Hello All,
I presently play a classo T/Mo/C/M. It’s offered a nice set of skills, done fairly well as a solo classo, and has been pretty fun to play. Now, I’ve read that warriors get a damage bonus with advancing levels, and thieves gain a backstab multiplier at about every 4th level. I was wondering if anyone knew what the damage progression/table is for Monk’s plain empty hand attacks and for specialty attacks such as strike, kick, etc? Thanks in advance for any help you can give me on this :)
The immorts tend to not publish information to that much detail, preferring we work it out for ourselves. The thief multiplier is pretty well known because it’s been that way for 8 years or whatever. The warrior bonus is new, and they haven’t really said how much the bonus is, we just know there is a progressive bonus. The same is true of monks. The open hand damage does increase, but we don’t know when or by how much.
Different bonuses are treated differently, depending on where they appear in your class order. For thieves, there is an additional multiple if you are thief prime (and some other added bonuses too), but thief 2nd, 3rd and 4th all stab the same. For warriors, I think the only bonus is if you are a warrior prime. For monks, I believe it gets progressively worse the further the class is in your classo.
I’m pretty sure that you don’t get a bonus for thief prime, you get a reduction for not being thief prime
i also believe that your stab gets worse from 1-2 2-3 3-4 etc
as far as warrior dmg increase or monks i noticed that mustang did more hand damage at 30 than he did at 29
25 27 29 31 34 37 40 i thought was the levels for stab damage increase
but that was 4 years ago that i played a thief prime so im not sure
not imm info just what i believe i could be wrong so take it with a grain of salt
nice concise answer btw blackmore..kudos
Aaron