a skill after they die. and not some sissy crap like word of recall or anything. i&amp;rsquo;m talking about a firewind or deathblow that is being held in by force of will or that dead biting snake stuff. it can only hurt the mob and only in a way that let&amp;rsquo;s them know how much you hate their guts. would happen at -10 or below.&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>paralyzed and dying of poison in sirens rock</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/paralyzed-and-dying-of-poison-in-sirens-rock/</link><pubDate>Wed, 18 Apr 2007 17:14:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/paralyzed-and-dying-of-poison-in-sirens-rock/</guid><description>&lt;div class="post" data-post-id="18038" data-author="bubba" data-date="2007-04-18T17:14:49+00:00" data-subject="paralyzed and dying of poison in sirens rock"&gt;&#13;&#10;&lt;p&gt;help :-)&lt;/p&gt;&#10;&lt;p&gt;Bubba&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="18039" data-author="bubba" data-date="2007-04-18T17:16:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;whew, it wore off before i croaked&lt;/p&gt;&#10;&lt;p&gt;thanks for the vis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>debuff question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/debuff-question/</link><pubDate>Wed, 18 Apr 2007 13:06:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/debuff-question/</guid><description>&lt;div class="post" data-post-id="18030" data-author="*juggleblood*" data-date="2007-04-18T13:06:20+00:00" data-subject="debuff question"&gt;&#13;&#10;&lt;p&gt;Is it now harder to land debuffs than it was say a year ago? I&amp;rsquo;ve been playing Marge a bit lately and I noticed she lands her debuffs so infrequently that they weren&amp;rsquo;t of any value.&lt;/p&gt;&#10;&lt;p&gt;I was in dragonmount and I didn&amp;rsquo;t land a single weaken the whole time we were running it. Do dragons have better saves? or innate prot from evil or something? Or do you just have to be attuned necro to land debuffs anymore? I&amp;rsquo;m actually thinking of changing marge to necromancy attunement if that&amp;rsquo;s the case.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hey guys</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hey-guys/</link><pubDate>Tue, 17 Apr 2007 09:33:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hey-guys/</guid><description>&lt;div class="post" data-post-id="18004" data-author="Dan" data-date="2007-04-17T09:33:36+00:00" data-subject="hey guys"&gt;&#13;&#10;&lt;p&gt;Idling around to kill some time I suddenly remembered that there used to be a game which at one point occupied a substantial chunk of my time. :P So, how goes it? How are my areas faring, if they are still in? :lol: Did you ever find that secret passage in the Nexia Tower that leads to a 500-room expansion pack? :P&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll go read the crier, I still have some time to kill :lol:&lt;/p&gt;&#10;&lt;p&gt;Dan / Rita&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some crap</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-crap/</link><pubDate>Tue, 17 Apr 2007 07:30:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-crap/</guid><description>&lt;div class="post" data-post-id="18002" data-author="Malorne" data-date="2007-04-17T07:30:41+00:00" data-subject="WTB some crap"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s some stuff I need:&lt;/p&gt;&#10;&lt;p&gt;dragonskin bracelet&lt;/p&gt;&#10;&lt;p&gt;purple/green dragon claw x2(preferably same color)&lt;/p&gt;&#10;&lt;p&gt;all flawed glowing gem cps&lt;/p&gt;&#10;&lt;p&gt;black dragon scale (cp for glowing dragon scale)&lt;/p&gt;&#10;&lt;p&gt;All I have is coins, nothing I have for trade except a bracer of flames (which I am only willing to trade away if I get a dragonskin bracelet).&lt;/p&gt;&#10;&lt;p&gt;Will pay well anyway, post any offers here or contact Malorne in-game. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan Arena</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clan-arena/</link><pubDate>Mon, 16 Apr 2007 06:17:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clan-arena/</guid><description>&lt;div class="post" data-post-id="17966" data-author="Yinao" data-date="2007-04-16T06:17:39+00:00" data-subject="Clan Arena"&gt;&#13;&#10;&lt;p&gt;:twisted: Here is an idea that has been tossed around, the settlestone arena has the ability to hold up to 4 teams. Me and a few others thought that it could be cool to have a clan arena where up to any amount of clans can pick up to 10 of their best clannies and have an arena pvp team tourney&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17974" data-author="*juggleblood*" data-date="2007-04-16T07:13:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got something like this on the drawing board, but haven&amp;rsquo;t built it on the builders port yet.&lt;/p&gt;&#10;&lt;p&gt;Its a chaos arena with 2 bases, light and dark, separated by a short playing field. I&amp;rsquo;ve got a drawing on paper, but no scanner.&lt;/p&gt;&#10;&lt;p&gt;Each base will have one very thick mob in the center and you win by killing the mob in the enemy&amp;rsquo;s base. Each base has three entrances with large guardian mobs that block the opposing team (can&amp;rsquo;t flee or hunt pass). Guardian mobs don&amp;rsquo;t respawn.&lt;/p&gt;&#10;&lt;p&gt;The base mob and guardian mobs are alignment aggro. So before the match the light team must all get aligned good and the dark team aligned evil. It&amp;rsquo;d be easy enuff to make a referee type mob that sets player alignments automatically at start of match.&lt;/p&gt;&#10;&lt;p&gt;Also each base contains a store where they can purchase healing potions, dispel grenades, and troops. Purchasing troops causes alignment aggro wandering mobs to appear in the center of the board. So lets say I&amp;rsquo;m on the good team and I purchase &amp;ldquo;treant wave&amp;rdquo;. A bunch of wandering treants appear in the center of the board that will only be aggro to the evil players.&lt;/p&gt;&#10;&lt;p&gt;Death: dead players remain where they lie. You&amp;rsquo;re free to cast web on them, push them into your own base, whatever. But Corpses are sacrosanct and may only be looted or pick up by their owner. This is enforced by proc, you simply won&amp;rsquo;t be able to break this rule. Also after a short amount of time, corpses will teleport to the center of the board. (so your corpse won&amp;rsquo;t be trapped in the enemy base)&lt;/p&gt;&#10;&lt;p&gt;Money: players must deposit all gold before they enter the arena. There will be an entry way with a referee and bank teller available to do this. After they enter the arena, the agreed upon amount of gold will be distributed to each player. Very small amounts of gold will be very significant in this arena.&lt;/p&gt;&#10;&lt;p&gt;Timed events: if the match starts dragging on, certain random events can occur designed to speed up an outcome. For example: arena wide dispel, large aggro mob spawn, weakening of guardians, etc..&lt;/p&gt;&#10;&lt;p&gt;I based this loosely on Hero Wars or Dota from WC3 and had clan contests in mind.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthieves, Builders Port, and Immortals -- The Bottom Line</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthieves-builders-port-and-immortals-the-bottom-line/</link><pubDate>Mon, 16 Apr 2007 01:48:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthieves-builders-port-and-immortals-the-bottom-line/</guid><description>&lt;div class="post" data-post-id="17960" data-author="Akasha" data-date="2007-04-16T01:48:37+00:00" data-subject="Pthieves, Builders Port, and Immortals -- The Bottom Line"&gt;&#13;&#10;&lt;p&gt;In reply to the debate taking place over pthieving immts, allow me to clear this up for everyone. Immortals on the active game port are held to rules preventing them from participating in suspect or unacceptable behavior due to the fact that they have access to live character information and live area information. Builders on the builder&amp;rsquo;s port are not held to these same strict guidelines because the area samples provided on the builder&amp;rsquo;s port are old files with little up-to-date information and NO active mortal players to spy on. Very few, if any, builders become active immortals on game site. Those that do are held to the same principles as any other immortal. One of our guidelines in determining whether anyone (builder or active mortal) is allowed to become an immortal on the game site is their behavior throughout their gaming career. As such, a known past pthief has very little chance of becoming an immortal, and a current, active pthief has no chance of becoming an immortal on game site.&lt;/p&gt;&#10;&lt;p&gt;The builder&amp;rsquo;s port was designed to give players with questionable pasts, and players who do not want the responsiblity of being a fulltime immortal, the chance to contribute something positive to the future of Sloth. However, builders whose behavior on game site is excessively abusive or harassing to the quality of game play for everyone else are also subject to losing their builder privileges. Each case is handled on a case-by-case basis in these situations. Each and every person who is willing - and able - to put forth an effort to enhance some aspect of the game is afforded the opportunity to do so on the builder&amp;rsquo;s port.&lt;/p&gt;&#10;&lt;p&gt;Regarding pkilling pthieves. The decision to place a temporary hiatous on pthieving might become permanent, but there has been no decision as of yet to make it a permanent restriction. If the decision to reinstate allowed pthieving is made, I&amp;rsquo;m almsot positive these &amp;ldquo;retired&amp;rdquo; pthieves would once again become active. As such, we have imposed no such ban on pkilling known pthieves as of the current time. A player who has pthieving characters who wishes to play legitimately now is afforded the chance to make a new character, or use a character that is not known as a pthief and will be protected by the same rules as any other character. In other words, if Bo and Luke are the same player, but Bo is a pthief and Luke isn&amp;rsquo;t&amp;hellip; anyone caught pkilling Luke will be subject to the same punishment as any other illegal pkilling, Bo, on the other hand, is still fair game. If the ruling on pthieving changes (becomes permanent or otherwise), a decision will be made at that time regarding how to treat such situations.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice who list...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list-2442/</link><pubDate>Sun, 15 Apr 2007 23:48:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list-2442/</guid><description>&lt;div class="post" data-post-id="17953" data-author="*Splork*" data-date="2007-04-15T23:48:45+00:00" data-subject="Nice who list..."&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;God&lt;/em&gt; ] Ender shamelessly plugs the quest tonight: 6 pm System Time&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Demon&lt;/em&gt; ] Pbx is tired and somewhat angry&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Tigress&lt;/em&gt; ] Ember (AFK) i have seen the light&amp;hellip;.and it burns&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Toxis the Barbarian King &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Shyla looking for chrome and kong&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Sarge &amp;lt;&lt;del&gt;KNIGHTS&lt;/del&gt;&amp;gt; :)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Doc {GAIDIN}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Truth {Greedy} little teapot&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Apollo &lt;KNIGHTS&gt; for President!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Van &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Quake &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bazilus .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] (It) Kong &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Rynquald &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Atwell &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Villain&lt;/em&gt; ] Polk &amp;lt;&lt;del&gt;Knights&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magus&lt;/em&gt; ] Nomic &lt;del&gt;DS&lt;/del&gt; wtb/wtt Iolite cps&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Harvester&lt;/em&gt; ] Stryx &lt;em&gt;Changeling&lt;/em&gt; &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Shaman&lt;/em&gt; ] Mullah &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; ] Rodek Lord of Rockarm&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Thaumaturge&lt;/em&gt; ] Pisces &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; We can be heroes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Priestess&lt;/em&gt; ] Jayde sneaks like a walrus. &lt;em&gt;flop&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Thaumaturge&lt;/em&gt; ] Messiaen &lt;del&gt;sapphire&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Rogue&lt;/em&gt; ] Aeolus .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Therum&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Seer&lt;/em&gt; ] Laman &lt;del&gt;DS&lt;/del&gt; Flesh Golem/Resist Web&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cutpurse&lt;/em&gt; ] Geneieve &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Seer&lt;/em&gt; ] Hakon now I look pimp. &lt;del&gt;DS&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 40c 39n] Kida , the Marvellous&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40c 38n] Krystal&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40t 38w] Stump&lt;/p&gt;&#10;&lt;p&gt;[40t 40o 40m 38b] Anguish WTB an earthen helm&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40c 36b] Kull &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40c 35n] Shazuko Roku Ryuu&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40c 33m] Infested .&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 40t 25c] Mog the Fanatic. WTB Steel Spurs cps. wtb gleaming mace too&lt;/p&gt;&#10;&lt;p&gt;[40o 40w 37c 26m] Lugnut wtb black glass please [[[SK]]]&lt;/p&gt;&#10;&lt;p&gt;[40o 40t 35w 25c] Banedon &lt;del&gt;CLANLESS&lt;/del&gt; 1.1bil to Lyme&lt;/p&gt;&#10;&lt;p&gt;[40n 40o 34w 24c] Toast needs purity sb&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 24m 16b] Rk (rtd)&lt;/p&gt;&#10;&lt;p&gt;[40o 40m 20c 18b] Aviendha thanks firebrand&lt;/p&gt;&#10;&lt;p&gt;[40d 37m 20c 8o] Isbet [[[SK]]]&lt;/p&gt;&#10;&lt;p&gt;[40m 36c 26t 16w] Raen .&lt;/p&gt;&#10;&lt;p&gt;[40m 34w 25t 16o] Gater .&lt;/p&gt;&#10;&lt;p&gt;[39m 25c 20n 20o] Malorne wtb bracer of flames, purple/green dragon claw x2&lt;/p&gt;&#10;&lt;p&gt;[35o 25d 20m 13c] Marvel (BH - spellbooks)&lt;/p&gt;&#10;&lt;p&gt;[20m 20c 20t 20w] Vivian .net (2.04)&lt;/p&gt;&#10;&lt;p&gt;[20d 20c 20m 18n] Golden Dragon &lt;del&gt;DS&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20c 20n 14b 10m] Veronitron wtb granite bracers&lt;/p&gt;&#10;&lt;p&gt;[20b 8t 9m 0c] Reli the cat slayer!&lt;/p&gt;&#10;&lt;p&gt;[18w 10n 6c 3t] Morgaunt - Necromonger Scout - Til Underverse comes!&lt;/p&gt;&#10;&lt;p&gt;[16m 9n 8t 4w] Kyouku splintered sb&lt;/p&gt;&#10;&lt;p&gt;[16o 8n 2c 1m] Skyv likes his stats now&lt;/p&gt;&#10;&lt;p&gt;[15m 9w 6c 3t] Castasat -=!AwA!=-&lt;/p&gt;&#10;&lt;p&gt;[15t 7o 2c 0m] Hostile *&lt;/p&gt;&#10;&lt;p&gt;[11m 5c 0d 0b] Scargen =(&lt;/p&gt;&#10;&lt;p&gt;[10w 6c 3n 1m] Stagean waiting for his first token :-/&lt;/p&gt;&#10;&lt;p&gt;[ 9b 5c 3t 1m] Saturnina loves Yinao! :)&lt;/p&gt;&#10;&lt;p&gt;[ 7t 6c 5m 3w] Rafika is sooooo sleepy&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ 5w 0b 0o 0c] Shawn the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 61 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 61.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sunday Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sunday-quest/</link><pubDate>Sat, 14 Apr 2007 07:21:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sunday-quest/</guid><description>&lt;div class="post" data-post-id="17935" data-author="12345" data-date="2007-04-14T07:21:18+00:00" data-subject="Sunday Quest"&gt;&#13;&#10;&lt;p&gt;I will be attempting to hold a quest on Sunday. The current plan is to begin at 7pm EDT on Sunday, April 15th. Kjartan has graciously offered to help out with the end game. The beginning portion I should be able to handle myself. The first clue will be posted onto the crier, probably this thread, and that will trigger the start of the quest. Some killing will be involved, but I am currently planning on it being more like a puzzle than a kill fest&amp;hellip; at least to start. So bring your thinking caps, you&amp;rsquo;ll need them :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtt</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2440/</link><pubDate>Fri, 13 Apr 2007 18:01:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2440/</guid><description>&lt;div class="post" data-post-id="17931" data-author="Mosaix" data-date="2007-04-13T18:01:17+00:00" data-subject="wtt"&gt;&#13;&#10;&lt;p&gt;want to trade&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Have&lt;/p&gt;&#10;&lt;p&gt;demonskin boots&lt;/p&gt;&#10;&lt;p&gt;Yooper guards&lt;/p&gt;&#10;&lt;p&gt;Need&lt;/p&gt;&#10;&lt;p&gt;a pair of flaming serpent rings&lt;/p&gt;&#10;&lt;p&gt;might have some other basic junk or coin but pretty much trying to&lt;/p&gt;&#10;&lt;p&gt;do this straight up.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Income tax != Legal?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/income-tax-legal/</link><pubDate>Fri, 13 Apr 2007 16:10:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/income-tax-legal/</guid><description>&lt;div class="post" data-post-id="17923" data-author="13" data-date="2007-04-13T16:10:37+00:00" data-subject="Income tax != Legal?"&gt;&#13;&#10;&lt;p&gt;This is worth watching if you have an hour or two.&lt;/p&gt;&#10;&lt;p&gt;[url:2abxf551]http://video.google.ca/videoplay?docid=-4312730277175242198&amp;amp;q=freedom+to+fascism[/url:2abxf551]&lt;/p&gt;&#10;&lt;p&gt;Discuss:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17939" data-author="13" data-date="2007-04-15T01:33:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;don&amp;rsquo;t tell me you were all too lazy to watch it :-(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17992" data-author="alias" data-date="2007-04-16T15:57:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just watch a show on tv that covered all that and it seems this guy hasnt been convicted yet but he is still in the court process, while one of his clients has been convicted. Its a shame how things work. Even if the tax system IS illegal I dont think we will ever be free from it.&lt;/p&gt;&#10;&lt;p&gt;Just my 2 cents worth.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Do you believe in aliens?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/do-you-believe-in-aliens/</link><pubDate>Wed, 11 Apr 2007 19:01:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/do-you-believe-in-aliens/</guid><description>&lt;div class="post" data-post-id="17904" data-author="13" data-date="2007-04-11T19:01:17+00:00" data-subject="Do you believe in aliens?"&gt;&#13;&#10;&lt;p&gt;Yes/No&lt;/p&gt;&#10;&lt;p&gt;Why/WhyNot&lt;/p&gt;&#10;&lt;p&gt;etc&lt;/p&gt;&#10;&lt;p&gt;[img:1gbg6gtd]http://rds.yahoo.com/_ylt=A9iby4adKx1GonEBLzujzbkF;_ylu=X3oDMTBsNXZtZnJjBHNlYwNwcm9mBHZ0aWQDSTk5OV83Mw&amp;ndash;/SIG=11pfeidlq/EXP=1176403229/**http%3A//www.radko.sk/obrazky/alien.jpg[/img:1gbg6gtd]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17905" data-author="Guinex" data-date="2007-04-11T19:19:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yes, I am one.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17906" data-author="Alberich" data-date="2007-04-11T20:00:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I try not to &amp;ldquo;believe&amp;rdquo; anything - i&amp;rsquo;ll leave belief to folks with religious inclinations (and neo-cons).&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m also not sure what you mean by &amp;ldquo;alien&amp;rdquo;. If the definition we&amp;rsquo;re using here is &amp;ldquo;intelligent, sentient extra-terrestrial life&amp;rdquo; I&amp;rsquo;d say it&amp;rsquo;s unlikely to the point of improbability that sentience has only developed in our little corner of a galaxy.&lt;/p&gt;&#10;&lt;p&gt;If we&amp;rsquo;re talking about anthropomorphic little green men, not so much.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthieving</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthieving/</link><pubDate>Tue, 10 Apr 2007 02:33:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthieving/</guid><description>&lt;div class="post" data-post-id="17875" data-author="kjartan" data-date="2007-04-10T02:33:32+00:00" data-subject="Pthieving"&gt;&#13;&#10;&lt;p&gt;We have disabled pthieving for the moment. If we decide to turn it back on, we&amp;rsquo;ll let you know.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17876" data-author="Leaf" data-date="2007-04-10T02:40:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;DANG!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17877" data-author="tincts" data-date="2007-04-10T02:53:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll be disappointed if they remove it for good - I hate it, but it makes for some great arguements :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17878" data-author="Poolp" data-date="2007-04-10T03:19:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If this continues on for a long period of time, will I be able to use Starbuck and Stella as normal characters again? I think it would be fair that way since if pthieving is not allowed, pkilling shouldn&amp;rsquo;t be either.&lt;/p&gt;&#10;&lt;p&gt;Oh well, something tells me pthieving is never going to be a part of this MUD again. Nothing I can say, you&amp;rsquo;ve all got what you wanted =) It&amp;rsquo;s been a really fun time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Easter</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-easter/</link><pubDate>Sun, 08 Apr 2007 16:09:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-easter/</guid><description>&lt;div class="post" data-post-id="17873" data-author="Medios" data-date="2007-04-08T16:09:17+00:00" data-subject="Happy Easter"&gt;&#13;&#10;&lt;p&gt;Peace on Earth and Good Will Towards Man. All Men. Even if you do not believe in Jesus you can still hunt eggs and eat candy. Have a great day.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17874" data-author="Ah_Puch" data-date="2007-04-10T01:53:44+00:00" data-subject="I blame P.E.T.A."&gt;&#13;&#10;&lt;p&gt;Apparently we can&amp;rsquo;t have a &amp;lsquo;virtual&amp;rsquo; bunny do &amp;ldquo;work&amp;rdquo;. First year I am aware of that didn&amp;rsquo;t have an Easter Egg hunt/scatter. :x&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthief Survival Guide</title><link>https://forum.slothmud.net/town-crier/newbie-questions/pthief-survival-guide/</link><pubDate>Sun, 08 Apr 2007 06:04:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/pthief-survival-guide/</guid><description>&lt;div class="post" data-post-id="17866" data-author="12345" data-date="2007-04-08T06:04:17+00:00" data-subject="Pthief Survival Guide"&gt;&#13;&#10;&lt;p&gt;Moving this to its own thread&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve debated publishing a pthief survival guide. I never seem to get to it. One of the things that I know got fixed was jail. If you jail a pthief, they&amp;rsquo;re done, barring someone letting them out. You can only drop link while jailed, so they cannot bring on another char to thief with without becoming wipable. Given that a good number of imms will use almost any excuse to give a thief a bad day, it will effectly shut them down for a while. Webbing them in the street and waiting for the patrol to come by will do the trick. If you can charm the patrol leader, even better.&lt;/p&gt;&#10;&lt;p&gt;They like to hide in safe areas. The easiest/safest way to give them a bad day is with a 40 Avatar Druid. Piasa can walk into any safe area and &amp;lsquo;capture pthief&amp;rsquo; to excellent effect. Spells like acid shower can do the trick&amp;hellip; careful of where you are though. Casting at the junk dealer or similar will get you dead very quickly. Some people like to play with charming agros, which is also somewhat dangerous.&lt;/p&gt;&#10;&lt;p&gt;A common pthief trap is to have a large container in inventory with a couple filled water barrels in it. Assuming that it&amp;rsquo;s not a th/wa pthief, the odds of them having decent strength without eq is pretty low. When the thief tries to snag the bag, he won&amp;rsquo;t be able to lift it and automatically fails and becomes wanted, giving you a chance to pummel him. It also makes for a semi-safe place to keep items in inventory that you don&amp;rsquo;t want to get snagged. I hear that buying the personal robes in the drach shop, like the cloak of specialization, makes for a good inventory container that can&amp;rsquo;t be stolen&amp;hellip; haven&amp;rsquo;t tried that one though.&lt;/p&gt;&#10;&lt;p&gt;Dealing with pthiefs can be dangerous. If you decide to actively hunt one, they may experiment with client-rape. If you don&amp;rsquo;t know what that is, you&amp;rsquo;re much more likely to fall victim to it. Be prepared for the pthief to figure out how to force you to remove all your equipment and give it to them.. or similar. Writing good scripts is important, or you might wish to turn them off altogether.&lt;/p&gt;&#10;&lt;p&gt;Pthieves will also try to decieve you in any number of ways. They will emote that they have stolen from you, left the room, left the game, or any number of things. These are designed to slow you down, move you into a vulnerable area or let them escape.&lt;/p&gt;&#10;&lt;p&gt;Pthieves make liberal use of the quit! command. Just when you think you have them, they&amp;rsquo;ll be back at the west gate and running somewhere you&amp;rsquo;re not.&lt;/p&gt;&#10;&lt;p&gt;Pthieves know each other. If you manage to get a pthief into a bad position, he may enlist help to escape from jail, make you think they are multi-playing, and generally be a pain.&lt;/p&gt;&#10;&lt;p&gt;Pthieves LOVE places like the BH auction house and scribe. These are commonly thought to be safe areas and are not, so you can be pushed out of them and be vulnerable to theft. If you do change equipment in these places, rest first, so that you can&amp;rsquo;t be pushed out.&lt;/p&gt;&#10;&lt;p&gt;Pthieves love to take advantage of small things. Like the fact you can&amp;rsquo;t buy a raft on BH. It makes hiding in places like Crystal Falls much safer for them since you can&amp;rsquo;t web, blind or blast them there and if you haven&amp;rsquo;t got a raft, you&amp;rsquo;ll have to figure out how to get one to persue them.&lt;/p&gt;&#10;&lt;p&gt;Pthieves love to misdirect you. If a thief quits! and shows up at the west gate with a JJD being held, you might spend a lot of time wondering how he&amp;rsquo;s allowed to do that. He&amp;rsquo;s not. It&amp;rsquo;s a cleverly crafted description designed to mislead you. So when you finally kill him and wonder why there&amp;rsquo;s not a JJD on him&amp;hellip; that&amp;rsquo;s why.&lt;/p&gt;&#10;&lt;p&gt;Pthieves love to flaunt their existance. Even if the thief sits in the inn for 4 hours and doesn&amp;rsquo;t manage to steal anything at all, they&amp;rsquo;ll talk a big show. Let them talk. Its easy to tell when a pthief actually manages to get something, because they&amp;rsquo;ll immediately log out and then log on another character to negotiate a price for the return of the item.&lt;/p&gt;&#10;&lt;p&gt;A pthief will sell your item back to you in most cases. They will offer you a price, and you either pay it or you don&amp;rsquo;t. If you don&amp;rsquo;t, your item will be sold or given to someone else, or shipped to someone else who will either keep it or allow it to become unclaimed.&lt;/p&gt;&#10;&lt;p&gt;Insulting a pthief isn&amp;rsquo;t really practical. They already know and have been told everything you can possibly think of. Trying to taunt them simply won&amp;rsquo;t work, you&amp;rsquo;ll never suceed in provoking them because they are scum and have long since become comfortable with it. Really.&lt;/p&gt;&#10;&lt;p&gt;The regen room in Treasures and Dreams is not safe in anyway, use at your own risk.&lt;/p&gt;&#10;&lt;p&gt;Lower level characters are protected from theft for a while. Sloth protects newbies, and this is one of the things they are protected from. I don&amp;rsquo;t know what level the protection expires, but it is less than 20.&lt;/p&gt;&#10;&lt;p&gt;Coins are MUCH easier to steal than items. Sleeping people are much easier to steal from.&lt;/p&gt;&#10;&lt;p&gt;Your corpse is sacred. Any pthief stealing anything from your corpse is wipable. Multiplaying is wipable. Stealing from someone in a group is legal&amp;hellip; I think anyway&amp;hellip; but they can&amp;rsquo;t do anything to intentionally cluster your group, like web or recall your tank, or put the healo to sleep.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure other can add more, but that&amp;rsquo;s a decent start.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;they could give you lots of junk to screw up your redress alias. you find yourself sitting with full set of eq in your inverntory and next moment you&amp;rsquo;ll be pwned.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;they will hide in dark places without light source. so when you gate in you will be kicked by Demo or someone like that.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;it&amp;rsquo;s hard to steal from someone (even sleeping) if there is another person in the same room who don&amp;rsquo;t sleep.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;just my 2 cents.[/quote:2u06j8ju]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shipping</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shipping/</link><pubDate>Sun, 08 Apr 2007 00:02:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shipping/</guid><description>&lt;div class="post" data-post-id="17863" data-author="kjartan" data-date="2007-04-08T00:02:53+00:00" data-subject="Shipping"&gt;&#13;&#10;&lt;p&gt;I have robustified shipping a bit; hopefully even if the game crashes in the middle of doing a ship or receive or claim, it won&amp;rsquo;t corrupt the files or lose people&amp;rsquo;s stuff any more. Changes incor, with any luck they won&amp;rsquo;t produce any visible functionality differences.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17864" data-author="Kong" data-date="2007-04-08T00:39:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t use shipping a lot, but thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Purloin Modified</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/purloin-modified/</link><pubDate>Sat, 07 Apr 2007 19:21:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/purloin-modified/</guid><description>&lt;div class="post" data-post-id="17854" data-author="*juggleblood*" data-date="2007-04-07T19:21:32+00:00" data-subject="Purloin Modified"&gt;&#13;&#10;&lt;p&gt;No longer boards you.&lt;/p&gt;&#10;&lt;p&gt;Explodes on fail, sapping mana and hit points.&lt;/p&gt;&#10;&lt;p&gt;100 mana or so is the drain and if you&amp;rsquo;re already empty on mana the hit point drain is a lil more I think.&lt;/p&gt;&#10;&lt;p&gt;Didn&amp;rsquo;t get a chance to play with it that much.&lt;/p&gt;&#10;&lt;p&gt;Oh&amp;hellip;and no more imbues also.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17870" data-author="Bazilus" data-date="2007-04-08T10:29:54+00:00" data-subject="*sniff*"&gt;&#13;&#10;&lt;p&gt;It only mean old classo chars lost some power&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spiddy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spiddy/</link><pubDate>Sat, 07 Apr 2007 08:08:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spiddy/</guid><description>&lt;div class="post" data-post-id="17846" data-author="Akasha" data-date="2007-04-07T08:08:06+00:00" data-subject="Spiddy"&gt;&#13;&#10;&lt;p&gt;Spiderman 3 &amp;ndash; nuff said!&lt;/p&gt;&#10;&lt;p&gt;[url:2cijoyez]http://movies.yahoo.com/mv/mf/frame?theme=minfo&amp;amp;lid=qtv-100-p.1568870-187494,qtv-300-p.1568871-187494,qtv-700-p.1568872-187494,qtv-1000-p.1568873-187494,wmv-100-p.1568874-187494,wmv-300-p.1568875-187494,wmv-700-p.1568876-187494,wmv-1000-p.1568877-187494&amp;amp;id=1808496334&amp;amp;f=1808496334&amp;amp;mspid=1809850904&amp;amp;type=t[/url:2cijoyez]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17849" data-author="13" data-date="2007-04-07T15:08:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;..play sloth..play sloth..play sloth..:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stella and Starbuck are Pthiefs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stella-and-starbuck-are-pthiefs/</link><pubDate>Thu, 05 Apr 2007 17:07:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stella-and-starbuck-are-pthiefs/</guid><description>&lt;div class="post" data-post-id="17808" data-author="*juggleblood*" data-date="2007-04-05T17:07:37+00:00" data-subject="Stella and Starbuck are Pthiefs"&gt;&#13;&#10;&lt;p&gt;Stella and Starbuck are under ownership of Poolp&lt;/p&gt;&#10;&lt;p&gt;you have been warned&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17811" data-author="Popa" data-date="2007-04-05T17:39:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I was under that assumption when, a few days ago i was at BH in and stella comes and glances at me hoping i wouldnt notice, then dissapears. Finally track him/her down in the scribe look at him/her, seeing all newbie eq i ask if he/she&amp;rsquo;s pthiveing or what. He/she shrugs and says they are working out eq. Doesnt matter to me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Favorite thing?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-thing/</link><pubDate>Wed, 04 Apr 2007 20:33:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/favorite-thing/</guid><description>&lt;div class="post" data-post-id="17781" data-author="13" data-date="2007-04-04T20:33:40+00:00" data-subject="Favorite thing?"&gt;&#13;&#10;&lt;p&gt;What&amp;rsquo;s your good shit? I get off on music listening/playing and working in my yard.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17784" data-author="tincts" data-date="2007-04-04T20:37:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sailing. Dig it big time. Other than that, betwixt work, family, study, part time job and mud, that&amp;rsquo;s my time all chewed up :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17785" data-author="Alberich" data-date="2007-04-04T21:04:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;motorcycles&lt;/p&gt;&#10;&lt;p&gt;(mines the black one)&lt;/p&gt;&#10;&lt;p&gt;[img:3poij3jl]http://home.earthlink.net/~althalus/images/starvedrock6%202006.jpg[/img:3poij3jl]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17787" data-author="Medios" data-date="2007-04-04T21:24:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I enjoy everything that pushes the limit of human existence. Everyone likes to call me a thrill seeker. I like to do anything that most pussies are afraid of. I have been sky-diving, rock climbing, raced cars and motorcycles, the list goes on. I try to conquer my fear by facing it. I am sure that I put myself in some risk but overall it has taught me to face my problems and overcome them. I am not afraid to fail. Fear is the best tool used against us. It makes us afraid of Muslims, snakes, germs, homos, women in power, etc etc etc. I try to not allow fear to run my life. Fear is an emotion and like all emotions it ruins good judgement.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Times in Iran</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-times-in-iran/</link><pubDate>Tue, 03 Apr 2007 20:50:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-times-in-iran/</guid><description>&lt;div class="post" data-post-id="17757" data-author="Medios" data-date="2007-04-03T20:50:16+00:00" data-subject="Happy Times in Iran"&gt;&#13;&#10;&lt;p&gt;This weekend Aaron and his wife come to visit. On some odd topic we started to discuss Iran. Aaron said that he would rather believe the president of Iran Ahmadinejad over our own US leaders. I realize he said this out of total ignorance but it does not remove the fact that some people would rather be told what to do than to live free. I doubt Aaron knows that Iran openly denies the sovereignty of Israel, openly says it will destroy Israel, and also openly denies the Haulocaust. Not only that but if Aaron lived in Iran, his wife would not be able to work so that he could sit at home all day. She also would have a hard time leaving the house without being sewn up with a rag on her head. I know that Aaron is friends with Adam, who is Jewish. Does this mean that if Ahmadinejad said to kill all jews that he would fall in line. Doubtful. It is very saddening to me that Americans will openly say they hate America because of our president.&lt;/p&gt;&#10;&lt;p&gt;I remember when Bush was elected for the first term. Douchebags like Alec Baldwin and Sean Penn said they would move out of the country if Bush was elected. Guess what those lying pussy motherfuckers stayed right here, and continued to stay here even after Bush was elected a second term. The problem with America is that the govt, media, etc wants us to constantly fight so that they can take away all of our rights before our very eyes. They get people like Aaron believing that Americans are worthless pieces of shit and we need bigger govt to wipe our ass. All I can say is that if you do not like America you can do a few things about it.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Go kill yourself.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Vote in an election. (If you don&amp;rsquo;t vote, stfu)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Get your ideas out in the mainstream. If you don&amp;rsquo;t like what the politicians are saying then write them, call them, go to their office and tell them what u think.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Move to Iran and become a suicide bomber.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The bottom line is that Americans are diverse. People use that diversity to cause racial tension, ideological tension, sexual tension. We are at war not with Islam, but with the very freedom that we hold so dearly. If we continue to allow our govts to take our rights in trade for a small security we will eventually lose everything.&lt;/p&gt;&#10;&lt;p&gt;Together we stand, divided we fall.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Seeking necro prime with good stats</title><link>https://forum.slothmud.net/the-emporium/the-emporium/seeking-necro-prime-with-good-stats/</link><pubDate>Tue, 03 Apr 2007 00:10:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/seeking-necro-prime-with-good-stats/</guid><description>&lt;div class="post" data-post-id="17737" data-author="Kali" data-date="2007-04-03T00:10:54+00:00" data-subject="Seeking necro prime with good stats"&gt;&#13;&#10;&lt;p&gt;Looking for a necro ca/ca char with good stats, levels dont matter, Catch Mullah online or mudmail me, etc&amp;hellip; we&amp;rsquo;ll see if we can work something out&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17739" data-author="Ah_Puch" data-date="2007-04-03T01:04:49+00:00" data-subject="Maybe you&amp;#x27;d like..."&gt;&#13;&#10;&lt;p&gt;Ne:40 Ba:40 Cl:40 Wa:32&lt;/p&gt;&#10;&lt;p&gt;Str:14 Int:18 Wis:15 Dex:18 Con:17 Nat&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;Contact me ingame&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17746" data-author="tincts" data-date="2007-04-03T10:05:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Got a Necro Cleric Bard Mage I could be convinced to separate from. Nats 15 18 18 15 17.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Starbuck</title><link>https://forum.slothmud.net/the-emporium/the-emporium/starbuck/</link><pubDate>Mon, 02 Apr 2007 13:50:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/starbuck/</guid><description>&lt;div class="post" data-post-id="17722" data-author="Gimlet" data-date="2007-04-02T13:50:11+00:00" data-subject="Starbuck"&gt;&#13;&#10;&lt;p&gt;Just a note to all that I no longer am in possession of the char Starbuck, nor do I have access to him or play him.&lt;/p&gt;&#10;&lt;p&gt;I sold him to the char &amp;ldquo;Al&amp;rdquo; who happens to be my namesake :)&lt;/p&gt;&#10;&lt;p&gt;A note to the admin if you could update his wrapsheet plz.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll be primarily in Poit from now on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-for-trade/</link><pubDate>Mon, 02 Apr 2007 11:31:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-for-trade/</guid><description>&lt;div class="post" data-post-id="17716" data-author="Messiaen" data-date="2007-04-02T11:31:19+00:00" data-subject="Char for trade"&gt;&#13;&#10;&lt;p&gt;What naked&lt;/p&gt;&#10;&lt;p&gt;Curtis for sale/trade. Stats: 18/99 18 14 18 15. (level: 20)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 20 Ma: 20 Wa: 20 Cl: 14&lt;/p&gt;&#10;&lt;p&gt;You are 20 years and 7 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have 407(355) hit, 199(199) mana and 120(120) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 9748140 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 11 days and 7 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 99, Int: 18, Wis: 14, Dex: 18, Con: 15&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Never done any drachma quests yet. No good eq on it. I&amp;rsquo;d be happy to trade it for infernite gaunts or a crystal greatshield.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Karna</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/karna/</link><pubDate>Mon, 02 Apr 2007 10:32:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/karna/</guid><description>&lt;div class="post" data-post-id="17715" data-author="Hades" data-date="2007-04-02T10:32:07+00:00" data-subject="Karna"&gt;&#13;&#10;&lt;p&gt;ship with fee or ?&lt;/p&gt;&#10;&lt;p&gt;might be gone till wednessday if i dont see you ingame tonight&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17730" data-author="Karna" data-date="2007-04-02T18:23:44+00:00" data-subject="Hades"&gt;&#13;&#10;&lt;p&gt;I will be on tonight to sell you the guards, after 8:30PM EST. Otherwise, I can ship with fee. Which chars do you play?&lt;/p&gt;&#10;&lt;p&gt;Karna / Tripper / Zanax&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17732" data-author="13" data-date="2007-04-02T21:08:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;karna buyin stolen stuff or just regular stuff from a pth?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17734" data-author="Rynquald" data-date="2007-04-02T22:19:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sounds more like Hades is buying.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>End of Days?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/end-of-days/</link><pubDate>Sat, 31 Mar 2007 13:48:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/end-of-days/</guid><description>&lt;div class="post" data-post-id="17630" data-author="Popa" data-date="2007-03-31T13:48:32+00:00" data-subject="End of Days?"&gt;&#13;&#10;&lt;p&gt;I know I will probably be ridiculed and taunted for writing this. I know i could create a new anon name and write this without the repercussions of possibly offending someone. However I&amp;rsquo;m not gonna do that. This is my chance to be a testimony to others that might not beleive.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been playing sloth now for about 8-9 years. I consider everyone who plays to be a friend. This post is mainly for our russian friends who play here.&lt;/p&gt;&#10;&lt;p&gt;There are events happening in the world today that point to certain prophesies declared in the bible. One such prophisy is Gog, chief prince of Meshech and Tubal. (Russia) allying with Persia, Ethiopia, and Libya.(Persia who is now modern day Iran) Basically it states that Russia teamed with iran and other nations in the south will attack Isreal. If that happens alot of bad things will happen to those countries attacking.&lt;/p&gt;&#10;&lt;p&gt;I post this to my Russian friends of sloth to ask that If you dont know God, to seek him out. If you do know God. I ask that you pray for your leaders of your country. If the events of the book of Ezekiel play out , as what&amp;rsquo;s prophisied in the bible, it will spell disaster for the world. I post this as a warning for non beleivers that the End of Days could quite possibly be in our lifetime, and to ask that you please seek God, ask for his forgivness and open the door to your hearts and invite him into your life.&lt;/p&gt;&#10;&lt;p&gt;This is the entire excerpt from Ezekiel 38&lt;/p&gt;&#10;&lt;p&gt;Ezekiel 38&lt;/p&gt;&#10;&lt;p&gt;A Message for Gog&lt;/p&gt;&#10;&lt;p&gt;1 This is another message that came to me from the Lord: 2 â€œSon of man, turn and face Gog of the land of Magog, the prince who rules over the nations of Meshech and Tubal, and prophesy against him. 3 Give him this message from the Sovereign Lord: Gog, I am your enemy! 4 I will turn you around and put hooks in your jaws to lead you out with your whole armyâ€”your horses and charioteers in full armor and a great horde armed with shields and swords. 5 Persia, Ethiopia, and Libya[a] will join you, too, with all their weapons. 6 Gomer and all its armies will also join you, along with the armies of Beth-togarmah from the distant north, and many others.&lt;/p&gt;&#10;&lt;p&gt;7 â€œGet ready; be prepared! Keep all the armies around you mobilized, and take command of them. 8 A long time from now you will be called into action. In the distant future you will swoop down on the land of Israel, which will be enjoying peace after recovering from war and after its people have returned from many lands to the mountains of Israel. 9 You and all your alliesâ€”a vast and awesome armyâ€”will roll down on them like a storm and cover the land like a cloud.&lt;/p&gt;&#10;&lt;p&gt;10 â€œThis is what the Sovereign Lord says: At that time evil thoughts will come to your mind, and you will devise a wicked scheme. 11 You will say, â€˜Israel is an unprotected land filled with unwalled villages! I will march against her and destroy these people who live in such confidence! 12 I will go to those formerly desolate cities that are now filled with people who have returned from exile in many nations. I will capture vast amounts of plunder, for the people are rich with livestock and other possessions now. They think the whole world revolves around them!â€™ 13 But Sheba and Dedan and the merchants of Tarshish will ask, â€˜Do you really think the armies you have gathered can rob them of silver and gold? Do you think you can drive away their livestock and seize their goods and carry off plunder?â€™&lt;/p&gt;&#10;&lt;p&gt;14 â€œTherefore, son of man, prophesy against Gog. Give him this message from the Sovereign Lord: When my people are living in peace in their land, then you will rouse yourself. 15 You will come from your homeland in the distant north with your vast cavalry and your mighty army, 16 and you will attack my people Israel, covering their land like a cloud. At that time in the distant future, I will bring you against my land as everyone watches, and my holiness will be displayed by what happens to you, Gog. Then all the nations will know that I am the Lord.&lt;/p&gt;&#10;&lt;p&gt;17 â€œThis is what the Sovereign Lord asks: Are you the one I was talking about long ago, when I announced through Israelâ€™s prophets that in the future I would bring you against my people? 18 But this is what the Sovereign Lord says: When Gog invades the land of Israel, my fury will boil over! 19 In my jealousy and blazing anger, I promise a mighty shaking in the land of Israel on that day. 20 All living thingsâ€”the fish in the sea, the birds of the sky, the animals of the field, the small animals that scurry along the ground, and all the people on earthâ€”will quake in terror at my presence. Mountains will be thrown down; cliffs will crumble; walls will fall to the earth. 21 I will summon the sword against you on all the hills of Israel, says the Sovereign Lord. Your men will turn their swords against each other. 22 I will punish you and your armies with disease and bloodshed; I will send torrential rain, hailstones, fire, and burning sulfur! 23 In this way, I will show my greatness and holiness, and I will make myself known to all the nations of the world. Then they will know that I am the Lord.&lt;/p&gt;&#10;&lt;p&gt;and Ezekiel 39 continues with:&lt;/p&gt;&#10;&lt;p&gt;Ezekiel 39&lt;/p&gt;&#10;&lt;p&gt;The Slaughter of Gogâ€™s Hordes&lt;/p&gt;&#10;&lt;p&gt;â€œSon of man, prophesy against Gog. Give him this message from the Sovereign Lord: I am your enemy, O Gog, ruler of the nations of Meshech and Tubal. 2 I will turn you around and drive you toward the mountains of Israel, bringing you from the distant north. 3 I will knock the bow from your left hand and the arrows from your right hand, and I will leave you helpless. 4 You and your army and your allies will all die on the mountains. I will feed you to the vultures and wild animals. 5 You will fall in the open fields, for I have spoken, says the Sovereign Lord. 6 And I will rain down fire on Magog and on all your allies who live safely on the coasts. Then they will know that I am the Lord.&lt;/p&gt;&#10;&lt;p&gt;7 â€œIn this way, I will make known my holy name among my people of Israel. I will not let anyone bring shame on it. And the nations, too, will know that I am the Lord, the Holy One of Israel. 8 That day of judgment will come, says the Sovereign Lord. Everything will happen just as I have declared it.&lt;/p&gt;&#10;&lt;p&gt;9 â€œThen the people in the towns of Israel will go out and pick up your small and large shields, bows and arrows, javelins and spears, and they will use them for fuel. There will be enough to last them seven years! 10 They wonâ€™t need to cut wood from the fields or forests, for these weapons will give them all the fuel they need. They will plunder those who planned to plunder them, and they will rob those who planned to rob them, says the Sovereign Lord.&lt;/p&gt;&#10;&lt;p&gt;11 â€œAnd I will make a vast graveyard for Gog and his hordes in the Valley of the Travelers, east of the Dead Sea.[a] It will block the way of those who travel there, and they will change the name of the place to the Valley of Gogâ€™s Hordes. 12 It will take seven months for the people of Israel to bury the bodies and cleanse the land. 13 Everyone in Israel will help, for it will be a glorious victory for Israel when I demonstrate my glory on that day, says the Sovereign Lord.&lt;/p&gt;&#10;&lt;p&gt;14 â€œAfter seven months, teams of men will be appointed to search the land for skeletons to bury, so the land will be made clean again. 15 Whenever bones are found, a marker will be set up so the burial crews will take them to be buried in the Valley of Gogâ€™s Hordes. 16 (There will be a town there named Hamonah, which means â€˜horde.â€™) And so the land will finally be cleansed.&lt;/p&gt;&#10;&lt;p&gt;17 â€œAnd now, son of man, this is what the Sovereign Lord says: Call all the birds and wild animals. Say to them: Gather together for my great sacrificial feast. Come from far and near to the mountains of Israel, and there eat flesh and drink blood! 18 Eat the flesh of mighty men and drink the blood of princes as though they were rams, lambs, goats, and bullsâ€”all fattened animals from Bashan! 19 Gorge yourselves with flesh until you are glutted; drink blood until you are drunk. This is the sacrificial feast I have prepared for you. 20 Feast at my banquet tableâ€”feast on horses and charioteers, on mighty men and all kinds of valiant warriors, says the Sovereign Lord.&lt;/p&gt;&#10;&lt;p&gt;21 â€œIn this way, I will demonstrate my glory to the nations. Everyone will see the punishment I have inflicted on them and the power of my fist when I strike. 22 And from that time on the people of Israel will know that I am the Lord their God. 23 The nations will then know why Israel was sent away to exileâ€”it was punishment for sin, for they were unfaithful to their God. Therefore, I turned away from them and let their enemies destroy them. 24 I turned my face away and punished them because of their defilement and their sins.&lt;/p&gt;&#10;&lt;p&gt;Restoration for Godâ€™s People&lt;/p&gt;&#10;&lt;p&gt;25 â€œSo now, this is what the Sovereign Lord says: I will end the captivity of my people; I will have mercy on all Israel, for I jealously guard my holy reputation! 26 They will accept responsibility for their past shame and unfaithfulness after they come home to live in peace in their own land, with no one to bother them. 27 When I bring them home from the lands of their enemies, I will display my holiness among them for all the nations to see. 28 Then my people will know that I am the Lord their God, because I sent them away to exile and brought them home again. I will leave none of my people behind. 29 And I will never again turn my face from them, for I will pour out my Spirit upon the people of Israel. I, the Sovereign Lord, have spoken!â€&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>"Oh ya did i mention blaster rocks?"</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oh-ya-did-i-mention-blaster-rocks/</link><pubDate>Sat, 31 Mar 2007 08:48:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oh-ya-did-i-mention-blaster-rocks/</guid><description>&lt;div class="post" data-post-id="17621" data-author="Yinao" data-date="2007-03-31T08:48:58+00:00" data-subject="&amp;quot;Oh ya did i mention blaster rocks?&amp;quot;"&gt;&#13;&#10;&lt;p&gt;For all those that didnt know there was a quest mob this morning / last night was extremely fun and friendly. Blaster made a mob for us to kill in hellwell with a couple goodies on him. I would like to thank Messiaen for leading Kong and Teron for tanking and all others that joined&amp;hellip;.I would say so far that is the funnest thing i have done on sloth, &amp;ldquo;so far&amp;rdquo;. My thanks goes out to the immortals that add some &amp;ldquo;fun&amp;rdquo; spice to the game like this and keep it comming i am ready to kill some more big mobs with groups.&lt;/p&gt;&#10;&lt;p&gt;Thanks alot,&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS loads/WTB char</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-loads-wtb-char/</link><pubDate>Sat, 31 Mar 2007 07:29:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-loads-wtb-char/</guid><description>&lt;div class="post" data-post-id="17617" data-author="Gemynd2" data-date="2007-03-31T07:29:22+00:00" data-subject="WTS loads/WTB char"&gt;&#13;&#10;&lt;p&gt;First of all, my items. Sorry if they aren&amp;rsquo;t of any worth, I haven&amp;rsquo;t played in awhile and I don&amp;rsquo;t know what&amp;rsquo;s good or not anymore, so I&amp;rsquo;ll just list them all out.&lt;/p&gt;&#10;&lt;p&gt;2x carved wooden ring&lt;/p&gt;&#10;&lt;p&gt;2x amulet of sanguineous magi&lt;/p&gt;&#10;&lt;p&gt;1x purple minidemon brooch&lt;/p&gt;&#10;&lt;p&gt;1x amethyst helm of karuto&lt;/p&gt;&#10;&lt;p&gt;1x bamboo shin guards&lt;/p&gt;&#10;&lt;p&gt;1x adamantine gloves&lt;/p&gt;&#10;&lt;p&gt;1x granite bracers&lt;/p&gt;&#10;&lt;p&gt;1x glinting silver shield&lt;/p&gt;&#10;&lt;p&gt;1x glinting jade bracelet&lt;/p&gt;&#10;&lt;p&gt;1x bony bracelet&lt;/p&gt;&#10;&lt;p&gt;2x ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;2x jing-jit disk&lt;/p&gt;&#10;&lt;p&gt;1x steel camail&lt;/p&gt;&#10;&lt;p&gt;1x shimmering cloak of many colours&lt;/p&gt;&#10;&lt;p&gt;2x ring of orc flesh&lt;/p&gt;&#10;&lt;p&gt;1x golden sack&lt;/p&gt;&#10;&lt;p&gt;Secondly, my character.&lt;/p&gt;&#10;&lt;p&gt;Gemynd ~ (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Ba: 40 Cl: 40 Mo: 27&lt;/p&gt;&#10;&lt;p&gt;You are 21 years and 16 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You are a pretty nice person.&lt;/p&gt;&#10;&lt;p&gt;You have (672/639+14) hit, (338/393+27) mana and (186/193+21) movement points.&lt;/p&gt;&#10;&lt;p&gt;You have twenty-three drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 283888721 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 16 days and 10 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 14 / 0, Int: 18, Wis: 15, Dex: 17, Con: 16&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as nine people.&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s naked btw. 3x40 eq is Shroud of the Exalted Priest.. Also have a flawed glowing gem, personal item.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m also interested in buying a char, preferably a thief prime. A high level one would be cool. But still, please post here if you have any characters at all for sale.&lt;/p&gt;&#10;&lt;p&gt;If you guys have any offers, please post here. I won&amp;rsquo;t be in-game a lot. Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>thieves</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thieves/</link><pubDate>Fri, 30 Mar 2007 14:45:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thieves/</guid><description>&lt;div class="post" data-post-id="17605" data-author="Yinao" data-date="2007-03-30T14:45:47+00:00" data-subject="thieves"&gt;&#13;&#10;&lt;p&gt;First of all&amp;hellip;..ALL known pthieves should be perma pkillable period. There is no reason they shouldnt&amp;hellip;so what they got a successful steal&amp;hellip;WOOT&amp;hellip; congrats your an ass who cares. If your a known pthief it just makes logical sense that they should be able to be killed and not flee to a puss cont like VK where you cant kill em via charge or anything, thats rediculus if they have stolen with a char less than than level 20 they shouldnt have the chance to hide on a newbie cont. IF or WHEN i get pthieved thats it i am done, period. I have helped mutliple times to kill pthieves or try to etc whether it is a newb they just made or if they are older chars&amp;hellip; :evil: Bennett &amp;ndash; &amp;rsquo; that ****** got my jjd&amp;rsquo; after that the group was done for all i cared it was time to catch that silly ****** that some how got to SS by the time we finished our CF its rediculus that you cant even succeed in a damn CF without getting pthiefed or that you get thieved dead. What in the hell is a dead person gunna do about being dead and getting thieved? I am glad that ppl are posting this pthief rant but i doubt it will accomplish anything just my 2 cents.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>This Mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/this-mud/</link><pubDate>Thu, 29 Mar 2007 23:19:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/this-mud/</guid><description>&lt;div class="post" data-post-id="17591" data-author="Toxis" data-date="2007-03-29T23:19:01+00:00" data-subject="This Mud"&gt;&#13;&#10;&lt;p&gt;The group was in trouble. A kind and noble person removes his held low and recalls the group with a red and white staff only to get pthieved right away, a JJD, which everyone knows can be a pain to forge.&lt;/p&gt;&#10;&lt;p&gt;I had to rent, log on Malek and kill the faggot. I wasted 30 mins trying to deal with a pthief. The leader asks me if I&amp;rsquo;m coming back. Why would I want to? I can&amp;rsquo;t stand to be on this mud with pthieves, and I&amp;rsquo;ve left several times before because of pthieves, and I refuse to play with pthieves on. It drives people away, it&amp;rsquo;s made some of my best friends quit sloth and I&amp;rsquo;m telling you now it&amp;rsquo;s gonna make me quit sloth, THE Addict, the person that&amp;rsquo;s been her about 15 freaking YEARS!&lt;/p&gt;&#10;&lt;p&gt;Time for a change, people. Remove the pthieves.&lt;/p&gt;&#10;&lt;p&gt;Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>rub paralyzed, not link dead nomic!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rub-paralyzed-not-link-dead-nomic/</link><pubDate>Thu, 29 Mar 2007 09:42:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rub-paralyzed-not-link-dead-nomic/</guid><description>&lt;div class="post" data-post-id="17583" data-author="*juggleblood*" data-date="2007-03-29T09:42:46+00:00" data-subject="rub paralyzed, not link dead nomic!"&gt;&#13;&#10;&lt;p&gt;see subject&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17710" data-author="Thraxas" data-date="2007-04-02T09:05:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;deleted&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplication</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/supplication/</link><pubDate>Thu, 29 Mar 2007 05:06:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/supplication/</guid><description>&lt;div class="post" data-post-id="17581" data-author="Malison" data-date="2007-03-29T05:06:52+00:00" data-subject="Supplication"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been trying out a lot of my newly acquired supplicants in the last few days, and got to the Thunderbird. According to the &amp;lsquo;monograph on supplication&amp;rsquo;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The Thunderbird can be used as transport, even between the multiple&lt;/p&gt;&#10;&lt;p&gt;islands and continents of the world.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This is a really cool-sounding ability, even looking through the old forum posts and seeing it described as slow. But unfortunately the thunderbird gives no clue as to how it works. It took some time to figure out to enter the stupid thing instead of trying to mount like any other sort of thing you&amp;rsquo;d get on to go somewhere, and then you go to flailing about for how to get the dumb bird to move. In fact, the thing disappeared before I could figure out how to get it to move.&lt;/p&gt;&#10;&lt;p&gt;It seems to me it wouldn&amp;rsquo;t be too difficult to get all supplicants with special abilities to announce how to use them, like nightmares do with &amp;ldquo;Order me to trouble someone.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;PS - 1 if anyone does remember how to do this, I&amp;rsquo;d love to know. I couldn&amp;rsquo;t find&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; - 2 Qilin and Deva are missing from the monograph on supplication&#13;&#10;&#13;&#10; - 3 Drangr, Succubus, Incubus, Leviathan, Ghul, Asura, Behemoth, and Pit Fiend are missing from the monograph on the lower planes.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Purloin is Nerfed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/purloin-is-nerfed/</link><pubDate>Wed, 28 Mar 2007 10:03:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/purloin-is-nerfed/</guid><description>&lt;div class="post" data-post-id="17564" data-author="*juggleblood*" data-date="2007-03-28T10:03:53+00:00" data-subject="Purloin is Nerfed"&gt;&#13;&#10;&lt;p&gt;Well its not included in the help files and the immorts never posted any info about it on the crier, but here is how purloin works and why you should never bother to use it.&lt;/p&gt;&#10;&lt;p&gt;Purloin does in fact cause you to accumulate failed steal attempts as if you were pthiefing. Even tho they are invisible to the finger command. So you are subject to being splorked on sight by innkeepers. Even if you corpse out, this flag will remain and you are subject to being splorked again by innkeepers. However after you have corpsed, there will be no way for you to know how much longer is on your punishment flag, because you will be able to drop eq like normal and you won&amp;rsquo;t appear on the outlaw board. So you will never know when its safe to rent again.&lt;/p&gt;&#10;&lt;p&gt;Clink &amp;ndash;&amp;gt; It&amp;rsquo;s not a bug, it&amp;rsquo;s a feature.&lt;/p&gt;&#10;&lt;p&gt;[img:1k1in85m]http://www.cbttape.org/funny/bug3.jpg[/img:1k1in85m]&lt;/p&gt;&#10;&lt;p&gt;Below are some suggestions for new game features:&lt;/p&gt;&#10;&lt;p&gt;2% chance your head will explode when you cast detect invisible.&lt;/p&gt;&#10;&lt;p&gt;2% chance your legs will fall off when you shadow walk.&lt;/p&gt;&#10;&lt;p&gt;2% chance all frost bolts will blow up in your face.&lt;/p&gt;&#10;&lt;p&gt;2% chance restoration will heal the mob instead of the tank.&lt;/p&gt;&#10;&lt;p&gt;2% chance gods of war will reduce damage instead of increase it.&lt;/p&gt;&#10;&lt;p&gt;2% chance the innkeeper will triple charge you when you rent.&lt;/p&gt;&#10;&lt;p&gt;2% chance the post office will steal your items.&lt;/p&gt;&#10;&lt;p&gt;5% chance your items will explode when you try to forge something.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>post a random joke</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-joke/</link><pubDate>Tue, 27 Mar 2007 18:11:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-joke/</guid><description>&lt;div class="post" data-post-id="17524" data-author="firebrand" data-date="2007-03-27T18:11:57+00:00" data-subject="post a random joke"&gt;&#13;&#10;&lt;p&gt;LOVE IN A MENTAL HOSPITAL&lt;/p&gt;&#10;&lt;p&gt;Just because someone doesn&amp;rsquo;t love you the way you want them to, doesn&amp;rsquo;t mean they don&amp;rsquo;t love you with all they have. Leaf and Autolycos were both patients in a mental hospital. One day while they were walking past the hospital swimming pool, Leaf suddenly jumped into the deep end. He sank to the bottom of the pool and stayed there. Autolycos promptly jumped in to save him. He swam to the bottom and pulled Leaf out.&lt;/p&gt;&#10;&lt;p&gt;When the Head Nurse Director became aware of Autolycos&amp;rsquo;s heroic act, she immediately ordered him to be discharged from the hospital, as she now considered him to be mentally stable. When she went to tell Autolycos the news she said, &amp;ldquo;Autolycos, I have good news and bad news. The good news is you&amp;rsquo;re being discharged; since you were able to rationally respond to a crisis by jumping in and saving the life of another patient, I have concluded that your act displays sound judgement and that you have a sound mind. The bad news is, Leaf, the patient you saved, hung himself in the bathroom with his bathrobe belt right after you saved him. I am so sorry, but he&amp;rsquo;s dead.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos replied, &amp;ldquo;He didn&amp;rsquo;t hang himself, I put him there to dry. How soon can I go home?&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i&amp;rsquo;m sorry! did i break your concentration?&amp;rdquo; &amp;ndash;jules &amp;ndash;&amp;gt; pulp fiction&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Another bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/another-bug/</link><pubDate>Mon, 26 Mar 2007 00:57:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/another-bug/</guid><description>&lt;div class="post" data-post-id="17473" data-author="Marchessa_red_witch" data-date="2007-03-26T00:57:02+00:00" data-subject="Another bug"&gt;&#13;&#10;&lt;p&gt;Pannalal has had enough: he attacks you!&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1025/1025/+43hp 164/375/+25ma 109/205/+28mv +8/+9&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -11.0ac 1211069576xp 44786gp +10align 8:28 am fair Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;bs pan&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t backstab a fighting person, too alert!&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1025/1025/+43hp 164/375/+25ma 110/205/+28mv +8/+9&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -11.0ac 1211069576xp 44786gp +10align 8:28 am fair Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;rem bolt&lt;/p&gt;&#10;&lt;p&gt;You stop using a thunderbolt.&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1025/1025/+43hp 164/375/+25ma 110/205/+28mv +6/+6&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -11.0ac 1211069576xp 44786gp +10align 8:28 am fair Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;wield sword&lt;/p&gt;&#10;&lt;p&gt;You wield Brilliant Sword of Valor.&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1025/1025/+43hp 165/375/+25ma 110/205/+28mv +7/+8&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -11.0ac 1211069576xp 44786gp +10align 8:29 am fair Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1025/1025/+43hp 165/375/+25ma 110/205/+28mv +7/+8&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -11.0ac 1211069576xp 44786gp +10align 8:29 am fair Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;dise&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t seem to be fighting anyone right now.&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1025/1025/+43hp 165/375/+25ma 110/205/+28mv +7/+8&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -11.0ac 1211069576xp 44786gp +10align 8:30 am fair Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;The bug here is that backstab bounces because I am in combat, but combat hasn&amp;rsquo;t actually started for the purposes of the disengage.&lt;/p&gt;&#10;&lt;p&gt;This bug could actually be exploited - since the mob doesn&amp;rsquo;t hate yet - could somehow bail out and try again - though since this is a script I didn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;Expected behavior - if mob &amp;ldquo;attacks&amp;rdquo; and bounces backstab, then other noncombat actions should be prevented as well&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 steps to getting 'more high'</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2-steps-to-getting-more-high/</link><pubDate>Sun, 25 Mar 2007 15:56:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2-steps-to-getting-more-high/</guid><description>&lt;div class="post" data-post-id="17452" data-author="13" data-date="2007-03-25T15:56:16+00:00" data-subject="2 steps to getting &amp;#x27;more high&amp;#x27;"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Smoke in a location you usually do not smoke in.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;-Before you smoke at you &amp;ldquo;usual spot&amp;rdquo; your body recognizes that you are about to smoke and builds up a tolerance to the marijuana. Take yourself out of your normal spot and your body does not build up the learned tolerance.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Take aspirin before you smoke.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;-Marijuana is highly lipid soluble (can pass through the fat around your cells, the cell membrane, easily). It is so easily crossable that it actually picks up proteins as it crosses the cell membrane and gets stuck in your fat. But, there is only so much proteins to get stuck to. Apsirin is as lipid soluble as marijuana. So you take aspirin first, they get stuck to most of the proteins first, freeing up the marijuana to cross the cell membrane protein free.&lt;/p&gt;&#10;&lt;p&gt;Enjoy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell and Skill Idea or Help me pthief</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-and-skill-idea-or-help-me-pthief/</link><pubDate>Sat, 24 Mar 2007 01:32:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-and-skill-idea-or-help-me-pthief/</guid><description>&lt;div class="post" data-post-id="17421" data-author="Hades" data-date="2007-03-24T01:32:41+00:00" data-subject="Spell and Skill Idea or Help me pthief"&gt;&#13;&#10;&lt;p&gt;Mage skill&amp;ndash; Identify spell&lt;/p&gt;&#10;&lt;p&gt;Would allow mages to know the true name of spells being cast about..especially from bothersome MOB&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;Thief Skill- Snatch&lt;target&gt;&lt;/p&gt;&#10;&lt;p&gt;Would allow a thief to grab a random item out of a target&amp;rsquo;s inventory. This would be interesting for both parties concerned.&lt;/p&gt;&#10;&lt;p&gt;Mage Spell&amp;ndash; Blanket&lt;/p&gt;&#10;&lt;p&gt;This would make a wanted person undetected by guards.&lt;/p&gt;&#10;&lt;p&gt;Mage Spell&amp;ndash; Fumble&lt;/p&gt;&#10;&lt;p&gt;If successul, target caster will either nocast or mosscast for a certain length of time&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rusty bracer (updated restrictions)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/rusty-bracer-updated-restrictions/</link><pubDate>Fri, 23 Mar 2007 14:57:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/rusty-bracer-updated-restrictions/</guid><description>&lt;div class="post" data-post-id="17415" data-author="alias" data-date="2007-03-23T14:57:00+00:00" data-subject="Rusty bracer (updated restrictions)"&gt;&#13;&#10;&lt;p&gt;Due to the nature of ac the immorts have looked kindly on us and modified the restriction on the rusty bracer. It went from War AND Th to War OR Th&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;rusty iron bracer&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: &lt;strong&gt;INVENTORY&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 110000, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves or warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;thanx again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bong Hits 4 Jesus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bong-hits-4-jesus/</link><pubDate>Fri, 23 Mar 2007 00:11:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bong-hits-4-jesus/</guid><description>&lt;div class="post" data-post-id="17408" data-author="*juggleblood*" data-date="2007-03-23T00:11:04+00:00" data-subject="Bong Hits 4 Jesus"&gt;&#13;&#10;&lt;p&gt;See Poll&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17412" data-author="Weasel" data-date="2007-03-23T00:38:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;wonder what the results would be with a &amp;lsquo;bong hits for allah&amp;rsquo; t-shirt &amp;hellip;probably the same here, but let the PC freaks out there get a whiff of it..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17413" data-author="Corinn" data-date="2007-03-23T02:37:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There needs to be an 8th option&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;One involving many high-fives from both students and teachers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17414" data-author="osric" data-date="2007-03-23T02:58:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Would there be a picture of jesus on it hitting a massive 6&amp;rsquo; bong? Does this shirt exist? Where can I get one? :wink:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A point I have long tried to explain.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-point-i-have-long-tried-to-explain/</link><pubDate>Thu, 22 Mar 2007 21:24:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-point-i-have-long-tried-to-explain/</guid><description>&lt;div class="post" data-post-id="17397" data-author="Medios" data-date="2007-03-22T21:24:55+00:00" data-subject="A point I have long tried to explain."&gt;&#13;&#10;&lt;p&gt;Empowering people is the best way to run a free society.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.rushlimbaugh.com/home/daily/site_032107/content/01125110.guest.html" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.rushlimbaugh.com/home/daily/ &amp;hellip; guest.html&amp;rdquo;&amp;gt;http://www.rushlimbaugh.com/home/daily/site_032107/content/01125110.guest.html&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s a long discussion for which I don&amp;rsquo;t have time before the break here. But let me just explain to you in a nutshell, as best I can, in a broad sense the difference in the two. Let&amp;rsquo;s accept some givens, that all people &amp;ndash; and I&amp;rsquo;m going to be very charitable here, because in some cases what I&amp;rsquo;m going to say is not applicable to some liberals, but just for the general discussion here, we all &amp;ndash; want economic prosperity. We all want opportunity. We all want a chance at the American dream. We all want to be left alone. We don&amp;rsquo;t want to be hassled. We don&amp;rsquo;t want to have obstacles placed in our way by government in the pursuit of our dreams. The question and the argument that we have in this country is how best to provide it. That&amp;rsquo;s where the line of demarcation is broad, because on the left, liberals do not believe that a majority of people have the ability to realize the American dream on their own. Liberals have general contempt for the average American and average human being. Liberals have a condescending contempt for the abilities, the intelligence, the ambition, and desire of average human beings.&lt;/p&gt;&#10;&lt;p&gt;They must hold that view in order to be liberal, because liberalism is assuming people are helpless and hopeless and then growing government and all kinds of state power structures to &amp;ldquo;assist&amp;rdquo; people in their incompetence, and in the process you actually make your philosophy a self-fulfilling prediction. You disable the competitive nature; you disable the entrepreneurial spirit; you disable the American dream; and you force people to focus on government and whatever benefits they can get as a means of getting by. Conservatives have the ultimate faith in the individual. Conservatives believe that the individual, rugged individualism is what defines excellence and its pursuit is what made this country what it is. We believe that people can be better than they even know themselves or think themselves capable of being. We want to do everything we can to educate and inspire and motivate people along those lines. We want a great country! We want people who are individually able to raise families, to support them, to inspire them because they themselves are that way.&lt;/p&gt;&#10;&lt;p&gt;We want optimistic people of good cheer who have a hope that is realistic: that they can triumph over the obstacles that all of life throws at us. Liberals think those obstacles are insurmountable because they must. Now, that&amp;rsquo;s the basic difference. So, okay: how come some people are not conservative and some are? Well, you have to get to specific issues like abortion and gay marriage and this sort of thing, and that would be one way of doing it. But any Republican who is oriented toward growth of government, the growth of the state, and the idea that people need infinite amount of help because they&amp;rsquo;re incapable of doing things on their own, doesn&amp;rsquo;t qualify as a conservative to me &amp;ndash; and there are plenty of those. There are liberal Republicans all over the place. It&amp;rsquo;s not hard to make these distinctions or to draw up these definitions.&lt;/p&gt;&#10;&lt;p&gt;By the same token, this is one of the big problems we face: the liberals, in their pursuit of this agenda, use government. They train their youth. They train their college students. They get them into &amp;ldquo;nonprofits.&amp;rdquo; They get them into Harvard and Yale for the express purpose of going into government, being a bureaucrat forever, growing government, and controlling it and taking over. Republican conservatives look at government as something that ought to be out of the way and invisible most of the time. So we don&amp;rsquo;t target our people to go there because when you go there you want to use it to enact your philosophy. Conservatism does not use government to enact what it believes. It uses individuals. It empowers individuals. Conservatism wants to limit government &amp;ndash; and often going to government to limit it is not an attractive option for young people, but it is for the left. So it&amp;rsquo;s challenge.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Did You Ever Know That You're My Hero</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/did-you-ever-know-that-you-re-my-hero/</link><pubDate>Thu, 22 Mar 2007 13:51:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/did-you-ever-know-that-you-re-my-hero/</guid><description>&lt;div class="post" data-post-id="17392" data-author="*juggleblood*" data-date="2007-03-22T13:51:33+00:00" data-subject="Did You Ever Know That You&amp;#x27;re My Hero"&gt;&#13;&#10;&lt;p&gt;The Altar of the Vampires&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;A long shiny black altar has been built into the floor here.&lt;/p&gt;&#10;&lt;p&gt;Bazilus is lying here, dead.(Faint Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Bazilus glows with a very faint light!&lt;/p&gt;&#10;&lt;p&gt;Bazilus has a steady red aura.&lt;/p&gt;&#10;&lt;p&gt;The vampire grand master is here, fighting YOU!(Brilliant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;680hp 155ma 33mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the vampire grand master&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the vampire grand master&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the vampire grand master&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the vampire grand master&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the vampire grand master&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You massacre the vampire grand master to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre the vampire grand master to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The vampire grand master utters the words, &amp;lsquo;xzb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;155hp 157ma 35mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel a swift breeze!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;157hp 157ma 35mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You struggle to break free from the webs to no avail.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;157hp 157ma 35mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of the vampire grand master.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the vampire grand master&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;Lob recites a scroll of recall.&lt;/p&gt;&#10;&lt;p&gt;Bazilus disappears.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 159ma 38mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lob recites a scroll of recall.&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Well&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Tyranny of the Self Righteous</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-tyranny-of-the-self-righteous/</link><pubDate>Thu, 22 Mar 2007 11:02:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-tyranny-of-the-self-righteous/</guid><description>&lt;div class="post" data-post-id="17389" data-author="*juggleblood*" data-date="2007-03-22T11:02:33+00:00" data-subject="The Tyranny of the Self Righteous"&gt;&#13;&#10;&lt;p&gt;Abramelin the Master Mage gossips&amp;ndash; &amp;lsquo;This seems strangely familiar. Truth is now level 40!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gos wow Truth you&amp;rsquo;ve been having some shit luck with level loss lately&lt;/p&gt;&#10;&lt;p&gt;Where are your manners, sir?&lt;/p&gt;&#10;&lt;p&gt;You feel wonderfully miserable!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 1ma 1mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A little extreme no?&lt;/p&gt;&#10;&lt;p&gt;I also saw Seda join an exp group yesterday and force people to change their gjobs because she found them offensive.&lt;/p&gt;&#10;&lt;p&gt;Immorts need to chill on this issue pls.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ultimate Avatar Guide</title><link>https://forum.slothmud.net/updates/web-site-suggestions/ultimate-avatar-guide/</link><pubDate>Mon, 19 Mar 2007 19:10:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/ultimate-avatar-guide/</guid><description>&lt;div class="post" data-post-id="17363" data-author="13" data-date="2007-03-19T19:10:58+00:00" data-subject="Ultimate Avatar Guide"&gt;&#13;&#10;&lt;p&gt;Can someone put this link back on the left menu again please?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17364" data-author="Marchessa_red_witch" data-date="2007-03-19T19:18:50+00:00" data-subject="Broeggle posted this"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://img364.imageshack.us/my.php?image=avatar46qe.gif" target="_blank" rel="noreferrer"&gt;http://img364.imageshack.us/my.php?image=avatar46qe.gif&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17365" data-author="13" data-date="2007-03-19T19:31:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:12lcxupu]http://img364.imageshack.us/my.php?image=avatar46qe.gif[/img:12lcxupu]&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17366" data-author="13" data-date="2007-03-19T19:33:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hrm&lt;/p&gt;&#10;&lt;p&gt;[img:gbilqhxg]http://img364.imageshack.us/img364/7626/avatar46qe.gif[/img:gbilqhxg]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17391" data-author="Autolycos" data-date="2007-03-22T13:26:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;if only&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;darksight, stalk, or undead visage don&amp;rsquo;t show up on the Mayor&amp;rsquo;s list :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17404" data-author="Rynquald" data-date="2007-03-22T23:02:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As far as I know, you can only buy perm spells/skills that you can use yourself, so a necro could buy darksight or undead visage, and a monk could buy stalk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found Site - Useful or Not?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-site-useful-or-not/</link><pubDate>Mon, 19 Mar 2007 02:41:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-site-useful-or-not/</guid><description>&lt;div class="post" data-post-id="17352" data-author="Avalon" data-date="2007-03-19T02:41:22+00:00" data-subject="Found Site - Useful or Not?"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://sloth3.atspace.com/" target="_blank" rel="noreferrer"&gt;http://sloth3.atspace.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17353" data-author="Gimlet" data-date="2007-03-19T05:37:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Great way to get autoquests removed pemanently&lt;/p&gt;&#10;&lt;p&gt;good job morons&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17354" data-author="Assirian" data-date="2007-03-19T10:02:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nice, Avalon, thx..&lt;/p&gt;&#10;&lt;p&gt;(quest solutions is better to remove)&lt;/p&gt;&#10;&lt;p&gt;and, &lt;a href="http://sloth.da.ru/" target="_blank" rel="noreferrer"&gt;http://sloth.da.ru/&lt;/a&gt; :-):-)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17355" data-author="13" data-date="2007-03-19T13:03:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;He is a smart one.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17360" data-author="Teron" data-date="2007-03-19T15:42:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I thought the quest-removable offense is to mention a solution to a quest, not the mob which gives it.&lt;/p&gt;&#10;&lt;p&gt;Then again, maybe I misheard something.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You have been KILLED!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-have-been-killed/</link><pubDate>Sat, 17 Mar 2007 22:01:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-have-been-killed/</guid><description>&lt;div class="post" data-post-id="17338" data-author="Hades" data-date="2007-03-17T22:01:02+00:00" data-subject="You have been KILLED!"&gt;&#13;&#10;&lt;p&gt;Waaaaaaah !!!&lt;/p&gt;&#10;&lt;p&gt;Damn it Van, I was just gonna grab something small.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopping Block Problem?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-problem/</link><pubDate>Sat, 17 Mar 2007 14:57:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-problem/</guid><description>&lt;div class="post" data-post-id="17331" data-author="Marchessa_red_witch" data-date="2007-03-17T14:57:49+00:00" data-subject="Chopping Block Problem?"&gt;&#13;&#10;&lt;p&gt;Sorry. Your item has not been submitted for sale.&lt;/p&gt;&#10;&lt;p&gt;Coming Soon&lt;/p&gt;&#10;&lt;p&gt;?&lt;/p&gt;&#10;&lt;p&gt;Alright I know what happened, I didn&amp;rsquo;t select catagory from drop down list. Mark this as a bug - it should say &amp;ldquo;you need to pick a catagory&amp;rdquo; not &amp;ldquo;Coming Soon&amp;rdquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Inspired T-shirts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-inspired-t-shirts/</link><pubDate>Sat, 17 Mar 2007 05:28:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-inspired-t-shirts/</guid><description>&lt;div class="post" data-post-id="17328" data-author="Autolycos" data-date="2007-03-17T05:28:59+00:00" data-subject="Sloth Inspired T-shirts"&gt;&#13;&#10;&lt;p&gt;a few of us have gotten together to try something new!!&lt;/p&gt;&#10;&lt;p&gt;so we came up with some ideas for Sloth and MUD inspired T-shirts&lt;/p&gt;&#10;&lt;p&gt;and you can find them all here at this site. Each item will take you into a larger area full of other items in that catagory :)&lt;/p&gt;&#10;&lt;p&gt;[url:3khafjbw]&lt;a href="http://www.xgenco.com/pirates/stores/index.htm" target="_blank" rel="noreferrer"&gt;http://www.xgenco.com/pirates/stores/index.htm&lt;/a&gt;[/url:3khafjbw]&lt;/p&gt;&#10;&lt;p&gt;[img:3khafjbw]&lt;a href="http://www.xgenco.com/pirates/stores/sitedesigns3.jpg" target="_blank" rel="noreferrer"&gt;http://www.xgenco.com/pirates/stores/sitedesigns3.jpg&lt;/a&gt;[/img:3khafjbw]&lt;/p&gt;&#10;&lt;p&gt;if you have other suggestions for shirt ideas.. send us an email!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:Gamewear@xgenco.com" &gt;Gamewear@xgenco.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I NEED HELP!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-need-help/</link><pubDate>Sat, 17 Mar 2007 03:07:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-need-help/</guid><description>&lt;div class="post" data-post-id="17324" data-author="ermac" data-date="2007-03-17T03:07:31+00:00" data-subject="I NEED HELP!"&gt;&#13;&#10;&lt;p&gt;I really need help. I resently bought the newest windows: windows Vista. Now that i have this, i cant seem to use wintin. i have tried to messing with the capatability, but that didnt work either. if anyone has experienced this problem with vista and wintin.net 2.04 &amp;hellip; please help me out, so i can start playing sloth again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17325" data-author="banedon" data-date="2007-03-17T04:05:39+00:00" data-subject="possible solution"&gt;&#13;&#10;&lt;p&gt;Problem number one - youre using micro$oft vi$ta&lt;/p&gt;&#10;&lt;p&gt;You will probably have to find and take care of numerous permission issues, since wintin accesses the internet and requires you to have ports open.&lt;/p&gt;&#10;&lt;p&gt;if vi$ta is set up at all like xp, goto your control panel and look at your windows firewall settings, you will more than likely have to give wintin access thru there at least&lt;/p&gt;&#10;&lt;p&gt;My only other advice, short of switching back to XP would be to try and uninstall wintin and reinstall it, that may help with some of the permission problems&lt;/p&gt;&#10;&lt;p&gt;hope this gets you somewhere&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nomic!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nomic/</link><pubDate>Fri, 16 Mar 2007 16:03:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nomic/</guid><description>&lt;div class="post" data-post-id="17312" data-author="*juggleblood*" data-date="2007-03-16T16:03:59+00:00" data-subject="Nomic!"&gt;&#13;&#10;&lt;p&gt;Nomic annihilates a blubbery piece of whale skin.&lt;/p&gt;&#10;&lt;p&gt;Nomic looks around wildly, hungry for more!&lt;/p&gt;&#10;&lt;p&gt;Nomic grabs some nuts away from Tremble!&lt;/p&gt;&#10;&lt;p&gt;Nomic gobbles up some nuts.&lt;/p&gt;&#10;&lt;p&gt;Nomic grabs a strand of seaweed away from Pi!&lt;/p&gt;&#10;&lt;p&gt;Nomic devours a strand of seaweed.&lt;/p&gt;&#10;&lt;p&gt;Nomic grabs a strand of seaweed away from a manta ray!&lt;/p&gt;&#10;&lt;p&gt;Nomic wolfs down a strand of seaweed.&lt;/p&gt;&#10;&lt;p&gt;You puke.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17316" data-author="Atwell" data-date="2007-03-16T18:00:38+00:00" data-subject="Re: Nomic!"&gt;&#13;&#10;&lt;p&gt;Nomic grabs a strand of seaweed away from a manta ray!&lt;/p&gt;&#10;&lt;p&gt;[/quote:2c98ckfv]&lt;/p&gt;&#10;&lt;p&gt;Nice.&lt;/p&gt;&#10;&lt;p&gt;You puke.[/quote:2c98ckfv]&lt;/p&gt;&#10;&lt;p&gt;Why? Looked like a balanced meal. Protein, carbs, veggies. Granted, it&amp;rsquo;s a good thing nobody in the room had a full set of aaost cps.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>through the never...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/through-the-never/</link><pubDate>Fri, 16 Mar 2007 15:14:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/through-the-never/</guid><description>&lt;div class="post" data-post-id="17308" data-author="Shazuko" data-date="2007-03-16T15:14:14+00:00" data-subject="through the never..."&gt;&#13;&#10;&lt;p&gt;You brutally massacre a Void Fairy to small fragments with Blackula&amp;rsquo;s corpse!&lt;/p&gt;&#10;&lt;Shazuko Roku Ryuu&gt;&#13;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17310" data-author="Autolycos" data-date="2007-03-16T15:27:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lmfao&amp;hellip;. i feel for you&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;you&amp;rsquo;re never gonna be able to get that stank off you :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17322" data-author="Medios" data-date="2007-03-16T23:43:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You sure thats not the bot fairy.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma Spell Suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-spell-suggestion/</link><pubDate>Fri, 16 Mar 2007 12:47:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-spell-suggestion/</guid><description>&lt;div class="post" data-post-id="17306" data-author="Marchessa_red_witch" data-date="2007-03-16T12:47:28+00:00" data-subject="Drachma Spell Suggestion"&gt;&#13;&#10;&lt;p&gt;Mass Reign of the Spider.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17307" data-author="Autolycos" data-date="2007-03-16T15:10:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[url:1ovk39xy]http://www.glumbert.com/media/spiders[/url:1ovk39xy]&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-2398/</link><pubDate>Fri, 16 Mar 2007 04:02:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-2398/</guid><description>&lt;div class="post" data-post-id="17299" data-author="12345" data-date="2007-03-16T04:02:13+00:00" data-subject="Thanks"&gt;&#13;&#10;&lt;p&gt;Last couple of nights have been really good for groups. The gods have turned on some really nice bonuses for us, and the people following did a great job smashing stuff. I just wanted to say thanks to all the folks who have been joining up with me lately, you make the game a lot of fun. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17300" data-author="Weasel" data-date="2007-03-16T04:28:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There is a minor conjunction in the house of Futility.&lt;/p&gt;&#10;&lt;p&gt;It will last for 738 more minutes.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>please make red and white staffs crumble after use</title><link>https://forum.slothmud.net/updates/mud-suggestions/please-make-red-and-white-staffs-crumble-after-use/</link><pubDate>Fri, 16 Mar 2007 03:43:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/please-make-red-and-white-staffs-crumble-after-use/</guid><description>&lt;div class="post" data-post-id="17298" data-author="Weasel" data-date="2007-03-16T03:43:01+00:00" data-subject="please make red and white staffs crumble after use"&gt;&#13;&#10;&lt;p&gt;per subject..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17303" data-author="Mace" data-date="2007-03-16T08:09:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hm.. which ones don&amp;rsquo;t?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17305" data-author="Marchessa_red_witch" data-date="2007-03-16T12:43:20+00:00" data-subject="Actually"&gt;&#13;&#10;&lt;p&gt;Any wand that doesn&amp;rsquo;t recharge should crumble.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17309" data-author="Gimlet" data-date="2007-03-16T15:16:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;don&amp;rsquo;t they crumble after use now?&lt;/p&gt;&#10;&lt;p&gt;swear mine have been crumbling after i use them&lt;/p&gt;&#10;&lt;p&gt;or do they only crumble if it&amp;rsquo;s made from succor?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17311" data-author="Autolycos" data-date="2007-03-16T15:29:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You viciously flog marchessa with a red and white staff!!&lt;/p&gt;&#10;&lt;p&gt;:x&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>post office broke</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-office-broke/</link><pubDate>Wed, 14 Mar 2007 20:59:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-office-broke/</guid><description>&lt;div class="post" data-post-id="17292" data-author="slobe" data-date="2007-03-14T20:59:55+00:00" data-subject="post office broke"&gt;&#13;&#10;&lt;p&gt;A clerk tells you &amp;lsquo;There is something wrong with shipping. Contact an immortal at once!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Is all it says when I try to ship or receive&lt;/p&gt;&#10;&lt;p&gt;Whats up with that&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17301" data-author="Nascosto" data-date="2007-03-16T06:03:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;check&lt;/p&gt;&#10;&lt;p&gt;A clerk tells you &amp;lsquo;There is something wrong with shipping. Contact an immortal at once!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;:cry:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17302" data-author="Weasel" data-date="2007-03-16T07:06:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;bloody government departments&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17337" data-author="kjartan" data-date="2007-03-17T20:58:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Should be fixed now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prompt score bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/prompt-score-bug/</link><pubDate>Wed, 14 Mar 2007 05:04:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/prompt-score-bug/</guid><description>&lt;div class="post" data-post-id="17281" data-author="Marchessa_red_witch" data-date="2007-03-14T05:04:47+00:00" data-subject="prompt score bug"&gt;&#13;&#10;&lt;p&gt;You have +8 to hit and +8 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 501355 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have forty-seven drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1006902233 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 81 days and 22 hours.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 3, Int: 18, Wis: 14, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are resting.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 983/983/+44hp 355/369/+34ma 216/216/+34mv +5/+8&lt;/p&gt;&#10;&lt;p&gt;Note the hit not being the same in both places&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT: the following :P</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-wtt-the-following-p/</link><pubDate>Tue, 13 Mar 2007 19:31:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-wtt-the-following-p/</guid><description>&lt;div class="post" data-post-id="17278" data-author="Gimlet" data-date="2007-03-13T19:31:10+00:00" data-subject="WTB/WTT: the following :P"&gt;&#13;&#10;&lt;p&gt;looking for:&lt;/p&gt;&#10;&lt;p&gt;2x wiedzmin ring&lt;/p&gt;&#10;&lt;p&gt;2x green dragon claw&lt;/p&gt;&#10;&lt;p&gt;crystal helm&lt;/p&gt;&#10;&lt;p&gt;spelldam shard cp&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;other caster/spell dam shit&lt;/p&gt;&#10;&lt;p&gt;have coins and a buncha stuff to trade&lt;/p&gt;&#10;&lt;p&gt;look for starbuck/poit in game or send me mudmail&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17279" data-author="*juggleblood*" data-date="2007-03-13T20:12:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;For Trade&lt;/p&gt;&#10;&lt;p&gt;Rams Horns - Iolite CP&lt;/p&gt;&#10;&lt;p&gt;Crystal Helm&lt;/p&gt;&#10;&lt;p&gt;Rusty Iron Bracer - .5 wrist&lt;/p&gt;&#10;&lt;p&gt;2XString of Pearls - glimmering sleeves cp&lt;/p&gt;&#10;&lt;p&gt;2XCube of Congealed Slime -fuel brick cp&lt;/p&gt;&#10;&lt;p&gt;Black Fengbird Egg-Ruyi CP&lt;/p&gt;&#10;&lt;p&gt;2Xsahaguin Nose ring - ring of flaming serpents cp&lt;/p&gt;&#10;&lt;p&gt;Worn Stone Tablet -Ruyi Cp&lt;/p&gt;&#10;&lt;p&gt;Mu-Jenn Doll - Ruyi Cp&lt;/p&gt;&#10;&lt;p&gt;Temple Livery-Tiger Fur Cloak cp&lt;/p&gt;&#10;&lt;p&gt;Fuel brick forge note - flaming serpents cp&lt;/p&gt;&#10;&lt;p&gt;bellows forge note - flaming serpents cp&lt;/p&gt;&#10;&lt;p&gt;vial of captured shadows - maul titan guard cp&lt;/p&gt;&#10;&lt;p&gt;bottled breeze&lt;/p&gt;&#10;&lt;p&gt;I NEED&lt;/p&gt;&#10;&lt;p&gt;Androsphinx Fur&lt;/p&gt;&#10;&lt;p&gt;Scales of a Sandworm&lt;/p&gt;&#10;&lt;p&gt;Sandman - bag of sand&lt;/p&gt;&#10;&lt;p&gt;Skin of the Ogre Magi&lt;/p&gt;&#10;&lt;p&gt;Black Parchment - ck arena master&lt;/p&gt;&#10;&lt;p&gt;Brown Tattered Parchment - ck master thief (hun)&lt;/p&gt;&#10;&lt;p&gt;Acidic Fangs of the Dracolich&lt;/p&gt;&#10;&lt;p&gt;None of my CP&amp;rsquo;s are for sale.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m only interested in the above listed items.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Trouble changing prompt</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/trouble-changing-prompt/</link><pubDate>Mon, 12 Mar 2007 17:32:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/trouble-changing-prompt/</guid><description>&lt;div class="post" data-post-id="17264" data-author="banedon" data-date="2007-03-12T17:32:30+00:00" data-subject="Trouble changing prompt"&gt;&#13;&#10;&lt;p&gt;Since I made 2x40 not too long ago, I was going to change my prompt to give me more info than the default hp,ma,mv. Whenever I try to change it, It is not working at all, for example:&lt;/p&gt;&#10;&lt;p&gt;If I try&lt;/p&gt;&#10;&lt;p&gt;prompt &amp;lt;$hhp $mma $vmv $aac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ill get&lt;/p&gt;&#10;&lt;hhp mma vmv aac&gt; &#13;&#10;&lt;p&gt;as what shows up as my prompt. I&amp;rsquo;ve read the help file on the mud, and unless I&amp;rsquo;m just totally missing the boat, I&amp;rsquo;m entering things right. If I&amp;rsquo;m not please let me know where I&amp;rsquo;m going wrong.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Diamond bracer cps + clasps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/diamond-bracer-cps-clasps/</link><pubDate>Sun, 11 Mar 2007 18:57:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/diamond-bracer-cps-clasps/</guid><description>&lt;div class="post" data-post-id="17251" data-author="Yinao" data-date="2007-03-11T18:57:14+00:00" data-subject="Diamond bracer cps + clasps"&gt;&#13;&#10;&lt;p&gt;I been cycling on and off for a little while with no luck so i will try it this way.&lt;/p&gt;&#10;&lt;p&gt;Looking to buy:&lt;/p&gt;&#10;&lt;p&gt;Crystal Bracelet&lt;/p&gt;&#10;&lt;p&gt;Scroll of Elemental Control&lt;/p&gt;&#10;&lt;p&gt;Ancient Parchment&lt;/p&gt;&#10;&lt;p&gt;Lightning bolt&lt;/p&gt;&#10;&lt;p&gt;Diamond Studded Clap&lt;/p&gt;&#10;&lt;p&gt;Got some stuff to trade or just buy send me a tell if you got some.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17253" data-author="Autolycos" data-date="2007-03-11T19:54:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;loser&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>you there AA?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-there-aa/</link><pubDate>Sun, 11 Mar 2007 18:46:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-there-aa/</guid><description>&lt;div class="post" data-post-id="17250" data-author="Kali" data-date="2007-03-11T18:46:15+00:00" data-subject="you there AA?"&gt;&#13;&#10;&lt;p&gt;AA, need to ask u something so if u see this mudmail mullah on how to get in touch with u, thanks&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17252" data-author="13" data-date="2007-03-11T19:50:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m here but I don&amp;rsquo;t play sloth.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:Stomp442@gmail.com" &gt;Stomp442@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17254" data-author="Leaf" data-date="2007-03-11T20:50:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;And when did u stop playing Sloth? Yesterday?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17258" data-author="13" data-date="2007-03-12T12:59:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;like November?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17263" data-author="Leaf" data-date="2007-03-12T14:16:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I haven&amp;rsquo;t mudded for well over a month or so and I swear I saw u before&lt;/p&gt;&#10;&lt;p&gt;I left :p&lt;/p&gt;&#10;&lt;p&gt;Unless ur sharing ur chars now :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-2390/</link><pubDate>Sun, 11 Mar 2007 17:47:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-2390/</guid><description>&lt;div class="post" data-post-id="17249" data-author="Marchessa_red_witch" data-date="2007-03-11T17:47:37+00:00" data-subject="Crash"&gt;&#13;&#10;&lt;p&gt;Last bootup: Sun Mar 11 12:43:53 2007&lt;/p&gt;&#10;&lt;p&gt;Current time: Sun Mar 11 12:46:45 2007&lt;/p&gt;&#10;&lt;p&gt;The mobs just got a world restore&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post a random picture</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-picture-2389/</link><pubDate>Sun, 11 Mar 2007 07:20:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-picture-2389/</guid><description>&lt;div class="post" data-post-id="17245" data-author="Yinao" data-date="2007-03-11T07:20:33+00:00" data-subject="Post a random picture"&gt;&#13;&#10;&lt;p&gt;Why buy a Van with leather, :roll:&lt;/p&gt;&#10;&lt;p&gt;[img:14h2babg]http://starbulletin.com/2001/07/23/news/artb.jpg[/img:14h2babg]&lt;/p&gt;&#10;&lt;p&gt;when we can just paint him and with a few mods make him look like&amp;hellip;&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;[img:14h2babg]http://www.pedros.com/images/blogs/lovevan/van_IMG_0655.jpg[/img:14h2babg]&lt;/p&gt;&#10;&lt;p&gt;:twisted: :twisted: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17246" data-author="Weasel" data-date="2007-03-11T08:46:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;some admin wanna shift this to the existing &amp;lsquo;post a random pic&amp;rsquo; thread pls?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin 2.06 link</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-2-06-link/</link><pubDate>Wed, 07 Mar 2007 18:34:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-2-06-link/</guid><description>&lt;div class="post" data-post-id="17204" data-author="java" data-date="2007-03-07T18:34:25+00:00" data-subject="Wintin 2.06 link"&gt;&#13;&#10;&lt;p&gt;Wintin not connecting.. live map up? Anyone else down?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17205" data-author="Aeolus" data-date="2007-03-07T18:36:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m having issues too. I can&amp;rsquo;t reconnect.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17260" data-author="13" data-date="2007-03-12T13:22:26+00:00" data-subject="framework 1.1.whatever"&gt;&#13;&#10;&lt;p&gt;what&amp;rsquo;s up with requiring an old out of date .net framework for this wintin.net&lt;/p&gt;&#10;&lt;p&gt;can it not be configured to run with the updated versions? I was gonna switch over but at this point, fuck it. I&amp;rsquo;m not reinstalling old software.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Getting Connection Refused</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/getting-connection-refused/</link><pubDate>Wed, 07 Mar 2007 18:32:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/getting-connection-refused/</guid><description>&lt;div class="post" data-post-id="17203" data-author="Marchessa_red_witch" data-date="2007-03-07T18:32:54+00:00" data-subject="Getting Connection Refused"&gt;&#13;&#10;&lt;p&gt;13:32 EST&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17206" data-author="java" data-date="2007-03-07T18:36:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ME too!! mudside ..whew &amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17207" data-author="Aeolus" data-date="2007-03-07T18:39:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s what I was thinking. Whew.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-items/</link><pubDate>Wed, 07 Mar 2007 17:33:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-items/</guid><description>&lt;div class="post" data-post-id="17201" data-author="Mike" data-date="2007-03-07T17:33:47+00:00" data-subject="Drachma items"&gt;&#13;&#10;&lt;p&gt;Its been almoust a month since i got enough drachma for second spelldam ring, but there is no ring in High Priest shop. I&lt;code&gt;m checking it every reboot/crush, mabbe i&lt;/code&gt;m missing some but still&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m wondering why do shops work like that, some items are permanently there, some are not. Is it some kind of anticheat system? If it is, than make all drachma items and books load in shops randomly. But imho its like come to scribe and get no recall scroll because its just a bad reboot. :twisted:&lt;/p&gt;&#10;&lt;p&gt;Its hard to earn 750 drachma after you spent 1000+. You working hard to buy an item and then you discover that item you need not there.&lt;/p&gt;&#10;&lt;p&gt;So could all drachma shops get fixed?&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>so is oath of Victory worthless now?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-is-oath-of-victory-worthless-now/</link><pubDate>Wed, 07 Mar 2007 15:23:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-is-oath-of-victory-worthless-now/</guid><description>&lt;div class="post" data-post-id="17200" data-author="alias" data-date="2007-03-07T15:23:31+00:00" data-subject="so is oath of Victory worthless now?"&gt;&#13;&#10;&lt;p&gt;&amp;lt;871hp 364ma 139mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;You swear a mighty oath of victory over a traitorous gold dragon!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1051hp 364ma 139mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;That Feels Good. - HP: [1051 / 1204(+180) -&amp;gt; NEED(153) (Aegis : Up)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1052hp 364ma 140mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;Quake begins to sing &amp;lsquo;brothers in valor&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1056hp 364ma 141mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a traitorous gold dragon.&lt;/p&gt;&#10;&lt;p&gt;Your riposte viciously massacres a traitorous gold dragon.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a traitorous gold dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a traitorous gold dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a traitorous gold dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1058hp 364ma 141mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;Move charges and bashes into a traitorous gold dragon.&lt;/p&gt;&#10;&lt;p&gt;Stump utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1058hp 364ma 141mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;Karna looks at a traitorous gold dragon.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1059hp 364ma 142mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;You skillfully parry the attack of a traitorous gold dragon.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A traitorous gold dragon misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of a traitorous gold dragon&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre a traitorous gold dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a traitorous gold dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a traitorous gold dragon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A strange blackness arcs into Quake&amp;rsquo;s weapon from a traitorous gold dragon!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;928hp 364ma 144mv&amp;gt; 202,173 +9&lt;/p&gt;&#10;&lt;p&gt;I never took a hit and I was never above my current maxhp of 1204.&lt;/p&gt;&#10;&lt;p&gt;thanx so much,&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug with Level of learning</title><link>https://forum.slothmud.net/updates/bug-reporting/bug-with-level-of-learning/</link><pubDate>Wed, 07 Mar 2007 13:08:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bug-with-level-of-learning/</guid><description>&lt;div class="post" data-post-id="17194" data-author="Vadim" data-date="2007-03-07T13:08:15+00:00" data-subject="Bug with Level of learning"&gt;&#13;&#10;&lt;p&gt;When I rent and re-enter to Sloth, my level of learning &amp;ldquo;triple attack&amp;rdquo; becomes 50%.&lt;/p&gt;&#10;&lt;p&gt;But I still can&amp;rsquo;t read &amp;ldquo;three embossed blades&amp;rdquo; to learn it higher percent!&lt;/p&gt;&#10;&lt;p&gt;And after fighting to any mob this level becomes 95%&amp;hellip;. So - it&amp;rsquo;s bug??&lt;/p&gt;&#10;&lt;p&gt;Or my lev of triple attack is only 50% actually??&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17196" data-author="13" data-date="2007-03-07T13:15:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You answered this yourself. Nice.&lt;/p&gt;&#10;&lt;p&gt;[img:26qahsf8]http://www.problogger.net/wp-content/napoleon-dynamite-1.png[/img:26qahsf8]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Top Mudsites Vote Reset</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/top-mudsites-vote-reset/</link><pubDate>Wed, 07 Mar 2007 04:05:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/top-mudsites-vote-reset/</guid><description>&lt;div class="post" data-post-id="17192" data-author="Toxis" data-date="2007-03-07T04:05:20+00:00" data-subject="Top Mudsites Vote Reset"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s only a handful of votes out there atm, we could try to at least stay in the top 20 now, draw a new crowd to Sloth. It only takes a second. So if you like Sloth, give a shout out and vote for Sloth.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17193" data-author="brand" data-date="2007-03-07T06:01:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;m trying to get down to that mudsites vote&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;but there is this crazy flashing thing telling me to vote for sloth rank 6&amp;hellip;hmm&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;GO SLOTH! VOTE SLOTH! :!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blasting/debuffing and target setting</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/blasting-debuffing-and-target-setting/</link><pubDate>Tue, 06 Mar 2007 07:52:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/blasting-debuffing-and-target-setting/</guid><description>&lt;div class="post" data-post-id="17184" data-author="Rosher" data-date="2007-03-06T07:52:23+00:00" data-subject="Blasting/debuffing and target setting"&gt;&#13;&#10;&lt;p&gt;The main point of this script is to set target at the same as you cast sometihng on your victim. Of course if there is a target set by the leader you can use it as usual. Here is an example:&lt;/p&gt;&#10;&lt;p&gt;[code:2elv4zb8]&lt;/p&gt;&#10;&lt;p&gt;CASE 1:&lt;/p&gt;&#10;&lt;p&gt;gt target bird&lt;/p&gt;&#10;&lt;p&gt;***TARGET SET TO: bird&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target bird'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;681hp 492ma 223mv&amp;gt;(+7){Aisholm Town}&lt;/p&gt;&#10;&lt;p&gt;fbt&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A small snow bird hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your frostbolt obliterates a small snow bird.&lt;/p&gt;&#10;&lt;p&gt;CASE 2:&lt;/p&gt;&#10;&lt;p&gt;fbt man&lt;/p&gt;&#10;&lt;p&gt;***TARGET SET TO: man&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A northern settler hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Your frostbolt obliterates a northern settler.&lt;/p&gt;&#10;&lt;p&gt;[/code:2elv4zb8]&lt;/p&gt;&#10;&lt;p&gt;And the code with example aliases:&lt;/p&gt;&#10;&lt;p&gt;[code:2elv4zb8]&lt;/p&gt;&#10;&lt;p&gt;#defgroup {spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {basecast} {using System;\r\nusing System.Windows.Forms;\r\n\r\nusing ScriptEngine;\r\n\r\n//css_reference ScriptEngine.dll;\r\n// [0] - spell;\r\n// [1] - target;\r\n// [separator] - .;\r\npublic class Script : WintinScript\r\n{\r\n public override void Init()\r\n {\r\n string line = wintin.Line.Trim();\r\n string delim = &amp;ldquo;.&amp;rdquo;;\r\n char[] delimarr = delim.ToCharArray();\r\n string[] pars = null;\r\n pars = line.Split(delimarr, 2);\r\n if (pars[1].Length == 0)\r\n {\r\n pars[1] = wintin.GetVariable(&amp;ldquo;target&amp;rdquo;);\r\n }\r\n else\r\n {\r\n wintin.Interpret(&amp;ldquo;settar &amp;quot; + pars[1]);\r\n }\r\n wintin.SendToMud(&amp;ldquo;cast &amp;lsquo;&amp;rdquo; + pars[0] + &amp;ldquo;&amp;rsquo; &amp;quot; + pars[1] + &amp;ldquo;\r\n&amp;rdquo;);\r\n }\r\n}\r\n} {G|spells} {T|CS}&lt;/p&gt;&#10;&lt;p&gt;#alias {fb} {cast &amp;lsquo;frostbolt&amp;rsquo;} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {fbt} {basecast frostbolt.%0} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {aab} {basecast arms of the abyss.%0} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {curse} {basecast curse.%0} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {acb} {cast &amp;lsquo;acid blast&amp;rsquo;} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {acbt} {basecast acid blast.%0} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#alias {settar} {#var {target} {%1};#showme ***TARGET SET TO: %1;} {G|spells} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#variable {target} {off} {G|spells}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;[/code:2elv4zb8]&lt;/p&gt;&#10;&lt;p&gt;So it is easy to extend this set with additional aliases&amp;hellip; I tried to cover all usecases in the examples&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Communcation filtering popups with colorized output</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/communcation-filtering-popups-with-colorized-output/</link><pubDate>Tue, 06 Mar 2007 07:19:04 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/communcation-filtering-popups-with-colorized-output/</guid><description>&lt;div class="post" data-post-id="17183" data-author="Rosher" data-date="2007-03-06T07:19:04+00:00" data-subject="Communcation filtering popups with colorized output"&gt;&#13;&#10;&lt;p&gt;I want to have all grouptells, gossips etc in separate windows. It is simple to implement, but the strings being filtered are stripped of ansi color codes - so it looks all grey and boring. Below is the script that filters communications to separate windows and saves ansi colors so they look there as they look in the main mud window&lt;/p&gt;&#10;&lt;p&gt;(P.S. Darn, i was gonna post screenshot, but sadly no hosting i have access to and I`m to lazy to find and deal with free one :oops: )&lt;/p&gt;&#10;&lt;p&gt;[code:3f608fv0]&lt;/p&gt;&#10;&lt;p&gt;#defgroup {stringlog}&lt;/p&gt;&#10;&lt;p&gt;#alias {assignrl} {#var recline %1} {G|stringlog} {T|WT}&lt;/p&gt;&#10;&lt;p&gt;#script {persi} {using System;\r\nusing System.Windows.Forms;\r\nusing System.Text.RegularExpressions;\r\n\r\nusing ScriptEngine;\r\n//css_reference ScriptEngine.dll;\r\n\r\n/** CATEGORIES:\r\n * ==========\r\n * 1. YouGrouptell\r\n * 2. Grouptells\r\n * 3. YouGossip\r\n * 4. Gossips\r\n * 5. YouNewbie\r\n * 6. Newbies\r\n * 7. YouSay\r\n * 8. Says\r\n * 9. YouShout\r\n * 10. Shouts\r\n * 11. CTalk\r\n * 12. KTalk\r\n * 13. YouAuction\r\n * 14. Auctions\r\n * 15. YouTell\r\n * 16. TellsYou\r\n &lt;em&gt;/\r\n\r\npublic class Script : WintinScript\r\n{\r\n&#9;protected class RxDesc\r\n&#9;{\r\n&#9;&#9;public RxDesc()\r\n&#9;&#9;{\r\n&#9;&#9;&#9;\r\n&#9;&#9;}\r\n&#9;&#9;public RxDesc(Regex aRx, string aSendTo)\r\n&#9;&#9;{\r\n&#9;&#9;&#9;rx = aRx;\r\n&#9;&#9;&#9;sendTo = aSendTo;\r\n&#9;&#9;}\r\n&#9;&#9;public Regex rx;\r\n&#9;&#9;public string sendTo;\r\n&#9;};\r\n&#9;private static string directMsgWnd = &amp;ldquo;direct&amp;rdquo;;\r\n&#9;private static string indirectMsgWnd = &amp;ldquo;indirect&amp;rdquo;;\r\n&#9;private static RxDesc rxYouGrouptell = new RxDesc(new Regex(&amp;quot;^You grouptell: \&amp;rsquo;.&lt;/em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxGrouptells = new RxDesc(new Regex(&amp;quot;^.* &amp;ndash; \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxYouGossip = new RxDesc(new Regex(&amp;quot;^You gossip&amp;ndash; \&amp;rsquo;.&lt;/em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), indirectMsgWnd);\r\n&#9;private static RxDesc rxGossips = new RxDesc(new Regex(&amp;quot;^.* gossips&amp;ndash; \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), indirectMsgWnd);\r\n&#9;private static RxDesc rxYouNewbie = new RxDesc(new Regex(&amp;quot;^You newbie&amp;ndash; \&amp;rsquo;.&lt;/em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), indirectMsgWnd);\r\n&#9;private static RxDesc rxNewbies = new RxDesc(new Regex(&amp;quot;^.* newbies&amp;ndash; \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), indirectMsgWnd);\r\n&#9;private static RxDesc rxYouSay = new RxDesc(new Regex(&amp;quot;^You say \&amp;rsquo;.&lt;/em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxSays = new RxDesc(new Regex(&amp;quot;^.* says \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxYouShout = new RxDesc(new Regex(&amp;quot;^You shout \&amp;rsquo;.&lt;/em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxShouts = new RxDesc(new Regex(&amp;quot;^.* shouts \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxCTalkKTalk = new RxDesc(new Regex(&amp;quot;^.&lt;/em&gt;&amp;gt; \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxYouAuction = new RxDesc(new Regex(&amp;quot;^You auction&amp;ndash; \&amp;rsquo;.&lt;/em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxAuctions = new RxDesc(new Regex(&amp;quot;^.* auctions&amp;ndash; \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxYouTell = new RxDesc(new Regex(&amp;quot;^You tell .&lt;/em&gt; \&amp;rsquo;.&lt;em&gt;\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;private static RxDesc rxTellsYou = new RxDesc(new Regex(&amp;quot;^.&lt;/em&gt; tells you \&amp;rsquo;.*\&amp;rsquo;$&amp;quot;, RegexOptions.Compiled), directMsgWnd);\r\n&#9;\r\n&#9;private void DoParseFilter(EncodedString et, RxDesc rxd)\r\n&#9;{\r\n&#9;&#9;if (rxd.rx.IsMatch(et.ClearText))\r\n&#9;&#9;{\r\n&#9;&#9;&#9;wintin.Interpret(&amp;quot;#sendtowin {&amp;quot; + rxd.sendTo + &amp;ldquo;} {&amp;rdquo; + et.EncodedText.Trim() + &amp;ldquo;}\n&amp;rdquo;);\r\n&#9;&#9;}\r\n&#9;}\r\n&#9;public override void Init()\r\n&#9;{\r\n&#9;&#9;wintin.ReceivedLine += new Wintin.ReceivedLineEventHandler(rle);\r\n&#9;}\r\n\r\n&#9;private void rle(Object sender, EncodedString et)\r\n&#9;{\r\n&#9;&#9;DoParseFilter(et, rxYouGrouptell);\r\n&#9;&#9;DoParseFilter(et, rxGrouptells);\r\n&#9;&#9;DoParseFilter(et, rxYouGossip);\r\n&#9;&#9;DoParseFilter(et, rxGossips);\r\n&#9;&#9;DoParseFilter(et, rxYouNewbie);\r\n&#9;&#9;DoParseFilter(et, rxNewbies);\r\n&#9;&#9;DoParseFilter(et, rxYouSay);\r\n&#9;&#9;DoParseFilter(et, rxSays);\r\n&#9;&#9;DoParseFilter(et, rxYouShout);\r\n&#9;&#9;DoParseFilter(et, rxShouts);\r\n&#9;&#9;DoParseFilter(et, rxCTalkKTalk);\r\n&#9;&#9;DoParseFilter(et, rxYouAuction);\r\n&#9;&#9;DoParseFilter(et, rxAuctions);\r\n&#9;&#9;DoParseFilter(et, rxYouTell);\r\n&#9;&#9;DoParseFilter(et, rxTellsYou);\r\n&#9;&#9;\r\n&#9;}\r\n}\r\n} {G|stringlog} {T|CS}&lt;/p&gt;&#10;&lt;p&gt;#variable {recline} {[0;37mTataru[Clan:The Greedy Clan]&amp;gt; &amp;rsquo;test&amp;rsquo;[1;32;40m} {G|stringlog}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;[/code:3f608fv0]&lt;/p&gt;&#10;&lt;p&gt;Looks kinda twisted, but it does work :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Yooper Guard/Crystal Helm/Clipped Feather</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-yooper-guard-crystal-helm-clipped-feather/</link><pubDate>Tue, 06 Mar 2007 02:17:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-yooper-guard-crystal-helm-clipped-feather/</guid><description>&lt;div class="post" data-post-id="17182" data-author="nomic" data-date="2007-03-06T02:17:17+00:00" data-subject="WTB Yooper Guard/Crystal Helm/Clipped Feather"&gt;&#13;&#10;&lt;p&gt;Like to purchase the above eq. Pls look for me at the game itself if u have it.&lt;/p&gt;&#10;&lt;p&gt;Thanks and regards&lt;/p&gt;&#10;&lt;p&gt;Nomic&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Masterful Locate Object</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-locate-object-2379/</link><pubDate>Sun, 04 Mar 2007 11:57:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-locate-object-2379/</guid><description>&lt;div class="post" data-post-id="17169" data-author="Medios" data-date="2007-03-04T11:57:29+00:00" data-subject="Masterful Locate Object"&gt;&#13;&#10;&lt;p&gt;locate cerise&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A cerise potion is in use, but the location is unknown.&lt;/p&gt;&#10;&lt;p&gt;A cerise potion is in use, but the location is unknown.&lt;/p&gt;&#10;&lt;p&gt;A cerise potion is being used by a small grymlyn&lt;/p&gt;&#10;&lt;p&gt;A cerise potion is in use, but the location is unknown.&lt;/p&gt;&#10;&lt;p&gt;I used another 700 mana to try and reproduce it with no luck. I&amp;rsquo;ll try again laster. Anyone else seen this, or comments.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cannot Connect</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cannot-connect/</link><pubDate>Fri, 02 Mar 2007 20:42:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cannot-connect/</guid><description>&lt;div class="post" data-post-id="17149" data-author="Zappy" data-date="2007-03-02T20:42:44+00:00" data-subject="Cannot Connect"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m getting a connection error when I try to connect. It&amp;rsquo;s about 3:45EST&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob reporters</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mob-reporters/</link><pubDate>Fri, 02 Mar 2007 17:57:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mob-reporters/</guid><description>&lt;div class="post" data-post-id="17148" data-author="Thraxas" data-date="2007-03-02T17:57:10+00:00" data-subject="Mob reporters"&gt;&#13;&#10;&lt;p&gt;not sure if this is just me or whether theres more out there that&amp;rsquo;s agree with me but most of us group a fair bit and debuff mobs etc. and have reporters that tell us the mobs conditions; how hurt it is, when its blind and who blinded etc.&lt;/p&gt;&#10;&lt;p&gt;What I find well not so much annoying as just a niggle is that in groups you can often see more than one player whining the mobs condition and condition changes, in a group last week 5 separate players were doing it to the extent it was hard to see the tanks hp reporter.&lt;/p&gt;&#10;&lt;p&gt;I have such scripts with a toggle to switch between off, local echo and grouptell, surely this is possible in wintin too?&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spell crossover</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-crossover/</link><pubDate>Fri, 02 Mar 2007 15:59:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-crossover/</guid><description>&lt;div class="post" data-post-id="17146" data-author="brand" data-date="2007-03-02T15:59:48+00:00" data-subject="spell crossover"&gt;&#13;&#10;&lt;p&gt;could acid blast be added as a high level druid spell?&lt;/p&gt;&#10;&lt;p&gt;:idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who list clan prompt</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-clan-prompt/</link><pubDate>Thu, 01 Mar 2007 19:10:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-clan-prompt/</guid><description>&lt;div class="post" data-post-id="17141" data-author="Autolycos" data-date="2007-03-01T19:10:55+00:00" data-subject="Who list clan prompt"&gt;&#13;&#10;&lt;p&gt;So Truth &amp;amp; I were kicking around some ideas&amp;hellip; like making a type of clan promtp at either the begining or end of who entry.. would save space on writing titles. and be optional to turn on/off by users.&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; Brady oh lookie i&amp;rsquo;m on top&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] {Greedy} Truth i&amp;rsquo;m a little teapot! AFK &amp;amp; Steamy!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] {GAIDIN} Doc&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] &lt;del&gt;DS&lt;/del&gt; Quake&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] &lt;del&gt;DS&lt;/del&gt; Alias&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; Autolycos i blame Weasel&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt; Madmax Thanks Enea&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ] {Greedy} Risk y dont auto love me???&lt;/p&gt;&#10;&lt;p&gt;any ideas/comments?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live info for areas?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/live-info-for-areas/</link><pubDate>Mon, 26 Feb 2007 04:13:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/live-info-for-areas/</guid><description>&lt;div class="post" data-post-id="17113" data-author="12345" data-date="2007-02-26T04:13:03+00:00" data-subject="Live info for areas?"&gt;&#13;&#10;&lt;p&gt;Ok. Using avatars, it&amp;rsquo;s possible to rip up the mud. Without them, life gets a lot more interesting.&lt;/p&gt;&#10;&lt;p&gt;So, while I was sitting back wondering what to run, here&amp;rsquo;s an idea that went flitting through my mind:&lt;/p&gt;&#10;&lt;p&gt;Would it be possible, using one of the many live update things we have on this wonderful game, to add a mobs list to the Cartography section? We have comments and equipment, it would be very very cool to have a section for mobs. And by this, I mean a generic listing of the mobs in the area, and how much base xp (no time alive xp) they each are.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking this would serve a few purposes&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It might help discourage the occasional newbie that thinks they can solo the flame.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It would give folks a much better idea of how hard the area is beyond the insanely vague descriptions we have now.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It would help give leaders an idea of where to run their groups.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I know a quite a few areas, but I&amp;rsquo;m still occasionally stumped for where to run&amp;hellip; sorry.&lt;/p&gt;&#10;&lt;p&gt;As a side benefit, if there was a timer next to each saying how long its been since it was killed, that&amp;rsquo;d be cool to. Not really necessary, of course, but might be a cool add on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Its a longshot....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/its-a-longshot/</link><pubDate>Sun, 25 Feb 2007 18:59:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/its-a-longshot/</guid><description>&lt;div class="post" data-post-id="17109" data-author="alias" data-date="2007-02-25T18:59:15+00:00" data-subject="Its a longshot...."&gt;&#13;&#10;&lt;p&gt;Did anyone happen to find my pendulem? went to dowse and its not attached anymore.&lt;/p&gt;&#10;&lt;p&gt;Thanx&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17110" data-author="Firon" data-date="2007-02-25T19:55:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Madmax lost his too, recently. Does this mean a pthief or perhaps a bug in code for shards/pendulums?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17111" data-author="Hades" data-date="2007-02-25T20:02:05+00:00" data-subject="Blame it on the pthief"&gt;&#13;&#10;&lt;p&gt;This bright shiny thing is used for dowsing?&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17112" data-author="alias" data-date="2007-02-25T20:23:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well its personal so I doubt you could have stolen it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hitroll?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hitroll/</link><pubDate>Sun, 25 Feb 2007 12:27:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hitroll/</guid><description>&lt;div class="post" data-post-id="17105" data-author="*juggleblood*" data-date="2007-02-25T12:27:34+00:00" data-subject="Hitroll?"&gt;&#13;&#10;&lt;p&gt;I recently upped my hitroll by 4. Went from running at +15 to +19. I&amp;rsquo;m not noticing much difference, if any. Anyone have an opinion on this?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17106" data-author="Hades" data-date="2007-02-25T12:51:53+00:00" data-subject="Hitroll Smitzroll"&gt;&#13;&#10;&lt;p&gt;In the annals of Slothery, hitroll never played an important roll in gameplay. Percentages of actually hitting mostly depended on AC and Level comparisons of PC vs PC/MOB combatants. With several &lt;em&gt;ahem&lt;/em&gt; new changes going in, hitroll will soon start to have value.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Yiano the video artist?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yiano-the-video-artist/</link><pubDate>Sun, 25 Feb 2007 02:44:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yiano-the-video-artist/</guid><description>&lt;div class="post" data-post-id="17098" data-author="banedon" data-date="2007-02-25T02:44:09+00:00" data-subject="Yiano the video artist?"&gt;&#13;&#10;&lt;p&gt;Stumbled across this and knew it had to be done by Yinao. Notice the spelling, dead giveaway.&lt;/p&gt;&#10;&lt;p&gt;[url:2ue1nyb3]http://www.youtube.com/watch?v=RzZdMj3Xk_M[/url:2ue1nyb3]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hey fuckers!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hey-fuckers/</link><pubDate>Sat, 24 Feb 2007 02:42:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hey-fuckers/</guid><description>&lt;div class="post" data-post-id="17085" data-author="13" data-date="2007-02-24T02:42:50+00:00" data-subject="Hey fuckers!"&gt;&#13;&#10;&lt;p&gt;[img:p0ocpl3c]http://www.spirituosenworld.de/produkte/irish/details/jameson_1780_gr.jpg[/img:p0ocpl3c]&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll report back later. Things are looking good though.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17086" data-author="osric" data-date="2007-02-24T02:54:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I have been swilling Jameson for years!&lt;/p&gt;&#10;&lt;p&gt;FYI the 1780 is good but if you can find Jameson Gold (only about 80 bucks a bottle) you can down the entire bottle and wake up the next day feeling like a million bucks, its that good!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17087" data-author="Guinex" data-date="2007-02-24T04:55:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am partial for the crown, but both of these go down like water afer you have drank as much whiskey as i have.&lt;/p&gt;&#10;&lt;p&gt;[img:2gfcatt3]http://blantonsbourbon.com/CMS/images/stories/tasting.jpg[/img:2gfcatt3]&lt;/p&gt;&#10;&lt;p&gt;Now that is what i am talkin about.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I'm getting connection refused</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-m-getting-connection-refused/</link><pubDate>Fri, 23 Feb 2007 03:00:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-m-getting-connection-refused/</guid><description>&lt;div class="post" data-post-id="17074" data-author="Marchessa_red_witch" data-date="2007-02-23T03:00:54+00:00" data-subject="I&amp;#x27;m getting connection refused"&gt;&#13;&#10;&lt;p&gt;Anyone else having problems connecting?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17076" data-author="Yinao" data-date="2007-02-23T03:04:29+00:00" data-subject="Crash"&gt;&#13;&#10;&lt;p&gt;Mud crashed probably wont fix itself and seein how there werent imm&amp;rsquo;s on at the time it might be down for quite some time.&lt;/p&gt;&#10;&lt;p&gt;Bring on the pain :twisted: :twisted: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17080" data-author="freakna" data-date="2007-02-23T04:49:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Trying slothmud.org&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Connection failed.&lt;/p&gt;&#10;&lt;p&gt;Trying slothmud.org&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Connected to slothmud.org.&lt;/p&gt;&#10;&lt;p&gt;YAWN! So I&amp;rsquo;m bored.. How&amp;rsquo;s everyone? Um&amp;hellip; There&amp;rsquo;s no mud.. I don&amp;rsquo;t know what to do&amp;hellip; Can&amp;rsquo;t skateboard cause of the rain and ice falling from the sky And my room is so white. Its kinda gross. I think I need to paint it, blues and purples pehaps. Giggle.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Getting caught</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/getting-caught/</link><pubDate>Fri, 23 Feb 2007 02:53:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/getting-caught/</guid><description>&lt;div class="post" data-post-id="17073" data-author="Yinao" data-date="2007-02-23T02:53:07+00:00" data-subject="Getting caught"&gt;&#13;&#10;&lt;p&gt;I was about ready to strike on SS when game booted me. Oddly enough, TMC can successfully connect. So no pkilling me when I can&amp;rsquo;t even run for safety, it&amp;rsquo;s poor sportsmanship.&lt;/p&gt;&#10;&lt;p&gt;Hades didn&amp;rsquo;t get it&amp;hellip;..this time&lt;/p&gt;&#10;&lt;p&gt;And your Hades gossips: &amp;lsquo;Got it&amp;rsquo; gets annoying too btw&lt;/p&gt;&#10;&lt;p&gt;Well we know who to blame now&amp;hellip;. And I dont think you have to worry about if you get caught it&amp;rsquo;s when you get caught btw :twisted: :twisted: eventually someone will catch you and kill you whether your wanted or not :D&lt;/p&gt;&#10;&lt;p&gt;Bring on the pain :twisted: :twisted: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Down for the count</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/down-for-the-count/</link><pubDate>Fri, 23 Feb 2007 02:35:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/down-for-the-count/</guid><description>&lt;div class="post" data-post-id="17069" data-author="12345" data-date="2007-02-23T02:35:33+00:00" data-subject="Down for the count"&gt;&#13;&#10;&lt;p&gt;Not sure what&amp;rsquo;s up, but it looks like Sloth will be down for a bit.&lt;/p&gt;&#10;&lt;p&gt;Good time to vote, and good night all :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17071" data-author="Hades" data-date="2007-02-23T02:43:56+00:00" data-subject="Damn server going to get me caught"&gt;&#13;&#10;&lt;p&gt;I was about ready to strike on SS when game booted me. Oddly enough, TMC can successfully connect. So no pkilling me when I can&amp;rsquo;t even run for safety, it&amp;rsquo;s poor sportsmanship.&lt;/p&gt;&#10;&lt;p&gt;Hades didn&amp;rsquo;t get it&amp;hellip;..this time :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2366/</link><pubDate>Thu, 22 Feb 2007 02:12:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2366/</guid><description>&lt;div class="post" data-post-id="17054" data-author="Mosaix" data-date="2007-02-22T02:12:15+00:00" data-subject="WTT"&gt;&#13;&#10;&lt;p&gt;Have&lt;/p&gt;&#10;&lt;p&gt;cloak of the yuan lords&lt;/p&gt;&#10;&lt;p&gt;a black hilt&lt;/p&gt;&#10;&lt;p&gt;Want&lt;/p&gt;&#10;&lt;p&gt;a purple stinger&lt;/p&gt;&#10;&lt;p&gt;a pair of cobra fangs&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17124" data-author="Mosaix" data-date="2007-02-27T17:23:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Have&lt;/p&gt;&#10;&lt;p&gt;a cloak of the yuan lords&lt;/p&gt;&#10;&lt;p&gt;a black hit&lt;/p&gt;&#10;&lt;p&gt;a grey gemstone shard (healbonus)&lt;/p&gt;&#10;&lt;p&gt;Shoulder guards of divinity&lt;/p&gt;&#10;&lt;p&gt;Yooper guards&lt;/p&gt;&#10;&lt;p&gt;string of yellow tendon&lt;/p&gt;&#10;&lt;p&gt;pitch black greaves ( + con )&lt;/p&gt;&#10;&lt;p&gt;Need&lt;/p&gt;&#10;&lt;p&gt;A straight edger&lt;/p&gt;&#10;&lt;p&gt;brown tattered parchment&lt;/p&gt;&#10;&lt;p&gt;polished bone leggings&lt;/p&gt;&#10;&lt;p&gt;monkey fist&lt;/p&gt;&#10;&lt;p&gt;a purple stinger&lt;/p&gt;&#10;&lt;p&gt;a pair of cobra fangs&lt;/p&gt;&#10;&lt;p&gt;a grey gemstone shard (spelldam)&lt;/p&gt;&#10;&lt;p&gt;Something tasty you might want to offer. forges, quest eq etc.&lt;/p&gt;&#10;&lt;p&gt;Would also consider buying quest eq, weekly eq, for real cash if its something i need.&lt;/p&gt;&#10;&lt;p&gt;post here or mudmail me.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dark mace</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dark-mace/</link><pubDate>Thu, 22 Feb 2007 00:07:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dark-mace/</guid><description>&lt;div class="post" data-post-id="17047" data-author="Toxis" data-date="2007-02-22T00:07:59+00:00" data-subject="dark mace"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s a lot of people who don&amp;rsquo;t like the fact clerics can&amp;rsquo;t use dark maces in groups. Some people like the fact dark mace makes mobs flee, but I honestly don&amp;rsquo;t see how that is a good thing. I hate chasing down mobs. Couldn&amp;rsquo;t we make a second mace, one that wouldn&amp;rsquo;t make mobs flee? Maybe we can call it a Gleaming Mace.&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17055" data-author="Leaf" data-date="2007-02-22T02:14:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I believe there is an eq out there called Gleaming Mace. Or maybe just take&lt;/p&gt;&#10;&lt;p&gt;the flee proc off the mace or change the proc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warcry scoreboard</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warcry-scoreboard/</link><pubDate>Wed, 21 Feb 2007 23:29:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warcry-scoreboard/</guid><description>&lt;div class="post" data-post-id="17044" data-author="Marchessa_red_witch" data-date="2007-02-21T23:29:10+00:00" data-subject="Warcry scoreboard"&gt;&#13;&#10;&lt;p&gt;Has anyone ever put together a scoreboard for warcries?&lt;/p&gt;&#10;&lt;p&gt;If not, could it be done with a reasonable amount of effort?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17045" data-author="Toxis" data-date="2007-02-21T23:44:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Six thousand seven hundred and thirty-three foes have fallen to this world-famous cry!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17048" data-author="Autolycos" data-date="2007-02-22T00:19:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;ve been asking for over a year.. ever since i broke past 20,000&lt;/p&gt;&#10;&lt;p&gt;but i have yet to get a response&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17050" data-author="Weasel" data-date="2007-02-22T01:11:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Think they&amp;rsquo;d probably want to reset everyone first, seeing as how when the skill first came out we could use it solo.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Funny Comic</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/funny-comic/</link><pubDate>Wed, 21 Feb 2007 17:45:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/funny-comic/</guid><description>&lt;div class="post" data-post-id="17043" data-author="Leaf" data-date="2007-02-21T17:45:59+00:00" data-subject="Funny Comic"&gt;&#13;&#10;&lt;p&gt;Sounds like a lot of u mudders and dreamers of being in Sloth!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.giantitp.com/comics/erf0016.html" target="_blank" rel="noreferrer"&gt;http://www.giantitp.com/comics/erf0016.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necro Spell</title><link>https://forum.slothmud.net/updates/mud-suggestions/necro-spell/</link><pubDate>Tue, 20 Feb 2007 18:34:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/necro-spell/</guid><description>&lt;div class="post" data-post-id="17026" data-author="Aeolus" data-date="2007-02-20T18:34:07+00:00" data-subject="Necro Spell"&gt;&#13;&#10;&lt;p&gt;I am not sure if this has been suggested before. Could you have a Necro spell that can summon the corpse of a player? You would probably need to make it so that person was standing in the same room and somehow gave the Necro permission so people didn&amp;rsquo;t steal corpses. Also the corpse would appear on the ground not in the caster&amp;rsquo;s inventory or anything. Probably be a high level spell w/decent mana cost.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who do we appreciate?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-do-we-appreciate/</link><pubDate>Mon, 19 Feb 2007 01:32:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-do-we-appreciate/</guid><description>&lt;div class="post" data-post-id="16996" data-author="Chasm" data-date="2007-02-19T01:32:39+00:00" data-subject="Who do we appreciate?"&gt;&#13;&#10;&lt;p&gt;Just thought it would be nice to throw out a topic of appreciation to those who help others all over the lands of Sloth. Most of us do not go looking for the love but it still feels nice every once in a while. Please follow up with anyone you&amp;rsquo;d like to say thanks to.&lt;/p&gt;&#10;&lt;p&gt;For me, I&amp;rsquo;d like to show my gratitude to Deb (Shyla) for all that she puts herself through gathering spellbooks, marking peristratas, and teaching anyone and everyone. She plays in a much different way than most of us, and I for one am grateful for her efforts. I also want to thank all those that go out of their way to save each and every one of us from our own stupid mistakes. &amp;ldquo;You are dead&amp;rdquo; is very lonely, but it is nice to know someone will try to get you if they can.&lt;/p&gt;&#10;&lt;p&gt;Smile and be happy :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Damage Done Script</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/damage-done-script/</link><pubDate>Sun, 18 Feb 2007 22:46:50 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/damage-done-script/</guid><description>&lt;div class="post" data-post-id="16993" data-author="Thraxas" data-date="2007-02-18T22:46:50+00:00" data-subject="Damage Done Script"&gt;&#13;&#10;&lt;p&gt;Up front I&amp;rsquo;ll say I found creating this more fun than the product will be useful.&lt;/p&gt;&#10;&lt;p&gt;No one seems to have posted many scripts for a while so I thought I would.&lt;/p&gt;&#10;&lt;p&gt;This is a little bit of scripting that I&amp;rsquo;ve created and works nicely to whine the actual and exact damage you do in each round of combat&lt;/p&gt;&#10;&lt;p&gt;It will accurately calculate the damage done by any anything you do that you get xp for&lt;/p&gt;&#10;&lt;p&gt;This includes weapon damage, spell damage, proc damage, chop damage, kicks, bashes, broadsides, flails, deathblows etc.&lt;/p&gt;&#10;&lt;p&gt;This does not include damage done by pets&lt;/p&gt;&#10;&lt;p&gt;This is inaccurate in last round of battle when mob may not have all the hp to lose that you damage does.&lt;/p&gt;&#10;&lt;p&gt;The basis of this script is that xp gained from damage done = mob level * actual damage done&lt;/p&gt;&#10;&lt;p&gt;Therefore you need to know mob level, this script works out this calc for all levels and sees which levels show damage as a whole number.&lt;/p&gt;&#10;&lt;p&gt;if a decimal is found on the damage done, this level is deemed wrong and discarded for the calcs in the next round, thereby it will iteratively work out the mobs level during combat.&lt;/p&gt;&#10;&lt;p&gt;Note: If a mob is level 40 then all whole divisors of 40 (20 10 8 5 4 2 1) could also be right to this method, for this reason I limit the script to looking at mob levels 20+&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve used it sucessfully in my client (AL Client) the bare bones are below and should be enough for you to reconstruct, they rely on you having your current xp in your prompt.&lt;/p&gt;&#10;&lt;p&gt;The effect is a whine somthing like:&lt;/p&gt;&#10;&lt;p&gt;Damage Report: [20]: 14 [30] 21&lt;/p&gt;&#10;&lt;p&gt;where the 20 and 30 are the possible levels the mob could be, this normally starts in round one at 3-5 levels after 3 rounds is reduced down to one, the mobs actual level. (the 14 and 21 are the damage done)&lt;/p&gt;&#10;&lt;p&gt;Let me know if you find useful or any additions I could make to it.&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;p&gt;alias (triggered at start of fight) _fightstart:&lt;/p&gt;&#10;&lt;p&gt;#if (autodam = 1) {_gainreset}&lt;/p&gt;&#10;&lt;p&gt;Note: I have a load of other stuff in _fightstart this is only pertinent bit, autodam is a toggle variable to switch whole process on and off.&lt;/p&gt;&#10;&lt;p&gt;alias _gainreset:&lt;/p&gt;&#10;&lt;p&gt;#set gd[20] = 1;&lt;/p&gt;&#10;&lt;p&gt;#set gd[21] = 1;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; etc &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#set gd[44] = 1;&lt;/p&gt;&#10;&lt;p&gt;#set gd[45] = 1&lt;/p&gt;&#10;&lt;p&gt;Note: I&amp;rsquo;d love to use a for loop here but my client dosen&amp;rsquo;t support them&lt;/p&gt;&#10;&lt;p&gt;alias (triggered at prompt) _gainprom:&lt;/p&gt;&#10;&lt;p&gt;#set myxpprom = (myxp - myxplast)/1;&lt;/p&gt;&#10;&lt;p&gt;Note: myxpprom is xp gain between this and last prompt, myxp is xp shown in prompt this round, myxplast is xp from prompt in previous round&lt;/p&gt;&#10;&lt;p&gt;#if (autodam = 1)&lt;/p&gt;&#10;&lt;p&gt;{#set gdrep Damage Report: ;&lt;/p&gt;&#10;&lt;p&gt;#if (myxp &amp;gt; myxplast)&lt;/p&gt;&#10;&lt;p&gt;{#if (gd[20] = 1) {_gaindam myxplast myxp 20};&lt;/p&gt;&#10;&lt;p&gt;#if (gd[21] = 1) {_gaindam myxplast myxp 21};&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; etc &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#if (gd[44] = 1) {_gaindam myxplast myxp 44};&lt;/p&gt;&#10;&lt;p&gt;#if (gd[45] = 1) {_gaindam myxplast myxp 45};&lt;/p&gt;&#10;&lt;p&gt;};&lt;/p&gt;&#10;&lt;p&gt;#print $gdrep$&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;alias _gaindam:&lt;/p&gt;&#10;&lt;p&gt;#set num1 = %1;&lt;/p&gt;&#10;&lt;p&gt;#set num2 = %2;&lt;/p&gt;&#10;&lt;p&gt;#set lvl1 = %3;&lt;/p&gt;&#10;&lt;p&gt;#set dnum = num2 - num1;&lt;/p&gt;&#10;&lt;p&gt;#set dnumdiv = dnum / lvl1;&lt;/p&gt;&#10;&lt;p&gt;#set dnummul = dnumdiv * lvl1;&lt;/p&gt;&#10;&lt;p&gt;#set ddnum = dnum - dnummul;&lt;/p&gt;&#10;&lt;p&gt;#if (ddnum &amp;gt; 0) {#set gd[%3] = 0};&lt;/p&gt;&#10;&lt;p&gt;#else {&lt;/p&gt;&#10;&lt;p&gt;#set ddam = dnumdiv;&lt;/p&gt;&#10;&lt;p&gt;#strcat(gdrep,&amp;quot; [&amp;quot;);&lt;/p&gt;&#10;&lt;p&gt;#strcat(gdrep,lvl1);&lt;/p&gt;&#10;&lt;p&gt;#strcat(gdrep,&amp;quot;]: &amp;ldquo;);&lt;/p&gt;&#10;&lt;p&gt;#strcat(gdrep,ddam)&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;Additional Notes:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;#strcat is a string concatenation function to build a string up with text variables&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;#print sends a string to my client as though its come from the mud&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;#set and #unset are to set variable values&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;#if #else well if you don&amp;rsquo;t know I ain&amp;rsquo;t going to teach you in this post&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;all other stuff here is standard stuff I think&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dear Worst Group Ever</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dear-worst-group-ever/</link><pubDate>Sun, 18 Feb 2007 20:05:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dear-worst-group-ever/</guid><description>&lt;div class="post" data-post-id="16990" data-author="*juggleblood*" data-date="2007-02-18T20:05:17+00:00" data-subject="Dear Worst Group Ever"&gt;&#13;&#10;&lt;p&gt;Please, Pretty Pls:&lt;/p&gt;&#10;&lt;p&gt;*tell leader when you are afk. This would be sufficient:&lt;/p&gt;&#10;&lt;p&gt;#al {afk}{tell $leader afk}&lt;/p&gt;&#10;&lt;p&gt;#al {back}{tell $leader back}&lt;/p&gt;&#10;&lt;p&gt;*take initiative and say &amp;ldquo;IN&amp;rdquo; when you have the mana, spend your heals, and then say &amp;ldquo;OUT&amp;rdquo;. Especially if you&amp;rsquo;re a non-protector who isn&amp;rsquo;t even assisting.&lt;/p&gt;&#10;&lt;p&gt;*check your protect when the leader says &amp;ldquo;check prot&amp;rdquo;, even if you think yours is good. There&amp;rsquo;s prolly a reason why they are saying check protects.&lt;/p&gt;&#10;&lt;p&gt;Unless leader says otherwise, just protect the person below you on the list of players under the &amp;lsquo;group&amp;rsquo; command. If you aren&amp;rsquo;t protected, grouptell something like &lt;em&gt;HEY RUB YOU JACKASS CAN I GET A PROTECT OVER HERE?!&lt;/em&gt; preferably in an obnoxious color.&lt;/p&gt;&#10;&lt;p&gt;*make actions for entering the archways in olympus&lt;/p&gt;&#10;&lt;p&gt;#ac {^$leader enters the archway and}{arch}&lt;/p&gt;&#10;&lt;p&gt;#ac{^$leader enters the glowing archway and}{arch}&lt;/p&gt;&#10;&lt;p&gt;#al arch enter archway&lt;/p&gt;&#10;&lt;p&gt;*don&amp;rsquo;t get angry at me for ungrouping you. I hate seeing absents in the group list. Just come and refollow when you&amp;rsquo;re ready to rejoin and we&amp;rsquo;ll fix prots on you.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not trying to be a dick when I ungroup people. I&amp;rsquo;m just trying to move on without getting bogged down on afkers. Please don&amp;rsquo;t get mad or apologetic, just follow back up and get back into the protect order.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>buggy online statistics window</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/buggy-online-statistics-window/</link><pubDate>Sun, 18 Feb 2007 16:47:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/buggy-online-statistics-window/</guid><description>&lt;div class="post" data-post-id="16988" data-author="firebrand" data-date="2007-02-18T16:47:18+00:00" data-subject="buggy online statistics window"&gt;&#13;&#10;&lt;p&gt;There are 8 anonymous users and 0 registered users online.&lt;/p&gt;&#10;&lt;p&gt;You are logged-in as firebrand.&lt;/p&gt;&#10;&lt;p&gt;that i see on the home page, but when i come to the posts to read/post i see:&lt;/p&gt;&#10;&lt;p&gt;There are 8 anonymous users and 1 registered user online.&lt;/p&gt;&#10;&lt;p&gt;You are logged-in as firebrand.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;you can even put a stopper in death&amp;rdquo; &amp;ndash;professor snape &amp;ndash;&amp;gt;harry potter&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16989" data-author="Autolycos" data-date="2007-02-18T18:18:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;HA! :twisted:&lt;/p&gt;&#10;&lt;p&gt;even the website is ignoring you!!!&lt;/p&gt;&#10;&lt;p&gt;I see this :twisted:&lt;/p&gt;&#10;&lt;p&gt;There are 9 anonymous&lt;/p&gt;&#10;&lt;p&gt;users and 4 registered&lt;/p&gt;&#10;&lt;p&gt;users online.&lt;/p&gt;&#10;&lt;p&gt;You are logged-in as&lt;/p&gt;&#10;&lt;p&gt;[b:sxgc2vk6]Autolycos.[/b:sxgc2vk6]&lt;/p&gt;&#10;&lt;p&gt;It is an honor to have&lt;/p&gt;&#10;&lt;p&gt;you here sir.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior Skill Suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-skill-suggestion/</link><pubDate>Sat, 17 Feb 2007 09:08:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-skill-suggestion/</guid><description>&lt;div class="post" data-post-id="16970" data-author="Gimlet" data-date="2007-02-17T09:08:25+00:00" data-subject="Warrior Skill Suggestion"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s a suggestion for a new warrior skill&lt;/p&gt;&#10;&lt;p&gt;(1)Human Shield&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;very often during battles, we&amp;rsquo;ve seen clerics not be able to keep up on heals for one reason or another (lag, botting, mob hitting hard suddenly, aegis fell, etc.) This skill allows the tank to temporarily avoid being hit for a few rounds while the group fixes lite or whatever, by pulling the 2.tank in front of him to be hit by the mob. Of course, if the tank is point, the mob will try to get to him, and eventually succeed. It&amp;rsquo;s silly to see a tank go splat when the group has mana, or to see 2.tank only come into play if the tank dies.&lt;/p&gt;&#10;&lt;p&gt;maybe we could have some penalty for using the skill, on top of the usee not being able to do anything while cowering behind his human shield&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug with Narmer's quests</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug-with-narmer-s-quests/</link><pubDate>Sat, 17 Feb 2007 08:24:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug-with-narmer-s-quests/</guid><description>&lt;div class="post" data-post-id="16969" data-author="van" data-date="2007-02-17T08:24:40+00:00" data-subject="Bug with Narmer&amp;#x27;s quests"&gt;&#13;&#10;&lt;p&gt;Yeah, so&amp;hellip; tried to undertake Epaulette (protection oath) at Narmer before completing Kenji. Epaulette starts following me, I go complete the Kenji quest, come back, do the thing with Epaulette, but when I try to go back and complete the quest&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Narmer tells you &amp;lsquo;You must &amp;lsquo;undertake&amp;rsquo; the quest before trying to complete it.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[Fine, right, so I try to undertake the quest&amp;hellip;]&lt;/p&gt;&#10;&lt;p&gt;undertake epaulette&lt;/p&gt;&#10;&lt;p&gt;Isn&amp;rsquo;t she with you already?&lt;/p&gt;&#10;&lt;p&gt;[So, at this point I sigh and decide to abandon the quest, anticipating I&amp;rsquo;ll just have to do it over again&amp;hellip;]&lt;/p&gt;&#10;&lt;p&gt;abandon epaulette&lt;/p&gt;&#10;&lt;p&gt;Narmer tells you &amp;lsquo;You can&amp;rsquo;t abandon a quest you haven&amp;rsquo;t even undertaken!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[Enter infinite loop here]&lt;/p&gt;&#10;&lt;p&gt;So, attention would be good here. I fully expect any number of people to laugh at me for not doing these quests until tard 38, but eh, I just never got around to it.&lt;/p&gt;&#10;&lt;p&gt;Meanwhile, I&amp;rsquo;m killing Narmer to try and reset him&lt;/p&gt;&#10;&lt;p&gt;Patrick (Van)&lt;/p&gt;&#10;&lt;p&gt;P.S. Killing Narmer did nothing. Not that I expected it to, but you never know. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug/</link><pubDate>Fri, 16 Feb 2007 01:32:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug/</guid><description>&lt;div class="post" data-post-id="16940" data-author="Marchessa_red_witch" data-date="2007-02-16T01:32:45+00:00" data-subject="Bug?"&gt;&#13;&#10;&lt;p&gt;You swear a mighty oath of victory over a blue rakasha!&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 1091/969/+66hp 313/352/+24ma 211/215/+28mv +8/+9&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -10.0ac 513691093xp 396205gp 10:33 pm +9align Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;A blue rakasha misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A blue rakasha misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A blue rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;A blue rakasha misses you with its sting.&lt;/p&gt;&#10;&lt;p&gt;A blue rakasha misses you with its whip.&lt;/p&gt;&#10;&lt;p&gt;A blue rakasha misses you with its whip.&lt;/p&gt;&#10;&lt;p&gt;Your pierce passes right through a blue rakasha!&lt;/p&gt;&#10;&lt;p&gt;Your pierce passes right through a blue rakasha!&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at a blue rakasha.&lt;/p&gt;&#10;&lt;p&gt;1-&amp;gt; 923/969/+40hp 314/352/+24ma 211/215/+28mv +8/+9&lt;/p&gt;&#10;&lt;p&gt;2-&amp;gt; -10.0ac 513696175xp 396205gp 10:33 pm +9align Ah.Hellwell&lt;/p&gt;&#10;&lt;p&gt;Note how the oath of victory hps simply evaoporated without any hits landing&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reporters can join politicians in hell.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reporters-can-join-politicians-in-hell/</link><pubDate>Thu, 15 Feb 2007 23:30:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reporters-can-join-politicians-in-hell/</guid><description>&lt;div class="post" data-post-id="16931" data-author="Medios" data-date="2007-02-15T23:30:35+00:00" data-subject="Reporters can join politicians in hell."&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.nytimes.com/2007/02/14/washington/14cnd-libby.html?_r=1&amp;amp;ei=5094&amp;amp;en=b97547177df9dab7&amp;amp;hp=&amp;amp;ex=1171515600&amp;amp;partner=homepage&amp;amp;pagewanted=print&amp;amp;oref=slogin" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.nytimes.com/2007/02/14/washi &amp;hellip; ref=slogin&amp;rdquo;&amp;gt;http://www.nytimes.com/2007/02/14/washington/14cnd-libby.html?_r=1&amp;amp;ei=5094&amp;amp;en=b97547177df9dab7&amp;amp;hp=&amp;amp;ex=1171515600&amp;amp;partner=homepage&amp;amp;pagewanted=print&amp;amp;oref=slogin&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Mr. Wells argued that Mr. Russert may have been biased in favor of the government because of an agreement his lawyer reached with prosecutors. Before Mr. Russert agreed to testify for the government, he challenged the subpoena from Patrick J. Fitzgerald, the chief prosecutor, arguing that to do so would violate deeply-held principles that a reporter should not discuss his confidential conversations with investigators.&lt;/p&gt;&#10;&lt;p&gt;But at the time Mr. Russert had already discussed his conversation with Mr. Libby with an F.B.I. agent and Mr. Wells asserted that Mr. Fitzgerald agreed not to raise that matter because it would have exposed Mr. Russert as a hypocrite and undercut his television statements that he was standing up for the First Amendment and reportersâ€™ rights.&lt;/p&gt;&#10;&lt;p&gt;this is from the NY Times, it just proves that Russert is a pos and hes also a liar. It sucks that he can get up on National television and say hes supporting first amendment rights and behind the scenes hes making special deals with the prosecutor. I wont say Libby is innocent of perjury but this whole thing is a mockery of the judicial system. I think Thomas Jefferson said when you start a revolution you have to kill the judges first.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>crash I take it?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-i-take-it/</link><pubDate>Thu, 15 Feb 2007 22:51:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-i-take-it/</guid><description>&lt;div class="post" data-post-id="16929" data-author="slobe" data-date="2007-02-15T22:51:52+00:00" data-subject="crash I take it?"&gt;&#13;&#10;&lt;p&gt;Just checkin&lt;/p&gt;&#10;&lt;p&gt;SLO BE I&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16930" data-author="*Splork*" data-date="2007-02-15T22:59:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Fixed&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ju-Ju's</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ju-ju-s/</link><pubDate>Thu, 15 Feb 2007 20:50:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ju-ju-s/</guid><description>&lt;div class="post" data-post-id="16921" data-author="Toxis" data-date="2007-02-15T20:50:51+00:00" data-subject="Ju-Ju&amp;#x27;s"&gt;&#13;&#10;&lt;p&gt;&lt;worn about waist&gt; a leather belt strung with 21 skulls.&lt;/p&gt;&#10;&lt;p&gt;Is there anyway to get this number saved everytime juju is dismissed, killed, or if you rent? I think it&amp;rsquo;s cool to see how many skulls my juju has and it&amp;rsquo;s sad to think that when I rent, it&amp;rsquo;s gonna go away.&lt;/p&gt;&#10;&lt;p&gt;Also, am I right that the skulls mean nothing? It would rock if we could get them to do something, like 100 skulls and juju gets a +1 to hit or +10 hit points, whatever. Just throwing ideas out for the cool belt.&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Learnin Lyme</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/learnin-lyme/</link><pubDate>Thu, 15 Feb 2007 19:52:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/learnin-lyme/</guid><description>&lt;div class="post" data-post-id="16916" data-author="*juggleblood*" data-date="2007-02-15T19:52:52+00:00" data-subject="Learnin Lyme"&gt;&#13;&#10;&lt;p&gt;Thanks to all you who&amp;rsquo;ve been following me around getting splattered while I learn my way around lyme. Thanks for being patient during cf&amp;rsquo;s etc..&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s some info that will help some of us to be better at grouping on lyme and rescuing each other when we drop:&lt;/p&gt;&#10;&lt;p&gt;Den of Thieves&lt;/p&gt;&#10;&lt;p&gt;nasty aggros all over the place, so invis and stealth if not cleared&lt;/p&gt;&#10;&lt;p&gt;Key:gateway (open gateway)&lt;/p&gt;&#10;&lt;p&gt;run to prayer spot (entrance of den)&lt;/p&gt;&#10;&lt;p&gt;sneak;nneeennwnnwnwnnennwnd;pray thieves&lt;/p&gt;&#10;&lt;p&gt;run to inner chamber (where tepa and vain are)&lt;/p&gt;&#10;&lt;p&gt;sneak;dn4e7n3wsdw;open door;s;close door&lt;/p&gt;&#10;&lt;p&gt;Necropolis/Palace&lt;/p&gt;&#10;&lt;p&gt;Necropolis is the above ground area that you go through to get to the subterranean palace where the necrophidius assassin is.&lt;/p&gt;&#10;&lt;p&gt;run to necrop:s5ed4enwu;op gate;n;op gate e;e2ne2ne3n5wse2sw12s;op gate;s2e;push wall&lt;/p&gt;&#10;&lt;p&gt;(sometimes buffalo get in way and screw up your run)&lt;/p&gt;&#10;&lt;p&gt;from there to safe room at palace (if path has been cleared of aggro)&lt;/p&gt;&#10;&lt;p&gt;essssswsswwnnwnd&lt;/p&gt;&#10;&lt;p&gt;Ebony Tower (ET)&lt;/p&gt;&#10;&lt;p&gt;skeleton key&lt;/p&gt;&#10;&lt;p&gt;gargoyle at entrance doesn&amp;rsquo;t block&lt;/p&gt;&#10;&lt;p&gt;so you can use skeleton;unlock door;open door;n&lt;/p&gt;&#10;&lt;p&gt;and get in safely&lt;/p&gt;&#10;&lt;p&gt;the other gargoyles all block and theres 2 in each stairwell&lt;/p&gt;&#10;&lt;p&gt;so you don&amp;rsquo;t wanna moved between floors without killin em&lt;/p&gt;&#10;&lt;p&gt;hope this helps&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Themes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/themes/</link><pubDate>Thu, 15 Feb 2007 19:08:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/themes/</guid><description>&lt;div class="post" data-post-id="16914" data-author="12345" data-date="2007-02-15T19:08:34+00:00" data-subject="Themes"&gt;&#13;&#10;&lt;p&gt;I was actually looking for this for a while&amp;hellip; Its a little on the Rainbow 6 side, but still works pretty well for Sloth.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://youtube.com/watch?v=vMyy_e8KGrg&amp;amp;search=schwarze%20sonne" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://youtube.com/watch?v=vMyy_e8KGrg&amp;amp; &amp;hellip; ze%20sonne&amp;rdquo;&amp;gt;http://youtube.com/watch?v=vMyy_e8KGrg&amp;amp;search=schwarze%20sonne&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16917" data-author="12345" data-date="2007-02-15T20:02:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;My favorite badguy.. the one winged angel.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=71iT4fCX_44" target="_blank" rel="noreferrer"&gt;http://www.youtube.com/watch?v=71iT4fCX_44&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Amuzing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/amuzing/</link><pubDate>Thu, 15 Feb 2007 17:25:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/amuzing/</guid><description>&lt;div class="post" data-post-id="16913" data-author="Popa" data-date="2007-02-15T17:25:07+00:00" data-subject="Amuzing"&gt;&#13;&#10;&lt;p&gt;Second time this happened to me today&lt;/p&gt;&#10;&lt;p&gt;bt&lt;/p&gt;&#10;&lt;p&gt;Eastern Hall&lt;/p&gt;&#10;&lt;p&gt;A set of large iron doors stand menacingly to the north, as strange&lt;/p&gt;&#10;&lt;p&gt;beings shutter in and out of sight from that very same direction. An odd&lt;/p&gt;&#10;&lt;p&gt;whisper quickly emanates from the western wall, as a loud slamming noise&lt;/p&gt;&#10;&lt;p&gt;reverberates from the east. The hallway leads north into the darkness or&lt;/p&gt;&#10;&lt;p&gt;east towards the guard tower.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;You sense a hidden life form in the room.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;944hp 219ma 247mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;945hp 219ma 233mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;retr e&lt;/p&gt;&#10;&lt;p&gt;Eastern Hall&lt;/p&gt;&#10;&lt;p&gt;The furniture is sparse in comparison with the size of the hall. This&lt;/p&gt;&#10;&lt;p&gt;room appears to have been used for gala dinners, balls, receptions and&lt;/p&gt;&#10;&lt;p&gt;special events. Now it is desolate and empty of desire. Huge and valuable&lt;/p&gt;&#10;&lt;p&gt;silver ornaments adorn the walls. There is a massive gilt bronze and&lt;/p&gt;&#10;&lt;p&gt;porcelain vase, it is about seven feet tall, and stands in the center of&lt;/p&gt;&#10;&lt;p&gt;the Semi-Circular Hall.&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;You make a hasty retreat.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 221ma 234mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;invis popa&lt;/p&gt;&#10;&lt;p&gt;focusOk.&lt;/p&gt;&#10;&lt;p&gt;You vanish.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 212ma 235mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;focus&lt;/p&gt;&#10;&lt;p&gt;apb&lt;/p&gt;&#10;&lt;p&gt;apb&lt;/p&gt;&#10;&lt;p&gt;You begin to focus your strength.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 213ma 237mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;That object already has two doses of poison applied to it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 213ma 237mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;That object already has two doses of poison applied to it.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 213ma 238mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;bt&lt;/p&gt;&#10;&lt;p&gt;You continue to focus your strength.&lt;/p&gt;&#10;&lt;p&gt;Eastern Hall&lt;/p&gt;&#10;&lt;p&gt;A set of large iron doors stand menacingly to the north, as strange&lt;/p&gt;&#10;&lt;p&gt;beings shutter in and out of sight from that very same direction. An odd&lt;/p&gt;&#10;&lt;p&gt;whisper quickly emanates from the western wall, as a loud slamming noise&lt;/p&gt;&#10;&lt;p&gt;reverberates from the east. The hallway leads north into the darkness or&lt;/p&gt;&#10;&lt;p&gt;east towards the guard tower.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;You sense a hidden life form in the room.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 214ma 238mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard quickly avoids your backstab, and you nearly cut your finger!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;950hp 214ma 223mv&amp;gt; 1510943679xp&lt;/p&gt;&#10;&lt;p&gt;retr You massacre a Shuggoth guard to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a Shuggoth guard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a Shuggoth guard&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a Shuggoth guard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a Shuggoth guard&amp;rsquo;s whip.&lt;/p&gt;&#10;&lt;p&gt;You massacre a Shuggoth guard to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;A Shuggoth guard grows a short, grey tube from his belly!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple of questions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-of-questions/</link><pubDate>Thu, 15 Feb 2007 01:46:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-of-questions/</guid><description>&lt;div class="post" data-post-id="16898" data-author="Lone" data-date="2007-02-15T01:46:11+00:00" data-subject="Couple of questions"&gt;&#13;&#10;&lt;p&gt;Does anyone know how mana is distributed by level. Reason and I both gained level 6 cleric as a secondary class. He gained 3 mana and I gained 2. Furthermore, I gained 3 mana when i leveled my third class mage. Should second be less than third?&lt;/p&gt;&#10;&lt;p&gt;Also does this have something to do with class ordering?&lt;/p&gt;&#10;&lt;p&gt;Oops i forgot to state that i have 18 int, so thats the same too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>to: Girls of Slothmud on 2/14</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-girls-of-slothmud-on-2-14/</link><pubDate>Wed, 14 Feb 2007 22:03:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-girls-of-slothmud-on-2-14/</guid><description>&lt;div class="post" data-post-id="16895" data-author="brand" data-date="2007-02-14T22:03:52+00:00" data-subject="to: Girls of Slothmud on 2/14"&gt;&#13;&#10;&lt;p&gt;Happy Valentines Day&lt;/p&gt;&#10;&lt;p&gt;from: brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I love newbies, and here's why...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-love-newbies-and-here-s-why/</link><pubDate>Wed, 14 Feb 2007 11:46:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-love-newbies-and-here-s-why/</guid><description>&lt;div class="post" data-post-id="16881" data-author="Gimlet" data-date="2007-02-14T11:46:49+00:00" data-subject="I love newbies, and here&amp;#x27;s why..."&gt;&#13;&#10;&lt;p&gt;Batosai tells you &amp;lsquo;i got the spellbook and im junking when im done&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 15n 10b] Batosai &amp;lt;&amp;gt;MaNsLaYeR&amp;lt;&amp;gt; need supp SB&lt;/p&gt;&#10;&lt;p&gt;Fabulous gossips&amp;ndash; &amp;lsquo;u would like that too much dickhead&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[ 8n 3w 1c 1o] Fabulous the Untitled&lt;/p&gt;&#10;&lt;p&gt;newbies forever!&lt;/p&gt;&#10;&lt;p&gt;p.s.&lt;/p&gt;&#10;&lt;p&gt;I did not web/blind/sleep/silence them&lt;/p&gt;&#10;&lt;p&gt;so no need to check logs, clink&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16882" data-author="Autolycos" data-date="2007-02-14T12:54:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;wow.. just another reason for me to not like batosai&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What is a good classo?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/what-is-a-good-classo/</link><pubDate>Wed, 14 Feb 2007 04:33:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/what-is-a-good-classo/</guid><description>&lt;div class="post" data-post-id="16876" data-author="12345" data-date="2007-02-14T04:33:20+00:00" data-subject="What is a good classo?"&gt;&#13;&#10;&lt;p&gt;When most players start looking at Sloth, this is one of the first questions that they ask. Ultimately, its of limited value since Sloth is fairly well balanced and no particular classo is omnipotent. After all, if one was, everyone would be playing it. In the end, a good classo is one that does what you want it to.&lt;/p&gt;&#10;&lt;p&gt;Sloth is all about combos. So, when you&amp;rsquo;re considering making a character, its useful to consider how classos might interact with each other. As an example, I&amp;rsquo;ll use thief. Partly because its a very straightforward class, and partly because its one of the more difficult in my opinion.&lt;/p&gt;&#10;&lt;p&gt;Assuming that you want to play a thief prime, you&amp;rsquo;ve basically made a decision that you like living on the edge of the blade. Typical thief style mobs have two very prominent traits. First, they tend to be have relatively few hit points. Second, if you fail to kill them right away, its very likely that you will die in very short order. These are EASILY the best and hardest hitting mobs in the game. Also, if you try to kill a mob that doesn&amp;rsquo;t fit the typical thief equation, you&amp;rsquo;re going to have to fight that mob for an extended duration&amp;hellip; not something a thief excels at.&lt;/p&gt;&#10;&lt;p&gt;So, backstab will obviously be a mainstay of your existance. Assuming this is an area you&amp;rsquo;d like to focus on, lets see how the other classes might help or hinder this.&lt;/p&gt;&#10;&lt;p&gt;Th/Wa - This is an old school classo. Among its advantages, the only stat ordering that makes it a comparitively easy matter to roll high strength. This will give you increased hit and damage bonuses, allowing you to stab harder without contributing a lot of equipment to strength. You will also have access to weapons like the gimlet, which are fairly common and do comparitively high damage until you have access to better weaponry. You will also have access to higher armor class equipment, although this will probably be of limited value since the mobs you will be killing will very rarely miss.&lt;/p&gt;&#10;&lt;p&gt;Th/Mo - A relatively new combination. Monk allows you to focus, adding a substantial amount of damage to your stabs if you can manage the timing. This also gives access to the presage skill, which can be used to attempt a second (or third, etc) stab on a mob that you failed to hit on your first attempt. Damage reduction may also help absorb the incredible amount of damage that you&amp;rsquo;re likely to incur when you miss a stab, althought this is likely to be of limited value since the mobs you will be killed will hit very very strongly.&lt;/p&gt;&#10;&lt;p&gt;Th/Ba - Also a new combination, Bard songs can give you bonuses to stabbing. For instance, the Brothers in Arms song can make your stabs land more frequently and with greater accuracy. Gods of War can significantly increase the damage of your stabs, increasing the possiblity of killing them without enduring combat. Bards also have an affinity to equipment and items that meshes well with the thief skills for taking them.&lt;/p&gt;&#10;&lt;p&gt;Th/Cl - Its hard to put a price on self preservation&amp;hellip; Cleric spells like sanctuary can significantly reduce the amount of damage you will take if you miss a stab or need to endure some combat. Dark cloak contributes greatly to stealth while maintaining protection. Supplicants like the peri can increase your bonus to hit, and heal you. Eudaemons can heal you considerably more. Not to mention the numerous spells that increase armor class and allow you to heal the damage you WILL take.&lt;/p&gt;&#10;&lt;p&gt;Th/Ma - In the area of fast damage, there is nothing faster than a stab followed by powerful blasts. Its not a complicated equation, and I won&amp;rsquo;t try to make it one.&lt;/p&gt;&#10;&lt;p&gt;Th/Ne - While undeads will probably not help you in the stabbing department, wraithform can make you very difficult to hit. The effectiveness of this becomes reduced as you gain levels, but if you have to take damage, it always helps if it just doesn&amp;rsquo;t hurt. Also, spectral shields can not only protect you from mobs that might blast back at you, it can refill your mana so you don&amp;rsquo;t spend as much time trying to regen it back.&lt;/p&gt;&#10;&lt;p&gt;Th/Dr - Druids offer some interesting alternatives in the problem solving category. For instance, if you miss a stab and die as a result, a sneaky ferret can be just what you need to get your gear back. At higher levels, a hated mob might be impossible for you to sneak up on, but a powerful druid form may be able to easily overpower the mob (even without equipment). This normally isn&amp;rsquo;t a practical alternative for repeated kills in a stab area, but it may work well enough to clear out a key mob and allow you to continue running the area as a thief.&lt;/p&gt;&#10;&lt;p&gt;So&amp;hellip; those are pretty much the alternatives. At least as I see them in an off the cuff fashion. There may be some key points I missed, obviously.&lt;/p&gt;&#10;&lt;p&gt;At this point, pick any three. Preferably ones that seem like they would work well together. The disadvantages? You won&amp;rsquo;t necessarily be able to do the other four. That&amp;rsquo;s just the breaks.&lt;/p&gt;&#10;&lt;p&gt;So, if you decide that you want a character that will stab really hard you might choose a thief/warrior/monk/bard. This will give you high strength, focus, and gods of war. As a bonus you even pick up brothers in arms to help you hit and focus to attempt a second stab if you fail. On the downside, you&amp;rsquo;re a one trick pony. If the stab fails to kill the mob, you have no real defense to survive the retributional blows of the mob. If you survive, you can possibly recall, then presage in and try again, but odds are that you will die a lot and there&amp;rsquo;s very little you can do about it.&lt;/p&gt;&#10;&lt;p&gt;Good character? Maybe. If you like killing mobs that are worth a lot of xp in a single blow and don&amp;rsquo;t mind leaving a trail of your own corpses intermingled with your enemies, it might be just the character for you. As long as you put some thought behind the character and it behaves like you want it to, then its exactly the right character for you.&lt;/p&gt;&#10;&lt;p&gt;Just try to be sure you know how you want to tie things together to get where you want to go. Understanding your character is always the best way to get the most out of it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Attention FB</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attention-fb/</link><pubDate>Tue, 13 Feb 2007 23:22:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attention-fb/</guid><description>&lt;div class="post" data-post-id="16874" data-author="banedon" data-date="2007-02-13T23:22:46+00:00" data-subject="Attention FB"&gt;&#13;&#10;&lt;p&gt;This is an excerpt from a group that bit led earlier today.&lt;/p&gt;&#10;&lt;p&gt;And you said it couldn&amp;rsquo;t happen.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;812hp 138ma 179mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Bit &amp;ndash; &amp;lsquo;//Bit// well, i&amp;rsquo;m going to make shoop tank&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;812hp 138ma 179mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shoop &amp;ndash; &amp;lsquo;&lt;Cookie&gt; eep&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;812hp 138ma 179mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shoop &amp;ndash; &amp;lsquo;&lt;Cookie&gt; okay&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;812hp 138ma 179mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Bit &amp;ndash; &amp;lsquo;//Bit// since i&amp;rsquo;m greedy and stuff&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16891" data-author="firebrand" data-date="2007-02-14T19:07:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dude i refuse to take your bait on this one. thank you bit for sharing tank job with tiff, i appreciate it. i have already said i have dropped it, so you do too, please.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i should&amp;rsquo;na said tha&amp;rsquo; &amp;quot; &amp;ndash;hagrid &amp;ndash;&amp;gt; harry potter movies&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>restricts wrong?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/restricts-wrong/</link><pubDate>Tue, 13 Feb 2007 16:58:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/restricts-wrong/</guid><description>&lt;div class="post" data-post-id="16865" data-author="Toxis" data-date="2007-02-13T16:58:20+00:00" data-subject="restricts wrong?"&gt;&#13;&#10;&lt;p&gt;Is this an item that never got changed? It&amp;rsquo;s still got the old restricts on it. I&amp;rsquo;ve got a warrior prime that could probably use it, at least for a little while until I can get better eq&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hooked fauchard&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 475, Worn in: TAKE WIELD THROW&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;1D5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -1&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice magic users and also novice clerics, and&lt;/p&gt;&#10;&lt;p&gt;apprentice thieves, and apprentice warriors may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Playing Sloth without Telnet</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/playing-sloth-without-telnet/</link><pubDate>Tue, 13 Feb 2007 13:28:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/playing-sloth-without-telnet/</guid><description>&lt;div class="post" data-post-id="16858" data-author="Thraxas" data-date="2007-02-13T13:28:08+00:00" data-subject="Playing Sloth without Telnet"&gt;&#13;&#10;&lt;p&gt;Quick one to put your brains to:&lt;/p&gt;&#10;&lt;p&gt;(The answers probably no btw)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve got some downtime between appointments in an unfamiliar town, as is my want I&amp;rsquo;ve found an internet cafe to play Sloth for a few hours, trouble with this one (and its the only one in town) is that they don&amp;rsquo;t have telnet installed and won&amp;rsquo;t let me plug my memory stick in to use my client.&lt;/p&gt;&#10;&lt;p&gt;Is there any other way to access sloth?&lt;/p&gt;&#10;&lt;p&gt;Thraxas&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>One request</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/one-request/</link><pubDate>Mon, 12 Feb 2007 05:10:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/one-request/</guid><description>&lt;div class="post" data-post-id="16820" data-author="Briar" data-date="2007-02-12T05:10:50+00:00" data-subject="One request"&gt;&#13;&#10;&lt;p&gt;jus thave a lil&amp;rsquo; request&lt;/p&gt;&#10;&lt;p&gt;If u plan to bot&lt;/p&gt;&#10;&lt;p&gt;can you please NOT PLAY A CLERIC PRIME.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16821" data-author="Kong" data-date="2007-02-12T05:14:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;your a tard&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16823" data-author="Briar" data-date="2007-02-12T06:04:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thank you&lt;/p&gt;&#10;&lt;p&gt;next please&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16825" data-author="Hades" data-date="2007-02-12T11:08:37+00:00" data-subject="Re: One Request"&gt;&#13;&#10;&lt;p&gt;Request denied&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16826" data-author="Autolycos" data-date="2007-02-12T13:19:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;overuled.&lt;/p&gt;&#10;&lt;p&gt;2 votes for !bot&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16829" data-author="13" data-date="2007-02-12T13:54:56+00:00" data-subject="LIST OF BOTTING CLERIC PRIMES"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s no secret that almost all of them do it. Cleric primes who have always been cleric primes have a much different mindset on sloth than someone who has been a thief or a mage.&lt;/p&gt;&#10;&lt;p&gt;Valanthe - 5/5 mostly bots, heals only when she feels like it, chews you out if you heal over her, just like Charsi did.&lt;/p&gt;&#10;&lt;p&gt;Yinao - 4/5 doesn&amp;rsquo;t bot a lot, but doesn&amp;rsquo;t pay good attention either, stops healing when another healer joins, whether they are prime or no.&lt;/p&gt;&#10;&lt;p&gt;Madmax - 4/5 I love Willie, but he frequently just lets his scripts do everything. Having a cleric tell the tank to &amp;ldquo;poke him&amp;rdquo; if they need a heal is a crock of shit.&lt;/p&gt;&#10;&lt;p&gt;Mannu - 3/5 Affected by Madmax disease frequently.&lt;/p&gt;&#10;&lt;p&gt;If you wanna see a good healer, watch Brad. Daeds is right on top of shit too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Black Short Sword (new pop location?)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/black-short-sword-new-pop-location/</link><pubDate>Sun, 11 Feb 2007 16:21:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/black-short-sword-new-pop-location/</guid><description>&lt;div class="post" data-post-id="16808" data-author="Avalon" data-date="2007-02-11T16:21:32+00:00" data-subject="Black Short Sword (new pop location?)"&gt;&#13;&#10;&lt;p&gt;Xiamond Adamant is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a black short sword&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an adamantine key&lt;/p&gt;&#10;&lt;p&gt;You massacre Xiamond Adamant to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;Xiamond Adamant is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You are taking the first steps along the way to redemption.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 40450.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Xiamond Adamant&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get an adamantine key from the corpse of Xiamond Adamant that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;You get a black short sword from the corpse of Xiamond Adamant that&amp;rsquo;s on the&lt;/p&gt;&#10;&lt;p&gt;ground.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of Xiamond Adamant that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 5200 coins.&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;sword black short&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 1500, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D4&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>addiction</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/addiction/</link><pubDate>Sun, 11 Feb 2007 11:15:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/addiction/</guid><description>&lt;div class="post" data-post-id="16804" data-author="Weasel" data-date="2007-02-11T11:15:49+00:00" data-subject="addiction"&gt;&#13;&#10;&lt;p&gt;Weasel =sMAc= ( O)(o ) (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 40 Cl: 40 Th: 40 Av: 40&lt;/p&gt;&#10;&lt;p&gt;You are 30 years and 4 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Lyme.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You are thought of as fairly honorable.&lt;/p&gt;&#10;&lt;p&gt;You have (1115/1115+66) hit, (115/418+29) mana and (285/285+34) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -11.0.&lt;/p&gt;&#10;&lt;p&gt;You have +18 to hit and +18 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 467967 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one thousand and ten drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1258414439 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 500 days and 0 hours.[/color:1npjewq0]&lt;/p&gt;&#10;&lt;p&gt;You are a member of Sloth Mud Anglers&amp;rsquo; Club.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You will parry.&lt;/p&gt;&#10;&lt;p&gt;You are protecting Caldrick.&lt;/p&gt;&#10;&lt;p&gt;Van is protecting you.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;although a significant part of that was due to a bug a few years back where a tick went by every second..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>THREAT LEVEL ORANGE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/threat-level-orange/</link><pubDate>Sun, 11 Feb 2007 01:31:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/threat-level-orange/</guid><description>&lt;div class="post" data-post-id="16801" data-author="*juggleblood*" data-date="2007-02-11T01:31:25+00:00" data-subject="THREAT LEVEL ORANGE"&gt;&#13;&#10;&lt;p&gt;NOTICE&lt;/p&gt;&#10;&lt;p&gt;Based on confirmed information from reliable sources there is a high probability of an emminent attack on the citizens of Bal Harbor and Newbatia Township. The red sash brigade headquarters has not released the exact nature of the threat, but is asking everyone to be extra vigilant Sunday afternoon. The terror alert warning system thus currently stands at threat level orange with the expectation of going to red very soon.&lt;/p&gt;&#10;&lt;p&gt;Thank you and God bless you.&lt;/p&gt;&#10;&lt;p&gt;Department of Homeland Security&lt;/p&gt;&#10;&lt;p&gt;Thordfalen and Valkerie Joint Operations Center&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spending XP Tokens</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spending-xp-tokens/</link><pubDate>Fri, 09 Feb 2007 20:43:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spending-xp-tokens/</guid><description>&lt;div class="post" data-post-id="16779" data-author="*juggleblood*" data-date="2007-02-09T20:43:07+00:00" data-subject="Spending XP Tokens"&gt;&#13;&#10;&lt;p&gt;So I&amp;rsquo;m working on my third xp token and got a few questions about spending them.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;buying fly: isn&amp;rsquo;t this pointless, cuz you couldn&amp;rsquo;t pass thru nofly rooms anymore?&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;2.weapon dam: This seems like the best deal for me cuz I have a lot of attacks, but I remember Atwell (er Agemo maybe?) saying that purchased weapon dam is bunk and isn&amp;rsquo;t working. Is this the case?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fargate days to include lloyds beacon and passage</title><link>https://forum.slothmud.net/updates/mud-suggestions/fargate-days-to-include-lloyds-beacon-and-passage/</link><pubDate>Fri, 09 Feb 2007 16:52:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/fargate-days-to-include-lloyds-beacon-and-passage/</guid><description>&lt;div class="post" data-post-id="16762" data-author="Weasel" data-date="2007-02-09T16:52:24+00:00" data-subject="fargate days to include lloyds beacon and passage"&gt;&#13;&#10;&lt;p&gt;As per title, would seem logical that when fargate is up, lloyds and passage should also be trans-continent.. seems like a good idea to me anyway.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16793" data-author="Aeolus" data-date="2007-02-10T05:28:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;What about Convocation?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16794" data-author="Weasel" data-date="2007-02-10T06:54:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah that too :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16795" data-author="brand" data-date="2007-02-10T07:34:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hell we might as well really roll the dice and throw teleport on the list too! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Has Al permanently lost his chars?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/has-al-permanently-lost-his-chars/</link><pubDate>Thu, 08 Feb 2007 22:36:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/has-al-permanently-lost-his-chars/</guid><description>&lt;div class="post" data-post-id="16732" data-author="Medios" data-date="2007-02-08T22:36:07+00:00" data-subject="Has Al permanently lost his chars?"&gt;&#13;&#10;&lt;p&gt;I think it would be reasonable to know if he has lost these chars. I heard he got a 2 month ban and was going to be reinstated. Then his char gets ransacked by someone and now hes passworded still. Is he not getting his char back to cover up the fact that hes missing eq now? It seems to me you either need to give him his stuff, or perm ban him. I know your going to tell me how Al has had problems in the past etc. I will reply that Al is the least of your guys concerns. He spices things up, and usually makes me feel better about my day. Sure hes not &amp;ldquo;family oriented&amp;rdquo; but thats a joke and we all know it.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: Serrated Steel Ring</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-serrated-steel-ring/</link><pubDate>Thu, 08 Feb 2007 13:54:29 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-serrated-steel-ring/</guid><description>&lt;div class="post" data-post-id="16715" data-author="Marchessa_red_witch" data-date="2007-02-08T13:54:29+00:00" data-subject="wtb: Serrated Steel Ring"&gt;&#13;&#10;&lt;eom&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16716" data-author="Autolycos" data-date="2007-02-08T16:04:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;how about making 1 post and actually writing something in the message?&lt;/p&gt;&#10;&lt;p&gt;just writing info in the title line without backup info is stupid. almost as stupid as wanting to buy spellbooks.. there are plenty of DoT groups going.. just join and call it..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16717" data-author="Marchessa_red_witch" data-date="2007-02-08T20:17:02+00:00" data-subject="The title has all the information needed"&gt;&#13;&#10;&lt;p&gt;Anyone who wants to sell can contact me on it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: crippling strike manual</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crippling-strike-manual/</link><pubDate>Thu, 08 Feb 2007 13:53:12 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crippling-strike-manual/</guid><description>&lt;div class="post" data-post-id="16714" data-author="Marchessa_red_witch" data-date="2007-02-08T13:53:12+00:00" data-subject="wtb: crippling strike manual"&gt;&#13;&#10;&lt;eom&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16722" data-author="brand" data-date="2007-02-08T21:35:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I value my neck a lot more than three thousand bucks, chief. I&amp;rsquo;ll find him for three, but I&amp;rsquo;ll catch him, and kill him, for ten.&lt;/p&gt;&#10;&lt;p&gt;i know you&amp;rsquo;re doing everything by the books&amp;hellip; even have it posted on the emporium&amp;hellip; but i&amp;rsquo;m a trolling&amp;hellip; and i used to post books i needed&amp;hellip; and well ain&amp;rsquo;t no one gonna help with this one trust me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;p&gt;postscript: looking for arms of the abyss, purlion aura, and talshans diablo sauce!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthieving Sucks - here's my rant.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthieving-sucks-here-s-my-rant/</link><pubDate>Thu, 08 Feb 2007 03:46:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthieving-sucks-here-s-my-rant/</guid><description>&lt;div class="post" data-post-id="16706" data-author="Jag" data-date="2007-02-08T03:46:09+00:00" data-subject="Pthieving Sucks - here&amp;#x27;s my rant."&gt;&#13;&#10;&lt;p&gt;Yes, it does.&lt;/p&gt;&#10;&lt;p&gt;Tonight, I was playing a fairly new lowbie character and was pthieved. I wasn&amp;rsquo;t the only one to get hit. I&amp;rsquo;m not sure if the other player who knew they were hit was a true newb or not, but the other person yelling was also playing a low level character.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t have anything of consequence stolen - the lowbie character I had on didn&amp;rsquo;t have anything worth stealing. And of course I wouldn&amp;rsquo;t leave anything valuable in inventory anyway. There is no education motive to pthieving.&lt;/p&gt;&#10;&lt;p&gt;What was stolen? Recall scrolls - maybe a few coins - didn&amp;rsquo;t bother checking. Worth nothing to me and worth nothing to the thief. But, basically it was setting me up to die next time I got in trouble, if I hadn&amp;rsquo;t noticed the theft.&lt;/p&gt;&#10;&lt;p&gt;Big bad Pthief stealing a lowbie character&amp;rsquo;s scrolls. Its rediculous. Just pissing off players and stirring up trouble.&lt;/p&gt;&#10;&lt;p&gt;So I write it off as some idiots idea of fun and go about my business. Then head back to Vk and find a maxed out Vker thief stalking me. Time to call it a night. Maybe time to take a few days off from Mudding.&lt;/p&gt;&#10;&lt;p&gt;I play for fun, if I want aggravation I don&amp;rsquo;t need to log on to get some. Is this what Sloth Mud is about? Picking on lowbie characters who don&amp;rsquo;t have the levels to fight back?&lt;/p&gt;&#10;&lt;p&gt;This kind of crap gives our mud a bad name. Sloth Mud is unfriendly to newbies? I have spent too much time helping out starting players to let this pass. Imms need to take a hand and protect new players or we won&amp;rsquo;t have any.&lt;/p&gt;&#10;&lt;p&gt;Playing with the crazies here is fun. I enjoy that this is a group oriented mud. I like most everybody. But pthieving lowbies for the sake of pissing people off is poison. Cast &amp;lsquo;remove poison&amp;rsquo; Sloth&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quotes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quotes/</link><pubDate>Wed, 07 Feb 2007 16:37:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quotes/</guid><description>&lt;div class="post" data-post-id="16696" data-author="brady" data-date="2007-02-07T16:37:11+00:00" data-subject="Quotes"&gt;&#13;&#10;&lt;p&gt;poll won&amp;rsquo;t post, nevermind&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16704" data-author="Weasel" data-date="2007-02-08T01:04:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;interesting quote there Brady.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spellcraft ideas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spellcraft-ideas/</link><pubDate>Wed, 07 Feb 2007 04:53:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spellcraft-ideas/</guid><description>&lt;div class="post" data-post-id="16679" data-author="firebrand" data-date="2007-02-07T04:53:35+00:00" data-subject="spellcraft ideas"&gt;&#13;&#10;&lt;p&gt;is it possible to have a message such as &amp;ldquo;you have already cast this spell to max duration/effect&amp;rdquo; for stackable spells like fly, water breathing, etc that you can cast several times upon yourself or others?&lt;/p&gt;&#10;&lt;p&gt;what about being able to see in score or score affects how long your aegis (or other variable-duration) spell has left before it falls or when you masterful cast it, the message will tell you how long it will last?&lt;/p&gt;&#10;&lt;p&gt;and speaking of masterful castings, with spells like acid blast and hellstrike and lightning spells (masterful lightning spells will stun mobs for one round) that have bonus secondary side effects, can a masterful casting of the spell automatically grant the bonus side effect?&lt;/p&gt;&#10;&lt;p&gt;yeah, yeah, i know. reb shut up already. okay. mrmemrmfuffmrm.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;he shot my hair!&amp;rdquo;&amp;ndash;princess vespa &amp;ndash;&amp;gt;spaceballs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>391 deaths for 12 prime level losses</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/391-deaths-for-12-prime-level-losses/</link><pubDate>Wed, 07 Feb 2007 03:13:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/391-deaths-for-12-prime-level-losses/</guid><description>&lt;div class="post" data-post-id="16675" data-author="Avalon" data-date="2007-02-07T03:13:11+00:00" data-subject="391 deaths for 12 prime level losses"&gt;&#13;&#10;&lt;p&gt;It only took about 2 hours to die this much&amp;hellip; along with 9 secondary level losses (no tert / quad losses).&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;flex&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16678" data-author="firebrand" data-date="2007-02-07T04:33:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;okay i think you have successfully beaten vanyel&amp;rsquo;s record. gtz&amp;hellip;&amp;hellip;i think&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i didn&amp;rsquo;t lose my marbles after all!&amp;rdquo;&amp;ndash;tootles &amp;ndash;&amp;gt;hook&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16685" data-author="Yasik" data-date="2007-02-07T08:22:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;On imm&amp;rsquo;s place i would ban you or passlock at least. Or wipe and ban the entire subnet. For spamming the rooms with corpses and screwing the gameplay.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chaos Winners</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chaos-winners/</link><pubDate>Wed, 07 Feb 2007 00:21:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chaos-winners/</guid><description>&lt;div class="post" data-post-id="16673" data-author="*Splork*" data-date="2007-02-07T00:21:22+00:00" data-subject="Chaos Winners"&gt;&#13;&#10;&lt;p&gt;Round 1&lt;/p&gt;&#10;&lt;p&gt;1)Rynquald(15 drachma)&lt;/p&gt;&#10;&lt;p&gt;2)Althalus(5 drachma)&lt;/p&gt;&#10;&lt;p&gt;Round 2&lt;/p&gt;&#10;&lt;p&gt;1)Bit(15 Drachma)&lt;/p&gt;&#10;&lt;p&gt;2)Rynquald(5 drachma)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16674" data-author="Leaf" data-date="2007-02-07T03:07:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Aww man when did this happen, I wanted to beat Ryn and Bit!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16676" data-author="Autolycos" data-date="2007-02-07T03:16:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Will.. you couldn&amp;rsquo;t have beaten them if they were already morted.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16677" data-author="firebrand" data-date="2007-02-07T04:29:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;will was too busy beating his meat to notice anything else&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;make like a tree and get out of here&amp;rdquo; &amp;ndash;biff &amp;ndash;&amp;gt; back to the future&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Masterful question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-question/</link><pubDate>Tue, 06 Feb 2007 17:15:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-question/</guid><description>&lt;div class="post" data-post-id="16662" data-author="Marchessa_red_witch" data-date="2007-02-06T17:15:24+00:00" data-subject="Masterful question"&gt;&#13;&#10;&lt;p&gt;Forgive me if this is covered elsewhere.&lt;/p&gt;&#10;&lt;p&gt;Masterful castings of spells are often very useful, far more useful than the base version. Is there a way, or are there plans, to make it possible for casters to always cast at masterful. It would seem to me to be worth 5x40 xp tokens to get masterful versions of spells - aegis, locate etc.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16664" data-author="Weasel" data-date="2007-02-06T17:33:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;be worth a whole lot more than just a few exp tokens imho.. a LOT more..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ground Control to Majortom</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ground-control-to-majortom/</link><pubDate>Tue, 06 Feb 2007 11:53:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ground-control-to-majortom/</guid><description>&lt;div class="post" data-post-id="16655" data-author="Hades" data-date="2007-02-06T11:53:55+00:00" data-subject="Ground Control to Majortom"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://news.yahoo.com/s/ap/20070206/ap_on_re_us/astronaut_arrested" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://news.yahoo.com/s/ap/20070206/ap_ &amp;hellip; t_arrested&amp;rdquo;&amp;gt;http://news.yahoo.com/s/ap/20070206/ap_on_re_us/astronaut_arrested&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Axe of Eternal Damnation forge note</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/axe-of-eternal-damnation-forge-note/</link><pubDate>Mon, 05 Feb 2007 04:51:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/axe-of-eternal-damnation-forge-note/</guid><description>&lt;div class="post" data-post-id="16642" data-author="12345" data-date="2007-02-05T04:51:06+00:00" data-subject="Axe of Eternal Damnation forge note"&gt;&#13;&#10;&lt;p&gt;Axe of Eternal Damnation has no cps and no forge note listed. Think we popped it off of some silly mob in Kendermore&amp;hellip; either way, I tried adding the note text to forge and it wouldn&amp;rsquo;t let me, so I&amp;rsquo;m adding it here:&lt;/p&gt;&#10;&lt;p&gt;It has been told through legend and fable that once, eons ago, a demon lord&lt;/p&gt;&#10;&lt;p&gt;walked the land with a mighty axe that could call forth the spawns of&lt;/p&gt;&#10;&lt;p&gt;hell. The demon lord struck terror into the hearts of the innocent&lt;/p&gt;&#10;&lt;p&gt;throughout the world until a legendary immortal drove the demon lord into&lt;/p&gt;&#10;&lt;p&gt;oblivion and freed the world from misery. To prevent the rebirth of this&lt;/p&gt;&#10;&lt;p&gt;great evil, the immortal destroyed the axe. I have found evidence in my&lt;/p&gt;&#10;&lt;p&gt;research to lead me to believe that this great axe can be reconstructed.&lt;/p&gt;&#10;&lt;p&gt;However, the components required to forge this mighty weapon are rare and&lt;/p&gt;&#10;&lt;p&gt;strewn across the world. The primary ingredient, the template for this&lt;/p&gt;&#10;&lt;p&gt;evil weapon, was left in the guard of the dwarven nation in the form of a&lt;/p&gt;&#10;&lt;p&gt;powerful broad axe. The blade of the axe requires a huge gem that is hard&lt;/p&gt;&#10;&lt;p&gt;enough to pierce the skin of the gods. Somewhere in the land there is an&lt;/p&gt;&#10;&lt;p&gt;ancient tablet fashioned from onyx that can be melted down and used to coat&lt;/p&gt;&#10;&lt;p&gt;the weapon with pure onyx. The entire weapon must be wrapped in the thick&lt;/p&gt;&#10;&lt;p&gt;hide of a great beholder-kin in order to harness the magic needed to&lt;/p&gt;&#10;&lt;p&gt;enchant the axe. Finally, a sturdy metal file is needed to sharpen the&lt;/p&gt;&#10;&lt;p&gt;gemstone-covered edge of the blade. Bring me these, and I will attempt to&lt;/p&gt;&#10;&lt;p&gt;reconstruct the legendary weapon. &amp;mdash;&amp;mdash; Preva[/quote:14cd237l]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: cyclone of sand</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cyclone-of-sand/</link><pubDate>Sun, 04 Feb 2007 08:58:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cyclone-of-sand/</guid><description>&lt;div class="post" data-post-id="16638" data-author="Marchessa_red_witch" data-date="2007-02-04T08:58:01+00:00" data-subject="wtb: cyclone of sand"&gt;&#13;&#10;&lt;eom&gt;&#13;&#10;&lt;/div&gt;</description></item><item><title>Nocap and Fast Repop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nocap-and-fast-repop/</link><pubDate>Sat, 03 Feb 2007 04:50:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nocap-and-fast-repop/</guid><description>&lt;div class="post" data-post-id="16635" data-author="12345" data-date="2007-02-03T04:50:59+00:00" data-subject="Nocap and Fast Repop"&gt;&#13;&#10;&lt;p&gt;Yep&amp;hellip; this is what we were doing instead of taking advantage of the bonuses&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;hmm.. i need to buy one of Acme&amp;rsquo;s tornados and send it to you brad&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;lsquo;umm, do i need to move?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;lsquo;brad is in so cal?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Acme gossips&amp;ndash; &amp;lsquo;Remember, DO NOT OPEN PACKAGE UNTIL READY&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Unicorn gossips&amp;ndash; &amp;lsquo;heh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;rsquo;lmfao'&lt;/p&gt;&#10;&lt;p&gt;Unicorn gossips&amp;ndash; &amp;lsquo;oops, I meant florida&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Unicorn gossips&amp;ndash; &amp;lsquo;why did I say california?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;lsquo;shew!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Unicorn gossips&amp;ndash; &amp;lsquo;I told you I was tired&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;cause your a retard brad&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Melchior gossips&amp;ndash; &amp;lsquo;dyslexia?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Unicorn gossips&amp;ndash; &amp;lsquo;hahahaha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;rsquo;lmfao'&lt;/p&gt;&#10;&lt;p&gt;Melchior gossips&amp;ndash; &amp;lsquo;and autolycos can&amp;rsquo;t apostrophize properly!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Melchior gossips&amp;ndash; &amp;lsquo;or however the hell it&amp;rsquo;s spelle!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;NO! I CANT!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Melchior gossips&amp;ndash; &amp;lsquo;btw, that was a silent d&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;could you define apostrophize please?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Acme gossips&amp;ndash; &amp;lsquo;you&amp;rsquo;re apostrophizing is&amp;rsquo;s fine!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;LMFAO&amp;rsquo;s!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ulmo gossips&amp;ndash; &amp;lsquo;apostrophize : to apply apostrophes somewhere, apparently&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Unicorn gossips&amp;ndash; &amp;lsquo;afk for a few, so feel free to make more fun of me :P&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;ALL YOUR APOSTROPHIZING ARE BELONG TO ME!!!!!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;lsquo;i need to apostrophize a cap in your ass&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ulmo gossips&amp;ndash; &amp;lsquo;an apoplexy of stratospheric apostrophications arrives!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Acme gossips&amp;ndash; &amp;lsquo;We have been apostrophized for too long!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;rsquo;laugh'&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;amen brutha&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ulmo gossips&amp;ndash; &amp;lsquo;we must semicolonize! break out the half-boats!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Melchior gossips&amp;ndash; &amp;rsquo;that sounds somewhat pornographic'&lt;/p&gt;&#10;&lt;p&gt;Brady gossips&amp;ndash; &amp;lsquo;yeah, gay porn&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Melchior gossips&amp;ndash; &amp;lsquo;gay midget porn&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Acme gossips&amp;ndash; &amp;lsquo;prepare for the colonics!&amp;rsquo;[/quote:fqv68rwe]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Most Ironic</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/most-ironic/</link><pubDate>Fri, 02 Feb 2007 17:42:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/most-ironic/</guid><description>&lt;div class="post" data-post-id="16623" data-author="12345" data-date="2007-02-02T17:42:01+00:00" data-subject="Most Ironic"&gt;&#13;&#10;&lt;p&gt;And the award for Most Ironic Gossip Ever goes to Al!&lt;/p&gt;&#10;&lt;p&gt;[quote:1y139ty7]Starbuck gossips&amp;ndash; &amp;lsquo;be nice&amp;rsquo;[/quote:1y139ty7]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16624" data-author="Briar" data-date="2007-02-02T17:44:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thank you thank you&lt;/p&gt;&#10;&lt;p&gt;where&amp;rsquo;s my trophy&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16625" data-author="12345" data-date="2007-02-02T17:46:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Right here:&lt;/p&gt;&#10;&lt;p&gt;[quote:14ee6gmd][40d 40m 35n 19b] Keirin &amp;lt;3 Starbuck[/quote:14ee6gmd]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16636" data-author="Briar" data-date="2007-02-03T10:14:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you ass&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16641" data-author="Autolycos" data-date="2007-02-05T04:26:05+00:00" data-subject="WOW! a 2084hp head chop!!"&gt;&#13;&#10;&lt;p&gt;&amp;lt;1024hp 155ma 263mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van swings his weapon, accidentally cutting your head off!&lt;/p&gt;&#10;&lt;p&gt;You are no longer being protected.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-1060hp 156ma 265mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Now thats a CHOP!!!! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Grand Theft Autolycos</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grand-theft-autolycos/</link><pubDate>Mon, 29 Jan 2007 21:18:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grand-theft-autolycos/</guid><description>&lt;div class="post" data-post-id="16574" data-author="Marchessa_red_witch" data-date="2007-01-29T21:18:43+00:00" data-subject="Grand Theft Autolycos"&gt;&#13;&#10;&lt;p&gt;Could not resist the joke. But here is the serious suggestion. Since boarding is now for use of in game skills, I hope the immorts will consider listing why someone is on the board, so that players can decide whether the authorities can take care of it, or whether it is time for a little Lynch Law.&lt;/p&gt;&#10;&lt;p&gt;My further suggestion is to divide offenses into &amp;ldquo;grand larceny&amp;rdquo; - pthieving and &amp;ldquo;petty larceny&amp;rdquo; that is purloin aura and anything else the authorities decide. The first would allow for corpse looting, the second would allow for pkilling, but not corpse looting.&lt;/p&gt;&#10;&lt;p&gt;The reason for this is two fold, many of us are much less than inclined to enforce purlion aura or other in game skill use, while pthieving is a serious thing. The second is for game use, imagine the possibilities if there are thiefly activities - like trying to steal from shops for example - which can get you boarded for petty larceny, and are therefore risky, but perhaps worth it, and the antisocial actions of pthieving. This would make it possible to have autoquests and so on which carry the possibility of not merely getting killed by a mob, but hunted by the authorities will all the pain that being boarded brings, but without the draconian risk of losing all your eq.&lt;/p&gt;&#10;&lt;p&gt;Since boarding is no longer for straight up pc v pc actions, the pcs should get more information on what someone is wanted for.&lt;/p&gt;&#10;&lt;p&gt;Perhaps there could even be rewards for catching miscreants and so on, but that is more complex. The simple &amp;ldquo;tell us why they are boarded&amp;rdquo; would be very helpful.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Buying Desert CP's</title><link>https://forum.slothmud.net/the-emporium/the-emporium/buying-desert-cp-s/</link><pubDate>Mon, 29 Jan 2007 14:05:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/buying-desert-cp-s/</guid><description>&lt;div class="post" data-post-id="16570" data-author="*juggleblood*" data-date="2007-01-29T14:05:08+00:00" data-subject="Buying Desert CP&amp;#x27;s"&gt;&#13;&#10;&lt;p&gt;Androsphinx fur - paying 4 mil&lt;/p&gt;&#10;&lt;p&gt;Sandworm scales - 4 mil&lt;/p&gt;&#10;&lt;p&gt;Bag of Sand - 1 mil&lt;/p&gt;&#10;&lt;p&gt;Dune Stalker - Grain of Black Sand -3 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16611" data-author="Rodek" data-date="2007-02-01T18:12:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Id consider selling you some of it, but no idea who you are online.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16612" data-author="*juggleblood*" data-date="2007-02-01T20:03:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Rub :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>This one for the Pirates!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/this-one-for-the-pirates/</link><pubDate>Mon, 29 Jan 2007 06:53:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/this-one-for-the-pirates/</guid><description>&lt;div class="post" data-post-id="16567" data-author="exedexes" data-date="2007-01-29T06:53:03+00:00" data-subject="This one for the Pirates!"&gt;&#13;&#10;&lt;p&gt;[img:3lzra0lu]http://www.xgenco.com/sloth3/gunbird2.png[/img:3lzra0lu]&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;ZuZu&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16568" data-author="Autolycos" data-date="2007-01-29T13:42:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;seems that therum needs to lose that dumb nose..&lt;/p&gt;&#10;&lt;p&gt;stump needs to shave&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;nfc what geneieve is wearing :shock:&lt;/p&gt;&#10;&lt;p&gt;crazy yooper pirates!! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16580" data-author="Therum" data-date="2007-01-29T23:39:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;very nice :D but,&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;im not that good looking.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;stump does not have that many teeth.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;geneive&amp;rsquo;s rack ain&amp;rsquo;t that big.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;awsome pic tho :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16583" data-author="firebrand" data-date="2007-01-30T01:40:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;grumble&lt;/em&gt; somebody move this over to the post a random pic thread&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;you willful sprite!&amp;rdquo; &amp;ndash; gump, from the movie &amp;rsquo;legend'&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Moria Cp's</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-moria-cp-s/</link><pubDate>Sun, 28 Jan 2007 18:56:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-moria-cp-s/</guid><description>&lt;div class="post" data-post-id="16561" data-author="Ah_Puch" data-date="2007-01-28T18:56:28+00:00" data-subject="Looking for Moria Cp&amp;#x27;s"&gt;&#13;&#10;&lt;p&gt;Pulsating Ball of Lava&lt;/p&gt;&#10;&lt;p&gt;Congealed Flame&lt;/p&gt;&#10;&lt;p&gt;Some Flaming Rainment&lt;/p&gt;&#10;&lt;p&gt;Mithril Nugget&lt;/p&gt;&#10;&lt;p&gt;Ornate Mithril Rings x5&lt;/p&gt;&#10;&lt;p&gt;Crysknife Tooth&lt;/p&gt;&#10;&lt;p&gt;Mithril Clasp&lt;/p&gt;&#10;&lt;p&gt;Several Mithril Bolts&lt;/p&gt;&#10;&lt;p&gt;Thick Leather Belt&lt;/p&gt;&#10;&lt;p&gt;Suggest some prices and if coinage is feasible then I&amp;rsquo;ll see about raising coins to purchase.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16562" data-author="Ah_Puch" data-date="2007-01-28T18:57:35+00:00" data-subject="Sigh"&gt;&#13;&#10;&lt;p&gt;This was posted on the emporium.. how it got here&amp;hellip;no idea :?:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16563" data-author="Ah_Puch" data-date="2007-01-28T18:59:31+00:00" data-subject="erhm"&gt;&#13;&#10;&lt;p&gt;Bump&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16900" data-author="Ah_Puch" data-date="2007-02-15T02:34:45+00:00" data-subject="Narrowed my list down"&gt;&#13;&#10;&lt;p&gt;Looking to buy some flaming rainment.&lt;/p&gt;&#10;&lt;p&gt;Last cp I need for forge minus a few gold nuggets so name a price and I&amp;rsquo;ll&lt;/p&gt;&#10;&lt;p&gt;look into acquiring necessary funds.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Belt of Darkness (Updated Restricts)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/belt-of-darkness-updated-restricts/</link><pubDate>Sun, 28 Jan 2007 15:04:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/belt-of-darkness-updated-restricts/</guid><description>&lt;div class="post" data-post-id="16560" data-author="Avalon" data-date="2007-01-28T15:04:21+00:00" data-subject="Belt of Darkness (Updated Restricts)"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;belt darkness strip&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 10000, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice thieves, warriors, bards, or monks&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wizard Chess</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wizard-chess/</link><pubDate>Fri, 26 Jan 2007 21:19:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wizard-chess/</guid><description>&lt;div class="post" data-post-id="16542" data-author="*juggleblood*" data-date="2007-01-26T21:19:50+00:00" data-subject="Wizard Chess"&gt;&#13;&#10;&lt;p&gt;What do you guys think of this idea for wizard chess.&lt;/p&gt;&#10;&lt;p&gt;Make an area that is a basically a large squarish arena with a base on either side for playing capture the flag.&lt;/p&gt;&#10;&lt;p&gt;Two different immorts compete against one another. They choose an equal number of mortals who are their pieces. They can tell their mortals what they want them to do, give them info about the location of the enemy, occasionally force their own players to take some action if need be.&lt;/p&gt;&#10;&lt;p&gt;The board would have dynamic squares that occasionally pop aggro mobs with useful items on them. Some possible things could be a super stabber or a dispel grenades or something. Take a dispel grenade, throw it at players in the enemy base and launch an attack.&lt;/p&gt;&#10;&lt;p&gt;If the game starts to take too long cuz the players are defending their flag instead of attacking there could be waves of nasty aggros or random dispel blasts.&lt;/p&gt;&#10;&lt;p&gt;Anyway thats the basic concept. What do yall think? It could also be fun for clan for clan games or something.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum settings</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-settings/</link><pubDate>Fri, 26 Jan 2007 20:19:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-settings/</guid><description>&lt;div class="post" data-post-id="16539" data-author="Yasik" data-date="2007-01-26T20:19:47+00:00" data-subject="Forum settings"&gt;&#13;&#10;&lt;p&gt;Is there any way to make forum:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Show first message at the top, all replies from top to bottom&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Make forum show ALL the replies in ONE screen w/o dividing on pages 1,2,3 etc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16548" data-author="Avatar" data-date="2007-01-27T04:40:00+00:00" data-subject="Forum Settings"&gt;&#13;&#10;&lt;p&gt;There was a pretty large discussion and vote the last time the forum order was changed. The end result, you are in the minority and the forums were set back. Apparently the display order cannot be configured as a per-user setting.&lt;/p&gt;&#10;&lt;p&gt;Dividing the posts into pages has been discussed at other places on the web, if not here. It seems that showing a limited number of posts per page is helpful to people with modems or other slow links. I&amp;rsquo;m not sure if this could be set on a per-user basis either.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Secondary Chopping Block</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/secondary-chopping-block/</link><pubDate>Thu, 25 Jan 2007 02:58:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/secondary-chopping-block/</guid><description>&lt;div class="post" data-post-id="16519" data-author="Ah_Puch" data-date="2007-01-25T02:58:12+00:00" data-subject="Secondary Chopping Block"&gt;&#13;&#10;&lt;p&gt;A board to post for items currently sought would be a nice addition. Maybe an extra toggle on chopping block.In the meantime, looking to buy the following items&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Pulsating Ball of Lava&lt;/p&gt;&#10;&lt;p&gt;Congealed Flame&lt;/p&gt;&#10;&lt;p&gt;Some Flaming Rainment&lt;/p&gt;&#10;&lt;p&gt;Mithril Nugget&lt;/p&gt;&#10;&lt;p&gt;Ornate Mithril Ring x5&lt;/p&gt;&#10;&lt;p&gt;also&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Crysknife Tooth&lt;/p&gt;&#10;&lt;p&gt;Mithril Clasp&lt;/p&gt;&#10;&lt;p&gt;Several Mithril Bolts&lt;/p&gt;&#10;&lt;p&gt;Thick Leather Belt&lt;/p&gt;&#10;&lt;p&gt;AND&amp;hellip; if someone could send me a tell/mudmail on what general price for these cp&amp;rsquo;s may run will be helpful.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stalk vs. lurk</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stalk-vs-lurk/</link><pubDate>Wed, 24 Jan 2007 16:32:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stalk-vs-lurk/</guid><description>&lt;div class="post" data-post-id="16507" data-author="Shazuko" data-date="2007-01-24T16:32:08+00:00" data-subject="stalk vs. lurk"&gt;&#13;&#10;&lt;p&gt;the new lurk feature is cool&amp;hellip;but I noticed something the other day&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;while stalking I can&amp;rsquo;t be convo&amp;rsquo;d with the rest of the group, it turns lurk on&amp;hellip;I don&amp;rsquo;t see why sneaking/hiding should exclude one from this;not sure if this was planned, but it doesn&amp;rsquo;t seem like it&amp;hellip;it seems like lurk would be a much deeper game mechanic than stalk&amp;hellip;&lt;/p&gt;&#10;&lt;Shazuko Roku Ryuu&gt;&#13;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a couple suggestions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-couple-suggestions/</link><pubDate>Wed, 24 Jan 2007 15:53:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-couple-suggestions/</guid><description>&lt;div class="post" data-post-id="16505" data-author="*juggleblood*" data-date="2007-01-24T15:53:51+00:00" data-subject="a couple suggestions"&gt;&#13;&#10;&lt;p&gt;I would like to make a couple suggestions.&lt;/p&gt;&#10;&lt;p&gt;Wizard&amp;rsquo;s Eye&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s a drach spell, level 36 avatar. Should be cooler. Can it be changed to a summoning spell that creates a small floating eyeball that is the caster&amp;rsquo;s familiar (but with no attacks, no inventory). So cast &amp;lsquo;wizards eye&amp;rsquo; bob , would make a magic floating eyeball appear at bob that the caster could control by typing order familiar scan, order familiar e, etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Purloin Aura&lt;/p&gt;&#10;&lt;p&gt;A very powerful skill that is counter balanced by the user being outlawed. However, when you&amp;rsquo;re outlawed you can&amp;rsquo;t drop things or store things in a container, which makes gameplay miserable and the skill in turn utterly useless. Perhaps the no-store, no-drop, no-junk proc could be applied to stolen items instead of the outlaw himself. Then only the stolen item couldn&amp;rsquo;t be dropped, or hidden away in a container. After all, that is the point of the proc anyway: to give the victim a chance to recoup his eq. There&amp;rsquo;s no point in blocking the outlaw from storing rations or junk in a container. People would still think twice about using purloin, but at least we wouldn&amp;rsquo;t be cursing the admins&amp;rsquo; mothers every time they get boarded and are stuck holding their eq in inventory. Do it for your mothers&amp;rsquo; sakes.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New to wintin(been gone since 2000)</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/new-to-wintin-been-gone-since-2000/</link><pubDate>Wed, 24 Jan 2007 08:55:31 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/new-to-wintin-been-gone-since-2000/</guid><description>&lt;div class="post" data-post-id="16498" data-author="Kewl" data-date="2007-01-24T08:55:31+00:00" data-subject="New to wintin(been gone since 2000)"&gt;&#13;&#10;&lt;p&gt;ok a few people have tried helping me out learning the new wintin( prev i used was wintin 1.73). so alot has changed. i think you guys have nice fancy scripts, but i am trying to learn the basic by making a simple backstabber for myself.&lt;/p&gt;&#10;&lt;p&gt;if somebody don&amp;rsquo;t mind posting a simple script on how to set it up, that would be great, i just want barebones setting up the variable and have an alias such as &amp;lsquo;bst&amp;rsquo; to backstaqb the target. just learning the ropes so i don&amp;rsquo;t need the extra mumbo jumbo in there. thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is AH a pth?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/is-ah-a-pth/</link><pubDate>Tue, 23 Jan 2007 21:14:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/is-ah-a-pth/</guid><description>&lt;div class="post" data-post-id="16489" data-author="13" data-date="2007-01-23T21:14:47+00:00" data-subject="Is AH a pth?"&gt;&#13;&#10;&lt;p&gt;Seems he&amp;rsquo;s selling items on auction that cost 8mil to forge and starting bidding at 2m. When questioned about why he would do that and lose money&lt;/p&gt;&#10;&lt;p&gt;he replied &amp;lsquo;Am I?&amp;rsquo;. Also when questioned about Fyrstens whereabouts he said he hadn;t seen him in a month. I asked him what character he played and he said he didn&amp;rsquo;t know. How can he see him and not know which character he plays, telepathy? It seems shady to me. Shrug.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necro Guild on lyme???</title><link>https://forum.slothmud.net/classes/necromancer/necro-guild-on-lyme/</link><pubDate>Mon, 22 Jan 2007 16:26:22 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/necro-guild-on-lyme/</guid><description>&lt;div class="post" data-post-id="16469" data-author="Trupik" data-date="2007-01-22T16:26:22+00:00" data-subject="Necro Guild on lyme???"&gt;&#13;&#10;&lt;p&gt;Is there any necro guild on lyme or owerpovered class goes underpowered from that sight? :oops:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16472" data-author="Vixn" data-date="2007-01-22T18:57:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;necropolis of undead. I have no clue why necromancers have decided to build the guild in such strange place :wink: and it isn&amp;rsquo;t shown on map so u have to find it, draw it and ask imms for drachma reward.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16483" data-author="madmax" data-date="2007-01-23T02:16:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I will post an update to the map. The guild was added after the map was posted.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Totally confuzled</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/totally-confuzled/</link><pubDate>Mon, 22 Jan 2007 03:11:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/totally-confuzled/</guid><description>&lt;div class="post" data-post-id="16442" data-author="Talo/Ulrich" data-date="2007-01-22T03:11:50+00:00" data-subject="Totally confuzled"&gt;&#13;&#10;&lt;p&gt;:?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?:&lt;/p&gt;&#10;&lt;p&gt;If Tanks Dont get special Props for being tanks&amp;hellip;..Why even Bother having them ?&lt;/p&gt;&#10;&lt;p&gt;i mean hell if i can get necro prime skills with it at quad&amp;hellip;.whats the purpose of even bothering with specialized classos at all ?&lt;/p&gt;&#10;&lt;p&gt;&lt;del&gt;M&lt;/del&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16443" data-author="Hades" data-date="2007-01-22T03:18:09+00:00" data-subject="I find your lack of faith...disturbing"&gt;&#13;&#10;&lt;p&gt;Point exp comes to mind plus warrior class is being refined at the moment. Now that &lt;em&gt;ahem&lt;/em&gt; &amp;ldquo;Splork&amp;rdquo; is back,.I&amp;rsquo;m sure you will notice some modifications that warrior/tanks will find..enlightening&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>valkyrie problems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/valkyrie-problems/</link><pubDate>Sun, 21 Jan 2007 17:34:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/valkyrie-problems/</guid><description>&lt;div class="post" data-post-id="16429" data-author="brand" data-date="2007-01-21T17:34:31+00:00" data-subject="valkyrie problems"&gt;&#13;&#10;&lt;p&gt;&amp;lt;63/835hp318/566ma64/215mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-)&lt;/p&gt;&#10;&lt;p&gt;but i&amp;rsquo;m not dead yet!&lt;/p&gt;&#10;&lt;p&gt;valkyrie heals do not seem to work correctly yet&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16461" data-author="brand" data-date="2007-01-22T15:05:31+00:00" data-subject="die with hp!"&gt;&#13;&#10;&lt;p&gt;so i guess the bug is i die with hp when i use the valkyrie as healo.&lt;/p&gt;&#10;&lt;p&gt;with about 160hp left is highest for me to die at.&lt;/p&gt;&#10;&lt;p&gt;happen to any other clerics?&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16470" data-author="kjartan" data-date="2007-01-22T16:36:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I will look into it; I may have botched the valkyrie&amp;rsquo;s healing so that it still heals you when you are dead, but being healed back up to positive hp doesn&amp;rsquo;t render you non-dead.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-2305/</link><pubDate>Sun, 21 Jan 2007 16:57:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-2305/</guid><description>&lt;div class="post" data-post-id="16428" data-author="Lis" data-date="2007-01-21T16:57:32+00:00" data-subject="WTB/WTT"&gt;&#13;&#10;&lt;p&gt;Looking for:&lt;/p&gt;&#10;&lt;p&gt;iron ingot, gold ingot - cps from CK (lyme)&lt;/p&gt;&#10;&lt;p&gt;Will buy any desert cps&lt;/p&gt;&#10;&lt;p&gt;Lis/Osa/Lisa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16456" data-author="Marchessa_red_witch" data-date="2007-01-22T14:26:15+00:00" data-subject="WTB: volcanic shoulder guards"&gt;&#13;&#10;&lt;p&gt;Marchessa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16479" data-author="Lis" data-date="2007-01-22T23:31:59+00:00" data-subject="WTB/WTT"&gt;&#13;&#10;&lt;p&gt;Looking for:&lt;/p&gt;&#10;&lt;p&gt;iron ingot, gold ingot - cps from CK (lyme)&lt;/p&gt;&#10;&lt;p&gt;Will buy any desert cps&lt;/p&gt;&#10;&lt;p&gt;Lis/Osa/Lisa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16480" data-author="13" data-date="2007-01-23T00:33:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I need an edger.&lt;/p&gt;&#10;&lt;p&gt;I have gold and straps.&lt;/p&gt;&#10;&lt;p&gt;Please sell me edger.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16481" data-author="12345" data-date="2007-01-23T00:57:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I need a sense of humor. Will trade for sex favors.&lt;/p&gt;&#10;&lt;p&gt;Please help.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>avatar guide now giving "PageEd" error</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-guide-now-giving-pageed-error/</link><pubDate>Sun, 21 Jan 2007 02:28:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-guide-now-giving-pageed-error/</guid><description>&lt;div class="post" data-post-id="16415" data-author="Marchessa_red_witch" data-date="2007-01-21T02:28:00+00:00" data-subject="avatar guide now giving &amp;quot;PageEd&amp;quot; error"&gt;&#13;&#10;&lt;eom&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16425" data-author="*Splork*" data-date="2007-01-21T15:06:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sadly, this page has been broken and I am in the process of trying to find a backup of it somewhere. Until then, I will remove it entirely.&lt;/p&gt;&#10;&lt;p&gt;Sorry,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16432" data-author="Weasel" data-date="2007-01-21T18:54:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://209.85.165.104/search?q=cache:hdgX1t_EQ6sJ:www.slothmud.org/index.php%3Fname%3DPagEd%26page_id%3D47&amp;#43;slothmud.org&amp;#43;avatar&amp;#43;guide&amp;amp;hl=en&amp;amp;gl=us&amp;amp;ct=clnk&amp;amp;cd=1&amp;amp;client=firefox-a" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://209.85.165.104/search?q=cache:hd &amp;hellip; =firefox-a&amp;rdquo;&amp;gt;http://209.85.165.104/search?q=cache:hdgX1t_EQ6sJ:www.slothmud.org/index.php%3Fname%3DPagEd%26page_id%3D47+slothmud.org+avatar+guide&amp;amp;hl=en&amp;amp;gl=us&amp;amp;ct=clnk&amp;amp;cd=1&amp;amp;client=firefox-a&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;google has it cached&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16473" data-author="broeggle" data-date="2007-01-22T22:09:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;as it was somehow my fault (&lt;em&gt;seeking shelter&lt;/em&gt;) and as google updated his cache I created an image out of it . sorry but preview was working right - stupid postnuke :)&lt;/p&gt;&#10;&lt;p&gt;The Avatar guide as image: 81k&lt;/p&gt;&#10;&lt;p&gt;[img:1yjrgtks]http://img364.imageshack.us/img364/7626/avatar46qe.th.gif[/img:1yjrgtks][/url:1yjrgtks]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nike down a boathouse girl in lyme town</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nike-down-a-boathouse-girl-in-lyme-town/</link><pubDate>Sat, 20 Jan 2007 20:57:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nike-down-a-boathouse-girl-in-lyme-town/</guid><description>&lt;div class="post" data-post-id="16403" data-author="Vilux" data-date="2007-01-20T20:57:03+00:00" data-subject="Nike down a boathouse girl in lyme town"&gt;&#13;&#10;&lt;p&gt;Down again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16404" data-author="Alberich" data-date="2007-01-20T20:58:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sheesh, if you can&amp;rsquo;t figure out icq, at least use the same thread as last time :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16412" data-author="13" data-date="2007-01-21T02:02:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i know, this shit eats me up&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16416" data-author="Weasel" data-date="2007-01-21T02:28:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;taunt&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17064" data-author="Vilux" data-date="2007-02-22T23:45:29+00:00" data-subject="Nike Down Again 3 north of ticket girl on lyme"&gt;&#13;&#10;&lt;p&gt;Nike Down Again&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="17070" data-author="brady" data-date="2007-02-23T02:37:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Where&amp;rsquo;s the ticket girl again?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Armor Class...Class Armor</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/armor-class-class-armor/</link><pubDate>Sat, 20 Jan 2007 07:21:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/armor-class-class-armor/</guid><description>&lt;div class="post" data-post-id="16389" data-author="brand" data-date="2007-01-20T07:21:44+00:00" data-subject="Armor Class...Class Armor"&gt;&#13;&#10;&lt;p&gt;i just wanted to get in on the &amp;ldquo;this is not such a good idea&amp;rdquo; bandwagon.&lt;/p&gt;&#10;&lt;p&gt;about the whole lowering ac to -12&amp;hellip;-13&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;maybe the idea has some heart but&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;it would outdate alot of players&amp;hellip;even those with new classo type&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;maybe just throw in &amp;ldquo;dual wield&amp;rdquo; and call it a day&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;and i was thinking maybe a discussion could be had on this before everyone has a -12 tank. or worse maybe if only 3-4 ppl ever get at all. this is sloth after all&amp;hellip; move slower&amp;hellip; sloth&amp;hellip; :idea: :twisted:&lt;/p&gt;&#10;&lt;p&gt;postscript: if i just imagined this whole thing&amp;hellip;well then just ignore this!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chop Block Yammer</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chop-block-yammer/</link><pubDate>Fri, 19 Jan 2007 18:13:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chop-block-yammer/</guid><description>&lt;div class="post" data-post-id="16369" data-author="Fenyang" data-date="2007-01-19T18:13:06+00:00" data-subject="Chop Block Yammer"&gt;&#13;&#10;&lt;p&gt;I hate when someone waits for the last minute to out bid me on chop block&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;There were 17 bids for a cape of infinite shadows in the chopping block.&lt;/p&gt;&#10;&lt;p&gt;:arrow: First Bid: 2007-01-17 01:41:26 (by Fenyang, bid 3mil)&lt;/p&gt;&#10;&lt;p&gt;I was bid leader from the first bid until 27 seconds before closing.&lt;/p&gt;&#10;&lt;p&gt;:arrow: Last Bid: 2007-01-19 09:04:08 (by Mog)&lt;/p&gt;&#10;&lt;p&gt;:arrow: Auction Closed: 2007-01-19 09:04:35&lt;/p&gt;&#10;&lt;p&gt;Mog won auction for 3mil + 3 coins. Congrats Mog!! &lt;em&gt;CRY&lt;/em&gt; &lt;em&gt;CRY&lt;/em&gt; &lt;em&gt;CRY&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;I hate the chop block, people start bidding in the last 10 minutes of auction. (or in the case of Mog in the last 1 minute 17 seconds of auction)&lt;/p&gt;&#10;&lt;p&gt;I know. I know. I should have bid more than 3mil, but I didn&amp;rsquo;t think cape would go over that amount.&lt;/p&gt;&#10;&lt;p&gt;I wish chop block had an overtime. If Splork out bids Krom in last hour of auction, then Krom (and only Krom) gets an extra hour to make a bid. Is that fair?&lt;/p&gt;&#10;&lt;p&gt;If no one else thinks what Mog did was lame, then I may start bidding in last 10 minutes too.&lt;/p&gt;&#10;&lt;p&gt;link to auction[/url:cux4ebwu]&lt;/p&gt;&#10;&lt;p&gt;Sincerely,&lt;/p&gt;&#10;&lt;p&gt;Fenyang :(&lt;/p&gt;&#10;&lt;p&gt;postscript:&lt;/p&gt;&#10;&lt;p&gt;wtb cape of infinite shadows (got tri token x20 to trade + coins)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deathtouch needs some work.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/deathtouch-needs-some-work/</link><pubDate>Fri, 19 Jan 2007 03:38:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/deathtouch-needs-some-work/</guid><description>&lt;div class="post" data-post-id="16361" data-author="Zukt" data-date="2007-01-19T03:38:05+00:00" data-subject="Deathtouch needs some work."&gt;&#13;&#10;&lt;p&gt;Most avatar monks look forward and are disapointed by deathtouch. I tracked 500 deathtouches and landed 378&amp;hellip; You miss an entire 1/4th the time.&lt;/p&gt;&#10;&lt;p&gt;Theres some funky logic in there because grip lands 90% of the time (at least for the 500 trys of deathgrip I tried) which makes sense when you calculate the .95 chance of hitting * the .95 chance of deathgrip. But dtouch is practiced up to 85%&amp;hellip; .85 *.95 should be an 80% hit rate but it isnt, its 75, and thats still pretty big.&lt;/p&gt;&#10;&lt;p&gt;Now sure, you can touch nostab mobs, but so what? You do less damage than a single stab and you only get one touch, and you fail 1/4th the time and you have a full round of lag, so if you miss you cant disengage or retreat&amp;hellip; and you miss a lot. With grip its 1/10th&amp;hellip; you miss less than half as often, and do almost as much as a touch. Never mind that monks dont like music like thieves do, and arent hit by any of the brothers songs.&lt;/p&gt;&#10;&lt;p&gt;So tool up dtouch so you can prac it to 90% and remove the funky logic that eats up 5% hitrate doing whatever it does, or at least make lag similar to stab so you can try again and it will be a useful skill. As is its a giant disapointment. I only dtouch mobs that cant do me a lot of damage that I&amp;rsquo;m willing to chop down anyways, because you miss you miss you miss. If I need to hit, I grip and release, because the extra dam from touch is nearly exactly equal to the extra hitrate of grip multplied by the lost damage.&lt;/p&gt;&#10;&lt;p&gt;And the feel of missing every 4th mob is just depressing.&lt;/p&gt;&#10;&lt;p&gt;If you want to keep dtouch more risky than grip, fine, but make it slightly more risky than atrociously worse. At 90% prac without that funky miss logic you&amp;rsquo;ll hit at 85.5% of the time, roughly 1/7th, which is a huge difference. It would be nice if you got a chance to disengage also when you miss, even if it was 1/2 as likely as a stab.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.NET version 2.06</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-version-2-06/</link><pubDate>Fri, 19 Jan 2007 02:21:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-version-2-06/</guid><description>&lt;div class="post" data-post-id="16360" data-author="*Splork*" data-date="2007-01-19T02:21:03+00:00" data-subject="Wintin.NET version 2.06"&gt;&#13;&#10;&lt;p&gt;A new version of .NET has been released and it consists mostly of bug fixes.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16366" data-author="java" data-date="2007-01-19T14:49:01+00:00" data-subject="Wintin 2.06 link"&gt;&#13;&#10;&lt;p&gt;I could find a link to version 2.06 ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16367" data-author="*Splork*" data-date="2007-01-19T15:02:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt; - download newest beta version from web on the left hand side of the website.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16501" data-author="*Splork*" data-date="2007-01-24T13:53:05+00:00" data-subject="Wintin.NET version 2.07"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt; - download newest beta version from web on the left hand side of the website.&lt;/p&gt;&#10;&lt;p&gt;More crash/bug fixes.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>skill ideas: mage</title><link>https://forum.slothmud.net/classes/mage/skill-ideas-mage/</link><pubDate>Thu, 18 Jan 2007 15:13:00 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/skill-ideas-mage/</guid><description>&lt;div class="post" data-post-id="16352" data-author="brand" data-date="2007-01-18T15:13:00+00:00" data-subject="skill ideas: mage"&gt;&#13;&#10;&lt;p&gt;detect ether: has duration, will tell you if a room is nogate, no magic rope etc.&lt;/p&gt;&#10;&lt;p&gt;dispell ether: pushes ether out of a room for awhile making it gateable or magic ropeable.&lt;/p&gt;&#10;&lt;p&gt;summon ether: makes a room nogate, no rope for awhile.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16358" data-author="Krok" data-date="2007-01-19T01:05:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s the same. :) If you can&amp;rsquo;t cast magic rope - it&amp;rsquo;s already nogate.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16359" data-author="12345" data-date="2007-01-19T01:31:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Don&amp;rsquo;t bother Krok&amp;hellip; its code. We just haven&amp;rsquo;t figured out how to translate Brand yet.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a song of fire and ice</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-song-of-fire-and-ice/</link><pubDate>Thu, 18 Jan 2007 14:28:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-song-of-fire-and-ice/</guid><description>&lt;div class="post" data-post-id="16351" data-author="Alberich" data-date="2007-01-18T14:28:55+00:00" data-subject="a song of fire and ice"&gt;&#13;&#10;&lt;p&gt;ok i dont&amp;rsquo; know if anyone else will be quite as excited about this as me, but FYI, George R. R. Martin and HBO are producing a series based on the books (one would assume he&amp;rsquo;ll finish writing them before the show catches up&amp;hellip;)&lt;/p&gt;&#10;&lt;p&gt;[url:145nfoi8]http://www.variety.com/article/VR1117957532.html?categoryid=1236&amp;amp;cs=1&amp;amp;p=0[/url:145nfoi8]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16354" data-author="Karna" data-date="2007-01-18T18:13:49+00:00" data-subject="re: a song of fire and ice"&gt;&#13;&#10;&lt;p&gt;That series rocks. Any idea when the next book is coming out?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nike down a boat house girl in lyme town</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nike-down-a-boat-house-girl-in-lyme-town/</link><pubDate>Wed, 17 Jan 2007 19:05:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nike-down-a-boat-house-girl-in-lyme-town/</guid><description>&lt;div class="post" data-post-id="16345" data-author="Vilux" data-date="2007-01-17T19:05:08+00:00" data-subject="Nike down a boat house girl in lyme town"&gt;&#13;&#10;&lt;p&gt;Nike down a book house girl in lyme town&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple things</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-things/</link><pubDate>Wed, 17 Jan 2007 14:50:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-things/</guid><description>&lt;div class="post" data-post-id="16337" data-author="13" data-date="2007-01-17T14:50:19+00:00" data-subject="Couple things"&gt;&#13;&#10;&lt;p&gt;Chill seems to last about an hour. I could be just high but it seems like an awfully long time for a spell from a tiny newb mob to be on you affecting your str-&amp;gt;dmg.&lt;/p&gt;&#10;&lt;p&gt;Mobs that can bash every round and make it stack even though you are already bashed, chain-bashing, is not cool at all. I understand there need to be some bash/slappers to make entrench worth having but good christ. Check out the treants in the swamp sometime. Its kind of silly when a level 30 avatar can&amp;rsquo;t take out 3 400k mobs without dying. (Insent comment about me being a newb here, then gfy )&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nike dead in Lyme</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nike-dead-in-lyme/</link><pubDate>Tue, 16 Jan 2007 18:52:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nike-dead-in-lyme/</guid><description>&lt;div class="post" data-post-id="16322" data-author="Vilux" data-date="2007-01-16T18:52:14+00:00" data-subject="Nike dead in Lyme"&gt;&#13;&#10;&lt;p&gt;elites guards killed&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16353" data-author="Elsie" data-date="2007-01-18T16:21:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yah worked :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are we offline?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/are-we-offline-2293/</link><pubDate>Tue, 16 Jan 2007 18:20:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/are-we-offline-2293/</guid><description>&lt;div class="post" data-post-id="16318" data-author="Elsie" data-date="2007-01-16T18:20:12+00:00" data-subject="Are we offline?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got internet connection, I can post this my client is getting a constant :&lt;/p&gt;&#10;&lt;p&gt;Attempting to connect to slothmud.org port 6101.&lt;/p&gt;&#10;&lt;p&gt;now I notice:&lt;/p&gt;&#10;&lt;p&gt;There are 16 anonymous users and 4 registered users online.&lt;/p&gt;&#10;&lt;p&gt;Does this mean we&amp;rsquo;re all offline?&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are we offline?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/are-we-offline/</link><pubDate>Tue, 16 Jan 2007 18:01:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/are-we-offline/</guid><description>&lt;div class="post" data-post-id="16316" data-author="Elsie" data-date="2007-01-16T18:01:24+00:00" data-subject="Are we offline?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got internet connection, I can post this my client is getting a constant :&lt;/p&gt;&#10;&lt;p&gt;Attempting to connect to slothmud.org port 6101.&lt;/p&gt;&#10;&lt;p&gt;now I notice:&lt;/p&gt;&#10;&lt;p&gt;There are 16 anonymous users and 4 registered users online.&lt;/p&gt;&#10;&lt;p&gt;Does this mean we&amp;rsquo;re all offline?&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16317" data-author="13" data-date="2007-01-16T18:03:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m on right now&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16319" data-author="Corinn" data-date="2007-01-16T18:21:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m on right now[/quote:3cwugltg]&lt;/p&gt;&#10;&lt;p&gt;Addict!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16320" data-author="Alberich" data-date="2007-01-16T18:21:34+00:00" data-subject="Re: Are we offline?"&gt;&#13;&#10;&lt;p&gt;There are 16 anonymous users and 4 registered users online.&lt;/p&gt;&#10;&lt;p&gt;Does this mean we&amp;rsquo;re all offline?&lt;/p&gt;&#10;&lt;p&gt;Elsie[/quote:31o6xqt9]&lt;/p&gt;&#10;&lt;p&gt;that refers to the website, nothing to do with the game.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.net and lag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-and-lag/</link><pubDate>Tue, 16 Jan 2007 12:30:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-and-lag/</guid><description>&lt;div class="post" data-post-id="16296" data-author="gondor" data-date="2007-01-16T12:30:37+00:00" data-subject="Wintin.net and lag"&gt;&#13;&#10;&lt;p&gt;Has anyone else been experiencing lag or having wintin.net just lock up? All other programs seem to be working correctly. I even wiped and got the latest version of wintin.net but its still doing the same thing. All other programs seem to be working correctly. When it does this I am still getting messages from the mud but its almost like everything I send is being lagged by a minute or more.&lt;/p&gt;&#10;&lt;p&gt;Any input from others would be appreciated.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>please fix bug with shipping reclaim</title><link>https://forum.slothmud.net/updates/bug-reporting/please-fix-bug-with-shipping-reclaim/</link><pubDate>Mon, 15 Jan 2007 18:53:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/please-fix-bug-with-shipping-reclaim/</guid><description>&lt;div class="post" data-post-id="16273" data-author="Weasel" data-date="2007-01-15T18:53:31+00:00" data-subject="please fix bug with shipping reclaim"&gt;&#13;&#10;&lt;p&gt;I shipped an item to someone with the cost for the item on top. They did not claim it after a day or so, so I reclaimed it to avoid it going to unclaimed and causing me to lose the item altogether. I went to post office, typed &amp;lsquo;reclaim itemname&amp;rsquo; and got the eq back, but had to pay the couple of hundred thousand coins I was charging for it as well. No worries, I thought (wrongly), I&amp;rsquo;ll just type &amp;lsquo;check&amp;rsquo; and have the coins returned, effectively buying the eq off myself&amp;hellip; guess what..&lt;/p&gt;&#10;&lt;p&gt;The pawnbroker tells you, &amp;lsquo;Sorry, you don&amp;rsquo;t have any mail waiting.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The pawnbroker tells you, &amp;lsquo;You don&amp;rsquo;t have any packages waiting.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Thanks for ripping me off. Please fix this bug - apparently others have asked for this to be fixed in the past, but it&amp;rsquo;s still phut.&lt;/p&gt;&#10;&lt;p&gt;..reimbursment would be nice too.. :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a bronze studded jacket</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-bronze-studded-jacket/</link><pubDate>Mon, 15 Jan 2007 04:00:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-bronze-studded-jacket/</guid><description>&lt;div class="post" data-post-id="16265" data-author="12345" data-date="2007-01-15T04:00:32+00:00" data-subject="a bronze studded jacket"&gt;&#13;&#10;&lt;p&gt;Popped this on the shadowy spirits in the mage tower in BH. Never seen it before&amp;hellip; not that it&amp;rsquo;s anything sexy. Its not on the eqlist. I tried singing wealth and glory around town with my tiny bard to see if it was a regular pop, but everything said they had never heard of it.&lt;/p&gt;&#10;&lt;p&gt;a bronze studded jacket&lt;/p&gt;&#10;&lt;p&gt;recite identify bronze&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bronze studded jacket&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 20, Value: 50, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vk is unfriendly</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vk-is-unfriendly/</link><pubDate>Mon, 15 Jan 2007 03:48:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vk-is-unfriendly/</guid><description>&lt;div class="post" data-post-id="16263" data-author="Medios" data-date="2007-01-15T03:48:03+00:00" data-subject="Vk is unfriendly"&gt;&#13;&#10;&lt;p&gt;Whenever you call me a dumbass, because you stole my pop. I remember why I hate autumnal forest. People have higher level chars come and steal your kills and then berate you, or use moldy scrolls on you. Hell with that, theres a reason i stay on lyme.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16264" data-author="Weasel" data-date="2007-01-15T03:53:59+00:00" data-subject="Re: Open letter to Zanax."&gt;&#13;&#10;&lt;p&gt;im gonna lite you up like a fat blunt.[/quote:zw2ng9sc]&lt;/p&gt;&#10;&lt;p&gt;hehe classic :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-2287/</link><pubDate>Mon, 15 Jan 2007 00:20:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-2287/</guid><description>&lt;div class="post" data-post-id="16260" data-author="tincts" data-date="2007-01-15T00:20:55+00:00" data-subject="Quest?"&gt;&#13;&#10;&lt;p&gt;Hi fellow sloths,&lt;/p&gt;&#10;&lt;p&gt;had to skip out on the quest this morning to go to work. Could I convince someone to post a wrap-up, to keep me awake here?&lt;/p&gt;&#10;&lt;p&gt;Thanx&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16261" data-author="Autolycos" data-date="2007-01-15T01:09:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Demonic-Cloud was dissapointing.. over powered mob.. with insta-death attack&lt;/p&gt;&#10;&lt;p&gt;prize was a tri-token and non-prime bard harp that loads in Roogna&lt;/p&gt;&#10;&lt;p&gt;as i said.. it was dissapointing..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16262" data-author="13" data-date="2007-01-15T01:19:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Impressive..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopping Block Question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-question/</link><pubDate>Sun, 14 Jan 2007 03:48:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chopping-block-question/</guid><description>&lt;div class="post" data-post-id="16253" data-author="Snugger" data-date="2007-01-14T03:48:39+00:00" data-subject="Chopping Block Question"&gt;&#13;&#10;&lt;p&gt;I bid and won. Yay for me. How do I contact the person selling the item?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16254" data-author="Talo/Ulrich" data-date="2007-01-14T04:09:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;generally one or more of the 3 main ways&amp;hellip;..get online and talk to them or their friends that are on the mud&amp;hellip;.Mud mail&amp;hellip;..or Icq is the most common forms i use&lt;/p&gt;&#10;&lt;p&gt;\&lt;/p&gt;&#10;&lt;p&gt;&lt;del&gt;M&lt;/del&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16255" data-author="Snugger" data-date="2007-01-14T06:04:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks. That worked.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16256" data-author="Talo/Ulrich" data-date="2007-01-14T16:43:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;NeTime&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Undead Banshee problem</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/undead-banshee-problem/</link><pubDate>Sat, 13 Jan 2007 16:36:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/undead-banshee-problem/</guid><description>&lt;div class="post" data-post-id="16244" data-author="Medios" data-date="2007-01-13T16:36:05+00:00" data-subject="Undead Banshee problem"&gt;&#13;&#10;&lt;p&gt;We had a group at Krimeah today. Aife made some banshees and i fled to come back in the room. Heres what it says.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re to afraid to go any nearer the wailing!&lt;/p&gt;&#10;&lt;p&gt;I tried at least 50 times to get back in the room. Dance of the many did not even help. Is this a feature of banshee?&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16245" data-author="12345" data-date="2007-01-13T17:16:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Could be potentially useful in swarming areas. Dangerous if you don&amp;rsquo;t know about it though.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mob code spam</title><link>https://forum.slothmud.net/updates/bug-reporting/mob-code-spam/</link><pubDate>Fri, 12 Jan 2007 19:34:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/mob-code-spam/</guid><description>&lt;div class="post" data-post-id="16232" data-author="Malison" data-date="2007-01-12T19:34:16+00:00" data-subject="mob code spam"&gt;&#13;&#10;&lt;p&gt;megalodon in UD2 exploded in excessive lines of code:&lt;/p&gt;&#10;&lt;p&gt;Inside the Megalodon&lt;/p&gt;&#10;&lt;p&gt;Stomach acid burns your entire body as the great shark attempts to&lt;/p&gt;&#10;&lt;p&gt;digest you whole. Cramped in these very tight quarters, you are unable to perform any but the most simple tasks. Your only hope is that someone will vanquish the shark and set you free.&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;Orcs &lt;em&gt;Wyrmkin&lt;/em&gt; missing my clannie :( is standing here.&lt;/p&gt;&#10;&lt;p&gt;Caldrick a soldier, needs relocation, beacon of fortune. is standing here.&lt;/p&gt;&#10;&lt;p&gt;Caldrick glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 44/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rub appears looking very disoriented.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 45/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;Wah! Wah! I will now whine about everything!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 48/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A stream of acid from above burns Rub!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 48/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;SS XP/EQ&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;(Leader) Van [Wa:4.32 1040hp 71ma 183mv] otyugh&lt;/p&gt;&#10;&lt;p&gt;(Absent) Caldrick [Wa:4.33 740hp 286ma 290mv] hermes&lt;/p&gt;&#10;&lt;p&gt;(Absent) Rub [Wa:4.33 727hp 335ma 237mv] flayer/overlord&lt;/p&gt;&#10;&lt;p&gt;(Absent) Orcs [Wa:3.32 288hp 272ma 166mv] lutann&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Tremble [Wa:3.26 811hp 219ma 139mv] archfiend &#13;&#10;&#13;&#10; Blackula [Ba:2.35 828hp 297ma 201mv] vault-guardian &#13;&#10;&#13;&#10; Luke [Ba:3.28 413hp 234ma 187mv] Marilith &#13;&#10;&#13;&#10; Auzzy [Th:0.36 610hp 177ma 201mv] ---&#13;&#10;&#13;&#10; Jayde [Cl:3.25 534hp 483ma 153mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;(Absent) Verin [Cl:3.35 585hp 50ma 252mv] megalodon&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thraxas [Ne:1.36 303hp 417ma 118mv] -8 Sin Forsaken Knight &#13;&#10;&#13;&#10; Pooka [Ne:2.38 582hp 369ma 108mv] 2.sin &#13;&#10;&#13;&#10; Valanthe [Cl:4.29 713hp 633ma 233mv] ---&#13;&#10;&#13;&#10; Cicada [Ne:4.12 613hp 468ma 126mv] ivan &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 50/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rub &amp;ndash; &amp;lsquo;&lt;em&gt;Rub&lt;/em&gt; woot party inside the mob&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 53/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ch&lt;/p&gt;&#10;&lt;p&gt;Van &amp;ndash; &amp;lsquo;fun mob :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 55/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You chuckle politely.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;585/585hp 55/418ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A gash opens in the side of the megalodon and everything spills out.&lt;/p&gt;&#10;&lt;p&gt;You spill out into the bloody water, covered in guts and undigested matter.&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 13: EXPR_LIST =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 1: IF =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 1: SYSTEM_FUNCTION isnpc =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 1: VARIABLE #0 = =&amp;gt; CHARACTER&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: the megalodon (CHARACTER)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 2: IF =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 2: EQUALS =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 2: SYSTEM_FUNCTION vnum =&amp;gt; INTEGER&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 2: VARIABLE #0 = =&amp;gt; CHARACTER&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: the megalodon (CHARACTER)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: 90337 (INTEGER)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 2: LITERAL = 90337&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: 90337 (INTEGER)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 6: EXPR_LIST =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 3: FOREACH =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 3: SYSTEM_FUNCTION char_in_room =&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;CHARACTER ARRAY&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 3: SYSTEM_FUNCTION room =&amp;gt; ROOM&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 3: LITERAL = 90190&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: 90190 (INTEGER)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: Inside the Megalodon (ROOM)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: (CHARACTER ARRAY)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 10: EXPR_LIST =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 7: FOREACH =&amp;gt; BOOLEAN&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 7: SYSTEM_FUNCTION obj_in_room =&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;OBJECT ARRAY&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 7: SYSTEM_FUNCTION room =&amp;gt; ROOM&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;MUDL: line 7: LITERAL = 90190&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: 90190 (INTEGER)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: Inside the Megalodon (ROOM)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: (OBJECT ARRAY)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;RSLT: true (BOOLEAN)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;I have allocated 0 items that I didn&amp;rsquo;t free.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is string literal.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (2).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_split (1).&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;the all seeing eye intones &amp;lsquo;One is mfn_range.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;#SESSION &amp;lsquo;sloth&amp;rsquo; DIED.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>clan channels</title><link>https://forum.slothmud.net/updates/mud-suggestions/clan-channels/</link><pubDate>Fri, 12 Jan 2007 17:11:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/clan-channels/</guid><description>&lt;div class="post" data-post-id="16228" data-author="firebrand" data-date="2007-01-12T17:11:45+00:00" data-subject="clan channels"&gt;&#13;&#10;&lt;p&gt;clan channels need to show joiners/leavers please&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;which way did he go george? which way did he go?&amp;rdquo; &amp;ndash;abominable snowman on bugs bunny &amp;amp; road runner show&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16235" data-author="Autolycos" data-date="2007-01-12T21:09:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;why? there is only 2 of you anyway&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16247" data-author="firebrand" data-date="2007-01-13T19:24:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;because perhaps -other- clans are interested in seeing join/leave messages as well&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16249" data-author="Autolycos" data-date="2007-01-13T21:33:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;there are other clans???? :shock:&lt;/p&gt;&#10;&lt;p&gt;surely you jest :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Politicians should rot in hell.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/politicians-should-rot-in-hell/</link><pubDate>Thu, 11 Jan 2007 21:38:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/politicians-should-rot-in-hell/</guid><description>&lt;div class="post" data-post-id="16210" data-author="Medios" data-date="2007-01-11T21:38:32+00:00" data-subject="Politicians should rot in hell."&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://vote.com/magazine/columns/dickmorris/column60457367.phtml" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://vote.com/magazine/columns/dickmo &amp;hellip; 7367.phtml&amp;rdquo;&amp;gt;http://vote.com/magazine/columns/dickmorris/column60457367.phtml&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16211" data-author="Alberich" data-date="2007-01-11T21:48:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;what Mike, you&amp;rsquo;d rather they be legislating up some new wars, or improved ways to steal and spend your money?&lt;/p&gt;&#10;&lt;p&gt;Let &amp;rsquo;em take all the days off they want, I say. It&amp;rsquo;s the only time they&amp;rsquo;re not actively screwing people.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16212" data-author="Medios" data-date="2007-01-11T22:08:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Why pay them? They work for 2 days a week to pass laws that help them make more money. I fully see your point Adam, however they shouldnt receive pay for non work. I work for my family and I rarely get paid for nothing. These bastards work for us and we allow it.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma spellbook question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-spellbook-question/</link><pubDate>Thu, 11 Jan 2007 21:26:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-spellbook-question/</guid><description>&lt;div class="post" data-post-id="16208" data-author="Autolycos" data-date="2007-01-11T21:26:05+00:00" data-subject="Drachma spellbook question"&gt;&#13;&#10;&lt;p&gt;Kj.. has anymore thought been waverd on making drachma spellbooks either non-crumble or one time read? With making them personal it saves from passing around and/or cheating the system. But can still be costly on the drachma we are trying to save up for eq&amp;rsquo;s..&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16209" data-author="firebrand" data-date="2007-01-11T21:33:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;tugs at the mask on autolycos&lt;/em&gt; damn. won&amp;rsquo;t come off. who the hell are you and what have you done with the real jason? i am actually agreeing with you on this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i&amp;rsquo;d have gotten away with it too, if it weren&amp;rsquo;t for those meddling kids!&amp;rdquo;&amp;ndash;the villain on any old scooby cartoon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dam in prompt</title><link>https://forum.slothmud.net/classes/monk/dam-in-prompt/</link><pubDate>Thu, 11 Jan 2007 20:36:51 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/dam-in-prompt/</guid><description>&lt;div class="post" data-post-id="16206" data-author="luke" data-date="2007-01-11T20:36:51+00:00" data-subject="dam in prompt"&gt;&#13;&#10;&lt;p&gt;so when i stop using a weapon the damage in score switches to reflect hand damage but the prompt damage does not.&lt;/p&gt;&#10;&lt;p&gt;any quick fixes for this?&lt;/p&gt;&#10;&lt;p&gt;luke&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16207" data-author="kjartan" data-date="2007-01-11T21:00:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sure. Fixed, in next time someone moves the code over (meaning, I am not scheduling a reboot for this.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How about general changes?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-about-general-changes/</link><pubDate>Wed, 10 Jan 2007 19:13:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-about-general-changes/</guid><description>&lt;div class="post" data-post-id="16177" data-author="Risk" data-date="2007-01-10T19:13:06+00:00" data-subject="How about general changes?"&gt;&#13;&#10;&lt;p&gt;Hi all!&lt;/p&gt;&#10;&lt;p&gt;As you can see this is my first post on this crier, because I&amp;rsquo;m not used to whine like little girl, when im dead or lose smth, however&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I haven&amp;rsquo;t been playing Sloth for about 8 months, but now im back and thats what I can see. NO POSITIVE CHANGES at all! Last time i&amp;rsquo;v returned back to this game, there were huge changes- new continent, areas, drachma eq, new classes. So i&amp;rsquo;v started new necro char, and i still love this char, despite nercos were nerfed. What I can see now -&lt;/p&gt;&#10;&lt;p&gt;necros - juju,banshee,swordwraiths were nerfed again.&lt;/p&gt;&#10;&lt;p&gt;monks nerfed and it seems that th nerfed now too.&lt;/p&gt;&#10;&lt;p&gt;no more prime bards, druids and cl online&lt;/p&gt;&#10;&lt;p&gt;Some new, absolutely usless skills, no new eq and areas.&lt;/p&gt;&#10;&lt;p&gt;Dear imms of sloth3, are you going to do something? I realize that this mud is free, and your are working here for free, but why I&amp;rsquo;v got feeling that you hate all of us&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Risk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stablag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stablag/</link><pubDate>Wed, 10 Jan 2007 17:30:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stablag/</guid><description>&lt;div class="post" data-post-id="16167" data-author="Alberich" data-date="2007-01-10T17:30:53+00:00" data-subject="stablag"&gt;&#13;&#10;&lt;p&gt;What the hell? It feels like automatic 1 full round lag now - no getting off a quick blast if you&amp;rsquo;re lucky, no disengaging if you whiff.&lt;/p&gt;&#10;&lt;p&gt;Now, I could see this if it was relative to thief in classo - my ma/wa/cl/th really shouldn&amp;rsquo;t be all that great at stabbing (not to mention he only runs 16 dam). I&amp;rsquo;ve also been noticing this on my avatar thief prime though, and that is not cool at all. We already have worse ac and lower hps than comparable melee classes, how does it possibly benefit anything, or make the game better, to make absolutely certain we are getting hit on every mob we don&amp;rsquo;t splork? I really like the addition of excruciating blow, so I hope this wasn&amp;rsquo;t some sort of attempt to &amp;lsquo;balance&amp;rsquo; that - if it was I&amp;rsquo;d personally trade it for stablag to be the way that it was. A skill that works every 10-15 mobs is cool, but being able to disengage when you whiff is priceless.&lt;/p&gt;&#10;&lt;p&gt;/rant&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>slothmud football rules!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-football-rules/</link><pubDate>Wed, 10 Jan 2007 17:21:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-football-rules/</guid><description>&lt;div class="post" data-post-id="16166" data-author="brand" data-date="2007-01-10T17:21:44+00:00" data-subject="slothmud football rules!"&gt;&#13;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16184" data-author="firebrand" data-date="2007-01-10T22:11:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;someone get me a brand-to-english dictionary, please?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AC changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/ac-changes/</link><pubDate>Wed, 10 Jan 2007 17:08:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/ac-changes/</guid><description>&lt;div class="post" data-post-id="16164" data-author="kjartan" data-date="2007-01-10T17:08:51+00:00" data-subject="AC changes"&gt;&#13;&#10;&lt;p&gt;We have changed the way AC -11 and lower works, and also have removed the AC cap. Our goal with this is twofold: allow hitroll eq to be valuable again, and allow eq sets that make warriors able to have lower ACs than other classes.&lt;/p&gt;&#10;&lt;p&gt;The new AC scheme, like the old one, changes at -10. Previously AC -11 removed about 30% of the hits you would have gotten at AC -10, except that due to a bug, it only did it occasionally and randomly for some mobs in some circumstances - most of the time it was the same as -10.&lt;/p&gt;&#10;&lt;p&gt;Under the new system, each full point of AC beyond -10 removes 15% of the hits you would have gotten otherwise, for everybody. These don&amp;rsquo;t add linearly, they add like fire resistance. Thus AC -11 lets through 85%, -12 lets through 85%*85%, -13 85%*85%*85%, etc.&lt;/p&gt;&#10;&lt;p&gt;Also, there was previously an effective cap on hitroll. If you could hit AC -10 95% of the time, further hitroll was worthless. Under the new system, further points of hitroll counteract points of opponent AC beyond -10. For example, say you can hit AC -10 exactly 95% of the time and your opponent has AC -11: then you will hit 95%*85% = 80.75% of the time. But, if you gain a point of hitroll, you will be back to 95% (which is still the maximum hit chance).&lt;/p&gt;&#10;&lt;p&gt;We are going to lower some mob ACs in the future to numbers below -11 so that there are mobs that are hard to hit again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Level 17 Avatar</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/level-17-avatar/</link><pubDate>Wed, 10 Jan 2007 03:46:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/level-17-avatar/</guid><description>&lt;div class="post" data-post-id="16158" data-author="Medios" data-date="2007-01-10T03:46:49+00:00" data-subject="Level 17 Avatar"&gt;&#13;&#10;&lt;p&gt;Dogs got level 17 today and his +hit did not raise. The +hp regen went up by one tho. The avatar guide on website has this incorrect.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>siam dead in cheaston on thule</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/siam-dead-in-cheaston-on-thule/</link><pubDate>Wed, 10 Jan 2007 02:02:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/siam-dead-in-cheaston-on-thule/</guid><description>&lt;div class="post" data-post-id="16155" data-author="Popa" data-date="2007-01-10T02:02:55+00:00" data-subject="siam dead in cheaston on thule"&gt;&#13;&#10;&lt;p&gt;see above&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What's in your wallet?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-in-your-wallet/</link><pubDate>Tue, 09 Jan 2007 01:21:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-in-your-wallet/</guid><description>&lt;div class="post" data-post-id="16137" data-author="Medios" data-date="2007-01-09T01:21:48+00:00" data-subject="What&amp;#x27;s in your wallet?"&gt;&#13;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the Staff of the Serpent Assassin&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; Arcane Ring of the Battle Mage..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a magical band of flaming lava..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a white cloak (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; Shattered Bone Shoulder Guards..It has a soft glowing aura! (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a criss-crossed knife vest&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the Crown of Venomous Serpents..It emits a faint humming sound! (with a reddish-colored glass eye attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Gauntlets of Mastery..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of molten lava..It has a soft glowing aura! (with a leather phylactery attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a crystal greatshield..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a set of thief&amp;rsquo;s pouches&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Interwoven Circle of Power&amp;hellip;&amp;hellip;.it has an elite hum to it!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; Interwoven Circle of Power&amp;hellip;&amp;hellip;.it has an elite hum to it!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; the Fangs of the Serpent..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; the scarab of destruction..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Medios High Lord Assassin &lt;del&gt;[DoW]&lt;/del&gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Ma: 40 Cl: 40 Wa: 40 Av: 40&lt;/p&gt;&#10;&lt;p&gt;You are 31 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Frobisher.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have (909/909+43) hit, (368/411+31) mana and (290/290+39) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -8.0.&lt;/p&gt;&#10;&lt;p&gt;You have +15 to hit and +26 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 85,704 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two hundred and seventy-two drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1,225,035,748 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 171 days and 2 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of The Dogs of War.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 17, Dex: 18, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Grace&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Greater Mobility&lt;/p&gt;&#10;&lt;p&gt;Vigor&lt;/p&gt;&#10;&lt;p&gt;Aptitude&lt;/p&gt;&#10;&lt;p&gt;Insight&lt;/p&gt;&#10;&lt;p&gt;Quicken&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid suggestion</title><link>https://forum.slothmud.net/classes/druid/druid-suggestion/</link><pubDate>Mon, 08 Jan 2007 22:06:23 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/druid-suggestion/</guid><description>&lt;div class="post" data-post-id="16119" data-author="13" data-date="2007-01-08T22:06:23+00:00" data-subject="Druid suggestion"&gt;&#13;&#10;&lt;p&gt;It sure would be a hell of a big help if druids could shift from form to form. It would make druid prime a lot more playable as a smaller one and not really affect large druids much one way or another. What you think Kj?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16123" data-author="Medios" data-date="2007-01-08T22:35:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Do a search for polymorph!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16133" data-author="brady" data-date="2007-01-08T23:01:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;battle shift?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16136" data-author="13" data-date="2007-01-08T23:38:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;From form to form, wurm to naga or whatever.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>popa dead in hades</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-hades/</link><pubDate>Mon, 08 Jan 2007 18:41:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-hades/</guid><description>&lt;div class="post" data-post-id="16103" data-author="Popa" data-date="2007-01-08T18:41:28+00:00" data-subject="popa dead in hades"&gt;&#13;&#10;&lt;p&gt;at shadow master can anyone get?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mage Spell Suggestions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mage-spell-suggestions/</link><pubDate>Mon, 08 Jan 2007 17:30:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mage-spell-suggestions/</guid><description>&lt;div class="post" data-post-id="16098" data-author="Autolycos" data-date="2007-01-08T17:30:14+00:00" data-subject="Mage Spell Suggestions"&gt;&#13;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;Been thinking over a few more spell/skill suggestions..&lt;/p&gt;&#10;&lt;p&gt;Most classos have a great first strike skill.. ie Deathtouch, apply poison for stab, juju attacks, pit fiends etc&lt;/p&gt;&#10;&lt;p&gt;mages seem to have mirrors&amp;hellip; a defensive idea on a offensive class.. mirrors are good.. but they need a good way to tear into a fight.. better then just a damn and more powerful then frostbolt.&lt;/p&gt;&#10;&lt;p&gt;**my suggestions&lt;/p&gt;&#10;&lt;p&gt;[b:3of8ij2l]Shockwave - [/b:3of8ij2l] area version of thunderclap with a lot more damage&lt;/p&gt;&#10;&lt;p&gt;[b:3of8ij2l]Atomic blast - [/b:3of8ij2l] (Mage prime only) - bone shattering blast to initiate an attack, cannot be cast during battle, high damge hit along with possible (masterful) weaken target&lt;/p&gt;&#10;&lt;p&gt;those are a few i have been thinking about :D&lt;/p&gt;&#10;&lt;p&gt;cheers!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>second wind manual</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/second-wind-manual/</link><pubDate>Mon, 08 Jan 2007 17:03:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/second-wind-manual/</guid><description>&lt;div class="post" data-post-id="16097" data-author="firebrand" data-date="2007-01-08T17:03:38+00:00" data-subject="second wind manual"&gt;&#13;&#10;&lt;p&gt;it seems that when i typed prac unlearned this morning, i see second wind in my warrior list as warrior 32. anyone have any ideas where manual might load?&lt;/p&gt;&#10;&lt;p&gt;rebs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>donkey</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/donkey/</link><pubDate>Mon, 08 Jan 2007 13:11:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/donkey/</guid><description>&lt;div class="post" data-post-id="16091" data-author="Vixn" data-date="2007-01-08T13:11:50+00:00" data-subject="donkey"&gt;&#13;&#10;&lt;p&gt;cast &amp;lsquo;detect disease&amp;rsquo; kida&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are afflicted by an unknown strain of donkeyitis.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You suddenly have a feeling that everything is not right.&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;donkey black (null) (level: 21)&lt;/p&gt;&#10;&lt;p&gt;Your levels:&lt;/p&gt;&#10;&lt;p&gt;You are 17 years old. It&amp;rsquo;s your birthday today!&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of UNDEFINED TOWN.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Jake.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now.&lt;/p&gt;&#10;&lt;p&gt;You have 192(192) hit, 100(100) mana and 120(120) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 5.9.&lt;/p&gt;&#10;&lt;p&gt;You have 11196 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 0 days and 0 hours.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;You suddenly feel very strange&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel better.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; The funniest thing to me is that seems all donkies by default worship to Jake :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nomic Group Down</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nomic-group-down/</link><pubDate>Mon, 08 Jan 2007 06:40:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nomic-group-down/</guid><description>&lt;div class="post" data-post-id="16088" data-author="Vilux" data-date="2007-01-08T06:40:16+00:00" data-subject="Nomic Group Down"&gt;&#13;&#10;&lt;p&gt;Nomic&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16095" data-author="firebrand" data-date="2007-01-08T15:45:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sigh normally i ignore these &amp;ldquo;i am down/group down&amp;rdquo; messages on crier but this morning i am gonna be an ass and ask the obvious questions: does no one use ingame player-created channels (hosers/russians/dragonsworn/any other that might be listed when typing chann) and drop them when they die so someone else can ping/vis/gos &amp;ldquo;firebrand cf&amp;rsquo;ed her group again&amp;rdquo; &amp;ldquo;vanyel is dead&amp;rdquo;? does no one have any instant message progs - icq/trillian/aim/msn msgr/windows live msgr/yahoo msgr/any others i didn&amp;rsquo;t list here and have friends ingame as buddy list members they can i.m. for help? it would seem to me that by the time you posted &amp;ldquo;help! i&amp;rsquo;m down&amp;rdquo; and someone else sees the post, there would be a corpse out&amp;hellip;&amp;hellip;just my two cents for the morning &lt;em&gt;goes back to her coffee and realizes she is not awake yet&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;rebs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin question</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-question/</link><pubDate>Sun, 07 Jan 2007 07:10:21 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-question/</guid><description>&lt;div class="post" data-post-id="16063" data-author="banedon" data-date="2007-01-07T07:10:21+00:00" data-subject="Wintin question"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m running wintin.net first off.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m using a couple of the scripts Ive found on here, Splork&amp;rsquo;s whiner and a sanctuary one, and have a BIG problem. Everytime anything updates, I get spammed with a whole list of variables being set.&lt;/p&gt;&#10;&lt;p&gt;Is there some way to fix this so I dont get all those reports everytime something changes?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m fairly new to scripting anything but aliases, so if I&amp;rsquo;m missing something glaring, all apoplgies up front&lt;/p&gt;&#10;&lt;p&gt;Banedon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Someone give this boy an iron skin</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/someone-give-this-boy-an-iron-skin/</link><pubDate>Sun, 07 Jan 2007 03:29:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/someone-give-this-boy-an-iron-skin/</guid><description>&lt;div class="post" data-post-id="16051" data-author="van" data-date="2007-01-07T03:29:41+00:00" data-subject="Someone give this boy an iron skin"&gt;&#13;&#10;&lt;p&gt;Now, I don&amp;rsquo;t normally post about the amusing things that happen to me on sloth, but I&amp;rsquo;m still laughing my ass off about this.&lt;/p&gt;&#10;&lt;p&gt;I want you all to close your eyes and think about this situation: your group goes down, your leader staffs but doesn&amp;rsquo;t recall, and healo shocks the tank. Tank comes back, gets corpse, spells up, realizes leader is at mob, and goes to get him. Tank recalls leader, leader gets raised, everybody&amp;rsquo;s happy, right?&lt;/p&gt;&#10;&lt;p&gt;Now imagine you&amp;rsquo;re Aaron, and the tank beat you to the leader, even with that two minute lead. You start ragging on the tank because you said YOU&amp;rsquo;D go (even though, of course, the tank wasn&amp;rsquo;t grouped at the time and didn&amp;rsquo;t see this). The tank (guess who!) has the temerity to talk back a little, and you (as Aaron) just CAN NOT TAKE THIS. So you log on with Shival and go after the tank. While the group continues to run.&lt;/p&gt;&#10;&lt;p&gt;Long story short (too late), after several rounds of Aaron tossing and blizzarding me while I was trying to just, you know, tank for the group, I threw him into Orcus and he got REALLY mad. And this is where I just started cracking up, because I have never seen someone (anyone!) give so much shit in general without being able to take so little of it in return. I would have egged him on gossip on for sheer enjoyment if it weren&amp;rsquo;t for that unfortunate noshout. :)&lt;/p&gt;&#10;&lt;p&gt;Since I just tried to kill the group by not proting over when the 2.tank voided, I&amp;rsquo;ll just close with a vague comment about how people shouldn&amp;rsquo;t stay in the kitchen if they can&amp;rsquo;t stand the heat. Someone needs to toughen that boy up. Cheers!&lt;/p&gt;&#10;&lt;p&gt;Van&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;roflmao&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>:P</title><link>https://forum.slothmud.net/updates/mud-suggestions/p/</link><pubDate>Sun, 07 Jan 2007 01:17:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/p/</guid><description>&lt;div class="post" data-post-id="16047" data-author="Weasel" data-date="2007-01-07T01:17:46+00:00" data-subject=":P"&gt;&#13;&#10;&lt;p&gt;[img:3j4ugc1k]http://www.treatyoffrancis.com/images/middlefingerkid.jpg[/img:3j4ugc1k]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16049" data-author="Medios" data-date="2007-01-07T03:14:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thats the spirit.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;hats off to Weasel&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hunt/track need updating</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hunt-track-need-updating/</link><pubDate>Fri, 05 Jan 2007 17:57:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hunt-track-need-updating/</guid><description>&lt;div class="post" data-post-id="16003" data-author="firebrand" data-date="2007-01-05T17:57:52+00:00" data-subject="hunt/track need updating"&gt;&#13;&#10;&lt;p&gt;hunt and track need to check the current area a char is in, not just stop at 1.pingname of the mob&amp;hellip;for instance there are 20 some-odd mobs named chef. i am in an area trying to hunt/find chef and i type where chef. i see that there is indeed a chef in the area. i type hunt chef, i get Couldn&amp;rsquo;t find it. i attempt to track the damn thing. You couldn&amp;rsquo;t find any tracks for the icy chef&amp;hellip;and that is NOT THE FUCKING MOB I WANT!!!!!! and PLEASE don&amp;rsquo;t explain to me how to find the goddamned mob i want. yes, i DO know how to do it. still&amp;hellip;..hunt/track need updating&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Interesting Old News That's New to Me But I'm Not Surprised</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/interesting-old-news-that-s-new-to-me-but-i-m-not-surprised/</link><pubDate>Fri, 05 Jan 2007 00:17:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/interesting-old-news-that-s-new-to-me-but-i-m-not-surprised/</guid><description>&lt;div class="post" data-post-id="15985" data-author="13" data-date="2007-01-05T00:17:23+00:00" data-subject="Interesting Old News That&amp;#x27;s New to Me But I&amp;#x27;m Not Surprised"&gt;&#13;&#10;&lt;p&gt;Global Storming: Having Nixed Kyoto, Bush Stifles Discussion&lt;/p&gt;&#10;&lt;p&gt;Source: Copyright 2004, Boulder Daily Camera&lt;/p&gt;&#10;&lt;p&gt;Date: December 22, 2004&lt;/p&gt;&#10;&lt;p&gt;Byline: Editorial&lt;/p&gt;&#10;&lt;p&gt;Original URL&lt;/p&gt;&#10;&lt;p&gt;President Bush rejected an international treaty outlining limits on greenhouse gases, leaving other industrialized nations to address the looming problem without the help of the United States, the world&amp;rsquo;s fattest gas hog.&lt;/p&gt;&#10;&lt;p&gt;But somehow, that wasn&amp;rsquo;t enough. Not only does the president refuse to help other nations address what they â€” and the emerging scientific consensus â€” see as a dire worldwide threat. Bush also wants to keep them from taking action as mild as getting together and issuing a report.&lt;/p&gt;&#10;&lt;p&gt;Last weekend in Buenos Aires, a U.N.-brokered conference addressed the Kyoto protocol on global warming. The Kyoto pact, signed by 132 countries (but not the United States), goes into effect on Feb. 16. The protocol requires signatory nations to reduce greenhouse-gas emissions to below 1990 levels by 2012.&lt;/p&gt;&#10;&lt;p&gt;The meeting in Argentina was designed to help signatory nations assess their progress in reducing the emission of carbon dioxide and other gases known to trap heat in the Earth&amp;rsquo;s atmosphere. The increase in such gases has coincided with a gradual rise in world temperatures.&lt;/p&gt;&#10;&lt;p&gt;Global warming is a scientifically verifiable fact. The human contribution to that trend has been questioned. But more and more data show that human-generated greenhouse gases are, in fact, helping to change the world&amp;rsquo;s climate. And we ignore these trends at our peril.&lt;/p&gt;&#10;&lt;p&gt;Just last month, for instance, researchers commissioned by the United States and seven other nations released the Arctic Climate Impact Assessment. The report, based on the work of 300 scientists, noted that the Arctic is experiencing &amp;ldquo;some of the most rapid and severe climate change on Earth.&amp;rdquo; Ice caps are receding, threatening the environment of the Arctic and elsewhere.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Strong near-term action to reduce emissions is required in order to alter the future path of human-induced warming,&amp;rdquo; the report concluded.&lt;/p&gt;&#10;&lt;p&gt;Yet last week in Buenos Aires, Paula Dobriansky, U.S. undersecretary of state for global affairs, reflected no such alarm. &amp;ldquo;Science tells us that we cannot say with any certainty what constitutes a dangerous level of warming, and therefore what level must be avoided.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Meanwhile, Dobriansky repeated the Bush administration&amp;rsquo;s pledge to reduce &amp;ldquo;greenhouse-gas intensity,&amp;rdquo; which is per-capita emissions divided by the gross domestic product. Reducing the greenhouse &amp;ldquo;intensity&amp;rdquo; does not reduce actual emissions. On the contrary, the United States will emit more greenhouse gases under the Bush plan that it would have emitted by simply enforcing the Clean Air Act.&lt;/p&gt;&#10;&lt;p&gt;Once again, the president proposes to do one thing (increase emissions) while pretending to do the opposite (reduce greenhouse &amp;ldquo;intensity&amp;rdquo;).&lt;/p&gt;&#10;&lt;p&gt;In Buenos Aires, the president added injury to this insult. The meeting ended with only a meek, weak vow among nations to start informal discussions on global warming. Members of the European Union, which produces a small fraction of the per-capita emissions of the United States, had hoped that U.N. members could arrange seminars and produce reports on global warming.&lt;/p&gt;&#10;&lt;p&gt;But the United States insisted that &amp;ldquo;there shall be no written or oral report&amp;rdquo; from any international seminar organized under the U.N. Convention on Climate Change.&lt;/p&gt;&#10;&lt;p&gt;This is another hallmark tactic of the president. It&amp;rsquo;s not just that the Bush team sets the world&amp;rsquo;s agenda; it also stifles dissenting views.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lis is a fatty</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lis-is-a-fatty/</link><pubDate>Thu, 04 Jan 2007 23:28:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lis-is-a-fatty/</guid><description>&lt;div class="post" data-post-id="15979" data-author="13" data-date="2007-01-04T23:28:50+00:00" data-subject="Lis is a fatty"&gt;&#13;&#10;&lt;p&gt;&amp;lt;618hp 9ma 160mv&amp;gt;&amp;lt;173730687xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lis grabs an apple off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis dispatches an apple.&lt;/p&gt;&#10;&lt;p&gt;Lis grabs a pie off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis annihilates a pie.&lt;/p&gt;&#10;&lt;p&gt;Lis grabs a banana off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis scarfs down a banana.&lt;/p&gt;&#10;&lt;p&gt;Lis grabs a wedge of cheese off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis gobbles up a wedge of cheese.&lt;/p&gt;&#10;&lt;p&gt;Lis grabs assorted sweetmeats off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis gulps down assorted sweetmeats.&lt;/p&gt;&#10;&lt;p&gt;Lis grabs assorted sweetmeats off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis bolts assorted sweetmeats.&lt;/p&gt;&#10;&lt;p&gt;Lis grabs assorted sweetmeats off the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis scarfs assorted sweetmeats.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warcries</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warcries/</link><pubDate>Tue, 02 Jan 2007 04:54:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warcries/</guid><description>&lt;div class="post" data-post-id="15894" data-author="banedon" data-date="2007-01-02T04:54:01+00:00" data-subject="Warcries"&gt;&#13;&#10;&lt;p&gt;This came to mind during a recent group.&lt;/p&gt;&#10;&lt;p&gt;Could all the people who use warcries put them here - that way other ppl can make aliases for use in groups - would probably cut down on a lot of confusion and wasted time trying to get them set, IMHO&lt;/p&gt;&#10;&lt;p&gt;anyways, just my $.02&lt;/p&gt;&#10;&lt;p&gt;Banedon&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15895" data-author="Krok" data-date="2007-01-02T05:02:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hi, a little hint. Most people use triggers to make those things easier.. Set your variable for an appropriate warcrier and make a trigger like ^$wcrier yells &amp;lsquo;RL SUCKS&amp;rsquo; &amp;ndash; warcry &amp;lsquo;RL SUCKS&amp;rsquo;, so you won&amp;rsquo;t need this silly thread. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Affects Ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/affects-ideas/</link><pubDate>Mon, 01 Jan 2007 20:59:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/affects-ideas/</guid><description>&lt;div class="post" data-post-id="15889" data-author="banedon" data-date="2007-01-01T20:59:08+00:00" data-subject="Affects Ideas"&gt;&#13;&#10;&lt;p&gt;Would it be possible to include skills that are affecting a player when he/she checks their score? Like sixth sense for example. I know that there have been times that I have activated an effect and forgotten it was active and tried to reactivate it, either just wasting the mana or movement, or cancelling the effect.&lt;/p&gt;&#10;&lt;p&gt;Also, dunno how much more coding this would involve, but what about an &amp;ldquo;affects&amp;rdquo; command, that just lists what spells/effects are currently affecting the player.&lt;/p&gt;&#10;&lt;p&gt;Banedon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Splashed and Bruised spellbook mobs</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/splashed-and-bruised-spellbook-mobs/</link><pubDate>Mon, 01 Jan 2007 05:23:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/splashed-and-bruised-spellbook-mobs/</guid><description>&lt;div class="post" data-post-id="15882" data-author="gondor" data-date="2007-01-01T05:23:04+00:00" data-subject="Splashed and Bruised spellbook mobs"&gt;&#13;&#10;&lt;p&gt;Need to add the Nurse from BH Castle to the list of mobs that pops this book.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spirit marker</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spirit-marker/</link><pubDate>Mon, 01 Jan 2007 05:07:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spirit-marker/</guid><description>&lt;div class="post" data-post-id="15881" data-author="tincts" data-date="2007-01-01T05:07:16+00:00" data-subject="Spirit marker"&gt;&#13;&#10;&lt;p&gt;This spell is cool, though I havn&amp;rsquo;t found many practical applications for it. Any chance of being able to vis your marker?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15903" data-author="kjartan" data-date="2007-01-02T18:23:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well, maybe. Why do you want to do that?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15904" data-author="gondor" data-date="2007-01-02T19:01:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If we could vis the marker perhaps we could use to mark areas we might wish to check in on from time to time. i.e. a location that spellbooks are generally dropped we could vis the marker and see if a spellbook we might need is there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post your music library</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-your-music-library/</link><pubDate>Mon, 01 Jan 2007 01:56:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-your-music-library/</guid><description>&lt;div class="post" data-post-id="15875" data-author="13" data-date="2007-01-01T01:56:02+00:00" data-subject="Post your music library"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s mine&lt;/p&gt;&#10;&lt;p&gt;WINAMP&lt;/p&gt;&#10;&lt;p&gt;playlist&lt;/p&gt;&#10;&lt;p&gt;3868 tracks in playlist, average track length: 3:52&lt;/p&gt;&#10;&lt;p&gt;Estimated playlist length: 250 hours 17 minutes 17 seconds&lt;/p&gt;&#10;&lt;p&gt;(1139 tracks of unknown length)&lt;/p&gt;&#10;&lt;p&gt;Right-click here to save this HTML file.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Playlist files:&#13;&#10;&#13;&#10; 1. ACDC - Can I Sit Next To You Girl (4:12)&#13;&#10;&#13;&#10; 2. ACDC - High Voltage (4:14)&#13;&#10;&#13;&#10; 3. ACDC - It's A Long Way To The Top (5:02)&#13;&#10;&#13;&#10; 4. ACDC - Little Lover (5:39)&#13;&#10;&#13;&#10; 5. ACDC - Live Wire (5:50)&#13;&#10;&#13;&#10; 6. ACDC - Rock 'N' Roll Singer (5:03)&#13;&#10;&#13;&#10; 7. ACDC - She's Got Balls (4:51)&#13;&#10;&#13;&#10; 8. ACDC - T.N.T. (3:34)&#13;&#10;&#13;&#10; 9. ACDC - The Jack (5:53)&#13;&#10;&#13;&#10; 10. AC/DC - Dirty Deeds Done Dirt Cheap (4:11)&#13;&#10;&#13;&#10; 11. AC/DC - Love At First Feel (3:10)&#13;&#10;&#13;&#10; 12. AC/DC - Big Balls (2:38)&#13;&#10;&#13;&#10; 13. AC/DC - Rocker (2:49)&#13;&#10;&#13;&#10; 14. AC/DC - Problem Child (5:44)&#13;&#10;&#13;&#10; 15. AC/DC - There's Gonna Be Some Rockin' (3:17)&#13;&#10;&#13;&#10; 16. AC/DC - Ain't No Fun (Waiting Round To Be A Millionaire) (7:29)&#13;&#10;&#13;&#10; 17. AC/DC - Ride On (5:49)&#13;&#10;&#13;&#10; 18. AC/DC - Squealer (5:14)&#13;&#10;&#13;&#10; 19. ACDC - Go Down (5:31)&#13;&#10;&#13;&#10; 20. ACDC - Dog Eat Dog (3:34)&#13;&#10;&#13;&#10; 21. ACDC - Let There Be Rock (6:06)&#13;&#10;&#13;&#10; 22. ACDC - Bad Boy Boogie (4:27)&#13;&#10;&#13;&#10; 23. ACDC - Problem Child (5:24)&#13;&#10;&#13;&#10; 24. ACDC - Overdose (6:09)&#13;&#10;&#13;&#10; 25. ACDC - Hell Ain't A Bad Place To Be (4:14)&#13;&#10;&#13;&#10; 26. ACDC - Whole Lotta Rosie (5:33)&#13;&#10;&#13;&#10; 27. AC/DC - Riff Raff (5:59)&#13;&#10;&#13;&#10; 28. AC/DC - Hell Ain't A Bad Place To Be (4:11)&#13;&#10;&#13;&#10; 29. AC/DC - Bad Boy Boogie (7:30)&#13;&#10;&#13;&#10; 30. AC/DC - The Jack (5:48)&#13;&#10;&#13;&#10; 31. AC/DC - Problem Child (4:40)&#13;&#10;&#13;&#10; 32. AC/DC - Whole Lotta Rosie (4:05)&#13;&#10;&#13;&#10; 33. AC/DC - Rock 'N' Roll Damnation (3:41)&#13;&#10;&#13;&#10; 34. AC/DC - High Voltage (5:05)&#13;&#10;&#13;&#10; 35. AC/DC - Let There Be Rock (8:33)&#13;&#10;&#13;&#10; 36. AC/DC - Rocker (3:24)&#13;&#10;&#13;&#10; 37. AC/DC - Rock 'n' Roll Damnation (3:37)&#13;&#10;&#13;&#10; 38. AC/DC - Down Payment Blues (6:03)&#13;&#10;&#13;&#10; 39. AC/DC - Gimme A Bullet (3:21)&#13;&#10;&#13;&#10; 40. AC/DC - Riff Raff (5:11)&#13;&#10;&#13;&#10; 41. AC/DC - Sin City (4:45)&#13;&#10;&#13;&#10; 42. AC/DC - Next To The Moon (3:31)&#13;&#10;&#13;&#10; 43. AC/DC - Gone Shootin' (5:05)&#13;&#10;&#13;&#10; 44. AC/DC - Up To My Neck In You (4:13)&#13;&#10;&#13;&#10; 45. AC/DC - Kicked In The Teeth (4:03)&#13;&#10;&#13;&#10; 46. AC-DC - Highway To Hell (3:28)&#13;&#10;&#13;&#10; 47. AC-DC - Girls Got Rhythm (3:23)&#13;&#10;&#13;&#10; 48. AC-DC - Walk All Over You (5:09)&#13;&#10;&#13;&#10; 49. AC-DC - Touch Too Much (4:26)&#13;&#10;&#13;&#10; 50. AC-DC - Beating Around The Bush (3:55)&#13;&#10;&#13;&#10; 51. AC-DC - Shot Down In Flames (3:22)&#13;&#10;&#13;&#10; 52. AC-DC - Get It Hot (2:34)&#13;&#10;&#13;&#10; 53. AC-DC - If You Want Blood (You've Got It) (4:33)&#13;&#10;&#13;&#10; 54. AC-DC - Love Hungry Man (4:15)&#13;&#10;&#13;&#10; 55. AC-DC - Night Prowler (6:15)&#13;&#10;&#13;&#10; 56. Alice In Chains - Suffragette City (3:00)&#13;&#10;&#13;&#10; 57. Alice In Chains - Bleed The Freak (3:39)&#13;&#10;&#13;&#10; 58. Alice In Chains - Social Parasite (4:25)&#13;&#10;&#13;&#10; 59. Alice In Chains - We Die Young (2:32)&#13;&#10;&#13;&#10; 60. Alice In Chains - Chemical Addiction (4:51)&#13;&#10;&#13;&#10; 61. Alice In Chains - Sunshine (4:27)&#13;&#10;&#13;&#10; 62. Alice In Chains - King Of The Kats (3:10)&#13;&#10;&#13;&#10; 63. Alice In Chains - The Real Thing (3:51)&#13;&#10;&#13;&#10; 64. Alice In Chains - Killing Yourself (2:43)&#13;&#10;&#13;&#10; 65. Alice In Chains - Sea Of Sorrow (5:28)&#13;&#10;&#13;&#10; 66. Alice In Chains - I Can't Remember (3:22)&#13;&#10;&#13;&#10; 67. Alice In Chains - Queen Of The Rodeo (4:05)&#13;&#10;&#13;&#10; 68. Alice in Chains - Brother (4:27)&#13;&#10;&#13;&#10; 69. Alice in Chains - Got Me Wrong (4:12)&#13;&#10;&#13;&#10; 70. Alice in Chains - Right Turn (3:17)&#13;&#10;&#13;&#10; 71. Alice in Chains - Am I Inside (5:09)&#13;&#10;&#13;&#10; 72. Alice in Chains - Love Song (3:44)&#13;&#10;&#13;&#10; 73. Animal Bag - If I... (4:02)&#13;&#10;&#13;&#10; 74. Animal Bag - Ringill (4:24)&#13;&#10;&#13;&#10; 75. Animal Bag - Tom (3:36)&#13;&#10;&#13;&#10; 76. Animal Bag - Wooden Ships (5:10)&#13;&#10;&#13;&#10; 77. Animal Bag - Mother (4:11)&#13;&#10;&#13;&#10; 78. Animal Bag - Last One (3:31)&#13;&#10;&#13;&#10; 79. Animal Bag - Moment (2:37)&#13;&#10;&#13;&#10; 80. Beastie Boys - Egg Raid On Mojo (1:42)&#13;&#10;&#13;&#10; 81. Beastie Boys - Beastie Boys (0:56)&#13;&#10;&#13;&#10; 82. Beastie Boys - Transit Cop (1:18)&#13;&#10;&#13;&#10; 83. Beastie Boys - Jimi (2:06)&#13;&#10;&#13;&#10; 84. Beastie Boys - Holy Snappers (1:22)&#13;&#10;&#13;&#10; 85. Beastie Boys - Riot Fight (0:30)&#13;&#10;&#13;&#10; 86. Beastie Boys - Ode To... (1:33)&#13;&#10;&#13;&#10; 87. Beastie Boys - Michelle's Farm (1:38)&#13;&#10;&#13;&#10; 88. Beastie Boys - Egg Raid On Mojo (1:20)&#13;&#10;&#13;&#10; 89. Beastie Boys - Transit Cop (1:21)&#13;&#10;&#13;&#10; 90. Beastie Boys - Jimmy James (3:14)&#13;&#10;&#13;&#10; 91. Beastie Boys - Funky Boss (1:35)&#13;&#10;&#13;&#10; 92. Beastie Boys - Pass The Mic (4:17)&#13;&#10;&#13;&#10; 93. Beastie Boys - Gratitude (2:45)&#13;&#10;&#13;&#10; 94. Beastie Boys - Lighten Up (2:41)&#13;&#10;&#13;&#10; 95. Beastie Boys - Finger Lickin' Good (3:39)&#13;&#10;&#13;&#10; 96. Beastie Boys - So What'cha Want (3:37)&#13;&#10;&#13;&#10; 97. Beastie Boys - The Biz Vs The Nuge (0:33)&#13;&#10;&#13;&#10; 98. Beastie Boys - Time For Livin' (1:48)&#13;&#10;&#13;&#10; 99. Beastie Boys - Something's Got To Give (3:28)&#13;&#10;&#13;&#10; 100. Beastie Boys - The Blue Nun (0:32)&#13;&#10;&#13;&#10; 101. Beastie Boys - Stand Together (2:47)&#13;&#10;&#13;&#10; 102. Beastie Boys - Pow (2:13)&#13;&#10;&#13;&#10; 103. Beastie Boys - The Maestro (2:52)&#13;&#10;&#13;&#10; 104. Beastie Boys - Groove Holmes (2:33)&#13;&#10;&#13;&#10; 105. Beastie Boys - Live At P.J.'s (3:18)&#13;&#10;&#13;&#10; 106. Beastie Boys - Mark On The Bus (1:05)&#13;&#10;&#13;&#10; 107. Beastie Boys - Professor Booty (4:13)&#13;&#10;&#13;&#10; 108. Beastie Boys - In 3's (2:23)&#13;&#10;&#13;&#10; 109. Beastie Boys - Namaste (4:01)&#13;&#10;&#13;&#10; 110. The Beatles - Strawberry Fields Forever (November 1966) (2:08)&#13;&#10;&#13;&#10; 111. The Beatles - All Things Must Pass (Emi 69.02.25) (3:05)&#13;&#10;&#13;&#10; 112. The Beatles - I Saw Her Standing There (Cavern Club Sept. 1962) (3:08)&#13;&#10;&#13;&#10; 113. The Beatles - Circles (Kinfauns May 1968) (2:13)&#13;&#10;&#13;&#10; 114. The Beatles - Down In Eastern Australia (Kenwood 67-68) (0:18)&#13;&#10;&#13;&#10; 115. The Beatles - Michelle (Sept. Oct. 1965) (0:57)&#13;&#10;&#13;&#10; 116. The Beatles - Hello Little Girl (Liverpool April-may 1960) (1:51)&#13;&#10;&#13;&#10; 117. The Beatles - Back In The Ussr (Kinfauns May 1968) (2:56)&#13;&#10;&#13;&#10; 118. The Beatles - She Said She Said (Kenwood Late 1965 Or Early 1966) (1:02)&#13;&#10;&#13;&#10; 119. The Beatles - You Know What To Do (Emi 64.06.03) (1:57)&#13;&#10;&#13;&#10; 120. The Beatles - Step Inside Love (St. Johns Wood Nov. - Dec. 1967) (2:27)&#13;&#10;&#13;&#10; 121. The Beatles - One After 909 (Cavern Sept. 1962) (3:17)&#13;&#10;&#13;&#10; 122. The Beatles - We Can Work It Out (St. John's Wood Sept. - Oct. 1965) (0:41)&#13;&#10;&#13;&#10; 123. The Beatles - Mellotron Improvisation (Kenwood 1966 - 1967) (1:47)&#13;&#10;&#13;&#10; 124. The Beatles - Sour Milk Sea (Kinfauns May 1968) (3:33)&#13;&#10;&#13;&#10; 125. The Beatles - Bad To Me (May - June 1963) (1:27)&#13;&#10;&#13;&#10; 126. The Beatles - Junk (Kinfauns May 1968) (2:33)&#13;&#10;&#13;&#10; 127. The Beatles - A Case Of The Blues (London Dec. 1968) (2:52)&#13;&#10;&#13;&#10; 128. The Beatles - Old Brown Shoe (Emi 69.02.25) (3:02)&#13;&#10;&#13;&#10; 129. The Beatles - I'll Follow The Sun (Liverpool April - May 1960) (1:43)&#13;&#10;&#13;&#10; 130. The Beatles - Everyone Had A Hard Year (London Dec. 1968) (1:39)&#13;&#10;&#13;&#10; 131. The Beatles - Spiritual Regeneration (India 68.03.15) (2:45)&#13;&#10;&#13;&#10; 132. The Beatles - I'm In Love (July 1963) (1:29)&#13;&#10;&#13;&#10; 133. The Beatles - Catswalk (Cavern Sept. 1962) (1:24)&#13;&#10;&#13;&#10; 134. The Beatles - Good Morning Good Morning (Kenwood Jan - Feb. 1967) (1:04)&#13;&#10;&#13;&#10; 135. The Beatles - Not Guilty (Kinfauns May 1968) (3:03)&#13;&#10;&#13;&#10; 136. The Beatles - One And One Is Two (Paris Jan. Feb. 1964) (1:53)&#13;&#10;&#13;&#10; 137. The Beatles - Child Of Nature (Kinfauns May 1968) (2:35)&#13;&#10;&#13;&#10; 138. The Beatles - Fool On The Hill (Emi 67.09.06.) (2:46)&#13;&#10;&#13;&#10; 139. The Beatles - Revolution (Kinfauns May 1968) (4:04)&#13;&#10;&#13;&#10; 140. The Beatles - Something (Emi 69.02.25) (3:16)&#13;&#10;&#13;&#10; 141. The Beatles - Goodbye (St. John's Wood Nov. - Dec. 1968) (2:22)&#13;&#10;&#13;&#10; 142. Beatles - Help! (2:21)&#13;&#10;&#13;&#10; 143. Beatles - The Night Before (2:36)&#13;&#10;&#13;&#10; 144. Beatles - You've Got To Hide Your Love Away (2:11)&#13;&#10;&#13;&#10; 145. Beatles - I Need You (2:31)&#13;&#10;&#13;&#10; 146. Beatles - Another Girl (2:08)&#13;&#10;&#13;&#10; 147. Beatles - You're Going To Lose That Girl (2:20)&#13;&#10;&#13;&#10; 148. Beatles - Ticket To Ride (3:12)&#13;&#10;&#13;&#10; 149. Beatles - Act Naturally (2:33)&#13;&#10;&#13;&#10; 150. Beatles - It's Only Love (1:58)&#13;&#10;&#13;&#10; 151. Beatles - You Like Me Too Much (2:38)&#13;&#10;&#13;&#10; 152. Beatles - Tell Me What You See (2:39)&#13;&#10;&#13;&#10; 153. Beatles - I've Just Seen A Face (2:07)&#13;&#10;&#13;&#10; 154. Beatles - Yesterday (2:07)&#13;&#10;&#13;&#10; 155. Beatles - Dizzy Miss Lizzie (2:54)&#13;&#10;&#13;&#10; 156. The Beatles - Magical Mystery Tour (2:51)&#13;&#10;&#13;&#10; 157. The Beatles - The Fool on the Hill (3:00)&#13;&#10;&#13;&#10; 158. The Beatles - Flying (2:17)&#13;&#10;&#13;&#10; 159. The Beatles - Blue Jay Way (3:56)&#13;&#10;&#13;&#10; 160. The Beatles - Your Mother Should Know (2:29)&#13;&#10;&#13;&#10; 161. The Beatles - I Am the Walrus (4:37)&#13;&#10;&#13;&#10; 162. The Beatles - Hello Goodbye (3:31)&#13;&#10;&#13;&#10; 163. The Beatles - Strawberry Fields Forever (4:10)&#13;&#10;&#13;&#10; 164. The Beatles - Penny Lane (3:03)&#13;&#10;&#13;&#10; 165. The Beatles - Baby You're a Rich Man (3:03)&#13;&#10;&#13;&#10; 166. The Beatles - All You Need Is Love (3:52)&#13;&#10;&#13;&#10; 167. Beck - Banjo (2:48)&#13;&#10;&#13;&#10; 168. Beck - Goin' Nowhere Fast (3:35)&#13;&#10;&#13;&#10; 169. Beck - Detonate (4:41)&#13;&#10;&#13;&#10; 170. Beck - RTD (2:52)&#13;&#10;&#13;&#10; 171. Beck - My Head Is Gonna Break In Two (0:56)&#13;&#10;&#13;&#10; 172. Beck - Atmospheric Recordings (0:48)&#13;&#10;&#13;&#10; 173. Beck - Burn (4:30)&#13;&#10;&#13;&#10; 174. Beck - Farmboy Breakdown (2:59)&#13;&#10;&#13;&#10; 175. Beck - Bottle Of Wine (2:33)&#13;&#10;&#13;&#10; 176. Beck - Olde English (3:07)&#13;&#10;&#13;&#10; 177. Beck - Woe (2:10)&#13;&#10;&#13;&#10; 178. Beck - Hell (0:19)&#13;&#10;&#13;&#10; 179. Beck - Mtv Makes Me Wanna Smoke Crack (3:37)&#13;&#10;&#13;&#10; 180. Beck - Mexico (5:33)&#13;&#10;&#13;&#10; 181. Beck - Cut In Half Blues (2:41)&#13;&#10;&#13;&#10; 182. Beck - Pay No Mind (3:30)&#13;&#10;&#13;&#10; 183. Beck - Fume (2:37)&#13;&#10;&#13;&#10; 184. Beck - Ace Of Spade (2:01)&#13;&#10;&#13;&#10; 185. Beck - Hollow Log (2:19)&#13;&#10;&#13;&#10; 186. Beck - Yr Love Is Weird (1:57)&#13;&#10;&#13;&#10; 187. Beck - Too Many Blues (1:29)&#13;&#10;&#13;&#10; 188. Beck - When The Water Will Take Back The Land (2:56)&#13;&#10;&#13;&#10; 189. Beck - My Mind Is On You (3:17)&#13;&#10;&#13;&#10; 190. Beck - Aphid Manure Heist + Slimy Power Chick + Pay No Mind Interlude (1:04)&#13;&#10;&#13;&#10; 191. Beck - Mmmmmmmmmm (2:11)&#13;&#10;&#13;&#10; 192. Beck - Special People (1:38)&#13;&#10;&#13;&#10; 193. Beck - Don't Get Bent Out Of Shape (3:02)&#13;&#10;&#13;&#10; 194. Beck - Lawnmower (3:08)&#13;&#10;&#13;&#10; 195. Beck - Loser (3:55)&#13;&#10;&#13;&#10; 196. Beck - Pay No Mind (Snoozer) (3:14)&#13;&#10;&#13;&#10; 197. Beck - Fuckin with My Head (Mountain Dew Rock) (3:41)&#13;&#10;&#13;&#10; 198. Beck - Whiskeyclone, Hotel City 1997 (3:28)&#13;&#10;&#13;&#10; 199. Beck - Soul Suckin Jerk (3:56)&#13;&#10;&#13;&#10; 200. Beck - Truckdrivin Neighbors Downstairs (Yellow Sweat) (2:55)&#13;&#10;&#13;&#10; 201. Beck - Sweet Sunshine (4:17)&#13;&#10;&#13;&#10; 202. Beck - Beercan (4:00)&#13;&#10;&#13;&#10; 203. Beck - Steal My Body Home (5:33)&#13;&#10;&#13;&#10; 204. Beck - Nitemare Hippy Girl (2:55)&#13;&#10;&#13;&#10; 205. Beck - Mutherfucker (2:05)&#13;&#10;&#13;&#10; 206. Beck - Blackhole (7:35)&#13;&#10;&#13;&#10; 207. 01 He's a Mighty Good Leader - Beck (2:41)&#13;&#10;&#13;&#10; 208. 02 Sleeping Bag - Beck (2:15)&#13;&#10;&#13;&#10; 209. 03 I Get Lonesome - Beck (2:49)&#13;&#10;&#13;&#10; 210. 04 Burnt Orange Pee - Beck (1:39)&#13;&#10;&#13;&#10; 211. 05 Cyanide Breath Mint - Beck (1:37)&#13;&#10;&#13;&#10; 212. 06 See Water - Beck (2:22)&#13;&#10;&#13;&#10; 213. 07 Ziplock Bag - Beck (1:44)&#13;&#10;&#13;&#10; 214. 08 Hollow Log - Beck (1:54)&#13;&#10;&#13;&#10; 215. 09 Forcefield - Beck (3:30)&#13;&#10;&#13;&#10; 216. Beck - 14 rivers, 14 floods (2:54)&#13;&#10;&#13;&#10; 217. 11 Asshole - Beck (2:32)&#13;&#10;&#13;&#10; 218. 12 I've Seen the Land Beyond - Beck (1:41)&#13;&#10;&#13;&#10; 219. 13 Outcome - Beck (2:10)&#13;&#10;&#13;&#10; 220. 14 Girl Dreams - Beck (2:04)&#13;&#10;&#13;&#10; 221. 15 Painted Eyelids - Beck (3:05)&#13;&#10;&#13;&#10; 222. 16 Atmospheric Conditions - Beck (2:08)&#13;&#10;&#13;&#10; 223. 17 It's All in Your Mind - Beck (2:55)&#13;&#10;&#13;&#10; 224. 18 Feather in Your Cap - Beck (1:14)&#13;&#10;&#13;&#10; 225. Beck - Whiskey Can Can (2:14)&#13;&#10;&#13;&#10; 226. Beck - Pink Noise (Rock Me Amadeus) (2:57)&#13;&#10;&#13;&#10; 227. Beck - Rowboat (3:45)&#13;&#10;&#13;&#10; 228. Beck - Thunder Peel (1:48)&#13;&#10;&#13;&#10; 229. Beck - Waitin' For A Train (1:08)&#13;&#10;&#13;&#10; 230. Beck - The Spirit Moves Me (2:10)&#13;&#10;&#13;&#10; 231. Beck - Crystal Clear (Beer) (2:29)&#13;&#10;&#13;&#10; 232. Beck - No Money No Honey (Pt 1) (0:05)&#13;&#10;&#13;&#10; 233. Beck - No Money No Honey (Pt 2) (2:07)&#13;&#10;&#13;&#10; 234. Beck - 8.6.82 (0:37)&#13;&#10;&#13;&#10; 235. Beck - Total Soul Future (Eat It) (1:48)&#13;&#10;&#13;&#10; 236. Beck - One Foot in the Grave (1:57)&#13;&#10;&#13;&#10; 237. Beck - Aphid Manure Heist (Pt 1) (0:17)&#13;&#10;&#13;&#10; 238. Beck - Aphid Manure Heist (Pt 2) (0:31)&#13;&#10;&#13;&#10; 239. Beck - Aphid Manure Heist (Pt 3) (0:57)&#13;&#10;&#13;&#10; 240. Beck - Today Has Been A Fucked Up Day (2:34)&#13;&#10;&#13;&#10; 241. Beck - &amp;quot;Rollins power Sauce&amp;quot; (1:54)&#13;&#10;&#13;&#10; 242. Beck - Puttin It Down (2:23)&#13;&#10;&#13;&#10; 243. Beck - 11.6.45 (0:31)&#13;&#10;&#13;&#10; 244. Beck - Cut 1/2 Blues (2:37)&#13;&#10;&#13;&#10; 245. Beck - Jagermeister Pie (1:07)&#13;&#10;&#13;&#10; 246. Beck - Ozzy (2:06)&#13;&#10;&#13;&#10; 247. Beck - Dead Wild Cat (0:25)&#13;&#10;&#13;&#10; 248. Beck - Satan Gave Me A Taco (3:46)&#13;&#10;&#13;&#10; 249. Beck - 8.4.82 (0:26)&#13;&#10;&#13;&#10; 250. Beck - Tasergun (3:51)&#13;&#10;&#13;&#10; 251. Beck - Modesto (20:07)&#13;&#10;&#13;&#10; 252. Beck - Totally Confused (3:31)&#13;&#10;&#13;&#10; 253. Beck - Mayonaise Sallad (1:13)&#13;&#10;&#13;&#10; 254. Beck - &amp;quot;Gettin Home&amp;quot; (2:07)&#13;&#10;&#13;&#10; 255. Beck - Black Fire (1:52)&#13;&#10;&#13;&#10; 256. Beck - &amp;quot;Feel Like A Piece of Shit&amp;quot; (Mind Control) (1:37)&#13;&#10;&#13;&#10; 257. Beck - She Is All (Gimme Something to Eat) (1:25)&#13;&#10;&#13;&#10; 258. Beck - Pinefresh (1:29)&#13;&#10;&#13;&#10; 259. Beck - Lampshade (4:15)&#13;&#10;&#13;&#10; 260. Beck - Feel Like a Piece of Shit (Crossover Potential) (2:16)&#13;&#10;&#13;&#10; 261. Beck - &amp;quot;Mango&amp;quot; (Vader Rocks) (2:34)&#13;&#10;&#13;&#10; 262. Beck - Feel Like A Piece of Shit (Cheetoes Time!) (1:09)&#13;&#10;&#13;&#10; 263. Beck - Styrofoam Chicken (Quality Time) (2:24)&#13;&#10;&#13;&#10; 264. Beck - Devils Haircut (3:14)&#13;&#10;&#13;&#10; 265. Beck - Hotwax (3:49)&#13;&#10;&#13;&#10; 266. Beck - Lord Only Knows (4:14)&#13;&#10;&#13;&#10; 267. Beck - The New Pollution (3:39)&#13;&#10;&#13;&#10; 268. Beck - Derelict (4:12)&#13;&#10;&#13;&#10; 269. Beck - Novacane (4:37)&#13;&#10;&#13;&#10; 270. Beck - Jack-Ass (4:11)&#13;&#10;&#13;&#10; 271. Beck - Where It's At (5:30)&#13;&#10;&#13;&#10; 272. Beck - Minus (2:32)&#13;&#10;&#13;&#10; 273. Beck - Sissyneck (3:52)&#13;&#10;&#13;&#10; 274. Beck - Readymade (2:37)&#13;&#10;&#13;&#10; 275. Beck - High 5 (Rock the Catskills) (4:10)&#13;&#10;&#13;&#10; 276. Beck - Ramshackle (7:29)&#13;&#10;&#13;&#10; 277. Beck - Cold Brains (3:41)&#13;&#10;&#13;&#10; 278. Beck - Nobody's Fault But My Own (5:02)&#13;&#10;&#13;&#10; 279. Beck - Lazy Flies (3:43)&#13;&#10;&#13;&#10; 280. Beck - Canceled Check (3:14)&#13;&#10;&#13;&#10; 281. Beck - We Live Again (3:04)&#13;&#10;&#13;&#10; 282. Beck - Tropicalia (3:20)&#13;&#10;&#13;&#10; 283. Beck - Dead Melodies (2:35)&#13;&#10;&#13;&#10; 284. Beck - Bottle Of Blues (4:55)&#13;&#10;&#13;&#10; 285. Beck - O Maria (4:00)&#13;&#10;&#13;&#10; 286. Beck - Sing It Again (4:19)&#13;&#10;&#13;&#10; 287. Beck - Static (4:20)&#13;&#10;&#13;&#10; 288. Beck - Diamond Bollocks (6:03)&#13;&#10;&#13;&#10; 289. Beck - Runners Dial Zero (4:02)&#13;&#10;&#13;&#10; 290. Beck - Sexx Laws (3:40)&#13;&#10;&#13;&#10; 291. Beck - Nicotine &amp;amp; Gravy (5:12)&#13;&#10;&#13;&#10; 292. Beck - Mixed Bizness (4:10)&#13;&#10;&#13;&#10; 293. Beck - Get Real Paid (4:20)&#13;&#10;&#13;&#10; 294. Beck - Hollywood Freaks (3:59)&#13;&#10;&#13;&#10; 295. Beck - Peaches &amp;amp; Cream (4:54)&#13;&#10;&#13;&#10; 296. Beck - Broken Train (4:11)&#13;&#10;&#13;&#10; 297. Beck - Milk &amp;amp; Honey (5:19)&#13;&#10;&#13;&#10; 298. Beck - Beautiful Way (5:43)&#13;&#10;&#13;&#10; 299. Beck - Pressure Zone (3:06)&#13;&#10;&#13;&#10; 300. Beck - Debra (13:46)&#13;&#10;&#13;&#10; 301. Beck - The Golden Age (4:36)&#13;&#10;&#13;&#10; 302. Beck - Paper Tiger (4:35)&#13;&#10;&#13;&#10; 303. Beck - Guess I'm Doing Fine (4:49)&#13;&#10;&#13;&#10; 304. Beck - Lonesome Tears (5:37)&#13;&#10;&#13;&#10; 305. Beck - Lost Cause (3:47)&#13;&#10;&#13;&#10; 306. Beck - End of the Day (5:03)&#13;&#10;&#13;&#10; 307. Beck - It's All In Your Mind (3:05)&#13;&#10;&#13;&#10; 308. Beck - Round the Bend (5:15)&#13;&#10;&#13;&#10; 309. Beck - Already Dead (2:58)&#13;&#10;&#13;&#10; 310. Beck - Sunday Sun (4:44)&#13;&#10;&#13;&#10; 311. Beck - Little One (4:26)&#13;&#10;&#13;&#10; 312. Beck - Side of the Road (3:23)&#13;&#10;&#13;&#10; 313. Beck - The Golden Age (4:12)&#13;&#10;&#13;&#10; 314. Beck - It's All in Your Mind (3:29)&#13;&#10;&#13;&#10; 315. Beck - Guess I'm Doing Fine (4:49)&#13;&#10;&#13;&#10; 316. Beck - Justin Timberlake (Interlude) (1:05)&#13;&#10;&#13;&#10; 317. Beck - Lonesome Tears (4:37)&#13;&#10;&#13;&#10; 318. Beck - Nicotine and Gravy (5:35)&#13;&#10;&#13;&#10; 319. Beck - Lost Cause (3:43)&#13;&#10;&#13;&#10; 320. Beck - Ship in a Bottle (2:57)&#13;&#10;&#13;&#10; 321. Beck - Blues (Interlude) (1:41)&#13;&#10;&#13;&#10; 322. Beck - 14 Rivers, 14 Floods (3:44)&#13;&#10;&#13;&#10; 323. Beck - Loser (7:14)&#13;&#10;&#13;&#10; 324. Beck - Nobody's Fault But My Own (4:50)&#13;&#10;&#13;&#10; 325. Beck - Lord Only Knows/One Foot in Nelly (9:55)&#13;&#10;&#13;&#10; 326. Beck - Elevator Music (3:38)&#13;&#10;&#13;&#10; 327. Beck - Think I'm In Love (3:19)&#13;&#10;&#13;&#10; 328. Beck - Cellphone's Dead (4:45)&#13;&#10;&#13;&#10; 329. Beck - Strange Apparition (3:48)&#13;&#10;&#13;&#10; 330. Beck - Soldier Jane (3:58)&#13;&#10;&#13;&#10; 331. Beck - Nausea (2:55)&#13;&#10;&#13;&#10; 332. Beck - New Round (3:25)&#13;&#10;&#13;&#10; 333. Beck - Dark Star (3:45)&#13;&#10;&#13;&#10; 334. Beck - We Dance Alone (3:56)&#13;&#10;&#13;&#10; 335. Beck - No Complaints (3:00)&#13;&#10;&#13;&#10; 336. Beck - 1000BPM (2:29)&#13;&#10;&#13;&#10; 337. Beck - Motorcade (4:15)&#13;&#10;&#13;&#10; 338. Beck - The Information (3:46)&#13;&#10;&#13;&#10; 339. Beck - Movie Theme (3:53)&#13;&#10;&#13;&#10; 340. Beck - The Horrible Fanfare/Landslide/Exoskeleton (10:36)&#13;&#10;&#13;&#10; 341. Beck - Loser (5:52)&#13;&#10;&#13;&#10; 342. Beck - Beercan (4:25)&#13;&#10;&#13;&#10; 343. Beck - Devils Haircut (4:13)&#13;&#10;&#13;&#10; 344. Beck - The New Pollution (4:28)&#13;&#10;&#13;&#10; 345. Beck - Where It's At (5:09)&#13;&#10;&#13;&#10; 346. Beck - Tropicalia (2:20)&#13;&#10;&#13;&#10; 347. Beck - Sexx Laws (3:57)&#13;&#10;&#13;&#10; 348. Beck - Debra (6:34)&#13;&#10;&#13;&#10; 349. Beck - Nicotine &amp;amp; Gravy (5:48)&#13;&#10;&#13;&#10; 350. Beck - The Golden Age (2:52)&#13;&#10;&#13;&#10; 351. Beck - E-Pro (1:55)&#13;&#10;&#13;&#10; 352. Beck - Girl (3:53)&#13;&#10;&#13;&#10; 353. Black Crowes - Sting Me (4:40)&#13;&#10;&#13;&#10; 354. Black Crowes - Remedy (5:22)&#13;&#10;&#13;&#10; 355. Black Crowes - Thorn In My Pride (6:03)&#13;&#10;&#13;&#10; 356. Black Crowes - Bad Luck Blue Eyes Goodbye (6:28)&#13;&#10;&#13;&#10; 357. Black Crowes - Sometimes Salvation (4:44)&#13;&#10;&#13;&#10; 358. Black Crowes - Hotel Illness (3:59)&#13;&#10;&#13;&#10; 359. Black Crowes - Black Moon Creeping (4:55)&#13;&#10;&#13;&#10; 360. Black Crowes - No Speak No Slave (4:01)&#13;&#10;&#13;&#10; 361. Black Crowes - My Morning Song (6:15)&#13;&#10;&#13;&#10; 362. Black Crowes - Time Will Tell (4:06)&#13;&#10;&#13;&#10; 363. Black Sabbath - Black Sabbath (6:21)&#13;&#10;&#13;&#10; 364. Black Sabbath - The Wizard (4:24)&#13;&#10;&#13;&#10; 365. Black Sabbath - Behind the Wall of Sleep (4:19)&#13;&#10;&#13;&#10; 366. Black Sabbath - N.I.B. (5:24)&#13;&#10;&#13;&#10; 367. Black Sabbath - Evil Woman (3:24)&#13;&#10;&#13;&#10; 368. Black Sabbath - Sleeping Village (3:46)&#13;&#10;&#13;&#10; 369. Black Sabbath - Warning (10:32)&#13;&#10;&#13;&#10; 370. Black Sabbath - Wicked World (4:43)&#13;&#10;&#13;&#10; 371. Black Sabbath - Paranoid - 01 - War Pigs / Luke's Wall (7:57)&#13;&#10;&#13;&#10; 372. Black Sabbath - Paranoid - 02 - Paranoid (2:52)&#13;&#10;&#13;&#10; 373. Black Sabbath - Paranoid - 03 - Planet Caravan (4:32)&#13;&#10;&#13;&#10; 374. Black Sabbath - Paranoid - 04 - Iron Man (5:58)&#13;&#10;&#13;&#10; 375. Black Sabbath - Paranoid - 05 - Electric Funeral (4:52)&#13;&#10;&#13;&#10; 376. Black Sabbath - Paranoid - 06 - Hand Of Doom (7:07)&#13;&#10;&#13;&#10; 377. Black Sabbath - Paranoid - 07 - Rat Salad (2:31)&#13;&#10;&#13;&#10; 378. Black Sabbath - Paranoid - 08 - Jack The Stripper / Fairies Wear Boots (6:15)&#13;&#10;&#13;&#10; 379. Black Sabbath - Sweet Leaf (5:05)&#13;&#10;&#13;&#10; 380. Black Sabbath - After Forever (5:26)&#13;&#10;&#13;&#10; 381. Black Sabbath - Embryo (0:28)&#13;&#10;&#13;&#10; 382. Black Sabbath - Children of the Grave (5:17)&#13;&#10;&#13;&#10; 383. Black Sabbath - Orchid (1:31)&#13;&#10;&#13;&#10; 384. Black Sabbath - Lord of this World (5:26)&#13;&#10;&#13;&#10; 385. Black Sabbath - Solitude (5:02)&#13;&#10;&#13;&#10; 386. Black Sabbath - Into the Void (6:11)&#13;&#10;&#13;&#10; 387. Black Sabbath - Wheels Of Confusion/The Straightener (8:01)&#13;&#10;&#13;&#10; 388. Black Sabbath - Tomorrows Dream (3:11)&#13;&#10;&#13;&#10; 389. Black Sabbath - Changes (4:44)&#13;&#10;&#13;&#10; 390. Black Sabbath - FX (1:43)&#13;&#10;&#13;&#10; 391. Black Sabbath - Supernaut (4:49)&#13;&#10;&#13;&#10; 392. Black Sabbath - Snowblind (5:33)&#13;&#10;&#13;&#10; 393. Black Sabbath - Cornucopia (3:54)&#13;&#10;&#13;&#10; 394. Black Sabbath - Laguna Sunrise (2:55)&#13;&#10;&#13;&#10; 395. Black Sabbath - St. Vitus Dance (2:29)&#13;&#10;&#13;&#10; 396. Black Sabbath - Under The Sun/Every Day Comes &amp;amp; Goes (5:52)&#13;&#10;&#13;&#10; 397. Black Sabbath - Sabbath Bloody Sabbath (5:45)&#13;&#10;&#13;&#10; 398. Black Sabbath - A National Acrobat (6:13)&#13;&#10;&#13;&#10; 399. Black Sabbath - Fluff (4:09)&#13;&#10;&#13;&#10; 400. Black Sabbath - Sabbra Cadabra (5:57)&#13;&#10;&#13;&#10; 401. Black Sabbath - Killing Yourself To Live (5:41)&#13;&#10;&#13;&#10; 402. Black Sabbath - Who Are You (4:10)&#13;&#10;&#13;&#10; 403. Black Sabbath - Looking For Today (5:01)&#13;&#10;&#13;&#10; 404. Black Sabbath - Spiral Architect (5:31)&#13;&#10;&#13;&#10; 405. Black Sabbath - Hole In The Sky (4:00)&#13;&#10;&#13;&#10; 406. Black Sabbath - Don't Start (Too Late) (0:49)&#13;&#10;&#13;&#10; 407. Black Sabbath - Symptom Of The Universe (6:29)&#13;&#10;&#13;&#10; 408. Black Sabbath - Megalomania (9:43)&#13;&#10;&#13;&#10; 409. Black Sabbath - The Thrill Of It All (5:55)&#13;&#10;&#13;&#10; 410. Black Sabbath - Supertzar (3:44)&#13;&#10;&#13;&#10; 411. Black Sabbath - Am I Going Insane (Radio) (4:16)&#13;&#10;&#13;&#10; 412. Black Sabbath - The Writ (8:43)&#13;&#10;&#13;&#10; 413. Black Sabbath - Never Say Die (3:49)&#13;&#10;&#13;&#10; 414. Black Sabbath - Johnny Blade (6:28)&#13;&#10;&#13;&#10; 415. Black Sabbath - Junior's Eyes (6:43)&#13;&#10;&#13;&#10; 416. Black Sabbath - A Hard Road (6:06)&#13;&#10;&#13;&#10; 417. Black Sabbath - Shock Wave (5:16)&#13;&#10;&#13;&#10; 418. Black Sabbath - Air Dance (5:18)&#13;&#10;&#13;&#10; 419. Black Sabbath - Over To You (5:24)&#13;&#10;&#13;&#10; 420. Black Sabbath - Breakout (2:35)&#13;&#10;&#13;&#10; 421. Black Sabbath - Swinging The Chain (4:07)&#13;&#10;&#13;&#10; 422. Blackfoot - Road Fever (3:10)&#13;&#10;&#13;&#10; 423. Blackfoot - I Got A Line On You (3:20)&#13;&#10;&#13;&#10; 424. Blackfoot - Left Turn On A Red Light (4:39)&#13;&#10;&#13;&#10; 425. Blackfoot - Pay My Dues (3:06)&#13;&#10;&#13;&#10; 426. Blackfoot - Baby Blue (2:36)&#13;&#10;&#13;&#10; 427. Blackfoot - Wishing Well (3:14)&#13;&#10;&#13;&#10; 428. Blackfoot - Run And Hide (3:27)&#13;&#10;&#13;&#10; 429. Blackfoot - Train, Train (Prelude) (0:36)&#13;&#10;&#13;&#10; 430. Blackfoot - Train, Train (2:58)&#13;&#10;&#13;&#10; 431. Blackfoot - Highway Song (7:01)&#13;&#10;&#13;&#10; 432. &amp;quot;Joliet&amp;quot; Jake Blues - She Caught the Katy (4:12)&#13;&#10;&#13;&#10; 433. The Blues Brothers - Peter Gunn Theme (3:49)&#13;&#10;&#13;&#10; 434. &amp;quot;Joliet&amp;quot; Jake Blues - Gimme Some Lovin' (3:09)&#13;&#10;&#13;&#10; 435. &amp;quot;Joliet&amp;quot; Jake Blues/Ray Charles - Shake a Tail Feather (2:51)&#13;&#10;&#13;&#10; 436. &amp;quot;Joliet&amp;quot; Jake Blues - Everybody Needs Somebody to Love (3:25)&#13;&#10;&#13;&#10; 437. James Brown - Old Landmark (2:58)&#13;&#10;&#13;&#10; 438. Aretha Franklin - Think (3:16)&#13;&#10;&#13;&#10; 439. &amp;quot;Joliet&amp;quot; Jake Blues - Rawhide (Theme) (2:38)&#13;&#10;&#13;&#10; 440. Cab Calloway - Minnie the Moocher (3:26)&#13;&#10;&#13;&#10; 441. &amp;quot;Joliet&amp;quot; Jake Blues - Sweet Home Chicago (7:50)&#13;&#10;&#13;&#10; 442. &amp;quot;Joliet&amp;quot; Jake Blues - Jailhouse Rock (3:17)&#13;&#10;&#13;&#10; 443. Bob Dylan &amp;amp; Johnny Cash - Nashville Skyline&#13;&#10;&#13;&#10; 444. Bob Dylan - Slow Train Coming - Entire Album (46:44)&#13;&#10;&#13;&#10; 445. Bob Dylan &amp;amp; The Grateful Dead - Slow Train (4:57)&#13;&#10;&#13;&#10; 446. Bob Dylan &amp;amp; The Grateful Dead - I Want You (4:04)&#13;&#10;&#13;&#10; 447. Bob Dylan &amp;amp; The Grateful Dead - Gotta Serve Somebody (5:50)&#13;&#10;&#13;&#10; 448. Bob Dylan &amp;amp; The Grateful Dead - Queen Jane Approximately (6:38)&#13;&#10;&#13;&#10; 449. Bob Dylan &amp;amp; The Grateful Dead - Joey (9:12)&#13;&#10;&#13;&#10; 450. Bob Dylan &amp;amp; The Grateful Dead - All Along The Watchtower (6:27)&#13;&#10;&#13;&#10; 451. Bob Dylan &amp;amp; The Grateful Dead - Knockin' On Heaven's Door (6:52)&#13;&#10;&#13;&#10; 452. Brant Bjork - Lazy Bones (1:27)&#13;&#10;&#13;&#10; 453. Brant Bjork - Automatic Fantastic (6:55)&#13;&#10;&#13;&#10; 454. Brant Bjork - Cobra Jab (3:19)&#13;&#10;&#13;&#10; 455. Brant Bjork - Too Many Chiefs... Not Enough (3:45)&#13;&#10;&#13;&#10; 456. Brant Bjork - Sun Brother (4:50)&#13;&#10;&#13;&#10; 457. Brant Bjork - Let's Get Chinese Eyes (4:51)&#13;&#10;&#13;&#10; 458. Brant Bjork - Toot (6:03)&#13;&#10;&#13;&#10; 459. Brant Bjork - Defender Of The Oleander (7:58)&#13;&#10;&#13;&#10; 460. Brant Bjork - Low Desert Punk (5:21)&#13;&#10;&#13;&#10; 461. Brant Bjork - Waiting For A Coconut To Drop (4:16)&#13;&#10;&#13;&#10; 462. Brant Bjork - Her Brown Blood (4:11)&#13;&#10;&#13;&#10; 463. Brant Bjork - Indio (4:07)&#13;&#10;&#13;&#10; 464. Bullets And Octane - Going Blind (3:08)&#13;&#10;&#13;&#10; 465. Bullets And Octane - My Disease (3:02)&#13;&#10;&#13;&#10; 466. Bullets And Octane - Save Me Sorrow (3:29)&#13;&#10;&#13;&#10; 467. Bullets And Octane - I Aint Your Savior (3:12)&#13;&#10;&#13;&#10; 468. Bullets And Octane - Cancer California (3:10)&#13;&#10;&#13;&#10; 469. Bullets And Octane - Last Mistake (3:47)&#13;&#10;&#13;&#10; 470. Bullets And Octane - Signed In Alcohol (1:22)&#13;&#10;&#13;&#10; 471. Bullets And Octane - Queen Mirage (3:40)&#13;&#10;&#13;&#10; 472. Bullets And Octane - Caving In (3:16)&#13;&#10;&#13;&#10; 473. Bullets And Octane - Bathroom Floor (4:01)&#13;&#10;&#13;&#10; 474. Bullets And Octane - All Hail Halo (4:01)&#13;&#10;&#13;&#10; 475. Bullets And Octane - Mine Now (4:05)&#13;&#10;&#13;&#10; 476. Cake - Opera Singer (4:06)&#13;&#10;&#13;&#10; 477. Cake - Meanwhile, Rick James... (3:57)&#13;&#10;&#13;&#10; 478. Cake - Shadow Stabbing (3:07)&#13;&#10;&#13;&#10; 479. Cake - Short Skirt/Long Jacket (3:23)&#13;&#10;&#13;&#10; 480. Cake - Commissioning a Symphony in C (2:58)&#13;&#10;&#13;&#10; 481. Cake - Arco Arena (1:31)&#13;&#10;&#13;&#10; 482. Cake - Comfort Eagle (3:40)&#13;&#10;&#13;&#10; 483. Cake - Long Line of Cars (3:23)&#13;&#10;&#13;&#10; 484. Cake - Love You Madly (3:57)&#13;&#10;&#13;&#10; 485. Cake - Pretty Pink Ribbon (3:08)&#13;&#10;&#13;&#10; 486. Cake - World of Two (3:40)&#13;&#10;&#13;&#10; 487. Cake - Frank Sinatra (4:01)&#13;&#10;&#13;&#10; 488. Cake - The Distance (3:00)&#13;&#10;&#13;&#10; 489. Cake - Friend Is A Four Letter Word (3:22)&#13;&#10;&#13;&#10; 490. Cake - Open Book (3:44)&#13;&#10;&#13;&#10; 491. Cake - Daria (3:44)&#13;&#10;&#13;&#10; 492. Cake - Race Car Ya-Yas (1:21)&#13;&#10;&#13;&#10; 493. Cake - I Will Survive (5:10)&#13;&#10;&#13;&#10; 494. Cake - Stickshifts And Safetybelts (2:09)&#13;&#10;&#13;&#10; 495. Cake - Perhaps, Perhaps, Perhaps (2:24)&#13;&#10;&#13;&#10; 496. Cake - It's Coming Down (3:44)&#13;&#10;&#13;&#10; 497. Cake - Nugget (3:58)&#13;&#10;&#13;&#10; 498. Cake - She'll Come Back To Me (2:25)&#13;&#10;&#13;&#10; 499. Cake - Italian Leather Sofa (5:52)&#13;&#10;&#13;&#10; 500. Cake - Sad Songs And Waltzes (3:16)&#13;&#10;&#13;&#10; 501. Candlebox - Arrow (3:13)&#13;&#10;&#13;&#10; 502. Candlebox - Blossom (4:30)&#13;&#10;&#13;&#10; 503. Candlebox - Change (6:24)&#13;&#10;&#13;&#10; 504. Candlebox - Cover Me (4:46)&#13;&#10;&#13;&#10; 505. Candlebox - Don't You (3:12)&#13;&#10;&#13;&#10; 506. Candlebox - Far Behind (4:59)&#13;&#10;&#13;&#10; 507. Candlebox - He Calls Home (5:03)&#13;&#10;&#13;&#10; 508. Candlebox - Mothers Dream (4:31)&#13;&#10;&#13;&#10; 509. Candlebox - No Sense (4:49)&#13;&#10;&#13;&#10; 510. Candlebox - Rain (6:58)&#13;&#10;&#13;&#10; 511. Candlebox - You (4:56)&#13;&#10;&#13;&#10; 512. Casualties of Jazz - Fairies Wear Boots (7:22)&#13;&#10;&#13;&#10; 513. Casualties of Jazz - Luke's Wall/War Pigs (7:32)&#13;&#10;&#13;&#10; 514. Casualties of Jazz - Sweet Leaf (7:29)&#13;&#10;&#13;&#10; 515. Casualties of Jazz - Wicked World (5:50)&#13;&#10;&#13;&#10; 516. Casualties of Jazz - The Wizard (4:53)&#13;&#10;&#13;&#10; 517. Casualties of Jazz - NIB (7:01)&#13;&#10;&#13;&#10; 518. Casualties of Jazz - Into The Void (6:16)&#13;&#10;&#13;&#10; 519. Casualties of Jazz - Black Sabbath (8:25)&#13;&#10;&#13;&#10; 520. Casualties of Jazz - Iron Man (6:13)&#13;&#10;&#13;&#10; 521. B.B. King - Please Come Home for Christmas (4:53)&#13;&#10;&#13;&#10; 522. B.B. King - Lonesome Christmas (3:04)&#13;&#10;&#13;&#10; 523. B.B. King - Back Door Santa (3:26)&#13;&#10;&#13;&#10; 524. B.B. King - Christmas in Heaven (4:49)&#13;&#10;&#13;&#10; 525. B.B. King - I'll Be Home for Christmas (3:47)&#13;&#10;&#13;&#10; 526. B.B. King - To Someone That I Love (5:00)&#13;&#10;&#13;&#10; 527. B.B. King - Christmas Celebration (3:38)&#13;&#10;&#13;&#10; 528. B.B. King - Merry Christmas, Baby (3:56)&#13;&#10;&#13;&#10; 529. B.B. King - Christmas Love (2:57)&#13;&#10;&#13;&#10; 530. B.B. King - Blue Decorations (3:26)&#13;&#10;&#13;&#10; 531. B.B. King - Christmas Comes but Once a Year (4:15)&#13;&#10;&#13;&#10; 532. B.B. King - Bringing in a Brand New Year (2:41)&#13;&#10;&#13;&#10; 533. B.B. King - Auld Lang Syne (2:21)&#13;&#10;&#13;&#10; 534. Bing Crosby &amp;amp; Frank Sinatra, others - Bing Crosby &amp;amp; Frank Sinatra / White Christmas (2:01)&#13;&#10;&#13;&#10; 535. Bing Crosby &amp;amp; Frank Sinatra, others - Kate Smith / Joy To The World (2:10)&#13;&#10;&#13;&#10; 536. Bing Crosby &amp;amp; Frank Sinatra, others - Gene Autry / Silent Night (1:27)&#13;&#10;&#13;&#10; 537. Bing Crosby &amp;amp; Frank Sinatra, others - Kitty Wells / Jingle Bells (2:22)&#13;&#10;&#13;&#10; 538. Bing Crosby &amp;amp; Frank Sinatra, others - Patti Labelle / Blue Christmas (2:38)&#13;&#10;&#13;&#10; 539. Bing Crosby &amp;amp; Frank Sinatra, others - Lou Monte / Adeste Fields (2:02)&#13;&#10;&#13;&#10; 540. Bing Crosby &amp;amp; Frank Sinatra, others - Rosemary Clooney / It Came Upon A Midnight Clear (2:43)&#13;&#10;&#13;&#10; 541. Bing Crosby &amp;amp; Frank Sinatra, others - Billy Vaughn / The First Noel (1:33)&#13;&#10;&#13;&#10; 542. Bing Crosby &amp;amp; Frank Sinatra, others - Johnny Adams / Silver Bells (3:22)&#13;&#10;&#13;&#10; 543. Bing Crosby &amp;amp; Frank Sinatra, others - Mahalia Jackson / Oh Little Town Of Bethlehem (2:35)&#13;&#10;&#13;&#10; 544. Bing Crosby &amp;amp; Frank Sinatra, others - Charles Brown / Merry Christmas Baby (3:02)&#13;&#10;&#13;&#10; 545. Bing Crosby &amp;amp; Frank Sinatra, others - Frank Sinatra &amp;amp; The Midnight Strings / Oh Come All Ye Faithful (0:49)&#13;&#10;&#13;&#10; 546. David Grisman - Auld Lang Syne (4:04)&#13;&#10;&#13;&#10; 547. David Grisman - God Rest Ye Merry Gentlemen (6:50)&#13;&#10;&#13;&#10; 548. David Grisman - Respighi: Ancient Aires And Dances [Excerpt] (2:32)&#13;&#10;&#13;&#10; 549. David Grisman - Santa Claus Is Coming To Town (3:35)&#13;&#10;&#13;&#10; 550. David Grisman - Silent Night (3:43)&#13;&#10;&#13;&#10; 551. David Grisman - The Christmas Song (4:09)&#13;&#10;&#13;&#10; 552. David Grisman - The Flower Carol (Good King Wenceslas) (1:28)&#13;&#10;&#13;&#10; 553. David Grisman - We Wish You A Merry Christmas (Dedicated To Scrooge McDuck) (0:43)&#13;&#10;&#13;&#10; 554. David Grisman - What Child Is This? (1:01)&#13;&#10;&#13;&#10; 555. David Grisman - White Christmas (Dedicated To Ben Webster) (4:17)&#13;&#10;&#13;&#10; 556. David Grisman - Winter Wonderland (3:45)&#13;&#10;&#13;&#10; 557. Harry Connick, Jr. - Frosty the Snowman (3:34)&#13;&#10;&#13;&#10; 558. Harry Connick, Jr. - Blue Christmas (3:23)&#13;&#10;&#13;&#10; 559. Harry Connick, Jr. - The Christmas Waltz (3:18)&#13;&#10;&#13;&#10; 560. Harry Connick, Jr. - I Wonder as I Wander (3:07)&#13;&#10;&#13;&#10; 561. Harry Connick, Jr. - Silver Bells (3:57)&#13;&#10;&#13;&#10; 562. Harry Connick, Jr. - Mary's Little Boy Child (5:10)&#13;&#10;&#13;&#10; 563. Harry Connick, Jr. - Santa Claus is Coming to Town (3:55)&#13;&#10;&#13;&#10; 564. Harry Connick, Jr. - The Happy Elf (3:41)&#13;&#10;&#13;&#10; 565. Harry Connick, Jr. - I'll Be Home for Christmas (5:57)&#13;&#10;&#13;&#10; 566. Harry Connick, Jr. - I Come With Love (4:42)&#13;&#10;&#13;&#10; 567. Harry Connick, Jr. - Nature Boy (3:49)&#13;&#10;&#13;&#10; 568. Harry Connick, Jr. - O Little Town of Bethlehem (3:24)&#13;&#10;&#13;&#10; 569. Harry Connick, Jr. - I'm Gonna Be the First One (3:27)&#13;&#10;&#13;&#10; 570. Harry Connick, Jr. - This Christmas (3:47)&#13;&#10;&#13;&#10; 571. Harry Connick, Jr. - Nothin New for New Year (4:07)&#13;&#10;&#13;&#10; 572. Harry Connick, Jr. - Silent Night (4:52)&#13;&#10;&#13;&#10; 573. South Park - Mr. Hankey The Christmas Poo (2:16)&#13;&#10;&#13;&#10; 574. South Park - Merry Fucking Christmas (2:04)&#13;&#10;&#13;&#10; 575. South Park - O Holy Night (1:57)&#13;&#10;&#13;&#10; 576. South Park - Dead, Dead, Dead (2:13)&#13;&#10;&#13;&#10; 577. South Park - Carol Of The Bells (0:57)&#13;&#10;&#13;&#10; 578. South Park - The Lonely Jew On Christmas (2:46)&#13;&#10;&#13;&#10; 579. South Park - I Saw Three Ships (1:02)&#13;&#10;&#13;&#10; 580. South Park - It Happened In Sun Valley (2:21)&#13;&#10;&#13;&#10; 581. South Park - O Tannenbaum (1:10)&#13;&#10;&#13;&#10; 582. South Park - Christmas Time In Hell (2:15)&#13;&#10;&#13;&#10; 583. South Park - What The Hell Child Is This? (4:28)&#13;&#10;&#13;&#10; 584. South Park - Santa Claus Is On His Way (0:28)&#13;&#10;&#13;&#10; 585. South Park - Swiss Colony Beef Log (2:16)&#13;&#10;&#13;&#10; 586. South Park - Hark The Herald Angels Sing (0:40)&#13;&#10;&#13;&#10; 587. South Park - Dreidel, Dreidel, Dreidel (3:20)&#13;&#10;&#13;&#10; 588. South Park - The Most Offensive Song Ever (3:00)&#13;&#10;&#13;&#10; 589. South Park - We Three Kings (0:51)&#13;&#10;&#13;&#10; 590. South Park - Have Yourself A Merry Little Christmas (2:30)&#13;&#10;&#13;&#10; 591. The Brian Setzer Orchestra - Jingle Bells (2:22)&#13;&#10;&#13;&#10; 592. The Brian Setzer Orchestra - Boogie Woogie Santa Claus (3:02)&#13;&#10;&#13;&#10; 593. The Brian Setzer Orchestra - Winter Wonderland (2:40)&#13;&#10;&#13;&#10; 594. The Brian Setzer Orchestra - Blue Christmas (2:48)&#13;&#10;&#13;&#10; 595. The Brian Setzer Orchestra - Santa Claus Is Back In Town (3:48)&#13;&#10;&#13;&#10; 596. The Brian Setzer Orchestra - Baby It's Cold Outside (3:43)&#13;&#10;&#13;&#10; 597. The Brian Setzer Orchestra - The Nutcracker Suite (7:13)&#13;&#10;&#13;&#10; 598. The Brian Setzer Orchestra - (Everybody's Waitin' For) The Man With The Bag (2:48)&#13;&#10;&#13;&#10; 599. The Brian Setzer Orchestra - Sleigh Ride (2:40)&#13;&#10;&#13;&#10; 600. The Brian Setzer Orchestra - Run Rudolph Run (3:31)&#13;&#10;&#13;&#10; 601. The Brian Setzer Orchestra - Cactus Christmas (2:46)&#13;&#10;&#13;&#10; 602. The Brian Setzer Orchestra - So They Say It's Christmas (4:46)&#13;&#10;&#13;&#10; 603. The Brian Setzer Orchestra - O Holy Night (4:49)&#13;&#10;&#13;&#10; 604. 14 - The Brian Setzer Orchestra - The Amens.mp3&#13;&#10;&#13;&#10; 605. Twisted Sister - Have Yourself A Merry Little Christmas (4:48)&#13;&#10;&#13;&#10; 606. Twisted Sister - Oh Come All Ye Faithful (4:40)&#13;&#10;&#13;&#10; 607. Twisted Sister - White Christmas (3:56)&#13;&#10;&#13;&#10; 608. Twisted Sister - I'll Be Home For Christmas (Featuring Lita Ford) (4:08)&#13;&#10;&#13;&#10; 609. Twisted Sister - Silver Bells (5:05)&#13;&#10;&#13;&#10; 610. Twisted Sister - I Saw Mommy Kissing Santa Claus (3:39)&#13;&#10;&#13;&#10; 611. Twisted Sister - Let It Snow (3:09)&#13;&#10;&#13;&#10; 612. Twisted Sister - Deck The Halls (2:52)&#13;&#10;&#13;&#10; 613. Twisted Sister - The Christmas Song (Chestnuts Roasting) (3:40)&#13;&#10;&#13;&#10; 614. Twisted Sister - Heavy Metal Christmas (12 Days Of Christmas) (5:14)&#13;&#10;&#13;&#10; 615. Twisted Sister - Bonus Track (0:36)&#13;&#10;&#13;&#10; 616. Billy May - Rudolph, The Red-Nosed Reindeer Mambo (2:40)&#13;&#10;&#13;&#10; 617. Peggy Lee - Winter Wonderland (1:54)&#13;&#10;&#13;&#10; 618. Ray Anthony - Christmas Trumpets-We Wish You A Merry Christmas (4:27)&#13;&#10;&#13;&#10; 619. Lou Rawls - Christmas Is (3:15)&#13;&#10;&#13;&#10; 620. Jimmy McGriff - Santa Claus Is Comin' To Town-White Christmas (6:48)&#13;&#10;&#13;&#10; 621. Julie London - I'd Like You For Christmas (2:36)&#13;&#10;&#13;&#10; 622. Al Caiola &amp;amp; Riz Ortolani - Holiday On Skis (2:32)&#13;&#10;&#13;&#10; 623. Kay Star - (Everybody's Waiting' For) The Man With The Bag (2:42)&#13;&#10;&#13;&#10; 624. Hollyridge Strings - Jingle Bells-Jingle Bell Rock (5:14)&#13;&#10;&#13;&#10; 625. Dean Martin - I've Got My Love To Keep Me Warm (2:43)&#13;&#10;&#13;&#10; 626. Eddie Dunstedter - I Saw Mommy Kissing Santa Claus-Jingle Bells Bossa Nova (4:44)&#13;&#10;&#13;&#10; 627. Ray Anthony - Christmas Kisses (1:57)&#13;&#10;&#13;&#10; 628. Jackie Gleason-Jack Marshall - I'll Be Home For Christmas-Baby It's Cold Outside (4:18)&#13;&#10;&#13;&#10; 629. Nancy Wilson - What Are You Doing New Year's Eve? (2:24)&#13;&#10;&#13;&#10; 630. Capitol Studio Orchestra - Cha-Cha All The Way (2:21)&#13;&#10;&#13;&#10; 631. Nat King Cole - The Christmas Song (Merry Christmas To You) (3:11)&#13;&#10;&#13;&#10; 632. Les Brown &amp;amp; His Band Of Renown - The Nutcracker Suite (6:32)&#13;&#10;&#13;&#10; 633. Fred Waring &amp;amp; The Pennsylvanians - Ring Those Christmas Bells (5:00)&#13;&#10;&#13;&#10; 634. Unknown - I Bought You Violets For Your Furs (2:25)&#13;&#10;&#13;&#10; 635. Nat King Cole, Peggy Lee, Nancy Wilson - Marine Corps Reserve Toys For Tots PSA (2:33)&#13;&#10;&#13;&#10; 636. Capitol Studio Orchestra - Jingle Bells From Capitol Records (1:21)&#13;&#10;&#13;&#10; 637. Vince Guaraldi Trio - O Tannenbaum (5:11)&#13;&#10;&#13;&#10; 638. Vince Guaraldi Trio - What Child Is This (2:23)&#13;&#10;&#13;&#10; 639. Vince Guaraldi Trio - My Little Drum (3:13)&#13;&#10;&#13;&#10; 640. Vince Guaraldi Trio - Linus And Lucy (3:08)&#13;&#10;&#13;&#10; 641. Vince Guaraldi Trio - Christmastime Is Here (Instrumental) (6:08)&#13;&#10;&#13;&#10; 642. Vince Guaraldi Trio - Christmastime Is Here (Vocal) (2:47)&#13;&#10;&#13;&#10; 643. Vince Guaraldi Trio - Skating (2:41)&#13;&#10;&#13;&#10; 644. Vince Guaraldi Trio - Hark, The Herald Angels Sing (1:54)&#13;&#10;&#13;&#10; 645. Vince Guaraldi Trio - Christmas Is Coming (3:26)&#13;&#10;&#13;&#10; 646. Vince Guaraldi Trio - FÃ¼r Elise (1:04)&#13;&#10;&#13;&#10; 647. Vince Guaraldi Trio - The Christmas Song (3:18)&#13;&#10;&#13;&#10; 648. Vince Guaraldi Trio - Greensleeves (5:29)&#13;&#10;&#13;&#10; 649. Vince Guaraldi Trio - Christmas Is Coming (Alternate Take 1) (4:34)&#13;&#10;&#13;&#10; 650. Vince Guaraldi Trio - The Christmas Song (Alternate Take 3) (3:53)&#13;&#10;&#13;&#10; 651. Vince Guaraldi Trio - Greensleeves (Alternate Take 6) (5:03)&#13;&#10;&#13;&#10; 652. Vince Guaraldi Trio - Christmas Time Is Here (Alternate Vocal Take) (1:26)&#13;&#10;&#13;&#10; 653. Colonel Claypool's Bucket Of Bernie Brains - Buckethead (5:56)&#13;&#10;&#13;&#10; 654. Colonel Claypool's Bucket Of Bernie Brains - Thai Noodles (3:35)&#13;&#10;&#13;&#10; 655. Colonel Claypool's Bucket Of Bernie Brains - Tyranny Of The Hunt (4:55)&#13;&#10;&#13;&#10; 656. Colonel Claypool's Bucket Of Bernie Brains - Elephant Ghost (10:01)&#13;&#10;&#13;&#10; 657. Colonel Claypool's Bucket Of Bernie Brains - Hip Shot From The Slab (3:51)&#13;&#10;&#13;&#10; 658. Colonel Claypool's Bucket Of Bernie Brains - Junior (4:22)&#13;&#10;&#13;&#10; 659. Colonel Claypool's Bucket Of Bernie Brains - Scott Taylor (6:15)&#13;&#10;&#13;&#10; 660. Colonel Claypool's Bucket Of Bernie Brains - The Big Eyeball In The Sky (4:35)&#13;&#10;&#13;&#10; 661. Colonel Claypool's Bucket Of Bernie Brains - Jackalope (3:46)&#13;&#10;&#13;&#10; 662. Colonel Claypool's Bucket Of Bernie Brains - 48 Hours To Go (4:14)&#13;&#10;&#13;&#10; 663. Colonel Claypool's Bucket Of Bernie Brains - Ignorance Is Bliss (4:16)&#13;&#10;&#13;&#10; 664. Cracker 01 Low (4:37)&#13;&#10;&#13;&#10; 665. Cracker 02 Movie Star (3:33)&#13;&#10;&#13;&#10; 666. Cracker 03 Get Off This (4:26)&#13;&#10;&#13;&#10; 667. Cracker 04 Kerosene Hat (5:36)&#13;&#10;&#13;&#10; 668. Cracker 05 Take Me Down To The Infirmary (4:05)&#13;&#10;&#13;&#10; 669. Cracker 06 Nostalgia (3:34)&#13;&#10;&#13;&#10; 670. Cracker 07 Sweet Potatlo (3:16)&#13;&#10;&#13;&#10; 671. Cracker 08 Sick Of Goodbyes (3:10)&#13;&#10;&#13;&#10; 672. Cracker 09 I Want Everything (5:53)&#13;&#10;&#13;&#10; 673. Cracker 10 Lonesome Johnny Blues (2:48)&#13;&#10;&#13;&#10; 674. Cracker 11 Let's Go For A Ride (3:08)&#13;&#10;&#13;&#10; 675. Cracker 12 Loser+ (6:10)&#13;&#10;&#13;&#10; 676. Cracker 13 No Song (0:05)&#13;&#10;&#13;&#10; 677. Cracker 14 No Song (0:05)&#13;&#10;&#13;&#10; 678. Cracker 15 Hi-Desert Biker Meth Lab (0:41)&#13;&#10;&#13;&#10; 679. Cracker 69 Eurotrash Girl (8:04)&#13;&#10;&#13;&#10; 680. Cracker 88 Take Me Back To You (6:33)&#13;&#10;&#13;&#10; 681. Cracker 99 Kerosene Hat (1:22)&#13;&#10;&#13;&#10; 682. Cypress Hill - I Wanna Get High (2:54)&#13;&#10;&#13;&#10; 683. Cypress Hill - I Ain't Goin Out Like That (4:27)&#13;&#10;&#13;&#10; 684. Cypress Hill - Insane In The Brain (3:29)&#13;&#10;&#13;&#10; 685. Cypress Hill - When The Shit Goes Down (3:08)&#13;&#10;&#13;&#10; 686. Cypress Hill - Lick A Shot (3:23)&#13;&#10;&#13;&#10; 687. Cypress Hill - Cock The Hammer (4:25)&#13;&#10;&#13;&#10; 688. Cypress Hill - Interlude (1:17)&#13;&#10;&#13;&#10; 689. Cypress Hill - Lil' Putos (3:40)&#13;&#10;&#13;&#10; 690. Cypress Hill - Legalize It (0:46)&#13;&#10;&#13;&#10; 691. Cypress Hill - Hits From The Bong (2:40)&#13;&#10;&#13;&#10; 692. Cypress Hill - What Go Around Come Around, Kid (3:42)&#13;&#10;&#13;&#10; 693. Cypress Hill - A To The K (3:27)&#13;&#10;&#13;&#10; 694. Cypress Hill - Hand On The Glock (3:32)&#13;&#10;&#13;&#10; 695. Cypress Hill - Break 'Em Off Some (2:44)&#13;&#10;&#13;&#10; 696. Dead Low Tide - Barrel Vault (1:54)&#13;&#10;&#13;&#10; 697. Dead Low Tide - White Flag (2:45)&#13;&#10;&#13;&#10; 698. Dead Low Tide - Navy Buttons (3:51)&#13;&#10;&#13;&#10; 699. Dead Low Tide - Blues Come Easy (1:56)&#13;&#10;&#13;&#10; 700. Dead Low Tide - Ill Eagle (1:59)&#13;&#10;&#13;&#10; 701. Dead Low Tide - Lazer Lazer Lazer Love (4:48)&#13;&#10;&#13;&#10; 702. Dead Low Tide - Purple Crimson and Lavender (4:02)&#13;&#10;&#13;&#10; 703. Dead Low Tide - Don't Mind If I Do (3:01)&#13;&#10;&#13;&#10; 704. Dead Low Tide - Sideways Machine (2:22)&#13;&#10;&#13;&#10; 705. Dead Low Tide - Shake and Slide (14:21)&#13;&#10;&#13;&#10; 706. Eagles Of Death Metal - I Only Want You (2:48)&#13;&#10;&#13;&#10; 707. Eagles Of Death Metal - Speaking In Tongues (2:49)&#13;&#10;&#13;&#10; 708. Eagles Of Death Metal - So Easy (4:00)&#13;&#10;&#13;&#10; 709. Eagles Of Death Metal - Flames Go Higher (2:53)&#13;&#10;&#13;&#10; 710. Eagles Of Death Metal - Bad Dream Mama (3:02)&#13;&#10;&#13;&#10; 711. Eagles Of Death Metal - English Girl (2:38)&#13;&#10;&#13;&#10; 712. Eagles Of Death Metal - Stacks O' Money (2:48)&#13;&#10;&#13;&#10; 713. Eagles Of Death Metal - Midnight Creeper (1:57)&#13;&#10;&#13;&#10; 714. Eagles Of Death Metal - Stuck In The Metal (3:18)&#13;&#10;&#13;&#10; 715. Eagles Of Death Metal - Already Died (3:00)&#13;&#10;&#13;&#10; 716. Eagles Of Death Metal - Kiss the Devil (2:52)&#13;&#10;&#13;&#10; 717. Eagles Of Death Metal - Whorehoppin (Shit, Goddamn) (3:34)&#13;&#10;&#13;&#10; 718. Eagles Of Death Metal - San Berdoo Sunburn (3:42)&#13;&#10;&#13;&#10; 719. Eagles Of Death Metal - Wastin' My Time (2:42)&#13;&#10;&#13;&#10; 720. Eagles Of Death Metal - Miss Alissa (2:38)&#13;&#10;&#13;&#10; 721. Dub Side of the Moon - Speak To Me/Breathe (in the air) [Sluggy Ranks] (3:54)&#13;&#10;&#13;&#10; 722. Dub Side of the Moon - On The Run (3:25)&#13;&#10;&#13;&#10; 723. Dub Side of the Moon - Time [Corey Harris &amp;amp; Ranking Joe] (7:00)&#13;&#10;&#13;&#10; 724. Dub Side of the Moon - The Great Gig In The Sky [Kirsty Rock] (4:27)&#13;&#10;&#13;&#10; 725. Dub Side of the Moon - Money [feat Gary 'Nesta' Pine &amp;amp; Dollarman] (6:28)&#13;&#10;&#13;&#10; 726. Dub Side of the Moon - Us And Them [Frankie Paul] (7:57)&#13;&#10;&#13;&#10; 727. Dub Side of the Moon - Any Colour You Like (3:40)&#13;&#10;&#13;&#10; 728. Dub Side of the Moon - Brain Damage [Dr Israel] (4:09)&#13;&#10;&#13;&#10; 729. Dub Side of the Moon - Eclipse [The Meditations] (1:55)&#13;&#10;&#13;&#10; 730. Dub Side of the Moon - Time Version (3:40)&#13;&#10;&#13;&#10; 731. Dub Side of the Moon - Great Dub In The Sky (4:23)&#13;&#10;&#13;&#10; 732. Dub Side of the Moon - Step It Pon The Rastaman Scene (4:04)&#13;&#10;&#13;&#10; 733. Dub Side of the Moon - Any Dub You Like (3:22)&#13;&#10;&#13;&#10; 734. Aretha Franklin - Respect (3:56)&#13;&#10;&#13;&#10; 735. Aretha Franklin 02 Love The One You're With (4:21)&#13;&#10;&#13;&#10; 736. Aretha Franklin 03 Bridge Over Troubled Waters (5:49)&#13;&#10;&#13;&#10; 737. Aretha Franklin 04 Eleanor Rigby (2:33)&#13;&#10;&#13;&#10; 738. Aretha Franklin 05 Make It With You (4:32)&#13;&#10;&#13;&#10; 739. Aretha Franklin 06 Don't Play That Song (3:17)&#13;&#10;&#13;&#10; 740. Aretha Franklin 07 Dr. Feelgood (7:02)&#13;&#10;&#13;&#10; 741. Aretha Franklin 08 Spirit In The Dark (5:20)&#13;&#10;&#13;&#10; 742. Aretha Franklin 09 Spirit In The Dark (Reprise with Ray Charles) (8:38)&#13;&#10;&#13;&#10; 743. Aretha Franklin 10 Reach Out And Touch (Somebody's Hand) (2:39)&#13;&#10;&#13;&#10; 744. Breakestra - Stand Up! (4:56)&#13;&#10;&#13;&#10; 745. Breakestra - Gotta Let Me Know (3:28)&#13;&#10;&#13;&#10; 746. Breakestra - Hiding (4:31)&#13;&#10;&#13;&#10; 747. Breakestra - Burgundy Blues (feat James 'The Penguin' King) (5:29)&#13;&#10;&#13;&#10; 748. Breakestra - You Don't Need A Dance (4:15)&#13;&#10;&#13;&#10; 749. Breakestra - The Gettin' To It (2:43)&#13;&#10;&#13;&#10; 750. Breakestra - At The End Of The Day (3:34)&#13;&#10;&#13;&#10; 751. Breakestra - Recognize (5:02)&#13;&#10;&#13;&#10; 752. Breakestra - Keep On Playin' (4:03)&#13;&#10;&#13;&#10; 753. Breakestra - See Sawng (5:56)&#13;&#10;&#13;&#10; 754. Breakestra - Family Rap (feat Chali 2na, Soup, Double K, Wolf, Munyungo Jackson) (5:07)&#13;&#10;&#13;&#10; 755. Breakestra - How Do You Really Feel? (8:44)&#13;&#10;&#13;&#10; 756. Breakestra - Show &amp;amp; Prove (2:57)&#13;&#10;&#13;&#10; 757. Breakestra - Hit Tha' Flo! (5:05)&#13;&#10;&#13;&#10; 758. Cameo - Still Feels Good (4:20)&#13;&#10;&#13;&#10; 759. Cameo - Post Mortem (4:23)&#13;&#10;&#13;&#10; 760. Cameo - Smile (3:55)&#13;&#10;&#13;&#10; 761. Cameo - Funk Funk (4:51)&#13;&#10;&#13;&#10; 762. Cameo - Find My Way (3:38)&#13;&#10;&#13;&#10; 763. Cameo - Rigor Mortis (5:25)&#13;&#10;&#13;&#10; 764. Cameo - Good Times (5:03)&#13;&#10;&#13;&#10; 765. Cameo - Stay By My Side (4:25)&#13;&#10;&#13;&#10; 766. Curtis Mayfield - Little Child Runnin' Wild (5:25)&#13;&#10;&#13;&#10; 767. Curtis Mayfield - Pusherman (5:04)&#13;&#10;&#13;&#10; 768. Curtis Mayfield - Freddie's Dead (5:28)&#13;&#10;&#13;&#10; 769. Curtis Mayfield - Junkie Chase [Instrumental] (1:39)&#13;&#10;&#13;&#10; 770. Curtis Mayfield - Give Me Your Love (Love Song) (4:18)&#13;&#10;&#13;&#10; 771. Curtis Mayfield - Eddie You Should Know Better (2:19)&#13;&#10;&#13;&#10; 772. Curtis Mayfield - No Thing on Me (Cocaine Song) (4:56)&#13;&#10;&#13;&#10; 773. Curtis Mayfield - Think [Instrumental] (3:46)&#13;&#10;&#13;&#10; 774. Curtis Mayfield - Superfly (3:53)&#13;&#10;&#13;&#10; 775. Earth, Wind &amp;amp; Fire - Bad Tune (5:22)&#13;&#10;&#13;&#10; 776. Earth, Wind &amp;amp; Fire - C'Mon Children (3:21)&#13;&#10;&#13;&#10; 777. Earth, Wind &amp;amp; Fire - Fan The Fire (5:16)&#13;&#10;&#13;&#10; 778. Earth, Wind &amp;amp; Fire - Love Is Life (5:12)&#13;&#10;&#13;&#10; 779. Earth, Wind &amp;amp; Fire - Moment Of Truth (3:07)&#13;&#10;&#13;&#10; 780. Earth, Wind &amp;amp; Fire - This World Today (3:40)&#13;&#10;&#13;&#10; 781. Earth, Wind &amp;amp; Fire - Help Somebody (4:02)&#13;&#10;&#13;&#10; 782. James Brown - Introduction - Opening Fanfare (1:49)&#13;&#10;&#13;&#10; 783. James Brown - I'll Go Crazy (2:04)&#13;&#10;&#13;&#10; 784. James Brown - Try Me (2:13)&#13;&#10;&#13;&#10; 785. James Brown - Instrumental Bridge 1 (0:12)&#13;&#10;&#13;&#10; 786. James Brown - Think (1:45)&#13;&#10;&#13;&#10; 787. James Brown - Instrumental Bridge 2 (0:12)&#13;&#10;&#13;&#10; 788. James Brown - I Don't Mind (2:27)&#13;&#10;&#13;&#10; 789. James Brown - Instrumental Bridge 3 (0:11)&#13;&#10;&#13;&#10; 790. James Brown - Lost Someone (10:42)&#13;&#10;&#13;&#10; 791. James Brown - Medley-Please Please Please - You've Got the Power - Etc. (6:26)&#13;&#10;&#13;&#10; 792. James Brown - Night Train - Closing (3:26)&#13;&#10;&#13;&#10; 793. Rare Earth - I Just Want To Celebrate (4:41)&#13;&#10;&#13;&#10; 794. Rare Earth - Hey, Big Brother (7:26)&#13;&#10;&#13;&#10; 795. Rare Earth - Born To Wander (4:24)&#13;&#10;&#13;&#10; 796. Rare Earth - Get Ready (23:34)&#13;&#10;&#13;&#10; 797. Rare Earth - What'd I Say [Live] (6:29)&#13;&#10;&#13;&#10; 798. Rare Earth - Thoughts (10:46)&#13;&#10;&#13;&#10; 799. Rare Earth - (I Know) I'm Losing You [Live] (14:04)&#13;&#10;&#13;&#10; 800. Rare Earth - Nice To Be With You [Live] (2:23)&#13;&#10;&#13;&#10; 801. Sly &amp;amp; the Family Stone - Luv N' Haight (4:01)&#13;&#10;&#13;&#10; 802. Sly &amp;amp; the Family Stone - Just Like a Baby (5:11)&#13;&#10;&#13;&#10; 803. Sly &amp;amp; the Family Stone - Poet (3:01)&#13;&#10;&#13;&#10; 804. Sly &amp;amp; the Family Stone - Family Affair (3:05)&#13;&#10;&#13;&#10; 805. Sly &amp;amp; the Family Stone - Africa Talks to You &amp;quot;The Asphalt Jungle&amp;quot; (8:45)&#13;&#10;&#13;&#10; 806. Sly &amp;amp; the Family Stone - Brave and Strong (3:29)&#13;&#10;&#13;&#10; 807. Sly &amp;amp; the Family Stone - (You Caught Me) Smilin' (2:54)&#13;&#10;&#13;&#10; 808. Sly &amp;amp; the Family Stone - Time (3:01)&#13;&#10;&#13;&#10; 809. Sly &amp;amp; the Family Stone - Spaced Cowboy (3:59)&#13;&#10;&#13;&#10; 810. Sly &amp;amp; the Family Stone - Runnin' Away (2:56)&#13;&#10;&#13;&#10; 811. Sly &amp;amp; the Family Stone - Thank You for Talkin' to Me Africa (7:12)&#13;&#10;&#13;&#10; 812. Soulive - 01 - Intro (1:27)&#13;&#10;&#13;&#10; 813. Soulive - 02 - Azucar (4:48)&#13;&#10;&#13;&#10; 814. Soulive - 03 - Cashs Dream (3:47)&#13;&#10;&#13;&#10; 815. Soulive - 04 - Turn it Out (4:16)&#13;&#10;&#13;&#10; 816. Soulive - Nealization (4:55)&#13;&#10;&#13;&#10; 817. Soulive - 06 - Soulive (3:56)&#13;&#10;&#13;&#10; 818. Soulive - 07 - Arruga De Agua (4:06)&#13;&#10;&#13;&#10; 819. Soulive - 08 - Tabasco (2:53)&#13;&#10;&#13;&#10; 820. Soulive - 09 - Uncle Junior (5:18)&#13;&#10;&#13;&#10; 821. Soulive - 10 - Doin Something (1:03)&#13;&#10;&#13;&#10; 822. Soulive - 11 - Steppin (4:06)&#13;&#10;&#13;&#10; 823. Stevie Wonder - You Are The Sunshine Of My Life (2:58)&#13;&#10;&#13;&#10; 824. Stevie Wonder - Maybe Your Baby (6:50)&#13;&#10;&#13;&#10; 825. Stevie Wonder - You And I (4:38)&#13;&#10;&#13;&#10; 826. Stevie Wonder - Tuesday Heartbreak (3:02)&#13;&#10;&#13;&#10; 827. Stevie Wonder - You've Got It Bad Girl (4:57)&#13;&#10;&#13;&#10; 828. Stevie Wonder - Superstition (4:26)&#13;&#10;&#13;&#10; 829. Stevie Wonder - Big Brother (3:33)&#13;&#10;&#13;&#10; 830. Stevie Wonder - Blame It On The Sun (3:26)&#13;&#10;&#13;&#10; 831. Stevie Wonder - Looking For Another Pure Love (4:43)&#13;&#10;&#13;&#10; 832. Stevie Wonder - I Believe (When I Fall In Love (4:51)&#13;&#10;&#13;&#10; 833. The Temptations - Psychedelic Shack (3:51)&#13;&#10;&#13;&#10; 834. The Temptations - You Make Your Own Heaven And Hell Right Here On Earth (2:46)&#13;&#10;&#13;&#10; 835. The Temptations - Hum Along And Dance (3:53)&#13;&#10;&#13;&#10; 836. The Temptations - Take A Stroll Through Your Mind (8:37)&#13;&#10;&#13;&#10; 837. The Temptations - It's Summer (2:36)&#13;&#10;&#13;&#10; 838. The Temptations - War (3:11)&#13;&#10;&#13;&#10; 839. The Temptations - You Need Love Like I Do (Don't You) (3:58)&#13;&#10;&#13;&#10; 840. The Temptations - Friendship Train (7:49)&#13;&#10;&#13;&#10; 841. War - All Day Music (4:03)&#13;&#10;&#13;&#10; 842. War - Get Down (4:32)&#13;&#10;&#13;&#10; 843. War - That's What Love Will Do (7:16)&#13;&#10;&#13;&#10; 844. War - There Must Be A Reason (3:15)&#13;&#10;&#13;&#10; 845. War - Nappy Head (6:06)&#13;&#10;&#13;&#10; 846. War - Slippin' Into Darkness (6:59)&#13;&#10;&#13;&#10; 847. War - Baby Brother (7:40)&#13;&#10;&#13;&#10; 848. War - Sun Oh Son (5:58)&#13;&#10;&#13;&#10; 849. War - Lonely Feelin' (4:36)&#13;&#10;&#13;&#10; 850. War - Back Home (6:46)&#13;&#10;&#13;&#10; 851. War - War Drums (3:54)&#13;&#10;&#13;&#10; 852. War - Vibeka (8:04)&#13;&#10;&#13;&#10; 853. War - Fidel's Fantasy (11:17)&#13;&#10;&#13;&#10; 854. Willie Hutch - Vampin (2:45)&#13;&#10;&#13;&#10; 855. Willie Hutch - Theme Of The Mack (5:35)&#13;&#10;&#13;&#10; 856. Willie Hutch - I Choose You (3:41)&#13;&#10;&#13;&#10; 857. Willie Hutch - Mack's Stroll , The Getaway (Chase Scene) (3:08)&#13;&#10;&#13;&#10; 858. Willie Hutch - Slick (3:36)&#13;&#10;&#13;&#10; 859. Willie Hutch - Mack Man (Got To Get Over) (5:10)&#13;&#10;&#13;&#10; 860. Willie Hutch - Mother's Theme (Mama) (3:55)&#13;&#10;&#13;&#10; 861. Willie Hutch - Now That It's All Over (4:31)&#13;&#10;&#13;&#10; 862. Willie Hutch - Brother's Gonna Work It Out (4:47)&#13;&#10;&#13;&#10; 863. GG Allin - Bored to death (1:56)&#13;&#10;&#13;&#10; 864. GG Allin - Beat, beat, beat (1:56)&#13;&#10;&#13;&#10; 865. GG Allin - One man army (2:11)&#13;&#10;&#13;&#10; 866. GG Allin - Assface (1:35)&#13;&#10;&#13;&#10; 867. GG Allin - Pussy summit meeting (0:32)&#13;&#10;&#13;&#10; 868. GG Allin - Cheri love affair (2:37)&#13;&#10;&#13;&#10; 869. GG Allin - Automatic (2:26)&#13;&#10;&#13;&#10; 870. GG Allin - I need adventure (1:58)&#13;&#10;&#13;&#10; 871. GG Allin - Don't talk to me (2:20)&#13;&#10;&#13;&#10; 872. GG Allin - Unpredictable (1:54)&#13;&#10;&#13;&#10; 873. GG Allin - 1980's rock 'n' Roll (1:44)&#13;&#10;&#13;&#10; 874. Guns N' Roses - Civil War (7:42)&#13;&#10;&#13;&#10; 875. Guns N' Roses - 14 Years (4:22)&#13;&#10;&#13;&#10; 876. Guns N' Roses - Yesterdays (3:16)&#13;&#10;&#13;&#10; 877. Guns N' Roses - Knockin' On Heaven's Door (5:36)&#13;&#10;&#13;&#10; 878. Guns N' Roses - Get In The Ring (5:40)&#13;&#10;&#13;&#10; 879. Guns N' Roses - Shotgun Blues (3:24)&#13;&#10;&#13;&#10; 880. Guns N' Roses - Breakdown (7:06)&#13;&#10;&#13;&#10; 881. Guns N' Roses - Pretty Tied Up (4:47)&#13;&#10;&#13;&#10; 882. Guns N' Roses - Locomotive (8:42)&#13;&#10;&#13;&#10; 883. Guns N' Roses - So Fine (4:07)&#13;&#10;&#13;&#10; 884. Guns N' Roses - Estranged (9:25)&#13;&#10;&#13;&#10; 885. Guns N' Roses - You Could Be Mine (5:44)&#13;&#10;&#13;&#10; 886. Guns N' Roses - Don't Cry (alt. lyrics) (4:45)&#13;&#10;&#13;&#10; 887. Guns N' Roses - My World (1:24)&#13;&#10;&#13;&#10; 888. Guns N' Roses - Right Next Door to Hell (3:02)&#13;&#10;&#13;&#10; 889. Guns N' Roses - Dust N' Bones (4:58)&#13;&#10;&#13;&#10; 890. Guns N' Roses - Live and Let Die (3:04)&#13;&#10;&#13;&#10; 891. Guns N' Roses - Don't Cry [Original Version] (4:44)&#13;&#10;&#13;&#10; 892. Guns N' Roses - Perfect Crime (2:23)&#13;&#10;&#13;&#10; 893. Guns N' Roses - You Ain't the First (2:36)&#13;&#10;&#13;&#10; 894. Guns N' Roses - Bad Obsession (5:28)&#13;&#10;&#13;&#10; 895. Guns N' Roses - Back off Bitch (5:03)&#13;&#10;&#13;&#10; 896. Guns N' Roses - Double Talkin' Jive (3:23)&#13;&#10;&#13;&#10; 897. Guns N' Roses - November Rain (8:57)&#13;&#10;&#13;&#10; 898. Guns N' Roses - The Garden (5:22)&#13;&#10;&#13;&#10; 899. Guns N' Roses - Garden of Eden (2:41)&#13;&#10;&#13;&#10; 900. Guns N' Roses - Don't Damn Me (5:18)&#13;&#10;&#13;&#10; 901. Guns N' Roses - Bad Apples (4:28)&#13;&#10;&#13;&#10; 902. Guns N' Roses - Dead Horse (4:17)&#13;&#10;&#13;&#10; 903. Guns N' Roses - Coma (10:13)&#13;&#10;&#13;&#10; 904. Guns N' Roses - Welcome To The Jungle (4:33)&#13;&#10;&#13;&#10; 905. Guns N' Roses - It's So Easy (3:22)&#13;&#10;&#13;&#10; 906. Guns N' Roses - Nightrain (4:28)&#13;&#10;&#13;&#10; 907. Guns N' Roses - Out Ta Get Me (4:23)&#13;&#10;&#13;&#10; 908. Guns N' Roses - Mr. Brownstone (3:48)&#13;&#10;&#13;&#10; 909. Guns N' Roses - Paradise City (6:46)&#13;&#10;&#13;&#10; 910. Guns N' Roses - My Michelle (3:39)&#13;&#10;&#13;&#10; 911. Guns N' Roses - Think About You (3:51)&#13;&#10;&#13;&#10; 912. Guns N' Roses - Sweet Child O' Mine (5:56)&#13;&#10;&#13;&#10; 913. Guns N' Roses - You're Crazy (3:17)&#13;&#10;&#13;&#10; 914. Guns N' Roses - Anything Goes (3:26)&#13;&#10;&#13;&#10; 915. Guns N' Roses - Rocket Queen (6:15)&#13;&#10;&#13;&#10; 916. Hawkwind - The Psychedelic Warlords (Disappear in Smoke) (6:50)&#13;&#10;&#13;&#10; 917. Hawkwind - Wind Of Change (5:08)&#13;&#10;&#13;&#10; 918. Hawkwind - D-Rider (6:14)&#13;&#10;&#13;&#10; 919. Hawkwind - Web Weaver (3:15)&#13;&#10;&#13;&#10; 920. Hawkwind - You'd Better Believe It (7:13)&#13;&#10;&#13;&#10; 921. Hawkwind - Hall Of The Mountain Grill (2:24)&#13;&#10;&#13;&#10; 922. Hawkwind - Lost Johnny (3:30)&#13;&#10;&#13;&#10; 923. Hawkwind - Goat Willow (1:37)&#13;&#10;&#13;&#10; 924. Hawkwind - Paradox (5:35)&#13;&#10;&#13;&#10; 925. Hawkwind - You'd Better Believe It (single version) (3:22)&#13;&#10;&#13;&#10; 926. Hawkwind 11 The Psychedelic Warlords (single version).mp3&#13;&#10;&#13;&#10; 927. Hawkwind 12 Paradox (remix single edit).mp3&#13;&#10;&#13;&#10; 928. Hawkwind 13 It's So Easy.mp3&#13;&#10;&#13;&#10; 929. 