Hi,
I recently got 3x40 and was really happy that I could create something bigger than wraiths, so I casted ‘summon undead’ banshee - and was really diasappointed.
I could only create one banshee, how doesn’t hit hard / misses most of the time and only mutters a song, which doesn’t affect me nor the target.
–>Can someone explain what they are good for?
Thanks,
Animates »»> Summons
the rule on followers is sanc/stone/bless/orange potion them
you should be able to make 2 wraiths now.
it gets a lot better bu8ddy, have patience.
?
I know that animates are far better than summons – If I would have an unlimited source of lichable or better corpses I would use them,
and usually I run with 3 wraiths, stoned and oranged, perhaps with unholy aura (don’t have the mana to sanc them)
but that wasn’t my question :)
I want to know what banshees do - what they offer to me, as I get them at higher level, they cost more, I can create only one of them - but with no visible effect to me .
broeggle
Banshees have always been a tough sell before av-11, when the control horde skill allows you to get two of them. They used to have perm wraithform, making them superior to wraiths for some targets. That is no longer the case, and there is little reason to use banshees these days.
Banshees do have a proc that looks equivalent to casting crimson scourge on the mob. Like players, they usually need several attempts to land this debuff.
As a side note, if your pets miss a lot and you’re not using unholy aura, start doing so.
What if banshees had some other interesting procs. Like maybe +2 to spellsaves (penalty) against human and humanoid mobs. Other ideas I had were a fear affect of some sort, or a similar affect to sanc for the soul, or an affect like fare thee well. I’m sure theres a way banshees could be made useful again.
Well for one the damn things wail and won’t allow you to re enter a room once you left. Say you are fighting a mob and decide to flee. The banshees in the room will prevent you from walking in. I don’t know if this affects mobs but it really screws up using them for eq mobs. One time I had a small group using pets and someone brought one of those. I fled to recast and couldn’t get back in the room.
In short. I wouldn’t waste your mana or time ever using them.
What if banshees had some other interesting procs. Like maybe +2 to spellsaves (penalty) against human and humanoid mobs. Other ideas I had were a fear affect of some sort, or a similar affect to sanc for the soul, or an affect like fare thee well. I’m sure theres a way banshees could be made useful again.[/quote:2d2b2ywc]
For starters, more than 300hp and being able to hit a mob would help.
A quick fix: give them -11 ac and set the message when the armor blocks a hit = The attack blows right through the banshee with no effect!
That would give them a 15% “ethereal” without the wraithform.
Necros need to grow a pair and fight their own fights and leave the poor banshees out of it! It’s really not very classy using human shields.. or bansheee shields as the case may be.
:twisted:
I don’t stand behind my summons I let them hit after I attack. Banshees were severely nerfed and are about useless as they get. This isn’t about Necros needing to grow a pair, cause sir Ill stand toe to toe w/ you any day no pets. Its about the fact that there is no good summons between wraiths and swordwraiths when there used to be.
well the real question is not how do they suck but rather what do they need to be?
well based on wut peeps already said:
I was thinking 350 hp with 15 percent damage reduction to simulate wraith(this msg would require a coder, it’d be fine w/o it)
but they can only get -10 ac
and they get a wail proc that makes human/oid species get a 1 penalty to spellsaves.
just a suggestion
iirc they were not wraith but eth. I never got to play w/ them personally but I saw them used.
and why would I want 15 percent reduction to dam on them at 350 + 15%= 402.5 at 2 attacks per pet. I can easily summon 3 wraiths each w/ 500 hp that get 3 attacks per round and they are 3x40 required not 4x40+25 which is what I think they were the last time I logged in.
my point is don’t try to placate us w/ something that isn’t at least better than what wraiths are or we still won’t use them and what you have done will be in vain.
so how should banshees compare to wraiths?
thicker (more ethereal) and less damage
or thinner and more damage?
also what if the proc was a 2 penalty on mob spellsave? wouldn’t that alone make them pretty useful?
