So, I noticed that the warriors section is looking kinda sparse. Kind of like their skill list was for so many years. I’d just like to thank whoever it was that thought of things like extra warrior damage with nonstab weapons, frenzy, crit hit, and that cool warrior prime sword. Really made me excited to play Prometheus for awhile.
I’ve also had something occur to me a few times, usually when running to Kara’sa. Why is it that a gnoll, which I could kill blinded without eq or mana, can bash me and lag me? Seems kinda silly that such a small mob can bash even a really big warrior.
So I was thinking maybe (if we’re still looking for more warrior skills) we could add a skill that lets warriors avoid bashes? Call it dodge or something, probably automatic. If it can be done it would obviously make more sense for it to be easy to dodge things like gnolls and not so easy to dodge guys like Unai. Dunno if its easy to program that, but I think that a skill that made warriors harder to bash would certainly be appropriate.
Any suggestions/comments?