01 The President Don't Talk Good.mp3&#13;&#10;&#13;&#10; 930. Henry Rollins - Hell For Masturbators (1:58)&#13;&#10;&#13;&#10; 931. 03 Post Ejaculatory Refractory Period.mp3&#13;&#10;&#13;&#10; 932. 04 My Telemarketer Friend.mp3&#13;&#10;&#13;&#10; 933. 05 Kill Bill Premiere.mp3&#13;&#10;&#13;&#10; 934. 06 USO Tour.mp3&#13;&#10;&#13;&#10; 935. 07 Fun With William Shatner.mp3&#13;&#10;&#13;&#10; 936. 01 - Salutations.mp3&#13;&#10;&#13;&#10; 937. 02 - Jump Around.mp3&#13;&#10;&#13;&#10; 938. 03 - Put Your Head Out.mp3&#13;&#10;&#13;&#10; 939. House of Pain - Top o' the Morning to Ya (3:36)&#13;&#10;&#13;&#10; 940. House of Pain - Commercial 1 (0:08)&#13;&#10;&#13;&#10; 941. House of Pain - House and the Rising Sun (3:39)&#13;&#10;&#13;&#10; 942. House of Pain - Shamrocks and Shenanigans (3:38)&#13;&#10;&#13;&#10; 943. House of Pain - House of Pain Anthem (2:35)&#13;&#10;&#13;&#10; 944. House of Pain - Danny Boy, Danny Boy (1:59)&#13;&#10;&#13;&#10; 945. House of Pain - Guess Who's Back (3:52)&#13;&#10;&#13;&#10; 946. House of Pain - Comercial 2 (0:21)&#13;&#10;&#13;&#10; 947. House of Pain - Put on Your Shit Kickers (3:10)&#13;&#10;&#13;&#10; 948. House of Pain - Come and Get Some of This (2:50)&#13;&#10;&#13;&#10; 949. House of Pain - Life Goes On (2:43)&#13;&#10;&#13;&#10; 950. House of Pain - One for the Road (2:50)&#13;&#10;&#13;&#10; 951. House of Pain - Feel It (3:59)&#13;&#10;&#13;&#10; 952. House of Pain - All My Love (3:20)&#13;&#10;&#13;&#10; 953. House of Pain - Jump Around [Pete Rock Remix] (3:56)&#13;&#10;&#13;&#10; 954. Iggy &amp;amp; The Stooges - Down On The Street (3:42)&#13;&#10;&#13;&#10; 955. Iggy &amp;amp; The Stooges - Loose (3:33)&#13;&#10;&#13;&#10; 956. Iggy &amp;amp; The Stooges - T.V. Eye (4:17)&#13;&#10;&#13;&#10; 957. Iggy &amp;amp; The Stooges - Dirt (7:00)&#13;&#10;&#13;&#10; 958. Iggy &amp;amp; The Stooges - 1970 (5:14)&#13;&#10;&#13;&#10; 959. Iggy &amp;amp; The Stooges - Fun House (7:45)&#13;&#10;&#13;&#10; 960. Iggy &amp;amp; The Stooges - L.A. Blues (4:53)&#13;&#10;&#13;&#10; 961. Iggy And The Stooges - Search And Destroy (3:29)&#13;&#10;&#13;&#10; 962. Iggy And The Stooges - Gimme Danger (3:31)&#13;&#10;&#13;&#10; 963. Iggy And The Stooges - Your Pretty Face Is Going To Hell (4:54)&#13;&#10;&#13;&#10; 964. Iggy And The Stooges - Penetration (3:39)&#13;&#10;&#13;&#10; 965. Iggy And The Stooges - Raw Power (4:21)&#13;&#10;&#13;&#10; 966. Iggy And The Stooges - I Need Somebody (4:56)&#13;&#10;&#13;&#10; 967. Iggy And The Stooges - Shake Appeal (3:02)&#13;&#10;&#13;&#10; 968. Iggy And The Stooges - Death Trip (5:51)&#13;&#10;&#13;&#10; 969. Jason Bambery - Two Of Us (3:28)&#13;&#10;&#13;&#10; 970. Jason Bambery - Stay Forever (3:59)&#13;&#10;&#13;&#10; 971. Jason Bambery - Adore (5:48)&#13;&#10;&#13;&#10; 972. Jason Bambery - Got No Room For Emotion (4:12)&#13;&#10;&#13;&#10; 973. Jason Bambery - Goodnight Irene (3:18)&#13;&#10;&#13;&#10; 974. Jason Bambery - Try Me (4:34)&#13;&#10;&#13;&#10; 975. Jason Bambery - Hotter Than Hell (2:59)&#13;&#10;&#13;&#10; 976. Jason Bambery - I Wanna Take You Higher (3:21)&#13;&#10;&#13;&#10; 977. Jason Bambery - Happiness Is A Warm Gun (2:46)&#13;&#10;&#13;&#10; 978. Jason Bambery - Freedom Of 76 (2:20)&#13;&#10;&#13;&#10; 979. Jason Bambery - Mean Mr Mustard (1:35)&#13;&#10;&#13;&#10; 980. Jason Bambery - Time After Time (3:46)&#13;&#10;&#13;&#10; 981. Jason Bambery - We're not gonna take it (3:43)&#13;&#10;&#13;&#10; 982. Art Blakey - Moanin' (9:33)&#13;&#10;&#13;&#10; 983. Artie Shaw &amp;amp; Tommy Dorsey - The Continental (3:10)&#13;&#10;&#13;&#10; 984. Artie Shaw - Begin the Beguine (3:18)&#13;&#10;&#13;&#10; 985. Artie Shaw - Blues in the night.mp3&#13;&#10;&#13;&#10; 986. Charles Mingus &amp;amp; Dizzy Gillespie - Hot House.mp3&#13;&#10;&#13;&#10; 987. Charles Mingus - Goodbye Pork Pie Hat.mp3&#13;&#10;&#13;&#10; 988. Charlie Parker &amp;amp; Chet Baker - Live At The Trade Winds.mp3&#13;&#10;&#13;&#10; 989. Charlie Parker &amp;amp; Chet Baker - Summertime.mp3&#13;&#10;&#13;&#10; 990. Charlie Parker &amp;amp; Miles Davis - A Night In Tunis (2:28)&#13;&#10;&#13;&#10; 991. Charlie Parker &amp;amp; Miles Davis - Crazeology.mp3&#13;&#10;&#13;&#10; 992. Charlie Parker &amp;amp; Miles Davis - Groovin High.mp3&#13;&#10;&#13;&#10; 993. Charlie Parker &amp;amp; Miles Davis -.mp3&#13;&#10;&#13;&#10; 994. Charlie Parker - Take five.mp3&#13;&#10;&#13;&#10; 995. John Coltrane &amp;amp; Miles Davis - Stockholm 3-22-60.mp3&#13;&#10;&#13;&#10; 996. John Coltrane &amp;amp; Thelonius Monk &amp;amp; Art Blakey - Epistrophy.mp3&#13;&#10;&#13;&#10; 997. Miles Davis - Take Five.mp3&#13;&#10;&#13;&#10; 998. Miles Davis - This is Jazz.mp3&#13;&#10;&#13;&#10; 999. Count Basie - Lover Man (3:58)&#13;&#10;&#13;&#10; 1000. Sarah Vaughn - My Funny Valentine.mp3&#13;&#10;&#13;&#10; 1001. Sarah Vaughn - Someone To Watch Over Me.mp3&#13;&#10;&#13;&#10; 1002. Sarah Vaughn - Summertime (3:14)&#13;&#10;&#13;&#10; 1003. JFA 01 Out of School.mp3&#13;&#10;&#13;&#10; 1004. JFA 02 JFA.mp3&#13;&#10;&#13;&#10; 1005. JFA 03 Do the Hannigan.mp3&#13;&#10;&#13;&#10; 1006. JFA 04 Count.mp3&#13;&#10;&#13;&#10; 1007. JFA - Beach Blanket Bongout (2:59)&#13;&#10;&#13;&#10; 1008. JFA - Cokes &amp;amp; Snickers (0:46)&#13;&#10;&#13;&#10; 1009. JFA 07 Kick You.mp3&#13;&#10;&#13;&#10; 1010. JFA 08 Great Equalizer.mp3&#13;&#10;&#13;&#10; 1011. JFA 09 Preppy.mp3&#13;&#10;&#13;&#10; 1012. JFA 10 Little Big Man.mp3&#13;&#10;&#13;&#10; 1013. JFA 11 Johnny D..mp3&#13;&#10;&#13;&#10; 1014. JFA - Walk, Don't Run (2:12)&#13;&#10;&#13;&#10; 1015. JFA - I Don't Like You (1:06)&#13;&#10;&#13;&#10; 1016. JFA 14 Baja.mp3&#13;&#10;&#13;&#10; 1017. JFA 15 Skateboard.mp3&#13;&#10;&#13;&#10; 1018. JFA 16 We Know You Suck.mp3&#13;&#10;&#13;&#10; 1019. JFA 17 Too Late.mp3&#13;&#10;&#13;&#10; 1020. JFA 18 Sadistic Release.mp3&#13;&#10;&#13;&#10; 1021. JFA 19 Axed at Howards.mp3&#13;&#10;&#13;&#10; 1022. JFA 20 I-10.mp3&#13;&#10;&#13;&#10; 1023. JFA 21 Guess What.mp3&#13;&#10;&#13;&#10; 1024. JFA 22 Bouncer.mp3&#13;&#10;&#13;&#10; 1025. JFA 23 Middle America.mp3&#13;&#10;&#13;&#10; 1026. JFA - Lowrider (2:11)&#13;&#10;&#13;&#10; 1027. JFA 25 Out of School [Live].mp3&#13;&#10;&#13;&#10; 1028. JFA 26 Great Equalizer [Boomer Version].mp3&#13;&#10;&#13;&#10; 1029. JFA 27 Skateboard [Live].mp3&#13;&#10;&#13;&#10; 1030. JFA 28 Preppy [Toprider Version].mp3&#13;&#10;&#13;&#10; 1031. JFA 29 Standin' on the Verge [Live].mp3&#13;&#10;&#13;&#10; 1032. JFA 30 Teen Idol.mp3&#13;&#10;&#13;&#10; 1033. JFA 31 Johnny D. [Live].mp3&#13;&#10;&#13;&#10; 1034. JFA - Charlie Brown [Schroeder Version] (1:20)&#13;&#10;&#13;&#10; 1035. JFA 33 Do the Hannigan [Live].mp3&#13;&#10;&#13;&#10; 1036. 01 - The Jimi Hendrix Experience - Purple Haze.mp3&#13;&#10;&#13;&#10; 1037. 02 - The Jimi Hendrix Experience - Manic Depression.mp3&#13;&#10;&#13;&#10; 1038. 03 - The Jimi Hendrix Experience - Hey Joe.mp3&#13;&#10;&#13;&#10; 1039. 04 - The Jimi Hendrix Experience - Love Or Confusion.mp3&#13;&#10;&#13;&#10; 1040. 05 - The Jimi Hendrix Experience - May This Be Love.mp3&#13;&#10;&#13;&#10; 1041. 06 - The Jimi Hendrix Experience - I Don't Live Today.mp3&#13;&#10;&#13;&#10; 1042. The Jimi Hendrix Experience - The Wind Cries Mary (3:20)&#13;&#10;&#13;&#10; 1043. 08 - The Jimi Hendrix Experience - Fire.mp3&#13;&#10;&#13;&#10; 1044. 09 - The Jimi Hendrix Experience - Third Stone From The Sun.mp3&#13;&#10;&#13;&#10; 1045. 10 - The Jimi Hendrix Experience - Foxy Lady.mp3&#13;&#10;&#13;&#10; 1046. 11 - The Jimi Hendrix Experience - Are You Experienced.mp3&#13;&#10;&#13;&#10; 1047. The Jimi Hendrix Experience - Stone Free (3:35)&#13;&#10;&#13;&#10; 1048. The Jimi Hendrix Experience - 51st Anniversary (3:15)&#13;&#10;&#13;&#10; 1049. The Jimi Hendrix Experience - Highway Chile (3:32)&#13;&#10;&#13;&#10; 1050. 15 - The Jimi Hendrix Experience - Can You See Me.mp3&#13;&#10;&#13;&#10; 1051. 16 - The Jimi Hendrix Experience - Remember.mp3&#13;&#10;&#13;&#10; 1052. 17 - The Jimi Hendrix Experience - Red House.mp3&#13;&#10;&#13;&#10; 1053. The Jimi Hendrix Experience - 01 - EXP.mp3&#13;&#10;&#13;&#10; 1054. The Jimi Hendrix Experience [Remastered] - Up From The Skies (2:57)&#13;&#10;&#13;&#10; 1055. The Jimi Hendrix Experience - 03 - Spanish Castle Magic.mp3&#13;&#10;&#13;&#10; 1056. The Jimi Hendrix Experience - 04 - Wait Until Tomorrow.mp3&#13;&#10;&#13;&#10; 1057. The Jimi Hendrix Experience - 05 - Ain't No Telling.mp3&#13;&#10;&#13;&#10; 1058. The Jimi Hendrix Experience - 06 - Little Wing.mp3&#13;&#10;&#13;&#10; 1059. The Jimi Hendrix Experience - 07 - If 6 Was 9.mp3&#13;&#10;&#13;&#10; 1060. The Jimi Hendrix Experience - 08 - You Got Me Floatin'.mp3&#13;&#10;&#13;&#10; 1061. The Jimi Hendrix Experience - 09 - Castles Made of Sand.mp3&#13;&#10;&#13;&#10; 1062. The Jimi Hendrix Experience [Remastered] - She's So Fine (2:39)&#13;&#10;&#13;&#10; 1063. The Jimi Hendrix Experience - 11 - One Rainy Wish.mp3&#13;&#10;&#13;&#10; 1064. The Jimi Hendrix Experience - 12 - Little Miss Lover.mp3&#13;&#10;&#13;&#10; 1065. The Jimi Hendrix Experience - 13 - Bold as Love.mp3&#13;&#10;&#13;&#10; 1066. The Jimi Hendrix Experience - ...And The Gods Made Love (1:22)&#13;&#10;&#13;&#10; 1067. The Jimi Hendrix Experience 02 Have You Ever Been (To Electric L.mp3&#13;&#10;&#13;&#10; 1068. The Jimi Hendrix Experience 03 Crosstown Traffic.mp3&#13;&#10;&#13;&#10; 1069. The Jimi Hendrix Experience 04 Voodoo Chile.mp3&#13;&#10;&#13;&#10; 1070. The Jimi Hendrix Experience 05 Little Miss Strange.mp3&#13;&#10;&#13;&#10; 1071. The Jimi Hendrix Experience 06 Long Hot Summer Night.mp3&#13;&#10;&#13;&#10; 1072. The Jimi Hendrix Experience 07 Come On (Let The Good Times Roll).mp3&#13;&#10;&#13;&#10; 1073. The Jimi Hendrix Experience 08 Gypsy Eyes.mp3&#13;&#10;&#13;&#10; 1074. The Jimi Hendrix Experience - Burning Of The Midnight Lamp (3:40)&#13;&#10;&#13;&#10; 1075. The Jimi Hendrix Experience 10 Rainy Day, Dream Away.mp3&#13;&#10;&#13;&#10; 1076. The Jimi Hendrix Experience 11 1983...(A Merman I Should Turn To.mp3&#13;&#10;&#13;&#10; 1077. The Jimi Hendrix Experience 12 Moon, Turn The Tides...Gently, Ge.mp3&#13;&#10;&#13;&#10; 1078. The Jimi Hendrix Experience 13 Still Raining, Still Dreaming.mp3&#13;&#10;&#13;&#10; 1079. The Jimi Hendrix Experience 14 House Burning Down.mp3&#13;&#10;&#13;&#10; 1080. The Jimi Hendrix Experience 15 All Along The Watchtower.mp3&#13;&#10;&#13;&#10; 1081. The Jimi Hendrix Experience 16 Voodoo Child (Slight Return).mp3&#13;&#10;&#13;&#10; 1082. The Jimi Hendrix Experience - 01 - Bleeding Heart.mp3&#13;&#10;&#13;&#10; 1083. The Jimi Hendrix Experience - 02 - Highway Chile.mp3&#13;&#10;&#13;&#10; 1084. The Jimi Hendrix Experience - 03 - Tax Free.mp3&#13;&#10;&#13;&#10; 1085. The Jimi Hendrix Experience - 04 - Peter Gunn Catastrophe.mp3&#13;&#10;&#13;&#10; 1086. Jimi Hendrix - Stepping Stone (4:10)&#13;&#10;&#13;&#10; 1087. The Jimi Hendrix Experience - 06 - Midnight.mp3&#13;&#10;&#13;&#10; 1088. The Jimi Hendrix Experience - 07 - 3 Little Bears.mp3&#13;&#10;&#13;&#10; 1089. The Jimi Hendrix Experience - 08 - Beginning.mp3&#13;&#10;&#13;&#10; 1090. Jimi Hendrix - Izabella (2:51)&#13;&#10;&#13;&#10; 1091. 01-jj cale and eric clapton-danger.mp3&#13;&#10;&#13;&#10; 1092. JJ Cale &amp;amp; Eric Clapton - Heads In Georgia (4:12)&#13;&#10;&#13;&#10; 1093. JJ Cale &amp;amp; Eric Clapton - Missing Person (4:26)&#13;&#10;&#13;&#10; 1094. JJ Cale &amp;amp; Eric Clapton - When This War Is Over (3:49)&#13;&#10;&#13;&#10; 1095. JJ Cale &amp;amp; Eric Clapton - Sporting Life Blues (3:31)&#13;&#10;&#13;&#10; 1096. JJ Cale &amp;amp; Eric Clapton - Dead End Road (3:30)&#13;&#10;&#13;&#10; 1097. JJ Cale &amp;amp; Eric Clapton - It's Easy (4:19)&#13;&#10;&#13;&#10; 1098. JJ Cale &amp;amp; Eric Clapton - Hard To Thrill (5:11)&#13;&#10;&#13;&#10; 1099. JJ Cale &amp;amp; Eric Clapton - Anyway The Wind Blows (3:56)&#13;&#10;&#13;&#10; 1100. JJ Cale &amp;amp; Eric Clapton - Three Little Girls (2:45)&#13;&#10;&#13;&#10; 1101. JJ Cale &amp;amp; Eric Clapton - Don't Cry Sister (3:10)&#13;&#10;&#13;&#10; 1102. JJ Cale &amp;amp; Eric Clapton - Last Will And Testament (3:57)&#13;&#10;&#13;&#10; 1103. JJ Cale &amp;amp; Eric Clapton - Who Am I Telling You? (4:08)&#13;&#10;&#13;&#10; 1104. JJ Cale &amp;amp; Eric Clapton - Ride The River (4:35)&#13;&#10;&#13;&#10; 1105. 01 Call Me The Breeze (2:41)&#13;&#10;&#13;&#10; 1106. 02 Call The Doctor (2:30)&#13;&#10;&#13;&#10; 1107. 03 Don't Go To Strangers (2:27)&#13;&#10;&#13;&#10; 1108. 04 Woman I Love (2:41)&#13;&#10;&#13;&#10; 1109. 05 Magnolia (3:27)&#13;&#10;&#13;&#10; 1110. 06 Clyde (2:35)&#13;&#10;&#13;&#10; 1111. 07 Crazy Momma (2:27)&#13;&#10;&#13;&#10; 1112. 08 Nowhere To Run (2:30)&#13;&#10;&#13;&#10; 1113. 09 After Midnight (2:28)&#13;&#10;&#13;&#10; 1114. 10 River Runs Deep (2:44)&#13;&#10;&#13;&#10; 1115. 11 Bringing It Back (2:47)&#13;&#10;&#13;&#10; 1116. 12 Cryin Eyes (3:13)&#13;&#10;&#13;&#10; 1117. J.J. Cale - Crying (2:35)&#13;&#10;&#13;&#10; 1118. J.J. Cale - I'll be there (if you ever wan (2:24)&#13;&#10;&#13;&#10; 1119. J.J. Cale - Starbound (2:00)&#13;&#10;&#13;&#10; 1120. J.J. Cale - Rock and roll records (2:10)&#13;&#10;&#13;&#10; 1121. J.J. Cale - The old man and me (2:06)&#13;&#10;&#13;&#10; 1122. J.J. Cale - Everlovin' woman (2:12)&#13;&#10;&#13;&#10; 1123. J.J. Cale - Cajun moon (2:14)&#13;&#10;&#13;&#10; 1124. J.J. Cale - I'd like to love you baby (2:52)&#13;&#10;&#13;&#10; 1125. J.J. Cale - Anyway the wind blows (3:24)&#13;&#10;&#13;&#10; 1126. J.J. Cale - Precious memories (2:11)&#13;&#10;&#13;&#10; 1127. J.J. Cale - Okie (1:59)&#13;&#10;&#13;&#10; 1128. J.J. Cale - I got the same old blues (2:59)&#13;&#10;&#13;&#10; 1129. J.J. Cale - Hey Baby (3:13)&#13;&#10;&#13;&#10; 1130. J.J. Cale - Travelin' Light (2:51)&#13;&#10;&#13;&#10; 1131. J.J. Cale - You Gor Something (4:00)&#13;&#10;&#13;&#10; 1132. J.J. Cale - Ride Me High (3:35)&#13;&#10;&#13;&#10; 1133. J.J. Cale - Hold On (1:59)&#13;&#10;&#13;&#10; 1134. J.J. Cale - CocaÃ¯ne (2:49)&#13;&#10;&#13;&#10; 1135. J.J. Cale - I'm A Gypsy Man (2:43)&#13;&#10;&#13;&#10; 1136. J.J. Cale - The Woman That Got Away (2:53)&#13;&#10;&#13;&#10; 1137. J.J. Cale - Super Blue (2:42)&#13;&#10;&#13;&#10; 1138. J.J. Cale - Let Me Do It To You (3:00)&#13;&#10;&#13;&#10; 1139. J.J. Cale - Cherry (3:22)&#13;&#10;&#13;&#10; 1140. J.J. Cale - You Got Me On So Bad (3:16)&#13;&#10;&#13;&#10; 1141. The Leathercoated Minds - Eight Miles High (2:13)&#13;&#10;&#13;&#10; 1142. The Leathercoated Minds - Sunset And Clark (2:01)&#13;&#10;&#13;&#10; 1143. The Leathercoated Minds - Psychotic Reaction (2:31)&#13;&#10;&#13;&#10; 1144. The Leathercoated Minds - Over Under Sideways Down (2:18)&#13;&#10;&#13;&#10; 1145. The Leathercoated Minds - Sunshine Superman (3:23)&#13;&#10;&#13;&#10; 1146. The Leathercoated Minds - Non-Stop (2:17)&#13;&#10;&#13;&#10; 1147. 07 Arriba.mp3&#13;&#10;&#13;&#10; 1148. 08 Kicks.mp3&#13;&#10;&#13;&#10; 1149. 09 Mr. Tambourine Man.mp3&#13;&#10;&#13;&#10; 1150. 10 Puff (The Magic Dragon).mp3&#13;&#10;&#13;&#10; 1151. 11 Along Comes Mary.mp3&#13;&#10;&#13;&#10; 1152. 12 Pot Luck.mp3&#13;&#10;&#13;&#10; 1153. John Hammond 01 2 19.mp3&#13;&#10;&#13;&#10; 1154&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15876" data-author="13" data-date="2007-01-01T02:01:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;part 2&lt;/p&gt;&#10;&lt;p&gt;it was truncated&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; John Hammond, Jr. - Heartattack And Vine (4:40)&#13;&#10;&#13;&#10; 1155. John Hammond 03 Clap Hands.mp3&#13;&#10;&#13;&#10; 1156. John Hammond 04 'Til The Money Runs Out.mp3&#13;&#10;&#13;&#10; 1157. John Hammond 05 16 Shells From A Thirty-Ought Six.mp3&#13;&#10;&#13;&#10; 1158. John Hammond 06 Buzz Fledderjohn.mp3&#13;&#10;&#13;&#10; 1159. John Hammond 07 Get Behind The Mule.mp3&#13;&#10;&#13;&#10; 1160. John Hammond 08 Shore Leave.mp3&#13;&#10;&#13;&#10; 1161. John Hammond 09 Fannin Street.mp3&#13;&#10;&#13;&#10; 1162. John Hammond 10 Jocky Full Of Burbon.mp3&#13;&#10;&#13;&#10; 1163. John Hammond 11 Big Black Mariah.mp3&#13;&#10;&#13;&#10; 1164. John Hammond 12 Murder In The Red Barn.mp3&#13;&#10;&#13;&#10; 1165. John Hammond 13 I Know I've Been Changed.mp3&#13;&#10;&#13;&#10; 1166. John Hartford - Why Do You Do Me Like You Do? (2:30)&#13;&#10;&#13;&#10; 1167. 02 - The Six O'Clock Train And A Girl With Green Eyes.mp3&#13;&#10;&#13;&#10; 1168. 03 - Springtime All Over Again.mp3&#13;&#10;&#13;&#10; 1169. 04 - Landscape Grown Cold.mp3&#13;&#10;&#13;&#10; 1170. 05 - This Eve Of Parting.mp3&#13;&#10;&#13;&#10; 1171. 06 - I Would Not Be Here.mp3&#13;&#10;&#13;&#10; 1172. 07 - Natural To Be Gone.mp3&#13;&#10;&#13;&#10; 1173. 08 - Empty Afternoon Of Summer Longing.mp3&#13;&#10;&#13;&#10; 1174. John Hartford - A Simple Thing As Love (2:56)&#13;&#10;&#13;&#10; 1175. 10 - Windows.mp3&#13;&#10;&#13;&#10; 1176. 11 - Prayer.mp3&#13;&#10;&#13;&#10; 1177. 12 - Love Is Sweeter.mp3&#13;&#10;&#13;&#10; 1178. 13 - Housing Project.mp3&#13;&#10;&#13;&#10; 1179. 14 - I'm Still Here.mp3&#13;&#10;&#13;&#10; 1180. 15 - Crystallia Daydream.mp3&#13;&#10;&#13;&#10; 1181. 16 - The Girl With The Long Brown Hair.mp3&#13;&#10;&#13;&#10; 1182. 17 - I Didn't Know The World Would Last This Long.mp3&#13;&#10;&#13;&#10; 1183. 18 - The Sailboat Song.mp3&#13;&#10;&#13;&#10; 1184. 19 - The Category Stomp.mp3&#13;&#10;&#13;&#10; 1185. 20 - Go Fall Asleep Now.mp3&#13;&#10;&#13;&#10; 1186. John Hartford - My Face (2:20)&#13;&#10;&#13;&#10; 1187. 22 - Big Blue Balloon.mp3&#13;&#10;&#13;&#10; 1188. 23 - In Like Of.mp3&#13;&#10;&#13;&#10; 1189. 24 - Shiny Rails Of Steel.mp3&#13;&#10;&#13;&#10; 1190. John Hartford 01 Turn Your Radio On.mp3&#13;&#10;&#13;&#10; 1191. John Hartford - Streamboat Whistle Blues (3:23)&#13;&#10;&#13;&#10; 1192. John Hartford - Back In The Goodle Days (3:34)&#13;&#10;&#13;&#10; 1193. John Hartford - Up On The Hill Where They Do The Boogie (2:43)&#13;&#10;&#13;&#10; 1194. John Hartford 05 Boogie.mp3&#13;&#10;&#13;&#10; 1195. John Hartford 06 First Girl I Loved.mp3&#13;&#10;&#13;&#10; 1196. John Hartford 07 Presbyterian Guitar.mp3&#13;&#10;&#13;&#10; 1197. John Hartford 08 With A Vamp In The Middle.mp3&#13;&#10;&#13;&#10; 1198. John Hartford - Symphony Hall Rag (2:48)&#13;&#10;&#13;&#10; 1199. John Hartford 10 Because Of You.mp3&#13;&#10;&#13;&#10; 1200. John Hartford 11 Stream Powered Aereo Plane.mp3&#13;&#10;&#13;&#10; 1201. John Hartford 12 Holding.mp3&#13;&#10;&#13;&#10; 1202. John Hartford 13 Tear Down The Grand Ole Opry.mp3&#13;&#10;&#13;&#10; 1203. John Hartford 14 Leather Britches.mp3&#13;&#10;&#13;&#10; 1204. John Hartford 15 Station Break.mp3&#13;&#10;&#13;&#10; 1205. John Hartford 16 Turn Your Radio On.mp3&#13;&#10;&#13;&#10; 1206. john hartford - 01 - streetcar.mp3&#13;&#10;&#13;&#10; 1207. john hartford - 02 - nobody eats at linebaugh's anymore.mp3&#13;&#10;&#13;&#10; 1208. john hartford - 03 - howard hughes' blues.mp3&#13;&#10;&#13;&#10; 1209. john hartford - 04 - all fall down.mp3&#13;&#10;&#13;&#10; 1210. John Hartford - On the Road (3:46)&#13;&#10;&#13;&#10; 1211. john hartford - 06 - morning bugle.mp3&#13;&#10;&#13;&#10; 1212. john hartford - 07 - old joe clark.mp3&#13;&#10;&#13;&#10; 1213. john hartford - 08 - my rag.mp3&#13;&#10;&#13;&#10; 1214. john hartford - 09 - late last night.mp3&#13;&#10;&#13;&#10; 1215. john hartford - 10 - got no place to go.mp3&#13;&#10;&#13;&#10; 1216. john hartford - 11 - bye-bye.mp3&#13;&#10;&#13;&#10; 1217. John Hartford and the Newgrass Revival - 01 - Blackberry Blossom&amp;amp;ampSkipping in the Mississippi Dew.flac&#13;&#10;&#13;&#10; 1218. John Hartford and the Newgrass Revival - 02 - On the Road.flac&#13;&#10;&#13;&#10; 1219. John Hartford and the Newgrass Revival - 03 - No end of love.flac&#13;&#10;&#13;&#10; 1220. John Hartford and the Newgrass Revival - 04 - Nobody eats at Linebaugh's anymore.flac&#13;&#10;&#13;&#10; 1221. John Hartford and the Newgrass Revival - 05 - Listen to the Mockingbird.flac&#13;&#10;&#13;&#10; 1222. John Hartford and the Newgrass Revival - 06 - Vamp in the middle (3:50)&#13;&#10;&#13;&#10; 1223. John Hartford and the Newgrass Revival - 07 - Golden Globe Award.flac&#13;&#10;&#13;&#10; 1224. John Hartford and the Newgrass Revival - 08 - The first girl I loved.flac&#13;&#10;&#13;&#10; 1225. John Hartford and the Newgrass Revival - 09 - Good old electric washing machine.flac&#13;&#10;&#13;&#10; 1226. John Hartford and the Newgrass Revival - 10 - Let the Church roll on.flac&#13;&#10;&#13;&#10; 1227. John Hartford and the Newgrass Revival - 11 - Intrumental.flac&#13;&#10;&#13;&#10; 1228. John Hartford and the Newgrass Revival - 12 - San Antonio Rose&amp;amp;ampGranny won'tcha smoke some.flac&#13;&#10;&#13;&#10; 1229. John Hartford - 01 - intro.flac&#13;&#10;&#13;&#10; 1230. John Hartford - 02 - Orange Blossom Special.flac&#13;&#10;&#13;&#10; 1231. John Hartford - 03 - Taking me back.flac&#13;&#10;&#13;&#10; 1232. John Hartford - 04 - Up on the hill where they do they Boogie.flac&#13;&#10;&#13;&#10; 1233. John Hartford - 05 - My Rag.flac&#13;&#10;&#13;&#10; 1234. John Hartford - Girl with green eyes (3:23)&#13;&#10;&#13;&#10; 1235. John Hartford - 07 - Piece of my heart.flac&#13;&#10;&#13;&#10; 1236. John Hartford - 08 - Gentle on my mind.flac&#13;&#10;&#13;&#10; 1237. John Hartford - 09 - 2 hits and the joint turned brown.flac&#13;&#10;&#13;&#10; 1238. John Hartford - 10 - In Heaven there is no Beer.flac&#13;&#10;&#13;&#10; 1239. John Hartford - 11 - Fiddle tune.flac&#13;&#10;&#13;&#10; 1240. John Hartford - 12 - Don't leave your records in the sun.flac&#13;&#10;&#13;&#10; 1241. John Hartford - 13 - The first girl I loved.flac&#13;&#10;&#13;&#10; 1242. John Hartford - 14 - Mississippi Dew.flac&#13;&#10;&#13;&#10; 1243. John Hartford - 15 - Good old 'lectric washing machine.flac&#13;&#10;&#13;&#10; 1244. 01 - Corn Cob Blues - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1245. 02 - (Good Old Electric) Washing Machine - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1246. John Hartford - Gentle On My Mind (3:05)&#13;&#10;&#13;&#10; 1247. John Hartford - How Come You're Being So Good To Me (2:04)&#13;&#10;&#13;&#10; 1248. John Hartford - Front Porch (2:00)&#13;&#10;&#13;&#10; 1249. John Hartford - Untangle Your Mind (2:03)&#13;&#10;&#13;&#10; 1250. 07 - The Category Stomp - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1251. 08 - Big Blue Balloon - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1252. 09 - Whose That - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1253. 10 - I'm Still Here - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1254. 11 - The Girl With The Long Brown Hair - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1255. 12 - Why Do You Do Me Like You Do - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1256. 13 - I Would Not Be Here - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1257. 14 - Natural To Be Gone - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1258. John Hartford - Jack's In The Sack (2:09)&#13;&#10;&#13;&#10; 1259. 16 - California Earthquake - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1260. 17 - Mouth to Mouth Resuscitation - RCA Country Legends - John Hartford .mp3&#13;&#10;&#13;&#10; 1261. 01 - Dusty Miller Hornpipe And Fugue In A Major For Strings, Brass And 5-String Banjo.mp3&#13;&#10;&#13;&#10; 1262. 02 - I've Heard That Tearstained Monologue You Do There By The Door Before You Go.mp3&#13;&#10;&#13;&#10; 1263. 03 - The Collector.mp3&#13;&#10;&#13;&#10; 1264. 04 - A Short Sentimental Interlude.mp3&#13;&#10;&#13;&#10; 1265. 05 - Mr. Jackson's Got Nothing To Do.mp3&#13;&#10;&#13;&#10; 1266. 06 - Open Rode Ode.mp3&#13;&#10;&#13;&#10; 1267. 07 - Little Piece In D.mp3&#13;&#10;&#13;&#10; 1268. 08 - The Poor Old Purient Interest Blues.mp3&#13;&#10;&#13;&#10; 1269. 09 - The Wart.mp3&#13;&#10;&#13;&#10; 1270. John Hartford - Railroad Street (2:19)&#13;&#10;&#13;&#10; 1271. 11 - Another Short (But Not So Sentimental) Interlude.mp3&#13;&#10;&#13;&#10; 1272. 12 - Orphan Of World War Two.mp3&#13;&#10;&#13;&#10; 1273. 13 - The Little Old Lonesome Little Circle Song.mp3&#13;&#10;&#13;&#10; 1274. 14 - I Didn't Know The World Would Last This Long.mp3&#13;&#10;&#13;&#10; 1275. 15 - Like Unto A Mockingbird.mp3&#13;&#10;&#13;&#10; 1276. 16 - Meanwhile You Sit By My Banjo.mp3&#13;&#10;&#13;&#10; 1277. 17 - I Won't Know Why I Went, Till After I Get Back.mp3&#13;&#10;&#13;&#10; 1278. 18 - Maybe.mp3&#13;&#10;&#13;&#10; 1279. 19 - Go Home Girl.mp3&#13;&#10;&#13;&#10; 1280. 20 - Natural To Be Gone.mp3&#13;&#10;&#13;&#10; 1281. 21 - Before They Tow My Car Away.mp3&#13;&#10;&#13;&#10; 1282. John Hartford - To Say (3:41)&#13;&#10;&#13;&#10; 1283. 23 - Frustrated Bird.mp3&#13;&#10;&#13;&#10; 1284. 24 - Hey Jude.mp3&#13;&#10;&#13;&#10; 1285. 01 - Skippin' In The Mississippi Dew.mp3&#13;&#10;&#13;&#10; 1286. 02 - Sel Made Man.mp3&#13;&#10;&#13;&#10; 1287. 03 - In Tall Buildings.mp3&#13;&#10;&#13;&#10; 1288. 04 - And The Bad Played On.mp3&#13;&#10;&#13;&#10; 1289. 05 - Orange Blossom Special.mp3&#13;&#10;&#13;&#10; 1290. John Hartford - Bed On My Mind (3:29)&#13;&#10;&#13;&#10; 1291. 07 - Waugh Paugh.mp3&#13;&#10;&#13;&#10; 1292. 08 - White Lightning.mp3&#13;&#10;&#13;&#10; 1293. 09 - Sunshine LadyYou Really Know HowTo Slow A Man Down.mp3&#13;&#10;&#13;&#10; 1294. 10 - I Don't Love Nobody.mp3&#13;&#10;&#13;&#10; 1295. John Hartford - California Earthquake (Bonus) (3:04)&#13;&#10;&#13;&#10; 1296. 12 - Mouth To Mouth Resucitation (Bonus).mp3&#13;&#10;&#13;&#10; 1297. John Hartford 01 Skippin' in the Mississippi Dew.mp3&#13;&#10;&#13;&#10; 1298. John Hartford 02 Long Hot Summer Days.mp3&#13;&#10;&#13;&#10; 1299. John Hartford 03 Let Him Go on Mama.mp3&#13;&#10;&#13;&#10; 1300. John Hartford 04 Don't Leave Your Records in the S.mp3&#13;&#10;&#13;&#10; 1301. John Hartford 05 Tater Tate &amp;amp; Allen Mundy.mp3&#13;&#10;&#13;&#10; 1302. John Hartford - The Julia Belle Swain (4:48)&#13;&#10;&#13;&#10; 1303. John Hartford - Little Cabin Home on the Hill Waugh Waugh (1:13)&#13;&#10;&#13;&#10; 1304. John Hartford 08 Austin Minor Sympathy.mp3&#13;&#10;&#13;&#10; 1305. John Hartford 09 The Lowest Pair.mp3&#13;&#10;&#13;&#10; 1306. John Hartford - Tryin' to Do Something to Get Your Attention (4:40)&#13;&#10;&#13;&#10; 1307. John Hartford - 01 - You Don't Have to Do That.mp3&#13;&#10;&#13;&#10; 1308. John Hartford - 02 - Didn't Want to Be Forgotten.mp3&#13;&#10;&#13;&#10; 1309. John Hartford - 03 - In Tall Buildings.mp3&#13;&#10;&#13;&#10; 1310. John Hartford - 04 - John McLaughlin.mp3&#13;&#10;&#13;&#10; 1311. John Hartford - 05 - Granny Wontcha Smoke Some Marijuana.mp3&#13;&#10;&#13;&#10; 1312. John Hartford - 06 - The False-Hearted Tenor Waltz.mp3&#13;&#10;&#13;&#10; 1313. John Hartford - 07 - Joseph's Dream.mp3&#13;&#10;&#13;&#10; 1314. John Hartford - Down (2:08)&#13;&#10;&#13;&#10; 1315. John Hartford - 09 - The Golden Globe Award.mp3&#13;&#10;&#13;&#10; 1316. John Hartford - 10 - Sly Feel.mp3&#13;&#10;&#13;&#10; 1317. John Hartford - 11 - Somewhere My Love , We'll Meet Again Sweetheart.mp3&#13;&#10;&#13;&#10; 1318. John Hartford - 12 - Nobody Knows What You Do.mp3&#13;&#10;&#13;&#10; 1319. 01-johnny cash and june carter cash-it aint me babe.mp3&#13;&#10;&#13;&#10; 1320. 02-johnny cash and june carter cash-jackson.mp3&#13;&#10;&#13;&#10; 1321. 03-johnny cash and june carter cash-long-legged guitar pickin man.mp3&#13;&#10;&#13;&#10; 1322. 04-johnny cash and june carter cash-oh what a good thing we had.mp3&#13;&#10;&#13;&#10; 1323. 05-johnny cash and june carter cash-darlin companion.mp3&#13;&#10;&#13;&#10; 1324. 06-johnny cash and june carter cash-if i were a carpenter.mp3&#13;&#10;&#13;&#10; 1325. 07-johnny cash and june carter cash-cause i love you.mp3&#13;&#10;&#13;&#10; 1326. Johnny Cash and June Carter Cash - the loving gift (2:15)&#13;&#10;&#13;&#10; 1327. Johnny Cash and June Carter Cash - help me make it through the night (2:58)&#13;&#10;&#13;&#10; 1328. Johnny Cash and June Carter Cash - the pine tree (2:55)&#13;&#10;&#13;&#10; 1329. Johnny Cash and June Carter Cash - no need to worry (2:51)&#13;&#10;&#13;&#10; 1330. Johnny Cash and June Carter Cash - old time feeling (2:50)&#13;&#10;&#13;&#10; 1331. Johnny Cash and June Carter Cash - one way rider (3:18)&#13;&#10;&#13;&#10; 1332. Johnny Cash and June Carter Cash - brand new dance (3:27)&#13;&#10;&#13;&#10; 1333. Johnny Cash and June Carter Cash - far side banks of jordan (2:42)&#13;&#10;&#13;&#10; 1334. Johnny Cash and June Carter Cash - it takes one to know me (3:35)&#13;&#10;&#13;&#10; 1335. Johnny Cash - Rock Island Line (2:11)&#13;&#10;&#13;&#10; 1336. Johnny Cash - (I Heard That) Lonesome Whistle (2:25)&#13;&#10;&#13;&#10; 1337. Johnny Cash - Country Boy (1:49)&#13;&#10;&#13;&#10; 1338. Johnny Cash - If the Good Lord's Willing (1:44)&#13;&#10;&#13;&#10; 1339. Johnny Cash - Cry! Cry! Cry! (2:29)&#13;&#10;&#13;&#10; 1340. Johnny Cash - Remember Me (I'm the One Who Loves you) (2:01)&#13;&#10;&#13;&#10; 1341. Johnny Cash - So Doggone Lonesome (2:39)&#13;&#10;&#13;&#10; 1342. Johnny Cash - I Was There When It Happened (2:17)&#13;&#10;&#13;&#10; 1343. Johnny Cash - I Walk the Line (2:46)&#13;&#10;&#13;&#10; 1344. Johnny Cash - The Wreck of the Old '97 (1:48)&#13;&#10;&#13;&#10; 1345. Johnny Cash - Folsom Prison Blues (2:51)&#13;&#10;&#13;&#10; 1346. Johnny Cash - Help Me (2:51)&#13;&#10;&#13;&#10; 1347. Johnny Cash - God's Gonna Cut You Down (2:38)&#13;&#10;&#13;&#10; 1348. Johnny Cash - Like the 309 (4:35)&#13;&#10;&#13;&#10; 1349. Johnny Cash - If You Could Read My Mind (4:30)&#13;&#10;&#13;&#10; 1350. Johnny Cash - Further On Up the Road (3:25)&#13;&#10;&#13;&#10; 1351. Johnny Cash - On the Evening Train (4:17)&#13;&#10;&#13;&#10; 1352. Johnny Cash - I Came To Believe (3:44)&#13;&#10;&#13;&#10; 1353. Johnny Cash - Love's Been Good To Me (3:18)&#13;&#10;&#13;&#10; 1354. Johnny Cash - A Legend In My Own time (2:37)&#13;&#10;&#13;&#10; 1355. Johnny Cash - Rose of My Heart (3:18)&#13;&#10;&#13;&#10; 1356. Johnny Cash - Four Strong Winds (4:34)&#13;&#10;&#13;&#10; 1357. Johnny Cash - I'm Free From the Chain Gang Now (3:00)&#13;&#10;&#13;&#10; 1358. Kid Rock - Bawitdaba (4:27)&#13;&#10;&#13;&#10; 1359. Kid Rock - Cowboy (4:17)&#13;&#10;&#13;&#10; 1360. Kid Rock - Devil Without A Cause (5:32)&#13;&#10;&#13;&#10; 1361. Kid Rock - I Am The Bullgod (4:50)&#13;&#10;&#13;&#10; 1362. Kid Rock - Roving Gangster (Rollin') (4:24)&#13;&#10;&#13;&#10; 1363. Kid Rock - Wasting Time (4:02)&#13;&#10;&#13;&#10; 1364. Kid Rock - Welcome 2 The Party (Ode 2 The Old School) (5:14)&#13;&#10;&#13;&#10; 1365. Kid Rock - I Got One For Ya' (3:43)&#13;&#10;&#13;&#10; 1366. Kid Rock - Somebody's Gotta Feel This (3:08)&#13;&#10;&#13;&#10; 1367. Kid Rock - Fist Of Rage (3:23)&#13;&#10;&#13;&#10; 1368. Kid Rock - Only God Knows Why (5:27)&#13;&#10;&#13;&#10; 1369. Kid Rock - Fuck Off (6:13)&#13;&#10;&#13;&#10; 1370. Kid Rock - Where U At Rock (4:24)&#13;&#10;&#13;&#10; 1371. Kid Rock - Black Chick, White Guy (12:01)&#13;&#10;&#13;&#10; 1372. Kyuss - Thumb (4:41)&#13;&#10;&#13;&#10; 1373. Kyuss - Green Machine (3:38)&#13;&#10;&#13;&#10; 1374. Kyuss - Molten Universe (2:49)&#13;&#10;&#13;&#10; 1375. Kyuss - 50 Million Year Trip (Downside Up) (5:52)&#13;&#10;&#13;&#10; 1376. Kyuss - Thong Song (3:47)&#13;&#10;&#13;&#10; 1377. Kyuss - Apothecaries' Weight (5:21)&#13;&#10;&#13;&#10; 1378. Kyuss - Caterpillar March (1:56)&#13;&#10;&#13;&#10; 1379. Kyuss - Freedom Run (7:37)&#13;&#10;&#13;&#10; 1380. Kyuss - 800 (1:34)&#13;&#10;&#13;&#10; 1381. Kyuss - Writhe (3:42)&#13;&#10;&#13;&#10; 1382. Kyuss - Capsized (0:55)&#13;&#10;&#13;&#10; 1383. Kyuss - Blues for the Red Sun - 12 - Allen's Wrench.mp3&#13;&#10;&#13;&#10; 1384. Kyuss - Blues for the Red Sun - 13 - Mondo Generator.mp3&#13;&#10;&#13;&#10; 1385. Kyuss - Blues for the Red Sun - 14 - Yeah.mp3&#13;&#10;&#13;&#10; 1386. kyuss - demon cleaner ep pt. 1 - 01 - demon cleaner (5:09)&#13;&#10;&#13;&#10; 1387. kyuss - demon cleaner ep pt. 1 - 02 - day one.mp3&#13;&#10;&#13;&#10; 1388. kyuss - demon cleaner ep pt. 1 - 03 - el rodeo (pre-circus).mp3&#13;&#10;&#13;&#10; 1389. kyuss - demon cleaner ep pt. 1 - 04 - hurricane (pre-circus).mp3&#13;&#10;&#13;&#10; 1390. kyuss - demon cleaner ep pt. 2 - 01 - demon cleaner.mp3&#13;&#10;&#13;&#10; 1391. kyuss - demon cleaner ep pt. 2 - 02 - gardenia (live).mp3&#13;&#10;&#13;&#10; 1392. kyuss - demon cleaner ep pt. 2 - 03 - thumb (live).mp3&#13;&#10;&#13;&#10; 1393. kyuss - demon cleaner ep pt. 2 - 04 - conan troutman (live).mp3&#13;&#10;&#13;&#10; 1394. Kyuss - 01 - Hurricane.mp3&#13;&#10;&#13;&#10; 1395. Kyuss - 02 - One Inch Man.mp3&#13;&#10;&#13;&#10; 1396. Kyuss - 03 - Thee Ol' Boozeroony.mp3&#13;&#10;&#13;&#10; 1397. Kyuss - 04 - Gloria Lewis.mp3&#13;&#10;&#13;&#10; 1398. Kyuss - Phototropic (5:13)&#13;&#10;&#13;&#10; 1399. Kyuss - 06 - El Rodeo.mp3&#13;&#10;&#13;&#10; 1400. Kyuss - 07 - Jumbo Blimp Jumbo.mp3&#13;&#10;&#13;&#10; 1401. Kyuss - 08 - Tangy Zizzle.mp3&#13;&#10;&#13;&#10; 1402. Kyuss - 09 - Size Queen.mp3&#13;&#10;&#13;&#10; 1403. Kyuss - 10 - Catamaran.mp3&#13;&#10;&#13;&#10; 1404. Kyuss - 11 - Spaceship Landing.mp3&#13;&#10;&#13;&#10; 1405. Kyuss - Welcome to Sky Valley - 01 - Gardenia-Asteroid-Supa Scoopa and Mighty Scoop.mp3&#13;&#10;&#13;&#10; 1406. Kyuss - 100Â°/Space Cadet/Demon Cleaner (14:50)&#13;&#10;&#13;&#10; 1407. Kyuss - Odyssey/Conan Troutman/N.O./Whitewater (18:19)&#13;&#10;&#13;&#10; 1408. Kyuss - Lick Doo (0:58)&#13;&#10;&#13;&#10; 1409. 01 One Inch Man.mp3&#13;&#10;&#13;&#10; 1410. 02 Flip The Phase.mp3&#13;&#10;&#13;&#10; 1411. 03 Mudfly.mp3&#13;&#10;&#13;&#10; 1412. 04 A Day Early And A Dollar Extra.mp3&#13;&#10;&#13;&#10; 1413. Led Zeppelin 01 Good Time Bad Times.mp3&#13;&#10;&#13;&#10; 1414. Led Zeppelin 02 Babe I'm Gonna Leave You.mp3&#13;&#10;&#13;&#10; 1415. Led Zeppelin 03 You Shook Me.mp3&#13;&#10;&#13;&#10; 1416. Led Zeppelin 04 Dazzed And Confused.mp3&#13;&#10;&#13;&#10; 1417. Led Zeppelin 05 Your Time Is Gonna Come.mp3&#13;&#10;&#13;&#10; 1418. Led Zeppelin - Black Mountain Side (2:12)&#13;&#10;&#13;&#10; 1419. Led Zeppelin 07 Communication Breakdown.mp3&#13;&#10;&#13;&#10; 1420. Led Zeppelin 08 I Can't Quit You Baby.mp3&#13;&#10;&#13;&#10; 1421. Led Zeppelin 09 How Many More Times.mp3&#13;&#10;&#13;&#10; 1422. Led Zeppelin - Led Zeppelin II - 01 - Whole Lotta Love.mp3&#13;&#10;&#13;&#10; 1423. Led Zeppelin - Led Zeppelin II - 02 - What Is And What Should Never Be.mp3&#13;&#10;&#13;&#10; 1424. Led Zeppelin - Led Zeppelin II - 03 - The Lemon Song.mp3&#13;&#10;&#13;&#10; 1425. Led Zeppelin - Led Zeppelin II - 04 - Thank You.mp3&#13;&#10;&#13;&#10; 1426. Led Zeppelin - Heartbreaker (4:14)&#13;&#10;&#13;&#10; 1427. Led Zeppelin - Led Zeppelin II - 06 - Living Loving Maid (She's Just A Woman).mp3&#13;&#10;&#13;&#10; 1428. Led Zeppelin - Led Zeppelin II - 07 - Ramble On.mp3&#13;&#10;&#13;&#10; 1429. Led Zeppelin - Led Zeppelin II - 08 - Moby Dick.mp3&#13;&#10;&#13;&#10; 1430. Led Zeppelin - Led Zeppelin II - 09 - Bring It On Home.mp3&#13;&#10;&#13;&#10; 1431. Led Zeppelin 01. Immigrant Song.mp3&#13;&#10;&#13;&#10; 1432. Led Zeppelin 02. Friends.mp3&#13;&#10;&#13;&#10; 1433. Led Zeppelin 03. Celebration Day.mp3&#13;&#10;&#13;&#10; 1434. Led Zeppelin 04. Since I've Been Loving You.mp3&#13;&#10;&#13;&#10; 1435. Led Zeppelin 05. Out On The Tiles.mp3&#13;&#10;&#13;&#10; 1436. Led Zeppelin 06. Gallows Pole.mp3&#13;&#10;&#13;&#10; 1437. Led Zeppelin 07. Tangerine.mp3&#13;&#10;&#13;&#10; 1438. Led Zeppelin - That's The Way (5:37)&#13;&#10;&#13;&#10; 1439. Led Zeppelin 09. Bron-Y-Aur Stomp.mp3&#13;&#10;&#13;&#10; 1440. Led Zeppelin 10. Hats off to (Roy) Harper.mp3&#13;&#10;&#13;&#10; 1441. Led Zeppelin 01. Black Dog.mp3&#13;&#10;&#13;&#10; 1442. Led Zeppelin 02. Rock &amp;amp; Roll.mp3&#13;&#10;&#13;&#10; 1443. Led Zeppelin 03. The Battle Of Evermore.mp3&#13;&#10;&#13;&#10; 1444. Led Zeppelin 04. Stairway To Heaven.mp3&#13;&#10;&#13;&#10; 1445. Led Zeppelin 05. Misty Mounatin Hop.mp3&#13;&#10;&#13;&#10; 1446. Led Zeppelin 06. Four Sticks.mp3&#13;&#10;&#13;&#10; 1447. Led Zeppelin 07. Going To California.mp3&#13;&#10;&#13;&#10; 1448. Led Zeppelin 08. When The Levee Breaks.mp3&#13;&#10;&#13;&#10; 1449. Led Zeppelin - 01 - The Immigrant Song.mp3&#13;&#10;&#13;&#10; 1450. Led Zeppelin - 02 - Heartbreaker (5:41)&#13;&#10;&#13;&#10; 1451. Led Zeppelin - 03 - Since I've been loving you.mp3&#13;&#10;&#13;&#10; 1452. Led Zeppelin - 04 - Black Dog.mp3&#13;&#10;&#13;&#10; 1453. Led Zeppelin - 05 - Dazed and Confused.mp3&#13;&#10;&#13;&#10; 1454. Led Zeppelin - 06 - Stairway to Heaven.mp3&#13;&#10;&#13;&#10; 1455. Led Zeppelin - 07 - Going to California (5:39)&#13;&#10;&#13;&#10; 1456. Led Zeppelin - 08 - That's the way (7:46)&#13;&#10;&#13;&#10; 1457. Led Zeppelin - 09 - What is and what should never be.mp3&#13;&#10;&#13;&#10; 1458. Led Zeppelin - 10 - Whole lotta love.mp3&#13;&#10;&#13;&#10; 1459. Led Zeppelin - 11 - Thank you.mp3&#13;&#10;&#13;&#10; 1460. Led Zeppelin - 12 - Communication breakdown.mp3&#13;&#10;&#13;&#10; 1461. Led Zeppelin 01. The Song Remains The Same.mp3&#13;&#10;&#13;&#10; 1462. Led Zeppelin - The Rain Song (7:39)&#13;&#10;&#13;&#10; 1463. Led Zeppelin - Over The Hills And Far Away (4:50)&#13;&#10;&#13;&#10; 1464. Led Zeppelin 04. The Crunge.mp3&#13;&#10;&#13;&#10; 1465. Led Zeppelin 05. Dancing Days.mp3&#13;&#10;&#13;&#10; 1466. Led Zeppelin 06. D'yer Mak'er.mp3&#13;&#10;&#13;&#10; 1467. Led Zeppelin 07. No Quarter.mp3&#13;&#10;&#13;&#10; 1468. Led Zeppelin 08. The Ocean.mp3&#13;&#10;&#13;&#10; 1469. Led Zeppelin 01. Custard Pie.mp3&#13;&#10;&#13;&#10; 1470. Led Zeppelin 02. The Rover.mp3&#13;&#10;&#13;&#10; 1471. Led Zeppelin 03. In My Time Of Dying.mp3&#13;&#10;&#13;&#10; 1472. Led Zeppelin 04. Houses Of The Holy.mp3&#13;&#10;&#13;&#10; 1473. Led Zeppelin 05. Trampled Under Foot.mp3&#13;&#10;&#13;&#10; 1474. Led Zeppelin - Kashmir (8:28)&#13;&#10;&#13;&#10; 1475. Led Zeppelin - In The Light (8:46)&#13;&#10;&#13;&#10; 1476. Led Zeppelin - Bron-Yr-Aur (2:06)&#13;&#10;&#13;&#10; 1477. Led Zeppelin - Down By The Seaside (5:16)&#13;&#10;&#13;&#10; 1478. Led Zeppelin - Ten Years Gone (6:33)&#13;&#10;&#13;&#10; 1479. Led Zeppelin - Night Flight (3:37)&#13;&#10;&#13;&#10; 1480. Led Zeppelin - The Wanton Song (4:09)&#13;&#10;&#13;&#10; 1481. Led Zeppelin - Boogie With Stu (3:53)&#13;&#10;&#13;&#10; 1482. Led Zeppelin - Black Country Woman (4:33)&#13;&#10;&#13;&#10; 1483. Led Zeppelin - Sick Again (4:43)&#13;&#10;&#13;&#10; 1484. Led Zeppelin - Achilles Last Stand (10:25)&#13;&#10;&#13;&#10; 1485. Led Zeppelin - For Your Life (6:24)&#13;&#10;&#13;&#10; 1486. Led Zeppelin - Royal Orleans (2:59)&#13;&#10;&#13;&#10; 1487. Led Zeppelin - Nobody's Fault But Mine (6:16)&#13;&#10;&#13;&#10; 1488. Led Zeppelin - Candy Store Rock (4:11)&#13;&#10;&#13;&#10; 1489. Led Zeppelin - 06 - Hots On For Nowhere.mp3&#13;&#10;&#13;&#10; 1490. Led Zeppelin - 07 - Tea For One.mp3&#13;&#10;&#13;&#10; 1491. Led Zeppelin - 01 - In The Evening.mp3&#13;&#10;&#13;&#10; 1492. Led Zeppelin - 02 - South Bound Saurez.mp3&#13;&#10;&#13;&#10; 1493. Led Zeppelin - 03 - Fool In The Rain.mp3&#13;&#10;&#13;&#10; 1494. Led Zeppelin - 04 - Hot Dog.mp3&#13;&#10;&#13;&#10; 1495. Led Zeppelin - Carouselambra (10:34)&#13;&#10;&#13;&#10; 1496. Led Zeppelin - 06 - All My Love.mp3&#13;&#10;&#13;&#10; 1497. Led Zeppelin - 07 - I'm Gonna Crawl.mp3&#13;&#10;&#13;&#10; 1498. Led Zeppelin - We're Gonna Groove (2:37)&#13;&#10;&#13;&#10; 1499. 1 - 02 - Poor Tom.mp3&#13;&#10;&#13;&#10; 1500. 1 - 03 - I Can't Quit You Baby.mp3&#13;&#10;&#13;&#10; 1501. 1 - 04 - Walter's Walk.mp3&#13;&#10;&#13;&#10; 1502. 1 - 05 - Ozone Baby.mp3&#13;&#10;&#13;&#10; 1503. 1 - 06 - Darlene.mp3&#13;&#10;&#13;&#10; 1504. 1 - 07 - Bonzo's Montreux.mp3&#13;&#10;&#13;&#10; 1505. 1 - 08 - Wearing And Tearing.mp3&#13;&#10;&#13;&#10; 1506. 1 - 09 - Baby Come On Home.mp3&#13;&#10;&#13;&#10; 1507. 1 - 10 - Travelling Riverside Blues.mp3&#13;&#10;&#13;&#10; 1508. 1 - 11 - White Summer - Black Mount.mp3&#13;&#10;&#13;&#10; 1509. 1 - 12 - Hey Hey What Can I Do.mp3&#13;&#10;&#13;&#10; 1510. Leftover Salmon - Carnival Time (3:48)&#13;&#10;&#13;&#10; 1511. Leftover Salmon - Bend in the River (3:03)&#13;&#10;&#13;&#10; 1512. Leftover Salmon - Ask the Fish (8:52)&#13;&#10;&#13;&#10; 1513. Leftover Salmon 04 Lonesome Road 1.m4a&#13;&#10;&#13;&#10; 1514. Leftover Salmon 05 Two Step au Will Madame Rosin 1.m4a&#13;&#10;&#13;&#10; 1515. Leftover Salmon 06 Rueben's Train 1.m4a&#13;&#10;&#13;&#10; 1516. Leftover Salmon 07 When the Levee Breaks 1.m4a&#13;&#10;&#13;&#10; 1517. Leftover Salmon 08 Jokester 1.m4a&#13;&#10;&#13;&#10; 1518. Leftover Salmon - Stay Away Monday (2:54)&#13;&#10;&#13;&#10; 1519. Leftover Salmon 10 Cactus Flower 1.m4a&#13;&#10;&#13;&#10; 1520. Leftover Salmon 11 Hot Corn Cold Corn 1.m4a&#13;&#10;&#13;&#10; 1521. Leftover Salmon 12 Come on Home 1.m4a&#13;&#10;&#13;&#10; 1522. Leftover Salmon 13 Rocky Road Blues 1.m4a&#13;&#10;&#13;&#10; 1523. Leftover Salmon 14 70s Lick 1.m4a&#13;&#10;&#13;&#10; 1524. Leftover Salmon 15 Headbag 1.m4a&#13;&#10;&#13;&#10; 1525. field of roses loop.mp3&#13;&#10;&#13;&#10; 1526. Folsom Prison Blues (2:39)&#13;&#10;&#13;&#10; 1527. sing for the A-minor loop.mp3&#13;&#10;&#13;&#10; 1528. test.mp3&#13;&#10;&#13;&#10; 1529. Turn-Around 2 C.mp3&#13;&#10;&#13;&#10; 1530. 01 - Screaming Lord Sutch - Wailing Sounds.mp3&#13;&#10;&#13;&#10; 1531. 02 - Screaming Lord Sutch - 'Cause I Love You.mp3&#13;&#10;&#13;&#10; 1532. 03 - Screaming Lord Sutch - Flashing Lights.mp3&#13;&#10;&#13;&#10; 1533. 05 - Screaming Lord Sutch - Would You Believe.mp3&#13;&#10;&#13;&#10; 1534. Screaming Lord Sutch - Smoke and Fire (2:36)&#13;&#10;&#13;&#10; 1535. 07 - Screaming Lord Sutch - Thumping Beat.mp3&#13;&#10;&#13;&#10; 1536. 08 - Screaming Lord Sutch - Union Jack Car.mp3&#13;&#10;&#13;&#10; 1537. 09 - Screaming Lord Sutch - One for You, Baby.mp3&#13;&#10;&#13;&#10; 1538. 10 - Screaming Lord Sutch - L-O-N-D-O-N.mp3&#13;&#10;&#13;&#10; 1539. 11 - Screaming Lord Sutch - Brightest Light.mp3&#13;&#10;&#13;&#10; 1540. 12 - Screaming Lord Sutch - Baby, Come Back.mp3&#13;&#10;&#13;&#10; 1541. 01-Blackout In The Red Room.mp3&#13;&#10;&#13;&#10; 1542. 02-Rock Queen.mp3&#13;&#10;&#13;&#10; 1543. Love/Hate - Tumbleweed (3:31)&#13;&#10;&#13;&#10; 1544. Love/Hate - Why Do You Think They Call It Dope? (3:57)&#13;&#10;&#13;&#10; 1545. Love/Hate - Fuel To Run (3:18)&#13;&#10;&#13;&#10; 1546. Love/Hate - One More Round (3:22)&#13;&#10;&#13;&#10; 1547. Love/Hate - She's An Angel (4:08)&#13;&#10;&#13;&#10; 1548. Love/Hate - Mary Jane (4:31)&#13;&#10;&#13;&#10; 1549. Love/Hate - Straightjacket (3:15)&#13;&#10;&#13;&#10; 1550. Love/Hate - Slutsy Tipsy (3:09)&#13;&#10;&#13;&#10; 1551. Love/Hate - Slave Girl (3:51)&#13;&#10;&#13;&#10; 1552. Love/Hate - Hell, CA, Pop. 4 (2:46)&#13;&#10;&#13;&#10; 1553. Love/Hate - Tinseltown (2:35)&#13;&#10;&#13;&#10; 1554. Love/Hate - Blackout In The Red Room(Live) (5:53)&#13;&#10;&#13;&#10; 1555. Love/Hate - Mary Jane(Live) (4:24)&#13;&#10;&#13;&#10; 1556. Love/Hate - Fuel To Run(Live) (3:09)&#13;&#10;&#13;&#10; 1557. Love/Hate - She's An Angel(Live) (4:05)&#13;&#10;&#13;&#10; 1558. Love/Hate - One More Round(Live) (3:15)&#13;&#10;&#13;&#10; 1559. Love/Hate - Slave Girl(Live) (3:42)&#13;&#10;&#13;&#10; 1560. Mad Season - All alone (4:12)&#13;&#10;&#13;&#10; 1561. Mad Season - Artificial Red (6:16)&#13;&#10;&#13;&#10; 1562. Mad Season - I Don't Know Anything (5:01)&#13;&#10;&#13;&#10; 1563. Mad Season - I'm Above (5:44)&#13;&#10;&#13;&#10; 1564. Mad Season - Lifeless Dead (4:29)&#13;&#10;&#13;&#10; 1565. Mad Season - Long Gone Day (4:52)&#13;&#10;&#13;&#10; 1566. Mad Season - November Hotel (7:08)&#13;&#10;&#13;&#10; 1567. Mad Season - River of Deceit (5:04)&#13;&#10;&#13;&#10; 1568. Mad Season - Wake Up (7:38)&#13;&#10;&#13;&#10; 1569. Mad Season - X-ray Mind (5:12)&#13;&#10;&#13;&#10; 1570. Mark Lanegan Band - When Your Number Isn't Up (3:01)&#13;&#10;&#13;&#10; 1571. Mark Lanegan Band - Hit the City (2:48)&#13;&#10;&#13;&#10; 1572. Mark Lanegan Band - Wedding Dress (3:07)&#13;&#10;&#13;&#10; 1573. Mark Lanegan Band - Methamphetamine Blues (3:16)&#13;&#10;&#13;&#10; 1574. Mark Lanegan Band - One Hundred Days (4:36)&#13;&#10;&#13;&#10; 1575. Mark Lanegan Band - Bombed (1:08)&#13;&#10;&#13;&#10; 1576. Mark Lanegan Band - Strange Religion (4:07)&#13;&#10;&#13;&#10; 1577. Mark Lanegan Band - Sideways in Reverse (2:46)&#13;&#10;&#13;&#10; 1578. Mark Lanegan Band - Come to Me (3:45)&#13;&#10;&#13;&#10; 1579. Mark Lanegan Band - Like Little Willie John (3:53)&#13;&#10;&#13;&#10; 1580. Mark Lanegan Band - Can't Come Down (3:37)&#13;&#10;&#13;&#10; 1581. Mark Lanegan Band - Morning Glory Wine (4:27)&#13;&#10;&#13;&#10; 1582. Mark Lanegan Band - Head (3:04)&#13;&#10;&#13;&#10; 1583. Mark Lanegan Band - Driving Death Valley Blues (2:48)&#13;&#10;&#13;&#10; 1584. Mark Lanegan Band - Out of Nowhere (2:43)&#13;&#10;&#13;&#10; 1585. Mark Lanegan - The River Rise (4:29)&#13;&#10;&#13;&#10; 1586. Mark Lanegan - Borracho (5:40)&#13;&#10;&#13;&#10; 1587. Mark Lanegan - House A Home (3:06)&#13;&#10;&#13;&#10; 1588. Mark Lanegan - Kingdoms Of Rain (3:23)&#13;&#10;&#13;&#10; 1589. Mark Lanegan - Carnival (3:40)&#13;&#10;&#13;&#10; 1590. Mark Lanegan - Riding The Nightingale (6:17)&#13;&#10;&#13;&#10; 1591. Mark Lanegan - El Sol (3:42)&#13;&#10;&#13;&#10; 1592. Mark Lanegan - Dead On You (3:10)&#13;&#10;&#13;&#10; 1593. Mark Lanegan - Shooting Gallery (3:32)&#13;&#10;&#13;&#10; 1594. Mark Lanegan - Sunrise (2:56)&#13;&#10;&#13;&#10; 1595. Mark Lanegan - Pendulum (2:11)&#13;&#10;&#13;&#10; 1596. Mark Lanegan - Judas Touch (1:37)&#13;&#10;&#13;&#10; 1597. Mark Lanegan - Beggar's Blues (5:36)&#13;&#10;&#13;&#10; 1598. Alabama Thunderpussy - Ol' Unfaithful (4:16)&#13;&#10;&#13;&#10; 1599. Alabama Thunderpussy - Motor-Ready (4:21)&#13;&#10;&#13;&#10; 1600. Alabama Thunderpussy - Shapeshifter (4:12)&#13;&#10;&#13;&#10; 1601. Alabama Thunderpussy - Whore Adore (4:39)&#13;&#10;&#13;&#10; 1602. Alabama Thunderpussy - Hunting By Echo (4:34)&#13;&#10;&#13;&#10; 1603. Alabama Thunderpussy - Beck And Call (3:45)&#13;&#10;&#13;&#10; 1604. Alabama Thunderpussy - Twilight Arrival (6:44)&#13;&#10;&#13;&#10; 1605. Alabama Thunderpussy - Esteem Fiend (6:11)&#13;&#10;&#13;&#10; 1606. Alabama Thunderpussy - S.S.D.D. (6:40)&#13;&#10;&#13;&#10; 1607. Alabama Thunderpussy - Amounts That Count (2:39)&#13;&#10;&#13;&#10; 1608. Clutch - 01 A Shogun Named Marcus (2:52)&#13;&#10;&#13;&#10; 1609. 02 El Jefe Speaks.mp3&#13;&#10;&#13;&#10; 1610. 03 Binge and Purge.mp3&#13;&#10;&#13;&#10; 1611. 04 12 Ounce Epilogue.mp3&#13;&#10;&#13;&#10; 1612. 05 Bacchanal.mp3&#13;&#10;&#13;&#10; 1613. 06 Milk of Human Kindness.mp3&#13;&#10;&#13;&#10; 1614. Clutch - 07 Rats (2:45)&#13;&#10;&#13;&#10; 1615. Clutch - 08 Earthworm (4:31)&#13;&#10;&#13;&#10; 1616. Clutch - 09 Heirloom (5:34)&#13;&#10;&#13;&#10; 1617. 10 Walking in the Great Shining Path of Monster Trucks.mp3&#13;&#10;&#13;&#10; 1618. 11 Effigy.mp3&#13;&#10;&#13;&#10; 1619. Clutch 01 Big News I.mp3&#13;&#10;&#13;&#10; 1620. Clutch 02 Big News II.mp3&#13;&#10;&#13;&#10; 1621. Clutch 03 Rock N Roll Outlaw.mp3&#13;&#10;&#13;&#10; 1622. Clutch 04 Texan Book of the Dead.mp3&#13;&#10;&#13;&#10; 1623. Clutch 05 Escape from the Prison Planet.mp3&#13;&#10;&#13;&#10; 1624. Clutch 06 Spacegrass.mp3&#13;&#10;&#13;&#10; 1625. Clutch 07 I Have the Body of John Wilkes Booth.mp3&#13;&#10;&#13;&#10; 1626. Clutch - 08 Tight Like That (4:49)&#13;&#10;&#13;&#10; 1627. Clutch 09 Animal Farm.mp3&#13;&#10;&#13;&#10; 1628. Clutch 10 Droid.mp3&#13;&#10;&#13;&#10; 1629. Clutch 11 The House That Peterbilt.mp3&#13;&#10;&#13;&#10; 1630. Clutch - 12 7 Jam (6:18)&#13;&#10;&#13;&#10; 1631. Clutch 13 Tim Sult Vs. The Greys.mp3&#13;&#10;&#13;&#10; 1632. Clutch 01 The Elephant Riders.mp3&#13;&#10;&#13;&#10; 1633. Clutch 02 Ship Of Gold.mp3&#13;&#10;&#13;&#10; 1634. Clutch 03 Eight Times Over Miss October.mp3&#13;&#10;&#13;&#10; 1635. Clutch 04 The Soapmakers.mp3&#13;&#10;&#13;&#10; 1636. Clutch 05 The Yeti.mp3&#13;&#10;&#13;&#10; 1637. Clutch 06 Muchas Veces.mp3&#13;&#10;&#13;&#10; 1638. Clutch - Green Buckets (3:53)&#13;&#10;&#13;&#10; 1639. Clutch 08 Wishbone.mp3&#13;&#10;&#13;&#10; 1640. Clutch 09 Crackerjack.mp3&#13;&#10;&#13;&#10; 1641. Clutch 10 The Dragonfly.mp3&#13;&#10;&#13;&#10; 1642. Clutch - Who Wants To Rock? (1:23)&#13;&#10;&#13;&#10; 1643. Clutch-02-Big Fat Pig.mp3&#13;&#10;&#13;&#10; 1644. Clutch-03-Going To Market.mp3&#13;&#10;&#13;&#10; 1645. Clutch - One Eye Dollar (1:14)&#13;&#10;&#13;&#10; 1646. Clutch - Raised By Horses (3:19)&#13;&#10;&#13;&#10; 1647. Clutch - &amp;quot;Bertha's Big Back Yard&amp;quot; (0:26)&#13;&#10;&#13;&#10; 1648. Clutch - Gnome Enthusiast (3:13)&#13;&#10;&#13;&#10; 1649. Clutch - Swamp Boot Upside Down (3:25)&#13;&#10;&#13;&#10; 1650. Clutch - Basket Of Eggs (4:58)&#13;&#10;&#13;&#10; 1651. Clutch - Release The Kraken (3:34)&#13;&#10;&#13;&#10; 1652. Clutch - Super Duper (2:58)&#13;&#10;&#13;&#10; 1653. Clutch - Release The Dub (3:45)&#13;&#10;&#13;&#10; 1654. Clutch - 01 American Sleep (4:18)&#13;&#10;&#13;&#10; 1655. Clutch - 02 Pure Rock Fury (3:21)&#13;&#10;&#13;&#10; 1656. Clutch - 03 Open Up the Border (3:45)&#13;&#10;&#13;&#10; 1657. Clutch - 04 Careful With That Mic (3:27)&#13;&#10;&#13;&#10; 1658. Clutch - 05 Red Horse Rainbow (5:58)&#13;&#10;&#13;&#10; 1659. Clutch - 06 The Great Outdoors! (3:47)&#13;&#10;&#13;&#10; 1660. Clutch - 07 Smoke Banshee (3:33)&#13;&#10;&#13;&#10; 1661. Clutch - 08 Frankenstein (5:41)&#13;&#10;&#13;&#10; 1662. Clutch - 09 Sinkemlow (3:55)&#13;&#10;&#13;&#10; 1663. Clutch - 10 Immortal (3:39)&#13;&#10;&#13;&#10; 1664. Clutch - 11 Brazenhead (6:28)&#13;&#10;&#13;&#10; 1665. Clutch - 12 Drink to the Dead (5:58)&#13;&#10;&#13;&#10; 1666. Clutch - 13 Spacegrass [Live] (7:28)&#13;&#10;&#13;&#10; 1667. Clutch - Slow Hole To China (3:20)&#13;&#10;&#13;&#10; 1668. Clutch - Nickel Dime (2:59)&#13;&#10;&#13;&#10; 1669. Clutch - Sea of Destruction (2:50)&#13;&#10;&#13;&#10; 1670. Clutch - Oregon (5:23)&#13;&#10;&#13;&#10; 1671. Clutch - Easy Breeze (2:40)&#13;&#10;&#13;&#10; 1672. Clutch - Four Lourds (and one more) (3:03)&#13;&#10;&#13;&#10; 1673. Clutch - Rising Son (4:01)&#13;&#10;&#13;&#10; 1674. Clutch - Guild of Mute Assassins (6:42)&#13;&#10;&#13;&#10; 1675. Clutch - Willie Nelson (3:17)&#13;&#10;&#13;&#10; 1676. Clutch - Equinox (3:55)&#13;&#10;&#13;&#10; 1677. Clutch - Hoodoo Operator (4:57)&#13;&#10;&#13;&#10; 1678. Clutch - Day of the Jackalope (3:34)&#13;&#10;&#13;&#10; 1679. Clutch - Mercury (3:02)&#13;&#10;&#13;&#10; 1680. Clutch - Profits Of Doom (3:14)&#13;&#10;&#13;&#10; 1681. Clutch - The Mob Goes Wild (3:34)&#13;&#10;&#13;&#10; 1682. Clutch - Cypress Grove (2:47)&#13;&#10;&#13;&#10; 1683. Clutch - Promoter (Of Earthbound Causes) (3:16)&#13;&#10;&#13;&#10; 1684. Clutch - The Regulator (5:27)&#13;&#10;&#13;&#10; 1685. Clutch - Worm Drink (3:15)&#13;&#10;&#13;&#10; 1686. Clutch - Army Of Bono (4:38)&#13;&#10;&#13;&#10; 1687. Clutch - Spleen Merchant (2:40)&#13;&#10;&#13;&#10; 1688. Clutch - (In The Wake Of) The Swollen Goat (3:03)&#13;&#10;&#13;&#10; 1689. Clutch - Weather Maker (0:49)&#13;&#10;&#13;&#10; 1690. Clutch - Subtle Hustle (2:48)&#13;&#10;&#13;&#10; 1691. Clutch - Ghost (4:39)&#13;&#10;&#13;&#10; 1692. Clutch - (Notes From The Trial Of) La Curandera (5:51)&#13;&#10;&#13;&#10; 1693. Clutch - Wysiwyg (5:49)&#13;&#10;&#13;&#10; 1694. Clutch - Arcadia (2:59)&#13;&#10;&#13;&#10; 1695. Clutch - Bacchanal [#][Demo Version] (3:49)&#13;&#10;&#13;&#10; 1696. Clutch - Bottoms Up, Socrates (3:40)&#13;&#10;&#13;&#10; 1697. Clutch Pitchfork and Lost Needles Far Country.mp3&#13;&#10;&#13;&#10; 1698. Clutch Pitchfork and Lost Needles Juggernaut.mp3&#13;&#10;&#13;&#10; 1699. Clutch Pitchfork and Lost Needles Milk of Human Kindness [#][Demo Version].mp3&#13;&#10;&#13;&#10; 1700. Clutch Pitchfork and Lost Needles Nero's Fiddle [#].mp3&#13;&#10;&#13;&#10; 1701. Clutch Pitchfork and Lost Needles Passive Restraints [#][Demo Version].mp3&#13;&#10;&#13;&#10; 1702. Clutch - What Would a Wookie Do? (4:26)&#13;&#10;&#13;&#10; 1703. Clutch Pitchfork and Lost Needles Wicker.mp3&#13;&#10;&#13;&#10; 1704. Clutch - 10,000 Witnesses.mp3&#13;&#10;&#13;&#10; 1705. Clutch - 10001110101.mp3&#13;&#10;&#13;&#10; 1706. Clutch - Burning Beard.mp3&#13;&#10;&#13;&#10; 1707. Clutch - Circus Maximus.mp3&#13;&#10;&#13;&#10; 1708. Clutch - Gravel Road.mp3&#13;&#10;&#13;&#10; 1709. Clutch - Gullah.mp3&#13;&#10;&#13;&#10; 1710. Clutch - Land of Pleasant Living.mp3&#13;&#10;&#13;&#10; 1711. Clutch - Mice and Gods (3:55)&#13;&#10;&#13;&#10; 1712. Clutch - Never Be Moved (4:04)&#13;&#10;&#13;&#10; 1713. Clutch - Pulasky Skyway.mp3&#13;&#10;&#13;&#10; 1714. Clutch - Small Upsetters (2:38)&#13;&#10;&#13;&#10; 1715. Clutch - The Incomparable Mr. Flannery.mp3&#13;&#10;&#13;&#10; 1716. Clutch - Tripping the Alarm (2:25)&#13;&#10;&#13;&#10; 1717. Clutch - Who's Been Talking? (3:45)&#13;&#10;&#13;&#10; 1718. Down - Temptation's Wings (4:24)&#13;&#10;&#13;&#10; 1719. Down - Lifer (4:36)&#13;&#10;&#13;&#10; 1720. Down - Pillars of Eternity (3:57)&#13;&#10;&#13;&#10; 1721. Down - Rehab (4:03)&#13;&#10;&#13;&#10; 1722. Down - Hail the Leaf (3:28)&#13;&#10;&#13;&#10; 1723. Down - Underneath Everything (4:46)&#13;&#10;&#13;&#10; 1724. Down - N.O.L.A 07 Eyes of the South.mp3&#13;&#10;&#13;&#10; 1725. Down - N.O.L.A 08 Jail.mp3&#13;&#10;&#13;&#10; 1726. Down - Losing All (4:21)&#13;&#10;&#13;&#10; 1727. Down - N.O.L.A 10 Stone the Crows.mp3&#13;&#10;&#13;&#10; 1728. Down - N.O.L.A 11 Pray for the Locust.mp3&#13;&#10;&#13;&#10; 1729. Down - N.O.L.A 12 Swan Song.mp3&#13;&#10;&#13;&#10; 1730. Down - Bury Me in Smoke (7:04)&#13;&#10;&#13;&#10; 1731. GoatSnake 01 Flower of Disease.mp3&#13;&#10;&#13;&#10; 1732. GoatSnake 02 Prayer for a Dying.mp3&#13;&#10;&#13;&#10; 1733. GoatSnake 03 Easy Greasy.mp3&#13;&#10;&#13;&#10; 1734. GoatSnake 04 El Coyote.mp3&#13;&#10;&#13;&#10; 1735. GoatSnake 05 The Dealer.mp3&#13;&#10;&#13;&#10; 1736. GoatSnake 06 A Truckload Of Mama's Muffins.mp3&#13;&#10;&#13;&#10; 1737. Goatsnake - Live To Die (3:19)&#13;&#10;&#13;&#10; 1738. Goatsnake - The River (8:14)&#13;&#10;&#13;&#10; 1739. Life Of Agony - This Time (5:42)&#13;&#10;&#13;&#10; 1740. Life Of Agony - Underground (4:41)&#13;&#10;&#13;&#10; 1741. Life Of Agony - Monday (1:31)&#13;&#10;&#13;&#10; 1742. Life Of Agony - River Runs Red (1:55)&#13;&#10;&#13;&#10; 1743. Life Of Agony - Through And Through (3:06)&#13;&#10;&#13;&#10; 1744. Life Of Agony - Words And Music (5:13)&#13;&#10;&#13;&#10; 1745. Life Of Agony - Thursday (2:10)&#13;&#10;&#13;&#10; 1746. Life Of Agony - Bad Seed (5:40)&#13;&#10;&#13;&#10; 1747. Life Of Agony - My Eyes (2:47)&#13;&#10;&#13;&#10; 1748. Life Of Agony - Respect (4:16)&#13;&#10;&#13;&#10; 1749. Life Of Agony - Method Of Groove (5:17)&#13;&#10;&#13;&#10; 1750. Life Of Agony - The Stain Remains (4:31)&#13;&#10;&#13;&#10; 1751. Life Of Agony - Friday (3:35)&#13;&#10;&#13;&#10; 1752. Melvins - Skweetis (1:12)&#13;&#10;&#13;&#10; 1753. Melvins - Queen (3:06)&#13;&#10;&#13;&#10; 1754. Melvins - Sweet Willy Rollbar (1:28)&#13;&#10;&#13;&#10; 1755. Melvins - Revolve (4:44)&#13;&#10;&#13;&#10; 1756. Melvins - Goose Freight Train (4:38)&#13;&#10;&#13;&#10; 1757. Melvins - 06 - Roadbull.mp3&#13;&#10;&#13;&#10; 1758. Melvins - At the Stake (7:57)&#13;&#10;&#13;&#10; 1759. Melvins - Magic Pig Detective (5:33)&#13;&#10;&#13;&#10; 1760. Melvins - Shevil (6:29)&#13;&#10;&#13;&#10; 1761. Melvins - June Bug (2:01)&#13;&#10;&#13;&#10; 1762. Melvins - Lividity (9:16)&#13;&#10;&#13;&#10; 1763. Metallica - Hit The Lights (4:16)&#13;&#10;&#13;&#10; 1764. Metallica - The Four Horsemen (7:13)&#13;&#10;&#13;&#10; 1765. Metallica - Motorbreath (3:08)&#13;&#10;&#13;&#10; 1766. Metallica - Jump In The Fire (4:41)&#13;&#10;&#13;&#10; 1767. Metallica - (Anesthesia) - Pulling Teeth (4:14)&#13;&#10;&#13;&#10; 1768. Metallica - Whiplash (4:10)&#13;&#10;&#13;&#10; 1769. Metallica - Phantom Lord (5:02)&#13;&#10;&#13;&#10; 1770. Metallica - No Remorse (6:26)&#13;&#10;&#13;&#10; 1771. Metallica - Seek &amp;amp; Destroy (6:55)&#13;&#10;&#13;&#10; 1772. Metallica - Metal Militia (5:11)&#13;&#10;&#13;&#10; 1773. Metallica - Am I Evil? (Bonus Track) (7:51)&#13;&#10;&#13;&#10; 1774. Metallica - Blitzkrieg (Bonus Track) (3:34)&#13;&#10;&#13;&#10; 1775. Metallica - Hit the Lights (4:23)&#13;&#10;&#13;&#10; 1776. Metallica - The Mechanix (5:14)&#13;&#10;&#13;&#10; 1777. Metallica - Phantom Lord (4:21)&#13;&#10;&#13;&#10; 1778. Metallica - Jump in the Fir (4:18)&#13;&#10;&#13;&#10; 1779. Metallica - Motorbreath (4:03)&#13;&#10;&#13;&#10; 1780. Metallica - No Remorse (6:22)&#13;&#10;&#13;&#10; 1781. Metallica - Seek &amp;amp; Destroy (5:29)&#13;&#10;&#13;&#10; 1782. Metallica - Metal Militia (5:32)&#13;&#10;&#13;&#10; 1783. Metallica - Blackened (6:42)&#13;&#10;&#13;&#10; 1784. Metallica - ...And Justice For All (9:46)&#13;&#10;&#13;&#10; 1785. Metallica - Eye Of The Beholder (6:26)&#13;&#10;&#13;&#10; 1786. Metallica - One (7:26)&#13;&#10;&#13;&#10; 1787. Metallica - The Shortest Straw (6:35)&#13;&#10;&#13;&#10; 1788. Metallica - Harvester of Sorrow (5:45)&#13;&#10;&#13;&#10; 1789. Metallica - The Frayed Ends of Sanity (7:44)&#13;&#10;&#13;&#10; 1790. Metallica - To Live Is To Die (9:48)&#13;&#10;&#13;&#10; 1791. Metallica - Dyers Eve (5:16)&#13;&#10;&#13;&#10; 1792. Metallica - The Prince (4:26)&#13;&#10;&#13;&#10; 1793. Moistboyz - It Ain't Rude (4:21)&#13;&#10;&#13;&#10; 1794. Moistboyz - Second Hand Smoker (3:05)&#13;&#10;&#13;&#10; 1795. Moistboyz - Lazy And Cool (2:52)&#13;&#10;&#13;&#10; 1796. Moistboyz - Rock, Stock, Barrel (3:06)&#13;&#10;&#13;&#10; 1797. Moistboyz - Man Of The Year (2:15)&#13;&#10;&#13;&#10; 1798. Moistboyz - American Made And Duty-Free (3:05)&#13;&#10;&#13;&#10; 1799. Moistboyz - Crank (2:47)&#13;&#10;&#13;&#10; 1800. Moistboyz - Powervice (1:11)&#13;&#10;&#13;&#10; 1801. Moistboyz - Keep The Fire Alive (4:24)&#13;&#10;&#13;&#10; 1802. Moistboyz - Good Morning America (3:37)&#13;&#10;&#13;&#10; 1803. Moistboyz - Shitheel (2:13)&#13;&#10;&#13;&#10; 1804. Moistboyz - I Am The Reaper (2:15)&#13;&#10;&#13;&#10; 1805. Moistboyz - In The Valley Of The Sun (3:15)&#13;&#10;&#13;&#10; 1806. Moistboyz 04 The Tweaker.mp3&#13;&#10;&#13;&#10; 1807. Moistboyz 05 The Spike.mp3&#13;&#10;&#13;&#10; 1808. Moistboyz 06 Five Time Loser.mp3&#13;&#10;&#13;&#10; 1809. Moistboyz 07 Great American Zero.mp3&#13;&#10;&#13;&#10; 1810. Moistboyz 08 I'm Gonna Kick Your Ass.mp3&#13;&#10;&#13;&#10; 1811. Moistboyz 09 Black Train.mp3&#13;&#10;&#13;&#10; 1812. Moistboyz 10 The Walker.mp3&#13;&#10;&#13;&#10; 1813. Moistboyz 01 I Don't Give A Fuck Where The Eagle Flies.mp3&#13;&#10;&#13;&#10; 1814. Moistboyz - Uncle Sam And Me (2:37)&#13;&#10;&#13;&#10; 1815. Moistboyz - Captain America (4:13)&#13;&#10;&#13;&#10; 1816. Moistboyz - White Trash (2:15)&#13;&#10;&#13;&#10; 1817. Moistboyz 05 Fuck You.mp3&#13;&#10;&#13;&#10; 1818. Moistboyz - The Year Of The Maggot (2:21)&#13;&#10;&#13;&#10; 1819. Moistboyz - Officer Please (2:16)&#13;&#10;&#13;&#10; 1820. Moistboyz - Roy (2:14)&#13;&#10;&#13;&#10; 1821. Moistboyz - That's What Rock And Roll Can Do (3:42)&#13;&#10;&#13;&#10; 1822. Moistboyz - The Stalker (4:41)&#13;&#10;&#13;&#10; 1823. Moistboyz - Everybody's Fucked Her (3:04)&#13;&#10;&#13;&#10; 1824. Moistboyz - I'll Die Tomorrow (4:27)&#13;&#10;&#13;&#10; 1825. Mudvayne - Poop Loser (1:22)&#13;&#10;&#13;&#10; 1826. Mudvayne - Seed (3:29)&#13;&#10;&#13;&#10; 1827. Mudvayne - Cultinate (4:19)&#13;&#10;&#13;&#10; 1828. Mudvayne - Some Assembly Required (2:48)&#13;&#10;&#13;&#10; 1829. Mudvayne - I.D.I.O.T. (Live) (3:40)&#13;&#10;&#13;&#10; 1830. Mudvayne - Central Disposal (Live) (3:19)&#13;&#10;&#13;&#10; 1831. Mudvayne - Coal (Live) (12:05)&#13;&#10;&#13;&#10; 1832. Mudvayne - Monolith (1:53)&#13;&#10;&#13;&#10; 1833. Mudvayne - Dig (2:41)&#13;&#10;&#13;&#10; 1834. Mudvayne - Internal Primates Forever (4:24)&#13;&#10;&#13;&#10; 1835. Mudvayne - -1 (3:58)&#13;&#10;&#13;&#10; 1836. Mudvayne - Death Blooms (4:51)&#13;&#10;&#13;&#10; 1837. Mudvayne - Golden Ratio (0:54)&#13;&#10;&#13;&#10; 1838. Mudvayne - Cradle (5:14)&#13;&#10;&#13;&#10; 1839. Mudvayne - Nothing to Gein (5:28)&#13;&#10;&#13;&#10; 1840. Mudvayne - Mutatis Mutandis (1:43)&#13;&#10;&#13;&#10; 1841. Mudvayne - Everything and Nothing (3:15)&#13;&#10;&#13;&#10; 1842. Mudvayne - Severed (6:30)&#13;&#10;&#13;&#10; 1843. Mudvayne - Recombinant Resurgence (2:00)&#13;&#10;&#13;&#10; 1844. Mudvayne - Prod (6:03)&#13;&#10;&#13;&#10; 1845. Mudvayne - Pharmaecopia (5:34)&#13;&#10;&#13;&#10; 1846. Mudvayne - Under My Skin (3:47)&#13;&#10;&#13;&#10; 1847. Mudvayne - (K)now F(orever) (7:05)&#13;&#10;&#13;&#10; 1848. Mudvayne - Lethal Dosage (2:59)&#13;&#10;&#13;&#10; 1849. Pantera - -Strength Beyond Strength (3:38)&#13;&#10;&#13;&#10; 1850. Pantera - Becoming (3:05)&#13;&#10;&#13;&#10; 1851. Pantera - 5 Minutes Alone (5:47)&#13;&#10;&#13;&#10; 1852. Pantera - I'm Broken (4:24)&#13;&#10;&#13;&#10; 1853. Pantera - Good Friends And A Bottle Of Pills (2:52)&#13;&#10;&#13;&#10; 1854. Pantera - Hard Lines, Sunken Cheeks (7:01)&#13;&#10;&#13;&#10; 1855. Pantera - Slaughtered (3:56)&#13;&#10;&#13;&#10; 1856. Pantera - 25 Years (6:05)&#13;&#10;&#13;&#10; 1857. Pantera - Shedding Skin (5:36)&#13;&#10;&#13;&#10; 1858. Pantera - Use My Third Arm (4:51)&#13;&#10;&#13;&#10; 1859. Pantera - Throes Of Rejection (5:01)&#13;&#10;&#13;&#10; 1860. Pantera - Planet Caravan (4:03)&#13;&#10;&#13;&#10; 1861. Pantera - Hellbound (2:40)&#13;&#10;&#13;&#10; 1862. Pantera - Goddamn Electric (4:56)&#13;&#10;&#13;&#10; 1863. Pantera - Yesterday Don't Mean Shit (4:19)&#13;&#10;&#13;&#10; 1864. Pantera - You've Gotta Belong To It (4:12)&#13;&#10;&#13;&#10; 1865. Pantera - Revolution Is My Name (5:15)&#13;&#10;&#13;&#10; 1866. Pantera - Death Rattle (3:17)&#13;&#10;&#13;&#10; 1867. Pantera - We'll Grind That Axe For A Long Time (3:44)&#13;&#10;&#13;&#10; 1868. Pantera - Uplift (3:45)&#13;&#10;&#13;&#10; 1869. Pantera - It Makes Them Disappear (6:21)&#13;&#10;&#13;&#10; 1870. Pantera - I'll Cast A Shadow (5:21)&#13;&#10;&#13;&#10; 1871. Pantera - Mouth For War (3:56)&#13;&#10;&#13;&#10; 1872. Pantera - A New Level (3:57)&#13;&#10;&#13;&#10; 1873. Pantera - Walk (5:14)&#13;&#10;&#13;&#10; 1874. Pantera - Fucking Hostile (2:48)&#13;&#10;&#13;&#10; 1875. Pantera - This Love (6:32)&#13;&#10;&#13;&#10; 1876. Pantera - Rise (4:36)&#13;&#10;&#13;&#10; 1877. Pantera - No Good (Attack The Radical) (4:49)&#13;&#10;&#13;&#10; 1878. Pantera - Live In A Hole (5:00)&#13;&#10;&#13;&#10; 1879. Pantera - Regular People (Conceit) (5:27)&#13;&#10;&#13;&#10; 1880. Pantera - By Demons Be Driven (4:40)&#13;&#10;&#13;&#10; 1881. Pantera - Hollow (5:45)&#13;&#10;&#13;&#10; 1882. Rebel Meets Rebel - Get Outta My Life (3:33)&#13;&#10;&#13;&#10; 1883. Rebel meets Rebel - Rebel meets Rebel (3:09)&#13;&#10;&#13;&#10; 1884. Rebel Meets Rebel - 03 - Cowboys Do More Dope (4:48)&#13;&#10;&#13;&#10; 1885. Rebel Meets Rebel - 04 - Panfilo (0:34)&#13;&#10;&#13;&#10; 1886. Rebel Meets Rebel - Heart Worn Highway (4:12)&#13;&#10;&#13;&#10; 1887. Rebel Meets Rebel - One Nite Stands (2:28)&#13;&#10;&#13;&#10; 1888. Rebel Meets Rebel - Arizona Rivers (2:27)&#13;&#10;&#13;&#10; 1889. Rebel meets Rebel - Nothin' to Lose (3:40)&#13;&#10;&#13;&#10; 1890. Rebel Meets Rebel - Cherokee Cry (3:50)&#13;&#10;&#13;&#10; 1891. Rebel Meets Rebel - Time (3:35)&#13;&#10;&#13;&#10; 1892. Rebel Meets Rebel - No Compromise (3:52)&#13;&#10;&#13;&#10; 1893. Rebel Meets Rebel - 12 - N.Y.C. Streets.mp3&#13;&#10;&#13;&#10; 1894. Sixty Watt Shaman - 01 - Nomad.mp3&#13;&#10;&#13;&#10; 1895. Sixty Watt Shaman - 02 - Reason to Live.mp3&#13;&#10;&#13;&#10; 1896. Sixty Watt Shaman - 03 - Blind by Morning.mp3&#13;&#10;&#13;&#10; 1897. Sixty Watt Shaman - 04 - Horse You Rode in on.mp3&#13;&#10;&#13;&#10; 1898. Sixty Watt Shaman - Our Name is War (3:42)&#13;&#10;&#13;&#10; 1899. Sixty Watt Shaman - The Mill Wheel (3:30)&#13;&#10;&#13;&#10; 1900. Sixty Watt Shaman - Long Hard Road (4:12)&#13;&#10;&#13;&#10; 1901. Sixty Watt Shaman - The Evil Behavior of Ordinary People (3:38)&#13;&#10;&#13;&#10; 1902. Sixty Watt Shaman - My Ruin (2:23)&#13;&#10;&#13;&#10; 1903. Sixty Watt Shaman - Breathe Again (3:58)&#13;&#10;&#13;&#10; 1904. Sixty Watt Shaman - One Good Leg and a Bottle of Booze (3:10)&#13;&#10;&#13;&#10; 1905. Sixty Watt Shaman - All My Love (1:47)&#13;&#10;&#13;&#10; 1906. Sixty Watt Shaman - Distance (5:03)&#13;&#10;&#13;&#10; 1907. Sixty Watt Shaman - When the Morning Comes (3:48)&#13;&#10;&#13;&#10; 1908. Sixty Watt Shaman - When I'm Alone (7:13)&#13;&#10;&#13;&#10; 1909. Sixty Watt Shaman - All Things Come to Pass (12:45)&#13;&#10;&#13;&#10; 1910. Slayer - Hell Awaits (6:16)&#13;&#10;&#13;&#10; 1911. Slayer - Kill Again (4:56)&#13;&#10;&#13;&#10; 1912. Slayer - At Dawn They Sleep (6:17)&#13;&#10;&#13;&#10; 1913. Slayer - Praise Of Death (5:21)&#13;&#10;&#13;&#10; 1914. Slayer - Necrophiliac (3:46)&#13;&#10;&#13;&#10; 1915. Slayer - Crypts Of Eternity (6:40)&#13;&#10;&#13;&#10; 1916. Slayer - Hardening Of The Arteries (3:55)&#13;&#10;&#13;&#10; 1917. Slayer - South Of Heaven (5:00)&#13;&#10;&#13;&#10; 1918. Slayer - Silent Scream (3:04)&#13;&#10;&#13;&#10; 1919. Slayer - Live Undead (3:50)&#13;&#10;&#13;&#10; 1920. Slayer - Behind The Crooked Cross (3:14)&#13;&#10;&#13;&#10; 1921. Slayer - Mandatory Sucide (4:05)&#13;&#10;&#13;&#10; 1922. Slayer - Ghosts Of War (3:53)&#13;&#10;&#13;&#10; 1923. Slayer - Read Between The Lies (3:20)&#13;&#10;&#13;&#10; 1924. Slayer - Cleanse The Soul (3:02)&#13;&#10;&#13;&#10; 1925. 09 - Dissident Aggressor.mp3&#13;&#10;&#13;&#10; 1926. 10 - Spill The Blood.mp3&#13;&#10;&#13;&#10; 1927. 01 Dragonaut 1.mp3&#13;&#10;&#13;&#10; 1928. 02 The Druid 1.mp3&#13;&#10;&#13;&#10; 1929. 03 Evil Gypsy Solomon's Theme 1.mp3&#13;&#10;&#13;&#10; 1930. Sleep - Some Grass (0:48)&#13;&#10;&#13;&#10; 1931. 05 Aquarian 1.mp3&#13;&#10;&#13;&#10; 1932. 06 Holy Mountain 1.mp3&#13;&#10;&#13;&#10; 1933. 07 Inside The Sun 1.mp3&#13;&#10;&#13;&#10; 1934. 08 From Beyond 1.mp3&#13;&#10;&#13;&#10; 1935. 09 Nain's Baptism 1.mp3&#13;&#10;&#13;&#10; 1936. 01 - 742617000027.mp3&#13;&#10;&#13;&#10; 1937. 02 - (SIC).mp3&#13;&#10;&#13;&#10; 1938. Slipknot - Eyeless (3:56)&#13;&#10;&#13;&#10; 1939. 04 - Wait And Bleed.mp3&#13;&#10;&#13;&#10; 1940. 05 - Surfacing.mp3&#13;&#10;&#13;&#10; 1941. 06 - Spit It Out.mp3&#13;&#10;&#13;&#10; 1942. 07 - Tattered &amp;amp; Torn.mp3&#13;&#10;&#13;&#10; 1943. 08 - Frail Limb Nursery.mp3&#13;&#10;&#13;&#10; 1944. 09 - Purity.mp3&#13;&#10;&#13;&#10; 1945. 10 - Liberate.mp3&#13;&#10;&#13;&#10; 1946. 11 - Prosthetics.mp3&#13;&#10;&#13;&#10; 1947. 12 - No Life.mp3&#13;&#10;&#13;&#10; 1948. 13 - Diluted.mp3&#13;&#10;&#13;&#10; 1949. 14 - Only One.mp3&#13;&#10;&#13;&#10; 1950. Slipknot - Scissors (19:15)&#13;&#10;&#13;&#10; 1951. Snot - Snot (3:22)&#13;&#10;&#13;&#10; 1952. Snot - Stoopid (3:52)&#13;&#10;&#13;&#10; 1953. Snot - Joy Ride (2:25)&#13;&#10;&#13;&#10; 1954. Snot - The Box (3:25)&#13;&#10;&#13;&#10; 1955. Snot - Snooze Button (4:16)&#13;&#10;&#13;&#10; 1956. Snot - 313 (2:25)&#13;&#10;&#13;&#10; 1957. Snot - Get Some (4:55)&#13;&#10;&#13;&#10; 1958. Snot - Deadfall (2:19)&#13;&#10;&#13;&#10; 1959. Snot - I Jus' Lie (3:33)&#13;&#10;&#13;&#10; 1960. Snot - Get Some O' Deez (0:57)&#13;&#10;&#13;&#10; 1961. Snot - Unplugged (4:10)&#13;&#10;&#13;&#10; 1962. Snot - Tecato (4:29)&#13;&#10;&#13;&#10; 1963. Snot - Mr. Brett (2:13)&#13;&#10;&#13;&#10; 1964. Snot - Get Some Keez (2:46)&#13;&#10;&#13;&#10; 1965. Snot - My Balls (2:57)&#13;&#10;&#13;&#10; 1966. Soil - Pride (2:44)&#13;&#10;&#13;&#10; 1967. Soil - Redefine (3:35)&#13;&#10;&#13;&#10; 1968. Soil - Can You Heal Me (3:31)&#13;&#10;&#13;&#10; 1969. Soil - Cross My Heart (3:15)&#13;&#10;&#13;&#10; 1970. Soil - Suffering (3:16)&#13;&#10;&#13;&#10; 1971. Soil - Remember (3:37)&#13;&#10;&#13;&#10; 1972. Soil - Deny Me (3:32)&#13;&#10;&#13;&#10; 1973. Soil - Something Real (3:07)&#13;&#10;&#13;&#10; 1974. Soil - Say You Will (3:01)&#13;&#10;&#13;&#10; 1975. Soil - Love Hate Game (3:18)&#13;&#10;&#13;&#10; 1976. Soil - Obsession (4:57)&#13;&#10;&#13;&#10; 1977. Soulfly - Eye For An Eye (3:34)&#13;&#10;&#13;&#10; 1978. Soulfly - No Hope = No Fear (4:35)&#13;&#10;&#13;&#10; 1979. Soulfly - Bleed (4:06)&#13;&#10;&#13;&#10; 1980. Soulfly - Tribe (6:02)&#13;&#10;&#13;&#10; 1981. Soulfly - Bumba (3:59)&#13;&#10;&#13;&#10; 1982. Soulfly - First Commandment (4:29)&#13;&#10;&#13;&#10; 1983. Soulfly - Bumbklaatt (3:51)&#13;&#10;&#13;&#10; 1984. Soulfly - Soulfly (4:48)&#13;&#10;&#13;&#10; 1985. Soulfly - Umbabarauma (4:11)&#13;&#10;&#13;&#10; 1986. Soulfly - Quilombo (3:43)&#13;&#10;&#13;&#10; 1987. Soulfly - Fire (4:21)&#13;&#10;&#13;&#10; 1988. Soulfly - The Song Remains Insane (3:39)&#13;&#10;&#13;&#10; 1989. Soulfly - No (4:00)&#13;&#10;&#13;&#10; 1990. Soulfly - Prejudice (6:52)&#13;&#10;&#13;&#10; 1991. Soulfly - Karmageddon (5:44)&#13;&#10;&#13;&#10; 1992. Soulfly - The Dark Ages (0:48)&#13;&#10;&#13;&#10; 1993. Soulfly - Babylon (3:53)&#13;&#10;&#13;&#10; 1994. Soulfly - I And I (3:15)&#13;&#10;&#13;&#10; 1995. Soulfly - Carved Inside (3:35)&#13;&#10;&#13;&#10; 1996. Soulfly - Arise Again (4:10)&#13;&#10;&#13;&#10; 1997. 006-soulfly-molotov.mp3&#13;&#10;&#13;&#10; 1998. Soulfly - Frontlines (4:34)&#13;&#10;&#13;&#10; 1999. 008-soulfly-innerspirit.mp3&#13;&#10;&#13;&#10; 2000. 009-soulfly-corrosion creeps.mp3&#13;&#10;&#13;&#10; 2001. 010-soulfly-riotstarter.mp3&#13;&#10;&#13;&#10; 2002. 011-soulfly-bleak.mp3&#13;&#10;&#13;&#10; 2003. 012-soulfly-(the) march.mp3&#13;&#10;&#13;&#10; 2004. 013-soulfly-fuel the hate.mp3&#13;&#10;&#13;&#10; 2005. 014-soulfly-staystrong.mp3&#13;&#10;&#13;&#10; 2006. 015-soulfly-soulfly v.mp3&#13;&#10;&#13;&#10; 2007. 01 Dreamwheel.mp3&#13;&#10;&#13;&#10; 2008. 02 Burnin' In.mp3&#13;&#10;&#13;&#10; 2009. 03 Re-Alignment,Higher Power.mp3&#13;&#10;&#13;&#10; 2010. Spirit Caravan - 04 Sun Stoned (3:39)&#13;&#10;&#13;&#10; 2011. 05 C, Yourself.mp3&#13;&#10;&#13;&#10; 2012. 01 - Spirit Caravan - Spirit Caravan.flac&#13;&#10;&#13;&#10; 2013. 02 - Spirit Caravan - Black Flower.flac&#13;&#10;&#13;&#10; 2014. 03 - Spirit Caravan - Retroman.flac&#13;&#10;&#13;&#10; 2015. Spirit Caravan - Find It (3:51)&#13;&#10;&#13;&#10; 2016. Spirit Caravan - Futility's Reasons (5:12)&#13;&#10;&#13;&#10; 2017. Spirit Caravan - Cloudy Mirror (3:27)&#13;&#10;&#13;&#10; 2018. Spirit Caravan - Elusive Truth (4:28)&#13;&#10;&#13;&#10; 2019. Spirit Caravan - Darkness &amp;amp; Longing (4:09)&#13;&#10;&#13;&#10; 2020. Spirit Caravan - Lifer City (2:20)&#13;&#10;&#13;&#10; 2021. Spirit Caravan - Outlaw Wizard (1:30)&#13;&#10;&#13;&#10; 2022. Spirit Caravan - The Departure (5:49)&#13;&#10;&#13;&#10; 2023. Suicidal Tendencies - Suicide's An Alternative , You'll Be Sorry (2:44)&#13;&#10;&#13;&#10; 2024. Suicidal Tendencies - Two Sided Politics (1:03)&#13;&#10;&#13;&#10; 2025. Suicidal Tendencies - I Shot The Devil (1:51)&#13;&#10;&#13;&#10; 2026. Suicidal Tendencies - Subliminal (3:07)&#13;&#10;&#13;&#10; 2027. Suicidal Tendencies - Won't Fall In Love Today (0:51)&#13;&#10;&#13;&#10; 2028. Suicidal Tendencies - Institutionalized (3:49)&#13;&#10;&#13;&#10; 2029. Suicidal Tendencies - Memories Of Tomorrow (0:59)&#13;&#10;&#13;&#10; 2030. Suicidal Tendencies - Possessed (2:01)&#13;&#10;&#13;&#10; 2031. Suicidal Tendencies - I Saw Your Mommy... (4:52)&#13;&#10;&#13;&#10; 2032. Suicidal Tendencies - Fascist Pig (1:41)&#13;&#10;&#13;&#10; 2033. Suicidal Tendencies - 11 - I Want More (2:27)&#13;&#10;&#13;&#10; 2034. Suicidal Tendencies - Suicidal Failure (2:53)&#13;&#10;&#13;&#10; 2035. Testament - Beginning of the End (0:35)&#13;&#10;&#13;&#10; 2036. Testament - Face in the Sky (3:53)&#13;&#10;&#13;&#10; 2037. Testament - Falling Fast (4:05)&#13;&#10;&#13;&#10; 2038. Testament - Souls of Black (3:22)&#13;&#10;&#13;&#10; 2039. Testament - Absence of Light (3:54)&#13;&#10;&#13;&#10; 2040. Testament - Love to Hate (3:40)&#13;&#10;&#13;&#10; 2041. Testament - Malpractice (4:43)&#13;&#10;&#13;&#10; 2042. Testament - One Man's Fate (4:49)&#13;&#10;&#13;&#10; 2043. Testament - The Legacy (5:30)&#13;&#10;&#13;&#10; 2044. Testament - Seven Days of May (4:40)&#13;&#10;&#13;&#10; 2045. 01 Signs of Chaos.mp3&#13;&#10;&#13;&#10; 2046. Testament - Electric Crown (5:30)&#13;&#10;&#13;&#10; 2047. 03 So Many Lies.mp3&#13;&#10;&#13;&#10; 2048. 04 Let Go of My World.mp3&#13;&#10;&#13;&#10; 2049. 05 The Ritual.mp3&#13;&#10;&#13;&#10; 2050. 06 Deadline.mp3&#13;&#10;&#13;&#10; 2051. 07 As the Seasons Grey.mp3&#13;&#10;&#13;&#10; 2052. 08 Agony.mp3&#13;&#10;&#13;&#10; 2053. 09 The Sermon.mp3&#13;&#10;&#13;&#10; 2054. 10 Return to Serenity.mp3&#13;&#10;&#13;&#10; 2055. 11 Troubled Dreams.mp3&#13;&#10;&#13;&#10; 2056. YOB - Elaborations Of Carbon - 01 - Universe Throb.mp3&#13;&#10;&#13;&#10; 2057. YOB - Elaborations Of Carbon - 02 - All The Children Forgotten.mp3&#13;&#10;&#13;&#10; 2058. YOB - Clearing Seeing (7:26)&#13;&#10;&#13;&#10; 2059. YOB - Elaborations Of Carbon - 04 - Revolution.mp3&#13;&#10;&#13;&#10; 2060. YOB - Elaborations Of Carbon - 05 - Pain Of I.mp3&#13;&#10;&#13;&#10; 2061. YOB - Elaborations Of Carbon - 06 - Asleep In Samsara.mp3&#13;&#10;&#13;&#10; 2062. 01 - Mike Watt - Big Train.mp3&#13;&#10;&#13;&#10; 2063. 02 - Mike Watt - Against The 70's.mp3&#13;&#10;&#13;&#10; 2064. 03 - Mike Watt - Drove Up From Pedro.mp3&#13;&#10;&#13;&#10; 2065. 04 - Mike Watt - Piss-Bottle Man.mp3&#13;&#10;&#13;&#10; 2066. 05 - Mike Watt - Chinese Firedrill.mp3&#13;&#10;&#13;&#10; 2067. 06 - Mike Watt - Intense Song For Madonna To Sing.mp3&#13;&#10;&#13;&#10; 2068. 07 - Mike Watt - Tuff Gnarl.mp3&#13;&#10;&#13;&#10; 2069. 08 - Mike Watt - Sexual Military Dynamics.mp3&#13;&#10;&#13;&#10; 2070. Mike Watt - Max And Wells (3:11)&#13;&#10;&#13;&#10; 2071. Mike Watt - E-Ticket Ride (4:27)&#13;&#10;&#13;&#10; 2072. 11 - Mike Watt - Forever - One Reporter's Opinion.mp3&#13;&#10;&#13;&#10; 2073. 12 - Mike Watt - Song For Igor.mp3&#13;&#10;&#13;&#10; 2074. 13 - Mike Watt - Tell 'Em, Boy!.mp3&#13;&#10;&#13;&#10; 2075. 14 - Mike Watt - Sidemouse Advice.mp3&#13;&#10;&#13;&#10; 2076. 15 - Mike Watt - Heartbeat.mp3&#13;&#10;&#13;&#10; 2077. 16 - Mike Watt - Maggot Brain.mp3&#13;&#10;&#13;&#10; 2078. Mike Watt - Coincidence Is Either Hit Or Miss (2:20)&#13;&#10;&#13;&#10; 2079. Aaron Freeman - Gener's Gone (5:28)&#13;&#10;&#13;&#10; 2080. Aaron Lewis Of Staind - Black (Pearl Jam Cover) (5:13)&#13;&#10;&#13;&#10; 2081. Adbusters - Gross Domestic Product (0:40)&#13;&#10;&#13;&#10; 2082. Alice in Chains - Down in a hole.mp3&#13;&#10;&#13;&#10; 2083. Alice In Chains - Man In The Box.mp3&#13;&#10;&#13;&#10; 2084. Alice In Chains - Rooster.mp3&#13;&#10;&#13;&#10; 2085. Allen Ginsberg-illy B - End The Vietnam War (DJ Spooky Remix)-Drums And Breakbeats.mp3&#13;&#10;&#13;&#10; 2086. Apocalyptica - Creeping Death.mp3&#13;&#10;&#13;&#10; 2087. Apocalyptica - Enter Sandman.mp3&#13;&#10;&#13;&#10; 2088. Apocalyptica - Master Of Puppets.mp3&#13;&#10;&#13;&#10; 2089. Apocalyptica - Welcome Home (Sanitarium).mp3&#13;&#10;&#13;&#10; 2090. Aretha Franklin - Chain of Fools (2:57)&#13;&#10;&#13;&#10; 2091. Aretha Franklin - Dr. Feelgood.mp3&#13;&#10;&#13;&#10; 2092. Arlo Guthrie - City Of New Orleans.mp3&#13;&#10;&#13;&#10; 2093. Arlo Guthrie - Coming Into Los Angeles.mp3&#13;&#10;&#13;&#10; 2094. Baghdad Live!-Adbusters - Muslim Chant-Buy Nothing Day.mp3&#13;&#10;&#13;&#10; 2095. Beastie Boys - Rhymin and Stealin (4:07)&#13;&#10;&#13;&#10; 2096. Beastie Boys - Sabrosa.mp3&#13;&#10;&#13;&#10; 2097. Beastie Boys - Shambala.mp3&#13;&#10;&#13;&#10; 2098. Beatles - A Day In The Life.mp3&#13;&#10;&#13;&#10; 2099. Beatles - Blackbird.mp3&#13;&#10;&#13;&#10; 2100. Beatles - Happiness is a Warm Gun.MP3&#13;&#10;&#13;&#10; 2101. Beatles - Sexy Sadie.mp3&#13;&#10;&#13;&#10; 2102. Beck - Bottle Of Blues (4:55)&#13;&#10;&#13;&#10; 2103. Beck - Lonesome Whistle.mp3&#13;&#10;&#13;&#10; 2104. Beck - Magnolia.mp3&#13;&#10;&#13;&#10; 2105. Beck - Mexico.mp3&#13;&#10;&#13;&#10; 2106. Beck - Nobody's Fault But My Own.mp3&#13;&#10;&#13;&#10; 2107. Bee Gees - Stayin' Alive.mp3&#13;&#10;&#13;&#10; 2108. Bikini Kill - Rebel Girl.mp3&#13;&#10;&#13;&#10; 2109. Bill Murray - Star Wars.mp3&#13;&#10;&#13;&#10; 2110. Bill Withers - Ain't No Sunshine.mp3&#13;&#10;&#13;&#10; 2111. Billy Idol - Mony Mony.mp3&#13;&#10;&#13;&#10; 2112. Billy Idol - Rebel Yell.mp3&#13;&#10;&#13;&#10; 2113. Black Flag - Police Story.mp3&#13;&#10;&#13;&#10; 2114. Black Flag - Rise Above (2:26)&#13;&#10;&#13;&#10; 2115. Black Flag - Wasted.mp3&#13;&#10;&#13;&#10; 2116. Black Mountain - Druganaut.mp3&#13;&#10;&#13;&#10; 2117. Black Sabbath - Neon Knights.mp3&#13;&#10;&#13;&#10; 2118. Black Sabbath - Planet Caravan.mp3&#13;&#10;&#13;&#10; 2119. Blackstreet - No Diggity.mp3&#13;&#10;&#13;&#10; 2120. Blind Faith - Can't Find My Way Home (Electric Version).mp3&#13;&#10;&#13;&#10; 2121. Blind Faith - Can't Find My Way Home.mp3&#13;&#10;&#13;&#10; 2122. Blind Faith - Sleeping In The Ground (Slow Blues Version).mp3&#13;&#10;&#13;&#10; 2123. Blind Guardian - In A Gadda Da Vida.mp3&#13;&#10;&#13;&#10; 2124. Blind Melon - Change.mp3&#13;&#10;&#13;&#10; 2125. Blind Melon - the Pusher.mp3&#13;&#10;&#13;&#10; 2126. Blondie - Heart Of Glass (3:26)&#13;&#10;&#13;&#10; 2127. Bob Dylan - A Hard Rain's A-Gonna Fall (6:55)&#13;&#10;&#13;&#10; 2128. Bob Dylan - Don't Think Twice, It's All Right (3:35)&#13;&#10;&#13;&#10; 2129. Bob Dylan - Fourth Time Around (4:36)&#13;&#10;&#13;&#10; 2130. Bob Dylan - Nashville Skyline Rag.mp3&#13;&#10;&#13;&#10; 2131. Bob Dylan - Shelter From the Storm.MP3&#13;&#10;&#13;&#10; 2132. Bob Dylan - Tangled Up In Blue.mp3&#13;&#10;&#13;&#10; 2133. Bob Marley - Could You Be Loved.mp3&#13;&#10;&#13;&#10; 2134. Bob Marley - No Woman No Cry.mp3&#13;&#10;&#13;&#10; 2135. Bob Marley - Redemption Song.mp3&#13;&#10;&#13;&#10; 2136. Bobby Womack - Across 110th Street.mp3&#13;&#10;&#13;&#10; 2137. Bread - Mother Freedom.mp3&#13;&#10;&#13;&#10; 2138. Bruce Springsteen - O Mary Don't You Weep (6:05)&#13;&#10;&#13;&#10; 2139. Bruce Springsteen - The Ghost Of Tom Joad.mp3&#13;&#10;&#13;&#10; 2140. Burle Ives - Big Rock Candy Mountain.mp3&#13;&#10;&#13;&#10; 2141. Butthole Surfers - Pepper (Hallucination Mix).mp3&#13;&#10;&#13;&#10; 2142. Cake - I Will Survive.mp3&#13;&#10;&#13;&#10; 2143. California Guitar Trio - Pipeline (1:49)&#13;&#10;&#13;&#10; 2144. Chris Isaac - Twin Peaks Theme.mp3&#13;&#10;&#13;&#10; 2145. Chris Isaac - Wicked Game.mp3&#13;&#10;&#13;&#10; 2146. Chris Thomas King - Hard Time Killing Floor Blues.mp3&#13;&#10;&#13;&#10; 2147. Chris Thomas King - superstitious blues.mp3&#13;&#10;&#13;&#10; 2148. Cody Diekhoff - Victoria Walker.mp3&#13;&#10;&#13;&#10; 2149. Cody Diekhoff - Watch Doctor.mp3&#13;&#10;&#13;&#10; 2150. Coldcut - Re:volution (Featuring George W. Bush) (3:15)&#13;&#10;&#13;&#10; 2151. Colonne Sonore - Over At The Frankenstein Place.mp3&#13;&#10;&#13;&#10; 2152. Corey Harris - Dobro Jam.mp3&#13;&#10;&#13;&#10; 2153. Corey Harris - Franky and Johnny.mp3&#13;&#10;&#13;&#10; 2154. Corey Harris - Lynch Blues.mp3&#13;&#10;&#13;&#10; 2155. Corey Harris - Preaching Blues.mp3&#13;&#10;&#13;&#10; 2156. Counting Crows - Round Here.mpg&#13;&#10;&#13;&#10; 2157. Cranberries - Zombie.mp3&#13;&#10;&#13;&#10; 2158. Cream - Sunshine Of Your Love.mp3&#13;&#10;&#13;&#10; 2159. CSNY - Almost Cut My Hair.mp3&#13;&#10;&#13;&#10; 2160. Cymande - Crawshay.mp3&#13;&#10;&#13;&#10; 2161. D.I. - Richard Hung Himself.mp3&#13;&#10;&#13;&#10; 2162. D12 - Good Die Young (5:56)&#13;&#10;&#13;&#10; 2163. Dan Hicks &amp;amp; His Hot Licks - Driftin'.mp3&#13;&#10;&#13;&#10; 2164. Dead Kennedys - Halloween.mp3&#13;&#10;&#13;&#10; 2165. Dead Kennedys - Night Of The Living Rednecks.mp3&#13;&#10;&#13;&#10; 2166. Desert Sessions - Cowards Way Out.mp3&#13;&#10;&#13;&#10; 2167. Dick Dale - california sun.mp3&#13;&#10;&#13;&#10; 2168. Dick Dale - Misirlou.mp3&#13;&#10;&#13;&#10; 2169. Dolly Parton - Cash on the Barrelhead.mp3&#13;&#10;&#13;&#10; 2170. Dolly Parton - Jolene.mp3&#13;&#10;&#13;&#10; 2171. Dolly Parton - Take Me Home Country Roads.mp3&#13;&#10;&#13;&#10; 2172. Donovan - Season Of The Witch.mp3&#13;&#10;&#13;&#10; 2173. Duane Allman &amp;amp; Boz Scaggs - Loan Me A Dime.mp3&#13;&#10;&#13;&#10; 2174. Duane Allman - Everybody Slides (4:28)&#13;&#10;&#13;&#10; 2175. Dynamite Hack - Boys In the Hood.mp3&#13;&#10;&#13;&#10; 2176. Dynamite Hack - Gin and Juice.mp3&#13;&#10;&#13;&#10; 2177. Eagles Of Death Metal - Bag O' Miracles.mp3&#13;&#10;&#13;&#10; 2178. Eazy E - I'd Rather Fuck You.mp3&#13;&#10;&#13;&#10; 2179. Eddie Grant - Electric Avenue.mp3&#13;&#10;&#13;&#10; 2180. Edith Piaf - La Vie En Rose.mp3&#13;&#10;&#13;&#10; 2181. Elvis Presley - Jail House Rock.mp3&#13;&#10;&#13;&#10; 2182. Eminem - Marshall Mathers (5:20)&#13;&#10;&#13;&#10; 2183. Eminem - Sing For The Moment.mp3&#13;&#10;&#13;&#10; 2184. Eric Weissberg, Steve Mandel &amp;amp; Marshall Brickman - Dueling Banjos.mp3&#13;&#10;&#13;&#10; 2185. Everlast - Black Jesus.mp3&#13;&#10;&#13;&#10; 2186. Fleetwood Mac - Landslide.mp3&#13;&#10;&#13;&#10; 2187. Flying Burrito Brothers - Dirty Mexican.MP3&#13;&#10;&#13;&#10; 2188. Flying Burrito Brothers - wild horses.mp3&#13;&#10;&#13;&#10; 2189. Frank Zappa - stink foot.mp3&#13;&#10;&#13;&#10; 2190. Frank Zappa - Trouble Comin' Every Day.mp3&#13;&#10;&#13;&#10; 2191. The Flatulent Flailers - Headspace (3:49)&#13;&#10;&#13;&#10; 2192. The Flatulent Flailers - Pork-Chop Express (3:33)&#13;&#10;&#13;&#10; 2193. Gene Vincent - Be Bop A Lula (2:35)&#13;&#10;&#13;&#10; 2194. George Harrison - My Sweet Lord (4:56)&#13;&#10;&#13;&#10; 2195. Geto Boys - 6 Feet Deep (5:24)&#13;&#10;&#13;&#10; 2196. Geto Boys - Damn It Feels Good To Be A Gangsta (5:09)&#13;&#10;&#13;&#10; 2197. Geto Boys - Die Motherfucker Die (4:03)&#13;&#10;&#13;&#10; 2198. Geto Boys - My Block (dirty) (3:31)&#13;&#10;&#13;&#10; 2199. Geto Boys - Street Life (5:21)&#13;&#10;&#13;&#10; 2200. GG Allin &amp;amp; The Murder Junkies - Bite It, You Scum (3:39)&#13;&#10;&#13;&#10; 2201. Gnarls Barkley - Crazy (3:01)&#13;&#10;&#13;&#10; 2202. Gnarls Barkley - Gone Daddy Gone (2:28)&#13;&#10;&#13;&#10; 2203. Gob - Paint It Black (3:13)&#13;&#10;&#13;&#10; 2204. Goo Goo Dolls - Don't Beat My Ass (With a Baseball Bat) (3:12)&#13;&#10;&#13;&#10; 2205. Gordon Lightfoot - Wreck Of The Edmund Fitzgerald (6:18)&#13;&#10;&#13;&#10; 2206. Grateful Dead - Mexicali Blues (3:32)&#13;&#10;&#13;&#10; 2207. Grateful Dead - Rosemary (2:00)&#13;&#10;&#13;&#10; 2208. Gravy Train!!!! - You Made Me Gay (3:07)&#13;&#10;&#13;&#10; 2209. Gretchen Wilson - Redbird Fever (3:37)&#13;&#10;&#13;&#10; 2210. Harry Belafonte - Brown Skin Girl (2:47)&#13;&#10;&#13;&#10; 2211. Harry Nilsson - Jump Into The Fire (7:06)&#13;&#10;&#13;&#10; 2212. hayseed dixie - Hotel California (4:51)&#13;&#10;&#13;&#10; 2213. Hellbillys - GI Blues (3:52)&#13;&#10;&#13;&#10; 2214. Howlin' Wolf - Killing Floor (2:51)&#13;&#10;&#13;&#10; 2215. Iggy &amp;amp; the Stooges - I Wanna Be Your Dog (3:09)&#13;&#10;&#13;&#10; 2216. Iggy &amp;amp; the Stooges - Raw Power (4:16)&#13;&#10;&#13;&#10; 2217. Tina Turner - Proud Mary (4:57)&#13;&#10;&#13;&#10; 2218. Incubus - Drive (3:51)&#13;&#10;&#13;&#10; 2219. Incubus - Pardon Me (Acoustic) (3:54)&#13;&#10;&#13;&#10; 2220. Instant Death - 1983 (...A Merman I Should Turn To Be) (6:58)&#13;&#10;&#13;&#10; 2221. Instant Death - Hammer To The Skull (2:36)&#13;&#10;&#13;&#10; 2222. Iron Maiden - Rime of the Ancient Mariner (13:36)&#13;&#10;&#13;&#10; 2223. Jack Black - Let's Get it On (4:28)&#13;&#10;&#13;&#10; 2224. James &amp;amp; King - A Terrorist Christmas (3:27)&#13;&#10;&#13;&#10; 2225. Jane's Addiction - Slow Divers.mp3&#13;&#10;&#13;&#10; 2226. Jane's Addiction - Three Days.mp3&#13;&#10;&#13;&#10; 2227. Janis Joplin - Kozmic blues.mp3&#13;&#10;&#13;&#10; 2228. Jason Bonham &amp;amp; Friends - The Hunter (Live at Woodstock 94).mp3&#13;&#10;&#13;&#10; 2229. Jason Bonham Band - Ramble On.mp3&#13;&#10;&#13;&#10; 2230. Jefferson Airplane - A Song For All Seasons.mp3&#13;&#10;&#13;&#10; 2231. Jefferson Airplane - Bear Melt.MP3&#13;&#10;&#13;&#10; 2232. Jerry Garcia &amp;amp; David Grisman - Bag's Groove.mp3&#13;&#10;&#13;&#10; 2233. Jerry Garcia &amp;amp; David Grisman - Off to Sea Once More.mp3&#13;&#10;&#13;&#10; 2234. Jerry Garcia &amp;amp; David Grisman - Russian Lullaby (4:14)&#13;&#10;&#13;&#10; 2235. Jerry Lee Lewis - Boogie Woogie Piano Country Man.mp3&#13;&#10;&#13;&#10; 2236. JFA - Preppy.mp3&#13;&#10;&#13;&#10; 2237. JFA - Coffeeshop Mofo.mp3&#13;&#10;&#13;&#10; 2238. JFA - Pipetruck.mp3&#13;&#10;&#13;&#10; 2239. JFA - The Day Walt Disney Died.mp3&#13;&#10;&#13;&#10; 2240. JFA- Charlie Brown.mp3&#13;&#10;&#13;&#10; 2241. Jimi Hendrix &amp;amp; Traffic - Guitar Thing (Lonely Avenue Part 1).mp3&#13;&#10;&#13;&#10; 2242. Jimi Hendrix - Space Jam.mp3&#13;&#10;&#13;&#10; 2243. Jimmy Buffett - If You Like Pina Coladas.mp3&#13;&#10;&#13;&#10; 2244. Jj Cale - Magnolia.mp3&#13;&#10;&#13;&#10; 2245. Joan Baez - Farewell Angelina.mp3&#13;&#10;&#13;&#10; 2246. Joanna Newsom - The Sprout and the Bean (4:36)&#13;&#10;&#13;&#10; 2247. Joaquin Phoenix - Cocaine Blues.mp3&#13;&#10;&#13;&#10; 2248. Joe Cocker - Mustang Sally.mp3&#13;&#10;&#13;&#10; 2249. Joe Cocker - with a little help from my friends.mp3&#13;&#10;&#13;&#10; 2250. Joe Satriani - Sleep Walk.mp3&#13;&#10;&#13;&#10; 2251. Joe Walsh - Life's Been Good.mp3&#13;&#10;&#13;&#10; 2252. John Hammond - Travelling Riverside Blues.mp3&#13;&#10;&#13;&#10; 2253. John Lee Hooker - Boom Boom Boom.mp3&#13;&#10;&#13;&#10; 2254. John Lee Hooker - House rent blues.MP3&#13;&#10;&#13;&#10; 2255. John Lennon - How Do You Sleep.mp3&#13;&#10;&#13;&#10; 2256. Johnny Cash - Hurt.mp3&#13;&#10;&#13;&#10; 2257. Johnny Cash - Personal Jesus.mp3&#13;&#10;&#13;&#10; 2258. Johnny Cash - Rusty Cage (2:49)&#13;&#10;&#13;&#10; 2259. Johnny Cash - The Mercy Seat (4:35)&#13;&#10;&#13;&#10; 2260. Joni Mitchell - California (3:50)&#13;&#10;&#13;&#10; 2261. Joni Mitchell - River (4:04)&#13;&#10;&#13;&#10; 2262. Joni Mitchell - Woodstock (5:29)&#13;&#10;&#13;&#10; 2263. Nancy Sinatra - Bang Bang (My Baby Shot Me Down) (2:40)&#13;&#10;&#13;&#10; 2264. Kenny Rogers - The Gambler (3:26)&#13;&#10;&#13;&#10; 2265. Keziah Jones - All Along the Watchtower (3:47)&#13;&#10;&#13;&#10; 2266. Kid Rock - Early Mornin' Stoned Pimp (feat. Joe C. And Tino) (7:15)&#13;&#10;&#13;&#10; 2267. Kid Rock - Only God Knows Why (5:27)&#13;&#10;&#13;&#10; 2268. Koko Taylor w/Buddy Guy - Born under a bad sign (5:29)&#13;&#10;&#13;&#10; 2269. Koko Taylor - Up In Flames (6:15)&#13;&#10;&#13;&#10; 2270. Koko Taylor - What Kind of Man Is That (3:05)&#13;&#10;&#13;&#10; 2271. Kool Keith - Get Off My Elevator (3:46)&#13;&#10;&#13;&#10; 2272. Kyuss - Green Machine (3:38)&#13;&#10;&#13;&#10; 2273. Kyuss - Into the Void (8:00)&#13;&#10;&#13;&#10; 2274. Kyuss - Supa Scoopa and Mighty Scoop (6:03)&#13;&#10;&#13;&#10; 2275. Led Zeppelin - Immigrant Song (2:25)&#13;&#10;&#13;&#10; 2276. Led Zeppelin - Kashmir (8:32)&#13;&#10;&#13;&#10; 2277. Led Zeppelin - Ramble On (4:35)&#13;&#10;&#13;&#10; 2278. Led Zeppelin - Since I've been loving you (7:22)&#13;&#10;&#13;&#10; 2279. Led Zeppelin - Tangerine (3:10)&#13;&#10;&#13;&#10; 2280. Led Zeppelin - The Rain Song (7:39)&#13;&#10;&#13;&#10; 2281. Led Zeppelin - When the Levee Breaks (7:10)&#13;&#10;&#13;&#10; 2282. Lenny Kravitz - Cold Turkey (6:15)&#13;&#10;&#13;&#10; 2283. Lenny Kravitz - If six were nine (5:40)&#13;&#10;&#13;&#10; 2284. Lenny Kravitz - Are you gonna go my way (6:22)&#13;&#10;&#13;&#10; 2285. Leonard Cohen et Noir Desir - Le Chant Des Partisans (4:11)&#13;&#10;&#13;&#10; 2286. Lightnin' Hopkins - Back To New Orleans (3:20)&#13;&#10;&#13;&#10; 2287. Lightnin' Hopkins - Bring me my Shotgun (4:00)&#13;&#10;&#13;&#10; 2288. Lisa Loeb - Stay (3:03)&#13;&#10;&#13;&#10; 2289. Lou Reed - Walk On The Wild Side (4:15)&#13;&#10;&#13;&#10; 2290. Lutefisk - Funky Music (5:57)&#13;&#10;&#13;&#10; 2291. Lutefisk - Rebel Girl (3:16)&#13;&#10;&#13;&#10; 2292. Lutefisk - Something In It (4:31)&#13;&#10;&#13;&#10; 2293. Lutefisk - Tin Man's Cue (4:17)&#13;&#10;&#13;&#10; 2294. Lutefisk - Tired, Hungover And Falling... (2:08)&#13;&#10;&#13;&#10; 2295. Lyle Lovett - If I Had a Boat (3:10)&#13;&#10;&#13;&#10; 2296. Lynyrd Skynyrd - Four Walls of Raiford (4:14)&#13;&#10;&#13;&#10; 2297. Mamas and the Papas - California Dreaming (2:41)&#13;&#10;&#13;&#10; 2298. Mamas and the Papas - If You're Going to San Francisco (2:59)&#13;&#10;&#13;&#10; 2299. Mamas and the Papas - It Never Rains in Southern California (3:35)&#13;&#10;&#13;&#10; 2300. Mama's and Papa's - Monday Monday (3:18)&#13;&#10;&#13;&#10; 2301. Mamas and the Papas - No One's Gettin' Fat (3:51)&#13;&#10;&#13;&#10; 2302. Marilyn Manson - I Put A Spell On You (3:36)&#13;&#10;&#13;&#10; 2303. Marilyn Manson - Sweet Dreams (4:45)&#13;&#10;&#13;&#10; 2304. Marshall Tucker Band - Can't you see (live) (6:37)&#13;&#10;&#13;&#10; 2305. Marvin Gaye - I Heard It Through The Grapevine (3:14)&#13;&#10;&#13;&#10; 2306. Marvin Gaye - Me and Mrs. Jones (4:15)&#13;&#10;&#13;&#10; 2307. Master P - Burbons and Lacs (4:10)&#13;&#10;&#13;&#10; 2308. Matthew Sweet - Dinosaur Act (4:05)&#13;&#10;&#13;&#10; 2309. Meat Puppets - Lake of Fire (3:08)&#13;&#10;&#13;&#10; 2310. Megadeth - Megadeath - Hanger 18 (5:14)&#13;&#10;&#13;&#10; 2311. Megadeth - Holy Wars (6:34)&#13;&#10;&#13;&#10; 2312. Megadeth - Skin O' My Teeth (3:14)&#13;&#10;&#13;&#10; 2313. Megadeth - Symphony of Destruction (4:00)&#13;&#10;&#13;&#10; 2314. Merle Haggard - Okie From Muskogee (2:42)&#13;&#10;&#13;&#10; 2315. Merle Haggard - You Never Even Call Me By My Name (4:05)&#13;&#10;&#13;&#10; 2316. Mike Ness - Crime don't pay (3:31)&#13;&#10;&#13;&#10; 2317. Mike Ness - Folsom Prison Blues (3:08)&#13;&#10;&#13;&#10; 2318. Mike Oldfield - Tubular Bells (4:57)&#13;&#10;&#13;&#10; 2319. Mike Watt - Maggot Brain (12:05)&#13;&#10;&#13;&#10; 2320. Milli Vanilli - Blame It On The Rain (4:19)&#13;&#10;&#13;&#10; 2321. Misfits - American Nightmare.mp3&#13;&#10;&#13;&#10; 2322. Misfits - Halloween II.mp3&#13;&#10;&#13;&#10; 2323. Misfits - Halloween.mp3&#13;&#10;&#13;&#10; 2324. Mobb Deep - shook ones.mp3&#13;&#10;&#13;&#10; 2325. Morphine - Thursday.mp3&#13;&#10;&#13;&#10; 2326. MotÃ¶rhead - Capricorn.mp3&#13;&#10;&#13;&#10; 2327. Muddy Waters - Mannish Boy (5:24)&#13;&#10;&#13;&#10; 2328. Muddy Waters - Tom Cat (3:42)&#13;&#10;&#13;&#10; 2329. Muddy waters, Bo Diddly, Howlin Wolf, Buddy Guy - Goin' Down Slow (4:48)&#13;&#10;&#13;&#10; 2330. Mudhoney - If I Think (3:37)&#13;&#10;&#13;&#10; 2331. Mushroomhead - Before I Die (3:12)&#13;&#10;&#13;&#10; 2332. Mushroomhead - Track 13 (8:41)&#13;&#10;&#13;&#10; 2333. Mystikal - ghetto child (5:08)&#13;&#10;&#13;&#10; 2334. Nashville Pussy - Gonna Hitchhike Down To Cincinnati And Kick The Shit Outta Your Drunk Daddy (3:06)&#13;&#10;&#13;&#10; 2335. Neil Young &amp;amp; Crazy Horse - Cortez The Killer (6:19)&#13;&#10;&#13;&#10; 2336. Neil Young - The Needle and the Damage Done (2:08)&#13;&#10;&#13;&#10; 2337. Nickel Creek &amp;amp; John Mayer - Tori Came By (3:47)&#13;&#10;&#13;&#10; 2338. Nickel Creek - House Of Tom Bombadil (3:46)&#13;&#10;&#13;&#10; 2339. NiN - Right Where It Belongs (5:04)&#13;&#10;&#13;&#10; 2340. Nirvana - Jesus Doesn't Want Me For A Sunbeam (4:37)&#13;&#10;&#13;&#10; 2341. Nirvana - Oh Me (3:26)&#13;&#10;&#13;&#10; 2342. NOFX - The Seperation Of Church And Skate (3:09)&#13;&#10;&#13;&#10; 2343. New Riders Of The Purple Sage - I Don't Need No Doctor (4:37)&#13;&#10;&#13;&#10; 2344. NWA - 100 Miles And Runnin (4:35)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>New warrior skill: gorge</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-warrior-skill-gorge/</link><pubDate>Sun, 31 Dec 2006 20:19:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-warrior-skill-gorge/</guid><description>&lt;div class="post" data-post-id="15872" data-author="kjartan" data-date="2006-12-31T20:19:44+00:00" data-subject="New warrior skill: gorge"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s a skill to let warriors eat more, so they can eat less often. It was suggested by Brand. It&amp;rsquo;s in, but as of this writing nobody has found the manual, which loads on several appropriate mobs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new spell: spirit marker</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-spirit-marker/</link><pubDate>Sun, 31 Dec 2006 20:18:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-spirit-marker/</guid><description>&lt;div class="post" data-post-id="15871" data-author="kjartan" data-date="2006-12-31T20:18:37+00:00" data-subject="new spell: spirit marker"&gt;&#13;&#10;&lt;p&gt;I added this spell. People are thinking up various uses for it. See the in-game help for details.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>numformat</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/numformat/</link><pubDate>Sun, 31 Dec 2006 14:47:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/numformat/</guid><description>&lt;div class="post" data-post-id="15870" data-author="Alberich" data-date="2006-12-31T14:47:20+00:00" data-subject="numformat"&gt;&#13;&#10;&lt;p&gt;any way this could get added to finger output if you have it enabled?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gratz!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gratz/</link><pubDate>Sun, 31 Dec 2006 13:08:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gratz/</guid><description>&lt;div class="post" data-post-id="15869" data-author="Bazilus" data-date="2006-12-31T13:08:18+00:00" data-subject="Gratz!"&gt;&#13;&#10;&lt;p&gt;Gratz Madmax!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>group protects</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/group-protects/</link><pubDate>Sun, 31 Dec 2006 05:45:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/group-protects/</guid><description>&lt;div class="post" data-post-id="15867" data-author="Dikus" data-date="2006-12-31T05:45:42+00:00" data-subject="group protects"&gt;&#13;&#10;&lt;p&gt;Group &amp;lsquo;dweb xp&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Blackula [Ba:0.39 722hp 172ma 180mv] Ba:39 Mo:25 Dr:20 Ne:12 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Toxis [Wa:4.36 404hp 53ma 223mv] Wa:40 Mo:40 Ne:40 Cl:40 Av:36&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Shoop [Wa:2.31 585hp 40ma 118mv] Wa:40 Mo:40 Cl:31 Ne:22 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Autolycos [Th:5.40 833hp 12ma 305mv] Th:40 Wa:40 Cl:40 Ma:40 Av:40&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Orcs [Wa:2.39 849hp 73ma 143mv] Wa:40 Ma:40 Cl:39 Mo:25 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Dime [Th:1.31 764hp 14ma 219mv] Th:40 Ba:31 Mo:24 Cl:23 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Aeolus [Th:2.34 627hp 70ma 164mv] Th:40 Ma:40 Wa:34 Cl:19 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Zuzu [Ma:3.39 529hp 145ma 199mv] Ma:40 Cl:40 Th:40 Wa:39 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Aife [Dr:4.20 704hp 86ma 223mv] Dr:40 Ne:40 Cl:40 Ba:40 Av:20&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Ghosts [Mo:0.38 745hp 145ma 105mv] Mo:38 Wa:25 Ba:17 Cl:14 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Johann [Ne:0.32 331hp 253ma 108mv] Ne:32 Ma:22 Cl: 9 Ba: 4 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Kiria [Th:0.31 556hp 38ma 153mv] Th:31 Ma:26 Ne:15 Cl:10 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Tas [Th:0.20 313hp 48ma 114mv] Th:20 Ma:20 Wa:20 Mo: 7 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Astorel [Ne:0.28 295hp 91ma 97mv] Ne:27 Ma:28 Dr:12 Cl:10 Av:0&lt;/p&gt;&#10;&lt;p&gt;ÃˆxÃ¾Â¿â‚¬Ã™&lt;/p&gt;&#10;&lt;p&gt;@Ã¤xÃ¾Â¿Ã yÃ¾Â¿ Krystal [Ma:0.36 419hp 148ma 94mv] Ma:36 Dr:26 Cl:20 Ne:20 Av:0&lt;/p&gt;&#10;&lt;p&gt;I dont know what this is but it doesnt seem good anyone else getting this?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Finally.... 3 years later.....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/finally-3-years-later/</link><pubDate>Sun, 31 Dec 2006 01:48:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/finally-3-years-later/</guid><description>&lt;div class="post" data-post-id="15863" data-author="madmax" data-date="2006-12-31T01:48:42+00:00" data-subject="Finally.... 3 years later....."&gt;&#13;&#10;&lt;p&gt;Sat Dec 30 17:48:39 2006&lt;/p&gt;&#10;&lt;p&gt;** Apirana the Master Avatar has advanced Madmax to avatar Level 40 at 6 o&amp;rsquo;clock pm on the Day of the Bull&lt;/p&gt;&#10;&lt;p&gt;Thanks to Blade &amp;amp; Doc for the final runs,&lt;/p&gt;&#10;&lt;p&gt;Thanks to Bit for all the awesome XP Groups,&lt;/p&gt;&#10;&lt;p&gt;and Thanks to all the other leaders I have followed over the last 3 years.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15864" data-author="Autolycos" data-date="2006-12-31T02:37:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;LIES LIES LIES!!!! :shock:&lt;/p&gt;&#10;&lt;p&gt;the greasted cleric sponge of all time is quint! :shock:&lt;/p&gt;&#10;&lt;p&gt;i need a nap&amp;hellip;..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>popa dead in swamp on island</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-swamp-on-island-2248/</link><pubDate>Sat, 30 Dec 2006 14:39:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-swamp-on-island-2248/</guid><description>&lt;div class="post" data-post-id="15856" data-author="Popa" data-date="2006-12-30T14:39:11+00:00" data-subject="popa dead in swamp on island"&gt;&#13;&#10;&lt;p&gt;can someone get me please&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15857" data-author="13" data-date="2006-12-30T15:57:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2qlex1q3]http://img172.imageshack.us/img172/1434/awesomethread9kn.jpg[/img:2qlex1q3]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dear Alberich</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dear-alberich/</link><pubDate>Sat, 30 Dec 2006 00:12:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dear-alberich/</guid><description>&lt;div class="post" data-post-id="15852" data-author="13" data-date="2006-12-30T00:12:19+00:00" data-subject="Dear Alberich"&gt;&#13;&#10;&lt;p&gt;[quote:3huwpt6y] [ &lt;em&gt;Enchanter&lt;/em&gt; ] &#9; Alberich the Imperial Brown Goose &lt;del&gt;sapphire&lt;/del&gt;[/quote:3huwpt6y]&lt;/p&gt;&#10;&lt;p&gt;If you got one of those bottles I certainly hope you have enough to share.&lt;/p&gt;&#10;&lt;p&gt;[img:3huwpt6y]http://www.gooseisland.com/events/images/Event212.jpg[/img:3huwpt6y]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>skill</title><link>https://forum.slothmud.net/classes/warrior/skill/</link><pubDate>Fri, 29 Dec 2006 14:25:36 +0000</pubDate><guid>https://forum.slothmud.net/classes/warrior/skill/</guid><description>&lt;div class="post" data-post-id="15841" data-author="brand" data-date="2006-12-29T14:25:36+00:00" data-subject="skill"&gt;&#13;&#10;&lt;p&gt;binge or gorge&lt;/p&gt;&#10;&lt;p&gt;eating a large amount of food at once so you won&amp;rsquo;t have to eat for the rest of the day&amp;hellip; or during any upcoming fights&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new skill: locate room</title><link>https://forum.slothmud.net/classes/mage/new-skill-locate-room/</link><pubDate>Fri, 29 Dec 2006 14:11:25 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/new-skill-locate-room/</guid><description>&lt;div class="post" data-post-id="15839" data-author="brand" data-date="2006-12-29T14:11:25+00:00" data-subject="new skill: locate room"&gt;&#13;&#10;&lt;p&gt;just like the object spell only it tells you what continent the room is in or better yet what area&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;multiple rooms with same name return multiple results or just confuse you&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;just like locate object&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Zorcon has returned</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/zorcon-has-returned/</link><pubDate>Fri, 29 Dec 2006 12:05:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/zorcon-has-returned/</guid><description>&lt;div class="post" data-post-id="15836" data-author="zorcon" data-date="2006-12-29T12:05:38+00:00" data-subject="Zorcon has returned"&gt;&#13;&#10;&lt;p&gt;How many of you consider yourselves old timers with regard to Sloth? Granted I have not been active in a very long time but I can still recall Sloth I with fond memories of 18 hour stretches of play back in 1992.&lt;/p&gt;&#10;&lt;p&gt;How many of you are veteran Slothers in terms of years playing not hours. While I have been through several player wipes I usually get my name back, I have not been an active player for years.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t even remember my levels.&lt;/p&gt;&#10;&lt;p&gt;Zorcon&lt;/p&gt;&#10;&lt;p&gt;aka Andy Paterson&lt;/p&gt;&#10;&lt;p&gt;aka SSG Paterson US Army serving in Kuwait&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Booted</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/booted/</link><pubDate>Fri, 29 Dec 2006 00:52:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/booted/</guid><description>&lt;div class="post" data-post-id="15829" data-author="tincts" data-date="2006-12-29T00:52:49+00:00" data-subject="Booted"&gt;&#13;&#10;&lt;p&gt;Anyone else booted? Was fighting ruby statue at the time. Let us hope and pray I&amp;rsquo;m not now lying at his victorious feet while he wears my wonderful equipment.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Old Email</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/old-email/</link><pubDate>Thu, 28 Dec 2006 19:55:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/old-email/</guid><description>&lt;div class="post" data-post-id="15820" data-author="Medios" data-date="2006-12-28T19:55:05+00:00" data-subject="Old Email"&gt;&#13;&#10;&lt;p&gt;Date: Fri, 30 Jun 2000 22:43:16 -0700 (PDT)&lt;/p&gt;&#10;&lt;p&gt;From: &amp;ldquo;Mike Fisher&amp;rdquo; &lt;a href="mailto:swordfish_22@yahoo.com" &gt;swordfish_22@yahoo.com&lt;/a&gt; Add to Address Book Add Mobile Alert&lt;/p&gt;&#10;&lt;p&gt;Subject: New things for 5X40&lt;/p&gt;&#10;&lt;p&gt;To: &lt;a href="mailto:wizlist@slothmud.org" &gt;wizlist@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Admin&lt;/p&gt;&#10;&lt;p&gt;Here goes my best try at things that can help the mud.&lt;/p&gt;&#10;&lt;p&gt;Honestly I dont understand why new things should be&lt;/p&gt;&#10;&lt;p&gt;implemented for newbies. They already have alot of&lt;/p&gt;&#10;&lt;p&gt;things to find and learn. A point brought up in the&lt;/p&gt;&#10;&lt;p&gt;recent posts is the fact that old chars (Shiv,&lt;/p&gt;&#10;&lt;p&gt;Kai,Gelding, Etc.) have left. I ask why well in some&lt;/p&gt;&#10;&lt;p&gt;cases its because they have other things to do. In&lt;/p&gt;&#10;&lt;p&gt;other cases its because they feel the game is over.&lt;/p&gt;&#10;&lt;p&gt;This is the reason 4 new Avatar classes needs to be&lt;/p&gt;&#10;&lt;p&gt;made. Honestly whats wrong with making Avatars more&lt;/p&gt;&#10;&lt;p&gt;powerful if there are harder mobs/new areas to play&lt;/p&gt;&#10;&lt;p&gt;in. Sure the old style mobs will be alot easier but&lt;/p&gt;&#10;&lt;p&gt;its like an Avatar going into the kobolds. They wont&lt;/p&gt;&#10;&lt;p&gt;want to do it unless its for eq. The current Avatar&lt;/p&gt;&#10;&lt;p&gt;set up is fine. Whats wrong with making leveling at&lt;/p&gt;&#10;&lt;p&gt;the 4 guilds on lyme possible after reaching 5X40.&lt;/p&gt;&#10;&lt;p&gt;The xp table could be fixed where more than 2b could&lt;/p&gt;&#10;&lt;p&gt;be reached. Then with 40 levels in 4 classes (160lvl&lt;/p&gt;&#10;&lt;p&gt;total) no one, not even Sarge, is going to max out.&lt;/p&gt;&#10;&lt;p&gt;Like I was saying in a previous post areas like the&lt;/p&gt;&#10;&lt;p&gt;Ebony Tower are excellent and I would love to help&lt;/p&gt;&#10;&lt;p&gt;make more. Even areas where only 5X40s could go.&lt;/p&gt;&#10;&lt;p&gt;Such as the Shaolin Temple (I know Aaron wants to help&lt;/p&gt;&#10;&lt;p&gt;with this). It could be made to poof temp items&lt;/p&gt;&#10;&lt;p&gt;making specing there impossible. I have alot of ideas&lt;/p&gt;&#10;&lt;p&gt;for skills and of course you would gain hp/mana/mv by&lt;/p&gt;&#10;&lt;p&gt;leveling&lt;/p&gt;&#10;&lt;p&gt;EG&lt;/p&gt;&#10;&lt;p&gt;Mage/Necromancer 2 mana per level&lt;/p&gt;&#10;&lt;p&gt;Cleric/Priest 1hp 1mana per level&lt;/p&gt;&#10;&lt;p&gt;Warrior/Knight 2hp per level&lt;/p&gt;&#10;&lt;p&gt;Thief/Rogue 2 mv per level&lt;/p&gt;&#10;&lt;p&gt;At 9X40 this would only increase a char by 120hp&lt;/p&gt;&#10;&lt;p&gt;120mana and 80mvs this is not that much of an increase&lt;/p&gt;&#10;&lt;p&gt;actually giving big tanks say 1400hp or a big mage&lt;/p&gt;&#10;&lt;p&gt;750-800 mana isnt unreasonable assuming someone&lt;/p&gt;&#10;&lt;p&gt;reaches this point.&lt;/p&gt;&#10;&lt;p&gt;Skills can be as follows&lt;/p&gt;&#10;&lt;p&gt;Knights Quint attack, Joust(like ambush on mounts),&lt;/p&gt;&#10;&lt;p&gt;Summon mount(lvl 10 Warhorse,lvl 20 Pegasus,lvl 30&lt;/p&gt;&#10;&lt;p&gt;Griffon,lvl 40 Dragon),repost(gives parry&lt;/p&gt;&#10;&lt;p&gt;damage)possible stamina bonuses&lt;/p&gt;&#10;&lt;p&gt;Necromancer Im sure you guys can think of spells that&lt;/p&gt;&#10;&lt;p&gt;mages will like. Electrocute Cone of Cold something&lt;/p&gt;&#10;&lt;p&gt;along those lines. possible corona bonus&lt;/p&gt;&#10;&lt;p&gt;Priest Mass aegis,something like imperil(raises the&lt;/p&gt;&#10;&lt;p&gt;amount of damage pcs do) Fire vulnerability Dark&lt;/p&gt;&#10;&lt;p&gt;sanc,spell to raise without chance of shock for more&lt;/p&gt;&#10;&lt;p&gt;mana, cause critical wounds etc.&lt;/p&gt;&#10;&lt;p&gt;Rogue Blend (pc is hidden and undetectable by mobs or&lt;/p&gt;&#10;&lt;p&gt;pc, dont come up on who either) Triple stab or&lt;/p&gt;&#10;&lt;p&gt;something along those lines. Maybe even execute 2-5%&lt;/p&gt;&#10;&lt;p&gt;chance to corpse any mob,possible mobility bonus&lt;/p&gt;&#10;&lt;p&gt;In closing not that many skills would need to be given&lt;/p&gt;&#10;&lt;p&gt;out vs the way it is now since the characters are&lt;/p&gt;&#10;&lt;p&gt;already quite powerful. Say a skill every 8 levels or&lt;/p&gt;&#10;&lt;p&gt;so believe me people will work towards these skills.&lt;/p&gt;&#10;&lt;p&gt;Flame away&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chaos Zones</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chaos-zones/</link><pubDate>Thu, 28 Dec 2006 15:07:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chaos-zones/</guid><description>&lt;div class="post" data-post-id="15813" data-author="*juggleblood*" data-date="2006-12-28T15:07:58+00:00" data-subject="Chaos Zones"&gt;&#13;&#10;&lt;p&gt;I just learned that ET and DoT are chaos zones.&lt;/p&gt;&#10;&lt;p&gt;Do the rules regarding pkilling apply there, or are we free to&lt;/p&gt;&#10;&lt;p&gt;frag one another?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15814" data-author="13" data-date="2006-12-28T15:16:16+00:00" data-subject="I have had enough of Rub&amp;#x27;s shit."&gt;&#13;&#10;&lt;p&gt;Copy of email I sent out a minute ago:&lt;/p&gt;&#10;&lt;p&gt;Aaron Young&lt;/p&gt;&#10;&lt;p&gt;to Splork&lt;/p&gt;&#10;&lt;p&gt;show details&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; 9:12 am (3 minutes ago) &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Mud just rebooted, Rub chillin&amp;rsquo; at magnolia, knows I&amp;rsquo;m headed to ET.&lt;/p&gt;&#10;&lt;p&gt;I see all the doors are open.&lt;/p&gt;&#10;&lt;p&gt;You tell Rub &amp;lsquo;you do that?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub tells you &amp;lsquo;i do what?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Rub &amp;lsquo;opened all the shit&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub tells you &amp;lsquo;what shit?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Rub &amp;rsquo;nvm i know you did'&lt;/p&gt;&#10;&lt;p&gt;Rub tells you &amp;lsquo;i dunno wtf you talking about&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Rub &amp;lsquo;it just rebooted no one else has been here&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub tells you &amp;lsquo;stfu asshole&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Rub &amp;lsquo;?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Rub &amp;lsquo;?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;te rub come on up to the tower big guy&lt;/p&gt;&#10;&lt;p&gt;Rub can&amp;rsquo;t hear you.&lt;/p&gt;&#10;&lt;p&gt;gos come on up to the tower rub you fuckin puss&lt;/p&gt;&#10;&lt;p&gt;Where are your manners, my lady?&lt;/p&gt;&#10;&lt;p&gt;You hunch.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;come on up to the tower rub you fckin puss&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub gossips&amp;ndash; &amp;lsquo;go f yourself&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;come to the tower woman&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;next time i catch you in dot or et im killin ya'&lt;/p&gt;&#10;&lt;p&gt;Rub gossips&amp;ndash; &amp;lsquo;for what?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;you know damn well&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub gossips&amp;ndash; &amp;lsquo;how you gonna kill me?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;ill probably dispel you and stab you and wind you&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;et and dot are chaos buddy'&lt;/p&gt;&#10;&lt;p&gt;Rub gossips&amp;ndash; &amp;lsquo;seriously?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;seriously&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rub gossips&amp;ndash; &amp;lsquo;oh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;So anyway&amp;hellip;we&amp;rsquo;re both grown men..avatars etc. He likes to tell me&lt;/p&gt;&#10;&lt;p&gt;fuck you and stuff,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m gonna handle him. As far as Im concerned he KOS in a chaos area.&lt;/p&gt;&#10;&lt;p&gt;He&amp;rsquo;s got the&lt;/p&gt;&#10;&lt;p&gt;higher level character too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A little offtopic</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-little-offtopic/</link><pubDate>Thu, 28 Dec 2006 00:40:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-little-offtopic/</guid><description>&lt;div class="post" data-post-id="15805" data-author="Yasik" data-date="2006-12-28T00:40:47+00:00" data-subject="A little offtopic"&gt;&#13;&#10;&lt;p&gt;[img:2vtdvjc8]http://yasik.mci.kiev.ua/WTF_NoSH.jpg[/img:2vtdvjc8]&lt;/p&gt;&#10;&lt;p&gt;Anyone can comment this? Looks like my vacation is ruined :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15806" data-author="Autolycos" data-date="2006-12-28T01:48:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Silent Hill was based on the town named Centralia in Pennsylvania. Where an underground coal mine fire started the 60&amp;rsquo;s slowly burning still today.&lt;/p&gt;&#10;&lt;p&gt;[url:1ydk1uph]http://en.wikipedia.org/wiki/Centralia,_Pennsylvania[/url:1ydk1uph]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15808" data-author="Yasik" data-date="2006-12-28T02:28:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;12 residents in 2005, hmmm&amp;hellip; Something tells me none of them plays Sloth. Must be really creepy place&amp;hellip; Perfect ! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>newb in need of help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newb-in-need-of-help/</link><pubDate>Wed, 27 Dec 2006 22:51:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newb-in-need-of-help/</guid><description>&lt;div class="post" data-post-id="15802" data-author="slothinator" data-date="2006-12-27T22:51:20+00:00" data-subject="newb in need of help"&gt;&#13;&#10;&lt;p&gt;how do i play this game? i know theres a newb center but i cant figure out what to do. im sorry to bug you help would be appreciated&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15804" data-author="Karna" data-date="2006-12-27T23:10:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If you started on Valk, try the Adventurer&amp;rsquo;s school. See the website for directions and a map. Also, try reading the manual in your pack :). Good Luck, and gossip for help on the newbie channel if you need it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Death Attacks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/death-attacks/</link><pubDate>Wed, 27 Dec 2006 16:40:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/death-attacks/</guid><description>&lt;div class="post" data-post-id="15792" data-author="kjartan" data-date="2006-12-27T16:40:30+00:00" data-subject="Death Attacks"&gt;&#13;&#10;&lt;p&gt;Lately I have added &amp;ldquo;death attacks&amp;rdquo; to a few mobs (the banshee&amp;rsquo;s wail and the beholder&amp;rsquo;s black ray, for example) using a game mechanism that I saw in D&amp;amp;D and liked. I thought I would explain how it worked.&lt;/p&gt;&#10;&lt;p&gt;Basically these attacks roll damage like a normal attack, possibly quite a lot of damage. If that&amp;rsquo;s not enough damage to kill you, then nothing happens (you don&amp;rsquo;t take the damage). If it is, then you die.&lt;/p&gt;&#10;&lt;p&gt;In general I will try to make any further death effects work like this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why I wont be forging pendulum.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-i-wont-be-forging-pendulum/</link><pubDate>Tue, 26 Dec 2006 21:30:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-i-wont-be-forging-pendulum/</guid><description>&lt;div class="post" data-post-id="15774" data-author="Medios" data-date="2006-12-26T21:30:29+00:00" data-subject="Why I wont be forging pendulum."&gt;&#13;&#10;&lt;p&gt;Beholder is uber fun now :)&lt;/p&gt;&#10;&lt;p&gt;I guess at some point he dispelled me , and also attacks ferrets.&lt;/p&gt;&#10;&lt;p&gt;Bottom of the Broad Stone Stairway&lt;/p&gt;&#10;&lt;p&gt;Exits: North Up&lt;/p&gt;&#10;&lt;p&gt;A steaming pile of intestines lie puddled on the floor here.&lt;/p&gt;&#10;&lt;p&gt;A beholder floats in the air, glaring at you with its one giant eye.&lt;/p&gt;&#10;&lt;p&gt;Blackberry the eudaemon arrives from above.&lt;/p&gt;&#10;&lt;p&gt;A demilich arrives from above.&lt;/p&gt;&#10;&lt;p&gt;A vilewight arrives from above.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1116hp 678ma 219mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You summon forth a thick cloud of fog in the room.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1116hp 668ma 219mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;dt&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A beholder growls at you and attacks!&lt;/p&gt;&#10;&lt;p&gt;A beholder hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;A beholder screams in agony as red tendrils of mist infuse its body.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1075hp 660ma 222mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;okt&lt;/p&gt;&#10;&lt;p&gt;|&lt;/p&gt;&#10;&lt;p&gt;ukt&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A vilewight massacres a beholder to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1080hp 656ma 224mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a beholder to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its rake.&lt;/p&gt;&#10;&lt;p&gt;A beholder looks shocked as it cuts itself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;A beholder brutally massacres a demilich with its bite.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a beholder&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses a demilich with its crush.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses you with its crush.&lt;/p&gt;&#10;&lt;p&gt;You massacre a beholder to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre a beholder to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A ravenous tentacle lashes out, tearing a chunk of flesh from a beholder.&lt;/p&gt;&#10;&lt;p&gt;A chilling light shines on you!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of darkness!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;You are paralyzed!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;910hp 656ma 224mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;p&gt;You massacre a beholder to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight massacres a beholder to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;A beholder brutally massacres a demilich with its bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses a demilich with its crush.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses you with its crush.&lt;/p&gt;&#10;&lt;p&gt;As you pull your weapon free, a beholder&amp;rsquo;s wound withers and turns black!&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;oculowai buie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A beholder is suddenly entwined with an ethereal darkness!&lt;/p&gt;&#10;&lt;p&gt;A ravenous tentacle lashes out, tearing a chunk of flesh from a beholder.&lt;/p&gt;&#10;&lt;p&gt;A chilling light shines on you!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of darkness!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;You are paralyzed!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;669hp 655ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Your eudaemon touches you with his antlers.&lt;/p&gt;&#10;&lt;p&gt;You feel extremely better!&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;828hp 654ma 229mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;828hp 654ma 229mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight massacres a beholder to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight massacres a beholder to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses a demilich with its bite.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder very hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xzatunso&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A swollen green tentacle spews a cloud of gas at a beholder!&lt;/p&gt;&#10;&lt;p&gt;A chilling light shines on you!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of darkness!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;You are paralyzed!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;You are paralyzed!&lt;/p&gt;&#10;&lt;p&gt;Minstrel &lt;del&gt;[DoW]&lt;/del&gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ba: 40 Dr: 40 Cl: 40 Ne: 40 Av: 40&lt;/p&gt;&#10;&lt;p&gt;You are 44 years and 3 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Akasha.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have (487/1007+48) hit, (654/569+41) mana and (229/246+34) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +11 to hit and +11 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 177,721 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have six hundred and ninety-nine drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1,084,452,954 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 90 days and 0 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of The Dogs of War.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 80, Int: 18, Wis: 18, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are fighting a beholder.&lt;/p&gt;&#10;&lt;p&gt;Your song can affect as many as fifteen people.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;487hp 654ma 229mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;heal minst&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;488hp 654ma 230mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;heal minst&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;490hp 653ma 231mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a beholder&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;A beholder brutally massacres a demilich with its crush.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You slash a beholder extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A demilich utters the words, &amp;lsquo;xzatunso&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A chilling light shines on you!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of pure magical force!&lt;/p&gt;&#10;&lt;p&gt;AHHH! a beholder gestures and a piece of your body disappears.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of darkness!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;You are paralyzed!&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;A beholder shoots you with a ray of green light.&lt;/p&gt;&#10;&lt;p&gt;Nothing seems to happen.&lt;/p&gt;&#10;&lt;p&gt;A beholder really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;114hp 653ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;heal minst&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;115hp 653ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;heal minst&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re paralyzed!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;116hp 653ma 233mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a beholder to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A demilich massacres a beholder to small fragments with his zap.&lt;/p&gt;&#10;&lt;p&gt;A vilewight massacres a beholder to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight massacres a beholder to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A vilewight misses a beholder with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a beholder&amp;rsquo;s crush.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A beholder brutally massacres a demilich with its bite.&lt;/p&gt;&#10;&lt;p&gt;A beholder misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A beholder brutally massacres a demilich with its crush.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-47hp 652ma 234mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Tarantula skill</title><link>https://forum.slothmud.net/classes/druid/new-tarantula-skill/</link><pubDate>Tue, 26 Dec 2006 00:53:46 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/new-tarantula-skill/</guid><description>&lt;div class="post" data-post-id="15765" data-author="Modello" data-date="2006-12-26T00:53:46+00:00" data-subject="New Tarantula skill"&gt;&#13;&#10;&lt;p&gt;Many thanks to Kjartan for new tarantula form skill.&lt;/p&gt;&#10;&lt;p&gt;Must be shifted.&lt;/p&gt;&#10;&lt;p&gt;Then type web to see options of alert, summon, or trap. :)&lt;/p&gt;&#10;&lt;p&gt;Thanks again KJ!&lt;/p&gt;&#10;&lt;p&gt;On a side note&amp;hellip; any further suggestions on shapeshifting in general?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cloning eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cloning-eq/</link><pubDate>Mon, 25 Dec 2006 14:54:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cloning-eq/</guid><description>&lt;div class="post" data-post-id="15759" data-author="*Splork*" data-date="2006-12-25T14:54:34+00:00" data-subject="Cloning eq"&gt;&#13;&#10;&lt;p&gt;Friendly warning, those caught cloning eq when I finish checking logs will be wiped or severly demoted.&lt;/p&gt;&#10;&lt;p&gt;We also plan on running our clone finder which will remove all objects of that particular item( including the original).&lt;/p&gt;&#10;&lt;p&gt;Those who wish to be looked upon with kindness can get ahold of me before I get ahold them. It could be the difference of saving your character.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>masterful locate object</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-locate-object/</link><pubDate>Mon, 25 Dec 2006 11:20:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-locate-object/</guid><description>&lt;div class="post" data-post-id="15757" data-author="Falsra" data-date="2006-12-25T11:20:34+00:00" data-subject="masterful locate object"&gt;&#13;&#10;&lt;p&gt;Just trying to reach &amp;lsquo;Double 40 Poster&amp;rsquo; title :D&lt;/p&gt;&#10;&lt;p&gt;May be its only my bad luck but i always get only continent from&lt;/p&gt;&#10;&lt;p&gt;masterful locate :twisted:&lt;/p&gt;&#10;&lt;p&gt;With so bad percentage for masterful locate object spell we&lt;/p&gt;&#10;&lt;p&gt;could expect the useful results like mobname carrying item&lt;/p&gt;&#10;&lt;p&gt;( as it was reliazed earlier ).&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Practice Unlearned has been tweaked :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/practice-unlearned-has-been-tweaked/</link><pubDate>Sun, 24 Dec 2006 17:59:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/practice-unlearned-has-been-tweaked/</guid><description>&lt;div class="post" data-post-id="15753" data-author="Shyla" data-date="2006-12-24T17:59:58+00:00" data-subject="Practice Unlearned has been tweaked :)"&gt;&#13;&#10;&lt;p&gt;Thanks Kjartan for modifying the prac unlearned. You can now type prac unlearned for each of the schools of magic and for schools of magic and class for instance: Prac unlearned shaping or Prac unlearned cleric shaping! :)&lt;/p&gt;&#10;&lt;p&gt;So now when i asked what shaping spells you are missing you will now have an easy way to find out.&lt;/p&gt;&#10;&lt;p&gt;HUGS and thanks again Kjartan&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-suggestion/</link><pubDate>Sun, 24 Dec 2006 17:16:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warrior-suggestion/</guid><description>&lt;div class="post" data-post-id="15750" data-author="Medios" data-date="2006-12-24T17:16:52+00:00" data-subject="Warrior suggestion"&gt;&#13;&#10;&lt;p&gt;This can even be a drachma or autoquest skill. A warrior spell that allows for a mount would be a nice feature. Horse wouldnt be able to fight, just transport and help charge. Like those pets that Impz and Firebrand have it could just go away if provoked. Or possibly have up to 100hp and die, but not enough to fight. Horse might increase something with avatar levels. Mount obeys every time unlike sheep that roam away taking you from group. Call followers would bring mount, but most wont follow. Any mount could be water breathed and taken out of its environment, but underwater mounts die out of water. Any -hit proc from mount is overrode by blind, +hit bonus arent overriden by grace.&lt;/p&gt;&#10;&lt;p&gt;Example&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;TAME BEAST&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;rsquo;tame&amp;rsquo; &lt;name&gt;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: No&lt;/p&gt;&#10;&lt;p&gt;Duration: 2 days&lt;/p&gt;&#10;&lt;p&gt;Level: Avatar-Warrior 1&lt;/p&gt;&#10;&lt;p&gt;Save: -&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a box of horse tackle ,with a note&lt;/p&gt;&#10;&lt;p&gt;Min Mana: 50&lt;/p&gt;&#10;&lt;p&gt;Nothing serves the honorable warrior like his trusted steed. As such, every warrior must stay versed in the art of taming wild mounts. With the proper knowledge, skill, and of course gear anyone can find a suitable beast to ride. Environment plays a crucial role in whats available to tame and as such the pegasus wont find you underwater.&lt;/p&gt;&#10;&lt;p&gt;Types of mounts&lt;/p&gt;&#10;&lt;p&gt;Lvl 1&lt;/p&gt;&#10;&lt;p&gt;pack mule - 250mv (anywhere outdoors)&lt;/p&gt;&#10;&lt;p&gt;seahorse - 350mv wont allow currents to effect, travels easily underwater(Only underwater)&lt;/p&gt;&#10;&lt;p&gt;siberian tiger -150mv +1 hit perm sneak(cold or plains only)&lt;/p&gt;&#10;&lt;p&gt;Lvl 10&lt;/p&gt;&#10;&lt;p&gt;centipede - 300mv gives rider darksight/darkness,perm sneak (only inside dark room)&lt;/p&gt;&#10;&lt;p&gt;camel - 300mv , needs to drink from spring then spits on mob -1 to hit for duration, blind overrides (Desert only)&lt;/p&gt;&#10;&lt;p&gt;boar - 200mv boar snorting alerts mobs, boar increases frenzy/rampage effects (outdoors)&lt;/p&gt;&#10;&lt;p&gt;Lvl 20&lt;/p&gt;&#10;&lt;p&gt;elephant 400mv charge dmg bonus(Desert, woods only)&lt;/p&gt;&#10;&lt;p&gt;poison frog - 250mv gives rider poison immunity, frog can go on land or water with ease. (summoned in woods or underwater)&lt;/p&gt;&#10;&lt;p&gt;steed - 350mv , follows if you dismount (anywhere outdoors)&lt;/p&gt;&#10;&lt;p&gt;Lvl 30&lt;/p&gt;&#10;&lt;p&gt;pegasus 500mv perm fly, +1hit(group effect) (Must be outdoors, not underwater)&lt;/p&gt;&#10;&lt;p&gt;polar bear 400mv resist cold(group effect) (must be in ice)&lt;/p&gt;&#10;&lt;p&gt;scorpion 400mv resist fire(group effect) (must be in desert)&lt;/p&gt;&#10;&lt;p&gt;Lvl 40&lt;/p&gt;&#10;&lt;p&gt;warhorse 500mv(good mvregen, +2 hit +5hpr, possibly charge damage bonus,follows if u dismount(Any terrain except underwater)&lt;/p&gt;&#10;&lt;p&gt;giant centipede 400mv (good mv regen)gives riders darksight/darkness,perm sneak,rides 2 ppl(only inside dark room)&lt;/p&gt;&#10;&lt;p&gt;dolphin 500mv wont allow currents to effect(sonar +1 hit group effect, nose bash could give -2hit, blind overrides)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dragon Skull Helm (Forge update)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/dragon-skull-helm-forge-update/</link><pubDate>Sun, 24 Dec 2006 16:06:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/dragon-skull-helm-forge-update/</guid><description>&lt;div class="post" data-post-id="15749" data-author="Avalon" data-date="2006-12-24T16:06:57+00:00" data-subject="Dragon Skull Helm (Forge update)"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;helmet helm skull dragon forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 45000, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: RESIST_FIRE by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice thieves, warriors, bards, or monks&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;Forge is still the same, just added resist fire and new restricts. The added resist fire is nice - from the dragon&amp;rsquo;s head that had resist fire on it. :-)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Snugs down at ogre in Jungle. - Thanks Firebrand</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/snugs-down-at-ogre-in-jungle-thanks-firebrand/</link><pubDate>Sat, 23 Dec 2006 03:17:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/snugs-down-at-ogre-in-jungle-thanks-firebrand/</guid><description>&lt;div class="post" data-post-id="15735" data-author="Snugger" data-date="2006-12-23T03:17:51+00:00" data-subject="Snugs down at ogre in Jungle. - Thanks Firebrand"&gt;&#13;&#10;&lt;p&gt;Help.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>siam dead in undead town SS up from well</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/siam-dead-in-undead-town-ss-up-from-well/</link><pubDate>Fri, 22 Dec 2006 19:49:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/siam-dead-in-undead-town-ss-up-from-well/</guid><description>&lt;div class="post" data-post-id="15726" data-author="Popa" data-date="2006-12-22T19:49:55+00:00" data-subject="siam dead in undead town SS up from well"&gt;&#13;&#10;&lt;p&gt;drink well. up from well&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15727" data-author="Leaf" data-date="2006-12-22T19:59:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Corpsed?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15728" data-author="Popa" data-date="2006-12-22T20:02:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nod&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alberich</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/alberich/</link><pubDate>Thu, 21 Dec 2006 22:54:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/alberich/</guid><description>&lt;div class="post" data-post-id="15708" data-author="Leaf" data-date="2006-12-21T22:54:06+00:00" data-subject="Alberich"&gt;&#13;&#10;&lt;p&gt;Description: pair of golden gauntlets -0.1 +1str AdT ApW [AND]&lt;/p&gt;&#10;&lt;p&gt;I submitted a bid for JJD and some how it said I placed a bid on G. Gaunts&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I would like to remove this bid cause I wouldn&amp;rsquo;t bid over 5 mil for gaunts&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;So the next person that bids on it, u can sell to him/her.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15709" data-author="13" data-date="2006-12-21T23:00:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hrm, fishy&lt;/p&gt;&#10;&lt;p&gt;[img:10kppham]http://amethyst-angel.com/propcloset/catalog_goldgauntlets.jpg[/img:10kppham]&lt;/p&gt;&#10;&lt;p&gt;These are LINK&amp;rsquo;s golden gauntlets. You know you meant to bid on them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dynamic World Map</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/dynamic-world-map/</link><pubDate>Thu, 21 Dec 2006 18:30:40 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/dynamic-world-map/</guid><description>&lt;div class="post" data-post-id="15707" data-author="Fenyang" data-date="2006-12-21T18:30:40+00:00" data-subject="Dynamic World Map"&gt;&#13;&#10;&lt;p&gt;Here is a global where alias using the &amp;lsquo;Dynamic World Map&amp;rsquo; on the website-&lt;/p&gt;&#10;&lt;p&gt;[code:1l8vg3b0]#alias worldmap {&lt;/p&gt;&#10;&lt;p&gt;#script {strHTML = &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;quot;}&lt;/p&gt;&#10;&lt;p&gt;#script {Sub GetWorldMap:Set objHTTP = CreateObject~(&lt;del&gt;&amp;ldquo;MSXML2.ServerXMLHTTP&lt;/del&gt;&amp;rdquo;):objHTTP.Open &lt;del&gt;&amp;ldquo;GET&lt;/del&gt;&amp;rdquo;, &lt;del&gt;&amp;ldquo;http:&lt;/del&gt;/&lt;del&gt;/www.slothmud.org/eqlist/dynmaps/mapserver.html&lt;/del&gt;&amp;rdquo;, &lt;del&gt;&amp;ldquo;FALSE&lt;/del&gt;&amp;quot;:objHTTP.Send:strHTML = objHTTP.ResponseText:Set objHTTP = Nothing:End Sub}&lt;/p&gt;&#10;&lt;p&gt;#script {Sub FormatWorldMap:intX = instr~(strHTML, &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;lt;div area~&amp;rdquo;):intY = instr~(strHTML, &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;lt;/body~&amp;gt;&lt;del&gt;&amp;quot;):intZ = intY - intX:strHTML = mid&lt;/del&gt;(strHTML, intX, intZ~):strHTML = Replace~(strHTML, &lt;del&gt;&amp;quot; area=&lt;/del&gt;&amp;quot; &amp;amp; chr~(34~), &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;gt;&lt;del&gt;&amp;quot; &amp;amp; chr&lt;/del&gt;(10~) &amp;amp; &lt;del&gt;&amp;quot;%ansi(6)&lt;/del&gt;&amp;quot;):strHTML = Replace~(strHTML, chr~(34~) &amp;amp; &lt;del&gt;&amp;quot; icon=&lt;/del&gt;&amp;quot;, &lt;del&gt;&amp;quot;:&lt;/del&gt;&amp;lt;&lt;del&gt;&amp;quot;):Set objRegExp = New Regexp:objRegExp.Global = True:objRegExp.Pattern = &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;lt;(.|n)+?&amp;gt;&lt;/del&gt;&amp;quot;:strHTML = objRegExp.Replace~(strHTML, &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;quot;):objRegExp.Pattern = &lt;del&gt;&amp;quot;\n(\n|$)&lt;/del&gt;&amp;quot;:strHTML = objRegExp.Replace~(strHTML, &lt;del&gt;&amp;quot;&lt;/del&gt;&amp;quot;):objRegExp.Pattern = &lt;del&gt;&amp;quot;:\n&lt;/del&gt;&amp;quot;:strHTML = objRegExp.Replace~(strHTML, ~&amp;quot;:%ansi(7) ~&amp;quot;):Set objRegExp = Nothing:End Sub}&lt;/p&gt;&#10;&lt;p&gt;#mss {GetWorldMap}&lt;/p&gt;&#10;&lt;p&gt;#mss {FormatWorldMap}&lt;/p&gt;&#10;&lt;p&gt;#if (%1 = %null) {#show %mss(strHTML)} {#show %replace(%mss(strHTML),%proper(%1),%ansi(3)%proper(%1)%ansi(7))}}[/code:1l8vg3b0]&lt;/p&gt;&#10;&lt;p&gt;Tis useful to help find dead players&amp;hellip; or check if a zone if being cycled.&lt;/p&gt;&#10;&lt;p&gt;The script uses vbscript, so you need to check &amp;lsquo;allow vbscript&amp;rsquo; under preferences for it to run.&lt;/p&gt;&#10;&lt;p&gt;commands-&lt;/p&gt;&#10;&lt;p&gt;worldmap&lt;/p&gt;&#10;&lt;p&gt;worldmap &lt;keyword to color&gt;&lt;/p&gt;&#10;&lt;p&gt;example-&lt;/p&gt;&#10;&lt;p&gt;Pathways of Thordfalan: Valanthe&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Town: Taji&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Town: Lob&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Town: Ramoth&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Town: Brand&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Town: Thumper&lt;/p&gt;&#10;&lt;p&gt;Duergar Caverns: Marge&lt;/p&gt;&#10;&lt;p&gt;Duergar Caverns: Bit&lt;/p&gt;&#10;&lt;p&gt;Valkyre Guilds: Faleral&lt;/p&gt;&#10;&lt;p&gt;Here is the basic vbscript for other clients that use the language-&lt;/p&gt;&#10;&lt;p&gt;[code:1l8vg3b0]strHTML = &amp;quot;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Sub GetWorldMap&lt;/p&gt;&#10;&lt;p&gt;Set objHTTP = CreateObject(&amp;ldquo;MSXML2.ServerXMLHTTP&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;objHTTP.Open &amp;ldquo;GET&amp;rdquo;, &amp;ldquo;&lt;a href="http://www.slothmud.org/eqlist/dynmaps/mapserver.html%22" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/eqlist/dynmaps/mapserver.html"&lt;/a&gt;, &amp;ldquo;FALSE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;objHTTP.Send:strHTML = objHTTP.ResponseText&lt;/p&gt;&#10;&lt;p&gt;Set objHTTP = Nothing&lt;/p&gt;&#10;&lt;p&gt;End Sub&lt;/p&gt;&#10;&lt;p&gt;Sub FormatWorldMap&lt;/p&gt;&#10;&lt;p&gt;intX = instr(strHTML, &amp;ldquo;&amp;lt;div area&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;intY = instr(strHTML, &amp;ldquo;&lt;/body&gt;&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;intZ = intY - intX&lt;/p&gt;&#10;&lt;p&gt;strHTML = mid(strHTML, intX, intZ)&lt;/p&gt;&#10;&lt;p&gt;strHTML = Replace(strHTML, &amp;quot; area=&amp;rdquo; &amp;amp; chr(34), &amp;ldquo;&amp;gt;&amp;rdquo; &amp;amp; chr(10))&lt;/p&gt;&#10;&lt;p&gt;strHTML = Replace(strHTML, chr(34) &amp;amp; &amp;quot; icon=&amp;quot;, &amp;ldquo;:&amp;lt;&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;Set objRegExp = New Regexp&lt;/p&gt;&#10;&lt;p&gt;objRegExp.Global = True&lt;/p&gt;&#10;&lt;p&gt;objRegExp.Pattern = &amp;ldquo;&amp;lt;(.|n)+?&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;strHTML = objRegExp.Replace(strHTML, &amp;ldquo;&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;objRegExp.Pattern = &amp;ldquo;\n(\n|$)&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;strHTML = objRegExp.Replace(strHTML, &amp;ldquo;&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;objRegExp.Pattern = &amp;ldquo;:\n&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;strHTML = objRegExp.Replace(strHTML, &amp;ldquo;: &amp;ldquo;)&lt;/p&gt;&#10;&lt;p&gt;Set objRegExp = Nothing&lt;/p&gt;&#10;&lt;p&gt;End Sub&lt;/p&gt;&#10;&lt;p&gt;GetWorldMap&lt;/p&gt;&#10;&lt;p&gt;FormatWorldMap&lt;/p&gt;&#10;&lt;p&gt;WScript.Echo strHTML[/code:1l8vg3b0]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mage Suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mage-suggestion/</link><pubDate>Wed, 20 Dec 2006 14:18:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mage-suggestion/</guid><description>&lt;div class="post" data-post-id="15684" data-author="Elsie" data-date="2006-12-20T14:18:10+00:00" data-subject="Mage Suggestion"&gt;&#13;&#10;&lt;p&gt;how about a super blast for the mages &amp;hellip; it seems silly to me that a thief can at no mana cost cause more damage than an av mages best blast.&lt;/p&gt;&#10;&lt;p&gt;Maybe 10 times cost of frostbolt, 5 times the damage &amp;hellip; gives them a chance to splork something witha blast but not repeatedly &amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15686" data-author="Medios" data-date="2006-12-20T14:23:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Traditionally thieves have always had the most lead dmg of any class in rpg. Mages have the most sustained dmg with blasting. If you make a spell that does as much dmg as a thief stabbing, whats the point of having thieves. With frostbolt and max spelldmg im thinking that most mages are getting close to the dmg of a single stab anyways.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-suggestion/</link><pubDate>Wed, 20 Dec 2006 00:23:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-suggestion/</guid><description>&lt;div class="post" data-post-id="15681" data-author="Autolycos" data-date="2006-12-20T00:23:47+00:00" data-subject="Bard suggestion"&gt;&#13;&#10;&lt;p&gt;would it be possible to make either a way to add the number of players affected in score stats like (You have mastered the basics of weaving songs) - [b:20cbvlzg]* you can affect 6 people *[/b:20cbvlzg]&lt;/p&gt;&#10;&lt;p&gt;or maybe even like the (group prot) menu that would allow the bards/leader to see who is being affected by the songs?&lt;/p&gt;&#10;&lt;p&gt;Your song = Brothers in arms = is being heard by&lt;/p&gt;&#10;&lt;p&gt;Bit&lt;/p&gt;&#10;&lt;p&gt;Toxis&lt;/p&gt;&#10;&lt;p&gt;Pisces&lt;/p&gt;&#10;&lt;p&gt;Jayde&lt;/p&gt;&#10;&lt;p&gt;Brady&lt;/p&gt;&#10;&lt;p&gt;Geneieve&lt;/p&gt;&#10;&lt;p&gt;I think that could be very useful to the Bard during groups to see which songs are best for what type of group.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Good Times</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/good-times/</link><pubDate>Tue, 19 Dec 2006 16:46:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/good-times/</guid><description>&lt;div class="post" data-post-id="15679" data-author="Medios" data-date="2006-12-19T16:46:00+00:00" data-subject="Good Times"&gt;&#13;&#10;&lt;p&gt;You grouptell: &amp;lsquo;jokin with al on icq&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis[Clan:The Dogs of War]&amp;gt; &amp;lsquo;yeah?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;he calls me a fag every morning&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Toxis &amp;ndash; &amp;lsquo;&lt;em&gt;DaWarriAh&lt;/em&gt; heh, that&amp;rsquo;s his way of saying hi&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Seasons Beatings!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/seasons-beatings/</link><pubDate>Tue, 19 Dec 2006 15:32:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/seasons-beatings/</guid><description>&lt;div class="post" data-post-id="15678" data-author="Shazuko" data-date="2006-12-19T15:32:49+00:00" data-subject="Seasons Beatings!"&gt;&#13;&#10;&lt;p&gt;THE MONKEY STORY&lt;/p&gt;&#10;&lt;p&gt;The pet store was selling them for five cents a piece. I thought that odd since they were normally a couple thousand. I decided not to look a gift horse in the mouth. I bought 200. I like monkeys. I took my 200 monkeys home. I have a big car. I let one drive. His name was Sigmund. He was retarded. In fact, none of them were really bright. They kept punching themselves in their genitals. I laughed. Then they punched my genitals. I stopped laughing. I herded them into my room.&lt;/p&gt;&#10;&lt;p&gt;They didn&amp;rsquo;t adapt very well to their new environment. They would screech, hurl themselves off of the couch at high speeds and slam into the wall. Although humorous at first, the spectacle lost its novelty halfway into its third hour. Two hours later I found out why all the monkeys were so inexpensive: they all died. No apparent reason. They all just sorta&amp;rsquo; dropped dead. Kinda&amp;rsquo; like when you buy a goldfish and it dies five hours later. Damn cheap monkeys. I didn&amp;rsquo;t know what to do. There were 200 dead monkeys lying all over my room, on the bed, in the dresser, hanging from my bookcase. It looked like I had 200 throw rugs. I tried to flush one down the toilet. It didn&amp;rsquo;t work. It got stuck. Then I had one dead, wet monkey and 199 dead, dry monkeys. I tried pretending that they were just stuffed animals. That worked for awhile, that is, until they began to decompose.&lt;/p&gt;&#10;&lt;p&gt;It started to smell real bad. I had to piss but there was a dead monkey in the toilet and I didn&amp;rsquo;t want to call the plumber. I was embarrassed. I tried to slow down the decomposition by freezing them. Unfortunately, there was only enough room for two monkeys at a time so I had to change them every 30 seconds. I also had to eat all the food in the freezer so it didn&amp;rsquo;t all go bad. I tried burning them.&lt;/p&gt;&#10;&lt;p&gt;Little did I know my bed was flammable. I had to extinguish the fire. Then I had one dead, wet monkey in my toilet, two dead, frozen monkeys in my freezer, and 197 dead, charred monkeys in a pile on my bed. The odor wasn&amp;rsquo;t improving. I became agitated at my inability to dispose of my monkeys and to use the bathroom. I severely beat one of my monkeys. I felt better. I tried throwing them away but the garbage man said that the city was not allowed to dispose of charred primates. I told him that I had a wet one. He couldn&amp;rsquo;t take that one either. I didn&amp;rsquo;t bother asking about the frozen ones. I finally arrived at a solution. I gave them out as Christmas gifts. My friends didn&amp;rsquo;t know quite what to say. They pretended that they like them, but I could tell they were lying. Lousy Ingrates! So I punched them in the genitals.&lt;/p&gt;&#10;&lt;p&gt;I like monkeys.&lt;/p&gt;&#10;&lt;Shazuko Roku Ryuu&gt;&#13;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Death by Room Proc ...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/death-by-room-proc/</link><pubDate>Mon, 18 Dec 2006 16:54:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/death-by-room-proc/</guid><description>&lt;div class="post" data-post-id="15671" data-author="Leaf" data-date="2006-12-18T16:54:52+00:00" data-subject="Death by Room Proc ..."&gt;&#13;&#10;&lt;p&gt;&amp;lt;14hp 20ma 90mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;sOUCH! the thorns draw blood as they cut your skin!&lt;/p&gt;&#10;&lt;p&gt;A Garden Path&lt;/p&gt;&#10;&lt;p&gt;There is a heavy overgrowth of rose bushes along this narrow gravel&lt;/p&gt;&#10;&lt;p&gt;path. Thousands of needle sharp thorns stick out of the bushes making&lt;/p&gt;&#10;&lt;p&gt;travel along the path appear painful. The sweet scent of hundreds of&lt;/p&gt;&#10;&lt;p&gt;blooming flowers permeates the air. A large marble fountain situated in&lt;/p&gt;&#10;&lt;p&gt;the center of the path bubbles fresh water from an unknown source. An&lt;/p&gt;&#10;&lt;p&gt;enormous mansion has come into view on top of a hill to the south.&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s a bunch of thorny brambles growing from the ground&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A huge flying wasp is here defending its nest.&lt;/p&gt;&#10;&lt;p&gt;A wicked looking black hornet flies angrily towards you.&lt;/p&gt;&#10;&lt;p&gt;A wicked looking black hornet flies angrily towards you.&lt;/p&gt;&#10;&lt;p&gt;A conglomeration of twisted branches, thorns, and beautiful roses stands here.&lt;/p&gt;&#10;&lt;p&gt;You received 1 experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-11hp 17ma 88mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holiday Favorites- Calvin &amp; Hobbes style :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/holiday-favorites-calvin-hobbes-style/</link><pubDate>Mon, 18 Dec 2006 14:00:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/holiday-favorites-calvin-hobbes-style/</guid><description>&lt;div class="post" data-post-id="15669" data-author="Autolycos" data-date="2006-12-18T14:00:30+00:00" data-subject="Holiday Favorites- Calvin &amp;amp; Hobbes style :)"&gt;&#13;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic06270.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic13290.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic19072.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic28745.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic26924.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic26777.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic16512.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;p&gt;[img:1n76q8v5]http://www.xgenco.com/sloth3/pic22355.jpg[/img:1n76q8v5]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15673" data-author="Rynquald" data-date="2006-12-18T20:49:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Allways loved that one :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15674" data-author="Corinn" data-date="2006-12-18T21:39:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hehe, I got that email too :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fix pls</title><link>https://forum.slothmud.net/updates/bug-reporting/fix-pls/</link><pubDate>Sun, 17 Dec 2006 17:20:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/fix-pls/</guid><description>&lt;div class="post" data-post-id="15664" data-author="Vixn" data-date="2006-12-17T17:20:20+00:00" data-subject="fix pls"&gt;&#13;&#10;&lt;p&gt;[quote:1jmciqx5] 6) Players will now see what bard songs are affecting them in score [/quote:1jmciqx5]&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Oghams psalm of discipline&amp;rsquo; isn&amp;rsquo;t visible in score.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BH Smith Note</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bh-smith-note/</link><pubDate>Sat, 16 Dec 2006 02:20:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bh-smith-note/</guid><description>&lt;div class="post" data-post-id="15648" data-author="12345" data-date="2006-12-16T02:20:44+00:00" data-subject="BH Smith Note"&gt;&#13;&#10;&lt;p&gt;Firon found a note on the BH smith. Easy kill, strange note:&lt;/p&gt;&#10;&lt;p&gt;=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;/p&gt;&#10;&lt;p&gt;There is something written upon it:&lt;/p&gt;&#10;&lt;p&gt;Quit playing with your pathetic charms. I have a much more important task for you. You are to melt down and combine several&lt;/p&gt;&#10;&lt;p&gt;rare metals for me. Once amalgamated, pour them into special containers forged by one of your own. He will be sending them in&lt;/p&gt;&#10;&lt;p&gt;a secret hold upon the Spirit. Your colleague in the sky castle has deciphered an ancient parchment detailing the exact materials you will need&lt;/p&gt;&#10;&lt;p&gt;to smelt. I will be sending a messenger to tell you where to ship the canisters upon completion.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temp Gear</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/temp-gear/</link><pubDate>Thu, 14 Dec 2006 23:30:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/temp-gear/</guid><description>&lt;div class="post" data-post-id="15635" data-author="12345" data-date="2006-12-14T23:30:04+00:00" data-subject="Temp Gear"&gt;&#13;&#10;&lt;p&gt;I know there&amp;rsquo;s a big thing about making sure that temp gear stays on Lyme, but this seemed a little extreme:&lt;/p&gt;&#10;&lt;p&gt;[code:3dlwmn5t]The day has begun.&lt;/p&gt;&#10;&lt;p&gt;You have been idle, and are pulled into a void.&lt;/p&gt;&#10;&lt;p&gt;A potion of greater strength vanishes out of existence.&lt;/p&gt;&#10;&lt;p&gt;A potion of greater strength vanishes out of existence.&lt;/p&gt;&#10;&lt;p&gt;A potion of greater strength vanishes out of existence.&lt;/p&gt;&#10;&lt;p&gt;A potion of greater strength vanishes out of existence.[/code:3dlwmn5t]&lt;/p&gt;&#10;&lt;p&gt;Any chance of getting the void flagged as a temp zone? I can&amp;rsquo;t think of any real way you could smuggle gear there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Damage Gear vs Hand Damage</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/damage-gear-vs-hand-damage/</link><pubDate>Thu, 14 Dec 2006 20:21:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/damage-gear-vs-hand-damage/</guid><description>&lt;div class="post" data-post-id="15629" data-author="Leaf" data-date="2006-12-14T20:21:45+00:00" data-subject="Damage Gear vs Hand Damage"&gt;&#13;&#10;&lt;p&gt;For a Monk Prime, does +dam eq = +hand dam eq?&lt;/p&gt;&#10;&lt;p&gt;Regarding hand, wrist, and arms?&lt;/p&gt;&#10;&lt;p&gt;Does a grip or strike do the same?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15630" data-author="13" data-date="2006-12-14T20:32:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hand dmg and regular dmg are the same for people not using a weapon. Grip does more than strike, don&amp;rsquo;t you have a monk named Fable?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15631" data-author="Leaf" data-date="2006-12-14T20:46:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yea Fable is my char :)&lt;/p&gt;&#10;&lt;p&gt;But I ment to say does grip and strike do the same with either dam or hand.&lt;/p&gt;&#10;&lt;p&gt;I would image +hand would give grips and strikes more damage then just&lt;/p&gt;&#10;&lt;p&gt;+dam. Just a question after looking at the eq page.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SpellSave VS resist fire/cold</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spellsave-vs-resist-fire-cold/</link><pubDate>Thu, 14 Dec 2006 14:24:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spellsave-vs-resist-fire-cold/</guid><description>&lt;div class="post" data-post-id="15624" data-author="Assirian" data-date="2006-12-14T14:24:33+00:00" data-subject="SpellSave VS resist fire/cold"&gt;&#13;&#10;&lt;p&gt;How do you think, what is better to have: high SpellSave or resist?&lt;/p&gt;&#10;&lt;p&gt;Or, maybe, these things are absolutely incomparable? :-)&lt;/p&gt;&#10;&lt;p&gt;As I understand, high resist can save up to 98% of damage, but only for cold/fire based attacks.&lt;/p&gt;&#10;&lt;p&gt;And SpellSaves gives only 50% on each spell, and there is a chance of being unaffecting.&lt;/p&gt;&#10;&lt;p&gt;Is it true?&lt;/p&gt;&#10;&lt;p&gt;Thanks for replies :-), Assirian.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>popa dead in swamp on island</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-swamp-on-island/</link><pubDate>Thu, 14 Dec 2006 02:50:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-swamp-on-island/</guid><description>&lt;div class="post" data-post-id="15621" data-author="Popa" data-date="2006-12-14T02:50:07+00:00" data-subject="popa dead in swamp on island"&gt;&#13;&#10;&lt;p&gt;see above&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15622" data-author="13" data-date="2006-12-14T13:37:01+00:00" data-subject="I suck, here&amp;#x27;s why. (c) Medios"&gt;&#13;&#10;&lt;p&gt;^^&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>popa dead in ET at kalus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-et-at-kalus/</link><pubDate>Tue, 12 Dec 2006 15:16:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/popa-dead-in-et-at-kalus/</guid><description>&lt;div class="post" data-post-id="15613" data-author="Popa" data-date="2006-12-12T15:16:00+00:00" data-subject="popa dead in ET at kalus"&gt;&#13;&#10;&lt;p&gt;see above :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15614" data-author="Popa" data-date="2006-12-12T15:30:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nevermind .. corpsed&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spam/</link><pubDate>Tue, 12 Dec 2006 05:16:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spam/</guid><description>&lt;div class="post" data-post-id="15605" data-author="13" data-date="2006-12-12T05:16:55+00:00" data-subject="Spam"&gt;&#13;&#10;&lt;p&gt;&amp;lt;814hp 220ma 266mv&amp;gt;&amp;lt;779649603xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Daedalus misses Ivan von Zelkham with his slice.&lt;/p&gt;&#10;&lt;p&gt;Zuzu slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A magic missile bursts from the elven staff enveloping Ivan von Zelkham in flames!!!&lt;/p&gt;&#10;&lt;p&gt;Afea barely zaps Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;Toxis delivers a massive blow to one of Ivan von Zelkham&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres Ivan von Zelkham with his slash.&lt;/p&gt;&#10;&lt;p&gt;Madmax pounds Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Chi slices Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Rynquald slices Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom misses Ivan von Zelkham with its claw.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A dracolich of the Black Queen claws Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A dracolich of the Black Queen claws Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A dracolich of the Black Queen rakes Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A dracolich of the Black Queen bites Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith rakes Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A wraith claws Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith slashes Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith cleaves Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Britomart the valkyrie pierces Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Britomart the valkyrie pierces Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Britomart the valkyrie pierces Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Belphoebe the valkyrie pierces Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Belphoebe the valkyrie pierces Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Belphoebe the valkyrie pierces Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;Zukt skillfully parries the attack of Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham looks shocked as he cuts himself on Zukt&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham brutally massacres Zukt with his claw.&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham looks shocked as he cuts himself on Zukt&amp;rsquo;s petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham brutally massacres Zukt with his claw.&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham viciously massacres Zukt with his bite.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie hits Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie hits Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Daedalus misses Ivan von Zelkham with his slice.&lt;/p&gt;&#10;&lt;p&gt;Zuzu slashes Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;A magic missile bursts from the elven staff enveloping Ivan von Zelkham in flames!!!&lt;/p&gt;&#10;&lt;p&gt;Afea tickles Ivan von Zelkham with her zap.&lt;/p&gt;&#10;&lt;p&gt;Hc hits Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Hc hits Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Zukt slashes Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Zukt slashes Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Zukt slashes Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Toxis delivers a massive blow to one of Ivan von Zelkham&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Toxis brutally massacres Ivan von Zelkham with his slash.&lt;/p&gt;&#10;&lt;p&gt;Toxis slashes Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Madmax massacres Ivan von Zelkham to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;Madmax pounds Ivan von Zelkham extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Chi slices Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;Chi slices Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;Chi slices Ivan von Zelkham hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;Rynquald slices Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;Rynquald slices Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;Rynquald slices Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;Rynquald delivers a critical blow to one of Ivan von Zelkham&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Rynquald slices Ivan von Zelkham very hard.&lt;/p&gt;&#10;&lt;p&gt;A swordwraith summons forth the shadows to form a living shield of darkness.&lt;/p&gt;&#10;&lt;p&gt;Zukt trembles as his blood is drained by Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham sinks his fangs into Zukt&amp;rsquo;s neck.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie utters the words, &amp;lsquo;zawsufuq hajqp&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie shivers with delight as it reaches out its hand and touches Ivan von Zelkham, draining his life essence and causing him to convulse.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;815hp 220ma 267mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zukt &amp;ndash; &amp;lsquo;Ouch..&amp;lt;899 / 1188 hp&amp;gt; [-289] Lit:Aegis Wrt:NONE Fl:559 Need 289&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Doc utters the words, &amp;rsquo;noselacri'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;815hp 220ma 267mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Chi utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham screams in pain as Chi&amp;rsquo;s frostbolt freezes him.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;815hp 220ma 267mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Zuzu utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham screams in pain as Zuzu&amp;rsquo;s frostbolt freezes him.&lt;/p&gt;&#10;&lt;p&gt;Hc sends a quick strike of his fist into Ivan von Zelkham&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;816hp 221ma 267mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Afea kicks Ivan von Zelkham in solar plexus, Ivan von Zelkham is rendered breathless.&lt;/p&gt;&#10;&lt;p&gt;Madmax utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;817hp 221ma 268mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Kulum looks at Ivan von Zelkham.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;817hp 221ma 268mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Chi utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ivan von Zelkham screams in pain as Chi&amp;rsquo;s frostbolt freezes him.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;817hp 221ma 268mv&amp;gt;&amp;lt;779650569xp&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>clan clasps!?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clan-clasps/</link><pubDate>Mon, 11 Dec 2006 15:30:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clan-clasps/</guid><description>&lt;div class="post" data-post-id="15589" data-author="brand" data-date="2006-12-11T15:30:14+00:00" data-subject="clan clasps!?"&gt;&#13;&#10;&lt;p&gt;DECEMBER 8&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Clan clasps have been added&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;&amp;ldquo;CLAN CLASP&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;This clasp costs 10 mil coins. The clasp symbolizes your membership&lt;/p&gt;&#10;&lt;p&gt;in your clan.&lt;/p&gt;&#10;&lt;p&gt;Example of the look;&lt;/p&gt;&#10;&lt;p&gt;Jyan&amp;rsquo;s Immoral Robes&amp;hellip; (with The Greedy Clan clasp attached to it)&lt;/p&gt;&#10;&lt;p&gt;nice! i think? so whats up with this? is 10 million? for one as many as you need? can go anywhere? or just on robes?&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;p&gt;The thing about the clan clasp is that no-one else can see it. I will be more than happy to buy one when other can view its&amp;rsquo; l33tn355&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The perfect blend of poetry and meanness..&lt;/p&gt;&#10;&lt;p&gt;no-one else can see it!? that makes no sense&amp;hellip;. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>No good deed goes unpunished (c) Autolycos</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-good-deed-goes-unpunished-c-autolycos/</link><pubDate>Sun, 10 Dec 2006 23:34:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-good-deed-goes-unpunished-c-autolycos/</guid><description>&lt;div class="post" data-post-id="15580" data-author="Medios" data-date="2006-12-10T23:34:15+00:00" data-subject="No good deed goes unpunished (c) Autolycos"&gt;&#13;&#10;&lt;p&gt;Welcome to the land of Sloth III. May your visit here be&amp;hellip; Interesting.&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of the weary traveler in&lt;/p&gt;&#10;&lt;p&gt;mind. Along the northern wall is a grand fireplace with several cozy&lt;/p&gt;&#10;&lt;p&gt;chairs parked within range of its fiery essence. The floor is covered with&lt;/p&gt;&#10;&lt;p&gt;a luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;A red and white staff is leaning against the wall here.&lt;/p&gt;&#10;&lt;p&gt;Ken is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nike is standing here.&lt;/p&gt;&#10;&lt;p&gt;Mystery is standing here.&lt;/p&gt;&#10;&lt;p&gt;Shyla is resting here.&lt;/p&gt;&#10;&lt;p&gt;Shyla is protected by an aerial servant.&lt;/p&gt;&#10;&lt;p&gt;Kai is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;Merej is resting here.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;The innkeeper smiles at you and you feel refreshed and ready for adventure.&lt;/p&gt;&#10;&lt;p&gt;The innkeeper says, &amp;lsquo;Good news! We&amp;rsquo;re having a special on rent today! It&amp;rsquo;s free!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 805ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;get skeleton suitcase&lt;/p&gt;&#10;&lt;p&gt;You get a skeleton key from a battered suitcase.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 805ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;Raldor Street&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;A dwarven mercenary guard stands idly by, watching the crowd.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 805ma 251mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gotolyme&lt;/p&gt;&#10;&lt;p&gt;Arglebargle, glop-glyf!?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 805ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;#read minstrel&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 805ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gotolyme&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are momentarily disoriented as your body reforms in another location.&lt;/p&gt;&#10;&lt;p&gt;The Ancient Mariner&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;A spellbook with strange runes bound in chains lies forgotten on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A broad bronze sword with a whetted edge rests unused. [7]&lt;/p&gt;&#10;&lt;p&gt;Some parchments lie here, blowing in the wind.&lt;/p&gt;&#10;&lt;p&gt;A blazing sword of the maul titans lies on the ground here. [5]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A razor sharp tiger claw lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;A thick, brightly glowing spellbook lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A fallen book is open, face down on the ground.&lt;/p&gt;&#10;&lt;p&gt;Edd is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;Popa is resting here.&lt;/p&gt;&#10;&lt;p&gt;Popa glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;Lyme&amp;rsquo;s innkeeper smiles at you and offers to put you up for the night.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 735ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;use key&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;As you embrace the evil powers held within the key, a powerful field of&lt;/p&gt;&#10;&lt;p&gt;dark energy destroys your body and reforms it elsewhere.&lt;/p&gt;&#10;&lt;p&gt;Entrance to the Black Tower&lt;/p&gt;&#10;&lt;p&gt;Exits: North&lt;/p&gt;&#10;&lt;p&gt;A powerful gargoyle guards the entrance to the black tower.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 738ma 252mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 738ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wher&lt;/p&gt;&#10;&lt;p&gt;You are in The Ebony Tower. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Minstrel - The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Shiv - The Darkness Laboratory&lt;/p&gt;&#10;&lt;p&gt;Acme - In Front of the Podium&lt;/p&gt;&#10;&lt;p&gt;Autolycos - The Great Stair&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 739ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;vis shiv&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;The Darkness Laboratory&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;A large rabbit-like creature with antelope horns hops about playfully.&lt;/p&gt;&#10;&lt;p&gt;Shiv is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shiv glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;The master of darkness is memorizing a difficult spell.&lt;/p&gt;&#10;&lt;p&gt;Your target is in The Ebony Tower.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 722ma 251mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 725ma 251mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A Corner of the Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North West&lt;/p&gt;&#10;&lt;p&gt;A ball of dung lies discarded at the side of the path.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 725ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 726ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A Corner of the Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 727ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;Autolycos (invisible) is standing here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 728ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;A Lecture Hall&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 729ma 248mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a vicious Ju-Ju Zombie : immediately to the east&#13;&#10;&#13;&#10; a demilich : immediately to the east&#13;&#10;&#13;&#10; Daisy the eudaemon : immediately to the east&#13;&#10;&#13;&#10; Acme : immediately to the east&#13;&#10;&#13;&#10; Mog : immediately to the east&#13;&#10;&#13;&#10; Autolycos : immediately to the south&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;942hp 729ma 248mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sneak&lt;/p&gt;&#10;&lt;p&gt;Ok, you&amp;rsquo;ll try to move silently for a while.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 730ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;push shiv w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;In Front of the Podium&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;The corpse of a demilich is lying here.&lt;/p&gt;&#10;&lt;p&gt;*A vicious, grotesque Ju-Ju Zombie searches the area for more food.&lt;/p&gt;&#10;&lt;p&gt;A vicious Ju-Ju Zombie is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Demonic eyes peer from a bodiless skull of an demilich.&lt;/p&gt;&#10;&lt;p&gt;A large rabbit-like creature with antelope horns hops about playfully.&lt;/p&gt;&#10;&lt;p&gt;Acme is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Acme is entwined with an ethereal haze!&lt;/p&gt;&#10;&lt;p&gt;The warlock Mog sits here, memorizing a spell.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 732ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;They aren&amp;rsquo;t here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;942hp 732ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by Mog&amp;rsquo;s pound.&lt;/p&gt;&#10;&lt;p&gt;That Really did HURT!&lt;/p&gt;&#10;&lt;p&gt;No way! You are fighting for your life!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;699hp 733ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;A Lecture Hall&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;Autolycos (invisible) is standing here.&lt;/p&gt;&#10;&lt;p&gt;You flee head over heels.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;699hp 734ma 249mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Autolycos : right here&#13;&#10;&#13;&#10; a vicious Ju-Ju Zombie : immediately to the east&#13;&#10;&#13;&#10; a demilich : immediately to the east&#13;&#10;&#13;&#10; Daisy the eudaemon : immediately to the east&#13;&#10;&#13;&#10; Acme : immediately to the east&#13;&#10;&#13;&#10; Mog : immediately to the east&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;701hp 736ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sneak&lt;/p&gt;&#10;&lt;p&gt;Ok, you&amp;rsquo;ll try to move silently for a while.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;702hp 738ma 251mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;push acme w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;In Front of the Podium&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;The corpse of a demilich is lying here.&lt;/p&gt;&#10;&lt;p&gt;*A vicious, grotesque Ju-Ju Zombie searches the area for more food.&lt;/p&gt;&#10;&lt;p&gt;A vicious Ju-Ju Zombie is surrounded by an undulating spectral shield.&lt;/p&gt;&#10;&lt;p&gt;Demonic eyes peer from a bodiless skull of an demilich.&lt;/p&gt;&#10;&lt;p&gt;A large rabbit-like creature with antelope horns hops about playfully.&lt;/p&gt;&#10;&lt;p&gt;Acme is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Acme is entwined with an ethereal haze!&lt;/p&gt;&#10;&lt;p&gt;The warlock Mog sits here, memorizing a spell.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;703hp 740ma 251mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You throw yourself against Acme and push him to the west!&lt;/p&gt;&#10;&lt;p&gt;Acme leaves west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;703hp 740ma 231mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A Lecture Hall&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;Acme is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Acme is entwined with an ethereal haze!&lt;/p&gt;&#10;&lt;p&gt;Autolycos (invisible) is standing here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;703hp 740ma 230mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rina&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;lsquo;rina cruinne&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Minstrel&amp;rsquo;s song helps you to concentrate on your prayers for the dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;705hp 707ma 231mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;raise&amp;rsquo; acme&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Acme has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;You raise Acme from the dead!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;707hp 645ma 233mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;vis shiv&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;The Darkness Laboratory&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;A large rabbit-like creature with antelope horns hops about playfully.&lt;/p&gt;&#10;&lt;p&gt;Shiv is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shiv glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;The master of darkness is memorizing a difficult spell.&lt;/p&gt;&#10;&lt;p&gt;Your target is in The Ebony Tower.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;710hp 628ma 234mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; a vicious Ju-Ju Zombie : right here&#13;&#10;&#13;&#10; Acme : right here&#13;&#10;&#13;&#10; a demilich : immediately to the east&#13;&#10;&#13;&#10; Daisy the eudaemon : immediately to the east&#13;&#10;&#13;&#10; Mog : immediately to the east&#13;&#10;&#13;&#10; Autolycos : immediately to the south&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;712hp 631ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;714hp 634ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;715hp 635ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A Corner of the Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;715hp 635ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ken[Clan:The Dogs of War]&amp;gt; &amp;lsquo;heh seems like auto is getting shiv&amp;hellip;but slowly&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;715hp 635ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;716hp 637ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;p&gt;Absolutely no-one anywhere&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;717hp 638ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wher&lt;/p&gt;&#10;&lt;p&gt;You are in The Ebony Tower. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Minstrel - The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Shiv - The Darkness Laboratory&lt;/p&gt;&#10;&lt;p&gt;Acme - A Lecture Hall&lt;/p&gt;&#10;&lt;p&gt;Autolycos - Dancing Shadows&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;717hp 638ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;A Corner of the Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;718hp 639ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: East West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;719hp 640ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The Black Marble Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;719hp 640ma 234mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;A Landing on the Great Stair&lt;/p&gt;&#10;&lt;p&gt;Exits: North Up Down&lt;/p&gt;&#10;&lt;p&gt;A small red potion has carelessly been left here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;719hp 641ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The Great Stair&lt;/p&gt;&#10;&lt;p&gt;Exits: Up Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;720hp 642ma 230mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;u&lt;/p&gt;&#10;&lt;p&gt;The Top of the Great Stair&lt;/p&gt;&#10;&lt;p&gt;Exits: North Down&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;720hp 642ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;greater fluidity&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;721hp 643ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;The Obsidian Hallway&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;The corpse of an eyewing is lying here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;721hp 643ma 225mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Autolycos : immediately to the north&#13;&#10;&#13;&#10; Shiv : immediately to the north&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;721hp 643ma 225mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel less in touch with the dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;722hp 644ma 226mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;Dancing Shadows&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;Autolycos (invisible) is standing here.&lt;/p&gt;&#10;&lt;p&gt;Shiv is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shiv glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;722hp 644ma 225mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Autolycos : right here&#13;&#10;&#13;&#10; Shiv : right here&#13;&#10;&#13;&#10; Kiko the eudaemon : immediately to the east&#13;&#10;&#13;&#10; Gort : immediately to the east&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;723hp 645ma 226mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rina&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;lsquo;rina cruinne&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Minstrel&amp;rsquo;s song helps you to concentrate on your prayers for the dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;723hp 611ma 226mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;raise&amp;rsquo; shiv&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;lsquo;rina cruinne&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Autolycos puts a skeleton key in Cloak of Specialization.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;726hp 607ma 228mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You stop singing.&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Shiv has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;You raise Shiv from the dead!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;726hp 542ma 228mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cac&lt;/p&gt;&#10;&lt;p&gt;Shiv smiles happily.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;727hp 544ma 229mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos smiles happily.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;728hp 545ma 229mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You cackle gleefully.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;728hp 545ma 229mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shiv briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;729hp 546ma 230mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gives a round of applause.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 547ma 231mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gives a round of applause.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;730hp 547ma 231mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gwho&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Van is leading &amp;lsquo;Betrayed Group Seeks Committed Healo &amp;gt;:(&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Wa:4.28) Van&#13;&#10;&#13;&#10; (Wa:4.37) Alias&#13;&#10;&#13;&#10; (Wa:1.32) Tremble&#13;&#10;&#13;&#10; (Wa:1.37) Runic&#13;&#10;&#13;&#10; (Ba:2.30) Zildjian&#13;&#10;&#13;&#10; (Th:3.35) Osa&#13;&#10;&#13;&#10; (Th:3.31) Chrome&#13;&#10;&#13;&#10; (Th:0.35) Dime&#13;&#10;&#13;&#10; (Mo:1.30) Lugnut&#13;&#10;&#13;&#10; (Ma:3.33) Zuzu&#13;&#10;&#13;&#10; (Ma:2.37) Hakon&#13;&#10;&#13;&#10; (Ma:1.34) Norks&#13;&#10;&#13;&#10; (Cl:5.40) Doc&#13;&#10;&#13;&#10; (Dr:1.31) Jennifer&#13;&#10;&#13;&#10; (Th:4.14) Nike&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Guinex is leading &amp;lsquo;The Really Hearty Fellowship&amp;rsquo; on Lyme:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ne:5.40) Guinex&#13;&#10;&#13;&#10; (Ma:5.40) Brady&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Edd is leading &amp;lsquo;The Renowned Death-Dealers&amp;rsquo; on Lyme:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ma:5.40) Edd&#13;&#10;&#13;&#10; (Wa:4.37) Lob&#13;&#10;&#13;&#10; (Th:4.30) Popa&#13;&#10;&#13;&#10; (Ma:5.40) Truth&#13;&#10;&#13;&#10; (Ne:3.38) Kulum&#13;&#10;&#13;&#10; (Ne:4.31) Ken&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;731hp 548ma 231mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos says &amp;rsquo;nice&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;731hp 549ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv now follows Autolycos.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;732hp 550ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fol shiv&lt;/p&gt;&#10;&lt;p&gt;You now follow Shiv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;732hp 550ma 232mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Shiv&amp;rsquo;s Un-Named Group&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Shiv [Th:5.40 362hp 146ma 165mv] (Fearless Leader)&#13;&#10;&#13;&#10; Minstrel [Ba:5.40 733hp 551ma 233mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;733hp 551ma 233mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos falls down laughing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;735hp 553ma 234mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a shadow&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;572hp 554ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fol minstrel&lt;/p&gt;&#10;&lt;p&gt;You stop following Shiv.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;572hp 554ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;snicker&lt;/p&gt;&#10;&lt;p&gt;You snicker softly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;573hp 555ma 235mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;conf&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;574hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Shiv throws back his head and cackles with insane glee!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;574hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A shadow hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You slice a shadow very hard.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a shadow&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a shadow&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a shadow&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;conf&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel less in touch with the dead.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything but stars!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Minstrel &lt;del&gt;[DoW]&lt;/del&gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ba: 40 Dr: 40 Cl: 40 Ne: 40 Av: 40&lt;/p&gt;&#10;&lt;p&gt;You are 43 years and 7 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Akasha.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You are a bad example to the children.&lt;/p&gt;&#10;&lt;p&gt;You have (-84/942+48) hit, (544/805+0) mana and (236/252+34) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 2.0.&lt;/p&gt;&#10;&lt;p&gt;You have +13 to hit and +12 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 17,747 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have four hundred and eighty-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 338,001,994 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 87 days and 8 hours.&lt;/p&gt;&#10;&lt;p&gt;You are a member of The Dogs of War.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the enhancement stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are DEAD!&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Water Breathing&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Vigor&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;p&gt;Greater Fluidity&lt;/p&gt;&#10;&lt;p&gt;Demonic Aura&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The sun rises in the east.&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel a chill run down your spine.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wher&lt;/p&gt;&#10;&lt;p&gt;You are in Lyme Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Minstrel - Magnolia&lt;/p&gt;&#10;&lt;p&gt;Popa - The Ancient Mariner&lt;/p&gt;&#10;&lt;p&gt;Edd - The Ancient Mariner&lt;/p&gt;&#10;&lt;p&gt;Kulum - Dock at the Cobb&lt;/p&gt;&#10;&lt;p&gt;Autolycos - Magnolia&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-84hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your body returns to its natural solid state.&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 544ma 236mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wher&lt;/p&gt;&#10;&lt;p&gt;You are in Lyme Town. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Minstrel - Magnolia&lt;/p&gt;&#10;&lt;p&gt;Popa - The Ancient Mariner&lt;/p&gt;&#10;&lt;p&gt;Edd - The Ancient Mariner&lt;/p&gt;&#10;&lt;p&gt;Kulum - Dock into the Harbor&lt;/p&gt;&#10;&lt;p&gt;Autolycos - Magnolia&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;2hp 546ma 237mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;st&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;You are already standing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;3hp 547ma 238mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Magnolia&lt;/p&gt;&#10;&lt;p&gt;The path curves around a large magnolia tree, almost forty feet high.&lt;/p&gt;&#10;&lt;p&gt;It is covered with large white flowers, which emit a strong, sweet scent.&lt;/p&gt;&#10;&lt;p&gt;The path is edged with stone blocks, possibly in an attempt to stop it&lt;/p&gt;&#10;&lt;p&gt;from slipping down the slope toward the sea.&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A brightly colored ornate glass bottle lies on the ground here.&lt;/p&gt;&#10;&lt;p&gt;The corpse of Lob is lying here.&lt;/p&gt;&#10;&lt;p&gt;An old book is on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A spellbook lay on the ground to the east&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A shady-looking manual gently hovers above the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A thick, scholarly paper slowly wastes away&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A stylized bull and unicorn face each other on opposite sides of a castle.&lt;/p&gt;&#10;&lt;p&gt;A silver inlaid spellbook lies forgotten on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A petrified branch lies on the ground.&lt;/p&gt;&#10;&lt;p&gt;A magical contraption, the shadowgram, floats just above the Magnolia.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;A large fountain is here gurgling out an endless stream of water.&lt;/p&gt;&#10;&lt;p&gt;Autolycos is standing here.&lt;/p&gt;&#10;&lt;p&gt;A duck is here, quacking happily.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;3hp 547ma 238mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gives a round of applause.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;3hp 548ma 238mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gives a round of applause.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;3hp 548ma 238mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos snickers softly.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;3hp 548ma 238mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;smile&lt;/p&gt;&#10;&lt;p&gt;You smile happily.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;4hp 550ma 239mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tell shiv u alive&lt;/p&gt;&#10;&lt;p&gt;You tell Shiv &amp;lsquo;u alive&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>keychain clasp</title><link>https://forum.slothmud.net/updates/mud-suggestions/keychain-clasp/</link><pubDate>Sat, 09 Dec 2006 21:24:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/keychain-clasp/</guid><description>&lt;div class="post" data-post-id="15566" data-author="Weasel" data-date="2006-12-09T21:24:53+00:00" data-subject="keychain clasp"&gt;&#13;&#10;&lt;p&gt;A suggestion for an item - be it a forge item or a drachma item or whatever - a clasp that attaches to the forged keychain which makes the keychain no-steal. That would make the controversial keyless vault entry a moot point, and remove an existing unbelievably wide open opportunity for pthieves that there is absolutely no defense for at present.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15573" data-author="Bazilus" data-date="2006-12-10T11:00:19+00:00" data-subject="Nice idea..."&gt;&#13;&#10;&lt;p&gt;+1&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crayz Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Keyless entry to vault changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/keyless-entry-to-vault-changes/</link><pubDate>Sat, 09 Dec 2006 17:25:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/keyless-entry-to-vault-changes/</guid><description>&lt;div class="post" data-post-id="15560" data-author="Shyla" data-date="2006-12-09T17:25:39+00:00" data-subject="Keyless entry to vault changes"&gt;&#13;&#10;&lt;p&gt;I would like to know what the official rules are regarding the changes to keyless entry. Nothing has been officially posted anywhere about it yet , But I have been told by 2 different people whose vaults I have access to that they were told they have to change it. Why have somethign about keyless vault entry for 3 mil if you aren&amp;rsquo;t going to actually allow it? Can an immort that changed this please post what the official changes are and why they were made?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Deb aka shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>My bad</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/my-bad/</link><pubDate>Fri, 08 Dec 2006 20:02:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/my-bad/</guid><description>&lt;div class="post" data-post-id="15535" data-author="13" data-date="2006-12-08T20:02:49+00:00" data-subject="My bad"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m sorry, I&amp;rsquo;ve been mean. I&amp;rsquo;ll try to do better in the future.&lt;/p&gt;&#10;&lt;p&gt;[img:1f81joqr]https://www.fireworksarcade.com/images/love-heart.jpg[/img:1f81joqr]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15537" data-author="Autolycos" data-date="2006-12-08T20:42:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i think i am going to be sick :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15538" data-author="Krok" data-date="2006-12-08T22:24:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;How sweet. Is it for Brad?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15552" data-author="Blastem" data-date="2006-12-09T07:12:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;puke&lt;/em&gt; like you really think we are gunna buy that **** from a thumb turban wearin bitch?&lt;/p&gt;&#10;&lt;p&gt;yours with lots o luv&lt;/p&gt;&#10;&lt;p&gt;Paul&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15555" data-author="Rajil" data-date="2006-12-09T10:31:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;hellip; thumb turban wearing bitch &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s good, think im gonna use that the next time someone pisses me off&lt;/p&gt;&#10;&lt;p&gt;Oh, and 13? Who are you and what have you done to Aa?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Highest Shock 2K6!</title><link>https://forum.slothmud.net/classes/cleric/highest-shock-2k6/</link><pubDate>Fri, 08 Dec 2006 19:25:12 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/highest-shock-2k6/</guid><description>&lt;div class="post" data-post-id="15534" data-author="brand" data-date="2006-12-08T19:25:12+00:00" data-subject="Highest Shock 2K6!"&gt;&#13;&#10;&lt;p&gt;OMG it&amp;rsquo;s the third annual highest shock in 2K event.&lt;/p&gt;&#10;&lt;p&gt;this time in 2K6&lt;/p&gt;&#10;&lt;p&gt;+11 was HIGHEST +SHOCK 2K5!&lt;/p&gt;&#10;&lt;p&gt;and don&amp;rsquo;t forget there was +17 SHOCK in 2K4! (a shocking set of eq!)&lt;/p&gt;&#10;&lt;p&gt;what will it be in 2K6?!?&lt;/p&gt;&#10;&lt;p&gt;here&amp;rsquo;s my entry for this year&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; malachite shoulderguards&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; lightning vest&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; mailed gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of white silk sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of water&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of water&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a paint-bucket&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s +12 shock in 2K6&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Boycott?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/boycott/</link><pubDate>Wed, 06 Dec 2006 23:42:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/boycott/</guid><description>&lt;div class="post" data-post-id="15472" data-author="Medios" data-date="2006-12-06T23:42:20+00:00" data-subject="Boycott?"&gt;&#13;&#10;&lt;p&gt;I heard some hilarious shit today. Something about DS banding together to &amp;ldquo;defy&amp;rdquo; DoW. Hah , the jokes on you jack.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15473" data-author="13" data-date="2006-12-06T23:57:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;funny shit, gl with those raises in the pyramid, oh wait, you&amp;rsquo;ll be at the elites on the castle, my bad.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15475" data-author="Rynquald" data-date="2006-12-07T01:03:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;First I&amp;rsquo;ve heard about it, nothing against DoW or any of its members here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15476" data-author="12345" data-date="2006-12-07T01:04:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Personally, I&amp;rsquo;d love to know where you heard it. I&amp;rsquo;ve not heard of such a thing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in urkwood</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-urkwood/</link><pubDate>Wed, 06 Dec 2006 14:49:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-urkwood/</guid><description>&lt;div class="post" data-post-id="15464" data-author="claw" data-date="2006-12-06T14:49:58+00:00" data-subject="dead in urkwood"&gt;&#13;&#10;&lt;p&gt;does posting here really work?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15465" data-author="13" data-date="2006-12-06T14:53:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>down at terracotta-warrior lyme with Emerald...pls help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/down-at-terracotta-warrior-lyme-with-emerald-pls-help/</link><pubDate>Wed, 06 Dec 2006 06:26:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/down-at-terracotta-warrior-lyme-with-emerald-pls-help/</guid><description>&lt;div class="post" data-post-id="15461" data-author="nomic" data-date="2006-12-06T06:26:20+00:00" data-subject="down at terracotta-warrior lyme with Emerald...pls help"&gt;&#13;&#10;&lt;p&gt;Anyone who sees this..kindly pls come to our rescue&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15462" data-author="13" data-date="2006-12-06T13:44:34+00:00" data-subject="I suck here&amp;#x27;s why"&gt;&#13;&#10;&lt;p&gt;Are you guys that short on nuts, that you can&amp;rsquo;t just take what&amp;rsquo;s coming? All of you who post your whiny &amp;ldquo;I&amp;rsquo;m dead at lyme duck&amp;rdquo; threads. Use ICQ like everyone else, don&amp;rsquo;t mud when there are only 4 people on, and die like a man for christ&amp;rsquo;s sake.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Summoning Attunement</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/summoning-attunement/</link><pubDate>Tue, 05 Dec 2006 20:51:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/summoning-attunement/</guid><description>&lt;div class="post" data-post-id="15456" data-author="Medios" data-date="2006-12-05T20:51:27+00:00" data-subject="Summoning Attunement"&gt;&#13;&#10;&lt;p&gt;I was reading on attunement to figure out what I wanted to do with Dogs. The summoning attunement really seems weak in comparison to the others. Does anyone know something im missing. Check it out&lt;/p&gt;&#10;&lt;p&gt;Summoning mana cost for your summoning spells is reduced&lt;/p&gt;&#10;&lt;p&gt;spells summoning&lt;/p&gt;&#10;&lt;p&gt;MAGE&lt;/p&gt;&#10;&lt;p&gt;====&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;2 faerie fire 5&lt;/p&gt;&#10;&lt;p&gt;4 web 15&lt;/p&gt;&#10;&lt;p&gt;9 magic lantern 5&lt;/p&gt;&#10;&lt;p&gt;13 magic rope 25&lt;/p&gt;&#10;&lt;p&gt;20 spirit watcher 20&lt;/p&gt;&#10;&lt;p&gt;30 succor 40&lt;/p&gt;&#10;&lt;p&gt;31 create food 5&lt;/p&gt;&#10;&lt;p&gt;31 create water 5&lt;/p&gt;&#10;&lt;p&gt;34 demon bind 35&lt;/p&gt;&#10;&lt;p&gt;34 demon touch 35&lt;/p&gt;&#10;&lt;p&gt;NECROMANCER&lt;/p&gt;&#10;&lt;p&gt;===========&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;16 arms of the abyss 15&lt;/p&gt;&#10;&lt;p&gt;18 summon 50&lt;/p&gt;&#10;&lt;p&gt;20 demon bind 35&lt;/p&gt;&#10;&lt;p&gt;20 spirit watcher 20&lt;/p&gt;&#10;&lt;p&gt;24 simulacrum 75&lt;/p&gt;&#10;&lt;p&gt;CLERIC&lt;/p&gt;&#10;&lt;p&gt;======&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;2 create water 5&lt;/p&gt;&#10;&lt;p&gt;2 magic lantern 5&lt;/p&gt;&#10;&lt;p&gt;3 create food 5&lt;/p&gt;&#10;&lt;p&gt;4 spiritual hammer 10&lt;/p&gt;&#10;&lt;p&gt;7 faerie fire 5&lt;/p&gt;&#10;&lt;p&gt;8 summon 50&lt;/p&gt;&#10;&lt;p&gt;10 supplication 20&lt;/p&gt;&#10;&lt;p&gt;18 web 15&lt;/p&gt;&#10;&lt;p&gt;20 demon bind 35&lt;/p&gt;&#10;&lt;p&gt;20 spirit watcher 20&lt;/p&gt;&#10;&lt;p&gt;23 dark mace 45 (Cleric prime only)&lt;/p&gt;&#10;&lt;p&gt;29 feast 35&lt;/p&gt;&#10;&lt;p&gt;30 succor 40&lt;/p&gt;&#10;&lt;p&gt;31 aerial servant 50 (Cleric prime only)&lt;/p&gt;&#10;&lt;p&gt;DRUID&lt;/p&gt;&#10;&lt;p&gt;=====&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;3 will o the wisp 5&lt;/p&gt;&#10;&lt;p&gt;4 freshwater 10&lt;/p&gt;&#10;&lt;p&gt;6 goodberry 5&lt;/p&gt;&#10;&lt;p&gt;20 spirit watcher 20&lt;/p&gt;&#10;&lt;p&gt;21 canopied arbor 35 (Druid prime only)&lt;/p&gt;&#10;&lt;p&gt;25 hedge maze 27&lt;/p&gt;&#10;&lt;p&gt;27 brambles 35&lt;/p&gt;&#10;&lt;p&gt;29 garden 35&lt;/p&gt;&#10;&lt;p&gt;30 twister 35&lt;/p&gt;&#10;&lt;p&gt;33 shield of thorns 60 (Druid prime only)&lt;/p&gt;&#10;&lt;p&gt;35 avalanche 40&lt;/p&gt;&#10;&lt;p&gt;BARD&lt;/p&gt;&#10;&lt;p&gt;====&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;10 create water 5&lt;/p&gt;&#10;&lt;p&gt;10 faerie fire 5&lt;/p&gt;&#10;&lt;p&gt;11 create food 5&lt;/p&gt;&#10;&lt;p&gt;12 web 15&lt;/p&gt;&#10;&lt;p&gt;20 spirit watcher 20&lt;/p&gt;&#10;&lt;p&gt;37 feast 35&lt;/p&gt;&#10;&lt;p&gt;MONK&lt;/p&gt;&#10;&lt;p&gt;====&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;AVATAR&lt;/p&gt;&#10;&lt;p&gt;====&lt;/p&gt;&#10;&lt;p&gt;Level Name Minimum Mana&lt;/p&gt;&#10;&lt;p&gt;7 wellberry 10&lt;/p&gt;&#10;&lt;p&gt;25 mass web 30&lt;/p&gt;&#10;&lt;p&gt;25 awaken the abyss 30&lt;/p&gt;&#10;&lt;p&gt;36 wizards eye 60&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Christmas Thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-christmas-thread/</link><pubDate>Tue, 05 Dec 2006 17:32:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-christmas-thread/</guid><description>&lt;div class="post" data-post-id="15453" data-author="13" data-date="2006-12-05T17:32:54+00:00" data-subject="The Christmas Thread"&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s right, it&amp;rsquo;s that time of year again! Hope you haven&amp;rsquo;t been naughty (sorry Edd and Lob), because Santa/Pere Noel/Mr Hanky will know!&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://melbotis.blogspot.com/uploaded_images/christmas-present-774828.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;Edd and Lob, sorry again.&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://www.votepa.us/images/lumpocoal3.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;What will you be getting your children/family and what are you hoping for?&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://comicbookads.leafpublishing.com/admuseum/true-8/true8-daisy_750px_height.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;For my older boy Ethan, the big deal this year is a:&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://geartest.com/images/nintendo_ds_0.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;And for Keller, the younger:&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://ec2.images-amazon.com/images/P/B000IE38SO.01-A14LK0ZXSU0XON.&lt;em&gt;SS500_SCLZZZZZZZ_V41079071&lt;/em&gt;.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;I would like a&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://www.deeringbanjos.com/images/jhartpeg.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;[img:2qekfku6]http://www.deeringbanjos.com/images/jhartheel.jpg[/img:2qekfku6]&lt;/p&gt;&#10;&lt;p&gt;Merry Fuckin&amp;rsquo; Christmas from your friends at &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prime/supporting class</title><link>https://forum.slothmud.net/classes/mage/prime-supporting-class/</link><pubDate>Mon, 04 Dec 2006 18:49:15 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/prime-supporting-class/</guid><description>&lt;div class="post" data-post-id="15447" data-author="Ioa" data-date="2006-12-04T18:49:15+00:00" data-subject="prime/supporting class"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m relatively new to the mud and am wondering what effects where Mage is possitioned in the classo.&lt;/p&gt;&#10;&lt;p&gt;Mage as prime means&amp;hellip;. two prime only spells (mirror image and reflection) some prime eq.&lt;/p&gt;&#10;&lt;p&gt;Assuming that mage is somewhere else in the classo what else changes.&lt;/p&gt;&#10;&lt;p&gt;eg. HP and MP per level HP and MP Regen per level?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15451" data-author="Malison" data-date="2006-12-04T22:53:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Your prime and secondary class determine your stat order. Mage primes&amp;rsquo; best stat is always Int.&lt;/p&gt;&#10;&lt;p&gt;There are caps on the amount of spellbonus eq you can wear based on where mage is in your classo. I believe its 90/70/50/30 but could easily be mistaken on specifics there.&lt;/p&gt;&#10;&lt;p&gt;If mage isn&amp;rsquo;t prime, disregarding issues of HP/MA by levels,&lt;/p&gt;&#10;&lt;p&gt;mage 40 = mage 40 no matter where in your classo it is.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re considering cleric and mage for sec and tert you should probably go /cl/ma/ instead of /ma/cl/ because stuff like supplicantion depends on where that class is in your classo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb thunderbolt</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-thunderbolt/</link><pubDate>Mon, 04 Dec 2006 01:05:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-thunderbolt/</guid><description>&lt;div class="post" data-post-id="15445" data-author="13" data-date="2006-12-04T01:05:58+00:00" data-subject="wtb thunderbolt"&gt;&#13;&#10;&lt;p&gt;yes ^&lt;/p&gt;&#10;&lt;p&gt;message me ingame as coke or shival if you have one to sell&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ suggestions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-suggestions/</link><pubDate>Fri, 01 Dec 2006 10:13:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-suggestions/</guid><description>&lt;div class="post" data-post-id="15398" data-author="*juggleblood*" data-date="2006-12-01T10:13:16+00:00" data-subject="EQ suggestions"&gt;&#13;&#10;&lt;p&gt;I quit for a week and I don&amp;rsquo;t like it. I guess I&amp;rsquo;m guilty of being a big premadonna.&lt;/p&gt;&#10;&lt;p&gt;Anyway, theres a new area that will hopefully go in soon and I&amp;rsquo;m looking for player suggestions on EQ.&lt;/p&gt;&#10;&lt;p&gt;Basically it needs to be nothing more powerful than in game eq. Maybe more lenient restrictions or a new combination of special bonuses. Or possibly just a duplicate of an existing item that doesn&amp;rsquo;t currently pop on SS. Feel free to post your suggestions here on the open forum.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t say more and I won&amp;rsquo;t tell you if your suggestion was used. I also can&amp;rsquo;t say when the opening quest is, because it&amp;rsquo;s not really up to me.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your help.&lt;/p&gt;&#10;&lt;p&gt;Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fishing script</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/fishing-script/</link><pubDate>Thu, 30 Nov 2006 23:45:28 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/fishing-script/</guid><description>&lt;div class="post" data-post-id="15394" data-author="bellafea" data-date="2006-11-30T23:45:28+00:00" data-subject="Fishing script"&gt;&#13;&#10;&lt;p&gt;Anyone have a fishing script for zmud they would like to share? if so please post it here.. or message me either way.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;bella&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15395" data-author="13" data-date="2006-12-01T01:26:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;How hard can it be, fish for 5 mins, pay attention to the messages, incorporate them with the appropriate actions..I made mine on wintin in&lt;/p&gt;&#10;&lt;p&gt;about 10 minutes. Are you too lazy to spend ten minutes writing your&lt;/p&gt;&#10;&lt;p&gt;own script?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Banshees - what are banshees good for</title><link>https://forum.slothmud.net/classes/necromancer/banshees-what-are-banshees-good-for/</link><pubDate>Thu, 30 Nov 2006 18:07:23 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/banshees-what-are-banshees-good-for/</guid><description>&lt;div class="post" data-post-id="15389" data-author="broeggle" data-date="2006-11-30T18:07:23+00:00" data-subject="Banshees - what are banshees good for"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;I recently got 3x40 and was really happy that I could create something bigger than wraiths, so I casted &amp;lsquo;summon undead&amp;rsquo; banshee - and was really diasappointed.&lt;/p&gt;&#10;&lt;p&gt;I could only create one banshee, how doesn&amp;rsquo;t hit hard / misses most of the time and only mutters a song, which doesn&amp;rsquo;t affect me nor the target.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;Can someone explain what they are good for?&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>5th on TMC 43rd on TMS</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/5th-on-tmc-43rd-on-tms/</link><pubDate>Wed, 29 Nov 2006 10:28:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/5th-on-tmc-43rd-on-tms/</guid><description>&lt;div class="post" data-post-id="15378" data-author="Elsie" data-date="2006-11-29T10:28:46+00:00" data-subject="5th on TMC 43rd on TMS"&gt;&#13;&#10;&lt;p&gt;I know the big story with voting is the drop from 3rd to 5th in a relatively short period of time on TMC, but there is also a link for voting on TMS.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been counting up since the last vote reset (every 15 days), currently we&amp;rsquo;re 43rd:&lt;/p&gt;&#10;&lt;p&gt;43 SlothMUD III&lt;/p&gt;&#10;&lt;p&gt;We are one of the most successful Diku MUDS ever with almost 15 years of existence. Our world is 100% original comprising of over 21,000 rooms and 8,000 mobiles. We have great Immortals and even better players. SlothMUD is 100% FREE, please stop by.&lt;/p&gt;&#10;&lt;p&gt;37 10&lt;/p&gt;&#10;&lt;p&gt;with only 37 votes , I vote there every day, which means that somewhere around a quarter of these votes are mine (I can&amp;rsquo;t remember quote how long since last reset)&lt;/p&gt;&#10;&lt;p&gt;Why do so many fewer people from sloth vote here?&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice who list</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list-2194/</link><pubDate>Wed, 29 Nov 2006 01:57:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list-2194/</guid><description>&lt;div class="post" data-post-id="15374" data-author="*Splork*" data-date="2006-11-29T01:57:28+00:00" data-subject="Nice who list"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] (AFK) Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;http://www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Colonel&lt;/em&gt; ] Clink kill the mobs, not each other&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Demigod&lt;/em&gt; ] Neptune [JAFO] The Headless Chicken.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Immortal&lt;/em&gt; ] Destiny Fate has a cruel backhand&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sensei&lt;/em&gt; ] Nab &lt;em&gt;Enlightened Fists&lt;/em&gt; &lt;del&gt;DoW&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Hotara The Recalcitrant Obnoxious Virgin Sorceress.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Agemo &amp;ndash; Vote for Slothmud!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Arch-Lich&lt;/em&gt; ] Quake &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Medios High Lord Assassin &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Vaire {GAIDIN} got bloody satisfaction&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Atwell &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Brady {&lt;del&gt;PIRATE&lt;/del&gt;} Ridin Dirty&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Rynquald &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Shival - We are 138 &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Warlord&lt;/em&gt; ] Bit by Bit, One Way or Another&amp;hellip; &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Patriarch&lt;/em&gt; ] Madmax Thanks Enea &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Warlord&lt;/em&gt; ] Alias &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Mannu &lt;del&gt;sapphire&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Champion&lt;/em&gt; ] Van &lt;del&gt;Dragonsworn&lt;/del&gt; Vank &amp;lt; Tank&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Champion&lt;/em&gt; ] Toxis &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; ] Valanthe &lt;del&gt;Dragonsworn&lt;/del&gt; Official Eudaemon&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Conjurer&lt;/em&gt; ] Nomic is buying Drop of Rain (Adam.G Shield Cps)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Rogue&lt;/em&gt; ] Nike Assault - Wear Me With Violence!&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40w 39t] Pisces - Every bar needs a world-class drunk!&lt;/p&gt;&#10;&lt;p&gt;[40m 40t 40c 38o] Kheldar loves his wife&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 37b] Adagio undead and loving it.&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40t 35w] Emerald Knight&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40t 32w] Dorrin&lt;/p&gt;&#10;&lt;p&gt;[40n 40m 40d 32c] Kulum the Untitled&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40t 29w] Evelyn .&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 40m 28t] Boa EXPLOSION!&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 40c 27t] Karna &amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 40o 25b] Verin looking for stalk and purity&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 35c 11o] Hakon &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 33m 22w] Mokk nd slow -lethargic % haste -teaching white magic&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 28b 22m] Jayde d&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 27n 20o] Zildjian War Cymbul&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 27w 20t] Ramoth ICQ 27542543&lt;/p&gt;&#10;&lt;p&gt;[40t 39c 28w 25m] Vu fed from his momma&amp;rsquo;s breast. It said #13. -GT-&lt;/p&gt;&#10;&lt;p&gt;[40m 37o 29w 16d] Boone === Ford Taurus 1 Lil Deer 0 ==&lt;/p&gt;&#10;&lt;p&gt;[40c 37w 25d 13t] Snugs likes gold! (needs it too)&lt;/p&gt;&#10;&lt;p&gt;[40w 37n 21c 11t] Anubis killing and embalming souls since 1300:AD&lt;/p&gt;&#10;&lt;p&gt;[40d 34m 20c 10n] Pikel .&lt;/p&gt;&#10;&lt;p&gt;[40w 28o 23d 20n] Therum needs awaken and deathblow&lt;/p&gt;&#10;&lt;p&gt;[40t 25b 21c 15n] Geneieve &amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;[38c 27m 20t 12w] Istaivan II Corrino (r.7711-7746)&lt;/p&gt;&#10;&lt;p&gt;[36t 24b 12c 5o] Prince of Darkness&lt;/p&gt;&#10;&lt;p&gt;[32n 23b 20c 20o] Fenyang *&lt;/p&gt;&#10;&lt;p&gt;[28m 20w 12t 10c] Zeal .&lt;/p&gt;&#10;&lt;p&gt;[25w 14c 6o 2n] Thwack .&lt;/p&gt;&#10;&lt;p&gt;[20m 20w 20t 15o] Gater needs stun and marbled sb&lt;/p&gt;&#10;&lt;p&gt;[20w 20b 20c 15n] Blizzard &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[20m 20w 16t 10c] Matthew ummm&amp;hellip;.needs better sleeves please&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 11t 8d] Manik the Fryer of Chickens&lt;/p&gt;&#10;&lt;p&gt;[20w 20d 11c 0n] Creme &amp;ndash; What&amp;rsquo;s your flavor? &lt;del&gt;[DOW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20t 19c 10m 8o] Raynor -&amp;gt;Yep&lt;/p&gt;&#10;&lt;p&gt;[20w 16c 11t 7o] Brant the brant&lt;/p&gt;&#10;&lt;p&gt;[20c 8m 5w 0n] Falwell the Praisemaster&lt;/p&gt;&#10;&lt;p&gt;[20m 7t 5c 3w] Sloan the Elephantessa&lt;/p&gt;&#10;&lt;p&gt;[19w 12m 8c 3t] Wildbill the Untitled&lt;/p&gt;&#10;&lt;p&gt;[17t 1w 0m 0n] Kiv the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 6n 2w 0o 0c] Dylkas (null)&lt;/p&gt;&#10;&lt;p&gt;[ 1m 0c 0n 0w] Genkai the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 63 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 63.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A little bit of Holiday fun.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-little-bit-of-holiday-fun/</link><pubDate>Mon, 27 Nov 2006 20:17:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-little-bit-of-holiday-fun/</guid><description>&lt;div class="post" data-post-id="15367" data-author="Autolycos" data-date="2006-11-27T20:17:42+00:00" data-subject="A little bit of Holiday fun."&gt;&#13;&#10;&lt;p&gt;[url:258gx1mr]http://media.spikedhumor.com/8944/Jingle_Bells_Reversed.swf[/url:258gx1mr]&lt;/p&gt;&#10;&lt;p&gt;There are hidden messages in Jingle Bells!&lt;/p&gt;&#10;&lt;p&gt;[b:258gx1mr]E[/color:258gx1mr]n[/color:258gx1mr]j[/color:258gx1mr]o[/color:258gx1mr]y[/b:258gx1mr][/color:258gx1mr][b:258gx1mr]![/color:258gx1mr][/b:258gx1mr][/size:258gx1mr]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15373" data-author="Corinn" data-date="2006-11-28T17:14:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Oh, you A-HOLE! I actually screamed a little!&lt;/p&gt;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15375" data-author="osric" data-date="2006-11-29T02:38:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I hear that is actually a video of Auto trying to sing the song :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Siam dead in sakura garden near starlings</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/siam-dead-in-sakura-garden-near-starlings/</link><pubDate>Mon, 27 Nov 2006 19:38:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/siam-dead-in-sakura-garden-near-starlings/</guid><description>&lt;div class="post" data-post-id="15366" data-author="Popa" data-date="2006-11-27T19:38:08+00:00" data-subject="Siam dead in sakura garden near starlings"&gt;&#13;&#10;&lt;p&gt;if someone could get her please&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Down at Terracotta - S2E from Temple ABbot</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/down-at-terracotta-s2e-from-temple-abbot/</link><pubDate>Sun, 26 Nov 2006 15:46:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/down-at-terracotta-s2e-from-temple-abbot/</guid><description>&lt;div class="post" data-post-id="15347" data-author="nomic" data-date="2006-11-26T15:46:46+00:00" data-subject="Down at Terracotta - S2E from Temple ABbot"&gt;&#13;&#10;&lt;p&gt;Pls help&amp;hellip;already morted once&amp;hellip;.IF anyone happen to see this&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15348" data-author="nomic" data-date="2006-11-26T15:52:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Alias and Weasel came&amp;hellip;.real Cool of them to respond fast to threads calling for help!&lt;/p&gt;&#10;&lt;p&gt;As such&amp;hellip;I&amp;rsquo;ll like to say &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;THANKS WEASEL &amp;amp; ALIAS!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class Abilities are online again</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/class-abilities-are-online-again/</link><pubDate>Sun, 26 Nov 2006 15:21:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/class-abilities-are-online-again/</guid><description>&lt;div class="post" data-post-id="15345" data-author="broeggle" data-date="2006-11-26T15:21:08+00:00" data-subject="Class Abilities are online again"&gt;&#13;&#10;&lt;p&gt;Hi there,&lt;/p&gt;&#10;&lt;p&gt;as some of you might already noticed, the Class Abilities section is up again.&lt;/p&gt;&#10;&lt;p&gt;I think they were removed at the last redesign but now I fixed and recoded some and now they work again.&lt;/p&gt;&#10;&lt;p&gt;For those who still don&amp;rsquo;t know that I&amp;rsquo;m talking about:&lt;/p&gt;&#10;&lt;p&gt;Click on the &amp;lsquo;Classes&amp;rsquo; Item in the menu, and then you select your class :)&lt;/p&gt;&#10;&lt;p&gt;It shows you which spellbook pops where, on who etc. and you can also search for Spells/Skills/Songs and the according Spellbook, Manual Songbook.&lt;/p&gt;&#10;&lt;p&gt;The original code was from &amp;lsquo;Isabo&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;A short summary what I did:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;putting the thing into the new layout&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;fixed a bunch of security issues, so the db won&amp;rsquo;t be flushed every now and then :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Was more work than it sounds :)&lt;/p&gt;&#10;&lt;p&gt;Still todo:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fix the admin menu, so even some selected mortals may update the db :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An other/better colorsheme :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;regards,&lt;/p&gt;&#10;&lt;p&gt;broeggle&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks for raise :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-for-raise/</link><pubDate>Sun, 26 Nov 2006 14:32:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-for-raise/</guid><description>&lt;div class="post" data-post-id="15344" data-author="Vixn" data-date="2006-11-26T14:32:19+00:00" data-subject="Thanks for raise :)"&gt;&#13;&#10;&lt;p&gt;&amp;lt;-116hp 10ma 220mv -9.0ac +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lob &amp;ndash; &amp;rsquo; Edd, wanna world restore or my shock?'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-116hp 10ma 220mv -9.0ac +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;time start&lt;/p&gt;&#10;&lt;p&gt;Last bootup: Fri Nov 24 13:52:44 2006&lt;/p&gt;&#10;&lt;p&gt;Current time: Sun Nov 26 09:27:51 2006&lt;/p&gt;&#10;&lt;p&gt;1 day and 19 hours since bootup.&lt;/p&gt;&#10;&lt;p&gt;Reboot scheduled for 9:30 AM&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-116hp 10ma 220mv -9.0ac +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;ATTENTION: SlothMUD REBOOT in 1 minute! GET SAFE!&lt;/p&gt;&#10;&lt;p&gt;You have been fully healed by divine forces!&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;drink flask-fury&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;847hp 479ma 221mv -9.0ac +10al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You drink water from a flaming flask of fury.&lt;/p&gt;&#10;&lt;p&gt;You are full.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bye Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bye-sloth/</link><pubDate>Sat, 25 Nov 2006 15:38:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bye-sloth/</guid><description>&lt;div class="post" data-post-id="15323" data-author="*juggleblood*" data-date="2006-11-25T15:38:55+00:00" data-subject="Bye Sloth"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m out too.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t understand why its ok for someone to pthief my keychain, which took me forever to forge. But its not ok for Gimlet to mess with some big mouthed newb. I know they are unrelated events, but combined its just enuff to chase me off.&lt;/p&gt;&#10;&lt;p&gt;The first is unprovoked and done completely out of spite, but is totally permitted. I&amp;rsquo;m still debating on whether I should just convert both my avatar chars to pthieves, just to prove that pthieving hurts the player base.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll come back when Gimlet does. Feel free to give my builder slot to someone else, but don&amp;rsquo;t use my area until I come back.&lt;/p&gt;&#10;&lt;p&gt;Bye everybody,&lt;/p&gt;&#10;&lt;p&gt;Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>"Weekly" items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/weekly-items/</link><pubDate>Sat, 25 Nov 2006 05:49:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/weekly-items/</guid><description>&lt;div class="post" data-post-id="15319" data-author="Absu" data-date="2006-11-25T05:49:51+00:00" data-subject="&amp;quot;Weekly&amp;quot; items"&gt;&#13;&#10;&lt;p&gt;What exactly is a &amp;ldquo;weekly&amp;rdquo; item, and does it have any kind of limitations?&lt;/p&gt;&#10;&lt;p&gt;I was under the impression that it was an item that was made with a special forge that was only available for 1 week. Is this accurate?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15320" data-author="12345" data-date="2006-11-25T06:42:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s pretty much it. They were ultra limited time forges for equipment that is head and shoulders above anything else in the game. Which basically means that unless you already have it, its nearly impossible to get.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>To all of Sloth: Happy Thanksgiving!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-all-of-sloth-happy-thanksgiving/</link><pubDate>Thu, 23 Nov 2006 18:33:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-all-of-sloth-happy-thanksgiving/</guid><description>&lt;div class="post" data-post-id="15302" data-author="Kotetzo" data-date="2006-11-23T18:33:36+00:00" data-subject="To all of Sloth: Happy Thanksgiving!"&gt;&#13;&#10;&lt;p&gt;Now, I don&amp;rsquo;t know if all of you celebrate this holiday, or whether it&amp;rsquo;s ramifications are politically correct for you. But, I would like to wish everyone a happy Turkey day, and generally wish you good luck in all of your endeavors.&lt;/p&gt;&#10;&lt;p&gt;Happy Roasted Kobold Day!&lt;/p&gt;&#10;&lt;p&gt;-Kotetzo&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15303" data-author="Vixn" data-date="2006-11-23T18:59:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sure, it&amp;rsquo;s absolutely politicaly uncorrect.&lt;/p&gt;&#10;&lt;p&gt;or do you really think turkey will celebrate?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in underground lake in Far North-nvm</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-underground-lake-in-far-north-nvm/</link><pubDate>Thu, 23 Nov 2006 18:08:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-underground-lake-in-far-north-nvm/</guid><description>&lt;div class="post" data-post-id="15300" data-author="Popa" data-date="2006-11-23T18:08:38+00:00" data-subject="dead in underground lake in Far North-nvm"&gt;&#13;&#10;&lt;p&gt;didnt have wb up. dead&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15304" data-author="Weasel" data-date="2006-11-23T20:03:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dead in Oly outside prince.. I have no idea how that happened :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>this is funny</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/this-is-funny/</link><pubDate>Tue, 21 Nov 2006 19:25:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/this-is-funny/</guid><description>&lt;div class="post" data-post-id="15263" data-author="Toxis" data-date="2006-11-21T19:25:22+00:00" data-subject="this is funny"&gt;&#13;&#10;&lt;p&gt;Edited a tad, deleted the non essentials&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Cocaine &amp;ndash; &amp;rsquo;target man'&lt;/p&gt;&#10;&lt;p&gt;Caldrick yells &amp;lsquo;CARPE JUGULUM!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mandos joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Schroeder joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;You join in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Cocaine joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Doc joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Cocaine places Rogue&amp;rsquo;s Dagger in the back of Mandos, resulting in some strange noises and&lt;/p&gt;&#10;&lt;p&gt;some blood!&lt;/p&gt;&#10;&lt;p&gt;Mandos stops singing.&lt;/p&gt;&#10;&lt;p&gt;Lis joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;An inexperienced cutpurse says &amp;lsquo;By any chance, have you seen the entranceway to the den?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You can taste the impending victory!&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at Mandos.&lt;/p&gt;&#10;&lt;p&gt;Lob joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Caldrick heroically rescues Cocaine.&lt;/p&gt;&#10;&lt;p&gt;Lis utters the words, &amp;lsquo;frostbolt&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mandos is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Caldrick &amp;ndash; &amp;lsquo;++++ Ahhh! +30hp ++++ [957/1072] 115 needed. AEGIS&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Caldrick &amp;ndash; &amp;lsquo;&amp;mdash;- Owww! -30hp &amp;mdash;- [927/1072] 145 needed. AEGIS&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder tells you &amp;lsquo;sorry, on hoe&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Doc giggles.&lt;/p&gt;&#10;&lt;p&gt;Lob utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder &amp;ndash; &amp;lsquo;ROFL&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Doc &amp;ndash; &amp;lsquo;oops&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cocaine applies a liquid to her weapon.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;HAHAHA&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cocaine applies a liquid to her weapon.&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Den of Thieves&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cocaine [Th:4.16 834hp 294ma 205mv] (Fearless Leader)&#13;&#10;&#13;&#10; Caldrick [Wa:4.31 933hp 272ma 262mv] andro (Point)&#13;&#10;&#13;&#10; Lob [Wa:4.36 1052hp 413ma 192mv] ---&#13;&#10;&#13;&#10; Doc [Cl:5.40 1016hp 410ma 194mv] vain for mandos&#13;&#10;&#13;&#10; Lis [Ma:5.40 830hp 693ma 161mv] jewels+gem-hammers&#13;&#10;&#13;&#10; Mandos [Ne:5.40 -135hp 711ma 226mv] (Dead)&#13;&#10;&#13;&#10; Schroeder [Ne:3.22 594hp 528ma 115mv] kaz, pworm, pelt :)&#13;&#10;&#13;&#10; Volodos [Ma:3.35 506hp 614ma 126mv] ram,hydra,cobra&#13;&#10;&#13;&#10; Verin [Cl:3.23 582hp 394ma 174mv] (Absent)&#13;&#10;&#13;&#10; Chi [Ma:4.39 732hp 614ma 278mv] (Absent)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Lis falls down laughing.&lt;/p&gt;&#10;&lt;p&gt;Lis falls down laughing.&lt;/p&gt;&#10;&lt;p&gt;Lis falls down laughing.&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Mandos is bleeding awfully from big wounds.&lt;/p&gt;&#10;&lt;p&gt;As the song ends, a calm feeling overtakes your party.&lt;/p&gt;&#10;&lt;p&gt;Cocaine &amp;ndash; &amp;lsquo;oh hell no&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An inexperienced cutpurse says &amp;lsquo;By any chance, have you seen the entranceway to the den?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Den of Thieves&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cocaine [Th:4.16 834hp 296ma 207mv] (Fearless Leader)&#13;&#10;&#13;&#10; Caldrick [Wa:4.31 939hp 274ma 265mv] andro (Point)&#13;&#10;&#13;&#10; Lob [Wa:4.36 1052hp 413ma 195mv] ---&#13;&#10;&#13;&#10; Doc [Cl:5.40 1016hp 414ma 196mv] vain for mandos&#13;&#10;&#13;&#10; Lis [Ma:5.40 830hp 699ma 164mv] jewels+gem-hammers&#13;&#10;&#13;&#10; Mandos [Ne:5.40 -135hp 711ma 226mv] (Dead)&#13;&#10;&#13;&#10; Schroeder [Ne:3.22 594hp 528ma 117mv] kaz, pworm, pelt :)&#13;&#10;&#13;&#10; Volodos [Ma:3.35 506hp 619ma 128mv] ram,hydra,cobra&#13;&#10;&#13;&#10; Verin [Cl:3.23 582hp 394ma 174mv] (Absent)&#13;&#10;&#13;&#10; Chi [Ma:4.39 732hp 614ma 278mv] (Absent)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Doc &amp;ndash; &amp;lsquo;dead man again&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Caldrick begins to sing &amp;lsquo;rina cruinne&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Caldrick&amp;rsquo;s song helps you to concentrate on your prayers for the dead.&lt;/p&gt;&#10;&lt;p&gt;Schroeder &amp;ndash; &amp;lsquo;he goes down fast, too&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An inexperienced cutpurse says &amp;lsquo;By any chance, have you seen the entranceway to the den?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Doc grabs an inexperienced cutpurse and throws him out of the room to the south!&lt;/p&gt;&#10;&lt;p&gt;Doc utters the words, &amp;lsquo;gruugz oculoae&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Doc lays her hands upon the body.&lt;/p&gt;&#10;&lt;p&gt;Doc&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;Mandos has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;Mandos stops using a ring of flaming serpents.&lt;/p&gt;&#10;&lt;p&gt;Mandos stops using a green dragon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;Caldrick stops singing.&lt;/p&gt;&#10;&lt;p&gt;Doc utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mandos briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Cocaine &amp;ndash; &amp;lsquo;goddamn :(((((&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mandos gets a green avian scale from the halls of waiting.&lt;/p&gt;&#10;&lt;p&gt;Mandos gets an inked-eye ring from the halls of waiting.&lt;/p&gt;&#10;&lt;p&gt;Mandos puts on a variety of armor and equipment.&lt;/p&gt;&#10;&lt;p&gt;Mandos utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mandos briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Mandos raises his hands to the sky and slowly turns into an enormous piasa bird (Mandos)!&lt;/p&gt;&#10;&lt;p&gt;Doc giggles.&lt;/p&gt;&#10;&lt;p&gt;Doc says &amp;rsquo;laf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Den of Thieves&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cocaine [Th:4.16 834hp 308ma 221mv] (Fearless Leader)&#13;&#10;&#13;&#10; Caldrick [Wa:4.31 972hp 220ma 282mv] andro (Point)&#13;&#10;&#13;&#10; Lob [Wa:4.36 1052hp 413ma 213mv] ---&#13;&#10;&#13;&#10; Doc [Cl:5.40 1016hp 316ma 185mv] vain for mandos&#13;&#10;&#13;&#10; Lis [Ma:5.40 830hp 724ma 182mv] jewels+gem-hammers&#13;&#10;&#13;&#10; Mandos [Ne:5.40 2041hp 596ma 230mv] ---&#13;&#10;&#13;&#10; Schroeder [Ne:3.22 594hp 528ma 128mv] kaz, pworm, pelt :)&#13;&#10;&#13;&#10; Volodos [Ma:3.35 506hp 649ma 141mv] ram,hydra,cobra&#13;&#10;&#13;&#10; Verin [Cl:3.23 582hp 394ma 174mv] (Absent)&#13;&#10;&#13;&#10; Chi [Ma:4.39 732hp 614ma 278mv] (Absent)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;TARGET &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-&amp;raquo;&amp;raquo;&amp;gt; fish &amp;laquo;&amp;laquo;&amp;lt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;laquo;&amp;lt;&lt;/p&gt;&#10;&lt;p&gt;Cocaine &amp;ndash; &amp;rsquo;target fish&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Caldrick yells &amp;lsquo;CARPE JUGULUM!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An enormous piasa bird (Mandos) joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Schroeder joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;You join in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Doc joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Lis joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Lob joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;Cocaine joins in the war-cry!&lt;/p&gt;&#10;&lt;p&gt;A dark figure leaps out of the shadows and circles Schroeder in the back!!!&lt;/p&gt;&#10;&lt;p&gt;A shadow assassin slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A shadow assassin viciously massacres Schroeder with his claw.&lt;/p&gt;&#10;&lt;p&gt;Cocaine says &amp;rsquo;now i die im sure&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Glacial cold blasts forth from an enormous piasa bird (Mandos), hitting Schroeder square&lt;/p&gt;&#10;&lt;p&gt;in the chest.&lt;/p&gt;&#10;&lt;p&gt;SEEK SHELTER AT ONCE! Schroeder has begun to sing.&lt;/p&gt;&#10;&lt;p&gt;Schroeder pounds a shadow assassin very hard.&lt;/p&gt;&#10;&lt;p&gt;A shadow assassin viciously massacres Schroeder with his whip.&lt;/p&gt;&#10;&lt;p&gt;Schroeder is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Lis utters the words, &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lis gestures dramatically, and a shadow assassin is roasted in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;Mandos&amp;rsquo;s last logon was Tue Nov 21 13:22:40 2006&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40b 40c 40a] Mandos {GAIDIN} Your soul is Sloth&amp;rsquo;s!&lt;/p&gt;&#10;&lt;p&gt;Doc utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lis utters the words, &amp;lsquo;firewind&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Winds of flame pour from Lis&amp;rsquo;s hands, incinerating a shadow assassin.&lt;/p&gt;&#10;&lt;p&gt;A shadow assassin is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 115223 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a shadow assassin&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Lis gets gold coins from the corpse of a shadow assassin that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Lis splits 4000 coins. Your share is 500 coins.&lt;/p&gt;&#10;&lt;p&gt;Mandos &amp;ndash; &amp;lsquo;so do you schroeder&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Den of Thieves&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cocaine [Th:4.16 834hp 316ma 230mv] (Fearless Leader)&#13;&#10;&#13;&#10; Caldrick [Wa:4.31 994hp 186ma 292mv] andro (Point)&#13;&#10;&#13;&#10; Lob [Wa:4.36 1052hp 413ma 224mv] ---&#13;&#10;&#13;&#10; Doc [Cl:5.40 1016hp 305ma 196mv] vain for mandos&#13;&#10;&#13;&#10; Lis [Ma:5.40 830hp 708ma 193mv] jewels+gem-hammers&#13;&#10;&#13;&#10; Mandos [Ne:5.40 2037hp 532ma 226mv] ---&#13;&#10;&#13;&#10; Schroeder [Ne:3.22 -80hp 528ma 131mv] (Dead)&#13;&#10;&#13;&#10; Volodos [Ma:3.35 506hp 649ma 149mv] ram,hydra,cobra&#13;&#10;&#13;&#10; Verin [Cl:3.23 582hp 394ma 174mv] (Absent)&#13;&#10;&#13;&#10; Chi [Ma:4.39 732hp 614ma 278mv] (Absent)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;An enormous piasa bird (Mandos) pauses and slowly returns to his natural form.&lt;/p&gt;&#10;&lt;p&gt;Doc&amp;rsquo;s hands begin to glow very brightly!&lt;/p&gt;&#10;&lt;p&gt;Schroeder has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;Mandos puts on a variety of armor and equipment.&lt;/p&gt;&#10;&lt;p&gt;Mandos begins to tremble as a burst of electricity runs through him!&lt;/p&gt;&#10;&lt;p&gt;Schroeder &amp;ndash; &amp;rsquo;thanks for killing me mandos&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mandos &amp;ndash; &amp;lsquo;my peleasure&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;lol, don&amp;rsquo;t wanna fight a piasa :)'&lt;/p&gt;&#10;&lt;p&gt;Mandos &amp;ndash; &amp;lsquo;anymore shit to talk? :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder &amp;ndash; &amp;lsquo;wasn&amp;rsquo;t aware i was talking shit&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder utters the words, &amp;lsquo;candusghafahuai&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Schroeder briefly glows with a blinding light!&lt;/p&gt;&#10;&lt;p&gt;Mandos begins to sing &amp;lsquo;brothers in valor&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You are greatly inspired by Mandos&amp;rsquo;s song!&lt;/p&gt;&#10;&lt;p&gt;Note, this was shortly after we had killed Mandos already. :)~&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bye Mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bye-mud/</link><pubDate>Tue, 21 Nov 2006 15:20:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bye-mud/</guid><description>&lt;div class="post" data-post-id="15246" data-author="Gimlet" data-date="2006-11-21T15:20:52+00:00" data-subject="Bye Mud"&gt;&#13;&#10;&lt;p&gt;been fun these past 11-12 years.&lt;/p&gt;&#10;&lt;p&gt;those who know me can still contact me on icq/msn.&lt;/p&gt;&#10;&lt;p&gt;have fun&lt;/p&gt;&#10;&lt;p&gt;al&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15247" data-author="Autolycos" data-date="2006-11-21T15:24:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;that sucks man :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15248" data-author="Gimlet" data-date="2006-11-21T15:28:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well you know what happened&lt;/p&gt;&#10;&lt;p&gt;and i&amp;rsquo;m not gonna post the conversation i had with clink&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15249" data-author="Keirin" data-date="2006-11-21T15:28:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;And I&amp;rsquo;ve got plocked for no apparent reason that I can think of.. &lt;em&gt;sigh&lt;/em&gt; so I guess it&amp;rsquo;s goodbye (by default) for me as well. Thanks for the fun and the help to everyone who taught me what mudding is about the last few months.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Keirin/Quinte&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>14 Years</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/14-years/</link><pubDate>Tue, 21 Nov 2006 11:58:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/14-years/</guid><description>&lt;div class="post" data-post-id="15241" data-author="Ceramist" data-date="2006-11-21T11:58:53+00:00" data-subject="14 Years"&gt;&#13;&#10;&lt;p&gt;I started playing SlothMud 14 years ago today. Some of you will remember me under my alias as Doctor or Tim when I played from the University of Missouri-Rolla. One day after I started playing, I met another person named Chaos, you may know her as other alias as Eunice. That thief stole from me, I hunted her down, grouped up for a bit, asked (begged) her to have dinner with me and 11 days later asked her to marry me. We&amp;rsquo;ve known each other for all this time and have been married for 12+ years now. I could not have found a better person than her, ever. Happy anniversary, Eunice, I love you.&lt;/p&gt;&#10;&lt;p&gt;Doctor/Tim&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-2181/</link><pubDate>Tue, 21 Nov 2006 05:27:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-2181/</guid><description>&lt;div class="post" data-post-id="15239" data-author="12345" data-date="2006-11-21T05:27:36+00:00" data-subject="Thanks!"&gt;&#13;&#10;&lt;p&gt;Ok, the imms often do very cool things for us, and tonight was one of the best examples I&amp;rsquo;ve seen in a long time. In the time I was on, I was restored and god aegis 2x. Krom actually joined the group for a while, and while he didn&amp;rsquo;t tank, he did give me a god sanc and 12000 temp hps, he also turned on group xp for us. And I gotta admit, I was impressed by how much fun the group was tonight.&lt;/p&gt;&#10;&lt;p&gt;In fact, I ran a lot farther than I typically do because of it. I think I started in MH Valley, then BH Castle, Cano 1.5x, MH 1.5x, Dmount, Lair, Dmount, Kara&amp;rsquo;sa, Fiends 2x, Dweb 2.5x, Sin&amp;rsquo;s, Ettins, Moria, and a couple mobs in Theris.&lt;/p&gt;&#10;&lt;p&gt;So anyway, it was a lot of fun and I just wanted to say thanks to all the imms and groupies that made it possible. :D&lt;/p&gt;&#10;&lt;p&gt;Cheers!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in lyme-up thanks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-lyme-up-thanks/</link><pubDate>Mon, 20 Nov 2006 22:37:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-lyme-up-thanks/</guid><description>&lt;div class="post" data-post-id="15236" data-author="Popa" data-date="2006-11-20T22:37:23+00:00" data-subject="dead in lyme-up thanks"&gt;&#13;&#10;&lt;p&gt;popa dead in irap shores on lyme town&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15237" data-author="13" data-date="2006-11-21T00:53:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;get some icq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new 7 wonders</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-7-wonders/</link><pubDate>Sat, 18 Nov 2006 08:32:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-7-wonders/</guid><description>&lt;div class="post" data-post-id="15220" data-author="Vixn" data-date="2006-11-18T08:32:45+00:00" data-subject="new 7 wonders"&gt;&#13;&#10;&lt;p&gt;&amp;hellip; be part of the making of history!&lt;/p&gt;&#10;&lt;p&gt;Go [url:4dw6jwze]http://www.new7wonders.com/index.php[/url:4dw6jwze] and vote for Sloth3!&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15235" data-author="Clink" data-date="2006-11-20T21:14:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Or you could just vote for us on TMC!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Darwin awards!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/darwin-awards/</link><pubDate>Sat, 18 Nov 2006 05:20:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/darwin-awards/</guid><description>&lt;div class="post" data-post-id="15219" data-author="Autolycos" data-date="2006-11-18T05:20:52+00:00" data-subject="Darwin awards!"&gt;&#13;&#10;&lt;p&gt;[b:2d8922ed]Today&amp;rsquo;s Darwin award goes to![/b:2d8922ed][/color:2d8922ed]&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 10c 7m] Kotetzo the Untitled&lt;/p&gt;&#10;&lt;p&gt;Kotetzo kicks the overlord in solar plexus, the overlord is rendered breathless.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;689hp 223ma 92mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Kotetzo slashes the overlord very hard.&lt;/p&gt;&#10;&lt;p&gt;The overlord viciously massacres Kotetzo with its claw.&lt;/p&gt;&#10;&lt;p&gt;The overlord lunges forward at Kotetzo with its jaws open![/color:2d8922ed]&lt;/p&gt;&#10;&lt;p&gt;Thats the Temple of Fiends [/color:2d8922ed]Overlord btw&lt;/p&gt;&#10;&lt;p&gt;amazing&amp;hellip; simply amazing :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15222" data-author="Kotetzo" data-date="2006-11-19T00:26:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I believe the word I&amp;rsquo;m looking for would be&amp;hellip;ah..exhilirating. Or completely idiotic! Or, potentially, both. Most definitely the most hilarious thing I&amp;rsquo;ve ever done on Sloth, however. :p&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Problem taking an item off the auction block</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/problem-taking-an-item-off-the-auction-block/</link><pubDate>Sat, 18 Nov 2006 03:51:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/problem-taking-an-item-off-the-auction-block/</guid><description>&lt;div class="post" data-post-id="15215" data-author="Dikus" data-date="2006-11-18T03:51:28+00:00" data-subject="Problem taking an item off the auction block"&gt;&#13;&#10;&lt;p&gt;I am having problems removing Gem Hammer off the block when i submitted it wrong :( and it says this item has not been submitted for sale coming soon. But it never comes off the block does anyone have any idea why this is or is it just a bug?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15216" data-author="Weasel" data-date="2006-11-18T04:06:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;been buggy for a while now with closing or amending items.. actually it worked again for a little while (I think after the redesign) but I guess it&amp;rsquo;s got phut again..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Friday Sloth Moscow meeting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/friday-sloth-moscow-meeting/</link><pubDate>Fri, 17 Nov 2006 22:20:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/friday-sloth-moscow-meeting/</guid><description>&lt;div class="post" data-post-id="15211" data-author="Lis" data-date="2006-11-17T22:20:11+00:00" data-subject="Friday Sloth Moscow meeting"&gt;&#13;&#10;&lt;p&gt;[img:358hs4kp]http://www.ljplus.ru/img/s/k/sky_ezh/sloth2006.jpg[/img:358hs4kp]&lt;/p&gt;&#10;&lt;p&gt;Top: left to right: Edd, who pretends to be a blaster, Shimbo, who cheats, Lis the mighty DoW mage&lt;/p&gt;&#10;&lt;p&gt;Bottom: Krok, your goddess etc, Bazilus the crazy Python, Hotara the Russian newbie.&lt;/p&gt;&#10;&lt;p&gt;That was the first time we ever met Hotara irl in Moscow, where he studies medics (yes, he came from Malasyia to study in this cold-cold country), and we tried to teach him how to drink. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lookin for Serega</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lookin-for-serega/</link><pubDate>Fri, 17 Nov 2006 05:36:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lookin-for-serega/</guid><description>&lt;div class="post" data-post-id="15208" data-author="Briar" data-date="2006-11-17T05:36:32+00:00" data-subject="Lookin for Serega"&gt;&#13;&#10;&lt;p&gt;anyone know how to get in touch with serega? ICQ/MSN or email?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15209" data-author="serega" data-date="2006-11-17T11:45:57+00:00" data-subject="Re: Lookin for Serega"&gt;&#13;&#10;&lt;p&gt;anyone know how to get in touch with serega? ICQ/MSN or email?[/quote:1hxc3n7m]&lt;/p&gt;&#10;&lt;p&gt;contact me &lt;a href="mailto:preliz@mail.ru" &gt;preliz@mail.ru&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help Files</title><link>https://forum.slothmud.net/updates/web-site-suggestions/help-files/</link><pubDate>Thu, 16 Nov 2006 14:14:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/help-files/</guid><description>&lt;div class="post" data-post-id="15206" data-author="Jag" data-date="2006-11-16T14:14:49+00:00" data-subject="Help Files"&gt;&#13;&#10;&lt;p&gt;The Game play helps in the library are great, but the online help files in game have much more recent spells, skills, etc and really awesome.&lt;/p&gt;&#10;&lt;p&gt;Could the online help files be added to the web site as well?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15667" data-author="*Splork*" data-date="2006-12-18T04:31:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Clink has updated the game play helps-they are now current with what is ingame.&lt;/p&gt;&#10;&lt;p&gt;On a side note, we have added well over 200 helpfiles this last year:-)&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/wtt mid-level items, got tokens</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-mid-level-items-got-tokens/</link><pubDate>Wed, 15 Nov 2006 21:49:59 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-mid-level-items-got-tokens/</guid><description>&lt;div class="post" data-post-id="15200" data-author="Fenyang" data-date="2006-11-15T21:49:59+00:00" data-subject="wtb/wtt mid-level items, got tokens"&gt;&#13;&#10;&lt;p&gt;wtb following items,&lt;/p&gt;&#10;&lt;p&gt;or trade with triangle tokens (I&amp;rsquo;ve got 22 tokens),&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll add coins if needed.&lt;/p&gt;&#10;&lt;p&gt;Blue Felt Slippers&lt;/p&gt;&#10;&lt;p&gt;Rock Boots&lt;/p&gt;&#10;&lt;p&gt;Green Dragonscale Cloak or Shimmering Cloak of Many Colors&lt;/p&gt;&#10;&lt;p&gt;Adamantine Gloves&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some tips</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-some-tips/</link><pubDate>Wed, 15 Nov 2006 07:50:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-some-tips/</guid><description>&lt;div class="post" data-post-id="15196" data-author="*juggleblood*" data-date="2006-11-15T07:50:52+00:00" data-subject="Looking for some tips"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve gotten fairly decent at running ss xp, but I&amp;rsquo;d like to be able to run&lt;/p&gt;&#10;&lt;p&gt;the eq mobs too. So I&amp;rsquo;m hoping someone can give advice on the following:&lt;/p&gt;&#10;&lt;p&gt;Archfiend/Phoenix in Arbo: How do I kill archfiend without losing all the crunchy caster types to the fire proc? Haven&amp;rsquo;t tried phoenix yet, is it harder or easier than archfiend? Does it also fire proc?&lt;/p&gt;&#10;&lt;p&gt;Joraine/Maragore in temple ruins: How hard are these mobs? Comparable to Orcus? They have procs?&lt;/p&gt;&#10;&lt;p&gt;Bomanz in m.a.g.i.c.: The room fire proc is nasty, does that proc go off if you manage to get him out of the that room? Does sanctuary for the soul offer any relief to this? He chewed up a 80mana spell shield in a few rounds.&lt;/p&gt;&#10;&lt;p&gt;Sin/Kas in Sin&amp;rsquo;s Keep: Whats the best way to tackle these guys if you have a large group? Have necros debuff both mobs and blast Kas down first?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DIEING ORCS :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dieing-orcs/</link><pubDate>Tue, 14 Nov 2006 02:48:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dieing-orcs/</guid><description>&lt;div class="post" data-post-id="15188" data-author="Dikus" data-date="2006-11-14T02:48:32+00:00" data-subject="DIEING ORCS :)"&gt;&#13;&#10;&lt;p&gt;Dieing in far north getting jade green sb from nurse forgot fly and water breathing&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15190" data-author="13" data-date="2006-11-14T12:53:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;these threads are stupid and desperate, get ICQ or take it like a man.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15193" data-author="Mosaix" data-date="2006-11-14T18:23:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Agreed, ICQ is free, no excuse not to load it. Or have friends somewhere that want to take the time to raise you.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15194" data-author="Weasel" data-date="2006-11-14T20:24:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah but 13&amp;rsquo;s always too wasted to do a CR.. hehe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connection Down</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connection-down/</link><pubDate>Sun, 12 Nov 2006 21:26:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connection-down/</guid><description>&lt;div class="post" data-post-id="15121" data-author="Dikus" data-date="2006-11-12T21:26:34+00:00" data-subject="Connection Down"&gt;&#13;&#10;&lt;p&gt;I called Brian and he said that we need to get ahold of Rick. He Said that he doesnt know what is wrong with it but he said that he would check it out. :twisted: :oops:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15126" data-author="Talo/Ulrich" data-date="2006-11-12T22:38:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;wow cool thanx a million!!!! (I wanna play on my veterance day 4 day weekend!!!!)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15202" data-author="java" data-date="2006-11-15T22:38:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just connection checking&amp;hellip; mud seems down &amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New connection error:)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-connection-error/</link><pubDate>Sun, 12 Nov 2006 19:40:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-connection-error/</guid><description>&lt;div class="post" data-post-id="15116" data-author="resouh" data-date="2006-11-12T19:40:51+00:00" data-subject="New connection error:)"&gt;&#13;&#10;&lt;p&gt;Man must have crashed it good this time&amp;hellip;.most of the time I get a connection refused error when game crashes&amp;hellip;..this time I&amp;rsquo;m getting &amp;rsquo;no route to host&amp;rsquo; :) whoever kicked the power cord, plug it back in!!&lt;/p&gt;&#10;&lt;p&gt;Resouh&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15118" data-author="Malison" data-date="2006-11-12T19:49:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;WinSock error 10060: Connection timed out&lt;/p&gt;&#10;&lt;p&gt;every time. but the Life Info thing says everyone&amp;rsquo;s still online&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15119" data-author="resouh" data-date="2006-11-12T19:52:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nods, think that was the last data received from the game server before it crashed is why&amp;hellip;..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>#wait Command</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wait-command/</link><pubDate>Sat, 11 Nov 2006 21:53:55 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wait-command/</guid><description>&lt;div class="post" data-post-id="15110" data-author="Rizik" data-date="2006-11-11T21:53:55+00:00" data-subject="#wait Command"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m having some trouble using the #wait command. Rather, it doesn&amp;rsquo;t seem to be working.&lt;/p&gt;&#10;&lt;p&gt;I tried:&lt;/p&gt;&#10;&lt;p&gt;#wait {5};#showme 5 seconds elapsed.&lt;/p&gt;&#10;&lt;p&gt;and (had to try)&lt;/p&gt;&#10;&lt;p&gt;#wait {5000};#showme 5000 miliseconds elapsed.&lt;/p&gt;&#10;&lt;p&gt;But neither worked- the messages showed up immediately.&lt;/p&gt;&#10;&lt;p&gt;What is wrong?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15112" data-author="Briar" data-date="2006-11-12T01:47:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;; is a seperator, so u&amp;rsquo;re infact inputting 2 commands&lt;/p&gt;&#10;&lt;p&gt;it should be #wait {5} {#showme 5 seconds has lapsed}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Massoulette</title><link>https://forum.slothmud.net/town-crier/autoquests/massoulette/</link><pubDate>Sat, 11 Nov 2006 09:01:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/massoulette/</guid><description>&lt;div class="post" data-post-id="15105" data-author="Akasha" data-date="2006-11-11T09:01:51+00:00" data-subject="Massoulette"&gt;&#13;&#10;&lt;p&gt;Sadly, while I was fixing something tonight, I accidentally deleted my autoquest from Massoulette. Even more sad is I dont have a backup of it anywhere. So this quest is gone. If you were in the middle of it, catch me online or post on this thread. It will show up in your quest logs whether you have undertaken it, so please don&amp;rsquo;t be foolish and lie about it ;)&lt;/p&gt;&#10;&lt;p&gt;I apologize, but I will add something somewhere else at a later date to compensate for the lost reward(s) on this quest. It will not be sorely missed, it was a self-contained auto so it will not affect anything else or any chain you are working on.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Turbo can you beat him!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/turbo-can-you-beat-him/</link><pubDate>Fri, 10 Nov 2006 17:47:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/turbo-can-you-beat-him/</guid><description>&lt;div class="post" data-post-id="15100" data-author="Leaf" data-date="2006-11-10T17:47:04+00:00" data-subject="Turbo can you beat him!!!"&gt;&#13;&#10;&lt;p&gt;I wonder if Turbo can beat this guy in bowling :)&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://video.google.com/videoplay?docid=4506143269240420002&amp;amp;q=backwards&amp;#43;bowler" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://video.google.com/videoplay?docid &amp;hellip; rds+bowler&amp;rdquo;&amp;gt;http://video.google.com/videoplay?docid=4506143269240420002&amp;amp;q=backwards+bowler&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;FYI: [b:3khk2if0]POST TOPIC 600!!![/b:3khk2if0]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15109" data-author="osric" data-date="2006-11-11T20:39:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Al would have to use the sideways or KINGCRAB technique to defeat the backwards bowler! :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Strand of Iridescent Silk</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-strand-of-iridescent-silk/</link><pubDate>Thu, 09 Nov 2006 22:26:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-strand-of-iridescent-silk/</guid><description>&lt;div class="post" data-post-id="15090" data-author="Leaf" data-date="2006-11-09T22:26:16+00:00" data-subject="WTB Strand of Iridescent Silk"&gt;&#13;&#10;&lt;p&gt;Need two of these rings.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15091" data-author="13" data-date="2006-11-09T23:55:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just kill the spider dork. We need a good week long eq group anyway.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15092" data-author="Leaf" data-date="2006-11-10T02:48:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Need a big ass group to kill that spider &amp;hellip; i believe she is like 45mil mob&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15093" data-author="osric" data-date="2006-11-10T05:18:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nod Mistress is more annoying than Wurragurr. :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15094" data-author="Rynquald" data-date="2006-11-10T05:31:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;45mil? pfft&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dead at Fire Machine in UD</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-at-fire-machine-in-ud/</link><pubDate>Wed, 08 Nov 2006 15:26:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-at-fire-machine-in-ud/</guid><description>&lt;div class="post" data-post-id="15086" data-author="brady" data-date="2006-11-08T15:26:49+00:00" data-subject="Dead at Fire Machine in UD"&gt;&#13;&#10;&lt;p&gt;Hell, I&amp;rsquo;ll give it a shot.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15137" data-author="13" data-date="2006-11-13T00:39:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;rr helps&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15140" data-author="Krok" data-date="2006-11-13T01:26:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bah, I wanted to tell Brady to kill self, but he already did. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15146" data-author="brady" data-date="2006-11-13T02:16:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Go lick a frog :x&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15164" data-author="Krok" data-date="2006-11-13T03:18:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;No thanks :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15184" data-author="13" data-date="2006-11-13T21:21:04+00:00" data-subject="This is flat-out stupid."&gt;&#13;&#10;&lt;p&gt;&amp;lt;366hp 19ma 217mv&amp;gt;&amp;lt;160259705xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally gut a hunting horror!&lt;/p&gt;&#10;&lt;p&gt;A hunting horror looks down in terror as its abdomen pours out!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;372hp 20ma 169mv&amp;gt;&amp;lt;160259705xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Autolycos auctions&amp;ndash; &amp;rsquo; hmm'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;374hp 21ma 169mv&amp;gt;&amp;lt;160259705xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a hunting horror&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a hunting horror&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a hunting horror&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-18hp 21ma 169mv&amp;gt;&amp;lt;160259705xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t get it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Script Triggers</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/script-triggers/</link><pubDate>Wed, 08 Nov 2006 10:49:39 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/script-triggers/</guid><description>&lt;div class="post" data-post-id="15081" data-author="Elsie" data-date="2006-11-08T10:49:39+00:00" data-subject="Script Triggers"&gt;&#13;&#10;&lt;p&gt;I have some good group scripts, for tank whining, rescue on sing, autoprotecting over a dead protectee, rescuing a stabber, taking over as tank if I&amp;rsquo;m 2.tank and tank dies, a toggled mob condition reporter (inc spells that take effect), rescue on mob engages.&lt;/p&gt;&#10;&lt;p&gt;If anyone would like me to post any of these on here please let me know (while the mud is down is a good time)&lt;/p&gt;&#10;&lt;p&gt;The things I&amp;rsquo;m missing are:&lt;/p&gt;&#10;&lt;p&gt;A good script for dealing with grippers (I currently have a bad one mainly as I&amp;rsquo;ve never played monk and don&amp;rsquo;t really know how gripping works or what it does)&lt;/p&gt;&#10;&lt;p&gt;A good script for rescuing a damner if they initiate the battle.&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Network fatal error: connection refused?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/network-fatal-error-connection-refused/</link><pubDate>Wed, 08 Nov 2006 08:50:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/network-fatal-error-connection-refused/</guid><description>&lt;div class="post" data-post-id="15068" data-author="Dikus" data-date="2006-11-08T08:50:44+00:00" data-subject="Network fatal error: connection refused?"&gt;&#13;&#10;&lt;p&gt;this is what it says when I attempt to connect and i was just connected anyone know why this is?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15069" data-author="slobe" data-date="2006-11-08T09:07:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;crash? I cant seem to get in aswell&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15070" data-author="Dikus" data-date="2006-11-08T09:09:18+00:00" data-subject="damn"&gt;&#13;&#10;&lt;p&gt;My char is reading a drachma book too&amp;hellip; hrm anyone else not able to log in?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15071" data-author="simena" data-date="2006-11-08T09:09:23+00:00" data-subject="me too"&gt;&#13;&#10;&lt;p&gt;For a moment there I though it was just me! Anyways, my eq is going to be okay, right?&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Samie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Client Scripting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/client-scripting/</link><pubDate>Wed, 08 Nov 2006 01:05:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/client-scripting/</guid><description>&lt;div class="post" data-post-id="15067" data-author="Avatar" data-date="2006-11-08T01:05:18+00:00" data-subject="Client Scripting"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not surprised that the previous thread was closed, it was getting pretty inflammatory. I would like to hear some more feedback about the client scripting.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve always been drawn to the ability to customize my gaming experience through client actions, variables, and triggers. I&amp;rsquo;m a pretty heavy user of client scripts, though I don&amp;rsquo;t consider myself to be reliant or handicapped by them.&lt;/p&gt;&#10;&lt;p&gt;I believe that more games should support some sort of scripting ability. Someone mentioned the Civ games, those would be a prime candidate. I enjoy the early parts of the game, but after you&amp;rsquo;ve expanded through the first continent or two then the game turns start to take forever as you try to micromanage 20+ cities. Later versions did support some sort of customization through the use of those governors that try to manage the build queue, but I&amp;rsquo;d be happier with more powerful options to set goals and conditions.&lt;/p&gt;&#10;&lt;p&gt;The Baldur&amp;rsquo;s Gate games are another that come to mind that allowed scripting. The character actions could be selected from lists (ranged spellcaster, ranged archer, melee warrior, etc). Those scripts could be modified to do specific things.&lt;/p&gt;&#10;&lt;p&gt;If anyone&amp;rsquo;s played the X series of space empire games, X3 allows for simply huge customization through scripts.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d be happier to see WoW or City of Heroes add some ability to custom automate things. I&amp;rsquo;m normally playing PvE, but having to select each monster, click to attack, click to attack, click to attack &amp;hellip; I guess that&amp;rsquo;s why they call it farming. It&amp;rsquo;s too bad they can&amp;rsquo;t find a way to separate out the fun parts of the MMO games and cut back on the repetitive parts.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like to also mention Silkroad Online. I don&amp;rsquo;t play it currently, it has similar problems to the other MMO&amp;rsquo;s I&amp;rsquo;ve played, but it has some unique and interesting features that make it worth trying out as a free MMO.&lt;/p&gt;&#10;&lt;p&gt;Back to the point, it always annoys me when playing a game (any type) if I&amp;rsquo;m clicking through the same options over and over and&amp;hellip; over. I&amp;rsquo;ve got a damn computer here, which is extremely capable of handling repetitive tasks, but few games are designed to make those repetitive tasks less frustrating.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I win!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-win/</link><pubDate>Mon, 06 Nov 2006 18:18:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-win/</guid><description>&lt;div class="post" data-post-id="15043" data-author="13" data-date="2006-11-06T18:18:13+00:00" data-subject="I win!!"&gt;&#13;&#10;&lt;p&gt;You get a tattered folio from a small wax-sealed chest that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sneak - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;steal - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;backstab - Lvl: 1, Learned 90%&lt;/p&gt;&#10;&lt;p&gt;pick locks - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;tail - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;glance - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;search - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;palm - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;trip - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;disarm traps - Lvl: 9, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;hide - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;spy - Lvl: 13, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;squirm - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;circle - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;throw - Lvl: 20, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;sixth sense - Lvl: 22, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double stab - Lvl: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;apply poison - Lvl: 31, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;study - Lvl: 35, Learned 90%&lt;/p&gt;&#10;&lt;p&gt;shadowwalk - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;excruciating blow - Lvl: 40, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;Good Luck!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes &amp; additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-additions/</link><pubDate>Sun, 05 Nov 2006 22:16:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-additions/</guid><description>&lt;div class="post" data-post-id="15021" data-author="*Splork*" data-date="2006-11-05T22:16:18+00:00" data-subject="Changes &amp;amp; additions"&gt;&#13;&#10;&lt;p&gt;We don&amp;rsquo;t use this as much because live information now has running news available but the addition of #3 here is quite noteworthy so&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New and old players are now grouped upon logging in&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Webpage who list cleaned up and couple bugs fixed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Another great helpfile addition has been added; typo detection. This should result in the viewing of mispelled helpfiles. This goes with MXP helps and the addition of several hundred helpfiles this year. These changes have greatly enhanced our game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Another protect message has been added to the person above the one who was moved.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Error post items to chop</title><link>https://forum.slothmud.net/updates/bug-reporting/error-post-items-to-chop/</link><pubDate>Sun, 05 Nov 2006 09:27:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/error-post-items-to-chop/</guid><description>&lt;div class="post" data-post-id="14996" data-author="resouh" data-date="2006-11-05T09:27:32+00:00" data-subject="Error post items to chop"&gt;&#13;&#10;&lt;p&gt;Failed to load module pnAuction (at function: &amp;ldquo;sell_processor&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;Redid item on chop after double checking to make sure it didn&amp;rsquo;t actually post. Also logged me out after error&amp;hellip;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Resouh&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oath of Victory</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oath-of-victory/</link><pubDate>Sun, 05 Nov 2006 08:07:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oath-of-victory/</guid><description>&lt;div class="post" data-post-id="14995" data-author="Guinex" data-date="2006-11-05T08:07:39+00:00" data-subject="Oath of Victory"&gt;&#13;&#10;&lt;p&gt;Just out of curiosity does this skill make the mob target the last person to swear and oath, and also it seems like it gives them at least a +4 to hitroll? Just from my observation is this meant to be a death trap, or is it not functioning properly.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14999" data-author="Vixn" data-date="2006-11-05T11:13:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just ask imms to show me - how it could be useful? Both oaths, sandstorm, endure pain, quilin (supplicant) etc.&lt;/p&gt;&#10;&lt;p&gt;Maybe I don&amp;rsquo;t pay much attention to new spells/skills but some of them seems very &amp;hellip; STRANGE&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why cant I enter Slothmud.org on wintin or telnet</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-cant-i-enter-slothmud-org-on-wintin-or-telnet/</link><pubDate>Sun, 05 Nov 2006 03:00:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-cant-i-enter-slothmud-org-on-wintin-or-telnet/</guid><description>&lt;div class="post" data-post-id="14990" data-author="Dikus" data-date="2006-11-05T03:00:16+00:00" data-subject="Why cant I enter Slothmud.org on wintin or telnet"&gt;&#13;&#10;&lt;p&gt;When I attempt to connect it says connected then session closed right after anyone know why that is?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14991" data-author="*Splork*" data-date="2006-11-05T03:06:04+00:00" data-subject="You are banned"&gt;&#13;&#10;&lt;p&gt;You have been banned for repeated hack attempts to Jake&amp;rsquo;s personal account. It has been referred to Jake for handling.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14992" data-author="Dikus" data-date="2006-11-05T03:07:17+00:00" data-subject="hrm"&gt;&#13;&#10;&lt;p&gt;that wasnt me&amp;hellip;. I must have to check with my brothers thank you splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dead in Centaurs - nevermind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-centaurs-nevermind/</link><pubDate>Sat, 04 Nov 2006 22:22:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-centaurs-nevermind/</guid><description>&lt;div class="post" data-post-id="14984" data-author="Jag" data-date="2006-11-04T22:22:20+00:00" data-subject="Dead in Centaurs - nevermind"&gt;&#13;&#10;&lt;p&gt;Went link dead in middle of fight and tan cantaur just killed me. If anyone can help, it would be apprec.&lt;/p&gt;&#10;&lt;p&gt;oh well, I really should use ICQ.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are You an Sloth Addict?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/are-you-an-sloth-addict/</link><pubDate>Sat, 04 Nov 2006 04:42:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/are-you-an-sloth-addict/</guid><description>&lt;div class="post" data-post-id="14968" data-author="Leaf" data-date="2006-11-04T04:42:10+00:00" data-subject="Are You an Sloth Addict?"&gt;&#13;&#10;&lt;p&gt;Here&amp;rsquo;s a list of common symptoms to watch out for:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lying about how much time is spent mudding.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;General decrease of physical activity and social life.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Neglecting obligations at home, work, or school to spend time mudding.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spending too much money on computer equipment or Internet activities.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Feeling a constant desire to be mudding when they&amp;rsquo;re away from the computer.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Going online to escape real world problems.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Disregarding the emotional or physical consequences of being in front of a computer all day.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Denial of the problem.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Autoblast .NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/autoblast-net/</link><pubDate>Fri, 03 Nov 2006 15:48:08 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/autoblast-net/</guid><description>&lt;div class="post" data-post-id="14956" data-author="*juggleblood*" data-date="2006-11-03T15:48:08+00:00" data-subject="Autoblast .NET"&gt;&#13;&#10;&lt;p&gt;posted this at someones request. Its not complet, but does the trick&lt;/p&gt;&#10;&lt;p&gt;#al blaston #enable autoblast&lt;/p&gt;&#10;&lt;p&gt;#al blastoff #disable autoblast&lt;/p&gt;&#10;&lt;p&gt;#defgroup autoblast&lt;/p&gt;&#10;&lt;p&gt;#action {^$grabber %0 and expertly puts %1 in a deathgrip} {fbt} {G|autoblast}&lt;/p&gt;&#10;&lt;p&gt;#action {^$stabber places %0 in the } {fbt} {G|autoblast}&lt;/p&gt;&#10;&lt;p&gt;#action {smartly steps out of $grabber&amp;rsquo;s} {fbt} {G|autoblast}&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14957" data-author="Vixn" data-date="2006-11-03T18:07:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;don&amp;rsquo;t blast on double wiff? do you think it&amp;rsquo;s impossible?&lt;/p&gt;&#10;&lt;p&gt;try put autolickoz as stabba :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>website account</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/website-account/</link><pubDate>Thu, 02 Nov 2006 18:46:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/website-account/</guid><description>&lt;div class="post" data-post-id="14928" data-author="Malison" data-date="2006-11-02T18:46:44+00:00" data-subject="website account"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been trying for a couple days now to add my ICQ number to my account here, and to remove the buggy signature. I go My Account -&amp;gt; Edit Your Information, put the stuff in, and click Save Changes. It then sends me back to the My Account page, but when I go to edit info again, all the stuff that I just put in has reverted to what it was. What am I doing wrong or can this be fixed?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>blog glitch</title><link>https://forum.slothmud.net/updates/bug-reporting/blog-glitch/</link><pubDate>Thu, 02 Nov 2006 08:00:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/blog-glitch/</guid><description>&lt;div class="post" data-post-id="14914" data-author="banedon" data-date="2006-11-02T08:00:56+00:00" data-subject="blog glitch"&gt;&#13;&#10;&lt;p&gt;found this one&lt;/p&gt;&#10;&lt;p&gt;Thu Nov 2 01:47:20 2006&#9;** Banedon wasted Banedon at 5 o&amp;rsquo;clock pm on the Day of the Deception&lt;/p&gt;&#10;&lt;p&gt;had been fighting man intent on a climb, then was incap. &amp;amp; died of bloodloss&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15199" data-author="Weasel" data-date="2006-11-15T17:07:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not really a bug, but.. if you do a raise, it shows on main blogfeed but not on your individual feed.. individual only shows if you were raised by someone else, not anyone whom you raised.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Down and Dying in BH town</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/down-and-dying-in-bh-town/</link><pubDate>Thu, 02 Nov 2006 07:46:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/down-and-dying-in-bh-town/</guid><description>&lt;div class="post" data-post-id="14913" data-author="banedon" data-date="2006-11-02T07:46:01+00:00" data-subject="Down and Dying in BH town"&gt;&#13;&#10;&lt;p&gt;If anyone&amp;rsquo;s on here &amp;amp; in game,&lt;/p&gt;&#10;&lt;p&gt;Im slowly dying in BH, so I could use some help.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash; edit &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;nevermind up now - thanx orcs&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A couple ideas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-couple-ideas/</link><pubDate>Thu, 02 Nov 2006 05:47:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-couple-ideas/</guid><description>&lt;div class="post" data-post-id="14911" data-author="banedon" data-date="2006-11-02T05:47:32+00:00" data-subject="A couple ideas"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;How about some kind of rapid transport ala gate or teleport for those of us poor schlubs that don&amp;rsquo;t have those spells. Maybe have it cost a flat x gold or even x gold pre prime level&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;What about a couple Monk or maybe mo/wa specific oriental style weapons, like nunchaku, tonfa, or sai. possibly give the chucks or tonfa the ability to be used w/strike.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;just my 2 cents worth., so pls dont flame me too much.&lt;/p&gt;&#10;&lt;p&gt;Banedon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>No XP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-xp-2144/</link><pubDate>Thu, 02 Nov 2006 04:26:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-xp-2144/</guid><description>&lt;div class="post" data-post-id="14905" data-author="brady" data-date="2006-11-02T04:26:50+00:00" data-subject="No XP"&gt;&#13;&#10;&lt;p&gt;I know I&amp;rsquo;ve posted this before, but is there a decent explanation? Its slightly annoying.&lt;/p&gt;&#10;&lt;p&gt;Your frostbolt obliterates the fire machine.&lt;/p&gt;&#10;&lt;p&gt;The fire machine is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the fire machine&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of the fire machine that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1000 coins.&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s some work for 1000 coins. And I was alone&amp;hellip;no followers and nothing else was in the room.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Obrut missing looted eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/obrut-missing-looted-eq/</link><pubDate>Thu, 02 Nov 2006 00:30:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/obrut-missing-looted-eq/</guid><description>&lt;div class="post" data-post-id="14895" data-author="Agemo" data-date="2006-11-02T00:30:22+00:00" data-subject="Obrut missing looted eq"&gt;&#13;&#10;&lt;p&gt;The Halloween events were fun, but a little rough on some of us. I&amp;rsquo;m still afraid of my own innkeeper.&lt;/p&gt;&#10;&lt;p&gt;Obrut got badly looted in BH town. If anyone found nice stuff on the BH mobs, it&amp;rsquo;d be very kind to help him get his stuff back.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14922" data-author="13" data-date="2006-11-02T15:25:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;check halloween thread&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How you know when someone thinks your stupid.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-you-know-when-someone-thinks-your-stupid/</link><pubDate>Wed, 01 Nov 2006 22:18:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-you-know-when-someone-thinks-your-stupid/</guid><description>&lt;div class="post" data-post-id="14878" data-author="Medios" data-date="2006-11-01T22:18:36+00:00" data-subject="How you know when someone thinks your stupid."&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;I sincerely regret that my words were misinterpreted to wrongly imply anything negative about those in uniform and I personally apologize to any service member, family member or American who was offended,&amp;rdquo; Kerry said in a statement.&lt;/p&gt;&#10;&lt;p&gt;So now that we know John Kerry thinks troops are stupid, he also thinks Americans are too dumb to understand his complete grasp of the english language. Hes sorry that you dont know what he meant and apologizes for your ignorance.&lt;/p&gt;&#10;&lt;p&gt;I never post political stuff on here, but man politicians really think this way. It goes on both sides and the average American shouldnt even think about being able to live they way they see fit. These people think that we need them to legislate us to keep us safe.&lt;/p&gt;&#10;&lt;p&gt;I ask is that freedom?&lt;/p&gt;&#10;&lt;p&gt;Fuck John Kerry&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma Equipment</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-equipment/</link><pubDate>Wed, 01 Nov 2006 13:55:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma-equipment/</guid><description>&lt;div class="post" data-post-id="14862" data-author="Elsie" data-date="2006-11-01T13:55:02+00:00" data-subject="Drachma Equipment"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t want this to sound like a moan, but its probably going to, apologies in advance.&lt;/p&gt;&#10;&lt;p&gt;I recently bought some dr equipment, now I regret the choice and would like to swap it back and get the dr back, or at least trade it up for something else, if I do this I lose 2/5 of the purchase price, in this case 100dr of the 250dr purchase price.&lt;/p&gt;&#10;&lt;p&gt;I fully accept that you shouldn&amp;rsquo;t be able to swap equipment again and again as the mood suits you, there must be some penalty for trading in, the issue I have is with the 2/5 proportion.&lt;/p&gt;&#10;&lt;p&gt;Selling non drachma items for gold at that loss is fine, gold is something you can always get back again, but drachma (excepting quests and scatters which are few and far between) has a fixed supply through the autoquests and so is effectively irreplaceable.&lt;/p&gt;&#10;&lt;p&gt;It seems harsh that a bad judgement call by an inexperienced player (in the ways of drachma) should be penalised by an irreplaceable loss.&lt;/p&gt;&#10;&lt;p&gt;To make a comparison, if a similar bad call was made with triple40 equipment, this can be put right, as I understand it at a cost, but a cost that can be regained in xp or gold or something.&lt;/p&gt;&#10;&lt;p&gt;As a cautionary note to any other newbies that might find themselves in my position, think long and hard and be absolutly certain that your dr purchase isn&amp;rsquo;t something you could get from something non-drachma in game, even if you can&amp;rsquo;t get that yet, or that there isn&amp;rsquo;t something else you&amp;rsquo;d rather save up for.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve discussed with some chars in game, some agree in general terms with what I&amp;rsquo;ve said, and more so for situations where a wrong item is mispurchased (buying 3.robe rather than 4.robe), some don&amp;rsquo;t (so I fully expect to get flamed).&lt;/p&gt;&#10;&lt;p&gt;As a suggestion, would it be possible to make a swap at the same cost as a character mort, i.e. a level loss randomly classo 1 to 4, or some other cost, i.e. 1 billion xp, or 10million gold. When I suggested this in channel some feel this is too cheap a cost for getting drachma, which isn&amp;rsquo;t what I&amp;rsquo;m talking about, I&amp;rsquo;m talking about not losing drachma though our own newbieish / stupid / ill-informed / ill-considered actions.&lt;/p&gt;&#10;&lt;p&gt;Perhaps this cost could multiply with each exchange &amp;hellip; 500millxp first exchange, then 1 bill, then 2 bill, then 4 bill etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;My final suggestion I know is probably unworkable but I&amp;rsquo;ll make it anyway &amp;hellip; give the equipment back and with an imms help and reset an equivalent value of autoquests back to be redone.&lt;/p&gt;&#10;&lt;p&gt;Anyhow, if this does nothing else, I hope it&amp;rsquo;ll make others think twice or more before making the same mistake I did.&lt;/p&gt;&#10;&lt;p&gt;As a last note, I&amp;rsquo;ll say that I have discussed with an imm, who was helpful, and sympathetic, but felt he couldn&amp;rsquo;t let me swap back for anything less that the shop would buy for. I appreciate your time taken to discuss with me in game, but I didn&amp;rsquo;t want to annoy you by spamming all this or over laboring the point at you in game, which is why I&amp;rsquo;m posting it here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>morted on lyme beach</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-on-lyme-beach/</link><pubDate>Wed, 01 Nov 2006 12:02:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-on-lyme-beach/</guid><description>&lt;div class="post" data-post-id="14861" data-author="Popa" data-date="2006-11-01T12:02:12+00:00" data-subject="morted on lyme beach"&gt;&#13;&#10;&lt;p&gt;can anyone get me?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Possible new bard spell</title><link>https://forum.slothmud.net/updates/mud-suggestions/possible-new-bard-spell/</link><pubDate>Tue, 31 Oct 2006 22:37:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/possible-new-bard-spell/</guid><description>&lt;div class="post" data-post-id="14855" data-author="Sabin" data-date="2006-10-31T22:37:33+00:00" data-subject="Possible new bard spell"&gt;&#13;&#10;&lt;p&gt;I know some ppl think that the sleep spell doesnt do much right? Well I think that there is a way that we can make it a little more usefull for mid level characters between curse and damn. Once there is a mob that is asleep you could cast a spell that would effect the mob by voices in their head while the bard sings this (spell song) then it would effect a mob as long as the bard sings like curse but possible a little bit stronger&amp;hellip; Maybe I am just nuts but I thought that it would be cool. So leave a post and let me know what you think.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Sabin Sharon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Failed sending email :: PHP ::</title><link>https://forum.slothmud.net/updates/web-site-suggestions/failed-sending-email-php/</link><pubDate>Tue, 31 Oct 2006 17:13:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/failed-sending-email-php/</guid><description>&lt;div class="post" data-post-id="14847" data-author="Morkeleb" data-date="2006-10-31T17:13:22+00:00" data-subject="Failed sending email :: PHP ::"&gt;&#13;&#10;&lt;p&gt;I received this error message when responding to a post. I&amp;rsquo;m assuming, without looking it up, that this either means that the imap is not installed for php or that the email address in someone&amp;rsquo;s profile is invalid. I was posting in response to a &amp;lsquo;picture post&amp;rsquo; with cats.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC Votes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-votes/</link><pubDate>Tue, 31 Oct 2006 11:52:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-votes/</guid><description>&lt;div class="post" data-post-id="14841" data-author="Weasel" data-date="2006-10-31T11:52:09+00:00" data-subject="TMC Votes"&gt;&#13;&#10;&lt;p&gt;Heads up - we&amp;rsquo;re about to drop into 4th place&amp;hellip; :evil:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD 6983&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME 6943&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III 5482&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark and Shattered Lands 5436&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Federation II 5306&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;..and 5th ain&amp;rsquo;t far behind..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14842" data-author="tincts" data-date="2006-10-31T12:19:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Woah. Not cool.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15111" data-author="Weasel" data-date="2006-11-12T00:11:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;erm.. we&amp;rsquo;re now 5th.. :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15144" data-author="Autolycos" data-date="2006-11-13T02:08:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well since all you addicts have nothing else to do.. you might as well vote for our dear old BUSTED mud :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Something more interesting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/something-more-interesting/</link><pubDate>Tue, 31 Oct 2006 04:55:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/something-more-interesting/</guid><description>&lt;div class="post" data-post-id="14835" data-author="Akasha" data-date="2006-10-31T04:55:18+00:00" data-subject="Something more interesting"&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s gotta be something out there&amp;hellip;..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14837" data-author="13" data-date="2006-10-31T05:31:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bend over, I&amp;rsquo;ll drive.&lt;/p&gt;&#10;&lt;p&gt;[img:3n8n1pp2]http://i48.photobucket.com/albums/f250/qwerqwerasdf/jailbait.jpg[/img:3n8n1pp2]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14838" data-author="Akasha" data-date="2006-10-31T05:35:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yay!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14839" data-author="13" data-date="2006-10-31T06:17:50+00:00" data-subject="Jailbait extravaganza inside!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll just post them all.&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://www.slibe.com/fullimage/f982d65a-jailbait_jpg.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://i41.photobucket.com/albums/e274/zpower240/jailbait.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://www.escapeportal.net/upload/jailbait.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://www.slibe.com/fullimage/74359135-jailbait_2_jpg.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://i28.photobucket.com/albums/c228/nofx7o2/jailbait.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://i24.photobucket.com/albums/c38/djstik93/jailbait.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://img139.imageshack.us/img139/8021/1152969188039ux0.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;&lt;strong&gt;Images removed&lt;/strong&gt;&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;&lt;strong&gt;Images too graphic for forums&lt;/strong&gt;&lt;/strong&gt; (tsk tsk, remember, forum is open to minors): Akasha&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://www.asphericash.com/potd/planetka/13.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://www.askthedrunk.com/seedyrom/archive/Temp/temp2/jailbait.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;[img:cq6gvffi]http://img455.imageshack.us/img455/1585/jailbait6bw.jpg[/img:cq6gvffi]&lt;/p&gt;&#10;&lt;p&gt;I Win!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.NET version 2.05 released</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-version-2-05-released/</link><pubDate>Tue, 31 Oct 2006 00:26:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-version-2-05-released/</guid><description>&lt;div class="post" data-post-id="14829" data-author="*Splork*" data-date="2006-10-31T00:26:06+00:00" data-subject="Wintin.NET version 2.05 released"&gt;&#13;&#10;&lt;p&gt;This beta fixes some bugs reported over the last few months, as listed below. There are also one or two additions to the methods supported by .Net scripting.&lt;/p&gt;&#10;&lt;p&gt;bugs fixed:&lt;/p&gt;&#10;&lt;p&gt;132 force #mess off by default&lt;/p&gt;&#10;&lt;p&gt;123 Make ANSI colour on by default&lt;/p&gt;&#10;&lt;p&gt;117 #session not working&lt;/p&gt;&#10;&lt;p&gt;86 Problems with %&lt;/p&gt;&#10;&lt;p&gt;118 MXP bugs - with version 2.04&lt;/p&gt;&#10;&lt;p&gt;127 mxp actions pick up extra character&lt;/p&gt;&#10;&lt;p&gt;138 VK_LEFT and VK_RIGHT not working&lt;/p&gt;&#10;&lt;p&gt;Frobisher&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Halloween Valk quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/halloween-valk-quest/</link><pubDate>Mon, 30 Oct 2006 22:36:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/halloween-valk-quest/</guid><description>&lt;div class="post" data-post-id="14825" data-author="Absu" data-date="2006-10-30T22:36:21+00:00" data-subject="Halloween Valk quest"&gt;&#13;&#10;&lt;p&gt;Any chance non-Valkers will be able to participate? :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14826" data-author="*Splork*" data-date="2006-10-30T22:42:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sure, create a new char:)&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14858" data-author="Malison" data-date="2006-11-01T03:12:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Kjartan quests&amp;ndash; &amp;rsquo; The quest is on. You all are on your own on this one.'&lt;/p&gt;&#10;&lt;p&gt;Kjartan quests&amp;ndash; &amp;rsquo; It&amp;rsquo;s on Valkyre, specifically around Newbatia'&lt;/p&gt;&#10;&lt;p&gt;What a beginning! Left on our own to discover the purpose and location of his quest, Rolf and his band of Valkers searched high and low across much of the Land of Newbies to find the source of the powerful army of never-before seen creatures. Tin knights and soldiers, Marionnette peasants and knights, Jack-in-the-boxes of all sizes, and even tin wizards were suddenly found all across the land destroying all players they came across!&lt;/p&gt;&#10;&lt;p&gt;The group took some time out to purge the land of the rampant army, then sought out the lair of these creatures. Our search led us to the Newbatian Attics, where the powerful &amp;ldquo;where&amp;rdquo; command showed us we were on track:&lt;/p&gt;&#10;&lt;p&gt;an evil wizard hand puppet - Abandoned Toys&amp;rsquo; Tea Party&lt;/p&gt;&#10;&lt;p&gt;Our foes were highly concentrated in the attics, but they were easily dispatched by such a dedicated group of adventurers. Suddenly we stumbled across the mangled corpse of the attic troll. It held a secret, discovered by Lugnut and deciphered by Sparkles.&lt;/p&gt;&#10;&lt;p&gt;Sparkles&amp;rsquo; discovery opened our passageway leading to a rather nasty creature, an organ grinder&amp;rsquo;s monkey doll. Its foul magics slew Prince and Lockjaw before we were able to bring it down. Behind one final door, the 22 of us handily slew three more unique creatures, one of whom blasted the entire area with powerful frost and threatened to destroy us all. Still, the adventurers came out conquerer, and liberated three glowing slivers of steel from their foes, each worth 10 drachma to everyone in the group.&lt;/p&gt;&#10;&lt;p&gt;With the destruction of their leaders, the threat to Newbatia was gone. Kjartan himself came to congratulate us on a job well done, and rewarded Sparkles with a ruby muse cameo charm (+1 cha light clasp) for his cleverness.&lt;/p&gt;&#10;&lt;p&gt;His parting words left us troubled&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Kjartan says &amp;lsquo;You finished it much faster than I figured&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Kjartan says &amp;rsquo;next time we&amp;rsquo;ll make them tougher :)'&lt;/p&gt;&#10;&lt;p&gt;Thanks Kjartan for a sweet quest, Rolf for leading us, and all who came to help out!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awesome!!! Job on the website!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/awesome-job-on-the-website/</link><pubDate>Mon, 30 Oct 2006 21:30:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/awesome-job-on-the-website/</guid><description>&lt;div class="post" data-post-id="14823" data-author="Morkeleb" data-date="2006-10-30T21:30:47+00:00" data-subject="Awesome!!! Job on the website!!!"&gt;&#13;&#10;&lt;p&gt;I like how it&amp;rsquo;s changed from the initial PostNuke installation. It definitely shows the amount of work that&amp;rsquo;s gone into it and the amount of time and effort that the admins involved put into it. I apologize for having neglected my offer of helping out and have to say that I&amp;rsquo;m impressed.&lt;/p&gt;&#10;&lt;p&gt;Randy aka Morkeleb&lt;/p&gt;&#10;&lt;p&gt;:evil: :shock: :roll: :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just a few amusing pics...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-few-amusing-pics/</link><pubDate>Sun, 29 Oct 2006 16:28:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-few-amusing-pics/</guid><description>&lt;div class="post" data-post-id="14803" data-author="Shiv" data-date="2006-10-29T16:28:02+00:00" data-subject="Just a few amusing pics..."&gt;&#13;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/270913948_610f50b666.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/voices.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/270915342_f4be9468e4.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/xmen.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/drive.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/cat-hat.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/270911983_1b3d9e9dfd.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;p&gt;[img:x4shlm7m]http://www.knitemare.org/cats/270909742_fd9976c099.jpg[/img:x4shlm7m]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14804" data-author="Autolycos" data-date="2006-10-29T17:17:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i love it! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14845" data-author="Morkeleb" data-date="2006-10-31T16:56:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Very cool!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Teluait brew (deep blue potion)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/teluait-brew-deep-blue-potion/</link><pubDate>Sat, 28 Oct 2006 19:05:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/teluait-brew-deep-blue-potion/</guid><description>&lt;div class="post" data-post-id="14782" data-author="Marvel" data-date="2006-10-28T19:05:04+00:00" data-subject="Teluait brew (deep blue potion)"&gt;&#13;&#10;&lt;p&gt;Original note:&lt;/p&gt;&#10;&lt;p&gt;The note has some blurred words scrawled over the surface.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Used extensively by the monks of Kuo Toan, the regenerative magic&lt;/p&gt;&#10;&lt;p&gt;of Teluait can serve an important advantage for those who have been&lt;/p&gt;&#10;&lt;p&gt;worn down by battle. Brewed from the frozen breath of a dragon,&lt;/p&gt;&#10;&lt;p&gt;the brain from a corpse and a patch of moss&amp;hellip;it will help you&lt;/p&gt;&#10;&lt;p&gt;prepare for another day.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;3000 coins&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a decomposing brain&lt;/p&gt;&#10;&lt;p&gt;a small patch of moss&lt;/p&gt;&#10;&lt;p&gt;a frozen wisp of dragon&amp;rsquo;s breath&lt;/p&gt;&#10;&lt;p&gt;brew teluait&lt;/p&gt;&#10;&lt;p&gt;You give Tisa the alchemist some money.&lt;/p&gt;&#10;&lt;p&gt;You give Tisa the alchemist some items.&lt;/p&gt;&#10;&lt;p&gt;Tisa the alchemist brews a deep blue potion.&lt;/p&gt;&#10;&lt;p&gt;Tisa the alchemist gives you a deep blue potion.&lt;/p&gt;&#10;&lt;p&gt;Deep Blue Potion: Regeneration/Refresh/Cure Serious&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chop/dead/ungroup still active?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/chop-dead-ungroup-still-active/</link><pubDate>Fri, 27 Oct 2006 14:05:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/chop-dead-ungroup-still-active/</guid><description>&lt;div class="post" data-post-id="14763" data-author="Qa" data-date="2006-10-27T14:05:58+00:00" data-subject="Chop/dead/ungroup still active?"&gt;&#13;&#10;&lt;p&gt;A couple of years ago there was a change (bug, feature, whatever) put in that if you got chopped and die, you occasionally got ungrouped. This is scary because if the leader misses the head chop text, and is trying to follow group health/deaths by the group command, the leader won&amp;rsquo;t know if someone died. A player could have recalled or whatever - the leader has no easy way of verfying that all his followers are still following and not sitting in Posiedon&amp;rsquo;s Temple corpsing. (DAMHIKT)&lt;/p&gt;&#10;&lt;p&gt;Is this still the case?&lt;/p&gt;&#10;&lt;p&gt;I always enjoyed chopping. I know some people dislike everyone being in the healO, but I think it&amp;rsquo;s great. Of course I am frequently in the healO, so chopping lets everyone &amp;ldquo;share my pain.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Absu</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-absu/</link><pubDate>Fri, 27 Oct 2006 02:08:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-absu/</guid><description>&lt;div class="post" data-post-id="14761" data-author="Leaf" data-date="2006-10-27T02:08:18+00:00" data-subject="Looking for Absu"&gt;&#13;&#10;&lt;p&gt;Please contact me if you can.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:Darrk_ness@yahoo.com" &gt;Darrk_ness@yahoo.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14775" data-author="Absu" data-date="2006-10-28T03:06:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Er, alright. I sent you an email. I haven&amp;rsquo;t been in the game much lately.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks Diku!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-diku/</link><pubDate>Thu, 26 Oct 2006 02:34:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-diku/</guid><description>&lt;div class="post" data-post-id="14751" data-author="13" data-date="2006-10-26T02:34:34+00:00" data-subject="Thanks Diku!"&gt;&#13;&#10;&lt;p&gt;Diku decided to donate his eq to sloth and put it all on a mob for us to find.&lt;/p&gt;&#10;&lt;p&gt;I found it on the Krakken and with the help of Nab, Doc, Rynquald, Zeke,&lt;/p&gt;&#10;&lt;p&gt;Quake and Adagio, we barely killed him. There was a lot of nice booty in&lt;/p&gt;&#10;&lt;p&gt;there and it was a really nice thing to do.&lt;/p&gt;&#10;&lt;p&gt;Thanks dude,&lt;/p&gt;&#10;&lt;p&gt;Aaron&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14752" data-author="Rynquald" data-date="2006-10-26T02:39:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nods, thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Epic creature -- Baraneth, the golden scaled dragoness</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/epic-creature-baraneth-the-golden-scaled-dragoness/</link><pubDate>Tue, 24 Oct 2006 07:09:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/epic-creature-baraneth-the-golden-scaled-dragoness/</guid><description>&lt;div class="post" data-post-id="14738" data-author="Atwell" data-date="2006-10-24T07:09:46+00:00" data-subject="Epic creature -- Baraneth, the golden scaled dragoness"&gt;&#13;&#10;&lt;p&gt;During a long minor conjunction in the house of the dragon, Acme found Baraneth in the valley of the great old ones, 2n3u from the dark young. We met Baraneth previously in a large quest several weeks ago. She has several procs that damage everyone and instantly kill summoned followers, and procs to blind, poison, and throw the entire group out of the room. After about 8 runs of blasting through her massive hit points, we won:&lt;/p&gt;&#10;&lt;p&gt;Baraneth, the golden scaled dragoness is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 632847954.&lt;/p&gt;&#10;&lt;p&gt;You receive 40469864 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 12950356 experience for leadership!&lt;/p&gt;&#10;&lt;p&gt;Spuffy receives 8566614 experience points.&lt;/p&gt;&#10;&lt;p&gt;Spoon receives 741536 experience points.&lt;/p&gt;&#10;&lt;p&gt;Froggie receives 18715440 experience points.&lt;/p&gt;&#10;&lt;p&gt;Brand receives 37686828 experience points.&lt;/p&gt;&#10;&lt;p&gt;Adagio receives 23685654 experience points.&lt;/p&gt;&#10;&lt;p&gt;Devil receives 2144688 experience points.&lt;/p&gt;&#10;&lt;p&gt;Obrut receives 24308828 experience points.&lt;/p&gt;&#10;&lt;p&gt;Chi receives 37686828 experience points.&lt;/p&gt;&#10;&lt;p&gt;Xym receives 21568280 experience points.&lt;/p&gt;&#10;&lt;p&gt;Verin receives 10736593 experience points.&lt;/p&gt;&#10;&lt;p&gt;Lylyth receives 21864692 experience points.&lt;/p&gt;&#10;&lt;p&gt;Jag receives 18715440 experience points.&lt;/p&gt;&#10;&lt;p&gt;Catti receives 22766068 experience points.&lt;/p&gt;&#10;&lt;p&gt;Doc receives 40469864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Rynquald receives 40469864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Truth receives 40469864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Stella receives 11586375 experience points.&lt;/p&gt;&#10;&lt;p&gt;Acme receives 37686828 experience points.&lt;/p&gt;&#10;&lt;p&gt;Nascosto receives 22463586 experience points.&lt;/p&gt;&#10;&lt;p&gt;Autolycos receives 40469864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Gargon receives 30632624 experience points.&lt;/p&gt;&#10;&lt;p&gt;Roadrunr receives 40469864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Damsel receives 38471864 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Baraneth, the golden scaled dragoness&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Adagio gets a glowing sliver of steel from the corpse of Baraneth, the golden scaled&lt;/p&gt;&#10;&lt;p&gt;dragoness that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Adagio gets gold coins from the corpse of Baraneth, the golden scaled dragoness that&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;on the ground.&lt;/p&gt;&#10;&lt;p&gt;Adagio splits 1000000 coins. Your share is 41666 coins.&lt;/p&gt;&#10;&lt;p&gt;A glowing sliver of steel explodes in a blinding red light, scattering shards of steel&lt;/p&gt;&#10;&lt;p&gt;about the room.&lt;/p&gt;&#10;&lt;p&gt;The hot shards of steel slice through your skin. It burns!&lt;/p&gt;&#10;&lt;p&gt;You have gained 25 drachma.&lt;/p&gt;&#10;&lt;p&gt;Thanks to all who helped. Special thanks to Acme for identifying the mob, Damsel for tanking most of the runs, Rynquald for managing nightmares and red and white staffs, and the admins who added these epic mobs.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Blog</title><link>https://forum.slothmud.net/updates/website-updates/sloth-blog/</link><pubDate>Mon, 23 Oct 2006 20:54:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/sloth-blog/</guid><description>&lt;div class="post" data-post-id="14735" data-author="*Splork*" data-date="2006-10-23T20:54:00+00:00" data-subject="Sloth Blog"&gt;&#13;&#10;&lt;p&gt;Broeggle has finished the output for a new webpage for us, the addie is &lt;a href="http://www.slothmud.org/index.php?module=Sloth_Blog" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/index.php?module=Sloth_Blog&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Hope you guys enjoy it,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;If you have anymore events you would like me to log, please let me know and I can add them.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14743" data-author="Dreco" data-date="2006-10-24T17:31:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Very nice! Is the data live ? if it is, not showing completed quests, if it isnt live i&amp;rsquo;ll check again later :)&lt;/p&gt;&#10;&lt;p&gt;P.s. Lifeless vs Liveless ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Orcs owns a new char... (dikus)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/orcs-owns-a-new-char-dikus/</link><pubDate>Sun, 22 Oct 2006 19:48:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/orcs-owns-a-new-char-dikus/</guid><description>&lt;div class="post" data-post-id="14719" data-author="Dikus" data-date="2006-10-22T19:48:46+00:00" data-subject="Orcs owns a new char... (dikus)"&gt;&#13;&#10;&lt;p&gt;Fyrstenheart has relinquished his av char to me bc he has 4 other chars and gave up this one.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14720" data-author="Weasel" data-date="2006-10-22T20:49:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;waves Fyrstenheart and thanks for the generosity, and gratz Dikus :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14721" data-author="Dikus" data-date="2006-10-22T21:02:04+00:00" data-subject="password change"&gt;&#13;&#10;&lt;p&gt;I never got that password for that char fyrstenheart if you read this&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14726" data-author="13" data-date="2006-10-23T05:30:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;rofl fyrstenheart&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Black Dog west of lyme provisioner</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/black-dog-west-of-lyme-provisioner/</link><pubDate>Sun, 22 Oct 2006 17:43:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/black-dog-west-of-lyme-provisioner/</guid><description>&lt;div class="post" data-post-id="14717" data-author="Medios" data-date="2006-10-22T17:43:26+00:00" data-subject="Black Dog west of lyme provisioner"&gt;&#13;&#10;&lt;p&gt;Edited for clarity, it irks me that mobs are changed as much as this without any notice, then they loot and then within a few minutes the game crashes.&lt;/p&gt;&#10;&lt;p&gt;Cocaine places Rogue&amp;rsquo;s Dagger in the back of a massive black dog, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;A massive black dog&amp;rsquo;s wound turns black from poison on Cocaine&amp;rsquo;s blade.&lt;/p&gt;&#10;&lt;p&gt;Cocaine tried to backstab a massive black dog, but nearly cut her own finger.&lt;/p&gt;&#10;&lt;p&gt;You continue to focus your ki.&lt;/p&gt;&#10;&lt;p&gt;Gimlet sends a quick strike of his fist into a massive black dog&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;Daedalus utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A massive black dog hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve got a good feeling about this fight&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a massive black dog&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;Daedalus utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You hit a massive black dog extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Cocaine massacres a massive black dog to small fragments with her pierce.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Cocaine with his claw.&lt;/p&gt;&#10;&lt;p&gt;Gimlet skilfully parries the attack of a massive black dog.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his bite.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his bite.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his claw.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre a massive black dog to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Cocaine pierces a massive black dog extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Gimlet delivers a critical blow to one of a massive black dog&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Gimlet brutally massacres a massive black dog with his hit.&lt;/p&gt;&#10;&lt;p&gt;Gimlet massacres a massive black dog to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;The flames in a massive black dog&amp;rsquo;s eyes burn brightly!&lt;/p&gt;&#10;&lt;p&gt;A massive black dog utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cocaine appears to be resisting quite a bit of the damage.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog gestures dramatically, and Cocaine is roasted in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog bites into your neck and rips out a piece of your throat.&lt;/p&gt;&#10;&lt;p&gt;Gimlet sends a quick strike of his fist into a massive black dog&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog&amp;rsquo;s fire shield absorbs the damage.&lt;/p&gt;&#10;&lt;p&gt;Your attempt to burn a massive black dog is totally ineffective!!!&lt;/p&gt;&#10;&lt;p&gt;Daedalus utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A chan chu slowly blinks at a massive black dog.&lt;/p&gt;&#10;&lt;p&gt;You massacre a massive black dog to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Cocaine pierces a massive black dog extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Cocaine with his claw.&lt;/p&gt;&#10;&lt;p&gt;Gimlet skilfully parries the attack of a massive black dog.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his bite.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his bite.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Gimlet with his claw.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog misses Gimlet with his bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre a massive black dog to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Cocaine massacres a massive black dog to small fragments with her pierce.&lt;/p&gt;&#10;&lt;p&gt;Gimlet massacres a massive black dog to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;Gimlet hits a massive black dog extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog utters the words, &amp;lsquo;oculowai buie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gimlet is suddenly entwined with an ethereal darkness!&lt;/p&gt;&#10;&lt;p&gt;Gimlet is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog bites into your neck and rips out a piece of your throat.&lt;/p&gt;&#10;&lt;p&gt;Daedalus utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cocaine applies a liquid to her weapon.&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;lsquo;damn its nofire&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a massive black dog&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;Daedalus utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You massacre a massive black dog to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Cocaine pierces a massive black dog extremely hard.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Cocaine with his claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a massive black dog&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Cocaine with his bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a massive black dog&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a massive black dog&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Cocaine with his bite.&lt;/p&gt;&#10;&lt;p&gt;Cocaine is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You massacre a massive black dog to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre a massive black dog to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;The flames in a massive black dog&amp;rsquo;s eyes burn brightly!&lt;/p&gt;&#10;&lt;p&gt;A massive black dog utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A massive black dog gestures dramatically, and Daedalus is roasted in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;Daedalus utters the words, &amp;lsquo;yfaghbarh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;This giant canine has jet-black short hair and a cropped tail. His belly&lt;/p&gt;&#10;&lt;p&gt;and chest are more of a brownish color that extends to the tips of his&lt;/p&gt;&#10;&lt;p&gt;massive paws. Razor sharp claws capable of tearing flesh to bits and huge&lt;/p&gt;&#10;&lt;p&gt;white fangs are this beast&amp;rsquo;s formidable weapons. The dog does not appear&lt;/p&gt;&#10;&lt;p&gt;to be very friendly.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog has a few scratches.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;275hp 159ma 208mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You deal a critical blow to one of a massive black dog&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre a massive black dog with your hit.&lt;/p&gt;&#10;&lt;p&gt;Daedalus slices a massive black dog very hard.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a massive black dog&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Daedalus with his claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a massive black dog&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A massive black dog impales himself on thorns round Daedalus!&lt;/p&gt;&#10;&lt;p&gt;A massive black dog viciously massacres Daedalus with his bite.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-75hp 160ma 208mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sk&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;I quit to get minstrel on and recall everyone at least, checked dog. Handed out a few corpses.&lt;/p&gt;&#10;&lt;p&gt;This giant canine has jet-black short hair and a cropped tail. His belly&lt;/p&gt;&#10;&lt;p&gt;and chest are more of a brownish color that extends to the tips of his&lt;/p&gt;&#10;&lt;p&gt;massive paws. Razor sharp claws capable of tearing flesh to bits and huge&lt;/p&gt;&#10;&lt;p&gt;white fangs are this beast&amp;rsquo;s formidable weapons. The dog does not appear&lt;/p&gt;&#10;&lt;p&gt;to be very friendly.&lt;/p&gt;&#10;&lt;p&gt;A massive black dog is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;a massive black dog is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black orcskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a rusty shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ebony sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a blue steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a blue steel bracelet&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;98787 bytes received in total, compressed to 12640 bytes by MCCP (87 % saving)&lt;/p&gt;&#10;&lt;p&gt;#SESSION CLOSED.&lt;/p&gt;&#10;&lt;p&gt;#Saving Scripts.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Starting???</title><link>https://forum.slothmud.net/town-crier/newbie-questions/starting/</link><pubDate>Sun, 22 Oct 2006 12:37:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/starting/</guid><description>&lt;div class="post" data-post-id="14712" data-author="prchris47" data-date="2006-10-22T12:37:35+00:00" data-subject="Starting???"&gt;&#13;&#10;&lt;p&gt;Ok how do you create your charactor after you have an account. The newbie guide doesn&amp;rsquo;t tell you where to go just what to do!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14728" data-author="Clink" data-date="2006-10-23T16:17:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Creating a character is done separately from creating an account on the website. To connect to the game you&amp;rsquo;ll need to find your telnet application and use it.&lt;/p&gt;&#10;&lt;p&gt;If you are on windows XP or so, it&amp;rsquo;s best to go:&lt;/p&gt;&#10;&lt;p&gt;Start -&amp;gt; Run&lt;/p&gt;&#10;&lt;p&gt;type in telnet slothmud.org 6101&lt;/p&gt;&#10;&lt;p&gt;and press enter&lt;/p&gt;&#10;&lt;p&gt;In a couple seconds you should be connected to the game. From there you create your character after a few choices of class orders. Don&amp;rsquo;t stress on them too much, just pick something that sounds fun and go. After a few options you&amp;rsquo;ll enter the game and can follow the newbie guide.&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recent Alignment/Damnation changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/recent-alignment-damnation-changes/</link><pubDate>Wed, 18 Oct 2006 20:29:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/recent-alignment-damnation-changes/</guid><description>&lt;div class="post" data-post-id="14657" data-author="13" data-date="2006-10-18T20:29:51+00:00" data-subject="Recent Alignment/Damnation changes"&gt;&#13;&#10;&lt;p&gt;Ever &amp;ndash; &amp;lsquo;how do i fucking know which is demon/devil in imms mind and which is fucking damnable mob :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ever &amp;ndash; &amp;lsquo;whats efreeti to do with demons?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ever &amp;ndash; &amp;lsquo;and how do i, who isnt native english, find that fuck out?&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14659" data-author="*juggleblood*" data-date="2006-10-18T21:51:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Druids can detect species on mobs.&lt;/p&gt;&#10;&lt;p&gt;Would be nice if imms could add species type to the &amp;lsquo;study&amp;rsquo; command also.&lt;/p&gt;&#10;&lt;p&gt;btw syrrinian commoners and armourer in theris are still speciated as demons. If this is intentional ok, but I don&amp;rsquo;t get how they are demons from their descripts or the room descripts.&lt;/p&gt;&#10;&lt;p&gt;also efreeti in dweb should be genie-kind, not demon as Toxis pointed out&lt;/p&gt;&#10;&lt;p&gt;just out of curiousity, what other affects are species dependent?&lt;/p&gt;&#10;&lt;p&gt;-Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>5x40 Light Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/5x40-light-changes/</link><pubDate>Wed, 18 Oct 2006 20:21:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/5x40-light-changes/</guid><description>&lt;div class="post" data-post-id="14655" data-author="Qa" data-date="2006-10-18T20:21:51+00:00" data-subject="5x40 Light Changes"&gt;&#13;&#10;&lt;p&gt;I have an Avatar light question.&lt;/p&gt;&#10;&lt;p&gt;Can the light attributes be changed after you get it? I am thinking of trying an unconventional setup with the plan of (maybe) changing sometime in the future.&lt;/p&gt;&#10;&lt;p&gt;The gory details:&lt;/p&gt;&#10;&lt;p&gt;I am considering manaregen and +con. (Basicly just a replacement for my pearl.) If I ever get enough XP for some stat points (or choose to reroll) I would want to change the light to manaregen and +dam. Could I do this?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Spelldam Bonus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-spelldam-bonus/</link><pubDate>Tue, 17 Oct 2006 13:27:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-spelldam-bonus/</guid><description>&lt;div class="post" data-post-id="14647" data-author="*juggleblood*" data-date="2006-10-17T13:27:09+00:00" data-subject="Avatar Spelldam Bonus"&gt;&#13;&#10;&lt;p&gt;I just hit 20 avatar and I was curious to know if the +20 firewind damage also applies to frostbolt.&lt;/p&gt;&#10;&lt;p&gt;Also I was wondering why this bonus doesn&amp;rsquo;t affect my &amp;lsquo;score s&amp;rsquo; command. +20 spelldam should read: Your offensive spells impress the uninitiated, but when I remove my spelldam robe, I just see: Your offensive&lt;/p&gt;&#10;&lt;p&gt;spells are unimpressive.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14648" data-author="Avatar" data-date="2006-10-17T15:42:36+00:00" data-subject="Avatar bonuses"&gt;&#13;&#10;&lt;p&gt;Congrats on the 20 Av - getting close to iron skin now :)&lt;/p&gt;&#10;&lt;p&gt;From memory, the Av bonuses apply to several of the top spells now, and I think frostbolt and destruction at least were included.&lt;/p&gt;&#10;&lt;p&gt;I think the &amp;lsquo;score s&amp;rsquo; is by design. The score stats is nice flavor text, but it&amp;rsquo;s also meant to help you determine when you reach your maximum bonuses and hit the cap. The avatar bonuses apply in addition to any eq and are not included in that cap. So, if you were a mage running at the maximum spellbonus by using eq, you shouldn&amp;rsquo;t remove eq when you hit 10 av or 20 av. Those avatar bonuses are in addition to the eq bonuses.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>quicktime problems</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quicktime-problems/</link><pubDate>Tue, 17 Oct 2006 00:28:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quicktime-problems/</guid><description>&lt;div class="post" data-post-id="14645" data-author="Repunzel" data-date="2006-10-17T00:28:00+00:00" data-subject="quicktime problems"&gt;&#13;&#10;&lt;p&gt;hey everyone! long time no see. i just wanted help with a problem im having with quicktime movies on websites. I just upgraded to quicktime 7.1 and now videos wont play on the internet. i just get a white background with a big blue Q and a question mark. or i get a transparent square where the video should be and a windows like logo in the corner? can anyone help please?!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Also dead in Irap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/also-dead-in-irap/</link><pubDate>Mon, 16 Oct 2006 19:19:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/also-dead-in-irap/</guid><description>&lt;div class="post" data-post-id="14641" data-author="Thain" data-date="2006-10-16T19:19:29+00:00" data-subject="Also dead in Irap"&gt;&#13;&#10;&lt;p&gt;Can I get some help please. (uh hum. Chi or Vaire). If you&amp;rsquo;re reading this, I&amp;rsquo;ve been dead in Ira for a while now. And am having trouble reconnecting. Help if you can. I will try to reconnect as soon as possible.&lt;/p&gt;&#10;&lt;p&gt;Rom/Thain&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: decanter and keychain</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-decanter-and-keychain/</link><pubDate>Mon, 16 Oct 2006 10:34:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-decanter-and-keychain/</guid><description>&lt;div class="post" data-post-id="14637" data-author="Krok" data-date="2006-10-16T10:34:25+00:00" data-subject="WTB: decanter and keychain"&gt;&#13;&#10;&lt;p&gt;subj. wtb decanter of endless water and keychainx2. catch me in mud, here or on icq 136708250. thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14651" data-author="Vixn" data-date="2006-10-17T19:54:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;poking klurik&lt;/em&gt; there&amp;rsquo;s no harm in trying but as I see most of pthieves are out of business atm. so go pop it yourself lil beggar.&lt;/p&gt;&#10;&lt;p&gt;btw dudes, I have vial of ogre blood &amp;amp; sliver of darkness for trade. I&amp;rsquo;m looking for your eye of demon. Catch Edd online or mudmail or post here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>transformers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/transformers/</link><pubDate>Sun, 15 Oct 2006 16:02:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/transformers/</guid><description>&lt;div class="post" data-post-id="14629" data-author="Alberich" data-date="2006-10-15T16:02:14+00:00" data-subject="transformers"&gt;&#13;&#10;&lt;p&gt;so I&amp;rsquo;ve been wondering this all season&amp;hellip; but WTF is up with the Fox NFL Transformer-thingie??&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14630" data-author="Autolycos" data-date="2006-10-15T17:51:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[url:2w1tsjdw]http://www.transformersthemovie.com[/url:2w1tsjdw]&lt;/p&gt;&#10;&lt;p&gt;Michael Bay is directing.. ie The Island, Armageddon, Pearl Harbor etc&lt;/p&gt;&#10;&lt;p&gt;the trailer:&lt;/p&gt;&#10;&lt;p&gt;[url:2w1tsjdw]http://www.imdb.com/title/tt0418279/trailers-screenplay-E28148-10-2[/url:2w1tsjdw]&lt;/p&gt;&#10;&lt;p&gt;looks to be cool :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Where was he the last 6 years? Don't know but he's back...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/where-was-he-the-last-6-years-don-t-know-but-he-s-back/</link><pubDate>Fri, 13 Oct 2006 23:51:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/where-was-he-the-last-6-years-don-t-know-but-he-s-back/</guid><description>&lt;div class="post" data-post-id="14623" data-author="Emerald" data-date="2006-10-13T23:51:26+00:00" data-subject="Where was he the last 6 years? Don&amp;#x27;t know but he&amp;#x27;s back..."&gt;&#13;&#10;&lt;p&gt;[img:q5rbofen]http://pictureserver.funnyjunk.com/pics2/supersquirrel.jpg[/img:q5rbofen]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14624" data-author="Alberich" data-date="2006-10-14T11:32:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;asked this one?&lt;/p&gt;&#10;&lt;p&gt;[img:2aujkto1]http://static.flickr.com/21/37505253_fb818800b4_m.jpg[/img:2aujkto1]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14625" data-author="13" data-date="2006-10-14T13:42:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;that would probably be great in the random pic thread that already exists&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druids</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druids/</link><pubDate>Fri, 13 Oct 2006 17:37:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druids/</guid><description>&lt;div class="post" data-post-id="14621" data-author="Leaf" data-date="2006-10-13T17:37:26+00:00" data-subject="Druids"&gt;&#13;&#10;&lt;p&gt;Proof that Druids should have stronger offensive spells!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.giantitp.com/comics/oots0359.html" target="_blank" rel="noreferrer"&gt;http://www.giantitp.com/comics/oots0359.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14626" data-author="13" data-date="2006-10-14T13:43:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;They would be a lot more viable as a class if dawnfire worked during daylight hours instead of just 2 ticks in the morning.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in irap- heh this turned out to be a fun thread :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-irap-heh-this-turned-out-to-be-a-fun-thread/</link><pubDate>Thu, 12 Oct 2006 21:50:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-irap-heh-this-turned-out-to-be-a-fun-thread/</guid><description>&lt;div class="post" data-post-id="14616" data-author="Popa" data-date="2006-10-12T21:50:02+00:00" data-subject="dead in irap- heh this turned out to be a fun thread :)"&gt;&#13;&#10;&lt;p&gt;Popa&amp;rsquo;a dead in Irap. if anyone can get me&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14617" data-author="Popa" data-date="2006-10-12T21:55:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;too late i corpsed&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14618" data-author="Jag" data-date="2006-10-13T03:54:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hmm I&amp;rsquo;m dead in cata - spectre - wonder if anyone will read this :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14619" data-author="Jag" data-date="2006-10-13T03:58:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nope.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14620" data-author="Weasel" data-date="2006-10-13T17:31:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dead in Tony&amp;rsquo;s..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14622" data-author="Weasel" data-date="2006-10-13T17:49:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;cheers Luke :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Builder's port</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/builder-s-port-2111/</link><pubDate>Wed, 11 Oct 2006 21:01:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/builder-s-port-2111/</guid><description>&lt;div class="post" data-post-id="14610" data-author="*Splork*" data-date="2006-10-11T21:01:49+00:00" data-subject="Builder&amp;#x27;s port"&gt;&#13;&#10;&lt;p&gt;We have room for one more builder on our builder&amp;rsquo;s port. Those interested should speak to Akasha, Clink, or myself online or via email.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some assistance required</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/some-assistance-required/</link><pubDate>Wed, 11 Oct 2006 03:23:27 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/some-assistance-required/</guid><description>&lt;div class="post" data-post-id="14601" data-author="angel" data-date="2006-10-11T03:23:27+00:00" data-subject="some assistance required"&gt;&#13;&#10;&lt;p&gt;could someone mail me a tank reporter file :) thx&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:blurjosh@gmail.com" &gt;blurjosh@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14602" data-author="Weasel" data-date="2006-10-11T04:54:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s two posted on this Zmud Script forum already&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thieves Rock!</title><link>https://forum.slothmud.net/classes/thief/thieves-rock/</link><pubDate>Tue, 10 Oct 2006 07:50:22 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/thieves-rock/</guid><description>&lt;div class="post" data-post-id="14593" data-author="Nascosto" data-date="2006-10-10T07:50:22+00:00" data-subject="Thieves Rock!"&gt;&#13;&#10;&lt;p&gt;Enough said. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Emerald</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/emerald/</link><pubDate>Mon, 09 Oct 2006 18:15:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/emerald/</guid><description>&lt;div class="post" data-post-id="14589" data-author="brady" data-date="2006-10-09T18:15:00+00:00" data-subject="Emerald"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll be on around 8pm PST. Please try and be here so we can sort your eq.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in crematory help brand.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-crematory-help-brand/</link><pubDate>Sun, 08 Oct 2006 06:49:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-crematory-help-brand/</guid><description>&lt;div class="post" data-post-id="14572" data-author="brand" data-date="2006-10-08T06:49:48+00:00" data-subject="dead in crematory help brand."&gt;&#13;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>connecting to sloth from work.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connecting-to-sloth-from-work-2104/</link><pubDate>Sat, 07 Oct 2006 14:27:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connecting-to-sloth-from-work-2104/</guid><description>&lt;div class="post" data-post-id="14569" data-author="Popa" data-date="2006-10-07T14:27:27+00:00" data-subject="connecting to sloth from work."&gt;&#13;&#10;&lt;p&gt;Ok all you computer people. I&amp;rsquo;m trying to connect from work using wintin.net The only problem, our network system only allows traffic on a port 80. I see in the conenction tab on wintin.net it allows for proxys and http connection.. Can anyone give me some advice to connecting?&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14570" data-author="Vixn" data-date="2006-10-07T18:20:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm, try to get a new job.&lt;/p&gt;&#10;&lt;p&gt;good job shouldn&amp;rsquo;t prevent you to play sloth! :)&lt;/p&gt;&#10;&lt;p&gt;ps glad to see you back again&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why does drachma eq have rent cost?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-does-drachma-eq-have-rent-cost/</link><pubDate>Thu, 05 Oct 2006 22:37:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-does-drachma-eq-have-rent-cost/</guid><description>&lt;div class="post" data-post-id="14553" data-author="Medios" data-date="2006-10-05T22:37:36+00:00" data-subject="Why does drachma eq have rent cost?"&gt;&#13;&#10;&lt;p&gt;I am wondering if anyone has ever considered this. Its fancy quest eq, why do we pay rent on it.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14560" data-author="Avatar" data-date="2006-10-06T12:40:12+00:00" data-subject="Dr eq"&gt;&#13;&#10;&lt;p&gt;Well, you can&amp;rsquo;t buy elite eq with gold, so it doesn&amp;rsquo;t make sense to pay gold for rent.&lt;/p&gt;&#10;&lt;p&gt;Maybe dr eq should have some rent cost in dr? 1 per week per piece?&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;p&gt;(I don&amp;rsquo;t understand it, but sometimes I enjoy giving the imms evil ideas.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any nice zMUD user interfaces?</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/any-nice-zmud-user-interfaces/</link><pubDate>Thu, 05 Oct 2006 07:43:25 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/any-nice-zmud-user-interfaces/</guid><description>&lt;div class="post" data-post-id="14536" data-author="Absu" data-date="2006-10-05T07:43:25+00:00" data-subject="Any nice zMUD user interfaces?"&gt;&#13;&#10;&lt;p&gt;I know a lot of people here use wintin, but I&amp;rsquo;m used to zMUD and I want to stick with it.&lt;/p&gt;&#10;&lt;p&gt;I saw this link in an older post: &lt;a href="http://ibite.fateback.com/Xandora/ZmudScripts/Screenshot.htm" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://ibite.fateback.com/Xandora/ZmudS &amp;hellip; enshot.htm&amp;rdquo;&amp;gt;http://ibite.fateback.com/Xandora/ZmudScripts/Screenshot.htm&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I gotta get my zMUD looking like that. :D&lt;/p&gt;&#10;&lt;p&gt;Anyone have any scripts they&amp;rsquo;d like to share to add something like that to zMUD?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14544" data-author="Akasha" data-date="2006-10-05T16:25:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hehe, i remember those days when i spent my time making all those neat windows&amp;hellip; I&amp;rsquo;m Xandora btw, and I think I still have all those scripts saved somewhere on my desktop.&lt;/p&gt;&#10;&lt;p&gt;Drop me an email at &lt;a href="mailto:Akasha@slothmud.org" &gt;Akasha@slothmud.org&lt;/a&gt; and I&amp;rsquo;ll reply to you wth what I got.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oh-YEAH... haha</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oh-yeah-haha/</link><pubDate>Thu, 05 Oct 2006 03:48:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oh-yeah-haha/</guid><description>&lt;div class="post" data-post-id="14526" data-author="Akasha" data-date="2006-10-05T03:48:13+00:00" data-subject="Oh-YEAH... haha"&gt;&#13;&#10;&lt;p&gt;[url:25p9n8vc]http://www.zipperfish.com/free/quiz/likejailbait.php[/url:25p9n8vc]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14527" data-author="Absu" data-date="2006-10-05T04:41:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Heh, funny&amp;hellip; but its a bit out of date. It says Amanda Bynes is 17 in that&amp;hellip; but she&amp;rsquo;s 21 in 6 months or so. :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14529" data-author="13" data-date="2006-10-05T06:00:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:rjr08efk]http://www.zipperfish.com/free/quizimages/jailbait4.jpg[/img:rjr08efk]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14533" data-author="osric" data-date="2006-10-05T06:40:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Is anyone else disturbed by the fact that Absu has it down to the month? :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14534" data-author="Absu" data-date="2006-10-05T06:42:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hahahhaa, well, its not like I have it memorizes&amp;hellip; I just looked on IMDB. :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Teach your boy Aaron some manners</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/teach-your-boy-aaron-some-manners/</link><pubDate>Wed, 04 Oct 2006 19:55:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/teach-your-boy-aaron-some-manners/</guid><description>&lt;div class="post" data-post-id="14509" data-author="*juggleblood*" data-date="2006-10-04T19:55:50+00:00" data-subject="Teach your boy Aaron some manners"&gt;&#13;&#10;&lt;p&gt;Well I guess Karkus/Cocaine ..rl Aaron has a lot of friends on this mud since most the avatars seem to know him by his rl name.&lt;/p&gt;&#10;&lt;p&gt;Please teach the boy some manners.&lt;/p&gt;&#10;&lt;p&gt;He said he needed some stuff from Olympus and I said I&amp;rsquo;d tank if he led. He grudgingly said ok and so Elsie and I boated over to Lyme. He rented without a word after I&amp;rsquo;d started hollering for folks to chop.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t know what I was doing to lead, but I faked it and got a small group together. Luckily Chi took over and led a great group and helped teach me some stuff in the process.&lt;/p&gt;&#10;&lt;p&gt;Aaron rejoined the group a few hours later, shortly before Chi turned it back over to me. I offered to transfer to him and he declined. Then when I called target as choirmaster, he said &amp;ldquo;I&amp;rsquo;m not sticking around for no boring xp&amp;rdquo; and immediately recalled and rented.&lt;/p&gt;&#10;&lt;p&gt;What the hell is wrong with him? He knows I&amp;rsquo;m somewhat of a newb when it comes to leading, and I told him I couldn&amp;rsquo;t lead Lyme eq and offered to transfer the group to him. I got the group going in the first place so he could get what he needed from Olympus and I could get a lil xp.&lt;/p&gt;&#10;&lt;p&gt;What he really wanted was for someone else to run the group, so he could just bot and call eq for himself. When he didn&amp;rsquo;t get what he wanted, he threw a tantrum.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not the most mature person on the mud by far, but at least I&amp;rsquo;m generally friendly. What&amp;rsquo;s the point in playing, if not to have fun and enjoy each others company?&lt;/p&gt;&#10;&lt;p&gt;-Rub&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>why are quests so hard?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/why-are-quests-so-hard/</link><pubDate>Wed, 04 Oct 2006 06:58:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/why-are-quests-so-hard/</guid><description>&lt;div class="post" data-post-id="14499" data-author="Jiit" data-date="2006-10-04T06:58:47+00:00" data-subject="why are quests so hard?"&gt;&#13;&#10;&lt;p&gt;i think quests are way too frustrating. first of all you get the quest, and the only info you get is so vague that it hardly helps. like &amp;lsquo;get the magic sword from the old man&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;first of all it is almost impossible to narrow down what &amp;lsquo;old man&amp;rsquo; that could be, as he could be anyone and on any continent, and even then there is like a 1% chance of the &amp;rsquo;evil man&amp;rsquo; actually having the sword, so you have no idea if you&amp;rsquo;re even looking in the right place at all.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vigor</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vigor/</link><pubDate>Tue, 03 Oct 2006 14:47:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vigor/</guid><description>&lt;div class="post" data-post-id="14486" data-author="Toxis" data-date="2006-10-03T14:47:45+00:00" data-subject="Vigor"&gt;&#13;&#10;&lt;p&gt;FIX THE HELP FILE Please. I was under the impression I would get vigor at level 24. Help file should read: Level: Mage or Bard avatar 24.&lt;/p&gt;&#10;&lt;p&gt;-Tox&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-2097/</link><pubDate>Tue, 03 Oct 2006 13:44:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down-2097/</guid><description>&lt;div class="post" data-post-id="14482" data-author="claw" data-date="2006-10-03T13:44:49+00:00" data-subject="Sloth Down?"&gt;&#13;&#10;&lt;p&gt;Is Sloth down or is it just me? I know I lost all connectivity earlier today and that was local problem. Now thats resolved I can see website but not connect to mud &amp;hellip; can connect to others though &amp;hellip; anyone know whats going on?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14489" data-author="Clink" data-date="2006-10-03T16:00:59+00:00" data-subject="Sloth is up"&gt;&#13;&#10;&lt;p&gt;The game has been up.&lt;/p&gt;&#10;&lt;p&gt;Must be a local thing for you. Sometimes network admins block ports with &amp;ldquo;unexpected&amp;rdquo; traffic. This might be the case for you here.&lt;/p&gt;&#10;&lt;p&gt;If you can get to the website you should be able to tell the status of the game from the following page:&lt;/p&gt;&#10;&lt;p&gt;Server Info[/url:amoq2wom]. It contains the last startime and the current time. If it&amp;rsquo;s not updated then either the game is down or the game has lost network connectivity.&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Give me your opinions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/give-me-your-opinions/</link><pubDate>Tue, 03 Oct 2006 02:58:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/give-me-your-opinions/</guid><description>&lt;div class="post" data-post-id="14461" data-author="Akasha" data-date="2006-10-03T02:58:29+00:00" data-subject="Give me your opinions"&gt;&#13;&#10;&lt;p&gt;This is more of a curiousity question, with possible placement in the future.&lt;/p&gt;&#10;&lt;p&gt;In your travels I&amp;rsquo;m certain you&amp;rsquo;ve come across instances where you wish you had had some type of frills and fluff item, what are those items?&lt;/p&gt;&#10;&lt;p&gt;Nothing with stats, nothing increasing your character&amp;rsquo;s stats, no perm spells, just frills items for cool factor that you might find worth the effort to forge or autoquest for.&lt;/p&gt;&#10;&lt;p&gt;An example might be&lt;/p&gt;&#10;&lt;p&gt;a bag with an endless supply of food,&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;something similair to the decanter of endless water&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma vs autoquest Items</title><link>https://forum.slothmud.net/updates/mud-suggestions/drachma-vs-autoquest-items/</link><pubDate>Tue, 03 Oct 2006 00:08:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/drachma-vs-autoquest-items/</guid><description>&lt;div class="post" data-post-id="14459" data-author="Jag" data-date="2006-10-03T00:08:02+00:00" data-subject="Drachma vs autoquest Items"&gt;&#13;&#10;&lt;p&gt;On the equipment list, it would be great if drachma purchase items and autoquest items were listed differently. Perhasps using those terms instead calling all such equipment &amp;ldquo;quest&amp;rdquo; equipment.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14468" data-author="Absu" data-date="2006-10-03T06:06:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Agreed. You can actually filter the list by &amp;ldquo;Quest Shop&amp;rdquo; items, but it doesn&amp;rsquo;t seem to list anything. I suppose someone just needs to flag all of the drachma items as &amp;ldquo;quest shop&amp;rdquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Here it is, our newly themed website!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/here-it-is-our-newly-themed-website/</link><pubDate>Sun, 01 Oct 2006 22:45:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/here-it-is-our-newly-themed-website/</guid><description>&lt;div class="post" data-post-id="14443" data-author="*Splork*" data-date="2006-10-01T22:45:45+00:00" data-subject="Here it is, our newly themed website!"&gt;&#13;&#10;&lt;p&gt;The administration of SlothMud III is proud to present this newly themed website. It was a collaboration of several individuals with countless hours of work. We&amp;rsquo;d like to thank Wade Gustafson for the spectacular graphical design, Clink for the PHP coding and Splork for the overall coordination.&lt;/p&gt;&#10;&lt;p&gt;The SlothMud III Admin&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14445" data-author="Axtrel" data-date="2006-10-01T22:54:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Awesome redesign!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14446" data-author="Krok" data-date="2006-10-01T23:35:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks for your work, guys! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest day!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-day/</link><pubDate>Sun, 01 Oct 2006 21:29:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-day/</guid><description>&lt;div class="post" data-post-id="14440" data-author="*Splork*" data-date="2006-10-01T21:29:15+00:00" data-subject="Quest day!"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] (AFK) Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Supremo&lt;/em&gt; ] Judge {AFK}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Builder&lt;/em&gt; ] Akasha (null)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Colonel&lt;/em&gt; ] Clink is a factor of 10&lt;/p&gt;&#10;&lt;p&gt;[ * Blonde * ] Seda .&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Osric =sMAc=&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Krok is your goddess. &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Rynquald &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Agemo asks: Have you voted for slothmud today?&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Lis &lt;em&gt;Battle Mage&lt;/em&gt; &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Avatar .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Brady &amp;lt;&lt;del&gt;Pirate&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Atwell @&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Archmage&lt;/em&gt; ] Edd ..is happy now..&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cutthroat&lt;/em&gt; ] Polk -a- dot &amp;lt;&lt;del&gt;Knights&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Alias &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Champion&lt;/em&gt; ] Caldrick&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Conjurer&lt;/em&gt; ] Grapenut ICQ# 258214484&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; ] Tin&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; ] Draco &lt;em&gt;Wyrmkin&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Toxis &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Rub is your crazy next door neighbor.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Herbalist&lt;/em&gt; ] Vilux Hunting Spellbooks &amp;amp; Teachers&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Cabalist&lt;/em&gt; ] Cicada is your delusions of grandeur.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Herbalist&lt;/em&gt; ] Stryx Druid Mana Bag&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Healer&lt;/em&gt; ] Alexus doesn&amp;rsquo;t want to play with you either!&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 40c 39n] Jacinda is looking for shards :)&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40w 35t] Pisces - Nobody makes me bleed my own blood! -&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40n 35c] Crunchy on the outside, soft inside&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 40m 33b] Igorvas {Paladin}&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 31b] Adagio I hate when I&amp;rsquo;m ld :(&lt;/p&gt;&#10;&lt;p&gt;[40m 40d 40n 26c] Clue !&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 37t 25w] Evelyn is Alone&lt;/p&gt;&#10;&lt;p&gt;[40m 40n 35c 17d] Trupik The Lich!&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 33t 20w] Aprex ARG BASTARD DRAGOON!&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 33c 15t] Karna &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[40c 40d 32m 20b] Jag hi mud&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 27n 20c] Mistweaver /SCOURGE/&lt;/p&gt;&#10;&lt;p&gt;[40m 38w 20n 20d] Koios smiles. :-) (Jabber: &lt;a href="mailto:marcel@koios.de" &gt;marcel@koios.de&lt;/a&gt;)&lt;/p&gt;&#10;&lt;p&gt;[40m 34d 27c 22w] Gwiem needs frostbolt spellbook please donate kindly&lt;/p&gt;&#10;&lt;p&gt;[40n 30w 22d 11c] Hurensohn needs critical hit&lt;/p&gt;&#10;&lt;p&gt;[40m 24d 20c 10o] Absu needs Frostbolt&lt;/p&gt;&#10;&lt;p&gt;[38d 25c 22n 17t] Jennifer &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[37c 25w 21m 8t] Dzirt .&lt;/p&gt;&#10;&lt;p&gt;[34b 18o 10w 11m] Pito the Untitled&lt;/p&gt;&#10;&lt;p&gt;[32w 21n 20t 20c] Broeggle left vk finally!&lt;/p&gt;&#10;&lt;p&gt;[27m 20d 17c 5o] Hakon 15 18 18 16 13&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 20t 19c] Runic arms, regeneration, bloodrage&lt;/p&gt;&#10;&lt;p&gt;[20n 20m 20c 13o] Ne or not Ne?!?!&lt;/p&gt;&#10;&lt;p&gt;[20m 20c 15t 10n] Makita the power tool&lt;/p&gt;&#10;&lt;p&gt;[20w 15o 13c 4d] Matrim needs orange and bloodstained&lt;/p&gt;&#10;&lt;p&gt;[20w 14m 9n 3t] Naiti Thugkilla&lt;/p&gt;&#10;&lt;p&gt;[20w 12d 8o 5b] Drahku -&lt;/p&gt;&#10;&lt;p&gt;[13n 6w 3m 3d] Worm the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 8m 2c 1w 0t] Samantha the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 55 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 55.&lt;/p&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Polk is leading &amp;lsquo;Quest&amp;rsquo; on The Island:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Th 4.35) Polk&#13;&#10;&#13;&#10; (Wa 4.33) Alias&#13;&#10;&#13;&#10; (Wa 5.00) Atwell&#13;&#10;&#13;&#10; (Wa 4.24) Tin&#13;&#10;&#13;&#10; (Wa 4.29) Caldrick&#13;&#10;&#13;&#10; (Wa 4.18) Toxis&#13;&#10;&#13;&#10; (Wa 4.16) Rub&#13;&#10;&#13;&#10; (Wa 2.33) Karna&#13;&#10;&#13;&#10; (Th 5.00) Osric&#13;&#10;&#13;&#10; (Ba 3.39) Jacinda&#13;&#10;&#13;&#10; (Ma 5.00) Brady&#13;&#10;&#13;&#10; (Ma 5.00) Lis&#13;&#10;&#13;&#10; (Ma 4.36) Edd&#13;&#10;&#13;&#10; (Ma 5.00) Rynquald&#13;&#10;&#13;&#10; (Cl 5.00) Avatar&#13;&#10;&#13;&#10; (Cl 5.00) Krok&#13;&#10;&#13;&#10; (Cl 4.24) Draco&#13;&#10;&#13;&#10; (Cl 2.32) Jag&#13;&#10;&#13;&#10; (Ma 3.35) Pisces&#13;&#10;&#13;&#10; (Ma 4.24) Grapenut&#13;&#10;&#13;&#10; (Wa 2.27) Mistweaver&#13;&#10;&#13;&#10; (Ne 3.31) Adagio&#13;&#10;&#13;&#10; (Cl 2.37) Evelyn&#13;&#10;&#13;&#10; (Wa 3.35) Crunchy&#13;&#10;&#13;&#10; (Wa 0.32) Broeggle&#13;&#10;&#13;&#10; (Ma 1.34) Gwiem&#13;&#10;&#13;&#10; (Ma 0.20) Makita&#13;&#10;&#13;&#10; (Wa 0.20) Matrim&#13;&#10;&#13;&#10; (Wa 0.20) Drahku&#13;&#10;&#13;&#10; (Ne 0.20) Ne&#13;&#10;&#13;&#10; (Ma 0.27) Hakon&#13;&#10;&#13;&#10; (Wa 3.33) Igorvas&#13;&#10;&#13;&#10; (Dr 4.06) Stryx&#13;&#10;&#13;&#10; (Ne 4.09) Cicada&#13;&#10;&#13;&#10; (Ma 3.26) Clue&#13;&#10;&#13;&#10; (Ma 1.24) Absu&#13;&#10;&#13;&#10; (Ma 2.35) Trupik&#13;&#10;&#13;&#10; (Wa 5.00) Agemo&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Koios is leading &amp;lsquo;The Fearful Twosome&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ma 1.38) Koios&#13;&#10;&#13;&#10; (Ne 1.30) Hurensohn&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Assistance Needed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/assistance-needed/</link><pubDate>Sun, 01 Oct 2006 02:12:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/assistance-needed/</guid><description>&lt;div class="post" data-post-id="14399" data-author="Jother" data-date="2006-10-01T02:12:47+00:00" data-subject="Assistance Needed"&gt;&#13;&#10;&lt;p&gt;Greetings, great adventurers! I am Jother, son of Nothus. I post this message here to enlist your assistance in searching for some lost relics. I am only a shoemaker and not a strong warrior, so I am using this means of communication only to hide my identity from any attacks that these actions may bring forth.&lt;/p&gt;&#10;&lt;p&gt;I have found some notes and a pair of rods in an old purse in a false bottom of a chest that had been passed down through my father&amp;rsquo;s side of the family. One note implies to me that the story of the City of Cannactum (also known as the City of the Longest Struggle) is true.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;The story says that city was wedged in a valley between two mountain ranges. The one on the north was inhabited by Baraneth&amp;rsquo;s dragon pride and the southern by Vouhx-t&amp;rsquo;s orc clan. The city was under constant raids by the orcs and dragons and was on the verge of being wiped out until the emergence of King Norythen.&lt;/p&gt;&#10;&lt;p&gt;King Norythen had acquired through unknown means (a story for another time) two powerful items that helped keep his enemies at bay. He wielded the Spear of the DragonSlayer (since named Lytharen after his descendent) which can pierce the hardest of dragonscales when wielded with proper technique.&lt;/p&gt;&#10;&lt;p&gt;When fighting Orcs and other degenerates, he swung at them with the&lt;/p&gt;&#10;&lt;p&gt;hammer orginally named after him and which now bears the name Morylthen. These items not only allowed the town to beat back attacks, but also allowed them to perform raids on the dragon pride and orc clan which weakened them enough to allow the city to flourish. Norythen passed these keys to his kingdom down to his son, Pynarintha as he grew old and too weak to wield them.&lt;/p&gt;&#10;&lt;p&gt;This tradition continued for 23 generations, and the city had grown into a small kingdom presided over by King Tanaraythen. He was the only son in a straight line of only-child sons decending direcly from King Norythen. This King was also fortunate to have a son, Lytharen, with his young Queen Mardanya. However, she mysteriously fell ill and quickly died.&lt;/p&gt;&#10;&lt;p&gt;For the first time, a young King remarried after falling in love with a maid named Iosanya. There was much resentment harbored between Lytharen and Iosanya when she gave birth to his half-brother Morylthen.&lt;/p&gt;&#10;&lt;p&gt;King Tanaraythen, for his part, loved each of his sons equally and gave them each one of his prized weapons as he aged. His sons, however, did not share the same love for each other. During his reign, the Princes fought side-by-side as their father had requested of them, but after his death, they quickly went their own ways.&lt;/p&gt;&#10;&lt;p&gt;Lytharen was the first son, so he became King, but Prince Morylthen was not satifisfied with his lot and left Cannactum with his great hammer. He was not heard from again within the city walls and rumors swirl today about what happened to him.&lt;/p&gt;&#10;&lt;p&gt;Cannactum was not overrun by the orcs during Lytharen&amp;rsquo;s reign, but without the hammer, the tide slowly turned back to the orcs, whom eventually took Cannactum and possibly possession of Lytharen&amp;rsquo;s spear.&lt;/p&gt;&#10;&lt;p&gt;Today, there are no traces of Cannactum, only the story of the longest struggle. But it is believed that the weapons, Lytharen and Morylthen (spear and hammer) exist today, but are well hidden.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;Though I believe I may be a descendent of Lytahren, I do not wish to cause trouble for my wife and children. The first note says the rod contained within the purse can help leader someone searching on the path to the weapons. I have given it to the great wizard in the ether as I do not wish to show my face directly.&lt;/p&gt;&#10;&lt;p&gt;I believe you will need to do some digging to unearth the chests. It may require some tools that are common (typical mining instruments), but you may have as of yet not discovered in your previous adventures.&lt;/p&gt;&#10;&lt;p&gt;The rod and digging instruments should help you find some chests along the way. Leave me messages here as you progress and I will attempt to help you further.&lt;/p&gt;&#10;&lt;p&gt;Jother&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Going to Chicago</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/going-to-chicago/</link><pubDate>Fri, 29 Sep 2006 21:57:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/going-to-chicago/</guid><description>&lt;div class="post" data-post-id="14388" data-author="Medios" data-date="2006-09-29T21:57:04+00:00" data-subject="Going to Chicago"&gt;&#13;&#10;&lt;p&gt;Aaron, his wife, Mike and Chrissy will be in town this weekend. My cell is (618)889-0069 if anyone in town wants to hook up, or get that ass whooped. Will if you call, better have some money. :P&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14389" data-author="13" data-date="2006-09-29T23:36:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;In true high-lord fashion, we&amp;rsquo;ve been waitin&amp;rsquo;on his ass for half an hour&lt;/p&gt;&#10;&lt;p&gt;already.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14390" data-author="Weasel" data-date="2006-09-30T00:00:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;probably morted somewhere..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Absu - my apologies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/absu-my-apologies/</link><pubDate>Thu, 28 Sep 2006 18:22:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/absu-my-apologies/</guid><description>&lt;div class="post" data-post-id="14368" data-author="Snugger" data-date="2006-09-28T18:22:50+00:00" data-subject="Absu - my apologies"&gt;&#13;&#10;&lt;p&gt;Absu - sorry about the death thing last night. I tried to give notice that I was leaving. - Snugs. :cry:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14376" data-author="Absu" data-date="2006-09-28T23:53:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ah&amp;hellip; don&amp;rsquo;t worry about it. I was a bit angry at the time (lost over half of that runs exp) but I&amp;rsquo;m over it now. :P&lt;/p&gt;&#10;&lt;p&gt;Just try not to disappear right as a fight is starting next time. :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Selling lev 25 avatar with full eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/selling-lev-25-avatar-with-full-eq/</link><pubDate>Thu, 28 Sep 2006 13:00:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/selling-lev-25-avatar-with-full-eq/</guid><description>&lt;div class="post" data-post-id="14357" data-author="Arach" data-date="2006-09-28T13:00:15+00:00" data-subject="Selling lev 25 avatar with full eq"&gt;&#13;&#10;&lt;p&gt;Selling level 25 avatar with decent stats and full tank and mana suits. Classo ma/wa/cl/th.&lt;/p&gt;&#10;&lt;p&gt;Naked:&lt;/p&gt;&#10;&lt;p&gt;Arach ( &amp;gt;_&amp;lt; ) bye buy beauty (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 40 Wa: 40 Cl: 40 Th: 40 Av: 25&lt;/p&gt;&#10;&lt;p&gt;You are 29 years and 16 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Lorraine.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have (869/717+19) hit, (433/391+32) mana and (219/219+29) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 7.0.&lt;/p&gt;&#10;&lt;p&gt;You have +5 to hit and +6 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 466611 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 1235670875 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 112 days and 7 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 25, Int: 18, Wis: 17, Dex: 17, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;None.