I’ve never had a necro and I don’t pretend to know what I’m talking about.
also i was looking at the existing banshee proc…looks kinda useful if it was tweaked to not affect members of the master’s group.
make the proc not affect group members and make them eth. not wraith no need to up hp or up the damage.
how they should compare to wraiths?
well a summon that takes 25 avatar levels should be quite a bit better than one that only takes 3x40. Animates are cool for that level just trying to bring the summons up to par.
please accept my apologies in this entire time I was referring to banshees I meant to be referring to phantoms.
banshess would be ok if they just didnt proc group members
I should log in more I guess.
I did a lil research.
Splork nerfed ether pets in Aug of 06 I guess. Ether pets are too powerful imho, but wraithform wouldn’t be too bad. The diff of course being that higher level mobs would hit thru wraith more.
One prob is that wraithform needs to be added to the list of possible innate mob affects. It’s currently impossible to give a mob innate wraithform I think.
Banshee proc is an easy fix, just make it not affect pc’s. I emailed a patch to be executed that accomplishes this already. Dunno if anyone did it yet.
Phantom proc is kinda blah, but apparently works.
Finally someone needs to come up a reasonable suggestion on how
wraith/banshee/phantom should compare on hp/ac/hit/dam. My idea is that banshees could be a bit on the light side and used primarily for the procs. Phantoms could be about same size as wraiths, but -1 ac +1 to hit and 10% more damage. But again, I’m not very knowledgable in the necro dept. Just trying to be helpful.
And maybe we could get a spellsaves proc like I mentioned b4 for banshee and or phantom, in addition to their regular procs.
[quote:2sorbnni]…banshees could be a bit on the light side and used primarily for the procs.[quote:2sorbnni]
This is a problem if the banshee needs to engaged for the proc to fire. If the pets don’t have hit points, they’ll die pretty quickly in a fight.
Also, each pet should be better in each way than the previous pet. There’s typically a long time between 3x40 and 4x40+25, and hopefully you’re hitting harder targets by the time you’re 25 Av. The phantom needs to be useful on Lyme, and each one should be worth the 50 mana.
My advice would be to check the stats on the Banshee and on the Swordwraith, and put the Phantom stats somewhere just below the midpoint.[/quote:2sorbnni][/quote:2sorbnni]
Well, my quote tag didn’t work correctly, but I don’t see an Edit tag.
Splork nerfed ether pets in Aug of 06 I guess. Ether pets are too powerful imho, but wraithform wouldn’t be too bad. The diff of course being that higher level mobs would hit thru wraith more.
One prob is that wraithform needs to be added to the list of possible innate mob affects. It’s currently impossible to give a mob innate wraithform I think.[/quote:5yctx01l]
Just to set the record straight, they did have wraithform until the 2006-08 nerf. That is to say, the messages one saw during combat are the same ones one observes for a wraithformed player. The frequency of wraithed hits suggested the effect of wraithform cast at a level above 40, but they were not fully ethereal or anywhere close.
Gumbi would like Juggleblood to do a little research. Sorry I’m just not Splork but it is pretty important. Thought I would bring it up after having posted on my thread made by some random character. You didn’t look into my EQ as far as I know and each time I asked anyone (mostly Enea) he suggested I speak directly to Jake. Jake just didn’t get back to me so please, you do it the Juggleblood. I’m asking nicely, at least look into it. If Splork’s coding logs is available from 2006 and the NERF etc. then I’m asking you to look into something from around a month ago. Don’t bother if you’re just going to be an asshole, I don’t want to hear from the last line of my last post on the Polk and Yasik’s thread (the most recent up until this.) Thought I would exploit another section of the forum simply because there is a note that says you’ve looked into something from 2006 and I would like to know about something from 2008, with no reply from immorts. Cya
bump
Here’s an update from mid 2008.
Make a new character.
Good day,see you ingame!!!
:)
another feature I suppose to be fixed:
[quote:1hv5mewm]A leviathan panics at the dry conditions here, and vanishes in a puff of mist![/quote:1hv5mewm]
and that’s in the underwater room with cthulgha……
and what with succubus/incubus? does anybody use them? really?
another feature I suppose to be fixed:
[quote:27brzy69]A leviathan panics at the dry conditions here, and vanishes in a puff of mist![/quote:27brzy69][/quote:27brzy69]
Reminds me of the phoenix in arbo that can’t fly and the eye of the deep in kuo-toans that can’t swim. What’s next… aggro angels? :shock: We got those to?!?
hard to believe they haven’t been fixed, given all these constructive suggestions…
yes there are some aggressive angels…you just need to know where to look.
another feature I suppose to be fixed:
[quote:1m8aiizf]A leviathan panics at the dry conditions here, and vanishes in a puff of mist![/quote:1m8aiizf]
and that’s in the underwater room with cthulgha……
and what with succubus/incubus? does anybody use them? really?[/quote:1m8aiizf]
seems like that Cthulgha’s room is not underwater :(
like the room where leng is.
Succubus/incubus drain about 20 mana each battle round. Can’t imagine how to use it. Dont know even is Cthulgha male or female..
As for me, I found that most of supplicants are useless :(
(exception for euda, bird, valk, mare and ghul)
hope, im wrong, and they have hidden advantages :)
seems like that Cthulgha’s room is not underwater :(
like the room where leng is.[/quote:mdvje57d]
This room is underwater room, believe me. Or just run there and dispel water breathing spell / remove water breathing eq.
Succubus/incubus drain about 20 mana each battle round. Can’t imagine how to use it. Dont know even is Cthulgha male or female..[/quote:mdvje57d]
Cthulgha is a thing. And succubus/incubus won’t survive more then 2 rounds against any middle mob.
So as for me they are completly useless.
hope, im wrong, and they have hidden advantages :)[/quote:mdvje57d]
gjinn may cast ‘wind of fortune’
and as I heard xeg may heal necro pets
and kachina… yeah, this guy makes almost as much junk as Jason does :wink:
Vixn
How many phantoms / banshees can a necro have?
and kachina… yeah, this guy makes almost as much junk as Jason does :wink: [/quote:3l9sbjf2]
Jason is a humanitarian, he told me he saves all those spiked helmets, clubs and spears for the noobs in India. What a guy! :D
Can we get a stable mud that will stay up for longer than an hour at a time? When we do let us know so we can actually cycle mobs for stuff we’re looking for so we dont waste our time killing the mob mud crashes… :cry:
How many phantoms / banshees can a necro have?[/quote:5qq2lqu7]
With the control horde skill (avatar 11), a necromancer can control two banshees or two phantoms at a time. Before acquiring control horde, he can control one banshee.
seems like that Cthulgha’s room is not underwater :(
like the room where leng is.[/quote:5qq2lqu7]
This room is underwater room, believe me. Or just run there and dispel water breathing spell / remove water breathing eq.[/quote:5qq2lqu7]
If so, that’s a recent change. It was underwater in the distant past, but had the water pumped out at least as far back as 2006. When I last checked in late 2007, it remained free of water.
Heya Atwell… :) :roll:
And succubus/incubus won’t survive more then 2 rounds against any middle mob.
[/quote:12fkxh30]
They make thier procs if they not assisting. So, if mob does not area, they would not die.
But mare do same job a way better..
Heya Atwell… :) :roll:[/quote:3381nzz0]
Greetings :)
Ok, got the go ahead to tweak these.
I raised phantom maxhit significantly. They already hit better and have better dam than wraiths I noticed. Also, the blind proc will afflict the same penalties as the blindness spell and will cost slightly less for the mob to cast. -They are not ether or wraithform. shrug…
Banshees are next.
Sweetness. Thanks JB. Now - off to score a control horde book!
Just hit the banshee as well. Increased hp substantially. Increased hitroll substantially. Wail proc will no longer affect pcs who have reached Supremacy in their primary class. The banshee will now howl at your enemies making them more susceptible to offensive magic and melee attack.
cough help warriors cough
:twisted:
1250 hp, -12 ac, 5 attacks, what more do you want ?