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;tank suit 902hp +14 dam -10ac (can get up to -10.2 ac)&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the symbol of zodiac magic&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a ring of white fire&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a tiger fur cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; obsidian guards..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the crown of serpents..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; boots of molten lava&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of mosaic gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of the desert wind..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a glinting shield of silver..It emits a faint humming sound&lt;/p&gt;&#10;&lt;p&gt;!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a silvery robe&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Ancient Cincture of Vigor&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an obsidian bracer&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a circle of energy..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a thunderbolt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a golden sceptre..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Arach ( &amp;gt;_&amp;lt; ) bye buy beauty (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 40 Wa: 40 Cl: 40 Th: 40 Av: 25&lt;/p&gt;&#10;&lt;p&gt;You are 29 years and 16 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Lorraine.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have (877/848+19) hit, (441/427+32) mana and (219/219+29) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +8 to hit and +11 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 466611 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 1235670875 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 112 days and 7 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 55, Int: 18, Wis: 17, Dex: 18, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;mana suit (629 mana)&lt;/p&gt;&#10;&lt;p&gt;the obsidian jewel of souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a sgian dubh..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a feather duster&lt;/p&gt;&#10;&lt;p&gt;plaid tartan sleeves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a friendship bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a ruby bracelet&lt;/p&gt;&#10;&lt;p&gt;a runed shield of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;mailed gloves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a pair of emerald slippers..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a set of polished bone leggings&lt;/p&gt;&#10;&lt;p&gt;a pointy hat..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an ice behir scale shirt..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an ebony ankh [2]&lt;/p&gt;&#10;&lt;p&gt;a basalt ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;spells:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Magic-User Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;magic missile - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ventriloquate - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 1, Unlearned&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;phase door - Lvl: 2, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chill touch - Lvl: 3, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 4, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;armor - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;burning hands - Lvl: 5, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 6, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;familiar - Lvl: 6, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;shocking grasp - Lvl: 7, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;strength - Lvl: 7, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;teleport - Lvl: 8, Mana: 65, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 8, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;freeze - Lvl: 8, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;lightning bolt - Lvl: 9, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 9, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;infravision - Lvl: 9, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 10, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;hellfire - Lvl: 10, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;telepathy - Lvl: 10, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;colour spray - Lvl: 11, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 11, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 12, Mana:100, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;knock - Lvl: 12, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;astrology - Lvl: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;magic rope - Lvl: 13, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;energy drain - Lvl: 13, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;charm person - Lvl: 14, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sleep - Lvl: 14, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spark shower - Lvl: 14, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;fireball - Lvl: 15, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 15, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 16, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 17, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 17, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chain lightning - Lvl: 17, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;slow - Lvl: 17, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 18, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;prismatic spray - Lvl: 19, Mana: 17, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ice ray - Lvl: 20, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dowsing - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;meteor swarm - Lvl: 21, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 22, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mirror image - Lvl: 23, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 24, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 25, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;acid blast - Lvl: 25, Mana: 17, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 26, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ice storm - Lvl: 26, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 27, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;disintegrate - Lvl: 28, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 29, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 29, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 30, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;succor - Lvl: 30, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 31, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 31, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 31, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;reflection - Lvl: 31, Mana: 45, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;haste - Lvl: 31, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 32, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;corrosive surge - Lvl: 32, Mana: 22, Unlearned&lt;/p&gt;&#10;&lt;p&gt;hermetic ward - Lvl: 33, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 34, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;demon touch - Lvl: 34, Mana: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;thunder clap - Lvl: 34, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;perception - Lvl: 35, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;sandstorm - Lvl: 35, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 36, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;firewind - Lvl: 36, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;grease - Lvl: 37, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;convocation - Lvl: 37, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 38, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;frostbolt - Lvl: 38, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 39, Mana: 55, Unlearned&lt;/p&gt;&#10;&lt;p&gt;hermetic resonance - Lvl: 40, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;attunement - Lvl: 40, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;armor - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 1, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;turn undead - Lvl: 1, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure blind - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spiritual hammer - Lvl: 4, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 4, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;bless - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect disease - Lvl: 5, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 5, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;protection from evil - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;shield of faith - Lvl: 6, Mana: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;earthquake - Lvl: 7, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;summon - Lvl: 8, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;atonement - Lvl: 8, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;astrology - Lvl: 9, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dispel evil - Lvl: 10, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 10, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;embalm - Lvl: 10, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;supplication - Lvl: 10, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 11, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 11, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove disease - Lvl: 11, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;call lightning - Lvl: 12, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove curse - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure deafness - Lvl: 12, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 13, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 13, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;flame strike - Lvl: 14, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 15, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fortune - Lvl: 15, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;refresh - Lvl: 16, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 17, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sanctuary - Lvl: 17, Mana: 75, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 17, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 17, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 18, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vision - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;banish undead - Lvl: 19, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 20, Mana: 16, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;talshans tribute - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 21, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 22, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dream talk - Lvl: 24, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 24, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;heal - Lvl: 25, Mana: 42, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone to flesh - Lvl: 26, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 27, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;hellstrike - Lvl: 27, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;force field - Lvl: 28, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;feast - Lvl: 29, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 29, Mana: 55, Unlearned&lt;/p&gt;&#10;&lt;p&gt;greater heal - Lvl: 30, Mana: 55, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;succor - Lvl: 30, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 31, Mana:100, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spell shield - Lvl: 31, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 32, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 33, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;restiveness - Lvl: 34, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;restoration - Lvl: 35, Mana: 62, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;raise dead - Lvl: 36, Mana: 65, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;scrybite - Lvl: 37, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 38, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dark cloak - Lvl: 38, Mana: 30, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;condemnation - Lvl: 38, Mana: 26, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 39, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 40, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sneak - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;steal - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;backstab - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;pick locks - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;tail - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;glance - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;search - Lvl: 1, Unlearned&lt;/p&gt;&#10;&lt;p&gt;palm - Lvl: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Unlearned&lt;/p&gt;&#10;&lt;p&gt;trip - Lvl: 8, Unlearned&lt;/p&gt;&#10;&lt;p&gt;disarm traps - Lvl: 9, Unlearned&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 10, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;hide - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;spy - Lvl: 13, Unlearned&lt;/p&gt;&#10;&lt;p&gt;squirm - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;throw - Lvl: 20, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;sixth sense - Lvl: 22, Unlearned&lt;/p&gt;&#10;&lt;p&gt;double stab - Lvl: 25, Learned 65%&lt;/p&gt;&#10;&lt;p&gt;study - Lvl: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;shadowwalk - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;excruciating blow - Lvl: 40, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;kick - Lvl: 1, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 1, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;charge - Lvl: 3, Unlearned&lt;/p&gt;&#10;&lt;p&gt;rescue - Lvl: 4, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;swordsmanship - Lvl: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Unlearned&lt;/p&gt;&#10;&lt;p&gt;bash - Lvl: 8, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;endure pain - Lvl: 13, Unlearned&lt;/p&gt;&#10;&lt;p&gt;frenzy - Lvl: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;bloodrage - Lvl: 18, Unlearned&lt;/p&gt;&#10;&lt;p&gt;stomp - Lvl: 22, Unlearned&lt;/p&gt;&#10;&lt;p&gt;broadside - Lvl: 23, Unlearned&lt;/p&gt;&#10;&lt;p&gt;critical hit - Lvl: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;entrench - Lvl: 28, Unlearned&lt;/p&gt;&#10;&lt;p&gt;flail - Lvl: 31, Unlearned&lt;/p&gt;&#10;&lt;p&gt;engage - Lvl: 33, Unlearned&lt;/p&gt;&#10;&lt;p&gt;oath of victory - Lvl: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;triple attack - Lvl: 36, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;oath of protection - Lvl: 37, Unlearned&lt;/p&gt;&#10;&lt;p&gt;toss - Lvl: 38, Unlearned&lt;/p&gt;&#10;&lt;p&gt;deathblow - Lvl: 40, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;aegis - Lvl: 1, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;crippling strike - Lvl: 1, Unlearned&lt;/p&gt;&#10;&lt;p&gt;warcry - Lvl: 1, Unlearned&lt;/p&gt;&#10;&lt;p&gt;identify - Lvl: 2, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ambush - Lvl: 2, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;resist webs - Lvl: 4, Mana: 22, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;moon aura - Lvl: 5, Mana: 4, Unlearned&lt;/p&gt;&#10;&lt;p&gt;evade capture - Lvl: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;damnation - Lvl: 7, Mana: 7, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;call followers - Lvl: 7, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;grace - Lvl: 8, Mana: 7, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;urban stealth - Lvl: 8, Unlearned&lt;/p&gt;&#10;&lt;p&gt;stamina - Lvl: 9, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;concentration - Lvl: 9, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;disengage - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;greater refresh - Lvl: 11, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;berserk - Lvl: 11, Unlearned&lt;/p&gt;&#10;&lt;p&gt;rejuvenation - Lvl: 12, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;corona - Lvl: 13, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;tiger endurance - Lvl: 13, Mana: 90, Unlearned&lt;/p&gt;&#10;&lt;p&gt;acid shower - Lvl: 14, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vitality - Lvl: 16, Mana: 18, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;insight - Lvl: 18, Mana: 18, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;aptitude - Lvl: 19, Mana: 18, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;purloin aura - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;defy pain - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;iron skin - Lvl: 22, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;meditation - Lvl: 23, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;vigor - Lvl: 24, Mana: 33, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass web - Lvl: 25, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;sharpen - Lvl: 25, Unlearned&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Solo mode:&lt;/p&gt;&#10;&lt;p&gt;Arach ( &amp;gt;_&amp;lt; ) (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 40 Wa: 40 Cl: 40 Th: 40 Av: 25&lt;/p&gt;&#10;&lt;p&gt;You are 29 years old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have 799(902) hit, 629(432) mana and 209(219) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -14.0.&lt;/p&gt;&#10;&lt;p&gt;You have +11 to hit and +14 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 496805 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 748171782 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 110 days and 11 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You have 4 mirror images nearby.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Invisibility&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Magic&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Sanctuary&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;A glowing green spell shield&lt;/p&gt;&#10;&lt;p&gt;Reflection&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Grace&lt;/p&gt;&#10;&lt;p&gt;Rejuvenation&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Vigor&lt;/p&gt;&#10;&lt;p&gt;Insight&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;char comes with a vault, who knows whats in it lol&lt;/p&gt;&#10;&lt;p&gt;Taking offers with PayPal in $, please post offers here!&lt;/p&gt;&#10;&lt;p&gt;-Arach&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>clan eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clan-eq/</link><pubDate>Thu, 28 Sep 2006 09:13:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clan-eq/</guid><description>&lt;div class="post" data-post-id="14353" data-author="Falsra" data-date="2006-09-28T09:13:55+00:00" data-subject="clan eq"&gt;&#13;&#10;&lt;p&gt;Again, just thoughts, but&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;To bring something more into the clan idea,&lt;/p&gt;&#10;&lt;p&gt;why not to allow clans to register N ( N=1 ? ) clan item(s)&lt;/p&gt;&#10;&lt;p&gt;wearable only by clan members ?&lt;/p&gt;&#10;&lt;p&gt;It could be slightly improved versa of a standard ( non-forge/forge ? )&lt;/p&gt;&#10;&lt;p&gt;ingame item. Clan should choose an item to be modified,&lt;/p&gt;&#10;&lt;p&gt;acceptable improvements, name, keywords, long/short descriptions&lt;/p&gt;&#10;&lt;p&gt;and pay one time clan item registration fee ( XXXmil ? ).&lt;/p&gt;&#10;&lt;p&gt;After registration clan leader may buy ( another XXmil :x )&lt;/p&gt;&#10;&lt;p&gt;needed amount of clan items for clan members.&lt;/p&gt;&#10;&lt;p&gt;As for restrictions, think, the only restrictions should be clan membership&lt;/p&gt;&#10;&lt;p&gt;and levels ( no class restrictions ).&lt;/p&gt;&#10;&lt;p&gt;Nothing special, but seems stylish :P&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>40 mage equipment?</title><link>https://forum.slothmud.net/classes/mage/40-mage-equipment/</link><pubDate>Thu, 28 Sep 2006 07:06:44 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/40-mage-equipment/</guid><description>&lt;div class="post" data-post-id="14352" data-author="Absu" data-date="2006-09-28T07:06:44+00:00" data-subject="40 mage equipment?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll be 40 prime mage in a few days and any equipment help is appreciated.&lt;/p&gt;&#10;&lt;p&gt;Does spelldamage equip make it that much better? I was looking at the eq list and didn&amp;rsquo;t see much spelldam equipment that wasn&amp;rsquo;t drachma/forge related or autoquest rewards that I have no idea where to find, and even then most is 2x40 or better. I don&amp;rsquo;t have any spell bonus equip and only about 3-5 bonus MR at the moment. Almost everything I am using is things people gave to me or I bought from armor/auction shops.&lt;/p&gt;&#10;&lt;p&gt;Is there any decent mage equipment that is easy to pop solo? I see a lot of good looking forge stuff but I don&amp;rsquo;t think I can really solo any of the areas the forges are in. Just assume that I would be level 40 mage.&lt;/p&gt;&#10;&lt;p&gt;Anyway, here is my current equip and stats.&lt;/p&gt;&#10;&lt;p&gt;Ma: 37 Dr: 20 Cl: 20 Mo: 8&lt;/p&gt;&#10;&lt;p&gt;16/18/17/17/13 nat&lt;/p&gt;&#10;&lt;p&gt;-4.2ac with stone skin&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a blue egg&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a greenish ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a greenish ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a gold chain&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; enchanted shoulder guards&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a woven cloth cap&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of silver leg plates&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; some snowshoes&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of jeweled gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; green cloth sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a bronze shield with a quickling emblem..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a red robe&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a dull red belt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an emerald bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a leather wrist guard&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; the Mace of Bane..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a book of knowledge..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;[/size:1fo0zyfy]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stat point quest.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stat-point-quest/</link><pubDate>Thu, 28 Sep 2006 01:06:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stat-point-quest/</guid><description>&lt;div class="post" data-post-id="14346" data-author="alias" data-date="2006-09-28T01:06:36+00:00" data-subject="Stat point quest."&gt;&#13;&#10;&lt;p&gt;Wow nice a quest&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;uh I dont like negative quests&amp;hellip;.if I get chosen the loser I can wait till I hit 5x40 then sacrifice 10bil xp and 15 mil coins cause I didnt win just to get my previous stats. um I think I pass.&lt;/p&gt;&#10;&lt;p&gt;thanx anyway,&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14348" data-author="Avatar" data-date="2006-09-28T02:31:12+00:00" data-subject="quest"&gt;&#13;&#10;&lt;p&gt;Well, it&amp;rsquo;s like a lottery except that your skill can play a part in whether you win or lose. If you don&amp;rsquo;t like the odds, don&amp;rsquo;t join. The other players might still have a good time participating.&lt;/p&gt;&#10;&lt;p&gt;I won&amp;rsquo;t be joining either, but it&amp;rsquo;s an interesting quest idea. It&amp;rsquo;s nice to break away from the routine.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DoW erotica chat</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dow-erotica-chat/</link><pubDate>Thu, 28 Sep 2006 00:03:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dow-erotica-chat/</guid><description>&lt;div class="post" data-post-id="14341" data-author="Medios" data-date="2006-09-28T00:03:31+00:00" data-subject="DoW erotica chat"&gt;&#13;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;lsquo;yep&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;lsquo;I battle Krok once&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;lsquo;was touchin her up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Medios[Clan:The Dogs of War]&amp;gt; &amp;rsquo;tell me more'&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;rsquo;then she started tossin'&lt;/p&gt;&#10;&lt;p&gt;Medios[Clan:The Dogs of War]&amp;gt; &amp;lsquo;woohoo&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;rsquo;nothing I could do'&lt;/p&gt;&#10;&lt;p&gt;Mojo[Clan:The Dogs of War]&amp;gt; &amp;lsquo;she tossed me continuously till dead :)&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14342" data-author="13" data-date="2006-09-28T00:18:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hell, you should see what she can do with a couple pingpong balls.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Almost scammed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/almost-scammed/</link><pubDate>Tue, 26 Sep 2006 21:55:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/almost-scammed/</guid><description>&lt;div class="post" data-post-id="14316" data-author="Avatar" data-date="2006-09-26T21:55:54+00:00" data-subject="Almost scammed"&gt;&#13;&#10;&lt;p&gt;So, this happened to me today.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.nabihq.org/en-us/cons_and_scams/handkerchief_switch.php?fts_ses=369v6urpqrbi78o3ubt0kv6ju2" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.nabihq.org/en-us/cons_and_sc &amp;hellip; ubt0kv6ju2&amp;rdquo;&amp;gt;http://www.nabihq.org/en-us/cons_and_scams/handkerchief_switch.php?fts_ses=369v6urpqrbi78o3ubt0kv6ju2&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[quote:5u3azkzb]&amp;hellip;The offenses normally employ two suspects. The first is known on the street as the &amp;ldquo;Catch&amp;rdquo; and the second is known as the &amp;ldquo;Cap.&amp;rdquo; The offense can be played by one suspect, but that is infrequent. The offenses generally go through the following progression.&lt;/p&gt;&#10;&lt;p&gt;The victim is approached on the street by the Catch who will pose as a South African with a large amount of currency obtained in an insurance settlement&amp;hellip; The Catch may play the part of a fool and asks the victim for assistance in locating an address, which is non-existent&amp;hellip; He may show letters from an attorney or insurance company indicating the amount of money and a letter from his home country explaining that he cannot bring the currency back. In the case of the Jamaican or County Boy, the Catch may explain that he paid several hundred dollars to a woman to &amp;ldquo;have a good time&amp;rdquo; and is looking for the hotel (non-existent) where she told him to meet her.&lt;/p&gt;&#10;&lt;p&gt;If the Catch determines that the intended victim is suitable, he will pull in (signal) the Cap to join in. The Catch will then explain the scenario a second time to the Cap. During all conversations the Catch will display a large roll of what appears to be several thousand dollars. The Cap will tell the Catch that the location does not exist and caution him about showing the money in public, as people will rob him. At this point a discussion about banks may ensue which will help determine if the victim has money in the bank. At this point the suspects make a determination whether to play the victim for the cash he has on him or attempt to get money that is in the victim&amp;rsquo;s bank.&lt;/p&gt;&#10;&lt;p&gt;If they decide to play for the bank money, the Catch may claim ignorance about banking procedures and will not believe that currency can be taken out of the bank. The Cap enlists the aid of the victim to convince the Catch how banks work. In some cases the Catch will tell the victim and the Cap that he will match anything they get out of the bank to prove that money can be taken out as an incentive to have the victim withdraw currency. The Cap may or may not pretend to make a withdrawal to show the Catch. The victim is the induced to do likewise.&lt;/p&gt;&#10;&lt;p&gt;[/quote:5u3azkzb]&lt;/p&gt;&#10;&lt;p&gt;So, up to that point I was taken, I did believe that the guy was from South Africa. I still believe that he was, he recognized the few words that I know. Anyway, the &amp;ldquo;Cap&amp;rdquo; dude did withdraw $20k from the bank and showed the South African dude, but then they expected me to do the same. Well, I was pretty reluctant. I also started to get a little suspicious at this point, after refusing twice to withdraw any large amount of money they seemed a little disgusted and they both walked off. Crazy, you never expect something like this to happen to you.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necrad's Robe</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/necrad-s-robe/</link><pubDate>Tue, 26 Sep 2006 14:08:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/necrad-s-robe/</guid><description>&lt;div class="post" data-post-id="14305" data-author="13" data-date="2006-09-26T14:08:59+00:00" data-subject="Necrad&amp;#x27;s Robe"&gt;&#13;&#10;&lt;p&gt;Someone restring this to a Day-Glo CWI vest for her please..omg.&lt;/p&gt;&#10;&lt;p&gt;Necrad gives you a white silk robe.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 124mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rAlas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 124mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;regen&lt;/p&gt;&#10;&lt;p&gt;The dwarvish Auctioneer tells you &amp;lsquo;No magic here - kid!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 125mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l in siNecrad stares at the sky.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 125mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l in silk&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;the robe of undead realms..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone [6]&lt;/p&gt;&#10;&lt;p&gt;bone-encrusted armor&lt;/p&gt;&#10;&lt;p&gt;gloves of the tide&lt;/p&gt;&#10;&lt;p&gt;a massive waterlogged spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a spellbook teaching white magic..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a finely cooked walleye&lt;/p&gt;&#10;&lt;p&gt;a symbol of elven life force&lt;/p&gt;&#10;&lt;p&gt;the dust from an eagle&amp;rsquo;s wing&lt;/p&gt;&#10;&lt;p&gt;an eternal knot ring&lt;/p&gt;&#10;&lt;p&gt;a swirling red and blue ring [2]&lt;/p&gt;&#10;&lt;p&gt;a star shaped crystal..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an emerald bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;an ivory scarab..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;steel camail [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;the wand of The Black One(invisible)..It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a shimmering cloak of many colors [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;ivory bracers&lt;/p&gt;&#10;&lt;p&gt;a pair of forest green gloves&lt;/p&gt;&#10;&lt;p&gt;a pith helmet..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a signet ring&lt;/p&gt;&#10;&lt;p&gt;a dull red belt&lt;/p&gt;&#10;&lt;p&gt;a pair of cloth gloves&lt;/p&gt;&#10;&lt;p&gt;a quickling&amp;rsquo;s bracer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a soft white sash&lt;/p&gt;&#10;&lt;p&gt;a brass ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;ruby platemail..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a rusty iron ring&lt;/p&gt;&#10;&lt;p&gt;a small earthen ring&lt;/p&gt;&#10;&lt;p&gt;a pair of jeweled boots&lt;/p&gt;&#10;&lt;p&gt;a fairy cloak&lt;/p&gt;&#10;&lt;p&gt;a restring token [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a blazing ring [2]&lt;/p&gt;&#10;&lt;p&gt;a pair of silver carbon sleeves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a gold chain [2]&lt;/p&gt;&#10;&lt;p&gt;tiger&amp;rsquo;s eye ring&lt;/p&gt;&#10;&lt;p&gt;a pair of blue felt slippers&lt;/p&gt;&#10;&lt;p&gt;a platinum chain&lt;/p&gt;&#10;&lt;p&gt;a vaporous white potion [7]&lt;/p&gt;&#10;&lt;p&gt;a milky white potion&lt;/p&gt;&#10;&lt;p&gt;enchanted shoulder guards&lt;/p&gt;&#10;&lt;p&gt;a lightning bolt&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 126mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;scream&lt;/p&gt;&#10;&lt;p&gt;ARRRRRRRRRRGH!!!!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 128mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say wtf&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;wtf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 128mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Necrad falls down laughing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 129mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say imAlias gossips&amp;ndash; &amp;lsquo;skirts.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 131mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say im posting this&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;im posting this&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;753hp 363ma 133mv&amp;gt;&amp;lt;180395906xp&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme group</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-group/</link><pubDate>Mon, 25 Sep 2006 07:45:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-group/</guid><description>&lt;div class="post" data-post-id="14273" data-author="Rynquald" data-date="2006-09-25T07:45:25+00:00" data-subject="Lyme group"&gt;&#13;&#10;&lt;p&gt;Would like to thank Blaster (and any other imms who might have been involved behind the scenes) for opening Lyme to everyone today, made for a great chop group. And the restrings for Atwell and myself rocked too :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14279" data-author="Jag" data-date="2006-09-25T14:31:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Figures! The one day I don&amp;rsquo;t log on.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14282" data-author="brady" data-date="2006-09-25T15:39:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;And thanks Rynq, for his patience and Atwell for his many, many heads. It was a lot of fun, Blaster. Thanks for mixing it up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Please Vote On This</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/please-vote-on-this/</link><pubDate>Sun, 24 Sep 2006 23:04:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/please-vote-on-this/</guid><description>&lt;div class="post" data-post-id="14260" data-author="Toxis" data-date="2006-09-24T23:04:30+00:00" data-subject="Please Vote On This"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m wondering how many people would actually like a wipe.&lt;/p&gt;&#10;&lt;p&gt;My vote is YES for player wipe.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14261" data-author="alias" data-date="2006-09-24T23:07:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;my wife would probally like it cause I would be done, I on the other wouldn&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14262" data-author="Krok" data-date="2006-09-24T23:07:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve first entered &amp;lsquo;yes&amp;rsquo;, but here are my few thoughts. I&amp;rsquo;d like a pwipe only if Sloth4 will be something really different and new for us all, and not that it gonna happen anytime soon I guess. But I like the idea, really. New classes, new mobs, new abilities, new races or remorts? mmmm! :) Maybe in a couple years, huh?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>For those who dont know who i am</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/for-those-who-dont-know-who-i-am/</link><pubDate>Sun, 24 Sep 2006 21:00:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/for-those-who-dont-know-who-i-am/</guid><description>&lt;div class="post" data-post-id="14257" data-author="Yasik" data-date="2006-09-24T21:00:58+00:00" data-subject="For those who dont know who i am"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://yasik.youaremighty.com/" target="_blank" rel="noreferrer"&gt;http://yasik.youaremighty.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14258" data-author="12345" data-date="2006-09-24T21:27:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Kinda a cool site.. I like this version better though:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://bit.youaremighty.com/" target="_blank" rel="noreferrer"&gt;http://bit.youaremighty.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14289" data-author="blackmore" data-date="2006-09-25T20:35:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;To tell you the maturity level in my office, the first thing our IT guy tried was:&lt;/p&gt;&#10;&lt;p&gt;http://Scott&amp;rsquo;s.Penis.youaremighty.com&lt;/p&gt;&#10;&lt;p&gt;To tell you my maturity level, I still can&amp;rsquo;t stop laughing about it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14314" data-author="tincts" data-date="2006-09-26T21:17:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Pwaaaahahahaaa! :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14325" data-author="Diazz_Dizazter" data-date="2006-09-27T00:44:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[url:1oelt6zn]http://Aaron.Young.justgotowned.com[/url:1oelt6zn]&lt;/p&gt;&#10;&lt;p&gt;[url:1oelt6zn]http://Mike.Fisher.doyouhaveepilepsy.com[/url:1oelt6zn]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So you wanna know about farts....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-you-wanna-know-about-farts/</link><pubDate>Sat, 23 Sep 2006 23:47:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-you-wanna-know-about-farts/</guid><description>&lt;div class="post" data-post-id="14251" data-author="Diazz_Dizazter" data-date="2006-09-23T23:47:16+00:00" data-subject="So you wanna know about farts...."&gt;&#13;&#10;&lt;p&gt;Posted from:&lt;/p&gt;&#10;&lt;p&gt;[url:1gvte55r]http://www.thegtb.co.uk/farts.htm[/url:1gvte55r]&lt;/p&gt;&#10;&lt;p&gt;Where does fart gas come from ?&lt;/p&gt;&#10;&lt;p&gt;The gas in our intestines comes from several sources: air we swallow, gas seeping into our intestines from our blood, gas produced by chemical reactions in our guts, and gas produced by bacteria living in our guts.&lt;/p&gt;&#10;&lt;p&gt;What is fart gas made of ?&lt;/p&gt;&#10;&lt;p&gt;The composition of fart gas is highly variable.&lt;/p&gt;&#10;&lt;p&gt;Most of the air we swallow, especially the oxygen component, is absorbed by the body before the gas gets into the intestines. By the time the air reaches the large intestine, most of what is left is nitrogen. Chemical reactions between stomach acid and intestinal fluids may produce carbon dioxide, which is also a component of air and a product of bacterial action. Bacteria also produce hydrogen and methane.&lt;/p&gt;&#10;&lt;p&gt;But the relative proportions of these gases that emerge from our anal opening depend on several factors: what we ate, how much air we swallowed, what kinds of bacteria we have in our intestines, and how long we hold in the fart.&lt;/p&gt;&#10;&lt;p&gt;The longer a fart is held in, the larger the proportion of boring, inert nitrogen it contains, because the other gases tend to be absorbed into the bloodstream through the walls of the intestine.&lt;/p&gt;&#10;&lt;p&gt;A nervous person who swallows a lot of air and who moves stuff through his digestive system rapidly may have a lot of oxygen in his farts, because his body didn&amp;rsquo;t have time to absorb the oxygen.&lt;/p&gt;&#10;&lt;p&gt;Encyclopaedia Britannica offers the intriguing statement that some people&amp;rsquo;s farts contain no methane. The reason for this is apparently unknown. Some researchers suspect a genetic influence, whereas others think the anomaly is due to environmental factors. However, all methane in any farts comes from bacterial action and not from human cells.&lt;/p&gt;&#10;&lt;p&gt;What makes farts stink ?&lt;/p&gt;&#10;&lt;p&gt;The odour of farts comes from small amounts of hydrogen sulfide gas and skatole in the mixture. These compounds contain sulfur. The more sulfur-rich your diet, the more sulfides and skatole will be produced by the bacteria in your guts, and the more your farts will stink. Foods such as cauliflower, eggs and meat are notorious for producing smelly farts, whereas beans produce large amounts of not particularly stinky farts.&lt;/p&gt;&#10;&lt;p&gt;Why do farts make noise ?&lt;/p&gt;&#10;&lt;p&gt;The sounds are produced by vibrations of the anal opening. Sounds depend on the velocity of expulsion of the gas and the tightness of the sphincter muscles of the anus.&lt;/p&gt;&#10;&lt;p&gt;How much gas does a normal person pass per day ?&lt;/p&gt;&#10;&lt;p&gt;On average, a person produces about half a litre of fart gas per day, distributed over an average of about fourteen daily farts.&lt;/p&gt;&#10;&lt;p&gt;Whereas it may be difficult for you to determine your daily flatus volume, you can certainly keep track of your daily numerical fart count. You might try this as a science fair project: Keep a journal of everything you eat and a count of your farts. You might make a note of the potency of their odour as well. See if you can discover a relationship between what you eat, how much you fart, and how much they smell.&lt;/p&gt;&#10;&lt;p&gt;How does a fart travel to the anus ?&lt;/p&gt;&#10;&lt;p&gt;One may wonder why fart gas travels downward toward the anus when gas has a lower density than liquids and solids, and should therefore travel upwards.&lt;/p&gt;&#10;&lt;p&gt;The intestine squeezes its contents toward the anus in a series of contractions, a process called peristalsis. The process is stimulated by eating, which is why we often need to poop and fart right after a meal. Peristalsis creates a zone of high pressure, forcing all intestinal contents, gas included, to move towards a region of lower pressure, which is toward the anus. Gas is more mobile than other components, and small bubbles coalesce to from larger bubbles en route to the exit. When peristalsis is not active, gas bubbles may begin to percolate upwards again, but they won&amp;rsquo;t get very far due to the complicated and convoluted shape of the intestine. Furthermore, the anus is neither up nor down when a person is lying down.&lt;/p&gt;&#10;&lt;p&gt;How long does it take fart gas to travel to someone else&amp;rsquo;s nose ?&lt;/p&gt;&#10;&lt;p&gt;Fart travel time depends on atmospheric conditions such as humidity and wind speed, as well as the distance between the fart transmitter and the fart receiver. Farts also disperse (spread out) as they leave the source, and their potency diminishes with dilution. Generally, if the fart is not detected within a few seconds, it will be too dilute for perception and will be lost into the atmosphere forever.&lt;/p&gt;&#10;&lt;p&gt;Exceptional conditions exist when the fart is released into a small enclosed area such as an elevator, a small room, or a car. These conditions limit the amount of dilution possible, and the fart may remain in a smellable concentration for a long period of time, until it condenses on the walls.&lt;/p&gt;&#10;&lt;p&gt;Is it true that some people never fart ?&lt;/p&gt;&#10;&lt;p&gt;No, not if they&amp;rsquo;re alive. People even fart shortly after death.&lt;/p&gt;&#10;&lt;p&gt;Do even movie stars fart ?&lt;/p&gt;&#10;&lt;p&gt;Yes, of course. So do grandmothers, priests, kings, presidents, opera singers, beauty queens, and nuns. Even Yoda farts.&lt;/p&gt;&#10;&lt;p&gt;Do men fart more than women ?&lt;/p&gt;&#10;&lt;p&gt;No, women fart just as much as men. It&amp;rsquo;s just that most men take more pride in it than most women. There is a large variation among individuals in the amount of fart gas produced per day, but the variation does not correlate with gender.&lt;/p&gt;&#10;&lt;p&gt;I have read that men fart more often than women. If this is true, then women must be saving it up and expelling more gas per fart than men do.&lt;/p&gt;&#10;&lt;p&gt;At what time of day is a gentleman most likely to fart ?&lt;/p&gt;&#10;&lt;p&gt;A gentleman is mostly likely to fart first thing in the morning, while in the bathroom. This is known as &amp;ldquo;morning thunder,&amp;rdquo; and if the gentleman gets good resonance, it can be heard throughout the household.&lt;/p&gt;&#10;&lt;p&gt;Why are beans so notorious for making people fart ?&lt;/p&gt;&#10;&lt;p&gt;Beans contain sugars that we humans cannot digest. When these sugars reach our intestines, the bacteria go wild, have a big feast, and make lots of gas!&lt;/p&gt;&#10;&lt;p&gt;Other notorious fart-producing foods include corn, bell peppers, cabbage, milk, and raisins.&lt;/p&gt;&#10;&lt;p&gt;A friend of mine had a dog who was exceptionally fond of apples and turnips. The dog would eat these things and then get prodigious gas. A dog&amp;rsquo;s digestive system is not equipped to handle such vegetable matter, so the dog&amp;rsquo;s bacteria worked overtime to produce remarkable flatulence.&lt;/p&gt;&#10;&lt;p&gt;What things other than diet can make a person fart more than usual ?&lt;/p&gt;&#10;&lt;p&gt;People who swallow a lot of air fart more than people who don&amp;rsquo;t. This can be cured somewhat by chewing with your mouth closed. Nervous people with fast moving bowels will fart more because less air is absorbed out of the intestines. Some disease conditions can cause excess flatulence. And going up in an airplane or other low-pressure environment can cause the gas inside you to expand and emerge as flatulence.&lt;/p&gt;&#10;&lt;p&gt;Is a fart really just a burp that comes out the wrong end ?&lt;/p&gt;&#10;&lt;p&gt;No, a burp emerges from the stomach and has a different chemical composition from a fart. Farts have less atmospheric gas content and more bacterial gas content than burps.&lt;/p&gt;&#10;&lt;p&gt;Is it harmful to hold in farts ?&lt;/p&gt;&#10;&lt;p&gt;There are differences in opinion on this one. Certainly, people have believed for centuries that retaining flatulence is bad for the health. Emperor Claudius even passed a law legalizing farting at banquets out of concern for peoples&amp;rsquo; health. There was a widespread belief that a person could be poisoned or catch a disease by retaining farts.&lt;/p&gt;&#10;&lt;p&gt;Doctors I have spoken to recently have told me that there is no particular harm in holding in farts. Farts will not poison you; they are a natural component of your intestinal contents. The worst thing that can happen is that you may get a stomach ache from the gas pressure. But one doctor suggested that pathological distention of the bowel could result if a person holds in farts too much.&lt;/p&gt;&#10;&lt;p&gt;How long would it be possible to not fart ?&lt;/p&gt;&#10;&lt;p&gt;As I understand it, a captive fart can escape as soon as the person relaxes. This means that a lot of people who assiduously refrain from farting during the day do so at great length as soon as they fall asleep. Having been on a great many overnight field trips, long bus trips, and trans-Pacific flights, I can personally vouch for the fact that lots of people do fart voluminously as they doze off. So the answer to the question would be, you can refrain from farting as long as you can stay awake!&lt;/p&gt;&#10;&lt;p&gt;Where do farts go when you hold them in ?&lt;/p&gt;&#10;&lt;p&gt;How often have you held in a fart, intending to release it at the first appropriate opportunity, only to find that the fart has disappeared when you are ready for it?&lt;/p&gt;&#10;&lt;p&gt;I asked several doctors where the fart goes. Does it leak out slowly without the person knowing it? Is it absorbed into the bloodstream? What happens to it?&lt;/p&gt;&#10;&lt;p&gt;The doctors agree that the fart is neither released nor absorbed. It simply migrates back upward into the intestine and comes out later.&lt;/p&gt;&#10;&lt;p&gt;It is reassuring to know that such farts aren&amp;rsquo;t really lost, just delayed.&lt;/p&gt;&#10;&lt;p&gt;Is it really possible to ignite farts ?&lt;/p&gt;&#10;&lt;p&gt;The answer to that is yes! However, you should be aware that people get injured igniting flatulence. Not only can the flame back up into your colon, but your clothing or other surroundings may catch on fire. A survey done by Fartcloud (the site, alas! is no more) indicates that about a quarter of the people who ignited their farts got burned doing it. Ignition of flatulence is a hazardous practice.&lt;/p&gt;&#10;&lt;p&gt;There have also been cases in which intestinal gases with a higher than normal oxygen content have exploded during surgery when electric cautery was used by the surgeon.&lt;/p&gt;&#10;&lt;p&gt;Why is it possible to burn farts ?&lt;/p&gt;&#10;&lt;p&gt;Farts burn because they contain methane (usually) and hydrogen, both of which are flammable gases. (Hydrogen was the same gas that was used in the ill fated Hindenburg dirigible.)&lt;/p&gt;&#10;&lt;p&gt;Farts tend to burn with a blue or yellow flame.&lt;/p&gt;&#10;&lt;p&gt;Is it possible to light a match with a fart ?&lt;/p&gt;&#10;&lt;p&gt;No, even strike-anywhere matches have their limits, unless the fart has the consistency of sandpaper! Any fart that rough I would hesitate to call a fart. Also, farts have the same temperature as the body from which they emerge, and aren&amp;rsquo;t hot enough to initiate combustion.&lt;/p&gt;&#10;&lt;p&gt;Are there any books about farting ?&lt;/p&gt;&#10;&lt;p&gt;There are several! My favourite is the new book, Who Cut the Cheese: A Cultural History of the Fart by Jim Dawson. This book provides an entertaining and thought-provoking history of the fart in literature, language and society. It is very informative and very funny!&lt;/p&gt;&#10;&lt;p&gt;Ben Franklin&amp;rsquo;s classic Fart Proudly is still in print.&lt;/p&gt;&#10;&lt;p&gt;There is a collection of suggestive photographs called Who Farted Now? by St. Martin&amp;rsquo;s Press. Most of the photos come from old movies and political shots.&lt;/p&gt;&#10;&lt;p&gt;For children, we have the famous The Gas We Pass : The Story of Farts by Shinta Cho, and Amanda Mayer Stinchecum (Translator), and the Canadian picture book, Good Families Don&amp;rsquo;t , by Alan Daniel and Robert N. Munsch, about a highly visible fart infesting a proper middle class family.&lt;/p&gt;&#10;&lt;p&gt;Is it possible for a talented person to earn a living through flatulence ?&lt;/p&gt;&#10;&lt;p&gt;Few people earn their living directly via flatulence. But a friend of mine says that he saw a carnival act in which the performer whistled tunes with his farts, blew out candles on the opposite side of the stage, and sent flames all the way across the stage. A famous performer who earned his living this way was Le Petomane, who performed in France at the beginning of the 20th Century. However, my friend isn&amp;rsquo;t old enough to have seen Le Petomane, so maybe he had a chance to see Mr. Methane. Mr. Methane lays claim to the distinction of being the world&amp;rsquo;s only performing flatulist.&lt;/p&gt;&#10;&lt;p&gt;However, people may also earn a living through the prevention of flatulence (as do the manufacturers and sellers of Beano and other products), through the practice of medicine specializing in the treatment of flatulence and other gastrointestinal problems, by writing books about flatulence (see the question before this one), and through the production and sales of various fart gags such as whoopee cushions and farts in a can.&lt;/p&gt;&#10;&lt;p&gt;Fartypants sells a fart filter and a number of other fart-related products.&lt;/p&gt;&#10;&lt;p&gt;Maybe, if you&amp;rsquo;re lucky, you&amp;rsquo;ll be able to find a copy of Le Petomane&amp;rsquo;s biography by searching at alibris by clicking on the link below. Last time I checked, they had two copies available!&lt;/p&gt;&#10;&lt;p&gt;Why do dog and cat farts smell so bad ?&lt;/p&gt;&#10;&lt;p&gt;A carnivore&amp;rsquo;s protein-rich diet produces relatively small amounts of intensely stinky gas because proteins contain lots of sulfur. A dog&amp;rsquo;s or cat&amp;rsquo;s farts are rarely audible, but the odour is overwhelming. I have asked biologists why dogs and cats generally fart silently, and their theories include: (1) the amount of gas produced is small, but potent, (2) the horizontal orientation of their gastrointestinal system puts less pressure on the anal opening, so the gas is expelled more slowly, (3) their anal sphincters don&amp;rsquo;t close as tightly as humans&amp;rsquo; because it takes less force to hold in the contents of the colon &amp;ndash; again because of the horizontal orientation of the gastrointestinal system &amp;ndash; and a loose anus makes less sound, and, my favourite (4) dogs and cats don&amp;rsquo;t feel embarrassed about farting, so their sphincters are more relaxed, leading to less noisy flatulence.&lt;/p&gt;&#10;&lt;p&gt;Mike F. points out that many dog foods are soy-based, so on top of all the above factors, add beans and stand back!&lt;/p&gt;&#10;&lt;p&gt;Large herbivorous animals such as cows, horses and elephants, on the other hand, produce vast quantities of relatively non-stinky fart gas. The farts of these animals are noisy and can go on for astoundingly long periods of time. Cows in particular are productive, in part because they swallow huge amounts of air. They need oxygen in their guts for the various protozoa employed there as digestive aids.&lt;/p&gt;&#10;&lt;p&gt;Do fish fart ?&lt;/p&gt;&#10;&lt;p&gt;According to our ichthyologist at the University of Guam, fish flatulence per se has not been studied, although people have investigated fish digestion. They find that although most fish have alkaline intestinal environments like our own, coral-eating fish have acidic intestinal contents. The acid serves to dissolve coral skeletal material. Coral has the same composition as Tums (calcium carbonate). One product of the reaction between acid and calcium carbonate is carbon dioxide gas. Therefore, it is logical to assume that coral-eating fish fart a lot.&lt;/p&gt;&#10;&lt;p&gt;The other fish probably fart also, for the same reasons that we do.&lt;/p&gt;&#10;&lt;p&gt;However, Mike Pulte, a great fish enthusiast, said that he has never seen a fish do it.&lt;/p&gt;&#10;&lt;p&gt;I asked our ichthyologist if it were possible that fish gas would go into the swim bladder instead of out the anal opening. He said that modern fish have an air bladder that is independent of the gastrointestinal tract. The gas comes from enzymatic activity and not from the intestine. Older models of fish have their swim bladder connected to the gastrointestinal tract, but it is attached high up, closer to the mouth than to the other end, and these fish come to the surface and gulp air to fill the bladder. Therefore, we can assume that intestinal gas leaves the fish through the anal opening.&lt;/p&gt;&#10;&lt;p&gt;We also pondered the possibility of fish making noise via flatulence, but apparently most fish noises are made through belching rather than farting.&lt;/p&gt;&#10;&lt;p&gt;Lisa P., an aquarium enthusiast, reports that she has seen her fish fart: &amp;ldquo;I have four aquariums and many fish, and I have personally witnessed fish farting! My goldfish used to do it all the time! You&amp;rsquo;d see a little bubble come out of his anus and stay there, trapped in the mucus of a long string of poop. (Ugh!) And my opaline gourami does it too. Neither of these are coral-eating fish. I have only owned two coral-eating fish so far, but I have never seen either of them fart. It seems most likely to me that much of this gas comes from air swallowed during eating. Also, goldfish have a very simple digestive system and their food is absorbed inefficiently, so possibly the bacteria have more to feed on?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Do turtles fart ?&lt;/p&gt;&#10;&lt;p&gt;Yes, turtles do fart, and their farts smell incredibly bad, as do the farts of snakes. In fact, it is my opinion, based on personal experience with reptiles and not on any formal research, that many reptiles use farts as a weapon.&lt;/p&gt;&#10;&lt;p&gt;Reptile farts smell so bad that sometimes you can tell that one is nearby in the woods, even on a windy day, before you can see the animal. One day I was hiking through the woods in Arkansas with a friend and I told my friend, &amp;ldquo;I smell a snake fart.&amp;rdquo; A second later, the snake crawled across the path. Astounding but true!&lt;/p&gt;&#10;&lt;p&gt;What kind of animal has the highest worldwide output of flatulence ?&lt;/p&gt;&#10;&lt;p&gt;Believe it or not, the animal that wins this honour is the humble termite. Because of their diet and digestive processes (with more than the usual microbial assistance), they produce as much methane as human industry. Termite farts are believed to be a major contributor towards global warming.&lt;/p&gt;&#10;&lt;p&gt;Is there any kind of animal that doesn&amp;rsquo;t fart ?&lt;/p&gt;&#10;&lt;p&gt;If we define a fart to be an anal escape of intestinal gas, then it follows that animals that lack intestines or an anus cannot fart. Most animals possess intestines and an anus, but there are some that don&amp;rsquo;t. These include:&lt;/p&gt;&#10;&lt;p&gt;Sponges: These organisms lack true tissues and organs. They have just a few types of cells organized into a bag with holes in it. Water flows into some holes and out other holes. Sponges are so different from other animals that some biologists think we shouldn&amp;rsquo;t even call them animals.&lt;/p&gt;&#10;&lt;p&gt;Cnidaria: This phylum includes the jellyfish, corals, sea anemones and hydra. Their tissues are organized into a bag with a mouth surrounded by stinging tentacles. Food enters the mouth and is digested inside the bag, after which the leftovers are expelled via the same opening. In effect, the same hole serves as both a mouth and an anus. Any gas expelled by a cnidarian would be more appropriately termed a belch rather than a fart, since the animal lacks intestines and separate anus.&lt;/p&gt;&#10;&lt;p&gt;Pogonophoran worms: These remarkable animals, who dwell on the sea floor near active volcanic regions associated with mid-ocean ridges, possess no mouth, no stomach, no intestines, and no anus. Apparently they retain their svelte, worm-shaped figures by giving up on eating completely! They survive by means of a mutualistic relationship with chemosynthetic bacteria that live in their flesh. Anyway, these animals cannot possibly fart.&lt;/p&gt;&#10;&lt;p&gt;A second category of animals that probably don&amp;rsquo;t fart are animals that live very deep underwater. At high pressures, gas remains in solution rather than forming bubbles. So there is a good chance that all those clams, echinoderms, fish and other animals living near the sealer don&amp;rsquo;t fart because their farts stay in solution and never emerge as bubbles, even though the animals possess perfectly good intestines and anuses.&lt;/p&gt;&#10;&lt;p&gt;Is it possible to leave a brown spot on your pants because of a fart, and if so, what causes it ?&lt;/p&gt;&#10;&lt;p&gt;Judging from what I see when I do the laundry, I&amp;rsquo;d say that the answer to the first question is definitely yes.&lt;/p&gt;&#10;&lt;p&gt;As for the causes, we must remember that what we call &amp;ldquo;fart&amp;rdquo; and what we call &amp;ldquo;poop&amp;rdquo; are just end-members of a continuum. That is, we can have a pure fart, or a pure poop, or anything in-between, depending upon the admixture of the two.&lt;/p&gt;&#10;&lt;p&gt;If a sample consists mostly of poop with only a small fart component, you get such things as jet-propelled bowel movements and spongy, floating fecal masses (you know, the ones that refuse to be flushed down the toilet &amp;ndash; they keep popping back up).&lt;/p&gt;&#10;&lt;p&gt;If the sample consists mostly of fart with only a small poop component, you get what is known as &amp;ldquo;skid marks&amp;rdquo; or &amp;ldquo;fart art.&amp;rdquo; These can also result from inadequate wiping, but the shape of the stain is different in the two cases. Inadequate wiping leads to elongate marks parallel to one&amp;rsquo;s crack, usually with well-defined edges, whereas fart art is generally more circular and has an air-brushed look.&lt;/p&gt;&#10;&lt;p&gt;Fart art is most likely to occur if (1) a person is suffering from diahorrhea, (2) the person is trying too hard to fart, and (3) the person mistakenly perceives the pressure against his sphincter to be gas pressure rather than liquid pressure. Again, that last situation is most likely to occur if the person is afflicted with diahorrhea.&lt;/p&gt;&#10;&lt;p&gt;How can we tell when it&amp;rsquo;s only gas needing to come out, rather than something more serious ?&lt;/p&gt;&#10;&lt;p&gt;Our ability to distinguish between the need to fart and the need to poop is something that we learn gradually in the process of toilet training and early childhood. With the tactile nerve endings in the rectal area, we can actually feel different sensations depending upon what is waiting by the exit. Of course, sometimes we are fooled, especially if the substance at hand is extremely fluid in nature, and that is when we have the unfortunate accident of venting a squirt of diahorrhea rather than an innocent fart.&lt;/p&gt;&#10;&lt;p&gt;Why do chicks always deny farting ?&lt;/p&gt;&#10;&lt;p&gt;I suppose I should start by saying that only some chicks deny farting. The rest of us acknowledge our gaseous accomplishments with pride.&lt;/p&gt;&#10;&lt;p&gt;However, a great many sisters do deny farting. The reason is that they have been misled into thinking that farts are not ladylike. It is a great mistake to say that farting is not ladylike. The reason is that all people fart, including ladies. Anything that ladies do is by definition ladylike, and that includes the emission of anal gases.&lt;/p&gt;&#10;&lt;p&gt;Is is possible that, by inhaling other people&amp;rsquo;s farts all day long, my own farts will smell more ?&lt;/p&gt;&#10;&lt;p&gt;No, inhaled farts would go into the lungs rather than into the digestive system, and would simply be exhaled again, although it might be possible that some of the fart components might be absorbed into the blood. If you wanted to benefit from other people&amp;rsquo;s farts in the way you describe, you would have to swallow them somehow.&lt;/p&gt;&#10;&lt;p&gt;Is it possible to get stoned after inhaling two or three farts in a row ?&lt;/p&gt;&#10;&lt;p&gt;I am not aware of any intoxicating agents in flatulence. However, most farts contain very little oxygen, and you may experience dizziness if you are inhaling overly concentrated fart essence, simply from lack of oxygen. On the other hand, if you are inhaling farts in the open air and are breathing rapidly in order to inhale as much fart as possible, you may be hyperventilating, which also induces dizziness.&lt;/p&gt;&#10;&lt;p&gt;Then there is the intrinsic hilarity factor: farts are so funny in both sound and odour that you might feel high just from the basic entertainment value of farts.&lt;/p&gt;&#10;&lt;p&gt;Is it possible for a fart to kill you ?&lt;/p&gt;&#10;&lt;p&gt;A great many of you have asked if farts can be fatal, or if you can die from smelling a particularly bad fart. My initial response to this question was &amp;ldquo;no,&amp;rdquo; but I thought I&amp;rsquo;d better ask a doctor. So now it is official, the medical opinion I received is no, a fart can&amp;rsquo;t kill you.&lt;/p&gt;&#10;&lt;p&gt;However, if you really work hard at it, you can manage to kill yourself with just about anything. I recently read of a man who hooked up his nose to his anus with a system involving a gas mask, rubber tubing and a hollow wooden post. He died of suffocation. This story comes from the Darwin Awards, and I personally cannot attest to the overall veracity of their stories.&lt;/p&gt;&#10;&lt;p&gt;The story of the bed-bound obese man who died from inhaling his own flatulence (and whose farts almost killed the paramedics) is an urban legend that has been in circulation for some time.&lt;/p&gt;&#10;&lt;p&gt;Can excessive farting cause impotence ?&lt;/p&gt;&#10;&lt;p&gt;That depends on the tolerance level of the person with whom one is trying to be potent!&lt;/p&gt;&#10;&lt;p&gt;Fortunately for humans, farting doesn&amp;rsquo;t cause tissue damage. Other animals aren&amp;rsquo;t so lucky. Soldier termites can actually turn themselves into bombs by detonating themselves via the explosive release of gas and feaces, a process called &amp;ldquo;autothysis.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Is it possible to inhale (suck in air) via one&amp;rsquo;s anal opening ?&lt;/p&gt;&#10;&lt;p&gt;Yes, but it&amp;rsquo;s a rare talent. The great early 20th Century French flatulist, Le Petomane, was able to do this, and in fact was able to suck up an entire bowlful of water (just the water, not the bowl) into his colon and expel it again with considerable force. By sucking in large quantities of air, he was able to perform lengthy shows on stage, and could imitate musical instruments, farm animals, and bird songs, whistle melodies, and play the ocarina. His productions were said to be virtually odourless, which is to be expected from air obtained directly from the outside.&lt;/p&gt;&#10;&lt;p&gt;Here is a message I received recently (November, 1999) regarding the skill of inhaling via the anus:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;i would just like you to know that i am part of a trio, who can suck in air in our anal openings. we are somewhat air-bandits. we can let the longest farts you have ever heard. our record holder, chad, stands at 24 sec. the record for most farts in a row is Derek, at 492. and I, Robert, have earned such nicknames as: Mad Crapper, Gurglemeister, and old Wetful. We have followed Le Petomane example, and have mastered the art of farting.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;What causes the burning sensation that sometimes accompanies a fart ?&lt;/p&gt;&#10;&lt;p&gt;This is generally caused by a recent meal of hot peppers or related spices. The oils associated with these foods remain intact and active all the way through one&amp;rsquo;s gastrointestinal system.&lt;/p&gt;&#10;&lt;p&gt;If you fart in the bathtub, is the water polluted and should you refill the tub ?&lt;/p&gt;&#10;&lt;p&gt;As long as what comes out is only fart and no poop, your bath water should not be significantly polluted. Most of the gas just bubbles up and contaminates the air rather than the water.&lt;/p&gt;&#10;&lt;p&gt;Is it true that a woman can fart out of her, shall we say, frontal opening, and if so, where does the gas come from ?&lt;/p&gt;&#10;&lt;p&gt;Yes, it is true! The gas that emerges is simply trapped air, for there is no gas production in the genitalia of a woman. The air can enter because the system is open to the outside. This highly specialized kind of fart is sometimes called a queef.&lt;/p&gt;&#10;&lt;p&gt;Can a man fart out of his genital opening ?&lt;/p&gt;&#10;&lt;p&gt;I have asked various men this question and they all deny it emphatically.&lt;/p&gt;&#10;&lt;p&gt;Is it possible to capture a fart in a jar and save it for later use ?&lt;/p&gt;&#10;&lt;p&gt;It should be theoretically possible to do this, but there would be lots of logistical problems. I would suggest using a plastic bag instead of a jar. You might try the following as a science fair experiment:&lt;/p&gt;&#10;&lt;p&gt;Fart into several plastic bags and seal them carefully. Then fill several other plastic bags with ordinary air. Wait 24 hours. Then get volunteers to smell the contents of the bags to see if they can correctly identify which ones contain the farts. This should tell you if it is possible to store a fart in any useful way.&lt;/p&gt;&#10;&lt;p&gt;Malachi and Megaera have come up with a way to capture a fart in a jar. They say to do it in the bathtub while bathing. Fill the jar with bath water and then hold it with the open end downward. Lean back in the bathtub so that your fart bubbles will emerge in front of you rather than behind you where you can&amp;rsquo;t see them. Catch the bubbles in the jar, and put the lid on the jar while it&amp;rsquo;s still underwater. This way, you capture a fairly pure fart uncontaminated by atmospheric air. To enjoy your captured fart to the fullest extent, make sure that your jar does not already smell like whatever was it it before, like pickles or peanut butter.&lt;/p&gt;&#10;&lt;p&gt;Is it weird to enjoy farting ?&lt;/p&gt;&#10;&lt;p&gt;It is not unusual to enjoy farting. I believe that enjoyment of farting is a healthy attitude, since everyone has to fart. If a person is farting to the extent that it creates problems and unhappiness, then a visit to a doctor is in order.&lt;/p&gt;&#10;&lt;p&gt;What colour is a fart ?&lt;/p&gt;&#10;&lt;p&gt;Farts are, alas, colourless. All of the gases that make up farts have no inherent colour. But just think of how interesting it would be if farts were bright orange like nitrogen dioxide gas! It would certainly take the mystery out of who farted.&lt;/p&gt;&#10;&lt;p&gt;Never-the-less, a high-personality gas like fart gas suggests colour to people. Some people envision farts as brown, others as green or yellow. I have always thought of farts as brown, presumably because poop is brown. When someone farts in our car, that person might say, &amp;ldquo;You better not breathe through your mouth for awhile, or your teeth will turn brown.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I knew a toddler who used to draw pictures of farts as yellow rectangles full of holes, like a slice of Swiss cheese. She thought of farts as yellow, and said that she knew they were rectangular because she could feel the sharp corners scraping against her on the way out!&lt;/p&gt;&#10;&lt;p&gt;Do other people smell a fart better than the farter ?&lt;/p&gt;&#10;&lt;p&gt;The fart should smell just as much for the person who created it as it does for other people. However, the farter is somewhat protected by having the fart propelled away from his body in a direction opposite to his nose. Farting upwind nullifies this advantage.&lt;/p&gt;&#10;&lt;p&gt;Why is it that when you scratch your ass through two layers of clothing (your underwear and your jeans) your fingers still stink ?&lt;/p&gt;&#10;&lt;p&gt;As pointed out by Barb F., who contributed the term listed below, a fart can be regarded as &amp;ldquo;aerosolized poop,&amp;rdquo; which means that microscopic fragments and droplets of poop are actually distributed throughout the gaseous matrix of the fart. When delivered from the anus with some force, the components of the fart can penetrate one&amp;rsquo;s clothing and these tiny particles can be trapped in the fibres of the cloth. The particles are transferred to your fingers and then your nose when you scratch and sniff.&lt;/p&gt;&#10;&lt;p&gt;Where does the word &amp;ldquo;fart&amp;rdquo; come from ?&lt;/p&gt;&#10;&lt;p&gt;According to Eric Partridge in his excellent book of word origins (Origins: A Short Etymological Dictionary of Modern English), our word fart comes from the Old English word feortan, presumably of echoic origin, meaning that the word was chosen to sound like the object named.&lt;/p&gt;&#10;&lt;p&gt;When it is cold outside and you fart, can you see it like you can see your breath ?&lt;/p&gt;&#10;&lt;p&gt;Now, that&amp;rsquo;s an interesting idea! My guess would be yes, since farts are nice and moist like our breath, but this is one question that I&amp;rsquo;m not in a position to answer. I live in the tropics, and it never gets cold here. So all of you who live in cold places, try it out and let me know. I&amp;rsquo;d guess that there are really two questions here: can you see the fart with no pants on, and can you see the fart even with pants on&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>l'shana tova</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/l-shana-tova/</link><pubDate>Fri, 22 Sep 2006 18:24:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/l-shana-tova/</guid><description>&lt;div class="post" data-post-id="14232" data-author="Alberich" data-date="2006-09-22T18:24:00+00:00" data-subject="l&amp;#x27;shana tova"&gt;&#13;&#10;&lt;p&gt;Have a wonderful 5767&lt;/p&gt;&#10;&lt;p&gt;[img:1e1i0zmj]http://www.jewishsiliconvalley.org/pd/images/large/lshana_tova.gif[/img:1e1i0zmj]&lt;/p&gt;&#10;&lt;p&gt;[img:1e1i0zmj]http://scheinerman.net/judaism/hhd/images/shofar-2.jpg[/img:1e1i0zmj]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14234" data-author="Weasel" data-date="2006-09-22T20:24:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;happy new year yo&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14236" data-author="Boojum" data-date="2006-09-22T20:26:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Aye aye, hag sameach and stuff :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>*Morted in Castle Black on AH*</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-castle-black-on-ah/</link><pubDate>Fri, 22 Sep 2006 10:25:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-in-castle-black-on-ah/</guid><description>&lt;div class="post" data-post-id="14226" data-author="*juggleblood*" data-date="2006-09-22T10:25:13+00:00" data-subject="*Morted in Castle Black on AH*"&gt;&#13;&#10;&lt;p&gt;On the off chance anyone sees this in the next 20 minutes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;i&amp;rsquo;m morted at morrigan in castle black, AH&lt;/p&gt;&#10;&lt;p&gt;pls help :cry:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14227" data-author="*juggleblood*" data-date="2006-09-22T10:28:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Juggleblood=Rub btw&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtt/</link><pubDate>Thu, 21 Sep 2006 21:43:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtt/</guid><description>&lt;div class="post" data-post-id="14210" data-author="Aprex" data-date="2006-09-21T21:43:29+00:00" data-subject="WTT"&gt;&#13;&#10;&lt;p&gt;I would like to trade a Sable Gimlet for a Gold Pommeled Stiletto&amp;hellip; Just contact me in game on Aprex if interested. Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14213" data-author="Aprex" data-date="2006-09-22T02:42:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;taken care of already thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More newbie (tri) tokens...</title><link>https://forum.slothmud.net/updates/mud-suggestions/more-newbie-tri-tokens/</link><pubDate>Thu, 21 Sep 2006 04:11:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/more-newbie-tri-tokens/</guid><description>&lt;div class="post" data-post-id="14201" data-author="Absu" data-date="2006-09-21T04:11:00+00:00" data-subject="More newbie (tri) tokens..."&gt;&#13;&#10;&lt;p&gt;I really wish that it was easier to pop tri tokens. I&amp;rsquo;ve honestly killed something like 1500 mobs so far this week, and have popped maybe 10 tri tokens.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14233" data-author="Absu" data-date="2006-09-22T18:43:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Grr&amp;hellip; this is ridiculous&amp;hellip; regen time, and here comes a newbie rant.&lt;/p&gt;&#10;&lt;p&gt;I REALLY appreicate that some people have been helping me by giving me tokens or telling me where one popped. Honestly, I really, REALLY appreciate it.&lt;/p&gt;&#10;&lt;p&gt;But&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The tokens are so rare that newbies have no chance of being able to afford them. Someone was just selling 4x tri tokens now, and a couple fake newbies with high level alts pushed the bidding up to 300k. Sure, that&amp;rsquo;s peanuts to a high level player with a newbie account, but I can&amp;rsquo;t justify spending half of my gold on 4 tokens that will probably amount to nothing.&lt;/p&gt;&#10;&lt;p&gt;I know I am whining or whatever, but I feel like this is a huge gameplay flaw. I can live with the rent system. I can deal with the pthieving. This reroll/token crap is honestly making me consider just quitting and playing something else. I actually like the idea behind collecting tokens to reroll your stats, but I HATE how friggin&amp;rsquo; time consuming it is for an actual newbie to get the tokens. Don&amp;rsquo;t tell me to just go ahead and get hex tokens later. They are 10x more rare and probably 10x more annoying.&lt;/p&gt;&#10;&lt;p&gt;Some people will argue that I should just take &amp;ldquo;playable&amp;rdquo; stats. Why would someone want to accept average stats on a character that they could spend years of play on? I have rolled at least 50 times now (and probably took 20 hours of play to get those tokens) and have not had a single satisfactory roll. I think I had 2-3 rolls over 70 stats total. Only one roll was 2x18, and the other stats were ~10. I was really considering just taking that since I was so annoyed, but everyone told me not to and someone told me that I would regret it later. All I want is 18 in my 2 primary stats and a decent total (honestly, anything above 70 would be fine to me).&lt;/p&gt;&#10;&lt;p&gt;I mean, I would be happy if there was just some reliable way to get the tokens rather than slaughtering endless monsters hoping that you will get one. I&amp;rsquo;ve been running all the areas that people suggested. Multiple people have told me the same areas, so I assume they are legit. I am lucky to get 1 token per hour. Right now my kill count is at 2654 npcs. I don&amp;rsquo;t think I&amp;rsquo;ve popped over 25 tokens.&lt;/p&gt;&#10;&lt;p&gt;Yes, yes, I know Sloth has been using the token system since dinosaurs walked the earth and whatever, but please at least consider upping the availability of the tokens. Even if there was some replayable quest that takes 20 minutes but guarantees you a tri token would be awesome.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure people agree with me, and I don&amp;rsquo;t mean people that have 100 million gold on their character and outbid real newbies on tokens.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hello</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hello-2071/</link><pubDate>Wed, 20 Sep 2006 08:51:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hello-2071/</guid><description>&lt;div class="post" data-post-id="14183" data-author="Alden" data-date="2006-09-20T08:51:42+00:00" data-subject="Hello"&gt;&#13;&#10;&lt;p&gt;Just wanted to say hi to everyone. I love sloth think it&amp;rsquo;s a great game. I&amp;rsquo;ve played many different mud&amp;rsquo;s and I think I&amp;rsquo;ve finally found a home. I look forward to talking to alot of you in game&amp;hellip; :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14184" data-author="Gimlet" data-date="2006-09-20T09:36:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hey there Alden,&lt;/p&gt;&#10;&lt;p&gt;Glad you like sloth! The imms here have worked very hard to make this one of the best, if not the best, muds around. The players also work very hard to make it a friendly (mostly) community. If u need any help, don&amp;rsquo;t hesitate to holler~&lt;/p&gt;&#10;&lt;p&gt;Gimlet&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Tri tokens</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tri-tokens-2070/</link><pubDate>Wed, 20 Sep 2006 05:32:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tri-tokens-2070/</guid><description>&lt;div class="post" data-post-id="14179" data-author="Absu" data-date="2006-09-20T05:32:45+00:00" data-subject="WTB: Tri tokens"&gt;&#13;&#10;&lt;p&gt;I need tri tokens. I&amp;rsquo;m not rich, but I can try to pay the going rate. Let me know here if you have any that I could buy&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14200" data-author="Absu" data-date="2006-09-21T04:07:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Still need tokens.&lt;/p&gt;&#10;&lt;p&gt;Let me know how many you have / wat you want for them.&lt;/p&gt;&#10;&lt;p&gt;(&amp;hellip;stupid tokens&amp;hellip; I don&amp;rsquo;t even want uber stats, just 2x18 int/wis&amp;hellip;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-wtt/</link><pubDate>Wed, 20 Sep 2006 01:19:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-wtt/</guid><description>&lt;div class="post" data-post-id="14177" data-author="Lis" data-date="2006-09-20T01:19:20+00:00" data-subject="WTB/WTT"&gt;&#13;&#10;&lt;p&gt;Looking for such items:&lt;/p&gt;&#10;&lt;p&gt;Granite-Tipped Boots&lt;/p&gt;&#10;&lt;p&gt;Diamond Sleeves&lt;/p&gt;&#10;&lt;p&gt;Drop of Rain&lt;/p&gt;&#10;&lt;p&gt;Scales of a Sandworm&lt;/p&gt;&#10;&lt;p&gt;Torn Page from &amp;ldquo;The Properties of Infernite&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Huge Steel Hoop&lt;/p&gt;&#10;&lt;p&gt;Have coins, eq, forges. Contact Lis or Osa if interested plz&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>whatzz up!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/whatzz-up/</link><pubDate>Tue, 19 Sep 2006 18:07:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/whatzz-up/</guid><description>&lt;div class="post" data-post-id="14165" data-author="luke" data-date="2006-09-19T18:07:18+00:00" data-subject="whatzz up!"&gt;&#13;&#10;&lt;p&gt;whatzz up!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14166" data-author="Diazz_Dizazter" data-date="2006-09-19T18:32:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Whazzup!!!!!!!!!!!!!!!!!!!!!!!!!!!!!&lt;/p&gt;&#10;&lt;p&gt;Nothing, just splorkin some mobs and smoking some buds&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14167" data-author="13" data-date="2006-09-19T19:23:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;what Diazz said.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14168" data-author="Weasel" data-date="2006-09-19T19:39:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:2uejy8n3]http://homepage.eircom.net/~ojk/tt/brian/wassup.jpg[/img:2uejy8n3]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14169" data-author="Weasel" data-date="2006-09-19T19:42:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3hgdj68d]http://impulzus.sch.bme.hu/galaxy/tmp/corpsebride/wassup.gif[/img:3hgdj68d]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14175" data-author="osric" data-date="2006-09-19T22:26:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Pitching a movie idea to a panel today to find out if I get to make my documentary!&lt;/p&gt;&#10;&lt;p&gt;This weekend: Drinking!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Disaster Recovery</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/disaster-recovery/</link><pubDate>Tue, 19 Sep 2006 05:24:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/disaster-recovery/</guid><description>&lt;div class="post" data-post-id="14152" data-author="Avatar" data-date="2006-09-19T05:24:18+00:00" data-subject="Disaster Recovery"&gt;&#13;&#10;&lt;p&gt;As my contribution to random chat, I wonder if anyone has seen this:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.ready.gov/america/npm/index.htm" target="_blank" rel="noreferrer"&gt;http://www.ready.gov/america/npm/index.htm&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;One of my friends sent advice, &amp;hellip;&amp;ldquo;And finally, once you&amp;rsquo;ve prepared yourself, your home and your family, ask around at work to see what they&amp;rsquo;re doing and what plans they have in place. You might just be surprised.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;So, is anyone here prepared? For myself, this falls into the category of &amp;ldquo;This is important, but I haven&amp;rsquo;t invested the time yet. Eventually I plan to take some steps, but for now I&amp;rsquo;m totally unprepared.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are you an Organ Donor?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/are-you-an-organ-donor/</link><pubDate>Tue, 19 Sep 2006 00:26:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/are-you-an-organ-donor/</guid><description>&lt;div class="post" data-post-id="14147" data-author="Medios" data-date="2006-09-19T00:26:35+00:00" data-subject="Are you an Organ Donor?"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.guardian.co.uk/science/story/0,,1874818,00.html" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.guardian.co.uk/science/story &amp;hellip; 18,00.html&amp;rdquo;&amp;gt;http://www.guardian.co.uk/science/story/0,,1874818,00.html&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;enjoy&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14148" data-author="Diazz_Dizazter" data-date="2006-09-19T00:41:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I wanna donate my lungs and liver to science.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>They grow up so darn fast...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/they-grow-up-so-darn-fast/</link><pubDate>Tue, 19 Sep 2006 00:13:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/they-grow-up-so-darn-fast/</guid><description>&lt;div class="post" data-post-id="14146" data-author="brady" data-date="2006-09-19T00:13:47+00:00" data-subject="They grow up so darn fast..."&gt;&#13;&#10;&lt;p&gt;Look at little Rynquald :) You can take the wallpaper off the windows now!&lt;/p&gt;&#10;&lt;p&gt;Posted: Jun 11, 2005 - 06:48 PM Post subject: groups&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;These are the groups:&lt;/p&gt;&#10;&lt;p&gt;Shyla is leading &amp;lsquo;Shyla&amp;rsquo;s Brave Marauders&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;p&gt;(Cl 5.00) Shyla&lt;/p&gt;&#10;&lt;p&gt;(Wa 4.31) Firebrand&lt;/p&gt;&#10;&lt;p&gt;(Wa 5.00) Corwin&lt;/p&gt;&#10;&lt;p&gt;(Th 3.27) Sickcow&lt;/p&gt;&#10;&lt;p&gt;(Wa 3.3 Reavers&lt;/p&gt;&#10;&lt;p&gt;(Wa 2.39) Elgar&lt;/p&gt;&#10;&lt;p&gt;(Wa 3.31) Lob&lt;/p&gt;&#10;&lt;p&gt;(Wa 3.39) Sian&lt;/p&gt;&#10;&lt;p&gt;(Mo 3.3 Shaolin&lt;/p&gt;&#10;&lt;p&gt;(Ma 3.34) Edd&lt;/p&gt;&#10;&lt;p&gt;(Mo 0.34) Cazzira&lt;/p&gt;&#10;&lt;p&gt;(Ne 4.00) Ditheca&lt;/p&gt;&#10;&lt;p&gt;(Ne 1.23) Guinex&lt;/p&gt;&#10;&lt;p&gt;(Cl 4.33) Jensen&lt;/p&gt;&#10;&lt;p&gt;(Ba 4.13) Sapient&lt;/p&gt;&#10;&lt;p&gt;(Ma 4.23) Aria&lt;/p&gt;&#10;&lt;p&gt;(Dr 2.37) Aife&lt;/p&gt;&#10;&lt;p&gt;(Ma 1.37) Coltrane&lt;/p&gt;&#10;&lt;p&gt;(Dr 3.31) Morphling&lt;/p&gt;&#10;&lt;p&gt;(Mo 1.34) Jagon&lt;/p&gt;&#10;&lt;p&gt;(Cl 2.32) Athar&lt;/p&gt;&#10;&lt;p&gt;(Wa 0.19) Noom&lt;/p&gt;&#10;&lt;p&gt;(Ma 5.00) Annie&lt;/p&gt;&#10;&lt;p&gt;(Ne 3.34) Zalasta&lt;/p&gt;&#10;&lt;p&gt;(Ma 3.24) Axtrel&lt;/p&gt;&#10;&lt;p&gt;(Ma 2.27) Rimsky&lt;/p&gt;&#10;&lt;p&gt;(Wa 0.20) Sarthe&lt;/p&gt;&#10;&lt;p&gt;Ga is leading &amp;lsquo;The Horrid Boys&amp;rsquo; on Valkyre:&lt;/p&gt;&#10;&lt;p&gt;(Ma 0.16) Ga&lt;/p&gt;&#10;&lt;p&gt;(Wa 0.09) Alshaard&lt;/p&gt;&#10;&lt;p&gt;Minstrel is leading &amp;lsquo;ME!&amp;rsquo; on Niebelung:&lt;/p&gt;&#10;&lt;p&gt;(Ba 4.14) Minstrel&lt;/p&gt;&#10;&lt;p&gt;(Wa 5.00) Shival&lt;/p&gt;&#10;&lt;p&gt;(Wa 5.00) Bazilus&lt;/p&gt;&#10;&lt;p&gt;(Wa 4.24) Bird&lt;/p&gt;&#10;&lt;p&gt;(Wa 4.0 Zukt&lt;/p&gt;&#10;&lt;p&gt;(Th 4.19) Autolycos&lt;/p&gt;&#10;&lt;p&gt;(Wa 0.20) Hades&lt;/p&gt;&#10;&lt;p&gt;(Ma 2.37) Malison&lt;/p&gt;&#10;&lt;p&gt;(Ma 4.06) Brady&lt;/p&gt;&#10;&lt;p&gt;(Ma 4.01) Filk&lt;/p&gt;&#10;&lt;p&gt;(Ma 3.34) Lis&lt;/p&gt;&#10;&lt;p&gt;(Ma 0.36) Rynquald&lt;/p&gt;&#10;&lt;p&gt;(Ma 2.35) Sita&lt;/p&gt;&#10;&lt;p&gt;(Cl 5.00) Vanyel&lt;/p&gt;&#10;&lt;p&gt;(Cl 5.00) Mace&lt;/p&gt;&#10;&lt;p&gt;(Cl 4.16) Madmax&lt;/p&gt;&#10;&lt;p&gt;(Cl 4.22) Mosaix&lt;/p&gt;&#10;&lt;p&gt;(Cl 4.26) Tinkles&lt;/p&gt;&#10;&lt;p&gt;(Cl 0.30) Omicron&lt;/p&gt;&#10;&lt;p&gt;(Dr 0.36) Pine&lt;/p&gt;&#10;&lt;p&gt;(Ne 0.24) Skar&lt;/p&gt;&#10;&lt;p&gt;(Dr 4.12) Mullah&lt;/p&gt;&#10;&lt;p&gt;(Ne 1.29) Goreiguno&lt;/p&gt;&#10;&lt;p&gt;(Ne 2.3 Ken&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>odd</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/odd/</link><pubDate>Mon, 18 Sep 2006 18:55:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/odd/</guid><description>&lt;div class="post" data-post-id="14135" data-author="Malison" data-date="2006-09-18T18:55:05+00:00" data-subject="odd"&gt;&#13;&#10;&lt;p&gt;Last bootup: Mon Sep 18 13:37:34 2006&lt;/p&gt;&#10;&lt;p&gt;Current time: Mon Sep 18 13:50:31 2006&lt;/p&gt;&#10;&lt;p&gt;[20c 17d 13o 10b] Verin&lt;/p&gt;&#10;&lt;p&gt;No idea what happened here, but for a moment between rounds it looked like my maxhp went down by 108. No spell wore off/was recast, no eq was changed, my maxhp just became my maxma for a moment. I didn&amp;rsquo;t have time to check if it changed on score as well or was just a prompt issue.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;296/300hp 117/192ma 110mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the fortune hunter hard.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter really needs a good bath! Phew!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;297/192hp 118/192ma 110mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The fortune hunter is scorched by the flames of Hell!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;297/300hp 106/192ma 110mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;regeneration&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Idle thoughts of a regenning warrior</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/idle-thoughts-of-a-regenning-warrior/</link><pubDate>Mon, 18 Sep 2006 17:36:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/idle-thoughts-of-a-regenning-warrior/</guid><description>&lt;div class="post" data-post-id="14134" data-author="Diazz_Dizazter" data-date="2006-09-18T17:36:47+00:00" data-subject="Idle thoughts of a regenning warrior"&gt;&#13;&#10;&lt;p&gt;[quote:2y1rgtra]The name &amp;ldquo;Sloth&amp;rdquo; was chosen to embody the original philosophy of the mud, which was to make everybody&amp;rsquo;s lives as easy as possible. This convenience is embodied in commands such as &amp;ldquo;hunt&amp;rdquo; and &amp;ldquo;scan&amp;rdquo;, as well as a multiclass system that allows each player to eventually access a great deal of the available class abilities.[/quote:2y1rgtra]&lt;/p&gt;&#10;&lt;p&gt;Ive always thought sloth was the embodiment and combination of all of the&lt;/p&gt;&#10;&lt;p&gt;other venial sins.&lt;/p&gt;&#10;&lt;p&gt;I mean hell everyone is lazy at times. And Dante&amp;rsquo;s not do what you should&lt;/p&gt;&#10;&lt;p&gt;answer is verbatim to discussion.&lt;/p&gt;&#10;&lt;p&gt;What is the worst trait on sloth?&lt;/p&gt;&#10;&lt;p&gt;What is that noncommital pheramone which draws us to return.&lt;/p&gt;&#10;&lt;p&gt;Why do we attack Sloth with so much zeal, as opposed to your own self&lt;/p&gt;&#10;&lt;p&gt;same realities. (zeal is the opposite of sloth, in terms of virtues/sins).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who list september 17</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-september-17/</link><pubDate>Sun, 17 Sep 2006 21:08:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-list-september-17/</guid><description>&lt;div class="post" data-post-id="14123" data-author="*Splork*" data-date="2006-09-17T21:08:20+00:00" data-subject="who list september 17"&gt;&#13;&#10;&lt;p&gt;Here is a who list to checkout in a few yrs&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ US SOLDIER ] Blaster I don&amp;rsquo;t do quests anymore so don&amp;rsquo;t ask!&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] (AFK) Splork &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;PRIOR&lt;/em&gt; ] Enea isn&amp;rsquo;t really afk, he&amp;rsquo;s just sleeping on the keyboard&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Colonel&lt;/em&gt; ] Clink is the patron saint of lost concentration&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Agemo asks: Have you voted for slothmud today?&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Brady &amp;lt;&lt;del&gt;Pirate&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Turbo &lt;del&gt;KNIGHTS&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Truth {Greedy}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Krok is your goddess. &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Grand Druid&lt;/em&gt; ] Daedalus &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bard sets his pleasure on slow release&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ] Malek &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Shiv !&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Juggernaut&lt;/em&gt; ] Alias lazy leader&amp;hellip;&lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ] Acme Billboard&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Brigand&lt;/em&gt; ] Firon &lt;blink&gt; cackle &lt;/blink&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchanter&lt;/em&gt; ] Ezekiel &lt;del&gt;DS&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; ] Van &amp;lt; Vank &amp;lt; Tank &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; ] Diazz ~ 1984 = 2008 ~ yooper prison guards&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Knight&lt;/em&gt; ] Tin&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Scoundrel&lt;/em&gt; ] Dedsune rather be whistling in the dark {Fire&amp;amp;Ice}&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Kyra &lt;GT&gt; Dark Flame&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Defender&lt;/em&gt; ] Rub ber Baby Buggy Muggers&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Herbalist&lt;/em&gt; ] Vilux Hunting Spellbooks &amp;amp; Teachers&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Ranger&lt;/em&gt; ] Spud .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Healer&lt;/em&gt; ] Alexus &lt;del&gt;(&lt;em&gt;)BC(&lt;/em&gt;)&lt;/del&gt; BOOBYMONSTER.COM&lt;/p&gt;&#10;&lt;p&gt;[40b 40d 40c 39n] Jacinda is looking for shards :)&lt;/p&gt;&#10;&lt;p&gt;[40m 40n 40c 37d] Laman &lt;del&gt;DS&lt;/del&gt; Looking for healing shards&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40m 35c] Blade Obsid. Pearl (x2) for trade / sale&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 40m 32b] Igorvas {Paladin}&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 40m 32t] Taran &amp;mdash;&amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;[40n 40d 40c 30b] Adagio wtb ebony kris&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 36t 25w] Evelyn Studied to Death&lt;/p&gt;&#10;&lt;p&gt;[40t 40m 36c 23o] Cocaine Blues &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[40t 40b 35o 20c] Osa &amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 29c 15t] Karna &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[40b 39t 26c 14n] Gumbi get bent and stay that way!&lt;/p&gt;&#10;&lt;p&gt;[40m 38c 25t 12w] Aprex irate&lt;/p&gt;&#10;&lt;p&gt;[37m 20w 20n 20d] Koios thanks Shyla :-)&lt;/p&gt;&#10;&lt;p&gt;[35w 20n 20c 15m] Dzyhar the Untitled&lt;/p&gt;&#10;&lt;p&gt;[34n 20w 20d 11c] Hurensohn needs crested sb&lt;/p&gt;&#10;&lt;p&gt;[32w 25o 21d 13n] Kojira .&lt;/p&gt;&#10;&lt;p&gt;[22b 10o 5w 6m] Pito the Untitled&lt;/p&gt;&#10;&lt;p&gt;[21o 20w 0b 0t] Umm &amp;hellip; umm&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[20w 20n 20t 18c] Broeggle knock knock!&lt;/p&gt;&#10;&lt;p&gt;[20n 20w 20m 15d] Yllek the mostly Untitled&lt;/p&gt;&#10;&lt;p&gt;[20d 20c 20n 14t] Jennifer &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[20t 20w 19c 7o] Eseri wants a machine gun.&lt;/p&gt;&#10;&lt;p&gt;[20n 20m 16c 4o] Ne get yourself a scientist!&lt;/p&gt;&#10;&lt;p&gt;[20n 20b 15c 8o] Fenyang *&lt;/p&gt;&#10;&lt;p&gt;[20n 12c 3m 1o] Aeternus needs knock sb&lt;/p&gt;&#10;&lt;p&gt;[10d 10n 6m 2c] Saran worm eaten/sticky/magnetic/book of dead&lt;/p&gt;&#10;&lt;p&gt;[10m 8w 2t 0o] Gater Looks for Regen eq&lt;/p&gt;&#10;&lt;p&gt;[ 9n 6w 1m 0d] Worm the Untitled&lt;/p&gt;&#10;&lt;p&gt;[ 8t 1o 0c 0n] Miq fear my incompetence&lt;/p&gt;&#10;&lt;p&gt;[ 4w 0m 0c 0t] Jumia the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 56 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 57.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mage newbie soloing areas/stats help?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/mage-newbie-soloing-areas-stats-help/</link><pubDate>Sat, 16 Sep 2006 22:25:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/mage-newbie-soloing-areas-stats-help/</guid><description>&lt;div class="post" data-post-id="14090" data-author="Absu" data-date="2006-09-16T22:25:17+00:00" data-subject="Mage newbie soloing areas/stats help?"&gt;&#13;&#10;&lt;p&gt;Alright, first of all:&lt;/p&gt;&#10;&lt;p&gt;Absu rd (level: 20)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 20 Dr: 13 Cl: 7 Mo: 3&lt;/p&gt;&#10;&lt;p&gt;You have 206(206) hit, 228(246) mana and 162(163) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -1.7.&lt;/p&gt;&#10;&lt;p&gt;Str: 14 / 0, Int: 18, Wis: 18, Dex: 18, Con: 11&lt;/p&gt;&#10;&lt;p&gt;(nat: Str: 14 / 0, Int: 18, Wis: 17, Dex: 15, Con: 11)&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;I am looking for some areas that I might be able to solo well for good exp. So far I&amp;rsquo;ve been able to kill some of the Star Lords in Star City, but it pretty much takes all of my mana to kill one of them for only about 60-80k exp. I&amp;rsquo;ve gotten pretty bored of Blaster&amp;rsquo;s Temple. Seems like melee&amp;rsquo;ers have a way easier time getting constant exp rather than blasting the hell out of something and then sleeping for 5 minutes.&lt;/p&gt;&#10;&lt;p&gt;Also, should I keep those stats, or aim for higher?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Noshouted</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/noshouted/</link><pubDate>Sat, 16 Sep 2006 22:14:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/noshouted/</guid><description>&lt;div class="post" data-post-id="14089" data-author="Weasel" data-date="2006-09-16T22:14:45+00:00" data-subject="Noshouted"&gt;&#13;&#10;&lt;p&gt;Gumbi gossips&amp;ndash; &amp;lsquo;Shenji boarded, if anyone on valk wants to kill em&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Gater gossips&amp;ndash; &amp;lsquo;Shenji tried to steal something from you!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;thucking fiefs'&lt;/p&gt;&#10;&lt;p&gt;The gods take away your ability to shout for the next 1 hours.&lt;/p&gt;&#10;&lt;p&gt;Good one. I don&amp;rsquo;t mind being noshouted when it&amp;rsquo;s deserved, but it&amp;rsquo;s a bit pathetic noshouting for that, yet you don&amp;rsquo;t treat everyone the same way - particularly when others say &amp;lsquo;f*ck&amp;rsquo; and &amp;lsquo;shit&amp;rsquo; repeatedly on gos and nothing happens.&lt;/p&gt;&#10;&lt;p&gt;If what I gossiped there is considered noshoutable without any warning, then you better start noshoting everyone who gossips WTF as well (afaik I&amp;rsquo;m one of the few whom have been noshouted for that as well), which is just about every player who has been on slothmud.&lt;/p&gt;&#10;&lt;p&gt;Exactly who&amp;rsquo;s innocent ears are you trying to protect anyway?&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s pathetic - get a sense of humour and a reality check to go with it.&lt;/p&gt;&#10;&lt;p&gt;Gossip mode is now off.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>leaving sloth, giving up my char</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leaving-sloth-giving-up-my-char/</link><pubDate>Sat, 16 Sep 2006 21:00:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leaving-sloth-giving-up-my-char/</guid><description>&lt;div class="post" data-post-id="14086" data-author="Sashka" data-date="2006-09-16T21:00:48+00:00" data-subject="leaving sloth, giving up my char"&gt;&#13;&#10;&lt;p&gt;So after 3 months of playing I decided to leave&amp;hellip; I don&amp;rsquo;t have the time to play this game plus I really get involved too much when I start playing. I just can&amp;rsquo;t handle both this and real life. Something has to get sacrificed after all. Which is too bad, I really enjoyed the game. I know that people usually come back, but I really shouldn&amp;rsquo;t. Gotta keep my focus on what I&amp;rsquo;m doing and just can&amp;rsquo;t afford to get distracted, thinking about how I &amp;rsquo;m going to go to the autumnal tomorrow and pop that necklace from Kiteen&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Anyway, I&amp;rsquo;m sure you all heard these blues before so I won&amp;rsquo;t elaborate any further. The only reason I really posted this topic (and didn&amp;rsquo;t just shut up and leave) is that I want to give up my char with all the stuff. I don&amp;rsquo;t care who gets it but I just don&amp;rsquo;t want him to end up looted for his items and forgotten. I&amp;rsquo;ll have to trust you, but whoever gets it, I would really appreciate if you would actually play him. Or at least try. so his stats are:&lt;/p&gt;&#10;&lt;p&gt;Sashka scarf/necklace/mace for JJD (level: 20)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 20 Wa: 20 Cl: 17 Mo: 10&lt;/p&gt;&#10;&lt;p&gt;You are 18 years and 11 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are tainted with evil.&lt;/p&gt;&#10;&lt;p&gt;You have 283(283) hit, 224(224) mana and 133(133) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -3.4.&lt;/p&gt;&#10;&lt;p&gt;You have 132885 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have seventy-eight drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1627105 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 5 days and 11 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 20, Int: 18, Wis: 17, Dex: 18, Con: 14&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Nat stats: 16 17 16 15 13&lt;/p&gt;&#10;&lt;p&gt;If you want him, make sure you include the name of your char in game so I can mud-mail you the password. My website messages don&amp;rsquo;t get delivered.&lt;/p&gt;&#10;&lt;p&gt;P.S. and thanks to Dzyhar, Shyla, Lob and many many other players who made my experiece a real blast!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unholy str</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unholy-str/</link><pubDate>Sat, 16 Sep 2006 17:13:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unholy-str/</guid><description>&lt;div class="post" data-post-id="14070" data-author="Gimlet" data-date="2006-09-16T17:13:07+00:00" data-subject="Unholy str"&gt;&#13;&#10;&lt;p&gt;decided to see how much unholy str would boost my str up by today&lt;/p&gt;&#10;&lt;p&gt;+2 STRENGTH!!!!!!&lt;/p&gt;&#10;&lt;p&gt;i mean seriously, I am lvl 40 necro, unholy str is +2str -1 con, do the immorts really expect anyone to use it?&lt;/p&gt;&#10;&lt;p&gt;sucks that avatars have to be eternally dependant on orange potions&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14075" data-author="12345" data-date="2006-09-16T18:15:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I was just thinking. I have 3 characters without either spell. I buy a lot of orange potions. If we gave every class all the same skills and spells, I wouldn&amp;rsquo;t have that problem.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>help?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help/</link><pubDate>Sat, 16 Sep 2006 06:38:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help/</guid><description>&lt;div class="post" data-post-id="14065" data-author="Weasel" data-date="2006-09-16T06:38:00+00:00" data-subject="help?"&gt;&#13;&#10;&lt;p&gt;sitting near dead at entrance to mage guild in BH&amp;hellip; none of my contacts are online on ICQ..&lt;/p&gt;&#10;&lt;p&gt;Medico&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14066" data-author="Weasel" data-date="2006-09-16T06:43:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;still there.. now on -5hp..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14067" data-author="Weasel" data-date="2006-09-16T06:47:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ok, after 16min, I finally am dead.. and still waiting and hoping for a raise.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14068" data-author="Weasel" data-date="2006-09-16T06:52:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks Evergreen :) just raised me in time! 20mins was a slow and painful near-death experience.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random Videos</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-videos/</link><pubDate>Sat, 16 Sep 2006 01:02:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-videos/</guid><description>&lt;div class="post" data-post-id="14064" data-author="Diazz_Dizazter" data-date="2006-09-16T01:02:24+00:00" data-subject="Random Videos"&gt;&#13;&#10;&lt;p&gt;Videos are getting more and more easier to find now days.&lt;/p&gt;&#10;&lt;p&gt;Many of them suck, many of them are good.&lt;/p&gt;&#10;&lt;p&gt;This one is pretty good :)&lt;/p&gt;&#10;&lt;p&gt;[url:16rlqxlb]http://www.hedonistica.com/yt.php?path=http://www.youtube.com/v/pv5zWaTEVkI[/url:16rlqxlb]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14100" data-author="Diazz_Dizazter" data-date="2006-09-17T06:39:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Stumbleupon strikes again&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[url:2xh3mh39]http://www.storewars.org/flash/index.html[/url:2xh3mh39]&lt;/p&gt;&#10;&lt;p&gt;[url:2xh3mh39]http://www.vwho.net/player.php?VE_Path=selfserve1.download.videoegg.com/gid356/cid1161/FX/Y7/1157687205ZaIIQjyDXUamI6N1Y4MJ[/url:2xh3mh39]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14149" data-author="Avatar" data-date="2006-09-19T01:53:48+00:00" data-subject="Random Videos"&gt;&#13;&#10;&lt;p&gt;The middle link was -almost- worth watching. Of course, that&amp;rsquo;s just my opinion.&lt;/p&gt;&#10;&lt;p&gt;The interesting thing to me is the value of quality now that (thanks broadband!) videos online are so available. How do we judge quality? Who&amp;rsquo;s opinions do we trust? Who edits content for average people?&lt;/p&gt;&#10;&lt;p&gt;I opened the videos only because I&amp;rsquo;ve seen other content that Diazz had posted and enjoyed it. With videos, the problem is that it takes each of us some amount of time to open and judge for ourselves whether we are interested in the content. It seems quicker to me to judge a written web page to determine if I want to keep reading or not.&lt;/p&gt;&#10;&lt;p&gt;Just random thoughts,&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Purloin Aura</title><link>https://forum.slothmud.net/updates/mud-suggestions/purloin-aura/</link><pubDate>Sat, 16 Sep 2006 00:52:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/purloin-aura/</guid><description>&lt;div class="post" data-post-id="14063" data-author="Medios" data-date="2006-09-16T00:52:29+00:00" data-subject="Purloin Aura"&gt;&#13;&#10;&lt;p&gt;Since the mob level vs steal has been implemented purloin aura is hindered alot. The was very cool before, but now failing so often and then not being able to put items away or get into vaults or do anything for hours makes it not worth the time. Why get boarded for stealing spells and why make it so difficult to use. Can someone check this out.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>problem w/ website personnal information and password change</title><link>https://forum.slothmud.net/town-crier/newbie-questions/problem-w-website-personnal-information-and-password-change/</link><pubDate>Fri, 15 Sep 2006 17:26:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/problem-w-website-personnal-information-and-password-change/</guid><description>&lt;div class="post" data-post-id="14054" data-author="JaredRay" data-date="2006-09-15T17:26:58+00:00" data-subject="problem w/ website personnal information and password change"&gt;&#13;&#10;&lt;p&gt;Hello I absolutely love this mud. I am however having problems setting my new password and changing my information on the website. Can anyone help me with my problem?&lt;/p&gt;&#10;&lt;p&gt;I log on and go to my personnal account page. I click on edit your information and I make the corrections and click save. It tells me it saves it but when I go back to my information it doesn&amp;rsquo;t change anything and it won&amp;rsquo;t let me change my password either in the process. All my cookies are enbled. I&amp;rsquo;ve tried many different things to make these changes stick but nothing seems to be working. What can I do to fix this problem?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Farewell?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/farewell/</link><pubDate>Fri, 15 Sep 2006 04:58:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/farewell/</guid><description>&lt;div class="post" data-post-id="14044" data-author="jezer" data-date="2006-09-15T04:58:48+00:00" data-subject="Farewell?"&gt;&#13;&#10;&lt;p&gt;Heya Peeps,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m perma AFK atm. I kinda miss sloth, but I&amp;rsquo;m scared I&amp;rsquo;ll play it too much again if I start. Might as well keep out, well it&amp;rsquo;s not troubling me.&lt;/p&gt;&#10;&lt;p&gt;I got Ecko to 3x40 and then I just didn&amp;rsquo;t feel like playing anymore :( I just got wraithform 3x40 eq, stats and everything was looking smooth&amp;hellip; :| I was even designing what I thought would be a cool area with all sorts of dinosaurs but&amp;hellip; :|&lt;/p&gt;&#10;&lt;p&gt;Maybe I&amp;rsquo;ll come back in the future&amp;hellip; who knows&amp;hellip; Who was it that said you can quit sloth but never leave?&lt;/p&gt;&#10;&lt;p&gt;I hope my coins are gathering interest!&lt;/p&gt;&#10;&lt;p&gt;Jezer/Ecko/Jingjitdisk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need some opinions...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-some-opinions/</link><pubDate>Thu, 14 Sep 2006 22:41:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-some-opinions/</guid><description>&lt;div class="post" data-post-id="14040" data-author="Corinn" data-date="2006-09-14T22:41:16+00:00" data-subject="need some opinions..."&gt;&#13;&#10;&lt;p&gt;Well, I suppose its time for me to work on getting a change of clothes&amp;hellip;.perhaps 3 changes of clothes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Pisces is a Ma, Cl, Wa, Th, and let me tell ya I really suck at this game. So I need some help figuring what I need for A. regen gear, B. running gear (so that I can maybe solo a little, but still be kick ass in groups), and C. raise gear. Anything that I can get soloing would be great as I have no assets. Here&amp;rsquo;s what I have so far:&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a philosopher&amp;rsquo;s stone&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a teakwood ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; an ebony ankh&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a hematite ankh&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Shroud of the Exalted Priest&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a pointy hat&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a set of polished bone leggings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of jeweled boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of precision&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a runed shield of the moon&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; robes of the archmagi&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a golden-feathered girth&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a massive warhammer&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; orb of magical enhancement&lt;/p&gt;&#10;&lt;p&gt;stats: 14 18 17 17 14&lt;/p&gt;&#10;&lt;p&gt;Any suggestions would be greatly appreciated :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>quest eggs! whats in them?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-eggs-whats-in-them/</link><pubDate>Thu, 14 Sep 2006 22:18:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-eggs-whats-in-them/</guid><description>&lt;div class="post" data-post-id="14038" data-author="brand" data-date="2006-09-14T22:18:55+00:00" data-subject="quest eggs! whats in them?"&gt;&#13;&#10;&lt;p&gt;so i cracked an egg today and got 1 drach, thats a first.&lt;/p&gt;&#10;&lt;p&gt;all the other eggs i&amp;rsquo;ve cracked have been semi rare spellbooks.&lt;/p&gt;&#10;&lt;p&gt;leading to the questions&lt;/p&gt;&#10;&lt;p&gt;can you get more then 1 drachma in an egg?&lt;/p&gt;&#10;&lt;p&gt;can you get eq in an egg?&lt;/p&gt;&#10;&lt;p&gt;can you get gold in an egg?&lt;/p&gt;&#10;&lt;p&gt;:?: brand&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14039" data-author="Diazz_Dizazter" data-date="2006-09-14T22:32:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[quote:3cy1ajth]&lt;/p&gt;&#10;&lt;p&gt;can you get more then 1 drachma in an egg?&lt;/p&gt;&#10;&lt;p&gt;can you get eq in an egg?&lt;/p&gt;&#10;&lt;p&gt;can you get gold in an egg?&lt;/p&gt;&#10;&lt;p&gt;[/quote:3cy1ajth]&lt;/p&gt;&#10;&lt;p&gt;Ive gotten 25 out of an egg a couple times, though its common to get 1.&lt;/p&gt;&#10;&lt;p&gt;Unknown.&lt;/p&gt;&#10;&lt;p&gt;theres alot of eggs with 1000 coins and some with 100k.&lt;/p&gt;&#10;&lt;p&gt;Ive heard of people getting up to 500k in an egg.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SALE SALE SALE</title><link>https://forum.slothmud.net/the-emporium/the-emporium/sale-sale-sale/</link><pubDate>Wed, 13 Sep 2006 18:57:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/sale-sale-sale/</guid><description>&lt;div class="post" data-post-id="14022" data-author="Toxis" data-date="2006-09-13T18:57:45+00:00" data-subject="SALE SALE SALE"&gt;&#13;&#10;&lt;p&gt;I am having a big sale, send offers to Malek by tell online. I am on often, I&amp;rsquo;m sure you can&amp;rsquo;t miss me. Send me offers. I&amp;rsquo;ll sell to all reasonable offers.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a glowing sun symbol&#10; &lt;div id="1--a-glowing-sun-symbol" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-glowing-sun-symbol" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : sleeves of a false god&#10; &lt;div id="2--sleeves-of-a-false-god" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--sleeves-of-a-false-god" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : an obsidian bracer&#10; &lt;div id="3--an-obsidian-bracer" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--an-obsidian-bracer" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : the obsidian jewel of souls&#10; &lt;div id="4--the-obsidian-jewel-of-souls" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--the-obsidian-jewel-of-souls" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : ethereal gauntlets&#10; &lt;div id="6--ethereal-gauntlets" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--ethereal-gauntlets" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : an elven ring of agility&lt;/p&gt;&#10;&lt;p&gt;#11 : a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;#12 : old leather boots&lt;/p&gt;&#10;&lt;p&gt;#13 : a sable cloak&lt;/p&gt;&#10;&lt;p&gt;#14 : an elven ring of agility&lt;/p&gt;&#10;&lt;p&gt;#15 : a golden circlet&lt;/p&gt;&#10;&lt;p&gt;#17 : a crystal ring&lt;/p&gt;&#10;&lt;p&gt;#18 : a fiery sash&lt;/p&gt;&#10;&lt;p&gt;#19 : strange elven boots&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : opalescent crystal shard&#10; &lt;div id="1--opalescent-crystal-shard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--opalescent-crystal-shard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a pair of thick iron leg plates&#10; &lt;div id="2--a-pair-of-thick-iron-leg-plates" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-pair-of-thick-iron-leg-plates" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : ripped page from a forger&amp;rsquo;s manual&#10; &lt;div id="3--ripped-page-from-a-forgers-manual" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--ripped-page-from-a-forgers-manual" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a silver dragon amulet&#10; &lt;div id="4--a-silver-dragon-amulet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-silver-dragon-amulet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : the robe of undead realms&#10; &lt;div id="5--the-robe-of-undead-realms" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--the-robe-of-undead-realms" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a pair of thick iron gauntlets&#10; &lt;div id="6--a-pair-of-thick-iron-gauntlets" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-pair-of-thick-iron-gauntlets" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : robes of the wilderness&#10; &lt;div id="7--robes-of-the-wilderness" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--robes-of-the-wilderness" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : belt of the damned&#10; &lt;div id="8--belt-of-the-damned" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--belt-of-the-damned" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a pair of silver gauntlets&#10; &lt;div id="9--a-pair-of-silver-gauntlets" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-pair-of-silver-gauntlets" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a pair of granite-tipped boots&lt;/p&gt;&#10;&lt;p&gt;#12 : a pair of silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;#14 : a ruby ring&lt;/p&gt;&#10;&lt;p&gt;#15 : a multi-colored dream coat&lt;/p&gt;&#10;&lt;p&gt;#16 : a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;#17 : a talisman of flame&lt;/p&gt;&#10;&lt;p&gt;#18 : a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;#19 : a flowing satin robe&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a swatch of cloth&#10; &lt;div id="1--a-swatch-of-cloth" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-swatch-of-cloth" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a black hilt&#10; &lt;div id="2--a-black-hilt" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-black-hilt" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a bone bracer&#10; &lt;div id="4--a-bone-bracer" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-bone-bracer" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : an attractively cut linen shirt&#10; &lt;div id="5--an-attractively-cut-linen-shirt" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--an-attractively-cut-linen-shirt" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : a battered metal shield&#10; &lt;div id="6--a-battered-metal-shield" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--a-battered-metal-shield" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a dragonscale bracer&#10; &lt;div id="9--a-dragonscale-bracer" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-dragonscale-bracer" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a ring of conflagration&lt;/p&gt;&#10;&lt;p&gt;#11 : an ice behir scale shirt&lt;/p&gt;&#10;&lt;p&gt;#12 : sleeves of the desert wind&lt;/p&gt;&#10;&lt;p&gt;#13 : a pair of thick iron leg plates&lt;/p&gt;&#10;&lt;p&gt;#14 : sleeves of the desert wind&lt;/p&gt;&#10;&lt;p&gt;#15 : a tattered purple robe&lt;/p&gt;&#10;&lt;p&gt;#16 : the scalp of a dwarven sentry&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a small gold bird pendant&#10; &lt;div id="1--a-small-gold-bird-pendant" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-small-gold-bird-pendant" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a length of embalmed silk&#10; &lt;div id="2--a-length-of-embalmed-silk" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-length-of-embalmed-silk" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : skin of the umber hulk&#10; &lt;div id="3--skin-of-the-umber-hulk" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--skin-of-the-umber-hulk" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a dragon&amp;rsquo;s arrow&#10; &lt;div id="4--a-dragons-arrow" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-dragons-arrow" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a heavy iron ring&#10; &lt;div id="5--a-heavy-iron-ring" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-heavy-iron-ring" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : an emerald bracelet&#10; &lt;div id="6--an-emerald-bracelet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--an-emerald-bracelet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : the shield of the zodiac order&#10; &lt;div id="7--the-shield-of-the-zodiac-order" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--the-shield-of-the-zodiac-order" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : claws of a hulking horror&#10; &lt;div id="8--claws-of-a-hulking-horror" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--claws-of-a-hulking-horror" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a purple dragon&amp;rsquo;s claw&#10; &lt;div id="9--a-purple-dragons-claw" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-purple-dragons-claw" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a purple dragon&amp;rsquo;s claw&lt;/p&gt;&#10;&lt;p&gt;#11 : a suit of skeletal armor&lt;/p&gt;&#10;&lt;p&gt;#12 : a scroll of elemental control&lt;/p&gt;&#10;&lt;p&gt;#13 : gold woven bandages&lt;/p&gt;&#10;&lt;p&gt;#14 : an obsidian great helm&lt;/p&gt;&#10;&lt;p&gt;#15 : handwraps of Kun-Tua&lt;/p&gt;&#10;&lt;p&gt;#17 : a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;#19 : an emerald bracelet&lt;/p&gt;&#10;&lt;p&gt;#20 : a glinting shield of silver&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : the gem of a thousand stars&#10; &lt;div id="1--the-gem-of-a-thousand-stars" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--the-gem-of-a-thousand-stars" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a dragonskin bracelet&#10; &lt;div id="2--a-dragonskin-bracelet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-dragonskin-bracelet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a token of binding&#10; &lt;div id="3--a-token-of-binding" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-token-of-binding" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : woven strands of gold&#10; &lt;div id="4--woven-strands-of-gold" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--woven-strands-of-gold" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a battered metal shield&#10; &lt;div id="5--a-battered-metal-shield" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-battered-metal-shield" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : the lamp of learning&#10; &lt;div id="6--the-lamp-of-learning" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--the-lamp-of-learning" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : the symbol of the dark lord&#10; &lt;div id="7--the-symbol-of-the-dark-lord" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--the-symbol-of-the-dark-lord" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a pair of thick iron gauntlets&#10; &lt;div id="8--a-pair-of-thick-iron-gauntlets" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-pair-of-thick-iron-gauntlets" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#11 : a clipped feather&lt;/p&gt;&#10;&lt;p&gt;#12 : a mongoose skin bag&lt;/p&gt;&#10;&lt;p&gt;#13 : a set of wooden pipes&lt;/p&gt;&#10;&lt;p&gt;#14 : a pair of ruby leg plates&lt;/p&gt;&#10;&lt;p&gt;#17 : a rainbow colored strap of dragon scales&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum Setup</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-setup/</link><pubDate>Wed, 13 Sep 2006 17:49:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-setup/</guid><description>&lt;div class="post" data-post-id="14021" data-author="Leaf" data-date="2006-09-13T17:49:44+00:00" data-subject="Forum Setup"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t like it!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14024" data-author="Jag" data-date="2006-09-13T20:55:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just taking a first look, but I like it so far.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14045" data-author="Knight" data-date="2006-09-15T10:44:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There seems to be a problem with the read/unread flags not getting updated.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14049" data-author="13" data-date="2006-09-15T14:33:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Dear Leaf,&lt;/p&gt;&#10;&lt;p&gt;[img:1njenggi]http://www.uranther.com/funnypics/stfu.jpg[/img:1njenggi]&lt;/p&gt;&#10;&lt;p&gt;Love,&lt;/p&gt;&#10;&lt;p&gt;13&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Juan style...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/juan-style/</link><pubDate>Tue, 12 Sep 2006 18:40:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/juan-style/</guid><description>&lt;div class="post" data-post-id="13997" data-author="Diazz_Dizazter" data-date="2006-09-12T18:40:00+00:00" data-subject="Juan style..."&gt;&#13;&#10;&lt;p&gt;Paying attention is good I guess.&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;The Demolished Room&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;A small mesh of tightly intertwined threads lies flat on the ground.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 227mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;sco&lt;/p&gt;&#10;&lt;p&gt;Diazz ~ sings the cosmic blues&amp;hellip; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 40 Th: 40 Cl: 40 Av: 24&lt;/p&gt;&#10;&lt;p&gt;You are 50 years and 13 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Lyme.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Frobisher.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have (1019/1019+40) hit, (398/398+27) mana and (228/261+26) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -14.0.&lt;/p&gt;&#10;&lt;p&gt;You have +11 to hit and +17 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 1305697 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and twenty-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 313658855 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 138 days and 4 hours.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 13, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are walking ahead of your group, in point position.&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Invisibility&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Greater Mobility&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;Insight&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 228mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;Saving Diazz.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 228mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;Ok, you&amp;rsquo;ll try to move silently for a while.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 228mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;sca&lt;/p&gt;&#10;&lt;p&gt;You peer intently all around, and see :&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; the Gold Smuggler : immediately to the east&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 229mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;tar gold&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target gold'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 231mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;The Smuggler&amp;rsquo;s Gold Cache&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler hops madly about the room, touching his golden nuggets.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 230mv&amp;gt; 313658855 1305697 -14.0 -8&lt;/p&gt;&#10;&lt;p&gt;bf&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler hates your guts!&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 398ma 210mv&amp;gt; 313677125 1305697 -10.0 -8&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at the Gold Smuggler.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 373ma 211mv&amp;gt; 313690740 1305697 -10.0 -8&lt;/p&gt;&#10;&lt;p&gt;You massacre the Gold Smuggler to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 913385.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the Gold Smuggler&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of the Gold Smuggler that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 35000 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 374ma 212mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;You sacrifice the corpse to Frobisher.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 374ma 213mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;A careful search of the area reveals nothing.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 375ma 213mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;The Demolished Room&lt;/p&gt;&#10;&lt;p&gt;Exits: East South&lt;/p&gt;&#10;&lt;p&gt;A small mesh of tightly intertwined threads lies flat on the ground.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 375ma 213mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;In the Tunnels&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 376ma 212mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;The Crossing amidst the Tunnels&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 376ma 211mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;In the Tunnels&lt;/p&gt;&#10;&lt;p&gt;Exits: East South West&lt;/p&gt;&#10;&lt;p&gt;A disgusting wyrm spawn undulates wetly upon the floor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 376ma 210mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;In the Tunnels&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;A denizen of the maze lurks here amidst the shadows.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 376ma 209mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;In the Tunnels&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 376ma 208mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Alas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 377ma 209mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Alas, you cannot go that way&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 377ma 209mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;nw&lt;/p&gt;&#10;&lt;p&gt;bf&lt;/p&gt;&#10;&lt;p&gt;Before the Lair&lt;/p&gt;&#10;&lt;p&gt;Exits: North South West&lt;/p&gt;&#10;&lt;p&gt;A disgusting wyrm spawn undulates wetly upon the floor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 378ma 209mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;The Lair of the White Wyrm&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;The White Wyrm stomps about the room tearing at corpses and howling insanely.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 378ma 208mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Backstab who?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 378ma 208mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Who should the spell be cast upon?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 378ma 208mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;e&lt;/p&gt;&#10;&lt;p&gt;Before the Lair&lt;/p&gt;&#10;&lt;p&gt;Exits: North South West&lt;/p&gt;&#10;&lt;p&gt;A disgusting wyrm spawn undulates wetly upon the floor.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1019hp 378ma 208mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;tar white&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;A blast of frost from the west fills the room!&lt;/p&gt;&#10;&lt;p&gt;You are blasted with frost!&lt;/p&gt;&#10;&lt;p&gt;You resist some of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You grouptell: &amp;rsquo;target white'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 379ma 209mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;bf&lt;/p&gt;&#10;&lt;p&gt;The Lair of the White Wyrm&lt;/p&gt;&#10;&lt;p&gt;Exits: East&lt;/p&gt;&#10;&lt;p&gt;The White Wyrm stomps about the room tearing at corpses and howling insanely.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 379ma 208mv&amp;gt; 314605105 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;The White Wyrm hates your guts!&lt;/p&gt;&#10;&lt;p&gt;The White Wyrm makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;The White Wyrm makes a strange sound, as you place a thunderbolt in his back.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;988hp 379ma 188mv&amp;gt; 314625728 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;You massacre the White Wyrm to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the White Wyrm to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You deal a massive blow to one of the White Wyrm&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;You viciously massacre the White Wyrm with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The White Wyrm breathes a cone of frost which fills the room!&lt;/p&gt;&#10;&lt;p&gt;You are blasted with frost!&lt;/p&gt;&#10;&lt;p&gt;You resist some of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;429hp 380ma 188mv&amp;gt; 314631550 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at the White Wyrm.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;432hp 356ma 189mv&amp;gt; 314638889 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;hh&lt;/p&gt;&#10;&lt;p&gt;Absu gossips&amp;ndash; &amp;lsquo;Anyone have any rose red glasses I could use for a second?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;434hp 357ma 190mv&amp;gt; 314638889 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;You massacre the White Wyrm to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by the White Wyrm&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-87hp 357ma 190mv&amp;gt; 314640078 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-87hp 357ma 190mv&amp;gt; 314640078 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;sco&lt;/p&gt;&#10;&lt;p&gt;Diazz ~ sings the cosmic blues&amp;hellip; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 40 Th: 40 Cl: 40 Av: 24&lt;/p&gt;&#10;&lt;p&gt;You are 50 years and 13 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Lyme.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Frobisher.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have (-87/1019+40) hit, (357/398+0) mana and (190/261+26) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -10.0.&lt;/p&gt;&#10;&lt;p&gt;You have +11 to hit and +17 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 1340697 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and twenty-five drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 314640078 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 138 days and 4 hours.&lt;/p&gt;&#10;&lt;p&gt;You are well-attuned to the channelling stratum.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 13, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are walking ahead of your group, in point position.&lt;/p&gt;&#10;&lt;p&gt;You are DEAD!&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Corona&lt;/p&gt;&#10;&lt;p&gt;Greater Mobility&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;Insight&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-87hp 357ma 190mv&amp;gt; 314640078 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-87hp 357ma 190mv&amp;gt; 314640078 1340697 -10.0 -6&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Will the top 20 lists ever work again...</title><link>https://forum.slothmud.net/updates/web-site-suggestions/will-the-top-20-lists-ever-work-again/</link><pubDate>Tue, 12 Sep 2006 14:27:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/will-the-top-20-lists-ever-work-again/</guid><description>&lt;div class="post" data-post-id="13992" data-author="Diazz_Dizazter" data-date="2006-09-12T14:27:29+00:00" data-subject="Will the top 20 lists ever work again..."&gt;&#13;&#10;&lt;p&gt;subj&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13993" data-author="*Splork*" data-date="2006-09-12T15:58:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;We state this every month&amp;hellip;the top 20 lists get updated when we get the chance. We have several other things on our minds atm. If you guys would rather we remove the link entirely till we can find someone to write a cron which will automatically update these lists we will.&lt;/p&gt;&#10;&lt;p&gt;Splork :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13994" data-author="Clink" data-date="2006-09-12T16:39:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Both the current weeks plus an automated system will be in place shortly. Finishing up some higher priority stuff at the moment.&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie needs some class selection help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-needs-some-class-selection-help/</link><pubDate>Mon, 11 Sep 2006 02:02:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newbie-needs-some-class-selection-help/</guid><description>&lt;div class="post" data-post-id="13956" data-author="Centinex" data-date="2006-09-11T02:02:41+00:00" data-subject="Newbie needs some class selection help"&gt;&#13;&#10;&lt;p&gt;Hey!&lt;/p&gt;&#10;&lt;p&gt;I recently made a character on the game, but was dismayed to find out that it wasn&amp;rsquo;t an optimal choice. I had picked mage/warrior/cleric/druid. By now I have somewhat of a basic grasp on the game and how to get started, etc.&lt;/p&gt;&#10;&lt;p&gt;I would like a character that could solo later on if I wanted to, but also a character that would be useful in groups too. I&amp;rsquo;m really only interested in creating one character and playing it all the time, so I want to get it right the first (or I guess in this case, second) time. :P&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m a big fan of magic/casting in MUDs generally, so I guess I&amp;rsquo;d like to be a mage primary (or at least have mage somewhere in there). Are primary mages very useful in groups/solo situations? I don&amp;rsquo;t care if I have to kick it back to secondary or whatever, as long as I can cast some spells. :P&lt;/p&gt;&#10;&lt;p&gt;It doesn&amp;rsquo;t matter to me if a character is hard to start out with. I&amp;rsquo;m willing to put in the time and effort if it means the character will end up being good later on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weapon Damage Accumulation</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/weapon-damage-accumulation/</link><pubDate>Sat, 09 Sep 2006 07:36:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/weapon-damage-accumulation/</guid><description>&lt;div class="post" data-post-id="13946" data-author="Atwell" data-date="2006-09-09T07:36:02+00:00" data-subject="Weapon Damage Accumulation"&gt;&#13;&#10;&lt;p&gt;I purchased a unit of permanent weapon damage (+3) from the Mayor of Lyme. I wasn&amp;rsquo;t noticing the extra damage with my normal combat equipment, so I did some measurements with a 1d1 weapon. With no other sources of +wdam, I dealt 22 damage per hit. With the +5 wdam gauntlets that I usually wear, I dealt 24 per hit, an increase of 2 rather than 5. Another player with no permanent +wdam did see the expected increase of 5 upon wearing the same gauntlets. It appears that the +wdam from the gauntlets shadowed my permanent wdam rather than stacking with it. Is this analysis accurate? If so, would an admin look at fixing this?&lt;/p&gt;&#10;&lt;p&gt;Thanks very much.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need Cash? Sell me Charisma EQ</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-cash-sell-me-charisma-eq/</link><pubDate>Sat, 09 Sep 2006 07:30:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-cash-sell-me-charisma-eq/</guid><description>&lt;div class="post" data-post-id="13945" data-author="*juggleblood*" data-date="2006-09-09T07:30:08+00:00" data-subject="Need Cash? Sell me Charisma EQ"&gt;&#13;&#10;&lt;p&gt;Need cash?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m buying the following items:&lt;/p&gt;&#10;&lt;p&gt;Wreath of Frozen Water lilies $2mil Pops on Ice Elemental in Far North AH&lt;/p&gt;&#10;&lt;p&gt;(Solo Chop, Use necro pets and spell shield/resist cold)&lt;/p&gt;&#10;&lt;p&gt;Nymph Cloak $500k Pops on Druscilla in Bar BH&lt;/p&gt;&#10;&lt;p&gt;(Fairly easy solo)&lt;/p&gt;&#10;&lt;p&gt;Pink Headband $500k Pops on Jendana in Dwarven Mountain SS&lt;/p&gt;&#10;&lt;p&gt;(Very easy solo)&lt;/p&gt;&#10;&lt;p&gt;Black Tassled Boots $500k Pops on Singing Bard in Towers Temple SS&lt;/p&gt;&#10;&lt;p&gt;(very easy solo)&lt;/p&gt;&#10;&lt;p&gt;Shield of the Dream Weaver $750k Pops on Aquazar in MAGIC SS&lt;/p&gt;&#10;&lt;p&gt;(Splorkish, High Dam, Annoying Area)&lt;/p&gt;&#10;&lt;p&gt;Silk Traveling Vest $1mil Pops in Onyx Tower AH (dunno mob)&lt;/p&gt;&#10;&lt;p&gt;Platinum Waist Chain $750k Pops on Presylne in Akashas Temple AH&lt;/p&gt;&#10;&lt;p&gt;Ornamental Silver Breast Plate $500 - also Presylne&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d also pay $250k for the stupid key to the rooms in MAGIC (shifting key or something)&lt;/p&gt;&#10;&lt;p&gt;Note that some of these mobs are quite small and soloable by rather low level chars. Ice elemental is pretty tough, but not for a decent sized necro.&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting&lt;/p&gt;&#10;&lt;p&gt;Wonka&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TopMudSites Counter Has Reset</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topmudsites-counter-has-reset/</link><pubDate>Fri, 08 Sep 2006 07:23:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topmudsites-counter-has-reset/</guid><description>&lt;div class="post" data-post-id="13936" data-author="Knight" data-date="2006-09-08T07:23:52+00:00" data-subject="TopMudSites Counter Has Reset"&gt;&#13;&#10;&lt;p&gt;TopMudSites have reset their counter and Sloth is currently laying in 43rd place with only 2 votes. We are worth a higher place which we can only get by voting for Sloth. They count the number of homepage requests into the score too, so click on the homepage option to make your vote count twice :)&lt;/p&gt;&#10;&lt;p&gt;Knight Templar&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13943" data-author="Falsra" data-date="2006-09-08T19:32:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;We are now N 19 and sloth has 9! so called &amp;ldquo;OUT&amp;rdquo; clicks since reset.&lt;/p&gt;&#10;&lt;p&gt;If i understand right 9 visitors came to &lt;a href="http://www.slothmud.org" target="_blank" rel="noreferrer"&gt;www.slothmud.org&lt;/a&gt; within few hours&lt;/p&gt;&#10;&lt;p&gt;from TopMudSites. They are our potential new players, arent they ?&lt;/p&gt;&#10;&lt;p&gt;Do not forget to vote for slothmud.org @ TopMudSites while you voting&lt;/p&gt;&#10;&lt;p&gt;for SlothMUD on TMC :!:&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQList update</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eqlist-update/</link><pubDate>Fri, 08 Sep 2006 04:16:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eqlist-update/</guid><description>&lt;div class="post" data-post-id="13935" data-author="blackmore" data-date="2006-09-08T04:16:24+00:00" data-subject="EQList update"&gt;&#13;&#10;&lt;p&gt;I know it&amp;rsquo;s been a long time since I processed any updates, but I&amp;rsquo;m trying to get caught up. I did a bunch of new restricts, some books, and a few others, including the forge in LAAAAM.&lt;/p&gt;&#10;&lt;p&gt;If you have any updates you know of, please let me know.&lt;/p&gt;&#10;&lt;p&gt;Big thanks to Agemo for giving me updated restricts on just about all of the valk eq, and thanks to whoever did the forge in LAAAAM and submitted it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hugger and his mouth.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hugger-and-his-mouth/</link><pubDate>Fri, 08 Sep 2006 01:14:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hugger-and-his-mouth/</guid><description>&lt;div class="post" data-post-id="13933" data-author="Medios" data-date="2006-09-08T01:14:39+00:00" data-subject="Hugger and his mouth."&gt;&#13;&#10;&lt;p&gt;Honestly, I dont care who you are or where you came from. It doesnt mean you can just talk shit on gossip all the time. I was pretty mad that I your wtf and stuff was ignored and my stfu got me noshouted. I heard through the grapevine you finally got noshouted for using down and dirty profanity on gossip, and berated Shyla for asking you to stop. If the veteran players around here are goin to be mistreated and then punished for saying something, then this game is going down the drain. I think I speak for 99% of the mud when I say that your skill and knowledge of the mud way overrides the fact that you were lucky enough to be related to someone. This coupled with the fact that you know nothing about this game, makes you a total n00b. Your not going to get quest eq or free xp just because you drop Brian&amp;rsquo;s name in every encounter. In fact you have joined the ranks of &amp;ldquo;scrub&amp;rdquo; for even mentioning it. When I first met Brian you were still in diapers, take a look around try to make friends instead of alienating yourself.&lt;/p&gt;&#10;&lt;p&gt;Nobody gives a damn who you know.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kjartan's fainting goats!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/kjartan-s-fainting-goats/</link><pubDate>Thu, 07 Sep 2006 20:01:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/kjartan-s-fainting-goats/</guid><description>&lt;div class="post" data-post-id="13929" data-author="Shiv" data-date="2006-09-07T20:01:59+00:00" data-subject="Kjartan&amp;#x27;s fainting goats!"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.qarxis.com/Fainting_Goats" target="_blank" rel="noreferrer"&gt;http://www.qarxis.com/Fainting_Goats&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13930" data-author="Diazz_Dizazter" data-date="2006-09-07T20:33:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Aint much better then watching goats faint.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>PLATO!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/plato/</link><pubDate>Thu, 07 Sep 2006 13:37:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/plato/</guid><description>&lt;div class="post" data-post-id="13926" data-author="Toxis" data-date="2006-09-07T13:37:59+00:00" data-subject="PLATO!"&gt;&#13;&#10;&lt;p&gt;Dude! Email me, &lt;a href="mailto:brad@spammyemail.com" &gt;brad@spammyemail.com&lt;/a&gt;, put Builders in the subject title of the email, that&amp;rsquo;s my password until I add your email to my address book.&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13927" data-author="Avatar" data-date="2006-09-07T14:12:14+00:00" data-subject="Yep Yep"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll email you, but I should point out that most people avoid posting a full email address to a web forum. Obviously you use a spam filter, but that filter probably just got 6x the amount of work :)&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ingame news-live info</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/ingame-news-live-info/</link><pubDate>Thu, 07 Sep 2006 03:13:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/ingame-news-live-info/</guid><description>&lt;div class="post" data-post-id="13924" data-author="*Splork*" data-date="2006-09-07T03:13:37+00:00" data-subject="ingame news-live info"&gt;&#13;&#10;&lt;p&gt;The live news file is now accessible from the live info bracket of our navbar.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live Info is back online</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/live-info-is-back-online/</link><pubDate>Wed, 06 Sep 2006 23:27:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/live-info-is-back-online/</guid><description>&lt;div class="post" data-post-id="13923" data-author="*Splork*" data-date="2006-09-06T23:27:14+00:00" data-subject="Live Info is back online"&gt;&#13;&#10;&lt;p&gt;We apologize for the downtime of live info but it is back in action&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We are going to try to add some more stuff to this soon. Stuff like ingame news( since I know our website is not up to date), maybe mob boards, etc.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Dazekin / mosaix / alberich</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-dazekin-mosaix-alberich/</link><pubDate>Wed, 06 Sep 2006 21:19:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-for-dazekin-mosaix-alberich/</guid><description>&lt;div class="post" data-post-id="13922" data-author="Xuan" data-date="2006-09-06T21:19:56+00:00" data-subject="Looking for Dazekin / mosaix / alberich"&gt;&#13;&#10;&lt;p&gt;Hi need to get the auctioned eq from u guys or wanted to sell u the auctioned eqs&amp;hellip;&amp;hellip;&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>elite items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/elite-items/</link><pubDate>Tue, 05 Sep 2006 09:32:42 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/elite-items/</guid><description>&lt;div class="post" data-post-id="13911" data-author="Falsra" data-date="2006-09-05T09:32:42+00:00" data-subject="elite items"&gt;&#13;&#10;&lt;p&gt;A month or two .. or three .. ago imms asked us for suggestions&lt;/p&gt;&#10;&lt;p&gt;to update drachma shops.&lt;/p&gt;&#10;&lt;p&gt;As i see no new elite items were added :cry:&lt;/p&gt;&#10;&lt;p&gt;I badly need some ac items like -1.4 any helm or -0.6 any wrist and i strongly&lt;/p&gt;&#10;&lt;p&gt;suggest to add them to drachma shops asap :P&lt;/p&gt;&#10;&lt;p&gt;Just kidding of course, but still curious when we can see new elite items &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live info</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/live-info/</link><pubDate>Mon, 04 Sep 2006 22:46:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/live-info/</guid><description>&lt;div class="post" data-post-id="13906" data-author="*Splork*" data-date="2006-09-04T22:46:37+00:00" data-subject="Live info"&gt;&#13;&#10;&lt;p&gt;Alright, the live information on our website is incorrect atm. However we are busy trying to correct this problem. We busy with our web host and should have the problem corrected soon.&lt;/p&gt;&#10;&lt;p&gt;Please do not count on live info for help atm:)&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;I&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin color changes, problems!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-color-changes-problems/</link><pubDate>Mon, 04 Sep 2006 19:02:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-color-changes-problems/</guid><description>&lt;div class="post" data-post-id="13902" data-author="Turbo" data-date="2006-09-04T19:02:43+00:00" data-subject="Wintin color changes, problems!"&gt;&#13;&#10;&lt;p&gt;I changed my wintin.net from white text / black background to black text / white background. Everything is fine except when I type &amp;ldquo;who&amp;rdquo;. Then I get all black on black (at least that&amp;rsquo;s what it seems like, I just get 45 lines of black on my terminal. Once I hit enter to view the rest of the list, then it works fine. For example, if I set &amp;ldquo;lines 5&amp;rdquo; and then type &amp;ldquo;who&amp;rdquo;, only the first few names are blacked out. After I continue hitting enter for the next 5 names, it looks fine (black on whte). Gwho works fine, as do most other commands. Is there something special I need to change in my wintin.net settings to make this work? Is there a special control code sent when I type &amp;ldquo;who&amp;rdquo; that i need to handle somehow? Thanks for any help!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Seeking stuff...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/seeking-stuff/</link><pubDate>Mon, 04 Sep 2006 18:17:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/seeking-stuff/</guid><description>&lt;div class="post" data-post-id="13901" data-author="Diazz_Dizazter" data-date="2006-09-04T18:17:50+00:00" data-subject="Seeking stuff..."&gt;&#13;&#10;&lt;p&gt;Need some stuff, a little for trade, mostly offering cash.&lt;/p&gt;&#10;&lt;p&gt;1 Sphinx talisman&lt;/p&gt;&#10;&lt;p&gt;2 icicles for poy&lt;/p&gt;&#10;&lt;p&gt;1 granite bracers&lt;/p&gt;&#10;&lt;p&gt;2 bracers of the high orc&lt;/p&gt;&#10;&lt;p&gt;adamantite great shield cp&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;embers of the funereal pyre.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;~Diazz&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13907" data-author="Diazz_Dizazter" data-date="2006-09-05T00:26:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;also needed&lt;/p&gt;&#10;&lt;p&gt;skull of innocent&lt;/p&gt;&#10;&lt;p&gt;sphere of prophet&lt;/p&gt;&#10;&lt;p&gt;magical ball of flames&lt;/p&gt;&#10;&lt;p&gt;fiendish girth&lt;/p&gt;&#10;&lt;p&gt;shattered bone gauntlets&lt;/p&gt;&#10;&lt;p&gt;pair of iron wings&lt;/p&gt;&#10;&lt;p&gt;+1 wis on body chest&lt;/p&gt;&#10;&lt;p&gt;3 metallic shards&lt;/p&gt;&#10;&lt;p&gt;a weighty tome&lt;/p&gt;&#10;&lt;p&gt;2 bauble of regeneration&lt;/p&gt;&#10;&lt;p&gt;sheath of snakeskin&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dumb</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dumb/</link><pubDate>Mon, 04 Sep 2006 07:32:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dumb/</guid><description>&lt;div class="post" data-post-id="13899" data-author="*juggleblood*" data-date="2006-09-04T07:32:24+00:00" data-subject="dumb"&gt;&#13;&#10;&lt;p&gt;I asked a stupid question and I can&amp;rsquo;t remove the post, so I&amp;rsquo;ll just change it into a joke. Here you go&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A woman is in the shower and while cleaning herself, notices a lump in her breast and has her husband give a feel. He is worried and so takes her straight to the hospital where they give her a variety of tests. The doctor comes out grim faced and says, &amp;lsquo;Please brace yourself, I have to inform you that not only do you have breast cancer, but its already spread throughout your body and theres nothing we can do for you. You probably only have about three months to live.&amp;rsquo; The couple is crushed by this horrible news and the man tries to comfort his wife who cries uncontrollably all night. When she calms down some, he asks her, &amp;lsquo;What can I do to make these next few months the best of your life.&amp;rsquo; She replies, &amp;lsquo;Well, you could go down on me every night.&amp;rsquo; The husband agrees and dutifully fulfills her request. Two months later they return to the hospital to see how the disease is progressing. After some more tests, the&lt;/p&gt;&#10;&lt;p&gt;doctor comes out with a shocked look on his face and explains that the cancer has not only regressed, but has been completed wiped out without any explanation. Naturally, the couple is ecstatic and the first place they go is to the man&amp;rsquo;s brother&amp;rsquo;s house nearby. They burst through the door and loudly proclaim, &amp;ldquo;The cancer is gone! Its cured!&amp;rdquo; The brother looks startled and confused and asked how this is possible. &amp;lsquo;No one knows, the man explained. The only thing we did differently is that I went down on her every night for the last couple months.&amp;rsquo; His brother rears back and belts him right in the face, laying him out on the floor. As he comes to, he sees his brother standing over him pointing at him accusingly with tears in eyes shouting, &amp;ldquo;You could have saved Mom!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes since july 8th</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-since-july-8th/</link><pubDate>Sun, 03 Sep 2006 15:07:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-since-july-8th/</guid><description>&lt;div class="post" data-post-id="13896" data-author="*Splork*" data-date="2006-09-03T15:07:39+00:00" data-subject="Changes since july 8th"&gt;&#13;&#10;&lt;p&gt;I have not been keeping the website up to date with ingame changes so here are a few since our last posting. I&amp;rsquo;ve been keeping ingame NEWS up to date for almost two years, simply type NEWS ingame for a thorough listing. Also, we will probably tie an option into live info for news which can be clicked and read the ingame news boards soon&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;SEPTEMBER 3&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mxp on/off can now be used to toggle mxp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Numformat in settings now shows correctly&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP options now remember their settings(turning MXP off&lt;/p&gt;&#10;&lt;p&gt;will no longer remove all your mxp settings. When you&lt;/p&gt;&#10;&lt;p&gt;toggle mxp back on, your previous settings will reset&lt;/p&gt;&#10;&lt;p&gt;themselves).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Finger always works on your own character&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Restiveness down msg added&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players will now see what bard songs are affecting them in score&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Quite a few other fixes(spellbooks, help files, etc)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Kill overides kiss when using shorthand cmd, ie ki k kil etc(please be careful)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;AUGUST 29&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Locker bug preventing some eq from being deposited is fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The big druid/KVP config bug has been fixed. This solves several shifted&lt;/p&gt;&#10;&lt;p&gt;problems we have had the last few months.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Deathblow has been slightly reworked-msgs/items dependant upon species.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Several new help files have been added or reworked to work with MXP-help mxp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Stun and focused stun have a higher rate of success.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;AUGUST 8&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wear all, wear weapon will now remove flurry affect if a weapon is weielded&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Keys used to enter areas can no longer be used for fleeing&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Swordwraiths and Phantoms have been slightly lowered(wraithform removed)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The initital stages of MSP are ingame. Help msp for more information&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bug affecting mobs with high hitrolls and wielding weapons doing little&lt;/p&gt;&#10;&lt;p&gt;to no damage has been fixed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Newbie restricted eq can no longer be worn by avatars&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP has been added to objects(for imms)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Monk skills have been added to mob abilities-enjoy this one(check Lan out:-)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mounts will now return to their shops if they are not being ridden after&lt;/p&gt;&#10;&lt;p&gt;about 5-10 minutes. This is to make sure our shops always have mounts to sell.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Riposte messages have been fixed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Delesor&amp;rsquo;s pass has been fixed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Dark mace has been made personal&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shifted druids no longer gain 2 hits from haste&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Lurk and MSP added to settings cmd&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bug allowing teachers to teach students whom are asleep is fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;JULY 24&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Warcry has been added to finger.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The hitrate for Stomp has been increased.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;JULY 18&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;I have recently worked out a method for animating partial skeletons&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;as an exercise to be practiced by apprentice necromancers who are not yet&lt;/p&gt;&#10;&lt;p&gt;ready to attempt an entire reanimation. See &amp;ldquo;help animate dead&amp;rdquo; for details.&lt;/p&gt;&#10;&lt;p&gt;The spell can now be cast by necromancers as low as the sixth rank.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;-Azzenon&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;A bug affecting the hitrate of Deathtouch has been squashed.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Azzenon&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Theme time hour.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/theme-time-hour/</link><pubDate>Fri, 01 Sep 2006 12:39:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/theme-time-hour/</guid><description>&lt;div class="post" data-post-id="13878" data-author="Diazz_Dizazter" data-date="2006-09-01T12:39:52+00:00" data-subject="Theme time hour."&gt;&#13;&#10;&lt;p&gt;Bob&amp;rsquo;s Dylans Radio show is available for download.&lt;/p&gt;&#10;&lt;p&gt;Each episode is 60 minutes, and is about 75 megs a download in .mp3&lt;/p&gt;&#10;&lt;p&gt;The songs are all themed to each episode, and varies from folk, to blues.&lt;/p&gt;&#10;&lt;p&gt;[url:7f8dtcik]http://www.whitemanstew.com/2006/05/12/bob-dylans-theme-time-radio-hour/[/url:7f8dtcik]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13884" data-author="Weasel" data-date="2006-09-01T17:41:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;does he play slothmud or&amp;hellip; ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13905" data-author="osric" data-date="2006-09-04T20:54:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;No he does gap commercials and shit, so hes pretty much off the artistic role call! :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>another website bug</title><link>https://forum.slothmud.net/updates/web-site-suggestions/another-website-bug/</link><pubDate>Fri, 01 Sep 2006 12:37:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/another-website-bug/</guid><description>&lt;div class="post" data-post-id="13877" data-author="Diazz_Dizazter" data-date="2006-09-01T12:37:11+00:00" data-subject="another website bug"&gt;&#13;&#10;&lt;p&gt;if you value your forum account.&lt;/p&gt;&#10;&lt;p&gt;Do not goto profile, and change the board style to: jenova&lt;/p&gt;&#10;&lt;p&gt;You will no longer be able to view the forums.&lt;/p&gt;&#10;&lt;p&gt;Thus making you make a new account, like I just did.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13881" data-author="Corinn" data-date="2006-09-01T13:38:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yup, that happened to me. But I bugged the hell out of admin and Clink ended up fixing it for me. Thanks Clink!&lt;/p&gt;&#10;&lt;p&gt;-Corinn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Medium items on Eqlist</title><link>https://forum.slothmud.net/the-emporium/the-emporium/quest-medium-items-on-eqlist/</link><pubDate>Fri, 01 Sep 2006 08:16:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/quest-medium-items-on-eqlist/</guid><description>&lt;div class="post" data-post-id="13870" data-author="Mog" data-date="2006-09-01T08:16:24+00:00" data-subject="Quest Medium items on Eqlist"&gt;&#13;&#10;&lt;p&gt;Eqlist has items marked &amp;ldquo;Quest Medium&amp;rdquo;. Looking for anyone that can tell me if any of the following items are available in-game via quests or if they were given to mortals by the imms for one reason or another.&lt;/p&gt;&#10;&lt;p&gt;Mithril Knight&amp;rsquo;s Helmet&lt;/p&gt;&#10;&lt;p&gt;Prismatic Bracelet&lt;/p&gt;&#10;&lt;p&gt;Gold Encrusted Platemail&lt;/p&gt;&#10;&lt;p&gt;Adamantium Belt&lt;/p&gt;&#10;&lt;p&gt;Belt of Orion&lt;/p&gt;&#10;&lt;p&gt;Rock of Ages&lt;/p&gt;&#10;&lt;p&gt;Anyone with information please post here or send ingame mail.&lt;/p&gt;&#10;&lt;p&gt;Thank you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for EQ</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-eq/</link><pubDate>Thu, 31 Aug 2006 17:03:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-eq/</guid><description>&lt;div class="post" data-post-id="13863" data-author="Karna" data-date="2006-08-31T17:03:14+00:00" data-subject="Looking for EQ"&gt;&#13;&#10;&lt;p&gt;I am looking to buy any/all of the following eq:&lt;/p&gt;&#10;&lt;p&gt;Any -.5 Boots&lt;/p&gt;&#10;&lt;p&gt;Demon&amp;rsquo;s Claw&lt;/p&gt;&#10;&lt;p&gt;Frosty White Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;If interested, please contact me or Tripper.&lt;/p&gt;&#10;&lt;p&gt;Karna&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13890" data-author="Karna" data-date="2006-09-02T14:33:21+00:00" data-subject="EQ Needed Update"&gt;&#13;&#10;&lt;p&gt;I wanted to thank Krok, Rodek and the rest of the BH EQ/EXP group for helping me pop the Boots of Molten Lava last night. So, I no longer need -.5 boots, but could use either&lt;/p&gt;&#10;&lt;p&gt;Fiery Red Gloves or&lt;/p&gt;&#10;&lt;p&gt;Serpent Skin Gauntlets&lt;/p&gt;&#10;&lt;p&gt;If you have a spare set to sell, pls let me know.&lt;/p&gt;&#10;&lt;p&gt;Karna&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Junk for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/junk-for-sale/</link><pubDate>Mon, 28 Aug 2006 03:46:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/junk-for-sale/</guid><description>&lt;div class="post" data-post-id="13812" data-author="Diazz" data-date="2006-08-28T03:46:22+00:00" data-subject="Junk for sale"&gt;&#13;&#10;&lt;p&gt;Sup, my prices are always negotiable.&lt;/p&gt;&#10;&lt;p&gt;As in, post offers on this stuff, if I like the offer then its SOLD!&lt;/p&gt;&#10;&lt;p&gt;If you use mudmail I might not see it in time, sooo&amp;hellip; post here&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;a mage 4&lt;/p&gt;&#10;&lt;p&gt;and&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bands thick leather arm&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 39000, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.7&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;spiral unicorn horn&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 15, Value: 75000, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users and also adept warriors&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring small cobalt&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 353000, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 15&#13;&#10;&#13;&#10;Affects: INT by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and clerics may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;katana double edged sword&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 239294, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme in all of the starting classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shirt crafted durs hide&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 27000, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.4&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least experienced warriors or bards may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ram staff&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 279000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Eq on valk</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-on-valk/</link><pubDate>Sun, 27 Aug 2006 11:58:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-on-valk/</guid><description>&lt;div class="post" data-post-id="13805" data-author="Mustang" data-date="2006-08-27T11:58:14+00:00" data-subject="Lost Eq on valk"&gt;&#13;&#10;&lt;p&gt;anyone pick up a full set of eq on valk which included a JJD, glinting silver shield, thief&amp;rsquo;s lantern, grey robe, etc.&lt;/p&gt;&#10;&lt;p&gt;plz get in touch with either starbuck or gimlet in game&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Happy joy joy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-happy-joy-joy/</link><pubDate>Sat, 26 Aug 2006 23:00:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-happy-joy-joy/</guid><description>&lt;div class="post" data-post-id="13801" data-author="Diazz" data-date="2006-08-26T23:00:12+00:00" data-subject="Happy Happy joy joy"&gt;&#13;&#10;&lt;p&gt;Thanks to Mandos and Dio.&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a torn green robe&lt;/p&gt;&#10;&lt;p&gt;hair of the white warlock&lt;/p&gt;&#10;&lt;p&gt;a bag of sorcerers sand&lt;/p&gt;&#10;&lt;p&gt;the eye of the demon&lt;/p&gt;&#10;&lt;p&gt;a gargoyle wing&lt;/p&gt;&#10;&lt;p&gt;a sliver of darkness&lt;/p&gt;&#10;&lt;p&gt;a vial of ogre blood&lt;/p&gt;&#10;&lt;p&gt;a dire wolf fang&lt;/p&gt;&#10;&lt;p&gt;a flaming robe&lt;/p&gt;&#10;&lt;p&gt;a keg of icybrau&lt;/p&gt;&#10;&lt;p&gt;a skeleton key&lt;/p&gt;&#10;&lt;p&gt;a sack [4]&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll [2]&lt;/p&gt;&#10;&lt;p&gt;a yellow potion&lt;/p&gt;&#10;&lt;p&gt;[1001 233 200 739401788 -9.6 10374034]&lt;/p&gt;&#10;&lt;p&gt;l in sack&lt;/p&gt;&#10;&lt;p&gt;sack (carried):&lt;/p&gt;&#10;&lt;p&gt;a bundle of nerve tissue&lt;/p&gt;&#10;&lt;p&gt;a jeweled skeleton key&lt;/p&gt;&#10;&lt;p&gt;a dagger&lt;/p&gt;&#10;&lt;p&gt;the jailers key chain&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone&lt;/p&gt;&#10;&lt;p&gt;[1003 235 200 739401788 -9.6 10374034]&lt;/p&gt;&#10;&lt;p&gt;get nerve sack&lt;/p&gt;&#10;&lt;p&gt;You get a bundle of nerve tissue from a sack.&lt;/p&gt;&#10;&lt;p&gt;[1005 236 200 739401788 -9.6 10374034]&lt;/p&gt;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;forgThe Master&amp;rsquo;s Study&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;Several demoness are scattered about the room, lounging quietly.&lt;/p&gt;&#10;&lt;p&gt;[1006 237 199 739401788 -9.6 10374034]&lt;/p&gt;&#10;&lt;p&gt;forge boots&lt;/p&gt;&#10;&lt;p&gt;You give a harem of demoness some money.&lt;/p&gt;&#10;&lt;p&gt;You give a harem of demoness some items.&lt;/p&gt;&#10;&lt;p&gt;A harem of demoness forges black demonskin boots.&lt;/p&gt;&#10;&lt;p&gt;A harem of demoness gives you black demonskin boots.&lt;/p&gt;&#10;&lt;p&gt;[1007 237 199 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;A Dark Foyer&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;[1008 238 199 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;smilSaving Diazz.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;[1008 238 199 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;smile&lt;/p&gt;&#10;&lt;p&gt;You smile happily.&lt;/p&gt;&#10;&lt;p&gt;[1009 239 200 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;You feel less sturdy.&lt;/p&gt;&#10;&lt;p&gt;[1010 240 200 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;gos Blade &amp;ndash; &amp;lsquo;&lt;PPS&gt; see&amp;ndash; thats like saying hey blade eat your green beans&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[1007 243 200 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;[1006 243 200 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;gos A harem of demoness gives you black demonskin boots.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;A harem of demoness gives you black demonskin boots.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[1003 246 200 739401788 -9.6 374034]&lt;/p&gt;&#10;&lt;p&gt;id boots&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;black demon boots forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 13, Value: 2323223, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept avatars may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who is Grouping on website live info</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-is-grouping-on-website-live-info/</link><pubDate>Sat, 26 Aug 2006 21:27:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-is-grouping-on-website-live-info/</guid><description>&lt;div class="post" data-post-id="13798" data-author="Medios" data-date="2006-08-26T21:27:39+00:00" data-subject="Who is Grouping on website live info"&gt;&#13;&#10;&lt;p&gt;When I click on it I get this&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t access this file directly&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13799" data-author="maloj" data-date="2006-08-26T22:15:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;same here :roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13800" data-author="brady" data-date="2006-08-26T22:32:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Who&amp;rsquo;s online seems offline as well.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13806" data-author="Clink" data-date="2006-08-27T12:34:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bug logged and will go into the queue.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Infernite Mines black-queen-dragon</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/infernite-mines-black-queen-dragon/</link><pubDate>Sat, 26 Aug 2006 17:53:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/infernite-mines-black-queen-dragon/</guid><description>&lt;div class="post" data-post-id="13795" data-author="Atwell" data-date="2006-08-26T17:53:44+00:00" data-subject="Infernite Mines black-queen-dragon"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been cycling black-queen-dragon with a variety of groups over the past several weeks. Today I used my bard to sing wealth and glory for infernite-page and got this:&lt;/p&gt;&#10;&lt;p&gt;A lava miner says &amp;lsquo;I&amp;rsquo;ve never heard of anything like that.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Singing for infernite-shackles and infernite-gauntlets-cp did yield the expected answer:&lt;/p&gt;&#10;&lt;p&gt;A lava miner says &amp;lsquo;I&amp;rsquo;ve seen one of those around recently, but I don&amp;rsquo;t recall where.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Question for admins: is black-queen-dragon in infernite mines still able to load infernite-page?&lt;/p&gt;&#10;&lt;p&gt;Secondary question for everyone: Has anyone popped a page off queen in recent times? Say, since the quest that changed her?&lt;/p&gt;&#10;&lt;p&gt;TIA&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts some items...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-some-items/</link><pubDate>Sat, 26 Aug 2006 09:12:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-some-items/</guid><description>&lt;div class="post" data-post-id="13786" data-author="Bazilus" data-date="2006-08-26T09:12:48+00:00" data-subject="wts some items..."&gt;&#13;&#10;&lt;p&gt;wts:&lt;/p&gt;&#10;&lt;p&gt;frosty white shoulder guards (-0.8 -5 Years, Resist Cold) * SW SM [AND]&lt;/p&gt;&#10;&lt;p&gt;2x an obsidian bracer (-0.3 +15 HP) EC EW [AND]&lt;/p&gt;&#10;&lt;p&gt;pair of thick iron leg plates (-1.6) EW EBa EMo [OR]&lt;/p&gt;&#10;&lt;p&gt;filthy play doll (-0.2 +35 HP, +1 Con) MM MC ET EW MDr MNe EBa EMo [OR]&lt;/p&gt;&#10;&lt;p&gt;belt of vitality (-0.4 +2 HP Regen) SW ST SBa SMo [OR]&lt;/p&gt;&#10;&lt;p&gt;loggers maul (3d5 +3 +2) SW&lt;/p&gt;&#10;&lt;p&gt;an iridescent silk strand (-0.5 -1 Dam, -15 Spell Bonus) ST SW [OR] 3x40&lt;/p&gt;&#10;&lt;p&gt;white cloak (-0.7 -1 SpellSaves) ST MW MBa SMo [OR]&lt;/p&gt;&#10;&lt;p&gt;catch me online or in icq 97702172&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a vial of ichor</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-vial-of-ichor/</link><pubDate>Sat, 26 Aug 2006 05:53:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-vial-of-ichor/</guid><description>&lt;div class="post" data-post-id="13784" data-author="12345" data-date="2006-08-26T05:53:04+00:00" data-subject="a vial of ichor"&gt;&#13;&#10;&lt;p&gt;Popped this in Kara&amp;rsquo;sa, mob listed is correct, but its not a potion.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;identify&amp;rsquo; ichor&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vial ichor acid cp&amp;rsquo;, Item type: TRASH&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1500, Worn in: TAKE&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13892" data-author="Teron" data-date="2006-09-03T04:13:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s a cp for the bloodstone ring in the area, as far as I recall. Nothing spectacular ;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13893" data-author="12345" data-date="2006-09-03T04:20:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yeah, I know. Thinking about forging one for fun. Only posted cause the eq list has it listed as a potion.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Where have all the good times gone?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/where-have-all-the-good-times-gone/</link><pubDate>Fri, 25 Aug 2006 03:32:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/where-have-all-the-good-times-gone/</guid><description>&lt;div class="post" data-post-id="13756" data-author="Alexus" data-date="2006-08-25T03:32:24+00:00" data-subject="Where have all the good times gone?"&gt;&#13;&#10;&lt;p&gt;I know this may bring flames. I really am not interested.&lt;/p&gt;&#10;&lt;p&gt;I started mudding on sloth back in the very very early 90&amp;rsquo;s. On Sloth II, I was Drew. On Sloth III, I have at least three main characters.&lt;/p&gt;&#10;&lt;p&gt;I have seen lots of changes on Sloth, including the growth of it&amp;rsquo;s fan base and how many new players there are.&lt;/p&gt;&#10;&lt;p&gt;I was impressed for quite some time by this mud.&lt;/p&gt;&#10;&lt;p&gt;Now, just like most things, I am sickened by it.&lt;/p&gt;&#10;&lt;p&gt;There weren&amp;rsquo;t clans when this mud started.. in fact, I think one of the players I know personally and introduced to this mud, spawned some of the ideas for clans. Now, clans have become nothing short of cliques. Ways for people to exclude others and shun people they don&amp;rsquo;t personally like. They are also ways for people to bully other players.&lt;/p&gt;&#10;&lt;p&gt;Which brings me to my next subject. There are people on this mud that make it hard to enjoy for many other characters. Other characters that don&amp;rsquo;t want to say anything because they would rather just have a good time without the confrontation. Which is wise, because of the impact of the cliques on the mud.&lt;/p&gt;&#10;&lt;p&gt;And third, the immorts turn a blind, non challant eye to almost all of the rules, provided that the &amp;ldquo;right person&amp;rdquo; has committed the infraction.&lt;/p&gt;&#10;&lt;p&gt;Otherwise, LOOK OUT.&lt;/p&gt;&#10;&lt;p&gt;All I can say at this point is, where do I vote? Because I would like to vote for my favorite mud!&lt;/p&gt;&#10;&lt;p&gt;Alexus&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clink is a fucking asshole</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clink-is-a-fucking-asshole/</link><pubDate>Wed, 23 Aug 2006 11:04:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clink-is-a-fucking-asshole/</guid><description>&lt;div class="post" data-post-id="13731" data-author="Hades" data-date="2006-08-23T11:04:55+00:00" data-subject="Clink is a fucking asshole"&gt;&#13;&#10;&lt;p&gt;Fuck this BS&amp;hellip; kill my char and pword me when I go afk doing a fight to put kids on buss and then call it botting? Screw it.. fun as this polace can be.. I&amp;rsquo;ll find another.. sure I wont be missed by much but shrug.. those who enjoyed my company I did the same..&lt;/p&gt;&#10;&lt;p&gt;btw&amp;hellip;&amp;hellip; any cheats and quests u need answered can be emailed to &lt;a href="mailto:brunoelso@hotmail.com" &gt;brunoelso@hotmail.com&lt;/a&gt; :evil:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Simulacrum</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/simulacrum/</link><pubDate>Tue, 22 Aug 2006 14:29:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/simulacrum/</guid><description>&lt;div class="post" data-post-id="13728" data-author="bibbidi" data-date="2006-08-22T14:29:54+00:00" data-subject="Simulacrum"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been trying to work out if this spell has any use whatsoever:&lt;/p&gt;&#10;&lt;p&gt;[quote:1y69k0n5]&amp;ldquo;SIMULACRUM&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See also: FAMILIAR CHARM&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;simulacrum&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: No&lt;/p&gt;&#10;&lt;p&gt;Duration: instantaneous&lt;/p&gt;&#10;&lt;p&gt;Level: Necromancer 24&lt;/p&gt;&#10;&lt;p&gt;Spellbook: a book titled &amp;lsquo;How to create a simulacra&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Min Mana: 75&lt;/p&gt;&#10;&lt;p&gt;Simulacrum creates a near identical duplicate of the castee. The duplicate&lt;/p&gt;&#10;&lt;p&gt;creature is partially real and formed from undead material. At all times the&lt;/p&gt;&#10;&lt;p&gt;simulacrum remains under your absolute command. A simulacrum has no ability&lt;/p&gt;&#10;&lt;p&gt;to become more powerful. It cannot increase its level or abilities. However,&lt;/p&gt;&#10;&lt;p&gt;if used properly can be the difference between life and death.[/quote:1y69k0n5]&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve cast this and got a follower with the same name (which makes it a little difficult to control and plays hell with my aliases) and description as myself with 1hp 50mvs.&lt;/p&gt;&#10;&lt;p&gt;It follows me mostly, but can wander off by itself.&lt;/p&gt;&#10;&lt;p&gt;It can be ordered but not remotely (like familiar) and not to do useful things like cast spells or heal etc.&lt;/p&gt;&#10;&lt;p&gt;Remotely it dosen&amp;rsquo;t report whats happening in its area (like familiar).&lt;/p&gt;&#10;&lt;p&gt;In a fight my enemy didn&amp;rsquo;t at any point try and hit it (7 min long battle with a mob with 5 hits a round).&lt;/p&gt;&#10;&lt;p&gt;When ordered to fight a kobold female killed it in one hit.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve not tried gating to it &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Its an expensive spell (75 mana) and sbs arn&amp;rsquo;t a common pop so I&amp;rsquo;m sure it must have some use &amp;hellip; but I can&amp;rsquo;t see it.&lt;/p&gt;&#10;&lt;p&gt;Can anyone help?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth MUD III Banner</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-mud-iii-banner/</link><pubDate>Mon, 21 Aug 2006 22:39:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-mud-iii-banner/</guid><description>&lt;div class="post" data-post-id="13725" data-author="*Splork*" data-date="2006-08-21T22:39:50+00:00" data-subject="Sloth MUD III Banner"&gt;&#13;&#10;&lt;p&gt;We need a banner 250x80. If anyone can help us out please email it to &lt;a href="mailto:splork@slothmud.org" &gt;splork@slothmud.org&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13726" data-author="Avatar" data-date="2006-08-22T13:36:46+00:00" data-subject="Banner"&gt;&#13;&#10;&lt;p&gt;Are you asking for an Ascii text banner, or something graphical jpeggy?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13727" data-author="Clink" data-date="2006-08-22T13:50:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Graphical. We can manage ascii art ourselves.&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-stuff/</link><pubDate>Mon, 21 Aug 2006 08:55:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-stuff/</guid><description>&lt;div class="post" data-post-id="13724" data-author="vrta" data-date="2006-08-21T08:55:37+00:00" data-subject="WTB some stuff"&gt;&#13;&#10;&lt;p&gt;Heya,&lt;/p&gt;&#10;&lt;p&gt;here is the list:&lt;/p&gt;&#10;&lt;p&gt;Polished Rock Sleeves&lt;/p&gt;&#10;&lt;p&gt;Tattered Purple Robe&lt;/p&gt;&#10;&lt;p&gt;2x Obsidian Bracer&lt;/p&gt;&#10;&lt;p&gt;2x Enchanted Band of Hematite&lt;/p&gt;&#10;&lt;p&gt;please contact me online or mudmail me.&lt;/p&gt;&#10;&lt;p&gt;Vrta&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Intricacies of using toothpicks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/intricacies-of-using-toothpicks/</link><pubDate>Sat, 19 Aug 2006 13:10:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/intricacies-of-using-toothpicks/</guid><description>&lt;div class="post" data-post-id="13722" data-author="Teron" data-date="2006-08-19T13:10:26+00:00" data-subject="Intricacies of using toothpicks"&gt;&#13;&#10;&lt;p&gt;As of today, 26th day of the Month of the Frost Giant, year 490, a group of about 10 was granted a priveledge to use a toothpick. But this was no common toothpick, but the Blaster&amp;rsquo;s deadly toothpick. Therefore, Blaster is to be thanked for giving the group an opportunity to enjoy the rare moment of MUD joy (of using a Blaster&amp;rsquo;s toothpick).&lt;/p&gt;&#10;&lt;p&gt;As it was too good to be used among the group, it went on to share the toothpick with dragons, demons and such in Volcano, Dragon Mountain, Demon Web and Ravenloft. Needless to say, the mobs didn&amp;rsquo;t argue as they silently turned into corpses, resulting in from a sneaky placement of toothpick in their backs.&lt;/p&gt;&#10;&lt;p&gt;The group was led by yours truly, backed up by a triple poker Dedsune, a valiant tank Caldrick, a generous healer and raiser Draco, as well as other supporters, such as Osric, Gargon, Nightwolf and others. The gang was also complimented by a couple of newcomers, who (probably) were too astounded by the experience to coherently share their emotions.&lt;/p&gt;&#10;&lt;p&gt;While the group didn&amp;rsquo;t pop much, it sure did leave a trail of corpses and had a lot of fun (triple toothpick stab on Tiamat to awful for one), etc.&lt;/p&gt;&#10;&lt;p&gt;Did I thank Blaster yet? Thanks, Blaster! :)&lt;/p&gt;&#10;&lt;p&gt;Hopefully, there will be more such exciting opportunities, not only limited to grenades, but also including temporary pass to Lyme to off-lymers (with specs), etc.&lt;/p&gt;&#10;&lt;p&gt;Thanks everyone for participating (Blaster, too!).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>moldy scrolls</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/moldy-scrolls/</link><pubDate>Fri, 18 Aug 2006 04:07:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/moldy-scrolls/</guid><description>&lt;div class="post" data-post-id="13718" data-author="Akasha" data-date="2006-08-18T04:07:54+00:00" data-subject="moldy scrolls"&gt;&#13;&#10;&lt;p&gt;I grew tired of watching our poor newbies entangle themselves in webs that could not be dispelled on Valk. Thus, I have made a slight change to the moldy scrolls sold in the shops. Those in the shops are corrected, those on your persons as of 7:00 GMT will be altered as soon as you rent and return.&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13719" data-author="12345" data-date="2006-08-18T04:25:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Will they still be able to hold the mobs? Quite a few are higher than level 20.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3x40 and other levs that earn eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/3x40-and-other-levs-that-earn-eq/</link><pubDate>Fri, 11 Aug 2006 16:36:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/3x40-and-other-levs-that-earn-eq/</guid><description>&lt;div class="post" data-post-id="13701" data-author="firebrand" data-date="2006-08-11T16:36:33+00:00" data-subject="3x40 and other levs that earn eq"&gt;&#13;&#10;&lt;p&gt;here&amp;rsquo;s an idea: what do you guys think about having guildmasters able to give chars choice of eq available at the levs that earn eq and then be able to give that eq to the char instead of having to wait for an imm to be on and have time to make the eq for you and also if you choose to exchange one piece of eq for another, be able to pay guildmaster the appropriate price for switching the eq out?&lt;/p&gt;&#10;&lt;p&gt;p.s. if you have no opinion, choose no clue&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vote on TMC</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vote-on-tmc/</link><pubDate>Thu, 10 Aug 2006 21:06:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vote-on-tmc/</guid><description>&lt;div class="post" data-post-id="13697" data-author="Weasel" data-date="2006-08-10T21:06:46+00:00" data-subject="Vote on TMC"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - 4403&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD - 4402&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III - 4226&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;BatMUD have put their foot down and left us in the dust, and are about to take first position. With a bit of effort we can catch up.. we were slowly narrowing their lead until the last day or so when they seem to have suddenly got a big boost in votes.&lt;/p&gt;&#10;&lt;p&gt;Please vote, here&amp;rsquo;s the link if you can&amp;rsquo;t be bothered getting it from the sloth main homepage:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD&amp;#43;III" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.mudconnect.com/cgi-bin/vote_ &amp;hellip; othMUD+III&amp;rdquo;&amp;gt;http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=SlothMUD+III&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud Down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-2007/</link><pubDate>Thu, 10 Aug 2006 06:39:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down-2007/</guid><description>&lt;div class="post" data-post-id="13692" data-author="osric" data-date="2006-08-10T06:39:54+00:00" data-subject="Mud Down?"&gt;&#13;&#10;&lt;p&gt;Mud down?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13693" data-author="Rynquald" data-date="2006-08-10T06:42:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Seems to be connecting, but hanging before going anywhere.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13694" data-author="osric" data-date="2006-08-10T06:48:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Always when no immorts around :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gratz Atwell ;)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gratz-atwell/</link><pubDate>Sun, 06 Aug 2006 09:10:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gratz-atwell/</guid><description>&lt;div class="post" data-post-id="13685" data-author="Bazilus" data-date="2006-08-06T09:10:46+00:00" data-subject="Gratz Atwell ;)"&gt;&#13;&#10;&lt;p&gt;Gratz again Atwell! =)&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13691" data-author="osric" data-date="2006-08-10T06:34:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Gratz Atwell :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13695" data-author="Weasel" data-date="2006-08-10T08:12:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Now all you have to do is lose a level by corpsing and level back up again and you&amp;rsquo;ll officially be a re-tard. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13696" data-author="Autolycos" data-date="2006-08-10T12:10:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ugh&amp;hellip; that joke was painful&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13698" data-author="Medios" data-date="2006-08-10T21:47:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Now all you have to do is lose a level by corpsing and level back up again and you&amp;rsquo;ll officially be a re-tard. :)[/quote:2a24lua6]&lt;/p&gt;&#10;&lt;p&gt;I thought Atwell was already a PIRATE?&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>drain life procs?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drain-life-procs/</link><pubDate>Sat, 05 Aug 2006 23:59:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drain-life-procs/</guid><description>&lt;div class="post" data-post-id="13684" data-author="slobe" data-date="2006-08-05T23:59:40+00:00" data-subject="drain life procs?"&gt;&#13;&#10;&lt;p&gt;I have two different drain life proc weapons on two different chars, and my question is how come drain life doesn&amp;rsquo;t give you the hitpoints it drains? In most all rpgs I have played this kind of proc would.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mystery pworded from Crier</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mystery-pworded-from-crier/</link><pubDate>Thu, 03 Aug 2006 23:33:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mystery-pworded-from-crier/</guid><description>&lt;div class="post" data-post-id="13675" data-author="Hades" data-date="2006-08-03T23:33:32+00:00" data-subject="Mystery pworded from Crier"&gt;&#13;&#10;&lt;p&gt;also Victor is pworded&amp;ndash;I blame Auto&lt;/p&gt;&#10;&lt;p&gt;in other news&amp;ndash; If I lose a tri-40 item that is give for reaching a certain level&amp;ndash; in my case reaching 3x40 &amp;ndash; can I re-buy it. Does it work like exchanging one tri-40 item for another plus coins or what?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13676" data-author="Autolycos" data-date="2006-08-03T23:37:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nope.. but you can get raped by a goat! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13678" data-author="Malison" data-date="2006-08-04T15:49:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;how do you get your 3x40 item in the first place? is it some location or just talk to an imm?&lt;/p&gt;&#10;&lt;p&gt;and i&amp;rsquo;m fairly certain it has nothing to do with buggery, so keep the goats off this one :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group XP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/group-xp/</link><pubDate>Thu, 03 Aug 2006 20:15:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/group-xp/</guid><description>&lt;div class="post" data-post-id="13673" data-author="12345" data-date="2006-08-03T20:15:30+00:00" data-subject="Group XP"&gt;&#13;&#10;&lt;p&gt;Ok, I thought you got leader xp on Lyme. Been a while since I&amp;rsquo;ve led anything there, but I was pretty sure you got it.&lt;/p&gt;&#10;&lt;p&gt;Looking over the Top 20 lists, I see that I&amp;rsquo;m lead on Leader XP and don&amp;rsquo;t even appear on the Group XP list. Among the people who do appear are Krok and Marta (same player) who I&amp;rsquo;ve seen leading on Lyme non-stop.&lt;/p&gt;&#10;&lt;p&gt;Normally, I don&amp;rsquo;t pay much attention to the lists, but this struck me as odd. Seems some of the better leaders in the game don&amp;rsquo;t even appear on list. Is this right?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Anubis you out there?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/anubis-you-out-there/</link><pubDate>Thu, 03 Aug 2006 03:25:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/anubis-you-out-there/</guid><description>&lt;div class="post" data-post-id="13670" data-author="Weasel" data-date="2006-08-03T03:25:07+00:00" data-subject="Anubis you out there?"&gt;&#13;&#10;&lt;p&gt;Anubis I have two items you got top bid on in auction that closed a few days ago. Can you please logon and pick them up when I&amp;rsquo;m on, or alternatively send me a mudmail or respond here within the next day confirming you still want the items or I&amp;rsquo;ll sell them to the next highest bidder or withdraw them.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13671" data-author="Anubis" data-date="2006-08-03T12:12:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sorry old man, I have been quite busy embalming people lately. Seems to be a wide spread plague of retardedness ensuring purification of the gene pool.&lt;/p&gt;&#10;&lt;p&gt;see mudmail. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Breaking News</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/breaking-news/</link><pubDate>Thu, 03 Aug 2006 00:52:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/breaking-news/</guid><description>&lt;div class="post" data-post-id="13666" data-author="Hades" data-date="2006-08-03T00:52:10+00:00" data-subject="Breaking News"&gt;&#13;&#10;&lt;p&gt;The Settlestone Herald has an exclusive dealing with the infamous pirate known as Autolycos. Several guards from King Granitecrusher court reported at about 2am, Autolycos was spotted leaving a dinner party given in His Majestiy&amp;rsquo;s honor. Several other patrons tried to stop Autolycos from leaving in a much inebriated state to no avail. A couple of guards were dispatched to tail after Autolycos to make sure he arrived at his destination without trouble.&lt;/p&gt;&#10;&lt;p&gt;Den Yaz, a 40 year veteran of the Royal Courts, observed Autolycos in an obvious drunken stupor stumbling and talking to himself. When asked politely&lt;/p&gt;&#10;&lt;p&gt;if he could be offered assistance, Autolycos responded by cursing and showing an obvious prejudice to the dwarven race. &amp;ldquo;You &lt;expletive&gt; dwarves are&lt;/p&gt;&#10;&lt;p&gt;the &lt;expletive&gt; curse of civilization, you should all &lt;expletive&gt;die&amp;rdquo; was shouted at the top of his lungs and heard by many witnesses. It has come to our attention that the Citizens Under No Tolerance have filed suit and asked that Autolycos be banned upon threat of death from Settlestone and it&amp;rsquo;s surrounding territories. When questioned later about the incident, Autolycos was quick to respond with &amp;lsquo;STFU&amp;rsquo; before dropping to his knees and asking for forgiveness. &amp;ldquo;I don&amp;rsquo;t know why I said those things&amp;hellip;please help me understand my weakness and together we can overcome my bigotry&amp;rdquo; mumbled Autolycos. We will keep the public informed as more details present themselves.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>problem with web site</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/problem-with-web-site/</link><pubDate>Tue, 01 Aug 2006 17:23:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/problem-with-web-site/</guid><description>&lt;div class="post" data-post-id="13654" data-author="banedon" data-date="2006-08-01T17:23:35+00:00" data-subject="problem with web site"&gt;&#13;&#10;&lt;p&gt;I am trying to update some of my information, Yahoo IM, location, etc.&lt;/p&gt;&#10;&lt;p&gt;Every time I click save changes, I am forwarded to a screen saying my account info is being updated, but when I look at my acct info to make sure changes are right, nothing is changed. I&amp;rsquo;m sure I&amp;rsquo;m overlooking something dumb, but I figured I&amp;rsquo;d ask about it anyway.&lt;/p&gt;&#10;&lt;p&gt;Banedon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Little suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/little-suggestion/</link><pubDate>Mon, 31 Jul 2006 03:36:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/little-suggestion/</guid><description>&lt;div class="post" data-post-id="13644" data-author="Krok" data-date="2006-07-31T03:36:49+00:00" data-subject="Little suggestion"&gt;&#13;&#10;&lt;p&gt;Hey all, here&amp;rsquo;s my little suggestion to our immorts.&lt;/p&gt;&#10;&lt;p&gt;Maybe it&amp;rsquo;d be cool if we gain some profits from being prime guilds&amp;rsquo; members, like having, for example, a warrior prime channel? And, if you make a little quest to be accepted in guild, we could have some warcry-like skill that will affect primes in group.. eg - some hps for warriors, like 5-10 healbonus for clerics, +moves to thieves maybe and so on. Not talking about the affects, just trying to explain my idea. Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>naming supplicants</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/naming-supplicants/</link><pubDate>Sun, 30 Jul 2006 02:52:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/naming-supplicants/</guid><description>&lt;div class="post" data-post-id="13632" data-author="Nascosto" data-date="2006-07-30T02:52:41+00:00" data-subject="naming supplicants"&gt;&#13;&#10;&lt;p&gt;Supplicants are pretty fun, but I have 2 suggestions&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;It would be cool if we could name supplicants like we do spirit watchers.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;when there are 2 or more supplicants in the same room of the same type it becomes tricky to order them to do things like report or rest etc.&lt;/p&gt;&#10;&lt;p&gt;Even if this is just an auto name that would be fine -ie, player name becomes part of mob name: xag-ya-nascosto or something similar.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;non cleric prime auto assist mobs. as a thief I can only use the healing supplicants - the lag is too great to order mobs to assist for what I&amp;rsquo;m killing. however, I suppose this might be too much of a balance issue&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>PSA</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/psa-1997/</link><pubDate>Sat, 29 Jul 2006 20:18:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/psa-1997/</guid><description>&lt;div class="post" data-post-id="13631" data-author="Alberich" data-date="2006-07-29T20:18:57+00:00" data-subject="PSA"&gt;&#13;&#10;&lt;p&gt;just in time for saturday&lt;/p&gt;&#10;&lt;p&gt;[url:2wyzom13]http://www.drunkard.com/issues/03_06/0306_40_reasons.html[/url:2wyzom13]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dead in Firenewts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-firenewts/</link><pubDate>Sat, 29 Jul 2006 17:33:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-firenewts/</guid><description>&lt;div class="post" data-post-id="13629" data-author="Jag" data-date="2006-07-29T17:33:40+00:00" data-subject="Dead in Firenewts"&gt;&#13;&#10;&lt;p&gt;How embarrassing. I&amp;rsquo;m dead in the chamber of flames - High Priestess if anyone sees this in time. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13630" data-author="Jag" data-date="2006-07-29T17:50:02+00:00" data-subject="Thanks to Guinex for the CR!"&gt;&#13;&#10;&lt;p&gt;javascript:emoticon(&amp;rsquo;:!:')&lt;/p&gt;&#10;&lt;p&gt;Exclamation&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Acceptable Language</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/acceptable-language/</link><pubDate>Fri, 28 Jul 2006 17:33:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/acceptable-language/</guid><description>&lt;div class="post" data-post-id="13610" data-author="mudder" data-date="2006-07-28T17:33:13+00:00" data-subject="Acceptable Language"&gt;&#13;&#10;&lt;p&gt;First off let me quote from the TMC description of SlothIII under the list of attributes:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Newbie friendly&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Generally Adult-Oriented&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;We are one of the most newbie-friendly MUDs around, with many experienced players willing to assist you in learning and enjoying our game.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;And a quote from this website:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The immortals will only deal with the problems that mortals cannot deal&lt;/p&gt;&#10;&lt;p&gt;with themselves, or players that disrupt the harmony of the mud.&amp;rdquo;&lt;/p&gt;</description></item><item><title>who loads macoute straw shoulderbag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-loads-macoute-straw-shoulderbag/</link><pubDate>Thu, 27 Jul 2006 15:00:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-loads-macoute-straw-shoulderbag/</guid><description>&lt;div class="post" data-post-id="13592" data-author="Weasel" data-date="2006-07-27T15:00:21+00:00" data-subject="who loads macoute straw shoulderbag"&gt;&#13;&#10;&lt;p&gt;Got this bag years ago and can&amp;rsquo;t remember which mob it came from - and it&amp;rsquo;s not on the eq list. Can anyone recall which mob pops the macoute straw shoulderbag?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13593" data-author="Autolycos" data-date="2006-07-27T15:31:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nope, but i might have one vaulted.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13601" data-author="Weasel" data-date="2006-07-27T18:00:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ok got it, thanks Shyla for info - popped by &amp;ldquo;seeker for evil&amp;rdquo; - wanders around on the 3rd floor of Ravenloft near Ivan. I&amp;rsquo;ll submit it for the eq list.&lt;/p&gt;&#10;&lt;p&gt;Thanks Auto - hang onto yours, I have it now, cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>PThief Mechanics</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthief-mechanics/</link><pubDate>Wed, 26 Jul 2006 19:39:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthief-mechanics/</guid><description>&lt;div class="post" data-post-id="13573" data-author="codetown" data-date="2006-07-26T19:39:13+00:00" data-subject="PThief Mechanics"&gt;&#13;&#10;&lt;p&gt;Earlier today I had my pack stolen out of my inventory. It contained a sizable investment of my time in items.&lt;/p&gt;&#10;&lt;p&gt;When I later came across the thief, I was unable to attack the thief, instead being smacked by a demon and tripping on my own dagger. I was then taunted and told that my tokens had been used, and my goods sold, which they were, in the shops priced far above my financial ability to reclaim.&lt;/p&gt;&#10;&lt;p&gt;This event has left me with an overall negitive feeling about this game. Whereas before this it was positive and I always looked forward to being able to play. ]When an individual can in an instant remove hours of my time investment without me being able to just as easily recoup that lose is not fun.&lt;/p&gt;&#10;&lt;p&gt;I am not sure that any will agree that the mechanics around this are broken. It is my opinion that they are, and I leave hoping that some kind of positive change will be made in its wake so that others are not bitten by the same negitive experience that I had.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tourney 2k6 wtf??</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tourney-2k6-wtf/</link><pubDate>Wed, 26 Jul 2006 17:50:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tourney-2k6-wtf/</guid><description>&lt;div class="post" data-post-id="13568" data-author="brand" data-date="2006-07-26T17:50:12+00:00" data-subject="Tourney 2k6 wtf??"&gt;&#13;&#10;&lt;p&gt;just wondering if there is ever going to be another tourney on sloth or if this practice has become extinct. of the people who won the last one (whenever the hell that was) only Chi is still playing and 2+ years with a tourney item is enough use for only winning once, jeez the CHAMP, Flight, has been wiped and restarted since the last one anyhow&amp;hellip; so let&amp;rsquo;s have a tourney some night or even just a chaos battle for them&amp;hellip; no signing up, just pick a date a few weeks in advance post it and let&amp;rsquo;s rock. let&amp;rsquo;s not let sloth go 3 years without a tourney of some kind! most of the new players have never even had a chance to be in one. THIS EQ DESERVES TO BE WORN! SLOTH DESERVES A TOURNEY CHAMP!&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Another possible use for a "weapon"</title><link>https://forum.slothmud.net/updates/mud-suggestions/another-possible-use-for-a-weapon/</link><pubDate>Wed, 26 Jul 2006 15:56:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/another-possible-use-for-a-weapon/</guid><description>&lt;div class="post" data-post-id="13564" data-author="waccy" data-date="2006-07-26T15:56:56+00:00" data-subject="Another possible use for a &amp;quot;weapon&amp;quot;"&gt;&#13;&#10;&lt;p&gt;The idea is to have a long pole, probably glowing, cheaply available in weapon shops. Implement as a two-handed , stupidly slow, weapon, doing nil or minimum damage.&lt;/p&gt;&#10;&lt;p&gt;As long as it remains wielded, by a live bearer, members of that bearers group, in the same location as the bearer, gain a small but useful bonus, perhaps similar to a warcry effect.&lt;/p&gt;&#10;&lt;p&gt;Because this battle flag wipes out a player weapon ability, the most sensible use for it would be to give one to some small fry, to carry around for you. The intent is to provide such small fry with a useful &amp;lsquo;role&amp;rsquo; in large groups, as the groups standard bearer(s).&lt;/p&gt;&#10;&lt;p&gt;Of course, says he, reverting back to evil-dm mode, any group that allows its standard bearer(s) to die, aka falling in battle, gets severely penalised,&lt;/p&gt;&#10;&lt;p&gt;so it&amp;rsquo;s not necessarily a job for a bot. The standard will probably &amp;lsquo;break&amp;rsquo; ( ie. go poof) if/when its bearer dies, making replacement suitably awkward.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dreamweaver fixed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dreamweaver-fixed/</link><pubDate>Wed, 26 Jul 2006 01:33:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dreamweaver-fixed/</guid><description>&lt;div class="post" data-post-id="13559" data-author="Akasha" data-date="2006-07-26T01:33:34+00:00" data-subject="Dreamweaver fixed"&gt;&#13;&#10;&lt;p&gt;Finally worked in time to fix the situation with the Dream Weaver. He should no longer loose memberships.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13607" data-author="Shyla" data-date="2006-07-28T15:46:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I never had problems getting into the shop til it was &amp;ldquo;fixed&amp;rdquo; now it won&amp;rsquo;t let me in b/c it says i don&amp;rsquo;t have a membership. I really don&amp;rsquo;t feel like paying another 30 drachma for something that I already paid for. I would appreciate it if someone could fix this :)&lt;/p&gt;&#10;&lt;p&gt;shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in Oly</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-oly/</link><pubDate>Tue, 25 Jul 2006 17:39:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-oly/</guid><description>&lt;div class="post" data-post-id="13551" data-author="Weasel" data-date="2006-07-25T17:39:18+00:00" data-subject="dead in Oly"&gt;&#13;&#10;&lt;p&gt;ground level Scenic Overlook&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13552" data-author="Weasel" data-date="2006-07-25T17:54:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;corpsed. futility had just started :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13553" data-author="Guinex" data-date="2006-07-25T18:04:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am just curious if you guys ever have success in getting help from these postings?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13554" data-author="Weasel" data-date="2006-07-25T18:40:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Probably less than 50% of the time does anyone see the message before I corpse, depending how busy the mud is at the time (the more people online, the more whom are checking the site while regenning etc) but it has saved me more than once - which is better than guaranteed corpsing. I have Trillian (ICQ, MSN and AIM combined), but in this case only a few people I have listed were logged on to their communication services, and of them none were logged on to sloth unfortunately, so posting here was my last resort (which is usually the only time I&amp;rsquo;d even try it) ..and it failed in this case.&lt;/p&gt;&#10;&lt;p&gt;A little Lyme duck helped me do my own CR though. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Adventurers Primer</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/adventurers-primer/</link><pubDate>Tue, 25 Jul 2006 09:01:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/adventurers-primer/</guid><description>&lt;div class="post" data-post-id="13548" data-author="Daisy" data-date="2006-07-25T09:01:51+00:00" data-subject="Adventurers Primer"&gt;&#13;&#10;&lt;p&gt;Been thinking back to when I started my first char on Sloth &amp;hellip;. what seems to me a long time ago &amp;hellip; I came from another mud, a good mud, but one I had outgrown and found what has been a welcoming and fun home.&lt;/p&gt;&#10;&lt;p&gt;The first thing I want to say about that is a big thankyou to both players and Imms for that.&lt;/p&gt;&#10;&lt;p&gt;The other thing I&amp;rsquo;ve noticed is that as a more expereinced player I can get a newbie char from lvl1 to lvl8 prime in a matter of hours (perhaps there&amp;rsquo;s scope for a contest there?), but as a real newbie it took me days perhaps more I can&amp;rsquo;t remember, I was wondering if there was scope to give newbie chars a helping hand there:&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;primer adventurer adventurer&amp;rsquo;s&amp;rsquo;, Item type: UNDEFINED&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;If this was modified to have some decent stats when say held low, but dissolved at lvl 3 (lvl 8?) it might make life a little easier for the true newbie looking for their first stash of gold and few pieces of equipment.&lt;/p&gt;&#10;&lt;p&gt;I was thinking maybe -1.8 ac +3hit +3dam.&lt;/p&gt;&#10;&lt;p&gt;As a lvl 1-3 item of eq only it shouldn&amp;rsquo;t unbalance the game, but I don&amp;rsquo;t even know if its technically feasible to do it &amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>vial of blood and Vampirism</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vial-of-blood-and-vampirism/</link><pubDate>Mon, 24 Jul 2006 21:31:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vial-of-blood-and-vampirism/</guid><description>&lt;div class="post" data-post-id="13546" data-author="freakna" data-date="2006-07-24T21:31:48+00:00" data-subject="vial of blood and Vampirism"&gt;&#13;&#10;&lt;p&gt;So for the longest time I&amp;rsquo;ve used vial of blood to become a vampire for the regening at night but its not working anymore. I tryed quaff vial and it just says witch disease do you want? So I try quaff vial Vampirism. Well that didn&amp;rsquo;t work. So can anyone tell me what am I doing wrong or did the vials of blood change and no longer for Vampirism.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb some ac items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-ac-items/</link><pubDate>Mon, 24 Jul 2006 18:58:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-ac-items/</guid><description>&lt;div class="post" data-post-id="13545" data-author="Icefyre" data-date="2006-07-24T18:58:41+00:00" data-subject="wtb some ac items"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking for some AC items, 2.4 armor, cloaks, and possibly boots.&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t have much to trade at the moment so let me if you&amp;rsquo;re willing to part with stuff for coins.&lt;/p&gt;&#10;&lt;p&gt;Just send me mudmail or replay here.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Ice&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13547" data-author="Daisy" data-date="2006-07-24T23:50:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I may be able to help out, but I&amp;rsquo;ve no idea what ac boots or cloaks you want what restricts you have etc.&lt;/p&gt;&#10;&lt;p&gt;As a suggestion it&amp;rsquo;d probably be more helpful to have specific item names &amp;hellip; save us the trouble of looking it up for you :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in dweb</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-dweb/</link><pubDate>Mon, 24 Jul 2006 17:22:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-dweb/</guid><description>&lt;div class="post" data-post-id="13543" data-author="brand" data-date="2006-07-24T17:22:10+00:00" data-subject="dead in dweb"&gt;&#13;&#10;&lt;p&gt;arh&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13544" data-author="Autolycos" data-date="2006-07-24T18:47:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Quick Weasel!!! :shock:&lt;/p&gt;&#10;&lt;p&gt;Grab our walkers!!&lt;/p&gt;&#10;&lt;p&gt;we have to save Brand.. he got dead again&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;*at least this time it wasnt the gnoll bitch :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>the funiest moments of sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-funiest-moments-of-sloth/</link><pubDate>Sun, 23 Jul 2006 19:12:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-funiest-moments-of-sloth/</guid><description>&lt;div class="post" data-post-id="13538" data-author="Vixn" data-date="2006-07-23T19:12:43+00:00" data-subject="the funiest moments of sloth"&gt;&#13;&#10;&lt;p&gt;d&lt;/p&gt;&#10;&lt;p&gt;Meditatorium&lt;/p&gt;&#10;&lt;p&gt;The atmosphere in this small room is full of dust, which renders&lt;/p&gt;&#10;&lt;p&gt;breathing difficult and gives the meditatorium an oneiric quality. The&lt;/p&gt;&#10;&lt;p&gt;chamber has been upholstered with steel plates as if to make sure nothing&lt;/p&gt;&#10;&lt;p&gt;and nobody intrudes (or escapes from) the tiny room. A glowing orb floats&lt;/p&gt;&#10;&lt;p&gt;inches beneath the ceiling, casting the area in a mass of flickering light.&lt;/p&gt;&#10;&lt;p&gt;A rocking-chair, its gnarled oaken skis quietly creaking, moves back and&lt;/p&gt;&#10;&lt;p&gt;forth by a small table, upon which a book sits. All in all, this place&lt;/p&gt;&#10;&lt;p&gt;is a congruous environment for reading and research.&lt;/p&gt;&#10;&lt;p&gt;Exits: Up&lt;/p&gt;&#10;&lt;p&gt;The codex of demonic destruction is chained to the table, ready to be read.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;725hp 296ma 226mv -2.1ac -3al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;r&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;726hp 298ma 227mv -2.1ac -3al&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;read codex&lt;/p&gt;&#10;&lt;p&gt;How careless of you to have triggered one of wizard Bomanz&amp;rsquo;s warding spells!&lt;/p&gt;&#10;&lt;p&gt;A flash of blinding light follows this sad mistake of yours, and the codex disappears.&lt;/p&gt;&#10;&lt;p&gt;Ah, FUN! That&amp;rsquo;s SO F@-ck-In hilarious to start again with all this crap for the third time. mabbe I do something wrong with this codex?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lag patches</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lag-patches/</link><pubDate>Fri, 21 Jul 2006 19:34:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lag-patches/</guid><description>&lt;div class="post" data-post-id="13531" data-author="Weasel" data-date="2006-07-21T19:34:21+00:00" data-subject="lag patches"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m guessing with no groups and only 13 people on that the patches of lag and sometimes link loss every few minutes is still happening?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fight the Good Fight!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fight-the-good-fight/</link><pubDate>Thu, 20 Jul 2006 21:13:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fight-the-good-fight/</guid><description>&lt;div class="post" data-post-id="13520" data-author="Medios" data-date="2006-07-20T21:13:15+00:00" data-subject="Fight the Good Fight!"&gt;&#13;&#10;&lt;p&gt;As I was reading the crier today I responded to the smac post. Refreshed the page and noticed my signature, the same warcry that I use with Medios. I began thinking about the old motto and what it means on sloth. Heres a brief history of my clan.&lt;/p&gt;&#10;&lt;p&gt;I began playing sloth some time around 1996. This weirdo Bradley Hutson aka BRH worked with me in Morris library at Southern Illinois University. I was pretty hip on computers and caught him playing a text based game at work one night. I caught on pretty quick and after a few months I found out that Aaron was playing in the computer lab just across the woods from me. We became friends and played some on sloth2 and alot on sloth3.&lt;/p&gt;&#10;&lt;p&gt;Around 1999 Aaron started playing Asherons Call with John who was also from sloth. So after much talk I started an AC account and started on the pk server. We were in a clan &amp;ldquo;The Iron Fist&amp;rdquo;, mostly players that knew john and aaron, I brought a few friends as well. We were pretty much honor players, we defend against pk attacks. Fight the Good Fight meant alot to us. If your in town trying to sell items and a couple pks run in, you have a duty to your clanmates. Survive at minimum, with victory being the goal. You cant run and let your friends be slaughtered, even if you risk dying you have to fight. We kicked out anyone who was scared to die.&lt;/p&gt;&#10;&lt;p&gt;On sloth we dont fight pk. Its alot more stressful, were very laid back. However Fight the Good Fight always applies. If your fighting, especially in quests and such. Lets say the first tank dies, I see people recall if they get hit. This is nonsense, dont be afraid to die. Dont be afraid to risk dying to save someone or do a cr. Generally stick in there for each other, work as a team. You have to be willing to give up your xp run to possibly raise someone else. I dont mean let players abuse you, just giving your fair share of help (overall enjoyment) to players of the mud. Most everyone is quite happy to see a friendly face in the time of need. I applaud my clan for endlessly rescuing not only our own clan members but anyone in need. This is what Dogs of War is about. We strive to be the most respected clan on sloth. We wish to be loved and also feared.&lt;/p&gt;&#10;&lt;p&gt;On a side note. I see alot of items load, and sometimes players cant get anyone to help load said items. If someone is on gossip asking for assistance to say, chop high priest sahaguin. Whats the big deal with taking mebbe 10min out of your time to kill something. You never know when the shoe is on the other foot.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>luck gods help</title><link>https://forum.slothmud.net/classes/bard/luck-gods-help/</link><pubDate>Thu, 20 Jul 2006 19:14:19 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/luck-gods-help/</guid><description>&lt;div class="post" data-post-id="13518" data-author="luke" data-date="2006-07-20T19:14:19+00:00" data-subject="luck gods help"&gt;&#13;&#10;&lt;p&gt;hows it work?&lt;/p&gt;&#10;&lt;p&gt;do you sing it in an area and it works on all mobs repoping in that area?&lt;/p&gt;&#10;&lt;p&gt;if no players can be in area for repop, do you sing and then recall?&lt;/p&gt;&#10;&lt;p&gt;Luke :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13523" data-author="Leaf" data-date="2006-07-20T21:34:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nope the bard has to be there and the area is going to repop. Most bards&lt;/p&gt;&#10;&lt;p&gt;have a spirit watcher, and when the spirit says 1 tick to pop they start&lt;/p&gt;&#10;&lt;p&gt;singing. If the area is No-Pop when ppl in it, then they song is usless.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>When you know an avatar is a newbie and levelling is easy</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/when-you-know-an-avatar-is-a-newbie-and-levelling-is-easy/</link><pubDate>Thu, 20 Jul 2006 13:42:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/when-you-know-an-avatar-is-a-newbie-and-levelling-is-easy/</guid><description>&lt;div class="post" data-post-id="13515" data-author="Gimlet" data-date="2006-07-20T13:42:53+00:00" data-subject="When you know an avatar is a newbie and levelling is easy"&gt;&#13;&#10;&lt;p&gt;Nomic gossips&amp;ndash; &amp;lsquo;where is limbo?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40w 40d 13a] Nomic Holywtb AVIAN&amp;amp;DEMON Claw/PaintBucket&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13516" data-author="Leaf" data-date="2006-07-20T16:28:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I have Limbo as my vault :)&lt;/p&gt;&#10;&lt;p&gt;But I won&amp;rsquo;t tell anyone the location!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>gilded book</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/gilded-book/</link><pubDate>Mon, 17 Jul 2006 21:47:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/gilded-book/</guid><description>&lt;div class="post" data-post-id="13504" data-author="Medios" data-date="2006-07-17T21:47:03+00:00" data-subject="gilded book"&gt;&#13;&#10;&lt;p&gt;I always seen this item on locate but could never find it. Using wealth I found it it was in Kara&amp;rsquo;sa so I went there and tried to sing for it but got bored and started adventuring. Found a pale attendant&lt;/p&gt;&#10;&lt;p&gt;A pale attendant has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 9845595.&lt;/p&gt;&#10;&lt;p&gt;Attendant was holding low this gilded book&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;tome gilded book ledger&amp;rsquo;, Item type: TRASH&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 300, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;read book&lt;/p&gt;&#10;&lt;p&gt;It has gone quiet now outside. The screaming has stopped, and I am afraid&lt;/p&gt;&#10;&lt;p&gt;the sound of my pen scratching on paper will catch Arivan&amp;rsquo;s attention, but&lt;/p&gt;&#10;&lt;p&gt;I must document the end of our time.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;At sunset, the Storm-King interrupted his victory feast &amp;ndash; he left the&lt;/p&gt;&#10;&lt;p&gt;Queen sitting alone at the head of the table and exited the great hall. We&lt;/p&gt;&#10;&lt;p&gt;continued our pleasantries, but an undercurrent of unease was building.&lt;/p&gt;&#10;&lt;p&gt;Nigh on to midnight, the first scream sounded, and the Queen stood in alarm.&lt;/p&gt;&#10;&lt;p&gt;Before anyone could leave, the King returned surrounded by undead hordes,&lt;/p&gt;&#10;&lt;p&gt;the best of our royal blood transformed into&amp;hellip; I do not have the words to&lt;/p&gt;&#10;&lt;p&gt;describe them, but they resembled demons.&lt;/p&gt;&#10;&lt;p&gt;.&lt;/p&gt;&#10;&lt;p&gt;I dove for the exit and took refuge in my library, unnoticed. The screams&lt;/p&gt;&#10;&lt;p&gt;went on for what seemed like hours, and the curtain that hides this chamber&lt;/p&gt;&#10;&lt;p&gt;from the great hall is soaked in blood. I hear only a scratching noise that&lt;/p&gt;&#10;&lt;p&gt;grows ever closer&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I dont know if anyone knows or cares about this, but I thought its cool.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>connection</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connection-1978/</link><pubDate>Mon, 17 Jul 2006 02:05:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connection-1978/</guid><description>&lt;div class="post" data-post-id="13483" data-author="Krok" data-date="2006-07-17T02:05:37+00:00" data-subject="connection"&gt;&#13;&#10;&lt;p&gt;Hey guys, I can&amp;rsquo;t load icq atm to ask what&amp;rsquo;s wrong, but I can&amp;rsquo;t log to Sloth. Is it only my problem or is game really down?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13484" data-author="osric" data-date="2006-07-17T02:06:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;seems like connection to mud is down for sure, mud may still be running, which sux!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13485" data-author="Krok" data-date="2006-07-17T02:08:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well, I&amp;rsquo;m not surprised, always when my mob popped.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;scream&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13486" data-author="Mystery" data-date="2006-07-17T02:09:10+00:00" data-subject="connection"&gt;&#13;&#10;&lt;p&gt;seems like druid bug that crashes MUD not fixed or still partially bugged&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;sorry for the mishap&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So you think you can dance</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/so-you-think-you-can-dance/</link><pubDate>Sun, 16 Jul 2006 10:44:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/so-you-think-you-can-dance/</guid><description>&lt;div class="post" data-post-id="13480" data-author="Mystery" data-date="2006-07-16T10:44:08+00:00" data-subject="So you think you can dance"&gt;&#13;&#10;&lt;p&gt;As most of you know, I &amp;lsquo;outed&amp;rsquo; Auto sometime back for his abscences being due to the TV show &amp;lsquo;So you think you can dance&amp;rsquo;&amp;hellip;. I now offer video proof and give this as a word of advice to my dear friend Auto&amp;hellip;stick to pirating&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.sikvid.com/vids/1717.html" target="_blank" rel="noreferrer"&gt;http://www.sikvid.com/vids/1717.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13481" data-author="osric" data-date="2006-07-16T12:12:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That really does explain a lot! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new colors</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-colors/</link><pubDate>Sat, 15 Jul 2006 04:49:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-colors/</guid><description>&lt;div class="post" data-post-id="13478" data-author="Weasel" data-date="2006-07-15T04:49:55+00:00" data-subject="new colors"&gt;&#13;&#10;&lt;p&gt;Thought I&amp;rsquo;d write this up if anyone&amp;rsquo;s wondering.. Splork recently added a few more color option for us to use in titles, grouptells, gname, whiner scripts etc, but it may have made existing ones change for you.&lt;/p&gt;&#10;&lt;p&gt;For the basic in-game settings, use help color:&lt;/p&gt;&#10;&lt;p&gt;Use &amp;lsquo;color&amp;rsquo; on its own to turn color support on or off.&lt;/p&gt;&#10;&lt;p&gt;Use &amp;lsquo;color show&amp;rsquo; to display your color settings.&lt;/p&gt;&#10;&lt;p&gt;Use &amp;lsquo;color set&amp;rsquo; to modify your color settings&lt;/p&gt;&#10;&lt;p&gt;Use &amp;lsquo;color reset&amp;rsquo; to reset them to default values.&lt;/p&gt;&#10;&lt;p&gt;Until this change, to make colors in grouptells, scripts etc bright or dull you needed to put a \a02 (bright) or \a01 (dull) in front of the color codes \d01 \d02 etc. Not any more. The bright and dull part is no longer required, which means we can put more in those titles etc when they&amp;rsquo;re limited to 55 characters, and it makes &amp;lsquo;coding&amp;rsquo; them a bit easier too. The new codes I have are:&lt;/p&gt;&#10;&lt;p&gt;standard or dull colors:&lt;/p&gt;&#10;&lt;p&gt;d01 - standard white&lt;/p&gt;&#10;&lt;p&gt;d02 - dark red&lt;/p&gt;&#10;&lt;p&gt;d03 - dark green&lt;/p&gt;&#10;&lt;p&gt;d04 - dark yellow, aka orange&lt;/p&gt;&#10;&lt;p&gt;d06 - dark pink, aka magenta&lt;/p&gt;&#10;&lt;p&gt;d07 - cyan, aka dark aqua&lt;/p&gt;&#10;&lt;p&gt;d08 - standard white&lt;/p&gt;&#10;&lt;p&gt;d12 - grey&lt;/p&gt;&#10;&lt;p&gt;d16 dark blue&lt;/p&gt;&#10;&lt;p&gt;bright colors:&lt;/p&gt;&#10;&lt;p&gt;d05 - medium blue&lt;/p&gt;&#10;&lt;p&gt;d09 - bright blue or aqua&lt;/p&gt;&#10;&lt;p&gt;d10 - bright yellow&lt;/p&gt;&#10;&lt;p&gt;d11 - bright white&lt;/p&gt;&#10;&lt;p&gt;d13 - bright green&lt;/p&gt;&#10;&lt;p&gt;d14 - bright red&lt;/p&gt;&#10;&lt;p&gt;d15 - bright pink&lt;/p&gt;&#10;&lt;p&gt;d17 and up seem to be standard white&lt;/p&gt;&#10;&lt;p&gt;and that&amp;rsquo;s pretty much it afaik. For the commonly used colors, existing code can be changed as follows (old to new):&lt;/p&gt;&#10;&lt;p&gt;\a02\d04 = \d10&lt;/p&gt;&#10;&lt;p&gt;\a02\d02 = \d14&lt;/p&gt;&#10;&lt;p&gt;\a02\d03 = \d13&lt;/p&gt;&#10;&lt;p&gt;\a02\d07 = \d09&lt;/p&gt;&#10;&lt;p&gt;\a02\d08 = \d11&lt;/p&gt;&#10;&lt;p&gt;PLEASE remember one thing when using color codes: when ending a line of color text, put a \c02 at the end - this reverts all following text back to whatever the user&amp;rsquo;s default color code is.. otherwise the color can overflow into the next line and mess up people&amp;rsquo;s triggers if they are set to match colors, and generally it&amp;rsquo;s just untidy coding and looks ugly. ..\c02 works for me anyway.&lt;/p&gt;&#10;&lt;p&gt;cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hello!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hello/</link><pubDate>Thu, 13 Jul 2006 04:38:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hello/</guid><description>&lt;div class="post" data-post-id="13459" data-author="Dyril" data-date="2006-07-13T04:38:12+00:00" data-subject="hello!"&gt;&#13;&#10;&lt;p&gt;wow! i was browsing old bookmarks and i came across this page&amp;hellip; i&amp;rsquo;m kind of surprised sloth3 is still around. not sure if anyone remembers me&amp;hellip; think i quit cold turkey three years ago. don&amp;rsquo;t suppose sarge, zera, or turbo are still around? hehe, those guys were cool. there&amp;rsquo;s some others too&amp;hellip; sorry if i didn&amp;rsquo;t mention your name! it&amp;rsquo;s been forever.&lt;/p&gt;&#10;&lt;p&gt;ah well, just wanted to drop in and say hello :D&lt;/p&gt;&#10;&lt;p&gt;dy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Potion Type Helper</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/potion-type-helper/</link><pubDate>Wed, 12 Jul 2006 21:17:57 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/potion-type-helper/</guid><description>&lt;div class="post" data-post-id="13457" data-author="codetown" data-date="2006-07-12T21:17:57+00:00" data-subject="Potion Type Helper"&gt;&#13;&#10;&lt;p&gt;It should not be hard to convert this to a script that is usable by other clients, I have written it for tt++.&lt;/p&gt;&#10;&lt;p&gt;used to see: yellow potion&lt;/p&gt;&#10;&lt;p&gt;now see: yellow potion (detect invisibility)&lt;/p&gt;&#10;&lt;p&gt;[code:3l54d76q]/sub {acrid orange potion} {&amp;lt;829&amp;gt;acrid orange potion (imbuewith 3x flamestrike)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {amethyst potion} {&amp;lt;829&amp;gt;amethyst potion (infravision / detect invis / sense life)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {aquamarine potion.} {&amp;lt;829&amp;gt;aquamarine potion. (cure minor)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {black potion with a red glowing center} {&amp;lt;829&amp;gt;black potion with a red glowing center (dispel magic)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {blood red potion} {&amp;lt;829&amp;gt;blood red potion (level 30 refresh)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {blue-green potion} {&amp;lt;829&amp;gt;blue-green potion (level 25 cure serious)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bright blue potion} {&amp;lt;829&amp;gt;bright blue potion (lvl 40 greater heal)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bright orange potion} {&amp;lt;829&amp;gt;bright orange potion (+6 to dam for 10 hrs.)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bright red potion} {&amp;lt;829&amp;gt;bright red potion (l15 cure critic)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {brown misty potion {succor}} {&amp;lt;829&amp;gt;brown misty potion {succor} (regeneration (level 40))&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bubbling green potion} {&amp;lt;829&amp;gt;bubbling green potion (cure critic/invis/phase door)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bubbling maroon potion} {&amp;lt;829&amp;gt;bubbling maroon potion (armor)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bubbling maroon potion} {&amp;lt;829&amp;gt;bubbling maroon potion (level 15 armor)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {bubbling violet potion } {&amp;lt;829&amp;gt;bubbling violet potion (lvl 40 knock)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {cerise potion} {&amp;lt;829&amp;gt;cerise potion (armor/cure light)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {chartreuse potion} {&amp;lt;829&amp;gt;chartreuse potion (l40 remove disaese)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {chilled black potion} {&amp;lt;829&amp;gt;chilled black potion (telepathy)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {chocolate potion} {&amp;lt;829&amp;gt;chocolate potion (invisibility, remove poison, remove curse)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {churning orange potion} {&amp;lt;829&amp;gt;churning orange potion (imbue 3x lvl 40 disintegrate)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {clear blue potion} {&amp;lt;829&amp;gt;clear blue potion (fly, water breathing, refresh)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {clear potion} {&amp;lt;829&amp;gt;clear potion (cast vision 7 x as lv 25)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {clear potion with a lot of dirt sediment} {&amp;lt;829&amp;gt;clear potion with a lot of dirt sediment (stone skin)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {clear white potion} {&amp;lt;829&amp;gt;clear white potion (dispel/stone skin/sanc)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {cloudy purple potion} {&amp;lt;829&amp;gt;cloudy purple potion (level 15 str)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {cloudy red potion} {&amp;lt;829&amp;gt;cloudy red potion (level 35 stone skin)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {cold blue potion} {&amp;lt;829&amp;gt;cold blue potion (+40 mana for 1 hr)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {creamy pink potion} {&amp;lt;829&amp;gt;creamy pink potion (lvl 25 mindbar x1)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {dark yellow potion} {&amp;lt;829&amp;gt;dark yellow potion (5x magic missile (lvl15))&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {deep blue potion} {&amp;lt;829&amp;gt;deep blue potion (regeneration/refresh/cure serious)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {deep purple potion} {&amp;lt;829&amp;gt;deep purple potion (str (level 35))&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {dull copper potion} {&amp;lt;829&amp;gt;dull copper potion (+5 to hit, 10 hours)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {dull gold potion} {&amp;lt;829&amp;gt;dull gold potion (lvl 12 cure light)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {dull gold potion} {&amp;lt;829&amp;gt;dull gold potion ()&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {dull gold potion} {&amp;lt;829&amp;gt;dull gold potion (+5 to hit for 10 hrs)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {dull gray potion} {&amp;lt;829&amp;gt;dull gray potion (lloyds beacon x2 at level 35)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {effervescent potion} {&amp;lt;829&amp;gt;effervescent potion (det. evil/det. invisible/det. magic)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {fizzy ochre potion} {&amp;lt;829&amp;gt;fizzy ochre potion (imbue l40 magic missile x30)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {flecked gold potion } {&amp;lt;829&amp;gt;flecked gold potion (bless, strength, stone skin)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {frothy violet potion} {&amp;lt;829&amp;gt;frothy violet potion (lvl 40 corona x1)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {frothy violet potion} {&amp;lt;829&amp;gt;frothy violet potion (corona)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {glimmering green potion} {&amp;lt;829&amp;gt;glimmering green potion (greater heal x3)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {glowing golden potion} {&amp;lt;829&amp;gt;glowing golden potion (lvl 45 talshans tribute)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {grainy black potion} {&amp;lt;829&amp;gt;grainy black potion (level 35 teleport)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {green potion} {&amp;lt;829&amp;gt;green potion (teleport)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {green potion} {&amp;lt;829&amp;gt;green potion (blindness &amp;amp; teleport &amp;amp; cure blind)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {hissing blue potion} {&amp;lt;829&amp;gt;hissing blue potion (+20 mana for 1 hour)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {matte-black potion} {&amp;lt;829&amp;gt;matte-black potion (word of recall/heal)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {metallic red potion} {&amp;lt;829&amp;gt;metallic red potion (iron skin)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {midnight blue potion} {&amp;lt;829&amp;gt;midnight blue potion (cure normal (1x))&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {milky lavender potion} {&amp;lt;829&amp;gt;milky lavender potion (l35 perception)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {milky white potion} {&amp;lt;829&amp;gt;milky white potion ()&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {milky white potion} {&amp;lt;829&amp;gt;milky white potion (word of recall)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {milky white potion} {&amp;lt;829&amp;gt;milky white potion (word of recall)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {moldy orange potion} {&amp;lt;829&amp;gt;moldy orange potion (+3 damage for 10 hrs)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {moldy orange potion} {&amp;lt;829&amp;gt;moldy orange potion (+3 dam for 10 hours)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {navy blue potion} {&amp;lt;829&amp;gt;navy blue potion (cure light)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {olive potion} {&amp;lt;829&amp;gt;olive potion (dispel evil/ curse/ heal)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {orange potion} {&amp;lt;829&amp;gt;orange potion ()&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {orange potion} {&amp;lt;829&amp;gt;orange potion (3x strength)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {pale purple potion} {&amp;lt;829&amp;gt;pale purple potion (lvl 25 water breathing)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {pale rose potion} {&amp;lt;829&amp;gt;pale rose potion (resist fire/resist cold)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {pale violet potion} {&amp;lt;829&amp;gt;pale violet potion (infravision)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {pale violet potion} {&amp;lt;829&amp;gt;pale violet potion (level 15 infravision)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {pearlescent potion} {&amp;lt;829&amp;gt;pearlescent potion (lvl 44 grace)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion crackling with magical energy} {&amp;lt;829&amp;gt;potion crackling with magical energy (resistance to all spells targeting the user)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of accuracy} {&amp;lt;829&amp;gt;potion of accuracy (+5 to hit)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of desperation} {&amp;lt;829&amp;gt;potion of desperation (recall)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of destruction} {&amp;lt;829&amp;gt;potion of destruction (bless, +3 damage)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of endurance} {&amp;lt;829&amp;gt;potion of endurance (vitality)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of flames} {&amp;lt;829&amp;gt;potion of flames (3 casts of hellfire)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of insight} {&amp;lt;829&amp;gt;potion of insight (det invis lvl 12)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of knitting} {&amp;lt;829&amp;gt;potion of knitting (?)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of legendary memory} {&amp;lt;829&amp;gt;potion of legendary memory (bestows lloyd&amp;rsquo;s beacon 6 times)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of lesser sanctuary} {&amp;lt;829&amp;gt;potion of lesser sanctuary (sanctuary)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of pure darkness} {&amp;lt;829&amp;gt;potion of pure darkness (dark cloak)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of refreshment} {&amp;lt;829&amp;gt;potion of refreshment (refresh x2)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of speed} {&amp;lt;829&amp;gt;potion of speed (quicken)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of stones} {&amp;lt;829&amp;gt;potion of stones (lvl 43 dispel fly)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of the essence of a mind flayer} {&amp;lt;829&amp;gt;potion of the essence of a mind flayer (aptitude)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of wispy prayers} {&amp;lt;829&amp;gt;potion of wispy prayers (insight)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {potion of youth} {&amp;lt;829&amp;gt;potion of youth (subtracts from age)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {pungent indigo potion} {&amp;lt;829&amp;gt;pungent indigo potion (fly)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {purple potion} {&amp;lt;829&amp;gt;purple potion (cure poison)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {radiant white potion} {&amp;lt;829&amp;gt;radiant white potion (imbue with 1x raise dead lvl 40)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {red orange potion} {&amp;lt;829&amp;gt;red orange potion ( -100 ac for 3 ticks)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {red potion} {&amp;lt;829&amp;gt;red potion (armor)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {roiling blue potion} {&amp;lt;829&amp;gt;roiling blue potion (lvl 25 regenatation x1 )&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {ruby red potion} {&amp;lt;829&amp;gt;ruby red potion (lvl 35 sanctuary x1)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {russet potion} {&amp;lt;829&amp;gt;russet potion (+0 to immune_magic for 5 hrs)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {rusty red potion} {&amp;lt;829&amp;gt;rusty red potion (apply 0 bonus to immune magic for 10 hrs.)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {sea-green potion} {&amp;lt;829&amp;gt;sea-green potion (remove disease/remove poison)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {shiny golden potion} {&amp;lt;829&amp;gt;shiny golden potion (+20 to hit for 10 hours)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {shiny golden potion} {&amp;lt;829&amp;gt;shiny golden potion (apply a bonus of 20 to the drinker&amp;rsquo;s hitroll for 10 hours.)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {silver potion} {&amp;lt;829&amp;gt;silver potion (call lightning/cure critic)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {sizzling yellow potion} {&amp;lt;829&amp;gt;sizzling yellow potion (8x lightning bolt (imbued))&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {slate-grey potion} {&amp;lt;829&amp;gt;slate-grey potion (l25 word of recall)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {sloshing blue potion} {&amp;lt;829&amp;gt;sloshing blue potion (adds 150 mana for 1 hour)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {smoky green potion} {&amp;lt;829&amp;gt;smoky green potion (remove poison)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {sparking yellow potion} {&amp;lt;829&amp;gt;sparking yellow potion (lvl 25 call lightning x3)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {sparkling blue potion} {&amp;lt;829&amp;gt;sparkling blue potion (restores 35 mana )&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {steaming black potion} {&amp;lt;829&amp;gt;steaming black potion (4x demon bind, level 35)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {translucent purple potion} {&amp;lt;829&amp;gt;translucent purple potion (level 25 detect invis.)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {turquoise potion} {&amp;lt;829&amp;gt;turquoise potion (level 40 cure plague)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {vaporous white potion} {&amp;lt;829&amp;gt;vaporous white potion (3x level 20 cure critic)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {viscous purple potion} {&amp;lt;829&amp;gt;viscous purple potion (strength)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {warm coral potion} {&amp;lt;829&amp;gt;warm coral potion (lev 40 resist webs)&amp;lt;899&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;/sub {yellow potion} {&amp;lt;829&amp;gt;yellow potion (detect invisibility)&amp;lt;899&amp;gt;}[/code:3l54d76q]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-1973/</link><pubDate>Wed, 12 Jul 2006 01:25:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-1973/</guid><description>&lt;div class="post" data-post-id="13450" data-author="*Splork*" data-date="2006-07-12T01:25:26+00:00" data-subject="Changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;All drachma books are now personalized. No more harvesting.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There is a new personalized octagonal token sold at the shops. The old one has been removed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The negative exp bug has been fixed. You will now lose exp even if you enjoy a negative exp score, thats ofcours if you corpse&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Couple more colors have been added to color set. New colors are a nice addition I think.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Keep and eye out for a new quest from our questmaster Kjartan. The quest will be the only way to learn Excruciating Blow(most likely).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blind or what???</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blind-or-what/</link><pubDate>Tue, 11 Jul 2006 18:10:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blind-or-what/</guid><description>&lt;div class="post" data-post-id="13442" data-author="Leaf" data-date="2006-07-11T18:10:47+00:00" data-subject="Blind or what???"&gt;&#13;&#10;&lt;p&gt;I swear there use to be a link that shows each class spell and skill located&lt;/p&gt;&#10;&lt;p&gt;in the Library. However I don&amp;rsquo;t see the link anymore. Will this be put back,&lt;/p&gt;&#10;&lt;p&gt;or am I blind?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Study feedback</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/study-feedback/</link><pubDate>Mon, 10 Jul 2006 16:59:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/study-feedback/</guid><description>&lt;div class="post" data-post-id="13420" data-author="kjartan" data-date="2006-07-10T16:59:58+00:00" data-subject="Study feedback"&gt;&#13;&#10;&lt;p&gt;I recently added a thief skill called &amp;ldquo;study&amp;rdquo; that was intended to make exploring easier, as it lets you tell something about a mob without actually getting into melee with it and getting killed. I&amp;rsquo;ve heard that some people have the skill now; any feedback? Is it useful in the function of making exploration safer? I am open to suggestions for other things to do to aid exploring.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wish List</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wish-list/</link><pubDate>Mon, 10 Jul 2006 04:05:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wish-list/</guid><description>&lt;div class="post" data-post-id="13406" data-author="The_Nameless_One" data-date="2006-07-10T04:05:00+00:00" data-subject="Wish List"&gt;&#13;&#10;&lt;p&gt;I am conducting a poll:&lt;/p&gt;&#10;&lt;p&gt;If you could have any autoquest reward other than drachma/equipment, what would you like?&lt;/p&gt;&#10;&lt;p&gt;Please, be serious with your responses.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13407" data-author="Weasel" data-date="2006-07-10T04:13:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Stat points. Seriously. Or perma detect invis or some smaller spell like that.. but those are pretty substantial &amp;lsquo;rewards&amp;rsquo;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13408" data-author="Marchessa_red_witch" data-date="2006-07-10T06:04:04+00:00" data-subject="Game Mojo"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Restoration of unbesmirched honor.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spells to above 95% learning.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Additional spells only through quest (as with oath of victory and oath of protection)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;One &amp;ldquo;get out of death free&amp;rdquo; - like death pact for necromancers. One time re enter game with xp and eq intact.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Increased warcry.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Restring token or other &amp;ldquo;doesn&amp;rsquo;t alter game&amp;rdquo; but does alter feel of character reward.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Special for vault - eg trig trap or other element which does not alter game play.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Name on tablet as having completed quest for some period of time, including number of other people you have helped similarly complete the quest.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;xp and gold are always nice.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Permanent alignment point - good or evil.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;sc stat point - plus damage with specific skill, or with spells or healing. Not 10 points. One point.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Consumable drachma items such as &amp;ldquo;blessing of a god&amp;rdquo;.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Nocap, or increased cap, xp for character for day, including, for some quests, Lyme.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;One special turned on for 1 hour - fertility, fargate, group xp, no cap.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Free rent for some period of time - 1 week for example.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Reduction of mana cost of one mana point for one spell.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Perma free rent of an item. Perhaps small, but larger for larger autoquests.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Potion of youth/Elixir of youth.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;One point of mana/mv/hp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;An addition 3x40 eq exchange, at say 15M&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Location of one peristrata.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>New Stuff</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-stuff/</link><pubDate>Mon, 10 Jul 2006 03:25:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-stuff/</guid><description>&lt;div class="post" data-post-id="13405" data-author="*Splork*" data-date="2006-07-10T03:25:50+00:00" data-subject="New Stuff"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New thief skill, Excruciating Blow&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Seven more ansi colors have been added to color options&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Urban stealth has been opened up to more sector types&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Abusing Drachma Must Stop NOW</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/abusing-drachma-must-stop-now/</link><pubDate>Sun, 09 Jul 2006 02:23:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/abusing-drachma-must-stop-now/</guid><description>&lt;div class="post" data-post-id="13381" data-author="Hades" data-date="2006-07-09T02:23:24+00:00" data-subject="Abusing Drachma Must Stop NOW"&gt;&#13;&#10;&lt;p&gt;It would be better to burn in hell than to keep cheating and abusing gathering drachma&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You have been warned.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13382" data-author="Zing" data-date="2006-07-09T02:26:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nobody tells me anything.&lt;/p&gt;&#10;&lt;p&gt;Exactly how were people abusing drachma?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13383" data-author="Tetsulunathaya" data-date="2006-07-09T02:34:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;SMACK&lt;/em&gt; &amp;ldquo;Take that, you little drachma! &amp;quot;&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Slap&lt;/em&gt; &amp;ldquo;Yeah! Won&amp;rsquo;t do that again, will ya.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Crunch&lt;/em&gt; &amp;ldquo;Its for your own good, drachma!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; I beleive it was something along those lines.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nascosto's random zmud spam</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/nascosto-s-random-zmud-spam/</link><pubDate>Sat, 08 Jul 2006 22:34:16 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/nascosto-s-random-zmud-spam/</guid><description>&lt;div class="post" data-post-id="13380" data-author="Nascosto" data-date="2006-07-08T22:34:16+00:00" data-subject="Nascosto&amp;#x27;s random zmud spam"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s useful to have color vars defined - makes it easier to use colors&lt;/p&gt;&#10;&lt;p&gt;[code:262lbwsa]#VAR c_red {\d02} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_purple {\d06} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_blue {\d05} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_cyan {\d07} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_green {\d03} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_yellow {\d04} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_white {\d08} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_bold {\a02} {_nodef} &amp;ldquo;Color&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR c_unbold {\a03} {_nodef} &amp;ldquo;Color&amp;rdquo;[/code:262lbwsa]&lt;/p&gt;&#10;&lt;p&gt;now something simple like this will work -&lt;/p&gt;&#10;&lt;p&gt;grouptell [@c_cyan] TEST [@c_white]&lt;/p&gt;&#10;&lt;p&gt;*&amp;ldquo;Allow [] for eval&amp;rdquo; has to be turned on under zmud preferences to allow this syntax to work&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lag free</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lag-free/</link><pubDate>Sat, 08 Jul 2006 00:44:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lag-free/</guid><description>&lt;div class="post" data-post-id="13377" data-author="*Splork*" data-date="2006-07-08T00:44:16+00:00" data-subject="Lag free"&gt;&#13;&#10;&lt;p&gt;I just hung up the phone with almighty Jake and he has fixed our server, lag is gone.&lt;/p&gt;&#10;&lt;p&gt;Come play and die.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13379" data-author="Yasik" data-date="2006-07-08T06:48:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;7h4nx Bl4573r ! &amp;gt;:]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tech Support</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tech-support/</link><pubDate>Fri, 07 Jul 2006 23:45:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tech-support/</guid><description>&lt;div class="post" data-post-id="13376" data-author="Wruk" data-date="2006-07-07T23:45:48+00:00" data-subject="Tech Support"&gt;&#13;&#10;&lt;p&gt;Ok, when we switched servers 2-3 days out of the last few months i have not been able to connect through my mud client or through telnet. For some reason beyond my understanding it seems like my isp is being blocked. Any suggestions out there from the techno-nerds?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13378" data-author="blackmore" data-date="2006-07-08T03:44:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve found that sloth is blocked by Peer Guardian. For some reason the IP is blocked by the government list. That might be causing it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connection</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connection/</link><pubDate>Fri, 07 Jul 2006 17:03:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connection/</guid><description>&lt;div class="post" data-post-id="13365" data-author="Hobbes" data-date="2006-07-07T17:03:39+00:00" data-subject="Connection"&gt;&#13;&#10;&lt;p&gt;Anyone else having trouble connecting? I get to the options screen and when I push 1 to enter, it freezes up. Anyone know what the problem is?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13366" data-author="Mosaix" data-date="2006-07-07T17:14:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;In the last 8 crashes or so in 30 mins, with no Immort online, my best guess is a player is crashing the mud repeatedly for whatever reason.&lt;/p&gt;&#10;&lt;p&gt;Kinda sucks&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13368" data-author="*Splork*" data-date="2006-07-07T20:11:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Elwins pfile is screwed up, please let him know not to log in. We will fix it ASAP.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>With apologies to the Righteous Brothers...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/with-apologies-to-the-righteous-brothers/</link><pubDate>Thu, 06 Jul 2006 21:59:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/with-apologies-to-the-righteous-brothers/</guid><description>&lt;div class="post" data-post-id="13345" data-author="Shiv" data-date="2006-07-06T21:59:21+00:00" data-subject="With apologies to the Righteous Brothers..."&gt;&#13;&#10;&lt;p&gt;You never close your eyes&lt;/p&gt;&#10;&lt;p&gt;Anymore when we kill your mobs.&lt;/p&gt;&#10;&lt;p&gt;And there&amp;rsquo;s no tenderness&lt;/p&gt;&#10;&lt;p&gt;Like before in your fingertips.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re trying hard not to show it, (baby).&lt;/p&gt;&#10;&lt;p&gt;But baby, baby I know it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve lost that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;Whoa, that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve lost that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;Now it&amp;rsquo;s gone&amp;hellip;gone&amp;hellip;gone&amp;hellip;wooooooh.&lt;/p&gt;&#10;&lt;p&gt;Now there&amp;rsquo;s no welcome look&lt;/p&gt;&#10;&lt;p&gt;In your eyes when I stab for you.&lt;/p&gt;&#10;&lt;p&gt;And now you&amp;rsquo;re starting to&lt;/p&gt;&#10;&lt;p&gt;Criticize little whiffs I do.&lt;/p&gt;&#10;&lt;p&gt;It makes me just feel like crying, (baby).&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Cause baby, something beautiful&amp;rsquo;s dyin&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You lost that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;Whoa, that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve lost that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;Now it&amp;rsquo;s gone&amp;hellip;gone&amp;hellip;gone&amp;hellip;woooooah&lt;/p&gt;&#10;&lt;p&gt;Baby, baby, I&amp;rsquo;d get down with my spells for you.&lt;/p&gt;&#10;&lt;p&gt;If you would only love me like you used to do, yeah.&lt;/p&gt;&#10;&lt;p&gt;We had a group&amp;hellip;a group&amp;hellip;a group you don&amp;rsquo;t find everyday.&lt;/p&gt;&#10;&lt;p&gt;So don&amp;rsquo;t&amp;hellip;don&amp;rsquo;t&amp;hellip;don&amp;rsquo;t&amp;hellip;don&amp;rsquo;t let it slip away.&lt;/p&gt;&#10;&lt;p&gt;Baby (baby), baby (baby),&lt;/p&gt;&#10;&lt;p&gt;I beg of you please (please), please (please)&lt;/p&gt;&#10;&lt;p&gt;I need your tank (I tank your love), I need your tank (I need your tank),&lt;/p&gt;&#10;&lt;p&gt;So bring him on back (So bring him on back),&lt;/p&gt;&#10;&lt;p&gt;Bring him on back (so bring him on back).&lt;/p&gt;&#10;&lt;p&gt;Bring back that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;Whoa, that lovin&amp;rsquo; healin'&lt;/p&gt;&#10;&lt;p&gt;Bring back that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Cause it&amp;rsquo;s gone&amp;hellip;gone&amp;hellip;gone,&lt;/p&gt;&#10;&lt;p&gt;and I can&amp;rsquo;t go on,&lt;/p&gt;&#10;&lt;p&gt;woh-oh-oh-oh&lt;/p&gt;&#10;&lt;p&gt;Bring back that lovin&amp;rsquo; healin&amp;rsquo;,&lt;/p&gt;&#10;&lt;p&gt;Whoa, that lovin&amp;rsquo; healin'&lt;/p&gt;&#10;&lt;p&gt;Bring back that lovin&amp;rsquo; healin',&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Cause it&amp;rsquo;s gone&amp;hellip;gone&amp;hellip;gone,&lt;/p&gt;&#10;&lt;p&gt;and I can&amp;rsquo;t go on.. wooooah&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Thief Skill</title><link>https://forum.slothmud.net/classes/thief/avatar-thief-skill/</link><pubDate>Thu, 06 Jul 2006 04:50:06 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/avatar-thief-skill/</guid><description>&lt;div class="post" data-post-id="13333" data-author="Guinex" data-date="2006-07-06T04:50:06+00:00" data-subject="Avatar Thief Skill"&gt;&#13;&#10;&lt;p&gt;Cut Throat&lt;/p&gt;&#10;&lt;p&gt;This skill allows a thief to cut the throat of a victim. Lowering the ability of a mob to cast a spell and also causing the victim to slowly loose hp.&lt;/p&gt;&#10;&lt;p&gt;Also with this skill in perhaps clerics could have a spell to remove this injury.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Group</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-group/</link><pubDate>Thu, 06 Jul 2006 02:26:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-group/</guid><description>&lt;div class="post" data-post-id="13325" data-author="Elwin" data-date="2006-07-06T02:26:24+00:00" data-subject="Druid Group"&gt;&#13;&#10;&lt;p&gt;I had a thought for grouping as druids since the protect thing doesn&amp;rsquo;t work. How about an awakenee that causes damage to be shared equally among shifted druids? The awakenee could also absorb some small percentage of the damage until its HP are gone then it dies. Maybe a 4X40 awakenee?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13326" data-author="Mystery" data-date="2006-07-06T02:55:45+00:00" data-subject="Druid Group part deux"&gt;&#13;&#10;&lt;p&gt;Not a bad idea but I&amp;rsquo;d still holding out for a new druid skill that allows a higher&lt;/p&gt;&#10;&lt;p&gt;&amp;rsquo;equanamity&amp;rsquo; skill to allow protect and some higher form shifts.. maybe not mythic forms but the double&amp;rsquo;s and such would be nice.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thief changes</title><link>https://forum.slothmud.net/classes/thief/thief-changes/</link><pubDate>Wed, 05 Jul 2006 13:49:25 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/thief-changes/</guid><description>&lt;div class="post" data-post-id="13289" data-author="kjartan" data-date="2006-07-05T13:49:25+00:00" data-subject="Thief changes"&gt;&#13;&#10;&lt;p&gt;As of next reboot:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;if you spy and also have the sixth sense skill, you might get a warning of aggros in the other room when spying&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new thief skill, study: kind of like a much more detailed consider; see the help. We&amp;rsquo;ll place the manual shortly, it&amp;rsquo;s not in-game yet.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monk-changes/</link><pubDate>Wed, 05 Jul 2006 03:24:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monk-changes/</guid><description>&lt;div class="post" data-post-id="13273" data-author="Roadrunr" data-date="2006-07-05T03:24:04+00:00" data-subject="Monk Changes"&gt;&#13;&#10;&lt;p&gt;You missed these:&lt;/p&gt;&#10;&lt;p&gt;Pair of Heavy Gloves None None -0.2 +2 Hand Damage NMo&lt;/p&gt;&#10;&lt;p&gt;These at 2 make brass knuckles worthless.&lt;/p&gt;&#10;&lt;p&gt;Please consider bumping the items you nerfed back up to 3.&lt;/p&gt;&#10;&lt;p&gt;damn, I&amp;rsquo;m starting to sound like a necro (except I&amp;rsquo;ll stop here unless something is specifcally addressed to me)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13274" data-author="Melanthe" data-date="2006-07-05T03:47:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As usual Splork doesn&amp;rsquo;t think things through before he changes things. 5 hand dam to 2 hand dam nerf is just plain STUPID. He is trying to RUIN the monk class just as he is trying to with Necromancer. He&amp;rsquo;s made monks very unenjoyable to play now. Lol, and he thinks he is making the game better.&lt;/p&gt;&#10;&lt;p&gt;Melanthe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connection Out</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connection-out/</link><pubDate>Tue, 04 Jul 2006 21:35:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connection-out/</guid><description>&lt;div class="post" data-post-id="13269" data-author="marchessa_the_red_witch" data-date="2006-07-04T21:35:49+00:00" data-subject="Connection Out"&gt;&#13;&#10;&lt;p&gt;telnet slothmud.org 6101&lt;/p&gt;&#10;&lt;p&gt;Trying 66.196.40.59&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;telnet: connect to address 66.196.40.59: No route to host&lt;/p&gt;&#10;&lt;p&gt;telnet: Unable to connect to remote host&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13271" data-author="Knight" data-date="2006-07-04T21:49:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;serenitynet.com [64.40.105.75] reports: Destination host unreachable.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13272" data-author="12345" data-date="2006-07-04T23:29:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[code:1nhpdazx][pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Champion&lt;/em&gt; ] Bit by Bit, One Way or Another&amp;hellip; &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;There are 1 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 1.[/code:1nhpdazx]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/monk-changes-1957/</link><pubDate>Tue, 04 Jul 2006 16:39:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/monk-changes-1957/</guid><description>&lt;div class="post" data-post-id="13267" data-author="*Splork*" data-date="2006-07-04T16:39:28+00:00" data-subject="Monk changes"&gt;&#13;&#10;&lt;p&gt;After speaking with a few other Immortals we have decided to change a few eq items that were grossly out of whack. As well as add caps to hand damage, similar to that of spell, heal, etc, so that if anymore mistakes are made with eq we are covered.&lt;/p&gt;&#10;&lt;p&gt;Items that have been changed are the following;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;shield of south ice changed to 2 handdam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;aura of pride changed to 2 handdam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gauntlets of Thunder changed to 2 handdam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;gloves of the yellow rose changed to 3 handdam(prime)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;gloves of holy war changed to 2 handdam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;brass knuckles changes to 2 handdam&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If we have missed any items please let me know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If anyone wants drachma reiumbursements because of these changes, please ask me ingame and I will give a full reiumbursement.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valkyrie Bug</title><link>https://forum.slothmud.net/updates/bug-reporting/valkyrie-bug/</link><pubDate>Tue, 04 Jul 2006 04:28:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/valkyrie-bug/</guid><description>&lt;div class="post" data-post-id="13262" data-author="madmax" data-date="2006-07-04T04:28:19+00:00" data-subject="Valkyrie Bug"&gt;&#13;&#10;&lt;p&gt;Here is a small sample of what happened..&lt;/p&gt;&#10;&lt;p&gt;Group Died, was recalled, Valkrye came in, proc&amp;rsquo;d twice.&lt;/p&gt;&#10;&lt;p&gt;It was the first time that I had 207 hps while DEAD :)&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-64hp 55+0ma 212mv&amp;gt; +10 &amp;lt;overcast - 604,734,515 XP - 495,131 coins&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;72hp 55+0ma 212mv&amp;gt; +10 &amp;lt;overcast - 604,734,515 XP - 495,131 coins&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel better!&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;207hp 55+0ma 206mv&amp;gt; +10 &amp;lt;overcast - 604,734,515 XP - 495,131 coins&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;207hp 55+0ma 206mv&amp;gt; +10 &amp;lt;overcast - 604,734,515 XP - 495,131 coins&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 55+64ma 206mv&amp;gt; +10 &amp;lt;overcast - 604,734,515 XP - 495,131 coins&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes/</link><pubDate>Tue, 04 Jul 2006 03:07:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bug-fixes/</guid><description>&lt;div class="post" data-post-id="13260" data-author="*Splork*" data-date="2006-07-04T03:07:12+00:00" data-subject="Bug fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Haste will no longer give druid forms 2 extra attacks, lucky they even get one:)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Counter attack affect will be removed if a warrior prime toggles parry on. No longer will the warrior get parry rates using counter attack.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A bug in riposte has been fixed, allowing for much higher damage.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Flurrying will no longer work while wielding a weapon.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Evade capture will not work while sleeping:)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>email addres change</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/email-addres-change/</link><pubDate>Tue, 04 Jul 2006 00:50:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/email-addres-change/</guid><description>&lt;div class="post" data-post-id="13259" data-author="Turbo" data-date="2006-07-04T00:50:43+00:00" data-subject="email addres change"&gt;&#13;&#10;&lt;p&gt;I have a new email address and I want to change my info in the crier so posting notifications and other stuff goes to the new address. I changed it and hit submit. It tells me it&amp;rsquo;s changed, but when I go back in, it&amp;rsquo;s still set to the old address. I tried this twice and it doesn&amp;rsquo;t seem to take affect. How do I change it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.net help with font size</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-help-with-font-size/</link><pubDate>Mon, 03 Jul 2006 23:25:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-help-with-font-size/</guid><description>&lt;div class="post" data-post-id="13256" data-author="Turbo" data-date="2006-07-03T23:25:21+00:00" data-subject="Wintin.net help with font size"&gt;&#13;&#10;&lt;p&gt;Something happened to my wintin.net, suddenly the font size is huge, maybe it shows 10 words per screen and obviously I can&amp;rsquo;t play like that. I can&amp;rsquo;t seem to fix it either. Any advice? I uninstalled wintin.net and installed a new copy from the website but it seems to still have this cazy large font.&lt;/p&gt;&#10;&lt;p&gt;I went to File- &amp;gt; Terminal Settings -&amp;gt; Window -&amp;gt; Appearance and it says 10 pt font so I don&amp;rsquo;t know what&amp;rsquo;s happening. If a config file had gone corrupt, then removing wintin.net would have taken care of that. Help pls ;-) Thanks - AL, Turbo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Moves</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/moves/</link><pubDate>Sat, 01 Jul 2006 23:46:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/moves/</guid><description>&lt;div class="post" data-post-id="13235" data-author="Medios" data-date="2006-07-01T23:46:40+00:00" data-subject="Moves"&gt;&#13;&#10;&lt;p&gt;Druids get boosted mr outdoors.&lt;/p&gt;&#10;&lt;p&gt;Monks get boosted hpr resting.&lt;/p&gt;&#10;&lt;p&gt;What do thieves get?&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13237" data-author="Weasel" data-date="2006-07-02T00:55:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;webbed, blinded, silenced and idol dived.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13240" data-author="alias" data-date="2006-07-02T02:17:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;purlion aura someones natures revival.&lt;/p&gt;&#10;&lt;p&gt;hush.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>60 x 60 pixel character pic</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/60-x-60-pixel-character-pic/</link><pubDate>Sat, 01 Jul 2006 11:58:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/60-x-60-pixel-character-pic/</guid><description>&lt;div class="post" data-post-id="13233" data-author="Melanthe" data-date="2006-07-01T11:58:15+00:00" data-subject="60 x 60 pixel character pic"&gt;&#13;&#10;&lt;p&gt;I have a 60 x 60 pixel pic of my character I&amp;rsquo;d like to use on these forums. However, I see no way to upload it. Was told some immortal could upload it for me?&lt;/p&gt;&#10;&lt;p&gt;Melanthe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard CHA caps question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-cha-caps-question/</link><pubDate>Fri, 30 Jun 2006 19:57:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-cha-caps-question/</guid><description>&lt;div class="post" data-post-id="13225" data-author="Melanthe" data-date="2006-06-30T19:57:21+00:00" data-subject="Bard CHA caps question"&gt;&#13;&#10;&lt;p&gt;A prime bard informed me that prime bard CHA cap is 16. I wonder what the cap is for second and tert? I am a tert bard. Also, does dazzle/glamour play into the cap? Or is the cap in gear only? Also, how much CHA does Dazzle add? (I know glamour adds 3 cha.) Does dazzle stack with glamour (assuming yes). If my CHA cap is 9 for example, would my crys be any good? Or should I just forget about CHA and stick with my necromancer&amp;rsquo;s Destruction?&lt;/p&gt;&#10;&lt;p&gt;Melanthe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard Equipment ? or Where the hell is Blackmore?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bard-equipment-or-where-the-hell-is-blackmore/</link><pubDate>Fri, 30 Jun 2006 18:47:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bard-equipment-or-where-the-hell-is-blackmore/</guid><description>&lt;div class="post" data-post-id="13222" data-author="Mystery" data-date="2006-06-30T18:47:14+00:00" data-subject="Bard Equipment ? or Where the hell is Blackmore?"&gt;&#13;&#10;&lt;p&gt;Looking up instruments on eqlist and notice that several sets of numbers&lt;/p&gt;&#10;&lt;p&gt;are listed&amp;hellip; some being whole numbers and other types being percentages.&lt;/p&gt;&#10;&lt;p&gt;So, what do these slots represent and do they stack if several are equippped&lt;/p&gt;&#10;&lt;p&gt;at the same time? Also, if they don&amp;rsquo;t stack and you have several equipped&lt;/p&gt;&#10;&lt;p&gt;does the best piece get used by default ?&lt;/p&gt;&#10;&lt;p&gt;:?:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>passport quests?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/passport-quests/</link><pubDate>Fri, 30 Jun 2006 14:57:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/passport-quests/</guid><description>&lt;div class="post" data-post-id="13218" data-author="brand" data-date="2006-06-30T14:57:10+00:00" data-subject="passport quests?"&gt;&#13;&#10;&lt;p&gt;how about a passport you can buy for some small drachma that can be signed by the &amp;ldquo;customs&amp;rdquo; mob in any given area for doing them some favor (like killing a different areas &amp;ldquo;customs&amp;rdquo; mob for them). this makes the entire area nonaggro to you.&lt;/p&gt;&#10;&lt;p&gt;can change areas as often as you wish, just have it resigned. However, only valid in one area at any given time.&lt;/p&gt;&#10;&lt;p&gt;:idea:&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A Ju-Ju Zombie crumbles to dust!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-ju-ju-zombie-crumbles-to-dust/</link><pubDate>Fri, 30 Jun 2006 14:04:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-ju-ju-zombie-crumbles-to-dust/</guid><description>&lt;div class="post" data-post-id="13217" data-author="Melanthe" data-date="2006-06-30T14:04:05+00:00" data-subject="A Ju-Ju Zombie crumbles to dust!"&gt;&#13;&#10;&lt;p&gt;There seems to be a bug recently introduced into the game. Often when I summon my JuJu now, it crumbles to dust. It took me 5 summons this last time to finally get it from crumbling. I&amp;rsquo;ve never seen this problem before until recently. Many other necros I&amp;rsquo;ve talked to are having the same problem. It&amp;rsquo;s quite annoying to burn up all my mana to summon it.&lt;/p&gt;&#10;&lt;p&gt;Is this deliberate or a bug?&lt;/p&gt;&#10;&lt;p&gt;Melanthe&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Where Are They Now? (Older Players of Sloth II)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/where-are-they-now-older-players-of-sloth-ii/</link><pubDate>Wed, 28 Jun 2006 21:18:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/where-are-they-now-older-players-of-sloth-ii/</guid><description>&lt;div class="post" data-post-id="13195" data-author="Vain" data-date="2006-06-28T21:18:20+00:00" data-subject="Where Are They Now? (Older Players of Sloth II)"&gt;&#13;&#10;&lt;p&gt;Got a little nostalgic today so I stumbled across this Sloth site.&lt;/p&gt;&#10;&lt;p&gt;To begin with, I used to play Sloth II religiously from about 1993-1995, when I was in college at FIU.&lt;/p&gt;&#10;&lt;p&gt;My primary characters were DesertFox and Vain. My girlfriend at the time had a couple of characters named Baby and Sexy (who was a notorious p-thief at the time).&lt;/p&gt;&#10;&lt;p&gt;My best friend played Arakis who immorted and helped develop an area at one point.&lt;/p&gt;&#10;&lt;p&gt;I became friends with Moxy (another immortal) and Rollins and ultimately went on a few spring breaks with them up in Myrtle Beach, SC for a few years.&lt;/p&gt;&#10;&lt;p&gt;I guess I am posting just out of curiousity to see if any of the &amp;lsquo;older&amp;rsquo; players are still around. (Oh, and hello JAKE! Good to see you still run this thing, even after 15 or so years).&lt;/p&gt;&#10;&lt;p&gt;Some names that come to mind: Wulfgar, Anger, FatherMace, Sadda, Giengen, Tamara, HectorDark&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;If any older players are still around, please reply!&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Vain - Lord Vain of the {Den of Thieves}&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Yank Bug Changed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yank-bug-changed/</link><pubDate>Wed, 28 Jun 2006 19:24:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yank-bug-changed/</guid><description>&lt;div class="post" data-post-id="13193" data-author="marchessa_the_red_witch" data-date="2006-06-28T19:24:47+00:00" data-subject="Yank Bug Changed"&gt;&#13;&#10;&lt;p&gt;According to Splork on gossip convocation will no longer pull people into nogate or key areas.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13196" data-author="Weasel" data-date="2006-06-28T21:33:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If the leader used a key to get into the area, then I don&amp;rsquo;t see why they shouldn&amp;rsquo;t be able to use convo to that area. Nogate I can understand.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13197" data-author="*Splork*" data-date="2006-06-28T21:38:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hmmm, name an area that has a key entrance and isn&amp;rsquo;t nogate?&lt;/p&gt;&#10;&lt;p&gt;Anyways, the change has nothing to do with key entrances. The spell already had a nogate check but it wasn&amp;rsquo;t working properly. Now it is&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Also, nightmares can not be mounted until we fix it so that they can not be used to abuse solo quest areas or to enter nogate areas.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A O HELL</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-o-hell/</link><pubDate>Wed, 28 Jun 2006 08:00:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-o-hell/</guid><description>&lt;div class="post" data-post-id="13190" data-author="Weasel" data-date="2006-06-28T08:00:35+00:00" data-subject="A O HELL"&gt;&#13;&#10;&lt;p&gt;classic AOL cancellation attempt.. [url:pbpep64k]http://www.consumerist.com/consumer/aol/the-best-thing-we-have-ever-posted-reader-tries-to-cancel-aol-180392.php[/url:pbpep64k]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13200" data-author="Corinn" data-date="2006-06-28T21:59:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;LOL thats effin&amp;rsquo; awesome!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb sharp fishing knife</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-sharp-fishing-knife/</link><pubDate>Wed, 28 Jun 2006 03:15:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-sharp-fishing-knife/</guid><description>&lt;div class="post" data-post-id="13187" data-author="Atwell" data-date="2006-06-28T03:15:51+00:00" data-subject="wtb sharp fishing knife"&gt;&#13;&#10;&lt;p&gt;Name your price.&lt;/p&gt;&#10;&lt;p&gt;Catch me online or via mudmail.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB TOKENS</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tokens/</link><pubDate>Tue, 27 Jun 2006 03:40:07 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tokens/</guid><description>&lt;div class="post" data-post-id="13178" data-author="Guinex" data-date="2006-06-27T03:40:07+00:00" data-subject="WTB TOKENS"&gt;&#13;&#10;&lt;p&gt;Looking for triangles, hexagonals, oxtagonals, and dies. I will buy em all!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Server Down ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/server-down/</link><pubDate>Mon, 26 Jun 2006 06:51:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/server-down/</guid><description>&lt;div class="post" data-post-id="13152" data-author="Ker" data-date="2006-06-26T06:51:39+00:00" data-subject="Server Down ?"&gt;&#13;&#10;&lt;p&gt;Title&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13153" data-author="tincts" data-date="2006-06-26T07:14:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sigh. Would appear so. Would someone post when it&amp;rsquo;s back up?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13154" data-author="tincts" data-date="2006-06-26T07:23:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hey I&amp;rsquo;ll post :) Back up&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>"Good" versus "Evil"</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/good-versus-evil/</link><pubDate>Sat, 24 Jun 2006 12:29:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/good-versus-evil/</guid><description>&lt;div class="post" data-post-id="13130" data-author="marchessa_the_red_witch" data-date="2006-06-24T12:29:07+00:00" data-subject="&amp;quot;Good&amp;quot; versus &amp;quot;Evil&amp;quot;"&gt;&#13;&#10;&lt;p&gt;Last night&amp;rsquo;s experience with Marsup pointed out how bad the current mud alignment system is. Up front I will admit that Marchessa became an amoral thug for a large part of her career - a significant fall from grace for a character that was an early templar and supposed good witch.&lt;/p&gt;&#10;&lt;p&gt;However, the present alignment system is worthy of four letter appellations. Consider the case of marsup - a fast aggro who screams that the characters are scum. Good?&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;&amp;ldquo;Good&amp;rdquo; mobs should not fast aggro good aligned (Marchessa was at +10 at the time) characters. That&amp;rsquo;s what good is about isn&amp;rsquo;t it - protecting and defending the good isn&amp;rsquo;t it?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If they are in combat with characters &amp;ldquo;Good&amp;rdquo; aligned mobs shouldn&amp;rsquo;t be hysterically shouting insults.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If the gods are serious about having an alignment system, then it should bear some passing resemblence to good judgement, so that character can, by applying said good judgement, generally keep on the right side of their alignment. Consider that many evil mobs do nothing but sit in their rooms, and aren&amp;rsquo;t even fast aggro, while many &amp;ldquo;good&amp;rdquo; mobs are fast aggro or are corpse looters.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Perhaps the hallmark of this problem shows up in two autoquests. Marsup sits in the way of one. People who are on a mission from Narmer, a supposedly good Paladin, should not get massacred by Marsup. More over, if Narmer is supposed to be good, rather than lawful neutral, then his quest should have him doing &amp;ldquo;the good&amp;rdquo; rather than enforcing a shotgun wedding.&lt;/p&gt;&#10;&lt;p&gt;An alignment system is a good thing - one which randomly promotes as good corpse looting artifact stealing guards like the sash (that&amp;rsquo;s in game info) - who don&amp;rsquo;t even hunt down invading kobold mercenaries - well, that&amp;rsquo;s starting to not make sense. I will avoid drawing parallels to odious real world individuals&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;On an even larger scale, if the gods want people to take alignment seriously, then there should be xp, coin and eq runs for those who decide that they are going to maintain an alignment. Said mobs should have &lt;em&gt;in game&lt;/em&gt; characteristics that back up why they should be considered evil. The ettins rate as evil - even though they seem to be going about their business, backing things and not bothering anyone who isn&amp;rsquo;t in their village. It&amp;rsquo;s simple to add description which makes it clear that say, the ettin baker is using unacceptable ingredients etc. But even better would be to have said mobs be aggro corpse looters and occassionally wander in and slag small innocent mobs in town - nothing says evil like butchering some 1K xp civilian mobs in your spare time.&lt;/p&gt;&#10;&lt;p&gt;More over - players should be able to do something other than kill mobs who are described as &amp;ldquo;slaves&amp;rdquo;, &amp;ldquo;prisoners&amp;rdquo; etc. in evil areas. The mechanics might be that we have to beat them down to subdue, and then deliver the subdued mob to some other mob, or that killing the guarding evil mobs will proc them to follow (as with an autoquest) slowly and reaching a certain point gets xp that is worth the trouble.&lt;/p&gt;&#10;&lt;p&gt;Right now the alignment system is reaching the implosion point of being amoral and just plain creepy, since it seems to consists of arbitrary assignments to some mobs and not others. Why is Marsup good? Because he calls people scum and attacks other good people on sight? This makes no sense what so ever.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Castle, First Report</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-castle-first-report/</link><pubDate>Sat, 24 Jun 2006 06:32:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-castle-first-report/</guid><description>&lt;div class="post" data-post-id="13124" data-author="marchessa_the_red_witch" data-date="2006-06-24T06:32:34+00:00" data-subject="New Castle, First Report"&gt;&#13;&#10;&lt;p&gt;Marsup Infantry trainer - fast aggro pops shield (see elsewhere)&lt;/p&gt;&#10;&lt;p&gt;Fighters are now swarming, fast aggro grouped 1.3M mobs.&lt;/p&gt;&#10;&lt;p&gt;How people are going to do the autoquest with these mobs in the way I don&amp;rsquo;t know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Looks like the gods have sent a message to non-avatars: thou shalt not do bh xp groups any more&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13125" data-author="Akasha" data-date="2006-06-24T06:35:48+00:00" data-subject="Buddy System"&gt;&#13;&#10;&lt;p&gt;and a little thought&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shield of the black rose</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/shield-of-the-black-rose/</link><pubDate>Sat, 24 Jun 2006 06:05:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/shield-of-the-black-rose/</guid><description>&lt;div class="post" data-post-id="13122" data-author="marchessa_the_red_witch" data-date="2006-06-24T06:05:53+00:00" data-subject="shield of the black rose"&gt;&#13;&#10;&lt;p&gt;Mob: Marsup in castle&lt;/p&gt;&#10;&lt;p&gt;Stats: unknown, we have not killed him yet.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13123" data-author="marchessa_the_red_witch" data-date="2006-06-24T06:29:46+00:00" data-subject="Stats"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;shield black rose&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 20, Value: 200000, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.1&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least experienced warriors or supreme bards may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Thanks Melanthe, Atwell, Giselle, Dio&lt;/p&gt;&#10;&lt;p&gt;Marsup is a 39M grouped mob hits 300 through sanct at -9, bashes, blinds&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>no xp?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/no-xp/</link><pubDate>Fri, 23 Jun 2006 20:01:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/no-xp/</guid><description>&lt;div class="post" data-post-id="13113" data-author="brady" data-date="2006-06-23T20:01:50+00:00" data-subject="no xp?"&gt;&#13;&#10;&lt;p&gt;Your frostbolt obliterates a spectral firemage.&lt;/p&gt;&#10;&lt;p&gt;A spectral firemage has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;Everything a spectral firemage was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13114" data-author="Qa" data-date="2006-06-23T20:08:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This happenned to me as well. The best suggestion I got was that it was a &amp;ldquo;Major Futility&amp;rdquo; or something like that. So it&amp;rsquo;s an intentionally sucky thing to have.&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13115" data-author="Medios" data-date="2006-06-23T21:23:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Im fairly sure that Major Futility increases the xp on mobs, not decreases it. I dont have any suggestions on the no xp, but its happened to me before, maybe mob was changed and not approved.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>idea: castle floor vault</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/idea-castle-floor-vault/</link><pubDate>Fri, 23 Jun 2006 18:18:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/idea-castle-floor-vault/</guid><description>&lt;div class="post" data-post-id="13110" data-author="brand" data-date="2006-06-23T18:18:19+00:00" data-subject="idea: castle floor vault"&gt;&#13;&#10;&lt;p&gt;how about a option to have a vault space converted to floor space and save up to 20 items dropped in that room. like a clan drop space so things that would be vaultable will survive a crash reboot etc&amp;hellip;:idea:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13111" data-author="Autolycos" data-date="2006-06-23T18:28:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;even better, make it trans all items dropped in your vaults to mine, and then replace yours with an equal amount of empty bottles and piles of dung!&lt;/p&gt;&#10;&lt;p&gt;ps. the dung is for weasel :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sacrificing corpse</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sacrificing-corpse/</link><pubDate>Fri, 23 Jun 2006 07:01:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sacrificing-corpse/</guid><description>&lt;div class="post" data-post-id="13103" data-author="Choong" data-date="2006-06-23T07:01:22+00:00" data-subject="Sacrificing corpse"&gt;&#13;&#10;&lt;p&gt;Was going to post it to newbie group but realize that even some 3x40 are doing it. Anyway here goes.&lt;/p&gt;&#10;&lt;p&gt;With the new sytle of game play, players are increasingly dependent on corpses to create juju, animates, supps, infusion, etc. Therefore, PLEASE do not happily go into a room full of corpses and start saccing them unless you KNOW for sure it does not belong to anyone or the person who created it does not want them anymore.&lt;/p&gt;&#10;&lt;p&gt;I know I should keep those corpses in a safe place but I can&amp;rsquo;t carry all of them even with 18/100 str, I wonder how those necro does it. So pls be a bit considerate, ask first and don&amp;rsquo;t run into a room with 10+ embalmed corpses and start saccing them. Especially when those are 41 corpse.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>And now for something completely different...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/and-now-for-something-completely-different/</link><pubDate>Thu, 22 Jun 2006 17:14:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/and-now-for-something-completely-different/</guid><description>&lt;div class="post" data-post-id="13090" data-author="Mystery" data-date="2006-06-22T17:14:44+00:00" data-subject="And now for something completely different..."&gt;&#13;&#10;&lt;p&gt;Not sure if clan board&amp;rsquo;s are ingame but if not, they would make a nice&lt;/p&gt;&#10;&lt;p&gt;addition. Everyone else knows what I am talking about but for the those that don&amp;rsquo;t (see Auto), board would allow only clan members to post stuff to each other and would in fact be located in the clan hideouts&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13091" data-author="Weasel" data-date="2006-06-22T17:18:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm.. doesn&amp;rsquo;t any vault of 2 rooms or more come with a board anyway? Is that what you mean?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mommy whats a head shop?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mommy-whats-a-head-shop/</link><pubDate>Tue, 20 Jun 2006 22:54:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mommy-whats-a-head-shop/</guid><description>&lt;div class="post" data-post-id="13052" data-author="Autolycos" data-date="2006-06-20T22:54:40+00:00" data-subject="Mommy whats a head shop?"&gt;&#13;&#10;&lt;p&gt;I shopped but I didn&amp;rsquo;t inhale.. :shock:&lt;/p&gt;&#10;&lt;p&gt;OMG.. this is the funniest damn thing I have ever read!!!&lt;/p&gt;&#10;&lt;p&gt;[url:2w89ay3k]http://www.associatedcontent.com/article/40491/vacation_horror_story.html[/url:2w89ay3k]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13053" data-author="12345" data-date="2006-06-21T00:51:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s the least horrifying horror story ever. Let me sum it up for those that want to save some time&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[quote:eah55h8o]I&amp;rsquo;m a moron and walked into a head shop with my kids. Absolutely nothing happened but I freaked out anyway and left. I then decided that I hadn&amp;rsquo;t handled the situation badly enough yet so I wrote a 2 page article on how stupid I am and post it to the internet.[/quote:eah55h8o]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auction Block --&gt; So</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/auction-block-so/</link><pubDate>Tue, 20 Jun 2006 03:20:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/auction-block-so/</guid><description>&lt;div class="post" data-post-id="13046" data-author="Avatar" data-date="2006-06-20T03:20:35+00:00" data-subject="Auction Block --&amp;gt; So"&gt;&#13;&#10;&lt;p&gt;Sorry if I don&amp;rsquo;t recognize the name So, but you won an item on the auction board. Please contact me if you still want it.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;p&gt;(Usually playing Avatar or Aife)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3 Grouping Questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/3-grouping-questions/</link><pubDate>Mon, 19 Jun 2006 01:00:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/3-grouping-questions/</guid><description>&lt;div class="post" data-post-id="13030" data-author="OrphicFury" data-date="2006-06-19T01:00:45+00:00" data-subject="3 Grouping Questions"&gt;&#13;&#10;&lt;p&gt;Hiya&amp;hellip;I have some questions concerning groups.&lt;/p&gt;&#10;&lt;p&gt;I have a trigger that I made that automatically gets all loot from corpse (and planning on adding sacrifice to the trig later). 1. Should I turn this off when grouping? 2. Like is the leader the one who&amp;rsquo;s supposed to be doing this? I guess I&amp;rsquo;m asking about ettiquette in grouping.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;I&amp;rsquo;m assuming that spells that hit muli-targets (freeze is the only one I have so far) only hit mobs and not group allies? Is this right or wrong? I tried asking this on MUD but it wasn&amp;rsquo;t answered.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks in advance. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Have tiger fur cloak with attached rose oil for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/have-tiger-fur-cloak-with-attached-rose-oil-for-trade/</link><pubDate>Sat, 17 Jun 2006 21:55:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/have-tiger-fur-cloak-with-attached-rose-oil-for-trade/</guid><description>&lt;div class="post" data-post-id="13014" data-author="Medios" data-date="2006-06-17T21:55:38+00:00" data-subject="Have tiger fur cloak with attached rose oil for trade"&gt;&#13;&#10;&lt;p&gt;Rose oil cant be removed so its on there for some lucky bard. If anyone has interest lets work out something.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13016" data-author="13" data-date="2006-06-18T02:31:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3m35z1if]http://i32.photobucket.com/albums/d22/IceColdMug/cowbelly.jpg[/img:3m35z1if]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13018" data-author="Weasel" data-date="2006-06-18T03:41:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;does that mean only a bard can wear it now? or would the clasp just be ornamental if a non-bard wore the cloak?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13019" data-author="Weasel" data-date="2006-06-18T03:42:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;clasp.. I mean rose oil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>splorks post</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/splorks-post/</link><pubDate>Fri, 16 Jun 2006 22:01:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/splorks-post/</guid><description>&lt;div class="post" data-post-id="13002" data-author="slobe" data-date="2006-06-16T22:01:10+00:00" data-subject="splorks post"&gt;&#13;&#10;&lt;p&gt;Why do you keep changing things jujus where all ready underpowered once right?&lt;/p&gt;&#10;&lt;p&gt;I made a necro for the solo power and I am a liilt upset that you might be taking that away. I have not been in game long enough to solo some kick ass eq and if that option is gone then so am I. You are making this game go down hill with your changes and its not cool. Well thats my rant so yea enjoy a game where you have to depend on others to get good stuff.&lt;/p&gt;&#10;&lt;p&gt;Ps I am done voting for sloth&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nerfs</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/nerfs/</link><pubDate>Fri, 16 Jun 2006 21:12:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/nerfs/</guid><description>&lt;div class="post" data-post-id="13000" data-author="*Splork*" data-date="2006-06-16T21:12:28+00:00" data-subject="Nerfs"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Jujus have been lowered once again.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;2)Potions, wands, infuse souls, and charms of spells such as heal, restoration, and greater heal will no longer use avatar or heal bonuses.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Soon, necros will only be able to create one juju charm. This has always been a bug which Akasha has fixed for me, I just need a chance to test it.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nerfs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nerfs/</link><pubDate>Fri, 16 Jun 2006 20:35:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nerfs/</guid><description>&lt;div class="post" data-post-id="12999" data-author="Guinex" data-date="2006-06-16T20:35:19+00:00" data-subject="Nerfs"&gt;&#13;&#10;&lt;p&gt;As for how nerfs go, we get notified when something increases in power.&lt;/p&gt;&#10;&lt;p&gt;Perhaps can skills/spells/classes get posted in news too when the power decreases?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="13001" data-author="Leaf" data-date="2006-06-16T21:57:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Wooo looks like Necro&amp;rsquo;s JuJu got Nerfed once again &amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>VNC Bug!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vnc-bug/</link><pubDate>Tue, 13 Jun 2006 06:20:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vnc-bug/</guid><description>&lt;div class="post" data-post-id="12986" data-author="jezer" data-date="2006-06-13T06:20:50+00:00" data-subject="VNC Bug!"&gt;&#13;&#10;&lt;p&gt;Hardly a sloth mud topic&amp;hellip; but I know the amount of programmers and nerds that frequent here, it will be helpful&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;VNC has a flaw&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://security.itworld.com/nl/security_strat/05232006/" target="_blank" rel="noreferrer"&gt;http://security.itworld.com/nl/security_strat/05232006/&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I just personally witnessed a hacker enter my bosses computer bypassing the VNC password and try and download an IRC bomber.&lt;/p&gt;&#10;&lt;p&gt;I opened notepad and said &amp;ldquo;Who are you?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;They replied &amp;ldquo;I am securing your computer.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Then they got disconnected&amp;hellip; by me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Kill your VNC&amp;rsquo;s if they are connected to the outside world.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3rd on TMC</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/3rd-on-tmc/</link><pubDate>Mon, 12 Jun 2006 10:02:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/3rd-on-tmc/</guid><description>&lt;div class="post" data-post-id="12977" data-author="Elsie" data-date="2006-06-12T10:02:05+00:00" data-subject="3rd on TMC"&gt;&#13;&#10;&lt;p&gt;23/5/06&lt;/p&gt;&#10;&lt;p&gt;Mud Name Connection Stats Votes Cast&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 2822&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 2750&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2367&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2283&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2143&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;25/05/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 2883&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 2801&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2415&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2322&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2215&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;26/05/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 2898&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 2825&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2445&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2342&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2259&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;30/05/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 2953&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 2901&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2536&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2405&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2390&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;31/05/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 2977&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 2925&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2561&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2436&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;05/06/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 3074&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 3027&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2674&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2615&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2505&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;06/06/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 3090&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 3032&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2700&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2655&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2520&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;08/06/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 3151&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 3095&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2760&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2740&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2562&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;12/06/06&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;BatMUD view stats 3254&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MUME - Multi Users In Middle Earth view stats 3202&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;SlothMUD III view stats 2875&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medievia view stats 2851&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ZombieMUD view stats 2641&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;over these 19 days:&lt;/p&gt;&#10;&lt;p&gt;Batmud +432 votes&lt;/p&gt;&#10;&lt;p&gt;MUME +452 votes&lt;/p&gt;&#10;&lt;p&gt;Solth +732 votes (i.e. we cast 1.7 votes for each vote for Batmud)&lt;/p&gt;&#10;&lt;p&gt;over past 4 days&lt;/p&gt;&#10;&lt;p&gt;Batmud +103 votes&lt;/p&gt;&#10;&lt;p&gt;MUME +107 votes&lt;/p&gt;&#10;&lt;p&gt;Solth +135 votes (i.e. we cast 1.3 votes for each vote for Batmud)&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;re catching up and catching up fast &amp;hellip; those above us are reacting but not fast enough to stop us catching them &amp;hellip; lets keep going&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Can't connect...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/can-t-connect/</link><pubDate>Sat, 10 Jun 2006 08:26:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/can-t-connect/</guid><description>&lt;div class="post" data-post-id="12951" data-author="Nightwolf" data-date="2006-06-10T08:26:45+00:00" data-subject="Can&amp;#x27;t connect..."&gt;&#13;&#10;&lt;p&gt;Well, for some reason, after falling asleep last night while being logged on, I can&amp;rsquo;t connect to sloth anymore. Or, more accurately, Wintin says #connected, but i don&amp;rsquo;t get the login screen&amp;hellip;. so no Sloth for me, &lt;em&gt;sniff&lt;/em&gt;.&lt;/p&gt;&#10;&lt;p&gt;If anyone could shed light on this, i would be very grateful,&lt;/p&gt;&#10;&lt;p&gt;nightwolf&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12952" data-author="Yasik" data-date="2006-06-10T08:36:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;same shyte&lt;/p&gt;&#10;&lt;p&gt;tho pings 0% loss, trace is ok also&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Simple request</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/simple-request/</link><pubDate>Sat, 10 Jun 2006 04:43:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/simple-request/</guid><description>&lt;div class="post" data-post-id="12949" data-author="Shyla" data-date="2006-06-10T04:43:16+00:00" data-subject="Simple request"&gt;&#13;&#10;&lt;p&gt;Today I got killed once by someone leaving mist wizard out in Prison on island and about got killed a second time because someone left lady out in thal palace that was aggro. It is an on going trend about people leaving doors to aggro mobs opened ESPECIALLY during drachma hunting quests. CAN YOU PLEASE CLOSE THE DOOR after you look for your drachma etc. Innocent people are getting killed because someone is too thoughtless or lazy or just not even thinking about leaving doors to aggro mobs open. Rule of thumb if you open a door close it. Just think of slothmud like your home if you open a door close it because you don&amp;rsquo;t know what you might be letting in or in this case out. THANKYOU&lt;/p&gt;&#10;&lt;p&gt;This message was sponsored by the shyla newbie helping group :)&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum Bug</title><link>https://forum.slothmud.net/updates/bug-reporting/forum-bug/</link><pubDate>Fri, 09 Jun 2006 04:24:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/forum-bug/</guid><description>&lt;div class="post" data-post-id="12930" data-author="killme" data-date="2006-06-09T04:24:10+00:00" data-subject="Forum Bug"&gt;&#13;&#10;&lt;p&gt;I cannot login with my usual login.. I can login to the site, but if I go to the forums I get the following php errors in both IE and FireFox (more details following pasted errors):&lt;/p&gt;&#10;&lt;p&gt;[code:3ixek1f6]&lt;/p&gt;&#10;&lt;p&gt;Warning: setup_style(./modules/PNphpBB2/templates/wowHorde/wowHorde.cfg): failed to open stream: No such file or directory in /home/slothmud/public_html/modules/PNphpBB2/includes/functions.php on line 734&lt;/p&gt;&#10;&lt;p&gt;Warning: setup_style(./modules/PNphpBB2/templates/wowHorde/wowHorde.cfg): failed to open stream: No such file or directory in /home/slothmud/public_html/modules/PNphpBB2/includes/functions.php on line 734&lt;/p&gt;&#10;&lt;p&gt;Warning: setup_style(): Failed opening &amp;lsquo;./modules/PNphpBB2/templates/wowHorde/wowHorde.cfg&amp;rsquo; for inclusion (include_path=&amp;rsquo;.:/usr/lib/php:/usr/local/lib/php&amp;rsquo;) in /home/slothmud/public_html/modules/PNphpBB2/includes/functions.php on line 734&lt;/p&gt;&#10;&lt;p&gt;PNphpBB : Critical Error&lt;/p&gt;&#10;&lt;p&gt;Could not open wowHorde template config file&lt;/p&gt;&#10;&lt;p&gt;[/code:3ixek1f6]&lt;/p&gt;&#10;&lt;p&gt;The error is presumably because that wowHorde template no longer exists, but to change my preferences to use a different template, I have to log in to the forum first, which I cant because of that error, which means I cannot ever login to the forum with my existing username..&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure there will be many others becoming apparent in the near future effected by this. If you don&amp;rsquo;t believe me, go to the forum, click profile at the top of the page, and change your preferences to use that wowHorde template and save. Good luck, you wont be using that username again unless you quickly backup and select subblack (which appears to be the new default).&lt;/p&gt;&#10;&lt;p&gt;This is Weasel btw.&lt;/p&gt;&#10;&lt;p&gt;The only fix I can figure is to put back the wowHorde template at least temporarily so we can login and change to subblack as our preferred template, or somehow change everyone to subblack.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>........</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topic-1920/</link><pubDate>Thu, 08 Jun 2006 18:11:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topic-1920/</guid><description>&lt;div class="post" data-post-id="12919" data-author="Shadis" data-date="2006-06-08T18:11:39+00:00" data-subject="........"&gt;&#13;&#10;&lt;p&gt;I miss flaming the immorts&lt;/p&gt;&#10;&lt;p&gt;so just to catch up&lt;/p&gt;&#10;&lt;p&gt;you suck&lt;/p&gt;&#10;&lt;p&gt;thank you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12921" data-author="13" data-date="2006-06-08T21:50:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;go fuck yourself jim!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12925" data-author="Medios" data-date="2006-06-08T22:03:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Your encouraging him Aaron. He loves to so of course he will. Its like throwing out bread crumbs to pigeons.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12926" data-author="Leaf" data-date="2006-06-08T23:55:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Come on Mikey, get it right! It&amp;rsquo;s like giving a can of re-fried beans to a&lt;/p&gt;&#10;&lt;p&gt;dog, and see what kinda of shit will come out. :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP BUG</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-bug/</link><pubDate>Thu, 08 Jun 2006 11:01:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-bug/</guid><description>&lt;div class="post" data-post-id="12917" data-author="*Splork*" data-date="2006-06-08T11:01:30+00:00" data-subject="MXP BUG"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve introduced an MXP bug with todays reboot that I did. The coding port is down so I can&amp;rsquo;t fix it and reboot until Jake gets it back up. If you log into the mud and are being spammed by PUBLISH yadda yadda, pls toggle mxp off, this will solve it. Only certain setups see this which is why it wasn&amp;rsquo;t caught when I was testing for it. So there is a good chance if you have mxp you wont be affected at all. Ive emailed everyone the fix for this bug, so if the coding port reboots someone should be able to fix it and reboot the mud while I am at work.&lt;/p&gt;&#10;&lt;p&gt;SO much for being around when changes go ingame, guess I should of checked to make sure the port was up also.&lt;/p&gt;&#10;&lt;p&gt;Sorry,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Generic Questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/generic-questions/</link><pubDate>Thu, 08 Jun 2006 00:51:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/generic-questions/</guid><description>&lt;div class="post" data-post-id="12909" data-author="iz" data-date="2006-06-08T00:51:23+00:00" data-subject="Generic Questions"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m currently playing a 20.12.5.1 wa/mo/cl/ma with -4.2ac, and I was curious if anyone can give me some tips on areas I should be able to solo. I&amp;rsquo;m pretty much only doing Blaster&amp;rsquo;s Temple and Newbatia now, and that is getting kinda boring. :P&lt;/p&gt;&#10;&lt;p&gt;Granted, I&amp;rsquo;m extremely new to Sloth, but most people seem to be running circles around me even at these low levels, so looks like I&amp;rsquo;m missing something. I&amp;rsquo;ve checked out the zone lists and checked out a few of the zones that are supposed to be for lowbies, but they seem to be pretty lacking in xp.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>down ss infirmary!</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/down-ss-infirmary/</link><pubDate>Tue, 06 Jun 2006 21:05:09 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/down-ss-infirmary/</guid><description>&lt;div class="post" data-post-id="12897" data-author="brand" data-date="2006-06-06T21:05:09+00:00" data-subject="down ss infirmary!"&gt;&#13;&#10;&lt;p&gt;dead&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12899" data-author="Weasel" data-date="2006-06-06T21:45:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:( at least you&amp;rsquo;re in the right place for that sort of thing..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>laaaaaag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/laaaaaag/</link><pubDate>Fri, 02 Jun 2006 20:58:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/laaaaaag/</guid><description>&lt;div class="post" data-post-id="12857" data-author="Weasel" data-date="2006-06-02T20:58:32+00:00" data-subject="laaaaaag"&gt;&#13;&#10;&lt;p&gt;wazzup wit dat.. 10-15 minute lag so far&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12874" data-author="Weasel" data-date="2006-06-03T19:14:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;shyte not again&amp;hellip; anyone else lagged? frozen about 10 minutes now&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12875" data-author="Guinex" data-date="2006-06-03T19:16:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;YEEEEEEP&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12876" data-author="Avatar" data-date="2006-06-03T19:25:34+00:00" data-subject="laag"&gt;&#13;&#10;&lt;p&gt;Well, last week when they updated Valkyrie we waited three days before a reboot implemented the changes. I&amp;rsquo;d have to guess that this is something recent.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Town Crier Post Order</title><link>https://forum.slothmud.net/updates/web-site-suggestions/town-crier-post-order/</link><pubDate>Fri, 02 Jun 2006 19:48:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/town-crier-post-order/</guid><description>&lt;div class="post" data-post-id="12851" data-author="Clink" data-date="2006-06-02T19:48:16+00:00" data-subject="Town Crier Post Order"&gt;&#13;&#10;&lt;p&gt;Though there is actually less functionality available with the Newest Post on top, I will go with the popular opinion. Voting closes in 4 days.&lt;/p&gt;&#10;&lt;p&gt;Post comments on reasons why you would persuade your fellow board members which way you would want it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12853" data-author="Avatar" data-date="2006-06-02T20:28:54+00:00" data-subject="Thread order"&gt;&#13;&#10;&lt;p&gt;(A) I&amp;rsquo;m not an expert at software usability, but I guess there&amp;rsquo;s something to be said for leaving software interfaces operating the way users are familiar with them operating.&lt;/p&gt;&#10;&lt;p&gt;(B) Using either method, some people will have to open the thread and scroll all the way to the bottom. If the newest posts are on the bottom, then the people who use the crier most often are scrolling to the bottom most often to check the newest posts on a thread. If the oldest posts are on the bottom, people who are new to the thread scroll to the bottom so that they can read the whole thing.&lt;/p&gt;&#10;&lt;p&gt;It seems your most frequent users who are always checking for the most recent posts might save time and effort if the newest posts are on top.&lt;/p&gt;&#10;&lt;p&gt;(C) Thanks for the &amp;ldquo;new since last&amp;rdquo; option, that&amp;rsquo;s the only method I use to interact with the forums.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric seen this?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cleric-seen-this/</link><pubDate>Fri, 02 Jun 2006 01:03:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cleric-seen-this/</guid><description>&lt;div class="post" data-post-id="12840" data-author="Weasel" data-date="2006-06-02T01:03:59+00:00" data-subject="Cleric seen this?"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Dark mace has been improved. The weapon will now grow with the cleric prime.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;1x40 3d6 2 mr 2 hitroll proc&lt;/p&gt;&#10;&lt;p&gt;2x40 3d6 2 mr 3 hitroll proc&lt;/p&gt;&#10;&lt;p&gt;3x40 3d6 2 mr 3 hitroll proc and hits ethereal&lt;/p&gt;&#10;&lt;p&gt;4x40 3d6 3 mr 3 hitroll proc and hits ethereal&lt;/p&gt;&#10;&lt;p&gt;5x40 to be announced at a later date:)&lt;/p&gt;&#10;&lt;p&gt;You should be very happy with that - Gawd only knows what the 5x40 level Cleric will get. Grats :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-changes-1913/</link><pubDate>Fri, 02 Jun 2006 00:55:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-changes-1913/</guid><description>&lt;div class="post" data-post-id="12838" data-author="*Splork*" data-date="2006-06-02T00:55:38+00:00" data-subject="More changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Dark mace has been improved. The weapon will now grow with the cleric prime.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;1x40 3d6 2 mr 3 hitroll proc&lt;/p&gt;&#10;&lt;p&gt;2x40 3d6 2 mr 3 hitroll proc&lt;/p&gt;&#10;&lt;p&gt;3x40 3d6 2 mr 3 hitroll proc and hits ethereal&lt;/p&gt;&#10;&lt;p&gt;4x40 3d6 3 mr 3 hitroll proc and hits ethereal&lt;/p&gt;&#10;&lt;p&gt;5x40 to be announced at a later date:)&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Circle has been reduced to 5 moves per&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP variable continent added&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Changes go in on reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Bunch of bug fixes, thanks goes out to Bit and Clinker for a few of these&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newest Post First</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/newest-post-first/</link><pubDate>Thu, 01 Jun 2006 23:48:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/newest-post-first/</guid><description>&lt;div class="post" data-post-id="12837" data-author="jezer" data-date="2006-06-01T23:48:05+00:00" data-subject="Newest Post First"&gt;&#13;&#10;&lt;p&gt;My account seems to have defaulted back to showing oldest first on posts&amp;hellip; where can I change this permamently?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12839" data-author="Weasel" data-date="2006-06-02T00:58:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Can&amp;rsquo;t. I asked the same thing recently. See this thread:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1905" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/index.php?name= &amp;hellip; pic&amp;amp;t=1905&amp;rdquo;&amp;gt;http://www.slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1905&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Swirling Ball of Fire</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/swirling-ball-of-fire/</link><pubDate>Thu, 01 Jun 2006 16:48:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/swirling-ball-of-fire/</guid><description>&lt;div class="post" data-post-id="12830" data-author="12345" data-date="2006-06-01T16:48:22+00:00" data-subject="Swirling Ball of Fire"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m pretty sure the restricts on swirling ball of fire have changed. I don&amp;rsquo;t know them off the top of my head, but after the last quest we ID&amp;rsquo;d the one we popped and it was [AND] warrior restricted.&lt;/p&gt;&#10;&lt;p&gt;Anyone have one lying around they can ID?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12831" data-author="Weasel" data-date="2006-06-01T16:54:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yup I have an old one vaulted..:&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ball swirling fire&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 295000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or supreme clerics, or&lt;/p&gt;&#10;&lt;p&gt;supreme druids, or experienced necromancers may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>127 Votes to 3rd place on TMC</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/127-votes-to-3rd-place-on-tmc/</link><pubDate>Wed, 31 May 2006 14:32:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/127-votes-to-3rd-place-on-tmc/</guid><description>&lt;div class="post" data-post-id="12809" data-author="Zing" data-date="2006-05-31T14:32:56+00:00" data-subject="127 Votes to 3rd place on TMC"&gt;&#13;&#10;&lt;p&gt;Congrats to us on being fourth!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12812" data-author="13" data-date="2006-05-31T16:18:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s a vote for sloth thread already homie.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12813" data-author="kjartan" data-date="2006-05-31T16:47:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I had even changed its title.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtt +dex for +con pitch black greaves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-dex-for-con-pitch-black-greaves/</link><pubDate>Wed, 31 May 2006 05:08:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-dex-for-con-pitch-black-greaves/</guid><description>&lt;div class="post" data-post-id="12807" data-author="Axtrel" data-date="2006-05-31T05:08:19+00:00" data-subject="wtt +dex for +con pitch black greaves"&gt;&#13;&#10;&lt;p&gt;Anyone willing to trade their +con version of pitch black greaves for my +dex version?&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;greaves pitch black dex&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 47500, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: MANA by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or clerics may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Axtrel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>XML eqlist queries</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/xml-eqlist-queries/</link><pubDate>Tue, 30 May 2006 21:10:44 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/xml-eqlist-queries/</guid><description>&lt;div class="post" data-post-id="12801" data-author="Shiv" data-date="2006-05-30T21:10:44+00:00" data-subject="XML eqlist queries"&gt;&#13;&#10;&lt;p&gt;Hey all,&lt;/p&gt;&#10;&lt;p&gt;I made a change to my xml.php file in the eqlist directory so that it can be queried for a specific item name, and will return the results as an XML set.&lt;/p&gt;&#10;&lt;p&gt;The full path is &lt;a href="http://www.slothmud.org/eqlist/xml.php?eqname=%7bitem" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/eqlist/xml.php?eqname={item&lt;/a&gt; name}&lt;/p&gt;&#10;&lt;p&gt;If someone out there in scripting land can figure out how to query it from within .net without using a browser, and to then parse the results and display them in a logical manner in a wintin.net window, I&amp;rsquo;d be very grateful&amp;ndash; and I imagine a lot of other people would be, too!&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;-Shiv/Enea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Proc Weapons</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/proc-weapons/</link><pubDate>Tue, 30 May 2006 14:46:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/proc-weapons/</guid><description>&lt;div class="post" data-post-id="12794" data-author="SirRobin" data-date="2006-05-30T14:46:47+00:00" data-subject="Proc Weapons"&gt;&#13;&#10;&lt;p&gt;What are Proc Weapons? I gather they have a spell attack component, but from what I&amp;rsquo;ve read they have some issues when used in groups. And what does &amp;ldquo;Proc&amp;rdquo; mean or stand for? Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12796" data-author="12345" data-date="2006-05-30T16:05:49+00:00" data-subject="Re: Proc Weapons"&gt;&#13;&#10;&lt;p&gt;What are Proc Weapons? I gather they have a spell attack component, but from what I&amp;rsquo;ve read they have some issues when used in groups. And what does &amp;ldquo;Proc&amp;rdquo; mean or stand for? Thanks.[/quote:3kiedau9]&lt;/p&gt;&#10;&lt;p&gt;Proc is short for procedure. Some weapons have special procedures that allow them to throw fireballs, lightning bolts, absorb mana and other special attacks/abilities.&lt;/p&gt;&#10;&lt;p&gt;Not sure what the issue is in groups that you&amp;rsquo;re talking about though. Care to elaborate?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead on Lyme</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-on-lyme/</link><pubDate>Mon, 29 May 2006 20:57:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-on-lyme/</guid><description>&lt;div class="post" data-post-id="12790" data-author="Weasel" data-date="2006-05-29T20:57:43+00:00" data-subject="dead on Lyme"&gt;&#13;&#10;&lt;p&gt;at docks.. beware the chicken! pls come get me&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>forum thread order changes?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forum-thread-order-changes/</link><pubDate>Mon, 29 May 2006 02:32:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forum-thread-order-changes/</guid><description>&lt;div class="post" data-post-id="12779" data-author="Weasel" data-date="2006-05-29T02:32:59+00:00" data-subject="forum thread order changes?"&gt;&#13;&#10;&lt;p&gt;Is it just me, or has everyone had the forum change so the the oldest entry is displayed first rather than the newest when viewing a thread?&lt;/p&gt;&#10;&lt;p&gt;Yes, I know I can scroll way down the bottom and change it to newest first, but that is only for that one view - as soon as I go to another thread it reverts to oldest first again.. this only changed a few days ago, and I would love to know how to change it back to newest first again as the default view.. annoying having to scroll to the end of every page and in some cases then have to select the next page and scroll down again..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple small cleric changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-cleric-changes/</link><pubDate>Sun, 28 May 2006 22:19:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-cleric-changes/</guid><description>&lt;div class="post" data-post-id="12771" data-author="*Splork*" data-date="2006-05-28T22:19:29+00:00" data-subject="Couple small cleric changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Improved aerial servant again&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Doubled mana reduction for prime healing spells&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;We will enhance dark mace but that will have to wait until I have more time&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Changes next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CONNECTING TO SLOTH FROM WORK</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connecting-to-sloth-from-work/</link><pubDate>Sun, 28 May 2006 15:23:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connecting-to-sloth-from-work/</guid><description>&lt;div class="post" data-post-id="12760" data-author="Popa" data-date="2006-05-28T15:23:44+00:00" data-subject="CONNECTING TO SLOTH FROM WORK"&gt;&#13;&#10;&lt;p&gt;Hey guys. my work has recently put up a firewall and restricted access to alot of open ports. they&amp;rsquo;ve only allowed port 80 to be open. which i guess is the most common most web sites use or mask as default.&lt;/p&gt;&#10;&lt;p&gt;what can i do to get through?&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;Steve&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12764" data-author="Avatar" data-date="2006-05-28T20:36:41+00:00" data-subject="firewall"&gt;&#13;&#10;&lt;p&gt;As I understand it, the best way to get through is to install software on a computer outside of work (your home computer, etc) that acts as a gateway. You connect to the home PC over port 80, and the home PC sends that traffic to the mud. I&amp;rsquo;ve never tried this, but I think that&amp;rsquo;s the strategy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thoughts for New Cleric Stuff</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thoughts-for-new-cleric-stuff/</link><pubDate>Sun, 28 May 2006 04:03:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thoughts-for-new-cleric-stuff/</guid><description>&lt;div class="post" data-post-id="12756" data-author="madmax" data-date="2006-05-28T04:03:41+00:00" data-subject="Thoughts for New Cleric Stuff"&gt;&#13;&#10;&lt;p&gt;During Blasters quest today, I found myself yet again as a Cleric Prime religated down to Raise Duty. I rarely had any mana. The Druids in the group on the other hand, constantly had mana from out short regens.&lt;/p&gt;&#10;&lt;p&gt;My thought, If the Cleric Prime is suppose to be a &amp;ldquo;group type support character&amp;rdquo;, why not give them a bonus in groups. Similar to warcry except the effect would be to Mana Regen. As the group size increases, so would the mana regen. Of course jsut being grouped would not work for this alone or it would be abused. The more healing spells are cast over a period of time, the greater the bonus.&lt;/p&gt;&#10;&lt;p&gt;If something like this were added, maybe the Cleric Prime would be the preferred healer in the groups again.&lt;/p&gt;&#10;&lt;p&gt;Thoughts?&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blaster Greed Quest Details Round 2 --- Thanks Blaster!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-greed-quest-details-round-2-thanks-blaster/</link><pubDate>Sun, 28 May 2006 03:51:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-greed-quest-details-round-2-thanks-blaster/</guid><description>&lt;div class="post" data-post-id="12755" data-author="madmax" data-date="2006-05-28T03:51:43+00:00" data-subject="Blaster Greed Quest Details Round 2 --- Thanks Blaster!!"&gt;&#13;&#10;&lt;p&gt;Another Blaster greed quest:&lt;/p&gt;&#10;&lt;p&gt;After the beating of Satan&amp;rsquo;s number one helper, the God of Fire and Lava, a powerful force was summoned by all the evil of the world.&lt;/p&gt;&#10;&lt;p&gt;This force hunted down and found the perfect immortal body to posses leaving any good within that immortal body behind.&lt;/p&gt;&#10;&lt;p&gt;This now evil immortal is living secretly upon all other immortals high up in the heavens and is watch down on all of his possible mortal targets.&lt;/p&gt;&#10;&lt;p&gt;He was last seen standing upon the foot of a great mountain peering around for mortals and planing his destructive tactics.&lt;/p&gt;&#10;&lt;p&gt;The evil immortal has promised to bring pain, suffering, and hatred to all the mortals of the world in an effort to strengthen Satan&amp;rsquo;s powers.&lt;/p&gt;&#10;&lt;p&gt;With the aid of his deadly angels who are summoned at will, he will slowly and painfully terminate all mortals who approach him.&lt;/p&gt;&#10;&lt;p&gt;If you dare, seek him out and attempt to destroy him, but beware, he is like all other immortals, almost unbeatable.&lt;/p&gt;&#10;&lt;p&gt;If you choose to allow him to roam the world, sooner or later you will become a target of his.&lt;/p&gt;&#10;&lt;p&gt;Even Jake, Splork and Blaster had trouble with this evil force, and have now asked for your help in making sure his life is terminated.&lt;/p&gt;&#10;&lt;p&gt;He has now taken possesion of one of the most deadly and powerful axes known to any immortal.&lt;/p&gt;&#10;&lt;p&gt;If you manage to obtain this axe, you may choose to keep it, but no one but yourself will be rewarded.&lt;/p&gt;&#10;&lt;p&gt;If you succeed, and turn in the axe, the rewards will be well deserved, but if you fail, you will be lucky to walk away with only your life and perso&lt;/p&gt;&#10;&lt;p&gt;We were told that the leader would decide on Greed or No Greed within 5 minutes of the kill.&lt;/p&gt;&#10;&lt;p&gt;Minstrel is leading &amp;lsquo;quest on&amp;rsquo; on Thule:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; (Ba 5.00) Minstrel&#13;&#10;&#13;&#10; (Wa 4.35) Firebrand&#13;&#10;&#13;&#10; (Wa 4.19) Kronk&#13;&#10;&#13;&#10; (Wa 4.26) Lob&#13;&#10;&#13;&#10; (Wa 4.19) Van&#13;&#10;&#13;&#10; (Wa 4.25) Atwell&#13;&#10;&#13;&#10; (Wa 4.03) Gargon&#13;&#10;&#13;&#10; (Wa 1.38) Shazuko&#13;&#10;&#13;&#10; (Wa 2.23) Azina&#13;&#10;&#13;&#10; (Wa 0.36) Krupt&#13;&#10;&#13;&#10; (Wa 0.36) Goss&#13;&#10;&#13;&#10; (Mo 5.00) Nab&#13;&#10;&#13;&#10; (Mo 4.32) Volnaib&#13;&#10;&#13;&#10; (Mo 2.27) Kortezz&#13;&#10;&#13;&#10; (Mo 3.36) Thyst&#13;&#10;&#13;&#10; (Ba 4.29) Shara&#13;&#10;&#13;&#10; (Ma 4.35) Truth&#13;&#10;&#13;&#10; (Ma 5.00) Brady&#13;&#10;&#13;&#10; (Ma 4.31) Edd&#13;&#10;&#13;&#10; (Ma 1.39) Grandpa&#13;&#10;&#13;&#10; (Ma 0.39) Nightwolf&#13;&#10;&#13;&#10; (Ma 0.34) Dio&#13;&#10;&#13;&#10; (Ne 4.18) Risk&#13;&#10;&#13;&#10; (Ne 2.37) Zuuul&#13;&#10;&#13;&#10; (Ne 1.32) Pooka&#13;&#10;&#13;&#10; (Ne 1.34) Melanthe&#13;&#10;&#13;&#10; (Ne 1.32) Limdul&#13;&#10;&#13;&#10; (Cl 4.29) Madmax&#13;&#10;&#13;&#10; (Cl 4.13) Draco&#13;&#10;&#13;&#10; (Cl 3.37) Rawr&#13;&#10;&#13;&#10; (Cl 3.34) Alexus&#13;&#10;&#13;&#10; (Cl 3.30) Ilic&#13;&#10;&#13;&#10; (Dr 2.31) Mystery&#13;&#10;&#13;&#10; (Wa 0.20) Utinam&#13;&#10;&#13;&#10; (Ne 0.20) Adagio&#13;&#10;&#13;&#10; (Wa 1.38) Santa&#13;&#10;&#13;&#10; (Cl 5.00) Shyla&#13;&#10;&#13;&#10; (Dr 5.00) Daedalus&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;We were told that we had 1 Godrain, 2 Restorations, and an Ethereal Spell Cast by Blaster to use&lt;/p&gt;&#10;&lt;p&gt;as Minstrel saw fit. Only in the Event of the death of Minstrel, Shyla could ask for the restoration.&lt;/p&gt;&#10;&lt;p&gt;We started searching for the immortal allover the World. AAfter we did some searching we were&lt;/p&gt;&#10;&lt;p&gt;having no luck, Blaster gave us a small hint.&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;ok a little hint&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;The rock and earth reach up into the heavens, disappearing into the clouds high above. '&lt;/p&gt;&#10;&lt;p&gt;We found the Immortal of Death in the Far North on AH.&lt;/p&gt;&#10;&lt;p&gt;Standing nearly one hundred times as tall as a common mortal, this immortal&lt;/p&gt;&#10;&lt;p&gt;is the purest for of evil anyone will ever face. His shape changes as he&lt;/p&gt;&#10;&lt;p&gt;moves about, but his two glowing eyes of bright red fire remain the same.&lt;/p&gt;&#10;&lt;p&gt;He around and is often heard making a eerie laughing sound. He wields one&lt;/p&gt;&#10;&lt;p&gt;of the greatest and deadliest axes that have ever existed.&lt;/p&gt;&#10;&lt;p&gt;The immortal of death has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;the immortal of death is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; axe of the evil immortal..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;The first try, lets say, didnt go so well. (See the post from Clink in the other Blaster quest post)&lt;/p&gt;&#10;&lt;p&gt;To say that the mob was tough was an understatement. It had a paralysis proc, as well as a summoning&lt;/p&gt;&#10;&lt;p&gt;an angel for each member of the group. These alone were quite a task. The spam was horrible.&lt;/p&gt;&#10;&lt;p&gt;After several tries, the use of one restoration and the godrain, He was slain.&lt;/p&gt;&#10;&lt;p&gt;The immortal of death has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 1147457452.&lt;/p&gt;&#10;&lt;p&gt;His Axe:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;axe immortal quest extreme high limit! given_out&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 0, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;3D7&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: DAMROLL by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;No Greed was chosen, each member of the Quest group received 75 Drachma. Thanks Blaster!&lt;/p&gt;&#10;&lt;p&gt;In the Discussion Following the quest:&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;so was the one of the nastiest mobs you had to face so far?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;well i turned a few procs off after the start also&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;he was immune to all spells, and did more stuff before i turned it off&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;basicly impossible to kill cept with proc weapons&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blaster &amp;ndash; &amp;lsquo;but had more plans for the quest, just never got to do the ideas, so will save them for another time&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Thanks to Minstrel for leading, Firebrand for tanking (and dying several times) and Blaster for putting on the quest.&lt;/p&gt;&#10;&lt;p&gt;Keep&amp;rsquo;em Coming Blaster!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking to obtain some cp's</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/looking-to-obtain-some-cp-s/</link><pubDate>Sat, 27 May 2006 21:56:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/looking-to-obtain-some-cp-s/</guid><description>&lt;div class="post" data-post-id="12752" data-author="Mystery" data-date="2006-05-27T21:56:32+00:00" data-subject="Looking to obtain some cp&amp;#x27;s"&gt;&#13;&#10;&lt;p&gt;a small note&lt;/p&gt;&#10;&lt;p&gt;small cutting stone&lt;/p&gt;&#10;&lt;p&gt;sack of black dust&lt;/p&gt;&#10;&lt;p&gt;jagged rock&lt;/p&gt;&#10;&lt;p&gt;Have coins and possible eq to trade&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Welcome Newbs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-newbs/</link><pubDate>Fri, 26 May 2006 21:17:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/welcome-newbs/</guid><description>&lt;div class="post" data-post-id="12741" data-author="*juggleblood*" data-date="2006-05-26T21:17:51+00:00" data-subject="Welcome Newbs"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;ve been getting a lot more newbs and one or two n00bs since we moved up a few places on the mudlist.&lt;/p&gt;&#10;&lt;p&gt;Let&amp;rsquo;s go out of our way to make sure they stay.&lt;/p&gt;&#10;&lt;p&gt;Try not to answer questions on the newb channel by always saying &amp;ldquo;look it up on the website&amp;rdquo; or &amp;ldquo;thats what help files are for!&amp;rdquo;. Its good to teach them to use help, but the newb channel is there for a reason and if you don&amp;rsquo;t like stupid questions, you can turn it off.&lt;/p&gt;&#10;&lt;p&gt;When a new char is created, try to figure out if they&amp;rsquo;re new to sloth or mudding in general. If they&amp;rsquo;re new to mudding, encourage them to create a warrior, thief, or monk prime. Caster chars can be frustrating if you&amp;rsquo;re just beginning. A level 1 mage or necro can&amp;rsquo;t kill a ferret.&lt;/p&gt;&#10;&lt;p&gt;Good presents for newbs are: cabbage rose (doubles their hit points right off the bat), black rods (woohoo, fireballs!), orange potions, etc.. Encourage them to get to bh kobolds where they get some really useful potions. Kobolds pop cure critical, regeneration, and bone armor potions - really handy at low levels.&lt;/p&gt;&#10;&lt;p&gt;Also, lets get some of these triple 20 newbs off of valkrye. A lot of them think that its somehow to their advantage to stay on valk until quad 40. We need to explain to them that the quad 20&amp;rsquo;s are usually folks who have another char as their main and are just keeping a valker. There&amp;rsquo;s no reason for Tibal, Ga, and Orcs for example to stay on valk. Especially Tibal, he&amp;rsquo;s a sharp guy, who would be a great addition to any group if he&amp;rsquo;d work on getting heal, instead of working on leveling to quad 20.&lt;/p&gt;&#10;&lt;p&gt;Just 2 cents,&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group Spam</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/group-spam/</link><pubDate>Fri, 26 May 2006 16:18:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/group-spam/</guid><description>&lt;div class="post" data-post-id="12736" data-author="Hobbes" data-date="2006-05-26T16:18:40+00:00" data-subject="Group Spam"&gt;&#13;&#10;&lt;p&gt;The recent quest group and previous have been fun as always, but all the spam is gonna give me a seizure one of these days i think. I had some thoughts on how to cut down on spam.&lt;/p&gt;&#10;&lt;p&gt;Would it be possible to divide a group into several columns when the group command is typed? Each subgroup could also have a subgrouptell command. Stuff for the whole group could be said over grouptell, but other stuff could be sent to only a smaller group of players.&lt;/p&gt;&#10;&lt;p&gt;How this would be useful?&lt;/p&gt;&#10;&lt;p&gt;-One column could be a healo. All healo spam would be sent to healos only.&lt;/p&gt;&#10;&lt;p&gt;-You could create multiple prot chains, which i think would be very fun. Sure, you can do that now, but it would be confusing with two whiners and such. The 2 whiners could go to only the appropriate healo with subgrouptell.&lt;/p&gt;&#10;&lt;p&gt;-Pertaining to the recent cleric posts, maybe a healo leader could be created which would get bonus XP let tank and leader. This may be a stretch since good healers are often autonomous, but maybe something could be worked out.&lt;/p&gt;&#10;&lt;p&gt;Anyway, just some thoughts to save my eyes :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Web Links Updated</title><link>https://forum.slothmud.net/updates/website-updates/web-links-updated/</link><pubDate>Fri, 26 May 2006 15:59:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/web-links-updated/</guid><description>&lt;div class="post" data-post-id="12735" data-author="Clink" data-date="2006-05-26T15:59:08+00:00" data-subject="Web Links Updated"&gt;&#13;&#10;&lt;p&gt;We are trying to flesh out the Web Links portion of our site. If you have a clan site, Sloth Blog, Sloth Related site or personal blog and would like it listed, follow the instructions in this News Item[/url:2ri96q7q].&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Sir Faur</title><link>https://forum.slothmud.net/town-crier/newbie-questions/looking-for-sir-faur/</link><pubDate>Fri, 26 May 2006 14:59:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/looking-for-sir-faur/</guid><description>&lt;div class="post" data-post-id="12733" data-author="SirRobin" data-date="2006-05-26T14:59:50+00:00" data-subject="Looking for Sir Faur"&gt;&#13;&#10;&lt;p&gt;It looks like Sir Faur is the man to see about several quest items. I checked around the city and didn’t spot him, so I suppose he is in a different area on BH. What area would that be, and what level should I be to enter it? Thanks.&lt;/p&gt;&#10;&lt;p&gt;Sir Robin&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12734" data-author="12345" data-date="2006-05-26T15:07:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;He&amp;rsquo;s in Treasures and Dreams. e2sen of recall. After you&amp;rsquo;ve bought whatever it is that you buy to get in these days (used to be a letter of introduction) for 30 drachma, you can &amp;lsquo;sign ledger&amp;rsquo; and it will take you to the square. The fountain in the middle room is a bonus regen area that&amp;rsquo;s can be kinda handy, but is sometimes a hangout for pthieves.&lt;/p&gt;&#10;&lt;p&gt;Faur is to the west (low quest shop), the medium quest shop is north and the high quest shop is east.&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s also a very high quest shop which you need to buy a feed bag from the general store in BH for 35k. Chase down the wagon and feed horses(?) to get in. Generally the stuff in Faurs goes for 333 drach each, med is ~666, high is around 1000+ and the wagon has really freaking expensive stuff.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blaster Quest Details --- Thanks Blaster!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-quest-details-thanks-blaster/</link><pubDate>Fri, 26 May 2006 04:23:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-quest-details-thanks-blaster/</guid><description>&lt;div class="post" data-post-id="12726" data-author="madmax" data-date="2006-05-26T04:23:56+00:00" data-subject="Blaster Quest Details --- Thanks Blaster!!"&gt;&#13;&#10;&lt;p&gt;For thoes who were not online Wed, 8pm CT, Blaster ran another &amp;ldquo;greed&amp;rdquo; quest similar to the previous one. Very well thoughtout, lots of carnage, especially with the quest group.&lt;/p&gt;&#10;&lt;p&gt;Minstrel lead the quest, Started out with this:&lt;/p&gt;&#10;&lt;p&gt;Many fissures suddenly erupt throughout the mortals lands, spilling fire and lava everywhere.&lt;/p&gt;&#10;&lt;p&gt;The rivers of lava flow together to create a massive god of fire.&lt;/p&gt;&#10;&lt;p&gt;The God of Fire and Lava takes his place in the world as Satan&amp;rsquo;s number one helper.&lt;/p&gt;&#10;&lt;p&gt;He declares war upon all mortal beings and will not rest until everyone has faced his wraith.&lt;/p&gt;&#10;&lt;p&gt;Sudenly a glowing stream of liquid gold erupts from one of the fissures and mixes with the lava.&lt;/p&gt;&#10;&lt;p&gt;As the two liquids combine a chemical reaction occurs causing them to form into a magical flaming band.&lt;/p&gt;&#10;&lt;p&gt;Satan lets out yet another loud scream and causes the magical flaming band to fly high into the air and lands upon the God of Fire and Lava&amp;rsquo;s finger.&lt;/p&gt;&#10;&lt;p&gt;The God of Fire and Lava proclaims to the mortal world that anyone who can defeat him may take this sacred band of power for their own use.&lt;/p&gt;&#10;&lt;p&gt;Suddenly, a voice echoes out from the heavens.&lt;/p&gt;&#10;&lt;p&gt;Anyone who dares destroy the evil God of Flames and Lava and dares to take the band from his hand will have two choices:&lt;/p&gt;&#10;&lt;p&gt;You may be greedy and keep the band as your reward, while your helpers go unrewarded, or&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;you may surrender the band to the immortals of this world and receive a reward for all of your helpers.&lt;/p&gt;&#10;&lt;p&gt;But beware, if you choose to keep the band, you yourself may become just as evil and bitter as the god who once wore it.&lt;/p&gt;&#10;&lt;p&gt;Be warned, you should stay as a group, or tarrasque may appear and go on a killing rampage.&lt;/p&gt;&#10;&lt;p&gt;We eventually found the Fire God on SS in Vampire Lair, wearing a magical band of flaming lava..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;After killing the Fire God, (700+ mil mob) that eventually was figured out that the best way to kill it was to use restoration (after several mass CF&amp;rsquo;s).&lt;/p&gt;&#10;&lt;p&gt;The ring was obtained and id&amp;rsquo;d as:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring band flaming lava quest extreme high limit! given_out&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 50000000, Worn in: FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by -10&#13;&#10;&#13;&#10;Affects: DAMROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;There was a bit of disgruntled players at the end. A lower level player had picked it up and apparently thought since they picked it up, it was thier decision to keep it or not. Eventually, it was given to Minstrel. As he was contacting Blaster to exchange it for the group, Time expired and the ring could not be exchanged.&lt;/p&gt;&#10;&lt;p&gt;Congratulations to Minstrel on recieveing the ring, for leading and keeping up with the massive group, over 30 at once.&lt;/p&gt;&#10;&lt;p&gt;Personally, I could not keep mana from all the raises :) (A typical Blaster style quest!)&lt;/p&gt;&#10;&lt;p&gt;Thanks for the Fun Blaster, and please continue to come up with ideas like this. Makes the MUDDING more exciting.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The new classes are overpowered.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-new-classes-are-overpowered/</link><pubDate>Wed, 24 May 2006 20:11:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-new-classes-are-overpowered/</guid><description>&lt;div class="post" data-post-id="12665" data-author="Qa" data-date="2006-05-24T20:11:04+00:00" data-subject="The new classes are overpowered."&gt;&#13;&#10;&lt;p&gt;In other threads, one or another of the imms have made comments something along the lines of &amp;ldquo;that&amp;rsquo;s a new class spell/skill and we won&amp;rsquo;t give it to the original classes because then all the classes would be the same.&amp;rdquo;*&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s fine. Makes sense to me.&lt;/p&gt;&#10;&lt;p&gt;Now explain to me why Druids (and the other new classes) are so hugely overpowered?&lt;/p&gt;&#10;&lt;p&gt;A 1x40 Druid with lowbie EQ will outregen a 5x40 Cl/Ma in regen EQ. Not by 1 or two points, but by about 15% and have a higher max mana. How can anyone call this anything close to balanced?&lt;/p&gt;&#10;&lt;p&gt;A Necro prime 1x40 can solo stuff that 5x40s cannot. Deathtouch is stronger than a typical 5x40 Thief&amp;rsquo;s +20-22 stab. It seems like I could go on and on.&lt;/p&gt;&#10;&lt;p&gt;As it sits right now, 1x40 Druids and Necros are more powerful than Avatar Clerics. They hit harder, regen faster, AND get all the new tricks. Druids and Necros get all (or similar) of my spells and skills plus being more powerful. I am sick of seeing Clerics get stiffed.&lt;/p&gt;&#10;&lt;p&gt;When the new classes were introduced, the imms asked that we &amp;lsquo;wait and see.&amp;rsquo; They would tune the new classes and get everything balanced. I have waited, and I hope that I am presenting my opinions is a respectful manner. I consider the imms on sloth friends, and hope that we can remain that way. However, it is my opinion that the balance that the imms claimed would happen has never arrived.&lt;/p&gt;&#10;&lt;p&gt;In my opinion we either need to let the original classes in on all of the powerful new stuff, or nerf the heck out of the new classes to make up for their given advantages.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;p&gt;*Yeah, KJ said it just recently, but I have seen it other times from most of the imms.&lt;/p&gt;&#10;&lt;p&gt;Edited to add:&lt;/p&gt;&#10;&lt;p&gt;Let the flames begin - I am wearing my nomex suit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>These drunken stories</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/these-drunken-stories/</link><pubDate>Tue, 23 May 2006 21:32:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/these-drunken-stories/</guid><description>&lt;div class="post" data-post-id="12656" data-author="13" data-date="2006-05-23T21:32:46+00:00" data-subject="These drunken stories"&gt;&#13;&#10;&lt;p&gt;here&amp;rsquo;s a short one 98% true.&lt;/p&gt;&#10;&lt;p&gt;I sat there in a drunken haze listening to Morrison do his thing, while Dan sat cross-legged on the floor in front of me, cradling the bottle of Montezuma in between his crossed legs. Heâ€™d been ranting about something for half an hour and I had the feeling that the he was finally coming to the point as he waved his hands and became increasingly more animated. Finally one phrase sliced through the tequila delirium and earsplitting blues.&lt;/p&gt;&#10;&lt;p&gt;â€œBREAK ME!â€ he says.&lt;/p&gt;&#10;&lt;p&gt;â€œEh, what?â€ I said, coming slowly back to reality. Weâ€™d been drinking for about four hours now. This was the second six dollar bottle of tequila. The first one we drained like it was Evian in the Sahara. The walk into town for the second bottle had gone miraculously fast. Booze has a way of puttinâ€™ a spring into a manâ€™s step I think. Iâ€™d asked the cat at the liquor store for a pack of Luckies, but all they had was Camel shorts. Ya win some, ya lose some. I only smoke non-filtered tailor-mades when I was really drunk. The walk back was quick and uneventful, except for Dan crying about this wart on his foot. â€˜Fuck your footâ€™, I told him â€˜the sooner we get back, the sooner you can be off that motherfucker.â€™&lt;/p&gt;&#10;&lt;p&gt;â€œBREAK ME I SAID!â€&lt;/p&gt;&#10;&lt;p&gt;â€œWhat the fuck are you talking about?â€&lt;/p&gt;&#10;&lt;p&gt;â€œHit me dude.â€ He said, taking a drag off of a pilfered Camel. This is one way I know this catâ€™s drunk. He hasnâ€™t smoked a cigarette in over five years according to him.&lt;/p&gt;&#10;&lt;p&gt;You donâ€™t have to tell me twice. I rared back and cracked him right in the back corner of his head pretty hard.&lt;/p&gt;&#10;&lt;p&gt;â€œWhat the fuck man?!â€ he asked me.&lt;/p&gt;&#10;&lt;p&gt;â€œWell ya told me to hit you. You tell me? What the fuck?â€&lt;/p&gt;&#10;&lt;p&gt;â€œHere dude, not in the head, you nearly knocked me out man.â€, he said, gesturing to a patch of road rash on his shoulder blade. Dan was the kind of guy who would ride his 10-speed to the biker bar, and park it right up in the line of hogs and Indians and Triumphs. This usually meant Dan rode back the four miles to where he was staying, shitfaced drunk. He frequently crashed. This left what I called road rash. Basically big scabs. So I balled â€˜er up and mashed him right in the shoulder before he could say anything more. He started hollering, but didnâ€™t stop me.&lt;/p&gt;&#10;&lt;p&gt;â€œDO IT AGAIN! BREAK ME!!â€&lt;/p&gt;&#10;&lt;p&gt;Bet your sweet ass. I hauled off and wailed him a real hard fuckinâ€™ solid lick in the same spot. The scab was totally gone now, part of it on my hand, the rest in little clotty flakes adrift in the knee-high carpet of the â€˜rumpus roomâ€™.&lt;/p&gt;&#10;&lt;p&gt;The rumpus room was the end bedroom in a shitty trailer my old lady and I were renting outside of town. The blood was flowinâ€™ pretty good. I checked him out and he asked me if thatâ€™s â€˜all you got?â€™. Fuck no itâ€™s not all I got, are you shittinâ€™ me? So I started just plowinâ€™ him like a piston in the same spot over and over again. Hell, I like this game. The Doors had given way to some Grand Funk and I started keeping time on this fuckerâ€™s shoulder. Eventually we both collapsed dead-ass drunk.&lt;/p&gt;&#10;&lt;p&gt;I woke up, tried to ignore the random lightning bolts in my brain from the hangover. Dan was sleeping face first on the shitty rug in my room in the trailer. That rug was nasty man. It was so thick, anything could get lost in there. Once I turned the black light on in there. It looked like it had fucking snowed on the carpet from cumstains. I like to jerk off, so sue me. So the damn room looked like a fuckinâ€™ crime scene. You woulda thought some sorry son of a bitch had got murdered in there. There was blood all around Dan on the floor, and all up on his back. Then I looked down and noticed that I was covered in blood. All the way up my right arm and on my shit. Looked like I gutted a fuckinâ€™ pig with a butter-knife the night before. Anyway, I walked into the kitchen, avoiding the pitfall spot (where a floorboard or two had given out) and got a big ass drink of water from the kitchen. I went to take a piss and was extremely dismayed to find a pair of shitty underpants next to the stool. Not like shitstains, like fucking poop. Turds. I just left the shit there and went back to the room and sat down on the couch. My girl had been home from work and left already I guess, she was gone, no note. Who cares. I got my glass bong out and started breaking up some bud on a stack of amputee porn mags that this fucking weirdo had given me a few months back. I smoked a couple bong loads and decided I was gonna live, and that life would be richer if I fucked with Dan a little. He was still racked the fuck out, facedown in the shag. I got the South of Heaven cd out and popped â€˜er in, then went and got the underwear (fully loaded) and brought â€˜em into the room, and set them on the floor about an inch from old Danny-boyâ€™s face. I kicked into the first tune on the disc and cranked it. No response.&lt;/p&gt;&#10;&lt;p&gt;â€œHEY MOTHERFUCKER!!!â€ I hollered over the music.&lt;/p&gt;&#10;&lt;p&gt;He twitched.&lt;/p&gt;&#10;&lt;p&gt;â€œHEY GET THE FUCK UP SHITSTAIN!!!â€&lt;/p&gt;&#10;&lt;p&gt;No reply. Dan was a tall dude, probably six foot four or five, with a limp blue Mohawk and a bunch of jailhouse flash tats. He was a real punker, a hell of an entertaining guy, and a great front man, if you could get him to commit. So hereâ€™s old long-shanks stretched out next to a pair of shitty britches. Heâ€™s so crusty with last nightâ€™s blood that you canâ€™t see half of the shitty tats on his back. Then I looked over on the desk on the other side of the room. â€˜I know just the ticketâ€™ I said to myself. I stepped over and got the bottle off the desk. I proceeded to empty the last Â¼ of the bottle into the open wound in his shoulder. Well this was a double-edged sword that I didnâ€™t expect. The first thing that happened was it must have hurt like a motherfucker, because he hollered at the top of his lungs and bolted clean up out of a dead sleep. At the same time he ripped the scabs off the front of his face and head. He had been stuck to the carpet. There were all kinds of itty bitty carpet fibers stickinâ€™ out of the wounds on his face and forehead. I was aghast for a second, but then I realized what had happened and started laughing my ass off. He looked pretty fuckinâ€™ mad for a minute, but then he grinned when he realized that we had four tabs of Blue Felix to eat on the way to the beach, and it was gonna be OK.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>toggle light</title><link>https://forum.slothmud.net/updates/mud-suggestions/toggle-light/</link><pubDate>Mon, 22 May 2006 22:14:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/toggle-light/</guid><description>&lt;div class="post" data-post-id="12641" data-author="Weasel" data-date="2006-05-22T22:14:23+00:00" data-subject="toggle light"&gt;&#13;&#10;&lt;p&gt;A long shot, but would it be possible to code so that we can toggle our light on/off without having to remove it and thus lose its effects as well?&lt;/p&gt;&#10;&lt;p&gt;ie: lightoff/lighton so can run thru dark areas, but not lose other properties of the light eq.. I mean hell, irl a flashlight doesn&amp;rsquo;t need to be turned on to make it a formidible weapon in a pinch, does it.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saturday night quest!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/saturday-night-quest/</link><pubDate>Mon, 22 May 2006 06:26:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/saturday-night-quest/</guid><description>&lt;div class="post" data-post-id="12619" data-author="QuestReporter" data-date="2006-05-22T06:26:07+00:00" data-subject="Saturday night quest!"&gt;&#13;&#10;&lt;p&gt;On a brilliant, sunny afternoon in Tokyo, mudders from around the world were surprised by a booming echo &amp;lsquo;Quest starting in 15 minutes.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A Necromaster by the name of Ditheca quickly took charge, gathering a group of adventurers to meet in meditation and await the voice of the gods.&lt;/p&gt;&#10;&lt;p&gt;Suddenly the earth shook and the rocks groaned in agony. The voice of Satan rang out &amp;lsquo;Arise, King of Darkness! I crown thee and send thee forth to conquer!