1250 hp, -12 ac, 5 attacks, what more do you want ?[/quote:1ptf5rzd]
built-in icq client? :lol:
Vixn
Just hit the banshee as well. Increased hp substantially. Increased hitroll substantially. Wail proc will no longer affect pcs who have reached Supremacy in their primary class. The banshee will now howl at your enemies making them more susceptible to offensive magic and melee attack.[/quote:1xm6u7k7]
Are u sure these changes ingame?
cast ‘summon u’ banshee
Ok.
A banshee starts following you.
<638hp 365ma 156mv +8 overcast>
order banshee report
Ok.
A banshee reports[/color:1xm6u7k7] 364/364[/color:1xm6u7k7] hp. Need: 0. 240/240 ma. 125/125 mv.
order banshee kill stor
Ok.
A banshee hits some wood storks extremely hard.
<638hp 327ma 147mv +8 overcast>
A banshee hits some wood storks extremely hard.
A banshee claws some wood storks very hard.
A banshee claws some wood storks extremely hard.
Some wood storks viciously massacres a banshee with her rake.
Some wood storks viciously massacres a banshee with her beat.
Some wood storks misses a banshee with her bite.
A banshee starts to emit a mournful wail…
<638hp 329ma 148mv +8 overcast>
e
w
Stabilized Sandbar
Heavy planks of wood shore up both the northern and southern sides of
this narrow spit of land, preventing the waves from wearing away at the
sand and gravel. The sandbar extends further to the west, and joins with
the beaches of Lyme to the east.
Exits: East West
The corpse of a duck is lying here.
A cute young woman laps up the sun without benefit of a swimsuit.
<638hp 332ma 147mv +8 overcast>[/color:1xm6u7k7]
You’re to afraid to go any nearer the wailing![/color:1xm6u7k7]
Haven’t seen this howl proc yet, but other 2 changes are kinda sucks :)
And dam still too low on banshees, imho.
yes
er…how come i don’t have an edit button to edit last msg…
I fixed the wail thing again, was a silly bug. Thanks for testing it. The new proc only fires when the master is in combat. I only increased banshee hp and hit. Didn’t touch its damage because it was already higher than wraith.
Do you think it is possible to add one attack to banshees?
Cause right now, I can have 3 wraiths, each have 3 attacks, this gives me 9 attacks per round. With levels I’m now, I can have only one banshee and one wraith, and this gives me only 6 attacks per round. Necro main power is in his pets melee damage. So… When I was 40 prime I could do more damage when I got 3x40. If you say banshees have more dam, it is still less then 3 wraithes. So when I have controll horde skill I will have pets with 8 attacks per round but since my levels grew up of course this is something I should have :)
So I would love to see banshees more powerfull from what they are now, would be nice to add a normall attack, or at least some mellee skill, like directed flail or some powerfull kick :)
I’m whining here, cause right now, there is a huge gap in pets powers between 1x40 and 4x40+11.
I’m whining here, cause right now, there is a huge gap in pets powers between 1x40 and 4x40+11.[/quote:20w8odgc]
You’re whining here because you whine everywhere, you dirty necros.
Go, play warrior and you’ll see how hard it is to lie still being mortally wounded somewhere in the lyme city.
We have Weasel to whine about warrirors here :)
I dont need to double him. I will whine about necroses been weak… My warriror is ok, but my necros is not!
Give all powers to necroses! :P
so who cries the hardest these days?
Polk
I was wrong again when I said that Banshee’s had more dam than wraiths. It was actually lower. I was going off the documentation I had, rather than looking at wut was on the mob. I raised it back up to where it’s sposed to be. I think the question of whether 2 banshees or 3 wraiths are more effective will come down to mob ac.
Thx for the inputs.
Shouldn’t banshee’s be better than wraiths overall? Not saying a significant boost but once one reached that level to summon banshee, wraith should take a backseat. You wouldn’t have a 5x40 wasting his time on a small juju when Bokor was such an obvious alternative( and yes, he/she doesn’t really have a choice…just making the case). Otherwise, thanks for tinkering and doing the adjustment. Now if somene would start working on bards…..
Thanks for banshees. But i still belive one attack would be nice, cause before i will have 2 banshees, theres a lot of levels. So either I have to use 3 wraith or one banshee and wraith. First choise is much more effective, second one is weak. Of course ac and hitpoints are different on wraith and banshee, but we are talking about steps forward in necro progress when he levels. So you are giving more ac, but lower dam and amount of pets. So as i said in previous post, main power is dam :)
For the bards it would be cool to have a song that affects spell and heal bonuses, or two different songs. Make it 20-30 lvl song. Add extra to offensive/heal spells above current bonus. So if I have cap 90 and a bard singing this song i will be able to deal 90+extra. To decide what extra should be use charisma. Prime bards will have it more, quad will add just small bonus. To make it easy put it as this = spelldam(heal) + charisma bard have. But it should not raise a cap, it should adds to what player have.
Like: frostbolt deals 200 dam, i have 70 spelldam bonus eq on me (90 cap), bard with carisma 10 sings a song, i will deal 280 dam to mob.
banshee has better hitroll, dam, and hitpoints than wraith. Also the procs can be quite useful. You can choose to use them or not, but I don’t see me getting permission to give them another attack. It’d probably be easier to get permission to nerf wraiths.
Don’t even JOKE about that! :shock:
banshee has better hitroll, dam, and hitpoints than wraith. Also the procs can be quite useful. You can choose to use them or not, but I don’t see me getting permission to give them another attack. It’d probably be easier to get permission to nerf wraiths.[/quote:2gg7avte]
BRILLIANT!!
My ba/dr has more mana/maregen than my ma/cl.
But my ma/cl has more ac/attacks than my ba/dr.
That’s why I’m very interesting where would I come with this ’easier-to-get-permission’ way of thinking. Probably once I’ll get more spell_dam on my bard and more hp on my mage.
8)
[img:3aba6v8i]http://rds.yahoo.com/_ylt=A0WTb_6.vn9IkgUB6c.jzbkF/SIG=129grlpb6/EXP=1216417854/**http%3A//media.damnfunnypictures.com/dfp/permission.jpg[/img:3aba6v8i]
Umm..what was the question again?
[img:1jn7mjwy]http://www.feebleminds-gifs.com/skeleton-4.gif[/img:1jn7mjwy]
banshee has better hitroll, dam, and hitpoints than wraith.[/quote:2gqtfvpp]
2 wraiths vs 2 banshee
Out of 7 rounds:
2 wraiths missed totaly 1
2 banshees missed totaly 12
all 4 of them quaffed orange and got unholy aura up.
Havent tested dam, cause Kida was singing gods of war.
But still its only 2 banshees compared to 3 wraith.
btw, Juju misses a lot too, so would like to see it reviseted as well.
Kida massacres a wandering merchant to small fragments with her cleave.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith misses a wandering merchant with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her claw.
A banshee misses a wandering merchant with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her claw.
A Ju-Ju Zombie misses a wandering merchant with its hit.
A Ju-Ju Zombie massacres a wandering merchant to small fragments with its hit.
A wandering merchant misses Kida with her beat.
A wandering merchant viciously massacres a wraith with her slice.
A wandering merchant misses a banshee with her hit.
A wandering merchant viciously massacres Kida with her slice.
A Ju-Ju Zombie utters the words, ‘xafe ay saui’ (word of pain)
A wandering merchant stumbles as a Ju-Ju Zombie’s power word subdues her.
A wandering merchant utters the words, ‘yufzbarr’ (fireball)
A wandering merchant smirks as her fireball explodes into the face of Kida.
A wandering merchant kicks Kida in solar plexus, Kida is rendered breathless.
<135hp 364ma 90mv +8 storm>
Kida looks at a wandering merchant.
<135hp 365ma 91mv +8 storm>
cast ‘restoration’ kim
Ok.
The cleansing fires of healing fill your body!
<336hp 304ma 91mv +8 storm>
Kida massacres a wandering merchant to small fragments with her cleave.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee misses a wandering merchant with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A Ju-Ju Zombie brutally massacres a wandering merchant with its hit.