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The gods of peace and goodness then spoke, pledging a reward to those who would destroy the newly crowned King Tarrasque and retrieve the odious crown.&lt;/p&gt;&#10;&lt;p&gt;Although pretenders abounded throughout the world, the group quickly zeroed in on the true king. He was found in the depths of hellwell dancing in eternal flames, and surrounded by a legion of tarrasques.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;One quick CF later, we managed to fight our way in and attack the King. It took some a few tries and a lot of dying on the part of Kronk, but finally the king was cast down and the crown retrieved.&lt;/p&gt;&#10;&lt;p&gt;The crown was -1.3 +damage +fire resist, but in a dazzling display of bad roleplaying, the necromaster Ditheca refrained from crowning himself King of Darkness and instead returned the crown to the gods.&lt;/p&gt;&#10;&lt;p&gt;To reward the sacrifice, each member of the group received 50 drachma and eqpop was turned on for an hour.&lt;/p&gt;&#10;&lt;p&gt;Special thanks to:&lt;/p&gt;&#10;&lt;p&gt;Kronk for tanking&lt;/p&gt;&#10;&lt;p&gt;Giselle for handling the healo&lt;/p&gt;&#10;&lt;p&gt;Ditheca, Brady, and Truth for finding the true king&lt;/p&gt;&#10;&lt;p&gt;The legion of mages who unleashed the fury of the elements on the King&lt;/p&gt;&#10;&lt;p&gt;and Blaster for hosting a fun quest!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme Blues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-blues/</link><pubDate>Mon, 22 May 2006 05:19:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lyme-blues/</guid><description>&lt;div class="post" data-post-id="12617" data-author="jezer" data-date="2006-05-22T05:19:40+00:00" data-subject="Lyme Blues"&gt;&#13;&#10;&lt;p&gt;Ecko has just reached Lyme, and well to be honest, I&amp;rsquo;ve probably spent less than an hour playing on Lyme. (Between Jezer and Ecko)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking for solo xp on Lyme, but it seems like the whole area is either group or areas that are&amp;hellip; &amp;ldquo;Splork or be splorked&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Someone said last night something like &amp;ldquo;Lyme is an area in which you are always dying to reach, only to figure out you can get more xp solo on other contients faster.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;So here is my little arsenal&amp;hellip; If some of the big tards could give me a little Lyme advice&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;+18grip&lt;/p&gt;&#10;&lt;p&gt;-8ac&lt;/p&gt;&#10;&lt;p&gt;Wraithform/Sanct/3 Wraiths/Deathgrip/Wraithtouch/Gods of War&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Heavenly Girdle of the Ages</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/heavenly-girdle-of-the-ages/</link><pubDate>Sun, 21 May 2006 22:23:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/heavenly-girdle-of-the-ages/</guid><description>&lt;div class="post" data-post-id="12615" data-author="12345" data-date="2006-05-21T22:23:36+00:00" data-subject="Heavenly Girdle of the Ages"&gt;&#13;&#10;&lt;p&gt;Found this in the shop, so no idea who pops it:&lt;/p&gt;&#10;&lt;p&gt;An armor merchant tells you &amp;lsquo;Ahh yes, I have a heavenly girdle of the ages&amp;hellip;Here is a little bit of information for you:&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;heavenly girdle ages&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 15, Value: 77777, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shapeshift breaks familiars?</title><link>https://forum.slothmud.net/updates/bug-reporting/shapeshift-breaks-familiars/</link><pubDate>Sun, 21 May 2006 09:48:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/shapeshift-breaks-familiars/</guid><description>&lt;div class="post" data-post-id="12612" data-author="Shara" data-date="2006-05-21T09:48:53+00:00" data-subject="Shapeshift breaks familiars?"&gt;&#13;&#10;&lt;p&gt;I get a familiar, I order familiar to do stuff and it works&lt;/p&gt;&#10;&lt;p&gt;Then, I shapeshift, do whatever, then shape back&lt;/p&gt;&#10;&lt;p&gt;Then, whenever I order familiar, it simply says Ok. and I don&amp;rsquo;t think it actually does anything&lt;/p&gt;&#10;&lt;p&gt;Can anyone check this?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12613" data-author="13" data-date="2006-05-21T10:10:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Shifted folks cant order followers to do stuff anymore I think. Tough luck&lt;/p&gt;&#10;&lt;p&gt;for Necro/Druids.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12614" data-author="Shara" data-date="2006-05-21T10:24:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m in human form when I try to order my familiar again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tables!</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tables/</link><pubDate>Fri, 19 May 2006 07:57:05 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tables/</guid><description>&lt;div class="post" data-post-id="12593" data-author="Talor" data-date="2006-05-19T07:57:05+00:00" data-subject="Tables!"&gt;&#13;&#10;&lt;p&gt;Could someone tell me how to make the text inside a cell in a table centered? The wintin website has some screenshots that use tables like this and I can&amp;rsquo;t figure out how to do it.&lt;/p&gt;&#10;&lt;p&gt;Also, while I&amp;rsquo;m at it, there&amp;rsquo;s a lot of other cool stuff in those screenshots that I would like to be able to know how to do. Could someone post scrips on how to do some of that stuff?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website Bug</title><link>https://forum.slothmud.net/updates/web-site-suggestions/website-bug/</link><pubDate>Fri, 19 May 2006 05:41:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/website-bug/</guid><description>&lt;div class="post" data-post-id="12591" data-author="jezer" data-date="2006-05-19T05:41:36+00:00" data-subject="Website Bug"&gt;&#13;&#10;&lt;p&gt;Library-&amp;gt;Fantasy Names got me to a page about Clients!&lt;/p&gt;&#10;&lt;p&gt;When is the class skill pages coming back to the website?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12592" data-author="jezer" data-date="2006-05-19T05:44:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;And Hall of Flame needs updating as well&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t see rynquald, vaire or his nabness in there yet :(&lt;/p&gt;&#10;&lt;p&gt;Come to think of it I don&amp;rsquo;t see myself in there either! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thick Iron Leg Plates</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/thick-iron-leg-plates/</link><pubDate>Fri, 19 May 2006 04:18:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/thick-iron-leg-plates/</guid><description>&lt;div class="post" data-post-id="12589" data-author="12345" data-date="2006-05-19T04:18:48+00:00" data-subject="Thick Iron Leg Plates"&gt;&#13;&#10;&lt;p&gt;Restricts on the non-cursed thick iron leg plates are different. Kinda nice now:&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;identify&amp;rsquo; leg&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;heavy iron leg plates&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 135000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.6&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least experienced warriors, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12590" data-author="jezer" data-date="2006-05-19T04:48:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just paid a mill for bamboo shin guards :cry:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Scintillating Silken Armor</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/scintillating-silken-armor/</link><pubDate>Thu, 18 May 2006 12:29:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/scintillating-silken-armor/</guid><description>&lt;div class="post" data-post-id="12580" data-author="jezer" data-date="2006-05-18T12:29:26+00:00" data-subject="Scintillating Silken Armor"&gt;&#13;&#10;&lt;p&gt;Anyone got the forge note or cp list for this piece of eq?&lt;/p&gt;&#10;&lt;p&gt;Erm, looking to buy the cp&amp;rsquo;s for it if you have any. Please post :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12584" data-author="13" data-date="2006-05-18T18:28:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s only one piece in game and dariel has it on his monk. It was taken out as far as I know.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12587" data-author="jezer" data-date="2006-05-18T23:31:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sniff, anyone one/imm confirm?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12588" data-author="13" data-date="2006-05-19T02:19:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;can my tag say &amp;lsquo;Bad Seed&amp;rsquo; instead of Avatar Poster please?&lt;/p&gt;&#10;&lt;p&gt;that makes me think of this:&lt;/p&gt;&#10;&lt;p&gt;[img:3tnin07o]http://www.fixinthemix.com/Design/Assets/images/avatar.gif[/img:3tnin07o]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP values</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-values/</link><pubDate>Thu, 18 May 2006 06:16:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mxp-values/</guid><description>&lt;div class="post" data-post-id="12579" data-author="brand" data-date="2006-05-18T06:16:36+00:00" data-subject="MXP values"&gt;&#13;&#10;&lt;p&gt;could the vaules in score stat be displayed as numbers in the mxp variables on wintin?&lt;/p&gt;&#10;&lt;p&gt;:idea: :twisted:&lt;/p&gt;&#10;&lt;p&gt;postscript: perhaps resist fire/cold/disease/poison also?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>friendchop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/friendchop/</link><pubDate>Tue, 16 May 2006 11:14:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/friendchop/</guid><description>&lt;div class="post" data-post-id="12571" data-author="Falsra" data-date="2006-05-16T11:14:24+00:00" data-subject="friendchop"&gt;&#13;&#10;&lt;p&gt;i have not been chopping for ages, but yesterday i had full hps and was lit and&lt;/p&gt;&#10;&lt;p&gt;still went to -3x from friendchop.&lt;/p&gt;&#10;&lt;p&gt;i think either coders changed friendchop formula so you may die from&lt;/p&gt;&#10;&lt;p&gt;friendchop even being with full hps and sanced or formula kinda bugged&lt;/p&gt;&#10;&lt;p&gt;due extra hps players get from warcry/supp/oath.&lt;/p&gt;&#10;&lt;p&gt;i suppose formula do not count extra hps -&lt;/p&gt;&#10;&lt;p&gt;my normal max hps in regen mode = 817hps&lt;/p&gt;&#10;&lt;p&gt;i got 30hps from warcry, so i had 847 in battle when was chopped.&lt;/p&gt;&#10;&lt;p&gt;as far as i know damage from friendchop = max_char_hit*2 + k ( k = ~ 19 ? )&lt;/p&gt;&#10;&lt;p&gt;so damage was 847*2+19=1713 , since i was lit real damage was 1713/2=856.&lt;/p&gt;&#10;&lt;p&gt;in right way i should get 847-856 = -9 hps after firendchop&lt;/p&gt;&#10;&lt;p&gt;in real way i got 817-856 = -39 hps or so&lt;/p&gt;&#10;&lt;p&gt;think no reason in warcry/supp/oath in chop groups till formula fixed.&lt;/p&gt;&#10;&lt;p&gt;again, i rely upon old info. coders might just add more adrenalin in friendchop :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>connectivity</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connectivity/</link><pubDate>Sat, 13 May 2006 15:23:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connectivity/</guid><description>&lt;div class="post" data-post-id="12555" data-author="Popa" data-date="2006-05-13T15:23:22+00:00" data-subject="connectivity"&gt;&#13;&#10;&lt;p&gt;i havnt been able to acces sloth lately. is there is new address port?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12556" data-author="Weasel" data-date="2006-05-13T15:33:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no change recently.. 66.196.40.59 port 6101 if that helps&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12557" data-author="12345" data-date="2006-05-13T18:59:37+00:00" data-subject="Re: connectivity"&gt;&#13;&#10;&lt;p&gt;i havnt been able to acces sloth lately. is there is new address port?[/quote:3ul8mhtl]&lt;/p&gt;&#10;&lt;p&gt;The sloth game is on a new server. If your DNS is still listing the old one, or if you actually have a hosts table with the old address, you won&amp;rsquo;t get there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in CG</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-cg/</link><pubDate>Sat, 13 May 2006 07:00:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead-in-cg/</guid><description>&lt;div class="post" data-post-id="12553" data-author="Weasel" data-date="2006-05-13T07:00:50+00:00" data-subject="dead in CG"&gt;&#13;&#10;&lt;p&gt;pls help.. accidentalltyhit storm :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12554" data-author="Weasel" data-date="2006-05-13T07:03:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks Shyla :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug with shipping?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug-with-shipping/</link><pubDate>Mon, 08 May 2006 16:25:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug-with-shipping/</guid><description>&lt;div class="post" data-post-id="12478" data-author="Elsie" data-date="2006-05-08T16:25:05+00:00" data-subject="Bug with shipping?"&gt;&#13;&#10;&lt;p&gt;I think I may have found a bug with the shipping system &amp;hellip; could be my lack of understanding &amp;hellip; if so could someone enlighten me:&lt;/p&gt;&#10;&lt;p&gt;I recently sold some items on the chopping block, some of which I shipped with costs by arrangement with those who won them.&lt;/p&gt;&#10;&lt;p&gt;3 of these have not been received, so I though t to save them from getting lost I&amp;rsquo;d reclaim them and reship.&lt;/p&gt;&#10;&lt;p&gt;On reclaiming I found I had to pay the cost I had tagged onto the item to recieve it:&lt;/p&gt;&#10;&lt;p&gt;e.g. I shipped an elven ring of agility with 50000 costs and paid the (400 gold I think) to do so&lt;/p&gt;&#10;&lt;p&gt;7 days later I reclaimed the ring it cost me 50400 to do so.&lt;/p&gt;&#10;&lt;p&gt;An enchanted fishing pole I shipped with 100000 costs I couldn&amp;rsquo;t reclaim as I only had 90k on me at the time.&lt;/p&gt;&#10;&lt;p&gt;When I next checked at the postoffice I didn&amp;rsquo;t receive the 50k from the postmaster as I would have done if the receipient received it.&lt;/p&gt;&#10;&lt;p&gt;To my mind somethings wrong here&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ummm.. what?!?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ummm-what/</link><pubDate>Sat, 06 May 2006 00:04:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ummm-what/</guid><description>&lt;div class="post" data-post-id="12439" data-author="Mystery" data-date="2006-05-06T00:04:56+00:00" data-subject="Ummm.. what?!?"&gt;&#13;&#10;&lt;p&gt;The Dreamweaver tells you &amp;lsquo;There is a 30 drachma membership fee. Will you &amp;lt;pay 30 drachma&amp;gt;?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been a member for 2 months now.. not sure if anyone else has had this happen.. also seems like I am getting new area/1st kill exp for areas I have well-traveled&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Perhaps for some reason, files botched and game &amp;lsquo;forgot&amp;rsquo; such things were already completed etc etc&amp;hellip; could someone check into this please? :roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>forging or fuse lighting?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/forging-or-fuse-lighting/</link><pubDate>Fri, 05 May 2006 23:02:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/forging-or-fuse-lighting/</guid><description>&lt;div class="post" data-post-id="12438" data-author="brand" data-date="2006-05-05T23:02:20+00:00" data-subject="forging or fuse lighting?"&gt;&#13;&#10;&lt;p&gt;so today I got hustled by the dwarf artisian in moria while forging up some golden net clasps&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;first forge explodes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;no big it happens&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;second forge explodes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;this happened within 30 seconds of one another.&lt;/p&gt;&#10;&lt;p&gt;so besides thinking I only complain whenever something odd happens to me&amp;hellip; I was puzzled aliitle by this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;the probability is high (so was I) that this would not happen right? that and the fact that there was no text showing the normal taking of items and cash (they were taken though) leads me to think maybe&amp;hellip; he&amp;rsquo;s sorta broke&amp;hellip; because checking the gold in the bank I know I am.&lt;/p&gt;&#10;&lt;p&gt;:twisted: brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bend over, I'll drive..</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bend-over-i-ll-drive/</link><pubDate>Fri, 05 May 2006 21:16:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bend-over-i-ll-drive/</guid><description>&lt;div class="post" data-post-id="12435" data-author="13" data-date="2006-05-05T21:16:39+00:00" data-subject="Bend over, I&amp;#x27;ll drive.."&gt;&#13;&#10;&lt;p&gt;I just got off the phone with Medios. Nice going screwing thieves with the new pth changes. As if it wasn&amp;rsquo;t hard enough for them already with imms checking IP addies.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12436" data-author="Mosaix" data-date="2006-05-05T21:48:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bummer for Sorabji.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12437" data-author="brady" data-date="2006-05-05T22:17:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Maybe next time, talk about sports or something.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12442" data-author="Weasel" data-date="2006-05-06T04:46:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;New changes screwing pthiefs? Oh dear, how sad&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;maybe some people will come back and play now. :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druids can not remove disease</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druids-can-not-remove-disease/</link><pubDate>Fri, 05 May 2006 08:29:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druids-can-not-remove-disease/</guid><description>&lt;div class="post" data-post-id="12428" data-author="Ingold" data-date="2006-05-05T08:29:31+00:00" data-subject="Druids can not remove disease"&gt;&#13;&#10;&lt;p&gt;I would like to know why Druids can not remove diseases. It seems to me they have power over the natural and to restore the unatural to natural.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12429" data-author="13" data-date="2006-05-05T12:26:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Druids &lt;em&gt;can&lt;/em&gt; remove disease by casting spring or whatever that spell is&lt;/p&gt;&#10;&lt;p&gt;and then drinking from it. Maybe try asking on gossip?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Random silliness</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/random-silliness/</link><pubDate>Fri, 05 May 2006 04:41:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/random-silliness/</guid><description>&lt;div class="post" data-post-id="12426" data-author="Corinn" data-date="2006-05-05T04:41:14+00:00" data-subject="Random silliness"&gt;&#13;&#10;&lt;p&gt;This is effin&amp;rsquo; awesome! (need sound)&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.heavy.com/index.php?videoPath=/content/contagious/flash_video/TheEasterBunnyHatesYou" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.heavy.com/index.php?videoPat &amp;hellip; nyHatesYou&amp;rdquo;&amp;gt;http://www.heavy.com/index.php?videoPath=/content/contagious/flash_video/TheEasterBunnyHatesYou&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;enjoy!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12427" data-author="Rynquald" data-date="2006-05-05T05:10:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lmao&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12469" data-author="Corinn" data-date="2006-05-08T02:29:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Isn&amp;rsquo;t the internet great?&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.funlol.com/flash/llama-song.html" target="_blank" rel="noreferrer"&gt;http://www.funlol.com/flash/llama-song.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;(definetly need sound)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth The Group MUD</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-the-group-mud/</link><pubDate>Thu, 04 May 2006 09:05:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-the-group-mud/</guid><description>&lt;div class="post" data-post-id="12416" data-author="jezer" data-date="2006-05-04T09:05:34+00:00" data-subject="Sloth The Group MUD"&gt;&#13;&#10;&lt;p&gt;I made a point the other day about how solo xp sucked. Of course people said to group more. I tried to say there aren&amp;rsquo;t often much options for group when I actually play because of my timezone&amp;hellip; etc&lt;/p&gt;&#10;&lt;p&gt;Well I guess it doesn&amp;rsquo;t matter what I say&amp;hellip; people will always say I should stop whining, change my classo, invite friends or whatever&amp;hellip;. but when it all comes down to it, here is what the who list looks like when I want to play sloth&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Wizard&lt;/em&gt; ]&#9;Falsra &#9;eTheReal Tank&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ]&#9;Choong &#9;.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guru&lt;/em&gt; ]&#9;Volnaib&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magus&lt;/em&gt; ]&#9;Truth &#9;{Greedy} shining high.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ]&#9;Ken &#9;(?&lt;del&gt;[DoW]&lt;/del&gt;?)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magician&lt;/em&gt; ]&#9;Nomic &#9;Holy Wtb Yellow Tendon / Demon Claw&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40d 36n]&#9;Kronk &#9;&amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; Squirrel Scoutmaster&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40t 30w]&#9;Xuan&lt;/p&gt;&#10;&lt;p&gt;[40d 38m 20c 14b]&#9;Mystery &#9;the Druid&lt;/p&gt;&#10;&lt;p&gt;[40n 36c 28o 21b]&#9;Xyra &#9;needs one raise dead sb now :)&lt;/p&gt;&#10;&lt;p&gt;[20d 20c 13n 1b]&#9;Hrung &#9;.(oo).&lt;/p&gt;&#10;&lt;p&gt;[20t 17c 8o 5b]&#9;Sinistrella &#9;wtb newbie INT gear&lt;/p&gt;&#10;&lt;p&gt;[18t 12m 7c 3w]&#9;Fr &#9;None&lt;/p&gt;&#10;&lt;p&gt;With respect to kronk and brad who group alot, there aren&amp;rsquo;t just many options for xp than solo stalkers, skeep etc. I need more xp regen mobs!&lt;/p&gt;&#10;&lt;p&gt;Solo xp sucks a bit to much can it be boosted a bit?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>4th on TMC ..just</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/4th-on-tmc-just/</link><pubDate>Mon, 01 May 2006 07:20:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/4th-on-tmc-just/</guid><description>&lt;div class="post" data-post-id="12402" data-author="Weasel" data-date="2006-05-01T07:20:46+00:00" data-subject="4th on TMC ..just"&gt;&#13;&#10;&lt;p&gt;Just voted and got sloth to 5th.. go hard or we&amp;rsquo;ll lose it.&lt;/p&gt;&#10;&lt;p&gt;Haven&amp;rsquo;t been on much lately - way too busy with study and exams etc :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12403" data-author="Rajil" data-date="2006-05-01T13:47:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;re up by 8 votes at the 5th spot when I voted.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12404" data-author="brady" data-date="2006-05-01T17:29:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Woohoo! Take a damn minute to vote. Think of all the newbies that will buy your junk :) Let&amp;rsquo;s at least get to the top 3 without having to get Jake here to grovel for your votes!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dragon Bone Ring</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/dragon-bone-ring/</link><pubDate>Sat, 29 Apr 2006 06:50:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/dragon-bone-ring/</guid><description>&lt;div class="post" data-post-id="12394" data-author="12345" data-date="2006-04-29T06:50:14+00:00" data-subject="Dragon Bone Ring"&gt;&#13;&#10;&lt;p&gt;Found this in the Drac Lair. Mostly useless except as a cp:&lt;/p&gt;&#10;&lt;p&gt;recite identify ring&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dragon bone ring cp&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 18000, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SPELL_BONUS by -15&#13;&#10;&#13;&#10;Affects: MOVE by -10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced warriors or monks may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ List</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list/</link><pubDate>Wed, 26 Apr 2006 05:15:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list/</guid><description>&lt;div class="post" data-post-id="12365" data-author="Choong" data-date="2006-04-26T05:15:45+00:00" data-subject="EQ List"&gt;&#13;&#10;&lt;p&gt;Seems to me that the eq list has not been updated with new information. Or maybe somethings things submitted has not yet been approved etc. Also I notice that some items that used to be on the list was taken out. I&amp;rsquo;m not sure why but I poped the item from the mob few months back.&lt;/p&gt;&#10;&lt;p&gt;Anyway, I was wondering if things needs to get approved. Should we add another flag to the data (&amp;ldquo;unapproved&amp;rdquo; or &amp;ldquo;rumored&amp;rdquo;) so the person managing the DB &lt;em&gt;stare&lt;/em&gt; don&amp;rsquo;t need to work so hard to be on the toes and yet we can use inputs from other players as well. i.e. any submission will be displayed with a unapproved/rumor flag&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New drachma items....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-drachma-items/</link><pubDate>Tue, 25 Apr 2006 17:25:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-drachma-items/</guid><description>&lt;div class="post" data-post-id="12357" data-author="Mystery" data-date="2006-04-25T17:25:00+00:00" data-subject="New drachma items...."&gt;&#13;&#10;&lt;p&gt;Although I have asked from time to time ingame,I&amp;rsquo;m sure someone must have heard thru the grapevine thats several new items were gonna be ntroduced at the weaver&amp;hellip; can anyone contribute to this or perhaps an Imm aka Splork follow up with more details? :?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12358" data-author="Guinex" data-date="2006-04-25T18:08:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Im not sure if you are aware of this, but there are more posts that what show on the home page. Perhaps if you read them you could find the information your looking for.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1845&amp;amp;postdays=0&amp;amp;postorder=dec&amp;amp;start=45" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/index.php?name= &amp;hellip; c&amp;amp;start=45&amp;rdquo;&amp;gt;http://www.slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1845&amp;amp;postdays=0&amp;amp;postorder=dec&amp;amp;start=45&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bad reboot?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bad-reboot/</link><pubDate>Sun, 23 Apr 2006 10:04:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bad-reboot/</guid><description>&lt;div class="post" data-post-id="12335" data-author="alias" data-date="2006-04-23T10:04:31+00:00" data-subject="bad reboot?"&gt;&#13;&#10;&lt;p&gt;after tonights reboot..my web will not hold a wolf in murkwood. Necro tards can only get ghosts and skeletons&amp;hellip; anyone check it out?&lt;/p&gt;&#10;&lt;p&gt;thanx&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12336" data-author="jezer" data-date="2006-04-23T13:07:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As mystery discovered, str spell seems to be giving one less str point as well. Oh, and whiffing is off the scale, definately needs a nerf.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12337" data-author="alias" data-date="2006-04-23T15:47:51+00:00" data-subject="just checked and thanx."&gt;&#13;&#10;&lt;p&gt;My lowbie necro can now sum spectres again so thanx for fixing or tweaking whatever needed done.&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who plays "so"</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-plays-so/</link><pubDate>Sun, 23 Apr 2006 02:38:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-plays-so/</guid><description>&lt;div class="post" data-post-id="12332" data-author="Medios" data-date="2006-04-23T02:38:33+00:00" data-subject="Who plays &amp;quot;so&amp;quot;"&gt;&#13;&#10;&lt;p&gt;Who do I ship these greaves too?&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12343" data-author="so" data-date="2006-04-24T03:43:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Do not think of the first, I have already overlooked about it.&lt;/p&gt;&#10;&lt;p&gt;Simply send the goods by mail.&lt;/p&gt;&#10;&lt;p&gt;Thanks :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12344" data-author="13" data-date="2006-04-24T11:27:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well that didn&amp;rsquo;t make any sense.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>pendulum, attunement, dowsing, strata &amp; sidhe</title><link>https://forum.slothmud.net/town-crier/newbie-questions/pendulum-attunement-dowsing-strata-sidhe/</link><pubDate>Sun, 23 Apr 2006 02:14:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/pendulum-attunement-dowsing-strata-sidhe/</guid><description>&lt;div class="post" data-post-id="12331" data-author="Choong" data-date="2006-04-23T02:14:42+00:00" data-subject="pendulum, attunement, dowsing, strata &amp;amp; sidhe"&gt;&#13;&#10;&lt;p&gt;Would someone be so kind to write a newbie guide of the above subject? I&amp;rsquo;m such a newbie :P. I can see the general idea of the above, but no where does it list the exact usage (command keys, shard on ground, etc). I can understand the general concept of forging the pendulum, but lack details of the exact execution. (eqlist page needs your contributions!!! a lot of new items are not updated) I spoke to quite a few people and surprised to find them say that attunement is garbage. I think a lack of understanding of this complex concept needs to be addressed.&lt;/p&gt;&#10;&lt;p&gt;With my limited knowledge of dowsing, I would think that shards used for dowsing should not burn out so easily or more commonly available. I also notice that certain areas pop a particular type of shards. Maybe we can get a list of this like this (shard type - used for - found mostly in)&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Downtime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-1862/</link><pubDate>Fri, 21 Apr 2006 21:49:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/downtime-1862/</guid><description>&lt;div class="post" data-post-id="12315" data-author="*Splork*" data-date="2006-04-21T21:49:41+00:00" data-subject="Downtime"&gt;&#13;&#10;&lt;p&gt;I just want to apologize for the downtime we had in the last 24 hours. Something happened to our machine at the Harbor Center and as soon as Jake informs me of what it was, I&amp;rsquo;ll pass it on.&lt;/p&gt;&#10;&lt;p&gt;Other than that, our new server has been incredible, I can&amp;rsquo;t remember one time that I have heard a complaint about lag, so hopefully this won&amp;rsquo;t happen again&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autolycos or rather Autolycus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/autolycos-or-rather-autolycus/</link><pubDate>Fri, 21 Apr 2006 20:17:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/autolycos-or-rather-autolycus/</guid><description>&lt;div class="post" data-post-id="12311" data-author="kjartan" data-date="2006-04-21T20:17:08+00:00" data-subject="Autolycos or rather Autolycus"&gt;&#13;&#10;&lt;p&gt;I always thought that the name Autolycos came from Xena, but apparently not: this guy used it first[/url:1c47gn80] (search that page for Autolycus; as a bonus, includes full lyrics of The Autolycus Song.)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12312" data-author="Autolycos" data-date="2006-04-21T20:56:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;actually i did create this char based after Bruce Campbell&amp;rsquo;s role on the Hercules/Xena series. Bruce has always been one of my fav actors, not to mention entirely insane.&lt;/p&gt;&#10;&lt;p&gt;when i went to use the name and create this char in 97, autolycus was already taken.. so i had to modifiy it as the fully[b:258kwu51] automated search engine of destruction![/b:258kwu51] :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Server dead?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/server-dead/</link><pubDate>Fri, 21 Apr 2006 17:18:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/server-dead/</guid><description>&lt;div class="post" data-post-id="12293" data-author="Ga" data-date="2006-04-21T17:18:25+00:00" data-subject="Server dead?"&gt;&#13;&#10;&lt;p&gt;Ive been trying to connect for hours!!!!&lt;/p&gt;&#10;&lt;p&gt;WHATS GOING ON!!!!&lt;/p&gt;&#10;&lt;p&gt;AHHHHHHHH :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12294" data-author="12345" data-date="2006-04-21T17:21:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Can&amp;rsquo;t get anything by you, huh?&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1858&amp;amp;postdays=0&amp;amp;postorder=dec&amp;amp;start=60" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/index.php?name= &amp;hellip; c&amp;amp;start=60&amp;rdquo;&amp;gt;http://www.slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1858&amp;amp;postdays=0&amp;amp;postorder=dec&amp;amp;start=60&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12295" data-author="Ga" data-date="2006-04-21T17:24:29+00:00" data-subject="oops"&gt;&#13;&#10;&lt;p&gt;BUT I NEED TO PLAY !!!1&lt;/p&gt;&#10;&lt;p&gt;JEEBUS WHY!!!!!! :shock:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nevermind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nevermind/</link><pubDate>Fri, 21 Apr 2006 15:06:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nevermind/</guid><description>&lt;div class="post" data-post-id="12274" data-author="Corinn" data-date="2006-04-21T15:06:12+00:00" data-subject="Nevermind"&gt;&#13;&#10;&lt;p&gt;&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12282" data-author="jezer" data-date="2006-04-21T16:19:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well if that just doesn&amp;rsquo;t say it all! :p&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12286" data-author="Elsie" data-date="2006-04-21T16:35:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well if that just doesn&amp;rsquo;t say it all! :p[/quote:3bmxbb0e]&lt;/p&gt;&#10;&lt;p&gt;obviously not as you felt the need to comment&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-1858/</link><pubDate>Thu, 20 Apr 2006 23:16:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-1858/</guid><description>&lt;div class="post" data-post-id="12201" data-author="Rajil" data-date="2006-04-20T23:16:54+00:00" data-subject="Crash?"&gt;&#13;&#10;&lt;p&gt;Damn shame. Sloth down on a day when I was actually free and could mud for hours. Instead of just logging on and being afk.&lt;/p&gt;&#10;&lt;p&gt;So. How long is Sloth gonna be down?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12202" data-author="12345" data-date="2006-04-20T23:38:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Until someone can kick it.&lt;/p&gt;&#10;&lt;p&gt;Lev: [i:2b9ur0h2]Excuse me, but I think I know how to fix this. [/i:2b9ur0h2]&lt;/p&gt;&#10;&lt;p&gt;Kj: [i:2b9ur0h2]Move it! You don&amp;rsquo;t know the components! [/i:2b9ur0h2]&lt;/p&gt;&#10;&lt;p&gt;Lev: [i:2b9ur0h2]Components. American components, Russian Components, ALL MADE IN TAIWAN! [/i:2b9ur0h2]&lt;/p&gt;&#10;&lt;p&gt;Lev: [i:2b9ur0h2]This is how we fix things on Russian space station!&lt;/p&gt;&#10;&lt;p&gt;[smashes Sloth with hammer] [/i:2b9ur0h2]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Map Making Software</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/map-making-software/</link><pubDate>Thu, 20 Apr 2006 04:10:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/map-making-software/</guid><description>&lt;div class="post" data-post-id="12164" data-author="jezer" data-date="2006-04-20T04:10:52+00:00" data-subject="Map Making Software"&gt;&#13;&#10;&lt;p&gt;What programs are people using to make the sloth maps?&lt;/p&gt;&#10;&lt;p&gt;Some look really neat&amp;hellip; :shock:&lt;/p&gt;&#10;&lt;p&gt;Please list the complete program names and URL&amp;rsquo;s to download if you have any.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12166" data-author="Yasik" data-date="2006-04-20T04:15:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Most ppl i know drawing maps using brain, hands and pen&amp;amp;paper.&lt;/p&gt;&#10;&lt;p&gt;Zmud&amp;rsquo;s Built-In Mapper can replace one of those above :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12167" data-author="Weasel" data-date="2006-04-20T04:26:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Photoshop CS :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12168" data-author="jezer" data-date="2006-04-20T05:24:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Photoshop CS? does that have some kind of snap to grid function so all the rooms line up?&lt;/p&gt;&#10;&lt;p&gt;Romano and Corum seem to make beautiful maps, love to know what kind of software they use.&lt;/p&gt;&#10;&lt;p&gt;A Romano Map&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/eqlist/maproom.php?rnum=165" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/eqlist/maproom.php?rnum=165&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;A Corum Map&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/eqlist/maproom.php?rnum=19" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/eqlist/maproom.php?rnum=19&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silly to post possiblr false alarm...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/silly-to-post-possiblr-false-alarm/</link><pubDate>Thu, 20 Apr 2006 01:06:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/silly-to-post-possiblr-false-alarm/</guid><description>&lt;div class="post" data-post-id="12159" data-author="Mystery" data-date="2006-04-20T01:06:35+00:00" data-subject="Silly to post possiblr false alarm..."&gt;&#13;&#10;&lt;p&gt;Die&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;Get looted&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Game crashes&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Will I or will I won&amp;rsquo;t come back with eq&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If not, can someone look up log and restore me eq-wise minus lost exp from death?&lt;/p&gt;&#10;&lt;p&gt;OR, maybe not needed.. although I think some non-replaceable items got lost in crash in which only an IMM can restore if such a think a possible&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;This is NOT a bard song.. please drink responsibly :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>To Aaron</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-aaron/</link><pubDate>Wed, 19 Apr 2006 17:25:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-aaron/</guid><description>&lt;div class="post" data-post-id="12149" data-author="Mustang" data-date="2006-04-19T17:25:33+00:00" data-subject="To Aaron"&gt;&#13;&#10;&lt;p&gt;I have a char for u if u want to play again&lt;/p&gt;&#10;&lt;p&gt;rarely have time to play anymore&lt;/p&gt;&#10;&lt;p&gt;Al&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12151" data-author="Leaf" data-date="2006-04-19T17:35:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m pretty sure aa going to say, &amp;ldquo;No Thanks&amp;rdquo;. Talked with him yesterday&lt;/p&gt;&#10;&lt;p&gt;and it seems like he quit for good.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12153" data-author="13" data-date="2006-04-19T17:54:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s cool, I still have Karkus to get on and fuck around with if I need to, but thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Houston Texas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/houston-texas/</link><pubDate>Wed, 19 Apr 2006 16:00:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/houston-texas/</guid><description>&lt;div class="post" data-post-id="12147" data-author="Leaf" data-date="2006-04-19T16:00:47+00:00" data-subject="Houston Texas"&gt;&#13;&#10;&lt;p&gt;Hey does anyone on Sloth live near Houston?&lt;/p&gt;&#10;&lt;p&gt;I will be flying down to Houston on May 4th and leaving May 5th for business.&lt;/p&gt;&#10;&lt;p&gt;I will have some time on the 4th around 7-10.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12158" data-author="Qa" data-date="2006-04-20T00:55:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I was there (well Galveston) a month ago with the family. Sorry I missed ya. The kid loved picking up shells from the beach and going to the aquarium. Fun stuff.&lt;/p&gt;&#10;&lt;p&gt;Hey, wasn&amp;rsquo;t Fiction from that area? Paging (stranger than) Fiction to a red courtesy phone, please.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP and ZMUD</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/mxp-and-zmud/</link><pubDate>Sun, 16 Apr 2006 22:41:02 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/mxp-and-zmud/</guid><description>&lt;div class="post" data-post-id="12119" data-author="Nascosto" data-date="2006-04-16T22:41:02+00:00" data-subject="MXP and ZMUD"&gt;&#13;&#10;&lt;p&gt;finally took a look at MXP, seems kind of interesting. Anyway, took me a while to figure out how to use it in ZMUD so I thought I&amp;rsquo;d share&lt;/p&gt;&#10;&lt;p&gt;for ZMUD 7.21 since that&amp;rsquo;s all I have -&lt;/p&gt;&#10;&lt;p&gt;to see what elements/entities sloth is defining you can go to VIEW -&amp;gt; Preferences -&amp;gt; General and scroll down to the MXP section.&lt;/p&gt;&#10;&lt;p&gt;to access the value of an entity such as gold, or currentalign you use:&lt;/p&gt;&#10;&lt;p&gt;%mud.gold or %mud.currentalign for example&lt;/p&gt;&#10;&lt;p&gt;to trigger off of elements such as rdesc (room description):&lt;/p&gt;&#10;&lt;p&gt;#mxptrig {rdesc} {#var room_descrip %0} to set the variable room_descrip to its tagged value.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m assuming the mxp tags also help for more accurate config of the automapper, which otherwise might take some tweaking to get working (although haven&amp;rsquo;t tested this)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Teaching</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/teaching/</link><pubDate>Sat, 15 Apr 2006 22:02:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/teaching/</guid><description>&lt;div class="post" data-post-id="12108" data-author="*Splork*" data-date="2006-04-15T22:02:51+00:00" data-subject="Teaching"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to get everyone&amp;rsquo;s initial reaction to teaching&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Do you like it?&lt;/p&gt;&#10;&lt;p&gt;Will it help with the problem of constant spellbook popping?&lt;/p&gt;&#10;&lt;p&gt;Is it too easy?&lt;/p&gt;&#10;&lt;p&gt;How can we improve it?&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12109" data-author="Guinex" data-date="2006-04-15T22:18:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I like the who teaching gig. If you have a pendulum/shard/relocation it is fairly easy to find your focus point, if you don&amp;rsquo;t have those your sol or its gonna take you a while. And yes i think it helps quite a bit with popping sbs.&lt;/p&gt;&#10;&lt;p&gt;One question is can you teach drachma sbs?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Easter Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/easter-quest/</link><pubDate>Fri, 14 Apr 2006 11:07:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/easter-quest/</guid><description>&lt;div class="post" data-post-id="12101" data-author="*juggleblood*" data-date="2006-04-14T11:07:53+00:00" data-subject="Easter Quest"&gt;&#13;&#10;&lt;p&gt;If we missed the easter egg hunt are we ineligible for the Easter quest? :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12104" data-author="Clink" data-date="2006-04-14T17:07:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As of 30 seconds ago there are still over a dozen left for the claiming.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12106" data-author="Mystery" data-date="2006-04-14T22:09:21+00:00" data-subject="Spare egg anyone?"&gt;&#13;&#10;&lt;p&gt;Since over a hundred were told scattered with only 1-2 being needed per char,I am asking that anyone who has a spare egg and wish to toss my way,to please do so. If not, then perhaps I can still participate in the 2nd part of quest, if not by drachma then by helping gather scattereds and such.. :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Died while reading about easte eggs</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/died-while-reading-about-easte-eggs/</link><pubDate>Fri, 14 Apr 2006 03:57:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/died-while-reading-about-easte-eggs/</guid><description>&lt;div class="post" data-post-id="12098" data-author="Zing" data-date="2006-04-14T03:57:35+00:00" data-subject="Died while reading about easte eggs"&gt;&#13;&#10;&lt;p&gt;Dead in dueragars if anyone can get me . thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New mage spell</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-mage-spell/</link><pubDate>Thu, 13 Apr 2006 01:22:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-mage-spell/</guid><description>&lt;div class="post" data-post-id="12083" data-author="*Splork*" data-date="2006-04-13T01:22:11+00:00" data-subject="New mage spell"&gt;&#13;&#10;&lt;p&gt;New mage spell called Sandstorm..&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;SANDSTORM&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See also: -&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;sandstorm&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: No&lt;/p&gt;&#10;&lt;p&gt;Duration: 2 hours&lt;/p&gt;&#10;&lt;p&gt;Level: mage 35&lt;/p&gt;&#10;&lt;p&gt;Save: -&lt;/p&gt;&#10;&lt;p&gt;Spellbook:&lt;/p&gt;&#10;&lt;p&gt;Stratum: Shaping&lt;/p&gt;&#10;&lt;p&gt;Min Mana: 40&lt;/p&gt;&#10;&lt;p&gt;The mage calls forth strong gusts of wind which ultimately create twisting&lt;/p&gt;&#10;&lt;p&gt;sandstorms throughout the land. The combination of wind, dust, and sand&lt;/p&gt;&#10;&lt;p&gt;causes much dismay to creatures caught inside. These beasts often find&lt;/p&gt;&#10;&lt;p&gt;themselves struggling in battle, as their vision becomes grossly&lt;/p&gt;&#10;&lt;p&gt;distorted.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Demon Bind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/demon-bind/</link><pubDate>Wed, 12 Apr 2006 00:14:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/demon-bind/</guid><description>&lt;div class="post" data-post-id="12077" data-author="jezer" data-date="2006-04-12T00:14:49+00:00" data-subject="Demon Bind"&gt;&#13;&#10;&lt;p&gt;If you have a +10 alignment and protection from evil up&amp;hellip; why can you still get demon bound? This doesn&amp;rsquo;t make sense. There should be a fail safe against it, if certain conditions are met.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12078" data-author="Rynquald" data-date="2006-04-12T07:28:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well as with everything, there are no guarantees.&lt;/p&gt;&#10;&lt;p&gt;You can still be webbed through rwebs, hermetic res fails occasionally, lost concs ect ect.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12080" data-author="kjartan" data-date="2006-04-12T15:43:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;s plenty of support in folklore for the idea that witches can conjure up demons to harrass good people. Just because they&amp;rsquo;re good doesn&amp;rsquo;t always make them immune to harrassment.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some items have new restricts</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/some-items-have-new-restricts/</link><pubDate>Tue, 11 Apr 2006 20:50:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/some-items-have-new-restricts/</guid><description>&lt;div class="post" data-post-id="12076" data-author="Rodek" data-date="2006-04-11T20:50:57+00:00" data-subject="some items have new restricts"&gt;&#13;&#10;&lt;p&gt;a mace, a blade, a smashing weapon, and some leg plates is the rumour&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12079" data-author="blackmore" data-date="2006-04-12T13:49:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There&amp;rsquo;ve been a number of restriction changes lately. One of these days I need to go through my vaults and chars and check the restricts on all my eq. I suspect those listed that Clink changed a few days ago were the Runed Mace of Fire, Crystal Blade of Light, and I haven&amp;rsquo;t looked at other stuff. I think I have the mace vaulted somewhere, I&amp;rsquo;ll have to look.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Elite eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/elite-eq/</link><pubDate>Mon, 10 Apr 2006 23:30:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/elite-eq/</guid><description>&lt;div class="post" data-post-id="12058" data-author="*Splork*" data-date="2006-04-10T23:30:01+00:00" data-subject="Elite eq"&gt;&#13;&#10;&lt;p&gt;I realize we haven&amp;rsquo;t added to drachma shops in awhile. We are simply swamped atm. But, if I get a chance I will add some items if you guys suggest some that I like.&lt;/p&gt;&#10;&lt;p&gt;Please email me or post ideas for new elite quest gear. Do NOT bother estimating drachma cost because I&amp;rsquo;ll figure that out :twisted:&lt;/p&gt;&#10;&lt;p&gt;I need name of the equipement and any desirable stats or affects.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clever Kenji</title><link>https://forum.slothmud.net/updates/bug-reporting/clever-kenji/</link><pubDate>Mon, 10 Apr 2006 18:30:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/clever-kenji/</guid><description>&lt;div class="post" data-post-id="12050" data-author="Caldrick" data-date="2006-04-10T18:30:15+00:00" data-subject="Clever Kenji"&gt;&#13;&#10;&lt;p&gt;Kenji the wandering minstrel is lying here, mortally wounded.(Faint Blue Aura)&lt;/p&gt;&#10;&lt;p&gt;*A young man with an uneven gait carefully eyes his surroundings.&lt;/p&gt;&#10;&lt;p&gt;(Blue Aura) A beautiful gypsy girl sits on the fountain, admiring her own reflection in the water.&lt;/p&gt;&#10;&lt;p&gt;A Red Sash is leaning against a wall, watching the crowds.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;864/1000 105/224 250/275 -10.0&amp;gt; +9&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s already completely full.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;865/1000 106/224 250/275 -10.0&amp;gt; +9&lt;/p&gt;&#10;&lt;p&gt;subdue kenji&lt;/p&gt;&#10;&lt;p&gt;Kenji the wandering minstrel sneezes.&lt;/p&gt;&#10;&lt;p&gt;Kenji the wandering minstrel slowly fades out of existence.&lt;/p&gt;&#10;&lt;p&gt;How can a mob phase door when morted?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silly thief...</title><link>https://forum.slothmud.net/updates/mud-suggestions/silly-thief/</link><pubDate>Mon, 10 Apr 2006 16:31:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/silly-thief/</guid><description>&lt;div class="post" data-post-id="12044" data-author="12345" data-date="2006-04-10T16:31:42+00:00" data-subject="Silly thief..."&gt;&#13;&#10;&lt;p&gt;I was kicking around some unrelated ideas and a few random thoughts wandered through my head. Given the present state of things, they might be cool. Anyway, some thief skill ideas&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Basically, these are the opposite of the resist spells.&lt;/p&gt;&#10;&lt;p&gt;Alcohol bath: Would give alcohol an actual use in the game besides talking funny. May or may not use the entire container&amp;hellip; Requires some alcohol to work, the more drunk it makes you, the more it weakens enemy saves to fire magic. So, beer might not help at all, but a little whiskey could weaken saves against fire magic. Let mages light em up more often without 1/2 damage.&lt;/p&gt;&#10;&lt;p&gt;Water bath: Requires a canteen to work, uses the entire contents of the container to work. The more water used, the more vulnerable they are to lightning and cold damage. A canteen will only raise their saves a little bit, a water barrel raise them a bit more. Interesting side effect could be to grease the room if there&amp;rsquo;s enough water and a frostbolt.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t think of anything for acids but acid has an effect of it&amp;rsquo;s own. Colors and disints? No ideas. Oh well.&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t really picture this working well on stab/blast mobs&amp;hellip; unless there&amp;rsquo;s a second non-stabbing, non-blasting thief in the group. Also, if you raise fire magic on a mob that casts fire magic&amp;hellip; it might backfire on the group. Would give mages a boost on ether mobs like the eternal flame or flamewraith, or on mobs like Paraclesus that hit like a train no matter how much you debuff them. Would also give thieves something useful to do in a group after stabbing besides drain their moves with circle&amp;hellip;. at least for a round.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Gnoph-Keh</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-gnoph-keh/</link><pubDate>Mon, 10 Apr 2006 13:12:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/avatar-gnoph-keh/</guid><description>&lt;div class="post" data-post-id="12039" data-author="Liar" data-date="2006-04-10T13:12:00+00:00" data-subject="Avatar Gnoph-Keh"&gt;&#13;&#10;&lt;p&gt;Avatar Gnoph-Keh is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 445844846.&lt;/p&gt;&#10;&lt;p&gt;You receive 119714560 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;You gain 14365747 experience for leadership!&lt;/p&gt;&#10;&lt;p&gt;Risk receives 86285536 experience points.&lt;/p&gt;&#10;&lt;p&gt;Falsra receives 129897504 experience points.&lt;/p&gt;&#10;&lt;p&gt;Lob receives 109947248 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Avatar Gnoph-Keh&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Avatar Gnoph-Keh breaks free of the tentacles!&lt;/p&gt;&#10;&lt;p&gt;You get a gold coin from the corpse of Avatar Gnoph-Keh that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There was one whole coin.&lt;/p&gt;&#10;&lt;p&gt;You split 1 coins. You keep 1 coins.&lt;/p&gt;&#10;&lt;p&gt;You get tractate of icy blades from the corpse of Avatar Gnoph-Keh that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Was wondering if it was regular size of the mob,&lt;/p&gt;&#10;&lt;p&gt;or perhaps we hit it when it was somehow boosted&lt;/p&gt;&#10;&lt;p&gt;after quest lead by Splork. If it is his real size, then&lt;/p&gt;&#10;&lt;p&gt;how that mob supposed to be killed in game?&lt;/p&gt;&#10;&lt;p&gt;6 attacks, each takes 500hps thro sanc&amp;hellip; poping blizzard&lt;/p&gt;&#10;&lt;p&gt;isnt easy task.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Attuned and now what?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attuned-and-now-what/</link><pubDate>Mon, 10 Apr 2006 12:18:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attuned-and-now-what/</guid><description>&lt;div class="post" data-post-id="12036" data-author="Mystery" data-date="2006-04-10T12:18:12+00:00" data-subject="Attuned and now what?"&gt;&#13;&#10;&lt;p&gt;Curious if anyone druid prime has noticed any difference from being attuned during the house of nature. Shyla helped me last night and I did a check before and after to see the results.&lt;/p&gt;&#10;&lt;p&gt;Before, after shifting, I would drop 10 mana then regain 3 mana before dropping 10 again. Afterwords, I would drop 9 mana regain 2 before re-dropping 9. Seems innocent enough however&amp;hellip; by number crunching it seems that in fact nothing is different.. still dropping at same rate to arrive at the same results. Example below:&lt;/p&gt;&#10;&lt;p&gt;Before After&lt;/p&gt;&#10;&lt;p&gt;300 300&lt;/p&gt;&#10;&lt;p&gt;290 drop 10 291 drop 9&lt;/p&gt;&#10;&lt;p&gt;293 gain 3 293 gain 2&lt;/p&gt;&#10;&lt;p&gt;283 drop 10 284 drop 9&lt;/p&gt;&#10;&lt;p&gt;286 gain 3 286 gain 2&lt;/p&gt;&#10;&lt;p&gt;Shyla wasn&amp;rsquo;t sure but she didn&amp;rsquo;t think being attuned tp House of Nature affected druids shifted since shapeshifting isn&amp;rsquo;t considered shaping magic.&lt;/p&gt;&#10;&lt;p&gt;The only thing that I thought they would be affected while shifted is in the help file under houses for House of Nature&amp;mdash;&amp;gt;These conjunctions smile on shapeshifters and are a strong time for shaping magic.&lt;/p&gt;&#10;&lt;p&gt;Anyone able to add anything or point out what I may be overlooking please post. And if you MUST flame, please direct at Autolycos, he&amp;rsquo;s been much to quite here lately.&lt;/p&gt;&#10;&lt;p&gt;post :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>get thee to a punnery</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/get-thee-to-a-punnery/</link><pubDate>Sun, 09 Apr 2006 23:39:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/get-thee-to-a-punnery/</guid><description>&lt;div class="post" data-post-id="12032" data-author="Enea2" data-date="2006-04-09T23:39:50+00:00" data-subject="get thee to a punnery"&gt;&#13;&#10;&lt;p&gt;A group of friars from the monastery opened a florist shop to raise funds. A rival florist saw his business drop significantly. He asked the good fathers to close down, but they would not. He went back and begged the friars to close. They ignored him. So, the rival florist hired Hugh O&amp;rsquo;Reilly, the toughest thug in town to convince the friars to close down. Hugh beat up the friars and ruined their flowers, saying he&amp;rsquo;d be back if they didn&amp;rsquo;t close up shop.&lt;/p&gt;&#10;&lt;p&gt;Terrified, they did so, proving that &amp;lsquo;only Hugh can prevent florist friars&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;An Indian chief had three wives, all of which gave birth. The first had a boy and the chief built her a teepee of deer hide. The second also had a boy and the chief built her a teepee of antelope hide. When the third gave birth, the chief built her a two story teepee, made out of a hippopotamus hide. The chief then challenged the tribe to guess what had occurred. Many tried, unsuccessfully.&lt;/p&gt;&#10;&lt;p&gt;Finally, one young brave declared that the third wife had given birth to twin boys. &amp;lsquo;Correct,&amp;rsquo; said the chief. &amp;lsquo;How did you figure it out?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The warrior answered, &amp;lsquo;It&amp;rsquo;s elementary. The value of the squaw of the hippopotamus is equal to the sons of the squaws of the other two hides.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;One doctor always stopped at a local bar after work for a hazelnut daiquiri - a special drink the bartender created just for him. One day, the bartender ran out of hazelnut flavor so he substituted hickory nuts instead.&lt;/p&gt;&#10;&lt;p&gt;The doctor took one sip of the drink and exclaimed, &amp;lsquo;This isn&amp;rsquo;t a hazelnut daiquiri!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;No, I&amp;rsquo;m sorry&amp;rsquo;, replied the bartender, &amp;lsquo;it&amp;rsquo;s a hickory daiquiri, doc.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oath and vows</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oath-and-vows/</link><pubDate>Sat, 08 Apr 2006 15:20:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oath-and-vows/</guid><description>&lt;div class="post" data-post-id="12013" data-author="Mike" data-date="2006-04-08T15:20:37+00:00" data-subject="Oath and vows"&gt;&#13;&#10;&lt;p&gt;Not sure if it is a bug, but it looks strange to me.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1013hp 38ma 99mv +5&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You swear a mighty oath of victory over an outpost guard!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1170hp 38ma 99mv +5&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;An outpost guard misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An outpost guard misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An outpost guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;An outpost guard misses you with his slash.&lt;/p&gt;&#10;&lt;p&gt;An outpost guard misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;Rodek massacres an outpost guard to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;Rodek massacres an outpost guard to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;You massacre an outpost guard to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;You massacre an outpost guard to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;An outpost guard disengages himself, and attacks Rodek![/color:2mrnp4fg]&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ve broken your oath of victory! [/color:2mrnp4fg]&lt;/p&gt;&#10;&lt;p&gt;It`s not a big deal anyway, but broke my reputation because mob disengage is a bit sucky. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Time Update</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-time-update/</link><pubDate>Sat, 08 Apr 2006 08:21:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-time-update/</guid><description>&lt;div class="post" data-post-id="12012" data-author="*juggleblood*" data-date="2006-04-08T08:21:15+00:00" data-subject="Quest Time Update"&gt;&#13;&#10;&lt;p&gt;Can we pls have a rough time of when you starting Splork?&lt;/p&gt;&#10;&lt;p&gt;Thx&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12021" data-author="tincts" data-date="2006-04-09T09:31:33+00:00" data-subject="Sweet quest, man."&gt;&#13;&#10;&lt;p&gt;Just wanna say a big thankyou to Splork and all others involved in today&amp;rsquo;s quest. I had a great time, and enjoyed the drachma and a nice piece of eq in the subsequent eqpop :) Just wanna say that these out-of-the-norm mud events add a great piece of variety and interest to sloth, and a sense of community. I appreciate it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Todays additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/todays-additions/</link><pubDate>Sat, 08 Apr 2006 04:32:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/todays-additions/</guid><description>&lt;div class="post" data-post-id="12010" data-author="*Splork*" data-date="2006-04-08T04:32:34+00:00" data-subject="Todays additions"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Two more MXP variables:alignment and xp to next level&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players can now teach each other spells:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;TEACH TEACHING&lt;/p&gt;&#10;&lt;p&gt;Usage: TEACH&lt;/p&gt;&#10;&lt;p&gt;Level: 1&lt;/p&gt;&#10;&lt;p&gt;See also: PERISTRATA&lt;/p&gt;&#10;&lt;p&gt;While any moderately competent spellcaster will have become highly skilled&lt;/p&gt;&#10;&lt;p&gt;at deciphering spells from arcane tomes and ancient, cryptic compendia, this&lt;/p&gt;&#10;&lt;p&gt;process can be much easier with a good teacher.&lt;/p&gt;&#10;&lt;p&gt;Of course, not every yahoo fresh off the farm can teach the Great Mysteries.&lt;/p&gt;&#10;&lt;p&gt;The teacher must know the spell; he must have a copy of a spellbook for the&lt;/p&gt;&#10;&lt;p&gt;it in hand; and, he must use any object needed to read that spellbook. This&lt;/p&gt;&#10;&lt;p&gt;transfer of arcane knowledge can only be done at the peristratum for the spell&lt;/p&gt;&#10;&lt;p&gt;being learned. (There is no equivalent to the peristrata for skills, so,&lt;/p&gt;&#10;&lt;p&gt;sadly, these cannot be taught in any useful manner but must be learned from&lt;/p&gt;&#10;&lt;p&gt;manuals in the usual way.)&lt;/p&gt;&#10;&lt;p&gt;The student must be resting to muster the proper concentration. Also, both&lt;/p&gt;&#10;&lt;p&gt;the teacher and student must pay close attention, not sleeping or fighting or&lt;/p&gt;&#10;&lt;p&gt;talking, for the duration of the lesson.&lt;/p&gt;&#10;&lt;p&gt;A skilled teacher can as much as double the amount of knowledge his student&lt;/p&gt;&#10;&lt;p&gt;is able to pry from a book. The teacher also benefits from successful&lt;/p&gt;&#10;&lt;p&gt;teaching - after successfully teaching a spell to enough students, his own&lt;/p&gt;&#10;&lt;p&gt;ability at that skill will improve very slightly, even above the maximum&lt;/p&gt;&#10;&lt;p&gt;that can otherwise be achieved.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any tutorials out there?</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/any-tutorials-out-there/</link><pubDate>Sat, 08 Apr 2006 00:38:37 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/any-tutorials-out-there/</guid><description>&lt;div class="post" data-post-id="12006" data-author="Reth" data-date="2006-04-08T00:38:37+00:00" data-subject="Any tutorials out there?"&gt;&#13;&#10;&lt;p&gt;I have been googling for over 2 day and still haven&amp;rsquo;t found a SINGLE ONE! I really wan&amp;rsquo;t to script in Wintin.Net, but the help documents aren&amp;rsquo;t much help.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Does anyone no where I can find one or make one for me??&#13;&#10;&#13;&#10; Somethings I need specific help with is how to make a window float (like not have it on the tabs but make it so I can move it around) have more then just one line go into the window (like I type #window {inventory} {You are carrying:} Then when I type inventory on the game, it only shows the first line with You are carrying: and not only that, but it still shows the message on the main window also! So thirdly, how do I make that stop??&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Help appreciated,&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Reth&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP based Whiner</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/mxp-based-whiner/</link><pubDate>Fri, 07 Apr 2006 21:58:24 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/mxp-based-whiner/</guid><description>&lt;div class="post" data-post-id="12002" data-author="*juggleblood*" data-date="2006-04-07T21:58:24+00:00" data-subject="MXP based Whiner"&gt;&#13;&#10;&lt;p&gt;Please share any mxp based scripts you might have. I&amp;rsquo;m curious to see them.&lt;/p&gt;&#10;&lt;p&gt;Here is a whiner based on mxp. Its a lot simpler than it appears at first glance. A lot of this garbage is color codes. The key is using the optional trigger in the variable command to detect changes in your MXP variables.&lt;/p&gt;&#10;&lt;p&gt;#defgroup mxpwhiner&lt;/p&gt;&#10;&lt;p&gt;#alias {whineoff} {gt \c11 &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-Whining Disabled&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;;#var whine 0} {G|mxpwhiner}&lt;/p&gt;&#10;&lt;p&gt;#alias {whineon} {gt \c11&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;Whining Enabled &amp;mdash;-I&amp;rsquo;m the Tank &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-;#var whine 1} {G|mxpwhiner}&lt;/p&gt;&#10;&lt;p&gt;#alias {wmsg1} {gt \c15&amp;mdash;&amp;mdash;&amp;gt; [hp: \c06$CurrentHP \c15/ $MaxHP ma: \c06$CurrentMana \c15/ $MaxMana] \c09[\c11+$deltahp hp\c09] \c06[$lite]} {G|mxpwhiner}&lt;/p&gt;&#10;&lt;p&gt;#alias {wmsg2} {gt \c04&amp;mdash;&amp;mdash;-&amp;gt; \c15[hp: \c06$CurrentHP \c15/ $MaxHP ma: \c06$CurrentMana\c15 / $MaxMana] \c09[\c04$deltahp hp\c09] \c06[$lite]} {G|mxpwhiner}&lt;/p&gt;&#10;&lt;p&gt;#alias {ws} {#showme Whiner Sensitivity set to $0 hp; #var ws $0;#math negws {0-$ws}} {G|mxpwhiner}&lt;/p&gt;&#10;&lt;p&gt;#variable {CurrentHP} {500} {G|mxpwhiner}{T|#math {deltahp}{$CurrentHP-$lasthp};#var lasthp {$CurrentHP};#if {$whine=1}{#if {$deltahp&amp;gt;$ws}{wmsg1};#if {$deltahp&amp;lt;$negws}{wmsg2}}}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The [$lite] in the message on my scripts shows the type of lite and the time remaining. I just added a line into the sanctuary/aegis counter that sents the $lite variable to &amp;lsquo;Sanc:$literemain&amp;rsquo; to make it show in the whiner.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;-Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Test Run -- Botters needed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/test-run-botters-needed/</link><pubDate>Fri, 07 Apr 2006 01:33:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/test-run-botters-needed/</guid><description>&lt;div class="post" data-post-id="11989" data-author="Hades" data-date="2006-04-07T01:33:31+00:00" data-subject="Test Run -- Botters needed"&gt;&#13;&#10;&lt;p&gt;Would like to see if anyone open to test running MOB&amp;rsquo;s friday night and/or satireday before the possible eqpop is availble.. post here if interested. For those who are looking to run, would suggest you go ahead and map run to target MOB&amp;hellip; not only will this make group more efficient but with the possibility of 2 hours whose to say we won&amp;rsquo;t be able to each grab 2 items if timed/ran right :P&lt;/p&gt;&#10;&lt;p&gt;Hades,Prince of Doom&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vote!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vote/</link><pubDate>Thu, 06 Apr 2006 21:28:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vote/</guid><description>&lt;div class="post" data-post-id="11979" data-author="brady" data-date="2006-04-06T21:28:21+00:00" data-subject="Vote!"&gt;&#13;&#10;&lt;p&gt;#7 is going to do very little to increase the player base of the mud. With staple players being run off for reasons only clear to some and veterans with feigning interest, it is even more important for everyone to step-up and vote from as many ip addresses as possible (ie. home and work).&lt;/p&gt;&#10;&lt;p&gt;Just my two cents&amp;hellip;who wants change?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11981" data-author="Autolycos" data-date="2006-04-06T21:31:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i do, i think i can make change twice!&lt;/p&gt;&#10;&lt;p&gt;even i vote, and thats sad,&lt;/p&gt;&#10;&lt;p&gt;cause you all know how hateful and mean i am :evil:&lt;/p&gt;&#10;&lt;p&gt;PS. brady is mean and hateful too, don&amp;rsquo;t let his suave chipper exterior fool ya, inside beats the heart of one grouchy crazy mutha! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP Stuffs</title><link>https://forum.slothmud.net/updates/mud-suggestions/mxp-stuffs/</link><pubDate>Thu, 06 Apr 2006 12:59:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/mxp-stuffs/</guid><description>&lt;div class="post" data-post-id="11969" data-author="12345" data-date="2006-04-06T12:59:59+00:00" data-subject="MXP Stuffs"&gt;&#13;&#10;&lt;p&gt;I know Splork&amp;rsquo;s been having a blast with MXP, and most the changes he&amp;rsquo;s been making are pretty cool. However, on the topic of MXP, I have the following suggestion:&lt;/p&gt;&#10;&lt;p&gt;It would be nice if anything available in the prompt was an MXP option. ie. We can have both a configurable prompt and configurable MXP.&lt;/p&gt;&#10;&lt;p&gt;Reason I suggest this, there are lots and lots of things I&amp;rsquo;d like to program my client to keep track of for me that I don&amp;rsquo;t really want to see in my prompt. ie. Dawnfire is pretty cool, but I don&amp;rsquo;t want weather and time info in my prompt&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;An option that would competely rock (but I dont&amp;rsquo; know how to do) would be to add spell data to MXP (Ok, I have an idea how). I&amp;rsquo;ve seen the cool little status bars that some players have in their clients and I think they&amp;rsquo;re great. I&amp;rsquo;ve even heard tell of people who have status bars with buttons that let them quickly recast spells and think that&amp;rsquo;s even better&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Would be a very helpful thing to add to the newbie section though.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Arena Bug! Lost 30mill</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/arena-bug-lost-30mill/</link><pubDate>Thu, 06 Apr 2006 09:35:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/arena-bug-lost-30mill/</guid><description>&lt;div class="post" data-post-id="11967" data-author="jezer" data-date="2006-04-06T09:35:57+00:00" data-subject="Arena Bug! Lost 30mill"&gt;&#13;&#10;&lt;p&gt;Ken and I were trying stuff in the arena&amp;hellip; after about 6 rounds of killing each other, all of a sudden something went wrong&amp;hellip; I died&amp;hellip; I typed quit! and it says I died before my time. Then at that instant I was then killed for real and I lost 30 mill. If at all possible can this be fixed and my 30mill xp restored.&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;but i just can&amp;rsquo;t get good stat on it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-6hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;ya&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;very hard&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxic[hosers]&amp;gt; &amp;lsquo;I got lucky, I think&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You may now leave Thunder Dome Arena.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;quit!&lt;/p&gt;&#10;&lt;p&gt;You die before your time!&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;so far nvr get 2x18 on it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxic[hosers]&amp;gt; &amp;lsquo;15 15 18 17 18, with NO rolls, heh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-6hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say restore&lt;/p&gt;&#10;&lt;p&gt;You are in pretty bad shape, unable to do anything!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-6hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;quit!&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;WOW&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say restore&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;once get lvl 8 directly like that&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxic[hosers]&amp;gt; &amp;lsquo;yeah, I was surprised as hell&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Tyrande[hosers]&amp;gt; &amp;lsquo;gratz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;quit!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Toxic[hosers]&amp;gt; &amp;rsquo;thank u'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;quit!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-13hp 315ma 179mv -10al -7.9ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;quit!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Additions &amp; changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/additions-changes/</link><pubDate>Thu, 06 Apr 2006 00:35:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/additions-changes/</guid><description>&lt;div class="post" data-post-id="11961" data-author="*Splork*" data-date="2006-04-06T00:35:17+00:00" data-subject="Additions &amp;amp; changes"&gt;&#13;&#10;&lt;p&gt;1)MXP variables for current exp and current gold added&lt;/p&gt;&#10;&lt;p&gt;2)Bugs in bodyslam should be fixed&lt;/p&gt;&#10;&lt;p&gt;3)Purloin aura has been extended. Now thieves can steal spells that they have and they will be imbued to their souls.(Thank you Osric for the idea)&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Petrified Armor strangeness</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/petrified-armor-strangeness/</link><pubDate>Wed, 05 Apr 2006 23:34:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/petrified-armor-strangeness/</guid><description>&lt;div class="post" data-post-id="11959" data-author="Ditheca" data-date="2006-04-05T23:34:32+00:00" data-subject="Petrified Armor strangeness"&gt;&#13;&#10;&lt;p&gt;Petrified Armor has no message (like &amp;ldquo;You feel less protected&amp;rdquo;) when it falls. In this clip the number right before the brackets is my armor class. It jumps from 1 to 5 when armor falls. It&amp;rsquo;d be nice to have a spell down message like every other spell in the game. thxmuch!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;551hp 147ma 223mv&amp;gt; 1 [0: RIF ]&lt;/p&gt;&#10;&lt;p&gt;w&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Well&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up Down&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s newbie sign is here next to the well saying &amp;lsquo;Look at me.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A statue of Krodar Thunderhammer stands tall atop a pedestal.&lt;/p&gt;&#10;&lt;p&gt;The large central well of Settlestone is here.&lt;/p&gt;&#10;&lt;p&gt;A dusty dwarven warrior walks slowly about the city.&lt;/p&gt;&#10;&lt;p&gt;A dwarven animal control officer patrols the area.&lt;/p&gt;&#10;&lt;p&gt;A vicious Ju-Ju Zombie arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 150ma 222mv&amp;gt; 1 [0: RIF ]&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;greater fluidity&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 151ma 222mv&amp;gt; 5 [0: RIF ]&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;You are in Settlestone. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Mojo - Approaching the Treeline&lt;/p&gt;&#10;&lt;p&gt;Gumnut - Before the City Gates&lt;/p&gt;&#10;&lt;p&gt;Ditheca - Settlestone&amp;rsquo;s Well&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;552hp 151ma 222mv&amp;gt; 5 [0: RIF ]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Playing from behind a firewall</title><link>https://forum.slothmud.net/town-crier/newbie-questions/playing-from-behind-a-firewall/</link><pubDate>Wed, 05 Apr 2006 22:09:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/playing-from-behind-a-firewall/</guid><description>&lt;div class="post" data-post-id="11956" data-author="daglo" data-date="2006-04-05T22:09:34+00:00" data-subject="Playing from behind a firewall"&gt;&#13;&#10;&lt;p&gt;One of the things I like to do is play muds with my son. I think he&amp;rsquo;d like this mud as much as I do. However, I fear that one or both of us would be punished for multiplaying if we were both on at the same time (since we will show up as playing from the same IP address due to our firewall).&lt;/p&gt;&#10;&lt;p&gt;Is there away to be allowed to play at the same time?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;-Daglo, the player behind Keio&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>attuned to channelling</title><link>https://forum.slothmud.net/updates/mud-suggestions/attuned-to-channelling/</link><pubDate>Wed, 05 Apr 2006 12:59:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/attuned-to-channelling/</guid><description>&lt;div class="post" data-post-id="11946" data-author="Falsra" data-date="2006-04-05T12:59:12+00:00" data-subject="attuned to channelling"&gt;&#13;&#10;&lt;p&gt;If i attune self to healing or shaping, or say summoning strata, i can see a&lt;/p&gt;&#10;&lt;p&gt;noticable effect, while if i attune self to channelling strata i see no advantages for me.&lt;/p&gt;&#10;&lt;p&gt;It is not only my opinion, i talked to some high mages prime strongly&lt;/p&gt;&#10;&lt;p&gt;attuned to channelling strata and they all agreed with me on that.&lt;/p&gt;&#10;&lt;p&gt;If mob required 2 frostbolts to kill earlier, it still requires 2 frostbolts to kill&lt;/p&gt;&#10;&lt;p&gt;after attunement to channelling. If mob required 4 frostbolts to kill earlier,&lt;/p&gt;&#10;&lt;p&gt;it still requires 4.&lt;/p&gt;&#10;&lt;p&gt;The only explanation i see is all 40+ levels mobs i usually run have best&lt;/p&gt;&#10;&lt;p&gt;save rate ( 2 from the scale [1-20] ) - with best save rate mobs saved&lt;/p&gt;&#10;&lt;p&gt;almost all my spells earlier and even after attunement they continue saving&lt;/p&gt;&#10;&lt;p&gt;my spells.&lt;/p&gt;&#10;&lt;p&gt;As i suppose well attuned to channelling adds +1 to mobs save while&lt;/p&gt;&#10;&lt;p&gt;strongly attuned to channelling adds +2. To feel advantages ( sometimes&lt;/p&gt;&#10;&lt;p&gt;at least ) i would kindly ask to move to numbers to +2 and +4.&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;p&gt;ps: of course attunement might be implemented in other way and our&lt;/p&gt;&#10;&lt;p&gt;coders had fun reading my silly proposal , but i believe attunement to&lt;/p&gt;&#10;&lt;p&gt;channelling should give a noticable advantage even to high mages&lt;/p&gt;&#10;&lt;p&gt;sometimes :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>newbie</title><link>https://forum.slothmud.net/town-crier/newbie-questions/newbie/</link><pubDate>Mon, 03 Apr 2006 01:50:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/newbie/</guid><description>&lt;div class="post" data-post-id="11924" data-author="kitty" data-date="2006-04-03T01:50:45+00:00" data-subject="newbie"&gt;&#13;&#10;&lt;p&gt;how do i start this???? I&amp;rsquo;m trying to learn something new. (this game) My husband is Kirn aka Locke. Not sure how to set up my person and how to connect. I log in but it says wrong password. Just soo meny questions on how to start this game.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11928" data-author="Shyla" data-date="2006-04-03T02:27:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Kitty if it says wrong password and you are trying to make a new character that means that char name has been taken you will have to try new names til you find one that doesn&amp;rsquo;t say wrong password. after you type in the name it should say I don&amp;rsquo;t know of &amp;ldquo;insert name here&amp;rdquo; . Do you wish to create a new character (Y/N) if you don&amp;rsquo;t get that message and you are trying to make a new character then a different name til you do. I am shyla or jacinda and you can reach me at &lt;a href="mailto:shyla@slothmud.org" &gt;shyla@slothmud.org&lt;/a&gt; or 8828114 icq if you have more questions I can help you with&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Balancing The Monk Class</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/balancing-the-monk-class/</link><pubDate>Mon, 03 Apr 2006 01:02:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/balancing-the-monk-class/</guid><description>&lt;div class="post" data-post-id="11922" data-author="jezer" data-date="2006-04-03T01:02:50+00:00" data-subject="Balancing The Monk Class"&gt;&#13;&#10;&lt;p&gt;More mage spells! :(&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m starting to feel a little left out being a monk! We have only had a single skill added to our guild in my time at sloth, a chance to don the spandex and use our muscular bodies to crush our opponents! All I need now is a t-shirt with a WWF slogan that gives +2 to bodyslam! Erm, feel free to give me the book too btw ;)&lt;/p&gt;&#10;&lt;p&gt;So I&amp;rsquo;ve decided to do a little research in the hope I can persuade the powers that be to add a little to the monk class. Maybe not in the way you expect, so imms, please have an open mind!&lt;/p&gt;&#10;&lt;p&gt;I understand the monk class to roughly be centered around these skills&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Unarmed Combat&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mental/Physical Immunites and Mental Strength&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Experts In Movement&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Unarmed Combat&lt;/p&gt;&#10;&lt;p&gt;==============&lt;/p&gt;&#10;&lt;p&gt;blindfight - Lvl: 4, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;strike - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;stun - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;dodge - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;deathgrip - Lvl: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;flurry - Lvl: 30, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;counterattack - Lvl: 33, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;wraithtouch - Lvl: 33, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;bodyslam - Lvl: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;Immunities/Strength&lt;/p&gt;&#10;&lt;p&gt;===================&lt;/p&gt;&#10;&lt;p&gt;kensai - Lvl: 26, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;focus - Lvl: 23, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;purity - Lvl: 18, Mana: 60, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;feign death - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;Movement&lt;/p&gt;&#10;&lt;p&gt;========&lt;/p&gt;&#10;&lt;p&gt;presage - Lvl: 31, Unlearned&lt;/p&gt;&#10;&lt;p&gt;windrun - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;slowfall - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;waterwalk - Lvl: 11, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stalk - Lvl: 17, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;Our combat skills are pretty nicely done, and are pretty balanced in the game I feel. Thx!&lt;/p&gt;&#10;&lt;p&gt;Our movement skills are also not to bad&amp;hellip; but I think flurry should be max 20mvs&amp;hellip; because most of us grip and flurry thats like 40mvs straight out! Try doing that with n00b mvs! :( Might I also add, I think in the movement area, monks should have higher natural mv regen. I for one treasure all eq that has mv regen, and I try to wear as much as possible. Maybe monks should have higher natural mv regen? I mean they float across the ground right? I consistantly run out of move&amp;rsquo;s on xp runs and its kind of annoying. I&amp;rsquo;d love to see more monk skills based around improved movement&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Now our immunities and mental stratum I think is a little underdone in sloth. This is where I reckon most of the improvement&amp;rsquo;s could be made without upseting Mud balance and other classes etc. Dam reduction is one of those &amp;ldquo;unreachable&amp;rdquo; abilities you get just at avatar, I&amp;rsquo;d like to see that a little more accessible at earlier levels. I mean why do clerics get shield of faith? That should be the kind of skill a monk gets. Monk&amp;rsquo;s should have more skills around saves&amp;hellip; I mean a monk getting paralysed should be nearly impossible&amp;hellip; and it still happens to me killing ghouls in cata&amp;rsquo;s when I am fixing align! To be honest I haven&amp;rsquo;t checked if having purity up would stop this (60mana! You ever seen a monk with mana?). Maybe purity should be broken down into cheaper sub spells? There are only about 4 or 5 dam reduct items in game of which most are quest. Only one piece accessable to n00b&amp;rsquo;s in the autoquest. I think there has to be more resistant and save type skills for monks.&lt;/p&gt;&#10;&lt;p&gt;Here is an ability sheet I found on the net for monks. I include it as part of this post as I think it balances out the monk skills nicely&amp;hellip; not just a nice array of combat skills but a lot of skills with a monk mental type edge.&lt;/p&gt;&#10;&lt;p&gt;Open Hand Attack&lt;/p&gt;&#10;&lt;p&gt;The monk may attack with nothing but their bare hands, according to the chart above. Open hand attacks carrying the serious limitation that the monk must touch the foe in order to do damage. However, they may forego touching them and deal pure stun if they so desire, by clobbering their foes with nearby items.&lt;/p&gt;&#10;&lt;p&gt;Increased Movement&lt;/p&gt;&#10;&lt;p&gt;The monk steadily increases their base movement every level. This increased speed affects other things such as acrobatic jumping, combat determinations, etc.&lt;/p&gt;&#10;&lt;p&gt;Stun Mastery&lt;/p&gt;&#10;&lt;p&gt;All attacks, both Open Hand and weapon, deal extra segments of stun by the chart above. Furthermore, this value is the base Stun Reduction of the monk (superceding the cleric progression). Stun does not do damage, but does count toward subdual and shock death.&lt;/p&gt;&#10;&lt;p&gt;Awareness&lt;/p&gt;&#10;&lt;p&gt;The monk becomes hyper-sensitive to events occurring around him, giving a bonus of â€“1/2L to their BSM, truncated up.&lt;/p&gt;&#10;&lt;p&gt;Level Keyed Abilities&lt;/p&gt;&#10;&lt;p&gt;1st - Prone Fighting&lt;/p&gt;&#10;&lt;p&gt;The monk is able to effectively fight from any position, even bound, as long as one limb is free.&lt;/p&gt;&#10;&lt;p&gt;2nd - Immune to Falling&lt;/p&gt;&#10;&lt;p&gt;The monk can negate the damage associated with falling. They can fall Lx10 feet if they are within L/2 feet of a surface which can be used to slow their descent. If the fall is greater than their limit, but they are near a surface, then subtract their limit from the total fall length.&lt;/p&gt;&#10;&lt;p&gt;3rd - Missile Snare&lt;/p&gt;&#10;&lt;p&gt;The monk can pluck non-magical missiles from the air, preventing damage from being done. One base attack may be spent each round to affect up to L missiles; each missile requires a successful save vs. SC to neutralise. Any size missile can be snared: an arrow &amp;ldquo;costs&amp;rdquo; 1L, a heavy quarrel 2L, a ballista shot 3L+, a boulder 5L+, etc. Dodging is done &amp;ldquo;at cost&amp;rdquo;; deflecting is double cost; snaring is triple.&lt;/p&gt;&#10;&lt;p&gt;4th - Immune to Asphyxiation&lt;/p&gt;&#10;&lt;p&gt;The monk can hold his breath for Lx2 rounds without difficulty or impairment. This gives him immunity to gas, as long as he is aware of and prepared for the attack. Note that the monk must â€˜rechargeâ€™ this ability an equal number of minutes as used.&lt;/p&gt;&#10;&lt;p&gt;5th - Disarm&lt;/p&gt;&#10;&lt;p&gt;The monk can disarm an armed opponent when fighting open handed.&lt;/p&gt;&#10;&lt;p&gt;6th - Immune to Disease&lt;/p&gt;&#10;&lt;p&gt;The monk becomes totally immune to all normal diseases. Magical diseases incur a save vs. SC.&lt;/p&gt;&#10;&lt;p&gt;7th - Blind Fighting&lt;/p&gt;&#10;&lt;p&gt;The penalties involved with any impaired sense are reduced by up to 8. If the primary sense (sight) is lost, then each secondary sense impaired reduces this bonus by 2. Thus, a monk fighting in the dark under a silence could only reduce penalties by up to 6.&lt;/p&gt;&#10;&lt;p&gt;8th - Immune to Persuasion&lt;/p&gt;&#10;&lt;p&gt;The monk is less susceptible to natural and magical charms, with a (17 - L) x 10% chance of being affected by them. This includes spells like beguiling, charms, hypnosis, and suggestions. Also included are nereidâ€™s sight-love, etc.&lt;/p&gt;&#10;&lt;p&gt;9th - Heal Self&lt;/p&gt;&#10;&lt;p&gt;Once per day the monk is able to heal damage on his own body, akin to the paladinâ€™s lay on handâ€™s ability. This will account for (1d4 + L - 8) hp of curing.&lt;/p&gt;&#10;&lt;p&gt;10th - Immune to Paralysis&lt;/p&gt;&#10;&lt;p&gt;The monk becomes immune to all forms of paralysis, whether from natural or magical causes. Note that this does not include Haste and Slow, nor does it confer a free action-like ability.&lt;/p&gt;&#10;&lt;p&gt;11th - Feign Death&lt;/p&gt;&#10;&lt;p&gt;Once per day the monk is able to enter a comatose state resembling death. The charade can be maintained for a maximum of (L - 10) x 2 turns in one try. The monk remains fully aware during this time, and may choose to end it at any time.&lt;/p&gt;&#10;&lt;p&gt;12th - Immune To Toxins&lt;/p&gt;&#10;&lt;p&gt;The monk becomes totally immune to any natural toxin, such as poisons, drugs, hallucinogens, etc. Moreover, the monk gains a saving throw vs. SC for magical toxins (such as Stinking Cloud, Cloudkill, Poison, etc.) in addition to any other saves he might get against the magic.&lt;/p&gt;&#10;&lt;p&gt;13th - Reduced Damage&lt;/p&gt;&#10;&lt;p&gt;The monk takes half damage from any spell that causes damage, even if they fail their save. Furthermore, the monk takes no damage from a spell for which they make their save.&lt;/p&gt;&#10;&lt;p&gt;14th - Immune To Compulsion&lt;/p&gt;&#10;&lt;p&gt;The monk becomes impervious to exterior compulsions, whether magical or otherwise, phrased in a verbal form. This includes but is not limited to Command, Geas, and Quest.&lt;/p&gt;&#10;&lt;p&gt;15th - Mind Over Body&lt;/p&gt;&#10;&lt;p&gt;The monk is able to go (L-12) days without food, water, and/or sleep without difficulty or impairment. Note that the monk must â€˜rechargeâ€™ this ability an equal number of days used, with double food, water, and/or sleep.&lt;/p&gt;&#10;&lt;p&gt;16th - Immune To Detection&lt;/p&gt;&#10;&lt;p&gt;The monkâ€™s passage becomes undetectable by conventional means (i.e. anything involving the five senses), as if under a Pass Without Trace. This is applicable wherever he travels (ground, mud, walls, snow, etc.) Note that this ability is well complemented by the next two.&lt;/p&gt;&#10;&lt;p&gt;17th - Body Equilibrium&lt;/p&gt;&#10;&lt;p&gt;The monk can effectively â€˜tuneâ€™ his body to various surfaces. This allows him to move on such surfaces as mud, water, ice, etc. Thus, a monk with this ability could not only walk on water but also climb an ice-wall with no penalties.&lt;/p&gt;&#10;&lt;p&gt;18th - Immune To Divination&lt;/p&gt;&#10;&lt;p&gt;The monk is able to partially cloak himself from indirect observations not relying on the five senses, the searcher only having a (24-L) x 15% chance of success. This includes: ESP, Know Alignment, etc. but Clairaudience, Wizard Eye, etc. would still work.&lt;/p&gt;&#10;&lt;p&gt;19th - Gentle Tap = Charm Touch&lt;/p&gt;&#10;&lt;p&gt;This is the first of the dreaded Quivering Palm abilities. It can be used to charm the creature touched almost totally, causing them to do even inadvisable things.&lt;/p&gt;&#10;&lt;p&gt;20th - Immune To Possession&lt;/p&gt;&#10;&lt;p&gt;The monk becomes immune to exterior control, whether by magic or otherwise. This includes but is not limited to Domination, Magic Jar, voodoo, etc.&lt;/p&gt;&#10;&lt;p&gt;21st - Pressure Pinch = Paralysis Touch&lt;/p&gt;&#10;&lt;p&gt;This is the second of the dreaded Quivering Palm abilities. It can paralyze the creature totally, with no adverse effects accruing during the time of paralysis.&lt;/p&gt;&#10;&lt;p&gt;22nd - Immune to Life Draining&lt;/p&gt;&#10;&lt;p&gt;The monk becomes less susceptible to level draining and un-natural aging. The monk gains a saving throw vs. SC against any spell or attack which would incur either of the above two effects (in addition to any other saves he might receive).&lt;/p&gt;&#10;&lt;p&gt;23rd - Compulsive Caress = Quest Touch&lt;/p&gt;&#10;&lt;p&gt;This is the third of the dreaded Quivering Palm abilities. It has the effect of a Quest spell, with 1/20th of the victimsâ€™ hit points being temporarily lost every day that the Quest is ignored.&lt;/p&gt;&#10;&lt;p&gt;24th - Immune To Instant Death&lt;/p&gt;&#10;&lt;p&gt;The monk becomes less susceptible to life threatening effects. Any non-mundane effect which would kill the monk instantly is allowed a save vs. SC, in addition to any other applicable saves. This includes: bansheeâ€™s wail, touching the wand of Orcus, Death Spell, etc. but not 100hp from a spell or attack, being turned into a rock and dropped, etc.&lt;/p&gt;&#10;&lt;p&gt;25th - Death Stroke = Killing Touch&lt;/p&gt;&#10;&lt;p&gt;This is the fourth of the dreaded Quivering Palm abilities. It kills the creature outright at any time before the time limit expires. (Note that this can be used effectively as a quest compulsion&amp;hellip;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More changes...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-changes/</link><pubDate>Sun, 02 Apr 2006 23:09:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-changes/</guid><description>&lt;div class="post" data-post-id="11921" data-author="*Splork*" data-date="2006-04-02T23:09:05+00:00" data-subject="More changes..."&gt;&#13;&#10;&lt;p&gt;1)More MXP variables; Such as hps,maxhps, mana,maxmana, moves,maxmoves.&lt;/p&gt;&#10;&lt;p&gt;2)Slow was removed from frostbolt.&lt;/p&gt;&#10;&lt;p&gt;3)Duration of slow was doubled.&lt;/p&gt;&#10;&lt;p&gt;4)All damage spells from disint on up were increased drastically.&lt;/p&gt;&#10;&lt;p&gt;5)New mage avatar spell-blizzard&lt;/p&gt;&#10;&lt;p&gt;Most of the changes are in after next reboot&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need serious help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-serious-help/</link><pubDate>Sun, 02 Apr 2006 17:46:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-serious-help/</guid><description>&lt;div class="post" data-post-id="11917" data-author="Mustang" data-date="2006-04-02T17:46:40+00:00" data-subject="Need serious help"&gt;&#13;&#10;&lt;p&gt;I need some serious help connecting to the game ( and general telnet connections)&lt;/p&gt;&#10;&lt;p&gt;my computer died, so I&amp;rsquo;ve had to get a new HD installing EVERYTHING from scratch, and an update of my bios.&lt;/p&gt;&#10;&lt;p&gt;now i&amp;rsquo;m unable to connect to the game, and telnet to anywhere (tho other activities like surfing web, logging onto messenger clients, and downloading stuff works very well)&lt;/p&gt;&#10;&lt;p&gt;can someone point me in the correction direction to fix this problem?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>HELP! Can't connect, can't rent!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-can-t-connect-can-t-rent/</link><pubDate>Sun, 02 Apr 2006 16:31:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-can-t-connect-can-t-rent/</guid><description>&lt;div class="post" data-post-id="11911" data-author="Nightwolf" data-date="2006-04-02T16:31:11+00:00" data-subject="HELP! Can&amp;#x27;t connect, can&amp;#x27;t rent!"&gt;&#13;&#10;&lt;p&gt;Hi, just got disconnected in midplay, no idea what has been done, but somehow, i cant connect to sloth, not even via plain telnet client&amp;hellip;. Could anyone who reads this please inform an Immo or point them to this newspost, so i can be rented somewhere, since I don&amp;rsquo;t know when I will be able to connect again!&lt;/p&gt;&#10;&lt;p&gt;Hope this works, thanks in advance,&lt;/p&gt;&#10;&lt;p&gt;NW&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Warrior Skill: Oaths and Vows</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-warrior-skill-oaths-and-vows/</link><pubDate>Sun, 02 Apr 2006 14:57:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-warrior-skill-oaths-and-vows/</guid><description>&lt;div class="post" data-post-id="11910" data-author="kjartan" data-date="2006-04-02T14:57:54+00:00" data-subject="New Warrior Skill: Oaths and Vows"&gt;&#13;&#10;&lt;p&gt;(Since the news seems to be down today)&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s a new warrior skill, oaths and vows. Right now there&amp;rsquo;s only one oath, but we have plans for several others. See the in-game help. (Due to popular demand, you don&amp;rsquo;t have to pop a manual for this one.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq Pop</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-pop/</link><pubDate>Sun, 02 Apr 2006 03:33:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-pop/</guid><description>&lt;div class="post" data-post-id="11907" data-author="jezer" data-date="2006-04-02T03:33:19+00:00" data-subject="Eq Pop"&gt;&#13;&#10;&lt;p&gt;Last night (my time) for a lucky few on the MUD &amp;ldquo;eqpop&amp;rdquo; was turned on for an hour. Every mob killed in that time, when reappeared, loaded the item assigned to it. It was a great night, and now that its the next day and the mad scramble to kill mobs is over, it just starts to sink in how fun the whole event actually was. I don&amp;rsquo;t talk about that in the &amp;ldquo;me, me, me, I got good eq&amp;rdquo; kind of factor, but the fact that everyone in my group all pooled together and helped each other out to get one pop for each person, that they really wanted.&lt;/p&gt;&#10;&lt;p&gt;I was in Krok&amp;rsquo;s eq group on SS. She got us all killed, and the tank nearly died every mob, but we couldn&amp;rsquo;t have done it without her! It was crazy, one bloke in group got told his job was to spend his 600-700 mana bag on frost bolts on one mob! There was this true sense of congratulations, when everyone got there piece of eq. Looking back, I almost wish I had taken the time to enjoy it more, not from the eq point of view&amp;hellip; but the fun and sense of banding together against the odds.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not totally sure&amp;hellip; but I think I even saw Krok quit! when she died to come back and use the mana she had to raise others. Very noble and might I add, that is a true leadership quality beyond this game.&lt;/p&gt;&#10;&lt;p&gt;Thanks Splork and thx Krok.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash (attn: Kelran)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-attn-kelran/</link><pubDate>Sat, 01 Apr 2006 03:35:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-attn-kelran/</guid><description>&lt;div class="post" data-post-id="11901" data-author="Si" data-date="2006-04-01T03:35:16+00:00" data-subject="Crash (attn: Kelran)"&gt;&#13;&#10;&lt;p&gt;Looks like the mud crashed.&lt;/p&gt;&#10;&lt;p&gt;Hold on, Kelran. Try again in a few minutes. It should come back up, and I&amp;rsquo;ll try to help then. :-)&lt;/p&gt;&#10;&lt;p&gt;Si&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11902" data-author="Si" data-date="2006-04-01T04:14:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;OK, the mud is back up now.&lt;/p&gt;&#10;&lt;p&gt;From Enea:&lt;/p&gt;&#10;&lt;p&gt;Enea gossips&amp;ndash; &amp;lsquo;we got notice from our provider earlier that they&amp;rsquo;d be down for a lil bit for maintenance tonight&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Enea gossips&amp;ndash; &amp;rsquo;they got back up on schedule, but then our reboot script didn&amp;rsquo;t fire correctly'&lt;/p&gt;&#10;&lt;p&gt;Looks like Enie fired it up, and all is running now.&lt;/p&gt;&#10;&lt;p&gt;:-)&lt;/p&gt;&#10;&lt;p&gt;Si&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connection Closed By Foreign Host</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/connection-closed-by-foreign-host/</link><pubDate>Thu, 30 Mar 2006 21:13:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/connection-closed-by-foreign-host/</guid><description>&lt;div class="post" data-post-id="11897" data-author="Sabin" data-date="2006-03-30T21:13:31+00:00" data-subject="Connection Closed By Foreign Host"&gt;&#13;&#10;&lt;p&gt;I need to find a way at school to get passed this&amp;hellip; The school has set something that disconnects telnet and all other mud clients after 1 or 2 minutes and then I have to relogin and It is irritating and I want to find a way around it on mac or windows either would be helpful thank you for your help..&lt;/p&gt;&#10;&lt;p&gt;Have fun Mudding&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP items improved</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-items-improved/</link><pubDate>Thu, 30 Mar 2006 20:07:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-items-improved/</guid><description>&lt;div class="post" data-post-id="11896" data-author="*Splork*" data-date="2006-03-30T20:07:25+00:00" data-subject="MXP items improved"&gt;&#13;&#10;&lt;p&gt;If an item is on the ground, its a spellbook, and you have mxpitems toggled on; can now right click and either take itemname or practice spellname. This should help you identify the spellbook quicker and see if you actually need to pick it up and study.&lt;/p&gt;&#10;&lt;p&gt;Thanks to Bit for the suggestion.&lt;/p&gt;&#10;&lt;p&gt;I am debating adding this to shops also&amp;hellip;If I get enough requests I will&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb / wtt</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-1814/</link><pubDate>Thu, 30 Mar 2006 15:34:53 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-1814/</guid><description>&lt;div class="post" data-post-id="11893" data-author="Elsie" data-date="2006-03-30T15:34:53+00:00" data-subject="wtb / wtt"&gt;&#13;&#10;&lt;p&gt;I would like to buy or trade for:&lt;/p&gt;&#10;&lt;p&gt;Fiendish girth&lt;/p&gt;&#10;&lt;p&gt;and&lt;/p&gt;&#10;&lt;p&gt;Titanium Greaves&lt;/p&gt;&#10;&lt;p&gt;again I don&amp;rsquo;t have a clear idea of the value of these or how realistic trying to trade for them / buy them is &amp;hellip; if you have either of them available contact me either here mudmail or in game and we can discuss price / trade items&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Using MXP?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/using-mxp/</link><pubDate>Thu, 30 Mar 2006 14:19:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/using-mxp/</guid><description>&lt;div class="post" data-post-id="11891" data-author="*Splork*" data-date="2006-03-30T14:19:02+00:00" data-subject="Using MXP?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been stating players the last week to find out why some people are not using mxp, here are the three reasons just about everyone gave(which are all fixable);&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;MXP is ugly.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Most clients can configure how mxp links appear. Wintin.NET users go to file-options-mxp. Here you can change color- change whether its bold-underlined-feignt-italic, etc. You can change the color of the link. Etc. Basically, you can customize the looks to fit right in with SlothMUD.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP spams me whenever I enter a room with variables.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;This often happens to new users-simply type #mess for Wintin.NET&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Im sure there is a smilar command for other clients.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP often causes me to buy the wrong item in shops.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;There is now an mxpshops option in mxpsettings. Simply toggle shops off. For this matter, if you do not like any of the options mxp uses, simply type mxpsettings-find it-and shut it off.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Once a player gives mxp a chance, I&amp;rsquo;m pretty sure they will use it. A few of the better options&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP in our helpfiles is incredible. It allows u to travel them much quicker than before. MXP is even added to the advice command. Simply type advice wordname and whatever options come up are easily linked with MXP.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP in channels allows players to create funky tank reporters or silly grouptells. Or for people like Autolycos-very annoying ones:-)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP can be found in unexpected places like our wordly most deadly boards. Hover your mouse over these mobs and find out who killed this mob last, finger the player(no comment), or do a last player of them. All with a simply click of the mouse.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Now when players channel web links, simply click on the link.It will automatically open up your browser to that site. There is no longer a need to copy it, open up your browser, paste it, etc. Much quicker and easier.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP users even have mxp variables that are set directly by the mud to their client. These variables can easily be used in your scripts. Stuff like this can create real time tankreporters that no longer lag. Very nice options.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Please give MXP a shot, spent alot of time flushing it out and would hate to see it wasted. If you have a complaint, please email or post it. I can most likely fix the problem&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Firefox/explorer scripts</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/firefox-explorer-scripts/</link><pubDate>Thu, 30 Mar 2006 01:59:56 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/firefox-explorer-scripts/</guid><description>&lt;div class="post" data-post-id="11879" data-author="*Splork*" data-date="2006-03-30T01:59:56+00:00" data-subject="Firefox/explorer scripts"&gt;&#13;&#10;&lt;p&gt;This will create a window that can bring up anything&lt;/p&gt;&#10;&lt;p&gt;from inside your internet explorer, firefox,etc.&lt;/p&gt;&#10;&lt;p&gt;The small example below does the following:&lt;/p&gt;&#10;&lt;p&gt;1)creates a windowcalled web&lt;/p&gt;&#10;&lt;p&gt;2)creates an action called dynamic_map&lt;/p&gt;&#10;&lt;p&gt;*This takes slothmuds dynamic map and sets it&lt;/p&gt;&#10;&lt;p&gt;right inside wintin.net-inside the window titled web&lt;/p&gt;&#10;&lt;p&gt;so that you can watch players move without opening&lt;/p&gt;&#10;&lt;p&gt;your browser&lt;/p&gt;&#10;&lt;p&gt;3)creates an action called whatis. This brings up our eqlist&lt;/p&gt;&#10;&lt;p&gt;right inside wintin.net in the window called web. You can&lt;/p&gt;&#10;&lt;p&gt;search for equipment without opening up your broswer.&lt;/p&gt;&#10;&lt;p&gt;#htmlwindow {Web} {about:blank}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Maps}&lt;/p&gt;&#10;&lt;p&gt;#alias {dynamic_map} {#htmlbrowse {Web} {http://www.slothmud.org/eqlist/dynmaps/map.html}} {G|Maps}&lt;/p&gt;&#10;&lt;p&gt;#alias {web_clear} {#clearwin {Web}} {G|Maps}&lt;/p&gt;&#10;&lt;p&gt;#alias {whatis} {#htmlbrowse {Web} {http://www.slothmud.org/eqlist/index.php?stage=3&amp;amp;alternateeqtype=All&amp;amp;orderby=Item+name&amp;amp;sortorder=asc&amp;amp;filterby=Any&amp;amp;filterstring=$0&amp;amp;continent=All&amp;amp;changemonth=01&amp;amp;changedate=01&amp;amp;changeyear=2000&amp;amp;viewflags=View+Only&amp;amp;actionmenu=maproom.php}} {G|Maps}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead at shadow master in hades</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/dead-at-shadow-master-in-hades/</link><pubDate>Wed, 29 Mar 2006 20:12:18 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/dead-at-shadow-master-in-hades/</guid><description>&lt;div class="post" data-post-id="11870" data-author="brand" data-date="2006-03-29T20:12:18+00:00" data-subject="dead at shadow master in hades"&gt;&#13;&#10;&lt;p&gt;in bh&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11871" data-author="brand" data-date="2006-03-29T20:32:35+00:00" data-subject="resolved"&gt;&#13;&#10;&lt;p&gt;i live again&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11872" data-author="Autolycos" data-date="2006-03-29T21:18:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;that sure is a darn shame :twisted:&lt;/p&gt;&#10;&lt;p&gt;pssst..&lt;/p&gt;&#10;&lt;p&gt;pssst..&lt;/p&gt;&#10;&lt;p&gt;most of us use icq&amp;hellip; just an fyi..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11873" data-author="kjartan" data-date="2006-03-29T22:19:06+00:00" data-subject="Re: resolved"&gt;&#13;&#10;&lt;p&gt;i live again[/quote:24lwyp7s]&lt;/p&gt;&#10;&lt;p&gt;From my memory of [i:24lwyp7s]Army of Darkness[/i:24lwyp7s] it&amp;rsquo;s more like &amp;ldquo;I &amp;hellip; live &amp;hellip; &amp;hellip; AGAIN!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;On another topic, Sloth has historically drawn heavily from D&amp;amp;D, but in the future I think we&amp;rsquo;re going to lean more toward this[/url:24lwyp7s] RPG instead.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mxpshops now toggled</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxpshops-now-toggled/</link><pubDate>Wed, 29 Mar 2006 19:50:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxpshops-now-toggled/</guid><description>&lt;div class="post" data-post-id="11869" data-author="*Splork*" data-date="2006-03-29T19:50:15+00:00" data-subject="mxpshops now toggled"&gt;&#13;&#10;&lt;p&gt;Ive noticed many people toggling off mxp entirely because of shops, so now you can simply toggle off mxp for shops&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;help mxpshops&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;MXPSHOPS&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See also: mxpsettings mxpexits mxpitems mxpcompass&lt;/p&gt;&#10;&lt;p&gt;Usage: mxpshops&lt;/p&gt;&#10;&lt;p&gt;This toggles on and off mxp for shops. While it is on, players&lt;/p&gt;&#10;&lt;p&gt;under the level of 20 can query, buy, etc simply by clicking their&lt;/p&gt;&#10;&lt;p&gt;mouse. Players above can only buy.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Frenzy - Script .NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/frenzy-script-net/</link><pubDate>Wed, 29 Mar 2006 13:44:46 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/frenzy-script-net/</guid><description>&lt;div class="post" data-post-id="11867" data-author="Nightwolf" data-date="2006-03-29T13:44:46+00:00" data-subject="Frenzy - Script .NET"&gt;&#13;&#10;&lt;p&gt;Just started learning Wintin.NET, and tried writing some own scripts&amp;hellip;. So i made this frenzy script, with most of the syntax from Jezer&amp;rsquo;s stone skin script, but it somehow does not block me from frenziying again when i am already in frenzy&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;#defgroup {frenzy}&lt;/p&gt;&#10;&lt;p&gt;#alias {fre} {#if {$vfrenzy = 0} {frenzy}} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#action {You are incapable of channeling your anger.} {fre} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#action {You begin to channel your anger and enter a state of frenzy.} {#var {vfrenzy} {1}} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#action {You calm down and return to a peaceful state of mind.} {#var {vfrenzy} {0};#showme {FRENZY DOWN!}} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#gag {You are incapable of channeling your anger.} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#gag {You begin to channel your anger and enter a state of frenzy.} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#gag {You calm down and return to a peaceful state of mind.}&lt;/p&gt;&#10;&lt;p&gt;#highlight {yellow} {FRENZY DOWN!} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#var {vfrenzy} {0} {G|frenzy}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;Thanks, NW&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes and additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-and-additions-1807/</link><pubDate>Wed, 29 Mar 2006 01:51:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-and-additions-1807/</guid><description>&lt;div class="post" data-post-id="11864" data-author="*Splork*" data-date="2006-03-29T01:51:47+00:00" data-subject="Changes and additions"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve added the ability for autoquesters to turn on SlothMUD&amp;rsquo;s extras, such as fastrepop, fargate, group experience, and no cap.&lt;/p&gt;&#10;&lt;p&gt;Hopefully, an Imm or two can create a few autos that will require everyone playing at the time to work together. With the end result being that everyone gets rewarded equally with one of these options being turned on.&lt;/p&gt;&#10;&lt;p&gt;New Bard spell called Hymn of an Artisan&amp;hellip;see ingame helpfile.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Also, Monk spell Cleanse has been fixed so that it can be recast-whether to remove disease that somehow got past it or to simply extend its duration.&lt;/p&gt;&#10;&lt;p&gt;Thanks goes to Truth for pointing this out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-1805/</link><pubDate>Tue, 28 Mar 2006 13:31:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-1805/</guid><description>&lt;div class="post" data-post-id="11852" data-author="12345" data-date="2006-03-28T13:31:04+00:00" data-subject="Thanks"&gt;&#13;&#10;&lt;p&gt;I try to avoid CFs whenever possible. If I have 2 in a night, that&amp;rsquo;s usually my cue to stop leading. There&amp;rsquo;s been a few occasions though when I&amp;rsquo;ve really screwed things up.&lt;/p&gt;&#10;&lt;p&gt;Yesterday, I moved out of a room because the group was disbanding and I didn&amp;rsquo;t want to risk the mob repopping while the group was disorganized. What I forgot to consider was that outside the room were all the pissed off guards we had thrown there.&lt;/p&gt;&#10;&lt;p&gt;Ezekiel and Rynquald were slain instantly and I went down as I was trying to recall them. Shiv and Auto tried to recall us but died right along with us. We all corpsed and Auto got looted as badly as we did. Chobble and Lai and probably at least one other that I don&amp;rsquo;t recall came to help us out and we eventually got straightened out.&lt;/p&gt;&#10;&lt;p&gt;I just wanted to let everyone know I appreciate their help. I know there have been much easier rescues and dying usually isn&amp;rsquo;t at the top of your list of fun things to do today.&lt;/p&gt;&#10;&lt;p&gt;Thanks. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autoquest changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/autoquest-changes/</link><pubDate>Tue, 28 Mar 2006 00:23:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/autoquest-changes/</guid><description>&lt;div class="post" data-post-id="11851" data-author="*Splork*" data-date="2006-03-28T00:23:44+00:00" data-subject="Autoquest changes"&gt;&#13;&#10;&lt;p&gt;I have commited code that will allow autoquesters to teach players skills and spells.&lt;/p&gt;&#10;&lt;p&gt;Hopefully this change, when combined with one that is well on its way to being commited, will reduce the negative aspects of our spellbook system a tad. Sometimes we do actually listen :twisted:&lt;/p&gt;&#10;&lt;p&gt;Also, the old heightened spell affects for vision were added back because of constant ribbing from Dragonsworn clan. Although, just to be a thorn in their side, it is not 100%&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drachma</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/drachma/</link><pubDate>Mon, 27 Mar 2006 16:34:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/drachma/</guid><description>&lt;div class="post" data-post-id="11834" data-author="*Splork*" data-date="2006-03-27T16:34:41+00:00" data-subject="Drachma"&gt;&#13;&#10;&lt;p&gt;We have been noticing many more players creating newbies to abuse the drachma system. This is your one and only warning. Keep abusing the system and we will remove it till I, hmm, find the time to fix it&amp;hellip;about 2010&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11835" data-author="osric" data-date="2006-03-27T18:31:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Isn&amp;rsquo;t that just a sign that more quests should be run, or at least auto quests should be made more accessible (like on WOW) so that certain people don&amp;rsquo;t have to hump the same autoquests over and over again with multiple characters to buy one measly spellbook? However, I know that many of you imms have put in long hours on creating autoquests and other time wasters for us, and thank you for that!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin Starter scripts</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-starter-scripts/</link><pubDate>Mon, 27 Mar 2006 16:02:09 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wintin-starter-scripts/</guid><description>&lt;div class="post" data-post-id="11833" data-author="*Splork*" data-date="2006-03-27T16:02:09+00:00" data-subject="Wintin Starter scripts"&gt;&#13;&#10;&lt;p&gt;Here is a small sampling of a few of my groups for wintin.NET&lt;/p&gt;&#10;&lt;p&gt;This ought to give a new user the basic idea of how to use this program, if not simply copy the syntax and replace it with your own.&lt;/p&gt;&#10;&lt;p&gt;WARNING- the substitutes and highlights do not represents sloth&amp;rsquo;s colors or strings. Please be well aware of this. I would hate for someone to use this and then think sloth is cheesy because my sample scripts suck.&lt;/p&gt;&#10;&lt;p&gt;I should probably explain the variables group&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;A user should type me &lt;charactername&gt; when they log in. Then the $me variable is used all over my scripts so that it works with all my characters-not just one.&lt;/p&gt;&#10;&lt;p&gt;The tank, lead, leads, tar and target variables are just that. If you join a group, type leads &lt;leadername&gt;, tank &lt;tankname&gt; etc. This is so that you do not need to create new aliases and actions everytime you join a group. Examples:&lt;/p&gt;&#10;&lt;p&gt;#action {$leader-%all up} {wake;stand;#bell}&lt;/p&gt;&#10;&lt;p&gt;#alias { cast &amp;lsquo;heal&amp;rsquo;$tank}&lt;/p&gt;&#10;&lt;p&gt;#alias {cast &amp;lsquo;firewind&amp;rsquo;$target}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {conta} {#var cont $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;;#showme CONTAINER SET TO &amp;laquo;: $1 :&amp;raquo;;#cr} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {lead} {#var leader $1;gt &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt; is leading the rebel alliance.} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {leads} {#var leader $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-;#showme LEADER SET TO &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt;;#cr} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {me} {#var me $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-;#showme PLAYER IS SET TO &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt;;#cr} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {tanks} {#var tank $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-;#showme SETTING TANK TO: &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt;;#cr} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {tar} {#var target $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;;#showme TARGET SET TO: &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt;;#cr} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#alias {target} {#var target $0;#showme &lt;em&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt;target $0&amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Variables}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {General}&lt;/p&gt;&#10;&lt;p&gt;#alias {gt} {grouptell} {G|Grouptells}&lt;/p&gt;&#10;&lt;p&gt;#action {$leader-%all up} {wake;stand;#bell} {G|General}&lt;/p&gt;&#10;&lt;p&gt;#action {%1 tells you} {#bell} {G|General}&lt;/p&gt;&#10;&lt;p&gt;#action {You are hungry.} {eat food} {G|General}&lt;/p&gt;&#10;&lt;p&gt;#action {You are thirsty.} {#2 drink water} {G|General}&lt;/p&gt;&#10;&lt;p&gt;#alias {ast} {assist $tank} {G|General}&lt;/p&gt;&#10;&lt;p&gt;#alias {rr} {recite recall} {G|General}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0again - blood all over} {$0again - shit all over!} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0brutally massacred%1} {$0BRUTALLY *** SPLATTERED ***$1} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0extremely hard.} {%0EXTREMELY HARD.} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0hard.} {%0HARD.} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0in the solar plexus} {$0in the butt!} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0massacre %1} {$0** SPLATTER ** $1} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0massacres %1} {$0** SPLATTERS ** $1} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0massive blow %1} {$0** MASSIVE BLOW ** $1} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0utters the words, %1} {$0babbles, $1} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0very hard.} {%0VERY HARD.} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {%0viciously massacred%1} {$0VICIOUSLY *** SPLATTERED ***$1} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {is engulfed in flames!} {.} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {is hit by a torrent of freezing cold air.} {.} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#substitute {The detect invisible wears off.} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: I CAN&amp;rsquo;T SEE INVIS ANYMORE &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Subs}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt; WARNING: APTITUDE RAN OUT &amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt; WARNING: CORONA RAN OUT &amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt; WARNING: STAMINA RAN OUT &amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;========&amp;raquo;&amp;raquo;&amp;gt; WARNING: VITALITY RAN OUT &amp;laquo;&amp;laquo;&amp;lt;========&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt; TARGET:[ $0 ] &amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&amp;raquo;&amp;raquo;&amp;raquo;&amp;raquo;&amp;raquo; WARNING: MOBILITY IS OUT &amp;laquo;&amp;laquo;&amp;laquo;&amp;laquo;&amp;laquo;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=======&amp;raquo;&amp;raquo; SPELL OUT: [ RESIST WEBS ] &amp;laquo;&amp;laquo;&amp;lt;=======&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {magenta} {&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;======&amp;raquo;&amp;raquo;&amp;gt;PREDICTION has FALLEN&amp;laquo;&amp;laquo;&amp;lt;======&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {green} {&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt;COUNTER-ATTACK HAS FADED&amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {*&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: WATERBREATH IS OUT &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: BLESS RAN OUT &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: FLY IS OUT &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: I CAN&amp;rsquo;T SEE INVIS ANYMORE &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: I CAN&amp;rsquo;T SENSE HIDDEN LIFE &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: I&amp;rsquo;M A WEAKLING &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: MY SKIN IS SOFT &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {&lt;em&gt;&lt;strong&gt;&lt;strong&gt;====&amp;raquo; WARNING: REJUVENATION IS GONE &amp;laquo;====&lt;/strong&gt;&lt;/strong&gt;&lt;/em&gt;} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {magenta} {^You auction&amp;ndash; &amp;lsquo;%0} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {cyan} {a few scratches.} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {cyan} {awful condition.} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {cyan} {big nasty wounds and scratches.} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {cyan} {bleeding awfully from big wounds.} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#highlight {red} {BRUTALLY} {G|Colors}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {damt} {cast &amp;lsquo;damnation&amp;rsquo; $target} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {dark} {cast &amp;lsquo;darkness&amp;rsquo;flight} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {db} {cast &amp;lsquo;demon bind&amp;rsquo; $target} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {death} {cast &amp;lsquo;death pact&amp;rsquo;} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {dems} {cast &amp;lsquo;demonic strength&amp;rsquo;} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {des} {cast &amp;lsquo;destruction&amp;rsquo;} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {dest} {cast &amp;lsquo;destruction&amp;rsquo;$target} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {det} {cast &amp;lsquo;detect invis&amp;rsquo;$me} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {dis} {cast &amp;lsquo;disintegrate&amp;rsquo;} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {dise} {disengage} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {dm} {cast &amp;lsquo;dispel magic&amp;rsquo;} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#alias {ds} {cast &amp;lsquo;darksight&amp;rsquo;$me} {G|Spells}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;WINDOWS&lt;/p&gt;&#10;&lt;p&gt;#window {tell} {tells you &amp;lsquo;|You tell}&lt;/p&gt;&#10;&lt;p&gt;#window {wiznet} {-&amp;gt; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;#window {clan} {[Clan:Hosers]&amp;gt; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;#window {hosers} {[hosers]&amp;gt; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;#window {gossip} {gossips&amp;ndash; &amp;lsquo;|You gossip&amp;ndash; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;#window {auction} {auctions&amp;ndash; &amp;lsquo;|You auction&amp;ndash; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;#window {quest} {quests&amp;ndash; &amp;lsquo;|You quest&amp;ndash; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;#window {newbie} {newbies&amp;ndash; &amp;lsquo;|You newbie&amp;ndash; &amp;lsquo;}&lt;/p&gt;&#10;&lt;p&gt;I hope these help, the vast majority of our players us wintin or wintin.NET&lt;/p&gt;&#10;&lt;p&gt;Please contribute if you can to helping others learn this program&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthieves/Jail/Bot</title><link>https://forum.slothmud.net/updates/mud-suggestions/pthieves-jail-bot/</link><pubDate>Sat, 25 Mar 2006 09:10:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/pthieves-jail-bot/</guid><description>&lt;div class="post" data-post-id="11790" data-author="Guinex" data-date="2006-03-25T09:10:13+00:00" data-subject="Pthieves/Jail/Bot"&gt;&#13;&#10;&lt;p&gt;I have an idea that will either be hated or loved.&lt;/p&gt;&#10;&lt;p&gt;Pthieves that get thrown in jail must be at the keyboard during the time that they are sentenced, otherwise there sentence is prolonged. Something along the sorts of using a command to many times in a row would prong the state, or voiding out would make them log in with 2x duratiion in jail.&lt;/p&gt;&#10;&lt;p&gt;Imho i think this sounds reasonable along these sorts with some type of penalty put in place for botting when in jail to be relieved from punishment.&lt;/p&gt;&#10;&lt;p&gt;Note that I am not one that is against pthieving, it does bring me entertainment at downtimes and i don&amp;rsquo;t mind talking trash to them from time to time. :lol:&lt;/p&gt;&#10;&lt;p&gt;Are you pickin up what im puttin down?&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;smoke&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ivory Torch</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ivory-torch/</link><pubDate>Fri, 24 Mar 2006 20:10:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ivory-torch/</guid><description>&lt;div class="post" data-post-id="11775" data-author="Leaf" data-date="2006-03-24T20:10:37+00:00" data-subject="Ivory Torch"&gt;&#13;&#10;&lt;p&gt;DAMN!!!&lt;/p&gt;&#10;&lt;p&gt;And all you ppl think I was nuts for bidding high crazy amount.&lt;/p&gt;&#10;&lt;p&gt;Blastem u took the cake on that 80mil Ivory Torch :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11776" data-author="Blastem" data-date="2006-03-24T20:27:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;bow&lt;/em&gt; &lt;em&gt;bow&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;told ya I was tired of cycling&amp;hellip; :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11777" data-author="Autolycos" data-date="2006-03-24T20:29:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[b:vgtg9vzp]all your ivory torches are belong to me![/b:vgtg9vzp][/color:vgtg9vzp][/size:vgtg9vzp]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11779" data-author="Leaf" data-date="2006-03-24T21:14:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think now ppl r just messing with yea, and bidding crazy prices. 200mil???&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS heal bonus shard</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-heal-bonus-shard/</link><pubDate>Thu, 23 Mar 2006 20:57:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-heal-bonus-shard/</guid><description>&lt;div class="post" data-post-id="11756" data-author="Vixn" data-date="2006-03-23T20:57:00+00:00" data-subject="WTS heal bonus shard"&gt;&#13;&#10;&lt;p&gt;WTS heal bonus gemstone shard. 8 mln is start price.&lt;/p&gt;&#10;&lt;p&gt;Post your bids here. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11757" data-author="brand" data-date="2006-03-23T22:45:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;alright!&lt;/p&gt;&#10;&lt;p&gt;8 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11760" data-author="victory" data-date="2006-03-24T02:16:54+00:00" data-subject="10M"&gt;&#13;&#10;&lt;p&gt;on shard&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11764" data-author="brand" data-date="2006-03-24T06:44:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;10.5&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11778" data-author="Vixn" data-date="2006-03-24T20:37:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Builder's port</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/builder-s-port/</link><pubDate>Thu, 23 Mar 2006 03:15:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/builder-s-port/</guid><description>&lt;div class="post" data-post-id="11727" data-author="*Splork*" data-date="2006-03-23T03:15:16+00:00" data-subject="Builder&amp;#x27;s port"&gt;&#13;&#10;&lt;p&gt;Ok, Ive been speaking with Jake and we will try to get a builders port up, hopefully rather soon.&lt;/p&gt;&#10;&lt;p&gt;This port will be for regular Imms to test mudl scripts, as well as those of you who wish to learn mudl, our OLC, build areas, mobs, quests, autoquests, and not get too knee deep into Immortalship. With this port, you will be able to build there,and play on the regular port at the same time. Example, When Rub would normally regen for five minutes, hecan now script an entirequest to hand in or be copied over to our regular port. This port may also be used for players who apply to Immort but we feel they need a little more experience and guidance before we move them up.&lt;/p&gt;&#10;&lt;p&gt;Thoughts?&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mystery for sale</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mystery-for-sale/</link><pubDate>Thu, 23 Mar 2006 02:07:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mystery-for-sale/</guid><description>&lt;div class="post" data-post-id="11726" data-author="Mystery" data-date="2006-03-23T02:07:06+00:00" data-subject="Mystery for sale"&gt;&#13;&#10;&lt;p&gt;All parties even remotely interested should check chopping block :?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Picky appetite!</title><link>https://forum.slothmud.net/updates/bug-reporting/picky-appetite/</link><pubDate>Wed, 22 Mar 2006 20:02:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/picky-appetite/</guid><description>&lt;div class="post" data-post-id="11712" data-author="Shara" data-date="2006-03-22T20:02:12+00:00" data-subject="Picky appetite!"&gt;&#13;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;get wellberry&lt;/p&gt;&#10;&lt;p&gt;You pick up a large wellberry.&lt;/p&gt;&#10;&lt;p&gt;eat berry&lt;/p&gt;&#10;&lt;p&gt;You are too full to eat anymore wellberries.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;create food&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;A loaf of seed cake suddenly appears.&lt;/p&gt;&#10;&lt;p&gt;get food&lt;/p&gt;&#10;&lt;p&gt;eat food&lt;/p&gt;&#10;&lt;p&gt;You pick up a loaf of seed cake.&lt;/p&gt;&#10;&lt;p&gt;You eat a loaf of seed cake.&lt;/p&gt;&#10;&lt;p&gt;You are full.&lt;/p&gt;&#10;&lt;p&gt;sniff!&lt;/p&gt;&#10;&lt;p&gt;A while later, I could eat the berries, but I wasn&amp;rsquo;t hungry at that point.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New thief skill- Sixth Sense</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-thief-skill-sixth-sense/</link><pubDate>Wed, 22 Mar 2006 16:08:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-thief-skill-sixth-sense/</guid><description>&lt;div class="post" data-post-id="11696" data-author="*Splork*" data-date="2006-03-22T16:08:25+00:00" data-subject="New thief skill- Sixth Sense"&gt;&#13;&#10;&lt;p&gt;This skill reaches deep into a player&amp;rsquo;s soul, bringing&lt;/p&gt;&#10;&lt;p&gt;about an innate awareness to the presense of lurkers.&lt;/p&gt;&#10;&lt;p&gt;Once they have learned the skill and are comfortable enough&lt;/p&gt;&#10;&lt;p&gt;with their own bodies and environment, the awareness exhibited&lt;/p&gt;&#10;&lt;p&gt;borders on the uncanny.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New skills</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-skills/</link><pubDate>Wed, 22 Mar 2006 00:35:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-skills/</guid><description>&lt;div class="post" data-post-id="11669" data-author="*Splork*" data-date="2006-03-22T00:35:17+00:00" data-subject="New skills"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new thief skill evade capture&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new warrior skill stomp&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Please refer to ingame helpfiles, skills will be in on reboot or crash.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>many thankz!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/many-thankz/</link><pubDate>Tue, 21 Mar 2006 18:03:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/many-thankz/</guid><description>&lt;div class="post" data-post-id="11635" data-author="Autolycos" data-date="2006-03-21T18:03:54+00:00" data-subject="many thankz!"&gt;&#13;&#10;&lt;p&gt;Last night during a amazing twist of fates.. and a cool questy group that Mandos led in search of new spellbooks.. i was able to aquire the assistance of Talisein and Tetsa who both sang 7 luck in stereo serenading the great grouch Krimeah, who finally loaded the Gem of musing to finish my Scarab.&lt;/p&gt;&#10;&lt;p&gt;I want to thank all in the group that helped me kill Krimeah, Mandos for leading and stickin around to check for repop..&lt;/p&gt;&#10;&lt;p&gt;And most of all to the 2 dualing Bards, Tali &amp;amp; Tetsa, that were kind enough to offer their assistance and lyrical mastery, for the most aggrivating cmp I have ever tried to aquire.&lt;/p&gt;&#10;&lt;p&gt;Thank you all.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>precision</title><link>https://forum.slothmud.net/updates/mud-suggestions/precision/</link><pubDate>Tue, 21 Mar 2006 14:19:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/precision/</guid><description>&lt;div class="post" data-post-id="11613" data-author="Falsra" data-date="2006-03-21T14:19:11+00:00" data-subject="precision"&gt;&#13;&#10;&lt;p&gt;Most of my friends consider sloth to be very complex.&lt;/p&gt;&#10;&lt;p&gt;This is a reason they play web based rpg games which do not&lt;/p&gt;&#10;&lt;p&gt;require much attention and understanding,( in fact idea of&lt;/p&gt;&#10;&lt;p&gt;bulding web based simplified sloth clone is not bad at all ).&lt;/p&gt;&#10;&lt;p&gt;From this side i do not want to make a complex sloth even more complex.&lt;/p&gt;&#10;&lt;p&gt;From another side i still want to share my thoughts with players and immortals:&lt;/p&gt;&#10;&lt;p&gt;Look , when we fight a mob we consider mob only in general, we do not think&lt;/p&gt;&#10;&lt;p&gt;mob has or does not have say legs ot head, and we do not care which&lt;/p&gt;&#10;&lt;p&gt;part of mob&amp;rsquo;s body we are hitting.&lt;/p&gt;&#10;&lt;p&gt;With &amp;ldquo;presicion&amp;rdquo; skill we may give some advantages to warriors and monks, letting&lt;/p&gt;&#10;&lt;p&gt;them to hit most vulnerable mob&amp;rsquo;s parts. This skill also would make them&lt;/p&gt;&#10;&lt;p&gt;read mob descriptions to figure out which parts of body they should hit to do&lt;/p&gt;&#10;&lt;p&gt;most damage.&lt;/p&gt;&#10;&lt;p&gt;We can define that a mob may have some parts - head,body,arms,legs,tail,wings.&lt;/p&gt;&#10;&lt;p&gt;Each part may have or may not have damage modifier.&lt;/p&gt;&#10;&lt;p&gt;Say, all fish-type mobs have no legs,no arms and no wings - only head, body and tail.&lt;/p&gt;&#10;&lt;p&gt;Useless to beat them on legs,arms or wings - damage modifier set to zero for arms/legs/wings.&lt;/p&gt;&#10;&lt;p&gt;Soldiers may have armored body and head - damage modifier set to say 0.9&lt;/p&gt;&#10;&lt;p&gt;and not armored legs and arms - damage modifier set say to 1.1&lt;/p&gt;&#10;&lt;p&gt;Warriors and monks with learned presicion skill may direct their hits to any part of mob&lt;/p&gt;&#10;&lt;p&gt;by typing &amp;ldquo;presicion head&amp;rdquo; or, say, &amp;ldquo;precision tail&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;Warriors and monks who set &amp;ldquo;presicion &amp;quot; without params would do their hits randomly.&lt;/p&gt;&#10;&lt;p&gt;The same way would act players with unlearned &amp;ldquo;presicion&amp;rdquo; skill.&lt;/p&gt;&#10;&lt;p&gt;Yes, its a tweaking for players without Wa or Mo in classo, but those players basically&lt;/p&gt;&#10;&lt;p&gt;do not rely on physical damage much.&lt;/p&gt;&#10;&lt;p&gt;Of course, precision skill would affect followers most of all - followers unable to&lt;/p&gt;&#10;&lt;p&gt;learn this skill and would do thier hits randomly.&lt;/p&gt;&#10;&lt;p&gt;But we all agree necromancers are still kinda overpewered - &amp;ldquo;presicion&amp;rdquo; skill will bring&lt;/p&gt;&#10;&lt;p&gt;some balance into the game from this point of view :twisted: &lt;em&gt;bite me&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Thank for attn :)&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;p&gt;:twisted: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auto Vs Weasel</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/auto-vs-weasel/</link><pubDate>Tue, 21 Mar 2006 04:03:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/auto-vs-weasel/</guid><description>&lt;div class="post" data-post-id="11598" data-author="jezer" data-date="2006-03-21T04:03:14+00:00" data-subject="Auto Vs Weasel"&gt;&#13;&#10;&lt;p&gt;Autolycos&lt;/p&gt;&#10;&lt;p&gt;[img:oppynzcm]http://www.dragoness.net/sloth/rl/auto.jpg[/img:oppynzcm]&lt;/p&gt;&#10;&lt;p&gt;Weasel&lt;/p&gt;&#10;&lt;p&gt;[img:oppynzcm]http://www.dragoness.net/sloth/rl/weasel.jpg[/img:oppynzcm]&lt;/p&gt;&#10;&lt;p&gt;I bet they are brothers!!! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11599" data-author="Weasel" data-date="2006-03-21T04:19:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;HA! ..actually, Auto looks quite a lot like my brother-in-law :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11600" data-author="jezer" data-date="2006-03-21T04:52:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I get it! Auto married weasel&amp;rsquo;s sister! :shock:&lt;/p&gt;&#10;&lt;p&gt;They had a child and called it Webferret.&lt;/p&gt;&#10;&lt;p&gt;[img:10wwovp8]http://members.lycos.nl/empire_technologies/webferret.jpg[/img:10wwovp8]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11634" data-author="Autolycos" data-date="2006-03-21T17:56:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lmfao!&lt;/p&gt;&#10;&lt;p&gt;i love it! :twisted:&lt;/p&gt;&#10;&lt;p&gt;but i sure would hope his sister would be smarter then to associate with the likes of me.. i can barely stand myself too :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>friends list modification</title><link>https://forum.slothmud.net/updates/mud-suggestions/friends-list-modification/</link><pubDate>Tue, 21 Mar 2006 00:51:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/friends-list-modification/</guid><description>&lt;div class="post" data-post-id="11590" data-author="Malison" data-date="2006-03-21T00:51:26+00:00" data-subject="friends list modification"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been pretty well impressed with the friends list feature and was thinking&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Especially in the light of the recent upsurge of pthief activity, could there be a modification or a new list where the other person doesn&amp;rsquo;t have to have you on their list? Then you could see when someone logs on (but not where, if they don&amp;rsquo;t also have you on their list), and possibly add a (mutual) flag to people who have you listed as well so you continue seeing &amp;ldquo;Kjartan logged on in Godsland,&amp;rdquo; as well as &amp;ldquo;Harlot logged on&amp;hellip;somewhere&amp;hellip;&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fighting Back!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fighting-back/</link><pubDate>Mon, 20 Mar 2006 23:56:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fighting-back/</guid><description>&lt;div class="post" data-post-id="11581" data-author="jezer" data-date="2006-03-20T23:56:15+00:00" data-subject="Fighting Back!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve done some stupid things chasing pthiefs&amp;hellip; just yesterday I windran into jail :oops: And another time while attempting to idol dive poolp he entered my portal and dispel magic me&amp;hellip; :oops:&lt;/p&gt;&#10;&lt;p&gt;STOP LAUGHING! :evil:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A tatic I copied from someone else is charming some aggro mobs from cata&amp;rsquo;s and taking them to the inn. A shadow will take a naked lvl 20 pthief.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;without being necro you can attempt to idol dive them by pushing them into a portal - but I think this is dangerous.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;acid shower - avatar &lt;em&gt;sigh&lt;/em&gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;druid fighting in a safe room - seen forest do it but I think its an avatar thing as well. I&amp;rsquo;ve never seen hellmaster rent so quickly! cackle! Then he brings on Derro to mouth off and lick his wounds, what a retard.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thats all of the techniques I know :( After shadowing sorabji twice he&amp;rsquo;s taken to resting at Sir Faur&amp;rsquo;s in weavers. How can I get him out of there? Or get some aggro followers in?&lt;/p&gt;&#10;&lt;p&gt;Might I also add, a clever thing I see hellmaster do is mess with emotes a lot. Just last night he emoted a push that did not actually happen. I think he was hoping I would try and &amp;ldquo;correct&amp;rdquo; the push which would take me out of the safe room. They also like to emote steals as it causes you to chase them out of safe rooms, and they learn the triggers you have for them on steal emotes.&lt;/p&gt;&#10;&lt;p&gt;Poolp used to d/c when he got webbed and log back in instantly as it cut the &amp;ldquo;squirm&amp;rdquo; lag.&lt;/p&gt;&#10;&lt;p&gt;Please post helpful tips for killing pthiefs etc here&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SlothMUD's emailing system</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-s-emailing-system/</link><pubDate>Mon, 20 Mar 2006 13:40:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slothmud-s-emailing-system/</guid><description>&lt;div class="post" data-post-id="11558" data-author="*Splork*" data-date="2006-03-20T13:40:11+00:00" data-subject="SlothMUD&amp;#x27;s emailing system"&gt;&#13;&#10;&lt;p&gt;Our emailing system is not working atm, and hasn&amp;rsquo;t been for quite some time. Jake is working on getting it fixed for us. I know I have received a few Immortal Applications, quest ideas, bugs, etc but I have not been around for last couple months and probably will not be active here for another month.&lt;/p&gt;&#10;&lt;p&gt;Sorry many of us Imms haven&amp;rsquo;t been around-many of us are sick or simply extremely busy in rl.&lt;/p&gt;&#10;&lt;p&gt;Hopefully Jake can get our mailing system working so those of us who do not have time to read these mails can forward them to everyone at once.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>attach all</title><link>https://forum.slothmud.net/updates/mud-suggestions/attach-all/</link><pubDate>Mon, 20 Mar 2006 13:28:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/attach-all/</guid><description>&lt;div class="post" data-post-id="11557" data-author="Falsra" data-date="2006-03-20T13:28:40+00:00" data-subject="attach all"&gt;&#13;&#10;&lt;p&gt;we have get all/wear all/rem all/dep all/with all commands.&lt;/p&gt;&#10;&lt;p&gt;it would be nice to have &amp;ldquo;attach all//detach all&amp;rdquo; feature&lt;/p&gt;&#10;&lt;p&gt;to save time and redress scripts&amp;rsquo; size.&lt;/p&gt;&#10;&lt;p&gt;with proper items order in inventory it would work fine.&lt;/p&gt;&#10;&lt;p&gt;if you cant set a proper order - you may attach/detach clasps&lt;/p&gt;&#10;&lt;p&gt;one by one as before.&lt;/p&gt;&#10;&lt;p&gt;just suggestion.&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Flame Thread!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/flame-thread/</link><pubDate>Mon, 20 Mar 2006 02:29:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/flame-thread/</guid><description>&lt;div class="post" data-post-id="11528" data-author="Guinex" data-date="2006-03-20T02:29:30+00:00" data-subject="Flame Thread!"&gt;&#13;&#10;&lt;p&gt;Please foward all your flames to this thread :arrow:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11529" data-author="brady" data-date="2006-03-20T02:39:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i dislike everyone equally. :x&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11534" data-author="jezer" data-date="2006-03-20T03:49:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As the Winds of Flame pour from your hands, Guinex throws up his hands in surrender. Too late R.I.P. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11545" data-author="Krok" data-date="2006-03-20T06:55:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Somehow my post didn&amp;rsquo;t appear here.&lt;/p&gt;&#10;&lt;p&gt;So, I only hope Brady will leave his Kindergarten soon, because it&amp;rsquo;s the only place in his area, which provides poor children with Internet access.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Picture of Auto</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/picture-of-auto/</link><pubDate>Sat, 18 Mar 2006 13:15:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/picture-of-auto/</guid><description>&lt;div class="post" data-post-id="11487" data-author="*juggleblood*" data-date="2006-03-18T13:15:29+00:00" data-subject="Picture of Auto"&gt;&#13;&#10;&lt;p&gt;Autolycos&lt;/p&gt;&#10;&lt;p&gt;[img:1y025peb]http://www.geocities.com/saudixpat/Pirate.jpg[/img:1y025peb]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11490" data-author="Mystery" data-date="2006-03-18T13:41:57+00:00" data-subject="Re:Autolycos&amp;#x27;s Pic"&gt;&#13;&#10;&lt;p&gt;That parrot has to be stuffed&amp;hellip; they is NO way that a live parrot would be caught seen hanging with him. 8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11491" data-author="Autolycos" data-date="2006-03-18T14:26:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ah yes, the Norwiegan blue, beautiful ploomage.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11523" data-author="Gnu" data-date="2006-03-19T23:47:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just wonder, who of those tree in the picture is Autolycos? ;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Area's</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-s/</link><pubDate>Sat, 18 Mar 2006 01:39:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-s/</guid><description>&lt;div class="post" data-post-id="11475" data-author="jezer" data-date="2006-03-18T01:39:24+00:00" data-subject="New Area&amp;#x27;s"&gt;&#13;&#10;&lt;p&gt;Krok wrote this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I think the playerbase is dropping, cause the old players just can&amp;rsquo;t find a new thing to do. New skills and spells add a bit of fun, but when you finally get the damn book after 10+hours of perm cycling on all of the continents.. you are a bit discouraged, actually. We can solo stuff which was a dream for us in the childhood. We can do almost everything pretty well, but we have noooo new stuff to do. No new areas, no new forges etc.&lt;/p&gt;&#10;&lt;p&gt;If I were an imm I&amp;rsquo;d be a little alarmed by this. Life is full of cycles, and eventually the more experienced players and imms will leave sloth. Is it not time that some of the younger players step up and improve sloth?&lt;/p&gt;&#10;&lt;p&gt;What I am saying, as the respected player base drops, there needs to be injection of fresh talent and ideas from younger players - under the watchful eye of older players, so that sloth can continue further into the future.&lt;/p&gt;&#10;&lt;p&gt;If say 3x40 players could write area&amp;rsquo;s and have them approved by imms without becoming imms this could really freshen things up. Maybe a few drachma could be offered for a good area to be put into the game. I think it is idea&amp;rsquo;s like this that could secure a more relevant future for sloth?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like to see a new continent&amp;hellip; maybe restricted to 2x40 or less&amp;hellip; or an entire continent with area&amp;rsquo;s all themed together. The idea&amp;rsquo;s are boundless&amp;hellip; and I am sure I will post more - as will others.&lt;/p&gt;&#10;&lt;p&gt;Most people that play sloth are fairly good with computers. I for one am a programmer and would consider writing an area writer which people could write area&amp;rsquo;s in for approval. I could make it output an area file in sloth syntax if so required. It also gives a bit more of a sense of ownership to players&amp;hellip; and with that sloth will build and increase.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Improved Haste cost</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/improved-haste-cost/</link><pubDate>Fri, 17 Mar 2006 22:46:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/improved-haste-cost/</guid><description>&lt;div class="post" data-post-id="11463" data-author="Medios" data-date="2006-03-17T22:46:55+00:00" data-subject="Improved Haste cost"&gt;&#13;&#10;&lt;p&gt;Can someone look at the mv cost when haste spells fall. I believe its 50 mvs for improved haste which really impacts anyone actually using them. I understand that greater refresh is only 20 mana but chars that are mana/mana regen deficient are probably better suited to use the mana elsewhere. Thanks for any consideration/flaming.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11467" data-author="osric" data-date="2006-03-17T23:19:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As a member of the mana/mana regen deficiency club I would like to second that statement!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bards again</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bards-again/</link><pubDate>Fri, 17 Mar 2006 19:00:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bards-again/</guid><description>&lt;div class="post" data-post-id="11430" data-author="Gnu" data-date="2006-03-17T19:00:43+00:00" data-subject="bards again"&gt;&#13;&#10;&lt;p&gt;Here is a log of my attempts to create a charm with improved-hast spell:&lt;/p&gt;&#10;&lt;p&gt;sing &amp;lsquo;call of&amp;rsquo; &amp;lsquo;improved haste&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You begin to sing &amp;lsquo;call of the sidhe&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A sheoque steps out of the shadows.&lt;/p&gt;&#10;&lt;p&gt;A sheoque takes a sliver of sapphire.&lt;/p&gt;&#10;&lt;p&gt;A sheoque takes opalescent crystal shard and starts weaving a spell over it.&lt;/p&gt;&#10;&lt;p&gt;help improved haste&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;IMPROVED HASTE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See also: HASTE&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;improved haste&amp;rsquo; &lt;self&gt;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Duration: 8 hours&lt;/p&gt;&#10;&lt;p&gt;Level: Avatar 31-Mage &amp;lt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-(*)&lt;/p&gt;&#10;&lt;p&gt;In general the type of Sidhe that shows up is as follows:&lt;/p&gt;&#10;&lt;p&gt;spell lvl 0-9 Fear Gorta&lt;/p&gt;&#10;&lt;p&gt;spell lvl 10-19 Cluricaun&lt;/p&gt;&#10;&lt;p&gt;spell lvl 20-29 Leith Phrogan&lt;/p&gt;&#10;&lt;p&gt;spell lvl 30-40 Sheoque&lt;/p&gt;&#10;&lt;p&gt;avatar spells Fear Sidhe &amp;lt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;-(*)&lt;/p&gt;&#10;&lt;p&gt;So, looks like the spell or the song are bugged.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>PSA</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/psa/</link><pubDate>Fri, 17 Mar 2006 17:39:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/psa/</guid><description>&lt;div class="post" data-post-id="11413" data-author="Alberich" data-date="2006-03-17T17:39:54+00:00" data-subject="PSA"&gt;&#13;&#10;&lt;p&gt;for those of you who are pondering the green beer, an alternative for tonite -&lt;/p&gt;&#10;&lt;p&gt;the Irish CarBomb&lt;/p&gt;&#10;&lt;p&gt;take the biggest shotglass you can find&lt;/p&gt;&#10;&lt;p&gt;fill it half with Jamesons, half with Bailys&lt;/p&gt;&#10;&lt;p&gt;fill a pint glass about 3/4 of the way up with Guiness (Murphys works in a pinch)&lt;/p&gt;&#10;&lt;p&gt;drop the shotglass into the middle of the pintglass&lt;/p&gt;&#10;&lt;p&gt;chugalug! (no, really&amp;hellip; if these mix, it tastes really, really awful)&lt;/p&gt;&#10;&lt;p&gt;may the winds of furtune speed you&lt;/p&gt;&#10;&lt;p&gt;may you sail a gentle sea&lt;/p&gt;&#10;&lt;p&gt;may it always be someone else who says &amp;ldquo;The drinks are on me!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Happy St. Patricks Day![/color:1aa5hskt][/size:1aa5hskt]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spellbook System</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spellbook-system/</link><pubDate>Fri, 17 Mar 2006 14:23:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spellbook-system/</guid><description>&lt;div class="post" data-post-id="11403" data-author="*juggleblood*" data-date="2006-03-17T14:23:00+00:00" data-subject="Spellbook System"&gt;&#13;&#10;&lt;p&gt;Am I the only one that doesn&amp;rsquo;t like the Slothmud Spellbook system, i.e. these books and manuals that magically imbue you with abilities and then vaporize after you read them?&lt;/p&gt;&#10;&lt;p&gt;For example, where is the fun or skill involved in killing Tephanis the King of Quicklings several hundred times to get a high level mage ability?&lt;/p&gt;&#10;&lt;p&gt;The system just rewards peeps who work in a cubicle somewhere and can plop their character at the inn and check back in every half hour or so to frag the mob and then go afk again.&lt;/p&gt;&#10;&lt;p&gt;Autoquests and quests could be used more expansively for abilities. For example you could have to complete a long multi part quest for a mob to teach you the ability in question.&lt;/p&gt;&#10;&lt;p&gt;Since this is a pretty fundamental piece of the mud, I anticipate your flames:&lt;/p&gt;&#10;&lt;p&gt;Stfu Rub you noob, you don&amp;rsquo;t know what you talking about.&lt;/p&gt;&#10;&lt;p&gt;Stfu Rub, you can go play another mud if you don&amp;rsquo;t like it.&lt;/p&gt;&#10;&lt;p&gt;Stfu Rub, I have a cubicle and a pc and I love this system.&lt;/p&gt;&#10;&lt;p&gt;etc, etc, etc&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>clan suggestion</title><link>https://forum.slothmud.net/updates/mud-suggestions/clan-suggestion/</link><pubDate>Wed, 15 Mar 2006 20:55:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/clan-suggestion/</guid><description>&lt;div class="post" data-post-id="11336" data-author="Weasel" data-date="2006-03-15T20:55:24+00:00" data-subject="clan suggestion"&gt;&#13;&#10;&lt;p&gt;Just to involve clans more in day to day play, thought it might be a good idea to have some association with clans and astrology (since astrology already exists) or something similar.. for example, for certain time periods when planets are aligned correctly, all SMAC clan members might have better chance of popping eq or might have higher damage resistance or +hit or something like that, at other times it might be all DOW clan members and so on.. if it ran on the astrology system would be relatively random and hopefully not biased in any way..&lt;/p&gt;&#10;&lt;p&gt;good idea? do-able?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost/Stolen HELP!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-stolen-help/</link><pubDate>Tue, 14 Mar 2006 21:10:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-stolen-help/</guid><description>&lt;div class="post" data-post-id="11269" data-author="Guinex" data-date="2006-03-14T21:10:26+00:00" data-subject="Lost/Stolen HELP!"&gt;&#13;&#10;&lt;p&gt;I seem to have either lost or had my leather gloves pthieved! :( If you have them or know how I may acquire another pair please let me know at any cost.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11270" data-author="Autolycos" data-date="2006-03-14T21:23:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;oh no! *comf guinex&amp;hellip; who would do such a terrible thing?&amp;hellip; my barrel is missing too&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;water barrel (invisible)&lt;/p&gt;&#10;&lt;p&gt;iron rations [5]&lt;/p&gt;&#10;&lt;p&gt;a scroll of recall&lt;/p&gt;&#10;&lt;p&gt;a pair of leather gloves&lt;/p&gt;&#10;&lt;p&gt;a small cloth sack&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deadly new spell!</title><link>https://forum.slothmud.net/updates/bug-reporting/deadly-new-spell/</link><pubDate>Tue, 14 Mar 2006 16:56:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/deadly-new-spell/</guid><description>&lt;div class="post" data-post-id="11261" data-author="Shara" data-date="2006-03-14T16:56:00+00:00" data-subject="Deadly new spell!"&gt;&#13;&#10;&lt;p&gt;In cholemry:&lt;/p&gt;&#10;&lt;p&gt;You slash the golem librarian extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The golem librarian misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;The golem librarian hits you hard.&lt;/p&gt;&#10;&lt;p&gt;The golem librarian misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;The golem librarian places a finger in front of her lips and glares at you.&lt;/p&gt;&#10;&lt;p&gt;The golem librarian says &amp;lsquo;MUDL proc 0 (2), line 7: syntax error&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ahhhhh oh no!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11263" data-author="Autolycos" data-date="2006-03-14T17:52:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;LMFAO! :twisted:&lt;/p&gt;&#10;&lt;p&gt;that rocks!&lt;/p&gt;&#10;&lt;p&gt;now all we need, is a mob to have a weapon that proc&amp;rsquo;s purge socket or drop ip#&lt;/p&gt;&#10;&lt;p&gt;that would really kick ass :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TMC voting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-voting/</link><pubDate>Mon, 13 Mar 2006 20:43:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tmc-voting/</guid><description>&lt;div class="post" data-post-id="11220" data-author="Weasel" data-date="2006-03-13T20:43:15+00:00" data-subject="TMC voting"&gt;&#13;&#10;&lt;p&gt;Dunno what they&amp;rsquo;re doing over there, but there&amp;rsquo;s no vote verification, the telnet and homepage vote links from this site dont seem to register anything at all, most of the stats are hidden. What&amp;rsquo;s more is that we are currently sitting at 19th at one list and 14th on another.. their ratings lists don&amp;rsquo;t even agree with each other&amp;hellip; sounds like someone there has decided they know better.. so go vote - perhaps multivoting is ok now .. then again, that makes their listings about as useful as used toilet paper..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Theris - 3-4 Man SS XP</title><link>https://forum.slothmud.net/town-crier/newbie-questions/theris-3-4-man-ss-xp/</link><pubDate>Mon, 13 Mar 2006 13:59:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/theris-3-4-man-ss-xp/</guid><description>&lt;div class="post" data-post-id="11208" data-author="12345" data-date="2006-03-13T13:59:12+00:00" data-subject="Theris - 3-4 Man SS XP"&gt;&#13;&#10;&lt;p&gt;Ok, the hardest part of any xp group is knowing what mobs to run and what it takes to kill them. SS isn&amp;rsquo;t my favorite place for xp, but it&amp;rsquo;s good for learning. Theris is one of the easier areas there is to run, as long as you can handle the constant stream of webs anyway. Here&amp;rsquo;s a quick guide to those that are in training to be leaders:&lt;/p&gt;&#10;&lt;p&gt;This is a VERY forgiving area and I&amp;rsquo;ve run it 2man for some amazing xp. Running with a eudaemon is a bonus, but basically not needed. Normally, I run with -10, damn, web, blind and weaken. You can pretty much be missing any 2 and still be able to run here. So, nice place if you&amp;rsquo;re got a weak tank or no weakener.&lt;/p&gt;&#10;&lt;p&gt;Resist webs is great to have here, because just about everything webs. If someone in the group doesn&amp;rsquo;t have squirm or reign of the spider&amp;hellip; kick them out. You&amp;rsquo;ll be forever trying to keep them unwebbed. Stop after every kill and check for webbed groupies&amp;hellip; you&amp;rsquo;re almost certain to have at least one.&lt;/p&gt;&#10;&lt;p&gt;Shadow warriors are hidden throughout the area, but are marked on the map. Run past them. They&amp;rsquo;re not worth fighting and I think they&amp;rsquo;re ether. Either way, stay away from them.&lt;/p&gt;&#10;&lt;p&gt;Commoners. Found all over. Surprisingly, not the weakest mob here. More surprising, pretty good group xp. Standard debuff (damn/curse/web/weaken), you might even try to silence them. Good xp.&lt;/p&gt;&#10;&lt;p&gt;*Regen mobs.&lt;/p&gt;&#10;&lt;p&gt;These are weaker than the commoners. Easy kills. If you&amp;rsquo;re having trouble with the &amp;lsquo;ful&amp;rsquo; mobs or commoners, take a rest fighting these or stick to these exclusively. Only about half the xp of the &amp;lsquo;ful&amp;rsquo; mobs though. And they all still web. Do very poorly against AC though.&lt;/p&gt;&#10;&lt;p&gt;-Man. Silly mob. 2e2ne2n2wn of the entrace is a mob named &amp;lsquo;man&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;-War lord. sedw of Man.&lt;/p&gt;&#10;&lt;p&gt;-King. Exam map and go west of War lord.&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;ful&amp;rsquo; mobs.&lt;/p&gt;&#10;&lt;p&gt;These are tougher than commoners and get tougher the higher you climb. Most are acid blind only. They like to cast but are insanely easy to trip and such. Dispel and standard debuff and smash away until dead. Also, these mobs are GOOD. If you hit them expect your align to get trashed. Not an overly big problem, but something to keep in mind.&lt;/p&gt;&#10;&lt;p&gt;Forgiver. Weakest, can be normally blinded. 2e2n2esen of entrance.&lt;/p&gt;&#10;&lt;p&gt;Meriful. Little tougher than Forgiver, acid blind I think. sun of Forgiver.&lt;/p&gt;&#10;&lt;p&gt;Peaceful. Strongest. Acid blind only. su of Merciful.&lt;/p&gt;&#10;&lt;p&gt;Vengeance. Evil. medium difficulty. 2dwnw2ses of Peaceful.&lt;/p&gt;&#10;&lt;p&gt;War Lord. (n2u) The war lord next to Vengeance is a pain. He&amp;rsquo;s about as hard as all the rest, but keeps summoning war horses to assist him. Have a mage standing by to gun them down. This silly feature makes it very difficult to kill this guy though&amp;hellip; in fact, don&amp;rsquo;t kill him unless you have some insanely good reason to do so. Figure he&amp;rsquo;s about 3x harder than the Peaceful.&lt;/p&gt;&#10;&lt;p&gt;Queen. (s2e2nwnd;exam latch;d from &amp;lsquo;Man&amp;rsquo;) When they say thick&amp;hellip; this is what they mean. This gal is thick beyond any reason. On nocap day, or if you have a pretty big group, she&amp;rsquo;s actually worth killing. She&amp;rsquo;s acid blind only, which is the main problem. You&amp;rsquo;ll need to keep a good watch on when to reblind her or she&amp;rsquo;ll hack you to pieces. You&amp;rsquo;ll also want to use wall of flesh or a high level aegis because she takes a long long time to chop down. As long as you can keep her blinded and don&amp;rsquo;t run out of healo, you should be good to go. Having lots of chopper types and a bard is a definately plus though.&lt;/p&gt;&#10;&lt;p&gt;I haven&amp;rsquo;t played much with the other mobs in the area, haven&amp;rsquo;t heard of many others that might be worth killing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Down</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down/</link><pubDate>Mon, 13 Mar 2006 09:30:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-down/</guid><description>&lt;div class="post" data-post-id="11192" data-author="jezer" data-date="2006-03-13T09:30:11+00:00" data-subject="Sloth Down"&gt;&#13;&#10;&lt;p&gt;Its down for me, and website and internet are up so&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Also Dynamic World Map doesn&amp;rsquo;t seem to be showing changes of movements so I&amp;rsquo;m guessing we have crashed&amp;hellip; or at least we are plumetting to one :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11193" data-author="Elsie" data-date="2006-03-13T09:34:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Down for me too for last 45 mins&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11196" data-author="jezer" data-date="2006-03-13T10:01:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bored&amp;hellip; reading website&amp;hellip;. :|&lt;/p&gt;&#10;&lt;p&gt;With over 23,500 uniquely described rooms, 8,300 distinct creatures, 12,200 characters, and 7,100 pieces of equipment, charms, trinkets and other items, our world is absolutely enormous and ready to explore.&lt;/p&gt;&#10;&lt;p&gt;Question&amp;hellip; How many of those 12,200 characters are not Brad&amp;rsquo;s?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>pthiefs?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthiefs/</link><pubDate>Sun, 12 Mar 2006 19:29:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthiefs/</guid><description>&lt;div class="post" data-post-id="11169" data-author="Gnu" data-date="2006-03-12T19:29:19+00:00" data-subject="pthiefs?"&gt;&#13;&#10;&lt;p&gt;I can not prove anything and I may be wrong, BUT (!) look like the ring of harmony, which is in the chopping block (&lt;a href="http://www.slothmud.org/index.php?module=pnAuction&amp;amp;func=display_auction&amp;amp;id=1520" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/index.php?modul &amp;hellip; on&amp;amp;id=1520&amp;rdquo;&amp;gt;http://www.slothmud.org/index.php?module=pnAuction&amp;amp;func=display_auction&amp;amp;id=1520&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;) was stolen by Poolp one day&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;hm&amp;hellip; interesting&amp;hellip; Gondor is a seller&amp;hellip; hm&amp;hellip; interesting :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11170" data-author="*juggleblood*" data-date="2006-03-12T20:26:10+00:00" data-subject="Re: pthiefs?"&gt;&#13;&#10;&lt;p&gt;hm&amp;hellip; interesting&amp;hellip; Gondor is a seller&amp;hellip; hm&amp;hellip; interesting :)[/quote:htpqwdpq]&lt;/p&gt;&#10;&lt;p&gt;Also when there was the big cf due to network lag and Enkidu&amp;rsquo;s group all died, Gondor logged off right before Blaze stole Enkidu&amp;rsquo;s boots off me (I had taken them off sash who looted). I know because when I was lying dead at wg I was spamming where and who to see who was gonna raise us.&lt;/p&gt;&#10;&lt;p&gt;Not making an accusation, just offering an observation.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fire/Chill Bane, Riposte</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/fire-chill-bane-riposte/</link><pubDate>Sat, 11 Mar 2006 20:36:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/fire-chill-bane-riposte/</guid><description>&lt;div class="post" data-post-id="11161" data-author="Shara" data-date="2006-03-11T20:36:44+00:00" data-subject="Fire/Chill Bane, Riposte"&gt;&#13;&#10;&lt;p&gt;So are these spellbooks in game, or would I be wasting my time if I went looking for them?&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11245" data-author="osric" data-date="2006-03-14T05:17:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It is usually a waste of time to have to go looking for books, thats why they put it in game, so that we wont all spend our time leveling :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Float Heals -NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/float-heals-net/</link><pubDate>Sat, 11 Mar 2006 08:35:44 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/float-heals-net/</guid><description>&lt;div class="post" data-post-id="11157" data-author="*juggleblood*" data-date="2006-03-11T08:35:44+00:00" data-subject="Float Heals -NET"&gt;&#13;&#10;&lt;p&gt;Automatically heal the tank in group when they drop below set hps.&lt;/p&gt;&#10;&lt;p&gt;#def group {tankfloat}&lt;/p&gt;&#10;&lt;p&gt;#al tank {#var tank $0;#showme {Tank is now $tank}}&lt;/p&gt;&#10;&lt;p&gt;#al myheal {#var myheal $0;#showme {My preferred heal is set to&amp;rsquo;$myheal&amp;rsquo;.}}&lt;/p&gt;&#10;&lt;p&gt;#al floatset {#var floatset $0;#showme {I will now heal $tank when they drop below $floatset hp.}}&lt;/p&gt;&#10;&lt;p&gt;#al checktank {#if {$tankhp&amp;lt;$floatset}{#showme -&lt;em&gt;Floating&lt;/em&gt;-;healtank}&lt;/p&gt;&#10;&lt;p&gt;#al healtank {|;cast &amp;lsquo;$myheal&amp;rsquo; $tank}&lt;/p&gt;&#10;&lt;p&gt;#al tankfloat {#showme {I am floating $tank when they drop below $floatset hps.;#showme {Commands are: Tank, Floatset. To disable, type &amp;lsquo;floatset 0&amp;rsquo;.}}&lt;/p&gt;&#10;&lt;p&gt;#ac {^$tank %0[%1/%2]} {#var tankhp $1;checktank}&lt;/p&gt;&#10;&lt;p&gt;You could extend this for healo by doing something like this:&lt;/p&gt;&#10;&lt;p&gt;#al healin {#2 grouptell I&amp;rsquo;M IN FOR HEALS;floatset 550}&lt;/p&gt;&#10;&lt;p&gt;#al healout {#2 grouptell I&amp;rsquo;M OUT&amp;hellip; NEXT HEALER!;floatset 0}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Confugglin' Son of a Brisket</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/confugglin-son-of-a-brisket/</link><pubDate>Thu, 09 Mar 2006 06:19:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/confugglin-son-of-a-brisket/</guid><description>&lt;div class="post" data-post-id="11109" data-author="Chobbles" data-date="2006-03-09T06:19:02+00:00" data-subject="Confugglin&amp;#x27; Son of a Brisket"&gt;&#13;&#10;&lt;p&gt;blast-raise&lt;/p&gt;&#10;&lt;p&gt;You stop using an ivory torch.&lt;/p&gt;&#10;&lt;p&gt;You stop using a basalt ring.&lt;/p&gt;&#10;&lt;p&gt;You stop using a basalt ring.&lt;/p&gt;&#10;&lt;p&gt;You stop using a purple dragon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;A red minidemon brooch unwinds its tail from your neck.[/color:3bgvwwul]&lt;/p&gt;&#10;&lt;p&gt;You stop using a purple dragon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;A purple minidemon brooch unwinds its tail from your neck.[/color:3bgvwwul]&lt;/p&gt;&#10;&lt;p&gt;You stop using Shroud of the Exalted Priest.&lt;/p&gt;&#10;&lt;p&gt;You stop using a helm of shadows.&lt;/p&gt;&#10;&lt;p&gt;You stop using iridescent red leggings.&lt;/p&gt;&#10;&lt;p&gt;You stop using a pair of black tassled boots.&lt;/p&gt;&#10;&lt;p&gt;You stop using Gauntlets of Thunder.&lt;/p&gt;&#10;&lt;p&gt;You stop using spiked leather bracers.&lt;/p&gt;&#10;&lt;p&gt;You stop using the Shield of the Rainmaster.&lt;/p&gt;&#10;&lt;p&gt;You stop using crystalline silk robe.&lt;/p&gt;&#10;&lt;p&gt;You stop using Sash of Swirling Colors.&lt;/p&gt;&#10;&lt;p&gt;You stop using a runed onyx bracelet.&lt;/p&gt;&#10;&lt;p&gt;You stop using a runed onyx bracelet.&lt;/p&gt;&#10;&lt;p&gt;You stop using orb of magical enhancement.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 418[/color:3bgvwwul]/399ma 273[/color:3bgvwwul]mv 1:59 am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A basalt ring: Ok.&lt;/p&gt;&#10;&lt;p&gt;A basalt ring: Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 418[/color:3bgvwwul]/399ma 273[/color:3bgvwwul]mv 1 o&amp;rsquo;clock am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You sing another verse of &amp;lsquo;rina cruinne&amp;rsquo;.[/color:3bgvwwul]&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 410[/color:3bgvwwul]/399ma 273[/color:3bgvwwul]mv 2 o&amp;rsquo;clock am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You get an oval stone ring from crystalline silk robe.&lt;/p&gt;&#10;&lt;p&gt;You get an oval stone ring from crystalline silk robe.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 410[/color:3bgvwwul]/399ma 273[/color:3bgvwwul]mv 2 o&amp;rsquo;clock am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You get a dwarven ringmail shirt from crystalline silk robe.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 410[/color:3bgvwwul]/399ma 273[/color:3bgvwwul]mv 2 o&amp;rsquo;clock am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You get a massive warhammer from crystalline silk robe.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 410[/color:3bgvwwul]/399ma 273[/color:3bgvwwul]mv 2:01 am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;massive warhammer hammer :You wield a massive warhammer.&lt;/p&gt;&#10;&lt;p&gt;shirt ringmail ring dwarven :You put on a dwarven ringmail shirt.&lt;/p&gt;&#10;&lt;p&gt;ring oval stone :You put the ring on your left finger.&lt;/p&gt;&#10;&lt;p&gt;ring oval stone :You put the ring on your right finger.&lt;/p&gt;&#10;&lt;p&gt;orb magical enhancement &lt;em&gt;Chobblemondu&lt;/em&gt; :OK.&lt;/p&gt;&#10;&lt;p&gt;bracelet runed onyx :You wear the bracelet around your left wrist.&lt;/p&gt;&#10;&lt;p&gt;bracelet runed onyx :You wear the bracelet around your right wrist.&lt;/p&gt;&#10;&lt;p&gt;sash swirling colors forge :OK.&lt;/p&gt;&#10;&lt;p&gt;robe silk crystalline elite low &lt;em&gt;Chobblemondu&lt;/em&gt; :OK.&lt;/p&gt;&#10;&lt;p&gt;umbrella shield rain :You start using the Shield of the Rainmaster.&lt;/p&gt;&#10;&lt;p&gt;bracers leather spiked :OK.&lt;/p&gt;&#10;&lt;p&gt;gauntlets thunder forge :OK.&lt;/p&gt;&#10;&lt;p&gt;boots black tassled :OK.&lt;/p&gt;&#10;&lt;p&gt;leggings red serpent iridescent :OK.&lt;/p&gt;&#10;&lt;p&gt;shadows helm :OK.&lt;/p&gt;&#10;&lt;p&gt;claw purple dragon :OK.&lt;/p&gt;&#10;&lt;p&gt;A red minidemon brooch purrs as it coils around your neck.[/color:3bgvwwul]&lt;/p&gt;&#10;&lt;p&gt;torch ivory light :Ok.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 410[/color:3bgvwwul]/464ma 273[/color:3bgvwwul]mv 2:01 am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;raise dead&amp;rsquo; dedsune&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Dedsune has been raised from the dead!&lt;/p&gt;&#10;&lt;p&gt;You raise Dedsune from the dead![/color:3bgvwwul]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;666[/color:3bgvwwul]/666hp 318[/color:3bgvwwul]/464ma 273[/color:3bgvwwul]mv 2:08 am 199116179 indoors&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Missing a purple dragon claw with a purple minidemon attached.&lt;/p&gt;&#10;&lt;p&gt;Do any mobs in the Positive Energy Plane steal eq? If so, damn I was sloppy. If not, then that&amp;rsquo;s pretty jacked up, stealing eq while raising someone. Guess thems the breaks. Still sucks.&lt;/p&gt;&#10;&lt;p&gt;On a related note, wtb purple claw and a purple minidemon brooch.&lt;/p&gt;&#10;&lt;p&gt;~sigh :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>March 8</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/march-8/</link><pubDate>Wed, 08 Mar 2006 08:29:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/march-8/</guid><description>&lt;div class="post" data-post-id="11092" data-author="Gnu" data-date="2006-03-08T08:29:24+00:00" data-subject="March 8"&gt;&#13;&#10;&lt;p&gt;I want to congratulate everyone with the International Day of Russian Women :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11102" data-author="osric" data-date="2006-03-08T22:37:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Um&amp;hellip;&amp;hellip;&amp;hellip;OK :lol:&lt;/p&gt;&#10;&lt;p&gt;Nice to see you still post Gnu! :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11103" data-author="Krok" data-date="2006-03-08T23:01:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks dear. 8th of March is a silly holiday, but still nice for us, girls :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11108" data-author="brand" data-date="2006-03-09T01:12:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;and a slothish happy valentine&amp;rsquo;s day to all the girls as well!&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>familiar can't get to necropolis firemage</title><link>https://forum.slothmud.net/updates/bug-reporting/familiar-can-t-get-to-necropolis-firemage/</link><pubDate>Tue, 07 Mar 2006 18:07:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/familiar-can-t-get-to-necropolis-firemage/</guid><description>&lt;div class="post" data-post-id="11086" data-author="bubba" data-date="2006-03-07T18:07:19+00:00" data-subject="familiar can&amp;#x27;t get to necropolis firemage"&gt;&#13;&#10;&lt;p&gt;Not sure if this is a bug or what but I croaked at the firemage in the necropolis. So I got a lyme duck for a familiar and went back to get my corpse. When I ordered the familiar to &amp;lsquo;pry coffin&amp;rsquo; to get in to the firemage&amp;rsquo;s room here is what I saw:&lt;/p&gt;&#10;&lt;p&gt;of pry coffin&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;__ You pry the lid from the coffin to reveal a staircase spiraling downward&lt;/p&gt;&#10;&lt;p&gt;into a secret room. Climbing into the coffin, you descend the stairs.&lt;/p&gt;&#10;&lt;p&gt;You are wizinvis 42 or more, so you got left behind!&lt;/p&gt;&#10;&lt;p&gt;and the duck was still in the room above the firemage.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT gemstone shard</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-gemstone-shard/</link><pubDate>Mon, 06 Mar 2006 23:15:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-gemstone-shard/</guid><description>&lt;div class="post" data-post-id="11076" data-author="Vixn" data-date="2006-03-06T23:15:05+00:00" data-subject="WTT gemstone shard"&gt;&#13;&#10;&lt;p&gt;WTT grey gemstone shard (heal one) for spell damage shard. I could also add some coins.&lt;/p&gt;&#10;&lt;p&gt;Catch Edd online, or mudail me.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11078" data-author="Krok" data-date="2006-03-07T03:15:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dream on&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11079" data-author="Leaf" data-date="2006-03-07T04:08:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;cough&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Reason why Krok said dream on, is because heal shard has 3x chance to&lt;/p&gt;&#10;&lt;p&gt;be forged then spell shard. Because of this ppl won&amp;rsquo;t trade their spell one.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11080" data-author="Krok" data-date="2006-03-07T05:02:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Edd knows, I bet he&amp;rsquo;s just looking for some people, who just went insane to trade it :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT Monk Eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-monk-eq/</link><pubDate>Mon, 06 Mar 2006 13:44:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-monk-eq/</guid><description>&lt;div class="post" data-post-id="11074" data-author="jezer" data-date="2006-03-06T13:44:44+00:00" data-subject="WTB/WTT Monk Eq"&gt;&#13;&#10;&lt;p&gt;WANTED TO BUY:&lt;/p&gt;&#10;&lt;p&gt;Neck: Dark Black Cloak x2 OR Patched Black Cloak x2&lt;/p&gt;&#10;&lt;p&gt;Legs: Bamboo Shin Guards&lt;/p&gt;&#10;&lt;p&gt;About Body: Robes of the Old Order&lt;/p&gt;&#10;&lt;p&gt;I have a jing-jit disk and greaves of war I would consider trading. Otherwise its coins.&lt;/p&gt;&#10;&lt;p&gt;WANTED TO TRADE:&lt;/p&gt;&#10;&lt;p&gt;Diabolan Military Boots for either&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Blood Covered Boots OR&lt;/p&gt;&#10;&lt;p&gt;Black Orcskin Boots&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11194" data-author="jezer" data-date="2006-03-13T09:42:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I also want to trade a long grey cloak for a patched black cloak.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>attn: Shadow</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/attn-shadow/</link><pubDate>Mon, 06 Mar 2006 01:11:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/attn-shadow/</guid><description>&lt;div class="post" data-post-id="11073" data-author="Weasel" data-date="2006-03-06T01:11:59+00:00" data-subject="attn: Shadow"&gt;&#13;&#10;&lt;p&gt;Hey Shadow - you got the winning bid on the chopping block for the grey robe (closed last Friday), but nobody seems to know who you are in-game.&lt;/p&gt;&#10;&lt;p&gt;Last player Shadow shows last login was in 2004 :shock:&lt;/p&gt;&#10;&lt;p&gt;Please catch me online or mudmail me very soon or I&amp;rsquo;ll sell robe to second placed bidder.&lt;/p&gt;&#10;&lt;p&gt;cheers&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11095" data-author="shadow" data-date="2006-03-08T14:00:18+00:00" data-subject="shadow"&gt;&#13;&#10;&lt;p&gt;shadow is druke have not been on line looking for you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Botting for age.....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/botting-for-age/</link><pubDate>Sat, 04 Mar 2006 09:44:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/botting-for-age/</guid><description>&lt;div class="post" data-post-id="11049" data-author="Guinex" data-date="2006-03-04T09:44:54+00:00" data-subject="Botting for age....."&gt;&#13;&#10;&lt;p&gt;If you are botting to age char can you go sit in a vault or something? Instead of a room in town&amp;hellip;.. Trying to kill a pthief and your sitting at inn and have not been at keyboard for hours drives me fuckin nuts&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11050" data-author="Harlot" data-date="2006-03-04T10:27:13+00:00" data-subject="Let&amp;#x27;s agree to disagree..."&gt;&#13;&#10;&lt;p&gt;[img:2mfjt889]http://www.virob.com/images/JesusLovesYou.jpg[/img:2mfjt889]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11056" data-author="Qa" data-date="2006-03-04T13:52:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;How about you go sit in the lake of fire in Hades? I hear you age 3 times as fast there.&lt;/p&gt;&#10;&lt;p&gt;Go-go Guinex P-Th killer! You rock. :-)))&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sanc Duration</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sanc-duration/</link><pubDate>Fri, 03 Mar 2006 21:45:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sanc-duration/</guid><description>&lt;div class="post" data-post-id="11044" data-author="*juggleblood*" data-date="2006-03-03T21:45:57+00:00" data-subject="Sanc Duration"&gt;&#13;&#10;&lt;p&gt;How is Sanc duration caculated?&lt;/p&gt;&#10;&lt;p&gt;I timed it out 10 times today and results varied from 253 seconds to 298 seconds. Thats between 4 and 5 ticks. Help sanc says duration is 3 ticks.&lt;/p&gt;&#10;&lt;p&gt;Masterful sanc was 403 seconds.&lt;/p&gt;&#10;&lt;p&gt;Anyone have any idea how it actually works?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11048" data-author="Weasel" data-date="2006-03-03T23:10:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;afaik it can&amp;rsquo;t be predicted other than a very vague idea of when it might fall.. too many variables. It also depends on casters level (aegis), and of course masterful casting comes into it, and it&amp;rsquo;s variable duration regardless - can&amp;rsquo;t remeber the exact parameters as it changed a couple of years ago now, but standard sanc can be anywhere from 2mins 45secs and up I believe.&lt;/p&gt;&#10;&lt;p&gt;Forget even trying to make a countdown lite timer based on when the sanc was cast because it will never work accurately. What I do is just start a countdown from the one minute sanc down warning message.. and if it really bothers you, assume it will drop in 3 minutes from casting since that is usually the minimum for sanctuary.. and even that may change now with things like futility and other effects, who knows..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Time to Next Tick Display -NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/time-to-next-tick-display-net/</link><pubDate>Fri, 03 Mar 2006 14:12:58 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/time-to-next-tick-display-net/</guid><description>&lt;div class="post" data-post-id="11028" data-author="*juggleblood*" data-date="2006-03-03T14:12:58+00:00" data-subject="Time to Next Tick Display -NET"&gt;&#13;&#10;&lt;p&gt;This will make a counter at the lower right of your wintin terminal that counts down the seconds until the tick.&lt;/p&gt;&#10;&lt;p&gt;This is useful for making spell counters because the variable time2next updates every 2 seconds, so you can make sanc counters that are completely accurate, which I will post next by the way.&lt;/p&gt;&#10;&lt;p&gt;#defgroup ticker&lt;/p&gt;&#10;&lt;p&gt;#nop These help keep it accurate&amp;hellip;you probably want to add more&lt;/p&gt;&#10;&lt;p&gt;#action {^It starts to rain} {#tickset} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#action {^The day has begun} {tickset} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#action {^The eastern sky starts to brighten} {tickset} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#action {^Your fly spell just} {tickset} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#alias {subtick} {#math {timesincetick} {$timesincetick-60};tickcheck} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#alias {tick} {timesincetick;tickcheck} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#alias {tickcheck} {#if {$timesincetick&amp;gt;59}{subtick} else {#math {time2next} {60-$timesincetick}}} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#alias {tickrep} {tick;#showme {Next tick in $time2next seconds}} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#alias {tickset} {#var lastticktime $time} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#alias {timesincetick} {#math timesincetick {$time-$lastticktime}} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#timer {ticker} {&lt;em&gt;:&lt;/em&gt;:*2} {tick} {G|ticker}&lt;/p&gt;&#10;&lt;p&gt;#panel 1 {Time to Tick}&lt;/p&gt;&#10;&lt;p&gt;#pvar 2 time2next&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Potion Substitutes - NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/potion-substitutes-net/</link><pubDate>Fri, 03 Mar 2006 11:56:21 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/potion-substitutes-net/</guid><description>&lt;div class="post" data-post-id="11025" data-author="*juggleblood*" data-date="2006-03-03T11:56:21+00:00" data-subject="Potion Substitutes - NET"&gt;&#13;&#10;&lt;p&gt;This script substitutes the potion name for the effects, plus a few key words.&lt;/p&gt;&#10;&lt;p&gt;The downside is that it eliminates the number of items following the potion&lt;/p&gt;&#10;&lt;p&gt;i.e. &amp;ldquo;A yellow potion [4]&amp;rdquo; becomes &amp;ldquo;Detect Invis - Yellow&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I tried to make a script that would display the number too, but then the problem was it didn&amp;rsquo;t work when there was only one.&lt;/p&gt;&#10;&lt;p&gt;If you want to, you can add an additional sub to each of these items like so:&lt;/p&gt;&#10;&lt;p&gt;#sub {yellow potion%0}{Detect Invis - Yellow$0}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s the script:&lt;/p&gt;&#10;&lt;p&gt;#al potsubson {#enable pot}&lt;/p&gt;&#10;&lt;p&gt;#al potsubsoff {#disable pot}&lt;/p&gt;&#10;&lt;p&gt;#sub {acrid orange potion}{Imbuewith 3x Flamestrike- acrid orange}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {amethyst potion}{Infravision / Detect Invis / Sense Life- amethyst}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {aquamarine potion}{Cure Minor- aquamarine}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {basin of balms&#9;2x}{Cure Critical- basin of balms}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {beaker of glowing green liquid}{Level 30 Heal- glowing green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {beaker of milky blue liquid}{Lvl 40 Dispel Magic- milky blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {black chalice}{Bless/Heal/Sanctuary- black chalice}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {black heart jewel}{lvl 48 Strength- black heart jewel}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {black potion with a red glowing center}{Dispel Magic- black with a red glowing}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {blood red potion}{Level 30 Refresh- blood red}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {blue-green potion}{Level 25 Cure Serious- blue-green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {bright blue potion}{Lvl 40 Greater Heal- bright blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {bright orange potion}{+6 to Dam for 10 Hrs.- bright orange}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {brown misty potion}{Regeneration (Level 40)- brown misty}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {bubbling green potion}{Cure critic/Invis/Phase Door- bubbling green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {bubbling maroon potion}{armor- bubbling maroon}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {bubbling violet potion}{ Lvl 40 Knock- bubbling violet}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {cerise potion}{Armor/Cure Light- cerise}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {chartreuse potion}{L40 Remove Disease- chartreuse} {G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {chilled black potion}{Telepathy- chilled black}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {chocolate potion}{Invisibility, Remove Poison, Remove Curse- chocolate} {G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {clear blue potion}{Fly, Water Breathing, Refresh- clear blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {clear potion with a lot of dirt sediment&#9;}{Stone Skin-clear with dirt}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {clear white potion}{Dispel/Stone Skin/Sanc- clear white}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {cloudy purple potion}{&#9;Level 15 Str- cloudy purple}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {cloudy red potion}{Level 35 Stone Skin- cloudy red}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {coconut of abrasive draught}{&#9;lvl 30 Shield of Thorns- abrasive draught}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {coconut of analgesic drought}{Lvl 30 Natures Revival- analgesic drought}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {coconut of emetic draught}{Level 30 Dispel Magic- emetic draught}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {coconut of invigorating draught}{L30 Elemental Resistance- invigorating draught}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {coconut of soothing draught}{&#9;Lvl 30 Fluidity- soothing draught}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {cold blue potion}{+40 Mana for 1 hr- cold blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {creamy pink potion}{lvl 25 Mindbar x1- creamy pink}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {dark yellow potion}{5x magic missile (lvl15)- dark yellow}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {deep blue potion}{Regeneration/Refresh/Cure Serious- deep blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {deep purple potion}{Str (level 35)- deep purple}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {dogs head}{Curse, Web- dogs head}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {drop of skunk spray}{Curse- skunk spray}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {dull copper potion}{+5 to hit, 10 Hours- dull copper} {G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {dull gold potion}{cure light wounds- dull gold}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {dull grey potion}{Lloyds Beacon x2 at Level 35- dull grey}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {effervescent potion}{Det. Evil/Det. Invisible/Det. Magic- effervescent}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {elixir of vitality}{Cure Plague- elixir of vitality}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {flask full of mist}{Wraithform- flask full of mist}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {flask of holy water}{Dispellable Godsanc- flask of holy water}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {flask of human blood}{Regeneration, Infravision- human blood}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {flask of perfume}{Remove Curse- perfume}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {flask of transparent liquid}{Fluidity- transparent liquid}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {flecked gold potion}{ Bless, Strength, Stone Skin- flecked gold}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {frothy violet potion}{lvl 40 Corona x1- frothy violet}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {glimmering green potion}{Greater Heal x3- glimmering green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {glowing golden potion}{Lvl 45 Talshans Tribute- glowing golden}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {grainy black potion}{Level 35 Teleport- grainy black}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {greasy vial}{Resist Webs- greasy vial}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of bubbly fluids}{lvl 20 Bone Armor- jar of bubbly}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of cloudy liquid}{lvl 20 Cure Critical- jar of cloudy}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of glowing liquid}{lvl 20 Bless- jar of glowing}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of milky liquid}{lvl 20 Regeneration- jar of milky}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of oil}{lvl 20 Resist Fire- jar of oil}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of roiling liquid}{lvl 20 Resist Cold- jar of roiling}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green glass jar of viscous goo}{lvl 20 Armor- jar of viscous}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {green potion}{potion of hysterical laughter-green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {hissing blue potion}{+20 mana for 1 hour- hissing blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {holy grail}{bless/heal/sanctuary- holy grail}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {matte-black potion}{Word of Recall/Heal- matte-black}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {metallic red potion}{Iron Skin- metallic red}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {midnight blue potion}{&#9;Cure normal (1x)- midnight blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {milky lavender potion}{L35 Perception- milky lavender}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {milky white potion}{Word of Recall- milky white}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {moldy orange potion}{&#9;+3 Damage for 10 Hrs- moldy orange}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {mutap}{Cure Critic x 3- mutap}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {navy blue potion}{Cure Light- navy blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {olive potion}{Dispel Evil/ Curse/ Heal- olive potion}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {orange potion}{3X Strength- orange}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {pale purple potion}{Lvl 25 Water Breathing- pale purple}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {pale rose potion}{Resist Fire/Resist Cold- pale rose}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {pale violet potion}{Level 15 Infravision- pale violet}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {pearlescent potion}{Lvl 44 Grace- pearlescent}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {phial of dragon fire}{Talshan- phial of dragon fire}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion crackling with magical energy}{Resistance to ALL spells- crackling}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of accuracy}{+5 To Hit- accuracy}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of desperation}{Recall- desperation}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of destruction}{&#9;Bless, +3 Damage- destruction}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of endurance}{Vitality- endurance}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of flames}{3 Casts of Hellfire- flames}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of insight}{Det Invis lvl 12- insight}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of knitting}{unknown- knitting potion}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of legendary memory}{&#9;Bestows Lloyd&amp;rsquo;s Beacon 6 times- legendary memory}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of lesser sanctuary}{Sanctuary- lesser sanctuary}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of pure darkness}{Dark Cloak- pure darkness}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of refreshment}{Refresh x2- refreshment}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of speed}{Quicken- speed}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of stones}{lvl 43 dispel fly- stones}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of the essence of a mind flayer}{Aptitude- essence of a mind flayer}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of wispy prayers}{Insight- wispy prayers}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {potion of youth}{Subtracts from age- youth}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {pungent indigo potion}{Fly- pungent indigo}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {purple potion}{Cure Poison- purple}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {radiant white potion}{Imbue with 1x Raise Dead lvl 40- radiant white}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {red potion}{Armor- red}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {roiling blue potion}{lvl 25 Regenatation x1- roiling blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {royal jelly}{Cure Light- royal jelly}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {ruby red potion}{lvl 35 Sanctuary x1- ruby red}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {russet potion}{&#9;+0 to IMMUNE_MAGIC for 5 hrs- russet}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {rusty red potion}{apply 0 bonus to immune magic for 10 hrs- rusty red}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {sea-green potion}{Remove Disease/Remove Poison- sea-green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {shiny golden potion}{+20 To Hit for 10 hours- shiny golden}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {silver potion}{Call Lightning/Cure Critic- silver(Use Indoors!)} {G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {slate-grey potion}{L25 Word of Recall- slate-grey}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {sloshing blue potion}{Adds 150 Mana for 1 hour- sloshing blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {smoky green potion}{Remove Poison- smoky green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {sparking yellow potion}{lvl 25 Call Lightning x3- sparking yellow}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {sparkling blue potion}{Restores 35 Mana- sparkling blue}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {sparkling green}{Det. Evil/Det. Invisible/Det. Magic- sparkling green}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {sparkling vial}{Lvl 40 Dispel Fly- sparkling vial}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {steaming black potion}{4x Demon Bind, Level 35- steaming black}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {stree}{Dispel Magic- stree}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {translucent purple potion}{Level 25 Detect Invis- translucent purple}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {turquoise potion}{Level 40 Cure Plague- turquoise}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {vaporous white potion}{3x Level 20 Cure Critic- vaporous white}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {vial of distilled alcohol}{Disease (level 20)- distilled alcohol}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {vial of ichor}{Unknown- ichor}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {vial of salty sea water}{Earthquake/bless/blindness- salty sea water}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {viscous purple potion}{Strength- viscous purple}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {warm coral potion}{Lev 40 Resist Webs- warm coral}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;#sub {yellow potion}{Detect Invisibility- yellow}{G|pot subs}&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oh crap.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oh-crap/</link><pubDate>Fri, 03 Mar 2006 04:41:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oh-crap/</guid><description>&lt;div class="post" data-post-id="11016" data-author="brady" data-date="2006-03-03T04:41:47+00:00" data-subject="Oh crap."&gt;&#13;&#10;&lt;p&gt;Reality places Rogue&amp;rsquo;s Dagger in the back of the provisioner, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;The provisioner&amp;rsquo;s wound turns black from poison on Reality&amp;rsquo;s blade.&lt;/p&gt;&#10;&lt;p&gt;Reality places Rogue&amp;rsquo;s Dagger in the back of the provisioner, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;The provisioner&amp;rsquo;s wound turns black from poison on Reality&amp;rsquo;s blade.&lt;/p&gt;&#10;&lt;p&gt;Reality massacres the provisioner to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;The provisioner brutally massacres Reality with his hit.&lt;/p&gt;&#10;&lt;p&gt;The provisioner brutally massacres Reality with his pound.&lt;/p&gt;&#10;&lt;p&gt;The provisioner misses Reality with his beat.&lt;/p&gt;&#10;&lt;p&gt;The provisioner brutally massacres Reality with his rake.&lt;/p&gt;&#10;&lt;p&gt;The provisioner brutally massacres Reality with his hit.&lt;/p&gt;&#10;&lt;p&gt;The provisioner brutally massacres Reality with his bite.&lt;/p&gt;&#10;&lt;p&gt;Reality is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;A vicious Ju-Ju Zombie starts moaning.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dead/</link><pubDate>Thu, 02 Mar 2006 21:35:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dead/</guid><description>&lt;div class="post" data-post-id="11010" data-author="Weasel" data-date="2006-03-02T21:35:01+00:00" data-subject="dead"&gt;&#13;&#10;&lt;p&gt;creamatory down by ovens.. farking ghouls.. pls help&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11021" data-author="Krok" data-date="2006-03-03T11:00:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t stand it. Will you explain us why don&amp;rsquo;t you use icq?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11023" data-author="Weasel" data-date="2006-03-03T11:16:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I did.. almost nobody was logged on :/&lt;/p&gt;&#10;&lt;p&gt;Maybe most of my contacts on there are outdated?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11024" data-author="Krok" data-date="2006-03-03T11:38:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Added ya, check icq :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11029" data-author="12345" data-date="2006-03-03T14:33:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Furry critter, I see you on the same cont as me all the time. Before you go out on runs solo, look around and ask folks you know if they have a IM you can add. If you have Trillian, you can add almost anyone. I know I don&amp;rsquo;t mind giving you mine as long as you don&amp;rsquo;t average half a dozen deaths a night.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Slow spell</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/slow-spell/</link><pubDate>Thu, 02 Mar 2006 10:15:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/slow-spell/</guid><description>&lt;div class="post" data-post-id="10997" data-author="Krok" data-date="2006-03-02T10:15:05+00:00" data-subject="Slow spell"&gt;&#13;&#10;&lt;p&gt;Wouldn&amp;rsquo;t it be really cool if masterful slow actually did slow the mobs? :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11000" data-author="Crush" data-date="2006-03-02T18:38:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nah! It will be too easy. 8*)))))))))&lt;/p&gt;&#10;&lt;p&gt;I think masterful with wild magic double is kinda good for that 8*)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11002" data-author="Leaf" data-date="2006-03-02T18:48:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t have the spell Slow, but do you mean to give mobs a &amp;ldquo;Lag&amp;rdquo; attack?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11003" data-author="12345" data-date="2006-03-02T18:53:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;No, they lose an attack for a short while.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autolycos Psychobabble Thread...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/autolycos-psychobabble-thread/</link><pubDate>Wed, 01 Mar 2006 15:56:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/autolycos-psychobabble-thread/</guid><description>&lt;div class="post" data-post-id="10984" data-author="12345" data-date="2006-03-01T15:56:05+00:00" data-subject="Autolycos Psychobabble Thread..."&gt;&#13;&#10;&lt;p&gt;I figure it worked for Aaron when he got his own random picture thread. Maybe it will work for Auto too.&lt;/p&gt;&#10;&lt;p&gt;I figure it&amp;rsquo;s also a great place for Will and Auto to express their undying love for each other.&lt;/p&gt;&#10;&lt;p&gt;This has been a public service of 12345, the same person who brought you Autolycos&amp;rsquo; classo. Remember, if it&amp;rsquo;s being done right, here or abroad, it&amp;rsquo;s probably not being done by 12345!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Take Qa's EQ and coins</title><link>https://forum.slothmud.net/the-emporium/the-emporium/take-qa-s-eq-and-coins/</link><pubDate>Tue, 28 Feb 2006 19:02:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/take-qa-s-eq-and-coins/</guid><description>&lt;div class="post" data-post-id="10975" data-author="Qa" data-date="2006-02-28T19:02:43+00:00" data-subject="Take Qa&amp;#x27;s EQ and coins"&gt;&#13;&#10;&lt;p&gt;Ok, folks. I like muddung, but my life has changed and I don&amp;rsquo;t have time to group anymore. As a result, I am need of a couple of high end items, and would like to buy or trade for them. The goal here is to get me over 900 hp for soloing.&lt;/p&gt;&#10;&lt;p&gt;Volcanic Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;Polished Rock Sleeves&lt;/p&gt;&#10;&lt;p&gt;Shield of the Titans&lt;/p&gt;&#10;&lt;p&gt;Shield of the Daywalker&lt;/p&gt;&#10;&lt;p&gt;Mirrored Boots&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll pay coins, and certainly 30 mil for the vguards&amp;hellip; otherwise here are some items for trade:&lt;/p&gt;&#10;&lt;p&gt;restring&lt;/p&gt;&#10;&lt;p&gt;shifting cloak&lt;/p&gt;&#10;&lt;p&gt;frosty guards&lt;/p&gt;&#10;&lt;p&gt;I have more, but rather than post a long list, drop me an email at &lt;a href="mailto:qa_sloth@hotmail.com" &gt;qa_sloth@hotmail.com&lt;/a&gt;. If you have any of these items, or other items that will help me with hp, let&amp;rsquo;s talk. Tell me what you are interested in, and I&amp;rsquo;ll see if I have it or if I can get it.&lt;/p&gt;&#10;&lt;p&gt;Thanks for your time.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:qa_sloth@hotmail.com" &gt;qa_sloth@hotmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth crashed</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-crashed/</link><pubDate>Tue, 28 Feb 2006 18:56:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-crashed/</guid><description>&lt;div class="post" data-post-id="10973" data-author="Elsie" data-date="2006-02-28T18:56:24+00:00" data-subject="Sloth crashed"&gt;&#13;&#10;&lt;p&gt;Is sloth crashed atm? or is it just my connection? can&amp;rsquo;t seem to get any response&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10974" data-author="Mustang" data-date="2006-02-28T19:01:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;it seems the game froze on us :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10976" data-author="*juggleblood*" data-date="2006-02-28T19:08:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Arg :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10977" data-author="kjartan" data-date="2006-02-28T19:16:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I restarted it. Looks to be booting ok.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Teehee</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/teehee/</link><pubDate>Fri, 24 Feb 2006 23:42:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/teehee/</guid><description>&lt;div class="post" data-post-id="10912" data-author="Shara" data-date="2006-02-24T23:42:41+00:00" data-subject="Teehee"&gt;&#13;&#10;&lt;p&gt;steal token keadral&lt;/p&gt;&#10;&lt;p&gt;Oops..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;805hp 388ma 239mv 10:05 pm&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;steal token keadral&lt;/p&gt;&#10;&lt;p&gt;steal token keadral&lt;/p&gt;&#10;&lt;p&gt;steal token keadral&lt;/p&gt;&#10;&lt;p&gt;Oops..&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;806hp 388ma 239mv 10:06 pm&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Edd utters the words, &amp;rsquo;eugszr waouq'&lt;/p&gt;&#10;&lt;p&gt;Keadral isn&amp;rsquo;t taking any more: he attacks Edd!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;806hp 388ma 239mv 10:07 pm&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Rynquald &amp;ndash; &amp;lsquo;perhaps we have to wait for it to corpse&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;807hp 389ma 239mv 10:08 pm&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Oops..&lt;/p&gt;&#10;&lt;p&gt;Keadral looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;Keadral hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Keadral has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 31896882 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Everything Keadral was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dead in tarot!</title><link>https://forum.slothmud.net/updates/bug-reporting/dead-in-tarot/</link><pubDate>Fri, 24 Feb 2006 17:15:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/dead-in-tarot/</guid><description>&lt;div class="post" data-post-id="10900" data-author="brand" data-date="2006-02-24T17:15:10+00:00" data-subject="dead in tarot!"&gt;&#13;&#10;&lt;p&gt;resolved, thanks&lt;/p&gt;&#10;&lt;p&gt;sometimes you just kick yourself&amp;hellip;for not having a recall&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;89/722hp+26hr26/576ma+41mr170/214mv indoors at 6 o&amp;rsquo;clock am -10.0ac+7hit+12dam+4morals&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You form a cone of frost in your hand and launch it at the Lovers.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;89/722hp+26hr2/576ma+41mr170/214mv indoors at 6 o&amp;rsquo;clock am -10.0ac+7hit+12dam+4morals&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You do not have that item.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;90/722hp+26hr4/576ma+41mr172/214mv indoors at 6 o&amp;rsquo;clock am -10.0ac+7hit+12dam+4morals&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the Lovers extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom MISSES the Lovers with its claw.&lt;/p&gt;&#10;&lt;p&gt;A phantom claws the Lovers extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A phantom MASSACRES the Lovers to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;The Lovers MASSACRES you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;The Lovers&amp;rsquo;s blow passes right through a phantom with no effect!&lt;/p&gt;&#10;&lt;p&gt;The Lovers looks shocked as he cuts himself on your petrified armor!&lt;/p&gt;&#10;&lt;p&gt;The Lovers MASSACRES you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monks and weapons</title><link>https://forum.slothmud.net/classes/monk/monks-and-weapons/</link><pubDate>Fri, 24 Feb 2006 01:14:17 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/monks-and-weapons/</guid><description>&lt;div class="post" data-post-id="10884" data-author="Malrin" data-date="2006-02-24T01:14:17+00:00" data-subject="Monks and weapons"&gt;&#13;&#10;&lt;p&gt;This is my first monk and actualy my first char here.&lt;/p&gt;&#10;&lt;p&gt;Should i use a weapon or not?&lt;/p&gt;&#10;&lt;p&gt;Monks fight hand to hand, rignt?&lt;/p&gt;&#10;&lt;p&gt;Does armor and/or shield impair the monk&amp;rsquo;s fighting abilities?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10886" data-author="Krok" data-date="2006-02-24T01:26:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Use a weapon until your improved attack with dam and handam eq makes your barehanded attacks better than armed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What and Where is the Arena?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-and-where-is-the-arena/</link><pubDate>Fri, 24 Feb 2006 00:11:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-and-where-is-the-arena/</guid><description>&lt;div class="post" data-post-id="10874" data-author="jezer" data-date="2006-02-24T00:11:41+00:00" data-subject="What and Where is the Arena?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve heard senior players talk about the &amp;ldquo;arena&amp;rdquo; and how they go in there with other players and test things. Somehow they calculate roughly how much damage there attacks are doing to mobs.&lt;/p&gt;&#10;&lt;p&gt;I had thought this &amp;ldquo;arena&amp;rdquo; was the coliseum, but this leads me to some facts that I don&amp;rsquo;t understand&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The coliseum is solo, only one person can pull the chain at a time&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;How do you know the hit points of the mob you are fighting?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Might I add you get a random mob as well&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;ve also heard that at the &amp;ldquo;arena&amp;rdquo; you can duel players&amp;hellip; but once again, how does the second player enter the arena?&lt;/p&gt;&#10;&lt;p&gt;So I&amp;rsquo;m totally confused&amp;hellip; Hopefully such a place does exist on the MUD somewhere I don&amp;rsquo;t know about&amp;hellip; and if it doesn&amp;rsquo;t&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;How about adding a further guantlet where player can fight player in exactly the same conditions as those at the coliseum&amp;hellip; ie, auto-raise at the end of combat. A ways of practising our tourney skills as it were&amp;hellip; without waiting a year.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Two things</title><link>https://forum.slothmud.net/updates/bug-reporting/two-things/</link><pubDate>Thu, 23 Feb 2006 11:24:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/two-things/</guid><description>&lt;div class="post" data-post-id="10849" data-author="Shara" data-date="2006-02-23T11:24:14+00:00" data-subject="Two things"&gt;&#13;&#10;&lt;p&gt;Selene was attuned to healing just a little while ago, and now regeneration no longer shows it under the spells you&amp;rsquo;re affected by. The actual effects are still there I think though.&lt;/p&gt;&#10;&lt;p&gt;Also! There&amp;rsquo;s a 1 tick warning on morning glory, but it doesn&amp;rsquo;t actually tell you when it&amp;rsquo;s fallen.&lt;/p&gt;&#10;&lt;p&gt;Okies that&amp;rsquo;s all I got!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10855" data-author="kjartan" data-date="2006-02-23T17:53:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The morning glory thing is definitely a bug, I&amp;rsquo;ll have a look at it tonight.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t remember what I did as far as attunement and affected spells; I don&amp;rsquo;t remember that attunement ever showed up under affected spells. On the other hand, look at an attuned person when you have detect magic up. (Or maybe look at the room, I don&amp;rsquo;t remember off the top of my head.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Item Vanished</title><link>https://forum.slothmud.net/updates/bug-reporting/item-vanished/</link><pubDate>Thu, 23 Feb 2006 00:55:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/item-vanished/</guid><description>&lt;div class="post" data-post-id="10846" data-author="*juggleblood*" data-date="2006-02-23T00:55:08+00:00" data-subject="Item Vanished"&gt;&#13;&#10;&lt;p&gt;I logged on as Rumsfeld, I owed the inkeeper a couple thousand coins. I went out and made about 7 thousand. I got distracted and neglected to type receive before I rented again about 15 minutes later and logged in with my other char Rub. I was then playing all night as Rub. I never saw the innkeeper put the item up for sale, nor do I think it should have. I asked other players if they saw it up for sale and they said no. But when I logged in again with Rumsfeld it had vanished. The item is cobalt armor, which I can&amp;rsquo;t even wear yet, but its an expensive stab item that someone gave to me. If there&amp;rsquo;s anyway to confirm the logs and restore my item, I would greatly appreciate it. I first logged in with Rumsfeld on Feb 25th around 9pm GMT +3.&lt;/p&gt;&#10;&lt;p&gt;In the name of the merciful and benevolent Gods of Sloth we pray.&lt;/p&gt;&#10;&lt;p&gt;Amen.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A few WinTin Tips for Total Beginners</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/a-few-wintin-tips-for-total-beginners/</link><pubDate>Wed, 22 Feb 2006 09:29:30 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/a-few-wintin-tips-for-total-beginners/</guid><description>&lt;div class="post" data-post-id="10834" data-author="*juggleblood*" data-date="2006-02-22T09:29:30+00:00" data-subject="A few WinTin Tips for Total Beginners"&gt;&#13;&#10;&lt;p&gt;[u:3rl2gnkd]ClearQueue Command in Aliases[/u:3rl2gnkd]&lt;/p&gt;&#10;&lt;p&gt;The command &amp;lsquo;|&amp;rsquo; in Sloth clears your command queue. This command can save your life.&lt;/p&gt;&#10;&lt;p&gt;For example:&lt;/p&gt;&#10;&lt;p&gt;You are fighting a kobold.&lt;/p&gt;&#10;&lt;p&gt;You enter the &amp;lsquo;kick&amp;rsquo; command several times.&lt;/p&gt;&#10;&lt;p&gt;The kobold is about to kill you. You want to flee.&lt;/p&gt;&#10;&lt;p&gt;You type &amp;lsquo;flee&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Instead of fleeing, you kick the kobold and it kills you.&lt;/p&gt;&#10;&lt;p&gt;But, had you typed &amp;lsquo;|&amp;rsquo; and then &amp;lsquo;flee&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The mud would have known that you wanted to forget all about the&lt;/p&gt;&#10;&lt;p&gt;kick that you entered. And you would have fled.&lt;/p&gt;&#10;&lt;p&gt;Here are some simple aliases using the &amp;lsquo;|&amp;rsquo; command.&lt;/p&gt;&#10;&lt;p&gt;#alias {fl} {|;flee}&lt;/p&gt;&#10;&lt;p&gt;#alias {cureme} {|;cast &amp;lsquo;cure light&amp;rsquo; myname}&lt;/p&gt;&#10;&lt;p&gt;#alias {rr} {|;recite recall}&lt;/p&gt;&#10;&lt;p&gt;[u:3rl2gnkd]Anchoring Your Triggers[/u:3rl2gnkd]&lt;/p&gt;&#10;&lt;p&gt;You should anchor your triggers (actions) as much as possible.&lt;/p&gt;&#10;&lt;p&gt;For example:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Someone gossips 'You are hungry'&#13;&#10;&#13;&#10; Your trigger goes off and you try to eat.&#13;&#10;&#13;&#10; This means your trigger was not anchored.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Putting the symbol &amp;lsquo;^&amp;rsquo; in front of the trigger part of the action will anchor it.&lt;/p&gt;&#10;&lt;p&gt;Like this:&lt;/p&gt;&#10;&lt;p&gt;#action {^You are hungry.}{get food pack;eat food;burp}&lt;/p&gt;&#10;&lt;p&gt;Now the action will only occur, if the words &amp;ldquo;You are hungry&amp;rdquo; appear at the very beginning the of the line. In other words, the trigger will not go off by accident.&lt;/p&gt;&#10;&lt;p&gt;[u:3rl2gnkd]Single Action Triggers[/u:3rl2gnkd]&lt;/p&gt;&#10;&lt;p&gt;Sometimes you only want a trigger to go off once.&lt;/p&gt;&#10;&lt;p&gt;The way to do this is put {O} (capital letter o, not zero) at the end of the action.&lt;/p&gt;&#10;&lt;p&gt;like this: #action {^You are hungry}{eat food}{O}&lt;/p&gt;&#10;&lt;p&gt;Usually with single trigger Actions you will want to make an alias that sets the trigger anytime you want.&lt;/p&gt;&#10;&lt;p&gt;For example, you want to sit your character at Sork to wait for the Crimson Dragon. But you want to take a toilet break while your waiting on it. You can set a single action trigger that will make you get on the dragon, and then get off when it arrives. The trigger will then turn itself off, so that you don&amp;rsquo;t get on the dragon by mistake the next time you are in the room.&lt;/p&gt;&#10;&lt;p&gt;Try this:&lt;/p&gt;&#10;&lt;p&gt;#alias {trigcrimson}{#action {^A Crimson Dragon}{enter crimson;rest}{O}}&lt;/p&gt;&#10;&lt;p&gt;Now, if you want to go to the toilet while waiting for the Crimson Dragon, you just buy a ticket, go to the departure spot, and type trigcrimson.&lt;/p&gt;&#10;&lt;p&gt;You can make a permanent action that makes you stand and exit upon arrival, since you will almost never want to stay on.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Greaves of Forsaken</title><link>https://forum.slothmud.net/the-emporium/the-emporium/greaves-of-forsaken/</link><pubDate>Wed, 22 Feb 2006 09:12:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/greaves-of-forsaken/</guid><description>&lt;div class="post" data-post-id="10833" data-author="Elsie" data-date="2006-02-22T09:12:34+00:00" data-subject="Greaves of Forsaken"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking to buy or trade for some Greaves of the Forsaken (-1.7 leg eq)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve no idea how realisitic it is to look to trade for either at all or with the below, let me know if you can help, the sort of things I could trade are:&lt;/p&gt;&#10;&lt;p&gt;diamond-encrusted platemail&lt;/p&gt;&#10;&lt;p&gt;small pebble&lt;/p&gt;&#10;&lt;p&gt;glinting silver shield&lt;/p&gt;&#10;&lt;p&gt;granite bracers&lt;/p&gt;&#10;&lt;p&gt;2x crystal ring&lt;/p&gt;&#10;&lt;p&gt;2x emerald bracelet&lt;/p&gt;&#10;&lt;p&gt;6x magefours&lt;/p&gt;&#10;&lt;p&gt;troll hind leggings&lt;/p&gt;&#10;&lt;p&gt;iron leg plates&lt;/p&gt;&#10;&lt;p&gt;2x steel camail&lt;/p&gt;&#10;&lt;p&gt;2x blue steel gorgets&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; erm mithril axe ?&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; dragging the barrel now 2x silver torcs&lt;/p&gt;&#10;&lt;p&gt;forest green gloves&lt;/p&gt;&#10;&lt;p&gt;ebony helm of blood&lt;/p&gt;&#10;&lt;p&gt;2x elven rings agility&lt;/p&gt;&#10;&lt;p&gt;theres other stuff as well let me know if you can help or if you&amp;rsquo;ve got some to trade but nothing on list interests you, we may be able to come to an arragement anyway.&lt;/p&gt;&#10;&lt;p&gt;If you think the prospect of me trading for some is in cloud cuckoo land let me know and I&amp;rsquo;ll stop asking&lt;/p&gt;&#10;&lt;p&gt;Elsie&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hey is there anyone left that I know? :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hey-is-there-anyone-left-that-i-know/</link><pubDate>Tue, 21 Feb 2006 21:06:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hey-is-there-anyone-left-that-i-know/</guid><description>&lt;div class="post" data-post-id="10821" data-author="Repunzel" data-date="2006-02-21T21:06:27+00:00" data-subject="Hey is there anyone left that I know? :)"&gt;&#13;&#10;&lt;p&gt;I dont recognize any names cept Weasel, Splork and Avatar. I didnt look really good but I scanned some topics. Is Linsey still playing? I miss you guys!! :wink:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10823" data-author="Autolycos" data-date="2006-02-21T21:41:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;there is a few of old farts still around.. havent seen Linsey for a while.. and of course we miss you :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10824" data-author="blackmore" data-date="2006-02-21T22:04:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Heya Rep!&lt;/p&gt;&#10;&lt;p&gt;Most of us are still around, just not as often. It seems that in the past month or two, most of our old gang has mostly disappeared (including me) for various reasons. Most of us still log in to see if there&amp;rsquo;s anything interesting going on, but don&amp;rsquo;t stay on since nobody else is on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Memming Frostbolt</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/memming-frostbolt/</link><pubDate>Mon, 20 Feb 2006 22:09:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/memming-frostbolt/</guid><description>&lt;div class="post" data-post-id="10802" data-author="Qa" data-date="2006-02-20T22:09:34+00:00" data-subject="Memming Frostbolt"&gt;&#13;&#10;&lt;p&gt;Is frostbolt memmable?&lt;/p&gt;&#10;&lt;p&gt;(I tried but I had just learned the spell to 95%. Perhaps it is only memmable after renting.)&lt;/p&gt;&#10;&lt;p&gt;According to the setup for spells, as I understand them it should be memmable. It is a level 38 mage spell, and therefore should be memmable. Am I missing something?&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;p&gt;Help files:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;FROSTBOLT&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See also: ICE RAY CHILL TOUCH&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;frostbolt&amp;rsquo; &lt;target&gt;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Duration: Instantaneous&lt;/p&gt;&#10;&lt;p&gt;Level: Mage 38&lt;/p&gt;&#10;&lt;p&gt;Save: save vs spell for half damage.&lt;/p&gt;&#10;&lt;p&gt;Spellbook: spellbook covered in frost&lt;/p&gt;&#10;&lt;p&gt;Stratum: Channelling&lt;/p&gt;&#10;&lt;p&gt;Min mana: 28&lt;/p&gt;&#10;&lt;p&gt;With this spell, the mage creates a mass of ice and chilled air and&lt;/p&gt;&#10;&lt;p&gt;launches it at his opponent. In addition to causing frostbite and&lt;/p&gt;&#10;&lt;p&gt;damage from the shards of ice, the victim may be so chilled that his&lt;/p&gt;&#10;&lt;p&gt;reactions are slowed, in which case he will attack more slowly until&lt;/p&gt;&#10;&lt;p&gt;he warms up again.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;IOUN STONES&amp;rdquo; IOUN&lt;/p&gt;&#10;&lt;p&gt;See also: MEMORIZATION MEM CLEAR&lt;/p&gt;&#10;&lt;p&gt;Ioun stones are objects which appear on random creatures throughout the&lt;/p&gt;&#10;&lt;p&gt;game which enable you to mage memorize spells. There are four types of&lt;/p&gt;&#10;&lt;p&gt;these stones and they have corresponding spells that can be mem&amp;rsquo;d with them.&lt;/p&gt;&#10;&lt;p&gt;Stone name Description Spell level able to be mem&amp;rsquo;d&lt;/p&gt;&#10;&lt;p&gt;mageone lavender rhomboid level 9 and under&lt;/p&gt;&#10;&lt;p&gt;magetwo blue spherical level 19 and under&lt;/p&gt;&#10;&lt;p&gt;magethree white spindle level 29 and under&lt;/p&gt;&#10;&lt;p&gt;magefour lavender ellipsoid level 40 and under&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>no exp</title><link>https://forum.slothmud.net/updates/bug-reporting/no-exp/</link><pubDate>Mon, 20 Feb 2006 12:38:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/no-exp/</guid><description>&lt;div class="post" data-post-id="10794" data-author="thyst" data-date="2006-02-20T12:38:52+00:00" data-subject="no exp"&gt;&#13;&#10;&lt;p&gt;You maintain your deathgrip on A fearful bakemono.&lt;/p&gt;&#10;&lt;p&gt;A fearful bakemono is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear A fearful bakemono&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of A fearful bakemono that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1212 coins.&lt;/p&gt;&#10;&lt;p&gt;Your victim goes limp in your hands.&lt;/p&gt;&#10;&lt;p&gt;i didn&amp;rsquo;t get any exp for this kill&lt;/p&gt;&#10;&lt;p&gt;dunno if it helps, i had tried gripping this mob once, whiffed, and came back to grip it again&lt;/p&gt;&#10;&lt;p&gt;anyway&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT Ebony Scarab</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-ebony-scarab/</link><pubDate>Sat, 18 Feb 2006 20:10:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-ebony-scarab/</guid><description>&lt;div class="post" data-post-id="10787" data-author="Tetsulunathaya" data-date="2006-02-18T20:10:34+00:00" data-subject="WTB/WTT Ebony Scarab"&gt;&#13;&#10;&lt;p&gt;WTB/WTT for an Ebony Scarab&lt;/p&gt;&#10;&lt;p&gt;Catch me online as Gourry or Tetsa if you have one, will see what we can work out.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-1740/</link><pubDate>Fri, 17 Feb 2006 17:21:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-1740/</guid><description>&lt;div class="post" data-post-id="10769" data-author="Leaf" data-date="2006-02-17T17:21:08+00:00" data-subject="WTB!!!"&gt;&#13;&#10;&lt;p&gt;Want to buy:&lt;/p&gt;&#10;&lt;p&gt;Cape Of Infinite Shadows&lt;/p&gt;&#10;&lt;p&gt;Long Grey Cloak&lt;/p&gt;&#10;&lt;p&gt;OR any -.7 Neck eq for Bards&lt;/p&gt;&#10;&lt;p&gt;I have Amulet of Protection for Trade :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10771" data-author="Mustang" data-date="2006-02-17T18:16:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i have a cape i&amp;rsquo;ll trade u for an amulet&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10791" data-author="Leaf" data-date="2006-02-19T18:59:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m at my gf&amp;rsquo;s school for the weekend. I will be back home on Monday&lt;/p&gt;&#10;&lt;p&gt;afternoon. We can made a trade then.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10800" data-author="Autolycos" data-date="2006-02-20T19:54:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;WEAK! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-1739/</link><pubDate>Thu, 16 Feb 2006 09:50:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-1739/</guid><description>&lt;div class="post" data-post-id="10748" data-author="Bazilus" data-date="2006-02-16T09:50:04+00:00" data-subject="looking for..."&gt;&#13;&#10;&lt;p&gt;wtb/wtt: Cloak of the Astral Planes :)&lt;/p&gt;&#10;&lt;p&gt;catch me online or send message&lt;/p&gt;&#10;&lt;p&gt;Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>"mixed reality event"</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mixed-reality-event/</link><pubDate>Wed, 15 Feb 2006 21:36:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mixed-reality-event/</guid><description>&lt;div class="post" data-post-id="10735" data-author="Avatar" data-date="2006-02-15T21:36:31+00:00" data-subject="&amp;quot;mixed reality event&amp;quot;"&gt;&#13;&#10;&lt;p&gt;Dunno if anyone saw this:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://games.slashdot.org/games/06/02/15/1427222.shtml" target="_blank" rel="noreferrer"&gt;http://games.slashdot.org/games/06/02/15/1427222.shtml&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve never seen &amp;ldquo;Second Life&amp;rdquo;, evidently it&amp;rsquo;s some type of virtual reality world. So this &amp;ldquo;event&amp;rdquo; deal has an online replica of a little coffee shop, so the online visitors see the same environment as the RL visitors. On top of that, some kind of projector-camera deal will allow the RL visitors and online visitors to interact / talk to each other.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s not necessarily new, but still interesting. I recently got an IP phone software so I can have phone calls through a bluetooth headset. My broadband isn&amp;rsquo;t the best in the world, but already the voice quality is better than my cell phone. As the tech gets better and faster, at some point video conferencing to the desktop will become effective. So when does a VR like this &amp;ldquo;Second Life&amp;rdquo; become a useful alternative to phone conference calls / conference room based video conferences?&lt;/p&gt;&#10;&lt;p&gt;More importantly, when will I be able to log into a VR like &amp;ldquo;Second Life&amp;rdquo; and stroll around BH, cast spells, and kill me some pthieves?&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB-WTT-WTF</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-wtf/</link><pubDate>Tue, 14 Feb 2006 19:20:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-wtf/</guid><description>&lt;div class="post" data-post-id="10717" data-author="brand" data-date="2006-02-14T19:20:28+00:00" data-subject="WTB-WTT-WTF"&gt;&#13;&#10;&lt;p&gt;well i getting back on the wagon, if anyone has this stuff i&amp;rsquo;m wanting.&lt;/p&gt;&#10;&lt;p&gt;Battered Silver Medallion&lt;/p&gt;&#10;&lt;p&gt;Golden Sceptre&lt;/p&gt;&#10;&lt;p&gt;Belt of Vitality&lt;/p&gt;&#10;&lt;p&gt;brand :!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-additions/</link><pubDate>Tue, 14 Feb 2006 00:16:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-additions/</guid><description>&lt;div class="post" data-post-id="10702" data-author="*Splork*" data-date="2006-02-14T00:16:18+00:00" data-subject="Few additions"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New level 40 druid spell-chill bane.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New level 40 druid spell-fire bane.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;** please thank Bit who coded the majority of these&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;New Avatar warrior skill Riposte.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Please refer to the ingame helpfiles.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unclaimed eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unclaimed-eq/</link><pubDate>Mon, 13 Feb 2006 21:08:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unclaimed-eq/</guid><description>&lt;div class="post" data-post-id="10699" data-author="Rynquald" data-date="2006-02-13T21:08:39+00:00" data-subject="Unclaimed eq"&gt;&#13;&#10;&lt;p&gt;Picked up some eq from the unclaimed bin at the post office last night, if someone&amp;rsquo;s been using it as a vault they might like to check if their stuff&amp;rsquo;s gone unclaimed and post here with what it is ect.&lt;/p&gt;&#10;&lt;p&gt;Rynquald.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10700" data-author="Crush" data-date="2006-02-13T22:50:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Wasn&amp;rsquo;t there 2 steel camails? Lost them in transfer loooong time ago.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recruiting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/recruiting/</link><pubDate>Mon, 13 Feb 2006 14:12:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/recruiting/</guid><description>&lt;div class="post" data-post-id="10695" data-author="12345" data-date="2006-02-13T14:12:07+00:00" data-subject="Recruiting"&gt;&#13;&#10;&lt;p&gt;Howdy folks.&lt;/p&gt;&#10;&lt;p&gt;Some of you may be familiar with internet trails. Frvade is probably the more well known one, though there is also Not Pr0n, thisisnotporn, God Tower, Cerebral-X, Clever Waste of Time&amp;hellip; and a ton of others.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve recently been playing another one that has a different spin to it. It&amp;rsquo;s called Invasion and it&amp;rsquo;s fairly cool. Puzzles are released at set times and teams compete to solve them. There are 10 rounds to each Invasion. Each has an answer that is a real life place. Points are awarded for solving the puzzle and also obtaining a real life picture of the location with the team information included on it. Sometimes bonus points are awarded depending on the nature of the puzzle.&lt;/p&gt;&#10;&lt;p&gt;Since this is a global scavenger hunt, it&amp;rsquo;s vital to have folks from around the world on our team. Our team is currently USA heavy, so we&amp;rsquo;re scouting around for people from other countries that might be intersted in helping us out, even if it&amp;rsquo;s just getting a picture of the place. If you&amp;rsquo;d like to help us out, reply to this thread or send me a PM please. Please include in the message where you&amp;rsquo;re from and what cities you&amp;rsquo;re near.&lt;/p&gt;&#10;&lt;p&gt;Thanks for reading and I hope you consider responding! :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/T</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-1733/</link><pubDate>Sun, 12 Feb 2006 12:02:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-1733/</guid><description>&lt;div class="post" data-post-id="10690" data-author="Alberich" data-date="2006-02-12T12:02:41+00:00" data-subject="WTB/T"&gt;&#13;&#10;&lt;p&gt;looking for maul titan guards and a ruyi, or following cps (i know, long shot)&lt;/p&gt;&#10;&lt;p&gt;guards cloaked in shadow&lt;/p&gt;&#10;&lt;p&gt;vial of captured shadow&lt;/p&gt;&#10;&lt;p&gt;gold ingot&lt;/p&gt;&#10;&lt;p&gt;iron ingot&lt;/p&gt;&#10;&lt;p&gt;diamond of the destoyer&lt;/p&gt;&#10;&lt;p&gt;yes I know those last 3 are temp, if you&amp;rsquo;ve got &amp;rsquo;em vaulted tho..&lt;/p&gt;&#10;&lt;p&gt;have coins obviously, restring, malachite guards, +healbonus gemstone shard, buncha other random crap - if you&amp;rsquo;ve got and are looking for something, catch me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post 500!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-500/</link><pubDate>Sun, 12 Feb 2006 03:37:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-500/</guid><description>&lt;div class="post" data-post-id="10685" data-author="Leaf" data-date="2006-02-12T03:37:21+00:00" data-subject="Post 500!!!"&gt;&#13;&#10;&lt;p&gt;WOOT, now the question is &amp;hellip; does my title change after 500?&lt;/p&gt;&#10;&lt;p&gt;Yes &amp;hellip; Yes it did &amp;gt;: )-~&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10687" data-author="Weasel" data-date="2006-02-12T07:05:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I wonder if there&amp;rsquo;s an immort level..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10691" data-author="Clink" data-date="2006-02-12T20:44:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;At the risk of encouraging more spam, I will tell you that there is another level after a ridiculous amount of posts. Should you reach this level, I will immediately remove your username from the system and make you start over.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How long?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-long/</link><pubDate>Sat, 11 Feb 2006 22:34:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-long/</guid><description>&lt;div class="post" data-post-id="10674" data-author="*Splork*" data-date="2006-02-11T22:34:16+00:00" data-subject="How long?"&gt;&#13;&#10;&lt;p&gt;I just got home, need to know&amp;hellip;. so I can look at it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;How long have we been down and did we crash?&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10675" data-author="dt" data-date="2006-02-11T22:36:21+00:00" data-subject="Odd"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s shows as connecting thru mudconnect&amp;hellip;&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10676" data-author="Axtrel" data-date="2006-02-11T22:42:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;maybe 15-20mins ago.&lt;/p&gt;&#10;&lt;p&gt;You stop using a wiedzmin ring.&lt;/p&gt;&#10;&lt;p&gt;You stop using a wiedzmin ring.&lt;/p&gt;&#10;&lt;p&gt;You stop using a twisted thorn necklace.&lt;/p&gt;&#10;&lt;p&gt;You stop using a twisted thorn necklace.&lt;/p&gt;&#10;&lt;p&gt;You stop using a pair of dolphin skin boots.&lt;/p&gt;&#10;&lt;p&gt;You stop using Cloak of Eternal Darkness.&lt;/p&gt;&#10;&lt;p&gt;You stop using a wolf-hide belt.&lt;/p&gt;&#10;&lt;p&gt;You stop using a band of ether.&lt;/p&gt;&#10;&lt;p&gt;You stop using a runed taffeta pouch.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;158hp 58ma 145mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Connected to host slothmud.org&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Based on DikuMUD created by:&#13;&#10;&#13;&#10; Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, &#13;&#10;&#13;&#10; Michael Seifert, and Sebastian Hammer&#13;&#10;&#13;&#10; *** &#13;&#10;&#13;&#10; ********* * *** *************** * *&#13;&#10;&#13;&#10; *** **** ** ** ** ************* ** **&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;****** * *** **** **** *** ************&#13;&#10;&#13;&#10; ***** *** *** *** *** *** ***&#13;&#10;&#13;&#10; ***** ** ** ** *** ** **&#13;&#10;&#13;&#10; ***** ********** ** ** *** ** **&#13;&#10;&#13;&#10; ***** ********* *** * * *&#13;&#10;&#13;&#10; **** ********************&#13;&#10;&#13;&#10; ***** ******************&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt;*** **** ** ** **&#13;&#10;&#13;&#10; *********** ******************&#13;&#10;&#13;&#10; ***** ********************&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;By what name do you wish to be known? axtrel&lt;/p&gt;&#10;&lt;p&gt;Password:&lt;/p&gt;&#10;&lt;p&gt;Password accepted. Press return to continue&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Welcome to a new version of SlothMUD! Version III has now been released.&lt;/p&gt;&#10;&lt;p&gt;WARNING! READ THE RULES! Type: help rules They have changed for SlothIII&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;&amp;ndash;You may not have two characters on at the same time, no matter what&amp;ndash;&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;*** PRESS RETURN:&lt;/p&gt;&#10;&lt;p&gt;Welcome to the Sloth III DikuMUD at UKANS&lt;/p&gt;&#10;&lt;ol start="0"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exit from DikuMud.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Enter description.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Read the background story&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Change password.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Delete this character. [Level 9 or less only]&lt;/p&gt;&#10;&lt;p&gt;Make your choice: 1&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;i&lt;/p&gt;&#10;&lt;p&gt;Connected to host slothmud.org&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Valk Autoquests</title><link>https://forum.slothmud.net/town-crier/autoquests/valk-autoquests/</link><pubDate>Sat, 11 Feb 2006 18:34:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/valk-autoquests/</guid><description>&lt;div class="post" data-post-id="10671" data-author="Weasel" data-date="2006-02-11T18:34:21+00:00" data-subject="Valk Autoquests"&gt;&#13;&#10;&lt;p&gt;list them here&lt;/p&gt;&#10;&lt;p&gt;Name of quest:&lt;/p&gt;&#10;&lt;p&gt;Starting creature:&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12115" data-author="Zing" data-date="2006-04-16T15:50:56+00:00" data-subject="VK Autoquests - If I remember correctly..."&gt;&#13;&#10;&lt;p&gt;Name of quest: Scorcher&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Town Quester&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward: Scorched link mail of the sun&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12116" data-author="Zing" data-date="2006-04-16T15:53:33+00:00" data-subject="Please correct my mistakes"&gt;&#13;&#10;&lt;p&gt;Name of quest: Eggs&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Town Quester&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward: God Sanc Potion&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="12117" data-author="Zing" data-date="2006-04-16T15:59:37+00:00" data-subject="VK autoquests - What bits I remember"&gt;&#13;&#10;&lt;p&gt;Name of quest: Dark Magic&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Mayor&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward: Tri Token&lt;/p&gt;&#10;&lt;p&gt;Name of quest: Sturdy shovel&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Seeker&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward: Good Drachma&lt;/p&gt;&#10;&lt;p&gt;Name of quest: Lost Bracelet&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Little Girl&lt;/p&gt;&#10;&lt;p&gt;Summary: Seems broken or at least I didn&amp;rsquo;t find it.&lt;/p&gt;&#10;&lt;p&gt;Reward: ?&lt;/p&gt;&#10;&lt;p&gt;Name of quest: ?&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Shelda - Innkeeper&lt;/p&gt;&#10;&lt;p&gt;Summary: Go to various locations - easy&lt;/p&gt;&#10;&lt;p&gt;Reward: drachma&lt;/p&gt;&#10;&lt;p&gt;Name of quest: Grandmaster&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Constable&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward: ?&lt;/p&gt;&#10;&lt;p&gt;Name of quest: Flour&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Baker&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Island Autoquests</title><link>https://forum.slothmud.net/town-crier/autoquests/island-autoquests/</link><pubDate>Sat, 11 Feb 2006 18:32:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/island-autoquests/</guid><description>&lt;div class="post" data-post-id="10670" data-author="Weasel" data-date="2006-02-11T18:32:28+00:00" data-subject="Island Autoquests"&gt;&#13;&#10;&lt;p&gt;list them here&lt;/p&gt;&#10;&lt;p&gt;Name of quest:&lt;/p&gt;&#10;&lt;p&gt;Starting creature:&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10704" data-author="brand" data-date="2006-02-14T03:12:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: ???&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Urdas the scribe&lt;/p&gt;&#10;&lt;p&gt;Summary: have to go look at a room in a nasty place (not noob friendly)&lt;/p&gt;&#10;&lt;p&gt;Reward: not much but you do get info about a drachma quest&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="11900" data-author="brand" data-date="2006-03-31T21:39:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: belt template&lt;/p&gt;&#10;&lt;p&gt;Starting creature: thal toymaker&lt;/p&gt;&#10;&lt;p&gt;Summary: i almost feel guilty just letting people know about this one. i&amp;rsquo;m still working on it. i started this quest a long, long time ago and have nothing but pain to show for it so far. give it a try only if you have nothing better to do!&lt;/p&gt;&#10;&lt;p&gt;Reward: rumor has it you get eq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme Autoquests</title><link>https://forum.slothmud.net/town-crier/autoquests/lyme-autoquests/</link><pubDate>Sat, 11 Feb 2006 18:31:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/lyme-autoquests/</guid><description>&lt;div class="post" data-post-id="10669" data-author="Weasel" data-date="2006-02-11T18:31:24+00:00" data-subject="Lyme Autoquests"&gt;&#13;&#10;&lt;p&gt;list them here&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="35717" data-author="*juggleblood*" data-date="2015-03-01T06:19:56+00:00" data-subject="Re: Lyme Autoquests"&gt;&#13;&#10;&lt;p&gt;From &lt;a href="http://www.slothmud.org/wiki/Area:The_Spire_of_Good_and_Evil" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/wiki/Area:The_S &amp;hellip; d_and_Evil&amp;rdquo;&amp;gt;http://www.slothmud.org/wiki/Area:The_Spire_of_Good_and_Evil&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;There resides on the spire a well-known literary figure, Henry the Drow and his companion the elf Waldo Merson, who together are trying to compile a library on the origins of the intelligent races of Jord. They are paying a moderate ransom of drachma to those who can help them obtain certain volumes.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BH Autoquests</title><link>https://forum.slothmud.net/town-crier/autoquests/bh-autoquests/</link><pubDate>Sat, 11 Feb 2006 18:10:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/bh-autoquests/</guid><description>&lt;div class="post" data-post-id="10663" data-author="Weasel" data-date="2006-02-11T18:10:52+00:00" data-subject="BH Autoquests"&gt;&#13;&#10;&lt;p&gt;list them here&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10664" data-author="Weasel" data-date="2006-02-11T18:14:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: Bal_Harbor&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Mayor of Drexel (Drexel)&lt;/p&gt;&#10;&lt;p&gt;Summary: start point of autoquest that takes a number of steps to complete&lt;/p&gt;&#10;&lt;p&gt;Reward: 15 drachma and 250k gold&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10665" data-author="Weasel" data-date="2006-02-11T18:19:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: sacred_wine&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Pholus (Greek Forest) -restricted newbie area&lt;/p&gt;&#10;&lt;p&gt;Summary: start point of autoquest that takes a couple of steps to complete&lt;/p&gt;&#10;&lt;p&gt;Reward: 30 drachma&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AH Autoquests</title><link>https://forum.slothmud.net/town-crier/autoquests/ah-autoquests/</link><pubDate>Sat, 11 Feb 2006 18:00:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/ah-autoquests/</guid><description>&lt;div class="post" data-post-id="10661" data-author="Weasel" data-date="2006-02-11T18:00:53+00:00" data-subject="AH Autoquests"&gt;&#13;&#10;&lt;p&gt;list them here&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10662" data-author="Weasel" data-date="2006-02-11T18:06:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: new_items&lt;/p&gt;&#10;&lt;p&gt;Starting creature: The Smith (Aisholm Town)&lt;/p&gt;&#10;&lt;p&gt;Summary: start point of autoquest that takes a couple of steps to complete&lt;/p&gt;&#10;&lt;p&gt;Reward: 20 drachma&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10765" data-author="Weasel" data-date="2006-02-17T03:03:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: vein&lt;/p&gt;&#10;&lt;p&gt;Starting creature: The Smith (Aisholm Town)&lt;/p&gt;&#10;&lt;p&gt;Summary: start point of autoquest&lt;/p&gt;&#10;&lt;p&gt;Reward: 10 drachma, 15k gold, 25k exp&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="14330" data-author="Icefyre" data-date="2006-09-27T16:44:25+00:00" data-subject="AH quests"&gt;&#13;&#10;&lt;p&gt;Quest name: various&lt;/p&gt;&#10;&lt;p&gt;Starting creature(s): wives in zodiac&lt;/p&gt;&#10;&lt;p&gt;Reward: drachma&lt;/p&gt;&#10;&lt;p&gt;Quest name: one_so_bold&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Immigration Officer&lt;/p&gt;&#10;&lt;p&gt;Reward: 5 drachma, gold? for first part&lt;/p&gt;&#10;&lt;p&gt;quest name:&lt;/p&gt;&#10;&lt;p&gt;Starting creature: thief in AH town (not Five Hands)&lt;/p&gt;&#10;&lt;p&gt;Reward: thief prime quest &amp;ndash; sleeves&lt;/p&gt;&#10;&lt;p&gt;quest name:&lt;/p&gt;&#10;&lt;p&gt;Starting creature: shaman&lt;/p&gt;&#10;&lt;p&gt;Reward: mage prime quest?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SS Autoquests</title><link>https://forum.slothmud.net/town-crier/autoquests/ss-autoquests/</link><pubDate>Sat, 11 Feb 2006 17:44:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/ss-autoquests/</guid><description>&lt;div class="post" data-post-id="10658" data-author="Weasel" data-date="2006-02-11T17:44:20+00:00" data-subject="SS Autoquests"&gt;&#13;&#10;&lt;p&gt;list them here&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10659" data-author="Weasel" data-date="2006-02-11T17:49:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: embalming_fluid&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Gor (Asheron)&lt;/p&gt;&#10;&lt;p&gt;Summary: start point of a series of autoquests&lt;/p&gt;&#10;&lt;p&gt;Reward: 10 drachma and an empty jar of embalming fluid with a note inside (for this first part of the series of quests)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10660" data-author="Weasel" data-date="2006-02-11T17:56:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Name of quest: adventurer_gossip&lt;/p&gt;&#10;&lt;p&gt;Starting creature: Mistress of Silence (SS town)&lt;/p&gt;&#10;&lt;p&gt;Summary: start point of series of autoquests&lt;/p&gt;&#10;&lt;p&gt;Reward: 3 drachma and 250k exp (for this first part of the series of quests)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Problems with new accounts since site moved?!?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/problems-with-new-accounts-since-site-moved/</link><pubDate>Sat, 11 Feb 2006 16:38:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/problems-with-new-accounts-since-site-moved/</guid><description>&lt;div class="post" data-post-id="10655" data-author="Mystery" data-date="2006-02-11T16:38:51+00:00" data-subject="Problems with new accounts since site moved?!?"&gt;&#13;&#10;&lt;p&gt;Has anyone noticed that you can&amp;rsquo;t make a registered user save the information that you change in profile? Each time I save an avatar or try to change password it goes back to default and you have to use the same orignal password that was sent to log back in. :?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autoquest format</title><link>https://forum.slothmud.net/town-crier/autoquests/autoquest-format/</link><pubDate>Sat, 11 Feb 2006 15:56:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/autoquests/autoquest-format/</guid><description>&lt;div class="post" data-post-id="10653" data-author="*Splork*" data-date="2006-02-11T15:56:59+00:00" data-subject="Autoquest format"&gt;&#13;&#10;&lt;p&gt;This forum is for the players to post known autoquests. Please do not post hidden quest mobs, answers to quests, etc here. Also, if you can please try to maintain the following format&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Name of quest:&lt;/p&gt;&#10;&lt;p&gt;Starting creature:&lt;/p&gt;&#10;&lt;p&gt;Summary:&lt;/p&gt;&#10;&lt;p&gt;Reward:&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10657" data-author="Weasel" data-date="2006-02-11T16:53:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;A new topic for each continent sound good?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>autoquests</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/autoquests/</link><pubDate>Sat, 11 Feb 2006 03:57:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/autoquests/</guid><description>&lt;div class="post" data-post-id="10647" data-author="Weasel" data-date="2006-02-11T03:57:17+00:00" data-subject="autoquests"&gt;&#13;&#10;&lt;p&gt;Is there any problem (immorts) with us listing known autoquest mobs here? Not what the quests are or what mobs to hit to complete the quest, purely the mobs that offer autoquests.. I spend over an hour following the town gossip one day and he was about as much use as tits on a bull.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10648" data-author="Guinex" data-date="2006-02-11T04:00:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;MMMmmmMMmm tits on a bull, nothing wrong with those!&amp;hellip;.so long as they are petrified of course.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mudl and Imm showcase</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mudl-and-imm-showcase/</link><pubDate>Sat, 11 Feb 2006 00:32:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mudl-and-imm-showcase/</guid><description>&lt;div class="post" data-post-id="10645" data-author="*Splork*" data-date="2006-02-11T00:32:12+00:00" data-subject="Mudl and Imm showcase"&gt;&#13;&#10;&lt;p&gt;If there is enough interest, sometime in the near future I will open up a test port for potentional Immortals to log in and play around with stuff like our OLC and MUDL. If you have some cool and innovative ideas for mudl and could build it yourself, I could possibly be persuaded to allow you to build it on a test port and I could add it to the game for you.&lt;/p&gt;&#10;&lt;p&gt;Please let me know if something like this would be of interest. Frito and Isiel are our newest Immortals but we would like a couple more builders to continue flushing out our world.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>All your base are ....rhapsody?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/all-your-base-are-rhapsody/</link><pubDate>Fri, 10 Feb 2006 20:29:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/all-your-base-are-rhapsody/</guid><description>&lt;div class="post" data-post-id="10644" data-author="Shadis" data-date="2006-02-10T20:29:51+00:00" data-subject="All your base are ....rhapsody?"&gt;&#13;&#10;&lt;p&gt;This has to be the funniest mutation of Zero Wing ever&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://allyourbase.planettribes.gamespy.com/video3_view.shtml" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://allyourbase.planettribes.gamespy &amp;hellip; view.shtml&amp;rdquo;&amp;gt;http://allyourbase.planettribes.gamespy.com/video3_view.shtml&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10649" data-author="Alberich" data-date="2006-02-11T06:15:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh or at least the longest&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stabbers that Proc</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stabbers-that-proc/</link><pubDate>Fri, 10 Feb 2006 14:55:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stabbers-that-proc/</guid><description>&lt;div class="post" data-post-id="10638" data-author="Shazuko" data-date="2006-02-10T14:55:31+00:00" data-subject="Stabbers that Proc"&gt;&#13;&#10;&lt;p&gt;When a stabber procs, does the proc cut into the time you have to cast before the first round. I&amp;rsquo;ve only tried a proccing stabber a few times, but it seemed that each time it proc&amp;rsquo;d, it killed my chance to get a spell off. I know &amp;rsquo;theoretically&amp;rsquo; it shouldn&amp;rsquo;t&amp;hellip;Maybe it was just my connection, etc. but I would really like to know for sure&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Shazuko Roku Ryuu&lt;/p&gt;&#10;&lt;Shazuko Six Dragons&gt;&#13;&#10;&lt;p&gt;&amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>few fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-fixes/</link><pubDate>Fri, 10 Feb 2006 02:15:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-fixes/</guid><description>&lt;div class="post" data-post-id="10633" data-author="*Splork*" data-date="2006-02-10T02:15:55+00:00" data-subject="few fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The bug enabling perma spells through the use of potions, scrolls, etc has been fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Endure and defy are will work correctly.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mobs during futility should have a small xp bonus. This only makes sense since the mobs are much harder(I couldn&amp;rsquo;t test this one so who may not work:-)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Deposit &amp;ldquo;all&amp;rdquo; will work at banks-thanks Dedsune for the idea.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Few others that I can&amp;rsquo;t remember off hand&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These will go in after the next crash, I&amp;rsquo;ve been removing all reboots to see how our memory and new server are holding up. Almost five days so far, not bad.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts aura of midnight</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-aura-of-midnight-1717/</link><pubDate>Wed, 08 Feb 2006 19:00:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-aura-of-midnight-1717/</guid><description>&lt;div class="post" data-post-id="10619" data-author="Guinex" data-date="2006-02-08T19:00:30+00:00" data-subject="wts aura of midnight"&gt;&#13;&#10;&lt;p&gt;min 4 mils&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10629" data-author="Ezekiel" data-date="2006-02-09T08:14:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10635" data-author="Guinex" data-date="2006-02-10T07:51:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Going to be closing this item on sunday some time.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10688" data-author="Guinex" data-date="2006-02-12T11:42:58+00:00" data-subject="closed"&gt;&#13;&#10;&lt;p&gt;closed&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb/</link><pubDate>Wed, 08 Feb 2006 18:31:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb/</guid><description>&lt;div class="post" data-post-id="10618" data-author="Leaf" data-date="2006-02-08T18:31:20+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;Need Patched Black Cloak for my Bard.&lt;/p&gt;&#10;&lt;p&gt;Please sell to me :)&lt;/p&gt;&#10;&lt;p&gt;Also need a Silver Harmonica from that damn Native Boy in Swamp!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Editing your auctions on the chop block</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/editing-your-auctions-on-the-chop-block/</link><pubDate>Mon, 06 Feb 2006 19:01:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/editing-your-auctions-on-the-chop-block/</guid><description>&lt;div class="post" data-post-id="10584" data-author="*juggleblood*" data-date="2006-02-06T19:01:46+00:00" data-subject="Editing your auctions on the chop block"&gt;&#13;&#10;&lt;p&gt;I put a shield up and meant to set the min at 150k but just put 150. Then I tried to edit it but couldn&amp;rsquo;t. I clicked the close auction button and it just says the item hasn&amp;rsquo;t been submitted for sale. What the heck does that mean?&lt;/p&gt;&#10;&lt;p&gt;-Juggleblood&lt;/p&gt;&#10;&lt;p&gt;BTW: The item is not for sale nemore, I sold it to the Bal Harbor Auctioneer&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Singing and Stabbing?</title><link>https://forum.slothmud.net/classes/thief/singing-and-stabbing/</link><pubDate>Sun, 05 Feb 2006 20:51:33 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/singing-and-stabbing/</guid><description>&lt;div class="post" data-post-id="10572" data-author="*juggleblood*" data-date="2006-02-05T20:51:33+00:00" data-subject="Singing and Stabbing?"&gt;&#13;&#10;&lt;p&gt;You can&amp;rsquo;t stab a wounded person &amp;ldquo;because they&amp;rsquo;re too alert&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;But a mob with full health doesn&amp;rsquo;t notice the th/ba sneaking up it while singing a merry tune and playing his maracas?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10573" data-author="*Splork*" data-date="2006-02-05T21:12:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Using skills while singing is one of the best aspects of being a bard, this will not change. There are also songs which help increase the power of several skills one way or another, such as Ogham&amp;rsquo;s, brothers, etc&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplicants and Alignments</title><link>https://forum.slothmud.net/classes/cleric/supplicants-and-alignments/</link><pubDate>Sun, 05 Feb 2006 11:52:12 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/supplicants-and-alignments/</guid><description>&lt;div class="post" data-post-id="10566" data-author="*juggleblood*" data-date="2006-02-05T11:52:12+00:00" data-subject="Supplicants and Alignments"&gt;&#13;&#10;&lt;p&gt;Ok I can understand that you shouldn&amp;rsquo;t be able to sacrifice a good creature to obtain a good supplicant. But there&amp;rsquo;s no reason why you shouldn&amp;rsquo;t be able to sacrifice an evil supplicant for an evil creature.&lt;/p&gt;&#10;&lt;p&gt;To balance things out, a change could be made whereby evil supplicants are predisposed to attack good mobs that are at least half their level. In other words, your pet imp simply cant resist attacking any little peasants or kittens that it runs across. Also, the sashes should attack evil supplicants on sight. Why would the sashes autoattack kobold mercs, but not see any problem with disgusting evil little supplicants running around town?&lt;/p&gt;&#10;&lt;p&gt;I think this would be a fun change and would not be too much of a discouragement for people to summon evil supplicants.&lt;/p&gt;&#10;&lt;p&gt;-Juggleblood&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>YES RANKED NUMBER 7!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yes-ranked-number-7/</link><pubDate>Sat, 04 Feb 2006 17:20:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yes-ranked-number-7/</guid><description>&lt;div class="post" data-post-id="10562" data-author="Leaf" data-date="2006-02-04T17:20:14+00:00" data-subject="YES RANKED NUMBER 7!!!"&gt;&#13;&#10;&lt;p&gt;WOOT!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>XP Cap and Dam/Heal XP Tracker --.NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/xp-cap-and-dam-heal-xp-tracker-net/</link><pubDate>Sat, 04 Feb 2006 01:17:05 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/xp-cap-and-dam-heal-xp-tracker-net/</guid><description>&lt;div class="post" data-post-id="10555" data-author="*juggleblood*" data-date="2006-02-04T01:17:05+00:00" data-subject="XP Cap and Dam/Heal XP Tracker --.NET"&gt;&#13;&#10;&lt;p&gt;This is kind of strange the way I set this up. I&amp;rsquo;d like to see anyone else&amp;rsquo;s scripts that are similar. It figures out if you capped or not and by how much. And it also figures out how much xp you got above and beyond your share of the mob xp for hacking, blasting, or healing.&lt;/p&gt;&#10;&lt;p&gt;After each kill in a group this script does a score command. It gags out most of the junk in the score by temporarily activating a group called xpgag. I have a trigger that deactivates this group when I log in. Then it just activates itself as necessary. You&amp;rsquo;ll definitely notice if its on by mistake, cuz your score will be all gagged out-just type xpgagoff.&lt;/p&gt;&#10;&lt;p&gt;Its set up to display it as &amp;lsquo;damage xp&amp;rsquo; cuz I&amp;rsquo;m not a cleric. Fix it as you like.&lt;/p&gt;&#10;&lt;p&gt;Also its not set up to be turned on and off. It just always activates when you&amp;rsquo;re a group member (non leader) and get xp. It will give wacky results if you&amp;rsquo;ve just leveled or died and lost xp.&lt;/p&gt;&#10;&lt;p&gt;You may have to create the initial variables to get it going, but I don&amp;rsquo;t think so.&lt;/p&gt;&#10;&lt;p&gt;Enjoy :)&lt;/p&gt;&#10;&lt;p&gt;#defgroup experience&lt;/p&gt;&#10;&lt;p&gt;#ac {^You receive %0 experience} {save;#var mobxp $0;trigxpcheck;trigxpgag;sc} {G|experience}&lt;/p&gt;&#10;&lt;p&gt;#al {trigxpcheck} {#ac {^You have %0 unused} {#var xpcurrent $0; #math xpdelta $0-$xpcurrent;#showme {XPdelta is $xpdelta};#if {$xpdelta&amp;lt;$mobxp} {#math xpcap {$mobxp-$xpdelta};#showme {XPCap is $xpcap}};#if {$xpdelta&amp;gt;$mobxp} {#math damxp {$xpdelta-$mobxp};#showme {You received $damxp exp points for damage done.}};#if {$damxp=0} {#showme You did no recent damage.}} {O}} {G|experience}&lt;/p&gt;&#10;&lt;p&gt;#al {trigxpgag} {#ac {(level:} {xpgagon}{O};#ac {^You are affected}{xpgagoff}{O}} {G|experience}&lt;/p&gt;&#10;&lt;p&gt;#al {xpgagoff} {#disable xpgag} {G|experience}&lt;/p&gt;&#10;&lt;p&gt;#al {xpgagon} {#enable xpgag} {G|experience}&lt;/p&gt;&#10;&lt;p&gt;#defgroup xpgag&lt;/p&gt;&#10;&lt;p&gt;#gag {armor} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {drachma} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {evil} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {example} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {gold} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {good} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {levels} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {movement} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {neutral} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {protecting} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {sleeping} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {Str} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {thirsty} {G|xpgag}&lt;/p&gt;&#10;&lt;p&gt;#gag {throat} {G|xpgag}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lose something?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lose-something/</link><pubDate>Fri, 03 Feb 2006 18:42:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lose-something/</guid><description>&lt;div class="post" data-post-id="10551" data-author="Ramoth" data-date="2006-02-03T18:42:36+00:00" data-subject="Lose something?"&gt;&#13;&#10;&lt;p&gt;An important item found in BH town. If you lost something of great value, find Ramoth or Goddess and tell her what you lost&amp;hellip;..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10552" data-author="Guinex" data-date="2006-02-03T19:32:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;One mans junk is another mans treasure.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sash Patrol Leaders help pthieves too much!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sash-patrol-leaders-help-pthieves-too-much/</link><pubDate>Fri, 03 Feb 2006 08:10:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sash-patrol-leaders-help-pthieves-too-much/</guid><description>&lt;div class="post" data-post-id="10544" data-author="Poolp" data-date="2006-02-03T08:10:32+00:00" data-subject="Sash Patrol Leaders help pthieves too much!"&gt;&#13;&#10;&lt;p&gt;&amp;lt;1hp 68ma 140mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Guinex utters the words, &amp;lsquo;aque gpaxzf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Guinex summons forth a flood of acid!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-68hp 68ma 141mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;quit!&lt;/p&gt;&#10;&lt;p&gt;The red sash patrol leader slaps a pair of cuffs on you and carts you off to jail!&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The red sash patrol leader leaves east.&lt;/p&gt;&#10;&lt;p&gt;You follow the red sash patrol leader.&lt;/p&gt;&#10;&lt;p&gt;Main Street&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Main Street&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Idol&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Idol Square&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Red Sash Guard Room&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Bal Harbor Jail&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Red Sash Guard Room&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-66hp 69ma 128mv&amp;gt;look&lt;/p&gt;&#10;&lt;p&gt;Red Sash Guard Room&lt;/p&gt;&#10;&lt;p&gt;This large room looks quite extravagant. An enormous, round ebony&lt;/p&gt;&#10;&lt;p&gt;table stands in the middle of the room and large, open backed chairs have&lt;/p&gt;&#10;&lt;p&gt;been placed around it. A desk made of fine cherry rests against one wall,&lt;/p&gt;&#10;&lt;p&gt;and a large, detailed map is posted directly above it. Several finely&lt;/p&gt;&#10;&lt;p&gt;made chandeliers hang from the ceiling, throwing beautiful patterns of&lt;/p&gt;&#10;&lt;p&gt;light onto the marble floor.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West Down&lt;/p&gt;&#10;&lt;p&gt;A tall, black-skinned Red Sash looks around alertly.&lt;/p&gt;&#10;&lt;p&gt;A tall, black-skinned Red Sash looks around alertly.&lt;/p&gt;&#10;&lt;p&gt;A tall, black-skinned Red Sash looks around alertly.&lt;/p&gt;&#10;&lt;p&gt;The Red Sash Patrol leader is here looking around alertly.&lt;/p&gt;&#10;&lt;p&gt;A Red Sash, member of the famous mercenary company, stands here as a guard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-66hp 69ma 128mv&amp;gt;gos nice bug&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;nice bug'&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>VOTE VOTE VOTE</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vote-vote-vote/</link><pubDate>Thu, 02 Feb 2006 23:01:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vote-vote-vote/</guid><description>&lt;div class="post" data-post-id="10542" data-author="Leaf" data-date="2006-02-02T23:01:18+00:00" data-subject="VOTE VOTE VOTE"&gt;&#13;&#10;&lt;p&gt;We are ranked #5!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10583" data-author="Leaf" data-date="2006-02-06T18:32:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[b:2rq10z0y]RATED NUMBER EIGHT!!![/b:2rq10z0y]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10587" data-author="Autolycos" data-date="2006-02-06T19:45:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah,&lt;/p&gt;&#10;&lt;p&gt;the guys at TMC said they will keep lowering our score everytime Will posts something or opens that rat hole of a mouth&amp;hellip; stfu already! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10593" data-author="Guinex" data-date="2006-02-06T20:33:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;At the rate people are voting we should be booted off the top ten list before the week is over. I realise that the 30 seconds spent voting a day is a bit to much for some people, but for gods sake step it up and make a few clicks.&lt;/p&gt;&#10;&lt;p&gt;Also on a side note i think that the forum admins should remove every post from Leaf that don&amp;rsquo;t have any relevance to the subject. I bet we could get him back down to a Prime Poster.&lt;/p&gt;&#10;&lt;p&gt;:evil: &lt;em&gt;smoke&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB &amp; WTT looking for :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-wtt-looking-for/</link><pubDate>Thu, 02 Feb 2006 21:48:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-wtt-looking-for/</guid><description>&lt;div class="post" data-post-id="10539" data-author="Autolycos" data-date="2006-02-02T21:48:46+00:00" data-subject="WTB &amp;amp; WTT looking for :)"&gt;&#13;&#10;&lt;p&gt;::::Looking for:::::&lt;/p&gt;&#10;&lt;p&gt;Quartz Shield&lt;/p&gt;&#10;&lt;p&gt;Heavy Greatshield&lt;/p&gt;&#10;&lt;p&gt;Gem of Musing&lt;/p&gt;&#10;&lt;p&gt;Black Hilt&lt;/p&gt;&#10;&lt;p&gt;Small Whetstone&lt;/p&gt;&#10;&lt;p&gt;Black Parchment&lt;/p&gt;&#10;&lt;p&gt;Huge Hammer&lt;/p&gt;&#10;&lt;p&gt;Small, Sharp Scale&lt;/p&gt;&#10;&lt;p&gt;[x2] Purple Dragon Claw&lt;/p&gt;&#10;&lt;p&gt;Volcanic Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;Can pay coins if prefered&lt;/p&gt;&#10;&lt;p&gt;:::::have to trade:::::::&lt;/p&gt;&#10;&lt;p&gt;a thunderbolt&lt;/p&gt;&#10;&lt;p&gt;a sable gimlet&lt;/p&gt;&#10;&lt;p&gt;[x2] a chert bracelet&lt;/p&gt;&#10;&lt;p&gt;[x2] an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;[set] for flawed gem clasp&lt;/p&gt;&#10;&lt;p&gt;a small limestone statue&lt;/p&gt;&#10;&lt;p&gt;[x2] a golden sack&lt;/p&gt;&#10;&lt;p&gt;a dursimite hide&lt;/p&gt;&#10;&lt;p&gt;a strip of hide&lt;/p&gt;&#10;&lt;p&gt;a loggers maul&lt;/p&gt;&#10;&lt;p&gt;[x4] a lavender ellipsoid ioun stone&lt;/p&gt;&#10;&lt;p&gt;[x7] a hexagonal shaped token&lt;/p&gt;&#10;&lt;p&gt;[x4] an octagonal shaped token&lt;/p&gt;&#10;&lt;p&gt;[x2] a few fragments of a shattered headstone&lt;/p&gt;&#10;&lt;p&gt;an old wheelbarrow&lt;/p&gt;&#10;&lt;p&gt;a mahogany box of assorted crystals&lt;/p&gt;&#10;&lt;p&gt;a sable cloak&lt;/p&gt;&#10;&lt;p&gt;a silex collar&lt;/p&gt;&#10;&lt;p&gt;a crystal ring&lt;/p&gt;&#10;&lt;p&gt;a china doll&lt;/p&gt;&#10;&lt;p&gt;the gem of a thousand stars&lt;/p&gt;&#10;&lt;p&gt;a walking stick&lt;/p&gt;&#10;&lt;p&gt;a chunk of red vulcanic glass&lt;/p&gt;&#10;&lt;p&gt;a handful of fine red powder&lt;/p&gt;&#10;&lt;p&gt;ICQ# 147827163&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:autolycos@xgenco.com" &gt;autolycos@xgenco.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;or catch me online, i&amp;rsquo;m always dieing somewhere..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts lost cross ring</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-lost-cross-ring/</link><pubDate>Thu, 02 Feb 2006 09:54:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-lost-cross-ring/</guid><description>&lt;div class="post" data-post-id="10533" data-author="Krok" data-date="2006-02-02T09:54:25+00:00" data-subject="wts lost cross ring"&gt;&#13;&#10;&lt;p&gt;Signet Ring of the Lost Cross &#9;-0.4&#9;-1 SpellSave, -1 BreathSave&#9;NAv 3x40&lt;/p&gt;&#10;&lt;p&gt;5 mils min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10534" data-author="Gti" data-date="2006-02-02T12:54:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;5mil :? [/color:120rqi9l]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10548" data-author="Krok" data-date="2006-02-03T16:46:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;k, sold, i&amp;rsquo;ll ship you with fee.&lt;/p&gt;&#10;&lt;p&gt;thx.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10550" data-author="Weasel" data-date="2006-02-03T17:04:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;bah.. didn&amp;rsquo;t keep it open for long - I would&amp;rsquo;ve bid more :P&lt;/p&gt;&#10;&lt;p&gt;How come you never use the chopping block?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10558" data-author="Krok" data-date="2006-02-04T14:23:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;erm, I dislike it a bit :) maybe i&amp;rsquo;ll bid the next items there tho :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Top 20 Lists, Total Gold w/o Jan 8</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-lists-total-gold-w-o-jan-8/</link><pubDate>Wed, 01 Feb 2006 01:38:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-lists-total-gold-w-o-jan-8/</guid><description>&lt;div class="post" data-post-id="10497" data-author="Roadrunr" data-date="2006-02-01T01:38:38+00:00" data-subject="Top 20 Lists, Total Gold w/o Jan 8"&gt;&#13;&#10;&lt;p&gt;I really hope this isnt true:&lt;/p&gt;&#10;&lt;p&gt;1 Tinner 4,055,593,466&lt;/p&gt;&#10;&lt;p&gt;because if it is I feel a little inadequate&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10515" data-author="Bazilus" data-date="2006-02-01T09:53:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sure it&amp;rsquo;s true ;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10516" data-author="Krok" data-date="2006-02-01T10:55:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sure, work hard and you&amp;rsquo;ll get the same. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10529" data-author="Roadrunr" data-date="2006-02-01T23:30:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I dont buy. 4 bil coins in a week is over 21mil coins in an hour.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts spectral circlets of fire</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-spectral-circlets-of-fire/</link><pubDate>Tue, 31 Jan 2006 03:33:07 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-spectral-circlets-of-fire/</guid><description>&lt;div class="post" data-post-id="10453" data-author="Bazilus" data-date="2006-01-31T03:33:07+00:00" data-subject="wts spectral circlets of fire"&gt;&#13;&#10;&lt;p&gt;1.spectral circlet of fire (-.3 +15hp) ENe EMo [OR]&lt;/p&gt;&#10;&lt;p&gt;2.spectral circlet of fire (-.3 +15hp) ENe EMo [OR]&lt;/p&gt;&#10;&lt;p&gt;min 300k for one&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10460" data-author="Gul" data-date="2006-01-31T14:10:00+00:00" data-subject="600k for both"&gt;&#13;&#10;&lt;p&gt;600k for both&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10461" data-author="Bazilus" data-date="2006-01-31T14:23:41+00:00" data-subject="Re: 600k for both"&gt;&#13;&#10;&lt;p&gt;600k for both[/quote:4bhwpyac]&lt;/p&gt;&#10;&lt;p&gt;deal&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Add a healer into middle of Healo .Net</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/add-a-healer-into-middle-of-healo-net/</link><pubDate>Mon, 30 Jan 2006 18:05:39 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/add-a-healer-into-middle-of-healo-net/</guid><description>&lt;div class="post" data-post-id="10435" data-author="*juggleblood*" data-date="2006-01-30T18:05:39+00:00" data-subject="Add a healer into middle of Healo .Net"&gt;&#13;&#10;&lt;p&gt;Usage:&lt;/p&gt;&#10;&lt;p&gt;add &amp;lt;new healer&amp;rsquo;s name&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;addafter &amp;lt;previous healer&amp;rsquo;s name&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Script:&lt;/p&gt;&#10;&lt;p&gt;#alias {add} {#var newhealer %0}&lt;/p&gt;&#10;&lt;p&gt;#alias {addafter} {#loop {$healo}{#if {[%%0]=[%%%0]}{#showme found %%%0;#push healotemp $$$0, $newhealer} else {#push healotemp %%0}};#loop {$@healo}{#cr};#loop {$@healotemp}{#push healo %0};#showme {Healo is now $healo}}&lt;/p&gt;&#10;&lt;p&gt;I think u need to make a null variable for healotemp first tho b4 u start using it.&lt;/p&gt;&#10;&lt;p&gt;#var healotemp&lt;/p&gt;&#10;&lt;p&gt;Its kind of ugly, but it works well.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Poll: How old are you?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/poll-how-old-are-you/</link><pubDate>Mon, 30 Jan 2006 15:28:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/poll-how-old-are-you/</guid><description>&lt;div class="post" data-post-id="10426" data-author="Grue" data-date="2006-01-30T15:28:07+00:00" data-subject="Poll: How old are you?"&gt;&#13;&#10;&lt;p&gt;Partly triggered by some of the discussion around appropriate language, partly I&amp;rsquo;m just nosey. I know we have some players who have been playing since Sloth 1 and 2 and have to be old farts by now (sorry guys :)), but have also cahtted online to a few high-school kids lately. If you find questions about your age offensive, just don&amp;rsquo;t answer :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Reasonable Behaviour: Language &amp; Trolling</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reasonable-behaviour-language-trolling/</link><pubDate>Mon, 30 Jan 2006 11:03:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reasonable-behaviour-language-trolling/</guid><description>&lt;div class="post" data-post-id="10414" data-author="mudder" data-date="2006-01-30T11:03:48+00:00" data-subject="Reasonable Behaviour: Language &amp;amp; Trolling"&gt;&#13;&#10;&lt;p&gt;First thing I should say is that the vast majority of players on Sloth act impeccibly at all times.&lt;/p&gt;&#10;&lt;p&gt;Second thing I should say is that the following is entirely a personal opinion and so should be taken as that an expression of an opinion not some attempt to impose my standards on anyone else.&lt;/p&gt;&#10;&lt;p&gt;Bad Language:&lt;/p&gt;&#10;&lt;p&gt;At the age of 56 I seen and heard most things, very little upsets or offends me, I do however find some of the language I heard used on Sloth in recent months unpleasant and uneccessary.&lt;/p&gt;&#10;&lt;p&gt;Normally I ignor bad language, however I think players should remember that this isn&amp;rsquo;t (to the best of my knowledge) an adults only game.&lt;/p&gt;&#10;&lt;p&gt;Language that may be acceptable to your age group and in your culture may not be acceptable to everyone playing.&lt;/p&gt;&#10;&lt;p&gt;I was recently playing and in BH scribes a player was coming out with such a stream of foul language (using say) that I typed &amp;lsquo;sayed&amp;rsquo; &amp;ldquo;language please!&amp;rdquo; the response I got was (and I paraphrase here) that it wasn&amp;rsquo;t on an open channel so they&amp;rsquo;d say what the **** they wanted to ****ing say, there was no ****ing rule against it.&lt;/p&gt;&#10;&lt;p&gt;This I felt was extreme but I didn&amp;rsquo;t feel arguing would help anything, nor did I want to open myself to more verbal abuse so I left and rented.&lt;/p&gt;&#10;&lt;p&gt;In my opinion however &amp;lsquo;say&amp;rsquo; is an open channel, and it makes little difference about the &amp;lsquo;open/closed&amp;rsquo; arguement anyway unless you personally know all others in any &amp;lsquo;closed&amp;rsquo; channel and know they won&amp;rsquo;t be offended.&lt;/p&gt;&#10;&lt;p&gt;Trolling:&lt;/p&gt;&#10;&lt;p&gt;Trolling or flaming a player is to my mind deliberately attempting to start an arguement or wind someone up.&lt;/p&gt;&#10;&lt;p&gt;To a certain extent this is funny and I think is seen my all to be so, however there are occasions that it gets out of hand.&lt;/p&gt;&#10;&lt;p&gt;To give an example:&lt;/p&gt;&#10;&lt;p&gt;I recently popped a hard to pop spellbook, I didn&amp;rsquo;t need it so I gossiped anyone need &amp;mdash;&amp;ndash; sb?&lt;/p&gt;&#10;&lt;p&gt;I got a lot of response the first of which was a tell, the next a gossip, in that situation I don&amp;rsquo;t respond to tells so I gossiped back who got it &amp;hellip; the first gossiper. Took the book to them and gave it to them.&lt;/p&gt;&#10;&lt;p&gt;The teller, then got upset, telled me repeatedly saying they had &amp;lsquo;won&amp;rsquo; as they&amp;rsquo;d responded first and I now &amp;lsquo;owed them&amp;rsquo; the book. That I should know the rules of the game and that offering the book on gossip was a contract and I was in breach of contract by not giving to them (mud lawyers eh?) &amp;hellip; this followed by an hours worth of more such nonsense, including visioning, following, trying to loot my kills etc. Most of this time I just ignored them and let them get on with it, when I challenged their behaviour the response I got basically boiled down to I owed them the book, they&amp;rsquo;d carry on til I gave it to them and there was no rule against what they were doing.&lt;/p&gt;&#10;&lt;p&gt;Now if that was another player I knew and had a friendship with it might have been (at least to start with) funny and be seen as friendly banter or teasing, as it was, it was extrememly annoying, so context is as important here as action.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t think for either of the above it would be possible to be prescriptive about what what language/behaviour is and isn&amp;rsquo;t acceptable, but I would be in favour of a general rule or statement saying that players should act responsibly and respectfully towards all other players and that offensive and abusive language or behaviour isn&amp;rsquo;t welcome.&lt;/p&gt;&#10;&lt;p&gt;Sorry this got so long &amp;hellip; didn&amp;rsquo;t realise I had such a soap box :)&lt;/p&gt;&#10;&lt;p&gt;Anyways as I said, my opinion, take it or leave it as you wish.&lt;/p&gt;&#10;&lt;p&gt;Also to reiterate this isn&amp;rsquo;t as far as I can see a widespread problem, the vast majority of players do act responsibly at all times, its just annoying when it does happen.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Silence still broken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/silence-still-broken/</link><pubDate>Mon, 30 Jan 2006 02:38:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/silence-still-broken/</guid><description>&lt;div class="post" data-post-id="10412" data-author="Shara" data-date="2006-01-30T02:38:16+00:00" data-subject="Silence still broken"&gt;&#13;&#10;&lt;p&gt;Water golem at the exit to water planes still casts while silenced :(&lt;/p&gt;&#10;&lt;p&gt;Also, he&amp;rsquo;s able to cast silence while he&amp;rsquo;s fighting, which isn&amp;rsquo;t allowed for us. Dunno if this is intentional or not :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>crash?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash/</link><pubDate>Sun, 29 Jan 2006 19:58:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash/</guid><description>&lt;div class="post" data-post-id="10408" data-author="Mustang" data-date="2006-01-29T19:58:16+00:00" data-subject="crash?"&gt;&#13;&#10;&lt;p&gt;did it just crash or am i just unable to logon&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest/</link><pubDate>Sun, 29 Jan 2006 19:58:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest/</guid><description>&lt;div class="post" data-post-id="10407" data-author="Leaf" data-date="2006-01-29T19:58:11+00:00" data-subject="Quest"&gt;&#13;&#10;&lt;p&gt;One day I shall join a quest without the mud going down. And it was doing&lt;/p&gt;&#10;&lt;p&gt;soooo well :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shara broke the mud again.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shara-broke-the-mud-again/</link><pubDate>Sun, 29 Jan 2006 08:54:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shara-broke-the-mud-again/</guid><description>&lt;div class="post" data-post-id="10393" data-author="Guinex" data-date="2006-01-29T08:54:59+00:00" data-subject="Shara broke the mud again."&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s all her fault! :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10394" data-author="Mace" data-date="2006-01-29T09:17:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;She did, she did! Just before it crashed she did this..&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;Shara puts the corpse of Neebrlyxxz Zylerixen in a nymph cloak.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;What can you expect with that kind of blatant abuse.&lt;/p&gt;&#10;&lt;p&gt;Quick.. someone hack the server and start it up again!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10395" data-author="Shara" data-date="2006-01-29T09:33:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I tried to say his name out loud, and everything crashed!&lt;/p&gt;&#10;&lt;p&gt;What did you expect with a name like that!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New warrior skill:Swordsmanship</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-warrior-skill-swordsmanship/</link><pubDate>Sun, 29 Jan 2006 02:06:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-warrior-skill-swordsmanship/</guid><description>&lt;div class="post" data-post-id="10387" data-author="*Splork*" data-date="2006-01-29T02:06:51+00:00" data-subject="New warrior skill:Swordsmanship"&gt;&#13;&#10;&lt;p&gt;We have added another warrior skill, this one is called Swordsmanship. Please refer to the helpfile ingame.&lt;/p&gt;&#10;&lt;p&gt;This will go in after the next crash or reboot&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Breathe attacks(druids)</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/breathe-attacks-druids/</link><pubDate>Sat, 28 Jan 2006 02:01:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/breathe-attacks-druids/</guid><description>&lt;div class="post" data-post-id="10369" data-author="*Splork*" data-date="2006-01-28T02:01:39+00:00" data-subject="Breathe attacks(druids)"&gt;&#13;&#10;&lt;p&gt;We have removed the destruction of items caused by breathes from every type except for acid. Acid damage has been increased. &amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bards Instruments</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bards-instruments/</link><pubDate>Fri, 27 Jan 2006 17:25:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bards-instruments/</guid><description>&lt;div class="post" data-post-id="10361" data-author="Leaf" data-date="2006-01-27T17:25:21+00:00" data-subject="Bards Instruments"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;Can anyone or Barbs player define the %/%/% on eq?&lt;/p&gt;&#10;&lt;p&gt;Like the viol, drum, or other eq?&lt;/p&gt;&#10;&lt;p&gt;I know one is like a time before you need to sing again, another is mana %&lt;/p&gt;&#10;&lt;p&gt;on saving for each &amp;ldquo;resing&amp;rdquo;, but thats only two :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10362" data-author="Shara" data-date="2006-01-27T21:43:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;%bonus effectiveness on song/%mana saved on song/# of extra people affected by song&lt;/p&gt;&#10;&lt;p&gt;At least I think so? You think I&amp;rsquo;d know for sure :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Guide to being a groupie</title><link>https://forum.slothmud.net/town-crier/newbie-questions/guide-to-being-a-groupie/</link><pubDate>Fri, 27 Jan 2006 15:10:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/guide-to-being-a-groupie/</guid><description>&lt;div class="post" data-post-id="10358" data-author="Mustang" data-date="2006-01-27T15:10:23+00:00" data-subject="Guide to being a groupie"&gt;&#13;&#10;&lt;p&gt;since someone started a guide to leading, how about a guide to being a groupie?&lt;/p&gt;&#10;&lt;p&gt;(1) If gname doesn&amp;rsquo;t state OPEN, best to ask if you can join, it&amp;rsquo;s only polite&lt;/p&gt;&#10;&lt;p&gt;(2) Turn off looters, as leaders are usually in charge of looting&lt;/p&gt;&#10;&lt;p&gt;(3) Pay attention to instructions from leaders, especially instructions on mobs that require different styles of killing.&lt;/p&gt;&#10;&lt;p&gt;(4) cut down the spam, unless you&amp;rsquo;re regenning.&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; spam makes the leaders&amp;rsquo;s screen scroll, and he could miss vital information like ppl getting hit by aggro mobs while running, pthieves, etc.&lt;/p&gt;&#10;&lt;p&gt;(5) Inform the leader if u have to be afk, and try not to be afk mid-fight.&lt;/p&gt;&#10;&lt;p&gt;(6) NEVER recall midfight, even if u&amp;rsquo;re dying, unless asked to do so by the leader. Most people have triggers to fix prots when their protected one dies, but i doubt anyone has a trigger to fix prots when their protected one recalls (maybe we should start haing one now.) and this could mean a massive CF&amp;hellip;.i&amp;rsquo;ve seen it in my groups before.&lt;/p&gt;&#10;&lt;p&gt;(7) Avoid recalling mid-run or in a haste, unless you REALLY REALLY have to go NOW. Try to give leader ample notice, eg. &amp;ldquo;I have to go after this kill.&amp;rdquo; so the leader can take some time to sort out protects/healo/etc.&lt;/p&gt;&#10;&lt;p&gt;(7) Make suggestions, not demands.&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash; remember that the leader has last say on areas/xp or eq, etc. most of the time the leader would ask for general concensus, but no leader likes a backseat leader in the group who tells him what he should or should not do (unless the leader is a clueless moron&amp;hellip;in that case, join another group.)&lt;/p&gt;&#10;&lt;p&gt;example of a suggestion: &amp;ldquo;Mind if I get the token if it pops?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;example of a demand: &amp;ldquo;If token pops, all turn off looters please, it&amp;rsquo;s mine&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;(8) Try not to antagonize the leader as it can be pretty stressful keeping track of 10 or so ppl in a group, trying to keep them all alive and making sure ppl are ready for battle, etc.&lt;/p&gt;&#10;&lt;p&gt;hope this helps&amp;hellip;do add more if u think there should be more added&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eating and drinking while asleep</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/eating-and-drinking-while-asleep/</link><pubDate>Fri, 27 Jan 2006 11:46:41 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/eating-and-drinking-while-asleep/</guid><description>&lt;div class="post" data-post-id="10357" data-author="*juggleblood*" data-date="2006-01-27T11:46:41+00:00" data-subject="eating and drinking while asleep"&gt;&#13;&#10;&lt;p&gt;#defgroup {hunger}&lt;/p&gt;&#10;&lt;p&gt;#action {^You are hungry} {#if {$sleep=1} {wa;yawn;get food $bag; eat food;burp;sleep} else {get food $bag;eat food}} {G|hunger}&lt;/p&gt;&#10;&lt;p&gt;#action {^You are thirsty} {#if {$sleep=1} {wa;drink barrel;hiccup;sleep}; #if {$sleep=0} {drink barrel}} {G|hunger}&lt;/p&gt;&#10;&lt;p&gt;#action {It&amp;rsquo;s empty already} {#if {$sleep=1}{wa;stand;fillerup} else fillerup} {G|hunger}&lt;/p&gt;&#10;&lt;p&gt;#alias {hungoff} {#disable hunger; #showme Hunger and Thirst Disabled} {G|hunger}&lt;/p&gt;&#10;&lt;p&gt;#alias {fillerup} {cast &amp;lsquo;create water&amp;rsquo; barrel}{G|hunger}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {sleep}&lt;/p&gt;&#10;&lt;p&gt;#action {^You go to sleep} {#var sleep 1} {G|sleep}&lt;/p&gt;&#10;&lt;p&gt;#action {^You wake,} {#var sleep 0} {G|sleep}&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t forget to set the mybag variable to tell the script the name of the container you keep your food in.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auto bash kick broadside and frenzy</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/auto-bash-kick-broadside-and-frenzy/</link><pubDate>Fri, 27 Jan 2006 11:27:21 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/auto-bash-kick-broadside-and-frenzy/</guid><description>&lt;div class="post" data-post-id="10356" data-author="*juggleblood*" data-date="2006-01-27T11:27:21+00:00" data-subject="Auto bash kick broadside and frenzy"&gt;&#13;&#10;&lt;p&gt;#defgroup {warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {bashoff} {#disable autobash;#showme Bash disabled} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {bashon} {#enable autobash;#showme Bash enabled} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {bs} {broadside} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsoff} {#disable autobroadside} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {bson} {#enable autobroadside} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {bst} {broadside $target} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {flall} {flail all} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {fr} {frenzy} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {frenzyoff} {#showme Frenzy Off;#alias targ {#var target %0;#showme Target Set To: $0}} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {frenzyon} {#showme Frenzy On;#alias targ {#ac {hates your guts} {frenzy} {O};#var target %0;#showme Target Set To: $0}} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {kickoff} {#disable autokick;#showme Autokick Disabled} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#alias {kickon} {#enable autokick; #showme AutoKick Enabled} {G|warrior skills}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {autobash}&lt;/p&gt;&#10;&lt;p&gt;#action {^You attempt to bash} {bash;#showme Bashing} {G|autobash}&lt;/p&gt;&#10;&lt;p&gt;#action {^You charge and bash} {bash;#showme Bashing} {G|autobash}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {autobroadside}&lt;/p&gt;&#10;&lt;p&gt;#action {^You use the flat of} {#showme Broadsiding;broadside} {G|autobroadside}&lt;/p&gt;&#10;&lt;p&gt;#action {^Your weapon completely misses} {#showme Broadsiding; broadside} {G|autobroadside}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {autokick}&lt;/p&gt;&#10;&lt;p&gt;#action {^You miss your kick} {kick;#showme (Kicking)} {G|autokick}&lt;/p&gt;&#10;&lt;p&gt;#action {^Your beautiful full} {kick;#showme (Kicking)} {G|autokick}&lt;/p&gt;&#10;&lt;p&gt;#action {^Your boots} {kick; #showme (Kicking)} {G|autokick}&lt;/p&gt;&#10;&lt;p&gt;#action {^Your kick} {kick;#showme (Kicking)} {G|autokick}&lt;/p&gt;&#10;&lt;p&gt;To use auto frenzy u have to target the mob before u engage it. For groups this means that your leader target action should trigger the alias &amp;rsquo;targ %0&amp;rsquo; rather than setting the target directly thru #var.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Two new Warrior skills</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-new-warrior-skills/</link><pubDate>Fri, 27 Jan 2006 04:20:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-new-warrior-skills/</guid><description>&lt;div class="post" data-post-id="10354" data-author="*Splork*" data-date="2006-01-27T04:20:15+00:00" data-subject="Two new Warrior skills"&gt;&#13;&#10;&lt;p&gt;We have added two new warrior skills. Endure pain which is level 13 wa and defy pain which is level 20 avatar warrior. The help files are ingame.&lt;/p&gt;&#10;&lt;p&gt;Skills will be in after the next crash or reboot&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest this Sunday!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quest-this-sunday/</link><pubDate>Fri, 27 Jan 2006 01:14:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quest-this-sunday/</guid><description>&lt;div class="post" data-post-id="10350" data-author="Enea" data-date="2006-01-27T01:14:10+00:00" data-subject="Quest this Sunday!"&gt;&#13;&#10;&lt;p&gt;Hi again everyone,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m in a quest-running mood, so here&amp;rsquo;s the new one:&lt;/p&gt;&#10;&lt;p&gt;Between now &amp;amp; Sunday at 1PM CST (the same time zone as the mud, so just type &amp;rsquo;time started&amp;rsquo; to compare), find my incarnation somewhere in BH, and follow through with its quest. It&amp;rsquo;s a very simple one, I think you&amp;rsquo;ll agree.&lt;/p&gt;&#10;&lt;p&gt;On Sunday at 1PM CST I&amp;rsquo;ll gather together everyone who&amp;rsquo;s taken the quest at my incarnation. Don&amp;rsquo;t worry about being in a specific location ahead of time, I&amp;rsquo;ll be transing everyone automagically. Once that&amp;rsquo;s done I&amp;rsquo;ll explain the goal of this quest &amp;amp; all that joyful stuff.&lt;/p&gt;&#10;&lt;p&gt;Please pass word about this! I won&amp;rsquo;t object if the quest leader (whoever it happens to be) allows people in who didn&amp;rsquo;t take the pre-quest, but end-of-quest rewards will be limited to those who did take it.&lt;/p&gt;&#10;&lt;p&gt;Just so you know, my plan is make a pot of drachma at the start of the quest, based on the number of people in the group multiplied by a constant only I know, divided by the number of crashes caused by monks using the stun skill, divided by the phase of the moon (full = 1, gibbous = 3/4, 1/2, 1/4, crescent = 1/8), multiplied by the number of pets I have.&lt;/p&gt;&#10;&lt;p&gt;When the quest ends, I&amp;rsquo;ll automagically gather those who pre-quested &amp;amp; distribute the drachma pot amongst the groupies&amp;ndash; whether or not it&amp;rsquo;s an even distribution has to do with how well everyone grouped, the mood I&amp;rsquo;m in at the end, the price of peanut butter at the grocery market that day (Sunday is my grocery-shopping day, and usually puts me in a good mood), and how often you guys have made me laugh.&lt;/p&gt;&#10;&lt;p&gt;Sound like fun?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-1683/</link><pubDate>Thu, 26 Jan 2006 18:52:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-1683/</guid><description>&lt;div class="post" data-post-id="10345" data-author="12345" data-date="2006-01-26T18:52:44+00:00" data-subject="Thanks"&gt;&#13;&#10;&lt;p&gt;This has been resolved. Thanks :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10373" data-author="Avatar" data-date="2006-01-28T14:44:12+00:00" data-subject="Thanks"&gt;&#13;&#10;&lt;p&gt;I have no clue what he was saying &amp;rsquo;thanks&amp;rsquo; about, but I&amp;rsquo;d like to add a thanks for the imms fixing dragon breath. It rocks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10411" data-author="12345" data-date="2006-01-29T21:27:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t delete posts, so I just changed it :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Th/Ba versus Th/Mo versus Th/Ba/Mo</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/th-ba-versus-th-mo-versus-th-ba-mo/</link><pubDate>Tue, 24 Jan 2006 20:05:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/th-ba-versus-th-mo-versus-th-ba-mo/</guid><description>&lt;div class="post" data-post-id="10317" data-author="Grue" data-date="2006-01-24T20:05:06+00:00" data-subject="Th/Ba versus Th/Mo versus Th/Ba/Mo"&gt;&#13;&#10;&lt;p&gt;I am playing a thief/mage/bard/cleric, and was wondering:&lt;/p&gt;&#10;&lt;p&gt;a) If monk or bard adds more damage to stabs (when the correct skills/spells are learned)&lt;/p&gt;&#10;&lt;p&gt;b) Does a th/ba/mo have that much more damage by having both, and if so (assuming you have cleric in the 4th spot) is the is a feasible class without mage and with the lower mana?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10318" data-author="brand" data-date="2006-01-24T20:57:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thief without mage = zero fun&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>abrahms</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/abrahms/</link><pubDate>Tue, 24 Jan 2006 05:08:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/abrahms/</guid><description>&lt;div class="post" data-post-id="10312" data-author="deralte" data-date="2006-01-24T05:08:44+00:00" data-subject="abrahms"&gt;&#13;&#10;&lt;p&gt;demi-lagg helped me die at VK grandmaster th &amp;hellip; HALP!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to Lead</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-lead/</link><pubDate>Mon, 23 Jan 2006 17:36:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-lead/</guid><description>&lt;div class="post" data-post-id="10302" data-author="12345" data-date="2006-01-23T17:36:56+00:00" data-subject="How to Lead"&gt;&#13;&#10;&lt;p&gt;Some of the lower levels on Valk aren&amp;rsquo;t too difficult to solo, depending on your classo and knowledge, but as you get up in levels, odds are that you&amp;rsquo;ll want to group. Among the many reasons for this, it&amp;rsquo;s simply easier to specialize and take advantage of everyone&amp;rsquo;s various strengths than to try to do everything yourself. Also, with a well formed group, you actually eliminate the need to regen and get more xp per mob than you could get on your own, and in a shorter time.&lt;/p&gt;&#10;&lt;p&gt;Lately, I haven&amp;rsquo;t seen a shortage of leaders, but I have seen a lot of newbies who aren&amp;rsquo;t familiar with what&amp;rsquo;s needed in a group. This will try to go over the basics.&lt;/p&gt;&#10;&lt;p&gt;2-man groups:&lt;/p&gt;&#10;&lt;p&gt;Stab/blast - These are some of the most fun, and deadly. Focus is on doing lots and lots of damage as quickly as possible. Typically one will lead with stab or grip and the other will blast immediately. Requirements are a stabber and a blaster. The stabber will typically have high thief or monk levels, and some combination of double stab, poison, focus, kensai, etc. The blaster will have a high damage blasting spell such as firewind, or frostbolt. Area knowledge is key or you&amp;rsquo;ll look like a penny on a railroad track.&lt;/p&gt;&#10;&lt;p&gt;Blast/blast - Variation of stab/blast with 2 mana types. Can also be fun.&lt;/p&gt;&#10;&lt;p&gt;Tank/tank - Very old school method&amp;hellip; This falls into the bigger is better category. Basically, two tanks smash on the same thing. When one is getting close to death, he drops protect and the other rescues and protects him. Both must have decent armor class for this to work. It&amp;rsquo;s also helpful, but not always required for the one in back to be able to either deal a lot of damage, use debuffing spells like curse and blind, heal, or all of the above.&lt;/p&gt;&#10;&lt;p&gt;Tank/debuffer - My personal favorite, but very hard to 2-man. Tank is usually a warrior-type, but can actually be any classo as long as they have low AC and protect, a whiner and rescue script are also very helpful. Debuffer usually has blind at a minimum, but ideally has curse/damn, blind/acid blast, sanc/aegis, web, weaken, cure/heal/restore, infuse and pretty much any other spell that can be useful in battle. Disengage is also handy for reblinds and resancs. The debuffer actually does the brunt of the work and a good one can make for a very successful group. Also, it helps if the debuffer is a manabag since masterfuls are determined by the total number of casting levels. BTW, these are also some of the most underappreciated chars in the game&amp;hellip; and some of the most talented.&lt;/p&gt;&#10;&lt;p&gt;Larger groups&lt;/p&gt;&#10;&lt;p&gt;Most larger groups are just extensions of the above. A stab/blast or blast/blast can add as many blasters as necessary&amp;hellip; killing power goes up. Tank/tank group get bigger with more tanks, but this almost never happens since it&amp;rsquo;s not a very practical group and will normally switch over to a tank/debuffer with more followers. So the rest of this will just explain how to run a large group.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re running an xp or equipment group, this is most likely the kind of group you&amp;rsquo;ll have. I&amp;rsquo;ll try to outline the elements needed and how they should fit.&lt;/p&gt;&#10;&lt;p&gt;Leader - Hopefully you. There&amp;rsquo;s no real requirement for who leads, though hopefully it&amp;rsquo;s someone who knows what your group is capable of and the area you&amp;rsquo;re running. If the leader sucks, chances are the group will as well, since it&amp;rsquo;s VERY difficult to overcome a poor leader. This person is generally reposible for deciding who does what, navigating, setting targets, watching the healo&amp;rsquo;s mana, and fixing anything that goes wrong.&lt;/p&gt;&#10;&lt;p&gt;Tank - Easiest job going. Needs a low AC. Figure -5 to -7 by level 20, -8 by level 40, -9 by 2x40 and -10 by 3x40. It helps to have a tank that&amp;rsquo;s on their toes, but it&amp;rsquo;s really not required if they have a whiner and a rescue script. Why? Because if anything goes wrong, it&amp;rsquo;s their job to stand there and die first&amp;hellip;. so it helps to be suicidal.&lt;/p&gt;&#10;&lt;p&gt;Healo - This can make or break a lot of groups. I&amp;rsquo;ve had to call quite a few groups because I just couldn&amp;rsquo;t get the mana I needed to run. Main job is to keep the tank alive and lit&amp;hellip;. and maybe raise if something goes wrong. Good friends to have.&lt;/p&gt;&#10;&lt;p&gt;Goto - This is a term I kind of made up, but I think it&amp;rsquo;s important to outline it here. A lot of things happen in a group. Among them, different blind times, sanc times, and different debuffing requirements for mobs. The goto is the person I usually assign to keep things working. They&amp;rsquo;re responsible for relighting the tank, reblinding mobs, silence if it&amp;rsquo;s needed, etc. ie. If it needs to be fixed, I goto them to do it. Blind and sanctuary are pretty much requirements. Disengage is very handy, silence, dispel magic, curse/damn, and anything else useful is very nice. I generally keep them at the bottom of the group so they don&amp;rsquo;t get sucked into battle as much, they&amp;rsquo;re last on the healo, and they&amp;rsquo;re pretty much the most important member of the group. This person may be the healo, and sometimes the leader, but almost never the tank.&lt;/p&gt;&#10;&lt;p&gt;Optional:&lt;/p&gt;&#10;&lt;p&gt;Necros - Weaken is a great spell. Wall of flesh can be very handy. Infusions can come in very handy when things suddenly go wrong. Jujus and other summons can come in very handy if you&amp;rsquo;re missing some of the other elements of the group&amp;hellip; like hitters and debuffers. Not strictly required for a group&amp;hellip; but very very handy.&lt;/p&gt;&#10;&lt;p&gt;Hitters - Depending on the size of the mobs you&amp;rsquo;re taking, hitters become important. Since the tank is probably parrying and mana types hit poorly and have few attacks, you need someone to damage the mobs. Monks and warriors are generally the best since they have lots of attacks, lots of damage and low AC. They will also normally double as 2.tanks and 3.tanks depending on the size of the mob and their AC.&lt;/p&gt;&#10;&lt;p&gt;Blasters - If you&amp;rsquo;re fighting an ether mob or have a mob fully debuffed and he&amp;rsquo;s still pounding the tank, you need to do as much damage as fast as you can. Nothing beats a mage. Also helpful for taking out summoned helpers during battle. And when they&amp;rsquo;re not blasting, they&amp;rsquo;re useful for dispeling casting mobs, debuffing, silencing, healing&amp;hellip;. etc.&lt;/p&gt;&#10;&lt;p&gt;Bards - If you&amp;rsquo;ve got a lot of hitters in the group, nothing beats a bard for speeding a group up. Brother in Arms/Valor can make stabs/grips land more often, Gods of War can turn mobs into mincemeat, Dreams of the Castle can cut regen times, Psalm of Disciple can help keep the tank alive and Cry of the Avatars can make a lot of problems go away.&lt;/p&gt;&#10;&lt;p&gt;Stabber/Gripper - Depending on the mob, these can be handy. Nothing beats a thief for outright damage. Combined with deathblow and bards, you can cut a lot of mobs to shreds very quickly. Thieves are also handy for searching for caches and disarming those pesky traps. Grippers don&amp;rsquo;t do quite as much damage but they do hold the mob in place for a while and, more importantly, lower the mobs hitroll. There&amp;rsquo;s a lot of mobs whose hitroll is high enough that they must be completely debuffed before they stop pounding the tank. If this is the case, I will almost always lead with grip so I have some protection while the mob is being blinded. Properly used, it&amp;rsquo;s a lifesaving tactic.&lt;/p&gt;&#10;&lt;p&gt;Typically, your group will be setup like this:&lt;/p&gt;&#10;&lt;p&gt;Leader is leading &amp;lsquo;Group (Open)&amp;rsquo; on Sloth:&lt;/p&gt;&#10;&lt;p&gt;(Xx x.xx) Leader&lt;/p&gt;&#10;&lt;p&gt;(Wa x.xx) Tank&lt;/p&gt;&#10;&lt;p&gt;(Wa x.xx) 2.Tank/Hitter (optional)&lt;/p&gt;&#10;&lt;p&gt;(Th x.xx) 3.Tank/Hitter/Stabber/Gripper (optional)&lt;/p&gt;&#10;&lt;p&gt;(Xx x.xx) Necro/Bard/Hitter (optional)&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;more Necro/Bard/Hitters&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;(Cl x.xx) Healo&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;more Healos&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;(Ma x.xx) Blasters (optional, may double as Healos)&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;more Blasters&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;(Xx x.xx) Goto&lt;/p&gt;&#10;&lt;p&gt;(Xx x.xx) Non-Protectors (if any)&lt;/p&gt;&#10;&lt;p&gt;The main requirements for determining this list will be armor class, though you may move folks around based on their jobs and abilities. When battle starts, you don&amp;rsquo;t want to have people tripping over each other, so it&amp;rsquo;s normally best to have certain jobs assigned. ie.&lt;/p&gt;&#10;&lt;p&gt;Before battle starts:&lt;/p&gt;&#10;&lt;p&gt;Protects - Make sure everyone is protected&lt;/p&gt;&#10;&lt;p&gt;Tank - Let people know who to heal&lt;/p&gt;&#10;&lt;p&gt;Healo - Heals are expensive, avoid overhealing, keep tank alive&lt;/p&gt;&#10;&lt;p&gt;Stabber/Gripper - You only get one opening move, make it count&lt;/p&gt;&#10;&lt;p&gt;Curse/Damner - Expensive spells, only cast once, Damn better than Curse&lt;/p&gt;&#10;&lt;p&gt;Webber - Will normally be tank, also expensive&lt;/p&gt;&#10;&lt;p&gt;Sanc/Wall/Aegiser - Try to keep out of healo&amp;hellip; very expensive spells&lt;/p&gt;&#10;&lt;p&gt;Blinders - This will normally be everyone in the group&lt;/p&gt;&#10;&lt;p&gt;Dispeller - For casting mobs. So that you don&amp;rsquo;t dispel debuffs&lt;/p&gt;&#10;&lt;p&gt;Silencer - For casting mobs. Keeps them from healing blinds/blasting&lt;/p&gt;&#10;&lt;p&gt;Staffer - Things go wrong. Make sure you have someone to handle it.&lt;/p&gt;&#10;&lt;p&gt;After battle starts, you may need these:&lt;/p&gt;&#10;&lt;p&gt;Reblinder - Blind only lasts 2 or 3 ticks, battle can be much more&lt;/p&gt;&#10;&lt;p&gt;Resancer/Waller - Sanctuary only lasts 3 ticks, battle can be much more&lt;/p&gt;&#10;&lt;p&gt;Goto - Things happen, have someone designated to hand it&lt;/p&gt;&#10;&lt;p&gt;Once you have the elements you need, things usually run pretty smoothly as long as you pick the right targets and use the right tactics. The most important thing after the group gets started is to watch the healo&amp;rsquo;s mana. When it&amp;rsquo;s gone, you&amp;rsquo;re done. This is why the healo is critical to the group, it&amp;rsquo;s exactly like gas. When you run out, your group is going nowhere fast.&lt;/p&gt;&#10;&lt;p&gt;Other considerations:&lt;/p&gt;&#10;&lt;p&gt;I hate to close groups&amp;hellip; but it&amp;rsquo;s not hard to get a group that&amp;rsquo;s bigger than the area you&amp;rsquo;re running. If you don&amp;rsquo;t know an area to move to, or haven&amp;rsquo;t got something you need to run that area (ie. you have a -9 instead of -10 tank), then allowing the group to grow really defeats the purpose. Close the group or see if they&amp;rsquo;re willing to help you explore a new area.&lt;/p&gt;&#10;&lt;p&gt;Keeping an eye on the who list is always a good idea until you&amp;rsquo;ve got enough folks to run smoothly. It&amp;rsquo;s always handy to recruit better tanks, more healos, more hitters or any other element you feel you&amp;rsquo;re weak on.&lt;/p&gt;&#10;&lt;p&gt;I think that covers most the basics&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Most of all, have fun :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT/B</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-b/</link><pubDate>Mon, 23 Jan 2006 10:06:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-b/</guid><description>&lt;div class="post" data-post-id="10298" data-author="Falsra" data-date="2006-01-23T10:06:19+00:00" data-subject="WTT/B"&gt;&#13;&#10;&lt;p&gt;I hope there is a little chance still exists :lol:&lt;/p&gt;&#10;&lt;p&gt;I am looking for&lt;/p&gt;&#10;&lt;p&gt;-1.4 helm&lt;/p&gt;&#10;&lt;p&gt;rock of ages&lt;/p&gt;&#10;&lt;p&gt;iron bracer&lt;/p&gt;&#10;&lt;p&gt;If you have any piece of the items listed above&lt;/p&gt;&#10;&lt;p&gt;and may consider a trade/sale, mudmail me.&lt;/p&gt;&#10;&lt;p&gt;I can offer coins, almost any ingame forges, restrings,&lt;/p&gt;&#10;&lt;p&gt;real money, some weekly and quest items ( mudmail for details ).&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10559" data-author="Sind" data-date="2006-02-04T15:34:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;looking for rock of ages too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Death Lags</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/death-lags/</link><pubDate>Mon, 23 Jan 2006 05:01:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/death-lags/</guid><description>&lt;div class="post" data-post-id="10294" data-author="12345" data-date="2006-01-23T05:01:01+00:00" data-subject="Death Lags"&gt;&#13;&#10;&lt;p&gt;Ok, this is starting to get silly.&lt;/p&gt;&#10;&lt;p&gt;The other night, we all got disconnected and the game marched on. I know my whole group was clustered, with eq spread all across irap. Gods were fairly cool about it and helped us get our stuff back, we were only out about 50 mil xp each and however many coins we had on us. We were disconnected about an hour and spent a little longer that that getting straightened out again.&lt;/p&gt;&#10;&lt;p&gt;Tonight, about every 5 minutes, we get mini death lags. Chop group clustered 2x, but we got recalled and raised each time (no shocks!). Thanks to all the really cool folks that saved our ass. I lost link about 7 more times before I logged out.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s nearly impossible to group through that. Any idea what&amp;rsquo;s causing it? Or better, when it will stop?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>what the....</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-the/</link><pubDate>Sun, 22 Jan 2006 18:08:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-the/</guid><description>&lt;div class="post" data-post-id="10288" data-author="Mustang" data-date="2006-01-22T18:08:01+00:00" data-subject="what the...."&gt;&#13;&#10;&lt;p&gt;&amp;lt;1134hp 335ma 212mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his whip.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his rake.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his zap.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;Elzeard misses you with his stab.&lt;/p&gt;&#10;&lt;p&gt;You massacre Elzeard to small fragments with your hit.&lt;/p&gt;&#10;&lt;p&gt;Elzeard is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 358.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear Elzeard&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;how&amp;rsquo;d a mob go from being 15mil to 358xp?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Protect Down</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/protect-down/</link><pubDate>Sun, 22 Jan 2006 14:11:13 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/protect-down/</guid><description>&lt;div class="post" data-post-id="10285" data-author="*juggleblood*" data-date="2006-01-22T14:11:13+00:00" data-subject="Protect Down"&gt;&#13;&#10;&lt;p&gt;This will automatically protect down and will also protect over your protectee if he or she dies.&lt;/p&gt;&#10;&lt;p&gt;#defgroup {protect down}&lt;/p&gt;&#10;&lt;p&gt;#action {^$protectee is dead} {#remkey grouplist $protectee;protdown;grouptell $protectee is dead&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;I will protect over.} {G|protect down}&lt;/p&gt;&#10;&lt;p&gt;#action {consists of:} {#capture {groupcapture}{&amp;lt;%0hp};#match grouplist groupcapture {%0 [} {%0}} {G|protect down}&lt;/p&gt;&#10;&lt;p&gt;#alias {protdown} {group;#var f 0;#loop {$grouplist} {#if {$f=1}{prot %%0;#var f 0;#showme I should be protecting %%0;#var protectee %%0};#if {[%%0]=[Rub]}{#var f 1}}} {G|protect down}&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Jugg&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard song and success/failure messages?</title><link>https://forum.slothmud.net/updates/mud-suggestions/bard-song-and-success-failure-messages/</link><pubDate>Sun, 22 Jan 2006 03:20:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/bard-song-and-success-failure-messages/</guid><description>&lt;div class="post" data-post-id="10279" data-author="Tetsulunathaya" data-date="2006-01-22T03:20:53+00:00" data-subject="Bard song and success/failure messages?"&gt;&#13;&#10;&lt;p&gt;I know I mentioned this over a year ago before my long break, and have been told that its supposedly been changed, but I haven&amp;rsquo;t seen any results.&lt;/p&gt;&#10;&lt;p&gt;Regarding bard songs, it would be nice to have some sort of success/failure messages on several of the song that don&amp;rsquo;t have them now.&lt;/p&gt;&#10;&lt;p&gt;Sanctuary for the Soul never seems to work for me, even against the smallest spellcasting mobs (whether in combat or not in combat after a dispel). Perhaps it could have a success message works on them, and a &amp;lsquo;Doesn&amp;rsquo;t do anything&amp;rsquo; message when it cannot affect the mob, much like silence seems to have?&lt;/p&gt;&#10;&lt;p&gt;Likewise, the only way you know whether sacred reprieve works or doesn&amp;rsquo;t work is when the mob starts beating on you, etc.&lt;/p&gt;&#10;&lt;p&gt;Most spells give you the benifits of the spell when cast, instead of having to wait several (sometimes crucial!) rounds to see whether the bard song works or not.&lt;/p&gt;&#10;&lt;p&gt;I think this would greatly increase the use of many of the songs I&amp;rsquo;ve never/hardly ever see used. People want to know they are actually getting results, instead of guessing or hoping.&lt;/p&gt;&#10;&lt;p&gt;If something has been changed, and I&amp;rsquo;ve just yet to see it work, please let me know. (But I am a Prime 40 Bard with Maxxed Charisma, so it should work on something, right?)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mud down?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down/</link><pubDate>Sun, 22 Jan 2006 01:30:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-down/</guid><description>&lt;div class="post" data-post-id="10267" data-author="Weasel" data-date="2006-01-22T01:30:25+00:00" data-subject="mud down?"&gt;&#13;&#10;&lt;p&gt;no joy connecting for last 10mins or so here&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10268" data-author="deralte" data-date="2006-01-22T01:35:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:( I have been SOL trying the same thing for longer than 10 mins&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10270" data-author="madmax" data-date="2006-01-22T01:40:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Mud went down at about 7:50 pm (EST). Currently 8:40 pm (EST) Still no go here either.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10271" data-author="deralte" data-date="2006-01-22T01:47:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;web page still shows peole on line, including Abrahms who I was playing :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ne/Cl/Wa/Dr for sale - Lvl 36 10 18 18 16 19</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ne-cl-wa-dr-for-sale-lvl-36-10-18-18-16-19/</link><pubDate>Sat, 21 Jan 2006 16:15:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ne-cl-wa-dr-for-sale-lvl-36-10-18-18-16-19/</guid><description>&lt;div class="post" data-post-id="10260" data-author="Grue" data-date="2006-01-21T16:15:08+00:00" data-subject="Ne/Cl/Wa/Dr for sale - Lvl 36 10 18 18 16 19"&gt;&#13;&#10;&lt;p&gt;Harq is under new ownership (level: 36)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 36 Cl: 23 Wa: 15 Dr: 10&lt;/p&gt;&#10;&lt;p&gt;You are 19 years and 7 months old.&lt;/p&gt;&#10;&lt;p&gt;Min 4 mil, I paid 6.&lt;/p&gt;&#10;&lt;p&gt;Nat stats. Bought him and didn;t like the classo. he comes with a jeweled sabre for of the dex. Most of the easy drachma has been used. he has his Juju charm. Str can be an issue, probably needs a few pieces of str EQ. Post bid here.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have 463(463) hit, 325(325) mana and 94(94) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 8.0.&lt;/p&gt;&#10;&lt;p&gt;You have 40851 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one drachm.&lt;/p&gt;&#10;&lt;p&gt;You have 4900766 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 8 days and 3 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 10 / 0, Int: 18, Wis: 18, Dex: 16, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts green claw</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-green-claw/</link><pubDate>Sat, 21 Jan 2006 15:50:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-green-claw/</guid><description>&lt;div class="post" data-post-id="10257" data-author="Krok" data-date="2006-01-21T15:50:40+00:00" data-subject="wts green claw"&gt;&#13;&#10;&lt;p&gt;subj, 4 mils min&lt;/p&gt;&#10;&lt;p&gt;2mr 10 ma, master dr or ne&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10259" data-author="Gul" data-date="2006-01-21T16:10:32+00:00" data-subject="4 mil"&gt;&#13;&#10;&lt;p&gt;4 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10311" data-author="Krok" data-date="2006-01-23T21:39:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold, will ship ya&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stupidest thing I've seen in a long time</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/stupidest-thing-i-ve-seen-in-a-long-time/</link><pubDate>Sat, 21 Jan 2006 02:15:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/stupidest-thing-i-ve-seen-in-a-long-time/</guid><description>&lt;div class="post" data-post-id="10251" data-author="Avatar" data-date="2006-01-21T02:15:48+00:00" data-subject="Stupidest thing I&amp;#x27;ve seen in a long time"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m sure others have seen it already, but I just saw it tonight for the first time. So, of course I shift and blast blast blast, but when the fight is over there&amp;rsquo;s no spellbook. I guess it&amp;rsquo;s another example of a game making &amp;lsquo;sense&amp;rsquo; but in the process it&amp;rsquo;s less fun than chopping off your fingers one knuckle at a time. Are spellbooks just not rare enough around here?&lt;/p&gt;&#10;&lt;p&gt;Let me propose a theory, most spellbooks are magic and therefore should get bonuses to saves vs. spells. Also, most mages who write spellbooks might obviously enchant the book to resist fire.&lt;/p&gt;&#10;&lt;p&gt;Anyway, it&amp;rsquo;s quite disappointing to find that my abilities to solo might also destroy the reason that I&amp;rsquo;m trying to solo. I&amp;rsquo;ve never seen a firewind destroy pops.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>house of Futility....why?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/house-of-futility-why/</link><pubDate>Thu, 19 Jan 2006 21:45:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/house-of-futility-why/</guid><description>&lt;div class="post" data-post-id="10232" data-author="alias" data-date="2006-01-19T21:45:53+00:00" data-subject="house of Futility....why?"&gt;&#13;&#10;&lt;p&gt;I dont have a problem w/ having this , but its just not right for it to be like this. on a reading it says upcomming for 600 minutes.. not that its in affect its at 299 minutes for the last hour or so. If we have to have this conjunction can we tame it down some or make it so it doesnt last for 10 hours straight? I am weak and I know it ,but when mobs I easily solo become 3 runs for me its just not worth playing serious at that time.&lt;/p&gt;&#10;&lt;p&gt;Just my thoughts.&lt;/p&gt;&#10;&lt;p&gt;alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Something funny</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/something-funny/</link><pubDate>Thu, 19 Jan 2006 20:22:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/something-funny/</guid><description>&lt;div class="post" data-post-id="10228" data-author="Shara" data-date="2006-01-19T20:22:06+00:00" data-subject="Something funny"&gt;&#13;&#10;&lt;p&gt;For us mudders :D&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.defectiveyeti.com/archives/001561.html" target="_blank" rel="noreferrer"&gt;http://www.defectiveyeti.com/archives/001561.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10229" data-author="Autolycos" data-date="2006-01-19T20:29:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;omg&amp;hellip; now thats some funny stuff!!&lt;/p&gt;&#10;&lt;p&gt;reminds me of the Hitchihikers Guide to the Galaxy game on Commodore/Apple back in the 80&amp;rsquo;s minus the smacking your head bit&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;i love it! you get a cookie&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10247" data-author="Alberich" data-date="2006-01-20T06:01:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hahaha&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s great&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT: a gleaming mace</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-a-gleaming-mace/</link><pubDate>Thu, 19 Jan 2006 05:02:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-a-gleaming-mace/</guid><description>&lt;div class="post" data-post-id="10221" data-author="Dariel" data-date="2006-01-19T05:02:38+00:00" data-subject="WTB/WTT: a gleaming mace"&gt;&#13;&#10;&lt;p&gt;If you have one for sale or trade, please contact me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Seeking a 5x40 Prime Warrior char- other might be good 2</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/seeking-a-5x40-prime-warrior-char-other-might-be-good-2/</link><pubDate>Thu, 19 Jan 2006 02:33:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/seeking-a-5x40-prime-warrior-char-other-might-be-good-2/</guid><description>&lt;div class="post" data-post-id="10219" data-author="dt" data-date="2006-01-19T02:33:55+00:00" data-subject="Seeking a 5x40 Prime Warrior char- other might be good 2"&gt;&#13;&#10;&lt;p&gt;Would like to seek the services of a high level warrior-type to use the&lt;/p&gt;&#10;&lt;p&gt;notorious &amp;lsquo;sharpen&amp;rsquo; skill on my axe. If such a person would be willing to help, please let me know what items I need to gather and what you require for such services.Contact Victor ingame if game.&lt;/p&gt;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Messages for resisted/saved spells</title><link>https://forum.slothmud.net/updates/mud-suggestions/messages-for-resisted-saved-spells/</link><pubDate>Wed, 18 Jan 2006 12:48:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/messages-for-resisted-saved-spells/</guid><description>&lt;div class="post" data-post-id="10194" data-author="Falsra" data-date="2006-01-18T12:48:22+00:00" data-subject="Messages for resisted/saved spells"&gt;&#13;&#10;&lt;p&gt;When i fight a mob i see if my hit does 0 damage ( miss, ethereal mob ).&lt;/p&gt;&#10;&lt;p&gt;When i cast an offensive spell i see if my spell does 0 damage ( lost conc, immune )&lt;/p&gt;&#10;&lt;p&gt;When i fight a mob i see how much damage my successful hit does&lt;/p&gt;&#10;&lt;p&gt;( not exactly roll, but still i can see if i hit barely,hard or massacre ).&lt;/p&gt;&#10;&lt;p&gt;When i cast an offensive spell i have no idea how much damage my spell does.&lt;/p&gt;&#10;&lt;p&gt;Mob may have f.e. 70% fire resist and still i have no clue to switch to another spell.&lt;/p&gt;&#10;&lt;p&gt;Mob may save all my spells and i have no clue to switch to another attunement.&lt;/p&gt;&#10;&lt;p&gt;It would be really nice to add messages for resisted and saved spells.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance!&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alias and Daisys Wedding Page</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/alias-and-daisys-wedding-page/</link><pubDate>Tue, 17 Jan 2006 22:20:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/alias-and-daisys-wedding-page/</guid><description>&lt;div class="post" data-post-id="10177" data-author="Daisy" data-date="2006-01-17T22:20:52+00:00" data-subject="Alias and Daisys Wedding Page"&gt;&#13;&#10;&lt;p&gt;Welcome to Alias and Daisys Wedding Page.&lt;/p&gt;&#10;&lt;p&gt;We still haven&amp;rsquo;t worked out all the details yet, but suffice to say we all know how it will end up, or at least I do &amp;hellip; its all going to be a surprise to Alias, yes I know Alias hasn&amp;rsquo;t actually agreed to marry me yet, and dosen&amp;rsquo;t actually know what I look like, how old I am or what interests me, but then thats all beside the point isn&amp;rsquo;t it &amp;hellip; marriage is all about a good partnership, a fair division of labour; I&amp;rsquo;ll take the responsibility for working out what needs to be done, make the decisions, and Alias will do it. So when I say we&amp;rsquo;re getting married we are and thats that.&lt;/p&gt;&#10;&lt;p&gt;I was hoping that Spork would officiate at the wedding, and bless our union, but would that annoy Jake ? I think I&amp;rsquo;d better just tell them they&amp;rsquo;ll have to do it together (such a pity we can&amp;rsquo;t have a female god here &amp;hellip; it&amp;rsquo;d be so much more realistic).&lt;/p&gt;&#10;&lt;p&gt;So anyway important things first, and as all you girls out there will know Number one on the list is the dress &amp;hellip; needs more thought, I&amp;rsquo;ve only been round 24 shops so far &amp;hellip;. next presents:&lt;/p&gt;&#10;&lt;p&gt;Of course all presents would be welcome, but if they&amp;rsquo;re tasteless cheap or I simply don&amp;rsquo;t like them I&amp;rsquo;ll make reference to the &amp;lsquo;quaint&amp;rsquo; gifts you brought and name you, make you stand up and tell us all where you got them as part of my &amp;rsquo;lets humiliate the guests&amp;rsquo; speech.&lt;/p&gt;&#10;&lt;p&gt;Specifically what I will need are a cute white bunny, a large pot and a very large carving knife &amp;hellip; silly me my thoughts slipped onto the wedding night &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll be announcing the dates of our engagement party and forthcoming wedding later &amp;hellip;. once Alias has actually got round to proposing &amp;hellip; and let me say it&amp;rsquo;s not the size of the diamond in the ring that matters but it&amp;rsquo;d better be huge.&lt;/p&gt;&#10;&lt;p&gt;All my love to you all,&lt;/p&gt;&#10;&lt;p&gt;Daisy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some website feedback</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-website-feedback/</link><pubDate>Tue, 17 Jan 2006 18:28:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-website-feedback/</guid><description>&lt;div class="post" data-post-id="10168" data-author="Grue" data-date="2006-01-17T18:28:06+00:00" data-subject="Some website feedback"&gt;&#13;&#10;&lt;p&gt;Few things&lt;/p&gt;&#10;&lt;p&gt;a) This may be an ie only thing, but whenever you roll the mouse over the logo that spans the top of the screen e.g. going from the site to any of the manus at the top, it flashes white and redownloads. It&amp;rsquo;s no biggie, but it get annoying after a while.&lt;/p&gt;&#10;&lt;p&gt;b) A home button in the list on the left would be nice.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mistake in new spell's helpfile</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mistake-in-new-spell-s-helpfile/</link><pubDate>Tue, 17 Jan 2006 11:34:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mistake-in-new-spell-s-helpfile/</guid><description>&lt;div class="post" data-post-id="10158" data-author="Vixn" data-date="2006-01-17T11:34:24+00:00" data-subject="mistake in new spell&amp;#x27;s helpfile"&gt;&#13;&#10;&lt;p&gt;Pendulum jumps around chaotically[/quote:1pps1f47]&lt;/p&gt;&#10;&lt;p&gt;Actually his name is just Pendalf and I have never seen him jumping around chaotically - he is quite composed man.&lt;/p&gt;&#10;&lt;p&gt;p.s. Thanks a lot to all immorts for those new spells/skills. It sounds cool and I want to taste.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10160" data-author="dt" data-date="2006-01-17T12:23:41+00:00" data-subject="Ref:Mistake in new spell"&gt;&#13;&#10;&lt;p&gt;He does in fact jump around quite a bit.. ..&lt;/p&gt;&#10;&lt;p&gt;I was walking through the kobold village and saw with my own two eyes Pendalf jumping here and there as what appeared a very angry kobold male chasing him. Word of advice Pendalf&amp;hellip;.gotta stay away from them kobold poontang. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3x40, 5x40, personal items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/3x40-5x40-personal-items/</link><pubDate>Tue, 17 Jan 2006 08:00:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/3x40-5x40-personal-items/</guid><description>&lt;div class="post" data-post-id="10157" data-author="Dariel" data-date="2006-01-17T08:00:54+00:00" data-subject="3x40, 5x40, personal items"&gt;&#13;&#10;&lt;p&gt;What are the reasons that we can not put 3x40, avatar lights and personal items into vaults?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10159" data-author="*Splork*" data-date="2006-01-17T11:36:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I believe I changed vaults to allow restrings and personal eq quite some time ago&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We will not allow av lights or triple 40 eq to be vaulted. This is mostly to prevent players from obtaining more of these items than they are supposed to have&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New spell added...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-added/</link><pubDate>Mon, 16 Jan 2006 23:29:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-spell-added/</guid><description>&lt;div class="post" data-post-id="10156" data-author="*Splork*" data-date="2006-01-16T23:29:06+00:00" data-subject="New spell added..."&gt;&#13;&#10;&lt;p&gt;A new spell has been added, it will go in after the next crash or reboot. The name is succor, please refer to the ingame helpfile for more information&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>group down at Tepa</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/group-down-at-tepa/</link><pubDate>Mon, 16 Jan 2006 19:03:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/group-down-at-tepa/</guid><description>&lt;div class="post" data-post-id="10151" data-author="Weasel" data-date="2006-01-16T19:03:52+00:00" data-subject="group down at Tepa"&gt;&#13;&#10;&lt;p&gt;pls help&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug abuse</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug-abuse/</link><pubDate>Mon, 16 Jan 2006 11:15:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug-abuse/</guid><description>&lt;div class="post" data-post-id="10146" data-author="Mustang" data-date="2006-01-16T11:15:48+00:00" data-subject="bug abuse"&gt;&#13;&#10;&lt;p&gt;someone&amp;rsquo;s been crashing the mud it seems, with just enough time to cycle pops if any and crashing again if no pops&amp;hellip;.admin might wanna check on it&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10147" data-author="*Splork*" data-date="2006-01-16T12:14:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Alright, Jake has fixed you guys up&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sorry for the problems,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10148" data-author="Weasel" data-date="2006-01-16T12:52:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Alright, Jake has fixed you guys up&amp;hellip;[/quote:2xzv81py]&lt;/p&gt;&#10;&lt;p&gt;fixed us?&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;castration&amp;rsquo; world :shock:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10149" data-author="12345" data-date="2006-01-16T14:52:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This spell can only be cast on weasels.[/quote:2d18u7e1]&lt;/p&gt;&#10;&lt;p&gt;:wink:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Nice who list</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list/</link><pubDate>Sun, 15 Jan 2006 03:43:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nice-who-list/</guid><description>&lt;div class="post" data-post-id="10142" data-author="MudMania" data-date="2006-01-15T03:43:42+00:00" data-subject="Nice who list"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;Immortals of SlothMUD III&lt;/em&gt;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Jake&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Splork Wintin.net &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Creator&lt;/em&gt; ] Kjartan .&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Deity&lt;/em&gt; ] Frito the immortal cornchip!&lt;/p&gt;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Loremaster&lt;/em&gt; ] Taliesin is afk&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Shyla shrug&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Assassin&lt;/em&gt; ] Autolycos &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; &amp;hellip; there has to be more to life&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Weasel ( O)(o ) =sMAc=&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Hierarch&lt;/em&gt; ] Krok &lt;del&gt;[Dow]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sensei&lt;/em&gt; ] Nab &lt;em&gt;Enlightened Fists&lt;/em&gt; &lt;del&gt;DoW&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Overlord&lt;/em&gt; ] Bazilus the Crazy Python&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Loremaster&lt;/em&gt; ] Minstrel &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Harvester&lt;/em&gt; ] Daedalus &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Poet&lt;/em&gt; ] Pendalf &lt;em&gt;GreedY&lt;/em&gt; sHmeNdAlF (IcQ # 157142609)&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Enchanter&lt;/em&gt; ] Brady &amp;lt;&lt;del&gt;PIRATE&lt;/del&gt;&amp;gt; You ignunt.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Prelate&lt;/em&gt; ] Brand Prince of Amber =sMAc=&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Diabolist&lt;/em&gt; ] Guinex &amp;lt;&lt;del&gt;Pirate&lt;/del&gt;&amp;gt; ShadowLord&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Mystic&lt;/em&gt; ] Volnaib&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Bishop&lt;/em&gt; ] Madmax 92% down, 8% to go! &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Conjurer&lt;/em&gt; ] Rynquald &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Guardian&lt;/em&gt; ] Lob evil Edd.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Theurgist&lt;/em&gt; ] Crush the Mage.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; ] Bit by Bit, One Way Or Another&amp;hellip; &lt;del&gt;Dragonsworn&lt;/del&gt;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Myrmidon&lt;/em&gt; ] Atwell doesn&amp;rsquo;t taste his food anymore.&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Healer&lt;/em&gt; ] Valanthe finally made it :)&lt;/p&gt;&#10;&lt;p&gt;[40n 40m 40o 39c] Acme :&lt;/p&gt;&#10;&lt;p&gt;[40w 40o 40c 38m] Alias &amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;[40d 40m 40c 37n] Stryx [SS] mansion&lt;/p&gt;&#10;&lt;p&gt;[40m 40n 40c 37t] Merlin .net&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40b 35d] Draco WTB: Bright Surface (Force Wall)&lt;/p&gt;&#10;&lt;p&gt;[40w 40t 40c 35m] Baa sell me some -0.5 boots [o{SK}o]&lt;/p&gt;&#10;&lt;p&gt;[40t 40w 40m 34c] Gomptor necrology/entrench/mass wb/hellstrike/chronos&lt;/p&gt;&#10;&lt;p&gt;[40n 40c 40b 31d] Quake thanks shyla&amp;hellip;wraithform (1)&lt;/p&gt;&#10;&lt;p&gt;[40c 40m 40w 31t] Alexus is Alexander the Great&amp;rsquo;s mother!&lt;/p&gt;&#10;&lt;p&gt;[40w 40m 40t 30c] Gargon HOLY&lt;/p&gt;&#10;&lt;p&gt;[40n 40m 40b 29c] Giselle isn&amp;rsquo;t greedy. Much. Promise :(&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 40t 24w] Dorrin&lt;/p&gt;&#10;&lt;p&gt;[40m 40c 38w 21t] Resouh is the king of death(his own)&lt;/p&gt;&#10;&lt;p&gt;[40w 40c 36t 25m] Tinct 3x40 here I come. Right back where we started from&lt;/p&gt;&#10;&lt;p&gt;[40o 40c 34m 19n] Druke 2 thunder,2 corrosive&lt;/p&gt;&#10;&lt;p&gt;[40n 38w 24m 20t] Zuuul =&lt;em&gt;\vOOdOO/&lt;/em&gt;=&lt;/p&gt;&#10;&lt;p&gt;[40o 37w 23c 16n] Shoudra &amp;hellip; haunting&lt;/p&gt;&#10;&lt;p&gt;[40d 36m 20w 20o] Topaz [o{SK}o]&lt;/p&gt;&#10;&lt;p&gt;[40n 34w 24m 17c] Freakna [o{sk}o]&lt;/p&gt;&#10;&lt;p&gt;[40w 33o 23c 11n] Tin 446137812&lt;/p&gt;&#10;&lt;p&gt;[40b 33c 22m 21w] Drum :)&lt;/p&gt;&#10;&lt;p&gt;[40t 32w 28c 21m] Sheri &lt;em&gt;Little Red&lt;/em&gt; AFK In and Out&lt;/p&gt;&#10;&lt;p&gt;[40o 31c 21d 20w] Aiur Hellstike:Bloodragex1:resist Poison:Feign death+&lt;/p&gt;&#10;&lt;p&gt;[40m 30w 22c 14t] Tiger covered in frost/polished silver/1 levitating sbs&lt;/p&gt;&#10;&lt;p&gt;[40n 21d 14c 14m] Lad nds simulcacra ,almagest, ghostly book of spells&lt;/p&gt;&#10;&lt;p&gt;[39d 36c 20b 20n] Wintin .NET&lt;/p&gt;&#10;&lt;p&gt;[39w 25t 21c 20m] Lai The Cookie Midget Tank&lt;/p&gt;&#10;&lt;p&gt;[36w 31m 28c 17t] Rub .&lt;/p&gt;&#10;&lt;p&gt;[31n 20w 13t 7c] Kin infuse soul sb&lt;/p&gt;&#10;&lt;p&gt;[20t 20c 20o 20n] Tora none&lt;/p&gt;&#10;&lt;p&gt;[20m 20w 20c 20t] Elusive and her lousy blind {Fire&amp;amp;Ice}&lt;/p&gt;&#10;&lt;p&gt;[20o 20w 18n 12c] Elektra levels are an interesting side-effect of hunting tokens&lt;/p&gt;&#10;&lt;p&gt;[20m 20o 17c 4w] Nightwolf .&lt;/p&gt;&#10;&lt;p&gt;[20w 20c 14m 11n] Klown&lt;/p&gt;&#10;&lt;p&gt;[18t 5w 1c 1b] Purple !&lt;/p&gt;&#10;&lt;p&gt;[18m 0n 3c 1o] Treng Shaman&lt;/p&gt;&#10;&lt;p&gt;[ 8w 3d 2m 1c] Reece the Untitled&lt;/p&gt;&#10;&lt;p&gt;There are 62 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 64.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Game server moved</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/game-server-moved/</link><pubDate>Sat, 14 Jan 2006 23:43:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/game-server-moved/</guid><description>&lt;div class="post" data-post-id="10138" data-author="*Splork*" data-date="2006-01-14T23:43:42+00:00" data-subject="Game server moved"&gt;&#13;&#10;&lt;p&gt;Due to lag our server has been moved to a new location. The switch has just been completed and we are now running faster than ever. We hope this solves all of the problems we have been experiencing lately. We believe that this move, when combined with the new website location will do just that.&lt;/p&gt;&#10;&lt;p&gt;The location of our new, dedicated server is in a world class building based in Vancouver, Canada. It is called the Harbour Data Center and its website is&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.harbourcentre.com/" target="_blank" rel="noreferrer"&gt;http://www.harbourcentre.com/&lt;/a&gt; We take great pride in SlothMUD and hopefully now, you guys can enjoy it to its max&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Players are already impressed and complimenting us on the quickness of the new server.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saturday's Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/saturday-s-quest/</link><pubDate>Sat, 14 Jan 2006 21:14:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/saturday-s-quest/</guid><description>&lt;div class="post" data-post-id="10133" data-author="12345" data-date="2006-01-14T21:14:12+00:00" data-subject="Saturday&amp;#x27;s Quest"&gt;&#13;&#10;&lt;p&gt;New record for crashing after quest start. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10135" data-author="Krok" data-date="2006-01-14T22:12:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;target kobold!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10136" data-author="brady" data-date="2006-01-14T22:12:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;What? I&amp;rsquo;m having fun.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10140" data-author="Leaf" data-date="2006-01-15T00:41:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Was this quest ever finished?&lt;/p&gt;&#10;&lt;p&gt;I was in Krok&amp;rsquo;s group at 3, killed some stuff. Crashed for like 1hr, and&lt;/p&gt;&#10;&lt;p&gt;came back without Enea being around. Then the server was moved&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Site move completed</title><link>https://forum.slothmud.net/updates/website-updates/site-move-completed/</link><pubDate>Sat, 14 Jan 2006 06:09:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/site-move-completed/</guid><description>&lt;div class="post" data-post-id="10129" data-author="Clink" data-date="2006-01-14T06:09:31+00:00" data-subject="Site move completed"&gt;&#13;&#10;&lt;p&gt;We have moved over to a new hosting site. Some items will not work at the moment and as you can see it looks a bit different than the previous location.&lt;/p&gt;&#10;&lt;p&gt;Cheers&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10130" data-author="Leaf" data-date="2006-01-14T18:42:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Don&amp;rsquo;t Like It. It&amp;rsquo;s harder to Vote, not at the front page were everyone can&lt;/p&gt;&#10;&lt;p&gt;see it. And different feel :p&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10131" data-author="*Splork*" data-date="2006-01-14T20:03:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The voting block is going to be eliminated rather soon. TMC is changing their voting system sometime in the next few weeks, once they do we will relocate the voting option&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Also, we are aware that the live information has not been moved over yet. You can expect this to occur sometime in the next week.&lt;/p&gt;&#10;&lt;p&gt;The most important thing was to get most of the website moved over to this location in hopes of solving some of our game lag and before we were required to move it off of our current location. You can expect more design changes as things settle down.&lt;/p&gt;&#10;&lt;p&gt;Enoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Splork</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/splork/</link><pubDate>Fri, 13 Jan 2006 04:38:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/splork/</guid><description>&lt;div class="post" data-post-id="10108" data-author="dt" data-date="2006-01-13T04:38:27+00:00" data-subject="Splork"&gt;&#13;&#10;&lt;p&gt;You know it&amp;rsquo;s piss poor for whatever reason you like to swing your weight around because I ask a question about something that I&amp;rsquo;m not familiar with.&lt;/p&gt;&#10;&lt;p&gt;You could very well ban me from playing/logging in but I never stated anything about quitting to play another MUD. You take offense when I ask about a change and expect for me to go along and not question. Well that&amp;rsquo;s just plain bullshit. You stated sometime back that necro&amp;rsquo;s wouldnt be touched&lt;/p&gt;&#10;&lt;p&gt;again for awhile and at that I took your word. Yet, when I ask about something relating to necro classo you get bent out of shape. I&amp;rsquo;m sure your&amp;rsquo;e right that necro&amp;rsquo;s were/are overpowered and that I&amp;rsquo;m not the best mudder by far but suggesting I find another MUD when I have not even went down that road is just immature. I admit we&amp;rsquo;ve poked at each other from time to time but I&amp;rsquo;ve been a supporter as well as a fan. No more, I&amp;rsquo;d rather just play and not deal with you. I enjoy my free time in RL relaxing here and chatting with friends and am not interested in looking elsewhere. You want me to be a sheep and I refuse to be. #gag Splork works for me, hopefully #gag Victor works for you.&lt;/p&gt;&#10;&lt;p&gt;Good Day :!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Foodstuffs!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/foodstuffs/</link><pubDate>Thu, 12 Jan 2006 11:40:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/foodstuffs/</guid><description>&lt;div class="post" data-post-id="10093" data-author="Shara" data-date="2006-01-12T11:40:39+00:00" data-subject="Foodstuffs!"&gt;&#13;&#10;&lt;p&gt;Nowadays everyone just eats rations or lutefisk or pies! What happened to the newbie days when we got started off with roast chicken and bag of cherries and sweet buns!&lt;/p&gt;&#10;&lt;p&gt;Is sad! I&amp;rsquo;m tired of eating loafs and apples and wedges of cheese!&lt;/p&gt;&#10;&lt;p&gt;Anyway :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10094" data-author="Krok" data-date="2006-01-12T12:00:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Eat a roasted goose!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10095" data-author="Vixn" data-date="2006-01-12T12:47:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;dreamon&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;create food&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A mystical bowl of ploff suddenly appears in your hands.&lt;/p&gt;&#10;&lt;p&gt;eat ploff&lt;/p&gt;&#10;&lt;p&gt;You eat some ploff.&lt;/p&gt;&#10;&lt;p&gt;You are full and feel good.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awful MUD Lags Quest</title><link>https://forum.slothmud.net/updates/bug-reporting/awful-mud-lags-quest/</link><pubDate>Thu, 12 Jan 2006 08:43:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/awful-mud-lags-quest/</guid><description>&lt;div class="post" data-post-id="10091" data-author="Dariel" data-date="2006-01-12T08:43:17+00:00" data-subject="Awful MUD Lags Quest"&gt;&#13;&#10;&lt;p&gt;Dear Immortals and Admins of SlothMUD,&lt;/p&gt;&#10;&lt;p&gt;It is been more than a week since awful MUD lags take place.&lt;/p&gt;&#10;&lt;p&gt;Please find the source of this curse.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10110" data-author="*Splork*" data-date="2006-01-13T04:53:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This issue should be resolved within the next couple of weeks. We will make an official announcement sometime in the next week or so regarding our plans for our website and game server&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts aura of midnight</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-aura-of-midnight/</link><pubDate>Wed, 11 Jan 2006 18:11:33 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-aura-of-midnight/</guid><description>&lt;div class="post" data-post-id="10084" data-author="Krok" data-date="2006-01-11T18:11:33+00:00" data-subject="wts aura of midnight"&gt;&#13;&#10;&lt;p&gt;sorry, one more item..&lt;/p&gt;&#10;&lt;p&gt;Aura of Midnight -0.1&#9;+10 Mana, +1 Con&#9;MM MC MDr MNe [OR]&lt;/p&gt;&#10;&lt;p&gt;4 mils min,&lt;/p&gt;&#10;&lt;p&gt;gluck&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts war greaves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-war-greaves/</link><pubDate>Wed, 11 Jan 2006 16:09:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-war-greaves/</guid><description>&lt;div class="post" data-post-id="10081" data-author="Krok" data-date="2006-01-11T16:09:13+00:00" data-subject="wts war greaves"&gt;&#13;&#10;&lt;p&gt;AC-apply is -1.7&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves and warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;6 mils min, enjoy&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10082" data-author="Weasel" data-date="2006-01-11T17:30:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;6mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10088" data-author="Vixn" data-date="2006-01-12T06:55:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;7 mln&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10089" data-author="Weasel" data-date="2006-01-12T07:16:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;7.5m&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10090" data-author="Vixn" data-date="2006-01-12T07:40:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;8 mln&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10112" data-author="Weasel" data-date="2006-01-13T06:05:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;8.5m&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10115" data-author="Vixn" data-date="2006-01-13T06:22:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;9 mln&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need immort help ASAP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-immort-help-asap/</link><pubDate>Tue, 10 Jan 2006 16:42:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-immort-help-asap/</guid><description>&lt;div class="post" data-post-id="10056" data-author="Deju" data-date="2006-01-10T16:42:01+00:00" data-subject="Need immort help ASAP"&gt;&#13;&#10;&lt;p&gt;Hi -&lt;/p&gt;&#10;&lt;p&gt;I am having trouble with an autoquest. The problem is that i cannot leave the mud, rent, or recall until the problem is fixed.&lt;/p&gt;&#10;&lt;p&gt;There seems to be no immorts currently logged in&amp;hellip;. If one of you guys reads this and has a couple mins to help me, I would greatly appreciate you logging in and sending me a tell.&lt;/p&gt;&#10;&lt;p&gt;Thanks much,&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Problem with animate dead</title><link>https://forum.slothmud.net/updates/bug-reporting/problem-with-animate-dead/</link><pubDate>Tue, 10 Jan 2006 16:39:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/problem-with-animate-dead/</guid><description>&lt;div class="post" data-post-id="10055" data-author="grantis" data-date="2006-01-10T16:39:50+00:00" data-subject="Problem with animate dead"&gt;&#13;&#10;&lt;p&gt;Your levels: Ma: 20 Wa: 20 Cl: 13 Ne: 8&lt;/p&gt;&#10;&lt;p&gt;You slash a female citizen extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A female citizen is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 131 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a female citizen&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of a female citizen that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 27 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;129hp 125ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;animate dead&amp;rsquo; corpse skeleton&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You already have as much of a legion as you can handle.&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t have any followers at all and have tried logging out and logging back in again.&lt;/p&gt;&#10;&lt;p&gt;Any ideas?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>One more spellbook?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/one-more-spellbook/</link><pubDate>Tue, 10 Jan 2006 16:37:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/one-more-spellbook/</guid><description>&lt;div class="post" data-post-id="10054" data-author="12345" data-date="2006-01-10T16:37:30+00:00" data-subject="One more spellbook?"&gt;&#13;&#10;&lt;p&gt;The idea of a library was suggested before, but I had an idea flash through my head that wasn&amp;rsquo;t too overpower.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;d be cool to have an old school spellbook in the game. ie. a crumbling spellbook with a bunch of different spells in it.&lt;/p&gt;&#10;&lt;p&gt;Basic idea is this. A random pop spellbook that can only be read once, but will let you study any non-drachma spell/skill you have at half your normal percentage. So you would have to read at least 4 to learn a skill.&lt;/p&gt;&#10;&lt;p&gt;Usage would be something like: read magic frostbolt&lt;/p&gt;&#10;&lt;p&gt;Extension of the first idea: sell personalized version in the quest shop for a drachma or two. 4-8 drachma for any skill is pretty hefty, and if they&amp;rsquo;re not personal, folks will just make newbies to buy their skills.&lt;/p&gt;&#10;&lt;p&gt;The random pop ones might be cool to auction, if, for instance, they pop on valk more commonly. The newbies would have something to sell to collect money for their obsidian pearls. Through players with perm valkers might have an edge getting skills&amp;hellip; dunno.