A Ju-Ju Zombie misses a wandering merchant with its hit.
A wandering merchant brutally massacres Kida with her beat.
A wandering merchant viciously massacres a wraith with her slice.
A wandering merchant brutally massacres a banshee with her hit.
A wandering merchant brutally massacres Kida with her slice.
A Ju-Ju Zombie utters the words, ‘xzatunso’ (weaken)
A wandering merchant utters the words, ‘yufzbarr’ (fireball)
You resist a bit of the damage…
You are enveloped in flames from a fireball sent by a wandering merchant - OUCH.
A wandering merchant wipes her boots in the face of Kida.
<308hp 305ma 92mv +8 storm>
order undead kill merc
<308hp 308ma 93mv +8 storm>
Kida massacres a wandering merchant to small fragments with her cleave.
You massacre a wandering merchant to small fragments with your slash.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee misses a wandering merchant with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her hit.
A banshee misses a wandering merchant with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A Ju-Ju Zombie massacres a wandering merchant to small fragments with its hit.
A Ju-Ju Zombie brutally massacres a wandering merchant with its hit.
A wandering merchant misses Kida with her beat.
You are brutally massacred by a wandering merchant’s slice.
A wandering merchant viciously massacres a wraith with her hit.
A wandering merchant viciously massacres Kida with her slice.
Kida massacres a wandering merchant to small fragments with her cleave.
You massacre a wandering merchant to small fragments with your slash.
A Ju-Ju Zombie utters the words, ‘oculoghfjqhuai’ (destruction)
A wandering merchant looks shocked as an arcane gesture blasts a piece of her body away.
A wandering merchant utters the words, ‘oculowai buie’ (demon bind)
Kida is suddenly entwined with an ethereal darkness!
A wandering merchant wipes her boots in the face of Kida.
<253hp 309ma 93mv +8 storm>
Kida stops playing.
Kida utters the words, ‘candusghafahuai’ (restoration)
The cleansing fires of healing fill your body!
<473hp 311ma 94mv +8 storm>
Kida massacres a wandering merchant to small fragments with her cleave.
You massacre a wandering merchant to small fragments with your slash.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee misses a wandering merchant with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her claw.
A Ju-Ju Zombie misses a wandering merchant with its hit.
A Ju-Ju Zombie brutally massacres a wandering merchant with its hit.
A wandering merchant misses Kida with her beat.
You are brutally massacred by a wandering merchant’s slice.
A wandering merchant misses a wraith with her hit.
A wandering merchant viciously massacres Kida with her slice.
You massacre a wandering merchant to small fragments with your slash.
A Ju-Ju Zombie utters the words, ‘xafe ay saui’ (word of pain)
A wandering merchant stumbles as a Ju-Ju Zombie’s power word subdues her.
A wandering merchant utters the words, ‘yufzbarr’ (fireball)
You resist a bit of the damage…
You are enveloped in flames from a fireball sent by a wandering merchant - OUCH.
A wandering merchant wipes her boots in the face of Kida.
<403hp 312ma 95mv +8 storm>
Kida utters the words, ‘candusghafahuai’ (restoration)
Kida briefly glows with a blinding light!
<403hp 313ma 95mv +8 storm>
TICK IN 15 SECONDS.
Kida looks at a wandering merchant.
<404hp 316ma 96mv +8 storm>
Kida utters the words, ‘oculoghfjqhuai’ (destruction)
<404hp 316ma 96mv +8 storm>
Kida massacres a wandering merchant to small fragments with her cleave.
You slash a wandering merchant extremely hard.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her hit.
A banshee misses a wandering merchant with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A Ju-Ju Zombie brutally massacres a wandering merchant with its hit.
A Ju-Ju Zombie misses a wandering merchant with its hit.
A wandering merchant misses Kida with her beat.
You are brutally massacred by a wandering merchant’s slice.
A wandering merchant viciously massacres a wraith with her hit.
A wandering merchant viciously massacres Kida with her slice.
You massacre a wandering merchant to small fragments with your slash.