&lt;/p&gt;&#10;&lt;p&gt;Anyway, some ideas for you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Congrats to Nab</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/congrats-to-nab/</link><pubDate>Tue, 10 Jan 2006 15:22:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/congrats-to-nab/</guid><description>&lt;div class="post" data-post-id="10050" data-author="Axtrel" data-date="2006-01-10T15:22:14+00:00" data-subject="Congrats to Nab"&gt;&#13;&#10;&lt;p&gt;Got to love it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Sensei&lt;/em&gt; ]&#9;Nab &#9;&amp;rsquo;s Kung Fu is stronger. &lt;del&gt;[DoW]&lt;/del&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10052" data-author="12345" data-date="2006-01-10T15:42:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Heh, about time. Congrats! :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10053" data-author="blackmore" data-date="2006-01-10T16:24:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s awesome. Monk was the last class to have no 5x40 prime. Now to get a character with every classo to 5x40 (there&amp;rsquo;s 1680 combinations possible, there can&amp;rsquo;t be many more than 1630 left).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>search broken?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/search-broken/</link><pubDate>Tue, 10 Jan 2006 10:25:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/search-broken/</guid><description>&lt;div class="post" data-post-id="10048" data-author="Vixn" data-date="2006-01-10T10:25:48+00:00" data-subject="search broken?"&gt;&#13;&#10;&lt;p&gt;It seems search skill doesn&amp;rsquo;t work fine anymore. I can&amp;rsquo;t find a lair in Irda Sanctuary but locate shows coins hidden somewhere there. And some days before I haven&amp;rsquo;t found lair at huge green dragon in Underdark (search said there is no lair) though &amp;rsquo;talk with dead&amp;rsquo; spell helped to found the lair in that room. I guess it have been changed only for high level mobs cause there is no problem with other lairs of little mobs, but I wonder how I can get my pop from the lair w/o &amp;rsquo;talk with dead&amp;rsquo; spell. &amp;lsquo;Telepathy&amp;rsquo; spell won&amp;rsquo;t help at aggro mobs, i.e. at huge green. And even at non-aggro mob it could take quite a few time to receive this certain message from mob. &amp;lsquo;Perceprtion&amp;rsquo; and &amp;lsquo;sense life&amp;rsquo; doesn&amp;rsquo;t help too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>regen</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/regen/</link><pubDate>Tue, 10 Jan 2006 05:46:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/regen/</guid><description>&lt;div class="post" data-post-id="10043" data-author="jezer" data-date="2006-01-10T05:46:51+00:00" data-subject="regen"&gt;&#13;&#10;&lt;p&gt;Would be nice to see a 2x to regen bonus just like the fargate and group bonuses that are put on. Regen is a bit of a drag. :cry:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10045" data-author="Vixn" data-date="2006-01-10T08:04:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yes, regen bonus day would be nice. And I wonder when the dwarfs and eskimozes and natives and cloud giants are going to build their own regular regen bonus rooms same with bal harbor&amp;rsquo;s one? Oh, and valkers too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GROW RPG</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grow-rpg/</link><pubDate>Tue, 10 Jan 2006 05:09:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grow-rpg/</guid><description>&lt;div class="post" data-post-id="10042" data-author="brand" data-date="2006-01-10T05:09:15+00:00" data-subject="GROW RPG"&gt;&#13;&#10;&lt;p&gt;now this is pretty fun stuff to do while you are in regen or waiting to mort!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.eyezmaze.com/grow/RPG/index.html" target="_blank" rel="noreferrer"&gt;http://www.eyezmaze.com/grow/RPG/index.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;brand :!: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug with silence</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bug-with-silence/</link><pubDate>Mon, 09 Jan 2006 20:04:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bug-with-silence/</guid><description>&lt;div class="post" data-post-id="10033" data-author="grantis" data-date="2006-01-09T20:04:28+00:00" data-subject="Bug with silence"&gt;&#13;&#10;&lt;p&gt;cast &amp;lsquo;silence&amp;rsquo; older&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A gang leader&amp;rsquo;s mouth clams shut![/color:3g2jxeuf]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 128ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;fireball&amp;rsquo; older&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A gang leader hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You throw a fireball at a gang leader and have the satisfaction of seeing him en&lt;/p&gt;&#10;&lt;p&gt;veloped in flames.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 115ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;order followers assist grantis&lt;/p&gt;&#10;&lt;p&gt;You massacre a gang leader to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A gang leader crushes you extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A gang leader misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a gang leader to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A gang leader misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;192hp 115ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Mayor Virdo tells a manes that it is the nicest person he has ever met.&lt;/p&gt;&#10;&lt;p&gt;A manes misses a gang leader with its claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;192hp 115ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A soiled janitor leaves east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;192hp 116ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre a gang leader to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A manes claws a gang leader hard.&lt;/p&gt;&#10;&lt;p&gt;A manes misses a gang leader with its claw.&lt;/p&gt;&#10;&lt;p&gt;A gang leader crushes you very hard.&lt;/p&gt;&#10;&lt;p&gt;A gang leader massacres a manes to small fragments with his pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a gang leader to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A gang leader makes a nice ballet step which plants a foot a mile above your hea&lt;/p&gt;&#10;&lt;p&gt;d.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;178hp 116ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;fireball&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You massacre a gang leader to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A manes claws a gang leader hard.&lt;/p&gt;&#10;&lt;p&gt;A manes misses a gang leader with its claw.&lt;/p&gt;&#10;&lt;p&gt;A gang leader misses you with his crush.&lt;/p&gt;&#10;&lt;p&gt;A gang leader misses a manes with his pound.&lt;/p&gt;&#10;&lt;p&gt;You massacre a gang leader to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;A gang leader misses a kick at your groin, you breathe lighter now.&lt;/p&gt;&#10;&lt;p&gt;A gang leader yells &amp;lsquo;Thugs, to me, I am in need of aid.[/color:3g2jxeuf]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;179hp 117ma 109mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You throw a fireball at a gang leader and have the satisfaction of seeing him en&lt;/p&gt;&#10;&lt;p&gt;veloped in flames.&lt;/p&gt;&#10;&lt;p&gt;Damn cheating gang leaders&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topic-1639/</link><pubDate>Mon, 09 Jan 2006 05:04:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topic-1639/</guid><description>&lt;div class="post" data-post-id="10026" data-author="luke" data-date="2006-01-09T05:04:20+00:00" data-subject="..."&gt;&#13;&#10;&lt;p&gt;whats up :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10069" data-author="Weasel" data-date="2006-01-10T20:23:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;WhaZzZuP!!&lt;/p&gt;&#10;&lt;p&gt;[img:7njv0vu7]http://img.adme.ru/2004/08/15/1327/budweiser-alien-wazzup.jpg[/img:7njv0vu7]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>we're sick and tired of raising your young</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-sick-and-tired-of-raising-your-young/</link><pubDate>Sun, 08 Jan 2006 19:23:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-sick-and-tired-of-raising-your-young/</guid><description>&lt;div class="post" data-post-id="10023" data-author="Weasel" data-date="2006-01-08T19:23:08+00:00" data-subject="we&amp;#x27;re sick and tired of raising your young"&gt;&#13;&#10;&lt;p&gt;This article from Grey Claw, Wolf, at The Onion.&lt;/p&gt;&#10;&lt;p&gt;[img:3ga3s948]http://www.theonion.com/content/files/images/onion_opinion216.article.jpg[/img:3ga3s948]&lt;/p&gt;&#10;&lt;p&gt;Listen, humans, I am really starting to get tired of this crap. Get your shit together and learn to keep better track of your young, because we wolves are seriously sick of raising them.&lt;/p&gt;&#10;&lt;p&gt;I was roaming the forest the other day, just marking my territory, when what do I come across? That&amp;rsquo;s right, a human infant. Boy, was I pissed. I&amp;rsquo;m sure the poor little waif was orphaned in a plane crash or something, and, of course, I was supposed to take it into my pack and raise it like one of our own. Well, screw that: We&amp;rsquo;ve got enough humans to raise already.&lt;/p&gt;&#10;&lt;p&gt;We wolves have our own offspring to rear, you know. It&amp;rsquo;s not like we&amp;rsquo;re just sitting around all day, waiting for another one of your little twerps to fall off a cruise ship. Do you think that after a hard day of hunting, I want to come back to the cave and look after some hairless, wormy thing that isn&amp;rsquo;t even going to pass on my genetic information? Do I look like a fucking nanny?&lt;/p&gt;&#10;&lt;p&gt;If it were just a plane-crash survivor every now and again, I could deal with it. But when you figure in the whitewater-rafting disasters, the mountain-climbing accidents, and the attacking bears that kill the parents but spare the children, those orphaned infants really start to add up. I&amp;rsquo;m working my paws to the bone as it is.&lt;/p&gt;&#10;&lt;p&gt;And it wouldn&amp;rsquo;t be nearly so bad if your babies weren&amp;rsquo;t so helpless. Our pups are weaned and out of the den within nine weeks. A human child can&amp;rsquo;t even walk until it reaches 15 months. Fifteen months! Talk about pathetic: By that age, our young are having kids of their own.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sorry if I sound bitter, but I have to speak up, or the situation will only get worse. I&amp;rsquo;m the alpha female of a pretty good-sized pack, and it&amp;rsquo;s hard enough finding, eating and regurgitating food for my own pups, much less a bunch of human children. I do my best to make ends meet, but your young are so picky it&amp;rsquo;s next to impossible. They&amp;rsquo;ll eat the partially digested berries I bring them, but they refuse to swallow the chipmunk meat I vomit into their mouths. If I injure a squirrel and put it in front of one of your young, the baby just lies there and wails at the top of its lungs for hours. Christ!&lt;/p&gt;&#10;&lt;p&gt;Then there&amp;rsquo;s the problem of basic hygiene. Haven&amp;rsquo;t you ever heard of licking yourself clean after you shit? How revolting. Our offspring instinctively know to wash themselves from the moment they&amp;rsquo;re born. Then again, there are a lot of things our offspring instinctively know.&lt;/p&gt;&#10;&lt;p&gt;I know what you&amp;rsquo;re thinkingâ€”we shouldn&amp;rsquo;t drag your infants back to the den in the first place, if all we&amp;rsquo;re going to do is bitch about it, right? After all, we could just send them out to start their own pack when winter approaches. To tell you the truth, we have driven a few of the more annoying ones out, but we always feel so guilty when we find their half-eaten carcasses a few days later. After the fifth or sixth time, it&amp;rsquo;s hard to act like you didn&amp;rsquo;t know it would happen.&lt;/p&gt;&#10;&lt;p&gt;Worst of all, in that rare instance when you do come to retrieve your missing kid, we don&amp;rsquo;t get so much as a thank you. No, you just grab him and race back to &amp;ldquo;civilization&amp;rdquo; as fast as possible, so he can unlearn everything we taught him about marking his territory and stalking prey. No wonder wolves have been known occasionally to attack humansâ€”you&amp;rsquo;re a bunch of ungrateful bastards.&lt;/p&gt;&#10;&lt;p&gt;So the next time you lose one of your damn kids in the woods, you can forget about us raising it, because it ain&amp;rsquo;t happening. Let the fucking elk do it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Feedback/Comments</title><link>https://forum.slothmud.net/updates/web-site-suggestions/feedback-comments/</link><pubDate>Sun, 08 Jan 2006 13:35:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/feedback-comments/</guid><description>&lt;div class="post" data-post-id="10014" data-author="Alberich" data-date="2006-01-08T13:35:40+00:00" data-subject="Feedback/Comments"&gt;&#13;&#10;&lt;p&gt;Dunno how much of a pain it&amp;rsquo;d be, but would be nice to have some way of rating people buying/selling stuff on block, and/or adding comments to auctions (yeah, I know, it&amp;rsquo;d get abused a bit, but a little flaming never hurt anyone, and it&amp;rsquo;d still be usefull :) )&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10015" data-author="Clink" data-date="2006-01-08T15:18:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This is on my list, but quite frankly not a high priority at the moment. It is not for lack of merit of the idea, just have a lot of things that need to get done.&lt;/p&gt;&#10;&lt;p&gt;Suggestions always welcome on the chopping block and other parts of the site.&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hello again!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hello-again/</link><pubDate>Sun, 08 Jan 2006 11:55:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hello-again/</guid><description>&lt;div class="post" data-post-id="10013" data-author="Poolp" data-date="2006-01-08T11:55:20+00:00" data-subject="Hello again!"&gt;&#13;&#10;&lt;p&gt;First of all,&lt;/p&gt;&#10;&lt;p&gt;Tinner tells you &amp;lsquo;dont worry i wont kill you&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tinner tells you &amp;lsquo;i&amp;rsquo;m quitting&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You tell Tinner &amp;lsquo;what&amp;rsquo;re you doing with the rest of your eq?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Tinner tells you &amp;lsquo;junking it&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sorry for that ^^&lt;/p&gt;&#10;&lt;p&gt;Secondly, WTS:&lt;/p&gt;&#10;&lt;p&gt;ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;2x keychain of the shuggoth lord&lt;/p&gt;&#10;&lt;p&gt;decanter of endless water&lt;/p&gt;&#10;&lt;p&gt;multi-colored dream coat&lt;/p&gt;&#10;&lt;p&gt;obsidian bracer&lt;/p&gt;&#10;&lt;p&gt;diamond sleeves&lt;/p&gt;&#10;&lt;p&gt;silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;bone hilted tempered sword&lt;/p&gt;&#10;&lt;p&gt;darkened robe of mysteries&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d prefer it if you bid here but if you&amp;rsquo;re too afraid of revealing your identity as an accomplice of a pthief, look for me in game.&lt;/p&gt;&#10;&lt;p&gt;Thirdly, if you are an avatar and can make me sidhe charms of relocation, I will pay well. Cheerio!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dream Weavers Items</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dream-weavers-items/</link><pubDate>Sun, 08 Jan 2006 10:28:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dream-weavers-items/</guid><description>&lt;div class="post" data-post-id="10012" data-author="Dariel" data-date="2006-01-08T10:28:36+00:00" data-subject="Dream Weavers Items"&gt;&#13;&#10;&lt;p&gt;a token of extreme alteration&lt;/p&gt;&#10;&lt;p&gt;a token of instant salvation&lt;/p&gt;&#10;&lt;p&gt;a token of recollection&lt;/p&gt;&#10;&lt;p&gt;magical dwarvish scroll bag&lt;/p&gt;&#10;&lt;p&gt;a thieves pouch of death&lt;/p&gt;&#10;&lt;p&gt;What are those items good for?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10016" data-author="Deju" data-date="2006-01-08T15:56:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Alteration: I&amp;rsquo;ve heard this is a restring, but i dont have any first-hand proof&lt;/p&gt;&#10;&lt;p&gt;Salvation: No Idea&lt;/p&gt;&#10;&lt;p&gt;Recollection: use this to remember which autoquests you have done&lt;/p&gt;&#10;&lt;p&gt;Scroll Bag: like a keychain for scrolls&lt;/p&gt;&#10;&lt;p&gt;Thieves Pouch: like a keychain for poisons&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Unholy Strength</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/unholy-strength/</link><pubDate>Sat, 07 Jan 2006 16:09:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/unholy-strength/</guid><description>&lt;div class="post" data-post-id="9997" data-author="Maive" data-date="2006-01-07T16:09:38+00:00" data-subject="Unholy Strength"&gt;&#13;&#10;&lt;p&gt;I would like to hear from those who have a &amp;lsquo;Unholy Strength&amp;rsquo; spell without a &amp;lsquo;Strength&amp;rsquo; spell and wheather they use it or not.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="10092" data-author="Maive" data-date="2006-01-12T09:14:01+00:00" data-subject="Unholy Strength"&gt;&#13;&#10;&lt;p&gt;A 40 mage spell &amp;lsquo;Strength&amp;rsquo; gives +4 Str.&lt;/p&gt;&#10;&lt;p&gt;A 24 avatar spell &amp;lsquo;Vigor&amp;rsquo; gives +5 Str.&lt;/p&gt;&#10;&lt;p&gt;Currently,&lt;/p&gt;&#10;&lt;p&gt;A 40 necro spell &amp;lsquo;Unholy Strength&amp;rsquo; gives +2 Str and -1 Con.&lt;/p&gt;&#10;&lt;p&gt;A 24 avatar spell &amp;lsquo;Demonic Strength&amp;rsquo; gives +3 Str and -1 Con.&lt;/p&gt;&#10;&lt;p&gt;Both give less Str and come at a price of Con.&lt;/p&gt;&#10;&lt;p&gt;I think that removing Con penalty or increasing Str would be more reasonable.&lt;/p&gt;&#10;&lt;p&gt;Could this spell be reconsidered? Otherwise it is mostly a useless spell.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>regentime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/regentime/</link><pubDate>Sat, 07 Jan 2006 12:12:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/regentime/</guid><description>&lt;div class="post" data-post-id="9994" data-author="Pine" data-date="2006-01-07T12:12:50+00:00" data-subject="regentime"&gt;&#13;&#10;&lt;p&gt;I have been noticing lately that I spend more time regenning than I do actually playing. A lot of it has to do with having to prep with several spells to get ready for a run, which only lasts a tick or maybe 2 because my mana depletes so fast(when I have to use breathe weapons). So I have a thought to cut down on prep time.&lt;/p&gt;&#10;&lt;p&gt;Make a 2x40 awakenee that can cast some druid spells, such as fluidity, morning glory, canopied arbor, natures revival, etc. Or maybe the awakenee could be a &amp;ldquo;mage stone&amp;rdquo; of sorts for a druid. The druid could &amp;ldquo;mem&amp;rdquo; 4 or 5 spells into the awakenee after awakening it. The druid would still have to sanc and stone skin self, but the awakenee could save the druid some time. It would be a dryad or nymph follower or something like that, kinda of like peri.&lt;/p&gt;&#10;&lt;p&gt;Other thought, maybe tangle vines&amp;rsquo; grapple ability could increase in level with druid so that druid can &amp;ldquo;web&amp;rdquo; while shifted?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>happy new year</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-year/</link><pubDate>Wed, 04 Jan 2006 01:39:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-year/</guid><description>&lt;div class="post" data-post-id="9966" data-author="Weasel" data-date="2006-01-04T01:39:12+00:00" data-subject="happy new year"&gt;&#13;&#10;&lt;p&gt;btw.. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Design upgrade</title><link>https://forum.slothmud.net/updates/website-updates/design-upgrade/</link><pubDate>Tue, 03 Jan 2006 19:35:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/design-upgrade/</guid><description>&lt;div class="post" data-post-id="9961" data-author="Clink" data-date="2006-01-03T19:35:07+00:00" data-subject="Design upgrade"&gt;&#13;&#10;&lt;p&gt;We are potentially going to be updating the website by doing some changes with where content is available.&lt;/p&gt;&#10;&lt;p&gt;Some of the proposed changes include moving most of the frequently updated content off of the homepage (in order to make it much less busy). We can make the frequently updated content available several ways but want to know some of your preferences for looking at this site.&lt;/p&gt;&#10;&lt;p&gt;Would a &amp;ldquo;dashboard&amp;rdquo; view still be of value to people who use the site frequently? By dashboard, I mean a single page that has lead in to most recent posting, open auctions, top 20 information, most recent news, maybe who&amp;rsquo;s online and/or the dynamic map. Perhaps we could even make it user configureable if there is enough desire.&lt;/p&gt;&#10;&lt;p&gt;Feel free to respond with comments and/or suggestions of what you would like on this page.&lt;/p&gt;&#10;&lt;p&gt;Or would it be better just to have things like auctions on their own pages and not worry about combining them with other content?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtt vine covered candle</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-vine-covered-candle/</link><pubDate>Tue, 03 Jan 2006 00:52:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-vine-covered-candle/</guid><description>&lt;div class="post" data-post-id="9957" data-author="alias" data-date="2006-01-03T00:52:57+00:00" data-subject="wtt vine covered candle"&gt;&#13;&#10;&lt;p&gt;Wtt vine covered candle for some -.5 boots or shoulder guards I can wear.&lt;/p&gt;&#10;&lt;p&gt;w/o/c/m 3.32&lt;/p&gt;&#10;&lt;p&gt;would be willing to kick some coin in too if needed.&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vine covered tallow candle newbie quest&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 50000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice druids may use this item.&lt;/p&gt;&#10;&lt;p&gt;Thanx,&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>vine covered candle and ruby skull stats.</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/vine-covered-candle-and-ruby-skull-stats/</link><pubDate>Tue, 03 Jan 2006 00:38:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/vine-covered-candle-and-ruby-skull-stats/</guid><description>&lt;div class="post" data-post-id="9956" data-author="alias" data-date="2006-01-03T00:38:46+00:00" data-subject="vine covered candle and ruby skull stats."&gt;&#13;&#10;&lt;p&gt;Vine covered candle&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vine covered tallow candle newbie quest&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 50000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice druids may use this item.&lt;/p&gt;&#10;&lt;p&gt;Ruby Skull&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ruby skull charm clasp newbie quest&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 50000, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;torches and other held items&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 UNDEAD_CONTROL&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice necromancers may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mace of Blood</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/mace-of-blood/</link><pubDate>Sat, 31 Dec 2005 21:58:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/mace-of-blood/</guid><description>&lt;div class="post" data-post-id="9954" data-author="gondor" data-date="2005-12-31T21:58:33+00:00" data-subject="Mace of Blood"&gt;&#13;&#10;&lt;p&gt;Found in the treasure chest in the thieves hideout on VK&lt;/p&gt;&#10;&lt;p&gt;recite identify mace&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mace blood&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW BLESS&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 20500, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;4D3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 2&#13;&#10;&#13;&#10;Affects: REGEN_HP by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice clerics or adept warriors, or&lt;/p&gt;&#10;&lt;p&gt;apprentice druids, or apprentice bards, or adept monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>morted at shadowkeep</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-at-shadowkeep/</link><pubDate>Sat, 31 Dec 2005 16:38:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-at-shadowkeep/</guid><description>&lt;div class="post" data-post-id="9952" data-author="Mustang" data-date="2005-12-31T16:38:37+00:00" data-subject="morted at shadowkeep"&gt;&#13;&#10;&lt;p&gt;tiffany morted at shadow keep for anyone watching :(&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Automatically assist in warcry</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/automatically-assist-in-warcry/</link><pubDate>Sat, 31 Dec 2005 14:48:08 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/automatically-assist-in-warcry/</guid><description>&lt;div class="post" data-post-id="9950" data-author="*Splork*" data-date="2005-12-31T14:48:08+00:00" data-subject="Automatically assist in warcry"&gt;&#13;&#10;&lt;p&gt;Many wintin.net users have requested this because they have been hardcoding the tank&amp;rsquo;s warcry. This is more generic and shouldn&amp;rsquo;t ever have to be changed&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#alias {vcry} {#var crier $1;#showme &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt; is doing the warcries.} {G|Groupname}&lt;/p&gt;&#10;&lt;p&gt;#action {^$crier yells &amp;lsquo;%1&amp;rsquo;} {warcry $1} {G|Groupname}&lt;/p&gt;&#10;&lt;p&gt;Put these in whatever group you want them in, my action is in General group and the alias is in my variable group.&lt;/p&gt;&#10;&lt;p&gt;Then simply type vcry playername(whomever is crying). Whenever they begin their warcry, you will quickly join in with whatever it is they yell.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy new years</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-years/</link><pubDate>Fri, 30 Dec 2005 21:50:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-new-years/</guid><description>&lt;div class="post" data-post-id="9947" data-author="Daemeon" data-date="2005-12-30T21:50:23+00:00" data-subject="Happy new years"&gt;&#13;&#10;&lt;p&gt;Just wanted to say hi to all my old sloth friends and wish you all a happy new years. :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9949" data-author="Yasik" data-date="2005-12-31T10:21:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:dfyqhkvf]http://yasik.mci.kiev.ua/HappyNewYear.jpg[/img:dfyqhkvf]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monks The Ultimate Tanks?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/monks-the-ultimate-tanks/</link><pubDate>Fri, 30 Dec 2005 07:26:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/monks-the-ultimate-tanks/</guid><description>&lt;div class="post" data-post-id="9943" data-author="jezer" data-date="2005-12-30T07:26:58+00:00" data-subject="Monks The Ultimate Tanks?"&gt;&#13;&#10;&lt;p&gt;Been pondering my classo cause it&amp;rsquo;s pretty bad. Its my first sloth character and I had no idea. At the moment my skills are pretty limited to gripping and then recalling if nothing works out. I don&amp;rsquo;t have winds and bolts to finish a mob after a grip.&lt;/p&gt;&#10;&lt;p&gt;I was thinking though, what kind of role will suit me in avatarhood. We have seen Nab as the monk damage machine&amp;hellip; But I was wondering what would happen if someone played monk defensively?&lt;/p&gt;&#10;&lt;p&gt;Warriors are pretty much tanks, because of parry and high hp&amp;rsquo;s. But could monk&amp;rsquo;s do a better job? Monks have counter attack and dodge to make up for parry. They also have damage reduction and blindfight. Has anyone gone heavily into damage reduction on there character? How effective is high damage reduction? At 5x40 is there a cap in how many damage reduction points you can buy?&lt;/p&gt;&#10;&lt;p&gt;More importanly is damage reduction Monk prime? Otherwise I guess any warrior/monk is just as good.&lt;/p&gt;&#10;&lt;p&gt;Be interested to hear your thoughts on this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>little sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/little-sale-1623/</link><pubDate>Fri, 30 Dec 2005 06:25:35 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/little-sale-1623/</guid><description>&lt;div class="post" data-post-id="9940" data-author="Krok" data-date="2005-12-30T06:25:35+00:00" data-subject="little sale"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;golden sceptre&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;held low, -0.6 ac, +6 hps, app avatar&lt;/p&gt;&#10;&lt;p&gt;4 mils min&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;thick iron leg plates, -1.6 app th and exp wa&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;300k&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;cp for shard, pinch of marjoram, 500k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;blue steel greaves, -1.4 dex app th and exp wa&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;700k&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;forest green gloves, -0.2 dex, any adept&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;200k&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;volcanic leg plates, 1.4 str, exp th&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;700k&lt;/p&gt;&#10;&lt;ol start="7"&gt;&#10;&lt;li&gt;Bloodstained Greaves of the Oni 1.5, exp war&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;500k&lt;/p&gt;&#10;&lt;p&gt;closing whenever i feel like it, good luck&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ List update</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list-update/</link><pubDate>Thu, 29 Dec 2005 13:49:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-list-update/</guid><description>&lt;div class="post" data-post-id="9937" data-author="blackmore" data-date="2005-12-29T13:49:27+00:00" data-subject="EQ List update"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m finally having some time to do more work on the eq. All submitted eq, except for a brewed potion that needs cps cleaned up, have been listed. I have some more potions in a log file that need to be added too. Some of the new spellbooks are listed, some aren&amp;rsquo;t. I don&amp;rsquo;t generally post those for the first month or so while I wait for the demand to go down from the people who found them.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve popped 2 unlisted items from ogre caverns. Whoever stole the necklace of teeth from me, please confirm the stats, or give it back so I can confirm it. You can have it back when I&amp;rsquo;m done. The stats are right, I&amp;rsquo;m almost positive the restricts are too but I might be off. There&amp;rsquo;s also a 2 handed claymore that I&amp;rsquo;ll post when I get a chance.&lt;/p&gt;&#10;&lt;p&gt;Thanks to everyone who submits new eq to the eqlist. There&amp;rsquo;s no way I can pop everything that&amp;rsquo;s added to the game, so I appreciate the updates.&lt;/p&gt;&#10;&lt;p&gt;Blackmore/Taliesin&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Restiveness SB Bugged?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/restiveness-sb-bugged/</link><pubDate>Thu, 29 Dec 2005 08:07:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/restiveness-sb-bugged/</guid><description>&lt;div class="post" data-post-id="9936" data-author="Guinex" data-date="2005-12-29T08:07:02+00:00" data-subject="Restiveness SB Bugged?"&gt;&#13;&#10;&lt;p&gt;I have a palipitation spellbook and the dictionary that is needed to read the book. I can hold the dictionary and read the spellbook, but i gain no knowledge of the spell, note i can sit here and read it over and over again and i just can&amp;rsquo;t seem to absorb it! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9938" data-author="kjartan" data-date="2005-12-29T16:50:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It sounds like it&amp;rsquo;s a bug then - I&amp;rsquo;ll have a look at it tonight.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More awaken problems?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/more-awaken-problems/</link><pubDate>Thu, 29 Dec 2005 04:40:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/more-awaken-problems/</guid><description>&lt;div class="post" data-post-id="9933" data-author="Shara" data-date="2005-12-29T04:40:07+00:00" data-subject="More awaken problems?"&gt;&#13;&#10;&lt;p&gt;I try to awaken 2 shambling mounds in a room, and it says that there are no good plants to awaken. Then I freshwater, then awaken 2 shambling mounds again, and it works. Is that how it&amp;rsquo;s supposed to be?&lt;/p&gt;&#10;&lt;p&gt;Also, I don&amp;rsquo;t think both my plants are assisting me when I use order plants, only the first one. I&amp;rsquo;ve used it a buncha times, and the second one never assists. It works when I use order followers though.&lt;/p&gt;&#10;&lt;p&gt;Anyway, could you please check these out? Thanks!&lt;/p&gt;&#10;&lt;p&gt;Shara&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>morted at -5</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/morted-at-5/</link><pubDate>Wed, 28 Dec 2005 01:18:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/morted-at-5/</guid><description>&lt;div class="post" data-post-id="9932" data-author="dt" data-date="2005-12-28T01:18:32+00:00" data-subject="morted at -5"&gt;&#13;&#10;&lt;p&gt;need someone to help me with a heal or recall/heal asap&amp;hellip; my regen isnt strong enough to raise me and straying at -5 while nice from not dying without anyone knowing.. its sucks being &amp;lsquo;stuck&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;at elite east of Arcani in bh castle&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Christmas Quest</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/christmas-quest/</link><pubDate>Sun, 25 Dec 2005 20:08:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/christmas-quest/</guid><description>&lt;div class="post" data-post-id="9922" data-author="Caldrick" data-date="2005-12-25T20:08:06+00:00" data-subject="Christmas Quest"&gt;&#13;&#10;&lt;p&gt;Just wanted to say thanks to the imms for putting on the Christmas Quest, it was a lot of fun :)&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s hoping we get more quests like it soon.&lt;/p&gt;&#10;&lt;p&gt;Caldrick.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9925" data-author="Vixn" data-date="2005-12-26T06:57:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;the another part of quest is try to teleport to unconnected room with fir-tree. as I know there was still about 40 trees somewhere in the dark rooms of sloth. enjoy.&lt;/p&gt;&#10;&lt;p&gt;p.s. thanks a lot to all immortals for x-mas quest anyway. hope there will be more quests on new years week.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Regen Mode</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/regen-mode/</link><pubDate>Sun, 25 Dec 2005 13:51:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/regen-mode/</guid><description>&lt;div class="post" data-post-id="9921" data-author="jezer" data-date="2005-12-25T13:51:34+00:00" data-subject="Regen Mode"&gt;&#13;&#10;&lt;p&gt;Ok, I&amp;rsquo;ve got 945hp&amp;rsquo;s atm so its time to do this regen thing properly! I want to put on my regen gear as fast as I see other people do it&amp;hellip; so it was time to build myself a regen script.&lt;/p&gt;&#10;&lt;p&gt;I was told that put all - remove all - wear all was what makes the switch to regen mode fast. However when I set about to make this script it became huge.&lt;/p&gt;&#10;&lt;p&gt;I thought to get another container and keep all my regen stuff in that to help make the switch - that way I can add stuff to the regen robe without changing the script, but I swear it is still slower than other peoples.&lt;/p&gt;&#10;&lt;p&gt;On a side note, I was thinking it might be easy for some code to be implemented that allows us to tag our eq, so maybe we can switch to regen quicker and safer? Just an idea&amp;hellip; anyways&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Please cast your eye over these commands and comment where I can pickup speed, and tell me if I am in danger of being pthiefed well running this script. Bare in mind I store a lot of general junk in my robe as well as the container with my regen stuff. Also, what do you think about removing all eq and just wearing regen, as this could make you extremely vulnerable if you are attacked while regenning?&lt;/p&gt;&#10;&lt;p&gt;Regenon&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;remove mysteries;get swirling mysteries;remove all;wear orc;wear orc;wear mysteries;put all swirling;remove mysteries;put swirling mysteries;get persecution mysteries;get all persecution;put persecution mysteries;wear all;hold bamboo&lt;/p&gt;&#10;&lt;p&gt;Regenoff&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;remove mysteries;get persecution mysteries;remove all;wear orc;wear orc;wear mysteries;put all persecution;remove mysteries;put persecution mysteries;get swirling mysteries;get all swirling;put swirling mysteries;wear all&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Website bug found</title><link>https://forum.slothmud.net/updates/bug-reporting/website-bug-found/</link><pubDate>Sun, 25 Dec 2005 01:54:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/website-bug-found/</guid><description>&lt;div class="post" data-post-id="9920" data-author="resouh" data-date="2005-12-25T01:54:28+00:00" data-subject="Website bug found"&gt;&#13;&#10;&lt;p&gt;Clicked on the crier for info on Christmas Quest, read the info, then clicked on the &amp;ldquo;more on quests&amp;rdquo; link to the right, and got the following errors:&lt;/p&gt;&#10;&lt;p&gt;Warning: open_basedir restriction in effect. File is in wrong directory in /home/httpd/vhosts/slothmud.org/httpdocs/includes/search/dq_helpdesk.php on line 30&lt;/p&gt;&#10;&lt;p&gt;Warning: Failed opening &amp;lsquo;modules//pnlang/eng/dq_helpdesk.php&amp;rsquo; for inclusion (include_path=&amp;rsquo;.:/usr/share/pear&amp;rsquo;) in /home/httpd/vhosts/slothmud.org/httpdocs/includes/search/dq_helpdesk.php on line 30&lt;/p&gt;&#10;&lt;p&gt;Fatal error: Call to a member function on a non-object in /home/httpd/vhosts/slothmud.org/httpdocs/includes/search/dq_helpdesk.php on line 114&lt;/p&gt;&#10;&lt;p&gt;Resouh:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Password?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/lost-password/</link><pubDate>Sat, 24 Dec 2005 14:47:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/lost-password/</guid><description>&lt;div class="post" data-post-id="9918" data-author="Jammaker" data-date="2005-12-24T14:47:31+00:00" data-subject="Lost Password?"&gt;&#13;&#10;&lt;p&gt;I have not played Sloth in several years, and I tried to come back and play, but Sloth does not recognize my password. I don&amp;rsquo;t remember changing it, but that is possible. Does anyone know how or who to contact to get my character back?&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9919" data-author="12345" data-date="2005-12-25T00:30:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t know what character you&amp;rsquo;re talking about, but old characters are sometimes cleared out. If you create a new character, you&amp;rsquo;ll be able to log on and see how the game&amp;rsquo;s looking these days. I hope that last player works for level 1.. but you may have to get a couple levels first. Type &amp;rsquo;last player &lt;you&gt;&amp;rsquo; and you&amp;rsquo;ll be able to see if it&amp;rsquo;s the character you remember :)&lt;/p&gt;&#10;&lt;p&gt;After that, you can page the gods, who may be online to help you.&lt;/p&gt;&#10;&lt;p&gt;If that doesn&amp;rsquo;t work, an e-mail to &lt;a href="mailto:coders@slothmud.org" &gt;coders@slothmud.org&lt;/a&gt; will almost certainly be seen by Kj by tomorrow when he runs his Christmas quest. And if he can&amp;rsquo;t reset your password, no one can :)&lt;/p&gt;&#10;&lt;p&gt;Good luck.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hidden Mace of the Underworld vs Staff of Warlocks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hidden-mace-of-the-underworld-vs-staff-of-warlocks/</link><pubDate>Fri, 23 Dec 2005 19:49:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hidden-mace-of-the-underworld-vs-staff-of-warlocks/</guid><description>&lt;div class="post" data-post-id="9915" data-author="Grue" data-date="2005-12-23T19:49:19+00:00" data-subject="Hidden Mace of the Underworld vs Staff of Warlocks"&gt;&#13;&#10;&lt;p&gt;Anyone have any feedback on how a Hidden Mace of the Underworld shapes up versus a Staff of Warlocks?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking 4 Tora &amp; Caldrick</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/looking-4-tora-caldrick/</link><pubDate>Thu, 22 Dec 2005 12:57:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/looking-4-tora-caldrick/</guid><description>&lt;div class="post" data-post-id="9908" data-author="Leaf" data-date="2005-12-22T12:57:12+00:00" data-subject="Looking 4 Tora &amp;amp; Caldrick"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;Tora u won an Ob. Pearl and need to know your char name so we can meet.&lt;/p&gt;&#10;&lt;p&gt;Caldrick, same thing as I won Wisp off u and we need to meet :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9910" data-author="madmax" data-date="2005-12-22T13:12:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;help ship&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9911" data-author="Leaf" data-date="2005-12-22T17:30:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Help Ship&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Only works when we know the &amp;ldquo;correct&amp;rdquo; char name. If they have a higher&lt;/p&gt;&#10;&lt;p&gt;char that needs the item or a lower char, shipping to them won&amp;rsquo;t do any&lt;/p&gt;&#10;&lt;p&gt;good. Also shipping can only be held for 10 days before anyone can claim it. So to be on the safer side, I would like to do a personal trade.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>help pls</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-pls/</link><pubDate>Thu, 22 Dec 2005 04:38:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-pls/</guid><description>&lt;div class="post" data-post-id="9907" data-author="Weasel" data-date="2005-12-22T04:38:56+00:00" data-subject="help pls"&gt;&#13;&#10;&lt;p&gt;dead in Oly&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ picked up 1w of W gate</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-picked-up-1w-of-w-gate/</link><pubDate>Wed, 21 Dec 2005 19:31:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-picked-up-1w-of-w-gate/</guid><description>&lt;div class="post" data-post-id="9902" data-author="Ramoth" data-date="2005-12-21T19:31:56+00:00" data-subject="EQ picked up 1w of W gate"&gt;&#13;&#10;&lt;p&gt;:cry: Could the person that picked up a Multi-colored dream coat containing 7 tri-tokens, 6 mage2s and assorted other items please return it? It was accidentally left on my corpse 1w of west gate (was invis). Thank you!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New spell Suggestions</title><link>https://forum.slothmud.net/updates/mud-suggestions/new-spell-suggestions/</link><pubDate>Tue, 20 Dec 2005 16:15:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/new-spell-suggestions/</guid><description>&lt;div class="post" data-post-id="9882" data-author="Blastem" data-date="2005-12-20T16:15:19+00:00" data-subject="New spell Suggestions"&gt;&#13;&#10;&lt;p&gt;Got a couple of spell suggestions that I think some form of may have been called for with the new traps/cache stuff and those of us without th or bard in classo.&lt;/p&gt;&#10;&lt;p&gt;#1 How about a spell like the lev 2 cleric find traps with a higher lev remove traps.&lt;/p&gt;&#10;&lt;p&gt;#2 maybe add the ability to perception to look at a cache and spot a trap this would definately be an improvement to that spell.&lt;/p&gt;&#10;&lt;p&gt;#3 An avatar version of perception that allows the player to see inventory/caches this would be a very large help in spotting things.&lt;/p&gt;&#10;&lt;p&gt;Just some thoughts&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Classo</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-classo/</link><pubDate>Tue, 20 Dec 2005 14:57:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-classo/</guid><description>&lt;div class="post" data-post-id="9878" data-author="Hobbes" data-date="2005-12-20T14:57:21+00:00" data-subject="Druid Classo"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking of creating a Druid character and I debating between Druid/Mage/Cleric/Monk and Druid/Mage/Cleric/Necro. Can anyone offer advice as to the strengths and weaknesses of these two classos. Will there be a significant difference in Mana and Mana Regen?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9880" data-author="12345" data-date="2005-12-20T15:05:44+00:00" data-subject="Re: Druid Classo"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m thinking of creating a Druid character and I debating between Druid/Mage/Cleric/Monk and Druid/Mage/Cleric/Necro. Can anyone offer advice as to the strengths and weaknesses of these two classos. Will there be a significant difference in Mana and Mana Regen?[/quote:3g4moccw]&lt;/p&gt;&#10;&lt;p&gt;Mana regen? No difference. Mana total? Decent difference. Monk gets no mana for quad and Necro gets a couple points a level.&lt;/p&gt;&#10;&lt;p&gt;Monk has a really nice skill list and, of course, free strikes and nice barehanded damage at levels 20+. Necro has undeads that give you extra attacks, damage splitting options and lots of other cool stuff, but is high lag and relatively weaker undeads in quad position.&lt;/p&gt;&#10;&lt;p&gt;Depending how you like to play, you could go either way with it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Resist cold?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/resist-cold/</link><pubDate>Mon, 19 Dec 2005 01:54:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/resist-cold/</guid><description>&lt;div class="post" data-post-id="9864" data-author="Shara" data-date="2005-12-19T01:54:45+00:00" data-subject="Resist cold?"&gt;&#13;&#10;&lt;p&gt;I was identifying stuff recently and poking around and got a bit confused&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Red minidemons resist fire by 10.&lt;/p&gt;&#10;&lt;p&gt;Ring of white fire resist fire by 10.&lt;/p&gt;&#10;&lt;p&gt;Chunk of troll skin resist fire and cold by 10.&lt;/p&gt;&#10;&lt;p&gt;Flaming cloak of the underworld resist cold by 1?&lt;/p&gt;&#10;&lt;p&gt;Purple minidemon also resist cold by 1!&lt;/p&gt;&#10;&lt;p&gt;And ring of blue ice resist cold by 1.&lt;/p&gt;&#10;&lt;p&gt;Is this intentional?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to have a bad day...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-have-a-bad-day/</link><pubDate>Sun, 18 Dec 2005 22:10:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-have-a-bad-day/</guid><description>&lt;div class="post" data-post-id="9860" data-author="12345" data-date="2005-12-18T22:10:52+00:00" data-subject="How to have a bad day..."&gt;&#13;&#10;&lt;p&gt;I post this for humor only. This actually turned out a lot better than it could have :)&lt;/p&gt;&#10;&lt;p&gt;Last night I was playing around in the hellwell. Fun place. A little after 3:30 AM I was getting kidda tired, and was chatting with Nab, who was grouped with me for safety. The mind starts getting a little loopy that time of night, and I had forgotten to cast fly on my faithful eudaemon. This was the beginning of my downfall&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;It fell down the well and I followed it down to cast fly on it, then stopped to rest since I was low on mana. Those familiar with the area might remember that the eternal flame hangs out in the room north of this one. Can you see where this is going yet?&lt;/p&gt;&#10;&lt;p&gt;While regenning, I was chatting, and I took a gander inside my overly full robe. I&amp;rsquo;d had to drop link the past couple nights because you can&amp;rsquo;t rent with 130 items. I scrolled back to view the contents&amp;hellip; I forget exactly what I was looking for&amp;hellip; and it doesn&amp;rsquo;t really matter any more. While I was doing this, I made the mistype of all time. I went north.&lt;/p&gt;&#10;&lt;p&gt;Well, a couple ticks later I scrolled back down. I was mortified. I had been impressively dead for a couple ticks. I immediately dropped link and flooded Nab with ICQ messages pleading with him to come save my stupid butt.&lt;/p&gt;&#10;&lt;p&gt;Nab was afk using the bathroom.&lt;/p&gt;&#10;&lt;p&gt;I corpsed and logged back in. Checking who, I could immediately see that there weren&amp;rsquo;t enough folks on to help me kill the flame, and the flame likes to loot&amp;hellip;. a lot.&lt;/p&gt;&#10;&lt;p&gt;So I immedately asked for help on gossip. That, as expected, didn&amp;rsquo;t go so well. I&amp;rsquo;d like to thank the kind folks that tried to help me. Sloth is a generous place. Unfortuntately, the rescue attempt was doomed from the start, because no sooner had they started to get something together, Sloth announced:&lt;/p&gt;&#10;&lt;p&gt;Reboot in 10 minutes.&lt;/p&gt;&#10;&lt;p&gt;Luckily, Nab and I had managed to get back into the hellwell and grab my corpse before anything too valuable was stolen. I lost a bunch of stuff, but only a couple pieces would prove to be critically necessary and difficult to immediately replace.&lt;/p&gt;&#10;&lt;p&gt;When the reboot happened, I lost the 10 or 12 pieces of gear the flame was wearing. On the plus side, it saved us the trouble and difficulty of trying to get it back, and the flame seemed to have a fetish for my reading gear.. which I use quite a bit of. An int of 9 makes spellbooks troublesome.&lt;/p&gt;&#10;&lt;p&gt;After rearranging the gear on my alts and a couple key donations from Nab, my character is still very playable. This didn&amp;rsquo;t end up nearly as badly as it could have, though I won&amp;rsquo;t be reading any spellbooks anytime soon. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dragon form item crush proc</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dragon-form-item-crush-proc/</link><pubDate>Sat, 17 Dec 2005 23:09:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dragon-form-item-crush-proc/</guid><description>&lt;div class="post" data-post-id="9852" data-author="dezakin" data-date="2005-12-17T23:09:28+00:00" data-subject="Dragon form item crush proc"&gt;&#13;&#10;&lt;p&gt;So do we really need this proc and shouldnt this be warned about in the help file? I tried to test fire breath on self cause I was curious about damage and I get this:&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at a huge black dragon (Zukt)!&lt;/p&gt;&#10;&lt;p&gt;A huge black dragon (Zukt) breathes a stream of fire at you! You are engulfed in flames!&lt;/p&gt;&#10;&lt;p&gt;You resist some of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Flux burns&lt;/p&gt;&#10;&lt;p&gt;flux of dreams that die burns away.&lt;/p&gt;&#10;&lt;p&gt;Real nice guys. thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb pra unlearned</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-pra-unlearned/</link><pubDate>Sat, 17 Dec 2005 06:17:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-pra-unlearned/</guid><description>&lt;div class="post" data-post-id="9848" data-author="brand" data-date="2005-12-17T06:17:37+00:00" data-subject="wtb pra unlearned"&gt;&#13;&#10;&lt;p&gt;so i will pay coins or trade eq for anything on this list.&lt;/p&gt;&#10;&lt;p&gt;:twisted: :idea: brand&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Magic-User Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;astrology - Lvl: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 27, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;corrosive surge - Lvl: 32, Mana: 22, Unlearned&lt;/p&gt;&#10;&lt;p&gt;thunder clap - Lvl: 34, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;frostbolt - Lvl: 38, Mana: 28, Unlearned&lt;/p&gt;&#10;&lt;p&gt;hermetic resonance - Lvl: 40, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;astrology - Lvl: 9, Unlearned&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Skills:&#13;&#10;&#13;&#10; Necromancer Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 37, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;crippling strike - Lvl: 1, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;moon aura - Lvl: 5, Mana: 4, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;control horde - Lvl: 11, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;insight - Lvl: 18, Mana: 18, Unlearned&lt;/p&gt;&#10;&lt;p&gt;purloin aura - Lvl: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;meditation - Lvl: 23, Unlearned&lt;/p&gt;&#10;&lt;p&gt;vigor - Lvl: 24, Mana: 25, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;awaken the abyss - Lvl: 25, Mana: 33, Unlearned&lt;/p&gt;&#10;&lt;p&gt;Good Luck!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Last drachma scatter</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/last-drachma-scatter/</link><pubDate>Fri, 16 Dec 2005 23:03:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/last-drachma-scatter/</guid><description>&lt;div class="post" data-post-id="9846" data-author="Shara" data-date="2005-12-16T23:03:19+00:00" data-subject="Last drachma scatter"&gt;&#13;&#10;&lt;p&gt;This happened in Dark Dreams:&lt;/p&gt;&#10;&lt;p&gt;l masked&lt;/p&gt;&#10;&lt;p&gt;Even death has not limited this man&amp;rsquo;s greed. He walks through the streets,&lt;/p&gt;&#10;&lt;p&gt;looting the corpses, scooping the coins. The emanations from the man&lt;/p&gt;&#10;&lt;p&gt;suggest he is undead. He looks solid, not quite rotten, and must be either&lt;/p&gt;&#10;&lt;p&gt;a fresh zombie, or a vampire. The lower part of his face is concealed&lt;/p&gt;&#10;&lt;p&gt;behind a black velvet mask. He seems friendly, but too cold are those&lt;/p&gt;&#10;&lt;p&gt;piercing gray eyes and too sharp is that knife in his hand.&lt;/p&gt;&#10;&lt;p&gt;A masked marauder has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a small drachma token&lt;/p&gt;&#10;&lt;p&gt;Just so you know :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>accompany &amp; songcraft</title><link>https://forum.slothmud.net/classes/bard/accompany-songcraft/</link><pubDate>Fri, 16 Dec 2005 21:21:32 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/accompany-songcraft/</guid><description>&lt;div class="post" data-post-id="9838" data-author="brand" data-date="2005-12-16T21:21:32+00:00" data-subject="accompany &amp;amp; songcraft"&gt;&#13;&#10;&lt;p&gt;how about a lower level bard skill called accompany that lets you sing or play along with a more experienced bard to help and improve thier songs effectiveness. or a skill called songcraft (or listen modifier) that let&amp;rsquo;s you know whats currently being played and it&amp;rsquo;s effect. maybe both could be below level 20. :idea: :?: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9841" data-author="brand" data-date="2005-12-16T21:34:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;and i also have a fever for a sub 20 bard instrument called&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;the cowbell!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Finger cmd</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/finger-cmd/</link><pubDate>Fri, 16 Dec 2005 16:40:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/finger-cmd/</guid><description>&lt;div class="post" data-post-id="9834" data-author="12345" data-date="2005-12-16T16:40:07+00:00" data-subject="Finger cmd"&gt;&#13;&#10;&lt;p&gt;I think some of this already exists, but the rest may take some work.&lt;/p&gt;&#10;&lt;p&gt;I was thinking some additions to the finger command might be useful as far as leader statistics. Granted most the folks on the mud seem to know who the better leaders are without this info&amp;hellip; but hey.&lt;/p&gt;&#10;&lt;p&gt;Thoughts were for the following for the past week (or whatever):&lt;/p&gt;&#10;&lt;p&gt;Time spent leading:&lt;/p&gt;&#10;&lt;p&gt;Number of groups led:&lt;/p&gt;&#10;&lt;p&gt;Avg number of followers:&lt;/p&gt;&#10;&lt;p&gt;Number of mobs killed by groups led:&lt;/p&gt;&#10;&lt;p&gt;XP earned by groups led:&lt;/p&gt;&#10;&lt;p&gt;Gold earned by groups led:&lt;/p&gt;&#10;&lt;p&gt;Number of PCs deaths in groups led:&lt;/p&gt;&#10;&lt;p&gt;For those that know me in-game, this isn&amp;rsquo;t entirely self-gratification&amp;hellip; I&amp;rsquo;m more curious about how that last statistic compares to the prior two. I frequently hear about groups that seem to CF every other day and I&amp;rsquo;d like to see how that plays out&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;That and I&amp;rsquo;d really love to see how high Mike&amp;rsquo;s totals are. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>YAY!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/yay/</link><pubDate>Fri, 16 Dec 2005 09:05:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/yay/</guid><description>&lt;div class="post" data-post-id="9827" data-author="Shara" data-date="2005-12-16T09:05:00+00:00" data-subject="YAY!"&gt;&#13;&#10;&lt;p&gt;[pri sec ter qua] Players&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;[ &lt;em&gt;Soothsayer&lt;/em&gt; ] Shara the Ricebucket&lt;/p&gt;&#10;&lt;p&gt;There are 1 visible players.&lt;/p&gt;&#10;&lt;p&gt;Highest total since last bootup: 1.&lt;/p&gt;&#10;&lt;p&gt;:BEAMS:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9828" data-author="Chainer" data-date="2005-12-16T12:17:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Gratz, Shara :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dark Guardian - Invincible?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dark-guardian-invincible/</link><pubDate>Fri, 16 Dec 2005 01:55:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dark-guardian-invincible/</guid><description>&lt;div class="post" data-post-id="9817" data-author="jezer" data-date="2005-12-16T01:55:28+00:00" data-subject="Dark Guardian - Invincible?"&gt;&#13;&#10;&lt;p&gt;Some of you would have heard me ask about the dark guardian several times. But since this forum seems seems to get more of a broader level of sloth players, please offer me some advice.&lt;/p&gt;&#10;&lt;p&gt;This mob pops randomly in the coliseum&amp;hellip; He&amp;rsquo;s aggro and evil (Red Aura). He seems to have two annoying procs.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Phase Door - A dark guardian slowly phases out of existence, reappearing behind you!&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Regeneration - Your puny weapons barely scratch a dark guardian, and those wounds regenerate almost instantly.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;A demon spawned from the astral planes, the dark guardian has come to seek vengeance on the mortal for its twisted fate. It moves silently and&lt;/p&gt;&#10;&lt;p&gt;swiftly towards you, so devoid of sound and form at times that it seems&lt;/p&gt;&#10;&lt;p&gt;like a hole has just opened in reality, and wherever it leads is likely not&lt;/p&gt;&#10;&lt;p&gt;good. Moaning suddenly, the dark guardian quickens its pace, and raises&lt;/p&gt;&#10;&lt;p&gt;shadowy clawed appendages to attack!&lt;/p&gt;&#10;&lt;p&gt;A dark guardian has a few scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;Phase door is not a worry to me. In fact it gives me a chance to escape&amp;hellip; But his regen proc is a killer. His regen proc fires every second round! Now with -7ac and +17 damage, even landing a deathgrip + a few strikes on this sucker only gets him to big nasties before his regen proc fires and he goes back to excellent. I&amp;rsquo;ve been trying to find his secret for absolute months! Here are some of the things I have tried.&lt;/p&gt;&#10;&lt;p&gt;Equipping and using coliseum brought weapons from the pit master.&lt;/p&gt;&#10;&lt;p&gt;Casting curse on him to try and block his procs.&lt;/p&gt;&#10;&lt;p&gt;Casting dispel evil - makes him suffer for his sins - until he regens next round.&lt;/p&gt;&#10;&lt;p&gt;Casting protection from evil on myself to no effect.&lt;/p&gt;&#10;&lt;p&gt;Casting blind on him but even blinded his proc still fires every second round.&lt;/p&gt;&#10;&lt;p&gt;Casting cure serious on him - it burns his flesh but his proc still fires.&lt;/p&gt;&#10;&lt;p&gt;Using the Holy Sword of Jake against him - proc still fires.&lt;/p&gt;&#10;&lt;p&gt;It would seem some special weapon is required to take him down. Has this weapon been removed from the pit master? There are 5 guantlets and only 4 secret weapons. Anyone got any ideas? If your an immortal and you read this post can you please just confirm he is actually killable and that a 5th weapon to take him down has not been removed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>paralzed, need help</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/paralzed-need-help/</link><pubDate>Wed, 14 Dec 2005 03:56:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/paralzed-need-help/</guid><description>&lt;div class="post" data-post-id="9793" data-author="Mosaix" data-date="2005-12-14T03:56:33+00:00" data-subject="paralzed, need help"&gt;&#13;&#10;&lt;p&gt;Its bad enough you guys pin cleric primes into a corner, but this thread takes the cake.&lt;/p&gt;&#10;&lt;p&gt;New ideas are fantastic.&lt;/p&gt;&#10;&lt;p&gt;However&lt;/p&gt;&#10;&lt;p&gt;nab lis and I have spent the last 15 mins being paralyzed and cant do anything. Without ICQ it would have been much worse and Id been much more angry.&lt;/p&gt;&#10;&lt;p&gt;We opened a cache and a mist sprayed out. It paralyzed us.&lt;/p&gt;&#10;&lt;p&gt;You by doing this you are disrupting the mud. If your going to put code like this in, have the smarts to check it to make sure a player can get out of it. Frankly its irresponsible and quite stupid.&lt;/p&gt;&#10;&lt;p&gt;Still very Paralyzed, and would like to mud again someday.&lt;/p&gt;&#10;&lt;p&gt;Mosaix/Broc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ Missing - Wiedzman Ring</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/eq-missing-wiedzman-ring/</link><pubDate>Tue, 13 Dec 2005 02:15:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/eq-missing-wiedzman-ring/</guid><description>&lt;div class="post" data-post-id="9769" data-author="madmax" data-date="2005-12-13T02:15:34+00:00" data-subject="EQ Missing - Wiedzman Ring"&gt;&#13;&#10;&lt;p&gt;Earlier today I found myself in a strange position. I was ading a group of fellow players who had been killed. On AH, I found Lob at the Wide Gate, dead. The rest of his group, Bazilus and Zam were dead in the Negative Energy Plane.&lt;/p&gt;&#10;&lt;p&gt;Being the good cleric I am, I switched eq at recall and raised Lob. After I checked the logs, it seems that Mislik[/color:vd38hwik] had entered the room while I was changing eq.&lt;/p&gt;&#10;&lt;p&gt;Well, Lob beaconed back, we got Bazilus and Zam out, Raised Bazi and shocked Zammy.&lt;/p&gt;&#10;&lt;p&gt;When I went to change back out of +shock gear, I noticed that a Wiedzman ring had been stolen, while changing eq.&lt;/p&gt;&#10;&lt;p&gt;TO MISLIK:&lt;/p&gt;&#10;&lt;p&gt;Contact me, I would like my ring back!&lt;/p&gt;&#10;&lt;p&gt;Madmax,&lt;/p&gt;&#10;&lt;p&gt;The Humble Healer&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Re: convocation</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/re-convocation/</link><pubDate>Mon, 12 Dec 2005 16:20:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/re-convocation/</guid><description>&lt;div class="post" data-post-id="9765" data-author="Deju" data-date="2005-12-12T16:20:51+00:00" data-subject="Re: convocation"&gt;&#13;&#10;&lt;p&gt;Hey -&lt;/p&gt;&#10;&lt;p&gt;Let me just say the addition of convocation is great. It will make leader&amp;rsquo;s lives much easier.&lt;/p&gt;&#10;&lt;p&gt;If I could just offer 1 suggestion. Could it be possible to add another flag to the settings called &amp;ldquo;NoTrans&amp;rdquo; or something&amp;hellip; that a group follower could turn on so he does not get transed?&lt;/p&gt;&#10;&lt;p&gt;This would be especially helpful if we have a group running, but a couple others who are following for chat/safety purposes only.&lt;/p&gt;&#10;&lt;p&gt;Just a thought.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You can't do that while you're paralyzed!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-do-that-while-you-re-paralyzed/</link><pubDate>Mon, 12 Dec 2005 16:09:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-do-that-while-you-re-paralyzed/</guid><description>&lt;div class="post" data-post-id="9764" data-author="Alberich" data-date="2005-12-12T16:09:04+00:00" data-subject="You can&amp;#x27;t do that while you&amp;#x27;re paralyzed!"&gt;&#13;&#10;&lt;p&gt;ok&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;annoying as this is, it&amp;rsquo;s nice to see different things being put ingame.&lt;/p&gt;&#10;&lt;p&gt;that said - could we at least get some sort of indicator put in to let someone you might be grouped with KNOW that you are paralysed? ie when you are drowning, you thrash around and turn blue, poisoned you turn green, etc? and maybe like some means of removing the damned thing? it&amp;rsquo;s annoying to search a room, get gassed by cache, get paralysed, and have no way of letting the other person know you didn&amp;rsquo;t just suddenly wander off from the keyboard - if you&amp;rsquo;re in an area with wandering aggro stuff, it can be downright dangerous.&lt;/p&gt;&#10;&lt;p&gt;also&amp;hellip; I miss spelldamage, can we have it back please?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Channel Death Watcher .NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/channel-death-watcher-net/</link><pubDate>Mon, 12 Dec 2005 02:57:07 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/channel-death-watcher-net/</guid><description>&lt;div class="post" data-post-id="9763" data-author="jezer" data-date="2005-12-12T02:57:07+00:00" data-subject="Channel Death Watcher .NET"&gt;&#13;&#10;&lt;p&gt;Heaps simple death checker script for channel droppers.&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Deathcheck}&lt;/p&gt;&#10;&lt;p&gt;#action {%1 has left this channel} {tell $1 Just checking to see if ur ok :)} {G|Deathcheck}&lt;/p&gt;&#10;&lt;p&gt;#action {%1 is unable to respond right now.} {ct $1 IS DOWN!!!} {G|Deathcheck}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;Assumes ct is alias for channeltalk.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Spells/Spell Bonus/Firewind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-spells-spell-bonus-firewind/</link><pubDate>Mon, 12 Dec 2005 00:50:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-spells-spell-bonus-firewind/</guid><description>&lt;div class="post" data-post-id="9762" data-author="Guinex" data-date="2005-12-12T00:50:55+00:00" data-subject="New Spells/Spell Bonus/Firewind"&gt;&#13;&#10;&lt;p&gt;I am curious to know if either spell bonus is messed up right now, or if firewind has been weakened and the dice for damage has been moved to frostbolt?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9770" data-author="*Splork*" data-date="2005-12-13T02:35:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Spell damage bonus is now being counted before saves, resistances, etc(previously it had been added at the end of the damage calculation). This means that if a creature saves vs your casting, you will not get the full amount of damage for the eq that is worn. This change was necesarry to add spell dam and avatar bonuses to all mage spells and also to allow us to add more damage spells. There was simply no way possible we could allow a possible 180 base damage to spells( 100 spell eq, 80 av bonus) before a spell was ever cast. One side affect(that I had not thought of) has been the fact high level mobs and players make saves the majority of the time(except against bards), I am working on this now.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; The base damage for firewind was lowered a tad(not much ) so that the highest level mage spells are all within a % of one another. However, Frosbolt is still quite a bit higher than the old firewind was. The overall affect should be a more dynamic and interesting way of fighting, as well as mages being able to use basically a firewind damage spell regardless of what type of immunity or resistance a mob has up. Rather than previously where a player had to lower themselves to a spell(disint) which was almost 100 hps less damage than firewind.&#13;&#10;&#13;&#10; I honestly believe that once combined with the other new mage spells(haste, slow, improved haste), as well as the fact avatar bonuses and spell dam eq was added to all mage damage spells, that mages will have an overall power gain. This is in no way meant to be a nerfing and if it is I will revisit it quickly.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;As well, I added a few more book poppers for each book a couple days ago but I guess nobody has sang since the originals were set since nobody has mentioned it&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Hopefully I should have saves worked out by tomorrow night.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need for speed - wost wanted - black edition</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-for-speed-wost-wanted-black-edition/</link><pubDate>Sun, 11 Dec 2005 03:36:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-for-speed-wost-wanted-black-edition/</guid><description>&lt;div class="post" data-post-id="9761" data-author="Weasel" data-date="2005-12-11T03:36:06+00:00" data-subject="need for speed - wost wanted - black edition"&gt;&#13;&#10;&lt;p&gt;Anyone else tried this game out? Got the PC version not long ago - sweeeet. If it&amp;rsquo;s this good on a PC, it must be awesome on playstation etc. Got some good sounds on it too.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9913" data-author="Shadis" data-date="2005-12-23T02:32:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i have it for PS2 and really really like it&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9926" data-author="Ironwolf" data-date="2005-12-26T16:34:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i got the regular one for xbox 360 :) :) it looks awesome on my hdtv :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Keychain buy back program</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/keychain-buy-back-program/</link><pubDate>Sat, 10 Dec 2005 16:12:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/keychain-buy-back-program/</guid><description>&lt;div class="post" data-post-id="9759" data-author="Nin" data-date="2005-12-10T16:12:03+00:00" data-subject="Keychain buy back program"&gt;&#13;&#10;&lt;p&gt;If the person that bought my keychain from Poolp today would like to sell it back to me, that would be super.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Back after 18 month hiatus</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/back-after-18-month-hiatus/</link><pubDate>Sat, 10 Dec 2005 09:28:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/back-after-18-month-hiatus/</guid><description>&lt;div class="post" data-post-id="9755" data-author="ashiu" data-date="2005-12-10T09:28:19+00:00" data-subject="Back after 18 month hiatus"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m back after 18 months away from mud. Figure what the hell. I notice there are tons of changes. Any advice into getting back into the swing of things??&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9756" data-author="Alberich" data-date="2005-12-10T10:27:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sure, read NEWS command ingame, read news threads here, type prac unl to see what you&amp;rsquo;re missing and then read the helpfiles for those skills/spells, then check eqlist and start cycling ;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>codex of demonic destruction</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/codex-of-demonic-destruction/</link><pubDate>Sat, 10 Dec 2005 06:39:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/codex-of-demonic-destruction/</guid><description>&lt;div class="post" data-post-id="9754" data-author="_edd_" data-date="2005-12-10T06:39:58+00:00" data-subject="codex of demonic destruction"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve forged seal of wizard Bomanz (it&amp;rsquo;s key to room with codex of demonic destruction) but when we start to read it codex just fly away. None reading at all.&lt;/p&gt;&#10;&lt;p&gt;Guys who&amp;rsquo;ve made it and others who doesn&amp;rsquo;t fix it till now (guess Rita and others) - you suck. It doesn&amp;rsquo;t funny to collect all this cps again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9757" data-author="madmax" data-date="2005-12-10T13:58:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;From what I remember, each entry allows 3 reads of the book. Make sure that you have ate/drank and have all triggers off when reading. Starting to read counts, not finishing.&lt;/p&gt;&#10;&lt;p&gt;So if you are careful, you can get your 2 reads in and another player can get 1 for each key forged.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CRASH Again, Again and Again</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crash-again-again-and-again/</link><pubDate>Fri, 09 Dec 2005 03:01:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crash-again-again-and-again/</guid><description>&lt;div class="post" data-post-id="9747" data-author="Leaf" data-date="2005-12-09T03:01:46+00:00" data-subject="CRASH Again, Again and Again"&gt;&#13;&#10;&lt;p&gt;Lad gossips&amp;ndash; &amp;lsquo;5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 78ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Deju gossips&amp;ndash; &amp;lsquo;sigh&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 79ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lad gossips&amp;ndash; &amp;lsquo;4&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 79ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;I DARE U!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 79ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lad gossips&amp;ndash; &amp;lsquo;3&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 80ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gos Lad gossips&amp;ndash; &amp;lsquo;2&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 81ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;HAPPY NEW YLad gossips&amp;ndash; &amp;lsquo;1&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 82ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;EARS!!!&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;HAPPY NEW YEARS!!!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;169hp 84ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;gos still up&lt;/p&gt;&#10;&lt;p&gt;go#TICK-10&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;#SESSION &amp;rsquo;&amp;rsquo; DIED.&lt;/p&gt;&#10;&lt;p&gt;#THERE&amp;rsquo;S NO ACTIVE SESSION NOW.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stone Skin Watcher .NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stone-skin-watcher-net/</link><pubDate>Wed, 07 Dec 2005 13:40:15 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stone-skin-watcher-net/</guid><description>&lt;div class="post" data-post-id="9746" data-author="jezer" data-date="2005-12-07T13:40:15+00:00" data-subject="Stone Skin Watcher .NET"&gt;&#13;&#10;&lt;p&gt;#defgroup {Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#action {The &amp;lsquo;stone skin&amp;rsquo; spell on you is about to wear off.} {$output 60 SECS ON STONE SKIN!} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#action {You feel less protected.} {#var stone 0;$output STONE SKIN DOWN!} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#action {You feel your skin become much, much stronger.} {#timer Stone +$sstime {$output STONE SKIN WARNING!};$output STONE SKIN UP!;#var stone 1} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#alias {stone} {#if {$stone = 0} {cast &amp;lsquo;stone&amp;rsquo; $me}} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#gag {The &amp;lsquo;stone skin&amp;rsquo; spell on you is about to wear off.} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#gag {You feel less protected.} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#gag {You feel your skin become much, much stronger.} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b yellow} {60 SECS ON STONE SKIN!} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b yellow} {STONE SKIN DOWN!} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b yellow} {STONE SKIN UP!} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b yellow} {STONE SKIN WARNING!} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#variable {stone} {0} {G|Shortcuts}&lt;/p&gt;&#10;&lt;p&gt;#variable {sstime} {22:30} {G|Stoneskin}&lt;/p&gt;&#10;&lt;p&gt;#variable {me} {jezer} {G|Shortcuts}&lt;/p&gt;&#10;&lt;p&gt;#variable {output} {grouptell} {G|Shortcuts}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sanctuary Watcher .NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/sanctuary-watcher-net/</link><pubDate>Wed, 07 Dec 2005 10:56:47 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/sanctuary-watcher-net/</guid><description>&lt;div class="post" data-post-id="9744" data-author="jezer" data-date="2005-12-07T10:56:47+00:00" data-subject="Sanctuary Watcher .NET"&gt;&#13;&#10;&lt;p&gt;Ok, after gripping a tough mob only to have my sanctuary fall the very next millisecond&amp;hellip; and then dying&amp;hellip; I decided it was time to write a sanctuary script for wintin.net. I have seen avatars with them before but the script is not posted anywhere I have found. So if you have a better script by all means post it!!!&lt;/p&gt;&#10;&lt;p&gt;#defgroup {Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#action {The &amp;lsquo;sanctuary&amp;rsquo; spell on you is about to wear off.} {$output 60 SECS ON SANCT!} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#action {The white aura around your body fades.} {#var sanct 0;$output SANCT DOWN!} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#action {You start glowing.} {#timer Sanct +$time {$output SANCT WARNING!};$output SANCT UP!;#var sanct 1} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#alias {sanct} {#if {$sanct = 0} {cast &amp;lsquo;sanctuary&amp;rsquo; $me}} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b red} {60 SECS ON SANCT!} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b red} {SANCT DOWN!} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b red} {SANCT UP!} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#highlight {b red} {SANCT WARNING!} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#variable {output} {grouptell} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#variable {sanct} {0} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#variable {time} {3:30} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#variable {me} {jezer} {G|Sanctuary}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}&lt;/p&gt;&#10;&lt;p&gt;Set the variable me to your player name.&lt;/p&gt;&#10;&lt;p&gt;By default the reports are outted to &amp;ldquo;grouptell&amp;rdquo;. So group urself even if you are solo OR change the output variabe to say or what ever else, otherwise you might not see the warnings!&lt;/p&gt;&#10;&lt;p&gt;Using this script will return a sanctuary warning 3 mins and 30 secs into your sanctuary spell.&lt;/p&gt;&#10;&lt;p&gt;If your spellcraft just happens to kick in properly - which you can&amp;rsquo;t count on, it will warn you when you have 60 secs left.&lt;/p&gt;&#10;&lt;p&gt;Using the command &amp;ldquo;sanct&amp;rdquo; to sanct yourself will also set a variable stopping you from re-casting it on urself before it drops.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Jezer&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Awaken</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/awaken/</link><pubDate>Sun, 04 Dec 2005 11:11:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/awaken/</guid><description>&lt;div class="post" data-post-id="9730" data-author="Rynquald" data-date="2005-12-04T11:11:41+00:00" data-subject="Awaken"&gt;&#13;&#10;&lt;p&gt;I might be wrong (it is rather late after all), but i think awaken is slightly bugged, it gves the message &amp;ldquo;You aren&amp;rsquo;t powerful enough to awaken that kind of plant &amp;hellip; yet.&amp;rdquo; upon trying to awaken 1 slime mold with my prime char (ma/dr/wa/cl lev 9 av).&lt;/p&gt;&#10;&lt;p&gt;Guess it could be the help file that&amp;rsquo;s wrong though, not the spell. Thanks for awaken btw, and I&amp;rsquo;m really not complaning :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes and additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-and-additions/</link><pubDate>Sat, 03 Dec 2005 23:37:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-and-additions/</guid><description>&lt;div class="post" data-post-id="9726" data-author="*Splork*" data-date="2005-12-03T23:37:00+00:00" data-subject="Changes and additions"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New mage spell frostbolt.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New mage spell corrosive surge.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New mage spell thunder clap.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New druid spell slow.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New druid spell haste.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New druid spell improved haste(avatar)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Avatar bonuses are being applied to all damage spells.&lt;/p&gt;&#10;&lt;p&gt;(keep in mind, small spells arent affected as much)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spell dam eq will be applied to all mage spells now, rather than only the higher ones as before.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;(keep in mind, small spells are not affected as much)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Addition of many more resistant, immune , absorb types(expect them to be added to eq and mobs soon).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cleric avatar bonuses have been added to heal and gheal.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;see kjs post&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;see kjs post&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Readded Claim cmd for postoffices&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Please check ingame helpfiles for more details&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-changes/</link><pubDate>Fri, 02 Dec 2005 03:37:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-changes/</guid><description>&lt;div class="post" data-post-id="9719" data-author="*Splork*" data-date="2005-12-02T03:37:59+00:00" data-subject="Few changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Increased the chance for a double damage proc with dark mace by 10%&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Doubled aerial servant hps-it grows as the player levels&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;added numformat to gold in prompt and transfer&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell strings</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spell-strings/</link><pubDate>Thu, 01 Dec 2005 01:25:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spell-strings/</guid><description>&lt;div class="post" data-post-id="9697" data-author="*Splork*" data-date="2005-12-01T01:25:33+00:00" data-subject="Spell strings"&gt;&#13;&#10;&lt;p&gt;I need spell strings for the following spells; Frostbolt, Corrosive Tears, Thunder Clap, and Blizzard.&lt;/p&gt;&#10;&lt;p&gt;I need the string the player sees when it is cast, and the string the room sees when a spell is cast.&lt;/p&gt;&#10;&lt;p&gt;Example, firewind&lt;/p&gt;&#10;&lt;p&gt;Demogorgon vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;You are blasted by a painful burning wind!! THAT REALLY HURT!!&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Ill give 5 drachma per string I use&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>vampire followers</title><link>https://forum.slothmud.net/updates/bug-reporting/vampire-followers/</link><pubDate>Wed, 30 Nov 2005 22:46:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/vampire-followers/</guid><description>&lt;div class="post" data-post-id="9694" data-author="deucer" data-date="2005-11-30T22:46:15+00:00" data-subject="vampire followers"&gt;&#13;&#10;&lt;p&gt;When vampire followers start using their secondary ability in a fight, this message is shown:&lt;/p&gt;&#10;&lt;p&gt;$n sinks $ss fangs into $N, draining away portion of $S life!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9713" data-author="kjartan" data-date="2005-12-01T17:05:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This should be fixed now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pandora</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pandora/</link><pubDate>Wed, 30 Nov 2005 05:30:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pandora/</guid><description>&lt;div class="post" data-post-id="9685" data-author="blackmore" data-date="2005-11-30T05:30:20+00:00" data-subject="Pandora"&gt;&#13;&#10;&lt;p&gt;For those that haven&amp;rsquo;t found it yet, &lt;a href="http://www.pandora.com" target="_blank" rel="noreferrer"&gt;www.pandora.com&lt;/a&gt; is this really cool music site. You pick an artist or a song, and it returns a playlist of other songs that match the one you put in. With that playlist, you can give thumbs up or down to each song, which it will use to improve the selections that it plays. I don&amp;rsquo;t know how big their catalog is, but it&amp;rsquo;s constantly growing, and it&amp;rsquo;s fairly large for non-classical music that&amp;rsquo;s anglo-centric.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s certainly not an end all and be all for all music fans, but it&amp;rsquo;s extremely effective at producing a list of songs to listen to (which you can buy off amazon or itunes), or if you really like an artist/song but it&amp;rsquo;s in a genre that you don&amp;rsquo;t have much access to.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weather</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/weather/</link><pubDate>Tue, 29 Nov 2005 23:28:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/weather/</guid><description>&lt;div class="post" data-post-id="9684" data-author="K&amp;#x27;eth" data-date="2005-11-29T23:28:07+00:00" data-subject="Weather"&gt;&#13;&#10;&lt;p&gt;Some time ago i saw an interesting thing on Thule.&lt;/p&gt;&#10;&lt;p&gt;I have a prompt with a weather in it, but when the snow begins a furry, prompt showed to me that it was just raining&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;K&amp;rsquo;eth Hennia the Elven Bard.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wot No Mud</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wot-no-mud/</link><pubDate>Tue, 29 Nov 2005 12:30:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wot-no-mud/</guid><description>&lt;div class="post" data-post-id="9673" data-author="mudder" data-date="2005-11-29T12:30:31+00:00" data-subject="Wot No Mud"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been trying, on and off, to connect to the mud for about 4 hours without sucess (19/11/05 12:20 GMT)&lt;/p&gt;&#10;&lt;p&gt;Is the mud down or is it a problem my end (I&amp;rsquo;m assuming that as I can connect to this website it&amp;rsquo;s probably the mud &amp;hellip; )&lt;/p&gt;&#10;&lt;p&gt;If so I in common with most players I think have probably looked on this website to see whats going on.&lt;/p&gt;&#10;&lt;p&gt;I fully accept that playing Sloth is a priviledge not a right, and am not complaining or whining that it is currently down, I think all reasonable people would understand that not everything will work 100% all the time, however could I make a plee that when extended outages happen, even one short simple sentence on the website saying something like:&lt;/p&gt;&#10;&lt;p&gt;[quote:39g5399z]Mud currently down: expected back up 13:00 GMT (or whatever time basis is used in US)&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;Mud currently down: expected back up in unknown time[/quote:39g5399z]&lt;/p&gt;&#10;&lt;p&gt;would be very much appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NEWS cmd online</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/news-cmd-online/</link><pubDate>Tue, 29 Nov 2005 01:07:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/news-cmd-online/</guid><description>&lt;div class="post" data-post-id="9670" data-author="*Splork*" data-date="2005-11-29T01:07:35+00:00" data-subject="NEWS cmd online"&gt;&#13;&#10;&lt;p&gt;I have added the last half years changes to the NEWS cmd online, simply type NEWS. You can not type news because it will most likely speedrun you in a few directions.&lt;/p&gt;&#10;&lt;p&gt;I have been asked several times if we could post the changes online more often, I will try to keep this list update. The list goes from current to oldest.&lt;/p&gt;&#10;&lt;p&gt;I am sure I missed a few since Kj loves to use the scrolling announcements, I love to use updates in forums, and Isabo, Enea and others mix it up:-)&lt;/p&gt;&#10;&lt;p&gt;Id like to pat the Immortals on the back, while all changes are not great for the players, that list sure shows how active our Immortal staff is.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Re: order changes for shifted druids</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/re-order-changes-for-shifted-druids/</link><pubDate>Mon, 28 Nov 2005 18:19:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/re-order-changes-for-shifted-druids/</guid><description>&lt;div class="post" data-post-id="9657" data-author="Deju" data-date="2005-11-28T18:19:54+00:00" data-subject="Re: order changes for shifted druids"&gt;&#13;&#10;&lt;p&gt;Hi -&lt;/p&gt;&#10;&lt;p&gt;I understand the change that keeps shifted players from ordering followers&amp;hellip; i dont like it, but i understand it :)&lt;/p&gt;&#10;&lt;p&gt;However, that said&amp;hellip; I have a problem with the fact the the Juju almost ALWAYS disengages when a shifted player attacks a mob the Juju is already killing. So if i order the juju to kill sash, then shift and join in the killing, the juju stops fighting the sash. How am I to get the juju to engage again? In the middle of a fight, am i supposed to shift return, order the juju to fight, then shift back? To me, this seems a little silly.&lt;/p&gt;&#10;&lt;p&gt;Perhaps this is just a bug, I don&amp;rsquo;t know. But if this is by design, it combined with the new order changes seem overly harsh.&lt;/p&gt;&#10;&lt;p&gt;Just curious if this was overlooked, or if its by design.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Deju/Scrugg&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>few small updates</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-updates/</link><pubDate>Sun, 27 Nov 2005 22:41:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-updates/</guid><description>&lt;div class="post" data-post-id="9651" data-author="*Splork*" data-date="2005-11-27T22:41:12+00:00" data-subject="few small updates"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;clans added to finger&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;toggles are now working 100% in form&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;number formatting working in banks, prompts, etc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bunch of other small stuff&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updates and fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-and-fixes/</link><pubDate>Sat, 26 Nov 2005 22:09:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/updates-and-fixes/</guid><description>&lt;div class="post" data-post-id="9644" data-author="*Splork*" data-date="2005-11-26T22:09:50+00:00" data-subject="Updates and fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Restrings and personal eq will now be able to be vaulted.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Isabo believes she has fixed druids in form and new area exp, first kill, and ktalk.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The mxp bug that was eating brackets should also be fixed.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A ton of smaller bug fixes, typos, etc.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;We are still working on toggles while shifted, for the most part they will work. I have it so you can toggle them on and off now.&lt;/p&gt;&#10;&lt;p&gt;These go in on tonight&amp;rsquo;s reboot&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new clan patch (clasp)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-clan-patch-clasp/</link><pubDate>Sat, 26 Nov 2005 16:23:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-clan-patch-clasp/</guid><description>&lt;div class="post" data-post-id="9639" data-author="brand" data-date="2005-11-26T16:23:14+00:00" data-subject="new clan patch (clasp)"&gt;&#13;&#10;&lt;p&gt;how would a clan patch be for each clan. something that could be bought or made by clan member. like a merit badge but a clasp that could go on armor or sleeve or hat or cloak or suitcase. maybe you could even have crazy powers and skills added to it like an avatar light (but only powers and skills that are not cool enough for avatar lights) or maybe it could just be a CLAN PATCH!&lt;/p&gt;&#10;&lt;p&gt;:idea: brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>finger command</title><link>https://forum.slothmud.net/updates/bug-reporting/finger-command/</link><pubDate>Sat, 26 Nov 2005 10:58:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/finger-command/</guid><description>&lt;div class="post" data-post-id="9634" data-author="deucer" data-date="2005-11-26T10:58:47+00:00" data-subject="finger command"&gt;&#13;&#10;&lt;p&gt;date reported in the finger return seems bugged:&lt;/p&gt;&#10;&lt;p&gt;Last login: Sun Dec 22 09:02:00 1935&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip; (taken on Sat Nov 26 2005) :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9635" data-author="*Splork*" data-date="2005-11-26T12:41:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nods thanks, could of swore that one was fixed&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Web</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/web/</link><pubDate>Fri, 25 Nov 2005 22:26:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/web/</guid><description>&lt;div class="post" data-post-id="9630" data-author="Pine" data-date="2005-11-25T22:26:34+00:00" data-subject="Web"&gt;&#13;&#10;&lt;p&gt;Is the Druid spider form web ability working? I haven&amp;rsquo;t used it for awhile but I&amp;rsquo;m pretty sure you just type web &lt;mobname&gt; Has the syntax or anything of the sort changed?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes/</link><pubDate>Fri, 25 Nov 2005 20:56:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes/</guid><description>&lt;div class="post" data-post-id="9629" data-author="*Splork*" data-date="2005-11-25T20:56:43+00:00" data-subject="Changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Pthiefs can no longer trigger trigtraps which enter vault rooms.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Slashing weapons can now be used to broadside(valor sword).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Hit point regen(B), Damage(D), and hitroll(I) have been added to prompt options. Represented inside the ( ) is what you will need to add to prompt in order to gain these. See help prompt&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Medios and Krok added to hall of shame, I mean fame&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes and fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-and-fixes/</link><pubDate>Fri, 25 Nov 2005 00:36:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/changes-and-fixes/</guid><description>&lt;div class="post" data-post-id="9626" data-author="*Splork*" data-date="2005-11-25T00:36:35+00:00" data-subject="Changes and fixes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Changed the shapeshifting dog into a bloodhound, and gave it the ability to use the search command. It was brought to my attention that some valk classos couldnt search and suggested this&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A new toggle has been created, see help numformat. If this is toggled on, values in score will appear with commas for easier reading such as below&amp;hellip;.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork asdfasd fasdfasdfasd adsfsadfasdf adsfasdfads (level: 46)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 46 Wa: 46 Th: 46 Mo: 46 Cl: 46 Dr: 46 Ne: 46 Ba: 46 Av: 46&lt;/p&gt;&#10;&lt;p&gt;You are 17 years old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You aren&amp;rsquo;t controlling any followers right now.&lt;/p&gt;&#10;&lt;p&gt;You have (919/919+24) hit, (299/299+39) mana and (289/289+29) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +3 to hit and +6 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 2,147,483,647 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 7,000,000 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 0 days and 3 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Darksight , DARKSIGHT by 0 points, 14254 seconds, 46 level&lt;/p&gt;&#10;&lt;p&gt;I am debating having all numerical values show as this if this is toggled on. But I am not sure&amp;hellip;&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Kjartan just finished coding a couple group commands that were suggested by Alberich or Plato, we cant remember which.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;GSET&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;See also: GROUP UNGROUP&lt;/p&gt;&#10;&lt;p&gt;This command has two forms. It can only be used by the leader of a group.&lt;/p&gt;&#10;&lt;p&gt;The first form is &amp;ldquo;gset disband&amp;rdquo;. This ends the group, ungrouping everybody&lt;/p&gt;&#10;&lt;p&gt;and stopping everybody from following the leader.&lt;/p&gt;&#10;&lt;p&gt;The second form is &amp;ldquo;gset transfer &lt;target&gt;&amp;rdquo;. This transfers the group to&lt;/p&gt;&#10;&lt;p&gt;the specified person, who must be a member of the group. That person&lt;/p&gt;&#10;&lt;p&gt;becomes the new group leader.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Kjartan has also finished &amp;ldquo;Morning Glory&amp;rdquo;, pls refer to help file&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I have also fixed the bug that was preventing shifted druids from saving, sorry it took so long as it wasnt very easy&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fixed the bug that had loaded personal eq inside of caches crumbling or disappearing before it could be found.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;All of this goes in on tonights reboot, and probably a few things Ive forgotten to mention&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>"commafication" of score output</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/commafication-of-score-output/</link><pubDate>Thu, 24 Nov 2005 23:05:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/commafication-of-score-output/</guid><description>&lt;div class="post" data-post-id="9624" data-author="bubba" data-date="2005-11-24T23:05:38+00:00" data-subject="&amp;quot;commafication&amp;quot; of score output"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m pretty sure tintin can&amp;rsquo;t parse commafied numbers (e.g. 2,246,231) into numbers for later manipulation. Thus, I&amp;rsquo;m hoping to see that change reverted (or toggleable would be cool). Plus, there are many people who play this game that don&amp;rsquo;t use commas as thousands separators in real life.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9625" data-author="Weasel" data-date="2005-11-24T23:16:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;a toggle would be handy, yes.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9627" data-author="Weasel" data-date="2005-11-25T17:31:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks for the toggle addition Splork.&lt;/p&gt;&#10;&lt;p&gt;Some other good changes too for those who haven&amp;rsquo;t read the post yet:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1570" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://slothmud.org/index.php?name=PNph &amp;hellip; pic&amp;amp;t=1570&amp;rdquo;&amp;gt;http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=1570&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;thanks again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy Thanksgiving!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-thanksgiving/</link><pubDate>Wed, 23 Nov 2005 12:23:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-thanksgiving/</guid><description>&lt;div class="post" data-post-id="9613" data-author="Avatar" data-date="2005-11-23T12:23:22+00:00" data-subject="Happy Thanksgiving!!"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m off to drive down to visit family. Happy Thanksgiving to everyone, hope you have a great weekend.&lt;/p&gt;&#10;&lt;p&gt;Off-topic:&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been playing a different little online game for the last two or three days. It&amp;rsquo;s not a mud but has mud-like tendencies. Anyway, they do a few things that might make life easier on sloth. Groups / followers are more dynamic. The leader can pass the group to another person anytime. Also, the group doesn&amp;rsquo;t disband when the leader disconnects. The next person in line becomes the leader automatically.&lt;/p&gt;&#10;&lt;p&gt;Not sure you would want sloth to work like that, with the possibilities for CF&amp;rsquo;age, but it sure makes playing much easier.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shifted druids with undead followers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shifted-druids-with-undead-followers/</link><pubDate>Wed, 23 Nov 2005 07:26:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shifted-druids-with-undead-followers/</guid><description>&lt;div class="post" data-post-id="9609" data-author="kjartan" data-date="2005-11-23T07:26:43+00:00" data-subject="shifted druids with undead followers"&gt;&#13;&#10;&lt;p&gt;Incor, shifted druids will no longer be able to order followers except for treants. Followers that act automatically (pit fiends, eudaemons, etc.) will still act as they did.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9610" data-author="Zam" data-date="2005-11-23T08:15:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hrm what can i say &amp;hellip; well done , time to balance the game :)&lt;/p&gt;&#10;&lt;p&gt;get ready for all that whining kids , Kj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9611" data-author="*Splork*" data-date="2005-11-23T12:06:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;While we are on this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Jujus were reduced yet again-hopefully this will be the last reduction for them.&lt;/p&gt;&#10;&lt;p&gt;UC eq was lowered a tad which should in turn lower the power of most all necro followers. UC eq wont be touched again.&lt;/p&gt;&#10;&lt;p&gt;On the bright side, order failure % was lowered.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Finger cmd</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/finger-cmd/</link><pubDate>Tue, 22 Nov 2005 16:19:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/finger-cmd/</guid><description>&lt;div class="post" data-post-id="9604" data-author="*Splork*" data-date="2005-11-22T16:19:04+00:00" data-subject="Finger cmd"&gt;&#13;&#10;&lt;p&gt;Finger cmd is now available for anyone level 10 and above. Please refer to help finger for more information.&lt;/p&gt;&#10;&lt;p&gt;A player can toggle themselves private if they wish to keep their finger private.&lt;/p&gt;&#10;&lt;p&gt;More will be added to finger as we have time and ideas&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>FFXII</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ffxii/</link><pubDate>Sun, 20 Nov 2005 13:36:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ffxii/</guid><description>&lt;div class="post" data-post-id="9595" data-author="Alberich" data-date="2005-11-20T13:36:34+00:00" data-subject="FFXII"&gt;&#13;&#10;&lt;p&gt;Anyone else played the demo yet? Holy crap, what a way to fuck up an old and respected franchise. There are plenty of other games with &amp;rsquo;new&amp;rsquo; combat systems to cater to the &amp;lsquo;5-minute-attention-span&amp;rsquo; set, and DQ8 does just fine with a regular rpg system so wtf was square thinking?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9597" data-author="brand" data-date="2005-11-20T18:28:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thats what happens when you lose your longtime director and the new guy wants to make his mark on the series. it seems to me like he thought playing a MMOG by yourself would be fun. i really liked the system in X (liked it alot) this one hmm, i might even not play it (and i can&amp;rsquo;t believe i&amp;rsquo;m even thinking that)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost con 5 times in a row</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-con-5-times-in-a-row/</link><pubDate>Sun, 20 Nov 2005 04:36:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-con-5-times-in-a-row/</guid><description>&lt;div class="post" data-post-id="9589" data-author="Yasik" data-date="2005-11-20T04:36:34+00:00" data-subject="Lost con 5 times in a row"&gt;&#13;&#10;&lt;p&gt;[img:34uejai9]http://yasik.mci.kiev.ua/LostCon5.jpg[/img:34uejai9]&lt;/p&gt;&#10;&lt;p&gt;Bad thing : i wasted 2.5 times more mana&lt;/p&gt;&#10;&lt;p&gt;Good thing : i&amp;rsquo;ve participaed in one of the most rare event&lt;/p&gt;&#10;&lt;p&gt;No whine, post only for fun :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9605" data-author="Blackguard" data-date="2005-11-22T23:56:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;lt;430hp 32ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The Bar&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;A citizen of Bal Harbor is nursing a bottle of beer.&lt;/p&gt;&#10;&lt;p&gt;Mason wipes down a few glasses and asks you for your drink order.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;430hp 32ma 145mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;sense life&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;sense life&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;431hp 31ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;431hp 31ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;sense life&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;432hp 30ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;help sense life&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;sense life&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;SENSE LIFE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;See also: DETECT INVISIBILITY PERCEPTION&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;sense life&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: -&lt;/p&gt;&#10;&lt;p&gt;Duration: 5 hours per level&lt;/p&gt;&#10;&lt;p&gt;Level: Cleric 7, Mage 25, Necro 13&lt;/p&gt;&#10;&lt;p&gt;Save: N/A&lt;/p&gt;&#10;&lt;p&gt;Spellbook: white&lt;/p&gt;&#10;&lt;p&gt;Stratum: Mental&lt;/p&gt;&#10;&lt;p&gt;Min mana: 5&lt;/p&gt;&#10;&lt;p&gt;This spell will enable you to sense hidden life forms in a room.&lt;/p&gt;&#10;&lt;p&gt;Invisible persons are also considered hidden. It perceives the&lt;/p&gt;&#10;&lt;p&gt;specific energy patterns linked to life: since clerics are much&lt;/p&gt;&#10;&lt;p&gt;better attuned to life-force than mages (as so much of their magic&lt;/p&gt;&#10;&lt;p&gt;focuses on it), this spell is much easier for clerics than mages.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;433hp 32ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;433hp 30ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;prac sense life&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;sense life&amp;rsquo;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Magic-User Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sense life - Lvl: 25, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;433hp 32ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel your awareness improve.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;433hp 27ma 146mv 1391359xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;The Inn&lt;/p&gt;&#10;&lt;p&gt;Exits: North South&lt;/p&gt;&#10;&lt;p&gt;An ivy green spellbook with strange runes lies forgotten on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Some leaves have been strategically placed almost hiding the manual&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A braille spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A book with a bone cover has been left behind&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A citizen of Bal Harbor is taking a stroll around the city.&lt;/p&gt;&#10;&lt;p&gt;A seedy-looking sailor sizes you up as a possible impressee.&lt;/p&gt;&#10;&lt;p&gt;The Innkeeper is here, waiting to rent you a room for the night.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;I lost it 4 times. I&amp;rsquo;m cooler than you are so I guess I win.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Happy trails folks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/happy-trails-folks/</link><pubDate>Sat, 19 Nov 2005 18:21:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/happy-trails-folks/</guid><description>&lt;div class="post" data-post-id="9585" data-author="13" data-date="2005-11-19T18:21:33+00:00" data-subject="Happy trails folks"&gt;&#13;&#10;&lt;p&gt;My days on Sloth are over, it&amp;rsquo;s been a lot of fun but it robs me of ambition and time, which we all have a finite&lt;/p&gt;&#10;&lt;p&gt;quantity of. I&amp;rsquo;ll be selling out pretty soon including all of&lt;/p&gt;&#10;&lt;p&gt;my characters and all of my eq, personally owned vaults etc. If you&amp;rsquo;re interested shoot me an email at &lt;a href="mailto:stomp442@gmail.com" &gt;stomp442@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;So long,&lt;/p&gt;&#10;&lt;p&gt;Aaron&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9586" data-author="Grue" data-date="2005-11-19T18:57:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Been there, have often considered it myself the last year or so as work and life has gone crazy. If you really want to quit the only way is to dowhat you are doing. One of the chars I own, Mooch, was owned by a good Sloth of mine who decided to give up, and the only way he was able to was to give quit completely like that. Sad to see a long time player leave, but I hear you and good luck.&lt;/p&gt;&#10;&lt;p&gt;Pete/Riurik/Mooch&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Area Effect and idea</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/area-effect-and-idea/</link><pubDate>Sat, 19 Nov 2005 17:07:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/area-effect-and-idea/</guid><description>&lt;div class="post" data-post-id="9584" data-author="Pine" data-date="2005-11-19T17:07:03+00:00" data-subject="Area Effect and idea"&gt;&#13;&#10;&lt;p&gt;Awhile ago there was a thread about area effect spells hitting followers. I believe the outcome was to make followers like players in a group so that they wouldn&amp;rsquo;t be hit by the spell. Could the same thing please be done for breath weapon area effects?&lt;/p&gt;&#10;&lt;p&gt;Would it be possible to have a clasp or something of the sort that would make any item shiftable but negate its effects while shifted? That way druids could run around with armor, shields, etc and not have to worry about pthieves grabbing them as soon as the druid shifts. I know the druid could change gear, but it would be nice to be able to wear a full set of EQ and shift without having to change everytime.&lt;/p&gt;&#10;&lt;p&gt;Also, the day with the force of nature strengthened was great! I could do nice long runs while shifted. Thanks imms.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a couple changes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-couple-changes/</link><pubDate>Sat, 19 Nov 2005 07:11:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-couple-changes/</guid><description>&lt;div class="post" data-post-id="9583" data-author="kjartan" data-date="2005-11-19T07:11:46+00:00" data-subject="a couple changes"&gt;&#13;&#10;&lt;p&gt;These will go in tonight.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can now hold anything. You will only get the benefits from it as far as armor class and affects if it&amp;rsquo;s something you could have held before.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You can&amp;rsquo;t recite held scrolls while blind any more.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Mobs that are the sort of thing that might reasonably be expected to use a potion will use potions they pop with. (They won&amp;rsquo;t use them unless they are in combat, though, and they aren&amp;rsquo;t 100% efficient so it may take them a while to decide to use it).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy Eq - Time For Upgrade?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/holy-eq-time-for-upgrade/</link><pubDate>Fri, 18 Nov 2005 05:00:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/holy-eq-time-for-upgrade/</guid><description>&lt;div class="post" data-post-id="9565" data-author="jezer" data-date="2005-11-18T05:00:14+00:00" data-subject="Holy Eq - Time For Upgrade?"&gt;&#13;&#10;&lt;p&gt;Hmm&amp;hellip; I gotta a newbie I am looking to get to -8 on VK. Currently -7.4. I figure I can do this with a few more items and some holy eq. So I look at the holy eq list&amp;hellip; In just about everycase eq I can wear at Ad restricts has a better armor class than all of the holy eq items except for&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Holy Shroud Neck -0.8ac, +20 Hps&lt;/p&gt;&#10;&lt;p&gt;Holy Sceptre Held Low -0.7 AC&lt;/p&gt;&#10;&lt;p&gt;Holy Greaves Legs -1.6ac, +1 Con&lt;/p&gt;&#10;&lt;p&gt;Holy Sandals Feet -0.4ac, +1 Str +3 Mvregen&lt;/p&gt;&#10;&lt;p&gt;Some of the holy eq items are just lame to my eyes like the following.&lt;/p&gt;&#10;&lt;p&gt;Holy Ring Finger +20 Mana, +1 Int&lt;/p&gt;&#10;&lt;p&gt;Holy Gauntlets Hands -0.3 ac, +1 Dam, +20 Moves&lt;/p&gt;&#10;&lt;p&gt;Holy Sleeves Arms -0.5ac, +1 Dmg +10 Mana&lt;/p&gt;&#10;&lt;p&gt;Holy Halo Head -1.2ac, +1 con +1 Str&lt;/p&gt;&#10;&lt;p&gt;Holy Wings On Body -1.5ac, +1 dmg +25 mvs&lt;/p&gt;&#10;&lt;p&gt;-1.2 helms are easy to get. -0.3 rings a snap. -0.4 hands available and often sold at auction. Granite Bracers are a frustrating pop, but even the holy sleeves are about as useful as a pair of onyx sleeves. -1.5 on body!!!LOL who doesn&amp;rsquo;t start off with a -2.3 mystic plate mail?&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure at what type of player the holy eq system is meant to be focused at, but at a 1x40+ level getting holy eq seems fairly pointless. Holy eq becomes there for &amp;ldquo;stat boosting bad rolls&amp;rdquo; and emergencies.&lt;/p&gt;&#10;&lt;p&gt;Is it time to have &amp;ldquo;1x40 holy eq&amp;rdquo;, &amp;ldquo;avatar holy eq&amp;rdquo;, &amp;ldquo;newbie holy eq.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Hmm, just some thoughts&amp;hellip; What are your opinions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crystal Falls - Wyvern NOPOP?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crystal-falls-wyvern-nopop/</link><pubDate>Fri, 18 Nov 2005 00:47:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crystal-falls-wyvern-nopop/</guid><description>&lt;div class="post" data-post-id="9561" data-author="jezer" data-date="2005-11-18T00:47:49+00:00" data-subject="Crystal Falls - Wyvern NOPOP?"&gt;&#13;&#10;&lt;p&gt;Ok according to the eq list, the wyvern at crystal falls is supposed to pop some perm fly armor.&lt;/p&gt;&#10;&lt;p&gt;Winged Wyvern Plate Mail Wyvern (??) Crystal Falls -2.2 Perma Fly SM EC ET AdW [OR]&lt;/p&gt;&#10;&lt;p&gt;A few people have commonly killed this mob and say it no longer pops. However other people claimed to have popped this eq on the mob and semi recently.&lt;/p&gt;&#10;&lt;p&gt;I cycled the beast for 3 days and got a branch and a random spellbook.&lt;/p&gt;&#10;&lt;p&gt;After reading the post about the greyhound at castle I am wondering whether you could please check this mob as well Isabo?&lt;/p&gt;&#10;&lt;p&gt;If you have popped this eq or know whats happening&amp;hellip; plz post!&lt;/p&gt;&#10;&lt;p&gt;Also&amp;hellip; There is also a &amp;ldquo;Ward&amp;rdquo; behind the wyvern room according to the crystal falls map. But you can&amp;rsquo;t get there&amp;hellip; anyone been able to get there?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sieged Castle (greyhound) &amp; wealth and glory</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sieged-castle-greyhound-wealth-and-glory/</link><pubDate>Thu, 17 Nov 2005 05:12:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sieged-castle-greyhound-wealth-and-glory/</guid><description>&lt;div class="post" data-post-id="9543" data-author="Guinex" data-date="2005-11-17T05:12:22+00:00" data-subject="Sieged Castle (greyhound) &amp;amp; wealth and glory"&gt;&#13;&#10;&lt;p&gt;I am just curious if this mob is still loading jeweled collar. I have been cycling him for weeks and decided to have a bard wealth and glory to see what it said, and the collar is showing up as not loading. So either he isn&amp;rsquo;t loading or the song wealth and glory is not.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9549" data-author="ken" data-date="2005-11-17T16:55:08+00:00" data-subject="Check Greyhound Pls"&gt;&#13;&#10;&lt;p&gt;Nods I&amp;rsquo;ve cycled greyhound for weeks too and no load! I basically cycle it when Guinex is off to bed and vice versa. Something must be wrong somewhere. Could someone pls check greyhound whether he still pops jeweled collar?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hotara - where are you?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hotara-where-are-you/</link><pubDate>Thu, 17 Nov 2005 02:29:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hotara-where-are-you/</guid><description>&lt;div class="post" data-post-id="9542" data-author="Turbo" data-date="2005-11-17T02:29:16+00:00" data-subject="Hotara - where are you?"&gt;&#13;&#10;&lt;p&gt;Hotara - I am heading to Singapore (see my other post about trip to Asia). I need to get in touch with you - please reply here - send me a private message. Thanks!&lt;/p&gt;&#10;&lt;p&gt;AL&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9544" data-author="Chainer" data-date="2005-11-17T08:09:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hotara&amp;rsquo;s currently studying at Russia and won&amp;rsquo;t be coming back till next year or so. :evil:&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll ask him to drop a word or two here if i ever see him on. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Died &amp; Looted on Lyme on Monday</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/died-looted-on-lyme-on-monday/</link><pubDate>Wed, 16 Nov 2005 19:13:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/died-looted-on-lyme-on-monday/</guid><description>&lt;div class="post" data-post-id="9539" data-author="Qa" data-date="2005-11-16T19:13:39+00:00" data-subject="Died &amp;amp; Looted on Lyme on Monday"&gt;&#13;&#10;&lt;p&gt;So I died on Monday - twice. Level loss - yadda, yadda, yadda. I got upset, pissed and generally unhappy.&lt;/p&gt;&#10;&lt;p&gt;Being upset I didn&amp;rsquo;t notice I was looted.&lt;/p&gt;&#10;&lt;p&gt;So if anyone happenned to find 3 (or more) items, they might be mine. They would have been on the elites d5ed from Mag, or a wandering, looting mob (urchins, vendors) or the Drunken Kender in Oly. I will identify the items upon request, and can offer a reasonable finder&amp;rsquo;s fee or reward for thier return.&lt;/p&gt;&#10;&lt;p&gt;They aren&amp;rsquo;t super valuable, and I can repop them. But if you happened to have found them, I would appreciate thier return.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class Suggestions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/class-suggestions/</link><pubDate>Tue, 15 Nov 2005 23:30:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/class-suggestions/</guid><description>&lt;div class="post" data-post-id="9522" data-author="Ezekiel" data-date="2005-11-15T23:30:38+00:00" data-subject="Class Suggestions"&gt;&#13;&#10;&lt;p&gt;Hey, Ezekiel here. I know itâ€™s time consuming coming up with ideas and such on top of what you imms already do and it has been repeated that player input and suggestions are welcome. Here are some ideas that I had for each classo. While some may be moot or unusable or even rehashed, others may be useful either in the construct of a different implement or the exact implement itself. If everyone just took a little time to post some of their own, the imms could draw the best from all of them and come up with some kick ass stuff. Give your criticisms or input if you like, these are simply ideas people. Thanks for your time, and I least I tried, even if none of this ever gets implemented.&lt;/p&gt;&#10;&lt;p&gt;Thief-&lt;/p&gt;&#10;&lt;p&gt;Skill: Rope&lt;/p&gt;&#10;&lt;p&gt;Effects: A skill to snare four logged opponents. Two legged opponents can be effected by snare just at a lesser rate or possibly escape quicker from it. This skill could be much like the trip effect but maybe have a slightly higher chance of staying snared than staying down from trip. A char could have to have some type of rope/twine in inventory for this to work.&lt;/p&gt;&#10;&lt;p&gt;Warrior-&lt;/p&gt;&#10;&lt;p&gt;Skill: Lunge&lt;/p&gt;&#10;&lt;p&gt;Effects: Skill in which the user lunges at target with a nonstab weapon. Possibly, there would be no cost to movement but a failed attack can either have no effect or leave the warrior stunned for one round. Higher hitroll rather than damage would increase efficiency. Possibly good for low lev warriors who donâ€™t have many mv and would like to start trying out some skills in rounds.&lt;/p&gt;&#10;&lt;p&gt;Bard-&lt;/p&gt;&#10;&lt;p&gt;Song: Song of the Sea&lt;/p&gt;&#10;&lt;p&gt;Effects: This song might be low cost mana wise and it would cut a lot of mv it takes to move in water while also boosting mv regen while submerged. Song of the Ocean could be an enhanced avatar version which could either improve the initial spell or make it group. May not have to even be a song, possibly a spell.&lt;/p&gt;&#10;&lt;p&gt;Monk-&lt;/p&gt;&#10;&lt;p&gt;Skill: Weightshift&lt;/p&gt;&#10;&lt;p&gt;Effects: Not as useful as counterattack but possibly a pre-emptive skill in which you size up the weight and agility of the mob by entering the command, and, if within range, when bashed tripped, kicked, or other fighting type proc, there could be a chance to shift weight automatically and instead send some of that damage back at the mob. i.e. on mob kicks, chance to grab his ankle and sprain by twisting, snap one of his shoulders on a missed bash, etc. (could hinder the mobâ€™s ability to execute in later rounds). Can vary depending on what lev the skill would be or what lev the user is.&lt;/p&gt;&#10;&lt;p&gt;Druid-&lt;/p&gt;&#10;&lt;p&gt;Spell: Mask of the Nymph&lt;/p&gt;&#10;&lt;p&gt;Effects: Seeing as how druids have an extreme connection to nature, in forestry and woodlands, druids could falsely take the appearance of a wood nymph and blend into their surroundings. Iâ€™d imagine this to have a higher mana cost, being a mix of urban stealth and perception for a small period of time, being unnoticeable to even aggros. Maybe with this spell up, druids would be able to see inventory also, saving them from switching to ferret in their most comfortable environments.&lt;/p&gt;&#10;&lt;p&gt;Mage-&lt;/p&gt;&#10;&lt;p&gt;Skill: Perception&lt;/p&gt;&#10;&lt;p&gt;Effects: This is already a spell but I believe that with perception up, a character should have a much lower percent chance of having something stolen from them no matter how hidden the pthief. All senses are heightened, so why wouldnâ€™t it make sense? Also, seeing perceptionâ€™s mana cost, I believe it should be more like 4 ticks (or lower the mana just a bit) but thatâ€™s just my opinion though I have spoken to many who have agreed.&lt;/p&gt;&#10;&lt;p&gt;Skill: Blaze (prime possibly)&lt;/p&gt;&#10;&lt;p&gt;Effects: Due to a mageâ€™s strong connection with fire, blaze (maybe roughly costing half the mana of magic rope) sets a small subtle fire as a light for the character to change equipment in even the darkest of rooms without his light being held. Beware, if wandering mobs that cannot see invis, and the mage is relying on that for protection, if the mob spots the flame, itâ€™s perception of the room may become much keener.&lt;/p&gt;&#10;&lt;p&gt;Cleric-&lt;/p&gt;&#10;&lt;p&gt;Spell: Midnight Mace (avatar prime)&lt;/p&gt;&#10;&lt;p&gt;Effect: Avatar prime cleric upgrade of dark mace having a better proc rate or better overall dam. Possibly an implement to add to it would be that not only would it be a sanc buster but have a high chance to automatically bust a mobâ€™s self-casted spell shields in rounds.&lt;/p&gt;&#10;&lt;p&gt;Necromancer-&lt;/p&gt;&#10;&lt;p&gt;Spell: Deathwalk&lt;/p&gt;&#10;&lt;p&gt;Effects: A necromancer can smell the inkling of death in the air only in the last two or three ticks before those lying dead actually corpse (before that the dead are still to fresh). Must be same area as the dead though to detect the scent.&lt;/p&gt;&#10;&lt;p&gt;Spell: Death pact&lt;/p&gt;&#10;&lt;p&gt;Effects: Just a suggestion about this existing spell. Possibly, due to it draining much of your remaining mana and hp, on a successful pact, have the mob wipe the Necromancer from its hate list. I know there is a slight delay after the pact. Itâ€™s just a suggestion.&lt;/p&gt;&#10;&lt;p&gt;Thanks again mud,&lt;/p&gt;&#10;&lt;p&gt;Ezekiel&lt;/p&gt;&#10;&lt;p&gt;Note: whoever added that clan talk channel feature a while backâ€¦rock on. It really is a good one in many instances.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Astrology</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/astrology/</link><pubDate>Tue, 15 Nov 2005 22:27:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/astrology/</guid><description>&lt;div class="post" data-post-id="9520" data-author="Gnu" data-date="2005-11-15T22:27:41+00:00" data-subject="Astrology"&gt;&#13;&#10;&lt;p&gt;here is a portion of information I&amp;rsquo;ve got due to astrology skill&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Sun, begins in 33 minutes, lasts 155 minutes.&lt;/p&gt;&#10;&lt;p&gt;Minor, House of the Dragon, begins in 1 hours and 28 minutes, lasts 136 minutes.&lt;/p&gt;&#10;&lt;p&gt;Major, House of the Sun, begins in 1 hours and 28 minutes, lasts 29 minutes.&lt;/p&gt;&#10;&lt;p&gt;well&amp;hellip; did I get it right, that HOUse of the Sun will have a Minor status for 155 minutes with 29-minutes-implementation of Major House?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT tri/hex/oct</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-tri-hex-oct/</link><pubDate>Tue, 15 Nov 2005 05:49:33 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-tri-hex-oct/</guid><description>&lt;div class="post" data-post-id="9514" data-author="Choong" data-date="2005-11-15T05:49:33+00:00" data-subject="WTB/WTT tri/hex/oct"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking to roll my newbie so I&amp;rsquo;m looking to buy/trade for rolls. Trying to collect about about 100 to 200 tokens.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not sure what eq is good these days but I have a stockpile of old stuff that I can trade. Prob obsidian pearl or some other eq that u might have in mind. I also have some spare cps etc&lt;/p&gt;&#10;&lt;p&gt;If you want coins, just name me a price. Not sure if I would pay a lot more for an oct as getting 10 10 10 10 10 is not exactly that great a roll. But if I have the spare cash or short of tokens, I might just buy them all&lt;/p&gt;&#10;&lt;p&gt;Anyway, catch me online, mudmail or email me at &lt;a href="mailto:ycchai@gmail.com" &gt;ycchai@gmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Choong&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan channel</title><link>https://forum.slothmud.net/updates/mud-suggestions/clan-channel/</link><pubDate>Sun, 13 Nov 2005 15:09:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/clan-channel/</guid><description>&lt;div class="post" data-post-id="9500" data-author="Alberich" data-date="2005-11-13T15:09:05+00:00" data-subject="Clan channel"&gt;&#13;&#10;&lt;p&gt;channels are cool, and clan channels are very cool. however, one of the best things about channels, is going ld so people know you&amp;rsquo;re dead. any way we could get like a &amp;lsquo;so-and-so has died!&amp;rsquo; message added to clan channel (far fetched, i know) or just at least have person leave channel when they drop link?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9501" data-author="Autolycos" data-date="2005-11-13T19:33:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i think thats a good idea. i get alot of use out my are you dead pinger from ctalk leavers&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mass Dark Cloak</title><link>https://forum.slothmud.net/classes/cleric/mass-dark-cloak/</link><pubDate>Sun, 13 Nov 2005 07:54:26 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/mass-dark-cloak/</guid><description>&lt;div class="post" data-post-id="9499" data-author="brand" data-date="2005-11-13T07:54:26+00:00" data-subject="Mass Dark Cloak"&gt;&#13;&#10;&lt;p&gt;why have a just a light when you can have&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;:twisted: brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shipping change</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shipping-change/</link><pubDate>Sat, 12 Nov 2005 20:47:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/shipping-change/</guid><description>&lt;div class="post" data-post-id="9498" data-author="*Splork*" data-date="2005-11-12T20:47:00+00:00" data-subject="Shipping change"&gt;&#13;&#10;&lt;p&gt;The postmaster will now only keep items for fifteen days, then the items will go into the unclaimed bin. From here, anyone can buy them simply by paying the shipping charges(and maybe some others). Items will remain in the unclaimed bin for five days only and then be discarded by the postmaster.&lt;/p&gt;&#10;&lt;p&gt;This change will not go in until a reboot or crash occurs. I am giving you this warning because I have a feeling a ton of items will immiediatly get shipped to the unclaimed bin since many of you have been using shipping as a a free vault :twisted:&lt;/p&gt;&#10;&lt;p&gt;Reclaim any items you want to keep now, because after reboot those items will be boughten by other players :twisted:&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;A bunch of smaller changes are going in at the same time but I doubt anyone will notice so no sense in mentioning them&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Brain fault: Core dumped...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/brain-fault-core-dumped/</link><pubDate>Fri, 11 Nov 2005 17:20:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/brain-fault-core-dumped/</guid><description>&lt;div class="post" data-post-id="9483" data-author="12345" data-date="2005-11-11T17:20:40+00:00" data-subject="Brain fault: Core dumped..."&gt;&#13;&#10;&lt;p&gt;00100101001100110011000000100101001100110011010000100101001&lt;/p&gt;&#10;&lt;p&gt;10011001100000010010100110011001100000010010100110011001101&lt;/p&gt;&#10;&lt;p&gt;00001001010011001100110000001001010011001100110000001001010&lt;/p&gt;&#10;&lt;p&gt;01100110011010100100101001100110011011000100101001100110011&lt;/p&gt;&#10;&lt;p&gt;00000010010100110011001101000010010100110011001100000010010&lt;/p&gt;&#10;&lt;p&gt;10011001100110000001001010011001100110100001001010011001100&lt;/p&gt;&#10;&lt;p&gt;11000000100101001100110011000000100101001100110011010100100&lt;/p&gt;&#10;&lt;p&gt;10100110011001101100010010100110011001100000010010100110011&lt;/p&gt;&#10;&lt;p&gt;00110101001001010011001100110110001001010011001100110000001&lt;/p&gt;&#10;&lt;p&gt;00101001100110011010100100101001100110011011000100101001100&lt;/p&gt;&#10;&lt;p&gt;11001100000010010100110011001101000010010100110011001100000&lt;/p&gt;&#10;&lt;p&gt;01001010011001100110000001001010011001100110100001001010011&lt;/p&gt;&#10;&lt;p&gt;00110011000000100101001100110011000000100101001100110011010&lt;/p&gt;&#10;&lt;p&gt;10010010100110011001101010010010100110011001100000010010100&lt;/p&gt;&#10;&lt;p&gt;11001100110100001001010011001100110000001001010011001100110&lt;/p&gt;&#10;&lt;p&gt;00000100101001100110011010000100101001100110011000000100101&lt;/p&gt;&#10;&lt;p&gt;00110011001100000010010100110011001101000010010100110011001&lt;/p&gt;&#10;&lt;p&gt;10110001001010011001100110000001001010011001100110100001001&lt;/p&gt;&#10;&lt;p&gt;01001100110011000000100101001100110011000000100101001100110&lt;/p&gt;&#10;&lt;p&gt;01101000010010100110011001100000010010100110011001100000010&lt;/p&gt;&#10;&lt;p&gt;01010011001100110101001001010011001100110101001001010011001&lt;/p&gt;&#10;&lt;p&gt;10011000000100101001100110011010100100101001100110011011000&lt;/p&gt;&#10;&lt;p&gt;10010100110011001100000010010100110011001101010010010100110&lt;/p&gt;&#10;&lt;p&gt;01100110101001001010011001100110000001001010011001100110101&lt;/p&gt;&#10;&lt;p&gt;00100101001100110011011000100101001100110011000000100101001&lt;/p&gt;&#10;&lt;p&gt;10011001101000010010100110011001100000010010100110011001100&lt;/p&gt;&#10;&lt;p&gt;00001001010011001100110100001001010011001100110000001001010&lt;/p&gt;&#10;&lt;p&gt;01100110011000000100101001100110011010100100101001100110011&lt;/p&gt;&#10;&lt;p&gt;01100010010100110011001100000010010100110011001101000010010&lt;/p&gt;&#10;&lt;p&gt;10011001100110000001001010011001100110000001001010011001100&lt;/p&gt;&#10;&lt;p&gt;11010000100101001100110011000000100101001100110011000000100&lt;/p&gt;&#10;&lt;p&gt;10100110011001101000010010100110011001101100010010100110011&lt;/p&gt;&#10;&lt;p&gt;00110000001001010011001100110100001001010011001100110000001&lt;/p&gt;&#10;&lt;p&gt;00101001100110011000000100101001100110011010000100101001100&lt;/p&gt;&#10;&lt;p&gt;11001100000010010100110011001100000010010100110011001101010&lt;/p&gt;&#10;&lt;p&gt;01001010011001100110101001001010011001100110000001001010011&lt;/p&gt;&#10;&lt;p&gt;00110011010100100101001100110011010100100101001100110011000&lt;/p&gt;&#10;&lt;p&gt;00010010100110011001101000010010100110011001100000010010100&lt;/p&gt;&#10;&lt;p&gt;11001100110000001001010011001100110100001001010011001100110&lt;/p&gt;&#10;&lt;p&gt;00000100101001100110011000000100101001100110011010100100101&lt;/p&gt;&#10;&lt;p&gt;00110011001101100010010100110011001100000010010100110011001&lt;/p&gt;&#10;&lt;p&gt;10100001001010011001100110000001001010011001100110000001001&lt;/p&gt;&#10;&lt;p&gt;01001100110011010000100101001100110011000000100101001100110&lt;/p&gt;&#10;&lt;p&gt;01100000010010100110011001101010010010100110011001101100010&lt;/p&gt;&#10;&lt;p&gt;01010011001100110000001001010011001100110101001001010011001&lt;/p&gt;&#10;&lt;p&gt;10011011000100101001100110011000000100101001100110011010000&lt;/p&gt;&#10;&lt;p&gt;10010100110011001100000010010100110011001100000010010100110&lt;/p&gt;&#10;&lt;p&gt;01100110100001001010011001100110000001001010011001100110000&lt;/p&gt;&#10;&lt;p&gt;00100101001100110011010100100101001100110011011000100101001&lt;/p&gt;&#10;&lt;p&gt;10011001100000010010100110011001101010010010100110011001101&lt;/p&gt;&#10;&lt;p&gt;01001001010011001100110000001001010011001100110101001001010&lt;/p&gt;&#10;&lt;p&gt;01100110011011000100101001100110011000000100101001100110011&lt;/p&gt;&#10;&lt;p&gt;01010010010100110011001101100010010100110011001100000010010&lt;/p&gt;&#10;&lt;p&gt;10011001100110100001001010011001100110000001001010011001100&lt;/p&gt;&#10;&lt;p&gt;11000000100101001100110011010000100101001100110011000000100&lt;/p&gt;&#10;&lt;p&gt;10100110011001100000010010100110011001101010010010100110011&lt;/p&gt;&#10;&lt;p&gt;00110110001001010011001100110000001001010011001100110101001&lt;/p&gt;&#10;&lt;p&gt;00101001100110011010100100101001100110011000000100101001100&lt;/p&gt;&#10;&lt;p&gt;11001101010010010100110011001101100010010100110011001100000&lt;/p&gt;&#10;&lt;p&gt;01001010011001100110101001001010011001100110110001001010011&lt;/p&gt;&#10;&lt;p&gt;00110011000000100101001100110011010000100101001100110011000&lt;/p&gt;&#10;&lt;p&gt;00010010100110011001100000010010100110011001101000010010100&lt;/p&gt;&#10;&lt;p&gt;11001100110000001001010011001100110000001001010011001100110&lt;/p&gt;&#10;&lt;p&gt;10100100101001100110011011000100101001100110011000000100101&lt;/p&gt;&#10;&lt;p&gt;00110011001101000010010100110011001100000010010100110011001&lt;/p&gt;&#10;&lt;p&gt;10000001001010011001100110100001001010011001100110000001001&lt;/p&gt;&#10;&lt;p&gt;01001100110011000000100101001100110011010100100101001100110&lt;/p&gt;&#10;&lt;p&gt;01101100010010100110011001100000010010100110011001101010010&lt;/p&gt;&#10;&lt;p&gt;01010011001100110110001001010011001100110000001001010011001&lt;/p&gt;&#10;&lt;p&gt;10011010100100101001100110011010100100101001100110011000000&lt;/p&gt;&#10;&lt;p&gt;10010100110011001101000010010100110011001100000010010100110&lt;/p&gt;&#10;&lt;p&gt;01100110000001001010011001100110100001001010011001100110000&lt;/p&gt;&#10;&lt;p&gt;00100101001100110011000000100101001100110011010100100101001&lt;/p&gt;&#10;&lt;p&gt;10011001101100010010100110011001100000010010100110011001101&lt;/p&gt;&#10;&lt;p&gt;01001001010011001100110101001001010011001100110000001001010&lt;/p&gt;&#10;&lt;p&gt;01100110011010100100101001100110011011000100101001100110011&lt;/p&gt;&#10;&lt;p&gt;00000010010100110011001101000010010100110011001100000010010&lt;/p&gt;&#10;&lt;p&gt;10011000000110000&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB glass dragon staff, vial of liquid fire, red powder</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-glass-dragon-staff-vial-of-liquid-fire-red-powder/</link><pubDate>Fri, 11 Nov 2005 15:25:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-glass-dragon-staff-vial-of-liquid-fire-red-powder/</guid><description>&lt;div class="post" data-post-id="9482" data-author="Cleol" data-date="2005-11-11T15:25:49+00:00" data-subject="WTB glass dragon staff, vial of liquid fire, red powder"&gt;&#13;&#10;&lt;p&gt;Hey ya&amp;rsquo;ll,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking for a glass dragon staff and the last 2 thunder gaunt. cps I need (vial of liquid fire and handful of red powder)&lt;/p&gt;&#10;&lt;p&gt;mudmail me, catch me online or post here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-1545/</link><pubDate>Fri, 11 Nov 2005 05:39:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-1545/</guid><description>&lt;div class="post" data-post-id="9472" data-author="Kong" data-date="2005-11-11T05:39:20+00:00" data-subject="Question"&gt;&#13;&#10;&lt;p&gt;Just out of curiosity, what is up with the mad lag from hell lately? At times the mud freezes compltely and kicks the players but the game is still up allowing mobs to hack n slash us to peices. I really doubt this is a server problem more like a routing problem at the host site? Maybe contact them and see whats up? Its kinda rediculous for &amp;ldquo;pros&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;P.S. I don&amp;rsquo;t want to sound like a whiner cause I apperciate the fact that the game is free n stuff, its just irritateing&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>blaster and charsi has a puter</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-and-charsi-has-a-puter/</link><pubDate>Fri, 11 Nov 2005 00:35:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-and-charsi-has-a-puter/</guid><description>&lt;div class="post" data-post-id="9467" data-author="Charsi2" data-date="2005-11-11T00:35:48+00:00" data-subject="blaster and charsi has a puter"&gt;&#13;&#10;&lt;p&gt;Hello everyone,&lt;/p&gt;&#10;&lt;p&gt;We just bought a laptop comuter and will be playing sloth once again. I tell ya I was going crazy without playing sloth for a while. It was driving me nuts of course I am nuts but that is beside the point. :D I thought I would let everyone know that we have a puter and can&amp;rsquo;t wait to play sloth again. I hope all is well and we sure did miss you guys alot.&lt;/p&gt;&#10;&lt;p&gt;Blaster and Charsi&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-changes/</link><pubDate>Wed, 09 Nov 2005 23:39:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-changes/</guid><description>&lt;div class="post" data-post-id="9445" data-author="*Splork*" data-date="2005-11-09T23:39:35+00:00" data-subject="couple changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Playerstats are up-to-date.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Items flagged vault key can now be placed inside keychains.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Players can no longer ship food and other silly items(atleast that I feel are silly).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Downtime</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/downtime/</link><pubDate>Wed, 09 Nov 2005 22:26:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/downtime/</guid><description>&lt;div class="post" data-post-id="9443" data-author="*Splork*" data-date="2005-11-09T22:26:45+00:00" data-subject="Downtime"&gt;&#13;&#10;&lt;p&gt;Our motherboard on the game server blew, so the hosting company needed time to replace it(Once they found out). I was out of town at the time so didnt hear about it till somebody called me, I notified Jake asap and he put the ticket in. Game fixed, etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sorry for the late explanation&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9444" data-author="jezer" data-date="2005-11-09T23:39:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;All fixed? Nice!&lt;/p&gt;&#10;&lt;p&gt;Thx Splork and Jake for your time, money and effort into running sloth!&lt;/p&gt;&#10;&lt;p&gt;Take our sometimes &amp;ldquo;ungreatful whining&amp;rdquo; attitude as a sign of how much we really do love playing slothmud! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ROFLMAO of the Year</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/roflmao-of-the-year/</link><pubDate>Wed, 09 Nov 2005 17:05:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/roflmao-of-the-year/</guid><description>&lt;div class="post" data-post-id="9428" data-author="Yasik" data-date="2005-11-09T17:05:20+00:00" data-subject="ROFLMAO of the Year"&gt;&#13;&#10;&lt;p&gt;[img:1iia19rr]http://yasik.mci.kiev.ua/phun/GrQueen.jpg[/img:1iia19rr]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9432" data-author="Weasel" data-date="2005-11-09T19:24:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;fairys and shemale queens.. just need to rewrite a bit of the action:&lt;/p&gt;&#10;&lt;p&gt;A skeleton of the fairy alchemist bitchslaps the grymlym queen.&lt;/p&gt;&#10;&lt;p&gt;The grymlyn queen disengages himself and says (with attitude), &amp;ldquo;Oh no you did NOT just slap me, bitch!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;heh&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell warnings</title><link>https://forum.slothmud.net/town-crier/newbie-questions/spell-warnings/</link><pubDate>Tue, 08 Nov 2005 12:53:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/spell-warnings/</guid><description>&lt;div class="post" data-post-id="9416" data-author="mudder" data-date="2005-11-08T12:53:13+00:00" data-subject="Spell warnings"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m trying to write triggers scripts codes aliases etc&lt;/p&gt;&#10;&lt;p&gt;One I&amp;rsquo;ve written is a coundown timer for spells about to wear off, based on:&lt;/p&gt;&#10;&lt;p&gt;Trigger:&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;&lt;spellname&gt;&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;Action:&lt;/p&gt;&#10;&lt;p&gt;#set ticktime = 60;&lt;/p&gt;&#10;&lt;p&gt;#delay ticktick 1 60 #set ticktime = ticktime -1&lt;/p&gt;&#10;&lt;p&gt;ticktime being a variable shown on my clients status bar along with the spellname.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve noticed however that sometimes spells just wear off without the warning prompt.&lt;/p&gt;&#10;&lt;p&gt;Does anyone know why this happens? is it a bug or a feature or random luck or level based?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post Office</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-office/</link><pubDate>Sun, 06 Nov 2005 13:22:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-office/</guid><description>&lt;div class="post" data-post-id="9387" data-author="*Splork*" data-date="2005-11-06T13:22:40+00:00" data-subject="Post Office"&gt;&#13;&#10;&lt;p&gt;We have received alot of reports on a bug with the Post Offices being full. This is not a bug and we have already increased the amount of items allowed at one time to be shipped.&lt;/p&gt;&#10;&lt;p&gt;But some of you have chosen to ship silly items to pthiefs in an attempt to stuff their mailboxes. This has basically ruined ship for all of you since it has pushed the amount of shipped items to the max.&lt;/p&gt;&#10;&lt;p&gt;We will increase the amt of items allowed in ship once more, but if I see more people doing this, I will simply remove this code entirely and you guys will no longer be able to ship items.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb a couple cps</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-a-couple-cps/</link><pubDate>Sun, 06 Nov 2005 07:24:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-a-couple-cps/</guid><description>&lt;div class="post" data-post-id="9385" data-author="Medios" data-date="2005-11-06T07:24:13+00:00" data-subject="wtb a couple cps"&gt;&#13;&#10;&lt;p&gt;I need a couple small golden ember of flames.&lt;/p&gt;&#10;&lt;p&gt;I also need red vulcanic glass and hot embers.&lt;/p&gt;&#10;&lt;p&gt;Got hexs and coins to trade, mebbe something else, ask Medios or Minstrel.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some proc-related fixes</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/some-proc-related-fixes/</link><pubDate>Sun, 06 Nov 2005 00:09:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/some-proc-related-fixes/</guid><description>&lt;div class="post" data-post-id="9380" data-author="kjartan" data-date="2005-11-06T00:09:37+00:00" data-subject="Some proc-related fixes"&gt;&#13;&#10;&lt;p&gt;After the next crash or reboot, there will be some fixes to long-standing problems with the procs.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the double-proccing should be gone (which includes double-bashing, etc.)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the stun skill has been completely rewritten. It now actually does what it is supposed to do: suppresses procs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;the bard songs &amp;lsquo;sanctuary for the body&amp;rsquo; and &amp;lsquo;sanctuary for the soul&amp;rsquo; will actually work now. (They also suppress procs)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;some of the caster mobs will be a little bit smarter. This may not be a noticeable effect.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Now that these skills and songs actually work, we may find that they are too powerful and have to turn them down. My feeling is that if you are fighting a mob that used to be challenging to you, you shouldn&amp;rsquo;t be able to totally or even mostly suppress its procs by either stunning or singing at it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>pthief stole chalice</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthief-stole-chalice/</link><pubDate>Sat, 05 Nov 2005 04:37:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthief-stole-chalice/</guid><description>&lt;div class="post" data-post-id="9369" data-author="Dariel" data-date="2005-11-05T04:37:34+00:00" data-subject="pthief stole chalice"&gt;&#13;&#10;&lt;p&gt;Dear pthief who stole my chalice of the great old ones - please contact me or ship it back to me for whatever reasonable fee you want to charge.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9373" data-author="Gnu" data-date="2005-11-05T20:13:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Of course it is just my opinion, BUT! I think that dealing with pthiefs is a mistake! Even in case when hard forge or quest item were stolen&amp;hellip; and NO RESPECT to those who buy eq, that was stolen from others&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>heal the noobs!</title><link>https://forum.slothmud.net/classes/cleric/heal-the-noobs/</link><pubDate>Fri, 04 Nov 2005 20:31:12 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/heal-the-noobs/</guid><description>&lt;div class="post" data-post-id="9365" data-author="brand" data-date="2005-11-04T20:31:12+00:00" data-subject="heal the noobs!"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.pmtech.com/~jonathan/priest.html" target="_blank" rel="noreferrer"&gt;http://www.pmtech.com/~jonathan/priest.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Days of Our Mudlives</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-days-of-our-mudlives/</link><pubDate>Fri, 04 Nov 2005 07:31:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-days-of-our-mudlives/</guid><description>&lt;div class="post" data-post-id="9359" data-author="Blackguard" data-date="2005-11-04T07:31:46+00:00" data-subject="The Days of Our Mudlives"&gt;&#13;&#10;&lt;p&gt;I just had an awesome idea. How about an funny MUD moments thread? Like, someone dying or someone saying something or doing something really stupid? Check this out, dudes!&lt;/p&gt;&#10;&lt;p&gt;Today, I bring you Gelding in &amp;ldquo;Creativity At Its Best (Worst?)&amp;rdquo;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;107hp 31ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wake&lt;/p&gt;&#10;&lt;p&gt;stand&lt;/p&gt;&#10;&lt;p&gt;You wake, and sit up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;108hp 31ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You stand up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;108hp 32ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;where gelding&lt;/p&gt;&#10;&lt;p&gt;You are in Settlestone. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Gelding - Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;109hp 32ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf is here scouting the area.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] (invisible) is standing here.&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is sleeping here.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;109hp 32ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l gelding&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Gelding has a few scratches.&lt;/p&gt;&#10;&lt;p&gt;Gelding is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a green chem-lite..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; A Sunburst Ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a lost cross signet ring..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; A Talisman of the Inner Planes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; Armaments of Dwarvish Faith..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of fiery radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of mosaic gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; polished rock sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the Shield of the Titans..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Tooled Girdle of Ogre Kings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a pig sticker..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a battered silver medallion..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll&lt;/p&gt;&#10;&lt;p&gt;a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a battered suitcase&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;111hp 33ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding looks at you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;112hp 33ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout viciously massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;Saving Braxus.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;113hp 33ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding heroically rescues a darkskinned elf scout.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;113hp 33ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf is here scouting the area.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] (invisible) is here, fighting Nice&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is here, fighting Gelding&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;115hp 33ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Nice delivers a critical blow to one of Gelding&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Gelding slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;Nice crushes Gelding very hard.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres Nice to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Nice misses Gelding with his crush.&lt;/p&gt;&#10;&lt;p&gt;Nice crushes Gelding.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres Nice to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres Nice to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres Nice to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;116hp 34ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf is here scouting the area.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] is here, fighting Nice&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is here, fighting Gelding&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;118hp 34ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;119hp 34ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf is here scouting the area.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is standing here.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;121hp 35ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;121hp 35ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l nice&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Nice has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;Nice is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the obsidian jewel of souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a ruby choker..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a lava encrusted shirt..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of fiery radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of crystalline silk leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of blood covered boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a set of emerald gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a runed shield of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a loggers maul(invisible)..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a glowing tome of the gods..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;dwarvish rations&lt;/p&gt;&#10;&lt;p&gt;dwarvish rations&lt;/p&gt;&#10;&lt;p&gt;dwarvish rations&lt;/p&gt;&#10;&lt;p&gt;a scroll of recall&lt;/p&gt;&#10;&lt;p&gt;a bottle of embalming fluid&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;122hp 35ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Nice crushes a darkskinned elf scout very hard.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout viciously massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;Nice delivers a critical blow to one of a darkskinned elf scout&amp;rsquo;s vital organs.&lt;/p&gt;&#10;&lt;p&gt;Nice massacres a darkskinned elf scout to small fragments with his crush.&lt;/p&gt;&#10;&lt;p&gt;Nice crushes a darkskinned elf scout very hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;124hp 36ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Nice eats dwarvish rations.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;125hp 36ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Nice crushes a darkskinned elf scout extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout misses Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout viciously massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;Nice is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;127hp 36ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l nice&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Nice is in awful condition.&lt;/p&gt;&#10;&lt;p&gt;Nice is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the obsidian jewel of souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a ruby choker..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a lava encrusted shirt..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of fiery radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of crystalline silk leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of blood covered boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a set of emerald gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a runed shield of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a loggers maul(invisible)..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a glowing tome of the gods..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;dwarvish rations&lt;/p&gt;&#10;&lt;p&gt;dwarvish rations&lt;/p&gt;&#10;&lt;p&gt;a scroll of recall&lt;/p&gt;&#10;&lt;p&gt;a bottle of embalming fluid&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;128hp 37ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf is here scouting the area.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is lying here, stunned.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;129hp 37ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout viciously massacres Nice with his hit.&lt;/p&gt;&#10;&lt;p&gt;Nice is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;130hp 37ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;134hp 38ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout massacres Gelding to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;138hp 39ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout realizes that Gelding is a jerk!&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout massacres Gelding to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout massacres Gelding to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Gelding with his hit.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;139hp 40ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] is here, fighting a darkskinned elf scout&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout is here, fighting Gelding&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;140hp 40ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l scout&lt;/p&gt;&#10;&lt;p&gt;Before you stands a thin, sleek, well muscled dark elf. He snarls loudly as&lt;/p&gt;&#10;&lt;p&gt;he notices you. It seems he did not expect to see you here. He runs towards&lt;/p&gt;&#10;&lt;p&gt;you while he draws a long curved scimitar from his back scabbard. With a bone&lt;/p&gt;&#10;&lt;p&gt;chilling death cry he advances on you!&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;143hp 41ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l gelding&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout massacres Gelding to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout misses Gelding with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Gelding with his hit.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding misses a darkskinned elf scout with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout misses a kick at Gelding&amp;rsquo;s groin.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;143hp 41ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Gelding has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;Gelding is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a green chem-lite..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; A Sunburst Ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a lost cross signet ring..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; A Talisman of the Inner Planes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; Armaments of Dwarvish Faith..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of fiery radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of mosaic gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; polished rock sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the Shield of the Titans..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Tooled Girdle of Ogre Kings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a pig sticker..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a battered silver medallion..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll&lt;/p&gt;&#10;&lt;p&gt;a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a battered suitcase&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;143hp 41ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding looks at you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;144hp 41ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Aldrin gossips&amp;ndash; &amp;lsquo;free tri token in entrance to catacombs&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;145hp 42ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Braxus &amp;lt;&lt;del&gt;Butt Pirate&lt;/del&gt;&amp;gt; Baked Priest (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Wa: 32 Ma: 25 Cl: 18&lt;/p&gt;&#10;&lt;p&gt;You are 26 years and 11 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Alana.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You are neutral.&lt;/p&gt;&#10;&lt;p&gt;You have 145(707) hit, 42(164) mana and 176(176) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 2.0.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit and +3 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 839429 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 32 days and 0 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 63, Int: 13, Wis: 10, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are resting.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Invisibility&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;145hp 42ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout misses Gelding with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout massacres Gelding to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout brutally massacres Gelding with his hit.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;Gelding massacres a darkskinned elf scout to small fragments with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;147hp 43ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] is standing here.&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout is lying here, stunned.&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;148hp 43ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l gelding&lt;/p&gt;&#10;&lt;p&gt;You see nothing special about him.&lt;/p&gt;&#10;&lt;p&gt;Gelding has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;Gelding is using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a green chem-lite..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; A Sunburst Ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a lost cross signet ring..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; A Talisman of the Inner Planes..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; Armaments of Dwarvish Faith..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of fiery radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of mosaic gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; polished rock sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; the Shield of the Titans..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; Tooled Girdle of Ogre Kings&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a runed onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a pig sticker..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a battered silver medallion..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll&lt;/p&gt;&#10;&lt;p&gt;a dwarvish recall scroll&lt;/p&gt;&#10;&lt;p&gt;a ruddy scale..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a battered suitcase&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;151hp 44ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding brutally massacres a darkskinned elf scout with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A darkskinned elf scout is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a darkskinned elf scout&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Gelding gets gold coins from the corpse of a darkskinned elf scout that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;151hp 44ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;The corpse of a darkskinned elf scout is lying here.&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] is standing here.&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;153hp 45ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding stops following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;163hp 48ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Someone gossips&amp;ndash; &amp;lsquo;you can buy me, derro&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Someone gossips&amp;ndash; &amp;lsquo;you can buy me, derro&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;165hp 49ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;177hp 54ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Gelding carves up the the corpse of a darkskinned elf scout&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;177hp 54ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;t gelding rofllllllll&lt;/p&gt;&#10;&lt;p&gt;You tell Gelding &amp;lsquo;rofllllllll&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;178hp 54ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Braxus.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;178hp 54ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;This great house is adorned with the comfort of wary travelers in mind.&lt;/p&gt;&#10;&lt;p&gt;Along the northern wall is a grand fireplace with several cozy chairs&lt;/p&gt;&#10;&lt;p&gt;parked within range of its fiery essence. The floor is covered with a&lt;/p&gt;&#10;&lt;p&gt;luxuriously crafted rug and the walls are lined with soothing paintings.&lt;/p&gt;&#10;&lt;p&gt;There is an antique wooden desk near the large stairwell which leads into&lt;/p&gt;&#10;&lt;p&gt;the guest rooms above. On top of the desk is a large, leather-bound book&lt;/p&gt;&#10;&lt;p&gt;marked &amp;lsquo;Registry&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;Exits: South West&lt;/p&gt;&#10;&lt;p&gt;A slice of a darkskinned elf scout is lying on the ground.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a darkskinned elf scout is lying here.&lt;/p&gt;&#10;&lt;p&gt;The mythical script is lying on the ground here&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A fleshtone tablet of stone stands upright on the ground&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile.&lt;/p&gt;&#10;&lt;p&gt;A small silver piece of paper flutters in the wind.&lt;/p&gt;&#10;&lt;p&gt;Bright bound pages lie here&amp;hellip;It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;Gelding The Hand, The Heart, The Soul [wu] (invisible) is standing here.&lt;/p&gt;&#10;&lt;p&gt;Gelding is surrounded by a translucent green sphere!&lt;/p&gt;&#10;&lt;p&gt;A small red hamster is resting here.&lt;/p&gt;&#10;&lt;p&gt;Nice &amp;raquo;THANKS WASP!!&amp;laquo;(HATES piiz/slipknot,kill if i can) is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;p&gt;Gelding sacrifices the corpse of a darkskinned elf scout to his god.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;178hp 54ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;t gelding oh man that was hilarious&lt;/p&gt;&#10;&lt;p&gt;You tell Gelding &amp;lsquo;oh man that was hilarious&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;179hp 54ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;t gelding worthy of a post on the crier even&lt;/p&gt;&#10;&lt;p&gt;You tell Gelding &amp;lsquo;worthy of a post on the crier even&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;180hp 55ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;res&lt;/p&gt;&#10;&lt;p&gt;You are already resting.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;180hp 55ma 176mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;save&lt;/p&gt;&#10;&lt;p&gt;Saving Braxus.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;FIN.&lt;/p&gt;&#10;&lt;p&gt;P.S. For those who didn&amp;rsquo;t get it: Gelding charmed an elf scout to try and kill me at Shallah but he killed an innocent bystander instead.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sharks</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sharks/</link><pubDate>Wed, 02 Nov 2005 15:29:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sharks/</guid><description>&lt;div class="post" data-post-id="9337" data-author="Blastem" data-date="2005-11-02T15:29:06+00:00" data-subject="sharks"&gt;&#13;&#10;&lt;p&gt;hrmm is there any way to stop sharks from hitting as hard as they do it really sux as a noob when you&amp;rsquo;re hungry and fishing for food to get this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;153hp 66ma 86mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You reel in a sand tiger shark! Nice catch!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;153hp 66ma 86mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A sand tiger shark wasn&amp;rsquo;t quite dead, apparently! It flops out of your hands!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;153hp 66ma 86mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;The Brigand&lt;/p&gt;&#10;&lt;p&gt;The main deck of The Brigand is composed of hardwood planking which&lt;/p&gt;&#10;&lt;p&gt;creaks and groans as the ship moves with the tides. The ship has two&lt;/p&gt;&#10;&lt;p&gt;large main sails and a smaller jib sail at her bow. Salty air fills your&lt;/p&gt;&#10;&lt;p&gt;nostrils with every breath and draws you into the life at sea. The crew&lt;/p&gt;&#10;&lt;p&gt;is comprised of several shady individuals who run cargo from Thule to&lt;/p&gt;&#10;&lt;p&gt;Niebelung.&lt;/p&gt;&#10;&lt;p&gt;Exits:&lt;/p&gt;&#10;&lt;p&gt;A sand tiger shark is here, fighting YOU!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;153hp 66ma 86mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-114hp 66ma 86mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Then have to wait for the boat to get back to shore while trying to hunt up enough coins for ticket. Guess I won&amp;rsquo;t be fishing on boats with my noobs anymore :(&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AL Client</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/al-client/</link><pubDate>Wed, 02 Nov 2005 09:47:17 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/al-client/</guid><description>&lt;div class="post" data-post-id="9332" data-author="mudder" data-date="2005-11-02T09:47:17+00:00" data-subject="AL Client"&gt;&#13;&#10;&lt;p&gt;Does anyone else here use AL Client?&lt;/p&gt;&#10;&lt;p&gt;I use it because its got a good programming interface, all the normal features you&amp;rsquo;d expect, (multi-windows, aliasing, triggers/actions, delays, hotkey control, stats reporting) but mostly because its completely free.&lt;/p&gt;&#10;&lt;p&gt;I have some decent scripts to share if anyone else does&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9334" data-author="13" data-date="2005-11-02T13:18:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Everyone here uses Zmud or wintin pretty much.&lt;/p&gt;&#10;&lt;p&gt;I would recommend wintin since it was written for Sloth&lt;/p&gt;&#10;&lt;p&gt;for the most part.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ioun stones</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ioun-stones/</link><pubDate>Wed, 02 Nov 2005 01:53:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ioun-stones/</guid><description>&lt;div class="post" data-post-id="9329" data-author="Hobbes" data-date="2005-11-02T01:53:33+00:00" data-subject="ioun stones"&gt;&#13;&#10;&lt;p&gt;I was playing a new character when I got visioned. I checked to see if anyone I knew was online and realized that no one was, except poolp. I had just been sleeping in the scribes and undoubtedly poolp came by and noticed I had ioun stones. He didn&amp;rsquo;t notice when I left or something so he visioned me and came and stole my stones. I knew he was coming but didn&amp;rsquo;t want to stop playing. So my options were run go hide in the scribes til me or poolp got bored, log off, or what? How do you keep ioun stones safe? It is kind of lame if a newbie character can&amp;rsquo;t protect such things as ioun stones from a level 40 thief who knows the newbie has no means of retribution. I know things in robe are safe, but then you can&amp;rsquo;t use the stones. So any ideas on how to keep stones safe?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Missing eq</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/missing-eq/</link><pubDate>Tue, 01 Nov 2005 19:48:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/missing-eq/</guid><description>&lt;div class="post" data-post-id="9323" data-author="Shara" data-date="2005-11-01T19:48:24+00:00" data-subject="Missing eq"&gt;&#13;&#10;&lt;p&gt;I recently lost some eq. I&amp;rsquo;m not sure what happened&amp;hellip; it coulda been pthieved, but I don&amp;rsquo;t really know :(&lt;/p&gt;&#10;&lt;p&gt;Missing: 2 carved wooden rings, bone shattered gauntlets, gem cutter, ether band, ruby choker&lt;/p&gt;&#10;&lt;p&gt;If you come across this or pthieved it from me, could you send me a tell in the game? I&amp;rsquo;m willing to buy it back if it was pthieved.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9324" data-author="13" data-date="2005-11-01T20:48:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;do you have the container they were in still ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplication</title><link>https://forum.slothmud.net/town-crier/newbie-questions/supplication/</link><pubDate>Tue, 01 Nov 2005 15:26:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/supplication/</guid><description>&lt;div class="post" data-post-id="9321" data-author="Daisy" data-date="2005-11-01T15:26:45+00:00" data-subject="Supplication"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve learnt how to use supplication,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve found out that at cleric 20 I can supplicate 3 creatures:&lt;/p&gt;&#10;&lt;p&gt;lares (if good)&lt;/p&gt;&#10;&lt;p&gt;manes (if evil)&lt;/p&gt;&#10;&lt;p&gt;peri (if good)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve worked out I can&amp;rsquo;t order them around remotely (unlike familiars) but they fight fairly well (also unlike familiars).&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve found out that at least one of these has a special ability, at least one disappears after some time on its own without being killed.&lt;/p&gt;&#10;&lt;p&gt;Thats about the sum total of my ignorance.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve searched the forums, help files, rest of the website and asked questions in game, but I can&amp;rsquo;t find out any more.&lt;/p&gt;&#10;&lt;p&gt;The sort of things I&amp;rsquo;d like to find out are:&lt;/p&gt;&#10;&lt;p&gt;Do supplications have spells they can cast? They have mana &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Is there a list of which are good /evil and their levels?&lt;/p&gt;&#10;&lt;p&gt;Is there details anywhere of what abilities / fighting strength they all have?&lt;/p&gt;&#10;&lt;p&gt;Do they all have a limited lifespan? if so how long is it?&lt;/p&gt;&#10;&lt;p&gt;If not it would be helpful to me and perhaps others if you have any knowledge of supplications that it could be posted here, then perhaps I&amp;rsquo;ll compile it into a definitive list (if one dosen&amp;rsquo;t already exist)&lt;/p&gt;&#10;&lt;p&gt;Let me know what you think,&lt;/p&gt;&#10;&lt;p&gt;Daisy&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks Immortals!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-immortals/</link><pubDate>Tue, 01 Nov 2005 05:51:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-immortals/</guid><description>&lt;div class="post" data-post-id="9318" data-author="Shara" data-date="2005-11-01T05:51:27+00:00" data-subject="Thanks Immortals!"&gt;&#13;&#10;&lt;p&gt;Thanks for getting the site back up so quick!&lt;/p&gt;&#10;&lt;p&gt;Nobody has an excuse not to vote anymore!&lt;/p&gt;&#10;&lt;p&gt;GO CLICK IN THE TOP RIGHT CORNER!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9319" data-author="deucer" data-date="2005-11-01T09:55:54+00:00" data-subject="Thanks Immortals"&gt;&#13;&#10;&lt;p&gt;a BIG Thank You! ! ! !&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autoquest Issue</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/autoquest-issue/</link><pubDate>Sun, 30 Oct 2005 01:33:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/autoquest-issue/</guid><description>&lt;div class="post" data-post-id="9315" data-author="Shazuko" data-date="2005-10-30T01:33:59+00:00" data-subject="Autoquest Issue"&gt;&#13;&#10;&lt;p&gt;I was unable to complete an autoquest tonight, because when I tried to give the item required, I was told the merchants &amp;lsquo;hands are full at the moment&amp;rsquo;&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;For the normal economy this is totally understandable, but this item limit should never hinder the completion of an autoquest&amp;hellip;?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9316" data-author="13" data-date="2005-10-30T10:45:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Dollar bet it was the AH smith who has been having his hands full off and on for a year now. I agree it&amp;rsquo;s dogshit&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mxp and shop addition</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-and-shop-addition/</link><pubDate>Sat, 29 Oct 2005 20:12:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-and-shop-addition/</guid><description>&lt;div class="post" data-post-id="9308" data-author="*Splork*" data-date="2005-10-29T20:12:56+00:00" data-subject="mxp and shop addition"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve created a small compass for mxp users. Its rather basic and can be toggled on using mxpcompass. It is positioned near the upper right hand corner. Mostly it just adds some flavor but it looks pretty cool.&lt;/p&gt;&#10;&lt;p&gt;Also, Tsabu handed in a what I thought was a good idea so I&amp;rsquo;ve added it. Now, when typing list at a shop which holds spellbooks, they will list a spellbook you have learned with an &amp;amp;. This should help keep you from buying spellbooks you do not need.&lt;/p&gt;&#10;&lt;p&gt;We are still looking for good ideas for an mxp prompt and any useful ideas for that matter&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Turbo trip to Asia &amp; The Orient</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/turbo-trip-to-asia-the-orient/</link><pubDate>Sat, 29 Oct 2005 15:53:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/turbo-trip-to-asia-the-orient/</guid><description>&lt;div class="post" data-post-id="9306" data-author="Turbo" data-date="2005-10-29T15:53:04+00:00" data-subject="Turbo trip to Asia &amp;amp; The Orient"&gt;&#13;&#10;&lt;p&gt;Hello everyone!&lt;/p&gt;&#10;&lt;p&gt;I am taking a cruise of Asia &amp;amp; The Orient. I know some of you live in these countires,&lt;/p&gt;&#10;&lt;p&gt;so I am posting my itinerary. Hopefully we can meet up while I am there!&lt;/p&gt;&#10;&lt;p&gt;I will be arriving in Beijing, China on Nov 22, 2005. I will be on &amp;ldquo;Diamond Princess&amp;rdquo; cruise ship.&lt;/p&gt;&#10;&lt;p&gt;Here is the cruise schedule: (All dates and times are local time at the location listed)&lt;/p&gt;&#10;&lt;p&gt;Nov 24 - depart Xingang, China&lt;/p&gt;&#10;&lt;p&gt;Nov 26 - Pusan, South Korea 9am - 6pm&lt;/p&gt;&#10;&lt;p&gt;Nov 27 - Nagasaki, Japan 7am - 6pm&lt;/p&gt;&#10;&lt;p&gt;Nov 29 - Shanghai, China 7am - 6pm&lt;/p&gt;&#10;&lt;p&gt;Dec 02 - Hong Kong, China 7am - 6pm&lt;/p&gt;&#10;&lt;p&gt;Dec 04 - Nha Trang, Vietnam 7am - 6pm&lt;/p&gt;&#10;&lt;p&gt;Dec 05 - Ho Chi Minh (Vung Tau), Vietnam 6am - 8pm&lt;/p&gt;&#10;&lt;p&gt;Dec 07 - Bangkok (Laem Chabang), Thailand 7am - 7pm&lt;/p&gt;&#10;&lt;p&gt;Dec 09 - Kuantan, Malaysia 7am - 6pm&lt;/p&gt;&#10;&lt;p&gt;Dec 10 - Singapore 7am (stay overnight, then return to USA on Dec 11.)&lt;/p&gt;&#10;&lt;p&gt;If you live in/near one of these cities, and want to meet, please send me mud-mail, and we can exchange&lt;/p&gt;&#10;&lt;p&gt;email addresses. I should be able to access email from the internet cafe on the ship, but I&amp;rsquo;d like to&lt;/p&gt;&#10;&lt;p&gt;make plans before leaving the USA. Please contact me by Nov 20. If you are in Beijing or Singapore, I will&lt;/p&gt;&#10;&lt;p&gt;provide my hotel info after you contact me.&lt;/p&gt;&#10;&lt;p&gt;Thanks! AL (Turbo!!!!)&lt;/p&gt;&#10;&lt;p&gt;Here is a link for more info on the trip: &lt;a href="http://www.princess.com/planner/itinerary.jsp?resItineraryCode=OFS160&amp;amp;resShipId=DI&amp;amp;resStartPortId=TSN&amp;amp;resEndPortId=SIN&amp;amp;resNoOfNights=16&amp;amp;resVoyageId=M544&amp;amp;resTourId=&amp;amp;type=C&amp;amp;resultsString=month%3D11%26year%3D2005%26orderBy%3DDATE%26pageOffset%3D0%26resTradeId%3DO%26monthYear%3D11%252C2005%26day%3D24%26resShipId%3DDI%26resType%3D" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.princess.com/planner/itinera &amp;hellip; resType%3D&amp;rdquo;&amp;gt;http://www.princess.com/planner/itinerary.jsp?resItineraryCode=OFS160&amp;amp;resShipId=DI&amp;amp;resStartPortId=TSN&amp;amp;resEndPortId=SIN&amp;amp;resNoOfNights=16&amp;amp;resVoyageId=M544&amp;amp;resTourId=&amp;amp;type=C&amp;amp;resultsString=month%3D11%26year%3D2005%26orderBy%3DDATE%26pageOffset%3D0%26resTradeId%3DO%26monthYear%3D11%252C2005%26day%3D24%26resShipId%3DDI%26resType%3D&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple things I think are bugs.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-things-i-think-are-bugs/</link><pubDate>Sat, 29 Oct 2005 13:11:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-things-i-think-are-bugs/</guid><description>&lt;div class="post" data-post-id="9304" data-author="Medios" data-date="2005-10-29T13:11:31+00:00" data-subject="Couple things I think are bugs."&gt;&#13;&#10;&lt;p&gt;Druids cant get drachma from tokens when shifted. This is considerably painful for quad casters that rely on shifting to hunt in aggro areas. You also cant ktalk while shifted, and autoloot seems to be buggy too. It turns off and on when u shift back etc. Oh also save doesnt work when ur shifted either so any xp/eq runs are lost when a crash happens if u dont get shifted back to save.&lt;/p&gt;&#10;&lt;p&gt;Dunno if these are bugs, or just penalties for being druid.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Oldie/Myelophthistic please read!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/oldie-myelophthistic-please-read/</link><pubDate>Fri, 28 Oct 2005 20:06:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/oldie-myelophthistic-please-read/</guid><description>&lt;div class="post" data-post-id="9299" data-author="Blackguard" data-date="2005-10-28T20:06:14+00:00" data-subject="Oldie/Myelophthistic please read!"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;This is Diablo. I contacted you a couple years ago but seem to have misplaced your e-mail. If you still read this, please drop me a PM.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blaster and Charsi</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-and-charsi/</link><pubDate>Fri, 28 Oct 2005 18:27:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-and-charsi/</guid><description>&lt;div class="post" data-post-id="9294" data-author="Charsi2" data-date="2005-10-28T18:27:37+00:00" data-subject="Blaster and Charsi"&gt;&#13;&#10;&lt;p&gt;Just want to let everyone know that we are still alive and that we have a house on post and as soon as we get a puter we will let everyone know. We miss all of you and can&amp;rsquo;t wait to see you all again.&lt;/p&gt;&#10;&lt;p&gt;Blaster and Charsi&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9303" data-author="dt" data-date="2005-10-29T10:13:45+00:00" data-subject="I Blame Blaster"&gt;&#13;&#10;&lt;p&gt;Yep :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB : Helm of Dwarves comps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-helm-of-dwarves-comps/</link><pubDate>Fri, 28 Oct 2005 16:55:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-helm-of-dwarves-comps/</guid><description>&lt;div class="post" data-post-id="9290" data-author="Grue" data-date="2005-10-28T16:55:34+00:00" data-subject="WTB : Helm of Dwarves comps"&gt;&#13;&#10;&lt;p&gt;I have a Helm of the Great Old One I&amp;rsquo;ll probably never use, I&amp;rsquo;d like to try do this forge. Anyone have any of the comps they&amp;rsquo;d part with? I have coins, mybe some EQ if you are looking for something. And I think I can pop the Marble Helmet myself (barely :))&lt;/p&gt;&#10;&lt;p&gt;Need a small, sharp scale, inscribed dwarf skin and the huge hammer (although I may already have that).&lt;/p&gt;&#10;&lt;p&gt;Please don&amp;rsquo;t send me a &amp;ldquo;Tell me what you have&amp;rdquo; Message BTW, I have no intention of emailing the contents of 4 vaults to you so you can pick and choose what looks nice. If you are looking for an item that you would accept for one of the cps, that is what I meant.&lt;/p&gt;&#10;&lt;p&gt;Email Riurik or post here.&lt;/p&gt;&#10;&lt;p&gt;Pete&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help Group Spell Lesser Heal</title><link>https://forum.slothmud.net/classes/cleric/help-group-spell-lesser-heal/</link><pubDate>Fri, 28 Oct 2005 16:54:46 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/help-group-spell-lesser-heal/</guid><description>&lt;div class="post" data-post-id="9289" data-author="brand" data-date="2005-10-28T16:54:46+00:00" data-subject="Help Group Spell Lesser Heal"&gt;&#13;&#10;&lt;p&gt;so has this option ever been considered. even at an outragous cost in mana it could be a hit!&lt;/p&gt;&#10;&lt;p&gt;:idea: :twisted:&lt;/p&gt;&#10;&lt;p&gt;brand :!:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9291" data-author="Grue" data-date="2005-10-28T16:57:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Be nice for my prime cleric :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Level loss</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/level-loss/</link><pubDate>Thu, 27 Oct 2005 17:26:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/level-loss/</guid><description>&lt;div class="post" data-post-id="9230" data-author="13" data-date="2005-10-27T17:26:02+00:00" data-subject="Level loss"&gt;&#13;&#10;&lt;p&gt;The fact that you can lose a fucking tertiary level is absolutely retarded. I don&amp;rsquo;t care if someone looks at the code and tells me it&amp;rsquo;s 1/1000, it&amp;rsquo;s still a&lt;/p&gt;&#10;&lt;p&gt;fucking crock of shit. 270mil AND 2mil coins is a bit fucking much. I&amp;rsquo;d like&lt;/p&gt;&#10;&lt;p&gt;to extend a well-deserved Fu ck You to whoever came up with that clever&lt;/p&gt;&#10;&lt;p&gt;idea, and furthermore encourage to go lose some tert levels on their 3x40&lt;/p&gt;&#10;&lt;p&gt;or Avatar characters and see how goddamn &amp;lsquo;fair&amp;rsquo; or fun it is.&lt;/p&gt;&#10;&lt;p&gt;ouks,&lt;/p&gt;&#10;&lt;p&gt;Aaron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Jeweled Collar or Philospher stone (forged)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-jeweled-collar-or-philospher-stone-forged/</link><pubDate>Thu, 27 Oct 2005 17:21:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-jeweled-collar-or-philospher-stone-forged/</guid><description>&lt;div class="post" data-post-id="9228" data-author="Guinex" data-date="2005-10-27T17:21:00+00:00" data-subject="WTB: Jeweled Collar or Philospher stone (forged)"&gt;&#13;&#10;&lt;p&gt;Need one or the other to forge my avian&amp;rsquo;s claw, tired of hitting that lil greyhound, will pay 2m for collar or 3m for stone.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9229" data-author="Guinex" data-date="2005-10-27T17:22:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;erk Philosopher stone ya know, damn typos&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>quote from maniac</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/quote-from-maniac/</link><pubDate>Thu, 27 Oct 2005 14:25:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/quote-from-maniac/</guid><description>&lt;div class="post" data-post-id="9225" data-author="doug" data-date="2005-10-27T14:25:11+00:00" data-subject="quote from maniac"&gt;&#13;&#10;&lt;p&gt;A few years ago maniac posted a rather elegant quote about why we play this game, why we quit and then always return. I had saved it off for posterity but when I looked for it recently I was unable to find it. Is there any chance that someone else has a copy that they could post here?&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9227" data-author="Leaf" data-date="2005-10-27T15:39:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Is it because Sloth is like cocaine and we need it? Once we quit we&lt;/p&gt;&#10;&lt;p&gt;still crave it and come back to it, to feed are addiction?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>who additions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-additions/</link><pubDate>Thu, 27 Oct 2005 13:52:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-additions/</guid><description>&lt;div class="post" data-post-id="9221" data-author="kjartan" data-date="2005-10-27T13:52:28+00:00" data-subject="who additions"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;ve received some &amp;ldquo;idea&amp;rdquo; requests to let you do a who by class. That feature has actually been there all along, although I didn&amp;rsquo;t know it until I looked at the code. I rewrote the help for &amp;ldquo;who&amp;rdquo; so that the feature is now documented.&lt;/p&gt;&#10;&lt;p&gt;Also, I have added &amp;ldquo;clan who&amp;rdquo; which lists everybody in your clan who is logged on. (This was also a request from the ideas file.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.Net 1.09</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-1-09/</link><pubDate>Wed, 26 Oct 2005 20:05:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-1-09/</guid><description>&lt;div class="post" data-post-id="9205" data-author="*Splork*" data-date="2005-10-26T20:05:43+00:00" data-subject="Wintin.Net 1.09"&gt;&#13;&#10;&lt;p&gt;Frobisher has released version 1.09 of Wintin.Net. Here is his post on &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Changes in this release:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;various MXP fixes&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;full support for non-optional elements of the MXP specification&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;MXP variables and Attributes accessible as Wintin variables&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Actions can be created to fire when variables change&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;urls displayed as clickable links&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;revised Options screen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;display performance improvements&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;various other fixes listed in the bugtracker&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;There is one small bug that ha been found, apparently the tick messages were left out of this version. So if you use something like a mob pinger which depends on them, you may not wish to update. Otherwise, I suggest updating, this version seems quicker and being able to customize your mxp links is really nice.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>how to bypass censorship</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-bypass-censorship/</link><pubDate>Tue, 25 Oct 2005 23:33:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-to-bypass-censorship/</guid><description>&lt;div class="post" data-post-id="9181" data-author="Weasel" data-date="2005-10-25T23:33:14+00:00" data-subject="how to bypass censorship"&gt;&#13;&#10;&lt;p&gt;stumbled across this site - might be some help to those who are not able to access slothmud when at work/school/whatever..&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.zensur.freerk.com/" target="_blank" rel="noreferrer"&gt;http://www.zensur.freerk.com/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9191" data-author="Leaf" data-date="2005-10-26T11:08:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t access that website from work.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9199" data-author="Weasel" data-date="2005-10-26T13:17:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Treasures and Dreams Square</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/treasures-and-dreams-square/</link><pubDate>Mon, 24 Oct 2005 15:42:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/treasures-and-dreams-square/</guid><description>&lt;div class="post" data-post-id="9133" data-author="Shadis" data-date="2005-10-24T15:42:39+00:00" data-subject="Treasures and Dreams Square"&gt;&#13;&#10;&lt;p&gt;I realize this is probably old news but since i hardly play anymore i feel the need to say this&lt;/p&gt;&#10;&lt;p&gt;The dumb ass Immort who made Treasures and Dreams Square&lt;/p&gt;&#10;&lt;p&gt;a stealable room&lt;/p&gt;&#10;&lt;p&gt;your a fucking moron and a loser&lt;/p&gt;&#10;&lt;p&gt;It is sad that your life is so desperate that you have to come up with moronic ways to mess with people&lt;/p&gt;&#10;&lt;p&gt;but then again the immort who made the change probably is the biggest pthief on the mud anyways&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Big, Big Auction</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/big-big-auction/</link><pubDate>Mon, 24 Oct 2005 15:28:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/big-big-auction/</guid><description>&lt;div class="post" data-post-id="9132" data-author="brady" data-date="2005-10-24T15:28:47+00:00" data-subject="Big, Big Auction"&gt;&#13;&#10;&lt;p&gt;After giving it a lot of consideration, I have decided to take an indefinite break from Brady. Iâ€™ve spent the vast majority of the past year sitting right here where I am now. That was okay because, truthfully, I really needed a break from life. Now I think itâ€™s time for me to get back to it. The temptation to get sucked back in to 12 hour Sloth shifts is one that I donâ€™t want. So, that being said, I have decided to keep Brady under my management and sell of his non-personal eq, piece by piece. I will take the dive back into real life, Pirates will get a new home and hopefully each of you will get some benefit from the time I spent gathering my eq. So Wednesday at 9:00est will be the time. Oh and this is going take awhile so deposits will need to be made within 1-2 minutes of the auction or your item will go to the next highest bidder.&lt;/p&gt;&#10;&lt;p&gt;Thanks to everyone that kept my life interesting, especially me Pirates (and argh, DOW I suppose) but many, many more too. I wonâ€™t be a stranger. Oh and if you have questions about stats, look on the website for Godâ€™s sake.&lt;/p&gt;&#10;&lt;p&gt;a red minidemon brooch (3)&lt;/p&gt;&#10;&lt;p&gt;a runed onyx bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;a flaming sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;black robe of the magi&lt;/p&gt;&#10;&lt;p&gt;an aura of midnight..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;sleeves of the desert wind..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a set of chinchilla skin boots&lt;/p&gt;&#10;&lt;p&gt;iridescent red leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a circlet with blue gems&lt;/p&gt;&#10;&lt;p&gt;an onyx necklace of demons [2]&lt;/p&gt;&#10;&lt;p&gt;a wiedzmin ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Symbol of an Obsidian Knight..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a decanter of endless water&lt;/p&gt;&#10;&lt;p&gt;a basalt ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a small pebble&lt;/p&gt;&#10;&lt;p&gt;a gem cutter..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a dragonskin bracelet [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a purple dragon&amp;rsquo;s claw [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a crystal ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a wisp of magical light..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an obsidian pearl..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a dwarven broad axe..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a glinting jade bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;belt of vitality&lt;/p&gt;&#10;&lt;p&gt;a cloak of the wereraven(invisible)&lt;/p&gt;&#10;&lt;p&gt;a glinting shield of silver..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;a pair of mosaic boots..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a pair of troll hide leggings&lt;/p&gt;&#10;&lt;p&gt;the crown of the living dead..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;frosty white shoulder guards(invisible)&lt;/p&gt;&#10;&lt;p&gt;a heavy iron ring [2]&lt;/p&gt;&#10;&lt;p&gt;steel camail..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an ancient keychain of the shuggoth lord..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a dwarven ringmail shirt&lt;/p&gt;&#10;&lt;p&gt;a fiery ring of light [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;mailed gloves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a silver spider brooch&lt;/p&gt;&#10;&lt;p&gt;a cape of infinite shadows(invisible)&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone [6]&lt;/p&gt;&#10;&lt;p&gt;and some other random vaulted cps and stuff.&lt;/p&gt;&#10;&lt;p&gt;ripped page from a forger&amp;rsquo;s manual&lt;/p&gt;&#10;&lt;p&gt;an odd looking page&lt;/p&gt;&#10;&lt;p&gt;a golden rune&lt;/p&gt;&#10;&lt;p&gt;a magical gateway&lt;/p&gt;&#10;&lt;p&gt;a pile of fire bricks&lt;/p&gt;&#10;&lt;p&gt;a large glowing green emerald [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a set of golden scales&lt;/p&gt;&#10;&lt;p&gt;some magical enchanting dust&lt;/p&gt;&#10;&lt;p&gt;a thick golden ring&lt;/p&gt;&#10;&lt;p&gt;a dull, dead gem&lt;/p&gt;&#10;&lt;p&gt;etc, haven&amp;rsquo;t checked the lyme vault yet.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need 2 others for Mansion on AH</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/need-2-others-for-mansion-on-ah/</link><pubDate>Sun, 23 Oct 2005 12:44:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/need-2-others-for-mansion-on-ah/</guid><description>&lt;div class="post" data-post-id="9121" data-author="auri" data-date="2005-10-23T12:44:18+00:00" data-subject="Need 2 others for Mansion on AH"&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;I am interested in getting a mansion on AH and need two other interested peeps to go in on it. Cost is roughly 16m per person (3 x 15m + 3 x 1m for keys).&lt;/p&gt;&#10;&lt;p&gt;The mansion has four rooms. We would enter the main room from the front locked (southern) mansion door with a key.&lt;/p&gt;&#10;&lt;p&gt;This main room is a common/shared &amp;ldquo;regen&amp;rdquo; room which is outdoors and comes with 2 ma rgen bonus to start (we can upgrade it to max regen in the future). It offers a perfectly safe place to regen away from pthieves, is non-gateable and again offers bonus regen.&lt;/p&gt;&#10;&lt;p&gt;Off the main room (north , east and west) would be 3 rooms each with a vault in them. Each room has their own lock and key, so this offers even greater security within the mansion. So each of use would get one of these rooms with a vault for storing 20 items of ours.&lt;/p&gt;&#10;&lt;p&gt;This is only 6m more than a 10m vault dwelling, but offers room regen bonus and more security to vault. The room regen bonus is a big deal to me so this is why I really want to share a mansion. Deimos told me a mansion can be upgraded to max mana/hp/moves regen. I would like the other two that are interested to also be interested in upgrading the mansion over time to max mana regen at least. Splitting the upgrade cost 3 ways makes this affordable.&lt;/p&gt;&#10;&lt;p&gt;Please let me know if you are interested. Only credible players w/ good sloth history will be considered.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Auriana&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Immortal applications</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/immortal-applications/</link><pubDate>Sun, 23 Oct 2005 02:33:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/immortal-applications/</guid><description>&lt;div class="post" data-post-id="9119" data-author="*Splork*" data-date="2005-10-23T02:33:54+00:00" data-subject="Immortal applications"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been getting alot of requests on how to apply to become an Immortal and if we are accepting applications.&lt;/p&gt;&#10;&lt;p&gt;Our Immortal application guideline is under the Immortal section of our web site. Please follow these guidelines and then email your form to &lt;a href="mailto:wizadmin@slothmud.org" &gt;wizadmin@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;We are always accepting applications to become an Immortal.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;On a side note, we are adding MXP to our OLC(Online Creation System) system. These changes have created a quick and easy way to build rooms and mobs. We look forward to new Immortals testing out the changes&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>small pebble for trade</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/small-pebble-for-trade/</link><pubDate>Sat, 22 Oct 2005 21:54:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/small-pebble-for-trade/</guid><description>&lt;div class="post" data-post-id="9117" data-author="Vixn" data-date="2005-10-22T21:54:16+00:00" data-subject="small pebble for trade"&gt;&#13;&#10;&lt;p&gt;I have small pebble for trade. Need powdered wig or flaming sash or ethereal gauntlets (cp for emerald gauntlets). Or catch me or Edd on-line and make your offers.&lt;/p&gt;&#10;&lt;p&gt;Regards,&lt;/p&gt;&#10;&lt;p&gt;Vixn.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9127" data-author="auri" data-date="2005-10-23T23:04:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll pay 2.5m for it.&lt;/p&gt;&#10;&lt;p&gt;-Auri&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9128" data-author="Vixn" data-date="2005-10-24T03:38:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;OK, I&amp;rsquo;ll be on-line in about 12 hours. So I&amp;rsquo;ll try to catch you on-line or ship you pebble with fee.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wtb Forest Green Gloves and Silvery Shield</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-forest-green-gloves-and-silvery-shield/</link><pubDate>Sat, 22 Oct 2005 12:29:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-forest-green-gloves-and-silvery-shield/</guid><description>&lt;div class="post" data-post-id="9116" data-author="alias" data-date="2005-10-22T12:29:22+00:00" data-subject="Wtb Forest Green Gloves and Silvery Shield"&gt;&#13;&#10;&lt;p&gt;If anyone can hook me up drop me a tell or whatever.&lt;/p&gt;&#10;&lt;p&gt;Thanx,&lt;/p&gt;&#10;&lt;p&gt;Alias&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9223" data-author="alias" data-date="2005-10-27T14:14:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;dont need the gloves since I rerolled stats. Still would like to buy silvery shield and granite bracers now. thanx all&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT Gray Gemstone Shards</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-gray-gemstone-shards/</link><pubDate>Sat, 22 Oct 2005 02:15:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-gray-gemstone-shards/</guid><description>&lt;div class="post" data-post-id="9113" data-author="Blastem" data-date="2005-10-22T02:15:52+00:00" data-subject="WTT Gray Gemstone Shards"&gt;&#13;&#10;&lt;p&gt;I gotta healbonus shard wanna trade for the spellbonus one give me a yell with offers :)&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP additions and xp changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-additions-and-xp-changes/</link><pubDate>Thu, 20 Oct 2005 23:34:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-additions-and-xp-changes/</guid><description>&lt;div class="post" data-post-id="9101" data-author="*Splork*" data-date="2005-10-20T23:34:36+00:00" data-subject="MXP additions and xp changes"&gt;&#13;&#10;&lt;p&gt;I have created a config so that you guys can customize which mxp options&lt;/p&gt;&#10;&lt;p&gt;you choose to use. At the moment, it looks something like this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;mxpconfig&lt;/p&gt;&#10;&lt;p&gt;MXP configuration:&lt;/p&gt;&#10;&lt;p&gt;PROMPT: on&lt;/p&gt;&#10;&lt;p&gt;ITEMS: on&lt;/p&gt;&#10;&lt;p&gt;CHANNELS: on&lt;/p&gt;&#10;&lt;p&gt;EXITS: on&lt;/p&gt;&#10;&lt;p&gt;MXPITEMS= will toggle on hyperlinked items that can be picked up using your mouse. Items flagged no_take will not appear hyperlinked, this should cut down on the spam.&lt;/p&gt;&#10;&lt;p&gt;MXPPROMPT= This will turn on our mxp prompt. However, at this time we are unsure what this will be, most likely some type of compass, etc&lt;/p&gt;&#10;&lt;p&gt;MXPCHANNELS= Allows the player to send safe_mxp tags across most public and private channels.&lt;/p&gt;&#10;&lt;p&gt;MXPEXITS= Enables hyperlinkes and menued exits. These exits allow click to move, scan, and look in that direction&lt;/p&gt;&#10;&lt;p&gt;MXPCONFIG= This shows the player if their options are turned ON or OFF.&lt;/p&gt;&#10;&lt;p&gt;Another MXP addition is the use of hovering your mouse over top of the most deadly boards which are spread throughout each continent. By doing this, you will see the last slayer of that mob and can do a last player or who of that player to see levels and if they are on-this information is simply for fun.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve also made an adjustment to our xp rates. I&amp;rsquo;ve slightly lowered the solo xp bonus and given that bonus to groups. As well, Ive added that same amt to areas which are not run very often. Please take the time to explore and check out the area and group bonuses, they are well worth the effort. Also remember, a mob&amp;rsquo;s xp grows as it grows. The longer a mob has been alive, the better xp it is. Some of the best xp runs can be had by clearing out areas that have not been touched in a few hours.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;BTW, some of our mxp additions will remain on permanantly and will not be able to be configured with mxpconfig. One such example: our revamped mxp helps. This is simply because I feel they warrent it :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Forest Green Gloves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-forest-green-gloves/</link><pubDate>Thu, 20 Oct 2005 14:43:59 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-forest-green-gloves/</guid><description>&lt;div class="post" data-post-id="9094" data-author="Leaf" data-date="2005-10-20T14:43:59+00:00" data-subject="WTB Forest Green Gloves"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;If anyone have one of these for sale, I would be very happy.&lt;/p&gt;&#10;&lt;p&gt;Soooo, does anyone have one for sale??? Will pay well!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9095" data-author="Leaf" data-date="2005-10-20T14:45:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;OOOOO Also!!!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking for a -.4 belt thats NOT belt of the damn. Does anyone have&lt;/p&gt;&#10;&lt;p&gt;one of these also???&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9096" data-author="brand" data-date="2005-10-20T14:47:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i got a pair of gloves :!:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9097" data-author="brand" data-date="2005-10-20T15:11:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ok i checked and i really do have the gloves on me now so let me know where to ship if you&amp;rsquo;re still needing them. :?: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Infuse Soul eats items.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/infuse-soul-eats-items/</link><pubDate>Wed, 19 Oct 2005 23:52:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/infuse-soul-eats-items/</guid><description>&lt;div class="post" data-post-id="9087" data-author="Medios" data-date="2005-10-19T23:52:45+00:00" data-subject="Infuse Soul eats items."&gt;&#13;&#10;&lt;p&gt;Seems kind of silly to me that you take someone soul and make a potion and any eq on them goes into the potion. Seems like it should drop on the ground, otherwise any jackass could infuse and its just like sacrificing. &lt;em&gt;shrug&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9090" data-author="Leaf" data-date="2005-10-20T12:07:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think this came up once before, and it was something like&amp;hellip; Tough Luck.&lt;/p&gt;&#10;&lt;p&gt;Looters should be on or something. I know it doesn&amp;rsquo;t make sense, with&lt;/p&gt;&#10;&lt;p&gt;some necros with an auto infuser. &lt;em&gt;shrug&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I have a question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-have-a-question/</link><pubDate>Wed, 19 Oct 2005 08:49:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-have-a-question/</guid><description>&lt;div class="post" data-post-id="9083" data-author="Gnu" data-date="2005-10-19T08:49:54+00:00" data-subject="I have a question"&gt;&#13;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;SlothMUD III 12.6344 370 389 416&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;WTF?!!!!!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9084" data-author="Leaf" data-date="2005-10-19T11:14:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yup &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Come of new ppl, VOTE ON FOR SLOTH!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Re: MXP Additions, etc...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/re-mxp-additions-etc/</link><pubDate>Tue, 18 Oct 2005 12:44:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/re-mxp-additions-etc/</guid><description>&lt;div class="post" data-post-id="9074" data-author="Deju" data-date="2005-10-18T12:44:52+00:00" data-subject="Re: MXP Additions, etc..."&gt;&#13;&#10;&lt;p&gt;Splork&amp;rsquo;s MXP info update threads are locked to non-admins, so I thought i would reply here.&lt;/p&gt;&#10;&lt;p&gt;I just wanted to say thanks to both Splork and Isabo for all the hard work they have put in to add support for both MCCP and MXP to the mud. I know these probably required a lot of work, and I can see how these additions will open the door for a lot of cool things.&lt;/p&gt;&#10;&lt;p&gt;So, just a big THANKS from me!&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP &amp; Advice cmd</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-advice-cmd/</link><pubDate>Tue, 18 Oct 2005 08:49:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-advice-cmd/</guid><description>&lt;div class="post" data-post-id="9069" data-author="*Splork*" data-date="2005-10-18T08:49:14+00:00" data-subject="MXP &amp;amp; Advice cmd"&gt;&#13;&#10;&lt;p&gt;Added MXP to advice command for both mortals and Immortals.&lt;/p&gt;&#10;&lt;p&gt;This change will go in next crash.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Dex Light</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-dex-light/</link><pubDate>Mon, 17 Oct 2005 13:58:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-dex-light/</guid><description>&lt;div class="post" data-post-id="9066" data-author="Leaf" data-date="2005-10-17T13:58:04+00:00" data-subject="WTB Dex Light"&gt;&#13;&#10;&lt;p&gt;Looking for Star or Orb for Dex Light.&lt;/p&gt;&#10;&lt;p&gt;Will pay well :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More MXP</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-mxp/</link><pubDate>Sun, 16 Oct 2005 23:04:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/more-mxp/</guid><description>&lt;div class="post" data-post-id="9064" data-author="*Splork*" data-date="2005-10-16T23:04:11+00:00" data-subject="More MXP"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;All the skills and spells seen using skills or spell classname/strata can can now be used to click to view that helpfile or right click for a menu of practice skill/spellname or help skill/spellname.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;All skills and spells seen using practice can now be clicked to view the coordinating help file.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These go in on tomorrow morning&amp;rsquo;s reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MXP additions</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-additions/</link><pubDate>Sat, 15 Oct 2005 22:47:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mxp-additions/</guid><description>&lt;div class="post" data-post-id="9063" data-author="*Splork*" data-date="2005-10-15T22:47:41+00:00" data-subject="MXP additions"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;new element RoomExits(will set your mxp variables to all the open exits in the room&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Shop items are now hyperlinked(you can buy with the click of the mouse-or right click and query or buy depending on level)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exits in the exits cmd are now hyperlinked.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Exits on look now have a menu if right clicked. This will cause a menu consisting of look dir, scan dir, or move in direction. Or you can still simply click to move.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Grouptells have been opened up to safe mxp tags. These tags consist of underline, color, font, bold, strikeout, high, and italic).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Shop addition was put ingame by Isabo couple days ago, The others will be in on reboot tomorrow morning since I just commited them.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d also like to personally thank Isabo for helping me with this project after he completed MCCP. This is turning out to be much more than I had anticipated and having us both contributing makes it that much easier. More additions will come as players suggestions are implemented and Isabo and I learn more&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Please be respectful when using mxp on public and in groups. If we get complaints on players abusing the size of their text, etc, we will be removing this option.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Anger Management</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/anger-management/</link><pubDate>Fri, 14 Oct 2005 22:33:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/anger-management/</guid><description>&lt;div class="post" data-post-id="9059" data-author="firebrand" data-date="2005-10-14T22:33:18+00:00" data-subject="Anger Management"&gt;&#13;&#10;&lt;p&gt;hehe someone emailed me this:&lt;/p&gt;&#10;&lt;p&gt;When you occasionally have a really bad day, and you just need to take it&lt;/p&gt;&#10;&lt;p&gt;out on someone, don&amp;rsquo;t take it out on someone you know, take it out on&lt;/p&gt;&#10;&lt;p&gt;someone you don&amp;rsquo;t know.&lt;/p&gt;&#10;&lt;p&gt;I was sitting at my desk when I remembered a telephone call I&amp;rsquo;d forgotten to make. I found the number and dialed it. A man answered, saying &amp;ldquo;Hello.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I politely said, &amp;ldquo;Hi, this is Nick. Could I please speak with Robin Barber?&amp;rdquo; Suddenly the phone was slammed down on me. I couldn&amp;rsquo;t believe that anyone could be so rude. I tracked down Robin&amp;rsquo;s correct number and called her. I had transposed the last two digits of her phone number. After hanging up with her, I decided to call the &amp;lsquo;wrong&amp;rsquo; number again. When the same guy answered the phone, I yelled, &amp;ldquo;You&amp;rsquo;re an asshole!&amp;rdquo; and hung up. I wrote his number down with the word &amp;lsquo;asshole&amp;rsquo; next to it, and put it in my desk drawer. Every couple of weeks, when I was paying bills or had a really bad day, I&amp;rsquo;d call him up and yell, &amp;ldquo;You&amp;rsquo;re an asshole!&amp;rdquo; It always cheered me up.&lt;/p&gt;&#10;&lt;p&gt;When Caller ID came to our area, I thought my therapeutic &amp;lsquo;asshole&amp;rsquo; calling would have to stop. So, I called his number and said, &amp;ldquo;Hi, this is John Smith from the telephone company. I&amp;rsquo;m calling to see if you&amp;rsquo;re familiar with our Caller ID Program?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;He yelled &amp;ldquo;NO!&amp;rdquo; and slammed down the phone. I quickly called him back and said, &amp;ldquo;That&amp;rsquo;s because you&amp;rsquo;re an asshole!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;One day I was at the store, getting ready to pull into a parking spot.&lt;/p&gt;&#10;&lt;p&gt;Some guy in a black BMW cut me off and pulled into the spot I had&lt;/p&gt;&#10;&lt;p&gt;patiently waited for. I hit the horn and yelled that I&amp;rsquo;d been waiting for&lt;/p&gt;&#10;&lt;p&gt;that spot. The idiot ignored me. I noticed a &amp;ldquo;For Sale&amp;rdquo; sign in his car window, so I wrote down his number. A couple of days later, right after calling the first asshole (I had his number on speed dial,) I thought that I&amp;rsquo;d better call the BMW asshole, too. I said, &amp;ldquo;Is this the man with the black BMW for sale?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Yes, It is.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Can you tell me where I can see it?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Yes, I live at 1802 West Avenue in Hamburg. It&amp;rsquo;s a yellow house, and the&lt;/p&gt;&#10;&lt;p&gt;car&amp;rsquo;s parked right out in front.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;What&amp;rsquo;s your name?&amp;rdquo; I asked.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;My name is Don Hansen,&amp;rdquo; he said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;When&amp;rsquo;s a good time to catch you, Don?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I&amp;rsquo;m home every evening after five.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Listen, Don, can I tell you something?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Yes?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Don, you&amp;rsquo;re an asshole.&amp;rdquo; Then I hung up, and added his number to my&lt;/p&gt;&#10;&lt;p&gt;speed dial, too. Now, when I had a problem, I had two assholes to call.&lt;/p&gt;&#10;&lt;p&gt;Then I came up with an idea. I called Asshole #1. &amp;ldquo;Hello.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You&amp;rsquo;re an asshole!&amp;rdquo; (But I didn&amp;rsquo;t hang up.)&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Are you still there?&amp;rdquo; he asked.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Yeah,&amp;rdquo; I said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Stop calling me,&amp;rdquo; he screamed.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Make me,&amp;rdquo; I said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Who are you?&amp;rdquo; he asked.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;My name is Don Hansen.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Yeah? Where do you live?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Well, Asshole, I live in Hamburg at 1802 West Avenue, a yellow house,&lt;/p&gt;&#10;&lt;p&gt;with my black Beamer parked in front.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;He said, &amp;ldquo;I&amp;rsquo;m coming over right now, Don. And you had better start saying&lt;/p&gt;&#10;&lt;p&gt;your prayers.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I said, &amp;ldquo;Yeah, like I&amp;rsquo;m really scared, asshole.&amp;rdquo; Then I called Asshole&lt;/p&gt;&#10;&lt;p&gt;#2.&amp;ldquo;Hello?&amp;rdquo; he said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Hello, asshole,&amp;rdquo; I said.&lt;/p&gt;&#10;&lt;p&gt;He yelled, &amp;ldquo;If I ever find out who you are&amp;hellip;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You&amp;rsquo;ll what?&amp;rdquo; I said.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I&amp;rsquo;ll kick your ass,&amp;rdquo; he exclaimed.&lt;/p&gt;&#10;&lt;p&gt;I answered, &amp;ldquo;Well, asshole, here&amp;rsquo;s your chance. I&amp;rsquo;m coming over right now.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Then I hung up and immediately called the Hamburg police, saying that I&lt;/p&gt;&#10;&lt;p&gt;was on my way over to 1802 West Ave. to kill my gay lover.&lt;/p&gt;&#10;&lt;p&gt;Then I called Channel 7 News about the gang war going down in Hamburg.&lt;/p&gt;&#10;&lt;p&gt;I quickly got into my car and headed over to West Ave..&lt;/p&gt;&#10;&lt;p&gt;There I saw two assholes beating the crap out of each other in front of&lt;/p&gt;&#10;&lt;p&gt;six squad cars, a police helicopter and a news crew. NOW I feel much better. You know, this anger management stuff really works.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Minor stacking improvement</title><link>https://forum.slothmud.net/updates/mud-suggestions/minor-stacking-improvement/</link><pubDate>Fri, 14 Oct 2005 19:33:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/minor-stacking-improvement/</guid><description>&lt;div class="post" data-post-id="9057" data-author="Avatar" data-date="2005-10-14T19:33:52+00:00" data-subject="Minor stacking improvement"&gt;&#13;&#10;&lt;p&gt;This is very minor, but could we get sidhe charms of the same sort to stack?&lt;/p&gt;&#10;&lt;p&gt;cloak (carried):&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of call followers&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of gate&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of restoration&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of gate&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of gate&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of gate&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of call followers&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of call followers&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of call followers&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of call followers&lt;/p&gt;&#10;&lt;p&gt;a sidhe charm of call followers&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Shortest Fairy Tale</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-shortest-fairy-tale/</link><pubDate>Thu, 13 Oct 2005 15:08:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-shortest-fairy-tale/</guid><description>&lt;div class="post" data-post-id="9036" data-author="blackmore" data-date="2005-10-13T15:08:13+00:00" data-subject="The Shortest Fairy Tale"&gt;&#13;&#10;&lt;p&gt;Anyone who knows me knows this isn&amp;rsquo;t an autobiographical tale. It&amp;rsquo;s something a friend just sent me.&lt;/p&gt;&#10;&lt;p&gt;Once upon a time, a guy asked a girl &amp;ldquo;Will you marry me?&amp;rdquo; The girl said,&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;NO!&amp;rdquo; And the guy lived happily ever after and went golfing, fishing, and&lt;/p&gt;&#10;&lt;p&gt;hunting a lot and drank beer whenever he wanted.&lt;/p&gt;&#10;&lt;p&gt;THE END&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9038" data-author="firebrand" data-date="2005-10-13T15:21:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh everyone loves a happy ending!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Any interests?</title><link>https://forum.slothmud.net/the-emporium/the-emporium/any-interests/</link><pubDate>Thu, 13 Oct 2005 05:56:12 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/any-interests/</guid><description>&lt;div class="post" data-post-id="9025" data-author="Poolp" data-date="2005-10-13T05:56:12+00:00" data-subject="Any interests?"&gt;&#13;&#10;&lt;p&gt;Poolp (level: 39)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 39 Wa: 34 Ma: 33 Cl: 20&lt;/p&gt;&#10;&lt;p&gt;You are 24 years and 9 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Nia.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have 621(621) hit, 192(192) mana and 163(163) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have 9680 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one drachm.&lt;/p&gt;&#10;&lt;p&gt;You have 897177 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 25 days and 0 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 34, Int: 14, Wis: 14, Dex: 18, Con: 14&lt;/p&gt;&#10;&lt;p&gt;Anyone need a pthief char? 18 dex and 18/84 with str spell is fantastic for pthieving. Send me a private message along with your offer or any enquiry. Will keep all names anonymous. Have fun :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthief Poll</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthief-poll/</link><pubDate>Wed, 12 Oct 2005 11:37:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthief-poll/</guid><description>&lt;div class="post" data-post-id="9011" data-author="Daisy" data-date="2005-10-12T11:37:49+00:00" data-subject="Pthief Poll"&gt;&#13;&#10;&lt;p&gt;Following on from the now infamous thread, I thought it would be interesting to gather opinions on the matter in a poll.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9015" data-author="Grue" data-date="2005-10-12T15:33:08+00:00" data-subject="Poll - Is Daisy a whiner?"&gt;&#13;&#10;&lt;p&gt;Maybe we should have a &amp;ldquo;Is Daisy a whiner?&amp;rdquo; poll rather&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9016" data-author="Weasel" data-date="2005-10-12T15:41:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9032" data-author="Elwood" data-date="2005-10-13T11:10:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Funny :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prompt trouble</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/prompt-trouble-1490/</link><pubDate>Tue, 11 Oct 2005 16:48:21 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/prompt-trouble-1490/</guid><description>&lt;div class="post" data-post-id="8995" data-author="marushu" data-date="2005-10-11T16:48:21+00:00" data-subject="prompt trouble"&gt;&#13;&#10;&lt;p&gt;Was hoping maybe one of talented coders could help me :)&lt;/p&gt;&#10;&lt;p&gt;I cannot seem to get my script to capture the prompt correctly. For some reason it does not store anything inside the variables. Any help would be greatly appreciated.&lt;/p&gt;&#10;&lt;p&gt;[code:1bhuz2ek]#CLASS {Prompt} {enable}&lt;/p&gt;&#10;&lt;p&gt;#VAR hp {}&lt;/p&gt;&#10;&lt;p&gt;#VAR maxhp {}&lt;/p&gt;&#10;&lt;p&gt;#VAR ma {}&lt;/p&gt;&#10;&lt;p&gt;#VAR maxma {}&lt;/p&gt;&#10;&lt;p&gt;#VAR mv {}&lt;/p&gt;&#10;&lt;p&gt;#VAR maxmv {}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^&lt;del&gt;&amp;lt;(%1)/(%2)hp (%3)/(%4)ma (%5)/(%6)mv&lt;/del&gt;&amp;gt;} {&lt;/p&gt;&#10;&lt;p&gt;#VAR hp %1&lt;/p&gt;&#10;&lt;p&gt;#VAR maxhp %2&lt;/p&gt;&#10;&lt;p&gt;#VAR ma %3&lt;/p&gt;&#10;&lt;p&gt;#VAR maxma %4&lt;/p&gt;&#10;&lt;p&gt;#VAR mv %5&lt;/p&gt;&#10;&lt;p&gt;#VAR maxmv %6&lt;/p&gt;&#10;&lt;p&gt;} &amp;quot;&amp;quot; {nocr|prompt}&lt;/p&gt;&#10;&lt;p&gt;#CLASS 0&lt;/p&gt;&#10;&lt;p&gt;[/code:1bhuz2ek]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prompt trouble</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/prompt-trouble/</link><pubDate>Tue, 11 Oct 2005 16:35:32 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/prompt-trouble/</guid><description>&lt;div class="post" data-post-id="8994" data-author="marushu" data-date="2005-10-11T16:35:32+00:00" data-subject="prompt trouble"&gt;&#13;&#10;&lt;p&gt;Was hoping maybe one of talented coders could help me :)&lt;/p&gt;&#10;&lt;p&gt;I cannot seem to get my script to capture the prompt correctly. For some reason it does not store anything inside the variables. Any help would be greatly appreciated.&lt;/p&gt;&#10;&lt;p&gt;[code:uosik3mm]#CLASS {Prompt} {enable}&lt;/p&gt;&#10;&lt;p&gt;#VAR hp {}&lt;/p&gt;&#10;&lt;p&gt;#VAR maxhp {}&lt;/p&gt;&#10;&lt;p&gt;#VAR ma {}&lt;/p&gt;&#10;&lt;p&gt;#VAR maxma {}&lt;/p&gt;&#10;&lt;p&gt;#VAR mv {}&lt;/p&gt;&#10;&lt;p&gt;#VAR maxmv {}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^&lt;del&gt;&amp;lt;(%1)/(%2)hp (%3)/(%4)ma (%5)/(%6)mv&lt;/del&gt;&amp;gt;} {&lt;/p&gt;&#10;&lt;p&gt;#VAR hp %1&lt;/p&gt;&#10;&lt;p&gt;#VAR maxhp %2&lt;/p&gt;&#10;&lt;p&gt;#VAR ma %3&lt;/p&gt;&#10;&lt;p&gt;#VAR maxma %4&lt;/p&gt;&#10;&lt;p&gt;#VAR mv %5&lt;/p&gt;&#10;&lt;p&gt;#VAR maxmv %6&lt;/p&gt;&#10;&lt;p&gt;} &amp;quot;&amp;quot; {nocr|prompt}&lt;/p&gt;&#10;&lt;p&gt;#CLASS 0&lt;/p&gt;&#10;&lt;p&gt;[/code:uosik3mm]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb hexes and octas</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-hexes-and-octas/</link><pubDate>Tue, 11 Oct 2005 15:21:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-hexes-and-octas/</guid><description>&lt;div class="post" data-post-id="8990" data-author="Krok" data-date="2005-10-11T15:21:50+00:00" data-subject="wtb hexes and octas"&gt;&#13;&#10;&lt;p&gt;Catch me online if you have any. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8991" data-author="Leaf" data-date="2005-10-11T15:26:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Guessing Krok rerolled?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8992" data-author="13" data-date="2005-10-11T15:33:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;RerollING.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8993" data-author="Leaf" data-date="2005-10-11T16:13:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I wish my Warrior rolled good stats :(&lt;/p&gt;&#10;&lt;p&gt;Only has &amp;ldquo;playable&amp;rdquo; stats&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8996" data-author="Krok" data-date="2005-10-11T17:26:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sigh, same here&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question about avatar shapeshifts</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-avatar-shapeshifts/</link><pubDate>Mon, 10 Oct 2005 05:19:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question-about-avatar-shapeshifts/</guid><description>&lt;div class="post" data-post-id="8980" data-author="Medios" data-date="2005-10-10T05:19:14+00:00" data-subject="Question about avatar shapeshifts"&gt;&#13;&#10;&lt;p&gt;Avatar 24&lt;/p&gt;&#10;&lt;p&gt;Phoenix fly; cry; phase; breathe fire; duskfire&lt;/p&gt;&#10;&lt;p&gt;What is cry and how do I use it?&lt;/p&gt;&#10;&lt;p&gt;All I see is this.&lt;/p&gt;&#10;&lt;p&gt;A burning phoenix (Daedalus) bursts into tears.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8981" data-author="*Splork*" data-date="2005-10-10T08:21:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Try cry &amp;rsquo;targetname&amp;rsquo;, I think thats how it works&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8982" data-author="13" data-date="2005-10-10T09:47:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If I&amp;rsquo;m not mistaken cry should be a heal, probably used on self like&lt;/p&gt;&#10;&lt;p&gt;a dragon&amp;rsquo;s bleed command&amp;hellip;but then again, the command for that is just &amp;lsquo;bleed&amp;rsquo;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.Net &amp; MXP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-mxp/</link><pubDate>Mon, 10 Oct 2005 01:19:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-mxp/</guid><description>&lt;div class="post" data-post-id="8979" data-author="*Splork*" data-date="2005-10-10T01:19:50+00:00" data-subject="Wintin.Net &amp;amp; MXP"&gt;&#13;&#10;&lt;p&gt;William Lees(Frobisher) has added MXP to Wintin.net in the newest beta. This beta version has the basic MXP package and fits well with what SlothMUD has done with MXP thus far(such as our newly revamped help system). Be sure to test it our and report any bugs at &lt;a href="http://www.wintin.org" target="_blank" rel="noreferrer"&gt;www.wintin.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tower of Nexialism brew</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tower-of-nexialism-brew/</link><pubDate>Mon, 10 Oct 2005 00:54:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tower-of-nexialism-brew/</guid><description>&lt;div class="post" data-post-id="8978" data-author="Firon" data-date="2005-10-10T00:54:53+00:00" data-subject="Tower of Nexialism brew"&gt;&#13;&#10;&lt;p&gt;Brew note is part of the alchemists room there:&lt;/p&gt;&#10;&lt;p&gt;look note&lt;/p&gt;&#10;&lt;p&gt;Of a piece of ginseng and a mandrake root; with a touch of sunlight&lt;/p&gt;&#10;&lt;p&gt;and a wisp of bitter breath; by an evil soul and a kind heart, the&lt;/p&gt;&#10;&lt;p&gt;concoction known as Nilini will imbue one with the ability to fight&lt;/p&gt;&#10;&lt;p&gt;the slings and arrows of outrageous fortune.&lt;/p&gt;&#10;&lt;p&gt;brew nilini&lt;/p&gt;&#10;&lt;p&gt;You give an old alchemist some money.&lt;/p&gt;&#10;&lt;p&gt;You give an old alchemist some items.&lt;/p&gt;&#10;&lt;p&gt;An old alchemist brews an eerie-glowing potion.&lt;/p&gt;&#10;&lt;p&gt;An old alchemist gives you an eerie-glowing potion.&lt;/p&gt;&#10;&lt;p&gt;15k brew cost&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;potion eerie glowing nilini&amp;rsquo;, Item type: POTION&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC FLOAT&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 42000, Worn in: HOLD&lt;/p&gt;&#10;&lt;p&gt;Imbue drinker with the ability to cast sanctuary 3 times at level 40.&lt;/p&gt;&#10;&lt;p&gt;cps are:&lt;/p&gt;&#10;&lt;p&gt;the heart of a saint&lt;/p&gt;&#10;&lt;p&gt;a touch of sunlight&lt;/p&gt;&#10;&lt;p&gt;a mandrake root&lt;/p&gt;&#10;&lt;p&gt;a frozen wisp of dragon&amp;rsquo;s breath&lt;/p&gt;&#10;&lt;p&gt;a soul of the most evil&lt;/p&gt;&#10;&lt;p&gt;a piece of ginseng&lt;/p&gt;&#10;&lt;p&gt;Item desc:&lt;/p&gt;&#10;&lt;p&gt;A small vial, carved from a piece of crystal, is full of some mysterious,&lt;/p&gt;&#10;&lt;p&gt;eerily glowing liquid that emits a vile smell. It is surprisingly&lt;/p&gt;&#10;&lt;p&gt;cool to the touch, and sometimes bright sparks flash inside, like&lt;/p&gt;&#10;&lt;p&gt;a school of gamboling fish&amp;hellip;It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;In inv:&lt;/p&gt;&#10;&lt;p&gt;an eerie-glowing potion..It glows violet!..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Enjoy :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Scatter</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/scatter/</link><pubDate>Sun, 09 Oct 2005 03:26:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/scatter/</guid><description>&lt;div class="post" data-post-id="8976" data-author="daedalus" data-date="2005-10-09T03:26:15+00:00" data-subject="Scatter"&gt;&#13;&#10;&lt;p&gt;n&lt;/p&gt;&#10;&lt;p&gt;Inpatient Room 1038&lt;/p&gt;&#10;&lt;p&gt;Exits: South&lt;/p&gt;&#10;&lt;p&gt;A token of valuable drachma has been dropped here by mistake.&lt;/p&gt;&#10;&lt;p&gt;A psychotic pox victim lunges for you, with fever madness in her eyes.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1633hp 465ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;There appears to be nothing out of the ordinary about a token of drachma .&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1633hp 465ma 198mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Fine silver powder falls to the ground as a token of drachma crumbles to dust.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1633hp 465ma 198mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;I was shifted when getting this token, just thought i would point it out.&lt;/p&gt;&#10;&lt;p&gt;Daedalus&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>possible bug with cursed equipment?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/possible-bug-with-cursed-equipment/</link><pubDate>Fri, 07 Oct 2005 20:20:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/possible-bug-with-cursed-equipment/</guid><description>&lt;div class="post" data-post-id="8973" data-author="bubba" data-date="2005-10-07T20:20:16+00:00" data-subject="possible bug with cursed equipment?"&gt;&#13;&#10;&lt;p&gt;I seem to be having a problem maintaining the curse spell on various parts of my equipment. I haven&amp;rsquo;t been able to figure out exactly when my equipment loses its curse but it appears it may only be happening to my equipment that has a clasp attached to it. Here are some log exceprts:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a mithril knight&amp;rsquo;s helmet..It glows red! (with a breathing&lt;/p&gt;&#10;&lt;p&gt;charm attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound! (with a&lt;/p&gt;&#10;&lt;p&gt;fish-scale buckle attached to it)&lt;/p&gt;&#10;&lt;p&gt;rem greaves;&lt;/p&gt;&#10;&lt;p&gt;You stop using the greaves of war.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1036/1036hp 317/349ma 250/250mv -4.3ac +37mr +4 gossiper&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;w;cur greaves;e&lt;/p&gt;&#10;&lt;p&gt;Granite Way&lt;/p&gt;&#10;&lt;p&gt;This street is the main north to south route through the dwarven city&lt;/p&gt;&#10;&lt;p&gt;of Settlestone and connects at either end to the massive gates of the city.&lt;/p&gt;&#10;&lt;p&gt;The street itself is paved in cut granite cobblestones and is kept up quite&lt;/p&gt;&#10;&lt;p&gt;nicely by the transportation authority. Two busy merchant shops border this&lt;/p&gt;&#10;&lt;p&gt;section of the street to the east and west.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West Up&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1036/1036hp 319/349ma 249/250mv -4.3ac +37mr +4 gossiper&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The greaves of war glows red.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1036/1036hp 299/349ma 249/250mv -4.3ac +37mr +4 gossiper&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Settlestone Supplies&lt;/p&gt;&#10;&lt;p&gt;You are in a large all-purpose supply shop. This is where the dwarves of&lt;/p&gt;&#10;&lt;p&gt;Settlestone buy most of their things. The shelves are well stocked with all&lt;/p&gt;&#10;&lt;p&gt;manner of useful items. Young dwarven children run around looking at all&lt;/p&gt;&#10;&lt;p&gt;the fine merchandise. You can hear a constant buzz of voices from the west&lt;/p&gt;&#10;&lt;p&gt;out by the village well.&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;At your entrance a young supply merchant gives you a friendly smile.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1036/1036hp 301/349ma 249/250mv -4.3ac +37mr +4 gossiper&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wear all&lt;/p&gt;&#10;&lt;p&gt;greaves war leg water_breathing :OK.&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a mithril knight&amp;rsquo;s helmet (with a breathing charm attached&lt;/p&gt;&#10;&lt;p&gt;to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It glows red!..It emits a faint humming&lt;/p&gt;&#10;&lt;p&gt;sound! (with a fish-scale buckle attached to it)&lt;/p&gt;&#10;&lt;p&gt;Notice my helmet is no longer cursed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>sloth broke? - not anymore</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-broke-not-anymore/</link><pubDate>Fri, 07 Oct 2005 17:44:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-broke-not-anymore/</guid><description>&lt;div class="post" data-post-id="8972" data-author="Nothing" data-date="2005-10-07T17:44:07+00:00" data-subject="sloth broke? - not anymore"&gt;&#13;&#10;&lt;p&gt;Sloth hung up or broken somehow? I connect but that&amp;rsquo;s it, no login prompt or anything&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Just ignore me&amp;hellip;.its up now&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>games that make me want to hurl</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/games-that-make-me-want-to-hurl/</link><pubDate>Tue, 04 Oct 2005 13:52:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/games-that-make-me-want-to-hurl/</guid><description>&lt;div class="post" data-post-id="8915" data-author="Weasel" data-date="2005-10-04T13:52:25+00:00" data-subject="games that make me want to hurl"&gt;&#13;&#10;&lt;p&gt;Does anyone else here experience nausea when playing FPS (first person shooter graphics engine) games? I bought VietCong a year or two ago but had to stop playing as I&amp;rsquo;d start feeling sick after an hour (or less) of play. Yesterday I got a copy of FarCry for free with some RAM boards, and although it&amp;rsquo;s a pretty damn kewl game, I was close to hurling after only about 20 minutes of play. It took a little while for the cold sweats to dissipate and the color to return to my face, but the nausea stayed with me for hours (although slowly decreasing). Apparently it&amp;rsquo;s some form of motion sickness (which is something I don&amp;rsquo;t usually suffer from) caused by the realism factor in gun-sway and head-bob etc. Anyone know how to &amp;lsquo;de-hurl&amp;rsquo; these games?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Want to Sell Tokens:</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/want-to-sell-tokens/</link><pubDate>Tue, 04 Oct 2005 08:17:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/want-to-sell-tokens/</guid><description>&lt;div class="post" data-post-id="8899" data-author="Daisy" data-date="2005-10-04T08:17:33+00:00" data-subject="Want to Sell Tokens:"&gt;&#13;&#10;&lt;p&gt;My alt Elsie has been hoarding tokens, she now has 23 tri tokens and 3 hex tokens, and will probably get more soon.&lt;/p&gt;&#10;&lt;p&gt;She&amp;rsquo;s looking to trade them for better equipment she can either use now or in the next few levels.&lt;/p&gt;&#10;&lt;p&gt;Feel free to offer gold, but bear in mind she isn&amp;rsquo;t short of gold and it would have to be an irresistable offer.&lt;/p&gt;&#10;&lt;p&gt;To help you decide what to offer her stats are:&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 18 Ma: 17 Cl: 11 Ba: 8&lt;/p&gt;&#10;&lt;p&gt;You have 258(339) hit, 192(192) mana and 94(94) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -6.7.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 100, Int: 18, Wis: 11, Dex: 18, Con: 16 (with eq and Stone Skin)&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 89, Int: 18, Wis: 11, Dex: 16, Con: 14 (natural)&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a swirling red and blue ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a swirling red and blue ring&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a silver torc&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a silver torc&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a large spangelhelm&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; glowing leg plates..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; old leather boots&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; black leather gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of bronze sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a bronze shield with a quickling emblem..It has a soft&lt;/p&gt;&#10;&lt;p&gt;glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a white silk robe&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a soft white sash&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a quickling sabre..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an ivory scarab..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;If you want to make her an offer you can either post here, use mudmail or contact either Daisy or Elsie in the game.&lt;/p&gt;&#10;&lt;p&gt;All the Best,&lt;/p&gt;&#10;&lt;p&gt;Daisy (aka Elsie)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>To Immorts :)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-immorts/</link><pubDate>Tue, 04 Oct 2005 07:59:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-immorts/</guid><description>&lt;div class="post" data-post-id="8897" data-author="Dominicus" data-date="2005-10-04T07:59:41+00:00" data-subject="To Immorts :)"&gt;&#13;&#10;&lt;p&gt;Maybe the time has come to make some more good things for mortals who serve you.&lt;/p&gt;&#10;&lt;p&gt;Create Holy Musical Instruments and Triple 40 Musical Instruments as well, please. Please-please. It&amp;rsquo;s not too hard for such a mighty Immorts, am I wrong? :)&lt;/p&gt;&#10;&lt;p&gt;I bet many people will thank you for that. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8898" data-author="Gnu" data-date="2005-10-04T08:06:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Immortals do this, immortals do that!!! :P&lt;/p&gt;&#10;&lt;p&gt;Where are the ideas for discussion?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wintin</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin/</link><pubDate>Tue, 04 Oct 2005 07:11:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin/</guid><description>&lt;div class="post" data-post-id="8895" data-author="Shara" data-date="2005-10-04T07:11:43+00:00" data-subject="wintin"&gt;&#13;&#10;&lt;p&gt;Me and chobs are getting errors when we minimize the wintin window. It&amp;rsquo;s keeps giving us an out of boundary error, the message shows up twice, and then goes away.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s really annoying! Does this happen to anyone else?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8904" data-author="*Splork*" data-date="2005-10-04T08:50:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Pls post any errors or warnings on the wintin.net web site so that Frobisher can have them fixed for the next Beta&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Pthieves - What's the story?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/pthieves-what-s-the-story/</link><pubDate>Mon, 03 Oct 2005 17:27:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/pthieves-what-s-the-story/</guid><description>&lt;div class="post" data-post-id="8882" data-author="Zing" data-date="2005-10-03T17:27:48+00:00" data-subject="Pthieves - What&amp;#x27;s the story?"&gt;&#13;&#10;&lt;p&gt;Ok, so I&amp;rsquo;m P.O.&amp;rsquo;d cause a L40 thief swiped my stuff and sold it. &lt;em&gt;Laughing at self&lt;/em&gt; But hey, I killed mobs for those mage stones and it makes me mad.&lt;/p&gt;&#10;&lt;p&gt;But, maybe I don&amp;rsquo;t understand how Pthievery is supposed to work on Sloth. Maybe I have no right to be mad. I mean if it is part of the game and I just should have played better, then it is my tough luck. But I&amp;rsquo;m not sure I had a chance to play better against someone with more then twice my levels.&lt;/p&gt;&#10;&lt;p&gt;If I&amp;rsquo;m wrong, I&amp;rsquo;d like to know that. On the other hand, if it is dirty dealing abuse of fellow players, maybe it&amp;rsquo;s time to form a posse and go hang a pthieves. I&amp;rsquo;m up for it.&lt;/p&gt;&#10;&lt;p&gt;The pthief I ran into, Poolp, didn&amp;rsquo;t deny the theft, so guilt is not the question. His response was, he was teaching me a lesson for sleeping in an usafe area. Well, I was guilty of that.&lt;/p&gt;&#10;&lt;p&gt;On the other Poolp was stealing from me and others in an exp group. I slept when and where my group leader told me too. I see it as being part of the team. Is Poolp teaching me not to do this? If he is teaching us not to group or not to follow your group leader? Shouldn&amp;rsquo;t he be robbing the group leader to teach him how to lead better? He not only robbed me but a raiser who saving a dead player.&lt;/p&gt;&#10;&lt;p&gt;Also, when a level 40 robs a level 20, it isn&amp;rsquo;t a real sporting event. Perhaps a pthief show have some guidlines, rob those capable to fighting back. Hmmm let me remind you all of the &amp;ldquo;form a posse and hanging thieves&amp;rdquo; idea.&lt;/p&gt;&#10;&lt;p&gt;Truthfully, Poolp and other Pthieves aren&amp;rsquo;t trying to teach us anything. They are leeches on us just like the corrupt in the real world. And just like in the real world they will take from the weaker folk until they are stopped.&lt;/p&gt;&#10;&lt;p&gt;Let me know if you&amp;rsquo;d like to help me form a posse. Or if you think I am out of line. Sloth can be nice neighborhood to play in. And vengenance can be sweet.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: holy poison, black parchment, whetstone</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-holy-poison-black-parchment-whetstone/</link><pubDate>Mon, 03 Oct 2005 15:45:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-holy-poison-black-parchment-whetstone/</guid><description>&lt;div class="post" data-post-id="8879" data-author="Corwin" data-date="2005-10-03T15:45:40+00:00" data-subject="WTB: holy poison, black parchment, whetstone"&gt;&#13;&#10;&lt;p&gt;please contact me via email or catch me online if your intrested in selling or trading.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>zmud auto login</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/zmud-auto-login/</link><pubDate>Sun, 02 Oct 2005 14:20:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/zmud-auto-login/</guid><description>&lt;div class="post" data-post-id="8873" data-author="markg" data-date="2005-10-02T14:20:20+00:00" data-subject="zmud auto login"&gt;&#13;&#10;&lt;p&gt;For those players who use zmud&amp;rsquo;s auto login feature, it doesn&amp;rsquo;t seem to be working right now.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re not locked out, just type your name and password.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="9201" data-author="Caribdis7" data-date="2005-10-26T14:00:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I was having the same problems, too but they mysteriously disappeared.&lt;/p&gt;&#10;&lt;p&gt;I went into the settings for my char and unchecked the box for autologin, logged in my char manually, closed the connection, re-checked the autologin box, and re-logged in. I did that 2 times and the second time seemed to &amp;ldquo;stick&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t know - but all I can say is that the problem has not recurred.&lt;/p&gt;&#10;&lt;p&gt;Caribdis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.net &amp; MCCP</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-mccp/</link><pubDate>Sat, 01 Oct 2005 13:20:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net-mccp/</guid><description>&lt;div class="post" data-post-id="8871" data-author="*Splork*" data-date="2005-10-01T13:20:33+00:00" data-subject="Wintin.net &amp;amp; MCCP"&gt;&#13;&#10;&lt;p&gt;William Lees( our Frobisher) has just released beta version 1.07 for Wintin.net.&lt;/p&gt;&#10;&lt;p&gt;The main change in this beta is the addition of MCCP(Mud Client Compression Protocol).&lt;/p&gt;&#10;&lt;p&gt;If you are unfamiliar with MCCP, pls google mccp or type help mccp ingame.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth locking up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-locking-up/</link><pubDate>Sat, 01 Oct 2005 02:35:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-locking-up/</guid><description>&lt;div class="post" data-post-id="8868" data-author="Guinex" data-date="2005-10-01T02:35:03+00:00" data-subject="Sloth locking up"&gt;&#13;&#10;&lt;p&gt;What&amp;rsquo;s up with Sloth locking up the last couple of days. There any reason behind this?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8869" data-author="*Splork*" data-date="2005-10-01T12:37:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The addition of MCCP and MXP created a couple of bugs which we apologize for. The loop and the majority of the bugs have been fixed.&lt;/p&gt;&#10;&lt;p&gt;These additions are rather huge for a mud so we hope you guys give us a little leeway to get them correct.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Frvade</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/frvade/</link><pubDate>Fri, 30 Sep 2005 22:55:42 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/frvade/</guid><description>&lt;div class="post" data-post-id="8867" data-author="12345" data-date="2005-09-30T22:55:42+00:00" data-subject="Frvade"&gt;&#13;&#10;&lt;p&gt;I actually picked this up off the Russian site, but had such a blast with it that I figured I&amp;rsquo;d post it over here to get a little more exposure.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.frvade.com" target="_blank" rel="noreferrer"&gt;www.frvade.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This is a very cool game, but be prepared to spend a LOT of time trying to get anywhere on it. It&amp;rsquo;s currently not completed, only having 33 levels so far of around a planned 60 or so. Those 33 levels probably took me about 20 real life hours to muddle through. There&amp;rsquo;s also a lot of folks whining for answers on the hint boards&amp;hellip; try not to be one of those :)&lt;/p&gt;&#10;&lt;p&gt;Let me know if you make it to the temp end :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Corpse Recovery / Suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/corpse-recovery-suggestion/</link><pubDate>Fri, 30 Sep 2005 02:47:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/corpse-recovery-suggestion/</guid><description>&lt;div class="post" data-post-id="8865" data-author="madmax" data-date="2005-09-30T02:47:08+00:00" data-subject="Corpse Recovery / Suggestion"&gt;&#13;&#10;&lt;p&gt;While playing Micha this morning, I had an unfortunate accident in on Bal-Harbor that cost me my dear life. Note to self, don&amp;rsquo;t go check on a spellbook in an area that you are not real familiar wih 10 minutes before a meeting.&lt;/p&gt;&#10;&lt;p&gt;First of all, I would like to thank Malek and Ken for retrieving my corpse and kindly handing it to me at BH Inn. Since I was AFK, a strange occurence happened. My corpse rotted in my hands, dropping its contents in BH inn. To make things worse, Heavell shouted he was dropping his eq at BH inn. The frenzy was started.&lt;/p&gt;&#10;&lt;p&gt;After alot of discussion with several players, I was able to get most of my eq returned. I would like to thank Andach, Atwell, Elija, and Zing for returning what they had picked up.&lt;/p&gt;&#10;&lt;p&gt;My suggestion: Since embalming of player corpses was removed with changes, can the players corpses rot into inventory and not on the ground?&lt;/p&gt;&#10;&lt;p&gt;Again, thanks to all who hellped me get my eq back.&lt;/p&gt;&#10;&lt;p&gt;Madmax / Micha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need Two Items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-two-items/</link><pubDate>Thu, 29 Sep 2005 18:31:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-two-items/</guid><description>&lt;div class="post" data-post-id="8863" data-author="13" data-date="2005-09-29T18:31:52+00:00" data-subject="Need Two Items"&gt;&#13;&#10;&lt;p&gt;I need two items from Olympus, chances are someone someone has the shit&lt;/p&gt;&#10;&lt;p&gt;taking up space in a vault. I&amp;rsquo;ll pay or trade, talk to me ingame or post here.&lt;/p&gt;&#10;&lt;p&gt;need the tongs and a drop of rain&lt;/p&gt;&#10;&lt;p&gt;from hapaestus and demeter&lt;/p&gt;&#10;&lt;p&gt;mustang.eva.karkus etc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-1468/</link><pubDate>Thu, 29 Sep 2005 16:25:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-1468/</guid><description>&lt;div class="post" data-post-id="8859" data-author="Corwin" data-date="2005-09-29T16:25:47+00:00" data-subject="Sloth"&gt;&#13;&#10;&lt;p&gt;I think the mud is hungup or something&amp;hellip;felt like a crash, then i hungup and when i try to connect i connect but never get login&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8860" data-author="13" data-date="2005-09-29T16:28:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ok i need to do housework anyway&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&amp;lt;1206hp 284ma 187mv&amp;gt;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;Eastern Alcove&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Exits: North&lt;/p&gt;&#10;&lt;p&gt;An imprisoned efreeti is here attempting to rip his shackles from the wall.&lt;/p&gt;&#10;&lt;p&gt;Stryx arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Schroeder arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Teldra arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Cami arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Shara arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Evergreen arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Leadbelly arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Rajil arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Autolycos arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Toxis arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;Autolycos places Rogue&amp;rsquo;s Dagger in the back of an imprisoned efreeti, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;An imprisoned efreeti&amp;rsquo;s wound turns black from poison on Autolycos&amp;rsquo;s blade.&lt;/p&gt;&#10;&lt;p&gt;Autolycos places Rogue&amp;rsquo;s Dagger in the back of an imprisoned efreeti, resulting in some strange noises and some blood!&lt;/p&gt;&#10;&lt;p&gt;An imprisoned efreeti&amp;rsquo;s wound turns black from poison on Autolycos&amp;rsquo;s blade.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1206hp 284ma 186mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Banzai! To the rescue&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You can taste the impending victory!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1206hp 284ma 187mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;But nobody is fighting him?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1206hp 284ma 187mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB TOKENS!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-tokens/</link><pubDate>Wed, 28 Sep 2005 16:41:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-tokens/</guid><description>&lt;div class="post" data-post-id="8848" data-author="Leaf" data-date="2005-09-28T16:41:54+00:00" data-subject="WTB TOKENS!!!"&gt;&#13;&#10;&lt;p&gt;Looking for Tri, Hex, or even Octs.&lt;/p&gt;&#10;&lt;p&gt;Well pay well :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8850" data-author="firebrand" data-date="2005-09-28T22:01:21+00:00" data-subject="Re: WTB TOKENS!!!"&gt;&#13;&#10;&lt;p&gt;Will pay well :)[/quote:1fxgkli7]&lt;/p&gt;&#10;&lt;p&gt;i bet you say that to all the girls&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8851" data-author="Leaf" data-date="2005-09-29T00:50:53+00:00" data-subject="Re: WTB TOKENS!!!"&gt;&#13;&#10;&lt;p&gt;i bet you say that to all the girls&amp;hellip;[/quote:17bv97iy]&lt;/p&gt;&#10;&lt;p&gt;Whatever it takes to get a nice warm slice of american apple pie :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8852" data-author="13" data-date="2005-09-29T09:32:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you need to finish Fable or Leaf off dork, no tokens for you bitch!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wintin.Net</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net/</link><pubDate>Tue, 27 Sep 2005 00:10:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wintin-net/</guid><description>&lt;div class="post" data-post-id="8845" data-author="*Splork*" data-date="2005-09-27T00:10:45+00:00" data-subject="Wintin.Net"&gt;&#13;&#10;&lt;p&gt;Frobisher (William Lees) has just released a new Beta version of Wintin.Net.&lt;/p&gt;&#10;&lt;p&gt;The major addition for this realease is Wintin&amp;rsquo;s chat facility&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Wintin&amp;rsquo;s Chat facility allows you to establish private channels directly between your computer and those of other players. It is based on MudMaster Chat, which means you can communicate with MudMaster and Zmud users, as well as other Wintin users. Once chat channels are established, you can use them to send messages to other users or groups of users, to exchange files, and to &amp;lsquo;snoop&amp;rsquo; another player&amp;rsquo;s connection to their mud.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bah tintin</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/bah-tintin/</link><pubDate>Mon, 26 Sep 2005 09:27:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/bah-tintin/</guid><description>&lt;div class="post" data-post-id="8828" data-author="Alberich" data-date="2005-09-26T09:27:29+00:00" data-subject="bah tintin"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m guessing noone else using tt++ can connect either, judging by Splorks&amp;rsquo; post I saw on the tt forums. Anyone else come up with a workaround for this?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8843" data-author="*Splork*" data-date="2005-09-26T19:57:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ive read Scandum&amp;rsquo;s reply on Tintin** forums and we will work on a fix now that its been debugged and see if we can do a work around&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8846" data-author="*Splork*" data-date="2005-09-27T01:09:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;With the help of some kind debugging by one of our players (Zoelsk), we were able to squash this annoying bug.&lt;/p&gt;&#10;&lt;p&gt;Tintin, Mcl, Kmuddy and others can play again :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MarkG</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/markg/</link><pubDate>Mon, 26 Sep 2005 01:46:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/markg/</guid><description>&lt;div class="post" data-post-id="8825" data-author="Leaf" data-date="2005-09-26T01:46:23+00:00" data-subject="MarkG"&gt;&#13;&#10;&lt;p&gt;Just wanted to know who is this char???&lt;/p&gt;&#10;&lt;p&gt;I won an item, and want to make sure I can get the trade done :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8830" data-author="Autolycos" data-date="2005-09-26T11:34:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;damn.. you havent been around for a while, but ya came back in full swinging whine! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8831" data-author="Leaf" data-date="2005-09-26T12:29:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Quote from Jason &amp;ldquo;Blah Blah Blah Blah Blah&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I wanted to know who Markg is, because I&amp;rsquo;m pretty sure thats not a char&lt;/p&gt;&#10;&lt;p&gt;name in the game :p So I just wanted to make sure a transaction was&lt;/p&gt;&#10;&lt;p&gt;made.&lt;/p&gt;&#10;&lt;p&gt;Also stop posting all ur auction crap, if no1 buys it the first time. What&lt;/p&gt;&#10;&lt;p&gt;makes u think posting it a second time would be better?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MCCP &amp;amp; MXP added to SlothMUD</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mccp-amp-mxp-added-to-slothmud/</link><pubDate>Sun, 25 Sep 2005 20:21:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mccp-amp-mxp-added-to-slothmud/</guid><description>&lt;div class="post" data-post-id="8824" data-author="*Splork*" data-date="2005-09-25T20:21:11+00:00" data-subject="MCCP &amp;amp;amp; MXP added to SlothMUD"&gt;&#13;&#10;&lt;p&gt;We have added MCCP and MXP support.&lt;/p&gt;&#10;&lt;p&gt;MCCP&lt;/p&gt;&#10;&lt;p&gt;When you connect to a world that supports MCCP, text sent from the world to you will be compressed, so in theory it should show up faster and use less bandwidth. Note that data you send to the world and any images or sounds the world provides are not compressed.&lt;/p&gt;&#10;&lt;p&gt;MXP&lt;/p&gt;&#10;&lt;p&gt;Traditionally, MUDs have used raw Telnet. MUD sessions have been enhanced using standard terminal protocols, such as ANSI and VT100 to add color and cursor control. However, there is no higher-level command protocol used by MUDs to enhance the game session. The MUD eXtension Protocol (MXP) attempts to fill this gap by providing a markup language based loosely upon HTML and XML that allows better communication between the MUD Server and Client.&lt;/p&gt;&#10;&lt;p&gt;MCCP is invisible to the users, although many of our players will notice a considerably quicker link.&lt;/p&gt;&#10;&lt;p&gt;MXP needs to be toggled on by typing mxp, hoever, there is not much use of it atm ingame, just the core code has been added. Clan channels and player created channels may use secure htlm tags at this time. We will add more in the coming weeks.&lt;/p&gt;&#10;&lt;p&gt;Use your settings command to see the results of mccp if your client supports it.&lt;/p&gt;&#10;&lt;p&gt;TTYPE, NAWS, and a few others are also supported now.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork and Isabo&lt;/p&gt;&#10;&lt;p&gt;As well, I have heard through the grapevine that wintin.net will most likely be adding these also :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: 3x18 Character</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-3x18-character/</link><pubDate>Sun, 25 Sep 2005 04:40:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-3x18-character/</guid><description>&lt;div class="post" data-post-id="8818" data-author="Harq" data-date="2005-09-25T04:40:15+00:00" data-subject="WTS: 3x18 Character"&gt;&#13;&#10;&lt;p&gt;Harq FOR SALE (level: 36)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 36 Cl: 23 Wa: 15 Dr: 10&lt;/p&gt;&#10;&lt;p&gt;You are 19 years and 6 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have 436(463) hit, 325(325) mana and 94(94) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 8.0.&lt;/p&gt;&#10;&lt;p&gt;You have 20372 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have forty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1845971 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 7 days and 22 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 10 / 0, Int: 18, Wis: 18, Dex: 16, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;armor - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 1, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;turn undead - Lvl: 1, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 2, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 3, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 3, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 3, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure blind - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spiritual hammer - Lvl: 4, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 4, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;bless - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect disease - Lvl: 5, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;protection from evil - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;shield of faith - Lvl: 6, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;earthquake - Lvl: 7, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 7, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;summon - Lvl: 8, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;atonement - Lvl: 8, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel evil - Lvl: 10, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 10, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;embalm - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;supplication - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 11, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 11, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove disease - Lvl: 11, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;call lightning - Lvl: 12, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;remove curse - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure deafness - Lvl: 12, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 13, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 13, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;flame strike - Lvl: 14, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 15, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fortune - Lvl: 15, Mana: 30, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 15, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;refresh - Lvl: 16, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 17, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sanctuary - Lvl: 17, Mana: 75, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 17, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 17, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 18, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vision - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;banish undead - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;talshans tribute - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 21, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 22, Mana: 33, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 33, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;kick - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;charge - Lvl: 3, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;rescue - Lvl: 4, Unlearned&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;bash - Lvl: 8, Unlearned&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;frenzy - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Druid Spells/Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;shapeshift - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;preserve food - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;will o the wisp - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;freshwater - Lvl: 4, Mana: 10, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 5, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;goodberry - Lvl: 6, Mana: 8, Unlearned&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 7, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 8, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 8, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 9, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;natures familiar - Lvl: 10, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Necromancer Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;detect evil - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;tenebrous claw - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;undead visage - Lvl: 2, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;darkness - Lvl: 3, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;speak with dead - Lvl: 3, Mana: 25, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;energy drain - Lvl: 4, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;darksight - Lvl: 4, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 5, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;deathwatch - Lvl: 5, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;animate dead - Lvl: 8, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 8, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;dispel good - Lvl: 9, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;putrefy - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;summon undead - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;embalm - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;death pact - Lvl: 10, Mana:100, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;banish undead - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;bone armor - Lvl: 11, Mana: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 13, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;unholy aura - Lvl: 14, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;unholy strength - Lvl: 14, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;protection from evil - Lvl: 15, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 15, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control undead - Lvl: 16, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;arms of the abyss - Lvl: 16, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;knock - Lvl: 17, Mana: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;summon - Lvl: 18, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;weaken - Lvl: 18, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;wall of flesh - Lvl: 19, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 20, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vision - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vampiric touch - Lvl: 21, Mana: 16, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fear - Lvl: 22, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;crimson scourge - Lvl: 23, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;lethargy - Lvl: 23, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;simulacrum - Lvl: 24, Mana: 75, Unlearned&lt;/p&gt;&#10;&lt;p&gt;word of pain - Lvl: 25, Mana: 16, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ritual of resurrection - Lvl: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;hellstrike - Lvl: 27, Mana: 25, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;infuse soul - Lvl: 30, Mana: 27, Unlearned&lt;/p&gt;&#10;&lt;p&gt;spectral shield - Lvl: 32, Mana: 47, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;pestilence - Lvl: 34, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;destruction - Lvl: 36, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;Good Luck!&lt;/p&gt;&#10;&lt;p&gt;Asking 5M&amp;hellip;Bid on the Chopping Block.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clink's Great Echo</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clink-s-great-echo/</link><pubDate>Sun, 25 Sep 2005 03:29:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clink-s-great-echo/</guid><description>&lt;div class="post" data-post-id="8817" data-author="Toxis" data-date="2005-09-25T03:29:52+00:00" data-subject="Clink&amp;#x27;s Great Echo"&gt;&#13;&#10;&lt;p&gt;I was afk while this happened, so it was a great surprise when I returned to the computer.&lt;/p&gt;&#10;&lt;p&gt;You are awakened by Clink.&lt;/p&gt;&#10;&lt;p&gt;Toxis tells you &amp;lsquo;what&amp;rsquo;s your favorite classo?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shyla tells you &amp;lsquo;cleric&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shara tells you &amp;lsquo;Mistell?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Woody tells you &amp;rsquo;last player slice'&lt;/p&gt;&#10;&lt;p&gt;Zuuul tells you &amp;rsquo;necro'&lt;/p&gt;&#10;&lt;p&gt;Ryvrals tells you &amp;lsquo;Mage&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Edd tells you &amp;lsquo;ma/cl/wa/th :))&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Merlin tells you &amp;rsquo;thief :)'&lt;/p&gt;&#10;&lt;p&gt;Crush tells you &amp;lsquo;my classo 8*)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Spud tells you &amp;lsquo;heh damn not played many&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Thalia tells you &amp;lsquo;classo?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Firon tells you &amp;lsquo;shrug, only played thief&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Jagon tells you &amp;lsquo;one or mix?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Finn tells you &amp;lsquo;?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Seselis tells you &amp;lsquo;hmmm, not sure i have a favorite, i like druids though&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Nab tells you &amp;lsquo;for monk?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shyla tells you &amp;lsquo;i am not sure i have a favorite classo&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Scrugg tells you &amp;lsquo;it really depends on how you want to play&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Woody tells you &amp;lsquo;prolly add some necro now tho&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Wally tells you &amp;lsquo;don&amp;rsquo;t have one really, depends on the purpose i guess&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuuul tells you &amp;lsquo;i dont even need to think about that :P&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Greensleeves tells you &amp;lsquo;all depends on what I&amp;rsquo;m doing &amp;hellip; :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Diku tells you &amp;lsquo;heyas brad, hmm probabl flight was&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Firon tells you &amp;lsquo;started a ma/ne but haven&amp;rsquo;t played him&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Spud tells you &amp;lsquo;i like warrior prime&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady tells you &amp;rsquo;this is the only one i know'&lt;/p&gt;&#10;&lt;p&gt;Shyla tells you &amp;lsquo;i do know i would hav ecleric in everythning i play&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cicada tells you &amp;rsquo;ne/dr/cl/ba :)'&lt;/p&gt;&#10;&lt;p&gt;Zing tells you &amp;lsquo;Still giguring it out. I do like this one, CL ma wa th&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van tells you &amp;lsquo;i don&amp;rsquo;t know if i have played enough to hav ea favorite :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Scrugg has joined channel: hosers.&lt;/p&gt;&#10;&lt;p&gt;Cami tells you &amp;lsquo;I haven&amp;rsquo;t tried enough of them, you?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Acme tells you &amp;rsquo;nothing in partiular, really'&lt;/p&gt;&#10;&lt;p&gt;Scrugg[hosers]&amp;gt; &amp;lsquo;ARRG&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Spud tells you &amp;lsquo;doh :P&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shyla tells you &amp;lsquo;i enjoy shyla and i enjoy jacinda&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Marushu tells you &amp;lsquo;its always been a mage :)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brady tells you &amp;lsquo;but necro druid is crazy&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Elseh tells you &amp;lsquo;bard bard bard bard&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Draco tells you &amp;lsquo;druid&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Diku tells you &amp;rsquo;this char is too one dimensional, although his stab is insane'&lt;/p&gt;&#10;&lt;p&gt;Chobblemondu tells you &amp;rsquo;no idea really'&lt;/p&gt;&#10;&lt;p&gt;Aldrin tells you &amp;lsquo;cleric &amp;ndash; blaster, but I never play one&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shaolin tells you &amp;lsquo;so far i only play monk.. hehe.. but i would like to have&lt;/p&gt;&#10;&lt;p&gt;mo/war/cl/necro&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van tells you &amp;lsquo;i like having parry, but wish i&amp;rsquo;d put necro firstâ€™&lt;/p&gt;&#10;&lt;p&gt;Zing tells you &amp;lsquo;I think the wa th could be improv on&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuuul tells you &amp;lsquo;Ne/Wa is fun for soloing and for grouping&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Van tells you &amp;lsquo;or was that clink fucking with us?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shyla tells you &amp;rsquo;tere are things each can do that i miss when i am in the other&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Greensleeves tells you &amp;lsquo;but getting to the point gotta have necro/cleric&amp;hellip; and bard is&lt;/p&gt;&#10;&lt;p&gt;coming close to that &amp;hellip;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zing tells you &amp;lsquo;I move slow and like to help, hence the cl prim is nice&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Acme tells you &amp;lsquo;for me it is trying to guess which will be ruined the least in the future&lt;/p&gt;&#10;&lt;p&gt;:)&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Shyla tells you &amp;lsquo;jacinda has confusion which is sweet and shyla has disengage and&lt;/p&gt;&#10;&lt;p&gt;shadowwalk&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Farfalla tells you &amp;lsquo;Hmmmm&amp;hellip; I&amp;rsquo;m partial to Mage I think&amp;hellip; for the item locating thing&lt;/p&gt;&#10;&lt;p&gt;alone&amp;hellip; I haven&amp;rsquo;t even tried it, but it seems awesome.&amp;rsquo;&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;Clink is beeping you.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Zing tells you &amp;lsquo;but I also solo a lot, which cl prim is not so good for&amp;hellip; Sorry you&lt;/p&gt;&#10;&lt;p&gt;asked yet?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Clink tells you &amp;rsquo;lot&amp;rsquo;s of interesting tells. thought you&amp;rsquo;d be interested :)'&lt;/p&gt;&#10;&lt;p&gt;Aife gossips&amp;ndash; &amp;lsquo;yes&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Clink gossips&amp;ndash; &amp;lsquo;possibly one of my most successful echos&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zuuul tells you &amp;lsquo;can you tell me why the question ?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Clink gossips&amp;ndash; &amp;lsquo;definitely in recent memory&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Merlin gossips&amp;ndash; &amp;lsquo;i got a better echo&amp;hellip;.You going to pass that?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Clink gossips&amp;ndash; &amp;lsquo;favorite response: Elseh tells you &amp;lsquo;bard bard bard bard&amp;rsquo;&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Wally auctions&amp;ndash; &amp;rsquo; bleh'&lt;/p&gt;&#10;&lt;p&gt;Brady tells you &amp;rsquo;there?'&lt;/p&gt;&#10;&lt;p&gt;In response&amp;hellip;. No, Brady, I wasn&amp;rsquo;t there. :)~&lt;/p&gt;&#10;&lt;p&gt;-Toxis&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Heartbeat</title><link>https://forum.slothmud.net/classes/necromancer/heartbeat/</link><pubDate>Sat, 24 Sep 2005 21:56:42 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/heartbeat/</guid><description>&lt;div class="post" data-post-id="8816" data-author="deucer" data-date="2005-09-24T21:56:42+00:00" data-subject="Heartbeat"&gt;&#13;&#10;&lt;p&gt;Necro is a cool classo and I find my Ne/Wa character great for soloing. However, soloing is not all that SlothMud is about. Getting to know other players is at least as important. Most of the players keep an eye out for each other. Some monitor their friends via tell commands, others use (clan) channels. As soon as a player disappears the alarms are raised via gossip. And this is where this little suggestion comes in.&lt;/p&gt;&#10;&lt;p&gt;It would be great if the necromancer (die-hard soloists :wink: ) would get access to a new spell to monitor another character&amp;rsquo;s heartbeat, say by casting &amp;lsquo;hearbeat&amp;rsquo; &lt;charname&gt;. When that character becomes incapacitated or worse i.e., when the heartbeat drops dramatically or stops altogether, the caster would receive a warning (like a spirit watcher does).&lt;/p&gt;&#10;&lt;p&gt;Come to think of it, an expansion on the idea would be to use it on mobs. It would prevent numerous look commands, and make newbie necros flee their followers on time when in group and less clumsy :oops:&lt;/p&gt;&#10;&lt;p&gt;Since I&amp;rsquo;m very noob myself I can&amp;rsquo;t judge on game balance when introducing such a spell/ability. But often I wished to be able to help other players while I&amp;rsquo;m soloing. Necromancers deal with life/death forces of all kinds, and this little idea kind of is in line with their classo. So here it is.&lt;/p&gt;&#10;&lt;p&gt;Looking forward to your replies.&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting,&lt;/p&gt;&#10;&lt;p&gt;Deucer a.k.a. Zuuul&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hurricane Rita</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hurricane-rita/</link><pubDate>Fri, 23 Sep 2005 19:31:00 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hurricane-rita/</guid><description>&lt;div class="post" data-post-id="8811" data-author="Leaf" data-date="2005-09-23T19:31:00+00:00" data-subject="Hurricane Rita"&gt;&#13;&#10;&lt;p&gt;If anyone lives near the lower part of Texas, best of luck and take care.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8812" data-author="kjartan" data-date="2005-09-23T20:06:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Firebrand and Vanyel both do. I know this because I did too up until a year ago.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8813" data-author="firebrand" data-date="2005-09-24T00:26:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no right now me and my younger cub live in florida, but my older cub still lives in southeast part of houston and right now he&amp;rsquo;s up in palestine, texas (yes that is the town that the shuttle blew up over). i am just worried about the rest of my family that has nowhere else to go - they all live in southeast texas and southwest louisiana. one bad strike there and poof my entire family is gone&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>best solo classo?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/best-solo-classo/</link><pubDate>Thu, 22 Sep 2005 14:56:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/best-solo-classo/</guid><description>&lt;div class="post" data-post-id="8778" data-author="Nothing" data-date="2005-09-22T14:56:04+00:00" data-subject="best solo classo?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m wondering, based on the experiences you have, what is the best solo classo, in your opinion? The majority of the daytime hours I spend here are from work so I tend to not be the optimal group mate at those times. My time at home is usually limited to a few hours a day, a few times per week. Currently this char is Dr/Ma/Cl/Mo. While I do like this char I&amp;rsquo;m not sure that I would describe it as a great solo char. Also by solo I mean in life outside of VK(in lvls above and beyond 20, not just getting up to lvl 20). I know, someone is going to say it depends on your play style and where you xp and so on and so forth. All I&amp;rsquo;m looking for is opinions. I can toss class combos around in my head all day and think they might be ok, but I just don&amp;rsquo;t know for sure.&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance for everyone&amp;rsquo;s input, I&amp;rsquo;m really interested to see what combinations show up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why can't I mem?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/why-can-t-i-mem/</link><pubDate>Tue, 20 Sep 2005 07:27:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/why-can-t-i-mem/</guid><description>&lt;div class="post" data-post-id="8748" data-author="seshi" data-date="2005-09-20T07:27:33+00:00" data-subject="Why can&amp;#x27;t I mem?"&gt;&#13;&#10;&lt;p&gt;I have a wa/ba/cl/mo char that can mem 6 spells no problem, but when I try to mem with my mo/cl/wa/dr char I can&amp;rsquo;t mem at all.&lt;/p&gt;&#10;&lt;p&gt;I have tried to mem blindness (mage 8/cleric 6) with mageone stones and other spells with both mageone and magetwo stones but I get the message - Sorry, you can&amp;rsquo;t do that.&lt;/p&gt;&#10;&lt;p&gt;All the spells are learned. My INT is 14. Mage stones are in inventory. I am resting.&lt;/p&gt;&#10;&lt;p&gt;Anyone any idea why this isn&amp;rsquo;t working?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth/</link><pubDate>Tue, 20 Sep 2005 02:43:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth/</guid><description>&lt;div class="post" data-post-id="8747" data-author="Mace" data-date="2005-09-20T02:43:14+00:00" data-subject="Sloth"&gt;&#13;&#10;&lt;p&gt;(last thread was getting a little long..)&lt;/p&gt;&#10;&lt;p&gt;I (Acme) came across a nice little bug today:&lt;/p&gt;&#10;&lt;p&gt;I was dead at -11 (followers had killed my killer) and this happened:&lt;/p&gt;&#10;&lt;p&gt;Your soul desperately seeks a way to rejoin your body.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-11hp 353ma 162mv +3&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-11hp 353ma 162mv +3&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your soul merges with your wounded body. You are a whole again.&lt;/p&gt;&#10;&lt;p&gt;You feel much, much better!&lt;/p&gt;&#10;&lt;p&gt;A wraith stops following you.&lt;/p&gt;&#10;&lt;p&gt;A wraith stops following you.&lt;/p&gt;&#10;&lt;p&gt;Someone stops following you.&lt;/p&gt;&#10;&lt;p&gt;% Connection to sloth closed by foreign host.&lt;/p&gt;&#10;&lt;p&gt;I logged back in to discover that even though death pact worked, the code continued on and corpsed me after raising me. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help! I can't connect!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/help-i-can-t-connect/</link><pubDate>Tue, 20 Sep 2005 01:45:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/help-i-can-t-connect/</guid><description>&lt;div class="post" data-post-id="8746" data-author="Shara" data-date="2005-09-20T01:45:27+00:00" data-subject="Help! I can&amp;#x27;t connect!"&gt;&#13;&#10;&lt;p&gt;I just moved back to school, and I think the school may have blocked the port that you guys use :(&lt;/p&gt;&#10;&lt;p&gt;Is there any other way for me to connect?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8752" data-author="Yasik" data-date="2005-09-20T13:42:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Happy ppls&amp;hellip; teyh cannot connect :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8753" data-author="Leaf" data-date="2005-09-20T13:43:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Your school has a firewall. Now if u know ur programs and such, u can&lt;/p&gt;&#10;&lt;p&gt;tunnel a connection to the outside. There is a program but I forgot the name.&lt;/p&gt;&#10;&lt;p&gt;Also it&amp;rsquo;s trackable, so if ur school&amp;rsquo;s IT group found out. I guess u can get&lt;/p&gt;&#10;&lt;p&gt;in trouble. But there is also other programs to hide who is making a&lt;/p&gt;&#10;&lt;p&gt;tunnel to the outside network.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hello All, From an Old-Schooler...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hello-all-from-an-old-schooler/</link><pubDate>Thu, 15 Sep 2005 17:59:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hello-all-from-an-old-schooler/</guid><description>&lt;div class="post" data-post-id="8690" data-author="Zorich" data-date="2005-09-15T17:59:30+00:00" data-subject="Hello All, From an Old-Schooler..."&gt;&#13;&#10;&lt;p&gt;Hey All,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure hardly any of you remember this username. It&amp;rsquo;s been over 7 years since I&amp;rsquo;ve played on SlothMUD and it was by chance I came across the SlothMUD III Website. Needless to say, I got pretty excited to see how you&amp;rsquo;re all still thriving in the face of the graphical MMORPGs and such. My hats off to all of you&amp;hellip; Especially you Brian (Jake). Man, it&amp;rsquo;s been forever since I just bs&amp;rsquo;ed with ya&amp;hellip; Hope everything is well, and congrats again on keeping this place running for so long.&lt;/p&gt;&#10;&lt;p&gt;Brings back good memories seeing all this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I miss my blue-edged dagger(s) btw&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll check back from time to time - so if you remember me, please, post and I&amp;rsquo;ll reply!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Once again, wanting to buy Vanyel's keychain back</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/once-again-wanting-to-buy-vanyel-s-keychain-back/</link><pubDate>Thu, 15 Sep 2005 12:50:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/once-again-wanting-to-buy-vanyel-s-keychain-back/</guid><description>&lt;div class="post" data-post-id="8684" data-author="Vanyel" data-date="2005-09-15T12:50:32+00:00" data-subject="Once again, wanting to buy Vanyel&amp;#x27;s keychain back"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m a little tired of this pthieving crap but I am willing to buy back Vanyel&amp;rsquo;s keychain and contents from whoever stole them from me, no questions asked.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggestion for SlothMUD!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/suggestion-for-slothmud/</link><pubDate>Thu, 15 Sep 2005 08:52:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/suggestion-for-slothmud/</guid><description>&lt;div class="post" data-post-id="8680" data-author="Shara" data-date="2005-09-15T08:52:15+00:00" data-subject="Suggestion for SlothMUD!"&gt;&#13;&#10;&lt;p&gt;Hey imms! Me and Chobchob would love to have more emotes in the game!! We&amp;rsquo;d love to make suggestions, as I&amp;rsquo;m sure other players would too!&lt;/p&gt;&#10;&lt;p&gt;I know you can do something like&lt;/p&gt;&#10;&lt;p&gt;emote does a pirouette and clicks her heels and catches a butterfly out of the air while embroidering a pillow cover!&lt;/p&gt;&#10;&lt;p&gt;but it&amp;rsquo;s just not the same :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8687" data-author="Clink" data-date="2005-09-15T17:39:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You are welcome to suggest specifics and they will be evaluated on a case by case basis.&lt;/p&gt;&#10;&lt;p&gt;The requirements for building an emote include 9 versions of the message for the different scenarios of actor, actee and observer. The more that you have thought out the more likely it is to get implemented (though always subject to review for appropriateness to game).&lt;/p&gt;&#10;&lt;p&gt;Please submit them to the wizlist at your leisure.&lt;/p&gt;&#10;&lt;p&gt;Cheers,&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>LOL</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lol/</link><pubDate>Wed, 14 Sep 2005 10:34:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lol/</guid><description>&lt;div class="post" data-post-id="8663" data-author="Avatar" data-date="2005-09-14T10:34:14+00:00" data-subject="LOL"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s funny how Weasel&amp;rsquo;s little pic normally looks like a happy, content weasel to me. Today however even the picture looks like a pissed off, angry little weasel. I love that pic!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8664" data-author="Avatar" data-date="2005-09-14T10:42:52+00:00" data-subject="Oops"&gt;&#13;&#10;&lt;p&gt;This was supposed to go on the Oly thread, but I can&amp;rsquo;t seem to delete it :(&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m new to these &amp;ldquo;personnel compooters&amp;rdquo;. What&amp;rsquo;s dis-here interweb?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8673" data-author="Weasel" data-date="2005-09-14T18:13:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hehe :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Diamond Sceptre</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-diamond-sceptre/</link><pubDate>Wed, 14 Sep 2005 09:48:42 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-diamond-sceptre/</guid><description>&lt;div class="post" data-post-id="8661" data-author="Daisy" data-date="2005-09-14T09:48:42+00:00" data-subject="WTB Diamond Sceptre"&gt;&#13;&#10;&lt;p&gt;I would like to buy a diamond sceptre&lt;/p&gt;&#10;&lt;p&gt;I can pay well,&lt;/p&gt;&#10;&lt;p&gt;Lots of Love,&lt;/p&gt;&#10;&lt;p&gt;Daisy&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8667" data-author="bubba" data-date="2005-09-14T13:25:33+00:00" data-subject="check AH armor shop"&gt;&#13;&#10;&lt;p&gt;Pretty sure I saw one for sale in the AH armor shop yesterday. Might still be there if the mud hasn&amp;rsquo;t restarted since then.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8678" data-author="Daisy" data-date="2005-09-15T06:35:52+00:00" data-subject="Re: check AH armor shop"&gt;&#13;&#10;&lt;p&gt;Pretty sure I saw one for sale in the AH armor shop yesterday. Might still be there if the mud hasn&amp;rsquo;t restarted since then.[/quote:3u1v240u]&lt;/p&gt;&#10;&lt;p&gt;Thanks for that, I wasn&amp;rsquo;t however quick enough and it had gone &amp;hellip; I&amp;rsquo;m still looking&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS Maul Titan Guards forge</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-maul-titan-guards-forge/</link><pubDate>Sun, 11 Sep 2005 23:14:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-maul-titan-guards-forge/</guid><description>&lt;div class="post" data-post-id="8604" data-author="Grue" data-date="2005-09-11T23:14:55+00:00" data-subject="WTS Maul Titan Guards forge"&gt;&#13;&#10;&lt;p&gt;Again not sure I want to sell, but I need coins. Extremely hard forge, .8 shoulders, +str, + 5mv, ST 3x40 Forged. These need another hard forge, moldten mithril guards to forge, so I will not axcept any bid. Min starts at 25 mil. I will consider a restring and coins.&lt;/p&gt;&#10;&lt;p&gt;Blah, blah, can close at ny time, decide not to sell, sell online etc (if you know who I am online!). Post here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS Helm of the Benevolent Father</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-helm-of-the-benevolent-father/</link><pubDate>Sun, 11 Sep 2005 23:08:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-helm-of-the-benevolent-father/</guid><description>&lt;div class="post" data-post-id="8603" data-author="Grue" data-date="2005-09-11T23:08:20+00:00" data-subject="WTS Helm of the Benevolent Father"&gt;&#13;&#10;&lt;p&gt;Not sure I really want to do this, but I need coins. This is the ONLY one completed, it was completed during the opener and I traded stuff for for it about a year ago. Head, 1.2 ac plus wis, SW 2x40 Forged.&lt;/p&gt;&#10;&lt;p&gt;Min bid is 20 mil, I would consider a restring plus coins. I reserve thr ight to sell online at any time or not to sell, or to close at any time. Post here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>anyone can confirm this?</title><link>https://forum.slothmud.net/classes/necromancer/anyone-can-confirm-this/</link><pubDate>Sat, 10 Sep 2005 09:51:31 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/anyone-can-confirm-this/</guid><description>&lt;div class="post" data-post-id="8592" data-author="Taki" data-date="2005-09-10T09:51:31+00:00" data-subject="anyone can confirm this?"&gt;&#13;&#10;&lt;p&gt;I had my (small) juju quaff an orange potion and it seemed that it worked (+str by more frequent massacres).&lt;/p&gt;&#10;&lt;p&gt;Anyone tested this or similar effects?&lt;/p&gt;&#10;&lt;p&gt;Thanks for adding info&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8594" data-author="Leaf" data-date="2005-09-10T12:40:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I know JuJu use &amp;ldquo;Unholy Strenght&amp;rdquo;&amp;hellip; So I don&amp;rsquo;t think the potion worked.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>missing with a fight skill</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/missing-with-a-fight-skill/</link><pubDate>Fri, 09 Sep 2005 16:48:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/missing-with-a-fight-skill/</guid><description>&lt;div class="post" data-post-id="8586" data-author="Nothing" data-date="2005-09-09T16:48:18+00:00" data-subject="missing with a fight skill"&gt;&#13;&#10;&lt;p&gt;You slash an ivory seagull extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An ivory seagull misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;You slash an ivory seagull very hard.&lt;/p&gt;&#10;&lt;p&gt;An ivory seagull is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;173hp 141ma 83mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your beautiful full-circle-kick misses an ivory seagull by a mile.&lt;/p&gt;&#10;&lt;p&gt;An ivory seagull is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;173hp 141ma 84mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre an ivory seagull to small fragments with your slash.&lt;/p&gt;&#10;&lt;p&gt;An ivory seagull is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;The question I have is, how do I manage to miss a kick at a bird lying incapacitated on the ground? I would think the chances of success on a stunned/incapacitated/whatever mob would be about as close to 100% as you can get. I&amp;rsquo;ve noticed this quite often and it seems the success of a skill is not affected in any way by the status of the mob.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a song</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-song/</link><pubDate>Thu, 08 Sep 2005 21:51:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-song/</guid><description>&lt;div class="post" data-post-id="8570" data-author="kjartan" data-date="2005-09-08T21:51:08+00:00" data-subject="a song"&gt;&#13;&#10;&lt;p&gt;Hi all, here is a song I recently posted on mudconnect. You can see that while I am occasionally sarcastic at you guys, I at least don&amp;rsquo;t compose songs of it, so you are getting off relatively easily.&lt;/p&gt;&#10;&lt;p&gt;Here is the original post. While it&amp;rsquo;s an ad for another mud, somehow I suspect we aren&amp;rsquo;t in danger of losing many players to them:&lt;/p&gt;&#10;&lt;p&gt;[quote:2ry7p56r]&lt;/p&gt;&#10;&lt;p&gt;We are in need of a level headed coder&lt;/p&gt;&#10;&lt;p&gt;one who knows what they are doin, one who doesnt&lt;/p&gt;&#10;&lt;p&gt;mind a bit of a challenge.&lt;/p&gt;&#10;&lt;p&gt;we are an awesome mud just lackin a coder&lt;/p&gt;&#10;&lt;p&gt;who knows classes and etc.&lt;/p&gt;&#10;&lt;p&gt;We have a Head Coder spot open atm at our lil slice of&lt;/p&gt;&#10;&lt;p&gt;mud heaven what mud you say??&lt;/p&gt;&#10;&lt;p&gt;Chaotic Nightmare is based upon a modified diku/merc codebase.&lt;/p&gt;&#10;&lt;p&gt;That is always being enhanced.Our Immortals are friendly&lt;/p&gt;&#10;&lt;p&gt;and willing to help the player get a feel for the Mud.&lt;/p&gt;&#10;&lt;p&gt;All our Immortals have either played MUD&amp;rsquo;s for years,&lt;/p&gt;&#10;&lt;p&gt;and or help develop some of the hottest MUD&amp;rsquo;s around.&lt;/p&gt;&#10;&lt;p&gt;We know what its like being new,and what it takes to,&lt;/p&gt;&#10;&lt;p&gt;make a MUD fun.Unlike other muds we dont do Pwipes,&lt;/p&gt;&#10;&lt;p&gt;every other month or so.We are a pure pk,pure fun,&lt;/p&gt;&#10;&lt;p&gt;mud.&lt;/p&gt;&#10;&lt;p&gt;We Offer the following classes:&lt;/p&gt;&#10;&lt;p&gt;angels,battlemage,demon,drow,lich,&lt;/p&gt;&#10;&lt;p&gt;samurai,shapeshifter,spider-droid,&lt;/p&gt;&#10;&lt;p&gt;tanar&amp;rsquo;ri,undead knight,vampire,&lt;/p&gt;&#10;&lt;p&gt;monk,werewolf,dragon,phoenix,shinobi&lt;/p&gt;&#10;&lt;p&gt;zombie,truemage.And will be adding more soon.&lt;/p&gt;&#10;&lt;p&gt;We also have arena&amp;rsquo;s where a player fights&lt;/p&gt;&#10;&lt;p&gt;other players and wins a prize.&lt;/p&gt;&#10;&lt;p&gt;We also have HH where double exp&lt;/p&gt;&#10;&lt;p&gt;and double class points can be gained&lt;/p&gt;&#10;&lt;p&gt;New features are always under construction.&lt;/p&gt;&#10;&lt;p&gt;Our MUD is VERY STABLE, we go a long time without&lt;/p&gt;&#10;&lt;p&gt;a crash and downtime is VERY limited. We are looking&lt;/p&gt;&#10;&lt;p&gt;for player&amp;rsquo;s who want to have a ton of fun!&lt;/p&gt;&#10;&lt;p&gt;and help Chaotic Nightmare become the best MUD around&lt;/p&gt;&#10;&lt;p&gt;Try us today!! enigma.dune.net 9025&lt;/p&gt;&#10;&lt;p&gt;ASK for AcidRane,&lt;/p&gt;&#10;&lt;p&gt;[/quote:2ry7p56r]&lt;/p&gt;&#10;&lt;p&gt;And here&amp;rsquo;s my song&lt;/p&gt;&#10;&lt;p&gt;[quote:2ry7p56r]&lt;/p&gt;&#10;&lt;p&gt;I think you might get more bites if you phrased it like this:&lt;/p&gt;&#10;&lt;p&gt;Level-Headed Coder&lt;/p&gt;&#10;&lt;p&gt;(Sung to the tune of Cat Stevens&amp;rsquo; &amp;ldquo;Hard Headed Woman&amp;rdquo;)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m lookin&amp;rsquo; for a level-headed coder,&lt;/p&gt;&#10;&lt;p&gt;One who knows what they are doin',&lt;/p&gt;&#10;&lt;p&gt;And if I find my level-headed coder&lt;/p&gt;&#10;&lt;p&gt;Our awesome mud&amp;rsquo;ll be worth reviewin&amp;rsquo;, yes, yes, yes.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m lookin&amp;rsquo; for a level-headed coder,&lt;/p&gt;&#10;&lt;p&gt;One who knows classes and etc,&lt;/p&gt;&#10;&lt;p&gt;And if I find my level-headed coder,&lt;/p&gt;&#10;&lt;p&gt;Then you&amp;rsquo;ll see what Chaotic Nightmare begets, yes, yes, yes.&lt;/p&gt;&#10;&lt;p&gt;I know a lot of fancy hackers,&lt;/p&gt;&#10;&lt;p&gt;People who can program pure pk,&lt;/p&gt;&#10;&lt;p&gt;But I just want those who aren&amp;rsquo;t slackers,&lt;/p&gt;&#10;&lt;p&gt;The ones who ask &amp;lsquo;what mud you say??&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;I know &amp;hellip; what it takes to make a MUD fun:&lt;/p&gt;&#10;&lt;p&gt;No pwipes will be done each month or two.&lt;/p&gt;&#10;&lt;p&gt;We know &amp;hellip; what it&amp;rsquo;s like being new&lt;/p&gt;&#10;&lt;p&gt;Our downtime&amp;rsquo;s limited to&lt;/p&gt;&#10;&lt;p&gt;each month or two.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m lookin&amp;rsquo; for a level-headed coder,&lt;/p&gt;&#10;&lt;p&gt;To work on classes ten-and-seven,&lt;/p&gt;&#10;&lt;p&gt;And if I find my level-headed coder,&lt;/p&gt;&#10;&lt;p&gt;We&amp;rsquo;ll be a little slice of mud heaven.&lt;/p&gt;&#10;&lt;p&gt;[/quote:2ry7p56r]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>masterful spells</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-spells/</link><pubDate>Thu, 08 Sep 2005 20:19:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/masterful-spells/</guid><description>&lt;div class="post" data-post-id="8569" data-author="*Splork*" data-date="2005-09-08T20:19:40+00:00" data-subject="masterful spells"&gt;&#13;&#10;&lt;p&gt;Changed a couple of the masterful casted spells:&lt;/p&gt;&#10;&lt;p&gt;1)A masterful vision will no longer show a player&amp;rsquo;s eq, which was rather silly since the location of the player that everyone wanted to see scrolled too far because of this. The visioner will now be told the area location of that player-slightly more useful :P&lt;/p&gt;&#10;&lt;p&gt;2)A masterful curse will no longer toss a small blast at its target. This was rather bad because it would draw the player into battle-which is not very good.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hex Mobs</title><link>https://forum.slothmud.net/town-crier/token-mobs/hex-mobs/</link><pubDate>Wed, 07 Sep 2005 13:52:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/token-mobs/hex-mobs/</guid><description>&lt;div class="post" data-post-id="8557" data-author="Icefyre" data-date="2005-09-07T13:52:04+00:00" data-subject="Hex Mobs"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking at my char and once again discovered that if I&amp;rsquo;m going to be serious, I need to reroll for better str.&lt;/p&gt;&#10;&lt;p&gt;I need help with identifying some hex mobs to run. So far, I&amp;rsquo;ve got at least three mobs for sure that I know load hexes. [clay golem,asylum cook and another]. However, they&amp;rsquo;re all on different continents.&lt;/p&gt;&#10;&lt;p&gt;So, if anyone would like to share their list with me, I&amp;rsquo;d appreciate it.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Icefyre&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tri token reroll stats</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tri-token-reroll-stats/</link><pubDate>Wed, 07 Sep 2005 01:53:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tri-token-reroll-stats/</guid><description>&lt;div class="post" data-post-id="8556" data-author="Zing" data-date="2005-09-07T01:53:51+00:00" data-subject="Tri token reroll stats"&gt;&#13;&#10;&lt;p&gt;Yes, I&amp;rsquo;m at the point where I&amp;rsquo;m wasting a lot of playing time collecting tokens and trashing decent playable stats trying to win the lottery. :)&lt;/p&gt;&#10;&lt;p&gt;I didn&amp;rsquo;t track my first few re-rolls, but I have for the last 26 rolls.&lt;/p&gt;&#10;&lt;p&gt;Range 40 to 90&#9;hits=26&lt;/p&gt;&#10;&lt;p&gt;tot for roll____hits____desc______ range___freq&lt;/p&gt;&#10;&lt;p&gt;40 to 49_____ 0____Horrible______ 10____ 0.00&lt;/p&gt;&#10;&lt;p&gt;53 thru 56____2____sad to bad_____ 4____0.08&lt;/p&gt;&#10;&lt;p&gt;57 thru 76___22____usual roll______20___ 0.85&lt;/p&gt;&#10;&lt;p&gt;77 thru 80____2____playable/good___4____0.08&lt;/p&gt;&#10;&lt;p&gt;81 thru 90____0____fantastic/rare___10____0.00&lt;/p&gt;&#10;&lt;p&gt;My 26 re-rolls is too small a sample to get a picture of the outside area of the range.&lt;/p&gt;&#10;&lt;p&gt;If you are interested and have kept track of a block of tri-token re-rolls (all rolls, not selected ones) I&amp;rsquo;d like to add them to my numbers.&lt;/p&gt;&#10;&lt;p&gt;thanks, Zing&lt;/p&gt;&#10;&lt;p&gt;send to &lt;a href="mailto:pmarting@comcast.net" &gt;pmarting@comcast.net&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lost two onxy bracelet</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-two-onxy-bracelet/</link><pubDate>Tue, 06 Sep 2005 13:36:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-two-onxy-bracelet/</guid><description>&lt;div class="post" data-post-id="8552" data-author="Xuan" data-date="2005-09-06T13:36:04+00:00" data-subject="lost two onxy bracelet"&gt;&#13;&#10;&lt;p&gt;lost two onyx bracelet in eden while lagged for updating of some data by wasp &amp;hellip;. wonder any kind ppl were to find that n give it back ??&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I Jew, you Jew we all Jew the Ju-Ju</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-jew-you-jew-we-all-jew-the-ju-ju/</link><pubDate>Mon, 05 Sep 2005 02:21:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-jew-you-jew-we-all-jew-the-ju-ju/</guid><description>&lt;div class="post" data-post-id="8542" data-author="Hades" data-date="2005-09-05T02:21:57+00:00" data-subject="I Jew, you Jew we all Jew the Ju-Ju"&gt;&#13;&#10;&lt;p&gt;De-powered and such can we get some specifics as to in which way besides lowered mana and/or hitpts&amp;hellip; were hitrol/damroll and spells changed as well and are other undead types also changed or soon to follow?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks/</link><pubDate>Sat, 03 Sep 2005 05:41:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks/</guid><description>&lt;div class="post" data-post-id="8535" data-author="Taki" data-date="2005-09-03T05:41:46+00:00" data-subject="Thanks!"&gt;&#13;&#10;&lt;p&gt;Many thanks to Edd and Lis for helping Blor and Salan when they died to a fisherman in Island.&lt;/p&gt;&#10;&lt;p&gt;(whoa that fisherman has some attitude&amp;hellip;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Prime Wa sword ?</title><link>https://forum.slothmud.net/classes/warrior/prime-wa-sword/</link><pubDate>Sat, 03 Sep 2005 05:09:36 +0000</pubDate><guid>https://forum.slothmud.net/classes/warrior/prime-wa-sword/</guid><description>&lt;div class="post" data-post-id="8534" data-author="pdu49" data-date="2005-09-03T05:09:36+00:00" data-subject="Prime Wa sword ?"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;I recently heard about this prime Wa sword. i found in the Eq list this one :&lt;/p&gt;&#10;&lt;p&gt;[i:jmkj5el0]&amp;lsquo;Brilliant Sword of Valor&amp;rsquo;[/i:jmkj5el0]&lt;/p&gt;&#10;&lt;p&gt;Is this one ? if so how to obtain it? Eq list says again : [i:jmkj5el0]&amp;lsquo;SW Prime AutoQuest Personal&amp;rsquo;[/i:jmkj5el0].&lt;/p&gt;&#10;&lt;p&gt;Any Clue ?&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8539" data-author="12345" data-date="2005-09-03T20:42:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Each prime class has an autoquest item associated with it. Warriors get the sword of valor. For the most part, you&amp;rsquo;ll have to figure the quest out on your own, since we can&amp;rsquo;t talk about them on the boards or public channels. I can tell you that you should be a pretty high warrior before you try this one. Other than that, I think the start points for most of the prime autos have been posted at one point or another. If I recall, the warrior one starts at Narmer. If you&amp;rsquo;re not sure who that is, you&amp;rsquo;re almost certainly not ready to complete the quest.&lt;/p&gt;&#10;&lt;p&gt;If I posted something I shouldn&amp;rsquo;t have, someone with moderator rights can easily edit this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The shit in NOLA</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-shit-in-nola/</link><pubDate>Fri, 02 Sep 2005 17:42:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-shit-in-nola/</guid><description>&lt;div class="post" data-post-id="8521" data-author="13" data-date="2005-09-02T17:42:50+00:00" data-subject="The shit in NOLA"&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t believe this.&lt;/p&gt;&#10;&lt;p&gt;listen to this interview with Nagin the mayor of NOLA.&lt;/p&gt;&#10;&lt;p&gt;he&amp;rsquo;s pissed.&lt;/p&gt;&#10;&lt;p&gt;[url:1vll3iuz]http://godlikeproductions.com/sounds/mayornagin.mp3[/url:1vll3iuz]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8524" data-author="brand" data-date="2005-09-02T20:13:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;he sounds like i feel about this, screw fixing the pipelines and press conferences about helping, get these people the hell out of there first. and whats up with these idiots playing real life GTA down there!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8531" data-author="Roadrunr" data-date="2005-09-03T00:32:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;While I agree with the sentiment of getting the people out, I think the guy is part of the problem rather than the solution.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>another broken forge?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/another-broken-forge/</link><pubDate>Fri, 02 Sep 2005 14:58:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/another-broken-forge/</guid><description>&lt;div class="post" data-post-id="8519" data-author="brand" data-date="2005-09-02T14:58:25+00:00" data-subject="another broken forge?"&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;m looking to complete the flaming cloak of the underworld, i have all the cps besides the forge note. i&amp;rsquo;ve heard you get the note from an autoquest, well i did that and no dice, i&amp;rsquo;ve also killed the tomb raider a bunch and no dice, has anyone done this forge, does anyone know how to get this forge note? is it broken?&lt;/p&gt;&#10;&lt;p&gt;brand :?: :evil: :?:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Intervention time?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/intervention-time/</link><pubDate>Fri, 02 Sep 2005 14:14:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/intervention-time/</guid><description>&lt;div class="post" data-post-id="8518" data-author="Vanyel" data-date="2005-09-02T14:14:24+00:00" data-subject="Intervention time?"&gt;&#13;&#10;&lt;p&gt;[40n 0d 0c 0b] Shaun of the Dead&lt;/p&gt;&#10;&lt;p&gt;Someone needs to stop this maniac and make him get a life.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8520" data-author="PvtDeth" data-date="2005-09-02T17:38:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Odd. How long has he been around?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8525" data-author="Vanyel" data-date="2005-09-02T22:04:37+00:00" data-subject="Time here"&gt;&#13;&#10;&lt;p&gt;Logged in time? Shaun has been playing 1 day 23 hours&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8526" data-author="Leaf" data-date="2005-09-02T22:09:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Necros over powered???&lt;/p&gt;&#10;&lt;p&gt;Maybe &amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8527" data-author="Avatar" data-date="2005-09-02T22:29:23+00:00" data-subject="shaun"&gt;&#13;&#10;&lt;p&gt;Some players could take any char to 40 in that amount of time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2smig1o</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2smig1o/</link><pubDate>Thu, 01 Sep 2005 07:14:32 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2smig1o/</guid><description>&lt;div class="post" data-post-id="8505" data-author="Krok" data-date="2005-09-01T07:14:32+00:00" data-subject="2smig1o"&gt;&#13;&#10;&lt;p&gt;Erm, mudmail me (Krok), because I have no idea which chars you own, so I can&amp;rsquo;t ship you the greaves.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hurricane Katrina</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hurricane-katrina/</link><pubDate>Mon, 29 Aug 2005 14:33:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hurricane-katrina/</guid><description>&lt;div class="post" data-post-id="8471" data-author="12345" data-date="2005-08-29T14:33:37+00:00" data-subject="Hurricane Katrina"&gt;&#13;&#10;&lt;p&gt;I know Ezekiel was evacuating the other day. If all is well, he&amp;rsquo;s in Texas wondering if his home will survive, and I wish him good fortune. Not sure if any others play from that area, but I can only wish you good luck. From what I&amp;rsquo;ve heard, the roof of the dome is coming appart, one of the levies north of New Orleans is breached and overall it&amp;rsquo;s a really bad time for those folks.&lt;/p&gt;&#10;&lt;p&gt;If anyone has any spare miracles, they could use one.&lt;/p&gt;&#10;&lt;p&gt;Good luck.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>worn off wands</title><link>https://forum.slothmud.net/updates/mud-suggestions/worn-off-wands/</link><pubDate>Mon, 29 Aug 2005 13:16:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/worn-off-wands/</guid><description>&lt;div class="post" data-post-id="8467" data-author="Taki" data-date="2005-08-29T13:16:43+00:00" data-subject="worn off wands"&gt;&#13;&#10;&lt;p&gt;I think it would be helpful (also for avoiding pileing up junk in the mud) if worn off wands, staves and rods had a code that make em self destroy when they run off of spells.&lt;/p&gt;&#10;&lt;p&gt;You wave a xxx wand at mob&lt;/p&gt;&#10;&lt;p&gt;the mob is hit by the spell&lt;/p&gt;&#10;&lt;p&gt;the wand vanishes in a puff of blinding light&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;or something like that :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Player Stats</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/player-stats/</link><pubDate>Sat, 27 Aug 2005 10:54:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/player-stats/</guid><description>&lt;div class="post" data-post-id="8448" data-author="13" data-date="2005-08-27T10:54:48+00:00" data-subject="Player Stats"&gt;&#13;&#10;&lt;p&gt;Would someone please update these, it&amp;rsquo;s well over a month :(&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8458" data-author="Krok" data-date="2005-08-28T09:42:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Agree, Mustang and Krok need to see their tank and lead xp. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>My best wishes to almost all of you.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/my-best-wishes-to-almost-all-of-you/</link><pubDate>Fri, 26 Aug 2005 20:06:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/my-best-wishes-to-almost-all-of-you/</guid><description>&lt;div class="post" data-post-id="8440" data-author="fyrstenheart" data-date="2005-08-26T20:06:50+00:00" data-subject="My best wishes to almost all of you."&gt;&#13;&#10;&lt;p&gt;Medios wrote:&lt;/p&gt;&#10;&lt;div class="highlight-wrapper"&gt;&lt;pre tabindex="0"&gt;&lt;code class="language-1." data-lang="1."&gt;&#13;&#10;~~~2. Snaked Taliesins mob, then webbed and slept him for claiming something he had been killing for hours. &#13;&#10;&#13;&#10;~~~3 Put a nightmare on Daedalus for an hour. &#13;&#10;&#13;&#10;~~~4 Generally trash talked everyone on gossip including Ezekiel (who i hold the utmost respect for). &#13;&#10;&#13;&#10;~~~5. Called Splork a liar. &#13;&#10;&#13;&#10;1. As usual, someone is a little short on facts or brains or both. Webbed, yes. Slept by a Wa/Mo/Cl/Ne? I didn&amp;#39;t even know I had that spell. I was a little short on &amp;#34;wash that dirty mouth out with soap&amp;#34; spell, so the silence spell had to suffice. The language directed at me just overstepped the line a little too much. I can see Shival standing up for someone else with a dirty mouth. Perhaps he would prefer a mud where any language goes. I certainly don&amp;#39;t believe so and I acted on those beliefs. This I would do again under the same circumstances. I also think this was a pretext more than anything, and anyone&amp;#39;s saying Shival was justified in causing me hours and hours of downtime through webbing, tossing, silencing, and sleep spells on numorous occasions would be an affront to any independent thinkers. It&amp;#39;s one thing to do that to me, but when he&amp;#39;s blinding one week old newbies that are grouped with me simply because they are there, I don&amp;#39;t believe that that is showing very much good sense.&#13;&#10;&#13;&#10;2. Again, get your facts straight before trying to present it. More below.&#13;&#10;&#13;&#10;3. I&amp;#39;m definitely guilty of that and at the time it was quite an amusement to me. I don&amp;#39;t say this to antagonize, but rather because it&amp;#39;s true. Daedalus, I know next to nothing about you and I really can&amp;#39;t say much about you. You killed my spiritwatcher, because you either believed I didn&amp;#39;t have the right to call it whatever I wanted or you were blindly supporting Shival whether right or wrong. As the dogs as a clan apparently have to decided to harass me, then you being a member of such a clan would make yourself a target for retaliation. I should also say, however, that the only reason you ended up with the nightmare was simply because Shival had just logged out and I didn&amp;#39;t want to waste it. When you then asked on gossip &amp;#39;At what point is this harassment?&amp;#39; after myself having been the target of constant harassment, I couldn&amp;#39;t help but laugh. Your dieing, however, as it was later related to me was not my intent, but I have to admit that there wasn&amp;#39;t any remorse there either. All I can say on this is that this shouldn&amp;#39;t have happened.&#13;&#10;&#13;&#10;4. Accusing me of trash talking everyone....hmm...quite interesting. As far as I am concerned, Shival is the only trash in this whole mud. As far as Ezekiel goes, I hope he had a good chuckle. Apologies are offered to Ezekiel, but only if they&amp;#39;re necessary. This I say for everyone. Ezekiel only needs my apologies if I have overestimated him in which case I have made a mistake.&#13;&#10;&#13;&#10;5. Splork. What to say about this. Whenever I think of him, I simply think &amp;#39;Splork is Splork&amp;#39;. I have always liked him which is something which I certainly didn&amp;#39;t want to advertise. When it comes to muds I like to stay away from imms altogether when possible. I don&amp;#39;t want to be involved in currying favors or get involved in things players have no business with. At times I have taunted the imms a little here and there and that has defintely help me keep my distance. Imms are expected to deal impartially and objectively and that is something else I wouldn&amp;#39;t want to get in the way of. I&amp;#39;m a little pissed of with Splork when it comes right down to it. He&amp;#39;s made all of this just a little harder for me. I do, however, commend him for his objectivy and impartiality (notwithstanding that we are all human.) I could say a few other things about Splork, but that&amp;#39;s none of your business. As far as lies are concerned I do remember Shival telling me how Splork told him about my emails to him. There were no such emails. I haven&amp;#39;t done any dope or booze for a while, so I think I would have remembered writing such emails. I asked Splork about this after Shival had this twisted idea that I tattled on him or something. As it is I totally missed the rantings of Shival and his showing off &amp;#39;linguistic skills&amp;#39; on that particular occasion. So if I were to call anyone a liar, Shival would be it.&#13;&#10;&#13;&#10;~~~but I am telling everyone to either choose sides or stay the hell out of our way. My clan will not condone Fyrstenhearts actions and will ~~~not allow bullying, mistreatment, or shit talking to any players on this mud.&#13;&#10;&#13;&#10;Here we have yet another example of &amp;#39;do as we say, think as we do, or you&amp;#39;ll pay.&amp;#39; Disagreement, no matter on what subject doesn&amp;#39;t seem to be easily handled by certain parties. We already have that &amp;#39;spellbook in title&amp;#39; thread showing exactly the same thing. The irony and hypocrisy is just a little too much there. &#13;&#10;&#13;&#10;Blackmore wrote:&#13;&#10;&#13;&#10;~~~but it doesn&amp;#39;t seem necessary any more, so I&amp;#39;ll give the short version&#13;&#10;&#13;&#10;We&amp;#39;ll stick to the short version, even though it doesn&amp;#39;t cover the fact that I was a little pissed at Tal for saying that the strike book would go to someone else. This was a mitigating factor as was my generally aggravated state. Perhaps Tal was predisposed to a less amicable attitude towards me as well, because of all of Shival&amp;#39;s stirrings. Tal, since I have never had any negative dealings with you before, I can openly offer my apology for this situation. There was a wrong place and time and a lot of grey that day.&#13;&#10;&#13;&#10;Following are some odd notes for different people not necessarily in any meaningful order:&#13;&#10;&#13;&#10;Forest - I do not like the fact that you killed me twice, but do very much respect the fact that this was done with a sense of honor, loyalty, and I also commend you for not leaving your integrity at home.(What a fool I am - you were probably home, too.)&#13;&#10;&#13;&#10;Shival - You are trash. Your foul mouth should be permanently sealed. I do not see your f-words on public channels or any channels being very condusive to much of anything. You don&amp;#39;t condone my actions - that&amp;#39;s fine; I have no problem with that, yet why do you turn around and do just the thing that you profess not to condone? I&amp;#39;m sure I&amp;#39;m not alone in thinking that you&amp;#39;re garbage when it concerns this mud, but I won&amp;#39;t presume to speak for everyone like others like to do. &#13;&#10;&#13;&#10;Ezekiel, Shazuko, Firebrand: Thank you for having brains and providing stimulating conversation and also maintaining a good grip on reality.&#13;&#10;&#13;&#10;Gul: Thanks for just being a nice guy and also having that capacity for objectivity.&#13;&#10;&#13;&#10;Most of everyone else: It&amp;#39;s been fun. During times when I personally helped you with things, it was simply because I thought of you as just good and decent people. My instincts didn&amp;#39;t lead me astray there, and as I&amp;#39;ve asked many of you before, just stay quiet and stay out of it lest you get attacked by Shival and his dogs (what an apt name that is).&#13;&#10;&#13;&#10;Now that I&amp;#39;ve said all that, I want to thank the imms for providing a very addictive mud and not thank you for that same reason.&#13;&#10;&#13;&#10;If you think I&amp;#39;m leaving the mud simply because of Shival&amp;#39;s crap, then you are wrong. While his actions are factors (I really don&amp;#39;t want to get dragged down to his level. I have no use his crap and it has no positive influence on me.), this morning I finally decided to leave for my own good and also the good of others (this doesn&amp;#39;t just include people in the mud - my wife would be very happy to know this, too, if only she knew). There are other things to be done, changes to be made, commitments and responsibilities to deal with. &#13;&#10;&#13;&#10;Before getting all my characters wiped (some of you are thinking &amp;#39;why do that?&amp;#39; or &amp;#39;sell to me&amp;#39; - it&amp;#39;s the best thing for me to do personally.), I do want to give away my eq to some of the nicer people in the mud along with about 150 mil gold. If i don&amp;#39;t it, it won&amp;#39;t make a difference in the long run, but why waste it? Of course, I still have to locate my eq first and it will take a bit to get everything figured out.&#13;&#10;&#13;&#10;So long. Let it be.&#13;&#10;&#13;&#10;Fyrstenheart, Asteras, Astras, Ashda, Drakis, et al.&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8443&amp;#34; data-author=&amp;#34;kjartan&amp;#34; data-date=&amp;#34;2005-08-26T20:50:11+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;I have no idea about any of these mortal affairs, but I will say: grats on having the idea to sic a nightmare on another player. You were the first person I heard of doing that while actually intending to annoy the victim. The gods, at least some of us, were much amused.&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8444&amp;#34; data-author=&amp;#34;blackmore&amp;#34; data-date=&amp;#34;2005-08-27T00:02:07+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;I thought about it a long time ago, but I wouldn&amp;#39;t do it to anyone - well, not until it was done to me. Then I stormed him to awf first, then put the nightmare on him. That would have been fun if I weren&amp;#39;t trying to get work done at the same time.&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8446&amp;#34; data-author=&amp;#34;Pete&amp;#34; data-date=&amp;#34;2005-08-27T00:17:03+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;Have to say, my own experuence is that the people who really leave either go very quietly, or post some little goodbye note. those who post 2 page diatrabes almost never actually go. I&amp;#39;d be suprised if this was the end.&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8447&amp;#34; data-author=&amp;#34;13&amp;#34; data-date=&amp;#34;2005-08-27T00:35:03+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;[img:wobubw1n]http://hem.passagen.se/weeloba/bilder/scaredkitty.jpg[/img:wobubw1n]&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8449&amp;#34; data-author=&amp;#34;Chainer&amp;#34; data-date=&amp;#34;2005-08-27T12:15:11+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;Nice one aa, i personally liked the cat :D &#13;&#10;&#13;&#10;@o@&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8453&amp;#34; data-author=&amp;#34;Medios&amp;#34; data-date=&amp;#34;2005-08-27T13:59:14+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;I will apologize for not being logged in 24 hours a day to know the exact details of all the grievances against you. I do know that theres alot more stuff as well. As far as our clan sticking up for each other there really isnt an explanation for that, its how we ride. I understand some players have seen a nicer side of you, this is something I dont know. I do know that I have played sloth on and off for at least 8 or 9 years and have rarely seen something like this played out. Usually all the trouble comes from pthieves which are easily disposed of. Sloth really isnt a good place to try and not get along with ppl. For the most part we all like and help each other. Since your leaving, I bid farewell.&#13;&#10;&#13;&#10;Mike&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8455&amp;#34; data-author=&amp;#34;dt&amp;#34; data-date=&amp;#34;2005-08-27T14:59:03+00:00&amp;#34; data-subject=&amp;#34;Hopefully Fyrstenheart will get the last laugh...&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;I also was absent during the beginning stages of this set of events. I however, know Fyrstenheart well enough to know that he more than likely&#13;&#10;&#13;&#10;was provoked and reacted as such. While tempers have indeed flaired, it&amp;#39;s&#13;&#10;&#13;&#10;pretty plain that since he was not one of the &amp;#39;status quo&amp;#39; that he had no choice but to accept and deal with constant harrassment. One maybe 2 death pkills I might be able to follow but the level this was taken was very&#13;&#10;&#13;&#10;unnecessary. I as well as others have enjoyed their time MUD&amp;#39;ding here knowing Fyrstenheart. I hope if he does indeed quit that he first make a char to recall &amp;#39;certain chars&amp;#39; during an important battle and push their sorry asses to a peace room. Over and over...&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8456&amp;#34; data-author=&amp;#34;13&amp;#34; data-date=&amp;#34;2005-08-27T19:38:13+00:00&amp;#34; data-subject=&amp;#34;&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;Hi Dt!&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8457&amp;#34; data-author=&amp;#34;dt&amp;#34; data-date=&amp;#34;2005-08-27T19:50:47+00:00&amp;#34; data-subject=&amp;#34;Re:13&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;Lo :roll:&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&#13;&#10;&#13;&#10;&amp;lt;div class=&amp;#34;post&amp;#34; data-post-id=&amp;#34;8462&amp;#34; data-author=&amp;#34;Avatar&amp;#34; data-date=&amp;#34;2005-08-29T11:36:14+00:00&amp;#34; data-subject=&amp;#34;A side note, supp&amp;#34;&amp;gt;&#13;&#10;&#13;&#10;Just as a side note, the first time I supp&amp;#39;d for a nightmare I set it on Jake. I don&amp;#39;t think he even noticed, I know you guys don&amp;#39;t &amp;#34;regen&amp;#34;, but a few of us got a kick out of it :)&#13;&#10;&#13;&#10;Charles&#13;&#10;&#13;&#10;&amp;lt;/div&amp;gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;</description></item><item><title>clans?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clans/</link><pubDate>Fri, 26 Aug 2005 18:30:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clans/</guid><description>&lt;div class="post" data-post-id="8431" data-author="Nothing" data-date="2005-08-26T18:30:13+00:00" data-subject="clans?"&gt;&#13;&#10;&lt;p&gt;Is there a list of clans anywhere? Anything saying what requirements there are to join or who to contact? The reason I ask is I don&amp;rsquo;t want to pester everyone I see with a different title then come to find out its not really even a clan.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8432" data-author="12345" data-date="2005-08-26T18:39:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Clans have always been kinda swishy on Sloth. The most complete list I can think of would be this:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=787&amp;amp;start=0&amp;amp;postdays=0&amp;amp;postorder=dec" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://slothmud.org/index.php?name=PNph &amp;hellip; torder=dec&amp;rdquo;&amp;gt;http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=787&amp;amp;start=0&amp;amp;postdays=0&amp;amp;postorder=dec&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>druid lights?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-lights/</link><pubDate>Fri, 26 Aug 2005 17:58:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-lights/</guid><description>&lt;div class="post" data-post-id="8424" data-author="Nothing" data-date="2005-08-26T17:58:13+00:00" data-subject="druid lights?"&gt;&#13;&#10;&lt;p&gt;I have noticed that if I shift while holding the will of the wisp, it goes away. I was under the impression that this light was shiftable. If its not then I don&amp;rsquo;t see any light that a druid can use while shifted. Granted my knowledge of eq isn&amp;rsquo;t that great yet, but none show in the eq list when I click on the &amp;ldquo;Shapeshift&amp;rdquo; toggle.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Better than sloth</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/better-than-sloth/</link><pubDate>Fri, 26 Aug 2005 09:03:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/better-than-sloth/</guid><description>&lt;div class="post" data-post-id="8412" data-author=".kitn" data-date="2005-08-26T09:03:55+00:00" data-subject="Better than sloth"&gt;&#13;&#10;&lt;p&gt;stop sitting and cultivating your piles, go for poi!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://flickr.com/photos/helxen/tags/poi/" target="_blank" rel="noreferrer"&gt;http://flickr.com/photos/helxen/tags/poi/&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8422" data-author="Avatar" data-date="2005-08-26T15:04:55+00:00" data-subject="Poi?"&gt;&#13;&#10;&lt;p&gt;Are you one of the participants, or are you one of the photographers?&lt;/p&gt;&#10;&lt;p&gt;Some very nice pictures there, I&amp;rsquo;m sure it must have looked better in real life :) Looks cool.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8423" data-author=".kitn" data-date="2005-08-26T16:43:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;those are photos which i shoot yesterday.&lt;/p&gt;&#10;&lt;p&gt;as for being a performer, maybe someday.. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Qa roams through Indiana USA</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/qa-roams-through-indiana-usa/</link><pubDate>Fri, 26 Aug 2005 01:54:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/qa-roams-through-indiana-usa/</guid><description>&lt;div class="post" data-post-id="8405" data-author="Qa" data-date="2005-08-26T01:54:03+00:00" data-subject="Qa roams through Indiana USA"&gt;&#13;&#10;&lt;p&gt;Hey all.&lt;/p&gt;&#10;&lt;p&gt;Touring Inidana top to bottom (I-65) on Sunday. Wondering if anyone wants to meet up to say hi.&lt;/p&gt;&#10;&lt;p&gt;I am in New Buffalo (MI) for the weekend, then off to another wonderful buisness week in Louisville. Post here or mudmail, but as I am not very mud-active these days, posting may be a better bet. :D&lt;/p&gt;&#10;&lt;p&gt;-Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clan Wars</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clan-wars/</link><pubDate>Thu, 25 Aug 2005 20:15:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clan-wars/</guid><description>&lt;div class="post" data-post-id="8400" data-author="Medios" data-date="2005-08-25T20:15:56+00:00" data-subject="Clan Wars"&gt;&#13;&#10;&lt;p&gt;I was told that the chaos clan wants to take Fyrstenheart under their wing. By doing this they plan to start a war with DoW. Remember DoW stands for The Dogs of War. We openly accept this generous offer. If anyone forgets what Fyrst has done to us lets revamp.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Webbed and slept a newbie for apparent auction misunderstanding.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Snaked Taliesins mob, then webbed and slept him for claiming something he had been killing for hours.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;3 Put a nightmare on Daedalus for an hour.&lt;/p&gt;&#10;&lt;p&gt;4 Generally trash talked everyone on gossip including Ezekiel (who i hold the utmost respect for).&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Called Splork a liar.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Our clan and others have pkd Fyrstenheart several times for these actions. He refuses to apologize for anything and apparently plans to drag poor chaos into the mix. I dont know exactly what the point of this would be, but I am telling everyone to either choose sides or stay the hell out of our way. My clan will not condone Fyrstenhearts actions and will not allow bullying, mistreatment, or shit talking to any players on this mud. I genuinely feel sorry for any chaos members who unintentionally get involved. Your clan is pathetic. If anyone disagrees we can take it up in the arena or ebony tower. When you get done scrubbin tubs and taking out trash you need to rethink your position on this. We will triumph.&lt;/p&gt;&#10;&lt;p&gt;Fight the good fight.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>something new ... ?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/something-new/</link><pubDate>Thu, 25 Aug 2005 17:52:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/something-new/</guid><description>&lt;div class="post" data-post-id="8395" data-author="Zam" data-date="2005-08-25T17:52:51+00:00" data-subject="something new ... ?"&gt;&#13;&#10;&lt;p&gt;&amp;lt;610hp 328ma 106mv&amp;gt; &amp;lt;20&amp;gt; &amp;lt;174303078&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rea note&lt;/p&gt;&#10;&lt;p&gt;The note has some blurred words scrawled over the surface.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;I once heard tell of a great shield, even more powerful than Jason&amp;rsquo;s legendary mirrored shield that he defeated Medusa with. The shield has been imbued with so much power that only the most stealthy of people can bear to use it. If you bring me a coal-black shard of ebony, a powerful sygil in the shape of s scarab, a powerful kris from a wicked Den, a gods blessing, a demon&amp;rsquo;s soul , the body of greatest thief ever and a burning ball of flame, I may try to make it for you. But hurry up! This powerful enchantment can be made only in Month of the Great Master, Twivel&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;610hp 329ma 106mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Best Newbie Fire Spell?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/best-newbie-fire-spell/</link><pubDate>Tue, 23 Aug 2005 16:54:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/best-newbie-fire-spell/</guid><description>&lt;div class="post" data-post-id="8373" data-author="Zing" data-date="2005-08-23T16:54:28+00:00" data-subject="Best Newbie Fire Spell?"&gt;&#13;&#10;&lt;p&gt;As a newbie Cleric/Mage I believe I have three &amp;ldquo;Fire Type&amp;rdquo; single target, spells available. Burning Hands, Fireball, and Flame Strike.&lt;/p&gt;&#10;&lt;p&gt;Since the Flame Strike comes later (CL 14) does that mean it can cause more damage? Or perhaps is Fireball more potent since it has a higher minimum mana requirement.&lt;/p&gt;&#10;&lt;p&gt;Wanting to hit hard and save my mana, any advice is appreciated.&lt;/p&gt;&#10;&lt;p&gt;Zing&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We're #2 on mudconnect now.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-2-on-mudconnect-now/</link><pubDate>Tue, 23 Aug 2005 09:43:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/we-re-2-on-mudconnect-now/</guid><description>&lt;div class="post" data-post-id="8368" data-author="**Jake**" data-date="2005-08-23T09:43:21+00:00" data-subject="We&amp;#x27;re #2 on mudconnect now."&gt;&#13;&#10;&lt;p&gt;I do want to thank everyone: your voting kept us at #1 for many months now!&lt;/p&gt;&#10;&lt;p&gt;Since I&amp;rsquo;ve stopped reminding everyone, our votes have dropped from about 40-50/day to around 10/day. (I&amp;rsquo;m just too busy at work :( )&lt;/p&gt;&#10;&lt;p&gt;Voting really is a big thing players can do to help the game they enjoy playing. It seems like everyone wants to help, but many just need to be reminded.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s an idea. When you cast your daily vote, take the opportunity to ask a few friends to vote too. :) Wheeee, chain voting!&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Jake&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dropped Green Dragon Claw at Lyme Inn</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dropped-green-dragon-claw-at-lyme-inn/</link><pubDate>Tue, 23 Aug 2005 01:11:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dropped-green-dragon-claw-at-lyme-inn/</guid><description>&lt;div class="post" data-post-id="8365" data-author="ken" data-date="2005-08-23T01:11:08+00:00" data-subject="Dropped Green Dragon Claw at Lyme Inn"&gt;&#13;&#10;&lt;p&gt;I was sleepy and dropped claw in lyme inn yesterday night, thinking it was a razor tiger claw. This morning I logged on and found out that I actually dropped my green dragon claw! Any kind soul who picked it up please return to me, I&amp;rsquo;d appreciate very much. I&amp;rsquo;m willing to buy back watsoever^_^. Or if someone has a green dragon claw for sales/trade, let me know as well pls! Hugs!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ribbon girls is what we need!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ribbon-girls-is-what-we-need/</link><pubDate>Mon, 22 Aug 2005 20:30:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ribbon-girls-is-what-we-need/</guid><description>&lt;div class="post" data-post-id="8363" data-author="Gnu" data-date="2005-08-22T20:30:58+00:00" data-subject="Ribbon girls is what we need!!!"&gt;&#13;&#10;&lt;p&gt;sbj.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8364" data-author="13" data-date="2005-08-22T23:12:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;foomp&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;foomp&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;foomp&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;^ the sound of ping-pong balls being shot out&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>One question about Undeads</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/one-question-about-undeads/</link><pubDate>Sat, 20 Aug 2005 06:54:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/one-question-about-undeads/</guid><description>&lt;div class="post" data-post-id="8355" data-author="Gnu" data-date="2005-08-20T06:54:15+00:00" data-subject="One question about Undeads"&gt;&#13;&#10;&lt;p&gt;I have some questions about undeads that one can summon and animate. I have summoned&lt;/p&gt;&#10;&lt;p&gt;phantom. So here is the log of my fight with him.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Your blow passes right through a phantom with no effect!&lt;/p&gt;&#10;&lt;p&gt;A phantom misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A phantom misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A phantom massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through a phantom with no effect!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;883hp 368ma 218mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;Pendalf sHmeNdAlF (IcQ # 157142609) (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ba: 40 Cl: 40 Ma: 40 Ne: 40 Av: 25&lt;/p&gt;&#10;&lt;p&gt;You are 48 years and 5 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Enea.&lt;/p&gt;&#10;&lt;p&gt;You are an outstanding member of your community.&lt;/p&gt;&#10;&lt;p&gt;You have (886/933+41) hit, (370/547+33) mana and (220/230+28) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -11.0.&lt;/p&gt;&#10;&lt;p&gt;You have +5 to hit and +3 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 44632 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have six hundred and seventy drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 70212319 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 103 days and 11 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 15 / 0, Int: 18, Wis: 18, Dex: 18, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are fighting a phantom.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Blindness &amp;lt;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash; !!!!!!!!!!!!!!!!!!!!&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Iron Skin&lt;/p&gt;&#10;&lt;p&gt;Stamina&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;Vitality&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;886hp 370ma 220mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your blow passes right through a phantom with no effect!&lt;/p&gt;&#10;&lt;p&gt;A phantom misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A phantom misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A phantom misses you with its claw.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;As we can see, I was blinded, but still could see everything, moreover, phantom&amp;rsquo;s blindness&lt;/p&gt;&#10;&lt;p&gt;removes only 1 to-hit instead of 3 from regular blind. And of course, phantom&amp;rsquo;s blindness does&lt;/p&gt;&#10;&lt;p&gt;not stack with regular blind. So, here is a question. Is everything ok with phantoms? Or may&lt;/p&gt;&#10;&lt;p&gt;be I missed anything?&lt;/p&gt;&#10;&lt;p&gt;On the one hand, it is nice to have (-1) to-hit on mob from the very beginning of fight, on the other&lt;/p&gt;&#10;&lt;p&gt;hand, it concells any possibility to use the full power of blindness. It&amp;rsquo;s is also bad to have blinded&lt;/p&gt;&#10;&lt;p&gt;mob, which can see.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Interesting news thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/interesting-news-thread/</link><pubDate>Fri, 19 Aug 2005 12:39:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/interesting-news-thread/</guid><description>&lt;div class="post" data-post-id="8343" data-author="13" data-date="2005-08-19T12:39:52+00:00" data-subject="Interesting news thread"&gt;&#13;&#10;&lt;p&gt;Quote:VATICAN CITY &amp;ndash; Lawyers for Pope Benedict XVI have asked President Bush to declare the pontiff immune from liability in a lawsuit that accuses him of conspiring to cover up the molestation of three boys by a seminarian in Texas, court records show.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;The Vatican's embassy in Washington sent a diplomatic memo to the State Department on May 20 requesting the U.S. government grant the pope immunity because he is a head of state, according to a May 26 motion submitted by the pope's lawyers in U.S. District Court for the Southern Division of Texas in Houston.&#13;&#10;&#13;&#10;Joseph Ratzinger is named as a defendant in the civil lawsuit. Now Benedict XVI, he's accused of conspiring with the Archdiocese of Galveston-Houston to cover up the abuse during the mid-1990s.&#13;&#10;&#13;&#10;In Washington, State Department spokeswoman Gerry Keener, said Tuesday that the pope is considered a head of state and automatically has diplomatic immunity.&#13;&#10;&#13;&#10;Lawyers for abuse victims say the case is significant because previous attempts to implicate the Vatican, the pope or other church officials in U.S. sex abuse proceedings have failed -- primarily because of immunity claims and the difficulty serving Vatican officials with U.S. lawsuits.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8490" data-author="13" data-date="2005-08-30T19:33:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Iraq War Surpasses Vietnam in Number of Reporters Killed&lt;/p&gt;&#10;&lt;p&gt;More broadcast and print journalists have been killed during the Iraq war than during the entire 20 years of the Vietnam War, according to the Paris-based Reporters Without Borders. The latest casualty, it said, was a soundman for Reuters TV News, who was shot by U.S. soldiers in Baghdad on Sunday, bringing to 66 the number of journalists and their assistants who have been killed since 2003. (A Reuters cameraman accompanying the soundman was wounded in the incident.) Sixty-three journalists were killed in Vietnam between 1955 and 1975.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Kroolut's Guide to Death</title><link>https://forum.slothmud.net/town-crier/newbie-questions/kroolut-s-guide-to-death/</link><pubDate>Thu, 18 Aug 2005 13:41:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/kroolut-s-guide-to-death/</guid><description>&lt;div class="post" data-post-id="8338" data-author="12345" data-date="2005-08-18T13:41:45+00:00" data-subject="Kroolut&amp;#x27;s Guide to Death"&gt;&#13;&#10;&lt;p&gt;Welcome young adventurers! After I read Grog&amp;rsquo;s Guide to Sloth, I couldn&amp;rsquo;t help but want to write one of my own. So here we are. You&amp;rsquo;ll all be glad to know that our dear dear friend Grog is right here to help me. And I&amp;rsquo;m sure that you&amp;rsquo;ll be even more glad to know that he&amp;rsquo;s dead now. He&amp;rsquo;ll be my aide for this endeavor, and since he&amp;rsquo;s dead, you won&amp;rsquo;t have to suffer through his mindless babbling.&lt;/p&gt;&#10;&lt;p&gt;Now, the best part about dying is that it doesn&amp;rsquo;t matter what class you are, it affects everyone in pretty much the same way. So, I&amp;rsquo;ll just start at the beginning and we&amp;rsquo;ll hopefully get to the end. And if something horrible happens to Grog before we get there&amp;hellip; all the better.&lt;/p&gt;&#10;&lt;p&gt;So, the first question you&amp;rsquo;re probably asking is, what can I do when I die? Unfortunately, not a lot. The good news is, if you&amp;rsquo;re reading this guide, it probably doesn&amp;rsquo;t matter. If you&amp;rsquo;re under level 15, then you don&amp;rsquo;t lose any experience for dying. If you can get body moved to somewhere safe, you can avoid the difficulties normally associated with corpse retrieval. With all your xp and all your gold and gear, you&amp;rsquo;re ready to face the world again with a minimum of pain.&lt;/p&gt;&#10;&lt;p&gt;Just remember that you&amp;rsquo;re only dead for 5 ticks, which isn&amp;rsquo;t a lot of time to get help. If you don&amp;rsquo;t want to wait the 5 ticks and can handle things on your own, typing &amp;lsquo;quit!&amp;rsquo; will kill you in a hurry so you can get on with your life.&lt;/p&gt;&#10;&lt;p&gt;Now, one thing you can do to help yourself is to have a friend or two. Mostly because you can&amp;rsquo;t recall or push yourself while dead. In fact, you can&amp;rsquo;t do much of anything while dead, so having a friend is never a bad thing. If possible, have an alternate way of reaching this friend other than chatting with them in the game. ICQ is an enormously popular medium, though many will use alternate messengers like AIM. Trillian can be useful because it allows you to connect to all the most popular messengers with one client.&lt;/p&gt;&#10;&lt;p&gt;Grog is not smart enough to know how to use a messenger, so he can&amp;rsquo;t call anyone for help. One of the disadvantages of being a moron. What else can Grog do? Well, there are private channels within Sloth that can be helpful. If you and your friend are both in the same channel, you can drop your link when you die and it will send a message to the other person that you have left the channel. They can then talk to you or vision you and learn that you are dead. In a perfect world, the person in the channel with you would be able to help you by themself, however, at the very least they can gossip for someone to come help you.&lt;/p&gt;&#10;&lt;p&gt;Other options after channels include grouping for safety. When you&amp;rsquo;re grouped with someone, you can chat with them and see their hps when you type score. This doesn&amp;rsquo;t tell you when the person is dies, but if you periodically check to see if they&amp;rsquo;re alive, it can be a way of helping keep yourself alive. This is typically known as a &amp;lsquo;Safety&amp;rsquo; group.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re grouped or in channel, it&amp;rsquo;s helpful to keep your friend informed of where you are. Sloth is a big place, and trying to figure out where you&amp;rsquo;re dead can be difficult at times. Things like the vision spell and the Dynamic World map found on the webpage can help you get into the basic area, and hunt can usually get you there after that, but can take much longer than the 5 ticks the person has before they die. If you&amp;rsquo;re using a messenger, you can always include where you are in the message.&lt;/p&gt;&#10;&lt;p&gt;After these basic techniques, you&amp;rsquo;re basically left with luck. You can hope that someone notices that you&amp;rsquo;re dead, or that a god restores the world. If you are on Valkyre and worship Splork, there&amp;rsquo;s also a small chance that Splork will raise you. A useful but unreliable technique.&lt;/p&gt;&#10;&lt;p&gt;Luckily, I&amp;rsquo;m grouped with Grog and can easily tell that he&amp;rsquo;s -739 hps dead, and since he&amp;rsquo;s right here, I know where he is. Since I&amp;rsquo;m the one who killed him, I know that he&amp;rsquo;s been dead for 3 ticks, so now he&amp;rsquo;s probably wishing someone would come help him. We&amp;rsquo;re going to let him sweat it out some more.&lt;/p&gt;&#10;&lt;p&gt;Now, if you&amp;rsquo;re on the continent of Valkyre, your options are severely limited. The best you can really hope for is to get your body to a safe place and &amp;lsquo;quit!&amp;rsquo;. This is because anyone with the Raise Dead spell is too big to get to Valk. There are a few other options, such as raise dead wands, which are fairly rare and Sidhe charms of raise dead, which can sometimes be found if you&amp;rsquo;re very lucky. If you&amp;rsquo;re under level 15, at least you don&amp;rsquo;t have to worry about losing xp. If you&amp;rsquo;re over, it could sting a bit depending on how much you&amp;rsquo;re carrying with you.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re not on Valk, your body must still be recalled or pushed, mostly because being raised in the same room as the mob that hates you isn&amp;rsquo;t a good idea. After getting away from the mob, your next order of business is to try and be raised. This requires a fairly large cleric, preferably a cleric prime with high Wis a good set of +raise gear, but any will do in a pinch. Take Grog here&amp;hellip; he&amp;rsquo;d be pretty happy if anyone would notice his sorry ass.&lt;/p&gt;&#10;&lt;p&gt;As the dead person, there&amp;rsquo;s a few things you can do to help yourself get raised. For instance, having a Con of 18 will greatly improve your odds of being raised. Also, if you happen to wear any +shock gear, this can also help, though it&amp;rsquo;s fairly rare to be wearing the gear unless you&amp;rsquo;re raising.&lt;/p&gt;&#10;&lt;p&gt;Unfortunately for Grog, I don&amp;rsquo;t have any +shock gear, and I have a relatively low Wis. Not that it really matters, because I&amp;rsquo;m a necromancer with Cleric fourth. I won&amp;rsquo;t be raising anyone for a very long time.&lt;/p&gt;&#10;&lt;p&gt;This brings me to the last part of the lesson&amp;hellip; corpsing. When a raise fails, you type &amp;lsquo;quit!&amp;rsquo; or 5 ticks pass, you corpse. If you&amp;rsquo;re above level 15, several unfortunate things happen to you. First, you can lose about 30% of your xp. If you&amp;rsquo;re unlucky, you can also lose a level from your 1st or 2nd classes. Eventually, it becomes possible to lose a level from your 3rd class. After you corpse, you can log back into Sloth and find out how much dying cost you.&lt;/p&gt;&#10;&lt;p&gt;And that brings me back to Grog again. I&amp;rsquo;d like to draw your attention to one final note on being dead. You should always try to avoid safe areas&amp;hellip; like this one. Mainly because you can&amp;rsquo;t cast in them and you can&amp;rsquo;t be pushed out of them. This practically garrentees you&amp;rsquo;ll corpse! A fact which I&amp;rsquo;m sure Grog isn&amp;rsquo;t thrilled with at the moment&amp;hellip; Any second now&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Yay! Grog is dead!&lt;/p&gt;&#10;&lt;p&gt;Now&amp;hellip; where did I leave my Juju?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: signet ring of lost cross</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-signet-ring-of-lost-cross/</link><pubDate>Thu, 18 Aug 2005 08:24:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-signet-ring-of-lost-cross/</guid><description>&lt;div class="post" data-post-id="8335" data-author="Krok" data-date="2005-08-18T08:24:30+00:00" data-subject="WTS: signet ring of lost cross"&gt;&#13;&#10;&lt;p&gt;Signet Ring of the Lost Cross -0.4&#9;-1 SpellSave, -1 BreathSave&#9;NAv 3x40&lt;/p&gt;&#10;&lt;p&gt;subj, 4 mils min, post your bids here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8336" data-author="Weasel" data-date="2005-08-18T11:33:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8337" data-author="Alberich" data-date="2005-08-18T13:27:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;5 :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8339" data-author="Weasel" data-date="2005-08-18T14:42:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;6m :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8340" data-author="Alberich" data-date="2005-08-18T15:31:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;meh&lt;/p&gt;&#10;&lt;p&gt;7&lt;/p&gt;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8345" data-author="Krok" data-date="2005-08-19T13:04:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold, i think. i&amp;rsquo;ll ship it to you later&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8348" data-author="Weasel" data-date="2005-08-19T17:02:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ack!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Greetings from Fort Knox Kentucky</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/greetings-from-fort-knox-kentucky/</link><pubDate>Wed, 17 Aug 2005 01:27:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/greetings-from-fort-knox-kentucky/</guid><description>&lt;div class="post" data-post-id="8326" data-author="Blaster" data-date="2005-08-17T01:27:10+00:00" data-subject="Greetings from Fort Knox Kentucky"&gt;&#13;&#10;&lt;p&gt;Hey all,&lt;/p&gt;&#10;&lt;p&gt;How are things going on sloth these days? I sure miss being able to be on and can&amp;rsquo;t wait until I reach Hawaii and get my system set up to do some playing.&lt;/p&gt;&#10;&lt;p&gt;So what&amp;rsquo;s new with everyone? Send me an email if you want to talk more then what I can do on here due to time. &lt;a href="mailto:dustin.feigel@us.army.mil" &gt;dustin.feigel@us.army.mil&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Blaster&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saraen/Rayal PWIPED!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/saraen-rayal-pwiped/</link><pubDate>Tue, 16 Aug 2005 13:01:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/saraen-rayal-pwiped/</guid><description>&lt;div class="post" data-post-id="8317" data-author="DarkShaman" data-date="2005-08-16T13:01:33+00:00" data-subject="Saraen/Rayal PWIPED!"&gt;&#13;&#10;&lt;p&gt;Well its over or&lt;/p&gt;&#10;&lt;p&gt;Saraen was wiped for multilogging and Rayal, well he asked for it, LITERALLY.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m gone but beware i may be reborn with a grudge&amp;hellip;.. :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8318" data-author="Alberich" data-date="2005-08-16T13:16:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;about time&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8319" data-author="13" data-date="2005-08-16T13:35:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;high&lt;/em&gt; splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8320" data-author="12345" data-date="2005-08-16T15:56:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Blackmore said something before and this kinda reminded me of it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.hellboundcomic.com/Comic/Hellstrips/2004-12-02.jpg" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.hellboundcomic.com/Comic/Hel &amp;hellip; -12-02.jpg&amp;rdquo;&amp;gt;http://www.hellboundcomic.com/Comic/Hellstrips/2004-12-02.jpg&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8321" data-author="Fulgore" data-date="2005-08-16T16:51:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Darkshaman said &amp;ldquo;I&amp;rsquo;m gone but beware i may be reborn with a grudge&amp;hellip;.. :evil: &amp;quot; what does that mean exactly that he is going to make another pthief?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt/</link><pubDate>Mon, 15 Aug 2005 03:37:09 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt/</guid><description>&lt;div class="post" data-post-id="8302" data-author="Ertai" data-date="2005-08-15T03:37:09+00:00" data-subject="WTB/WTT"&gt;&#13;&#10;&lt;p&gt;i m looking for :&lt;/p&gt;&#10;&lt;p&gt;skull of innocent&lt;/p&gt;&#10;&lt;p&gt;torch of blue flame&lt;/p&gt;&#10;&lt;p&gt;glinting shield&lt;/p&gt;&#10;&lt;p&gt;rings of flames&lt;/p&gt;&#10;&lt;p&gt;crystal helm&lt;/p&gt;&#10;&lt;p&gt;stuff i have for trade&lt;/p&gt;&#10;&lt;p&gt;dragonskin bracelet&lt;/p&gt;&#10;&lt;p&gt;flicker of flame&lt;/p&gt;&#10;&lt;p&gt;iron mask&lt;/p&gt;&#10;&lt;p&gt;woolen aasan&lt;/p&gt;&#10;&lt;p&gt;golden choker&lt;/p&gt;&#10;&lt;p&gt;tempered glass loop&lt;/p&gt;&#10;&lt;p&gt;ruby bracelet&lt;/p&gt;&#10;&lt;p&gt;ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;bamboo shin guards&lt;/p&gt;&#10;&lt;p&gt;spectral circlet of fire&lt;/p&gt;&#10;&lt;p&gt;ice behir shirt&lt;/p&gt;&#10;&lt;p&gt;bloodstained cloak&lt;/p&gt;&#10;&lt;p&gt;Coins acceptable, put i prefer trades of course&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8303" data-author="Vixn" data-date="2005-08-15T04:28:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can offer glinting shield for woolen aasan. mail me &lt;a href="mailto:vixn@pisem.net" &gt;vixn@pisem.net&lt;/a&gt; or catch Edd on-line if you are interesting. sure i&amp;rsquo;ll buy dskin bracelet and flicker of flame if you&amp;rsquo;ll sell it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Piiz stop stealing exp.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/piiz-stop-stealing-exp/</link><pubDate>Sun, 14 Aug 2005 00:55:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/piiz-stop-stealing-exp/</guid><description>&lt;div class="post" data-post-id="8291" data-author="Rayal" data-date="2005-08-14T00:55:43+00:00" data-subject="Piiz stop stealing exp."&gt;&#13;&#10;&lt;p&gt;Hi,&lt;/p&gt;&#10;&lt;p&gt;[b:2yzqh18d]Piiz says &amp;rsquo;this servant morted&amp;rsquo;[/color:2yzqh18d][/b:2yzqh18d][/size:2yzqh18d]??&lt;/p&gt;&#10;&lt;p&gt;i just wanted to post a complaint about Piiz[/color:2yzqh18d][/size:2yzqh18d] at the time [20n 20c 20b 13m] Piiz the Blessed Necromancer {Holy}&lt;/p&gt;&#10;&lt;p&gt;i was near blasters temple soloing and out of nowhere he jumped in and killed my mob.&lt;/p&gt;&#10;&lt;p&gt;here is a log of the event.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;227hp 30ma 4mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 5mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Amarth arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 5mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 5mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rem mace&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;kick&lt;/p&gt;&#10;&lt;p&gt;wear mace&lt;/p&gt;&#10;&lt;p&gt;You stop using the Mace of Bane.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 5mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your strike at a servant of Blaster misses its mark.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 5mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You hit a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You barely hit a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 6mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You land a powerful strike into a servant of Blaster&amp;rsquo;s side.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;228hp 30ma 6mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You hit a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster pounds you hard.&lt;/p&gt;&#10;&lt;p&gt;You hit a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;221hp 30ma 6mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss your kick at a servant of Blaster&amp;rsquo;s groin, much to his relief.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 6mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You hit a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You hit a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 6mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Amarth hits himself, and says OUCH! :)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 6mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You wield the Mace of Bane.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Amarth hits himself, and says OUCH! :?&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear someone&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;222hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Piiz arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Montario arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Sa arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Piiz leaves west.&lt;/p&gt;&#10;&lt;p&gt;Montario leaves west.&lt;/p&gt;&#10;&lt;p&gt;Sa leaves west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 7mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Amarth pierces a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 8mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;Amarth misses a servant of Blaster with his pierce.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses Amarth with his pound.&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 8mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Amarth panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Amarth leaves east.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 8mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rem robe&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 8mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Change equipment while fighting? Are you crazy?!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;223hp 30ma 8mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster pounds you hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;215hp 31ma 9mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves west.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;215hp 31ma 9mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You barely pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;215hp 31ma 9mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;215hp 31ma 9mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster pounds you.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 31ma 9mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l servant&lt;/p&gt;&#10;&lt;p&gt;The short stocky servant is of bugbear descent. He is covered completely&lt;/p&gt;&#10;&lt;p&gt;in a heavy coat of wavy fur. He has been magically enchanted by Blaster&lt;/p&gt;&#10;&lt;p&gt;himself, and is surrounded by a strange glowing force. His fierce-looking,&lt;/p&gt;&#10;&lt;p&gt;bluish-green eyes peer around with pure excitement.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 31ma 9mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz leaves north.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves east.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves south.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You miss a servant of Blaster with your pound.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;209hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz leaves south.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear someone&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster sees Iz, and screams in terror!&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves north.&lt;/p&gt;&#10;&lt;p&gt;Iz arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz leaves north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz leaves west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 10mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster leaves north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Edge of a Magical Forest&lt;/p&gt;&#10;&lt;p&gt;The quiet gloom of the forest is somewhat spoiled by the muffled&lt;/p&gt;&#10;&lt;p&gt;bustling which comes in waves from the southern direction. The road&lt;/p&gt;&#10;&lt;p&gt;immediately to the east is well-worn by the traffic. The trees grow&lt;/p&gt;&#10;&lt;p&gt;densely and loom overhead; in places one must walk sideways to get through.&lt;/p&gt;&#10;&lt;p&gt;Every now and then, the bark of the trees will give off a soft spectral&lt;/p&gt;&#10;&lt;p&gt;glow, its colors changing softly in a manner resembling a rainbow.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster is here, fighting YOU!(Red Aura)&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;[b:2yzqh18d]Piiz arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;Montario arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;Sa arrives from the west.[/b:2yzqh18d][/color:2yzqh18d]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;210hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Piiz slashes a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;Piiz misses a servant of Blaster with his slash.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster misses Piiz with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;Piiz slashes a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;Rayal Shadow Monk {Unholy} (level: 10)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 10 Mo: 10 Cl: 10 Ne: 7&lt;/p&gt;&#10;&lt;p&gt;You are 33 years and 9 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have 211(249) hit, 31(115) mana and 11(198) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -0.2.&lt;/p&gt;&#10;&lt;p&gt;You have 50331 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have eight drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1245240 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 1 days and 21 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 40, Int: 11, Wis: 12, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are fighting a servant of Blaster.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Evil&lt;/p&gt;&#10;&lt;p&gt;Detect Good&lt;/p&gt;&#10;&lt;p&gt;Detect Magic&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Armor&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Edge of a Magical Forest&lt;/p&gt;&#10;&lt;p&gt;The quiet gloom of the forest is somewhat spoiled by the muffled&lt;/p&gt;&#10;&lt;p&gt;bustling which comes in waves from the southern direction. The road&lt;/p&gt;&#10;&lt;p&gt;immediately to the east is well-worn by the traffic. The trees grow&lt;/p&gt;&#10;&lt;p&gt;densely and loom overhead; in places one must walk sideways to get through.&lt;/p&gt;&#10;&lt;p&gt;Every now and then, the bark of the trees will give off a soft spectral&lt;/p&gt;&#10;&lt;p&gt;glow, its colors changing softly in a manner resembling a rainbow.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;Sa the Tank is standing here.(Brilliant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Montario the Untitled is standing here.(Brilliant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Piiz the Blessed Necromancer {Holy} is here, fighting a servant of Blaster(Brill&lt;/p&gt;&#10;&lt;p&gt;iant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster is here, fighting YOU!(Red Aura)&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Piiz utters the words, &amp;lsquo;yrawz ghfutz&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster is roasted by a torrent of flames pouring from Piiz&amp;rsquo;s hands&lt;/p&gt;&#10;&lt;p&gt;!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 11mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pound a servant of Blaster hard.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster is incapacitated and will slowly die, if not aided.&lt;/p&gt;&#10;&lt;p&gt;[b:2yzqh18d]Piiz massacres a servant of Blaster to small fragments with his slash.&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster is dead! R.I.P.[/b:2yzqh18d][/color:2yzqh18d]&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a servant of Blaster&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Piiz gets gold coins from the corpse of a servant of Blaster that&amp;rsquo;s on the groun&lt;/p&gt;&#10;&lt;p&gt;d.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;Edge of a Magical Forest&lt;/p&gt;&#10;&lt;p&gt;The quiet gloom of the forest is somewhat spoiled by the muffled&lt;/p&gt;&#10;&lt;p&gt;bustling which comes in waves from the southern direction. The road&lt;/p&gt;&#10;&lt;p&gt;immediately to the east is well-worn by the traffic. The trees grow&lt;/p&gt;&#10;&lt;p&gt;densely and loom overhead; in places one must walk sideways to get through.&lt;/p&gt;&#10;&lt;p&gt;Every now and then, the bark of the trees will give off a soft spectral&lt;/p&gt;&#10;&lt;p&gt;glow, its colors changing softly in a manner resembling a rainbow.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East South West&lt;/p&gt;&#10;&lt;p&gt;The corpse of a servant of Blaster is lying here.&lt;/p&gt;&#10;&lt;p&gt;Iz is Iz is standing here.&lt;/p&gt;&#10;&lt;p&gt;Sa the Tank is standing here.(Brilliant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Montario the Untitled is standing here.(Brilliant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;Piiz the Blessed Necromancer {Holy} is standing here.(Brilliant Red Aura)&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz leaves north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz arrives from the north.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Iz leaves west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;[b:2yzqh18d]Piiz says &amp;rsquo;this servant morted&amp;rsquo;[/color:2yzqh18d][/b:2yzqh18d][/size:2yzqh18d]??&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;211hp 31ma 12mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;say wtf&lt;/p&gt;&#10;&lt;p&gt;You say &amp;lsquo;wtf&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;I really dont like that kind of thing and i just want to inform everyone so there are no further problems :?&lt;/p&gt;&#10;&lt;p&gt;And Piiz thats really not cool lying and saying you were in the room already.&lt;/p&gt;&#10;&lt;p&gt;And yes you should check every mob to see if someone i fighting it.&lt;/p&gt;&#10;&lt;p&gt;NOT that it was hard to see :?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-stuff/</link><pubDate>Sat, 13 Aug 2005 08:09:42 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-stuff/</guid><description>&lt;div class="post" data-post-id="8286" data-author="Boojum" data-date="2005-08-13T08:09:42+00:00" data-subject="WTB stuff"&gt;&#13;&#10;&lt;p&gt;Looking for few items:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;bony bracelet x2&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;robe of stitched flesh&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ring of blue flame x2&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;carved bone armplates&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If you want to sell any of these, please talk to Cicada in game or send him mudmail.&lt;/p&gt;&#10;&lt;p&gt;Thank you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>-&gt; Nagar &lt;-</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/nagar/</link><pubDate>Sat, 13 Aug 2005 05:56:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/nagar/</guid><description>&lt;div class="post" data-post-id="8285" data-author="Argeos" data-date="2005-08-13T05:56:18+00:00" data-subject="-&amp;gt; Nagar &amp;lt;-"&gt;&#13;&#10;&lt;p&gt;Anyone knowing &amp;ldquo;Nagar&amp;rdquo; or playing that char:&lt;/p&gt;&#10;&lt;p&gt;he won the bid for an item on Chopping Block though he hasn`t been online for more than 8 days.&lt;/p&gt;&#10;&lt;p&gt;Please contact me ASAP to reclaim your item.&lt;/p&gt;&#10;&lt;p&gt;If no answer in 1 week, i will re-auction.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Argeos&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tip of the day</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tip-of-the-day/</link><pubDate>Fri, 12 Aug 2005 14:18:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tip-of-the-day/</guid><description>&lt;div class="post" data-post-id="8271" data-author="kjartan" data-date="2005-08-12T14:18:51+00:00" data-subject="tip of the day"&gt;&#13;&#10;&lt;p&gt;What do you all think of a &amp;ldquo;tip of the day&amp;rdquo; feature? Sloth is a fairly complicated mud, and I suspect that many of the players don&amp;rsquo;t know about some features they might find useful. We could post the tips on this site, or give them to you when you log on, or both.&lt;/p&gt;&#10;&lt;p&gt;Personally, I always immediately turn off tips whenever some software tries to force them on me. This may be because I am at that point trying to accomplish some specific thing, and the tip isn&amp;rsquo;t relevant. It might be different in a mud, where you have some idle time occasionally. The tips could be presented while you sleep, for example.&lt;/p&gt;&#10;&lt;p&gt;If we did this we would certainly want tip ideas from the players.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fast and slow</title><link>https://forum.slothmud.net/updates/mud-suggestions/fast-and-slow/</link><pubDate>Fri, 12 Aug 2005 07:21:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/fast-and-slow/</guid><description>&lt;div class="post" data-post-id="8265" data-author="Falsra" data-date="2005-08-12T07:21:57+00:00" data-subject="fast and slow"&gt;&#13;&#10;&lt;p&gt;Hello everybody!&lt;/p&gt;&#10;&lt;p&gt;i do not play much nowdays, but got one spell idea :idea:&lt;/p&gt;&#10;&lt;p&gt;think we could name some mobs &amp;lsquo;fast&amp;rsquo; - those who has a decent amount&lt;/p&gt;&#10;&lt;p&gt;of attacks in one round ( say &amp;gt;4 ), and name other mobs &amp;lsquo;slow&amp;rsquo; ( attacks &amp;lt;=4 ).&lt;/p&gt;&#10;&lt;p&gt;since that what about &amp;lsquo;slow&amp;rsquo; spell that could affect only &amp;lsquo;fast&amp;rsquo; mobs and,&lt;/p&gt;&#10;&lt;p&gt;if successful, reduce amount of mob attacks by 1.&lt;/p&gt;&#10;&lt;p&gt;well, seems to be little overpower at first sight, but i think we could&lt;/p&gt;&#10;&lt;p&gt;tune spell duration, success rate, etc etc to bring some balance here&lt;/p&gt;&#10;&lt;p&gt;or even make this spell useless :twisted:&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>classo stuff</title><link>https://forum.slothmud.net/town-crier/newbie-questions/classo-stuff/</link><pubDate>Thu, 11 Aug 2005 20:10:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/classo-stuff/</guid><description>&lt;div class="post" data-post-id="8264" data-author="iz" data-date="2005-08-11T20:10:06+00:00" data-subject="classo stuff"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m new to slothmud, and I have a couple of questions about my classo. I&amp;rsquo;ve tried a few classo combinations, and have decided to go with a Mo/Ma/Cl/Ne. I was wondering if this is a good combo, and if there&amp;rsquo;s any pros/cons to being monk primary.&lt;/p&gt;&#10;&lt;p&gt;Also curious how it would do in pvp situations, if slothmud has those, and vs these &amp;lsquo;splork&amp;rsquo; and &amp;lsquo;chop&amp;rsquo; mobs I&amp;rsquo;ve heard so much about.&lt;/p&gt;&#10;&lt;p&gt;Any input would be appreciated.&lt;/p&gt;&#10;&lt;p&gt;Iz&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT some items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-some-items-1404/</link><pubDate>Thu, 11 Aug 2005 02:14:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-some-items-1404/</guid><description>&lt;div class="post" data-post-id="8254" data-author="Deju" data-date="2005-08-11T02:14:17+00:00" data-subject="WTB/WTT some items"&gt;&#13;&#10;&lt;p&gt;Hey All -&lt;/p&gt;&#10;&lt;p&gt;Ok, I&amp;rsquo;m looking for a few items:&lt;/p&gt;&#10;&lt;p&gt;Crystal Helm&lt;/p&gt;&#10;&lt;p&gt;Ragged Leather Boots&lt;/p&gt;&#10;&lt;p&gt;Rusty Shield&lt;/p&gt;&#10;&lt;p&gt;Brown Tattered Parchment (Rogue Sleeves cp)&lt;/p&gt;&#10;&lt;p&gt;I have a few things available for trade, such as a pair of sun emblems + ruby clasps, some UC stuff, some other miscellaneous stuff, and of course coins.&lt;/p&gt;&#10;&lt;p&gt;Please catch me online if you have any of these items.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Saraen for SALE!!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/saraen-for-sale/</link><pubDate>Wed, 10 Aug 2005 15:51:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/saraen-for-sale/</guid><description>&lt;div class="post" data-post-id="8227" data-author="DarkShaman" data-date="2005-08-10T15:51:04+00:00" data-subject="Saraen for SALE!!!!"&gt;&#13;&#10;&lt;p&gt;Well i think Saraen is way to good a character to just not use so im putting her up for auction, and well&amp;hellip;. you know you want her :twisted:&lt;/p&gt;&#10;&lt;p&gt;The following are her stats without eq, with eq, all her eq and even spellbooks that she carries around tell me what you think then make an offer, and please people keep it kosher&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;STATS W/O Eq: [b:3mamluf7]Str: 8 / 0, Int: 18, Wis: 18, Dex: 17, Con: 17[/b:3mamluf7]&lt;/p&gt;&#10;&lt;p&gt;STATS With Eq: [b:3mamluf7]Str: 8 / 0, Int: 18, Wis: 18, Dex: 18, Con: 18[/b:3mamluf7]&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; aura of the moon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a band of woven briars&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a band of woven briars&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a root amulet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a root amulet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a suit of mystic plate mail&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of lightning&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; a pair of black riding pants&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of furry shoes&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of cloth gloves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; sleeves of precision&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; a scaly shield&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a red robe&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a belt of woven palm fronds..It emits a faint humming sound&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished stone bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a polished stone bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a long sword&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a blue rose..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;In belt:&lt;/p&gt;&#10;&lt;p&gt;You see nothing special&amp;hellip;.It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;belt (carried):&lt;/p&gt;&#10;&lt;p&gt;a twirling spellbook [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a ghostly book of spells [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an abridgment of knowledge&lt;/p&gt;&#10;&lt;p&gt;ice crystallized bound papers..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a manual with staring eyes on the cover&lt;/p&gt;&#10;&lt;p&gt;an informative looking spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a chinchilla pelt&lt;/p&gt;&#10;&lt;p&gt;a garnet spellbook [2]&lt;/p&gt;&#10;&lt;p&gt;a brightly glowing spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a book locked with crampons&lt;/p&gt;&#10;&lt;p&gt;dull colored scripts&lt;/p&gt;&#10;&lt;p&gt;a silver spider brooch [2]&lt;/p&gt;&#10;&lt;p&gt;a locked spellbook [2]&lt;/p&gt;&#10;&lt;p&gt;a ruby encrusted spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a spellbook of spatial translocations..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a black velvet-covered spellbook..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a jade green spellbook [2]&lt;/p&gt;&#10;&lt;p&gt;a golden spellbook [2]&lt;/p&gt;&#10;&lt;p&gt;the mythical script of druidic arts [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a partially dissolved spellbook [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a navy blue spellbook&lt;/p&gt;&#10;&lt;p&gt;Her score is as follows:&lt;/p&gt;&#10;&lt;p&gt;Saraen (level: 33)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 33 Ne: 21 Ma: 21 Cl: 14&lt;/p&gt;&#10;&lt;p&gt;You are 20 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Alana.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have 472(472) hit, 404(404) mana and 115(115) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.4.&lt;/p&gt;&#10;&lt;p&gt;You have 1 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one drachm.&lt;/p&gt;&#10;&lt;p&gt;You have 13729468 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 12 days and 9 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 8 / 0, Int: 18, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Water Breathing&lt;/p&gt;&#10;&lt;p&gt;So whadaya think&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;Auction begins at &lt;em&gt;10mil&lt;/em&gt; with eq and spellbooks and everything else she carries&amp;hellip;.. post bids and ill keep tabs&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>About Saraen</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/about-saraen-1402/</link><pubDate>Tue, 09 Aug 2005 17:42:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/about-saraen-1402/</guid><description>&lt;div class="post" data-post-id="8201" data-author="DarkShaman" data-date="2005-08-09T17:42:33+00:00" data-subject="About Saraen"&gt;&#13;&#10;&lt;p&gt;:evil: yeah&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Hello. I wanna start of by clearing my name a bit&amp;hellip; GUESS WHO :twisted: Ok first of ill apologize for being an a$$ on many occasions. I think apologies go out to Firebrand most of all, im sorry Fire..&lt;/p&gt;&#10;&lt;p&gt;And Gnu, yeah, i&amp;rsquo;m sorry man&amp;hellip;. and who else ahh yes Autolycos, sorry dude&amp;hellip;&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Now about the clearing my name part. I am very aware that i have been reckless and inconsiderate in my treatment of other players ie: those named above, but people really really need to get there stories straight... I think that i will write a list of my MUD offenses in &#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;order, and the punishments i received therein&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[b:filjirrj].[/b:filjirrj][/size:filjirrj] 1: My very first offense was, as i recall P-Looting a corpse in Valkyre. A blatent violantion of Rule 2 in help rules&amp;hellip; note: i wasnt aware of this at the time.&lt;/p&gt;&#10;&lt;p&gt;P 1: I was judged by Judge, pled guilty, and was found guilty. Received loss or 4 levels i believe, had to return the spellbook that i looted and coins in accordance.&lt;/p&gt;&#10;&lt;p&gt;[b:filjirrj].[/b:filjirrj][/size:filjirrj] 2: Autolooting from a corpse in a group on either BH or SS with Firebrand.&lt;/p&gt;&#10;&lt;p&gt;P 2: I wasnt found guilty of any of the rules in help rules, but apparently it was a moral offense, needless to say the IMMs stayed out of it and the citizens rip me a new one&amp;hellip;. on to 3..&lt;/p&gt;&#10;&lt;p&gt;[b:filjirrj].[/b:filjirrj][/size:filjirrj] 3: Autolooting from Gnu&amp;hellip; I admit i was really being an a$$ that day, but im only human&amp;hellip; and you guys really piss me off :wink: &amp;hellip; just kidding.&lt;/p&gt;&#10;&lt;p&gt;P 3: WELL just read P 2 :shock:&lt;/p&gt;&#10;&lt;p&gt;[b:filjirrj].[/b:filjirrj][/size:filjirrj] 4: Im no sure what happened with autolycos but im sure hes probably right&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;P 4: read P 3 again&lt;/p&gt;&#10;&lt;p&gt;So, whats my point you&amp;rsquo;re wondering well im constantly being accused of things that i really havent done like, pkilling, auction robbing, and other gossip&amp;hellip; All im asking is for you guys to read this make your desicions and stick to the actually events that occured. Like i said im sorry for being an a$$ and i hope you can uderstand this a bit&amp;hellip;. Please fell free to post addons or send me e-mails if you want more detailed info&amp;hellip;. LATERS :arrow:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost some eq in Rlyeh</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-some-eq-in-rlyeh/</link><pubDate>Mon, 08 Aug 2005 12:51:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-some-eq-in-rlyeh/</guid><description>&lt;div class="post" data-post-id="8189" data-author="Coltrane" data-date="2005-08-08T12:51:08+00:00" data-subject="Lost some eq in Rlyeh"&gt;&#13;&#10;&lt;p&gt;Hello everybody :)&lt;/p&gt;&#10;&lt;p&gt;I lost some eq in Rlyeh today. Got killed, ran there, took my corpse and started regening to get enough mana to kill spectral guard that looted. Then lost link and reconnected about an hour later. Checked all the guards, was nothing on em already. Was no reboot during that hour, obviously someone took it.&lt;/p&gt;&#10;&lt;p&gt;Lost stuff:&lt;/p&gt;&#10;&lt;p&gt;runed onyx bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;gem cutter&lt;/p&gt;&#10;&lt;p&gt;eternal knot ring&lt;/p&gt;&#10;&lt;p&gt;elven ring of agility&lt;/p&gt;&#10;&lt;p&gt;If you found it - please contact me :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mindy's Story</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mindy-s-story/</link><pubDate>Sun, 07 Aug 2005 21:50:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mindy-s-story/</guid><description>&lt;div class="post" data-post-id="8181" data-author="blackmore" data-date="2005-08-07T21:50:33+00:00" data-subject="Mindy&amp;#x27;s Story"&gt;&#13;&#10;&lt;p&gt;[url:cfpfn4yo]http://www.taliant.com/index.asp?page=stories[/url:cfpfn4yo]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8182" data-author="Weasel" data-date="2005-08-07T22:37:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sheesh, what kind of fucktard prescribes 60mg of morphine for a mild headache???&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8183" data-author="osric" data-date="2005-08-08T02:13:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The kind invented by an insurance company to sell insurance!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8184" data-author="12345" data-date="2005-08-08T03:17:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I wasn&amp;rsquo;t able to find the part where they say what was actually causing her headaches. Gotta love the hospital though&amp;hellip; they kept her for observation and barely did that.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT Mystical Ki spellbooks</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-mystical-ki-spellbooks/</link><pubDate>Sun, 07 Aug 2005 15:45:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-mystical-ki-spellbooks/</guid><description>&lt;div class="post" data-post-id="8178" data-author=".kitn" data-date="2005-08-07T15:45:52+00:00" data-subject="WTB/WTT Mystical Ki spellbooks"&gt;&#13;&#10;&lt;p&gt;Have restrings and spare dskin.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8180" data-author="kjartan" data-date="2005-08-07T17:37:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;On this topic, help is in.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8185" data-author="Vixn" data-date="2005-08-08T04:38:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks a lot for new skill and help file for it. It seems great. Could i get some more &amp;lsquo;help&amp;rsquo; with it? Help says it is avatar 3 skill, but there are some rumor it will be prime cleric and/or prime monk skill, isn&amp;rsquo;t it? There are no spellbook ingame yet (as i know), so I just wonder will it kinda this goddamn.. err.. godgiven spellbooks as fargate stuff or will put ingame on regular basis?&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance.&lt;/p&gt;&#10;&lt;p&gt;Vixn.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;thinking about suicide and starting new classo&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hey All</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hey-all/</link><pubDate>Fri, 05 Aug 2005 01:04:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hey-all/</guid><description>&lt;div class="post" data-post-id="8153" data-author="Blaster" data-date="2005-08-05T01:04:14+00:00" data-subject="Hey All"&gt;&#13;&#10;&lt;p&gt;Hey all, just hopped on to say hi to everyone and let you all know I am still alive and well.&lt;/p&gt;&#10;&lt;p&gt;Currently at Fort Knox, Kentucky awaiting the start of the class I have to take before returning to Hawaii. Don&amp;rsquo;t have much computer time, maybe a few minutes a week if that, but do try to keep up on what&amp;rsquo;s going on with the mud. Currently, I am not able to access my &lt;a href="mailto:blaster@slothmud.org" &gt;blaster@slothmud.org&lt;/a&gt; email due to the army not allowing us to us outside email on army computers, but if you wish to keep in contact with me, just email me at &lt;a href="mailto:dustin.feigel@us.army.mil" &gt;dustin.feigel@us.army.mil&lt;/a&gt; I can access this email when time is available and will reply when I have time to do so.&lt;/p&gt;&#10;&lt;p&gt;Blaster the american soldier.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>H5N1 bird flu</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/h5n1-bird-flu/</link><pubDate>Thu, 04 Aug 2005 15:02:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/h5n1-bird-flu/</guid><description>&lt;div class="post" data-post-id="8145" data-author="12345" data-date="2005-08-04T15:02:45+00:00" data-subject="H5N1 bird flu"&gt;&#13;&#10;&lt;p&gt;If anyone here reads the Asian Wall Street Journal, you may want to check out the article titled &amp;ldquo;Experts See Urgency for Flu Strategy &amp;mdash; Vaccine Research Quickens Amid H5N1 Virus Threat; Preparing for a Pandemic&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;At the moment, it&amp;rsquo;s a tempest in a teapot, having only infected 109 humans and killing a mere 55 of them. Very informative article though.&lt;/p&gt;&#10;&lt;p&gt;In a study published last year, Ira Longini Jr. of Emory University in Georgia ran a mathematical model of what might happen if a pandemic such as the 1957 Asian flu, which was caused by a virus far milder than bird flu, hit the U.S.&lt;/p&gt;&#10;&lt;p&gt;He and his colleagues estimated that with no vaccine or antiviral drugs, there would be 93 million cases and 164,000 deaths. Vaccinating 80% of people younger than 19 &amp;ndash; the group most responsible for spreading the virus &amp;ndash; &amp;ldquo;would reduce the epidemic to just six million total cases and 15,000 total deaths in the country.&amp;rdquo;[/quote:3rmynxtf]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Equipment/Stat questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/equipment-stat-questions/</link><pubDate>Thu, 04 Aug 2005 02:53:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/equipment-stat-questions/</guid><description>&lt;div class="post" data-post-id="8139" data-author="Leran" data-date="2005-08-04T02:53:16+00:00" data-subject="Equipment/Stat questions"&gt;&#13;&#10;&lt;p&gt;I am new to this mud, and am currently playing a Ma/Mo/Cl/Dr. I was curious about what items I should try to kit up with, since I know nothing about what&amp;rsquo;s available to these classes (currently lvl 15/8/3/0, but xp isn&amp;rsquo;t going so slow anymore).&lt;/p&gt;&#10;&lt;p&gt;I was also curious about stats. Does wearing +int eq when you level gain give you more mana? And, what does wis affect?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sloth Broken!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-broken/</link><pubDate>Wed, 03 Aug 2005 14:17:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sloth-broken/</guid><description>&lt;div class="post" data-post-id="8133" data-author="13" data-date="2005-08-03T14:17:43+00:00" data-subject="Sloth Broken!"&gt;&#13;&#10;&lt;p&gt;Why so many crashes and funky lag lately ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8134" data-author="Weasel" data-date="2005-08-03T14:55:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;bah.. same shit, different day&amp;hellip; crash # 4 in the last half hour..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8135" data-author="Clink" data-date="2005-08-03T19:28:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;New features, new fun for you to enjoy soon. Crashes have been fixed by your favorite coder. (Not me, of course, but you guys know who make stuff happen these days.)&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8136" data-author="Weasel" data-date="2005-08-03T19:33:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nods good point - lairs and search etc etc - nice additions :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Autopinger</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/autopinger/</link><pubDate>Tue, 02 Aug 2005 08:56:58 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/autopinger/</guid><description>&lt;div class="post" data-post-id="8125" data-author="Maive" data-date="2005-08-02T08:56:58+00:00" data-subject="Autopinger"&gt;&#13;&#10;&lt;p&gt;Does anyone have an autopinger for zMUD?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>*</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/topic-1392/</link><pubDate>Mon, 01 Aug 2005 23:55:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/topic-1392/</guid><description>&lt;div class="post" data-post-id="8123" data-author="Weasel" data-date="2005-08-01T23:55:03+00:00" data-subject="*"&gt;&#13;&#10;&lt;p&gt;never mind&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8131" data-author="dt" data-date="2005-08-02T22:17:23+00:00" data-subject="^"&gt;&#13;&#10;&lt;p&gt;What&amp;rsquo;s up?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8132" data-author="13" data-date="2005-08-03T10:57:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I like the Blues Brothers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8137" data-author="dt" data-date="2005-08-03T22:09:08+00:00" data-subject="~"&gt;&#13;&#10;&lt;p&gt;They are not as cool as the Corsican brothers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Grogâ€™s Guide to Sloth</title><link>https://forum.slothmud.net/town-crier/newbie-questions/grog-s-guide-to-sloth/</link><pubDate>Mon, 01 Aug 2005 16:22:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/grog-s-guide-to-sloth/</guid><description>&lt;div class="post" data-post-id="8118" data-author="12345" data-date="2005-08-01T16:22:41+00:00" data-subject="Grogâ€™s Guide to Sloth"&gt;&#13;&#10;&lt;p&gt;I was bored&amp;hellip; sue me.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Hiyo! Me Grog. Slother. Me play Sloth and learn Sloth ways. Grog head hurt from all stuff in head, so Grog got sharp pointy thing to put stuff in head on this brontoâ€¦ thing. Get stuff out of head and make more room for ale. Grog like ale in head.&lt;/p&gt;&#10;&lt;p&gt;First, must choose job. Grog like smash, be warrior or monk. Both is good. Grog like both. Grog like use fist to smash, but fist not good for writing. Grog no like hurt. Cleric is good. All new Grog friends should be cleric until they smart like Grog. Rest up to Grog friend. Grog friend like what you like. Grog like smash. Grog hometown Valkyre. Valkyre much gooder place to live than other place. Other place dangerous and not as good for little Grog friend.&lt;/p&gt;&#10;&lt;p&gt;Grog welcome Grog friend to Valk. Grog friend need stuff make stuff dead. Grog friend need skills! First Grog friend should look in stuff and find map. Next, find guild. Go to guild. If warrior/thief guild, books on ground at guildmaster. Guildmaster is good. Guildmaster smash much gooder than Grog. If other guild, must find room with books. Read books! Grog scratch head long time before figure out â€˜read spellbookâ€™. After you read spellbook, must read again! All stuff not go in skull first time. Keep read until all stuff in skull. After read first book, read next book, use â€˜read 2.spellbookâ€™. Reading new spellbook like reading old spellbookâ€¦ keep reading. Use â€˜practiceâ€™ to see how much you have in skull. When Grog friend have all stuff in skull, friend ready to face scary world. Friend use map and go back to South Gate, or find guildmaster and say â€˜recallâ€™ to have mighty guildmaster take you to gate.&lt;/p&gt;&#10;&lt;p&gt;Next friend go â€˜upâ€™ and â€˜enter portalâ€™ to find school. School boring but good for skull. Lots of read. Read primer too. Primer put Grog to sleepâ€¦ canâ€™t read primer. Important to skim primer. Sloth no like other MUD. Find stuff friend not know and put in skull.&lt;/p&gt;&#10;&lt;p&gt;If friend use magic, friend hate typing all strangeness in battle. â€˜cast â€˜magic missileâ€™â€™ take too longâ€¦ Grog get smashed. Use alias. â€˜alias mm cast â€˜magic missileâ€™â€™ much gooder. â€˜mmâ€™ much gooder type than â€˜cast â€˜malejrwâ€¦.â€™&lt;/p&gt;&#10;&lt;p&gt;Grog friend must smash now. Find small fuzzy to smash. Rat good. Use â€˜con ratâ€™ make sure small fuzzy not give Grog friend bad day. Kill small fuzzy. After small fuzzy die, Grog friend do victory stomp. &lt;em&gt;STOMP STOMP&lt;/em&gt;. Yay Grog friend. Now put dead small fuzzy good use. First, make dead small fuzzy lighter. Use â€˜carve corpseâ€™ to carve off slices. If hungry, slices not bad food. Donâ€™t eat old slicesâ€¦ only fresh slices. Slices go icky and give Grog friend bad day. Now pick up mangled dead small fuzzy and take to spirit of Splork. Spirit good, but very strange. Spirit likes burned mangled dead small fuzzy things. Drop mangled dead small fuzzy on floor and sacrifice to spirit. Use â€˜sacrifice corpseâ€™. Splork look after Grog friend now. Spirit greedy though. Wants many dead small fuzzies. Make new alias â€˜alias sac sac corpseâ€™. Use alias after kill small fuzzies all time now. Can look at tablet and see how many dead small fuzzies Splork hording from each Slother. High on list get special Splork stuff. Splork stuff good. Type â€˜listâ€™ to see Splork stuff Grog friend can get. Try pray Splork stuff. Use â€˜pray swordâ€™. If Splork bogart sword, try dagger. If no share dagger, keep try other pretty things on list.&lt;/p&gt;&#10;&lt;p&gt;After feed Splork ego, keep fill skull with school stuff. Smash small fuzzies too. Careful small fuzzies not smash Grog friend. Find mean nasties at end of school. Killing mean nasties good. Grogâ€™s friend get lots of xp stuff smashing. When Grog friend hurt, need stop and get more better. Good way to get more gooder is to rest. Type â€˜restâ€™. Sleep is bestest gooder, use â€˜sleepâ€™. Sleep not always good, some small fuzzies smash Grog friend when sleep. Grog friend be careful. Most places on Valk safe sleep. Yay!&lt;/p&gt;&#10;&lt;p&gt;Friend need gold. Gold hard. Find girl in park. Use map. Girl buy pets, but not like dead pets like Splork. To no kill pets, must type â€˜autokill offâ€™ to make sure you only smash pets to almost dead. Then friend find pet girl want. Beat up small fuzzy so nice and tender for new owner. When small fuzzy stop smashing back, use â€˜subdueâ€™ to make into small bloody bundle of fuzzy happiness. Much gooder. Small fuzzy very heavy. Need make room to pick up small fuzzy. Drop some silly cup and munch on iron rations. Take small fuzzy to girl and sell for shiny gold.&lt;/p&gt;&#10;&lt;p&gt;Shiny gold needed for much stuff. Need shiny gold to buy a bag to put food in to make more room hold stuff. Need shiny gold to buy a canteen so no need silly cups. Need shiny gold to buy food. Gold good to buy potions. Red potions make skin thicker so smashing not so painful. Orange potions make Grog friend stronger so can carry more stuff. Gold needed to buy armor from armor shop guy and weapons from weapon shop guy. Grog friend also need gold to buy books from librâ€¦airâ€¦eeâ€¦ book guy when get more bigger.&lt;/p&gt;&#10;&lt;p&gt;Ohâ€¦ and Grog almost not remember mostest important part. Grog friend need gold to make more leveling! Need more leveling to read more book thingies.. smash gooder.&lt;/p&gt;&#10;&lt;p&gt;Grog friend more smarter now. Grog head no hurt as bad. Grog drink ale and get more tingly now. Bye bye Grog friend!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>just a 5 steps!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-5-steps/</link><pubDate>Sun, 31 Jul 2005 20:52:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-a-5-steps/</guid><description>&lt;div class="post" data-post-id="8115" data-author="Zam" data-date="2005-07-31T20:52:54+00:00" data-subject="just a 5 steps!"&gt;&#13;&#10;&lt;p&gt;STEP 1.&lt;/p&gt;&#10;&lt;p&gt;cast &amp;rsquo;locate o&amp;rsquo; quest&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A pair of white marble bracers is hidden somewhere in The DemonWeb and Citadel.&lt;/p&gt;&#10;&lt;p&gt;STEP 2.&lt;/p&gt;&#10;&lt;p&gt;order familiar s&lt;/p&gt;&#10;&lt;p&gt;order familiar exa throne&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;__ Roofless Lair&lt;/p&gt;&#10;&lt;p&gt;Webs of the finest quality stick to your body. A throne on webs sits in&lt;/p&gt;&#10;&lt;p&gt;the southern part of this room. A small opening in the webs below the throne&lt;/p&gt;&#10;&lt;p&gt;leads into the darkness. The throne is extremely ornate, decorated in silver&lt;/p&gt;&#10;&lt;p&gt;and gold. A darkened, webbed staircase leads back into the citadel. However,&lt;/p&gt;&#10;&lt;p&gt;the walls are only waist high and seem to have been recently cut to this height.&lt;/p&gt;&#10;&lt;p&gt;The roof has been torn from this room, and you stand in the green light of the&lt;/p&gt;&#10;&lt;p&gt;cavern. Looking upward, the cavern ceiling is nearly visible. One can oversee&lt;/p&gt;&#10;&lt;p&gt;all of the cavern from this vantage point.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;__ As you approach her lair, someone attacks!&lt;/p&gt;&#10;&lt;p&gt;STEP 3.&lt;/p&gt;&#10;&lt;p&gt;group&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Getting Away With Murder (SSEXPS/BEACONS OPEN)&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Firebrand [Wa:40 1050hp 25ma 230mv] (Fearless Leader)&#13;&#10;&#13;&#10; BillyBob [Wa:40 -85hp 15ma 185mv] (Point)&#13;&#10;&#13;&#10; Plato [Wa:40 -32hp 16ma 231mv] (Fearless Mascot)&#13;&#10;&#13;&#10; Nike [Th:40 659hp 185ma 292mv] 798|317|-3.5&#13;&#10;&#13;&#10; Zilac [Th:40 511hp 13ma 35mv] ---&#13;&#10;&#13;&#10; Matoka [Th:40 847hp 24ma 167mv] ---&#13;&#10;&#13;&#10; Caldrick [Wa:40 279hp 79ma 187mv] paladin&#13;&#10;&#13;&#10; Guinex [Ne:40 676hp 33ma 105mv] (Absent)&#13;&#10;&#13;&#10; Fulgore [Th:33 580hp 145ma 160mv] ---&#13;&#10;&#13;&#10; Rizzo [Wa:23 401hp 125ma 78mv] ---&#13;&#10;&#13;&#10; Saron [Ma:20 318hp 129ma 88mv] ---&#13;&#10;&#13;&#10; Menandros [Wa:20 419hp 49ma 112mv] ---&#13;&#10;&#13;&#10; Malakith [Ne:20 197hp 72ma 100mv] ---&#13;&#10;&#13;&#10; Shyla [Cl:40 377hp 82ma 222mv] (Absent)&#13;&#10;&#13;&#10; Shake [Ne:40 500hp 38ma 125mv] ---&#13;&#10;&#13;&#10; Well [Mo:40 657hp 38ma 172mv] ---&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&amp;lt;601hp 422ma 124mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;s&lt;/p&gt;&#10;&lt;p&gt;Lolth sees Plato, and screams in terror!&lt;/p&gt;&#10;&lt;p&gt;Lolth panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Lolth leaves south.&lt;/p&gt;&#10;&lt;p&gt;Lolth arrives from the south.&lt;/p&gt;&#10;&lt;p&gt;Lolth panics, and attempts to flee.&lt;/p&gt;&#10;&lt;p&gt;Lolth leaves down.&lt;/p&gt;&#10;&lt;p&gt;Roofless Lair&lt;/p&gt;&#10;&lt;p&gt;Exits: North Down&lt;/p&gt;&#10;&lt;p&gt;A hooded brass lantern has been left here.&lt;/p&gt;&#10;&lt;p&gt;You see Plato, Well, BillyBob, Nike, Shyla, Brady, Guinex (with&lt;/p&gt;&#10;&lt;p&gt;a Ju-Ju Zombie), Fulgore, Rizzo, Menandros, Saron, and Malakith (with&lt;/p&gt;&#10;&lt;p&gt;a spectre) here.&lt;/p&gt;&#10;&lt;p&gt;Firebrand &amp;lt;&lt;del&gt;Chaos&lt;/del&gt;&amp;gt; Tigress of Darkness 420 is lying here, dead.&lt;/p&gt;&#10;&lt;p&gt;Firebrand glows with a bright light!&lt;/p&gt;&#10;&lt;p&gt;STEP 4.&lt;/p&gt;&#10;&lt;p&gt;exa throne&lt;/p&gt;&#10;&lt;p&gt;You find something behind a beautifully crafted throne:&lt;/p&gt;&#10;&lt;p&gt;a pair of white marble bracers&lt;/p&gt;&#10;&lt;p&gt;Shyla gets a pair of white marble bracers from behind a beautifully crafted throne.&lt;/p&gt;&#10;&lt;p&gt;STEP 5.&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracers white marble quest high limit!&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 20, Value: 50000000, Worn in: TAKE ARMS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or experienced clerics,&lt;/p&gt;&#10;&lt;p&gt;or experienced thieves, or supreme druids may use this item.&lt;/p&gt;&#10;&lt;p&gt;THANKS! Shyla , Firebrand , Plato , Splork and all group for it :)&lt;/p&gt;&#10;&lt;p&gt;with luv , your favourite Pink Demoness , Shake&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB charisma eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-charisma-eq/</link><pubDate>Sun, 31 Jul 2005 10:05:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-charisma-eq/</guid><description>&lt;div class="post" data-post-id="8113" data-author="Kali" data-date="2005-07-31T10:05:11+00:00" data-subject="WTB charisma eq"&gt;&#13;&#10;&lt;p&gt;Looking for charisma eq, let me know if u got some to sell&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lag</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lag/</link><pubDate>Sat, 30 Jul 2005 13:17:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lag/</guid><description>&lt;div class="post" data-post-id="8104" data-author="12345" data-date="2005-07-30T13:17:43+00:00" data-subject="Lag"&gt;&#13;&#10;&lt;p&gt;Sloth is laggish again today, after having only been up about an hour. I know stability is overrated and all, but is there any particular reason for this?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8107" data-author="12345" data-date="2005-07-31T02:41:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yay! Two crashes in 5 minutes&amp;hellip; Any reason yet?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8108" data-author="12345" data-date="2005-07-31T02:44:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4 in ten minutes&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8109" data-author="Korlan" data-date="2005-07-31T02:47:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;and counting &amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8110" data-author="Yasik" data-date="2005-07-31T04:33:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;SHOW&amp;rsquo;EM, KJ !!! :D :D :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT for +con version</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-for-con-version/</link><pubDate>Fri, 29 Jul 2005 20:13:02 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-for-con-version/</guid><description>&lt;div class="post" data-post-id="8102" data-author="Axtrel" data-date="2005-07-29T20:13:02+00:00" data-subject="WTT for +con version"&gt;&#13;&#10;&lt;p&gt;I have +dex version of pitch black greaves&amp;hellip;looking to trade my set for the +con version of the greaves.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Axtrel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>dirty lunch pail found floating in roogna moat!</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/dirty-lunch-pail-found-floating-in-roogna-moat/</link><pubDate>Thu, 28 Jul 2005 00:58:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/dirty-lunch-pail-found-floating-in-roogna-moat/</guid><description>&lt;div class="post" data-post-id="8078" data-author="Ditheca" data-date="2005-07-28T00:58:08+00:00" data-subject="dirty lunch pail found floating in roogna moat!"&gt;&#13;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;dirty lunch pail&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 5, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: UNDEAD_CONTROL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;pops on the souffle zombie&amp;hellip; i didn&amp;rsquo;t check to see what size container it was, oops :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Improvement Suggestion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/improvement-suggestion/</link><pubDate>Wed, 27 Jul 2005 20:20:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/improvement-suggestion/</guid><description>&lt;div class="post" data-post-id="8075" data-author="Avatar" data-date="2005-07-27T20:20:24+00:00" data-subject="Improvement Suggestion"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m being picky, I know, but this seems to be very unhelpful:&lt;/p&gt;&#10;&lt;p&gt;[quote:3ajxsy9d]&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;channel who &lt;enter&gt;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;You need to supply a valid channel name.&lt;/p&gt;&#10;&lt;p&gt;[/quote:3ajxsy9d]&lt;/p&gt;&#10;&lt;p&gt;It may be more useful to replay with the channel help text:&lt;/p&gt;&#10;&lt;p&gt;[quote:3ajxsy9d]&amp;gt;channel who &lt;enter&gt;&lt;/p&gt;&#10;&lt;p&gt;You need to supply a valid channel name.&lt;/p&gt;&#10;&lt;p&gt;Usage: channel &lt;cmd&gt; [&lt;arg1&gt; [&lt;arg2&gt;]]&lt;/p&gt;&#10;&lt;p&gt;&lt;cmd&gt; = list, join &lt;name&gt; [&lt;password&gt;], who [&lt;name&gt;],&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; lock [&amp;lt;password&amp;gt;], off.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;E.g. channel list, channel join &lt;channel name&gt; &lt;password&gt;&lt;/p&gt;&#10;&lt;p&gt;NOTE: ctalk &lt;message&gt; is used to communicate on chosen channel[/quote:3ajxsy9d]&lt;/p&gt;&#10;&lt;p&gt;Even better, my favorite here, you might reply with the channel list results:&lt;/p&gt;&#10;&lt;p&gt;[quote:3ajxsy9d]channel who &lt;enter&gt;&lt;/p&gt;&#10;&lt;p&gt;You need to supply a valid channel name.&lt;/p&gt;&#10;&lt;p&gt;Here are the currently open channels.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Name #Users Locked?&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;hr&gt;&#10;&lt;pre&gt;&lt;code&gt; hosers 6 No&#13;&#10;&#13;&#10; holy 1 No&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;&lt;del&gt;dragonsworn&lt;/del&gt; 1 No[/quote:3ajxsy9d]&lt;/p&gt;&#10;&lt;p&gt;Again, I know I&amp;rsquo;m being picky.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>don't you find it stupid?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/don-t-you-find-it-stupid/</link><pubDate>Wed, 27 Jul 2005 13:49:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/don-t-you-find-it-stupid/</guid><description>&lt;div class="post" data-post-id="8070" data-author="Gnu" data-date="2005-07-27T13:49:16+00:00" data-subject="don&amp;#x27;t you find it stupid?"&gt;&#13;&#10;&lt;p&gt;The mercenary shouts &amp;lsquo;Forward, my men, and slay that vermin there!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Sash leaps to the attack!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 593ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The mercenary and a kobold mercenary intruder calm down and stop fighting.&lt;/p&gt;&#10;&lt;p&gt;The Sash and a kobold mercenary intruder calm down and stop fighting.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 593ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A kobold mercenary intruder says &amp;lsquo;Let us rise up and invade Bal-Harbour my followers!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 593ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The mercenary shouts &amp;lsquo;Forward, my men, and slay that vermin there!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;The Sash leaps to the attack!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;830hp 593ma 227mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The mercenary and a kobold mercenary intruder calm down and stop fighting.&lt;/p&gt;&#10;&lt;p&gt;The Sash and a kobold mercenary intruder calm down and stop fighting.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Classo question</title><link>https://forum.slothmud.net/town-crier/newbie-questions/classo-question/</link><pubDate>Wed, 27 Jul 2005 04:57:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/classo-question/</guid><description>&lt;div class="post" data-post-id="8065" data-author="Korlan" data-date="2005-07-27T04:57:40+00:00" data-subject="Classo question"&gt;&#13;&#10;&lt;p&gt;Monk/Mage/Cleric/Warrior&lt;/p&gt;&#10;&lt;p&gt;Everyone I ask tells me it&amp;rsquo;s quite an interesting combination, but I kinda get the feeling they&amp;rsquo;re just being polite. :P&lt;/p&gt;&#10;&lt;p&gt;I picked the classo for soloing purposes, I&amp;rsquo;m not even sure if it&amp;rsquo;s good enough for that.&lt;/p&gt;&#10;&lt;p&gt;So, I can&amp;rsquo;t tank because I didn&amp;rsquo;t pick warrior second, I&amp;rsquo;m not really a blaster cause I have a NC prime.&lt;/p&gt;&#10;&lt;p&gt;How does this classo play, any tips, advice, suggestions? Will it be any good at higher lvls? Should I recreate?&lt;/p&gt;&#10;&lt;p&gt;Thanks! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>While I was out...(Now with Link)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/while-i-was-out-now-with-link/</link><pubDate>Tue, 26 Jul 2005 21:12:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/while-i-was-out-now-with-link/</guid><description>&lt;div class="post" data-post-id="8064" data-author="13" data-date="2005-07-26T21:12:11+00:00" data-subject="While I was out...(Now with Link)"&gt;&#13;&#10;&lt;p&gt;I was gone for a month and a half or so, and while I was out I decided to try my hand at short fiction. I hadn&amp;rsquo;t written anything since I was 18 and am 31 this year, but I&amp;rsquo;ve been trying to get myself into the habit of writing every day. The story is about internet gaming and messageboards gone bad, its 35 pages on msword and in English, but if you are interested in reading it, shoot me an email at &lt;a href="mailto:stomp442@gmail.com" &gt;stomp442@gmail.com&lt;/a&gt; and I&amp;rsquo;ll mail it to you, if you promise to send me feedback.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Aaron&lt;/p&gt;&#10;&lt;p&gt;**EDIT - One of my buddies from the Ween forum uploaded it for me, here is the link. Enjoy.&lt;/p&gt;&#10;&lt;p&gt;aa&lt;/p&gt;&#10;&lt;p&gt;[url:jehkjauc]&lt;a href="http://www.lmlyp.com/Bloodmist.doc" target="_blank" rel="noreferrer"&gt;http://www.lmlyp.com/Bloodmist.doc&lt;/a&gt;[/url:jehkjauc]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Confusion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/confusion/</link><pubDate>Tue, 26 Jul 2005 15:43:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/confusion/</guid><description>&lt;div class="post" data-post-id="8036" data-author="kjartan" data-date="2005-07-26T15:43:25+00:00" data-subject="Confusion"&gt;&#13;&#10;&lt;p&gt;So, when you cast &amp;rsquo;locate object&amp;rsquo; and you hit your limit in number of objects located, for example because you tried to locate &amp;ldquo;scroll&amp;rdquo; or something, it says &amp;ldquo;You are confused.&amp;rdquo; But then, there aren&amp;rsquo;t any actual symptoms of being confused. So, I was thinking it might be nice if you had say 30 seconds of actual confusion, issuing wrong commands, casting the wrong spells, wandering around aimlessly, babbling, etc. Are you guys gonna freak out if I do this?&lt;/p&gt;&#10;&lt;p&gt;And then once we have a good confusion effect, it&amp;rsquo;s time for some umber hulks.&lt;/p&gt;&#10;&lt;p&gt;Incidentally, I&amp;rsquo;ve been fiddling with locate, it now in theory shouldn&amp;rsquo;t show bogus items and yet shouldn&amp;rsquo;t lag the mud, and it has small chances, especially on masterful casts, of giving you some extra info like, I dunno, what continent or zone something&amp;rsquo;s on or even very rarely who has it. I think there&amp;rsquo;s a bug in the who-has-it (which doesn&amp;rsquo;t come up much) that will sometimes say (null), that&amp;rsquo;s fixed next crash or reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>vilewight syntax error</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vilewight-syntax-error/</link><pubDate>Tue, 26 Jul 2005 02:35:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vilewight-syntax-error/</guid><description>&lt;div class="post" data-post-id="8019" data-author="Guinex" data-date="2005-07-26T02:35:29+00:00" data-subject="vilewight syntax error"&gt;&#13;&#10;&lt;p&gt;A vilewight says &amp;lsquo;MUDL proc 1 (1), line 8: syntax error&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Just figured i would throw that out there :?:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8020" data-author="kjartan" data-date="2005-07-26T02:41:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s fixed, get a new vilewight.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deathgrip issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/deathgrip-issues/</link><pubDate>Tue, 26 Jul 2005 02:26:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/deathgrip-issues/</guid><description>&lt;div class="post" data-post-id="8018" data-author="Maive" data-date="2005-07-26T02:26:33+00:00" data-subject="Deathgrip issues"&gt;&#13;&#10;&lt;p&gt;1.&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t recite recall or flee for four rounds while deathgrip.&lt;/p&gt;&#10;&lt;p&gt;You can recite recall or flee right after backstab.&lt;/p&gt;&#10;&lt;p&gt;2.&lt;/p&gt;&#10;&lt;p&gt;Deathgrip makes you lag for a round until second maintain.&lt;/p&gt;&#10;&lt;p&gt;Backstab does not have such a big lag.&lt;/p&gt;&#10;&lt;p&gt;3.&lt;/p&gt;&#10;&lt;p&gt;There are now mobs, which you can&amp;rsquo;t deathgrip.&lt;/p&gt;&#10;&lt;p&gt;There are mobs, which you can&amp;rsquo;t backstab.&lt;/p&gt;&#10;&lt;p&gt;4.&lt;/p&gt;&#10;&lt;p&gt;Deathgrip does less damage than backstab.&lt;/p&gt;&#10;&lt;p&gt;5.&lt;/p&gt;&#10;&lt;p&gt;Deathgrip seems to miss more compared to backstab.&lt;/p&gt;&#10;&lt;p&gt;There are more chances that at least one the backstabs hit the target.&lt;/p&gt;&#10;&lt;p&gt;Did I miss anything?&lt;/p&gt;&#10;&lt;p&gt;Does it sound like deathgrip is less damage, more lag and trouble using?&lt;/p&gt;&#10;&lt;p&gt;Besides an ability to wraithtouch, whats good left in a deathgrip itself?&lt;/p&gt;&#10;&lt;p&gt;Is that the only advantage over backstab to hit some mobs, which backstab can&amp;rsquo;t hit?&lt;/p&gt;&#10;&lt;p&gt;Does deathtouch make it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Followers stealing xps again</title><link>https://forum.slothmud.net/updates/bug-reporting/followers-stealing-xps-again/</link><pubDate>Sun, 24 Jul 2005 17:38:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/followers-stealing-xps-again/</guid><description>&lt;div class="post" data-post-id="7986" data-author="Blastem" data-date="2005-07-24T17:38:56+00:00" data-subject="Followers stealing xps again"&gt;&#13;&#10;&lt;p&gt;You pound a centaur ranger very hard.&lt;/p&gt;&#10;&lt;p&gt;A wight massacres a centaur ranger to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A wight rakes a centaur ranger extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a centaur ranger to small fragments with her rake.&lt;/p&gt;&#10;&lt;p&gt;A banshee massacres a centaur ranger to small fragments with her claw.&lt;/p&gt;&#10;&lt;p&gt;A centaur ranger is mortally wounded, and will die soon, if not aided.&lt;/p&gt;&#10;&lt;p&gt;A wight rakes a centaur ranger with it poisonous claws!&lt;/p&gt;&#10;&lt;p&gt;A centaur ranger is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a centaur ranger&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;These are my followers and I&amp;rsquo;m running solo &amp;hellip; have also had it happen a lot today with Drangr and ifrit&amp;hellip; seems like anytime a follower kills with a proc you get no xps for the kill.&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hello all. I'm back, somewhat.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hello-all-i-m-back-somewhat/</link><pubDate>Sun, 24 Jul 2005 14:17:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hello-all-i-m-back-somewhat/</guid><description>&lt;div class="post" data-post-id="7981" data-author="Morkeleb" data-date="2005-07-24T14:17:40+00:00" data-subject="Hello all. I&amp;#x27;m back, somewhat."&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t say I can devote as much time to the mud as I used to, but I&amp;rsquo;m definitely back on at least a two days in a row, weekly basis. It&amp;rsquo;s really weird coming onto the mud and only recognizing one or two characters, but even weirder to logon Minx or Freaka and realize that I would be scary dangerous in a group because I don&amp;rsquo;t have any of my scripts and too much eq to sort out, so I won&amp;rsquo;t be grouping for awhile, probably, just so you know why I&amp;rsquo;m not being so social. Also, we&amp;rsquo;re waiting for our son to start pre-k this year and then Dawn should be coming back to &amp;lsquo;days&amp;rsquo; for her work hours and you might be seeing both of us from time to time. As we said four years ago, or so, he was going to occupy most of our time until he was five and in school, but we didn&amp;rsquo;t know about pre-k then. It&amp;rsquo;s good to be back, although not having animate dead as a cleric was a bit weird, but I&amp;rsquo;ll get used to it. ;)&lt;/p&gt;&#10;&lt;p&gt;Morkeleb aka Randy&lt;/p&gt;&#10;&lt;p&gt;To all my friends, I missed you a lot!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>More Alignment / Supplicant nerfing</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/more-alignment-supplicant-nerfing/</link><pubDate>Sun, 24 Jul 2005 14:02:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/more-alignment-supplicant-nerfing/</guid><description>&lt;div class="post" data-post-id="7979" data-author="Blastem" data-date="2005-07-24T14:02:51+00:00" data-subject="More Alignment / Supplicant nerfing"&gt;&#13;&#10;&lt;p&gt;As if it wasn&amp;rsquo;t bad enough having to spend 2-3 runs trying to get alignment good &amp;hellip; hit one good mob and &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing Lady Drea instantly.&lt;/p&gt;&#10;&lt;p&gt;Lady Drea has been banished to the ethereal plane!&lt;/p&gt;&#10;&lt;p&gt;You received 1041867 experience points.&lt;/p&gt;&#10;&lt;p&gt;You are buffeted by waves of remorse! &amp;hellip; it passes.&lt;/p&gt;&#10;&lt;p&gt;Blastem`s eudaemon looks at you disapprovingly, and vanishes!&lt;/p&gt;&#10;&lt;p&gt;Blastem`s eudaemon stops following you.&lt;/p&gt;&#10;&lt;p&gt;Everything Lady Drea was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;could maybe see if this had even dropped me to evil &amp;hellip; but it just dropped me to the lower end of neutral&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;I thought atonement was supposed to be the fix for having to hit a good mob&amp;hellip; then after killing an evil mob.. and my alignment starts heading back up&amp;hellip;.. I get this:&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;118hp 65ma 147mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;restoration&amp;rsquo; blastem&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;314hp 4ma 147mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Revel in the completion of your journey to evil!&lt;/p&gt;&#10;&lt;p&gt;Guess we can&amp;rsquo;t even cast healing on ourselves without dropping alignment&lt;/p&gt;&#10;&lt;p&gt;Thanks for another great change.&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>targetting for Mushclient</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/targetting-for-mushclient/</link><pubDate>Sun, 24 Jul 2005 12:24:22 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/targetting-for-mushclient/</guid><description>&lt;div class="post" data-post-id="7976" data-author="seshi" data-date="2005-07-24T12:24:22+00:00" data-subject="targetting for Mushclient"&gt;&#13;&#10;&lt;p&gt;Targeting for Mushclient&lt;/p&gt;&#10;&lt;p&gt;I have found the mushclient help to be very comprehensive but not always easy to follow. I have written what I hope is an easy to follow guide for implementing targeting and some other triggers and aliases useful for grouping. Please let me know if you find this useful and if there is anything I can add or make clearer. A big thank you to my friends who patiently helped me test this out and who offered suggestions.&lt;/p&gt;&#10;&lt;p&gt;Targetting&lt;/p&gt;&#10;&lt;p&gt;The aim is to have an alias that changes automatically when the leader changes the target.&lt;/p&gt;&#10;&lt;p&gt;make 2 variables:&lt;/p&gt;&#10;&lt;p&gt;name : leader&lt;/p&gt;&#10;&lt;p&gt;contents: leave blank&lt;/p&gt;&#10;&lt;p&gt;name : target&lt;/p&gt;&#10;&lt;p&gt;contents: leave blank&lt;/p&gt;&#10;&lt;p&gt;Make 2 triggers&lt;/p&gt;&#10;&lt;p&gt;Trigger: @leader * &amp;rsquo;target *'&lt;/p&gt;&#10;&lt;p&gt;Send: %2&lt;/p&gt;&#10;&lt;p&gt;Send to: Variable&lt;/p&gt;&#10;&lt;p&gt;At bottom of screen enter target in box Variable&lt;/p&gt;&#10;&lt;p&gt;Trigger:You now follow *.&lt;/p&gt;&#10;&lt;p&gt;Send: %1&lt;/p&gt;&#10;&lt;p&gt;Send to: Variable&lt;/p&gt;&#10;&lt;p&gt;At bottom of screen enter leader in box Variable&lt;/p&gt;&#10;&lt;p&gt;for both triggers:&lt;/p&gt;&#10;&lt;p&gt;Tick enabled, ignore case and expand variables in menu on left-hand side.&lt;/p&gt;&#10;&lt;p&gt;Aliases&lt;/p&gt;&#10;&lt;p&gt;make an alias, for example:&lt;/p&gt;&#10;&lt;p&gt;Alias: as&lt;/p&gt;&#10;&lt;p&gt;Send: assist @leader&lt;/p&gt;&#10;&lt;p&gt;Send To:World&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;Alias: cu&lt;/p&gt;&#10;&lt;p&gt;Send: cast &amp;lsquo;curse&amp;rsquo; @target&lt;/p&gt;&#10;&lt;p&gt;Send To: World&lt;/p&gt;&#10;&lt;p&gt;Ensure that in the left-hand side menu Enabled and expand Variables are ticked&lt;/p&gt;&#10;&lt;p&gt;Ok Now when you follow a new leader any aliases with @leader are automatically updated with leaders name and any aliases with @target will automatically target the mob announced by the leader (and only the leader)&lt;/p&gt;&#10;&lt;p&gt;Other suggestions to make grouping easier&lt;/p&gt;&#10;&lt;p&gt;Make a trigger to respond to leaders order &amp;lsquo;all up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Trigger: @leader &amp;ndash; &amp;lsquo;all up&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Send: Wake&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Stand&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Make a variable &amp;rsquo;tank&amp;rsquo; for bigger groups when leader and tank are different and set up an alias to change the variable when leader announces who is the tank. Being a cleric I have also made aliases (and macros) to heal leader and tank.&lt;/p&gt;&#10;&lt;p&gt;Hope this is helpful&lt;/p&gt;&#10;&lt;p&gt;Salan&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>question</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/question/</link><pubDate>Sat, 23 Jul 2005 20:25:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/question/</guid><description>&lt;div class="post" data-post-id="7971" data-author="Gnu" data-date="2005-07-23T20:25:02+00:00" data-subject="question"&gt;&#13;&#10;&lt;p&gt;I have poped a potion&lt;/p&gt;&#10;&lt;p&gt;a black potion with a red glowing center&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;stree potion pt&amp;rsquo;, Item type: POTION&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 13500, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Level 40 spells of:&lt;/p&gt;&#10;&lt;p&gt;dispel magic&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;p&gt;(none)&lt;/p&gt;&#10;&lt;p&gt;So, I would like to hear people&amp;rsquo;s oppinion about this it? please.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7973" data-author="Alberich" data-date="2005-07-23T21:01:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yep, that definantly look like a potion.&lt;/p&gt;&#10;&lt;p&gt;what was the question?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7974" data-author="Mace" data-date="2005-07-23T22:15:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hint: potions can be quaffed during battle and demon bind is a spell. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>smith hammer pop on firenewt smith?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/smith-hammer-pop-on-firenewt-smith/</link><pubDate>Thu, 21 Jul 2005 20:52:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/smith-hammer-pop-on-firenewt-smith/</guid><description>&lt;div class="post" data-post-id="7965" data-author="bubba" data-date="2005-07-21T20:52:23+00:00" data-subject="smith hammer pop on firenewt smith?"&gt;&#13;&#10;&lt;p&gt;The eq list says the smith hammer pops on both the firenewt smith and the castle&amp;rsquo;s royal blacksmith. Anyone know if it really pops on the firenewt smith?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7966" data-author="blackmore" data-date="2005-07-22T10:27:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m fairly certain I added that myself a few years ago when I popped one off of him. I don&amp;rsquo;t know if it still loads on him or not.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>flamewraith and sliver cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/flamewraith-and-sliver-cps/</link><pubDate>Thu, 21 Jul 2005 15:22:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/flamewraith-and-sliver-cps/</guid><description>&lt;div class="post" data-post-id="7964" data-author="brand" data-date="2005-07-21T15:22:49+00:00" data-subject="flamewraith and sliver cps"&gt;&#13;&#10;&lt;p&gt;hia, i&amp;rsquo;m looking for these to complete my Flaming Cloak of Underworld and Demonskin Boots forges. not that i&amp;rsquo;m afraid to run them some more but i&amp;rsquo;ll gladly take the easy way out if anyone has them. i have extra cps for both items if you wanna trade, or cash, or ice cream.&lt;/p&gt;&#10;&lt;p&gt;need&lt;/p&gt;&#10;&lt;p&gt;Essence of the Flamewraith&lt;/p&gt;&#10;&lt;p&gt;Sliver of Darkness&lt;/p&gt;&#10;&lt;p&gt;:twisted: brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid 2X40 questions</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/druid-2x40-questions/</link><pubDate>Thu, 21 Jul 2005 10:47:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/druid-2x40-questions/</guid><description>&lt;div class="post" data-post-id="7961" data-author="Pine" data-date="2005-07-21T10:47:20+00:00" data-subject="Druid 2X40 questions"&gt;&#13;&#10;&lt;p&gt;My ectasy at finally reaching 2X40 druid turned to chagrin over the fact that my naga is worse than my wurm. Am I doing something wrong here? Any druids have tips on how better to use naga? As far as I can tell the naga doesn&amp;rsquo;t hit as hard as the wurm and the improved AC is only significant against weaker mobs. I am having to recall from fights with my naga that I didn&amp;rsquo;t have to much trouble with as a wurm. Consequently, I am thinking of just using wurm again.&lt;/p&gt;&#10;&lt;p&gt;On a different note, having reached 40 cleric, I am still unable to summon xeg and xag supplicants. Is there a trick to it?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>KARKUS FOR SALE</title><link>https://forum.slothmud.net/the-emporium/the-emporium/karkus-for-sale-1369/</link><pubDate>Mon, 18 Jul 2005 18:55:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/karkus-for-sale-1369/</guid><description>&lt;div class="post" data-post-id="7943" data-author="Toxis" data-date="2005-07-18T18:55:16+00:00" data-subject="KARKUS FOR SALE"&gt;&#13;&#10;&lt;p&gt;Heya guys,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking to get either killer equipment or huge gold outta this. Karkus is a badass necro, and if you throw some armor gear on him, he&amp;rsquo;ll be able to solo somethin&amp;rsquo; fierce. If you wanna shapeshift, that&amp;rsquo;s fine too. His dragon really kicks ass.&lt;/p&gt;&#10;&lt;p&gt;Email me with serious offers at &lt;a href="mailto:brad@linsner.us" &gt;brad@linsner.us&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;He comes with everything you see here:&lt;/p&gt;&#10;&lt;p&gt;Karkus &amp;lt;&lt;del&gt;Knights&lt;/del&gt;&amp;gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ne: 40 Dr: 40 Mo: 40 Cl: 31&lt;/p&gt;&#10;&lt;p&gt;You are 21 years and 12 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Tony.&lt;/p&gt;&#10;&lt;p&gt;You are a pretty nice person.&lt;/p&gt;&#10;&lt;p&gt;You have (638/638+5) hit, (475/430+33) mana and (146/146+21) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 9.0.&lt;/p&gt;&#10;&lt;p&gt;You have 0 to hit and 0 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have forty-four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 219973328 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 15 days and 14 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 15 / 0, Int: 18, Wis: 17, Dex: 15, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;Grey Tome with Silver Runes&lt;/p&gt;&#10;&lt;p&gt;a strand of opalescent silk [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Shroud of the Undead Spiritcharmer..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;arcane gauntlets of the moon&lt;/p&gt;&#10;&lt;p&gt;a pair of mud encrusted boots&lt;/p&gt;&#10;&lt;p&gt;a crown of twisted thorns..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Shroud of the Exalted Priest..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;woven shoulder guards of flesh..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an ugly decaying ankh&lt;/p&gt;&#10;&lt;p&gt;a small topaz ring&lt;/p&gt;&#10;&lt;p&gt;eye of the undead..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a clipped feather&lt;/p&gt;&#10;&lt;p&gt;a bundle of nerve tissue&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;a bag&lt;/p&gt;&#10;&lt;p&gt;a juju zombie charm..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a milky crystal shard&lt;/p&gt;&#10;&lt;p&gt;l bag (carried):&lt;/p&gt;&#10;&lt;p&gt;some lutefisk [3]&lt;/p&gt;&#10;&lt;p&gt;iron rations [5]&lt;/p&gt;&#10;&lt;p&gt;a strange apparatus&lt;/p&gt;&#10;&lt;p&gt;a green potion&lt;/p&gt;&#10;&lt;p&gt;l in pack&lt;/p&gt;&#10;&lt;p&gt;backpack (carried):&lt;/p&gt;&#10;&lt;p&gt;a loaf&lt;/p&gt;&#10;&lt;p&gt;a charred gate key [2]&lt;/p&gt;&#10;&lt;p&gt;an orange potion [6]&lt;/p&gt;&#10;&lt;p&gt;a damp moldy scroll [4]&lt;/p&gt;&#10;&lt;p&gt;a letter of introduction&lt;/p&gt;&#10;&lt;p&gt;a jade key&lt;/p&gt;&#10;&lt;p&gt;a skeleton key&lt;/p&gt;&#10;&lt;p&gt;a master soul infusion&lt;/p&gt;&#10;&lt;p&gt;a grubby mine pass&lt;/p&gt;&#10;&lt;p&gt;a milky white potion [3]&lt;/p&gt;&#10;&lt;p&gt;a blue rose..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a flaming rose..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the jailers key chain&lt;/p&gt;&#10;&lt;p&gt;golden city key&lt;/p&gt;&#10;&lt;p&gt;a glowing white key&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Boards back up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/boards-back-up/</link><pubDate>Mon, 18 Jul 2005 15:47:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/boards-back-up/</guid><description>&lt;div class="post" data-post-id="7940" data-author="guest" data-date="2005-07-18T15:47:45+00:00" data-subject="Boards back up"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We closed the boards a couple days for maintenance and upgrading, now they are back (as you can see).&lt;/p&gt;&#10;&lt;p&gt;Sorry for the inconvenience.&lt;/p&gt;&#10;&lt;p&gt;Isabo&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7978" data-author="Morkeleb" data-date="2005-07-24T13:59:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;All looks well. What kind of maintenance? Are there no moderators?&lt;/p&gt;&#10;&lt;p&gt;Morkeleb&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Please remember to Vote..</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/please-remember-to-vote/</link><pubDate>Mon, 18 Jul 2005 01:59:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/please-remember-to-vote/</guid><description>&lt;div class="post" data-post-id="7939" data-author="**Jake**" data-date="2005-07-18T01:59:14+00:00" data-subject="Please remember to Vote.."&gt;&#13;&#10;&lt;p&gt;Being that I&amp;rsquo;m moving into a new home, I haven&amp;rsquo;t had the opportunity to bug you all to vote. I just checked voting statistics since I&amp;rsquo;ve been mostly away from the internet and I wanted to share some statistics with you.&lt;/p&gt;&#10;&lt;p&gt;When I&amp;rsquo;m around and requesting votes, we get 40-60 votes a day. Since I haven&amp;rsquo;t had the time to bug you all, we&amp;rsquo;ve been only getting about 15 votes a day.&lt;/p&gt;&#10;&lt;p&gt;So I just went to check our ranking on The Mud Connector and found that we have dropped to 27.5 votes a day, compared to 24.1 votes/day in the number 2 slot. At this rate we&amp;rsquo;ll be #2 by the end of the week - and #6 by the end of the month.&lt;/p&gt;&#10;&lt;p&gt;Please remember to vote all 4 votes every day. We could really use everyone&amp;rsquo;s help. Do what it takes to remind each otehr to vote.&lt;/p&gt;&#10;&lt;p&gt;Thank you,&lt;/p&gt;&#10;&lt;p&gt;Jake&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-some-stuff-1366/</link><pubDate>Sun, 17 Jul 2005 09:05:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-some-stuff-1366/</guid><description>&lt;div class="post" data-post-id="7926" data-author="Krok" data-date="2005-07-17T09:05:25+00:00" data-subject="wts some stuff"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;emerald gauntlets, first forge - -0.0 +15 Mana EM EC EDr ENe[OR]&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;2 mils min&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;signet ring of the Lost Cross 0.4 -1 SpellSave, -1 BreathSave NAv 3x40&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;4 mils min&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;cp for helm of the dwarfs, dwarf skin - 750k&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;blue steel shoulder guards -0.8 +1 Con, -1 Str * MT MW AdM AdC [AND] ,&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;5 mils min&lt;/p&gt;&#10;&lt;p&gt;place your bids here, closing whenever I like to, as always.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Your passwords</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/your-passwords/</link><pubDate>Sat, 16 Jul 2005 21:18:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/your-passwords/</guid><description>&lt;div class="post" data-post-id="7919" data-author="**Jake**" data-date="2005-07-16T21:18:41+00:00" data-subject="Your passwords"&gt;&#13;&#10;&lt;p&gt;Just a reminder - please do not use an important password for your sloth character or for the sloth website. If you used a password used on this website elsewhere, I strongly suggest you change it elsewhere as soon as possible.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Jake&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Squelch</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/squelch/</link><pubDate>Sat, 16 Jul 2005 18:59:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/squelch/</guid><description>&lt;div class="post" data-post-id="7918" data-author="Weasel" data-date="2005-07-16T18:59:46+00:00" data-subject="Squelch"&gt;&#13;&#10;&lt;p&gt;Squelch: After the next crash or reboot, there will be a new function in the mud. If you type | at the end of a line, it will negate that command and also any other commands that you have already typed but have not yet been executed, e.g. because you are lagged.&lt;/p&gt;&#10;&lt;p&gt;nice.. will this work if you forget you&amp;rsquo;re webbed, then recall, then type in a run, only to realize you&amp;rsquo;re still webbed and have to sit there for the next 10 mins with web lag until the &amp;lsquo;run&amp;rsquo; is finished? That will rock..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>druid stats</title><link>https://forum.slothmud.net/town-crier/newbie-questions/druid-stats/</link><pubDate>Wed, 13 Jul 2005 10:11:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/druid-stats/</guid><description>&lt;div class="post" data-post-id="7866" data-author="Taki" data-date="2005-07-13T10:11:26+00:00" data-subject="druid stats"&gt;&#13;&#10;&lt;p&gt;Do shifted forms stats depend in some way on natural stats (in normal form) or are they independent?&lt;/p&gt;&#10;&lt;p&gt;At level 10 prime druid i have dog with all 11 stats or frog with all 12. (the lower forms don&amp;rsquo;t show any stats).&lt;/p&gt;&#10;&lt;p&gt;So, are natural stats of great importance for a druid prime?&lt;/p&gt;&#10;&lt;p&gt;Every hints &amp;amp; tips appreciated.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7867" data-author="Ditheca" data-date="2005-07-13T10:25:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;shifted forms ignore your nat stats, so just roll til you get something decent with high dex and int.&lt;/p&gt;&#10;&lt;p&gt;If you&amp;rsquo;re trying to twink you character for all its worth you can get a much higher hp shifted form with 6 nat con than you can with 18. Of course, you&amp;rsquo;ll pay the price every time you shock.&lt;/p&gt;&#10;&lt;p&gt;shifted forms DO get bonuses from spells like strength, quicken, etc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>LAG</title><link>https://forum.slothmud.net/updates/mud-suggestions/lag/</link><pubDate>Wed, 13 Jul 2005 08:34:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/lag/</guid><description>&lt;div class="post" data-post-id="7865" data-author="Taki" data-date="2005-07-13T08:34:03+00:00" data-subject="LAG"&gt;&#13;&#10;&lt;p&gt;Probably not saying anything new, but I thought to post it here, since shouts in game don&amp;rsquo;t do much more than annoying other players :)&lt;/p&gt;&#10;&lt;p&gt;Noticed that lag keeps getting worse with time from last boot (after 3 days it becomes bad, then it seems to worsen more and more).&lt;/p&gt;&#10;&lt;p&gt;But i also noticed that any time I or my group partner get a follower (undead or supplicant), the lag becomes awful.&lt;/p&gt;&#10;&lt;p&gt;Possible reasons of lag? Increasing junk left around? Very long lists in shops? Some flaw in followers code?&lt;/p&gt;&#10;&lt;p&gt;Maybe a scheduled boot every 3 days could help, or some change to shops so they junk part of the inventory every some hours (so they can also buy again). The Janitors, Sweepers etc are good to clean the street, but they might have a routine to dump their loot instead of keeping it in iventory?&lt;/p&gt;&#10;&lt;p&gt;Hope the Lag will soon be erased, since that is a monster that can ruin a game, and the mud&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bugz found</title><link>https://forum.slothmud.net/classes/druid/bugz-found/</link><pubDate>Tue, 12 Jul 2005 13:17:00 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/bugz-found/</guid><description>&lt;div class="post" data-post-id="7850" data-author="Yasik" data-date="2005-07-12T13:17:00+00:00" data-subject="Bugz found"&gt;&#13;&#10;&lt;p&gt;[img:vxwv17nj]http://yasik.mci.kiev.ua/jmc/SBUG_1.jpg[/img:vxwv17nj]&lt;/p&gt;&#10;&lt;p&gt;[img:vxwv17nj]http://yasik.mci.kiev.ua/jmc/SBUG_2.jpg[/img:vxwv17nj]&lt;/p&gt;&#10;&lt;p&gt;Thats what it shows me when i shift into something, and @leader is different and looks like random each time, but i never followed these players.&lt;/p&gt;&#10;&lt;p&gt;Also, would be kicka nice to have prompt NOT to change when i shift into something, kinda annoying to have a pair of aliases just to set up correct prompt and do that every time i shift.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who Plays GUILD WARS!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-plays-guild-wars/</link><pubDate>Tue, 12 Jul 2005 12:16:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-plays-guild-wars/</guid><description>&lt;div class="post" data-post-id="7849" data-author="Leaf" data-date="2005-07-12T12:16:01+00:00" data-subject="Who Plays GUILD WARS!!!"&gt;&#13;&#10;&lt;p&gt;Anyone? If do, whats ur Char Name?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7854" data-author="Ironwolf" data-date="2005-07-12T14:55:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i do my char name is lord Ironwolf don&amp;rsquo;t play much due to pc problems but once i get my new ram im gonna start playing again :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7857" data-author="doug" data-date="2005-07-12T15:58:45+00:00" data-subject="losers!"&gt;&#13;&#10;&lt;p&gt;guild wars sucks!!!&lt;/p&gt;&#10;&lt;p&gt;so do both of you!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7858" data-author="Ironwolf" data-date="2005-07-12T16:01:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sure sure doug have u played it i guess not :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Skill suggestion for bard</title><link>https://forum.slothmud.net/classes/bard/skill-suggestion-for-bard/</link><pubDate>Tue, 12 Jul 2005 03:57:39 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/skill-suggestion-for-bard/</guid><description>&lt;div class="post" data-post-id="7841" data-author="Firon" data-date="2005-07-12T03:57:39+00:00" data-subject="Skill suggestion for bard"&gt;&#13;&#10;&lt;p&gt;Since the bard class seems to combine thief skills and spells/songs what about giving them a single stab either in the teens or 20s as a skill?&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t think a single would be too overpowering but give me your responses/thoughts.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7842" data-author="Vixn" data-date="2005-07-12T05:33:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bard has lots of mage spells, +dam song (and effect of this song lasts some time after singing). So it will be th/ma style classo with good ac (ba rolls Dex first). Maybe it won&amp;rsquo;t be overpower b/c ppl who played th/ma know that it isn&amp;rsquo;t so easy as it seems. But I guess immortals fear this mighty combination.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Where can I find the spellbook I want</title><link>https://forum.slothmud.net/town-crier/newbie-questions/where-can-i-find-the-spellbook-i-want/</link><pubDate>Mon, 11 Jul 2005 03:33:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/where-can-i-find-the-spellbook-i-want/</guid><description>&lt;div class="post" data-post-id="7820" data-author="fowlon" data-date="2005-07-11T03:33:05+00:00" data-subject="Where can I find the spellbook I want"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;Where can I find the red scratched spellbook (remove curse)&lt;/p&gt;&#10;&lt;p&gt;I keep killing the peon in asylum but all I get is silvery spellbook&lt;/p&gt;&#10;&lt;p&gt;Is there a way to find it in the game?&lt;/p&gt;&#10;&lt;p&gt;thank you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7821" data-author="Wintersdark" data-date="2005-07-11T03:57:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You can buy it in the magic shop (attached to the mage guild) in Settlestone, easier than popping it :)&lt;/p&gt;&#10;&lt;p&gt;Check the settlestone map if you need directions&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ List updated</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-list-updated/</link><pubDate>Mon, 11 Jul 2005 02:26:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-list-updated/</guid><description>&lt;div class="post" data-post-id="7817" data-author="blackmore" data-date="2005-07-11T02:26:11+00:00" data-subject="EQ List updated"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m working on clearing out the list of updates for the eqlist. If I missed anything that anyone knows about, let me know.&lt;/p&gt;&#10;&lt;p&gt;Just because I want to see a flame war start, I&amp;rsquo;ll say an item from akasha&amp;rsquo;s temple was added that&amp;rsquo;s restricted to only female characters.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7819" data-author="12345" data-date="2005-07-11T02:37:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The platinum waist chain? Be kinda scary to see that on a guy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blaster has re-enlisted into the US ARMY</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-has-re-enlisted-into-the-us-army/</link><pubDate>Sun, 10 Jul 2005 22:48:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blaster-has-re-enlisted-into-the-us-army/</guid><description>&lt;div class="post" data-post-id="7809" data-author="Blaster" data-date="2005-07-10T22:48:38+00:00" data-subject="Blaster has re-enlisted into the US ARMY"&gt;&#13;&#10;&lt;p&gt;Hey all,&lt;/p&gt;&#10;&lt;p&gt;Have an update on my army enlistment. I finally got everything set and signed up this last Friday. The experience was two days of being wore out and tired as hell. In the end I didn&amp;rsquo;t get anything for bonuses due to being prior service and the army not giving much of a crap about us prior people, but yet they whine they are hurting for people, go figure.&lt;/p&gt;&#10;&lt;p&gt;I did however get station of choice but not like I had much to pick from since only two locations came up. Fort Sill, Oklahoma, and Hawaii. Guess what one I picked? That&amp;rsquo;s right, I am going to Hawaii.&lt;/p&gt;&#10;&lt;p&gt;It seems the army wants everyone fairly bad due to my departure date. I was hoping not to leave before late August or early September, but instead I have less then 2 weeks to get my stuff squared away and report. That&amp;rsquo;s right, I have to report back to the MEPPS station at 6am July 21, 2005. Not much time, so I will be seen on the game very little since I have a great deal to do to get ready.&lt;/p&gt;&#10;&lt;p&gt;The good news is, I will still be active, for awhile it might only be via email until I have everything settled over in Hawaii, but I do plan on staying active. Also the unit I will be going to has just returned this year from Afghanistan so it is less likely that I will be heading out to the war right away, but still possible.&lt;/p&gt;&#10;&lt;p&gt;Lastly, This last Tuesday I went ahead and got engaged to my girlfriend, some of you know her as Charsi from the game. We have been together just under 2 years now and will be married on July 18th. Only a few days before I leave, but once I get settled over in Hawaii, she will be joining me and I am sure you will see both of us on the mud together once again.&lt;/p&gt;&#10;&lt;p&gt;Overall, I have a 3 year contract, and do plan on staying in at this point of the game, but also will have a 3 year tour in Hawaii, arn&amp;rsquo;t I so lucky to get one of the nicer places to go? I thought so.&lt;/p&gt;&#10;&lt;p&gt;Anyway, as I said, I plan on being active still so don&amp;rsquo;t disown me yet.&lt;/p&gt;&#10;&lt;p&gt;:D&lt;/p&gt;&#10;&lt;p&gt;Blaster&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Want to trade: Helm of Earth Power for Serpentskin Coif</title><link>https://forum.slothmud.net/the-emporium/the-emporium/want-to-trade-helm-of-earth-power-for-serpentskin-coif/</link><pubDate>Sun, 10 Jul 2005 20:03:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/want-to-trade-helm-of-earth-power-for-serpentskin-coif/</guid><description>&lt;div class="post" data-post-id="7806" data-author="Wintersdark" data-date="2005-07-10T20:03:11+00:00" data-subject="Want to trade: Helm of Earth Power for Serpentskin Coif"&gt;&#13;&#10;&lt;p&gt;Looking to trade my Helm of Earth Power (-1.2ac, +1 to hit, Perm Waterbreathing) for a Serpent Skin Coif&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Song idea.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/song-idea/</link><pubDate>Sun, 10 Jul 2005 17:35:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/song-idea/</guid><description>&lt;div class="post" data-post-id="7803" data-author="Medios" data-date="2005-07-10T17:35:57+00:00" data-subject="Song idea."&gt;&#13;&#10;&lt;p&gt;How about a song that decreases the chance for forges to blow up.&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7804" data-author="Mosaix" data-date="2005-07-10T17:42:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;An even better idea would to have the forges just forge and not blow up at all. Not all of us can mud for several hours each day. Some forges take up to a year to finish cause the specific player cant mud enough. To have that worked for forge blow up is really stupid.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hilarious</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/hilarious/</link><pubDate>Sun, 10 Jul 2005 03:27:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/hilarious/</guid><description>&lt;div class="post" data-post-id="7801" data-author="Medios" data-date="2005-07-10T03:27:23+00:00" data-subject="Hilarious"&gt;&#13;&#10;&lt;p&gt;nt&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7805" data-author="firebrand" data-date="2005-07-10T19:50:43+00:00" data-subject="Re: Hilarious"&gt;&#13;&#10;&lt;p&gt;nt[/quote:c3ap8x3q]&lt;/p&gt;&#10;&lt;p&gt;i think i speak for all of us when i say &amp;ldquo;Huh?&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7816" data-author="12345" data-date="2005-07-11T02:25:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;His original post was changed.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7835" data-author="Medios" data-date="2005-07-11T20:18:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ill repost what I put before I deleted it.&lt;/p&gt;&#10;&lt;p&gt;Fyrstenheart gossips&amp;ndash; &amp;lsquo;high lord assassin my ass assin&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;I deleted the post initially taking it in stride, but fyrs decided to gossip this once again last night. So this being the second time, I will ask a few questions of the mudders here.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is this shit talking?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is this considered cursing on a public channel?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Would Fyrstenheart like to arena?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do I not deserve a little respect around here?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;That being said im starting a thread on the Dogs of War message board. The point of this post will be to get the overall feeling of my guild on whether we will start a &amp;ldquo;do not help&amp;rdquo; list. Saraen has already made this list and not only that he will be webbed on sight. A few things are going to change around here, including the amount of &amp;ldquo;help&amp;rdquo; that DoW gives our fellow mudders.&lt;/p&gt;&#10;&lt;p&gt;Go ahead and flame me and shit talk, tell me I am childish and selfish and whatever nonsense you can come up with. Im pretty tired of the ignorance that our voting has brought to this mud. By that I mean the countless number of disrespectful newbs that have swarmed on here. Yes I still think if you put sbs lists in your title your a newb. Look at the titles of the knowledgeable mudders and give me one that has some nonsense title about a spellbook that can easily be located and found on your own. Im tired of spoon feeding everyone and them growing up to know nothing and be able to do nothing to help anyone else.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a powerful scroll of enchantments</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-powerful-scroll-of-enchantments/</link><pubDate>Sat, 09 Jul 2005 15:24:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-powerful-scroll-of-enchantments/</guid><description>&lt;div class="post" data-post-id="7798" data-author="Caldrick" data-date="2005-07-09T15:24:22+00:00" data-subject="a powerful scroll of enchantments"&gt;&#13;&#10;&lt;p&gt;I won a powerful scroll of enchantments as a quest prize, does anyone know what it is, and how to use it?&lt;/p&gt;&#10;&lt;p&gt;Cal&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7802" data-author="Blastem" data-date="2005-07-10T11:32:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Keep questing ;)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Confused on levelling and skills</title><link>https://forum.slothmud.net/town-crier/newbie-questions/confused-on-levelling-and-skills/</link><pubDate>Sat, 09 Jul 2005 12:37:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/confused-on-levelling-and-skills/</guid><description>&lt;div class="post" data-post-id="7792" data-author="Rahtgaz" data-date="2005-07-09T12:37:10+00:00" data-subject="Confused on levelling and skills"&gt;&#13;&#10;&lt;p&gt;Hello all,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m a new player. Only a level 9 warrior with maybe 6 hours of play. So, I apologize if the next few question may have been brought up over and over again.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;I hear players saying that they built a warrior/cleric/&amp;hellip; etc type of multicharacter. However, when I was creating mine I could only choose one class. I think I understood the concept of stat order. However i have a few questions about it:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;a) If I have train points to spend on stats, why would I care so much about the ordering? As a level 9 warrior the only thing I need to max now is INT.&lt;/p&gt;&#10;&lt;p&gt;b) That said, why should I care about getting those&amp;hellip;err&amp;hellip; things that allow me to reroll my stats?&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I read the help file on mort. I&amp;rsquo;m confused as to the level I&amp;rsquo;m needed to start my second class. It says 190. However the experience tables go up to 40 and player classes are usually refered to as 1x40, 2x40,&amp;hellip; Does this basically mean that i can move up in tier at level 40, but only multiclass every 190th level?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I read in these forums about gaining new skills in books and gems(i think?) found on my guild. I read the help file on gain. However, i don&amp;rsquo;t seem to find any books on the warrior guild. Where are usually these items found?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Levelling areas are a bit confusing to me. Maybe because i&amp;rsquo;m new to the world and have yet to get a grasp on my location in relation to everyone else. I&amp;rsquo;ve been levelling on the areas supplied with the guide i was giving when i started to play. I can&amp;rsquo;t find Valkyrie with the areas command. Where is this area?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Finally, The who command almost always show between 1 (that&amp;rsquo;s me) and 5 or 6 players. However, the live info on this website shows many more.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;a) How can it be one can be hidden from the in-game &amp;lsquo;who&amp;rsquo; command but not be from the live info on the website.&lt;/p&gt;&#10;&lt;p&gt;b) How come I never show up listed in the life info?&lt;/p&gt;&#10;&lt;p&gt;There are of course many more questions&amp;hellip; but slowly I&amp;rsquo;m gaining this knowledge. These are the things that for the moment really confuse me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spellbooks in guilds (perm ones) related</title><link>https://forum.slothmud.net/updates/bug-reporting/spellbooks-in-guilds-perm-ones-related/</link><pubDate>Fri, 08 Jul 2005 13:06:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/spellbooks-in-guilds-perm-ones-related/</guid><description>&lt;div class="post" data-post-id="7788" data-author="Taki" data-date="2005-07-08T13:06:18+00:00" data-subject="spellbooks in guilds (perm ones) related"&gt;&#13;&#10;&lt;p&gt;I have noticed the following:&lt;/p&gt;&#10;&lt;p&gt;if i am carrying in inventory a spellbook i cannot read (too hi level or not my classo), that will make it impossible to read the first spellbook in the room.&lt;/p&gt;&#10;&lt;p&gt;Read spellbook will infact target my inventory sb, and read 2.spellbook will jump directly to the second sb of the room. This is sure to happen in clerics in VK, don&amp;rsquo;t know if in other guilds as well and didn&amp;rsquo;t try with more than 1 unreadable sb in my inventory.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Orange spellbook</title><link>https://forum.slothmud.net/town-crier/newbie-questions/orange-spellbook/</link><pubDate>Fri, 08 Jul 2005 12:15:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/orange-spellbook/</guid><description>&lt;div class="post" data-post-id="7785" data-author="fowlon" data-date="2005-07-08T12:15:49+00:00" data-subject="Orange spellbook"&gt;&#13;&#10;&lt;p&gt;Hello,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m trying to find the orange spellbook.&lt;/p&gt;&#10;&lt;p&gt;In the clerics page it&amp;rsquo;s said that I can find it on stonefish in AH.&lt;/p&gt;&#10;&lt;p&gt;The problem is that I&amp;rsquo;ve killed it and there was nothing.&lt;/p&gt;&#10;&lt;p&gt;How can I find it?&lt;/p&gt;&#10;&lt;p&gt;Do I have to kill every stonefish when the room refreshs?&lt;/p&gt;&#10;&lt;p&gt;Thank you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7786" data-author="Deju" data-date="2005-07-08T12:30:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Items arent on the mob each time you kill them. Sometimes you have to kill them, wait for the mob to reset, then kill them again and repeat&amp;hellip;. this is commonly referred to as &amp;lsquo;cycling&amp;rsquo; a mob.&lt;/p&gt;&#10;&lt;p&gt;When an item shows up on a mob that has reset, it is said the mob has &amp;lsquo;popped&amp;rsquo; your item. Some items pop with more frequency than others. I&amp;rsquo;m sure many people here can tell you stories of how its taken 200 or more attempts before an item has popped for them (myself included).&lt;/p&gt;&#10;&lt;p&gt;However, i can assure you that the orange spellbook pops much more frequently than that.&lt;/p&gt;&#10;&lt;p&gt;Just keep killing the stone fish, he will come up with your book sooner or later!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Who'd a thunk it?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/who-d-a-thunk-it/</link><pubDate>Fri, 08 Jul 2005 03:24:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/who-d-a-thunk-it/</guid><description>&lt;div class="post" data-post-id="7780" data-author="Asami" data-date="2005-07-08T03:24:59+00:00" data-subject="Who&amp;#x27;d a thunk it?"&gt;&#13;&#10;&lt;p&gt;The day that we thought would never come has arrived. My area is completed and attached.&lt;/p&gt;&#10;&lt;p&gt;No opener for now, but the area should be discovered shortly by one of you folks.&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;Asami&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7781" data-author="Vixn" data-date="2005-07-08T04:11:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Gratz! I&amp;rsquo;m very glad to see a bunch of new areas added in last 2 or 3 weeks. Thanks a lot to all immz for great work. Though openers should be fine too. And can you give us any clue for where is new area located?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The Journal of Cho-Lem Manufacturers of Thordfalan</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-journal-of-cho-lem-manufacturers-of-thordfalan/</link><pubDate>Thu, 07 Jul 2005 22:02:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-journal-of-cho-lem-manufacturers-of-thordfalan/</guid><description>&lt;div class="post" data-post-id="7776" data-author="dt" data-date="2005-07-07T22:02:19+00:00" data-subject="The Journal of Cho-Lem Manufacturers of Thordfalan"&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;FOOM AND HAUPHA TO START GOLEMRY SCHOOL&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Amidst much clamour and uproar, Messrs Foom and Haupha have announced&lt;/p&gt;&#10;&lt;p&gt;their intentions to start a new school for mages interested in learning more&lt;/p&gt;&#10;&lt;p&gt;of golem-making. The Masters of Good,Neutrality and Evil in the Mage Tower&lt;/p&gt;&#10;&lt;p&gt;on Thule are reportedly upset at the news, and plan to forbid their students&lt;/p&gt;&#10;&lt;p&gt;from travel to the new school.&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;&amp;lsquo;With the problems facing us today as a school for the advancement of education on our your minds, do we really need this kind of division?&amp;rsquo; asked&lt;/p&gt;&#10;&lt;p&gt;Mr. Phoom.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;(ctd on journaltwo)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to remove gold coronet??</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-remove-gold-coronet/</link><pubDate>Thu, 07 Jul 2005 05:32:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-remove-gold-coronet/</guid><description>&lt;div class="post" data-post-id="7766" data-author="fowlon" data-date="2005-07-07T05:32:28+00:00" data-subject="How to remove gold coronet??"&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t remove it.&lt;/p&gt;&#10;&lt;p&gt;Is there a way?&lt;/p&gt;&#10;&lt;p&gt;thank you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7767" data-author="Vixn" data-date="2005-07-07T06:27:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I guess it is cursed item. To remove it just cast &amp;lsquo;remove curse&amp;rsquo; item (or self, i don&amp;rsquo;t remember) then remove. It&amp;rsquo;s easy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>difference between 18/55 and 18/65</title><link>https://forum.slothmud.net/town-crier/newbie-questions/difference-between-18-55-and-18-65/</link><pubDate>Thu, 07 Jul 2005 05:03:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/difference-between-18-55-and-18-65/</guid><description>&lt;div class="post" data-post-id="7764" data-author="fowlon" data-date="2005-07-07T05:03:38+00:00" data-subject="difference between 18/55 and 18/65"&gt;&#13;&#10;&lt;p&gt;???&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7765" data-author="Vixn" data-date="2005-07-07T05:17:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;At 18/65 you need only 4 points to get max STR (and +6 dam).&lt;/p&gt;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dream Weaver changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dream-weaver-changes/</link><pubDate>Wed, 06 Jul 2005 22:09:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/dream-weaver-changes/</guid><description>&lt;div class="post" data-post-id="7756" data-author="Akasha2" data-date="2005-07-06T22:09:08+00:00" data-subject="Dream Weaver changes"&gt;&#13;&#10;&lt;p&gt;After today your letters of introduction will no longer work (once you rent or otherwise d/c).&lt;/p&gt;&#10;&lt;p&gt;The Dreamweaver has decided to keep a ledger with members contained inside. To update your membership he requests that you give him your old letter so that he can update his ledger. If you are new, and have not yet recieved a letter, you can still pay 30 drachma to the Dreamweaver to obtain a valid membership. See the ledger in the Dreamweaver&amp;rsquo;s shop for more information.&lt;/p&gt;&#10;&lt;p&gt;With this new method of keeping track of members, the Dreamweaver has agreed to once again sell octagonal tokens inside the Square.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>about Saraen</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/about-saraen/</link><pubDate>Wed, 06 Jul 2005 21:13:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/about-saraen/</guid><description>&lt;div class="post" data-post-id="7754" data-author="Gnu" data-date="2005-07-06T21:13:23+00:00" data-subject="about Saraen"&gt;&#13;&#10;&lt;p&gt;Some accident has happend today. Saraen joined my group and looted sleeves from the corpse of Earth Guardian. After that she followed self and went to GOG. After being woken up and asked to return sleeves to me she simply rented.&lt;/p&gt;&#10;&lt;p&gt;Well, I&amp;rsquo;d like to worn other leaders about Saraen. My groups are closed forever for her! And one question: can Saraen be considered as a known pthief after her act?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class Abilities</title><link>https://forum.slothmud.net/updates/web-site-suggestions/class-abilities/</link><pubDate>Wed, 06 Jul 2005 12:23:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/class-abilities/</guid><description>&lt;div class="post" data-post-id="7752" data-author="12345" data-date="2005-07-06T12:23:17+00:00" data-subject="Class Abilities"&gt;&#13;&#10;&lt;p&gt;The &amp;lsquo;Find&amp;rsquo; menu under class abilities is a great feature but very understated I think. Currently, if you are in say&amp;hellip; the Bard Class Abilities list and you click on Wealth and Glory, it gives you what&amp;rsquo;s listed on the website Game Play Helps (or I think it does). Would it be possible to have this link to the Find instead? Since it lists the help for the skill as well, I don&amp;rsquo;t think you&amp;rsquo;d lose anything.&lt;/p&gt;&#10;&lt;p&gt;It also seems like it should be possible for the individual class ability lists to be built off of the data in Find. It seems like there&amp;rsquo;s a few skills missing from some of the lists and this would help to keep them current.&lt;/p&gt;&#10;&lt;p&gt;Either way, they&amp;rsquo;re both great features, just seem like they could work better together. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lowest stats, anyone?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lowest-stats-anyone/</link><pubDate>Tue, 05 Jul 2005 16:56:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lowest-stats-anyone/</guid><description>&lt;div class="post" data-post-id="7743" data-author="firebrand" data-date="2005-07-05T16:56:31+00:00" data-subject="lowest stats, anyone?"&gt;&#13;&#10;&lt;p&gt;what is the worst nat (no eq/spells) stats total anyone has ever seen rolled?&lt;/p&gt;&#10;&lt;p&gt;can you beat 9 9 9 13 13?&lt;/p&gt;&#10;&lt;p&gt;rebs&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7744" data-author="Weasel" data-date="2005-07-05T17:47:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;13 11 7 10 9 (Ferret)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7745" data-author="Alberich" data-date="2005-07-05T18:03:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think my worst ever was like 13 14 11 8 7, on Alberich (when I rerolled at lvl 20 av)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7746" data-author="Akasha2" data-date="2005-07-05T18:50:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Actually someone rolled 12 7 9 11 8 last week sometime, I forget who.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/wtt cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-cps-1329/</link><pubDate>Mon, 04 Jul 2005 10:26:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-cps-1329/</guid><description>&lt;div class="post" data-post-id="7733" data-author="Sind9" data-date="2005-07-04T10:26:55+00:00" data-subject="wtb/wtt cps"&gt;&#13;&#10;&lt;p&gt;hey :)&lt;/p&gt;&#10;&lt;p&gt;looking for:&lt;/p&gt;&#10;&lt;p&gt;cincture - need bluish bark,have speckled feather&lt;/p&gt;&#10;&lt;p&gt;rune - need mystical potion, have strand of silk web&lt;/p&gt;&#10;&lt;p&gt;iolite - need scales of pyrohydra :P&lt;/p&gt;&#10;&lt;p&gt;dskin boots - need eye of demon &lt;em&gt;sniff&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;also need 3 cps for pyramid clasp - cutting stone,sack and something else i forgot.&lt;/p&gt;&#10;&lt;p&gt;i offer coins,other stuff/&lt;/p&gt;&#10;&lt;p&gt;thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7734" data-author="Vixn" data-date="2005-07-04T10:49:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bluish bark? Catch Edd on-line and you&amp;rsquo;ll get the bark :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Someone needs to press reset button</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/someone-needs-to-press-reset-button/</link><pubDate>Sun, 03 Jul 2005 15:55:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/someone-needs-to-press-reset-button/</guid><description>&lt;div class="post" data-post-id="7732" data-author="dt" data-date="2005-07-03T15:55:04+00:00" data-subject="Someone needs to press reset button"&gt;&#13;&#10;&lt;p&gt;Cool that Sloth been up as long as it has.. however&lt;/p&gt;&#10;&lt;p&gt;Shopkeeper&amp;rsquo;s broke ass can&amp;rsquo;t buy weapons..&lt;/p&gt;&#10;&lt;p&gt;Some MOB&amp;rsquo;s took offense and decided not to &amp;rsquo;re-spawn'&lt;/p&gt;&#10;&lt;p&gt;I ,as usual, blame Jake :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7735" data-author="firebrand" data-date="2005-07-04T13:23:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;time started&lt;/p&gt;&#10;&lt;p&gt;Last bootup: Thu Jun 30 03:02:10 2005&lt;/p&gt;&#10;&lt;p&gt;Current time: Mon Jul 4 08:22:19 2005&lt;/p&gt;&#10;&lt;p&gt;4 days and 5 hours since bootup.&lt;/p&gt;&#10;&lt;p&gt;rock on guys. this is awesome stability. keep up the good work.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Frenzy or not</title><link>https://forum.slothmud.net/updates/bug-reporting/frenzy-or-not/</link><pubDate>Sat, 02 Jul 2005 05:56:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/frenzy-or-not/</guid><description>&lt;div class="post" data-post-id="7721" data-author="Caldrick" data-date="2005-07-02T05:56:18+00:00" data-subject="Frenzy or not"&gt;&#13;&#10;&lt;p&gt;Now I&amp;rsquo;ve reached 1x40 &lt;em&gt;cheer&lt;/em&gt;, and can see my hit/dam I&amp;rsquo;m stunned to see that frenzy doesn&amp;rsquo;t actually do anything, while the help file says it increases damage. Surely it should add +1DAM or maybe +2?&lt;/p&gt;&#10;&lt;p&gt;Caldrick&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7724" data-author="kjartan" data-date="2005-07-02T12:35:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It increases your damage, the increase is just applied when you hit. It&amp;rsquo;s not a +DAM affect like on some eq.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7725" data-author="firebrand" data-date="2005-07-02T13:45:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;believe it or not, i use frenzy a lot. it does help and does make a difference, it just does not show up in score. i like frenzy and berserk. i usually choose frenzy when i have to worry about my ac because due to the insane nature of berserking, you lose 2 pts of ac. either way, your bonuses are there, they are just not reflected in your score.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Temple Lists</title><link>https://forum.slothmud.net/updates/mud-suggestions/temple-lists/</link><pubDate>Sat, 02 Jul 2005 00:31:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/temple-lists/</guid><description>&lt;div class="post" data-post-id="7720" data-author="12345" data-date="2005-07-02T00:31:08+00:00" data-subject="Temple Lists"&gt;&#13;&#10;&lt;p&gt;Was playing with list in the temples and had a few thoughts&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Would it be possible to list which items are in use? I kinda hate praying for something that someone else is actively using. If I&amp;rsquo;m lower on sacs, it&amp;rsquo;s no big thing, it just tells me it&amp;rsquo;s in use. When I&amp;rsquo;m higher, I may be taking it from someone who needs it.&lt;/p&gt;&#10;&lt;p&gt;I would imagine it&amp;rsquo;s also possible to show who&amp;rsquo;s got the item and how many sacs they have, though I don&amp;rsquo;t know if that&amp;rsquo;d be a good idea or not.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New area bug</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-bug/</link><pubDate>Fri, 01 Jul 2005 13:21:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-area-bug/</guid><description>&lt;div class="post" data-post-id="7716" data-author="Akasha2" data-date="2005-07-01T13:21:07+00:00" data-subject="New area bug"&gt;&#13;&#10;&lt;p&gt;If you have been experiencing problems in completing tasks in any of my new areas, please be informed that the issues have been fixed now. Thanks to Kjartan for the modification that allowed me to fix the problem. My apologies for the inconvenience this bug may have caused any of you who might be currently working on them.&lt;/p&gt;&#10;&lt;p&gt;Also, thanks to Taliesin and Axtrel for their testing and retesting :)&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wiki.slothmud.ru, twimc</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wiki-slothmud-ru-twimc/</link><pubDate>Fri, 01 Jul 2005 11:33:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wiki-slothmud-ru-twimc/</guid><description>&lt;div class="post" data-post-id="7713" data-author=".kitn" data-date="2005-07-01T11:33:45+00:00" data-subject="wiki.slothmud.ru, twimc"&gt;&#13;&#10;&lt;p&gt;To whom it may concert, wiki content is rolled back to 17 Jan 2005, thanks to spammer from Mexico (ip 148.244.150.58)&lt;/p&gt;&#10;&lt;p&gt;Also, from now on, write access to wiki is granted on manually, contact me if you need it.&lt;/p&gt;&#10;&lt;p&gt;Helxen.&lt;/p&gt;&#10;&lt;p&gt;p.s. enjoy, nah!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7714" data-author="kjartan" data-date="2005-07-01T12:09:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think it&amp;rsquo;s an open proxy. There are at least some proxies with the same first three numbers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stat limit 18</title><link>https://forum.slothmud.net/town-crier/newbie-questions/stat-limit-18/</link><pubDate>Fri, 01 Jul 2005 07:39:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/stat-limit-18/</guid><description>&lt;div class="post" data-post-id="7707" data-author="fowlon" data-date="2005-07-01T07:39:46+00:00" data-subject="stat limit 18"&gt;&#13;&#10;&lt;p&gt;Is the limit for a stat 18?&lt;/p&gt;&#10;&lt;p&gt;If I have my dex 18 and I wear +1 dex something is it a waste?&lt;/p&gt;&#10;&lt;p&gt;thank you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7709" data-author="Granty555" data-date="2005-07-01T08:47:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yes and Yes&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7710" data-author="Leaf" data-date="2005-07-01T09:49:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;No and yes.&lt;/p&gt;&#10;&lt;p&gt;The no answer, is because Druids that can shift to higher forums can get&lt;/p&gt;&#10;&lt;p&gt;higher stats :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7712" data-author="Granty555" data-date="2005-07-01T10:59:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Noone like a know-it-all Leaf :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>little annoying discoveries</title><link>https://forum.slothmud.net/updates/mud-suggestions/little-annoying-discoveries/</link><pubDate>Fri, 01 Jul 2005 06:02:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/little-annoying-discoveries/</guid><description>&lt;div class="post" data-post-id="7704" data-author="Taki" data-date="2005-07-01T06:02:28+00:00" data-subject="little annoying discoveries"&gt;&#13;&#10;&lt;p&gt;This is not a whining nor a critic, but I would like to know others&amp;rsquo; opinions about the subject.&lt;/p&gt;&#10;&lt;p&gt;Examples:&lt;/p&gt;&#10;&lt;p&gt;The bear in grymlyns area slayed Taki when he was level 8. Two rounds. No time to react. But in the outer room, the description mentioned something about blood trails or scattered bones, so that could be enough to make him be a bit more weary. My opinion: dangerous but appropriate.&lt;/p&gt;&#10;&lt;p&gt;In Judge temple, a fat scribe beated Taki to a bloody pulp in one round at level 20. (350-ish hp and AC -6.0). No clue of the danger in nearby rooms. The area is open to exploration: no gates or doors to open, no warnings around, and he is a fat scribe! Not a troll, warlock or whatever badf looking dude, a scribe. That was annoying&amp;hellip; had to log in a druid alt for cr for no apparent reason. My opinion: what the heck? How should one know about that? Smells of a brutal trap for clueless nOObs&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The berserker: a wandering (?) mob who can ruin your day&amp;hellip; But at least that hits not too strong, and gives you the time to react in the way that better suits you (flee-recall-blast it). My opinion: quite dangerous but avoidable and the adrenaline rush is enjoyable (if you come back alive).&lt;/p&gt;&#10;&lt;p&gt;How many others think that the kind of the fat scribe mobs should be put in more clearly indicated &amp;lsquo;high risk&amp;rsquo; areas? Or at least should give a player the chance to react and flee?&lt;/p&gt;&#10;&lt;p&gt;Taki (growing some repulsion instinct vs fat scribes&amp;hellip;) :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Save bug when shifted.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/save-bug-when-shifted/</link><pubDate>Thu, 30 Jun 2005 21:32:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/save-bug-when-shifted/</guid><description>&lt;div class="post" data-post-id="7699" data-author="daedalus" data-date="2005-06-30T21:32:06+00:00" data-subject="Save bug when shifted."&gt;&#13;&#10;&lt;p&gt;&amp;lt;358hp 639ma 201mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a small brown ferret (Daedalus).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;107hp 636ma 201mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sav&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;108hp 637ma 201mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spr&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;185hp 638ma 201mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spn&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a half-human half-snake (Daedalus).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;396hp 606ma 204mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sav&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;399hp 607ma 204mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spr&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;193hp 612ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A banshee stops following you.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;194hp 615ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;420hp 556ma 203mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spd&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a huge black dragon (Daedalus).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1003hp 522ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sav&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1013hp 526ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spr&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;428hp 528ma 201mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spt&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a hairy brown tarantula (Daedalus).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1148hp 489ma 203mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sav&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1156hp 492ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spr&lt;/p&gt;&#10;&lt;p&gt;You slowly return to your natural form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;441hp 477ma 200mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;spw&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a small winged wyvern (Daedalus).&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;767hp 457ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sav&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;769hp 458ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The sun slowly disappears in the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;784hp 451ma 200mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Please be so kind to fix this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts: runed onyx and choker</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-runed-onyx-and-choker/</link><pubDate>Thu, 30 Jun 2005 12:15:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-runed-onyx-and-choker/</guid><description>&lt;div class="post" data-post-id="7698" data-author="Krok" data-date="2005-06-30T12:15:00+00:00" data-subject="wts: runed onyx and choker"&gt;&#13;&#10;&lt;p&gt;wts: runed onyx bracelet 5 mils min&lt;/p&gt;&#10;&lt;p&gt;and golden choker 1 mil min&lt;/p&gt;&#10;&lt;p&gt;post your bids here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7700" data-author="Simon" data-date="2005-07-01T01:11:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am interested in the golden choker. Like to bid for it with 1 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7701" data-author="Simon" data-date="2005-07-01T01:11:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am interested in the golden choker and is bidding for 1 mil for it.&lt;/p&gt;&#10;&lt;p&gt;Nomic here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7702" data-author="Vixn" data-date="2005-07-01T03:05:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;recently lost my pair of onyxes so kinda interesting in this type of bijouterie. won&amp;rsquo;t make a bid, but will be very much appreciated for donation. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Where to learn more about EQ restrictions?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/where-to-learn-more-about-eq-restrictions/</link><pubDate>Thu, 30 Jun 2005 05:48:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/where-to-learn-more-about-eq-restrictions/</guid><description>&lt;div class="post" data-post-id="7691" data-author="fowlon" data-date="2005-06-30T05:48:03+00:00" data-subject="Where to learn more about EQ restrictions?"&gt;&#13;&#10;&lt;p&gt;For example AdW=adept Warriror for which levels?&lt;/p&gt;&#10;&lt;p&gt;Is there a guide for this&lt;/p&gt;&#10;&lt;p&gt;Thank you&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7692" data-author="rith" data-date="2005-06-30T07:31:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;help restrictions&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;RESTRICTIONS&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;EQUIPMENT&lt;/p&gt;&#10;&lt;p&gt;Levels Abbreviation&lt;/p&gt;&#10;&lt;p&gt;1-5 N&lt;/p&gt;&#10;&lt;p&gt;6-13 AP&lt;/p&gt;&#10;&lt;p&gt;14-20 Ad&lt;/p&gt;&#10;&lt;p&gt;21-30 E&lt;/p&gt;&#10;&lt;p&gt;31-39 M&lt;/p&gt;&#10;&lt;p&gt;40 S&lt;/p&gt;&#10;&lt;p&gt;If a &amp;ldquo;P&amp;rdquo; appears before the restriction it means&lt;/p&gt;&#10;&lt;p&gt;that the item in question is usable only by people&lt;/p&gt;&#10;&lt;p&gt;have the indicated class as their primary.&lt;/p&gt;&#10;&lt;p&gt;Restriction Type Abbreviation Explanation&lt;/p&gt;&#10;&lt;p&gt;Least/And&lt;/p&gt;&#10;&lt;p&gt;LAnd&lt;/p&gt;&#10;&lt;p&gt;To use this item you must have levels at least equal to those&lt;/p&gt;&#10;&lt;p&gt;listed in all listed classes.&lt;/p&gt;&#10;&lt;p&gt;Least/Or&lt;/p&gt;&#10;&lt;p&gt;LOr&lt;/p&gt;&#10;&lt;p&gt;To use this item you must have levels at least equal to those&lt;/p&gt;&#10;&lt;p&gt;listed in any listed classes.&lt;/p&gt;&#10;&lt;p&gt;Most/And&lt;/p&gt;&#10;&lt;p&gt;MAnd&lt;/p&gt;&#10;&lt;p&gt;To use this item you must have levels at most equal to those&lt;/p&gt;&#10;&lt;p&gt;listed in all listed classes.&lt;/p&gt;&#10;&lt;p&gt;Most/Or&lt;/p&gt;&#10;&lt;p&gt;MOr&lt;/p&gt;&#10;&lt;p&gt;To use this item you must have levels at most equal to those&lt;/p&gt;&#10;&lt;p&gt;listed in all listed classes.&lt;/p&gt;&#10;&lt;p&gt;You can also find this at the bottom left side of the eq page.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Absolutely Ridiculous</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/absolutely-ridiculous/</link><pubDate>Wed, 29 Jun 2005 19:13:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/absolutely-ridiculous/</guid><description>&lt;div class="post" data-post-id="7678" data-author="daedalus" data-date="2005-06-29T19:13:26+00:00" data-subject="Absolutely Ridiculous"&gt;&#13;&#10;&lt;p&gt;&amp;lt;269hp 272ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;wst&lt;/p&gt;&#10;&lt;p&gt;zYou wake, and sit up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;272hp 279ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;You stand up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;272hp 279ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;272hp 248ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;274hp 222ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;277hp 196ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;279hp 170ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;282hp 144ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;284hp 118ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;zz&lt;/p&gt;&#10;&lt;p&gt;The clouds disappear.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;287hp 123ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;The cleansing fires of healing fill your body!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;512hp 61ma 152mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;prac restor&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;restoration - Lvl: 35, Mana: 62, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;This is to a point where you might want to look at it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Problems inputting password</title><link>https://forum.slothmud.net/town-crier/newbie-questions/problems-inputting-password/</link><pubDate>Wed, 29 Jun 2005 17:48:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/problems-inputting-password/</guid><description>&lt;div class="post" data-post-id="7673" data-author="Cloudtheholy" data-date="2005-06-29T17:48:53+00:00" data-subject="Problems inputting password"&gt;&#13;&#10;&lt;p&gt;I know this sounds extremely newbish of me but whenever I input my character name and then push yes it asks me for the password for my character and it wont let me input anything. I use windows xp the newest version if that has anything to do with it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7674" data-author="kjartan" data-date="2005-06-29T17:58:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;You can&amp;rsquo;t see what you type at the password prompt. That&amp;rsquo;s so people looking over your shoulder or scrolling through your back window can&amp;rsquo;t see your password. So, you are probably successfully inputting your password and just don&amp;rsquo;t see it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>TO : Shaitan</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/to-shaitan/</link><pubDate>Wed, 29 Jun 2005 16:44:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/to-shaitan/</guid><description>&lt;div class="post" data-post-id="7671" data-author="Xandora" data-date="2005-06-29T16:44:51+00:00" data-subject="TO : Shaitan"&gt;&#13;&#10;&lt;p&gt;Ok, I sailed all the way to BH and got your corpse and looted eq from gnoll shaman, and you&amp;rsquo;re nowhere to be found. Going back to AH now, i&amp;rsquo;ll rent your stuff for a couple of days, but unless you get back to me, I&amp;rsquo;ll be forced to relieve myself of it&amp;hellip; I pay enough rent on the stuff that is mine.&lt;/p&gt;&#10;&lt;p&gt;Xandora&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Error in "Experience and Gold Table" ??</title><link>https://forum.slothmud.net/updates/web-site-suggestions/error-in-experience-and-gold-table/</link><pubDate>Wed, 29 Jun 2005 12:36:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/error-in-experience-and-gold-table/</guid><description>&lt;div class="post" data-post-id="7659" data-author="Xalinax" data-date="2005-06-29T12:36:14+00:00" data-subject="Error in &amp;quot;Experience and Gold Table&amp;quot; ??"&gt;&#13;&#10;&lt;p&gt;This may or may not be a typo, but it does seem a bit out of place.&lt;/p&gt;&#10;&lt;p&gt;According to the website&amp;rsquo;s Experience and Gold Table, for a player to obtain level 40 in their primary class, they require 40 million experience and 648 million gold. It seems out of place becuase level 39 only requires around 1/2 million gold, and level 40 avatar only requires around 4 million gold.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie Quest</title><link>https://forum.slothmud.net/town-crier/newbie-questions/newbie-quest/</link><pubDate>Wed, 29 Jun 2005 08:56:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/newbie-quest/</guid><description>&lt;div class="post" data-post-id="7656" data-author="smig1o" data-date="2005-06-29T08:56:56+00:00" data-subject="Newbie Quest"&gt;&#13;&#10;&lt;p&gt;Hi&lt;/p&gt;&#10;&lt;p&gt;If you still on VK&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If you still want to forge JJD&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I think i can help you&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;All you have to do is to get all JJD cps from autumnal forest&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If you get them, call me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ll get obsidian pearl as a reward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Good Luck&lt;/p&gt;&#10;&lt;p&gt;Pi, the &amp;gt;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;.&amp;lt; one&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7703" data-author="smig1o" data-date="2005-07-01T04:48:12+00:00" data-subject="Re: Newbie Quest"&gt;&#13;&#10;&lt;p&gt;Hi&lt;/p&gt;&#10;&lt;p&gt;If you still on VK&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If you still want to forge JJD&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I think i can help you&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;All you have to do is to get all JJD cps from autumnal forest&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If you get them, call me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;ll get obsidian pearl as a reward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Good Luck&lt;/p&gt;&#10;&lt;p&gt;Pi, the &amp;gt;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;.&amp;lt; one[/quote:66zef5l7]&lt;/p&gt;&#10;&lt;p&gt;So, Cudid, the brave is the winner&lt;/p&gt;&#10;&lt;p&gt;Gratz cudid :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tiny fugue</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tiny-fugue/</link><pubDate>Wed, 29 Jun 2005 08:52:58 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tiny-fugue/</guid><description>&lt;div class="post" data-post-id="7655" data-author="smig1o" data-date="2005-06-29T08:52:58+00:00" data-subject="tiny fugue"&gt;&#13;&#10;&lt;p&gt;I have some tf scripts.. if anyone need it&lt;/p&gt;&#10;&lt;p&gt;Pi, the longest char&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8739" data-author="smig1o" data-date="2005-09-19T15:13:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;One last request&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;If U want more info about my &amp;gt;tf&amp;lt; scripts ask me on-line or send an e-mail to:&lt;/p&gt;&#10;&lt;p&gt;smig1o&amp;quot;at&amp;quot;wp.pl&lt;/p&gt;&#10;&lt;p&gt;Pi, the longest one&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found EQ</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/found-eq/</link><pubDate>Tue, 28 Jun 2005 16:13:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/found-eq/</guid><description>&lt;div class="post" data-post-id="7650" data-author="Dandelo" data-date="2005-06-28T16:13:01+00:00" data-subject="Found EQ"&gt;&#13;&#10;&lt;p&gt;I found a bunch of newbie gear in the Catacombs near the entrance. It will hold it for its rightful owner. Please find me as Kang/Dandelo if you lost it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7652" data-author="Caldrick" data-date="2005-06-28T19:10:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I found some more of it on a skeleton, contact me if its yours&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dying</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/dying/</link><pubDate>Tue, 28 Jun 2005 08:50:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/dying/</guid><description>&lt;div class="post" data-post-id="7641" data-author="Toxis" data-date="2005-06-28T08:50:15+00:00" data-subject="Dying"&gt;&#13;&#10;&lt;p&gt;Why is it you have to reconnect to the mud when you die? Kinda seems like a hassle to me. Isn&amp;rsquo;t it possible to rebirth the character at recall point without having to cut the connection to the player?&lt;/p&gt;&#10;&lt;p&gt;-Brad&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7647" data-author="kjartan" data-date="2005-06-28T13:42:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I like it the way it is; there&amp;rsquo;s more oomph to dying if you get cut off and have to log in again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Armor shop in BH</title><link>https://forum.slothmud.net/town-crier/newbie-questions/armor-shop-in-bh/</link><pubDate>Tue, 28 Jun 2005 04:41:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/armor-shop-in-bh/</guid><description>&lt;div class="post" data-post-id="7635" data-author="fowlon" data-date="2005-06-28T04:41:39+00:00" data-subject="Armor shop in BH"&gt;&#13;&#10;&lt;p&gt;How can I buy something from the BH armor shop. The BS&amp;rsquo;s kid keepse telling me that he&amp;rsquo;s fired :)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve tried the newbie channel but didn&amp;rsquo;t get any answer.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7636" data-author="Akasha2" data-date="2005-06-28T04:46:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Master Jordan 1esw of west gate&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7637" data-author="fowlon" data-date="2005-06-28T04:51:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thank you for this quick anser akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Open letter thread</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/open-letter-thread/</link><pubDate>Mon, 27 Jun 2005 22:04:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/open-letter-thread/</guid><description>&lt;div class="post" data-post-id="7633" data-author="13" data-date="2005-06-27T22:04:08+00:00" data-subject="Open letter thread"&gt;&#13;&#10;&lt;p&gt;Feel free to write an open letter to anyone who pisses you off.&lt;/p&gt;&#10;&lt;p&gt;Dear AT&amp;amp;T,&lt;/p&gt;&#10;&lt;p&gt;Please do not ever call my house again. I have received nothing but&lt;/p&gt;&#10;&lt;p&gt;shit service and spam phone calls. Your customer service person was&lt;/p&gt;&#10;&lt;p&gt;barely able to speak enlish and gave poor advice to boot.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7638" data-author="Gnu" data-date="2005-06-28T05:57:20+00:00" data-subject="Re: Open letter thread"&gt;&#13;&#10;&lt;p&gt;Dear president Bush,&lt;/p&gt;&#10;&lt;p&gt;Please do not ever call my house again. I have received nothing but&lt;/p&gt;&#10;&lt;p&gt;shit Georgian dancing and stupid smiles. Your ministers are barely able to speak russian and gave no advice to boot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>post offices - shipment with additional fee</title><link>https://forum.slothmud.net/updates/bug-reporting/post-offices-shipment-with-additional-fee/</link><pubDate>Mon, 27 Jun 2005 04:09:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/post-offices-shipment-with-additional-fee/</guid><description>&lt;div class="post" data-post-id="7622" data-author="Taki" data-date="2005-06-27T04:09:39+00:00" data-subject="post offices - shipment with additional fee"&gt;&#13;&#10;&lt;p&gt;I made two shipments like this from BH post office:&lt;/p&gt;&#10;&lt;p&gt;ship token playername 50000&lt;/p&gt;&#10;&lt;p&gt;after a while i went back to collect the fee&amp;hellip; but &amp;lsquo;check&amp;rsquo; only tells me i have no mail or shipments waiting.&lt;/p&gt;&#10;&lt;p&gt;I tried with reclaim token with no result (i guess the player got them).&lt;/p&gt;&#10;&lt;p&gt;What went wrong? Is the optional fee bugged? Am i just the last victim of a known method to take advantage of nOObs?&lt;/p&gt;&#10;&lt;p&gt;Someone please reply.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to compare +2 dex to armor</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-compare-2-dex-to-armor/</link><pubDate>Sun, 26 Jun 2005 14:28:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-compare-2-dex-to-armor/</guid><description>&lt;div class="post" data-post-id="7614" data-author="fowlon" data-date="2005-06-26T14:28:06+00:00" data-subject="How to compare +2 dex to armor"&gt;&#13;&#10;&lt;p&gt;I have 14 dex.&lt;/p&gt;&#10;&lt;p&gt;Is it better to have +2 dex or -1 armor&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7615" data-author="brand" data-date="2005-06-26T14:48:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;try to get both&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7616" data-author="fowlon" data-date="2005-06-26T14:51:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I can&amp;rsquo;t find the right eq for it so I have to choose one&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7618" data-author="brand" data-date="2005-06-26T15:00:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;get the dex work on the armor&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7621" data-author="12345" data-date="2005-06-26T18:41:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If possible, you always want to have 18 dex, since it&amp;rsquo;s -4.0 AC. Every dex point above 14 is -1.0 ac.&lt;/p&gt;&#10;&lt;p&gt;If you can&amp;rsquo;t get to at least 15 dex, don&amp;rsquo;t even worry about trying, go for the AC. If you have 18 dex, again, ignore dex and go for AC.&lt;/p&gt;&#10;&lt;p&gt;If you have 14 dex and have the choice of wearing a +dex bracelet or a -.3 bracelet, you have to figure that the dex is -1.0 extra AC, which makes it at least -.7 better than the -.3 bracelet. If the dex won&amp;rsquo;t help you, the -.3 bracelet is probably better.&lt;/p&gt;&#10;&lt;p&gt;Net effect, you&amp;rsquo;ll have to do the match to figure out which is better.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wizlocked</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wizlocked/</link><pubDate>Sun, 26 Jun 2005 11:20:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wizlocked/</guid><description>&lt;div class="post" data-post-id="7605" data-author="*Splork*" data-date="2005-06-26T11:20:01+00:00" data-subject="Wizlocked"&gt;&#13;&#10;&lt;p&gt;The game is wizlocked while we work on something&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Sorry for any inconvienance.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7606" data-author="*Splork*" data-date="2005-06-26T11:34:27+00:00" data-subject="Back up"&gt;&#13;&#10;&lt;p&gt;Sorry for the downtime, we are back up&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7607" data-author="Mosaix" data-date="2005-06-26T11:50:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks for working on and fixing stuff&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hollyphant tusk</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/hollyphant-tusk-1305/</link><pubDate>Sun, 26 Jun 2005 07:41:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/hollyphant-tusk-1305/</guid><description>&lt;div class="post" data-post-id="7603" data-author="Taki" data-date="2005-06-26T07:41:45+00:00" data-subject="hollyphant tusk"&gt;&#13;&#10;&lt;p&gt;Didn&amp;rsquo;t see this in eq list&lt;/p&gt;&#10;&lt;p&gt;Hollyphant tusk&lt;/p&gt;&#10;&lt;p&gt;Wand - take hold (low)&lt;/p&gt;&#10;&lt;p&gt;15 charges of lev 10 spell dispel evil&lt;/p&gt;&#10;&lt;p&gt;Value 1000&lt;/p&gt;&#10;&lt;p&gt;If someone has more info (where it pops etc), please add&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7604" data-author="Krok" data-date="2005-06-26T10:20:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;tel makor, elephants?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7610" data-author="Vixn" data-date="2005-06-26T12:10:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;are you kidding? have you ever try to pop feather for EoY? those birds load it very often.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7611" data-author="Krok" data-date="2005-06-26T12:27:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hrm, really, archaeopteryx.&lt;/p&gt;&#10;&lt;p&gt;sorry, i thought about some other thingie then..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB : JJD</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-jjd/</link><pubDate>Sun, 26 Jun 2005 06:50:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-jjd/</guid><description>&lt;div class="post" data-post-id="7602" data-author="Xandora" data-date="2005-06-26T06:50:32+00:00" data-subject="WTB : JJD"&gt;&#13;&#10;&lt;p&gt;WTB: JJD or all the cps to forge one.&lt;/p&gt;&#10;&lt;p&gt;Willing to pay very well in coins.&lt;/p&gt;&#10;&lt;p&gt;First come first serve, see me online as Ode or Xandora or send me a webiste IM.&lt;/p&gt;&#10;&lt;p&gt;Xandora&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Why Don&amp;#8217;t Followers Assist?</title><link>https://forum.slothmud.net/classes/necromancer/why-don-8217-t-followers-assist/</link><pubDate>Sun, 26 Jun 2005 04:57:56 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/why-don-8217-t-followers-assist/</guid><description>&lt;div class="post" data-post-id="7599" data-author="SirRobin" data-date="2005-06-26T04:57:56+00:00" data-subject="Why Don&amp;amp;#8217;t Followers Assist?"&gt;&#13;&#10;&lt;p&gt;Why Don’t Followers Assist?&lt;/p&gt;&#10;&lt;p&gt;Jorgen normally runs around with 3 pets in tow; a lares, a spectre, and a ghoul. When cruising the streets of Newbatia, things seem to work fine most of the time. He typically attacks thugs by blinding, striking, then ordering followers to assist him (Order Followers Assist Jorgen). After the first round of combat normally all 3 join in. Occasionally 2, or maybe even 1, will join in after the first round and he’ll have to issue the order again. Very infrequently he may have to issue the order 3 times.&lt;/p&gt;&#10;&lt;p&gt;This is not what I’ve been experiencing in the gang’s hideout, especially on the trail leading there. The majority of the time I’m seeing only 1 pet join in, no matter how many times I issue the order. I’ve even tried issuing the order for each missing pet by name (Order Ghoul Assist Jorgen). This last time the spectre was the only one to help for most battles; I don’t recall if it was the same pet on the previous times I’ve tried this area.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do your pets decide to follow orders based on the area?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does lighting or the mob hiding have anything to do with it? I normally have both Darksight and Detect Invisibility on, so maybe I’m seeing the hiding thugs that 2 of the pets can’t see, although you would think they’d spot them when I’m punching them.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is there anything I can do to improve my pets response to orders?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>book reading</title><link>https://forum.slothmud.net/updates/mud-suggestions/book-reading/</link><pubDate>Sat, 25 Jun 2005 13:10:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/book-reading/</guid><description>&lt;div class="post" data-post-id="7588" data-author="Weasel" data-date="2005-06-25T13:10:07+00:00" data-subject="book reading"&gt;&#13;&#10;&lt;p&gt;a suggestion.. change the note from&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You turn to the next page in a book of cleansing confessions &amp;hellip; there are no pages left.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;to&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;You turn to the next page in a book of cleansing confessions &amp;hellip; this is the last page.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;The existing message kind of gives the impression you have finished reading it&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB thick iron eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thick-iron-eq/</link><pubDate>Sat, 25 Jun 2005 12:47:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thick-iron-eq/</guid><description>&lt;div class="post" data-post-id="7587" data-author="Weasel" data-date="2005-06-25T12:47:08+00:00" data-subject="WTB thick iron eq"&gt;&#13;&#10;&lt;p&gt;looking for:&lt;/p&gt;&#10;&lt;p&gt;2 thick iron rings,&lt;/p&gt;&#10;&lt;p&gt;1 thick iron gauntlets,&lt;/p&gt;&#10;&lt;p&gt;1 thick iron legplates.&lt;/p&gt;&#10;&lt;p&gt;Paying coin. If you can help, please contact me online or mudmail me.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>two potions not in eq list</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/two-potions-not-in-eq-list/</link><pubDate>Sat, 25 Jun 2005 10:49:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/two-potions-not-in-eq-list/</guid><description>&lt;div class="post" data-post-id="7585" data-author="Taki" data-date="2005-06-25T10:49:56+00:00" data-subject="two potions not in eq list"&gt;&#13;&#10;&lt;p&gt;hissing blue potion&lt;/p&gt;&#10;&lt;p&gt;apply +20 mana for 1 hour&lt;/p&gt;&#10;&lt;p&gt;found on thugs in Vk gang hideout&lt;/p&gt;&#10;&lt;p&gt;value 10000&lt;/p&gt;&#10;&lt;p&gt;grainy black potion&lt;/p&gt;&#10;&lt;p&gt;level 35 teleport spell&lt;/p&gt;&#10;&lt;p&gt;found on thugs in Vk gang hideout&lt;/p&gt;&#10;&lt;p&gt;value 10000&lt;/p&gt;&#10;&lt;p&gt;ok nothing to write home about&amp;hellip; but here they are. Already submitted to eq list.&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3d3+1+0 vs 2d6 +1+1</title><link>https://forum.slothmud.net/town-crier/newbie-questions/3d3-1-0-vs-2d6-1-1/</link><pubDate>Sat, 25 Jun 2005 07:37:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/3d3-1-0-vs-2d6-1-1/</guid><description>&lt;div class="post" data-post-id="7580" data-author="fowlon" data-date="2005-06-25T07:37:08+00:00" data-subject="3d3+1+0 vs 2d6 +1+1"&gt;&#13;&#10;&lt;p&gt;Which one is better?&lt;/p&gt;&#10;&lt;p&gt;3d3+1+0 blackened blade or 2d6+1+1 quickling sabre?&lt;/p&gt;&#10;&lt;p&gt;and why?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7581" data-author="ken" data-date="2005-06-25T08:24:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Quickling Saber&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7582" data-author="dt" data-date="2005-06-25T09:29:28+00:00" data-subject="Close but no cigar"&gt;&#13;&#10;&lt;p&gt;The reason being 2d6=12 possible while the 3d3 only leads a 9 possible.. plus the sabre has a +dam bonus so even if u hit say 8..the plus dam adds extra pnt.. myself I&amp;rsquo;d stick to holy swords.&lt;/p&gt;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>can you say spam?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/can-you-say-spam/</link><pubDate>Sat, 25 Jun 2005 01:31:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/can-you-say-spam/</guid><description>&lt;div class="post" data-post-id="7575" data-author="firebrand" data-date="2005-06-25T01:31:03+00:00" data-subject="can you say spam?"&gt;&#13;&#10;&lt;p&gt;l&lt;/p&gt;&#10;&lt;p&gt;The Scribe&amp;rsquo;s Shop&lt;/p&gt;&#10;&lt;p&gt;A large table dominates this room. Piles of unfinished scrolls lie&lt;/p&gt;&#10;&lt;p&gt;scattered across the table while a well of ink rests precariously near the&lt;/p&gt;&#10;&lt;p&gt;edge. The stone floor around the table is stained with dots of ink. A&lt;/p&gt;&#10;&lt;p&gt;simple wooden lantern hangs above the table providing barely enough light&lt;/p&gt;&#10;&lt;p&gt;to see by and a pile of finished scrolls rest on a wooden chair in the&lt;/p&gt;&#10;&lt;p&gt;corner.&lt;/p&gt;&#10;&lt;p&gt;Exits: North East&lt;/p&gt;&#10;&lt;p&gt;Somewhere in the shadows lies the hint of a book. [8]&lt;/p&gt;&#10;&lt;p&gt;A braille spellbook with strange runes lies forgotten on the ground. [4]&lt;/p&gt;&#10;&lt;p&gt;A garnet spellbook with strange runes lies forgotten on the ground. [9]&lt;/p&gt;&#10;&lt;p&gt;A hunter green spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A spellbook with a red aura and strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A silver inlaid spellbook lies forgotten on the ground&amp;hellip;It emits a faint humming&lt;/p&gt;&#10;&lt;p&gt;sound!&lt;/p&gt;&#10;&lt;p&gt;A spellbook with strange runes is spinning on the ground&amp;hellip;It emits a faint&lt;/p&gt;&#10;&lt;p&gt;humming sound!&lt;/p&gt;&#10;&lt;p&gt;A crumbling spellbook with strange runes lies forgotten on the ground&amp;hellip;It emits&lt;/p&gt;&#10;&lt;p&gt;a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A script of multiple talents appears to gradually change its shape&amp;hellip;It glows&lt;/p&gt;&#10;&lt;p&gt;violet!&lt;/p&gt;&#10;&lt;p&gt;An odd shaped manual is on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;Animated pop-ups from a children&amp;rsquo;s book act out a tale.&lt;/p&gt;&#10;&lt;p&gt;A soiled sheet from some notebook shifts here in the wind.&lt;/p&gt;&#10;&lt;p&gt;A tan spellbook with strange runes lies forgotten on the ground. [4]&lt;/p&gt;&#10;&lt;p&gt;A cobalt blue spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;Hidden under the dust is a book of musical tones.&lt;/p&gt;&#10;&lt;p&gt;A flaming red spellbook with strange runes lies forgotten on the ground. [3]&lt;/p&gt;&#10;&lt;p&gt;A sea green spellbook with strange runes lies forgotten on the ground. [6]&lt;/p&gt;&#10;&lt;p&gt;A scratched red spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A forgotten diminished book lies alone in a corner. [2]&lt;/p&gt;&#10;&lt;p&gt;A flat, square-shaped pile of thorns lies here. [2]&lt;/p&gt;&#10;&lt;p&gt;A parchment is partial visible in the dust.&lt;/p&gt;&#10;&lt;p&gt;A blood red spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A massive spellbook with strange runes lies forgotten on the ground. [3]&lt;/p&gt;&#10;&lt;p&gt;A mysterious looking spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;[7]&lt;/p&gt;&#10;&lt;p&gt;A spellbook made of partially worm-eaten skin lies on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A magnetic spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;The corpse of a large penguin is lying here.&lt;/p&gt;&#10;&lt;p&gt;An old book here is unchanged from its new condition.&lt;/p&gt;&#10;&lt;p&gt;Some type of book with lightning on the cover has been dropped. [2]&lt;/p&gt;&#10;&lt;p&gt;On the ground is a book labeled, &amp;ldquo;Battle Tales&amp;rdquo;. [3]&lt;/p&gt;&#10;&lt;p&gt;A maggot ridden spellbook with strange runes lies forgotten on the ground. [3]&lt;/p&gt;&#10;&lt;p&gt;A spellbook with strange runes is floating here.&lt;/p&gt;&#10;&lt;p&gt;A scarlet spellbook with strange runes lies open on a table here. [3]&lt;/p&gt;&#10;&lt;p&gt;A blessed spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A prussian blue spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A jade green spellbook with strange runes lies forgotten on the ground. [3]&lt;/p&gt;&#10;&lt;p&gt;An apothecary&amp;rsquo;s spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;In one corner lies a book open to a tune. [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Leather straps and clamps made of shark&amp;rsquo;s teeth bind this book. [3]&lt;/p&gt;&#10;&lt;p&gt;A midnight black spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A bound book with black embroidery corrupts the air around it.&lt;/p&gt;&#10;&lt;p&gt;A demonic book on the ground draws your attention.&lt;/p&gt;&#10;&lt;p&gt;Left behind is a book of frolic.&lt;/p&gt;&#10;&lt;p&gt;A book with a bone cover has been left behind&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A sticky spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A spellbook with strange runes bound in chains lies forgotten on the ground&amp;hellip;It&lt;/p&gt;&#10;&lt;p&gt;emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A ruby encrusted spellbook with strange runes lies forgotten on the ground&amp;hellip;It&lt;/p&gt;&#10;&lt;p&gt;emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;A translucent yellow spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A topaz spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A dull grey spellbook lies forgotten on the ground&amp;hellip;It emits a faint humming&lt;/p&gt;&#10;&lt;p&gt;sound!&lt;/p&gt;&#10;&lt;p&gt;Standing upright in a corner is a granite tablet&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Left behind on the ground is a cloudy papyrus. [3]&lt;/p&gt;&#10;&lt;p&gt;A royal blue spellbook with strange runes lies forgotten on the ground&amp;hellip;It emits&lt;/p&gt;&#10;&lt;p&gt;a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;An opaque spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A bright white spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A white spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;Pages attached only to a sewn binding flap in the wind.&lt;/p&gt;&#10;&lt;p&gt;The plot of this book got lost between the covers. [2]&lt;/p&gt;&#10;&lt;p&gt;A blindingly white book overpowers all other light in the room. [2]&lt;/p&gt;&#10;&lt;p&gt;An open book lies face-down on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A book the color of blood lies in a corner. [6]&lt;/p&gt;&#10;&lt;p&gt;Stained scripts are stacked in a high pile. [2]&lt;/p&gt;&#10;&lt;p&gt;Written on a totem here are the tales of avatars.&lt;/p&gt;&#10;&lt;p&gt;An ancient spellbook with strange runes lies forgotten on the ground. [2]&lt;/p&gt;&#10;&lt;p&gt;A flaming musical book has been tossed away&amp;hellip;It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;An ethereal spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;Thor&amp;rsquo;s spellbook with strange runes lies forgotten on the ground.&lt;/p&gt;&#10;&lt;p&gt;A sacred songbook here shows signs of wear and tear.&lt;/p&gt;&#10;&lt;p&gt;A braided book has been carelessly dropped&amp;hellip;It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;and that&amp;rsquo;s just the ones that were found lying around town - dropped wherever (grumble - quit littering and drop them in the prpperly designated spam rooms!) and also dropped in supplies and inn.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a band of mist</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-band-of-mist/</link><pubDate>Fri, 24 Jun 2005 23:58:44 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-band-of-mist/</guid><description>&lt;div class="post" data-post-id="7574" data-author="Ditheca" data-date="2005-06-24T23:58:44+00:00" data-subject="a band of mist"&gt;&#13;&#10;&lt;p&gt;a band of mist&lt;/p&gt;&#10;&lt;p&gt;from one of the mistwraiths in the forest of the damned&lt;/p&gt;&#10;&lt;p&gt;recite identify band&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;band glass mist&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1250, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Equanimity</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/equanimity/</link><pubDate>Fri, 24 Jun 2005 15:34:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/equanimity/</guid><description>&lt;div class="post" data-post-id="7563" data-author="Pine" data-date="2005-06-24T15:34:38+00:00" data-subject="Equanimity"&gt;&#13;&#10;&lt;p&gt;My protects and rescues are failing 100% of the time when shifted. I understand that equanimity isn&amp;rsquo;t supposed to be as effective with higher forms, but is it really supposed to fail all the time? Is there anything I can do to utilize this skill?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7572" data-author="13" data-date="2005-06-24T21:22:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Not with anything bigger than a wurm. It wouldn&amp;rsquo;t do to have you shifted&lt;/p&gt;&#10;&lt;p&gt;as a 2500hp piasa with -11 tanking and protecting the group would it?&lt;/p&gt;&#10;&lt;p&gt;That would make warrior more or less useless.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>those crazy researchers</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/those-crazy-researchers/</link><pubDate>Fri, 24 Jun 2005 14:31:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/those-crazy-researchers/</guid><description>&lt;div class="post" data-post-id="7556" data-author="Alberich" data-date="2005-06-24T14:31:23+00:00" data-subject="those crazy researchers"&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.ukresistance.co.uk/2005/06/gaming-world-rocked-as-scientists.html" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.ukresistance.co.uk/2005/06/g &amp;hellip; tists.html&amp;rdquo;&amp;gt;http://www.ukresistance.co.uk/2005/06/gaming-world-rocked-as-scientists.html&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;[quote:2imz9xv7] GAMING WORLD ROCKED AS SCIENTISTS DISCOVER TWO NEW COLOURS OF GAY&lt;/p&gt;&#10;&lt;p&gt;A development by scientists working on how best to regulate internet insults this week has led to a discovery that could possibly blow the whole field wide open. It was previously believed that the gay spectrum was divided up from the bottom into two halves - the gay and the uber-gay - with each half further divided into &amp;ldquo;Gay&amp;rdquo; and &amp;ldquo;Ghey,&amp;rdquo; and each of these divided into subsections of &amp;ldquo;Gay&amp;rdquo; and &amp;ldquo;Teh Gay.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;The forthcoming generation of gaming devices is threatening to take things out of our hands,&amp;rdquo; said Prof. DarkVejitto9-11 MA(hons) - Professor of Gay with Special Responsibility For How Much Things Suck On A Scale Of One To Ten - at a press conference. &amp;ldquo;Previously the field stood on relatively solid ground. Everyone agrees that the Gamecube was definitively teh uber-ghey. I mean, Mario Sunshine? Gay. Pikmin? Gay. That animal thing? Gay. I&amp;rsquo;ll admit that that Eternal Evil thing where you kept hallucinating your own death was pretty sweet, and at least it had a version of Splinter Cell - but the light sourcing on that was completely gay. [/quote:2imz9xv7]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>You can't do that while grappling!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-do-that-while-grappling/</link><pubDate>Fri, 24 Jun 2005 12:32:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/you-can-t-do-that-while-grappling/</guid><description>&lt;div class="post" data-post-id="7536" data-author="13" data-date="2005-06-24T12:32:12+00:00" data-subject="You can&amp;#x27;t do that while grappling!"&gt;&#13;&#10;&lt;p&gt;[quote:329jmekg]bt&lt;/p&gt;&#10;&lt;p&gt;An armored man hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You circle around an armored man and expertly put him in a deathgrip.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;780hp 258ma 172mv&amp;gt;&amp;lt;214408429xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;An armored man misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;An armored man misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;An armored man misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;782hp 258ma 173mv&amp;gt;&amp;lt;214408429xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;rr&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on an armored man.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;787hp 258ma 174mv&amp;gt;&amp;lt;214409194xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;An armored man massacres you to small fragments with his slice.&lt;/p&gt;&#10;&lt;p&gt;An armored man misses you with his slice.&lt;/p&gt;&#10;&lt;p&gt;An armored man massacres you to small fragments with his slice.&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t do that while you&amp;rsquo;re grappling!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;744hp 258ma 174mv&amp;gt;&amp;lt;214409194xp&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;strike&lt;/p&gt;&#10;&lt;p&gt;You maintain your deathgrip on an armored man.&lt;/p&gt;&#10;&lt;p&gt;An armored man looks shocked as he sees your fist embedded in his abdomen, then collapses.&lt;/p&gt;&#10;&lt;p&gt;An armored man is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 38854.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an armored man&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of an armored man that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 1000 coins.&lt;/p&gt;&#10;&lt;p&gt;[/quote:329jmekg]&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s me trying to recite a scroll of recall while deathgripping. This killed&lt;/p&gt;&#10;&lt;p&gt;me on a mob in the shadowkeep previously and I just wanted to make sure&lt;/p&gt;&#10;&lt;p&gt;I had it right before I started complaining. I&amp;rsquo;d like to ask who added this,&lt;/p&gt;&#10;&lt;p&gt;and why it was added. Could someone please explain it to me ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>From Akasha Temple</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/from-akasha-temple/</link><pubDate>Fri, 24 Jun 2005 02:35:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/from-akasha-temple/</guid><description>&lt;div class="post" data-post-id="7517" data-author="Sian" data-date="2005-06-24T02:35:22+00:00" data-subject="From Akasha Temple"&gt;&#13;&#10;&lt;p&gt;Sian gets an ornamental silver breast plate from the corpse of Preslyne(Princess) that&amp;rsquo;s on the ground&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ornamental silver woman breast plate&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 3500, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CHARISMA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept bards may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric Prime Raises</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/cleric-prime-raises/</link><pubDate>Thu, 23 Jun 2005 16:08:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/cleric-prime-raises/</guid><description>&lt;div class="post" data-post-id="7499" data-author="Cami" data-date="2005-06-23T16:08:13+00:00" data-subject="Cleric Prime Raises"&gt;&#13;&#10;&lt;p&gt;Cleric Primes seems to shock often these days and I&amp;rsquo;m wondering if there is a bug in the equation somewhere.&lt;/p&gt;&#10;&lt;p&gt;I was even singing Rina and Mosaix shocked two and I shocked 1, come on! Luckily Lis, our cleric 2nd, didn&amp;rsquo;t shock anyone&amp;hellip;maybe I picked the order of my classes wrong??&lt;/p&gt;&#10;&lt;p&gt;This is really discouraging and I hope someone can offer an explanation. And before you ask&amp;hellip;I have natural 18 int and wis, and I was wearing +6 shock eq&lt;/p&gt;&#10;&lt;p&gt;Help! I like this char and don&amp;rsquo;t want to give up on her.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NEW</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new/</link><pubDate>Thu, 23 Jun 2005 16:03:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new/</guid><description>&lt;div class="post" data-post-id="7498" data-author="WetBert" data-date="2005-06-23T16:03:24+00:00" data-subject="NEW"&gt;&#13;&#10;&lt;p&gt;hey whats up! im checking out your MUD! actually im in FireBrand&amp;rsquo;s networking class and i heard her talking about the MUD in class so i thought I&amp;rsquo;d come check it out! I haven&amp;rsquo;t MUDed in years though! but it seems pretty cool and has a bigger player base than ive played on, although, i havent actually logged on and played.&lt;/p&gt;&#10;&lt;p&gt;firebrand: im the kid in the back of your class! heheh! k laters! 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>what is SysShock...</title><link>https://forum.slothmud.net/town-crier/newbie-questions/what-is-sysshock/</link><pubDate>Thu, 23 Jun 2005 08:28:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/what-is-sysshock/</guid><description>&lt;div class="post" data-post-id="7489" data-author="Taki" data-date="2005-06-23T08:28:15+00:00" data-subject="what is SysShock..."&gt;&#13;&#10;&lt;p&gt;and why should I be concerned?&lt;/p&gt;&#10;&lt;p&gt;In other words, is that a particular kind of attack or damage?&lt;/p&gt;&#10;&lt;p&gt;Is that affecting any kind of player or only some classes/levels?&lt;/p&gt;&#10;&lt;p&gt;Why do I feel like it&amp;rsquo;s a kind of &amp;rsquo;nasty&amp;rsquo; thing?&lt;/p&gt;&#10;&lt;p&gt;How can I protect myself?&lt;/p&gt;&#10;&lt;p&gt;Thanks for answering!&lt;/p&gt;&#10;&lt;p&gt;Taki (who has Dwarven Ringmail, +1 SysShock, but doesn&amp;rsquo;t know what that means&amp;hellip;)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7490" data-author="madmax" data-date="2005-06-23T10:50:14+00:00" data-subject=""&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shock eq is specific to the caster who uses the &amp;ldquo;raise dead&amp;rdquo; spell.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The more +shock eq the caster wears, along with the song &amp;ldquo;rina cruinne&amp;rdquo; by a bard, the less chance of the player being shocked on raise attempt.&lt;/p&gt;&#10;&lt;p&gt;When if the CON of the dead player is at 18, the WIS of the raiser is at 18, the percentage of shocking the body into death is less. As shock eq is added to this, the percentage of shocking is decreased.&lt;/p&gt;&#10;&lt;p&gt;I personally have +11 shock eq, 18 WIS in raise gear. A bard singing &amp;ldquo;rina cruinne&amp;rdquo; is suppose to be +5 I think. Unfortunately, even with this, the dead player at 18 CON, and a bard singing &amp;ldquo;rina cruinne&amp;rdquo; shocks do happen. Its just a roll of the dice.&lt;/p&gt;&#10;&lt;p&gt;I hope this helps.&lt;/p&gt;&#10;&lt;p&gt;Madmax the Roming Healer :) &amp;lt;&lt;em&gt;GT&lt;/em&gt;&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ive lost my mind</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/ive-lost-my-mind/</link><pubDate>Wed, 22 Jun 2005 15:21:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/ive-lost-my-mind/</guid><description>&lt;div class="post" data-post-id="7467" data-author="rith" data-date="2005-06-22T15:21:15+00:00" data-subject="Ive lost my mind"&gt;&#13;&#10;&lt;p&gt;concentration - Lvl: 9, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;fly&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;596hp 155ma 165mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;dispel druid&lt;/p&gt;&#10;&lt;p&gt;fw You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;596hp 154ma 166mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;dispel druid&lt;/p&gt;&#10;&lt;p&gt;fOk.&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;You feel a spell unravel! Success!&lt;/p&gt;&#10;&lt;p&gt;An elven druid has had enough: he attacks you!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;596hp 151ma 167mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fw drAn elven druid massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;An elven druid hates your guts!&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An elven druid utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An elven druid heals himself.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;596hp 151ma 167mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fw druid&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An elven druid vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;596hp 126ma 167mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;aegis&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;597hp 128ma 168mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;597hp 117ma 169mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid very hard.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;597hp 117ma 169mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;An elven druid vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;597hp 94ma 170mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An elven druid massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;An elven druid massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid very hard.&lt;/p&gt;&#10;&lt;p&gt;You miss an elven druid with your pierce.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;561hp 95ma 171mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;561hp 84ma 172mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;You lost your concentration!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;562hp 74ma 173mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid massacres you to small fragments with his hit.&lt;/p&gt;&#10;&lt;p&gt;An elven druid misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You pierce an elven druid very hard.&lt;/p&gt;&#10;&lt;p&gt;An elven druid utters the words, &amp;lsquo;pzar&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An elven druid heals himself.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;524hp 75ma 174mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing an elven druid instantly.&lt;/p&gt;&#10;&lt;p&gt;An elven druid is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 223285.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an elven druid&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of an elven druid that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 2500 coins.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A common situation &gt;:(</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-common-situation/</link><pubDate>Wed, 22 Jun 2005 14:54:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-common-situation/</guid><description>&lt;div class="post" data-post-id="7465" data-author="Yasik" data-date="2005-06-22T14:54:54+00:00" data-subject="A common situation &amp;gt;:("&gt;&#13;&#10;&lt;p&gt;[img:1v25kkii]http://yasik.mci.kiev.ua/Frenzy_fail_3times_2.jpg[/img:1v25kkii]&lt;/p&gt;&#10;&lt;p&gt;And this happens very often. Men, i tell you there is something wrong with this skills in the code, i swear. :evil:&lt;/p&gt;&#10;&lt;p&gt;Also put there Berserk and Counter attack.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7468" data-author="kjartan" data-date="2005-06-22T15:22:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I just double-checked the code, there is nothing wrong.&lt;/p&gt;&#10;&lt;p&gt;A triple failure should be about a 1 in 200 or 1 in 300 occurrence, so yes you will see it occasionally.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Factors for consider</title><link>https://forum.slothmud.net/town-crier/newbie-questions/factors-for-consider/</link><pubDate>Wed, 22 Jun 2005 13:56:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/factors-for-consider/</guid><description>&lt;div class="post" data-post-id="7459" data-author="Granty555" data-date="2005-06-22T13:56:34+00:00" data-subject="Factors for consider"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;a little background:&lt;/p&gt;&#10;&lt;p&gt;Having not played for a while I logged back on and was checking through my spells and skills when I noticed that I had levelled enough for cure critical to be worth casting (cost down to 16). So I checked the old eq list for the book and saw that the channeler in the temple just e and s of BH had one. I popped in to check out the mob and he had the book (yay!) He was sanced and my &amp;ldquo;consider&amp;rdquo; gave me the luck and great eq message.&lt;/p&gt;&#10;&lt;p&gt;Now normally &amp;ldquo;lot of luck&amp;rdquo; I can handle, &amp;ldquo;luck and great eq&amp;rdquo; is touch and go, and &amp;ldquo;lucky punk&amp;rdquo; generally kicks my ass. I needed the book obviously so I went to Cats to fix my alignment (damn rainmaster always making me bad, bugger never loads the shield anyway), then summoned a Peri, 3 wraiths and finally my JuJu. I sanced up, spec shielded up, got into my best outfit, focused and hit him with my deathgrip. Well, to cut a long story short, I annihalated this fool in no time at all, with my Peri healing I dont think I ever got below 90% hps! and he was 50k!!!&lt;/p&gt;&#10;&lt;p&gt;So how does he get to be luck and great eq? He was a right spaz, managed a couple of feeble spells but that was about it? What factors determine how high something cons???&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>groups and targetting</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/groups-and-targetting/</link><pubDate>Wed, 22 Jun 2005 10:43:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/groups-and-targetting/</guid><description>&lt;div class="post" data-post-id="7442" data-author="seshi" data-date="2005-06-22T10:43:56+00:00" data-subject="groups and targetting"&gt;&#13;&#10;&lt;p&gt;Being new to grouping I&amp;rsquo;ve been searching the forum and came across this:&lt;/p&gt;&#10;&lt;p&gt;quote &amp;ldquo;Everyone worth their salt has some kind of targetting script for use in groups&amp;rdquo; (&lt;a href="http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=825" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://slothmud.org/index.php?name=PNph &amp;hellip; opic&amp;amp;t=825&amp;rdquo;&amp;gt;http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=825&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;)&lt;/p&gt;&#10;&lt;p&gt;Correct me if I&amp;rsquo;m wrong but I assume a targetting script sets up a trigger to attack the mob the leader or tank is attacking.&lt;/p&gt;&#10;&lt;p&gt;2 points&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;At the moment I am assigning a macro to assist leader/tank as soon as the mob is engaged. Assuming I&amp;rsquo;m paying attention this works Ok at the moment. is this going to be good enough for higher level play or do I really need to get a targetting script?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If I do does anyone have a mush client script that I could use without extensive alterations?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure I&amp;rsquo;m not the only one who doesn&amp;rsquo;t want to (or hasn&amp;rsquo;t got the time) to write/alter scripts. I&amp;rsquo;m getting on fairly well with mushclient and the built in aliases/triggers/macros etc but I really don&amp;rsquo;t want to have to learn detailed script writing to be able to have fun mudding.&lt;/p&gt;&#10;&lt;p&gt;Any help would be appreciated&lt;/p&gt;&#10;&lt;p&gt;Salan&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Info;Oak Leaf Cluster</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/info-oak-leaf-cluster/</link><pubDate>Wed, 22 Jun 2005 09:17:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/info-oak-leaf-cluster/</guid><description>&lt;div class="post" data-post-id="7436" data-author="seshi" data-date="2005-06-22T09:17:21+00:00" data-subject="Info;Oak Leaf Cluster"&gt;&#13;&#10;&lt;p&gt;Identify scroll says :&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to: necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;(gorgets - A piece of armor protecting the throat)&lt;/p&gt;&#10;&lt;p&gt;In fact it can also be attached to shoulder guards and cloaks so if you&amp;rsquo;re lucky enough to find 2 you can use both.&lt;/p&gt;&#10;&lt;p&gt;Salan&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7469" data-author="guest" data-date="2005-06-22T15:24:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[quote:2eildu3l]Clasp can only be attached to: necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;(gorgets - A piece of armor protecting the throat)&lt;/p&gt;&#10;&lt;p&gt;[/quote:2eildu3l]&lt;/p&gt;&#10;&lt;p&gt;Its the generic message meaning that you can attach it anywhere that wear in neck. And shoulder guards is a neck special case, so it allow it to be attached there too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thanks to cr helpers - a short story</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-to-cr-helpers-a-short-story/</link><pubDate>Wed, 22 Jun 2005 06:15:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/thanks-to-cr-helpers-a-short-story/</guid><description>&lt;div class="post" data-post-id="7434" data-author="Taki" data-date="2005-06-22T06:15:48+00:00" data-subject="Thanks to cr helpers - a short story"&gt;&#13;&#10;&lt;p&gt;Yesterday Salan and Taki were venturing in the northern lands of Thule to reach a cold place called Diabolan Valley. They heard that some intrepid avdenturers might find glory and wealth in such a land and that was a good reason for travelling so far&amp;hellip; and they moved on.&lt;/p&gt;&#10;&lt;p&gt;After a long walk in the freezing rocky lands they finally arrived near the valley. But they didn&amp;rsquo;t imagine what was lurking in the shadows. As they moved along to the north, a fierce beast attacked! They didn&amp;rsquo;t know what it was but for its rage and fury they called it &amp;rsquo;the berserker&amp;rsquo;&amp;hellip; Taki jumped to protect Salan, as the beast had attacked her at first, and yelled at her to flee for her life! She could run away as Taki got two blows that almost shattered him to pieces. In a last moment of lucidity he recited a scroll of recall and magically reached safety. But Salan was still in the wild&amp;hellip; in desperate conditions. Taki had one scroll left so he reached for it and as he was to utter the magic words he felt that Salan had succumbed to her unlucky fate. The beast&amp;rsquo;s bloodthirst had led it to its wounded prey, and there Salan had but too little chances&amp;hellip;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;After that, [b:2endn7x9]Stryx[/b:2endn7x9] and [b:2endn7x9]Blaise[/b:2endn7x9] came to help rescue the corpse. (Hope i didn&amp;rsquo;t misspell their names) - Blaise even killed the berserker and so Salan could get back all her equipment. A big thank goes to both these helpful players and to those who answered our distress call.&lt;/p&gt;&#10;&lt;p&gt;Notes:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Taki is a 19 monk/thief, Salan 19 monk/cleric - both have very little knowledge of Sloth&amp;rsquo;s world but are willing to (and are) learning.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The berserker, and some other nasty spits of acid that helped killing Salan and almost Taki were not mentioned in the map&amp;hellip; if they would have been, we&amp;rsquo;d probably have gone elsewhere&amp;hellip; Are those some random roaming mobs? What level (and xp) is approx a berserker? What are those acid spits coming from nearby rooms?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Spellbook Read times..</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/spellbook-read-times/</link><pubDate>Wed, 22 Jun 2005 03:36:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/spellbook-read-times/</guid><description>&lt;div class="post" data-post-id="7432" data-author="**Jake**" data-date="2005-06-22T03:36:46+00:00" data-subject="Spellbook Read times.."&gt;&#13;&#10;&lt;p&gt;Overall read times for spellbooks will go down on the next reboot. All in-game books used to range from 1 to 10 ticks to read. After the reboot, the range will be 1 to 4 ticks and it&amp;rsquo;s based on the spell level. Before, the read time was based on an arbitrary number set on each book when the spellbook was made. (NOTE: As with the old system, your read times may still vary by up to one tick.)&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Jake&lt;/p&gt;&#10;&lt;p&gt;P.S. 10 Ticks? Yikes!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Loco Gang Leader</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/loco-gang-leader/</link><pubDate>Tue, 21 Jun 2005 20:44:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/loco-gang-leader/</guid><description>&lt;div class="post" data-post-id="7422" data-author="SirRobin" data-date="2005-06-21T20:44:47+00:00" data-subject="Loco Gang Leader"&gt;&#13;&#10;&lt;p&gt;Notice the Gang Leader. This is towards the end of the fight, and he yelled for help twice before this point.&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;155hp -1.5 162mana 87mv overcast&amp;gt;&#10; &lt;div id="155hp--15-162mana-87mv-overcast" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#155hp--15-162mana-87mv-overcast" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Cast &amp;lsquo;Colour Spray&amp;rsquo;&#10; &lt;div id="cast-colour-spray" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#cast-colour-spray" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ok.&#10; &lt;div id="ok" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ok" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Your own private rainbow hits a gang leader in the face - WOWIE.&#10; &lt;div id="your-own-private-rainbow-hits-a-gang-leader-in-the-face---wowie" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#your-own-private-rainbow-hits-a-gang-leader-in-the-face---wowie" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;156hp -1.5 148mana 87mv overcast&amp;gt;&#10; &lt;div id="156hp--15-148mana-87mv-overcast" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#156hp--15-148mana-87mv-overcast" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;cast &amp;lsquo;cure normal&amp;rsquo; Drakenstein&#10; &lt;div id="cast-cure-normal-drakenstein" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#cast-cure-normal-drakenstein" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You hit a gang leader very hard.&#10; &lt;div id="you-hit-a-gang-leader-very-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-hit-a-gang-leader-very-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant misses a gang leader with its pound.&#10; &lt;div id="a-young-treant-misses-a-gang-leader-with-its-pound" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-misses-a-gang-leader-with-its-pound" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant misses a gang leader with its bite.&#10; &lt;div id="a-young-treant-misses-a-gang-leader-with-its-bite" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-misses-a-gang-leader-with-its-bite" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant misses a gang leader with its pound.&#10; &lt;div id="a-young-treant-misses-a-gang-leader-with-its-pound-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-misses-a-gang-leader-with-its-pound-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant misses a gang leader with its bite.&#10; &lt;div id="a-young-treant-misses-a-gang-leader-with-its-bite-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-misses-a-gang-leader-with-its-bite-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader misses you with his crush.&#10; &lt;div id="a-gang-leader-misses-you-with-his-crush" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-misses-you-with-his-crush" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader massacres a young treant to small fragments with his pound.&#10; &lt;div id="a-gang-leader-massacres-a-young-treant-to-small-fragments-with-his-pound" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-massacres-a-young-treant-to-small-fragments-with-his-pound" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You hit a gang leader very hard.&#10; &lt;div id="you-hit-a-gang-leader-very-hard-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-hit-a-gang-leader-very-hard-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader attempts to bash a young gang member, who nimbly steps out of the way.&#10; &lt;div id="a-gang-leader-attempts-to-bash-a-young-gang-member-who-nimbly-steps-out-of-the-way" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-attempts-to-bash-a-young-gang-member-who-nimbly-steps-out-of-the-way" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;157hp -1.5 150mana 87mv overcast&amp;gt;&#10; &lt;div id="157hp--15-150mana-87mv-overcast" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#157hp--15-150mana-87mv-overcast" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ok.&#10; &lt;div id="ok-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ok-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You feel better!&#10; &lt;div id="you-feel-better" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-feel-better" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;182hp -1.5 138mana 87mv overcast&amp;gt;&#10; &lt;div id="182hp--15-138mana-87mv-overcast" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#182hp--15-138mana-87mv-overcast" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader attempts to bash a young gang member, but bounces off and is sent sprawling!&#10; &lt;div id="a-gang-leader-attempts-to-bash-a-young-gang-member-but-bounces-off-and-is-sent-sprawling" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-attempts-to-bash-a-young-gang-member-but-bounces-off-and-is-sent-sprawling" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;182hp -1.5 139mana 87mv overcast&amp;gt;&#10; &lt;div id="182hp--15-139mana-87mv-overcast" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#182hp--15-139mana-87mv-overcast" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Cast &amp;lsquo;Colour Spray&amp;rsquo;&#10; &lt;div id="cast-colour-spray-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#cast-colour-spray-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ok.&#10; &lt;div id="ok-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ok-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Your own private rainbow hits a gang leader in the face - WOWIE.&#10; &lt;div id="your-own-private-rainbow-hits-a-gang-leader-in-the-face---wowie-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#your-own-private-rainbow-hits-a-gang-leader-in-the-face---wowie-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;183hp -1.5 125mana 87mv overcast&amp;gt;&#10; &lt;div id="183hp--15-125mana-87mv-overcast" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#183hp--15-125mana-87mv-overcast" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You hit a gang leader hard.&#10; &lt;div id="you-hit-a-gang-leader-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-hit-a-gang-leader-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant misses a gang leader with its pound.&#10; &lt;div id="a-young-treant-misses-a-gang-leader-with-its-pound-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-misses-a-gang-leader-with-its-pound-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant misses a gang leader with its bite.&#10; &lt;div id="a-young-treant-misses-a-gang-leader-with-its-bite-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-misses-a-gang-leader-with-its-bite-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant pounds a gang leader very hard.&#10; &lt;div id="a-young-treant-pounds-a-gang-leader-very-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-pounds-a-gang-leader-very-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young treant bites a gang leader hard.&#10; &lt;div id="a-young-treant-bites-a-gang-leader-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-treant-bites-a-gang-leader-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young gang member misses a gang leader with his hit.&#10; &lt;div id="a-young-gang-member-misses-a-gang-leader-with-his-hit" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-gang-member-misses-a-gang-leader-with-his-hit" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A young gang member pounds a gang leader very hard.&#10; &lt;div id="a-young-gang-member-pounds-a-gang-leader-very-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-young-gang-member-pounds-a-gang-leader-very-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader misses you with his crush.&#10; &lt;div id="a-gang-leader-misses-you-with-his-crush-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-misses-you-with-his-crush-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader massacres a young treant to small fragments with his pound.&#10; &lt;div id="a-gang-leader-massacres-a-young-treant-to-small-fragments-with-his-pound-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-massacres-a-young-treant-to-small-fragments-with-his-pound-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You hit a gang leader very hard.&#10; &lt;div id="you-hit-a-gang-leader-very-hard-2" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-hit-a-gang-leader-very-hard-2" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A gang leader clambers onto his feet.&#10; &lt;div id="a-gang-leader-clambers-onto-his-feet" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-gang-leader-clambers-onto-his-feet" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;Pretty amusing, after his help arrives he attacks him. I wonder if the Young Thug had killed him if I would have gotten the xp?&lt;/p&gt;&#10;&lt;p&gt;I haven’t seen this before, is it normal for mobs to attack each other? Or did the Colour Spray blind him so that he ran around bashing anyone? Very curious behavior&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>reddish-colored glass eye forge</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/reddish-colored-glass-eye-forge/</link><pubDate>Tue, 21 Jun 2005 19:30:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/reddish-colored-glass-eye-forge/</guid><description>&lt;div class="post" data-post-id="7420" data-author="Weasel" data-date="2005-06-21T19:30:05+00:00" data-subject="reddish-colored glass eye forge"&gt;&#13;&#10;&lt;p&gt;the forge doesn&amp;rsquo;t seem to be on the eq list.. does anyone have a list of the cps for it, the forge cost, and who the forger is?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7421" data-author="Alberich" data-date="2005-06-21T20:20:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I believe it&amp;rsquo;s been removed. cps for eye where fire bricks, embers of fire, volcanic glass, black glass, and sanding paper (they loaded randomly like flawed gem cps). Forger was Xibona in Witches (sorry, I did it awhile ago and didn&amp;rsquo;t take notes, trying to go from memory)&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;edit&lt;/em&gt; found my notes on it :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Merlin Fights Demon and Lives to Tell the Tale</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/merlin-fights-demon-and-lives-to-tell-the-tale/</link><pubDate>Tue, 21 Jun 2005 15:13:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/merlin-fights-demon-and-lives-to-tell-the-tale/</guid><description>&lt;div class="post" data-post-id="7408" data-author="Corwin" data-date="2005-06-21T15:13:22+00:00" data-subject="Merlin Fights Demon and Lives to Tell the Tale"&gt;&#13;&#10;&lt;p&gt;Why are players so cool? This is about the best fight I have had in an age. Please enjoy this&lt;/p&gt;&#10;&lt;p&gt;re-creation of a wonderful fight.&lt;/p&gt;&#10;&lt;p&gt;Your Friend,&lt;/p&gt;&#10;&lt;p&gt;Merlin Lord of Chaos&lt;/p&gt;&#10;&lt;p&gt;A Summoning Circle&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;(Brilliant Red Aura) A demon splashes playfully amongst the pool of blood spraying gore everywhere.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;583hp 221ma 124mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A greater demon growls at Merlin and attacks!&lt;/p&gt;&#10;&lt;p&gt;A greater demon hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;A greater demon briefly reveals a red aura!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;583hp 201ma 124mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ab&lt;/p&gt;&#10;&lt;p&gt;You slash a greater demon very hard.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;A greater demon misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;The flames in a greater demon&amp;rsquo;s eyes burn brightly!&lt;/p&gt;&#10;&lt;p&gt;A greater demon utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are blasted by a painful burning wind!! THAT REALLY HURT!!&lt;/p&gt;&#10;&lt;p&gt;One of your mirrors wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Your acid horribly burns a greater demon&amp;rsquo;s flesh, causing it to fall to the ground.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;556hp 186ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ffw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A greater demon vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;557hp 163ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon misses you with its bite.&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;477hp 164ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ffw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A greater demon vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;477hp 140ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;You slash a greater demon very hard.&lt;/p&gt;&#10;&lt;p&gt;A greater demon utters the words, &amp;lsquo;oculowai buie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are seized by an ethereal demon!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;399hp 142ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ffw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A greater demon vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;399hp 118ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ffw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A greater demon vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;400hp 95ma 125mv&amp;gt; -5.1 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You slash a greater demon very hard.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon&amp;rsquo;s blow passes right through you with no effect!&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A greater demon utters the words, &amp;lsquo;xzb&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You are covered in sticky webs!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;322hp 95ma 125mv&amp;gt; -4.8 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ffw&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;A greater demon vanishes in a burning wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;322hp 72ma 125mv&amp;gt; -4.8 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its bite.&lt;/p&gt;&#10;&lt;p&gt;The flames in a greater demon&amp;rsquo;s eyes burn brightly!&lt;/p&gt;&#10;&lt;p&gt;A greater demon utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Your spectral shield has drained power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You resist some of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are blasted by a painful burning wind!! THAT REALLY HURT!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;136hp 86ma 125mv&amp;gt; -4.8 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;ltar&lt;/p&gt;&#10;&lt;p&gt;rrSharp spines poke out from the demons body in chaotic directions. The demon&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;eyes appear to be nothing but fire, the glowing depths drawing you into a&lt;/p&gt;&#10;&lt;p&gt;hell of your own imagination. The demon&amp;rsquo;s four arm thrash the air, every now&lt;/p&gt;&#10;&lt;p&gt;and then spearing another limb with a particularly viscious spine.&lt;/p&gt;&#10;&lt;p&gt;A greater demon has some big nasty wounds and scratches.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;136hp 88ma 125mv&amp;gt; -4.8 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;rr&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of recall which dissolves.&lt;/p&gt;&#10;&lt;p&gt;The demon wrenches you back from the ether!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;136hp 88ma 125mv&amp;gt; -4.8 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A greater demon massacres you to small fragments with its claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;A greater demon misses you with its claw.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by a greater demon&amp;rsquo;s bite.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You miss a greater demon with your slash.&lt;/p&gt;&#10;&lt;p&gt;The flames in a greater demon&amp;rsquo;s eyes burn brightly!&lt;/p&gt;&#10;&lt;p&gt;A greater demon utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Your spectral shield has drained power from the spell!&lt;/p&gt;&#10;&lt;p&gt;You resist some of the damage&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 7 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;LATER&amp;hellip;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 8 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;where&lt;/p&gt;&#10;&lt;p&gt;You are in Troglodytes. Also in this area are:&lt;/p&gt;&#10;&lt;p&gt;Name - Location&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Merlin - A Summoning Circle&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 8 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel a chill run down your spine.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 8 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;Your body returns to solid form.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 8 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 9 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;resist fire&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;reflection&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 9 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel a chill run down your spine.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 9 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel a chill run down your spine.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 9 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel a chill run down your spine.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 9 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel yourself floating upward&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 10 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You feel a swift breeze!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 10 o&amp;rsquo;clock pm [indoors]&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything but stars!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 10 o&amp;rsquo;clock pm [overcast]&lt;/p&gt;&#10;&lt;p&gt;You feel the resist fire wear off.&lt;/p&gt;&#10;&lt;p&gt;The silvery shield fades into nothingness.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 10 o&amp;rsquo;clock pm [overcast]&lt;/p&gt;&#10;&lt;p&gt;The &amp;lsquo;sanctuary&amp;rsquo; spell on you is about to wear off.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -4.8 AC ..its 10 o&amp;rsquo;clock pm [overcast]&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You feel dizzy for a moment&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-35hp 100ma 125mv&amp;gt; -2.1 AC ..its 10 o&amp;rsquo;clock pm [overcast]&lt;/p&gt;&#10;&lt;p&gt;You can&amp;rsquo;t see anything but stars!&lt;/p&gt;&#10;&lt;p&gt;**** Thanks You Deju for the rescue&amp;hellip;..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Guide to Warrior style fighting / Chopping</title><link>https://forum.slothmud.net/town-crier/newbie-questions/guide-to-warrior-style-fighting-chopping/</link><pubDate>Tue, 21 Jun 2005 12:44:49 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/guide-to-warrior-style-fighting-chopping/</guid><description>&lt;div class="post" data-post-id="7404" data-author="12345" data-date="2005-06-21T12:44:49+00:00" data-subject="Guide to Warrior style fighting / Chopping"&gt;&#13;&#10;&lt;p&gt;This is intended primarily for newbies. If I left out anything important, let me know, it&amp;rsquo;s hard to get everything in the first attempt. Obviously, I&amp;rsquo;m not an expert in all classes, so if others can do similar for other other classes, I&amp;rsquo;m sure newbies would find it helpful.&lt;/p&gt;&#10;&lt;p&gt;Happy hunting.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Guide to Warrior Style Fighting&lt;/p&gt;&#10;&lt;p&gt;Playing a warrior on Sloth is fairly straightforward and focuses mostly on the &amp;lsquo;chop&amp;rsquo; style of play. Warriors have available a wide variety of weapon and armor choices and can normally achieve lower armor classes earlier in the game. Their skill set focuses primarily on increasing the damage done in melee combat, but is very limited otherwise. In groups, they can be very formidable.&lt;/p&gt;&#10;&lt;p&gt;Chop style fighting is so named because it involves little more than continuously hacking at the opponent with your weapon. Many mobs typically run in xp groups will fall into this category. Chop mobs typically have a large number of hit points and have difficulty hitting AC well. The goal is simply to beat them down before they can do the same to you. In this effort, anything you can do to minimize damage to yourself and maximize damage to your opponent will greatly improve your odds of being successful.&lt;/p&gt;&#10;&lt;p&gt;Armor Class is a warrior&amp;rsquo;s prime defense. Being a master of armors, the warrior has the widest range of defensive equipment in the game. It is difficult, but not impossible for a warrior to achieve an Armor Class of -8 or possibly lower before reaching level 21 prime. Some of the armors needed to accomplish this may pop on much larger mobs and need to be purchased from other players or handed down from higher level characters, however, a great deal of it can be found in the various shops throughout the world simply because the higher level characters popping the equipment don&amp;rsquo;t find it useful at their levels. After level 21+, a much wider range of equipment is available and the warrior will typically be able to reach at least AC -9 by level 40 and eventually -11 after that. Armor Class -9 is normally considered the minimum AC for a Tank in a group, though groups fighting in lower level areas or on Valkyre may be able to run effectively with higher.&lt;/p&gt;&#10;&lt;p&gt;Most warrior skills focus on improving the melee fighting. These include double attack, bloodrage, critical hit, parry and triple attack. In battle, these skills are automatic, and while they greatly increase combat effectiveness, they do little to engage the player. Protect and rescue allow the warrior to defend those he is grouped with, allowing them to take advantage of the warrior&amp;rsquo;s higher Hit Points and lower Armor Class in battle. Rescue allows for some strategic moves in groups, such as allowing a thief to backstab or monk to grip without being the permanent tank. Parry and entrench are combat skills that allow the warrior to defend himself from his opponent, but also require little intervention from the player. Kick, bash, flail and deathblow are the only real interactive commands a warrior has available during battle. Both kick and bash to little damage, but bash has the advantage of knocking opponents down and may prevent them from using special attacks in battle. Flail can be a useful attack. Since is it an area affect, it has the same advantages and dangers of any area attack. Deathblow, a relatively new addition, can end a battle very quickly, but can only be used when an opponenent is almost dead. Normally a warrior will rely on their other classes for skills and spells to use between combat rounds in battle.&lt;/p&gt;&#10;&lt;p&gt;When creating a character, many options are possible, though there are some combinations that work quite well with the warrior style of fighting. For instance, the armor and stone skin spells are quick ways to lower Armor Class. The curse spell, which is available to clerics, mages and necromancers, can be an effective way for a warrior to lead a fight. Since this lowers the opponents abiltity to hit, it combines well with the warrior&amp;rsquo;s Armor Class to prevent the warrior from taking damage in battle. The sanctuary spell available to clerics, or the wall of flesh spell available to necromancers reduces all damage done to the warrior by half, effectively doubling their number of hitpoints. Web, available to clerics, mages and bards, is also a useful spell, not only for preventing a mob from fleeing, but also to reduce their ability to hit and make it easier for the warrior to hit their opponent. Also, blindness, available to clerics, mages, necromancers and bards, can greatly reduce an opponents ability to hit, but often fails, making it difficult to use in solo play but very effective in groups. Bard songs are frequently useful in combat, though most are best used in groups. The monk class also works well since damage reduction helps keep the warrior alive and skills like strike can increase the damage done between combat rounds. Mage also increases damage between rounds but it dependant upon the warrior&amp;rsquo;s mana. Since chop mobs tend to have a high number of hit points, it is common to run out of mana long before the fight is over if blasting. Cleric gives the added advantage of healing and is often a better use for mana. Thief primarily adds the ability to backstab, which can be useful against smaller mobs but is normally not as effective as curse against large mobs. Druid class has fluidity, which can reduce damage and is cumulative with sanctuary. There are also other spells such as spell shield and spectral shield which can be benefitial.&lt;/p&gt;&#10;&lt;p&gt;In groups, the warrior will almost always be either the tank or close behind. The tank will almost always be protected by the sanctuary spell, as well as others, depending on the need and leader. Depending on the leader, there may be someone to backstab or grip, and the tank is responsible for rescuing them. If these are not used, the tank will normally lead with either curse or damnation (a stronger curse). The rest of the group may then blind if the mob is blindable, or use acid blast. Someone will also normally be responsible for webbing the mob. This combination of curse/web/blind is very common combination for debuffing mobs. Since blindness has a very short duration, it may sometimes be necessary to reblind the mob. There may be someone who stays out of battle for this express purpose, or someone may flee and reenter the room to leave combat and reblind the mob. This may also occur if sanctuary falls on the tank and they need to be resanced. Once the mob is debuffed, it&amp;rsquo;s a simple matter of chopping the opponent. Generally, if strictly chopping, mana use is discouraged except to heal the tank or yourself if low on hit points. Other activities, such as kicking, bashing, striking, stunning, circling, etc. are encouraged. Always follow instructions from the leader and you should be ok.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Since everyone is suggesting things..</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/since-everyone-is-suggesting-things/</link><pubDate>Tue, 21 Jun 2005 11:51:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/since-everyone-is-suggesting-things/</guid><description>&lt;div class="post" data-post-id="7402" data-author="13" data-date="2005-06-21T11:51:47+00:00" data-subject="Since everyone is suggesting things.."&gt;&#13;&#10;&lt;p&gt;Here is an idea I had to offset the shittiness of having to read spellbooks for up to 10 minutes at a time.&lt;/p&gt;&#10;&lt;p&gt;It would be nice to have a room called &amp;ldquo;The Study Hall&amp;rdquo; somewhere that maybe required a 5dr pass called &amp;lsquo;hall pass&amp;rsquo; or some such. IN the study hall your reading durations are cut in half. You could simply make the pass sell at the Dream Weaver or have it be part of some little newb auto. I was quite dismayed to log on Mustang and read spellbooks for 45 mins yesterday. Realism is one thing, that&amp;rsquo;s just dogshit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>On 'query' command</title><link>https://forum.slothmud.net/updates/mud-suggestions/on-query-command/</link><pubDate>Tue, 21 Jun 2005 07:46:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/on-query-command/</guid><description>&lt;div class="post" data-post-id="7394" data-author="Taki" data-date="2005-06-21T07:46:42+00:00" data-subject="On &amp;#x27;query&amp;#x27; command"&gt;&#13;&#10;&lt;p&gt;It would be nice to have an universal identifyer for any merchant, scribe, smith etc. for having the query command not reply constantly &amp;rsquo;there is no-one named like that here to serve you&amp;rsquo; or so&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Even better it would be making query a general command with no need of a target npc:&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;query about 4.slice&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;instead of&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;query Ruffledbreadmaker about 4.slice&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Please? :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7395" data-author="madmax" data-date="2005-06-21T09:40:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;peddler, merchant, or shopkeeper would be good.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Miracles alignments?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/miracles-alignments/</link><pubDate>Mon, 20 Jun 2005 13:47:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/miracles-alignments/</guid><description>&lt;div class="post" data-post-id="7367" data-author="Volnaib" data-date="2005-06-20T13:47:36+00:00" data-subject="Miracles alignments?"&gt;&#13;&#10;&lt;p&gt;I do not understand why so alignment sharply changes. There can be somebody explain?&lt;/p&gt;&#10;&lt;p&gt;Cast â€˜supplicationâ€™ cacodaemon&lt;/p&gt;&#10;&lt;p&gt;Such an evil creature would not aid one such as you!&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;704hp 50ma 75mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;detect disease&amp;rsquo; volnaib&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are afflicted by discord.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;709hp 42ma 77mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;remove disease&amp;rsquo; Volnaib discord&lt;/p&gt;&#10;&lt;p&gt;You blink in confusion.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;717hp 45ma 81mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel the disease leave your body.&lt;/p&gt;&#10;&lt;p&gt;Your hands glow as you touch Volnaib&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;740hp 19ma 91mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;supplication&amp;rsquo; eudaemon&lt;/p&gt;&#10;&lt;p&gt;You weave the threads of magic masterfully!&lt;/p&gt;&#10;&lt;p&gt;Such a benign creature would not aid one such as you!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;786hp 19ma 116mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;score&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2005 Tournament Results</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/2005-tournament-results/</link><pubDate>Mon, 20 Jun 2005 13:42:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/2005-tournament-results/</guid><description>&lt;div class="post" data-post-id="7366" data-author="brand" data-date="2005-06-20T13:42:18+00:00" data-subject="2005 Tournament Results"&gt;&#13;&#10;&lt;p&gt;Gonna have one this year? I got a knife and a really sharp stick I want to try out on someone. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7630" data-author="brand" data-date="2005-06-27T19:53:07+00:00" data-subject="in 2k4"&gt;&#13;&#10;&lt;p&gt;2004 Tournament Results&lt;/p&gt;&#10;&lt;p&gt;Level 40 and below:&lt;/p&gt;&#10;&lt;p&gt;1)Rakoth&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Level 2x40 and below:&lt;/p&gt;&#10;&lt;p&gt;1)Laman&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Level 3x40 and below:&lt;/p&gt;&#10;&lt;p&gt;1)Sind&lt;/p&gt;&#10;&lt;p&gt;2)Druwid&lt;/p&gt;&#10;&lt;p&gt;Levels Avatar 1 -20&lt;/p&gt;&#10;&lt;p&gt;1)Chi&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Levels Avatar 21-39&lt;/p&gt;&#10;&lt;p&gt;1)Insomniac&lt;/p&gt;&#10;&lt;p&gt;2)Corwin&lt;/p&gt;&#10;&lt;p&gt;Avatars&lt;/p&gt;&#10;&lt;p&gt;1)Flight&lt;/p&gt;&#10;&lt;p&gt;2)Zam&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7631" data-author="13" data-date="2005-06-27T21:46:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;hellip;bonesaw is readyyyyy!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>top 20 players list messed up</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-players-list-messed-up/</link><pubDate>Mon, 20 Jun 2005 06:29:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/top-20-players-list-messed-up/</guid><description>&lt;div class="post" data-post-id="7348" data-author="Corwin" data-date="2005-06-20T06:29:14+00:00" data-subject="top 20 players list messed up"&gt;&#13;&#10;&lt;p&gt;after checking the numbers seems june 15 stats are messed up&amp;hellip;.anyone else notice that?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7355" data-author="firebrand" data-date="2005-06-20T10:55:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh i am clueless as to whether or not they are messed up, but i wanna know if we can add warcry to the options for the top 20 lists?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7361" data-author="13" data-date="2005-06-20T12:10:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The stats are one of the most important features of the website, to me. I would like to see the warcry stat too. I know it takes someone&amp;rsquo;s personal time to update the weekly stats stuff. I would like to say thank you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>how can solid mob die as an etheral one?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/how-can-solid-mob-die-as-an-etheral-one/</link><pubDate>Mon, 20 Jun 2005 04:35:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/how-can-solid-mob-die-as-an-etheral-one/</guid><description>&lt;div class="post" data-post-id="7346" data-author="Gnu" data-date="2005-06-20T04:35:29+00:00" data-subject="how can solid mob die as an etheral one?"&gt;&#13;&#10;&lt;p&gt;Zukt brutally guts Seraph!&lt;/p&gt;&#10;&lt;p&gt;Seraph looks down in terror as his intestines spill out!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;851hp&lt;/p&gt;&#10;&lt;p&gt;168ma 228mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Sita utters the words, &amp;lsquo;yufzxuie&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Seraph has been banished to the astral plane!&lt;/p&gt;&#10;&lt;p&gt;You receive 3148713 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Everything Seraph was carrying suddenly drops to the ground.&lt;/p&gt;&#10;&lt;p&gt;Seraph breaks free of the tentacles!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7352" data-author="12345" data-date="2005-06-20T10:08:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;From what I can tell, there&amp;rsquo;s an actual flag that allows builders to make mobs like that. There&amp;rsquo;s at least one area filled with mobs like this. Mostly it just makes autoloot useless.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Two Questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/two-questions/</link><pubDate>Mon, 20 Jun 2005 03:33:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/two-questions/</guid><description>&lt;div class="post" data-post-id="7344" data-author="Amonsul" data-date="2005-06-20T03:33:50+00:00" data-subject="Two Questions"&gt;&#13;&#10;&lt;p&gt;Two quick questions:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;What constitutes &amp;ldquo;good&amp;rdquo; stats? Obviously 18 is highest, but what is usually acceptable for good base stats before you stop rerolling? Currently, I&amp;rsquo;m at:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Str 17 Int 14 Wis 14 Dex 17 Con 14&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Is there any information on where manuals that aren&amp;rsquo;t found in guilds drop? (In my case, thief manuals?)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7347" data-author="Taki" data-date="2005-06-20T04:35:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;Stats are a subjective matter and depend on your playing/fighting style. Obviously the higher the better, but your roll seems quite acceptable. Just think that any reroll can span between 3 and 18 (oct tokens go 10-18), so I&amp;rsquo;d think twice before throwing away your present stats.&lt;/p&gt;&#10;&lt;p&gt;Besides there are various pieces of eq that add stats bonuses and can help you better than a &amp;lsquo;jump in the dark&amp;rsquo;. I suggest you have a look at the stats pages in &amp;lsquo;stat ordering&amp;rsquo; under the &amp;lsquo;Royal library&amp;rsquo; section of the website for knowing what is important for your classo.&lt;/p&gt;&#10;&lt;p&gt;To know about the spellbooks/manuals, go to the eq list in &amp;lsquo;Equipment&amp;rsquo; in the website and look for the books you need&amp;hellip; Plenty of info there. Just remember that many books can be found in VK library, BH scribe or mages or several inns, since most players drop em there (selling spellbooks is just useless since they cost a lot but sell for very little).&lt;/p&gt;&#10;&lt;p&gt;Happy Hunting&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blindness issues</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/blindness-issues/</link><pubDate>Mon, 20 Jun 2005 01:11:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/blindness-issues/</guid><description>&lt;div class="post" data-post-id="7340" data-author="Wintersdark" data-date="2005-06-20T01:11:02+00:00" data-subject="Blindness issues"&gt;&#13;&#10;&lt;p&gt;First, is it intended that you cannot cast &amp;lsquo;cure blindness&amp;rsquo; on yourself? Seems kinda odd, really. Wouldn&amp;rsquo;t Cure Blindness be better as a self only spell than a targetted spell? Or, better yet, simply a spell that targets self by default, or someone else if given a target.&lt;/p&gt;&#10;&lt;p&gt;Also, along the blindness issue&amp;hellip; why can&amp;rsquo;t blindfight be used in combat? I mean, really, if I get blinded in combat I can&amp;rsquo;t start blindfighting?&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s bizzare. Once your blind, your screwed - can&amp;rsquo;t cure the blindness, and if your fighting you can&amp;rsquo;t make use of blindfighting.&lt;/p&gt;&#10;&lt;p&gt;Any chance of having these two skills/spells looked at and hopefully fixed?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost eq and gold</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-and-gold/</link><pubDate>Sun, 19 Jun 2005 23:19:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/lost-eq-and-gold/</guid><description>&lt;div class="post" data-post-id="7337" data-author="Rynquald" data-date="2005-06-19T23:19:25+00:00" data-subject="Lost eq and gold"&gt;&#13;&#10;&lt;p&gt;Today I popped:a small knife, a map of Newbatia, a thick golden ring and 177535 coins off a couple of quickling guards,&lt;/p&gt;&#10;&lt;p&gt;obviously, they looted someone (unless the coins are a new feature of the quicklings, witch I could cope with &lt;em&gt;wink&lt;/em&gt;).&lt;/p&gt;&#10;&lt;p&gt;Did anyone die at the guards in the not to distant past and loose this stuff? if so post here or catch me online.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Rynquald. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few questions about area affects, flail in particular</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/few-questions-about-area-affects-flail-in-particular/</link><pubDate>Sun, 19 Jun 2005 16:55:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/few-questions-about-area-affects-flail-in-particular/</guid><description>&lt;div class="post" data-post-id="7335" data-author="Wintersdark" data-date="2005-06-19T16:55:07+00:00" data-subject="Few questions about area affects, flail in particular"&gt;&#13;&#10;&lt;p&gt;Is it possible to have flail NOT hit your followers? Before the alignment changes, it was merely a nuisance, but now accidentally smacking your peri is a very, very bad thing if you need to stay good.&lt;/p&gt;&#10;&lt;p&gt;Currently, Flail hits only engaged mobs, unless you are unengaged in which case it hits every non-player in the room. The problem here is this includes followers - making Flail only useful for those who cannot, or do not, have followers and are grouped with the same. It&amp;rsquo;s very, very easy to have a mob die before the command is processed - either due to lag, command-lag, the mob fleeing, a couple group members firewinding at once, or whatever else.&lt;/p&gt;&#10;&lt;p&gt;Being a Warrior Prime skill, it kinda hurts to lose use of it.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t mind the danger in accidentally engaging other enemies - that&amp;rsquo;s just a danger inherent in using such an attack, but it shouldn&amp;rsquo;t hit friendly creatures.&lt;/p&gt;&#10;&lt;p&gt;Is it at all possible to fix flail to at least not hit followers?&lt;/p&gt;&#10;&lt;p&gt;Failing all followers, at the very least not hit your OWN followers?&lt;/p&gt;&#10;&lt;p&gt;I understand this is also a problem for caster characters with area affect spells&amp;hellip; such as poor Shyla having her Pit Fiend get all disgruntled with her :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Crystal Teardrop/Sable Rune</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crystal-teardrop-sable-rune/</link><pubDate>Sat, 18 Jun 2005 14:17:02 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crystal-teardrop-sable-rune/</guid><description>&lt;div class="post" data-post-id="7328" data-author="Stryker" data-date="2005-06-18T14:17:02+00:00" data-subject="WTB Crystal Teardrop/Sable Rune"&gt;&#13;&#10;&lt;p&gt;Catch me/mullah online or mudmail. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>lots of questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/lots-of-questions/</link><pubDate>Sat, 18 Jun 2005 09:36:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/lots-of-questions/</guid><description>&lt;div class="post" data-post-id="7324" data-author="fowlon" data-date="2005-06-18T09:36:37+00:00" data-subject="lots of questions"&gt;&#13;&#10;&lt;p&gt;1-Can I leave Vk at level 16 and Can get back.&lt;/p&gt;&#10;&lt;p&gt;2-where is the meditation are in VK&lt;/p&gt;&#10;&lt;p&gt;3-How(where) can I get more and more gold at level 16W&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7325" data-author="Akasha2" data-date="2005-06-18T10:02:24+00:00" data-subject="Re: lots of questions"&gt;&#13;&#10;&lt;p&gt;1-Can I leave Vk at level 16 and Can get back.[/quote:32sc28z5]&lt;/p&gt;&#10;&lt;p&gt;Yes, you can&amp;rsquo;t go back after you level past 20.&lt;/p&gt;&#10;&lt;p&gt;2-where is the meditation are in VK[/quote:32sc28z5]&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s called The Reroll Chamber. It&amp;rsquo;s across from the Pet Shop, on the same side with the scribe.&lt;/p&gt;&#10;&lt;p&gt;3-How(where) can I get more and more gold at level 16W[/quote:32sc28z5]&lt;/p&gt;&#10;&lt;p&gt;Hopefully a mortal will respond to you on this one.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB iron mask and dwarf skin (cps)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-iron-mask-and-dwarf-skin-cps/</link><pubDate>Sat, 18 Jun 2005 02:20:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-iron-mask-and-dwarf-skin-cps/</guid><description>&lt;div class="post" data-post-id="7321" data-author="Weasel" data-date="2005-06-18T02:20:34+00:00" data-subject="WTB iron mask and dwarf skin (cps)"&gt;&#13;&#10;&lt;p&gt;Looking for the following 2 cps to finish a couple of forges:&lt;/p&gt;&#10;&lt;p&gt;Iron Mask (Masked Prisoner - Prison - Island)&lt;/p&gt;&#10;&lt;p&gt;Piece of Dwarf Skin (Tortured Elf - Prison - Island)&lt;/p&gt;&#10;&lt;p&gt;Please catch me online or mudmail me if you have either and are willing to part with them for coin.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Some Item Please</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-item-please/</link><pubDate>Fri, 17 Jun 2005 17:54:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-item-please/</guid><description>&lt;div class="post" data-post-id="7316" data-author="Mosaix" data-date="2005-06-17T17:54:03+00:00" data-subject="WTB Some Item Please"&gt;&#13;&#10;&lt;p&gt;Looking for the Following:&lt;/p&gt;&#10;&lt;p&gt;Torn Page From a Forgers Manual (Rune Netherworld comps)&lt;/p&gt;&#10;&lt;p&gt;Flicker of Flame&lt;/p&gt;&#10;&lt;p&gt;Strand of Silk Webbing&lt;/p&gt;&#10;&lt;p&gt;Potion of Mystical Powers&lt;/p&gt;&#10;&lt;p&gt;Gold Rune&lt;/p&gt;&#10;&lt;p&gt;Map of the World (Obsidian Sleeves Comps)&lt;/p&gt;&#10;&lt;p&gt;Vial of Saints Blood&lt;/p&gt;&#10;&lt;p&gt;Set of Scales&lt;/p&gt;&#10;&lt;p&gt;Have Coins Coins Coins, Emerald Gaunts First Forge for trade, can also work something out with a restring perhaps if you have everything or just about everything here.&lt;/p&gt;&#10;&lt;p&gt;Thanks much&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New female toy...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-female-toy/</link><pubDate>Fri, 17 Jun 2005 15:33:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-female-toy/</guid><description>&lt;div class="post" data-post-id="7306" data-author="12345" data-date="2005-06-17T15:33:37+00:00" data-subject="New female toy..."&gt;&#13;&#10;&lt;p&gt;If you&amp;rsquo;re female and can afford $17,000 American (or if you can lie, cheat or steal it), you can have the time of your life&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://abcnews.go.com/GMA/Living/story?id=235788&amp;amp;page=1" target="_blank" rel="noreferrer"&gt;http://abcnews.go.com/GMA/Living/story?id=235788&amp;amp;page=1&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7319" data-author="Yasik" data-date="2005-06-17T19:58:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Naaaa, man! I&amp;rsquo;ve been such a toy for helluvalot women for who-knows-how-long time and now this boy comes in and tells ME that HE invited this thing just recently?! HAHAHA!!!&lt;/p&gt;&#10;&lt;p&gt;Ok, let him enjoy (c) his own illusion. :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>HIGHEST +SHOCK 2K5</title><link>https://forum.slothmud.net/classes/cleric/highest-shock-2k5/</link><pubDate>Fri, 17 Jun 2005 11:20:50 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/highest-shock-2k5/</guid><description>&lt;div class="post" data-post-id="7298" data-author="brand" data-date="2005-06-17T11:20:50+00:00" data-subject="HIGHEST +SHOCK 2K5"&gt;&#13;&#10;&lt;p&gt;The Second Annual HIGHEST +SHOCK 2K5!?&lt;/p&gt;&#10;&lt;p&gt;Last Years Winner had +17 SHOCK in 2K4!&lt;/p&gt;&#10;&lt;p&gt;I had +10 last year, but picked up some new shoulderguards so&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; malachite shoulderguards..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; lightning vest..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; mailed gloves..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of white silk sleeves..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of water..&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a paint-bucket..&lt;/p&gt;&#10;&lt;p&gt;so +11 shock&lt;/p&gt;&#10;&lt;p&gt;with 18 wis and 18 con&lt;/p&gt;&#10;&lt;p&gt;:!: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>clasp related - yet not sure...</title><link>https://forum.slothmud.net/updates/bug-reporting/clasp-related-yet-not-sure/</link><pubDate>Fri, 17 Jun 2005 06:48:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/clasp-related-yet-not-sure/</guid><description>&lt;div class="post" data-post-id="7289" data-author="Taki" data-date="2005-06-17T06:48:51+00:00" data-subject="clasp related - yet not sure..."&gt;&#13;&#10;&lt;p&gt;Yesterday i found a cluster of oak leaves.&lt;/p&gt;&#10;&lt;p&gt;Its long desc (seen in room) says &amp;hellip;it would look good on your chest - or something similar. In the site eq-list it&amp;rsquo;s indicated as a +2 str addon and a comments reports &amp;lsquo;clasps to neck&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;I tried attaching it to several of my armour pieces, but, every time i type &amp;lsquo;attach cluster to &lt;armor piece&gt;&amp;rsquo; i only see a blank cr line, no message of confirmation, no message saying &amp;lsquo;ok&amp;rsquo; or &amp;rsquo;nothing happens&amp;rsquo; or whatever. Looking at the armour anyway, reveals the cluster is attached to it.&lt;/p&gt;&#10;&lt;p&gt;If i then wear the armour, I have no addon bonus (i.e. my STR remains the same).&lt;/p&gt;&#10;&lt;p&gt;So:&lt;/p&gt;&#10;&lt;p&gt;Is the cluster of oak leaves bugged?&lt;/p&gt;&#10;&lt;p&gt;Is the &amp;lsquo;attach&amp;rsquo; command bugged?&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;Am I just doing something wrong?&lt;/p&gt;&#10;&lt;p&gt;Thanks for a reply/fix(if needed)&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rewards of True Loyalty &gt;:]</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rewards-of-true-loyalty/</link><pubDate>Fri, 17 Jun 2005 04:24:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rewards-of-true-loyalty/</guid><description>&lt;div class="post" data-post-id="7287" data-author="Ozzy" data-date="2005-06-17T04:24:17+00:00" data-subject="Rewards of True Loyalty &amp;gt;:]"&gt;&#13;&#10;&lt;p&gt;[img:3phcqh7y]http://yasik.mci.kiev.ua/godsanc.jpg[/img:3phcqh7y]&lt;/p&gt;&#10;&lt;p&gt;I hope THIS TIME everybody got the idea about &amp;lsquo;Who to worship?&amp;quot; :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7292" data-author="Gnu" data-date="2005-06-17T08:25:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://encyclopedia.thefreedictionary.com/god" target="_blank" rel="noreferrer"&gt;http://encyclopedia.thefreedictionary.com/god&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7294" data-author="Vixn" data-date="2005-06-17T08:43:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;ldquo;Arguments from morality contend that the existence of &amp;lsquo;good&amp;rsquo; and &amp;rsquo;evil&amp;rsquo; imply the existence of God.&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Do they mean Asryal?&lt;/p&gt;&#10;&lt;p&gt;p.s. Voting argument contend that the necessity of vote reminding imply the existence of Jake&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7299" data-author="Autolycos" data-date="2005-06-17T11:51:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;and the actual point of this post was?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple Convience Skill Ideas</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/couple-convience-skill-ideas/</link><pubDate>Thu, 16 Jun 2005 22:27:34 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/couple-convience-skill-ideas/</guid><description>&lt;div class="post" data-post-id="7278" data-author="Deju" data-date="2005-06-16T22:27:34+00:00" data-subject="Couple Convience Skill Ideas"&gt;&#13;&#10;&lt;p&gt;Hey -&lt;/p&gt;&#10;&lt;p&gt;I was just thinking of a couple thief skills that would be nice, yet wouldn&amp;rsquo;t really add much power. Mostly these are for convience when using poison. Obviously I&amp;rsquo;m not married to any names, so if you happen to implement them call them what you want. I have thought multiple times that both of these would be nice.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Inspect Weapon: It would be nice to be able to look at a weapon and see if there is any poison on it (and what kind of poison). It would also be nice to be able to do this without removing it.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Ex: &amp;ldquo;Inspect Fangs&amp;rdquo;: You see 2 applications of iocaine applied to the Fangs.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&amp;ldquo;Wipe Weapon: If i apply iocaine, but then decide i would rather use ryodine, it would be nice to do this without having to stab something first to clear the iocaine.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Ex: &amp;ldquo;Wipe Fangs&amp;rdquo;: You carefully wipe the Fangs clean.&lt;/p&gt;&#10;&lt;p&gt;If i had my choice between the 2, i would much rather have #2. Just a thought, take it or leave it :)&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Locked?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/locked/</link><pubDate>Thu, 16 Jun 2005 18:03:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/locked/</guid><description>&lt;div class="post" data-post-id="7277" data-author="12345" data-date="2005-06-16T18:03:40+00:00" data-subject="Locked?"&gt;&#13;&#10;&lt;p&gt;Can&amp;rsquo;t remember who suggested it, but it looks like they got their wish. The unregistered board is locked.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7279" data-author="Avatar" data-date="2005-06-16T22:48:59+00:00" data-subject="locked"&gt;&#13;&#10;&lt;p&gt;Thank god.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;err, gods in this case, I guess.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;p&gt;PS.&lt;/p&gt;&#10;&lt;p&gt;I know none of you were responsible, but thank god (gods) for beer. Woot!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7281" data-author="kjartan" data-date="2005-06-17T00:11:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yeah, I locked it during a Medievia-attack yesterday and I think we are probably going to leave it locked. We haven&amp;rsquo;t had anything posted on there unregistered except attacks in ages.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vote for the biggest Know-it-all on Sloth!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/vote-for-the-biggest-know-it-all-on-sloth/</link><pubDate>Thu, 16 Jun 2005 14:11:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/vote-for-the-biggest-know-it-all-on-sloth/</guid><description>&lt;div class="post" data-post-id="7271" data-author="13" data-date="2005-06-16T14:11:56+00:00" data-subject="Vote for the biggest Know-it-all on Sloth!"&gt;&#13;&#10;&lt;p&gt;Who &amp;ldquo;knows&amp;rdquo; the most?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7272" data-author="Zam" data-date="2005-06-16T14:31:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;mwahahahaha&lt;/p&gt;&#10;&lt;p&gt;respect , man ! :))&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7273" data-author="Weasel" data-date="2005-06-16T14:45:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;who knows the most, or who [i:3cmepujk]thinks[/i:3cmepujk] they know the most?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7274" data-author="13" data-date="2005-06-16T14:47:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;the latter&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7275" data-author="Autolycos" data-date="2005-06-16T15:27:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;m offened that Gelding isnt on here!&lt;/p&gt;&#10;&lt;p&gt;he would win by a land slide!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7276" data-author="Vixn" data-date="2005-06-16T16:53:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm, how could i vote for myself?&lt;/p&gt;&#10;&lt;p&gt;put me in, i&amp;rsquo;ll be the first!&lt;/p&gt;&#10;&lt;p&gt;:roll:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: aura &amp; pitch black</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-aura-pitch-black/</link><pubDate>Thu, 16 Jun 2005 11:01:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-aura-pitch-black/</guid><description>&lt;div class="post" data-post-id="7267" data-author="Axtrel" data-date="2005-06-16T11:01:28+00:00" data-subject="WTB: aura &amp;amp; pitch black"&gt;&#13;&#10;&lt;p&gt;looking for:&lt;/p&gt;&#10;&lt;p&gt;aura of midnight&lt;/p&gt;&#10;&lt;p&gt;pitch black greaves&lt;/p&gt;&#10;&lt;p&gt;paying well&lt;/p&gt;&#10;&lt;p&gt;-Axtrel&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7300" data-author="Axtrel" data-date="2005-06-17T12:02:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;bump&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>DAMN!!!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/damn/</link><pubDate>Wed, 15 Jun 2005 22:19:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/damn/</guid><description>&lt;div class="post" data-post-id="7258" data-author="Leaf" data-date="2005-06-15T22:19:29+00:00" data-subject="DAMN!!!"&gt;&#13;&#10;&lt;p&gt;Small Pebble 2000000 1000000000 rith 2 Days 10 Hours 12 Minutes 49 Seconds Chainer&lt;/p&gt;&#10;&lt;p&gt;Chainer is going to be 1 rich MOFO!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7260" data-author="rith" data-date="2005-06-15T23:25:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;My preeeeeciousssssssss&amp;hellip;&amp;hellip;&amp;hellip; :twisted:&lt;/p&gt;&#10;&lt;p&gt;One pebble to rule them all!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7265" data-author="13" data-date="2005-06-16T10:06:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll sell you one for 1mil right now.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7268" data-author="rith" data-date="2005-06-16T11:30:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Great, catch me online. Im on Heavell mostly these days.&lt;/p&gt;&#10;&lt;p&gt;Thanks :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7269" data-author="Leaf" data-date="2005-06-16T12:08:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Look at Aa, cutting into Chainer&amp;rsquo;s profit. BAD AA, BAD!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some Questions about Being a Bard</title><link>https://forum.slothmud.net/classes/bard/some-questions-about-being-a-bard/</link><pubDate>Wed, 15 Jun 2005 17:44:35 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/some-questions-about-being-a-bard/</guid><description>&lt;div class="post" data-post-id="7253" data-author="SirRobin" data-date="2005-06-15T17:44:35+00:00" data-subject="Some Questions about Being a Bard"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do a Bard’s songs work for pets/followers? If so, wouldn’t a Bard Necro be fairly powerful?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do a Bard’s songs continue working if a Bard/Druid shapeshifts into an animal form?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does a Bard Secondary get any benefits?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I haven’t seen a lot of Bards around. Is it only because they are not (or not seen as) a solo class?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7256" data-author="Gnu" data-date="2005-06-15T18:55:25+00:00" data-subject="Re: Some Questions about Being a Bard"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do a Bardâ€™s songs work for pets/followers? If so, wouldnâ€™t a Bard Necro be fairly powerful?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do a Bardâ€™s songs continue working if a Bard/Druid shapeshifts into an animal form?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does a Bard Secondary get any benefits?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I havenâ€™t seen a lot of Bards around. Is it only because they are not (or not seen as) a solo class?[/quote:zug3u9rh]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bard&amp;rsquo;s songs work for followers. Bard Necros has a good chopping power&amp;hellip; lets count: at 4x40 20 I can summon 3 undeads - 2 wilewights and 1 banshee&amp;hellip; these are 11 attacks&amp;hellip; if they all do not miss and if I sing gods of war, then we&amp;rsquo;ll produce 110 Damage&amp;hellip; nd it costs 35 mana to start singing + 35 mana for every tick&amp;hellip; BUT if you cast any spell (acid blind, heal self, web etc.) you will stop singing and have to resing again (that&amp;rsquo;s 35 mana)&amp;hellip; conclusion: bards + undeads are good for fat chop-style mobs.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bard&amp;rsquo;s songs continue working for some time after bard stops singing&amp;hellip; I think you will spend this time for shifting into animal :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Secondary bard gets DEX as the 2nd rolling stat, good apportunity of making good AC mode, th second high CAP for charisma.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Bards were planned as a group oriented class, they get solo power when raise levels for other classes :) not many bards? Let me count:&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Taliesin, Pendalf, Minstrel, Sapient, Leadbelly, Solstice, Elseh, Requiem&amp;hellip; and they all are playing now :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Leaving Sloth for a while</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/leaving-sloth-for-a-while/</link><pubDate>Wed, 15 Jun 2005 12:51:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/leaving-sloth-for-a-while/</guid><description>&lt;div class="post" data-post-id="7236" data-author="impz" data-date="2005-06-15T12:51:48+00:00" data-subject="Leaving Sloth for a while"&gt;&#13;&#10;&lt;p&gt;Ok, this is your residental spider here. I won&amp;rsquo;t be around for the next 1 1/2 months or so due to army reservist training and my preparation to present for the academic conference (AMIC) in Beijing from early july to end of july.&lt;/p&gt;&#10;&lt;p&gt;So then, whoever knows me and whoever misses me and whoevers misses me in order to taunt me. Wave, I will be back thereabout.&lt;/p&gt;&#10;&lt;p&gt;Enjoy your game, people. chill.&lt;/p&gt;&#10;&lt;p&gt;Jan&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug in Bard class abilities window</title><link>https://forum.slothmud.net/updates/web-site-suggestions/bug-in-bard-class-abilities-window/</link><pubDate>Wed, 15 Jun 2005 08:22:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/bug-in-bard-class-abilities-window/</guid><description>&lt;div class="post" data-post-id="7224" data-author="Taki" data-date="2005-06-15T08:22:32+00:00" data-subject="bug in Bard class abilities window"&gt;&#13;&#10;&lt;p&gt;Tail and Hide links pop up a window with a code error (too many arguments&amp;hellip;.).&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Favourite / suggested Druid classo</title><link>https://forum.slothmud.net/classes/druid/favourite-suggested-druid-classo/</link><pubDate>Wed, 15 Jun 2005 08:02:15 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/favourite-suggested-druid-classo/</guid><description>&lt;div class="post" data-post-id="7222" data-author="Taki" data-date="2005-06-15T08:02:15+00:00" data-subject="Favourite / suggested Druid classo"&gt;&#13;&#10;&lt;p&gt;Hi all!&lt;/p&gt;&#10;&lt;p&gt;I just started playing Sloth and one of my alts is a Druid prime. I choose Monk as secondary thinking i could benefit from the bare handed advantages and skills of Monk even when shifted, then - reading the board - i noticed most of the human form skills/spells are not available when shifted. No biggie&amp;hellip; I do hope at least damage reduction and improved attack keep on working in form&amp;hellip; I will see :)&lt;/p&gt;&#10;&lt;p&gt;In any case I think Monk is a good backup class for a druid, not needing to carry weapons around.&lt;/p&gt;&#10;&lt;p&gt;Please feel free to vote in the poll and explain your choice or add your comments!&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shipment/post office bugged?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/shipment-post-office-bugged/</link><pubDate>Wed, 15 Jun 2005 07:12:40 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/shipment-post-office-bugged/</guid><description>&lt;div class="post" data-post-id="7221" data-author="Tinkles" data-date="2005-06-15T07:12:40+00:00" data-subject="Shipment/post office bugged?"&gt;&#13;&#10;&lt;p&gt;Few days ago, i happened to check Tinkles&amp;rsquo; s bank balance and i was shocked to find that it was short of about 10mil coins. I was quite sure that the coins had been missing somewhere because i did not buy any expensive eq recently and i haven&amp;rsquo;t been using Tinkles much . I checked around and got to know that Bird too had same problem. He had been receiving money from post office from someone that he never charge shipment fee and also lost money to someone.&lt;/p&gt;&#10;&lt;p&gt;So is it really bugged? Can any immortal check about this and get back to me? Can i still get back my money? :p&lt;/p&gt;&#10;&lt;p&gt;Tinkles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CrashMore</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crashmore/</link><pubDate>Wed, 15 Jun 2005 04:42:51 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crashmore/</guid><description>&lt;div class="post" data-post-id="7213" data-author="Corwin" data-date="2005-06-15T04:42:51+00:00" data-subject="CrashMore"&gt;&#13;&#10;&lt;p&gt;any ideas when the mud may be up again&amp;hellip;btw mud down time is really hurting our rating on mud connecter&amp;hellip;maybe one of the coders/admin could look into ways to make the mud more stable as opposed to finding was to piss off the player base my making all to many game play changes&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7215" data-author="nexus" data-date="2005-06-15T04:46:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Corwin, if you dont like the mud pls dont try to annoy others and oppose imms. They know what they are doing&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Go play tetris&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>massive lag?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/massive-lag/</link><pubDate>Wed, 15 Jun 2005 03:19:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/massive-lag/</guid><description>&lt;div class="post" data-post-id="7205" data-author="Weasel" data-date="2005-06-15T03:19:58+00:00" data-subject="massive lag?"&gt;&#13;&#10;&lt;p&gt;anyone else lagged for like 10+ minutes now? ..even the website seems sluggish..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7209" data-author="Corwin" data-date="2005-06-15T04:33:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;stupid change after stupid change after stupid change&amp;hellip;why not try to get the mud working again before anymore fucking changes!!! you want me to vote..stop fucking around with all these changes&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7210" data-author="Akasha2" data-date="2005-06-15T04:40:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Ok Corwin, no more new areas then, cause I froze us while working on building a new area for the &lt;em&gt;very apprecitive&lt;/em&gt; people.&lt;/p&gt;&#10;&lt;p&gt;I apologize for the inconvience to everyone, wonder what I should do with my area now though since Corwin doesn&amp;rsquo;t want anymore stupid ***** changes.&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Offer at Inns</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/offer-at-inns/</link><pubDate>Tue, 14 Jun 2005 17:34:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/offer-at-inns/</guid><description>&lt;div class="post" data-post-id="7183" data-author="osric" data-date="2005-06-14T17:34:54+00:00" data-subject="Offer at Inns"&gt;&#13;&#10;&lt;p&gt;It seems like someone changed offer, and put things in order by how much it costs to rent, thats cool, far and away the coolest change I&amp;rsquo;ve noticed in a while. :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7186" data-author="12345" data-date="2005-06-14T17:54:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That reminds me&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The game allows you to store 110 items. If you have more than that, the Innkeeper tells you they can&amp;rsquo;t store that many items, but doesn&amp;rsquo;t say how many you have. If you type offer, it also doesn&amp;rsquo;t tell you how many you have. Inventory works, but I usually use offer when deciding what to drop. Could the item count be added to offer, and perhaps the innkeeper as well?&lt;/p&gt;&#10;&lt;p&gt;Oh, and the offer change is cool :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found a minor one, druid related</title><link>https://forum.slothmud.net/updates/bug-reporting/found-a-minor-one-druid-related/</link><pubDate>Tue, 14 Jun 2005 07:17:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/found-a-minor-one-druid-related/</guid><description>&lt;div class="post" data-post-id="7155" data-author="Taki" data-date="2005-06-14T07:17:04+00:00" data-subject="Found a minor one, druid related"&gt;&#13;&#10;&lt;p&gt;Ok, this is not really annoying, but does not fit in the &amp;lsquo;usual flow&amp;rsquo; of the mudplay behaviour.&lt;/p&gt;&#10;&lt;p&gt;If i start killing in a new visited area while shapeshifted, i won&amp;rsquo;t have the extra xp for the &amp;lsquo;first kill&amp;rsquo; in area. I will, nonetheless, get the extra xp for my first kill if I kill in normal form, even if i cycled that area several times while shapeshifted.&lt;/p&gt;&#10;&lt;p&gt;I guess this could be fixed, just for &amp;lsquo;making sense&amp;rsquo; ;)&lt;/p&gt;&#10;&lt;p&gt;T.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some crap</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-some-crap/</link><pubDate>Tue, 14 Jun 2005 04:53:04 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/wtb-some-crap/</guid><description>&lt;div class="post" data-post-id="7150" data-author="Vixn" data-date="2005-06-14T04:53:04+00:00" data-subject="WTB some crap"&gt;&#13;&#10;&lt;p&gt;Some crap I need and my offers for it:&lt;/p&gt;&#10;&lt;p&gt;long grey cloak - 2,5 mln&lt;/p&gt;&#10;&lt;p&gt;blood covered boots - 4 mln&lt;/p&gt;&#10;&lt;p&gt;cracked crystal ball (cp for yooper&amp;rsquo;s guards) - 1 mln&lt;/p&gt;&#10;&lt;p&gt;prisoner charm (cp for yooper&amp;rsquo;s guard&amp;rsquo;s) - 1 mln&lt;/p&gt;&#10;&lt;p&gt;ivory torch - &amp;hellip;3 mln?&amp;hellip; (no idea how much is it, so I&amp;rsquo;d be glad to hear your price)&lt;/p&gt;&#10;&lt;p&gt;catch me on-line (mostly Edd), mudmail me, mail to &lt;a href="mailto:vixn@pisem.net" &gt;vixn@pisem.net&lt;/a&gt;, icq 33029823 or post here.&lt;/p&gt;&#10;&lt;p&gt;Vixn&lt;/p&gt;&#10;&lt;p&gt;p.s. I&amp;rsquo;ll be very grateful for any donations :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clerics-My Opinion</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/clerics-my-opinion/</link><pubDate>Tue, 14 Jun 2005 03:32:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/clerics-my-opinion/</guid><description>&lt;div class="post" data-post-id="7149" data-author="Skar" data-date="2005-06-14T03:32:10+00:00" data-subject="Clerics-My Opinion"&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;I&amp;rsquo;m sorry if I come off as whiny, this is my opinion&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve heard that a Cleric prime is useless as an avatar, and not having any cleric in my classO, I can&amp;rsquo;t feel sympathy, but I do understand.&lt;/p&gt;&#10;&lt;p&gt;But, I&amp;rsquo;ve also heard that my classO is worthless because I don&amp;rsquo;t have cleric in it.. from multiple people, never heard non cleric classO being praised yet&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m sure a non-cleric character could survive in this game, or even surpass a classO with a cleric in it if given to the right person&amp;hellip; but I&amp;rsquo;m not the right person, and I do not feel like making another character with a cleric in it so I can be like you. That&amp;rsquo;s why I&amp;rsquo;m here, to complain.&lt;/p&gt;&#10;&lt;p&gt;I feel clerics are just too good because-&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;They have all the powerful healing spells&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sanctuary, and later Aegis&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Raise dead.. (I really want this for necromancers.. or druids..)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Supplication&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I just feel that they hog too many powerful spells, granted without they wouldn&amp;rsquo;t be the shining class that they are&amp;hellip; And no I&amp;rsquo;m not saying share all those spells because that would make cleric just plain useless..&lt;/p&gt;&#10;&lt;p&gt;But I never think, dang it I wish I was a bard, or a warrior, or a monk&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Flame me if you&amp;rsquo;d like, this is my opinion.. post yours. Thx for the time~~!&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; ~~Skar&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/div&gt;</description></item><item><title>Posts from open proxies</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/posts-from-open-proxies/</link><pubDate>Tue, 14 Jun 2005 01:00:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/posts-from-open-proxies/</guid><description>&lt;div class="post" data-post-id="7146" data-author="kjartan" data-date="2005-06-14T01:00:37+00:00" data-subject="Posts from open proxies"&gt;&#13;&#10;&lt;p&gt;Since we have been having some posts from Medievia folks (or anyway people who claim to be Medievia folks) using open proxies lately, I have started deleting and ip-banning anything suspicious that came from an open proxy. Maybe at some point we will automate the blacklisting of open proxies. So, if your post got deleted unjustly, sorry about that, please feel free to repost from another site. If I have mistakenly banned your IP and it&amp;rsquo;s not an open proxy, log onto the game (even as a newbie if you want anonymity) and let someone know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>The topic or post you requested does not exist</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/the-topic-or-post-you-requested-does-not-exist/</link><pubDate>Tue, 14 Jun 2005 00:59:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/the-topic-or-post-you-requested-does-not-exist/</guid><description>&lt;div class="post" data-post-id="7145" data-author="12345" data-date="2005-06-14T00:59:31+00:00" data-subject="The topic or post you requested does not exist"&gt;&#13;&#10;&lt;p&gt;Gotta wonder how often that happens&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7147" data-author="kjartan" data-date="2005-06-14T01:01:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;See next thread.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crossroads Pops</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/crossroads-pops/</link><pubDate>Mon, 13 Jun 2005 17:30:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/crossroads-pops/</guid><description>&lt;div class="post" data-post-id="7132" data-author="Blastem" data-date="2005-06-13T17:30:15+00:00" data-subject="Crossroads Pops"&gt;&#13;&#10;&lt;p&gt;ok lets start this with a run.&lt;/p&gt;&#10;&lt;p&gt;.6w2nw3nw2n;kn gateway;open gateway (to kozakura)&lt;/p&gt;&#10;&lt;p&gt;.6n3e;open gate;e&lt;/p&gt;&#10;&lt;p&gt;Area is a great mid group to high single area desiged for a tank and some groupies. There are no agro mobs but are some fire and acid rooms so be careful and remember always have some recalls handy.&lt;/p&gt;&#10;&lt;p&gt;Pops so far have only been spellbooks in inventory but have been told they are regular pops.&lt;/p&gt;&#10;&lt;p&gt;Presage book pops on Hasth&lt;/p&gt;&#10;&lt;p&gt;and Gods of War on Ei.&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie Primer</title><link>https://forum.slothmud.net/updates/web-site-suggestions/newbie-primer/</link><pubDate>Mon, 13 Jun 2005 13:13:14 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/newbie-primer/</guid><description>&lt;div class="post" data-post-id="7129" data-author="12345" data-date="2005-06-13T13:13:14+00:00" data-subject="Newbie Primer"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve tried reading the primer about a dozen different times and I think I&amp;rsquo;ve gotten as far as page 8. Could one of the gods please create a page for it on the site? It would make it a lot easier to read for newbie and vet alike.&lt;/p&gt;&#10;&lt;p&gt;Also, newbie info is pretty scattered, though the site map does a somewhat decent job of combining it. A grouping for Newbie info containing the Newbie Center, Primer and a link to the FAQ in the forums might provide for greater visibility for the newbie types. Considering the number of newbies lately, it might prove beneficial. Also, I know the gods aren&amp;rsquo;t partial to editing posts, but trimming some of the unneeded stuff in the FAQ, or creating a way to navigate it more easily would probably make it less intimidating.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB:Belt of Vitality</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-belt-of-vitality/</link><pubDate>Sun, 12 Jun 2005 15:57:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-belt-of-vitality/</guid><description>&lt;div class="post" data-post-id="7091" data-author="Filk" data-date="2005-06-12T15:57:25+00:00" data-subject="WTB:Belt of Vitality"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;p&gt;2 mils&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Cracked Skull Lamp</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cracked-skull-lamp/</link><pubDate>Sun, 12 Jun 2005 15:48:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cracked-skull-lamp/</guid><description>&lt;div class="post" data-post-id="7090" data-author="Weasel" data-date="2005-06-12T15:48:08+00:00" data-subject="WTB: Cracked Skull Lamp"&gt;&#13;&#10;&lt;p&gt;The one that pops on Witch Doctor in Dark Covenant. Will pay well..coins.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7131" data-author="Weasel" data-date="2005-06-13T14:30:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got one, thanks Mosaix :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>weight indication in eq list</title><link>https://forum.slothmud.net/updates/web-site-suggestions/weight-indication-in-eq-list/</link><pubDate>Sun, 12 Jun 2005 10:32:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/weight-indication-in-eq-list/</guid><description>&lt;div class="post" data-post-id="7085" data-author="Taki" data-date="2005-06-12T10:32:38+00:00" data-subject="weight indication in eq list"&gt;&#13;&#10;&lt;p&gt;Hello!&lt;/p&gt;&#10;&lt;p&gt;The website is really good&amp;hellip; so i think the only thing it might improve what i saw til now would be the indication of weight in the eq list&amp;hellip; i think it&amp;rsquo;s an important quality of every piece of eq, but i haven&amp;rsquo;t found it in the eq list, filters and so (if it is there disregard my dumbness and please point me to that )&lt;/p&gt;&#10;&lt;p&gt;;)&lt;/p&gt;&#10;&lt;p&gt;Taki the monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crossroads: Area Opener</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crossroads-area-opener/</link><pubDate>Sun, 12 Jun 2005 06:26:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crossroads-area-opener/</guid><description>&lt;div class="post" data-post-id="7084" data-author="Medios" data-date="2005-06-12T06:26:43+00:00" data-subject="Crossroads: Area Opener"&gt;&#13;&#10;&lt;p&gt;Decider wanted everyone on the island. Minstrel (evil) and Shyla (good) were team captains. We picked teams and had to find our respective mob in Crossroads. Crossroads begins somewhere near Kozakura. I believe Annie found the entrance for the good team. Good mob was Xei, the lord of light. Evil mob was Ei, the lord of darkness. After finding Ei he gave us an evil letter describing 5 mobs that contained emblems of light. We were to retrieve the emblems and bring them back.&lt;/p&gt;&#10;&lt;p&gt;evil letter:&lt;/p&gt;&#10;&lt;p&gt;The first is a heavenly being that is pure and just. A keen reader of&lt;/p&gt;&#10;&lt;p&gt;books, he is often piled up in his stacks of books to research on issues of&lt;/p&gt;&#10;&lt;p&gt;justice. &amp;mdash;archangel gabriel heaven&lt;/p&gt;&#10;&lt;p&gt;The second is in an area where energy raises and falls. He stands noble&lt;/p&gt;&#10;&lt;p&gt;even with his aged eyes. Wielding a sling and a gleaming two-handed sword, he seeks to defend his home with pride. &amp;ndash; seraph pos planes&lt;/p&gt;&#10;&lt;p&gt;The third is a race that has been good, but seen as evil to outside eyes&lt;/p&gt;&#10;&lt;p&gt;that guards the emblem. A distinguished protector holds the key to break&lt;/p&gt;&#10;&lt;p&gt;the seal of darkness. &amp;ndash; protector irda&lt;/p&gt;&#10;&lt;p&gt;The fourth is an old man like no other. He fathers his followers with&lt;/p&gt;&#10;&lt;p&gt;love and hope. Sitting carefully with a warrior&amp;rsquo;s grace, he seeks to stamp&lt;/p&gt;&#10;&lt;p&gt;out evil in this castle. &amp;ndash; father castle perserverance&lt;/p&gt;&#10;&lt;p&gt;The fifth is locked in a cell in a mansion of his name. He is crazed&lt;/p&gt;&#10;&lt;p&gt;but still pure in heart. Wishing for his lady once in a while, he seeks&lt;/p&gt;&#10;&lt;p&gt;the day of light to reach. master dalina dalina mansion&lt;/p&gt;&#10;&lt;p&gt;We quickly destroyed these mobs with a few tarrasque kings in our way. Using reign of confusion I could quickly escape these evil kings. We collected our emblems and went back to Ei where we met another king who handled us with a restore proc. We regened up and went back giving our emblems to Ei, he cast a spell and released the judge of Jigoku. He was beefed up and ethereal. We killed him and went back to the decider as requested.&lt;/p&gt;&#10;&lt;p&gt;Minstrel and Shyla were voted MVP. Minstrel got steel gladiator boots, .5 10hp. Shyla decided to pick a purloin aura book. Scinilescent gloves were aslo available .1 1mr 7mana, deciding infernites were just as good shyla passed on taking them. Alot of medium level eq was passed out with each team voting on who gets a pick. Shival, Annie, Ditheca and a few others donated eq/tokens to make sure everyone got something. 25 drachma was also awarded to each team member. Overall this was a very well thought out quest. I would have like to explore the area more during the quest but ths sheer mayhem kept me from being able to see much. More carnage would have been good as well.&lt;/p&gt;&#10;&lt;p&gt;Special thanks to my team and especially Shival, Vanyel, Zukt, Ken, Tinkles who deciphered the clues pretty quickly and helped us finish early enough to kill the judge before the good group arrived. I would also like to give a shout out to Asyral for spending alot of time planning this quest. Congrats Asryal on Demigod!! You deserve it. Great job leading the good team Shyla, hope you knew evil would prevail in the end. Finishing the task first secured us the first pick of eq, with the next piece rotating to the other group.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;p&gt;PS Thank Asryal next time you see him. :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crossroads is now opened</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/crossroads-is-now-opened/</link><pubDate>Sun, 12 Jun 2005 03:46:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/crossroads-is-now-opened/</guid><description>&lt;div class="post" data-post-id="7082" data-author="Shyla" data-date="2005-06-12T03:46:30+00:00" data-subject="Crossroads is now opened"&gt;&#13;&#10;&lt;p&gt;Asryal had his area opener today for Crossroads. I can&amp;rsquo;t tell you for sure where it is but somehow it connects to Kozukura on ss. We hunted xei to get to the beginning of the area. MInstrel led the evil group and I led the good group. Or rather the good group led me on a merry chase. Either way we had an interesting time.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;674hp 630ma 238mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Group &amp;lsquo;Shyla&amp;rsquo;s Brave Marauders&amp;rsquo; consists of:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Shyla [Cl:40 674hp 630ma 238mv] (Fearless Leader)&#13;&#10;&#13;&#10; Firebrand [Wa:40 1138hp 375ma 277mv] shyla/jensen/annie&#13;&#10;&#13;&#10; Sickcow [Th:40 854hp 240ma 188mv] annie/zalasta&#13;&#10;&#13;&#10; Reavers [Wa:40 910hp 340ma 200mv] (Absent)&#13;&#10;&#13;&#10; Elgar [Wa:40 916hp 249ma 164mv] annie zal, fb, aife&#13;&#10;&#13;&#10; Lob [Wa:40 931hp 317ma 182mv] shyla/annie&#13;&#10;&#13;&#10; Sian [Wa:40 938hp 238ma 260mv] jensen/shyla/annie&#13;&#10;&#13;&#10; Shaolin [Mo:40 910hp 201ma 260mv] zalasta&#13;&#10;&#13;&#10; Cazzira [Mo:34 635hp 137ma 160mv] slave&#13;&#10;&#13;&#10; Ditheca [Ne:40 671hp 445ma 178mv] (Absent)&#13;&#10;&#13;&#10; Guinex [Ne:40 549hp 356ma 169mv] annie&#13;&#10;&#13;&#10; Jensen [Cl:40 789hp 465ma 209mv] (Absent)&#13;&#10;&#13;&#10; Sapient [Ba:40 926hp 420ma 250mv] zalasta&#13;&#10;&#13;&#10; Aife [Dr:40 641hp 495ma 193mv] annie&#13;&#10;&#13;&#10; Morphling [Dr:40 674hp 626ma 142mv] (Absent)&#13;&#10;&#13;&#10; Jagon [Mo:40 707hp 315ma 170mv] Ann/Jens/Shyla/Fire&#13;&#10;&#13;&#10; Athar [Cl:40 721hp 287ma 154mv] ?&#13;&#10;&#13;&#10; Annie [Ma:40 683hp 860ma 197mv] SuperDebbie&#13;&#10;&#13;&#10; Axtrel [Ma:40 498hp 731ma 112mv] jensen/shyla&#13;&#10;&#13;&#10; Rimsky [Ma:40 487hp 639ma 123mv] ---&#13;&#10;&#13;&#10; Sarthe [Wa:20 369hp 168ma 130mv] Jensen&#13;&#10;&#13;&#10; Coltrane [Ma:40 624hp 479ma 112mv] Jensen&#13;&#10;&#13;&#10; Volnaib [Mo:40 909hp 166ma 232mv] (Absent)&#13;&#10;&#13;&#10; Asryal [Wa:43 992hp 369ma 335mv] Follow me.\&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;I would like to thank the people in my group for bearing with me. A special thanks to Jensen,Annie,zalasta and ditheca. and of course our tank firebrand.&lt;/p&gt;&#10;&lt;p&gt;we had to find and kill 5 mobs that had emblems on them from the clues that were given. Only every time we were in an area trying to kill the mob that had it Tarrasque King would show up and no matter how much we hit him we couldn&amp;rsquo;t get past small scratches. It was total chaos that worked out okie only because the people in my group worked with me and helped me to get it all done. Just to let you know there are a couple of firerooms in this new area so you might want to have spell shield up when exploring. There are also doors that you don&amp;rsquo;t see exits to so you might have to look around a bit to fully explore it. I hope everyone had fun and got at least something out of it. Just fyi we all got 25 drachma from it along with a few items that some people got. Anyone that didn&amp;rsquo;t get anything that was in my group and feels left out holler at me and I will see what I can do to help you feel like you are important :)&lt;/p&gt;&#10;&lt;p&gt;Anyways happy exploring and thankyou Asryal for your new area :)&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>:P</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/p/</link><pubDate>Sun, 12 Jun 2005 00:56:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/p/</guid><description>&lt;div class="post" data-post-id="7078" data-author="daedalus" data-date="2005-06-12T00:56:27+00:00" data-subject=":P"&gt;&#13;&#10;&lt;p&gt;The first is a heavenly being that is pure and just. A keen reader of&lt;/p&gt;&#10;&lt;p&gt;books, he is often piled up in his stacks of books to research on issues of&lt;/p&gt;&#10;&lt;p&gt;justice.&lt;/p&gt;&#10;&lt;p&gt;The second is in an area where energy raises and falls. He stands noble&lt;/p&gt;&#10;&lt;p&gt;even with his aged eyes. Wielding a sling and a gleaming two-handed sword,&lt;/p&gt;&#10;&lt;p&gt;he seeks to defend his home with pride.&lt;/p&gt;&#10;&lt;p&gt;The third is a race that has been good, but seen as evil to outside eyes&lt;/p&gt;&#10;&lt;p&gt;that guards the emblem. A distinguished protector holds the key to break&lt;/p&gt;&#10;&lt;p&gt;the seal of darkness.&lt;/p&gt;&#10;&lt;p&gt;The fourth is an old man like no other. He fathers his followers with&lt;/p&gt;&#10;&lt;p&gt;love and hope. Sitting carefully with a warrior&amp;rsquo;s grace, he seeks to stamp&lt;/p&gt;&#10;&lt;p&gt;out evil in this castle.&lt;/p&gt;&#10;&lt;p&gt;The fifth is locked in a cell in a mansion of his name. He is crazed&lt;/p&gt;&#10;&lt;p&gt;but still pure in heart. Wishing for his lady once in a while, he seeks&lt;/p&gt;&#10;&lt;p&gt;the day of light to reach.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>scrybite</title><link>https://forum.slothmud.net/updates/bug-reporting/scrybite/</link><pubDate>Sat, 11 Jun 2005 15:29:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/scrybite/</guid><description>&lt;div class="post" data-post-id="7069" data-author="Weasel" data-date="2005-06-11T15:29:54+00:00" data-subject="scrybite"&gt;&#13;&#10;&lt;p&gt;&amp;lsquo;help scrybite&amp;rsquo; says minimum mana 15, yet it costs 25 mana to cast at 5x40.. something ain&amp;rsquo;t right there..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7070" data-author="firebrand" data-date="2005-06-11T17:10:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you want to talk about spells/skills not working right, look at concentration. i see NO improvement in preventing lost concs. in fact, i seem to lose them as much as (if not more than) a char who hasn&amp;rsquo;t learned it yet&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7071" data-author="kjartan" data-date="2005-06-11T18:11:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I checked the code, it ought to reduce lost conc significantly. Of course concentration only works on mage spells and some avatar spells; cleric spells and other avatar spells use meditation, and nothing works on new-class spells.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sob, i felt so loved</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/sob-i-felt-so-loved/</link><pubDate>Sat, 11 Jun 2005 12:43:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/sob-i-felt-so-loved/</guid><description>&lt;div class="post" data-post-id="7067" data-author="impz" data-date="2005-06-11T12:43:29+00:00" data-subject="Sob, i felt so loved"&gt;&#13;&#10;&lt;p&gt;Isabo gossips&amp;ndash; &amp;lsquo;* sorry about it, guys&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lemonfaire gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Nomics gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Derhak gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A rat gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ai gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rakir gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Stranger gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Slice gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lucivar gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Reavers gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cry gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Redwood gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Dzirt gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Rolk gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Merlin gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Blastem gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Brand gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Igorvas gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Isabo has forced you to &amp;lsquo;gossip spiders sucks!&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A slavering wolverine gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Ken gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mullah gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Alberich gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Conner gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Zalasta gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Mosaix gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Volnaib gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Athar gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Cargo gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Bazilus gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Coltrane gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Karthos gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Matoka gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Aria gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Yehurashar gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Adam gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Chainer gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Influx gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Scion gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Nomic gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Claudio gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Azzy gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Lis gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Sengir gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Bruce gossips&amp;ndash; &amp;lsquo;spiders sucks!&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gossip HEY&lt;/p&gt;&#10;&lt;p&gt;Autolycos gossips&amp;ndash; &amp;lsquo;what is it for which u r sorry?&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;lsquo;HEY&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;gMullah gossips&amp;ndash; &amp;rsquo;lol'&lt;/p&gt;&#10;&lt;p&gt;gossip that was so frickingMosaix gossips&amp;ndash; &amp;rsquo;thats hot'&lt;/p&gt;&#10;&lt;p&gt;gossip that was so fricking evil&lt;/p&gt;&#10;&lt;p&gt;You gossip&amp;ndash; &amp;rsquo;that was so fricking evil'&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I am sorry</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/i-am-sorry/</link><pubDate>Fri, 10 Jun 2005 20:45:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/i-am-sorry/</guid><description>&lt;div class="post" data-post-id="7050" data-author="Shyla" data-date="2005-06-10T20:45:37+00:00" data-subject="I am sorry"&gt;&#13;&#10;&lt;p&gt;For anyone on today when I lost it, I am sorry for my outburst today.&lt;/p&gt;&#10;&lt;p&gt;It doesn&amp;rsquo;t matter what happened those that were on know what happened and what I am talking about. To filk I am REALLY sorry I shouldn&amp;rsquo;t have been rude like that. Funny I don&amp;rsquo;t post a lot and I find when I am that it is embarrassing and to apologize. Sigh anyways from the heart of&lt;/p&gt;&#10;&lt;p&gt;Jacinda/shyla I am sorry for my outburst and it was totally uncalled for&lt;/p&gt;&#10;&lt;p&gt;please forgive me&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;shyla/Jacinda&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Atheist can't sacrifice something?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/atheist-can-t-sacrifice-something/</link><pubDate>Fri, 10 Jun 2005 19:27:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/atheist-can-t-sacrifice-something/</guid><description>&lt;div class="post" data-post-id="7044" data-author="Blastem" data-date="2005-06-10T19:27:12+00:00" data-subject="Atheist can&amp;#x27;t sacrifice something?"&gt;&#13;&#10;&lt;p&gt;[quote:1f16fdc4] Posted by: &lt;em&gt;kjartan&lt;/em&gt; on Thursday, June 09, 2005 - 08:15 PM&lt;/p&gt;&#10;&lt;p&gt;Sloth World &#9;Atheists can no longer sacrifice corpses (except in a temple, to start worshipping someone).&lt;/p&gt;&#10;&lt;p&gt;[/quote:1f16fdc4]&lt;/p&gt;&#10;&lt;p&gt;Why man Why?&amp;hellip;. I have a few Atheist chars who are proud to have made it to their levels with out ever having to pray for holy items.. but now they will never again be allowed to use supplication&amp;hellip;. What did it hurt to allow them to sac a corpse to call upon the spirits of the past to give them aid&amp;hellip; there are alot of cultures that don&amp;rsquo;t use &amp;ldquo;gods&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Blastem &amp;hellip; who is still waiting for a drop all.note command&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>autocensorship on gos</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/autocensorship-on-gos/</link><pubDate>Fri, 10 Jun 2005 05:26:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/autocensorship-on-gos/</guid><description>&lt;div class="post" data-post-id="7027" data-author="firebrand" data-date="2005-06-10T05:26:46+00:00" data-subject="autocensorship on gos"&gt;&#13;&#10;&lt;p&gt;gos spell the damn word correctly&lt;/p&gt;&#10;&lt;p&gt;Where are your manners, my lady?&lt;/p&gt;&#10;&lt;p&gt;You feel wonderfully miserable!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1hp 1ma 1mv -7.0ac&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;this is for weasel to show that i was indeed censored for attempting to swear on gossip. i am sorry that weasel got noshouted because he believed me and wanted to see the censorship. frankly i am beginning to wonder if it is only in settlestone - that seems to be where i am every time i get pissed, attempt to swear on gossip and get censored. that You feel wonderfully miserable message! is the misfortune message. prior to the attempted rule-breaking, i was at full hps/ma/mv, btw. oh and that misfortune is not the same message every time, either&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A coding idea to help leaders.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/a-coding-idea-to-help-leaders/</link><pubDate>Thu, 09 Jun 2005 18:45:28 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/a-coding-idea-to-help-leaders/</guid><description>&lt;div class="post" data-post-id="7005" data-author="Medios" data-date="2005-06-09T18:45:28+00:00" data-subject="A coding idea to help leaders."&gt;&#13;&#10;&lt;p&gt;I dont know if this is worth your time. Last night while leading I noticed one of the hardest parts of a group is the protect chain. People coming and going constantly tends to leave gaps in the order since for some reason folks wont check/fix protect without private tells. Im wondering how hard a command like checkprotect would be. Command would only work for a leader and would just show a list of the current chain. If a protect was missing, possibly None would show under that persons name then the second chain would start etc. If someone had no prots they wouldnt show on the list etc. I don&amp;rsquo;t get involved much with these ideas since I know a minimal amount of info about how to write it. I believe a command like this would expedite groups and be best for everyone since we can get moving and stop standing around asking every person in group if protects are good. Thanks in advance for even considering this.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wealthy Adventurer Seeks Treasures (wtb list)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wealthy-adventurer-seeks-treasures-wtb-list/</link><pubDate>Thu, 09 Jun 2005 12:40:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wealthy-adventurer-seeks-treasures-wtb-list/</guid><description>&lt;div class="post" data-post-id="6979" data-author="Ditheca" data-date="2005-06-09T12:40:19+00:00" data-subject="Wealthy Adventurer Seeks Treasures (wtb list)"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got far too many coins, and some good eq for trade. Contact me online to sell me any of these&lt;/p&gt;&#10;&lt;p&gt;Crystal Greatshield (forge)&lt;/p&gt;&#10;&lt;p&gt;Crystalline Tail of the Necrophidius (forge)&lt;/p&gt;&#10;&lt;p&gt;Battered Silver Medallion&lt;/p&gt;&#10;&lt;p&gt;Crown of the Dead King&lt;/p&gt;&#10;&lt;p&gt;Diaphanous Gown&lt;/p&gt;&#10;&lt;p&gt;Hidden Mace of the Underworld&lt;/p&gt;&#10;&lt;p&gt;Repulsive Yellow Eye&lt;/p&gt;&#10;&lt;p&gt;Gem Cutter&lt;/p&gt;&#10;&lt;p&gt;Pitch Black Greaves (+con version)&lt;/p&gt;&#10;&lt;p&gt;Jar of Clouded Ebon Tincture (forge)&lt;/p&gt;&#10;&lt;p&gt;Adamantite Greatshield (forge)&lt;/p&gt;&#10;&lt;p&gt;Carborundum Greaves (forge)&lt;/p&gt;&#10;&lt;p&gt;Vial of Ashen Powder (forge)&lt;/p&gt;&#10;&lt;p&gt;2x Green Dragon Claw&lt;/p&gt;&#10;&lt;p&gt;Ivory torch&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tassled mortarboard (new hat)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tassled-mortarboard-new-hat/</link><pubDate>Thu, 09 Jun 2005 12:29:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tassled-mortarboard-new-hat/</guid><description>&lt;div class="post" data-post-id="6977" data-author="Ditheca" data-date="2005-06-09T12:29:10+00:00" data-subject="tassled mortarboard (new hat)"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of knowledge which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mortarboard mortar board tassled hat&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 2500, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&#13;&#10;Affects: WIS by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are no more than adept magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, and bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;popped it while cycling ur-baal&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Poll for evil leaders</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/poll-for-evil-leaders/</link><pubDate>Thu, 09 Jun 2005 09:48:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/poll-for-evil-leaders/</guid><description>&lt;div class="post" data-post-id="6970" data-author="asryal" data-date="2005-06-09T09:48:38+00:00" data-subject="Poll for evil leaders"&gt;&#13;&#10;&lt;p&gt;Vote for your evil leader here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6981" data-author=".kitn" data-date="2005-06-09T12:54:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;where? :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6982" data-author="impz" data-date="2005-06-09T13:07:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&amp;hellip;&amp;hellip;. duh.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7000" data-author="daedalus" data-date="2005-06-09T17:21:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Bump :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7008" data-author="brand" data-date="2005-06-09T19:50:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Since I&amp;rsquo;m on the ballot here&amp;rsquo;s where I stand. I hate nothing as much as I hate absolute good. I&amp;rsquo;ve tried to remake the entire universe in my image (and failed, but so what). I will give my bloodthirsty evil tank FIRST CHOICE of the quest eq. I will give the rest of said quest eq to my followers as I see fit. There will be no voting for your favorite player because I assume that I am your favorite player. I will keep none of the treasure for myself, my reward is seeing good suffer and their leader destroyed. One of our strongest evil members has already found her way onto the good ballot; this fight could be over before it starts. Remember people this isn&amp;rsquo;t about greed, knowledge, or your faith in your friends it&amp;rsquo;s about winning. I&amp;rsquo;d only follow myself into this battle. As for you, have it your way.&lt;/p&gt;&#10;&lt;p&gt;:!: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Poll for good leaders.</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/poll-for-good-leaders/</link><pubDate>Thu, 09 Jun 2005 09:39:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/poll-for-good-leaders/</guid><description>&lt;div class="post" data-post-id="6969" data-author="asryal" data-date="2005-06-09T09:39:30+00:00" data-subject="Poll for good leaders."&gt;&#13;&#10;&lt;p&gt;Vote for your leader of goodness here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6985" data-author="asryal" data-date="2005-06-09T13:15:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;forgot to mention poll will end 12 hrs before the quest.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7007" data-author="Gnu" data-date="2005-06-09T19:22:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hm&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7017" data-author="firebrand" data-date="2005-06-10T00:52:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;what happens if i wanna be evil leader? &lt;em&gt;grin&lt;/em&gt; i will take any group that votes for me snicker :P thx for the nomination, btw&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="7021" data-author="impz" data-date="2005-06-10T02:08:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;btw where is me in the vote, i deserve to be a leader too!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>HI all! Rolling...rolling...rolling needed!</title><link>https://forum.slothmud.net/town-crier/newbie-questions/hi-all-rolling-rolling-rolling-needed/</link><pubDate>Thu, 09 Jun 2005 07:38:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/hi-all-rolling-rolling-rolling-needed/</guid><description>&lt;div class="post" data-post-id="6967" data-author="Taki" data-date="2005-06-09T07:38:02+00:00" data-subject="HI all! Rolling...rolling...rolling needed!"&gt;&#13;&#10;&lt;p&gt;Hello all! I&amp;rsquo;m new to this MUD, played some others in the last 5 years, but I can say at a first glance I am quite happy of having found SlothMud.&lt;/p&gt;&#10;&lt;p&gt;So this is just a first post to say hi and&amp;hellip; since i&amp;rsquo;m at it, here goes a quick question (sarcasm on)&lt;/p&gt;&#10;&lt;p&gt;My first and only character Taki (for now), a Monk/Thief/Cleric/Warrior, hit level 8 and the rolls are the following: 12/10/10/13/14 (no kidding)&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Should I just look for a jester hat and jump around with a big sign reading &amp;lsquo;kick me&amp;rsquo; or what? :wink:&lt;/p&gt;&#10;&lt;p&gt;Looking for tokens galore&amp;hellip;. see you around!&lt;/p&gt;&#10;&lt;p&gt;Taki&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AR and Fractional Values</title><link>https://forum.slothmud.net/town-crier/newbie-questions/ar-and-fractional-values/</link><pubDate>Wed, 08 Jun 2005 20:35:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/ar-and-fractional-values/</guid><description>&lt;div class="post" data-post-id="6940" data-author="SirRobin" data-date="2005-06-08T20:35:16+00:00" data-subject="AR and Fractional Values"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;For the various rolls used in the game (To Hit for example), does the coding use only integer values?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If #1 is true, then fractional values for AR are not important. In other words, an AR of -2.0 and -2.9 are equal for &amp;ldquo;To Hit&amp;rdquo; rolls. Is this true?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is AR used for anything other than calculating if a character is hit?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6942" data-author="Deju" data-date="2005-06-08T21:14:45+00:00" data-subject="Re: AR and Fractional Values"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;For the various rolls used in the game (To Hit for example), does the coding use only integer values?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;If #1 is true, then fractional values for AR are not important. In other words, an AR of -2.0 and -2.9 are equal for &amp;ldquo;To Hit&amp;rdquo; rolls. Is this true?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is AR used for anything other than calculating if a character is hit?[/quote:7y31f61k]&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Obviously this is only my feelings on the subject. I could be wrong.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Since all # of faces, and # of dice are integers, im not sure how you could possibly roll a non-integer number&amp;hellip; that said i&amp;rsquo;m pretty sure that only integers are used for all rolls.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;AC is only a factor in whole numbers. So -2.9 is indeed the same as -2.1. For that reason, you will often be looking to give away a couple points of AC in exchange for other modifiers. However, one thing to keep in mind is this: getting webbed costs you .3 ac. So if you run at -3.0 ac and get webbed, you are fighting at -2.7 ac, which could be an issue. For this reason, you will notice that some players choose to run at -X.3 AC.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I cannot think of anything else that is effected by AC.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>Typo in Storyline</title><link>https://forum.slothmud.net/updates/bug-reporting/typo-in-storyline/</link><pubDate>Wed, 08 Jun 2005 18:51:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/typo-in-storyline/</guid><description>&lt;div class="post" data-post-id="6931" data-author="guest" data-date="2005-06-08T18:51:52+00:00" data-subject="Typo in Storyline"&gt;&#13;&#10;&lt;p&gt;While reading the storyline, I noticed:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;for Khovak new now that was what it must be&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;I assume that should read &amp;ldquo;Khovak [b:3k1rjy9f]k[/b:3k1rjy9f]new now&amp;rdquo;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6932" data-author="kjartan" data-date="2005-06-08T18:56:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks! I&amp;rsquo;ll fix that.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s nice to know that someone reads the story, I just changed it out from the old one yesterday. (This is the story available from the game login menu; the full version of the story on this website has been around for a while).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>*tips hat* to Splork</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/tips-hat-to-splork/</link><pubDate>Wed, 08 Jun 2005 18:35:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/tips-hat-to-splork/</guid><description>&lt;div class="post" data-post-id="6929" data-author="Medios" data-date="2005-06-08T18:35:45+00:00" data-subject="*tips hat* to Splork"&gt;&#13;&#10;&lt;p&gt;[ 1w 0o 0c 0d] Flight the Untitled&lt;/p&gt;&#10;&lt;p&gt;I would first like to say that I think as a playerbase we whine alot. We come home log in, figure its business as usual and find something has been changed/nerfed/fixed whatever. People dont like change much and we usually end up bitching/whining about our old skill or how hard it is to get our new skill spellbooks or alignments in order. The bottom line being that we play this game for fun. The immortals who run sloth do so because they enjoy seeing us having fun. They arent getting paid money or even items/services in the game. They work for free simply so we can have a place to come and call home. There isnt some initiative to piss anyone off or nerf a hidden trick that made us do things we shouldn&amp;rsquo;t normally be able to do. Yes they sometimes give us too much and then reduce the power to keep it more fair for everyone, but overall they are here for our enjoyment. I had a fairly long discussion with Rick last night after I made a imm bash on the crier. After we talked I realized he felt that as players we dont understand the time put forth to make our game great. Alot of us say hurtful things, its human nature, and our imms take it to heart. During my discussion I felt sorry about the way we conduct ourselves when things get changed. I hadnt put much thought into the fact that while we level and get eq, Splork is checking logs for cheaters, coding new skills, and generally making sloth alot more fun. Everyone knows I like to tease him about being SlothMuds public relations imm and nothing more. I think he knows thats just a joke but nonetheless it weighs in. I also think we unfairly judge Rick for his chars power. Rick is on this game more than anyone I know (Bird in close second :P). He spends countless hours every day playing, not only Splork but also mortals to test the classes and make the game more fun and fair for all. Does anyone know how many &amp;gt; tri40 chars he has deleted? Char deletion in our minds is not even a question. I think some of us came off like we thought he used immortal knowledge to advance in levels and eq. I submit the following, once you know about a certain skill/advantage the luster wears off. The game isnt as fun if you know everything. Nontheless he continues to play and in my estimation will continue to do so regardless of who threatens to leave or quits. From our conversation and the pwipe of Flight I realized Rick is more concerned with the overall well being and future of sloth than any char or eq he could ever obtain. Some will say, he can level another char no problem so the wipe doesnt prove anything. I see it as a gesture of good faith, we all talked about him and made some stupid comments that really just tarnish his integrity as a person not just an imm/player. For this I would like to say I am sorry if I ever offended you Rick. Lately we have talked more than ever and your a hard person to reach. Most players are lucky to even get a simple nod. Please dont take our harshness so personally, your a driving force on this mud. One that has made it the great game that it is today.&lt;/p&gt;&#10;&lt;p&gt;Mike&lt;/p&gt;&#10;&lt;p&gt;PS. Thanks to everyone who keeps our game running like a well oiled machine.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: bloodstained cloak</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bloodstained-cloak/</link><pubDate>Wed, 08 Jun 2005 10:19:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bloodstained-cloak/</guid><description>&lt;div class="post" data-post-id="6908" data-author="Axtrel" data-date="2005-06-08T10:19:17+00:00" data-subject="WTB: bloodstained cloak"&gt;&#13;&#10;&lt;p&gt;WTB: bloodstained cloak&lt;/p&gt;&#10;&lt;p&gt;will pay well&lt;/p&gt;&#10;&lt;p&gt;Axtrel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Putrefy Messaging</title><link>https://forum.slothmud.net/updates/bug-reporting/putrefy-messaging/</link><pubDate>Mon, 06 Jun 2005 14:47:51 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/putrefy-messaging/</guid><description>&lt;div class="post" data-post-id="6848" data-author="SirRobin" data-date="2005-06-06T14:47:51+00:00" data-subject="Putrefy Messaging"&gt;&#13;&#10;&lt;p&gt;Since 6/3 the response you get when you cast Putrefy has changed, or more precisely, mostly disappeared. For any mob I’ve tried on VK all I see is “ok” after I cast it. However, the spell is working as seen in the example below:&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;166hp 226ma 119mv&amp;gt;&#10; &lt;div id="166hp-226ma-119mv" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#166hp-226ma-119mv" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You hit an evil thug very hard.&#10; &lt;div id="you-hit-an-evil-thug-very-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-hit-an-evil-thug-very-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A ghost pounds an evil thug hard.&#10; &lt;div id="a-ghost-pounds-an-evil-thug-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-ghost-pounds-an-evil-thug-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A ghost bites an evil thug.&#10; &lt;div id="a-ghost-bites-an-evil-thug" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-ghost-bites-an-evil-thug" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;An evil thug hits you hard.&#10; &lt;div id="an-evil-thug-hits-you-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#an-evil-thug-hits-you-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;An evil thug misses a ghost with his crush.&#10; &lt;div id="an-evil-thug-misses-a-ghost-with-his-crush" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#an-evil-thug-misses-a-ghost-with-his-crush" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A ghost pounds an evil thug hard.&#10; &lt;div id="a-ghost-pounds-an-evil-thug-hard-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-ghost-pounds-an-evil-thug-hard-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A ghost bites an evil thug hard.&#10; &lt;div id="a-ghost-bites-an-evil-thug-hard" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-ghost-bites-an-evil-thug-hard" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;You hit an evil thug very hard.&#10; &lt;div id="you-hit-an-evil-thug-very-hard-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#you-hit-an-evil-thug-very-hard-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;An evil thug is stunned, but will probably regain consciousness again.&#10; &lt;div id="an-evil-thug-is-stunned-but-will-probably-regain-consciousness-again" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#an-evil-thug-is-stunned-but-will-probably-regain-consciousness-again" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&amp;lt;156hp 226ma 119mv&amp;gt;&#10; &lt;div id="156hp-226ma-119mv" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#156hp-226ma-119mv" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;&#10; &lt;div id="" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;cast &amp;lsquo;putrefy&amp;rsquo;&#10; &lt;div id="cast-putrefy" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#cast-putrefy" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ok.&#10; &lt;div id="ok" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ok" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;An evil thug is dead! R.I.P.&#10; &lt;div id="an-evil-thug-is-dead-rip" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#an-evil-thug-is-dead-rip" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;Strangely enough, when I was over on BH and tried it on a zombie I did get a descriptive response:&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;cast &amp;lsquo;putrefy&amp;rsquo;&#10; &lt;div id="cast-putrefy-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#cast-putrefy-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;Ok.&#10; &lt;div id="ok-1" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#ok-1" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;A zombie deterioriates a bit, but doesn&amp;rsquo;t seem to notice.&#10; &lt;div id="a-zombie-deterioriates-a-bit-but-doesnt-seem-to-notice" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#a-zombie-deterioriates-a-bit-but-doesnt-seem-to-notice" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;FYI, typo with “deterioriates,” should be deteriorates. Only noticed because I was using a word processor to type this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Asryal: Quest Opener : Crossroads</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/asryal-quest-opener-crossroads/</link><pubDate>Mon, 06 Jun 2005 04:18:12 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/asryal-quest-opener-crossroads/</guid><description>&lt;div class="post" data-post-id="6839" data-author="Akasha2" data-date="2005-06-06T04:18:12+00:00" data-subject="Asryal: Quest Opener : Crossroads"&gt;&#13;&#10;&lt;p&gt;So that Asryal&amp;rsquo;s Quest doesn&amp;rsquo;t get lost in unrelated spam&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Now is the time for you to decide.&lt;/p&gt;&#10;&lt;p&gt;Two leaders will arise soon from the likes of man. One will defend the goodness of sloth and one will defile the existence of pure life. Followers, choose wisely your path, even though none of the two paths will be easy.&lt;/p&gt;&#10;&lt;p&gt;In the time of the humans, it was stated that the gathering of forces will begin at â€¦&lt;/p&gt;&#10;&lt;p&gt;Saturday 9pm, 11 June CST time for those who are in the CST zone&lt;/p&gt;&#10;&lt;p&gt;Saturday 10pm, 11 June EST time for those who follow EST.&lt;/p&gt;&#10;&lt;p&gt;Sunday 10am, 12 June GMT +8 for those in Singapore and Malaysia.&lt;/p&gt;&#10;&lt;p&gt;The opening of crossroads. Where you decide which path you choose.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Info from Boda</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/info-from-boda/</link><pubDate>Sun, 05 Jun 2005 18:49:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/info-from-boda/</guid><description>&lt;div class="post" data-post-id="6823" data-author="Deju" data-date="2005-06-05T18:49:36+00:00" data-subject="Info from Boda"&gt;&#13;&#10;&lt;p&gt;Hey all .. i couldnt post a reply to clink&amp;rsquo;s post, so i will paste it here:&lt;/p&gt;&#10;&lt;p&gt;[quote:38f9btun]&lt;/p&gt;&#10;&lt;p&gt;I heard this when talking with the Master thief Boda about her guild. Rumor has it that guilds on other continents are also going to band together in this way at some point.&lt;/p&gt;&#10;&lt;p&gt;Here&amp;rsquo;s the deal&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;The Valkyre Thieves&amp;rsquo; Guild has gone through a great effort of collecting information from its members so that they can all benefit. For now, we cataloged the myriad of keys our members have rightfully and lawfully collected.&lt;/p&gt;&#10;&lt;p&gt;Guildmembers are welcome to use the book provided they know the secret handshake.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The Master Thief Boda&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;[/quote:38f9btun]&lt;/p&gt;&#10;&lt;p&gt;Now, that said&amp;hellip; has anyone been able to get this information? I shook Boda&amp;rsquo;s hand and got this message:&lt;/p&gt;&#10;&lt;p&gt;Master thief Boda tells you &amp;lsquo;You may now use the book one time.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;There is this book on the ground (which is not on the ground of any other thief guilds):&lt;/p&gt;&#10;&lt;p&gt;A book with a set of locks on its spine protecting the thieves&amp;rsquo; secrets&lt;/p&gt;&#10;&lt;p&gt;However, i cannot read, use, open, unlock, get, take the book. Maybe I am missing something, but i haven&amp;rsquo;t been able to read or do anything with the book.&lt;/p&gt;&#10;&lt;p&gt;Any ideas?&lt;/p&gt;&#10;&lt;p&gt;PS. I also need to say this: putting this solely in the valk guild may not have been the best idea, but thats just my opinion.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>glowing magical rod of fusing</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/glowing-magical-rod-of-fusing/</link><pubDate>Sun, 05 Jun 2005 18:47:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/glowing-magical-rod-of-fusing/</guid><description>&lt;div class="post" data-post-id="6821" data-author="nevulae" data-date="2005-06-05T18:47:56+00:00" data-subject="glowing magical rod of fusing"&gt;&#13;&#10;&lt;p&gt;As you can see it seems quite valuable but what can i do with it? noone seems to know and i know only very little after some informing so a lot of info required on this one :)&lt;/p&gt;&#10;&lt;p&gt;where can i use it for? where are other cps? what are other cps? etc.&lt;/p&gt;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;rod fusing glowing magical quest_cp &lt;em&gt;Nevulae&lt;/em&gt;&amp;rsquo;, Item type: COMPONENT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW PERSONAL RESTRUNG&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 50000000, Worn in: TAKE&lt;/p&gt;&#10;&lt;p&gt;Tnx!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT: Feathered Cincture</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-feathered-cincture/</link><pubDate>Sat, 04 Jun 2005 03:02:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-feathered-cincture/</guid><description>&lt;div class="post" data-post-id="6808" data-author="Ditheca" data-date="2005-06-04T03:02:40+00:00" data-subject="WTT: Feathered Cincture"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve decided that the only way my monk can get -10 is using a cincture, and being the lazy slob I am &amp;ndash; I want yours!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve got a restring + coins and other random eq availiable for trade, catch me online or mail offers to &lt;a href="mailto:theca@gawab.com" &gt;theca@gawab.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6818" data-author="Ditheca" data-date="2005-06-05T01:35:39+00:00" data-subject="Got it!"&gt;&#13;&#10;&lt;p&gt;Okay not quite, but i have 4 of the cps, so I don&amp;rsquo;t need to trade for a cincture until my forge blows up! Thanks all&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>+ to hit modifier</title><link>https://forum.slothmud.net/town-crier/newbie-questions/to-hit-modifier/</link><pubDate>Thu, 02 Jun 2005 17:54:55 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/to-hit-modifier/</guid><description>&lt;div class="post" data-post-id="6748" data-author="ridall" data-date="2005-06-02T17:54:55+00:00" data-subject="+ to hit modifier"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m trying to figure out how valuable + to hit eq is when giving up possible damage. What &amp;ldquo;dice&amp;rdquo; are rolled to determine if you hit a mob (10, 20, 100 sided)? If I have +2 to hit and a d20 is rolled, that gives me a 20% better chance of hitting (in theory), but if its a d100, that&amp;rsquo;s only a 2% improvement and not worth giving up + damage eq. Can anyone help me out? Thanks.&lt;/p&gt;&#10;&lt;p&gt;Rid&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Urban Stealth</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/urban-stealth/</link><pubDate>Mon, 30 May 2005 16:55:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/urban-stealth/</guid><description>&lt;div class="post" data-post-id="6685" data-author="*Splork*" data-date="2005-05-30T16:55:34+00:00" data-subject="Urban Stealth"&gt;&#13;&#10;&lt;p&gt;Just so you arent suprised after the next reboot: Fixed the bug that allowed a thief to stealth outside of urban settings, such as using portals, rope rooms, etc. Also added a few moves to the skill since it is quite powerful.&lt;/p&gt;&#10;&lt;p&gt;Thanks goes to Seda/Doc for pointing this out.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>GROUPING INFO FOR NEWBIES!</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/grouping-info-for-newbies/</link><pubDate>Mon, 30 May 2005 03:40:30 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/grouping-info-for-newbies/</guid><description>&lt;div class="post" data-post-id="6657" data-author="rith" data-date="2005-05-30T03:40:30+00:00" data-subject="GROUPING INFO FOR NEWBIES!"&gt;&#13;&#10;&lt;p&gt;Ok i just lead a Bh group and had some difficulties with the newbies.&lt;/p&gt;&#10;&lt;p&gt;I aslo realise there is insufficient information in grouping for newbies, especially in big groups.&lt;/p&gt;&#10;&lt;p&gt;Id like to state some pointers for those newbies that want to group.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ok before you enter group, you need to group self then follow the leader. Do that by typing: group &lt;name&gt;; then follow leader.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Second problem i had was poeple refollowing the leader. Once youre grouped you dont need to type fol self then fol leader again, I know some people tend to refollow the leader after they get lost or enter the portal. This happened to me when i was a newb too. The bottom line is once youve followed the leader youre set and you dont need to refollow any more.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I also found that newbies tend to get lost when protting is concern. Prots (protects) are improtant as they keep the group alife. You should always prot the person below you unless stated otherwise. Those without prots are advice to stay at the end of the group (in order to be last in the group type: refol and youll end up last)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Recalling in groups are also a big NO when you get hit or youre low on hps. Cause if you recall youll break the prot chain of the group and ppl starts dying. In such situations is best that you &amp;ldquo;sing&amp;rdquo; so the group tanker can rescue you. If the tanker does not do so, just get hit and die, dont worry cause group will raise you afterwards.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ok in a case that someone youre protting dies, please take note and immediately prot the person below you (after the dead person).&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ok this point really had me. Some newbies didnt know what to do in groups. In a big group, casting Blindness, Weaken, Webs, or any other offensive spells works for the group. You can also take part in healing also. Worsts come to worst you can just &amp;ldquo;assist&amp;rdquo; the tanker and do nothing. But pay ATTENTION.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Healo are group healers. They take turn to heal the tanker so he is a life. There is also a thing call FLOAT. People who float are healo that just heal the tanker whenever is necessery ( ie tanker hp is low). Newbies can take part in in healing by floating.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thats about all i have to say when group. And Impz adds that you should carry 5 recall scrolls with you all the time and red and white staff (recall staff) is important for those who are grouping.&lt;/p&gt;&#10;&lt;ol start="8"&gt;&#10;&lt;li&gt;Ohh and yeah, PLEASE PAY ATTENTION WHEN GROUPING!!!!! dont bot like some ppl i know, (well you can bot if youre good at it)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks. If i left out anything, please point it out to the other thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group lists</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/group-lists/</link><pubDate>Sun, 29 May 2005 14:36:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/group-lists/</guid><description>&lt;div class="post" data-post-id="6651" data-author="*Splork*" data-date="2005-05-29T14:36:49+00:00" data-subject="Group lists"&gt;&#13;&#10;&lt;p&gt;Altered the output one gets from group slightly, it will now include the prime class of your group members. This should make it slightly easier when attempting to organize your groups.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few changes on reading and spellbooks</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-changes-on-reading-and-spellbooks/</link><pubDate>Sat, 28 May 2005 21:59:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-changes-on-reading-and-spellbooks/</guid><description>&lt;div class="post" data-post-id="6641" data-author="guest" data-date="2005-05-28T21:59:26+00:00" data-subject="Few changes on reading and spellbooks"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You will get a message about number of &amp;ldquo;pages&amp;rdquo; left when you start reading a book (pages meaning ticks) :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;251hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You begin reading a bejeweled book of conflagration &amp;hellip; it has 7 pages.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;251hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You will get a message about number of &amp;ldquo;pages&amp;rdquo; left every time you turn page (pages meaning ticks) :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;251hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You turn to the next page in a bejeweled book of conflagration &amp;hellip; there are 6 pages left.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;254hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Fixed that you wont stop studying when you are ALREADY studying and try to read spellbook.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You will get a message when you finish reading an spellbook in a guild and there are other spellbooks in floor (everyday newbie question) :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;260hp 477ma 244mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You finish reading a worn leather bound spellbook, and close the cover.&lt;/p&gt;&#10;&lt;p&gt;You see other spellbooks on the floor.&lt;/p&gt;&#10;&lt;p&gt;You may want to type read 2.spellbook, read 3.spellbook, etc.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;262hp 477ma 250mv&amp;gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;You will get a message about the spell when you do examine the book, depending if you know the spell (whatever 1% or 95%) or not :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;266hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You see nothing special..&lt;/p&gt;&#10;&lt;p&gt;You see the words &amp;lsquo;armor&amp;rsquo; written on the cover.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;266hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;265hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You see nothing special&amp;hellip;.It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;You see some strange words written on the cover.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;265hp 477ma 258mv&amp;gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>still at it :)</title><link>https://forum.slothmud.net/updates/bug-reporting/still-at-it/</link><pubDate>Sat, 28 May 2005 19:09:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/still-at-it/</guid><description>&lt;div class="post" data-post-id="6638" data-author="Ditheca" data-date="2005-05-28T19:09:47+00:00" data-subject="still at it :)"&gt;&#13;&#10;&lt;p&gt;You quickly duck aside and use a tigress nymph follower&amp;rsquo;s strength against her in a brutal counterattack!&lt;/p&gt;&#10;&lt;p&gt;[b:1tbaq3lf]A tigress nymph follower is mortally wounded, and will die soon, if not aided.[/b:1tbaq3lf]&lt;/p&gt;&#10;&lt;p&gt;A tigress nymph follower misses a vilewight with her claw.&lt;/p&gt;&#10;&lt;p&gt;A tigress nymph follower misses a vilewight with her claw.&lt;/p&gt;&#10;&lt;p&gt;[b:1tbaq3lf]A tigress nymph follower viciously massacres a vilewight with her claw.[/b:1tbaq3lf]&lt;/p&gt;&#10;&lt;p&gt;You sigh.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;638hp 92ma 171mv&amp;gt; [ASF A]&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A vilewight viciously massacres a tigress nymph follower with its claw.&lt;/p&gt;&#10;&lt;p&gt;A tigress nymph follower is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You received 1008094 experience points.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a tigress nymph follower&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You cease your counterattack stance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bone Carved Spellbook (bone armor)</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/bone-carved-spellbook-bone-armor/</link><pubDate>Sat, 28 May 2005 07:23:58 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/bone-carved-spellbook-bone-armor/</guid><description>&lt;div class="post" data-post-id="6626" data-author="Shilar" data-date="2005-05-28T07:23:58+00:00" data-subject="Bone Carved Spellbook (bone armor)"&gt;&#13;&#10;&lt;p&gt;The eq list shows it is not a crumble book. but it is :)&lt;/p&gt;&#10;&lt;p&gt;You finish reading a bone carved spellbook, and close the cover.&lt;/p&gt;&#10;&lt;p&gt;A bone carved spellbook crumbles in your hands.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spellbook Marked Incorrectly for Necro</title><link>https://forum.slothmud.net/updates/bug-reporting/spellbook-marked-incorrectly-for-necro/</link><pubDate>Sat, 28 May 2005 06:27:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/spellbook-marked-incorrectly-for-necro/</guid><description>&lt;div class="post" data-post-id="6623" data-author="SirRobin" data-date="2005-05-28T06:27:56+00:00" data-subject="Spellbook Marked Incorrectly for Necro"&gt;&#13;&#10;&lt;p&gt;My character was level 15 when he saw this listing:&lt;/p&gt;&#10;&lt;p&gt;*1000 an unchanged spellbook&lt;/p&gt;&#10;&lt;p&gt;I bought the spellbook and was able to read it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6627" data-author="Alberich" data-date="2005-05-28T09:45:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;so where is it marked wrong? I checked eqlist and royal library, both say it&amp;rsquo;s a lvl 14 spell.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6628" data-author="Morgoth" data-date="2005-05-28T10:41:23+00:00" data-subject=""&gt;&#13;&#10;&lt;ul&gt;&#10;&lt;li&gt;beside the 1000 means cannot read / use yet&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;wat he means that he could read the book but the * says that he can&amp;rsquo;t&lt;/p&gt;&#10;&lt;p&gt;which is wat he&amp;rsquo;s pointing out 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Targeting the Right Thug</title><link>https://forum.slothmud.net/updates/bug-reporting/targeting-the-right-thug/</link><pubDate>Sat, 28 May 2005 06:18:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/targeting-the-right-thug/</guid><description>&lt;div class="post" data-post-id="6622" data-author="SirRobin" data-date="2005-05-28T06:18:47+00:00" data-subject="Targeting the Right Thug"&gt;&#13;&#10;&lt;p&gt;I think the IDs for the new mobs in Newbatia may need some adjustment. The three I’m speaking of are:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;an evil thug&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a young gang member&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;a gang leader&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These, of course, are their ‘scanned’ names.&lt;/p&gt;&#10;&lt;p&gt;To target #1 I tried ‘thug’, but that apparently applies to all three. Result, I get my behind kicked. Ok, so they are all thugs, I’ll just use ‘evil’. This works on #1 and does not trigger #2. Great I think, until a #3 is in the same cell; oops, ‘evil’ works on him too. Another kicking of my backside.&lt;/p&gt;&#10;&lt;p&gt;Thug #1 seems to be the easiest of the three, so I’d like to be able to target him alone if possible.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Curse Spell</title><link>https://forum.slothmud.net/classes/necromancer/curse-spell/</link><pubDate>Fri, 27 May 2005 15:06:50 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/curse-spell/</guid><description>&lt;div class="post" data-post-id="6608" data-author="SirRobin" data-date="2005-05-27T15:06:50+00:00" data-subject="Curse Spell"&gt;&#13;&#10;&lt;p&gt;Is Curse a defensive or offensive spell? I can’t make out what it does by its description, and haven’t noticed any effect when using it on a mob? It sounds like it may mark the mob with an aura, making it easier to hit, but also gives it a bad smell, making it harder to hit. The length it lasts makes it sound like a defensive spell, but I hate to try it on myself without knowing, since it lasts so long. :?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum Question</title><link>https://forum.slothmud.net/town-crier/newbie-questions/forum-question/</link><pubDate>Fri, 27 May 2005 13:16:06 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/forum-question/</guid><description>&lt;div class="post" data-post-id="6598" data-author="maketa" data-date="2005-05-27T13:16:06+00:00" data-subject="Forum Question"&gt;&#13;&#10;&lt;p&gt;Sorry if this does not belong here, it&amp;rsquo;s the best place I could think of..&lt;/p&gt;&#10;&lt;p&gt;Is there a way to change the settings so that every thread is read &amp;ldquo;oldest first&amp;rdquo;, instead of having to go to the bottom of every page and switch it to &amp;ldquo;oldest first&amp;rdquo; manually?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6599" data-author="Alberich" data-date="2005-05-27T13:21:57+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;if you look closely, at the bottom of this post (and every other post for that matter) there is the option to sort by newest first, oldest, etc.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>add alignment rating to prompt</title><link>https://forum.slothmud.net/updates/mud-suggestions/add-alignment-rating-to-prompt/</link><pubDate>Tue, 24 May 2005 19:42:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/add-alignment-rating-to-prompt/</guid><description>&lt;div class="post" data-post-id="6481" data-author="Weasel" data-date="2005-05-24T19:42:37+00:00" data-subject="add alignment rating to prompt"&gt;&#13;&#10;&lt;p&gt;If we are stuck with the alignment bollox and nothing is going to be done about being able to use grace when evil (which is probably what will be the case based on history), can someone please add alignment to be able to be used as part of the prompt? (refer help prompt) ..the alignment messages themselves are a bit too long to use, so perhaps use a rating from 1 to 10 (or however many levels there are from max evil to max good). The reason is so I can write scripts so if, for example, I cast grace on myself, my script will look at my alignment rating and if I&amp;rsquo;m too evil it will send to the mud &amp;lsquo;cast bless&amp;rsquo; instead of &amp;lsquo;cast grace&amp;rsquo;, and that way I don&amp;rsquo;t lose mana for casting grace, and I don&amp;rsquo;t get extra lag while I have to then cast bless instead after a failed cast of grace.&lt;/p&gt;&#10;&lt;p&gt;Any thoughts about gracefeast as well? or is that also nerfed thanks to the new alignment scale.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druids</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druids/</link><pubDate>Mon, 23 May 2005 20:15:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druids/</guid><description>&lt;div class="post" data-post-id="6452" data-author="*Splork*" data-date="2005-05-23T20:15:35+00:00" data-subject="Druids"&gt;&#13;&#10;&lt;p&gt;A couple small changes to druids:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Druid secondary will be considered caster from now on for mr.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Druid in the tert and quad positions will get small mr bonuses for being outside while they regen. (This is basically to maintain some consistancy like our monk, warrior, etc bonuses-it is not very big-but its better than nothing)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are Stat Rolls and Rerolls Random?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/are-stat-rolls-and-rerolls-random/</link><pubDate>Mon, 23 May 2005 13:59:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/are-stat-rolls-and-rerolls-random/</guid><description>&lt;div class="post" data-post-id="6424" data-author="SirRobin" data-date="2005-05-23T13:59:16+00:00" data-subject="Are Stat Rolls and Rerolls Random?"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Are stat rolls completely random?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is there any floor or minimum for the stat total? In other words, does the program logic make sure you have at least a certain total, say 60 for example, in order to have a playable character?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;What is the minimum value for a stat? I’ve seen values as low as 8.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is there any pattern to rerolls?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Regarding a minimum stat total, if it exists, is it higher for higher level characters?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I realize these questions are somewhat odd, but I’m trying to figure out the logic for rerolling, since it appears to be a popular pastime. If a stat has a random value between 8 and 18 (18/xx for Str), then the average value is 13, and on average most characters will have stat totals around 75.&lt;/p&gt;&#10;&lt;p&gt;One of my early character experiments had a total of 68 to start. The first reroll dropped him to the low 60’s. The second raised him to the low 70’s. The third dropped him to the low 50’s and made it impossible for him to hunt at his previous level, so I dropped him and created a replacement rather than wait to find another token. A second character of mine found two tokens the same day, so I tried rerolling with him. The first reroll lowered his total, but the second brought him a little higher than the start. So my current thinking is to wait until I have at least two tokens before I reroll, although if every roll is completely random that is no protection against bad luck. My other thought is to not reroll at all if the character has a total in the high 60’s or higher.&lt;/p&gt;&#10;&lt;p&gt;Someone said that at higher levels the stats don’t matter as much as your classo, skills, and equipment. So does everyone wait until they are Level 20 or 40 to reroll? From what I can tell, rerolling below Level 15 is a big risk, you can cripple your character until you get a good reroll again.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>warcry</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/warcry/</link><pubDate>Mon, 23 May 2005 11:47:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/warcry/</guid><description>&lt;div class="post" data-post-id="6417" data-author="Qa" data-date="2005-05-23T11:47:31+00:00" data-subject="warcry"&gt;&#13;&#10;&lt;p&gt;So I grouped for the first time in a couple of months Friday night. Deju lead a nice tight group, I got another 5% or the way to a level, and I wasted a couple of hours. Sloth usual.&lt;/p&gt;&#10;&lt;p&gt;I have posted frequently about not being able to keep up with all the crap that gets added to the mud, and couldn&amp;rsquo;t read the help file with the group spam going, so it took me a while to figure out this warcry thing.&lt;/p&gt;&#10;&lt;p&gt;I think warcry is horrendously overpowered.&lt;/p&gt;&#10;&lt;p&gt;In my &amp;ldquo;group&amp;rdquo; mode I am running a touch over 800 hp (with stamina up.) Pretty buff for an old-school Cl/Ma yeah? Imagine my surprise when I notice my hp over 1000! This is cool, but every once in a while it will happen with a eudaemon in &amp;ldquo;tank&amp;rdquo; mode. Next thing I know my hp is over 1100! Stop the bus - somebody put me in Sarge!&lt;/p&gt;&#10;&lt;p&gt;Not sure what all warcry does, but what is the idea with this? A 40% hp increase is a big deal.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;p&gt;ps - Now if ya want to give me a cleric prime spell that bops up my hp 40% that would be truly cool.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>offer</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/offer/</link><pubDate>Sun, 22 May 2005 18:44:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/offer/</guid><description>&lt;div class="post" data-post-id="6388" data-author="guest" data-date="2005-05-22T18:44:54+00:00" data-subject="offer"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Changed offer command, so now it show the output ordered by rent cost, descending.&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar spellbooks</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-spellbooks/</link><pubDate>Sun, 22 May 2005 12:21:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-spellbooks/</guid><description>&lt;div class="post" data-post-id="6382" data-author="Enea" data-date="2005-05-22T12:21:19+00:00" data-subject="Avatar spellbooks"&gt;&#13;&#10;&lt;p&gt;Some of the less-run areas on Lyme now randomly pop spell/song/skill books for avatar-level spells, skills, and songs. I&amp;rsquo;ll be adding non-avatar books to the other continents in the coming weeks, as well as adding books for &amp;lt;21st level spells/skills/songs to the less-run VK areas.&lt;/p&gt;&#10;&lt;p&gt;Not all of the books will pop this way. The ones that already have decent pop rates are not on the random-pop lists.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>grace/bless spell down messages</title><link>https://forum.slothmud.net/updates/mud-suggestions/grace-bless-spell-down-messages/</link><pubDate>Sun, 22 May 2005 11:52:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/grace-bless-spell-down-messages/</guid><description>&lt;div class="post" data-post-id="6380" data-author="Weasel" data-date="2005-05-22T11:52:40+00:00" data-subject="grace/bless spell down messages"&gt;&#13;&#10;&lt;p&gt;Can we please have different spell down messages on bless / grace? The spell up message for each is different, but the spell down is the same. With the alignments being messed with, it seems most of the time I won&amp;rsquo;t be able to use grace, so I&amp;rsquo;d like to adjust triggers accordingly. Also, can the duration of bless be increased a little to be more in line with grace duration?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Bard Song: Ogham's psalm of discipline</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-bard-song-ogham-s-psalm-of-discipline/</link><pubDate>Sun, 22 May 2005 10:10:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-bard-song-ogham-s-psalm-of-discipline/</guid><description>&lt;div class="post" data-post-id="6376" data-author="*Splork*" data-date="2005-05-22T10:10:03+00:00" data-subject="New Bard Song: Ogham&amp;#x27;s psalm of discipline"&gt;&#13;&#10;&lt;p&gt;New bard spell: Ogham&amp;rsquo;s psalm of discpline.&lt;/p&gt;&#10;&lt;p&gt;For more information check out the ingame help file&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>how about making all. more universal</title><link>https://forum.slothmud.net/updates/mud-suggestions/how-about-making-all-more-universal/</link><pubDate>Sat, 21 May 2005 12:19:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/how-about-making-all-more-universal/</guid><description>&lt;div class="post" data-post-id="6354" data-author="Blastem" data-date="2005-05-21T12:19:34+00:00" data-subject="how about making all. more universal"&gt;&#13;&#10;&lt;p&gt;How about making all. work more universally ie get all.scroll, drop all.food, give all.potion someone, sell all.note, get coins all.corpse etc. This could make life easier and also cut down the spam a bit instead of #10 give poison autolycos etc..&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6363" data-author="kjartan" data-date="2005-05-21T18:54:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This is a good idea. But unfortunately sloth&amp;rsquo;s commands are implemented like MS-DOS and not like csh: each command has separate code for parsing its own arguments. That means that implementing this would require every such command to be changed. I could do three or four very commonly used ones; any suggestions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Upcoming alignment changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/upcoming-alignment-changes/</link><pubDate>Sat, 21 May 2005 01:52:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/upcoming-alignment-changes/</guid><description>&lt;div class="post" data-post-id="6343" data-author="kjartan" data-date="2005-05-21T01:52:19+00:00" data-subject="Upcoming alignment changes"&gt;&#13;&#10;&lt;p&gt;Some more alignment changes will be in next reboot, to refine the last batch a bit:&lt;/p&gt;&#10;&lt;p&gt;Necromancers will now have their alignments drop slowly whenever they are maintaining undead followers.&lt;/p&gt;&#10;&lt;p&gt;The consider command has been changed to agree with the &amp;ldquo;challenging&amp;rdquo; definition. If a mob considers as &amp;ldquo;the perfect match&amp;rdquo; or better, it will count as a challenging kill for alignment purposes. (note that it&amp;rsquo;s the consider command, not the definition of a challenging kill, that was changed). (Also note that I am seeing a hard-to-reproduce bug where sometimes things that should count as challenging don&amp;rsquo;t; we&amp;rsquo;re working on this.)&lt;/p&gt;&#10;&lt;p&gt;The alignment indicator in the &amp;ldquo;score&amp;rdquo; command will correspond with the good/evil levels used for other game effects.&lt;/p&gt;&#10;&lt;p&gt;A new spell called &amp;lsquo;atonement&amp;rsquo; will go in which allows you to undo one evil deed per two weeks mud time (about 6 hours real time). (This will be announced separately in more detail.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Forum Index Link.</title><link>https://forum.slothmud.net/updates/web-site-suggestions/forum-index-link/</link><pubDate>Fri, 20 May 2005 18:58:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/forum-index-link/</guid><description>&lt;div class="post" data-post-id="6337" data-author="brand" data-date="2005-05-20T18:58:50+00:00" data-subject="Forum Index Link."&gt;&#13;&#10;&lt;p&gt;from anywhere in the forums there is a big black box in the upper left that links to the Forum Index. I doubt this is a secret forum index. is it suppose to say something?&lt;/p&gt;&#10;&lt;p&gt;:twisted: :?:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6338" data-author="kjartan" data-date="2005-05-20T19:02:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s the mirror universe forums, where people say how much they love it that it&amp;rsquo;s so easy to be good now. Notice the goatee on the black box.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lost Item While Checked Out</title><link>https://forum.slothmud.net/updates/bug-reporting/lost-item-while-checked-out/</link><pubDate>Fri, 20 May 2005 18:06:01 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/lost-item-while-checked-out/</guid><description>&lt;div class="post" data-post-id="6331" data-author="SirRobin" data-date="2005-05-20T18:06:01+00:00" data-subject="Lost Item While Checked Out"&gt;&#13;&#10;&lt;p&gt;Not sure if this is a bug or maybe a problem that occurred from restoring after a crash, but one of my characters was missing an item. He was wearing a Purple Collar when he rented a room at the Newbatia Inn, but when he returned the next day it was missing. The days were May 17 and May 18 in case that’s important.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb mithril shoulder guards</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mithril-shoulder-guards/</link><pubDate>Thu, 19 May 2005 02:38:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mithril-shoulder-guards/</guid><description>&lt;div class="post" data-post-id="6273" data-author="brand" data-date="2005-05-19T02:38:11+00:00" data-subject="wtb mithril shoulder guards"&gt;&#13;&#10;&lt;p&gt;Mithril Shoulder Guards Seal Guardian Nordik Trek (North) -0.8 -10 Mv * MC SW [AND]&lt;/p&gt;&#10;&lt;p&gt;wtb brand&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Valk Quest!</title><link>https://forum.slothmud.net/the-emporium/the-emporium/new-valk-quest/</link><pubDate>Tue, 17 May 2005 23:04:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/new-valk-quest/</guid><description>&lt;div class="post" data-post-id="6202" data-author="Ditheca" data-date="2005-05-17T23:04:22+00:00" data-subject="New Valk Quest!"&gt;&#13;&#10;&lt;p&gt;Hear ye, Hear ye! Ok so it&amp;rsquo;s not really like a quest, just a proposition.&lt;/p&gt;&#10;&lt;p&gt;For the first band of adventurers able to bring me a Strip of Deer Hide, I will pay a bounty of 1.2 million coins to be distributed as they see fit!&lt;/p&gt;&#10;&lt;p&gt;The word online says this hide can be found on the Ancient Stag in the far reaches of the mystic fens. Good luck my friends!&lt;/p&gt;&#10;&lt;p&gt;ps: I suggest a tank with sanctuary and a peri, at least 2 mages with fireball, and maybe another healer if you want to attempt this epic battle!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fishing open for players?</title><link>https://forum.slothmud.net/updates/mud-suggestions/fishing-open-for-players/</link><pubDate>Mon, 16 May 2005 20:20:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/fishing-open-for-players/</guid><description>&lt;div class="post" data-post-id="6166" data-author="brand" data-date="2005-05-16T20:20:20+00:00" data-subject="fishing open for players?"&gt;&#13;&#10;&lt;p&gt;Ancient Dock&lt;/p&gt;&#10;&lt;p&gt;The old wooden dock extends approximately two hundred feet into the&lt;/p&gt;&#10;&lt;p&gt;stormy ocean. The boards of the dock are made of walnut and are scarred&lt;/p&gt;&#10;&lt;p&gt;fairly badly. The scrapes in the boards are deep and wide from fishermen&lt;/p&gt;&#10;&lt;p&gt;continually cutting up fish here. The dock leads off to the north.&lt;/p&gt;&#10;&lt;p&gt;Exits: North&lt;/p&gt;&#10;&lt;p&gt;An old man sits at the end of the pier catching all sorts of goodies.&lt;/p&gt;&#10;&lt;p&gt;I would murder this old man dead to fish here :idea: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Animal Forms</title><link>https://forum.slothmud.net/classes/druid/druid-animal-forms/</link><pubDate>Mon, 16 May 2005 01:44:11 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/druid-animal-forms/</guid><description>&lt;div class="post" data-post-id="6151" data-author="SirRobin" data-date="2005-05-16T01:44:11+00:00" data-subject="Druid Animal Forms"&gt;&#13;&#10;&lt;p&gt;The highest level I’ve reached so far with Druid is level 14, and with a Monk character I’ve reached level 12. The monk seems equal to or stronger than the druid at these two levels, but often in games of this nature the magic characters are much stronger when they hit the higher levels.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When does a druid achieve parity with a fighter type character?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When are the animal forms significantly better for combat than a moderately well equipped druid in human form? Dog seems a bit weaker, frog maybe a little better. Drake looks impressive with three physical attacks plus fire breath, but the physical attacks are on the weak side and fire breath uses up a lot of mana. The most impressive thing about the Drake is that it seems to be hard to hit. He is fun to play when you have a lot of mana.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do the animal forms’ abilities increase with levels? In other words, do things like the “to hit” values increase? I know the stats like strength and dexterity do not. If they forms don’t improve with levels there is a big gap between level 12 and 16, where the only fighting form you have is the Drake, at least that is what I gather by reading the help file.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does anyone use the Tree form? If you stand there as a tree, do the mobs eventually leave the scene?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Does anyone find the early forms useful in some way? I tried using the ferret to pick the cage door locks in the Newbatia Downside, but he did not have enough skill. Cat might be useful for exploring I suppose.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do all the forms use the same amount of mana or do the earlier forms use less? The few times I’ve looked at this it was not obvious to me.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prac avatar</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-avatar/</link><pubDate>Sat, 14 May 2005 14:52:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-avatar/</guid><description>&lt;div class="post" data-post-id="6146" data-author="guest" data-date="2005-05-14T14:52:15+00:00" data-subject="prac avatar"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Changed a bit practice command so it now manage avatar like any other class (prac, prac avatar and prac unlearned wise).&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some minor changes in practice</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/some-minor-changes-in-practice/</link><pubDate>Fri, 13 May 2005 15:14:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/some-minor-changes-in-practice/</guid><description>&lt;div class="post" data-post-id="6135" data-author="guest" data-date="2005-05-13T15:14:55+00:00" data-subject="Some minor changes in practice"&gt;&#13;&#10;&lt;p&gt;Hi all ..&lt;/p&gt;&#10;&lt;p&gt;Made some minor changes in practice :&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;prac &lt;no-argument&gt; no longer show only a certain spell now and then. Well, i hope so. If anyone see this, please let me know.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;prac now use class, then strata, then unlearned, then skill/spell name. So, now prac ma will show mage spells/skills instead magic rope as it was doing.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;prac &amp;lt;spell/skill name&amp;gt; now show skills too, before it wasnt.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some Mage (a.k.a. Red Wizard needs food badly) skill ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-mage-a-k-a-red-wizard-needs-food-badly-skill-ideas/</link><pubDate>Thu, 12 May 2005 14:32:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-mage-a-k-a-red-wizard-needs-food-badly-skill-ideas/</guid><description>&lt;div class="post" data-post-id="6119" data-author="brand" data-date="2005-05-12T14:32:12+00:00" data-subject="some Mage (a.k.a. Red Wizard needs food badly) skill ideas"&gt;&#13;&#10;&lt;p&gt;so while i was fishing, i caught a fever for some mage skills (and a little cowbell)&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;i really love the 2-1-2-1-2-1 as much as the next wizard but how about&lt;/p&gt;&#10;&lt;p&gt;Doublecast - this has been the staple of true monster stompers since i can remember. works like doublestab or whatever. and it really is fun to type. doublecast &amp;lsquo;magic missle&amp;rsquo; osric. doublecast &amp;lsquo;firewind&amp;rsquo; dog. wow i could do that all day. and it would only work for mage spells.&lt;/p&gt;&#10;&lt;p&gt;Identify Tome - wondering what that crazy spinning spellbook is for? i know i sure am. even though this is nothing more then an inverse &amp;lsquo;help gate&amp;rsquo; command it seems like it could be useful.&lt;/p&gt;&#10;&lt;p&gt;Ultima - yeah it&amp;rsquo;s bigger and badder then firewind. all that great blackness and multi-elemental stuff&amp;hellip;the pipe dream to end them all. i should have posted it on april 1st but if i wait another year i&amp;rsquo;ll forget about it.&lt;/p&gt;&#10;&lt;p&gt;brand :twisted: :idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Class Abilities Updated</title><link>https://forum.slothmud.net/updates/website-updates/class-abilities-updated/</link><pubDate>Wed, 11 May 2005 19:59:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/class-abilities-updated/</guid><description>&lt;div class="post" data-post-id="6096" data-author="Akasha2" data-date="2005-05-11T19:59:23+00:00" data-subject="Class Abilities Updated"&gt;&#13;&#10;&lt;p&gt;The Class Abilities section of website has been updated to include all new spells/skills/songs known to the mortal realm, including where they can be found.&lt;/p&gt;&#10;&lt;p&gt;The pop locations are a few of the ones provided by submitted pop locations on the eqlist and may or may not be all of the possible pop locations.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Akasha&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6104" data-author="guest" data-date="2005-05-12T09:47:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks, Kasha :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>STUCK and can't get out!</title><link>https://forum.slothmud.net/town-crier/newbie-questions/stuck-and-can-t-get-out/</link><pubDate>Wed, 11 May 2005 11:47:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/stuck-and-can-t-get-out/</guid><description>&lt;div class="post" data-post-id="6081" data-author="Niomi" data-date="2005-05-11T11:47:03+00:00" data-subject="STUCK and can&amp;#x27;t get out!"&gt;&#13;&#10;&lt;p&gt;Help! I&amp;rsquo;m in a room called &amp;lsquo;Bottom of the Crevasse&amp;rsquo; and can&amp;rsquo;t get out. I&amp;rsquo;m getting hungry and thirsty..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6082" data-author="Leaf" data-date="2005-05-11T12:15:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sucks to be you!&lt;/p&gt;&#10;&lt;p&gt;Use the channels, newbie, gos, or even Shout.&lt;/p&gt;&#10;&lt;p&gt;Newbie HELP I&amp;rsquo;m STUCK!!!&lt;/p&gt;&#10;&lt;p&gt;Gos Help I&amp;rsquo;m Stuck!&lt;/p&gt;&#10;&lt;p&gt;Shout Help I&amp;rsquo;m STUCK!!! (Try not to use shout alot).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some CLERIC skill ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-cleric-skill-ideas/</link><pubDate>Tue, 10 May 2005 13:42:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-cleric-skill-ideas/</guid><description>&lt;div class="post" data-post-id="6065" data-author="brand" data-date="2005-05-10T13:42:03+00:00" data-subject="Some CLERIC skill ideas"&gt;&#13;&#10;&lt;p&gt;so i was thinking of some cleric skill ideas and&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Last Rites &amp;mdash; you know how bards can help a person to raise. how about a cleric tag team thing like in the exocist. a cleric would be able to pray over a body and give someone else a bonus to raise said body.&lt;/p&gt;&#10;&lt;p&gt;Shroud of Faith &amp;mdash; since we now have who we worship in score how about an area effect protection from evil (or something pc) that only affects anyone in the room who worships the same god. Balrog High School Football Rules!&lt;/p&gt;&#10;&lt;p&gt;brand :twisted: :idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>drachma shops/regular shops</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/drachma-shops-regular-shops/</link><pubDate>Mon, 09 May 2005 23:24:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/drachma-shops-regular-shops/</guid><description>&lt;div class="post" data-post-id="6057" data-author="*Splork*" data-date="2005-05-09T23:24:49+00:00" data-subject="drachma shops/regular shops"&gt;&#13;&#10;&lt;p&gt;After tonight&amp;rsquo;s reboot, a player will need to use &amp;lsquo;query&amp;rsquo; instead of &amp;lsquo;ask&amp;rsquo; for our shopkeepers when attempting to inquire about an items stats. This includes the drachma shops as well. Ive made this change so that we no longer have to worry about combining our questers and shopkeepers like we had previously had to.&lt;/p&gt;&#10;&lt;p&gt;query &lt;keepername&gt; about &lt;objname&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Popa for sale USD make offer</title><link>https://forum.slothmud.net/the-emporium/the-emporium/popa-for-sale-usd-make-offer/</link><pubDate>Mon, 09 May 2005 18:01:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/popa-for-sale-usd-make-offer/</guid><description>&lt;div class="post" data-post-id="6052" data-author="Popa" data-date="2005-05-09T18:01:18+00:00" data-subject="Popa for sale USD make offer"&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;m sick of slothmud. I&amp;rsquo;m sick of all the stupid fucking changes that makes the game too real. and i&amp;rsquo;m sick of playing.. time to concentrate on my life and stop playing games. will sell popa with all eq and everything worn.&lt;/p&gt;&#10;&lt;p&gt;Popa &amp;lt;&lt;del&gt;Knights&lt;/del&gt;&amp;gt; stay here folks,something to see here! (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 40 Mo: 40 Cl: 40 Dr: 40 Av: 24&lt;/p&gt;&#10;&lt;p&gt;You are 36 years and 11 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Frobisher.&lt;/p&gt;&#10;&lt;p&gt;Your throat is starting to get dry.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have (204/867+57) hit, (23/276+17) mana and (150/260+31) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have +6 to hit and +6 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 91718 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 399067684 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 151 days and 0 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 67, Int: 13, Wis: 11, Dex: 18, Con: 18 &amp;lt;&amp;mdash;- nats&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a jing-jit disk (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;a thunderbolt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;a black opal bracelet&lt;/p&gt;&#10;&lt;p&gt;an ebony sash&lt;/p&gt;&#10;&lt;p&gt;a black robe of persecution..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a glinting shield of silver..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;sleeves of molten lava..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a pair of silver gauntlets&lt;/p&gt;&#10;&lt;p&gt;black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;bamboo shin guards&lt;/p&gt;&#10;&lt;p&gt;The Crown of Thorns..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;cobalt blue armor&lt;/p&gt;&#10;&lt;p&gt;a dark black cloak&lt;/p&gt;&#10;&lt;p&gt;guards of the maul titans&lt;/p&gt;&#10;&lt;p&gt;ring of orc flesh [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Staff of the Glass Dragon..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;a thieves pouch of death&lt;/p&gt;&#10;&lt;p&gt;a decanter of endless water&lt;/p&gt;&#10;&lt;p&gt;a golden sack&lt;/p&gt;&#10;&lt;p&gt;l in pouch&lt;/p&gt;&#10;&lt;p&gt;pouch (carried):&lt;/p&gt;&#10;&lt;p&gt;a vial of ogre blood&lt;/p&gt;&#10;&lt;p&gt;a gargoyle wing&lt;/p&gt;&#10;&lt;p&gt;a dire wolf fang&lt;/p&gt;&#10;&lt;p&gt;a bag of sorcerers sand&lt;/p&gt;&#10;&lt;p&gt;a bundle of nerve tissue&lt;/p&gt;&#10;&lt;p&gt;the eye of the demon&lt;/p&gt;&#10;&lt;p&gt;a sliver of darkness&lt;/p&gt;&#10;&lt;p&gt;a torn green robe&lt;/p&gt;&#10;&lt;p&gt;a page torn from a book&lt;/p&gt;&#10;&lt;p&gt;a gem cutter..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a jagged claw&lt;/p&gt;&#10;&lt;p&gt;a few leather straps&lt;/p&gt;&#10;&lt;p&gt;a red ring of scales&lt;/p&gt;&#10;&lt;p&gt;hair of the white warlock&lt;/p&gt;&#10;&lt;p&gt;a handful of red beads&lt;/p&gt;&#10;&lt;p&gt;a small silver bell&lt;/p&gt;&#10;&lt;p&gt;black (carried):&lt;/p&gt;&#10;&lt;p&gt;a tooled dwarven brace&lt;/p&gt;&#10;&lt;p&gt;Ancient Cincture of Vigor&lt;/p&gt;&#10;&lt;p&gt;a sapphire band of defense..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a gnomish travelling cloak&lt;/p&gt;&#10;&lt;p&gt;a forest green cape&lt;/p&gt;&#10;&lt;p&gt;an enchanted alchemist&amp;rsquo;s cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;pelt of the black panther&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;black leather gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;arial key of the Magi&lt;/p&gt;&#10;&lt;p&gt;a letter of introduction&lt;/p&gt;&#10;&lt;p&gt;temple livery..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;l in pack&lt;/p&gt;&#10;&lt;p&gt;backpack (carried):&lt;/p&gt;&#10;&lt;p&gt;a sable cloak..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;a gigantic winged bee&amp;rsquo;s shell&lt;/p&gt;&#10;&lt;p&gt;adamantine gloves..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a blue steel bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;l in brace&lt;/p&gt;&#10;&lt;p&gt;brace (carried):&lt;/p&gt;&#10;&lt;p&gt;a small pebble&lt;/p&gt;&#10;&lt;p&gt;a gem cutter..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;a ruby ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a ruby choker..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;sash of forgotten souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a golden choker&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;armor - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 1, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;turn undead - Lvl: 1, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure blind - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spiritual hammer - Lvl: 4, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 4, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;bless - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect disease - Lvl: 5, Mana: 10, Learned 45%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;protection from evil - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;shield of faith - Lvl: 6, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;earthquake - Lvl: 7, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;summon - Lvl: 8, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel evil - Lvl: 10, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 10, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;embalm - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;supplication - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 11, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 11, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove disease - Lvl: 11, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;call lightning - Lvl: 12, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;remove curse - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure deafness - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 13, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 13, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;flame strike - Lvl: 14, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 15, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fortune - Lvl: 15, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 15, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;refresh - Lvl: 16, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 17, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sanctuary - Lvl: 17, Mana: 75, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 17, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 17, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 18, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vision - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;banish undead - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 20, Mana: 16, Unlearned&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;talshans tribute - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 21, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 22, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Learned 45%&lt;/p&gt;&#10;&lt;p&gt;dream talk - Lvl: 24, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 24, Mana: 15, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;heal - Lvl: 25, Mana: 42, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone to flesh - Lvl: 26, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 27, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;hellstrike - Lvl: 27, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;force field - Lvl: 28, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;feast - Lvl: 29, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 29, Mana: 55, Unlearned&lt;/p&gt;&#10;&lt;p&gt;greater heal - Lvl: 30, Mana: 55, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 31, Mana:100, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spell shield - Lvl: 31, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 32, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 33, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;restoration - Lvl: 35, Mana: 62, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;raise dead - Lvl: 36, Mana: 65, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;scrybite - Lvl: 37, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 38, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dark cloak - Lvl: 38, Mana: 30, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 39, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 40, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sneak - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;steal - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;backstab - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;pick locks - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;tail - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;glance - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;archery - Lvl: 4, Unlearned&lt;/p&gt;&#10;&lt;p&gt;palm - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;trip - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;hide - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;spy - Lvl: 13, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;squirm - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;circle - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;throw - Lvl: 20, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double stab - Lvl: 25, Learned 65%&lt;/p&gt;&#10;&lt;p&gt;apply poison - Lvl: 31, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;shadowwalk - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Druid Spells/Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;shapeshift - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;preserve food - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;will o the wisp - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;freshwater - Lvl: 4, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 5, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;goodberry - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 8, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 8, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 9, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;natures familiar - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;infravision - Lvl: 11, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 12, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone to flesh - Lvl: 13, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 14, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;call lightning - Lvl: 15, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 15, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;equanimity - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;refresh - Lvl: 16, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fog - Lvl: 17, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 19, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 19, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fluidity - Lvl: 20, Mana: 37, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;battle shift - Lvl: 20, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;resist poison - Lvl: 20, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;elemental resistance - Lvl: 23, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 25, Mana: 16, Unlearned&lt;/p&gt;&#10;&lt;p&gt;sunbeam - Lvl: 25, Mana: 30, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;rapid shift - Lvl: 25, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;hedge maze - Lvl: 25, Mana: 27, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;brambles - Lvl: 27, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;garden - Lvl: 29, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;heal - Lvl: 30, Mana: 42, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;twister - Lvl: 30, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 30, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cover tracks - Lvl: 31, Unlearned&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;natures revival - Lvl: 32, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;willow wind - Lvl: 33, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;avalanche - Lvl: 35, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dawnfire - Lvl: 35, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Monk Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;kick - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;slowfall - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;improved attack - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;blindfight - Lvl: 4, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 6, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;strike - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;waterwalk - Lvl: 11, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;stun - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;dodge - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;stalk - Lvl: 17, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;purity - Lvl: 18, Mana: 60, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;feign death - Lvl: 20, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;focus - Lvl: 23, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;deathgrip - Lvl: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;squirm - Lvl: 30, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;trip - Lvl: 30, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;flurry - Lvl: 30, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;presage - Lvl: 31, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;counterattack - Lvl: 33, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;windrun - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;aegis - Lvl: 1, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;greater fluidity - Lvl: 1, Mana: 42, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;sanctity - Lvl: 1, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;crippling strike - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;identify - Lvl: 2, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ambush - Lvl: 2, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;resist webs - Lvl: 4, Mana: 22, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;Pendalf arrives from the east.