A Ju-Ju Zombie utters the words, ‘oculoghfjqhuai’ (destruction)
A wandering merchant looks shocked as an arcane gesture blasts a piece of her body away.
A wandering merchant utters the words, ‘yufzbarr’ (fireball)
You resist a bit of the damage…
You are enveloped in flames from a fireball sent by a wandering merchant - OUCH.
A wandering merchant kicks Kida in solar plexus, Kida is rendered breathless.
<327hp 317ma 97mv +8 storm>
Kida looks at a wandering merchant.
<327hp 318ma 97mv +8 storm>
Kida utters the words, ‘oculoghfjqhuai’ (destruction)
A wandering merchant looks shocked as an arcane gesture blasts a piece of her body away.
<327hp 318ma 97mv +8 storm>
grouptell hyinya kakaya to
You grouptell: ‘hyinya kakaya to’
<327hp 320ma 98mv +8 storm>
Kida massacres a wandering merchant to small fragments with her cleave.
You massacre a wandering merchant to small fragments with your slash.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her claw.
A banshee misses a wandering merchant with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A Ju-Ju Zombie massacres a wandering merchant to small fragments with its hit.
A Ju-Ju Zombie massacres a wandering merchant to small fragments with its hit.
A wandering merchant misses Kida with her beat.
A wandering merchant misses you with her slice.
A wandering merchant viciously massacres a wraith with her hit.
A wraith has been banished to the astral plane!
Everything a wraith was carrying suddenly drops to the ground.
A wraith stops following you.
A wandering merchant viciously massacres Kida with her slice.
Kida massacres a wandering merchant to small fragments with her cleave.
You massacre a wandering merchant to small fragments with your slash.
A Ju-Ju Zombie utters the words, ‘abrawg ay hpz ablgg’ (arms of the abyss)
Shadowy tentacles from the abyss entangle a wandering merchant!
A wandering merchant utters the words, ‘yufzbarr’ (fireball)
You resist a bit of the damage…
You are enveloped in flames from a fireball sent by a wandering merchant - OUCH.
A wandering merchant kicks Kida in solar plexus, Kida is rendered breathless.
<310hp 321ma 98mv +8 storm>
cast ‘destr’
Ok.
A piece of a wandering merchant is blasted away.
<310hp 302ma 99mv +8 storm>
Kida utters the words, ‘oculoghfjqhuai’ (destruction)
A wandering merchant looks shocked as an arcane gesture blasts a piece of her body away.
<310hp 303ma 99mv +8 storm>
cast ‘destr’
Kida massacres a wandering merchant to small fragments with her cleave.
You slash a wandering merchant extremely hard.
A wraith massacres a wandering merchant to small fragments with its claw.
A wraith massacres a wandering merchant to small fragments with its rake.
A wraith massacres a wandering merchant to small fragments with its claw.
A banshee massacres a wandering merchant to small fragments with her hit.
A banshee massacres a wandering merchant to small fragments with her claw.
A banshee misses a wandering merchant with her claw.
A banshee misses a wandering merchant with her hit.
A banshee misses a wandering merchant with her claw.
A banshee massacres a wandering merchant to small fragments with her claw.
A Ju-Ju Zombie misses a wandering merchant with its hit.
A Ju-Ju Zombie brutally massacres a wandering merchant with its hit.
A wandering merchant viciously massacres Kida with her beat.
A wandering merchant misses you with her slice.
A wandering merchant misses a banshee with her hit.
A wandering merchant viciously massacres Kida with her slice.
Kida massacres a wandering merchant to small fragments with her cleave.
You massacre a wandering merchant to small fragments with your slash.
A Ju-Ju Zombie utters the words, ‘zawsufuq hajqp’ (vampiric touch)
A Ju-Ju Zombie shivers with delight as it reaches out its hand and touches a wandering merchant, draining her life essence and causing her to convulse.
A wandering merchant utters the words, ‘yufzbarr’ (fireball)
A wandering merchant smirks as her fireball explodes into the face of Kida.
A wandering merchant makes a nice ballet step which plants a foot a mile above Kida’s head.
[/color:2gqtfvpp]