&lt;/p&gt;&#10;&lt;p&gt;*** Press return ***&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 5, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;damnation - Lvl: 7, Mana: 7, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;master strike - Lvl: 7, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;call followers - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;grace - Lvl: 8, Mana: 7, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mythic form - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;urban stealth - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;stamina - Lvl: 9, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;greater refresh - Lvl: 11, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;retreat - Lvl: 11, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;rejuvenation - Lvl: 12, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;corona - Lvl: 13, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;contemplation - Lvl: 14, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;sleight of hand - Lvl: 14, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;vitality - Lvl: 16, Mana: 18, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;aptitude - Lvl: 19, Mana: 18, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;iron skin - Lvl: 22, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;prediction - Lvl: 22, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;i have a two room vault with vairous stuff in it as well.&lt;/p&gt;&#10;&lt;p&gt;only thing you wont get is key to knights clan palace. that will be returned.&lt;/p&gt;&#10;&lt;p&gt;popa has +17 dam -8.4 ac and also a -10 ac tank mode.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid Guild in Niebelung?</title><link>https://forum.slothmud.net/classes/druid/druid-guild-in-niebelung/</link><pubDate>Mon, 09 May 2005 04:56:59 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/druid-guild-in-niebelung/</guid><description>&lt;div class="post" data-post-id="6050" data-author="SirRobin" data-date="2005-05-09T04:56:59+00:00" data-subject="Druid Guild in Niebelung?"&gt;&#13;&#10;&lt;p&gt;Were is the guild from Settlestone? Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6051" data-author="12345" data-date="2005-05-09T10:10:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t recall the directions off hand, but they&amp;rsquo;re easy to find. The recall point for SS is the well. From the well, go south, west and you&amp;rsquo;ll be in the cartagrapher&amp;rsquo;s shop. Buy a map of Settlestone. Go back to the west (east, north) and read the map. Directions to the Druid guild should be on the bottom. Follow the directions and it should take you straight there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb few things</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-few-things-1091/</link><pubDate>Sun, 08 May 2005 11:23:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-few-things-1091/</guid><description>&lt;div class="post" data-post-id="6044" data-author="Alberich" data-date="2005-05-08T11:23:45+00:00" data-subject="wtb few things"&gt;&#13;&#10;&lt;p&gt;looking for a couple things..&lt;/p&gt;&#10;&lt;p&gt;strand of tendon&lt;/p&gt;&#10;&lt;p&gt;guards cloaked in shadow&lt;/p&gt;&#10;&lt;p&gt;vial of captured shadow&lt;/p&gt;&#10;&lt;p&gt;dsleeves&lt;/p&gt;&#10;&lt;p&gt;gem of musing cps&lt;/p&gt;&#10;&lt;p&gt;woolen asaan&lt;/p&gt;&#10;&lt;p&gt;have coins of course, and some small stuff to trade, cinq, lava booties, ashens, granite greaves, roaes, maybe some other things&amp;hellip; mudmail me or catch me online if you wanna part with anything.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6048" data-author="Wrath" data-date="2005-05-08T22:28:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Gather you are trying to do the Maul Titan Guards forge - any interest in just trading for that?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wtb/t magical-dust</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-magical-dust/</link><pubDate>Sun, 08 May 2005 10:43:51 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-magical-dust/</guid><description>&lt;div class="post" data-post-id="6043" data-author="Prog" data-date="2005-05-08T10:43:51+00:00" data-subject="Wtb/t magical-dust"&gt;&#13;&#10;&lt;p&gt;have coins or other cp for trade&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6046" data-author="Deju" data-date="2005-05-08T14:50:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m assuming you are looking for the magical enchanting dust &amp;ndash; a cp for the flawed gem clasp?&lt;/p&gt;&#10;&lt;p&gt;I have one of those, catch me online.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Archery and succor</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/archery-and-succor/</link><pubDate>Sun, 08 May 2005 00:25:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/archery-and-succor/</guid><description>&lt;div class="post" data-post-id="6041" data-author="guest" data-date="2005-05-08T00:25:36+00:00" data-subject="Archery and succor"&gt;&#13;&#10;&lt;p&gt;Hi all ..&lt;/p&gt;&#10;&lt;p&gt;Moved archery and succor up to level 41 till they are in game, so they dont show in prac/spells lists.&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;p&gt;Isabo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>skills &lt;class&gt; min_level max_level</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/skills-class-min-level-max-level/</link><pubDate>Sat, 07 May 2005 23:49:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/skills-class-min-level-max-level/</guid><description>&lt;div class="post" data-post-id="6039" data-author="guest" data-date="2005-05-07T23:49:16+00:00" data-subject="skills &amp;lt;class&amp;gt; min_level max_level"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Added parameters to the skills command. Not really useful, since we dont have that many skills per class, done mainly to have consistency between spells and skills commands. Thanks to Taliesin for the idea.&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sack or Backpack for Druids?</title><link>https://forum.slothmud.net/classes/druid/sack-or-backpack-for-druids/</link><pubDate>Sat, 07 May 2005 04:59:27 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/sack-or-backpack-for-druids/</guid><description>&lt;div class="post" data-post-id="6029" data-author="SirRobin" data-date="2005-05-07T04:59:27+00:00" data-subject="Sack or Backpack for Druids?"&gt;&#13;&#10;&lt;p&gt;Just started a new character with Druid prime again, the idea of shapeshifting really appeals to me. A couple of questions related to this:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;To be able to shapeshift requires that you travel very light, you can carry almost nothing. I was wondering, do the rest of you even bother to use a backpack, or is there a trick to getting more carrying capacity with a druid.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;When I do have my possessions down to the level needed to shapeshift, I run into another problem with looting the corpse; it gives me the error that I’m out of room when trying to get the coins. Is this just a problem with the lower level animals like the Cat and Ferret, because they don’t have enough strength? And if so, at what level will it get to be easy to use the animal form for all my fighting, Drake maybe?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;By the way, can the Frog actually fight at its level? Seems like a silly animal for level 10, maybe they should have made it a salamander…&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Invisible Inkwell</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-invisible-inkwell/</link><pubDate>Sat, 07 May 2005 02:13:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-invisible-inkwell/</guid><description>&lt;div class="post" data-post-id="6028" data-author="Prometheus" data-date="2005-05-07T02:13:20+00:00" data-subject="WTB Invisible Inkwell"&gt;&#13;&#10;&lt;p&gt;Catch me online as Zalasta or Dann too. I&amp;rsquo;m getting really tired of cycling these tomes for hours and hours, so I&amp;rsquo;ll pay well.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-1084/</link><pubDate>Sat, 07 May 2005 01:50:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-1084/</guid><description>&lt;div class="post" data-post-id="6027" data-author="*Splork*" data-date="2005-05-07T01:50:22+00:00" data-subject="couple small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;Shop keepers will now identify items for our lower level players. Once these players have saved up enough gold to afford such items as identifies, the keeper will insist that they use them instead of freely giving the information&amp;hellip;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;They can do this by:&lt;/p&gt;&#10;&lt;p&gt;ask &lt;keepername&gt; id &lt;itemname&gt;&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Gmove has been slightly enhanced to include the names of the players involved. Hopefully this will help in your attempts to maintain a solid protect chain.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need help with Charcoal Tome forge</title><link>https://forum.slothmud.net/classes/cleric/need-help-with-charcoal-tome-forge/</link><pubDate>Sat, 07 May 2005 01:03:40 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/need-help-with-charcoal-tome-forge/</guid><description>&lt;div class="post" data-post-id="6024" data-author="brand" data-date="2005-05-07T01:03:40+00:00" data-subject="Need help with Charcoal Tome forge"&gt;&#13;&#10;&lt;p&gt;trying to forge a talshan&amp;rsquo;s tribute spellbook&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I can&amp;rsquo;t remember what is all needed&amp;hellip; I have the following cps and am trying to forge at the apothecary on the Clipper&amp;hellip; what am I missing???&lt;/p&gt;&#10;&lt;p&gt;a vial of troll blood [4]&lt;/p&gt;&#10;&lt;p&gt;a vial of alcohol [4]&lt;/p&gt;&#10;&lt;p&gt;a translucent brown spellbook [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;:?: :twisted: :!:&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6025" data-author="Shyla" data-date="2005-05-07T01:23:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you are missing quill from shop on island :) in thal town&lt;/p&gt;&#10;&lt;p&gt;p.s. you can always email &lt;a href="mailto:Shyla@slothmud.org" &gt;Shyla@slothmud.org&lt;/a&gt; about spellbooks&lt;/p&gt;&#10;&lt;p&gt;HUGS&lt;/p&gt;&#10;&lt;p&gt;Shyla&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard songs behaviour</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-songs-behaviour/</link><pubDate>Sat, 07 May 2005 00:54:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-songs-behaviour/</guid><description>&lt;div class="post" data-post-id="6023" data-author="guest" data-date="2005-05-07T00:54:58+00:00" data-subject="Bard songs behaviour"&gt;&#13;&#10;&lt;p&gt;Hi all ..&lt;/p&gt;&#10;&lt;p&gt;Changed a bit the way friendly bard songs act when bard is grouped. Now they always affect bard first, then others till max.&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;p&gt;Isabo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prac &lt;spell/skill/song-name&gt;</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-spell-skill-song-name/</link><pubDate>Fri, 06 May 2005 09:39:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-spell-skill-song-name/</guid><description>&lt;div class="post" data-post-id="6012" data-author="guest" data-date="2005-05-06T09:39:13+00:00" data-subject="prac &amp;lt;spell/skill/song-name&amp;gt;"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Added a new parameter to the prac command. prac &amp;lt;spell/skill/song-name&amp;gt; shows the line that correspond to that spell/skill/song. Useful to quick check while being spammed in battle.&lt;/p&gt;&#10;&lt;p&gt;You can check spells/skills/songs that you can know or can know, according to classorder and levels, like the result of the prac &lt;no-argument&gt; command.&lt;/p&gt;&#10;&lt;p&gt;Thanks to Toxis for the idea. Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just hit level 8 and need to travel</title><link>https://forum.slothmud.net/classes/monk/just-hit-level-8-and-need-to-travel/</link><pubDate>Thu, 05 May 2005 16:39:15 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/just-hit-level-8-and-need-to-travel/</guid><description>&lt;div class="post" data-post-id="6000" data-author="SirRobin" data-date="2005-05-05T16:39:15+00:00" data-subject="Just hit level 8 and need to travel"&gt;&#13;&#10;&lt;p&gt;Greetings,&lt;/p&gt;&#10;&lt;p&gt;I just hit level 8 and need to leave the comfort of VK for either AH or BH, to get the Strike book. Is one choice better than the other? Thanks.&lt;/p&gt;&#10;&lt;p&gt;Sir Robin&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6001" data-author="12345" data-date="2005-05-05T17:26:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Manuals have a strange ability to travel. If you check &amp;rsquo;time started&amp;rsquo; and it shows the game has been up about half a day or so, there&amp;rsquo;s a good chance the book book has already been popped by someone who doesn&amp;rsquo;t need it and it&amp;rsquo;s lying around somewhere.&lt;/p&gt;&#10;&lt;p&gt;Good places to check include the Valk library. Sometimes folks bring the books back to Valk to sell them, or even just to drop them on the floor. The scribe shop in BH is a good place to check for stray books. If you have locate object, or know someone with the spell, it&amp;rsquo;s handy to check to see if the book is already lying around.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m not familiar with the City of Ice&amp;hellip; though I know it&amp;rsquo;s a newbie area. The quickling area can be fairly agressive. It&amp;rsquo;s one of my least favorite areas at low levels, though it&amp;rsquo;s got decent pop rates for books. Try to stay hidden and keep an eye on your hps if you head that way.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prac &lt;strata-name&gt;</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-strata-name/</link><pubDate>Thu, 05 May 2005 14:59:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-strata-name/</guid><description>&lt;div class="post" data-post-id="5996" data-author="guest" data-date="2005-05-05T14:59:06+00:00" data-subject="prac &amp;lt;strata-name&amp;gt;"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Added a new set of parameters to the prac command. prac &lt;strata-name&gt; shows all spells that belong to that strata, and that you know/can know depending on your classes and levels, ordered by class/level.&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spells &lt;strata-name&gt;</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spells-strata-name/</link><pubDate>Thu, 05 May 2005 14:02:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spells-strata-name/</guid><description>&lt;div class="post" data-post-id="5992" data-author="guest" data-date="2005-05-05T14:02:36+00:00" data-subject="spells &amp;lt;strata-name&amp;gt;"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Added a new set of parameters to the spells command. spells &lt;strata-name&gt; shows all spells that belong to that strata, ordered by class/level.&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ For Sale on Chopping Block</title><link>https://forum.slothmud.net/the-emporium/the-emporium/eq-for-sale-on-chopping-block/</link><pubDate>Thu, 05 May 2005 12:36:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/eq-for-sale-on-chopping-block/</guid><description>&lt;div class="post" data-post-id="5988" data-author="Deju" data-date="2005-05-05T12:36:22+00:00" data-subject="EQ For Sale on Chopping Block"&gt;&#13;&#10;&lt;p&gt;Hey All -&lt;/p&gt;&#10;&lt;p&gt;I just wanted to let everyone know that in an effort to clear out some vault space I have put a bunch of stuff up on the Chopping Block. This stuff consists of:&lt;/p&gt;&#10;&lt;p&gt;Frost White Guards&lt;/p&gt;&#10;&lt;p&gt;Molten Mithril Guards&lt;/p&gt;&#10;&lt;p&gt;Runed Onyx Bracelet&lt;/p&gt;&#10;&lt;p&gt;A Restring Token&lt;/p&gt;&#10;&lt;p&gt;Thin Silk Gloves&lt;/p&gt;&#10;&lt;p&gt;Ring of Blue Ice&lt;/p&gt;&#10;&lt;p&gt;Thick Iron Gauntlets&lt;/p&gt;&#10;&lt;p&gt;Flaming Sash&lt;/p&gt;&#10;&lt;p&gt;Crown of the Living Dead&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Questions on Kick and Class Order</title><link>https://forum.slothmud.net/town-crier/newbie-questions/questions-on-kick-and-class-order/</link><pubDate>Wed, 04 May 2005 13:45:11 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/questions-on-kick-and-class-order/</guid><description>&lt;div class="post" data-post-id="5970" data-author="SirRobin" data-date="2005-05-04T13:45:11+00:00" data-subject="Questions on Kick and Class Order"&gt;&#13;&#10;&lt;p&gt;Some beginning newbie questions:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Do you want to use kick or a second manual attack all the time in combat? I assumed from what I read that if you kicked or cast a spell that it would take the place of your automatic attack with your weapon (or fist), but from what I’ve seen it looks like they are treated as two separate channels. In other words, does your automatic attack happen at the same pace whether you kick (or cast) or not?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It looks like your Primary and Secondary classes are the most important, and the other two are only useful for what skills or spells they contain. Do the Third and Fourth classes have any other impact than that, such as when you level a mage in third position you would gain less hit points than if you had a warrior in third position?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>chunk of black glass</title><link>https://forum.slothmud.net/the-emporium/the-emporium/chunk-of-black-glass/</link><pubDate>Tue, 03 May 2005 13:42:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/chunk-of-black-glass/</guid><description>&lt;div class="post" data-post-id="5946" data-author="Falsra" data-date="2005-05-03T13:42:17+00:00" data-subject="chunk of black glass"&gt;&#13;&#10;&lt;p&gt;seems reddish eye cps are rare nowadays.&lt;/p&gt;&#10;&lt;p&gt;i have chunk of black glass.&lt;/p&gt;&#10;&lt;p&gt;looking for desert cps.&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5963" data-author="Stryker" data-date="2005-05-03T22:19:22+00:00" data-subject="Need chunck of red glass"&gt;&#13;&#10;&lt;p&gt;On that same note, if you have a chunk of red glass, please contact me/mullah. its my last cp so i hope we can work something out&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5964" data-author="dezakin" data-date="2005-05-04T00:19:02+00:00" data-subject="Red eye components/flawed gemp comonents"&gt;&#13;&#10;&lt;p&gt;They dont load anymore according to the bards song&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Not on ah or bh or ss&amp;hellip; probably not on lyme&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Small change</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-change-1067/</link><pubDate>Tue, 03 May 2005 00:00:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-change-1067/</guid><description>&lt;div class="post" data-post-id="5936" data-author="*Splork*" data-date="2005-05-03T00:00:33+00:00" data-subject="Small change"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Extended the time command to help you guys better understand when stuff like fargate, nocap, etc is turned on.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added group exp into the mix of extras. This will occur twice a month and adds an even larger xp bonus when grouped then what we normally give.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;These will be in after the next crash or reboot.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-sale-1066/</link><pubDate>Mon, 02 May 2005 23:03:27 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-sale-1066/</guid><description>&lt;div class="post" data-post-id="5934" data-author="Selene" data-date="2005-05-02T23:03:27+00:00" data-subject="Char Sale"&gt;&#13;&#10;&lt;p&gt;I spent months getting this char back, and I keep coming back over the years, but I have decided to leave sloth for a long time, possibly not to return, I have more on my plate now than I did when I got this char back. So i am selling him with his gold, eq, and whatever junk is on him.&lt;/p&gt;&#10;&lt;p&gt;[i:164cgken][u:164cgken][b:164cgken]This is your chance to buy your way into avatarhood!!![/b:164cgken][/u:164cgken][/i:164cgken][/color:164cgken]&lt;/p&gt;&#10;&lt;p&gt;[ &lt;em&gt;Magician&lt;/em&gt; ] Pixie [StiX] The Notorious &lt;em&gt;CHO&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;Pixie [StiX] The Notorious &lt;em&gt;CHO&lt;/em&gt; (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 40 Cl: 40 Wa: 40 Th: 40 Av: 7&lt;/p&gt;&#10;&lt;p&gt;You are 22 years and 10 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are a devout worshipper of Ming.&lt;/p&gt;&#10;&lt;p&gt;You are an example to us all.&lt;/p&gt;&#10;&lt;p&gt;You have (565/565+10) hit, (412/540+44) mana and (159/159+24) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 0.9.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit and +2 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 643070 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 246765955 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 71 days and 12 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 14 / 0, Int: 18, Wis: 18, Dex: 18, Con: 13&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&amp;ndash;perm?&lt;/p&gt;&#10;&lt;p&gt;Sense Life&amp;ndash;perm&lt;/p&gt;&#10;&lt;p&gt;Resist Fire&amp;ndash;perm&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&amp;ndash;perm&lt;/p&gt;&#10;&lt;p&gt;stats with a few spells he can get 18str but con is always 13&lt;/p&gt;&#10;&lt;p&gt;bank balance: 45557304 coins&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the obsidian jewel of souls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a basalt ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a string of small animal bones (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a string of small animal bones (with a red minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Shroud of the Exalted Priest..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; the electrum circlet..It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; silver leg plates&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of gilded platinum boots..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; Jeweled Gauntlets of the Magi&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; bracers of the sun..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about body&gt; a bloodstained cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a flaming sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a bracer of flames..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a bracer of flames..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a bloodstained zweihander..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an ornate scroll bag..It emits a faint humming sound! (with a flawed glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;contents of ornate scroll bag:&lt;/p&gt;&#10;&lt;p&gt;l in bag&lt;/p&gt;&#10;&lt;p&gt;bag (carried):&lt;/p&gt;&#10;&lt;p&gt;a letter of introduction&lt;/p&gt;&#10;&lt;p&gt;an opposum&amp;rsquo;s pouch&lt;/p&gt;&#10;&lt;p&gt;a short fishing pole&lt;/p&gt;&#10;&lt;p&gt;a pair of dice&lt;/p&gt;&#10;&lt;p&gt;a jet black blade(invisible)..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a scroll of recall [3&lt;/p&gt;&#10;&lt;p&gt;Contents of opposum&amp;rsquo;s pouch:&lt;/p&gt;&#10;&lt;p&gt;pouch (carried):&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone [8]&lt;/p&gt;&#10;&lt;p&gt;contents of bloodstained cloak:&lt;/p&gt;&#10;&lt;p&gt;l in cloak&lt;/p&gt;&#10;&lt;p&gt;cloak (carried):&lt;/p&gt;&#10;&lt;p&gt;swirling black and red robes(invisible)&lt;/p&gt;&#10;&lt;p&gt;a long cylindrical tube&lt;/p&gt;&#10;&lt;p&gt;macoute straw shoulderbag&lt;/p&gt;&#10;&lt;p&gt;yellow and black ribbons&lt;/p&gt;&#10;&lt;p&gt;a purple dragon&amp;rsquo;s claw..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a powerful scroll of enchantments&lt;/p&gt;&#10;&lt;p&gt;a bottle of embalming fluid&lt;/p&gt;&#10;&lt;p&gt;a bag of marbles&lt;/p&gt;&#10;&lt;p&gt;Spells he has:&lt;/p&gt;&#10;&lt;p&gt;Magic-User Spells:&lt;/p&gt;&#10;&lt;p&gt;magic missile - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ventriloquate - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;phase door - Lvl: 2, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chill touch - Lvl: 3, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 4, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;armor - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;burning hands - Lvl: 5, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 6, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;familiar - Lvl: 6, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;shocking grasp - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;strength - Lvl: 7, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 7, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;teleport - Lvl: 8, Mana: 65, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 8, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;freeze - Lvl: 8, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;lightning bolt - Lvl: 9, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 9, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;infravision - Lvl: 9, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 10, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;hellfire - Lvl: 10, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;telepathy - Lvl: 10, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;colour spray - Lvl: 11, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 11, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 12, Mana:100, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;knock - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic rope - Lvl: 13, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;energy drain - Lvl: 13, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;charm person - Lvl: 14, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sleep - Lvl: 14, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spark shower - Lvl: 14, Mana: 12, Unlearned&lt;/p&gt;&#10;&lt;p&gt;fireball - Lvl: 15, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 15, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 16, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 17, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 17, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chain lightning - Lvl: 17, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 18, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;prismatic spray - Lvl: 19, Mana: 17, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ice ray - Lvl: 20, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;meteor swarm - Lvl: 21, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 22, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mirror image - Lvl: 23, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 24, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 25, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;acid blast - Lvl: 25, Mana: 17, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 26, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;ice storm - Lvl: 26, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 27, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;disintegrate - Lvl: 28, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 29, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 29, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 30, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;succor - Lvl: 30, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 31, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 31, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 31, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;reflection - Lvl: 31, Mana: 45, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 32, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;hermetic ward - Lvl: 33, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 34, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;demon touch - Lvl: 34, Mana: 35, Unlearned&lt;/p&gt;&#10;&lt;p&gt;perception - Lvl: 35, Mana: 50, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 36, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;firewind - Lvl: 36, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;grease - Lvl: 37, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 38, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 39, Mana: 55, Learned 95%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Cleric Spells:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;armor - Lvl: 1, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure light - Lvl: 1, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;turn undead - Lvl: 1, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create water - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect poison - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;magic lantern - Lvl: 2, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;create food - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect magic - Lvl: 3, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist fire - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;resist cold - Lvl: 3, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure blind - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect evil - Lvl: 4, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spiritual hammer - Lvl: 4, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure minor - Lvl: 4, Mana: 8, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;bless - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect invisibility - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;detect disease - Lvl: 5, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spellcraft - Lvl: 5, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;detect good - Lvl: 5, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;blindness - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;protection from evil - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel magic - Lvl: 6, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;shield of faith - Lvl: 6, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;earthquake - Lvl: 7, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sense life - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;faerie fire - Lvl: 7, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;summon - Lvl: 8, Mana: 50, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove poison - Lvl: 9, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;water breathing - Lvl: 9, Mana: 10, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;dispel evil - Lvl: 10, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure normal - Lvl: 10, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;embalm - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;supplication - Lvl: 10, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;word of recall - Lvl: 11, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone skin - Lvl: 11, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove disease - Lvl: 11, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;call lightning - Lvl: 12, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;remove curse - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mindbar - Lvl: 12, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure deafness - Lvl: 12, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;control weather - Lvl: 13, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;silence - Lvl: 13, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;flame strike - Lvl: 14, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure serious - Lvl: 15, Mana: 14, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fortune - Lvl: 15, Mana: 30, Unlearned&lt;/p&gt;&#10;&lt;p&gt;necrology - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;refresh - Lvl: 16, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;curse - Lvl: 17, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;sanctuary - Lvl: 17, Mana: 75, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;fly - Lvl: 17, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;regeneration - Lvl: 17, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;web - Lvl: 18, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;vision - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;banish undead - Lvl: 19, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;cure critic - Lvl: 20, Mana: 16, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;demon bind - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;talshans tribute - Lvl: 20, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;reign of the spider - Lvl: 20, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spirit watcher - Lvl: 20, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;gate - Lvl: 21, Mana: 90, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 22, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;chronos incantation - Lvl: 22, Mana: 30, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;dream talk - Lvl: 24, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;closing weave - Lvl: 24, Mana: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;heal - Lvl: 25, Mana: 42, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;stone to flesh - Lvl: 26, Mana: 25, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;lloyds beacon - Lvl: 27, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;hellstrike - Lvl: 27, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;force field - Lvl: 28, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;feast - Lvl: 29, Mana: 35, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;mass water breathing - Lvl: 29, Mana: 55, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;greater heal - Lvl: 30, Mana: 55, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;succor - Lvl: 30, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;enchant weapon - Lvl: 31, Mana:100, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;spell shield - Lvl: 31, Mana: 12, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;invisibility - Lvl: 32, Mana: 5, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;locate object - Lvl: 33, Mana: 20, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;winds of fortune - Lvl: 34, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;p&gt;restoration - Lvl: 35, Mana: 62, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;raise dead - Lvl: 36, Mana: 65, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;scrybite - Lvl: 37, Mana: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;mass invisibility - Lvl: 38, Mana: 20, Unlearned&lt;/p&gt;&#10;&lt;p&gt;dark cloak - Lvl: 38, Mana: 30, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;mass fly - Lvl: 39, Mana: 40, Unlearned&lt;/p&gt;&#10;&lt;p&gt;walk of the cheetah - Lvl: 40, Mana: 60, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Thief Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;sneak - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;steal - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;backstab - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;pick locks - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;tail - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;glance - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;archery - Lvl: 4, Unlearned&lt;/p&gt;&#10;&lt;p&gt;palm - Lvl: 5, Unlearned&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Unlearned&lt;/p&gt;&#10;&lt;p&gt;trip - Lvl: 8, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;hide - Lvl: 12, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;spy - Lvl: 13, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;squirm - Lvl: 15, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;throw - Lvl: 20, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double stab - Lvl: 25, Learned 65%&lt;/p&gt;&#10;&lt;p&gt;shadowwalk - Lvl: 36, Learned 85%&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Warrior Skills:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;kick - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;double attack - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;protect - Lvl: 1, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;charge - Lvl: 3, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;rescue - Lvl: 4, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;archery - Lvl: 4, Unlearned&lt;/p&gt;&#10;&lt;p&gt;track - Lvl: 7, Unlearned&lt;/p&gt;&#10;&lt;p&gt;bash - Lvl: 8, Learned 80%&lt;/p&gt;&#10;&lt;p&gt;climb - Lvl: 10, Learned 85%&lt;/p&gt;&#10;&lt;p&gt;frenzy - Lvl: 15, Unlearned&lt;/p&gt;&#10;&lt;p&gt;bloodrage - Lvl: 18, Unlearned&lt;/p&gt;&#10;&lt;p&gt;critical hit - Lvl: 25, Unlearned&lt;/p&gt;&#10;&lt;p&gt;entrench - Lvl: 28, Unlearned&lt;/p&gt;&#10;&lt;p&gt;engage - Lvl: 33, Unlearned&lt;/p&gt;&#10;&lt;p&gt;triple attack - Lvl: 36, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;toss - Lvl: 38, Unlearned&lt;/p&gt;&#10;&lt;p&gt;deathblow - Lvl: 40, Unlearned&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Avatar Abilities:&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;aegis - Lvl: 1, Mana: 40, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;identify - Lvl: 2, Mana: 25, Learned 50%&lt;/p&gt;&#10;&lt;p&gt;mobility - Lvl: 5, Mana: 15, Learned 95%&lt;/p&gt;&#10;&lt;p&gt;(I know alot of spam right?)&lt;/p&gt;&#10;&lt;p&gt;Since i will have no use for coins do not place bids in coins!! only [i:164cgken][b:164cgken]serious bidders [/color:164cgken][/b:164cgken][/i:164cgken]please.&lt;/p&gt;&#10;&lt;p&gt;Min: $100usd[/size:164cgken] please send bids to [b:164cgken]koff33k1d@yahoo.com [/b:164cgken][/color:164cgken](when i start recieving bids i will post them to this thread.. if the char does not sale then i guess i will have to&lt;/p&gt;&#10;&lt;p&gt;keep it.&lt;/p&gt;&#10;&lt;p&gt;happy bidding!&lt;/p&gt;&#10;&lt;p&gt;thank you!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB 2xBoney Bracelet</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2xboney-bracelet/</link><pubDate>Mon, 02 May 2005 00:01:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2xboney-bracelet/</guid><description>&lt;div class="post" data-post-id="5895" data-author="Leaf" data-date="2005-05-02T00:01:30+00:00" data-subject="WTB 2xBoney Bracelet"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s the -.4 wrist item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5939" data-author="Leaf" data-date="2005-05-03T11:02:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Any1??&lt;/p&gt;&#10;&lt;p&gt;Also interesting on a Crimsion BLood Claw.&lt;/p&gt;&#10;&lt;p&gt;Will pay good $$$$&lt;/p&gt;&#10;&lt;p&gt;You can also catch me on-line as: Neji or Fable&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5982" data-author="Leaf" data-date="2005-05-05T09:56:33+00:00" data-subject="*bump*"&gt;&#13;&#10;&lt;p&gt;SELL ME PPL!!!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5983" data-author="Weasel" data-date="2005-05-05T10:23:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;might wanna try the right forum for it (emporium) and see if that helps..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5995" data-author="guest" data-date="2005-05-05T14:35:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Moved the topic to the right forum. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some thief skill ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-thief-skill-ideas/</link><pubDate>Sun, 01 May 2005 20:29:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-thief-skill-ideas/</guid><description>&lt;div class="post" data-post-id="5894" data-author="brand" data-date="2005-05-01T20:29:35+00:00" data-subject="Some thief skill ideas"&gt;&#13;&#10;&lt;p&gt;i remember thinking some of these might be kool, used ideas ingame on a few of them but just in case what you think&amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;identify key - lets thief know what area a key can be used in maybe even what door&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;detect wealth - tells thief if target is carrying alot of cash on them.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;ex. Brand (gold aura)&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Osric (copper aura)&#13;&#10;&#13;&#10; Corwin (lead aura)&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;or something besides killing target to let you know how much gold is on them&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>prac unlearned</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-unlearned/</link><pubDate>Sun, 01 May 2005 19:12:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/prac-unlearned/</guid><description>&lt;div class="post" data-post-id="5893" data-author="guest" data-date="2005-05-01T19:12:38+00:00" data-subject="prac unlearned"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Added a new parameter to the practice command. &amp;ldquo;prac unlearned&amp;rdquo; shows all spells and skills that you dont have fully learned : either 0% or 84% or whatever. Works for your not avatar classes, avatars should know what they have unlearned. :)&lt;/p&gt;&#10;&lt;p&gt;Changes in next reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-1059/</link><pubDate>Sun, 01 May 2005 13:18:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-1059/</guid><description>&lt;div class="post" data-post-id="5892" data-author="guest" data-date="2005-05-01T13:18:30+00:00" data-subject="Couple small changes"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;God you worship now show in score.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Added a few more weapon types to both deathblow and sharpen.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Credits on those go to Splork. Changes are ingame.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lyme mayor</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lyme-mayor/</link><pubDate>Sun, 01 May 2005 13:15:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/lyme-mayor/</guid><description>&lt;div class="post" data-post-id="5891" data-author="guest" data-date="2005-05-01T13:15:59+00:00" data-subject="Lyme mayor"&gt;&#13;&#10;&lt;p&gt;Greetings, adventurers &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Not too long ago, gods blessed us with the new profesions (also know in slang as classes). For me, it was a hassle, get ready for the wishes of all the new powerful adventurers &amp;hellip; and do it in no time. However, that made me ignore my dear old adventurers and their requeriments. But after all, market is market, and i have bills to pay!&lt;/p&gt;&#10;&lt;p&gt;Now that things slowed down a bit, i have had time to solve a bit this situation. I have done a extensive work on all the magic i have for sale, and now all that magic goes to the adventurer itself, withouth the need of a magical device to chanel it (avatar light).&lt;/p&gt;&#10;&lt;p&gt;For those adventurers that bougth already some magic in their avatar devices, just visit me, and we will find a way to fix it.&lt;/p&gt;&#10;&lt;p&gt;Finally, made a major rework in the way i show my catalogue of magic. Hope you all, powerful avatar adventurers, enjoy my new reworked shop at least as much as you enjoyed the old one.&lt;/p&gt;&#10;&lt;p&gt;Sincerely your &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;The mayor of Lyme&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Quest Item</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-quest-item/</link><pubDate>Sun, 01 May 2005 02:15:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-quest-item/</guid><description>&lt;div class="post" data-post-id="5890" data-author="Mosaix" data-date="2005-05-01T02:15:45+00:00" data-subject="WTB Quest Item"&gt;&#13;&#10;&lt;p&gt;Dunno who has this. Its basically newbie quest EQ.&lt;/p&gt;&#10;&lt;p&gt;Pair of Scaled Metal Leggings. its -HW so I imagine was given out in a quest while ago, player has outgrown it, and hoping you would like to part with it.&lt;/p&gt;&#10;&lt;p&gt;Have a restring and say 15-20mil for it if its available. If it is can work something out.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb few things</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-few-things/</link><pubDate>Sat, 30 Apr 2005 14:16:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-few-things/</guid><description>&lt;div class="post" data-post-id="5886" data-author="Boojum" data-date="2005-04-30T14:16:11+00:00" data-subject="wtb few things"&gt;&#13;&#10;&lt;p&gt;WTB&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;2 golden pentagrams (-0.6 neck)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;serpent skin robe&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If anyone want sell it, please post here or catch Strahd online.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5887" data-author="Boojum" data-date="2005-04-30T14:35:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Got pentagram (thanks to Plato), still need second one and robe.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tank HP whiner</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/tank-hp-whiner/</link><pubDate>Sat, 30 Apr 2005 11:43:46 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/tank-hp-whiner/</guid><description>&lt;div class="post" data-post-id="5883" data-author="slice" data-date="2005-04-30T11:43:46+00:00" data-subject="Tank HP whiner"&gt;&#13;&#10;&lt;p&gt;A tank hitpoint whiner, some of the features are:&lt;/p&gt;&#10;&lt;p&gt;[list:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;Captures your current state from prompt - [i:1khtqeaa]hitpoint, mana, move, armour[/i:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;Minimum hp variation whine - [i:1khtqeaa]hitpointreport[/i:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;Percentage colour highlights - [i:1khtqeaa]colHealRedFlash, colHealRed, colHealYellow, colPerc [/i:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;Variable Whine activation e.g. gt, ct, say, emote - [i:1khtqeaa]command [/i:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;Score will update your max values - [i:1khtqeaa]hitpointmax, manamax, movemax[/i:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;[/list:u:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;You may need to modify your prompt or the trigger condition to match your own prompt, if you change the trigger conditions especially the order of the hp, ma, mv you&amp;rsquo;ll need to fix the code. Also remember to switch off &amp;ldquo;expand vars&amp;rdquo;, copy and paste the code into [b:1khtqeaa]zMUD Editor [/b:1khtqeaa]and click on [b:1khtqeaa]Send[/b:1khtqeaa].&lt;/p&gt;&#10;&lt;p&gt;Some downsides are that it isn&amp;rsquo;t efficient, you could remove the variables like move, mana which you aren&amp;rsquo;t using.&lt;/p&gt;&#10;&lt;p&gt;You may also wish to change your prompt to hold the max move, mana, hitpoint values so that the score trigger wouldn&amp;rsquo;t be necessary.&lt;/p&gt;&#10;&lt;p&gt;The percentage colours idea is such that at green &amp;gt; 70% - usually no need to heal, amber 30-70% - heal now, red 10-30% - emergency heal now, flashing red &amp;lt;10% - about to die. You can adjust your color percentages to your taste. I used percentages as so many factors cause ones hps to vary.&lt;/p&gt;&#10;&lt;p&gt;Note: if you have problems running the script through aMUD editor you&amp;rsquo;ll need to manually create the triggers and aliases.&lt;/p&gt;&#10;&lt;p&gt;[code:1khtqeaa]&lt;/p&gt;&#10;&lt;p&gt;#CLASS &amp;ldquo;mystats&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE whinemode 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE hitpoint 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE hitpointold 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE hitpointmax 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE hitpointpercent 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE hitpointdiff 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE hitpointreport 20&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE mana 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE manaold 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE manamax 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE manapercent 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE move 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE moveold 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE movemax 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE movepercent 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE armour 0&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE command grouptell&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE colHealRedFlash 10&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE colHealRed 30&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE colHealYellow 70&lt;/p&gt;&#10;&lt;p&gt;#VARIABLE colPerc \d03&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^&amp;lt;(%d)hp (%d)ma (%d)mv (%n).(%d)ac&amp;gt;$} {#var hitpoint %1;#var mana %2;#var move %3;#var armour %4;#var command grouptell;#var hitpointreport 20;#var colHealRedFlash 10;#var colHealRed 30;#var colHealYellow 70;#var colPerc \d03;#MATH manapercent (@mana * 100 / @manamax);#MATH hitpointpercent (@hitpoint * 100 / @hitpointmax);#MATH movepercent (@move * 100 / @movemax);#MATH hitpointdiff (@hitpoint - @hitpointold);#IF (@hitpointpercent &amp;lt; @colHealYellow) {#var colPerc \d04};#IF (@hitpointpercent &amp;lt; @colHealRed) {#var colPerc \d02};#IF (@hitpointpercent &amp;lt; @colHealRedFlash) {#var colPerc \a06\d02};#IF (@hitpointpercent &amp;gt; 100) {#var colPerc \a02\d03};#IF (@whinemode = 1 &amp;amp; @hitpoint &amp;lt; @hitpointold - @hitpointreport) {@command \d02&amp;mdash;- Owww! @hitpointdiff&lt;del&gt;hp &amp;mdash;- \c02&lt;/del&gt;[@hitpoint/@hitpointmax~]@colPerc @hitpointpercent~%\a01\c02};#IF (@whinemode = 1 &amp;amp; @hitpoint &amp;gt; @hitpointold + @hitpointreport) {@command \d03++++ Ahhh! +@hitpointdiff&lt;del&gt;hp ++++ \c02&lt;/del&gt;[@hitpoint/@hitpointmax~]@colPerc @hitpointpercent~%\a01\c02};#var hitpointold @hitpoint;#var manaold @mana;#var moveold @move} &amp;quot;&amp;quot; {prompt|notrig}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^You have &lt;del&gt;((%d)/(%d)(%n)&lt;/del&gt;) hit, &lt;del&gt;((%d)/(%d)(%n)&lt;/del&gt;) mana and &lt;del&gt;((%d)/(%d)(%n)&lt;/del&gt;) movement points.} {#var hitpointmax %2;#var manamax %5;#var movemax %8} &amp;quot;&amp;quot; {case|notrig}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS whineon {#var whinemode 1;grouptell ENABLED: My own personal hitpoint whiner.}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS whineoff {#var whinemode 0;grouptell DISABLED: I will no longer complain about being hit.}&lt;/p&gt;&#10;&lt;p&gt;#CLASS 0&lt;/p&gt;&#10;&lt;p&gt;[/code:1khtqeaa]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>since when..</title><link>https://forum.slothmud.net/updates/bug-reporting/since-when/</link><pubDate>Fri, 29 Apr 2005 09:42:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/since-when/</guid><description>&lt;div class="post" data-post-id="5856" data-author="Alberich" data-date="2005-04-29T09:42:18+00:00" data-subject="since when.."&gt;&#13;&#10;&lt;p&gt;do mirrors block stabs? or am i missing something here..&lt;/p&gt;&#10;&lt;p&gt;You leap out of the shadows and attack!&lt;/p&gt;&#10;&lt;p&gt;A gold-robed apprentice hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A gold-robed apprentice slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A gold-robed apprentice makes a strange sound, as you place a thunderbolt in her back.&lt;/p&gt;&#10;&lt;p&gt;A mirror image of a gold-robed apprentice wavers from existence!&lt;/p&gt;&#10;&lt;p&gt;A gold-robed apprentice makes a strange sound, as you place a thunderbolt in her back.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-1051/</link><pubDate>Tue, 26 Apr 2005 15:42:29 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-1051/</guid><description>&lt;div class="post" data-post-id="5851" data-author="Mosaix" data-date="2005-04-26T15:42:29+00:00" data-subject="wtb"&gt;&#13;&#10;&lt;p&gt;wtb&lt;/p&gt;&#10;&lt;p&gt;Ring of Blue Flame&lt;/p&gt;&#10;&lt;p&gt;Strip of Deer Hide&lt;/p&gt;&#10;&lt;p&gt;2 X Chunk of troll skin&lt;/p&gt;&#10;&lt;p&gt;Thanks i might have a restring available for some sort of trade, and or just coins.&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Counter - Dodging</title><link>https://forum.slothmud.net/updates/bug-reporting/counter-dodging/</link><pubDate>Mon, 25 Apr 2005 15:55:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/counter-dodging/</guid><description>&lt;div class="post" data-post-id="5831" data-author="Ditheca" data-date="2005-04-25T15:55:05+00:00" data-subject="Counter - Dodging"&gt;&#13;&#10;&lt;p&gt;If counterattack is enabled, it is impossible to dodge. While I realize this might be intentional, it would be nice if I could dodge on rounds that I fail to counterattack.&lt;/p&gt;&#10;&lt;p&gt;PS: Kjartan and counterattack rule!&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; the human sloth, Ditheca&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5832" data-author="Rhialto" data-date="2005-04-25T16:08:11+00:00" data-subject="."&gt;&#13;&#10;&lt;p&gt;So you have a 10% chance of failing your counterattack, and then a 10% chance of failing dodge for that 10%? That means you only have a 1% chnace of failing one or the other, so why exactly would that be fair?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2Strider: tail</title><link>https://forum.slothmud.net/the-emporium/the-emporium/2strider-tail/</link><pubDate>Sat, 23 Apr 2005 17:42:07 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/2strider-tail/</guid><description>&lt;div class="post" data-post-id="5805" data-author="Falsra" data-date="2005-04-23T17:42:07+00:00" data-subject="2Strider: tail"&gt;&#13;&#10;&lt;p&gt;Somehow i cant place a bid as Falsra on chopping block from home.&lt;/p&gt;&#10;&lt;p&gt;I bid 40mil on tail.&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB lumiferous rings / powdered wig</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-lumiferous-rings-powdered-wig/</link><pubDate>Sat, 23 Apr 2005 11:23:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-lumiferous-rings-powdered-wig/</guid><description>&lt;div class="post" data-post-id="5803" data-author="impz" data-date="2005-04-23T11:23:15+00:00" data-subject="WTB lumiferous rings / powdered wig"&gt;&#13;&#10;&lt;p&gt;will trade well.&lt;/p&gt;&#10;&lt;p&gt;Have&lt;/p&gt;&#10;&lt;p&gt;helm of the great one.&lt;/p&gt;&#10;&lt;p&gt;Dark helm&lt;/p&gt;&#10;&lt;p&gt;Sable gimlet&lt;/p&gt;&#10;&lt;p&gt;If give me all 3 eq, possibly something good.&lt;/p&gt;&#10;&lt;p&gt;Or simply find me online to talk about it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5804" data-author="impz" data-date="2005-04-23T15:59:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got powdered wig&amp;hellip;sable gimlet taken up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Not so stunned...</title><link>https://forum.slothmud.net/updates/bug-reporting/not-so-stunned/</link><pubDate>Fri, 22 Apr 2005 09:07:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/not-so-stunned/</guid><description>&lt;div class="post" data-post-id="5787" data-author="Ditheca" data-date="2005-04-22T09:07:04+00:00" data-subject="Not so stunned..."&gt;&#13;&#10;&lt;p&gt;I really hate this, it happens especially when you have followers, but can happen when solo as Malison can attest&amp;hellip; (he almost died to a stunned mansion mob)&lt;/p&gt;&#10;&lt;p&gt;You hit a four-armed deemonee very hard.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie massacres a four-armed deemonee to small fragments with its hit.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie misses a four-armed deemonee with its hit.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie misses a four-armed deemonee with its hit.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee misses you with her hit.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee looks shocked as she cuts herself on a Ju-Ju Zombie&amp;rsquo;s bone armor!&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee massacres a Ju-Ju Zombie to small fragments with her bite.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee brutally massacres a wraith with her claw.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee misses a Ju-Ju Zombie with her claw.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee brutally massacres a wraith with her whip.&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee massacres a Ju-Ju Zombie to small fragments with her whip.&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie utters the words, &amp;lsquo;abrawg ay hpz ablgg&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;A Ju-Ju Zombie summons shadowy tentacles from the abyss to entangle a four-armed&lt;/p&gt;&#10;&lt;p&gt;deemonee!&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee growls at a Ju-Ju Zombie and attacks!&lt;/p&gt;&#10;&lt;p&gt;A four-armed deemonee massacres a Ju-Ju Zombie to small fragments with her hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;A deemonee is dead, of course.&lt;/p&gt;&#10;&lt;p&gt;My point is, the stunned/incapacitated/morted mob should not have attacked 6 times. You&amp;rsquo;ll see that casting spells such as web, or being morted by bone armor, etc. all result in this effect. I hope it&amp;rsquo;s fixed! I&amp;rsquo;ve yet to die to a stunned mob, but it&amp;rsquo;d suck a lot&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Getting started?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/getting-started/</link><pubDate>Sat, 16 Apr 2005 14:20:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/getting-started/</guid><description>&lt;div class="post" data-post-id="5684" data-author="Riddle" data-date="2005-04-16T14:20:33+00:00" data-subject="Getting started?"&gt;&#13;&#10;&lt;p&gt;Generally, I&amp;rsquo;ve gotten a good impression of this mud. There&amp;rsquo;s been a lot of help offered and a lot of questions answered, thanks for helping out.&lt;/p&gt;&#10;&lt;p&gt;But there&amp;rsquo;s also some less helpful comments/actions I&amp;rsquo;ve heard.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;I died, had 1 hp left, was hungry and no gold to buy rations. As I just started, my eq wasn&amp;rsquo;t great and after a failed attempt to get it back, I decided to just leave it. This means regenning gets a bit tricky and so I asked was what I had to do. The advice &amp;ldquo;Create a new char&amp;rdquo; isn&amp;rsquo;t helpful. I spent hours getting the few levels I have and I don&amp;rsquo;t feel like starting over and it would be even worse if I was in this situation at higher levels. Now, the one useful advice I did get was that the cleric outside the inn would eventually give me food, so that&amp;rsquo;s great, I can use that advice.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;So I went to the cleric, sat down, rested and waited. Not many seconds after I sat down to rest, a player comes in and attacks the cleric and kills him. This kind of annoyed me, especially after the conversation that had just been going on at the gossip channel. Apparently it was more important for him to get this one mob killed instead of waiting for me to get a bit of food, so I could get on with the game.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;ve decided to stick around though, since in general I think it&amp;rsquo;s a nice community on the mud.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mage greatest people ever</title><link>https://forum.slothmud.net/classes/mage/mage-greatest-people-ever/</link><pubDate>Sat, 16 Apr 2005 02:07:03 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/mage-greatest-people-ever/</guid><description>&lt;div class="post" data-post-id="5680" data-author="nagendra" data-date="2005-04-16T02:07:03+00:00" data-subject="mage greatest people ever"&gt;&#13;&#10;&lt;p&gt;Mages are awesome post everything you know about mages.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5682" data-author="Vixn" data-date="2005-04-16T08:19:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I heard they use mana&amp;hellip; but maybe it&amp;rsquo;s just rumors.. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5685" data-author="Autolycos" data-date="2005-04-16T15:06:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;mages are overrated&amp;hellip; especially one named blastem..&lt;/p&gt;&#10;&lt;p&gt;he is just weak&amp;hellip; and i also heard he sleeps with a teddy bear&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5690" data-author="nagendra" data-date="2005-04-16T19:30:50+00:00" data-subject="mages"&gt;&#13;&#10;&lt;p&gt;not all mages are overated im not anyway dont know about blastem, mages use a veriety of differnt spells unlike cleric and necromancer using on major type of casting.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking For Chainer and Stryker</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-chainer-and-stryker/</link><pubDate>Sat, 09 Apr 2005 18:47:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-chainer-and-stryker/</guid><description>&lt;div class="post" data-post-id="5489" data-author="Methyx" data-date="2005-04-09T18:47:41+00:00" data-subject="Looking For Chainer and Stryker"&gt;&#13;&#10;&lt;p&gt;Hey Guys,&lt;/p&gt;&#10;&lt;p&gt;I won the chopping block auctions on Chainer&amp;rsquo;s JJD and Stryker&amp;rsquo;s Ashen Bracelet. I&amp;rsquo;ve been on at various times throughout the last week but haven&amp;rsquo;t been able to catch either of you. If you could, post and let me know when would be the best time to try and hook up with you. I&amp;rsquo;m on CST, if that helps. Thanks :)&lt;/p&gt;&#10;&lt;p&gt;Methyx,&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bid on stuff.</title><link>https://forum.slothmud.net/town-crier/newbie-questions/bid-on-stuff/</link><pubDate>Thu, 07 Apr 2005 22:51:01 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/bid-on-stuff/</guid><description>&lt;div class="post" data-post-id="5475" data-author="sloth12" data-date="2005-04-07T22:51:01+00:00" data-subject="Bid on stuff."&gt;&#13;&#10;&lt;p&gt;Are we bid on reall things or not?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5482" data-author="Qa" data-date="2005-04-08T16:13:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Define &amp;lsquo;real.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;To stay away from philosophy and answer your question, the auction board is a barter system for in-game items for in-game coins. So the only reality the items have (aside from in our minds) is 0s and 1s on a computer somewhere in Kansas. (At least I think it is still in Kansas.)&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-1015/</link><pubDate>Thu, 07 Apr 2005 01:24:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-1015/</guid><description>&lt;div class="post" data-post-id="5451" data-author="*Splork*" data-date="2005-04-07T01:24:58+00:00" data-subject="couple small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New necro spell Simulacrum-please refer to the ingame help file&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Finished a project Ill call war games for now. Please refer to the ingame help file for this as well. I will probably run the first one this weekend sometime and see how it works out&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT: some enchanting magical dust</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-some-enchanting-magical-dust/</link><pubDate>Mon, 04 Apr 2005 02:14:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-some-enchanting-magical-dust/</guid><description>&lt;div class="post" data-post-id="5415" data-author="Dariel" data-date="2005-04-04T02:14:11+00:00" data-subject="WTB/WTT: some enchanting magical dust"&gt;&#13;&#10;&lt;p&gt;I am looking for some enchanting magical dust.&lt;/p&gt;&#10;&lt;p&gt;Contact me if you are interested in selling or trading the component.&lt;/p&gt;&#10;&lt;p&gt;I have a small gem hammer for trade also.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Last cp needed chunk of red glass</title><link>https://forum.slothmud.net/the-emporium/the-emporium/last-cp-needed-chunk-of-red-glass/</link><pubDate>Sun, 03 Apr 2005 17:58:02 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/last-cp-needed-chunk-of-red-glass/</guid><description>&lt;div class="post" data-post-id="5410" data-author="Stryker" data-date="2005-04-03T17:58:02+00:00" data-subject="Last cp needed chunk of red glass"&gt;&#13;&#10;&lt;p&gt;Last cp needed chunk of red glass. Catch me/mullah online, we&amp;rsquo;ll work something out. Thank you&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopping Block</title><link>https://forum.slothmud.net/updates/bug-reporting/chopping-block/</link><pubDate>Sun, 03 Apr 2005 17:32:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/chopping-block/</guid><description>&lt;div class="post" data-post-id="5409" data-author="Malison" data-date="2005-04-03T17:32:24+00:00" data-subject="Chopping Block"&gt;&#13;&#10;&lt;p&gt;If you submit a bid putting you on top, and later decide to raise that bid, you end up pushing the price up, and sometimes leaving no name as the winner of the auction.&lt;/p&gt;&#10;&lt;p&gt;Bamboo Shin Guards 900000 3030005 Closed Ezekiel&lt;/p&gt;&#10;&lt;p&gt;Auction Bid History&lt;/p&gt;&#10;&lt;p&gt;Malison 3030005 2005-04-02 22:03:54&lt;/p&gt;&#10;&lt;p&gt;Malison 3000000 2005-04-02 22:03:43&lt;/p&gt;&#10;&lt;p&gt;Methyx 2500000 2005-04-02 07:11:46&lt;/p&gt;&#10;&lt;p&gt;Malison 2000000 2005-04-02 22:03:36&lt;/p&gt;&#10;&lt;p&gt;Volnaib 909000 2005-03-30 22:16:27&lt;/p&gt;&#10;&lt;p&gt;Malison 900000 2005-03-29 09:37:57&lt;/p&gt;&#10;&lt;p&gt;I put in both the final bids, and it raised my bid by 500k beyond what I would have needed without the second submission. In this case, when Ezekiel goes to look up his auction, it will tell him that (nobody) won his auction, seeing no name under &amp;ldquo;High Bidder.&amp;rdquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>choppin block nah</title><link>https://forum.slothmud.net/updates/web-site-suggestions/choppin-block-nah/</link><pubDate>Sun, 03 Apr 2005 00:06:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/choppin-block-nah/</guid><description>&lt;div class="post" data-post-id="5400" data-author="Vekna" data-date="2005-04-03T00:06:25+00:00" data-subject="choppin block nah"&gt;&#13;&#10;&lt;p&gt;Look at date plz!&lt;/p&gt;&#10;&lt;p&gt;What is it?&lt;/p&gt;&#10;&lt;p&gt;Thank you. Your bid has been submitted.&lt;/p&gt;&#10;&lt;p&gt;Serpent Skin Coif Refresh&lt;/p&gt;&#10;&lt;p&gt;Description: Worn in: TAKE HEAD AC-apply is -1.2 Can affect you as: Affects: DEX by 1 Only those who are at least master clerics and also experienced warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Seller: Ezekiel&lt;/p&gt;&#10;&lt;p&gt;Closed: 2005-04-02 17:58:27&lt;/p&gt;&#10;&lt;p&gt;Minimum bid: 3500000&lt;/p&gt;&#10;&lt;p&gt;High bid: 9639666 By Vixn&lt;/p&gt;&#10;&lt;p&gt;Number of bids: 21&lt;/p&gt;&#10;&lt;p&gt;Bid increment: 96396&lt;/p&gt;&#10;&lt;p&gt;Auction Bid History&lt;/p&gt;&#10;&lt;p&gt;Vixn&#9;9639666&#9;2005-03-29 20:32:33&lt;/p&gt;&#10;&lt;p&gt;Vekna&#9;9545160&#9;2005-04-02 17:58:43&lt;/p&gt;&#10;&lt;p&gt;Vekna&#9;9358000&#9;2005-04-02 17:58:23&lt;/p&gt;&#10;&lt;p&gt;Vekna&#9;9173640&#9;2005-04-02 17:58:04&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;9000000&#9;2005-03-31 20:36:05&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;8200000&#9;2005-03-31 19:09:56&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;7850000&#9;2005-03-31 19:09:43&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;7350000&#9;2005-03-31 19:09:31&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;6830000&#9;2005-03-31 19:09:19&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;6490000&#9;2005-03-31 16:01:14&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;6250000&#9;2005-03-31 16:00:59&lt;/p&gt;&#10;&lt;p&gt;Falados&#9;5900000&#9;2005-03-31 16:00:46&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WtB demon claw</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-demon-claw/</link><pubDate>Sat, 02 Apr 2005 10:11:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-demon-claw/</guid><description>&lt;div class="post" data-post-id="5392" data-author="Prog" data-date="2005-04-02T10:11:48+00:00" data-subject="WtB demon claw"&gt;&#13;&#10;&lt;p&gt;subj, will pay well :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB chunk of red and black glass</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-chunk-of-red-and-black-glass/</link><pubDate>Sat, 02 Apr 2005 04:38:59 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-chunk-of-red-and-black-glass/</guid><description>&lt;div class="post" data-post-id="5388" data-author="Stryker" data-date="2005-04-02T04:38:59+00:00" data-subject="WTB chunk of red and black glass"&gt;&#13;&#10;&lt;p&gt;WTB chunk of red and black glass for eye cps. catch me/mullah online or mudmail. Thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB pile of fire bricks</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-pile-of-fire-bricks/</link><pubDate>Fri, 01 Apr 2005 21:40:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-pile-of-fire-bricks/</guid><description>&lt;div class="post" data-post-id="5380" data-author="Weasel" data-date="2005-04-01T21:40:15+00:00" data-subject="WTB pile of fire bricks"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s the last cp I need to finish that reddish-colored glass eye clasp.. anyone want to sell since the cps items are no longer being popped by mobs?&lt;/p&gt;&#10;&lt;p&gt;Pls contact me ingame or mudmail me if you can help.&lt;/p&gt;&#10;&lt;p&gt;cheers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5387" data-author="Weasel" data-date="2005-04-02T04:11:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no longer required, thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Webpage Help File: Backstab</title><link>https://forum.slothmud.net/updates/bug-reporting/webpage-help-file-backstab/</link><pubDate>Fri, 01 Apr 2005 13:54:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/webpage-help-file-backstab/</guid><description>&lt;div class="post" data-post-id="5361" data-author="Straiff" data-date="2005-04-01T13:54:38+00:00" data-subject="Webpage Help File: Backstab"&gt;&#13;&#10;&lt;p&gt;I hope this is the correct location to post this. When I click on backstab skill for thieves on the webpage I get this:&lt;/p&gt;&#10;&lt;p&gt;Warning: printf(): too few arguments in /home/httpd/vhosts/slothmud.org/httpdocs/isabo_royal_library_help.php on line 33&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>skill prac</title><link>https://forum.slothmud.net/town-crier/newbie-questions/skill-prac-999/</link><pubDate>Fri, 01 Apr 2005 13:25:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/skill-prac-999/</guid><description>&lt;div class="post" data-post-id="5360" data-author="Gecko" data-date="2005-04-01T13:25:54+00:00" data-subject="skill prac"&gt;&#13;&#10;&lt;p&gt;Hi everyone.&lt;/p&gt;&#10;&lt;p&gt;a very newbietic question, Whats the deal with practicing skills in Newbatia&amp;rsquo;s Thiefs guild? Apart from sneaking and stealing wich can be practised on your own (i guess), the only manual i can read is the one that teaches me backstabbing and there are at least two more manuals lying around there&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="6361" data-author="Dullgor" data-date="2005-05-21T18:00:48+00:00" data-subject="maybe"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m not sure what you have tried but when i was level 1 thief i had to type in read manual, then read 2.manual, read 3.manual&amp;hellip;and so on. Try reading them over and over so that you learn everything you can.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>skill prac</title><link>https://forum.slothmud.net/town-crier/newbie-questions/skill-prac/</link><pubDate>Fri, 01 Apr 2005 13:22:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/skill-prac/</guid><description>&lt;div class="post" data-post-id="5359" data-author="Gecko" data-date="2005-04-01T13:22:33+00:00" data-subject="skill prac"&gt;&#13;&#10;&lt;p&gt;Hi everyone.&lt;/p&gt;&#10;&lt;p&gt;a very newbietic question, Whats the deal with practicing skills in Newbatia&amp;rsquo;s Thiefs guild? Apart from sneaking and stealing wich can be practised on your own (i guess), the only manual i can read is the one that teaches me backstabbing and there are at least two more manuals lying around there&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5363" data-author="Weasel" data-date="2005-04-01T14:34:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Try read 1.manual, then read 2.manual, read 3manual&amp;hellip; depending on your levels and you are high enough to read them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Supplication</title><link>https://forum.slothmud.net/updates/mud-suggestions/supplication/</link><pubDate>Fri, 01 Apr 2005 13:03:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/supplication/</guid><description>&lt;div class="post" data-post-id="5356" data-author="benq2" data-date="2005-04-01T13:03:35+00:00" data-subject="Supplication"&gt;&#13;&#10;&lt;p&gt;Is it possible to get the supplicants to have the name of the caster in its keywords, similar to how spirit watcher is done with its custom name? would help a lot if grouped and there are 3 or so peri&amp;rsquo;s you need to&lt;/p&gt;&#10;&lt;p&gt;order peri report&lt;/p&gt;&#10;&lt;p&gt;order 2.peri report&lt;/p&gt;&#10;&lt;p&gt;order 3.peri report&lt;/p&gt;&#10;&lt;p&gt;.. etc&lt;/p&gt;&#10;&lt;p&gt;for example, spirit watcher shows ::&lt;/p&gt;&#10;&lt;p&gt;names satan&lt;/p&gt;&#10;&lt;p&gt;Satan the homunculus is referred to by the words &amp;lsquo;satan watcher spirit homunculus&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;for supplicants maybe we could get::&lt;/p&gt;&#10;&lt;p&gt;names peri&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;peri supplicant benq&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;this way you can just &amp;lsquo;order peri-benq report&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;dunno just an idea&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Too much Change?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/too-much-change/</link><pubDate>Fri, 01 Apr 2005 03:50:15 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/too-much-change/</guid><description>&lt;div class="post" data-post-id="5344" data-author="Qa" data-date="2005-04-01T03:50:15+00:00" data-subject="Too much Change?"&gt;&#13;&#10;&lt;p&gt;(from Splork)&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;This week we have added sharpen, warcry, urban stealth, and now this (cover tracks). &amp;quot;&lt;/p&gt;&#10;&lt;p&gt;Now, Splorkie, before you kick my ass, please empathize. I have played sloth for several years. I support good change. I support conservative, slow changes.&lt;/p&gt;&#10;&lt;p&gt;Qa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5345" data-author="Alberich" data-date="2005-04-01T04:54:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;change is good, it keeps things interesting. for the &amp;ldquo;where can i find these&amp;rdquo; people - for almost all the new manuals that i&amp;rsquo;ve seen, if you put even the slightest effort into actually reading the helpfiles, and perhaps thinking about the bookname, it&amp;rsquo;s really not too hard for the great majority of them - some (crippling strike is a good example) actually has the mobname in the helpfile! what more you want?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Druid Skill</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-druid-skill/</link><pubDate>Fri, 01 Apr 2005 02:49:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-druid-skill/</guid><description>&lt;div class="post" data-post-id="5343" data-author="*Splork*" data-date="2005-04-01T02:49:10+00:00" data-subject="New Druid Skill"&gt;&#13;&#10;&lt;p&gt;New druid skill called cover tracks is now ingame, please refer to the help file&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;This week we have added sharpen, warcry, urban stealth, and now this.&lt;/p&gt;&#10;&lt;p&gt;Happy manual hunting,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Little sale.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/little-sale/</link><pubDate>Thu, 31 Mar 2005 08:00:29 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/little-sale/</guid><description>&lt;div class="post" data-post-id="5323" data-author="Krok" data-date="2005-03-31T08:00:29+00:00" data-subject="Little sale."&gt;&#13;&#10;&lt;p&gt;Ok, here are some items, which I don&amp;rsquo;t need, but selling them will clean my vaults.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;golden choker, cp for yoopers - 2 mils min&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Forged None -0.2 +5 Mana, +2 Ma Regen EM EC ENe EDr [OR] Forged&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;15 hexes, 2250000&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;chunk of earth, cp to platemail of planes - 700k min&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;iron thick leg plates (not cursed :) - 500k min&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;heavy iron leg plates&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 135000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.6&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice thieves and also experienced&lt;/p&gt;&#10;&lt;p&gt;warriors may use this item.&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;blue steel bracelet, 2 mils min&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Blue Steel Bracelet Dean of Water Elemental School -0.4 -2 BreathSave ET EW EBa EMo [OR]&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;ruby bracelet, 1 mil min&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Ruby Bracelet Drezmir Diabolan Valley (Far North) -0.0 +10 Mana * EM EC [AND]&lt;/p&gt;&#10;&lt;p&gt;Seems to be all. Post your birds here, or catch me on-line for buyouts. Closing in 2-3 days.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Squelching ...</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/squelching/</link><pubDate>Tue, 29 Mar 2005 15:18:32 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/squelching/</guid><description>&lt;div class="post" data-post-id="5306" data-author="Firon" data-date="2005-03-29T15:18:32+00:00" data-subject="Squelching ..."&gt;&#13;&#10;&lt;p&gt;Here are two scripts I worked up real quick other night for wintin95. May want to add shouts to it, too, but hopefully the imms would noshout the person by that point. An alternate route with .net would be to send these to a window that was in the background instead of gagging them, not sure if the method has changed with .net version or not.&lt;/p&gt;&#10;&lt;p&gt;#alias {squelch} {#gag ^$1[;#gag ^$1 gossips&amp;ndash;;#gag ^$1 auctions&amp;ndash;;#gag ^$1 quests&amp;ndash;;#gag ^$1 says;notell add $1}&lt;/p&gt;&#10;&lt;p&gt;#alias {squelch} {#ungag ^$1[;#ungag ^$1 gossips&amp;ndash;;#ungag ^$1 auctions&amp;ndash;;#ungag ^$1 quests&amp;ndash;;#ungag ^$1 says;notell delete $1}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Heh</title><link>https://forum.slothmud.net/classes/monk/heh/</link><pubDate>Tue, 29 Mar 2005 00:03:00 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/heh/</guid><description>&lt;div class="post" data-post-id="5297" data-author="13" data-date="2005-03-29T00:03:00+00:00" data-subject="Heh"&gt;&#13;&#10;&lt;p&gt;So when are you gonna start playing a Monk prime Splork :p&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5299" data-author="*Splork*" data-date="2005-03-29T00:33:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Actually I play a cleric, 2 warriors, bard, thief, necro and a mage prime.&lt;/p&gt;&#10;&lt;p&gt;Thieves and warriors have 2 avatar skills each atm compared to 8-10 for the other classes and we will be adding more for them . I said this a very long time ago. If you dont like the changes we&amp;rsquo;re making stay where your at currently.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Av/Thief skill: Urban Stealth</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-av-thief-skill-urban-stealth/</link><pubDate>Tue, 29 Mar 2005 00:01:11 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-av-thief-skill-urban-stealth/</guid><description>&lt;div class="post" data-post-id="5296" data-author="*Splork*" data-date="2005-03-29T00:01:11+00:00" data-subject="New Av/Thief skill: Urban Stealth"&gt;&#13;&#10;&lt;p&gt;There is a new avatar thief skill called Urban stealth. Please refer to the help file for more information.&lt;/p&gt;&#10;&lt;p&gt;Also, we are sorry about the wild magic crashes today, they will be fixed shortly&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB +dex EQ</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-dex-eq/</link><pubDate>Sun, 27 Mar 2005 21:19:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-dex-eq/</guid><description>&lt;div class="post" data-post-id="5282" data-author="Methyx" data-date="2005-03-27T21:19:48+00:00" data-subject="WTB +dex EQ"&gt;&#13;&#10;&lt;p&gt;Hello all :)&lt;/p&gt;&#10;&lt;p&gt;I am in the market for one of two items:&lt;/p&gt;&#10;&lt;p&gt;Jet Black Greaves Of The Yuan-Ti (preferred)&lt;/p&gt;&#10;&lt;p&gt;or&lt;/p&gt;&#10;&lt;p&gt;Gleaming Shield&lt;/p&gt;&#10;&lt;p&gt;I know that the greaves are an extremely rare item and the forge is rather difficult. I am prepared to pay very well for either the item or perhaps to have someone run the forge for me. If anyone can help me out on this, please post or send a tell online to either this char or to Ryuken.&lt;/p&gt;&#10;&lt;p&gt;Methyx,&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-980/</link><pubDate>Sun, 27 Mar 2005 14:51:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes-980/</guid><description>&lt;div class="post" data-post-id="5276" data-author="*Splork*" data-date="2005-03-27T14:51:37+00:00" data-subject="couple small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New avatar 25 warrior skill-sharpen&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;A few more msgs added to reign of the spider(should help leaders to step web lagging Deju)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-979/</link><pubDate>Sat, 26 Mar 2005 18:26:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-979/</guid><description>&lt;div class="post" data-post-id="5272" data-author="Mosaix" data-date="2005-03-26T18:26:06+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;Looking to buy some stuff&lt;/p&gt;&#10;&lt;p&gt;Chunk of troll skin x 2&lt;/p&gt;&#10;&lt;p&gt;Tar Covered Girth&lt;/p&gt;&#10;&lt;p&gt;Strip of Deer Hide&lt;/p&gt;&#10;&lt;p&gt;Catch me here or online, thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stab hit success</title><link>https://forum.slothmud.net/town-crier/newbie-questions/stab-hit-success/</link><pubDate>Sat, 26 Mar 2005 11:54:48 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/stab-hit-success/</guid><description>&lt;div class="post" data-post-id="5270" data-author="Romano_Ricci" data-date="2005-03-26T11:54:48+00:00" data-subject="Stab hit success"&gt;&#13;&#10;&lt;p&gt;Does anyone know what really affects the success of stabbing?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>How to get your own corpse and Self CR (corpse retrieval)</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-get-your-own-corpse-and-self-cr-corpse-retrieval/</link><pubDate>Fri, 25 Mar 2005 04:13:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-get-your-own-corpse-and-self-cr-corpse-retrieval/</guid><description>&lt;div class="post" data-post-id="5258" data-author="Choong" data-date="2005-03-25T04:13:21+00:00" data-subject="How to get your own corpse and Self CR (corpse retrieval)"&gt;&#13;&#10;&lt;p&gt;This guide is written for the newbies who died and only knows how to gossip &amp;ldquo;Can someone get my corpse&amp;rdquo;.&lt;/p&gt;&#10;&lt;p&gt;After you die, you will end up at the recall point of the continent you died on. You probably will start gossiping for help and wait for help to arrive. While waiting for help, you corpse maybe looted by mobs wandering around your corpse. In order to minimize looting, take some actions to get your corpse back as fast as possible.&lt;/p&gt;&#10;&lt;p&gt;Self CR 101&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Using a familiar to get back your corpse. (Mage level 6 required)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Small mobs in town are best for familiar, rats, cats, dog, hamsters, sparrows/birds, well you get the idea. Birds are good for areas that need fly and bad for no fly area such as hive in AH.&lt;/p&gt;&#10;&lt;p&gt;To get a familiar, cast â€˜familiarâ€™ &lt;mob name&gt; e.g. cast â€˜familiarâ€™ cat&lt;/p&gt;&#10;&lt;p&gt;To use a familiar, order familiar &lt;do something&gt; e.g. order familiar gossip Choong is great!&lt;/p&gt;&#10;&lt;p&gt;If you died it a dark place, your familiar will need a light to see your corpse. Buy a torch or lantern from supply shop for the familiar. Which also means that you better have some money saved in the bank to buy a torch. I normally just give the familiar a light in case the rooms are dark.&lt;/p&gt;&#10;&lt;p&gt;Moving your familiar to your corpse â€“ Your familiar most likely have 50mvs so making it run over a long distance is not a good idea. Instead you can run to the nearest safe spot where you die and summon or gate your familiar (cast â€˜summonâ€™ familiar). If you donâ€™t have those 2 spells, then youâ€™ll have to run your familiar and refresh them as you go along.&lt;/p&gt;&#10;&lt;p&gt;Now move your familiar into the room with the mob that killed you, use your familiar to carve your corpse, get your corpse, and then come back to you. Example:&lt;/p&gt;&#10;&lt;p&gt;Your corpse is in the room north east of where you are now, hereâ€™s what you do&lt;/p&gt;&#10;&lt;p&gt;order familiar north&lt;/p&gt;&#10;&lt;p&gt;order familiar east&lt;/p&gt;&#10;&lt;p&gt;order familiar carve corpse or order familiar carve &lt;your name&gt; (keep carving until there is nothing left to carve)&lt;/p&gt;&#10;&lt;p&gt;order familiar get corpse or order familiar get &lt;your name&gt;&lt;/p&gt;&#10;&lt;p&gt;order familiar look &lt;mob&gt; (to check if any of your things are looted)&lt;/p&gt;&#10;&lt;p&gt;order familiar west&lt;/p&gt;&#10;&lt;p&gt;order familiar south&lt;/p&gt;&#10;&lt;p&gt;order familiar give corpse &lt;yourself&gt;&lt;/p&gt;&#10;&lt;p&gt;Congratulations, you&amp;rsquo;ve just completed your first self cr&lt;/p&gt;&#10;&lt;p&gt;order familiar carve &lt;your name&gt; and order familiar get &lt;your name&gt; is useful when there are multiple corpse in the room, such as after a CF aka group death&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Using your shapeshift cat form&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If you have druid in your classo, CR is so much easier to do as you can use your cat form to get your corpse back safely, provided you still have mana left.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;Using another char&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;You can logout you char after you corpsed and login another char to get the corpse and it is perfectly legal. Therefore it is good to make friends on the mud so that you can use their char to CR when you died. After getting your corpse, you can drop it in the inn/safe room. Looting players corpse is totally illegal so your corpse will be safe there unless a looting mob comes into that room or maybe a mud crash&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;If all the above fails, whine on gossip channel!&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Some basic etiquette when gossiping for help to CR,&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Wait a while for someone to respond before gossiping the same thing again. Some people might have seen it but is busy at the moment to respond. Some people may look free but they are busy in real life to help you (boss around)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Give as much information as possible to the person helping you as he/she might not know where exactly you died. Also the mud is so huge, not many people know all the areas. Information on which continent, and how to get there, is there any aggressive mobs there, etc&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Instead of standing at recall point and waiting for your corpse, try to move to a closer place where you die, group with your savior, guide your savior, and sometimes assist your savior by blinding the mob.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Remember these people are doing you a favor and giving them a hand is always appreciated.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;And donâ€™t forget to say thank you.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>My input</title><link>https://forum.slothmud.net/classes/mage/my-input/</link><pubDate>Fri, 25 Mar 2005 03:12:05 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/my-input/</guid><description>&lt;div class="post" data-post-id="5257" data-author="Aubec" data-date="2005-03-25T03:12:05+00:00" data-subject="My input"&gt;&#13;&#10;&lt;p&gt;Yes Turbo it is. But where are all the subjects and posts?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes/</link><pubDate>Thu, 24 Mar 2005 09:36:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-small-changes/</guid><description>&lt;div class="post" data-post-id="5247" data-author="*Splork*" data-date="2005-03-24T09:36:55+00:00" data-subject="couple small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Cleric primes now gain a small % of xp on successful raises.(Thank you Bit for this one)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;There are now guilds on the continent of Lyme and a player can apply for citizenship there.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Being affected by arms of the abyss and web will now show up in score&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-cps-969/</link><pubDate>Wed, 23 Mar 2005 04:04:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-cps-969/</guid><description>&lt;div class="post" data-post-id="5220" data-author="Weasel" data-date="2005-03-23T04:04:04+00:00" data-subject="WTB some cps"&gt;&#13;&#10;&lt;p&gt;looking for :&lt;/p&gt;&#10;&lt;p&gt;An Iron Mask (Masked Prisoner - Prison, Island)&lt;/p&gt;&#10;&lt;p&gt;Piece of Dwarf Skin (Tortured Elf - Prison, Island)&lt;/p&gt;&#10;&lt;p&gt;Sacred Mantra of Tiger Lord (Tiger Scholar - Tony&amp;rsquo;s Temple, Lyme)&lt;/p&gt;&#10;&lt;p&gt;Monkey Fist (Sailor Bill - Memory boat, Irapuete)&lt;/p&gt;&#10;&lt;p&gt;preferably will pay mudcoin, or trade depending what you&amp;rsquo;re after.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb character</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-character/</link><pubDate>Wed, 23 Mar 2005 02:00:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-character/</guid><description>&lt;div class="post" data-post-id="5219" data-author="Blackguard" data-date="2005-03-23T02:00:56+00:00" data-subject="wtb character"&gt;&#13;&#10;&lt;p&gt;hey all,&lt;/p&gt;&#10;&lt;p&gt;wtb character for immhood, preferrably 2x40 or very close. if not 2x40 id prefer a thief prime or someone who can rival one in soloing&lt;/p&gt;&#10;&lt;p&gt;mudmail offers to blackguard ingame or post here&lt;/p&gt;&#10;&lt;p&gt;thanks,&lt;/p&gt;&#10;&lt;p&gt;bg&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5239" data-author="Blaster" data-date="2005-03-23T18:42:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Although, I don&amp;rsquo;t know who you are, and have no clue if you are a seasoned sloth player or not, this post is more meant as a generic point to anyone considering to apply as an immortal.&lt;/p&gt;&#10;&lt;p&gt;We highly require that you have a good knowledge of the mud prior to becoming an immortal, and basically have came up with the requirements of a 2x40 character as a guide for just that. Although we do allow players to use characters given to them or ones they paid for to use as an immortal, we still require they have played that game enough to earn the levels themselves with at least one of their own characters.&lt;/p&gt;&#10;&lt;p&gt;If you have any questions, feel free to email any of the admin and we will go more into detail of what is required.&lt;/p&gt;&#10;&lt;p&gt;Blaster&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB:</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-965/</link><pubDate>Mon, 21 Mar 2005 17:48:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-965/</guid><description>&lt;div class="post" data-post-id="5205" data-author="Ameryx" data-date="2005-03-21T17:48:00+00:00" data-subject="WTB:"&gt;&#13;&#10;&lt;p&gt;Will pay well for the following items:&lt;/p&gt;&#10;&lt;p&gt;Loop of Burning Coals&lt;/p&gt;&#10;&lt;p&gt;Woolen Aasan&lt;/p&gt;&#10;&lt;p&gt;Pinch of Marjoram&lt;/p&gt;&#10;&lt;p&gt;Silver Artisan&amp;rsquo;s Hammer&lt;/p&gt;&#10;&lt;p&gt;Blue Crystal Staff&lt;/p&gt;&#10;&lt;p&gt;Uchikomi Dagger&lt;/p&gt;&#10;&lt;p&gt;Stick of Incense&lt;/p&gt;&#10;&lt;p&gt;send me an email (&lt;a href="mailto:gwhite@comcast.net" &gt;gwhite@comcast.net&lt;/a&gt;) or catch me online.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Ameryx&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5206" data-author="Ameryx" data-date="2005-03-21T17:49:46+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;err..email address is wrong in previous post.&lt;/p&gt;&#10;&lt;p&gt;correct email = &lt;a href="mailto:gfwhite@comcast.net" &gt;gfwhite@comcast.net&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Measurebation</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/measurebation/</link><pubDate>Mon, 21 Mar 2005 09:47:57 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/measurebation/</guid><description>&lt;div class="post" data-post-id="5198" data-author=".kitn" data-date="2005-03-21T09:47:57+00:00" data-subject="Measurebation"&gt;&#13;&#10;&lt;p&gt;How much people from sloth you&amp;rsquo;ve seen irl?&lt;/p&gt;&#10;&lt;p&gt;40 here&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5199" data-author="Krok" data-date="2005-03-21T09:53:03+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;32 again.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5200" data-author="Zam" data-date="2005-03-21T11:36:26+00:00" data-subject="0!"&gt;&#13;&#10;&lt;p&gt;f disyatke i ne ebet! (c)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5201" data-author="Leaf" data-date="2005-03-21T12:10:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Wow if u seend 30-40 then you should make them all join for 1 day, so the&lt;/p&gt;&#10;&lt;p&gt;record for sloth will hit 100!!!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve only seen about 17 - 18.&lt;/p&gt;&#10;&lt;p&gt;Most of them quit, so about hum&amp;hellip; 5-8 plays from time to time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>juju questions</title><link>https://forum.slothmud.net/classes/necromancer/juju-questions/</link><pubDate>Mon, 21 Mar 2005 08:27:05 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/juju-questions/</guid><description>&lt;div class="post" data-post-id="5197" data-author="Falados" data-date="2005-03-21T08:27:05+00:00" data-subject="juju questions"&gt;&#13;&#10;&lt;p&gt;At what lvls does my juju change from small zombie to something else? And do i have to remake my juju for it to take effect?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="21636" data-author="Widow" data-date="2007-12-12T15:09:18+00:00" data-subject="Juju questions"&gt;&#13;&#10;&lt;p&gt;Recently it seems that my Juju has gained significantly more mana (now 500 mana) and I have not leveled to change the size of my Juju. Zero noticed a change in his as well (now 500) and he has AV levels. There was also a Juju that had 510 mana, so it isn&amp;rsquo;t consistent.&lt;/p&gt;&#10;&lt;p&gt;Can someone shed some light on this?&lt;/p&gt;&#10;&lt;p&gt;Also, I heard a rumor that you can order your juju to cast specific spells (spells they&amp;rsquo;d ordinarily cast, but at random). If anyone can confirm or deny this, that&amp;rsquo;d be great.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Widow&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for..</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-962/</link><pubDate>Sun, 20 Mar 2005 12:54:21 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-962/</guid><description>&lt;div class="post" data-post-id="5189" data-author="Alberich" data-date="2005-03-20T12:54:21+00:00" data-subject="looking for.."&gt;&#13;&#10;&lt;p&gt;cp hunting time again!&lt;/p&gt;&#10;&lt;p&gt;looking for:&lt;/p&gt;&#10;&lt;p&gt;diamond sleeves&lt;/p&gt;&#10;&lt;p&gt;woolen asaan&lt;/p&gt;&#10;&lt;p&gt;ebony scarab&lt;/p&gt;&#10;&lt;p&gt;small jar of unusual dust&lt;/p&gt;&#10;&lt;p&gt;on the off chance someone has, catch me :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for ring ribbon</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-ring-ribbon/</link><pubDate>Sun, 20 Mar 2005 05:36:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-ring-ribbon/</guid><description>&lt;div class="post" data-post-id="5186" data-author="Sind" data-date="2005-03-20T05:36:45+00:00" data-subject="looking for ring ribbon"&gt;&#13;&#10;&lt;p&gt;have coins/eq.&lt;/p&gt;&#10;&lt;p&gt;if ya got any i bet we can make deal.&lt;/p&gt;&#10;&lt;p&gt;thanks :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5187" data-author="Weasel" data-date="2005-03-20T05:52:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This item&amp;rsquo;s been removed now hasn&amp;rsquo;t it? (except for existing ones of course).. and could anyone use it, or only if you have shapeshift in your classo somewhere?&lt;/p&gt;&#10;&lt;p&gt;Should bring it back, or something similar for resist fire/cold since they&amp;rsquo;ve been changed.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5188" data-author="Alberich" data-date="2005-03-20T06:00:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yeah, they&amp;rsquo;ve been removed, and no you don&amp;rsquo;t need druid in classo - mine still works fine&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>few small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-changes-957/</link><pubDate>Fri, 18 Mar 2005 17:31:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-changes-957/</guid><description>&lt;div class="post" data-post-id="5174" data-author="*Splork*" data-date="2005-03-18T17:31:50+00:00" data-subject="few small changes"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New spell called Hedge maze. Thank Enea for the addition&amp;hellip;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New spell called Succor. Help file to come eventually:-)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;New thief avatar skill called Crippling Strike.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Please refer to the helpfiles for more information.&lt;/p&gt;&#10;&lt;p&gt;Also, a druid&amp;rsquo;s &amp;lsquo;sniff&amp;rsquo; command was enhanced quite a bit. Check it out, it yields some rather amusing information and is also the beginning of some very fun additions that should follow within the next couple of months. Be sure to thank KJ for the addition.&lt;/p&gt;&#10;&lt;p&gt;I will also be adding a few more warrior and thief avatar skills, if anyone has any ideas feel free to email them to me. Atm, they each only have 1 or 2 compared to the other classes which all have 7-9.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>...</title><link>https://forum.slothmud.net/town-crier/newbie-questions/topic-955/</link><pubDate>Fri, 18 Mar 2005 07:02:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/topic-955/</guid><description>&lt;div class="post" data-post-id="5164" data-author="achazia" data-date="2005-03-18T07:02:08+00:00" data-subject="..."&gt;&#13;&#10;&lt;p&gt;Hi again!&lt;/p&gt;&#10;&lt;p&gt;yes he attacked several mobs at the same time&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;thanks for the answer&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5167" data-author="guest" data-date="2005-03-18T11:34:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hi, Achazia!&lt;/p&gt;&#10;&lt;p&gt;When you post a message following a thread, use the PostReply link instead the NewTopic link, please. If not, you just create a new thread. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>...</title><link>https://forum.slothmud.net/town-crier/newbie-questions/topic-954/</link><pubDate>Fri, 18 Mar 2005 07:00:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/topic-954/</guid><description>&lt;div class="post" data-post-id="5163" data-author="achazia" data-date="2005-03-18T07:00:52+00:00" data-subject="..."&gt;&#13;&#10;&lt;p&gt;So then I guess I should try to reach lvl 20 in all four classes before leveling to lvl 21 in my prime then&amp;hellip;.. :?&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5169" data-author="Driven" data-date="2005-03-18T12:52:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;That&amp;rsquo;s the inefficient way of doing it. In general, you should look at the skills/spells that you&amp;rsquo;re close to achieving that will make a significant impact on how well you can kill mobs. Go for levels to achieve those. If it&amp;rsquo;s not obvious what you should go after, choose the class that is the least xp to level in.&lt;/p&gt;&#10;&lt;p&gt;In general, the only reason to stay on Valk for too long is to get Valk equipment or pop tri tokens to get stats.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bugs?</title><link>https://forum.slothmud.net/updates/bug-reporting/bugs/</link><pubDate>Thu, 17 Mar 2005 09:50:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bugs/</guid><description>&lt;div class="post" data-post-id="5130" data-author="achazia" data-date="2005-03-17T09:50:20+00:00" data-subject="Bugs?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;I have noticed that often when I try to &amp;ldquo;order&amp;rdquo; my follower something&lt;/p&gt;&#10;&lt;p&gt;I get the answer that there is noone loyal to me there? But my follower&lt;/p&gt;&#10;&lt;p&gt;IS there&amp;hellip;.and if I try 2-3 times it follows the orders&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Is this a bug?&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5139" data-author="Vixn" data-date="2005-03-17T10:32:47+00:00" data-subject="Re: Bugs?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;I have noticed that often when I try to &amp;ldquo;order&amp;rdquo; my follower something&lt;/p&gt;&#10;&lt;p&gt;I get the answer that there is noone loyal to me there? But my follower&lt;/p&gt;&#10;&lt;p&gt;IS there&amp;hellip;.and if I try 2-3 times it follows the orders&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Is this a bug?&lt;/p&gt;&#10;&lt;p&gt;/Achazia[/quote:1724yip4]&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t think so, I guess it&amp;rsquo;s just special way to make life of necromancers hard. Other thing is that troops u summoned randomly stop attacking mobs while you still fighting them. I guess it&amp;rsquo;d been added in code by Blaster or someone even more evil :))&lt;/p&gt;&#10;&lt;p&gt;And i don&amp;rsquo;t sure but i hope +control undead items could make this things much rarely.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Question about maps....</title><link>https://forum.slothmud.net/updates/mud-suggestions/question-about-maps/</link><pubDate>Thu, 17 Mar 2005 09:48:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/question-about-maps/</guid><description>&lt;div class="post" data-post-id="5129" data-author="achazia" data-date="2005-03-17T09:48:04+00:00" data-subject="Question about maps...."&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;I have been thinking about the maps on the webpage.&lt;/p&gt;&#10;&lt;p&gt;IsnÂ´t all &amp;ldquo;rooms&amp;rdquo; in the mud in an sql database? Then maybe there is a way to &amp;ldquo;automate&amp;rdquo; the map-making through php and the gd-lib? That&lt;/p&gt;&#10;&lt;p&gt;would be a nice thing, then all maps would automatically be updated&lt;/p&gt;&#10;&lt;p&gt;when an area is updated.&lt;/p&gt;&#10;&lt;p&gt;Just a thought&amp;hellip;. :wink:&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5131" data-author="Alberich" data-date="2005-03-17T10:01:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;maps are created by the players, not the mud, so they are updated whenever someone gets motivated to re-walk and re-map it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Message-window?</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/message-window/</link><pubDate>Thu, 17 Mar 2005 09:44:41 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/message-window/</guid><description>&lt;div class="post" data-post-id="5128" data-author="achazia" data-date="2005-03-17T09:44:41+00:00" data-subject="Message-window?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;As far as I can understand there should be a way in zmud to catch all&lt;/p&gt;&#10;&lt;p&gt;speaking to a separate window? Anyone knows how to do that?&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5148" data-author="Blastem" data-date="2005-03-17T15:20:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;#TRIG {tells you} {#cap tells;#beep;#gag} tells&lt;/p&gt;&#10;&lt;p&gt;This will open a window called tells and put the lines in it and beeps when someone tells you something.&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5161" data-author="achazia" data-date="2005-03-18T06:50:36+00:00" data-subject="..."&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;Thanks a lot for your answer!&lt;/p&gt;&#10;&lt;p&gt;Is it possible to catch all speaking to this window. Like the channels&lt;/p&gt;&#10;&lt;p&gt;and &amp;ldquo;say&amp;rdquo; also?&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gambling and arena?</title><link>https://forum.slothmud.net/updates/mud-suggestions/gambling-and-arena/</link><pubDate>Thu, 17 Mar 2005 09:42:29 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/gambling-and-arena/</guid><description>&lt;div class="post" data-post-id="5127" data-author="achazia" data-date="2005-03-17T09:42:29+00:00" data-subject="Gambling and arena?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;A fun thing I think should be added are gambling-areas where you could&lt;/p&gt;&#10;&lt;p&gt;gamble for money or maybe even equipment?&lt;/p&gt;&#10;&lt;p&gt;And another thing&amp;hellip;Arenas where you can fight monster getting tougher and tougher and the higher you reach the better money or equipment&lt;/p&gt;&#10;&lt;p&gt;you win?&lt;/p&gt;&#10;&lt;p&gt;Maybe two stupid things&amp;hellip;but it could be fun&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5132" data-author="Vixn" data-date="2005-03-17T10:02:05+00:00" data-subject="Re: Gambling and arena?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;A fun thing I think should be added are gambling-areas where you could&lt;/p&gt;&#10;&lt;p&gt;gamble for money or maybe even equipment? /Achazia[/quote:2x4h9fiz]&lt;/p&gt;&#10;&lt;p&gt;Have you ever been at Clipper? There were some sort of casino..&lt;/p&gt;&#10;&lt;p&gt;And another thing&amp;hellip;Arenas where you can fight monster getting tougher and tougher and the higher you reach the better money or equipment&lt;/p&gt;&#10;&lt;p&gt;/Achazia[/quote:2x4h9fiz]&lt;/p&gt;&#10;&lt;p&gt;Looks like Sloth3 itself :)&lt;/p&gt;&#10;&lt;p&gt;Dont you fight mobs and pop eq? Try, it&amp;rsquo;s fun.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Several attacks at once?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/several-attacks-at-once/</link><pubDate>Thu, 17 Mar 2005 09:38:56 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/several-attacks-at-once/</guid><description>&lt;div class="post" data-post-id="5126" data-author="achazia" data-date="2005-03-17T09:38:56+00:00" data-subject="Several attacks at once?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;About a week ago I grouped with a more powerful character in newbatia.&lt;/p&gt;&#10;&lt;p&gt;He helped me kill a few mobs in Blasters Temple&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;My question is&amp;hellip;when he attacked, he attacked several mobs at once?&lt;/p&gt;&#10;&lt;p&gt;How and when can I do that?&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5134" data-author="Vixn" data-date="2005-03-17T10:04:25+00:00" data-subject="Re: Several attacks at once?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;About a week ago I grouped with a more powerful character in newbatia.&lt;/p&gt;&#10;&lt;p&gt;He helped me kill a few mobs in Blasters Temple&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;My question is&amp;hellip;when he attacked, he attacked several mobs at once?&lt;/p&gt;&#10;&lt;p&gt;How and when can I do that?&lt;/p&gt;&#10;&lt;p&gt;/Achazia[/quote:tbwoeyez]&lt;/p&gt;&#10;&lt;p&gt;type help double attack, triple attack and maybe counter attack.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Summon?</title><link>https://forum.slothmud.net/classes/necromancer/summon/</link><pubDate>Thu, 17 Mar 2005 09:36:27 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/summon/</guid><description>&lt;div class="post" data-post-id="5125" data-author="achazia" data-date="2005-03-17T09:36:27+00:00" data-subject="Summon?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;I have a question about summoning&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;How do I know how many followers I can have? I am necro lvl 15&lt;/p&gt;&#10;&lt;p&gt;now and I can only have 1 summon?&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5136" data-author="Vixn" data-date="2005-03-17T10:16:15+00:00" data-subject="Re: Summon?"&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;I have a question about summoning&amp;hellip;..&lt;/p&gt;&#10;&lt;p&gt;How do I know how many followers I can have? I am necro lvl 15&lt;/p&gt;&#10;&lt;p&gt;now and I can only have 1 summon?&lt;/p&gt;&#10;&lt;p&gt;/Achazia[/quote:3sbc5a33]&lt;/p&gt;&#10;&lt;p&gt;Dont know is there any way to know it except to grow up with levels and try. Vixn could summon 2 skeletons or 1 spectre at 20level prime. Maybe &amp;lsquo;+control undead&amp;rsquo; eq will give you ability to summon more creatures, but I dont sure. I have only 2 points of control undead and I can summon equal quantity of creatures either with or without this item.&lt;/p&gt;&#10;&lt;p&gt;Maybe BIG NECRO GUYS know more easy way to specify that?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>how do i create my charicter</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-do-i-create-my-charicter/</link><pubDate>Wed, 16 Mar 2005 11:27:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-do-i-create-my-charicter/</guid><description>&lt;div class="post" data-post-id="5099" data-author="holy_force" data-date="2005-03-16T11:27:10+00:00" data-subject="how do i create my charicter"&gt;&#13;&#10;&lt;p&gt;i have no clue what to do and were to go on this game. i have yet to make a person (because i dont know how). someone tell me. what do i need to click on to do something? i just signed up, my name is still on the newest member thing.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5100" data-author="Leaf" data-date="2005-03-16T11:47:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Near the upper left hand corner there is a link that says &amp;ldquo;Connect!!!&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Click on it, and it will ask for your name. Just type in a &amp;ldquo;name&amp;rdquo; and it&lt;/p&gt;&#10;&lt;p&gt;should ask you if you would like to create this char. If it asks for a password&lt;/p&gt;&#10;&lt;p&gt;then cut the link and create another name (because that name is already in&lt;/p&gt;&#10;&lt;p&gt;use). Then enter a pw, and confirm the pw. Select the location, and then&lt;/p&gt;&#10;&lt;p&gt;the class order.&lt;/p&gt;&#10;&lt;p&gt;Yes, enter, 1 enter, enter, and BAM UR IN!!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need .6 necks(dragonscale/shimmering)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-6-necks-dragonscale-shimmering/</link><pubDate>Tue, 15 Mar 2005 16:06:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-6-necks-dragonscale-shimmering/</guid><description>&lt;div class="post" data-post-id="5077" data-author="Sind" data-date="2005-03-15T16:06:54+00:00" data-subject="need .6 necks(dragonscale/shimmering)"&gt;&#13;&#10;&lt;p&gt;will pay well&lt;/p&gt;&#10;&lt;p&gt;thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crash Last Night</title><link>https://forum.slothmud.net/updates/mud-suggestions/crash-last-night/</link><pubDate>Tue, 15 Mar 2005 07:31:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/crash-last-night/</guid><description>&lt;div class="post" data-post-id="5064" data-author="benq2" data-date="2005-03-15T07:31:23+00:00" data-subject="Crash Last Night"&gt;&#13;&#10;&lt;p&gt;Most of you will probably think its silly, but it never hurts to ask..&lt;/p&gt;&#10;&lt;p&gt;last nite before crash, I was holding someones corpse. This corpse was in a pack. I was in the middle of an eq change when the mud actually crashed. The end result was that all the eq from the corpse was in my inventory (not in pack), mixed in with my regen eq. needless to say, it took a bit to sort out.&lt;/p&gt;&#10;&lt;p&gt;that and the fact that 20 mins earlier i had read necrology to max and&lt;/p&gt;&#10;&lt;p&gt;when mud came back it was back down to before reading. =/&lt;/p&gt;&#10;&lt;p&gt;Is it possible that instead of the mud just dump the corpse eq into my inventory that maybe it logs what it did or puts a token of some sort to let the imms know to restore the pc&amp;rsquo;s corpse to the pc?&lt;/p&gt;&#10;&lt;p&gt;just my 2 cents.&lt;/p&gt;&#10;&lt;p&gt;-Q&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2 things...</title><link>https://forum.slothmud.net/updates/web-site-suggestions/2-things/</link><pubDate>Mon, 14 Mar 2005 09:52:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/2-things/</guid><description>&lt;div class="post" data-post-id="5034" data-author="achazia" data-date="2005-03-14T09:52:10+00:00" data-subject="2 things..."&gt;&#13;&#10;&lt;p&gt;Hi!&lt;/p&gt;&#10;&lt;p&gt;Guess I should do my first post in the forum of the mud IÂ´m in love with :shock:&lt;/p&gt;&#10;&lt;p&gt;There are two things I would like to see on the homepage. The first&lt;/p&gt;&#10;&lt;p&gt;is stats on my own character. Like mob-kills, total exp etc. Like the&lt;/p&gt;&#10;&lt;p&gt;top20 but for each character.&lt;/p&gt;&#10;&lt;p&gt;And the other thing is more a wondering. Why dont you bind the&lt;/p&gt;&#10;&lt;p&gt;character in the mud to the user on the homepage? Would require that&lt;/p&gt;&#10;&lt;p&gt;all had the same name on the site. But many of us I guess have that&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Thanks for a great MUD! :wink:&lt;/p&gt;&#10;&lt;p&gt;/Achazia&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Damage eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-damage-eq/</link><pubDate>Mon, 14 Mar 2005 03:00:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-damage-eq/</guid><description>&lt;div class="post" data-post-id="5031" data-author="Romano_Ricci" data-date="2005-03-14T03:00:05+00:00" data-subject="WTB: Damage eq"&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;ANY +dam bracers&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Sable Gimlet/Cinq&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB newbie ac stuff.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-newbie-ac-stuff/</link><pubDate>Sun, 13 Mar 2005 22:13:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-newbie-ac-stuff/</guid><description>&lt;div class="post" data-post-id="5025" data-author="Sind" data-date="2005-03-13T22:13:04+00:00" data-subject="WTB newbie ac stuff."&gt;&#13;&#10;&lt;p&gt;ivory torch&lt;/p&gt;&#10;&lt;p&gt;pair of swirling red and blue rings&lt;/p&gt;&#10;&lt;p&gt;shield of rainmaster&lt;/p&gt;&#10;&lt;p&gt;carved bone armplates&lt;/p&gt;&#10;&lt;p&gt;any 1ac shield with caster restrs&lt;/p&gt;&#10;&lt;p&gt;ivory scarab&lt;/p&gt;&#10;&lt;p&gt;pair of steel camails&lt;/p&gt;&#10;&lt;p&gt;will pay well,thanks :)&lt;/p&gt;&#10;&lt;p&gt;post here or catch ingame as sind/soul.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5026" data-author="Sind" data-date="2005-03-13T22:15:38+00:00" data-subject="."&gt;&#13;&#10;&lt;p&gt;also need pair of bony bracelets :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5033" data-author="Choong" data-date="2005-03-14T08:04:23+00:00" data-subject="."&gt;&#13;&#10;&lt;p&gt;Catch me for your .3 rings. Bring along your check book or suitcase of dollar bills! :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Help with tokens and stats</title><link>https://forum.slothmud.net/town-crier/newbie-questions/help-with-tokens-and-stats/</link><pubDate>Sun, 13 Mar 2005 21:36:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/help-with-tokens-and-stats/</guid><description>&lt;div class="post" data-post-id="5023" data-author="analog" data-date="2005-03-13T21:36:19+00:00" data-subject="Help with tokens and stats"&gt;&#13;&#10;&lt;p&gt;Hey all, cant seem to find information about this stuff anywhere on the website. Was hoping to get a painless explanation.&lt;/p&gt;&#10;&lt;p&gt;What exactly do the tokens do? I know they somehow let you change your stats. How are they obtained? Is re-rolling permanent and necessary?&lt;/p&gt;&#10;&lt;p&gt;Any help would be appreciated&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5027" data-author="Si" data-date="2005-03-13T22:54:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The truth about tokens.. I&amp;rsquo;ll give it a shot.&lt;/p&gt;&#10;&lt;p&gt;A token (hex, tri, oct) will reroll all of your stats (str, int, wis, dex con).&lt;/p&gt;&#10;&lt;p&gt;Using a token is not reversible. (With the exception - I think - of a quest-drachma based reversal token. I have never used these, so my knowledge may be faulty here.)&lt;/p&gt;&#10;&lt;p&gt;Tokens, in general, pop randomly. With that being said, there are certain mobs that pop tokens more often than others. There are (or were) mob token lists on the website. (An easy one that comes to mind is the elderly men on valk.)&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Is rerolling necessary?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Ok, this is a tough one. (See my poll about &amp;lsquo;playable stats.&amp;rsquo;) I would say yes, but how much rerolling? I have used many (&amp;gt; 100) tokens on Si alone. So choose how picky you are about stats&amp;hellip; or you will spend your mud-life rolling.&lt;/p&gt;&#10;&lt;p&gt;Hope this helps.&lt;/p&gt;&#10;&lt;p&gt;Si&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aging suggestion</title><link>https://forum.slothmud.net/updates/mud-suggestions/aging-suggestion/</link><pubDate>Sun, 13 Mar 2005 06:34:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/aging-suggestion/</guid><description>&lt;div class="post" data-post-id="5011" data-author="Best" data-date="2005-03-13T06:34:48+00:00" data-subject="Aging suggestion"&gt;&#13;&#10;&lt;p&gt;Let&amp;rsquo;s make aging the way it was five years ago, dependent on MUD years passed since the character creation. This will make -age spell and youth potions useful again, and will overall improve the world&amp;rsquo;s economics.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5012" data-author="Alberich" data-date="2005-03-13T06:49:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;so if you can only log in for a little bit every day, you get to spend the whole time splorking mobs for poy cps, or spend all your drach buying &amp;rsquo;em at weaver? yeah&amp;hellip; that sounds like alot of fun to me&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard Instruments</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-instruments/</link><pubDate>Fri, 11 Mar 2005 21:12:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/bard-instruments/</guid><description>&lt;div class="post" data-post-id="5003" data-author="*Splork*" data-date="2005-03-11T21:12:06+00:00" data-subject="Bard Instruments"&gt;&#13;&#10;&lt;p&gt;The bard prime avatar instruments have been fixed so that those who do not meet these requirements can no longer use them.&lt;/p&gt;&#10;&lt;p&gt;Obviously it took us awhile to notice the error and we apologize for any problems it is going to cause. However, these instruments were never meant to be held by a prime 40 bard without the appropriate Avatar levels.&lt;/p&gt;&#10;&lt;p&gt;We will work on creating some instruments for &amp;gt; then 40 prime bards to Avatar 1 prime bards in a small attempt to make things right.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb Bracer of Flames * 2</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bracer-of-flames-2/</link><pubDate>Thu, 10 Mar 2005 17:55:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bracer-of-flames-2/</guid><description>&lt;div class="post" data-post-id="4968" data-author="Prog" data-date="2005-03-10T17:55:28+00:00" data-subject="wtb Bracer of Flames * 2"&gt;&#13;&#10;&lt;p&gt;subj. catch me online&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts: eye of the deep</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-eye-of-the-deep/</link><pubDate>Thu, 10 Mar 2005 16:30:33 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-eye-of-the-deep/</guid><description>&lt;div class="post" data-post-id="4962" data-author="Krok" data-date="2005-03-10T16:30:33+00:00" data-subject="wts: eye of the deep"&gt;&#13;&#10;&lt;p&gt;3 mils min.&lt;/p&gt;&#10;&lt;p&gt;Eye of the Deep -0.0 +1 Int, +3 Ma Regen AdM AdC AdT AdW AdNe AdDr AdBa AdMo [OR] - held high&lt;/p&gt;&#10;&lt;p&gt;Closing whenever i like to, as always.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5000" data-author="bubba" data-date="2005-03-11T15:00:25+00:00" data-subject="3 mil"&gt;&#13;&#10;&lt;p&gt;3 mil&lt;/p&gt;&#10;&lt;p&gt;Bubba&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5001" data-author="Talo/Ulrich" data-date="2005-03-11T17:37:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3.5 mil im sick of 2 mannin him with the wife&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="5002" data-author="Krok" data-date="2005-03-11T17:47:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sold to a person who suggested me the best offer.&lt;/p&gt;&#10;&lt;p&gt;Closed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>shadowwalk</title><link>https://forum.slothmud.net/classes/thief/shadowwalk/</link><pubDate>Wed, 09 Mar 2005 20:00:15 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/shadowwalk/</guid><description>&lt;div class="post" data-post-id="4932" data-author="benq2" data-date="2005-03-09T20:00:15+00:00" data-subject="shadowwalk"&gt;&#13;&#10;&lt;p&gt;does anyone have any clue where to get this manual?&lt;/p&gt;&#10;&lt;p&gt;Website says Librarian {VK}, but I have checked there and its never been there.. also would seem sort of odd for it to be in VK since it is a Thief 36 skill.. but what do i know :)&lt;/p&gt;&#10;&lt;p&gt;sorry to nag on gossip bout this but I really have no idea where to start lookin for it.&lt;/p&gt;&#10;&lt;p&gt;-Q&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A couple changes...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-couple-changes-921/</link><pubDate>Tue, 08 Mar 2005 18:29:35 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-couple-changes-921/</guid><description>&lt;div class="post" data-post-id="4892" data-author="*Splork*" data-date="2005-03-08T18:29:35+00:00" data-subject="A couple changes..."&gt;&#13;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;To show you how pleased we are with the progess your characters are making, your god will now restore your character with each level gained.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The reroll each character gets at level 8 will now use an octagonal token rather than the hexagonal. Hopefully, this will severly lower the chance of getting &amp;lsquo;unplayable&amp;rsquo; stats when one reaches this level.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;These will be in on reboot.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>is it mages turn ?!</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/is-it-mages-turn/</link><pubDate>Mon, 07 Mar 2005 10:31:08 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/is-it-mages-turn/</guid><description>&lt;div class="post" data-post-id="4832" data-author="Falsra" data-date="2005-03-07T10:31:08+00:00" data-subject="is it mages turn ?!"&gt;&#13;&#10;&lt;p&gt;during last few months old classes got some new skills and skills improvements:&lt;/p&gt;&#10;&lt;p&gt;warriors got bunch of new skills;&lt;/p&gt;&#10;&lt;p&gt;thieves got ambush and squirm improvements;&lt;/p&gt;&#10;&lt;p&gt;clerics got supplication;&lt;/p&gt;&#10;&lt;p&gt;as well some of these changes go only for prime class:&lt;/p&gt;&#10;&lt;p&gt;warriors prime got massive critical blow;&lt;/p&gt;&#10;&lt;p&gt;thieves prime got four-rooms ambush;&lt;/p&gt;&#10;&lt;p&gt;clerics prime got best supplication mobs;&lt;/p&gt;&#10;&lt;p&gt;well, i like those changes, big thanks to our immortal team :)&lt;/p&gt;&#10;&lt;p&gt;hope its mages turn.&lt;/p&gt;&#10;&lt;p&gt;honestly, i would prefer to think about penalties for mirror images, rather&lt;/p&gt;&#10;&lt;p&gt;than thinking about new mages skills/spells.&lt;/p&gt;&#10;&lt;p&gt;only two skills have penalties as far as i know:&lt;/p&gt;&#10;&lt;p&gt;warriors lose one attack when use parry;&lt;/p&gt;&#10;&lt;p&gt;mages cant stab with mirrors ( and cant create mirrors after stabbing );&lt;/p&gt;&#10;&lt;p&gt;we do not want to compare parry and mirrors, do we ?&lt;/p&gt;&#10;&lt;p&gt;parry is the best prime skill, no comparation required.&lt;/p&gt;&#10;&lt;p&gt;i can understand how penalty for parrying related with losing one attack:&lt;/p&gt;&#10;&lt;p&gt;both parry and attacks are mainly warriors skills.&lt;/p&gt;&#10;&lt;p&gt;but i cant understand how mages prime skill related with main thief skill.&lt;/p&gt;&#10;&lt;p&gt;since its mages turn ( i hope ) :P may be immortals could somehow&lt;/p&gt;&#10;&lt;p&gt;reconsider mirrors penalty ?&lt;/p&gt;&#10;&lt;p&gt;sure, best desicion for me as for mage is to eliminate penalty at all&lt;/p&gt;&#10;&lt;p&gt;( mirrors have way less power than parry ), but, if i am wrong :twisted:&lt;/p&gt;&#10;&lt;p&gt;and mirrors are so powerful - do not tie penalty with other classes.&lt;/p&gt;&#10;&lt;p&gt;look at new generation mages prime: most of them, who know about&lt;/p&gt;&#10;&lt;p&gt;mirrors penalty, do not include thief in their classo.&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Race system</title><link>https://forum.slothmud.net/updates/mud-suggestions/race-system/</link><pubDate>Sun, 06 Mar 2005 21:44:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/race-system/</guid><description>&lt;div class="post" data-post-id="4823" data-author="Falados" data-date="2005-03-06T21:44:32+00:00" data-subject="Race system"&gt;&#13;&#10;&lt;p&gt;Yes R A C E (prepares to be flamed)&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Class should be implemented, thus allow factors such as if ur an elf, ur max dex/int could be 19/19, but ur max con would be reduced to 16&amp;hellip; and etc&amp;hellip; this would also allow for race only item, like dwarfs would be the ones using those -height items :)&amp;hellip;. And giving halfling of a fat chance in using heavy twin swords&amp;hellip;etc.etc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stuff in Kozakura</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/stuff-in-kozakura/</link><pubDate>Sun, 06 Mar 2005 14:02:43 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/stuff-in-kozakura/</guid><description>&lt;div class="post" data-post-id="4815" data-author="Alberich" data-date="2005-03-06T14:02:43+00:00" data-subject="stuff in Kozakura"&gt;&#13;&#10;&lt;p&gt;cannot add this stuff to eqlist yet, no option for it :)&lt;/p&gt;&#10;&lt;p&gt;from pale elegant lady&lt;/p&gt;&#10;&lt;p&gt;Exquisite Gown of the Temptress&lt;/p&gt;&#10;&lt;p&gt;id gown&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;exquisite gown temptress&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 87012, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;and no, it&amp;rsquo;s not a container, before you all start drooling too hard :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Drauk for sale for RL money</title><link>https://forum.slothmud.net/the-emporium/the-emporium/drauk-for-sale-for-rl-money/</link><pubDate>Sat, 05 Mar 2005 20:29:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/drauk-for-sale-for-rl-money/</guid><description>&lt;div class="post" data-post-id="4802" data-author="Drauk" data-date="2005-03-05T20:29:28+00:00" data-subject="Drauk for sale for RL money"&gt;&#13;&#10;&lt;p&gt;scoreDrauk Trust no one (c) (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 40 Cl: 40 Wa: 40 Th: 40 Av: 29&lt;/p&gt;&#10;&lt;p&gt;You are 39 years and 16 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have (734/734+4) hit, (450/483+16) mana and (190/223+8) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is -2.4.&lt;/p&gt;&#10;&lt;p&gt;You have +8 to hit and +13 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 2891058 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have two thousand and fifty drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 680584738 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 380 days and 2 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 83, Int: 18, Wis: 18, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Resist Cold&lt;/p&gt;&#10;&lt;p&gt;Water Breathing&lt;/p&gt;&#10;&lt;p&gt;This stats are not hoax, and are nats.&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;a battered silver medallion..It has a soft glowing aura! (with a perfectly cut glowing gem attached to it)&lt;/p&gt;&#10;&lt;p&gt;a thunderbolt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a dragonskin bracelet [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the girth of finest silk..It has a soft glowing aura! - personal quest item, inquire in mail for stats.&lt;/p&gt;&#10;&lt;p&gt;robes of the archmagi&lt;/p&gt;&#10;&lt;p&gt;a glinting shield of silver..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Battle-Spiked Arm Bands of the Night Prince&lt;/p&gt;&#10;&lt;p&gt;a set of emerald gauntlets&lt;/p&gt;&#10;&lt;p&gt;black demonskin boots..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Helm of the Great Old One..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Adamantine Cuirass of the Ancients (with a fish-scale buckle attached to it)&lt;/p&gt;&#10;&lt;p&gt;darksteel shoulder guards&lt;/p&gt;&#10;&lt;p&gt;a purple dragon&amp;rsquo;s claw..It has a soft glowing aura! (with a purple minidemon brooch attached to it)&lt;/p&gt;&#10;&lt;p&gt;a ring of flaming serpents..It emits a faint humming sound! (with a ring ribbon attached to it)&lt;/p&gt;&#10;&lt;p&gt;a ring of blue ice (with a ring ribbon attached to it)&lt;/p&gt;&#10;&lt;p&gt;a gray gemstone shard..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a decanter of endless water&lt;/p&gt;&#10;&lt;p&gt;an ancient keychain of the shuggoth lord..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an ethereal magic carpet&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;crystalline silk robe..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a hook-nailed avian claw..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a string of yellow tendon&lt;/p&gt;&#10;&lt;p&gt;iridescent red leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an aura of midnight..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;shoulder guards of a mystical yooper..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Sash of Swirling Colors..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the ring of goodness&lt;/p&gt;&#10;&lt;p&gt;a set of chinchilla skin boots&lt;/p&gt;&#10;&lt;p&gt;marred magical mail..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an ebony ankh [2]&lt;/p&gt;&#10;&lt;p&gt;a basalt ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an arcane map tube&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;temple robes..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a sharp fishing knife&lt;/p&gt;&#10;&lt;p&gt;an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;a small pebble&lt;/p&gt;&#10;&lt;p&gt;a beautifully hand-crafted figurine of a dryad&lt;/p&gt;&#10;&lt;p&gt;a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;a stone vial of a clear thick liquid&lt;/p&gt;&#10;&lt;p&gt;a ring of flames..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Sash of the Master Magi..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a runed onyx bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;a Jade Death Mask..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;a pair of thick iron gauntlets&lt;/p&gt;&#10;&lt;p&gt;a blue steel bracelet [2]&lt;/p&gt;&#10;&lt;p&gt;a splintered coffin lid&lt;/p&gt;&#10;&lt;p&gt;quintessence of wisdom..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a piece of bloodstained crystal..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a sharp, gnarled claw&lt;/p&gt;&#10;&lt;p&gt;a sack of rice..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an emerald bracelet&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;robes (carried):&lt;/p&gt;&#10;&lt;p&gt;a heavy iron ring&lt;/p&gt;&#10;&lt;p&gt;a tiger fur cloak&lt;/p&gt;&#10;&lt;p&gt;a pair of mosaic gloves..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Interwoven Circle of Power&amp;hellip;&amp;hellip;.it has an elite hum to it!&lt;/p&gt;&#10;&lt;p&gt;Interwoven Circle of Power&amp;hellip;&amp;hellip;.it has an elite hum to it!&lt;/p&gt;&#10;&lt;p&gt;sash (carried):&lt;/p&gt;&#10;&lt;p&gt;a heavy greatshield..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an ornate scrolled post..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a short knobby wizards staff..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a grubby mine pass&lt;/p&gt;&#10;&lt;p&gt;a blood-filled, corked diamond&lt;/p&gt;&#10;&lt;p&gt;a finely cooked walleye&lt;/p&gt;&#10;&lt;p&gt;the star gem..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a small hook&lt;/p&gt;&#10;&lt;p&gt;a tailored ribbon of cloth&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;tube (carried):&lt;/p&gt;&#10;&lt;p&gt;a white spindle shaped ioun stone&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone [8]&lt;/p&gt;&#10;&lt;p&gt;When you look more closely, you see:&lt;/p&gt;&#10;&lt;p&gt;sack (carried):&lt;/p&gt;&#10;&lt;p&gt;a pair of snakeskin pants&lt;/p&gt;&#10;&lt;p&gt;a red-tipped spike..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;sphinx talisman [2]..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;the cloak of the yuan lords..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a gigantic winged bee&amp;rsquo;s shell&lt;/p&gt;&#10;&lt;p&gt;a band of liquid radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a chunk of earth&lt;/p&gt;&#10;&lt;p&gt;a small golden chain&lt;/p&gt;&#10;&lt;p&gt;ripped page from a forger&amp;rsquo;s manual&lt;/p&gt;&#10;&lt;p&gt;a burning journal entry&lt;/p&gt;&#10;&lt;p&gt;a band of liquid darkness..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a weave of air&lt;/p&gt;&#10;&lt;p&gt;a spark of flame&lt;/p&gt;&#10;&lt;p&gt;a fossilized feather..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a string of pearls..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;an inkwell of invisible ink&lt;/p&gt;&#10;&lt;p&gt;a ball of gold thread&lt;/p&gt;&#10;&lt;p&gt;the eye of a storm..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a swatch of cloth&lt;/p&gt;&#10;&lt;p&gt;a medal of peace&lt;/p&gt;&#10;&lt;p&gt;the hoof of a centaur..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a wardstone of Vecna&lt;/p&gt;&#10;&lt;p&gt;a chapter from the bible of Nyraloathotep&lt;/p&gt;&#10;&lt;p&gt;an ivory scarab..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Vault list:&lt;/p&gt;&#10;&#10;&lt;h1 class="relative group"&gt;1 : a helm of fiery radiance&#10; &lt;div id="1--a-helm-of-fiery-radiance" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#1--a-helm-of-fiery-radiance" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;2 : a band of ether&#10; &lt;div id="2--a-band-of-ether" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#2--a-band-of-ether" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;3 : a wiedzmin ring&#10; &lt;div id="3--a-wiedzmin-ring" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#3--a-wiedzmin-ring" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;4 : a dreamcatcher&#10; &lt;div id="4--a-dreamcatcher" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#4--a-dreamcatcher" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;5 : a flow of water&#10; &lt;div id="5--a-flow-of-water" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#5--a-flow-of-water" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;6 : Sleeves of the Laughing Rogue&#10; &lt;div id="6--sleeves-of-the-laughing-rogue" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#6--sleeves-of-the-laughing-rogue" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;7 : a vial of gelatinous liquid&#10; &lt;div id="7--a-vial-of-gelatinous-liquid" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#7--a-vial-of-gelatinous-liquid" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;8 : a red dragon scale shirt&#10; &lt;div id="8--a-red-dragon-scale-shirt" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#8--a-red-dragon-scale-shirt" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&#10;&lt;h1 class="relative group"&gt;9 : a glowing tome of the gods&#10; &lt;div id="9--a-glowing-tome-of-the-gods" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#9--a-glowing-tome-of-the-gods" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;#10 : a runed shield of the moon&lt;/p&gt;&#10;&lt;p&gt;#11 : a suit of glowing, diamond-encrusted platemail&lt;/p&gt;&#10;&lt;p&gt;#12 : a crystal blade of light&lt;/p&gt;&#10;&lt;p&gt;#13 : a quartz shield&lt;/p&gt;&#10;&lt;p&gt;#14 : silken thread&lt;/p&gt;&#10;&lt;p&gt;#15 : a leather plaque&lt;/p&gt;&#10;&lt;p&gt;#16 : a box of clean leather&lt;/p&gt;&#10;&lt;p&gt;#17 : a small jar of unusual dust&lt;/p&gt;&#10;&lt;p&gt;#18 : a bone needle&lt;/p&gt;&#10;&lt;p&gt;#19 : the Rune of the Netherworld&lt;/p&gt;&#10;&lt;p&gt;The teller tells you &amp;lsquo;You have 100740361 coins in the bank.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;And as a bonus comes one more char&lt;/p&gt;&#10;&lt;p&gt;Orkhis guardian of the high-powered magic (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 34 Cl: 25 Th: 12&lt;/p&gt;&#10;&lt;p&gt;You are 30 years and 15 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are thirsty.&lt;/p&gt;&#10;&lt;p&gt;You are rotten to the core.&lt;/p&gt;&#10;&lt;p&gt;You have 825(675) hit, 271(267) mana and 172(172) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 7.0.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit and +5 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and twenty-two drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 25365693 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 19 days and 12 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 96, Int: 18, Wis: 13, Dex: 17, Con: 15&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;You are carrying:&lt;/p&gt;&#10;&lt;p&gt;an obsidian pearl..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a jeweled saber..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a string of animal skulls&lt;/p&gt;&#10;&lt;p&gt;a battered metal shield&lt;/p&gt;&#10;&lt;p&gt;a pair of granite bracers&lt;/p&gt;&#10;&lt;p&gt;a pair of blood covered boots&lt;/p&gt;&#10;&lt;p&gt;silver leg plates&lt;/p&gt;&#10;&lt;p&gt;an amulet of protection..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a heavy iron ring [2]&lt;/p&gt;&#10;&lt;p&gt;the symbol of zodiac magic&lt;/p&gt;&#10;&lt;p&gt;a silvery robe&lt;/p&gt;&#10;&lt;p&gt;water barrel&lt;/p&gt;&#10;&lt;p&gt;a silver boat ticket&lt;/p&gt;&#10;&lt;p&gt;a backpack&lt;/p&gt;&#10;&lt;p&gt;backpack (carried):&lt;/p&gt;&#10;&lt;p&gt;a wizard hat&lt;/p&gt;&#10;&lt;p&gt;a letter of introduction&lt;/p&gt;&#10;&lt;p&gt;a lavender ellipsoid ioun stone [6]&lt;/p&gt;&#10;&lt;p&gt;a crystal ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a white spindle shaped ioun stone [3]&lt;/p&gt;&#10;&lt;p&gt;the symbol of the dark lord(invisible)..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a bead necklace [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;a string of icy blue beads&lt;/p&gt;&#10;&lt;p&gt;the dagger of dreams..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a torn page from a manual [2]&lt;/p&gt;&#10;&lt;p&gt;a powerfull scroll of enchantments&lt;/p&gt;&#10;&lt;p&gt;a torn page from a manual&lt;/p&gt;&#10;&lt;p&gt;a dragonscale bracer&lt;/p&gt;&#10;&lt;p&gt;a token of binding&lt;/p&gt;&#10;&lt;p&gt;a platinum ring&lt;/p&gt;&#10;&lt;p&gt;shield of longevity..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the blessing of a god&lt;/p&gt;&#10;&lt;p&gt;a potion as black as desperation [4]&lt;/p&gt;&#10;&lt;p&gt;a dragon&amp;rsquo;s fang&lt;/p&gt;&#10;&lt;p&gt;a shard of ice&lt;/p&gt;&#10;&lt;p&gt;a scale of the nereid&lt;/p&gt;&#10;&lt;p&gt;a derro military pick&lt;/p&gt;&#10;&lt;p&gt;Send your offers to &lt;a href="mailto:veirbir.vars@gmail.com" &gt;veirbir.vars@gmail.com&lt;/a&gt;. Please include you offer in USD and your most known char(s), i would like to know with whom im dealing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>undead control limit and juju</title><link>https://forum.slothmud.net/updates/bug-reporting/undead-control-limit-and-juju/</link><pubDate>Sat, 05 Mar 2005 20:01:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/undead-control-limit-and-juju/</guid><description>&lt;div class="post" data-post-id="4801" data-author="Falados" data-date="2005-03-05T20:01:50+00:00" data-subject="undead control limit and juju"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m glad the problem w/ the supplication monster and undead monster summon thing was fixed but there&amp;rsquo;s another problem.&lt;/p&gt;&#10;&lt;p&gt;w/ no juju: i can summon a spectre and a ghost, and later summon a juju.&lt;/p&gt;&#10;&lt;p&gt;w/ juju already summoned: i can only summon a spectre, when i try to summon a ghost, it says i can&amp;rsquo;t control such a large horde.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like juju thing not count towards undead control :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mushclient</title><link>https://forum.slothmud.net/town-crier/newbie-questions/mushclient/</link><pubDate>Fri, 04 Mar 2005 15:47:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/mushclient/</guid><description>&lt;div class="post" data-post-id="4780" data-author="zaphod" data-date="2005-03-04T15:47:38+00:00" data-subject="mushclient"&gt;&#13;&#10;&lt;p&gt;Hey i&amp;rsquo;m new to this game, though i do have a lot of experience with muds. I have mush client right now, and this game says it&amp;rsquo;s compatable, but when i type in slothmud.org into the address it says that it can&amp;rsquo;t connect. I think it might be confused by the voting system, but i doubt it, so what&amp;rsquo;s going on?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4781" data-author="Weasel" data-date="2005-03-04T15:56:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;did you enter the port number as well? 6101&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wishlist</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wishlist/</link><pubDate>Fri, 04 Mar 2005 14:27:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wishlist/</guid><description>&lt;div class="post" data-post-id="4774" data-author="Driven" data-date="2005-03-04T14:27:11+00:00" data-subject="wishlist"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking for&lt;/p&gt;&#10;&lt;p&gt;ivory torch&lt;/p&gt;&#10;&lt;p&gt;mosaic gloves&lt;/p&gt;&#10;&lt;p&gt;staff of entwined serpents&lt;/p&gt;&#10;&lt;p&gt;If you have any of these and are willing to deal, let me know.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4777" data-author="Driven" data-date="2005-03-04T14:40:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Almost forgot&amp;hellip; also looking for boots of the elvenkind.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need help getting EQ Missing from the EQ list</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/need-help-getting-eq-missing-from-the-eq-list/</link><pubDate>Thu, 03 Mar 2005 19:39:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/need-help-getting-eq-missing-from-the-eq-list/</guid><description>&lt;div class="post" data-post-id="4754" data-author="blackmore" data-date="2005-03-03T19:39:47+00:00" data-subject="Need help getting EQ Missing from the EQ list"&gt;&#13;&#10;&lt;p&gt;Now that the EQ hunt is over, I can let people know what I know is missing, so hopefully somebody can fill in the holes.&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s a shield forge in Moria that I know nothing about&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m missing some of the cps for the gleaming dragonscale in Dracartan Lair&lt;/p&gt;&#10;&lt;p&gt;Several druid items in the Swamp are missing, they most likely pop on the old geezer and the druid in a prison, both not solo mobs.&lt;/p&gt;&#10;&lt;p&gt;A number of items from Beholders are missing.&lt;/p&gt;&#10;&lt;p&gt;Some things from Moria, including some cps and Crimson Scourge are missing (I even used one awhile and never logged the stats before I lost it).&lt;/p&gt;&#10;&lt;p&gt;In addition, there are certain areas where EQ almost certainly pops but hasn&amp;rsquo;t been found yet. Ogres I know for a fact, River of Blood almost certainly, LAAAAM for sure, and probably more when I have more time to think about it.&lt;/p&gt;&#10;&lt;p&gt;If anyone has information on any of this stuff, please let me know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need few things</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-few-things/</link><pubDate>Thu, 03 Mar 2005 05:47:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-few-things/</guid><description>&lt;div class="post" data-post-id="4739" data-author="Alberich" data-date="2005-03-03T05:47:55+00:00" data-subject="need few things"&gt;&#13;&#10;&lt;p&gt;need couple things for my thief -&lt;/p&gt;&#10;&lt;p&gt;talisman of inner planes&lt;/p&gt;&#10;&lt;p&gt;guards cloaked in shadow&lt;/p&gt;&#10;&lt;p&gt;pretty much any ruyi cp (i&amp;rsquo;ve got like doll and egg and that&amp;rsquo;s about it)&lt;/p&gt;&#10;&lt;p&gt;mosaic gloves&lt;/p&gt;&#10;&lt;p&gt;if you&amp;rsquo;ve got any of the above and wanna sell, catch me ingame as me or althalus - mostly talking about coins here, but I have some small stuff to trade too, war greaves, runed bracers, lava booties and such&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB BS Shoulder Guard and Black Cloak</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bs-shoulder-guard-and-black-cloak/</link><pubDate>Tue, 01 Mar 2005 11:10:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bs-shoulder-guard-and-black-cloak/</guid><description>&lt;div class="post" data-post-id="4686" data-author="wlsoon86" data-date="2005-03-01T11:10:11+00:00" data-subject="WTB BS Shoulder Guard and Black Cloak"&gt;&#13;&#10;&lt;p&gt;WTB BS Shoulder Guard and Black Cloak&lt;/p&gt;&#10;&lt;p&gt;Give me a Price if you want to sell them :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ZMud Scripting Help</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-scripting-help/</link><pubDate>Mon, 28 Feb 2005 07:35:37 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-scripting-help/</guid><description>&lt;div class="post" data-post-id="4659" data-author="Methyx" data-date="2005-02-28T07:35:37+00:00" data-subject="ZMud Scripting Help"&gt;&#13;&#10;&lt;p&gt;Hello All,&lt;/p&gt;&#10;&lt;p&gt;I have noticed that the use of scripts in a group setting (especially for tanks) is very helpful. There are many scripts posted here that I&amp;rsquo;m sure many of our new players would like to try (me as well), but many of us are not proficient enough in ZMud or coding to do this.&lt;/p&gt;&#10;&lt;p&gt;Could someone please post how to set up the scripts to use in ZMud? The help file was pretty vague. There was some mention in a previous post about a class folder (not sure what that is). Are the scripts supposed to be set up as aliases, triggers, or what?&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance for any help you can give :)&lt;/p&gt;&#10;&lt;p&gt;Humbly Seeking Enlightenment,&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;p&gt;BTW&amp;hellip;.what happened to our pictured avatars??&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New version - 0.80</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/new-version-0-80/</link><pubDate>Sun, 27 Feb 2005 18:42:03 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/new-version-0-80/</guid><description>&lt;div class="post" data-post-id="4654" data-author="guest" data-date="2005-02-27T18:42:03+00:00" data-subject="New version - 0.80"&gt;&#13;&#10;&lt;p&gt;From .net board :&lt;/p&gt;&#10;&lt;p&gt;[quote:2p5a1glz]This version adds support for html windows and popoups.&lt;/p&gt;&#10;&lt;p&gt;You can use html windows to display web pages, or graphics files etc from your hard drive. You can also use them to make tables populated with information by your scripts.&lt;/p&gt;&#10;&lt;p&gt;Support has also been added for sending colour and other formatting stuff to &amp;lsquo;ordinary&amp;rsquo; popups.&lt;/p&gt;&#10;&lt;p&gt;See the help documentation for #htmlwindow and #sendtowin for more details.[/quote:2p5a1glz]&lt;/p&gt;&#10;&lt;p&gt;Enjoy.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-stuff-891/</link><pubDate>Sun, 27 Feb 2005 17:51:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-stuff-891/</guid><description>&lt;div class="post" data-post-id="4653" data-author="Stryker" data-date="2005-02-27T17:51:13+00:00" data-subject="Looking for some stuff"&gt;&#13;&#10;&lt;p&gt;If anyone has one of these lying around. catch stryker/mullah online to work something out. Also looking for the black and red chunks of glass&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4870" data-author="Stryker" data-date="2005-03-08T03:05:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Sorry was looking for avian claw in case anyone was wondering&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4890" data-author="Autolycos" data-date="2005-03-08T16:52:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;yo, stryker.. catch me on, i have that EHOB you won on chop block&lt;/p&gt;&#10;&lt;p&gt;thnx&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/ WTT sun emblem clasps or cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-sun-emblem-clasps-or-cps/</link><pubDate>Sun, 27 Feb 2005 14:28:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-sun-emblem-clasps-or-cps/</guid><description>&lt;div class="post" data-post-id="4651" data-author="impz" data-date="2005-02-27T14:28:16+00:00" data-subject="WTB/ WTT sun emblem clasps or cps"&gt;&#13;&#10;&lt;p&gt;Would be willing to conjure up some trade/eq for it&amp;hellip;Will also pay for cps if you have em..Find me online on impz.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Two small changes..</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-small-changes/</link><pubDate>Sat, 26 Feb 2005 23:43:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-small-changes/</guid><description>&lt;div class="post" data-post-id="4641" data-author="*Splork*" data-date="2005-02-26T23:43:50+00:00" data-subject="Two small changes.."&gt;&#13;&#10;&lt;p&gt;Leaders will now see when their followers stop following them or start to follow them regardless if they are awake or asleep. They will also notice someone attempting to follow thier locked groups. This includes a player&amp;rsquo;s summons, animates, etc. However, there will be no notice if someone attempts to tail them.&lt;/p&gt;&#10;&lt;p&gt;A small change with our jujus, they now change short and long descriptions when a player gets a larger juju. Remember, the juju always increases hit points as the playe levels. However, periodically throughout a players growth, their juju grows in hps, mana, damage, etc. The new titles will show when this occurs.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Also, be sure to read about KJ&amp;rsquo;s adjustments to squirm which have made this skill much more powerful.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need Green Dragon's claw</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-green-dragon-s-claw/</link><pubDate>Sat, 26 Feb 2005 16:50:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-green-dragon-s-claw/</guid><description>&lt;div class="post" data-post-id="4638" data-author="Prometheus" data-date="2005-02-26T16:50:37+00:00" data-subject="Need Green Dragon&amp;#x27;s claw"&gt;&#13;&#10;&lt;p&gt;I have a purple dragon&amp;rsquo;s claw and Zalasta won&amp;rsquo;t be able to use it for about 50 levels, so I was wondering if any necromancer/druid has gotten to the point where they could swap a green claw for my purple one. I&amp;rsquo;d be willing to add a few coins or any little eq you&amp;rsquo;d find useful to make it worth your while. Thanks in advance!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS Ring of Ancient Evil</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-ring-of-ancient-evil/</link><pubDate>Fri, 25 Feb 2005 23:18:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-ring-of-ancient-evil/</guid><description>&lt;div class="post" data-post-id="4629" data-author="Vekna" data-date="2005-02-25T23:18:11+00:00" data-subject="WTS Ring of Ancient Evil"&gt;&#13;&#10;&lt;p&gt;Ring of Ancient Evil&lt;/p&gt;&#10;&lt;p&gt;ET SW AdM AdC [AND]&lt;/p&gt;&#10;&lt;p&gt;-0.4 &#9;+1 HP Regen&lt;/p&gt;&#10;&lt;p&gt;min bid 3M&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4630" data-author="Deju" data-date="2005-02-25T23:20:18+00:00" data-subject="3mil"&gt;&#13;&#10;&lt;p&gt;3mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4650" data-author="Calim" data-date="2005-02-27T14:23:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4756" data-author="Vekna" data-date="2005-03-03T19:58:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;catch me plz&lt;/p&gt;&#10;&lt;p&gt;vekna or bulrathi&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a couple small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-couple-small-changes/</link><pubDate>Fri, 25 Feb 2005 21:31:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-couple-small-changes/</guid><description>&lt;div class="post" data-post-id="4627" data-author="*Splork*" data-date="2005-02-25T21:31:45+00:00" data-subject="a couple small changes"&gt;&#13;&#10;&lt;p&gt;The spells passage and lloyds beacon can now be used in tandem.&lt;/p&gt;&#10;&lt;p&gt;Also, a player can now use practice or practise inside the guilds to see what spells or skills they have learned.&lt;/p&gt;&#10;&lt;p&gt;Kill all will no longer hit followers.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char for sale/trade...nice stats</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-trade-nice-stats/</link><pubDate>Fri, 25 Feb 2005 19:03:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-trade-nice-stats/</guid><description>&lt;div class="post" data-post-id="4626" data-author="Stryker" data-date="2005-02-25T19:03:43+00:00" data-subject="Char for sale/trade...nice stats"&gt;&#13;&#10;&lt;p&gt;Your levels: Ma: 40 Wa: 40 Cl: 30 Th: 17&lt;/p&gt;&#10;&lt;p&gt;You are 29 years and 2 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have (641/531+3) hit, (323/323+5) mana and (171/171+5) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 7.0.&lt;/p&gt;&#10;&lt;p&gt;You have +2 to hit and +3 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have ten drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 2018175 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 30 days and 3 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 68, Int: 18, Wis: 14, Dex: 17, Con: 13&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;These are nat stats; no eq; will consider trades for high end forges&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Frequently Asked Questions</title><link>https://forum.slothmud.net/town-crier/newbie-questions/frequently-asked-questions/</link><pubDate>Thu, 24 Feb 2005 17:52:36 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/frequently-asked-questions/</guid><description>&lt;div class="post" data-post-id="4610" data-author="guest" data-date="2005-02-24T17:52:36+00:00" data-subject="Frequently Asked Questions"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We are thinking in making a FAQ to put somwhere in web page. It would cover not only the mud, but also the web page (ie. how can i know what spell is that xxx spellbook?).&lt;/p&gt;&#10;&lt;p&gt;So, we are looking for that, questions that you see often over the public/private channels. Specially for newbie questions, so it would help them to get used to us faster.&lt;/p&gt;&#10;&lt;p&gt;Any input is welcome, feel free to post them here. :)&lt;/p&gt;&#10;&lt;p&gt;Isabo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Want Tinkles's rune of neitherworld back</title><link>https://forum.slothmud.net/the-emporium/the-emporium/want-tinkles-s-rune-of-neitherworld-back/</link><pubDate>Wed, 23 Feb 2005 18:21:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/want-tinkles-s-rune-of-neitherworld-back/</guid><description>&lt;div class="post" data-post-id="4592" data-author="Vale" data-date="2005-02-23T18:21:25+00:00" data-subject="Want Tinkles&amp;#x27;s rune of neitherworld back"&gt;&#13;&#10;&lt;p&gt;Contact me and see we can work something out&lt;/p&gt;&#10;&lt;p&gt;tinkles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-some-stuff/</link><pubDate>Tue, 22 Feb 2005 23:36:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-some-stuff/</guid><description>&lt;div class="post" data-post-id="4570" data-author="Deju" data-date="2005-02-22T23:36:17+00:00" data-subject="Need some stuff"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;I am looking for the following cps:&lt;/p&gt;&#10;&lt;p&gt;Bottle of Hatred&lt;/p&gt;&#10;&lt;p&gt;Scales of a Pyrohydra&lt;/p&gt;&#10;&lt;p&gt;Fangs of a Dracolich&lt;/p&gt;&#10;&lt;p&gt;I will pay very well for any of these items, so please catch me online if you have these available.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt/</link><pubDate>Mon, 21 Feb 2005 21:23:33 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt/</guid><description>&lt;div class="post" data-post-id="4560" data-author="Prog" data-date="2005-02-21T21:23:33+00:00" data-subject="WTT"&gt;&#13;&#10;&lt;p&gt;Have ruyi for trade on gem-shard ( +15spelldam)&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ruyi destruction sceptre forge&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1430000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: WIS by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least novice avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;Also have father for sale&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;feather clipped&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 425000, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced avatars and also supreme druids may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Vanyel's keychain &amp; keys back</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-vanyel-s-keychain-keys-back/</link><pubDate>Sat, 19 Feb 2005 16:34:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-vanyel-s-keychain-keys-back/</guid><description>&lt;div class="post" data-post-id="4523" data-author="Vanyel" data-date="2005-02-19T16:34:22+00:00" data-subject="WTB: Vanyel&amp;#x27;s keychain &amp;amp; keys back"&gt;&#13;&#10;&lt;p&gt;If you have this set of keys , contact me and lets work something out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shattered Bone Guards for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/shattered-bone-guards-for-sale/</link><pubDate>Fri, 18 Feb 2005 23:15:09 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/shattered-bone-guards-for-sale/</guid><description>&lt;div class="post" data-post-id="4505" data-author="13" data-date="2005-02-18T23:15:09+00:00" data-subject="Shattered Bone Guards for sale"&gt;&#13;&#10;&lt;p&gt;Thief Prime restr&lt;/p&gt;&#10;&lt;p&gt;No Longer Available In-Game Weekly Auto&lt;/p&gt;&#10;&lt;p&gt;.6ac -1dex +1damage shoulders&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m looking for the following but will consider any offer:&lt;/p&gt;&#10;&lt;p&gt;infernite gauntlets&lt;/p&gt;&#10;&lt;p&gt;glowing diamond greeves&lt;/p&gt;&#10;&lt;p&gt;iolite cps&lt;/p&gt;&#10;&lt;p&gt;tanzanite cps&lt;/p&gt;&#10;&lt;p&gt;ars cps&lt;/p&gt;&#10;&lt;p&gt;bracelets of the high orc&lt;/p&gt;&#10;&lt;p&gt;lesser quest eq&lt;/p&gt;&#10;&lt;p&gt;drachma&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4506" data-author="Methyx" data-date="2005-02-19T00:59:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hey 13,&lt;/p&gt;&#10;&lt;p&gt;As much as I would love the EQ (Drool), it&amp;rsquo;s a bit out of my league. However, your post did leave me with a question. How is someone supposed to use drachma to purchase the item? As far as I know, you can&amp;rsquo;t exchange/transfer it like you do gold.&lt;/p&gt;&#10;&lt;p&gt;Humbly in need of enlightenment,&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Aleksey doesn't fuck around(deathblow)</title><link>https://forum.slothmud.net/classes/warrior/aleksey-doesn-t-fuck-around-deathblow/</link><pubDate>Wed, 16 Feb 2005 18:04:45 +0000</pubDate><guid>https://forum.slothmud.net/classes/warrior/aleksey-doesn-t-fuck-around-deathblow/</guid><description>&lt;div class="post" data-post-id="4489" data-author="13" data-date="2005-02-16T18:04:45+00:00" data-subject="Aleksey doesn&amp;#x27;t fuck around(deathblow)"&gt;&#13;&#10;&lt;p&gt;The fire machine breathes a stream of flame at Aleksey!&lt;/p&gt;&#10;&lt;p&gt;Aleksey&amp;rsquo;s spell shield absorbs the damage!&lt;/p&gt;&#10;&lt;p&gt;Aleksey brutally guts the fire machine!&lt;/p&gt;&#10;&lt;p&gt;The fire machine looks down in terror as its intestines spill out!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;529hp 155ma 82mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Aleksey brutally guts the fire machine!&lt;/p&gt;&#10;&lt;p&gt;The fire machine looks down in terror as its intestines spill out!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;529hp 155ma 82mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Aleksey brutally guts the fire machine!&lt;/p&gt;&#10;&lt;p&gt;The fire machine looks down in terror as its intestines spill out!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;529hp 155ma 82mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;eqTinkles utters the words, &amp;rsquo;euguihzofahz'&lt;/p&gt;&#10;&lt;p&gt;The fire machine is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;You receive 903351 experience points as your share.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the fire machine&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;Krok gets gold coins from the corpse of the fire machine that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;Krok splits 1000 coins. Your share is 100 coins.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;529hp 156ma 82mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AH</title><link>https://forum.slothmud.net/town-crier/token-mobs/ah/</link><pubDate>Tue, 15 Feb 2005 14:24:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/token-mobs/ah/</guid><description>&lt;div class="post" data-post-id="4470" data-author="Blastem" data-date="2005-02-15T14:24:20+00:00" data-subject="AH"&gt;&#13;&#10;&lt;p&gt;My personal favorites for tri&amp;rsquo;s are the beach&amp;hellip; everything on it can and will pop tri&amp;rsquo;s and the old woman pops hexes.&lt;/p&gt;&#10;&lt;p&gt;Penguins are another good source of tri&amp;rsquo;s especially in the tower.&lt;/p&gt;&#10;&lt;p&gt;it basicly comes down to anything you can kill fast and keep killing works :twisted:&lt;/p&gt;&#10;&lt;p&gt;Blastem&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4478" data-author="Gnu" data-date="2005-02-15T17:38:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Mot is what you should try! That&amp;rsquo;s a real HEX mob for BIG BOYS!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live Info - Player Stats</title><link>https://forum.slothmud.net/updates/web-site-suggestions/live-info-player-stats/</link><pubDate>Tue, 15 Feb 2005 11:18:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/live-info-player-stats/</guid><description>&lt;div class="post" data-post-id="4466" data-author="rr" data-date="2005-02-15T11:18:27+00:00" data-subject="Live Info - Player Stats"&gt;&#13;&#10;&lt;p&gt;Could you make it so that the week you are looking at either shows up somewhere or is a different color in the list? I like to look back sometimes but can never remember which week I&amp;rsquo;m looking at. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>eq list legend</title><link>https://forum.slothmud.net/town-crier/newbie-questions/eq-list-legend/</link><pubDate>Sun, 13 Feb 2005 10:22:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/eq-list-legend/</guid><description>&lt;div class="post" data-post-id="4413" data-author="kitebone" data-date="2005-02-13T10:22:41+00:00" data-subject="eq list legend"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve searched this web site top to bottom, but can&amp;rsquo;t find a legend explaining the restrictions in the eq list. No idea what they mean. Any help&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4414" data-author="Alberich" data-date="2005-02-13T10:35:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;on eqlist, there is a dropdown menu on left-hand side, you want the thing that says abbreviation definitions.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4418" data-author="Qa" data-date="2005-02-13T20:25:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ll copy it here for your convenience. :-)&lt;/p&gt;&#10;&lt;p&gt;1-6&lt;/p&gt;&#10;&lt;p&gt;Newbie&lt;/p&gt;&#10;&lt;p&gt;Newbie (or N)&lt;/p&gt;&#10;&lt;p&gt;7-13&lt;/p&gt;&#10;&lt;p&gt;Apprentice&lt;/p&gt;&#10;&lt;p&gt;Ap&lt;/p&gt;&#10;&lt;p&gt;14-20&lt;/p&gt;&#10;&lt;p&gt;Adept&lt;/p&gt;&#10;&lt;p&gt;Ad&lt;/p&gt;&#10;&lt;p&gt;21-30&lt;/p&gt;&#10;&lt;p&gt;Experienced&lt;/p&gt;&#10;&lt;p&gt;E&lt;/p&gt;&#10;&lt;p&gt;31-39&lt;/p&gt;&#10;&lt;p&gt;Master&lt;/p&gt;&#10;&lt;p&gt;M&lt;/p&gt;&#10;&lt;p&gt;40&lt;/p&gt;&#10;&lt;p&gt;Supreme&lt;/p&gt;&#10;&lt;p&gt;S&lt;/p&gt;&#10;&lt;p&gt;If a &amp;ldquo;P&amp;rdquo; appears before the restriction it means&lt;/p&gt;&#10;&lt;p&gt;that the item in question is usable only by people&lt;/p&gt;&#10;&lt;p&gt;have the indicated class as their primary.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb Signet Ring of Lost Cross</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-signet-ring-of-lost-cross/</link><pubDate>Sat, 12 Feb 2005 04:26:07 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-signet-ring-of-lost-cross/</guid><description>&lt;div class="post" data-post-id="4401" data-author="Gti" data-date="2005-02-12T04:26:07+00:00" data-subject="wtb Signet Ring of Lost Cross"&gt;&#13;&#10;&lt;p&gt;as above. pls pm/mm me ur asking price. thx all! :mrgreen: [/color:72plh9q7]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4407" data-author="Chainer" data-date="2005-02-12T12:53:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;NEVER!!!!!&lt;/p&gt;&#10;&lt;p&gt;Ka Kaw!!!!&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4434" data-author="Gti" data-date="2005-02-14T01:44:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;NEVER!!!!!&lt;/p&gt;&#10;&lt;p&gt;Ka Kaw!!!!&lt;/p&gt;&#10;&lt;p&gt;:twisted:[/quote:lqg3rm6e]&lt;/p&gt;&#10;&lt;p&gt;do u have 1 to sell me? if not, SHOOOOooooo :lol: [/color:lqg3rm6e]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>bug in abbreviation code</title><link>https://forum.slothmud.net/updates/bug-reporting/bug-in-abbreviation-code/</link><pubDate>Fri, 11 Feb 2005 21:20:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bug-in-abbreviation-code/</guid><description>&lt;div class="post" data-post-id="4391" data-author="Blastem" data-date="2005-02-11T21:20:15+00:00" data-subject="bug in abbreviation code"&gt;&#13;&#10;&lt;p&gt;The abbreviation code needs a check for an exact match before it looks for abbreviations. This is a problem I&amp;rsquo;ve noticed in a number of ways examples are :&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 438ma 130mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;tell ben test.&lt;/p&gt;&#10;&lt;p&gt;You tell Benq &amp;rsquo;test.'&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;475hp 438ma 130mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;both chars were on at the time. Sometimes it works other times it will hit the wrong char.&lt;/p&gt;&#10;&lt;p&gt;another problem is this:&lt;/p&gt;&#10;&lt;p&gt;Blastem&amp;rsquo;s homunculus is scuttling about here.&lt;/p&gt;&#10;&lt;p&gt;A lady lounges in a chair wearing some light leather armor.&lt;/p&gt;&#10;&lt;p&gt;A man in chainmail plays with a thin dagger.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;485hp 463ma 112mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;firewind&amp;rsquo; lady&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;Lady-watcher the homunculus hates your guts!&lt;/p&gt;&#10;&lt;p&gt;Winds of Flame pour from your hands, killing lady-watcher the homunculus instantly.&lt;/p&gt;&#10;&lt;p&gt;Lady-watcher the homunculus is dead! R.I.P :(&lt;/p&gt;&#10;&lt;p&gt;A check to see if an exact match is available before using an abbreviation would fix these issues.&lt;/p&gt;&#10;&lt;p&gt;Love the work you guys are doing keep up the good work :)&lt;/p&gt;&#10;&lt;p&gt;thanks for everything&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Connecting via telnet</title><link>https://forum.slothmud.net/town-crier/newbie-questions/connecting-via-telnet/</link><pubDate>Fri, 11 Feb 2005 09:58:54 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/connecting-via-telnet/</guid><description>&lt;div class="post" data-post-id="4378" data-author="Nyhlanne" data-date="2005-02-11T09:58:54+00:00" data-subject="Connecting via telnet"&gt;&#13;&#10;&lt;p&gt;Sorry, I&amp;rsquo;m a complete mudding noob and I just decided to try, so bear with:&lt;/p&gt;&#10;&lt;p&gt;Is there a way to connect to the mud from the homepage without having to vote?&lt;/p&gt;&#10;&lt;p&gt;Every time I try to connect via the link posted, it takes me to &amp;lsquo;mudconnector.com&amp;rsquo; and then if I click on the &amp;lsquo;skip the vote&amp;rsquo; it errs.&lt;/p&gt;&#10;&lt;p&gt;Danke.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4379" data-author="impz" data-date="2005-02-11T10:26:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;definitely..If u are using windows as ur OS. go to run option, then run telnet. then type open slothmud.org 6101&amp;hellip;that would get u into slothmud 3&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Hope i helped. U can also get special mud clients such as wintin and zmud downloads. Just go to the weblinks to find these mud clients for easier access. Don&amp;rsquo;t hesistate to ask, laters.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Post a random picture</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-picture/</link><pubDate>Thu, 10 Feb 2005 21:33:23 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/post-a-random-picture/</guid><description>&lt;div class="post" data-post-id="4364" data-author="13" data-date="2005-02-10T21:33:23+00:00" data-subject="Post a random picture"&gt;&#13;&#10;&lt;p&gt;Ok let&amp;rsquo;s not gay up the other threads with our spam.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ll set us on with a good one.&lt;/p&gt;&#10;&lt;p&gt;[img:kadsyu7v]http://www.1americanatrail.com/images/PHRENOH2.gif[/img:kadsyu7v]&lt;/p&gt;&#10;&lt;p&gt;[img:kadsyu7v]http://www.nyrock.com/imgs99/hendrix.jpg[/img:kadsyu7v]&lt;/p&gt;&#10;&lt;p&gt;To post a picture:&lt;/p&gt;&#10;&lt;p&gt;find a picture you think is worthy&lt;/p&gt;&#10;&lt;p&gt;right click on it&lt;/p&gt;&#10;&lt;p&gt;go to properties&lt;/p&gt;&#10;&lt;p&gt;cut the address of pic&lt;/p&gt;&#10;&lt;p&gt;then use the tags with address in between&lt;/p&gt;&#10;&lt;p&gt;Now you are a full fledged troll !&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4365" data-author="Weasel" data-date="2005-02-10T21:55:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;[img:3nv5k0p6]http://demon.twinflame.org/temp/gfy.jpg[/img:3nv5k0p6]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob ordering</title><link>https://forum.slothmud.net/updates/mud-suggestions/mob-ordering/</link><pubDate>Thu, 10 Feb 2005 05:49:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/mob-ordering/</guid><description>&lt;div class="post" data-post-id="4311" data-author="Terin" data-date="2005-02-10T05:49:39+00:00" data-subject="Mob ordering"&gt;&#13;&#10;&lt;p&gt;Would it be possible to change it so that when mobs enter a room, they are placed at the bottom of the list of mobs instead of the top?&lt;/p&gt;&#10;&lt;p&gt;It erks me when I&amp;rsquo;m fighting a mob, stun it, then go to kill it and end up fighting a fresh mob. It would seem to make more sense to have the current mob be on top so that when you type in kill &lt;mobname&gt; it attacks the one you&amp;rsquo;ve been fighting, no?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Small change</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-change/</link><pubDate>Wed, 09 Feb 2005 16:40:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-change/</guid><description>&lt;div class="post" data-post-id="4269" data-author="*Splork*" data-date="2005-02-09T16:40:49+00:00" data-subject="Small change"&gt;&#13;&#10;&lt;p&gt;We have made it so that players below the level of 10 will not disengage a mob when they are incapped, stunned, or mortally wounded. We did this because the majority, if not all, of the new players we are getting hated typing kill &amp;lt;mobname) 100 times to kill a mob.&lt;/p&gt;&#10;&lt;p&gt;We cut it off at level 10 so that you guys can still mort for one another.&lt;/p&gt;&#10;&lt;p&gt;Big ups to Kj and Frob on this one,&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Just curious</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/just-curious/</link><pubDate>Wed, 09 Feb 2005 09:35:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/just-curious/</guid><description>&lt;div class="post" data-post-id="4227" data-author="Alberich" data-date="2005-02-09T09:35:13+00:00" data-subject="Just curious"&gt;&#13;&#10;&lt;p&gt;How&amp;rsquo;d you find out about Sloth? I know much is being made of TMC and we do get a noticable amount of new peoples, but I&amp;rsquo;m curious how the people who came and stayed first happened along :)&lt;/p&gt;&#10;&lt;p&gt;If I forgot an option or something, post it&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4228" data-author="Next" data-date="2005-02-09T10:11:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I suspect that for 90% of Russians it will be &amp;ldquo;I read an article in a book called &amp;ldquo;The best computer games: Volume 3 (i think)&amp;rdquo; and logged on, so might be an idea to add that option :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Con +Mob Health</title><link>https://forum.slothmud.net/updates/mud-suggestions/con-mob-health/</link><pubDate>Tue, 08 Feb 2005 19:04:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/con-mob-health/</guid><description>&lt;div class="post" data-post-id="4224" data-author="Terin" data-date="2005-02-08T19:04:26+00:00" data-subject="Con +Mob Health"&gt;&#13;&#10;&lt;p&gt;So im fighting something and wanna quickly check the health of the mob. To my understanding the only way to do this is by Looking at them. Of course when you do this its kind of hard to see the mobs health with all the battle text going on, and on my client at least the text color blends in.&lt;/p&gt;&#10;&lt;p&gt;My suggestion is to also add health to the Consider command. This would make it a appear as follows:&lt;/p&gt;&#10;&lt;p&gt;con servant&lt;/p&gt;&#10;&lt;p&gt;You would need some luck!&lt;/p&gt;&#10;&lt;p&gt;A servant of Blaster is in excellent condition.&lt;/p&gt;&#10;&lt;p&gt;Hope you guys like the idea, and I&amp;rsquo;ll look forward to reading the replies. ^_^&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ring of Ancient Evil for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ring-of-ancient-evil-for-sale/</link><pubDate>Tue, 08 Feb 2005 14:47:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ring-of-ancient-evil-for-sale/</guid><description>&lt;div class="post" data-post-id="4211" data-author="13" data-date="2005-02-08T14:47:18+00:00" data-subject="Ring of Ancient Evil for sale"&gt;&#13;&#10;&lt;p&gt;RoAE&lt;/p&gt;&#10;&lt;p&gt;.4 1 or 2 hprgn&lt;/p&gt;&#10;&lt;p&gt;old classo restr&lt;/p&gt;&#10;&lt;p&gt;min bid 3mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4220" data-author="Calim" data-date="2005-02-08T16:43:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3M&lt;/p&gt;&#10;&lt;p&gt;-Calim&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4244" data-author="Deju" data-date="2005-02-09T14:12:12+00:00" data-subject="4mil"&gt;&#13;&#10;&lt;p&gt;4mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4258" data-author="13" data-date="2005-02-09T16:06:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some stuff:</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-stuff/</link><pubDate>Mon, 07 Feb 2005 14:27:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-stuff/</guid><description>&lt;div class="post" data-post-id="4163" data-author="Deju" data-date="2005-02-07T14:27:08+00:00" data-subject="Looking for some stuff:"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;I am looking for some items, I will be willing to pay well if you have them available.&lt;/p&gt;&#10;&lt;p&gt;Iolite cps:&lt;/p&gt;&#10;&lt;p&gt;Scales of Pyrohydra&lt;/p&gt;&#10;&lt;p&gt;Bottle of Hatred&lt;/p&gt;&#10;&lt;p&gt;Yuan-Ti Greaves:&lt;/p&gt;&#10;&lt;p&gt;Any cp but limestone statue&lt;/p&gt;&#10;&lt;p&gt;Helm of Dwarves:&lt;/p&gt;&#10;&lt;p&gt;Any cp but Helm of Great One&lt;/p&gt;&#10;&lt;p&gt;If you have any of these items, find me online and i will pay you well!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thunderbolt for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/thunderbolt-for-sale/</link><pubDate>Mon, 07 Feb 2005 13:38:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/thunderbolt-for-sale/</guid><description>&lt;div class="post" data-post-id="4160" data-author="13" data-date="2005-02-07T13:38:49+00:00" data-subject="Thunderbolt for sale"&gt;&#13;&#10;&lt;p&gt;cleanin out some junk from vaults first item up:&lt;/p&gt;&#10;&lt;p&gt;a thunderbolt..it emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;2d6 +2+3 stabber avatar restricted&lt;/p&gt;&#10;&lt;p&gt;loads on zeus&lt;/p&gt;&#10;&lt;p&gt;10mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4161" data-author="Lonce_" data-date="2005-02-07T13:54:38+00:00" data-subject="10m"&gt;&#13;&#10;&lt;p&gt;10m&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4210" data-author="13" data-date="2005-02-08T13:52:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold&lt;/p&gt;&#10;&lt;p&gt;catch me ig lonce as 13 or slipknot&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4215" data-author="Weasel" data-date="2005-02-08T15:54:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;bah.. didn&amp;rsquo;t leave it up for long ..I would&amp;rsquo;ve bid on this had I seen it sooner :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Site map added</title><link>https://forum.slothmud.net/updates/website-updates/site-map-added/</link><pubDate>Sat, 05 Feb 2005 16:14:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/site-map-added/</guid><description>&lt;div class="post" data-post-id="4136" data-author="*Splork*" data-date="2005-02-05T16:14:38+00:00" data-subject="Site map added"&gt;&#13;&#10;&lt;p&gt;In the hopes to help new players navigate our web page, we have added a site map.&lt;/p&gt;&#10;&lt;p&gt;Please thank Asryal for the nice addition.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Shield of Yawning Death, 2x Quickling Bracers</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-shield-of-yawning-death-2x-quickling-bracers/</link><pubDate>Fri, 04 Feb 2005 17:49:10 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-shield-of-yawning-death-2x-quickling-bracers/</guid><description>&lt;div class="post" data-post-id="4119" data-author="Driven" data-date="2005-02-04T17:49:10+00:00" data-subject="WTB: Shield of Yawning Death, 2x Quickling Bracers"&gt;&#13;&#10;&lt;p&gt;Catch me online (Agox or Driven) if you want to trade/sell. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4143" data-author="Driven" data-date="2005-02-06T04:24:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Just for FYI&amp;hellip; Traded for the qbracers, and popped the shield.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4144" data-author="13" data-date="2005-02-06T14:00:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t get why you didn&amp;rsquo; just get a glinting shield or the control shield in swamp?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4145" data-author="Driven" data-date="2005-02-06T19:33:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I thought glinting shield has th/wa restricts, neither of which are in my classo. I will pop a shield of the stolen souls when Driven gets to lvl 40 prime, but I wanted something in the meantime.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple nice changes...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-nice-changes/</link><pubDate>Fri, 04 Feb 2005 04:38:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-nice-changes/</guid><description>&lt;div class="post" data-post-id="4112" data-author="*Splork*" data-date="2005-02-04T04:38:58+00:00" data-subject="Couple nice changes..."&gt;&#13;&#10;&lt;p&gt;Group (3 or more players) exp has been increased significantly. This includes an increase in both leader and point exp. This is the first step of several we plan on taking in an attempt to draw more groups.&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Players can now abbreviate the names of mobs and players that are in the same room with them instead of being forced to type the entire thing.&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Example: Before- Look sash&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt; Now- look sa or lo sa&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>CP's Needed</title><link>https://forum.slothmud.net/the-emporium/the-emporium/cp-s-needed/</link><pubDate>Fri, 04 Feb 2005 02:47:29 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/cp-s-needed/</guid><description>&lt;div class="post" data-post-id="4110" data-author="Methyx" data-date="2005-02-04T02:47:29+00:00" data-subject="CP&amp;#x27;s Needed"&gt;&#13;&#10;&lt;p&gt;I have a small wish list I&amp;rsquo;m trying to flesh out. Here&amp;rsquo;s what I&amp;rsquo;m looking for:&lt;/p&gt;&#10;&lt;p&gt;Twisted Dagger&lt;/p&gt;&#10;&lt;p&gt;Ebony Kris&lt;/p&gt;&#10;&lt;p&gt;Silversteel Smith&amp;rsquo;s Hammer&lt;/p&gt;&#10;&lt;p&gt;Tiny Test Tube&lt;/p&gt;&#10;&lt;p&gt;Bottle Of Gnomish Spirits&lt;/p&gt;&#10;&lt;p&gt;Exquisite Pendulum&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t have anything to really trade for these items, but I&amp;rsquo;m willing to pay a reasonable amount of coin for them. If you can help, please post or send me tell, as all assistance will be greatly appreciated :D&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS:blood covered boots (4 mils min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-blood-covered-boots-4-mils-min/</link><pubDate>Wed, 02 Feb 2005 15:24:26 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-blood-covered-boots-4-mils-min/</guid><description>&lt;div class="post" data-post-id="4067" data-author="Krok" data-date="2005-02-02T15:24:26+00:00" data-subject="WTS:blood covered boots (4 mils min)"&gt;&#13;&#10;&lt;p&gt;Blood Covered Boots -0.5 +1 KickDam&lt;/p&gt;&#10;&lt;p&gt;MT MW MBa MMo [OR]&lt;/p&gt;&#10;&lt;p&gt;4 mils&lt;/p&gt;&#10;&lt;p&gt;Closing whenever I like it.&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Krok, the evil follower of Nia.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4068" data-author="Medios" data-date="2005-02-02T16:32:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4m&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4069" data-author="Beagle" data-date="2005-02-02T16:43:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;5 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4078" data-author="Medios" data-date="2005-02-02T22:08:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;5.5m&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4081" data-author="Beagle" data-date="2005-02-03T01:48:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;6 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4082" data-author="Talo/Ulrich" data-date="2005-02-03T02:11:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;6.5 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4083" data-author="Ezekiel" data-date="2005-02-03T03:33:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;7 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4084" data-author="Beagle" data-date="2005-02-03T09:24:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;8 mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What does your mud window look like?</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/what-does-your-mud-window-look-like/</link><pubDate>Sun, 30 Jan 2005 01:10:29 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/what-does-your-mud-window-look-like/</guid><description>&lt;div class="post" data-post-id="4033" data-author="Linsey" data-date="2005-01-30T01:10:29+00:00" data-subject="What does your mud window look like?"&gt;&#13;&#10;&lt;p&gt;Hi &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Im curious in what people mud window looks like. Part is curiosity, part is to extract new ideas about what i could do with mine. :)&lt;/p&gt;&#10;&lt;p&gt;Mine is like this (Wintin.net beta 0.72) :&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://gnossis.homeip.net/Example.jpg" target="_blank" rel="noreferrer"&gt;http://gnossis.homeip.net/Example.jpg&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;If you can, include an screenshot and what your client is.&lt;/p&gt;&#10;&lt;p&gt;Linsey&lt;/p&gt;&#10;&lt;p&gt;P.d. : Thanks to Shivie for hosting the image. :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4034" data-author="Kulum" data-date="2005-01-30T03:10:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;a href="http://www.angelfire.com/games5/hotara/zam.JPG" target="_blank" rel="noreferrer"&gt;http://www.angelfire.com/games5/hotara/zam.JPG&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;bleh&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Tons of mana regen eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tons-of-mana-regen-eq/</link><pubDate>Sat, 29 Jan 2005 13:57:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tons-of-mana-regen-eq/</guid><description>&lt;div class="post" data-post-id="4029" data-author="impz" data-date="2005-01-29T13:57:45+00:00" data-subject="WTB Tons of mana regen eq"&gt;&#13;&#10;&lt;p&gt;I need close to a good set of newbie mana regen eq&lt;/p&gt;&#10;&lt;p&gt;These are the ones i am in need most&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;small pebble&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;sun emblem clasp cps&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;golden choker&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;dolphin skin boots.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;If you have any, find me online and we can discuss whether u want cash or perhaps some eq instead. Cheers.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="4030" data-author="impz" data-date="2005-01-29T16:29:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got pebble, still need the others.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Site map</title><link>https://forum.slothmud.net/updates/mud-suggestions/site-map/</link><pubDate>Sat, 29 Jan 2005 01:01:25 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/site-map/</guid><description>&lt;div class="post" data-post-id="4021" data-author="impz" data-date="2005-01-29T01:01:25+00:00" data-subject="Site map"&gt;&#13;&#10;&lt;p&gt;Anyone thinks a site map for our website would help the new comers to see all the features easier. I was curious because when i entered any new site, the first thing i would do is to click on site map to navigate my way easier.&lt;/p&gt;&#10;&lt;p&gt;Since we are starting to get a good flow of newbies coming to slothmud, it would probably be good if we have a site map to aid them along at the initial stages of navigating our webby. Considering we do have a substantial amount of information, it could be good as a nice addition to the menu.&lt;/p&gt;&#10;&lt;p&gt;Just a idea after i took some silly web design courses and realise that site maps do help quite a bit. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-changes/</link><pubDate>Fri, 28 Jan 2005 06:00:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/small-changes/</guid><description>&lt;div class="post" data-post-id="4002" data-author="*Splork*" data-date="2005-01-28T06:00:36+00:00" data-subject="Small changes"&gt;&#13;&#10;&lt;p&gt;Trig traps will now affect the druid forms. This means you can recall in form at the guilds, take damage from falling boulders, etc.&lt;/p&gt;&#10;&lt;p&gt;The cmd skills will no longer stop you from your studying.&lt;/p&gt;&#10;&lt;p&gt;Messages added to depositing and withdrawing items from ur vaults instead of the old OK.&lt;/p&gt;&#10;&lt;p&gt;And our infamous new dynamic world map.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;:P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Some Caster EQ</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-caster-eq/</link><pubDate>Thu, 27 Jan 2005 19:23:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-caster-eq/</guid><description>&lt;div class="post" data-post-id="3991" data-author="bintang" data-date="2005-01-27T19:23:43+00:00" data-subject="WTB: Some Caster EQ"&gt;&#13;&#10;&lt;p&gt;Hi Folks,&lt;/p&gt;&#10;&lt;p&gt;I am looking for some EQ for my lvl 20 ma/cl. If anyone can help me out, please post here or catch me online. The price following each item is the money that I can afford to pay for them&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Amulet of the Sanguineous Magi ~ 500k&lt;/p&gt;&#10;&lt;p&gt;Large Stone Medallion ~ 1M (need x2)&lt;/p&gt;&#10;&lt;p&gt;Blue Steel Gorget ~ 500k&lt;/p&gt;&#10;&lt;p&gt;Thank you!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Clans</title><link>https://forum.slothmud.net/updates/mud-suggestions/clans/</link><pubDate>Thu, 27 Jan 2005 13:54:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/clans/</guid><description>&lt;div class="post" data-post-id="3979" data-author="12345" data-date="2005-01-27T13:54:37+00:00" data-subject="Clans"&gt;&#13;&#10;&lt;p&gt;Since we&amp;rsquo;re attracting newbies&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Players from other muds might be interested in clans. Partly because on some muds clans are very easy to join and give items/slills/abilities/races/etc to their members that make the game loads easier to play.&lt;/p&gt;&#10;&lt;p&gt;Sloth doesn&amp;rsquo;t take this approach to clans. Temples perhaps, but not clans. However, there is no webpage or help file with clan info, etc. It might be nice if we had a clan board or some such where clan leaders could describe their clan, requirements for joining, if applicants can apply or must be invited, etc.&lt;/p&gt;&#10;&lt;p&gt;Just a thought.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Few small changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-changes/</link><pubDate>Wed, 26 Jan 2005 21:46:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/few-small-changes/</guid><description>&lt;div class="post" data-post-id="3976" data-author="*Splork*" data-date="2005-01-26T21:46:44+00:00" data-subject="Few small changes"&gt;&#13;&#10;&lt;p&gt;Practice and practise no longer stop your studying. Replay and reply were changed also last week.&lt;/p&gt;&#10;&lt;p&gt;Newbies now will log in with torches in their inventories.&lt;/p&gt;&#10;&lt;p&gt;Toss can now throw any level mob, however you can not throw players under a certain level still:-)&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork 8)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>+dam +stabdam etc</title><link>https://forum.slothmud.net/town-crier/newbie-questions/dam-stabdam-etc/</link><pubDate>Wed, 26 Jan 2005 16:02:03 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/dam-stabdam-etc/</guid><description>&lt;div class="post" data-post-id="3968" data-author="Granty555" data-date="2005-01-26T16:02:03+00:00" data-subject="+dam +stabdam etc"&gt;&#13;&#10;&lt;p&gt;Ok Im a little unsure here, hopefully someone can explain/verify for me.&lt;/p&gt;&#10;&lt;p&gt;Say Im stabbing. I have +3 Dam and +5 StabDam.&lt;/p&gt;&#10;&lt;p&gt;Which gets applied when? I would have guessed that my +5 StabDam would get added to my base damage (str and weapon) then multiplied by my stab multiplier. Then my +3 dam would be added and that would be my final result. This would seem logical to me so that my specialist bonus +stabdam (which seems to be on a few items only) would be far more effective than the generic +dam (on many items).&lt;/p&gt;&#10;&lt;p&gt;However from another thread it seems to be the other way round&amp;hellip;.Im confused :? (nothing out of the ordinary there). Why would you ever bother with +3 stabdam if it only adds +3 damage total and only when you stab? If you had +1dam and had X3 multiplier you would get the same bonus on stab AND +1 for every normal hit&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Lendros&lt;/p&gt;&#10;&lt;p&gt;NB this is the post that&amp;rsquo;s confusing me :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rerolling</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/rerolling/</link><pubDate>Wed, 26 Jan 2005 15:02:21 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/rerolling/</guid><description>&lt;div class="post" data-post-id="3965" data-author="12345" data-date="2005-01-26T15:02:21+00:00" data-subject="Rerolling"&gt;&#13;&#10;&lt;p&gt;Seems like everyone I know has at least one char rerolling, and with all the new folks lately, I was just curious how many folks are scrounging for tokens.&lt;/p&gt;&#10;&lt;p&gt;Refer to poll.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3966" data-author="Qa" data-date="2005-01-26T15:47:28+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thank goodness it is just one for me. (And why isn&amp;rsquo;t it ZERO?) Who could ever stand to be rolling more than one at a time?&lt;/p&gt;&#10;&lt;p&gt;-Qa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3967" data-author="Alberich" data-date="2005-01-26T15:57:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you forgot the option for &amp;ldquo;i have crappy stats but am too lazy to keep going&amp;rsquo;&amp;hellip; i play 2 of those :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some Suggestions</title><link>https://forum.slothmud.net/classes/monk/some-suggestions/</link><pubDate>Tue, 25 Jan 2005 13:31:13 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/some-suggestions/</guid><description>&lt;div class="post" data-post-id="3940" data-author="13" data-date="2005-01-25T13:31:13+00:00" data-subject="Some Suggestions"&gt;&#13;&#10;&lt;p&gt;This shouldn&amp;rsquo;t happen, for a couple reasons.&lt;/p&gt;&#10;&lt;p&gt;1st of all, thieves can stab/wind for flawless victory&lt;/p&gt;&#10;&lt;p&gt;I can not. On top of a a penalty to skillcasting % during grip, there is&lt;/p&gt;&#10;&lt;p&gt;evidently so much lag you cant blast, or even recall.&lt;/p&gt;&#10;&lt;p&gt;Secondly, and this has bothered me for a while, Thief primes get Poison&lt;/p&gt;&#10;&lt;p&gt;Monk primes get Kensai. Poison makes a thief_PRIME the lhardest stabber&lt;/p&gt;&#10;&lt;p&gt;yet kensai does not make monk_PRIME any tougher than a monk 2nd.&lt;/p&gt;&#10;&lt;p&gt;After 3x40 levels as monk prime these are my only two complaints.&lt;/p&gt;&#10;&lt;p&gt;bt&lt;/p&gt;&#10;&lt;p&gt;A green lizard hates your guts!&lt;/p&gt;&#10;&lt;p&gt;A green lizard sees you circling in for the kill, and deftly steps out of the way!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;761hp 426ma 31mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You miss a green lizard with your hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You miss a green lizard with your hit.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;289hp 426ma 31mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;word&lt;/p&gt;&#10;&lt;p&gt;You miss a green lizard with your hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You are viciously massacred by a green lizard&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You wish that your wounds would stop BLEEDING that much!&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-23hp 427ma 32mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Lie still; you are DEAD!!! :-(&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-23hp 427ma 32mv&amp;gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>random autoquests idea</title><link>https://forum.slothmud.net/updates/mud-suggestions/random-autoquests-idea/</link><pubDate>Mon, 24 Jan 2005 10:50:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/random-autoquests-idea/</guid><description>&lt;div class="post" data-post-id="3912" data-author="Falsra" data-date="2005-01-24T10:50:55+00:00" data-subject="random autoquests idea"&gt;&#13;&#10;&lt;p&gt;I saw this things were implemented in some muds.&lt;/p&gt;&#10;&lt;p&gt;The idea is each continent has quester ( scribe f.e. ) for random&lt;/p&gt;&#10;&lt;p&gt;autoquests. A player can come to a quester and ask him about random&lt;/p&gt;&#10;&lt;p&gt;autoquest.&lt;/p&gt;&#10;&lt;p&gt;Quester picks a random task from a long tasklist based on the player level&lt;/p&gt;&#10;&lt;p&gt;( 1x40, 2x40, etc ) and offer player to complete this task during a&lt;/p&gt;&#10;&lt;p&gt;defined period of time ( 10 minutes? ). Player may undertake or not, but&lt;/p&gt;&#10;&lt;p&gt;next time player will be able to ask about random autoquest only in NN&lt;/p&gt;&#10;&lt;p&gt;minutes ( 30 minutes? ).&lt;/p&gt;&#10;&lt;p&gt;The tasks may be various, for example, quester offers to kill a certain&lt;/p&gt;&#10;&lt;p&gt;mob on currect continent ( player might have solve a little puzzle to figure&lt;/p&gt;&#10;&lt;p&gt;out which mob required ). Also quester may ask player to bring him a&lt;/p&gt;&#10;&lt;p&gt;certain item, or number of items ( remember slices quests ? :).&lt;/p&gt;&#10;&lt;p&gt;Reward depends on the task level ( easy,medium, hard, impossible :) and&lt;/p&gt;&#10;&lt;p&gt;player may gains xp, gold, maybe 1-2 drachmas, + ( for fun ) random&lt;/p&gt;&#10;&lt;p&gt;items like kachina catches items for its owner.&lt;/p&gt;&#10;&lt;p&gt;The main idea of random autoquests is not to offer players another way&lt;/p&gt;&#10;&lt;p&gt;to gain lot of xps and gold ( with the rule one autoquest in 30 minutes it is&lt;/p&gt;&#10;&lt;p&gt;hard to get decent xp,gold ), but offer players some entertainment with&lt;/p&gt;&#10;&lt;p&gt;a chance to gain some drachmas and, may be, a decent item.&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk Changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/monk-changes/</link><pubDate>Mon, 24 Jan 2005 00:35:39 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/monk-changes/</guid><description>&lt;div class="post" data-post-id="3909" data-author="*Splork*" data-date="2005-01-24T00:35:39+00:00" data-subject="Monk Changes"&gt;&#13;&#10;&lt;p&gt;I changed waterwalk and slowfall to be innate since I had yet see a monk who knew he was going to fall accidently and toggle it on.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Busy Immortal #26&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Thief Skill: Palm</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-thief-skill-palm/</link><pubDate>Mon, 24 Jan 2005 00:33:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-thief-skill-palm/</guid><description>&lt;div class="post" data-post-id="3908" data-author="*Splork*" data-date="2005-01-24T00:33:20+00:00" data-subject="New Thief Skill: Palm"&gt;&#13;&#10;&lt;p&gt;Added a new level 5 thief skill called palm. A rather amusing skill, Gets will enjoy it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Please refer to the help for more details,&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Immortal #26&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Warrior Skill: Toss</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-warrior-skill-toss/</link><pubDate>Sun, 23 Jan 2005 17:16:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-warrior-skill-toss/</guid><description>&lt;div class="post" data-post-id="3899" data-author="*Splork*" data-date="2005-01-23T17:16:45+00:00" data-subject="New Warrior Skill: Toss"&gt;&#13;&#10;&lt;p&gt;Late last night I finished up the last warrior skill being added for awhile called toss. Please refer to the help file for further information on this skill. I am happy with their skill list now, it has come a very long way in the last half year when there was only 8:-) Eventually I will add some at the avatar levels&amp;hellip;.maybe.&lt;/p&gt;&#10;&lt;p&gt;A big thanks goes out to Isabo for helping me get this one just as I wanted it.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wa ma mo cl for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wa-ma-mo-cl-for-sale/</link><pubDate>Sun, 23 Jan 2005 04:15:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wa-ma-mo-cl-for-sale/</guid><description>&lt;div class="post" data-post-id="3885" data-author="Roadrunr" data-date="2005-01-23T04:15:34+00:00" data-subject="wa ma mo cl for sale"&gt;&#13;&#10;&lt;p&gt;Disciple . (level: 30)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 30 Ma: 20 Mo: 11 Cl: 2&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 13 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have 478(478) hit, 174(174) mana and 81(93) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 8.0.&lt;/p&gt;&#10;&lt;p&gt;You have 20158 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 62690 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 2 days and 16 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 51, Int: 18, Wis: 10, Dex: 16, Con: 15&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;looking for tokens or coins&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wtb: tankish stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tankish-stuff/</link><pubDate>Sat, 22 Jan 2005 08:44:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tankish-stuff/</guid><description>&lt;div class="post" data-post-id="3876" data-author="rith" data-date="2005-01-22T08:44:13+00:00" data-subject="Wtb: tankish stuff"&gt;&#13;&#10;&lt;p&gt;Looking for the stuff below&lt;/p&gt;&#10;&lt;p&gt;-Cincture&lt;/p&gt;&#10;&lt;p&gt;-Blood covered boots (other ones are welcomed too)&lt;/p&gt;&#10;&lt;p&gt;-Adamantine gloves/ heavy iron gaunts&lt;/p&gt;&#10;&lt;p&gt;Got a couple of stuff to trade&lt;/p&gt;&#10;&lt;p&gt;-Yooper guards&lt;/p&gt;&#10;&lt;p&gt;-Crystal teardrop&lt;/p&gt;&#10;&lt;p&gt;-Ruby brooch&lt;/p&gt;&#10;&lt;p&gt;-String of yellow tendon, etc etc&lt;/p&gt;&#10;&lt;p&gt;Catch me online you you any of the above. Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3880" data-author="Roadrunr" data-date="2005-01-22T19:31:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Catch me online I may have some boots to trade&amp;hellip;if you can use them&amp;hellip;I dont have a spare pair of blood covered but I have others&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deathtouch/stab stats script Wintin.NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/deathtouch-stab-stats-script-wintin-net/</link><pubDate>Thu, 20 Jan 2005 20:47:35 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/deathtouch-stab-stats-script-wintin-net/</guid><description>&lt;div class="post" data-post-id="3853" data-author="*Splork*" data-date="2005-01-20T20:47:35+00:00" data-subject="Deathtouch/stab stats script Wintin.NET"&gt;&#13;&#10;&lt;p&gt;Please change strings if you use this, you can easily make this work for backstabs by changing the trigger strings to the ones that work with those&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#defgroup Deathtouch&lt;/p&gt;&#10;&lt;p&gt;#alias {bscalcon} {bsinit;bson2;bson3;bson4} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bser} {#var stb $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;;#showme STABBER SET TO: &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt;;#cr} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bshitcal} {#math bshits {$bshits+1}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bshits} {#var bshits $1} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsinit} {bstrys 0;bshits 0;bssplork 0;bsmiss 0} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsme} {#ac {%0 hates your Guts!} {#unvar target};#var stb Pal;aston;ltton;qston;gt I will now stab when $leader gt&amp;rsquo;s: qstab} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsmiss} {#var bsmiss $1} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsmisscal} {#math bsmiss {$bsmiss+1}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsof} {#unac {%0 hates your Guts!};astof;lttof;qstof;gt I will no longer stab when $leader gt&amp;rsquo;s: qstab} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bson2} {#ac {sees you circling in for the kill, and deftly steps out of the way!} {bstrycal;bsmisscal}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bson3} {#ac {goes limp as your deathtouch} {bstrycal;bssplorkcal;bshitcal}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bson4} {#ac {You duck under a} {bstrycal;bshitcal}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bssho} {bssho1;bssho2;bssho3} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bssho1} {#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bssho2} {#showme Touch Records: [ $bshits/$bstrys ] Hits [ $bssplork ] Splorks [ $bsmiss ] Whiffs} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bssho3} {#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;;#cr} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bssplork} {#var bssplork $1} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bssplorkcal} {#math bssplork {$bssplork+1}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bstell} {gt Stab Records: [ $bshits/$bstrys ] Hits [ $bssplork ] Splorks [ $bsmiss ] Whiffs} {G|Deathtouch}&lt;/p&gt;&#10;&lt;p&gt;#alias {bstrycal} {#math bstrys {$bstrys+1}} {G|Deathtouch}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stabber Wintin.Net</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stabber-wintin-net/</link><pubDate>Thu, 20 Jan 2005 20:44:47 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stabber-wintin-net/</guid><description>&lt;div class="post" data-post-id="3852" data-author="*Splork*" data-date="2005-01-20T20:44:47+00:00" data-subject="Stabber Wintin.Net"&gt;&#13;&#10;&lt;p&gt;Please change strings if you use this&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;#defgroup Stabber&lt;/p&gt;&#10;&lt;p&gt;#alias {astof} {gt AUTO-STAB on follow $leader DISABLED;#unac {^You follow $leader.};#unac {&amp;gt;You follow $leader.}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {aston} {gt AUTO-STAB on follow $leader ENABLED;#ac {^You follow $leader.} {bc};#ac {&amp;gt;You follow $leader.} {bc}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {b} {backstab} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {bser} {#var stb $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;ndash;;#showme STABBER SET TO: &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt;;#cr} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsme} {#ac {%0 hates your Guts!} {#unvar target};#var stb Pal;aston;ltton;qston;gt I will now stab when $leader gt&amp;rsquo;s: qstab} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {bsof} {#unac {%0 hates your Guts!};astof;lttof;qstof;gt I will no longer stab when $leader gt&amp;rsquo;s: qstab} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {qston} {#ac {^$leader &amp;ndash; &amp;lsquo;%0qstab&amp;rsquo;} {bc}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {gripoff} {gt AUTO-GRIP on follow $leader DISABLED;#unac {^You follow $leader.};#unac {&amp;gt;You follow $leader.}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {gripon} {gt AUTO-GRIP on follow $leader ENABLED;#ac {^You follow $leader.} {dtt};#ac {&amp;gt;You follow $leader.} {dtt}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {go} {gt I R stab $target NOW!!;bf} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {bf} {bac $target;fw} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {qstof} {#unac {^$leader &amp;ndash; &amp;lsquo;%0qstab&amp;rsquo;}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {bc} {bac $target} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {lp} {last player} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {lt} {look $target} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {lt4} {#ac {^$leader &amp;ndash; &amp;lsquo;%0target %1&amp;rsquo;} {#var target $1;#show &lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;&lt;strong&gt;=====&amp;raquo;&amp;raquo;&amp;gt; TARGET:[ $1 ] &amp;laquo;&amp;laquo;&amp;lt;=====&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/strong&gt;}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltarof} {#unac {^$leader &amp;ndash; &amp;lsquo;%0target %1&amp;rsquo;};#unac {^$leader &amp;ndash; &amp;rsquo; TARGET: %1&amp;rsquo;};#unac {^$leader &amp;ndash; &amp;lsquo;%0Target: %1&amp;rsquo;}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltaron} {ltaron1;ltaron2;ltaron3} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltaron1} {#ac {^$leader &amp;ndash; &amp;lsquo;%0target %1&amp;rsquo;} {#var target $1;gt Target accepted: $1}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltaron2} {#ac {^$leader &amp;ndash; &amp;rsquo; TARGET: %1&amp;rsquo;} {#var target $1;gt Target accepted: $1}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltaron3} {#ac {^$leader &amp;ndash; &amp;lsquo;%0Target: %1&amp;rsquo;} {#var target $1;gt Target accepted: $1}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltaron4} {#ac {^$leader &amp;ndash; &amp;lsquo;%0target %1&amp;rsquo;} {#var target $1;#show *****=====&amp;raquo;&amp;raquo;&amp;gt; TARGET:[ $1 ]}} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {lttof} {gt I will set my own targets now;ltarof} {G|Stabber}&lt;/p&gt;&#10;&lt;p&gt;#alias {ltton} {gt $leader is now able to set my targets;ltaron} {G|Stabber}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tank Reporter Wintin.NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tank-reporter-wintin-net/</link><pubDate>Thu, 20 Jan 2005 20:43:44 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tank-reporter-wintin-net/</guid><description>&lt;div class="post" data-post-id="3851" data-author="*Splork*" data-date="2005-01-20T20:43:44+00:00" data-subject="Tank Reporter Wintin.NET"&gt;&#13;&#10;&lt;p&gt;Please change strings if you use this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#defgroup Tank-Reporter&lt;/p&gt;&#10;&lt;p&gt;#alias {checkwhine} {#if {$hpdelta &amp;lt; -10} {grep2};#if {$hpdelta &amp;gt;30} {grep3}} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {gt2} {grouptell} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {gt3} {grouptell} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {grep} {gt $me: Hp [ $hp / $maxhp ] &amp;amp; Ma [$ma/$maxma]} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {grep2} {gt2 &amp;laquo;: \c09$hpdelta HP\c12 :&amp;raquo; HP: [ $hp / $maxhp ] } {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {grep3} {gt2 &amp;laquo;: \c15+$hpdelta HP\c12 :&amp;raquo; HP: [ $hp / $maxhp ] } {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {metank} {gt Prepare to die, I&amp;rsquo;m gonna tank this now&amp;hellip;;#var tank $me;rescallon;whinet} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {tankt} {#var tank $1;gt &amp;lt;&lt;em&gt;- $1 -&lt;/em&gt;&amp;gt; is gonna get hoyt.} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {tarepof} {gt TANK-Reporter: ** DISABLED **;#unac {$tank [Lvl %1 Hp %2 Mana %3]}} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {tarepon} {gt TANK-Reporter: ** ENABLED **;#ac {$tank [Lvl %1 Hp %2 Mana %3]} {gt TANK: $tank with [$2/$tankmax] HP &amp;amp; [$3] MA}} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {whineof} {gt I won&amp;rsquo;t whine anymore when I get hit.;#unac {^&amp;lt;%0hp %1ma %2mv}} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {whineof2} {gt I won&amp;rsquo;t whine anymore when I get hit.;#ac {^&amp;lt;%0hp %1ma %2mv} {#var hp $0;#var ma $1;#var mv $2} }} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {whineron} {#ac {^&amp;lt;%0hp %1ma %2mv} {#var hp $0;#var ma $1;#var mv $2;#math {hpdelta} {$$0-$$hp};#if {$$0&amp;lt;$$hp} {checkwhine};#if {$$0&amp;gt;$$hp} {checkwhine}}} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {whinet} {gt I will now tell you when them mobs whack me;whineron} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {maxh} {#var maxhp $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;;#showme SETTING MY HP&amp;rsquo;s TO &amp;laquo;: $1 :&amp;raquo;;#cr} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#alias {maxm} {#var maxma $1;#showme &amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;&amp;mdash;;#showme SETTING MY MANA TO &amp;laquo;: $1 :&amp;raquo;;#cr} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#variable {hp} {715} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#variable {ma} {768} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#variable {mv} {190} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#variable {hpdelta} {0} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;#variable {maxhp} {1445} {G|Tank-Reporter}&lt;/p&gt;&#10;&lt;p&gt;To enable the script, simply type metank charactername&amp;hellip; If I remember right:-)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tank Rescuer Wintin.NET</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tank-rescuer-wintin-net/</link><pubDate>Thu, 20 Jan 2005 20:41:57 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tank-rescuer-wintin-net/</guid><description>&lt;div class="post" data-post-id="3850" data-author="*Splork*" data-date="2005-01-20T20:41:57+00:00" data-subject="Tank Rescuer Wintin.NET"&gt;&#13;&#10;&lt;p&gt;Please change strings if anyone uses this&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#defgroup Tank-Rescuer&lt;/p&gt;&#10;&lt;p&gt;#action {$stb places %0} {rescue $stb;#var rescuee $stb} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {but nearly cut} {rescue $stb;#var rescuee $stb} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {^$tank is dead! R.I.P.} {gt I R tank now!!;whinet} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {disengages himself, and attacks %1!} {rescue $1;#var rescuee $1} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {sees %1, and attacks!} {rescue $1;#var rescuee $1} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {SEEK SHELTER AT ONCE! %1 has begun to sing.} {rescue $1;#var rescuee $1} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {$stb place %0} {rescue $stb;#var rescuee $stb} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#action {You fail the rescue} {rescue $rescuee} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescallof} {gt I will no longer TRY to rescue you wussies&amp;hellip;;rescdisof;rescseeof;rescsingof;rescstabof} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescallon} {gt I will now TRY to rescue everybody (SING for it ppl);rescdison;rescseeon;rescsingon;rescstabon} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescdisof} {#unac {disengages himself, and attacks %1!}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescdison} {#ac {disengages himself, and attacks %1!} {rescue $1;#var rescuee $1} ;rescfailon} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescfailof} {#unac {You fail the rescue}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescfailon} {#ac {You fail the rescue} {rescue $rescuee} } {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescseeof} {#unac {sees %1, and attacks!}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescseeon} {#ac {sees %1, and attacks!} {rescue $1;#var rescuee $1}; rescfailon} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescsingof} {#unac {SEEK SHELTER AT ONCE! %1 has begun to sing.}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescsingon} {#ac {SEEK SHELTER AT ONCE! %1 has begun to sing.} {rescue $1;#var rescuee $1}; rescfailon} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescstabof} {#unac {$stb place %0};#unac {$stb tried %0}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {rescstabon} {#ac {$stb place %0} {rescue $stb;#var rescuee $stb}#ac {but nearly cut} {rescue $stb;#var rescuee $stb} ;rescfailon } {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {altankof} {#show ***** I R NOT 2nd TANK ANYMORE *****;#unac {^$tank is dead! R.I.P.}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;p&gt;#alias {altankon} {#show ***** I R 2nd TANK NOW *****;#ac {^$tank is dead! R.I.P.} {gt I R tank now!!;whinet}} {G|Tank-Rescuer}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Undead control question</title><link>https://forum.slothmud.net/classes/necromancer/undead-control-question/</link><pubDate>Thu, 20 Jan 2005 14:00:52 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/undead-control-question/</guid><description>&lt;div class="post" data-post-id="3847" data-author="Granty555" data-date="2005-01-20T14:00:52+00:00" data-subject="Undead control question"&gt;&#13;&#10;&lt;p&gt;Hi all,&lt;/p&gt;&#10;&lt;p&gt;looking for a bit of info on the Undead Control bonus that is on some items.&lt;/p&gt;&#10;&lt;p&gt;Now, from what I have gathered, undead control gives your undead more hps, and makes them more powerful (hit harder etc)&amp;hellip;is this correct?&lt;/p&gt;&#10;&lt;p&gt;Secondly, when does this bonus kick in? Do I wear all my +undead control stuff when summoning/animating and then switch back to by fighting eq because all the stats of my undead are set when I raise them? Or do I have to be continually wearing my +undead control eq in order to have my undead more powerful (i.e. as soon as I switch back to my fighting eq they lose the bonuses from my +undead control eq)?&lt;/p&gt;&#10;&lt;p&gt;NB: Not that I actually have any +cu eq yet of course :P , but I&amp;rsquo;d like to plan out what I need to be killing to get the eq best suited for me :)&lt;/p&gt;&#10;&lt;p&gt;Cheers for any info&lt;/p&gt;&#10;&lt;p&gt;Lendros&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB : some stuffs.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-stuffs/</link><pubDate>Thu, 20 Jan 2005 00:41:51 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-stuffs/</guid><description>&lt;div class="post" data-post-id="3836" data-author="Lonce" data-date="2005-01-20T00:41:51+00:00" data-subject="WTB : some stuffs."&gt;&#13;&#10;&lt;p&gt;Major)&lt;/p&gt;&#10;&lt;p&gt;Ivory Torch&lt;/p&gt;&#10;&lt;p&gt;Enhanced Greaves of Valor&lt;/p&gt;&#10;&lt;p&gt;JetBlack Greaves of Yuan-Ti&lt;/p&gt;&#10;&lt;p&gt;Shadow Bracer&lt;/p&gt;&#10;&lt;p&gt;Minor)&lt;/p&gt;&#10;&lt;p&gt;Fretted Dulcimer&lt;/p&gt;&#10;&lt;p&gt;Granite Scroll&lt;/p&gt;&#10;&lt;p&gt;Star Shaped Crystal&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>MUD Clients</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/mud-clients/</link><pubDate>Wed, 19 Jan 2005 01:24:18 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/mud-clients/</guid><description>&lt;div class="post" data-post-id="3825" data-author="Yasik" data-date="2005-01-19T01:24:18+00:00" data-subject="MUD Clients"&gt;&#13;&#10;&lt;p&gt;Greetings, fellas!&lt;/p&gt;&#10;&lt;p&gt;Last 2 weeks i spent experimenting with various mud-clients, because i feel limited with capabilities of internal language of my client i used last 4+ years (JMC). Yes, there IS support of Java Script and Visual Basic Script in JMC, but new era arise and i need more and more powerful tools to bring my ideas to life.&lt;/p&gt;&#10;&lt;p&gt;So, heres what i tried and my humble (and probably sometimes incorrect) opinion i have atm (reserve the right to change it):&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;JMC&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Small, fast, stable, free. JS and VBS support. Almost frozen development, poor (from my point of view) internal language, nothing left to explore :)&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;MMC&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Smaller, faster, more free. Support of Perl-scripts (what can be very powerful tool in professional&amp;rsquo;s hands). At startup loads modules and almost everything can be re-done by modifying these modules. Hard-to-familiarize with, as for me (but thats just me).&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;WinTin&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Forced me to download ~23Mb .Net Framework thing, alil buggish, prints strange symbols on the screen what messes with triggers (i think it can be fixed somewhere in its menus). From first glance good internal language. &amp;ldquo;Script explorer&amp;rdquo; feature rocks.&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Zmud&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Paradise for programmers :) Bigger than others, loads slower, blinks and resizes its window before starts, written in Delphi (booo!). Alot of good features and stuff like automapper, status windows etc. Shareware, 30$.&lt;/p&gt;&#10;&lt;p&gt;Refused to run on next day. Cant even see it in Process list - dont know if its Zmud&amp;rsquo;s or our &amp;lsquo;favorite&amp;rsquo; OS&amp;rsquo; &amp;lsquo;feature&amp;rsquo; :)&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;RoA client&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;A mystery. People say its &amp;lsquo;another good client&amp;rsquo;, but i didnt felt it in my case yet. Its still installed, but i getting tired of solving mysteries :)&lt;/p&gt;&#10;&lt;ol start="6"&gt;&#10;&lt;li&gt;MUSH Client&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;A client i fell in love with. Support of many scripting languages like JS, VBS, Perl, Python, PHP (!) and something enigmatic called LUA, but also rich internal language. Shareware, 20$ (afair). Written in C++ (respect!), therefore fast. Plug-ins supported. Didnt found any negative side yet.&lt;/p&gt;&#10;&lt;ol start="7"&gt;&#10;&lt;li&gt;TiniFugue&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;*nix-type client, as i&amp;rsquo;v been told. Tho i found .msi compilation for our &amp;lsquo;favorite&amp;rsquo; OS, it still runs in command_prompt-like mode. Wont use it, either its good or bad idea :-/&lt;/p&gt;&#10;&lt;p&gt;Well, thats all for now. I would be happy to hear your opinion on these clients, their pro&amp;rsquo;s and con&amp;rsquo;s you have already encountered, what do you like and what you dont and mostly important - why. Advanced technical details very appreciated. :)&lt;/p&gt;&#10;&lt;p&gt;PS (for happy MUSH-client users):&lt;/p&gt;&#10;&lt;p&gt;Can you guys please post here or email/mudmail/tell/etc to me an example of triggers, that:&lt;/p&gt;&#10;&lt;p&gt;a) Enters char_name in respond on &amp;ldquo;By what name do you wish to be known?&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;b) Enters password on &amp;ldquo;Password:&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;c) Sends Carriage_return on &amp;ldquo;*** Press return&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Yes, i know there is Auto-login option, it works fine, but only with a) and b), i just dont want to let stupid program do important things instead of me (or my hand-and-brain-written triggers). Yes, i know its a shame for a person who declared himself to be limited by programming language not to be able to make a simple trigger, but i give up - i tried ANY and ALL possible and impossible combinations of trigger_patterns, regular_expression and options - its just dont work.&lt;/p&gt;&#10;&lt;p&gt;I even studied JMC-logs in hexadecimal mode, trying to see what the server sends to me in that prompt, because somebody told me that server writes something invisible in Telnet session for some purpose, unknown to me.&lt;/p&gt;&#10;&lt;p&gt;Strangely, triggers i wrote work fine with my home-compiled CircleMUD 3.1, but not with SlothMUD &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Well, enough of complaining. I rely on you, the rest is on me. :)&lt;/p&gt;&#10;&lt;p&gt;PPS. Sorry for poor english (i tried my best) and sorry if i posted it in wrong place (i suspect it should be placed in &amp;ldquo;Client scripts&amp;rdquo;, but i hope here i have more chances to get response). Thanx in advance.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auto generated gnames</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/auto-generated-gnames/</link><pubDate>Tue, 18 Jan 2005 16:59:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/auto-generated-gnames/</guid><description>&lt;div class="post" data-post-id="3822" data-author="*Splork*" data-date="2005-01-18T16:59:17+00:00" data-subject="Auto generated gnames"&gt;&#13;&#10;&lt;p&gt;Kjartan has added auto generated gnames. This means you will no longer see Annie&amp;rsquo;s Unnamed Group. A very amusing feature to say the least :-)&lt;/p&gt;&#10;&lt;p&gt;Feel free to post some of these :shock:&lt;/p&gt;&#10;&lt;p&gt;Also, colors and autoloot are toggled on for newly created characters.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>linefeeds</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/linefeeds/</link><pubDate>Sun, 16 Jan 2005 16:30:40 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/linefeeds/</guid><description>&lt;div class="post" data-post-id="3798" data-author="Akasha2" data-date="2005-01-16T16:30:40+00:00" data-subject="linefeeds"&gt;&#13;&#10;&lt;p&gt;I have a major brain fart. Any of you zmud gurus can refresh my memory as to how to insert a blank line before a mud output line?&lt;/p&gt;&#10;&lt;p&gt;Say for instance you wanted to have an extra blank line before:&lt;/p&gt;&#10;&lt;p&gt;You receive XXX exp. So that it looked like this:&lt;/p&gt;&#10;&lt;p&gt;You kill mob.&lt;/p&gt;&#10;&lt;p&gt;You receive XXX exp.&lt;/p&gt;&#10;&lt;p&gt;instead of&lt;/p&gt;&#10;&lt;p&gt;You kill mob.&lt;/p&gt;&#10;&lt;p&gt;You receive XXX exp.&lt;/p&gt;&#10;&lt;p&gt;Xandora&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior Skill/Manual List</title><link>https://forum.slothmud.net/updates/web-site-suggestions/warrior-skill-manual-list/</link><pubDate>Fri, 14 Jan 2005 13:23:55 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/warrior-skill-manual-list/</guid><description>&lt;div class="post" data-post-id="3778" data-author="13" data-date="2005-01-14T13:23:55+00:00" data-subject="Warrior Skill/Manual List"&gt;&#13;&#10;&lt;p&gt;I looked at this today and only ONE poppable manual is listed&lt;/p&gt;&#10;&lt;p&gt;for warriors. I&amp;rsquo;m not sure if whomever is in charge of this&lt;/p&gt;&#10;&lt;p&gt;dpesn&amp;rsquo;t know where they load or hasn&amp;rsquo;t bothered tp update in a long&lt;/p&gt;&#10;&lt;p&gt;time, but here is a list of what &lt;em&gt;I&lt;/em&gt; know of just incase, if you could please update it.&lt;/p&gt;&#10;&lt;p&gt;Bloodrage sb- dawrven warriors s and w od SS town on way to mountain&lt;/p&gt;&#10;&lt;p&gt;Critical hit- derro warriors SS, reptilian warriors in crypt AH&lt;/p&gt;&#10;&lt;p&gt;Entrench (mud covered pages) dollar bet it loads on mud beast in bh castle&lt;/p&gt;&#10;&lt;p&gt;Deathblow - Spectral Guards in rlyeh castle on island&lt;/p&gt;&#10;&lt;p&gt;that&amp;rsquo;s all I know, maybe other folks could post what they know too and&lt;/p&gt;&#10;&lt;p&gt;see if we can get this sorted out.&lt;/p&gt;&#10;&lt;p&gt;Aaron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid fixes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-fixes/</link><pubDate>Fri, 14 Jan 2005 04:06:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-fixes/</guid><description>&lt;div class="post" data-post-id="3776" data-author="*Splork*" data-date="2005-01-14T04:06:18+00:00" data-subject="Druid fixes"&gt;&#13;&#10;&lt;p&gt;We have fixed several bugs which centered around shifted druids. A few examples;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;gwho and where will now show shifted druids&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;last player, autoloot, autosplit can be toggled in form&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Areas which have rooms on fire,acid rain rooms, push&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;rooms, etc will now affect shifted druids as well&lt;/p&gt;&#10;&lt;p&gt;There are quite a few others but I will leave some of them for you to discover on the run.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;p&gt;If players have others feel free to email them to us or post them.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What do you consider Playable stats?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-do-you-consider-playable-stats/</link><pubDate>Wed, 12 Jan 2005 21:11:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-do-you-consider-playable-stats/</guid><description>&lt;div class="post" data-post-id="3753" data-author="Si" data-date="2005-01-12T21:11:33+00:00" data-subject="What do you consider Playable stats?"&gt;&#13;&#10;&lt;p&gt;What stats would you consider playable to 3x or 4x 40?&lt;/p&gt;&#10;&lt;p&gt;Personally, I like to go for 1x18 and a sum of 80. Which explains why I am a-rolling again.&lt;/p&gt;&#10;&lt;p&gt;-Si&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3758" data-author="kosowar" data-date="2005-01-13T07:08:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Have 14 18 18 14 16 for ne/dr/ma/cl and think these stats would be interesting to play for such quad caster&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3760" data-author="impz" data-date="2005-01-13T10:38:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;my personal view will be that without 2 x 18 (unless u have 17 18 17 17 16 or something like that), it is pretty hard to maximize your character, especially when you go up to the higher lvls.&lt;/p&gt;&#10;&lt;p&gt;Very importantly as well, if the total score is around 81 and above, i would think it&amp;rsquo;s good enough.&lt;/p&gt;&#10;&lt;p&gt;My personal take on it, anyway&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/T</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t/</link><pubDate>Tue, 11 Jan 2005 18:52:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t/</guid><description>&lt;div class="post" data-post-id="3732" data-author="Prog" data-date="2005-01-11T18:52:25+00:00" data-subject="wtb/T"&gt;&#13;&#10;&lt;p&gt;I need crystal shield or quatrz-shield ( cmp for crystal). have coins and eq for trade (ruyi, bolt, etc)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Anyone Have a tt++ TNL Reported</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/anyone-have-a-tt-tnl-reported/</link><pubDate>Tue, 11 Jan 2005 13:47:46 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/anyone-have-a-tt-tnl-reported/</guid><description>&lt;div class="post" data-post-id="3724" data-author="Strago" data-date="2005-01-11T13:47:46+00:00" data-subject="Anyone Have a tt++ TNL Reported"&gt;&#13;&#10;&lt;p&gt;I have found the documentation on tintin++ to be a little lacking, as compared to say ZMud. I might just be missing something.&lt;/p&gt;&#10;&lt;p&gt;I am looking for an TNL reporter similar to what is listed in the ZMud section. If anyone has one could you post the code here?&lt;/p&gt;&#10;&lt;p&gt;Thanks a lot!&lt;/p&gt;&#10;&lt;p&gt;Dan (aka Strago)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Immortal Application</title><link>https://forum.slothmud.net/updates/website-updates/immortal-application/</link><pubDate>Tue, 11 Jan 2005 03:09:47 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/immortal-application/</guid><description>&lt;div class="post" data-post-id="3714" data-author="*Splork*" data-date="2005-01-11T03:09:47+00:00" data-subject="Immortal Application"&gt;&#13;&#10;&lt;p&gt;Our Immortal application is now posted in the navbar under Immortals.&lt;/p&gt;&#10;&lt;p&gt;Akasha has included everything a person needs to know to become and Immortal at SlothMUD. If anyone has any questions feel free to ask an Immortal online or via email at &lt;a href="mailto:godname@slothmud.org" &gt;godname@slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3718" data-author="Gnu" data-date="2005-01-11T07:51:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Looks like admins are really interested in new Immortals&amp;hellip; Interesting&amp;hellip; may be the quality of old ones is not so good&amp;hellip; or the number of active immortals is extremly low now&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-cps/</link><pubDate>Mon, 10 Jan 2005 23:36:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-cps/</guid><description>&lt;div class="post" data-post-id="3713" data-author="Deju" data-date="2005-01-10T23:36:16+00:00" data-subject="Looking for some cps"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;I am looking for some Iolite cps, i need:&lt;/p&gt;&#10;&lt;p&gt;Scales of a Pyrohydra&lt;/p&gt;&#10;&lt;p&gt;Purple Stinger&lt;/p&gt;&#10;&lt;p&gt;Cobra Fangs&lt;/p&gt;&#10;&lt;p&gt;Bottle of Hatred&lt;/p&gt;&#10;&lt;p&gt;I am also looking for:&lt;/p&gt;&#10;&lt;p&gt;Fangs of a Dracolich&lt;/p&gt;&#10;&lt;p&gt;Razor Sharp Tail&lt;/p&gt;&#10;&lt;p&gt;If you have any of these items, i will buy them, or i have lots of eq for trade including War Greaves, Demonskin Boots, and other stuff. Catch me online.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Woven strands silk webbing</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-woven-strands-silk-webbing/</link><pubDate>Mon, 10 Jan 2005 15:49:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-woven-strands-silk-webbing/</guid><description>&lt;div class="post" data-post-id="3704" data-author="Modello" data-date="2005-01-10T15:49:25+00:00" data-subject="WTB Woven strands silk webbing"&gt;&#13;&#10;&lt;p&gt;Looking for woven strand silk webbing. Send mudmail or hit Nab online.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A new, updated whiner! Have fun</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/a-new-updated-whiner-have-fun/</link><pubDate>Sun, 09 Jan 2005 12:46:05 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/a-new-updated-whiner-have-fun/</guid><description>&lt;div class="post" data-post-id="3682" data-author="Xandora" data-date="2005-01-09T12:46:05+00:00" data-subject="A new, updated whiner! Have fun"&gt;&#13;&#10;&lt;p&gt;I have finally completed adapting the whiner to the new custom prompt. This update includes some nice additions such as color coded decrease in hp, mana and moves, an am/pm clock that counts sloth time in regluar time, and a weather indicator (mostly for druids), as well as the ability to be always on without spamming you. Also when used in unison with my previous whiner somewhere below this thread, using if(@charname=@tank), it needs no alias to be switched on and off for tanking and soloing.&lt;/p&gt;&#10;&lt;p&gt;Alas, this whiner is designed for Druids mostly (as that is what Xandora is), but will work for anyone.&lt;/p&gt;&#10;&lt;p&gt;Below are two versions of the same script, version 1.0 doesnt use the previously mentioned if(@charname=@tank) script, while version 2.0 does. The choice is yours. Enjoy and please, let me know what you think, and if there is anything you&amp;rsquo;d like to see it do, that it doesn&amp;rsquo;t already.&lt;/p&gt;&#10;&lt;p&gt;**NOTE: This scripts are totally self contained and go into one class folder that can be permanently enabled. No need for on/off toggles.&lt;/p&gt;&#10;&lt;p&gt;You might notice the #ALIAS at the beginning of the script, for you druids, just place this alias (newprompt) after your shapeshifting alias to automatically convert your shifted prompt to fit the script every time you shift.&lt;/p&gt;&#10;&lt;p&gt;Version 1.0 (without switch for tanking and soloing)&lt;/p&gt;&#10;&lt;p&gt;#ALIAS newprompt {prompt ~&amp;lt;Time &lt;del&gt;= $t | $w | $h/$Hhp $m/$Mma $v/Vmv&lt;/del&gt;&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^&lt;del&gt;&amp;lt;Time = %1 &lt;del&gt;| %2 &lt;del&gt;| %3&lt;/del&gt;/%4hp %5&lt;/del&gt;/%6ma %7&lt;/del&gt;/%8mv~&amp;gt;} {&lt;/p&gt;&#10;&lt;p&gt;#var timeofday %1&lt;/p&gt;&#10;&lt;p&gt;#var weather %2&lt;/p&gt;&#10;&lt;p&gt;#var curhp %3&lt;/p&gt;&#10;&lt;p&gt;#var maxhp %4&lt;/p&gt;&#10;&lt;p&gt;#var curma %5&lt;/p&gt;&#10;&lt;p&gt;#var maxma %6&lt;/p&gt;&#10;&lt;p&gt;#var curmv %7&lt;/p&gt;&#10;&lt;p&gt;#var maxmv %8&lt;/p&gt;&#10;&lt;p&gt;#math thirdhp @maxhp-(@maxhp/4)&lt;/p&gt;&#10;&lt;p&gt;#math halfhp @maxhp/2&lt;/p&gt;&#10;&lt;p&gt;#math criticalhp @maxhp/5&lt;/p&gt;&#10;&lt;p&gt;#math thirdma @maxma-(@maxma/4)&lt;/p&gt;&#10;&lt;p&gt;#math halfma @maxma/2&lt;/p&gt;&#10;&lt;p&gt;#math criticalma @maxma/5&lt;/p&gt;&#10;&lt;p&gt;#math thirdmv @maxmv-(@maxmv/4)&lt;/p&gt;&#10;&lt;p&gt;#math halfmv @maxmv/2&lt;/p&gt;&#10;&lt;p&gt;#math criticalmv @maxmv/5&lt;/p&gt;&#10;&lt;p&gt;#math diffhp (@curhp-@lasthp)&lt;/p&gt;&#10;&lt;p&gt;#math needhp %abs(@maxhp-@curhp)&lt;/p&gt;&#10;&lt;p&gt;#math lasthp @curhp&lt;/p&gt;&#10;&lt;p&gt;#VAR hitup {20}&lt;/p&gt;&#10;&lt;p&gt;#VAR hitdown {-20}&lt;/p&gt;&#10;&lt;p&gt;#if (@curhp&amp;gt;@thirdhp) {#var hpcolor green} {#if (@curhp&amp;lt;@thirdhp AND @curhp&amp;gt;@halfhp) {#var hpcolor cyan} {#if (@curhp&amp;lt;@halfhp AND @curhp&amp;gt;@criticalhp) {#var hpcolor yellow} {#if (@curhp&amp;lt;@criticalhp) {#var hpcolor red}}}}&lt;/p&gt;&#10;&lt;p&gt;#if (@curma&amp;gt;@thirdma) {#var macolor green} {#if (@curma&amp;lt;@thirdma AND @curma&amp;gt;@halfhp) {#var macolor cyan} {#if (@curma&amp;lt;@halfma AND @curma&amp;gt;@criticalma) {#var macolor yellow} {#if (@curma&amp;lt;@criticalma) {#var macolor red}}}}&lt;/p&gt;&#10;&lt;p&gt;#if (@curmv&amp;gt;@thirdmv) {#var mvcolor green} {#if (@curmv&amp;gt;@thirdmv AND @curmv&amp;gt;@halfmv) {#var mvcolor cyan} {#if (@curmv&amp;lt;@halfmv AND @curmv&amp;gt;@criticalmv) {#var mvcolor yellow} {#if (@curmv&amp;lt;@criticalmv) {#var mvcolor red}}}}&lt;/p&gt;&#10;&lt;p&gt;#if (@timeofday &amp;gt; 12) {&lt;/p&gt;&#10;&lt;p&gt;#math standardtime @timeofday-12&lt;/p&gt;&#10;&lt;p&gt;#var ampm am&lt;/p&gt;&#10;&lt;p&gt;#var timeofday @standardtime&lt;/p&gt;&#10;&lt;p&gt;#SHOW %ansi(white)&amp;quot;~&amp;lt;Time:&amp;quot;@timeofday&amp;quot;&amp;quot;@ampm&amp;quot; - &amp;ldquo;@weather&amp;rdquo;&amp;gt;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;#SUB &amp;ldquo;~&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &amp;ldquo;%ansi(@macolor)@curma%ansi(white)&amp;rdquo;/&amp;quot;@maxma&amp;quot;ma &amp;ldquo;%ansi(@mvcolor)@curmv%ansi(white)&amp;ldquo;mv&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;} {&lt;/p&gt;&#10;&lt;p&gt;#if (@timeofday = 0) {&lt;/p&gt;&#10;&lt;p&gt;#var timeofday 12&lt;/p&gt;&#10;&lt;p&gt;#var ampm am&lt;/p&gt;&#10;&lt;p&gt;#SHOW %ansi(white)&amp;quot;~&amp;lt;Time:&amp;quot;@timeofday&amp;rdquo;&amp;quot;@ampm&amp;quot; - &amp;ldquo;@weather&amp;rdquo;&amp;gt;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;#SUB &amp;ldquo;~&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &amp;ldquo;%ansi(@macolor)@curma%ansi(white)&amp;rdquo;/&amp;quot;@maxma&amp;quot;ma &amp;ldquo;%ansi(@mvcolor)@curmv%ansi(white)&amp;ldquo;mv&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;} {&lt;/p&gt;&#10;&lt;p&gt;#var ampm pm&lt;/p&gt;&#10;&lt;p&gt;#SHOW %ansi(white)&amp;quot;~&amp;lt;Time:&amp;quot;@timeofday&amp;rdquo;&amp;quot;@ampm&amp;quot; - &amp;ldquo;@weather&amp;rdquo;&amp;gt;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;#SUB &amp;ldquo;~&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &amp;ldquo;%ansi(@macolor)@curma%ansi(white)&amp;rdquo;/&amp;quot;@maxma&amp;quot;ma &amp;ldquo;%ansi(@mvcolor)@curmv%ansi(white)&amp;ldquo;mv&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;#if (@diffhp&amp;lt;&amp;gt;0) {#if (@diffhp&amp;gt;@hitup) {#SUB %ansi(white)&amp;quot;&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &lt;del&gt;[+&amp;quot;%ansi(yellow)@diffhp%ansi(white)&amp;quot; Need:&amp;quot;%ansi(yellow)@needhp%ansi(white)&amp;quot;&lt;/del&gt;] &amp;ldquo;%ansi(@macolor)@curma&amp;rdquo;/&amp;quot;%ansi(white)@maxma&amp;quot;ma&amp;gt;&amp;quot;)}} {#if (@diffhp&amp;lt;@hitdown) {#SUB %ansi(white)&amp;quot;&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;quot;/&amp;quot;@maxhp&amp;quot; &lt;del&gt;[&amp;quot;%ansi(yellow)@diffhp%ansi(white)&amp;quot; Need:&amp;quot;%ansi(yellow)@needhp%ansi(white)&amp;quot;&lt;/del&gt;] &amp;ldquo;%ansi(@macolor)@curma&amp;rdquo;/&amp;quot;%ansi(white)@maxma&amp;quot;ma&amp;gt;&amp;quot;}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;Version 2.0 (with switch for tanking and soloing)&lt;/p&gt;&#10;&lt;p&gt;#ALIAS newprompt {prompt ~&amp;lt;Time &lt;del&gt;= $t | $w | $h/$Hhp $m/$Mma $v/Vmv&lt;/del&gt;&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^&lt;del&gt;&amp;lt;Time = %1 &lt;del&gt;| %2 &lt;del&gt;| %3&lt;/del&gt;/%4hp %5&lt;/del&gt;/%6ma %7&lt;/del&gt;/%8mv~&amp;gt;} {&lt;/p&gt;&#10;&lt;p&gt;#var timeofday %1&lt;/p&gt;&#10;&lt;p&gt;#var weather %2&lt;/p&gt;&#10;&lt;p&gt;#var curhp %3&lt;/p&gt;&#10;&lt;p&gt;#var maxhp %4&lt;/p&gt;&#10;&lt;p&gt;#var curma %5&lt;/p&gt;&#10;&lt;p&gt;#var maxma %6&lt;/p&gt;&#10;&lt;p&gt;#var curmv %7&lt;/p&gt;&#10;&lt;p&gt;#var maxmv %8&lt;/p&gt;&#10;&lt;p&gt;#math thirdhp @maxhp-(@maxhp/4)&lt;/p&gt;&#10;&lt;p&gt;#math halfhp @maxhp/2&lt;/p&gt;&#10;&lt;p&gt;#math criticalhp @maxhp/5&lt;/p&gt;&#10;&lt;p&gt;#math thirdma @maxma-(@maxma/4)&lt;/p&gt;&#10;&lt;p&gt;#math halfma @maxma/2&lt;/p&gt;&#10;&lt;p&gt;#math criticalma @maxma/5&lt;/p&gt;&#10;&lt;p&gt;#math thirdmv @maxmv-(@maxmv/4)&lt;/p&gt;&#10;&lt;p&gt;#math halfmv @maxmv/2&lt;/p&gt;&#10;&lt;p&gt;#math criticalmv @maxmv/5&lt;/p&gt;&#10;&lt;p&gt;#math diffhp (@curhp-@lasthp)&lt;/p&gt;&#10;&lt;p&gt;#math needhp %abs(@maxhp-@curhp)&lt;/p&gt;&#10;&lt;p&gt;#math lasthp @curhp&lt;/p&gt;&#10;&lt;p&gt;#VAR hitup {20}&lt;/p&gt;&#10;&lt;p&gt;#VAR hitdown {-20}&lt;/p&gt;&#10;&lt;p&gt;#if (@curhp&amp;gt;@thirdhp) {#var hpcolor green} {#if (@curhp&amp;lt;@thirdhp AND @curhp&amp;gt;@halfhp) {#var hpcolor cyan} {#if (@curhp&amp;lt;@halfhp AND @curhp&amp;gt;@criticalhp) {#var hpcolor yellow} {#if (@curhp&amp;lt;@criticalhp) {#var hpcolor red}}}}&lt;/p&gt;&#10;&lt;p&gt;#if (@curma&amp;gt;@thirdma) {#var macolor green} {#if (@curma&amp;lt;@thirdma AND @curma&amp;gt;@halfhp) {#var macolor cyan} {#if (@curma&amp;lt;@halfma AND @curma&amp;gt;@criticalma) {#var macolor yellow} {#if (@curma&amp;lt;@criticalma) {#var macolor red}}}}&lt;/p&gt;&#10;&lt;p&gt;#if (@curmv&amp;gt;@thirdmv) {#var mvcolor green} {#if (@curmv&amp;gt;@thirdmv AND @curmv&amp;gt;@halfmv) {#var mvcolor cyan} {#if (@curmv&amp;lt;@halfmv AND @curmv&amp;gt;@criticalmv) {#var mvcolor yellow} {#if (@curmv&amp;lt;@criticalmv) {#var mvcolor red}}}}&lt;/p&gt;&#10;&lt;p&gt;#if (@timeofday &amp;gt; 12) {&lt;/p&gt;&#10;&lt;p&gt;#math standardtime @timeofday-12&lt;/p&gt;&#10;&lt;p&gt;#var ampm am&lt;/p&gt;&#10;&lt;p&gt;#var timeofday @standardtime&lt;/p&gt;&#10;&lt;p&gt;#SHOW %ansi(white)&amp;quot;~&amp;lt;Time:&amp;quot;@timeofday&amp;quot;&amp;quot;@ampm&amp;quot; - &amp;ldquo;@weather&amp;rdquo;&amp;gt;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;#SUB &amp;ldquo;~&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &amp;ldquo;%ansi(@macolor)@curma%ansi(white)&amp;rdquo;/&amp;quot;@maxma&amp;quot;ma &amp;ldquo;%ansi(@mvcolor)@curmv%ansi(white)&amp;ldquo;mv&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;} {&lt;/p&gt;&#10;&lt;p&gt;#if (@timeofday = 0) {&lt;/p&gt;&#10;&lt;p&gt;#var timeofday 12&lt;/p&gt;&#10;&lt;p&gt;#var ampm am&lt;/p&gt;&#10;&lt;p&gt;#SHOW %ansi(white)&amp;quot;~&amp;lt;Time:&amp;quot;@timeofday&amp;rdquo;&amp;quot;@ampm&amp;quot; - &amp;ldquo;@weather&amp;rdquo;&amp;gt;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;#SUB &amp;ldquo;~&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &amp;ldquo;%ansi(@macolor)@curma%ansi(white)&amp;rdquo;/&amp;quot;@maxma&amp;quot;ma &amp;ldquo;%ansi(@mvcolor)@curmv%ansi(white)&amp;ldquo;mv&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;} {&lt;/p&gt;&#10;&lt;p&gt;#var ampm pm&lt;/p&gt;&#10;&lt;p&gt;#SHOW %ansi(white)&amp;quot;~&amp;lt;Time:&amp;quot;@timeofday&amp;rdquo;&amp;quot;@ampm&amp;quot; - &amp;ldquo;@weather&amp;rdquo;&amp;gt;&amp;quot;&lt;/p&gt;&#10;&lt;p&gt;#SUB &amp;ldquo;~&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;rdquo;/&amp;quot;@maxhp&amp;quot;hp &amp;ldquo;%ansi(@macolor)@curma%ansi(white)&amp;rdquo;/&amp;quot;@maxma&amp;quot;ma &amp;ldquo;%ansi(@mvcolor)@curmv%ansi(white)&amp;ldquo;mv&amp;gt;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;#if (@diffhp&amp;lt;&amp;gt;0) {#if (@diffhp&amp;gt;@hitup) {#if (@charname=@tank) {grouptell &amp;ldquo;[&amp;quot;\d02@curhp\c03&amp;rdquo;|&amp;quot;\d04@maxhp\c03&amp;rdquo;] &amp;ldquo;To Full:&amp;quot;&amp;lt;&amp;quot;\d02@needhp\c03&amp;rdquo;&amp;gt; &amp;ldquo;HEAL:&amp;quot;&amp;lt;+&amp;quot;\d04@diffhp\c03&amp;rdquo;&amp;gt;&amp;quot;} {#SUB %ansi(white)&amp;quot;&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;quot;/&amp;quot;@maxhp&amp;quot;hp &lt;del&gt;[+&amp;quot;%ansi(yellow)@diffhp%ansi(white)&amp;quot; Need:&amp;quot;%ansi(yellow)@needhp%ansi(white)&amp;quot;&lt;/del&gt;] &amp;ldquo;%ansi(@macolor)@curma&amp;rdquo;/&amp;quot;%ansi(white)@maxma&amp;quot;ma&amp;gt;&amp;quot;)}} {#if (@diffhp&amp;lt;@hitdown) {#if (@charname=@tank) {grouptell &amp;ldquo;[&amp;quot;\d02@curhp\c03&amp;rdquo;|&amp;quot;\d04@maxhp\c03&amp;quot;] &amp;ldquo;To Full:&amp;quot;&amp;lt;&amp;quot;\d02@needhp\c03&amp;rdquo;&amp;gt; &amp;ldquo;DAMG:&amp;quot;&amp;lt;&amp;quot;\d03@diffhp\c03&amp;rdquo;&amp;gt;&amp;quot;} {#SUB %ansi(white)&amp;quot;&amp;lt;&amp;quot;%ansi(@hpcolor)@curhp%ansi(white)&amp;quot;/&amp;quot;@maxhp&amp;quot; &lt;del&gt;[&amp;quot;%ansi(yellow)@diffhp%ansi(white)&amp;quot; Need:&amp;quot;%ansi(yellow)@needhp%ansi(white)&amp;quot;&lt;/del&gt;] &amp;ldquo;%ansi(@macolor)@curma&amp;rdquo;/&amp;quot;%ansi(white)@maxma&amp;quot;ma&amp;gt;&amp;quot;}}}}&lt;/p&gt;&#10;&lt;p&gt;}&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Xandora&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatar Options</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-options/</link><pubDate>Sun, 09 Jan 2005 12:42:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/avatar-options/</guid><description>&lt;div class="post" data-post-id="3681" data-author="*Splork*" data-date="2005-01-09T12:42:09+00:00" data-subject="Avatar Options"&gt;&#13;&#10;&lt;p&gt;Added seven more options for avatars to buy. These will be in on reboot tonight&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Among them are;&lt;/p&gt;&#10;&lt;p&gt;stab damage(for Zam ofcourse)&lt;/p&gt;&#10;&lt;p&gt;hand damage&lt;/p&gt;&#10;&lt;p&gt;weapon damage&lt;/p&gt;&#10;&lt;p&gt;circle damage&lt;/p&gt;&#10;&lt;p&gt;flail damage&lt;/p&gt;&#10;&lt;p&gt;heal bonus&lt;/p&gt;&#10;&lt;p&gt;spell bonus&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-items/</link><pubDate>Sun, 09 Jan 2005 09:53:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-items/</guid><description>&lt;div class="post" data-post-id="3679" data-author="Vekna" data-date="2005-01-09T09:53:49+00:00" data-subject="WTB some items"&gt;&#13;&#10;&lt;p&gt;need&lt;/p&gt;&#10;&lt;p&gt;sun-sandals&lt;/p&gt;&#10;&lt;p&gt;elvenkind-elven-boots&lt;/p&gt;&#10;&lt;p&gt;gloves-forest-green&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>skills</title><link>https://forum.slothmud.net/classes/thief/skills/</link><pubDate>Sat, 08 Jan 2005 18:40:37 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/skills/</guid><description>&lt;div class="post" data-post-id="3672" data-author="iain" data-date="2005-01-08T18:40:37+00:00" data-subject="skills"&gt;&#13;&#10;&lt;p&gt;gouge - no mana blind, replaces one attack&lt;/p&gt;&#10;&lt;p&gt;taunt - kind of like that bard song that brings mobs in from the next room, if it is done in the same room, have it be an opened that decreases the mobs tohit for 2-3 rounds till the mob can recompose itself, doubt that aspect of it would be used much but who knows&lt;/p&gt;&#10;&lt;p&gt;dual wield - wield 2 piercing weapons in exchange for not wearing a shield, would give thief 4 melee attacks, 2 per item wielded, could also have a small percentage chance of hitting with both blades on a circle stab&lt;/p&gt;&#10;&lt;p&gt;disarm - knock that bolt out of zeus&amp;rsquo;s hand, when he is not in combat, so that you can steal it and sell it&lt;/p&gt;&#10;&lt;p&gt;poison resistance - due to their masery of poisons, they have built up a natural immuinty to most poisons and at least have improved savings spells here, if not an outright immunity&lt;/p&gt;&#10;&lt;p&gt;deflect - very limited instance of parry that is sort of like the mage spell shield thingy, when on it will occasionally let the thief use his natural dexterity to redirect a blow aimed at him, but it will have a chance of hitting someone in his group.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT Grue (w/m/o/n) for an 'old class' W/M/T/C or W/M/C/T</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-grue-w-m-o-n-for-an-old-class-w-m-t-c-or-w-m-c-t/</link><pubDate>Fri, 07 Jan 2005 18:57:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-grue-w-m-o-n-for-an-old-class-w-m-t-c-or-w-m-c-t/</guid><description>&lt;div class="post" data-post-id="3658" data-author="Grue" data-date="2005-01-07T18:57:38+00:00" data-subject="WTT Grue (w/m/o/n) for an &amp;#x27;old class&amp;#x27; W/M/T/C or W/M/C/T"&gt;&#13;&#10;&lt;p&gt;I have this char (fairly low level, 25 wa) with great stats, 18/56 17 15 17 16 natural. I realize that is not a double 18 or anything, but at Avatar 40 it is 18/100 18 16 18 17 with spells only. The problem is I have tons of stuff in vaults I want to use that have either Cl or Th as part of the restriction.&lt;/p&gt;&#10;&lt;p&gt;I am looking at trading Grue for an older style W/M/C/T or W/M/T/C with comporable or better stats. The main things are % str, at least 16 dex and nothing lower then 14 or 15. I have some pretty rare forage EQ I may be preapred to throw in to get a char with better stats or obviously a higher level char as Grue is a lowbie. These include the only Helm of the Benevolent Father (1.2 plus wis helmet) in the game that was forged during the opener of CoP and I bought for 20 or 25 million (can&amp;rsquo;t remember which), a weekly forge 2.3 ac plus 20 mv plus 2mv regen armor, and the .8 plus str shoulderguards which are a very hard forge. I would throw any one of these in, maybe 2 for a really high level char. I also have a 1 dex plus 3 ma regen light (Ivory Torch) I may be persuaded to part with to go with Grue if someone twisted my arm.&lt;/p&gt;&#10;&lt;p&gt;Post here or mudmail Grue. Please don&amp;rsquo;t harrass me online for any of the pieces of EQ outside of this trade. I obviously reserve the right to accept or reject any offer.&lt;/p&gt;&#10;&lt;p&gt;BTW if you don&amp;rsquo;t want Grue but have a really nice char you would trade for all 3 items let me know a well. I would also be interested in any level % str thief, or any other higher level char with great stats.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>So I know next time....</title><link>https://forum.slothmud.net/town-crier/newbie-questions/so-i-know-next-time/</link><pubDate>Thu, 06 Jan 2005 20:56:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/so-i-know-next-time/</guid><description>&lt;div class="post" data-post-id="3643" data-author="Granty555" data-date="2005-01-06T20:56:47+00:00" data-subject="So I know next time...."&gt;&#13;&#10;&lt;p&gt;A skeleton of a female citizen rakes a big oaf.&lt;/p&gt;&#10;&lt;p&gt;A skeleton of a female citizen claws a big oaf.&lt;/p&gt;&#10;&lt;p&gt;A big oaf misses a skeleton of a female citizen with his crush.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;41hp 124ma 88mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;r&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;41hp 124ma 88mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A skeleton of a female citizen misses a big oaf with its rake.&lt;/p&gt;&#10;&lt;p&gt;A skeleton of a female citizen misses a big oaf with its claw.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-7hp 125ma 88mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;st&lt;/p&gt;&#10;&lt;p&gt;You are in pretty bad shape, unable to do anything!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-7hp 125ma 88mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You received 1 experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been KILLED!!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;-11hp 125ma 88mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;What killed me?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: mana wrist stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mana-wrist-stuff/</link><pubDate>Thu, 06 Jan 2005 15:49:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mana-wrist-stuff/</guid><description>&lt;div class="post" data-post-id="3637" data-author="iain" data-date="2005-01-06T15:49:37+00:00" data-subject="wtb: mana wrist stuff"&gt;&#13;&#10;&lt;p&gt;Interested in any of the following, looking to buy 6 or so items, so cough em up please. :)&lt;/p&gt;&#10;&lt;p&gt;Strip of Silver Cloth &#9;King Joraine&#9;Temple Ruins&#9;+0.1&#9;+5 Mana, +1 Ma Regen&lt;/p&gt;&#10;&lt;p&gt;Ruby Bracelet &#9;Drezmir &#9;Diabolan Valley (Far North)&#9;-0.0&#9;+10 Mana&lt;/p&gt;&#10;&lt;p&gt;Etched Marble Circle &#9;High Priest&#9;Diabolan Valley (Far North)&#9;-0.0&#9;+1 Ma Regen, +8 Mana&lt;/p&gt;&#10;&lt;p&gt;Dragonskin Bracelet &#9;Green Dragon &#9;Underdark&#9;-0.0&#9;+8 Mana, +1 Ma Regen&lt;/p&gt;&#10;&lt;p&gt;Bracer of Flames &#9;Undead General &#9;Tomb&#9;-0.0&#9;+3 Mana, +1 Ma Regen&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk prime forge</title><link>https://forum.slothmud.net/classes/monk/monk-prime-forge/</link><pubDate>Thu, 06 Jan 2005 00:31:40 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/monk-prime-forge/</guid><description>&lt;div class="post" data-post-id="3626" data-author="Modello" data-date="2005-01-06T00:31:40+00:00" data-subject="Monk prime forge"&gt;&#13;&#10;&lt;p&gt;Monk prime suit is back. Forge note and specs on it are as follows:&lt;/p&gt;&#10;&lt;p&gt;I am terribly sorry, but what you ask is beyond my abilities to create,&lt;/p&gt;&#10;&lt;p&gt;however I do know of one who is capable of doing that which you ask. A&lt;/p&gt;&#10;&lt;p&gt;great seamstress does wander the world with her nomadic family. She can&lt;/p&gt;&#10;&lt;p&gt;most likely assist you in your goal. I have, however, researched your&lt;/p&gt;&#10;&lt;p&gt;request, and can inform you that she will be in need of a suit to pattern&lt;/p&gt;&#10;&lt;p&gt;the new armament from. Along with this old combat suit, she will require&lt;/p&gt;&#10;&lt;p&gt;robes made of a material not of this realm. To make the thread that must&lt;/p&gt;&#10;&lt;p&gt;be used to sew the two materials together she will need some skin of a&lt;/p&gt;&#10;&lt;p&gt;creature that exists in both our realm and the nether realm at once, some&lt;/p&gt;&#10;&lt;p&gt;bark from an ancient and exotic tree, and the dust from the wings of a&lt;/p&gt;&#10;&lt;p&gt;mythical psychic moth. A ring that has been enhanced to prevent the soul&lt;/p&gt;&#10;&lt;p&gt;from escaping its mortal shell and fleeing into the nether must be sewn&lt;/p&gt;&#10;&lt;p&gt;into the suit as well. Finally, for reasons unknown to me at this point,&lt;/p&gt;&#10;&lt;p&gt;a common mortal spell of protection is also needed to thicken the suit once&lt;/p&gt;&#10;&lt;p&gt;it is finished. Good luck old friend. &amp;mdash;Neebrlyxxz&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;suit rugged battle armament&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 243, Value: 899999, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: REDUCE_DAMAGE by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme monks, and have attained supremacy in at&lt;/p&gt;&#10;&lt;p&gt;least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Cackle!!!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric Stat Ordering</title><link>https://forum.slothmud.net/town-crier/newbie-questions/cleric-stat-ordering/</link><pubDate>Wed, 05 Jan 2005 19:26:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/cleric-stat-ordering/</guid><description>&lt;div class="post" data-post-id="3622" data-author="12345" data-date="2005-01-05T19:26:09+00:00" data-subject="Cleric Stat Ordering"&gt;&#13;&#10;&lt;p&gt;Druids and Clerics both have Wis for a prime stat.&lt;/p&gt;&#10;&lt;p&gt;Why does a Druid/Cleric have a stat order of Wis/Int/Dex/Con/Str and a Cleric/Druid have a stat order of Wis/Dex/Int/Str/Con?&lt;/p&gt;&#10;&lt;p&gt;Even more fun, Bards have a prime stat of Dex, but a Cleric/Bard has a stat order of Wis/Int/Str/Dex/Con and a Bard/Cleric has a stat order of Dex/Wis/Int/Con/Str.&lt;/p&gt;&#10;&lt;p&gt;Was just curious since I was admiring Malfoy&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;[code:bwphzzj0][24c 9d 8m 4n] Malfoy 15 17 18 18 15[/code:bwphzzj0]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Lowbie Monk Prime EQ</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-lowbie-monk-prime-eq/</link><pubDate>Tue, 04 Jan 2005 19:36:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-lowbie-monk-prime-eq/</guid><description>&lt;div class="post" data-post-id="3613" data-author="Methyx" data-date="2005-01-04T19:36:20+00:00" data-subject="WTB Lowbie Monk Prime EQ"&gt;&#13;&#10;&lt;p&gt;Heya Folks,&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve a bit of a wish list of lowbie stuff I&amp;rsquo;m looking to fill. If anyone can help me out, please post here or catch me online.&lt;/p&gt;&#10;&lt;p&gt;Staff Of The Glass Dragon&lt;/p&gt;&#10;&lt;p&gt;2x Gold Chain&lt;/p&gt;&#10;&lt;p&gt;2x Platinum Chain&lt;/p&gt;&#10;&lt;p&gt;2x Thick Golden Ring&lt;/p&gt;&#10;&lt;p&gt;Banded Leather Sleeves&lt;/p&gt;&#10;&lt;p&gt;Handwraps Of Kun-Tua&lt;/p&gt;&#10;&lt;p&gt;Strip Of Blue Fur&lt;/p&gt;&#10;&lt;p&gt;Quickling Shield&lt;/p&gt;&#10;&lt;p&gt;2x Celestial Bracelets&lt;/p&gt;&#10;&lt;p&gt;2x Polished Steel Bracelets&lt;/p&gt;&#10;&lt;p&gt;Black Chainmail Shirt&lt;/p&gt;&#10;&lt;p&gt;Billowing Loop Of Clouds&lt;/p&gt;&#10;&lt;p&gt;Steel Ribbed Pants or Silver Leg Plates&lt;/p&gt;&#10;&lt;p&gt;Thanks in advance for any help you can give on this :)&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>immolation</title><link>https://forum.slothmud.net/classes/necromancer/immolation/</link><pubDate>Mon, 03 Jan 2005 19:03:54 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/immolation/</guid><description>&lt;div class="post" data-post-id="3602" data-author="iain" data-date="2005-01-03T19:03:54+00:00" data-subject="immolation"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to see a necro skill or spell called immolation like the demon thingy in warcraft 3. Would create a burning shield around the body of the necro that would do damage each round to the mob they are in melee combat with. It could either be a low level low damage sort of bonus thing that would be nice when combined in a big group with several necros. Or make it so that it works like bone armor or shield of thorns in that it causes damage back to a mob each time it hits a char with immolation up.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Two new warrior skills:Charge and deathblow</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-new-warrior-skills-charge-and-deathblow/</link><pubDate>Mon, 03 Jan 2005 03:41:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/two-new-warrior-skills-charge-and-deathblow/</guid><description>&lt;div class="post" data-post-id="3600" data-author="*Splork*" data-date="2005-01-03T03:41:05+00:00" data-subject="Two new warrior skills:Charge and deathblow"&gt;&#13;&#10;&lt;p&gt;Just finished two new warrior skills: a level 3 skills called charge and a level 40 skills called deathblow.&lt;/p&gt;&#10;&lt;p&gt;Please refer to the helpfiles for more information&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some items (see inside)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items-see-inside/</link><pubDate>Sun, 02 Jan 2005 10:45:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items-see-inside/</guid><description>&lt;div class="post" data-post-id="3596" data-author="Darx" data-date="2005-01-02T10:45:41+00:00" data-subject="Looking for some items (see inside)"&gt;&#13;&#10;&lt;p&gt;I am looking for some items unfortunately yet I cannot solo :) And those are (will pay well):&lt;/p&gt;&#10;&lt;p&gt;2x Platinum Chain&lt;/p&gt;&#10;&lt;p&gt;serpent skin robe or tattered linen robe&lt;/p&gt;&#10;&lt;p&gt;Thank you and Happy New Year :)&lt;/p&gt;&#10;&lt;p&gt;~Darx&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT /WTB some Items (have many stuffs)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-some-items-have-many-stuffs/</link><pubDate>Sat, 01 Jan 2005 16:56:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-some-items-have-many-stuffs/</guid><description>&lt;div class="post" data-post-id="3593" data-author="Gul" data-date="2005-01-01T16:56:34+00:00" data-subject="WTT /WTB some Items (have many stuffs)"&gt;&#13;&#10;&lt;p&gt;I have these stuffs for trading&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;serpent skin coif, electrum circlet, cinquedeas,&lt;/p&gt;&#10;&lt;p&gt;ashen bracelets, mosaic boots, spiked leather bracers,&lt;/p&gt;&#10;&lt;p&gt;runed onyx bracelets, band of ether, sleeves of the desert wind,&lt;/p&gt;&#10;&lt;p&gt;sable gimlet, black-scaled cloak, amaranthine sphere of light,&lt;/p&gt;&#10;&lt;p&gt;moonstone bracelet, dire wolf fang&lt;/p&gt;&#10;&lt;p&gt;I need too many &amp;ldquo;last cp&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;tainted red scales of a pyrohydra - iolite cp&lt;/p&gt;&#10;&lt;p&gt;any cp of Tanzanite&lt;/p&gt;&#10;&lt;p&gt;Monkey Fist - homspun linen robe cp&lt;/p&gt;&#10;&lt;p&gt;Lion Mane Cloak - tiger fur cloak cp&lt;/p&gt;&#10;&lt;p&gt;Guards Cloaked in Shadow - Maul Titan Guards cp&lt;/p&gt;&#10;&lt;p&gt;Small, Sharp Scale - Helm of the Dwarves cp&lt;/p&gt;&#10;&lt;p&gt;Helm of the Great Old One - Helm of the Dwarves cp&lt;/p&gt;&#10;&lt;p&gt;Huge Hammer - Helm of the Dwarves cp&lt;/p&gt;&#10;&lt;p&gt;Quartz Shield - Crystal Greatshield cp&lt;/p&gt;&#10;&lt;p&gt;Huge Steel Hoop - Bracelet of the High Orc cp&lt;/p&gt;&#10;&lt;p&gt;Iron Mask - Bracelet of the High Orc cp&lt;/p&gt;&#10;&lt;p&gt;Gem of Musing - Gem of Musing cp&lt;/p&gt;&#10;&lt;p&gt;Flaming Cloak of the Underworld, Black Kris of Power, Sleeves of the Laughing Rogue, Tanzanite of omah cps are welcome, too&lt;/p&gt;&#10;&lt;p&gt;If you have something what I need, feel free to make a deal&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Catch me online.&lt;/p&gt;&#10;&lt;p&gt;Thanks for reading long worthless post &amp;hellip; :cry:&lt;/p&gt;&#10;&lt;p&gt;Gul.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some Items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items-708/</link><pubDate>Wed, 29 Dec 2004 16:04:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items-708/</guid><description>&lt;div class="post" data-post-id="3568" data-author="Deju" data-date="2004-12-29T16:04:25+00:00" data-subject="Looking for some Items"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;I am looking for the following items:&lt;/p&gt;&#10;&lt;p&gt;Mosaic Gloves&lt;/p&gt;&#10;&lt;p&gt;Volcanic Guards&lt;/p&gt;&#10;&lt;p&gt;I have some decent stuff to trade including:&lt;/p&gt;&#10;&lt;p&gt;2 x sun emblem with ruby clasps&lt;/p&gt;&#10;&lt;p&gt;war greaves&lt;/p&gt;&#10;&lt;p&gt;onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;misc other small stuff&lt;/p&gt;&#10;&lt;p&gt;coins of course&lt;/p&gt;&#10;&lt;p&gt;Please get a hold of me if you have either of these items for trade.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3645" data-author="Deju" data-date="2005-01-06T23:28:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Got the gloves, but am still looking for the guards. All listed items are still available for trade.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for CPS</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-cps/</link><pubDate>Tue, 28 Dec 2004 14:41:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-cps/</guid><description>&lt;div class="post" data-post-id="3564" data-author="Weasel" data-date="2004-12-28T14:41:08+00:00" data-subject="Looking for CPS"&gt;&#13;&#10;&lt;p&gt;Looking for any of the following CPS to complete forges. Will pay well.&lt;/p&gt;&#10;&lt;p&gt;pile of fire bricks (random pop)&lt;/p&gt;&#10;&lt;p&gt;chunk of black glass (random pop)&lt;/p&gt;&#10;&lt;p&gt;sacred mantra of tiger lord (tiger scholar, tonys temple, lyme)&lt;/p&gt;&#10;&lt;p&gt;piece of dwarf skin (tortured elf, prison, island)&lt;/p&gt;&#10;&lt;p&gt;iron mask (masked prisoner, prison, island)&lt;/p&gt;&#10;&lt;p&gt;monkey fist (sailor bill, memory, irapuete)&lt;/p&gt;&#10;&lt;p&gt;almost any iolite of tanzanite cps&lt;/p&gt;&#10;&lt;p&gt;contact me online or by mudmail.&lt;/p&gt;&#10;&lt;p&gt;cheers :wink:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT ars magica cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-ars-magica-cps/</link><pubDate>Tue, 28 Dec 2004 05:57:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-ars-magica-cps/</guid><description>&lt;div class="post" data-post-id="3558" data-author="Choong" data-date="2004-12-28T05:57:57+00:00" data-subject="WTB/WTT ars magica cps"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking for the following ars cps&lt;/p&gt;&#10;&lt;p&gt;feather - metatron&lt;/p&gt;&#10;&lt;p&gt;sable blood rune&lt;/p&gt;&#10;&lt;p&gt;potion - cthulga&lt;/p&gt;&#10;&lt;p&gt;have all other cps of ars for trade&lt;/p&gt;&#10;&lt;p&gt;Choong&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3560" data-author="Gnu" data-date="2004-12-28T11:36:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I am looking for the group to cycle eternal flame in Hellwell&amp;hellip; it may be a AH eq group, Metatron will be yours :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Deathgrip vs Backstab</title><link>https://forum.slothmud.net/classes/monk/deathgrip-vs-backstab/</link><pubDate>Tue, 28 Dec 2004 03:24:46 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/deathgrip-vs-backstab/</guid><description>&lt;div class="post" data-post-id="3556" data-author="Methyx" data-date="2004-12-28T03:24:46+00:00" data-subject="Deathgrip vs Backstab"&gt;&#13;&#10;&lt;p&gt;Has anyone managed to work out the basic formula/mechanics for damage done with Deathgrip?&lt;/p&gt;&#10;&lt;p&gt;As I understand it, the backstab works under the premise of a multiplier that goes up roughly every 4 levels. Strength related and EQ related +Dam modifiers are added to total damage prior to multiplication, then any Stab Dam and Focus related modifiers are added afterwards.&lt;/p&gt;&#10;&lt;p&gt;Is Deathgrip damage also based on a multiplied damage scale, or is it a level determined base damage divided over the 3-4 rounds needed before the grip is broken? How are damage modifiers such as strength, EQ, hand damage, and focus factored for grip damage?&lt;/p&gt;&#10;&lt;p&gt;I know I&amp;rsquo;m asking for some pretty detailed info on this one, but any help would be greatly appreciated. Thanks for taking the time to read this :P&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for:</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-704/</link><pubDate>Mon, 27 Dec 2004 08:54:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-704/</guid><description>&lt;div class="post" data-post-id="3549" data-author="Sind" data-date="2004-12-27T08:54:44+00:00" data-subject="looking for:"&gt;&#13;&#10;&lt;p&gt;any control undead eq&lt;/p&gt;&#10;&lt;p&gt;crystal teardrop&lt;/p&gt;&#10;&lt;p&gt;fangs and scales for iolite&lt;/p&gt;&#10;&lt;p&gt;sable blood rune&lt;/p&gt;&#10;&lt;p&gt;if u got anything for sale/trade plz catch me ingame or post here.&lt;/p&gt;&#10;&lt;p&gt;thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb crystal helm, 20m</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crystal-helm-20m/</link><pubDate>Fri, 24 Dec 2004 06:49:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crystal-helm-20m/</guid><description>&lt;div class="post" data-post-id="3525" data-author="Leizu" data-date="2004-12-24T06:49:06+00:00" data-subject="wtb crystal helm, 20m"&gt;&#13;&#10;&lt;p&gt;I need a crystal helm. Can offer 20m or aura of midnight +money (atm not sure how much)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Customizable prompts</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/customizable-prompts/</link><pubDate>Thu, 23 Dec 2004 08:45:53 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/customizable-prompts/</guid><description>&lt;div class="post" data-post-id="3520" data-author="*Splork*" data-date="2004-12-23T08:45:53+00:00" data-subject="Customizable prompts"&gt;&#13;&#10;&lt;p&gt;We have added the ability to customize your prompt.&lt;/p&gt;&#10;&lt;p&gt;Please see help prompts for more information.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;p&gt;A big thanks to Kjartan for throwing this together so quickly.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3524" data-author="kjartan" data-date="2004-12-24T05:02:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;After the next reboot, the $t option should work and there&amp;rsquo;s also $a for armor class, if you&amp;rsquo;re level 8 or above.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: 1 beaded bracelet</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-1-beaded-bracelet/</link><pubDate>Tue, 21 Dec 2004 16:11:59 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-1-beaded-bracelet/</guid><description>&lt;div class="post" data-post-id="3509" data-author="doug" data-date="2004-12-21T16:11:59+00:00" data-subject="wtb: 1 beaded bracelet"&gt;&#13;&#10;&lt;p&gt;willing to pay well or trade for it etc&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Score stats stabdam</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/score-stats-stabdam/</link><pubDate>Tue, 21 Dec 2004 10:47:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/score-stats-stabdam/</guid><description>&lt;div class="post" data-post-id="3504" data-author="*Splork*" data-date="2004-12-21T10:47:23+00:00" data-subject="Score stats stabdam"&gt;&#13;&#10;&lt;p&gt;Stabdam has been capped and added to score stats&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sakura Gardens</title><link>https://forum.slothmud.net/town-crier/newbie-questions/sakura-gardens/</link><pubDate>Mon, 20 Dec 2004 02:07:07 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/sakura-gardens/</guid><description>&lt;div class="post" data-post-id="3456" data-author="12345" data-date="2004-12-20T02:07:07+00:00" data-subject="Sakura Gardens"&gt;&#13;&#10;&lt;p&gt;I know Sakura is primarily intended primarily for lower level chars, there are alternate way into the Sakura, etc, etc, etc.&lt;/p&gt;&#10;&lt;p&gt;Of the three roses for Sakura (blue, red, crystal), there appears to no longer be a quest for the red_rose. If I recall correctly, this required the old Mage Tower area, so it makes sense that it could no longer be accomplished as written with the removal of that area.&lt;/p&gt;&#10;&lt;p&gt;Is there, or wil there be, an alternate way to acquire a red rose? If not, gate works, but I like to preserve what little mana I have. :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Old auction board</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/old-auction-board/</link><pubDate>Sat, 18 Dec 2004 17:20:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/old-auction-board/</guid><description>&lt;div class="post" data-post-id="3414" data-author="Riurik" data-date="2004-12-18T17:20:17+00:00" data-subject="Old auction board"&gt;&#13;&#10;&lt;p&gt;Anyone aghree with me that they would rather have the old auction board back. It is not like anonymity was that that much of an issue in auction threads (although it was a problem at times), but the emporium is unbelievably hard to track large auctions in, plus what should be 2 screens of informations becomes 6.&lt;/p&gt;&#10;&lt;p&gt;There are lots of things I like about the new board, I think the chopping block is cool (if somewhat limited in certain tyes of auctions), I like that absurd flame threads have largely died, but please give us back the old auction page guys!&lt;/p&gt;&#10;&lt;p&gt;If you haven&amp;rsquo;t seen it go look at the auction Sind is running in the Emporium at the moment. I feel so sorry for him trying to make head or tail of the replies every time I see it.&lt;/p&gt;&#10;&lt;p&gt;Riuirik&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Magical Brews</title><link>https://forum.slothmud.net/updates/website-updates/magical-brews/</link><pubDate>Sat, 18 Dec 2004 14:43:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/magical-brews/</guid><description>&lt;div class="post" data-post-id="3409" data-author="*Splork*" data-date="2004-12-18T14:43:27+00:00" data-subject="Magical Brews"&gt;&#13;&#10;&lt;p&gt;Brews page has been added under Royal Library.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>interrupt command</title><link>https://forum.slothmud.net/updates/mud-suggestions/interrupt-command/</link><pubDate>Fri, 17 Dec 2004 23:11:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/interrupt-command/</guid><description>&lt;div class="post" data-post-id="3395" data-author="dezakin" data-date="2004-12-17T23:11:08+00:00" data-subject="interrupt command"&gt;&#13;&#10;&lt;p&gt;How bout a command that interrupts all the commands on the que and dumps them&amp;hellip; for instance:&lt;/p&gt;&#10;&lt;p&gt;#8 kick&lt;/p&gt;&#10;&lt;p&gt;hmm crap hp is getting low&lt;/p&gt;&#10;&lt;p&gt;interrupt;recite recall&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3398" data-author="madmax" data-date="2004-12-18T00:51:39+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think you are more talking about a client command. The mud dosent recognize #8, only kick.&lt;/p&gt;&#10;&lt;p&gt;Madmax&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3399" data-author="blackmore" data-date="2004-12-18T01:36:36+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This would mostly depend on how your client is written whether it would even work on the client or not, but most likely it won&amp;rsquo;t.&lt;/p&gt;&#10;&lt;p&gt;If you type #8 kick, meaning kick 8 times, your client sends the command &amp;lsquo;kick&amp;rsquo; 8 times. If you then type interrupt, it&amp;rsquo;s too late - you&amp;rsquo;ve already sent 8 kicks to the server, it&amp;rsquo;s just waiting for the commands to make it through. From that point, it&amp;rsquo;s too late to stop anything because it&amp;rsquo;s all in the server&amp;rsquo;s queue waiting for its turn to be processed.&lt;/p&gt;&#10;&lt;p&gt;From the server, there would have to be some command that takes precedence over all other commands, no matter how many have been queued up, and I&amp;rsquo;m betting this is much harder than you would imagine, if not completely impossible.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB or trade for a Th/Wa or Th/Ma</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-or-trade-for-a-th-wa-or-th-ma/</link><pubDate>Fri, 17 Dec 2004 02:41:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-or-trade-for-a-th-wa-or-th-ma/</guid><description>&lt;div class="post" data-post-id="3381" data-author="Riurik" data-date="2004-12-17T02:41:34+00:00" data-subject="WTB or trade for a Th/Wa or Th/Ma"&gt;&#13;&#10;&lt;p&gt;Rub is I need % str and other stats not too low, which probably means a th/wa. Name is relatively important, levels are not although obviously the higher the better. I have some other nice chars to trade, including a wa/ma/mo/ne with Str: 18 / 73, Int: 17, Wis: 15, Dex: 17, Con: 16, a mo/wa/ma/cl with Str: 18 / 52, Int: 13, Wis: 17, Dex: 18, Con: 18, and a&lt;/p&gt;&#10;&lt;p&gt;wa/th/ma/cl with Str: 18 / 62, Int: 14, Wis: 14, Dex: 18, Con: 17 (all nat). I also have a few items I would trade.&lt;/p&gt;&#10;&lt;p&gt;Email me or post here. Please don&amp;rsquo;t offer me any pthieves or people who have been jerks in the past I want to seriously play the char.&lt;/p&gt;&#10;&lt;p&gt;Riurik&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Selling some stuff,check it out :)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/selling-some-stuff-check-it-out/</link><pubDate>Wed, 15 Dec 2004 17:34:31 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/selling-some-stuff-check-it-out/</guid><description>&lt;div class="post" data-post-id="3332" data-author="Sind" data-date="2004-12-15T17:34:31+00:00" data-subject="Selling some stuff,check it out :)"&gt;&#13;&#10;&lt;p&gt;EQ for sale:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;the symbol of zodiac magic +1 Con , +15 HP * AdT AdW AdDr AdBa AdMo [OR] - 500k min&lt;/p&gt;&#10;&lt;p&gt;Symbol of an Obsidian Knight +15 Mana, +15 HP * 3x40 - 500k min&lt;/p&gt;&#10;&lt;p&gt;the obsidian jewel of souls +15 Mana , +15 HP * AdM MC [AND] -&lt;/p&gt;&#10;&lt;p&gt;500k min&lt;/p&gt;&#10;&lt;p&gt;the staff of the ram +1 Int +15 Mana * MM - 1m min&lt;/p&gt;&#10;&lt;p&gt;a shard of vitality +2 Ma Regen , +3 HP Regen * EC EDr [OR] - 500k min&lt;/p&gt;&#10;&lt;p&gt;eye of the deep +1 Int, +3 Ma Regen * AdM AdC AdT AdW AdNe AdDr AdBa AdMo [OR] 1.5 min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;obsidian guards -0.7 25hps * exp cl and supr wa -=rare=- - 5m min&lt;/p&gt;&#10;&lt;p&gt;mithril shoulder guards -0.8 -10 Mv * MC SW [AND] - 6m min&lt;/p&gt;&#10;&lt;p&gt;an amulet of protection -0.7 +5 HP * MW Prime - 2m min&lt;/p&gt;&#10;&lt;p&gt;a hooded wool cape -0.6 +5 Mana. 59 Cont * EM EC ET EW [OR] - 500k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a helm of fiery radiance -1.2 +30 HP * SW EM ApC ApT [AND] - 500k min&lt;/p&gt;&#10;&lt;p&gt;an ebony helm of blood -1.0 +1 Str , +25 HP * NM AdC NT NW AdNe [OR] - 500k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a pair of purple shin guards -1.5 +15 HP * ST EW [OR] - 2m min&lt;/p&gt;&#10;&lt;p&gt;blue steel greaves -1.4 +1 Dex * ET EW [AND] - 100k min&lt;/p&gt;&#10;&lt;p&gt;a set of polished bone leggings -1.2 +10 Mana, -10 Mv * EM EC NT ApW [AND] - 500k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a pair of granite-tipped boots -0.4 +1 Str, -1 Int * EM ET AdW [AND] (cp for mosaic) - 400k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;plaid tartan sleeves +5 Mana * AdM AdC AdDr AdNe [OR] - 500k min&lt;/p&gt;&#10;&lt;p&gt;blue steel sleeves -0.5 +1 Dam * AdT AdW AdM AdC AdDr AdNe AdBa AdMo [OR] - 500k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a shield of yawning death -1.0 * AdM AdC AdT AdW [OR] - 300k min&lt;/p&gt;&#10;&lt;p&gt;a glowing dragon scale -1.0 +1 * Con EC ST EW EDr EBa SMo [OR] Forged - 15m min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a golden-feathered girth -0.1 +10 mana * EM EC ED EN [OR] - 500k min&lt;/p&gt;&#10;&lt;p&gt;belt of the damned -0.4 -15 HP * ApW ApBa ApMo [OR] - 500k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a multi-colored dream coat +0.1 small Container, +1 Ma Regen * AdC and AdM - 150k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;an emerald bracelet -0.3 +1 Int * AdM - 200k min&lt;/p&gt;&#10;&lt;p&gt;obsidian bracer(x3) -0.3 +15 HP * EC EW [AND] - 1m min each&lt;/p&gt;&#10;&lt;p&gt;diamond bracer(x2) +1 Dam, +1 Mana Regen * SM Forged - 1.5m min each&lt;/p&gt;&#10;&lt;p&gt;a blue steel bracelet(x2) -0.4 -2 BreathSave * ET EW EBa EMo [OR] - 500k min each&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;a gold-pommeled stiletto 2d5 +3 +2 * ApT AdW AdBa [OR] -=best newbie stabber=- - 1m min&lt;/p&gt;&#10;&lt;p&gt;a sharp shard of obsidian 3d4 +0 +1 * AdT -=cool newbie stabber=- - 500k min&lt;/p&gt;&#10;&lt;p&gt;a crimson rapier 2d6 +1 +0 Fire Proc, Resist Cold * ET EBa [OR] - 1m min&lt;/p&gt;&#10;&lt;p&gt;a massive warhammer 2d6 +1 +0 +1 Wis, Lightning Bolt Proc * EC - 500k min&lt;/p&gt;&#10;&lt;p&gt;a jet black blade 3d5 +1 +1 Damage Proc * MT EW ENe MMo [OR] - 500k min&lt;/p&gt;&#10;&lt;p&gt;a dwarven broad axe 3d6 +0 +1 +2 HP Regen * AdC NT EW [OR] Forged - 1m min&lt;/p&gt;&#10;&lt;p&gt;a massive claymore sword 4d3 +0 +2 +5 HP * AdW AdBa [OR] - 200k min&lt;/p&gt;&#10;&lt;p&gt;a runed sword 2d7 +2 +0 +1 Con * ApM ApW [AND] - 200k min&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;an obsidian pearl -0.5 +15 HP * EW AdC [AND] - 500k min&lt;/p&gt;&#10;&lt;p&gt;MISC:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;restring token - 18m min (25m buyout)&lt;/p&gt;&#10;&lt;p&gt;an arcane map tube - stylish container - 100k min.&lt;/p&gt;&#10;&lt;p&gt;a pure white stargazer lily - irda cp - 100k min&lt;/p&gt;&#10;&lt;p&gt;a _spark of flame - plate of planes cp - 300k min&lt;/p&gt;&#10;&lt;p&gt;a chunk of earth - plate of planes cp - 300k min&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Is a lower AC always better?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/is-a-lower-ac-always-better/</link><pubDate>Tue, 14 Dec 2004 18:32:41 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/is-a-lower-ac-always-better/</guid><description>&lt;div class="post" data-post-id="3313" data-author="zorloc" data-date="2004-12-14T18:32:41+00:00" data-subject="Is a lower AC always better?"&gt;&#13;&#10;&lt;p&gt;Is a lower armor class always better? For example: does dropping from -4.2 to -4.4 make a difference or do you have to cross an integer boundary (-4.9 to -5.1)?&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Zorloc&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3314" data-author="12345" data-date="2004-12-14T18:57:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;As a rule, you must cross an integer, however there is another consideration to this. Web affects your AC by +.3, so many will will run with an AC of -7.3, -8.3, etc so their AC doesn&amp;rsquo;t change when webbed.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>noshout...</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/noshout/</link><pubDate>Mon, 13 Dec 2004 18:07:46 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/noshout/</guid><description>&lt;div class="post" data-post-id="3284" data-author="Corwin" data-date="2004-12-13T18:07:46+00:00" data-subject="noshout..."&gt;&#13;&#10;&lt;p&gt;im not going to name any names here, but i want everyone to know that today i was no shouted for saying on gossip &amp;ldquo;god damn&amp;rdquo;. when i went through back channels to confront the immortal that handed down this punishment, i was told that god damn has always been a swear. i then asked about &amp;ldquo;oh, my god&amp;rdquo; etc, etc. i dont know what it is with some immortals here, but its almost like they don&amp;rsquo;t want us to play here. for them its as simple a command as drink fountain, but to the player it can be such a pain in the ass. so much of a pain, it makes me consider why i play here at all. if it happened once a year or something it would be nothing, but this is getting out of hand. i can only see two solutions: we can give these lowbie immortals more commands than noshout, so they have something better todo than fuck with mortals. its one thing to tease or taunt a mortal, its a whole other can of worms to hinder their game play cause they got nothing better todo. or we can remove the noshout command from them til they get promoted to i higher position. back in the day immortals did cool things for players, some examples: have a &amp;ldquo;manual&amp;rdquo; run quest, god sanc somebody, drop corrupt scrolls around town, march a huge monster into town, hand out cool types of food (sometimes related to the season), etc etc. maybe all these newbie immortals need is some direction, but what the mud needs is some consistency. if i tell someone to fuck off or call something shit (not to be confused with i have to take a shit) yeah a noshout is in order. calling someone names or disrespecting a player base&amp;hellip;you get the picture. but this bullshit with the noshouts has got to stop&amp;hellip;god damn it!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>#vote</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/vote/</link><pubDate>Sun, 12 Dec 2004 20:11:32 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/vote/</guid><description>&lt;div class="post" data-post-id="3277" data-author="guest" data-date="2004-12-12T20:11:32+00:00" data-subject="#vote"&gt;&#13;&#10;&lt;p&gt;(copy/paste from wintin.net forum)&lt;/p&gt;&#10;&lt;p&gt;The Mud Connector (TMC) has a long list of muds - now you can vote for your favourite from within Wintin.Net.&lt;/p&gt;&#10;&lt;p&gt;The syntax is:&lt;/p&gt;&#10;&lt;p&gt;#vote {mud name}&lt;/p&gt;&#10;&lt;p&gt;where &amp;lsquo;mud name&amp;rsquo; is the name of your mud as listed on TMC - note that TMC usually substitutes &amp;lsquo;+&amp;rsquo; for a space. The name must be spelt exactly as in the TMC listings - mouse over your mud&amp;rsquo;s name in the listings and look at the url if in doubt.&lt;/p&gt;&#10;&lt;p&gt;For example to vote for Sloth III you would type&lt;/p&gt;&#10;&lt;p&gt;#vote {SlothMUD+III}&lt;/p&gt;&#10;&lt;p&gt;Note that TMC only gives you one vote per machine per day: there&amp;rsquo;s no point in calling #vote too frequently because TMC will reject any other votes. But by tying your vote to an action (maybe entering or leaving the game) you can make sure you don&amp;rsquo;t miss a day.&lt;/p&gt;&#10;&lt;p&gt;You can download it here&lt;/p&gt;&#10;&lt;p&gt;just double click on the file to install it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Current / Max HP MA MV Prompt</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/current-max-hp-ma-mv-prompt/</link><pubDate>Thu, 09 Dec 2004 00:16:01 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/current-max-hp-ma-mv-prompt/</guid><description>&lt;div class="post" data-post-id="3242" data-author="Strago" data-date="2004-12-09T00:16:01+00:00" data-subject="Current / Max HP MA MV Prompt"&gt;&#13;&#10;&lt;p&gt;Thanks go out to Nascosto for giving me the basic script, I just added the color.&lt;/p&gt;&#10;&lt;p&gt;This script will give you a prompt in the format&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;20[/color:3ul6lou1]/100[/color:3ul6lou1]hp 50[/color:3ul6lou1]/100[/color:3ul6lou1]ma 80[/color:3ul6lou1]/80[/color:3ul6lou1]mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;I found it very useful.&lt;/p&gt;&#10;&lt;p&gt;[code:3ul6lou1]&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash; Trigger 1&lt;/p&gt;&#10;&lt;p&gt;Pattern: &amp;lt;&amp;amp;%d{hp}hp &amp;amp;%d{ma}ma &amp;amp;%d{mv}mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Value:&lt;/p&gt;&#10;&lt;p&gt;@dhp = 4&lt;/p&gt;&#10;&lt;p&gt;#if (@hp &amp;gt; @maxhp*25/100) {@dhp = 6}&lt;/p&gt;&#10;&lt;p&gt;#if (@hp &amp;gt; @maxhp*90/100) {@dhp = 2}&lt;/p&gt;&#10;&lt;p&gt;@dma = 4&lt;/p&gt;&#10;&lt;p&gt;#if (@ma &amp;gt; @maxma*25/100) {@dma = 6}&lt;/p&gt;&#10;&lt;p&gt;#if (@ma &amp;gt; @maxma*90/100) {@dma = 2}&lt;/p&gt;&#10;&lt;p&gt;@dmv = 4&lt;/p&gt;&#10;&lt;p&gt;#if (@mv &amp;gt; @maxmv*25/100) {@dmv = 6}&lt;/p&gt;&#10;&lt;p&gt;#if (@mv &amp;gt; @maxmv*90/100) {@dmv = 2}&lt;/p&gt;&#10;&lt;p&gt;#sub {%ansi(7)&amp;lt;%ansi(@dhp)[@hp]%ansi(7)/%ansi(@dhp)[@maxhp]%ansi(7)hp %ansi(@dma)[@ma]%ansi(7)/%ansi(@dma)[@maxma]%ansi(7)ma %ansi(@dmv)[@mv]%ansi(7)/%ansi(@dmv)[@maxmv]%ansi(7)mv&amp;gt;}&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;Trigger 2&lt;/p&gt;&#10;&lt;p&gt;Pattern: ^You have %d~(&amp;amp;%d{maxhp}&lt;del&gt;) hit, %d&lt;/del&gt;(&amp;amp;%d{maxma}&lt;del&gt;) mana and %d&lt;/del&gt;(&amp;amp;%d{maxmv}~) movement points.&lt;/p&gt;&#10;&lt;p&gt;Value: Leave Blank[/code:3ul6lou1]&lt;/p&gt;&#10;&lt;p&gt;With these triggers everytime you check your score the max values get updated. The values for color changing is:&lt;/p&gt;&#10;&lt;p&gt;Less than 25% is Red&lt;/p&gt;&#10;&lt;p&gt;Less than 90% is Olive&lt;/p&gt;&#10;&lt;p&gt;Greater than 90% is Green&lt;/p&gt;&#10;&lt;p&gt;Good luck with the script.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>AFK script</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/afk-script/</link><pubDate>Wed, 08 Dec 2004 23:38:03 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/afk-script/</guid><description>&lt;div class="post" data-post-id="3241" data-author="Zeizel" data-date="2004-12-08T23:38:03+00:00" data-subject="AFK script"&gt;&#13;&#10;&lt;p&gt;I know of at least one person who&amp;rsquo;s asked for this, so here it is!&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;d like to point out very quickly that sometimes I MUD from my laptop. My laptop is quite a bit slower then my desktop, and I&amp;rsquo;ve noticed it having trouble just keeping up with WinTin. In an effort to reduce CPU load on my laptop, most of my scripts will install and uninstall triggers (or actions, as WinTin calls them) as needed. By minimizing the number of triggers WinTin is actively searching for, I hope to reduce lag as much as possible.&lt;/p&gt;&#10;&lt;p&gt;As for this particular script, simply type &amp;lsquo;afk &lt;reason&gt;&amp;rsquo; to set your status as AFK, and type &amp;lsquo;back&amp;rsquo; to return your status.&lt;/p&gt;&#10;&lt;p&gt;What this script does:&lt;/p&gt;&#10;&lt;p&gt;When first going AFK, you automatically notify your group that you will be afk, and tell them why. The script will also update your title to inform everyone that you are AFK.&lt;/p&gt;&#10;&lt;p&gt;While your status is AFK, any private tells to you will be replied to automatically, informing the person that you are AFK (and why). You will also automatically stretch out your arms every tick (assuming you have your tick counter running).&lt;/p&gt;&#10;&lt;p&gt;When returning from AFK, you will automatically inform your group of your new status. You will also change your title back to the title you were using before going afk.&lt;/p&gt;&#10;&lt;p&gt;To ensure this script runs as &amp;lsquo;advertised,&amp;rsquo; you must have a variable called $charName which contains the name of your character (as it is displayed by the game). As stated above, you must have your tick counter running to benefit from the automatic stretching.&lt;/p&gt;&#10;&lt;p&gt;I hope everyone finds this useful!&lt;/p&gt;&#10;&lt;p&gt;[code:3oh7ns5y]#defgroup {AFK}&lt;/p&gt;&#10;&lt;p&gt;#alias {afk} {#var $afk %0;{gt AFK AFK AFK!!! Reason: $afk};{#action {%1 tells you &amp;lsquo;} {reply [AFK] $afk}};#action {#TICK!!} {stretch};#action {^$charName %0 (level: %1)} {#var $oldTitle %0;#unaction {charName}};score;{title [AFK] $afk}} {G|AFK}&lt;/p&gt;&#10;&lt;p&gt;#alias {back} {gt BACK BACK BACK!!!;#unaction {%1 tells you};#unvar {afk};#unaction {#TICK!!};title $oldTitle;#unvar {oldTitle}} {G|AFK}&lt;/p&gt;&#10;&lt;p&gt;#defgroup {}[/code:3oh7ns5y]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Character for sale!</title><link>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale-666/</link><pubDate>Wed, 08 Dec 2004 14:46:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale-666/</guid><description>&lt;div class="post" data-post-id="3235" data-author="Selane" data-date="2004-12-08T14:46:00+00:00" data-subject="Character for sale!"&gt;&#13;&#10;&lt;p&gt;Not the best, but not the worst. Might be fun to play&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;cleric/monk/necromancer/druid&lt;/p&gt;&#10;&lt;p&gt;Candus the Untitled (level: 11)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Cl: 11&lt;/p&gt;&#10;&lt;p&gt;You are 17 years old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Valkyre.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have 125(125) hit, 136(128) mana and 82(82) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 10.0.&lt;/p&gt;&#10;&lt;p&gt;You have 28566 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have four drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 145589 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 0 days and 2 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 15 / 0, Int: 16, Wis: 18, Dex: 14, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;Looking for gold or shapeshift equipment. If you want to make a serious offer, I&amp;rsquo;ll consider pretty much anything, as I doubt I&amp;rsquo;ll be playing her anytime soon.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>S.M.A.C.</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/s-m-a-c/</link><pubDate>Wed, 08 Dec 2004 03:47:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/s-m-a-c/</guid><description>&lt;div class="post" data-post-id="3229" data-author="Zeizel" data-date="2004-12-08T03:47:23+00:00" data-subject="S.M.A.C."&gt;&#13;&#10;&lt;p&gt;For any fellow anglers out there, I created for myself the &amp;lsquo;fish&amp;rsquo; and &amp;rsquo;nofish&amp;rsquo; commands. Simply type &amp;lsquo;fish&amp;rsquo; to begin fishing, and &amp;rsquo;nofish&amp;rsquo; to stop automatically fishing (you will still need to &amp;lsquo;reelin&amp;rsquo; your current cast).&lt;/p&gt;&#10;&lt;p&gt;Hope &lt;em&gt;someone&lt;/em&gt; finds it usefull, or at least fun :-P&lt;/p&gt;&#10;&lt;p&gt;[code:11hh1wz6]#alias {fish} {/action {^You pull your arm back and try to cast out your line, but it gets all tangled up. Try again.} {castout};/action {^You feel a very solid pull on your line!} {reelin;castout};/action {^Your line suddenly jumps to life&amp;hellip; FISH ON!!!} {reelin;castout};castout} {G|Fishing}&lt;/p&gt;&#10;&lt;p&gt;#alias {nofish} {/unaction {You feel a very solid pull on your line!};/unaction {You pull your arm back and try to cast out your line, but it gets all tangled up. Try again.};/unaction {Your line suddenly jumps to life&amp;hellip; FISH ON!!!}} {G|Fishing}&lt;/p&gt;&#10;&lt;p&gt;[/code:11hh1wz6]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Group list</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/group-list/</link><pubDate>Mon, 06 Dec 2004 18:04:19 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/group-list/</guid><description>&lt;div class="post" data-post-id="3216" data-author="12345" data-date="2004-12-06T18:04:19+00:00" data-subject="Group list"&gt;&#13;&#10;&lt;p&gt;This might already be out there somewhere, but I&amp;rsquo;ll ask because I would find it very useful.&lt;/p&gt;&#10;&lt;p&gt;Does anyone have a client script that will output the group listing to a separate window? I hate trying to read the list in large groups before it gets spammed away, especially if I&amp;rsquo;m trying to protect over someone (or more than one) who died, someone enters the group, leaves the group (Absent), etc.&lt;/p&gt;&#10;&lt;p&gt;If this doesn&amp;rsquo;t exist, what are some other ways folks are dealing with this? Any help is appreciated. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A couple changes...</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-couple-changes/</link><pubDate>Sun, 05 Dec 2004 07:59:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/a-couple-changes/</guid><description>&lt;div class="post" data-post-id="3190" data-author="*Splork*" data-date="2004-12-05T07:59:06+00:00" data-subject="A couple changes..."&gt;&#13;&#10;&lt;p&gt;Greetings, fellow students of the necromantic arts:&lt;/p&gt;&#10;&lt;p&gt;My recent researches into the &amp;lsquo;animate dead&amp;rsquo; spell have finally borne&lt;/p&gt;&#10;&lt;p&gt;fruit. A dark, bloody, clotted fruit. I have pried from the icy clutch of&lt;/p&gt;&#10;&lt;p&gt;Death itself the knowledge of how to apply magical undead control equipment to&lt;/p&gt;&#10;&lt;p&gt;the walking dead generated by said spell. The same research has let me extend&lt;/p&gt;&#10;&lt;p&gt;the duration of the spell a bit, as well as revealing unto me a way to&lt;/p&gt;&#10;&lt;p&gt;generalize the &amp;lsquo;summon horde&amp;rsquo; spell into a skill, using no mana, that can be&lt;/p&gt;&#10;&lt;p&gt;applied to either &amp;lsquo;summon undead&amp;rsquo; or &amp;lsquo;animate dead&amp;rsquo;. I call this skill&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;control horde&amp;rsquo;.&lt;/p&gt;&#10;&lt;p&gt;The necessary spell changes accompany this message, and should have already&lt;/p&gt;&#10;&lt;p&gt;inserted themselves magically into your spell books. You will also find&lt;/p&gt;&#10;&lt;p&gt;attached an elegant and simple technique for determining how close you are to&lt;/p&gt;&#10;&lt;p&gt;the limit of undead you can safely control (&amp;ldquo;safely&amp;rdquo;&amp;hellip; as if any of this was&lt;/p&gt;&#10;&lt;p&gt;really &amp;ldquo;safe&amp;rdquo;) - just type &amp;ldquo;score&amp;rdquo;, and if you are advanced enough in the dark&lt;/p&gt;&#10;&lt;p&gt;arts you will know. And finally, I have enhanced the &amp;lsquo;summon undead&amp;rsquo; spell so&lt;/p&gt;&#10;&lt;p&gt;that you can specify how many undead you wish to summon. Of course if you&amp;rsquo;re&lt;/p&gt;&#10;&lt;p&gt;like me, the answer is invariably &amp;ldquo;all of them&amp;rdquo;.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;the Necromancer Grizelda&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some newbie eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-newbie-eq/</link><pubDate>Sat, 04 Dec 2004 12:09:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-newbie-eq/</guid><description>&lt;div class="post" data-post-id="3174" data-author="impz" data-date="2004-12-04T12:09:41+00:00" data-subject="WTB some newbie eq"&gt;&#13;&#10;&lt;p&gt;wish to have the various eq&lt;/p&gt;&#10;&lt;p&gt;a pair of iron wings&lt;/p&gt;&#10;&lt;p&gt;silver leg plates&lt;/p&gt;&#10;&lt;p&gt;2 swirling red and blue rings ( those -0.3 rings)&lt;/p&gt;&#10;&lt;p&gt;2 steel camail&lt;/p&gt;&#10;&lt;p&gt;Will pay well for each item, and price is definitely negotiable. Find me online.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3196" data-author="impz" data-date="2004-12-05T13:19:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got silver leg plates (tks morphling)&lt;/p&gt;&#10;&lt;p&gt;got iron wings (tks sapient)..&lt;/p&gt;&#10;&lt;p&gt;Still need&lt;/p&gt;&#10;&lt;p&gt;2 swirling red and blue rings&lt;/p&gt;&#10;&lt;p&gt;2 steel camails&lt;/p&gt;&#10;&lt;p&gt;Will pay well!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT Helm of Dwarves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-helm-of-dwarves/</link><pubDate>Sat, 04 Dec 2004 00:37:22 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-helm-of-dwarves/</guid><description>&lt;div class="post" data-post-id="3166" data-author="Mosaix" data-date="2004-12-04T00:37:22+00:00" data-subject="WTB/WTT Helm of Dwarves"&gt;&#13;&#10;&lt;p&gt;WTB or WTT for a Helm of the Dwarves.&lt;/p&gt;&#10;&lt;p&gt;Have a luminescent helm for trade is -.8 +wis +15mana forge&lt;/p&gt;&#10;&lt;p&gt;or have tasty delicious coins.&lt;/p&gt;&#10;&lt;p&gt;Thanks very much!&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bug with natures familiar</title><link>https://forum.slothmud.net/updates/bug-reporting/bug-with-natures-familiar/</link><pubDate>Fri, 03 Dec 2004 12:16:06 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/bug-with-natures-familiar/</guid><description>&lt;div class="post" data-post-id="3135" data-author="Aleczander" data-date="2004-12-03T12:16:06+00:00" data-subject="Bug with natures familiar"&gt;&#13;&#10;&lt;p&gt;When I tried to summon a treant and already had a ghost via summon undead, it told me:&lt;/p&gt;&#10;&lt;p&gt;You already have as many undead as you can handle.&lt;/p&gt;&#10;&lt;p&gt;Which kinda sucks, considering the treant is a wuss that can&amp;rsquo;t be protected.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbies want to make some gold?</title><link>https://forum.slothmud.net/the-emporium/the-emporium/newbies-want-to-make-some-gold/</link><pubDate>Thu, 02 Dec 2004 22:33:07 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/newbies-want-to-make-some-gold/</guid><description>&lt;div class="post" data-post-id="3126" data-author="Akasha2" data-date="2004-12-02T22:33:07+00:00" data-subject="Newbies want to make some gold?"&gt;&#13;&#10;&lt;p&gt;I need some stuff that I&amp;rsquo;m just too lazy to spend the time getting (hey at least I&amp;rsquo;m honest). But I will pay well for the items if someone wants to cycle them for me:&lt;/p&gt;&#10;&lt;p&gt;Black Cloth Sleeves&amp;hellip;&amp;hellip;..Wight/Catacombs-BH&lt;/p&gt;&#10;&lt;p&gt;Runed-sword&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;Nurse/BH Castle-BH&lt;/p&gt;&#10;&lt;p&gt;Steel Ribbed Leg Plates&amp;hellip;Hobgoblin Overseer/Goblin Mines-BH&lt;/p&gt;&#10;&lt;p&gt;And for you non-newbie types, I&amp;rsquo;ll pay even better for:&lt;/p&gt;&#10;&lt;p&gt;a string of yellow tendon&amp;hellip;&amp;hellip;..Yellow_or_Charred Dragon/Orc Mines-Island&lt;/p&gt;&#10;&lt;p&gt;Catch me online, or email me at &lt;a href="mailto:vamp2034@yahoo.com" &gt;vamp2034@yahoo.com&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Xandora&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Animate Dead</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/animate-dead/</link><pubDate>Wed, 01 Dec 2004 13:52:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/animate-dead/</guid><description>&lt;div class="post" data-post-id="3099" data-author="*Splork*" data-date="2004-12-01T13:52:44+00:00" data-subject="Animate Dead"&gt;&#13;&#10;&lt;p&gt;Animate dead has been slightly tweaked. There are now many more mobs available to choose from at all different stages during a necromancer&amp;rsquo;s life. Please refer to the helpfile for anymore information.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;p&gt;Please thank Akasha and Kjartan when you see them for the nice additions.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Exp/Gold Needed for Next Level Script</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/exp-gold-needed-for-next-level-script/</link><pubDate>Tue, 30 Nov 2004 22:24:42 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/exp-gold-needed-for-next-level-script/</guid><description>&lt;div class="post" data-post-id="3084" data-author="karl" data-date="2004-11-30T22:24:42+00:00" data-subject="Exp/Gold Needed for Next Level Script"&gt;&#13;&#10;&lt;p&gt;I have written a Database in zMUD that contains the EXP/Gold information and then uses the output of the score command to set variables so that when you run a single alias, you are given the proper Exp/Gold for each of your 4 classes, that you need for the next level. It also shows you how much currently unused EXP you have.&lt;/p&gt;&#10;&lt;p&gt;If anyone is interested in this I&amp;rsquo;ll post it and the database. Also, if anyone has any suggestions for features for this, please let me know.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Color in #showme</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/color-in-showme/</link><pubDate>Tue, 30 Nov 2004 16:40:10 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/color-in-showme/</guid><description>&lt;div class="post" data-post-id="3083" data-author="Zeizel" data-date="2004-11-30T16:40:10+00:00" data-subject="Color in #showme"&gt;&#13;&#10;&lt;p&gt;Is there any way to apply a color to strings you have WinTin display locally but not send to the MUD? I&amp;rsquo;m interested particularly in #showme and #substitute, although I&amp;rsquo;d assume it works the same throughout the script language.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3098" data-author="guest" data-date="2004-12-01T13:47:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hi &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If you using wintin95, no about #showme, no clue about #substitute (dont use it). If you using wintin.net, there is something in the work/working(?) about #showme, no clue about #subsitute.&lt;/p&gt;&#10;&lt;p&gt;Isabo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Order Undead</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/order-undead/</link><pubDate>Tue, 30 Nov 2004 11:03:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/order-undead/</guid><description>&lt;div class="post" data-post-id="3080" data-author="*Splork*" data-date="2004-11-30T11:03:03+00:00" data-subject="Order Undead"&gt;&#13;&#10;&lt;p&gt;Kjartan has added Order undead to help those of you having trouble with order followers and causing their supplicants to always assist and normally die.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Working on forge. WTT cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/working-on-forge-wtt-cps/</link><pubDate>Mon, 29 Nov 2004 22:13:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/working-on-forge-wtt-cps/</guid><description>&lt;div class="post" data-post-id="3074" data-author="Ki" data-date="2004-11-29T22:13:49+00:00" data-subject="Working on forge. WTT cps"&gt;&#13;&#10;&lt;p&gt;Working on ashens and have multicolor urn and want to trade it for jar of embalming fluid. Catch me online or email at &lt;a href="mailto:steele1993@sbcglobal.net" &gt;steele1993@sbcglobal.net&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;Also looking to purchase feathered cincture cps or completed item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Couple changes affecting supplication</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-changes-affecting-supplication/</link><pubDate>Sun, 28 Nov 2004 16:10:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/couple-changes-affecting-supplication/</guid><description>&lt;div class="post" data-post-id="3069" data-author="guest" data-date="2004-11-28T16:10:09+00:00" data-subject="Couple changes affecting supplication"&gt;&#13;&#10;&lt;p&gt;Hi all &amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;We made call followers available to clerics too. Not cleric primes, just players with cleric in classo. Avatar level 7, see help call followers for details.&lt;/p&gt;&#10;&lt;p&gt;Also, we working on giving align strings when you examine a corpse, if you have necrology learned.&lt;/p&gt;&#10;&lt;p&gt;Hope those two will help a little to make it more useful. We have more changes that we are thinking on, and we also would love to heard REASONABLE sugestions to help us to improve it.&lt;/p&gt;&#10;&lt;p&gt;Isabo&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A poll!</title><link>https://forum.slothmud.net/classes/druid/a-poll/</link><pubDate>Sun, 28 Nov 2004 04:58:53 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/a-poll/</guid><description>&lt;div class="post" data-post-id="3066" data-author="Selane" data-date="2004-11-28T04:58:53+00:00" data-subject="A poll!"&gt;&#13;&#10;&lt;p&gt;(nt)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid forms suggestion</title><link>https://forum.slothmud.net/updates/mud-suggestions/druid-forms-suggestion/</link><pubDate>Sat, 27 Nov 2004 15:11:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/druid-forms-suggestion/</guid><description>&lt;div class="post" data-post-id="3064" data-author="Alexdmage" data-date="2004-11-27T15:11:23+00:00" data-subject="Druid forms suggestion"&gt;&#13;&#10;&lt;p&gt;How about making an animal clans system for druids? I suggest making a 3x40 body item (like Shroud of Ancient Druid 0 AC +1 hpreg +1mareg +mvregen) AND a bunch of different forged shiftable clasps which can be only attached to this armor, cannot be detached and give some bonuses to a corresponding form. Bonuses can be the same for all forms (like +1% hp for each 2 levels above form level - so 5x40 will receive 20% bonus to dragon, 39% bonus to ferret and no bonus for piasa) or can differ from form to form (ferret don&amp;rsquo;t need many hp, hehe, but mv regen would help). We can even unite some forms in one clan - Snake Clan can include Asp, Cobra and possibly Naga, same with spiders, dragons, birds, etc.&lt;/p&gt;&#10;&lt;p&gt;Also, since all 3x40 items have bonuses that could be used by all classes, those clasps can give bonuses for human form as well - like spellbonus for dragon clan, +stab dam for snakes, perma Stone/Iron Skin for trees :) and so on.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid spells suggestion</title><link>https://forum.slothmud.net/updates/mud-suggestions/druid-spells-suggestion/</link><pubDate>Sat, 27 Nov 2004 15:09:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/druid-spells-suggestion/</guid><description>&lt;div class="post" data-post-id="3063" data-author="Alexdmage" data-date="2004-11-27T15:09:17+00:00" data-subject="Druid spells suggestion"&gt;&#13;&#10;&lt;p&gt;Druids got some direct damage spells, but they are way too worthless right now. My suggestion - make more such spells, make them stronger, but add a requirement to casting them based on room type. For instance - make spell like Sonic Blast which would work underwater only. Or make a spell that would only work if room is ON FIRE, or FREEZING, or have not much air, etc. Weather condition can be counted too. (Anyway where could avalanche come from in the city in the middle of summer?)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest EQ for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/quest-eq-for-trade/</link><pubDate>Fri, 26 Nov 2004 22:43:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/quest-eq-for-trade/</guid><description>&lt;div class="post" data-post-id="3060" data-author="Mullah" data-date="2004-11-26T22:43:13+00:00" data-subject="Quest EQ for trade"&gt;&#13;&#10;&lt;p&gt;I have shifting sleeves .6 ac +1dam +10 mv quest medium&lt;/p&gt;&#10;&lt;p&gt;I would like to trade them for something Thirteen can use, since&lt;/p&gt;&#10;&lt;p&gt;he has monk prime sleeves.&lt;/p&gt;&#10;&lt;p&gt;leave offers here or at &lt;a href="mailto:ygol69@hotmail.com" &gt;ygol69@hotmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;or get with me ingame as karkus/thirteen/eva&lt;/p&gt;&#10;&lt;p&gt;aaron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Monk Skill: Feign Death</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-monk-skill-feign-death/</link><pubDate>Fri, 26 Nov 2004 21:31:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-monk-skill-feign-death/</guid><description>&lt;div class="post" data-post-id="3059" data-author="*Splork*" data-date="2004-11-26T21:31:33+00:00" data-subject="New Monk Skill: Feign Death"&gt;&#13;&#10;&lt;p&gt;A new level 28 monk skill has been added, please refer to help feign death for more details.&lt;/p&gt;&#10;&lt;p&gt;Enjoy&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items-635/</link><pubDate>Fri, 26 Nov 2004 21:23:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items-635/</guid><description>&lt;div class="post" data-post-id="3058" data-author="Tetsulunathaya" data-date="2004-11-26T21:23:34+00:00" data-subject="Looking for some items"&gt;&#13;&#10;&lt;p&gt;Hey, looking for a few little items you might have laying around:&lt;/p&gt;&#10;&lt;p&gt;Needing:&lt;/p&gt;&#10;&lt;p&gt;Dirty, Smelly Scarf&lt;/p&gt;&#10;&lt;p&gt;Ring of Blue Fire&lt;/p&gt;&#10;&lt;p&gt;Red Ring of Scales&lt;/p&gt;&#10;&lt;p&gt;Worm Shaped Brooch (2)&lt;/p&gt;&#10;&lt;p&gt;Adamantine Gloves (prefered) [i:1ajhwmij]OR[/i:1ajhwmij] Fish Scale Gauntlets&lt;/p&gt;&#10;&lt;p&gt;Belt of Vitality&lt;/p&gt;&#10;&lt;p&gt;Not really sure of the prices on these, but if ya have one you might get rid of, catch me on line and we can talk.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Tetsu&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Lookin for some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/lookin-for-some-stuff/</link><pubDate>Fri, 26 Nov 2004 17:54:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/lookin-for-some-stuff/</guid><description>&lt;div class="post" data-post-id="3057" data-author="Calim" data-date="2004-11-26T17:54:32+00:00" data-subject="Lookin for some stuff"&gt;&#13;&#10;&lt;p&gt;silver bar, R&amp;rsquo;Lyeh, up to 4 of them&lt;/p&gt;&#10;&lt;p&gt;Page of Information, undead town&lt;/p&gt;&#10;&lt;p&gt;If you have any laying around or some you would like to part with, i have some things we could trade mebbe or i have gold too.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>mithril shirt for trade</title><link>https://forum.slothmud.net/the-emporium/the-emporium/mithril-shirt-for-trade/</link><pubDate>Thu, 25 Nov 2004 02:40:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/mithril-shirt-for-trade/</guid><description>&lt;div class="post" data-post-id="3051" data-author="doug" data-date="2004-11-25T02:40:14+00:00" data-subject="mithril shirt for trade"&gt;&#13;&#10;&lt;p&gt;2.5 +5hp +hp regen i think.&lt;/p&gt;&#10;&lt;p&gt;mudmail ash any reasonable offers&lt;/p&gt;&#10;&lt;p&gt;would be interested in mostly nicer warrior/monk eq&lt;/p&gt;&#10;&lt;p&gt;irrsdescent ring, high orc, beaced bracelets, other interesting stuff&lt;/p&gt;&#10;&lt;p&gt;would also consider nicer necro caster eq&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Emporium</title><link>https://forum.slothmud.net/updates/web-site-suggestions/emporium/</link><pubDate>Wed, 24 Nov 2004 23:05:02 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/emporium/</guid><description>&lt;div class="post" data-post-id="3046" data-author="RR" data-date="2004-11-24T23:05:02+00:00" data-subject="Emporium"&gt;&#13;&#10;&lt;p&gt;Can it be set up so the &amp;lsquo;The Emporium&amp;rsquo; link on the left pane brings you right into it rather than bring you to a new page with only one place to go (that being &amp;lsquo;The Emporium&amp;rsquo;)?.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3053" data-author="guest" data-date="2004-11-25T15:21:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Done.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Shopkeepers</title><link>https://forum.slothmud.net/updates/mud-suggestions/shopkeepers/</link><pubDate>Wed, 24 Nov 2004 20:40:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/shopkeepers/</guid><description>&lt;div class="post" data-post-id="3041" data-author="12345" data-date="2004-11-24T20:40:30+00:00" data-subject="Shopkeepers"&gt;&#13;&#10;&lt;p&gt;Idea for reboots. Reboots are necessary for clearing mob hated lists, cleaning junk off the ground, restocking shopkeeper cash supplies, ect.&lt;/p&gt;&#10;&lt;p&gt;The main thing I don&amp;rsquo;t like about reboots is that it clears shopkeeper inventories. Most folks that have a few characters don&amp;rsquo;t care, but being able to buy equipment from the various shops is a huge bonus to a newbie type who could really use those spiked boots, pearl of the rising tide or mithril axe.&lt;/p&gt;&#10;&lt;p&gt;Shopkeepers have a max number of each item they&amp;rsquo;re willing to carry, and we wouldn&amp;rsquo;t want to impede player&amp;rsquo;s abilities to sell things to the shops. However, it would seem useful if 1 or 2 copies of a few items in each shopkeeper&amp;rsquo;s inventory carried over from crashes/reboots. Would provide a little variation to shopkeeper&amp;rsquo;s inventories and and shops like the auction house wouldn&amp;rsquo;t load completely empty. And it might help out a newbie or two.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some clarification</title><link>https://forum.slothmud.net/classes/druid/some-clarification/</link><pubDate>Wed, 24 Nov 2004 10:33:03 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/some-clarification/</guid><description>&lt;div class="post" data-post-id="3018" data-author="Zeizel" data-date="2004-11-24T10:33:03+00:00" data-subject="Some clarification"&gt;&#13;&#10;&lt;p&gt;I was reading through a lot of the older forum topics last night, and I saw a lot about the nerf&amp;rsquo;ing of various classes. Since most of what I read was conjecture by players, and at least a month old (and I know there have been a lot of changes to the MUD recently), I was wondering if anyone would mind spelling out the benefits of being a Druid Prime over being, say, Druid Tertiary?&lt;/p&gt;&#10;&lt;p&gt;I know primes get Canopied Arbor and Shield of Thorns. (Our tweaked magic-rope and weakened sanc)&lt;/p&gt;&#10;&lt;p&gt;I also know that we get a regen bonus for being Prime, but I&amp;rsquo;m sketchy on exactly what that bonus is. I&amp;rsquo;ve heard from someone in-game that we get a 25% regen bonus, where non-primes get less. I&amp;rsquo;ve also read in the forum that we get a flat +30mr, which I believe I read has been nerfed down a bit.&lt;/p&gt;&#10;&lt;p&gt;As far as shapeshift is concerned, I&amp;rsquo;ve heard rumors that Druid Primes get a bonus to shifted hp/ma/mv. I&amp;rsquo;ve also heard that primes get a bonus to stats, and that we don&amp;rsquo;t get any bonus to shifted forms at all.&lt;/p&gt;&#10;&lt;p&gt;When I started Sloth, I was just coming from an RP enforced MUD, and the reasons I chose Druid as my prime (without knowing much of anything about the MUD) were purely RP driven. I just wanted to play a Druid style character.&lt;/p&gt;&#10;&lt;p&gt;Now that I&amp;rsquo;m beginning to understand a bit more about the mechanics of the game, and I&amp;rsquo;ve noticed that not many people RP, I&amp;rsquo;m wondering exactly how much my choice of primary class is hurting me.&lt;/p&gt;&#10;&lt;p&gt;Is a Wa/Dr just as powerful of a Druid as a Dr/Wa? If so, does the same kind of relationship exist between other classes, or have Druids been singled out?&lt;/p&gt;&#10;&lt;p&gt;Thanks for everyone&amp;rsquo;s input!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Can shifted forms strike?</title><link>https://forum.slothmud.net/classes/druid/can-shifted-forms-strike/</link><pubDate>Tue, 23 Nov 2004 20:27:58 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/can-shifted-forms-strike/</guid><description>&lt;div class="post" data-post-id="3000" data-author="Zeizel" data-date="2004-11-23T20:27:58+00:00" data-subject="Can shifted forms strike?"&gt;&#13;&#10;&lt;p&gt;I noticed that even before I reached Monk lvl 8, I was able to &amp;lsquo;strike&amp;rsquo; while in shifted form. I never hit, but I didn&amp;rsquo;t get the &amp;ldquo;Maybe you should practice that skill first&amp;rdquo; message that I get from kick.&lt;/p&gt;&#10;&lt;p&gt;Now that I have strike from my Monk levels, I still can&amp;rsquo;t land a single hit while shifted. It made sense that I couldn&amp;rsquo;t hit before I learned it naturally, as strike seems dependant on a Monk&amp;rsquo;s knowledge of the &amp;lsquo;ideal&amp;rsquo; place to land a hit.&lt;/p&gt;&#10;&lt;p&gt;Along those lines, though, it makes sense that once a Druid has learned the skill from training as a Monk, he&amp;rsquo;d be able to draw upon that knowledge to land powerful hits while shifted.&lt;/p&gt;&#10;&lt;p&gt;What I&amp;rsquo;d really like is to know if I&amp;rsquo;m just wasting my time typing strike every round while I&amp;rsquo;m shifted.&lt;/p&gt;&#10;&lt;p&gt;Thanks! :-D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB shopping list</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-shopping-list/</link><pubDate>Mon, 22 Nov 2004 23:23:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-shopping-list/</guid><description>&lt;div class="post" data-post-id="2972" data-author="Mosaix" data-date="2004-11-22T23:23:28+00:00" data-subject="WTB shopping list"&gt;&#13;&#10;&lt;p&gt;Cracked crystal ball&lt;/p&gt;&#10;&lt;p&gt;Ring of the Survivors&lt;/p&gt;&#10;&lt;p&gt;Mithril Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;Set of Scales&lt;/p&gt;&#10;&lt;p&gt;Map of the World&lt;/p&gt;&#10;&lt;p&gt;Vial of Saints blood&lt;/p&gt;&#10;&lt;p&gt;Thanks much, tyring to finish some stuff, I appreciate the help.&lt;/p&gt;&#10;&lt;p&gt;Catch me here or online!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2974" data-author="Mosaix" data-date="2004-11-22T23:55:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got ring of the survivors thank you!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2976" data-author="Mosaix" data-date="2004-11-23T00:57:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got mithril guards, thank you!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3009" data-author="Mosaix" data-date="2004-11-24T01:32:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got cracked crystal ball thank you&lt;/p&gt;&#10;&lt;p&gt;Also now looking for a Sable Blood Rune, if you have this and want to sell let me know plze, thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for comps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-comps/</link><pubDate>Mon, 22 Nov 2004 21:24:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-comps/</guid><description>&lt;div class="post" data-post-id="2971" data-author="doug" data-date="2004-11-22T21:24:49+00:00" data-subject="looking for comps"&gt;&#13;&#10;&lt;p&gt;need:&lt;/p&gt;&#10;&lt;p&gt;blood of anicent beholder pops in Beholder Den in Shadow realm&lt;/p&gt;&#10;&lt;p&gt;claws of a dragon is on Rystoniden in Shadow Realm&lt;/p&gt;&#10;&lt;p&gt;have:&lt;/p&gt;&#10;&lt;p&gt;lots of stuff and gobs of gold.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Fortune</title><link>https://forum.slothmud.net/town-crier/newbie-questions/fortune/</link><pubDate>Mon, 22 Nov 2004 16:59:37 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/fortune/</guid><description>&lt;div class="post" data-post-id="2967" data-author="12345" data-date="2004-11-22T16:59:37+00:00" data-subject="Fortune"&gt;&#13;&#10;&lt;p&gt;Silly question. Has anyone played with the fortune spell? Is it just a play spell or does it have an actual use? Reading the help file, it looks kinda like a Wand of Wonder, which was a little like playing Russian Roulette in most cases.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2970" data-author="Deju" data-date="2004-11-22T20:27:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It is pretty much like playing russian roulette, but the positive effects can be pretty nice (-1ac, +1dam, etc..)&lt;/p&gt;&#10;&lt;p&gt;I use it quite often.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Track Skill</title><link>https://forum.slothmud.net/updates/bug-reporting/track-skill/</link><pubDate>Mon, 22 Nov 2004 10:51:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/track-skill/</guid><description>&lt;div class="post" data-post-id="2956" data-author="guest" data-date="2004-11-22T10:51:15+00:00" data-subject="Track Skill"&gt;&#13;&#10;&lt;p&gt;Just wondering when track will be fixed back to what it used to be cuz&lt;/p&gt;&#10;&lt;p&gt;I heard it was only temporary?&lt;/p&gt;&#10;&lt;p&gt;If it ain&amp;rsquo;t gonna be fixed, then drachma for the manual is way not worth it.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Are _all_ weapons pointy?</title><link>https://forum.slothmud.net/classes/monk/are-all-weapons-pointy/</link><pubDate>Mon, 22 Nov 2004 05:00:55 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/are-all-weapons-pointy/</guid><description>&lt;div class="post" data-post-id="2953" data-author="Zeizel" data-date="2004-11-22T05:00:55+00:00" data-subject="Are _all_ weapons pointy?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m a Dr/M/N/Mo, and this is my first char. That said, I found a bull whip today and decided to try striking with it wielded. Apparently, a bull whip is a pointy weapon?&lt;/p&gt;&#10;&lt;p&gt;I can understand that when wielding a sword/axe/pike/club/etc, it might be tough to maneuver yourself so that you can get just the right angle for a striking blow. I don&amp;rsquo;t think a whip would impede that kind of precision, though.&lt;/p&gt;&#10;&lt;p&gt;Is there any kind of weapon that allows strike? I can&amp;rsquo;t really do much damage bare-handed, because Monk is my quad class, but I&amp;rsquo;d be willing to take a decrease in weapon damage if it let me use strike instead of kick. Or am I going to just wish I&amp;rsquo;d picked Warrior instead of Monk until I make a new character?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Three New Warrior Skills: Bloodrage, Engage, and Entrench</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/three-new-warrior-skills-bloodrage-engage-and-entrench/</link><pubDate>Sun, 21 Nov 2004 19:26:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/three-new-warrior-skills-bloodrage-engage-and-entrench/</guid><description>&lt;div class="post" data-post-id="2943" data-author="*Splork*" data-date="2004-11-21T19:26:50+00:00" data-subject="Three New Warrior Skills: Bloodrage, Engage, and Entrench"&gt;&#13;&#10;&lt;p&gt;Posted: Nov 16, 2004 - 10:24 AM Post subject: Three new warrior&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;A new, level 18 warrior skill has been added. Please see help bloodrage for more information.&lt;/p&gt;&#10;&lt;p&gt;A level 28 skill called entrench. Please refer to the help file.&lt;/p&gt;&#10;&lt;p&gt;Also, a new level 33 warrior skill has been added. Please refer to help engage for more details.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-stuff/</link><pubDate>Sun, 21 Nov 2004 15:51:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-stuff/</guid><description>&lt;div class="post" data-post-id="2931" data-author="Stryker" data-date="2004-11-21T15:51:57+00:00" data-subject="Looking for stuff"&gt;&#13;&#10;&lt;p&gt;Looking for&lt;/p&gt;&#10;&lt;p&gt;2-ruby clasps, the sun emblem shapeshift ones&lt;/p&gt;&#10;&lt;p&gt;dolphinskin boots&lt;/p&gt;&#10;&lt;p&gt;Catch me online or post here. Have a bunch of stuff for trade.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spirit watchers</title><link>https://forum.slothmud.net/updates/mud-suggestions/spirit-watchers/</link><pubDate>Sun, 21 Nov 2004 15:36:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/spirit-watchers/</guid><description>&lt;div class="post" data-post-id="2930" data-author="Weasel" data-date="2004-11-21T15:36:22+00:00" data-subject="spirit watchers"&gt;&#13;&#10;&lt;p&gt;A suggestion.. if I have more than one spirit watcher active, it would be helpful if instead of saying:&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Weasel&amp;rsquo;s homunculus tells you &amp;lsquo;I sense your target is coming, sir.&amp;rsquo;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;it would instead actually tell you which one of my watchers is telling me that.. maybe by using the name of that particular watcher. I know once the mob repops it will tell you with the message (for example):&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;Weasel&amp;rsquo;s homunculus tells you &amp;lsquo;I&amp;rsquo;ve found Narmer in House of the Paladin, sir!&amp;rsquo;&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;but you get my point, right?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Obsidian Pearl</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-obsidian-pearl/</link><pubDate>Thu, 18 Nov 2004 07:40:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-obsidian-pearl/</guid><description>&lt;div class="post" data-post-id="2917" data-author="kosowar" data-date="2004-11-18T07:40:24+00:00" data-subject="Looking for Obsidian Pearl"&gt;&#13;&#10;&lt;p&gt;Sorry to bother with such thingies, but if some one has one, i&amp;rsquo;ll be glad to buy it. Thanks!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some goodies</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-goodies/</link><pubDate>Thu, 18 Nov 2004 04:56:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-goodies/</guid><description>&lt;div class="post" data-post-id="2914" data-author="Mosaix" data-date="2004-11-18T04:56:38+00:00" data-subject="WTB some goodies"&gt;&#13;&#10;&lt;p&gt;WTB&lt;/p&gt;&#10;&lt;p&gt;Yooper prisoner charm&lt;/p&gt;&#10;&lt;p&gt;Cracked Crystal Ball&lt;/p&gt;&#10;&lt;p&gt;name your price :)&lt;/p&gt;&#10;&lt;p&gt;Thanks if you have these, catch me online or post here.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>need some things</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-some-things/</link><pubDate>Wed, 17 Nov 2004 12:23:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-some-things/</guid><description>&lt;div class="post" data-post-id="2908" data-author="Alberich" data-date="2004-11-17T12:23:19+00:00" data-subject="need some things"&gt;&#13;&#10;&lt;p&gt;looking for -&lt;/p&gt;&#10;&lt;p&gt;strap of leatherlike flesh&lt;/p&gt;&#10;&lt;p&gt;thunderbolt&lt;/p&gt;&#10;&lt;p&gt;guards cloaked in shadow&lt;/p&gt;&#10;&lt;p&gt;lost cross signet ring (x2 preferably)&lt;/p&gt;&#10;&lt;p&gt;would prefer to pay gold, have some random stuff like blood covered boots, chiseled granite greaves, ashen bracelets, war greaves, etc to trade possibly - get ahold of me if you have anything.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2915" data-author="rith" data-date="2004-11-18T05:11:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I might have the guards you seek, catch me online.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>about mountability</title><link>https://forum.slothmud.net/updates/mud-suggestions/about-mountability/</link><pubDate>Tue, 16 Nov 2004 15:15:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/about-mountability/</guid><description>&lt;div class="post" data-post-id="2892" data-author="Alexdmage" data-date="2004-11-16T15:15:38+00:00" data-subject="about mountability"&gt;&#13;&#10;&lt;p&gt;C&amp;rsquo;mon, give the ability to be mounted to big druid shapes!&lt;/p&gt;&#10;&lt;p&gt;Anyway, shapeshifting works best if there is someone who can damn/blind/web mob and heal you, even if that someone do not enters fight. So let him be riding :) . Just imagine - huge fierce dragon and a beautiful female bard/cleric on his back - it&amp;rsquo;s a classic picture :) . Seriously, I don&amp;rsquo;t see any reason why this can&amp;rsquo;t be done. Surely, right now there are some bugs when tranportation spells are used while mounted, but that needs to be fixed anyway. And if you don&amp;rsquo;t want for someone to mount you against your will you can allow mounting only to a person you follow. If that was me I would give mountability to form starting from Roc or even Griffon, leaving Crocodile and Naga (mythic forms probably should be left unmountable too - I mean if equanimity doesn&amp;rsquo;t work with them, why would they allow someone on their back?).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for some items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items/</link><pubDate>Mon, 15 Nov 2004 21:35:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-some-items/</guid><description>&lt;div class="post" data-post-id="2871" data-author="Deju" data-date="2004-11-15T21:35:25+00:00" data-subject="Looking for some items"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;I am looking for volcanic guards and mosaic gloves.&lt;/p&gt;&#10;&lt;p&gt;I have the following available for trade:&lt;/p&gt;&#10;&lt;p&gt;War Greaves&lt;/p&gt;&#10;&lt;p&gt;Thunderbolt&lt;/p&gt;&#10;&lt;p&gt;Restring&lt;/p&gt;&#10;&lt;p&gt;Onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;some other small stuff&lt;/p&gt;&#10;&lt;p&gt;coins&lt;/p&gt;&#10;&lt;p&gt;Catch me online if you have either of these items and are willing to trade.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>hm, new warrior skill</title><link>https://forum.slothmud.net/updates/mud-suggestions/hm-new-warrior-skill/</link><pubDate>Mon, 15 Nov 2004 16:50:22 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/hm-new-warrior-skill/</guid><description>&lt;div class="post" data-post-id="2844" data-author="Alexdmage" data-date="2004-11-15T16:50:22+00:00" data-subject="hm, new warrior skill"&gt;&#13;&#10;&lt;p&gt;Now warriors received yet another skill, Bloodrage&amp;hellip; It seems that this skill have some similarities to spectral shield; I mean, if spectral will use a spells that deal damage to give you mana to spend on your own spells (probably healing) then this skill uses normal attacks that deal damage to regen your hp faster (or it gives mareg too?). Kind of prove that all skills have some sort of analog using the same principle.&lt;/p&gt;&#10;&lt;p&gt;If so then how about making a skill/spell that would work like wraithform but for spells? As far as i can understand wraithform forces mob to roll twice (or more) against players AC, and attack hits only if all rolls was successful. Saves works like AC but for spells, with one difference that high level players are failing save rarely. Then my suggestion - made it a skill/spell that forces a player to roll saves twice (or more) and if all saves are made, then player is unaffected by spell entirely instead of just taking half damage. Monks and probably Mages are most suitable classes to be given such skill/spell IMHO. In case of Monks it can be a skill like Empty Body, which will allow magical energies to pass through you, while in case of Mages some kind of auto-dispelling incoming spells (probably consuming normal dispel cost for each magical attack) would work.&lt;/p&gt;&#10;&lt;p&gt;OR we can make an analog for protect skill, making user redirect magical attacks thrown on protected person to user himself. (would be nice for necros, who got their spectral quite nerfed, even if it can be cast in combat now&amp;hellip; such thing will increase usage of spectral in groups much more then just allowance of combat-casting)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: mithril rings and golden thread</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mithril-rings-and-golden-thread/</link><pubDate>Mon, 15 Nov 2004 00:41:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mithril-rings-and-golden-thread/</guid><description>&lt;div class="post" data-post-id="2831" data-author="doug" data-date="2004-11-15T00:41:24+00:00" data-subject="wtb: mithril rings and golden thread"&gt;&#13;&#10;&lt;p&gt;Will buy any all your mihtril rings. Also need either golden thread or the golden nugget from moria.&lt;/p&gt;&#10;&lt;p&gt;Will pay gold for rings, or swap out eq if you have a lot of them. Will trade or buy the gold nugget/thread.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;-doug&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-some-stuff/</link><pubDate>Sun, 14 Nov 2004 04:58:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-some-stuff/</guid><description>&lt;div class="post" data-post-id="2817" data-author="Mosaix" data-date="2004-11-14T04:58:04+00:00" data-subject="WTT some stuff"&gt;&#13;&#10;&lt;p&gt;I have:&lt;/p&gt;&#10;&lt;p&gt;1 restring maybe 2 :)&lt;/p&gt;&#10;&lt;p&gt;Luminescent Helm -.8ac +15mana +wis forge, possibly cant be made anymore as to date no-one knows where spectacles pop since mage tower was taken out. If you do know where spectacles pop, please tell Blackmore.&lt;/p&gt;&#10;&lt;p&gt;String of Yellow Tendon +.1ac +con +5 mana&lt;/p&gt;&#10;&lt;p&gt;Pitch Black Greaves +10 mana +Con&lt;/p&gt;&#10;&lt;p&gt;Golden Choker -.2ac +5 mana +2mana regen forge, also comp for Yooper guards.&lt;/p&gt;&#10;&lt;p&gt;Tasty coins&lt;/p&gt;&#10;&lt;p&gt;I am looking for:&lt;/p&gt;&#10;&lt;p&gt;Yooper Guards&lt;/p&gt;&#10;&lt;p&gt;Rune of Netherworld&lt;/p&gt;&#10;&lt;p&gt;Catch me online, or post here please, thanks much!&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Skull of the Innocent</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-skull-of-the-innocent-599/</link><pubDate>Sun, 14 Nov 2004 02:41:12 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-skull-of-the-innocent-599/</guid><description>&lt;div class="post" data-post-id="2816" data-author="Weasel" data-date="2004-11-14T02:41:12+00:00" data-subject="WTB Skull of the Innocent"&gt;&#13;&#10;&lt;p&gt;WTB Skull of the Innocent ..will pay around 17.5mil, negotiable for more.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: 2xring ribbons</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2xring-ribbons/</link><pubDate>Sun, 14 Nov 2004 02:32:09 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2xring-ribbons/</guid><description>&lt;div class="post" data-post-id="2815" data-author="Ezekiel" data-date="2004-11-14T02:32:09+00:00" data-subject="WTB: 2xring ribbons"&gt;&#13;&#10;&lt;p&gt;wtb: 2x ring ribbons&amp;hellip;yes i know they&amp;rsquo;re no longer in game and i know they&amp;rsquo;re simply detect invis clasps&amp;hellip;save yourself the breath. will pay well for them&amp;hellip;6 mil each or so&amp;hellip;negotiable&amp;hellip;catch me online or email at &lt;a href="mailto:jc27200@hotmail.com" &gt;jc27200@hotmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;-Ezekiel&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for a couple of things</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-a-couple-of-things/</link><pubDate>Sun, 14 Nov 2004 02:21:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-a-couple-of-things/</guid><description>&lt;div class="post" data-post-id="2814" data-author="Xandora" data-date="2004-11-14T02:21:04+00:00" data-subject="looking for a couple of things"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s a long shot, but I am looking for these:&lt;/p&gt;&#10;&lt;p&gt;[2] clouded glass rings&lt;/p&gt;&#10;&lt;p&gt;OR&lt;/p&gt;&#10;&lt;p&gt;[2] ether bands&lt;/p&gt;&#10;&lt;p&gt;AND&lt;/p&gt;&#10;&lt;p&gt;Shield of the Rose &amp;ndash; off of Phoom&lt;/p&gt;&#10;&lt;p&gt;will pay well for any of these, see me online, or post a reply here.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2836" data-author="madmax" data-date="2004-11-15T12:20:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I would like to find a couple of them too. BTW, why were thry taken out of the game?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some more suggestions</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-more-suggestions/</link><pubDate>Sat, 13 Nov 2004 11:51:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-more-suggestions/</guid><description>&lt;div class="post" data-post-id="2809" data-author="Alexdmage" data-date="2004-11-13T11:51:54+00:00" data-subject="some more suggestions"&gt;&#13;&#10;&lt;p&gt;It would be nice if we could somehow sense usage of magical transportation spells in the area. (gate, teleport, etc)&lt;/p&gt;&#10;&lt;p&gt;Ppl using many eq sets are really spamming when they start to put their eq in container. My suggestion - make it possible to put &lt;em&gt;labels&lt;/em&gt; on eq adding user defined keyword to them. It could be a spell or a new shop. Then all they will have to do is &lt;em&gt;put all.manaset in robe&lt;/em&gt; which is not nearly as spamming as putting items one by one.&lt;/p&gt;&#10;&lt;p&gt;If you don&amp;rsquo;t want to give monks additional bonuses for not using shields, then at least make flurry always active when not using shield (if learned of course).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Karkus for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/karkus-for-sale/</link><pubDate>Fri, 12 Nov 2004 22:09:27 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/karkus-for-sale/</guid><description>&lt;div class="post" data-post-id="2803" data-author="Mullah" data-date="2004-11-12T22:09:27+00:00" data-subject="Karkus for sale"&gt;&#13;&#10;&lt;p&gt;karkus&lt;/p&gt;&#10;&lt;p&gt;15 18 17 16 17&lt;/p&gt;&#10;&lt;p&gt;ne dr mo cl&lt;/p&gt;&#10;&lt;p&gt;40 40 40 18&lt;/p&gt;&#10;&lt;p&gt;most powerful classo ingame&lt;/p&gt;&#10;&lt;p&gt;might come with +15 control if the money is right&lt;/p&gt;&#10;&lt;p&gt;100$ any interest&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wtb or Trade for Some Mystical Eye cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-or-trade-for-some-mystical-eye-cps/</link><pubDate>Fri, 12 Nov 2004 08:01:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-or-trade-for-some-mystical-eye-cps/</guid><description>&lt;div class="post" data-post-id="2795" data-author="Hotara" data-date="2004-11-12T08:01:49+00:00" data-subject="Wtb or Trade for Some Mystical Eye cps"&gt;&#13;&#10;&lt;p&gt;Alright, I need the following two cps :&lt;/p&gt;&#10;&lt;p&gt;Bricks and Ember&lt;/p&gt;&#10;&lt;p&gt;If you have them, please toss me a note, maybe we can make a deal. I have coins and various other items that may interest you.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb tanzanite cps. 5mil each.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tanzanite-cps-5mil-each/</link><pubDate>Thu, 11 Nov 2004 09:18:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tanzanite-cps-5mil-each/</guid><description>&lt;div class="post" data-post-id="2770" data-author="Leizu" data-date="2004-11-11T09:18:43+00:00" data-subject="wtb tanzanite cps. 5mil each."&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;d like to get 2 sets of tanzanite cps. Offering 5m for each cp I need (atm I need almost everything)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2779" data-author="Mosaix" data-date="2004-11-11T15:32:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I have bag of boulders, catch me online if you need them.&lt;/p&gt;&#10;&lt;p&gt;Mosaix&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2782" data-author="rith" data-date="2004-11-11T18:41:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I got the forge note. Catch me online too :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2783" data-author="Leizu" data-date="2004-11-11T18:59:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks for the bag.&lt;/p&gt;&#10;&lt;p&gt;no need in the note. (thanks for offer too :P)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for components...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-components/</link><pubDate>Thu, 11 Nov 2004 08:38:45 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-components/</guid><description>&lt;div class="post" data-post-id="2768" data-author="Gul" data-date="2004-11-11T08:38:45+00:00" data-subject="Looking for components..."&gt;&#13;&#10;&lt;p&gt;I need&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Huge Steel Hoop&lt;/p&gt;&#10;&lt;p&gt;Iron Mask Massive&lt;/p&gt;&#10;&lt;p&gt;Piece of Inscribed Orc Skin&lt;/p&gt;&#10;&lt;p&gt;Mithril Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;Cracked Crystal Ball&lt;/p&gt;&#10;&lt;p&gt;Guards Cloaked in Shadow&lt;/p&gt;&#10;&lt;p&gt;Quartz Shield&lt;/p&gt;&#10;&lt;p&gt;tainted red scales of a pyrohydra&lt;/p&gt;&#10;&lt;p&gt;a pair of cobra fangs&lt;/p&gt;&#10;&lt;p&gt;any cps of Tanzanite of Omah&lt;/p&gt;&#10;&lt;p&gt;I have&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;+shock gears(band of water, oval stone ring, paint-bucket, mailed gloves, dwarven ringmail)&lt;/p&gt;&#10;&lt;p&gt;mystical eye or its all cps&lt;/p&gt;&#10;&lt;p&gt;cinquedeas, ashen bracelets, mosaic boots, Ring of Ancient Evil,&lt;/p&gt;&#10;&lt;p&gt;and other stuffs and coins&lt;/p&gt;&#10;&lt;p&gt;If you have something what I need, let me know&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Little fix</title><link>https://forum.slothmud.net/updates/mud-suggestions/little-fix/</link><pubDate>Wed, 10 Nov 2004 19:49:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/little-fix/</guid><description>&lt;div class="post" data-post-id="2757" data-author="Viator" data-date="2004-11-10T19:49:58+00:00" data-subject="Little fix"&gt;&#13;&#10;&lt;p&gt;&amp;lt;627hp 126ma 65mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;A firenewt worker misses you with his pound.&lt;/p&gt;&#10;&lt;p&gt;You slash a firenewt guard extremely hard.&lt;/p&gt;&#10;&lt;p&gt;A firenewt guard charges and bashes into you!&lt;/p&gt;&#10;&lt;p&gt;Viator staggers.&lt;/p&gt;&#10;&lt;p&gt;You stagger but manage to keep your feet.&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Viator staggers&amp;rsquo; is unnecessary here. Or not?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2762" data-author="kjartan" data-date="2004-11-11T02:25:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks. I&amp;rsquo;ll fix that.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB some Druid Stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-druid-stuff/</link><pubDate>Wed, 10 Nov 2004 05:14:21 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-druid-stuff/</guid><description>&lt;div class="post" data-post-id="2740" data-author="Xandora" data-date="2004-11-10T05:14:21+00:00" data-subject="WTB some Druid Stuff"&gt;&#13;&#10;&lt;p&gt;WTB/T:&lt;/p&gt;&#10;&lt;p&gt;Thick Leather Belt Wight/Moria&lt;/p&gt;&#10;&lt;p&gt;[2] Luminirferous Rings Magician/Tower of Nexalism&lt;/p&gt;&#10;&lt;p&gt;[2] Silken Cuffs Enea&amp;rsquo;s Tree Tender/Enea&amp;rsquo;s Temple&lt;/p&gt;&#10;&lt;p&gt;Have to trade:&lt;/p&gt;&#10;&lt;p&gt;Cloak of infinite Shadows -.7ac Mw Mba [OR]&lt;/p&gt;&#10;&lt;p&gt;[2] crystal pendants -.4ac +1int&lt;/p&gt;&#10;&lt;p&gt;1 hex token&lt;/p&gt;&#10;&lt;p&gt;or can buy straight out with coins.&lt;/p&gt;&#10;&lt;p&gt;If you have any +mana or +mr items you&amp;rsquo;d like to sell/trade that have [OR] druid restricts, catch me online.&lt;/p&gt;&#10;&lt;p&gt;Xandora&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Instant Messenger</title><link>https://forum.slothmud.net/updates/web-site-suggestions/instant-messenger/</link><pubDate>Tue, 09 Nov 2004 12:18:23 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/instant-messenger/</guid><description>&lt;div class="post" data-post-id="2715" data-author="blackmore" data-date="2004-11-09T12:18:23+00:00" data-subject="Instant Messenger"&gt;&#13;&#10;&lt;p&gt;Can instant messages be changed so that we can delete them without replying? It seems stupid that if I don&amp;rsquo;t want to reply, I have to close the message, then go to my list of messages, just so I can delete the one I just read.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for Mosaic Gauntlets</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-mosaic-gauntlets/</link><pubDate>Tue, 09 Nov 2004 03:08:35 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-mosaic-gauntlets/</guid><description>&lt;div class="post" data-post-id="2705" data-author="Deju" data-date="2004-11-09T03:08:35+00:00" data-subject="Looking for Mosaic Gauntlets"&gt;&#13;&#10;&lt;p&gt;Hey All -&lt;/p&gt;&#10;&lt;p&gt;I am looking for Mosaic Gaunts. I have some decent eq for trade, and of course coins.&lt;/p&gt;&#10;&lt;p&gt;Catch me online or drop a note here if you are interested.&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard problems / suggestions</title><link>https://forum.slothmud.net/classes/bard/bard-problems-suggestions/</link><pubDate>Mon, 08 Nov 2004 16:57:18 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/bard-problems-suggestions/</guid><description>&lt;div class="post" data-post-id="2686" data-author="blackmore" data-date="2004-11-08T16:57:18+00:00" data-subject="Bard problems / suggestions"&gt;&#13;&#10;&lt;p&gt;Jake said over gossip this weekend that bard was the least frequently chosen class, so I thought it would be a good time for me to post some comments and ideas about bards.&lt;/p&gt;&#10;&lt;p&gt;Bards suck at soloing. I&amp;rsquo;m not necessarily saying they shouldn&amp;rsquo;t suck, just stating it as a fact. The good solo classes have either a strong opening move (like backstab), or a strong defense (like images). Bards have neither an opening move nor any defense - they have to rely on their other classes for this, which leads to my next point&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Most bard songs seem to be worthless unless you wear +charisma equipment, which prevents you from wearing +dam, +hand dam, +dam reduce, etc eq, which is what makes opening moves worthwhile - so I end up leading with cry or web.&lt;/p&gt;&#10;&lt;p&gt;Back to +charisma for a second. Nearly every bard song relies on it. There are a few songs you can use without any, but mobs make nearly all of their saves without it. Imagine having to wear special eq just for blind, or web, or damn to work. I don&amp;rsquo;t even know the names of half of my songs, because I got tired of them failing when I got them, and haven&amp;rsquo;t gone back and tried them since.&lt;/p&gt;&#10;&lt;p&gt;Being the first bard to avatar, and being level 1 avatar, I don&amp;rsquo;t have a lot of information on how bards are affected at avatar levels, but there&amp;rsquo;s nothing I see that indicates an increase of power for bards. Although some of the new skills and spells are really sweet, there&amp;rsquo;s certainly no new songs or spells that increase a bard&amp;rsquo;s power. I&amp;rsquo;d hate to think that at 5x40, my prime class is no more powerful than it was at 1x40.&lt;/p&gt;&#10;&lt;p&gt;Some avatar level songs for bards:&lt;/p&gt;&#10;&lt;p&gt;increased spell bonus, heal bonus, hp regen bonus, mr bonus, any sort of bonus - while players are awake.&lt;/p&gt;&#10;&lt;p&gt;A song that forces an area to reset, or lets an area reset while ppl are in it when it normally wouldn&amp;rsquo;t, or speeds up the reset time - these are all odd, but then again so is 7 luck gods.&lt;/p&gt;&#10;&lt;p&gt;I welcome comments and suggestions, but before you say &amp;ldquo;deal with it&amp;rdquo;, I&amp;rsquo;m not complaining about bards, I like my choice, it suits what I like doing. However, there&amp;rsquo;s reasons why bards aren&amp;rsquo;t popular, so I&amp;rsquo;m trying to offer thoughts on why.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some spells suggestions.</title><link>https://forum.slothmud.net/updates/mud-suggestions/some-spells-suggestions/</link><pubDate>Mon, 08 Nov 2004 12:47:56 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/some-spells-suggestions/</guid><description>&lt;div class="post" data-post-id="2674" data-author="Alexdmage" data-date="2004-11-08T12:47:56+00:00" data-subject="Some spells suggestions."&gt;&#13;&#10;&lt;p&gt;Our immortals seem to be in the mood to make some changes and additions to a mud, so i decided to make some more random suggestions on spells and skills.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Low level mage spells Chill Touch, Burning Hands and Shocking Grasp. All this attacks are made by performing a touch, so it would be nice if at higher levels there would be a spell that will add them as a proc to unarmed attacks made by caster. It would be useful when fighting mobs that require proc weapon to be defeated or even more usefull if a caster have monk in classo. This could be made by creating a magical weapon like spiritual hammer, that allow usage of monks skills like flurry and strike. Adding Vampiric Touch as a proc would probably be an overpower tho.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Raise Dead. There are no abilities except Raise Dead that can be used by only one class. You was talking about increasing gropability of Ne and Dr class, then give one of them an analog of this spell! If you give it to Necro, you can make it a flawed version or Raise Dead, afflicting raised player with weaken or disease or something. (lepricosy disease looks bad&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;enough imho) If you give it to Druid (some kind of Regrowth) you can make it work like death pact, or just increase players hp, making it harder to raise a player with -623 hp then with -11 hp.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New low level druid forms</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-low-level-druid-forms/</link><pubDate>Sun, 07 Nov 2004 19:43:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-low-level-druid-forms/</guid><description>&lt;div class="post" data-post-id="2663" data-author="*Splork*" data-date="2004-11-07T19:43:45+00:00" data-subject="New low level druid forms"&gt;&#13;&#10;&lt;p&gt;Two new low level druid forms have been added on reboot.&lt;/p&gt;&#10;&lt;p&gt;Level 12: Drake Breathe Weapons: Fire&lt;/p&gt;&#10;&lt;p&gt;Level 26: Spider Poison Bite, Web&lt;/p&gt;&#10;&lt;p&gt;We are making a concerted effort to improve the low level forms. Feel free to email us any ideas on new forms or useful new commands.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Thanks to Akasha for the two ideas and Jyan for his always improving MUDL.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Low level druid form changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/low-level-druid-form-changes/</link><pubDate>Sat, 06 Nov 2004 14:40:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/low-level-druid-form-changes/</guid><description>&lt;div class="post" data-post-id="2628" data-author="*Splork*" data-date="2004-11-06T14:40:50+00:00" data-subject="Low level druid form changes"&gt;&#13;&#10;&lt;p&gt;The lower forms for druids have been increased in an attempt to make them more playable.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cleric &amp; Monk changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cleric-monk-changes/</link><pubDate>Sat, 06 Nov 2004 12:13:52 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cleric-monk-changes/</guid><description>&lt;div class="post" data-post-id="2625" data-author="*Splork*" data-date="2004-11-06T12:13:52+00:00" data-subject="Cleric &amp;amp; Monk changes"&gt;&#13;&#10;&lt;p&gt;) The effectiveness of Aerial Servant has been increased.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Protect is now a level 1 monk skill rather than level 20&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>maproom?</title><link>https://forum.slothmud.net/updates/web-site-suggestions/maproom/</link><pubDate>Sat, 06 Nov 2004 01:20:18 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/maproom/</guid><description>&lt;div class="post" data-post-id="2612" data-author="Alberich" data-date="2004-11-06T01:20:18+00:00" data-subject="maproom?"&gt;&#13;&#10;&lt;p&gt;I suppose this isn&amp;rsquo;t really a suggestion, but what happened to the maproom? It&amp;rsquo;s been broken for awhile :(&lt;/p&gt;&#10;&lt;p&gt;also&amp;hellip; was the top20 list just to show that it can actually be done, or will it be updated at some point?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2652" data-author="Enea" data-date="2004-11-07T14:50:56+00:00" data-subject="re: maproom"&gt;&#13;&#10;&lt;p&gt;Sorry about the problem w/ the maproom page&amp;ndash; I accidentally overwrote it with a page that just kept redirecting it back to the same redirect page over &amp;amp; over.&lt;/p&gt;&#10;&lt;p&gt;i.e.,&lt;/p&gt;&#10;&lt;p&gt;10: goto 0&lt;/p&gt;&#10;&lt;p&gt;Anyway, I found a backup yesterday &amp;amp; put it where it belongs. Everything is back to normal.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Comments field added to eqlist</title><link>https://forum.slothmud.net/updates/website-updates/comments-field-added-to-eqlist/</link><pubDate>Fri, 05 Nov 2004 02:00:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/comments-field-added-to-eqlist/</guid><description>&lt;div class="post" data-post-id="2586" data-author="Enea" data-date="2004-11-05T02:00:28+00:00" data-subject="Comments field added to eqlist"&gt;&#13;&#10;&lt;p&gt;The eqlist now has a &amp;lsquo;comments&amp;rsquo; field for each eq type. To add a comment to an existing item, email it to &lt;A href='mailto:blackmore@surly.org'&gt;Blackmore&lt;/A&gt;. To add a comment to a new item, it&amp;rsquo;s just a field in the submission form.&lt;/p&gt;&#10;&lt;p&gt;To view comments, click on the &amp;lsquo;comments&amp;rsquo; link under the name of the item in the results table of the eqlist. Only those items that actually have comments will have this link.&lt;/p&gt;&#10;&lt;p&gt;Thanks for the idea Annie &amp;amp; Shyla :)&lt;/p&gt;&#10;&lt;p&gt;-Enea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Selling Some Stuff.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/selling-some-stuff/</link><pubDate>Wed, 03 Nov 2004 14:28:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/selling-some-stuff/</guid><description>&lt;div class="post" data-post-id="2554" data-author="impz" data-date="2004-11-03T14:28:54+00:00" data-subject="Selling Some Stuff."&gt;&#13;&#10;&lt;p&gt;Ok, i have some raise gear that i found i seldom used that, so i decided to sell them off.&lt;/p&gt;&#10;&lt;p&gt;They include&lt;/p&gt;&#10;&lt;p&gt;2 bands of water&lt;/p&gt;&#10;&lt;p&gt;2 ring of fiery fire&lt;/p&gt;&#10;&lt;p&gt;1 dwarven ring mail&lt;/p&gt;&#10;&lt;p&gt;1 mailed gloves&lt;/p&gt;&#10;&lt;p&gt;1 paint bucket.&lt;/p&gt;&#10;&lt;p&gt;Minimum for whole set = 4 mil&lt;/p&gt;&#10;&lt;p&gt;Also, i accept individual bids on the seperate items although i will prefer the whole pile to be sold. Auction probably closed in 1 week or so.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Possible Warrior Skills</title><link>https://forum.slothmud.net/updates/mud-suggestions/possible-warrior-skills/</link><pubDate>Tue, 02 Nov 2004 15:51:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/possible-warrior-skills/</guid><description>&lt;div class="post" data-post-id="2529" data-author="12345" data-date="2004-11-02T15:51:57+00:00" data-subject="Possible Warrior Skills"&gt;&#13;&#10;&lt;p&gt;Since I&amp;rsquo;m thinking on weapons&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;There&amp;rsquo;s been a genuine effort to 1) give warriors more skills and 2) make normal weapons compete with proc weapons. Along those lines, I offer the following:&lt;/p&gt;&#10;&lt;p&gt;Skill Off-Hand Attack: Allows you to remove shield and wield a second weapon. Weapon must be a backstab weapon (can&amp;rsquo;t think of another way to assure using a &amp;lsquo;smaller&amp;rsquo; weapon in off-hand). Neither weapon can be two-handed or be a proc weapon. Cannot stab with the stabbing weapon (at least not without severe penalties, it&amp;rsquo;s your off-hand). Bonuses for each weapon would need to be calculated independantly. Attacks with off-handed weapon are done at a penalty. Allows an additional attack in primarily non-tank situtations.&lt;/p&gt;&#10;&lt;p&gt;Skill Florentine Fighting: Same as above, only both hands must carry the SAME weapon. Allows you to upgrade the weapon in your off hand to a larger, more damaging weapon.&lt;/p&gt;&#10;&lt;p&gt;Skill Off-Handed Mastery (optional/Avatar?): Removes the penalty to your off-hand.&lt;/p&gt;&#10;&lt;p&gt;Something to kick around. Suggestions/improvements/criticism/flames appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Weapon Related Stuff</title><link>https://forum.slothmud.net/updates/mud-suggestions/weapon-related-stuff/</link><pubDate>Tue, 02 Nov 2004 13:05:45 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/weapon-related-stuff/</guid><description>&lt;div class="post" data-post-id="2525" data-author="12345" data-date="2004-11-02T13:05:45+00:00" data-subject="Weapon Related Stuff"&gt;&#13;&#10;&lt;p&gt;Weapons are becoming more in depth lately. For instance, two-handed weapons get increased bonuses, some weapons proc, and other are just weapons. (Did I also hear something about warriors and blunted weapons?)&lt;/p&gt;&#10;&lt;p&gt;Would it be possible to create an improved identify scroll or something similar? Basically looking for something that would identify procs. Such as the effect and/or approximate damage/damage type and percent chance of firing. A help file on the different weapon types and bonuses might also be useful.&lt;/p&gt;&#10;&lt;p&gt;Or perhaps such things already exist and I&amp;rsquo;m just silly? :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB bs guards</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bs-guards/</link><pubDate>Tue, 02 Nov 2004 02:50:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-bs-guards/</guid><description>&lt;div class="post" data-post-id="2520" data-author="Eagle" data-date="2004-11-02T02:50:38+00:00" data-subject="WTB bs guards"&gt;&#13;&#10;&lt;p&gt;to bad i missed yasik :(&lt;/p&gt;&#10;&lt;p&gt;(will pay well)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stuck at 0hp</title><link>https://forum.slothmud.net/updates/bug-reporting/stuck-at-0hp/</link><pubDate>Tue, 02 Nov 2004 00:03:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/stuck-at-0hp/</guid><description>&lt;div class="post" data-post-id="2515" data-author="ClosetPacifist" data-date="2004-11-02T00:03:58+00:00" data-subject="Stuck at 0hp"&gt;&#13;&#10;&lt;p&gt;Fighting an Elderly Man in Newbatia, I got knocked down to 0 hp I belive, and thus far I haven&amp;rsquo;t lost or gained hp - it&amp;rsquo;s been an hour or so. This certainly seems like a bug, and as I&amp;rsquo;m still in this state any help would be muchly appreciated.&lt;/p&gt;&#10;&lt;p&gt;As a side note, perhaps it&amp;rsquo;d be prudent to allow one to page the immortals while stunned in cases like this? And, in addition, the forum dosen&amp;rsquo;t seem to want me to log in with my newly created account- it reports that the login is invalid, oddly, although I&amp;rsquo;m copying and pasting the password and I&amp;rsquo;ve tried it with a new password as well.&lt;/p&gt;&#10;&lt;p&gt;Other than this, thanks for the stellar mud! It seems to be quite a nice game to relax in without having to RP or game for 12 hours a day.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb black demonskin boots cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-black-demonskin-boots-cps/</link><pubDate>Mon, 01 Nov 2004 15:44:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-black-demonskin-boots-cps/</guid><description>&lt;div class="post" data-post-id="2514" data-author="Yasik" data-date="2004-11-01T15:44:20+00:00" data-subject="wtb black demonskin boots cps"&gt;&#13;&#10;&lt;p&gt;Need:&lt;/p&gt;&#10;&lt;p&gt;-fang of dire wolf&lt;/p&gt;&#10;&lt;p&gt;-wing of gargoyle&lt;/p&gt;&#10;&lt;p&gt;-piece of green cloth&lt;/p&gt;&#10;&lt;p&gt;-sorcerer&amp;rsquo;s sand&lt;/p&gt;&#10;&lt;p&gt;-sliver of darkness&lt;/p&gt;&#10;&lt;p&gt;-golden pentagram&lt;/p&gt;&#10;&lt;p&gt;Paying well.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2517" data-author="Weasel" data-date="2004-11-02T01:42:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got a gargoyle wing you can have.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2518" data-author="Weasel" data-date="2004-11-02T01:43:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;btw, I don&amp;rsquo;t think the pentagram is required for the forge anymore, but hopefully someone else can confirm that.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2528" data-author="Yasik" data-date="2004-11-02T15:37:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;update:&lt;/p&gt;&#10;&lt;p&gt;need:&lt;/p&gt;&#10;&lt;p&gt;-sliver of darkness&lt;/p&gt;&#10;&lt;p&gt;Payin 2M.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT / WTB cobra fangs (iolite cps)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-cobra-fangs-iolite-cps/</link><pubDate>Mon, 01 Nov 2004 09:26:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-cobra-fangs-iolite-cps/</guid><description>&lt;div class="post" data-post-id="2512" data-author="impz" data-date="2004-11-01T09:26:56+00:00" data-subject="WTT / WTB cobra fangs (iolite cps)"&gt;&#13;&#10;&lt;p&gt;have the following for trade&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;2 runed onyx bracelets&lt;/p&gt;&#10;&lt;p&gt;2 ring of flames&lt;/p&gt;&#10;&lt;p&gt;purple claw and ruby brooch&lt;/p&gt;&#10;&lt;p&gt;golden sceptre&lt;/p&gt;&#10;&lt;p&gt;holy chalice of ra / holy gem of Omah&lt;/p&gt;&#10;&lt;p&gt;black robe of magi&lt;/p&gt;&#10;&lt;p&gt;lots of coins&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Set of +6 raise gear (band of water, 2 fiery rings, 1 pail, 1 shirt, 1 mailed gloves.)&lt;/p&gt;&#10;&lt;p&gt;Ask me if u wanna trade. tks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>blue steel guards, 5M</title><link>https://forum.slothmud.net/the-emporium/the-emporium/blue-steel-guards-5m/</link><pubDate>Sun, 31 Oct 2004 10:15:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/blue-steel-guards-5m/</guid><description>&lt;div class="post" data-post-id="2508" data-author="Yasik" data-date="2004-10-31T10:15:24+00:00" data-subject="blue steel guards, 5M"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2509" data-author="Yasik" data-date="2004-10-31T10:27:15+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb fishing knife</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-fishing-knife/</link><pubDate>Sun, 31 Oct 2004 03:17:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-fishing-knife/</guid><description>&lt;div class="post" data-post-id="2505" data-author="Mullah" data-date="2004-10-31T03:17:05+00:00" data-subject="wtb fishing knife"&gt;&#13;&#10;&lt;p&gt;how many restrings will it take&lt;/p&gt;&#10;&lt;p&gt;i got other shit too, just ask&lt;/p&gt;&#10;&lt;p&gt;not_mullah ig anymore&lt;/p&gt;&#10;&lt;p&gt;Karkus or Mustang&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: diamond greaves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-diamond-greaves/</link><pubDate>Fri, 29 Oct 2004 04:39:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-diamond-greaves/</guid><description>&lt;div class="post" data-post-id="2494" data-author="doug" data-date="2004-10-29T04:39:14+00:00" data-subject="wtb: diamond greaves"&gt;&#13;&#10;&lt;p&gt;Yeah I know. Almost certainly futile.&lt;/p&gt;&#10;&lt;p&gt;Anyhow. Tons of primo in game eq, 1 weekly mage forge, characters, nice forges, and perhaps I will even trans you a few dollars in my pokerstars account if that&amp;rsquo;s your thing. :)&lt;/p&gt;&#10;&lt;p&gt;Gimme!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Information on EQ needed</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/information-on-eq-needed/</link><pubDate>Thu, 28 Oct 2004 03:06:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/information-on-eq-needed/</guid><description>&lt;div class="post" data-post-id="2477" data-author="blackmore" data-date="2004-10-28T03:06:59+00:00" data-subject="Information on EQ needed"&gt;&#13;&#10;&lt;p&gt;The list is still behind, but it&amp;rsquo;s getting there. Most of what I&amp;rsquo;m missing now, I don&amp;rsquo;t have information on. I&amp;rsquo;ve gotta get the Draconian Lair forge in (if I have the details of it), and the moria information that I have, but I&amp;rsquo;m missing a lot. If you have details on anything that isn&amp;rsquo;t on the list, please send it to me, submit it to the list, or post here. I&amp;rsquo;ll get to it eventually.&lt;/p&gt;&#10;&lt;p&gt;Here is a list of eq I&amp;rsquo;m aware exists, but I don&amp;rsquo;t have stats on it - and the information I do have. I apologize to any immorts if this eq is in a disconnected area. Much of it was located on the eq crashes.&lt;/p&gt;&#10;&lt;p&gt;Researcher&amp;rsquo;s Topknot (island)&lt;/p&gt;&#10;&lt;p&gt;Bloody Pitchfork (I expect that this was a restring or quest)&lt;/p&gt;&#10;&lt;p&gt;Regal Garnet Tiara&lt;/p&gt;&#10;&lt;p&gt;Bloody Gauntlets&lt;/p&gt;&#10;&lt;p&gt;Radiant Ring&lt;/p&gt;&#10;&lt;p&gt;Bloody Stake&lt;/p&gt;&#10;&lt;p&gt;Magical Knife&lt;/p&gt;&#10;&lt;p&gt;Necklace of Teeth (ogres)&lt;/p&gt;&#10;&lt;p&gt;White Marble Bracers (these were on valk if I remember right, not sure if they still exist)&lt;/p&gt;&#10;&lt;p&gt;Black Orcskin Boots (SS)&lt;/p&gt;&#10;&lt;p&gt;Scarlet Cloak of Alacrity&lt;/p&gt;&#10;&lt;p&gt;Mithril Clasp&lt;/p&gt;&#10;&lt;p&gt;Wooden Mallet&lt;/p&gt;&#10;&lt;p&gt;String of Adamantine Claws&lt;/p&gt;&#10;&lt;p&gt;Shifting Armor of Flesh (Beholder Den)&lt;/p&gt;&#10;&lt;p&gt;Chemical Stained Lab Coat&lt;/p&gt;&#10;&lt;p&gt;Strip of Lethery Sinew (I should know what this one is but forget)&lt;/p&gt;&#10;&lt;p&gt;Circle of Being&lt;/p&gt;&#10;&lt;p&gt;Shofar - bard instrument (canaa)&lt;/p&gt;&#10;&lt;p&gt;If you know details on any of the above, please let me know.&lt;/p&gt;&#10;&lt;p&gt;In addition, at least 2 areas - river of blood and ogres - were never really cycled for eq.&lt;/p&gt;&#10;&lt;p&gt;If I could at least eliminate a few things from this list, I would appreciate it. I&amp;rsquo;ll work on finding more of it once tali gets another dozen levels or so, but he&amp;rsquo;s too close to a massive power surge to spend all night singing instead of killing.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druids with warrior class in their classo - please read</title><link>https://forum.slothmud.net/classes/druid/druids-with-warrior-class-in-their-classo-please-read/</link><pubDate>Wed, 27 Oct 2004 20:33:06 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/druids-with-warrior-class-in-their-classo-please-read/</guid><description>&lt;div class="post" data-post-id="2472" data-author="Intrigued" data-date="2004-10-27T20:33:06+00:00" data-subject="Druids with warrior class in their classo - please read"&gt;&#13;&#10;&lt;p&gt;So, does a druid in shifted form benefit from critical hit? If I understood correctly, critical hit is a form of passive skill, yes?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2473" data-author="Mullah" data-date="2004-10-27T20:37:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;no&lt;/p&gt;&#10;&lt;p&gt;you should register&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Spiked Helm of Black Steel</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-spiked-helm-of-black-steel/</link><pubDate>Wed, 27 Oct 2004 12:47:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-spiked-helm-of-black-steel/</guid><description>&lt;div class="post" data-post-id="2463" data-author="doug" data-date="2004-10-27T12:47:55+00:00" data-subject="WTB: Spiked Helm of Black Steel"&gt;&#13;&#10;&lt;p&gt;I need one of these:&lt;/p&gt;&#10;&lt;p&gt;Spiked Helm of Black Steel &#9;Lord Toocha&#9;Dalina&amp;rsquo;s Castle&#9;-1.3 ST SW SBa [OR] 2x40&lt;/p&gt;&#10;&lt;p&gt;Will pay well or offer up reasonable trade bait for it.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;-doug&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2479" data-author="doug" data-date="2004-10-28T03:31:26+00:00" data-subject="got it"&gt;&#13;&#10;&lt;p&gt;that is all.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>3.char for sale - this one's affordable</title><link>https://forum.slothmud.net/the-emporium/the-emporium/3-char-for-sale-this-one-s-affordable/</link><pubDate>Mon, 25 Oct 2004 19:49:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/3-char-for-sale-this-one-s-affordable/</guid><description>&lt;div class="post" data-post-id="2444" data-author="Mullah" data-date="2004-10-25T19:49:30+00:00" data-subject="3.char for sale - this one&amp;#x27;s affordable"&gt;&#13;&#10;&lt;p&gt;50$ american OR&lt;/p&gt;&#10;&lt;p&gt;a case of dogfish head midas touch (24 bottles)&lt;/p&gt;&#10;&lt;p&gt;u pay shipping&lt;/p&gt;&#10;&lt;p&gt;mullah has quest eq and triple 18s&lt;/p&gt;&#10;&lt;p&gt;and of course like leizu said..kicks ass&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2447" data-author="Mosaix" data-date="2004-10-26T00:22:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;catch me online&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>and one more char for sale :)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/and-one-more-char-for-sale/</link><pubDate>Mon, 25 Oct 2004 19:22:31 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/and-one-more-char-for-sale/</guid><description>&lt;div class="post" data-post-id="2443" data-author="Leizu" data-date="2004-10-25T19:22:31+00:00" data-subject="and one more char for sale :)"&gt;&#13;&#10;&lt;p&gt;everyone knows that druids are the best of the best of the best of the best and so on.&lt;/p&gt;&#10;&lt;p&gt;perfect classo&lt;/p&gt;&#10;&lt;p&gt;perfect eq&lt;/p&gt;&#10;&lt;p&gt;over 1k drachma&lt;/p&gt;&#10;&lt;p&gt;100m coins&lt;/p&gt;&#10;&lt;p&gt;etc etc etc&lt;/p&gt;&#10;&lt;p&gt;only serious offers, more info by request.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="mailto:kanila@hot.ee" &gt;kanila@hot.ee&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>couple of chars for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/couple-of-chars-for-sale/</link><pubDate>Mon, 25 Oct 2004 17:41:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/couple-of-chars-for-sale/</guid><description>&lt;div class="post" data-post-id="2439" data-author="Next" data-date="2004-10-25T17:41:57+00:00" data-subject="couple of chars for sale"&gt;&#13;&#10;&lt;p&gt;good stats, good classo, good levels, amazing eq&amp;hellip;contact me with serious offers &lt;a href="mailto:k.kisin@sms.ed.ac.uk" &gt;k.kisin@sms.ed.ac.uk&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2449" data-author="Next" data-date="2004-10-26T07:35:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The chars for sale are Insomniac and Face btw.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2451" data-author="Weasel" data-date="2004-10-26T18:37:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;you&amp;rsquo;re talking cash offers, not mudcoin or anything like that, correct?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2458" data-author="Grapenut" data-date="2004-10-26T23:54:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yeah, and for biiiiig money. Money I don&amp;rsquo;t have. ^.^&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2462" data-author="Evergreen" data-date="2004-10-27T06:15:31+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;autumn depresssion? everyone is leaving etc&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wtb Crystal Helm</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crystal-helm/</link><pubDate>Sun, 24 Oct 2004 16:52:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-crystal-helm/</guid><description>&lt;div class="post" data-post-id="2427" data-author="Hotara" data-date="2004-10-24T16:52:06+00:00" data-subject="Wtb Crystal Helm"&gt;&#13;&#10;&lt;p&gt;Subject&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Will not pay well for it.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2429" data-author="Qa" data-date="2004-10-25T13:16:02+00:00" data-subject="Re: Wtb Crystal Helm"&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Hotara wrote:&lt;/strong&gt;&#10;Will not pay well for it.&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;NOT pay well?!?&lt;/p&gt;&#10;&lt;p&gt;Good luck finding one. &lt;em&gt;wink&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2432" data-author="Hotara" data-date="2004-10-25T13:47:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Will not pay well&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB mage4 stones</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mage4-stones/</link><pubDate>Sat, 23 Oct 2004 04:35:47 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-mage4-stones/</guid><description>&lt;div class="post" data-post-id="2419" data-author="Eagle" data-date="2004-10-23T04:35:47+00:00" data-subject="WTB mage4 stones"&gt;&#13;&#10;&lt;p&gt;i need 4 more stones, if you have any to get rid of, let me know, thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2420" data-author="Eagle" data-date="2004-10-23T04:46:10+00:00" data-subject="got them"&gt;&#13;&#10;&lt;p&gt;That was fast,&lt;/p&gt;&#10;&lt;p&gt;Thanks Deju&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I sell some tank eq in the chopping block.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/i-sell-some-tank-eq-in-the-chopping-block/</link><pubDate>Fri, 22 Oct 2004 14:36:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/i-sell-some-tank-eq-in-the-chopping-block/</guid><description>&lt;div class="post" data-post-id="2415" data-author="Leizu" data-date="2004-10-22T14:36:43+00:00" data-subject="I sell some tank eq in the chopping block."&gt;&#13;&#10;&lt;p&gt;Just wanted to say I reserve the right to remove any thing from there if someone offer me trades.&lt;/p&gt;&#10;&lt;p&gt;tanazanite cps&lt;/p&gt;&#10;&lt;p&gt;thing from CG to attach necro clasp to&lt;/p&gt;&#10;&lt;p&gt;undead control crown from the king.&lt;/p&gt;&#10;&lt;p&gt;thx.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Skull of the Innocent</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-skull-of-the-innocent/</link><pubDate>Fri, 22 Oct 2004 02:51:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-skull-of-the-innocent/</guid><description>&lt;div class="post" data-post-id="2406" data-author="Tetsulunathaya" data-date="2004-10-22T02:51:44+00:00" data-subject="WTB: Skull of the Innocent"&gt;&#13;&#10;&lt;p&gt;Looking for a skull of the innocent, will pay well (or as well as i can, depending on what you want :P)&lt;/p&gt;&#10;&lt;p&gt;Catch me on line if you have one your willing to part with.&lt;/p&gt;&#10;&lt;p&gt;Thanks :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2407" data-author="Evergreen" data-date="2004-10-22T05:17:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;this is rare piece of eq, dont know how much it could cost even :)&lt;/p&gt;&#10;&lt;p&gt;maybe 20+ mils&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>I didnt find it, but</title><link>https://forum.slothmud.net/updates/bug-reporting/i-didnt-find-it-but/</link><pubDate>Thu, 21 Oct 2004 22:04:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/i-didnt-find-it-but/</guid><description>&lt;div class="post" data-post-id="2405" data-author="Guest" data-date="2004-10-21T22:04:09+00:00" data-subject="I didnt find it, but"&gt;&#13;&#10;&lt;p&gt;Typing claim at the post office crashes the mud.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>10101</title><link>https://forum.slothmud.net/town-crier/newbie-questions/10101/</link><pubDate>Thu, 21 Oct 2004 14:37:50 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/10101/</guid><description>&lt;div class="post" data-post-id="2401" data-author="12345" data-date="2004-10-21T14:37:50+00:00" data-subject="10101"&gt;&#13;&#10;&lt;p&gt;7357 p057&lt;/p&gt;&#10;&lt;p&gt;12345&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2403" data-author="Weasel" data-date="2004-10-21T21:48:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I could&amp;rsquo;ve told you that. :roll:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2410" data-author="12345" data-date="2004-10-22T11:23:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;59 6F 75 20 63 6F 75 6C 64 3F 20 3B 29&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2411" data-author="Alberich" data-date="2004-10-22T11:52:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;89 111 117 32 99 111 117 108 100 63 32 59 41&lt;/p&gt;&#10;&lt;p&gt;&lt;em&gt;twiddle&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;let&amp;rsquo;s do binary next!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2412" data-author="12345" data-date="2004-10-22T12:06:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;01001001 01100110 00100000 01111001 01101111 01110101 00100000 01110111 01100001 01101110 01110100 00100000 01110100 01101111 00101110 00101110 00101110&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Character for Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale/</link><pubDate>Mon, 18 Oct 2004 17:30:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/character-for-sale/</guid><description>&lt;div class="post" data-post-id="2376" data-author="Grapenut" data-date="2004-10-18T17:30:56+00:00" data-subject="Character for Sale"&gt;&#13;&#10;&lt;p&gt;Keg is Spongebob Square Pants! (level: 30)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Th: 30 Ba: 20 Cl: 13 Ma: 8&lt;/p&gt;&#10;&lt;p&gt;You are 18 years and 5 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You are starting to get a little peckish.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have 526(490) hit, 186(186) mana and 148(148) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have 69635 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 1217257 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 4 days and 9 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 17 / 0, Int: 18, Wis: 14, Dex: 18, Con: 16&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Asking 1.5 mil for him Naked.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need: Blue Steel Guards</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-blue-steel-guards/</link><pubDate>Mon, 18 Oct 2004 14:30:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-blue-steel-guards/</guid><description>&lt;div class="post" data-post-id="2372" data-author="Deju" data-date="2004-10-18T14:30:36+00:00" data-subject="Need: Blue Steel Guards"&gt;&#13;&#10;&lt;p&gt;Hi all -&lt;/p&gt;&#10;&lt;p&gt;I am looking for a set of blue steel guards.&lt;/p&gt;&#10;&lt;p&gt;I have coins, plus a few items we might be able to work into a trade (thunderbolt, runed onyx bracelet to name a couple). Track me down online if you are interested.&lt;/p&gt;&#10;&lt;p&gt;Thanks,&lt;/p&gt;&#10;&lt;p&gt;Deju&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2374" data-author="Ender" data-date="2004-10-18T16:10:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;&lt;em&gt;blink&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=525" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://slothmud.org/index.php?name=PNph &amp;hellip; opic&amp;amp;t=525&amp;rdquo;&amp;gt;http://slothmud.org/index.php?name=PNphpBB2&amp;amp;file=viewtopic&amp;amp;t=525&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2375" data-author="Deju" data-date="2004-10-18T16:27:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hmm, perhaps I have already spoken with Leizu and have nothing that he needs&amp;hellip; which is why i made the original post.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sniffing Corpses,</title><link>https://forum.slothmud.net/updates/mud-suggestions/sniffing-corpses/</link><pubDate>Mon, 18 Oct 2004 07:05:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/sniffing-corpses/</guid><description>&lt;div class="post" data-post-id="2365" data-author="Nascosto" data-date="2004-10-18T07:05:04+00:00" data-subject="Sniffing Corpses,"&gt;&#13;&#10;&lt;p&gt;OK, kind of a weird idea, but anyway &amp;ndash;&lt;/p&gt;&#10;&lt;p&gt;I think it would be neat if druids when shifted as dogs (or any other animal with heightened smell) could sniff a corpse and tell who had killed it.&lt;/p&gt;&#10;&lt;p&gt;something like -&lt;/p&gt;&#10;&lt;p&gt;sniff corpse&lt;/p&gt;&#10;&lt;p&gt;The scent of [whoever] is strong on the corpse of a rat.&lt;/p&gt;&#10;&lt;p&gt;:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>offer some trades</title><link>https://forum.slothmud.net/the-emporium/the-emporium/offer-some-trades/</link><pubDate>Sat, 16 Oct 2004 10:18:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/offer-some-trades/</guid><description>&lt;div class="post" data-post-id="2341" data-author="Leizu" data-date="2004-10-16T10:18:48+00:00" data-subject="offer some trades"&gt;&#13;&#10;&lt;p&gt;I have spare:&lt;/p&gt;&#10;&lt;p&gt;rock sleeves&lt;/p&gt;&#10;&lt;p&gt;ring of flames&lt;/p&gt;&#10;&lt;p&gt;dragonskin bracelet&lt;/p&gt;&#10;&lt;p&gt;Looking for:&lt;/p&gt;&#10;&lt;p&gt;blood covered booties&lt;/p&gt;&#10;&lt;p&gt;hexes&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2342" data-author="Leizu" data-date="2004-10-16T10:34:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;by rock sleeves I mean polished rock sleeves.&lt;/p&gt;&#10;&lt;p&gt;can&amp;rsquo;t edit my post :/&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2349" data-author="Leizu" data-date="2004-10-16T17:06:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sleeves gone&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2371" data-author="Leizu" data-date="2004-10-18T14:14:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;also got blue steel guards for trade.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Show effect on bardic songs?</title><link>https://forum.slothmud.net/classes/bard/show-effect-on-bardic-songs/</link><pubDate>Thu, 14 Oct 2004 23:39:59 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/show-effect-on-bardic-songs/</guid><description>&lt;div class="post" data-post-id="2323" data-author="Tetsulunathaya" data-date="2004-10-14T23:39:59+00:00" data-subject="Show effect on bardic songs?"&gt;&#13;&#10;&lt;p&gt;Hey,&lt;/p&gt;&#10;&lt;p&gt;Been playing about a month now, and had a few issues i think might be able to be brought up.&lt;/p&gt;&#10;&lt;p&gt;The main thing I would like to see would be some sort of comment to show songs are acutally working. 1/2 of the songs give no hint whether they take effect or not, you sing and hope it works. Most other abilities that effect mobs had some sort of comment to say wheather they work or not (blind, curse, web, weaken, silence, etc.) it would be good to know whether you songs are taking effect too&lt;/p&gt;&#10;&lt;p&gt;Something like:&amp;quot; the mob starts to sing along &amp;quot; or something for Sanctuary of the soul, &amp;ldquo;the mob is soothed by your song&amp;rdquo; for sacred reprieve&amp;hellip;etc.&lt;/p&gt;&#10;&lt;p&gt;Just an idea&amp;hellip;.every other class is fully aware whether their abilities are working or not&amp;hellip;would be nice for the bard to have the same.&lt;/p&gt;&#10;&lt;p&gt;Less important, and not as necessary&amp;hellip;it would be nice to be able to have some way of seeing what your friendly songs are affecting too. Sure the target sees, but you dont know, as the bard, who all you are getting. [this might help for large groups with multiple bards, if primary sees he missed so and so with gods, the secondary bard can sing and target to get them&amp;hellip;etc.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;p&gt;Tetsu&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB These &amp;#304;tems</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-these-304-tems/</link><pubDate>Thu, 14 Oct 2004 20:44:59 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-these-304-tems/</guid><description>&lt;div class="post" data-post-id="2319" data-author="wampire" data-date="2004-10-14T20:44:59+00:00" data-subject="WTB These &amp;amp;#304;tems"&gt;&#13;&#10;&lt;p&gt;Banded leather sleeves&lt;/p&gt;&#10;&lt;p&gt;Glinting shield of silver&lt;/p&gt;&#10;&lt;p&gt;Spiked panther collar&lt;/p&gt;&#10;&lt;p&gt;Celestial or crystal bracelet&lt;/p&gt;&#10;&lt;p&gt;Catch me on game.&lt;/p&gt;&#10;&lt;p&gt;Or &lt;a href="mailto:m_kacar2002@yahoo.com" &gt;m_kacar2002@yahoo.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;send a mail&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2325" data-author="wampire" data-date="2004-10-15T14:54:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got glinting shield&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Now wtb: Banded leather sleeves&lt;/p&gt;&#10;&lt;p&gt;Spiked panther collar&lt;/p&gt;&#10;&lt;p&gt;Celestial or crystal bracer&amp;hellip;.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2330" data-author="Prometheus" data-date="2004-10-15T18:18:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Have a crystal bracelet, catch me online with an offer&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2398" data-author="wampire" data-date="2004-10-21T14:23:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Now Wtb these:&lt;/p&gt;&#10;&lt;p&gt;Banded leather sleeves;&lt;/p&gt;&#10;&lt;p&gt;spiked panther collar&lt;/p&gt;&#10;&lt;p&gt;İridesencent bracers&lt;/p&gt;&#10;&lt;p&gt;Banded leather sleeves are important for me so 1.prefer&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;Thanks you for your help.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>trading jjd cps for a scarf &amp; mace</title><link>https://forum.slothmud.net/the-emporium/the-emporium/trading-jjd-cps-for-a-scarf-mace/</link><pubDate>Thu, 14 Oct 2004 13:20:20 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/trading-jjd-cps-for-a-scarf-mace/</guid><description>&lt;div class="post" data-post-id="2314" data-author="Teron" data-date="2004-10-14T13:20:20+00:00" data-subject="trading jjd cps for a scarf &amp;amp; mace"&gt;&#13;&#10;&lt;p&gt;I want to trade the cps below for a scarf and a mace.&lt;/p&gt;&#10;&lt;p&gt;Here are the cps:&lt;/p&gt;&#10;&lt;p&gt;an elven ring of agility [2]&lt;/p&gt;&#10;&lt;p&gt;a velvet eyepatch [4]&lt;/p&gt;&#10;&lt;p&gt;a scroll of dragonfire [3]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;catch me online or post here&lt;/p&gt;&#10;&lt;p&gt;Teron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bard seeking Charisma items!</title><link>https://forum.slothmud.net/the-emporium/the-emporium/bard-seeking-charisma-items/</link><pubDate>Wed, 13 Oct 2004 16:35:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/bard-seeking-charisma-items/</guid><description>&lt;div class="post" data-post-id="2274" data-author="Tetsulunathaya" data-date="2004-10-13T16:35:16+00:00" data-subject="Bard seeking Charisma items!"&gt;&#13;&#10;&lt;p&gt;Want to buy (or trade for):&lt;/p&gt;&#10;&lt;p&gt;White Silk Sleeves&lt;/p&gt;&#10;&lt;p&gt;Wreath of Frozen Water-Lilys&lt;/p&gt;&#10;&lt;p&gt;Nymph Cloak&lt;/p&gt;&#10;&lt;p&gt;Black Tassled Boots&lt;/p&gt;&#10;&lt;p&gt;Shield of the Dream Weaver&lt;/p&gt;&#10;&lt;p&gt;Skull of the innocent&lt;/p&gt;&#10;&lt;p&gt;Catch me on line if you want to sell these, or see if I have something you want to trade for.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;p&gt;Tetsu&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2310" data-author="Avatar" data-date="2004-10-14T10:54:01+00:00" data-subject="White Silk Sleeves"&gt;&#13;&#10;&lt;p&gt;I don&amp;rsquo;t know if you know this already, but the white silk sleeves are restricted to cleric primes only. No bards allowed!&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>damnation</title><link>https://forum.slothmud.net/classes/necromancer/damnation/</link><pubDate>Wed, 13 Oct 2004 12:43:22 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/damnation/</guid><description>&lt;div class="post" data-post-id="2265" data-author="doug" data-date="2004-10-13T12:43:22+00:00" data-subject="damnation"&gt;&#13;&#10;&lt;p&gt;Rizzen had a great idea I think. Necromancers should get the damnation spell before avatar. They could get it at level 40 or perhaps even just as a prime spell. I understand that necros prime are a powerful classo with juju and all but this really makes sense and outside of infuse and weaken, necros in groups generally sit on a fair amount of mana if it is their prime caster class. Anyhow, just a thought.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb some cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-cps/</link><pubDate>Tue, 12 Oct 2004 21:27:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-some-cps/</guid><description>&lt;div class="post" data-post-id="2256" data-author="Alberich" data-date="2004-10-12T21:27:40+00:00" data-subject="wtb some cps"&gt;&#13;&#10;&lt;p&gt;looking for:&lt;/p&gt;&#10;&lt;p&gt;strap of leatherlike flesh&lt;/p&gt;&#10;&lt;p&gt;sliver of darkness&lt;/p&gt;&#10;&lt;p&gt;rune of darkness&lt;/p&gt;&#10;&lt;p&gt;pinch of marjoram&lt;/p&gt;&#10;&lt;p&gt;pretty much coins only, will trade eq for strap&lt;/p&gt;&#10;&lt;p&gt;also looking for a bolt&lt;/p&gt;&#10;&lt;p&gt;if you have any of the above gathering dust in vault somewhere, get ahold of me&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Hollyphant tusk</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/hollyphant-tusk/</link><pubDate>Mon, 11 Oct 2004 06:28:53 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/hollyphant-tusk/</guid><description>&lt;div class="post" data-post-id="2245" data-author="Filk" data-date="2004-10-11T06:28:53+00:00" data-subject="Hollyphant tusk"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;hollyphant tusk&amp;rsquo;, Item type: WAND&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 1000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Has 15 charges, with 10 charges left.&lt;/p&gt;&#10;&lt;p&gt;Level 10 spell of:&lt;/p&gt;&#10;&lt;p&gt;dispel evil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT/WTB some eq</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-some-eq/</link><pubDate>Sun, 10 Oct 2004 22:08:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-some-eq/</guid><description>&lt;div class="post" data-post-id="2242" data-author="Stryker" data-date="2004-10-10T22:08:37+00:00" data-subject="WTT/WTB some eq"&gt;&#13;&#10;&lt;p&gt;Looking for the following:&lt;/p&gt;&#10;&lt;p&gt;Amulet of the Sanguineous Magix2&lt;/p&gt;&#10;&lt;p&gt;Tanzanite Braceletx2 or Etched Marble Circlex2&lt;/p&gt;&#10;&lt;p&gt;Also looking for a bunch of tokens (tri or hex); will pay or trade eq. catch me online or mudmail me if you have any of these&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>An item of type scabbard</title><link>https://forum.slothmud.net/updates/mud-suggestions/an-item-of-type-scabbard/</link><pubDate>Sat, 09 Oct 2004 07:12:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/an-item-of-type-scabbard/</guid><description>&lt;div class="post" data-post-id="2231" data-author="dezakin" data-date="2004-10-09T07:12:48+00:00" data-subject="An item of type scabbard"&gt;&#13;&#10;&lt;p&gt;It would be nice if there was an item that worked like a container that could only hold one weapon that was a belt or body clasp such that you could put or remove a weapon in the &amp;lsquo;scabbard&amp;rsquo; while it was worn, so that you can have several ready weapons without worrying about pthieves yanking your eq in regular combat&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;For example, stab, switch is pretty common for thieves that arent prime&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tt++</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/tt/</link><pubDate>Sat, 09 Oct 2004 01:00:17 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/tt/</guid><description>&lt;div class="post" data-post-id="2229" data-author="doug" data-date="2004-10-09T01:00:17+00:00" data-subject="tt++"&gt;&#13;&#10;&lt;p&gt;If anyone is lookin for tintin scripts I have a few that work with tintin++ v1.86 or later.&lt;/p&gt;&#10;&lt;p&gt;ash/xylene/etc&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="15432" data-author="Dylkas" data-date="2006-12-03T16:30:18+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m looking for some tintin++ scripts! :D&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT JJD for tokens</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-jjd-for-tokens/</link><pubDate>Fri, 08 Oct 2004 03:37:51 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-jjd-for-tokens/</guid><description>&lt;div class="post" data-post-id="2212" data-author="Roadrunr" data-date="2004-10-08T03:37:51+00:00" data-subject="WTT JJD for tokens"&gt;&#13;&#10;&lt;p&gt;Looking for 50 tokens, either tri&amp;rsquo;s or hexes, either work.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2220" data-author="Phillip" data-date="2004-10-08T15:25:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Umm whats a JJD?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2224" data-author="Hikaru0" data-date="2004-10-08T16:45:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Jing-Jit Disk -0.5 +15 HP, +1 Str&lt;/p&gt;&#10;&lt;p&gt;AdT AdW AdBa AdMo [OR]&lt;/p&gt;&#10;&lt;p&gt;Valk Trade EQ&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2236" data-author="Roadrunr" data-date="2004-10-10T01:37:51+00:00" data-subject="Withdrawn, got the newbie some stats"&gt;&#13;&#10;&lt;p&gt;subj.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: flaming rainment, gold or mithril thread</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-flaming-rainment-gold-or-mithril-thread/</link><pubDate>Thu, 07 Oct 2004 14:11:29 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-flaming-rainment-gold-or-mithril-thread/</guid><description>&lt;div class="post" data-post-id="2202" data-author="doug" data-date="2004-10-07T14:11:29+00:00" data-subject="wtb: flaming rainment, gold or mithril thread"&gt;&#13;&#10;&lt;p&gt;will pay very well, will also trade eq for these items.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Tri Tokens</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tri-tokens/</link><pubDate>Wed, 06 Oct 2004 23:45:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tri-tokens/</guid><description>&lt;div class="post" data-post-id="2190" data-author="Klaven" data-date="2004-10-06T23:45:56+00:00" data-subject="WTB Tri Tokens"&gt;&#13;&#10;&lt;p&gt;Tri Tokens needed&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bash</title><link>https://forum.slothmud.net/classes/warrior/bash/</link><pubDate>Wed, 06 Oct 2004 23:37:58 +0000</pubDate><guid>https://forum.slothmud.net/classes/warrior/bash/</guid><description>&lt;div class="post" data-post-id="2189" data-author="Prometheus" data-date="2004-10-06T23:37:58+00:00" data-subject="Bash"&gt;&#13;&#10;&lt;p&gt;So, I noticed that the warriors section is looking kinda sparse. Kind of like their skill list was for so many years. I&amp;rsquo;d just like to thank whoever it was that thought of things like extra warrior damage with nonstab weapons, frenzy, crit hit, and that cool warrior prime sword. Really made me excited to play Prometheus for awhile.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve also had something occur to me a few times, usually when running to Kara&amp;rsquo;sa. Why is it that a gnoll, which I could kill blinded without eq or mana, can bash me and lag me? Seems kinda silly that such a small mob can bash even a really big warrior.&lt;/p&gt;&#10;&lt;p&gt;So I was thinking maybe (if we&amp;rsquo;re still looking for more warrior skills) we could add a skill that lets warriors avoid bashes? Call it dodge or something, probably automatic. If it can be done it would obviously make more sense for it to be easy to dodge things like gnolls and not so easy to dodge guys like Unai. Dunno if its easy to program that, but I think that a skill that made warriors harder to bash would certainly be appropriate.&lt;/p&gt;&#10;&lt;p&gt;Any suggestions/comments?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Info for druid primes</title><link>https://forum.slothmud.net/town-crier/newbie-questions/info-for-druid-primes/</link><pubDate>Tue, 05 Oct 2004 11:43:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/info-for-druid-primes/</guid><description>&lt;div class="post" data-post-id="2149" data-author="Howl" data-date="2004-10-05T11:43:27+00:00" data-subject="Info for druid primes"&gt;&#13;&#10;&lt;p&gt;There are many things that don&amp;rsquo;t work when you are shifted, including some MUD commands like title, autosac, lines.&lt;/p&gt;&#10;&lt;p&gt;If you try a command and it doesn&amp;rsquo;t work, check whether you are shifted, and if you were, try it again in regular form.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Practice and eq commands</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/practice-and-eq-commands/</link><pubDate>Mon, 04 Oct 2004 19:29:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/practice-and-eq-commands/</guid><description>&lt;div class="post" data-post-id="2127" data-author="*Splork*" data-date="2004-10-04T19:29:12+00:00" data-subject="Practice and eq commands"&gt;&#13;&#10;&lt;p&gt;You may now type practice while asleep and see all your spell and skill learned %&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;As well, eq command will no longer bring a hault to your studying.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq sale *since block not working for me*</title><link>https://forum.slothmud.net/the-emporium/the-emporium/eq-sale-since-block-not-working-for-me/</link><pubDate>Sun, 03 Oct 2004 07:05:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/eq-sale-since-block-not-working-for-me/</guid><description>&lt;div class="post" data-post-id="2100" data-author="p1x1e" data-date="2004-10-03T07:05:25+00:00" data-subject="Eq sale *since block not working for me*"&gt;&#13;&#10;&lt;p&gt;&amp;ndash;&amp;gt;helm of earth power (-1.2 +1 Hit , perm WaterBreath EM EC ET EW EDr ENe EMo EBa [OR] ) 5mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;ring of blue ice 2mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;ring of white fire 2mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;temple livery 10k min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;Bs gorget 300k min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;sable gimlet 1mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;ruby leg plates (1.2 +1 Str, +1 Con 3x40) 3mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;symbol of the dark lord (-0.0 +1 Con , +3 Ma Regen ApM ApC ApT ApW ApDr ApNe ApBa ApMo [OR] ) 300K min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;a pair of rock boots (-0.3 +1 Str, +3 KickDam AdT AdW AdBa AdMo [OR]) 500K min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;silver gauntlets (-0.2 +1 Dam, +1 Hit AdW AdC AdBa AdMo [OR] ) 300K min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;snakeskin belt (-0.2 +1 Wis EM EC EDr ENe [OR]) 500K min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;shield of lightning (-0.8 +1 Dex NM ApT AdW [AND] ) 500K min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;Diamond Sleeves (-0.5 +1 Dam, +2 Hit * AdT AdW [AND]) 5mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;2XDiamond Bracer (-0.0 +1 Dam, +1 Mana Regen * SM Forged) 5mil Each&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;black robe (-0.5 499 Cont * ET ApW ApM ApC [AND]-from mage tower now retired area) 1mil min&lt;/p&gt;&#10;&lt;p&gt;&amp;ndash;&amp;gt;Mongoose skin bag ( -0.4 +1 Con, Container 3x40) 500K min&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;Misc cps:&amp;mdash;&lt;/p&gt;&#10;&lt;p&gt;-a dripping icicle&lt;/p&gt;&#10;&lt;p&gt;-the scalp of a dwarven sentry&lt;/p&gt;&#10;&lt;p&gt;-sphinx talisman..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&amp;mdash;min 50K per cp&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT ashen cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-ashen-cps/</link><pubDate>Sat, 02 Oct 2004 07:46:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-ashen-cps/</guid><description>&lt;div class="post" data-post-id="2099" data-author="Alberich" data-date="2004-10-02T07:46:25+00:00" data-subject="WTT ashen cps"&gt;&#13;&#10;&lt;p&gt;have spare urns, tags and bracelets, need jars (2, preferably) - catch alberich or althalus if you wanna swap&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>NTP</title><link>https://forum.slothmud.net/updates/mud-suggestions/ntp/</link><pubDate>Fri, 01 Oct 2004 11:25:42 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/ntp/</guid><description>&lt;div class="post" data-post-id="2093" data-author="Falsra" data-date="2004-10-01T11:25:42+00:00" data-subject="NTP"&gt;&#13;&#10;&lt;p&gt;It would be nice if you start running NTP.&lt;/p&gt;&#10;&lt;p&gt;We could get rid off calculating time delta between local pc time and&lt;/p&gt;&#10;&lt;p&gt;mud server time in our scripts.&lt;/p&gt;&#10;&lt;p&gt;not a big deal but still less things to code :)&lt;/p&gt;&#10;&lt;p&gt;thx&lt;/p&gt;&#10;&lt;p&gt;/falsra&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>21 oct tokens for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/21-oct-tokens-for-sale/</link><pubDate>Wed, 29 Sep 2004 20:52:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/21-oct-tokens-for-sale/</guid><description>&lt;div class="post" data-post-id="2083" data-author="thanatos" data-date="2004-09-29T20:52:43+00:00" data-subject="21 oct tokens for sale"&gt;&#13;&#10;&lt;p&gt;See chopping block&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ars cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ars-cps/</link><pubDate>Wed, 29 Sep 2004 20:33:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ars-cps/</guid><description>&lt;div class="post" data-post-id="2082" data-author="Corum" data-date="2004-09-29T20:33:36+00:00" data-subject="Ars cps"&gt;&#13;&#10;&lt;p&gt;I am looking for any and all cps for this forge. If someone has close to a full set I would be willing to trade a quest item for them.&lt;/p&gt;&#10;&lt;p&gt;Contact me online in one of my characters.&lt;/p&gt;&#10;&lt;p&gt;Corum&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>SM SC ST SW [AND]</title><link>https://forum.slothmud.net/updates/mud-suggestions/sm-sc-st-sw-and/</link><pubDate>Wed, 29 Sep 2004 18:40:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/sm-sc-st-sw-and/</guid><description>&lt;div class="post" data-post-id="2077" data-author="Ender" data-date="2004-09-29T18:40:32+00:00" data-subject="SM SC ST SW [AND]"&gt;&#13;&#10;&lt;p&gt;Was running over the equipment list and was actually kind of surprised how often I tripped over this restriction, or something very close to it. Seems odd that with all the new classes we should still have some of the best equipment in the game restricted to only the original classes.&lt;/p&gt;&#10;&lt;p&gt;In the case of this particular restriction, it seems easy enough to change the restricts to NAv, or maybe something like NAv SW[AND] if you wanted to keep it restricted from quad casters. I don&amp;rsquo;t think we have a restriction for 4x40 (which is very close to NAv), but even one for 3x40 SW [AND] is a little better than this, if less restrictive.&lt;/p&gt;&#10;&lt;p&gt;Either way, was curious for thoughts on the topic.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Eq sale(Hooded wool Cape)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/eq-sale-hooded-wool-cape/</link><pubDate>Wed, 29 Sep 2004 18:13:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/eq-sale-hooded-wool-cape/</guid><description>&lt;div class="post" data-post-id="2076" data-author="wampire" data-date="2004-09-29T18:13:46+00:00" data-subject="Eq sale(Hooded wool Cape)"&gt;&#13;&#10;&lt;p&gt;selling Hooded wool cape&lt;/p&gt;&#10;&lt;p&gt;-0.6 +5 Mana. 59 Cont EM EC ET EW [OR&lt;/p&gt;&#10;&lt;p&gt;Min 1mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2085" data-author="Zenkai" data-date="2004-09-30T01:27:07+00:00" data-subject="hooded wool cape 1mil"&gt;&#13;&#10;&lt;p&gt;hooded wool cape 1mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wights VS Wraiths</title><link>https://forum.slothmud.net/classes/necromancer/wights-vs-wraiths/</link><pubDate>Tue, 28 Sep 2004 05:23:44 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/wights-vs-wraiths/</guid><description>&lt;div class="post" data-post-id="2063" data-author="Teron" data-date="2004-09-28T05:23:44+00:00" data-subject="Wights VS Wraiths"&gt;&#13;&#10;&lt;p&gt;Hello All Undead.&lt;/p&gt;&#10;&lt;p&gt;I have noticed some highl leveled necromancers using wights instead of wraiths. Is there a specific reason for this?&lt;/p&gt;&#10;&lt;p&gt;And could someone please post wights/wraithsstats (hps, attack number) with the control undead amount?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2065" data-author="guest" data-date="2004-09-28T13:53:46+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Wights has more hp and does a bit more damage I believe. Also at lvl 40&lt;/p&gt;&#10;&lt;p&gt;a necro can summon 2 Wight compared to just 1 Wraith which is eth.&lt;/p&gt;&#10;&lt;p&gt;So the more damage person u want, is 2 wights.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Frost's letter of Introduction</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-frost-s-letter-of-introduction/</link><pubDate>Mon, 27 Sep 2004 19:40:35 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-frost-s-letter-of-introduction/</guid><description>&lt;div class="post" data-post-id="2059" data-author="Vanyel" data-date="2004-09-27T19:40:35+00:00" data-subject="WTB: Frost&amp;#x27;s letter of Introduction"&gt;&#13;&#10;&lt;p&gt;As Frost&amp;rsquo;s letter of introduction seems to have been pthieved and she has no drachma to get another one, I would like to purchase this stolen item back from the one who pilfered it.&lt;/p&gt;&#10;&lt;p&gt;This item is useless to anyone but Frost, please consider selling it back.&lt;/p&gt;&#10;&lt;p&gt;Contact either Vanyel or Frost to discuss the possibilities.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char sale...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-sale-473/</link><pubDate>Mon, 27 Sep 2004 18:45:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-sale-473/</guid><description>&lt;div class="post" data-post-id="2058" data-author="wampire" data-date="2004-09-27T18:45:41+00:00" data-subject="Char sale..."&gt;&#13;&#10;&lt;p&gt;want to sell my character Wampire 39/32/21/15 ma/cl/wa/th&lt;/p&gt;&#10;&lt;p&gt;Want some money&amp;hellip;. NO important price for it&lt;/p&gt;&#10;&lt;p&gt;stats 15 18 18 17 14&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2060" data-author="Weasel" data-date="2004-09-27T20:54:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm.. was thinking about getting a clericy type char.. any min price? any eq with it? I take it those stats are nats?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2061" data-author="wampire" data-date="2004-09-27T21:47:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sorry sold&lt;/p&gt;&#10;&lt;p&gt;By 500k :p&lt;/p&gt;&#10;&lt;p&gt;i said it is cheap&lt;/p&gt;&#10;&lt;p&gt;.p&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2064" data-author="Phillip" data-date="2004-09-28T13:17:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Lol i&amp;rsquo;ll buy for 1 mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Recent changes</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/recent-changes/</link><pubDate>Sun, 26 Sep 2004 18:00:46 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/recent-changes/</guid><description>&lt;div class="post" data-post-id="2056" data-author="*Splork*" data-date="2004-09-26T18:00:46+00:00" data-subject="Recent changes"&gt;&#13;&#10;&lt;p&gt;1)Score stats for a necromencer&amp;rsquo;s undead control have been added.&lt;/p&gt;&#10;&lt;p&gt;2)Avatars may learn any spell with which their classo contains(meaning, if you have learned aegis you may still learn flesh golem, etc)&lt;/p&gt;&#10;&lt;p&gt;3)New eq added to elite shop&lt;/p&gt;&#10;&lt;p&gt;4)Bug which forced druid/necromencers in form to have to much lag during the ordering of followers has been fixed.(Thanks Lorraine)&lt;/p&gt;&#10;&lt;ol start="5"&gt;&#10;&lt;li&gt;Reign of Spider has been adjusted to work more accordingly:-)&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>zMud Automapper</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-automapper/</link><pubDate>Sat, 25 Sep 2004 19:36:44 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-automapper/</guid><description>&lt;div class="post" data-post-id="2050" data-author="Nascosto" data-date="2004-09-25T19:36:44+00:00" data-subject="zMud Automapper"&gt;&#13;&#10;&lt;p&gt;Does anyone else use the zMud automapper?&lt;/p&gt;&#10;&lt;p&gt;If so do you know of any way to export and share zones, rather than the entire map?&lt;/p&gt;&#10;&lt;p&gt;Also, does anyone know of a better automapper? zMud automapper has lots of strangeness!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbie questions on Bard stuff</title><link>https://forum.slothmud.net/town-crier/newbie-questions/newbie-questions-on-bard-stuff/</link><pubDate>Thu, 23 Sep 2004 21:15:02 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/newbie-questions-on-bard-stuff/</guid><description>&lt;div class="post" data-post-id="2034" data-author="Tetsulunathaya" data-date="2004-09-23T21:15:02+00:00" data-subject="Newbie questions on Bard stuff"&gt;&#13;&#10;&lt;p&gt;Hello everyone!&lt;/p&gt;&#10;&lt;p&gt;Played several years ago for a while, and rejoined when I for some reason checked the site and noticed addition of new classes. Just have a few questions.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;So far from my experience, I can&amp;rsquo;t see ANY usefulness in Bard songs. The lower level ones i&amp;rsquo;ve had a chance to use dont seem to work (or are completely trumped by other classes abilities), and while some of the higher ones seem cool, are they worth not taking another class over bard?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The bard prime song (Dance of the Seven Luck Gods) seems awesome at first glance, but there isn&amp;rsquo;t much explaination on the use of it. Do I understand correctly that the bard has to be singing in the room when a mob respawns for it to work? Seems like thats a lot of trouble for it to work (especially with agressive mobs), and just wouldn&amp;rsquo;t work in any sort of group situation. Also since some areas dont respawn until the area is empty (well, at least they didn&amp;rsquo;t when i used to play), theres another downside, if you cant use it in any of those areas.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is there any way to see what your Charisma rating is? And what effects does charisma and such actually have on songs? Are the +charisma items really worth using?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Is most of the equipment on the EQ list correct now, regarding requirements? Just wondering about some of the W M T C [AND] items, do they still require levels in all the original classes, or has this changed at all?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Well, thanks in advance for any responses! If theres any need for a newbie bard in any group, dont hesitate to get ahold of me in game! :P&lt;/p&gt;&#10;&lt;p&gt;Laters.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB 2 ring ribbons. 3mil each.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2-ring-ribbons-3mil-each/</link><pubDate>Thu, 23 Sep 2004 19:09:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2-ring-ribbons-3mil-each/</guid><description>&lt;div class="post" data-post-id="2033" data-author="Leizu" data-date="2004-09-23T19:09:15+00:00" data-subject="WTB 2 ring ribbons. 3mil each."&gt;&#13;&#10;&lt;p&gt;subj.&lt;/p&gt;&#10;&lt;p&gt;catch me online.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB restring token</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-restring-token/</link><pubDate>Thu, 23 Sep 2004 05:16:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-restring-token/</guid><description>&lt;div class="post" data-post-id="2029" data-author="impz" data-date="2004-09-23T05:16:40+00:00" data-subject="WTB restring token"&gt;&#13;&#10;&lt;p&gt;Have coins as well as eq such as greaves of war, 2 runed onyx bracelets, 2 ring of flames and pclaw and the likes to trade for it. Find me online if u are interested&amp;hellip; :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for various cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-various-cps/</link><pubDate>Thu, 23 Sep 2004 04:06:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-various-cps/</guid><description>&lt;div class="post" data-post-id="2027" data-author="Weasel" data-date="2004-09-23T04:06:44+00:00" data-subject="Looking for various cps"&gt;&#13;&#10;&lt;p&gt;Long shot, but just looking for cps to complete some forges&amp;hellip; offering coin, price negotiable.&lt;/p&gt;&#10;&lt;p&gt;fine sanding paper (random pop)&lt;/p&gt;&#10;&lt;p&gt;chunk of red vulcanic glass (random pop)&lt;/p&gt;&#10;&lt;p&gt;Fiery Red Gloves (Kzartaxen, Firenewts, BH)&lt;/p&gt;&#10;&lt;p&gt;piece of Dwarf Skin (Tortured Elf, Prison, Island)&lt;/p&gt;&#10;&lt;p&gt;An Iron Mask (Masked Prisoner, Prison, Island)&lt;/p&gt;&#10;&lt;p&gt;A Flask of Magic Mist (Wizard of mist, Prison, Island)&lt;/p&gt;&#10;&lt;p&gt;Huge Steel Hoop (Executioner, Prison, Island)&lt;/p&gt;&#10;&lt;p&gt;Sacred Mantra of Tiger Lord (Tiger Scholar, Tony&amp;rsquo;s Temple, Lyme)&lt;/p&gt;&#10;&lt;p&gt;Torn Green Robe (Utha, Ebony Tower, Lyme)&lt;/p&gt;&#10;&lt;p&gt;Monkey Fist (Sailor Bill, Memory boat, Irapuete)&lt;/p&gt;&#10;&lt;p&gt;Octopus Tentacle (Giant Octopus, Sahaguins)&lt;/p&gt;&#10;&lt;p&gt;Scale of the Nereid (Nereid, Water Plane, AH)&lt;/p&gt;&#10;&lt;p&gt;Some of these (like the scale) might just be laying around, so if you spot one pls pick it up for me.&lt;/p&gt;&#10;&lt;p&gt;Contact me online or via mudmail if you&amp;rsquo;re able to help out. Nothing spare to trade atm sorry, just coin purchases.&lt;/p&gt;&#10;&lt;p&gt;Cheers.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb strap of leatherlike flesh</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-strap-of-leatherlike-flesh/</link><pubDate>Mon, 20 Sep 2004 22:58:12 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-strap-of-leatherlike-flesh/</guid><description>&lt;div class="post" data-post-id="1996" data-author="Alberich" data-date="2004-09-20T22:58:12+00:00" data-subject="wtb strap of leatherlike flesh"&gt;&#13;&#10;&lt;p&gt;got some random crap to trade, and coins - if you&amp;rsquo;ve got one gathering dust in a vault, would like to take it off your hands :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/wtt: feathered cincture</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-feathered-cincture/</link><pubDate>Mon, 20 Sep 2004 06:47:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-feathered-cincture/</guid><description>&lt;div class="post" data-post-id="1987" data-author="Briar" data-date="2004-09-20T06:47:40+00:00" data-subject="wtb/wtt: feathered cincture"&gt;&#13;&#10;&lt;p&gt;looking for a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;have gold and some eq to trade&lt;/p&gt;&#10;&lt;p&gt;mudmail me or catch me online&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/t for: bs guards. glowing dragon scale forge</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-for-bs-guards-glowing-dragon-scale-forge/</link><pubDate>Sun, 19 Sep 2004 23:52:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-for-bs-guards-glowing-dragon-scale-forge/</guid><description>&lt;div class="post" data-post-id="1986" data-author="doug" data-date="2004-09-19T23:52:17+00:00" data-subject="wtb/t for: bs guards. glowing dragon scale forge"&gt;&#13;&#10;&lt;p&gt;I have lots of stuff to trade, some primo caster eq, titans shield, amulets of protection, beaded bracelet, restrings,etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Catch me online as ash or avatar, or reply here.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;-doug&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-456/</link><pubDate>Sun, 19 Sep 2004 20:55:58 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-456/</guid><description>&lt;div class="post" data-post-id="1985" data-author="wampire" data-date="2004-09-19T20:55:58+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;I am a Prime mage&lt;/p&gt;&#10;&lt;p&gt;need spell bonus and spell dam eqs&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;pls gimme info if you wanna sell one&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>green dragonscale cloak</title><link>https://forum.slothmud.net/the-emporium/the-emporium/green-dragonscale-cloak/</link><pubDate>Sat, 18 Sep 2004 06:20:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/green-dragonscale-cloak/</guid><description>&lt;div class="post" data-post-id="1977" data-author="Original-Pixie" data-date="2004-09-18T06:20:18+00:00" data-subject="green dragonscale cloak"&gt;&#13;&#10;&lt;p&gt;3.5Mil Min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="2012" data-author="Original-Pixie" data-date="2004-09-22T00:10:55+00:00" data-subject="*price reduced* green dragonscale cloak"&gt;&#13;&#10;&lt;p&gt;3.5mil must be too high to mark this item since i have gotten no resposes to it yet so like many homes and other items the price is being reduced hopefully someone will want it if you i will just keep it.&lt;/p&gt;&#10;&lt;p&gt;Item Reduceded to : 2Mil Min (1.5Mil reduction)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Moron lookin' for a stabber</title><link>https://forum.slothmud.net/the-emporium/the-emporium/moron-lookin-for-a-stabber/</link><pubDate>Thu, 16 Sep 2004 16:37:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/moron-lookin-for-a-stabber/</guid><description>&lt;div class="post" data-post-id="1968" data-author="biff" data-date="2004-09-16T16:37:56+00:00" data-subject="Moron lookin&amp;#x27; for a stabber"&gt;&#13;&#10;&lt;p&gt;well after saccing my cinq, I&amp;rsquo;m lookin&amp;rsquo; for another or comps or atleast a gimlet&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1970" data-author="impz" data-date="2004-09-17T01:52:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Look for me, have a gimlet for sale&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggestions on some skills/spells</title><link>https://forum.slothmud.net/updates/mud-suggestions/suggestions-on-some-skills-spells/</link><pubDate>Thu, 16 Sep 2004 10:02:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/suggestions-on-some-skills-spells/</guid><description>&lt;div class="post" data-post-id="1963" data-author="Alexdmage" data-date="2004-09-16T10:02:31+00:00" data-subject="Suggestions on some skills/spells"&gt;&#13;&#10;&lt;p&gt;I was playing a Ma/Ne/Dr/Mo for a while and now i want to make some suggestions on this classes (mostly on druid). Just like Next in his topic on necros i will just bring up bunch of ideas on skills, that are not nearly overpowering but can be handy or just fun.&lt;/p&gt;&#10;&lt;p&gt;Druid.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Natures familiar is a pretty sad spell. Treant are weak, has low tohit to damage, and immobile (making level dependent duration kind of a disadvantage). And we only can summon treants. Adding some more creatures would be fun. Of course summoning followers to fight for him sounds more like what necros should do, but those new followers not necessary must be a fighting mobs. If it was me, i would make it like that:&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Level 10 : Treant&lt;/p&gt;&#10;&lt;p&gt;Level 20 : Deer (mount)&lt;/p&gt;&#10;&lt;p&gt;Level 30 : Troll (blocker which will only allow a caster to pass)&lt;/p&gt;&#10;&lt;p&gt;Level 40 : Leprechaun (true familiar, that can be used for cr)&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Some shapeshifts skills can be handy and fun, but are almost never being used, cause they belong to low level forms (And you also must remove your eq to shift and use them, making you vulnerable to thieves). I&amp;rsquo;m talking about farlook and sniff commands. Spells like Eagle Eye and Hound&amp;rsquo;s Nose that will allow use of farlook and sniff in human form can&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;hardly be called overpower and can bring a new fun to playing. (Also it&amp;rsquo;s kind of waste of coders work to leave it like now).&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;It would be EXTREMALLY fun to make some of druid forms mountable (elephant? or even dragon?) Not that it will be very usefull, only fun :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Druid&amp;rsquo;s spell will&amp;rsquo;o&amp;rsquo;wisp is exactly the same as magic lantern. It would make more sense if this spell would actually summon a wisp, that would make darkness in the room to disappear.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Monk&lt;/p&gt;&#10;&lt;p&gt;Kick skill is useless for monks mostly. But not if we will make advanced monks be able to attack several opponents with kick. (Circle Kick?)&lt;/p&gt;&#10;&lt;p&gt;Necromancer&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Instead of giving a necros several direct damage spells like destruct, word of pain, etc, it would be an interesting idea to make combat spell that would summon small mob (lesser demon?) to attack a target and then disappear after target dies. As an alternative we can make a normal&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;summon that will take only a limited number of orders, probably only 1.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;How about giving 1 more use for corpses? Something like sacrificing a corpse to dark forces instead of gods to gain small amouns of ma (hp?). 5ma for a corpse will not make a big difference in a game balance.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Mage&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;As an addition to familiars we can make a spell like Astral Projection, that would create a small mob that can&amp;rsquo;t carry items like watchers, but can be controlled directly like druids forms, with only difference that human body will left on a old place, instead of moving it into unreachable&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;location like in a druids case.&lt;/p&gt;&#10;&lt;ol start="2"&gt;&#10;&lt;li&gt;Spell like Hypnotize, that will not make creature your follower, but will make it obey ONE your order would be a nice addition to mage spells. It can have a bigger chance to success than Charm Person or just be cheaper to cast.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Feel free to criticize me :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-445/</link><pubDate>Tue, 14 Sep 2004 02:45:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-445/</guid><description>&lt;div class="post" data-post-id="1935" data-author="Vekna" data-date="2004-09-14T02:45:03+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;2x Blue or Green Dragonscale Cloaks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1937" data-author="Zenkai" data-date="2004-09-14T05:12:00+00:00" data-subject="cloaks"&gt;&#13;&#10;&lt;p&gt;i&amp;rsquo;ll sell you green dragonscale cloak x2 for 2mil&lt;/p&gt;&#10;&lt;p&gt;see Zenkai or Elric online, if interested&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/t for oval stone rings</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-for-oval-stone-rings/</link><pubDate>Mon, 13 Sep 2004 19:37:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-t-for-oval-stone-rings/</guid><description>&lt;div class="post" data-post-id="1927" data-author="Alberich" data-date="2004-09-13T19:37:17+00:00" data-subject="wtb/t for oval stone rings"&gt;&#13;&#10;&lt;p&gt;need oval stone rings (+wis +shock), have fiery rings (+14ma +shock) and band of water (+shock wrist thingie) to trade, or maybe some other stuff&amp;hellip; catch me if you got a spare pair.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Masterful weave effects</title><link>https://forum.slothmud.net/town-crier/newbie-questions/masterful-weave-effects/</link><pubDate>Mon, 13 Sep 2004 07:55:39 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/masterful-weave-effects/</guid><description>&lt;div class="post" data-post-id="1913" data-author="El_Furax" data-date="2004-09-13T07:55:39+00:00" data-subject="Masterful weave effects"&gt;&#13;&#10;&lt;p&gt;Hi guys,&lt;/p&gt;&#10;&lt;p&gt;Just wondering if the effects of a &amp;lsquo;masterful weave&amp;rsquo; were known for all spells. Some are not too hard to guess (damage spell =&amp;gt; more damage ?), but others are less trivial. I&amp;rsquo;m for exemple wondering what is a &amp;quot; quite blinded&amp;quot; mob. Higher tohit penalty ? Higher duration ?&lt;/p&gt;&#10;&lt;p&gt;Or is this one of the game&amp;rsquo;s &amp;ldquo;candies&amp;rdquo; that I should be glad to discover on my own 8) ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>small sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/small-sale-427/</link><pubDate>Tue, 07 Sep 2004 22:57:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/small-sale-427/</guid><description>&lt;div class="post" data-post-id="1852" data-author="Original-Pixie" data-date="2004-09-07T22:57:52+00:00" data-subject="small sale"&gt;&#13;&#10;&lt;p&gt;Rainbow shield 300K&lt;/p&gt;&#10;&lt;p&gt;mithril wristband 50K&lt;/p&gt;&#10;&lt;p&gt;2x tiny jade ring 50K each&lt;/p&gt;&#10;&lt;p&gt;2x diamond pendant 50K each&lt;/p&gt;&#10;&lt;p&gt;A shield of lightning 300K&lt;/p&gt;&#10;&lt;p&gt;a silver circlet 50K&lt;/p&gt;&#10;&lt;p&gt;a dragon&amp;rsquo;s tooth 50K&lt;/p&gt;&#10;&lt;p&gt;an elvish bracelet 100K&lt;/p&gt;&#10;&lt;p&gt;jeweled leg bands 50K&lt;/p&gt;&#10;&lt;p&gt;a pair of clawed gloves 50K&lt;/p&gt;&#10;&lt;p&gt;a fine elvish brace 100K&lt;/p&gt;&#10;&lt;p&gt;a pair of walking boots 50K&lt;/p&gt;&#10;&lt;p&gt;2x silver ring 100k each&lt;/p&gt;&#10;&lt;p&gt;a silver girth 50K&lt;/p&gt;&#10;&lt;p&gt;2x mystical ring of energy 100K each&lt;/p&gt;&#10;&lt;p&gt;a filthy surgical mask 100K&lt;/p&gt;&#10;&lt;p&gt;mu-jen doll 100K&lt;/p&gt;&#10;&lt;p&gt;2x sapphire band of defense 150K each&lt;/p&gt;&#10;&lt;p&gt;swirling black and red robes 500K&lt;/p&gt;&#10;&lt;p&gt;a pair of blue felt slippers 150K&lt;/p&gt;&#10;&lt;p&gt;a multicolored mantle 300K&lt;/p&gt;&#10;&lt;p&gt;The item listed below was won on the chopping block but due to noshow/no reply from the winner the item is for sale one more time:&lt;/p&gt;&#10;&lt;p&gt;A golden Choker Min: 1mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT 2 grey cloaks for 2 black cloaks</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2-grey-cloaks-for-2-black-cloaks-424/</link><pubDate>Sun, 05 Sep 2004 17:20:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2-grey-cloaks-for-2-black-cloaks-424/</guid><description>&lt;div class="post" data-post-id="1801" data-author="Aaz" data-date="2004-09-05T17:20:14+00:00" data-subject="WTT 2 grey cloaks for 2 black cloaks"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT 2 grey cloaks for 2 black cloaks</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2-grey-cloaks-for-2-black-cloaks/</link><pubDate>Sun, 05 Sep 2004 17:19:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-2-grey-cloaks-for-2-black-cloaks/</guid><description>&lt;div class="post" data-post-id="1800" data-author="Aaz" data-date="2004-09-05T17:19:28+00:00" data-subject="WTT 2 grey cloaks for 2 black cloaks"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>score stat</title><link>https://forum.slothmud.net/updates/mud-suggestions/score-stat/</link><pubDate>Sun, 05 Sep 2004 12:18:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/score-stat/</guid><description>&lt;div class="post" data-post-id="1792" data-author="Alberich" data-date="2004-09-05T12:18:16+00:00" data-subject="score stat"&gt;&#13;&#10;&lt;p&gt;I love this command. However&amp;hellip; can stab dam be listed in there? So far, hand_dam, circle_dam, kick_dam, spelldam, healbonus, sysshock are all listed (am i missing anything else?). Just curious why stabdam isn&amp;rsquo;t, and hoping it will be soon :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1798" data-author="Next" data-date="2004-09-05T14:22:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Probably because its not capped. Congratulations on being the reason for a stabdam cap being introduced!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>White Helm of Frost</title><link>https://forum.slothmud.net/the-emporium/the-emporium/white-helm-of-frost/</link><pubDate>Sun, 05 Sep 2004 08:11:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/white-helm-of-frost/</guid><description>&lt;div class="post" data-post-id="1785" data-author="Methyx" data-date="2004-09-05T08:11:38+00:00" data-subject="White Helm of Frost"&gt;&#13;&#10;&lt;p&gt;4.5 Mil on the White Helm Of Frost :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1794" data-author="Weasel" data-date="2004-09-05T12:48:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;huh? you selling one or what?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1802" data-author="Methyx" data-date="2004-09-05T19:53:19+00:00" data-subject="Please Disregard"&gt;&#13;&#10;&lt;p&gt;Please,&lt;/p&gt;&#10;&lt;p&gt;Disregard this post&amp;hellip;I was responding to Ezekiel&amp;rsquo;s ad and hit the wrong button :oops:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS:Stuff/Tokens</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-stuff-tokens/</link><pubDate>Sun, 05 Sep 2004 07:45:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-stuff-tokens/</guid><description>&lt;div class="post" data-post-id="1783" data-author="Ezekiel" data-date="2004-09-05T07:45:06+00:00" data-subject="WTS:Stuff/Tokens"&gt;&#13;&#10;&lt;p&gt;Robe cleaning&amp;hellip;sorry about all the junk&amp;hellip;happy sifting :P&lt;BR&gt;ivory scarab- 50k&lt;BR&gt;grey robe- 500k&lt;BR&gt;emerald bracelet- 200k&lt;BR&gt;open faced, shiny steel helm- 600k&lt;BR&gt;white helm of frost - 4.5 mil&lt;BR&gt;voodoo doll- 50k&lt;BR&gt;2x helm of fiery radiance- 400k a piece&lt;BR&gt;2x obsidian pearl- 800k each&lt;BR&gt;bayonet gloves- 300k&lt;BR&gt;silver stiletto- 250k&lt;BR&gt;2x ring of the dead- 85k each&lt;BR&gt;4x magethrees- 75k each&lt;BR&gt;scarlet sage wrap- 125k&lt;BR&gt;obsidian jewel of souls- 500k&lt;BR&gt;Shield of the Rainmaster- 450k&lt;BR&gt;obsidian fingersleeves-100k&lt;BR&gt;golden lancer shield- 300k&lt;BR&gt;lucky rabbit&amp;rsquo;s foot charm- 150k&lt;BR&gt;gem cutter- 250k&lt;BR&gt;helm of lightning- 150k&lt;BR&gt;diamond sceptre - 200k&lt;BR&gt;ethereal sash- 150k &lt;BR&gt;onyx sleeves- 75k&lt;BR&gt;heavy iron ring- 800k&lt;BR&gt;9 hex tokens - 3 mil min (must be bought as set thx)&lt;BR&gt;6 tris tokens - 1.25 mil &lt;BR&gt;flaming sash- 300k&lt;BR&gt;pair of granite tipped boots - 400k&lt;BR&gt;living shield- 650k&lt;BR&gt;bloodstained zweihander -1.5 mil&lt;BR&gt;ring of white fire- 5 mil&lt;BR&gt;2x green dragonscale cloak - 550k a piece&lt;BR&gt;blue steel sleeves- 550k&lt;BR&gt;set of emerald gauntlets (first forge +15 mana o­nes) - 3 mil&lt;BR&gt;mystical cloak - 375k&lt;BR&gt;robes of the minstrel - 500k&lt;BR&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Need Better Gear</title><link>https://forum.slothmud.net/the-emporium/the-emporium/need-better-gear/</link><pubDate>Sun, 05 Sep 2004 05:35:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/need-better-gear/</guid><description>&lt;div class="post" data-post-id="1780" data-author="Methyx" data-date="2004-09-05T05:35:03+00:00" data-subject="Need Better Gear"&gt;&#13;&#10;&lt;p&gt;Hello Everyone :)&lt;/p&gt;&#10;&lt;p&gt;AC and damage are a bit of a problem for this poor little thief. I&amp;rsquo;m looking for two items right now to help me out:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;White Helm Of Frost&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Gold Pommeled Stilleto&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;I&amp;rsquo;m offering a minimum bid of 3.5 Mil for the Helm and 1.5 Mil for the stilleto. I&amp;rsquo;m still learning the market, so I&amp;rsquo;m willing to negotiate on price if my opening bids are off, just post or send me a tell when I&amp;rsquo;m on line. Thanks for looking and see you online ;)&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts Bony Bracelet</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-bony-bracelet/</link><pubDate>Sun, 05 Sep 2004 04:42:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-bony-bracelet/</guid><description>&lt;div class="post" data-post-id="1777" data-author="Zenkai" data-date="2004-09-05T04:42:00+00:00" data-subject="wts Bony Bracelet"&gt;&#13;&#10;&lt;p&gt;Bony Bracelet -0.4ac Wrist&lt;/p&gt;&#10;&lt;p&gt;EW EC ENe EMo &lt;em&gt;OR&lt;/em&gt;&lt;/p&gt;&#10;&lt;p&gt;min bid: 1 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1779" data-author="Methyx" data-date="2004-09-05T05:20:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;One Mil :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1810" data-author="Zenkai" data-date="2004-09-06T03:07:04+00:00" data-subject="bony bracelet x2"&gt;&#13;&#10;&lt;p&gt;I have a second bony bracelet for sale&lt;/p&gt;&#10;&lt;p&gt;min bid: 1mil&lt;/p&gt;&#10;&lt;p&gt;buy out: 2.5mil for both&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1811" data-author="Zam" data-date="2004-09-06T04:19:53+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;2.5 for both&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1816" data-author="Methyx" data-date="2004-09-06T08:41:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3 Mil For the pair&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1817" data-author="Zam" data-date="2004-09-06T09:30:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;can anyone explain to methyx what does buyout mean :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Formatting problems in posts</title><link>https://forum.slothmud.net/town-crier/newbie-questions/formatting-problems-in-posts/</link><pubDate>Sat, 04 Sep 2004 05:17:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/formatting-problems-in-posts/</guid><description>&lt;div class="post" data-post-id="1763" data-author="Altair" data-date="2004-09-04T05:17:13+00:00" data-subject="Formatting problems in posts"&gt;&#13;&#10;&lt;p&gt;Two notes:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;you can edit your own posts, when they look funky or whatever. There is an &amp;ldquo;edit&amp;rdquo; button, but it only appears for you own posts.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;to use html, you can use the tags on top, or just use regular html, with [] instead of &amp;lt;&amp;gt;&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;If you use the buttons on top of the writing window, the tags don&amp;rsquo;t appear wherever you have the cursor: they always go to the end of the message.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB flawed gem cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-flawed-gem-cps/</link><pubDate>Sat, 04 Sep 2004 04:48:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-flawed-gem-cps/</guid><description>&lt;div class="post" data-post-id="1762" data-author="Original-Pixie" data-date="2004-09-04T04:48:37+00:00" data-subject="WTB flawed gem cps"&gt;&#13;&#10;&lt;p&gt;paying 1mil for set&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS few tokens</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-few-tokens/</link><pubDate>Fri, 03 Sep 2004 14:40:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-few-tokens/</guid><description>&lt;div class="post" data-post-id="1747" data-author="Boojum" data-date="2004-09-03T14:40:54+00:00" data-subject="WTS few tokens"&gt;&#13;&#10;&lt;p&gt;WTS 50 octagonal tokens, 20mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1748" data-author="doug" data-date="2004-09-03T17:59:36+00:00" data-subject="20 mil"&gt;&#13;&#10;&lt;p&gt;20 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1781" data-author="Boojum" data-date="2004-09-05T05:46:50+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;1..2..3..sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid question on Prime...</title><link>https://forum.slothmud.net/town-crier/newbie-questions/druid-question-on-prime/</link><pubDate>Fri, 03 Sep 2004 09:55:27 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/druid-question-on-prime/</guid><description>&lt;div class="post" data-post-id="1735" data-author="Nagash" data-date="2004-09-03T09:55:27+00:00" data-subject="Druid question on Prime..."&gt;&#13;&#10;&lt;p&gt;What does a driud get as a Prime? Also I know they get mana bonus from&lt;/p&gt;&#10;&lt;p&gt;a Druid/Nec/Ma/Cl. So when they shapeshift they keep their large mana. HP doesn&amp;rsquo;t matter, because u take the life of the creature. But what about other skills. I know Monks have Dam Reduce. So would a Druid in a Dragon get dam reduce because he as Monk in his other. Or does it only help if the druid is in human mode. Anyone know this answer?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A few items for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/a-few-items-for-sale/</link><pubDate>Thu, 02 Sep 2004 22:07:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/a-few-items-for-sale/</guid><description>&lt;div class="post" data-post-id="1726" data-author="Original-Pixie" data-date="2004-09-02T22:07:24+00:00" data-subject="A few items for sale"&gt;&#13;&#10;&lt;p&gt;Since the chopping block seems to not work for me o­nce again these items are for sale:&lt;BR&gt;&lt;BR&gt;Swirling black and red robes Min: 500K&lt;BR&gt;Mu-Jen Doll Min: 500K&lt;BR&gt;macoute straw shoulderbag Min: 50K&lt;BR&gt;Blue felt slippers Min: 300K&lt;BR&gt;multi-colored mantle Min: 350K&lt;BR&gt;2 X Ring of mystical energy Min: 500K each (1Mil for the pair)&lt;BR&gt;&lt;BR&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some info on newbie areas</title><link>https://forum.slothmud.net/town-crier/newbie-questions/some-info-on-newbie-areas/</link><pubDate>Thu, 02 Sep 2004 14:12:38 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/some-info-on-newbie-areas/</guid><description>&lt;div class="post" data-post-id="1713" data-author="Altair" data-date="2004-09-02T14:12:38+00:00" data-subject="Some info on newbie areas"&gt;&#13;&#10;&lt;p&gt;Based on my experience etc, not comprehensive etc, changes happen etc, please insert here the rest of the usual disclaimer.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Best place to start, if you&amp;rsquo;re a total newbie:&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Valkyre (Newbatia), and go up to the Newbie College. DO read the signs; they aren&amp;rsquo;t just for decoration. Many things are common to tons of worlds, but not all.&lt;/p&gt;&#10;&lt;p&gt;Other areas for lowbies in VK:&lt;/p&gt;&#10;&lt;p&gt;Chessboard (some knights assist or attack, get a map because those invisible walls can be ugly) - nice eq too. Even better if you&amp;rsquo;re not a thief, I stabbed myself dead a couple times :shock:&lt;/p&gt;&#10;&lt;p&gt;Little mobs in town/guilds&lt;/p&gt;&#10;&lt;p&gt;Fens (south of town and then head west, past the entrance to the circus) - not much eq.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Thordfalan/Bal Harbor:&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;has the problem of being full of Big People, some of whom confuse newbies with pebbles.&lt;/p&gt;&#10;&lt;p&gt;Lowbie areas:&lt;/p&gt;&#10;&lt;p&gt;Kobolds (west of town and take the first south)&lt;/p&gt;&#10;&lt;p&gt;Park (east of town and take the first north)&lt;/p&gt;&#10;&lt;p&gt;Little mobs in town&lt;/p&gt;&#10;&lt;p&gt;Sewers&lt;/p&gt;&#10;&lt;p&gt;Goblin Mountain (east of town and go straight until you start seeing goblins)&lt;/p&gt;&#10;&lt;p&gt;Some mobs fight each other in/around town; sometimes you can find mortally wounded mobs caused by one of those fights. Be careful not to kill other people&amp;rsquo;s kills, though!&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Thule/Aisholm:&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;has the problem of never finding anybody to group with and few newbie areas; less rudeness problems than BH&lt;/p&gt;&#10;&lt;p&gt;Penguins (north and take the first west) are easy and have some nice eq; the other penguins (south, to the beach, be careful to avoid underwater rooms) are also easy but sometimes you run into token-hunters there, who can be very rude.&lt;/p&gt;&#10;&lt;p&gt;Little mobs in town.&lt;/p&gt;&#10;&lt;p&gt;*Niebelung/Settlestone:&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t even think of killing anything in town. Either it will be bigger than it looks, or it will get assisted, or&amp;hellip; just not worth it.&lt;/p&gt;&#10;&lt;p&gt;Grymlyns are the easiest area. The old grymlyn at the well is harder than he looks. This area is west of town, head south after the ticket seller.&lt;/p&gt;&#10;&lt;p&gt;The beach also has many small mobs. Remember to use con, be careful with underwater rooms.&lt;/p&gt;&#10;&lt;p&gt;Fairy forest is next. Careful with the squirrels of doom. Fairy tree is right at the forest.&lt;/p&gt;&#10;&lt;p&gt;I usually start in either AH or SS (for tranquility in the first few levels and eq) and then move to VK or BH (better leveling once I&amp;rsquo;m dressed up), but that&amp;rsquo;s me: like I said before, the best place for a true newbie is VK.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Holy swords / Grouping</title><link>https://forum.slothmud.net/town-crier/newbie-questions/holy-swords-grouping/</link><pubDate>Thu, 02 Sep 2004 09:02:24 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/holy-swords-grouping/</guid><description>&lt;div class="post" data-post-id="1703" data-author="El_Furax" data-date="2004-09-02T09:02:24+00:00" data-subject="Holy swords / Grouping"&gt;&#13;&#10;&lt;p&gt;Hi folks,&lt;/p&gt;&#10;&lt;p&gt;In my ongoing attempt to takeover the newbie section, here&amp;rsquo;s a few more questions :&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Holy swords.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;According to eq list, holy swords are almost the best weapons out there, and are available to the utter newbie.&lt;/p&gt;&#10;&lt;p&gt;Will they stop being available after a given level ? If no, well, doesn&amp;rsquo;t make the quest for a good weapon very motivating, does it ?&lt;/p&gt;&#10;&lt;p&gt;Since even with a holy sword, mokilling remains fairly difficult for me, the situation is straightforward : I xp if I can get the holy sword, If I can&amp;rsquo;t, isn&amp;rsquo;t worth playing (exploring is okay, but it&amp;rsquo;s a flee/recall for every aggro mob I encounter..).&lt;/p&gt;&#10;&lt;p&gt;Any chance I can find something better before reaching 3x40 ?&lt;/p&gt;&#10;&lt;p&gt;Any insight welcome, and remember, I&amp;rsquo;ve only played a few days.. 8)&lt;/p&gt;&#10;&lt;p&gt;2)Grouping&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m suprised by the very low number of group I see (at low level anyway).&lt;/p&gt;&#10;&lt;p&gt;What gives ? Any xp penalty levelling in group ? What will happen, for exemple, if a group of 3 chars of same level kills a 100k xp mob ?&lt;/p&gt;&#10;&lt;p&gt;Again, forgive me for recurrently comparing Sloth to to other MUD, but I used to think that grouping was essential for xping, and that solo xping was pointless. And dull.&lt;/p&gt;&#10;&lt;ol start="3"&gt;&#10;&lt;li&gt;&amp;lsquo;Cons&amp;rsquo;-ing.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Not sure about what&amp;rsquo;s the code like behind &amp;ldquo;consider&amp;rdquo;, but I must say I got my ass handed by more than a few &amp;ldquo;fairly easy&amp;rdquo; mobs !! Painful&amp;hellip; :cry:&lt;/p&gt;&#10;&lt;ol start="4"&gt;&#10;&lt;li&gt;Names command.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Do I get it right there : names -target- gives the names one can use for the target&amp;hellip; :? :? Err&amp;hellip; and when you can&amp;rsquo;t target a mob because you can&amp;rsquo;t find the right name ? Latest experience was the man which smiles warmly at you in boardwalk, but NB&amp;rsquo;s town quester is another very good exemple (names : town quester valkyre, none of them can be easily guessed).&lt;/p&gt;&#10;&lt;p&gt;Thus is there a syntax i&amp;rsquo;m unaware of to get the names of a mob for which you don&amp;rsquo;t have any name ?&lt;/p&gt;&#10;&lt;p&gt;++&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>trading for 2.5 body</title><link>https://forum.slothmud.net/the-emporium/the-emporium/trading-for-2-5-body/</link><pubDate>Tue, 31 Aug 2004 20:47:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/trading-for-2-5-body/</guid><description>&lt;div class="post" data-post-id="1686" data-author="doug" data-date="2004-08-31T20:47:38+00:00" data-subject="trading for 2.5 body"&gt;&#13;&#10;&lt;p&gt;Some of the items I might consider trading out on 2.5 body.&lt;/p&gt;&#10;&lt;p&gt;restring&lt;/p&gt;&#10;&lt;p&gt;bolt&lt;/p&gt;&#10;&lt;p&gt;demonkskin boots&lt;/p&gt;&#10;&lt;p&gt;25+mil coins&lt;/p&gt;&#10;&lt;p&gt;a variety of nice caster items, yoopers, dragonskins, etc&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;mudmail avatar if interested.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Curse Spell</title><link>https://forum.slothmud.net/town-crier/newbie-questions/curse-spell/</link><pubDate>Tue, 31 Aug 2004 09:38:17 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/curse-spell/</guid><description>&lt;div class="post" data-post-id="1666" data-author="El_Furax" data-date="2004-08-31T09:38:17+00:00" data-subject="Curse Spell"&gt;&#13;&#10;&lt;p&gt;Eh eh yet another newbie Question by El_Furax 8)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve recently added curse to my spell arsenal. At first I didn&amp;rsquo;t even try to get details about it and throwed it at the beginning of all fight. But I&amp;rsquo;ve been confused by the game feedback about that spell.&lt;/p&gt;&#10;&lt;p&gt;Two things especially :&lt;/p&gt;&#10;&lt;p&gt;In the perception of magic, red is the color of evil. Cast on a creature&lt;/p&gt;&#10;&lt;p&gt;or an object, the spell will encase them in a crimson aura for as long as&lt;/p&gt;&#10;&lt;p&gt;the hex holds. It will also mark them with a nauseating scent, as of a&lt;/p&gt;&#10;&lt;p&gt;very old egg on a very hot day. So distracting a scent it is, and so&lt;/p&gt;&#10;&lt;p&gt;gruesome, [i:3exx2gdm]that even the most skilled fighters will find it difficult to&lt;/p&gt;&#10;&lt;p&gt;concentrate on hitting the target and may miss more than usual.[/i:3exx2gdm]&lt;/p&gt;&#10;&lt;p&gt;Note: Objects of mayhem and bloodshed are subject to severe blunting&lt;/p&gt;&#10;&lt;p&gt;until the hex has been lifted from them by a cleric.&lt;/p&gt;&#10;&lt;p&gt;=&amp;gt; The spells desc is a bit ambiguous. It looks like a cursed mob will be more difficult to hit !&lt;/p&gt;&#10;&lt;p&gt;And I must say the display during fight tends to confirm this hypothesis :&lt;/p&gt;&#10;&lt;p&gt;(not in game, not the exact quote) &amp;lsquo;Phew&amp;hellip; xxxx should really take a bath&amp;rsquo; each round make you feel like the stench of the mob prevents you from concentrating on the fight.&lt;/p&gt;&#10;&lt;p&gt;Thus what the real effect of curse ? I&amp;rsquo;d expect it to impede target&amp;rsquo;s ability to hit. If this is the case, maybe the in-game desc should be edited a little (like &amp;lsquo;xxxx looks greenish and sick and aims less accuretaly, it must be its stench&amp;rsquo;).&lt;/p&gt;&#10;&lt;p&gt;If it&amp;rsquo;s not the case, then are we supposed to cast curse on ourselves ?&lt;/p&gt;&#10;&lt;p&gt;Or are my far-from-perfect english skills at fault because I didn&amp;rsquo;t understand the descs :cry:&lt;/p&gt;&#10;&lt;p&gt;Thanks for putting up with my silly questions.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Looking for:</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for/</link><pubDate>Mon, 30 Aug 2004 16:18:11 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for/</guid><description>&lt;div class="post" data-post-id="1662" data-author="Sind" data-date="2004-08-30T16:18:11+00:00" data-subject="Looking for:"&gt;&#13;&#10;&lt;p&gt;Guys I&amp;rsquo;m looking for red gold shoulder guards.&lt;/p&gt;&#10;&lt;p&gt;I know its quest piece,but still if ya got em I would&lt;/p&gt;&#10;&lt;p&gt;like to work out a deal.&lt;/p&gt;&#10;&lt;p&gt;Thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mob's health during fight.</title><link>https://forum.slothmud.net/updates/mud-suggestions/mob-s-health-during-fight/</link><pubDate>Mon, 30 Aug 2004 07:10:49 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/mob-s-health-during-fight/</guid><description>&lt;div class="post" data-post-id="1653" data-author="El_Furax" data-date="2004-08-30T07:10:49+00:00" data-subject="Mob&amp;#x27;s health during fight."&gt;&#13;&#10;&lt;p&gt;HI there.&lt;/p&gt;&#10;&lt;p&gt;My first suggestion to this excellent MUD :&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been surprised during fights to have to [i:3at3emd3]look[/i:3at3emd3] at the mob to know how well (err.. bad) it was.&lt;/p&gt;&#10;&lt;p&gt;Some people of course have implemented triggers to do that, but don&amp;rsquo;t you think we should get updated of mob&amp;rsquo;s health troughout the fight ?&lt;/p&gt;&#10;&lt;p&gt;Without trigger it can be difficult to be able to read the status before it scrolls out of the screen (mobs with multi attacks + group spamming attacks, gtells and skills).&lt;/p&gt;&#10;&lt;p&gt;Or are we looking at our feet during slothfights so that we need to explicitely look at our target to realize it&amp;rsquo;s almost dead :)&lt;/p&gt;&#10;&lt;p&gt;(If I ask it is because this feature is available in other Muds)&lt;/p&gt;&#10;&lt;p&gt;My 2 newbie&amp;rsquo;s (C)(TM) cents.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rope scroll</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/rope-scroll/</link><pubDate>Mon, 30 Aug 2004 06:14:29 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/rope-scroll/</guid><description>&lt;div class="post" data-post-id="1651" data-author="Ender" data-date="2004-08-30T06:14:29+00:00" data-subject="Rope scroll"&gt;&#13;&#10;&lt;p&gt;Not sure what to make of this&amp;hellip; comment welcome.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;718hp 43ma 78mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;The arcane is a tall, lanky giant with bluish skin. Its face is quite elongated with narrow features and a somewhat sunken appearance. Large hands with slender fingers grasp at the magical items in its makeshift magic shop. The arcane is wearing a white robe gathered at the waist by a blue belt. It appears to be a peaceful humanoid and one that may be relatively non-combative in nature.&lt;/p&gt;&#10;&lt;p&gt;An arcane has quite a few wounds.&lt;/p&gt;&#10;&lt;p&gt;You attempt to peek at the inventory:&lt;/p&gt;&#10;&lt;p&gt;a rope scroll&lt;/p&gt;&#10;&lt;p&gt;[&amp;hellip;fight&amp;hellip;]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;495hp 7ma 66mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce an arcane extremely hard.&lt;/p&gt;&#10;&lt;p&gt;An arcane is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 100075.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear an arcane&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You don&amp;rsquo;t see that person.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;498hp 7ma 68mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of an arcane that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 4294 coins.&lt;/p&gt;&#10;&lt;p&gt;You get a rope scroll from the corpse of an arcane that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;[&amp;hellip;run to town&amp;hellip;]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;539hp 18ma 28mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A rope scroll vanishes out of existence.&lt;/p&gt;&#10;&lt;p&gt;West Gate&lt;/p&gt;&#10;&lt;p&gt;Exits: East West Up&lt;/p&gt;&#10;&lt;p&gt;The corpse of a kobold mercenary intruder is lying here.&lt;/p&gt;&#10;&lt;p&gt;A large note dispenser, with a button on the top, is here against the wall.&lt;/p&gt;&#10;&lt;p&gt;A large bulletin board is mounted on a wall here.&lt;/p&gt;&#10;&lt;p&gt;A big, important-looking sign titled &amp;lsquo;New Player Info&amp;rsquo; stands here.&lt;/p&gt;&#10;&lt;p&gt;You see the Sash Lieutenant here.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;539hp 18ma 26mv&amp;gt;[/quote:31dg1r68]&lt;/p&gt;&#10;&lt;p&gt;Don&amp;rsquo;t know what a rope scroll is or could be. Wasn&amp;rsquo;t hard to pop, but it&amp;rsquo;s late an I&amp;rsquo;m going to bed. Didn&amp;rsquo;t see it listed in the item list. I&amp;rsquo;ve never had a scroll vanish on me before I could ID it&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Any info is welcome.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Items repop</title><link>https://forum.slothmud.net/town-crier/newbie-questions/items-repop/</link><pubDate>Sun, 29 Aug 2004 10:40:20 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/items-repop/</guid><description>&lt;div class="post" data-post-id="1645" data-author="El_Furax" data-date="2004-08-29T10:40:20+00:00" data-subject="Items repop"&gt;&#13;&#10;&lt;p&gt;Hi guys,&lt;/p&gt;&#10;&lt;p&gt;New question :&lt;/p&gt;&#10;&lt;p&gt;Are items worn by mobs available in unlimited quantities ?&lt;/p&gt;&#10;&lt;p&gt;Or limited ? Or are they unique ?&lt;/p&gt;&#10;&lt;p&gt;Is there such thing as rare/non rare items ?&lt;/p&gt;&#10;&lt;p&gt;TIA&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1646" data-author="Next" data-date="2004-08-29T10:48:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Generally speaking items poped by mobs follow the following pattern:&lt;/p&gt;&#10;&lt;p&gt;Mob A pops item A with a certain pop rate. For example 1D20. The amount of items is not limited but whether an item is rare or not will depend on 2 things:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;How difficult the mob which pops the item is and how often it is killed&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The poprate&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;The lower the poprate and the harder the mob, the rarer the item is likely to be.&lt;/p&gt;&#10;&lt;p&gt;Of course there are also rare items that nobody needs and therefore nobody cycles.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-394/</link><pubDate>Fri, 27 Aug 2004 15:09:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-394/</guid><description>&lt;div class="post" data-post-id="1631" data-author="Ironwolf" data-date="2004-08-27T15:09:50+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;WTB Golden Bar and Silver Bar&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stat ordering</title><link>https://forum.slothmud.net/updates/bug-reporting/stat-ordering-391/</link><pubDate>Thu, 26 Aug 2004 08:08:54 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/stat-ordering-391/</guid><description>&lt;div class="post" data-post-id="1610" data-author="Rhinoceros" data-date="2004-08-26T08:08:54+00:00" data-subject="stat ordering"&gt;&#13;&#10;&lt;p&gt;Check stat order for Ma/Mo - therese is 2 con and no dex!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>stat ordering</title><link>https://forum.slothmud.net/updates/bug-reporting/stat-ordering/</link><pubDate>Thu, 26 Aug 2004 08:08:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/stat-ordering/</guid><description>&lt;div class="post" data-post-id="1609" data-author="Rhinoceros" data-date="2004-08-26T08:08:20+00:00" data-subject="stat ordering"&gt;&#13;&#10;&lt;p&gt;Check stat order for Ma/Mo - therese is 2 con and no dex!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1611" data-author="Qa" data-date="2004-08-26T12:59:44+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Here is what I have for Mage/Monk:&lt;/p&gt;&#10;&lt;p&gt;Ma/Moâ€” Int/Con/Wis/Dex/Str&lt;/p&gt;&#10;&lt;p&gt;-Qa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1625" data-author="Rhinoceros" data-date="2004-08-27T07:00:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Qa , I have meant , that in Royal Library/Stat ordering is wrong stat order for Ma/Mo - con is meant there twice .&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT cps...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-cps/</link><pubDate>Wed, 25 Aug 2004 23:47:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-cps/</guid><description>&lt;div class="post" data-post-id="1604" data-author="Gul" data-date="2004-08-25T23:47:03+00:00" data-subject="WTB/WTT cps..."&gt;&#13;&#10;&lt;p&gt;I need&lt;/p&gt;&#10;&lt;p&gt;Cracked Crystal Ball&lt;/p&gt;&#10;&lt;p&gt;tainted red scales of a pyrohydra&lt;/p&gt;&#10;&lt;p&gt;a pair of cobra fangs&lt;/p&gt;&#10;&lt;p&gt;a multi-colored cloth&lt;/p&gt;&#10;&lt;p&gt;and any cps of Tanzanite of Omah.&lt;/p&gt;&#10;&lt;p&gt;If you have something, catch me online or mudmail me..&lt;/p&gt;&#10;&lt;p&gt;Have a nice day!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vault clearance. Check chopping block</title><link>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-check-chopping-block/</link><pubDate>Tue, 24 Aug 2004 22:57:17 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-check-chopping-block/</guid><description>&lt;div class="post" data-post-id="1576" data-author="fresh" data-date="2004-08-24T22:57:17+00:00" data-subject="Vault clearance. Check chopping block"&gt;&#13;&#10;&lt;p&gt;Vault clearance. Check chopping block&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1579" data-author="fresh" data-date="2004-08-25T04:00:02+00:00" data-subject="In addition"&gt;&#13;&#10;&lt;p&gt;In addition, right now i&amp;rsquo;m looking for some eq. like&lt;/p&gt;&#10;&lt;p&gt;crystal helm&lt;/p&gt;&#10;&lt;p&gt;will trade everything that is posted on chopping block + 10+15mils coins for that.&lt;/p&gt;&#10;&lt;p&gt;also interested in some cps&lt;/p&gt;&#10;&lt;p&gt;feathered cincture cps&lt;/p&gt;&#10;&lt;p&gt;ars magica cps (rune cps and tome cps)&lt;/p&gt;&#10;&lt;p&gt;helm of the great old ones&lt;/p&gt;&#10;&lt;p&gt;blue steel shoulder guards&lt;/p&gt;&#10;&lt;p&gt;feel free to contact me, have some other things for trade, i think we can make a deal.&lt;/p&gt;&#10;&lt;p&gt;/fresh&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Common skills across classes</title><link>https://forum.slothmud.net/town-crier/newbie-questions/common-skills-across-classes/</link><pubDate>Tue, 24 Aug 2004 15:07:26 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/common-skills-across-classes/</guid><description>&lt;div class="post" data-post-id="1565" data-author="El_Furax" data-date="2004-08-24T15:07:26+00:00" data-subject="Common skills across classes"&gt;&#13;&#10;&lt;p&gt;Hi folks,&lt;BR&gt;&lt;BR&gt;Well I hope I won&amp;rsquo;t hit a RTFM for my first post =)&lt;BR&gt;I discovering sloth III and I&amp;rsquo;m a bit confused by the multiclass thingie (previous MUD experience = Abandoned Realms).&lt;BR&gt;What if several of my classes have common skills (eg : cure light) ? Will I get bonuses for these common skills ? Will they be the &amp;ldquo;same&amp;rdquo; skill (ie I&amp;rsquo;ll get the % of the skill I already have from the previous class o­nce I have the level for the same skill in a secondary class) ?&lt;BR&gt;&lt;BR&gt;I&amp;rsquo;ve always tried to get as much info as possible before choosing a class. My &amp;ldquo;trial&amp;rdquo; char is a ma/cl/ne/dr, and when I looked at the spells available for those classes, I realized a good chunk of them are available to all my classes (even more if you consider similar spells which have different names and can&amp;rsquo;t stack together). What gives ? Any point in creating &amp;ldquo;pure caster&amp;rdquo; chars then ?&lt;BR&gt;&lt;BR&gt;I gather that a &lt;em&gt;few&lt;/em&gt; exclusive skills make a class special. If &amp;ldquo;prime o­nly&amp;rdquo; skills are quite easy to spot, what are the &amp;ldquo;bread and butter&amp;rdquo; skills of each classes that other classes can&amp;rsquo;t get ? Or is this something I should discover myself&amp;hellip; &lt;BR&gt;&lt;BR&gt;Thanks a lot for all your input.&lt;BR&gt;&lt;BR&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Cinquedeas</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cinquedeas/</link><pubDate>Tue, 24 Aug 2004 12:30:42 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-cinquedeas/</guid><description>&lt;div class="post" data-post-id="1561" data-author="Boojum" data-date="2004-08-24T12:30:42+00:00" data-subject="WTB Cinquedeas"&gt;&#13;&#10;&lt;p&gt;WTB Cinquedeas.&lt;/p&gt;&#10;&lt;p&gt;Catch me online or send mail/mudmail.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1568" data-author="Boojum" data-date="2004-08-24T16:09:52+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Will also give to seller some Cinq cps, as compensation :)&lt;/p&gt;&#10;&lt;p&gt;They are:&lt;/p&gt;&#10;&lt;p&gt;a handful of golden powder&lt;/p&gt;&#10;&lt;p&gt;a bottle of gnomish spirit&lt;/p&gt;&#10;&lt;p&gt;a twisted dagger&lt;/p&gt;&#10;&lt;p&gt;a silversteel smith&amp;rsquo;s hammer&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1626" data-author="Boojum" data-date="2004-08-27T11:31:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Got it, thanks to all :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS obsidian jewel of souls 400k min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-obsidian-jewel-of-souls-400k-min/</link><pubDate>Tue, 24 Aug 2004 11:00:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-obsidian-jewel-of-souls-400k-min/</guid><description>&lt;div class="post" data-post-id="1560" data-author="Dominicus" data-date="2004-08-24T11:00:54+00:00" data-subject="WTS obsidian jewel of souls 400k min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;jewel souls obsidian&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 285000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 15&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users and also master clerics may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>circle of flames (500k min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/circle-of-flames-500k-min/</link><pubDate>Sun, 22 Aug 2004 02:12:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/circle-of-flames-500k-min/</guid><description>&lt;div class="post" data-post-id="1533" data-author="Dragoth" data-date="2004-08-22T02:12:03+00:00" data-subject="circle of flames (500k min)"&gt;&#13;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;circle double flames&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 480000, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -3&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users and also experienced clerics&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1534" data-author="Mosaix" data-date="2004-08-22T02:46:30+00:00" data-subject="Circle of flames 500k"&gt;&#13;&#10;&lt;p&gt;500k bid on this.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ring of Flames (8mil min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ring-of-flames-8mil-min/</link><pubDate>Sun, 22 Aug 2004 02:05:21 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ring-of-flames-8mil-min/</guid><description>&lt;div class="post" data-post-id="1532" data-author="Dragoth" data-date="2004-08-22T02:05:21+00:00" data-subject="Ring of Flames (8mil min)"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring flames&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM &lt;strong&gt;INVENTORY&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 429000, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users and also experienced clerics&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;8 mil minimum, 16 mil buyout.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>fluidity</title><link>https://forum.slothmud.net/classes/druid/fluidity/</link><pubDate>Sat, 21 Aug 2004 14:21:07 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/fluidity/</guid><description>&lt;div class="post" data-post-id="1526" data-author="doug" data-date="2004-08-21T14:21:07+00:00" data-subject="fluidity"&gt;&#13;&#10;&lt;p&gt;Has anyone done any testing for this spell? I did a quick bit and was having trouble getting reasonable results. It dosn&amp;rsquo;t seem to gain my anything for backstabs or spells. The spells I expected, the backstabs were disappointing. I was also having trouble getting an accurate assessment of what it saved me per hit. Didn&amp;rsquo;t seem like much. Is it level or classorder dependant?&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;p&gt;-doug&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>seeking pitch black greaves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/seeking-pitch-black-greaves/</link><pubDate>Sat, 21 Aug 2004 13:48:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/seeking-pitch-black-greaves/</guid><description>&lt;div class="post" data-post-id="1525" data-author="Next" data-date="2004-08-21T13:48:18+00:00" data-subject="seeking pitch black greaves"&gt;&#13;&#10;&lt;p&gt;no big deal if they are dex but con are prefered. Will pay well or trade.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ok, lets try this again..char for sale..</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ok-lets-try-this-again-char-for-sale/</link><pubDate>Sat, 21 Aug 2004 01:58:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ok-lets-try-this-again-char-for-sale/</guid><description>&lt;div class="post" data-post-id="1522" data-author="Dragoth" data-date="2004-08-21T01:58:05+00:00" data-subject="Ok, lets try this again..char for sale.."&gt;&#13;&#10;&lt;p&gt;Unkle&amp;rsquo;s last logon was Fri Aug 20 20:52:28 2004&lt;/p&gt;&#10;&lt;p&gt;[10d 0n 0c 0o] Unkle Frank&lt;/p&gt;&#10;&lt;p&gt;Unkle Frank (level: 10)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 10&lt;/p&gt;&#10;&lt;p&gt;You are 17 years and 1 month old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Bal Harbor.&lt;/p&gt;&#10;&lt;p&gt;You have a heart of blackest evil.&lt;/p&gt;&#10;&lt;p&gt;You have 106(98) hit, 170(146) mana and 88(82) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 6.0.&lt;/p&gt;&#10;&lt;p&gt;You have 0 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have 119343 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 0 days and 8 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 11 / 0, Int: 18, Wis: 18, Dex: 18, Con: 14&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;p&gt;This time start the bidding at whatever price you see fit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts/wtt war greaves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-wtt-war-greaves/</link><pubDate>Fri, 20 Aug 2004 10:54:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-wtt-war-greaves/</guid><description>&lt;div class="post" data-post-id="1515" data-author="Aleksey" data-date="2004-08-20T10:54:14+00:00" data-subject="wts/wtt war greaves"&gt;&#13;&#10;&lt;p&gt;also will look on such trade:&lt;/p&gt;&#10;&lt;p&gt;greaves+ring of flames+ring of ancient evil+ruby ring=ring of flaming serpents&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1528" data-author="strider" data-date="2004-08-21T18:14:26+00:00" data-subject="15mil bid"&gt;&#13;&#10;&lt;p&gt;subj.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1537" data-author="Alberich" data-date="2004-08-22T04:18:56+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;blahblah 10mils if you still have them&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1540" data-author="strider" data-date="2004-08-22T12:54:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;heh, apparently subjects don&amp;rsquo;t show up like they used to, bid 15mil o­n my first postin subj line. i&amp;rsquo;ll make it easier to read here i guess. 15mil! :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Losing Fly Spell when shapeshifted...</title><link>https://forum.slothmud.net/classes/druid/losing-fly-spell-when-shapeshifted/</link><pubDate>Thu, 19 Aug 2004 23:37:30 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/losing-fly-spell-when-shapeshifted/</guid><description>&lt;div class="post" data-post-id="1510" data-author="Force" data-date="2004-08-19T23:37:30+00:00" data-subject="Losing Fly Spell when shapeshifted..."&gt;&#13;&#10;&lt;p&gt;Hi&amp;hellip; I&amp;rsquo;ve noticed when the &amp;lsquo;fly spell&amp;rsquo; (cast on myself) expires while I am in the shapeshift form of dragon, that fly is removed from my affected spells list. That is, what appeared to be a natural affect of the dragon (fly ability) seems to disappear when the cleric spell fly expires. I have fallen from this before, but fortunately not to an untimely death.&lt;/p&gt;&#10;&lt;p&gt;Wonder if this is intended, or if it can be fixed. Not sure if there are similar issues with abilities in other forms, like water breathe in naga.&lt;/p&gt;&#10;&lt;p&gt;Anyway, here&amp;rsquo;s log to demonstrate&amp;hellip; notice fly spell in score, then fly wore off, then fly absent from score.&lt;/p&gt;&#10;&lt;p&gt;==&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;663hp 514ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You sit down and rest your tired bones.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;663hp 514ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your breathing suddenly becomes more labored&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;663hp 515ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;shift dragon;cont&lt;/p&gt;&#10;&lt;p&gt;You stop resting, and stand up.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;663hp 518ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ok, you&amp;rsquo;ll try to move silently for a while.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;663hp 518ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You raise your hands to the sky and slowly shift into a huge black dragon (Force).&lt;/p&gt;&#10;&lt;p&gt;[100%, +941, -0]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1604hp 479ma 205mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;shadow-demon&amp;rdquo; CONS as: You would need some luck!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1604hp 463ma 203mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You emote: dragon huge black Force squats down, then starts blowing smoke rings out of his nose.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1604hp 463ma 203mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Force of Nature {Fire&amp;amp;Ice} (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 40 Cl: 40 Ne: 40 Ba: 34&lt;/p&gt;&#10;&lt;p&gt;[ &amp;hellip; redacted for privacy &amp;hellip; ]&lt;/p&gt;&#10;&lt;p&gt;You are currently in the form of a huge black dragon (Force).&lt;/p&gt;&#10;&lt;p&gt;Your current form&amp;rsquo;s stats are:&lt;/p&gt;&#10;&lt;p&gt;Str: 22 / 100, Int: 20, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;You are standing. Beacon: &lt;Egg Chamber&gt;&lt;/p&gt;&#10;&lt;p&gt;You are protected by a shield of thorns.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Invisibility&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Protection from Evil&lt;/p&gt;&#10;&lt;p&gt;Fly&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;Fluidity&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s Revival&lt;/p&gt;&#10;&lt;p&gt;Undead Visage&lt;/p&gt;&#10;&lt;p&gt;Wall of Flesh&lt;/p&gt;&#10;&lt;p&gt;Shapeshift&lt;/p&gt;&#10;&lt;p&gt;Shield of Thorns&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1604hp 464ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret;offht&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon hates your guts!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1604hp 439ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon impales itself on thorns round your body!&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;[90%, -154, -154]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1450hp 442ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A wraith slowly fades into existence.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A young treant pounds the Shadow Demon hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1450hp 442ma 202mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;[90%, -3, -157]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1447hp 425ma 200mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You claw the Shadow Demon extremely hard.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Viciously Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Brutally Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Viciously Massacres a young treant with its claw.&lt;/p&gt;&#10;&lt;p&gt;A young treant is stunned, but will probably regain consciousness again.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;[85%, -69, -226]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1378hp 425ma 200mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;#10 SECONDS TO TICK!!!&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Brutally Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Brutally Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Viciously Massacres a young treant with its claw.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon wipes its boots in your face.&lt;/p&gt;&#10;&lt;p&gt;[82%, -61, -287]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1317hp 429ma 198mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You start watching the Shadow Demon.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1317hp 429ma 198mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1317hp 404ma 198mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;[82%, +8, -279]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1325hp 388ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You brutally massacre the Shadow Demon with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Viciously Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;No-one by that name here..&lt;/p&gt;&#10;&lt;p&gt;[81%, -10, -289]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1315hp 388ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1315hp 363ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;[81%, -8, -297]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1307hp 364ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Your fly spell just wore off&amp;hellip; hope you aren&amp;rsquo;t still airborne!&lt;/p&gt;&#10;&lt;p&gt;[81%, +1, -296]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1308hp 364ma 196mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Ticks Elapsed: 14&lt;/p&gt;&#10;&lt;p&gt;#TICK!!!&lt;/p&gt;&#10;&lt;p&gt;[81%, +4, -292]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1312hp 366ma 196mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A young treant bites the Shadow Demon hard.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Brutally Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;A young treant is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a young treant&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A young treant stops following you.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon&amp;rsquo;s attack obliterates your shield of thorns!&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Viciously Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;A young treant is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a young treant&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A young treant stops following you.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon wipes its boots in your face.&lt;/p&gt;&#10;&lt;p&gt;[79%, -40, -332]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1272hp 367ma 196mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1272hp 342ma 196mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Brutally Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Viciously Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon wipes its boots in your face.&lt;/p&gt;&#10;&lt;p&gt;[72%, -107, -439]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1165hp 325ma 195mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;[72%, +2, -437]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1167hp 301ma 195mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You&amp;rsquo;re hit in solar plexus, wow, this is breathtaking!!&lt;/p&gt;&#10;&lt;p&gt;[72%, -8, -445]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1159hp 302ma 195mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Brutally Massacres a young treant with its rake.&lt;/p&gt;&#10;&lt;p&gt;A young treant is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear a young treant&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;A young treant stops following you.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon wipes its boots in your face.&lt;/p&gt;&#10;&lt;p&gt;[61%, -175, -620]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;984hp 304ma 193mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;[61%, +2, -618]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;986hp 280ma 192mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon Massacres You to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon massacres a wraith to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;[57%, -70, -688]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;916hp 283ma 192mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;[57%, +2, -686]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;918hp 239ma 192mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;sc&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon wipes its boots in your face.&lt;/p&gt;&#10;&lt;p&gt;[56%, -7, -693]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;911hp 240ma 190mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your claw.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your bite.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Shadow Demon to small fragments with your whip.&lt;/p&gt;&#10;&lt;p&gt;A wraith massacres the Shadow Demon to small fragments with its pound.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s rake.&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon massacres a wraith to small fragments with its rake.&lt;/p&gt;&#10;&lt;p&gt;You are Brutally Massacred by the Shadow Demon&amp;rsquo;s claw.&lt;/p&gt;&#10;&lt;p&gt;Force of Nature {Fire&amp;amp;Ice} (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Dr: 40 Cl: 40 Ne: 40 Ba: 34&lt;/p&gt;&#10;&lt;p&gt;[ &amp;hellip; redacted for privacy &amp;hellip; ]&lt;/p&gt;&#10;&lt;p&gt;You are currently in the form of a huge black dragon (Force).&lt;/p&gt;&#10;&lt;p&gt;Your current form&amp;rsquo;s stats are:&lt;/p&gt;&#10;&lt;p&gt;Str: 22 / 100, Int: 20, Wis: 18, Dex: 18, Con: 18&lt;/p&gt;&#10;&lt;p&gt;Fighting: &lt;the Shadow Demon&gt;. Beacon: &lt;Egg Chamber&gt;&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;Darksight&lt;/p&gt;&#10;&lt;p&gt;Protection from Evil&lt;/p&gt;&#10;&lt;p&gt;Stone Skin&lt;/p&gt;&#10;&lt;p&gt;Bless&lt;/p&gt;&#10;&lt;p&gt;Regeneration&lt;/p&gt;&#10;&lt;p&gt;Strength&lt;/p&gt;&#10;&lt;p&gt;Fluidity&lt;/p&gt;&#10;&lt;p&gt;Nature&amp;rsquo;s Revival&lt;/p&gt;&#10;&lt;p&gt;Undead Visage&lt;/p&gt;&#10;&lt;p&gt;Wall of Flesh&lt;/p&gt;&#10;&lt;p&gt;Shapeshift&lt;/p&gt;&#10;&lt;p&gt;[50%, -101, -794]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;810hp 242ma 189mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;bfiret&lt;/p&gt;&#10;&lt;p&gt;You rear back and breathe a stream of flame at the Shadow Demon!&lt;/p&gt;&#10;&lt;p&gt;The Shadow Demon is dead! R.I.P.&lt;/p&gt;&#10;&lt;p&gt;Total exp for kill is 2773546.&lt;/p&gt;&#10;&lt;p&gt;Your blood freezes as you hear the Shadow Demon&amp;rsquo;s death cry.&lt;/p&gt;&#10;&lt;p&gt;You get gold coins from the corpse of the Shadow Demon that&amp;rsquo;s on the ground.&lt;/p&gt;&#10;&lt;p&gt;There were 44642 coins.&lt;/p&gt;&#10;&lt;p&gt;[50%, +4, -790]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;814hp 219ma 189mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You do not see anything in the corpse.&lt;/p&gt;&#10;&lt;p&gt;[51%, +7, -783]&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;821hp 202ma 187mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Saving Force.&lt;/p&gt;&#10;&lt;p&gt;Saving items.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>vault clearance</title><link>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance/</link><pubDate>Thu, 19 Aug 2004 02:24:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance/</guid><description>&lt;div class="post" data-post-id="1495" data-author="impz" data-date="2004-08-19T02:24:49+00:00" data-subject="vault clearance"&gt;&#13;&#10;&lt;p&gt;Serpent skin coif - 2.5 mil min&lt;/p&gt;&#10;&lt;p&gt;Staff of ram - 1 mil min&lt;/p&gt;&#10;&lt;p&gt;Sable gimlet - 2.5 mil min&lt;/p&gt;&#10;&lt;p&gt;probably have more items once i get things sorted out&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;coif serpent&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 895000, Worn in: TAKE HEAD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master clerics and also experienced warriors&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ram staff&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 279000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gimlet sable&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 676000, Worn in: TAKE WIELD&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 1&#13;&#10;&#13;&#10;Affects: DAMROLL by 3&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master thieves and also adept warriors may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>RE: Dragoth char for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/re-dragoth-char-for-sale/</link><pubDate>Wed, 18 Aug 2004 12:12:10 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/re-dragoth-char-for-sale/</guid><description>&lt;div class="post" data-post-id="1484" data-author="Mullah" data-date="2004-08-18T12:12:10+00:00" data-subject="RE: Dragoth char for sale"&gt;&#13;&#10;&lt;p&gt;Description: Class order: DR/NE/CL/MO. Stats: 11 Str 18 Int 18 Wis 18 Dex 14 Con. levels 10/0/0/0. Well its a newbie but what class and what stats! At 2x40 youll have wraithform, shapeshift, spectral shield and minor damage reduction from monk quad which will give you moderate solo capabilities even at 1x40 with wurmform at -7ac and 4x massacre. At 3x40 with proper eq you can have up to 700+mana with 100+regen which will make a decent healer, along with protect so no leader will tell of you off because of you have no protect. And since heal is level 30 druid you can enjoy the welcomness of any group at low level due to huge ammounts of mana and nice regen!! So if you think that its a crappy classo - please reconsider. If im given a very generous offer for the char i reserve the right to end the auction when i please.&lt;/p&gt;&#10;&lt;p&gt;Seller: Dragoth&lt;/p&gt;&#10;&lt;p&gt;Closing time: 1 Day 11 Hours 31 Minutes 23 Seconds&lt;/p&gt;&#10;&lt;p&gt;Minimum bid: 5000000&lt;/p&gt;&#10;&lt;p&gt;High bid: 0&lt;/p&gt;&#10;&lt;p&gt;Bid increment: 50000&lt;/p&gt;&#10;&lt;p&gt;You must bid at least: 5050000&lt;/p&gt;&#10;&lt;p&gt;Place New Bid:&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;11 str not playable as a druid prime, you will not hit worth a shit unless u can get like a 15 16 str&lt;/p&gt;&#10;&lt;p&gt;sorry better luck next time&lt;/p&gt;&#10;&lt;p&gt;aa&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some form of gate or relocate spell for necros</title><link>https://forum.slothmud.net/classes/necromancer/some-form-of-gate-or-relocate-spell-for-necros/</link><pubDate>Wed, 18 Aug 2004 00:05:28 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/some-form-of-gate-or-relocate-spell-for-necros/</guid><description>&lt;div class="post" data-post-id="1471" data-author="doug" data-date="2004-08-18T00:05:28+00:00" data-subject="some form of gate or relocate spell for necros"&gt;&#13;&#10;&lt;p&gt;necros could really, really use some form of gate or at least a single continent relocate spell, even if it consumes moves, mana. hp, all of the above, whatever. having to beg a group to gate in sucks is a pain.&lt;/p&gt;&#10;&lt;p&gt;This would be a good chance to give necros another high levels spell, they have like 6 or 7 between levels 40 and 40, druids have 9 or 10 and mages/clerics 14 or 15 each.&lt;/p&gt;&#10;&lt;p&gt;Anyhow. Not a criticism just an obsevation.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>damage reduction maximum</title><link>https://forum.slothmud.net/classes/monk/damage-reduction-maximum/</link><pubDate>Tue, 17 Aug 2004 23:50:51 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/damage-reduction-maximum/</guid><description>&lt;div class="post" data-post-id="1470" data-author="doug" data-date="2004-08-17T23:50:51+00:00" data-subject="damage reduction maximum"&gt;&#13;&#10;&lt;p&gt;I am under the impression that there is a max damage reduction for non monk primes. How many +items can i use as a monk tert? Any idea?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="3055" data-author="Methyx" data-date="2004-11-26T06:35:52+00:00" data-subject="Damage Reduction max and Hand Damage"&gt;&#13;&#10;&lt;p&gt;No one has responded, but I&amp;rsquo;d like to bring the question back up.&lt;/p&gt;&#10;&lt;p&gt;With Monk as my secondary class, by roughly how much can I increase my damage reduction, or is it pretty much maxed out?&lt;/p&gt;&#10;&lt;p&gt;Also, has anyone managed to figure a progression table of base open hand damage for monks? The Imms have put some nice +hand dam eq out there, and I &amp;rsquo;d like to see what it&amp;rsquo;s adding to.&lt;/p&gt;&#10;&lt;p&gt;Thanks for taking the time to read and consider this :D&lt;/p&gt;&#10;&lt;p&gt;Methyx,&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Strip of Deer Hide (Ancient Stag )</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-strip-of-deer-hide-ancient-stag/</link><pubDate>Tue, 17 Aug 2004 17:17:57 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-strip-of-deer-hide-ancient-stag/</guid><description>&lt;div class="post" data-post-id="1463" data-author="Ameryx" data-date="2004-08-17T17:17:57+00:00" data-subject="WTB: Strip of Deer Hide (Ancient Stag )"&gt;&#13;&#10;&lt;p&gt;WTB: Strip of Deer Hide (Ancient Stag )&lt;/p&gt;&#10;&lt;p&gt;-0.2 + 1 Dex Waist&lt;/p&gt;&#10;&lt;p&gt;Will pay well for this item.&lt;/p&gt;&#10;&lt;p&gt;Contact me online or via mudmail please.&lt;/p&gt;&#10;&lt;p&gt;Ameryx&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb war greaves</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-war-greaves/</link><pubDate>Sun, 15 Aug 2004 01:25:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-war-greaves/</guid><description>&lt;div class="post" data-post-id="1434" data-author="Alberich" data-date="2004-08-15T01:25:37+00:00" data-subject="wtb war greaves"&gt;&#13;&#10;&lt;p&gt;if you&amp;rsquo;ve got a pair you want to sell/trade, catch me&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>small pebble 1.5 mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/small-pebble-1-5-mil-min/</link><pubDate>Fri, 13 Aug 2004 17:03:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/small-pebble-1-5-mil-min/</guid><description>&lt;div class="post" data-post-id="1416" data-author="Dragoth" data-date="2004-08-13T17:03:25+00:00" data-subject="small pebble 1.5 mil min"&gt;&#13;&#10;&lt;p&gt;3 mil buyout&lt;/p&gt;&#10;&lt;p&gt;held low&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;pebble small&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 205000, Worn in: TAKE HOLD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dragonskin bracelet 8mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/dragonskin-bracelet-8mil-min/</link><pubDate>Fri, 13 Aug 2004 01:18:58 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/dragonskin-bracelet-8mil-min/</guid><description>&lt;div class="post" data-post-id="1396" data-author="Dragoth" data-date="2004-08-13T01:18:58+00:00" data-subject="Dragonskin bracelet 8mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;bracelet dragon skin dragonskin&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW INVISIBLE MAGIC BLESS &lt;strong&gt;INVENTORY&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 330000, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 8&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users and clerics may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1397" data-author="Dragoth" data-date="2004-08-13T01:20:27+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;forget to mention the 12mil buyout&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>considering selling masado</title><link>https://forum.slothmud.net/the-emporium/the-emporium/considering-selling-masado/</link><pubDate>Thu, 12 Aug 2004 15:53:19 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/considering-selling-masado/</guid><description>&lt;div class="post" data-post-id="1376" data-author="doug" data-date="2004-08-12T15:53:19+00:00" data-subject="considering selling masado"&gt;&#13;&#10;&lt;p&gt;Hi I&amp;rsquo;m thinking of selling off my character masado and wanted to gauge interest. I would sell for coins or perhaps eq if it&amp;rsquo;s something I need for my newbie tank char. Here are his stats. I am not 100% decided on selling but if you are interested please make me an offer.&lt;/p&gt;&#10;&lt;p&gt;thanks a lot&lt;/p&gt;&#10;&lt;p&gt;-doug&lt;/p&gt;&#10;&lt;p&gt;Masado ! (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Ma: 40 Mo: 25 Th: 11 Cl: 15&lt;/p&gt;&#10;&lt;p&gt;You are 20 years and 15 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Aisholm.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have 519(511) hit, 327(298) mana and 136(136) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 8.4.&lt;/p&gt;&#10;&lt;p&gt;You have +1 to hit and +1 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 160706 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have one hundred and one drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 7993703 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 12 days and 23 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 15 / 0, Int: 18, Wis: 17, Dex: 15, Con: 17&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells: None.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>some observations</title><link>https://forum.slothmud.net/classes/druid/some-observations/</link><pubDate>Thu, 12 Aug 2004 08:55:24 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/some-observations/</guid><description>&lt;div class="post" data-post-id="1360" data-author="Selane" data-date="2004-08-12T08:55:24+00:00" data-subject="some observations"&gt;&#13;&#10;&lt;p&gt;Natures revival - what&amp;rsquo;s the purpose in casting this spell instead of say a cure critic? The hitpoint regeneration gain doesn&amp;rsquo;t seem to be worth the mana loss.&lt;/p&gt;&#10;&lt;p&gt;Canopied arbor - in a gatable room magic rope is by far a safer alternative, albeit a little tougher to enforce in a large group of people. Only possible use is having a bunch of these in a row to produce a sort of &amp;ldquo;safe run&amp;rdquo;, but this seems a bit excessive.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;d be nice if druids had at least one blasting spell that wasn&amp;rsquo;t overly expensive and didn&amp;rsquo;t have the possibility to pick up other creatures in the room.&lt;/p&gt;&#10;&lt;p&gt;The druid forms are pretty unusable. It&amp;rsquo;s easier for me to solo using flame strike than to try and shift.&lt;/p&gt;&#10;&lt;p&gt;And don&amp;rsquo;t even get me started on dawnfire.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: Ring of White Fire</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-ring-of-white-fire/</link><pubDate>Wed, 11 Aug 2004 03:54:26 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-ring-of-white-fire/</guid><description>&lt;div class="post" data-post-id="1353" data-author="Ezekiel" data-date="2004-08-11T03:54:26+00:00" data-subject="WTS: Ring of White Fire"&gt;&#13;&#10;&lt;p&gt;WTS: ring of white fire 6 mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quest Weekly</title><link>https://forum.slothmud.net/town-crier/newbie-questions/quest-weekly/</link><pubDate>Tue, 10 Aug 2004 17:16:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/quest-weekly/</guid><description>&lt;div class="post" data-post-id="1343" data-author="Ender" data-date="2004-08-10T17:16:14+00:00" data-subject="Quest Weekly"&gt;&#13;&#10;&lt;p&gt;Ok, I&amp;rsquo;m a newbie&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Looking down the EQ list I keep tripping over this Quest Weekly thing&amp;hellip; I&amp;rsquo;ve been here forever and I don&amp;rsquo;t know what this means. Could some kind, generous, knowledgable person please fill me in on what this means and how I might go about completing one?&lt;/p&gt;&#10;&lt;p&gt;Specificly, I was looking at the Shattered Bone Shoulder Guards. Be nice to get myself a pair, though I don&amp;rsquo;t know how to go about this&amp;hellip; or for that matter, that they won&amp;rsquo;t disappear after my week is up. (Holy Eq disappears, so I guess a quest item could as well).&lt;/p&gt;&#10;&lt;p&gt;Any info is appreciated.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>tel makor</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tel-makor/</link><pubDate>Tue, 10 Aug 2004 14:52:52 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/tel-makor/</guid><description>&lt;div class="post" data-post-id="1341" data-author="Krok" data-date="2004-08-10T14:52:52+00:00" data-subject="tel makor"&gt;&#13;&#10;&lt;p&gt;I didn&amp;rsquo;t see it in the eq list, so&amp;hellip;&lt;BR&gt;&lt;BR&gt;You recite a scroll of knowledge which dissolves.&lt;BR&gt;You feel informed:&lt;BR&gt;Object &amp;lsquo;plate beaten tin breast&amp;rsquo;, Item type: ARMOR&lt;BR&gt;Item is: NOBITS&lt;BR&gt;Weight: 5, Value: 26500, Worn in: TAKE BODY &lt;BR&gt;AC-apply is -0.6&lt;BR&gt;Can affect you as:&lt;BR&gt; Affects: WIS by 1&lt;BR&gt; Affects: RESIST_COLD by 1&lt;BR&gt;Only those who are at least apprentice magic users, clerics, thieves, &lt;BR&gt;warriors, druids, necromancers, or bards may use this item. &lt;BR&gt;&lt;BR&gt;that pops o­n warraq in tel makor, island&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>chopping block suggestion</title><link>https://forum.slothmud.net/updates/web-site-suggestions/chopping-block-suggestion/</link><pubDate>Tue, 10 Aug 2004 12:26:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/chopping-block-suggestion/</guid><description>&lt;div class="post" data-post-id="1332" data-author="Alberich" data-date="2004-08-10T12:26:12+00:00" data-subject="chopping block suggestion"&gt;&#13;&#10;&lt;p&gt;as we all know, for whatever reason people occasionally retract bids - they popped the item in the meantime, decided they don&amp;rsquo;t want to spend that much cash on something, whatever. could it be possible to show highest and 2nd highest bidder in chopping block, so if person who actually wins the auction backs out, the item can still go to someone who wants/needs it without it being rechopped or the seller having to keep a running track of who has bid what? (yes i&amp;rsquo;m lazy as hell)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Navigating site</title><link>https://forum.slothmud.net/updates/web-site-suggestions/navigating-site/</link><pubDate>Mon, 09 Aug 2004 10:03:44 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/navigating-site/</guid><description>&lt;div class="post" data-post-id="1311" data-author="Kambal" data-date="2004-08-09T10:03:44+00:00" data-subject="Navigating site"&gt;&#13;&#10;&lt;p&gt;What you think ppl?&lt;/p&gt;&#10;&lt;p&gt;I think it would be more easier to navigate, since main website meniu is not accessible when eq or map room is entered.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1313" data-author="Clink" data-date="2004-08-09T12:31:09+00:00" data-subject="Map/EQ room"&gt;&#13;&#10;&lt;p&gt;It is on my list of things to do to make the navigation bar visible in the map room and eq list. I hope this would make popups unnecessary.&lt;/p&gt;&#10;&lt;p&gt;Clink&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1314" data-author="blackmore" data-date="2004-08-09T12:38:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;There is a way to get back, but it&amp;rsquo;s non-obvious. Click on the word Sloth in the upper left part of the eqlist. As for the map room, I&amp;rsquo;m not sure if it has the same thing or not.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>regal hood or 2.5 on body</title><link>https://forum.slothmud.net/the-emporium/the-emporium/regal-hood-or-2-5-on-body/</link><pubDate>Fri, 06 Aug 2004 13:58:26 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/regal-hood-or-2-5-on-body/</guid><description>&lt;div class="post" data-post-id="1287" data-author="doug" data-date="2004-08-06T13:58:26+00:00" data-subject="regal hood or 2.5 on body"&gt;&#13;&#10;&lt;p&gt;I know there are 1 or 2 regal hoods floating around. If you have one and would consider parting with it, I have nice items to trade and a pile of coins to offer as well.&lt;/p&gt;&#10;&lt;p&gt;I also would like to get a 2.5 on body or something else better than the glowing diamond plate.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: Cinquedas</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-cinquedas/</link><pubDate>Wed, 04 Aug 2004 21:10:53 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-cinquedas/</guid><description>&lt;div class="post" data-post-id="1270" data-author="Ezekiel" data-date="2004-08-04T21:10:53+00:00" data-subject="WTS: Cinquedas"&gt;&#13;&#10;&lt;p&gt;subj. cinq for sale- 9 mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1327" data-author="Virus" data-date="2004-08-10T03:45:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;9 mil&lt;/p&gt;&#10;&lt;p&gt;-Virus&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1352" data-author="Ezekiel" data-date="2004-08-11T03:41:15+00:00" data-subject="Sold to Virus 9 mil"&gt;&#13;&#10;&lt;p&gt;Sold to Virus 9 Mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Live Info: last player</title><link>https://forum.slothmud.net/updates/web-site-suggestions/live-info-last-player/</link><pubDate>Wed, 04 Aug 2004 09:30:36 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/live-info-last-player/</guid><description>&lt;div class="post" data-post-id="1255" data-author="Falsra" data-date="2004-08-04T09:30:36+00:00" data-subject="Live Info: last player"&gt;&#13;&#10;&lt;p&gt;I think MUD software once in N minutes drops WHO and GWHO results into&lt;/p&gt;&#10;&lt;p&gt;text files and Live info uses those files. If i right it can be difficult to create, but stil&lt;/p&gt;&#10;&lt;p&gt;it would be nice to have a possibility to get last player info though web site.&lt;/p&gt;&#10;&lt;p&gt;( you can use sockets and do a real mud login with some test char and execute a command ).&lt;/p&gt;&#10;&lt;p&gt;thx&lt;/p&gt;&#10;&lt;p&gt;F&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT for Mithril Studded War Helm</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-for-mithril-studded-war-helm/</link><pubDate>Tue, 03 Aug 2004 15:15:07 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-for-mithril-studded-war-helm/</guid><description>&lt;div class="post" data-post-id="1244" data-author="thanatos" data-date="2004-08-03T15:15:07+00:00" data-subject="WTB/WTT for Mithril Studded War Helm"&gt;&#13;&#10;&lt;p&gt;Would like to buy or trade for this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb / wtt string of yellow tendon</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-string-of-yellow-tendon/</link><pubDate>Sun, 01 Aug 2004 12:24:40 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-string-of-yellow-tendon/</guid><description>&lt;div class="post" data-post-id="1227" data-author="impz" data-date="2004-08-01T12:24:40+00:00" data-subject="wtb / wtt string of yellow tendon"&gt;&#13;&#10;&lt;p&gt;Have following items&lt;/p&gt;&#10;&lt;p&gt;runed onyx bracelet, spectral armor, bracers of the sun, forest green gloves, sable gimlet.&lt;/p&gt;&#10;&lt;p&gt;would also pay it for 3 mil coins (neg)&lt;/p&gt;&#10;&lt;p&gt;catch me online or mud mail me if you are interested&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1228" data-author="impz" data-date="2004-08-01T12:35:49+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;to add, i do need a red minidemon brooch &amp;hellip;and i might have other valuable eq u would want to come online to see..not too sure what i have now :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Found stuff</title><link>https://forum.slothmud.net/town-crier/newbie-questions/found-stuff/</link><pubDate>Fri, 30 Jul 2004 18:34:10 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/found-stuff/</guid><description>&lt;div class="post" data-post-id="1222" data-author="Altair" data-date="2004-07-30T18:34:10+00:00" data-subject="Found stuff"&gt;&#13;&#10;&lt;p&gt;In kobolds. The corpse had already rotted, so I don&amp;rsquo;t know whose is it.&lt;/p&gt;&#10;&lt;p&gt;If you can tell me what was it, it&amp;rsquo;s yours - if I don&amp;rsquo;t get a response by Monday I&amp;rsquo;ll give to other newbies who can use.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1458" data-author="kosowar" data-date="2004-08-17T09:32:00+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;was it elven stuff? :( guess thats too late :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1514" data-author="Altair" data-date="2004-08-20T10:18:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nothing particularly elven, no&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Since I didn&amp;rsquo;t receive an answer in a week, I have given it to the last newbie I helped.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for youth potions and/or elixirs</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-youth-potions-and-or-elixirs/</link><pubDate>Fri, 30 Jul 2004 11:36:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-youth-potions-and-or-elixirs/</guid><description>&lt;div class="post" data-post-id="1218" data-author="Next" data-date="2004-07-30T11:36:55+00:00" data-subject="looking for youth potions and/or elixirs"&gt;&#13;&#10;&lt;p&gt;will pay well&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1231" data-author="Teron" data-date="2004-08-02T06:00:44+00:00" data-subject="POY/EOY"&gt;&#13;&#10;&lt;p&gt;I have tons of cps for both, catch me online&lt;/p&gt;&#10;&lt;p&gt;Teron&lt;/p&gt;&#10;&lt;p&gt;P.S. I do mean tons!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>My auctions closing Thurs July 29 at 11pm server time.</title><link>https://forum.slothmud.net/the-emporium/the-emporium/my-auctions-closing-thurs-july-29-at-11pm-server-time/</link><pubDate>Fri, 23 Jul 2004 15:16:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/my-auctions-closing-thurs-july-29-at-11pm-server-time/</guid><description>&lt;div class="post" data-post-id="1165" data-author="Deju" data-date="2004-07-23T15:16:38+00:00" data-subject="My auctions closing Thurs July 29 at 11pm server time."&gt;&#13;&#10;&lt;p&gt;forgot to put that in my posts :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vault Clearance Sale! (Part 3)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-sale-part-3/</link><pubDate>Fri, 23 Jul 2004 15:15:21 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-sale-part-3/</guid><description>&lt;div class="post" data-post-id="1164" data-author="Deju" data-date="2004-07-23T15:15:21+00:00" data-subject="Vault Clearance Sale! (Part 3)"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;Part 3:&lt;/p&gt;&#10;&lt;p&gt;Heavy Iron Ring: min 1mil&lt;/p&gt;&#10;&lt;p&gt;Runed Oaken Bracer: min 3mil&lt;/p&gt;&#10;&lt;p&gt;Mosaic Boots: min 2mil&lt;/p&gt;&#10;&lt;p&gt;Chiseled Granite Greaves: min 4mil&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring heavy iron&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 395000, Worn in: TAKE FINGER&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracer runed oaken&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 45000, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: REGEN_HP by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and clerics may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;boots mosaic forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 13, Value: 185000, Worn in: TAKE FEET&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors or monks, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least two classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;greaves granite forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 15, Value: 255000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.6&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 1&#13;&#10;&#13;&#10;Affects: HITPOINT by 6&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors, and have attained supremacy&lt;/p&gt;&#10;&lt;p&gt;in at least two classes may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vault Clearance Sale! (Part 2)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-sale-part-2/</link><pubDate>Fri, 23 Jul 2004 15:14:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-sale-part-2/</guid><description>&lt;div class="post" data-post-id="1163" data-author="Deju" data-date="2004-07-23T15:14:44+00:00" data-subject="Vault Clearance Sale! (Part 2)"&gt;&#13;&#10;&lt;p&gt;Part 2:&lt;/p&gt;&#10;&lt;p&gt;Dragonskin Bracelet: min 8 mil&lt;/p&gt;&#10;&lt;p&gt;Iridiscent Red Leggings: min 1mil&lt;/p&gt;&#10;&lt;p&gt;Platinum Mesh Overcoat: min 500k&lt;/p&gt;&#10;&lt;p&gt;Belt of Vitality: min 500k&lt;/p&gt;&#10;&lt;p&gt;Electrum Cuirass: min 500k&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet dragon skin dragonskin&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW INVISIBLE MAGIC BLESS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 330000, Worn in: TAKE WRIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 8&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users and clerics may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;leggings red serpent iridescent&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 50000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary experienced magic users may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;platinum mesh overcoat coat&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: BLESS TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 150000, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -5&#13;&#10;&#13;&#10;Affects: REGEN_HP by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;belt vitality&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 370000, Worn in: TAKE WAIST&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cuirass electrum three-layered magnificent&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW HUM MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 160000, Worn in: TAKE BODY&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_HP by 2&#13;&#10;&#13;&#10;Affects: HITROLL by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vault Clearance Sale! (Part 1)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-sale-part-1/</link><pubDate>Fri, 23 Jul 2004 15:13:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/vault-clearance-sale-part-1/</guid><description>&lt;div class="post" data-post-id="1162" data-author="Deju" data-date="2004-07-23T15:13:55+00:00" data-subject="Vault Clearance Sale! (Part 1)"&gt;&#13;&#10;&lt;p&gt;Hey all -&lt;/p&gt;&#10;&lt;p&gt;I am putting a few things up for auction, I&amp;rsquo;m going to break them up into small groups to hopefully make it easier to bid, so here is part 1.&lt;/p&gt;&#10;&lt;p&gt;Shoulder Guards of Divinity: min 10mil&lt;/p&gt;&#10;&lt;p&gt;Volcanic Plates: min 1mil&lt;/p&gt;&#10;&lt;p&gt;Golden Lancer&amp;rsquo;s Shield: min 500k&lt;/p&gt;&#10;&lt;p&gt;Bone Leggings: min 500k&lt;/p&gt;&#10;&lt;p&gt;Multi-colored dream coat: min 250k&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;guards shoulder shoulderguards divinity&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW BLESS SHOULDER&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 0, Worn in: TAKE NECK&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.1&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are primary supreme clerics may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;plates volcanic leg&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC ANTI-GOOD&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 225000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;golden lancers shield&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 8, Value: 135000, Worn in: TAKE SHIELD&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 2&#13;&#10;&#13;&#10;Affects: REGEN_MOVE by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, or bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;leggings polished bone&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 32, Value: 185000, Worn in: TAKE LEGS&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: MOVE by -10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and also experienced&lt;/p&gt;&#10;&lt;p&gt;clerics, and novice thieves, and apprentice warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;coat colored dream&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 75000, Worn in: TAKE ABOUT&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 1&#13;&#10;&#13;&#10;Affects: ARMOR by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users and clerics may use this&lt;/p&gt;&#10;&lt;p&gt;item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Damage Definitions</title><link>https://forum.slothmud.net/classes/thief/damage-definitions/</link><pubDate>Fri, 23 Jul 2004 09:26:43 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/damage-definitions/</guid><description>&lt;div class="post" data-post-id="1157" data-author="Methyx" data-date="2004-07-23T09:26:43+00:00" data-subject="Damage Definitions"&gt;&#13;&#10;&lt;p&gt;Hello All :)&lt;/p&gt;&#10;&lt;p&gt;I was looking over the EQ List, and I found myself with some questions about the damage listed. The way I understand the damage types: +1 dam is added to base damage before any modifiers/multipliers. Stab dam is a modifier added after the multiplier. But, does it just apply just to backstab/circle stab or to all stabbing weapon attacks? Circle dam is modifier for just the circle stab attacks. Also, is there a generic formula for the circle stab damage similar to the backstab formula? If so, what is it? Any help would be appreciated.&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Ivory Torch or Fretted Dulcimer</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-ivory-torch-or-fretted-dulcimer/</link><pubDate>Thu, 22 Jul 2004 11:15:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-ivory-torch-or-fretted-dulcimer/</guid><description>&lt;div class="post" data-post-id="1150" data-author="Ameryx" data-date="2004-07-22T11:15:37+00:00" data-subject="WTB: Ivory Torch or Fretted Dulcimer"&gt;&#13;&#10;&lt;p&gt;Will pay well&amp;hellip;contact me here, o­n-line, or my mud mail.&lt;BR&gt;&lt;BR&gt;Thanks,&lt;BR&gt;Ameryx&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>doug</title><link>https://forum.slothmud.net/classes/necromancer/doug/</link><pubDate>Wed, 21 Jul 2004 14:14:36 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/doug/</guid><description>&lt;div class="post" data-post-id="1142" data-author="doug" data-date="2004-07-21T14:14:36+00:00" data-subject="doug"&gt;&#13;&#10;&lt;p&gt;Necro is an interesting classo to play but it has some serious deficiencies in my opinion. Among them are:&lt;/p&gt;&#10;&lt;p&gt;The strength spell nicking a con point is kind of silly. Does anyone actually use this? I can use potions and scrolls obviously, but why make a useless spell.&lt;/p&gt;&#10;&lt;p&gt;Bone armor, this is the biggest problem with using necro as your prime caster level. It shatters almost constantly at level 24. It is obviously based on mob level against caster level but this is really unreasonable. I can&amp;rsquo;t kill groupers, parasites, pretty much anything over 300k will shatter my bone armor, chewing up my mana at 16 mana per recast and eventually causing me to recall. Sucky.&lt;/p&gt;&#10;&lt;p&gt;Word of pain should be level 16 or so, a level 20 caster should get some kind of useful offensive spell by the time mages have fireball. Maybe not word of pain but something at least. Vamp touch is cool but it doesn&amp;rsquo;t seem to do much damage and frequently enough yields a palrty return on hp.&lt;/p&gt;&#10;&lt;p&gt;Reign of the spider, this might just have been overlooked, but since the spells says any level 20 caster, shouldn&amp;rsquo;t necros also get the spell? If not that kind of stinks in that if you are foolish enough to do warrior/necro you will be waiting till level 20 of your tert class at least to get out of webs without having to dispel.&lt;/p&gt;&#10;&lt;p&gt;On the plus side, arms is cool, wall is swell.&lt;/p&gt;&#10;&lt;p&gt;Anyhow, opinions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ideas...</title><link>https://forum.slothmud.net/updates/mud-suggestions/ideas/</link><pubDate>Wed, 21 Jul 2004 03:44:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/ideas/</guid><description>&lt;div class="post" data-post-id="1138" data-author="Ender" data-date="2004-07-21T03:44:41+00:00" data-subject="Ideas..."&gt;&#13;&#10;&lt;p&gt;I was noticing a few things about our wonderful mud that I thought seemed kind of strange. They&amp;rsquo;re not terrible, but they seem odd, and some of the more sneaky of us could take advantage of these basic ideas if they made a little more sense.&lt;/p&gt;&#10;&lt;p&gt;I often lead with a blind. The mob can&amp;rsquo;t see me. However, when I backstab him, he hates me anyway. Not that I begrudge him hating me for ripping off half his back, but it seems that he shouldn&amp;rsquo;t hate anyone unless he can pass a can_see check against them. This could also be helpful in certain dark areas.&lt;/p&gt;&#10;&lt;p&gt;I obviously don&amp;rsquo;t like being hated. Along this same line, I thought a few ideas for some skills in the mud. For thief, disguise would be a cool skill. If a mob hates you, walk in disguised, and you are treated like any other player he doesn&amp;rsquo;t hate. Agros would still be agro of course. If a mob hates both you and your disguised self&amp;hellip; well, you&amp;rsquo;re just screwed. That&amp;rsquo;s assuming your disguise was good enough to fool it in the first place.&lt;/p&gt;&#10;&lt;p&gt;This skill could be used to a certain extent with the mage class as well. It would be very simple for an illusionist to disguise themselves, however, now you&amp;rsquo;re dealing with magic and certain high level mobs have natural saves vs. illusions. So, it might work, or the mob might save&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Either way, these skills do little besides aid in corpse retrieval and give you a second chance to blind/curse/demon bind a mob solo.&lt;/p&gt;&#10;&lt;p&gt;As always, suggestions are welcome.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for 1xroae 2xlost cross signet rings</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-1xroae-2xlost-cross-signet-rings/</link><pubDate>Mon, 19 Jul 2004 13:43:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-1xroae-2xlost-cross-signet-rings/</guid><description>&lt;div class="post" data-post-id="1127" data-author="Alberich" data-date="2004-07-19T13:43:14+00:00" data-subject="looking for 1xroae 2xlost cross signet rings"&gt;&#13;&#10;&lt;p&gt;if you have either rusting away in vault, catch me :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tattered Purple Robe</title><link>https://forum.slothmud.net/the-emporium/the-emporium/tattered-purple-robe/</link><pubDate>Sun, 18 Jul 2004 16:05:50 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/tattered-purple-robe/</guid><description>&lt;div class="post" data-post-id="1120" data-author="Avatar" data-date="2004-07-18T16:05:50+00:00" data-subject="Tattered Purple Robe"&gt;&#13;&#10;&lt;p&gt;Just an advertisement that there&amp;rsquo;s a tattered purple robe on the chopping block. I don&amp;rsquo;t know if people keeping current on forums see items on the block automatically.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spells</title><link>https://forum.slothmud.net/updates/mud-suggestions/spells/</link><pubDate>Sat, 17 Jul 2004 04:23:10 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/spells/</guid><description>&lt;div class="post" data-post-id="1101" data-author="Except" data-date="2004-07-17T04:23:10+00:00" data-subject="Spells"&gt;&#13;&#10;&lt;p&gt;Many useful spells are not available for my class order, in spite of having 2 caster classes.&lt;/p&gt;&#10;&lt;p&gt;The spells I can think of include that should be available to all caster classes:&lt;/p&gt;&#10;&lt;p&gt;gate&lt;/p&gt;&#10;&lt;p&gt;lloyd beacon&lt;/p&gt;&#10;&lt;p&gt;web&lt;/p&gt;&#10;&lt;p&gt;locate object&lt;/p&gt;&#10;&lt;p&gt;magic lantern&lt;/p&gt;&#10;&lt;p&gt;Also, I think that earthquake should be available to druids.&lt;/p&gt;&#10;&lt;p&gt;Just a few ideas.&lt;/p&gt;&#10;&lt;p&gt;Thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1103" data-author="Avatar" data-date="2004-07-17T07:13:33+00:00" data-subject="Spell options"&gt;&#13;&#10;&lt;p&gt;There are alternatives to a few of those spells.&lt;/p&gt;&#10;&lt;p&gt;Magic Lantern - try help darksight&lt;/p&gt;&#10;&lt;p&gt;Web - try help arms, help brambles&lt;/p&gt;&#10;&lt;p&gt;&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;That&amp;rsquo;s all off the top of my head. Look around a little bit more, you might find some useful spells in your lists.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb: 2x rusted bracelets</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2x-rusted-bracelets/</link><pubDate>Fri, 16 Jul 2004 03:29:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-2x-rusted-bracelets/</guid><description>&lt;div class="post" data-post-id="1093" data-author="Briar" data-date="2004-07-16T03:29:06+00:00" data-subject="wtb: 2x rusted bracelets"&gt;&#13;&#10;&lt;p&gt;would like to acquire 2 rusted bracelets&lt;/p&gt;&#10;&lt;p&gt;please quote your price :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Leaving VK</title><link>https://forum.slothmud.net/town-crier/newbie-questions/leaving-vk/</link><pubDate>Thu, 15 Jul 2004 01:31:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/leaving-vk/</guid><description>&lt;div class="post" data-post-id="1073" data-author="Methyx" data-date="2004-07-15T01:31:31+00:00" data-subject="Leaving VK"&gt;&#13;&#10;&lt;p&gt;Hello All :)&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve noticed on the who list many Quad 20&amp;rsquo;s and some others who went on to level their prime class before making Quad 20. My question is: are there any special considerations or skills that should be obtained before abondoning VK for good?&lt;/p&gt;&#10;&lt;p&gt;One factor I was given was to be sure that you had stats you were happy with before you went past 20. Are there any others out there?&lt;/p&gt;&#10;&lt;p&gt;Any information or help you can give would be greatly appreciated :)&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Critical Hit</title><link>https://forum.slothmud.net/classes/monk/critical-hit/</link><pubDate>Thu, 15 Jul 2004 01:23:34 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/critical-hit/</guid><description>&lt;div class="post" data-post-id="1072" data-author="Methyx" data-date="2004-07-15T01:23:34+00:00" data-subject="Critical Hit"&gt;&#13;&#10;&lt;p&gt;The recent addition of Critical Hit to the Warrior&amp;rsquo;s skill list is a very nice touch and a welcome addition to all those warriors out there. However, it would seem logical that Monks have to do an intense study of anatomy to effectively damage with just bare hands. And thus, Critical Hit would be a skill that would naturally fall into a monk&amp;rsquo;s skill set as well as a warrior&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;I understand that balance of play is a key consideration when changes such as this are made. Would adding the Critical Hit to the monk&amp;rsquo;s skill set over power the class? Opinions and comments would be appreciated in this monk&amp;rsquo;s humble quest for enlightenment ;)&lt;/p&gt;&#10;&lt;p&gt;Methyx&lt;/p&gt;&#10;&lt;p&gt;Vagabond Monk&lt;/p&gt;&#10;&lt;p&gt;BTW Keep up the good work&amp;hellip;love the recent changes :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New additions these last couple of weeks..</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-additions-these-last-couple-of-weeks/</link><pubDate>Wed, 14 Jul 2004 19:16:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-additions-these-last-couple-of-weeks/</guid><description>&lt;div class="post" data-post-id="1071" data-author="*Splork*" data-date="2004-07-14T19:16:03+00:00" data-subject="New additions these last couple of weeks.."&gt;&#13;&#10;&lt;p&gt;We are a little behind on posting to forums, although News is rather up to date.&lt;/p&gt;&#10;&lt;p&gt;**New Skills:&lt;/p&gt;&#10;&lt;p&gt;Frenzy&lt;/p&gt;&#10;&lt;p&gt;Critical hit&lt;/p&gt;&#10;&lt;p&gt;Massive critical hit&lt;/p&gt;&#10;&lt;p&gt;Necrology&lt;/p&gt;&#10;&lt;p&gt;**New Spells&lt;/p&gt;&#10;&lt;p&gt;Cure Deafness&lt;/p&gt;&#10;&lt;p&gt;Winds of fortune&lt;/p&gt;&#10;&lt;p&gt;Dance of the Seven Luck Gods&lt;/p&gt;&#10;&lt;p&gt;New Necro Juju Charm&lt;/p&gt;&#10;&lt;p&gt;**New Areas&lt;/p&gt;&#10;&lt;p&gt;Forsaken Swamp&lt;/p&gt;&#10;&lt;p&gt;Newbatia Downside&lt;/p&gt;&#10;&lt;p&gt;**New temple in the training school&lt;/p&gt;&#10;&lt;p&gt;**Isatar Program&lt;/p&gt;&#10;&lt;p&gt;We are very busy these days, I hope everyone is happy with the continued progress we make.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts talisman of inner planes/sable gimlet</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-talisman-of-inner-planes-sable-gimlet/</link><pubDate>Wed, 14 Jul 2004 10:51:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-talisman-of-inner-planes-sable-gimlet/</guid><description>&lt;div class="post" data-post-id="1065" data-author="Evergreen" data-date="2004-07-14T10:51:16+00:00" data-subject="wts talisman of inner planes/sable gimlet"&gt;&#13;&#10;&lt;p&gt;talisman of inner planes -0.6ac +con 4x40 restricts - 1mil min&lt;/p&gt;&#10;&lt;p&gt;sable gimlet 2d5 +1hit +3dam - 2mil min&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb copper or electrum circlet</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-copper-or-electrum-circlet/</link><pubDate>Tue, 13 Jul 2004 19:12:43 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-copper-or-electrum-circlet/</guid><description>&lt;div class="post" data-post-id="1060" data-author="Vekna" data-date="2004-07-13T19:12:43+00:00" data-subject="wtb copper or electrum circlet"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1063" data-author="Vekna" data-date="2004-07-13T22:15:54+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;got it :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>BH</title><link>https://forum.slothmud.net/town-crier/token-mobs/bh/</link><pubDate>Tue, 13 Jul 2004 04:25:47 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/token-mobs/bh/</guid><description>&lt;div class="post" data-post-id="1043" data-author="piglet" data-date="2004-07-13T04:25:47+00:00" data-subject="BH"&gt;&#13;&#10;&lt;p&gt;Ive been trying to pop some lower level sbs in bh for a little while now, and some of these mobs pop tokens at a seemingly high rate.&lt;/p&gt;&#10;&lt;p&gt;Kobold sage&lt;/p&gt;&#10;&lt;p&gt;Hobgoblin Landlord&lt;/p&gt;&#10;&lt;p&gt;Topiary dragon&lt;/p&gt;&#10;&lt;p&gt;zombies in cata give up hexes in pretty good numbers too. Probably just as a function of there being so many of them down there :).&lt;/p&gt;&#10;&lt;p&gt;Good luck.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1052" data-author="Alberich" data-date="2004-07-13T15:43:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hexes - sun appie and cook in emerald mines&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new spell</title><link>https://forum.slothmud.net/classes/necromancer/new-spell/</link><pubDate>Mon, 12 Jul 2004 02:50:59 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/new-spell/</guid><description>&lt;div class="post" data-post-id="1029" data-author="brand" data-date="2004-07-12T02:50:59+00:00" data-subject="new spell"&gt;&#13;&#10;&lt;p&gt;any ideas who pops the necrology book? :evil: :?:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb thunderbolt</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thunderbolt-277/</link><pubDate>Sun, 11 Jul 2004 12:00:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thunderbolt-277/</guid><description>&lt;div class="post" data-post-id="1022" data-author="case" data-date="2004-07-11T12:00:06+00:00" data-subject="wtb thunderbolt"&gt;&#13;&#10;&lt;p&gt;will pay well.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1023" data-author="Evergreen" data-date="2004-07-11T12:44:47+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;since its cp for aquest, &amp;lsquo;pay well&amp;rsquo; is 20+ mils? would like to have one too :D&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1026" data-author="case" data-date="2004-07-11T21:41:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks, I have o­ne now.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necrology</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/necrology/</link><pubDate>Sun, 11 Jul 2004 03:09:27 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/necrology/</guid><description>&lt;div class="post" data-post-id="1019" data-author="Enea" data-date="2004-07-11T03:09:27+00:00" data-subject="Necrology"&gt;&#13;&#10;&lt;p&gt;There is a new necro/cleric skill called necrology.&lt;/p&gt;&#10;&lt;p&gt;In essence, it allows a user who has studied the subject to identify the uses to which a corpse can be put. I.e., how strong an animated subject would the corpse become.&lt;/p&gt;&#10;&lt;p&gt;To use it (once the skill is learned), just look at the corpse. There is no mana cost, and there is no command-lag caused by it.&lt;/p&gt;&#10;&lt;p&gt;-Enea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb/ wtt following items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-following-items/</link><pubDate>Fri, 09 Jul 2004 16:26:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-following-items/</guid><description>&lt;div class="post" data-post-id="1000" data-author="impz" data-date="2004-07-09T16:26:36+00:00" data-subject="wtb/ wtt following items"&gt;&#13;&#10;&lt;p&gt;needs the following items&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;glowing dragon scale&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;black demonskin boots&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;aura of midnite&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;have a few eq (rof and the likes), probably coins and restrings to boot&amp;hellip;..catch me online&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb thunderbolt</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thunderbolt/</link><pubDate>Fri, 09 Jul 2004 16:11:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thunderbolt/</guid><description>&lt;div class="post" data-post-id="999" data-author="Yasik" data-date="2004-07-09T16:11:01+00:00" data-subject="wtb thunderbolt"&gt;&#13;&#10;&lt;p&gt;thats it&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior Ideas</title><link>https://forum.slothmud.net/updates/mud-suggestions/warrior-ideas/</link><pubDate>Fri, 09 Jul 2004 04:12:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/warrior-ideas/</guid><description>&lt;div class="post" data-post-id="993" data-author="Ender" data-date="2004-07-09T04:12:17+00:00" data-subject="Warrior Ideas"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been kicking around ideas for warriors, and here are a couple that may or may not be worthy of the mud. These won&amp;rsquo;t exactly aid in battle&amp;hellip; but they may help out all the same.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Examine skill: Much like the condition of a mob you would see if you typed look, but only provides you the condition of a mob&amp;hellip; 2 differences, first, it would have more levels.. say 15 or 20, so you&amp;rsquo;d have a much better idea of how damaged a mob is. Second, you wouldn&amp;rsquo;t see the description and eq, ect. Could be useful in combat without giving a direct advantage.&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Spoil skill: Allows you to carve up a corpse looking for hidden valuables (such as slicing open a dragon&amp;rsquo;s stomach). Basically a second chance at popping a cp. I&amp;rsquo;m thinking this should be limited to cp type items, in the intrest of not making it too powerful&amp;hellip; but whatever works is fine. Give warriors a slight advantage in completing forges. Then again, maybe this skill is better suited to thievse? Dunno, heh, give it to both :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Opinions?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Highest +SHOCK 2K4...</title><link>https://forum.slothmud.net/classes/cleric/highest-shock-2k4/</link><pubDate>Thu, 08 Jul 2004 00:41:42 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/highest-shock-2k4/</guid><description>&lt;div class="post" data-post-id="981" data-author="brand" data-date="2004-07-08T00:41:42+00:00" data-subject="Highest +SHOCK 2K4..."&gt;&#13;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a fiery ring of light..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; a dwarven ringmail shirt&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; mailed gloves..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; a pair of white silk sleeves..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; an ethereal sash..&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a band of water..&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; a paint-bucket..&lt;/p&gt;&#10;&lt;p&gt;so +10 shock&lt;/p&gt;&#10;&lt;p&gt;with 18 wis and 18 con&lt;/p&gt;&#10;&lt;p&gt;:twisted: :!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>ROLL CALL!</title><link>https://forum.slothmud.net/classes/cleric/roll-call/</link><pubDate>Wed, 07 Jul 2004 19:30:11 +0000</pubDate><guid>https://forum.slothmud.net/classes/cleric/roll-call/</guid><description>&lt;div class="post" data-post-id="979" data-author="brand" data-date="2004-07-07T19:30:11+00:00" data-subject="ROLL CALL!"&gt;&#13;&#10;&lt;p&gt;There will not be a block picnic this weekend&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;It will have to be next month at my place&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Cleric primes only&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;:!: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char for Sale (Ranger)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-ranger/</link><pubDate>Wed, 07 Jul 2004 05:58:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-for-sale-ranger/</guid><description>&lt;div class="post" data-post-id="961" data-author="Ranger" data-date="2004-07-07T05:58:01+00:00" data-subject="Char for Sale (Ranger)"&gt;&#13;&#10;&lt;p&gt;I dont really use him anymore and i need money so here he goes usd only pls btw im a pack rat so he has alot of stuff including a tank mode dam mode and regen mode my email is &lt;a href="mailto:johnathonashley@hotmail.com" &gt;johnathonashley@hotmail.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;You are using:&lt;/p&gt;&#10;&lt;p&gt;&lt;used as light&gt; the symbol of zodiac magic&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a lost cross signet ring..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on finger&gt; a serrated steel ring..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on shoulders&gt; volcanic shoulder guards..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around neck&gt; a dark black cloak&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on body&gt; Adamantine Cuirass of the Ancients&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on head&gt; a helm of fiery radiance..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on legs&gt; the greaves of war..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on feet&gt; a pair of mosaic boots..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on hands&gt; a pair of thick iron gauntlets&lt;/p&gt;&#10;&lt;p&gt;&lt;worn on arms&gt; polished rock sleeves&lt;/p&gt;&#10;&lt;p&gt;&lt;worn as shield&gt; Tower Shield of the Great Lords..It emits a faint humming&lt;/p&gt;&#10;&lt;p&gt;sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;worn about waist&gt; a feathered cincture&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; an obsidian bracer&lt;/p&gt;&#10;&lt;p&gt;&lt;worn around wrist&gt; a blue steel bracelet&lt;/p&gt;&#10;&lt;p&gt;&lt;wielded&gt; a thunderbolt..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;&lt;held&gt; an obsidian pearl..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;Ranger &lt;del&gt;Dragonsworn&lt;/del&gt; want crown of serpeants [crema] (level: 40)&lt;/p&gt;&#10;&lt;p&gt;Your levels: Wa: 40 Ma: 40 Cl: 40 Th: 40 Av: 32&lt;/p&gt;&#10;&lt;p&gt;You are 44 years and 7 months old.&lt;/p&gt;&#10;&lt;p&gt;You are a citizen of Settlestone.&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;You spread goodness and joy everywhere you go.&lt;/p&gt;&#10;&lt;p&gt;You have (1037/797+31) hit, (297/349+9) mana and (168/223+13) movement points.&lt;/p&gt;&#10;&lt;p&gt;Your armor class is 8.0.&lt;/p&gt;&#10;&lt;p&gt;You have +6 to hit and +7 on damage.&lt;/p&gt;&#10;&lt;p&gt;You have 66872 gold coins.&lt;/p&gt;&#10;&lt;p&gt;You have three drachma.&lt;/p&gt;&#10;&lt;p&gt;You have 1616215886 unused experience points.&lt;/p&gt;&#10;&lt;p&gt;You have been playing for 216 days and 8 hours.&lt;/p&gt;&#10;&lt;p&gt;Str: 18 / 43, Int: 18, Wis: 12, Dex: 16, Con: 15&lt;/p&gt;&#10;&lt;p&gt;You are standing.&lt;/p&gt;&#10;&lt;p&gt;You will parry.&lt;/p&gt;&#10;&lt;p&gt;You are affected by the following spells:&lt;/p&gt;&#10;&lt;p&gt;Detect Invisible&lt;/p&gt;&#10;&lt;p&gt;Sense Life&lt;/p&gt;&#10;&lt;p&gt;Infravision&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;1037hp 297ma 168mv&amp;gt;l in robe&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;a flaming sash..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;shroud of goodness&lt;/p&gt;&#10;&lt;p&gt;robes of the Dean&lt;/p&gt;&#10;&lt;p&gt;cloak of desperation..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a dark green robe&lt;/p&gt;&#10;&lt;p&gt;a scarlet sage&amp;rsquo;s wrap..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;an ashen bracelet&lt;/p&gt;&#10;&lt;p&gt;a letter of introduction&lt;/p&gt;&#10;&lt;p&gt;a hollow human corpse&lt;/p&gt;&#10;&lt;p&gt;a pair of gilded platinum boots [3]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;diamond sleeves&lt;/p&gt;&#10;&lt;p&gt;an onyx bracelet&lt;/p&gt;&#10;&lt;p&gt;a silver torc&lt;/p&gt;&#10;&lt;p&gt;a compendium of thwart&lt;/p&gt;&#10;&lt;p&gt;a spiked, golden ring&lt;/p&gt;&#10;&lt;p&gt;a soft glowing gate key&lt;/p&gt;&#10;&lt;p&gt;a kender topknot [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a pair of dice&lt;/p&gt;&#10;&lt;p&gt;a black coral key [2]&lt;/p&gt;&#10;&lt;p&gt;a pearl of the rising tide&lt;/p&gt;&#10;&lt;p&gt;a silver girth&lt;/p&gt;&#10;&lt;p&gt;a tarnished brass longsword&lt;/p&gt;&#10;&lt;p&gt;a platinum chain&lt;/p&gt;&#10;&lt;p&gt;an emerald bracelet&lt;/p&gt;&#10;&lt;p&gt;red-tassled leggings..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the black citadel gate key&lt;/p&gt;&#10;&lt;p&gt;an iron crowbar..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a jeweled collar&lt;/p&gt;&#10;&lt;p&gt;A bar of gold&lt;/p&gt;&#10;&lt;p&gt;a small cobalt ring [2]&lt;/p&gt;&#10;&lt;p&gt;a small ruby&lt;/p&gt;&#10;&lt;p&gt;a diamond bracer&lt;/p&gt;&#10;&lt;p&gt;a carved wooden dagger&lt;/p&gt;&#10;&lt;p&gt;a twisted dagger..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;the breath of the ether&lt;/p&gt;&#10;&lt;p&gt;a golden choker&lt;/p&gt;&#10;&lt;p&gt;a red and white staff [2]&lt;/p&gt;&#10;&lt;p&gt;a reinforced wool vest&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;959hp 332ma 217mv&amp;gt;l in robe&lt;/p&gt;&#10;&lt;p&gt;robe (carried):&lt;/p&gt;&#10;&lt;p&gt;a crystal ring [2]..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a golden choker&lt;/p&gt;&#10;&lt;p&gt;a gem cutter..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;thick leather arm bands&lt;/p&gt;&#10;&lt;p&gt;the electrum circlet..It has a soft glowing aura!..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a small pebble&lt;/p&gt;&#10;&lt;p&gt;The teller tells you, &amp;lsquo;You have 1197010 coins in the bank.&amp;rsquo;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What's wrong with thieves?</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-wrong-with-thieves/</link><pubDate>Tue, 06 Jul 2004 16:39:45 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/what-s-wrong-with-thieves/</guid><description>&lt;div class="post" data-post-id="947" data-author="Ender" data-date="2004-07-06T16:39:45+00:00" data-subject="What&amp;#x27;s wrong with thieves?"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve been away for a while, but I&amp;rsquo;m noticing a recurring theme on the boards. Especially the posts regarding the autoquest equipment.&lt;/p&gt;&#10;&lt;p&gt;For starters, everyone seems to pity thieves. I have no idea why. I&amp;rsquo;ve been playing one very happily since Sloth I. He&amp;rsquo;s pretty much the same character I built way back in Sloth I with more skills. He&amp;rsquo;s built to explore and survive. Sometimes I&amp;rsquo;m successful, that&amp;rsquo;s life for any class. Thieves are built for stealth and mobility. In most games, they also like money and items&amp;hellip; a LOT. Some kind of identify or lore skill would be nice (or even better, something to increase pop rates), but is hardly required. Even a barter skill would have limited advantage. Only complaint that I&amp;rsquo;ve ever had is that I can&amp;rsquo;t restab or inflict extra damage on a circle when facing a blinded mob.&lt;/p&gt;&#10;&lt;p&gt;Warriors want AC. Go figure. They&amp;rsquo;re designed to do the most damage hand to hand of any class in the mud and stand toe to toe with mobs. Slow and steady wins the race. With weapon damage and +damage, quad attack and a good THAC0, that&amp;rsquo;s a lot of damage potential a round, no work required. If anything, this class should be begging for +hit weapons so they can take advantage of their automatic damage. Or perhaps specialization&amp;hellip; which in D&amp;amp;D essentially grants +hit and a +1 damage. Instead of specializing every possible weapon in the game, or even blast, whip, slice, whatever, you could simply add a &amp;lsquo;weapon specialization&amp;rsquo; skill to warriors primes. This class isn&amp;rsquo;t exciting, it stands there with recall scroll in hand and hopes it does more damage than the mob. No frills. Never has been. Short of re-implementing wrist worn weapons (stilletos) there&amp;rsquo;s not a lot of room for improvement. Best idea I can think of at the moment would be some kind of grapple skill (perhaps this would be better for monks?) that supresses 2 or 3 enemy attacks&amp;hellip; this would perhaps make warriors more useful in a supportive/non-tank role.&lt;/p&gt;&#10;&lt;p&gt;Wizards. Last I looked these are basically artillery pieces. Attack a mob, blast out, hope you don&amp;rsquo;t die, regen, repeat. Preferably hide behind a warrior or suitable tank type. Can sometimes solo if extreme caution is excercised. Fast fingers and aliases a must, know what you&amp;rsquo;re getting into because surprises eat those precious hps quick. Welcome addition to most groups. I think more spell ideas could be explored in the area of illusion, but this class is fairly straightforward.&lt;/p&gt;&#10;&lt;p&gt;Cleric. Tank&amp;rsquo;s lifeblood. Not a great solo character by itself, unless you like watching battles take all day. Everyone&amp;rsquo;s best friend. Always welcome in any group as long as it has at least one non-cleric (preferably warrior) in it. Short of making the cleric class a spare hp battery for tanks, creating a spell that calls down angels from heaven to bring you the bodies of fallen comrades, or endowing them with an aura of protection/healing/whatever, there&amp;rsquo;s not a lot you can do to make this class more exciting. Short of resurrecting the harm spell, there&amp;rsquo;s not much you can do to make this an offensive class.&lt;/p&gt;&#10;&lt;p&gt;New classes are the new classes&amp;hellip; haven&amp;rsquo;t played then, won&amp;rsquo;t comment.&lt;/p&gt;&#10;&lt;p&gt;Point being - every class has something wrong with it. If they didn&amp;rsquo;t, everyone would play the &amp;ldquo;perfect&amp;rdquo; class. It is quite literally a matter of picking your poison. Balance of classes, skills and items is incredibly important and should be the highest priority of any admin type. However, this in itself is also a very difficult task unless you take every change to committee, which makes implementing surprises incredibly difficult.&lt;/p&gt;&#10;&lt;p&gt;With all this in mind, what is wrong with thieves? Or any class for that matter? Do you think you could do better? How? What do you suggest? Why is this a good idea?&lt;/p&gt;&#10;&lt;p&gt;Ender the Untitled&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new spell announcement: 'winds of fortune'</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/new-spell-announcement-winds-of-fortune/</link><pubDate>Mon, 05 Jul 2004 18:59:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/new-spell-announcement-winds-of-fortune/</guid><description>&lt;div class="post" data-post-id="937" data-author="Binabik" data-date="2004-07-05T18:59:14+00:00" data-subject="new spell announcement: &amp;#x27;winds of fortune&amp;#x27;"&gt;&#13;&#10;&lt;p&gt;in 2 words: makes ships sail faster&lt;/p&gt;&#10;&lt;p&gt;rumors say then you need to complete an autoquest in order to get the spellbook for this spell..&lt;/p&gt;&#10;&lt;p&gt;&amp;ldquo;WINDS OF FORTUNE&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;Usage: cast &amp;lsquo;winds of fortune&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Accumulative: No&lt;/p&gt;&#10;&lt;p&gt;Duration: Time of the travel&lt;/p&gt;&#10;&lt;p&gt;Level: Mage 27, Cleric 34, Druid 34, Necromancer 37&lt;/p&gt;&#10;&lt;p&gt;Save: N/A&lt;/p&gt;&#10;&lt;p&gt;Spellbook: the ultimate guide to wind control&lt;/p&gt;&#10;&lt;p&gt;Min Mana: 60&lt;/p&gt;&#10;&lt;p&gt;A very unusual spell. No living mage wrote it. It is a spell of nature&lt;/p&gt;&#10;&lt;p&gt;itself. Many a mage have tried to transcribe it, and many a mage have&lt;/p&gt;&#10;&lt;p&gt;failed. Only one being achieved success, employing revolutionary magical&lt;/p&gt;&#10;&lt;p&gt;concepts known as nexialism. It is rumored that whoever did the final&lt;/p&gt;&#10;&lt;p&gt;enchantment, he or she used essences of four main winds caged inside&lt;/p&gt;&#10;&lt;p&gt;a flux of thunder and lightning. As the triumphant mage finished his&lt;/p&gt;&#10;&lt;p&gt;or her casting, otherworldly runes set upon the pages of a blank spellbook&lt;/p&gt;&#10;&lt;p&gt;template that spent centuries accumulating the energy of frost, and thus,&lt;/p&gt;&#10;&lt;p&gt;the spell became known to the world.&lt;/p&gt;&#10;&lt;p&gt;This spell plays with Nature itself. It is known to alter magnetic fields,&lt;/p&gt;&#10;&lt;p&gt;atmospheric pressure, and air density to achieve stunning results. More&lt;/p&gt;&#10;&lt;p&gt;precisely, to set up a strong wind blowing for hours and days on end!&lt;/p&gt;&#10;&lt;p&gt;The spell requires two different approaches, and as every spellcaster&amp;rsquo;s&lt;/p&gt;&#10;&lt;p&gt;casting techniques are unique, a minimum of two magic-users is required&lt;/p&gt;&#10;&lt;p&gt;for the spell to work efficiently. The spell is pretty useful to greatly&lt;/p&gt;&#10;&lt;p&gt;speed up ships and boats that use sails, and captains of more than one&lt;/p&gt;&#10;&lt;p&gt;ship have been able to outrun pi&lt;/p&gt;&#10;&lt;p&gt;rates if their crew mages knew of the&lt;/p&gt;&#10;&lt;p&gt;spell.&lt;/p&gt;&#10;&lt;p&gt;NOTE: Because of the spell&amp;rsquo;s power, it is highly unadvisable to cast it&lt;/p&gt;&#10;&lt;p&gt;with the ship not ready to fly with the wind.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Necro Charm</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-necro-charm/</link><pubDate>Mon, 05 Jul 2004 16:57:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-necro-charm/</guid><description>&lt;div class="post" data-post-id="933" data-author="*Splork*" data-date="2004-07-05T16:57:48+00:00" data-subject="New Necro Charm"&gt;&#13;&#10;&lt;p&gt;A charm is now given to the player at the same time the Necromancer prime preforms their ritual and creates their JuJu Zombie. This charm will crumble upon the JuJu&amp;rsquo;s death. However, if the mud happens to crash or the player needs to rent, the zombie is sucked inside the charm and frozen for later use. When the player re-enters the game, they may summon juju or summon zombie with the charm in their inventory and the creature will magically appear before them ready to serve their master&amp;rsquo;s every wish.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;p&gt;Please thank Jyan for coding this igreat addition n MUDl for us&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Btw, the JuJu&amp;rsquo;s have been increased a tad as well&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wanting to Learn</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wanting-to-learn/</link><pubDate>Mon, 05 Jul 2004 15:49:53 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/wanting-to-learn/</guid><description>&lt;div class="post" data-post-id="931" data-author="Gippal" data-date="2004-07-05T15:49:53+00:00" data-subject="Wanting to Learn"&gt;&#13;&#10;&lt;p&gt;I know how to do most of the action and alias np; however I was wondering if there is a good site or even books to teach me how to do more of the math requirements of a whiner or anything else that might require math in it. When telling me a site remember that I am a dummy. The wintin site didn&amp;rsquo;t help me at all on these items (so dummy is an understatement). I don&amp;rsquo;t just want someone to tell me. I really want to learn because I believe it might help me become a better player. Thanks for any iformation you give.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A couple of suggestions....and kudos</title><link>https://forum.slothmud.net/updates/mud-suggestions/a-couple-of-suggestions-and-kudos/</link><pubDate>Mon, 05 Jul 2004 09:02:08 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/a-couple-of-suggestions-and-kudos/</guid><description>&lt;div class="post" data-post-id="929" data-author="piglet" data-date="2004-07-05T09:02:08+00:00" data-subject="A couple of suggestions....and kudos"&gt;&#13;&#10;&lt;p&gt;I gotta admit I&amp;rsquo;m a pretty o­n and off player. However, many of you may be surprised to know that I&amp;rsquo;ve been with sloth in o­ne form or another since 1993. BTW never played another mud. I&amp;rsquo;d like to take this opportunity to say that the folks behind the scenes, presently, are the most active and dedicated group I&amp;rsquo;ve ever seen. Very impressive amount of work.&lt;BR&gt; I could sit here and name all of the improvements that they have made just in the last year, but it would cut into my rare sloth time :).&lt;BR&gt; As far as suggestions, I o­nly have a few, and most of those are for the wonderful new site that we have been given here.&lt;BR&gt;&lt;BR&gt;1.I would love it if the forums kept the most recent replies at the bottom. It&amp;rsquo;s kinda wierd reading from the bottom or trying to follow the conversation in reverse.&lt;BR&gt;&lt;BR&gt;2.Is it hard to put a small chat room in. I really just dont know how hard that is. hmmmmm maybe there already is o­ne. I know that you can call o­n o­ne player, but can you chat with multiple members.&lt;BR&gt;&lt;BR&gt;3.Finally, and this is the game play o­ne, it would be cool if your gold garnered interest in the bank. I&amp;rsquo;m not talking about all the time, but while you were logged. That would be neat. Generally speaking I think that things that would spice up the mud economy would be neato. Drachma, is a good example of this sort of thing. How about an exchange rate :) ? Perhaps even a line of credit from the bank that has to be paid like the innkeeper. &lt;BR&gt;&lt;BR&gt;Thanx for reading&amp;hellip;.see you all soon enough.&lt;BR&gt;&lt;BR&gt;Piglet/crank&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cinquedas for Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/cinquedas-for-sale/</link><pubDate>Mon, 05 Jul 2004 08:35:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/cinquedas-for-sale/</guid><description>&lt;div class="post" data-post-id="928" data-author="Ezekiel" data-date="2004-07-05T08:35:38+00:00" data-subject="Cinquedas for Sale"&gt;&#13;&#10;&lt;p&gt;Cinq for sale- min 9 Mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="932" data-author="Zenkai" data-date="2004-07-05T16:56:47+00:00" data-subject="Re: Cinq for sale- min 9 Mil"&gt;&#13;&#10;&lt;p&gt;9 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="985" data-author="Virus" data-date="2004-07-08T14:18:59+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;10mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="994" data-author="Zenkai" data-date="2004-07-09T04:23:02+00:00" data-subject="Cinq 12mil"&gt;&#13;&#10;&lt;p&gt;12mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new to lyme</title><link>https://forum.slothmud.net/classes/mage/new-to-lyme/</link><pubDate>Mon, 05 Jul 2004 04:00:27 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/new-to-lyme/</guid><description>&lt;div class="post" data-post-id="926" data-author="Eagle" data-date="2004-07-05T04:00:27+00:00" data-subject="new to lyme"&gt;&#13;&#10;&lt;p&gt;fellow mages, know any good mage solo o­n lyme? looking to improve o­n 5-7mil runs, thanks :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT/WTB Some cps....</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-some-cps/</link><pubDate>Fri, 02 Jul 2004 00:49:28 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-wtb-some-cps/</guid><description>&lt;div class="post" data-post-id="905" data-author="Gul" data-date="2004-07-02T00:49:28+00:00" data-subject="WTT/WTB Some cps...."&gt;&#13;&#10;&lt;p&gt;Here is what i need&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;If anyone has some of these and want to trade, catch me online.&lt;/p&gt;&#10;&lt;p&gt;Greenish piece of bark&lt;/p&gt;&#10;&lt;p&gt;Cracked Crystal Ball&lt;/p&gt;&#10;&lt;p&gt;Mithril Shoulder Guards&lt;/p&gt;&#10;&lt;p&gt;Strap of Leather Like Flesh&lt;/p&gt;&#10;&lt;p&gt;Diamond Sleeves&lt;/p&gt;&#10;&lt;p&gt;Gem of Musing (&lt;em&gt;sigh&lt;/em&gt;)&lt;/p&gt;&#10;&lt;p&gt;and here is what i have to trade&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Ring of Blue Ice, Ring of White Fire, Ring of Ancient Evil,&lt;/p&gt;&#10;&lt;p&gt;glinting shield, serpent skin coif, electrum circlet, cinquedeas,&lt;/p&gt;&#10;&lt;p&gt;ashen bracelets, emerald bracelet, robes of the archmagi,&lt;/p&gt;&#10;&lt;p&gt;golden rune, luminiferous ring, Bottle of Myrtle and Rose,&lt;/p&gt;&#10;&lt;p&gt;band of ether, thick leather arm bands, bottle of hatred,&lt;/p&gt;&#10;&lt;p&gt;circle of energy, &amp;hellip; and hexes, coins&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Navigation Menu</title><link>https://forum.slothmud.net/updates/website-updates/new-navigation-menu/</link><pubDate>Thu, 01 Jul 2004 16:00:50 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/new-navigation-menu/</guid><description>&lt;div class="post" data-post-id="900" data-author="*Splork*" data-date="2004-07-01T16:00:50+00:00" data-subject="New Navigation Menu"&gt;&#13;&#10;&lt;p&gt;We have upgraded to the dynamo menu. It seems to work much more smoother and hopefully everyone will like it.&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="901" data-author="bubba" data-date="2004-07-01T16:28:42+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Seems faster to load!&lt;/p&gt;&#10;&lt;p&gt;Thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: Red-Tassled Leggings</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-red-tassled-leggings/</link><pubDate>Thu, 01 Jul 2004 03:13:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-red-tassled-leggings/</guid><description>&lt;div class="post" data-post-id="890" data-author="Ezekiel" data-date="2004-07-01T03:13:00+00:00" data-subject="WTS: Red-Tassled Leggings"&gt;&#13;&#10;&lt;p&gt;wts: red-tassled leggings 2 mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="893" data-author="Alberich" data-date="2004-07-01T05:29:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;don&amp;rsquo;t you like the chopping block? :)&lt;/p&gt;&#10;&lt;p&gt;2mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mud compression protocol</title><link>https://forum.slothmud.net/updates/mud-suggestions/mud-compression-protocol/</link><pubDate>Wed, 30 Jun 2004 18:13:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/mud-compression-protocol/</guid><description>&lt;div class="post" data-post-id="886" data-author="Viator" data-date="2004-06-30T18:13:19+00:00" data-subject="Mud compression protocol"&gt;&#13;&#10;&lt;p&gt;Does Sloth server support mud compression protocol? It would be nice because the compression ratio is about 3:1 (65%) and it&amp;rsquo;s possible to use mcclient (or something) with any mud client to decompress mud data. It will result in less bandwith (read money :) and higher speed. Thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="895" data-author="guest" data-date="2004-07-01T13:22:09+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Here is the link to the description of the program.&lt;/p&gt;&#10;&lt;p&gt;Its called MCCP and its quite useful.&lt;/p&gt;&#10;&lt;p&gt;One mud I played in had it used, and was giving out extra 10% quest points for the players who were using it.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.abandoned.org/nemon/compress" target="_blank" rel="noreferrer"&gt;http://www.abandoned.org/nemon/compress&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>XP tracker</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/xp-tracker/</link><pubDate>Tue, 29 Jun 2004 18:54:04 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/xp-tracker/</guid><description>&lt;div class="post" data-post-id="879" data-author="Eagle" data-date="2004-06-29T18:54:04+00:00" data-subject="XP tracker"&gt;&#13;&#10;&lt;p&gt;lookin for an xp tracker if someone wants to share&lt;BR&gt;&lt;a href="mailto:rye_bread80@msn.com" &gt;rye_bread80@msn.com&lt;/a&gt;&lt;BR&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="880" data-author="Qa" data-date="2004-06-29T19:10:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;This is an old-school xp counter. If you cap, it countas the extra. If you get healing bonuses or damage bonuses, it doesn&amp;rsquo;t track those. Oh, and it works with wintin/jmc. -Qa&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop Auto clean subroutine &amp;amp; XP counter&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#var {grxpcount} {0}&lt;/p&gt;&#10;&lt;p&gt;#var {xpcount} {0}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop Group XP counter&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#action {^Total exp for kill is %1.} {save ; sneak ; #math grxpcount {$grxpcount + $1} } {9}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop XP counter if grouped&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop If leading&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#action {^Total exp for kill is %1.} {save ; sneak ; #math grxpcount {$grxpcount + $1} } {9}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop If a group member&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#action {^You receive %1 experience} {save ; sneak ; #math xpcount {$xpcount + $1} } {9}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop Solo XP counter&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop Autosac if not grouped&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;#action {^You received %1 experience} {g all corpse; save ; sneak ; #math xpcount {$xpcount + $1} } {2}&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#nop Data - Shows information regarding the game status&lt;/p&gt;&#10;&lt;p&gt;#nop&lt;/p&gt;&#10;&lt;p&gt;#alias {data} {#showme XP since last reset $xpcount ; #if {$grxpcount &amp;gt; 0} #showme Group XP since last reset - $grxpcount}&lt;/p&gt;&#10;&lt;p&gt;#alias {zeroxp} {#math xpcount 0 ; #math grxpcount 0}&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Another new maproom feature</title><link>https://forum.slothmud.net/updates/website-updates/another-new-maproom-feature/</link><pubDate>Tue, 29 Jun 2004 03:53:00 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/another-new-maproom-feature/</guid><description>&lt;div class="post" data-post-id="877" data-author="Enea" data-date="2004-06-29T03:53:00+00:00" data-subject="Another new maproom feature"&gt;&#13;&#10;&lt;p&gt;Jake noticed that the old site had a &amp;lsquo;quick reference&amp;rsquo; map room that will still being used a lot&amp;hellip; so I developed a new one to take advantage of all the areas currently in-game. It&amp;rsquo;s driven off the eq list, so everything should be in there if maps have been submitted.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org/eqlist/quick_reference.php" target="_blank" rel="noreferrer"&gt;http://slothmud.org/eqlist/quick_reference.php&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;-Enea&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="904" data-author="Zenkai" data-date="2004-07-01T18:28:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Nice job :D I wrote the original quick reference for Zera years ago.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb Quintessence of the Dead</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-quintessence-of-the-dead/</link><pubDate>Mon, 28 Jun 2004 21:54:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-quintessence-of-the-dead/</guid><description>&lt;div class="post" data-post-id="876" data-author="brand" data-date="2004-06-28T21:54:41+00:00" data-subject="wtb Quintessence of the Dead"&gt;&#13;&#10;&lt;p&gt;no high hopes for this one&amp;hellip;.&lt;/p&gt;&#10;&lt;p&gt;just wishing&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;brand :evil:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="902" data-author="brand" data-date="2004-07-01T17:23:01+00:00" data-subject="scored one!"&gt;&#13;&#10;&lt;p&gt;no longer wtb&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;:twisted: :!:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new Communication Command</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-communication-command/</link><pubDate>Mon, 28 Jun 2004 13:52:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-communication-command/</guid><description>&lt;div class="post" data-post-id="874" data-author="Blaster" data-date="2004-06-28T13:52:17+00:00" data-subject="new Communication Command"&gt;&#13;&#10;&lt;p&gt;Added reply so you now can either respond or reply to the last person who used tell to speak with you.&lt;/p&gt;&#10;&lt;p&gt;Blaster&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spell Costs</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spell-costs/</link><pubDate>Fri, 25 Jun 2004 10:41:59 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/spell-costs/</guid><description>&lt;div class="post" data-post-id="863" data-author="*Splork*" data-date="2004-06-25T10:41:59+00:00" data-subject="Spell Costs"&gt;&#13;&#10;&lt;p&gt;After careful consideration and a great deal of player input, we have lowered the cost of several of the new class spells to something we feel is more reasonable. Those spells affected are; Lethargy, Crimson Scourge, Pestilence, Fluidity, Greater Fluidity, and Natures Revival.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A few questions</title><link>https://forum.slothmud.net/updates/web-site-suggestions/a-few-questions/</link><pubDate>Thu, 24 Jun 2004 16:08:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/a-few-questions/</guid><description>&lt;div class="post" data-post-id="857" data-author="blackmore" data-date="2004-06-24T16:08:24+00:00" data-subject="A few questions"&gt;&#13;&#10;&lt;p&gt;2 things I&amp;rsquo;ve noticed:&lt;/p&gt;&#10;&lt;p&gt;When we&amp;rsquo;re posting a reply, is there some option you can turn on so that we can see the post we&amp;rsquo;re replying to? It makes it hard remember all the points you wanted to cover when you can&amp;rsquo;t go back and read them.&lt;/p&gt;&#10;&lt;p&gt;Also, when I&amp;rsquo;m at work, the &amp;lsquo;remember me&amp;rsquo; button when I log on only occasionally works. How is that notation handled, that it might be different on different machines? Because my browser (ie 6 or something) is pretty much set up identically to home since I work from both places, yet it always remembers me from home. I&amp;rsquo;m not behind a firewall or anything, and I don&amp;rsquo;t reset my cookies all the time.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Solo Class Order</title><link>https://forum.slothmud.net/town-crier/newbie-questions/solo-class-order/</link><pubDate>Thu, 24 Jun 2004 09:56:33 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/solo-class-order/</guid><description>&lt;div class="post" data-post-id="851" data-author="Methyx" data-date="2004-06-24T09:56:33+00:00" data-subject="Solo Class Order"&gt;&#13;&#10;&lt;p&gt;Hello Everyone,&lt;/p&gt;&#10;&lt;p&gt;One of the great things I love about this mud is the flexibility in character creation that&amp;rsquo;s available. The other players I&amp;rsquo;ve met so far have all been very friendly and helpful. Thank you all. Unfortunately, I work really odd hours which make finding a group difficult, so I find myself soloing quite a bit. Now, I understand that the class order is really a matter of personal preference, but are there any suggestions for a good classo for newbies to try out? I&amp;rsquo;m not much for playing caster types. I generally play monks, warriors, and thieves. My present classo is T/Mo/C/M. From what I&amp;rsquo;ve seen in weapon typse and skills, I don&amp;rsquo;t think it&amp;rsquo;s really possible to solo well without some form of cleric and mage class types in the order. Is it better to go with a caster/wa type in the front order? Also, there seems to be a preference, in eq availability anyway, for characters that have all 4 of the basic classes. Please, correct me if I&amp;rsquo;m wrong. Thanks in advance for any help you can give :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Damage Progression</title><link>https://forum.slothmud.net/classes/monk/damage-progression/</link><pubDate>Thu, 24 Jun 2004 09:29:00 +0000</pubDate><guid>https://forum.slothmud.net/classes/monk/damage-progression/</guid><description>&lt;div class="post" data-post-id="850" data-author="Methyx" data-date="2004-06-24T09:29:00+00:00" data-subject="Damage Progression"&gt;&#13;&#10;&lt;p&gt;Hello All,&lt;/p&gt;&#10;&lt;p&gt;I presently play a classo T/Mo/C/M. It&amp;rsquo;s offered a nice set of skills, done fairly well as a solo classo, and has been pretty fun to play. Now, I&amp;rsquo;ve read that warriors get a damage bonus with advancing levels, and thieves gain a backstab multiplier at about every 4th level. I was wondering if anyone knew what the damage progression/table is for Monk&amp;rsquo;s plain empty hand attacks and for specialty attacks such as strike, kick, etc? Thanks in advance for any help you can give me on this :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>helm of fiery radiance</title><link>https://forum.slothmud.net/the-emporium/the-emporium/helm-of-fiery-radiance/</link><pubDate>Wed, 23 Jun 2004 00:54:38 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/helm-of-fiery-radiance/</guid><description>&lt;div class="post" data-post-id="838" data-author="Dragoth" data-date="2004-06-23T00:54:38+00:00" data-subject="helm of fiery radiance"&gt;&#13;&#10;&lt;p&gt;2mil min, 4mil buyout&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;fiery radiance helm&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 270000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 30&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and also apprentice&lt;/p&gt;&#10;&lt;p&gt;clerics, and apprentice thieves, and supreme warriors may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB marred magical mail</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-marred-magical-mail/</link><pubDate>Wed, 23 Jun 2004 00:48:26 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-marred-magical-mail/</guid><description>&lt;div class="post" data-post-id="837" data-author="Kali" data-date="2004-06-23T00:48:26+00:00" data-subject="WTB marred magical mail"&gt;&#13;&#10;&lt;p&gt;If any1 has one lying around please let me know&amp;hellip;thanks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="862" data-author="Kali" data-date="2004-06-25T03:37:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;nvm got it&amp;hellip;thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Temple on Newbatia and temple option</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-temple-on-newbatia-and-temple-option/</link><pubDate>Tue, 22 Jun 2004 23:05:13 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-temple-on-newbatia-and-temple-option/</guid><description>&lt;div class="post" data-post-id="836" data-author="*Splork*" data-date="2004-06-22T23:05:13+00:00" data-subject="New Temple on Newbatia and temple option"&gt;&#13;&#10;&lt;p&gt;I have opened up a small temple inside our Newbie School. You may ask the man standing before my temple about worship and he will explain the process to you. Once completed, he will also offer you the chance to list the different types of Holy Items which we offer.&lt;/p&gt;&#10;&lt;p&gt;These options are also available on the only other temple on Newbatia.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Diabolan Military Boots</title><link>https://forum.slothmud.net/the-emporium/the-emporium/diabolan-military-boots/</link><pubDate>Tue, 22 Jun 2004 14:43:21 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/diabolan-military-boots/</guid><description>&lt;div class="post" data-post-id="831" data-author="Dragoth" data-date="2004-06-22T14:43:21+00:00" data-subject="Diabolan Military Boots"&gt;&#13;&#10;&lt;p&gt;lets start with 5mil, buyout is 10mil&lt;/p&gt;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;boots diabolan military&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 19, Value: 185000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: RESIST_COLD by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves and warriors may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>can't bid...</title><link>https://forum.slothmud.net/the-emporium/the-emporium/can-t-bid/</link><pubDate>Tue, 22 Jun 2004 03:22:04 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/can-t-bid/</guid><description>&lt;div class="post" data-post-id="826" data-author="brand" data-date="2004-06-22T03:22:04+00:00" data-subject="can&amp;#x27;t bid..."&gt;&#13;&#10;&lt;p&gt;can&amp;rsquo;t bid on restring, others can&amp;rsquo;t bid on my bracer&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="827" data-author="Kambal" data-date="2004-06-22T03:38:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;:cry: Couldn&amp;rsquo;t bid on hir too, thou number of bids increased.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Potion of Youth</title><link>https://forum.slothmud.net/the-emporium/the-emporium/potion-of-youth/</link><pubDate>Tue, 22 Jun 2004 00:20:35 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/potion-of-youth/</guid><description>&lt;div class="post" data-post-id="823" data-author="Aubec" data-date="2004-06-22T00:20:35+00:00" data-subject="Potion of Youth"&gt;&#13;&#10;&lt;p&gt;Due to the chopping block not showing the bids that people were bidding, I moved the item to here.&lt;/p&gt;&#10;&lt;p&gt;4 mil min :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="846" data-author="Aubec" data-date="2004-06-24T00:05:42+00:00" data-subject="CLOSED"&gt;&#13;&#10;&lt;p&gt;THX ALL.. sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Isatar Program</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/isatar-program/</link><pubDate>Mon, 21 Jun 2004 23:53:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/isatar-program/</guid><description>&lt;div class="post" data-post-id="822" data-author="Blaster" data-date="2004-06-21T23:53:09+00:00" data-subject="Isatar Program"&gt;&#13;&#10;&lt;p&gt;ISATAR&lt;/p&gt;&#10;&lt;p&gt;See also: Newbie&lt;/p&gt;&#10;&lt;p&gt;An Isatar is a player who is dedicated to helping teach newbies the ways&lt;/p&gt;&#10;&lt;p&gt;of SlothMUD. All those with the rank of Isatar are hand picked by the&lt;/p&gt;&#10;&lt;p&gt;creators, and have a great deal of mudding experience on SlothMUD.&lt;/p&gt;&#10;&lt;p&gt;Isatars are lower level characters played by players who have higher level&lt;/p&gt;&#10;&lt;p&gt;characters and a vast knowledge of the SlothMUD world and game play style.&lt;/p&gt;&#10;&lt;p&gt;All those with the title of Isatar will have it shown prior to their name&lt;/p&gt;&#10;&lt;p&gt;as a type of Pre-Title. They will always be level 20 prime or under, as&lt;/p&gt;&#10;&lt;p&gt;this will allow them to go anywhere a newbie may travel.&lt;/p&gt;&#10;&lt;p&gt;A sample of someone on the who list that is an isatar would look like:&lt;/p&gt;&#10;&lt;p&gt;[20w 20m 20c 12t] ISATAR Tisha the newbie helper.&lt;/p&gt;&#10;&lt;p&gt;Also, the Isatar pre-title will be set in the color red to help stand out&lt;/p&gt;&#10;&lt;p&gt;even more to those players that choose to use our color system. To turn&lt;/p&gt;&#10;&lt;p&gt;the SlothMUD color system on, just type color and it will be turned on.&lt;/p&gt;&#10;&lt;p&gt;If you seek the help of someone who is an Isatar, please feel free to ask&lt;/p&gt;&#10;&lt;p&gt;them for help either by tell playername Can you help me, or use the newbie&lt;/p&gt;&#10;&lt;p&gt;channel.&lt;/p&gt;&#10;&lt;p&gt;If you are someone who wishes to become an Isatar and help newbies learn the&lt;/p&gt;&#10;&lt;p&gt;ways of sloth, please email Blaster or Splork at &lt;a href="mailto:blaster@slothmud.org" &gt;blaster@slothmud.org&lt;/a&gt; and.&lt;/p&gt;&#10;&lt;p&gt;splork @slothmud.org. They will always be willing to talk to you and give&lt;/p&gt;&#10;&lt;p&gt;you more details about the Isatar program. Please understand, we are&lt;/p&gt;&#10;&lt;p&gt;looking for those players who know the mud very well and are able to teach&lt;/p&gt;&#10;&lt;p&gt;the true new players the ways of our game. Being an Isatar has its own&lt;/p&gt;&#10;&lt;p&gt;special rewards.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>"Last Five Maps Added" feature</title><link>https://forum.slothmud.net/updates/website-updates/last-five-maps-added-feature/</link><pubDate>Mon, 21 Jun 2004 13:37:38 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/last-five-maps-added-feature/</guid><description>&lt;div class="post" data-post-id="818" data-author="Enea" data-date="2004-06-21T13:37:38+00:00" data-subject="&amp;quot;Last Five Maps Added&amp;quot; feature"&gt;&#13;&#10;&lt;p&gt;Dan suggested this feature, so I&amp;rsquo;ve gone &amp;amp; added it.&lt;/p&gt;&#10;&lt;p&gt;I had to add a datestamp field to the database to handle it, so it&amp;rsquo;ll be a bit inaccurate until five more maps have been added. From that point forward, clicking the &amp;ldquo;Last Five Maps Added&amp;rdquo; link on the maproom&amp;rsquo;s main page (the one that lists the continents) will give a table containing links &amp;amp; bare-bones descriptions of the last five maps added.&lt;/p&gt;&#10;&lt;p&gt;-Enea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Monk skills and death</title><link>https://forum.slothmud.net/updates/bug-reporting/monk-skills-and-death/</link><pubDate>Mon, 21 Jun 2004 11:47:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/monk-skills-and-death/</guid><description>&lt;div class="post" data-post-id="817" data-author="Teron!" data-date="2004-06-21T11:47:21+00:00" data-subject="Monk skills and death"&gt;&#13;&#10;&lt;p&gt;hey all&lt;/p&gt;&#10;&lt;p&gt;in short, the bug is that on player&amp;rsquo;s death monk&amp;rsquo;s skills continue to perform&lt;/p&gt;&#10;&lt;p&gt;their functions.&lt;/p&gt;&#10;&lt;p&gt;Examples&lt;/p&gt;&#10;&lt;p&gt;If a monk kills a player in the arena, it keeps saying&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;&amp;lsquo;Ãou maintain your grip on @player&amp;quot; after player&amp;rsquo;s death and raise.&lt;/p&gt;&#10;&lt;p&gt;It made it impossible for me, as a monk, to stop gripping, and I could&lt;/p&gt;&#10;&lt;p&gt;not flee, recall or anything, so basically, I only got out of this when I was killed and quit!.&lt;/p&gt;&#10;&lt;p&gt;Second&lt;/p&gt;&#10;&lt;p&gt;When one dies from losing focus (like when having less than 80hps),&lt;/p&gt;&#10;&lt;p&gt;it keeps saying:&lt;/p&gt;&#10;&lt;p&gt;You lose your focus, etc&lt;/p&gt;&#10;&lt;p&gt;not only it says it once, but keeps showing the message on a regular basis.&lt;/p&gt;&#10;&lt;p&gt;It doesnt decrease 80hps each time though, but still the message appears.&lt;/p&gt;&#10;&lt;p&gt;Thanks for fixing.&lt;/p&gt;&#10;&lt;p&gt;Teron&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WtS:gray gem up(heal one)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-gray-gem-up-heal-one/</link><pubDate>Sun, 20 Jun 2004 21:14:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-gray-gem-up-heal-one/</guid><description>&lt;div class="post" data-post-id="812" data-author="Kelt" data-date="2004-06-20T21:14:32+00:00" data-subject="WtS:gray gem up(heal one)"&gt;&#13;&#10;&lt;p&gt;held high&lt;/p&gt;&#10;&lt;p&gt;+15 healbonus&lt;/p&gt;&#10;&lt;p&gt;+15 mana&lt;/p&gt;&#10;&lt;p&gt;20 mils min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="917" data-author="brand" data-date="2004-07-03T13:20:19+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;have dskin bracelet for trade + coins&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;any instrest&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;brand :twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1189" data-author="Mosaix" data-date="2004-07-25T22:11:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;20mil o­n grey gem if this is still up&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1193" data-author="Kelt" data-date="2004-07-26T08:49:53+00:00" data-subject="Graygem"&gt;&#13;&#10;&lt;p&gt;Yes. It&amp;rsquo;s still up.&lt;/p&gt;&#10;&lt;p&gt;Mosaix - 20mils&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1203" data-author="Elwood" data-date="2004-07-28T04:40:14+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i got&lt;/p&gt;&#10;&lt;p&gt;feathered cincture&lt;/p&gt;&#10;&lt;p&gt;mosaic gloves&lt;/p&gt;&#10;&lt;p&gt;titan shield&lt;/p&gt;&#10;&lt;p&gt;restrings&lt;/p&gt;&#10;&lt;p&gt;i need a graygem&lt;/p&gt;&#10;&lt;p&gt;im mullah&lt;/p&gt;&#10;&lt;p&gt;let me know&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>restring 20, chelm 15</title><link>https://forum.slothmud.net/the-emporium/the-emporium/restring-20-chelm-15/</link><pubDate>Sun, 20 Jun 2004 05:13:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/restring-20-chelm-15/</guid><description>&lt;div class="post" data-post-id="800" data-author="Yasik" data-date="2004-06-20T05:13:06+00:00" data-subject="restring 20, chelm 15"&gt;&#13;&#10;&lt;p&gt;restring token, 20M min&lt;/p&gt;&#10;&lt;p&gt;crystal helm, 15M min&lt;/p&gt;&#10;&lt;p&gt;contact : Yasik&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="807" data-author="Kali" data-date="2004-06-20T14:23:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;15m helm&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="808" data-author="Weasel" data-date="2004-06-20T14:55:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;umm.. is this additional to the restring on the chopping block or the same one..? I&amp;rsquo;m guessing it&amp;rsquo;s the same one ..can&amp;rsquo;t really have 2 auctions for the same single item though..&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="811" data-author="Kelt" data-date="2004-06-20T21:11:14+00:00" data-subject="16 mils helm"&gt;&#13;&#10;&lt;p&gt;16 mils helm&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="813" data-author="Kali" data-date="2004-06-21T01:10:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;17m&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Char Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/char-sale/</link><pubDate>Sun, 20 Jun 2004 02:09:47 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/char-sale/</guid><description>&lt;div class="post" data-post-id="799" data-author="Ganesh" data-date="2004-06-20T02:09:47+00:00" data-subject="Char Sale"&gt;&#13;&#10;&lt;P&gt;Asryal (level: 40)&lt;BR&gt;Your levels: Wa: 40 Ma: 40 Cl: 40 Th: 35 &lt;BR&gt;You are 24 years and 12 months old.&lt;BR&gt;You are a citizen of Settlestone.&lt;BR&gt;You are starting to get a little peckish.&lt;BR&gt;You are thirsty.&lt;BR&gt;You are an example to us all.&lt;BR&gt;You have (818/818+26) hit, (224/302+3) mana and (136/159+6) movement points.&lt;BR&gt;Your armor class is 5.8.&lt;BR&gt;You have +1 to hit and +3 o­n damage.&lt;BR&gt;You have 65206 gold coins.&lt;BR&gt;You have 475699226 unused experience points.&lt;BR&gt;You have been playing for 25 days and 11 hours.&lt;BR&gt;Str: 18 / 24, Int: 17, Wis: 9, Dex: 17, Con: 17&lt;BR&gt;You are resting.&lt;BR&gt;You will parry.&lt;BR&gt;You are affected by the following spells:&lt;BR&gt; Detect Invisible &lt;BR&gt;&lt;BR&gt;You are using:&lt;BR&gt;&lt;worn as shield&gt; Tower Shield of the Great Lords(invisible)..It emits a faint humming sound!&lt;BR&gt;&lt;BR&gt;Min 1mil or trade of mana Eq post bids here please.&lt;BR&gt;&lt;BR&gt;thank you!&lt;BR&gt;&lt;/P&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="801" data-author="impz" data-date="2004-06-20T06:35:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;1 mil then&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Time start command</title><link>https://forum.slothmud.net/updates/mud-suggestions/time-start-command/</link><pubDate>Fri, 18 Jun 2004 10:30:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/time-start-command/</guid><description>&lt;div class="post" data-post-id="787" data-author="Dragoth" data-date="2004-06-18T10:30:48+00:00" data-subject="Time start command"&gt;&#13;&#10;&lt;p&gt;Would be nice if it could also show what additional functions are on&lt;/p&gt;&#10;&lt;p&gt;like: Fargate enabled, or Fastrepop enabled, etc..Not many of us know when exact dates for those are, especially for those of us who joined recently.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="789" data-author="Calim" data-date="2004-06-18T11:56:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Time started is also something I would like to see available from the web. Not sure why, I just think it would be something I would like to know, same as groups, before logging in. Anyone else?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dispel magic spell</title><link>https://forum.slothmud.net/updates/mud-suggestions/dispel-magic-spell/</link><pubDate>Fri, 18 Jun 2004 10:18:43 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/dispel-magic-spell/</guid><description>&lt;div class="post" data-post-id="786" data-author="Dragoth" data-date="2004-06-18T10:18:43+00:00" data-subject="Dispel magic spell"&gt;&#13;&#10;&lt;p&gt;How about a spell that unlike dispel magic could be cast on certain spells?&lt;/p&gt;&#10;&lt;p&gt;Say you cast &amp;lsquo;dispel magic&amp;rsquo; spell stone skin and it will dispel only stone skin? That could be very useful when you are just going into a fight and see that your strength or stone skin about to fall so you could dispel it instead of waiting for it to fall in battle. Or when you have to run into a no_fly area,&lt;/p&gt;&#10;&lt;p&gt;Of course webs could not be dispelled like that.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Caster prime ability</title><link>https://forum.slothmud.net/updates/mud-suggestions/caster-prime-ability/</link><pubDate>Fri, 18 Jun 2004 10:15:28 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/caster-prime-ability/</guid><description>&lt;div class="post" data-post-id="785" data-author="Dragoth" data-date="2004-06-18T10:15:28+00:00" data-subject="Caster prime ability"&gt;&#13;&#10;&lt;p&gt;Say it takes you to round to concentrate, but then you are able to blast 2 spells simultaniously&lt;/p&gt;&#10;&lt;p&gt;In fight it would be quite useless because you can cast 3 spells in 2 rounds already, but would be a nice way to start the fight.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="788" data-author="Leizu" data-date="2004-06-18T11:24:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;btw, druids can not always blast 3 times per 2 rounds. that&amp;rsquo;s not good :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>selling flawed gem cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/selling-flawed-gem-cps/</link><pubDate>Fri, 18 Jun 2004 02:54:33 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/selling-flawed-gem-cps/</guid><description>&lt;div class="post" data-post-id="783" data-author="impz" data-date="2004-06-18T02:54:33+00:00" data-subject="selling flawed gem cps"&gt;&#13;&#10;&lt;p&gt;check it at the chopping block&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://slothmud.org/index.php?module=pnAuction&amp;amp;func=display_auction&amp;amp;id=10" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://slothmud.org/index.php?module=pn &amp;hellip; tion&amp;amp;id=10&amp;rdquo;&amp;gt;http://slothmud.org/index.php?module=pnAuction&amp;amp;func=display_auction&amp;amp;id=10&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Female Avatars</title><link>https://forum.slothmud.net/updates/website-updates/female-avatars/</link><pubDate>Thu, 17 Jun 2004 20:10:09 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/female-avatars/</guid><description>&lt;div class="post" data-post-id="776" data-author="*Splork*" data-date="2004-06-17T20:10:09+00:00" data-subject="Female Avatars"&gt;&#13;&#10;&lt;p&gt;I have added a bunch of new avatars to choose from, however they are mostly female.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="778" data-author="Enea" data-date="2004-06-17T23:05:16+00:00" data-subject="oh boy!"&gt;&#13;&#10;&lt;p&gt;She&amp;rsquo;s not new, but I&amp;rsquo;ll claim Kai :p&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1233" data-author="Aitana" data-date="2004-08-02T14:58:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Do you upload avatars if we send them?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1239" data-author=".kitn" data-date="2004-08-03T08:22:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Do you upload avatars if we send them?[/quote:3g8sab6g]&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve tried that, but with no success.&lt;/p&gt;&#10;&lt;p&gt;May be the problem was in sending it to Blaster?&lt;/p&gt;&#10;&lt;p&gt;Who (if anyone )is officially responsible for site building and maintenance?&lt;/p&gt;&#10;&lt;p&gt;.kitn&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopping block sale closed:</title><link>https://forum.slothmud.net/the-emporium/the-emporium/chopping-block-sale-closed/</link><pubDate>Thu, 17 Jun 2004 15:19:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/chopping-block-sale-closed/</guid><description>&lt;div class="post" data-post-id="771" data-author="Calim" data-date="2004-06-17T15:19:05+00:00" data-subject="Chopping block sale closed:"&gt;&#13;&#10;&lt;p&gt;Emerald bracelet to Rimsky for 51510&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Dragonskin bracelet for sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/dragonskin-bracelet-for-sale/</link><pubDate>Wed, 16 Jun 2004 22:01:06 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/dragonskin-bracelet-for-sale/</guid><description>&lt;div class="post" data-post-id="769" data-author="brand" data-date="2004-06-16T22:01:06+00:00" data-subject="Dragonskin bracelet for sale"&gt;&#13;&#10;&lt;p&gt;0.0 +8 mana +1 ma regen&lt;/p&gt;&#10;&lt;p&gt;it&amp;rsquo;s posted in the chopping block area&lt;/p&gt;&#10;&lt;p&gt;brand&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="775" data-author="Kelt" data-date="2004-06-17T19:42:41+00:00" data-subject="6 mils"&gt;&#13;&#10;&lt;p&gt;6 mils&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="777" data-author="Weasel" data-date="2004-06-17T20:22:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I think you have to put your bid on the chopping block :&lt;/p&gt;&#10;&lt;p&gt;[url:3v2mum3p]http://slothmud.org/index.php?module=pnAuction&amp;amp;func=view[/url:3v2mum3p]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Updates to Chopping Block - Vote</title><link>https://forum.slothmud.net/updates/website-updates/updates-to-chopping-block-vote/</link><pubDate>Wed, 16 Jun 2004 21:27:58 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/updates-to-chopping-block-vote/</guid><description>&lt;div class="post" data-post-id="766" data-author="Clink" data-date="2004-06-16T21:27:58+00:00" data-subject="Updates to Chopping Block - Vote"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m running a poll to see what you want to see on the homepage block. Thre are many choices and I&amp;rsquo;m not sure what the best option is.&lt;/p&gt;&#10;&lt;p&gt;Please vote on the poll in this topic. Comment as desired.&lt;/p&gt;&#10;&lt;p&gt;Just posted - in last day&lt;/p&gt;&#10;&lt;p&gt;Closing soon - in next day&lt;/p&gt;&#10;&lt;p&gt;Both of the above&lt;/p&gt;&#10;&lt;p&gt;Items with recent bids&lt;/p&gt;&#10;&lt;p&gt;No. I&amp;rsquo;m can&amp;rsquo;t make this configurable on a per user basis.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb or wtt ruyi</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-or-wtt-ruyi/</link><pubDate>Wed, 16 Jun 2004 17:47:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-or-wtt-ruyi/</guid><description>&lt;div class="post" data-post-id="758" data-author="Best" data-date="2004-06-16T17:47:34+00:00" data-subject="wtb or wtt ruyi"&gt;&#13;&#10;&lt;p&gt;Wtb or trade ruyi of destruction.&lt;/p&gt;&#10;&lt;p&gt;Got a lot of coins and different stuff.&lt;/p&gt;&#10;&lt;p&gt;How about a quartz shield, anyone?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Enhancements to the Chopping Block - you decide</title><link>https://forum.slothmud.net/updates/website-updates/enhancements-to-the-chopping-block-you-decide/</link><pubDate>Wed, 16 Jun 2004 14:27:12 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/enhancements-to-the-chopping-block-you-decide/</guid><description>&lt;div class="post" data-post-id="752" data-author="Weasel" data-date="2004-06-16T14:27:12+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;..oh ok you can find it under categories if you know which eq type it was listed under.. maybe there could be a &amp;lsquo;recently closed&amp;rsquo; list as well displaying the last 7 days of closed auctions?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="755" data-author="blackmore" data-date="2004-06-16T15:08:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I hope some sort of notice is set up for auctions on the chopping block, because right now, we can see recent posts, but in order to find out anything about the chopping block, you have to actively go look for it. I just don&amp;rsquo;t see it being as useful as it can become if you have to look for it, when the auction page and crier are pushed to your home screen.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m mostly concerned that people won&amp;rsquo;t even realize it&amp;rsquo;s there.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Farlook</title><link>https://forum.slothmud.net/updates/bug-reporting/farlook/</link><pubDate>Wed, 16 Jun 2004 06:53:17 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/farlook/</guid><description>&lt;div class="post" data-post-id="744" data-author="Zenkai" data-date="2004-06-16T06:53:17+00:00" data-subject="Farlook"&gt;&#13;&#10;&lt;p&gt;You need a &amp;ldquo;right here&amp;rdquo; message for farlook.&lt;/p&gt;&#10;&lt;p&gt;[quote:179ux60u]&lt;/p&gt;&#10;&lt;p&gt;Settlestone&amp;rsquo;s Guest House&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House stands here, waving you in.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;farlook shallah&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;Immediately to the north, you spot Shallah, Mistress of the House.&lt;/p&gt;&#10;&lt;blockquote&gt;&lt;p&gt;scan&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;You peer intently all around, and see :&lt;/p&gt;&#10;&lt;p&gt;Shallah, Mistress of the House : right here&lt;/p&gt;&#10;&lt;p&gt;[/color:179ux60u][/quote:179ux60u]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Spirit Watcher</title><link>https://forum.slothmud.net/updates/mud-suggestions/spirit-watcher/</link><pubDate>Wed, 16 Jun 2004 06:09:30 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/spirit-watcher/</guid><description>&lt;div class="post" data-post-id="743" data-author="Aubec" data-date="2004-06-16T06:09:30+00:00" data-subject="Spirit Watcher"&gt;&#13;&#10;&lt;p&gt;Figure I&amp;rsquo;d give this suggestion thing a whirl. Since Weasel seems to enjoy it maybe I will also.&lt;/p&gt;&#10;&lt;p&gt;How about on the spirit watcher spell allowing it to tell when you are dead? Such as if it tells you your mob is up. And you are dead, it will gossip &amp;lsquo;I cant tell Aubec &amp;hellip; cause he is dead.&amp;rsquo; or just something plain like &amp;lsquo;Aubec is dead.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Might be stupid but it would have helped me a couple times.. anyways now my brain hurts. haha&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Cloud Giants</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cloud-giants/</link><pubDate>Tue, 15 Jun 2004 03:21:57 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/cloud-giants/</guid><description>&lt;div class="post" data-post-id="695" data-author="*Splork*" data-date="2004-06-15T03:21:57+00:00" data-subject="Cloud Giants"&gt;&#13;&#10;&lt;p&gt;A new area has opened up on the island of Irapuete called Cloud Giants.&lt;/p&gt;&#10;&lt;p&gt;Congratulations Enea!&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Avatar Skills</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-avatar-skills/</link><pubDate>Tue, 15 Jun 2004 03:19:40 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/new-avatar-skills/</guid><description>&lt;div class="post" data-post-id="693" data-author="*Splork*" data-date="2004-06-15T03:19:40+00:00" data-subject="New Avatar Skills"&gt;&#13;&#10;&lt;p&gt;Two new Avatar Skills have been added this week;Berserk and Sleight of Hand.&lt;/p&gt;&#10;&lt;p&gt;Happy manual hunting,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druid seadragon form commands</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-seadragon-form-commands/</link><pubDate>Tue, 15 Jun 2004 02:32:33 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/druid-seadragon-form-commands/</guid><description>&lt;div class="post" data-post-id="689" data-author="Enea" data-date="2004-06-15T02:32:33+00:00" data-subject="Druid seadragon form commands"&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;ve changed the code behind &amp;lsquo;blast solar&amp;rsquo; and &amp;lsquo;blast arctic&amp;rsquo; to work better.&lt;/p&gt;&#10;&lt;p&gt;The commands are now:&lt;/p&gt;&#10;&lt;p&gt;blast &lt;target&gt; &amp;lt;solar|arctic&amp;gt; (whichever).&lt;/p&gt;&#10;&lt;p&gt;The messages have changed too, but afaik there&amp;rsquo;s only one mortal who&amp;rsquo;d even know it to see the difference.&lt;/p&gt;&#10;&lt;p&gt;-Enea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Chopping Block upgraded</title><link>https://forum.slothmud.net/the-emporium/the-emporium/chopping-block-upgraded/</link><pubDate>Tue, 15 Jun 2004 00:43:27 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/chopping-block-upgraded/</guid><description>&lt;div class="post" data-post-id="688" data-author="Clink" data-date="2004-06-15T00:43:27+00:00" data-subject="Chopping Block upgraded"&gt;&#13;&#10;&lt;p&gt;Please note that the Chopping Block[/url:3aj9r9q9] has been upgraded and you may use this to post auctions.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16433" data-author="Weasel" data-date="2007-01-21T19:00:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thanks.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16436" data-author="12345" data-date="2007-01-21T19:14:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Weasel, you&amp;rsquo;re the only one I know of that would say &amp;lsquo;Thanks&amp;rsquo; 2.5 years after the fact&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16437" data-author="Weasel" data-date="2007-01-21T19:16:04+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lol, didn&amp;rsquo;t look at the date.. but hey, better late than never. &lt;em&gt;grin&lt;/em&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="16438" data-author="Weasel" data-date="2007-01-21T19:17:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;..someone might wanna un-sticky this thread..&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Some newbie stuff to sell</title><link>https://forum.slothmud.net/the-emporium/the-emporium/some-newbie-stuff-to-sell/</link><pubDate>Sat, 12 Jun 2004 10:32:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/some-newbie-stuff-to-sell/</guid><description>&lt;div class="post" data-post-id="655" data-author="impz" data-date="2004-06-12T10:32:05+00:00" data-subject="Some newbie stuff to sell"&gt;&#13;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;mystical bag reagents&amp;rsquo;, Item type: CONTAINER â€“ 300k&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 175000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;(2 X )Object &amp;lsquo;shadow bracer&amp;rsquo;, Item type: ARMOR â€“ 500k&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM MAGIC TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 75000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.3&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: MOVE by -5&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bag mongoose skin&amp;rsquo;, Item type: CONTAINER â€“ 500k&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 585000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&#13;&#10;Affects: ARMOR by -4&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;coif serpent&amp;rsquo;, Item type: ARMOR â€“ 2 mil&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 895000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master clerics and also experienced warriors&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;snakeskin belt snake skin&amp;rsquo;, Item type: ARMOR â€“ 100k&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 6000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: WIS by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cross necklace&amp;rsquo;, Item type: ARMOR â€“ 500k&lt;/p&gt;&#10;&lt;p&gt;Item is: BLESS TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 15000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&#13;&#10;Affects: SAVING_SPELL by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;spectral plate armor&amp;rsquo;, Item type: ARMOR â€“ 400k&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 10, Value: 640000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -2.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users, thieves, warriors, or bards&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;circle double flames&amp;rsquo;, Item type: CONTAINER â€“ 400k&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 480000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -3&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users and also experienced clerics&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;suit skeletal armor&amp;rsquo;, Item type: ARMOR â€“ 400k&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 15, Value: 377000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.9&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: MOVE by 25&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master thieves or master warriors, or&lt;/p&gt;&#10;&lt;p&gt;experienced bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet blue steel&amp;rsquo;, Item type: ARMOR â€“ 500k&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 85000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_BREATH by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gorget blue steel&amp;rsquo;, Item type: ARMOR â€“ 600k&lt;/p&gt;&#10;&lt;p&gt;Item is: INVISIBLE MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 185000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users and also apprentice&lt;/p&gt;&#10;&lt;p&gt;clerics, and adept warriors may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Suggestions for vault :food dispenser</title><link>https://forum.slothmud.net/updates/mud-suggestions/suggestions-for-vault-food-dispenser/</link><pubDate>Fri, 11 Jun 2004 13:56:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/suggestions-for-vault-food-dispenser/</guid><description>&lt;div class="post" data-post-id="630" data-author="impz" data-date="2004-06-11T13:56:04+00:00" data-subject="Suggestions for vault :food dispenser"&gt;&#13;&#10;&lt;p&gt;I was in my new vault today and then i realise about the fountain that is provided for the vault. Would it be possible if we had a similiar thing with food dispenser where we can have a list of food that we can make in the vault so that we can expand our creativity a bit more. It could be about 5 mil for this additional food dispenser.. Just a idea, but i seriously hope that it could be implemented. :idea:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>FOR SALE</title><link>https://forum.slothmud.net/the-emporium/the-emporium/for-sale/</link><pubDate>Thu, 10 Jun 2004 05:13:23 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/for-sale/</guid><description>&lt;div class="post" data-post-id="609" data-author="chi" data-date="2004-06-10T05:13:23+00:00" data-subject="FOR SALE"&gt;&#13;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;coif serpent&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 895000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DEX by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master clerics and also experienced warriors&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;coif min 4 mil&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bone bracer&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW &lt;strong&gt;INVENTORY&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 250000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: STR by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme thieves, warriors, bards, or monks may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;p&gt;bone bracer ( 2 of them ) min 1 mil each&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracelet blue steel&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 85000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SAVING_BREATH by -2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;blue steel bracelets ( 2 of them) min 600k each&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;rsquo;tarab ash&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 175000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: HITPOINT by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, or necromancers&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;ash covered tarab min 300k&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;gold stiletto&amp;rsquo;, Item type: WEAPON&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 4, Value: 39000&lt;/p&gt;&#10;&lt;p&gt;Damage Dice is &amp;lsquo;2D5&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITROLL by 3&#13;&#10;&#13;&#10;Affects: DAMROLL by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice thieves or adept warriors, or adept&lt;/p&gt;&#10;&lt;p&gt;bards may use this item.&lt;/p&gt;&#10;&lt;p&gt;gold pommeled stiletto min 500k&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;heavy iron leg plates&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 12, Value: 135000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.6&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice thieves and also experienced&lt;/p&gt;&#10;&lt;p&gt;warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;thick iron leg plates min 600 k&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;cloak ermine&amp;rsquo;, Item type: CONTAINER&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 120000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: ARMOR by -6&#13;&#10;&#13;&#10;Affects: HITPOINT by 8&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme warriors or bards, and have attained&lt;/p&gt;&#10;&lt;p&gt;supremacy in at least three classes may use this item.&lt;/p&gt;&#10;&lt;p&gt;ermine cloak min 400k&lt;/p&gt;&#10;&lt;p&gt;happy bidding :lol:&lt;/p&gt;&#10;&lt;p&gt;chi&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: Clasp for Druid, Monk</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-clasp-for-druid-monk/</link><pubDate>Thu, 10 Jun 2004 00:19:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-clasp-for-druid-monk/</guid><description>&lt;div class="post" data-post-id="605" data-author="Gul" data-date="2004-06-10T00:19:37+00:00" data-subject="WTS: Clasp for Druid, Monk"&gt;&#13;&#10;&lt;p&gt;the Garunsci family crest&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crest Garunsci&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 310050&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;necklaces, amulets, and gorgets&lt;/p&gt;&#10;&lt;p&gt;Clasp imbues item with: CAN-SHAPESHIFT&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +1 STR&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +5 ARMOR&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least master druids may use this item.&lt;/p&gt;&#10;&lt;p&gt;min 8 mil&lt;/p&gt;&#10;&lt;p&gt;(if someone bid dskin, this will close.)&lt;/p&gt;&#10;&lt;p&gt;a vial of ashen powder&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;vial ashen powder&amp;rsquo;, Item type: CLASP&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 145250&lt;/p&gt;&#10;&lt;p&gt;Clasp can only be attached to:&lt;/p&gt;&#10;&lt;p&gt;a diaphanous gown&lt;/p&gt;&#10;&lt;p&gt;Clasp is non-removable once attached.&lt;/p&gt;&#10;&lt;p&gt;Clasp gives the user +2 HAND_DAMAGE&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least master monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;min 8 mil&lt;/p&gt;&#10;&lt;p&gt;(if someone bid dskin, this will close, too.)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb string of pearls</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-string-of-pearls/</link><pubDate>Wed, 09 Jun 2004 14:44:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-string-of-pearls/</guid><description>&lt;div class="post" data-post-id="599" data-author="impz" data-date="2004-06-09T14:44:03+00:00" data-subject="wtb string of pearls"&gt;&#13;&#10;&lt;p&gt;need one&amp;hellip;catch me online or mudmail me&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="618" data-author="impz" data-date="2004-06-10T12:51:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;poped it..tks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtb jacket engraved w/kings symbol</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-jacket-engraved-w-kings-symbol/</link><pubDate>Wed, 09 Jun 2004 13:44:29 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-jacket-engraved-w-kings-symbol/</guid><description>&lt;div class="post" data-post-id="597" data-author="Alberich" data-date="2004-06-09T13:44:29+00:00" data-subject="wtb jacket engraved w/kings symbol"&gt;&#13;&#10;&lt;p&gt;If you&amp;rsquo;ve got one gathering dust in a vault, get ahold of me - might have some random stuff to trade, and as always, coins :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="663" data-author="Sian" data-date="2004-06-12T21:51:10+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;catch me online.i think i have one:)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>suggestion for Inns/Scribes</title><link>https://forum.slothmud.net/updates/mud-suggestions/suggestion-for-inns-scribes/</link><pubDate>Tue, 08 Jun 2004 18:04:20 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/suggestion-for-inns-scribes/</guid><description>&lt;div class="post" data-post-id="585" data-author="Weasel" data-date="2004-06-08T18:04:20+00:00" data-subject="suggestion for Inns/Scribes"&gt;&#13;&#10;&lt;p&gt;Ok here&amp;rsquo;s one for you. Since the mud seems to have some reasonably long stints without a crash most of the time now, how about placing a &amp;lsquo;box&amp;rsquo; in each Inn (and maybe scribes as well) on each continent where every 10 minutes or so the Innkeeper/Scribe picks up any spellbooks/eq/whatever is left laying on the floor and puts it in the box.&lt;/p&gt;&#10;&lt;p&gt;This will cut all the spam you often get when arriving at an Inn/Scribe and basically keep the place tidy. I mean, Inns do have standards to maintain if they want to have a good reputation for prospective guests&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;When you&amp;rsquo;re in the room, you can just &amp;rsquo;look in box&amp;rsquo; and &amp;lsquo;get xxx box&amp;rsquo; for any items you might want.&lt;/p&gt;&#10;&lt;p&gt;Casting locate would still be as is, except instead of seeing&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;A flaming songbook is in The Scribe&amp;rsquo;s Shop.&amp;rsquo; you would see&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;A flaming songbook is in a box in The Scribe&amp;rsquo;s Shop.&amp;rsquo; or&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;A flaming songbook is in the Bal-Harbor lost property box&amp;rsquo; or something to that effect.&lt;/p&gt;&#10;&lt;p&gt;Any comments/criticism?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb/</link><pubDate>Tue, 08 Jun 2004 17:20:12 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb/</guid><description>&lt;div class="post" data-post-id="582" data-author="Dragoth" data-date="2004-06-08T17:20:12+00:00" data-subject="WTB"&gt;&#13;&#10;&lt;p&gt;Looking for platinum mesh vest (+wis +10mana body)&lt;/p&gt;&#10;&lt;p&gt;Silver artisans hammer (irda avatar item)&lt;/p&gt;&#10;&lt;p&gt;if you have any of those, will pay a bunch, or we can make a trade.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>obsidian pearl (200k min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/obsidian-pearl-200k-min/</link><pubDate>Tue, 08 Jun 2004 09:10:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/obsidian-pearl-200k-min/</guid><description>&lt;div class="post" data-post-id="576" data-author="Dragoth" data-date="2004-06-08T09:10:30+00:00" data-subject="obsidian pearl (200k min)"&gt;&#13;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;obsidian pearl&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 74000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept clerics and also experienced warriors may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Obsidian jewel of soul (500k min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/obsidian-jewel-of-soul-500k-min/</link><pubDate>Tue, 08 Jun 2004 09:09:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/obsidian-jewel-of-soul-500k-min/</guid><description>&lt;div class="post" data-post-id="575" data-author="Dragoth" data-date="2004-06-08T09:09:18+00:00" data-subject="Obsidian jewel of soul (500k min)"&gt;&#13;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;jewel souls obsidian&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 285000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HITPOINT by 15&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users and also master clerics may&lt;/p&gt;&#10;&lt;p&gt;use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Staff of ram (2mil min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/staff-of-ram-2mil-min/</link><pubDate>Tue, 08 Jun 2004 09:07:44 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/staff-of-ram-2mil-min/</guid><description>&lt;div class="post" data-post-id="574" data-author="Dragoth" data-date="2004-06-08T09:07:44+00:00" data-subject="Staff of ram (2mil min)"&gt;&#13;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ram staff&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 279000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: INT by 1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least master magic users may use this item.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blue Crystal Staff (2mil min)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/blue-crystal-staff-2mil-min/</link><pubDate>Tue, 08 Jun 2004 09:06:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/blue-crystal-staff-2mil-min/</guid><description>&lt;div class="post" data-post-id="573" data-author="Dragoth" data-date="2004-06-08T09:06:52+00:00" data-subject="Blue Crystal Staff (2mil min)"&gt;&#13;&#10;&lt;p&gt;You recite an identify scroll which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;staff blue crystal&amp;rsquo;, Item type: WAND&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 30000&lt;/p&gt;&#10;&lt;p&gt;Has 4 charges, with 4 charges left.&lt;/p&gt;&#10;&lt;p&gt;Level 35 spell of:&lt;/p&gt;&#10;&lt;p&gt;restoration&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SYSTEM_SHOCK by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Also a component for graygem forge&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Big blowout</title><link>https://forum.slothmud.net/the-emporium/the-emporium/big-blowout/</link><pubDate>Mon, 07 Jun 2004 03:12:32 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/big-blowout/</guid><description>&lt;div class="post" data-post-id="561" data-author="blackmore" data-date="2004-06-07T03:12:32+00:00" data-subject="Big blowout"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got a ton of stuff sitting in a vault, with nothing to do. For now, just getting rid of things where I have multiples, or don&amp;rsquo;t think it will ever be part of another forge/auto ever.&lt;/p&gt;&#10;&lt;p&gt;My first preference is a trade - high level stuff, and newer stuff only - let me know what you&amp;rsquo;ll give me, and what you want. Anything I can&amp;rsquo;t get rid of with a trade, I will sell.&lt;/p&gt;&#10;&lt;p&gt;5x restring&lt;/p&gt;&#10;&lt;p&gt;glowing tome of the gods&lt;/p&gt;&#10;&lt;p&gt;conch shell&lt;/p&gt;&#10;&lt;p&gt;ethereal gauntlets&lt;/p&gt;&#10;&lt;p&gt;small reddish wand&lt;/p&gt;&#10;&lt;p&gt;vial of captured shadows&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Stab tracker?</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stab-tracker/</link><pubDate>Sat, 05 Jun 2004 14:02:24 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/stab-tracker/</guid><description>&lt;div class="post" data-post-id="542" data-author="Alberich" data-date="2004-06-05T14:02:24+00:00" data-subject="Stab tracker?"&gt;&#13;&#10;&lt;p&gt;actually i use tt++, but close enough :) if anyone has a stab/circle hitrate tracker for tintin, and could post/icq/email to me, i&amp;rsquo;d be much obliged.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="543" data-author="guest" data-date="2004-06-05T16:22:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;mages shouldn&amp;rsquo;t stab&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="544" data-author="Kambal" data-date="2004-06-05T16:40:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;lol silly mage again thinks he&amp;rsquo;s thief, but you never know :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Wts: some stuff</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-some-stuff/</link><pubDate>Thu, 03 Jun 2004 15:57:53 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-some-stuff/</guid><description>&lt;div class="post" data-post-id="510" data-author="Krok" data-date="2004-06-03T15:57:53+00:00" data-subject="Wts: some stuff"&gt;&#13;&#10;&lt;p&gt;ok, guys, i&amp;rsquo;ve posted my bids on the old auction, cuz i find that one very uncomfortable :)&lt;/p&gt;&#10;&lt;p&gt;http:\www.slothmud.org\sloth\auction&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="511" data-author="Krok" data-date="2004-06-03T16:00:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;totally uncorrect link, sorry stupid cleric:))&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="http://www.slothmud.org/sloth/auction/auction.html" target="_blank" rel="noreferrer"&gt;http://www.slothmud.org/sloth/auction/auction.html&lt;/a&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Restring token</title><link>https://forum.slothmud.net/the-emporium/the-emporium/restring-token/</link><pubDate>Thu, 03 Jun 2004 12:27:25 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/restring-token/</guid><description>&lt;div class="post" data-post-id="503" data-author="Next" data-date="2004-06-03T12:27:25+00:00" data-subject="Restring token"&gt;&#13;&#10;&lt;p&gt;Restring token: 17mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="505" data-author="Weasel" data-date="2004-06-03T14:14:37+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;17mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="509" data-author="Next" data-date="2004-06-03T15:40:20+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Forgot to say, 22mil buyout&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="514" data-author="Corwin" data-date="2004-06-03T18:59:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;22000000 coins&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="515" data-author="Next" data-date="2004-06-03T19:02:48+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New trivia system added</title><link>https://forum.slothmud.net/updates/website-updates/new-trivia-system-added/</link><pubDate>Thu, 03 Jun 2004 03:00:07 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/new-trivia-system-added/</guid><description>&lt;div class="post" data-post-id="493" data-author="Blaster" data-date="2004-06-03T03:00:07+00:00" data-subject="New trivia system added"&gt;&#13;&#10;&lt;p&gt;A new trivia system was added with the intentions of having sloth trivia contests. You should see the block for the new system on the right side just under the voting both on the home page.&lt;/p&gt;&#10;&lt;p&gt;Rules for trivia contests when there are prizes:&lt;/p&gt;&#10;&lt;p&gt;You can not win more then twice in a row, and then must sit out for 3 times.&lt;/p&gt;&#10;&lt;p&gt;All trivia worth drachma will be rewarded 1 point per question. So if there is 10 total questions, 10 drachma will be available.&lt;/p&gt;&#10;&lt;p&gt;If there are more then one persons with the same score, the total prize will be split between each person. Ie. Sarge and Blackmore have top place in a 15 question trivia contest, the total drachma available would be 15 drachma. Each person, Sarge and Blackmore would receive 8 drachma. We will round it up to an even number to make the split as fair for all winners as possible.&lt;/p&gt;&#10;&lt;p&gt;We reserve the right to add new rules as we see fit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT: Need magical dust got ember</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-need-magical-dust-got-ember/</link><pubDate>Wed, 02 Jun 2004 18:09:09 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-need-magical-dust-got-ember/</guid><description>&lt;div class="post" data-post-id="481" data-author="Choong" data-date="2004-06-02T18:09:09+00:00" data-subject="WTT: Need magical dust got ember"&gt;&#13;&#10;&lt;p&gt;Catch me o­nline&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="482" data-author="Aaron" data-date="2004-06-02T18:21:58+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;I got dust and embers, what are they for ?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="486" data-author="Weasel" data-date="2004-06-02T19:20:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;cps for flawed glowing gem - a +5mana clasp that attaches to held high OR held low. Required cps are:&lt;/p&gt;&#10;&lt;p&gt;-a large glowing green emerald&lt;/p&gt;&#10;&lt;p&gt;-a small gem hammer&lt;/p&gt;&#10;&lt;p&gt;-some magical enchanting dust&lt;/p&gt;&#10;&lt;p&gt;-a small golden ember of flames&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>zmud scripting help wanted</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-scripting-help-wanted/</link><pubDate>Wed, 02 Jun 2004 16:55:31 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-scripting-help-wanted/</guid><description>&lt;div class="post" data-post-id="479" data-author="Leizu" data-date="2004-06-02T16:55:31+00:00" data-subject="zmud scripting help wanted"&gt;&#13;&#10;&lt;p&gt;I know the string, and need to &amp;ldquo;analyze&amp;rdquo; next one. Depends of what following string contains zmud should take different actions.&lt;/p&gt;&#10;&lt;p&gt;Let me explain in example:&lt;/p&gt;&#10;&lt;p&gt;Leizu is a druid prime. &amp;lt;- this string comes from the mud and never changes. I need to check next, rigth after this one.&lt;/p&gt;&#10;&lt;p&gt;next string may contain 3 variants:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;druid &amp;lt;- zmud should say cool&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;mage &amp;lt;- zmud should say comfort&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;pre&gt;&lt;code&gt; &amp;lt;- (empty string) zmud should be silent&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;P.S. atm I use zMUD 4.62&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>how to change password?</title><link>https://forum.slothmud.net/town-crier/newbie-questions/how-to-change-password/</link><pubDate>Wed, 02 Jun 2004 15:54:31 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/how-to-change-password/</guid><description>&lt;div class="post" data-post-id="475" data-author="bubba" data-date="2004-06-02T15:54:31+00:00" data-subject="how to change password?"&gt;&#13;&#10;&lt;p&gt;How do I change my password on the new website? (not my mud password, my website password)&lt;/p&gt;&#10;&lt;p&gt;TIA&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="477" data-author="Zenkai" data-date="2004-06-02T16:50:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;login on the home page, &lt;a href="http://slothmud.org" target="_blank" rel="noreferrer"&gt;http://slothmud.org&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;click on &amp;ldquo;My Account&amp;rdquo; on the bottom right&lt;/p&gt;&#10;&lt;p&gt;click on &amp;ldquo;User Info&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;you can change personal info here&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>carved stone medalion 500k</title><link>https://forum.slothmud.net/the-emporium/the-emporium/carved-stone-medalion-500k/</link><pubDate>Tue, 01 Jun 2004 21:19:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/carved-stone-medalion-500k/</guid><description>&lt;div class="post" data-post-id="459" data-author="Eagle" data-date="2004-06-01T21:19:00+00:00" data-subject="carved stone medalion 500k"&gt;&#13;&#10;&lt;p&gt;Large Stone Medallion -0.4 +15 Mana AdC&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="462" data-author="Dragoth" data-date="2004-06-02T01:47:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;500k&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="546" data-author="Eagle" data-date="2004-06-05T18:41:13+00:00" data-subject="sold"&gt;&#13;&#10;&lt;p&gt;sold to Dragoth&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>small sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/small-sale/</link><pubDate>Tue, 01 Jun 2004 21:13:10 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/small-sale/</guid><description>&lt;div class="post" data-post-id="458" data-author="Eagle" data-date="2004-06-01T21:13:10+00:00" data-subject="small sale"&gt;&#13;&#10;&lt;p&gt;multicolored mantle (robe, 6mana +con) 350k&lt;/p&gt;&#10;&lt;p&gt;marred magical mail (body, 12mana +con) 500k&lt;/p&gt;&#10;&lt;p&gt;2x ring of the dead (ring, 2mr magethree) 300k for pair&lt;/p&gt;&#10;&lt;p&gt;powdered wig (head, 18mana +50 resist disease) 1mil&lt;/p&gt;&#10;&lt;p&gt;thiefs lantern (high, +dex) 200k&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="547" data-author="Eagle" data-date="2004-06-05T18:42:13+00:00" data-subject="sold"&gt;&#13;&#10;&lt;p&gt;Sold to bh auction house!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Animating Dead is it worth?</title><link>https://forum.slothmud.net/classes/necromancer/animating-dead-is-it-worth/</link><pubDate>Tue, 01 Jun 2004 17:53:47 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/animating-dead-is-it-worth/</guid><description>&lt;div class="post" data-post-id="457" data-author="Kambal" data-date="2004-06-01T17:53:47+00:00" data-subject="Animating Dead is it worth?"&gt;&#13;&#10;&lt;p&gt;Sorry for long post, but i was schocked :shock: .&lt;/p&gt;&#10;&lt;p&gt;Since when animated followers don&amp;rsquo;t assist?&lt;/p&gt;&#10;&lt;p&gt;When it was changed? Or it&amp;rsquo;s another keyword for animated followers now? Anyone has any clues? Or vampires can&amp;rsquo;t assist only or there&amp;rsquo;s something else? Anyone knows? I just &amp;hellip;. :shock:&lt;/p&gt;&#10;&lt;p&gt;The Smuggler&amp;rsquo;s Gold Cache&lt;/p&gt;&#10;&lt;p&gt;Exits: West&lt;/p&gt;&#10;&lt;p&gt;A small mesh of tightly intertwined threads lies flat on the ground.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler hops madly about the room, touching his golden nuggets.&lt;/p&gt;&#10;&lt;p&gt;A vampire arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A vampire arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;A vampire arrives from the west.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;725hp 157ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You would need a lot of luck!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;725hp 157ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;cast &amp;lsquo;wall of flesh&amp;rsquo; Kovar&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You are surrounded by a wall of rotting flesh.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;725hp 123ma 197mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;backstab smuggler&lt;/p&gt;&#10;&lt;p&gt;order followers assist Kovar&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler hates your guts!&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler makes a strange sound, as you place trocar of the demilich in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler makes a strange sound, as you place trocar of the demilich in his back.&lt;/p&gt;&#10;&lt;p&gt;The wound turns black from the poison on your blade.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;725hp 124ma 183mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;725hp 125ma 184mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You massacre the Gold Smuggler to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler misses you with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his bite.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the Gold Smuggler&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You massacre the Gold Smuggler to small fragments with your pierce.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler throws a fit, spitting saliva in your face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;Your face burns as the saliva eats into it!&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler writhes in agony as the saliva eats into his face!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;586hp 125ma 185mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the Gold Smuggler extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his bite.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the Gold Smuggler&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You pierce the Gold Smuggler extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler throws a fit, spitting saliva in your face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;Your face burns as the saliva eats into it!&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler writhes in agony as the saliva eats into his face!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;424hp 126ma 186mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the Gold Smuggler extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler misses you with his bite.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the Gold Smuggler&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You are brutally massacred by the Gold Smuggler&amp;rsquo;s hit.&lt;/p&gt;&#10;&lt;p&gt;You pierce the Gold Smuggler extremely hard.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;272hp 128ma 188mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;A door starts banging in a sudden wind.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;274hp 129ma 190mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You pierce the Gold Smuggler extremely hard.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his claw.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler massacres you to small fragments with his bite.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler misses you with his hit.&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler throws a fit, spitting saliva in your face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;A vampire writhes in agony as the saliva eats into its face!&lt;/p&gt;&#10;&lt;p&gt;Your face burns as the saliva eats into it!&lt;/p&gt;&#10;&lt;p&gt;The Gold Smuggler writhes in agony as the saliva eats into his face!&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;147hp 129ma 190mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;fle&lt;/p&gt;&#10;&lt;p&gt;As you step through the protective wall of flesh, it disintegrates into a pile of goo.&lt;/p&gt;&#10;&lt;p&gt;The Demolished Room&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for greygem(spelldam one)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-greygem-spelldam-one/</link><pubDate>Tue, 01 Jun 2004 02:11:39 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-greygem-spelldam-one/</guid><description>&lt;div class="post" data-post-id="449" data-author="Sind" data-date="2004-06-01T02:11:39+00:00" data-subject="looking for greygem(spelldam one)"&gt;&#13;&#10;&lt;p&gt;If you have extra one,lets try to work out deal.&lt;/p&gt;&#10;&lt;p&gt;I really want it,thanks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Vote for SlothMUD III</title><link>https://forum.slothmud.net/updates/website-updates/vote-for-slothmud-iii/</link><pubDate>Mon, 31 May 2004 15:08:19 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/vote-for-slothmud-iii/</guid><description>&lt;div class="post" data-post-id="440" data-author="*Splork*" data-date="2004-05-31T15:08:19+00:00" data-subject="Vote for SlothMUD III"&gt;&#13;&#10;&lt;p&gt;Added new block at the bottom left of our web page. Feel free to vote for us on Top 100 Mud Sites and The Mud Connector. We will change the Top 100 Mud Sites button soon to something better in a day or two so please bare with us&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="539" data-author="blackmore" data-date="2004-06-04T20:05:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;We&amp;rsquo;re up to #66 on the topmudlist site, which is awesome, but it looks stupid to have no description under our name. Please don&amp;rsquo;t let us get up into the top 20 and have us featured on the top sites, with no information whatsoever on who we are.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spiked leather bracers</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/spiked-leather-bracers/</link><pubDate>Mon, 31 May 2004 08:57:05 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/spiked-leather-bracers/</guid><description>&lt;div class="post" data-post-id="437" data-author="Gul" data-date="2004-05-31T08:57:05+00:00" data-subject="spiked leather bracers"&gt;&#13;&#10;&lt;p&gt;I and Dragoth pops this bracers from dwarven avatar in Irda Sanctuary.&lt;BR&gt;Here is its stats.&lt;BR&gt;&lt;BR&gt;spiked leather bracers..It emits a faint humming sound!&lt;BR&gt;&lt;BR&gt;Object &amp;lsquo;bracers leather spiked&amp;rsquo;, Item type: ARMOR&lt;BR&gt;Item is: HUM &lt;BR&gt;Weight: 7, Value: 33000&lt;BR&gt;AC-apply is -0.5&lt;BR&gt;Can affect you as:&lt;BR&gt; Affects: HAND_DAMAGE by 1&lt;BR&gt;Only those who are at least experienced monks may use this item. &lt;BR&gt;&lt;BR&gt;Yes&amp;hellip; Monk equips :)&lt;BR&gt;&lt;BR&gt;Thanks Dragoth.&lt;BR&gt;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="438" data-author="Gul" data-date="2004-05-31T08:59:59+00:00" data-subject="spiked leather bracers"&gt;&#13;&#10;&lt;p&gt;I and Dragoth pops this bracers from dwarven avatar in Irda Sanctuary.&lt;/p&gt;&#10;&lt;p&gt;Here is its stats.&lt;/p&gt;&#10;&lt;p&gt;spiked leather bracers..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;bracers leather spiked&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 7, Value: 33000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: HAND_DAMAGE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Yes&amp;hellip; Monk equips :)&lt;/p&gt;&#10;&lt;p&gt;Thanks Dragoth.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB Platinum chains</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-platinum-chains/</link><pubDate>Mon, 31 May 2004 07:32:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-platinum-chains/</guid><description>&lt;div class="post" data-post-id="436" data-author="Boojum" data-date="2004-05-31T07:32:18+00:00" data-subject="WTB Platinum chains"&gt;&#13;&#10;&lt;p&gt;WTB 2 platinum chains&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="447" data-author="Boojum" data-date="2004-05-31T23:14:25+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Thanks, got it&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>S.M.A.C. (sloth mud anglers club)</title><link>https://forum.slothmud.net/town-crier/general-chat-registered/s-m-a-c-sloth-mud-anglers-club/</link><pubDate>Sun, 30 May 2004 21:04:35 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/general-chat-registered/s-m-a-c-sloth-mud-anglers-club/</guid><description>&lt;div class="post" data-post-id="424" data-author="brand" data-date="2004-05-30T21:04:35+00:00" data-subject="S.M.A.C. (sloth mud anglers club)"&gt;&#13;&#10;&lt;p&gt;So sometimes I fish&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;ve been slaying walleye at the Water&amp;rsquo;s Edge, which is one south of path to kroms temple or firenewts.&lt;/p&gt;&#10;&lt;p&gt;They can be cooked in asylum but I have yet know who would eat such a thing.&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="431" data-author="Eternity2" data-date="2004-05-31T05:05:57+00:00" data-subject=""&gt;&#13;&#10;&lt;blockquote&gt;&lt;p&gt;&lt;strong&gt;Quote:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;/blockquote&gt;&lt;p&gt;[b:m1iq1f5a]You can make a poison out of it if you know the right recipe[/b:m1iq1f5a] :!:&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="631" data-author="brand" data-date="2004-06-11T15:17:45+00:00" data-subject="SHARKS"&gt;&#13;&#10;&lt;p&gt;So I was fishing off the docks in Bal Harbor, last night, with my new rod and reel combo&amp;hellip; just catching snappers, dolphins, marlin and the normal assortment of junk when i thought I saw a shark&amp;hellip; this naturally made me want to catch it&amp;hellip; has anyone ever caught a shark? not some dog fish or sissy nurse shark mind you, but the big types (man eaters).&lt;/p&gt;&#10;&lt;p&gt;:?: :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Graygem (heal bonus)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/graygem-heal-bonus/</link><pubDate>Sun, 30 May 2004 14:39:00 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/graygem-heal-bonus/</guid><description>&lt;div class="post" data-post-id="420" data-author="impz" data-date="2004-05-30T14:39:00+00:00" data-subject="Graygem (heal bonus)"&gt;&#13;&#10;&lt;p&gt;looking for following trades (will add coins as well as other eq if needed)&lt;/p&gt;&#10;&lt;p&gt;2 chunk of infernite + coins&lt;/p&gt;&#10;&lt;p&gt;glimmering sleeves&lt;/p&gt;&#10;&lt;p&gt;DOT sleeves ( can throw something extra in)&lt;/p&gt;&#10;&lt;p&gt;catch me online to discuss a deal&amp;hellip;tks&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="470" data-author="impz" data-date="2004-06-02T10:01:41+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;traded..tks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/sale/</link><pubDate>Sat, 29 May 2004 14:00:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/sale/</guid><description>&lt;div class="post" data-post-id="412" data-author="Dragoth" data-date="2004-05-29T14:00:18+00:00" data-subject="Sale"&gt;&#13;&#10;&lt;p&gt;emerald gaunts (forge 1)&lt;/p&gt;&#10;&lt;p&gt;small pebble&lt;/p&gt;&#10;&lt;p&gt;obs jewel of soul&lt;/p&gt;&#10;&lt;p&gt;blue crystal staff&lt;/p&gt;&#10;&lt;p&gt;staff of ram&lt;/p&gt;&#10;&lt;p&gt;amulet of sang magi&lt;/p&gt;&#10;&lt;p&gt;runed onyx bracelet.&lt;/p&gt;&#10;&lt;p&gt;crystal ring&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="413" data-author="Dragoth" data-date="2004-05-29T14:02:15+00:00" data-subject="Re: Sale"&gt;&#13;&#10;&lt;p&gt;Auction starts today and ends when i like it to.&lt;/p&gt;&#10;&lt;p&gt;emerald gaunts (forge 1) (5m)&lt;/p&gt;&#10;&lt;p&gt;small pebble (1m)&lt;/p&gt;&#10;&lt;p&gt;obs jewel of soul (500k)&lt;/p&gt;&#10;&lt;p&gt;blue crystal staff (2m)&lt;/p&gt;&#10;&lt;p&gt;staff of ram (3m)&lt;/p&gt;&#10;&lt;p&gt;amulet of sang magi (500k)&lt;/p&gt;&#10;&lt;p&gt;runed onyx bracelet. (5m)&lt;/p&gt;&#10;&lt;p&gt;crystal ring (100k)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>looking for graygem cps</title><link>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-graygem-cps/</link><pubDate>Sat, 29 May 2004 00:09:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/looking-for-graygem-cps/</guid><description>&lt;div class="post" data-post-id="400" data-author="Dragoth" data-date="2004-05-29T00:09:36+00:00" data-subject="looking for graygem cps"&gt;&#13;&#10;&lt;p&gt;HAVE: emerald gaunts (forge 1), small pebble, obs jewel of soul, blue crystal staff, staff of ram, amulet of sang magi, runed onyx bracelet.&lt;/p&gt;&#10;&lt;p&gt;NEED: uchikomi dagger,a stick of incense , silver artisans hammer, a pinch of marjoram, a woolen aasan.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ring of Flames For Sale - 6 Mil</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ring-of-flames-for-sale-6-mil/</link><pubDate>Fri, 28 May 2004 23:43:13 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ring-of-flames-for-sale-6-mil/</guid><description>&lt;div class="post" data-post-id="399" data-author="Hotara" data-date="2004-05-28T23:43:13+00:00" data-subject="Ring of Flames For Sale - 6 Mil"&gt;&#13;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;ring flames&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 429000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 5&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users and also experienced clerics&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="443" data-author="Kelt" data-date="2004-05-31T20:19:11+00:00" data-subject="6 mils"&gt;&#13;&#10;&lt;p&gt;6 mils&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="556" data-author="Choong" data-date="2004-06-06T04:13:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;6.5&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Skull of The Innocent For Sale - 15 mil</title><link>https://forum.slothmud.net/the-emporium/the-emporium/skull-of-the-innocent-for-sale-15-mil/</link><pubDate>Fri, 28 May 2004 23:41:56 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/skull-of-the-innocent-for-sale-15-mil/</guid><description>&lt;div class="post" data-post-id="398" data-author="Hotara" data-date="2004-05-28T23:41:56+00:00" data-subject="Skull of The Innocent For Sale - 15 mil"&gt;&#13;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;skull innocent&amp;rsquo;, Item type: LIGHT&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 43000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 3&#13;&#10;&#13;&#10;Affects: WIS by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept magic users, clerics, thieves, warriors,&lt;/p&gt;&#10;&lt;p&gt;druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="421" data-author="Avatar" data-date="2004-05-30T18:22:16+00:00" data-subject="In-game?"&gt;&#13;&#10;&lt;p&gt;Doesn&amp;rsquo;t that pop in Nega?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Crystal Helm For Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/crystal-helm-for-sale/</link><pubDate>Fri, 28 May 2004 23:39:51 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/crystal-helm-for-sale/</guid><description>&lt;div class="post" data-post-id="397" data-author="Hotara" data-date="2004-05-28T23:39:51+00:00" data-subject="Crystal Helm For Sale"&gt;&#13;&#10;&lt;p&gt;10 mil&lt;/p&gt;&#10;&lt;p&gt;Ok.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;crystal helm&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: HUM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 250000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids, or&lt;/p&gt;&#10;&lt;p&gt;necromancers may use this item.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="404" data-author="Polk" data-date="2004-05-29T06:24:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;10mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="406" data-author="Prog" data-date="2004-05-29T09:59:55+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;11mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="417" data-author="Polk" data-date="2004-05-29T20:30:08+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;12mil :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Irda Cps {GrayGem} For Sale</title><link>https://forum.slothmud.net/the-emporium/the-emporium/irda-cps-graygem-for-sale/</link><pubDate>Fri, 28 May 2004 23:37:26 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/irda-cps-graygem-for-sale/</guid><description>&lt;div class="post" data-post-id="396" data-author="Hotara" data-date="2004-05-28T23:37:26+00:00" data-subject="Irda Cps {GrayGem} For Sale"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s not a complete list but here&amp;rsquo;s some of what I have&lt;/p&gt;&#10;&lt;p&gt;a stick of incense &amp;mdash; 2 mil&lt;/p&gt;&#10;&lt;p&gt;a pinch of marjoram &amp;mdash;5 mil&lt;/p&gt;&#10;&lt;p&gt;an Irdan papyrus &amp;mdash;1 mil&lt;/p&gt;&#10;&lt;p&gt;a blue crystal staff..It has a soft glowing aura! &amp;mdash;2.5 mil&lt;/p&gt;&#10;&lt;p&gt;a silver artisan&amp;rsquo;s hammer &amp;mdash;2.5 mil&lt;/p&gt;&#10;&lt;p&gt;Have Fun Bidding.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="401" data-author="Dragoth" data-date="2004-05-29T00:23:40+00:00" data-subject=""&gt;&#13;&#10;&lt;P&gt;bid for everything you have.&lt;/P&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="405" data-author="impz" data-date="2004-05-29T07:22:17+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hammer 2.7 mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Poisons</title><link>https://forum.slothmud.net/classes/thief/poisons/</link><pubDate>Fri, 28 May 2004 12:27:03 +0000</pubDate><guid>https://forum.slothmud.net/classes/thief/poisons/</guid><description>&lt;div class="post" data-post-id="389" data-author="Shadis" data-date="2004-05-28T12:27:03+00:00" data-subject="Poisons"&gt;&#13;&#10;&lt;p&gt;Well its just not a thief section without me posting&lt;/p&gt;&#10;&lt;p&gt;One suggestion on poisons&lt;/p&gt;&#10;&lt;p&gt;iocaine is used because it is sold&lt;/p&gt;&#10;&lt;p&gt;all the others are not&lt;/p&gt;&#10;&lt;p&gt;suggestion&lt;/p&gt;&#10;&lt;p&gt;remove all the other posions, leave just iocaine but call it just poison&lt;/p&gt;&#10;&lt;p&gt;if poison is applied by itself&lt;/p&gt;&#10;&lt;p&gt;apply poison dagger&lt;/p&gt;&#10;&lt;p&gt;it is reg poison&lt;/p&gt;&#10;&lt;p&gt;but for each other poison ..say percodan&lt;/p&gt;&#10;&lt;p&gt;apply poison dagger percodan (you must have white powder in inv)&lt;/p&gt;&#10;&lt;p&gt;your poison is applied as percodan&lt;/p&gt;&#10;&lt;p&gt;each poison has its unique item&lt;/p&gt;&#10;&lt;p&gt;cork&lt;/p&gt;&#10;&lt;p&gt;pepper&lt;/p&gt;&#10;&lt;p&gt;powder&lt;/p&gt;&#10;&lt;p&gt;wand&lt;/p&gt;&#10;&lt;p&gt;mesh&lt;/p&gt;&#10;&lt;p&gt;use them in this manor&lt;/p&gt;&#10;&lt;p&gt;i think the whole brew thing has failed, almost no one brew poisons any more&lt;/p&gt;&#10;&lt;p&gt;Just an idea&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>EQ List getting updates this weekend</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-list-getting-updates-this-weekend/</link><pubDate>Thu, 27 May 2004 18:50:09 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/eq-list-getting-updates-this-weekend/</guid><description>&lt;div class="post" data-post-id="384" data-author="blackmore" data-date="2004-05-27T18:50:09+00:00" data-subject="EQ List getting updates this weekend"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s been a LONG time since I&amp;rsquo;ve added stuff manually to the eqlist, I&amp;rsquo;ve only approved things that others have added. However, I&amp;rsquo;m sort of at a point right now where I&amp;rsquo;m not insanely behind at work, and with the holiday weekend, I&amp;rsquo;m going to work on getting the list as updated as possible. I know there&amp;rsquo;s an insane amount of forges that are missing, plus their cps, and also some of the new regular eq too. Also, most of the quest shop eq is missing, and about half of the prime class autos, and the other autos that give eq. I have a good number of the forges logged, and probably most of the eq, but not much else.&lt;/p&gt;&#10;&lt;p&gt;If anybody knows of anything that needs added, please let me know. I&amp;rsquo;ll have to look how far back the forges are missing, but I know it&amp;rsquo;s missing Moria, Gossa, and possibly even before then.&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t expect to be able to get the list completely updated, but I want to get it as good as possible. If you have information that needs to go in there, now&amp;rsquo;s the time to give it to me.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>a bracer of flames 3mil</title><link>https://forum.slothmud.net/the-emporium/the-emporium/a-bracer-of-flames-3mil/</link><pubDate>Thu, 27 May 2004 14:19:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/a-bracer-of-flames-3mil/</guid><description>&lt;div class="post" data-post-id="373" data-author="Qa" data-date="2004-05-27T14:19:01+00:00" data-subject="a bracer of flames 3mil"&gt;&#13;&#10;&lt;p&gt;a bracer of flames 3mil&lt;/p&gt;&#10;&lt;p&gt;I think it&amp;rsquo;s worth about 3 mil. That reasonable to start with?&lt;/p&gt;&#10;&lt;p&gt;+1 mregen&lt;/p&gt;&#10;&lt;p&gt;+3 mana&lt;/p&gt;&#10;&lt;p&gt;I don&amp;rsquo;t remember the restricts. Next time I am on-line I&amp;rsquo;ll ID it.&lt;/p&gt;&#10;&lt;p&gt;-Qa&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="376" data-author="Weasel" data-date="2004-05-27T14:33:16+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3mil bid&lt;/p&gt;&#10;&lt;p&gt;restricts according to eq list are EM EC EDr ENe [OR]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="388" data-author="Queso" data-date="2004-05-28T10:07:29+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;3.5m&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="395" data-author="Weasel" data-date="2004-05-28T14:01:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;4mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Skins for phpbb?</title><link>https://forum.slothmud.net/updates/web-site-suggestions/skins-for-phpbb/</link><pubDate>Thu, 27 May 2004 09:34:31 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/skins-for-phpbb/</guid><description>&lt;div class="post" data-post-id="368" data-author="HelxenKitamelorif" data-date="2004-05-27T09:34:31+00:00" data-subject="Skins for phpbb?"&gt;&#13;&#10;&lt;p&gt;Add some skins, preferrably text only one :)&lt;/p&gt;&#10;&lt;p&gt;Of course, smileys, avatars, hosted by angelfire and knowing that hotara listens aguliera all the time is very important information, but having an option to get rid of it saves nerves as well as bandwidth.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="374" data-author="Weasel" data-date="2004-05-27T14:27:51+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Hehe, that big Hottie IP sniffing avatar may be partly the reason it was removed. There&amp;rsquo;s an option in phpBB to upload avatars where size and dimensions are restricted, which apparently the admin have enabled now but it&amp;rsquo;s not working.. the signatures are obviously still open but in order to disable so much stuff being added there I suggest admin cut down the default 255 character maximum signature length to say 150.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Encyclopedia</title><link>https://forum.slothmud.net/updates/web-site-suggestions/encyclopedia/</link><pubDate>Thu, 27 May 2004 09:20:48 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/encyclopedia/</guid><description>&lt;div class="post" data-post-id="367" data-author="HelxenKitamelorif" data-date="2004-05-27T09:20:48+00:00" data-subject="Encyclopedia"&gt;&#13;&#10;&lt;p&gt;Make a link for it, and add info into there.&lt;/p&gt;&#10;&lt;p&gt;Also, it is bad that terms arent being auto-linked in wiki fashion.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="379" data-author="Clink" data-date="2004-05-27T16:14:55+00:00" data-subject="Encyclopedia"&gt;&#13;&#10;&lt;p&gt;If it was that easy, it would be done. However, we are working on fixing it up to work with this version of Nuke and plan to use it for Help Files. Do you have any other suggested content?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="382" data-author="Weasel" data-date="2004-05-27T17:53:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Perhaps bring Kirin&amp;rsquo;s sloth photo site over to here if she&amp;rsquo;d like to get it off her server?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts: couple of regen items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-couple-of-regen-items/</link><pubDate>Thu, 27 May 2004 03:15:14 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-couple-of-regen-items/</guid><description>&lt;div class="post" data-post-id="363" data-author="Polk" data-date="2004-05-27T03:15:14+00:00" data-subject="wts: couple of regen items"&gt;&#13;&#10;&lt;p&gt;Said near future, here goes:&lt;/p&gt;&#10;&lt;p&gt;Yooper guards, 20mil min&lt;/p&gt;&#10;&lt;p&gt;dskin 6mil min&lt;/p&gt;&#10;&lt;p&gt;dskin 6mil min&lt;/p&gt;&#10;&lt;p&gt;crystal teardrop 10mil min&lt;/p&gt;&#10;&lt;p&gt;bid and enjoy :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="364" data-author="Deju" data-date="2004-05-27T04:22:25+00:00" data-subject="Bid"&gt;&#13;&#10;&lt;p&gt;1.dskin: 6mil&lt;/p&gt;&#10;&lt;p&gt;2.dskin: 6mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="365" data-author="Weasel" data-date="2004-05-27T06:21:23+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;might be kinda hard to follow bids on this unless you put each item on a separate thread&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="366" data-author="Polk" data-date="2004-05-27T08:05:26+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;well, i&amp;rsquo;ll give it a shot, highest bidder will likely be on top of the thread correct? shouldn&amp;rsquo;t be THAT tough i&amp;rsquo;m hoping, if so i&amp;rsquo;ll repost after a couple of days.. btw i&amp;rsquo;m closing this on monday sometime&amp;hellip; not sure quite when :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts: yooper guards</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-yooper-guards/</link><pubDate>Thu, 27 May 2004 02:22:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-yooper-guards/</guid><description>&lt;div class="post" data-post-id="361" data-author="Polk" data-date="2004-05-27T02:22:03+00:00" data-subject="wts: yooper guards"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;ve got a spare set of yoopers i&amp;rsquo;d like to offload for some gold or a nice trade. Post offers or catch me o­nline, if i see an offer here I like in gold/trade I&amp;rsquo;ll set that as min and let it go from there if there&amp;rsquo;s furthur interest. Thanks, Polk&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="362" data-author="Polk" data-date="2004-05-27T02:42:24+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ok, gotta withdraw em, got O.B.O. just now online, thanks if you were interested and maybe i&amp;rsquo;ll have some nice items for this page in the future :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB/WTT some items</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-some-items/</link><pubDate>Wed, 26 May 2004 22:59:41 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-wtt-some-items/</guid><description>&lt;div class="post" data-post-id="360" data-author="Kali" data-date="2004-05-26T22:59:41+00:00" data-subject="WTB/WTT some items"&gt;&#13;&#10;&lt;p&gt;I am looking for :&lt;BR&gt;Mithril Studded War Helm War Priest Blood Temple -1.2 30 HP ST SW [OR] 3x40 &lt;BR&gt;Iron Mask - High Orc Bracelet cps&lt;BR&gt;&lt;BR&gt;If you have any o­ne of these please catch me o­nline&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Avatars</title><link>https://forum.slothmud.net/updates/web-site-suggestions/avatars/</link><pubDate>Tue, 25 May 2004 19:38:03 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/avatars/</guid><description>&lt;div class="post" data-post-id="330" data-author="Weasel" data-date="2004-05-25T19:38:03+00:00" data-subject="Avatars"&gt;&#13;&#10;&lt;p&gt;Damn. I was just going to add my weasel avatar (80x80, 7kb) and find that option has been removed again.&lt;/p&gt;&#10;&lt;p&gt;I guess someone started abusing it again. Thanks [img:1vqcnbac]http://forum.twinflame.org/images/smiles/097.gif[/img:1vqcnbac]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="332" data-author="Weasel" data-date="2004-05-25T19:51:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;BTW admin, if you go into the admin area and click &amp;lsquo;configuration&amp;rsquo; under the General Admin subheading, scroll down to where it says &amp;lsquo;Avatar settings&amp;rsquo;. You can allow uploading of avatars and specify the file size and dimensions so it&amp;rsquo;s not abused as far as that goes. Set it to a max of say 100x100 and file size of maybe 10k bytes on there and you shouldn&amp;rsquo;t have a problem. If people post porn or something, ban them for a while.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Druids</title><link>https://forum.slothmud.net/classes/druid/druids/</link><pubDate>Tue, 25 May 2004 19:20:36 +0000</pubDate><guid>https://forum.slothmud.net/classes/druid/druids/</guid><description>&lt;div class="post" data-post-id="329" data-author="Dragoth" data-date="2004-05-25T19:20:36+00:00" data-subject="Druids"&gt;&#13;&#10;&lt;p&gt;Thats right, i want to discuss the druid class. Alot of people on this mud seem to think that druid is a very powerful and unbalanced classo, second opinion is very true, first one isnt really so.&lt;/p&gt;&#10;&lt;p&gt;Now i havent been playing higher level druids, but i did play it through all the newbie levels till 2x40.&lt;/p&gt;&#10;&lt;p&gt;Now im not going to talk about abilities of the forms, its a different story, what really bothers me is the Normal characters powers (ac, spells, skills, damage) versus shapeshifted characters powers.&lt;/p&gt;&#10;&lt;p&gt;Now there are 19 forms, forms starts with a ferret with a single attack and +9ac and at a single 40 you can shift into a wurm with 4x extremely hard attacks and -7ac, at 2x40 you can shift into a naga which has -8ac and 4x massacre/extreme attacks, and at 3x40 you shift into a dragon which has 4x massacre attacks and -9ac. Now you can presumably get shapeshiftable +stat eq to raise your stats when you are shifted - but there is almost none, you can presumably get ARMOR equipment - but again, there is not enough eq even to get you an extra -1ac point, now this is understandable because if there was - people with dragon form would be running -11ac at 3x40 with iron skin, immortals obviously dont want that. But herein lies the question - should low level forms be capped because high level forms will become stronger if there is alot of +stat and armor shapeshiftable equipment.&lt;/p&gt;&#10;&lt;p&gt;Now let me give you an example of how stupidly everything is oraginised&lt;/p&gt;&#10;&lt;p&gt;Dragon -9ac (3x40), Naga -8ac (2x40), Wurm -7ac(1x40), Wyvern -6ac (36), Roc -5ac (34), Croc -4ac (32), Elephant -3ac (30), Griffon -2ac (28), Cobra -1ac (24) Sealion 0ac (22), Hawk +1ac (20)&lt;/p&gt;&#10;&lt;p&gt;Now, at level 20, a warrior prime can actually be running -7ac!!! while druid in his form is actually running +1ac with 2 extreme attacks - and there is absolutely nothing to change it!!!!!! Of course a druid with relatively good stats and say being warrior second can be running -7ac and doing much more damage w/o ever using shapeshift untill level 38 when he gets wurm form, but at level 38 a warrior prime is already at -9ac if not -10 with iron skin. Of course having a dragon form at 3x40 is nice, but how about lowbie druids? Are we not to use shapeshift at all?&lt;/p&gt;&#10;&lt;p&gt;I have no clue why was it done this way, was it done to balance something else, or was it just never thought about,but the solution looks pretty simple to me. Since ac and damage and probably everything else is stat dependant while you are shifted, why not make a whole new bunch of +stat eq and make a stat cap of 18 on all the forms, so even a lowbie with a hawk form would have a chance to get nice AC with enough equipment to raise his dexterity from 14 to 18 and would have a chance to get somewhat decent AC, or to get a decent damage get a lot of str eq?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB: Tooled Brace and Jing-Jit Disc</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tooled-brace-and-jing-jit-disc/</link><pubDate>Tue, 25 May 2004 18:48:05 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-tooled-brace-and-jing-jit-disc/</guid><description>&lt;div class="post" data-post-id="328" data-author="Aaron" data-date="2004-05-25T18:48:05+00:00" data-subject="WTB: Tooled Brace and Jing-Jit Disc"&gt;&#13;&#10;&lt;p&gt;If anyone has either of these items to get rid of, please let me know. I&amp;rsquo;m Mustang ingame.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Rolling... suggestions for stats</title><link>https://forum.slothmud.net/town-crier/newbie-questions/rolling-suggestions-for-stats/</link><pubDate>Tue, 25 May 2004 18:46:59 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/rolling-suggestions-for-stats/</guid><description>&lt;div class="post" data-post-id="326" data-author="sculpin" data-date="2004-05-25T18:46:59+00:00" data-subject="Rolling... suggestions for stats"&gt;&#13;&#10;&lt;p&gt;My classo is cleric/warrior/mage/thief and ive rolled well over 130 times :( My levels are 20/20/20/16 and I&amp;rsquo;m just asking if you smart higher level characters wouldnt mind making some suggestions. I want a character that can be in the healo of groups but i also want the option of soloing. I am currently going for triple 18 but I&amp;rsquo;m not sure if this is a smart choice, guide please &amp;lt;3 :lol:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Necro Classes</title><link>https://forum.slothmud.net/classes/necromancer/necro-classes/</link><pubDate>Tue, 25 May 2004 01:26:23 +0000</pubDate><guid>https://forum.slothmud.net/classes/necromancer/necro-classes/</guid><description>&lt;div class="post" data-post-id="311" data-author="nomis" data-date="2004-05-25T01:26:23+00:00" data-subject="Necro Classes"&gt;&#13;&#10;&lt;p&gt;When the new classes started, I was very interested to know that there is a necro class, hence started Nomis. However, after playing some time (approaching 26 days Mudding time), its obvious that necros suck as a prime level, and especially without cleric or druid classes.&lt;/p&gt;&#10;&lt;p&gt;Among some of the weaknesses are:&lt;/p&gt;&#10;&lt;p&gt;Wraithform is useless against big mobs, energy drain sucks for lowbies without cleric and druid class, infuse soul potions last for a short time only, like an hour or so, and they don&amp;rsquo;t heal that much.&lt;/p&gt;&#10;&lt;p&gt;Sigh, can I trade my quad for a cleric or druid? :? :oops:&lt;/p&gt;&#10;&lt;p&gt;Anyway, the Juju stuff and Death Pact (use to be cheat death, which i preferred) is cool, but I still can&amp;rsquo;t solo stuffs like the other classes :cry:&lt;/p&gt;&#10;&lt;p&gt;Well, hope to get that 3X40 soon. See ya all and happy mudding&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>regarding auction forum</title><link>https://forum.slothmud.net/updates/web-site-suggestions/regarding-auction-forum/</link><pubDate>Mon, 24 May 2004 16:34:34 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/regarding-auction-forum/</guid><description>&lt;div class="post" data-post-id="297" data-author="Weasel" data-date="2004-05-24T16:34:34+00:00" data-subject="regarding auction forum"&gt;&#13;&#10;&lt;p&gt;If you can do this, an option for the author of an auction thread to be able to lock that thread when they close the auction would be great, and it would also mean when you view the auction forum you can just look down the list of threads and know which ones are closed straight away by seeing the little &amp;rsquo;thread locked&amp;rsquo; icon on it. Dunno if phpBB will give this sort of flexibility though. It would also mean that people auctioning stuff have to remember to lock each thread when they close the auction, so maybe it&amp;rsquo;s not such a great idea in practice, as how many people would remember to do that.. hmm.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Warrior skills</title><link>https://forum.slothmud.net/updates/mud-suggestions/warrior-skills/</link><pubDate>Mon, 24 May 2004 16:15:04 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/warrior-skills/</guid><description>&lt;div class="post" data-post-id="294" data-author="Weasel" data-date="2004-05-24T16:15:04+00:00" data-subject="Warrior skills"&gt;&#13;&#10;&lt;p&gt;Would love to see something for WA primes like additional power to each round rather than the flaildamage option that is available presently.&lt;/p&gt;&#10;&lt;p&gt;Most WA primes I think would agree that flailing is a little used skill unless you&amp;rsquo;re 2.tank (or lower) in a chop group, or you&amp;rsquo;ve run out of mana in a non-chop group. Personally if I&amp;rsquo;m in chop, I am mostly bashing/tripping between rounds and only use flail when the mob has been tripped already. I&amp;rsquo;m one of the very few people who actually do this because of the danger if you try to stack flails or if mob dies and you then flail, you can easily cause a CF depending where you are. Yes, flailing can be hazardous to your health as well as the mobs health heh.&lt;/p&gt;&#10;&lt;p&gt;In non-chop groups, the same thing applies, or else you&amp;rsquo;re casting between rounds rather than tripping/bashing anyway.&lt;/p&gt;&#10;&lt;p&gt;As 1.tank, doing either lags my whiner so not much help there. Soloing again the same thing; with most mobs you&amp;rsquo;re going to be casting between rounds so flail is rarely used, and again you have to be careful not to flail and hit other mobs in the room, or you&amp;rsquo;re quite possibly gonna end up phukt.&lt;/p&gt;&#10;&lt;p&gt;Some reasoning for having a damage % added to each round as an alternative (like spellbonus, but call it damagebonus or roundbonus maybe)? Well, spellbonus applies to every offensive spell cast, so it would seem to be keeping some balance by having a similar effect available for fighting rounds, and likewise circlebonus for TH primes would be a good thing too. I don&amp;rsquo;t play any of the new classos so don&amp;rsquo;t know what would suit them.&lt;/p&gt;&#10;&lt;p&gt;Comparing the WA drachma shop robe with the spellbonus one for the same price, there&amp;rsquo;s a big difference in what it does for your overall ability, which is what prompted me to bring this up in the first place.&lt;/p&gt;&#10;&lt;p&gt;Any thoughts?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Graygem(heal one)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/graygem-heal-one/</link><pubDate>Mon, 24 May 2004 16:14:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/graygem-heal-one/</guid><description>&lt;div class="post" data-post-id="293" data-author="Kelt" data-date="2004-05-24T16:14:55+00:00" data-subject="Graygem(heal one)"&gt;&#13;&#10;&lt;p&gt;graygem - held high +15 heal bonus +15 mana&lt;/p&gt;&#10;&lt;p&gt;If u have any hard forge for trade we can discuss it.&lt;/p&gt;&#10;&lt;p&gt;I&amp;rsquo;m interested mostly in infernite gauntlets.&lt;/p&gt;&#10;&lt;p&gt;List of needed cps and eq:&lt;/p&gt;&#10;&lt;p&gt;cp from vampire master&lt;/p&gt;&#10;&lt;p&gt;blazing sword of light&lt;/p&gt;&#10;&lt;p&gt;volcanic guards&lt;/p&gt;&#10;&lt;p&gt;maybe coins but not sure :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="316" data-author="Avatar" data-date="2004-05-25T12:40:23+00:00" data-subject="+HEAL!"&gt;&#13;&#10;&lt;p&gt;Kelt, I&amp;rsquo;m interested. I&amp;rsquo;m not sure what I have to trade, but maybe we can find something. I likely won&amp;rsquo;t be online until the weekend though.&lt;/p&gt;&#10;&lt;p&gt;Charles&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spellbonus clasps</title><link>https://forum.slothmud.net/updates/mud-suggestions/spellbonus-clasps/</link><pubDate>Mon, 24 May 2004 15:57:32 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-suggestions/spellbonus-clasps/</guid><description>&lt;div class="post" data-post-id="291" data-author="Weasel" data-date="2004-05-24T15:57:32+00:00" data-subject="spellbonus clasps"&gt;&#13;&#10;&lt;p&gt;Spellbonus clasps of some sort would be a kewl addition. ..unless they&amp;rsquo;re already out there but I haven&amp;rsquo;t stumbled across any info about them yet hehe.&lt;/p&gt;&#10;&lt;p&gt;Also adding spellbonus/healbonus/stabdam as avatar light options would be handy for some people. (I mean as the 2 main functions of the light, not add-ons like protection from evil etc, as that would probably be giving out too much power).&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>minidemon brooches</title><link>https://forum.slothmud.net/updates/bug-reporting/minidemon-brooches/</link><pubDate>Mon, 24 May 2004 01:30:26 +0000</pubDate><guid>https://forum.slothmud.net/updates/bug-reporting/minidemon-brooches/</guid><description>&lt;div class="post" data-post-id="280" data-author="Weasel" data-date="2004-05-24T01:30:26+00:00" data-subject="minidemon brooches"&gt;&#13;&#10;&lt;p&gt;Apparently the minidemon brooches (supposed to be resist fire &amp;amp; resist cold) don&amp;rsquo;t actually do anything other than look kinda groovy&amp;hellip; will these be fixed (if they haven&amp;rsquo;t already)?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="288" data-author="Alberich" data-date="2004-05-24T14:20:22+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;er&amp;hellip; mine seem to work fine&amp;hellip; and i have sets on 3 different chars :P&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="290" data-author="Weasel" data-date="2004-05-24T15:47:38+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Well if they&amp;rsquo;ve been fixed recently then no worries :)&lt;/p&gt;&#10;&lt;p&gt;I know they would show on your spells list in score that you had resist fire &amp;amp; resist cold up, but they were actually resisting jack shit.&lt;/p&gt;&#10;&lt;p&gt;I also noticed on the scrolling sloth news ticker that there&amp;rsquo;s been some changes to these two spells recently so I guess that is what fixed it :)&lt;/p&gt;&#10;&lt;p&gt;cheers.&lt;/p&gt;&#10;&lt;p&gt;(refer [url:3e5rtex8]http://slothmud.org/modules.php?op=modload&amp;amp;name=News&amp;amp;file=article&amp;amp;sid=19[/url:3e5rtex8])&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Changes In New Website...</title><link>https://forum.slothmud.net/updates/web-site-suggestions/changes-in-new-website/</link><pubDate>Sun, 23 May 2004 22:25:41 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/changes-in-new-website/</guid><description>&lt;div class="post" data-post-id="270" data-author="Hotara" data-date="2004-05-23T22:25:41+00:00" data-subject="Changes In New Website..."&gt;&#13;&#10;&lt;p&gt;Well, I noticed that the webmasters altered certain aspects of the website based on readers opinions, so, i suppose if we were to post all the changes we would like to see under one post it would ease their task.&lt;/p&gt;&#10;&lt;p&gt;Personally, I&amp;rsquo;d like the following things looked into, and would like the opinion of those here as well over it;&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The Prompt for Visual Mode, where a textbox pop&amp;rsquo;s up when you&amp;rsquo;re about to type a message so use visual mode.. is it just possible to have a button like the B, I U quote, thing instead?&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Members Online screen, this screen refreshes far too soon, intervals of less then 30 seconds. I can&amp;rsquo;t say for everybody else, but it does something funky to my screen everytime I am to scroll past it and it refreshes. Is it just possible to have a button on the screen that says something along the lines of &amp;ldquo;Refresh this Shit?&amp;rdquo; :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;The forum highlight things have been removed from certain pages(?), but when typing a message, the highlight persist. These highlights often cause lag and of course, is an obsolete add-on that serves no purpose then to make the text we&amp;rsquo;re clicking much harder to see :)&lt;/p&gt;&#10;&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;That&amp;rsquo;s about it for now :&amp;gt;.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Greetings from a Mage!</title><link>https://forum.slothmud.net/classes/mage/greetings-from-a-mage/</link><pubDate>Sun, 23 May 2004 02:05:45 +0000</pubDate><guid>https://forum.slothmud.net/classes/mage/greetings-from-a-mage/</guid><description>&lt;div class="post" data-post-id="249" data-author="Turbo" data-date="2004-05-23T02:05:45+00:00" data-subject="Greetings from a Mage!"&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s nice to have a section just for us mages!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32335" data-author="Lunitary" data-date="2011-01-19T06:30:28+00:00" data-subject="Re: Greetings from a Mage!"&gt;&#13;&#10;&lt;p&gt;After 5 years of silence, i&amp;rsquo;m come back again!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32337" data-author="*juggleblood*" data-date="2011-01-19T16:01:48+00:00" data-subject="Re: Greetings from a Mage!"&gt;&#13;&#10;&lt;p&gt;Lunitary = Turbo ?!&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32338" data-author="Lunitary" data-date="2011-01-20T05:32:26+00:00" data-subject="Re: Greetings from a Mage!"&gt;&#13;&#10;&lt;p&gt;No!&lt;/p&gt;&#10;&lt;p&gt;Lunitary = Lunitary 8)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="32343" data-author="Tuck" data-date="2011-01-21T17:00:51+00:00" data-subject="Re: Greetings from a Mage!"&gt;&#13;&#10;&lt;p&gt;btw, mages ftw!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>new web site</title><link>https://forum.slothmud.net/updates/web-site-suggestions/new-web-site/</link><pubDate>Sat, 22 May 2004 22:47:16 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/new-web-site/</guid><description>&lt;div class="post" data-post-id="246" data-author="Leizu" data-date="2004-05-22T22:47:16+00:00" data-subject="new web site"&gt;&#13;&#10;&lt;p&gt;Don&amp;rsquo;t wanna start posting here from criticism, this site is somewhere better, somewhere worse comparing to the old one, so I think we could start a thread where ppl can express their opinion what they like and what they dont.&lt;/p&gt;&#10;&lt;p&gt;Personally I don&amp;rsquo;t like running news/last forum posts. IMHO it looks ok only for made for 5 minutes homepage of a week ago started to use the internet boy.&lt;/p&gt;&#10;&lt;p&gt;Also while I was writing this post I noticed that always flashing &amp;ldquo;members online&amp;rdquo; window is very annoying&amp;hellip;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wts bamboo shin guards...min 700k</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-bamboo-shin-guards-min-700k/</link><pubDate>Sat, 22 May 2004 07:18:48 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-bamboo-shin-guards-min-700k/</guid><description>&lt;div class="post" data-post-id="234" data-author="impz" data-date="2004-05-22T07:18:48+00:00" data-subject="wts bamboo shin guards...min 700k"&gt;&#13;&#10;&lt;p&gt;see topic&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="255" data-author="impz" data-date="2004-05-23T05:13:35+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Jing-Jit Disk min 5MIL</title><link>https://forum.slothmud.net/the-emporium/the-emporium/jing-jit-disk-min-5mil/</link><pubDate>Sat, 22 May 2004 02:20:34 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/jing-jit-disk-min-5mil/</guid><description>&lt;div class="post" data-post-id="229" data-author="Ganesh" data-date="2004-05-22T02:20:34+00:00" data-subject="Jing-Jit Disk min 5MIL"&gt;&#13;&#10;&lt;P&gt;Jing-Jit Disk None -0.5 +15 HP, +1 Str AdT AdW AdBa AdMo [OR] Traded Min 5Mil&lt;/P&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="233" data-author="doug" data-date="2004-05-22T04:55:41+00:00" data-subject="5 mil for disk"&gt;&#13;&#10;&lt;p&gt;5 mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="258" data-author="Ganesh" data-date="2004-05-23T12:50:16+00:00" data-subject="Disk Sold 5Mil to Doug"&gt;&#13;&#10;&lt;p&gt;Thank you for your purchase.. please let me know a good time to catch you o­n line or mudmail Asryal with a good time to claim your item.&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;thanx again!&lt;BR&gt;-A&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="325" data-author="Aaron" data-date="2004-05-25T18:44:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;is this item sold already ?&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2.Obsidian Jewel of Souls Min 100K each</title><link>https://forum.slothmud.net/the-emporium/the-emporium/2-obsidian-jewel-of-souls-min-100k-each/</link><pubDate>Sat, 22 May 2004 02:19:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/2-obsidian-jewel-of-souls-min-100k-each/</guid><description>&lt;div class="post" data-post-id="228" data-author="Ganesh" data-date="2004-05-22T02:19:03+00:00" data-subject="2.Obsidian Jewel of Souls Min 100K each"&gt;&#13;&#10;&lt;p&gt;.Obsidian Jewel of Souls Ygol Matterhorn -0.0 +15 Mana , +15 HP * AdM MC [AND]&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Obsidian Dagger - Min 500K</title><link>https://forum.slothmud.net/the-emporium/the-emporium/obsidian-dagger-min-500k/</link><pubDate>Sat, 22 May 2004 02:17:36 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/obsidian-dagger-min-500k/</guid><description>&lt;div class="post" data-post-id="227" data-author="Ganesh" data-date="2004-05-22T02:17:36+00:00" data-subject="Obsidian Dagger - Min 500K"&gt;&#13;&#10;&lt;p&gt;Obsidian Dagger Naka Assassin Matterhorn 4d3 +1 +0 +1 Dex ET&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2.obsidian Bracer - Min 250K Each</title><link>https://forum.slothmud.net/the-emporium/the-emporium/2-obsidian-bracer-min-250k-each/</link><pubDate>Sat, 22 May 2004 02:15:55 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/2-obsidian-bracer-min-250k-each/</guid><description>&lt;div class="post" data-post-id="226" data-author="Ganesh" data-date="2004-05-22T02:15:55+00:00" data-subject="2.obsidian Bracer - Min 250K Each"&gt;&#13;&#10;&lt;p&gt;2.Obsidian Bracer Steam Titan Crystal Falls -0.3 +15 HP EC EW [AND] Min 250K each&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="240" data-author="Polk" data-date="2004-05-22T12:56:37+00:00" data-subject="50k"&gt;&#13;&#10;&lt;p&gt;50k if you please :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="241" data-author="Polk" data-date="2004-05-22T13:00:45+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;ahem, wrong thread, not sure how i did that&amp;hellip; 250k!! :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="245" data-author="Zenkai" data-date="2004-05-22T15:43:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Obsidian Bracer x2, 1mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="259" data-author="Ganesh" data-date="2004-05-23T12:52:42+00:00" data-subject="Sold for 1Mil to Zenkai 2xobsidian bracer"&gt;&#13;&#10;&lt;p&gt;thank you for your purchase&lt;BR&gt;catch me o­nline or mudmail asryal the best time to catch you o­n&lt;BR&gt;&lt;BR&gt;thanks again!&lt;/p&gt;&#10;&lt;P&gt;-A&lt;/P&gt;&#13;&#10;&lt;/div&gt;</description></item><item><title>Helm of Fiery Radiance - 50K Min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/helm-of-fiery-radiance-50k-min/</link><pubDate>Sat, 22 May 2004 02:14:02 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/helm-of-fiery-radiance-50k-min/</guid><description>&lt;div class="post" data-post-id="225" data-author="Ganesh" data-date="2004-05-22T02:14:02+00:00" data-subject="Helm of Fiery Radiance - 50K Min"&gt;&#13;&#10;&lt;p&gt;Helm of Fiery Radiance Gypsy Blacksmith Barovia -1.2 +30 HP * SW EM ApC ApT [AND] &lt;BR&gt;50K Min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="313" data-author="Beagle" data-date="2004-05-25T05:47:40+00:00" data-subject="Helm of Fiery Radiance - 50k"&gt;&#13;&#10;&lt;p&gt;50k&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Thief's Lantern Mink 50K</title><link>https://forum.slothmud.net/the-emporium/the-emporium/thief-s-lantern-mink-50k/</link><pubDate>Sat, 22 May 2004 02:11:46 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/thief-s-lantern-mink-50k/</guid><description>&lt;div class="post" data-post-id="224" data-author="Ganesh" data-date="2004-05-22T02:11:46+00:00" data-subject="Thief&amp;#x27;s Lantern Mink 50K"&gt;&#13;&#10;&lt;p&gt;&lt;BR&gt;Thief&amp;rsquo;s Lantern Ghost Thief Midgaard -0.0 +1 Dex * ET Min 50K&lt;BR&gt;&lt;BR&gt;&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>A set of moonstone claws of midnight</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-set-of-moonstone-claws-of-midnight/</link><pubDate>Sat, 22 May 2004 00:28:14 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/a-set-of-moonstone-claws-of-midnight/</guid><description>&lt;div class="post" data-post-id="218" data-author="Next" data-date="2004-05-22T00:28:14+00:00" data-subject="A set of moonstone claws of midnight"&gt;&#13;&#10;&lt;p&gt;Forgive my stupidity with the previous post, here it is readable.&lt;/p&gt;&#10;&lt;p&gt;an elven symbol of the afterlife - Elder Banshee&lt;/p&gt;&#10;&lt;p&gt;a skull-shaped grimoire of macabre experimentation - Azzenon&lt;/p&gt;&#10;&lt;p&gt;a set of claws imbued with raw negative energy - Shimmering Wraith&lt;/p&gt;&#10;&lt;p&gt;a necklace supporting a thick wedding band - Elder Revenant Druid&lt;/p&gt;&#10;&lt;p&gt;a bloodstained burial garment - Deadly Bloodghast&lt;/p&gt;&#10;&lt;p&gt;a heavy hammer forged from shadow - Shade Nightwalker&lt;/p&gt;&#10;&lt;p&gt;the fleeting essence of death - Crimson Death&lt;/p&gt;&#10;&lt;p&gt;the affliction of a thousand tortured souls - Casura Ghost&lt;/p&gt;&#10;&lt;p&gt;a midnight sapphire..It emits a faint humming sound!&lt;/p&gt;&#10;&lt;p&gt;a moonstone bracelet..It has a soft glowing aura!&lt;/p&gt;&#10;&lt;p&gt;a set of emerald gauntlets&lt;/p&gt;&#10;&lt;p&gt;8mil coins&lt;/p&gt;&#10;&lt;p&gt;Forged at peaceful monk&lt;/p&gt;&#10;&lt;p&gt;You hand the components over to the peaceful monk.&lt;/p&gt;&#10;&lt;p&gt;The monk cringes back from the fleeting essence of death, but manages&lt;/p&gt;&#10;&lt;p&gt;to use the bloodstained garment to neutralize its effect. Applying the&lt;/p&gt;&#10;&lt;p&gt;essence to the grimoire, the book swings open. Turning near the back,&lt;/p&gt;&#10;&lt;p&gt;the monk reads a chapter on using negative energy to create the wraith&lt;/p&gt;&#10;&lt;p&gt;undead. Nodding to himself, the monk grabs hold of the claws and speaks&lt;/p&gt;&#10;&lt;p&gt;an advanced incantation of the dead while pouring the affliction of a&lt;/p&gt;&#10;&lt;p&gt;thousand souls onto the claws. Suddenly, the diffusion of negative&lt;/p&gt;&#10;&lt;p&gt;energy weakens on the claws, leaving only a few traces.&lt;/p&gt;&#10;&lt;p&gt;The monk places the remaining elements into a bowl-shaped rock at his feet.&lt;/p&gt;&#10;&lt;p&gt;Rolling his sleeves up, he wields the shadow hammer and forges the items&lt;/p&gt;&#10;&lt;p&gt;into a precious metal. Speaking another incantation from the book of the&lt;/p&gt;&#10;&lt;p&gt;dead, the monk imbues the claws.&lt;/p&gt;&#10;&lt;p&gt;Smiling with exhaustion and pride, the monk hands you a set of moonstone&lt;/p&gt;&#10;&lt;p&gt;claws of midnight.&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;claws set moonstone midnight forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 10000000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: MANA by 15&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept avatars may use this item.&lt;/p&gt;&#10;&lt;p&gt;Gratz to Zam with these and thanks to Maniac, we had a lot of fun running this area.&lt;/p&gt;&#10;&lt;p&gt;P.S. A map of necropolis is on its way.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>New Board not cutting it</title><link>https://forum.slothmud.net/updates/web-site-suggestions/new-board-not-cutting-it/</link><pubDate>Fri, 21 May 2004 20:37:24 +0000</pubDate><guid>https://forum.slothmud.net/updates/web-site-suggestions/new-board-not-cutting-it/</guid><description>&lt;div class="post" data-post-id="215" data-author="Shadis" data-date="2004-05-21T20:37:24+00:00" data-subject="New Board not cutting it"&gt;&#13;&#10;&lt;p&gt;I have to say this new crier board is a pain&lt;/p&gt;&#10;&lt;p&gt;i mean sure it has :mrgreen: :shock: :twisted:&lt;/p&gt;&#10;&lt;p&gt;but it is imposible to follow any threads&lt;/p&gt;&#10;&lt;p&gt;at least consider condesing the topics&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="216" data-author="Calim" data-date="2004-05-21T23:19:07+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;It&amp;rsquo;s like every other board I read on the internet. I like it. I like being able to know it&amp;rsquo;s really shadis, really next and really me posting. I wish more ppl would post here. I hope it starts to pick up. Maybe we should start a flame war!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Auction Closing Tuesday at 11:00pm Server Time</title><link>https://forum.slothmud.net/the-emporium/the-emporium/auction-closing-tuesday-at-11-00pm-server-time/</link><pubDate>Fri, 21 May 2004 18:14:01 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/auction-closing-tuesday-at-11-00pm-server-time/</guid><description>&lt;div class="post" data-post-id="209" data-author="Deju" data-date="2004-05-21T18:14:01+00:00" data-subject="Auction Closing Tuesday at 11:00pm Server Time"&gt;&#13;&#10;&lt;p&gt;nt&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Granite Tipped Boots Up - 500k min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/granite-tipped-boots-up-500k-min/</link><pubDate>Fri, 21 May 2004 18:03:52 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/granite-tipped-boots-up-500k-min/</guid><description>&lt;div class="post" data-post-id="208" data-author="Deju" data-date="2004-05-21T18:03:52+00:00" data-subject="Granite Tipped Boots Up - 500k min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;boots granite tipped cp&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 5, Value: 37500&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: INT by -1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and also experienced&lt;/p&gt;&#10;&lt;p&gt;thieves, and adept warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;500k min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="219" data-author="Eagle" data-date="2004-05-22T01:03:55+00:00" data-subject="500k"&gt;&#13;&#10;&lt;p&gt;500k&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="346" data-author="Deju" data-date="2004-05-26T04:06:33+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Closed.. Eagle wins for 500k&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ivory Ankh Up - 500k min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ivory-ankh-up-500k-min/</link><pubDate>Fri, 21 May 2004 18:03:37 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ivory-ankh-up-500k-min/</guid><description>&lt;div class="post" data-post-id="207" data-author="Deju" data-date="2004-05-21T18:03:37+00:00" data-subject="Ivory Ankh Up - 500k min"&gt;&#13;&#10;&lt;p&gt;ivory white ankh&lt;/p&gt;&#10;&lt;p&gt;Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 0, Value: 300000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.4&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;p&gt;Affects: HITPOINT by 25&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least experienced thieves, warriors, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;500k min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="243" data-author="Polk" data-date="2004-05-22T13:06:21+00:00" data-subject="500k"&gt;&#13;&#10;&lt;p&gt;500k&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="350" data-author="Deju" data-date="2004-05-26T04:10:04+00:00" data-subject="Closed"&gt;&#13;&#10;&lt;p&gt;Closed. Polk wins for 500k&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Strip of Blue Fur Up - 250k min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/strip-of-blue-fur-up-250k-min/</link><pubDate>Fri, 21 May 2004 18:03:21 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/strip-of-blue-fur-up-250k-min/</guid><description>&lt;div class="post" data-post-id="206" data-author="Deju" data-date="2004-05-21T18:03:21+00:00" data-subject="Strip of Blue Fur Up - 250k min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;strip fur blue&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 12000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;p&gt;Affects: STR by 1&lt;/p&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves,&lt;/p&gt;&#10;&lt;p&gt;warriors, druids, necromancers, bards, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;250k min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="242" data-author="Polk" data-date="2004-05-22T13:04:37+00:00" data-subject="250k"&gt;&#13;&#10;&lt;p&gt;250k&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="349" data-author="Deju" data-date="2004-05-26T04:09:16+00:00" data-subject="Closed"&gt;&#13;&#10;&lt;p&gt;Closed. Polk wins for 250k&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blue Felt Slippers Up - 500k min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/blue-felt-slippers-up-500k-min/</link><pubDate>Fri, 21 May 2004 18:02:47 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/blue-felt-slippers-up-500k-min/</guid><description>&lt;div class="post" data-post-id="205" data-author="Deju" data-date="2004-05-21T18:02:47+00:00" data-subject="Blue Felt Slippers Up - 500k min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;felt blue slippers&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC ANTI-EVIL ANTI-NEUTRAL&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 143000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: STR by 1&#13;&#10;&#13;&#10;Affects: MOVE by 30&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users, clerics, thieves, and&lt;/p&gt;&#10;&lt;p&gt;warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;500k min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="347" data-author="Deju" data-date="2004-05-26T04:07:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Closed. No Winner.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Golden Medal Up - 2mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/golden-medal-up-2mil-min/</link><pubDate>Fri, 21 May 2004 18:02:15 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/golden-medal-up-2mil-min/</guid><description>&lt;div class="post" data-post-id="204" data-author="Deju" data-date="2004-05-21T18:02:15+00:00" data-subject="Golden Medal Up - 2mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;medal golden&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 1, Value: 37000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: REGEN_MANA by 2&#13;&#10;&#13;&#10;Affects: REGEN_HP by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users or experienced clerics,&lt;/p&gt;&#10;&lt;p&gt;or master warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;2mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="312" data-author="Beagle" data-date="2004-05-25T05:43:55+00:00" data-subject="gold medal - 2mil"&gt;&#13;&#10;&lt;p&gt;2mil :) :mrgreen:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Blue Steel Gorget up - 1mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/blue-steel-gorget-up-1mil-min/</link><pubDate>Fri, 21 May 2004 18:01:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/blue-steel-gorget-up-1mil-min/</guid><description>&lt;div class="post" data-post-id="203" data-author="Deju" data-date="2004-05-21T18:01:54+00:00" data-subject="Blue Steel Gorget up - 1mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;gorget blue steel&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 6, Value: 185000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.5&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least apprentice magic users and also apprentice&lt;/p&gt;&#10;&lt;p&gt;clerics, and adept warriors may use this item.&lt;/p&gt;&#10;&lt;p&gt;1mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="348" data-author="Deju" data-date="2004-05-26T04:07:31+00:00" data-subject="Closed"&gt;&#13;&#10;&lt;p&gt;Closed. No winners.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2.Runed Onyx Bracelet up 5mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/2-runed-onyx-bracelet-up-5mil-min/</link><pubDate>Fri, 21 May 2004 18:01:18 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/2-runed-onyx-bracelet-up-5mil-min/</guid><description>&lt;div class="post" data-post-id="202" data-author="Deju" data-date="2004-05-21T18:01:18+00:00" data-subject="2.Runed Onyx Bracelet up 5mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;bracelet runed onyx&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 350000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SPELL_BONUS by 10&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards, and have attained supremacy in at least two classes&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;5mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="264" data-author="Monty" data-date="2004-05-23T17:10:34+00:00" data-subject=""&gt;&#13;&#10;&lt;P&gt;5mil&lt;/P&gt;&#13;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="353" data-author="Deju" data-date="2004-05-26T04:13:26+00:00" data-subject="Closed"&gt;&#13;&#10;&lt;p&gt;Closed. Monty wins for 5mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>1.Runed Onyx Bracelet up 5mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/1-runed-onyx-bracelet-up-5mil-min/</link><pubDate>Fri, 21 May 2004 18:01:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/1-runed-onyx-bracelet-up-5mil-min/</guid><description>&lt;div class="post" data-post-id="201" data-author="Deju" data-date="2004-05-21T18:01:03+00:00" data-subject="1.Runed Onyx Bracelet up 5mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;bracelet runed onyx&amp;rsquo;, Item type: TREASURE&lt;/p&gt;&#10;&lt;p&gt;Item is: DOUB-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 350000&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: SPELL_BONUS by 10&#13;&#10;&#13;&#10;Affects: HEAL_BONUS by 10&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least supreme magic users, clerics, druids,&lt;/p&gt;&#10;&lt;p&gt;necromancers, or bards, and have attained supremacy in at least two classes&lt;/p&gt;&#10;&lt;p&gt;may use this item.&lt;/p&gt;&#10;&lt;p&gt;5mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="232" data-author="Sind" data-date="2004-05-22T03:24:48+00:00" data-subject="5mil on runed onyx"&gt;&#13;&#10;&lt;p&gt;subj&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>2.Purple Dragon Claw Up - 5mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/2-purple-dragon-claw-up-5mil-min/</link><pubDate>Fri, 21 May 2004 17:59:54 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/2-purple-dragon-claw-up-5mil-min/</guid><description>&lt;div class="post" data-post-id="200" data-author="Deju" data-date="2004-05-21T17:59:54+00:00" data-subject="2.Purple Dragon Claw Up - 5mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;claw purple dragon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 630000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and clerics may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;5mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="211" data-author="Weasel" data-date="2004-05-21T18:18:13+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm. ok 5mil for this as well.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="231" data-author="Roadrunr" data-date="2004-05-22T02:50:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;5.5mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>1.Purple Dragon Claw Up - 5mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/1-purple-dragon-claw-up-5mil-min/</link><pubDate>Fri, 21 May 2004 17:59:30 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/1-purple-dragon-claw-up-5mil-min/</guid><description>&lt;div class="post" data-post-id="199" data-author="Deju" data-date="2004-05-21T17:59:30+00:00" data-subject="1.Purple Dragon Claw Up - 5mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;claw purple dragon&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: GLOW MAGIC&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 630000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: MANA by 10&#13;&#10;&#13;&#10;Affects: REGEN_MANA by 2&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least experienced magic users and clerics may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;5mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="210" data-author="Weasel" data-date="2004-05-21T18:17:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;hmm. ok 5mil&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="230" data-author="Roadrunr" data-date="2004-05-22T02:49:40+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;5.5mil&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ashen Bracelet up - 3mil min</title><link>https://forum.slothmud.net/the-emporium/the-emporium/ashen-bracelet-up-3mil-min/</link><pubDate>Fri, 21 May 2004 17:59:03 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/ashen-bracelet-up-3mil-min/</guid><description>&lt;div class="post" data-post-id="198" data-author="Deju" data-date="2004-05-21T17:59:03+00:00" data-subject="Ashen Bracelet up - 3mil min"&gt;&#13;&#10;&lt;p&gt;Object &amp;lsquo;ashen bracelet forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: TRI-40-ITEM&lt;/p&gt;&#10;&lt;p&gt;Weight: 2, Value: 375000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -0.2&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: DAMROLL by 1&#13;&#10;&#13;&#10;Affects: RESIST_FIRE by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who have attained supremacy in at least three classes may use&lt;/p&gt;&#10;&lt;p&gt;this item.&lt;/p&gt;&#10;&lt;p&gt;3mil min&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="345" data-author="Deju" data-date="2004-05-26T04:05:21+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Closed&amp;hellip; no winner&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>flawed glowing gem cps set 1m</title><link>https://forum.slothmud.net/the-emporium/the-emporium/flawed-glowing-gem-cps-set-1m/</link><pubDate>Fri, 21 May 2004 14:39:49 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/flawed-glowing-gem-cps-set-1m/</guid><description>&lt;div class="post" data-post-id="195" data-author="Weasel" data-date="2004-05-21T14:39:49+00:00" data-subject="flawed glowing gem cps set 1m"&gt;&#13;&#10;&lt;p&gt;set of all 4 flawed glowing gem cps 1m&lt;/p&gt;&#10;&lt;p&gt;gem is a +5Mana clasp that can attach to either held high or held low.&lt;/p&gt;&#10;&lt;p&gt;includes an escort to the forger of the gem if you want :)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="196" data-author="Uli" data-date="2004-05-21T16:47:05+00:00" data-subject="1M"&gt;&#13;&#10;&lt;p&gt;1M and I&amp;rsquo;ll require an escort&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="197" data-author="Ironwolf" data-date="2004-05-21T17:20:01+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;1.5mill&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="237" data-author="Weasel" data-date="2004-05-22T07:31:32+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;BTW I&amp;rsquo;ll close this at midnight Saturday nite on the time zone this forum runs on, so you have a little under 24hrs left to bid :P&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTS: Thick Iron Leg Plates (1 million coins)</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wts-thick-iron-leg-plates-1-million-coins/</link><pubDate>Wed, 12 May 2004 04:20:24 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wts-thick-iron-leg-plates-1-million-coins/</guid><description>&lt;div class="post" data-post-id="177" data-author="shaolin" data-date="2004-05-12T04:20:24+00:00" data-subject="WTS: Thick Iron Leg Plates (1 million coins)"&gt;&#13;&#10;&lt;p&gt;-1.6 ac , restriction: ApT EW [AND]&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="180" data-author="shaolin" data-date="2004-05-16T21:26:20+00:00" data-subject="Sold"&gt;&#13;&#10;&lt;p&gt;sold&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Gouge</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gouge/</link><pubDate>Mon, 10 May 2004 01:55:37 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/gouge/</guid><description>&lt;div class="post" data-post-id="176" data-author="Enea" data-date="2004-05-10T01:55:37+00:00" data-subject="Gouge"&gt;&#13;&#10;&lt;p&gt;New command for druids shapeshifted into hawk form:&lt;/p&gt;&#10;&lt;p&gt;&amp;lsquo;Gouge&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;Try it out, enjoy :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Alabaster Wand</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/alabaster-wand/</link><pubDate>Sun, 25 Apr 2004 16:49:22 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/alabaster-wand/</guid><description>&lt;div class="post" data-post-id="153" data-author="guest" data-date="2004-04-25T16:49:22+00:00" data-subject="Alabaster Wand"&gt;&#13;&#10;&lt;p&gt;Loads on fire eater in Circus (VK), has 3 charges of colour spray.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>spellbook gems/items</title><link>https://forum.slothmud.net/town-crier/newbie-questions/spellbook-gems-items/</link><pubDate>Thu, 22 Apr 2004 01:29:19 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/newbie-questions/spellbook-gems-items/</guid><description>&lt;div class="post" data-post-id="143" data-author="doc" data-date="2004-04-22T01:29:19+00:00" data-subject="spellbook gems/items"&gt;&#13;&#10;&lt;p&gt;I&amp;rsquo;m wondering&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;if there&amp;rsquo;s any help files or such that explain to newbies with&lt;/p&gt;&#10;&lt;p&gt;some of the spellbooks they will need to have/hold other items&lt;/p&gt;&#10;&lt;p&gt;in order to read the books.&lt;/p&gt;&#10;&lt;p&gt;I couldn&amp;rsquo;t find anything about this in help files.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="144" data-author="Weasel" data-date="2004-04-22T05:01:30+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;does identify on the spellbook itself show it?&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="145" data-author="Alberich" data-date="2004-04-22T08:36:34+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;i think it is hinted at vaugly in the o­nline help for some of the spells. If you click o­n the spell descrip o­n the webpage (this o­ne) royal library, every book that requires an object to be held to read (like firewind) is listed as Object: xxx under the min mana bit.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bone Helm Forge</title><link>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/bone-helm-forge/</link><pubDate>Wed, 07 Apr 2004 02:20:16 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/new-eq-pops-and-stats/bone-helm-forge/</guid><description>&lt;div class="post" data-post-id="140" data-author="guest" data-date="2004-04-07T02:20:16+00:00" data-subject="Bone Helm Forge"&gt;&#13;&#10;&lt;p&gt;You recite a scroll of identify which dissolves.&lt;/p&gt;&#10;&lt;p&gt;You feel informed:&lt;/p&gt;&#10;&lt;p&gt;Object &amp;lsquo;helm helmet bone forge&amp;rsquo;, Item type: ARMOR&lt;/p&gt;&#10;&lt;p&gt;Item is: NOBITS&lt;/p&gt;&#10;&lt;p&gt;Weight: 3, Value: 15000&lt;/p&gt;&#10;&lt;p&gt;AC-apply is -1.0&lt;/p&gt;&#10;&lt;p&gt;Can affect you as:&lt;/p&gt;&#10;&lt;pre&gt;&lt;code&gt;Affects: CON by 1&#13;&#10;&lt;/code&gt;&lt;/pre&gt;&#10;&lt;p&gt;Only those who are at least adept clerics, thieves, warriors, druids, bards&lt;/p&gt;&#10;&lt;p&gt;, or monks may use this item.&lt;/p&gt;&#10;&lt;p&gt;Cost is 80,000 coins to forge, not 50 like the page says.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTT Blue Ring of Ice for White Ring of Fire</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-blue-ring-of-ice-for-white-ring-of-fire/</link><pubDate>Mon, 05 Apr 2004 07:16:08 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-blue-ring-of-ice-for-white-ring-of-fire/</guid><description>&lt;div class="post" data-post-id="139" data-author="Nascosto" data-date="2004-04-05T07:16:08+00:00" data-subject="WTT Blue Ring of Ice for White Ring of Fire"&gt;&#13;&#10;&lt;p&gt;I have a Blue Ring of Ice, -0.4 resist cold&lt;/p&gt;&#10;&lt;p&gt;I want to trade it for a White Ring of Fire -0.4 resist fire&lt;/p&gt;&#10;&lt;p&gt;catch me online if you want to trade - either Nascosto / Wish&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>WTB thick iron gauntlets</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thick-iron-gauntlets/</link><pubDate>Sat, 03 Apr 2004 07:51:16 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtb-thick-iron-gauntlets/</guid><description>&lt;div class="post" data-post-id="137" data-author="Ironwolf" data-date="2004-04-03T07:51:16+00:00" data-subject="WTB thick iron gauntlets"&gt;&#13;&#10;&lt;p&gt;catch me online or pm me :)&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>What are the prime skills of a Bard?</title><link>https://forum.slothmud.net/classes/bard/what-are-the-prime-skills-of-a-bard/</link><pubDate>Wed, 03 Mar 2004 18:28:40 +0000</pubDate><guid>https://forum.slothmud.net/classes/bard/what-are-the-prime-skills-of-a-bard/</guid><description>&lt;div class="post" data-post-id="105" data-author="Intrigued" data-date="2004-03-03T18:28:40+00:00" data-subject="What are the prime skills of a Bard?"&gt;&#13;&#10;&lt;p&gt;See subject.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="110" data-author="Morkeleb" data-date="2004-03-08T17:58:43+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Are you speaking of exclusive skills or all, because the information provided at this link (&lt;a href="http://www.slothmud.org/sloth/pnsite/pn723/html/isabo_royal_library.php?id=6&amp;amp;nuke=1" target="_blank" rel="noreferrer"&gt;&amp;lt;LINK_TEXT text=&amp;ldquo;http://www.slothmud.org/sloth/pnsite/pn &amp;hellip; d=6&amp;amp;nuke=1&amp;rdquo;&amp;gt;http://www.slothmud.org/sloth/pnsite/pn723/html/isabo_royal_library.php?id=6&amp;amp;nuke=1&amp;lt;/LINK_TEXT&amp;gt;&lt;/a&gt;) are pretty explanatory. Granted about the only two that I haven&amp;rsquo;t seen on other classes are &amp;lsquo;glance&amp;rsquo; and &amp;lsquo;hide&amp;rsquo;, but I&amp;rsquo;ve only been back for about 2 weeks now.&lt;/p&gt;&#10;&lt;p&gt;Morkeleb&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="113" data-author="Blackmore3" data-date="2004-03-10T17:44:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;If you&amp;rsquo;re speaking of prime o­nly skills, Bards have instruments.I&amp;rsquo;m not sold o­n the idea yet, since they take up an eq slot to use, but they can help 3 different affects for bard songs:&lt;BR&gt;&lt;BR&gt;length of song (which I really never had an issue with, though I think there&amp;rsquo;s been changes made since tali was little, which would make this useful at low levels)&lt;BR&gt;# of mobs that can listen - which would be nice if there were frequently large numbers of mobs in a room. You can o­nly sing to a certain number of mobs, dependant o­n who knows what. There&amp;rsquo;s very few rooms with large numbers of mobs in the room where it&amp;rsquo;s necessary to increase the number you&amp;rsquo;re singing to.&lt;BR&gt;Cost of mana - there is a % drop in the mana that is used o­n songs. This is an awesome benefit, because the songs really don&amp;rsquo;t use a huge amount of mana as it is, so you almost get to sing for free.&lt;BR&gt;&lt;BR&gt;Personally, I have all 4 instruments that I&amp;rsquo;ve found so far, and I don&amp;rsquo;t use them. The o­nly o­ne I occasionally use is a neck instrument with +2 Ma Regen.  I don&amp;rsquo;t really worry about the bard affects o­n it, since songs are o­nly a small portion of the abilities that I use. I usually end up using mage or cleric spells more often, and then occasionally use a song here or there. I don&amp;rsquo;t use any instrument in AC mode because none of the o­nes that have been found have any AC - but o­n the other hand, I wouldn&amp;rsquo;t really expect a lute, a viol, a cornett or a lyre to provide me any sort of protection.&lt;BR&gt;&lt;BR&gt;If you&amp;rsquo;re asking about general spells and skills that bards get, do &amp;ldquo;spells bard&amp;rdquo;&amp;hellip;that&amp;rsquo;s where all of the unique abilities are.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Instant Messenger</title><link>https://forum.slothmud.net/updates/website-updates/instant-messenger/</link><pubDate>Mon, 01 Mar 2004 16:46:21 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/instant-messenger/</guid><description>&lt;div class="post" data-post-id="82" data-author="*Splork*" data-date="2004-03-01T16:46:21+00:00" data-subject="Instant Messenger"&gt;&#13;&#10;&lt;p&gt;Blaster added Instant Messenger for us. You will need to log in to use this option.&lt;/p&gt;&#10;&lt;p&gt;Yes, this may be used to ask for ingame help&amp;hellip;&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Mayor of Lyme</title><link>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mayor-of-lyme/</link><pubDate>Thu, 19 Feb 2004 21:34:15 +0000</pubDate><guid>https://forum.slothmud.net/updates/mud-changes-and-new-stuff/mayor-of-lyme/</guid><description>&lt;div class="post" data-post-id="48" data-author="*Splork*" data-date="2004-02-19T21:34:15+00:00" data-subject="Mayor of Lyme"&gt;&#13;&#10;&lt;p&gt;The Mayor of Lyme is now offering new affects to purchase as an Avatar. Most of the new choices are new class related but there are a few for the older classes as well. Avatars will only see options which they can purchase, they will not see the entire list. So a player with no Monk in there classo will not see Damage Reduction as a choice, even though it is capable of being purchased by a Monk Avatar.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;:twisted:&lt;/p&gt;&#10;&lt;p&gt;Please thank Frobisher for this addition when you see him!&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Ultimate Guide to Becoming an Avatar</title><link>https://forum.slothmud.net/updates/website-updates/ultimate-guide-to-becoming-an-avatar/</link><pubDate>Thu, 19 Feb 2004 19:43:05 +0000</pubDate><guid>https://forum.slothmud.net/updates/website-updates/ultimate-guide-to-becoming-an-avatar/</guid><description>&lt;div class="post" data-post-id="47" data-author="*Splork*" data-date="2004-02-19T19:43:05+00:00" data-subject="Ultimate Guide to Becoming an Avatar"&gt;&#13;&#10;&lt;p&gt;This page has been updated to include the new class bonuses and inate abilities.&lt;/p&gt;&#10;&lt;p&gt;Enjoy,&lt;/p&gt;&#10;&lt;p&gt;Splork :twisted:&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>wtt black demonskin boots for restring</title><link>https://forum.slothmud.net/the-emporium/the-emporium/wtt-black-demonskin-boots-for-restring/</link><pubDate>Sun, 15 Feb 2004 04:22:42 +0000</pubDate><guid>https://forum.slothmud.net/the-emporium/the-emporium/wtt-black-demonskin-boots-for-restring/</guid><description>&lt;div class="post" data-post-id="41" data-author="Agox (Rob)" data-date="2004-02-15T04:22:42+00:00" data-subject="wtt black demonskin boots for restring"&gt;&#13;&#10;&lt;p&gt;I have an extra set of black demonskin boots, and I&amp;rsquo;m looking for a restring token. I value the token at 15mil, and the boots at 20mil, so an even trade would include an additional 5 mil coins.&lt;BR&gt;&lt;BR&gt;Rob (Agox)&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="172" data-author="doug" data-date="2004-05-02T03:03:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;Yo. I know your post is hidesouly old, but if you still want to make this trade let me know. I play xylene and dug.&lt;/p&gt;&#10;&lt;p&gt;thanks&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Newbatia</title><link>https://forum.slothmud.net/town-crier/token-mobs/newbatia/</link><pubDate>Sat, 14 Feb 2004 17:04:13 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/token-mobs/newbatia/</guid><description>&lt;div class="post" data-post-id="40" data-author="Willem" data-date="2004-02-14T17:04:13+00:00" data-subject="Newbatia"&gt;&#13;&#10;&lt;p&gt;Just the other night an Elderly man gave me -2- Tritokens. :D&lt;/p&gt;&#10;&lt;p&gt;Dunno if it&amp;rsquo;s normal, but it seems to be a good start on getting them.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1076" data-author="someone" data-date="2004-07-15T02:37:41+00:00" data-subject="re: newbatia"&gt;&#13;&#10;&lt;p&gt;I found that the Kobolds in the adventurer school gave out quite a few triangle tokens myself.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="1080" data-author="Alberich" data-date="2004-07-15T10:51:05+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;tiny shadows in playground&lt;/p&gt;&#10;&lt;p&gt;lady/harpy in autumnal&lt;/p&gt;&#10;&lt;p&gt;pretty much anything in daar&lt;/p&gt;&#10;&lt;p&gt;gargoyles in star city&lt;/p&gt;&#10;&lt;p&gt;jugglers in circus&lt;/p&gt;&#10;&lt;p&gt;all good tri mobs - have fun&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Bal Harbor</title><link>https://forum.slothmud.net/town-crier/token-mobs/bal-harbor/</link><pubDate>Sat, 14 Feb 2004 17:02:25 +0000</pubDate><guid>https://forum.slothmud.net/town-crier/token-mobs/bal-harbor/</guid><description>&lt;div class="post" data-post-id="39" data-author="Willem" data-date="2004-02-14T17:02:25+00:00" data-subject="Bal Harbor"&gt;&#13;&#10;&lt;p&gt;Kobold Females seem to be a good source for Tritokens.&lt;/p&gt;&#10;&lt;p&gt;:o&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8605" data-author="slobe" data-date="2005-09-12T01:47:06+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The goblins in the mines (all e all n &amp;amp;d from recall) seem to drop atleast one tri-token everytime I clear them out.&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="8606" data-author="slobe" data-date="2005-09-12T01:49:11+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;The goblins in the mines (all e all n &amp;amp;d from recall) seem to drop atleast one tri-token everytime I clear them out.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Tank Reporter</title><link>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tank-reporter/</link><pubDate>Fri, 13 Feb 2004 15:20:18 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/wintin-scripts/tank-reporter/</guid><description>&lt;div class="post" data-post-id="37" data-author="Lex" data-date="2004-02-13T15:20:18+00:00" data-subject="Tank Reporter"&gt;&#13;&#10;&lt;p&gt;can someone plz send me a tank reporter, as mine nolonger works&lt;/p&gt;&#10;&lt;p&gt;with the removal of the tick.&lt;/p&gt;&#10;&lt;p&gt;emal to &lt;a href="mailto:rye_bread80@msn.com" &gt;rye_bread80@msn.com&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;Thanks to anyone who replies&lt;/p&gt;&#10;&lt;/div&gt;&#13;&#10;&lt;div class="post" data-post-id="38" data-author="lex" data-date="2004-02-13T15:22:02+00:00" data-subject=""&gt;&#13;&#10;&lt;p&gt;thats rye_bread80&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Various ideas and scripts</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/various-ideas-and-scripts/</link><pubDate>Sat, 31 Jan 2004 21:02:23 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/various-ideas-and-scripts/</guid><description>&lt;div class="post" data-post-id="35" data-author="*Splork*" data-date="2004-01-31T21:02:23+00:00" data-subject="Various ideas and scripts"&gt;&#13;&#10;&lt;p&gt;Always use a ^(an anchor) before your triggers when you need to make a trigger that starts on a new line. Like when you want to make a trigger for You are hungry. An anchor is used to keep other players from abusing your scripts. If you do not use an anchor and you have a trigger on You are hungry you will eat every time You are hungry is on the screen.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;100hp 50ma 125mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;You are hungry.&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;100hp 50ma 125mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Sarge gossips -&amp;lsquo;You are hungry.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;&amp;lt;100hp 50ma 125mv&amp;gt;&lt;/p&gt;&#10;&lt;p&gt;Now if you have used your ^ on your trigger for you are hungry you will only try and eat on the first example. If you do not use the ^ you will eat on the first example and the second of Sarge gossips -&amp;lsquo;You are hungry.&amp;rsquo;&lt;/p&gt;&#10;&lt;p&gt;An alias is a shortcut so that you do not need to type out a full line of text everytime. An example of an alias that is often used is:&lt;/p&gt;&#10;&lt;p&gt;#ALIAS ws {wake;stand}&lt;/p&gt;&#10;&lt;p&gt;Instead of typing wake and then hitting the Enter key and then stand and the Enter key you just hit ws then Enter.&lt;/p&gt;&#10;&lt;p&gt;Here are a few useful aliases.&lt;/p&gt;&#10;&lt;p&gt;#ALIAS rr {recite recall}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gt {grouptell}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gac {get all corpse}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS dt {cast &amp;lsquo;detect invisibility&amp;rsquo;}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;When ever you get coins from a corpse and this is turned on it will split the coins with everyone in your group. Even if you are the only one in the group this will split the coins every time you get them from something.&lt;/p&gt;&#10;&lt;p&gt;Auto Split:&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^There were (%d) coins.} {split %1} &amp;ldquo;autosplit&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS autosplitoff {#t- autosplit;gt Autosplit Off!}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS autospliton {#t- autosplit;gt Autosplit On!}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;During a big battle in the arena or while reading a spellbook you may not want to take the time to eat and drink until a later time.&lt;/p&gt;&#10;&lt;p&gt;Auto Eat Drink:&lt;/p&gt;&#10;&lt;p&gt;#VAR cont {drink container keyword here} &amp;ldquo;food&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR fcont {food container keyword here} &amp;ldquo;food&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^You are hungry.}{wake;get food @fcont;eat food} &amp;ldquo;food&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^You are thirsty.} {wake;drink @cont}&amp;ldquo;food&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS cont {#var cont %1}&amp;ldquo;food&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS fcont {#var fcont %1}&amp;ldquo;food&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS autofoodoff {#t- food;gt Auto Eat/Drink Off!}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS autofoodon {#t+ food;gt Auto Eat/Drink On!}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Tired of missing tells in the middle of battle or when you are away from the keyboard?&lt;/p&gt;&#10;&lt;p&gt;Capture Tells into another window:&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {tells you &amp;lsquo;} {#CAP tell} &amp;ldquo;captell&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS captellon {#t+ captell}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS captelloff {#t- captell}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;This Trigger is very useful to a tank. Just use the maxhps Alias to set your Max hps and turn the whiner on and your all set.&lt;/p&gt;&#10;&lt;p&gt;Tank Whiner:&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^~&amp;lt;(%d)hp (%d)ma (%d)mv&amp;gt;} {#var hp %1;#math curhps {@hp - @oldhps};&lt;/p&gt;&#10;&lt;p&gt;#IF {@curhps &amp;lt; 0} { gt Yourname has @hp/@maxhps Ouch! @curhps};&lt;/p&gt;&#10;&lt;p&gt;#IF {@curhps &amp;gt; 0} { gt Yourname has @hp/@maxhps Ahh! @curhps};&lt;/p&gt;&#10;&lt;p&gt;#var oldhps {@hp}} &amp;ldquo;whiner&amp;rdquo; {nocr|prompt}&amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR hp {0} &amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR curhps {0} &amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR oldhps {0} &amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS maxhps {#var maxhps %1}&amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS whineroff {#t- whiner;gt I will now not whine when hit!!}&amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS whineron {#t+ whiner;gt I will now whine when I get hit!!}&amp;ldquo;whiner&amp;rdquo;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;AutoLooter for when your solo or leading a group:&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^Total exp for kill is (*)} {get all corpse;sac corpse} &amp;ldquo;gacsacsolo&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gacsacsolo1 {#t+ gacsacsolo; gt I am now GAC&amp;rsquo;N and SAC&amp;rsquo;N!}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gacsacsolo0 {#t- gacsacsolo; gt I am now no longer GAC&amp;rsquo;N and SAC&amp;rsquo;N!}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Autolooter for when your in a group:&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {You receive (%d) experience points as your share.} {get all corpse;sac corpse} &amp;ldquo;gacsac&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gacsac1 {#t+ gacsac; gt I am now GAC&amp;rsquo;N and SAC&amp;rsquo;N!}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS gacsac0 {#t- gacsac; gt I am now no longer GAC&amp;rsquo;N and SAC&amp;rsquo;N!}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Spec Messages&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {^You cut off (*)} {#AD spec 1;specit} &amp;ldquo;spec&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#VAR spec {0} {_nodef} &amp;ldquo;spec&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS clearspecit {#var spec 0} &amp;ldquo;spec&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS specit {#if {@spec = 1} {say CHOP CHOP!};&lt;/p&gt;&#10;&lt;p&gt;#if {@spec = 2} {emote watches the limbs fly!};&lt;/p&gt;&#10;&lt;p&gt;#if {@spec = 3} {say OH THATS GOTTA HURT!!!!!!!};&lt;/p&gt;&#10;&lt;p&gt;#if {@spec = 4} {say IT&amp;rsquo;S JUST A FLESH WOUND!!};&lt;/p&gt;&#10;&lt;p&gt;#if {@spec = 5} {emote stomps on the floor chanting.;emote chants &amp;lsquo;WE WILL! WE WILL CHOP YOU!!!&amp;rsquo;;clearspecit}} &amp;ldquo;spec&amp;rdquo;&lt;/p&gt;&#10;&lt;p&gt;#ALIAS specmessoff {#t- spec;gt I will no longer badmouth the spec mobs}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS specmesson {#t+ spec;gt I will now badmouth the spec mobs}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;HealO&lt;/p&gt;&#10;&lt;p&gt;#VAR heal1 0&lt;/p&gt;&#10;&lt;p&gt;#VAR heal2 0&lt;/p&gt;&#10;&lt;p&gt;#VAR heal3 0&lt;/p&gt;&#10;&lt;p&gt;#VAR heal3 0&lt;/p&gt;&#10;&lt;p&gt;#VAR heal4 0&lt;/p&gt;&#10;&lt;p&gt;#VAR heal5 0&lt;/p&gt;&#10;&lt;p&gt;#VAR float1 0&lt;/p&gt;&#10;&lt;p&gt;#ALIAS heal1 {#var heal1 %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS heal2 {#var heal2 %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS heal3 {#var heal3 %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS heal4 {#var heal4 %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS heal5 {#var heal5 %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS float1 {#var float1 %1}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS healorder {gt HEAL ORDER &amp;ndash; @heal1, @heal2, @heal3, @heal4, @heal5 FLOATER: @float1}&lt;/p&gt;&#10;&lt;p&gt;#TRIGGER {HEAL0} {healorder} &amp;ldquo;healo&amp;rdquo; {case}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS healoon {t+ healo}&lt;/p&gt;&#10;&lt;p&gt;#ALIAS healooff {t- healo}&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;/div&gt;</description></item><item><title>Mush Client - Jscript Plugins</title><link>https://forum.slothmud.net/mud-client-scripts/other-clients/mush-client-jscript-plugins/</link><pubDate>Mon, 05 Jan 2004 11:30:28 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/other-clients/mush-client-jscript-plugins/</guid><description>&lt;div class="post" data-post-id="30" data-author="Queso" data-date="2004-01-05T11:30:28+00:00" data-subject="Mush Client - Jscript Plugins"&gt;&#13;&#10;&lt;p&gt;Hey guys,&lt;/p&gt;&#10;&lt;p&gt;I am not sure how many of you guys use Mush client or not, but I just wanted to post up that I have quite a few plugins, and I am willing to make them available if anyone is interested. I will be cleaning them up over the next week or so, and I will start posting links for them. Let me know what kind of stuff you are looking for, and I will try to post it :)&lt;/p&gt;&#10;&lt;p&gt;Also, these plugins are Jscript.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>zMUD Information</title><link>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-information/</link><pubDate>Fri, 06 Jun 2003 19:35:06 +0000</pubDate><guid>https://forum.slothmud.net/mud-client-scripts/zmud-cmud-scripts/zmud-information/</guid><description>&lt;div class="post" data-post-id="13" data-author="erick" data-date="2003-06-06T19:35:06+00:00" data-subject="zMUD Information"&gt;&#13;&#10;&lt;p&gt;[b:2axchpnc]Introduction[/b:2axchpnc] -&lt;/p&gt;&#10;&lt;p&gt;[url:2axchpnc]http://www.zuggsoft.com/library/book1/features.htm[/url:2axchpnc] This URL is based upon 4.62 and there are some minor differences between it and newer versions. The basics are all the same though.&lt;/p&gt;&#10;&lt;p&gt;[b:2axchpnc]Variables[/b:2axchpnc] â€“&lt;/p&gt;&#10;&lt;p&gt;[url:2axchpnc]http://www.zuggsoft.com/library/varadv.htm[/url:2axchpnc]&lt;/p&gt;&#10;&lt;p&gt;[b:2axchpnc]Aliases[/b:2axchpnc] -&lt;/p&gt;&#10;&lt;p&gt;[b:2axchpnc]Macros[/b:2axchpnc] -&lt;/p&gt;&#10;&lt;p&gt;Redefine keys to run an alias or do an action on a single press. Example, press &amp;lsquo;8&amp;rsquo; on the keypad and you go &amp;rsquo;north&amp;rsquo; or press &amp;lsquo;F12&amp;rsquo; and cast restoration on @gtank1.&lt;/p&gt;&#10;&lt;p&gt;[b:2axchpnc]Triggers &amp;amp; Buttons[/b:2axchpnc] -&lt;/p&gt;&#10;&lt;p&gt;[url:2axchpnc]http://www.zuggsoft.com/library/book2/triggers.htm[/url:2axchpnc] This URL is based upon 4.62 and there are some minor differences between it and newer versions. The basics are all the same though.&lt;/p&gt;&#10;&lt;p&gt;[b:2axchpnc]Speedwalking[/b:2axchpnc] -&lt;/p&gt;&#10;&lt;p&gt;[url:2axchpnc]http://www.zuggsoft.com/library/book3/speedwalking.htm[/url:2axchpnc] This URL is based upon 4.62 and there are some minor differences between it and newer versions. The basics are all the same though. Personally I find aliases to work better then speedwalking but I do not use the zMUD mapper features.&lt;/p&gt;&#10;&lt;p&gt;[b:2axchpnc]Timers, Alarms, WAIT[/b:2axchpnc] -&lt;/p&gt;&#10;&lt;p&gt;[url:2axchpnc]http://www.zuggsoft.com/zmud/timers.htm[/url:2axchpnc]&lt;/p&gt;&#10;&lt;/div&gt;</description></item></channel></rss>